STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229671 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2596 · P5191 |
This is the info page for Flash #50710 |
PAUSED |
JID |
* g o a t s e x * g o a t s e x * g o a t s e x * g g o / \ \ / \ o a| | \ | | a t| `. | | : t s` | | \| | s e \ | / / \\\ --__ \\ : e x \ \/ _--~~ ~--__| \ | x * \ \_-~ ~-_\ | * g \_ \ _.--------.______\| | g o \ \______// _ ___ _ (_(__> \ | o a \ . C ___) ______ (_(____> | / a t /\ | C ____)/ \ (_____> |_/ t s / /\| C_____) | (___> / \ s e | ( _C_____)\______/ // _/ / \ e x | \ |__ \\_________// (__/ | x * | \ \____) `---- --' | * g | \_ ___\ /_ _/ | g o | / | | \ | o a | | / \ \ | a t | / / | | \ |t s | / / \__/\___/ | |s e | / | | | |e x | | | | | |x * g o a t s e x * g o a t s e x * g o a t s e x * |
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_root.player.bulletsshot |
ActionScript [AS1/AS2]
Frame 1function fireBullets() { depthi++; if (depthi > 100) { depthi = 0; } _root.player.bulletsshot = _root.player.bulletsshot + 1; var _local4 = "bullet" + depthi; _root.attachMovie("bullet", _local4, depthi + 100); _root[_local4]._y = _root.player._y + 10; _root[_local4]._x = _root.player._x + 0; _root[_local4]._rotation = _root.player._rotation; _root[_local4].onEnterFrame = function () { var _local4 = 30; if (paused == false) { this._y = this._y - _local4; } if (this._y < 0) { _root.player.bulletsshot = _root.player.bulletsshot - 1; this.removeMovieClip(); } var _local3 = 1; while (_local3 <= numEnemy) { if (this.hitTest(_root["enemy" + _local3])) { _root.player.bulletsshot = _root.player.bulletsshot - 1; if (_root["enemy" + _local3].hp > 0) { _root["enemy" + _local3].gotoAndPlay(2); _root["enemy" + _local3].hp = _root["enemy" + _local3].hp - 10; } if (_root["enemy" + _local3].hp <= 0) { _root["enemy" + _local3].reset(); score = score + 1; } this.removeMovieClip(); } _local3++; } }; } function Enemys() { j = 1; while (j <= numEnemy) { var _local2 = "enemy" + j; depthj = depthj + 1; if (depthj > numEnemy) { depthj = 0; } _root.enemy1.duplicateMovieClip(_local2, depthj); _root["enemy" + j].offsetnum = j; j++; } } stop(); score = 0; var numEnemy = 3; var MAXBULLET = 9; _root.attachMovie("pause", "pause", 1000001); _root.pause._x = 325; _root.pause._y = 400; _root.pause._visible = false; var paused = false; _root.onEnterFrame = function () { if (paused == false) { _root.pause._visible = false; moveHero(8); } else { _root.pause._visible = true; } }; var listener = new Object(); listener.onKeyUp = function () { var _local2 = Key.getCode(); if (_local2 == 80) { if (paused == false) { paused = true; tellTarget (_root.ground) { stop(); }; } else { paused = false; tellTarget (_root.ground) { play(); }; } } }; Key.addListener(listener); var depthi = 0; var j; var depthj = 0; _root.attachMovie("HUD", "HUD", 1000000); _root.HUD._x = 0; _root.HUD._y = 800; Enemys();Instance of Symbol 17 MovieClip "player" in Frame 1onClipEvent (load) { bulletsshot = 0; missleshot = 0; hp = 100; } onClipEvent (enterFrame) { if (_root.paused == false) { this._x = this._x + _rotation; if ((this._x > 550) && (this._rotation > 0)) { this._x = 550; } if ((this._x < 0) && (this._rotation < 0)) { this._x = 0; } if ((!Key.isDown(37)) && (!Key.isDown(39))) { if (_root.player._rotation > 0) { this._rotation = this._rotation - 1; } if (_root.player._rotation < 0) { this._rotation = this._rotation + 1; } } if (Key.isDown(39)) { if (_root.player._rotation < 20) { this._rotation = this._rotation + 2; } } if (Key.isDown(37)) { if (_root.player._rotation > -20) { this._rotation = this._rotation - 2; } } if (Key.isDown(39) && (Key.isDown(37))) { if (_root.player._rotation > 0) { this._rotation = this._rotation - 1; } if (_root.player._rotation < 0) { this._rotation = this._rotation + 1; } } if (Key.isDown(32)) { if (_root.player.bulletsshot < _root.MAXBULLET) { if (_root.player._currentframe == 1) { _root.fireBullets(); play(); } } } } }Instance of Symbol 22 MovieClip "enemy1" in Frame 1onClipEvent (load) { function reset() { hp = 50; this.swapDepths(("enemy" + offsetnum) - 1); if (this.offsetnum == 1) { this.swapDepths("enemy" + _root.numEnemy); } this._x = (Math.random() * 500) + 50; this._y = (Math.random() * (-(offsetnum / _root.numEnemy))) - ((offsetnum / _root.numEnemy) * 800); this.getDepth(); this._rotation = 0; enemySpeed = 10; if (this.hitTest(_root.enemy) and (_root.enemy != this)) { reset(); } } this.gotoAndStop(offsetnum); reset(); } onClipEvent (enterFrame) { if (_root.paused == false) { this._y = this._y + enemySpeed; this._x = this._x + (this._rotation / 6); if (this._y > (_root.player._y - 180)) { if ((_root.player._x < this._x) && (_root.player._x > (this._x - 85))) { this._rotation = this._rotation + 2; } if ((_root.player._x > this._x) && (_root.player._x < (this._x + 85))) { this._rotation = this._rotation - 2; } } } if (this._y > (800 + this._height)) { reset(); } }Symbol 17 MovieClip Frame 1stop();Symbol 22 MovieClip Frame 1stop();
Library Items
Symbol 1 Font | Used by:2 6 11 19 20 21 23 | |
Symbol 2 Text | Uses:1 | Used by:3 |
Symbol 3 MovieClip [pause] | Uses:2 | |
Symbol 4 Graphic | Used by:5 | |
Symbol 5 MovieClip [bullet] | Uses:4 | |
Symbol 6 Text | Uses:1 | Used by:7 |
Symbol 7 MovieClip [HUD] | Uses:6 | |
Symbol 8 Bitmap | Used by:9 | |
Symbol 9 Graphic | Uses:8 | Used by:10 |
Symbol 10 MovieClip | Uses:9 | Used by:Timeline |
Symbol 11 Text | Uses:1 | Used by:Timeline |
Symbol 12 Bitmap | Used by:13 14 15 16 | |
Symbol 13 Graphic | Uses:12 | Used by:17 |
Symbol 14 Graphic | Uses:12 | Used by:17 |
Symbol 15 Graphic | Uses:12 | Used by:17 |
Symbol 16 Graphic | Uses:12 | Used by:17 |
Symbol 17 MovieClip | Uses:13 14 15 16 | Used by:Timeline |
Symbol 18 Graphic | Used by:22 | |
Symbol 19 Text | Uses:1 | Used by:22 |
Symbol 20 Text | Uses:1 | Used by:22 |
Symbol 21 Text | Uses:1 | Used by:22 |
Symbol 22 MovieClip | Uses:18 19 20 21 | Used by:Timeline |
Symbol 23 EditableText | Uses:1 | Used by:Timeline |
Symbol 24 Sound | Used by:Timeline |
Instance Names
"ground" | Frame 1 | Symbol 10 MovieClip |
"player" | Frame 1 | Symbol 17 MovieClip |
"enemy1" | Frame 1 | Symbol 22 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "pause" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "bullet" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "HUD" |
Dynamic Text Variables
_root.player.bulletsshot | Symbol 23 EditableText | "_root.player.bulletsshot" |
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