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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/43454758?noj=FRM43454758-22DC" width="1" height="1"></div>

Dead Drunk.swf

This is the info page for
Flash #49331

(Click the ID number above for more basic data on this flash file.)


Text
Loading...

<p align="center"><font face="Arial" size="12" color="#666666" letterSpacing="0.000000" kerning="0">Loading</font></p>

<p align="center"><font face="Arial" size="12" color="#666666" letterSpacing="0.000000" kerning="0">Loading</font></p>

Dead Drunk v1.5

START

START

Restart

Restart

by .:Eric Gurt:.

Moving: ARROWS + SPACE
Restart: ENTER

<p align="center"><font face="Arial" size="10" color="#006600" letterSpacing="0.000000" kerning="0">Connecting to main server...</font></p>

<p align="left"><font face="Arial" size="10" color="#003399" letterSpacing="0.000000" kerning="0"><a href="http://www.gevanni.com/projects/net_api/dd.html" target = "_blank">Visit game page &gt;&gt;&gt;</a></font></p>

...

<p align="center"><font face="Arial" size="10" color="#003399" letterSpacing="0.000000" kerning="0"><a href="http://www.ladygaga.com" target = "_blank">Music by Lady GaGa</a></font></p>

Once a sysadmin has spent the entire day to
work with the server... Many cigars were
smoked and beer drink... But the day ended,
and sysadmin go home...

SKIP

SKIP

SYSTEM
LOST

Do accelerate before
jumping

You are crazy if you
trying to jump out of
here

Rotate your body in air
with arrow buttons

Don't hurry

Run, jump, jump, jump...

Secret area :)

X_X

hmmm....

CheckPoint

29

Unconscious

Menu

Menu

Menu

Restart

Restart

Restart

.5x

1x

1.5x

2x

You succesfully arrived to home
Thanks for playing this SO STUPID game!

ActionScript [AS1/AS2]

Frame 1
function zn(a) { if (isNaN(a) || (undefined == a)) { return(0); } return(a); } function firtim() { totalseconds = totalseconds + 1; waitfor = Math.round((totalseconds / (_root.getBytesLoaded() + (((((zn(main_music1.getBytesLoaded()) + zn(main_music2.getBytesLoaded())) + zn(main_music3.getBytesLoaded())) + zn(main_music4.getBytesLoaded())) + zn(main_music5.getBytesLoaded())) + zn(main_music.getBytesLoaded())))) * ((_root.getBytesTotal() + (((((zn(main_music1.getBytesTotal()) + zn(main_music2.getBytesTotal())) + zn(main_music3.getBytesTotal())) + zn(main_music4.getBytesTotal())) + zn(main_music5.getBytesTotal())) + zn(main_music.getBytesTotal()))) - (_root.getBytesLoaded() + (((((zn(main_music1.getBytesLoaded()) + zn(main_music2.getBytesLoaded())) + zn(main_music3.getBytesLoaded())) + zn(main_music4.getBytesLoaded())) + zn(main_music5.getBytesLoaded())) + zn(main_music.getBytesLoaded()))))); if (waitfor < 60) { _root.loa2.htmlText = waitfor + " seconds"; } else if ((waitfor / 60) < 60) { _root.loa2.htmlText = ((Math.floor(waitfor / 60) + " minutes ") + (waitfor - (Math.floor(waitfor / 60) * 60))) + " seconds"; } } _lockroot = true; _root.fg2._alpha = 0; _root.gotoAndStop(1); var my_so = SharedObject.getLocal("dead_drunk_13b"); if (_root.my_so.data.snd == undefined) { _root.my_so.data.snd = 1; } _root.kongregateServices.connect(); lasts = 0; times = 0; someListener = new Object(); Mouse.addListener(someListener); totalseconds = 0; fir = setInterval(firtim, 1000); _root.onEnterFrame = function () { cur = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (cur != lasts) { times = 10; } else { times = times - 1; } if (times > 0) { _root.loa.htmlText = ("<font color=\"#AAAAAA\"><B>.:</B></font> " + cur) + " <font color=\"#AAAAAA\"><B>:.</B></font>"; } else if (times > -5) { _root.loa.htmlText = ("<font color=\"#CCCCCC\"><B>.:</B></font> " + cur) + " <font color=\"#CCCCCC\"><B>:.</B></font>"; } else if (times > -40) { _root.loa.htmlText = ("<B>.:</B> " + cur) + " <B>:.</B>"; } else { _root.loa.htmlText = ("<font color=\"#FF0000\"><B>.:</B></font> " + cur) + " <font color=\"#FF0000\"><B>:.</B></font>"; } lasts = cur; if (_root.getBytesLoaded() == _root.getBytesTotal()) { clearInterval(fir); _root.fg2._alpha = _root.fg2._alpha + 2; if (_root.fg2._alpha > 100) { _root.gotoAndStop(2); } } };
Frame 2
function RQ_Prepare() { _root.lastreq = _root.score_server; _root.tasks = 0; } function RQ_Set(a, b) { _root.lastreq = _root.lastreq + (((((((((("op" + _root.tasks) + "=set&var") + _root.tasks) + "=") + a) + "&val") + _root.tasks) + "=") + b) + "&"); _root.tasks++; } function RQ_Get(a, b) { _root.lastreq = _root.lastreq + (((((((((("op" + _root.tasks) + "=get&var") + _root.tasks) + "=") + a) + "&val") + _root.tasks) + "=") + b) + "&"); _root.tasks++; } function RQ_Param(a, b) { _root.lastreq = _root.lastreq + (((a + "=") + b) + "&"); } function RQ_Send(a) { _root.lastreq = _root.lastreq + ("tot=" + _root.tasks); callafter = a; _root.busy = true; my_xml2.load(_root.lastreq); } if (_root.getBytesLoaded() != _root.getBytesTotal()) { _root.gotoAndStop(1); } _root.score_server = "http://s23.h17.ru/net_api/index.php?"; var my_xml2 = new XML(); System.useCodepage = true; my_xml2.ignoreWhite = true; _root.busy = false; _root.lastreq = ""; _root.tasks = 0; _root.myid = -1; callafter = function () { }; my_xml2.onLoad = function (success) { if (success) { _root.busy = false; curpl = 1; i = 0; while (i < my_xml2.childNodes.length) { if (my_xml2.childNodes[i].nodeName == "getset") { Set(my_xml2.childNodes[i].attributes.varr, my_xml2.childNodes[i].attributes.val); } if (my_xml2.childNodes[i].nodeName == "trace") { trace(my_xml2.childNodes[i].attributes.msg); } if (my_xml2.childNodes[i].nodeName == "plpos") { i2 = 0; while (i2 < 11) { _root.ax[i2 + (curpl * 11)] = my_xml2.childNodes[i].attributes["ax" + i2] * 1; _root.ay[i2 + (curpl * 11)] = my_xml2.childNodes[i].attributes["ay" + i2] * 1; if ((((((i2 == 0) || (i2 == 3)) || (i2 == 4)) || (i2 == 6)) || (i2 == 9)) || (i2 == 10)) { _root.atox[i2 + (curpl * 11)] = my_xml2.childNodes[i].attributes["atox" + i2] * 1; _root.atoy[i2 + (curpl * 11)] = my_xml2.childNodes[i].attributes["atoy" + i2] * 1; } i2++; } _root.game["pl" + curpl].hea2 = my_xml2.childNodes[i].attributes.hea; _root.atox[5 + (curpl * 11)] = ((my_xml2.childNodes[i].attributes.atox0 * 1) + (my_xml2.childNodes[i].attributes.atox6 * 1)) / 2; _root.atoy[5 + (curpl * 11)] = ((my_xml2.childNodes[i].attributes.atoy0 * 1) + (my_xml2.childNodes[i].attributes.atoy6 * 1)) / 2; _root.atox[1 + (curpl * 11)] = ((my_xml2.childNodes[i].attributes.atox0 * 1) + (my_xml2.childNodes[i].attributes.atox3 * 1)) / 2; _root.atoy[1 + (curpl * 11)] = ((my_xml2.childNodes[i].attributes.atoy0 * 1) + (my_xml2.childNodes[i].attributes.atoy3 * 1)) / 2; _root.atox[2 + (curpl * 11)] = ((my_xml2.childNodes[i].attributes.atox0 * 1) + (my_xml2.childNodes[i].attributes.atox4 * 1)) / 2; _root.atoy[2 + (curpl * 11)] = ((my_xml2.childNodes[i].attributes.atoy0 * 1) + (my_xml2.childNodes[i].attributes.atoy4 * 1)) / 2; _root.atox[7 + (curpl * 11)] = (_root.atox[5 + (curpl * 11)] + (my_xml2.childNodes[i].attributes.atox9 * 1)) / 2; _root.atoy[7 + (curpl * 11)] = (_root.atoy[5 + (curpl * 11)] + (my_xml2.childNodes[i].attributes.atoy9 * 1)) / 2; _root.atox[8 + (curpl * 11)] = (_root.atox[5 + (curpl * 11)] + (my_xml2.childNodes[i].attributes.atox10 * 1)) / 2; _root.atoy[8 + (curpl * 11)] = (_root.atoy[5 + (curpl * 11)] + (my_xml2.childNodes[i].attributes.atoy10 * 1)) / 2; _root.game["pl" + curpl]._visible = true; curpl++; } i++; } i = curpl; while (i < 10) { _root.game["pl" + curpl]._visible = false; i++; } callafter.call(); _root.conn.htmlText = "<font color=\"660000\">Connected</font>"; } else { _root.conn.htmlText = "<font color=\"660000\">Can`t connect to server. </font><a target=\"_blank\" href=\"http://www.gevanni.com/projects/net_api/dd.html\"><font color=\"000066\">Click here to multiplayer.</font></a>"; } }; RQ_Prepare(); RQ_Get("x_init", "_root.myid"); RQ_Send(function () { }); _root.stop(); gaction = 0; _root.muz.onRelease = function () { if (_root.muz._currentframe == 3) { _root.muz.gotoAndStop(2); } else { _root.muz.gotoAndStop(3); } }; _root.onEnterFrame = function () { if (gaction == 0) { if (_root.fg2._alpha > 0) { _root.fg2._alpha = _root.fg2._alpha - 2; _root.fg2._visible = true; } else { _root.fg2._visible = false; gaction = -1; } } if (gaction == 1) { if (_root.fg2._alpha < 100) { _root.fg2._alpha = _root.fg2._alpha + 2; _root.fg2._visible = true; } else { _root.gotoAndStop(3); gaction = -1; } } _root.start.onRelease = function () { gaction = 1; }; _root.start2.onRelease = function () { _root.my_so.clear(); gaction = 1; }; _root.loa.text = ("Loading: " + Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100)) + "%"; };
Frame 3
_root.stop(); _root.onEnterFrame = function () { }; _root.mmm.start.onRelease = function () { if (_root.mmm._currentframe < 280) { _root.mmm.gotoAndPlay(280); } };
Frame 4
function LinkMcTo(mc, ch, pan, flip, scale) { mcto_mc[mcto_tot] = mc; mcto_ch[mcto_tot] = ch; mcto_an[mcto_tot] = pan; mcto_filp[mcto_tot] = flip; mcto_scale[mcto_tot] = scale; mcto_tot++; } function Dist2D(p1x, p1y, p2x, p2y) { return(Math.sqrt(Math.pow(p1x - p2x, 2) + Math.pow(p1y - p2y, 2))); } function Effect(x, y, type, param1, param2) { if (type == 0) { duplicateMovieClip (_root.game.blood, "bl" + eff, 100 + eff); } if (type == 1) { duplicateMovieClip (_root.game.drop, "bl" + eff, 100 + eff); } _root.game["bl" + eff]._x = x; _root.game["bl" + eff]._y = y; if (type == 0) { _root.game["bl" + eff]._rotation = param1; _root.game["bl" + eff]._xscale = 100 + (param2 * 10); } if (type == 1) { _root.game["bl" + eff].power = param1; } eff++; if (eff > 128) { eff = 0; } } function Draw() { i = 0; while (i < mantot) { _root.game["pl" + i]._x = 0; _root.game["pl" + i]._y = 0; i++; } i = 0; while (i < mcto_tot) { if (mcto_mc[i]._parent._visible == true) { if ((aio[chP[mcto_ch[i]]] == true) || (aio[chC[mcto_ch[i]]] == true)) { mcto_mc[i]._xscale = Math.abs(mcto_mc[i]._xscale) * mcto_filp[i]; mcto_mc[i]._x = ax[chP[mcto_ch[i]]]; mcto_mc[i]._y = ay[chP[mcto_ch[i]]]; an = mcto_an[i] - ((Math.atan2(ax[chP[mcto_ch[i]]] - ax[chC[mcto_ch[i]]], ay[chP[mcto_ch[i]]] - ay[chC[mcto_ch[i]]]) / Math.PI) * 180); mcto_mc[i]._rotation = an; if (mcto_scale[i]) { mcto_mc[i]._yscale = Dist2D(ax[chP[mcto_ch[i]]], ay[chP[mcto_ch[i]]], ax[chC[mcto_ch[i]]], ay[chC[mcto_ch[i]]]); } } } i++; } } function CreatePoint(x, y, sx, sy, rad) { ax[atotal] = x; ay[atotal] = y; atox[atotal] = sx; atoy[atotal] = sy; aio[atotal] = true; if (rad != undefined) { arad[atotal] = rad; } else { arad[atotal] = 0; } atotal++; return(atotal - 1); } function Connect(a, a2, type, di, power) { chP[chtotal] = a; chC[chtotal] = a2; if (di != undefined) { chdef[chtotal] = di; } else { chdef[chtotal] = Dist2D(ax[a], ay[a], ax[a2], ay[a2]); } if (power == undefined) { chdamp[chtotal] = 0.1; } else { chdamp[chtotal] = power * 0.1; } chtypa[chtotal] = type; chio[chtotal] = true; chtotal++; return(chtotal - 1); } function MkPalyer() { fst = CreatePoint(smx, smy, 0, 0); CreatePoint(smx - 2, smy + 7, 0, 0); CreatePoint(smx + 2, smy + 7, 0, 0); CreatePoint(smx - 4, smy + 12, 0, 0); CreatePoint(smx + 4, smy + 12, 0, 0); CreatePoint(smx, smy - 5, 0, 0); CreatePoint(smx, smy - 10, 0, 0); CreatePoint(smx - 5, smy - 5, 0, 0); CreatePoint(smx + 5, smy - 5, 0, 0); CreatePoint(smx - 10, smy - 5, 0, 0); CreatePoint(smx + 10, smy - 5, 0, 0); leg1 = Connect(fst + 0, fst + 1, 0); leg2 = Connect(fst + 0, fst + 2, 0); subleg1 = Connect(fst + 1, fst + 3, 0); subleg2 = Connect(fst + 2, fst + 4, 0); spine1 = Connect(fst + 0, fst + 5, 0); spine2 = Connect(fst + 6, fst + 5, 0); arm1 = Connect(fst + 5, fst + 7, 0); arm2 = Connect(fst + 5, fst + 8, 0); subarm1 = Connect(fst + 7, fst + 9, 0); subarm2 = Connect(fst + 8, fst + 10, 0); allleg1 = Connect(fst + 0, fst + 4, 1, undefined, 0.5); allleg2 = Connect(fst + 0, fst + 3, 1, undefined, 0.5); if (fst == 0) { legs = chdef[allleg1]; curlegs = legs; } Connect(fst + 0, fst + 6, 1, undefined, 1); Connect(fst + 1, fst + 2, 1, 2, 2); Connect(fst + 1, fst + 2, 2, 10, 1); Connect(fst + 3, fst + 4, 2, 10, 1); Connect(fst + 1, fst + 5, 1, 10, 1); Connect(fst + 2, fst + 5, 1, 10, 1); Connect(fst + 7, fst + 8, 1, 5, 1); duplicateMovieClip (_root.game.player, "pl" + mantot, 50 - mantot); if (mantot != 0) { _root.game["pl" + mantot]._visible = false; } LinkMcTo(_root.game["pl" + mantot].leg1, leg1, 180, 1, true); LinkMcTo(_root.game["pl" + mantot].leg2, leg2, 180, 1, true); LinkMcTo(_root.game["pl" + mantot].arm1, arm1, 180, 1, true); LinkMcTo(_root.game["pl" + mantot].arm2, arm2, 180, 1, true); LinkMcTo(_root.game["pl" + mantot].subleg1, subleg1, 180, 1, true); LinkMcTo(_root.game["pl" + mantot].subleg2, subleg2, 180, 1, true); LinkMcTo(_root.game["pl" + mantot].subarm1, subarm1, 180, 1, true); LinkMcTo(_root.game["pl" + mantot].subarm2, subarm2, 180, 1, true); LinkMcTo(_root.game["pl" + mantot].spine1, spine1, 180, 1, true); LinkMcTo(_root.game["pl" + mantot].spine2, spine2, 180, 1, true); LinkMcTo(_root.game["pl" + mantot].head, spine2, 0, 1); if (mantot == 0) { _root.game["pl" + mantot].gotoAndStop(1); } else { _root.game["pl" + mantot].gotoAndStop(2); } mantot++; } _root._quality = "MEDIUM"; ax = new Array(); ay = new Array(); atox = new Array(); atoy = new Array(); aio = new Array(); aof = new Array(); arad = new Array(); _root.game.player._visible = false; _root.game.easyphys._visible = false; if (_root.my_so.data.lsteps != undefined) { steps = _root.my_so.data.lsteps; } else { steps = 2; } _root.totaldrunk = 0; gravity = 0.03; bounce = 0.5; friction = 0.6; trytim = 0; chtypa = new Array(); chP = new Array(); chC = new Array(); chdef = new Array(); chdamp = new Array(); chio = new Array(); chtsilp = new Array(); atotal = 0; chtotal = 0; antotal = 0; mcto_tot = 0; mcto_ch = new Array(); mcto_mc = new Array(); mcto_an = new Array(); mcto_scale = new Array(); mcto_filp = new Array(); _root.game.blood._visible = false; _root.game.drop._visible = false; _root.game.finzone._visible = false; eff = 0; _root.rise.onRelease = function () { gaction = 1; }; _root.rise2.onRelease = function () { gaction = 2; }; _root.speeds1.onRelease = function () { steps = 1; _root.my_so.data.lsteps = 1; }; _root.speeds2.onRelease = function () { steps = 2; _root.my_so.data.lsteps = 2; }; _root.speeds3.onRelease = function () { steps = 3; _root.my_so.data.lsteps = 3; }; _root.speeds4.onRelease = function () { steps = 4; _root.my_so.data.lsteps = 4; }; _root.game.colmap.lift.gotoAndPlay(140); _root.game.killzone._visible = false; hea = 100; _root.game.spawn._visible = false; smx = _root.game.spawn._x; smy = _root.game.spawn._y; if ((_root.my_so.data.hea != undefined) && (!isNaN(_root.my_so.data.hea))) { _root.hea = _root.my_so.data.hea; smx = _root.my_so.data.x; smy = _root.my_so.data.y; _root.totaldrunk = _root.my_so.data.totaldrunk; i = 0; while (i < 100) { if (_root.my_so.data["m" + i]) { _root.game["med" + i].gotoAndStop(1); } else { _root.game["med" + i].isnue = false; _root.game["med" + i].gotoAndStop(4); } i++; } } mantot = 0; MkPalyer(); pltot = 32; i = 0; while (i < pltot) { MkPalyer(); i++; } pltot++; hscreenX = 200; hscreenY = 100; gaction = 0; _root.game._x = Math.round((-ax[0]) + hscreenX); _root.game._y = Math.round((-ay[0]) + hscreenY); datasend = 0; _root.onEnterFrame = function () { datasend = datasend + 1; if ((myid != undefined) && (!isNaN(myid))) { if (datasend > 10) { if (!_root.busy) { datasend = 0; _root.RQ_Prepare(); i = 0; while (i < 11) { _root.RQ_Set((myid + "_p_ax") + i, Math.round(ax[i])); _root.RQ_Set((myid + "_p_ay") + i, Math.round(ay[i])); if ((((((i == 0) || (i == 3)) || (i == 4)) || (i == 6)) || (i == 9)) || (i == 10)) { _root.RQ_Set((myid + "_p_atox") + i, Math.round((atox[i] * 100) / steps) / 100); _root.RQ_Set((myid + "_p_atoy") + i, Math.round((atoy[i] * 100) / steps) / 100); } i++; } _root.RQ_Set(myid + "_p_hea", hea); _root.RQ_Set(myid + "_p_timeout", "TIME"); _root.RQ_Param("myid", myid); _root.console.text = _root.console.text + "["; _root.console.text = _root.console.text + "]"; _root.RQ_Send(); } } } i = 0; while (i < pltot) { if (_root.game["pl" + i]._visible) { hh = 0; if (i == 0) { hh = hea; } else { hh = _root.game["pl" + i].hea2; } _root.game["pl" + i].health.hp._xscale = Math.max(Math.min(hh, 100), 0); if ((_root.game["pl" + i].health._alpha > 0) && (hh <= -100)) { _root.game["pl" + i].health._alpha = _root.game["pl" + i].health._alpha - 5; } if ((_root.game["pl" + i].health._alpha < 100) && (hh > -100)) { _root.game["pl" + i].health._alpha = _root.game["pl" + i].health._alpha + 5; } if (_root.game["pl" + i].health._alpha > 0) { _root.game["pl" + i].health._x = Math.round(_root.game["pl" + i].spine2._x); _root.game["pl" + i].health._y = Math.round(_root.game["pl" + i].spine2._y) - 10; } } i++; } if (gaction == -1) { if (Key.isDown(13)) { gaction = 2; } } if (gaction == 0) { if (_root.fg._alpha > 0) { _root.fg._alpha = _root.fg._alpha - 2; _root.fg._visible = true; } else { _root.fg._visible = false; gaction = -1; } } if (gaction == 2) { if (_root.fg._alpha < 100) { _root.fg._alpha = _root.fg._alpha + 2; _root.fg._visible = true; } else { _root.gotoAndStop(2); _root.gotoAndStop(4); gaction = -1; } } if (gaction == 1) { if (_root.fg._alpha < 100) { _root.fg._alpha = _root.fg._alpha + 2; _root.fg._visible = true; } else { _root.kongregateStats.submit("Suicides", 1); _root.gotoAndStop(2); gaction = -1; } } if (gaction == 3) { if (_root.fg._alpha < 100) { _root.fg._alpha = _root.fg._alpha + 2; _root.fg._visible = true; } else { _root.totaldrunk = _root.totaldrunk + 1000; _root.kongregateScores.submit(_root.totaldrunk); _root.gotoAndStop(5); gaction = -1; } } if (hea > 0) { _root.thea.text = Math.ceil(hea) + " HP"; } else if (hea > -100) { _root.thea.text = "Unconscious"; } else { _root.thea.text = "Dead"; gaction = 2; } _root.game._x = Math.round((((-ax[0]) + hscreenX) + (_root.game._x * 10)) / 11); _root.game._y = Math.round((((-ay[0]) + hscreenY) + (_root.game._y * 10)) / 11); iter = 0; while (iter < steps) { if (hea > 0) { sleeptim = 300; } if (hea <= 0) { if (hea > -100) { sleeptim--; if (sleeptim < 0) { hea = hea + 1; } } } stand = false; if (_root.game.colmap.hitTest(_root.game._x + ax[3], (_root.game._y + ay[3]) + 2, true) || (_root.game.colmap.hitTest(_root.game._x + ax[4], (_root.game._y + ay[4]) + 2, true))) { stand = true; } if (atox[0] > 1) { stand = false; } if (trytim >= 20) { trytim++; if (trytim > 30) { trytim = 0; } } if ((hea > 0) && (stand)) { if ((Math.abs(((ax[3] + ax[4]) / 2) - ax[0]) > 3) && (trytim < 20)) { if (Math.abs(((ax[3] + ax[4]) / 2) - ax[0]) > 6) { stand = false; } if (!stand) { trytim++; } if (ax[0] < ((ax[3] + ax[4]) / 2)) { side = -1; } else { side = 1; } koncur = 3; sybdister = 2; dister = 4; if (Math.abs(ax[0] - ax[3]) > Math.abs(ax[0] - ax[4])) { koncur = 4; dister = 3; sybdister = 1; } atox[dister] = atox[dister] + (side * 0.5); atox[sybdister] = atox[sybdister] - (side * 0.5); atoy[6] = atoy[6] - 0.2; atoy[5] = atoy[5] - 0.2; atoy[0] = atoy[0] + 0.2; if (ay[0] > ay[5]) { atox[0] = atox[0] - ((ax[0] - ax[5]) * 0.2); atox[5] = atox[5] + ((ax[0] - ax[5]) * 0.2); } if (ay[dister] > (ay[koncur] - 2)) { astoy[dister] = astoy[dister] - 0.2; astoy[sybdister] = astoy[sybdister] + 0.2; } else { astoy[dister] = astoy[dister] + 0.2; astoy[sybdister] = astoy[sybdister] - 0.2; } } } if (hea > 0) { if (Key.isDown(40)) { curlegs = legs / 4; atox[1] = atox[1] - ((ax[1] - ax[2]) * 0.1); atox[2] = atox[2] + ((ax[1] - ax[2]) * 0.1); } else { curlegs = legs; } } else { curlegs = legs; } chdef[allleg1] = curlegs; chdef[allleg2] = curlegs; if (ay[0] > ay[5]) { if (hea > 0) { if (stand) { if ((ax[0] - ax[5]) < 4) { atox[0] = atox[0] - ((ax[0] - ax[5]) * 0.3); atox[5] = atox[5] + ((ax[0] - ax[5]) * 0.3); } else { atox[0] = atox[0] - ((ax[0] - ax[5]) * 0.1); atox[5] = atox[5] + ((ax[0] - ax[5]) * 0.1); } atoy[3] = atoy[3] + 0.2; atoy[4] = atoy[4] + 0.2; atoy[1] = atoy[1] - 0.15; atoy[2] = atoy[2] - 0.15; atoy[0] = atoy[0] - 0.1; if (Key.isDown(39)) { atox[5] = atox[5] + 0.1; atoy[0] = atoy[0] - 0.1; } if (Key.isDown(37)) { atox[5] = atox[5] - 0.1; atoy[0] = atoy[0] - 0.1; } if (Key.isDown(32)) { if (lpressed) { atoy[0] = atoy[0] - 4; atoy[6] = atoy[6] - 5; atoy[5] = atoy[5] - 5; lpressed = false; } } else { lpressed = true; } } else { spx = 0; spy = 0; if (Key.isDown(38)) { spy = -1; } if (Key.isDown(40)) { spy = 1; } if (Key.isDown(37)) { spx = -1; } if (Key.isDown(39)) { spx = 1; } atox[0] = atox[0] - ((spx * 0.2) / steps); atoy[0] = atoy[0] - ((spy * 0.2) / steps); atox[6] = atox[6] + ((spx * 0.2) / steps); atoy[6] = atoy[6] + ((spy * 0.2) / steps); } } } if ((hea <= 0) && (hea > -100)) { if (Math.random() > 0.95) { atoy[5] = atoy[5] - 1; } } a = 0; while (a < atotal) { if (a < 11) { if (aio[a] == true) { ax[a] = ax[a] + atox[a]; ay[a] = ay[a] + atoy[a]; if (_root.game.killzone.hitTest(_root.game._x + ax[a], _root.game._y + ay[a], true)) { hea = -200; } if (_root.game.finzone.hitTest(_root.game._x + ax[a], _root.game._y + ay[a], true)) { hea = 100; gaction = 3; _root.kongregateStats.submit("Levels passed", 1); } di = Dist2D(atox[a], atoy[a], 0, 0); if (di > collision_tolerance) { atox[a] = atox[a] / (di * collision_tolerance); atoy[a] = atoy[a] / (di * collision_tolerance); } if (di > 30) { atox[a] = (atox[a] / di) * 30; atoy[a] = (atoy[a] / di) * 30; } atoy[a] = atoy[a] + gravity; if (arad[a] > 0) { arad[a] = 0; } if (_root.game.colmap.hitTest(_root.game._x + ax[a], _root.game._y + ay[a], true)) { dd = 5; acy = 0; acx = 0; x = -1; while (x <= 1) { y = -1; while (y <= 1) { if (!_root.game.colmap.hitTest((_root.game._x + ax[a]) + (Math.abs(atox[a]) * x), (_root.game._y + ay[a]) + (Math.abs(atoy[a]) * y), true)) { acx = acx + x; acy = acy + y; } y = y + 1; } x = x + 1; } speed = 0.05; nostop = 0.75; lasttox = atox[a]; lasttoy = atoy[a]; if (_root.game.easyphys.hitTest(_root.game._x + ax[a], _root.game._y + ay[a], true)) { speed = 0.2; } d = 0.05; while (d < 10) { if (!_root.game.colmap.hitTest((_root.game._x + ax[a]) + d, _root.game._y + ay[a], true)) { atox[a] = atox[a] + (d / nostop); ax[a] = ax[a] + (d * nostop); d = 10; normx = 1; normy = 0; } else if (!_root.game.colmap.hitTest((_root.game._x + ax[a]) - d, _root.game._y + ay[a], true)) { atox[a] = atox[a] - (d / nostop); ax[a] = ax[a] - (d * nostop); d = 10; normx = -1; normy = 0; } else if (!_root.game.colmap.hitTest(_root.game._x + ax[a], (_root.game._y + ay[a]) + d, true)) { atoy[a] = atoy[a] + (d / nostop); ay[a] = ay[a] + (d * nostop); d = 10; normx = 0; normy = 1; } else if (!_root.game.colmap.hitTest(_root.game._x + ax[a], (_root.game._y + ay[a]) - d, true)) { atoy[a] = atoy[a] - (d / nostop); ay[a] = ay[a] - (d * nostop); d = 10; normx = 0; normy = -1; } else if (!_root.game.colmap.hitTest((_root.game._x + ax[a]) + d, (_root.game._y + ay[a]) + d, true)) { atox[a] = atox[a] + (d / nostop); atoy[a] = atoy[a] + (d / nostop); ax[a] = ax[a] + (d * nostop); ay[a] = ay[a] + (d * nostop); d = 10; normx = 1; normy = 1; } else if (!_root.game.colmap.hitTest((_root.game._x + ax[a]) - d, (_root.game._y + ay[a]) + d, true)) { atox[a] = atox[a] - (d / nostop); atoy[a] = atoy[a] + (d / nostop); ax[a] = ax[a] - (d * nostop); ay[a] = ay[a] + (d * nostop); d = 10; normx = -1; normy = 1; } else if (!_root.game.colmap.hitTest((_root.game._x + ax[a]) + d, (_root.game._y + ay[a]) - d, true)) { atox[a] = atox[a] + (d / nostop); atoy[a] = atoy[a] - (d / nostop); ax[a] = ax[a] + (d * nostop); ay[a] = ay[a] - (d * nostop); d = 10; normx = 1; normy = -1; } else if (!_root.game.colmap.hitTest((_root.game._x + ax[a]) - d, (_root.game._y + ay[a]) - d, true)) { atox[a] = atox[a] - (d / nostop); atoy[a] = atoy[a] - (d / nostop); ax[a] = ax[a] - (d * nostop); ay[a] = ay[a] - (d * nostop); d = 10; normx = -1; normy = -1; } d = d + speed; } if (a < 11) { mnoj = 1; if ((a == 3) || (a == 4)) { mnoj = 0.4; } if (a == 6) { mnoj = 5; } lhea = hea; if (Math.abs(normx) > Math.abs(normy)) { hea = hea - (Math.floor(((Math.abs(lasttox) * 0.6) * mnoj) * nostop) * 10); } else { hea = hea - (Math.floor(((Math.abs(lasttoy) * 0.6) * mnoj) * nostop) * 10); } if ((lhea - hea) < mnoj) { hea = lhea; } if (Math.abs(normx) > Math.abs(normy)) { pwr = Math.abs(lasttox); } else { pwr = Math.abs(lasttoy); } if (pwr > 2) { if (Math.random() > 0.5) { _root.sou.gotoAndStop(2); } else { _root.sou.gotoAndStop(3); } } else if (pwr > 1.2) { if (Math.random() > 0.5) { _root.sou.gotoAndStop(4); } else { _root.sou.gotoAndStop(5); } } else if ((pwr > 1.1) || (lhea > hea)) { _root.sou.gotoAndStop(6); } if (lhea > hea) { if (Math.abs(normx) > Math.abs(normy)) { Effect(ax[a], ay[a], 0, 90, lhea - hea); } else { Effect(ax[a], ay[a], 0, 0, lhea - hea); } } } if (Math.abs(normx) > Math.abs(normy)) { atox[a] = atox[a] * 0.75; if (atoy[a] > 0) { atoy[a] = Math.max(atoy[a] - (friction * Math.abs(atox[a])), 0); } else { atoy[a] = Math.min(atoy[a] + (friction * Math.abs(atox[a])), 0); } } else if (Math.abs(normx) < Math.abs(normy)) { if (atox[a] > 0) { atox[a] = Math.max(atox[a] - (friction * Math.abs(atoy[a])), 0); } else { atox[a] = Math.min(atox[a] + (friction * Math.abs(atoy[a])), 0); } atoy[a] = atoy[a] * 0.75; } } } } a++; } ch = 0; while (ch < chtotal) { if (ch < 19) { if ((aio[chP[ch]] == false) && (aio[chC[ch]] == false)) { chio[ch] = false; } else { chio[ch] = true; } if (chio[ch] == true) { if ((((Math.abs(atox[chP[ch]]) + Math.abs(atoy[chP[ch]])) + Math.abs(atox[chC[ch]])) + Math.abs(atoy[chC[ch]])) < (1.4 + (gravity * 1.5))) { chtsilp[ch] = chtsilp[ch] + 1; if (chtsilp[ch] > 6) { } } dis = Dist2D(ax[chP[ch]], ay[chP[ch]], ax[chC[ch]], ay[chC[ch]]); bounce = 5 * chdamp[ch]; bnc = bounce * Math.abs(dis - chdef[ch]); if (dis < 1) { dis = 1; } if (chtypa[ch] == 3) { if ((dis > (chdef[ch] + 5)) || (dis < (chdef[ch] - 5))) { chtypa[ch] = 1; chdef[ch] = 0; } } if (chtypa[ch] == 4) { if ((dis > (chdef[ch] + 7)) || (dis < (chdef[ch] - 7))) { chtypa[ch] = 1; chdef[ch] = 0; } } if ((dis > chdef[ch]) && ((((chtypa[ch] == 0) || (chtypa[ch] == 3)) || (chtypa[ch] == 4)) || (chtypa[ch] == 2))) { atox[chC[ch]] = atox[chC[ch]] + (((ax[chP[ch]] - ax[chC[ch]]) / dis) * bnc); atoy[chC[ch]] = atoy[chC[ch]] + (((ay[chP[ch]] - ay[chC[ch]]) / dis) * bnc); atox[chP[ch]] = atox[chP[ch]] - (((ax[chP[ch]] - ax[chC[ch]]) / dis) * bnc); atoy[chP[ch]] = atoy[chP[ch]] - (((ay[chP[ch]] - ay[chC[ch]]) / dis) * bnc); } if ((dis < chdef[ch]) && ((((chtypa[ch] == 0) || (chtypa[ch] == 3)) || (chtypa[ch] == 4)) || (chtypa[ch] == 1))) { atox[chC[ch]] = atox[chC[ch]] - (((ax[chP[ch]] - ax[chC[ch]]) / dis) * bnc); atoy[chC[ch]] = atoy[chC[ch]] - (((ay[chP[ch]] - ay[chC[ch]]) / dis) * bnc); atox[chP[ch]] = atox[chP[ch]] + (((ax[chP[ch]] - ax[chC[ch]]) / dis) * bnc); atoy[chP[ch]] = atoy[chP[ch]] + (((ay[chP[ch]] - ay[chC[ch]]) / dis) * bnc); } if ((((chtypa[ch] == 0) || (chtypa[ch] == 3)) || (chtypa[ch] == 4)) && (chdamp[ch] >= 0.1)) { tarx = (ax[chP[ch]] + ax[chC[ch]]) / 2; tary = (ay[chP[ch]] + ay[chC[ch]]) / 2; ax[chP[ch]] = tarx + (((ax[chP[ch]] - tarx) * chdef[ch]) / dis); ay[chP[ch]] = tary + (((ay[chP[ch]] - tary) * chdef[ch]) / dis); ax[chC[ch]] = tarx + (((ax[chC[ch]] - tarx) * chdef[ch]) / dis); ay[chC[ch]] = tary + (((ay[chC[ch]] - tary) * chdef[ch]) / dis); } } } ch++; } iter++; } Draw(); };
Frame 5
gaction = 0; _root.rise.onRelease = function () { gaction = 1; }; _root.onEnterFrame = function () { if (gaction == 0) { if (_root.fg2._alpha > 0) { _root.fg2._alpha = _root.fg2._alpha - 2; _root.fg2._visible = true; } else { _root.fg2._visible = false; gaction = -1; } } if (gaction == 1) { if (_root.fg2._alpha < 100) { _root.fg2._alpha = _root.fg2._alpha + 2; _root.fg2._visible = true; } else { _root.gotoAndStop(2); gaction = -1; } } };
Symbol 22 MovieClip Frame 1
_root.dnd.text = "by .:Eric Gurt:."; _root.dtit.text = "Dead Drunk v1.5"; this.stop();
Symbol 27 MovieClip Frame 1
this.stop(); if (_root.my_so.data.snd == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(3); }
Symbol 27 MovieClip Frame 2
_root.my_so.data.snd = 1;
Symbol 27 MovieClip Frame 3
_root.my_so.data.snd = 2;
Symbol 38 MovieClip Frame 310
_root.gotoAndStop(4);
Symbol 57 MovieClip Frame 1
this.gotoAndStop(1); this.frm = 1; this.onEnterFrame = function () { this.frm = this.frm + (_root.steps / 2); this.gotoAndStop(Math.round(this.frm)); if (this.frm > 633) { this.frm = 1; } };
Symbol 63 MovieClip Frame 1
this.gotoAndStop(1); this.frm = 1; this.onEnterFrame = function () { this.frm = this.frm + (_root.steps / 2); this.gotoAndStop(Math.round(this.frm)); if (this.frm > 320) { this.frm = 1; } };
Symbol 68 MovieClip Frame 1
this.gotoAndStop(1); this.frm = 1; this.onEnterFrame = function () { this.frm = this.frm + (_root.steps / 2); this.gotoAndStop(Math.round(this.frm)); if (this.frm >= 20) { this.frm = 1; } };
Symbol 83 MovieClip Frame 1
if ((this + "") != "_level0.game.blood") { _root.Effect(this._x, this._y, 1, this._xscale); _root.Effect(this._x, this._y, 1, this._xscale); _root.Effect(this._x, this._y, 1, this._xscale); _root.Effect(this._x, this._y, 1, this._xscale); _root.Effect(this._x, this._y, 1, this._xscale); this.onEnterFrame = function () { if (!_root.game.colmap.hitTest(this._x + _root.game._x, this._y + _root.game._y, true)) { this.gotoAndStop(41); } }; } else { this.stop(); }
Symbol 83 MovieClip Frame 40
this.stop();
Symbol 83 MovieClip Frame 41
this.stop(); this.onEnterFrame = function () { };
Symbol 88 MovieClip Frame 1
this.stop(); this.picked = false; this.bstate = 0; this.power = 0; this.vikid = false; this.isnue = true; this.nearer = 9; this.onEnterFrame = function () { if (!picked) { if ((((_root.Dist2D(_root.ax[9], _root.ay[9], this._x, this._y) < 15) || (_root.Dist2D(_root.ax[10], _root.ay[10], this._x, this._y) < 15)) && (_root.hea > 0)) || ((((_root.Dist2D(_root.ax[9], _root.ay[9], this._x, this._y) < 20) || (_root.Dist2D(_root.ax[10], _root.ay[10], this._x, this._y) < 20)) && (_root.hea <= 0)) && (_root.hea > -100))) { if ((_root.Dist2D(_root.ax[9], _root.ay[9], this._x, this._y) < 3) || (_root.Dist2D(_root.ax[10], _root.ay[10], this._x, this._y) < 3)) { this.picked = true; this.isnue = false; _root.totaldrunk++; _root.kongregateStats.submit("Drunk bottles", 1); _root.kongregateScores.submit(_root.totaldrunk); } else { this.nearer = 9; if (_root.Dist2D(_root.ax[10], _root.ay[10], this._x, this._y) < _root.Dist2D(_root.ax[9], _root.ay[9], this._x, this._y)) { this.nearer = 10; } this.power = 2; dis = _root.Dist2D(_root.ax[this.nearer], _root.ay[this.nearer], this._x, this._y); if (dis < 1) { dis = 1; } if (_root.hea > -100) { if (dis < 5) { _root.atox[this.nearer] = _root.atox[this.nearer] + (((((this._x - _root.ax[this.nearer]) / dis) * this.power) * _root.steps) / 2); _root.atoy[this.nearer] = _root.atoy[this.nearer] + (((((this._y - _root.ay[this.nearer]) / dis) * this.power) * _root.steps) / 2); } else { _root.atox[this.nearer] = _root.atox[this.nearer] + (((((this._x - _root.ax[this.nearer]) / dis) * this.power) * _root.steps) / 4); _root.atoy[this.nearer] = _root.atoy[this.nearer] + (((((this._y - _root.ay[this.nearer]) / dis) * this.power) * _root.steps) / 4); } } } } } else { this.lx = this._x; this.ly = this._y; this.lr = this._rotation; this.bstate = this.bstate + (_root.steps / 2); if (!this.vikid) { this._x = _root.ax[this.nearer] + (_root.atox[this.nearer] * _root.steps); this._y = _root.ay[this.nearer] + (_root.atoy[this.nearer] * _root.steps); this._rotation = (((-Math.atan2(_root.ax[this.nearer] - _root.ax[this.nearer - 2], _root.ay[this.nearer] - _root.ay[this.nearer - 2])) / Math.PI) * 180) + 90; } else { this._x = this._x + this.tox; this._y = this._y + this.toy; this._rotation = this._rotation + this.rot; this.toy = this.toy + (_root.gravity * _root.steps); } if (this.bstate > 10) { if (this.bstate < 110) { if (this.bstate < 100) { this.power = 0.5; } else { this.power = -1; } if (this.bstate < 100) { this.power = 0.25; } else { this.power = -0.5; } this.power = this.power * 0.5; dis = _root.Dist2D(_root.ax[this.nearer], _root.ay[this.nearer], _root.ax[6], _root.ay[6]); if (dis < 1) { dis = 1; } if (_root.hea > -100) { _root.atox[this.nearer] = _root.atox[this.nearer] + (((((_root.ax[6] - _root.ax[this.nearer]) / dis) * this.power) * _root.steps) / 2); _root.atoy[this.nearer] = _root.atoy[this.nearer] + (((((_root.ay[6] - _root.ay[this.nearer]) / dis) * this.power) * _root.steps) / 2); _root.atox[6] = _root.atox[6] - (((((_root.ax[6] - _root.ax[this.nearer]) / dis) * this.power) * _root.steps) / 2); _root.atoy[6] = _root.atoy[6] - (((((_root.ay[6] - _root.ay[this.nearer]) / dis) * this.power) * _root.steps) / 2); } } } if (this.bstate > 50) { if (this.bstate < 100) { if (_root.hea > -100) { if (_root.hea <= 0) { _root.hea = 1; } _root.hea = Math.min(_root.hea + (_root.steps / 2), 100); } } } if (this.bstate > 102) { if (!this.vikid) { this.tox = (-this.lx) + this._x; this.toy = (-this.ly) + this._y; this.rot = (-this.lr) + this._rotation; this.vikid = true; this.gotoAndStop(2); } } if (this.bstate > 200) { this.gotoAndStop(3); } } };
Symbol 88 MovieClip Frame 3
this.onEnterFrame = function () { }; this.gotoAndStop(4);
Symbol 88 MovieClip Frame 4
this.onEnterFrame = function () { };
Symbol 90 MovieClip Frame 1
if ((this + "") != "_level0.game.drop") { power = (power - 100) * 0.004; this.tox = (-1 * power) + ((Math.random() * 2) * power); this.toy = (-1 * power) + ((Math.random() * 2) * power); if (!_root.game.colmap.hitTest(this._x + _root.game._x, (this._y + _root.game._y) - 5, true)) { this.toy = this.toy - (1 * power); } if (!_root.game.colmap.hitTest(this._x + _root.game._x, (this._y + _root.game._y) + 5, true)) { this.toy = this.toy + (1 * power); } if (!_root.game.colmap.hitTest((this._x + _root.game._x) + 5, this._y + _root.game._y, true)) { this.tox = this.tox + (1 * power); } if (!_root.game.colmap.hitTest((this._x + _root.game._x) - 5, this._y + _root.game._y, true)) { this.tox = this.tox - (1 * power); } this.spawned = false; this.undertime = 0; this._alpha = 100; this.onEnterFrame = function () { this._x = this._x + ((this.tox * _root.steps) / 2); this._y = this._y + ((this.toy * _root.steps) / 2); this.toy = this.toy + (_root.gravity * _root.steps); this._xscale = (_root.Dist2D(this.tox, this.toy, 0, 0) * 200) + 100; this._rotation = (((-Math.atan2(this.tox, this.toy)) / Math.PI) * 180) + 90; if (this.spawned) { if (_root.game.colmap.hitTest(this._x + _root.game._x, this._y + _root.game._y, true)) { this._xscale = 200; this._yscale = 200; this.onEnterFrame = function () { if (this._alpha > 0) { this._alpha = this._alpha - 5; } else { this.onEnterFrame = function () { }; } }; } } else if ((!_root.game.colmap.hitTest(this._x + _root.game._x, this._y + _root.game._y, true)) || (this.undertime > 5)) { this.spawned = true; } else { this.undertime++; } }; }
Symbol 98 MovieClip Frame 1
this._visible = false; this.stop(); this.onEnterFrame = function () { if (this.hitTest(_root.ax[0] + _root.game._x, _root.ay[0] + _root.game._y, false) && (_root.hea > 0)) { if ((_root.my_so.data.x != this._x) || (_root.my_so.data.y != this._y)) { _root.my_so.data.hea = _root.hea; _root.my_so.data.x = this._x; _root.my_so.data.y = this._y; _root.my_so.data.totaldrunk = _root.totaldrunk; i = 0; while (i < 100) { trace(_root.game["med" + i].isnue); _root.my_so.data["m" + i] = _root.game["med" + i].isnue; i++; } trace(_root.ax[0]); this._visible = true; this.gotoAndPlay(2); } } };
Symbol 98 MovieClip Frame 2
this._visible = true; this.onEnterFrame = 0;
Symbol 98 MovieClip Frame 61
this.stop();
Symbol 110 MovieClip Frame 1
this.stop();
Symbol 110 MovieClip Frame 2
this.gotoAndStop(1);
Symbol 110 MovieClip Frame 3
this.gotoAndStop(1);
Symbol 110 MovieClip Frame 4
this.gotoAndStop(1);
Symbol 110 MovieClip Frame 5
this.gotoAndStop(1);
Symbol 110 MovieClip Frame 6
this.gotoAndStop(1);

Library Items

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Symbol 21 GraphicUsed by:22
Symbol 22 MovieClipUses:21Used by:Timeline
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Symbol 24 GraphicUsed by:27
Symbol 25 SoundUsed by:27
Symbol 26 GraphicUsed by:27
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Symbol 81 SoundUsed by:83
Symbol 82 GraphicUsed by:83
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Symbol 86 SoundUsed by:88
Symbol 87 SoundUsed by:88
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Symbol 94 MovieClipUses:93Used by:102
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Symbol 96 TextUses:7Used by:97
Symbol 97 MovieClipUses:96Used by:98
Symbol 98 MovieClipUses:95 97Used by:102
Symbol 99 TextUses:7Used by:102
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClipUses:100Used by:102
Symbol 102 MovieClipUses:53 70 77 79 83 88 90 92 94 98 99 101Used by:Timeline
Symbol 103 SoundUsed by:110
Symbol 104 SoundUsed by:110
Symbol 105 SoundUsed by:110
Symbol 106 SoundUsed by:110
Symbol 107 SoundUsed by:110
Symbol 108 SoundUsed by:110
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Symbol 111 EditableTextUses:7Used by:Timeline
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Symbol 115 TextUses:7Used by:116
Symbol 116 ButtonUses:56 112 113 114 115Used by:Timeline
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Symbol 121 ButtonUses:56 113Used by:Timeline
Symbol 122 TextUses:7Used by:Timeline
Symbol 123 TextUses:7Used by:Timeline
Symbol 124 TextUses:7Used by:Timeline
Symbol 125 TextUses:7Used by:Timeline
Symbol 126 TextUses:7Used by:Timeline

Instance Names

"loa"Frame 1Symbol 3 EditableText
"loa2"Frame 1Symbol 4 EditableText
"fg2"Frame 1Symbol 6 MovieClip
"dtit"Frame 2Symbol 8 EditableText
"start"Frame 2Symbol 13 Button
"start2"Frame 2Symbol 16 Button
"dnd"Frame 2Symbol 17 EditableText
"conn"Frame 2Symbol 19 EditableText
"muz"Frame 2Symbol 27 MovieClip
"console"Frame 2Symbol 29 EditableText
"mmm"Frame 3Symbol 38 MovieClip
"game"Frame 4Symbol 102 MovieClip
"sou"Frame 4Symbol 110 MovieClip
"thea"Frame 4Symbol 111 EditableText
"rise"Frame 4Symbol 116 Button
"rise2"Frame 4Symbol 120 Button
"speeds1"Frame 4Symbol 121 Button
"speeds2"Frame 4Symbol 121 Button
"speeds3"Frame 4Symbol 121 Button
"speeds4"Frame 4Symbol 121 Button
"fg"Frame 4Symbol 6 MovieClip
"fg2"Frame 5Symbol 6 MovieClip
"start"Symbol 38 MovieClip Frame 1Symbol 37 Button
"lift"Symbol 70 MovieClip Frame 1Symbol 57 MovieClip
"lift3"Symbol 70 MovieClip Frame 1Symbol 63 MovieClip
"lift2"Symbol 70 MovieClip Frame 1Symbol 68 MovieClip
"lift2"Symbol 70 MovieClip Frame 1Symbol 68 MovieClip
"lift2"Symbol 70 MovieClip Frame 1Symbol 68 MovieClip
"lift2"Symbol 70 MovieClip Frame 1Symbol 68 MovieClip
"lift2"Symbol 70 MovieClip Frame 1Symbol 68 MovieClip
"lift2"Symbol 70 MovieClip Frame 1Symbol 68 MovieClip
"lift2"Symbol 70 MovieClip Frame 1Symbol 68 MovieClip
"lift2"Symbol 70 MovieClip Frame 1Symbol 68 MovieClip
"lift2"Symbol 70 MovieClip Frame 1Symbol 68 MovieClip
"lift2"Symbol 70 MovieClip Frame 1Symbol 68 MovieClip
"lift2"Symbol 70 MovieClip Frame 1Symbol 68 MovieClip
"lift2"Symbol 70 MovieClip Frame 1Symbol 68 MovieClip
"lift2"Symbol 70 MovieClip Frame 1Symbol 68 MovieClip
"lift2"Symbol 70 MovieClip Frame 1Symbol 68 MovieClip
"lift2"Symbol 70 MovieClip Frame 1Symbol 68 MovieClip
"lift2"Symbol 70 MovieClip Frame 1Symbol 68 MovieClip
"lift2"Symbol 70 MovieClip Frame 1Symbol 68 MovieClip
"lift2"Symbol 70 MovieClip Frame 1Symbol 68 MovieClip
"lift2"Symbol 70 MovieClip Frame 1Symbol 68 MovieClip
"lift2"Symbol 70 MovieClip Frame 1Symbol 68 MovieClip
"lift2"Symbol 70 MovieClip Frame 1Symbol 68 MovieClip
"hp"Symbol 76 MovieClip Frame 1Symbol 75 MovieClip
"head"Symbol 77 MovieClip Frame 1Symbol 71 MovieClip
"arm1"Symbol 77 MovieClip Frame 1Symbol 73 MovieClip
"arm2"Symbol 77 MovieClip Frame 1Symbol 73 MovieClip
"subarm1"Symbol 77 MovieClip Frame 1Symbol 73 MovieClip
"subarm2"Symbol 77 MovieClip Frame 1Symbol 73 MovieClip
"spine1"Symbol 77 MovieClip Frame 1Symbol 73 MovieClip
"spine2"Symbol 77 MovieClip Frame 1Symbol 73 MovieClip
"leg1"Symbol 77 MovieClip Frame 1Symbol 73 MovieClip
"leg2"Symbol 77 MovieClip Frame 1Symbol 73 MovieClip
"subleg1"Symbol 77 MovieClip Frame 1Symbol 73 MovieClip
"subleg2"Symbol 77 MovieClip Frame 1Symbol 73 MovieClip
"health"Symbol 77 MovieClip Frame 1Symbol 76 MovieClip
"bg"Symbol 102 MovieClip Frame 1Symbol 53 MovieClip
"colmap"Symbol 102 MovieClip Frame 1Symbol 70 MovieClip
"player"Symbol 102 MovieClip Frame 1Symbol 77 MovieClip
"killzone"Symbol 102 MovieClip Frame 1Symbol 79 MovieClip
"blood"Symbol 102 MovieClip Frame 1Symbol 83 MovieClip
"med3"Symbol 102 MovieClip Frame 1Symbol 88 MovieClip
"med7"Symbol 102 MovieClip Frame 1Symbol 88 MovieClip
"med10"Symbol 102 MovieClip Frame 1Symbol 88 MovieClip
"med4"Symbol 102 MovieClip Frame 1Symbol 88 MovieClip
"med13"Symbol 102 MovieClip Frame 1Symbol 88 MovieClip
"med9"Symbol 102 MovieClip Frame 1Symbol 88 MovieClip
"med5"Symbol 102 MovieClip Frame 1Symbol 88 MovieClip
"drop"Symbol 102 MovieClip Frame 1Symbol 90 MovieClip
"med2"Symbol 102 MovieClip Frame 1Symbol 88 MovieClip
"med14"Symbol 102 MovieClip Frame 1Symbol 88 MovieClip
"med16"Symbol 102 MovieClip Frame 1Symbol 88 MovieClip
"spawn"Symbol 102 MovieClip Frame 1Symbol 92 MovieClip
"med12"Symbol 102 MovieClip Frame 1Symbol 88 MovieClip
"finzone"Symbol 102 MovieClip Frame 1Symbol 94 MovieClip
"med21"Symbol 102 MovieClip Frame 1Symbol 88 MovieClip
"med22"Symbol 102 MovieClip Frame 1Symbol 88 MovieClip
"med25"Symbol 102 MovieClip Frame 1Symbol 88 MovieClip
"med26"Symbol 102 MovieClip Frame 1Symbol 88 MovieClip
"med17"Symbol 102 MovieClip Frame 1Symbol 88 MovieClip
"med20"Symbol 102 MovieClip Frame 1Symbol 88 MovieClip
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"med8"Symbol 102 MovieClip Frame 1Symbol 88 MovieClip
"med6"Symbol 102 MovieClip Frame 1Symbol 88 MovieClip
"med15"Symbol 102 MovieClip Frame 1Symbol 88 MovieClip
"med18"Symbol 102 MovieClip Frame 1Symbol 88 MovieClip
"med24"Symbol 102 MovieClip Frame 1Symbol 88 MovieClip
"med1"Symbol 102 MovieClip Frame 1Symbol 88 MovieClip
"med0"Symbol 102 MovieClip Frame 1Symbol 88 MovieClip
"rest0"Symbol 102 MovieClip Frame 1Symbol 98 MovieClip
"rest1"Symbol 102 MovieClip Frame 1Symbol 98 MovieClip
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"rest3"Symbol 102 MovieClip Frame 1Symbol 98 MovieClip
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"rest5"Symbol 102 MovieClip Frame 1Symbol 98 MovieClip
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"rest19"Symbol 102 MovieClip Frame 1Symbol 98 MovieClip
"rest20"Symbol 102 MovieClip Frame 1Symbol 98 MovieClip
"rest21"Symbol 102 MovieClip Frame 1Symbol 98 MovieClip
"rest22"Symbol 102 MovieClip Frame 1Symbol 98 MovieClip
"rest23"Symbol 102 MovieClip Frame 1Symbol 98 MovieClip
"rest24"Symbol 102 MovieClip Frame 1Symbol 98 MovieClip
"med30"Symbol 102 MovieClip Frame 1Symbol 88 MovieClip
"med31"Symbol 102 MovieClip Frame 1Symbol 88 MovieClip
"med32"Symbol 102 MovieClip Frame 1Symbol 88 MovieClip
"med33"Symbol 102 MovieClip Frame 1Symbol 88 MovieClip
"med34"Symbol 102 MovieClip Frame 1Symbol 88 MovieClip
"easyphys"Symbol 102 MovieClip Frame 1Symbol 101 MovieClip
"rest25"Symbol 102 MovieClip Frame 1Symbol 98 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.




http://swfchan.com/10/49331/info.shtml
Created: 28/4 -2019 05:16:06 Last modified: 28/4 -2019 05:16:06 Server time: 22/12 -2024 04:18:33