STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/27883617?noj=FRM27883617-22DC" width="1" height="1"></div>

towerdefenceHAXD.swf

This is the info page for
Flash #49078

(Click the ID number above for more basic data on this flash file.)


Text
How To Play

This game is based on the popular Warcraft3 "Element Tower Defence" and the Starcraft "Turret
Defence" gameplay. The object of the game is to prevent the hordes (waves) of monsters from
getting to the castle by building element towers near the path.
Your menu is located at the bottom of your screen. Tou can choose from a number of different
elements to build towers from. When you click on a tower that has been built, the build menu
becomes an upgrade menu, allowing you to make you towers stronger.
The monsters will spawn (appear) every 20 seconds. Their health will be multiplied by 1.25 with every
wave. If your towers fail to kill the monsters, and they do get to the castle, a civilian of your castle will
die.
When all your civillians die, the game will be over.
Every game experience is different every time you play depending on the position, elements, and
upgrades you choose for your towers.
The creator of this game scored 90. Can you beat that? Click "Start" to start the game.
Many new changes in this verision:
-Added the "Tower Range" variable.
-The Flower Tower is a bit slower to attack.
-Fixed Almost All Bugs and Added Quality Adjustment Button

ChaosHAX
Edition

Please Wait While Loading..

main loop

<p align="left"><font face="Arial" size="9" color="#ffff66" letterSpacing="0.000000" kerning="0"><b><i> </i></b></font></p><p align="left"></p>

Q

adjust the Quality

<p align="left"></p><p align="left"></p>

<p align="left"><font face="Arial" size="24" color="#ff9900" letterSpacing="0.000000" kerning="0"><b>0</b></font></p><p align="left"></p>

Citizens

<p align="left"><font face="Arial" size="24" color="#ff9900" letterSpacing="0.000000" kerning="0"><b>0</b></font></p><p align="left"></p>

Seconds

<p align="left"><font face="Arial" size="24" color="#ff9900" letterSpacing="0.000000" kerning="0"><b>1</b></font></p><p align="left"></p>

Wave

Tower Shop

Elements

18

10

15

5 dmg

3 dmg

3000

9090
dmg

Move mouse over the [X]
to cancel build mode.

40

20 dmg

Tower Upgrade

<p align="left"><font face="Arial" size="10" color="#ffcc00" letterSpacing="0.000000" kerning="0">30</font></p><p align="left"></p>

Upgrade

dmg

<p align="left"><font face="Arial" size="10" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>000</b></font></p><p align="left"></p>

<p align="left"><font face="Arial" size="9" color="#ff9900" letterSpacing="0.000000" kerning="0"><i>10000</i></font></p><p align="left"></p>

Tower Damage:

<p align="left"></p><p align="left"></p>

rang

<p align="left"><font face="Arial" size="10" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>000</b></font></p><p align="left"></p>

<p align="left"><font face="Arial" size="9" color="#ff9900" letterSpacing="0.000000" kerning="0"><i>10000</i></font></p><p align="left"></p>

Range:

Money

<p align="left"><font face="Arial" size="12" color="#ff9900" letterSpacing="0.000000" kerning="0">50</font></p><p align="left"></p>

Press [SpaceBar] To Skip To Next Wave

Your Castle has been Invaded

You Scored:

<p align="left"></p><p align="left"></p>

The Right-Click-Select-Play doesn't work anymore does it? :P
Nice try though. :D
-Roman S

ActionScript [AS1/AS2]

Frame 1
function GiveMoney() { _root.money = _root.money + (Math.round(_root.income) * 5); } var newMenu = new ContextMenu(); newMenu.hideBuiltInItems(); _root.menu = newMenu; stop(); ATK_DELAY = 5; GRD_TWR_DMG = 20; AIR_TWR_DMG = 20; BTH_TWR_DMG = 10; FIR_1 = 60; WTR_1 = 50; NTR_1 = 40; FIR_2 = 110; WTR_2 = 100; NTR_2 = 80; FIR_3 = 150; WTR_3 = 130; NTR_3 = 110; FIR_4 = 220; WTR_4 = 200; NTR_4 = 180; FIR_4 = 280; WTR_4 = 300; NTR_4 = 300; FIR_5 = 310; WTR_5 = 390; NTR_6 = 430; NTR_7 = 600; MODE = 0; SEL = 0; lives = 10; wave = 0; timerem = 19; money = 9001; health = 5; speed = 3; numtowers = 0; hit = false; num = 1; income = 1;
Frame 2
_root.attachMovie("arrow", "selArrow", 1000); stop();
Instance of Symbol 95 MovieClip in Frame 2
onClipEvent (load) { } onClipEvent (enterFrame) { if (_root.guide_rect.hitTest(this)) { _root.hit1 = true; } else { _root.hit1 = false; } }
Instance of Symbol 97 MovieClip in Frame 2
onClipEvent (load) { } onClipEvent (enterFrame) { if (_root.guide_rect.hitTest(this)) { _root.hit2 = true; } else { _root.hit2 = false; } }
Instance of Symbol 99 MovieClip "p3" in Frame 2
onClipEvent (load) { } onClipEvent (enterFrame) { if (_root.guide_rect.hitTest(this)) { _root.hit3 = true; } else { _root.hit3 = false; } }
Instance of Symbol 101 MovieClip in Frame 2
onClipEvent (load) { } onClipEvent (enterFrame) { if (_root.guide_rect.hitTest(this)) { _root.hit4 = true; } else { _root.hit4 = false; } }
Instance of Symbol 103 MovieClip in Frame 2
onClipEvent (load) { } onClipEvent (enterFrame) { if (_root.guide_rect.hitTest(this)) { _root.hit5 = true; } else { _root.hit5 = false; } }
Instance of Symbol 105 MovieClip in Frame 2
onClipEvent (load) { } onClipEvent (enterFrame) { if (_root.guide_rect.hitTest(this)) { _root.hit6 = true; } else { _root.hit6 = false; } }
Instance of Symbol 107 MovieClip in Frame 2
onClipEvent (load) { } onClipEvent (enterFrame) { if (_root.guide_rect.hitTest(this)) { _root.hit7 = true; } else { _root.hit7 = false; } }
Instance of Symbol 109 MovieClip in Frame 2
onClipEvent (load) { } onClipEvent (enterFrame) { if (_root.guide_rect.hitTest(this)) { _root.hit8 = true; } else { _root.hit8 = false; } }
Instance of Symbol 114 MovieClip "main" in Frame 2
onClipEvent (load) { function BuildTwr() { } function MakeTower(typ, x_, y_) { _root.attachMovie("tower", "TWR_" + _root.numtowers, _ymouse + _xmouse); _root["TWR_" + _root.numtowers]._x = x_; _root["TWR_" + _root.numtowers]._y = y_; _root["TWR_" + _root.numtowers].tur.bulspawned = false; if (typ == 1) { if (_root.money >= 18) { _root.money = _root.money - 18; _root["TWR_" + _root.numtowers].gotoAndStop(5); } } else if (typ == 2) { if (_root.money >= 10) { _root.money = _root.money - 10; _root["TWR_" + _root.numtowers].gotoAndStop(13); } } else if (typ == 3) { if (_root.money >= 15) { _root.money = _root.money - 15; _root["TWR_" + _root.numtowers].gotoAndStop(23); } } else if (typ == 4) { if (_root.money >= 2000) { _root.money = _root.money - 2000; _root["TWR_" + _root.numtowers].gotoAndStop(32); } } else if (typ == 5) { if (_root.money >= 40) { _root.money = _root.money - 40; _root["TWR_" + _root.numtowers].gotoAndStop(36); } } _root.numtowers++; } var allow = true; i = 0; m = 0; k = 0; } onClipEvent (enterFrame) { i++; if (i > 30) { i = 0; _root.timerem--; if (_root.messtim >= 0) { _root.messtim--; } } if (_root.timerem <= 0) { _root.timerem = 20; _root.wave++; _root.spawner.spawnCreature(2); _root.health = (_root.health * 1.1) + (_root.wave * 8.6); _root.income = (_root.income * 0.02) + (_root.wave * 1.1); } if (_root.messtim <= 0) { _root.mess.text = ""; } if (_root.lives <= 0) { _root.gotoAndStop(3); } if (_root.MODE == 1) { _root.guide_rect._x = _root._xmouse; _root.guide_rect._y = _root._ymouse; } if (m <= _root.numtowers) { if ((((((_root["TWR_" + m]._x - _root._xmouse) > 25) | ((_root["TWR_" + m]._x - _root._xmouse) < -25)) | (((_root["TWR_" + m]._y - _root._ymouse) > 25) | ((_root["TWR_" + m]._y - _root._ymouse) < -25))) & (_root._ymouse < 400)) & ((((((((!_root.hit1) & (!_root.hit2)) & (!_root.hit3)) & (!_root.hit4)) & (!_root.hit5)) & (!_root.hit6)) & (!_root.hit7)) & (!_root.hit8))) { allow = true; _root.guide_rect.gotoAndStop(1); } else { allow = false; _root.guide_rect.gotoAndStop(2); } m++; if (m >= _root.numtowers) { m = 0; } } } onClipEvent (mouseDown) { if (_root.MODE == 1) { if (_root.numtowers > 0) { k = 0; while (k < _root.numtowers) { if ((((((_root["TWR_" + k]._x - _root._xmouse) > 25) | ((_root["TWR_" + k]._x - _root._xmouse) < -25)) | (((_root["TWR_" + k]._y - _root._ymouse) > 25) | ((_root["TWR_" + k]._y - _root._ymouse) < -25))) & (_root._ymouse < 400)) & ((((((((!_root.hit1) & (!_root.hit2)) & (!_root.hit3)) & (!_root.hit4)) & (!_root.hit5)) & (!_root.hit6)) & (!_root.hit7)) & (!_root.hit8))) { allow = true; _root.guide_rect.gotoAndStop(1); } else { allow = false; _root.guide_rect.gotoAndStop(2); _root.mess.text = "Not Enough Space to Build There!"; _root.messtim = 3; } k++; } } else if ((_root._ymouse < 400) & ((((((((!_root.hit1) & (!_root.hit2)) & (!_root.hit3)) & (!_root.hit4)) & (!_root.hit5)) & (!_root.hit6)) & (!_root.hit7)) & (!_root.hit8))) { allow = true; _root.guide_rect.gotoAndStop(1); } else { allow = false; _root.guide_rect.gotoAndStop(2); _root.mess.text = "Please Build on the Grass."; _root.messtim = 3; } if (allow) { MakeTower(_root.SEL, _root.guide_rect._x, _root.guide_rect._y); _root.MODE = 0; _root.SEL = 0; _root.guide_rect._x = -100; _root.guide_rect._y = -100; } else { } } }
Instance of Symbol 76 MovieClip [creature] "c1" in Frame 2
onClipEvent (load) { function damage(num) { this.health = this.health - num; } var xspeed; var yspeed; var active; var active = false; var startx = _x; var starty = _y; this.targ = 1; } onClipEvent (enterFrame) { if ((_root.timerem == 20) & (active == false)) { active = true; this.health = _root.health; targ = 1; } if (active) { if ((this.health <= 0) & (active == true)) { this._x = startx; this._y = starty; active = false; this._alpha = 100; _root.GiveMoney(); } else if ((((this._x - _root["d" + targ]._x) < (_root.speed + 1)) & ((this._x - _root["d" + targ]._x) > (-(_root.speed + 1)))) & (((this._y - _root["d" + targ]._y) < (_root.speed + 1)) & ((this._y - _root["d" + targ]._y) > (-(_root.speed + 1))))) { this._x = _root["d" + targ]._x; this._y = _root["d" + targ]._y; targ++; if (targ > 8) { targ = 1; this._x = startx; this._y = starty; _root.lives--; active = false; } } else if (this._x > (_root["d" + targ]._x + _root.speed)) { this._x = this._x - _root.speed; xspeed = -_root.speed; } else if (this._x < (_root["d" + targ]._x - _root.speed)) { this._x = this._x + _root.speed; xspeed = _root.speed; } else if (this._y > (_root["d" + targ]._y + _root.speed)) { this._y = this._y - _root.speed; yspeed = -_root.speed; } else if (this._y < (_root["d" + targ]._y - _root.speed)) { this._y = this._y + _root.speed; yspeed = _root.speed; } } }
Instance of Symbol 76 MovieClip [creature] "c2" in Frame 2
onClipEvent (load) { function damage(num) { this.health = this.health - num; } var xspeed; var yspeed; var active; var active = false; var startx = _x; var starty = _y; this.targ = 1; } onClipEvent (enterFrame) { if ((_root.timerem == 20) & (active == false)) { active = true; this.health = _root.health; targ = 1; } if (active) { if ((this.health <= 0) & (active == true)) { this._x = startx; this._y = starty; this._alpha = 100; active = false; _root.GiveMoney(); } else if ((((this._x - _root["d" + targ]._x) < (_root.speed + 1)) & ((this._x - _root["d" + targ]._x) > (-(_root.speed + 1)))) & (((this._y - _root["d" + targ]._y) < (_root.speed + 1)) & ((this._y - _root["d" + targ]._y) > (-(_root.speed + 1))))) { this._x = _root["d" + targ]._x; this._y = _root["d" + targ]._y; targ++; if (targ > 8) { targ = 1; this._x = startx; this._y = starty; _root.lives--; active = false; } } else if (this._x > (_root["d" + targ]._x + _root.speed)) { this._x = this._x - _root.speed; xspeed = -_root.speed; } else if (this._x < (_root["d" + targ]._x - _root.speed)) { this._x = this._x + _root.speed; xspeed = _root.speed; } else if (this._y > (_root["d" + targ]._y + _root.speed)) { this._y = this._y - _root.speed; yspeed = -_root.speed; } else if (this._y < (_root["d" + targ]._y - _root.speed)) { this._y = this._y + _root.speed; yspeed = _root.speed; } } }
Instance of Symbol 76 MovieClip [creature] "c3" in Frame 2
onClipEvent (load) { function damage(num) { this.health = this.health - num; } var xspeed; var yspeed; var active; var active = false; var startx = _x; var starty = _y; this.targ = 1; } onClipEvent (enterFrame) { if ((_root.timerem == 20) & (active == false)) { active = true; this.health = _root.health; targ = 1; } if (active) { if ((this.health <= 0) & (active == true)) { this._x = startx; this._y = starty; this._alpha = 100; active = false; _root.GiveMoney(); } else if ((((this._x - _root["d" + targ]._x) < (_root.speed + 1)) & ((this._x - _root["d" + targ]._x) > (-(_root.speed + 1)))) & (((this._y - _root["d" + targ]._y) < (_root.speed + 1)) & ((this._y - _root["d" + targ]._y) > (-(_root.speed + 1))))) { this._x = _root["d" + targ]._x; this._y = _root["d" + targ]._y; targ++; if (targ > 8) { targ = 1; this._x = startx; this._y = starty; _root.lives--; active = false; } } else if (this._x > (_root["d" + targ]._x + _root.speed)) { this._x = this._x - _root.speed; xspeed = -_root.speed; } else if (this._x < (_root["d" + targ]._x - _root.speed)) { this._x = this._x + _root.speed; xspeed = _root.speed; } else if (this._y > (_root["d" + targ]._y + _root.speed)) { this._y = this._y - _root.speed; yspeed = -_root.speed; } else if (this._y < (_root["d" + targ]._y - _root.speed)) { this._y = this._y + _root.speed; yspeed = _root.speed; } } }
Instance of Symbol 76 MovieClip [creature] "c4" in Frame 2
onClipEvent (load) { function damage(num) { this.health = this.health - num; } var xspeed; var yspeed; var active; var active = false; var startx = _x; var starty = _y; this.targ = 1; } onClipEvent (enterFrame) { if ((_root.timerem == 20) & (active == false)) { active = true; this.health = _root.health; targ = 1; } if (active) { if ((this.health <= 0) & (active == true)) { this._x = startx; this._y = starty; this._alpha = 100; active = false; _root.GiveMoney(); } else if ((((this._x - _root["d" + targ]._x) < (_root.speed + 1)) & ((this._x - _root["d" + targ]._x) > (-(_root.speed + 1)))) & (((this._y - _root["d" + targ]._y) < (_root.speed + 1)) & ((this._y - _root["d" + targ]._y) > (-(_root.speed + 1))))) { this._x = _root["d" + targ]._x; this._y = _root["d" + targ]._y; targ++; if (targ > 8) { targ = 1; this._x = startx; this._y = starty; _root.lives--; active = false; } } else if (this._x > (_root["d" + targ]._x + _root.speed)) { this._x = this._x - _root.speed; xspeed = -_root.speed; } else if (this._x < (_root["d" + targ]._x - _root.speed)) { this._x = this._x + _root.speed; xspeed = _root.speed; } else if (this._y > (_root["d" + targ]._y + _root.speed)) { this._y = this._y - _root.speed; yspeed = -_root.speed; } else if (this._y < (_root["d" + targ]._y - _root.speed)) { this._y = this._y + _root.speed; yspeed = _root.speed; } } }
Instance of Symbol 76 MovieClip [creature] "c5" in Frame 2
onClipEvent (load) { function damage(num) { this.health = this.health - num; } var xspeed; var yspeed; var active; var active = false; var startx = _x; var starty = _y; this.targ = 1; } onClipEvent (enterFrame) { if ((_root.timerem == 20) & (active == false)) { active = true; this.health = _root.health; targ = 1; } if (active) { if ((this.health <= 0) & (active == true)) { this._x = startx; this._y = starty; this._alpha = 100; active = false; _root.GiveMoney(); } else if ((((this._x - _root["d" + targ]._x) < (_root.speed + 1)) & ((this._x - _root["d" + targ]._x) > (-(_root.speed + 1)))) & (((this._y - _root["d" + targ]._y) < (_root.speed + 1)) & ((this._y - _root["d" + targ]._y) > (-(_root.speed + 1))))) { this._x = _root["d" + targ]._x; this._y = _root["d" + targ]._y; targ++; if (targ > 8) { targ = 1; this._x = startx; this._y = starty; _root.lives--; active = false; } } else if (this._x > (_root["d" + targ]._x + _root.speed)) { this._x = this._x - _root.speed; xspeed = -_root.speed; } else if (this._x < (_root["d" + targ]._x - _root.speed)) { this._x = this._x + _root.speed; xspeed = _root.speed; } else if (this._y > (_root["d" + targ]._y + _root.speed)) { this._y = this._y - _root.speed; yspeed = -_root.speed; } else if (this._y < (_root["d" + targ]._y - _root.speed)) { this._y = this._y + _root.speed; yspeed = _root.speed; } } }
Instance of Symbol 76 MovieClip [creature] "c6" in Frame 2
onClipEvent (load) { function damage(num) { this.health = this.health - num; } var xspeed; var yspeed; var active; var active = false; var startx = _x; var starty = _y; this.targ = 1; } onClipEvent (enterFrame) { if ((_root.timerem == 20) & (active == false)) { active = true; this.health = _root.health; targ = 1; } if (active) { if ((this.health <= 0) & (active == true)) { this._x = startx; this._y = starty; this._alpha = 100; active = false; _root.GiveMoney(); } else if ((((this._x - _root["d" + targ]._x) < (_root.speed + 1)) & ((this._x - _root["d" + targ]._x) > (-(_root.speed + 1)))) & (((this._y - _root["d" + targ]._y) < (_root.speed + 1)) & ((this._y - _root["d" + targ]._y) > (-(_root.speed + 1))))) { this._x = _root["d" + targ]._x; this._y = _root["d" + targ]._y; targ++; if (targ > 8) { targ = 1; this._x = startx; this._y = starty; _root.lives--; active = false; } } else if (this._x > (_root["d" + targ]._x + _root.speed)) { this._x = this._x - _root.speed; xspeed = -_root.speed; } else if (this._x < (_root["d" + targ]._x - _root.speed)) { this._x = this._x + _root.speed; xspeed = _root.speed; } else if (this._y > (_root["d" + targ]._y + _root.speed)) { this._y = this._y - _root.speed; yspeed = -_root.speed; } else if (this._y < (_root["d" + targ]._y - _root.speed)) { this._y = this._y + _root.speed; yspeed = _root.speed; } } }
Instance of Symbol 76 MovieClip [creature] "c7" in Frame 2
onClipEvent (load) { function damage(num) { this.health = this.health - num; } var xspeed; var yspeed; var active; var active = false; var startx = _x; var starty = _y; this.targ = 1; } onClipEvent (enterFrame) { if ((_root.timerem == 20) & (active == false)) { active = true; this.health = _root.health; targ = 1; } if (active) { if ((this.health <= 0) & (active == true)) { this._x = startx; this._y = starty; this._alpha = 100; active = false; _root.GiveMoney(); } else if ((((this._x - _root["d" + targ]._x) < (_root.speed + 1)) & ((this._x - _root["d" + targ]._x) > (-(_root.speed + 1)))) & (((this._y - _root["d" + targ]._y) < (_root.speed + 1)) & ((this._y - _root["d" + targ]._y) > (-(_root.speed + 1))))) { this._x = _root["d" + targ]._x; this._y = _root["d" + targ]._y; targ++; if (targ > 8) { targ = 1; this._x = startx; this._y = starty; _root.lives--; active = false; } } else if (this._x > (_root["d" + targ]._x + _root.speed)) { this._x = this._x - _root.speed; xspeed = -_root.speed; } else if (this._x < (_root["d" + targ]._x - _root.speed)) { this._x = this._x + _root.speed; xspeed = _root.speed; } else if (this._y > (_root["d" + targ]._y + _root.speed)) { this._y = this._y - _root.speed; yspeed = -_root.speed; } else if (this._y < (_root["d" + targ]._y - _root.speed)) { this._y = this._y + _root.speed; yspeed = _root.speed; } } }
Instance of Symbol 76 MovieClip [creature] "c8" in Frame 2
onClipEvent (load) { function damage(num) { this.health = this.health - num; } var xspeed; var yspeed; var active; var active = false; var startx = _x; var starty = _y; this.targ = 1; } onClipEvent (enterFrame) { if ((_root.timerem == 20) & (active == false)) { active = true; this.health = _root.health; targ = 1; } if (active) { if ((this.health <= 0) & (active == true)) { this._x = startx; this._y = starty; this._alpha = 100; active = false; _root.GiveMoney(); } else if ((((this._x - _root["d" + targ]._x) < (_root.speed + 1)) & ((this._x - _root["d" + targ]._x) > (-(_root.speed + 1)))) & (((this._y - _root["d" + targ]._y) < (_root.speed + 1)) & ((this._y - _root["d" + targ]._y) > (-(_root.speed + 1))))) { this._x = _root["d" + targ]._x; this._y = _root["d" + targ]._y; targ++; if (targ > 8) { targ = 1; this._x = startx; this._y = starty; _root.lives--; active = false; } } else if (this._x > (_root["d" + targ]._x + _root.speed)) { this._x = this._x - _root.speed; xspeed = -_root.speed; } else if (this._x < (_root["d" + targ]._x - _root.speed)) { this._x = this._x + _root.speed; xspeed = _root.speed; } else if (this._y > (_root["d" + targ]._y + _root.speed)) { this._y = this._y - _root.speed; yspeed = -_root.speed; } else if (this._y < (_root["d" + targ]._y - _root.speed)) { this._y = this._y + _root.speed; yspeed = _root.speed; } } }
Instance of Symbol 121 MovieClip in Frame 2
on (release) { if (_root._quality != "HIGH") { _root._quality = "HIGH"; } else { _root._quality = "LOW"; } }
Instance of Symbol 194 MovieClip in Frame 2
on (keyPress "<Space>") { if ((((((((_root.c1.active == false) & (_root.c2.active == false)) & (_root.c3.active == false)) & (_root.c4.active == false)) & (_root.c5.active == false)) & (_root.c6.active == false)) & (_root.c7.active == false)) & (_root.c8.active == false)) { _root.timerem = 0; } }
Frame 3
stop();
Frame 5
gotoAndStop (4);
Symbol 5 MovieClip [bullet] Frame 1
stop();
Symbol 5 MovieClip [bullet] Frame 2
stop();
Symbol 5 MovieClip [bullet] Frame 3
stop();
Symbol 5 MovieClip [bullet] Frame 4
stop();
Symbol 9 Button
on (release) { _root.MODE = 2; _root.selArrow._visible = true; _root.selArrow._x = _x; _root.selArrow._y = _y; _root.SEL = _name; _root.console.gotoAndStop(2); _root.console.nxt_dmg = turret.nxtdmg; _root.console.upg_price = nxtprice; _root.console.upgradable = upgradeable; _root.console.dmgtxt.text = turret.dmg; _root.console.namtxt.text = nam; _root.console.rngtxt.text = turret.range; _root.console.nxt_rng = nextrange; }
Symbol 12 MovieClip [turret] Frame 10
stop();
Symbol 72 MovieClip [tower] Frame 1
stop();
Symbol 72 MovieClip [tower] Frame 5
turret.dmg = 4; turret.range = 100; nextrange = 100; turret.nxtdmg = 12; nxtprice = 20; turret._y = -7.5; stop(); upgradeable = true; nam = "Small Fire Tower"; stop();
Instance of Symbol 12 MovieClip [turret] "turret" in Symbol 72 MovieClip [tower] Frame 5
onClipEvent (load) { function getDist(x1, y1, x2, y2) { distancex = x2 - x1; distancey = y2 - y1; } function moveBullet() { if ((((((target == 0) | (distancex > this.range)) | (distancex < (-this.range))) | (distancey > this.range)) | (distancey < (-this.range))) | (_root["c" + target].active == false)) { pickTarget(); } else if ((target > 0) & (_root["c" + target].active == true)) { _root["BUL_" + _parent._name]._visible = true; _root["BUL_" + _parent._name]._x = _root["BUL_" + _parent._name]._x + ((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) / 2); _root["BUL_" + _parent._name]._y = _root["BUL_" + _parent._name]._y + ((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) / 2); if ((((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) < 1) & ((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) > -1)) | (((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) < 1) & ((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) > -1))) { _root["BUL_" + _parent._name]._x = _parent._x; _root["BUL_" + _parent._name]._y = _parent._y; _root["BUL_" + _parent._name]._visible = false; this.play(); _root["c" + target].health = _root["c" + target].health - (random(dmg * 0.3) + (dmg * 0.7)); _root["c" + target]._alpha = 100 * (_root["c" + target].health / _root.health); pickTarget(); } } else { pickTarget(); _root["BUL_" + _parent._name]._x = _parent._x; _root["BUL_" + _parent._name]._y = _parent._y; _root["BUL_" + _parent._name]._visible = false; } } function pickTarget() { if ((((((target == 0) | (distancex > 150)) | (distancex < -150)) | (distancey > 150)) | (distancey < -150)) | (_root["c" + target].active == false)) { target++; } else if (target > 8) { target = 0; pickTarget(); } } mindist = new Number(0); bulspawned = new Boolean(false); target = new Number(0); distancex = new Number(0); distancey = new Number(0); } onClipEvent (enterFrame) { if (target == 0) { this._rotation = this._rotation + 5; pickTarget(); } else { x = _root["c" + target]._x - _parent._x; y = (_root["c" + target]._y - _parent._y) * -1; angle = Math.atan(y / x) / 0.01745329; if (x < 0) { angle = angle + 180; } if ((x >= 0) && (y < 0)) { angle = angle + 360; } this._rotation = angle * -1; getDist(_parent._x, _parent._y, _root["c" + target]._x, _root["c" + target]._y); moveBullet(); } if (bulspawned == false) { _root.attachMovie("bullet", "BUL_" + _parent._name, 700 + _root.num); _root["BUL_" + _parent._name]._x = _parent._x; _root["BUL_" + _parent._name]._y = _parent._y; _root["BUL_" + _parent._name]._visible = false; _root["BUL_" + _parent._name].blendMode = "add"; _root["BUL_" + _parent._name].gotoAndStop(1); _root.num++; bulspawned = true; } }
Symbol 72 MovieClip [tower] Frame 6
turret.dmg = 12; turret.range = 100; nextrange = 100; turret.nxtdmg = 36; nxtprice = 30; turret._y = -12.5; stop(); upgradeable = true; nam = "Large Fire Tower";
Instance of Symbol 12 MovieClip [turret] "turret" in Symbol 72 MovieClip [tower] Frame 6
onClipEvent (load) { function getDist(x1, y1, x2, y2) { distancex = x2 - x1; distancey = y2 - y1; } function moveBullet() { if ((((((target == 0) | (distancex > this.range)) | (distancex < (-this.range))) | (distancey > this.range)) | (distancey < (-this.range))) | (_root["c" + target].active == false)) { pickTarget(); } else if ((target > 0) & (_root["c" + target].active == true)) { _root["BUL_" + _parent._name]._visible = true; _root["BUL_" + _parent._name]._x = _root["BUL_" + _parent._name]._x + ((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) / 2); _root["BUL_" + _parent._name]._y = _root["BUL_" + _parent._name]._y + ((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) / 2); if ((((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) < 1) & ((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) > -1)) | (((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) < 1) & ((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) > -1))) { _root["BUL_" + _parent._name]._x = _parent._x; _root["BUL_" + _parent._name]._y = _parent._y; _root["BUL_" + _parent._name]._visible = false; this.play(); _root["c" + target].health = _root["c" + target].health - (random(dmg * 0.3) + (dmg * 0.7)); _root["c" + target]._alpha = 100 * (_root["c" + target].health / _root.health); pickTarget(); } if (((((_root["c" + i]._x - _parent._x) > 150) | ((_root["c" + i]._x - _parent._x) < -150)) | ((_root["c" + i]._y - _parent._y) > 150)) | ((_root["c" + i]._y - _parent._y) < -150)) { target = 0; pickTarget(); } } else { pickTarget(); _root["BUL_" + _parent._name]._x = _parent._x; _root["BUL_" + _parent._name]._y = _parent._y; _root["BUL_" + _parent._name]._visible = false; } } function pickTarget() { if ((((((target == 0) | (distancex > this.range)) | (distancex < (-this.range))) | (distancey > this.range)) | (distancey < (-this.range))) | (_root["c" + target].active == false)) { target++; } else if (target > 8) { target = 0; pickTarget(); } } mindist = new Number(0); bulspawned = new Boolean(false); target = new Number(0); distancex = new Number(0); distancey = new Number(0); } onClipEvent (enterFrame) { if (target == 0) { this._rotation = this._rotation + 5; pickTarget(); } else { x = _root["c" + target]._x - _parent._x; y = (_root["c" + target]._y - _parent._y) * -1; angle = Math.atan(y / x) / 0.01745329; if (x < 0) { angle = angle + 180; } if ((x >= 0) && (y < 0)) { angle = angle + 360; } this._rotation = angle * -1; getDist(_parent._x, _parent._y, _root["c" + target]._x, _root["c" + target]._y); moveBullet(); } }
Symbol 72 MovieClip [tower] Frame 7
turret.dmg = 36; turret.range = 100; nextrange = 100; turret.nxtdmg = 108; nxtprice = 50; turret._y = -12.5; stop(); upgradeable = true; nam = "Advanced Fire Tower";
Instance of Symbol 12 MovieClip [turret] "turret" in Symbol 72 MovieClip [tower] Frame 7
onClipEvent (load) { function getDist(x1, y1, x2, y2) { distancex = x2 - x1; distancey = y2 - y1; } function moveBullet() { if ((((((target == 0) | (distancex > this.range)) | (distancex < (-this.range))) | (distancey > this.range)) | (distancey < (-this.range))) | (_root["c" + target].active == false)) { pickTarget(); _root["BUL_" + _parent._name]._xscale = 150; _root["BUL_" + _parent._name]._yscale = 150; } else if ((target > 0) & (_root["c" + target].active == true)) { _root["BUL_" + _parent._name]._visible = true; _root["BUL_" + _parent._name]._x = _root["BUL_" + _parent._name]._x + ((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) / 2); _root["BUL_" + _parent._name]._y = _root["BUL_" + _parent._name]._y + ((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) / 2); if ((((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) < 1) & ((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) > -1)) | (((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) < 1) & ((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) > -1))) { _root["BUL_" + _parent._name]._x = _parent._x; _root["BUL_" + _parent._name]._y = _parent._y; _root["BUL_" + _parent._name]._visible = false; this.play(); _root["c" + target].health = _root["c" + target].health - (random(dmg * 0.3) + (dmg * 0.7)); _root["c" + target]._alpha = 100 * (_root["c" + target].health / _root.health); pickTarget(); } if (((((_root["c" + i]._x - _parent._x) > 150) | ((_root["c" + i]._x - _parent._x) < -150)) | ((_root["c" + i]._y - _parent._y) > 150)) | ((_root["c" + i]._y - _parent._y) < -150)) { target = 0; pickTarget(); } } else { pickTarget(); _root["BUL_" + _parent._name]._x = _parent._x; _root["BUL_" + _parent._name]._y = _parent._y; _root["BUL_" + _parent._name]._visible = false; } } function pickTarget() { if ((((((target == 0) | (distancex > this.range)) | (distancex < (-this.range))) | (distancey > this.range)) | (distancey < (-this.range))) | (_root["c" + target].active == false)) { target++; } else if (target > 8) { target = 0; pickTarget(); } } mindist = new Number(0); bulspawned = new Boolean(false); target = new Number(0); distancex = new Number(0); distancey = new Number(0); } onClipEvent (enterFrame) { if (target == 0) { this._rotation = this._rotation + 5; pickTarget(); } else { x = _root["c" + target]._x - _parent._x; y = (_root["c" + target]._y - _parent._y) * -1; angle = Math.atan(y / x) / 0.01745329; if (x < 0) { angle = angle + 180; } if ((x >= 0) && (y < 0)) { angle = angle + 360; } this._rotation = angle * -1; getDist(_parent._x, _parent._y, _root["c" + target]._x, _root["c" + target]._y); moveBullet(); } }
Symbol 72 MovieClip [tower] Frame 8
turret.dmg = 108; turret.range = 100; nextrange = 100; turret.nxtdmg = 300; nxtprice = 80; turret._y = -12.5; stop(); upgradeable = true; nam = "Great Fire Tower";
Instance of Symbol 12 MovieClip [turret] "turret" in Symbol 72 MovieClip [tower] Frame 8
onClipEvent (load) { function getDist(x1, y1, x2, y2) { distancex = x2 - x1; distancey = y2 - y1; } function moveBullet() { if ((((((target == 0) | (distancex > this.range)) | (distancex < (-this.range))) | (distancey > this.range)) | (distancey < (-this.range))) | (_root["c" + target].active == false)) { pickTarget(); } else if ((target > 0) & (_root["c" + target].active == true)) { _root["BUL_" + _parent._name]._visible = true; _root["BUL_" + _parent._name]._x = _root["BUL_" + _parent._name]._x + ((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) / 2); _root["BUL_" + _parent._name]._y = _root["BUL_" + _parent._name]._y + ((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) / 2); if ((((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) < 1) & ((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) > -1)) | (((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) < 1) & ((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) > -1))) { _root["BUL_" + _parent._name]._x = _parent._x; _root["BUL_" + _parent._name]._y = _parent._y; _root["BUL_" + _parent._name]._visible = false; this.play(); _root["c" + target].health = _root["c" + target].health - (random(dmg * 0.3) + (dmg * 0.7)); _root["c" + target]._alpha = 100 * (_root["c" + target].health / _root.health); pickTarget(); } if (((((_root["c" + i]._x - _parent._x) > 150) | ((_root["c" + i]._x - _parent._x) < -150)) | ((_root["c" + i]._y - _parent._y) > 150)) | ((_root["c" + i]._y - _parent._y) < -150)) { target = 0; pickTarget(); } } else { pickTarget(); _root["BUL_" + _parent._name]._x = _parent._x; _root["BUL_" + _parent._name]._y = _parent._y; _root["BUL_" + _parent._name]._visible = false; } } function pickTarget() { if ((((((target == 0) | (distancex > this.range)) | (distancex < (-this.range))) | (distancey > this.range)) | (distancey < (-this.range))) | (_root["c" + target].active == false)) { target++; } else if (target > 8) { target = 0; pickTarget(); } } mindist = new Number(0); bulspawned = new Boolean(false); target = new Number(0); distancex = new Number(0); distancey = new Number(0); } onClipEvent (enterFrame) { if (target == 0) { this._rotation = this._rotation + 5; pickTarget(); } else { x = _root["c" + target]._x - _parent._x; y = (_root["c" + target]._y - _parent._y) * -1; angle = Math.atan(y / x) / 0.01745329; if (x < 0) { angle = angle + 180; } if ((x >= 0) && (y < 0)) { angle = angle + 360; } this._rotation = angle * -1; getDist(_parent._x, _parent._y, _root["c" + target]._x, _root["c" + target]._y); moveBullet(); } }
Symbol 72 MovieClip [tower] Frame 9
turret.dmg = 300; turret.range = 100; turret.nxtdmg = 2056; nextrange = 110; nxtprice = 600; turret._y = -12.5; stop(); upgradeable = true; nam = "Super Fire Tower";
Instance of Symbol 12 MovieClip [turret] "turret" in Symbol 72 MovieClip [tower] Frame 9
onClipEvent (load) { function getDist(x1, y1, x2, y2) { distancex = x2 - x1; distancey = y2 - y1; } function moveBullet() { if ((((((target == 0) | (distancex > this.range)) | (distancex < (-this.range))) | (distancey > this.range)) | (distancey < (-this.range))) | (_root["c" + target].active == false)) { pickTarget(); _root["BUL_" + _parent._name]._xscale = 200; _root["BUL_" + _parent._name]._yscale = 200; } else if ((target > 0) & (_root["c" + target].active == true)) { _root["BUL_" + _parent._name]._visible = true; _root["BUL_" + _parent._name]._x = _root["BUL_" + _parent._name]._x + ((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) / 2); _root["BUL_" + _parent._name]._y = _root["BUL_" + _parent._name]._y + ((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) / 2); if ((((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) < 1) & ((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) > -1)) | (((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) < 1) & ((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) > -1))) { _root["BUL_" + _parent._name]._x = _parent._x; _root["BUL_" + _parent._name]._y = _parent._y; _root["BUL_" + _parent._name]._visible = false; this.play(); _root["c" + target].health = _root["c" + target].health - (random(dmg * 0.3) + (dmg * 0.7)); _root["c" + target]._alpha = 100 * (_root["c" + target].health / _root.health); pickTarget(); } if (((((_root["c" + i]._x - _parent._x) > 150) | ((_root["c" + i]._x - _parent._x) < -150)) | ((_root["c" + i]._y - _parent._y) > 150)) | ((_root["c" + i]._y - _parent._y) < -150)) { target = 0; pickTarget(); } } else { pickTarget(); _root["BUL_" + _parent._name]._x = _parent._x; _root["BUL_" + _parent._name]._y = _parent._y; _root["BUL_" + _parent._name]._visible = false; } } function pickTarget() { if ((((((target == 0) | (distancex > this.range)) | (distancex < (-this.range))) | (distancey > this.range)) | (distancey < (-this.range))) | (_root["c" + target].active == false)) { target++; } else if (target > 8) { target = 0; pickTarget(); } } pickTarget(); bulspawned = new Boolean(false); target = new Number(0); distancex = new Number(0); distancey = new Number(0); } onClipEvent (enterFrame) { if (target == 0) { this._rotation = this._rotation + 5; pickTarget(); } else { x = _root["c" + target]._x - _parent._x; y = (_root["c" + target]._y - _parent._y) * -1; angle = Math.atan(y / x) / 0.01745329; if (x < 0) { angle = angle + 180; } if ((x >= 0) && (y < 0)) { angle = angle + 360; } this._rotation = angle * -1; getDist(_parent._x, _parent._y, _root["c" + target]._x, _root["c" + target]._y); moveBullet(); } }
Symbol 72 MovieClip [tower] Frame 10
turret.dmg = 2056; turret.range = 110; turret.nxtdmg = 7021; nxtprice = 1500; nextrange = 120; turret._y = -12.5; stop(); upgradeable = true; nam = "Century Inferno Tower";
Instance of Symbol 12 MovieClip [turret] "turret" in Symbol 72 MovieClip [tower] Frame 10
onClipEvent (load) { function getDist(x1, y1, x2, y2) { distancex = x2 - x1; distancey = y2 - y1; } function moveBullet() { if ((((((target == 0) | (distancex > this.range)) | (distancex < (-this.range))) | (distancey > this.range)) | (distancey < (-this.range))) | (_root["c" + target].active == false)) { pickTarget(); } else if ((target > 0) & (_root["c" + target].active == true)) { _root["BUL_" + _parent._name]._visible = true; _root["BUL_" + _parent._name]._x = _root["BUL_" + _parent._name]._x + ((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) / 2); _root["BUL_" + _parent._name]._y = _root["BUL_" + _parent._name]._y + ((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) / 2); if ((((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) < 1) & ((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) > -1)) | (((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) < 1) & ((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) > -1))) { _root["BUL_" + _parent._name]._x = _parent._x; _root["BUL_" + _parent._name]._y = _parent._y; _root["BUL_" + _parent._name]._visible = false; this.play(); _root["c" + target].health = _root["c" + target].health - (random(dmg * 0.3) + (dmg * 0.7)); _root["c" + target]._alpha = 100 * (_root["c" + target].health / _root.health); pickTarget(); } if (((((_root["c" + i]._x - _parent._x) > 150) | ((_root["c" + i]._x - _parent._x) < -150)) | ((_root["c" + i]._y - _parent._y) > 150)) | ((_root["c" + i]._y - _parent._y) < -150)) { target = 0; pickTarget(); } } else { pickTarget(); _root["BUL_" + _parent._name]._x = _parent._x; _root["BUL_" + _parent._name]._y = _parent._y; _root["BUL_" + _parent._name]._visible = false; } } function pickTarget() { if ((((((target == 0) | (distancex > this.range)) | (distancex < (-this.range))) | (distancey > this.range)) | (distancey < (-this.range))) | (_root["c" + target].active == false)) { target++; } else if (target > 8) { target = 0; pickTarget(); } } pickTarget(); bulspawned = new Boolean(false); target = new Number(0); distancex = new Number(0); distancey = new Number(0); } onClipEvent (enterFrame) { if (target == 0) { this._rotation = this._rotation + 5; pickTarget(); } else { x = _root["c" + target]._x - _parent._x; y = (_root["c" + target]._y - _parent._y) * -1; angle = Math.atan(y / x) / 0.01745329; if (x < 0) { angle = angle + 180; } if ((x >= 0) && (y < 0)) { angle = angle + 360; } this._rotation = angle * -1; getDist(_parent._x, _parent._y, _root["c" + target]._x, _root["c" + target]._y); moveBullet(); } }
Symbol 72 MovieClip [tower] Frame 11
turret.dmg = 7021; turret.range = 120; turret.nxtdmg = "n/a"; nxtprice = "n/a"; nextrange = "n/a"; turret._y = -12.5; stop(); upgradeable = false; nam = "FireLord Elemental Tower";
Symbol 72 MovieClip [tower] Frame 12
gotoAndStop (8);
Symbol 72 MovieClip [tower] Frame 13
turret.dmg = 5; turret.nxtdmg = 15; nxtprice = 20; turret._y = -7.5; stop(); upgradeable = true; nam = "Water Tower"; turret.range = 100; nextrange = 150; stop();
Instance of Symbol 12 MovieClip [turret] "turret" in Symbol 72 MovieClip [tower] Frame 13
onClipEvent (load) { function getDist(x1, y1, x2, y2) { distancex = x2 - x1; distancey = y2 - y1; } function moveBullet() { if ((((((target == 0) | (distancex > this.range)) | (distancex < (-this.range))) | (distancey > this.range)) | (distancey < (-this.range))) | (_root["c" + target].active == false)) { pickTarget(); } else if ((target > 0) & (_root["c" + target].active == true)) { _root["BUL_" + _parent._name]._visible = true; _root["BUL_" + _parent._name]._x = _root["BUL_" + _parent._name]._x + ((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) / 2); _root["BUL_" + _parent._name]._y = _root["BUL_" + _parent._name]._y + ((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) / 2); if ((((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) < 1) & ((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) > -1)) | (((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) < 1) & ((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) > -1))) { _root["BUL_" + _parent._name]._x = _parent._x; _root["BUL_" + _parent._name]._y = _parent._y; _root["BUL_" + _parent._name]._visible = false; _root["c" + target].health = _root["c" + target].health - (random(dmg * 0.3) + (dmg * 0.7)); _root["c" + target]._alpha = 100 * (_root["c" + target].health / _root.health); this.play(); pickTarget(); } if (((((_root["c" + i]._x - _parent._x) > 150) | ((_root["c" + i]._x - _parent._x) < -150)) | ((_root["c" + i]._y - _parent._y) > 150)) | ((_root["c" + i]._y - _parent._y) < -150)) { target = 0; pickTarget(); } } else { pickTarget(); _root["BUL_" + _parent._name]._x = _parent._x; _root["BUL_" + _parent._name]._y = _parent._y; _root["BUL_" + _parent._name]._visible = false; } } function pickTarget() { if ((((((target == 0) | (distancex > this.range)) | (distancex < (-this.range))) | (distancey > this.range)) | (distancey < (-this.range))) | (_root["c" + target].active == false)) { target++; } else if (target > 8) { target = 0; pickTarget(); } } pickTarget(); bulspawned = new Boolean(false); target = new Number(0); distancex = new Number(0); distancey = new Number(0); } onClipEvent (enterFrame) { if (target == 0) { this._rotation = this._rotation + 5; pickTarget(); } else { x = _root["c" + target]._x - _parent._x; y = (_root["c" + target]._y - _parent._y) * -1; angle = Math.atan(y / x) / 0.01745329; if (x < 0) { angle = angle + 180; } if ((x >= 0) && (y < 0)) { angle = angle + 360; } this._rotation = angle * -1; getDist(_parent._x, _parent._y, _root["c" + target]._x, _root["c" + target]._y); moveBullet(); } if (bulspawned == false) { _root.attachMovie("bullet", "BUL_" + _parent._name, 700 + _root.num); _root["BUL_" + _parent._name]._x = _parent._x; _root["BUL_" + _parent._name]._y = _parent._y; _root["BUL_" + _parent._name]._visible = false; _root["BUL_" + _parent._name].blendMode = "add"; _root["BUL_" + _parent._name].gotoAndStop(2); _root.num++; bulspawned = true; } }
Symbol 72 MovieClip [tower] Frame 14
turret.dmg = 15; turret.nxtdmg = 45; nxtprice = 40; turret._y = -12.5; stop(); upgradeable = true; nam = "Cold Water Tower"; turret.range = 150; nextrange = 150; stop();
Instance of Symbol 12 MovieClip [turret] "turret" in Symbol 72 MovieClip [tower] Frame 14
onClipEvent (load) { function getDist(x1, y1, x2, y2) { distancex = x2 - x1; distancey = y2 - y1; } function moveBullet() { if ((((((target == 0) | (distancex > this.range)) | (distancex < (-this.range))) | (distancey > this.range)) | (distancey < (-this.range))) | (_root["c" + target].active == false)) { pickTarget(); } else if ((target > 0) & (_root["c" + target].active == true)) { _root["BUL_" + _parent._name]._visible = true; _root["BUL_" + _parent._name]._x = _root["BUL_" + _parent._name]._x + ((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) / 2); _root["BUL_" + _parent._name]._y = _root["BUL_" + _parent._name]._y + ((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) / 2); if ((((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) < 1) & ((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) > -1)) | (((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) < 1) & ((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) > -1))) { _root["BUL_" + _parent._name]._x = _parent._x; _root["BUL_" + _parent._name]._y = _parent._y; _root["BUL_" + _parent._name]._visible = false; this.play(); _root["c" + target].health = _root["c" + target].health - (random(dmg * 0.3) + (dmg * 0.7)); _root["c" + target]._alpha = 100 * (_root["c" + target].health / _root.health); pickTarget(); } if (((((_root["c" + i]._x - _parent._x) > 150) | ((_root["c" + i]._x - _parent._x) < -150)) | ((_root["c" + i]._y - _parent._y) > 150)) | ((_root["c" + i]._y - _parent._y) < -150)) { target = 0; pickTarget(); } } else { pickTarget(); _root["BUL_" + _parent._name]._x = _parent._x; _root["BUL_" + _parent._name]._y = _parent._y; _root["BUL_" + _parent._name]._visible = false; } } function pickTarget() { if ((((((target == 0) | (distancex > this.range)) | (distancex < (-this.range))) | (distancey > this.range)) | (distancey < (-this.range))) | (_root["c" + target].active == false)) { target++; } else if (target > 8) { target = 0; pickTarget(); } } pickTarget(); bulspawned = new Boolean(false); target = new Number(0); distancex = new Number(0); distancey = new Number(0); } onClipEvent (enterFrame) { if (target == 0) { this._rotation = this._rotation + 5; pickTarget(); } else { x = _root["c" + target]._x - _parent._x; y = (_root["c" + target]._y - _parent._y) * -1; angle = Math.atan(y / x) / 0.01745329; if (x < 0) { angle = angle + 180; } if ((x >= 0) && (y < 0)) { angle = angle + 360; } this._rotation = angle * -1; getDist(_parent._x, _parent._y, _root["c" + target]._x, _root["c" + target]._y); moveBullet(); } }
Symbol 72 MovieClip [tower] Frame 15
turret.dmg = 45; turret.nxtdmg = 136; nxtprice = 80; turret._y = -12.5; stop(); upgradeable = true; nam = "Ice Tower"; turret.range = 150; nextrange = 180;
Instance of Symbol 12 MovieClip [turret] "turret" in Symbol 72 MovieClip [tower] Frame 15
onClipEvent (load) { function getDist(x1, y1, x2, y2) { distancex = x2 - x1; distancey = y2 - y1; } function moveBullet() { if ((((((target == 0) | (distancex > this.range)) | (distancex < (-this.range))) | (distancey > this.range)) | (distancey < (-this.range))) | (_root["c" + target].active == false)) { pickTarget(); _root["BUL_" + _parent._name]._xscale = 150; _root["BUL_" + _parent._name]._yscale = 150; } else if ((target > 0) & (_root["c" + target].active == true)) { _root["BUL_" + _parent._name]._visible = true; _root["BUL_" + _parent._name]._x = _root["BUL_" + _parent._name]._x + ((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) / 2); _root["BUL_" + _parent._name]._y = _root["BUL_" + _parent._name]._y + ((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) / 2); if ((((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) < 1) & ((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) > -1)) | (((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) < 1) & ((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) > -1))) { _root["BUL_" + _parent._name]._x = _parent._x; _root["BUL_" + _parent._name]._y = _parent._y; _root["BUL_" + _parent._name]._visible = false; this.play(); _root["c" + target].health = _root["c" + target].health - (random(dmg * 0.3) + (dmg * 0.7)); _root["c" + target]._alpha = 100 * (_root["c" + target].health / _root.health); pickTarget(); } if (((((_root["c" + i]._x - _parent._x) > 150) | ((_root["c" + i]._x - _parent._x) < -150)) | ((_root["c" + i]._y - _parent._y) > 150)) | ((_root["c" + i]._y - _parent._y) < -150)) { target = 0; pickTarget(); } } else { pickTarget(); _root["BUL_" + _parent._name]._x = _parent._x; _root["BUL_" + _parent._name]._y = _parent._y; _root["BUL_" + _parent._name]._visible = false; } } function pickTarget() { if ((((((target == 0) | (distancex > this.range)) | (distancex < (-this.range))) | (distancey > this.range)) | (distancey < (-this.range))) | (_root["c" + target].active == false)) { target++; } else if (target > 8) { target = 0; pickTarget(); } } mindist = new Number(0); bulspawned = new Boolean(false); target = new Number(0); distancex = new Number(0); distancey = new Number(0); } onClipEvent (enterFrame) { if (target == 0) { this._rotation = this._rotation + 5; pickTarget(); } else { x = _root["c" + target]._x - _parent._x; y = (_root["c" + target]._y - _parent._y) * -1; angle = Math.atan(y / x) / 0.01745329; if (x < 0) { angle = angle + 180; } if ((x >= 0) && (y < 0)) { angle = angle + 360; } this._rotation = angle * -1; getDist(_parent._x, _parent._y, _root["c" + target]._x, _root["c" + target]._y); moveBullet(); } }
Symbol 72 MovieClip [tower] Frame 16
turret.nxtdmg = 405; nxtprice = 160; turret._y = -12.5; stop(); upgradeable = true; nam = "Frost Tower"; turret.range = 180; nextrange = 200;
Instance of Symbol 12 MovieClip [turret] "turret" in Symbol 72 MovieClip [tower] Frame 16
onClipEvent (load) { function getDist(x1, y1, x2, y2) { distancex = x2 - x1; distancey = y2 - y1; } function moveBullet() { if ((((((target == 0) | (distancex > this.range)) | (distancex < (-this.range))) | (distancey > this.range)) | (distancey < (-this.range))) | (_root["c" + target].active == false)) { pickTarget(); } else if ((target > 0) & (_root["c" + target].active == true)) { _root["BUL_" + _parent._name]._visible = true; _root["BUL_" + _parent._name]._x = _root["BUL_" + _parent._name]._x + ((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) / 2); _root["BUL_" + _parent._name]._y = _root["BUL_" + _parent._name]._y + ((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) / 2); if ((((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) < 1) & ((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) > -1)) | (((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) < 1) & ((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) > -1))) { _root["BUL_" + _parent._name]._x = _parent._x; _root["BUL_" + _parent._name]._y = _parent._y; _root["BUL_" + _parent._name]._visible = false; this.play(); _root["c" + target].health = _root["c" + target].health - (random(dmg * 0.3) + (dmg * 0.7)); _root["c" + target]._alpha = 100 * (_root["c" + target].health / _root.health); pickTarget(); } if (((((_root["c" + i]._x - _parent._x) > 150) | ((_root["c" + i]._x - _parent._x) < -150)) | ((_root["c" + i]._y - _parent._y) > 150)) | ((_root["c" + i]._y - _parent._y) < -150)) { target = 0; pickTarget(); } } else { pickTarget(); _root["BUL_" + _parent._name]._x = _parent._x; _root["BUL_" + _parent._name]._y = _parent._y; _root["BUL_" + _parent._name]._visible = false; } } function pickTarget() { if ((((((target == 0) | (distancex > this.range)) | (distancex < (-this.range))) | (distancey > this.range)) | (distancey < (-this.range))) | (_root["c" + target].active == false)) { target++; } else if (target > 8) { target = 0; pickTarget(); } } pickTarget(); bulspawned = new Boolean(false); target = new Number(0); distancex = new Number(0); distancey = new Number(0); } onClipEvent (enterFrame) { if (target == 0) { this._rotation = this._rotation + 5; pickTarget(); } else { x = _root["c" + target]._x - _parent._x; y = (_root["c" + target]._y - _parent._y) * -1; angle = Math.atan(y / x) / 0.01745329; if (x < 0) { angle = angle + 180; } if ((x >= 0) && (y < 0)) { angle = angle + 360; } this._rotation = angle * -1; getDist(_parent._x, _parent._y, _root["c" + target]._x, _root["c" + target]._y); moveBullet(); } }
Symbol 72 MovieClip [tower] Frame 17
turret.dmg = 405; turret.nxtdmg = 1215; nxtprice = 320; turret._y = -12.5; stop(); upgradeable = true; nam = "Master Ice Tower"; turret.range = 200; nextrange = 200;
Instance of Symbol 12 MovieClip [turret] "turret" in Symbol 72 MovieClip [tower] Frame 17
onClipEvent (load) { function getDist(x1, y1, x2, y2) { distancex = x2 - x1; distancey = y2 - y1; } function moveBullet() { if ((((((target == 0) | (distancex > this.range)) | (distancex < (-this.range))) | (distancey > this.range)) | (distancey < (-this.range))) | (_root["c" + target].active == false)) { pickTarget(); _root["BUL_" + _parent._name]._xscale = 200; _root["BUL_" + _parent._name]._yscale = 200; } else if ((target > 0) & (_root["c" + target].active == true)) { _root["BUL_" + _parent._name]._visible = true; _root["BUL_" + _parent._name]._x = _root["BUL_" + _parent._name]._x + ((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) / 2); _root["BUL_" + _parent._name]._y = _root["BUL_" + _parent._name]._y + ((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) / 2); if ((((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) < 1) & ((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) > -1)) | (((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) < 1) & ((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) > -1))) { _root["BUL_" + _parent._name]._x = _parent._x; _root["BUL_" + _parent._name]._y = _parent._y; _root["BUL_" + _parent._name]._visible = false; this.play(); _root["c" + target].health = _root["c" + target].health - (random(dmg * 0.3) + (dmg * 0.7)); _root["c" + target]._alpha = 100 * (_root["c" + target].health / _root.health); pickTarget(); } if (((((_root["c" + i]._x - _parent._x) > 150) | ((_root["c" + i]._x - _parent._x) < -150)) | ((_root["c" + i]._y - _parent._y) > 150)) | ((_root["c" + i]._y - _parent._y) < -150)) { target = 0; pickTarget(); } } else { pickTarget(); _root["BUL_" + _parent._name]._x = _parent._x; _root["BUL_" + _parent._name]._y = _parent._y; _root["BUL_" + _parent._name]._visible = false; } } function pickTarget() { if ((((((target == 0) | (distancex > this.range)) | (distancex < (-this.range))) | (distancey > this.range)) | (distancey < (-this.range))) | (_root["c" + target].active == false)) { target++; } else if (target > 8) { target = 0; pickTarget(); } } pickTarget(); bulspawned = new Boolean(false); target = new Number(0); distancex = new Number(0); distancey = new Number(0); } onClipEvent (enterFrame) { if (target == 0) { this._rotation = this._rotation + 5; pickTarget(); } else { x = _root["c" + target]._x - _parent._x; y = (_root["c" + target]._y - _parent._y) * -1; angle = Math.atan(y / x) / 0.01745329; if (x < 0) { angle = angle + 180; } if ((x >= 0) && (y < 0)) { angle = angle + 360; } this._rotation = angle * -1; getDist(_parent._x, _parent._y, _root["c" + target]._x, _root["c" + target]._y); moveBullet(); } }
Symbol 72 MovieClip [tower] Frame 18
turret.dmg = 1215; turret.nxtdmg = 3342; nxtprice = 730; turret._y = -12.5; stop(); upgradeable = true; nam = "Termination Tower"; turret.range = 200; nextrange = 200;
Instance of Symbol 12 MovieClip [turret] "turret" in Symbol 72 MovieClip [tower] Frame 18
onClipEvent (load) { function getDist(x1, y1, x2, y2) { distancex = x2 - x1; distancey = y2 - y1; } function moveBullet() { if ((((((target == 0) | (distancex > this.range)) | (distancex < (-this.range))) | (distancey > this.range)) | (distancey < (-this.range))) | (_root["c" + target].active == false)) { pickTarget(); } else if ((target > 0) & (_root["c" + target].active == true)) { _root["BUL_" + _parent._name]._visible = true; _root["BUL_" + _parent._name]._x = _root["BUL_" + _parent._name]._x + ((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) / 2); _root["BUL_" + _parent._name]._y = _root["BUL_" + _parent._name]._y + ((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) / 2); if ((((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) < 1) & ((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) > -1)) | (((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) < 1) & ((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) > -1))) { _root["BUL_" + _parent._name]._x = _parent._x; _root["BUL_" + _parent._name]._y = _parent._y; _root["BUL_" + _parent._name]._visible = false; this.play(); _root["c" + target].health = _root["c" + target].health - (random(dmg * 0.3) + (dmg * 0.7)); _root["c" + target]._alpha = 100 * (_root["c" + target].health / _root.health); pickTarget(); } if (((((_root["c" + i]._x - _parent._x) > 150) | ((_root["c" + i]._x - _parent._x) < -150)) | ((_root["c" + i]._y - _parent._y) > 150)) | ((_root["c" + i]._y - _parent._y) < -150)) { target = 0; pickTarget(); } } else { pickTarget(); _root["BUL_" + _parent._name]._x = _parent._x; _root["BUL_" + _parent._name]._y = _parent._y; _root["BUL_" + _parent._name]._visible = false; } } function pickTarget() { if ((((((target == 0) | (distancex > this.range)) | (distancex < (-this.range))) | (distancey > this.range)) | (distancey < (-this.range))) | (_root["c" + target].active == false)) { target++; } else if (target > 8) { target = 0; pickTarget(); } } pickTarget(); bulspawned = new Boolean(false); target = new Number(0); distancex = new Number(0); distancey = new Number(0); } onClipEvent (enterFrame) { if (target == 0) { this._rotation = this._rotation + 5; pickTarget(); } else { x = _root["c" + target]._x - _parent._x; y = (_root["c" + target]._y - _parent._y) * -1; angle = Math.atan(y / x) / 0.01745329; if (x < 0) { angle = angle + 180; } if ((x >= 0) && (y < 0)) { angle = angle + 360; } this._rotation = angle * -1; getDist(_parent._x, _parent._y, _root["c" + target]._x, _root["c" + target]._y); moveBullet(); } }
Symbol 72 MovieClip [tower] Frame 19
turret.dmg = 3342; turret.nxtdmg = 6684; nxtprice = 1000; turret._y = -12.5; stop(); upgradeable = true; nam = "Ultimate Ice Tower"; turret.range = 200; nextrange = 215;
Symbol 72 MovieClip [tower] Frame 20
turret.dmg = 6684; turret.nxtdmg = 7335; nxtprice = 1000; turret._y = -12.5; stop(); upgradeable = true; nam = "Ultimate Ice Tower"; turret.range = 215; nextrange = 300;
Symbol 72 MovieClip [tower] Frame 21
turret.dmg = 7335; turret.nxtdmg = "n/a"; nxtprice = "n/a"; turret._y = -32.5; stop(); upgradeable = false; nam = "Ultimate Ice Tower"; turret.range = 300; nextrange = "n/a";
Symbol 72 MovieClip [tower] Frame 22
gotoAndStop (13);
Symbol 72 MovieClip [tower] Frame 23
turret.dmg = 5; turret.nxtdmg = 15; nxtprice = 20; turret._y = -7.5; stop(); upgradeable = true; nam = "Small Nature Tower"; turret.range = 100; nextrange = 100; stop();
Instance of Symbol 12 MovieClip [turret] "turret" in Symbol 72 MovieClip [tower] Frame 23
onClipEvent (load) { function getDist(x1, y1, x2, y2) { distancex = x2 - x1; distancey = y2 - y1; } function moveBullet() { if ((((((target == 0) | (distancex > this.range)) | (distancex < (-this.range))) | (distancey > this.range)) | (distancey < (-this.range))) | (_root["c" + target].active == false)) { pickTarget(); } else if ((target > 0) & (_root["c" + target].active == true)) { _root["BUL_" + _parent._name]._visible = true; _root["BUL_" + _parent._name]._x = _root["BUL_" + _parent._name]._x + ((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) / 2); _root["BUL_" + _parent._name]._y = _root["BUL_" + _parent._name]._y + ((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) / 2); if ((((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) < 1) & ((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) > -1)) | (((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) < 1) & ((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) > -1))) { _root["BUL_" + _parent._name]._x = _parent._x; _root["BUL_" + _parent._name]._y = _parent._y; _root["BUL_" + _parent._name]._visible = false; this.play(); _root["c" + target].health = _root["c" + target].health - (random(dmg * 0.3) + (dmg * 0.7)); _root["c" + target]._alpha = 100 * (_root["c" + target].health / _root.health); pickTarget(); } if (((((_root["c" + i]._x - _parent._x) > 150) | ((_root["c" + i]._x - _parent._x) < -150)) | ((_root["c" + i]._y - _parent._y) > 150)) | ((_root["c" + i]._y - _parent._y) < -150)) { target = 0; pickTarget(); } } else { pickTarget(); _root["BUL_" + _parent._name]._x = _parent._x; _root["BUL_" + _parent._name]._y = _parent._y; _root["BUL_" + _parent._name]._visible = false; } } function pickTarget() { if ((((((target == 0) | (distancex > this.range)) | (distancex < (-this.range))) | (distancey > this.range)) | (distancey < (-this.range))) | (_root["c" + target].active == false)) { target++; } else if (target > 8) { target = 0; pickTarget(); } } pickTarget(); bulspawned = new Boolean(false); target = new Number(0); distancex = new Number(0); distancey = new Number(0); } onClipEvent (enterFrame) { if (target == 0) { this._rotation = this._rotation + 5; pickTarget(); } else { x = _root["c" + target]._x - _parent._x; y = (_root["c" + target]._y - _parent._y) * -1; angle = Math.atan(y / x) / 0.01745329; if (x < 0) { angle = angle + 180; } if ((x >= 0) && (y < 0)) { angle = angle + 360; } this._rotation = angle * -1; getDist(_parent._x, _parent._y, _root["c" + target]._x, _root["c" + target]._y); moveBullet(); } if (bulspawned == false) { _root.attachMovie("bullet", "BUL_" + _parent._name, 700 + _root.num); _root["BUL_" + _parent._name]._x = _parent._x; _root["BUL_" + _parent._name]._y = _parent._y; _root["BUL_" + _parent._name]._visible = false; _root["BUL_" + _parent._name].blendMode = "normal"; _root["BUL_" + _parent._name].gotoAndStop(3); _root.num++; bulspawned = true; } }
Symbol 72 MovieClip [tower] Frame 24
turret.dmg = 10; turret.nxtdmg = 45; nxtprice = 40; turret._y = -12.5; stop(); upgradeable = true; nam = "Large Nature Tower"; turret.range = 100; nextrange = 110;
Instance of Symbol 12 MovieClip [turret] "turret" in Symbol 72 MovieClip [tower] Frame 24
onClipEvent (load) { function getDist(x1, y1, x2, y2) { distancex = x2 - x1; distancey = y2 - y1; } function moveBullet() { if ((((((target == 0) | (distancex > this.range)) | (distancex < (-this.range))) | (distancey > this.range)) | (distancey < (-this.range))) | (_root["c" + target].active == false)) { pickTarget(); _root["BUL_" + _parent._name]._xscale = 150; _root["BUL_" + _parent._name]._yscale = 150; } else if ((target > 0) & (_root["c" + target].active == true)) { _root["BUL_" + _parent._name]._visible = true; _root["BUL_" + _parent._name]._x = _root["BUL_" + _parent._name]._x + ((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) / 2); _root["BUL_" + _parent._name]._y = _root["BUL_" + _parent._name]._y + ((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) / 2); if ((((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) < 1) & ((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) > -1)) | (((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) < 1) & ((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) > -1))) { _root["BUL_" + _parent._name]._x = _parent._x; _root["BUL_" + _parent._name]._y = _parent._y; _root["BUL_" + _parent._name]._visible = false; this.play(); _root["c" + target].health = _root["c" + target].health - (random(dmg * 0.3) + (dmg * 0.7)); _root["c" + target]._alpha = 100 * (_root["c" + target].health / _root.health); pickTarget(); } if (((((_root["c" + i]._x - _parent._x) > 150) | ((_root["c" + i]._x - _parent._x) < -150)) | ((_root["c" + i]._y - _parent._y) > 150)) | ((_root["c" + i]._y - _parent._y) < -150)) { target = 0; pickTarget(); } } else { pickTarget(); _root["BUL_" + _parent._name]._x = _parent._x; _root["BUL_" + _parent._name]._y = _parent._y; _root["BUL_" + _parent._name]._visible = false; } } function pickTarget() { if ((((((target == 0) | (distancex > this.range)) | (distancex < (-this.range))) | (distancey > this.range)) | (distancey < (-this.range))) | (_root["c" + target].active == false)) { target++; } else if (target > 8) { target = 0; pickTarget(); } } pickTarget(); bulspawned = new Boolean(false); target = new Number(0); distancex = new Number(0); distancey = new Number(0); } onClipEvent (enterFrame) { if (target == 0) { this._rotation = this._rotation + 5; pickTarget(); } else { x = _root["c" + target]._x - _parent._x; y = (_root["c" + target]._y - _parent._y) * -1; angle = Math.atan(y / x) / 0.01745329; if (x < 0) { angle = angle + 180; } if ((x >= 0) && (y < 0)) { angle = angle + 360; } this._rotation = angle * -1; getDist(_parent._x, _parent._y, _root["c" + target]._x, _root["c" + target]._y); moveBullet(); } }
Symbol 72 MovieClip [tower] Frame 25
turret.dmg = 20; turret.nxtdmg = 136; nxtprice = 80; turret._y = -12.5; stop(); upgradeable = true; nam = "Great Nature Tower"; turret.range = 110; nextrange = 150;
Instance of Symbol 12 MovieClip [turret] "turret" in Symbol 72 MovieClip [tower] Frame 25
onClipEvent (load) { function getDist(x1, y1, x2, y2) { distancex = x2 - x1; distancey = y2 - y1; } function moveBullet() { if ((((((target == 0) | (distancex > this.range)) | (distancex < (-this.range))) | (distancey > this.range)) | (distancey < (-this.range))) | (_root["c" + target].active == false)) { pickTarget(); } else if ((target > 0) & (_root["c" + target].active == true)) { _root["BUL_" + _parent._name]._visible = true; _root["BUL_" + _parent._name]._x = _root["BUL_" + _parent._name]._x + ((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) / 2); _root["BUL_" + _parent._name]._y = _root["BUL_" + _parent._name]._y + ((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) / 2); if ((((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) < 1) & ((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) > -1)) | (((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) < 1) & ((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) > -1))) { _root["BUL_" + _parent._name]._x = _parent._x; _root["BUL_" + _parent._name]._y = _parent._y; _root["BUL_" + _parent._name]._visible = false; this.play(); _root["c" + target].health = _root["c" + target].health - (random(dmg * 0.3) + (dmg * 0.7)); _root["c" + target]._alpha = 100 * (_root["c" + target].health / _root.health); pickTarget(); } if (((((_root["c" + i]._x - _parent._x) > 150) | ((_root["c" + i]._x - _parent._x) < -150)) | ((_root["c" + i]._y - _parent._y) > 150)) | ((_root["c" + i]._y - _parent._y) < -150)) { target = 0; pickTarget(); } } else { pickTarget(); _root["BUL_" + _parent._name]._x = _parent._x; _root["BUL_" + _parent._name]._y = _parent._y; _root["BUL_" + _parent._name]._visible = false; } } function pickTarget() { if ((((((target == 0) | (distancex > this.range)) | (distancex < (-this.range))) | (distancey > this.range)) | (distancey < (-this.range))) | (_root["c" + target].active == false)) { target++; } else if (target > 8) { target = 0; pickTarget(); } } pickTarget(); bulspawned = new Boolean(false); target = new Number(0); distancex = new Number(0); distancey = new Number(0); } onClipEvent (enterFrame) { if (target == 0) { this._rotation = this._rotation + 5; pickTarget(); } else { x = _root["c" + target]._x - _parent._x; y = (_root["c" + target]._y - _parent._y) * -1; angle = Math.atan(y / x) / 0.01745329; if (x < 0) { angle = angle + 180; } if ((x >= 0) && (y < 0)) { angle = angle + 360; } this._rotation = angle * -1; getDist(_parent._x, _parent._y, _root["c" + target]._x, _root["c" + target]._y); moveBullet(); } }
Symbol 72 MovieClip [tower] Frame 26
turret.dmg = 90; turret.nxtdmg = 405; nxtprice = 160; turret._y = -12.5; stop(); upgradeable = true; nam = "Master Nature Tower"; turret.range = 150; nextrange = 170;
Instance of Symbol 12 MovieClip [turret] "turret" in Symbol 72 MovieClip [tower] Frame 26
onClipEvent (load) { function getDist(x1, y1, x2, y2) { distancex = x2 - x1; distancey = y2 - y1; } function moveBullet() { if ((((((target == 0) | (distancex > this.range)) | (distancex < (-this.range))) | (distancey > this.range)) | (distancey < (-this.range))) | (_root["c" + target].active == false)) { pickTarget(); _root["BUL_" + _parent._name]._xscale = 200; _root["BUL_" + _parent._name]._yscale = 200; } else if ((target > 0) & (_root["c" + target].active == true)) { _root["BUL_" + _parent._name]._visible = true; _root["BUL_" + _parent._name]._x = _root["BUL_" + _parent._name]._x + ((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) / 2); _root["BUL_" + _parent._name]._y = _root["BUL_" + _parent._name]._y + ((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) / 2); if ((((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) < 1) & ((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) > -1)) | (((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) < 1) & ((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) > -1))) { _root["BUL_" + _parent._name]._x = _parent._x; _root["BUL_" + _parent._name]._y = _parent._y; _root["BUL_" + _parent._name]._visible = false; this.play(); _root["c" + target].health = _root["c" + target].health - (random(dmg * 0.3) + (dmg * 0.7)); _root["c" + target]._alpha = 100 * (_root["c" + target].health / _root.health); pickTarget(); } if (((((_root["c" + i]._x - _parent._x) > 150) | ((_root["c" + i]._x - _parent._x) < -150)) | ((_root["c" + i]._y - _parent._y) > 150)) | ((_root["c" + i]._y - _parent._y) < -150)) { target = 0; pickTarget(); } } else { pickTarget(); _root["BUL_" + _parent._name]._x = _parent._x; _root["BUL_" + _parent._name]._y = _parent._y; _root["BUL_" + _parent._name]._visible = false; } } function pickTarget() { if ((((((target == 0) | (distancex > this.range)) | (distancex < (-this.range))) | (distancey > this.range)) | (distancey < (-this.range))) | (_root["c" + target].active == false)) { target++; } else if (target > 8) { target = 0; pickTarget(); } } pickTarget(); bulspawned = new Boolean(false); target = new Number(0); distancex = new Number(0); distancey = new Number(0); } onClipEvent (enterFrame) { if (target == 0) { this._rotation = this._rotation + 5; pickTarget(); } else { x = _root["c" + target]._x - _parent._x; y = (_root["c" + target]._y - _parent._y) * -1; angle = Math.atan(y / x) / 0.01745329; if (x < 0) { angle = angle + 180; } if ((x >= 0) && (y < 0)) { angle = angle + 360; } this._rotation = angle * -1; getDist(_parent._x, _parent._y, _root["c" + target]._x, _root["c" + target]._y); moveBullet(); } }
Symbol 72 MovieClip [tower] Frame 27
turret.dmg = 300; turret.nxtdmg = 1215; nxtprice = 320; turret._y = -12.5; stop(); upgradeable = true; nam = "Master Nature Tower"; turret.range = 170; nextrange = 190;
Instance of Symbol 12 MovieClip [turret] "turret" in Symbol 72 MovieClip [tower] Frame 27
onClipEvent (load) { function getDist(x1, y1, x2, y2) { distancex = x2 - x1; distancey = y2 - y1; } function moveBullet() { if ((((((target == 0) | (distancex > this.range)) | (distancex < (-this.range))) | (distancey > this.range)) | (distancey < (-this.range))) | (_root["c" + target].active == false)) { pickTarget(); } else if ((target > 0) & (_root["c" + target].active == true)) { _root["BUL_" + _parent._name]._visible = true; _root["BUL_" + _parent._name]._x = _root["BUL_" + _parent._name]._x + ((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) / 2); _root["BUL_" + _parent._name]._y = _root["BUL_" + _parent._name]._y + ((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) / 2); if ((((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) < 1) & ((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) > -1)) | (((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) < 1) & ((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) > -1))) { _root["BUL_" + _parent._name]._x = _parent._x; _root["BUL_" + _parent._name]._y = _parent._y; _root["BUL_" + _parent._name]._visible = false; this.play(); _root["c" + target].health = _root["c" + target].health - (random(dmg * 0.3) + (dmg * 0.7)); _root["c" + target]._alpha = 100 * (_root["c" + target].health / _root.health); pickTarget(); } if (((((_root["c" + i]._x - _parent._x) > 150) | ((_root["c" + i]._x - _parent._x) < -150)) | ((_root["c" + i]._y - _parent._y) > 150)) | ((_root["c" + i]._y - _parent._y) < -150)) { target = 0; pickTarget(); } } else { pickTarget(); _root["BUL_" + _parent._name]._x = _parent._x; _root["BUL_" + _parent._name]._y = _parent._y; _root["BUL_" + _parent._name]._visible = false; } } function pickTarget() { if ((((((target == 0) | (distancex > this.range)) | (distancex < (-this.range))) | (distancey > this.range)) | (distancey < (-this.range))) | (_root["c" + target].active == false)) { target++; } else if (target > 8) { target = 0; pickTarget(); } } pickTarget(); bulspawned = new Boolean(false); target = new Number(0); distancex = new Number(0); distancey = new Number(0); } onClipEvent (enterFrame) { if (target == 0) { this._rotation = this._rotation + 5; pickTarget(); } else { x = _root["c" + target]._x - _parent._x; y = (_root["c" + target]._y - _parent._y) * -1; angle = Math.atan(y / x) / 0.01745329; if (x < 0) { angle = angle + 180; } if ((x >= 0) && (y < 0)) { angle = angle + 360; } this._rotation = angle * -1; getDist(_parent._x, _parent._y, _root["c" + target]._x, _root["c" + target]._y); moveBullet(); } }
Symbol 72 MovieClip [tower] Frame 28
turret.dmg = 1013; turret.nxtdmg = 3645; nxtprice = 640; turret._y = -12.5; stop(); upgradeable = true; nam = "Enchanted Nature Tower"; turret.range = 190; nextrange = 200;
Instance of Symbol 12 MovieClip [turret] "turret" in Symbol 72 MovieClip [tower] Frame 28
onClipEvent (load) { function getDist(x1, y1, x2, y2) { distancex = x2 - x1; distancey = y2 - y1; } function moveBullet() { if ((((((target == 0) | (distancex > this.range)) | (distancex < (-this.range))) | (distancey > this.range)) | (distancey < (-this.range))) | (_root["c" + target].active == false)) { pickTarget(); _root["BUL_" + _parent._name]._xscale = 250; _root["BUL_" + _parent._name]._yscale = 250; } else if ((target > 0) & (_root["c" + target].active == true)) { _root["BUL_" + _parent._name]._visible = true; _root["BUL_" + _parent._name]._x = _root["BUL_" + _parent._name]._x + ((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) / 2); _root["BUL_" + _parent._name]._y = _root["BUL_" + _parent._name]._y + ((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) / 2); if ((((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) < 1) & ((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) > -1)) | (((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) < 1) & ((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) > -1))) { _root["BUL_" + _parent._name]._x = _parent._x; _root["BUL_" + _parent._name]._y = _parent._y; _root["BUL_" + _parent._name]._visible = false; this.play(); _root["c" + target].health = _root["c" + target].health - (random(dmg * 0.3) + (dmg * 0.7)); _root["c" + target]._alpha = 100 * (_root["c" + target].health / _root.health); pickTarget(); } if (((((_root["c" + i]._x - _parent._x) > 150) | ((_root["c" + i]._x - _parent._x) < -150)) | ((_root["c" + i]._y - _parent._y) > 150)) | ((_root["c" + i]._y - _parent._y) < -150)) { target = 0; pickTarget(); } } else { pickTarget(); _root["BUL_" + _parent._name]._x = _parent._x; _root["BUL_" + _parent._name]._y = _parent._y; _root["BUL_" + _parent._name]._visible = false; } } function pickTarget() { if ((((((target == 0) | (distancex > this.range)) | (distancex < (-this.range))) | (distancey > this.range)) | (distancey < (-this.range))) | (_root["c" + target].active == false)) { target++; } else if (target > 8) { target = 0; pickTarget(); } } pickTarget(); bulspawned = new Boolean(false); target = new Number(0); distancex = new Number(0); distancey = new Number(0); } onClipEvent (enterFrame) { if (target == 0) { this._rotation = this._rotation + 5; pickTarget(); } else { x = _root["c" + target]._x - _parent._x; y = (_root["c" + target]._y - _parent._y) * -1; angle = Math.atan(y / x) / 0.01745329; if (x < 0) { angle = angle + 180; } if ((x >= 0) && (y < 0)) { angle = angle + 360; } this._rotation = angle * -1; getDist(_parent._x, _parent._y, _root["c" + target]._x, _root["c" + target]._y); moveBullet(); } }
Symbol 72 MovieClip [tower] Frame 29
turret.dmg = 1458; turret.nxtdmg = 9000; nxtprice = 1100; turret._y = -12.5; stop(); upgradeable = true; nam = "Supernatural Tower"; turret.range = 200; nextrange = 215;
Instance of Symbol 12 MovieClip [turret] "turret" in Symbol 72 MovieClip [tower] Frame 29
onClipEvent (load) { function getDist(x1, y1, x2, y2) { distancex = x2 - x1; distancey = y2 - y1; } function moveBullet() { if ((((((target == 0) | (distancex > this.range)) | (distancex < (-this.range))) | (distancey > this.range)) | (distancey < (-this.range))) | (_root["c" + target].active == false)) { pickTarget(); } else if ((target > 0) & (_root["c" + target].active == true)) { _root["BUL_" + _parent._name]._visible = true; _root["BUL_" + _parent._name]._x = _root["BUL_" + _parent._name]._x + ((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) / 2); _root["BUL_" + _parent._name]._y = _root["BUL_" + _parent._name]._y + ((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) / 2); if ((((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) < 1) & ((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) > -1)) | (((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) < 1) & ((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) > -1))) { _root["BUL_" + _parent._name]._x = _parent._x; _root["BUL_" + _parent._name]._y = _parent._y; _root["BUL_" + _parent._name]._visible = false; this.play(); _root["c" + target].health = _root["c" + target].health - (random(dmg * 0.3) + (dmg * 0.7)); _root["c" + target]._alpha = 100 * (_root["c" + target].health / _root.health); pickTarget(); } if (((((_root["c" + i]._x - _parent._x) > 150) | ((_root["c" + i]._x - _parent._x) < -150)) | ((_root["c" + i]._y - _parent._y) > 150)) | ((_root["c" + i]._y - _parent._y) < -150)) { target = 0; pickTarget(); } } else { pickTarget(); _root["BUL_" + _parent._name]._x = _parent._x; _root["BUL_" + _parent._name]._y = _parent._y; _root["BUL_" + _parent._name]._visible = false; } } function pickTarget() { if ((((((target == 0) | (distancex > this.range)) | (distancex < (-this.range))) | (distancey > this.range)) | (distancey < (-this.range))) | (_root["c" + target].active == false)) { target++; } else if (target > 8) { target = 0; pickTarget(); } } pickTarget(); bulspawned = new Boolean(false); target = new Number(0); distancex = new Number(0); distancey = new Number(0); } onClipEvent (enterFrame) { if (target == 0) { this._rotation = this._rotation + 5; pickTarget(); } else { x = _root["c" + target]._x - _parent._x; y = (_root["c" + target]._y - _parent._y) * -1; angle = Math.atan(y / x) / 0.01745329; if (x < 0) { angle = angle + 180; } if ((x >= 0) && (y < 0)) { angle = angle + 360; } this._rotation = angle * -1; getDist(_parent._x, _parent._y, _root["c" + target]._x, _root["c" + target]._y); moveBullet(); } }
Symbol 72 MovieClip [tower] Frame 30
turret.dmg = 9000; turret.nxtdmg = "n/a"; nxtprice = "n/a"; turret._y = -12.5; stop(); upgradeable = false; nam = "Living Tower"; turret.range = 215; nextrange = "n/a";
Symbol 72 MovieClip [tower] Frame 31
gotoAndStop (18);
Symbol 72 MovieClip [tower] Frame 32
turret.dmg = 9090; turret.range = 150; nextrange = 100; turret.nxtdmg = 15050; nxtprice = 5000; turret._y = -7.5; stop(); upgradeable = true; nam = "Ultimate Armed Tower"; stop();
Instance of Symbol 12 MovieClip [turret] "turret" in Symbol 72 MovieClip [tower] Frame 32
onClipEvent (load) { function getDist(x1, y1, x2, y2) { distancex = x2 - x1; distancey = y2 - y1; } function moveBullet() { if ((((((target == 0) | (distancex > this.range)) | (distancex < (-this.range))) | (distancey > this.range)) | (distancey < (-this.range))) | (_root["c" + target].active == false)) { pickTarget(); } else if ((target > 0) & (_root["c" + target].active == true)) { _root["BUL_" + _parent._name]._visible = true; _root["BUL_" + _parent._name]._x = _root["BUL_" + _parent._name]._x + ((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) / 4); _root["BUL_" + _parent._name]._y = _root["BUL_" + _parent._name]._y + ((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) / 4); if ((((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) < 1) & ((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) > -1)) | (((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) < 1) & ((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) > -1))) { _root["BUL_" + _parent._name]._x = _parent._x; _root["BUL_" + _parent._name]._y = _parent._y; _root["BUL_" + _parent._name]._visible = false; this.play(); _root["c" + target].health = _root["c" + target].health - (random(dmg * 0.3) + (dmg * 0.7)); _root["c" + target]._alpha = 100 * (_root["c" + target].health / _root.health); pickTarget(); } if (((((_root["c" + i]._x - _parent._x) > 150) | ((_root["c" + i]._x - _parent._x) < -150)) | ((_root["c" + i]._y - _parent._y) > 150)) | ((_root["c" + i]._y - _parent._y) < -150)) { target = 0; pickTarget(); } } else { pickTarget(); _root["BUL_" + _parent._name]._x = _parent._x; _root["BUL_" + _parent._name]._y = _parent._y; _root["BUL_" + _parent._name]._visible = false; } } function pickTarget() { if ((((((target == 0) | (distancex > this.range)) | (distancex < (-this.range))) | (distancey > this.range)) | (distancey < (-this.range))) | (_root["c" + target].active == false)) { target++; } else if (target > 8) { target = 0; pickTarget(); } } pickTarget(); bulspawned = new Boolean(false); target = new Number(0); distancex = new Number(0); distancey = new Number(0); } onClipEvent (enterFrame) { if (target == 0) { this._rotation = this._rotation + 5; pickTarget(); } else { x = _root["c" + target]._x - _parent._x; y = (_root["c" + target]._y - _parent._y) * -1; angle = Math.atan(y / x) / 0.01745329; if (x < 0) { angle = angle + 180; } if ((x >= 0) && (y < 0)) { angle = angle + 360; } this._rotation = angle * -1; getDist(_parent._x, _parent._y, _root["c" + target]._x, _root["c" + target]._y); moveBullet(); } if (bulspawned == false) { _root.attachMovie("bullet", "BUL_" + _parent._name, 700 + _root.num); _root["BUL_" + _parent._name]._x = _parent._x; _root["BUL_" + _parent._name]._y = _parent._y; _root["BUL_" + _parent._name]._visible = false; _root["BUL_" + _parent._name].blendMode = "invert"; _root["BUL_" + _parent._name].gotoAndStop(4); _root.num++; bulspawned = true; } }
Symbol 72 MovieClip [tower] Frame 33
turret.dmg = 15050; turret.nxtdmg = 909090 /* 0x0DDF22 */; nxtprice = 15000; turret._y = -7.5; stop(); upgradeable = true; nam = "Flower Power Tower"; turret.range = 100; nextrange = 90;
Instance of Symbol 12 MovieClip [turret] "turret" in Symbol 72 MovieClip [tower] Frame 33
onClipEvent (load) { function getDist(x1, y1, x2, y2) { distancex = x2 - x1; distancey = y2 - y1; } function moveBullet() { if ((((((target == 0) | (distancex > this.range)) | (distancex < (-this.range))) | (distancey > this.range)) | (distancey < (-this.range))) | (_root["c" + target].active == false)) { pickTarget(); } else if ((target > 0) & (_root["c" + target].active == true)) { _root["BUL_" + _parent._name]._visible = true; _root["BUL_" + _parent._name]._x = _root["BUL_" + _parent._name]._x + ((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) / 4); _root["BUL_" + _parent._name]._y = _root["BUL_" + _parent._name]._y + ((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) / 4); if ((((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) < 1) & ((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) > -1)) | (((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) < 1) & ((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) > -1))) { _root["BUL_" + _parent._name]._x = _parent._x; _root["BUL_" + _parent._name]._y = _parent._y; _root["BUL_" + _parent._name]._visible = false; _root["c" + target].health = _root["c" + target].health - (random(dmg * 0.3) + (dmg * 0.7)); _root["c" + target]._alpha = 100 * (_root["c" + target].health / _root.health); pickTarget(); } if (((((_root["c" + i]._x - _parent._x) > 150) | ((_root["c" + i]._x - _parent._x) < -150)) | ((_root["c" + i]._y - _parent._y) > 150)) | ((_root["c" + i]._y - _parent._y) < -150)) { target = 0; pickTarget(); } } else { pickTarget(); _root["BUL_" + _parent._name]._x = _parent._x; _root["BUL_" + _parent._name]._y = _parent._y; _root["BUL_" + _parent._name]._visible = false; } } function pickTarget() { if ((((((target == 0) | (distancex > this.range)) | (distancex < (-this.range))) | (distancey > this.range)) | (distancey < (-this.range))) | (_root["c" + target].active == false)) { target++; } else if (target > 8) { target = 0; pickTarget(); } } pickTarget(); bulspawned = new Boolean(false); target = new Number(0); distancex = new Number(0); distancey = new Number(0); } onClipEvent (enterFrame) { if (target == 0) { this._rotation = this._rotation + 5; pickTarget(); } else { x = _root["c" + target]._x - _parent._x; y = (_root["c" + target]._y - _parent._y) * -1; angle = Math.atan(y / x) / 0.01745329; if (x < 0) { angle = angle + 180; } if ((x >= 0) && (y < 0)) { angle = angle + 360; } this._rotation = angle * -1; getDist(_parent._x, _parent._y, _root["c" + target]._x, _root["c" + target]._y); moveBullet(); } }
Symbol 72 MovieClip [tower] Frame 34
turret.dmg = 909090 /* 0x0DDF22 */; turret.nxtdmg = "n/a"; nxtprice = "n/a"; turret._y = -12.5; stop(); upgradeable = false; nam = "TTHHE ULLTTIMMATTE TTOWWERR"; turret.range = 90; nextrange = "n/a";
Instance of Symbol 12 MovieClip [turret] "turret" in Symbol 72 MovieClip [tower] Frame 34
onClipEvent (load) { function getDist(x1, y1, x2, y2) { distancex = x2 - x1; distancey = y2 - y1; } function moveBullet() { if ((((((target == 0) | (distancex > this.range)) | (distancex < (-this.range))) | (distancey > this.range)) | (distancey < (-this.range))) | (_root["c" + target].active == false)) { pickTarget(); _root["BUL_" + _parent._name]._xscale = 150; _root["BUL_" + _parent._name]._yscale = 150; } else if ((target > 0) & (_root["c" + target].active == true)) { _root["BUL_" + _parent._name]._visible = true; _root["BUL_" + _parent._name]._x = _root["BUL_" + _parent._name]._x + ((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) / 5); _root["BUL_" + _parent._name]._y = _root["BUL_" + _parent._name]._y + ((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) / 5); if ((((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) < 1) & ((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) > -1)) | (((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) < 1) & ((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) > -1))) { _root["BUL_" + _parent._name]._x = _parent._x; _root["BUL_" + _parent._name]._y = _parent._y; _root["BUL_" + _parent._name]._visible = false; _root["c" + target].health = _root["c" + target].health - (random(dmg * 0.3) + (dmg * 0.7)); _root["c" + target]._alpha = 100 * (_root["c" + target].health / _root.health); pickTarget(); } if (((((_root["c" + i]._x - _parent._x) > 150) | ((_root["c" + i]._x - _parent._x) < -150)) | ((_root["c" + i]._y - _parent._y) > 150)) | ((_root["c" + i]._y - _parent._y) < -150)) { target = 0; pickTarget(); } } else { pickTarget(); _root["BUL_" + _parent._name]._x = _parent._x; _root["BUL_" + _parent._name]._y = _parent._y; _root["BUL_" + _parent._name]._visible = false; } } function pickTarget() { if ((((((target == 0) | (distancex > this.range)) | (distancex < (-this.range))) | (distancey > this.range)) | (distancey < (-this.range))) | (_root["c" + target].active == false)) { target++; } else if (target > 8) { target = 0; pickTarget(); } } pickTarget(); bulspawned = new Boolean(false); target = new Number(0); distancex = new Number(0); distancey = new Number(0); } onClipEvent (enterFrame) { if (target == 0) { this._rotation = this._rotation + 5; pickTarget(); } else { x = _root["c" + target]._x - _parent._x; y = (_root["c" + target]._y - _parent._y) * -1; angle = Math.atan(y / x) / 0.01745329; if (x < 0) { angle = angle + 180; } if ((x >= 0) && (y < 0)) { angle = angle + 360; } this._rotation = angle * -1; getDist(_parent._x, _parent._y, _root["c" + target]._x, _root["c" + target]._y); moveBullet(); } }
Symbol 72 MovieClip [tower] Frame 36
turret.dmg = 40; turret.nxtdmg = "n/a"; nxtprice = "n/a"; turret._y = -12.5; stop(); upgradeable = false; nam = "Storm Tower"; turret.range = 100; nextrange = "n/a"; stop();
Instance of Symbol 71 MovieClip "turret" in Symbol 72 MovieClip [tower] Frame 36
onClipEvent (load) { function getDist(x1, y1, x2, y2) { distancex = x2 - x1; distancey = y2 - y1; } function moveBullet() { if ((((((target == 0) | (distancex > this.range)) | (distancex < (-this.range))) | (distancey > this.range)) | (distancey < (-this.range))) | (_root["c" + target].active == false)) { pickTarget(); } else if ((target > 0) & (_root["c" + target].active == true)) { _root["BUL_" + _parent._name]._visible = true; _root["BUL_" + _parent._name]._x = _root["BUL_" + _parent._name]._x + ((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) / 4); _root["BUL_" + _parent._name]._y = _root["BUL_" + _parent._name]._y + ((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) / 4); if ((((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) < 1) & ((_root["c" + target]._x - _root["BUL_" + _parent._name]._x) > -1)) | (((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) < 1) & ((_root["c" + target]._y - _root["BUL_" + _parent._name]._y) > -1))) { _root["BUL_" + _parent._name]._x = _parent._x; _root["BUL_" + _parent._name]._y = _parent._y; _root["BUL_" + _parent._name]._visible = false; _root["c" + target].health = _root["c" + target].health - (random(dmg * 0.3) + (dmg * 0.7)); _root["c" + target]._alpha = 100 * (_root["c" + target].health / _root.health); pickTarget(); } if (((((_root["c" + i]._x - _parent._x) > 150) | ((_root["c" + i]._x - _parent._x) < -150)) | ((_root["c" + i]._y - _parent._y) > 150)) | ((_root["c" + i]._y - _parent._y) < -150)) { target = 0; pickTarget(); } } else { pickTarget(); _root["BUL_" + _parent._name]._x = _parent._x; _root["BUL_" + _parent._name]._y = _parent._y; _root["BUL_" + _parent._name]._visible = false; } } function pickTarget() { if ((((((target == 0) | (distancex > this.range)) | (distancex < (-this.range))) | (distancey > this.range)) | (distancey < (-this.range))) | (_root["c" + target].active == false)) { target++; } else if (target > 8) { target = 0; pickTarget(); } } pickTarget(); bulspawned = new Boolean(false); target = new Number(0); distancex = new Number(0); distancey = new Number(0); } onClipEvent (enterFrame) { if (target == 0) { this._rotation = this._rotation + 5; pickTarget(); } else { getDist(_parent._x, _parent._y, _root["c" + target]._x, _root["c" + target]._y); moveBullet(); } if (bulspawned == false) { _root.attachMovie("bullet", "BUL_" + _parent._name, 700 + _root.num); _root["BUL_" + _parent._name]._x = _parent._x; _root["BUL_" + _parent._name]._y = _parent._y; _root["BUL_" + _parent._name]._visible = false; _root["BUL_" + _parent._name].blendMode = normal; _root["BUL_" + _parent._name].gotoAndStop(5); _root.num++; bulspawned = true; } }
Symbol 78 MovieClip [guide] Frame 1
this._visible = false;
Symbol 84 Button
on (release) { play(); }
Symbol 93 MovieClip Frame 1
_root.stop(); _root.start._visible = false; PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { bar._xscale = PercentLoaded; } else { _root.start._visible = true; this._visible = false; }
Symbol 93 MovieClip Frame 2
gotoAndPlay (1);
Symbol 125 MovieClip Frame 1
stop();
Symbol 146 Button
on (release) { if (_root.money >= 18) { _root.MODE = 1; _root.SEL = 1; } }
Symbol 149 Button
on (release) { if (_root.money >= 10) { _root.MODE = 1; _root.SEL = 2; } }
Symbol 152 Button
on (release) { if (_root.money >= 15) { _root.MODE = 1; _root.SEL = 3; } }
Symbol 160 Button
on (release) { if (_root.money >= 3000) { _root.MODE = 1; _root.SEL = 4; } }
Symbol 166 Button
on (release) { if (_root.money >= 40) { _root.MODE = 1; _root.SEL = 5; } }
Symbol 172 Button
on (release) { if (upgradable) { if (_root.money >= upg_price) { _root[_root.SEL].nextFrame(); _root[_root.SEL].turret.active = false; _root.money = _root.money - upg_price; _root.selArrow._visible = false; gotoAndStop (1); } else { _root.mess.text = "Insufficient Funds to Upgrade Selected Tower."; _root.messtim = 3; } } else { _root.mess.text = "This Tower Cannot be Upgraded Any Further."; _root.messtim = 3; } }
Symbol 178 Button
on (release) { _root.MODE = 0; _root.SEL = 0; _root.selArrow._visible = false; gotoAndStop (1); }
Symbol 186 MovieClip Frame 1
_root.ex._visible = true; stop();
Symbol 186 MovieClip Frame 2
var upg_price; var nxt_dmg; var upgadable; _root.ex._visible = false;
Symbol 192 Button
on (rollOver) { if (MODE == 1) { _root.MODE = 0; _root.SEL = 0; } _root.guide_rect._x = -100; _root.guide_rect._y = -100; }

Library Items

Symbol 1 GraphicUsed by:5
Symbol 2 GraphicUsed by:5
Symbol 3 GraphicUsed by:5
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClip [bullet]Uses:1 2 3 4
Symbol 6 GraphicUsed by:9
Symbol 7 GraphicUsed by:9
Symbol 8 GraphicUsed by:9
Symbol 9 ButtonUses:6 7 8Used by:72
Symbol 10 GraphicUsed by:72
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClip [turret]Uses:11Used by:72
Symbol 13 GraphicUsed by:72
Symbol 14 GraphicUsed by:72
Symbol 15 GraphicUsed by:72
Symbol 16 GraphicUsed by:72
Symbol 17 GraphicUsed by:72
Symbol 18 GraphicUsed by:72
Symbol 19 GraphicUsed by:22
Symbol 20 GraphicUsed by:22
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClipUses:19 20 21Used by:72
Symbol 23 GraphicUsed by:72
Symbol 24 GraphicUsed by:72
Symbol 25 GraphicUsed by:72
Symbol 26 GraphicUsed by:72
Symbol 27 GraphicUsed by:72
Symbol 28 GraphicUsed by:72
Symbol 29 GraphicUsed by:72
Symbol 30 GraphicUsed by:32
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:30 31Used by:72
Symbol 33 GraphicUsed by:72
Symbol 34 GraphicUsed by:72
Symbol 35 GraphicUsed by:72
Symbol 36 GraphicUsed by:72
Symbol 37 GraphicUsed by:72
Symbol 38 GraphicUsed by:72
Symbol 39 GraphicUsed by:72
Symbol 40 GraphicUsed by:72
Symbol 41 GraphicUsed by:72
Symbol 42 GraphicUsed by:52
Symbol 43 GraphicUsed by:52
Symbol 44 GraphicUsed by:52
Symbol 45 GraphicUsed by:52
Symbol 46 GraphicUsed by:52
Symbol 47 GraphicUsed by:52
Symbol 48 GraphicUsed by:52
Symbol 49 GraphicUsed by:52
Symbol 50 GraphicUsed by:52
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:42 43 44 45 46 47 48 49 50 51Used by:72
Symbol 53 GraphicUsed by:72
Symbol 54 GraphicUsed by:72
Symbol 55 GraphicUsed by:72
Symbol 56 GraphicUsed by:72
Symbol 57 GraphicUsed by:72
Symbol 58 GraphicUsed by:62
Symbol 59 GraphicUsed by:62
Symbol 60 GraphicUsed by:62
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:58 59 60 61Used by:72
Symbol 63 GraphicUsed by:71
Symbol 64 GraphicUsed by:71
Symbol 65 GraphicUsed by:71
Symbol 66 GraphicUsed by:71
Symbol 67 GraphicUsed by:71
Symbol 68 GraphicUsed by:71
Symbol 69 GraphicUsed by:71
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClipUses:63 64 65 66 67 68 69 70Used by:72
Symbol 72 MovieClip [tower]Uses:9 10 12 13 14 15 16 17 18 22 23 24 25 26 27 28 29 32 33 34 35 36 37 38 39 40 41 52 53 54 55 56 57 62 71
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClip [arrow]Uses:73
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClip [creature]Uses:75Used by:Timeline
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClip [guide]Uses:77Used by:Timeline
Symbol 79 GraphicUsed by:Timeline
Symbol 80 FontUsed by:81 122 128 129 131 132 134 135 137 140 154 155 161 167 168 173 174 175 180 182 183 185 188 196 198 200
Symbol 81 TextUses:80Used by:Timeline
Symbol 82 GraphicUsed by:84
Symbol 83 GraphicUsed by:84
Symbol 84 ButtonUses:82 83Used by:Timeline
Symbol 85 FontUsed by:87 88 92 113 126 141 142 143 156 162 163 169 189 193
Symbol 86 FontUsed by:87 179 181 184
Symbol 87 TextUses:85 86Used by:Timeline
Symbol 88 TextUses:85Used by:Timeline
Symbol 89 GraphicUsed by:Timeline
Symbol 90 GraphicUsed by:91 93
Symbol 91 MovieClipUses:90Used by:93
Symbol 92 TextUses:85Used by:93
Symbol 93 MovieClipUses:91 90 92Used by:Timeline
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:94Used by:Timeline
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClipUses:96Used by:Timeline
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:98Used by:Timeline
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClipUses:100Used by:Timeline
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:102Used by:Timeline
Symbol 104 GraphicUsed by:105
Symbol 105 MovieClipUses:104Used by:Timeline
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:106Used by:Timeline
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:108Used by:Timeline
Symbol 110 GraphicUsed by:111
Symbol 111 MovieClipUses:110Used by:Timeline
Symbol 112 GraphicUsed by:114
Symbol 113 TextUses:85Used by:114
Symbol 114 MovieClipUses:112 113Used by:Timeline
Symbol 115 FontUsed by:116 120 199
Symbol 116 EditableTextUses:115Used by:Timeline
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClipUses:117Used by:Timeline
Symbol 119 GraphicUsed by:121
Symbol 120 TextUses:115Used by:121
Symbol 121 MovieClipUses:119 120Used by:Timeline
Symbol 122 TextUses:80Used by:Timeline
Symbol 123 GraphicUsed by:125
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClipUses:123 124Used by:Timeline
Symbol 126 EditableTextUses:85Used by:Timeline
Symbol 127 GraphicUsed by:Timeline
Symbol 128 EditableTextUses:80Used by:Timeline
Symbol 129 TextUses:80Used by:Timeline
Symbol 130 GraphicUsed by:Timeline
Symbol 131 EditableTextUses:80Used by:Timeline
Symbol 132 TextUses:80Used by:Timeline
Symbol 133 GraphicUsed by:Timeline
Symbol 134 EditableTextUses:80Used by:Timeline
Symbol 135 TextUses:80Used by:Timeline
Symbol 136 GraphicUsed by:186
Symbol 137 TextUses:80Used by:186
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:138Used by:186
Symbol 140 TextUses:80Used by:186
Symbol 141 TextUses:85Used by:186
Symbol 142 TextUses:85Used by:186
Symbol 143 TextUses:85Used by:186
Symbol 144 GraphicUsed by:146
Symbol 145 GraphicUsed by:146
Symbol 146 ButtonUses:144 145Used by:186
Symbol 147 GraphicUsed by:149
Symbol 148 GraphicUsed by:149
Symbol 149 ButtonUses:147 148Used by:186
Symbol 150 GraphicUsed by:152
Symbol 151 GraphicUsed by:152
Symbol 152 ButtonUses:150 151Used by:186
Symbol 153 GraphicUsed by:186
Symbol 154 TextUses:80Used by:186
Symbol 155 TextUses:80Used by:186
Symbol 156 TextUses:85Used by:186
Symbol 157 GraphicUsed by:186
Symbol 158 GraphicUsed by:160
Symbol 159 GraphicUsed by:160
Symbol 160 ButtonUses:158 159Used by:186
Symbol 161 TextUses:80Used by:186
Symbol 162 TextUses:85Used by:186
Symbol 163 TextUses:85Used by:186
Symbol 164 GraphicUsed by:166
Symbol 165 GraphicUsed by:166
Symbol 166 ButtonUses:164 165Used by:186
Symbol 167 TextUses:80Used by:186
Symbol 168 TextUses:80Used by:186
Symbol 169 EditableTextUses:85Used by:186
Symbol 170 GraphicUsed by:172
Symbol 171 GraphicUsed by:172
Symbol 172 ButtonUses:170 171Used by:186
Symbol 173 TextUses:80Used by:186
Symbol 174 TextUses:80Used by:186
Symbol 175 EditableTextUses:80Used by:186
Symbol 176 GraphicUsed by:178
Symbol 177 GraphicUsed by:178
Symbol 178 ButtonUses:176 177Used by:186
Symbol 179 EditableTextUses:86Used by:186
Symbol 180 TextUses:80Used by:186
Symbol 181 EditableTextUses:86Used by:186
Symbol 182 TextUses:80Used by:186
Symbol 183 EditableTextUses:80Used by:186
Symbol 184 EditableTextUses:86Used by:186
Symbol 185 TextUses:80Used by:186
Symbol 186 MovieClipUses:136 137 139 140 141 142 143 146 149 152 153 154 155 156 157 160 161 162 163 166 167 168 169 172 173 174 175 178 179 180 181 182 183 184 185Used by:Timeline
Symbol 187 GraphicUsed by:Timeline
Symbol 188 TextUses:80Used by:Timeline
Symbol 189 EditableTextUses:85Used by:Timeline
Symbol 190 GraphicUsed by:192
Symbol 191 GraphicUsed by:192
Symbol 192 ButtonUses:190 191Used by:Timeline
Symbol 193 TextUses:85Used by:194
Symbol 194 MovieClipUses:193Used by:Timeline
Symbol 195 GraphicUsed by:Timeline
Symbol 196 TextUses:80Used by:Timeline
Symbol 197 GraphicUsed by:Timeline
Symbol 198 TextUses:80Used by:Timeline
Symbol 199 EditableTextUses:115Used by:Timeline
Symbol 200 TextUses:80Used by:Timeline

Instance Names

"Start"Frame 1Symbol 84 Button
"p3"Frame 2Symbol 99 MovieClip
"castle"Frame 2Symbol 111 MovieClip
"main"Frame 2Symbol 114 MovieClip
"d1"Frame 2Symbol 78 MovieClip [guide]
"d2"Frame 2Symbol 78 MovieClip [guide]
"d3"Frame 2Symbol 78 MovieClip [guide]
"d4"Frame 2Symbol 78 MovieClip [guide]
"d5"Frame 2Symbol 78 MovieClip [guide]
"d6"Frame 2Symbol 78 MovieClip [guide]
"d7"Frame 2Symbol 78 MovieClip [guide]
"d8"Frame 2Symbol 78 MovieClip [guide]
"mess"Frame 2Symbol 116 EditableText
"c1"Frame 2Symbol 76 MovieClip [creature]
"c2"Frame 2Symbol 76 MovieClip [creature]
"c3"Frame 2Symbol 76 MovieClip [creature]
"c4"Frame 2Symbol 76 MovieClip [creature]
"c5"Frame 2Symbol 76 MovieClip [creature]
"c6"Frame 2Symbol 76 MovieClip [creature]
"c7"Frame 2Symbol 76 MovieClip [creature]
"c8"Frame 2Symbol 76 MovieClip [creature]
"guide_rect"Frame 2Symbol 125 MovieClip
"console"Frame 2Symbol 186 MovieClip
"ex"Frame 2Symbol 192 Button
"score"Frame 3Symbol 199 EditableText
"turret"Symbol 72 MovieClip [tower] Frame 5Symbol 12 MovieClip [turret]
"turret"Symbol 72 MovieClip [tower] Frame 6Symbol 12 MovieClip [turret]
"turret"Symbol 72 MovieClip [tower] Frame 7Symbol 12 MovieClip [turret]
"turret"Symbol 72 MovieClip [tower] Frame 8Symbol 12 MovieClip [turret]
"turret"Symbol 72 MovieClip [tower] Frame 9Symbol 12 MovieClip [turret]
"turret"Symbol 72 MovieClip [tower] Frame 10Symbol 12 MovieClip [turret]
"turret"Symbol 72 MovieClip [tower] Frame 13Symbol 12 MovieClip [turret]
"turret"Symbol 72 MovieClip [tower] Frame 14Symbol 12 MovieClip [turret]
"turret"Symbol 72 MovieClip [tower] Frame 15Symbol 12 MovieClip [turret]
"turret"Symbol 72 MovieClip [tower] Frame 16Symbol 12 MovieClip [turret]
"turret"Symbol 72 MovieClip [tower] Frame 17Symbol 12 MovieClip [turret]
"turret"Symbol 72 MovieClip [tower] Frame 18Symbol 12 MovieClip [turret]
"turret"Symbol 72 MovieClip [tower] Frame 23Symbol 12 MovieClip [turret]
"turret"Symbol 72 MovieClip [tower] Frame 24Symbol 12 MovieClip [turret]
"turret"Symbol 72 MovieClip [tower] Frame 25Symbol 12 MovieClip [turret]
"turret"Symbol 72 MovieClip [tower] Frame 26Symbol 12 MovieClip [turret]
"turret"Symbol 72 MovieClip [tower] Frame 27Symbol 12 MovieClip [turret]
"turret"Symbol 72 MovieClip [tower] Frame 28Symbol 12 MovieClip [turret]
"turret"Symbol 72 MovieClip [tower] Frame 29Symbol 12 MovieClip [turret]
"turret"Symbol 72 MovieClip [tower] Frame 32Symbol 12 MovieClip [turret]
"turret"Symbol 72 MovieClip [tower] Frame 33Symbol 12 MovieClip [turret]
"turret"Symbol 72 MovieClip [tower] Frame 34Symbol 12 MovieClip [turret]
"turret"Symbol 72 MovieClip [tower] Frame 36Symbol 71 MovieClip
"bar"Symbol 93 MovieClip Frame 1Symbol 91 MovieClip
"bar"Symbol 186 MovieClip Frame 1Symbol 139 MovieClip
"fire_btn"Symbol 186 MovieClip Frame 1Symbol 146 Button
"water_btn"Symbol 186 MovieClip Frame 1Symbol 149 Button
"nature_btn"Symbol 186 MovieClip Frame 1Symbol 152 Button
"upgrade_btn"Symbol 186 MovieClip Frame 2Symbol 172 Button
"dmgtxt"Symbol 186 MovieClip Frame 2Symbol 179 EditableText
"namtxt"Symbol 186 MovieClip Frame 2Symbol 181 EditableText
"rngtxt"Symbol 186 MovieClip Frame 2Symbol 184 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 5 as "bullet"
ExportAssets (56)Timeline Frame 1Symbol 12 as "turret"
ExportAssets (56)Timeline Frame 1Symbol 72 as "tower"
ExportAssets (56)Timeline Frame 1Symbol 74 as "arrow"
ExportAssets (56)Timeline Frame 1Symbol 76 as "creature"
ExportAssets (56)Timeline Frame 1Symbol 78 as "guide"

Dynamic Text Variables

_root.income*8Symbol 126 EditableText"<p align="left"></p><p align="left"></p>"
_root.livesSymbol 128 EditableText"<p align="left"><font face="Arial" size="24" color="#ff9900" letterSpacing="0.000000" kerning="0"><b>0</b></font></p><p align="left"></p>"
_root.timeremSymbol 131 EditableText"<p align="left"><font face="Arial" size="24" color="#ff9900" letterSpacing="0.000000" kerning="0"><b>0</b></font></p><p align="left"></p>"
_root.waveSymbol 134 EditableText"<p align="left"><font face="Arial" size="24" color="#ff9900" letterSpacing="0.000000" kerning="0"><b>1</b></font></p><p align="left"></p>"
upg_priceSymbol 169 EditableText"<p align="left"><font face="Arial" size="10" color="#ffcc00" letterSpacing="0.000000" kerning="0">30</font></p><p align="left"></p>"
nxt_dmgSymbol 175 EditableText"<p align="left"><font face="Arial" size="10" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>000</b></font></p><p align="left"></p>"
nxt_rngSymbol 183 EditableText"<p align="left"><font face="Arial" size="10" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>000</b></font></p><p align="left"></p>"
_root.moneySymbol 189 EditableText"<p align="left"><font face="Arial" size="12" color="#ff9900" letterSpacing="0.000000" kerning="0">50</font></p><p align="left"></p>"
_root.waveSymbol 199 EditableText"<p align="left"></p><p align="left"></p>"




http://swfchan.com/10/49078/info.shtml
Created: 28/4 -2019 17:57:25 Last modified: 28/4 -2019 17:57:25 Server time: 22/12 -2024 09:03:38