Instance of Symbol 3 MovieClip in Frame 1
onClipEvent (load) {
this.rotspd = 5 + random(5);
this.xspd = random(10) / 10;
this.yspd = -(2 + random(3));
this.rotated = false;
this.rotation_init = random(360);
this.sine_dir = random(360);
this.sine_dir_add = 4 + random(2);
}
onClipEvent (enterFrame) {
var temp = ((Math.sin((this.sine_dir / 180) * Math.PI) + 1) / 2);
this.sine_dir = this.sine_dir + this.sine_dir_add;
if (!this.rotated) {
var sc;
sc = (0.5 + (random(10) / 10)) * 100;
this._xscale = sc;
this._yscale = sc;
this._rotation = this.rotation_init;
this.rotated = true;
this._x = random(Stage.width + this._width) - (this._width / 2);
this._y = random(Stage.height + this._height) - (this._height / 2);
} else {
this._rotation = this._rotation + (this.rotspd * Math.max(1, temp + 0.5));
}
this._x = this._x + (this.xspd * (temp + 0.5));
this._y = this._y + (this.yspd * (temp + 0.5));
if (this._x >= (Stage.width + this._width)) {
this._x = (-this._width) / 2;
}
if (this._x < (-this._width)) {
this._x = Stage.width + (this._width / 2);
}
if (this._y >= (Stage.height + this._height)) {
this._y = (-this._height) / 2;
}
if (this._y < (-this._height)) {
this._y = Stage.height + (this._height / 2);
}
}
Instance of Symbol 3 MovieClip in Frame 1
onClipEvent (load) {
this.rotspd = 5 + random(5);
this.xspd = random(10) / 10;
this.yspd = -(2 + random(3));
this.rotated = false;
this.rotation_init = random(360);
this.sine_dir = random(360);
this.sine_dir_add = 4 + random(2);
}
onClipEvent (enterFrame) {
var temp = ((Math.sin((this.sine_dir / 180) * Math.PI) + 1) / 2);
this.sine_dir = this.sine_dir + this.sine_dir_add;
if (!this.rotated) {
var sc;
sc = (0.5 + (random(10) / 10)) * 100;
this._xscale = sc;
this._yscale = sc;
this._rotation = this.rotation_init;
this.rotated = true;
this._x = random(Stage.width + this._width) - (this._width / 2);
this._y = random(Stage.height + this._height) - (this._height / 2);
} else {
this._rotation = this._rotation + (this.rotspd * Math.max(1, temp + 0.5));
}
this._x = this._x + (this.xspd * (temp + 0.5));
this._y = this._y + (this.yspd * (temp + 0.5));
if (this._x >= (Stage.width + this._width)) {
this._x = (-this._width) / 2;
}
if (this._x < (-this._width)) {
this._x = Stage.width + (this._width / 2);
}
if (this._y >= (Stage.height + this._height)) {
this._y = (-this._height) / 2;
}
if (this._y < (-this._height)) {
this._y = Stage.height + (this._height / 2);
}
}
Instance of Symbol 3 MovieClip in Frame 1
onClipEvent (load) {
this.rotspd = 5 + random(5);
this.xspd = random(10) / 10;
this.yspd = -(2 + random(3));
this.rotated = false;
this.rotation_init = random(360);
this.sine_dir = random(360);
this.sine_dir_add = 4 + random(2);
}
onClipEvent (enterFrame) {
var temp = ((Math.sin((this.sine_dir / 180) * Math.PI) + 1) / 2);
this.sine_dir = this.sine_dir + this.sine_dir_add;
if (!this.rotated) {
var sc;
sc = (0.5 + (random(10) / 10)) * 100;
this._xscale = sc;
this._yscale = sc;
this._rotation = this.rotation_init;
this.rotated = true;
this._x = random(Stage.width + this._width) - (this._width / 2);
this._y = random(Stage.height + this._height) - (this._height / 2);
} else {
this._rotation = this._rotation + (this.rotspd * Math.max(1, temp + 0.5));
}
this._x = this._x + (this.xspd * (temp + 0.5));
this._y = this._y + (this.yspd * (temp + 0.5));
if (this._x >= (Stage.width + this._width)) {
this._x = (-this._width) / 2;
}
if (this._x < (-this._width)) {
this._x = Stage.width + (this._width / 2);
}
if (this._y >= (Stage.height + this._height)) {
this._y = (-this._height) / 2;
}
if (this._y < (-this._height)) {
this._y = Stage.height + (this._height / 2);
}
}
Instance of Symbol 3 MovieClip in Frame 1
onClipEvent (load) {
this.rotspd = 5 + random(5);
this.xspd = random(10) / 10;
this.yspd = -(2 + random(3));
this.rotated = false;
this.rotation_init = random(360);
this.sine_dir = random(360);
this.sine_dir_add = 4 + random(2);
}
onClipEvent (enterFrame) {
var temp = ((Math.sin((this.sine_dir / 180) * Math.PI) + 1) / 2);
this.sine_dir = this.sine_dir + this.sine_dir_add;
if (!this.rotated) {
var sc;
sc = (0.5 + (random(10) / 10)) * 100;
this._xscale = sc;
this._yscale = sc;
this._rotation = this.rotation_init;
this.rotated = true;
this._x = random(Stage.width + this._width) - (this._width / 2);
this._y = random(Stage.height + this._height) - (this._height / 2);
} else {
this._rotation = this._rotation + (this.rotspd * Math.max(1, temp + 0.5));
}
this._x = this._x + (this.xspd * (temp + 0.5));
this._y = this._y + (this.yspd * (temp + 0.5));
if (this._x >= (Stage.width + this._width)) {
this._x = (-this._width) / 2;
}
if (this._x < (-this._width)) {
this._x = Stage.width + (this._width / 2);
}
if (this._y >= (Stage.height + this._height)) {
this._y = (-this._height) / 2;
}
if (this._y < (-this._height)) {
this._y = Stage.height + (this._height / 2);
}
}
Instance of Symbol 3 MovieClip in Frame 1
onClipEvent (load) {
this.rotspd = 5 + random(5);
this.xspd = random(10) / 10;
this.yspd = -(2 + random(3));
this.rotated = false;
this.rotation_init = random(360);
this.sine_dir = random(360);
this.sine_dir_add = 4 + random(2);
}
onClipEvent (enterFrame) {
var temp = ((Math.sin((this.sine_dir / 180) * Math.PI) + 1) / 2);
this.sine_dir = this.sine_dir + this.sine_dir_add;
if (!this.rotated) {
var sc;
sc = (0.5 + (random(10) / 10)) * 100;
this._xscale = sc;
this._yscale = sc;
this._rotation = this.rotation_init;
this.rotated = true;
this._x = random(Stage.width + this._width) - (this._width / 2);
this._y = random(Stage.height + this._height) - (this._height / 2);
} else {
this._rotation = this._rotation + (this.rotspd * Math.max(1, temp + 0.5));
}
this._x = this._x + (this.xspd * (temp + 0.5));
this._y = this._y + (this.yspd * (temp + 0.5));
if (this._x >= (Stage.width + this._width)) {
this._x = (-this._width) / 2;
}
if (this._x < (-this._width)) {
this._x = Stage.width + (this._width / 2);
}
if (this._y >= (Stage.height + this._height)) {
this._y = (-this._height) / 2;
}
if (this._y < (-this._height)) {
this._y = Stage.height + (this._height / 2);
}
}
Instance of Symbol 3 MovieClip in Frame 1
onClipEvent (load) {
this.rotspd = 5 + random(5);
this.xspd = random(10) / 10;
this.yspd = -(2 + random(3));
this.rotated = false;
this.rotation_init = random(360);
this.sine_dir = random(360);
this.sine_dir_add = 4 + random(2);
}
onClipEvent (enterFrame) {
var temp = ((Math.sin((this.sine_dir / 180) * Math.PI) + 1) / 2);
this.sine_dir = this.sine_dir + this.sine_dir_add;
if (!this.rotated) {
var sc;
sc = (0.5 + (random(10) / 10)) * 100;
this._xscale = sc;
this._yscale = sc;
this._rotation = this.rotation_init;
this.rotated = true;
this._x = random(Stage.width + this._width) - (this._width / 2);
this._y = random(Stage.height + this._height) - (this._height / 2);
} else {
this._rotation = this._rotation + (this.rotspd * Math.max(1, temp + 0.5));
}
this._x = this._x + (this.xspd * (temp + 0.5));
this._y = this._y + (this.yspd * (temp + 0.5));
if (this._x >= (Stage.width + this._width)) {
this._x = (-this._width) / 2;
}
if (this._x < (-this._width)) {
this._x = Stage.width + (this._width / 2);
}
if (this._y >= (Stage.height + this._height)) {
this._y = (-this._height) / 2;
}
if (this._y < (-this._height)) {
this._y = Stage.height + (this._height / 2);
}
}
Instance of Symbol 3 MovieClip in Frame 1
onClipEvent (load) {
this.rotspd = 5 + random(5);
this.xspd = random(10) / 10;
this.yspd = -(2 + random(3));
this.rotated = false;
this.rotation_init = random(360);
this.sine_dir = random(360);
this.sine_dir_add = 4 + random(2);
}
onClipEvent (enterFrame) {
var temp = ((Math.sin((this.sine_dir / 180) * Math.PI) + 1) / 2);
this.sine_dir = this.sine_dir + this.sine_dir_add;
if (!this.rotated) {
var sc;
sc = (0.5 + (random(10) / 10)) * 100;
this._xscale = sc;
this._yscale = sc;
this._rotation = this.rotation_init;
this.rotated = true;
this._x = random(Stage.width + this._width) - (this._width / 2);
this._y = random(Stage.height + this._height) - (this._height / 2);
} else {
this._rotation = this._rotation + (this.rotspd * Math.max(1, temp + 0.5));
}
this._x = this._x + (this.xspd * (temp + 0.5));
this._y = this._y + (this.yspd * (temp + 0.5));
if (this._x >= (Stage.width + this._width)) {
this._x = (-this._width) / 2;
}
if (this._x < (-this._width)) {
this._x = Stage.width + (this._width / 2);
}
if (this._y >= (Stage.height + this._height)) {
this._y = (-this._height) / 2;
}
if (this._y < (-this._height)) {
this._y = Stage.height + (this._height / 2);
}
}
Instance of Symbol 3 MovieClip in Frame 1
onClipEvent (load) {
this.rotspd = 5 + random(5);
this.xspd = random(10) / 10;
this.yspd = -(2 + random(3));
this.rotated = false;
this.rotation_init = random(360);
this.sine_dir = random(360);
this.sine_dir_add = 4 + random(2);
}
onClipEvent (enterFrame) {
var temp = ((Math.sin((this.sine_dir / 180) * Math.PI) + 1) / 2);
this.sine_dir = this.sine_dir + this.sine_dir_add;
if (!this.rotated) {
var sc;
sc = (0.5 + (random(10) / 10)) * 100;
this._xscale = sc;
this._yscale = sc;
this._rotation = this.rotation_init;
this.rotated = true;
this._x = random(Stage.width + this._width) - (this._width / 2);
this._y = random(Stage.height + this._height) - (this._height / 2);
} else {
this._rotation = this._rotation + (this.rotspd * Math.max(1, temp + 0.5));
}
this._x = this._x + (this.xspd * (temp + 0.5));
this._y = this._y + (this.yspd * (temp + 0.5));
if (this._x >= (Stage.width + this._width)) {
this._x = (-this._width) / 2;
}
if (this._x < (-this._width)) {
this._x = Stage.width + (this._width / 2);
}
if (this._y >= (Stage.height + this._height)) {
this._y = (-this._height) / 2;
}
if (this._y < (-this._height)) {
this._y = Stage.height + (this._height / 2);
}
}
Instance of Symbol 3 MovieClip in Frame 1
onClipEvent (load) {
this.rotspd = 5 + random(5);
this.xspd = random(10) / 10;
this.yspd = -(2 + random(3));
this.rotated = false;
this.rotation_init = random(360);
this.sine_dir = random(360);
this.sine_dir_add = 4 + random(2);
}
onClipEvent (enterFrame) {
var temp = ((Math.sin((this.sine_dir / 180) * Math.PI) + 1) / 2);
this.sine_dir = this.sine_dir + this.sine_dir_add;
if (!this.rotated) {
var sc;
sc = (0.5 + (random(10) / 10)) * 100;
this._xscale = sc;
this._yscale = sc;
this._rotation = this.rotation_init;
this.rotated = true;
this._x = random(Stage.width + this._width) - (this._width / 2);
this._y = random(Stage.height + this._height) - (this._height / 2);
} else {
this._rotation = this._rotation + (this.rotspd * Math.max(1, temp + 0.5));
}
this._x = this._x + (this.xspd * (temp + 0.5));
this._y = this._y + (this.yspd * (temp + 0.5));
if (this._x >= (Stage.width + this._width)) {
this._x = (-this._width) / 2;
}
if (this._x < (-this._width)) {
this._x = Stage.width + (this._width / 2);
}
if (this._y >= (Stage.height + this._height)) {
this._y = (-this._height) / 2;
}
if (this._y < (-this._height)) {
this._y = Stage.height + (this._height / 2);
}
}
Instance of Symbol 3 MovieClip in Frame 1
onClipEvent (load) {
this.rotspd = 5 + random(5);
this.xspd = random(10) / 10;
this.yspd = -(2 + random(3));
this.rotated = false;
this.rotation_init = random(360);
this.sine_dir = random(360);
this.sine_dir_add = 4 + random(2);
}
onClipEvent (enterFrame) {
var temp = ((Math.sin((this.sine_dir / 180) * Math.PI) + 1) / 2);
this.sine_dir = this.sine_dir + this.sine_dir_add;
if (!this.rotated) {
var sc;
sc = (0.5 + (random(10) / 10)) * 100;
this._xscale = sc;
this._yscale = sc;
this._rotation = this.rotation_init;
this.rotated = true;
this._x = random(Stage.width + this._width) - (this._width / 2);
this._y = random(Stage.height + this._height) - (this._height / 2);
} else {
this._rotation = this._rotation + (this.rotspd * Math.max(1, temp + 0.5));
}
this._x = this._x + (this.xspd * (temp + 0.5));
this._y = this._y + (this.yspd * (temp + 0.5));
if (this._x >= (Stage.width + this._width)) {
this._x = (-this._width) / 2;
}
if (this._x < (-this._width)) {
this._x = Stage.width + (this._width / 2);
}
if (this._y >= (Stage.height + this._height)) {
this._y = (-this._height) / 2;
}
if (this._y < (-this._height)) {
this._y = Stage.height + (this._height / 2);
}
}
Instance of Symbol 3 MovieClip in Frame 1
onClipEvent (load) {
this.rotspd = 5 + random(5);
this.xspd = random(10) / 10;
this.yspd = -(2 + random(3));
this.rotated = false;
this.rotation_init = random(360);
this.sine_dir = random(360);
this.sine_dir_add = 4 + random(2);
}
onClipEvent (enterFrame) {
var temp = ((Math.sin((this.sine_dir / 180) * Math.PI) + 1) / 2);
this.sine_dir = this.sine_dir + this.sine_dir_add;
if (!this.rotated) {
var sc;
sc = (0.5 + (random(10) / 10)) * 100;
this._xscale = sc;
this._yscale = sc;
this._rotation = this.rotation_init;
this.rotated = true;
this._x = random(Stage.width + this._width) - (this._width / 2);
this._y = random(Stage.height + this._height) - (this._height / 2);
} else {
this._rotation = this._rotation + (this.rotspd * Math.max(1, temp + 0.5));
}
this._x = this._x + (this.xspd * (temp + 0.5));
this._y = this._y + (this.yspd * (temp + 0.5));
if (this._x >= (Stage.width + this._width)) {
this._x = (-this._width) / 2;
}
if (this._x < (-this._width)) {
this._x = Stage.width + (this._width / 2);
}
if (this._y >= (Stage.height + this._height)) {
this._y = (-this._height) / 2;
}
if (this._y < (-this._height)) {
this._y = Stage.height + (this._height / 2);
}
}
Instance of Symbol 3 MovieClip in Frame 1
onClipEvent (load) {
this.rotspd = 5 + random(5);
this.xspd = random(10) / 10;
this.yspd = -(2 + random(3));
this.rotated = false;
this.rotation_init = random(360);
this.sine_dir = random(360);
this.sine_dir_add = 4 + random(2);
}
onClipEvent (enterFrame) {
var temp = ((Math.sin((this.sine_dir / 180) * Math.PI) + 1) / 2);
this.sine_dir = this.sine_dir + this.sine_dir_add;
if (!this.rotated) {
var sc;
sc = (0.5 + (random(10) / 10)) * 100;
this._xscale = sc;
this._yscale = sc;
this._rotation = this.rotation_init;
this.rotated = true;
this._x = random(Stage.width + this._width) - (this._width / 2);
this._y = random(Stage.height + this._height) - (this._height / 2);
} else {
this._rotation = this._rotation + (this.rotspd * Math.max(1, temp + 0.5));
}
this._x = this._x + (this.xspd * (temp + 0.5));
this._y = this._y + (this.yspd * (temp + 0.5));
if (this._x >= (Stage.width + this._width)) {
this._x = (-this._width) / 2;
}
if (this._x < (-this._width)) {
this._x = Stage.width + (this._width / 2);
}
if (this._y >= (Stage.height + this._height)) {
this._y = (-this._height) / 2;
}
if (this._y < (-this._height)) {
this._y = Stage.height + (this._height / 2);
}
}
Instance of Symbol 3 MovieClip in Frame 1
onClipEvent (load) {
this.rotspd = 5 + random(5);
this.xspd = random(10) / 10;
this.yspd = -(2 + random(3));
this.rotated = false;
this.rotation_init = random(360);
this.sine_dir = random(360);
this.sine_dir_add = 4 + random(2);
}
onClipEvent (enterFrame) {
var temp = ((Math.sin((this.sine_dir / 180) * Math.PI) + 1) / 2);
this.sine_dir = this.sine_dir + this.sine_dir_add;
if (!this.rotated) {
var sc;
sc = (0.5 + (random(10) / 10)) * 100;
this._xscale = sc;
this._yscale = sc;
this._rotation = this.rotation_init;
this.rotated = true;
this._x = random(Stage.width + this._width) - (this._width / 2);
this._y = random(Stage.height + this._height) - (this._height / 2);
} else {
this._rotation = this._rotation + (this.rotspd * Math.max(1, temp + 0.5));
}
this._x = this._x + (this.xspd * (temp + 0.5));
this._y = this._y + (this.yspd * (temp + 0.5));
if (this._x >= (Stage.width + this._width)) {
this._x = (-this._width) / 2;
}
if (this._x < (-this._width)) {
this._x = Stage.width + (this._width / 2);
}
if (this._y >= (Stage.height + this._height)) {
this._y = (-this._height) / 2;
}
if (this._y < (-this._height)) {
this._y = Stage.height + (this._height / 2);
}
}
Instance of Symbol 3 MovieClip in Frame 1
onClipEvent (load) {
this.rotspd = 5 + random(5);
this.xspd = random(10) / 10;
this.yspd = -(2 + random(3));
this.rotated = false;
this.rotation_init = random(360);
this.sine_dir = random(360);
this.sine_dir_add = 4 + random(2);
}
onClipEvent (enterFrame) {
var temp = ((Math.sin((this.sine_dir / 180) * Math.PI) + 1) / 2);
this.sine_dir = this.sine_dir + this.sine_dir_add;
if (!this.rotated) {
var sc;
sc = (0.5 + (random(10) / 10)) * 100;
this._xscale = sc;
this._yscale = sc;
this._rotation = this.rotation_init;
this.rotated = true;
this._x = random(Stage.width + this._width) - (this._width / 2);
this._y = random(Stage.height + this._height) - (this._height / 2);
} else {
this._rotation = this._rotation + (this.rotspd * Math.max(1, temp + 0.5));
}
this._x = this._x + (this.xspd * (temp + 0.5));
this._y = this._y + (this.yspd * (temp + 0.5));
if (this._x >= (Stage.width + this._width)) {
this._x = (-this._width) / 2;
}
if (this._x < (-this._width)) {
this._x = Stage.width + (this._width / 2);
}
if (this._y >= (Stage.height + this._height)) {
this._y = (-this._height) / 2;
}
if (this._y < (-this._height)) {
this._y = Stage.height + (this._height / 2);
}
}
Instance of Symbol 3 MovieClip in Frame 1
onClipEvent (load) {
this.rotspd = 5 + random(5);
this.xspd = random(10) / 10;
this.yspd = -(2 + random(3));
this.rotated = false;
this.rotation_init = random(360);
this.sine_dir = random(360);
this.sine_dir_add = 4 + random(2);
}
onClipEvent (enterFrame) {
var temp = ((Math.sin((this.sine_dir / 180) * Math.PI) + 1) / 2);
this.sine_dir = this.sine_dir + this.sine_dir_add;
if (!this.rotated) {
var sc;
sc = (0.5 + (random(10) / 10)) * 100;
this._xscale = sc;
this._yscale = sc;
this._rotation = this.rotation_init;
this.rotated = true;
this._x = random(Stage.width + this._width) - (this._width / 2);
this._y = random(Stage.height + this._height) - (this._height / 2);
} else {
this._rotation = this._rotation + (this.rotspd * Math.max(1, temp + 0.5));
}
this._x = this._x + (this.xspd * (temp + 0.5));
this._y = this._y + (this.yspd * (temp + 0.5));
if (this._x >= (Stage.width + this._width)) {
this._x = (-this._width) / 2;
}
if (this._x < (-this._width)) {
this._x = Stage.width + (this._width / 2);
}
if (this._y >= (Stage.height + this._height)) {
this._y = (-this._height) / 2;
}
if (this._y < (-this._height)) {
this._y = Stage.height + (this._height / 2);
}
}
Instance of Symbol 3 MovieClip in Frame 1
onClipEvent (load) {
this.rotspd = 5 + random(5);
this.xspd = random(10) / 10;
this.yspd = -(2 + random(3));
this.rotated = false;
this.rotation_init = random(360);
this.sine_dir = random(360);
this.sine_dir_add = 4 + random(2);
}
onClipEvent (enterFrame) {
var temp = ((Math.sin((this.sine_dir / 180) * Math.PI) + 1) / 2);
this.sine_dir = this.sine_dir + this.sine_dir_add;
if (!this.rotated) {
var sc;
sc = (0.5 + (random(10) / 10)) * 100;
this._xscale = sc;
this._yscale = sc;
this._rotation = this.rotation_init;
this.rotated = true;
this._x = random(Stage.width + this._width) - (this._width / 2);
this._y = random(Stage.height + this._height) - (this._height / 2);
} else {
this._rotation = this._rotation + (this.rotspd * Math.max(1, temp + 0.5));
}
this._x = this._x + (this.xspd * (temp + 0.5));
this._y = this._y + (this.yspd * (temp + 0.5));
if (this._x >= (Stage.width + this._width)) {
this._x = (-this._width) / 2;
}
if (this._x < (-this._width)) {
this._x = Stage.width + (this._width / 2);
}
if (this._y >= (Stage.height + this._height)) {
this._y = (-this._height) / 2;
}
if (this._y < (-this._height)) {
this._y = Stage.height + (this._height / 2);
}
}
Instance of Symbol 3 MovieClip in Frame 1
onClipEvent (load) {
this.rotspd = 5 + random(5);
this.xspd = random(10) / 10;
this.yspd = -(2 + random(3));
this.rotated = false;
this.rotation_init = random(360);
this.sine_dir = random(360);
this.sine_dir_add = 4 + random(2);
}
onClipEvent (enterFrame) {
var temp = ((Math.sin((this.sine_dir / 180) * Math.PI) + 1) / 2);
this.sine_dir = this.sine_dir + this.sine_dir_add;
if (!this.rotated) {
var sc;
sc = (0.5 + (random(10) / 10)) * 100;
this._xscale = sc;
this._yscale = sc;
this._rotation = this.rotation_init;
this.rotated = true;
this._x = random(Stage.width + this._width) - (this._width / 2);
this._y = random(Stage.height + this._height) - (this._height / 2);
} else {
this._rotation = this._rotation + (this.rotspd * Math.max(1, temp + 0.5));
}
this._x = this._x + (this.xspd * (temp + 0.5));
this._y = this._y + (this.yspd * (temp + 0.5));
if (this._x >= (Stage.width + this._width)) {
this._x = (-this._width) / 2;
}
if (this._x < (-this._width)) {
this._x = Stage.width + (this._width / 2);
}
if (this._y >= (Stage.height + this._height)) {
this._y = (-this._height) / 2;
}
if (this._y < (-this._height)) {
this._y = Stage.height + (this._height / 2);
}
}
Instance of Symbol 3 MovieClip in Frame 1
onClipEvent (load) {
this.rotspd = 5 + random(5);
this.xspd = random(10) / 10;
this.yspd = -(2 + random(3));
this.rotated = false;
this.rotation_init = random(360);
this.sine_dir = random(360);
this.sine_dir_add = 4 + random(2);
}
onClipEvent (enterFrame) {
var temp = ((Math.sin((this.sine_dir / 180) * Math.PI) + 1) / 2);
this.sine_dir = this.sine_dir + this.sine_dir_add;
if (!this.rotated) {
var sc;
sc = (0.5 + (random(10) / 10)) * 100;
this._xscale = sc;
this._yscale = sc;
this._rotation = this.rotation_init;
this.rotated = true;
this._x = random(Stage.width + this._width) - (this._width / 2);
this._y = random(Stage.height + this._height) - (this._height / 2);
} else {
this._rotation = this._rotation + (this.rotspd * Math.max(1, temp + 0.5));
}
this._x = this._x + (this.xspd * (temp + 0.5));
this._y = this._y + (this.yspd * (temp + 0.5));
if (this._x >= (Stage.width + this._width)) {
this._x = (-this._width) / 2;
}
if (this._x < (-this._width)) {
this._x = Stage.width + (this._width / 2);
}
if (this._y >= (Stage.height + this._height)) {
this._y = (-this._height) / 2;
}
if (this._y < (-this._height)) {
this._y = Stage.height + (this._height / 2);
}
}
Instance of Symbol 3 MovieClip in Frame 1
onClipEvent (load) {
this.rotspd = 5 + random(5);
this.xspd = random(10) / 10;
this.yspd = -(2 + random(3));
this.rotated = false;
this.rotation_init = random(360);
this.sine_dir = random(360);
this.sine_dir_add = 4 + random(2);
}
onClipEvent (enterFrame) {
var temp = ((Math.sin((this.sine_dir / 180) * Math.PI) + 1) / 2);
this.sine_dir = this.sine_dir + this.sine_dir_add;
if (!this.rotated) {
var sc;
sc = (0.5 + (random(10) / 10)) * 100;
this._xscale = sc;
this._yscale = sc;
this._rotation = this.rotation_init;
this.rotated = true;
this._x = random(Stage.width + this._width) - (this._width / 2);
this._y = random(Stage.height + this._height) - (this._height / 2);
} else {
this._rotation = this._rotation + (this.rotspd * Math.max(1, temp + 0.5));
}
this._x = this._x + (this.xspd * (temp + 0.5));
this._y = this._y + (this.yspd * (temp + 0.5));
if (this._x >= (Stage.width + this._width)) {
this._x = (-this._width) / 2;
}
if (this._x < (-this._width)) {
this._x = Stage.width + (this._width / 2);
}
if (this._y >= (Stage.height + this._height)) {
this._y = (-this._height) / 2;
}
if (this._y < (-this._height)) {
this._y = Stage.height + (this._height / 2);
}
}
Instance of Symbol 3 MovieClip in Frame 1
onClipEvent (load) {
this.rotspd = 5 + random(5);
this.xspd = random(10) / 10;
this.yspd = -(2 + random(3));
this.rotated = false;
this.rotation_init = random(360);
this.sine_dir = random(360);
this.sine_dir_add = 4 + random(2);
}
onClipEvent (enterFrame) {
var temp = ((Math.sin((this.sine_dir / 180) * Math.PI) + 1) / 2);
this.sine_dir = this.sine_dir + this.sine_dir_add;
if (!this.rotated) {
var sc;
sc = (0.5 + (random(10) / 10)) * 100;
this._xscale = sc;
this._yscale = sc;
this._rotation = this.rotation_init;
this.rotated = true;
this._x = random(Stage.width + this._width) - (this._width / 2);
this._y = random(Stage.height + this._height) - (this._height / 2);
} else {
this._rotation = this._rotation + (this.rotspd * Math.max(1, temp + 0.5));
}
this._x = this._x + (this.xspd * (temp + 0.5));
this._y = this._y + (this.yspd * (temp + 0.5));
if (this._x >= (Stage.width + this._width)) {
this._x = (-this._width) / 2;
}
if (this._x < (-this._width)) {
this._x = Stage.width + (this._width / 2);
}
if (this._y >= (Stage.height + this._height)) {
this._y = (-this._height) / 2;
}
if (this._y < (-this._height)) {
this._y = Stage.height + (this._height / 2);
}
}
Instance of Symbol 3 MovieClip in Frame 1
onClipEvent (load) {
this.rotspd = 5 + random(5);
this.xspd = random(10) / 10;
this.yspd = -(2 + random(3));
this.rotated = false;
this.rotation_init = random(360);
this.sine_dir = random(360);
this.sine_dir_add = 4 + random(2);
}
onClipEvent (enterFrame) {
var temp = ((Math.sin((this.sine_dir / 180) * Math.PI) + 1) / 2);
this.sine_dir = this.sine_dir + this.sine_dir_add;
if (!this.rotated) {
var sc;
sc = (0.5 + (random(10) / 10)) * 100;
this._xscale = sc;
this._yscale = sc;
this._rotation = this.rotation_init;
this.rotated = true;
this._x = random(Stage.width + this._width) - (this._width / 2);
this._y = random(Stage.height + this._height) - (this._height / 2);
} else {
this._rotation = this._rotation + (this.rotspd * Math.max(1, temp + 0.5));
}
this._x = this._x + (this.xspd * (temp + 0.5));
this._y = this._y + (this.yspd * (temp + 0.5));
if (this._x >= (Stage.width + this._width)) {
this._x = (-this._width) / 2;
}
if (this._x < (-this._width)) {
this._x = Stage.width + (this._width / 2);
}
if (this._y >= (Stage.height + this._height)) {
this._y = (-this._height) / 2;
}
if (this._y < (-this._height)) {
this._y = Stage.height + (this._height / 2);
}
}
Instance of Symbol 3 MovieClip in Frame 1
onClipEvent (load) {
this.rotspd = 5 + random(5);
this.xspd = random(10) / 10;
this.yspd = -(2 + random(3));
this.rotated = false;
this.rotation_init = random(360);
this.sine_dir = random(360);
this.sine_dir_add = 4 + random(2);
}
onClipEvent (enterFrame) {
var temp = ((Math.sin((this.sine_dir / 180) * Math.PI) + 1) / 2);
this.sine_dir = this.sine_dir + this.sine_dir_add;
if (!this.rotated) {
var sc;
sc = (0.5 + (random(10) / 10)) * 100;
this._xscale = sc;
this._yscale = sc;
this._rotation = this.rotation_init;
this.rotated = true;
this._x = random(Stage.width + this._width) - (this._width / 2);
this._y = random(Stage.height + this._height) - (this._height / 2);
} else {
this._rotation = this._rotation + (this.rotspd * Math.max(1, temp + 0.5));
}
this._x = this._x + (this.xspd * (temp + 0.5));
this._y = this._y + (this.yspd * (temp + 0.5));
if (this._x >= (Stage.width + this._width)) {
this._x = (-this._width) / 2;
}
if (this._x < (-this._width)) {
this._x = Stage.width + (this._width / 2);
}
if (this._y >= (Stage.height + this._height)) {
this._y = (-this._height) / 2;
}
if (this._y < (-this._height)) {
this._y = Stage.height + (this._height / 2);
}
}
Instance of Symbol 3 MovieClip in Frame 1
onClipEvent (load) {
this.rotspd = 5 + random(5);
this.xspd = random(10) / 10;
this.yspd = -(2 + random(3));
this.rotated = false;
this.rotation_init = random(360);
this.sine_dir = random(360);
this.sine_dir_add = 4 + random(2);
}
onClipEvent (enterFrame) {
var temp = ((Math.sin((this.sine_dir / 180) * Math.PI) + 1) / 2);
this.sine_dir = this.sine_dir + this.sine_dir_add;
if (!this.rotated) {
var sc;
sc = (0.5 + (random(10) / 10)) * 100;
this._xscale = sc;
this._yscale = sc;
this._rotation = this.rotation_init;
this.rotated = true;
this._x = random(Stage.width + this._width) - (this._width / 2);
this._y = random(Stage.height + this._height) - (this._height / 2);
} else {
this._rotation = this._rotation + (this.rotspd * Math.max(1, temp + 0.5));
}
this._x = this._x + (this.xspd * (temp + 0.5));
this._y = this._y + (this.yspd * (temp + 0.5));
if (this._x >= (Stage.width + this._width)) {
this._x = (-this._width) / 2;
}
if (this._x < (-this._width)) {
this._x = Stage.width + (this._width / 2);
}
if (this._y >= (Stage.height + this._height)) {
this._y = (-this._height) / 2;
}
if (this._y < (-this._height)) {
this._y = Stage.height + (this._height / 2);
}
}
Instance of Symbol 3 MovieClip in Frame 1
onClipEvent (load) {
this.rotspd = 5 + random(5);
this.xspd = random(10) / 10;
this.yspd = -(2 + random(3));
this.rotated = false;
this.rotation_init = random(360);
this.sine_dir = random(360);
this.sine_dir_add = 4 + random(2);
}
onClipEvent (enterFrame) {
var temp = ((Math.sin((this.sine_dir / 180) * Math.PI) + 1) / 2);
this.sine_dir = this.sine_dir + this.sine_dir_add;
if (!this.rotated) {
var sc;
sc = (0.5 + (random(10) / 10)) * 100;
this._xscale = sc;
this._yscale = sc;
this._rotation = this.rotation_init;
this.rotated = true;
this._x = random(Stage.width + this._width) - (this._width / 2);
this._y = random(Stage.height + this._height) - (this._height / 2);
} else {
this._rotation = this._rotation + (this.rotspd * Math.max(1, temp + 0.5));
}
this._x = this._x + (this.xspd * (temp + 0.5));
this._y = this._y + (this.yspd * (temp + 0.5));
if (this._x >= (Stage.width + this._width)) {
this._x = (-this._width) / 2;
}
if (this._x < (-this._width)) {
this._x = Stage.width + (this._width / 2);
}
if (this._y >= (Stage.height + this._height)) {
this._y = (-this._height) / 2;
}
if (this._y < (-this._height)) {
this._y = Stage.height + (this._height / 2);
}
}
Instance of Symbol 3 MovieClip in Frame 1
onClipEvent (load) {
this.rotspd = 5 + random(5);
this.xspd = random(10) / 10;
this.yspd = -(2 + random(3));
this.rotated = false;
this.rotation_init = random(360);
this.sine_dir = random(360);
this.sine_dir_add = 4 + random(2);
}
onClipEvent (enterFrame) {
var temp = ((Math.sin((this.sine_dir / 180) * Math.PI) + 1) / 2);
this.sine_dir = this.sine_dir + this.sine_dir_add;
if (!this.rotated) {
var sc;
sc = (0.5 + (random(10) / 10)) * 100;
this._xscale = sc;
this._yscale = sc;
this._rotation = this.rotation_init;
this.rotated = true;
this._x = random(Stage.width + this._width) - (this._width / 2);
this._y = random(Stage.height + this._height) - (this._height / 2);
} else {
this._rotation = this._rotation + (this.rotspd * Math.max(1, temp + 0.5));
}
this._x = this._x + (this.xspd * (temp + 0.5));
this._y = this._y + (this.yspd * (temp + 0.5));
if (this._x >= (Stage.width + this._width)) {
this._x = (-this._width) / 2;
}
if (this._x < (-this._width)) {
this._x = Stage.width + (this._width / 2);
}
if (this._y >= (Stage.height + this._height)) {
this._y = (-this._height) / 2;
}
if (this._y < (-this._height)) {
this._y = Stage.height + (this._height / 2);
}
}
Instance of Symbol 3 MovieClip in Frame 1
onClipEvent (load) {
this.rotspd = 5 + random(5);
this.xspd = random(10) / 10;
this.yspd = -(2 + random(3));
this.rotated = false;
this.rotation_init = random(360);
this.sine_dir = random(360);
this.sine_dir_add = 4 + random(2);
}
onClipEvent (enterFrame) {
var temp = ((Math.sin((this.sine_dir / 180) * Math.PI) + 1) / 2);
this.sine_dir = this.sine_dir + this.sine_dir_add;
if (!this.rotated) {
var sc;
sc = (0.5 + (random(10) / 10)) * 100;
this._xscale = sc;
this._yscale = sc;
this._rotation = this.rotation_init;
this.rotated = true;
this._x = random(Stage.width + this._width) - (this._width / 2);
this._y = random(Stage.height + this._height) - (this._height / 2);
} else {
this._rotation = this._rotation + (this.rotspd * Math.max(1, temp + 0.5));
}
this._x = this._x + (this.xspd * (temp + 0.5));
this._y = this._y + (this.yspd * (temp + 0.5));
if (this._x >= (Stage.width + this._width)) {
this._x = (-this._width) / 2;
}
if (this._x < (-this._width)) {
this._x = Stage.width + (this._width / 2);
}
if (this._y >= (Stage.height + this._height)) {
this._y = (-this._height) / 2;
}
if (this._y < (-this._height)) {
this._y = Stage.height + (this._height / 2);
}
}
Instance of Symbol 3 MovieClip in Frame 1
onClipEvent (load) {
this.rotspd = 5 + random(5);
this.xspd = random(10) / 10;
this.yspd = -(2 + random(3));
this.rotated = false;
this.rotation_init = random(360);
this.sine_dir = random(360);
this.sine_dir_add = 4 + random(2);
}
onClipEvent (enterFrame) {
var temp = ((Math.sin((this.sine_dir / 180) * Math.PI) + 1) / 2);
this.sine_dir = this.sine_dir + this.sine_dir_add;
if (!this.rotated) {
var sc;
sc = (0.5 + (random(10) / 10)) * 100;
this._xscale = sc;
this._yscale = sc;
this._rotation = this.rotation_init;
this.rotated = true;
this._x = random(Stage.width + this._width) - (this._width / 2);
this._y = random(Stage.height + this._height) - (this._height / 2);
} else {
this._rotation = this._rotation + (this.rotspd * Math.max(1, temp + 0.5));
}
this._x = this._x + (this.xspd * (temp + 0.5));
this._y = this._y + (this.yspd * (temp + 0.5));
if (this._x >= (Stage.width + this._width)) {
this._x = (-this._width) / 2;
}
if (this._x < (-this._width)) {
this._x = Stage.width + (this._width / 2);
}
if (this._y >= (Stage.height + this._height)) {
this._y = (-this._height) / 2;
}
if (this._y < (-this._height)) {
this._y = Stage.height + (this._height / 2);
}
}
Instance of Symbol 3 MovieClip in Frame 1
onClipEvent (load) {
this.rotspd = 5 + random(5);
this.xspd = random(10) / 10;
this.yspd = -(2 + random(3));
this.rotated = false;
this.rotation_init = random(360);
this.sine_dir = random(360);
this.sine_dir_add = 4 + random(2);
}
onClipEvent (enterFrame) {
var temp = ((Math.sin((this.sine_dir / 180) * Math.PI) + 1) / 2);
this.sine_dir = this.sine_dir + this.sine_dir_add;
if (!this.rotated) {
var sc;
sc = (0.5 + (random(10) / 10)) * 100;
this._xscale = sc;
this._yscale = sc;
this._rotation = this.rotation_init;
this.rotated = true;
this._x = random(Stage.width + this._width) - (this._width / 2);
this._y = random(Stage.height + this._height) - (this._height / 2);
} else {
this._rotation = this._rotation + (this.rotspd * Math.max(1, temp + 0.5));
}
this._x = this._x + (this.xspd * (temp + 0.5));
this._y = this._y + (this.yspd * (temp + 0.5));
if (this._x >= (Stage.width + this._width)) {
this._x = (-this._width) / 2;
}
if (this._x < (-this._width)) {
this._x = Stage.width + (this._width / 2);
}
if (this._y >= (Stage.height + this._height)) {
this._y = (-this._height) / 2;
}
if (this._y < (-this._height)) {
this._y = Stage.height + (this._height / 2);
}
}
Instance of Symbol 3 MovieClip in Frame 1
onClipEvent (load) {
this.rotspd = 5 + random(5);
this.xspd = random(10) / 10;
this.yspd = -(2 + random(3));
this.rotated = false;
this.rotation_init = random(360);
this.sine_dir = random(360);
this.sine_dir_add = 4 + random(2);
}
onClipEvent (enterFrame) {
var temp = ((Math.sin((this.sine_dir / 180) * Math.PI) + 1) / 2);
this.sine_dir = this.sine_dir + this.sine_dir_add;
if (!this.rotated) {
var sc;
sc = (0.5 + (random(10) / 10)) * 100;
this._xscale = sc;
this._yscale = sc;
this._rotation = this.rotation_init;
this.rotated = true;
this._x = random(Stage.width + this._width) - (this._width / 2);
this._y = random(Stage.height + this._height) - (this._height / 2);
} else {
this._rotation = this._rotation + (this.rotspd * Math.max(1, temp + 0.5));
}
this._x = this._x + (this.xspd * (temp + 0.5));
this._y = this._y + (this.yspd * (temp + 0.5));
if (this._x >= (Stage.width + this._width)) {
this._x = (-this._width) / 2;
}
if (this._x < (-this._width)) {
this._x = Stage.width + (this._width / 2);
}
if (this._y >= (Stage.height + this._height)) {
this._y = (-this._height) / 2;
}
if (this._y < (-this._height)) {
this._y = Stage.height + (this._height / 2);
}
}
Instance of Symbol 3 MovieClip in Frame 1
onClipEvent (load) {
this.rotspd = 5 + random(5);
this.xspd = random(10) / 10;
this.yspd = -(2 + random(3));
this.rotated = false;
this.rotation_init = random(360);
this.sine_dir = random(360);
this.sine_dir_add = 4 + random(2);
}
onClipEvent (enterFrame) {
var temp = ((Math.sin((this.sine_dir / 180) * Math.PI) + 1) / 2);
this.sine_dir = this.sine_dir + this.sine_dir_add;
if (!this.rotated) {
var sc;
sc = (0.5 + (random(10) / 10)) * 100;
this._xscale = sc;
this._yscale = sc;
this._rotation = this.rotation_init;
this.rotated = true;
this._x = random(Stage.width + this._width) - (this._width / 2);
this._y = random(Stage.height + this._height) - (this._height / 2);
} else {
this._rotation = this._rotation + (this.rotspd * Math.max(1, temp + 0.5));
}
this._x = this._x + (this.xspd * (temp + 0.5));
this._y = this._y + (this.yspd * (temp + 0.5));
if (this._x >= (Stage.width + this._width)) {
this._x = (-this._width) / 2;
}
if (this._x < (-this._width)) {
this._x = Stage.width + (this._width / 2);
}
if (this._y >= (Stage.height + this._height)) {
this._y = (-this._height) / 2;
}
if (this._y < (-this._height)) {
this._y = Stage.height + (this._height / 2);
}
}
Instance of Symbol 9 MovieClip in Frame 1
onClipEvent (load) {
this.rotspd = -12;
}
onClipEvent (enterFrame) {
this._rotation = this._rotation + this.rotspd;
}