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dd.swf

This is the info page for
Flash #49253

(Click the ID number above for more basic data on this flash file.)


Text
Loading...

<p align="center"><font face="Arial" size="12" color="#666666" letterSpacing="0.000000" kerning="0">Loading</font></p>

<p align="center"><font face="Arial" size="12" color="#666666" letterSpacing="0.000000" kerning="0">Loading</font></p>

Dead Drunk v1.3
by .:Eric Gurt:.

START

START

Restart

Restart

Moving: ARROWS + SPACE
Restart: ENTER

<p align="center"><font face="Arial" size="10" color="#006600" letterSpacing="0.000000" kerning="0">Connecting to main server...</font></p>

Music by Lady GaGa

...

Once a sysadmin has spent the entire day to
work with the server... Many cigars were
smoked and beer drink... But the day ended,
and sysadmin go home...

SKIP

SKIP

SYSTEM
LOST

Do accelerate before
jumping

You are crazy if you
trying to jump out of
here

Rotate your body in air
with arrow buttons

Don't hurry

Run, jump, jump, jump...

Secret area :)

X_X

CheckPoint

29

Unconscious

Menu

Menu

Menu

Restart

Restart

Restart

.5x

1x

1.5x

2x

You succesfully arrived to home
Thanks for playing this SO STUPID game!

ActionScript [AS1/AS2]

Frame 1
function zn(a) { if (isNaN(a) || (undefined == a)) { return(0); } return(a); } function firtim() { totalseconds = totalseconds + 1; waitfor = Math.round((totalseconds / (_root.getBytesLoaded() + (((((zn(main_music1.getBytesLoaded()) + zn(main_music2.getBytesLoaded())) + zn(main_music3.getBytesLoaded())) + zn(main_music4.getBytesLoaded())) + zn(main_music5.getBytesLoaded())) + zn(main_music.getBytesLoaded())))) * ((_root.getBytesTotal() + (((((zn(main_music1.getBytesTotal()) + zn(main_music2.getBytesTotal())) + zn(main_music3.getBytesTotal())) + zn(main_music4.getBytesTotal())) + zn(main_music5.getBytesTotal())) + zn(main_music.getBytesTotal()))) - (_root.getBytesLoaded() + (((((zn(main_music1.getBytesLoaded()) + zn(main_music2.getBytesLoaded())) + zn(main_music3.getBytesLoaded())) + zn(main_music4.getBytesLoaded())) + zn(main_music5.getBytesLoaded())) + zn(main_music.getBytesLoaded()))))); if (waitfor < 60) { _root.loa2.htmlText = waitfor + " seconds"; } else if ((waitfor / 60) < 60) { _root.loa2.htmlText = ((Math.floor(waitfor / 60) + " minutes ") + (waitfor - (Math.floor(waitfor / 60) * 60))) + " seconds"; } } _lockroot = true; _root.fg2._alpha = 0; _root.gotoAndStop(1); var my_so = SharedObject.getLocal("dead_drunk_13b"); if (_root.my_so.data.snd == undefined) { _root.my_so.data.snd = 1; } _root.kongregateServices.connect(); lasts = 0; times = 0; someListener = new Object(); Mouse.addListener(someListener); totalseconds = 0; fir = setInterval(firtim, 1000); _root.onEnterFrame = function () { cur = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (cur != lasts) { times = 10; } else { times = times - 1; } if (times > 0) { _root.loa.htmlText = ("<font color=\"#AAAAAA\"><B>.:</B></font> " + cur) + " <font color=\"#AAAAAA\"><B>:.</B></font>"; } else if (times > -5) { _root.loa.htmlText = ("<font color=\"#CCCCCC\"><B>.:</B></font> " + cur) + " <font color=\"#CCCCCC\"><B>:.</B></font>"; } else if (times > -40) { _root.loa.htmlText = ("<B>.:</B> " + cur) + " <B>:.</B>"; } else { _root.loa.htmlText = ("<font color=\"#FF0000\"><B>.:</B></font> " + cur) + " <font color=\"#FF0000\"><B>:.</B></font>"; } lasts = cur; if (_root.getBytesLoaded() == _root.getBytesTotal()) { clearInterval(fir); _root.fg2._alpha = _root.fg2._alpha + 2; if (_root.fg2._alpha > 100) { _root.gotoAndStop(2); } } };
Frame 2
function RQ_Prepare() { _root.lastreq = _root.score_server; _root.tasks = 0; } function RQ_Set(a, b) { _root.lastreq = _root.lastreq + (((((((((("op" + _root.tasks) + "=set&var") + _root.tasks) + "=") + a) + "&val") + _root.tasks) + "=") + b) + "&"); _root.tasks++; } function RQ_Get(a, b) { _root.lastreq = _root.lastreq + (((((((((("op" + _root.tasks) + "=get&var") + _root.tasks) + "=") + a) + "&val") + _root.tasks) + "=") + b) + "&"); _root.tasks++; } function RQ_Param(a, b) { _root.lastreq = _root.lastreq + (((a + "=") + b) + "&"); } function RQ_Send(a) { _root.lastreq = _root.lastreq + ("tot=" + _root.tasks); callafter = a; _root.busy = true; my_xml2.load(_root.lastreq); } if (_root.getBytesLoaded() != _root.getBytesTotal()) { _root.gotoAndStop(1); } _root.score_server = "http://www.gevanni.com/projects/net_api/index.php?"; var my_xml2 = new XML(); System.useCodepage = true; my_xml2.ignoreWhite = true; _root.busy = false; _root.lastreq = ""; _root.tasks = 0; _root.myid = -1; callafter = function () { }; my_xml2.onLoad = function (success) { if (success) { _root.busy = false; curpl = 1; i = 0; while (i < my_xml2.childNodes.length) { if (my_xml2.childNodes[i].nodeName == "getset") { Set(my_xml2.childNodes[i].attributes.varr, my_xml2.childNodes[i].attributes.val); } if (my_xml2.childNodes[i].nodeName == "trace") { trace(my_xml2.childNodes[i].attributes.msg); } if (my_xml2.childNodes[i].nodeName == "plpos") { i2 = 0; while (i2 < 11) { _root.ax[i2 + (curpl * 11)] = my_xml2.childNodes[i].attributes["ax" + i2] * 1; _root.ay[i2 + (curpl * 11)] = my_xml2.childNodes[i].attributes["ay" + i2] * 1; if ((((((i2 == 0) || (i2 == 3)) || (i2 == 4)) || (i2 == 6)) || (i2 == 9)) || (i2 == 10)) { _root.atox[i2 + (curpl * 11)] = my_xml2.childNodes[i].attributes["atox" + i2] * 1; _root.atoy[i2 + (curpl * 11)] = my_xml2.childNodes[i].attributes["atoy" + i2] * 1; } i2++; } _root.game["pl" + curpl].hea2 = my_xml2.childNodes[i].attributes.hea; _root.atox[5 + (curpl * 11)] = ((my_xml2.childNodes[i].attributes.atox0 * 1) + (my_xml2.childNodes[i].attributes.atox6 * 1)) / 2; _root.atoy[5 + (curpl * 11)] = ((my_xml2.childNodes[i].attributes.atoy0 * 1) + (my_xml2.childNodes[i].attributes.atoy6 * 1)) / 2; _root.atox[1 + (curpl * 11)] = ((my_xml2.childNodes[i].attributes.atox0 * 1) + (my_xml2.childNodes[i].attributes.atox3 * 1)) / 2; _root.atoy[1 + (curpl * 11)] = ((my_xml2.childNodes[i].attributes.atoy0 * 1) + (my_xml2.childNodes[i].attributes.atoy3 * 1)) / 2; _root.atox[2 + (curpl * 11)] = ((my_xml2.childNodes[i].attributes.atox0 * 1) + (my_xml2.childNodes[i].attributes.atox4 * 1)) / 2; _root.atoy[2 + (curpl * 11)] = ((my_xml2.childNodes[i].attributes.atoy0 * 1) + (my_xml2.childNodes[i].attributes.atoy4 * 1)) / 2; _root.atox[7 + (curpl * 11)] = (_root.atox[5 + (curpl * 11)] + (my_xml2.childNodes[i].attributes.atox9 * 1)) / 2; _root.atoy[7 + (curpl * 11)] = (_root.atoy[5 + (curpl * 11)] + (my_xml2.childNodes[i].attributes.atoy9 * 1)) / 2; _root.atox[8 + (curpl * 11)] = (_root.atox[5 + (curpl * 11)] + (my_xml2.childNodes[i].attributes.atox10 * 1)) / 2; _root.atoy[8 + (curpl * 11)] = (_root.atoy[5 + (curpl * 11)] + (my_xml2.childNodes[i].attributes.atoy10 * 1)) / 2; _root.game["pl" + curpl]._visible = true; curpl++; } i++; } i = curpl; while (i < 10) { _root.game["pl" + curpl]._visible = false; i++; } callafter.call(); _root.conn.htmlText = "<font color=\"660000\">Connected</font>"; } else { _root.conn.htmlText = "<font color=\"660000\">Can`t connect to server. </font><a target=\"_blank\" href=\"http://www.gevanni.com/projects/net_api/dd.html\"><font color=\"000066\">Click here to multiplayer.</font></a>"; } }; RQ_Prepare(); RQ_Get("x_init", "_root.myid"); RQ_Send(function () { }); _root.stop(); gaction = 0; _root.muz.onRelease = function () { if (_root.muz._currentframe == 3) { _root.muz.gotoAndStop(2); } else { _root.muz.gotoAndStop(3); } }; _root.onEnterFrame = function () { if (gaction == 0) { if (_root.fg2._alpha > 0) { _root.fg2._alpha = _root.fg2._alpha - 2; _root.fg2._visible = true; } else { _root.fg2._visible = false; gaction = -1; } } if (gaction == 1) { if (_root.fg2._alpha < 100) { _root.fg2._alpha = _root.fg2._alpha + 2; _root.fg2._visible = true; } else { _root.gotoAndStop(3); gaction = -1; } } _root.start.onRelease = function () { gaction = 1; }; _root.start2.onRelease = function () { _root.my_so.clear(); gaction = 1; }; _root.loa.text = ("Loading: " + Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100)) + "%"; };
Frame 3
_root.stop(); _root.onEnterFrame = function () { }; _root.mmm.start.onRelease = function () { if (_root.mmm._currentframe < 280) { _root.mmm.gotoAndPlay(280); } };
Frame 4
function LinkMcTo(mc, ch, pan, flip, scale) { mcto_mc[mcto_tot] = mc; mcto_ch[mcto_tot] = ch; mcto_an[mcto_tot] = pan; mcto_filp[mcto_tot] = flip; mcto_scale[mcto_tot] = scale; mcto_tot++; } function Dist2D(p1x, p1y, p2x, p2y) { return(Math.sqrt(Math.pow(p1x - p2x, 2) + Math.pow(p1y - p2y, 2))); } function Effect(x, y, type, param1, param2) { if (type == 0) { duplicateMovieClip (_root.game.blood, "bl" + eff, 100 + eff); } if (type == 1) { duplicateMovieClip (_root.game.drop, "bl" + eff, 100 + eff); } _root.game["bl" + eff]._x = x; _root.game["bl" + eff]._y = y; if (type == 0) { _root.game["bl" + eff]._rotation = param1; _root.game["bl" + eff]._xscale = 100 + (param2 * 10); } if (type == 1) { _root.game["bl" + eff].power = param1; } eff++; if (eff > 128) { eff = 0; } } function Draw() { i = 0; while (i < mantot) { _root.game["pl" + i]._x = 0; _root.game["pl" + i]._y = 0; i++; } i = 0; while (i < mcto_tot) { if (mcto_mc[i]._parent._visible == true) { if ((aio[chP[mcto_ch[i]]] == true) || (aio[chC[mcto_ch[i]]] == true)) { mcto_mc[i]._xscale = Math.abs(mcto_mc[i]._xscale) * mcto_filp[i]; mcto_mc[i]._x = ax[chP[mcto_ch[i]]]; mcto_mc[i]._y = ay[chP[mcto_ch[i]]]; an = mcto_an[i] - ((Math.atan2(ax[chP[mcto_ch[i]]] - ax[chC[mcto_ch[i]]], ay[chP[mcto_ch[i]]] - ay[chC[mcto_ch[i]]]) / Math.PI) * 180); mcto_mc[i]._rotation = an; if (mcto_scale[i]) { mcto_mc[i]._yscale = Dist2D(ax[chP[mcto_ch[i]]], ay[chP[mcto_ch[i]]], ax[chC[mcto_ch[i]]], ay[chC[mcto_ch[i]]]); } } } i++; } } function CreatePoint(x, y, sx, sy, rad) { ax[atotal] = x; ay[atotal] = y; atox[atotal] = sx; atoy[atotal] = sy; aio[atotal] = true; if (rad != undefined) { arad[atotal] = rad; } else { arad[atotal] = 0; } atotal++; return(atotal - 1); } function Connect(a, a2, type, di, power) { chP[chtotal] = a; chC[chtotal] = a2; if (di != undefined) { chdef[chtotal] = di; } else { chdef[chtotal] = Dist2D(ax[a], ay[a], ax[a2], ay[a2]); } if (power == undefined) { chdamp[chtotal] = 0.1; } else { chdamp[chtotal] = power * 0.1; } chtypa[chtotal] = type; chio[chtotal] = true; chtotal++; return(chtotal - 1); } function MkPalyer() { fst = CreatePoint(smx, smy, 0, 0); CreatePoint(smx - 2, smy + 7, 0, 0); CreatePoint(smx + 2, smy + 7, 0, 0); CreatePoint(smx - 4, smy + 12, 0, 0); CreatePoint(smx + 4, smy + 12, 0, 0); CreatePoint(smx, smy - 5, 0, 0); CreatePoint(smx, smy - 10, 0, 0); CreatePoint(smx - 5, smy - 5, 0, 0); CreatePoint(smx + 5, smy - 5, 0, 0); CreatePoint(smx - 10, smy - 5, 0, 0); CreatePoint(smx + 10, smy - 5, 0, 0); leg1 = Connect(fst + 0, fst + 1, 0); leg2 = Connect(fst + 0, fst + 2, 0); subleg1 = Connect(fst + 1, fst + 3, 0); subleg2 = Connect(fst + 2, fst + 4, 0); spine1 = Connect(fst + 0, fst + 5, 0); spine2 = Connect(fst + 6, fst + 5, 0); arm1 = Connect(fst + 5, fst + 7, 0); arm2 = Connect(fst + 5, fst + 8, 0); subarm1 = Connect(fst + 7, fst + 9, 0); subarm2 = Connect(fst + 8, fst + 10, 0); allleg1 = Connect(fst + 0, fst + 4, 1, undefined, 0.5); allleg2 = Connect(fst + 0, fst + 3, 1, undefined, 0.5); if (fst == 0) { legs = chdef[allleg1]; curlegs = legs; } Connect(fst + 0, fst + 6, 1, undefined, 1); Connect(fst + 1, fst + 2, 1, 2, 2); Connect(fst + 1, fst + 2, 2, 10, 1); Connect(fst + 3, fst + 4, 2, 10, 1); Connect(fst + 1, fst + 5, 1, 10, 1); Connect(fst + 2, fst + 5, 1, 10, 1); Connect(fst + 7, fst + 8, 1, 5, 1); duplicateMovieClip (_root.game.player, "pl" + mantot, 50 - mantot); if (mantot != 0) { _root.game["pl" + mantot]._visible = false; } LinkMcTo(_root.game["pl" + mantot].leg1, leg1, 180, 1, true); LinkMcTo(_root.game["pl" + mantot].leg2, leg2, 180, 1, true); LinkMcTo(_root.game["pl" + mantot].arm1, arm1, 180, 1, true); LinkMcTo(_root.game["pl" + mantot].arm2, arm2, 180, 1, true); LinkMcTo(_root.game["pl" + mantot].subleg1, subleg1, 180, 1, true); LinkMcTo(_root.game["pl" + mantot].subleg2, subleg2, 180, 1, true); LinkMcTo(_root.game["pl" + mantot].subarm1, subarm1, 180, 1, true); LinkMcTo(_root.game["pl" + mantot].subarm2, subarm2, 180, 1, true); LinkMcTo(_root.game["pl" + mantot].spine1, spine1, 180, 1, true); LinkMcTo(_root.game["pl" + mantot].spine2, spine2, 180, 1, true); LinkMcTo(_root.game["pl" + mantot].head, spine2, 0, 1); if (mantot == 0) { _root.game["pl" + mantot].gotoAndStop(1); } else { _root.game["pl" + mantot].gotoAndStop(2); } mantot++; } _root._quality = "MEDIUM"; ax = new Array(); ay = new Array(); atox = new Array(); atoy = new Array(); aio = new Array(); aof = new Array(); arad = new Array(); _root.game.player._visible = false; if (_root.my_so.data.lsteps != undefined) { steps = _root.my_so.data.lsteps; } else { steps = 2; } _root.totaldrunk = 0; gravity = 0.03; bounce = 0.5; friction = 0.6; trytim = 0; chtypa = new Array(); chP = new Array(); chC = new Array(); chdef = new Array(); chdamp = new Array(); chio = new Array(); chtsilp = new Array(); atotal = 0; chtotal = 0; antotal = 0; mcto_tot = 0; mcto_ch = new Array(); mcto_mc = new Array(); mcto_an = new Array(); mcto_scale = new Array(); mcto_filp = new Array(); _root.game.blood._visible = false; _root.game.drop._visible = false; _root.game.finzone._visible = false; eff = 0; _root.rise.onRelease = function () { gaction = 1; }; _root.rise2.onRelease = function () { gaction = 2; }; _root.speeds1.onRelease = function () { steps = 1; _root.my_so.data.lsteps = 1; }; _root.speeds2.onRelease = function () { steps = 2; _root.my_so.data.lsteps = 2; }; _root.speeds3.onRelease = function () { steps = 3; _root.my_so.data.lsteps = 3; }; _root.speeds4.onRelease = function () { steps = 4; _root.my_so.data.lsteps = 4; }; _root.game.colmap.lift.gotoAndPlay(140); _root.game.killzone._visible = false; hea = 100; _root.game.spawn._visible = false; smx = _root.game.spawn._x; smy = _root.game.spawn._y; if ((_root.my_so.data.hea != undefined) && (!isNaN(_root.my_so.data.hea))) { _root.hea = _root.my_so.data.hea; smx = _root.my_so.data.x; smy = _root.my_so.data.y; _root.totaldrunk = _root.my_so.data.totaldrunk; i = 0; while (i < 100) { if (_root.my_so.data["m" + i]) { _root.game["med" + i].gotoAndStop(1); } else { _root.game["med" + i].isnue = false; _root.game["med" + i].gotoAndStop(4); } i++; } } mantot = 0; MkPalyer(); pltot = 32; i = 0; while (i < pltot) { MkPalyer(); i++; } pltot++; hscreenX = 200; hscreenY = 100; gaction = 0; _root.game._x = Math.round((-ax[0]) + hscreenX); _root.game._y = Math.round((-ay[0]) + hscreenY); datasend = 0; _root.onEnterFrame = function () { datasend = datasend + 1; if ((myid != undefined) && (!isNaN(myid))) { if (datasend > 10) { if (!_root.busy) { datasend = 0; _root.RQ_Prepare(); i = 0; while (i < 11) { _root.RQ_Set((myid + "_p_ax") + i, Math.round(ax[i])); _root.RQ_Set((myid + "_p_ay") + i, Math.round(ay[i])); if ((((((i == 0) || (i == 3)) || (i == 4)) || (i == 6)) || (i == 9)) || (i == 10)) { _root.RQ_Set((myid + "_p_atox") + i, Math.round((atox[i] * 100) / steps) / 100); _root.RQ_Set((myid + "_p_atoy") + i, Math.round((atoy[i] * 100) / steps) / 100); } i++; } _root.RQ_Set(myid + "_p_hea", hea); _root.RQ_Set(myid + "_p_timeout", "TIME"); _root.RQ_Param("myid", myid); _root.console.text = _root.console.text + "["; _root.console.text = _root.console.text + "]"; _root.RQ_Send(); } } } i = 0; while (i < pltot) { if (_root.game["pl" + i]._visible) { hh = 0; if (i == 0) { hh = hea; } else { hh = _root.game["pl" + i].hea2; } _root.game["pl" + i].health.hp._xscale = Math.max(Math.min(hh, 100), 0); if ((_root.game["pl" + i].health._alpha > 0) && (hh <= -100)) { _root.game["pl" + i].health._alpha = _root.game["pl" + i].health._alpha - 5; } if ((_root.game["pl" + i].health._alpha < 100) && (hh > -100)) { _root.game["pl" + i].health._alpha = _root.game["pl" + i].health._alpha + 5; } if (_root.game["pl" + i].health._alpha > 0) { _root.game["pl" + i].health._x = Math.round(_root.game["pl" + i].spine2._x); _root.game["pl" + i].health._y = Math.round(_root.game["pl" + i].spine2._y) - 10; } } i++; } if (gaction == -1) { if (Key.isDown(13)) { gaction = 2; } } if (gaction == 0) { if (_root.fg._alpha > 0) { _root.fg._alpha = _root.fg._alpha - 2; _root.fg._visible = true; } else { _root.fg._visible = false; gaction = -1; } } if (gaction == 2) { if (_root.fg._alpha < 100) { _root.fg._alpha = _root.fg._alpha + 2; _root.fg._visible = true; } else { _root.gotoAndStop(2); _root.gotoAndStop(4); gaction = -1; } } if (gaction == 1) { if (_root.fg._alpha < 100) { _root.fg._alpha = _root.fg._alpha + 2; _root.fg._visible = true; } else { _root.kongregateStats.submit("Suicides", 1); _root.gotoAndStop(2); gaction = -1; } } if (gaction == 3) { if (_root.fg._alpha < 100) { _root.fg._alpha = _root.fg._alpha + 2; _root.fg._visible = true; } else { _root.totaldrunk = _root.totaldrunk + 1000; _root.kongregateScores.submit(_root.totaldrunk); _root.gotoAndStop(5); gaction = -1; } } if (hea > 0) { _root.thea.text = Math.ceil(hea) + " HP"; } else if (hea > -100) { _root.thea.text = "Unconscious"; } else { _root.thea.text = "Dead"; gaction = 2; } _root.game._x = Math.round((((-ax[0]) + hscreenX) + (_root.game._x * 10)) / 11); _root.game._y = Math.round((((-ay[0]) + hscreenY) + (_root.game._y * 10)) / 11); iter = 0; while (iter < steps) { if (hea > 0) { sleeptim = 300; } if (hea <= 0) { if (hea > -100) { sleeptim--; if (sleeptim < 0) { hea = hea + 1; } } } stand = false; if (_root.game.colmap.hitTest(_root.game._x + ax[3], (_root.game._y + ay[3]) + 2, true) || (_root.game.colmap.hitTest(_root.game._x + ax[4], (_root.game._y + ay[4]) + 2, true))) { stand = true; } if (atox[0] > 1) { stand = false; } if (trytim >= 20) { trytim++; if (trytim > 30) { trytim = 0; } } if ((hea > 0) && (stand)) { if ((Math.abs(((ax[3] + ax[4]) / 2) - ax[0]) > 3) && (trytim < 20)) { if (Math.abs(((ax[3] + ax[4]) / 2) - ax[0]) > 6) { stand = false; } if (!stand) { trytim++; } if (ax[0] < ((ax[3] + ax[4]) / 2)) { side = -1; } else { side = 1; } koncur = 3; sybdister = 2; dister = 4; if (Math.abs(ax[0] - ax[3]) > Math.abs(ax[0] - ax[4])) { koncur = 4; dister = 3; sybdister = 1; } atox[dister] = atox[dister] + (side * 0.5); atox[sybdister] = atox[sybdister] - (side * 0.5); atoy[6] = atoy[6] - 0.2; atoy[5] = atoy[5] - 0.2; atoy[0] = atoy[0] + 0.2; if (ay[0] > ay[5]) { atox[0] = atox[0] - ((ax[0] - ax[5]) * 0.2); atox[5] = atox[5] + ((ax[0] - ax[5]) * 0.2); } if (ay[dister] > (ay[koncur] - 2)) { astoy[dister] = astoy[dister] - 0.2; astoy[sybdister] = astoy[sybdister] + 0.2; } else { astoy[dister] = astoy[dister] + 0.2; astoy[sybdister] = astoy[sybdister] - 0.2; } } } if (hea > 0) { if (Key.isDown(40)) { curlegs = legs / 4; atox[1] = atox[1] - ((ax[1] - ax[2]) * 0.1); atox[2] = atox[2] + ((ax[1] - ax[2]) * 0.1); } else { curlegs = legs; } } else { curlegs = legs; } chdef[allleg1] = curlegs; chdef[allleg2] = curlegs; if (ay[0] > ay[5]) { if (hea > 0) { if (stand) { if ((ax[0] - ax[5]) < 4) { atox[0] = atox[0] - ((ax[0] - ax[5]) * 0.3); atox[5] = atox[5] + ((ax[0] - ax[5]) * 0.3); } else { atox[0] = atox[0] - ((ax[0] - ax[5]) * 0.1); atox[5] = atox[5] + ((ax[0] - ax[5]) * 0.1); } atoy[3] = atoy[3] + 0.2; atoy[4] = atoy[4] + 0.2; atoy[1] = atoy[1] - 0.15; atoy[2] = atoy[2] - 0.15; atoy[0] = atoy[0] - 0.1; if (Key.isDown(39)) { atox[5] = atox[5] + 0.1; atoy[0] = atoy[0] - 0.1; } if (Key.isDown(37)) { atox[5] = atox[5] - 0.1; atoy[0] = atoy[0] - 0.1; } if (Key.isDown(32)) { if (lpressed) { atoy[0] = atoy[0] - 4; atoy[6] = atoy[6] - 5; atoy[5] = atoy[5] - 5; lpressed = false; } } else { lpressed = true; } } else { spx = 0; spy = 0; if (Key.isDown(38)) { spy = -1; } if (Key.isDown(40)) { spy = 1; } if (Key.isDown(37)) { spx = -1; } if (Key.isDown(39)) { spx = 1; } atox[0] = atox[0] - ((spx * 0.2) / steps); atoy[0] = atoy[0] - ((spy * 0.2) / steps); atox[6] = atox[6] + ((spx * 0.2) / steps); atoy[6] = atoy[6] + ((spy * 0.2) / steps); } } } if ((hea <= 0) && (hea > -100)) { if (Math.random() > 0.95) { atoy[5] = atoy[5] - 1; } } a = 0; while (a < atotal) { if (a < 11) { if (aio[a] == true) { ax[a] = ax[a] + atox[a]; ay[a] = ay[a] + atoy[a]; if (_root.game.killzone.hitTest(_root.game._x + ax[a], _root.game._y + ay[a], true)) { hea = -200; } if (_root.game.finzone.hitTest(_root.game._x + ax[a], _root.game._y + ay[a], true)) { hea = 100; gaction = 3; _root.kongregateStats.submit("Levels passed", 1); } di = Dist2D(atox[a], atoy[a], 0, 0); if (di > collision_tolerance) { atox[a] = atox[a] / (di * collision_tolerance); atoy[a] = atoy[a] / (di * collision_tolerance); } if (di > 30) { atox[a] = (atox[a] / di) * 30; atoy[a] = (atoy[a] / di) * 30; } atoy[a] = atoy[a] + gravity; if (arad[a] > 0) { arad[a] = 0; } if (_root.game.colmap.hitTest(_root.game._x + ax[a], _root.game._y + ay[a], true)) { dd = 5; acy = 0; acx = 0; x = -1; while (x <= 1) { y = -1; while (y <= 1) { if (!_root.game.colmap.hitTest((_root.game._x + ax[a]) + (Math.abs(atox[a]) * x), (_root.game._y + ay[a]) + (Math.abs(atoy[a]) * y), true)) { acx = acx + x; acy = acy + y; } y = y + 1; } x = x + 1; } speed = 0.05; nostop = 0.75; lasttox = atox[a]; lasttoy = atoy[a]; d = 0.05; while (d < 10) { if (!_root.game.colmap.hitTest((_root.game._x + ax[a]) + d, _root.game._y + ay[a], true)) { atox[a] = atox[a] + (d / nostop); ax[a] = ax[a] + (d * nostop); d = 10; normx = 1; normy = 0; } else if (!_root.game.colmap.hitTest((_root.game._x + ax[a]) - d, _root.game._y + ay[a], true)) { atox[a] = atox[a] - (d / nostop); ax[a] = ax[a] - (d * nostop); d = 10; normx = -1; normy = 0; } else if (!_root.game.colmap.hitTest(_root.game._x + ax[a], (_root.game._y + ay[a]) + d, true)) { atoy[a] = atoy[a] + (d / nostop); ay[a] = ay[a] + (d * nostop); d = 10; normx = 0; normy = 1; } else if (!_root.game.colmap.hitTest(_root.game._x + ax[a], (_root.game._y + ay[a]) - d, true)) { atoy[a] = atoy[a] - (d / nostop); ay[a] = ay[a] - (d * nostop); d = 10; normx = 0; normy = -1; } else if (!_root.game.colmap.hitTest((_root.game._x + ax[a]) + d, (_root.game._y + ay[a]) + d, true)) { atox[a] = atox[a] + (d / nostop); atoy[a] = atoy[a] + (d / nostop); ax[a] = ax[a] + (d * nostop); ay[a] = ay[a] + (d * nostop); d = 10; normx = 1; normy = 1; } else if (!_root.game.colmap.hitTest((_root.game._x + ax[a]) - d, (_root.game._y + ay[a]) + d, true)) { atox[a] = atox[a] - (d / nostop); atoy[a] = atoy[a] + (d / nostop); ax[a] = ax[a] - (d * nostop); ay[a] = ay[a] + (d * nostop); d = 10; normx = -1; normy = 1; } else if (!_root.game.colmap.hitTest((_root.game._x + ax[a]) + d, (_root.game._y + ay[a]) - d, true)) { atox[a] = atox[a] + (d / nostop); atoy[a] = atoy[a] - (d / nostop); ax[a] = ax[a] + (d * nostop); ay[a] = ay[a] - (d * nostop); d = 10; normx = 1; normy = -1; } else if (!_root.game.colmap.hitTest((_root.game._x + ax[a]) - d, (_root.game._y + ay[a]) - d, true)) { atox[a] = atox[a] - (d / nostop); atoy[a] = atoy[a] - (d / nostop); ax[a] = ax[a] - (d * nostop); ay[a] = ay[a] - (d * nostop); d = 10; normx = -1; normy = -1; } d = d + speed; } if (a < 11) { mnoj = 1; if ((a == 3) || (a == 4)) { mnoj = 0.4; } if (a == 6) { mnoj = 5; } lhea = hea; if (Math.abs(normx) > Math.abs(normy)) { hea = hea - (Math.floor(((Math.abs(lasttox) * 0.6) * mnoj) * nostop) * 10); } else { hea = hea - (Math.floor(((Math.abs(lasttoy) * 0.6) * mnoj) * nostop) * 10); } if ((lhea - hea) < mnoj) { hea = lhea; } if (Math.abs(normx) > Math.abs(normy)) { pwr = Math.abs(lasttox); } else { pwr = Math.abs(lasttoy); } if (pwr > 2) { if (Math.random() > 0.5) { _root.sou.gotoAndStop(2); } else { _root.sou.gotoAndStop(3); } } else if (pwr > 1.2) { if (Math.random() > 0.5) { _root.sou.gotoAndStop(4); } else { _root.sou.gotoAndStop(5); } } else if ((pwr > 1.1) || (lhea > hea)) { _root.sou.gotoAndStop(6); } if (lhea > hea) { if (Math.abs(normx) > Math.abs(normy)) { Effect(ax[a], ay[a], 0, 90, lhea - hea); } else { Effect(ax[a], ay[a], 0, 0, lhea - hea); } } } if (Math.abs(normx) > Math.abs(normy)) { atox[a] = atox[a] * 0.75; if (atoy[a] > 0) { atoy[a] = Math.max(atoy[a] - (friction * Math.abs(atox[a])), 0); } else { atoy[a] = Math.min(atoy[a] + (friction * Math.abs(atox[a])), 0); } } else if (Math.abs(normx) < Math.abs(normy)) { if (atox[a] > 0) { atox[a] = Math.max(atox[a] - (friction * Math.abs(atoy[a])), 0); } else { atox[a] = Math.min(atox[a] + (friction * Math.abs(atoy[a])), 0); } atoy[a] = atoy[a] * 0.75; } } } } a++; } ch = 0; while (ch < chtotal) { if (ch < 19) { if ((aio[chP[ch]] == false) && (aio[chC[ch]] == false)) { chio[ch] = false; } else { chio[ch] = true; } if (chio[ch] == true) { if ((((Math.abs(atox[chP[ch]]) + Math.abs(atoy[chP[ch]])) + Math.abs(atox[chC[ch]])) + Math.abs(atoy[chC[ch]])) < (1.4 + (gravity * 1.5))) { chtsilp[ch] = chtsilp[ch] + 1; if (chtsilp[ch] > 6) { } } dis = Dist2D(ax[chP[ch]], ay[chP[ch]], ax[chC[ch]], ay[chC[ch]]); bounce = 5 * chdamp[ch]; bnc = bounce * Math.abs(dis - chdef[ch]); if (dis < 1) { dis = 1; } if (chtypa[ch] == 3) { if ((dis > (chdef[ch] + 5)) || (dis < (chdef[ch] - 5))) { chtypa[ch] = 1; chdef[ch] = 0; } } if (chtypa[ch] == 4) { if ((dis > (chdef[ch] + 7)) || (dis < (chdef[ch] - 7))) { chtypa[ch] = 1; chdef[ch] = 0; } } if ((dis > chdef[ch]) && ((((chtypa[ch] == 0) || (chtypa[ch] == 3)) || (chtypa[ch] == 4)) || (chtypa[ch] == 2))) { atox[chC[ch]] = atox[chC[ch]] + (((ax[chP[ch]] - ax[chC[ch]]) / dis) * bnc); atoy[chC[ch]] = atoy[chC[ch]] + (((ay[chP[ch]] - ay[chC[ch]]) / dis) * bnc); atox[chP[ch]] = atox[chP[ch]] - (((ax[chP[ch]] - ax[chC[ch]]) / dis) * bnc); atoy[chP[ch]] = atoy[chP[ch]] - (((ay[chP[ch]] - ay[chC[ch]]) / dis) * bnc); } if ((dis < chdef[ch]) && ((((chtypa[ch] == 0) || (chtypa[ch] == 3)) || (chtypa[ch] == 4)) || (chtypa[ch] == 1))) { atox[chC[ch]] = atox[chC[ch]] - (((ax[chP[ch]] - ax[chC[ch]]) / dis) * bnc); atoy[chC[ch]] = atoy[chC[ch]] - (((ay[chP[ch]] - ay[chC[ch]]) / dis) * bnc); atox[chP[ch]] = atox[chP[ch]] + (((ax[chP[ch]] - ax[chC[ch]]) / dis) * bnc); atoy[chP[ch]] = atoy[chP[ch]] + (((ay[chP[ch]] - ay[chC[ch]]) / dis) * bnc); } if ((((chtypa[ch] == 0) || (chtypa[ch] == 3)) || (chtypa[ch] == 4)) && (chdamp[ch] >= 0.1)) { tarx = (ax[chP[ch]] + ax[chC[ch]]) / 2; tary = (ay[chP[ch]] + ay[chC[ch]]) / 2; ax[chP[ch]] = tarx + (((ax[chP[ch]] - tarx) * chdef[ch]) / dis); ay[chP[ch]] = tary + (((ay[chP[ch]] - tary) * chdef[ch]) / dis); ax[chC[ch]] = tarx + (((ax[chC[ch]] - tarx) * chdef[ch]) / dis); ay[chC[ch]] = tary + (((ay[chC[ch]] - tary) * chdef[ch]) / dis); } } } ch++; } iter++; } Draw(); };
Frame 5
gaction = 0; _root.rise.onRelease = function () { gaction = 1; }; _root.onEnterFrame = function () { if (gaction == 0) { if (_root.fg2._alpha > 0) { _root.fg2._alpha = _root.fg2._alpha - 2; _root.fg2._visible = true; } else { _root.fg2._visible = false; gaction = -1; } } if (gaction == 1) { if (_root.fg2._alpha < 100) { _root.fg2._alpha = _root.fg2._alpha + 2; _root.fg2._visible = true; } else { _root.gotoAndStop(2); gaction = -1; } } };
Symbol 24 MovieClip Frame 1
this.stop(); if (_root.my_so.data.snd == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(3); }
Symbol 24 MovieClip Frame 2
_root.my_so.data.snd = 1;
Symbol 24 MovieClip Frame 3
_root.my_so.data.snd = 2;
Symbol 34 MovieClip Frame 310
_root.gotoAndStop(4);
Symbol 51 MovieClip Frame 1
this.gotoAndStop(1); this.frm = 1; this.onEnterFrame = function () { this.frm = this.frm + (_root.steps / 2); this.gotoAndStop(Math.round(this.frm)); if (this.frm > 633) { this.frm = 1; } };
Symbol 68 MovieClip Frame 1
if ((this + "") != "_level0.game.blood") { _root.Effect(this._x, this._y, 1, this._xscale); _root.Effect(this._x, this._y, 1, this._xscale); _root.Effect(this._x, this._y, 1, this._xscale); _root.Effect(this._x, this._y, 1, this._xscale); _root.Effect(this._x, this._y, 1, this._xscale); this.onEnterFrame = function () { if (!_root.game.colmap.hitTest(this._x + _root.game._x, this._y + _root.game._y, true)) { this.gotoAndStop(41); } }; } else { this.stop(); }
Symbol 68 MovieClip Frame 40
this.stop();
Symbol 68 MovieClip Frame 41
this.stop(); this.onEnterFrame = function () { };
Symbol 73 MovieClip Frame 1
this.stop(); this.picked = false; this.bstate = 0; this.power = 0; this.vikid = false; this.isnue = true; this.nearer = 9; this.onEnterFrame = function () { if (!picked) { if ((((_root.Dist2D(_root.ax[9], _root.ay[9], this._x, this._y) < 15) || (_root.Dist2D(_root.ax[10], _root.ay[10], this._x, this._y) < 15)) && (_root.hea > 0)) || ((((_root.Dist2D(_root.ax[9], _root.ay[9], this._x, this._y) < 20) || (_root.Dist2D(_root.ax[10], _root.ay[10], this._x, this._y) < 20)) && (_root.hea <= 0)) && (_root.hea > -100))) { if ((_root.Dist2D(_root.ax[9], _root.ay[9], this._x, this._y) < 3) || (_root.Dist2D(_root.ax[10], _root.ay[10], this._x, this._y) < 3)) { this.picked = true; this.isnue = false; _root.totaldrunk++; _root.kongregateStats.submit("Drunk bottles", 1); _root.kongregateScores.submit(_root.totaldrunk); } else { this.nearer = 9; if (_root.Dist2D(_root.ax[10], _root.ay[10], this._x, this._y) < _root.Dist2D(_root.ax[9], _root.ay[9], this._x, this._y)) { this.nearer = 10; } this.power = 2; dis = _root.Dist2D(_root.ax[this.nearer], _root.ay[this.nearer], this._x, this._y); if (dis < 1) { dis = 1; } if (_root.hea > -100) { if (dis < 5) { _root.atox[this.nearer] = _root.atox[this.nearer] + (((((this._x - _root.ax[this.nearer]) / dis) * this.power) * _root.steps) / 2); _root.atoy[this.nearer] = _root.atoy[this.nearer] + (((((this._y - _root.ay[this.nearer]) / dis) * this.power) * _root.steps) / 2); } else { _root.atox[this.nearer] = _root.atox[this.nearer] + (((((this._x - _root.ax[this.nearer]) / dis) * this.power) * _root.steps) / 4); _root.atoy[this.nearer] = _root.atoy[this.nearer] + (((((this._y - _root.ay[this.nearer]) / dis) * this.power) * _root.steps) / 4); } } } } } else { this.lx = this._x; this.ly = this._y; this.lr = this._rotation; this.bstate = this.bstate + (_root.steps / 2); if (!this.vikid) { this._x = _root.ax[this.nearer] + (_root.atox[this.nearer] * _root.steps); this._y = _root.ay[this.nearer] + (_root.atoy[this.nearer] * _root.steps); this._rotation = (((-Math.atan2(_root.ax[this.nearer] - _root.ax[this.nearer - 2], _root.ay[this.nearer] - _root.ay[this.nearer - 2])) / Math.PI) * 180) + 90; } else { this._x = this._x + this.tox; this._y = this._y + this.toy; this._rotation = this._rotation + this.rot; this.toy = this.toy + (_root.gravity * _root.steps); } if (this.bstate > 10) { if (this.bstate < 110) { if (this.bstate < 100) { this.power = 0.5; } else { this.power = -1; } if (this.bstate < 100) { this.power = 0.25; } else { this.power = -0.5; } this.power = this.power * 0.5; dis = _root.Dist2D(_root.ax[this.nearer], _root.ay[this.nearer], _root.ax[6], _root.ay[6]); if (dis < 1) { dis = 1; } if (_root.hea > -100) { _root.atox[this.nearer] = _root.atox[this.nearer] + (((((_root.ax[6] - _root.ax[this.nearer]) / dis) * this.power) * _root.steps) / 2); _root.atoy[this.nearer] = _root.atoy[this.nearer] + (((((_root.ay[6] - _root.ay[this.nearer]) / dis) * this.power) * _root.steps) / 2); _root.atox[6] = _root.atox[6] - (((((_root.ax[6] - _root.ax[this.nearer]) / dis) * this.power) * _root.steps) / 2); _root.atoy[6] = _root.atoy[6] - (((((_root.ay[6] - _root.ay[this.nearer]) / dis) * this.power) * _root.steps) / 2); } } } if (this.bstate > 50) { if (this.bstate < 100) { if (_root.hea > -100) { if (_root.hea <= 0) { _root.hea = 1; } _root.hea = Math.min(_root.hea + (_root.steps / 2), 100); } } } if (this.bstate > 102) { if (!this.vikid) { this.tox = (-this.lx) + this._x; this.toy = (-this.ly) + this._y; this.rot = (-this.lr) + this._rotation; this.vikid = true; this.gotoAndStop(2); } } if (this.bstate > 200) { this.gotoAndStop(3); } } };
Symbol 73 MovieClip Frame 3
this.onEnterFrame = function () { }; this.gotoAndStop(4);
Symbol 73 MovieClip Frame 4
this.onEnterFrame = function () { };
Symbol 75 MovieClip Frame 1
if ((this + "") != "_level0.game.drop") { power = (power - 100) * 0.004; this.tox = (-1 * power) + ((Math.random() * 2) * power); this.toy = (-1 * power) + ((Math.random() * 2) * power); if (!_root.game.colmap.hitTest(this._x + _root.game._x, (this._y + _root.game._y) - 5, true)) { this.toy = this.toy - (1 * power); } if (!_root.game.colmap.hitTest(this._x + _root.game._x, (this._y + _root.game._y) + 5, true)) { this.toy = this.toy + (1 * power); } if (!_root.game.colmap.hitTest((this._x + _root.game._x) + 5, this._y + _root.game._y, true)) { this.tox = this.tox + (1 * power); } if (!_root.game.colmap.hitTest((this._x + _root.game._x) - 5, this._y + _root.game._y, true)) { this.tox = this.tox - (1 * power); } this.spawned = false; this.undertime = 0; this._alpha = 100; this.onEnterFrame = function () { this._x = this._x + ((this.tox * _root.steps) / 2); this._y = this._y + ((this.toy * _root.steps) / 2); this.toy = this.toy + (_root.gravity * _root.steps); this._xscale = (_root.Dist2D(this.tox, this.toy, 0, 0) * 200) + 100; this._rotation = (((-Math.atan2(this.tox, this.toy)) / Math.PI) * 180) + 90; if (this.spawned) { if (_root.game.colmap.hitTest(this._x + _root.game._x, this._y + _root.game._y, true)) { this._xscale = 200; this._yscale = 200; this.onEnterFrame = function () { if (this._alpha > 0) { this._alpha = this._alpha - 5; } else { this.onEnterFrame = function () { }; } }; } } else if ((!_root.game.colmap.hitTest(this._x + _root.game._x, this._y + _root.game._y, true)) || (this.undertime > 5)) { this.spawned = true; } else { this.undertime++; } }; }
Symbol 83 MovieClip Frame 1
this._visible = false; this.stop(); this.onEnterFrame = function () { if (this.hitTest(_root.ax[0] + _root.game._x, _root.ay[0] + _root.game._y, false) && (_root.hea > 0)) { if ((_root.my_so.data.x != this._x) || (_root.my_so.data.y != this._y)) { _root.my_so.data.hea = _root.hea; _root.my_so.data.x = this._x; _root.my_so.data.y = this._y; _root.my_so.data.totaldrunk = _root.totaldrunk; i = 0; while (i < 100) { trace(_root.game["med" + i].isnue); _root.my_so.data["m" + i] = _root.game["med" + i].isnue; i++; } trace(_root.ax[0]); this._visible = true; this.gotoAndPlay(2); } } };
Symbol 83 MovieClip Frame 2
this._visible = true; this.onEnterFrame = 0;
Symbol 83 MovieClip Frame 61
this.stop();
Symbol 93 MovieClip Frame 1
this.stop();
Symbol 93 MovieClip Frame 2
this.gotoAndStop(1);
Symbol 93 MovieClip Frame 3
this.gotoAndStop(1);
Symbol 93 MovieClip Frame 4
this.gotoAndStop(1);
Symbol 93 MovieClip Frame 5
this.gotoAndStop(1);
Symbol 93 MovieClip Frame 6
this.gotoAndStop(1);

Library Items

Symbol 1 FontUsed by:2 3 4 18
Symbol 2 TextUses:1Used by:Timeline
Symbol 3 EditableTextUses:1Used by:Timeline
Symbol 4 EditableTextUses:1Used by:Timeline
Symbol 5 GraphicUsed by:6 93  Timeline
Symbol 6 MovieClipUses:5Used by:Timeline
Symbol 7 FontUsed by:8 9 11 14 15 17 20 27 29 31 36 40 41 42 43 44 45 46 81 84 96 98 99 101 102 103 106 107 108 109 110
Symbol 8 TextUses:7Used by:Timeline
Symbol 9 TextUses:7Used by:13
Symbol 10 GraphicUsed by:13 16
Symbol 11 TextUses:7Used by:13
Symbol 12 GraphicUsed by:13 16
Symbol 13 ButtonUses:9 10 11 12Used by:Timeline
Symbol 14 TextUses:7Used by:16
Symbol 15 TextUses:7Used by:16
Symbol 16 ButtonUses:14 10 15 12Used by:Timeline
Symbol 17 TextUses:7Used by:Timeline
Symbol 18 EditableTextUses:1Used by:Timeline
Symbol 19 GraphicUsed by:24
Symbol 20 TextUses:7Used by:24
Symbol 21 GraphicUsed by:24
Symbol 22 SoundUsed by:24
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClipUses:19 20 21 22 23Used by:Timeline
Symbol 25 FontUsed by:26
Symbol 26 EditableTextUses:25Used by:Timeline
Symbol 27 TextUses:7Used by:28
Symbol 28 MovieClipUses:27Used by:34
Symbol 29 TextUses:7Used by:33
Symbol 30 GraphicUsed by:33
Symbol 31 TextUses:7Used by:33
Symbol 32 GraphicUsed by:33
Symbol 33 ButtonUses:29 30 31 32Used by:34
Symbol 34 MovieClipUses:28 33Used by:Timeline
Symbol 35 GraphicUsed by:47
Symbol 36 TextUses:7Used by:47
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:37Used by:47
Symbol 39 GraphicUsed by:47
Symbol 40 TextUses:7Used by:47
Symbol 41 TextUses:7Used by:47
Symbol 42 TextUses:7Used by:47
Symbol 43 TextUses:7Used by:47
Symbol 44 TextUses:7Used by:47
Symbol 45 TextUses:7Used by:47
Symbol 46 TextUses:7Used by:47
Symbol 47 MovieClipUses:35 36 38 39 40 41 42 43 44 45 46Used by:85
Symbol 48 GraphicUsed by:54
Symbol 49 GraphicUsed by:51
Symbol 50 GraphicUsed by:51 61 100 104 105
Symbol 51 MovieClipUses:49 50Used by:54
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:52Used by:54
Symbol 54 MovieClipUses:48 51 53Used by:85
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClipUses:55Used by:62
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:57Used by:62
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:59Used by:61
Symbol 61 MovieClipUses:50 60Used by:62
Symbol 62 MovieClipUses:56 58 61Used by:85
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:63Used by:85
Symbol 65 ShapeTweeningUsed by:68
Symbol 66 SoundUsed by:68
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClipUses:65 66 67Used by:85
Symbol 69 GraphicUsed by:73
Symbol 70 GraphicUsed by:73
Symbol 71 SoundUsed by:73
Symbol 72 SoundUsed by:73
Symbol 73 MovieClipUses:69 70 71 72Used by:85
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClipUses:74Used by:85
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:76Used by:85
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:78Used by:85
Symbol 80 GraphicUsed by:83
Symbol 81 TextUses:7Used by:82
Symbol 82 MovieClipUses:81Used by:83
Symbol 83 MovieClipUses:80 82Used by:85
Symbol 84 TextUses:7Used by:85
Symbol 85 MovieClipUses:47 54 62 64 68 73 75 77 79 83 84Used by:Timeline
Symbol 86 SoundUsed by:93
Symbol 87 SoundUsed by:93
Symbol 88 SoundUsed by:93
Symbol 89 SoundUsed by:93
Symbol 90 SoundUsed by:93
Symbol 91 SoundUsed by:93
Symbol 92 SoundUsed by:93
Symbol 93 MovieClipUses:5 86 87 88 89 90 91 92Used by:Timeline
Symbol 94 FontUsed by:95
Symbol 95 EditableTextUses:94Used by:Timeline
Symbol 96 TextUses:7Used by:100
Symbol 97 GraphicUsed by:100 104 105
Symbol 98 TextUses:7Used by:100
Symbol 99 TextUses:7Used by:100
Symbol 100 ButtonUses:50 96 97 98 99Used by:Timeline
Symbol 101 TextUses:7Used by:104
Symbol 102 TextUses:7Used by:104
Symbol 103 TextUses:7Used by:104
Symbol 104 ButtonUses:50 101 97 102 103Used by:Timeline
Symbol 105 ButtonUses:50 97Used by:Timeline
Symbol 106 TextUses:7Used by:Timeline
Symbol 107 TextUses:7Used by:Timeline
Symbol 108 TextUses:7Used by:Timeline
Symbol 109 TextUses:7Used by:Timeline
Symbol 110 TextUses:7Used by:Timeline

Instance Names

"loa"Frame 1Symbol 3 EditableText
"loa2"Frame 1Symbol 4 EditableText
"fg2"Frame 1Symbol 6 MovieClip
"start"Frame 2Symbol 13 Button
"start2"Frame 2Symbol 16 Button
"conn"Frame 2Symbol 18 EditableText
"muz"Frame 2Symbol 24 MovieClip
"console"Frame 2Symbol 26 EditableText
"mmm"Frame 3Symbol 34 MovieClip
"game"Frame 4Symbol 85 MovieClip
"sou"Frame 4Symbol 93 MovieClip
"thea"Frame 4Symbol 95 EditableText
"rise"Frame 4Symbol 100 Button
"rise2"Frame 4Symbol 104 Button
"speeds1"Frame 4Symbol 105 Button
"speeds2"Frame 4Symbol 105 Button
"speeds3"Frame 4Symbol 105 Button
"speeds4"Frame 4Symbol 105 Button
"fg"Frame 4Symbol 6 MovieClip
"fg2"Frame 5Symbol 6 MovieClip
"start"Symbol 34 MovieClip Frame 1Symbol 33 Button
"lift"Symbol 54 MovieClip Frame 1Symbol 51 MovieClip
"hp"Symbol 61 MovieClip Frame 1Symbol 60 MovieClip
"head"Symbol 62 MovieClip Frame 1Symbol 56 MovieClip
"arm1"Symbol 62 MovieClip Frame 1Symbol 58 MovieClip
"arm2"Symbol 62 MovieClip Frame 1Symbol 58 MovieClip
"subarm1"Symbol 62 MovieClip Frame 1Symbol 58 MovieClip
"subarm2"Symbol 62 MovieClip Frame 1Symbol 58 MovieClip
"spine1"Symbol 62 MovieClip Frame 1Symbol 58 MovieClip
"spine2"Symbol 62 MovieClip Frame 1Symbol 58 MovieClip
"leg1"Symbol 62 MovieClip Frame 1Symbol 58 MovieClip
"leg2"Symbol 62 MovieClip Frame 1Symbol 58 MovieClip
"subleg1"Symbol 62 MovieClip Frame 1Symbol 58 MovieClip
"subleg2"Symbol 62 MovieClip Frame 1Symbol 58 MovieClip
"health"Symbol 62 MovieClip Frame 1Symbol 61 MovieClip
"bg"Symbol 85 MovieClip Frame 1Symbol 47 MovieClip
"colmap"Symbol 85 MovieClip Frame 1Symbol 54 MovieClip
"player"Symbol 85 MovieClip Frame 1Symbol 62 MovieClip
"killzone"Symbol 85 MovieClip Frame 1Symbol 64 MovieClip
"blood"Symbol 85 MovieClip Frame 1Symbol 68 MovieClip
"med3"Symbol 85 MovieClip Frame 1Symbol 73 MovieClip
"med7"Symbol 85 MovieClip Frame 1Symbol 73 MovieClip
"med10"Symbol 85 MovieClip Frame 1Symbol 73 MovieClip
"med4"Symbol 85 MovieClip Frame 1Symbol 73 MovieClip
"med13"Symbol 85 MovieClip Frame 1Symbol 73 MovieClip
"med9"Symbol 85 MovieClip Frame 1Symbol 73 MovieClip
"med5"Symbol 85 MovieClip Frame 1Symbol 73 MovieClip
"drop"Symbol 85 MovieClip Frame 1Symbol 75 MovieClip
"med2"Symbol 85 MovieClip Frame 1Symbol 73 MovieClip
"med14"Symbol 85 MovieClip Frame 1Symbol 73 MovieClip
"med16"Symbol 85 MovieClip Frame 1Symbol 73 MovieClip
"spawn"Symbol 85 MovieClip Frame 1Symbol 77 MovieClip
"med12"Symbol 85 MovieClip Frame 1Symbol 73 MovieClip
"finzone"Symbol 85 MovieClip Frame 1Symbol 79 MovieClip
"med21"Symbol 85 MovieClip Frame 1Symbol 73 MovieClip
"med22"Symbol 85 MovieClip Frame 1Symbol 73 MovieClip
"med25"Symbol 85 MovieClip Frame 1Symbol 73 MovieClip
"med26"Symbol 85 MovieClip Frame 1Symbol 73 MovieClip
"med17"Symbol 85 MovieClip Frame 1Symbol 73 MovieClip
"med20"Symbol 85 MovieClip Frame 1Symbol 73 MovieClip
"med19"Symbol 85 MovieClip Frame 1Symbol 73 MovieClip
"med23"Symbol 85 MovieClip Frame 1Symbol 73 MovieClip
"med11"Symbol 85 MovieClip Frame 1Symbol 73 MovieClip
"med8"Symbol 85 MovieClip Frame 1Symbol 73 MovieClip
"med6"Symbol 85 MovieClip Frame 1Symbol 73 MovieClip
"med15"Symbol 85 MovieClip Frame 1Symbol 73 MovieClip
"med18"Symbol 85 MovieClip Frame 1Symbol 73 MovieClip
"med24"Symbol 85 MovieClip Frame 1Symbol 73 MovieClip
"med1"Symbol 85 MovieClip Frame 1Symbol 73 MovieClip
"med0"Symbol 85 MovieClip Frame 1Symbol 73 MovieClip
"rest0"Symbol 85 MovieClip Frame 1Symbol 83 MovieClip
"rest1"Symbol 85 MovieClip Frame 1Symbol 83 MovieClip
"rest2"Symbol 85 MovieClip Frame 1Symbol 83 MovieClip
"rest3"Symbol 85 MovieClip Frame 1Symbol 83 MovieClip
"rest4"Symbol 85 MovieClip Frame 1Symbol 83 MovieClip
"rest5"Symbol 85 MovieClip Frame 1Symbol 83 MovieClip
"rest6"Symbol 85 MovieClip Frame 1Symbol 83 MovieClip
"rest7"Symbol 85 MovieClip Frame 1Symbol 83 MovieClip
"rest8"Symbol 85 MovieClip Frame 1Symbol 83 MovieClip
"rest9"Symbol 85 MovieClip Frame 1Symbol 83 MovieClip
"rest14"Symbol 85 MovieClip Frame 1Symbol 83 MovieClip
"rest11"Symbol 85 MovieClip Frame 1Symbol 83 MovieClip
"rest10"Symbol 85 MovieClip Frame 1Symbol 83 MovieClip
"rest12"Symbol 85 MovieClip Frame 1Symbol 83 MovieClip
"rest13"Symbol 85 MovieClip Frame 1Symbol 83 MovieClip
"med27"Symbol 85 MovieClip Frame 1Symbol 73 MovieClip
"med28"Symbol 85 MovieClip Frame 1Symbol 73 MovieClip
"rest15"Symbol 85 MovieClip Frame 1Symbol 83 MovieClip
"rest16"Symbol 85 MovieClip Frame 1Symbol 83 MovieClip
"rest17"Symbol 85 MovieClip Frame 1Symbol 83 MovieClip
"med29"Symbol 85 MovieClip Frame 1Symbol 73 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.




http://swfchan.com/10/49253/info.shtml
Created: 28/4 -2019 08:49:06 Last modified: 28/4 -2019 08:49:06 Server time: 20/04 -2024 01:57:07