Frame 1
stop();
Frame 2
stop();
Instance of Symbol 326 MovieClip "cursor" in Frame 3
onClipEvent (mouseMove) {
Mouse.hide();
this.startDrag(_xmouse);
}
onClipEvent (mouseUp) {
Mouse.hide();
this.startDrag(_xmouse);
}
onClipEvent (mouseDown) {
Mouse.show();
}
Frame 9
stop();
Frame 10
stop();
Symbol 10 MovieClip Frame 1
function timerHandler() {
if (!loadingComplete) {
var _local4 = _root.getBytesLoaded() / _root.getBytesTotal();
bar._xscale = 100 * _local4;
if (_local4 == 1) {
loadingComplete = true;
if (AUTO_PLAY) {
startMovie();
} else {
gotoAndStop ("loaded");
}
return(undefined);
}
}
dt = getTimer() - time;
time = time + dt;
frameAccum = frameAccum + dt;
var _local3 = 0;
while ((frameAccum >= FRAME_TIME) && (_local3 < MAX_FRAME_SKIP)) {
advanceFrame(tankLogo, true, true);
advanceFrame(loadingText, false, true);
advanceFrame(barGfx, false, true);
if (loadingComplete) {
advanceFrame(this, false, false);
}
(frameAccum = frameAccum - FRAME_TIME);
_local3++;
}
updateAfterEvent();
}
function advanceFrame(clip, recurse, loop) {
if (!clip) {
return(undefined);
}
clip.stop();
if (clip._currentframe == clip._totalframes) {
if (loop) {
clip.gotoAndStop(1);
}
} else {
clip.nextFrame();
}
if (recurse) {
for (childName in clip) {
if (typeof(clip[childName]) == "movieclip") {
advanceFrame(clip[childName], recurse, loop);
}
}
}
}
function startMovie() {
clearInterval(intervalId);
_root.play();
}
_root.stop();
stop();
var FRAME_TIME = 33.3333333333333;
var AUTO_PLAY = false;
var MAX_FRAME_SKIP = 5;
var loadingComplete;
var intervalId;
var time;
var frameAccum;
loadingComplete = false;
intervalId = setInterval(this, "timerHandler", FRAME_TIME / 2);
frameAccum = 0;
time = getTimer();
timerHandler();
Symbol 10 MovieClip Frame 37
startMovie();
Symbol 19 MovieClip Frame 398
_root.intro.gotoAndPlay(3);
Symbol 26 Button
on (release) {
_root.gotoAndStop(2);
}
Symbol 28 MovieClip Frame 3
stop();
Symbol 28 MovieClip Frame 32
stop();
Symbol 31 Button
on (release) {
this.gotoAndStop(_currentframe + 1);
}
Symbol 38 MovieClip Frame 1
stop();
Symbol 38 MovieClip Frame 2
stop();
Symbol 38 MovieClip Frame 3
stop();
Symbol 38 MovieClip Frame 4
stop();
Symbol 38 MovieClip Frame 5
stop();
Symbol 38 MovieClip Frame 6
stop();
Symbol 38 MovieClip Frame 7
stop();
Symbol 38 MovieClip Frame 8
_root.gotoAndPlay(3);
Symbol 45 MovieClip Frame 1
stop();
Symbol 45 MovieClip Frame 60
_root.gamestage.ceiling.knifeani.gotoAndPlay(2);
Symbol 45 MovieClip Frame 61
stop();
Symbol 50 MovieClip Frame 1
stop();
Symbol 50 MovieClip Frame 2
stop();
Symbol 50 MovieClip Frame 3
stop();
Symbol 88 Button
on (release) {
_root.gamestage.inventory.knifeinv.gotoAndStop(2);
_root.gamestage.front.knifeinside.gotoAndStop(3);
_root.gamestage.left2.knifeinside.gotoAndStop(3);
_root.gamestage.messages1 = "That's one rusty knife.";
this.gotoAndStop(3);
}
Symbol 89 MovieClip Frame 1
stop();
Symbol 89 MovieClip Frame 2
stop();
Symbol 89 MovieClip Frame 3
stop();
Symbol 91 Button
on (release) {
gotoAndStop ("ceiling");
}
Symbol 92 Button
on (release) {
this.gotoAndStop("left");
}
Symbol 93 Button
on (release) {
this.gotoAndStop("right");
}
Symbol 95 Button
on (release) {
this.gotoAndStop("under the bed");
}
Symbol 96 Button
on (release) {
_root.gamestage.messages1 = "There is something up there.";
}
Symbol 97 Button
on (release) {
this.gotoAndStop("door");
}
Symbol 98 Button
on (release) {
if (_root.cursor._currentframe == 1) {
_root.gamestage.front.stones.gotoAndStop(2);
_root.gamestage.front.stones._alpha = 0;
_root.gamestage.right2.stones.gotoAndStop(2);
_root.gamestage.right2.stones._alpha = 0;
_root.gamestage.inventory.stoneinv.gotoAndStop(2);
_root.gamestage.messages1 = "These stones might be useful.";
this.gotoAndStop(2);
} else if (_root.cursor._currentframe != 1) {
_root.gamestage.messages1 = "I don't think that's possible.";
}
}
Symbol 99 MovieClip Frame 1
stop();
Symbol 99 MovieClip Frame 2
stop();
Symbol 188 MovieClip Frame 215
_root.gamestage.messages1 = "What the fuck?!";
Symbol 189 MovieClip Frame 236
stop();
_root.cursor.gotoAndStop(1);
_root.gamestage.inventory.knifeinv.gotoAndStop(5);
_root.gamestage.inventory.keyinv.gotoAndStop(2);
Symbol 190 MovieClip Frame 1
stop();
Symbol 190 MovieClip Frame 2
stop();
Symbol 196 MovieClip Frame 1
stop();
Symbol 196 MovieClip Frame 2
stop();
Symbol 198 MovieClip Frame 1
stop();
Symbol 198 MovieClip Frame 2
stop();
Symbol 198 MovieClip Frame 3
stop();
Symbol 202 MovieClip Frame 1
stop();
Symbol 202 MovieClip Frame 2
stop();
Symbol 202 MovieClip Frame 3
stop();
Symbol 202 MovieClip Frame 4
stop();
Symbol 202 MovieClip Frame 5
stop();
Symbol 204 MovieClip Frame 1
stop();
Symbol 204 MovieClip Frame 2
stop();
Symbol 204 MovieClip Frame 3
stop();
Symbol 206 MovieClip Frame 1
stop();
Symbol 206 MovieClip Frame 2
stop();
Symbol 206 MovieClip Frame 3
stop();
Symbol 208 MovieClip Frame 1
stop();
Symbol 208 MovieClip Frame 2
stop();
Symbol 208 MovieClip Frame 3
stop();
Symbol 211 MovieClip Frame 1
stop();
Symbol 211 MovieClip Frame 2
stop();
Symbol 211 MovieClip Frame 3
stop();
Symbol 213 MovieClip Frame 1
stop();
Symbol 213 MovieClip Frame 2
stop();
Symbol 214 Button
on (release) {
if (_root.gamestage.inventory.bat._currentframe == 2) {
_root.cursor.gotoAndStop("battery");
_root.gamestage.messages1 = "Battery";
}
}
Symbol 215 Button
on (release) {
if (_root.gamestage.inventory.stoneinv._currentframe == 2) {
_root.cursor.gotoAndStop("stones");
_root.gamestage.messages1 = "Stones";
}
}
Symbol 216 Button
on (release) {
if (_root.gamestage.inventory.knifeinv._currentframe != 1) {
_root.cursor.gotoAndStop("knife");
_root.gamestage.messages1 = "Rusty Knife";
}
}
Symbol 217 Button
on (release) {
if ((_root.gamestage.inventory.knifeinv._currentframe == 4) && (_root.cursor._currentframe == 4)) {
_root.gamestage.messages1 = "It's gonna hurt but I need to find out.";
_root.cursor.gotoAndStop(8);
_root.gamestage.handani.gotoAndPlay(2);
} else {
_root.cursor.gotoAndStop("emptyhand");
_root.gamestage.messages1 = "Empty Hand";
}
}
Symbol 218 Button
on (release) {
if (_root.gamestage.inventory.hammerinv._currentframe == 2) {
_root.cursor.gotoAndStop("hammer");
_root.gamestage.messages1 = "Hammer";
}
}
Symbol 219 Button
on (release) {
if (_root.cursor._currentframe == 7) {
_root.gamestage.messages1 = "Hmm, I opened the box. There is a memo in it.";
_root.gamestage.inventory.box.gotoAndStop(3);
_root.gamestage.inventory.jewelinv.gotoAndStop(3);
_root.gamestage.inventory.memo.gotoAndStop(2);
_root.cursor.gotoAndStop(1);
} else if (_root.gamestage.inventory.box._currentframe == 2) {
_root.cursor.gotoAndStop("box");
_root.gamestage.messages1 = "Box";
}
}
Symbol 220 Button
on (release) {
if (_root.cursor._currentframe == 6) {
_root.gamestage.messages1 = "Hmm, I opened the box. There is a memo in it.";
_root.gamestage.inventory.box.gotoAndStop(3);
_root.gamestage.inventory.jewelinv.gotoAndStop(3);
_root.gamestage.inventory.memo.gotoAndStop(2);
_root.cursor.gotoAndStop(1);
} else if (_root.gamestage.inventory.jewelinv._currentframe == 2) {
_root.cursor.gotoAndStop("jewel");
_root.gamestage.messages1 = "Red Jewel";
}
}
Symbol 221 Button
on (release) {
if (_root.gamestage.inventory.memo._currentframe == 2) {
_root.gamestage.messages1 = "Scribed Note saying: The key is deep within.";
_root.gamestage.inventory.knifeinv.gotoAndStop(4);
_root.gamestage.inventory.memo.gotoAndStop(3);
} else if (_root.gamestage.inventory.memo._currentframe == 3) {
_root.gamestage.messages1 = "Scribed Note saying: The key is deep within.";
}
}
Symbol 222 Button
on (release) {
if (_root.gamestage.inventory.keyinv._currentframe == 2) {
_root.cursor.gotoAndStop(9);
}
}
Symbol 226 MovieClip Frame 1
stop();
Symbol 226 MovieClip Frame 2
stop();
Symbol 228 Button
on (release) {
this.gotoAndStop("front");
}
Symbol 229 Button
on (release) {
if (_root.cursor._currentframe == 1) {
_root.gamestage.bed.bat.gotoAndStop(2);
_root.gamestage.bed.bat._alpha = 0;
_root.gamestage.item1.gotoAndStop(2);
_root.gamestage.inventory.bat.gotoAndStop(2);
_root.gamestage.messages1 = "Hmm, a cool battery!";
this.gotoAndStop(2);
} else if (_root.cursor._currentframe != 1) {
_root.gamestage.messages1 = "I don't think that's possible.";
}
}
Symbol 230 MovieClip Frame 1
stop();
Symbol 230 MovieClip Frame 2
stop();
Symbol 233 MovieClip Frame 1
stop();
Symbol 233 MovieClip Frame 23
stop();
Symbol 237 MovieClip Frame 1
stop();
Symbol 237 MovieClip Frame 59
stop();
Symbol 240 Button
on (release) {
if (_root.cursor._currentframe == 3) {
_root.gamestage.ceiling.knife.gotoAndPlay(2);
_root.gamestage.ceiling.thrown.gotoAndPlay(2);
_root.gamestage.inventory.stoneinv.gotoAndStop(3);
_root.gamestage.messages1 = "Let's try this.";
_root.cursor.gotoAndStop("emptyhand");
} else if (_root.cursor._currentframe == 1) {
_root.gamestage.messages1 = "I want to get out of here.";
} else if (_root.cursor._currentframe != 3) {
_root.gamestage.messages1 = "I don't think how that's going to work.";
}
}
Symbol 245 Button
on (release) {
if (_root.cursor._currentframe == 9) {
_root.cursor.gotoAndStop(1);
_root.gotoAndStop(10);
stopAllSounds();
} else if (_root.cursor._currentframe == 1) {
_root.gamestage.messages1 = "It's locked.";
} else if (_root.cursor._currentframe != 1) {
_root.gamestage.messages1 = "Hey, I don't want to be trapped in here forever!";
}
}
Symbol 253 MovieClip Frame 1
stop();
Symbol 253 MovieClip Frame 2
stop();
Symbol 254 Button
on (release) {
if (_root.cursor._currentframe == 1) {
_root.gamestage.left2.crack.jewel.gotoAndStop(2);
_root.gamestage.inventory.jewelinv.gotoAndStop(2);
_root.gamestage.messages1 = "I wonder what this is for?";
this.gotoAndStop(2);
} else if (_root.cursor._currentframe != 1) {
_root.gamestage.messages1 = "I don't think that's possible.";
}
}
Symbol 255 MovieClip Frame 1
stop();
Symbol 255 MovieClip Frame 2
stop();
Symbol 256 MovieClip Frame 1
stop();
Symbol 256 MovieClip Frame 2
stop();
Symbol 277 MovieClip Frame 1
stop();
Symbol 277 MovieClip Frame 66
_root.gamestage.left2.crack.gotoAndStop(2);
_root.gamestage.inventory.hammerinv.gotoAndStop(3);
Symbol 277 MovieClip Frame 103
_root.gamestage.left1.crack.gotoAndStop(2);
Symbol 277 MovieClip Frame 104
stop();
Symbol 277 MovieClip Frame 105
stop();
Symbol 280 MovieClip Frame 1
stop();
Symbol 280 MovieClip Frame 2
stop();
Symbol 282 Button
on (release) {
this.gotoAndStop("ceiling");
}
Symbol 283 Button
on (release) {
this.gotoAndStop("rear");
}
Symbol 284 Button
on (release) {
_root.gamestage.messages1 = "Ugh, I'll never touch that.";
}
Symbol 285 Button
on (release) {
this.gotoAndStop("stall");
}
Symbol 286 Button
on (release) {
if (_root.cursor._currentframe == 5) {
_root.gamestage.messages1 = "Smashing it should work.";
_root.cursor.gotoAndStop(1);
_root.gamestage.left2.hammer.gotoAndPlay(2);
this.gotoAndStop(2);
} else if (_root.cursor._currentframe == 1) {
_root.gamestage.messages1 = "I think I see something. How do I get it out?";
} else if (_root.cursor._currentframe != 5) {
_root.gamestage.messages1 = "I don't think that's possible.";
}
}
Symbol 287 MovieClip Frame 1
stop();
Symbol 287 MovieClip Frame 2
stop();
Symbol 291 MovieClip Frame 1
stop();
Symbol 291 MovieClip Frame 2
stop();
Symbol 297 MovieClip Frame 1
stop();
Symbol 297 MovieClip Frame 2
stop();
Symbol 299 Button
on (release) {
this.gotoAndStop("left");
}
Symbol 302 MovieClip Frame 1
stop();
Symbol 302 MovieClip Frame 2
stop();
Symbol 303 Button
on (release) {
if (_root.gamestage.inventory.hammerinv._currentframe >= 2) {
this.gotoAndStop(3);
} else if (_root.cursor._currentframe != 1) {
_root.gamestage.messages1 = "I don't think that's possible.";
} else {
_root.gamestage.inventory.hammerinv.gotoAndStop(2);
_root.gamestage.stall.hammer.gotoAndStop(105);
_root.gamestage.messages1 = "This hammer might be useful.";
this.gotoAndStop(3);
}
}
Symbol 304 MovieClip Frame 1
stop();
Symbol 304 MovieClip Frame 2
stop();
Symbol 304 MovieClip Frame 3
stop();
Symbol 305 Button
on (release) {
if (_root.gamestage.inventory.box._currentframe >= 2) {
this.gotoAndStop(3);
} else if (_root.cursor._currentframe != 1) {
_root.gamestage.messages1 = "I don't think that's possible.";
} else {
_root.gamestage.inventory.box.gotoAndStop(2);
_root.gamestage.stall.box.gotoAndStop(2);
_root.gamestage.messages1 = "Interesting box.";
this.gotoAndStop(3);
}
}
Symbol 306 MovieClip Frame 1
stop();
Symbol 306 MovieClip Frame 2
stop();
Symbol 306 MovieClip Frame 3
stop();
Symbol 312 MovieClip Frame 1
stop();
Symbol 312 MovieClip Frame 2
_root.gamestage.inventory.knifeinv.gotoAndStop(3);
Symbol 312 MovieClip Frame 70
stop();
_root.gamestage.messages1 = "Hmm, what are these?";
_root.gamestage.stall.b1.gotoAndStop(2);
_root.gamestage.stall.b2.gotoAndStop(2);
_root.gamestage.inventory.knifeinv.gotoAndStop(3);
Symbol 314 Button
on (release) {
if (_root.cursor._currentframe != 4) {
_root.gamestage.messages1 = "It's glued. I need something sharp.";
} else if (_root.cursor._currentframe == 4) {
_root.gamestage.stall.cover.gotoAndPlay(2);
_root.cursor.gotoAndStop(1);
_root.gamestage.messages1 = "What's in here?";
this.gotoAndStop(2);
}
}
Symbol 315 MovieClip Frame 1
stop();
Symbol 315 MovieClip Frame 2
stop();
Symbol 316 MovieClip Frame 1
stop();
if (_root.gamestage.inventory.stoneinv._currentframe == 2) {
_root.gamestage.front.stones._alpha = 0;
this.stone.gotoAndStop(2);
}
if (_root.gamestage.inventory.stoneinv._currentframe == 3) {
_root.gamestage.front.knifeinside.gotoAndStop(2);
_root.gamestage.front.knife.gotoAndStop(61);
_root.gamestage.front.stones._alpha = 0;
this.knifebutton.gotoAndStop(2);
this.stone.gotoAndStop(2);
}
if (_root.gamestage.inventory.knifeinv._currentframe == 2) {
_root.gamestage.front.knifeinside.gotoAndStop(3);
_root.gamestage.front.knife.gotoAndStop(61);
_root.gamestage.front.stones._alpha = 0;
this.stone.gotoAndStop(2);
this.knifebutton.gotoAndStop(3);
}
if (_root.gamestage.inventory.knifeinv._currentframe == 2) {
_root.gamestage.front.knifeinside.gotoAndStop(3);
_root.gamestage.front.knife.gotoAndStop(61);
_root.gamestage.front.stones._alpha = 0;
this.stone.gotoAndStop(2);
this.knifebutton.gotoAndStop(3);
}
if (_root.gamestage.inventory.knifeinv._currentframe == 3) {
_root.gamestage.front.knifeinside.gotoAndStop(3);
_root.gamestage.front.knife.gotoAndStop(61);
_root.gamestage.front.stones._alpha = 0;
this.stone.gotoAndStop(2);
this.knifebutton.gotoAndStop(3);
}
if (_root.gamestage.inventory.knifeinv._currentframe == 5) {
_root.gamestage.front.knifeinside.gotoAndStop(3);
_root.gamestage.front.knife.gotoAndStop(61);
_root.gamestage.front.stones._alpha = 0;
this.stone.gotoAndStop(2);
this.knifebutton.gotoAndStop(3);
}
if (_root.gamestage.inventory.knifeinv._currentframe == 4) {
_root.gamestage.front.knifeinside.gotoAndStop(3);
_root.gamestage.front.knife.gotoAndStop(61);
_root.gamestage.front.stones._alpha = 0;
this.stone.gotoAndStop(2);
this.knifebutton.gotoAndStop(3);
}
Symbol 316 MovieClip Frame 2
stop();
if (_root.gamestage.inventory.bat._currentframe == 2) {
_root.gamestage.bed.bat._alpha = 0;
this.item1.gotoAndStop(2);
}
Symbol 316 MovieClip Frame 3
stop();
if (_root.gamestage.inventory.stoneinv._currentframe == 3) {
_root.gamestage.ceiling.knife._alpha = 0;
}
Symbol 316 MovieClip Frame 4
stop();
Symbol 316 MovieClip Frame 5
stop();
if (_root.gamestage.inventory.stoneinv._currentframe == 3) {
_root.gamestage.left2.knifeinside.gotoAndStop(2);
this.knifebutton.gotoAndStop(2);
this.stone.gotoAndStop(2);
}
if (_root.gamestage.inventory.knifeinv._currentframe == 2) {
_root.gamestage.left2.knifeinside.gotoAndStop(3);
this.knifebutton.gotoAndStop(3);
}
if (_root.gamestage.inventory.hammerinv._currentframe == 3) {
_root.gamestage.left2.crack.gotoAndStop(2);
this.yo.gotoAndStop(2);
}
if (_root.gamestage.inventory.knifeinv._currentframe == 3) {
_root.gamestage.left2.knifeinside.gotoAndStop(3);
_root.gamestage.left2.knife.gotoAndStop(61);
this.knifebutton.gotoAndStop(3);
}
if (_root.gamestage.inventory.knifeinv._currentframe == 4) {
_root.gamestage.left2.knifeinside.gotoAndStop(3);
_root.gamestage.left2.knife.gotoAndStop(61);
this.knifebutton.gotoAndStop(3);
}
if (_root.gamestage.inventory.jewelinv._currentframe == 2) {
_root.gamestage.left2.yo.gotoAndStop(2);
_root.gamestage.left2.crack.jewel.gotoAndStop(2);
_root.gamestage.left2.crack.b1.gotoAndStop(2);
}
if (_root.gamestage.inventory.jewelinv._currentframe == 3) {
_root.gamestage.left2.yo.gotoAndStop(2);
_root.gamestage.left2.crack.jewel.gotoAndStop(2);
_root.gamestage.left2.crack.b1.gotoAndStop(2);
}
if ((_root.gamestage.inventory.hammerinv._currentframe == 2) || (_root.gamestage.inventory.hammerinv._currentframe == 3)) {
_root.gamestage.left2.stall.gotoAndStop(2);
}
if ((_root.gamestage.inventory.box._currentframe == 2) || (_root.gamestage.inventory.box._currentframe == 3)) {
_root.gamestage.left2.stall.gotoAndStop(2);
}
if (_root.gamestage.inventory.knifeinv._currentframe == 5) {
_root.gamestage.left2.knifeinside.gotoAndStop(3);
_root.gamestage.left2.knife.gotoAndStop(61);
_root.gamestage.left2.stones._alpha = 0;
this.stone.gotoAndStop(2);
this.knifebutton.gotoAndStop(3);
}
if (_root.gamestage.inventory.knifeinv._currentframe >= 3) {
_root.gamestage.left2.stall.gotoAndStop(2);
}
Symbol 316 MovieClip Frame 6
stop();
if (_root.gamestage.inventory.stoneinv._currentframe == 2) {
_root.gamestage.right2.stones._alpha = 0;
this.stone.gotoAndStop(2);
}
if (_root.gamestage.inventory.stoneinv._currentframe == 3) {
_root.gamestage.right2.stones._alpha = 0;
this.stone.gotoAndStop(2);
}
if ((_root.gamestage.inventory.hammerinv._currentframe == 2) || (_root.gamestage.inventory.hammerinv._currentframe == 3)) {
_root.gamestage.right2.stall.gotoAndStop(2);
}
if ((_root.gamestage.inventory.box._currentframe == 2) || (_root.gamestage.inventory.box._currentframe == 3)) {
_root.gamestage.right2.stall.gotoAndStop(2);
}
if (_root.gamestage.inventory.knifeinv._currentframe >= 3) {
_root.gamestage.right2.stall.gotoAndStop(2);
}
Symbol 316 MovieClip Frame 7
stop();
if ((_root.gamestage.inventory.hammerinv._currentframe == 2) || (_root.gamestage.inventory.hammerinv._currentframe == 3)) {
_root.gamestage.rear.stall.gotoAndStop(2);
}
if ((_root.gamestage.inventory.box._currentframe == 2) || (_root.gamestage.inventory.box._currentframe == 3)) {
_root.gamestage.rear.stall.gotoAndStop(2);
}
if (_root.gamestage.inventory.knifeinv._currentframe >= 3) {
_root.gamestage.rear.stall.gotoAndStop(2);
}
Symbol 316 MovieClip Frame 8
stop();
if (_root.gamestage.inventory.box._currentframe == 2) {
_root.gamestage.stall.box._alpha = 0;
}
if (_root.gamestage.inventory.box._currentframe == 3) {
_root.gamestage.stall.box._alpha = 0;
}
if (_root.gamestage.inventory.hammerinv._currentframe == 2) {
_root.gamestage.stall.hammer._alpha = 0;
}
if (_root.gamestage.inventory.hammerinv._currentframe == 3) {
_root.gamestage.stall.hammer._alpha = 0;
}
if (_root.gamestage.inventory.knifeinv._currentframe == 3) {
this.b1.gotoAndStop(2);
this.stall.cover.gotoAndStop(70);
this.stall.b1.gotoAndStop(3);
this.stall.b2.gotoAndStop(3);
}
if (_root.gamestage.inventory.knifeinv._currentframe == 4) {
this.b1.gotoAndStop(2);
this.stall.cover.gotoAndStop(70);
this.stall.b1.gotoAndStop(3);
this.stall.b2.gotoAndStop(3);
}
if (_root.gamestage.inventory.knifeinv._currentframe == 5) {
this.b1.gotoAndStop(2);
this.stall.cover.gotoAndStop(70);
this.stall.b1.gotoAndStop(3);
this.stall.b2.gotoAndStop(3);
}
if ((((((_root.gamestage.inventory.hammerinv._currentframe == 4) || (_root.gamestage.inventory.hammerinv._currentframe == 2)) || (_root.gamestage.inventory.hammerinv._currentframe == 3)) || (_root.gamestage.inventory.box._currentframe == 2)) || (_root.gamestage.inventory.box._currentframe == 3)) || (_root.gamestage.inventory.box._currentframe == 4)) {
_root.gamestage.stall.cover.gotoAndStop(70);
}
Symbol 319 MovieClip Frame 1
stop();
Symbol 319 MovieClip Frame 2
stop();
Symbol 324 MovieClip Frame 1
stop();
Symbol 325 MovieClip Frame 1
stop();
Symbol 326 MovieClip Frame 1
stop();
Symbol 326 MovieClip Frame 2
stop();
Symbol 326 MovieClip Frame 3
stop();
Symbol 326 MovieClip Frame 4
stop();
Symbol 326 MovieClip Frame 5
stop();
Symbol 326 MovieClip Frame 6
stop();
Symbol 326 MovieClip Frame 7
stop();
Symbol 326 MovieClip Frame 8
stop();
Symbol 326 MovieClip Frame 9
stop();
Symbol 330 Button
on (release) {
if (_root.cursor._currentframe == 9) {
_root.gotoAndStop(3);
}
if (_root.cursor._currentframe == 1) {
_root.gamestage.messages1 = "It's locked.";
} else if (_root.cursor._currentframe != 1) {
_root.gamestage.messages1 = "Hey, I don't want to be trapped in here forever!";
}
}
Symbol 331 MovieClip Frame 1
stop();
Symbol 376 Button
on (release) {
stopAllSounds();
_root.gotoAndStop(1);
}
Symbol 377 MovieClip Frame 1000
stop();