Frame 1
Stage.showMenu = false;
var PATH = "http://www.legitgames.com/scores/scoreSystem/";
var GAMENAME = "squeez";
var SCORESPATH = (("http://www.legitgames.com/" + GAMENAME) + "_highscores.php");
Frame 2
stop();
Mouse.show();
titlemusic = new Sound();
titlemusic.attachSound("titlemusic");
titlemusic.stop();
titlemusic.start();
Instance of Symbol 259 MovieClip "instructions" in Frame 2
onClipEvent (load) {
_root.instructions._visible = false;
}
Frame 3
stop();
Frame 4
stop();
user_so = SharedObject.getLocal("user");
if (user_so.data.achievement1 != undefined) {
} else {
user_so.data.achievement1 = "Locked";
}
if (user_so.data.achievement2 != undefined) {
} else {
user_so.data.achievement2 = "Locked";
}
if (user_so.data.achievement3 != undefined) {
} else {
user_so.data.achievement3 = "Locked";
}
if (user_so.data.achievement4 != undefined) {
} else {
user_so.data.achievement4 = "Locked";
}
if (user_so.data.achievement5 != undefined) {
} else {
user_so.data.achievement5 = "Locked";
}
if (user_so.data.achievement6 != undefined) {
} else {
user_so.data.achievement6 = "Locked";
}
if (user_so.data.achievement7 != undefined) {
} else {
user_so.data.achievement7 = "Locked";
}
if (user_so.data.achievement8 != undefined) {
} else {
user_so.data.achievement8 = "Locked";
}
if (user_so.data.achievement9 != undefined) {
} else {
user_so.data.achievement9 = "Locked";
}
if (user_so.data.achievement10 != undefined) {
} else {
user_so.data.achievement10 = "Locked";
}
_root.achv1 = user_so.data.achievement1;
_root.achv2 = user_so.data.achievement2;
_root.achv3 = user_so.data.achievement3;
_root.achv4 = user_so.data.achievement4;
_root.achv5 = user_so.data.achievement5;
_root.achv6 = user_so.data.achievement6;
_root.achv7 = user_so.data.achievement7;
_root.achv8 = user_so.data.achievement8;
_root.achv9 = user_so.data.achievement9;
_root.achv10 = user_so.data.achievement10;
trace(achv1);
Frame 5
stop();
Mouse.show();
titlemusic = new Sound();
titlemusic.attachSound("titlemusic");
titlemusic.stop();
titlemusic.start();
Symbol 13 MovieClip [fps] Frame 1
fps = 30;
var timeinit = new Date();
var lasttime = timeinit.getMilliseconds();
onEnterFrame = function () {
var _local1 = new Date();
timepassed = (((_local1.getMilliseconds() - lasttime) >= 0) ? (_local1.getMilliseconds() - lasttime) : (1000 + (_local1.getMilliseconds() - lasttime)));
fps = Math.round(10000 / timepassed) / 10;
lasttime = _local1.getMilliseconds();
};
Symbol 18 MovieClip [particle] Frame 12
this.removeMovieClip();
Symbol 18 MovieClip [particle] Frame 13
this._parent.removeMovieClip();
Symbol 32 MovieClip Frame 24
stop();
Symbol 35 MovieClip [points] Frame 1
stop();
Symbol 35 MovieClip [points] Frame 2
stop();
Symbol 35 MovieClip [points] Frame 3
stop();
Symbol 35 MovieClip [points] Frame 4
stop();
Symbol 63 MovieClip Frame 1
player_explode_1.stop();
player_explode_1.start();
Symbol 63 MovieClip Frame 44
_root.dead = false;
Symbol 63 MovieClip Frame 46
player_explode_2.stop();
player_explode_2.start();
Symbol 63 MovieClip Frame 58
this._parent.gotoAndStop(1);
Symbol 66 MovieClip Frame 1
this._parent._parent.control.magnetic = true;
this._parent._parent.control.ghostmode = true;
this._parent._parent.control.shrinkspeed = 25;
Symbol 66 MovieClip Frame 150
this._parent._parent.control.magnetic = false;
this._parent._parent.control.shrinkspeed = 5;
this._parent._parent.control.ghostmode = false;
this._parent.gotoAndStop(1);
this._parent._parent.powerup._x = 300;
Symbol 67 MovieClip [player] Frame 1
stop();
_root.dead = false;
this._parent.control.magnetic = false;
Symbol 67 MovieClip [player] Frame 2
stop();
_root.dead = false;
Symbol 67 MovieClip [player] Frame 3
stop();
Instance of Symbol 63 MovieClip in Symbol 67 MovieClip [player] Frame 3
onClipEvent (load) {
player_explode_1 = new Sound(this);
player_explode_1.attachSound("player_explode_1");
player_explode_2 = new Sound(this);
player_explode_2.attachSound("player_explode_2");
}
Symbol 67 MovieClip [player] Frame 4
stop();
_root.dead = false;
Symbol 102 MovieClip Frame 1
function timerHandler() {
if (!loadingComplete) {
var _local4 = _root.getBytesLoaded() / _root.getBytesTotal();
bar._xscale = 100 * _local4;
if (_local4 == 1) {
loadingComplete = true;
if (AUTO_PLAY) {
startMovie();
} else {
gotoAndStop ("loaded");
}
return(undefined);
}
}
dt = getTimer() - time;
time = time + dt;
frameAccum = frameAccum + dt;
var _local3 = 0;
while ((frameAccum >= FRAME_TIME) && (_local3 < MAX_FRAME_SKIP)) {
advanceFrame(tankLogo, true, true);
advanceFrame(loadingText, false, true);
advanceFrame(barGfx, false, true);
if (loadingComplete) {
advanceFrame(this, false, false);
}
(frameAccum = frameAccum - FRAME_TIME);
_local3++;
}
updateAfterEvent();
}
function advanceFrame(clip, recurse, loop) {
if (!clip) {
return(undefined);
}
clip.stop();
if (clip._currentframe == clip._totalframes) {
if (loop) {
clip.gotoAndStop(1);
}
} else {
clip.nextFrame();
}
if (recurse) {
for (childName in clip) {
if (typeof(clip[childName]) == "movieclip") {
advanceFrame(clip[childName], recurse, loop);
}
}
}
}
function startMovie() {
clearInterval(intervalId);
_root.play();
}
_root.stop();
stop();
var FRAME_TIME = 33.3333333333333;
var AUTO_PLAY = false;
var MAX_FRAME_SKIP = 5;
var loadingComplete;
var intervalId;
var time;
var frameAccum;
loadingComplete = false;
intervalId = setInterval(this, "timerHandler", FRAME_TIME / 2);
frameAccum = 0;
time = getTimer();
timerHandler();
Symbol 102 MovieClip Frame 37
this._parent.gotoAndPlay(5);
Symbol 106 Button
on (release) {
this.gotoAndPlay(166);
}
Symbol 111 MovieClip Frame 199
stop();
Symbol 112 MovieClip Frame 176
stop();
Symbol 124 MovieClip Frame 1
stop();
Symbol 124 MovieClip Frame 12
stop();
Symbol 140 MovieClip Frame 1
stop();
Symbol 146 MovieClip Frame 1
_parent.stop();
this.onRelease = function () {
getURL ("http://www.legitgames.com/index.php?pageid=squeez", "_blank");
};
Symbol 146 MovieClip Frame 57
sam.play();
Symbol 146 MovieClip Frame 297
stop();
_root.gotoAndStop(2);
Symbol 147 MovieClip Frame 1
var CPMStarContentSpotID = "387Q9BD7AD56";
System.security.allowDomain("server.cpmstar.com");
adBox.loadMovie("http://server.cpmstar.com/adviewas2.swf?contentspotid=" + CPMStarContentSpotID);
Symbol 147 MovieClip Frame 165
stop();
Symbol 151 MovieClip Frame 1
loadMovie ("http://www.legitgames.com/scores/scoreSystem/encryptor_secure.swf", this);
this._alpha = 0;
Symbol 158 MovieClip Frame 7
stop();
Symbol 161 MovieClip Frame 1
stop();
Symbol 162 Button
on (release) {
getURL ("http://www.legitgames.com/index.php?pageid=19", "_blank");
}
Symbol 168 MovieClip Frame 7
stop();
Symbol 169 Button
on (release) {
getURL ("http://www.legitgames.com/index.php?pageid=squeez", "_blank");
}
Symbol 175 MovieClip Frame 7
stop();
Symbol 176 Button
on (release) {
_root.gotoAndPlay(4);
}
Symbol 182 MovieClip Frame 7
stop();
Symbol 185 MovieClip Frame 1
stop();
Symbol 186 Button
on (release) {
_root.playintended = true;
_root.gotoAndPlay(3);
}
Symbol 203 Button
on (release) {
_root.instructions._visible = true;
}
Symbol 206 Button
on (release) {
if (_root.mute != true) {
_root.mute = true;
my_globalSound = new Sound(_level0);
my_globalSound.setVolume(0);
} else {
_root.mute = false;
my_globalSound.setVolume(100);
}
}
Symbol 212 Button
on (release) {
getURL ("http://www.legitgames.com/index.php?pageid=squeez", "_blank");
}
Symbol 249 MovieClip Frame 51
this._parent.gotoAndStop(1);
Symbol 250 MovieClip Frame 1
stop();
Symbol 250 MovieClip Frame 2
stop();
Symbol 258 Button
on (release) {
_root.instructions._visible = false;
}
Symbol 276 MovieClip Frame 730
stop();
user_so.data.tutorial == "incomplete";
Symbol 293 MovieClip Frame 180
this._parent.control.startgame = true;
stop();
Symbol 301 MovieClip Frame 1
stop();
Symbol 301 MovieClip Frame 3
amessage = new Sound(this);
amessage.attachSound("amessage");
amessage.stop();
amessage.start();
Symbol 306 MovieClip Frame 1
stop();
Symbol 306 MovieClip Frame 3
gmessage = new Sound(this);
gmessage.attachSound("gmessage");
gmessage.stop();
gmessage.start();
Instance of Symbol 67 MovieClip [player] "player" in Symbol 307 MovieClip Frame 1
onClipEvent (load) {
trace(this);
}
Instance of Symbol 67 MovieClip [player] "control" in Symbol 307 MovieClip Frame 1
onClipEvent (load) {
function AutoQuality() {
if (timeCount <= 0) {
timeCount = 29;
timeB = getTimer() / 1000;
frameRate = (30 / ((timeB - timeA) * 30)) * 27;
timeA = timeB;
} else {
timeCount--;
}
if (frameRate < 19) {
_quality = "LOW";
} else if (frameRate < 24) {
_quality = "MEDIUM";
} else {
_quality = "HIGH";
}
}
function rnum(min, max) {
return(min + random(max - min));
}
function mousepart() {
iParticleNum++;
if (iParticleNum >= 150) {
iParticleNum = 100;
}
this._parent.attachMovie("particle", ("particle" + iParticleNum) + "", iParticleNum);
this._parent["particle" + iParticleNum]._x = this._parent.player._x;
this._parent["particle" + iParticleNum]._y = this._parent.player._y;
}
function moveparticles() {
i = 100;
while (i <= iParticleNum) {
this._parent.yChange = Math.round(_ymouse - this._parent["particle" + i]._y);
this._parent.yMove = Math.round(this._parent.yChange / 5);
this._parent["particle" + i]._y = this._parent["particle" + i]._y + this._parent.yMove;
i++;
}
}
function addpoint() {
iPointnum++;
if (iPointnum >= 1000) {
iPointnum = 200;
}
this._parent.attachMovie("points", ("point" + iPointnum) + "", iPointnum);
this._parent["point" + iPointnum]._x = rnum(250, 375);
this._parent["point" + iPointnum]._y = rnum(-200, 200);
}
function movepoint() {
i = 200;
while (i <= 300) {
if (this._parent["point" + i]._x >= -250) {
if (magnetic == false) {
this._parent["point" + i]._x = this._parent["point" + i]._x - (obspeed + 1);
} else if (Math.abs(this._parent["point" + i]._x - this._parent.player._x) <= 20) {
this._parent.yChange = Math.round(this._parent.player._y - this._parent["point" + i]._y);
this._parent.yMove = Math.round(this._parent.yChange / 20);
this._parent.xChange = Math.round(this._parent.player._x - this._parent["point" + i]._x);
this._parent.xMove = Math.round(this._parent.xChange / 20);
this._parent["point" + i]._y = this._parent["point" + i]._y + this._parent.yMove;
this._parent["point" + i]._x = this._parent["point" + i]._x + this._parent.xMove;
} else {
this._parent["point" + i]._x = this._parent["point" + i]._x - (obspeed + 1);
}
} else if (this._parent["point" + i]._x <= -250) {
this._parent["point" + i]._x = rnum(250, 375);
this._parent["point" + i]._y = rnum(-200, 200);
this._parent["point" + i].gotoAndStop(1);
}
if (this._parent.player.hitTest(this._parent["point" + i])) {
if (this._parent["point" + i]._currentframe == 1) {
if (_root.dead == false) {
startcombo = true;
pointscored.stop();
pointscored.start();
this._parent["point" + i].gotoAndPlay(2);
if (this._parent.player._currentframe != 4) {
this._parent.player.gotoAndStop(2);
}
iCombo++;
_root.score = _root.score + (100 * iCombo);
_root.scoreText = "";
i = 0;
while (i < 12) {
if (Math.floor(_root.score / Math.pow(10, i + 1)) == 0) {
_root.scoreText = _root.scoreText + "0";
}
i++;
}
_root.scoreText = _root.scoreText + _root.score;
iTimer = 0;
}
}
}
i++;
}
}
this._parent.tutorial._visible = false;
iSubTimer = 0;
obspeed = 5;
iTimer = 0;
iCombo = 0;
iPointnum = 200;
iParticleNum = 100;
effect = 0;
this._visible = false;
difficulty = 0;
iPowerUpTimer = 0;
shrinkspeed = 5;
_root.dead = false;
_root.lives = 3;
_root.life3time = 0;
_root.life2time = 0;
_root.life1time = 0;
_root.playtime = 0;
_root.maintimer = 0;
_root.score = 0;
_root.scoreText = "";
i = 0;
while (i < 12) {
if (Math.floor(_root.score / Math.pow(10, i + 1)) == 0) {
_root.scoreText = _root.scoreText + "0";
}
i++;
}
_root.scoreText = _root.scoreText + _root.score;
this._parent.obstacle._y = 0;
this._parent.obstacle.gotoAndStop(rnum(1, 4));
this._parent.obstacle._x = 300;
this.visible = false;
this._parent.player.swapDepths(99999);
magnetic = false;
scoresound = new Sound(this);
scoresound.attachSound("score");
music1 = new Sound();
music1.attachSound("music1");
titlemusic.stop();
music1.stop();
music1.start();
pointscored = new Sound(this);
pointscored.attachSound("pointscored");
user_so = SharedObject.getLocal("user");
if (user_so.data.highestcombo != undefined) {
} else {
user_so.data.highestcombo = 0;
}
if (user_so.data.achievement1 != undefined) {
} else {
user_so.data.achievement1 = "Locked";
}
if (user_so.data.achievement2 != undefined) {
} else {
user_so.data.achievement2 = "Locked";
}
if (user_so.data.achievement3 != undefined) {
} else {
user_so.data.achievement3 = "Locked";
}
if (user_so.data.achievement4 != undefined) {
} else {
user_so.data.achievement4 = "Locked";
}
if (user_so.data.achievement5 != undefined) {
} else {
user_so.data.achievement5 = "Locked";
}
if (user_so.data.achievement6 != undefined) {
} else {
user_so.data.achievement6 = "Locked";
}
if (user_so.data.achievement7 != undefined) {
} else {
user_so.data.achievement7 = "Locked";
}
if (user_so.data.tutorial != undefined) {
} else {
user_so.data.tutorial = "incomplete";
}
if (user_so.data.achievement8 != undefined) {
} else {
user_so.data.achievement8 = "Locked";
}
if (user_so.data.achievement9 != undefined) {
} else {
user_so.data.achievement9 = "Locked";
}
if (user_so.data.achievement10 != undefined) {
} else {
user_so.data.achievement10 = "Locked";
}
Mouse.hide();
addpoint();
startgame = false;
ghostmode = false;
}
onClipEvent (mouseDown) {
bMouseDown = true;
}
onClipEvent (mouseUp) {
bMouseDown = false;
}
onClipEvent (enterFrame) {
if (user_so.data.tutorial == "incomplete") {
this._parent.tutorial.gotoAndPlay(2);
user_so.data.tutorial = "complete";
this._parent.tutorial._visible = true;
} else {
this._parent.tutorial.gotoAndStop(1);
}
if (_root.playintended == false) {
_root.gotoAndStop(2);
}
this._parent.alphamouse._x = _xmouse;
this._parent.alphamouse._y = _ymouse;
this._parent.player._y = _ymouse;
if (_xmouse <= 0) {
this._parent.player._x = _xmouse;
} else {
this._parent.player._x = 0;
}
if (startgame == true) {
iPowerUpTimer++;
iSubTimer++;
if (iSubTimer == 30) {
_root.maintimer++;
iSubTimer = 0;
}
if (iPowerUpTimer == 650) {
startpowerup = true;
iPowerUpTimer = 0;
}
if (startpowerup == true) {
if (this._parent.powerup._x >= -299) {
this._parent.powerup._x = this._parent.powerup._x - obspeed;
if (((this._parent.powerup.hitTest((this._parent._x + this._parent.player._x) + (this._parent.player._width / 2), this._parent._y + this._parent.player._y, true) || (this._parent.powerup.hitTest(this._parent._x + this._parent.player._x, (this._parent._y + this._parent.player._y) + (this._parent.player._height / 2), true))) || (this._parent.powerup.hitTest(this._parent._x + this._parent.player._x, (this._parent._y + this._parent.player._y) - (this._parent.player._height / 2), true))) || (this._parent.powerup.hitTest((this._parent._x + this._parent.player._x) - (this._parent.player._width / 2), this._parent._y + this._parent.player._y, true))) {
if (_root.dead == false) {
if (user_so.data.achievement6 == "Locked") {
_root.achievement = "Power to the People";
this._parent.achievement.gotoAndPlay(2);
user_so.data.achievement6 = "Unlocked - Power to the People(Got a powerup)";
}
this._parent.powerup.gotoAndStop(2);
if (this._parent.player._currentframe != 4) {
this._parent.player.gotoAndStop(4);
}
}
} else if (this._parent.powerup._x <= -300) {
this._parent.powerup._x = 300;
this._parent.powerup._y = rnum(-200, 200);
this._parent.powerup.gotoAndStop(1);
startpowerup = false;
}
}
}
if (ghostmode == false) {
if (((this._parent.obstacle.hitTest((this._parent._x + this._parent.player._x) + (this._parent.player._width / 2), this._parent._y + this._parent.player._y, true) || (this._parent.obstacle.hitTest(this._parent._x + this._parent.player._x, (this._parent._y + this._parent.player._y) + (this._parent.player._height / 2), true))) || (this._parent.obstacle.hitTest(this._parent._x + this._parent.player._x, (this._parent._y + this._parent.player._y) - (this._parent.player._height / 2), true))) || (this._parent.obstacle.hitTest((this._parent._x + this._parent.player._x) - (this._parent.player._width / 2), this._parent._y + this._parent.player._y, true))) {
if (_root.dead == false) {
this._parent.player.gotoAndStop(3);
_root.lives--;
startcombo = false;
iCombo = 0;
shrinkspeed = 5;
if (_root.lives == 2) {
_root.life3time = _root.maintimer;
}
if (_root.lives == 1) {
_root.life2time = _root.maintimer - _root.life2time;
}
if (_root.lives == 0) {
_root.life1time = (_root.maintimer - _root.life2time) - _root.life1time;
}
if (user_so.data.achievement4 == "Locked") {
_root.achievement = "Live and Let Die ";
this._parent.achievement.gotoAndPlay(2);
user_so.data.achievement4 = "Unlocked - Live and Let Die (Died.)";
}
if (_root.lives <= -1) {
_root.gotoAndPlay(5);
music1.stop();
}
_root.dead = true;
}
}
}
if (this._parent.obstacle._x <= -300) {
addpoint();
difficulty++;
if (((((((((difficulty == 5) || (difficulty == 10)) || (difficulty == 15)) || (difficulty == 20)) || (difficulty == 25)) || (difficulty == 30)) || (difficulty == 35)) || (difficulty == 40)) || (difficulty == 50)) {
obspeed++;
}
if (difficulty >= 32) {
difficulty = 32;
}
this._parent.obstacle.gotoAndStop(rnum(1, difficulty + 1));
this._parent.obstacle._x = 300;
this._parent.obstacle._y = 0;
} else if (this._parent.obstacle._x >= -299) {
this._parent.obstacle._x = this._parent.obstacle._x - obspeed;
}
mousepart();
moveparticles();
movepoint();
if ((startcombo == true) && (_root.dead == false)) {
iTimer = iTimer + 1;
if (iTimer >= 30) {
scoresound.stop();
scoresound.start();
iTimer = 0;
startcombo = false;
if (this._parent.player._currentframe != 4) {
this._parent.player.gotoAndStop(1);
}
if (user_so.data.highestcombo < iCombo) {
user_so.data.highestcombo = iCombo;
_root.gamemessage = "New Record Combo: " + iCombo;
this._parent.gamemessage.gotoAndPlay(2);
}
iCombo = 0;
}
}
if ((bMouseDown == true) && (this._parent.player._xscale >= 30)) {
this._parent.player._xscale = this._parent.player._xscale - shrinkspeed;
this._parent.player._yscale = this._parent.player._yscale - shrinkspeed;
}
if ((bMouseDown == false) && (this._parent.player._xscale <= 100)) {
this._parent.player._xscale = this._parent.player._xscale + 5;
this._parent.player._yscale = this._parent.player._yscale + 5;
}
if ((user_so.data.achievement1 == "Locked") && (iCombo == 5)) {
_root.achievement = "Combo Rookie";
this._parent.achievement.gotoAndPlay(2);
user_so.data.achievement1 = "Unlocked - Combo Rookie (Got a combo of 5)";
}
if ((user_so.data.achievement2 == "Locked") && (iCombo == 10)) {
_root.achievement = "Combo Veteran";
this._parent.achievement.gotoAndPlay(2);
user_so.data.achievement2 = "Unlocked - Combo Veteran (Got a combo of 10";
}
if ((user_so.data.achievement3 == "Locked") && (iCombo == 20)) {
_root.achievement = "Combo Pro";
this._parent.achievement.gotoAndPlay(2);
user_so.data.achievement3 = "Unlocked - Combo Pro (Got a combo of 20)";
}
if ((user_so.data.achievement5 == "Locked") && (iCombo == 50)) {
_root.achievement = "Combo Master";
this._parent.achievement.gotoAndPlay(2);
user_so.data.achievement5 = "Unlocked - Combo Master (Got a combo of 50)";
}
if ((user_so.data.achievement7 == "Locked") && (iCombo == 100)) {
_root.achievement = "Combo God";
this._parent.achievement.gotoAndPlay(2);
user_so.data.achievement7 = "Unlocked - Combo God (Got a combo of 100)";
}
if ((user_so.data.achievement8 == "Locked") && (iCombo == 250)) {
_root.achievement = "Are You Hacking?";
this._parent.achievement.gotoAndPlay(2);
user_so.data.achievement8 = "Unlocked - Are You Hacking? (Got a combo of 250)";
}
if ((user_so.data.achievement9 == "Locked") && (_root.score >= 1000000)) {
_root.achievement = "Million Dollar Baby";
this._parent.achievement.gotoAndPlay(2);
user_so.data.achievement9 = "Unlocked - Million Dollar Baby (Score 1,000,000 Points)";
}
if ((user_so.data.achievement10 == "Locked") && (_root.maintimer == 180)) {
_root.achievement = "Survivor";
this._parent.achievement.gotoAndPlay(2);
user_so.data.achievement10 = "Unlocked - Survivor (Last 3 Minutes)";
}
}
}
Symbol 321 MovieClip Frame 7
stop();
Symbol 324 MovieClip Frame 1
stop();
Symbol 325 Button
on (release) {
_root.gotoAndPlay(2);
}
Symbol 333 MovieClip Frame 55
stop();
Symbol 359 MovieClip Frame 154
var PATH = "http://www.legitgames.com/scores/scoreSystem/";
var GAMENAME = "squeez";
var SCORESPATH = "http://www.legitgames.com/index.php?pageid=19";
this.createEmptyMovieClip("highSender", this.getNextHighestDepth());
yourScore.submit.onRelease = function () {
highSender.playerName = yourScore.nameText;
highSender.score = _root.score;
highSender.gamename = GAMENAME;
highSender.validator = _root.scoreSystem.processScore(_root.score);
highSender.loadVariables(PATH + "new_score.php", "POST");
getURL ("http://www.legitgames.com/index.php?pageid=19", "_blank");
this._visible = false;
yourScore._visible = false;
};
yourScore.dontsubmit.onRelease = function () {
yourScore._visible = false;
};
stop();
Instance of Symbol 358 MovieClip "yourScore" in Symbol 359 MovieClip Frame 154
onClipEvent (load) {
yourScore._visible = false;
}