Frame 1
function __com_mochibot__(swfid, mc, lv, trk) {
var x;
var g;
var s;
var fv;
var sb;
var u;
var res;
var mb;
var mbc;
mb = "__mochibot__";
mbc = "mochibot.com";
g = (_global ? (_global) : (_level0._root));
if (g[mb + swfid]) {
return(g[mb + swfid]);
}
s = System.security;
x = mc._root.getSWFVersion;
fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5)));
if (!s) {
s = {};
}
sb = s.sandboxType;
if (sb == "localWithFile") {
return(null);
}
x = s.allowDomain;
if (x) {
s.allowDomain(mbc);
}
x = s.allowInsecureDomain;
if (x) {
s.allowInsecureDomain(mbc);
}
u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=7&fv=") + fv) + "&v=") + escape(getVersion())) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : "");
lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv))));
g[mb + "level"] = lv;
if (fv == 5) {
res = "_level" + lv;
if (!eval (res)) {
loadMovieNum (u, lv);
}
} else {
res = mc.createEmptyMovieClip(mb + swfid, lv);
res.loadMovie(u);
}
return(res);
}
function __com_mochibot__(swfid, mc, lv, trk) {
var x;
var g;
var s;
var fv;
var sb;
var u;
var res;
var mb;
var mbc;
mb = "__mochibot__";
mbc = "mochibot.com";
g = (_global ? (_global) : (_level0._root));
if (g[mb + swfid]) {
return(g[mb + swfid]);
}
s = System.security;
x = mc._root.getSWFVersion;
fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5)));
if (!s) {
s = {};
}
sb = s.sandboxType;
if (sb == "localWithFile") {
return(null);
}
x = s.allowDomain;
if (x) {
s.allowDomain(mbc);
}
x = s.allowInsecureDomain;
if (x) {
s.allowInsecureDomain(mbc);
}
u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=7&fv=") + fv) + "&v=") + escape(getVersion())) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : "");
lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv))));
g[mb + "level"] = lv;
if (fv == 5) {
res = "_level" + lv;
if (!eval (res)) {
loadMovieNum (u, lv);
}
} else {
res = mc.createEmptyMovieClip(mb + swfid, lv);
res.loadMovie(u);
}
return(res);
}
__com_mochibot__("71b05fde", this, 10301, true);
__com_mochibot__("d3ad744c", this, 10301, true);
Mouse.show();
stopAllSounds();
_root.bytesLoaded = _root.getBytesLoaded();
_root.bytesTotal = _root.getBytesTotal();
_root.percentLoaded = Math.round(100 * (_root.bytesLoaded / _root.bytesTotal));
_root.percentLoadedText = _root.percentLoaded + "%";
_root.bar.gotoAndStop(percentLoaded);
stop();
orgWidth = preloader.loadBar._height;
this.onEnterFrame = function () {
trace((loadedbytes + ",") + totalbytes);
loadedbytes = getBytesLoaded();
totalbytes = getBytesTotal();
percentbytes = loadedbytes / (totalbytes / 100);
preloader.loadBar._height = (orgWidth / 100) * percentbytes;
if (loadedbytes == totalbytes) {
_root.play();
delete this.onEnterFrame;
}
};
Frame 3
function goToThisURL() {
getURL (linkURL, "_blank");
}
function someFunctionName() {
getURL ("http://www.crushy-media.co.uk", "_blank");
}
function someFunctionName() {
getURL ("http://www.everybodypanic.org", "_self");
}
var linkURL = "http://www.hallpass.com";
var linkText = "HallPass";
var myMenu = new ContextMenu();
var copyright = new ContextMenuItem(linkText, goToThisURL);
myMenu.customItems.push(copyright);
myMenu.hideBuiltInItems();
_root.menu = myMenu;
var menuItem = new ContextMenuItem("Crushy-Media", someFunctionName);
myMenu.customItems.push(menuItem);
var menuItem = new ContextMenuItem("EverybodyPanic", someFunctionName);
myMenu.customItems.push(menuItem);
stop();
var snd_shoot = new Sound();
snd_shoot.attachSound("snd_shoot");
snd_shoot.setVolume(60);
_root.snd_shoot.stop();
Instance of Symbol 33 MovieClip in Frame 3
on (press) {
getURL ("http://www.hallpass.com", "_blank");
}
Instance of Symbol 128 MovieClip [hud] "hudd" in Frame 3
onClipEvent (load) {
this.swapDepths(99999);
this.removeMovieClip();
}
Frame 4
stopAllSounds();
attachMovie("hud", "hud", _root.getNextHighestDepth(), {_x:33, _y:7.3, _visible:false, hKeyDown:false, init:false});
_root.vol = 100;
_root.globalSound = new Sound();
_root.globalSound.setVolume(vol);
stop();
Instance of Symbol 134 MovieClip in Frame 4
on (press) {
getURL ("http://www.crushy-media.co.uk", "_blank");
}
Frame 5
Mouse.show();
stop();
Frame 6
Mouse.show();
stop();
Frame 7
Mouse.show();
stop();
Frame 8
function variablesEasy() {
_root.popInc = 5;
_root.levelUpAt = 5000;
_root.populationIncreaseRate = 250;
_root.enemySpeed = 0.5;
_root.enemySpeedInc = 0.04;
_root.enemyArmor = 3;
_root.enemyArmorInc = 0.3;
_root.laserSpeed = 15;
_root.powerupRate = 1000;
_root.powerupRateDec = 40;
_root.powerupSpeed = 1;
_root.powerupSpeedInc = 0;
_root.popPowerup = 2000;
_root.missileRate = 500;
_root.maxMissileRate = 100;
_root.missileRateInc = 15;
_root.maxBombs = 1;
_root.maxBombsInc = 0.5;
_root.boss1Armor = 10;
_root.boss1Speed = 0.6;
_root.boss2Armor = 10;
_root.boss2Speed = 0.6;
_root.boss2Immunity = 0.4;
_root.boss3Armor = 10;
_root.boss3Speed = 0.6;
_root.boss3Invisible = 0.4;
_root.boss3Alpha = 25;
}
function variablesHard() {
_root.popInc = 5;
_root.levelUpAt = 5000;
_root.populationIncreaseRate = 250;
_root.enemySpeed = 0.7;
_root.enemySpeedInc = 0.05;
_root.enemyArmor = 5;
_root.enemyArmorInc = 0.3;
_root.laserSpeed = 15;
_root.powerupRate = 1000;
_root.powerupRateDec = 50;
_root.powerupSpeed = 2;
_root.powerupSpeedInc = 0;
_root.popPowerup = 2000;
_root.missileRate = 500;
_root.maxMissileRate = 100;
_root.missileRateInc = 25;
_root.maxBombs = 1;
_root.maxBombsInc = 0.5;
_root.boss1Armor = 15;
_root.boss1Speed = 0.8;
_root.boss2Armor = 15;
_root.boss2Speed = 0.8;
_root.boss2Immunity = 0.5;
_root.boss3Armor = 15;
_root.boss3Speed = 0.8;
_root.boss3Invisible = 0.5;
_root.boss3Alpha = 15;
}
function levelUpFunct() {
enemySpeed = enemySpeed + enemySpeedInc;
enemyArmor = enemyArmor + enemyArmorInc;
powerupRate = powerupRate + powerupRateDec;
powerupSpeed = powerupSpeed + powerupSpeedInc;
(((missileRate + missileRateInc) > maxMissileRate) ? ((missileRate = maxMissileRate)) : ((missileRate = missileRate + missileRateInc)));
maxBombs = maxBombs + maxBombsInc;
trace((((((((((("enemySpeed = " + enemySpeed) + "\nenemyArmor = ") + enemyArmor) + "\npowerupRate = ") + powerupRate) + "\npowerupSpeed = ") + powerupSpeed) + "\nmissileRate = ") + missileRate) + "\nmaxBombs = ") + maxBombs);
}
stop();
if (_root.dif == "Easy") {
_root.variablesEasy();
} else {
_root.variablesHard();
}
_root.pop = 0;
_root.ammo = 20;
var powerupOnStage = false;
var timerNew = 0;
var level = 1;
var levelStr = ("LEVEL " + level);
var nextBoss = 1;
var gamePaused = false;
var pKeyDown = false;
var gameOver = false;
var bombsOnStage = new Array();
var bosses = new Array(10000, 25000, 50000);
var powerupsArray = new Array("powerup1", "powerup2");
_root.createEmptyMovieClip("buildings", _root.getNextHighestDepth());
Mouse.hide();
_root.attachMovie("crosshair", "crosshair", _root.getNextHighestDepth());
_root.crosshair.startDrag(true);
_root.crosshair.onEnterFrame = function () {
this._rotation = this._rotation + 3;
this.swapDepths(_root.getNextHighestDepth());
};
onLoad = function () {
_root.ball._y = _root.gun._y;
_root.ball._x = _root.gun._x;
};
var bc = 1000;
var ec = 1000;
_root.mousedown = false;
onMouseDown = function () {
if (!gamePaused) {
_root.mousedown = true;
}
};
onMouseUp = function () {
if (!gamePaused) {
Mouse.hide();
_root.mousedown = false;
_root.cooldown = 0;
}
};
_root.onEnterFrame = function () {
if ((Key.isDown(80) && (!pKeyDown)) && (!gameOver)) {
pKeyDown = true;
(gamePaused ? ((gamePaused = false)) : ((gamePaused = true)));
}
if (!Key.isDown(80)) {
pKeyDown = false;
}
if (!gamePaused) {
if (!gameOver) {
pop = pop + popInc;
}
if ((_root.pop >= (level * levelUpAt)) && (_root.pop > 0)) {
level++;
levelUpMC.gotoAndPlay(2);
levelStr = "LEVEL " + level;
levelUpFunct();
dep = buildings.getNextHighestDepth();
mc = buildings.attachMovie("build1", "strM" + dep, dep);
mc._x = Math.random() * 550;
mc._y = 350 + (Math.random() * 50);
}
if (random(powerupRate) == 0) {
_root.attachMovie(powerupsArray[random(2)], "Powerup", _root.getNextHighestDepth(), {_x:random(500), _y:-150, speed:_root.powerupSpeed});
Powerup.onEnterFrame = function () {
if (!gamePaused) {
this._y = this._y + this.speed;
if (this._y > (Stage.height + 50)) {
_root.powerupOnStage = false;
this.removeMovieClip();
}
}
if (_root.gameOver) {
this.removeMovieClip();
}
};
powerupOnStage = true;
}
if (((_root.pop >= bosses[0]) && (bosses.length > 0)) || ((_root.pop > 50000) && ((_root.pop % 10000) == 0))) {
_root.attachMovie("boss" + nextBoss, "enemy1" + ec, _root.getNextHighestDepth(), {_x:200, _y:-50, armor:_root[("boss" + nextBoss) + "Armor"], speed:_root[("boss" + nextBoss) + "Speed"], number:ec, init:false});
_root.bombsOnStage.push(ec);
if (nextBoss == 1) {
_root["enemy1" + ec].onEnterFrame = function () {
if (_root.gamePaused) {
this.stop();
} else {
this.play();
}
if (!_root.gamePaused) {
this._y = this._y + this.speed;
if ((this._y > _root.gun._y) && (this.armor > 0)) {
_root.gameOver = true;
_root.g_over.play();
_root.g_over.swapDepths(_root.getNextHighestDepth());
}
if (this.armor <= 0) {
this.explode.play();
this.inside._visible = false;
i = 0;
while (i <= _root.bombsOnStage.length) {
if (_root.bombsOnStage[i] == this.number) {
_root.bombsOnStage.splice(i, 1);
break;
}
i++;
}
if (this.explode._currentframe > 24) {
this.removeMovieClip();
}
}
}
if (_root.gameOver) {
this.removeMovieClip();
}
};
} else if (nextBoss == 2) {
_root["enemy1" + ec].onEnterFrame = function () {
if (!this.init) {
this.init = true;
this.immune = false;
this.Loop = 0;
this.loopOrg = 100;
this.immunityTime = Math.round(this.loopOrg * _root.boss2Immunity);
}
if (_root.gamePaused) {
this.stop();
} else {
this.play();
}
if (!_root.gamePaused) {
this._y = this._y + this.speed;
if (this.Loop >= this.loopOrg) {
this.Loop = 0;
} else {
this.Loop++;
}
if (this.Loop < (this.loopOrg - this.immunityTime)) {
this.inside.gotoAndStop("notImmune");
this.immune = false;
} else {
this.immune = true;
this.inside.gotoAndStop("immune");
}
if ((this._y > _root.gun._y) && (this.armor > 0)) {
_root.gameOver = true;
_root.g_over.play();
_root.g_over.swapDepths(_root.getNextHighestDepth());
}
if (this.armor <= 0) {
this.explode.play();
this.inside._visible = false;
i = 0;
while (i <= _root.bombsOnStage.length) {
if (_root.bombsOnStage[i] == this.number) {
_root.bombsOnStage.splice(i, 1);
break;
}
i++;
}
if (this.explode._currentframe > 24) {
this.removeMovieClip();
}
}
}
if (_root.gameOver) {
this.removeMovieClip();
}
};
} else if (nextBoss == 3) {
_root["enemy1" + ec].onEnterFrame = function () {
if (_root.gamePaused) {
this.stop();
} else {
this.play();
}
if (!this.init) {
this.init = true;
this.immune = false;
this.Loop = 0;
this.loopOrg = 100;
this.immunityTime = Math.round(this.loopOrg * _root.boss3Invisible);
}
if (!_root.gamePaused) {
this._y = this._y + this.speed;
if (this.Loop >= this.loopOrg) {
this.Loop = 0;
} else {
this.Loop++;
}
if (this.Loop < (this.loopOrg - this.immunityTime)) {
this._alpha = 100;
this.immune = false;
} else {
this._alpha = _root.boss3Alpha;
this.immune = true;
}
if ((this._y > _root.gun._y) && (this.armor > 0)) {
_root.gameOver = true;
_root.g_over.play();
_root.g_over.swapDepths(_root.getNextHighestDepth());
}
if (this.armor <= 0) {
this.explode.play();
this.inside._visible = false;
i = 0;
while (i <= _root.bombsOnStage.length) {
if (_root.bombsOnStage[i] == this.number) {
_root.bombsOnStage.splice(i, 1);
break;
}
i++;
}
if (this.explode._currentframe > 24) {
this.removeMovieClip();
}
}
}
if (_root.gameOver) {
this.removeMovieClip();
}
};
}
_root.bosses.shift();
if (nextBoss < 3) {
nextBoss++;
}
ec++;
if (ec > 1100) {
ec = 1000;
}
}
if ((random(missileRate) == 0) && (_root.bombsOnStage.length <= _root.maxBombs)) {
_root.attachMovie("enemy1", "enemy1" + ec, _root.getNextHighestDepth(), {_x:random(500), _y:-50, armor:_root.enemyArmor, number:ec});
_root.bombsOnStage.push(ec);
_root["enemy1" + ec].onEnterFrame = function () {
if (!_root.gamePaused) {
this._y = this._y + _root.enemySpeed;
if ((this._y > _root.gun._y) && (this.armor > 0)) {
_root.gameOver = true;
_root.g_over.play();
_root.g_over.swapDepths(_root.getNextHighestDepth());
}
if (this.armor <= 0) {
this.explode.play();
this.inside._visible = false;
i = 0;
while (i <= _root.bombsOnStage.length) {
if (_root.bombsOnStage[i] == this.number) {
_root.bombsOnStage.splice(i, 1);
break;
}
i++;
}
if (this.explode._currentframe > 24) {
this.removeMovieClip();
}
}
}
if (_root.gameOver) {
this.removeMovieClip();
}
};
ec++;
if (ec > 1100) {
ec = 1000;
}
}
if (_root.cooldown > 0) {
_root.cooldown--;
}
if (Key.isDown(32) && (hud.rload._currentframe == 1)) {
hud.rload.gotoAndPlay(2);
}
if ((((_root.mousedown == true) && (_root.ammo > 0)) && (_root.cooldown == 0)) && (hud.rload._currentframe == 1)) {
_root.cooldown = 10;
_root.ammo--;
_root.gun.gotoAndPlay(2);
bc++;
if (bc > 1100) {
bc = 1000;
}
_root.attachMovie("bullet", "bullet" + bc, _root.getNextHighestDepth(), {_x:_root.gun._x, _y:_root.gun._y, damage:1, spd:_root.laserSpeed, _rotation:_root.gun._rotation});
_root["bullet" + bc].onEnterFrame = function () {
if (_root.gameOver) {
this.removeMovieClip();
}
if (!_root.gamePaused) {
if (_rotation > 180) {
this._y = this._y + (this.spd * Math.cos((Math.PI/180) * this._rotation));
this._x = this._x - (this.spd * Math.sin((Math.PI/180) * this._rotation));
} else {
this._y = this._y - (this.spd * Math.cos((Math.PI/180) * this._rotation));
this._x = this._x + (this.spd * Math.sin((Math.PI/180) * this._rotation));
}
if (_root.Powerup.inside.hitTest(this._x, this._y, true)) {
if (_root.Powerup.powerupKind == "bomb") {
i = 0;
while (i <= (_root.bombsOnStage.length - 1)) {
_root["enemy1" + _root.bombsOnStage[i]].armor = 0;
i++;
}
} else {
_root.pop = _root.pop + _root.popPowerup;
}
_root.Powerup.removeMovieClip();
_root.powerupOnStage = false;
this.removeMovieClip();
}
i = 0;
while (i <= (_root.bombsOnStage.length - 1)) {
currEnemy = _root["enemy1" + _root.bombsOnStage[i]];
if (currEnemy.inside.hitTest(this)) {
if (currEnemy.inside.hitTest(this._x, this._y, true)) {
if ((!currEnemy.immune) || (currEnemy.immune == "undefined")) {
currEnemy.armor--;
currEnemy.sexplode.play();
}
if (currEnemy._alpha == 100) {
this.removeMovieClip();
}
break;
}
}
i++;
}
if ((((this._x > Stage.width) || (this._x < 0)) || (this._y < 0)) || (this._y > Stage.height)) {
this.removeMovieClip();
}
}
};
}
}
};
Instance of Symbol 67 MovieClip [build1] "str" in Frame 8
/* no clip actions */
Instance of Symbol 211 MovieClip "gun" in Frame 8
onClipEvent (mouseMove) {
if (!_root.gamePaused) {
Xd = _root._xmouse - _x;
Yd = _root._ymouse - _y;
radAngle = Math.atan2(Yd, Xd);
_rotation = int(((radAngle * 360) / (Math.PI*2)) + 90);
}
}
Instance of Symbol 217 MovieClip "pauseMC" in Frame 8
onClipEvent (enterFrame) {
_visible = _root.gamePaused;
if (_root.gamePaused) {
this.swapDepths(_root.getNextHighestDepth());
}
}
Instance of Symbol 229 MovieClip "g_over" in Frame 8
onClipEvent (load) {
this.swapDepths(99999);
}
Instance of Symbol 232 MovieClip "levelUpMC" in Frame 8
onClipEvent (load) {
var playedOnce = false;
}
onClipEvent (enterFrame) {
if (_currentframe != 1) {
swapDepths(_root.getNextHighestDepth());
} else if (!playedOnce) {
playedOnce = true;
gotoAndPlay (2);
}
}
Frame 9
Mouse.show();
stop();
stopAllSounds();
_root.hud._visible = false;
Instance of Symbol 255 MovieClip in Frame 9
onClipEvent (load) {
var medalArray = new Array(["baby", 0], ["civil", 10000], ["private", 20000], ["general", 50000], ["god", 100000]);
if (_root.pop >= medalArray[4][1]) {
gotoAndStop(medalArray[4][0]);
} else if (_root.pop >= medalArray[3][1]) {
gotoAndStop(medalArray[3][0]);
} else if (_root.pop >= medalArray[2][1]) {
gotoAndStop(medalArray[2][0]);
} else if (_root.pop >= medalArray[1][1]) {
gotoAndStop(medalArray[1][0]);
} else {
stop();
}
}
Frame 10
Mouse.show();
stop();
stopAllSounds();
_root.hud._visible = false;
Frame 11
Mouse.show();
gotoAndPlay (3);
Frame 12
hud._visible = false;
stop();
__top10_send__ = new LoadVars();
__top10_receive__ = new LoadVars();
__top10_url_1__ = "http://www.armorbot.com/flashcomm";
__top10_url_2__ = "/top10_b";
__top10_send__.hid = 1237;
__top10_send__.kid = "RUGQQA";
__top10_send__.sendAndLoad(__top10_url_1__ + __top10_url_2__, __top10_receive__, "POST");
__top10_receive__.onLoad = function (success) {
if (success) {
i = 1;
while (i < 11) {
_root[("_name" + i) + "_"].text = __top10_receive__["name" + i];
_root[("_score" + i) + "_"].text = __top10_receive__["score" + i];
i++;
}
} else {
_root.__err__.gotoAndStop(2);
}
};
Symbol 19 MovieClip Frame 1
stop();
Symbol 33 MovieClip Frame 133
_root.nextFrame();
Symbol 47 MovieClip Frame 1
stop();
Symbol 47 MovieClip Frame 2
stop();
Symbol 67 MovieClip [build1] Frame 12
stop();
Symbol 82 MovieClip Frame 1
stop();
Symbol 82 MovieClip Frame 25
stop();
Symbol 88 MovieClip Frame 1
stop();
Symbol 98 MovieClip [powerup1] Frame 1
stop();
powerupKind = "bomb";
Instance of Symbol 92 MovieClip "inside" in Symbol 98 MovieClip [powerup1] Frame 1
/* no clip actions */
Symbol 116 MovieClip Frame 1
stop();
Symbol 116 MovieClip Frame 55
_root.ammo = 20;
Symbol 128 MovieClip [hud] Frame 1
muteKeyDown = false;
this.onEnterFrame = function () {
if (_name != "hudd") {
if ((_root._currentframe != 8) || (_root.gameOver)) {
this._visible = false;
} else if (!this.init) {
this.init = true;
this._visible = true;
}
if (this.init) {
if (Key.isDown(72) && (!this.hKeyDown)) {
this.hKeyDown = true;
(this._visible ? ((this._visible = false)) : ((this._visible = true)));
} else if (!Key.isDown(72)) {
this.hKeyDown = false;
}
this.swapDepths(_root.getNextHighestDepth());
}
if (Key.isDown(83)) {
stopAllSounds();
this.play();
}
if (Key.isDown(81)) {
if (_quality == "LOW") {
_quality = "MEDIUM";
} else if (_quality == "MEDIUM") {
_quality = "HIGH";
} else if (_quality == "HIGH") {
_quality = "LOW";
}
}
if (Key.isDown(77) && (!muteKeyDown)) {
muteKeyDown = true;
((_root.vol == 100) ? ((_root.vol = 0)) : ((_root.vol = 100)));
_root.globalSound.setVolume(_root.vol);
}
if ((!Key.isDown(77)) && (muteKeyDown)) {
muteKeyDown = false;
}
}
};
stop();
Instance of Symbol 116 MovieClip "rload" in Symbol 128 MovieClip [hud] Frame 1
onClipEvent (enterFrame) {
if (_root.gamePaused) {
stop();
} else if ((_root.ammo == 0) || (_currentframe != 1)) {
play();
}
}
Symbol 128 MovieClip [hud] Frame 5
stop();
Symbol 128 MovieClip [hud] Frame 10
stop();
Symbol 134 MovieClip Frame 150
stop();
_root.nextFrame();
Symbol 145 Button
on (press) {
_root.dif = "Hard";
_root.gotoAndStop(8);
}
Symbol 149 Button
on (press) {
_root.dif = "Easy";
_root.gotoAndStop(8);
}
Symbol 154 MovieClip Frame 1
stop();
Symbol 159 Button
on (press) {
_root.gotoAndStop(6);
}
Symbol 163 Button
on (press) {
_root.gotoAndStop(7);
}
Symbol 167 Button
on (press) {
getURL ("http://www.hallpass.com", "_blank");
}
Symbol 173 Button
on (press) {
_root.gotoAndStop(12);
}
Symbol 177 Button
on (press) {
getURL ("http://crushy-media.co.uk", "_blank");
}
Symbol 178 Button
on (press) {
play();
}
Symbol 187 MovieClip Frame 35
stop();
Symbol 192 Button
on (press) {
gotoAndStop (5);
}
Symbol 196 MovieClip Frame 35
stop();
Symbol 211 MovieClip Frame 1
stop();
Symbol 211 MovieClip Frame 2
_root.snd_shoot.start(0, 0);
Symbol 216 Button
on (press) {
gotoAndStop (5);
}
Symbol 229 MovieClip Frame 1
stop();
Symbol 229 MovieClip Frame 61
_root.Mouse.show();
Mouse.show();
for (i in _root) {
if (((_root[i] instanceof MovieClip) && (i != "hud")) && (i != _name)) {
_root[i].removeMovieClip();
_root[i].unloadMovie();
}
}
_root.hud.init = false;
_root.hud._visible = false;
_root.gotoAndStop("gameOver" + _root.dif);
this.removeMovieClip();
Symbol 232 MovieClip Frame 1
stop();
Symbol 236 Button
on (press) {
gotoAndStop (11);
}
Symbol 266 Button
on (press) {
ab20_09 = new LoadVars();
ab20_09.z = name;
ab20_09.x = pop;
ab20_09.c = 1237;
ab20_09.v = "RUGQQA";
ab20_09.sendAndLoad("http://armorbot.com/s_b", ab20_09, "POST");
_root.submitbutton._visible = false;
_root.gotoAndStop(12);
}
Symbol 297 MovieClip Frame 1
stop();
Symbol 297 MovieClip Frame 2
stop();
Symbol 300 Button
on (press) {
gotoAndStop (5);
stopAllSounds();
}