STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228131
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/23997638?noj=FRM23997638-15DC" width="1" height="1"></div>

Swarms Remix.swf

This is the info page for
Flash #48861

(Click the ID number above for more basic data on this flash file.)


Text
250

250

250

GAME
OVER!

GAME
OVER!

GO!

GO!

9999999

9999999

9999999

9999999

9999999

9999999

9999999

9999999

9999999

9999999

XXX

XXX

XXX

XXX

XXX

XXX

XXX

XXX

XXX

XXX

X

X

X

X

X

X

X

X

X

X

9999999

9999999

9999999

9999999

9999999

9999999

9999999

9999999

9999999

9999999

XXX

XXX

XXX

XXX

XXX

XXX

XXX

XXX

XXX

XXX

X

X

X

X

X

X

X

X

X

X

PRESS ENTER TO START

PRESS ENTER TO START

RetroArts
presents
designed & written by
KGenjuro
music by
DAtASEttE
www.retroarts.de
(c) 2005

SWAR MS

SWAR MS

Controls:
Left Arrow:    left
Right Arrow:    Right
Up Arrow:    180 CW
Down Arrow:    180 CCW
Spacebar:   Shoot
escaped enemies will
break your combo
high combos will result
in Shot upgrades and
higher bonus

9

8

7

6

5

4

3

2

1

0

Score

100%

0

0

:

Combo

0

Highscore

0

Best

0

xxx.xxx.xxx

Shield

0

x

Zone

99

RESULtS:

100%

x 50 = 5000 Pts

Shield +1

OVERHEATED!

99

<P ALIGN="CENTER"><FONT FACE="ArcadeAmerica" SIZE="11" COLOR="#FFFFFF"><A HREF="http://www.donswelt.de" target = "_blank"><B>(C) www.donswelt.de</B></A></FONT></P>

ENTER YOUR NAME!

A B C D E F G
H I J K L M N
O P Q R S T U
V W X Y Z  !

DEL

END

ActionScript [AS1/AS2]

Frame 1
fscommand ("showmenu", "false");
Frame 2
attachMovie("fade", "fade", 6000); name = ""; score = 0; stars = 0; level = 1; mySO = SharedObject.getLocal("swarm_data"); hiscore = mySO.data.hiscore; bestcombo = mySO.data.bestcombo; platz1n = mySO.data.platz1n; platz2n = mySO.data.platz2n; platz3n = mySO.data.platz3n; platz4n = mySO.data.platz4n; platz5n = mySO.data.platz5n; platz6n = mySO.data.platz6n; platz7n = mySO.data.platz7n; platz8n = mySO.data.platz8n; platz9n = mySO.data.platz9n; platz10n = mySO.data.platz10n; platz1s = mySO.data.platz1s; platz2s = mySO.data.platz2s; platz3s = mySO.data.platz3s; platz4s = mySO.data.platz4s; platz5s = mySO.data.platz5s; platz6s = mySO.data.platz6s; platz7s = mySO.data.platz7s; platz8s = mySO.data.platz8s; platz9s = mySO.data.platz9s; platz10s = mySO.data.platz10s; platz1t = mySO.data.platz1t; platz2t = mySO.data.platz2t; platz3t = mySO.data.platz3t; platz4t = mySO.data.platz4t; platz5t = mySO.data.platz5t; platz6t = mySO.data.platz6t; platz7t = mySO.data.platz7t; platz8t = mySO.data.platz8t; platz9t = mySO.data.platz9t; platz10t = mySO.data.platz10t; checker = mySO.data.checker; if (hiscore == checker) { hiscore = 1000; bestcombo = 0; platz10s = 100; platz10n = "DKZ"; platz10t = 1; platz9s = 200; platz9n = "DKZ"; platz9t = 1; platz8s = 300; platz8n = "DKZ"; platz8t = 1; platz7s = 400; platz7n = "DKZ"; platz7t = 1; platz6s = 500; platz6n = "DKZ"; platz6t = 1; platz5s = 600; platz5n = "DKZ"; platz5t = 1; platz4s = 700; platz4n = "DKZ"; platz4t = 1; platz3s = 800; platz3n = "DKZ"; platz3t = 1; platz2s = 900; platz2n = "DKZ"; platz2t = 1; platz1s = 1000; platz1n = "DKZ"; platz1t = 1; } gotoAndStop (3);
Frame 3
stop(); mouse.hide(); game = 0; countdown = 0; boss = 0; i = 0; enemy = 0; enemyshot = 0; attachMovie("border", "border", 4000); attachMovie("frame", "frame", 5000); frame._x = 200; frame._y = 200; attachMovie("pressstart", "pressstart", 1); pressstart._x = 200; pressstart._y = 194;
Instance of Symbol 44 MovieClip in Frame 3
onClipEvent (enterFrame) { i++; if (i > 2) { i = 0; _parent.background++; if (_parent.background > 20) { _parent.background = 0; } _parent.attachMovie("background", "background" + _parent.background, 100 + _parent.background); } if (_parent.game == 1) { _parent.iiii++; if (_parent.iiii > 50) { _parent.difficulty++; if (_parent.difficulty > 8) { _parent.difficulty = 0; _parent.level++; _parent.enemyshot++; if (_parent.enemyshot > 50) { _parent.enemyshot = 0; } _parent.attachMovie("star", "enemyshot" + _parent.enemyshot, 300 + _parent.enemyshot); _parent.attachMovie("zonechange", "zonechange", 99); if (((_parent.level % 4) == 0) && (_parent.level > 0)) { _parent.wavemax = _parent.wavemax - 2; _parent.shotmax = _parent.shotmax - (((_parent.shotmax + 4) > 4) * 4); _parent.game = 0; _parent.boss = 1; _parent.enemy++; if (_parent.enemy > 20) { _parent.enemy = 1; } _parent.attachMovie("areachange", "areachange", 99); } _parent.wavemax = _parent.wavemax + (_parent.wavemax < 10); _parent.shotmax = _parent.shotmax - (_parent.shotmax > 4); } wave = _parent.wavemax; rota = random(360); speed = random(2) + 2; speed = speed - ((random(2) == 0) * (speed * 2)); _parent.iiii = 0; } _parent.ii++; if (_parent.ii < wave) { _parent.onscreen++; _parent.onscreentotal++; _parent.enemy++; if (_parent.enemy > 20) { _parent.enemy = 1; } _parent.attachMovie("enemy", "enemy" + _parent.enemy, 150 + _parent.enemy); _parent["enemy" + _parent.enemy]._rotation = rota + (_parent.enemy * 50); _parent["enemy" + _parent.enemy].speed = speed + 1; } if (_parent.ii > 50) { _parent.ii = 0; } iii++; if (iii > _parent.shotmax) { iii = 0; _parent.enemyshot++; if (_parent.enemyshot > 50) { _parent.enemyshot = 0; } _parent.attachMovie("enemyshot", "enemyshot" + _parent.enemyshot, 300 + _parent.enemyshot); } } else if (((_parent.onscreen == 0) && (_parent.onscreenresults == 0)) && (_parent.onscreentotal > 4)) { _parent.onscreenresults = 1; _parent.attachMovie("results", "results", 600); } }
Frame 4
stop(); scorechecking = 1; stype = level;
Frame 5
if (score > platz1s) { platz10s = platz9s; platz10n = platz9n; platz10t = platz9t; platz9s = platz8s; platz9n = platz8n; platz9t = platz8t; platz8s = platz7s; platz8n = platz7n; platz8t = platz7t; platz7s = platz6s; platz7n = platz6n; platz7t = platz6t; platz6s = platz5s; platz6n = platz5n; platz6t = platz5t; platz5s = platz4s; platz5n = platz4n; platz5t = platz4t; platz4s = platz3s; platz4n = platz3n; platz4t = platz3t; platz3s = platz2s; platz3n = platz2n; platz3t = platz2t; platz2s = platz1s; platz2n = platz1n; platz2t = platz1t; platz1s = score; platz1n = name; platz1t = stype; gotoAndPlay (15); }
Frame 6
if (score > platz2s) { platz10s = platz9s; platz10n = platz9n; platz10t = platz9t; platz9s = platz8s; platz9n = platz8n; platz9t = platz8t; platz8s = platz7s; platz8n = platz7n; platz8t = platz7t; platz7s = platz6s; platz7n = platz6n; platz7t = platz6t; platz6s = platz5s; platz6n = platz5n; platz6t = platz5t; platz5s = platz4s; platz5n = platz4n; platz5t = platz4t; platz4s = platz3s; platz4n = platz3n; platz4t = platz3t; platz3s = platz2s; platz3n = platz2n; platz3t = platz2t; platz2s = score; Platz2n = name; platz2t = stype; gotoAndPlay (15); }
Frame 7
if (score > platz3s) { platz10s = platz9s; platz10n = platz9n; platz10t = platz9t; platz9s = platz8s; platz9n = platz8n; platz9t = platz8t; platz8s = platz7s; platz8n = platz7n; platz8t = platz7t; platz7s = platz6s; platz7n = platz6n; platz7t = platz6t; platz6s = platz5s; platz6n = platz5n; platz6t = platz5t; platz5s = platz4s; platz5n = platz4n; platz5t = platz4t; platz4s = platz3s; platz4n = platz3n; platz4t = platz3t; platz3s = score; platz3n = name; platz3t = stype; gotoAndPlay (15); }
Frame 8
if (score > platz4s) { platz10s = platz9s; platz10n = platz9n; platz10t = platz9t; platz9s = platz8s; platz9n = platz8n; platz9t = platz8t; platz8s = platz7s; platz8n = platz7n; platz8t = platz7t; platz7s = platz6s; platz7n = platz6n; platz7t = platz6t; platz6s = platz5s; platz6n = platz5n; platz6t = platz5t; platz5s = platz4s; platz5n = platz4n; platz5t = platz4t; platz4s = score; platz4n = name; platz4t = stype; gotoAndPlay (15); }
Frame 9
if (score > platz5s) { platz10s = platz9s; platz10n = platz9n; platz10t = platz9t; platz9s = platz8s; platz9n = platz8n; platz9t = platz8t; platz8s = platz7s; platz8n = platz7n; platz8t = platz7t; platz7s = platz6s; platz7n = platz6n; platz7t = platz6t; platz5s = score; platz5n = name; platz5t = stype; gotoAndPlay (15); }
Frame 10
if (score > platz6s) { platz10s = platz9s; platz10n = platz9n; platz10t = platz9t; platz9s = platz8s; platz9n = platz8n; platz9t = platz8t; platz8s = platz7s; platz8n = platz7n; platz8t = platz7t; platz7s = platz6s; platz7n = platz6n; platz7t = platz6t; platz6s = score; platz6n = name; platz6t = stype; gotoAndPlay (15); }
Frame 11
if (score > platz7s) { platz10s = platz9s; platz10n = platz9n; platz10t = platz9t; platz9s = platz8s; platz9n = platz8n; platz9t = platz8t; platz8s = platz7s; platz8n = platz7n; platz8t = platz7t; platz7s = score; platz7n = name; platz7t = stype; gotoAndPlay (15); }
Frame 12
if (score > platz8s) { platz10s = platz9s; platz10n = platz9n; platz10t = platz9t; platz9s = platz8s; platz9n = platz8n; platz9t = platz8t; platz8s = score; platz8n = name; platz8t = stype; gotoAndPlay (15); }
Frame 13
if (score > platz9s) { platz10s = platz9s; platz10n = platz9n; platz10t = platz9t; platz9s = score; platz9n = name; platz9t = stype; gotoAndPlay (15); }
Frame 14
if (score > platz10s) { platz10s = score; platz10n = name; platz10t = stype; gotoAndPlay (15); } else { gotoAndStop (3); }
Frame 15
mySO = SharedObject.getLocal("swarm_data"); mySo.data.hiscore = hiscore; mySo.data.bestcombo = bestcombo; mySo.data.platz1n = platz1n; mySo.data.platz2n = platz2n; mySo.data.platz3n = platz3n; mySo.data.platz4n = platz4n; mySo.data.platz5n = platz5n; mySo.data.platz6n = platz6n; mySo.data.platz7n = platz7n; mySo.data.platz8n = platz8n; mySo.data.platz9n = platz9n; mySo.data.platz10n = platz10n; mySo.data.platz1s = platz1s; mySo.data.platz2s = platz2s; mySo.data.platz3s = platz3s; mySo.data.platz4s = platz4s; mySo.data.platz5s = platz5s; mySo.data.platz6s = platz6s; mySo.data.platz7s = platz7s; mySo.data.platz8s = platz8s; mySo.data.platz9s = platz9s; mySo.data.platz10s = platz10s; mySo.data.platz1t = platz1t; mySo.data.platz2t = platz2t; mySo.data.platz3t = platz3t; mySo.data.platz4t = platz4t; mySo.data.platz5t = platz5t; mySo.data.platz6t = platz6t; mySo.data.platz7t = platz7t; mySo.data.platz8t = platz8t; mySo.data.platz9t = platz9t; mySo.data.platz10t = platz10t; mySO.flush();
Frame 16
gotoAndStop (3);
Symbol 2 MovieClip [flag] Frame 1
_rotation = (_rotation + 5);
Symbol 2 MovieClip [flag] Frame 2
gotoAndPlay (1);
Symbol 4 MovieClip Frame 1
stop();
Symbol 6 MovieClip Frame 1
kollision = 0; while (kollision < 51) { if (hitzone.hitTest(_parent._parent["enemyshot" + kollision])) { if (_parent._parent["enemyshot" + kollision].star == 0) { _parent._parent["enemyshot" + kollision].removeMovieClip(); _parent.gotoAndPlay("hit"); } else if (_parent._parent["enemyshot" + kollision].safe == 0) { _parent._parent["enemyshot" + kollision].gotoAndPlay("collect"); } } kollision++; }
Symbol 6 MovieClip Frame 2
gotoAndPlay(_currentframe - 1);
Symbol 10 MovieClip Frame 2
gotoAndPlay(_currentframe - 1);
Symbol 19 MovieClip [frame] Frame 1
_rotation = 0; stop();
Symbol 19 MovieClip [frame] Frame 15
speed = 0;
Symbol 19 MovieClip [frame] Frame 16
if (Key.isDown(39)) { speed = 5; dir = 2; } else if (Key.isDown(37)) { speed = 5; dir = 0; } else if (Key.isDown(38)) { speed = 13.5; dir = 0; } else if (Key.isDown(40)) { speed = 13.5; dir = 2; } speed = speed - ((speed > 0) / 2); _rotation = (_rotation + (speed - (speed * dir))); if (Key.isDown(32)) { _parent.dizzy = _parent.dizzy + (2 + (_parent.shotinter < 5)); if (_parent.shotsheat <= 0) { _parent.shotsheat = _parent.shotinter + ((_parent.dizzy >= 170) * 10); _parent.shots++; if (_parent.shots > 20) { _parent.shots = 0; } _parent.attachMovie("shot", "shot" + _parent.shots, 200 + _parent.shots); _parent["shot" + _parent.shots]._rotation = _rotation; } } _parent.dizzy = _parent.dizzy - (_parent.dizzy > 0); _parent.shotsheat = _parent.shotsheat - (_parent.shotsheat > 0);
Symbol 19 MovieClip [frame] Frame 17
gotoAndPlay(_currentframe - 1);
Symbol 19 MovieClip [frame] Frame 18
_parent.border.energy.nextFrame(); _parent.border.gotoAndPlay("shake"); _parent.combo = 0; _parent.border.evolution.prevFrame();
Instance of Symbol 10 MovieClip "ship" in Symbol 19 MovieClip [frame] Frame 18
onClipEvent (enterFrame) { kollision = 0; while (kollision < 51) { if (this.hitTest(_parent._parent["background" + kollision])) { gotoAndPlay (18); } kollision++; } }
Symbol 19 MovieClip [frame] Frame 20
gotoAndPlay (16);
Symbol 19 MovieClip [frame] Frame 47
gotoAndStop (1);
Symbol 29 MovieClip Frame 1
speed = 1 + random(10); speed = speed - (speed * ((random(2) == 0) * 2));
Symbol 29 MovieClip Frame 9
_parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter3", "splatter3" + _parent.splatter, 50 + _parent.splatter); _parent["splatter3" + _parent.splatter]._x = _x; _parent["splatter3" + _parent.splatter]._y = _y; gotoAndPlay(10 + (random(4) * 3)); _parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter3", "splatter3" + _parent.splatter, 50 + _parent.splatter); _parent["splatter3" + _parent.splatter]._x = _x; _parent["splatter3" + _parent.splatter]._y = _y; gotoAndPlay(10 + (random(4) * 3)); _parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter3", "splatter3" + _parent.splatter, 50 + _parent.splatter); _parent["splatter3" + _parent.splatter]._x = _x; _parent["splatter3" + _parent.splatter]._y = _y; if (_parent._parent.up == "red") { if (_parent.x > 0) { gotoAndPlay(10 + (random(3) * 3)); } else if (_parent.x < 0) { gotoAndPlay(13 + (random(3) * 3)); } else if (_parent.y < 0) { gotoAndPlay(22 + (random(3) * 3)); } else if (_parent.y > 0) { gotoAndPlay(25 + (random(3) * 3)); } else { gotoAndPlay(10 + (random(4) * 3)); } } else if (_parent._parent.up == "yellow") { if (_parent.x > 0) { gotoAndPlay(22 + (random(3) * 3)); } else if (_parent.x < 0) { gotoAndPlay(25 + (random(3) * 3)); } else if (_parent.y < 0) { gotoAndPlay(13 + (random(3) * 3)); } else if (_parent.y > 0) { gotoAndPlay(10 + (random(3) * 3)); } else { gotoAndPlay(10 + (random(4) * 3)); } } else if (_parent._parent.up == "green") { if (_parent.x > 0) { gotoAndPlay(13 + (random(3) * 3)); } else if (_parent.x < 0) { gotoAndPlay(10 + (random(3) * 3)); } else if (_parent.y < 0) { gotoAndPlay(25 + (random(3) * 3)); } else if (_parent.y > 0) { gotoAndPlay(22 + (random(3) * 3)); } else { gotoAndPlay(10 + (random(4) * 3)); } } else if (_parent._parent.up == "blue") { if (_parent.x > 0) { gotoAndPlay(25 + (random(3) * 3)); } else if (_parent.x < 0) { gotoAndPlay(22 + (random(3) * 3)); } else if (_parent.y < 0) { gotoAndPlay(10 + (random(3) * 3)); } else if (_parent.y > 0) { gotoAndPlay(13 + (random(3) * 3)); } else { gotoAndPlay(10 + (random(4) * 3)); } } else { gotoAndPlay(10 + (random(4) * 3)); }
Symbol 29 MovieClip Frame 10
_parent.color = "yellow";
Symbol 29 MovieClip Frame 11
_rotation = (_rotation + speed);
Symbol 29 MovieClip Frame 12
gotoAndPlay(_currentframe - 1);
Symbol 29 MovieClip Frame 13
_parent.color = "green";
Symbol 29 MovieClip Frame 14
_rotation = (_rotation + speed);
Symbol 29 MovieClip Frame 15
gotoAndPlay(_currentframe - 1);
Symbol 29 MovieClip Frame 16
_parent.color = "red";
Symbol 29 MovieClip Frame 17
_rotation = (_rotation + speed);
Symbol 29 MovieClip Frame 18
gotoAndPlay(_currentframe - 1);
Symbol 29 MovieClip Frame 19
_parent.color = "blue";
Symbol 29 MovieClip Frame 20
_rotation = (_rotation + speed);
Symbol 29 MovieClip Frame 21
gotoAndPlay(_currentframe - 1);
Symbol 29 MovieClip Frame 22
_parent.color = "green";
Symbol 29 MovieClip Frame 23
_rotation = (_rotation + speed);
Symbol 29 MovieClip Frame 24
gotoAndPlay(_currentframe - 1);
Symbol 29 MovieClip Frame 25
_parent.color = "yellow";
Symbol 29 MovieClip Frame 26
_rotation = (_rotation + speed);
Symbol 29 MovieClip Frame 27
gotoAndPlay(_currentframe - 1);
Symbol 29 MovieClip Frame 28
_parent.color = "blue";
Symbol 29 MovieClip Frame 29
_rotation = (_rotation + speed);
Symbol 29 MovieClip Frame 30
gotoAndPlay(_currentframe - 1);
Symbol 29 MovieClip Frame 31
_parent.color = "red";
Symbol 29 MovieClip Frame 32
_rotation = (_rotation + speed);
Symbol 29 MovieClip Frame 33
gotoAndPlay(_currentframe - 1);
Symbol 29 MovieClip Frame 34
zaehler = 0; _parent._parent._parent.flow = 0;
Symbol 29 MovieClip Frame 35
_rotation = (_rotation + speed); zaehler++;
Symbol 29 MovieClip Frame 36
_rotation = (_rotation + speed);
Symbol 29 MovieClip Frame 37
_rotation = (_rotation + speed);
Symbol 29 MovieClip Frame 38
_rotation = (_rotation + speed);
Symbol 29 MovieClip Frame 39
if (zaehler < 10) { gotoAndPlay (35); } else { _parent._parent._parent.flow = 1; _parent._parent._parent.wechsel = 0; gotoAndPlay(10 + (random(4) * 3)); }
Symbol 30 MovieClip [note] Frame 1
bounce = 1; i = random(2); if (i == 0) { x = _parent._parent.speed - ((_parent._parent.speed * 2) * (random(2) == 0)); y = 0; } else { x = 0; y = _parent._parent.speed - ((_parent._parent.speed * 2) * (random(2) == 0)); } zoom = 100;
Symbol 30 MovieClip [note] Frame 2
_x = (_x + (x * _parent._parent.flow)); _y = (_y + (y * _parent._parent.flow)); if (_x > 135) { if (_parent.right == color) { gotoAndPlay (8); } else { gotoAndPlay (4); } } if (_x < -135) { if (_parent.left == color) { gotoAndPlay (8); } else { gotoAndPlay (4); } } if (_y > 135) { if (_parent.down == color) { gotoAndPlay (8); } else { gotoAndPlay (4); } } if (_y < -135) { if (_parent.up == color) { gotoAndPlay (8); } else { gotoAndPlay (4); } } if (x > 1.1) { x = x - (0.1 * _parent._parent.flow); } if (x < -1.1) { x = x + (0.1 * _parent._parent.flow); } if (y > 1.1) { y = y - (0.1 * _parent._parent.flow); } if (y < -1.1) { y = y + (0.1 * _parent._parent.flow); } if (zoom > 50) { zoom = zoom - (1 * _parent._parent.flow); } _xscale = zoom; _yscale = zoom; if (_parent._parent.game == 0) { this.removeMovieClip(); }
Symbol 30 MovieClip [note] Frame 3
gotoAndPlay (2);
Symbol 30 MovieClip [note] Frame 4
if (bounce == 0) { bounce = 1; if (_x > 135) { x = -_parent._parent.speed; } if (_x < -135) { x = _parent._parent.speed; } if (_y > 135) { y = -_parent._parent.speed; } if (_y < -135) { y = _parent._parent.speed; } } else { _parent._parent.flow = 0; _parent.attachMovie("crash", "crash", 200); _parent.crash._x = 0; _parent.crash._y = 0; gotoAndPlay (6); }
Symbol 30 MovieClip [note] Frame 5
gotoAndPlay (2);
Symbol 30 MovieClip [note] Frame 6
_parent._parent.wheelspeed = 15 + _parent._parent.wheelspeedmax; _parent._parent.energy.nextFrame(); _parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter2", "splatter2" + _parent.splatter, 50 + _parent.splatter); _parent["splatter2" + _parent.splatter]._x = _x; _parent["splatter2" + _parent.splatter]._y = _y; _parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter2", "splatter2" + _parent.splatter, 50 + _parent.splatter); _parent["splatter2" + _parent.splatter]._x = _x; _parent["splatter2" + _parent.splatter]._y = _y; _parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter2", "splatter2" + _parent.splatter, 50 + _parent.splatter); _parent["splatter2" + _parent.splatter]._x = _x; _parent["splatter2" + _parent.splatter]._y = _y; _parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter2", "splatter2" + _parent.splatter, 50 + _parent.splatter); _parent["splatter2" + _parent.splatter]._x = _x; _parent["splatter2" + _parent.splatter]._y = _y; _parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter2", "splatter2" + _parent.splatter, 50 + _parent.splatter); _parent["splatter2" + _parent.splatter]._x = _x; _parent["splatter2" + _parent.splatter]._y = _y; _parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter2", "splatter2" + _parent.splatter, 50 + _parent.splatter); _parent["splatter2" + _parent.splatter]._x = _x; _parent["splatter2" + _parent.splatter]._y = _y;
Symbol 30 MovieClip [note] Frame 7
this.removeMovieClip();
Symbol 30 MovieClip [note] Frame 8
_parent._parent.score = _parent._parent.score + 150; if (_parent._parent.score > _parent._parent.hiscore) { _parent._parent.hiscore = _parent._parent.score; } _parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter); _parent["splatter" + _parent.splatter]._x = _x; _parent["splatter" + _parent.splatter]._y = _y; _parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter); _parent["splatter" + _parent.splatter]._x = _x; _parent["splatter" + _parent.splatter]._y = _y; _parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter); _parent["splatter" + _parent.splatter]._x = _x; _parent["splatter" + _parent.splatter]._y = _y; _parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter); _parent["splatter" + _parent.splatter]._x = _x; _parent["splatter" + _parent.splatter]._y = _y; _parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter); _parent["splatter" + _parent.splatter]._x = _x; _parent["splatter" + _parent.splatter]._y = _y; _parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter); _parent["splatter" + _parent.splatter]._x = _x; _parent["splatter" + _parent.splatter]._y = _y;
Symbol 30 MovieClip [note] Frame 9
this.removeMovieClip();
Symbol 32 MovieClip [splatter3] Frame 1
_rotation = random(360); zoom = 50 + random(51); _xscale = zoom; _yscale = zoom;
Symbol 32 MovieClip [splatter3] Frame 21
this.removeMovieClip();
Symbol 33 MovieClip [splatter2] Frame 1
_rotation = random(360); zoom = 50 + random(51); _xscale = zoom; _yscale = zoom;
Symbol 33 MovieClip [splatter2] Frame 26
this.removeMovieClip();
Symbol 35 MovieClip [splatter] Frame 1
_rotation = random(360); zoom = 50 + random(51); _xscale = zoom; _yscale = zoom;
Symbol 35 MovieClip [splatter] Frame 26
this.removeMovieClip();
Symbol 40 MovieClip [bonus] Frame 1
if (_parent.combo > 10) { gotoAndPlay (64); } else if (_parent.combo > 5) { gotoAndPlay (33); } else { gotoAndPlay (2); }
Symbol 40 MovieClip [bonus] Frame 2
bonusp = 250 - _parent.dizzy; _x = 200; _y = 200; _parent.score = _parent.score + bonusp; if (_parent.score > _parent.hiscore) { _parent.hiscore = _parent.score; }
Symbol 40 MovieClip [bonus] Frame 32
this.removeMovieClip();
Symbol 40 MovieClip [bonus] Frame 33
bonusp = 500 - _parent.dizzy; _x = 200; _y = 200; _parent.score = _parent.score + bonusp; if (_parent.score > _parent.hiscore) { _parent.hiscore = _parent.score; }
Symbol 40 MovieClip [bonus] Frame 63
this.removeMovieClip();
Symbol 40 MovieClip [bonus] Frame 64
bonusp = 750 - _parent.dizzy; _x = 200; _y = 200; _parent.score = _parent.score + bonusp; if (_parent.score > _parent.hiscore) { _parent.hiscore = _parent.score; }
Symbol 40 MovieClip [bonus] Frame 94
this.removeMovieClip();
Symbol 46 MovieClip [gameover] Frame 1
_parent.game = 0; _parent.boss = 0; _parent.onscreenhit = 0; _parent.onscreentotal = 0; _parent.onscreenresults = 0; _parent.frame.gotoAndPlay("gameover"); mySO = SharedObject.getLocal("swarm_data"); mySo.data.bestcombo = _parent.bestcombo; mySO.flush();
Instance of Symbol 44 MovieClip in Symbol 46 MovieClip [gameover] Frame 1
onClipEvent (enterFrame) { kollision = 0; while (kollision < 51) { _parent._parent["enemyshot" + kollision].removeMovieClip(); _parent._parent["enemy" + kollision].removeMovieClip(); kollision++; } }
Symbol 46 MovieClip [gameover] Frame 6
_parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter); _parent["splatter" + _parent.splatter]._x = _x; _parent["splatter" + _parent.splatter]._y = _y; _parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter); _parent["splatter" + _parent.splatter]._x = _x; _parent["splatter" + _parent.splatter]._y = _y; _parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter); _parent["splatter" + _parent.splatter]._x = _x; _parent["splatter" + _parent.splatter]._y = _y; _parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter); _parent["splatter" + _parent.splatter]._x = _x; _parent["splatter" + _parent.splatter]._y = _y; _parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter); _parent["splatter" + _parent.splatter]._x = _x; _parent["splatter" + _parent.splatter]._y = _y; _parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter); _parent["splatter" + _parent.splatter]._x = _x; _parent["splatter" + _parent.splatter]._y = _y; _parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter); _parent["splatter" + _parent.splatter]._x = _x; _parent["splatter" + _parent.splatter]._y = _y; _parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter); _parent["splatter" + _parent.splatter]._x = _x; _parent["splatter" + _parent.splatter]._y = _y; _parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter); _parent["splatter" + _parent.splatter]._x = _x; _parent["splatter" + _parent.splatter]._y = _y; _parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter); _parent["splatter" + _parent.splatter]._x = _x; _parent["splatter" + _parent.splatter]._y = _y;
Symbol 46 MovieClip [gameover] Frame 52
_parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter); _parent["splatter" + _parent.splatter]._x = _x; _parent["splatter" + _parent.splatter]._y = _y; _parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter); _parent["splatter" + _parent.splatter]._x = _x; _parent["splatter" + _parent.splatter]._y = _y; _parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter); _parent["splatter" + _parent.splatter]._x = _x; _parent["splatter" + _parent.splatter]._y = _y; _parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter); _parent["splatter" + _parent.splatter]._x = _x; _parent["splatter" + _parent.splatter]._y = _y; _parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter); _parent["splatter" + _parent.splatter]._x = _x; _parent["splatter" + _parent.splatter]._y = _y; _parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter); _parent["splatter" + _parent.splatter]._x = _x; _parent["splatter" + _parent.splatter]._y = _y; _parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter); _parent["splatter" + _parent.splatter]._x = _x; _parent["splatter" + _parent.splatter]._y = _y; _parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter); _parent["splatter" + _parent.splatter]._x = _x; _parent["splatter" + _parent.splatter]._y = _y; _parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter); _parent["splatter" + _parent.splatter]._x = _x; _parent["splatter" + _parent.splatter]._y = _y; _parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter); _parent["splatter" + _parent.splatter]._x = _x; _parent["splatter" + _parent.splatter]._y = _y;
Symbol 46 MovieClip [gameover] Frame 53
if (_parent.score > _parent.platz10s) { _parent.gotoAndStop("hiscore"); this.removeMovieClip(); } else { _parent.attachMovie("pressstart", "pressstart", 1); _parent.pressstart._x = 200; _parent.pressstart._y = 194; _parent.countdown = 0; this.removeMovieClip(); }
Symbol 50 MovieClip [go] Frame 52
_parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter); _parent["splatter" + _parent.splatter]._x = _x; _parent["splatter" + _parent.splatter]._y = _y; _parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter); _parent["splatter" + _parent.splatter]._x = _x; _parent["splatter" + _parent.splatter]._y = _y; _parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter); _parent["splatter" + _parent.splatter]._x = _x; _parent["splatter" + _parent.splatter]._y = _y; _parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter); _parent["splatter" + _parent.splatter]._x = _x; _parent["splatter" + _parent.splatter]._y = _y; _parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter); _parent["splatter" + _parent.splatter]._x = _x; _parent["splatter" + _parent.splatter]._y = _y; _parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter); _parent["splatter" + _parent.splatter]._x = _x; _parent["splatter" + _parent.splatter]._y = _y; _parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter); _parent["splatter" + _parent.splatter]._x = _x; _parent["splatter" + _parent.splatter]._y = _y; _parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter); _parent["splatter" + _parent.splatter]._x = _x; _parent["splatter" + _parent.splatter]._y = _y; _parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter); _parent["splatter" + _parent.splatter]._x = _x; _parent["splatter" + _parent.splatter]._y = _y; _parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter); _parent["splatter" + _parent.splatter]._x = _x; _parent["splatter" + _parent.splatter]._y = _y;
Symbol 50 MovieClip [go] Frame 53
this.removeMovieClip();
Symbol 127 MovieClip [pressstart] Frame 361
gotoAndPlay (1);
Symbol 129 MovieClip [crash] Frame 50
_parent._parent.flow = 1; this.removeMovieClip();
Symbol 131 MovieClip [fade] Frame 1
_x = 200; _y = 200;
Symbol 131 MovieClip [fade] Frame 36
this.removeMovieClip();
Symbol 135 MovieClip [enemy_boss] Frame 1
save = 1; speed = 5; energy = 20; _x = 200; _y = 200;
Symbol 135 MovieClip [enemy_boss] Frame 2
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 3
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 4
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 5
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 6
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 7
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 8
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 9
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 10
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 11
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 12
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 13
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 14
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 15
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 16
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 17
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 18
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 19
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 20
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 21
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 22
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 23
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 24
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 25
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 26
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 27
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 28
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 29
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 30
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 31
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 32
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 33
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 34
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 35
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 36
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 37
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 38
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 39
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 40
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 41
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 42
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 43
save = 1;
Symbol 135 MovieClip [enemy_boss] Frame 44
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 45
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 46
_rotation = (_rotation + speed); save = 0; kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (51); } kollision++; }
Symbol 135 MovieClip [enemy_boss] Frame 47
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (51); } kollision++; }
Symbol 135 MovieClip [enemy_boss] Frame 48
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (51); } kollision++; }
Symbol 135 MovieClip [enemy_boss] Frame 49
if (_parent.game == 1) { gotoAndPlay (46); } else { this.removeMovieClip(); }
Symbol 135 MovieClip [enemy_boss] Frame 51
save = 1;
Symbol 135 MovieClip [enemy_boss] Frame 52
energy--; if (energy <= 0) { gotoAndPlay (53); } else { gotoAndPlay (46); }
Symbol 135 MovieClip [enemy_boss] Frame 53
save = 1; _parent.game = 0; _parent.boss = 0; _parent.bonus++; if (_parent.bonus > 20) { _parent.bonus = 0; } _parent.attachMovie("bonus", "bonus" + _parent.bonus, 400 + _parent.bonus); _parent["bonus" + _parent.bonus]._rotation = _rotation; _parent["bonus" + _parent.bonus].gotoAndPlay("750");
Symbol 135 MovieClip [enemy_boss] Frame 58
this.removeMovieClip();
Symbol 142 MovieClip [enemy] Frame 1
type = random(3); if (type == 0) { gotoAndPlay (2); } else if (type == 1) { gotoAndPlay (130); } else { gotoAndPlay (258); }
Symbol 142 MovieClip [enemy] Frame 2
save = 1; energy = 1; _x = 200; _y = 200;
Symbol 142 MovieClip [enemy] Frame 3
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 4
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 5
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 6
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 7
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 8
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 9
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 10
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 11
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 12
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 13
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 14
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 15
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 16
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 17
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 18
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 19
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 20
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 21
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 22
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 23
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 24
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 25
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 26
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 27
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 28
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 29
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 30
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 31
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 32
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 33
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 34
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 35
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 36
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 37
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 38
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 39
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 40
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 41
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 42
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 43
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 44
save = 1;
Symbol 142 MovieClip [enemy] Frame 45
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 46
_rotation = (_rotation + speed); save = 0; kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 47
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 48
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 49
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 50
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 51
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 52
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 53
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 54
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 55
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 56
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 57
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 58
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 59
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 60
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 61
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 62
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 63
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 64
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 65
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 66
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 67
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 68
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 69
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 70
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 71
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 72
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 73
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 74
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 75
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 76
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 77
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 78
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 79
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 80
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 81
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 82
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 83
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 84
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 85
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 86
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 87
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 88
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 89
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 90
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 91
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 92
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 93
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 94
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 95
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 96
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 97
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 98
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 99
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 100
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 101
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 102
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 103
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { energy--; if (energy <= 0) { gotoAndPlay (386); } _parent["shot" + kollision].removeMovieClip(); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 104
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 105
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 106
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 107
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 108
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 109
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 110
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 111
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 112
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 113
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 114
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 115
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 116
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 117
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 118
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 119
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 120
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 121
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 122
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 123
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 124
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 125
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 126
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; } if (_parent.game == 0) { gotoAndStop(_currentframe + 2); }
Symbol 142 MovieClip [enemy] Frame 127
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 128
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; } _parent.onscreen = _parent.onscreen - (_parent.onscreen > 0); _parent.combo = 0; this.removeMovieClip();
Symbol 142 MovieClip [enemy] Frame 130
save = 1; energy = 1; _x = 200; _y = 200;
Symbol 142 MovieClip [enemy] Frame 131
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 132
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 133
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 134
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 135
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 136
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 137
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 138
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 139
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 140
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 141
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 142
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 143
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 144
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 145
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 146
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 147
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 148
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 149
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 150
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 151
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 152
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 153
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 154
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 155
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 156
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 157
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 158
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 159
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 160
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 161
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 162
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 163
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 164
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 165
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 166
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 167
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 168
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 169
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 170
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 171
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 172
save = 1;
Symbol 142 MovieClip [enemy] Frame 173
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 174
_rotation = (_rotation + speed); save = 0; kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 175
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 176
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 177
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 178
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 179
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 180
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 181
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 182
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 183
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 184
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 185
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 186
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 187
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 188
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 189
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 190
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 191
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 192
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 193
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 194
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 195
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 196
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 197
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 198
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 199
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 200
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 201
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 202
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 203
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 204
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 205
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 206
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 207
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 208
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 209
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 210
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 211
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 212
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 213
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 214
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 215
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 216
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 217
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 218
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 219
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 220
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 221
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 222
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 223
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 224
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 225
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 226
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 227
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 228
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 229
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 230
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 231
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { energy--; if (energy <= 0) { gotoAndPlay (386); } _parent["shot" + kollision].removeMovieClip(); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 232
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 233
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 234
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 235
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 236
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 237
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 238
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 239
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 240
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 241
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 242
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 243
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 244
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 245
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 246
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 247
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 248
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 249
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 250
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 251
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 252
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 253
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 254
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; } if (_parent.game == 0) { gotoAndStop(_currentframe + 2); }
Symbol 142 MovieClip [enemy] Frame 255
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 256
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; } _parent.onscreen = _parent.onscreen - (_parent.onscreen > 0); _parent.combo = 0; this.removeMovieClip();
Symbol 142 MovieClip [enemy] Frame 258
save = 1; energy = 1; _x = 200; _y = 200;
Symbol 142 MovieClip [enemy] Frame 259
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 260
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 261
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 262
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 263
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 264
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 265
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 266
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 267
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 268
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 269
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 270
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 271
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 272
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 273
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 274
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 275
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 276
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 277
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 278
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 279
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 280
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 281
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 282
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 283
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 284
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 285
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 286
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 287
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 288
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 289
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 290
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 291
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 292
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 293
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 294
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 295
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 296
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 297
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 298
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 299
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 300
save = 1;
Symbol 142 MovieClip [enemy] Frame 301
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 302
_rotation = (_rotation + speed); save = 0; kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 303
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 304
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 305
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 306
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 307
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 308
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 309
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 310
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 311
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 312
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 313
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 314
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 315
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 316
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 317
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 318
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 319
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 320
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 321
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 322
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 323
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 324
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 325
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 326
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 327
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 328
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 329
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 330
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 331
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 332
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 333
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 334
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 335
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 336
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 337
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 338
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 339
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 340
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 341
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 342
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 343
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 344
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 345
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 346
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 347
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 348
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 349
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 350
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 351
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 352
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 353
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 354
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 355
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 356
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 357
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 358
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 359
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { energy--; if (energy <= 0) { gotoAndPlay (386); } _parent["shot" + kollision].removeMovieClip(); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 360
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 361
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 362
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 363
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 364
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 365
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 366
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 367
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 368
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 369
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 370
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 371
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 372
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 373
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 374
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 375
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 376
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 377
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 378
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 379
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 380
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 381
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 382
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; } if (_parent.game == 0) { gotoAndStop(_currentframe + 2); }
Symbol 142 MovieClip [enemy] Frame 383
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; }
Symbol 142 MovieClip [enemy] Frame 384
_rotation = (_rotation + speed); kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["shot" + kollision])) { _parent["shot" + kollision].removeMovieClip(); gotoAndPlay (386); } kollision++; } _parent.onscreen = _parent.onscreen - (_parent.onscreen > 0); _parent.combo = 0; this.removeMovieClip();
Symbol 142 MovieClip [enemy] Frame 386
save = 1; _parent.combo++; if (((_parent.combo % 8) == 0) && (_parent.combo > 0)) { _parent.border.evolution.nextFrame(); } if (_parent.combo > _parent.bestcombo) { _parent.bestcombo = _parent.combo; } _parent.bonus++; if (_parent.bonus > 20) { _parent.bonus = 0; } _parent.attachMovie("bonus", "bonus" + _parent.bonus, 400 + _parent.bonus); _parent["bonus" + _parent.bonus]._rotation = _rotation;
Symbol 142 MovieClip [enemy] Frame 391
_parent.onscreen = _parent.onscreen - (_parent.onscreen > 0); _parent.onscreenhit++; this.removeMovieClip();
Symbol 143 MovieClip [background] Frame 1
_x = 200; _y = 200; _rotation = random(360);
Symbol 143 MovieClip [background] Frame 26
this.removeMovieClip();
Symbol 146 MovieClip [star] Frame 1
_x = 200; _y = 200; star = 1; safe = 0;
Symbol 146 MovieClip [star] Frame 2
_x = 200; _y = 200; _rotation = _parent.frame._rotation;
Symbol 146 MovieClip [star] Frame 116
this.removeMovieClip();
Symbol 146 MovieClip [star] Frame 117
_parent.score = _parent.score + 2500; if (_parent.score > _parent.hiscore) { _parent.hiscore = _parent.score; } safe = 1; _parent.stars++;
Symbol 146 MovieClip [star] Frame 131
this.removeMovieClip();
Symbol 149 MovieClip [enemyshot] Frame 1
_x = 200; _y = 200; star = 0; gotoAndPlay(1 + ((random(3) == 0) * 42));
Symbol 149 MovieClip [enemyshot] Frame 2
_x = 200; _y = 200; _rotation = _parent.frame._rotation;
Symbol 149 MovieClip [enemyshot] Frame 42
this.removeMovieClip();
Symbol 149 MovieClip [enemyshot] Frame 43
_rotation = random(360);
Symbol 149 MovieClip [enemyshot] Frame 83
this.removeMovieClip();
Symbol 151 MovieClip [shot] Frame 1
kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) { _parent["enemy" + kollision].gotoAndPlay("explo"); this.removeMovieClip(); } kollision++; } _x = 200; _y = 200;
Symbol 151 MovieClip [shot] Frame 2
kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) { _parent["enemy" + kollision].gotoAndPlay("explo"); this.removeMovieClip(); } kollision++; }
Symbol 151 MovieClip [shot] Frame 3
kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) { _parent["enemy" + kollision].gotoAndPlay("explo"); this.removeMovieClip(); } kollision++; }
Symbol 151 MovieClip [shot] Frame 4
kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) { _parent["enemy" + kollision].gotoAndPlay("explo"); this.removeMovieClip(); } kollision++; }
Symbol 151 MovieClip [shot] Frame 5
kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) { _parent["enemy" + kollision].gotoAndPlay("explo"); this.removeMovieClip(); } kollision++; }
Symbol 151 MovieClip [shot] Frame 6
kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) { _parent["enemy" + kollision].gotoAndPlay("explo"); this.removeMovieClip(); } kollision++; }
Symbol 151 MovieClip [shot] Frame 7
kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) { _parent["enemy" + kollision].gotoAndPlay("explo"); this.removeMovieClip(); } kollision++; }
Symbol 151 MovieClip [shot] Frame 8
kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) { _parent["enemy" + kollision].gotoAndPlay("explo"); this.removeMovieClip(); } kollision++; }
Symbol 151 MovieClip [shot] Frame 9
kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) { _parent["enemy" + kollision].gotoAndPlay("explo"); this.removeMovieClip(); } kollision++; }
Symbol 151 MovieClip [shot] Frame 10
kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) { _parent["enemy" + kollision].gotoAndPlay("explo"); this.removeMovieClip(); } kollision++; }
Symbol 151 MovieClip [shot] Frame 11
kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) { _parent["enemy" + kollision].gotoAndPlay("explo"); this.removeMovieClip(); } kollision++; }
Symbol 151 MovieClip [shot] Frame 12
kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) { _parent["enemy" + kollision].gotoAndPlay("explo"); this.removeMovieClip(); } kollision++; }
Symbol 151 MovieClip [shot] Frame 13
kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) { _parent["enemy" + kollision].gotoAndPlay("explo"); this.removeMovieClip(); } kollision++; }
Symbol 151 MovieClip [shot] Frame 14
kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) { _parent["enemy" + kollision].gotoAndPlay("explo"); this.removeMovieClip(); } kollision++; }
Symbol 151 MovieClip [shot] Frame 15
kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) { _parent["enemy" + kollision].gotoAndPlay("explo"); this.removeMovieClip(); } kollision++; }
Symbol 151 MovieClip [shot] Frame 16
kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) { _parent["enemy" + kollision].gotoAndPlay("explo"); this.removeMovieClip(); } kollision++; }
Symbol 151 MovieClip [shot] Frame 17
kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) { _parent["enemy" + kollision].gotoAndPlay("explo"); this.removeMovieClip(); } kollision++; }
Symbol 151 MovieClip [shot] Frame 18
kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) { _parent["enemy" + kollision].gotoAndPlay("explo"); this.removeMovieClip(); } kollision++; }
Symbol 151 MovieClip [shot] Frame 19
kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) { _parent["enemy" + kollision].gotoAndPlay("explo"); this.removeMovieClip(); } kollision++; }
Symbol 151 MovieClip [shot] Frame 20
kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) { _parent["enemy" + kollision].gotoAndPlay("explo"); this.removeMovieClip(); } kollision++; }
Symbol 151 MovieClip [shot] Frame 21
kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) { _parent["enemy" + kollision].gotoAndPlay("explo"); this.removeMovieClip(); } kollision++; }
Symbol 151 MovieClip [shot] Frame 22
kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) { _parent["enemy" + kollision].gotoAndPlay("explo"); this.removeMovieClip(); } kollision++; }
Symbol 151 MovieClip [shot] Frame 23
kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) { _parent["enemy" + kollision].gotoAndPlay("explo"); this.removeMovieClip(); } kollision++; }
Symbol 151 MovieClip [shot] Frame 24
kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) { _parent["enemy" + kollision].gotoAndPlay("explo"); this.removeMovieClip(); } kollision++; }
Symbol 151 MovieClip [shot] Frame 25
kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) { _parent["enemy" + kollision].gotoAndPlay("explo"); this.removeMovieClip(); } kollision++; }
Symbol 151 MovieClip [shot] Frame 26
kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) { _parent["enemy" + kollision].gotoAndPlay("explo"); this.removeMovieClip(); } kollision++; }
Symbol 151 MovieClip [shot] Frame 27
kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) { _parent["enemy" + kollision].gotoAndPlay("explo"); this.removeMovieClip(); } kollision++; }
Symbol 151 MovieClip [shot] Frame 28
kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) { _parent["enemy" + kollision].gotoAndPlay("explo"); this.removeMovieClip(); } kollision++; }
Symbol 151 MovieClip [shot] Frame 29
kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) { _parent["enemy" + kollision].gotoAndPlay("explo"); this.removeMovieClip(); } kollision++; }
Symbol 151 MovieClip [shot] Frame 30
kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) { _parent["enemy" + kollision].gotoAndPlay("explo"); this.removeMovieClip(); } kollision++; }
Symbol 151 MovieClip [shot] Frame 31
kollision = 0; while (kollision < 21) { if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) { _parent["enemy" + kollision].gotoAndPlay("explo"); this.removeMovieClip(); } kollision++; } this.removeMovieClip();
Symbol 162 MovieClip [countdown] Frame 1
_x = 200; _y = 190;
Symbol 162 MovieClip [countdown] Frame 145
_parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter); _parent["splatter" + _parent.splatter]._x = _x; _parent["splatter" + _parent.splatter]._y = _y + 10; _parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter); _parent["splatter" + _parent.splatter]._x = _x; _parent["splatter" + _parent.splatter]._y = _y + 10; _parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter); _parent["splatter" + _parent.splatter]._x = _x; _parent["splatter" + _parent.splatter]._y = _y + 10; _parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter); _parent["splatter" + _parent.splatter]._x = _x; _parent["splatter" + _parent.splatter]._y = _y + 10; _parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter); _parent["splatter" + _parent.splatter]._x = _x; _parent["splatter" + _parent.splatter]._y = _y + 10; _parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter); _parent["splatter" + _parent.splatter]._x = _x; _parent["splatter" + _parent.splatter]._y = _y + 10; _parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter); _parent["splatter" + _parent.splatter]._x = _x; _parent["splatter" + _parent.splatter]._y = _y + 10; _parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter); _parent["splatter" + _parent.splatter]._x = _x; _parent["splatter" + _parent.splatter]._y = _y + 10; _parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter); _parent["splatter" + _parent.splatter]._x = _x; _parent["splatter" + _parent.splatter]._y = _y + 10; _parent.splatter = _parent.splatter + 1; if (_parent.splatter > 15) { _parent.splatter = 0; } _parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter); _parent["splatter" + _parent.splatter]._x = _x; _parent["splatter" + _parent.splatter]._y = _y + 10;
Symbol 162 MovieClip [countdown] Frame 146
_parent.game = 1;
Symbol 162 MovieClip [countdown] Frame 147
this.removeMovieClip();
Symbol 169 MovieClip Frame 1
stop();
Symbol 169 MovieClip Frame 4
_parent._parent.game = 0; _parent._parent.attachMovie("gameover", "gameover", 0); _parent._parent.gameover._x = 200; _parent._parent.gameover._y = 200; stop();
Symbol 172 MovieClip Frame 1
Datum = new Date(sec); fps = "fps: 0";
Symbol 172 MovieClip Frame 2
Datum = new Date(sec); sekundenstart = Datum.getSeconds(); fr = 0;
Symbol 172 MovieClip Frame 3
Datum = new Date(sec); sekunden = Datum.getSeconds(); fr++; if (sekunden != sekundenstart) { prozent = int((fr * 100) / 31) + "%"; fps = ("fps: " + fr) + "/31"; Datum = new Date(sec); sekundenstart = Datum.getSeconds(); fr = 0; }
Symbol 172 MovieClip Frame 4
gotoAndPlay(_currentframe - 1);
Symbol 172 MovieClip Frame 5
stop(); _parent.fpson = 0;
Symbol 172 MovieClip Frame 6
if (_parent.fpson == 0) { gotoAndPlay (1); } else { gotoAndStop (5); }
Symbol 173 MovieClip Frame 1
stop(); _parent.musicon = 1;
Symbol 173 MovieClip Frame 2
stop(); _parent.musicon = 0;
Symbol 173 MovieClip Frame 3
if (_parent.musicon == 0) { gotoAndStop (1); } else { gotoAndStop (2); }
Symbol 174 MovieClip Frame 1
stop(); _quality = "HIGH";
Symbol 174 MovieClip Frame 2
stop(); _quality = "LOW";
Symbol 174 MovieClip Frame 3
if (_quality == "HIGH") { gotoAndStop (2); } else { gotoAndStop (1); }
Symbol 175 Button
on (keyPress "m") { music.gotoAndStop("change"); } on (keyPress "q") { quality.gotoAndStop("change"); } on (keyPress "f") { fps.gotoAndStop("change"); }
Symbol 176 MovieClip Frame 1
stop();
Symbol 185 MovieClip Frame 1
stop(); _parent._parent.shotinter = 6;
Symbol 185 MovieClip Frame 2
stop(); _parent._parent.shotinter = 5;
Symbol 185 MovieClip Frame 3
stop(); _parent._parent.shotinter = 4;
Symbol 185 MovieClip Frame 4
stop(); _parent._parent.shotinter = 3;
Symbol 185 MovieClip Frame 5
stop(); _parent._parent.shotinter = 2;
Symbol 185 MovieClip Frame 6
prevFrame();
Symbol 191 MovieClip Frame 1
_rotation = _parent._parent._parent.dizzy; if (_parent._parent._parent.dizzy >= 170) { _parent._parent._parent.dizzy = 170; }
Symbol 191 MovieClip Frame 2
gotoAndPlay(_currentframe - 1);
Symbol 192 MovieClip Frame 1
stop();
Symbol 204 MovieClip [border] Frame 1
_x = 200; _y = 200;
Symbol 204 MovieClip [border] Frame 2
_x = 200; _y = 200; stop();
Symbol 204 MovieClip [border] Frame 3
_x = 202; _y = 200;
Symbol 204 MovieClip [border] Frame 4
_x = 198; _y = 202;
Symbol 204 MovieClip [border] Frame 5
_x = 199; _y = 198;
Symbol 204 MovieClip [border] Frame 6
_x = 201; _y = 199;
Symbol 204 MovieClip [border] Frame 7
_x = 198; _y = 200;
Symbol 204 MovieClip [border] Frame 8
_x = 202; _y = 200;
Symbol 204 MovieClip [border] Frame 9
_x = 198; _y = 202;
Symbol 204 MovieClip [border] Frame 10
_x = 199; _y = 198;
Symbol 204 MovieClip [border] Frame 11
_x = 201; _y = 199;
Symbol 204 MovieClip [border] Frame 12
gotoAndStop (2);
Symbol 209 MovieClip [results] Frame 1
_x = 200; _y = 200;
Symbol 209 MovieClip [results] Frame 30
percents = int((_parent.onscreenhit * 100) / _parent.onscreentotal); percent = percents + " %"; bonus = percents * 50; bonuspoints = ("x 50 = " + bonus) + " Pts"; _parent.score = _parent.score + bonus; if (_parent.score > _parent.hiscore) { _parent.hiscore = _parent.score; }
Symbol 209 MovieClip [results] Frame 99
_parent.onscreenhit = 0; _parent.onscreentotal = 0; _parent.onscreenresults = 0; _parent.attachMovie("countdown", "countdown", 3999); this.removeMovieClip();
Symbol 212 MovieClip [dizzywarning] Frame 1
_x = 200; _y = 200; _parent.dizzytime--; if (_parent.dizzytime <= 0) { this.removeMovieClip(); }
Symbol 212 MovieClip [dizzywarning] Frame 2
_parent.dizzytime--; if (_parent.dizzytime <= 0) { this.removeMovieClip(); }
Symbol 212 MovieClip [dizzywarning] Frame 3
_parent.dizzytime--; if (_parent.dizzytime <= 0) { this.removeMovieClip(); }
Symbol 212 MovieClip [dizzywarning] Frame 4
_parent.dizzytime--; if (_parent.dizzytime <= 0) { this.removeMovieClip(); }
Symbol 212 MovieClip [dizzywarning] Frame 5
_parent.dizzytime--; if (_parent.dizzytime <= 0) { this.removeMovieClip(); }
Symbol 212 MovieClip [dizzywarning] Frame 6
_parent.dizzytime--; if (_parent.dizzytime <= 0) { this.removeMovieClip(); }
Symbol 212 MovieClip [dizzywarning] Frame 7
_parent.dizzytime--; if (_parent.dizzytime <= 0) { this.removeMovieClip(); }
Symbol 212 MovieClip [dizzywarning] Frame 8
_parent.dizzytime--; if (_parent.dizzytime <= 0) { this.removeMovieClip(); }
Symbol 212 MovieClip [dizzywarning] Frame 9
_parent.dizzytime--; if (_parent.dizzytime <= 0) { this.removeMovieClip(); }
Symbol 212 MovieClip [dizzywarning] Frame 10
_parent.dizzytime--; if (_parent.dizzytime <= 0) { this.removeMovieClip(); }
Symbol 212 MovieClip [dizzywarning] Frame 11
_parent.dizzytime--; if (_parent.dizzytime <= 0) { this.removeMovieClip(); }
Symbol 212 MovieClip [dizzywarning] Frame 12
_parent.dizzytime--; if (_parent.dizzytime <= 0) { this.removeMovieClip(); }
Symbol 212 MovieClip [dizzywarning] Frame 13
_parent.dizzytime--; if (_parent.dizzytime <= 0) { this.removeMovieClip(); }
Symbol 212 MovieClip [dizzywarning] Frame 14
_parent.dizzytime--; if (_parent.dizzytime <= 0) { this.removeMovieClip(); }
Symbol 212 MovieClip [dizzywarning] Frame 15
_parent.dizzytime--; if (_parent.dizzytime <= 0) { this.removeMovieClip(); }
Symbol 212 MovieClip [dizzywarning] Frame 16
_parent.dizzytime--; if (_parent.dizzytime <= 0) { this.removeMovieClip(); }
Symbol 212 MovieClip [dizzywarning] Frame 17
_parent.dizzytime--; if (_parent.dizzytime <= 0) { this.removeMovieClip(); }
Symbol 212 MovieClip [dizzywarning] Frame 18
_parent.dizzytime--; if (_parent.dizzytime <= 0) { this.removeMovieClip(); }
Symbol 212 MovieClip [dizzywarning] Frame 19
_parent.dizzytime--; if (_parent.dizzytime <= 0) { this.removeMovieClip(); }
Symbol 212 MovieClip [dizzywarning] Frame 20
_parent.dizzytime--; if (_parent.dizzytime <= 0) { this.removeMovieClip(); }
Symbol 212 MovieClip [dizzywarning] Frame 21
gotoAndPlay (1);
Symbol 214 MovieClip [zonechange] Frame 1
_x = 200; _y = 200;
Symbol 214 MovieClip [zonechange] Frame 61
this.removeMovieClip();
Symbol 218 MovieClip [areachange] Frame 1
_x = 200; _y = 200;
Symbol 218 MovieClip [areachange] Frame 96
_parent.border.energy.prevFrame(); this.removeMovieClip();
Symbol 227 Button
on (release) { getURL ("http://www.newgrounds.com", "_blank"); }
Symbol 235 Button
on (release) { _root.play(); }
Symbol 236 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { bar._xscale = PercentLoaded; } else { gotoAndStop (3); }
Symbol 236 MovieClip Frame 2
gotoAndPlay (1);
Symbol 242 Button
on (keyPress "<Enter>") { if ((game == 0) && (countdown == 0)) { countdown = 1; pressstart.removeMovieClip(); border.energy.gotoAndStop(1); border.evolution.gotoAndStop(1); score = 0; stars = 0; level = 1; onscreen = 0; dizzy = 0; dizzytime = 0; onscreenhit = 0; onscreentotal = 0; onscreenresults = 0; difficulty = 0; iiii = 99; ii = 0; wavemax = 2; shotmax = 20; attachMovie("countdown", "countdown", 3999); frame.gotoAndPlay("play"); } }
Symbol 251 MovieClip Frame 15
gotoAndPlay (1);
Symbol 252 Button
on (press, keyPress "a") { if (name.length < 3) { name = name + "A"; } }
Symbol 253 Button
on (press, keyPress "b") { if (name.length < 3) { name = name + "B"; } }
Symbol 254 Button
on (press, keyPress "c") { if (name.length < 3) { name = name + "C"; } }
Symbol 255 Button
on (press, keyPress "d") { if (name.length < 3) { name = name + "D"; } }
Symbol 256 Button
on (press, keyPress "e") { if (name.length < 3) { name = name + "E"; } }
Symbol 257 Button
on (press, keyPress "f") { if (name.length < 3) { name = name + "F"; } }
Symbol 258 Button
on (press, keyPress "g") { if (name.length < 3) { name = name + "G"; } }
Symbol 259 Button
on (press, keyPress "n") { if (name.length < 3) { name = name + "N"; } }
Symbol 260 Button
on (press, keyPress "m") { if (name.length < 3) { name = name + "M"; } }
Symbol 261 Button
on (press, keyPress "l") { if (name.length < 3) { name = name + "L"; } }
Symbol 262 Button
on (press, keyPress "k") { if (name.length < 3) { name = name + "K"; } }
Symbol 263 Button
on (press, keyPress "j") { if (name.length < 3) { name = name + "J"; } }
Symbol 264 Button
on (press, keyPress "i") { if (name.length < 3) { name = name + "I"; } }
Symbol 265 Button
on (press, keyPress "h") { if (name.length < 3) { name = name + "H"; } }
Symbol 266 Button
on (press, keyPress "o") { if (name.length < 3) { name = name + "O"; } }
Symbol 267 Button
on (press, keyPress "p") { if (name.length < 3) { name = name + "P"; } }
Symbol 268 Button
on (press, keyPress "q") { if (name.length < 3) { name = name + "Q"; } }
Symbol 269 Button
on (press, keyPress "r") { if (name.length < 3) { name = name + "R"; } }
Symbol 270 Button
on (press, keyPress "s") { if (name.length < 3) { name = name + "S"; } }
Symbol 271 Button
on (press, keyPress "t") { if (name.length < 3) { name = name + "T"; } }
Symbol 272 Button
on (press, keyPress "u") { if (name.length < 3) { name = name + "U"; } }
Symbol 273 Button
on (press, keyPress "v") { if (name.length < 3) { name = name + "V"; } }
Symbol 274 Button
on (press, keyPress "w") { if (name.length < 3) { name = name + "W"; } }
Symbol 275 Button
on (press, keyPress "x") { if (name.length < 3) { name = name + "X"; } }
Symbol 276 Button
on (press, keyPress "y") { if (name.length < 3) { name = name + "Y"; } }
Symbol 277 Button
on (press, keyPress "z") { if (name.length < 3) { name = name + "Z"; } }
Symbol 278 Button
on (press, keyPress "<Backspace>") { name = ""; }
Symbol 279 Button
on (press, keyPress "<Enter>") { if (name != "") { gotoAndPlay (5); } }
Symbol 280 Button
on (press, keyPress "!") { if (name.length < 3) { name = name + "!"; } }

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClip [flag]Uses:1
Symbol 3 GraphicUsed by:4 131
Symbol 4 MovieClipUses:3Used by:6
Symbol 5 GraphicUsed by:6 14
Symbol 6 MovieClipUses:4 5Used by:19
Symbol 7 BitmapUsed by:8
Symbol 8 GraphicUses:7Used by:19
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:19
Symbol 11 SoundUsed by:19
Symbol 12 BitmapUsed by:13
Symbol 13 GraphicUses:12Used by:19
Symbol 14 MovieClipUses:5Used by:19
Symbol 15 SoundUsed by:19
Symbol 16 BitmapUsed by:17
Symbol 17 GraphicUses:16Used by:19
Symbol 18 SoundUsed by:19 162
Symbol 19 MovieClip [frame]Uses:6 8 10 11 13 14 15 17 18
Symbol 20 GraphicUsed by:29
Symbol 21 GraphicUsed by:29 33
Symbol 22 GraphicUsed by:29
Symbol 23 GraphicUsed by:29
Symbol 24 GraphicUsed by:29
Symbol 25 GraphicUsed by:29
Symbol 26 GraphicUsed by:29
Symbol 27 GraphicUsed by:29
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:20 21 22 23 24 25 26 27 28Used by:30
Symbol 30 MovieClip [note]Uses:29
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClip [splatter3]Uses:31
Symbol 33 MovieClip [splatter2]Uses:21
Symbol 34 GraphicUsed by:35 143
Symbol 35 MovieClip [splatter]Uses:34
Symbol 36 FontUsed by:37 38 39
Symbol 37 EditableTextUses:36Used by:40
Symbol 38 EditableTextUses:36Used by:40
Symbol 39 EditableTextUses:36Used by:40
Symbol 40 MovieClip [bonus]Uses:37 38 39
Symbol 41 FontUsed by:42 43 205
Symbol 42 TextUses:41Used by:46
Symbol 43 TextUses:41Used by:46
Symbol 44 MovieClipUsed by:46  Timeline
Symbol 45 SoundUsed by:46 162
Symbol 46 MovieClip [gameover]Uses:42 43 44 45
Symbol 47 FontUsed by:48 49 205
Symbol 48 TextUses:47Used by:50
Symbol 49 TextUses:47Used by:50
Symbol 50 MovieClip [go]Uses:48 49
Symbol 51 FontUsed by:52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 249
Symbol 52 EditableTextUses:51Used by:127
Symbol 53 EditableTextUses:51Used by:127
Symbol 54 EditableTextUses:51Used by:127
Symbol 55 EditableTextUses:51Used by:127
Symbol 56 EditableTextUses:51Used by:127
Symbol 57 EditableTextUses:51Used by:127
Symbol 58 EditableTextUses:51Used by:127
Symbol 59 EditableTextUses:51Used by:127
Symbol 60 EditableTextUses:51Used by:127
Symbol 61 EditableTextUses:51Used by:127
Symbol 62 EditableTextUses:51Used by:127
Symbol 63 EditableTextUses:51Used by:127
Symbol 64 EditableTextUses:51Used by:127
Symbol 65 EditableTextUses:51Used by:127
Symbol 66 EditableTextUses:51Used by:127
Symbol 67 EditableTextUses:51Used by:127
Symbol 68 EditableTextUses:51Used by:127
Symbol 69 EditableTextUses:51Used by:127
Symbol 70 EditableTextUses:51Used by:127
Symbol 71 EditableTextUses:51Used by:127
Symbol 72 EditableTextUses:51Used by:127
Symbol 73 EditableTextUses:51Used by:127
Symbol 74 EditableTextUses:51Used by:127
Symbol 75 EditableTextUses:51Used by:127
Symbol 76 EditableTextUses:51Used by:127
Symbol 77 EditableTextUses:51Used by:127
Symbol 78 EditableTextUses:51Used by:127
Symbol 79 EditableTextUses:51Used by:127
Symbol 80 EditableTextUses:51Used by:127
Symbol 81 EditableTextUses:51Used by:127
Symbol 82 EditableTextUses:51Used by:127
Symbol 83 EditableTextUses:51Used by:127
Symbol 84 EditableTextUses:51Used by:127
Symbol 85 EditableTextUses:51Used by:127
Symbol 86 EditableTextUses:51Used by:127
Symbol 87 EditableTextUses:51Used by:127
Symbol 88 EditableTextUses:51Used by:127
Symbol 89 EditableTextUses:51Used by:127
Symbol 90 EditableTextUses:51Used by:127
Symbol 91 EditableTextUses:51Used by:127
Symbol 92 EditableTextUses:51Used by:127
Symbol 93 EditableTextUses:51Used by:127
Symbol 94 EditableTextUses:51Used by:127
Symbol 95 EditableTextUses:51Used by:127
Symbol 96 EditableTextUses:51Used by:127
Symbol 97 EditableTextUses:51Used by:127
Symbol 98 EditableTextUses:51Used by:127
Symbol 99 EditableTextUses:51Used by:127
Symbol 100 EditableTextUses:51Used by:127
Symbol 101 EditableTextUses:51Used by:127
Symbol 102 EditableTextUses:51Used by:127
Symbol 103 EditableTextUses:51Used by:127
Symbol 104 EditableTextUses:51Used by:127
Symbol 105 EditableTextUses:51Used by:127
Symbol 106 EditableTextUses:51Used by:127
Symbol 107 EditableTextUses:51Used by:127
Symbol 108 EditableTextUses:51Used by:127
Symbol 109 EditableTextUses:51Used by:127
Symbol 110 EditableTextUses:51Used by:127
Symbol 111 EditableTextUses:51Used by:127
Symbol 112 FontUsed by:113 114 164 177 178 179 186 187 188 193 194 195 198 199 200 201 202 203 206 207 208
Symbol 113 TextUses:112Used by:127
Symbol 114 TextUses:112Used by:127
Symbol 115 GraphicUsed by:127
Symbol 116 FontUsed by:118 121 123 126 152 153 154 155 156 157 158 159 160 161 244
Symbol 117 FontUsed by:118 126
Symbol 118 TextUses:116 117Used by:127
Symbol 119 GraphicUsed by:125
Symbol 120 FontUsed by:121 123
Symbol 121 TextUses:120 116Used by:125
Symbol 122 GraphicUsed by:125
Symbol 123 TextUses:120 116Used by:125
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClipUses:119 121 122 123 124Used by:127
Symbol 126 TextUses:116 117Used by:127
Symbol 127 MovieClip [pressstart]Uses:52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 113 114 115 118 125 126
Symbol 128 GraphicUsed by:129
Symbol 129 MovieClip [crash]Uses:128
Symbol 130 GraphicUsed by:131
Symbol 131 MovieClip [fade]Uses:130 3
Symbol 132 GraphicUsed by:135
Symbol 133 GraphicUsed by:135 142
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClip [enemy_boss]Uses:132 133 134
Symbol 136 GraphicUsed by:142
Symbol 137 SoundUsed by:142
Symbol 138 GraphicUsed by:142
Symbol 139 GraphicUsed by:142
Symbol 140 GraphicUsed by:142
Symbol 141 SoundUsed by:142
Symbol 142 MovieClip [enemy]Uses:136 137 138 139 133 140 141
Symbol 143 MovieClip [background]Uses:34
Symbol 144 GraphicUsed by:146
Symbol 145 SoundUsed by:146
Symbol 146 MovieClip [star]Uses:144 145
Symbol 147 GraphicUsed by:149
Symbol 148 GraphicUsed by:149
Symbol 149 MovieClip [enemyshot]Uses:147 148
Symbol 150 GraphicUsed by:151
Symbol 151 MovieClip [shot]Uses:150
Symbol 152 TextUses:116Used by:162
Symbol 153 TextUses:116Used by:162
Symbol 154 TextUses:116Used by:162
Symbol 155 TextUses:116Used by:162
Symbol 156 TextUses:116Used by:162
Symbol 157 TextUses:116Used by:162
Symbol 158 TextUses:116Used by:162
Symbol 159 TextUses:116Used by:162
Symbol 160 TextUses:116Used by:162
Symbol 161 TextUses:116Used by:162
Symbol 162 MovieClip [countdown]Uses:152 153 154 155 156 157 158 159 160 161 18 45
Symbol 163 GraphicUsed by:204
Symbol 164 TextUses:112Used by:204
Symbol 165 GraphicUsed by:169
Symbol 166 GraphicUsed by:169
Symbol 167 GraphicUsed by:169
Symbol 168 GraphicUsed by:169
Symbol 169 MovieClipUses:165 166 167 168Used by:204
Symbol 170 FontUsed by:171 210 211
Symbol 171 EditableTextUses:170Used by:172
Symbol 172 MovieClipUses:171Used by:176
Symbol 173 MovieClipUsed by:176
Symbol 174 MovieClipUsed by:176
Symbol 175 ButtonUsed by:176
Symbol 176 MovieClipUses:172 173 174 175Used by:204
Symbol 177 EditableTextUses:112Used by:204
Symbol 178 EditableTextUses:112Used by:204
Symbol 179 TextUses:112Used by:204
Symbol 180 GraphicUsed by:185
Symbol 181 GraphicUsed by:185
Symbol 182 GraphicUsed by:185
Symbol 183 GraphicUsed by:185
Symbol 184 GraphicUsed by:185
Symbol 185 MovieClipUses:180 181 182 183 184Used by:204
Symbol 186 TextUses:112Used by:204
Symbol 187 EditableTextUses:112Used by:204
Symbol 188 TextUses:112Used by:204
Symbol 189 GraphicUsed by:192
Symbol 190 GraphicUsed by:191
Symbol 191 MovieClipUses:190Used by:192
Symbol 192 MovieClipUses:189 191Used by:204
Symbol 193 EditableTextUses:112Used by:204
Symbol 194 TextUses:112Used by:204
Symbol 195 EditableTextUses:112Used by:204
Symbol 196 BitmapUsed by:197
Symbol 197 GraphicUses:196Used by:204
Symbol 198 EditableTextUses:112Used by:204
Symbol 199 TextUses:112Used by:204
Symbol 200 EditableTextUses:112Used by:204
Symbol 201 TextUses:112Used by:204
Symbol 202 TextUses:112Used by:204
Symbol 203 EditableTextUses:112Used by:204
Symbol 204 MovieClip [border]Uses:163 164 169 176 177 178 179 185 186 187 188 192 193 194 195 197 198 199 200 201 202 203
Symbol 205 TextUses:41 47Used by:209
Symbol 206 EditableTextUses:112Used by:209
Symbol 207 EditableTextUses:112Used by:209
Symbol 208 TextUses:112Used by:209
Symbol 209 MovieClip [results]Uses:205 206 207 208
Symbol 210 TextUses:170Used by:212
Symbol 211 EditableTextUses:170Used by:212
Symbol 212 MovieClip [dizzywarning]Uses:210 211
Symbol 213 GraphicUsed by:214 218
Symbol 214 MovieClip [zonechange]Uses:213
Symbol 215 SoundUsed by:218
Symbol 216 BitmapUsed by:217
Symbol 217 GraphicUses:216Used by:218
Symbol 218 MovieClip [areachange]Uses:213 215 217
Symbol 219 GraphicUsed by:236
Symbol 220 GraphicUsed by:221
Symbol 221 MovieClipUses:220Used by:236
Symbol 222 GraphicUsed by:236
Symbol 223 GraphicUsed by:226 227
Symbol 224 GraphicUsed by:226 227
Symbol 225 GraphicUsed by:226 227
Symbol 226 MovieClipUses:223 224 225Used by:227
Symbol 227 ButtonUses:226 223 224 225Used by:236
Symbol 228 GraphicUsed by:236
Symbol 229 GraphicUsed by:235
Symbol 230 GraphicUsed by:235
Symbol 231 GraphicUsed by:235
Symbol 232 GraphicUsed by:235
Symbol 233 GraphicUsed by:235
Symbol 234 GraphicUsed by:235
Symbol 235 ButtonUses:229 230 231 232 233 234Used by:236
Symbol 236 MovieClipUses:219 221 222 227 228 235Used by:Timeline
Symbol 237 FontUsed by:238
Symbol 238 EditableTextUses:237Used by:Timeline
Symbol 239 SoundUsed by:Timeline
Symbol 240 GraphicUsed by:Timeline
Symbol 241 GraphicUsed by:242
Symbol 242 ButtonUses:241Used by:Timeline
Symbol 243 GraphicUsed by:Timeline
Symbol 244 TextUses:116Used by:Timeline
Symbol 245 FontUsed by:246 247 248
Symbol 246 TextUses:245Used by:Timeline
Symbol 247 TextUses:245Used by:Timeline
Symbol 248 TextUses:245Used by:Timeline
Symbol 249 EditableTextUses:51Used by:Timeline
Symbol 250 GraphicUsed by:251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280
Symbol 251 MovieClipUses:250Used by:252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280
Symbol 252 ButtonUses:251 250Used by:Timeline
Symbol 253 ButtonUses:251 250Used by:Timeline
Symbol 254 ButtonUses:251 250Used by:Timeline
Symbol 255 ButtonUses:251 250Used by:Timeline
Symbol 256 ButtonUses:251 250Used by:Timeline
Symbol 257 ButtonUses:251 250Used by:Timeline
Symbol 258 ButtonUses:251 250Used by:Timeline
Symbol 259 ButtonUses:251 250Used by:Timeline
Symbol 260 ButtonUses:251 250Used by:Timeline
Symbol 261 ButtonUses:251 250Used by:Timeline
Symbol 262 ButtonUses:251 250Used by:Timeline
Symbol 263 ButtonUses:251 250Used by:Timeline
Symbol 264 ButtonUses:251 250Used by:Timeline
Symbol 265 ButtonUses:251 250Used by:Timeline
Symbol 266 ButtonUses:251 250Used by:Timeline
Symbol 267 ButtonUses:251 250Used by:Timeline
Symbol 268 ButtonUses:251 250Used by:Timeline
Symbol 269 ButtonUses:251 250Used by:Timeline
Symbol 270 ButtonUses:251 250Used by:Timeline
Symbol 271 ButtonUses:251 250Used by:Timeline
Symbol 272 ButtonUses:251 250Used by:Timeline
Symbol 273 ButtonUses:251 250Used by:Timeline
Symbol 274 ButtonUses:251 250Used by:Timeline
Symbol 275 ButtonUses:251 250Used by:Timeline
Symbol 276 ButtonUses:251 250Used by:Timeline
Symbol 277 ButtonUses:251 250Used by:Timeline
Symbol 278 ButtonUses:251 250Used by:Timeline
Symbol 279 ButtonUses:251 250Used by:Timeline
Symbol 280 ButtonUses:251 250Used by:Timeline
Symbol 281 SoundUsed by:Timeline

Instance Names

"hitzone"Symbol 6 MovieClip Frame 1Symbol 4 MovieClip
"ship"Symbol 19 MovieClip [frame] Frame 2Symbol 6 MovieClip
"ship"Symbol 19 MovieClip [frame] Frame 18Symbol 10 MovieClip
"ship"Symbol 19 MovieClip [frame] Frame 21Symbol 14 MovieClip
"fps"Symbol 176 MovieClip Frame 1Symbol 172 MovieClip
"music"Symbol 176 MovieClip Frame 1Symbol 173 MovieClip
"quality"Symbol 176 MovieClip Frame 1Symbol 174 MovieClip
"energy"Symbol 204 MovieClip [border] Frame 1Symbol 169 MovieClip
"evolution"Symbol 204 MovieClip [border] Frame 1Symbol 185 MovieClip
"bar"Symbol 236 MovieClip Frame 1Symbol 221 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 2 as "flag"
ExportAssets (56)Timeline Frame 1Symbol 19 as "frame"
ExportAssets (56)Timeline Frame 1Symbol 30 as "note"
ExportAssets (56)Timeline Frame 1Symbol 32 as "splatter3"
ExportAssets (56)Timeline Frame 1Symbol 33 as "splatter2"
ExportAssets (56)Timeline Frame 1Symbol 35 as "splatter"
ExportAssets (56)Timeline Frame 1Symbol 40 as "bonus"
ExportAssets (56)Timeline Frame 1Symbol 46 as "gameover"
ExportAssets (56)Timeline Frame 1Symbol 50 as "go"
ExportAssets (56)Timeline Frame 1Symbol 127 as "pressstart"
ExportAssets (56)Timeline Frame 1Symbol 129 as "crash"
ExportAssets (56)Timeline Frame 1Symbol 131 as "fade"
ExportAssets (56)Timeline Frame 1Symbol 135 as "enemy_boss"
ExportAssets (56)Timeline Frame 1Symbol 142 as "enemy"
ExportAssets (56)Timeline Frame 1Symbol 143 as "background"
ExportAssets (56)Timeline Frame 1Symbol 146 as "star"
ExportAssets (56)Timeline Frame 1Symbol 149 as "enemyshot"
ExportAssets (56)Timeline Frame 1Symbol 151 as "shot"
ExportAssets (56)Timeline Frame 1Symbol 162 as "countdown"
ExportAssets (56)Timeline Frame 1Symbol 204 as "border"
ExportAssets (56)Timeline Frame 1Symbol 209 as "results"
ExportAssets (56)Timeline Frame 1Symbol 212 as "dizzywarning"
ExportAssets (56)Timeline Frame 1Symbol 214 as "zonechange"
ExportAssets (56)Timeline Frame 1Symbol 218 as "areachange"

Labels

"title"Frame 3
"hiscore"Frame 4
"hiscorecheck"Frame 5
"write"Frame 15
"stop"Symbol 19 MovieClip [frame] Frame 1
"play"Symbol 19 MovieClip [frame] Frame 2
"play2"Symbol 19 MovieClip [frame] Frame 15
"play3"Symbol 19 MovieClip [frame] Frame 16
"hit"Symbol 19 MovieClip [frame] Frame 18
"gameover"Symbol 19 MovieClip [frame] Frame 21
"random"Symbol 29 MovieClip Frame 34
"random2"Symbol 29 MovieClip Frame 35
"bad"Symbol 30 MovieClip [note] Frame 4
"bad2"Symbol 30 MovieClip [note] Frame 6
"good"Symbol 30 MovieClip [note] Frame 8
"150"Symbol 40 MovieClip [bonus] Frame 2
"250"Symbol 40 MovieClip [bonus] Frame 33
"750"Symbol 40 MovieClip [bonus] Frame 64
"loop"Symbol 135 MovieClip [enemy_boss] Frame 46
"explo"Symbol 135 MovieClip [enemy_boss] Frame 51
"explo2"Symbol 135 MovieClip [enemy_boss] Frame 53
"type1"Symbol 142 MovieClip [enemy] Frame 2
"type2"Symbol 142 MovieClip [enemy] Frame 130
"type3"Symbol 142 MovieClip [enemy] Frame 258
"explo"Symbol 142 MovieClip [enemy] Frame 386
"collect"Symbol 146 MovieClip [star] Frame 117
"on"Symbol 172 MovieClip Frame 1
"off"Symbol 172 MovieClip Frame 5
"change"Symbol 172 MovieClip Frame 6
"on"Symbol 173 MovieClip Frame 1
"off"Symbol 173 MovieClip Frame 2
"change"Symbol 173 MovieClip Frame 3
"HIGH"Symbol 174 MovieClip Frame 1
"LOW"Symbol 174 MovieClip Frame 2
"change"Symbol 174 MovieClip Frame 3
"lv1"Symbol 185 MovieClip Frame 1
"lv2"Symbol 185 MovieClip Frame 2
"lv3"Symbol 185 MovieClip Frame 3
"lv4"Symbol 185 MovieClip Frame 4
"lv5"Symbol 185 MovieClip Frame 5
"lvmax"Symbol 185 MovieClip Frame 6
"shake"Symbol 204 MovieClip [border] Frame 3
"loaded"Symbol 236 MovieClip Frame 3

Dynamic Text Variables

bonuspSymbol 37 EditableText"250"
bonuspSymbol 38 EditableText"250"
bonuspSymbol 39 EditableText"250"
_parent.platz1sSymbol 52 EditableText"9999999"
_parent.platz2sSymbol 53 EditableText"9999999"
_parent.platz3sSymbol 54 EditableText"9999999"
_parent.platz4sSymbol 55 EditableText"9999999"
_parent.platz5sSymbol 56 EditableText"9999999"
_parent.platz6sSymbol 57 EditableText"9999999"
_parent.platz7sSymbol 58 EditableText"9999999"
_parent.platz8sSymbol 59 EditableText"9999999"
_parent.platz9sSymbol 60 EditableText"9999999"
_parent.platz10sSymbol 61 EditableText"9999999"
_parent.platz1nSymbol 62 EditableText"XXX"
_parent.platz2nSymbol 63 EditableText"XXX"
_parent.platz3nSymbol 64 EditableText"XXX"
_parent.platz4nSymbol 65 EditableText"XXX"
_parent.platz5nSymbol 66 EditableText"XXX"
_parent.platz6nSymbol 67 EditableText"XXX"
_parent.platz7nSymbol 68 EditableText"XXX"
_parent.platz8nSymbol 69 EditableText"XXX"
_parent.platz9nSymbol 70 EditableText"XXX"
_parent.platz10nSymbol 71 EditableText"XXX"
_parent.platz1tSymbol 72 EditableText"X"
_parent.platz2tSymbol 73 EditableText"X"
_parent.platz3tSymbol 74 EditableText"X"
_parent.platz4tSymbol 75 EditableText"X"
_parent.platz5tSymbol 76 EditableText"X"
_parent.platz6tSymbol 77 EditableText"X"
_parent.platz7tSymbol 78 EditableText"X"
_parent.platz8tSymbol 79 EditableText"X"
_parent.platz9tSymbol 80 EditableText"X"
_parent.platz10tSymbol 81 EditableText"X"
_parent.platz1sSymbol 82 EditableText"9999999"
_parent.platz2sSymbol 83 EditableText"9999999"
_parent.platz3sSymbol 84 EditableText"9999999"
_parent.platz4sSymbol 85 EditableText"9999999"
_parent.platz5sSymbol 86 EditableText"9999999"
_parent.platz6sSymbol 87 EditableText"9999999"
_parent.platz7sSymbol 88 EditableText"9999999"
_parent.platz8sSymbol 89 EditableText"9999999"
_parent.platz9sSymbol 90 EditableText"9999999"
_parent.platz10sSymbol 91 EditableText"9999999"
_parent.platz1nSymbol 92 EditableText"XXX"
_parent.platz2nSymbol 93 EditableText"XXX"
_parent.platz3nSymbol 94 EditableText"XXX"
_parent.platz4nSymbol 95 EditableText"XXX"
_parent.platz5nSymbol 96 EditableText"XXX"
_parent.platz6nSymbol 97 EditableText"XXX"
_parent.platz7nSymbol 98 EditableText"XXX"
_parent.platz8nSymbol 99 EditableText"XXX"
_parent.platz9nSymbol 100 EditableText"XXX"
_parent.platz10nSymbol 101 EditableText"XXX"
_parent.platz1tSymbol 102 EditableText"X"
_parent.platz2tSymbol 103 EditableText"X"
_parent.platz3tSymbol 104 EditableText"X"
_parent.platz4tSymbol 105 EditableText"X"
_parent.platz5tSymbol 106 EditableText"X"
_parent.platz6tSymbol 107 EditableText"X"
_parent.platz7tSymbol 108 EditableText"X"
_parent.platz8tSymbol 109 EditableText"X"
_parent.platz9tSymbol 110 EditableText"X"
_parent.platz10tSymbol 111 EditableText"X"
prozentSymbol 171 EditableText"100%"
_parent.onscreenhitSymbol 177 EditableText"0"
_parent.onscreentotalSymbol 178 EditableText"0"
_parent.hiscoreSymbol 187 EditableText"0"
_parent.bestcomboSymbol 193 EditableText"0"
_parent.starsSymbol 195 EditableText"0"
_parent.scoreSymbol 198 EditableText"xxx.xxx.xxx"
_parent.comboSymbol 200 EditableText"0"
_parent.levelSymbol 203 EditableText"99"
percentSymbol 206 EditableText"100%"
bonuspointsSymbol 207 EditableText"x 50 = 5000 Pts"
_parent.dizzytimeSymbol 211 EditableText"99"
nameSymbol 249 EditableText""




http://swfchan.com/10/48861/info.shtml
Created: 29/4 -2019 02:58:39 Last modified: 29/4 -2019 02:58:39 Server time: 15/05 -2024 13:06:17