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totem destroyer 2.swf

This is the info page for
Flash #51124

(Click the ID number above for more basic data on this flash file.)


Text
EVERYTHING,
BY EVERYONE.

Totem Destroyer 2 v0.0.1a

Gabriel Ochsenhofer's Totem Destroyer II

SOUNDS

impact
sound

ADD BLOCK

FILE MENU

IDOL / CFG

HELP

QUIT

SIZE

TYPE

90
o
Turn?

YES

Level Editor

TEST ON

TEST OFF

IDOL

LEVEL NAME:

"RELOADING" DELAY:

BLOCKS TO DESTROY

ADD IDOL

New Level

FILE MENU

Quit the Level Editor?

YES

NO

Overwrite saved file?

Discard unsaved level?

YES

NO

Totem2root/current path

PATH:

To load the desired level:
Double click it OR select it, then
press the load button.

To save the level:
To save the level in any folder,
just double-click the folder to
open it, then press the SAVE
button.

Name

<p align="left"><font face="Headache" size="15" color="#ccff99" letterSpacing="1.000000" kerning="1">fldrnm</font></p>

Path

<p align="left"><font face="Headache" size="12" color="#ccff99" letterSpacing="1.000000" kerning="1">fldrpath</font></p>

Confirm Deletion?

Folder deletions removes all it's contents automatically.

After setting up the export
parameters, press the EXPORT
button, it will give you a text
that you can paste on a .txt file
to permanently record it.
Warning: The export will
IGNORE subfolders. If you want
to export levels inside a
subfolder, please resave them
on the main folders.

Please choose the folder(s) to export:

You can paste this data on a .txt file.

Choose a path to import your
data, you can import it on the
root , but to keep track of what
folders you imported, it is
recommended to import data in
any existing folder.

Choose a folder to put the imported data in (double click!!):

Paste the import data below:

Totem2root/current path

FOLDER:

Help

To move a block or an Idol, select it by clicking on it (you will see a blue indi-
cator for a block, a pink indicator for an Idol) then move with the arrow keys,
to make fine adjustments, use the shift key while moving. You can select mul-
tiple objects by holding the SHIFT key while clicking.
To rotate objects, use the "<" and ">" keys, hold SHIFT while rotating to make
fine adjustments.
To delete objects, click on them then press the DELETE key.

X

Export type:

COMBO!

EXPLOSION
AREA

charging

COMBO!

The size of your idol matters!
Small idols tend to fly when a
big explosive block is triggered.

If you're tired with the music,
press "M" to mute it, anytime.

Press "Q" to instantly quit a
level and go back to the main
menu.

The logo at the main menu hides
a precious secret.

Those nifty combo blocks got
you stuck in a level? Press "R" to
reset it!

Press SHIFT + C to open the
cheats window on the main
menu.

Need cheats? Try looking on
Newgrounds.com!

While playing, press R to reset a
level instantly.

Safety 101: Explosive blocks tend
to produce a chain reaction.

TYPE

Game Info:
Times won:
Times lost:
AI Times won:
AI Times lost:
Memory Size:

100

100

100

100

100

Idols (their shape and dimmensions can't be
changed!)

high quality explosion

low/medium quality explosion

LEVEL EDITOR:

back icon (editor browser)

folder icon (editor browser)

level icon (editor browser)

combo effects

BLOCKS

don't bother with these

MENU LOGO

Loading

(c) 2008-2009 by Gabriel Ochsenhofer, All Rights Reserved.

PLAY

SETTINGS

CREDITS

MORE GAMES

PLAY

New Game

Continue

Level Select

Level Editor

Submit Highscores

My Achievements

X

Highscores

SETTINGS

GRAPHICS

Low

MUSIC

On

RUSSIAN SUBTITLES

Off

Med

High

Off

On

SETTINGS

Low

High

Med

Off

OLD

Credits

Idea, Programming, Sound Effects, Levels (main):

Luis Castanon
luis.newgrounds.com

Proudly sponsored by:

Andrey Douglas Rodrigues da Cunha Costa
Cesar Manoel Astorga Pino
Danilo Cesar Rosetto
Gian Carlo Rumachello

Erin Catto's box2d
(some aspects of the original engine were modified
to fit the game needs)

Sun and Rainfall
Hexmonkey
Exotica
Kaw
Tribalism
Gabriel Ochsenhofer

back to main

Gabriel Ochsenhofer
gabs.tv

Physics Engine:

Graphics & Animations:

Beta Testers:

Music:

Also Sprach Zarathustra
2001 Homage
Echoplex (CRUSHED)
Composed by Trent Reznor
Remixed by Crusher

Achievements

A Totem Odyssey

Nothing's Impossible

Oops, found it.

Classic Victory

Custom Made

The Silent Destroyer

Treasure Hunter

The Competitor

0

In no time

The Player

50g

Beat a mission level in 0 seconds.

50g

"Play more games"

50g

Submit Highscores

50g

Unlock ALL Levels

50g

Beat a custom Level

50g

Beat all unlockable levels.

50g

Secret.

50g

Beat the Totem Destroyer I Levels

50g

Beat the Impossible Level

50g

Beat Totem Destroyer II main quest (and watch the ending).

SETTINGS

PLAY MENU

Level Select

Main Quest

Unlocked

Classic (T.D. 1)

My Levels

back to Main Menu

Levels

?

Level Name/Num

none

NEXT

PREVIOUS

Newgrounds Levels

Level Level

PLAY

Unlocked Levels

Classic Levels (Totem 1)

My Levels

Cheats Tab

X

OK

Highscores

All Time Highscores

Monthly Highscores

Weekly Highscores

Daily Highscores

Provided
by

Monthly

Weekly

Daily

Monthly

Weekly

Daily

#

Name

Time

1

loading...

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2

loading...

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3

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4

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5

loading...

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6

loading...

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7

loading...

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8

loading...

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9

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10

loading...

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11

loading...

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12

loading...

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13

loading...

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14

loading...

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15

NEXT

PLAY

RESTARTING LEVEL

IN 2 SECONDS

CHECKING VICTORY...

ADVANCING IN

3 SECONDS

?

51

LEVEL

0

THE END

THANKS FOR PLAYING!

Submit Highscores

Level status

SUBMIT

Nickname

Name:

SUBMIT

Nickname

SUBMITTING

SUCCESS! CLICK HERE TO CHECK
THE HIGHSCORES

ERROR! PLEASE TRY AGAIN LATER

Achievement Unlocked

50g

ENDING

game over below (invisible)

NEW GAME SCREEN

don't bother, it's the mc to invert the colors cheat

game won inside "checking victory"

for ingame graphics:
game layer, frame 6

<p align="right"><font face="Komika Axis" size="39" color="#3c4964" letterSpacing="0.000000" kerning="1">?</font></p>

<p align="left"></p>

<p align="left"><font face="Komika Axis" size="27" color="#3c4964" letterSpacing="0.000000" kerning="1">111</font></p>

<p align="left"><font face="Komika Axis" size="14" color="#3c4964" letterSpacing="0.000000" kerning="1">Name</font></p>

R : restart level  Q : quit level  M : mute music

Walkthrough?

Walkthrough?

Gabriel Ochsenhofer's Totem Destroyer 2

ActionScript [AS3]

Section 1
//b2CircleDef (Box2D.Collision.Shapes.b2CircleDef) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; public class b2CircleDef extends b2ShapeDef { public var  :b2Vec2; public var  :Number; public function b2CircleDef(){  = new b2Vec2(0, 0); super(); type = b2Shape.e_circleShape;  = 1; } } }//package Box2D.Collision.Shapes
Section 2
//b2CircleShape (Box2D.Collision.Shapes.b2CircleShape) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2CircleShape extends b2Shape { public var m_radius:Number; public var m_localPosition:b2Vec2; public function b2CircleShape(_arg1:b2ShapeDef){ var _local2:b2CircleDef; m_localPosition = new b2Vec2(); super(_arg1); _local2 = (_arg1 as b2CircleDef); m_type = e_circleShape; m_localPosition.SetV(_local2. ); m_radius = _local2. ; } override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ var _local3:b2Mat22; var _local4:Number; var _local5:Number; _local3 = _arg1.R; _local4 = (_arg1.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y))); _local5 = (_arg1.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y))); _local4 = (_arg2.x - _local4); _local5 = (_arg2.y - _local5); return ((((_local4 * _local4) + (_local5 * _local5)) <= (m_radius * m_radius))); } public function ():b2Vec2{ return (m_localPosition); } override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{ var _local6:b2Mat22; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; _local6 = _arg1.R; _local7 = (_arg1.position.x + ((_local6.col1.x * m_localPosition.x) + (_local6.col2.x * m_localPosition.y))); _local8 = (_arg1.position.x + ((_local6.col1.y * m_localPosition.x) + (_local6.col2.y * m_localPosition.y))); _local9 = (_arg4.p1.x - _local7); _local10 = (_arg4.p1.y - _local8); _local11 = (((_local9 * _local9) + (_local10 * _local10)) - (m_radius * m_radius)); if (_local11 < 0){ return (false); }; _local12 = (_arg4.p2.x - _arg4.p1.x); _local13 = (_arg4.p2.y - _arg4.p1.y); _local14 = ((_local9 * _local12) + (_local10 * _local13)); _local15 = ((_local12 * _local12) + (_local13 * _local13)); _local16 = ((_local14 * _local14) - (_local15 * _local11)); if ((((_local16 < 0)) || ((_local15 < Number.MIN_VALUE)))){ return (false); }; _local17 = -((_local14 + Math.sqrt(_local16))); if ((((0 <= _local17)) && ((_local17 <= (_arg5 * _local15))))){ _local17 = (_local17 / _local15); _arg2[0] = _local17; _arg3.x = (_local9 + (_local17 * _local12)); _arg3.y = (_local10 + (_local17 * _local13)); _arg3.Normalize(); return (true); }; return (false); } override public function ComputeMass(_arg1:b2MassData):void{ _arg1.mass = (((m_density * b2Settings.b2_pi) * m_radius) * m_radius); _arg1.center.SetV(m_localPosition); _arg1.I = (_arg1.mass * (((0.5 * m_radius) * m_radius) + ((m_localPosition.x * m_localPosition.x) + (m_localPosition.y * m_localPosition.y)))); } override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ var _local4:b2Mat22; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; _local4 = _arg2.R; _local5 = (_arg2.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y))); _local6 = (_arg2.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y))); _local4 = _arg3.R; _local7 = (_arg3.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y))); _local8 = (_arg3.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y))); _arg1.lowerBound.Set((((_local5 < _local7)) ? _local5 : _local7 - m_radius), (((_local6 < _local8)) ? _local6 : _local8 - m_radius)); _arg1.upperBound.Set((((_local5 > _local7)) ? _local5 : _local7 + m_radius), (((_local6 > _local8)) ? _local6 : _local8 + m_radius)); } public function ():Number{ return (m_radius); } override public function UpdateSweepRadius(_arg1:b2Vec2):void{ var _local2:Number; var _local3:Number; _local2 = (m_localPosition.x - _arg1.x); _local3 = (m_localPosition.y - _arg1.y); _local2 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3))); m_sweepRadius = ((_local2 + m_radius) - b2Settings.b2_toiSlop); } override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ var _local3:b2Mat22; var _local4:Number; var _local5:Number; _local3 = _arg2.R; _local4 = (_arg2.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y))); _local5 = (_arg2.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y))); _arg1.lowerBound.Set((_local4 - m_radius), (_local5 - m_radius)); _arg1.upperBound.Set((_local4 + m_radius), (_local5 + m_radius)); } } }//package Box2D.Collision.Shapes
Section 3
//b2FilterData (Box2D.Collision.Shapes.b2FilterData) package Box2D.Collision.Shapes { public class b2FilterData { public var maskBits:uint;// = 0xFFFF public var groupIndex:int;// = 0 public var categoryBits:uint;// = 1 public function b2FilterData(){ categoryBits = 1; maskBits = 0xFFFF; groupIndex = 0; super(); } public function Copy():b2FilterData{ var _local1:b2FilterData; _local1 = new b2FilterData(); _local1.categoryBits = categoryBits; _local1.maskBits = maskBits; _local1.groupIndex = groupIndex; return (_local1); } } }//package Box2D.Collision.Shapes
Section 4
//b2MassData (Box2D.Collision.Shapes.b2MassData) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; public class b2MassData { public var mass:Number;// = 0 public var center:b2Vec2; public var I:Number;// = 0 public function b2MassData(){ mass = 0; center = new b2Vec2(0, 0); I = 0; super(); } } }//package Box2D.Collision.Shapes
Section 5
//b2PolygonDef (Box2D.Collision.Shapes.b2PolygonDef) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PolygonDef extends b2ShapeDef { public var  :int; public var  :Array; private static var s_mat:b2Mat22 = new b2Mat22(); public function b2PolygonDef(){ var _local1:int;   = new Array(b2Settings.b2_maxPolygonVertices); super(); type = b2Shape.e_polygonShape;   = 0; _local1 = 0; while (_local1 < b2Settings.b2_maxPolygonVertices) {  [_local1] = new b2Vec2(); _local1++; }; } public function  (_arg1:Number, _arg2:Number, _arg3:b2Vec2=null, _arg4:Number=0):void{ var _local5:b2Vec2; var _local6:b2Mat22; var _local7:int;   = 4;  [0].Set(-(_arg1), -(_arg2));  [1].Set(_arg1, -(_arg2));  [2].Set(_arg1, _arg2);  [3].Set(-(_arg1), _arg2); if (_arg3){ _local5 = _arg3; _local6 = s_mat; _local6.Set(_arg4); _local7 = 0; while (_local7 <  ) { _arg3 =  [_local7]; _arg1 = (_local5.x + ((_local6.col1.x * _arg3.x) + (_local6.col2.x * _arg3.y))); _arg3.y = (_local5.y + ((_local6.col1.y * _arg3.x) + (_local6.col2.y * _arg3.y))); _arg3.x = _arg1; _local7++; }; }; } public function  (_arg1:Number, _arg2:Number):void{   = 4;  [0].Set(-(_arg1), -(_arg2));  [1].Set(_arg1, -(_arg2));  [2].Set(_arg1, _arg2);  [3].Set(-(_arg1), _arg2); } } }//package Box2D.Collision.Shapes
Section 6
//b2PolygonShape (Box2D.Collision.Shapes.b2PolygonShape) package Box2D.Collision.Shapes { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2PolygonShape extends b2Shape { public var  :Array; public var  :Array; private var  :b2Vec2; public var  :b2OBB; public var  :Array; public var  :b2Vec2; public var  :int; private static var s_computeMat:b2Mat22 = new b2Mat22(); private static var s_sweptAABB1:b2AABB = new b2AABB(); private static var s_sweptAABB2:b2AABB = new b2AABB(); public function b2PolygonShape(_arg1:b2ShapeDef){ var _local2:b2PolygonDef; var _local3:int; var _local4:int; var _local5:int; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number;   = new b2Vec2();   = new b2OBB();   = new Array(b2Settings.b2_maxPolygonVertices);   = new Array(b2Settings.b2_maxPolygonVertices);  = new Array(b2Settings.b2_maxPolygonVertices); super(_arg1); m_type = e_polygonShape; _local2 = (_arg1 as b2PolygonDef);   = _local2. ; _local4 = _local3; _local5 = _local3; _local3 = 0; while (_local3 <  ) {  [_local3] = _local2. [_local3].Copy(); _local3++; }; _local3 = 0; while (_local3 <  ) { _local4 = _local3; _local5 = (((_local3 + 1) <  )) ? (_local3 + 1) : 0; _local6 = ( [_local5].x -  [_local4].x); _local7 = ( [_local5].y -  [_local4].y); _local8 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7)));  [_local3] = new b2Vec2((_local7 / _local8), (-(_local6) / _local8)); _local3++; };  = ComputeCentroid(_local2. , _local2. ); ComputeOBB( ,  ,  ); _local3 = 0; while (_local3 <  ) { _local4 = (((_local3 - 1) >= 0)) ? (_local3 - 1) : (  - 1); _local5 = _local3; _local9 =  [_local4].x; _local10 =  [_local4].y; _local11 =  [_local5].x; _local12 =  [_local5].y; _local13 = ( [_local3].x -  .x); _local14 = ( [_local3].y -  .y); _local15 = (((_local9 * _local13) + (_local10 * _local14)) - b2Settings.b2_toiSlop); _local16 = (((_local11 * _local13) + (_local12 * _local14)) - b2Settings.b2_toiSlop); _local17 = (1 / ((_local9 * _local12) - (_local10 * _local11)));  [_local3] = new b2Vec2(((_local17 * ((_local12 * _local15) - (_local10 * _local16))) +  .x), ((_local17 * ((_local9 * _local16) - (_local11 * _local15))) +  .y)); _local3++; }; } override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ var _local3:b2Vec2; var _local4:b2Mat22; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:int; var _local10:Number; _local4 = _arg1.R; _local5 = (_arg2.x - _arg1.position.x); _local6 = (_arg2.y - _arg1.position.y); _local7 = ((_local5 * _local4.col1.x) + (_local6 * _local4.col1.y)); _local8 = ((_local5 * _local4.col2.x) + (_local6 * _local4.col2.y)); _local9 = 0; while (_local9 <  ) { _local3 =  [_local9]; _local5 = (_local7 - _local3.x); _local6 = (_local8 - _local3.y); _local3 =  [_local9]; _local10 = ((_local3.x * _local5) + (_local3.y * _local6)); if (_local10 > 0){ return (false); }; _local9++; }; return (true); } public function GetCoreVertices():Array{ return ( ); } override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{ var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:b2Mat22; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:int; var _local19:int; var _local20:Number; var _local21:Number; _local6 = 0; _local7 = _arg5; _local8 = (_arg4.p1.x - _arg1.position.x); _local9 = (_arg4.p1.y - _arg1.position.y); _local10 = _arg1.R; _local12 = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y)); _local13 = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y)); _local8 = (_arg4.p2.x - _arg1.position.x); _local9 = (_arg4.p2.y - _arg1.position.y); _local10 = _arg1.R; _local14 = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y)); _local15 = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y)); _local16 = (_local14 - _local12); _local17 = (_local15 - _local13); _local18 = -1; _local19 = 0; while (_local19 <  ) { _local11 =  [_local19]; _local8 = (_local11.x - _local12); _local9 = (_local11.y - _local13); _local11 =  [_local19]; _local20 = ((_local11.x * _local8) + (_local11.y * _local9)); _local21 = ((_local11.x * _local16) + (_local11.y * _local17)); if ((((_local21 < 0)) && ((_local20 < (_local6 * _local21))))){ _local6 = (_local20 / _local21); _local18 = _local19; } else { if ((((_local21 > 0)) && ((_local20 < (_local7 * _local21))))){ _local7 = (_local20 / _local21); }; }; if (_local7 < _local6){ return (false); }; _local19++; }; if (_local18 >= 0){ _arg2[0] = _local6; _local10 = _arg1.R; _local11 =  [_local18]; _arg3.x = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _arg3.y = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); return (true); }; return (false); } public function  ():b2Vec2{ return ( ); } override public function ComputeMass(_arg1:b2MassData):void{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:int; var _local10:b2Vec2; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; _local2 = 0; _local3 = 0; _local4 = 0; _local5 = 0; _local6 = 0; _local7 = 0; _local8 = (1 / 3); _local9 = 0; while (_local9 <  ) { _local10 =  [_local9]; _local11 = (((_local9 + 1) <  )) ?  [int((_local9 + 1))] :  [0]; _local12 = (_local10.x - _local6); _local13 = (_local10.y - _local7); _local14 = (_local11.x - _local6); _local15 = (_local11.y - _local7); _local16 = ((_local12 * _local15) - (_local13 * _local14)); _local17 = (0.5 * _local16); _local4 = (_local4 + _local17); _local2 = (_local2 + ((_local17 * _local8) * ((_local6 + _local10.x) + _local11.x))); _local3 = (_local3 + ((_local17 * _local8) * ((_local7 + _local10.y) + _local11.y))); _local18 = _local6; _local19 = _local7; _local20 = _local12; _local21 = _local13; _local22 = _local14; _local23 = _local15; _local24 = ((_local8 * ((0.25 * (((_local20 * _local20) + (_local22 * _local20)) + (_local22 * _local22))) + ((_local18 * _local20) + (_local18 * _local22)))) + ((0.5 * _local18) * _local18)); _local25 = ((_local8 * ((0.25 * (((_local21 * _local21) + (_local23 * _local21)) + (_local23 * _local23))) + ((_local19 * _local21) + (_local19 * _local23)))) + ((0.5 * _local19) * _local19)); _local5 = (_local5 + (_local16 * (_local24 + _local25))); _local9++; }; _arg1.mass = (m_density * _local4); _local2 = (_local2 * (1 / _local4)); _local3 = (_local3 * (1 / _local4)); _arg1.center.Set(_local2, _local3); _arg1.I = (m_density * _local5); } public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{ var _local4:b2Vec2; var _local5:b2Mat22; var _local6:Number; var _local7:Number; var _local8:int; var _local9:Number; var _local10:int; var _local11:Number; _local5 = _arg1.R; _local6 = ((_arg2 * _local5.col1.x) + (_arg3 * _local5.col1.y)); _local7 = ((_arg2 * _local5.col2.x) + (_arg3 * _local5.col2.y)); _local8 = 0; _local4 =  [0]; _local9 = ((_local4.x * _local6) + (_local4.y * _local7)); _local10 = 1; while (_local10 <  ) { _local4 =  [_local10]; _local11 = ((_local4.x * _local6) + (_local4.y * _local7)); if (_local11 > _local9){ _local8 = _local10; _local9 = _local11; }; _local10++; }; _local5 = _arg1.R; _local4 =  [_local8];  .x = (_arg1.position.x + ((_local5.col1.x * _local4.x) + (_local5.col2.x * _local4.y)));  .y = (_arg1.position.y + ((_local5.col1.y * _local4.x) + (_local5.col2.y * _local4.y))); return ( ); } public function GetVertexCount():int{ return ( ); } override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ var _local4:b2AABB; var _local5:b2AABB; _local4 = s_sweptAABB1; _local5 = s_sweptAABB2; ComputeAABB(_local4, _arg2); ComputeAABB(_local5, _arg3); _arg1.lowerBound.Set(((_local4.lowerBound.x < _local5.lowerBound.x)) ? _local4.lowerBound.x : _local5.lowerBound.x, ((_local4.lowerBound.y < _local5.lowerBound.y)) ? _local4.lowerBound.y : _local5.lowerBound.y); _arg1.upperBound.Set(((_local4.upperBound.x > _local5.upperBound.x)) ? _local4.upperBound.x : _local5.upperBound.x, ((_local4.upperBound.y > _local5.upperBound.y)) ? _local4.upperBound.y : _local5.upperBound.y); } public function GetVertices():Array{ return ( ); } public function  ():Array{ return ( ); } public function GetOBB():b2OBB{ return ( ); } public function GetFirstVertex(_arg1:b2XForm):b2Vec2{ return (b2Math.b2MulX(_arg1,  [0])); } public function  (_arg1:b2XForm):b2Vec2{ return (b2Math.b2MulX(_arg1,  )); } override public function UpdateSweepRadius(_arg1:b2Vec2):void{ var _local2:b2Vec2; var _local3:int; var _local4:Number; var _local5:Number; m_sweepRadius = 0; _local3 = 0; while (_local3 <  ) { _local2 =  [_local3]; _local4 = (_local2.x - _arg1.x); _local5 = (_local2.y - _arg1.y); _local4 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5))); if (_local4 > m_sweepRadius){ m_sweepRadius = _local4; }; _local3++; }; } override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ var _local3:b2Mat22; var _local4:b2Vec2; var _local5:b2Mat22; var _local6:b2Mat22; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; _local5 = s_computeMat; _local3 = _arg2.R; _local4 =  .R.col1; _local5.col1.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); _local5.col1.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); _local4 =  .R.col2; _local5.col2.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); _local5.col2.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); _local5.Abs(); _local6 = _local5; _local4 =  .extents; _local7 = ((_local6.col1.x * _local4.x) + (_local6.col2.x * _local4.y)); _local8 = ((_local6.col1.y * _local4.x) + (_local6.col2.y * _local4.y)); _local3 = _arg2.R; _local4 =  .center; _local9 = (_arg2.position.x + ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y))); _local10 = (_arg2.position.y + ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y))); _arg1.lowerBound.Set((_local9 - _local7), (_local10 - _local8)); _arg1.upperBound.Set((_local9 + _local7), (_local10 + _local8)); } public static function ComputeCentroid(_arg1:Array, _arg2:int):b2Vec2{ var _local3:b2Vec2; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:int; var _local9:b2Vec2; var _local10:b2Vec2; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; _local3 = new b2Vec2(); _local4 = 0; _local5 = 0; _local6 = 0; _local7 = (1 / 3); _local8 = 0; while (_local8 < _arg2) { _local9 = _arg1[_local8]; _local10 = (((_local8 + 1) < _arg2)) ? _arg1[int((_local8 + 1))] : _arg1[0]; _local11 = (_local9.x - _local5); _local12 = (_local9.y - _local6); _local13 = (_local10.x - _local5); _local14 = (_local10.y - _local6); _local15 = ((_local11 * _local14) - (_local12 * _local13)); _local16 = (0.5 * _local15); _local4 = (_local4 + _local16); _local3.x = (_local3.x + ((_local16 * _local7) * ((_local5 + _local9.x) + _local10.x))); _local3.y = (_local3.y + ((_local16 * _local7) * ((_local6 + _local9.y) + _local10.y))); _local8++; }; _local3.x = (_local3.x * (1 / _local4)); _local3.y = (_local3.y * (1 / _local4)); return (_local3); } public static function ComputeOBB(_arg1:b2OBB, _arg2:Array, _arg3:int):void{ var _local4:int; var _local5:Array; var _local6:Number; var _local7:b2Vec2; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:int; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:b2Mat22; _local5 = new Array((b2Settings.b2_maxPolygonVertices + 1)); _local4 = 0; while (_local4 < _arg3) { _local5[_local4] = _arg2[_local4]; _local4++; }; _local5[_arg3] = _local5[0]; _local6 = Number.MAX_VALUE; _local4 = 1; while (_local4 <= _arg3) { _local7 = _local5[int((_local4 - 1))]; _local8 = (_local5[_local4].x - _local7.x); _local9 = (_local5[_local4].y - _local7.y); _local10 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9))); _local8 = (_local8 / _local10); _local9 = (_local9 / _local10); _local11 = -(_local9); _local12 = _local8; _local13 = Number.MAX_VALUE; _local14 = Number.MAX_VALUE; _local15 = -(Number.MAX_VALUE); _local16 = -(Number.MAX_VALUE); _local17 = 0; while (_local17 < _arg3) { _local19 = (_local5[_local17].x - _local7.x); _local20 = (_local5[_local17].y - _local7.y); _local21 = ((_local8 * _local19) + (_local9 * _local20)); _local22 = ((_local11 * _local19) + (_local12 * _local20)); if (_local21 < _local13){ _local13 = _local21; }; if (_local22 < _local14){ _local14 = _local22; }; if (_local21 > _local15){ _local15 = _local21; }; if (_local22 > _local16){ _local16 = _local22; }; _local17++; }; _local18 = ((_local15 - _local13) * (_local16 - _local14)); if (_local18 < (0.95 * _local6)){ _local6 = _local18; _arg1.R.col1.x = _local8; _arg1.R.col1.y = _local9; _arg1.R.col2.x = _local11; _arg1.R.col2.y = _local12; _local23 = (0.5 * (_local13 + _local15)); _local24 = (0.5 * (_local14 + _local16)); _local25 = _arg1.R; _arg1.center.x = (_local7.x + ((_local25.col1.x * _local23) + (_local25.col2.x * _local24))); _arg1.center.y = (_local7.y + ((_local25.col1.y * _local23) + (_local25.col2.y * _local24))); _arg1.extents.x = (0.5 * (_local15 - _local13)); _arg1.extents.y = (0.5 * (_local16 - _local14)); }; _local4++; }; } } }//package Box2D.Collision.Shapes
Section 7
//b2Shape (Box2D.Collision.Shapes.b2Shape) package Box2D.Collision.Shapes { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Collision.*; public class b2Shape { public var m_type:int; public var m_sweepRadius:Number; public var m_density:Number; public var  :b2FilterData; public var m_friction:Number; public var m_next:b2Shape; public var m_restitution:Number; public var m_userData; public var :Boolean; public var :uint; public var m_body:b2Body; public static const e_polygonShape:int = 1; public static const e_unknownShape:int = -1; public static const e_circleShape:int = 0; public static const e_shapeTypeCount:int = 2; private static var s_resetAABB:b2AABB = new b2AABB(); private static var s_syncAABB:b2AABB = new b2AABB(); private static var s_proxyAABB:b2AABB = new b2AABB(); public function b2Shape(_arg1:b2ShapeDef){ m_userData = _arg1.userData; m_friction = _arg1.friction; m_restitution = _arg1.restitution; m_density = _arg1. ; m_body = null; m_sweepRadius = 0; m_next = null;  = b2Pair.b2_nullProxy;  = _arg1. .Copy();  = _arg1. ; } public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ return (false); } public function  ():Number{ return (m_sweepRadius); } public function GetNext():b2Shape{ return (m_next); } public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ } public function GetType():int{ return (m_type); } public function  ():Number{ return (m_restitution); } public function  ():Number{ return (m_friction); } public function GetFilterData():b2FilterData{ return ( .Copy()); } public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{ return (false); } public function RefilterProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{ var _local3:b2AABB; var _local4:Boolean; if ( == b2Pair.b2_nullProxy){ return; }; _arg1.DestroyProxy(); _local3 = s_resetAABB; ComputeAABB(_local3, _arg2); _local4 = _arg1.InRange(_local3); if (_local4){  = _arg1.CreateProxy(_local3, this); } else {  = b2Pair.b2_nullProxy; }; } public function (_arg1:b2FilterData):void{  = _arg1.Copy(); } public function GetUserData(){ return (m_userData); } public function Synchronize(_arg1:b2BroadPhase, _arg2:b2XForm, _arg3:b2XForm):Boolean{ var _local4:b2AABB; if ( == b2Pair.b2_nullProxy){ return (false); }; _local4 = s_syncAABB; ComputeSweptAABB(_local4, _arg2, _arg3); if (_arg1.InRange(_local4)){ _arg1.MoveProxy(, _local4); return (true); }; return (false); } public function ComputeMass(_arg1:b2MassData):void{ } public function ():Boolean{ return (); } public function DestroyProxy(_arg1:b2BroadPhase):void{ if ( != b2Pair.b2_nullProxy){ _arg1.DestroyProxy();  = b2Pair.b2_nullProxy; }; } public function UpdateSweepRadius(_arg1:b2Vec2):void{ } public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ } public function GetBody():b2Body{ return (m_body); } public function CreateProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{ var _local3:b2AABB; var _local4:Boolean; _local3 = s_proxyAABB; ComputeAABB(_local3, _arg2); _local4 = _arg1.InRange(_local3); if (_local4){  = _arg1.CreateProxy(_local3, this); } else {  = b2Pair.b2_nullProxy; }; } public function SetUserData(_arg1):void{ m_userData = _arg1; } public static function Destroy(_arg1:b2Shape, _arg2):void{ } public static function Create(_arg1:b2ShapeDef, _arg2):b2Shape{ switch (_arg1.type){ case e_circleShape: return (new b2CircleShape(_arg1)); case e_polygonShape: return (new b2PolygonShape(_arg1)); default: return (null); }; } } }//package Box2D.Collision.Shapes
Section 8
//b2ShapeDef (Box2D.Collision.Shapes.b2ShapeDef) package Box2D.Collision.Shapes { public class b2ShapeDef { public var  :Boolean;// = false public var  :Number;// = 0 public var type:int; public var restitution:Number;// = 0 public var userData;// = null public var  :b2FilterData; public var friction:Number;// = 0.2 public function b2ShapeDef(){ type = b2Shape.e_unknownShape; userData = null; friction = 0.2; restitution = 0;  = 0;  = false;  = new b2FilterData(); super(); } } }//package Box2D.Collision.Shapes
Section 9
//b2AABB (Box2D.Collision.b2AABB) package Box2D.Collision { import Box2D.Common.Math.*; public class b2AABB { public var upperBound:b2Vec2; public var lowerBound:b2Vec2; public function b2AABB(){ lowerBound = new b2Vec2(); upperBound = new b2Vec2(); super(); } public function IsValid():Boolean{ var _local1:Number; var _local2:Number; var _local3:Boolean; _local1 = (upperBound.x - lowerBound.x); _local2 = (upperBound.y - lowerBound.y); _local3 = (((_local1 >= 0)) && ((_local2 >= 0))); _local3 = ((((_local3) && (lowerBound.IsValid()))) && (upperBound.IsValid())); return (_local3); } } }//package Box2D.Collision
Section 10
//b2Bound (Box2D.Collision.b2Bound) package Box2D.Collision { public class b2Bound { public var proxyId:uint; public var stabbingCount:uint; public var value:uint; public function Swap(_arg1:b2Bound):void{ var _local2:uint; var _local3:uint; var _local4:uint; _local2 = value; _local3 = proxyId; _local4 = stabbingCount; value = _arg1.value; proxyId = _arg1.proxyId; stabbingCount = _arg1.stabbingCount; _arg1.value = _local2; _arg1.proxyId = _local3; _arg1.stabbingCount = _local4; } public function IsLower():Boolean{ return (((value & 1) == 0)); } public function IsUpper():Boolean{ return (((value & 1) == 1)); } } }//package Box2D.Collision
Section 11
//b2BoundValues (Box2D.Collision.b2BoundValues) package Box2D.Collision { public class b2BoundValues { public var lowerValues:Array; public var upperValues:Array; public function b2BoundValues(){ lowerValues = [0, 0]; upperValues = [0, 0]; super(); } } }//package Box2D.Collision
Section 12
//b2BroadPhase (Box2D.Collision.b2BroadPhase) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2BroadPhase { public var m_quantizationFactor:b2Vec2; public var m_worldAABB:b2AABB; public var m_bounds:Array; public var :uint; public var m_proxyCount:int; public var m_proxyPool:Array; public var :int; public var m_pairManager:b2PairManager; public var :uint; public var  :Array; public static const b2_nullEdge:uint = b2Settings.USHRT_MAX; public static const b2_invalid:uint = b2Settings.USHRT_MAX; public static var s_validate:Boolean = false; public function b2BroadPhase(_arg1:b2AABB, _arg2:b2PairCallback){ var _local3:int; var _local4:Number; var _local5:Number; var _local6:b2Proxy; var _local7:int; m_pairManager = new b2PairManager(); m_proxyPool = new Array(b2Settings.b2_maxPairs); m_bounds = new Array((2 * b2Settings.b2_maxProxies));  = new Array(b2Settings.b2_maxProxies); m_quantizationFactor = new b2Vec2(); super(); m_pairManager.Initialize(this, _arg2); m_worldAABB = _arg1; m_proxyCount = 0; _local3 = 0; while (_local3 < b2Settings.b2_maxProxies) {  [_local3] = 0; _local3++; }; m_bounds = new Array(2); _local3 = 0; while (_local3 < 2) { m_bounds[_local3] = new Array((2 * b2Settings.b2_maxProxies)); _local7 = 0; while (_local7 < (2 * b2Settings.b2_maxProxies)) { m_bounds[_local3][_local7] = new b2Bound(); _local7++; }; _local3++; }; _local4 = (_arg1.upperBound.x - _arg1.lowerBound.x); _local5 = (_arg1.upperBound.y - _arg1.lowerBound.y); m_quantizationFactor.x = (b2Settings.USHRT_MAX / _local4); m_quantizationFactor.y = (b2Settings.USHRT_MAX / _local5); _local3 = 0; while (_local3 < (b2Settings.b2_maxProxies - 1)) { _local6 = new b2Proxy(); m_proxyPool[_local3] = _local6; _local6.SetNext((_local3 + 1)); _local6.timeStamp = 0; _local6.overlapCount = b2_invalid; _local6.userData = null; _local3++; }; _local6 = new b2Proxy(); m_proxyPool[int((b2Settings.b2_maxProxies - 1))] = _local6; _local6.SetNext(b2Pair.b2_nullProxy); _local6.timeStamp = 0; _local6.overlapCount = b2_invalid; _local6.userData = null;  = 0;  = 1;  = 0; } public function QueryAABB(_arg1:b2AABB, _arg2, _arg3:int):int{ var _local4:Array; var _local5:Array; var _local6:uint; var _local7:uint; var _local8:Array; var _local9:Array; var _local10:int; var _local11:int; var _local12:b2Proxy; _local4 = new Array(); _local5 = new Array();  (_local4, _local5, _arg1); _local8 = [_local6]; _local9 = [_local7];  (_local8, _local9, _local4[0], _local5[0], m_bounds[0], (2 * m_proxyCount), 0);  (_local8, _local9, _local4[1], _local5[1], m_bounds[1], (2 * m_proxyCount), 1); _local10 = 0; _local11 = 0; while ((((_local11 < )) && ((_local10 < _arg3)))) { _local12 = m_proxyPool[ [_local11]]; _arg2[_local11] = _local12.userData; _local11++; _local10++; };  = 0; (); return (_local10); } public function Commit():void{ m_pairManager.Commit(); } public function (_arg1:int):b2Proxy{ var _local2:b2Proxy; _local2 = m_proxyPool[_arg1]; if ((((_arg1 == b2Pair.b2_nullProxy)) || ((_local2.IsValid() == false)))){ return (null); }; return (_local2); } private function ():void{ var _local1:uint; if ( == b2Settings.USHRT_MAX){ _local1 = 0; while (_local1 < b2Settings.b2_maxProxies) { (m_proxyPool[_local1] as b2Proxy).timeStamp = 0; _local1++; };  = 1; } else { ++; }; } private function  (_arg1:Array, _arg2:Array, _arg3:uint, _arg4:uint, _arg5:Array, _arg6:uint, _arg7:int):void{ var _local8:uint; var _local9:uint; var _local10:b2Bound; var _local11:uint; var _local12:int; var _local13:int; var _local14:b2Proxy; _local8 = BinarySearch(_arg5, _arg6, _arg3); _local9 = BinarySearch(_arg5, _arg6, _arg4); _local11 = _local8; while (_local11 < _local9) { _local10 = _arg5[_local11]; if (_local10.IsLower()){  (_local10.proxyId); }; _local11++; }; if (_local8 > 0){ _local12 = (_local8 - 1); _local10 = _arg5[_local12]; _local13 = _local10.stabbingCount; while (_local13) { _local10 = _arg5[_local12]; if (_local10.IsLower()){ _local14 = m_proxyPool[_local10.proxyId]; if (_local8 <= _local14.upperBounds[_arg7]){  (_local10.proxyId); _local13--; }; }; _local12--; }; }; _arg1[0] = _local8; _arg2[0] = _local9; } private function  (_arg1:b2Proxy, _arg2:b2Proxy):Boolean{ var _local3:int; var _local4:Array; var _local5:b2Bound; var _local6:b2Bound; _local3 = 0; while (_local3 < 2) { _local4 = m_bounds[_local3]; _local5 = _local4[_arg1.lowerBounds[_local3]]; _local6 = _local4[_arg2.upperBounds[_local3]]; if (_local5.value > _local6.value){ return (false); }; _local5 = _local4[_arg1.upperBounds[_local3]]; _local6 = _local4[_arg2.lowerBounds[_local3]]; if (_local5.value < _local6.value){ return (false); }; _local3++; }; return (true); } private function  (_arg1:Array, _arg2:Array, _arg3:b2AABB):void{ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; _local4 = _arg3.lowerBound.x; _local5 = _arg3.lowerBound.y; _local4 = b2Math.b2Min(_local4, m_worldAABB.upperBound.x); _local5 = b2Math.b2Min(_local5, m_worldAABB.upperBound.y); _local4 = b2Math.b2Max(_local4, m_worldAABB.lowerBound.x); _local5 = b2Math.b2Max(_local5, m_worldAABB.lowerBound.y); _local6 = _arg3.upperBound.x; _local7 = _arg3.upperBound.y; _local6 = b2Math.b2Min(_local6, m_worldAABB.upperBound.x); _local7 = b2Math.b2Min(_local7, m_worldAABB.upperBound.y); _local6 = b2Math.b2Max(_local6, m_worldAABB.lowerBound.x); _local7 = b2Math.b2Max(_local7, m_worldAABB.lowerBound.y); _arg1[0] = (uint((m_quantizationFactor.x * (_local4 - m_worldAABB.lowerBound.x))) & (b2Settings.USHRT_MAX - 1)); _arg2[0] = ((uint((m_quantizationFactor.x * (_local6 - m_worldAABB.lowerBound.x))) & 0xFFFF) | 1); _arg1[1] = (uint((m_quantizationFactor.y * (_local5 - m_worldAABB.lowerBound.y))) & (b2Settings.USHRT_MAX - 1)); _arg2[1] = ((uint((m_quantizationFactor.y * (_local7 - m_worldAABB.lowerBound.y))) & 0xFFFF) | 1); } public function CreateProxy(_arg1:b2AABB, _arg2):uint{ var _local3:uint; var _local4:b2Proxy; var _local5:uint; var _local6:uint; var _local7:Array; var _local8:Array; var _local9:int; var _local10:int; var _local11:Array; var _local12:uint; var _local13:uint; var _local14:Array; var _local15:Array; var _local16:Array; var _local17:int; var _local18:int; var _local19:b2Bound; var _local20:b2Bound; var _local21:b2Bound; var _local22:int; var _local23:b2Proxy; _local5 = ; _local4 = m_proxyPool[_local5];  = _local4.GetNext(); _local4.overlapCount = 0; _local4.userData = _arg2; _local6 = (2 * m_proxyCount); _local7 = new Array(); _local8 = new Array();  (_local7, _local8, _arg1); _local9 = 0; while (_local9 < 2) { _local11 = m_bounds[_local9]; _local14 = [_local12]; _local15 = [_local13];  (_local14, _local15, _local7[_local9], _local8[_local9], _local11, _local6, _local9); _local12 = _local14[0]; _local13 = _local15[0]; _local16 = new Array(); _local18 = (_local6 - _local13); _local17 = 0; while (_local17 < _local18) { _local16[_local17] = new b2Bound(); _local19 = _local16[_local17]; _local20 = _local11[int((_local13 + _local17))]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local18 = _local16.length; _local22 = (_local13 + 2); _local17 = 0; while (_local17 < _local18) { _local20 = _local16[_local17]; _local19 = _local11[int((_local22 + _local17))]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local16 = new Array(); _local18 = (_local13 - _local12); _local17 = 0; while (_local17 < _local18) { _local16[_local17] = new b2Bound(); _local19 = _local16[_local17]; _local20 = _local11[int((_local12 + _local17))]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local18 = _local16.length; _local22 = (_local12 + 1); _local17 = 0; while (_local17 < _local18) { _local20 = _local16[_local17]; _local19 = _local11[int((_local22 + _local17))]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local13++; _local19 = _local11[_local12]; _local20 = _local11[_local13]; _local19.value = _local7[_local9]; _local19.proxyId = _local5; _local20.value = _local8[_local9]; _local20.proxyId = _local5; _local21 = _local11[int((_local12 - 1))]; _local19.stabbingCount = ((_local12 == 0)) ? 0 : _local21.stabbingCount; _local21 = _local11[int((_local13 - 1))]; _local20.stabbingCount = _local21.stabbingCount; _local3 = _local12; while (_local3 < _local13) { _local21 = _local11[_local3]; _local21.stabbingCount++; _local3++; }; _local3 = _local12; while (_local3 < (_local6 + 2)) { _local19 = _local11[_local3]; _local23 = m_proxyPool[_local19.proxyId]; if (_local19.IsLower()){ _local23.lowerBounds[_local9] = _local3; } else { _local23.upperBounds[_local9] = _local3; }; _local3++; }; _local9++; }; m_proxyCount++; _local10 = 0; while (_local10 < ) { m_pairManager.AddBufferedPair(_local5,  [_local10]); _local10++; }; m_pairManager.Commit();  = 0; (); return (_local5); } public function DestroyProxy(_arg1:uint):void{ var _local2:b2Bound; var _local3:b2Bound; var _local4:b2Proxy; var _local5:int; var _local6:int; var _local7:int; var _local8:Array; var _local9:uint; var _local10:uint; var _local11:uint; var _local12:uint; var _local13:Array; var _local14:int; var _local15:int; var _local16:int; var _local17:uint; var _local18:int; var _local19:b2Proxy; _local4 = m_proxyPool[_arg1]; _local5 = (2 * m_proxyCount); _local6 = 0; while (_local6 < 2) { _local8 = m_bounds[_local6]; _local9 = _local4.lowerBounds[_local6]; _local10 = _local4.upperBounds[_local6]; _local2 = _local8[_local9]; _local11 = _local2.value; _local3 = _local8[_local10]; _local12 = _local3.value; _local13 = new Array(); _local15 = ((_local10 - _local9) - 1); _local14 = 0; while (_local14 < _local15) { _local13[_local14] = new b2Bound(); _local2 = _local13[_local14]; _local3 = _local8[int(((_local9 + 1) + _local14))]; _local2.value = _local3.value; _local2.proxyId = _local3.proxyId; _local2.stabbingCount = _local3.stabbingCount; _local14++; }; _local15 = _local13.length; _local16 = _local9; _local14 = 0; while (_local14 < _local15) { _local3 = _local13[_local14]; _local2 = _local8[int((_local16 + _local14))]; _local2.value = _local3.value; _local2.proxyId = _local3.proxyId; _local2.stabbingCount = _local3.stabbingCount; _local14++; }; _local13 = new Array(); _local15 = ((_local5 - _local10) - 1); _local14 = 0; while (_local14 < _local15) { _local13[_local14] = new b2Bound(); _local2 = _local13[_local14]; _local3 = _local8[int(((_local10 + 1) + _local14))]; _local2.value = _local3.value; _local2.proxyId = _local3.proxyId; _local2.stabbingCount = _local3.stabbingCount; _local14++; }; _local15 = _local13.length; _local16 = (_local10 - 1); _local14 = 0; while (_local14 < _local15) { _local3 = _local13[_local14]; _local2 = _local8[int((_local16 + _local14))]; _local2.value = _local3.value; _local2.proxyId = _local3.proxyId; _local2.stabbingCount = _local3.stabbingCount; _local14++; }; _local15 = (_local5 - 2); _local17 = _local9; while (_local17 < _local15) { _local2 = _local8[_local17]; _local19 = m_proxyPool[_local2.proxyId]; if (_local2.IsLower()){ _local19.lowerBounds[_local6] = _local17; } else { _local19.upperBounds[_local6] = _local17; }; _local17++; }; _local15 = (_local10 - 1); _local18 = _local9; while (_local18 < _local15) { _local2 = _local8[_local18]; _local2.stabbingCount--; _local18++; };  ([0], [0], _local11, _local12, _local8, (_local5 - 2), _local6); _local6++; }; _local7 = 0; while (_local7 < ) { m_pairManager.RemoveBufferedPair(_arg1,  [_local7]); _local7++; }; m_pairManager.Commit();  = 0; (); _local4.userData = null; _local4.overlapCount = b2_invalid; _local4.lowerBounds[0] = b2_invalid; _local4.lowerBounds[1] = b2_invalid; _local4.upperBounds[0] = b2_invalid; _local4.upperBounds[1] = b2_invalid; _local4.SetNext();  = _arg1; m_proxyCount--; } public function  (_arg1:b2BoundValues, _arg2:b2Proxy):Boolean{ var _local3:int; var _local4:Array; var _local5:b2Bound; _local3 = 0; while (_local3 < 2) { _local4 = m_bounds[_local3]; _local5 = _local4[_arg2.upperBounds[_local3]]; if (_arg1.lowerValues[_local3] > _local5.value){ return (false); }; _local5 = _local4[_arg2.lowerBounds[_local3]]; if (_arg1.upperValues[_local3] < _local5.value){ return (false); }; _local3++; }; return (true); } public function Validate():void{ var _local1:b2Pair; var _local2:b2Proxy; var _local3:b2Proxy; var _local4:Boolean; var _local5:int; var _local6:b2Bound; var _local7:uint; var _local8:uint; var _local9:uint; var _local10:b2Bound; _local5 = 0; while (_local5 < 2) { _local6 = m_bounds[_local5]; _local7 = (2 * m_proxyCount); _local8 = 0; _local9 = 0; while (_local9 < _local7) { _local10 = _local6[_local9]; if (_local10.IsLower() == true){ _local8++; } else { _local8--; }; _local9++; }; _local5++; }; } private function  (_arg1:uint):void{ var _local2:b2Proxy; _local2 = m_proxyPool[_arg1]; if (_local2.timeStamp < ){ _local2.timeStamp = ; _local2.overlapCount = 1; } else { _local2.overlapCount = 2;  [] = _arg1; ++; }; } public function InRange(_arg1:b2AABB):Boolean{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local2 = _arg1.lowerBound.x; _local3 = _arg1.lowerBound.y; _local2 = (_local2 - m_worldAABB.upperBound.x); _local3 = (_local3 - m_worldAABB.upperBound.y); _local4 = m_worldAABB.lowerBound.x; _local5 = m_worldAABB.lowerBound.y; _local4 = (_local4 - _arg1.upperBound.x); _local5 = (_local5 - _arg1.upperBound.y); _local2 = b2Math.b2Max(_local2, _local4); _local3 = b2Math.b2Max(_local3, _local5); return ((b2Math.b2Max(_local2, _local3) < 0)); } public function MoveProxy(_arg1:uint, _arg2:b2AABB):void{ var _local3:Array; var _local4:int; var _local5:uint; var _local6:uint; var _local7:b2Bound; var _local8:b2Bound; var _local9:b2Bound; var _local10:uint; var _local11:b2Proxy; var _local12:uint; var _local13:b2Proxy; var _local14:b2BoundValues; var _local15:b2BoundValues; var _local16:Array; var _local17:uint; var _local18:uint; var _local19:uint; var _local20:uint; var _local21:int; var _local22:int; var _local23:uint; var _local24:b2Proxy; if ((((_arg1 == b2Pair.b2_nullProxy)) || ((b2Settings.b2_maxProxies <= _arg1)))){ return; }; if (_arg2.IsValid() == false){ return; }; _local12 = (2 * m_proxyCount); _local13 = m_proxyPool[_arg1]; _local14 = new b2BoundValues();  (_local14.lowerValues, _local14.upperValues, _arg2); _local15 = new b2BoundValues(); _local5 = 0; while (_local5 < 2) { _local7 = m_bounds[_local5][_local13.lowerBounds[_local5]]; _local15.lowerValues[_local5] = _local7.value; _local7 = m_bounds[_local5][_local13.upperBounds[_local5]]; _local15.upperValues[_local5] = _local7.value; _local5++; }; _local5 = 0; while (_local5 < 2) { _local16 = m_bounds[_local5]; _local17 = _local13.lowerBounds[_local5]; _local18 = _local13.upperBounds[_local5]; _local19 = _local14.lowerValues[_local5]; _local20 = _local14.upperValues[_local5]; _local7 = _local16[_local17]; _local21 = (_local19 - _local7.value); _local7.value = _local19; _local7 = _local16[_local18]; _local22 = (_local20 - _local7.value); _local7.value = _local20; if (_local21 < 0){ _local6 = _local17; while ((((_local6 > 0)) && ((_local19 < (_local16[int((_local6 - 1))] as b2Bound).value)))) { _local7 = _local16[_local6]; _local8 = _local16[int((_local6 - 1))]; _local23 = _local8.proxyId; _local24 = m_proxyPool[_local8.proxyId]; _local8.stabbingCount++; if (_local8.IsUpper() == true){ if ( (_local14, _local24)){ m_pairManager.AddBufferedPair(_arg1, _local23); }; _local3 = _local24.upperBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount++; } else { _local3 = _local24.lowerBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount--; }; _local3 = _local13.lowerBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.Swap(_local8); _local6--; }; }; if (_local22 > 0){ _local6 = _local18; while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local20)))) { _local7 = _local16[_local6]; _local9 = _local16[int((_local6 + 1))]; _local10 = _local9.proxyId; _local11 = m_proxyPool[_local10]; _local9.stabbingCount++; if (_local9.IsLower() == true){ if ( (_local14, _local11)){ m_pairManager.AddBufferedPair(_arg1, _local10); }; _local3 = _local11.lowerBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount++; } else { _local3 = _local11.upperBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount--; }; _local3 = _local13.upperBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.Swap(_local9); _local6++; }; }; if (_local21 > 0){ _local6 = _local17; while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local19)))) { _local7 = _local16[_local6]; _local9 = _local16[int((_local6 + 1))]; _local10 = _local9.proxyId; _local11 = m_proxyPool[_local10]; _local9.stabbingCount--; if (_local9.IsUpper()){ if ( (_local15, _local11)){ m_pairManager.RemoveBufferedPair(_arg1, _local10); }; _local3 = _local11.upperBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount--; } else { _local3 = _local11.lowerBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.stabbingCount++; }; _local3 = _local13.lowerBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.Swap(_local9); _local6++; }; }; if (_local22 < 0){ _local6 = _local18; while ((((_local6 > 0)) && ((_local20 < (_local16[int((_local6 - 1))] as b2Bound).value)))) { _local7 = _local16[_local6]; _local8 = _local16[int((_local6 - 1))]; _local23 = _local8.proxyId; _local24 = m_proxyPool[_local23]; _local8.stabbingCount--; if (_local8.IsLower() == true){ if ( (_local15, _local24)){ m_pairManager.RemoveBufferedPair(_arg1, _local23); }; _local3 = _local24.lowerBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount--; } else { _local3 = _local24.upperBounds; _local4 = _local3[_local5]; _local4++; _local3[_local5] = _local4; _local7.stabbingCount++; }; _local3 = _local13.upperBounds; _local4 = _local3[_local5]; _local4--; _local3[_local5] = _local4; _local7.Swap(_local8); _local6--; }; }; _local5++; }; } public static function BinarySearch(_arg1:Array, _arg2:int, _arg3:uint):uint{ var _local4:int; var _local5:int; var _local6:int; var _local7:b2Bound; _local4 = 0; _local5 = (_arg2 - 1); while (_local4 <= _local5) { _local6 = ((_local4 + _local5) / 2); _local7 = _arg1[_local6]; if (_local7.value > _arg3){ _local5 = (_local6 - 1); } else { if (_local7.value < _arg3){ _local4 = (_local6 + 1); } else { return (uint(_local6)); }; }; }; return (uint(_local4)); } } }//package Box2D.Collision
Section 13
//b2BufferedPair (Box2D.Collision.b2BufferedPair) package Box2D.Collision { public class b2BufferedPair { public var proxyId1:uint; public var proxyId2:uint; } }//package Box2D.Collision
Section 14
//b2Collision (Box2D.Collision.b2Collision) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Collision { public static const b2_nullFeature:uint = 0xFF; private static var b2CollidePolyTempVec:b2Vec2 = new b2Vec2(); public static function EdgeSeparation(_arg1:b2PolygonShape, _arg2:b2XForm, _arg3:int, _arg4:b2PolygonShape, _arg5:b2XForm):Number{ var _local6:int; var _local7:Array; var _local8:Array; var _local9:int; var _local10:Array; var _local11:b2Mat22; var _local12:b2Vec2; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:int; var _local18:Number; var _local19:int; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; _local6 = _arg1. ; _local7 = _arg1. ; _local8 = _arg1. ; _local9 = _arg4. ; _local10 = _arg4. ; _local11 = _arg2.R; _local12 = _local8[_arg3]; _local13 = ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)); _local14 = ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)); _local11 = _arg5.R; _local15 = ((_local11.col1.x * _local13) + (_local11.col1.y * _local14)); _local16 = ((_local11.col2.x * _local13) + (_local11.col2.y * _local14)); _local17 = 0; _local18 = Number.MAX_VALUE; _local19 = 0; while (_local19 < _local9) { _local12 = _local10[_local19]; _local25 = ((_local12.x * _local15) + (_local12.y * _local16)); if (_local25 < _local18){ _local18 = _local25; _local17 = _local19; }; _local19++; }; _local12 = _local7[_arg3]; _local11 = _arg2.R; _local20 = (_arg2.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y))); _local21 = (_arg2.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y))); _local12 = _local10[_local17]; _local11 = _arg5.R; _local22 = (_arg5.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y))); _local23 = (_arg5.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y))); _local22 = (_local22 - _local20); _local23 = (_local23 - _local21); _local24 = ((_local22 * _local13) + (_local23 * _local14)); return (_local24); } public static function b2TestOverlap(_arg1:b2AABB, _arg2:b2AABB):Boolean{ var _local3:b2Vec2; var _local4:b2Vec2; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; _local3 = _arg2.lowerBound; _local4 = _arg1.upperBound; _local5 = (_local3.x - _local4.x); _local6 = (_local3.y - _local4.y); _local3 = _arg1.lowerBound; _local4 = _arg2.upperBound; _local7 = (_local3.x - _local4.x); _local8 = (_local3.y - _local4.y); if ((((_local5 > 0)) || ((_local6 > 0)))){ return (false); }; if ((((_local7 > 0)) || ((_local8 > 0)))){ return (false); }; return (true); } public static function FindIncidentEdge(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:int, _arg5:b2PolygonShape, _arg6:b2XForm):void{ var _local7:int; var _local8:Array; var _local9:int; var _local10:Array; var _local11:Array; var _local12:b2Mat22; var _local13:b2Vec2; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:int; var _local18:Number; var _local19:int; var _local20:ClipVertex; var _local21:int; var _local22:int; var _local23:Number; _local7 = _arg2. ; _local8 = _arg2. ; _local9 = _arg5. ; _local10 = _arg5. ; _local11 = _arg5. ; _local12 = _arg3.R; _local13 = _local8[_arg4]; _local14 = ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)); _local15 = ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)); _local12 = _arg6.R; _local16 = ((_local12.col1.x * _local14) + (_local12.col1.y * _local15)); _local15 = ((_local12.col2.x * _local14) + (_local12.col2.y * _local15)); _local14 = _local16; _local17 = 0; _local18 = Number.MAX_VALUE; _local19 = 0; while (_local19 < _local9) { _local13 = _local11[_local19]; _local23 = ((_local14 * _local13.x) + (_local15 * _local13.y)); if (_local23 < _local18){ _local18 = _local23; _local17 = _local19; }; _local19++; }; _local21 = _local17; _local22 = (((_local21 + 1) < _local9)) ? (_local21 + 1) : 0; _local20 = _arg1[0]; _local13 = _local10[_local21]; _local12 = _arg6.R; _local20. .x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y))); _local20. .y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y))); _local20.id. .referenceEdge = _arg4; _local20.id. .incidentEdge = _local21; _local20.id. .incidentVertex = 0; _local20 = _arg1[1]; _local13 = _local10[_local22]; _local12 = _arg6.R; _local20. .x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y))); _local20. .y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y))); _local20.id. .referenceEdge = _arg4; _local20.id. .incidentEdge = _local22; _local20.id. .incidentVertex = 1; } public static function b2CollidePolygons(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):void{ var _local6:ClipVertex; var _local7:int; var _local8:Array; var _local9:Number; var _local10:int; var _local11:Array; var _local12:Number; var _local13:b2PolygonShape; var _local14:b2PolygonShape; var _local15:b2XForm; var _local16:b2XForm; var _local17:int; var _local18:uint; var _local19:Number; var _local20:Number; var _local21:Array; var _local22:int; var _local23:Array; var _local24:b2Vec2; var _local25:b2Vec2; var _local26:b2Vec2; var _local27:b2Vec2; var _local28:b2Vec2; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Array; var _local33:Array; var _local34:int; var _local35:int; var _local36:int; var _local37:b2Vec2; var _local38:Number; var _local39:b2ManifoldPoint; _arg1.pointCount = 0; _local7 = 0; _local8 = [_local7]; _local9 = FindMaxSeparation(_local8, _arg2, _arg3, _arg4, _arg5); _local7 = _local8[0]; if (_local9 > 0){ return; }; _local10 = 0; _local11 = [_local10]; _local12 = FindMaxSeparation(_local11, _arg4, _arg5, _arg2, _arg3); _local10 = _local11[0]; if (_local12 > 0){ return; }; _local15 = new b2XForm(); _local16 = new b2XForm(); _local19 = 0.98; _local20 = 0.001; if (_local12 > ((_local19 * _local9) + _local20)){ _local13 = _arg4; _local14 = _arg2; _local15.Set(_arg5); _local16.Set(_arg3); _local17 = _local10; _local18 = 1; } else { _local13 = _arg2; _local14 = _arg4; _local15.Set(_arg3); _local16.Set(_arg5); _local17 = _local7; _local18 = 0; }; _local21 = [new ClipVertex(), new ClipVertex()]; FindIncidentEdge(_local21, _local13, _local15, _local17, _local14, _local16); _local22 = _local13. ; _local23 = _local13. ; _local24 = _local23[_local17]; _local25 = _local24.Copy(); if ((_local17 + 1) < _local22){ _local24 = _local23[int((_local17 + 1))]; _local37 = _local24.Copy(); } else { _local24 = _local23[0]; _local37 = _local24.Copy(); }; _local26 = b2Math.SubtractVV(_local37, _local25); _local27 = b2Math.b2MulMV(_local15.R, b2Math.SubtractVV(_local37, _local25)); _local27.Normalize(); _local28 = b2Math.b2CrossVF(_local27, 1); _local25 = b2Math.b2MulX(_local15, _local25); _local37 = b2Math.b2MulX(_local15, _local37); _local29 = b2Math.b2Dot(_local28, _local25); _local30 = -(b2Math.b2Dot(_local27, _local25)); _local31 = b2Math.b2Dot(_local27, _local37); _local32 = [new ClipVertex(), new ClipVertex()]; _local33 = [new ClipVertex(), new ClipVertex()]; _local34 = ClipSegmentToLine(_local32, _local21, _local27. (), _local30); if (_local34 < 2){ return; }; _local34 = ClipSegmentToLine(_local33, _local32, _local27, _local31); if (_local34 < 2){ return; }; _arg1.normal = (_local18) ? _local28. () : _local28.Copy(); _local35 = 0; _local36 = 0; while (_local36 < b2Settings.b2_maxManifoldPoints) { _local6 = _local33[_local36]; _local38 = (b2Math.b2Dot(_local28, _local6. ) - _local29); if (_local38 <= 0){ _local39 = _arg1.points[_local35]; _local39.separation = _local38; _local39.localPoint1 = b2Math.b2MulXT(_arg3, _local6. ); _local39.localPoint2 = b2Math.b2MulXT(_arg5, _local6. ); _local39.id.key = _local6.id._key; _local39.id. .flip = _local18; _local35++; }; _local36++; }; _arg1.pointCount = _local35; } public static function FindMaxSeparation(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):Number{ var _local6:int; var _local7:Array; var _local8:b2Vec2; var _local9:b2Mat22; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:int; var _local15:Number; var _local16:int; var _local17:Number; var _local18:int; var _local19:Number; var _local20:int; var _local21:Number; var _local22:int; var _local23:Number; var _local24:int; var _local25:Number; _local6 = _arg2. ; _local7 = _arg2. ; _local9 = _arg5.R; _local8 = _arg4. ; _local10 = (_arg5.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y))); _local11 = (_arg5.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y))); _local9 = _arg3.R; _local8 = _arg2. ; _local10 = (_local10 - (_arg3.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y)))); _local11 = (_local11 - (_arg3.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y)))); _local12 = ((_local10 * _arg3.R.col1.x) + (_local11 * _arg3.R.col1.y)); _local13 = ((_local10 * _arg3.R.col2.x) + (_local11 * _arg3.R.col2.y)); _local14 = 0; _local15 = -(Number.MAX_VALUE); _local16 = 0; while (_local16 < _local6) { _local8 = _local7[_local16]; _local25 = ((_local8.x * _local12) + (_local8.y * _local13)); if (_local25 > _local15){ _local15 = _local25; _local14 = _local16; }; _local16++; }; _local17 = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5); if (_local17 > 0){ return (_local17); }; _local18 = (((_local14 - 1) >= 0)) ? (_local14 - 1) : (_local6 - 1); _local19 = EdgeSeparation(_arg2, _arg3, _local18, _arg4, _arg5); if (_local19 > 0){ return (_local19); }; _local20 = (((_local14 + 1) < _local6)) ? (_local14 + 1) : 0; _local21 = EdgeSeparation(_arg2, _arg3, _local20, _arg4, _arg5); if (_local21 > 0){ return (_local21); }; if ((((_local19 > _local17)) && ((_local19 > _local21)))){ _local24 = -1; _local22 = _local18; _local23 = _local19; } else { if (_local21 > _local17){ _local24 = 1; _local22 = _local20; _local23 = _local21; } else { _arg1[0] = _local14; return (_local17); }; }; while (true) { if (_local24 == -1){ _local14 = (((_local22 - 1) >= 0)) ? (_local22 - 1) : (_local6 - 1); } else { _local14 = (((_local22 + 1) < _local6)) ? (_local22 + 1) : 0; }; _local17 = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5); if (_local17 > 0){ return (_local17); }; if (_local17 > _local23){ _local22 = _local14; _local23 = _local17; } else { break; }; }; _arg1[0] = _local22; return (_local23); } public static function ClipSegmentToLine(_arg1:Array, _arg2:Array, _arg3:b2Vec2, _arg4:Number):int{ var _local5:ClipVertex; var _local6:int; var _local7:b2Vec2; var _local8:b2Vec2; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:b2Vec2; var _local13:ClipVertex; _local6 = 0; _local5 = _arg2[0]; _local7 = _local5. ; _local5 = _arg2[1]; _local8 = _local5. ; _local9 = (b2Math.b2Dot(_arg3, _local7) - _arg4); _local10 = (b2Math.b2Dot(_arg3, _local8) - _arg4); if (_local9 <= 0){ var _temp1 = _local6; _local6 = (_local6 + 1); var _local14 = _temp1; _arg1[_local14] = _arg2[0]; }; if (_local10 <= 0){ var _temp2 = _local6; _local6 = (_local6 + 1); _local14 = _temp2; _arg1[_local14] = _arg2[1]; }; if ((_local9 * _local10) < 0){ _local11 = (_local9 / (_local9 - _local10)); _local5 = _arg1[_local6]; _local12 = _local5. ; _local12.x = (_local7.x + (_local11 * (_local8.x - _local7.x))); _local12.y = (_local7.y + (_local11 * (_local8.y - _local7.y))); _local5 = _arg1[_local6]; if (_local9 > 0){ _local13 = _arg2[0]; _local5.id = _local13.id; } else { _local13 = _arg2[1]; _local5.id = _local13.id; }; _local6++; }; return (_local6); } public static function b2CollideCircles(_arg1:b2Manifold, _arg2:b2CircleShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{ var _local6:b2Mat22; var _local7:b2Vec2; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:b2ManifoldPoint; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; _arg1.pointCount = 0; _local6 = _arg3.R; _local7 = _arg2.m_localPosition; _local8 = (_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))); _local9 = (_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))); _local6 = _arg5.R; _local7 = _arg4.m_localPosition; _local10 = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))); _local11 = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))); _local12 = (_local10 - _local8); _local13 = (_local11 - _local9); _local14 = ((_local12 * _local12) + (_local13 * _local13)); _local15 = _arg2.m_radius; _local16 = _arg4.m_radius; _local17 = (_local15 + _local16); if (_local14 > (_local17 * _local17)){ return; }; if (_local14 < Number.MIN_VALUE){ _local18 = -(_local17); _arg1.normal.Set(0, 1); } else { _local24 = Math.sqrt(_local14); _local18 = (_local24 - _local17); _local25 = (1 / _local24); _arg1.normal.x = (_local25 * _local12); _arg1.normal.y = (_local25 * _local13); }; _arg1.pointCount = 1; _local19 = _arg1.points[0]; _local19.id.key = 0; _local19.separation = _local18; _local8 = (_local8 + (_local15 * _arg1.normal.x)); _local9 = (_local9 + (_local15 * _arg1.normal.y)); _local10 = (_local10 - (_local16 * _arg1.normal.x)); _local11 = (_local11 - (_local16 * _arg1.normal.y)); _local20 = (0.5 * (_local8 + _local10)); _local21 = (0.5 * (_local9 + _local11)); _local22 = (_local20 - _arg3.position.x); _local23 = (_local21 - _arg3.position.y); _local19.localPoint1.x = ((_local22 * _arg3.R.col1.x) + (_local23 * _arg3.R.col1.y)); _local19.localPoint1.y = ((_local22 * _arg3.R.col2.x) + (_local23 * _arg3.R.col2.y)); _local22 = (_local20 - _arg5.position.x); _local23 = (_local21 - _arg5.position.y); _local19.localPoint2.x = ((_local22 * _arg5.R.col1.x) + (_local23 * _arg5.R.col1.y)); _local19.localPoint2.y = ((_local22 * _arg5.R.col2.x) + (_local23 * _arg5.R.col2.y)); } public static function b2CollidePolygonAndCircle(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{ var _local6:b2ManifoldPoint; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:b2Vec2; var _local12:b2Mat22; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:int; var _local19:Number; var _local20:Number; var _local21:int; var _local22:Array; var _local23:Array; var _local24:int; var _local25:int; var _local26:int; var _local27:b2Vec2; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; _arg1.pointCount = 0; _local12 = _arg5.R; _local11 = _arg4.m_localPosition; _local13 = (_arg5.position.x + ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y))); _local14 = (_arg5.position.y + ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y))); _local7 = (_local13 - _arg3.position.x); _local8 = (_local14 - _arg3.position.y); _local12 = _arg3.R; _local15 = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local16 = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local18 = 0; _local19 = -(Number.MAX_VALUE); _local20 = _arg4.m_radius; _local21 = _arg2. ; _local22 = _arg2. ; _local23 = _arg2. ; _local24 = 0; while (_local24 < _local21) { _local11 = _local22[_local24]; _local7 = (_local15 - _local11.x); _local8 = (_local16 - _local11.y); _local11 = _local23[_local24]; _local34 = ((_local11.x * _local7) + (_local11.y * _local8)); if (_local34 > _local20){ return; }; if (_local34 > _local19){ _local19 = _local34; _local18 = _local24; }; _local24++; }; if (_local19 < Number.MIN_VALUE){ _arg1.pointCount = 1; _local11 = _local23[_local18]; _local12 = _arg3.R; _arg1.normal.x = ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y)); _arg1.normal.y = ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y)); _local6 = _arg1.points[0]; _local6.id. .incidentEdge = _local18; _local6.id. .incidentVertex = b2_nullFeature; _local6.id. .referenceEdge = 0; _local6.id. .flip = 0; _local9 = (_local13 - (_local20 * _arg1.normal.x)); _local10 = (_local14 - (_local20 * _arg1.normal.y)); _local7 = (_local9 - _arg3.position.x); _local8 = (_local10 - _arg3.position.y); _local12 = _arg3.R; _local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local7 = (_local9 - _arg5.position.x); _local8 = (_local10 - _arg5.position.y); _local12 = _arg5.R; _local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local6.separation = (_local19 - _local20); return; }; _local25 = _local18; _local26 = (((_local25 + 1) < _local21)) ? (_local25 + 1) : 0; _local11 = _local22[_local25]; _local27 = _local22[_local26]; _local28 = (_local27.x - _local11.x); _local29 = (_local27.y - _local11.y); _local30 = Math.sqrt(((_local28 * _local28) + (_local29 * _local29))); _local28 = (_local28 / _local30); _local29 = (_local29 / _local30); _local7 = (_local15 - _local11.x); _local8 = (_local16 - _local11.y); _local31 = ((_local7 * _local28) + (_local8 * _local29)); _local6 = _arg1.points[0]; if (_local31 <= 0){ _local32 = _local11.x; _local33 = _local11.y; _local6.id. .incidentEdge = b2_nullFeature; _local6.id. .incidentVertex = _local25; } else { if (_local31 >= _local30){ _local32 = _local27.x; _local33 = _local27.y; _local6.id. .incidentEdge = b2_nullFeature; _local6.id. .incidentVertex = _local26; } else { _local32 = ((_local28 * _local31) + _local11.x); _local33 = ((_local29 * _local31) + _local11.y); _local6.id. .incidentEdge = _local18; _local6.id. .incidentVertex = 0; }; }; _local7 = (_local15 - _local32); _local8 = (_local16 - _local33); _local17 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8))); _local7 = (_local7 / _local17); _local8 = (_local8 / _local17); if (_local17 > _local20){ return; }; _arg1.pointCount = 1; _local12 = _arg3.R; _arg1.normal.x = ((_local12.col1.x * _local7) + (_local12.col2.x * _local8)); _arg1.normal.y = ((_local12.col1.y * _local7) + (_local12.col2.y * _local8)); _local9 = (_local13 - (_local20 * _arg1.normal.x)); _local10 = (_local14 - (_local20 * _arg1.normal.y)); _local7 = (_local9 - _arg3.position.x); _local8 = (_local10 - _arg3.position.y); _local12 = _arg3.R; _local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local7 = (_local9 - _arg5.position.x); _local8 = (_local10 - _arg5.position.y); _local12 = _arg5.R; _local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local6.separation = (_local17 - _local20); _local6.id. .referenceEdge = 0; _local6.id. .flip = 0; } } }//package Box2D.Collision
Section 15
//b2ContactID (Box2D.Collision.b2ContactID) package Box2D.Collision { public class b2ContactID { public var _key:uint; public var  :Features; public function b2ContactID(){   = new Features(); super();  .  = this; } public function Set(_arg1:b2ContactID):void{ key = _arg1._key; } public function Copy():b2ContactID{ var _local1:b2ContactID; _local1 = new b2ContactID(); _local1.key = key; return (_local1); } public function get key():uint{ return (_key); } public function set key(_arg1:uint):void{ _key = _arg1;  . = (_key & 0xFF);  . = (((_key & 0xFF00) >> 8) & 0xFF);  .  = (((_key & 0xFF0000) >> 16) & 0xFF);  .  = (((_key & 4278190080) >> 24) & 0xFF); } } }//package Box2D.Collision
Section 16
//b2ContactPoint (Box2D.Collision.b2ContactPoint) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; public class b2ContactPoint { public var separation:Number; public var normal:b2Vec2; public var position:b2Vec2; public var restitution:Number; public var shape1:b2Shape; public var shape2:b2Shape; public var id:b2ContactID; public var friction:Number; public var velocity:b2Vec2; public function b2ContactPoint(){ position = new b2Vec2(); velocity = new b2Vec2(); normal = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Collision
Section 17
//b2Distance (Box2D.Collision.b2Distance) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Distance { private static var s_p2s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var s_p1s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var s_points:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var gPoint:b2Point = new b2Point(); public static var g_GJK_Iterations:int = 0; public static function InPoints(_arg1:b2Vec2, _arg2:Array, _arg3:int):Boolean{ var _local4:Number; var _local5:int; var _local6:b2Vec2; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; _local4 = (100 * Number.MIN_VALUE); _local5 = 0; while (_local5 < _arg3) { _local6 = _arg2[_local5]; _local7 = Math.abs((_arg1.x - _local6.x)); _local8 = Math.abs((_arg1.y - _local6.y)); _local9 = Math.max(Math.abs(_arg1.x), Math.abs(_local6.x)); _local10 = Math.max(Math.abs(_arg1.y), Math.abs(_local6.y)); if ((((_local7 < (_local4 * (_local9 + 1)))) && ((_local8 < (_local4 * (_local10 + 1)))))){ return (true); }; _local5++; }; return (false); } public static function DistanceGeneric(_arg1:b2Vec2, _arg2:b2Vec2, _arg3, _arg4:b2XForm, _arg5, _arg6:b2XForm):Number{ var _local7:b2Vec2; var _local8:Array; var _local9:Array; var _local10:Array; var _local11:int; var _local12:Number; var _local13:int; var _local14:int; var _local15:Number; var _local16:Number; var _local17:b2Vec2; var _local18:b2Vec2; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:int; _local8 = s_p1s; _local9 = s_p2s; _local10 = s_points; _local11 = 0; _arg1.SetV(_arg3.GetFirstVertex(_arg4)); _arg2.SetV(_arg5.GetFirstVertex(_arg6)); _local12 = 0; _local13 = 20; _local14 = 0; while (_local14 < _local13) { _local15 = (_arg2.x - _arg1.x); _local16 = (_arg2.y - _arg1.y); _local17 = _arg3.Support(_arg4, _local15, _local16); _local18 = _arg5.Support(_arg6, -(_local15), -(_local16)); _local12 = ((_local15 * _local15) + (_local16 * _local16)); _local19 = (_local18.x - _local17.x); _local20 = (_local18.y - _local17.y); _local21 = ((_local15 * _local19) + (_local16 * _local20)); if ((_local12 - ((_local15 * _local19) + (_local16 * _local20))) <= (0.01 * _local12)){ if (_local11 == 0){ _arg1.SetV(_local17); _arg2.SetV(_local18); }; g_GJK_Iterations = _local14; return (Math.sqrt(_local12)); }; switch (_local11){ case 0: _local7 = _local8[0]; _local7.SetV(_local17); _local7 = _local9[0]; _local7.SetV(_local18); _local7 = _local10[0]; _local7.x = _local19; _local7.y = _local20; _arg1.SetV(_local8[0]); _arg2.SetV(_local9[0]); _local11++; break; case 1: _local7 = _local8[1]; _local7.SetV(_local17); _local7 = _local9[1]; _local7.SetV(_local18); _local7 = _local10[1]; _local7.x = _local19; _local7.y = _local20; _local11 = ProcessTwo(_arg1, _arg2, _local8, _local9, _local10); break; case 2: _local7 = _local8[2]; _local7.SetV(_local17); _local7 = _local9[2]; _local7.SetV(_local18); _local7 = _local10[2]; _local7.x = _local19; _local7.y = _local20; _local11 = ProcessThree(_arg1, _arg2, _local8, _local9, _local10); break; }; if (_local11 == 3){ g_GJK_Iterations = _local14; return (0); }; _local22 = -(Number.MAX_VALUE); _local23 = 0; while (_local23 < _local11) { _local7 = _local10[_local23]; _local22 = b2Math.b2Max(_local22, ((_local7.x * _local7.x) + (_local7.y * _local7.y))); _local23++; }; if ((((_local11 == 3)) || ((_local12 <= ((100 * Number.MIN_VALUE) * _local22))))){ g_GJK_Iterations = _local14; _local15 = (_arg2.x - _arg1.x); _local16 = (_arg2.y - _arg1.y); _local12 = ((_local15 * _local15) + (_local16 * _local16)); return (Math.sqrt(_local12)); }; _local14++; }; g_GJK_Iterations = _local13; return (Math.sqrt(_local12)); } public static function DistanceCC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2CircleShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{ var _local7:b2Mat22; var _local8:b2Vec2; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; _local7 = _arg4.R; _local8 = _arg3.m_localPosition; _local9 = (_arg4.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); _local10 = (_arg4.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); _local7 = _arg6.R; _local8 = _arg5.m_localPosition; _local11 = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); _local12 = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); _local13 = (_local11 - _local9); _local14 = (_local12 - _local10); _local15 = ((_local13 * _local13) + (_local14 * _local14)); _local16 = (_arg3.m_radius - b2Settings.b2_toiSlop); _local17 = (_arg5.m_radius - b2Settings.b2_toiSlop); _local18 = (_local16 + _local17); if (_local15 > (_local18 * _local18)){ _local19 = Math.sqrt(((_local13 * _local13) + (_local14 * _local14))); _local13 = (_local13 / _local19); _local14 = (_local14 / _local19); _local20 = (_local19 - _local18); _arg1.x = (_local9 + (_local16 * _local13)); _arg1.y = (_local10 + (_local16 * _local14)); _arg2.x = (_local11 - (_local17 * _local13)); _arg2.y = (_local12 - (_local17 * _local14)); return (_local20); }; if (_local15 > (Number.MIN_VALUE * Number.MIN_VALUE)){ _local19 = Math.sqrt(((_local13 * _local13) + (_local14 * _local14))); _local13 = (_local13 / _local19); _local14 = (_local14 / _local19); _arg1.x = (_local9 + (_local16 * _local13)); _arg1.y = (_local10 + (_local16 * _local14)); _arg2.x = _arg1.x; _arg2.y = _arg1.y; return (0); }; _arg1.x = _local9; _arg1.y = _local10; _arg2.x = _arg1.x; _arg2.y = _arg1.y; return (0); } public static function ProcessThree(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{ var _local6:b2Vec2; var _local7:b2Vec2; var _local8:b2Vec2; var _local9:b2Vec2; var _local10:b2Vec2; var _local11:b2Vec2; var _local12:b2Vec2; var _local13:b2Vec2; var _local14:b2Vec2; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:Number; var _local40:Number; var _local41:Number; _local6 = _arg5[0]; _local7 = _arg5[1]; _local8 = _arg5[2]; _local9 = _arg3[0]; _local10 = _arg3[1]; _local11 = _arg3[2]; _local12 = _arg4[0]; _local13 = _arg4[1]; _local14 = _arg4[2]; _local15 = _local6.x; _local16 = _local6.y; _local17 = _local7.x; _local18 = _local7.y; _local19 = _local8.x; _local20 = _local8.y; _local21 = (_local17 - _local15); _local22 = (_local18 - _local16); _local23 = (_local19 - _local15); _local24 = (_local20 - _local16); _local25 = (_local19 - _local17); _local26 = (_local20 - _local18); _local27 = -(((_local15 * _local21) + (_local16 * _local22))); _local28 = ((_local17 * _local21) + (_local18 * _local22)); _local29 = -(((_local15 * _local23) + (_local16 * _local24))); _local30 = ((_local19 * _local23) + (_local20 * _local24)); _local31 = -(((_local17 * _local25) + (_local18 * _local26))); _local32 = ((_local19 * _local25) + (_local20 * _local26)); if ((((_local30 <= 0)) && ((_local32 <= 0)))){ _arg1.SetV(_local11); _arg2.SetV(_local14); _local9.SetV(_local11); _local12.SetV(_local14); _local6.SetV(_local8); return (1); }; _local33 = ((_local21 * _local24) - (_local22 * _local23)); _local34 = (_local33 * ((_local15 * _local18) - (_local16 * _local17))); _local36 = (_local33 * ((_local17 * _local20) - (_local18 * _local19))); if ((((((((_local36 <= 0)) && ((_local31 >= 0)))) && ((_local32 >= 0)))) && (((_local31 + _local32) > 0)))){ _local35 = (_local31 / (_local31 + _local32)); _arg1.x = (_local10.x + (_local35 * (_local11.x - _local10.x))); _arg1.y = (_local10.y + (_local35 * (_local11.y - _local10.y))); _arg2.x = (_local13.x + (_local35 * (_local14.x - _local13.x))); _arg2.y = (_local13.y + (_local35 * (_local14.y - _local13.y))); _local9.SetV(_local11); _local12.SetV(_local14); _local6.SetV(_local8); return (2); }; _local37 = (_local33 * ((_local19 * _local16) - (_local20 * _local15))); if ((((((((_local37 <= 0)) && ((_local29 >= 0)))) && ((_local30 >= 0)))) && (((_local29 + _local30) > 0)))){ _local35 = (_local29 / (_local29 + _local30)); _arg1.x = (_local9.x + (_local35 * (_local11.x - _local9.x))); _arg1.y = (_local9.y + (_local35 * (_local11.y - _local9.y))); _arg2.x = (_local12.x + (_local35 * (_local14.x - _local12.x))); _arg2.y = (_local12.y + (_local35 * (_local14.y - _local12.y))); _local10.SetV(_local11); _local13.SetV(_local14); _local7.SetV(_local8); return (2); }; _local38 = ((_local36 + _local37) + _local34); _local38 = (1 / _local38); _local39 = (_local36 * _local38); _local40 = (_local37 * _local38); _local41 = ((1 - _local39) - _local40); _arg1.x = (((_local39 * _local9.x) + (_local40 * _local10.x)) + (_local41 * _local11.x)); _arg1.y = (((_local39 * _local9.y) + (_local40 * _local10.y)) + (_local41 * _local11.y)); _arg2.x = (((_local39 * _local12.x) + (_local40 * _local13.x)) + (_local41 * _local14.x)); _arg2.y = (((_local39 * _local12.y) + (_local40 * _local13.y)) + (_local41 * _local14.y)); return (3); } public static function DistancePC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2PolygonShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{ var _local7:b2Mat22; var _local8:b2Vec2; var _local9:b2Point; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; _local9 = gPoint; _local8 = _arg5.m_localPosition; _local7 = _arg6.R; _local9..x = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); _local9..y = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); _local10 = DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _local9, b2Math.b2XForm_identity); _local11 = (_arg5.m_radius - b2Settings.b2_toiSlop); if (_local10 > _local11){ _local10 = (_local10 - _local11); _local12 = (_arg2.x - _arg1.x); _local13 = (_arg2.y - _arg1.y); _local14 = Math.sqrt(((_local12 * _local12) + (_local13 * _local13))); _local12 = (_local12 / _local14); _local13 = (_local13 / _local14); _arg2.x = (_arg2.x - (_local11 * _local12)); _arg2.y = (_arg2.y - (_local11 * _local13)); } else { _local10 = 0; _arg2.x = _arg1.x; _arg2.y = _arg1.y; }; return (_local10); } public static function Distance(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Shape, _arg4:b2XForm, _arg5:b2Shape, _arg6:b2XForm):Number{ var _local7:int; var _local8:int; _local7 = _arg3.m_type; _local8 = _arg5.m_type; if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_circleShape)))){ return (DistanceCC(_arg1, _arg2, (_arg3 as b2CircleShape), _arg4, (_arg5 as b2CircleShape), _arg6)); }; if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_circleShape)))){ return (DistancePC(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2CircleShape), _arg6)); }; if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_polygonShape)))){ return (DistancePC(_arg2, _arg1, (_arg5 as b2PolygonShape), _arg6, (_arg3 as b2CircleShape), _arg4)); }; if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_polygonShape)))){ return (DistanceGeneric(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2PolygonShape), _arg6)); }; return (0); } public static function ProcessTwo(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{ var _local6:b2Vec2; var _local7:b2Vec2; var _local8:b2Vec2; var _local9:b2Vec2; var _local10:b2Vec2; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; _local6 = _arg5[0]; _local7 = _arg5[1]; _local8 = _arg3[0]; _local9 = _arg3[1]; _local10 = _arg4[0]; _local11 = _arg4[1]; _local12 = -(_local7.x); _local13 = -(_local7.y); _local14 = (_local6.x - _local7.x); _local15 = (_local6.y - _local7.y); _local16 = Math.sqrt(((_local14 * _local14) + (_local15 * _local15))); _local14 = (_local14 / _local16); _local15 = (_local15 / _local16); _local17 = ((_local12 * _local14) + (_local13 * _local15)); if ((((_local17 <= 0)) || ((_local16 < Number.MIN_VALUE)))){ _arg1.SetV(_local9); _arg2.SetV(_local11); _local8.SetV(_local9); _local10.SetV(_local11); _local6.SetV(_local7); return (1); }; _local17 = (_local17 / _local16); _arg1.x = (_local9.x + (_local17 * (_local8.x - _local9.x))); _arg1.y = (_local9.y + (_local17 * (_local8.y - _local9.y))); _arg2.x = (_local11.x + (_local17 * (_local10.x - _local11.x))); _arg2.y = (_local11.y + (_local17 * (_local10.y - _local11.y))); return (2); } } }//package Box2D.Collision
Section 18
//b2Manifold (Box2D.Collision.b2Manifold) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Manifold { public var points:Array; public var pointCount:int;// = 0 public var normal:b2Vec2; public function b2Manifold(){ var _local1:int; pointCount = 0; super(); points = new Array(b2Settings.b2_maxManifoldPoints); _local1 = 0; while (_local1 < b2Settings.b2_maxManifoldPoints) { points[_local1] = new b2ManifoldPoint(); _local1++; }; normal = new b2Vec2(); } public function Set(_arg1:b2Manifold):void{ var _local2:int; pointCount = _arg1.pointCount; _local2 = 0; while (_local2 < b2Settings.b2_maxManifoldPoints) { (points[_local2] as b2ManifoldPoint).Set(_arg1.points[_local2]); _local2++; }; normal.SetV(_arg1.normal); } public function Reset():void{ var _local1:int; _local1 = 0; while (_local1 < b2Settings.b2_maxManifoldPoints) { (points[_local1] as b2ManifoldPoint).Reset(); _local1++; }; normal.SetZero(); pointCount = 0; } } }//package Box2D.Collision
Section 19
//b2ManifoldPoint (Box2D.Collision.b2ManifoldPoint) package Box2D.Collision { import Box2D.Common.Math.*; public class b2ManifoldPoint { public var separation:Number; public var localPoint2:b2Vec2; public var normalImpulse:Number; public var tangentImpulse:Number; public var localPoint1:b2Vec2; public var id:b2ContactID; public function b2ManifoldPoint(){ localPoint1 = new b2Vec2(); localPoint2 = new b2Vec2(); id = new b2ContactID(); super(); } public function Set(_arg1:b2ManifoldPoint):void{ localPoint1.SetV(_arg1.localPoint1); localPoint2.SetV(_arg1.localPoint2); separation = _arg1.separation; normalImpulse = _arg1.normalImpulse; tangentImpulse = _arg1.tangentImpulse; id.key = _arg1.id.key; } public function Reset():void{ localPoint1.SetZero(); localPoint2.SetZero(); separation = 0; normalImpulse = 0; tangentImpulse = 0; id.key = 0; } } }//package Box2D.Collision
Section 20
//b2OBB (Box2D.Collision.b2OBB) package Box2D.Collision { import Box2D.Common.Math.*; public class b2OBB { public var R:b2Mat22; public var center:b2Vec2; public var extents:b2Vec2; public function b2OBB(){ R = new b2Mat22(); center = new b2Vec2(); extents = new b2Vec2(); super(); } } }//package Box2D.Collision
Section 21
//b2Pair (Box2D.Collision.b2Pair) package Box2D.Collision { import Box2D.Common.*; public class b2Pair { public var userData;// = null public var proxyId1:uint; public var proxyId2:uint; public var status:uint; public var next:uint; public static var e_pairFinal:uint = 4; public static var b2_tableMask:int = (b2_tableCapacity - 1); public static var e_pairRemoved:uint = 2; public static var b2_nullPair:uint = b2Settings.USHRT_MAX; public static var e_pairBuffered:uint = 1; public static var b2_nullProxy:uint = b2Settings.USHRT_MAX; public static var b2_tableCapacity:int = b2Settings.b2_maxPairs; public function b2Pair(){ userData = null; super(); } public function SetBuffered():void{ status = (status | e_pairBuffered); } public function IsBuffered():Boolean{ return (((status & e_pairBuffered) == e_pairBuffered)); } public function IsFinal():Boolean{ return (((status & e_pairFinal) == e_pairFinal)); } public function ClearRemoved():void{ status = (status & ~(e_pairRemoved)); } public function SetFinal():void{ status = (status | e_pairFinal); } public function IsRemoved():Boolean{ return (((status & e_pairRemoved) == e_pairRemoved)); } public function ClearBuffered():void{ status = (status & ~(e_pairBuffered)); } public function SetRemoved():void{ status = (status | e_pairRemoved); } } }//package Box2D.Collision
Section 22
//b2PairCallback (Box2D.Collision.b2PairCallback) package Box2D.Collision { public class b2PairCallback { public function PairRemoved(_arg1, _arg2, _arg3):void{ } public function PairAdded(_arg1, _arg2){ return (null); } } }//package Box2D.Collision
Section 23
//b2PairManager (Box2D.Collision.b2PairManager) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PairManager { public var m_pairCount:int; public var  :Array; public var  :b2PairCallback; public var m_pairs:Array; public var  :int; public var m_hashTable:Array; public var m_broadPhase:b2BroadPhase; public var  :uint; public function b2PairManager(){ var _local1:uint; super(); m_hashTable = new Array(b2Pair.b2_tableCapacity); _local1 = 0; while (_local1 < b2Pair.b2_tableCapacity) { m_hashTable[_local1] = b2Pair.b2_nullPair; _local1++; }; m_pairs = new Array(b2Settings.b2_maxPairs); _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairs[_local1] = new b2Pair(); _local1++; };   = new Array(b2Settings.b2_maxPairs); _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) {  [_local1] = new b2BufferedPair(); _local1++; }; _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairs[_local1].proxyId1 = b2Pair.b2_nullProxy; m_pairs[_local1].proxyId2 = b2Pair.b2_nullProxy; m_pairs[_local1].userData = null; m_pairs[_local1].status = 0; m_pairs[_local1].next = (_local1 + 1); _local1++; }; m_pairs[int((b2Settings.b2_maxPairs - 1))].next = b2Pair.b2_nullPair; m_pairCount = 0;  = 0; } private function  (_arg1:uint, _arg2:uint, _arg3:uint):b2Pair{ var _local4:b2Pair; var _local5:uint; _local5 = m_hashTable[_arg3]; _local4 = m_pairs[_local5]; while (((!((_local5 == b2Pair.b2_nullPair))) && ((Equals(_local4, _arg1, _arg2) == false)))) { _local5 = _local4.next; _local4 = m_pairs[_local5]; }; if (_local5 == b2Pair.b2_nullPair){ return (null); }; return (_local4); } private function  (_arg1:uint, _arg2:uint):b2Pair{ var _local3:uint; var _local4:uint; if (_arg1 > _arg2){ _local4 = _arg1; _arg1 = _arg2; _arg2 = _local4; }; _local3 = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); return ( (_arg1, _arg2, _local3)); } private function  ():void{ } public function Commit():void{ var _local1:b2BufferedPair; var _local2:int; var _local3:int; var _local4:Array; var _local5:b2Pair; var _local6:b2Proxy; var _local7:b2Proxy; _local3 = 0; _local4 = m_broadPhase.m_proxyPool; _local2 = 0; while (_local2 <  ) { _local1 =  [_local2]; _local5 =  (_local1.proxyId1, _local1.proxyId2); _local5.ClearBuffered(); _local6 = _local4[_local5.proxyId1]; _local7 = _local4[_local5.proxyId2]; if (_local5.IsRemoved()){ if (_local5.IsFinal() == true){  .PairRemoved(_local6.userData, _local7.userData, _local5.userData); }; _local1 =  [_local3]; _local1.proxyId1 = _local5.proxyId1; _local1.proxyId2 = _local5.proxyId2; _local3++; } else { if (_local5.IsFinal() == false){ _local5.userData =  .PairAdded(_local6.userData, _local7.userData); _local5.SetFinal(); }; }; _local2++; }; _local2 = 0; while (_local2 < _local3) { _local1 =  [_local2];  (_local1.proxyId1, _local1.proxyId2); _local2++; };  = 0; if (b2BroadPhase.s_validate){  (); }; } public function RemoveBufferedPair(_arg1:int, _arg2:int):void{ var _local3:b2BufferedPair; var _local4:b2Pair; _local4 =  (_arg1, _arg2); if (_local4 == null){ return; }; if (_local4.IsBuffered() == false){ _local4.SetBuffered(); _local3 =  [ ]; _local3.proxyId1 = _local4.proxyId1; _local3.proxyId2 = _local4.proxyId2;  ++; }; _local4.SetRemoved(); if (b2BroadPhase.s_validate){  (); }; } private function  (_arg1:uint, _arg2:uint){ var _local3:b2Pair; var _local4:uint; var _local5:uint; var _local6:b2Pair; var _local7:uint; var _local8:uint; var _local9:*; if (_arg1 > _arg2){ _local7 = _arg1; _arg1 = _arg2; _arg2 = _local7; }; _local4 = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); _local5 = m_hashTable[_local4]; _local6 = null; while (_local5 != b2Pair.b2_nullPair) { if (Equals(m_pairs[_local5], _arg1, _arg2)){ _local8 = _local5; _local3 = m_pairs[_local5]; if (_local6){ _local6.next = _local3.next; } else { m_hashTable[_local4] = _local3.next; }; _local3 = m_pairs[_local8]; _local9 = _local3.userData; _local3.next =  ; _local3.proxyId1 = b2Pair.b2_nullProxy; _local3.proxyId2 = b2Pair.b2_nullProxy; _local3.userData = null; _local3.status = 0;  = _local8; m_pairCount--; return (_local9); } else { _local6 = m_pairs[_local5]; _local5 = _local6.next; }; }; return (null); } public function Initialize(_arg1:b2BroadPhase, _arg2:b2PairCallback):void{ m_broadPhase = _arg1;   = _arg2; } public function AddBufferedPair(_arg1:int, _arg2:int):void{ var _local3:b2BufferedPair; var _local4:b2Pair; _local4 =  (_arg1, _arg2); if (_local4.IsBuffered() == false){ _local4.SetBuffered(); _local3 =  [ ]; _local3.proxyId1 = _local4.proxyId1; _local3.proxyId2 = _local4.proxyId2;  ++; }; _local4.ClearRemoved(); if (b2BroadPhase.s_validate){  (); }; } private function  (_arg1:uint, _arg2:uint):b2Pair{ var _local3:uint; var _local4:b2Pair; var _local5:uint; var _local6:uint; if (_arg1 > _arg2){ _local6 = _arg1; _arg1 = _arg2; _arg2 = _local6; }; _local3 = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); _local4 =  (_arg1, _arg2, _local3); if (_local4 != null){ return (_local4); }; _local5 =  ; _local4 = m_pairs[_local5];  = _local4.next; _local4.proxyId1 = _arg1; _local4.proxyId2 = _arg2; _local4.status = 0; _local4.userData = null; _local4.next = m_hashTable[_local3]; m_hashTable[_local3] = _local5; m_pairCount++; return (_local4); } private function  ():void{ } public static function EqualsPair(_arg1:b2BufferedPair, _arg2:b2BufferedPair):Boolean{ return ((((_arg1.proxyId1 == _arg2.proxyId1)) && ((_arg1.proxyId2 == _arg2.proxyId2)))); } public static function Hash(_arg1:uint, _arg2:uint):uint{ var _local3:uint; _local3 = (((_arg2 << 16) & 4294901760) | _arg1); _local3 = (~(_local3) + ((_local3 << 15) & 4294934528)); _local3 = (_local3 ^ ((_local3 >> 12) & 1048575)); _local3 = (_local3 + ((_local3 << 2) & 4294967292)); _local3 = (_local3 ^ ((_local3 >> 4) & 268435455)); _local3 = (_local3 * 2057); _local3 = (_local3 ^ ((_local3 >> 16) & 0xFFFF)); return (_local3); } public static function Equals(_arg1:b2Pair, _arg2:uint, _arg3:uint):Boolean{ return ((((_arg1.proxyId1 == _arg2)) && ((_arg1.proxyId2 == _arg3)))); } } }//package Box2D.Collision
Section 24
//b2Point (Box2D.Collision.b2Point) package Box2D.Collision { import Box2D.Common.Math.*; public class b2Point { public var :b2Vec2; public function b2Point(){  = new b2Vec2(); super(); } public function GetFirstVertex(_arg1:b2XForm):b2Vec2{ return (); } public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{ return (); } } }//package Box2D.Collision
Section 25
//b2Proxy (Box2D.Collision.b2Proxy) package Box2D.Collision { public class b2Proxy { public var overlapCount:uint; public var lowerBounds:Array; public var upperBounds:Array; public var userData;// = null public var timeStamp:uint; public function b2Proxy(){ lowerBounds = [uint(0), uint(0)]; upperBounds = [uint(0), uint(0)]; userData = null; super(); } public function GetNext():uint{ return (lowerBounds[0]); } public function IsValid():Boolean{ return (!((overlapCount == b2BroadPhase.b2_invalid))); } public function SetNext(_arg1:uint):void{ lowerBounds[0] = (_arg1 & 0xFFFF); } } }//package Box2D.Collision
Section 26
//b2Segment (Box2D.Collision.b2Segment) package Box2D.Collision { import Box2D.Common.Math.*; public class b2Segment { public var p1:b2Vec2; public var p2:b2Vec2; public function b2Segment(){ p1 = new b2Vec2(); p2 = new b2Vec2(); super(); } public function TestSegment(_arg1:Array, _arg2:b2Vec2, _arg3:b2Segment, _arg4:Number):Boolean{ var _local5:b2Vec2; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; _local5 = _arg3.p1; _local6 = (_arg3.p2.x - _local5.x); _local7 = (_arg3.p2.y - _local5.y); _local8 = (p2.x - p1.x); _local9 = (p2.y - p1.y); _local10 = _local9; _local11 = -(_local8); _local12 = (100 * Number.MIN_VALUE); _local13 = -(((_local6 * _local10) + (_local7 * _local11))); if (_local13 > _local12){ _local14 = (_local5.x - p1.x); _local15 = (_local5.y - p1.y); _local16 = ((_local14 * _local10) + (_local15 * _local11)); if ((((0 <= _local16)) && ((_local16 <= (_arg4 * _local13))))){ _local17 = ((-(_local7) * _local15) + (_local7 * _local14)); if (((((-(_local12) * _local13) <= _local17)) && ((_local17 <= (_local13 * (1 + _local12)))))){ _local16 = (_local16 / _local13); _local18 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11))); _local10 = (_local10 / _local18); _local11 = (_local11 / _local18); _arg1[0] = _local16; _arg2.Set(_local10, _local11); return (true); }; }; }; return (false); } } }//package Box2D.Collision
Section 27
//b2TimeOfImpact (Box2D.Collision.b2TimeOfImpact) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2TimeOfImpact { public static var s_xf1:b2XForm = new b2XForm(); public static var s_xf2:b2XForm = new b2XForm(); public static var s_p1:b2Vec2 = new b2Vec2(); public static var s_p2:b2Vec2 = new b2Vec2(); public static function TimeOfImpact(_arg1:b2Shape, _arg2:b2Sweep, _arg3:b2Shape, _arg4:b2Sweep):Number{ var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:b2Vec2; var _local18:b2Vec2; var _local19:int; var _local20:int; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:b2XForm; var _local27:b2XForm; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; _local7 = _arg1.m_sweepRadius; _local8 = _arg3.m_sweepRadius; _local9 = _arg2.t0; _local10 = (_arg2.c.x - _arg2.c0.x); _local11 = (_arg2.c.y - _arg2.c0.y); _local12 = (_arg4.c.x - _arg4.c0.x); _local13 = (_arg4.c.y - _arg4.c0.y); _local14 = (_arg2.a - _arg2.a0); _local15 = (_arg4.a - _arg4.a0); _local16 = 0; _local17 = s_p1; _local18 = s_p2; _local19 = 20; _local20 = 0; _local21 = 0; _local22 = 0; _local23 = 0; _local24 = 0; while (true) { _local25 = (((1 - _local16) * _local9) + _local16); _local26 = s_xf1; _local27 = s_xf2; _arg2.GetXForm(_local26, _local25); _arg4.GetXForm(_local27, _local25); _local23 = b2Distance.Distance(_local17, _local18, _arg1, _local26, _arg3, _local27); if (_local20 == 0){ if (_local23 > (2 * b2Settings.b2_toiSlop)){ _local24 = (1.5 * b2Settings.b2_toiSlop); } else { _local5 = (0.05 * b2Settings.b2_toiSlop); _local6 = (_local23 - (0.5 * b2Settings.b2_toiSlop)); _local24 = ((_local5 > _local6)) ? _local5 : _local6; }; }; if (((((_local23 - _local24) < (0.05 * b2Settings.b2_toiSlop))) || ((_local20 == _local19)))){ break; }; _local21 = (_local18.x - _local17.x); _local22 = (_local18.y - _local17.y); _local28 = Math.sqrt(((_local21 * _local21) + (_local22 * _local22))); _local21 = (_local21 / _local28); _local22 = (_local22 / _local28); _local29 = ((((_local21 * (_local10 - _local12)) + (_local22 * (_local11 - _local13))) + (((_local14 < 0)) ? -(_local14) : _local14 * _local7)) + (((_local15 < 0)) ? -(_local15) : _local15 * _local8)); if (_local29 == 0){ _local16 = 1; break; }; _local30 = ((_local23 - _local24) / _local29); _local31 = (_local16 + _local30); if ((((_local31 < 0)) || ((1 < _local31)))){ _local16 = 1; break; }; if (_local31 < ((1 + (100 * Number.MIN_VALUE)) * _local16)){ break; }; _local16 = _local31; _local20++; }; return (_local16); } } }//package Box2D.Collision
Section 28
//ClipVertex (Box2D.Collision.ClipVertex) package Box2D.Collision { import Box2D.Common.Math.*; public class ClipVertex { public var  :b2Vec2; public var id:b2ContactID; public function ClipVertex(){  = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Collision
Section 29
//Features (Box2D.Collision.Features) package Box2D.Collision { public class Features { public var  :int; public var  :int; public var  :int; public var  :int; public var  :b2ContactID; public function get referenceEdge():int{ return ( ); } public function set incidentVertex(_arg1:int):void{   = _arg1;  ._key = (( ._key & 4278255615) | ((  << 16) & 0xFF0000)); } public function get flip():int{ return ( ); } public function get incidentEdge():int{ return ( ); } public function set referenceEdge(_arg1:int):void{  = _arg1;  ._key = (( ._key & 4294967040) | ( & 0xFF)); } public function set flip(_arg1:int):void{   = _arg1;  ._key = (( ._key & 0xFFFFFF) | ((  << 24) & 4278190080)); } public function get incidentVertex():int{ return ( ); } public function set incidentEdge(_arg1:int):void{  = _arg1;  ._key = (( ._key & 4294902015) | (( << 8) & 0xFF00)); } } }//package Box2D.Collision
Section 30
//b2Mat22 (Box2D.Common.Math.b2Mat22) package Box2D.Common.Math { public class b2Mat22 { public var col1:b2Vec2; public var col2:b2Vec2; public function b2Mat22(_arg1:Number=0, _arg2:b2Vec2=null, _arg3:b2Vec2=null){ var _local4:Number; var _local5:Number; col1 = new b2Vec2(); col2 = new b2Vec2(); super(); if (((!((_arg2 == null))) && (!((_arg3 == null))))){ col1.SetV(_arg2); col2.SetV(_arg3); } else { _local4 = Math.cos(_arg1); _local5 = Math.sin(_arg1); col1.x = _local4; col2.x = -(_local5); col1.y = _local5; col2.y = _local4; }; } public function SetIdentity():void{ col1.x = 1; col2.x = 0; col1.y = 0; col2.y = 1; } public function Set(_arg1:Number):void{ var _local2:Number; var _local3:Number; _local2 = Math.cos(_arg1); _local3 = Math.sin(_arg1); col1.x = _local2; col2.x = -(_local3); col1.y = _local3; col2.y = _local2; } public function  (_arg1:b2Vec2, _arg2:b2Vec2):void{ col1.SetV(_arg1); col2.SetV(_arg2); } public function SetZero():void{ col1.x = 0; col2.x = 0; col1.y = 0; col2.y = 0; } public function SetM(_arg1:b2Mat22):void{ col1.SetV(_arg1.col1); col2.SetV(_arg1.col2); } public function AddM(_arg1:b2Mat22):void{ col1.x = (col1.x + _arg1.col1.x); col1.y = (col1.y + _arg1.col1.y); col2.x = (col2.x + _arg1.col2.x); col2.y = (col2.y + _arg1.col2.y); } public function Abs():void{ col1.Abs(); col2.Abs(); } public function Copy():b2Mat22{ return (new b2Mat22(0, col1, col2)); } public function Invert(_arg1:b2Mat22):b2Mat22{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; _local2 = col1.x; _local3 = col2.x; _local4 = col1.y; _local5 = col2.y; _local6 = ((_local2 * _local5) - (_local3 * _local4)); _local6 = (1 / _local6); _arg1.col1.x = (_local6 * _local5); _arg1.col2.x = (-(_local6) * _local3); _arg1.col1.y = (-(_local6) * _local4); _arg1.col2.y = (_local6 * _local2); return (_arg1); } public function GetAngle():Number{ return (Math.atan2(col1.y, col1.x)); } public function Solve(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; _local4 = col1.x; _local5 = col2.x; _local6 = col1.y; _local7 = col2.y; _local8 = ((_local4 * _local7) - (_local5 * _local6)); _local8 = (1 / _local8); _arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3))); _arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2))); return (_arg1); } } }//package Box2D.Common.Math
Section 31
//b2Math (Box2D.Common.Math.b2Math) package Box2D.Common.Math { public class b2Math { public static const b2Mat22_identity:b2Mat22 = new b2Mat22(0, new b2Vec2(1, 0), new b2Vec2(0, 1)); public static const b2XForm_identity:b2XForm = new b2XForm(b2Vec2_zero, b2Mat22_identity); public static const b2Vec2_zero:b2Vec2 = new b2Vec2(0, 0); public static function b2CrossVF(_arg1:b2Vec2, _arg2:Number):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2((_arg2 * _arg1.y), (-(_arg2) * _arg1.x)); return (_local3); } public static function AddVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2((_arg1.x + _arg2.x), (_arg1.y + _arg2.y)); return (_local3); } public static function b2IsValid(_arg1:Number):Boolean{ return (isFinite(_arg1)); } public static function b2MinV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2(b2Min(_arg1.x, _arg2.x), b2Min(_arg1.y, _arg2.y)); return (_local3); } public static function b2MulX(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = b2MulMV(_arg1.R, _arg2); _local3.x = (_local3.x + _arg1.position.x); _local3.y = (_local3.y + _arg1.position.y); return (_local3); } public static function b2DistanceSquared(_arg1:b2Vec2, _arg2:b2Vec2):Number{ var _local3:Number; var _local4:Number; _local3 = (_arg1.x - _arg2.x); _local4 = (_arg1.y - _arg2.y); return (((_local3 * _local3) + (_local4 * _local4))); } public static function b2Swap(_arg1:Array, _arg2:Array):void{ var _local3:*; _local3 = _arg1[0]; _arg1[0] = _arg2[0]; _arg2[0] = _local3; } public static function b2AbsM(_arg1:b2Mat22):b2Mat22{ var _local2:b2Mat22; _local2 = new b2Mat22(0, b2AbsV(_arg1.col1), b2AbsV(_arg1.col2)); return (_local2); } public static function SubtractVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2((_arg1.x - _arg2.x), (_arg1.y - _arg2.y)); return (_local3); } public static function b2MulXT(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; var _local4:Number; _local3 = SubtractVV(_arg2, _arg1.position); _local4 = ((_local3.x * _arg1.R.col1.x) + (_local3.y * _arg1.R.col1.y)); _local3.y = ((_local3.x * _arg1.R.col2.x) + (_local3.y * _arg1.R.col2.y)); _local3.x = _local4; return (_local3); } public static function b2Abs(_arg1:Number):Number{ return (((_arg1 > 0)) ? _arg1 : -(_arg1)); } public static function b2Clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{ return (b2Max(_arg2, b2Min(_arg1, _arg3))); } public static function b2AbsV(_arg1:b2Vec2):b2Vec2{ var _local2:b2Vec2; _local2 = new b2Vec2(b2Abs(_arg1.x), b2Abs(_arg1.y)); return (_local2); } public static function MulFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2((_arg1 * _arg2.x), (_arg1 * _arg2.y)); return (_local3); } public static function b2CrossVV(_arg1:b2Vec2, _arg2:b2Vec2):Number{ return (((_arg1.x * _arg2.y) - (_arg1.y * _arg2.x))); } public static function b2Dot(_arg1:b2Vec2, _arg2:b2Vec2):Number{ return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y))); } public static function b2CrossFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2((-(_arg1) * _arg2.y), (_arg1 * _arg2.x)); return (_local3); } public static function AddMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Mat22; _local3 = new b2Mat22(0, AddVV(_arg1.col1, _arg2.col1), AddVV(_arg1.col2, _arg2.col2)); return (_local3); } public static function b2Distance(_arg1:b2Vec2, _arg2:b2Vec2):Number{ var _local3:Number; var _local4:Number; _local3 = (_arg1.x - _arg2.x); _local4 = (_arg1.y - _arg2.y); return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4)))); } public static function b2MulTMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Vec2; var _local4:b2Vec2; var _local5:b2Mat22; _local3 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col1), b2Dot(_arg1.col2, _arg2.col1)); _local4 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col2), b2Dot(_arg1.col2, _arg2.col2)); _local5 = new b2Mat22(0, _local3, _local4); return (_local5); } public static function b2MaxV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2(b2Max(_arg1.x, _arg2.x), b2Max(_arg1.y, _arg2.y)); return (_local3); } public static function b2IsPowerOfTwo(_arg1:uint):Boolean{ var _local2:Boolean; _local2 = (((_arg1 > 0)) && (((_arg1 & (_arg1 - 1)) == 0))); return (_local2); } public static function b2ClampV(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):b2Vec2{ return (b2MaxV(_arg2, b2MinV(_arg1, _arg3))); } public static function b2RandomRange(_arg1:Number, _arg2:Number):Number{ var _local3:Number; _local3 = Math.random(); _local3 = (((_arg2 - _arg1) * _local3) + _arg1); return (_local3); } public static function b2MulTMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2(b2Dot(_arg2, _arg1.col1), b2Dot(_arg2, _arg1.col2)); return (_local3); } public static function b2Min(_arg1:Number, _arg2:Number):Number{ return (((_arg1 < _arg2)) ? _arg1 : _arg2); } public static function b2Random():Number{ return (((Math.random() * 2) - 1)); } public static function b2MulMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Mat22; _local3 = new b2Mat22(0, b2MulMV(_arg1, _arg2.col1), b2MulMV(_arg1, _arg2.col2)); return (_local3); } public static function b2NextPowerOfTwo(_arg1:uint):uint{ _arg1 = (_arg1 | ((_arg1 >> 1) & 2147483647)); _arg1 = (_arg1 | ((_arg1 >> 2) & 1073741823)); _arg1 = (_arg1 | ((_arg1 >> 4) & 268435455)); _arg1 = (_arg1 | ((_arg1 >> 8) & 0xFFFFFF)); _arg1 = (_arg1 | ((_arg1 >> 16) & 0xFFFF)); return ((_arg1 + 1)); } public static function b2Max(_arg1:Number, _arg2:Number):Number{ return (((_arg1 > _arg2)) ? _arg1 : _arg2); } public static function b2MulMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2(((_arg1.col1.x * _arg2.x) + (_arg1.col2.x * _arg2.y)), ((_arg1.col1.y * _arg2.x) + (_arg1.col2.y * _arg2.y))); return (_local3); } } }//package Box2D.Common.Math
Section 32
//b2Sweep (Box2D.Common.Math.b2Sweep) package Box2D.Common.Math { public class b2Sweep { public var localCenter:b2Vec2; public var c:b2Vec2; public var a:Number; public var c0:b2Vec2; public var a0:Number; public var t0:Number; public function b2Sweep(){ localCenter = new b2Vec2(); c0 = new b2Vec2(); c = new b2Vec2(); super(); } public function Advance(_arg1:Number):void{ var _local2:Number; if ((((t0 < _arg1)) && (((1 - t0) > Number.MIN_VALUE)))){ _local2 = ((_arg1 - t0) / (1 - t0)); c0.x = (((1 - _local2) * c0.x) + (_local2 * c.x)); c0.y = (((1 - _local2) * c0.y) + (_local2 * c.y)); a0 = (((1 - _local2) * a0) + (_local2 * a)); t0 = _arg1; }; } public function GetXForm(_arg1:b2XForm, _arg2:Number):void{ var _local3:b2Mat22; var _local4:Number; var _local5:Number; if ((1 - t0) > Number.MIN_VALUE){ _local4 = ((_arg2 - t0) / (1 - t0)); _arg1.position.x = (((1 - _local4) * c0.x) + (_local4 * c.x)); _arg1.position.y = (((1 - _local4) * c0.y) + (_local4 * c.y)); _local5 = (((1 - _local4) * a0) + (_local4 * a)); _arg1.R.Set(_local5); } else { _arg1.position.SetV(c); _arg1.R.Set(a); }; _local3 = _arg1.R; _arg1.position.x = (_arg1.position.x - ((_local3.col1.x * localCenter.x) + (_local3.col2.x * localCenter.y))); _arg1.position.y = (_arg1.position.y - ((_local3.col1.y * localCenter.x) + (_local3.col2.y * localCenter.y))); } } }//package Box2D.Common.Math
Section 33
//b2Vec2 (Box2D.Common.Math.b2Vec2) package Box2D.Common.Math { public class b2Vec2 { public var x:Number; public var y:Number; public function b2Vec2(_arg1:Number=0, _arg2:Number=0):void{ x = _arg1; y = _arg2; } public function Set(_arg1:Number=0, _arg2:Number=0):void{ x = _arg1; y = _arg2; } public function Multiply(_arg1:Number):void{ x = (x * _arg1); y = (y * _arg1); } public function Length():Number{ return (Math.sqrt(((x * x) + (y * y)))); } public function LengthSquared():Number{ return (((x * x) + (y * y))); } public function SetZero():void{ x = 0; y = 0; } public function Add(_arg1:b2Vec2):void{ x = (x + _arg1.x); y = (y + _arg1.y); } public function  (_arg1:b2Vec2):void{ x = ((x > _arg1.x)) ? x : _arg1.x; y = ((y > _arg1.y)) ? y : _arg1.y; } public function SetV(_arg1:b2Vec2):void{ x = _arg1.x; y = _arg1.y; } public function  ():b2Vec2{ return (new b2Vec2(-(x), -(y))); } public function (_arg1:Number):void{ var _local2:Number; _local2 = x; x = (_arg1 * y); y = (-(_arg1) * _local2); } public function Abs():void{ if (x < 0){ x = -(x); }; if (y < 0){ y = -(y); }; } public function Copy():b2Vec2{ return (new b2Vec2(x, y)); } public function (_arg1:b2Mat22):void{ var _local2:Number; _local2 = b2Math.b2Dot(this, _arg1.col1); y = b2Math.b2Dot(this, _arg1.col2); x = _local2; } public function IsValid():Boolean{ return (((b2Math.b2IsValid(x)) && (b2Math.b2IsValid(y)))); } public function (_arg1:b2Vec2):void{ x = ((x < _arg1.x)) ? x : _arg1.x; y = ((y < _arg1.y)) ? y : _arg1.y; } public function (_arg1:b2Mat22):void{ var _local2:Number; _local2 = x; x = ((_arg1.col1.x * _local2) + (_arg1.col2.x * y)); y = ((_arg1.col1.y * _local2) + (_arg1.col2.y * y)); } public function Normalize():Number{ var _local1:Number; var _local2:Number; _local1 = Math.sqrt(((x * x) + (y * y))); if (_local1 < Number.MIN_VALUE){ return (0); }; _local2 = (1 / _local1); x = (x * _local2); y = (y * _local2); return (_local1); } public function (_arg1:b2Vec2):void{ x = (x - _arg1.x); y = (y - _arg1.y); } public function (_arg1:Number):void{ var _local2:Number; _local2 = x; x = (-(_arg1) * y); y = (_arg1 * _local2); } public static function Make(_arg1:Number, _arg2:Number):b2Vec2{ return (new b2Vec2(_arg1, _arg2)); } } }//package Box2D.Common.Math
Section 34
//b2XForm (Box2D.Common.Math.b2XForm) package Box2D.Common.Math { public class b2XForm { public var R:b2Mat22; public var position:b2Vec2; public function b2XForm(_arg1:b2Vec2=null, _arg2:b2Mat22=null):void{ position = new b2Vec2(); R = new b2Mat22(); super(); if (_arg1){ position.SetV(_arg1); R.SetM(_arg2); }; } public function Initialize(_arg1:b2Vec2, _arg2:b2Mat22):void{ position.SetV(_arg1); R.SetM(_arg2); } public function Set(_arg1:b2XForm):void{ position.SetV(_arg1.position); R.SetM(_arg1.R); } public function SetIdentity():void{ position.SetZero(); R.SetIdentity(); } } }//package Box2D.Common.Math
Section 35
//b2Color (Box2D.Common.b2Color) package Box2D.Common { import Box2D.Common.Math.*; public class b2Color { private var :uint;// = 0 private var :uint;// = 0 private var :uint;// = 0 public function b2Color(_arg1:Number, _arg2:Number, _arg3:Number){  = 0;  = 0;  = 0; super();  = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));  = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1)));  = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1))); } public function Set(_arg1:Number, _arg2:Number, _arg3:Number):void{  = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));  = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1)));  = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1))); } public function get color():uint{ return ((( | ( << 8)) | ( << 16))); } public function set r(_arg1:Number):void{  = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); } public function set b(_arg1:Number):void{  = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); } public function set g(_arg1:Number):void{  = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); } } }//package Box2D.Common
Section 36
//b2Settings (Box2D.Common.b2Settings) package Box2D.Common { import Box2D.Common.Math.*; public class b2Settings { public static const b2_angularSleepTolerance:Number = 0.0111111111111111; public static const b2_linearSleepTolerance:Number = 0.01; public static const b2_angularSlop:Number = 0.0349065850398866; public static const b2_linearSlop:Number = 0.005; public static const b2_pi:Number = 3.14159265358979; public static const b2_maxProxies:int = 0x0200; public static const b2_maxAngularVelocitySquared:Number = 62500; public static const b2_maxPolygonVertices:int = 8; public static const b2_velocityThreshold:Number = 1; public static const b2_contactBaumgarte:Number = 0.2; public static const b2_maxPairs:int = 4096; public static const b2_maxTOIContactsPerIsland:int = 32; public static const b2_timeToSleep:Number = 0.5; public static const b2_maxManifoldPoints:int = 2; public static const b2_maxAngularVelocity:Number = 250; public static const b2_maxAngularCorrection:Number = 0.139626340159546; public static const USHRT_MAX:int = 0xFFFF; public static const b2_maxLinearVelocity:Number = 200; public static const b2_maxLinearCorrection:Number = 0.2; public static const b2_toiSlop:Number = 0.04; public static const b2_maxLinearVelocitySquared:Number = 40000; public static function b2Assert(_arg1:Boolean):void{ var _local2:b2Vec2; if (!_arg1){ _local2.x++; }; } } }//package Box2D.Common
Section 37
//b2CircleContact (Box2D.Dynamics.Contacts.b2CircleContact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; public class b2CircleContact extends b2Contact { private var :Array; private var  :b2Manifold; public var m_manifold:b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2CircleContact(_arg1:b2Shape, _arg2:b2Shape){ var _local3:b2ManifoldPoint;  = [new b2Manifold()];  = new b2Manifold(); super(_arg1, _arg2); m_manifold = [0]; m_manifold.pointCount = 0; _local3 = m_manifold.points[0]; _local3.normalImpulse = 0; _local3.tangentImpulse = 0; } override public function GetManifolds():Array{ return (); } override public function Evaluate(_arg1:b2ContactListener):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2ManifoldPoint; var _local5:b2Body; var _local6:b2Body; var _local7:b2ContactPoint; var _local8:b2ManifoldPoint; _local5 = m_shape1.m_body; _local6 = m_shape2.m_body;  .Set(m_manifold); b2Collision.b2CollideCircles(m_manifold, (m_shape1 as b2CircleShape), _local5.m_xf, (m_shape2 as b2CircleShape), _local6.m_xf); _local7 = s_evalCP; _local7.shape1 = m_shape1; _local7.shape2 = m_shape2; _local7.friction = m_friction; _local7.restitution = m_restitution; if (m_manifold.pointCount > 0){ m_manifoldCount = 1; _local8 = m_manifold.points[0]; if ( .pointCount == 0){ _local8.normalImpulse = 0; _local8.tangentImpulse = 0; if (_arg1){ _local7.position = _local5.GetWorldPoint(_local8.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local8.separation; _local7.id.key = _local8.id._key; _arg1.Add(_local7); }; } else { _local4 =  .points[0]; _local8.normalImpulse = _local4.normalImpulse; _local8.tangentImpulse = _local4.tangentImpulse; if (_arg1){ _local7.position = _local5.GetWorldPoint(_local8.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local8.separation; _local7.id.key = _local8.id._key; _arg1.Persist(_local7); }; }; } else { m_manifoldCount = 0; if (((( .pointCount > 0)) && (_arg1))){ _local4 =  .points[0]; _local7.position = _local5.GetWorldPoint(_local4.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV( .normal); _local7.separation = _local4.separation; _local7.id.key = _local4.id._key; _arg1.Remove(_local7); }; }; } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2CircleContact(_arg1, _arg2)); } } }//package Box2D.Dynamics.Contacts
Section 38
//b2Contact (Box2D.Dynamics.Contacts.b2Contact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2Contact { public var m_shape1:b2Shape; public var m_shape2:b2Shape; public var m_prev:b2Contact; public var m_toi:Number; public var m_next:b2Contact; public var m_friction:Number; public var m_manifoldCount:int; public var m_node1:b2ContactEdge; public var m_node2:b2ContactEdge; public var m_restitution:Number; public var m_flags:uint; public static var e_toiFlag:uint = 8; public static var e_nonSolidFlag:uint = 1; public static var e_slowFlag:uint = 2; public static var e_islandFlag:uint = 4; public static var s_registers:Array; public static var s_initialized:Boolean = false; public function b2Contact(_arg1:b2Shape=null, _arg2:b2Shape=null){ m_node1 = new b2ContactEdge(); m_node2 = new b2ContactEdge(); super(); m_flags = 0; if (((!(_arg1)) || (!(_arg2)))){ m_shape1 = null; m_shape2 = null; return; }; if (((_arg1.()) || (_arg2.()))){ m_flags = (m_flags | e_nonSolidFlag); }; m_shape1 = _arg1; m_shape2 = _arg2; m_manifoldCount = 0; m_friction = Math.sqrt((m_shape1.m_friction * m_shape2.m_friction)); m_restitution = b2Math.b2Max(m_shape1.m_restitution, m_shape2.m_restitution); m_prev = null; m_next = null; m_node1.contact = null; m_node1.prev = null; m_node1.next = null; m_node1.other = null; m_node2.contact = null; m_node2.prev = null; m_node2.next = null; m_node2.other = null; } public function ():b2Shape{ return (m_shape1); } public function ():Boolean{ return (((m_flags & e_nonSolidFlag) == 0)); } public function GetNext():b2Contact{ return (m_next); } public function GetManifolds():Array{ return (null); } public function ():b2Shape{ return (m_shape2); } public function ():int{ return (m_manifoldCount); } public function Update(_arg1:b2ContactListener):void{ var _local2:int; var _local3:int; var _local4:b2Body; var _local5:b2Body; _local2 = m_manifoldCount; Evaluate(_arg1); _local3 = m_manifoldCount; _local4 = m_shape1.m_body; _local5 = m_shape2.m_body; if ((((_local3 == 0)) && ((_local2 > 0)))){ _local4.WakeUp(); _local5.WakeUp(); }; if (((((((_local4.IsStatic()) || (_local4.IsBullet()))) || (_local5.IsStatic()))) || (_local5.IsBullet()))){ m_flags = (m_flags & ~(e_slowFlag)); } else { m_flags = (m_flags | e_slowFlag); }; } public function Evaluate(_arg1:b2ContactListener):void{ } public static function InitializeRegisters():void{ var _local1:int; var _local2:int; s_registers = new Array(b2Shape.e_shapeTypeCount); _local1 = 0; while (_local1 < b2Shape.e_shapeTypeCount) { s_registers[_local1] = new Array(b2Shape.e_shapeTypeCount); _local2 = 0; while (_local2 < b2Shape.e_shapeTypeCount) { s_registers[_local1][_local2] = new b2ContactRegister(); _local2++; }; _local1++; }; AddType(b2CircleContact.Create, b2CircleContact.Destroy, b2Shape.e_circleShape, b2Shape.e_circleShape); AddType(b2PolyAndCircleContact.Create, b2PolyAndCircleContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_circleShape); AddType(b2PolygonContact.Create, b2PolygonContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_polygonShape); } public static function Destroy(_arg1:b2Contact, _arg2):void{ var _local3:int; var _local4:int; var _local5:b2ContactRegister; var _local6:Function; if (_arg1.m_manifoldCount > 0){ _arg1.m_shape1.m_body.WakeUp(); _arg1.m_shape2.m_body.WakeUp(); }; _local3 = _arg1.m_shape1.m_type; _local4 = _arg1.m_shape2.m_type; _local5 = s_registers[_local3][_local4]; _local6 = _local5.destroyFcn; _local6(_arg1, _arg2); } public static function AddType(_arg1:Function, _arg2:Function, _arg3:int, _arg4:int):void{ s_registers[_arg3][_arg4].createFcn = _arg1; s_registers[_arg3][_arg4].destroyFcn = _arg2; s_registers[_arg3][_arg4].primary = true; if (_arg3 != _arg4){ s_registers[_arg4][_arg3].createFcn = _arg1; s_registers[_arg4][_arg3].destroyFcn = _arg2; s_registers[_arg4][_arg3].primary = false; }; } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ var _local4:int; var _local5:int; var _local6:b2ContactRegister; var _local7:Function; var _local8:b2Contact; var _local9:int; var _local10:b2Manifold; if (s_initialized == false){ InitializeRegisters(); s_initialized = true; }; _local4 = _arg1.m_type; _local5 = _arg2.m_type; _local6 = s_registers[_local4][_local5]; _local7 = _local6.createFcn; if (_local7 != null){ if (_local6.primary){ return (_local7(_arg1, _arg2, _arg3)); }; _local8 = _local7(_arg2, _arg1, _arg3); _local9 = 0; while (_local9 < _local8.m_manifoldCount) { _local10 = _local8.GetManifolds()[_local9]; _local8.GetManifolds()[_local9].normal = _local10.normal. (); _local9++; }; return (_local8); //unresolved jump }; return (null); } } }//package Box2D.Dynamics.Contacts
Section 39
//b2ContactConstraint (Box2D.Dynamics.Contacts.b2ContactConstraint) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2ContactConstraint { public var points:Array; public var restitution:Number; public var body1:b2Body; public var manifold:b2Manifold; public var normal:b2Vec2; public var body2:b2Body; public var friction:Number; public var pointCount:int; public function b2ContactConstraint(){ var _local1:int; normal = new b2Vec2(); super(); points = new Array(b2Settings.b2_maxManifoldPoints); _local1 = 0; while (_local1 < b2Settings.b2_maxManifoldPoints) { points[_local1] = new b2ContactConstraintPoint(); _local1++; }; } } }//package Box2D.Dynamics.Contacts
Section 40
//b2ContactConstraintPoint (Box2D.Dynamics.Contacts.b2ContactConstraintPoint) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; public class b2ContactConstraintPoint { public var r2:b2Vec2; public var separation:Number; public var positionImpulse:Number; public var normalImpulse:Number; public var equalizedMass:Number; public var tangentMass:Number; public var tangentImpulse:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var normalMass:Number; public var velocityBias:Number; public var r1:b2Vec2; public function b2ContactConstraintPoint(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); r1 = new b2Vec2(); r2 = new b2Vec2(); super(); } } }//package Box2D.Dynamics.Contacts
Section 41
//b2ContactEdge (Box2D.Dynamics.Contacts.b2ContactEdge) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; public class b2ContactEdge { public var next:b2ContactEdge; public var other:b2Body; public var contact:b2Contact; public var prev:b2ContactEdge; } }//package Box2D.Dynamics.Contacts
Section 42
//b2ContactRegister (Box2D.Dynamics.Contacts.b2ContactRegister) package Box2D.Dynamics.Contacts { public class b2ContactRegister { public var primary:Boolean; public var createFcn:Function; public var destroyFcn:Function; } }//package Box2D.Dynamics.Contacts
Section 43
//b2ContactResult (Box2D.Dynamics.Contacts.b2ContactResult) package Box2D.Dynamics.Contacts { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; public class b2ContactResult { public var normal:b2Vec2; public var position:b2Vec2; public var shape1:b2Shape; public var shape2:b2Shape; public var normalImpulse:Number; public var tangentImpulse:Number; public var id:b2ContactID; public function b2ContactResult(){ position = new b2Vec2(); normal = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Dynamics.Contacts
Section 44
//b2ContactSolver (Box2D.Dynamics.Contacts.b2ContactSolver) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2ContactSolver { public var  :int; public var m_constraints:Array; public var m_allocator; public var  :b2TimeStep; public function b2ContactSolver(_arg1:b2TimeStep, _arg2:Array, _arg3:int, _arg4){ var _local5:b2Contact; var _local6:int; var _local7:b2Vec2; var _local8:b2Mat22; var _local9:int; var _local10:b2Body; var _local11:b2Body; var _local12:int; var _local13:Array; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:int; var _local23:b2Manifold; var _local24:Number; var _local25:Number; var _local26:b2ContactConstraint; var _local27:uint; var _local28:b2ManifoldPoint; var _local29:b2ContactConstraintPoint; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:Number; var _local40:Number; var _local41:Number; var _local42:Number; var _local43:Number; var _local44:Number; var _local45:Number; var _local46:Number; var _local47:Number;   = new b2TimeStep(); m_constraints = new Array(); super();  .dt = _arg1.dt;  .inv_dt = _arg1.inv_dt;  .maxIterations = _arg1.maxIterations; m_allocator = _arg4;   = 0; _local6 = 0; while (_local6 < _arg3) { _local5 = _arg2[_local6];   = (  + _local5.m_manifoldCount); _local6++; }; _local6 = 0; while (_local6 <  ) { m_constraints[_local6] = new b2ContactConstraint(); _local6++; }; _local9 = 0; _local6 = 0; while (_local6 < _arg3) { _local5 = _arg2[_local6]; _local10 = _local5.m_shape1.m_body; _local11 = _local5.m_shape2.m_body; _local12 = _local5.m_manifoldCount; _local13 = _local5.GetManifolds(); _local14 = _local5.m_friction; _local15 = _local5.m_restitution; _local16 = _local10.m_linearVelocity.x; _local17 = _local10.m_linearVelocity.y; _local18 = _local11.m_linearVelocity.x; _local19 = _local11.m_linearVelocity.y; _local20 = _local10.m_angularVelocity; _local21 = _local11.m_angularVelocity; _local22 = 0; while (_local22 < _local12) { _local23 = _local13[_local22]; _local24 = _local23.normal.x; _local25 = _local23.normal.y; _local26 = m_constraints[_local9]; _local26.body1 = _local10; _local26.body2 = _local11; _local26.manifold = _local23; _local26.normal.x = _local24; _local26.normal.y = _local25; _local26.pointCount = _local23.pointCount; _local26.friction = _local14; _local26.restitution = _local15; _local27 = 0; while (_local27 < _local26.pointCount) { _local28 = _local23.points[_local27]; _local29 = _local26.points[_local27]; _local29.normalImpulse = _local28.normalImpulse; _local29.tangentImpulse = _local28.tangentImpulse; _local29.separation = _local28.separation; _local29.positionImpulse = 0; _local29.localAnchor1.SetV(_local28.localPoint1); _local29.localAnchor2.SetV(_local28.localPoint2); _local8 = _local10.m_xf.R; _local32 = (_local28.localPoint1.x - _local10.m_sweep.localCenter.x); _local33 = (_local28.localPoint1.y - _local10.m_sweep.localCenter.y); _local30 = ((_local8.col1.x * _local32) + (_local8.col2.x * _local33)); _local33 = ((_local8.col1.y * _local32) + (_local8.col2.y * _local33)); _local32 = _local30; _local29.r1.Set(_local32, _local33); _local8 = _local11.m_xf.R; _local34 = (_local28.localPoint2.x - _local11.m_sweep.localCenter.x); _local35 = (_local28.localPoint2.y - _local11.m_sweep.localCenter.y); _local30 = ((_local8.col1.x * _local34) + (_local8.col2.x * _local35)); _local35 = ((_local8.col1.y * _local34) + (_local8.col2.y * _local35)); _local34 = _local30; _local29.r2.Set(_local34, _local35); _local36 = ((_local32 * _local32) + (_local33 * _local33)); _local37 = ((_local34 * _local34) + (_local35 * _local35)); _local38 = ((_local32 * _local24) + (_local33 * _local25)); _local39 = ((_local34 * _local24) + (_local35 * _local25)); _local40 = (_local10.m_invMass + _local11.m_invMass); _local40 = (_local40 + ((_local10.m_invI * (_local36 - (_local38 * _local38))) + (_local11.m_invI * (_local37 - (_local39 * _local39))))); _local29.normalMass = (1 / _local40); _local41 = ((_local10.m_mass * _local10.m_invMass) + (_local11.m_mass * _local11.m_invMass)); _local41 = (_local41 + (((_local10.m_mass * _local10.m_invI) * (_local36 - (_local38 * _local38))) + ((_local11.m_mass * _local11.m_invI) * (_local37 - (_local39 * _local39))))); _local29.equalizedMass = (1 / _local41); _local42 = _local25; _local43 = -(_local24); _local44 = ((_local32 * _local42) + (_local33 * _local43)); _local45 = ((_local34 * _local42) + (_local35 * _local43)); _local46 = (_local10.m_invMass + _local11.m_invMass); _local46 = (_local46 + ((_local10.m_invI * (_local36 - (_local44 * _local44))) + (_local11.m_invI * (_local37 - (_local45 * _local45))))); _local29.tangentMass = (1 / _local46); _local29.velocityBias = 0; if (_local29.separation > 0){ _local29.velocityBias = (-60 * _local29.separation); }; _local30 = (((_local18 + (-(_local21) * _local35)) - _local16) - (-(_local20) * _local33)); _local31 = (((_local19 + (_local21 * _local34)) - _local17) - (_local20 * _local32)); _local47 = ((_local26.normal.x * _local30) + (_local26.normal.y * _local31)); if (_local47 < -(b2Settings.b2_velocityThreshold)){ _local29.velocityBias = (_local29.velocityBias + (-(_local26.restitution) * _local47)); }; _local27++; }; _local9++; _local22++; }; _local6++; }; } public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2Mat22; var _local5:int; var _local6:b2ContactConstraint; var _local7:b2Body; var _local8:b2Body; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:int; var _local19:int; var _local20:b2ContactConstraintPoint; var _local21:Number; var _local22:Number; var _local23:b2ContactConstraintPoint; _local5 = 0; while (_local5 <  ) { _local6 = m_constraints[_local5]; _local7 = _local6.body1; _local8 = _local6.body2; _local9 = _local7.m_invMass; _local10 = _local7.m_invI; _local11 = _local8.m_invMass; _local12 = _local8.m_invI; _local13 = _local6.normal.x; _local14 = _local6.normal.y; _local15 = _local14; _local16 = -(_local13); if (_arg1.warmStarting){ _local19 = _local6.pointCount; _local18 = 0; while (_local18 < _local19) { _local20 = _local6.points[_local18]; _local6.points[_local18].normalImpulse = (_local20.normalImpulse * _arg1.dtRatio); _local20.tangentImpulse = (_local20.tangentImpulse * _arg1.dtRatio); _local21 = ((_local20.normalImpulse * _local13) + (_local20.tangentImpulse * _local15)); _local22 = ((_local20.normalImpulse * _local14) + (_local20.tangentImpulse * _local16)); _local7.m_angularVelocity = (_local7.m_angularVelocity - (_local10 * ((_local20.r1.x * _local22) - (_local20.r1.y * _local21)))); _local7.m_linearVelocity.x = (_local7.m_linearVelocity.x - (_local9 * _local21)); _local7.m_linearVelocity.y = (_local7.m_linearVelocity.y - (_local9 * _local22)); _local8.m_angularVelocity = (_local8.m_angularVelocity + (_local12 * ((_local20.r2.x * _local22) - (_local20.r2.y * _local21)))); _local8.m_linearVelocity.x = (_local8.m_linearVelocity.x + (_local11 * _local21)); _local8.m_linearVelocity.y = (_local8.m_linearVelocity.y + (_local11 * _local22)); _local18++; }; } else { _local19 = _local6.pointCount; _local18 = 0; while (_local18 < _local19) { _local23 = _local6.points[_local18]; _local23.normalImpulse = 0; _local23.tangentImpulse = 0; _local18++; }; }; _local5++; }; } public function SolvePositionConstraints(_arg1:Number):Boolean{ var _local2:Number; var _local3:b2Mat22; var _local4:b2Vec2; var _local5:int; var _local6:b2ContactConstraint; var _local7:b2Body; var _local8:b2Body; var _local9:b2Vec2; var _local10:Number; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:int; var _local20:int; var _local21:b2ContactConstraintPoint; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; _local2 = 0; _local5 = 0; while (_local5 <  ) { _local6 = m_constraints[_local5]; _local7 = _local6.body1; _local8 = _local6.body2; _local9 = _local7.m_sweep.c; _local10 = _local7.m_sweep.a; _local11 = _local8.m_sweep.c; _local12 = _local8.m_sweep.a; _local13 = (_local7.m_mass * _local7.m_invMass); _local14 = (_local7.m_mass * _local7.m_invI); _local15 = (_local8.m_mass * _local8.m_invMass); _local16 = (_local8.m_mass * _local8.m_invI); _local17 = _local6.normal.x; _local18 = _local6.normal.y; _local19 = _local6.pointCount; _local20 = 0; while (_local20 < _local19) { _local21 = _local6.points[_local20]; _local3 = _local7.m_xf.R; _local4 = _local7.m_sweep.localCenter; _local22 = (_local21.localAnchor1.x - _local4.x); _local23 = (_local21.localAnchor1.y - _local4.y); _local26 = ((_local3.col1.x * _local22) + (_local3.col2.x * _local23)); _local23 = ((_local3.col1.y * _local22) + (_local3.col2.y * _local23)); _local22 = _local26; _local3 = _local8.m_xf.R; _local4 = _local8.m_sweep.localCenter; _local24 = (_local21.localAnchor2.x - _local4.x); _local25 = (_local21.localAnchor2.y - _local4.y); _local26 = ((_local3.col1.x * _local24) + (_local3.col2.x * _local25)); _local25 = ((_local3.col1.y * _local24) + (_local3.col2.y * _local25)); _local24 = _local26; _local27 = (_local9.x + _local22); _local28 = (_local9.y + _local23); _local29 = (_local11.x + _local24); _local30 = (_local11.y + _local25); _local31 = (_local29 - _local27); _local32 = (_local30 - _local28); _local33 = (((_local31 * _local17) + (_local32 * _local18)) + _local21.separation); _local2 = b2Math.b2Min(_local2, _local33); _local34 = (_arg1 * b2Math.b2Clamp((_local33 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0)); _local35 = (-(_local21.equalizedMass) * _local34); _local36 = _local21.positionImpulse; _local21.positionImpulse = b2Math.b2Max((_local36 + _local35), 0); _local35 = (_local21.positionImpulse - _local36); _local37 = (_local35 * _local17); _local38 = (_local35 * _local18); _local9.x = (_local9.x - (_local13 * _local37)); _local9.y = (_local9.y - (_local13 * _local38)); _local10 = (_local10 - (_local14 * ((_local22 * _local38) - (_local23 * _local37)))); _local7.m_sweep.a = _local10; _local7.SynchronizeTransform(); _local11.x = (_local11.x + (_local15 * _local37)); _local11.y = (_local11.y + (_local15 * _local38)); _local12 = (_local12 + (_local16 * ((_local24 * _local38) - (_local25 * _local37)))); _local8.m_sweep.a = _local12; _local8.SynchronizeTransform(); _local20++; }; _local5++; }; return ((_local2 >= (-1.5 * b2Settings.b2_linearSlop))); } public function SolveVelocityConstraints():void{ var _local1:int; var _local2:b2ContactConstraintPoint; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:b2Mat22; var _local18:b2Vec2; var _local19:int; var _local20:b2ContactConstraint; var _local21:b2Body; var _local22:b2Body; var _local23:Number; var _local24:Number; var _local25:b2Vec2; var _local26:b2Vec2; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:int; var _local38:Number; _local19 = 0; while (_local19 <  ) { _local20 = m_constraints[_local19]; _local21 = _local20.body1; _local22 = _local20.body2; _local23 = _local21.m_angularVelocity; _local24 = _local22.m_angularVelocity; _local25 = _local21.m_linearVelocity; _local26 = _local22.m_linearVelocity; _local27 = _local21.m_invMass; _local28 = _local21.m_invI; _local29 = _local22.m_invMass; _local30 = _local22.m_invI; _local31 = _local20.normal.x; _local32 = _local20.normal.y; _local33 = _local32; _local34 = -(_local31); _local35 = _local20.friction; _local37 = _local20.pointCount; _local1 = 0; while (_local1 < _local37) { _local2 = _local20.points[_local1]; _local7 = (((_local26.x + (-(_local24) * _local2.r2.y)) - _local25.x) - (-(_local23) * _local2.r1.y)); _local8 = (((_local26.y + (_local24 * _local2.r2.x)) - _local25.y) - (_local23 * _local2.r1.x)); _local9 = ((_local7 * _local31) + (_local8 * _local32)); _local11 = (-(_local2.normalMass) * (_local9 - _local2.velocityBias)); _local10 = ((_local7 * _local33) + (_local8 * _local34)); _local12 = (_local2.tangentMass * -(_local10)); _local13 = b2Math.b2Max((_local2.normalImpulse + _local11), 0); _local11 = (_local13 - _local2.normalImpulse); _local38 = (_local35 * _local2.normalImpulse); _local14 = b2Math.b2Clamp((_local2.tangentImpulse + _local12), -(_local38), _local38); _local12 = (_local14 - _local2.tangentImpulse); _local15 = ((_local11 * _local31) + (_local12 * _local33)); _local16 = ((_local11 * _local32) + (_local12 * _local34)); _local25.x = (_local25.x - (_local27 * _local15)); _local25.y = (_local25.y - (_local27 * _local16)); _local23 = (_local23 - (_local28 * ((_local2.r1.x * _local16) - (_local2.r1.y * _local15)))); _local26.x = (_local26.x + (_local29 * _local15)); _local26.y = (_local26.y + (_local29 * _local16)); _local24 = (_local24 + (_local30 * ((_local2.r2.x * _local16) - (_local2.r2.y * _local15)))); _local2.normalImpulse = _local13; _local2.tangentImpulse = _local14; _local1++; }; _local21.m_angularVelocity = _local23; _local22.m_angularVelocity = _local24; _local19++; }; } public function FinalizeVelocityConstraints():void{ var _local1:int; var _local2:b2ContactConstraint; var _local3:b2Manifold; var _local4:int; var _local5:b2ManifoldPoint; var _local6:b2ContactConstraintPoint; _local1 = 0; while (_local1 <  ) { _local2 = m_constraints[_local1]; _local3 = _local2.manifold; _local4 = 0; while (_local4 < _local2.pointCount) { _local5 = _local3.points[_local4]; _local6 = _local2.points[_local4]; _local5.normalImpulse = _local6.normalImpulse; _local5.tangentImpulse = _local6.tangentImpulse; _local4++; }; _local1++; }; } } }//package Box2D.Dynamics.Contacts
Section 45
//b2NullContact (Box2D.Dynamics.Contacts.b2NullContact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; public class b2NullContact extends b2Contact { override public function GetManifolds():Array{ return (null); } override public function Evaluate(_arg1:b2ContactListener):void{ } } }//package Box2D.Dynamics.Contacts
Section 46
//b2PolyAndCircleContact (Box2D.Dynamics.Contacts.b2PolyAndCircleContact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2PolyAndCircleContact extends b2Contact { private var :Array; private var  :b2Manifold; public var m_manifold:b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2PolyAndCircleContact(_arg1:b2Shape, _arg2:b2Shape){ var _local3:b2ManifoldPoint;  = [new b2Manifold()];  = new b2Manifold(); super(_arg1, _arg2); m_manifold = [0]; b2Settings.b2Assert((m_shape1.m_type == b2Shape.e_polygonShape)); b2Settings.b2Assert((m_shape2.m_type == b2Shape.e_circleShape)); m_manifold.pointCount = 0; _local3 = m_manifold.points[0]; _local3.normalImpulse = 0; _local3.tangentImpulse = 0; } override public function GetManifolds():Array{ return (); } override public function Evaluate(_arg1:b2ContactListener):void{ var _local2:int; var _local3:b2Vec2; var _local4:b2Vec2; var _local5:b2ManifoldPoint; var _local6:b2Body; var _local7:b2Body; var _local8:Array; var _local9:b2ContactPoint; var _local10:b2ManifoldPoint; var _local11:Boolean; var _local12:uint; var _local13:int; _local6 = m_shape1.m_body; _local7 = m_shape2.m_body;  .Set(m_manifold); b2Collision.b2CollidePolygonAndCircle(m_manifold, (m_shape1 as b2PolygonShape), _local6.m_xf, (m_shape2 as b2CircleShape), _local7.m_xf); _local8 = [false, false]; _local9 = s_evalCP; _local9.shape1 = m_shape1; _local9.shape2 = m_shape2; _local9.friction = m_friction; _local9.restitution = m_restitution; if (m_manifold.pointCount > 0){ _local2 = 0; while (_local2 < m_manifold.pointCount) { _local10 = m_manifold.points[_local2]; _local10.normalImpulse = 0; _local10.tangentImpulse = 0; _local11 = false; _local12 = _local10.id._key; _local13 = 0; while (_local13 <  .pointCount) { if (_local8[_local13] == true){ } else { _local5 =  .points[_local13]; if (_local5.id._key == _local12){ _local8[_local13] = true; _local10.normalImpulse = _local5.normalImpulse; _local10.tangentImpulse = _local5.tangentImpulse; _local11 = true; if (_arg1 != null){ _local9.position = _local6.GetWorldPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m_manifold.normal); _local9.separation = _local10.separation; _local9.id.key = _local12; _arg1.Persist(_local9); }; break; }; }; _local13++; }; if ((((_local11 == false)) && (!((_arg1 == null))))){ _local9.position = _local6.GetWorldPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV(m_manifold.normal); _local9.separation = _local10.separation; _local9.id.key = _local12; _arg1.Add(_local9); }; _local2++; }; m_manifoldCount = 1; } else { m_manifoldCount = 0; }; if (_arg1 == null){ return; }; _local2 = 0; while (_local2 <  .pointCount) { if (_local8[_local2]){ } else { _local5 =  .points[_local2]; _local9.position = _local6.GetWorldPoint(_local5.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local5.localPoint1); _local4 = _local7.GetLinearVelocityFromLocalPoint(_local5.localPoint2); _local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y)); _local9.normal.SetV( .normal); _local9.separation = _local5.separation; _local9.id.key = _local5.id._key; _arg1.Remove(_local9); }; _local2++; }; } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2PolyAndCircleContact(_arg1, _arg2)); } } }//package Box2D.Dynamics.Contacts
Section 47
//b2PolygonContact (Box2D.Dynamics.Contacts.b2PolygonContact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; public class b2PolygonContact extends b2Contact { private var :Array; private var  :b2Manifold; public var m_manifold:b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2PolygonContact(_arg1:b2Shape, _arg2:b2Shape):void{  = new b2Manifold();  = [new b2Manifold()]; super(_arg1, _arg2); m_manifold = [0]; m_manifold.pointCount = 0; } override public function GetManifolds():Array{ return (); } override public function Evaluate(_arg1:b2ContactListener):void{ var _local2:b2Vec2; var _local3:b2Vec2; var _local4:b2ManifoldPoint; var _local5:b2Body; var _local6:b2Body; var _local7:b2ContactPoint; var _local8:int; var _local9:Array; var _local10:b2ManifoldPoint; var _local11:Boolean; var _local12:uint; var _local13:int; _local5 = m_shape1.m_body; _local6 = m_shape2.m_body;  .Set(m_manifold); b2Collision.b2CollidePolygons(m_manifold, (m_shape1 as b2PolygonShape), _local5.m_xf, (m_shape2 as b2PolygonShape), _local6.m_xf); _local9 = [false, false]; _local7 = s_evalCP; _local7.shape1 = m_shape1; _local7.shape2 = m_shape2; _local7.friction = m_friction; _local7.restitution = m_restitution; if (m_manifold.pointCount > 0){ _local8 = 0; while (_local8 < m_manifold.pointCount) { _local10 = m_manifold.points[_local8]; _local10.normalImpulse = 0; _local10.tangentImpulse = 0; _local11 = false; _local12 = _local10.id._key; _local13 = 0; while (_local13 <  .pointCount) { if (_local9[_local13] == true){ } else { _local4 =  .points[_local13]; if (_local4.id._key == _local12){ _local9[_local13] = true; _local10.normalImpulse = _local4.normalImpulse; _local10.tangentImpulse = _local4.tangentImpulse; _local11 = true; if (_arg1 != null){ _local7.position = _local5.GetWorldPoint(_local10.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local10.separation; _local7.id.key = _local12; _arg1.Persist(_local7); }; break; }; }; _local13++; }; if ((((_local11 == false)) && (!((_arg1 == null))))){ _local7.position = _local5.GetWorldPoint(_local10.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV(m_manifold.normal); _local7.separation = _local10.separation; _local7.id.key = _local12; _arg1.Add(_local7); }; _local8++; }; m_manifoldCount = 1; } else { m_manifoldCount = 0; }; if (_arg1 == null){ return; }; _local8 = 0; while (_local8 <  .pointCount) { if (_local9[_local8]){ } else { _local4 =  .points[_local8]; _local7.position = _local5.GetWorldPoint(_local4.localPoint1); _local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1); _local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2); _local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y)); _local7.normal.SetV( .normal); _local7.separation = _local4.separation; _local7.id.key = _local4.id._key; _arg1.Remove(_local7); }; _local8++; }; } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2PolygonContact(_arg1, _arg2)); } } }//package Box2D.Dynamics.Contacts
Section 48
//b2DistanceJoint (Box2D.Dynamics.Joints.b2DistanceJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2DistanceJoint extends b2Joint { public var m_mass:Number; public var :b2Vec2; public var m_impulse:Number; public var :Number; public var  :Number; public var m_localAnchor2:b2Vec2; public var m_localAnchor1:b2Vec2; public var  :Number; public var m_gamma:Number; public var  :Number; public function b2DistanceJoint(_arg1:b2DistanceJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2();  = new b2Vec2(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2);  = _arg1.length;  = _arg1.frequencyHz;  = _arg1.dampingRatio; m_impulse = 0; m_gamma = 0;  = 0; m_inv_dt = 0; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function GetReactionForce():b2Vec2{ var _local1:b2Vec2; _local1 = new b2Vec2(); _local1.SetV(); _local1.Multiply((m_inv_dt * m_impulse)); return (_local1); } override public function SolvePositionConstraints():Boolean{ var _local1:b2Mat22; var _local2:b2Body; var _local3:b2Body; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; if ( > 0){ return (true); }; _local2 = m_body1; _local3 = m_body2; _local1 = _local2.m_xf.R; _local4 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); _local5 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local6 = ((_local1.col1.x * _local4) + (_local1.col2.x * _local5)); _local5 = ((_local1.col1.y * _local4) + (_local1.col2.y * _local5)); _local4 = _local6; _local1 = _local3.m_xf.R; _local7 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); _local8 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local6 = ((_local1.col1.x * _local7) + (_local1.col2.x * _local8)); _local8 = ((_local1.col1.y * _local7) + (_local1.col2.y * _local8)); _local7 = _local6; _local9 = (((_local3.m_sweep.c.x + _local7) - _local2.m_sweep.c.x) - _local4); _local10 = (((_local3.m_sweep.c.y + _local8) - _local2.m_sweep.c.y) - _local5); _local11 = Math.sqrt(((_local9 * _local9) + (_local10 * _local10))); _local9 = (_local9 / _local11); _local10 = (_local10 / _local11); _local12 = (_local11 -  ); _local12 = b2Math.b2Clamp(_local12, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); _local13 = (-(m_mass) * _local12); .Set(_local9, _local10); _local14 = (_local13 * .x); _local15 = (_local13 * .y); _local2.m_sweep.c.x = (_local2.m_sweep.c.x - (_local2.m_invMass * _local14)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y - (_local2.m_invMass * _local15)); _local2.m_sweep.a = (_local2.m_sweep.a - (_local2.m_invI * ((_local4 * _local15) - (_local5 * _local14)))); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + (_local3.m_invMass * _local14)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + (_local3.m_invMass * _local15)); _local3.m_sweep.a = (_local3.m_sweep.a + (_local3.m_invI * ((_local7 * _local15) - (_local8 * _local14)))); _local2.SynchronizeTransform(); _local3.SynchronizeTransform(); return ((b2Math.b2Abs(_local12) < b2Settings.b2_linearSlop)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Mat22; var _local3:Number; var _local4:b2Body; var _local5:b2Body; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; m_inv_dt = _arg1.inv_dt; _local4 = m_body1; _local5 = m_body2; _local2 = _local4.m_xf.R; _local6 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x); _local7 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local6) + (_local2.col2.x * _local7)); _local7 = ((_local2.col1.y * _local6) + (_local2.col2.y * _local7)); _local6 = _local3; _local2 = _local5.m_xf.R; _local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x); _local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y); _local3 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9)); _local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9)); _local8 = _local3; .x = (((_local5.m_sweep.c.x + _local8) - _local4.m_sweep.c.x) - _local6); .y = (((_local5.m_sweep.c.y + _local9) - _local4.m_sweep.c.y) - _local7); _local10 = Math.sqrt(((.x * .x) + (.y * .y))); if (_local10 > b2Settings.b2_linearSlop){ .Multiply((1 / _local10)); } else { .SetZero(); }; _local11 = ((_local6 * .y) - (_local7 * .x)); _local12 = ((_local8 * .y) - (_local9 * .x)); _local13 = (((_local4.m_invMass + ((_local4.m_invI * _local11) * _local11)) + _local5.m_invMass) + ((_local5.m_invI * _local12) * _local12)); m_mass = (1 / _local13); if ( > 0){ _local14 = (_local10 -  ); _local15 = ((2 * Math.PI) *  ); _local16 = (((2 * m_mass) * ) * _local15); _local17 = ((m_mass * _local15) * _local15); m_gamma = (1 / (_arg1.dt * (_local16 + (_arg1.dt * _local17))));  = (((_local14 * _arg1.dt) * _local17) * m_gamma); m_mass = (1 / (_local13 + m_gamma)); }; if (_arg1.warmStarting){ m_impulse = (m_impulse * _arg1.dtRatio); _local18 = (m_impulse * .x); _local19 = (m_impulse * .y); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x - (_local4.m_invMass * _local18)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y - (_local4.m_invMass * _local19)); _local4.m_angularVelocity = (_local4.m_angularVelocity - (_local4.m_invI * ((_local6 * _local19) - (_local7 * _local18)))); _local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + (_local5.m_invMass * _local18)); _local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + (_local5.m_invMass * _local19)); _local5.m_angularVelocity = (_local5.m_angularVelocity + (_local5.m_invI * ((_local8 * _local19) - (_local9 * _local18)))); } else { m_impulse = 0; }; } override public function GetReactionTorque():Number{ return (0); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Mat22; var _local3:b2Body; var _local4:b2Body; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; _local3 = m_body1; _local4 = m_body2; _local2 = _local3.m_xf.R; _local5 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); _local6 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); _local7 = ((_local2.col1.x * _local5) + (_local2.col2.x * _local6)); _local6 = ((_local2.col1.y * _local5) + (_local2.col2.y * _local6)); _local5 = _local7; _local2 = _local4.m_xf.R; _local8 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); _local9 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local7 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9)); _local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9)); _local8 = _local7; _local10 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local6)); _local11 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local5)); _local12 = (_local4.m_linearVelocity.x + (-(_local4.m_angularVelocity) * _local9)); _local13 = (_local4.m_linearVelocity.y + (_local4.m_angularVelocity * _local8)); _local14 = ((.x * (_local12 - _local10)) + (.y * (_local13 - _local11))); _local15 = (-(m_mass) * ((_local14 +  ) + (m_gamma * m_impulse))); m_impulse = (m_impulse + _local15); _local16 = (_local15 * .x); _local17 = (_local15 * .y); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x - (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y - (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity - (_local3.m_invI * ((_local5 * _local17) - (_local6 * _local16)))); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + (_local4.m_invMass * _local16)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + (_local4.m_invMass * _local17)); _local4.m_angularVelocity = (_local4.m_angularVelocity + (_local4.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); } } }//package Box2D.Dynamics.Joints
Section 49
//b2DistanceJointDef (Box2D.Dynamics.Joints.b2DistanceJointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; public class b2DistanceJointDef extends b2JointDef { public var length:Number; public var dampingRatio:Number; public var frequencyHz:Number; public var localAnchor2:b2Vec2; public var localAnchor1:b2Vec2; public function b2DistanceJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_distanceJoint; length = 1; frequencyHz = 0; dampingRatio = 0; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{ var _local5:Number; var _local6:Number; body1 = _arg1; body2 = _arg2; localAnchor1.SetV(body1.GetLocalPoint(_arg3)); localAnchor2.SetV(body2.GetLocalPoint(_arg4)); _local5 = (_arg4.x - _arg3.x); _local6 = (_arg4.y - _arg3.y); length = Math.sqrt(((_local5 * _local5) + (_local6 * _local6))); frequencyHz = 0; dampingRatio = 0; } } }//package Box2D.Dynamics.Joints
Section 50
//b2GearJoint (Box2D.Dynamics.Joints.b2GearJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2GearJoint extends b2Joint { public var m_force:Number; public var m_mass:Number; public var  :b2PrismaticJoint; public var  :b2PrismaticJoint; public var  :b2Body; public var  :b2Body; public var m_constant:Number; public var  :b2RevoluteJoint; public var  :b2RevoluteJoint; public var m_groundAnchor1:b2Vec2; public var m_groundAnchor2:b2Vec2; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_ratio:Number; public var  :b2Jacobian; public function b2GearJoint(_arg1:b2GearJointDef){ var _local2:int; var _local3:int; var _local4:Number; var _local5:Number; m_groundAnchor1 = new b2Vec2(); m_groundAnchor2 = new b2Vec2(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2();   = new b2Jacobian(); super(_arg1); _local2 = _arg1. .m_type; _local3 = _arg1. .m_type;   = null;  = null;   = null;  = null;  = _arg1. .m_body1; m_body1 = _arg1. .m_body2; if (_local2 == b2Joint.e_revoluteJoint){   = (_arg1. as b2RevoluteJoint); m_groundAnchor1.SetV( .m_localAnchor1); m_localAnchor1.SetV( .m_localAnchor2); _local4 =  .GetJointAngle(); } else {  = (_arg1. as b2PrismaticJoint); m_groundAnchor1.SetV( .m_localAnchor1); m_localAnchor1.SetV( .m_localAnchor2); _local4 =  .GetJointTranslation(); };   = _arg1. .m_body1; m_body2 = _arg1. .m_body2; if (_local3 == b2Joint.e_revoluteJoint){   = (_arg1. as b2RevoluteJoint); m_groundAnchor2.SetV( .m_localAnchor1); m_localAnchor2.SetV( .m_localAnchor2); _local5 =  .GetJointAngle(); } else {  = (_arg1. as b2PrismaticJoint); m_groundAnchor2.SetV( .m_localAnchor1); m_localAnchor2.SetV( .m_localAnchor2); _local5 =  .GetJointTranslation(); }; m_ratio = _arg1.ratio; m_constant = (_local4 + (m_ratio * _local5)); m_force = 0; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function GetReactionForce():b2Vec2{ var _local1:b2Vec2; _local1 = new b2Vec2((m_force *  .linear2.x), (m_force *  .linear2.y)); return (_local1); } override public function SolvePositionConstraints():Boolean{ var _local1:Number; var _local2:b2Body; var _local3:b2Body; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; _local1 = 0; _local2 = m_body1; _local3 = m_body2; if ( ){ _local4 =  .GetJointAngle(); } else { _local4 =  .GetJointTranslation(); }; if ( ){ _local5 =  .GetJointAngle(); } else { _local5 =  .GetJointTranslation(); }; _local6 = (m_constant - (_local4 + (m_ratio * _local5))); _local7 = (-(m_mass) * _local6); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + ((_local2.m_invMass * _local7) *  .linear1.x)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + ((_local2.m_invMass * _local7) *  .linear1.y)); _local2.m_sweep.a = (_local2.m_sweep.a + ((_local2.m_invI * _local7) *  .angular1)); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local3.m_invMass * _local7) *  .linear2.x)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local3.m_invMass * _local7) *  .linear2.y)); _local3.m_sweep.a = (_local3.m_sweep.a + ((_local3.m_invI * _local7) *  .angular2)); _local2.SynchronizeTransform(); _local3.SynchronizeTransform(); return ((_local1 < b2Settings.b2_linearSlop)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2Body; var _local5:b2Body; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:b2Mat22; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; _local2 =  ; _local3 =  ; _local4 = m_body1; _local5 = m_body2; _local14 = 0;  .SetZero(); if ( ){  .angular1 = -1; _local14 = (_local14 + _local4.m_invI); } else { _local10 = _local2.m_xf.R; _local11 =  .m_localXAxis1; _local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); _local10 = _local4.m_xf.R; _local8 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x); _local9 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y); _local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9)); _local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9)); _local8 = _local13; _local12 = ((_local8 * _local7) - (_local9 * _local6));  .linear1.Set(-(_local6), -(_local7));  .angular1 = -(_local12); _local14 = (_local14 + (_local4.m_invMass + ((_local4.m_invI * _local12) * _local12))); }; if ( ){  .angular2 = -(m_ratio); _local14 = (_local14 + ((m_ratio * m_ratio) * _local5.m_invI)); } else { _local10 = _local3.m_xf.R; _local11 =  .m_localXAxis1; _local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); _local10 = _local5.m_xf.R; _local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x); _local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y); _local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9)); _local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9)); _local8 = _local13; _local12 = ((_local8 * _local7) - (_local9 * _local6));  .linear2.Set((-(m_ratio) * _local6), (-(m_ratio) * _local7));  .angular2 = (-(m_ratio) * _local12); _local14 = (_local14 + ((m_ratio * m_ratio) * (_local5.m_invMass + ((_local5.m_invI * _local12) * _local12)))); }; m_mass = (1 / _local14); if (_arg1.warmStarting){ _local15 = (_arg1.dt * m_force); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + ((_local4.m_invMass * _local15) *  .linear1.x)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + ((_local4.m_invMass * _local15) *  .linear1.y)); _local4.m_angularVelocity = (_local4.m_angularVelocity + ((_local4.m_invI * _local15) *  .angular1)); _local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + ((_local5.m_invMass * _local15) *  .linear2.x)); _local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + ((_local5.m_invMass * _local15) *  .linear2.y)); _local5.m_angularVelocity = (_local5.m_angularVelocity + ((_local5.m_invI * _local15) *  .angular2)); } else { m_force = 0; }; } override public function GetReactionTorque():Number{ var _local1:b2Mat22; var _local2:Number; var _local3:Number; var _local4:Number; _local1 = m_body2.m_xf.R; _local2 = (m_localAnchor1.x - m_body2.m_sweep.localCenter.x); _local3 = (m_localAnchor1.y - m_body2.m_sweep.localCenter.y); _local4 = ((_local1.col1.x * _local2) + (_local1.col2.x * _local3)); _local3 = ((_local1.col1.y * _local2) + (_local1.col2.y * _local3)); _local2 = _local4; _local4 = ((m_force *  .angular2) - ((_local2 * (m_force *  .linear2.y)) - (_local3 * (m_force *  .linear2.x)))); return (_local4); } public function GetRatio():Number{ return (m_ratio); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:Number; var _local5:Number; var _local6:Number; _local2 = m_body1; _local3 = m_body2; _local4 =  .Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); _local5 = ((-(_arg1.inv_dt) * m_mass) * _local4); m_force = (m_force + _local5); _local6 = (_arg1.dt * _local5); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local2.m_invMass * _local6) *  .linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local2.m_invMass * _local6) *  .linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local2.m_invI * _local6) *  .angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local3.m_invMass * _local6) *  .linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local3.m_invMass * _local6) *  .linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _local6) *  .angular2)); } } }//package Box2D.Dynamics.Joints
Section 51
//b2GearJointDef (Box2D.Dynamics.Joints.b2GearJointDef) package Box2D.Dynamics.Joints { public class b2GearJointDef extends b2JointDef { public var  :b2Joint; public var  :b2Joint; public var ratio:Number; public function b2GearJointDef(){ type = b2Joint.e_gearJoint;  = null;  = null; ratio = 1; } } }//package Box2D.Dynamics.Joints
Section 52
//b2Jacobian (Box2D.Dynamics.Joints.b2Jacobian) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2Jacobian { public var linear1:b2Vec2; public var linear2:b2Vec2; public var angular2:Number; public var angular1:Number; public function b2Jacobian(){ linear1 = new b2Vec2(); linear2 = new b2Vec2(); super(); } public function Set(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):void{ linear1.SetV(_arg1); angular1 = _arg2; linear2.SetV(_arg3); angular2 = _arg4; } public function SetZero():void{ linear1.SetZero(); angular1 = 0; linear2.SetZero(); angular2 = 0; } public function Compute(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):Number{ return ((((((linear1.x * _arg1.x) + (linear1.y * _arg1.y)) + (angular1 * _arg2)) + ((linear2.x * _arg3.x) + (linear2.y * _arg3.y))) + (angular2 * _arg4))); } } }//package Box2D.Dynamics.Joints
Section 53
//b2Joint (Box2D.Dynamics.Joints.b2Joint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; public class b2Joint { public var m_islandFlag:Boolean; public var m_body1:b2Body; public var m_prev:b2Joint; public var m_next:b2Joint; public var m_type:int; public var m_collideConnected:Boolean; public var m_node1:b2JointEdge; public var m_node2:b2JointEdge; public var m_inv_dt:Number; public var m_userData; public var m_body2:b2Body; public static const e_unknownJoint:int = 0; public static const e_inactiveLimit:int = 0; public static const e_atUpperLimit:int = 2; public static const e_atLowerLimit:int = 1; public static const e_gearJoint:int = 6; public static const e_revoluteJoint:int = 1; public static const e_equalLimits:int = 3; public static const e_distanceJoint:int = 3; public static const e_pulleyJoint:int = 4; public static const e_prismaticJoint:int = 2; public static const e_mouseJoint:int = 5; public function b2Joint(_arg1:b2JointDef){ m_node1 = new b2JointEdge(); m_node2 = new b2JointEdge(); super(); m_type = _arg1.type; m_prev = null; m_next = null; m_body1 = _arg1.body1; m_body2 = _arg1.body2; m_collideConnected = _arg1.collideConnected; m_islandFlag = false; m_userData = _arg1.userData; } public function GetAnchor1():b2Vec2{ return (null); } public function GetAnchor2():b2Vec2{ return (null); } public function InitVelocityConstraints(_arg1:b2TimeStep):void{ } public function GetType():int{ return (m_type); } public function  ():b2Body{ return (m_body2); } public function GetNext():b2Joint{ return (m_next); } public function GetReactionTorque():Number{ return (0); } public function GetUserData(){ return (m_userData); } public function GetReactionForce():b2Vec2{ return (null); } public function SolvePositionConstraints():Boolean{ return (false); } public function SetUserData(_arg1):void{ m_userData = _arg1; } public function  ():b2Body{ return (m_body1); } public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ } public function InitPositionConstraints():void{ } public static function Destroy(_arg1:b2Joint, _arg2):void{ } public static function Create(_arg1:b2JointDef, _arg2):b2Joint{ var _local3:b2Joint; _local3 = null; switch (_arg1.type){ case e_distanceJoint: _local3 = new b2DistanceJoint((_arg1 as b2DistanceJointDef)); break; case e_mouseJoint: _local3 = new b2MouseJoint((_arg1 as b2MouseJointDef)); break; case e_prismaticJoint: _local3 = new b2PrismaticJoint((_arg1 as b2PrismaticJointDef)); break; case e_revoluteJoint: _local3 = new b2RevoluteJoint((_arg1 as b2RevoluteJointDef)); break; case e_pulleyJoint: _local3 = new b2PulleyJoint((_arg1 as b2PulleyJointDef)); break; case e_gearJoint: _local3 = new b2GearJoint((_arg1 as b2GearJointDef)); break; default: break; }; return (_local3); } } }//package Box2D.Dynamics.Joints
Section 54
//b2JointDef (Box2D.Dynamics.Joints.b2JointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; public class b2JointDef { public var collideConnected:Boolean; public var body1:b2Body; public var body2:b2Body; public var userData; public var type:int; public function b2JointDef(){ type = b2Joint.e_unknownJoint; userData = null; body1 = null; body2 = null; collideConnected = false; } } }//package Box2D.Dynamics.Joints
Section 55
//b2JointEdge (Box2D.Dynamics.Joints.b2JointEdge) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; public class b2JointEdge { public var joint:b2Joint; public var other:b2Body; public var next:b2JointEdge; public var prev:b2JointEdge; } }//package Box2D.Dynamics.Joints
Section 56
//b2MouseJoint (Box2D.Dynamics.Joints.b2MouseJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2MouseJoint extends b2Joint { public var  :Number; public var m_mass:b2Mat22; public var :b2Vec2; public var m_impulse:b2Vec2; public var :b2Vec2; private var :b2Mat22; private var :b2Mat22; private var :b2Mat22; public var m_gamma:Number; public var :b2Vec2; public var :Number; public function b2MouseJoint(_arg1:b2MouseJointDef){ var _local2:Number; var _local3:Number; var _local4:b2Mat22; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number;  = new b2Mat22();  = new b2Mat22();  = new b2Mat22();  = new b2Vec2();  = new b2Vec2(); m_impulse = new b2Vec2(); m_mass = new b2Mat22();  = new b2Vec2(); super(_arg1); .SetV(_arg1.target); _local2 = (.x - m_body2.m_xf.position.x); _local3 = (.y - m_body2.m_xf.position.y); _local4 = m_body2.m_xf.R; .x = ((_local2 * _local4.col1.x) + (_local3 * _local4.col1.y)); .y = ((_local2 * _local4.col2.x) + (_local3 * _local4.col2.y));  = _arg1.; m_impulse.SetZero(); _local5 = m_body2.m_mass; _local6 = ((2 * b2Settings.b2_pi) * _arg1.frequencyHz); _local7 = (((2 * _local5) * _arg1.dampingRatio) * _local6); _local8 = ((_arg1. * _local5) * (_local6 * _local6)); m_gamma = (1 / (_local7 + _local8));  = (_local8 / (_local7 + _local8)); } override public function GetAnchor1():b2Vec2{ return (); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint()); } override public function GetReactionForce():b2Vec2{ return (m_impulse); } override public function SolvePositionConstraints():Boolean{ return (true); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; _local2 = m_body2; _local3 = _local2.m_xf.R; _local4 = (.x - _local2.m_sweep.localCenter.x); _local5 = (.y - _local2.m_sweep.localCenter.y); _local6 = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)); _local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)); _local4 = _local6; _local7 = _local2.m_invMass; _local8 = _local2.m_invI; .col1.x = _local7; .col2.x = 0; .col1.y = 0; .col2.y = _local7; .col1.x = ((_local8 * _local5) * _local5); .col2.x = ((-(_local8) * _local4) * _local5); .col1.y = ((-(_local8) * _local4) * _local5); .col2.y = ((_local8 * _local4) * _local4); .SetM(); .AddM(); .col1.x = (.col1.x + m_gamma); .col2.y = (.col2.y + m_gamma); .Invert(m_mass); .x = ((_local2.m_sweep.c.x + _local4) - .x); .y = ((_local2.m_sweep.c.y + _local5) - .y); _local2.m_angularVelocity = (_local2.m_angularVelocity * 0.98); _local9 = (_arg1.dt * m_impulse.x); _local10 = (_arg1.dt * m_impulse.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local7 * _local9)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local7 * _local10)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local8 * ((_local4 * _local10) - (_local5 * _local9)))); } override public function GetReactionTorque():Number{ return (0); } public function (_arg1:b2Vec2):void{ if (m_body2.IsSleeping()){ m_body2.WakeUp(); };  = _arg1; } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; _local2 = m_body2; _local3 = _local2.m_xf.R; _local6 = (.x - _local2.m_sweep.localCenter.x); _local7 = (.y - _local2.m_sweep.localCenter.y); _local4 = ((_local3.col1.x * _local6) + (_local3.col2.x * _local7)); _local7 = ((_local3.col1.y * _local6) + (_local3.col2.y * _local7)); _local6 = _local4; _local8 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local7)); _local9 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local6)); _local3 = m_mass; _local4 = ((_local8 + (( * _arg1.inv_dt) * .x)) + ((m_gamma * _arg1.dt) * m_impulse.x)); _local5 = ((_local9 + (( * _arg1.inv_dt) * .y)) + ((m_gamma * _arg1.dt) * m_impulse.y)); _local10 = (-(_arg1.inv_dt) * ((_local3.col1.x * _local4) + (_local3.col2.x * _local5))); _local11 = (-(_arg1.inv_dt) * ((_local3.col1.y * _local4) + (_local3.col2.y * _local5))); _local12 = m_impulse.x; _local13 = m_impulse.y; m_impulse.x = (m_impulse.x + _local10); m_impulse.y = (m_impulse.y + _local11); _local14 = m_impulse.Length(); if (_local14 > ){ m_impulse.Multiply(( / _local14)); }; _local10 = (m_impulse.x - _local12); _local11 = (m_impulse.y - _local13); _local15 = (_arg1.dt * _local10); _local16 = (_arg1.dt * _local11); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local15)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local16)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15)))); } } }//package Box2D.Dynamics.Joints
Section 57
//b2MouseJointDef (Box2D.Dynamics.Joints.b2MouseJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2MouseJointDef extends b2JointDef { public var frequencyHz:Number; public var dampingRatio:Number; public var :Number; public var target:b2Vec2; public var  :Number; public function b2MouseJointDef(){ target = new b2Vec2(); super(); type = b2Joint.e_mouseJoint;  = 0; frequencyHz = 5; dampingRatio = 0.7;  = (1 / 60); } } }//package Box2D.Dynamics.Joints
Section 58
//b2PrismaticJoint (Box2D.Dynamics.Joints.b2PrismaticJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PrismaticJoint extends b2Joint { public var m_limitForce:Number; public var  :Number; public var  :Number; public var m_localXAxis1:b2Vec2; public var m_torque:Number; public var m_enableLimit:Boolean; public var m_motorForce:Number; public var m_force:Number; public var  :b2Vec2; public var m_motorMass:Number; public var  :Number; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var  :Number; public var m_limitState:int; public var  :Number; public var  :Number; public var  :b2Jacobian; public var m_limitPositionImpulse:Number; public var m_motorSpeed:Number; public var  :b2Jacobian; public var m_enableMotor:Boolean; public function b2PrismaticJoint(_arg1:b2PrismaticJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_localXAxis1 = new b2Vec2();   = new b2Vec2();   = new b2Jacobian();   = new b2Jacobian(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_localXAxis1.SetV(_arg1.);  .x = -(m_localXAxis1.y);  .y = m_localXAxis1.x;  = _arg1.referenceAngle;  .SetZero();   = 0; m_force = 0;   = 0; m_torque = 0;  .SetZero(); m_motorMass = 0; m_motorForce = 0; m_limitForce = 0; m_limitPositionImpulse = 0;  = _arg1.;   = _arg1.;   = _arg1.; m_motorSpeed = _arg1.motorSpeed; m_enableLimit = _arg1.enableLimit; m_enableMotor = _arg1.enableMotor; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } public function EnableMotor(_arg1:Boolean):void{ m_enableMotor = _arg1; } public function GetUpperLimit():Number{ return ( ); } public function GetLowerLimit():Number{ return ( ); } public function GetJointTranslation():Number{ var _local1:b2Body; var _local2:b2Body; var _local3:b2Mat22; var _local4:b2Vec2; var _local5:b2Vec2; var _local6:Number; var _local7:Number; var _local8:b2Vec2; var _local9:Number; _local1 = m_body1; _local2 = m_body2; _local4 = _local1.GetWorldPoint(m_localAnchor1); _local5 = _local2.GetWorldPoint(m_localAnchor2); _local6 = (_local5.x - _local4.x); _local7 = (_local5.y - _local4.y); _local8 = _local1.GetWorldVector(m_localXAxis1); _local9 = ((_local8.x * _local6) + (_local8.y * _local7)); return (_local9); } public function SetLimits(_arg1:Number, _arg2:Number):void{  = _arg1;   = _arg2; } public function GetMotorSpeed():Number{ return (m_motorSpeed); } override public function GetReactionForce():b2Vec2{ var _local1:b2Mat22; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local1 = m_body1.m_xf.R; _local2 = (m_limitForce * ((_local1.col1.x * m_localXAxis1.x) + (_local1.col2.x * m_localXAxis1.y))); _local3 = (m_limitForce * ((_local1.col1.y * m_localXAxis1.x) + (_local1.col2.y * m_localXAxis1.y))); _local4 = (m_force * ((_local1.col1.x *  .x) + (_local1.col2.x *  .y))); _local5 = (m_force * ((_local1.col1.y *  .x) + (_local1.col2.y *  .y))); return (new b2Vec2(((m_limitForce * _local2) + (m_force * _local4)), ((m_limitForce * _local3) + (m_force * _local5)))); } override public function SolvePositionConstraints():Boolean{ var _local1:Number; var _local2:Number; var _local3:b2Body; var _local4:b2Body; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:b2Mat22; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; _local3 = m_body1; _local4 = m_body2; _local5 = _local3.m_invMass; _local6 = _local4.m_invMass; _local7 = _local3.m_invI; _local8 = _local4.m_invI; _local9 = _local3.m_xf.R; _local11 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); _local12 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); _local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12)); _local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12)); _local11 = _local10; _local9 = _local4.m_xf.R; _local13 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); _local14 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14)); _local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14)); _local13 = _local10; _local15 = (_local3.m_sweep.c.x + _local11); _local16 = (_local3.m_sweep.c.y + _local12); _local17 = (_local4.m_sweep.c.x + _local13); _local18 = (_local4.m_sweep.c.y + _local14); _local19 = (_local17 - _local15); _local20 = (_local18 - _local16); _local9 = _local3.m_xf.R; _local21 = ((_local9.col1.x *  .x) + (_local9.col2.x *  .y)); _local22 = ((_local9.col1.y *  .x) + (_local9.col2.y *  .y)); _local23 = ((_local21 * _local19) + (_local22 * _local20)); _local23 = b2Math.b2Clamp(_local23, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); _local24 = (-( ) * _local23); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local24) *  .linear1.x)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local24) *  .linear1.y)); _local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local24) *  .angular1)); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local24) *  .linear2.x)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local24) *  .linear2.y)); _local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local24) *  .angular2)); _local25 = b2Math.b2Abs(_local23); _local26 = ((_local4.m_sweep.a - _local3.m_sweep.a) -  ); _local26 = b2Math.b2Clamp(_local26, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection); _local27 = (-( ) * _local26); _local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local27)); _local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local27)); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); _local28 = b2Math.b2Abs(_local26); if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local9 = _local3.m_xf.R; _local11 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); _local12 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); _local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12)); _local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12)); _local11 = _local10; _local9 = _local4.m_xf.R; _local13 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); _local14 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14)); _local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14)); _local13 = _local10; _local15 = (_local3.m_sweep.c.x + _local11); _local16 = (_local3.m_sweep.c.y + _local12); _local17 = (_local4.m_sweep.c.x + _local13); _local18 = (_local4.m_sweep.c.y + _local14); _local19 = (_local17 - _local15); _local20 = (_local18 - _local16); _local9 = _local3.m_xf.R; _local29 = ((_local9.col1.x * m_localXAxis1.x) + (_local9.col2.x * m_localXAxis1.y)); _local30 = ((_local9.col1.y * m_localXAxis1.x) + (_local9.col2.y * m_localXAxis1.y)); _local31 = ((_local29 * _local19) + (_local30 * _local20)); _local32 = 0; if (m_limitState == e_equalLimits){ _local1 = b2Math.b2Clamp(_local31, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); _local32 = (-(m_motorMass) * _local1); _local25 = b2Math.b2Max(_local25, b2Math.b2Abs(_local26)); } else { if (m_limitState == e_atLowerLimit){ _local1 = (_local31 -  ); _local25 = b2Math.b2Max(_local25, -(_local1)); _local1 = b2Math.b2Clamp((_local1 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local32 = (-(m_motorMass) * _local1); _local2 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local32), 0); _local32 = (m_limitPositionImpulse - _local2); } else { if (m_limitState == e_atUpperLimit){ _local1 = (_local31 -  ); _local25 = b2Math.b2Max(_local25, _local1); _local1 = b2Math.b2Clamp((_local1 - b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection); _local32 = (-(m_motorMass) * _local1); _local2 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local32), 0); _local32 = (m_limitPositionImpulse - _local2); }; }; }; _local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local32) *  .linear1.x)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local32) *  .linear1.y)); _local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local32) *  .angular1)); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local32) *  .linear2.x)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local32) *  .linear2.y)); _local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local32) *  .angular2)); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); }; return ((((_local25 <= b2Settings.b2_linearSlop)) && ((_local28 <= b2Settings.b2_angularSlop)))); } public function GetJointSpeed():Number{ var _local1:b2Body; var _local2:b2Body; var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:b2Vec2; var _local16:b2Vec2; var _local17:b2Vec2; var _local18:Number; var _local19:Number; var _local20:Number; _local1 = m_body1; _local2 = m_body2; _local3 = _local1.m_xf.R; _local4 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x); _local5 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y); _local6 = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)); _local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)); _local4 = _local6; _local3 = _local2.m_xf.R; _local7 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x); _local8 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y); _local6 = ((_local3.col1.x * _local7) + (_local3.col2.x * _local8)); _local8 = ((_local3.col1.y * _local7) + (_local3.col2.y * _local8)); _local7 = _local6; _local9 = (_local1.m_sweep.c.x + _local4); _local10 = (_local1.m_sweep.c.y + _local5); _local11 = (_local2.m_sweep.c.x + _local7); _local12 = (_local2.m_sweep.c.y + _local8); _local13 = (_local11 - _local9); _local14 = (_local12 - _local10); _local15 = _local1.GetWorldVector(m_localXAxis1); _local16 = _local1.m_linearVelocity; _local17 = _local2.m_linearVelocity; _local18 = _local1.m_angularVelocity; _local19 = _local2.m_angularVelocity; _local20 = (((_local13 * (-(_local18) * _local15.y)) + (_local14 * (_local18 * _local15.x))) + ((_local15.x * (((_local17.x + (-(_local19) * _local8)) - _local16.x) - (-(_local18) * _local5))) + (_local15.y * (((_local17.y + (_local19 * _local7)) - _local16.y) - (_local18 * _local4))))); return (_local20); } public function SetMotorSpeed(_arg1:Number):void{ m_motorSpeed = _arg1; } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2Mat22; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; _local2 = m_body1; _local3 = m_body2; _local4 = _local2.m_xf.R; _local6 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); _local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7)); _local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7)); _local6 = _local5; _local4 = _local3.m_xf.R; _local8 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); _local9 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; _local10 = _local2.m_invMass; _local11 = _local3.m_invMass; _local12 = _local2.m_invI; _local13 = _local3.m_invI; _local4 = _local2.m_xf.R; _local14 = ((_local4.col1.x *  .x) + (_local4.col2.x *  .y)); _local15 = ((_local4.col1.y *  .x) + (_local4.col2.y *  .y)); _local16 = ((_local3.m_sweep.c.x + _local8) - _local2.m_sweep.c.x); _local17 = ((_local3.m_sweep.c.y + _local9) - _local2.m_sweep.c.y);  .linear1.x = -(_local14);  .linear1.y = -(_local15);  .linear2.x = _local14;  .linear2.y = _local15;  .angular1 = -(((_local16 * _local15) - (_local17 * _local14)));  .angular2 = ((_local8 * _local15) - (_local9 * _local14));   = (((_local10 + ((_local12 *  .angular1) *  .angular1)) + _local11) + ((_local13 *  .angular2) *  .angular2));   = (1 /  );   = (_local12 + _local13); if (  > Number.MIN_VALUE){   = (1 /  ); }; if (((m_enableLimit) || (m_enableMotor))){ _local4 = _local2.m_xf.R; _local18 = ((_local4.col1.x * m_localXAxis1.x) + (_local4.col2.x * m_localXAxis1.y)); _local19 = ((_local4.col1.y * m_localXAxis1.x) + (_local4.col2.y * m_localXAxis1.y));  .linear1.x = -(_local18);  .linear1.y = -(_local19);  .linear2.x = _local18;  .linear2.y = _local19;  .angular1 = -(((_local16 * _local19) - (_local17 * _local18)));  .angular2 = ((_local8 * _local19) - (_local9 * _local18)); m_motorMass = (((_local10 + ((_local12 *  .angular1) *  .angular1)) + _local11) + ((_local13 *  .angular2) *  .angular2)); m_motorMass = (1 / m_motorMass); if (m_enableLimit){ _local20 = (_local16 - _local6); _local21 = (_local17 - _local7); _local22 = ((_local18 * _local20) + (_local19 * _local21)); if (b2Math.b2Abs((  -  )) < (2 * b2Settings.b2_linearSlop)){ m_limitState = e_equalLimits; } else { if (_local22 <=  ){ if (m_limitState != e_atLowerLimit){ m_limitForce = 0; }; m_limitState = e_atLowerLimit; } else { if (_local22 >=  ){ if (m_limitState != e_atUpperLimit){ m_limitForce = 0; }; m_limitState = e_atUpperLimit; } else { m_limitState = e_inactiveLimit; m_limitForce = 0; }; }; }; }; }; if (m_enableMotor == false){ m_motorForce = 0; }; if (m_enableLimit == false){ m_limitForce = 0; }; if (_arg1.warmStarting){ _local23 = (_arg1.dt * ((m_force *  .linear1.x) + ((m_motorForce + m_limitForce) *  .linear1.x))); _local24 = (_arg1.dt * ((m_force *  .linear1.y) + ((m_motorForce + m_limitForce) *  .linear1.y))); _local25 = (_arg1.dt * ((m_force *  .linear2.x) + ((m_motorForce + m_limitForce) *  .linear2.x))); _local26 = (_arg1.dt * ((m_force *  .linear2.y) + ((m_motorForce + m_limitForce) *  .linear2.y))); _local27 = (_arg1.dt * (((m_force *  .angular1) - m_torque) + ((m_motorForce + m_limitForce) *  .angular1))); _local28 = (_arg1.dt * (((m_force *  .angular2) + m_torque) + ((m_motorForce + m_limitForce) *  .angular2))); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local10 * _local23)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local10 * _local24)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local12 * _local27)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local11 * _local25)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local11 * _local26)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local13 * _local28)); } else { m_force = 0; m_torque = 0; m_limitForce = 0; m_motorForce = 0; }; m_limitPositionImpulse = 0; } public function  ():Number{ return (m_motorForce); } public function  (_arg1:Number):void{   = _arg1; } public function EnableLimit(_arg1:Boolean):void{ m_enableLimit = _arg1; } override public function GetReactionTorque():Number{ return (m_torque); } public function IsLimitEnabled():Boolean{ return (m_enableLimit); } public function IsMotorEnabled():Boolean{ return (m_enableMotor); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; _local2 = m_body1; _local3 = m_body2; _local4 = _local2.m_invMass; _local5 = _local3.m_invMass; _local6 = _local2.m_invI; _local7 = _local3.m_invI; _local9 =  .Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); _local10 = ((-(_arg1.inv_dt) *  ) * _local9); m_force = (m_force + _local10); _local11 = (_arg1.dt * _local10); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) *  .linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) *  .linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) *  .angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) *  .linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) *  .linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) *  .angular2)); _local12 = (_local3.m_angularVelocity - _local2.m_angularVelocity); _local13 = ((-(_arg1.inv_dt) *  ) * _local12); m_torque = (m_torque + _local13); _local14 = (_arg1.dt * _local13); _local2.m_angularVelocity = (_local2.m_angularVelocity - (_local6 * _local14)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local7 * _local14)); if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){ _local15 = ( .Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity) - m_motorSpeed); _local16 = ((-(_arg1.inv_dt) * m_motorMass) * _local15); _local17 = m_motorForce; m_motorForce = b2Math.b2Clamp((m_motorForce + _local16), -( ),  ); _local16 = (m_motorForce - _local17); _local11 = (_arg1.dt * _local16); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) *  .linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) *  .linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) *  .angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) *  .linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) *  .linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) *  .angular2)); }; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local18 =  .Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); _local19 = ((-(_arg1.inv_dt) * m_motorMass) * _local18); if (m_limitState == e_equalLimits){ m_limitForce = (m_limitForce + _local19); } else { if (m_limitState == e_atLowerLimit){ _local8 = m_limitForce; m_limitForce = b2Math.b2Max((m_limitForce + _local19), 0); _local19 = (m_limitForce - _local8); } else { if (m_limitState == e_atUpperLimit){ _local8 = m_limitForce; m_limitForce = b2Math.b2Min((m_limitForce + _local19), 0); _local19 = (m_limitForce - _local8); }; }; }; _local11 = (_arg1.dt * _local19); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) *  .linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) *  .linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) *  .angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) *  .linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) *  .linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) *  .angular2)); }; } } }//package Box2D.Dynamics.Joints
Section 59
//b2PrismaticJointDef (Box2D.Dynamics.Joints.b2PrismaticJointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; public class b2PrismaticJointDef extends b2JointDef { public var :b2Vec2; public var referenceAngle:Number; public var :Number; public var motorSpeed:Number; public var :Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var enableLimit:Boolean; public var enableMotor:Boolean; public var :Number; public function b2PrismaticJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2();  = new b2Vec2(); super(); type = b2Joint.e_prismaticJoint; .Set(1, 0); referenceAngle = 0; enableLimit = false;  = 0;  = 0; enableMotor = false;  = 0; motorSpeed = 0; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{ body1 = _arg1; body2 = _arg2; localAnchor1 = body1.GetLocalPoint(_arg3); localAnchor2 = body2.GetLocalPoint(_arg3);  = body1.GetLocalVector(_arg4); referenceAngle = (body2.GetAngle() - body1.GetAngle()); } } }//package Box2D.Dynamics.Joints
Section 60
//b2PulleyJoint (Box2D.Dynamics.Joints.b2PulleyJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PulleyJoint extends b2Joint { public var  :b2Body; public var  :Number; public var  :Number; public var :Number; public var :int; public var :int; public var :Number; public var m_force:Number; public var :Number; public var m_constant:Number; public var :int; public var m_ratio:Number; public var m_groundAnchor1:b2Vec2; public var m_groundAnchor2:b2Vec2; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var  :Number; public var  :Number; public var  :Number; public var  :Number; public var :b2Vec2; public var :b2Vec2; public var :Number; public static const b2_minPulleyLength:Number = 2; public function b2PulleyJoint(_arg1:b2PulleyJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_groundAnchor1 = new b2Vec2(); m_groundAnchor2 = new b2Vec2(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2();  = new b2Vec2();  = new b2Vec2(); super(_arg1);  = m_body1.m_world. ; m_groundAnchor1.x = (_arg1..x -  .m_xf.position.x); m_groundAnchor1.y = (_arg1..y -  .m_xf.position.y); m_groundAnchor2.x = (_arg1..x -  .m_xf.position.x); m_groundAnchor2.y = (_arg1..y -  .m_xf.position.y); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_ratio = _arg1.ratio; m_constant = (_arg1. + (m_ratio * _arg1.));  = b2Math.b2Min(_arg1., (m_constant - (m_ratio * b2_minPulleyLength)));  = b2Math.b2Min(_arg1. , ((m_constant - b2_minPulleyLength) / m_ratio)); m_force = 0;  = 0;  = 0; } public function GetGroundAnchor2():b2Vec2{ var _local1:b2Vec2; _local1 =  .m_xf.position.Copy(); _local1.Add(m_groundAnchor2); return (_local1); } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function GetReactionForce():b2Vec2{ var _local1:b2Vec2; _local1 = .Copy(); _local1.Multiply(m_force); return (_local1); } override public function SolvePositionConstraints():Boolean{ var _local1:b2Body; var _local2:b2Body; var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; _local1 = m_body1; _local2 = m_body2; _local4 = ( .m_xf.position.x + m_groundAnchor1.x); _local5 = ( .m_xf.position.y + m_groundAnchor1.y); _local6 = ( .m_xf.position.x + m_groundAnchor2.x); _local7 = ( .m_xf.position.y + m_groundAnchor2.y); _local23 = 0; if ( == e_atUpperLimit){ _local3 = _local1.m_xf.R; _local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x); _local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y); _local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9)); _local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9)); _local8 = _local22; _local3 = _local2.m_xf.R; _local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x); _local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y); _local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11)); _local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11)); _local10 = _local22; _local12 = (_local1.m_sweep.c.x + _local8); _local13 = (_local1.m_sweep.c.y + _local9); _local14 = (_local2.m_sweep.c.x + _local10); _local15 = (_local2.m_sweep.c.y + _local11); .Set((_local12 - _local4), (_local13 - _local5)); .Set((_local14 - _local6), (_local15 - _local7)); _local16 = .Length(); _local17 = .Length(); if (_local16 > b2Settings.b2_linearSlop){ .Multiply((1 / _local16)); } else { .SetZero(); }; if (_local17 > b2Settings.b2_linearSlop){ .Multiply((1 / _local17)); } else { .SetZero(); }; _local18 = ((m_constant - _local16) - (m_ratio * _local17)); _local23 = b2Math.b2Max(_local23, -(_local18)); _local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-( ) * _local18); _local20 =  ;  = b2Math.b2Max(0, ( + _local19)); _local19 = ( - _local20); _local12 = (-(_local19) * .x); _local13 = (-(_local19) * .y); _local14 = ((-(m_ratio) * _local19) * .x); _local15 = ((-(m_ratio) * _local19) * .y); _local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12)); _local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13)); _local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12)))); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15)); _local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14)))); _local1.SynchronizeTransform(); _local2.SynchronizeTransform(); }; if ( == e_atUpperLimit){ _local3 = _local1.m_xf.R; _local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x); _local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y); _local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9)); _local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9)); _local8 = _local22; _local12 = (_local1.m_sweep.c.x + _local8); _local13 = (_local1.m_sweep.c.y + _local9); .Set((_local12 - _local4), (_local13 - _local5)); _local16 = .Length(); if (_local16 > b2Settings.b2_linearSlop){ .x = (.x * (1 / _local16)); .y = (.y * (1 / _local16)); } else { .SetZero(); }; _local18 = ( - _local16); _local23 = b2Math.b2Max(_local23, -(_local18)); _local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-( ) * _local18); _local21 = ;  = b2Math.b2Max(0, ( + _local19)); _local19 = ( - _local21); _local12 = (-(_local19) * .x); _local13 = (-(_local19) * .y); _local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12)); _local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13)); _local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12)))); _local1.SynchronizeTransform(); }; if ( == e_atUpperLimit){ _local3 = _local2.m_xf.R; _local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x); _local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y); _local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11)); _local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11)); _local10 = _local22; _local14 = (_local2.m_sweep.c.x + _local10); _local15 = (_local2.m_sweep.c.y + _local11); .Set((_local14 - _local6), (_local15 - _local7)); _local17 = .Length(); if (_local17 > b2Settings.b2_linearSlop){ .x = (.x * (1 / _local17)); .y = (.y * (1 / _local17)); } else { .SetZero(); }; _local18 = ( - _local17); _local23 = b2Math.b2Max(_local23, -(_local18)); _local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-( ) * _local18); _local21 = ;  = b2Math.b2Max(0, ( + _local19)); _local19 = ( - _local21); _local14 = (-(_local19) * .x); _local15 = (-(_local19) * .y); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15)); _local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14)))); _local2.SynchronizeTransform(); }; return ((_local23 < b2Settings.b2_linearSlop)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2Mat22; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; _local2 = m_body1; _local3 = m_body2; _local4 = _local2.m_xf.R; _local5 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); _local6 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local7 = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6)); _local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6)); _local5 = _local7; _local4 = _local3.m_xf.R; _local8 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); _local9 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local7; _local10 = (_local2.m_sweep.c.x + _local5); _local11 = (_local2.m_sweep.c.y + _local6); _local12 = (_local3.m_sweep.c.x + _local8); _local13 = (_local3.m_sweep.c.y + _local9); _local14 = ( .m_xf.position.x + m_groundAnchor1.x); _local15 = ( .m_xf.position.y + m_groundAnchor1.y); _local16 = ( .m_xf.position.x + m_groundAnchor2.x); _local17 = ( .m_xf.position.y + m_groundAnchor2.y); .Set((_local10 - _local14), (_local11 - _local15)); .Set((_local12 - _local16), (_local13 - _local17)); _local18 = .Length(); _local19 = .Length(); if (_local18 > b2Settings.b2_linearSlop){ .Multiply((1 / _local18)); } else { .SetZero(); }; if (_local19 > b2Settings.b2_linearSlop){ .Multiply((1 / _local19)); } else { .SetZero(); }; _local20 = ((m_constant - _local18) - (m_ratio * _local19)); if (_local20 > 0){  = e_inactiveLimit; m_force = 0; } else {  = e_atUpperLimit;  = 0; }; if (_local18 < ){  = e_inactiveLimit;  = 0; } else {  = e_atUpperLimit;  = 0; }; if (_local19 <  ){  = e_inactiveLimit;  = 0; } else {  = e_atUpperLimit;  = 0; }; _local21 = ((_local5 * .y) - (_local6 * .x)); _local22 = ((_local8 * .y) - (_local9 * .x));  = (_local2.m_invMass + ((_local2.m_invI * _local21) * _local21));  = (_local3.m_invMass + ((_local3.m_invI * _local22) * _local22));  = ( + ((m_ratio * m_ratio) *  ));  = (1 /  );  = (1 /  );  = (1 /  ); if (_arg1.warmStarting){ _local23 = ((_arg1.dt * (-(m_force) -  )) * .x); _local24 = ((_arg1.dt * (-(m_force) -  )) * .y); _local25 = ((_arg1.dt * ((-(m_ratio) * m_force) - )) * .x); _local26 = ((_arg1.dt * ((-(m_ratio) * m_force) - )) * .y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local23)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local24)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local24) - (_local6 * _local23)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local25)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local26)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local26) - (_local9 * _local25)))); } else { m_force = 0;  = 0;  = 0; }; } override public function GetReactionTorque():Number{ return (0); } public function GetRatio():Number{ return (m_ratio); } public function ():Number{ var _local1:b2Vec2; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local1 = m_body2.GetWorldPoint(m_localAnchor2); _local2 = ( .m_xf.position.x + m_groundAnchor2.x); _local3 = ( .m_xf.position.y + m_groundAnchor2.y); _local4 = (_local1.x - _local2); _local5 = (_local1.y - _local3); return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5)))); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2Mat22; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; _local2 = m_body1; _local3 = m_body2; _local4 = _local2.m_xf.R; _local5 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); _local6 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local7 = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6)); _local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6)); _local5 = _local7; _local4 = _local3.m_xf.R; _local8 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); _local9 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local7; if ( == e_atUpperLimit){ _local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6)); _local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5)); _local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)); _local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)); _local18 = (-(((.x * _local10) + (.y * _local11))) - (m_ratio * ((.x * _local12) + (.y * _local13)))); _local19 = ((-(_arg1.inv_dt) *  ) * _local18); _local20 = m_force; m_force = b2Math.b2Max(0, (m_force + _local19)); _local19 = (m_force - _local20); _local14 = ((-(_arg1.dt) * _local19) * .x); _local15 = ((-(_arg1.dt) * _local19) * .y); _local16 = (((-(_arg1.dt) * m_ratio) * _local19) * .x); _local17 = (((-(_arg1.dt) * m_ratio) * _local19) * .y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); }; if ( == e_atUpperLimit){ _local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6)); _local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5)); _local18 = -(((.x * _local10) + (.y * _local11))); _local19 = ((-(_arg1.inv_dt) *  ) * _local18); _local20 =  ;  = b2Math.b2Max(0, ( + _local19)); _local19 = ( - _local20); _local14 = ((-(_arg1.dt) * _local19) * .x); _local15 = ((-(_arg1.dt) * _local19) * .y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14)))); }; if ( == e_atUpperLimit){ _local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)); _local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)); _local18 = -(((.x * _local12) + (.y * _local13))); _local19 = ((-(_arg1.inv_dt) *  ) * _local18); _local20 = ;  = b2Math.b2Max(0, ( + _local19)); _local19 = ( - _local20); _local16 = ((-(_arg1.dt) * _local19) * .x); _local17 = ((-(_arg1.dt) * _local19) * .y); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); }; } public function ():Number{ var _local1:b2Vec2; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local1 = m_body1.GetWorldPoint(m_localAnchor1); _local2 = ( .m_xf.position.x + m_groundAnchor1.x); _local3 = ( .m_xf.position.y + m_groundAnchor1.y); _local4 = (_local1.x - _local2); _local5 = (_local1.y - _local3); return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5)))); } public function GetGroundAnchor1():b2Vec2{ var _local1:b2Vec2; _local1 =  .m_xf.position.Copy(); _local1.Add(m_groundAnchor1); return (_local1); } } }//package Box2D.Dynamics.Joints
Section 61
//b2PulleyJointDef (Box2D.Dynamics.Joints.b2PulleyJointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; public class b2PulleyJointDef extends b2JointDef { public var  :Number; public var  :Number; public var :Number; public var :Number; public var ratio:Number; public var :b2Vec2; public var :b2Vec2; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public function b2PulleyJointDef(){  = new b2Vec2();  = new b2Vec2(); localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_pulleyJoint; .Set(-1, 1); .Set(1, 1); localAnchor1.Set(-1, 0); localAnchor2.Set(1, 0);  = 0;  = 0;  = 0;  = 0; ratio = 1; collideConnected = true; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2, _arg5:b2Vec2, _arg6:b2Vec2, _arg7:Number):void{ var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; body1 = _arg1; body2 = _arg2; .SetV(_arg3); .SetV(_arg4); localAnchor1 = body1.GetLocalPoint(_arg5); localAnchor2 = body2.GetLocalPoint(_arg6); _local8 = (_arg5.x - _arg3.x); _local9 = (_arg5.y - _arg3.y);  = Math.sqrt(((_local8 * _local8) + (_local9 * _local9))); _local10 = (_arg6.x - _arg4.x); _local11 = (_arg6.y - _arg4.y);  = Math.sqrt(((_local10 * _local10) + (_local11 * _local11))); ratio = _arg7; _local12 = ( + (ratio * ));  = (_local12 - (ratio * b2PulleyJoint.b2_minPulleyLength));  = ((_local12 - b2PulleyJoint.b2_minPulleyLength) / ratio); } } }//package Box2D.Dynamics.Joints
Section 62
//b2RevoluteJoint (Box2D.Dynamics.Joints.b2RevoluteJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2RevoluteJoint extends b2Joint { public var m_limitForce:Number; public var m_motorForce:Number; public var :b2Mat22; public var m_enableLimit:Boolean; public var m_limitState:int; public var m_motorMass:Number; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; private var :b2Mat22; private var :b2Mat22; private var  :b2Mat22; private var :b2Mat22; public var :b2Vec2; public var m_motorSpeed:Number; public var m_enableMotor:Boolean; public var m_limitPositionImpulse:Number; public var  :Number; public var  :Number; public var  :Number; public var  :Number; public static var tImpulse:b2Vec2 = new b2Vec2(); public function b2RevoluteJoint(_arg1:b2RevoluteJointDef){  = new b2Mat22();  = new b2Mat22();  = new b2Mat22();  = new b2Mat22(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2();  = new b2Vec2();  = new b2Mat22(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2);   = _arg1.referenceAngle; .Set(0, 0); m_motorForce = 0; m_limitForce = 0; m_limitPositionImpulse = 0;   = _arg1.;  = _arg1.;   = _arg1.; m_motorSpeed = _arg1.motorSpeed; m_enableLimit = _arg1.enableLimit; m_enableMotor = _arg1.enableMotor; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } public function EnableMotor(_arg1:Boolean):void{ m_enableMotor = _arg1; } public function GetUpperLimit():Number{ return ( ); } public function GetLowerLimit():Number{ return ( ); } public function SetLimits(_arg1:Number, _arg2:Number):void{   = _arg1;  = _arg2; } public function GetMotorSpeed():Number{ return (m_motorSpeed); } override public function GetReactionForce():b2Vec2{ return (); } override public function SolvePositionConstraints():Boolean{ var _local1:Number; var _local2:Number; var _local3:b2Body; var _local4:b2Body; var _local5:Number; var _local6:b2Mat22; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; _local3 = m_body1; _local4 = m_body2; _local5 = 0; _local6 = _local3.m_xf.R; _local7 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x); _local8 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y); _local9 = ((_local6.col1.x * _local7) + (_local6.col2.x * _local8)); _local8 = ((_local6.col1.y * _local7) + (_local6.col2.y * _local8)); _local7 = _local9; _local6 = _local4.m_xf.R; _local10 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x); _local11 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y); _local9 = ((_local6.col1.x * _local10) + (_local6.col2.x * _local11)); _local11 = ((_local6.col1.y * _local10) + (_local6.col2.y * _local11)); _local10 = _local9; _local12 = (_local3.m_sweep.c.x + _local7); _local13 = (_local3.m_sweep.c.y + _local8); _local14 = (_local4.m_sweep.c.x + _local10); _local15 = (_local4.m_sweep.c.y + _local11); _local16 = (_local14 - _local12); _local17 = (_local15 - _local13); _local5 = Math.sqrt(((_local16 * _local16) + (_local17 * _local17))); _local18 = _local3.m_invMass; _local19 = _local4.m_invMass; _local20 = _local3.m_invI; _local21 = _local4.m_invI; .col1.x = (_local18 + _local19); .col2.x = 0; .col1.y = 0; .col2.y = (_local18 + _local19); .col1.x = ((_local20 * _local8) * _local8); .col2.x = ((-(_local20) * _local7) * _local8); .col1.y = ((-(_local20) * _local7) * _local8); .col2.y = ((_local20 * _local7) * _local7);  .col1.x = ((_local21 * _local11) * _local11);  .col2.x = ((-(_local21) * _local10) * _local11);  .col1.y = ((-(_local21) * _local10) * _local11);  .col2.y = ((_local21 * _local10) * _local10); .SetM(); .AddM(); .AddM( ); .Solve(tImpulse, -(_local16), -(_local17)); _local22 = tImpulse.x; _local23 = tImpulse.y; _local3.m_sweep.c.x = (_local3.m_sweep.c.x - (_local3.m_invMass * _local22)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y - (_local3.m_invMass * _local23)); _local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * ((_local7 * _local23) - (_local8 * _local22)))); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + (_local4.m_invMass * _local22)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + (_local4.m_invMass * _local23)); _local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * ((_local10 * _local23) - (_local11 * _local22)))); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); _local24 = 0; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local25 = ((_local4.m_sweep.a - _local3.m_sweep.a) -  ); _local26 = 0; if (m_limitState == e_equalLimits){ _local2 = b2Math.b2Clamp(_local25, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection); _local26 = (-(m_motorMass) * _local2); _local24 = b2Math.b2Abs(_local2); } else { if (m_limitState == e_atLowerLimit){ _local2 = (_local25 -  ); _local24 = b2Math.b2Max(0, -(_local2)); _local2 = b2Math.b2Clamp((_local2 + b2Settings.b2_angularSlop), -(b2Settings.b2_maxAngularCorrection), 0); _local26 = (-(m_motorMass) * _local2); _local1 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local26), 0); _local26 = (m_limitPositionImpulse - _local1); } else { if (m_limitState == e_atUpperLimit){ _local2 = (_local25 -  ); _local24 = b2Math.b2Max(0, _local2); _local2 = b2Math.b2Clamp((_local2 - b2Settings.b2_angularSlop), 0, b2Settings.b2_maxAngularCorrection); _local26 = (-(m_motorMass) * _local2); _local1 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local26), 0); _local26 = (m_limitPositionImpulse - _local1); }; }; }; _local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local26)); _local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local26)); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); }; return ((((_local5 <= b2Settings.b2_linearSlop)) && ((_local24 <= b2Settings.b2_angularSlop)))); } public function GetJointSpeed():Number{ return ((m_body2.m_angularVelocity - m_body1.m_angularVelocity)); } public function SetMotorSpeed(_arg1:Number):void{ m_motorSpeed = _arg1; } public function  (_arg1:Number):void{   = _arg1; } public function GetJointAngle():Number{ return (((m_body2.m_sweep.a - m_body1.m_sweep.a) -  )); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2Mat22; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; _local2 = m_body1; _local3 = m_body2; _local4 = _local2.m_xf.R; _local6 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); _local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7)); _local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7)); _local6 = _local5; _local4 = _local3.m_xf.R; _local8 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); _local9 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; _local10 = _local2.m_invMass; _local11 = _local3.m_invMass; _local12 = _local2.m_invI; _local13 = _local3.m_invI; .col1.x = (_local10 + _local11); .col2.x = 0; .col1.y = 0; .col2.y = (_local10 + _local11); .col1.x = ((_local12 * _local7) * _local7); .col2.x = ((-(_local12) * _local6) * _local7); .col1.y = ((-(_local12) * _local6) * _local7); .col2.y = ((_local12 * _local6) * _local6);  .col1.x = ((_local13 * _local9) * _local9);  .col2.x = ((-(_local13) * _local8) * _local9);  .col1.y = ((-(_local13) * _local8) * _local9);  .col2.y = ((_local13 * _local8) * _local8); .SetM(); .AddM(); .AddM( ); .Invert(); m_motorMass = (1 / (_local12 + _local13)); if (m_enableMotor == false){ m_motorForce = 0; }; if (m_enableLimit){ _local14 = ((_local3.m_sweep.a - _local2.m_sweep.a) -  ); if (b2Math.b2Abs(( -  )) < (2 * b2Settings.b2_angularSlop)){ m_limitState = e_equalLimits; } else { if (_local14 <=  ){ if (m_limitState != e_atLowerLimit){ m_limitForce = 0; }; m_limitState = e_atLowerLimit; } else { if (_local14 >=  ){ if (m_limitState != e_atUpperLimit){ m_limitForce = 0; }; m_limitState = e_atUpperLimit; } else { m_limitState = e_inactiveLimit; m_limitForce = 0; }; }; }; } else { m_limitForce = 0; }; if (_arg1.warmStarting){ _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - ((_arg1.dt * _local10) * .x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - ((_arg1.dt * _local10) * .y)); _local2.m_angularVelocity = (_local2.m_angularVelocity - ((_arg1.dt * _local12) * ((((_local6 * .y) - (_local7 * .x)) + m_motorForce) + m_limitForce))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_arg1.dt * _local11) * .x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_arg1.dt * _local11) * .y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_arg1.dt * _local13) * ((((_local8 * .y) - (_local9 * .x)) + m_motorForce) + m_limitForce))); } else { .SetZero(); m_motorForce = 0; m_limitForce = 0; }; m_limitPositionImpulse = 0; } public function EnableLimit(_arg1:Boolean):void{ m_enableLimit = _arg1; } public function ():Number{ return (m_motorForce); } override public function GetReactionTorque():Number{ return (m_limitForce); } public function IsLimitEnabled():Boolean{ return (m_enableLimit); } public function IsMotorEnabled():Boolean{ return (m_enableMotor); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2Mat22; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; _local2 = m_body1; _local3 = m_body2; _local4 = _local2.m_xf.R; _local6 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x); _local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7)); _local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7)); _local6 = _local5; _local4 = _local3.m_xf.R; _local8 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x); _local9 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; _local11 = (((_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)) - _local2.m_linearVelocity.x) - (-(_local2.m_angularVelocity) * _local7)); _local12 = (((_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)) - _local2.m_linearVelocity.y) - (_local2.m_angularVelocity * _local6)); _local13 = (-(_arg1.inv_dt) * ((.col1.x * _local11) + (.col2.x * _local12))); _local14 = (-(_arg1.inv_dt) * ((.col1.y * _local11) + (.col2.y * _local12))); .x = (.x + _local13); .y = (.y + _local14); _local15 = (_arg1.dt * _local13); _local16 = (_arg1.dt * _local14); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (_local2.m_invMass * _local15)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (_local2.m_invMass * _local16)); _local2.m_angularVelocity = (_local2.m_angularVelocity - (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local15)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local16)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local16) - (_local9 * _local15)))); if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){ _local17 = ((_local3.m_angularVelocity - _local2.m_angularVelocity) - m_motorSpeed); _local18 = ((-(_arg1.inv_dt) * m_motorMass) * _local17); _local19 = m_motorForce; m_motorForce = b2Math.b2Clamp((m_motorForce + _local18), -( ),  ); _local18 = (m_motorForce - _local19); _local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local18)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local18)); }; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local20 = (_local3.m_angularVelocity - _local2.m_angularVelocity); _local21 = ((-(_arg1.inv_dt) * m_motorMass) * _local20); if (m_limitState == e_equalLimits){ m_limitForce = (m_limitForce + _local21); } else { if (m_limitState == e_atLowerLimit){ _local10 = m_limitForce; m_limitForce = b2Math.b2Max((m_limitForce + _local21), 0); _local21 = (m_limitForce - _local10); } else { if (m_limitState == e_atUpperLimit){ _local10 = m_limitForce; m_limitForce = b2Math.b2Min((m_limitForce + _local21), 0); _local21 = (m_limitForce - _local10); }; }; }; _local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local21)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local21)); }; } } }//package Box2D.Dynamics.Joints
Section 63
//b2RevoluteJointDef (Box2D.Dynamics.Joints.b2RevoluteJointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; public class b2RevoluteJointDef extends b2JointDef { public var referenceAngle:Number; public var :Number; public var :Number; public var motorSpeed:Number; public var :Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var enableLimit:Boolean; public var enableMotor:Boolean; public function b2RevoluteJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_revoluteJoint; localAnchor1.Set(0, 0); localAnchor2.Set(0, 0); referenceAngle = 0;  = 0;  = 0;  = 0; motorSpeed = 0; enableLimit = false; enableMotor = false; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2):void{ body1 = _arg1; body2 = _arg2; localAnchor1 = body1.GetLocalPoint(_arg3); localAnchor2 = body2.GetLocalPoint(_arg3); referenceAngle = (body2.GetAngle() - body1.GetAngle()); } } }//package Box2D.Dynamics.Joints
Section 64
//b2Body (Box2D.Dynamics.b2Body) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.Contacts.*; public class b2Body { public var m_next:b2Body; public var m_contactList:b2ContactEdge; public var m_angularVelocity:Number; public var m_shapeList:b2Shape; public var m_force:b2Vec2; public var m_mass:Number; public var m_sweep:b2Sweep; public var m_xf:b2XForm; public var m_torque:Number; public var m_userData; public var m_flags:uint; public var m_world:b2World; public var m_prev:b2Body; public var m_invMass:Number; public var m_type:int; public var m_linearDamping:Number; public var m_angularDamping:Number; public var m_invI:Number; public var m_linearVelocity:b2Vec2; public var m_sleepTime:Number; public var m_shapeCount:int; public var m_jointList:b2JointEdge; public var :Number; public static var e_fixedRotationFlag:uint = 64; public static var e_frozenFlag:uint = 2; public static var e_maxTypes:uint = 3; public static var e_sleepFlag:uint = 8; private static var s_massData:b2MassData = new b2MassData(); public static var e_bulletFlag:uint = 32; public static var e_staticType:uint = 1; public static var e_islandFlag:uint = 4; public static var e_allowSleepFlag:uint = 16; private static var s_xf1:b2XForm = new b2XForm(); public static var e_dynamicType:uint = 2; public function b2Body(_arg1:b2BodyDef, _arg2:b2World){ var _local3:b2Mat22; var _local4:b2Vec2; m_xf = new b2XForm(); m_sweep = new b2Sweep(); m_linearVelocity = new b2Vec2(); m_force = new b2Vec2(); super(); m_flags = 0; if (_arg1. ){ m_flags = (m_flags | e_bulletFlag); }; if (_arg1.){ m_flags = (m_flags | e_fixedRotationFlag); }; if (_arg1. ){ m_flags = (m_flags | e_allowSleepFlag); }; if (_arg1. ){ m_flags = (m_flags | e_sleepFlag); }; m_world = _arg2; m_xf.position.SetV(_arg1.position); m_xf.R.Set(_arg1.); m_sweep.localCenter.SetV(_arg1..center); m_sweep.t0 = 1; m_sweep.a0 = (m_sweep.a = _arg1.); _local3 = m_xf.R; _local4 = m_sweep.localCenter; m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); m_jointList = null; m_contactList = null; m_prev = null; m_next = null; m_linearDamping = _arg1.; m_angularDamping = _arg1.; m_force.Set(0, 0); m_torque = 0; m_linearVelocity.SetZero(); m_angularVelocity = 0; m_sleepTime = 0; m_invMass = 0;  = 0; m_invI = 0; m_mass = _arg1..mass; if (m_mass > 0){ m_invMass = (1 / m_mass); }; if ((m_flags & b2Body.e_fixedRotationFlag) == 0){  = _arg1..I; }; if ( > 0){ m_invI = (1 / ); }; if ((((m_invMass == 0)) && ((m_invI == 0)))){ m_type = e_staticType; } else { m_type = e_dynamicType; }; m_userData = _arg1.userData; m_shapeList = null; m_shapeCount = 0; } public function (_arg1:b2Vec2):b2Vec2{ return (new b2Vec2((m_linearVelocity.x + (m_angularVelocity * (_arg1.y - m_sweep.c.y))), (m_linearVelocity.x - (m_angularVelocity * (_arg1.x - m_sweep.c.x))))); } public function (_arg1:b2Vec2):void{ m_linearVelocity.SetV(_arg1); } public function WakeUp():void{ m_flags = (m_flags & ~(e_sleepFlag)); m_sleepTime = 0; } public function ():b2Vec2{ return (m_sweep.localCenter); } public function  (_arg1:Number):void{ if (IsSleeping()){ WakeUp(); }; m_torque = (m_torque + _arg1); } public function  ():Boolean{ return (((m_flags & e_frozenFlag) == e_frozenFlag)); } public function ():Boolean{ return ((m_type == e_dynamicType)); } public function GetLinearVelocity():b2Vec2{ return (m_linearVelocity); } public function SynchronizeTransform():void{ var _local1:b2Mat22; var _local2:b2Vec2; m_xf.R.Set(m_sweep.a); _local1 = m_xf.R; _local2 = m_sweep.localCenter; m_xf.position.x = (m_sweep.c.x - ((_local1.col1.x * _local2.x) + (_local1.col2.x * _local2.y))); m_xf.position.y = (m_sweep.c.y - ((_local1.col1.y * _local2.x) + (_local1.col2.y * _local2.y))); } public function ():Number{ return (); } public function IsSleeping():Boolean{ return (((m_flags & e_sleepFlag) == e_sleepFlag)); } public function  ():void{ var _local1:b2Shape; var _local2:Number; var _local3:Number; var _local4:b2MassData; var _local5:b2Mat22; var _local6:b2Vec2; var _local7:int; if (m_world.m_lock == true){ return; }; m_mass = 0; m_invMass = 0;  = 0; m_invI = 0; _local2 = 0; _local3 = 0; _local4 = s_massData; _local1 = m_shapeList; while (_local1) { _local1.ComputeMass(_local4); m_mass = (m_mass + _local4.mass); _local2 = (_local2 + (_local4.mass * _local4.center.x)); _local3 = (_local3 + (_local4.mass * _local4.center.y));  = ( + _local4.I); _local1 = _local1.m_next; }; if (m_mass > 0){ m_invMass = (1 / m_mass); _local2 = (_local2 * m_invMass); _local3 = (_local3 * m_invMass); }; if (((( > 0)) && (((m_flags & e_fixedRotationFlag) == 0)))){  = ( - (m_mass * ((_local2 * _local2) + (_local3 * _local3)))); m_invI = (1 / ); } else {  = 0; m_invI = 0; }; m_sweep.localCenter.Set(_local2, _local3); _local5 = m_xf.R; _local6 = m_sweep.localCenter; m_sweep.c.x = ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y)); m_sweep.c.y = ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); _local1 = m_shapeList; while (_local1) { _local1.UpdateSweepRadius(m_sweep.localCenter); _local1 = _local1.m_next; }; _local7 = m_type; if ((((m_invMass == 0)) && ((m_invI == 0)))){ m_type = e_staticType; } else { m_type = e_dynamicType; }; if (_local7 != m_type){ _local1 = m_shapeList; while (_local1) { _local1.RefilterProxy(m_world.m_broadPhase, m_xf); _local1 = _local1.m_next; }; }; } public function  ():void{ m_flags = (m_flags | e_sleepFlag); m_sleepTime = 0; m_linearVelocity.SetZero(); m_angularVelocity = 0; m_force.SetZero(); m_torque = 0; } public function GetJointList():b2JointEdge{ return (m_jointList); } public function  (_arg1:b2Vec2, _arg2:Number):Boolean{ var _local3:b2Shape; var _local4:b2Mat22; var _local5:b2Vec2; var _local6:Boolean; var _local7:Boolean; if (m_world.m_lock == true){ return (true); }; if ( ()){ return (false); }; m_xf.R.Set(_arg2); m_xf.position.SetV(_arg1); _local4 = m_xf.R; _local5 = m_sweep.localCenter; m_sweep.c.x = ((_local4.col1.x * _local5.x) + (_local4.col2.x * _local5.y)); m_sweep.c.y = ((_local4.col1.y * _local5.x) + (_local4.col2.y * _local5.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); m_sweep.a0 = (m_sweep.a = _arg2); _local6 = false; _local3 = m_shapeList; while (_local3) { _local7 = _local3.Synchronize(m_world.m_broadPhase, m_xf, m_xf); if (_local7 == false){ _local6 = true; break; }; _local3 = _local3.m_next; }; if (_local6 == true){ m_flags = (m_flags | e_frozenFlag); m_linearVelocity.SetZero(); m_angularVelocity = 0; _local3 = m_shapeList; while (_local3) { _local3.DestroyProxy(m_world.m_broadPhase); _local3 = _local3.m_next; }; return (false); }; m_world.m_broadPhase.Commit(); return (true); } public function GetLocalPoint(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulXT(m_xf, _arg1)); } public function ApplyForce(_arg1:b2Vec2, _arg2:b2Vec2):void{ if (IsSleeping()){ WakeUp(); }; m_force.x = (m_force.x + _arg1.x); m_force.y = (m_force.y + _arg1.y); m_torque = (m_torque + (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x))); } public function SynchronizeShapes():Boolean{ var _local1:b2XForm; var _local2:b2Mat22; var _local3:b2Vec2; var _local4:b2Shape; var _local5:Boolean; _local1 = s_xf1; _local1.R.Set(m_sweep.a0); _local2 = _local1.R; _local3 = m_sweep.localCenter; _local1.position.x = (m_sweep.c0.x - ((_local2.col1.x * _local3.x) + (_local2.col2.x * _local3.y))); _local1.position.y = (m_sweep.c0.y - ((_local2.col1.y * _local3.x) + (_local2.col2.y * _local3.y))); _local5 = true; _local4 = m_shapeList; while (_local4) { _local5 = _local4.Synchronize(m_world.m_broadPhase, _local1, m_xf); if (_local5 == false){ break; }; _local4 = _local4.m_next; }; if (_local5 == false){ m_flags = (m_flags | e_frozenFlag); m_linearVelocity.SetZero(); m_angularVelocity = 0; _local4 = m_shapeList; while (_local4) { _local4.DestroyProxy(m_world.m_broadPhase); _local4 = _local4.m_next; }; return (false); }; return (true); } public function GetAngle():Number{ return (m_sweep.a); } public function GetXForm():b2XForm{ return (m_xf); } public function (_arg1:b2Vec2, _arg2:b2Vec2):void{ if (IsSleeping()){ WakeUp(); }; m_linearVelocity.x = (m_linearVelocity.x + (m_invMass * _arg1.x)); m_linearVelocity.y = (m_linearVelocity.y + (m_invMass * _arg1.y)); m_angularVelocity = (m_angularVelocity + (m_invI * (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x)))); } public function GetNext():b2Body{ return (m_next); } public function ():Number{ return (m_mass); } public function GetLinearVelocityFromLocalPoint(_arg1:b2Vec2):b2Vec2{ var _local2:b2Mat22; var _local3:b2Vec2; _local2 = m_xf.R; _local3 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y))); _local3.x = (_local3.x + m_xf.position.x); _local3.y = (_local3.y + m_xf.position.y); return (new b2Vec2((m_linearVelocity.x + (m_angularVelocity * (_local3.y - m_sweep.c.y))), (m_linearVelocity.x - (m_angularVelocity * (_local3.x - m_sweep.c.x))))); } public function GetAngularVelocity():Number{ return (m_angularVelocity); } public function  (_arg1:Number):void{ m_angularVelocity = _arg1; } public function (_arg1:b2MassData):void{ var _local2:b2Shape; var _local3:b2Mat22; var _local4:b2Vec2; var _local5:int; if (m_world.m_lock == true){ return; }; m_invMass = 0;  = 0; m_invI = 0; m_mass = _arg1.mass; if (m_mass > 0){ m_invMass = (1 / m_mass); }; if ((m_flags & b2Body.e_fixedRotationFlag) == 0){  = _arg1.I; }; if ( > 0){ m_invI = (1 / ); }; m_sweep.localCenter.SetV(_arg1.center); _local3 = m_xf.R; _local4 = m_sweep.localCenter; m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); _local2 = m_shapeList; while (_local2) { _local2.UpdateSweepRadius(m_sweep.localCenter); _local2 = _local2.m_next; }; _local5 = m_type; if ((((m_invMass == 0)) && ((m_invI == 0)))){ m_type = e_staticType; } else { m_type = e_dynamicType; }; if (_local5 != m_type){ _local2 = m_shapeList; while (_local2) { _local2.RefilterProxy(m_world.m_broadPhase, m_xf); _local2 = _local2.m_next; }; }; } public function IsStatic():Boolean{ return ((m_type == e_staticType)); } public function GetWorldVector(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulMV(m_xf.R, _arg1)); } public function GetShapeList():b2Shape{ return (m_shapeList); } public function Advance(_arg1:Number):void{ m_sweep.Advance(_arg1); m_sweep.c.SetV(m_sweep.c0); m_sweep.a = m_sweep.a0; SynchronizeTransform(); } public function (_arg1:Boolean):void{ if (_arg1){ m_flags = (m_flags | e_bulletFlag); } else { m_flags = (m_flags & ~(e_bulletFlag)); }; } public function (_arg1:b2ShapeDef):b2Shape{ var _local2:b2Shape; if (m_world.m_lock == true){ return (null); }; _local2 = b2Shape.Create(_arg1, m_world.m_blockAllocator); _local2.m_next = m_shapeList; m_shapeList = _local2; m_shapeCount++; _local2.m_body = this; _local2.CreateProxy(m_world.m_broadPhase, m_xf); _local2.UpdateSweepRadius(m_sweep.localCenter); return (_local2); } public function IsConnected(_arg1:b2Body):Boolean{ var _local2:b2JointEdge; _local2 = m_jointList; while (_local2) { if (_local2.other == _arg1){ return ((_local2.joint.m_collideConnected == false)); }; _local2 = _local2.next; }; return (false); } public function (_arg1:b2Shape):void{ var _local2:b2Shape; var _local3:b2Shape; var _local4:Boolean; if (m_world.m_lock == true){ return; }; _arg1.DestroyProxy(m_world.m_broadPhase); _local2 = m_shapeList; _local3 = null; _local4 = false; while (_local2 != null) { if (_local2 == _arg1){ if (_local3){ _local3.m_next = _arg1.m_next; } else { m_shapeList = _arg1.m_next; }; _local4 = true; break; }; _local3 = _local2; _local2 = _local2.m_next; }; _arg1.m_body = null; _arg1.m_next = null; m_shapeCount--; b2Shape.Destroy(_arg1, m_world.m_blockAllocator); } public function GetUserData(){ return (m_userData); } public function IsBullet():Boolean{ return (((m_flags & e_bulletFlag) == e_bulletFlag)); } public function GetWorldCenter():b2Vec2{ return (m_sweep.c); } public function (_arg1:Boolean):void{ if (_arg1){ m_flags = (m_flags | e_allowSleepFlag); } else { m_flags = (m_flags & ~(e_allowSleepFlag)); WakeUp(); }; } public function SetUserData(_arg1):void{ m_userData = _arg1; } public function GetLocalVector(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulTMV(m_xf.R, _arg1)); } public function GetWorldPoint(_arg1:b2Vec2):b2Vec2{ var _local2:b2Mat22; var _local3:b2Vec2; _local2 = m_xf.R; _local3 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y))); _local3.x = (_local3.x + m_xf.position.x); _local3.y = (_local3.y + m_xf.position.y); return (_local3); } public function ():b2World{ return (m_world); } public function GetPosition():b2Vec2{ return (m_xf.position); } } }//package Box2D.Dynamics
Section 65
//b2BodyDef (Box2D.Dynamics.b2BodyDef) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; public class b2BodyDef { public var  :Boolean; public var position:b2Vec2; public var  :Boolean; public var  :Boolean; public var userData; public var :Number; public var :Boolean; public var :Number; public var :Number; public var :b2MassData; public function b2BodyDef(){  = new b2MassData(); position = new b2Vec2(); super(); .center.SetZero(); .mass = 0; .I = 0; userData = null; position.Set(0, 0);  = 0;  = 0;  = 0;  = true;  = false;  = false;  = false; } } }//package Box2D.Dynamics
Section 66
//b2BoundaryListener (Box2D.Dynamics.b2BoundaryListener) package Box2D.Dynamics { public class b2BoundaryListener { public function Violation(_arg1:b2Body):void{ } } }//package Box2D.Dynamics
Section 67
//b2ContactFilter (Box2D.Dynamics.b2ContactFilter) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; public class b2ContactFilter { public static var b2_defaultFilter:b2ContactFilter = new (b2ContactFilter); ; public function ShouldCollide(_arg1:b2Shape, _arg2:b2Shape):Boolean{ var _local3:b2FilterData; var _local4:b2FilterData; var _local5:Boolean; _local3 = _arg1.GetFilterData(); _local4 = _arg2.GetFilterData(); if ((((_local3.groupIndex == _local4.groupIndex)) && (!((_local3.groupIndex == 0))))){ return ((_local3.groupIndex > 0)); }; _local5 = ((!(((_local3.maskBits & _local4.categoryBits) == 0))) && (!(((_local3.categoryBits & _local4.maskBits) == 0)))); return (_local5); } } }//package Box2D.Dynamics
Section 68
//b2ContactListener (Box2D.Dynamics.b2ContactListener) package Box2D.Dynamics { import Box2D.Collision.*; import Box2D.Dynamics.Contacts.*; public class b2ContactListener { public function Add(_arg1:b2ContactPoint):void{ } public function Remove(_arg1:b2ContactPoint):void{ } public function Persist(_arg1:b2ContactPoint):void{ } public function Result(_arg1:b2ContactResult):void{ } } }//package Box2D.Dynamics
Section 69
//b2ContactManager (Box2D.Dynamics.b2ContactManager) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Dynamics.Contacts.*; public class b2ContactManager extends b2PairCallback { public var m_world:b2World; public var :Boolean; public var :b2NullContact; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2ContactManager(){  = new b2NullContact(); super(); m_world = null;  = false; } override public function PairAdded(_arg1, _arg2){ var _local3:b2Shape; var _local4:b2Shape; var _local5:b2Body; var _local6:b2Body; var _local7:b2Contact; _local3 = (_arg1 as b2Shape); _local4 = (_arg2 as b2Shape); _local5 = _local3.m_body; _local6 = _local4.m_body; if (((_local5.IsStatic()) && (_local6.IsStatic()))){ return (); }; if (_local3.m_body == _local4.m_body){ return (); }; if (_local6.IsConnected(_local5)){ return (); }; if (((!((m_world.m_contactFilter == null))) && ((m_world.m_contactFilter.ShouldCollide(_local3, _local4) == false)))){ return (); }; _local7 = b2Contact.Create(_local3, _local4, m_world.m_blockAllocator); if (_local7 == null){ return (); }; _local3 = _local7.m_shape1; _local4 = _local7.m_shape2; _local5 = _local3.m_body; _local6 = _local4.m_body; _local7.m_prev = null; _local7.m_next = m_world.m_contactList; if (m_world.m_contactList != null){ m_world.m_contactList.m_prev = _local7; }; m_world.m_contactList = _local7; _local7.m_node1.contact = _local7; _local7.m_node1.other = _local6; _local7.m_node1.prev = null; _local7.m_node1.next = _local5.m_contactList; if (_local5.m_contactList != null){ _local5.m_contactList.prev = _local7.m_node1; }; _local5.m_contactList = _local7.m_node1; _local7.m_node2.contact = _local7; _local7.m_node2.other = _local5; _local7.m_node2.prev = null; _local7.m_node2.next = _local6.m_contactList; if (_local6.m_contactList != null){ _local6.m_contactList.prev = _local7.m_node2; }; _local6.m_contactList = _local7.m_node2; m_world.m_contactCount++; return (_local7); } override public function PairRemoved(_arg1, _arg2, _arg3):void{ var _local4:b2Contact; if (_arg3 == null){ return; }; _local4 = (_arg3 as b2Contact); if (_local4 == ){ return; }; Destroy(_local4); } public function Destroy(_arg1:b2Contact):void{ var _local2:b2Shape; var _local3:b2Shape; var _local4:int; var _local5:b2Body; var _local6:b2Body; var _local7:b2Body; var _local8:b2Body; var _local9:Array; var _local10:b2ContactPoint; var _local11:int; var _local12:b2Manifold; var _local13:int; var _local14:b2ManifoldPoint; var _local15:b2Vec2; var _local16:b2Vec2; _local2 = _arg1.m_shape1; _local3 = _arg1.m_shape2; _local4 = _arg1.m_manifoldCount; if ((((_local4 > 0)) && (m_world.m_contactListener))){ _local7 = _local2.m_body; _local8 = _local3.m_body; _local9 = _arg1.GetManifolds(); _local10 = s_evalCP; _local10.shape1 = _arg1.m_shape1; _local10.shape2 = _arg1.m_shape1; _local10.friction = _arg1.m_friction; _local10.restitution = _arg1.m_restitution; _local11 = 0; while (_local11 < _local4) { _local12 = _local9[_local11]; _local10.normal.SetV(_local12.normal); _local13 = 0; while (_local13 < _local12.pointCount) { _local14 = _local12.points[_local13]; _local10.position = _local7.GetWorldPoint(_local14.localPoint1); _local15 = _local7.GetLinearVelocityFromLocalPoint(_local14.localPoint1); _local16 = _local8.GetLinearVelocityFromLocalPoint(_local14.localPoint2); _local10.velocity.Set((_local16.x - _local15.x), (_local16.y - _local15.y)); _local10.separation = _local14.separation; _local10.id.key = _local14.id._key; m_world.m_contactListener.Remove(_local10); _local13++; }; _local11++; }; }; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_world.m_contactList){ m_world.m_contactList = _arg1.m_next; }; _local5 = _local2.m_body; _local6 = _local3.m_body; if (_arg1.m_node1.prev){ _arg1.m_node1.prev.next = _arg1.m_node1.next; }; if (_arg1.m_node1.next){ _arg1.m_node1.next.prev = _arg1.m_node1.prev; }; if (_arg1.m_node1 == _local5.m_contactList){ _local5.m_contactList = _arg1.m_node1.next; }; if (_arg1.m_node2.prev){ _arg1.m_node2.prev.next = _arg1.m_node2.next; }; if (_arg1.m_node2.next){ _arg1.m_node2.next.prev = _arg1.m_node2.prev; }; if (_arg1.m_node2 == _local6.m_contactList){ _local6.m_contactList = _arg1.m_node2.next; }; b2Contact.Destroy(_arg1, m_world.m_blockAllocator); m_world.m_contactCount--; } public function Collide():void{ var _local1:b2Contact; var _local2:b2Body; var _local3:b2Body; _local1 = m_world.m_contactList; while (_local1) { _local2 = _local1.m_shape1.m_body; _local3 = _local1.m_shape2.m_body; if (((_local2.IsSleeping()) && (_local3.IsSleeping()))){ } else { _local1.Update(m_world.m_contactListener); }; _local1 = _local1.m_next; }; } } }//package Box2D.Dynamics
Section 70
//b2DebugDraw (Box2D.Dynamics.b2DebugDraw) package Box2D.Dynamics { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class b2DebugDraw { public var :Number;// = 1 public var :Number;// = 1 public var :Number;// = 1 public var :Number;// = 1 public var  :uint; public var m_sprite:Sprite; public var :Number;// = 1 public static var e_coreShapeBit:uint = 4; public static var e_shapeBit:uint = 1; public static var e_centerOfMassBit:uint = 64; public static var e_aabbBit:uint = 8; public static var e_obbBit:uint = 16; public static var e_pairBit:uint = 32; public static var e_jointBit:uint = 2; public function b2DebugDraw(){  = 1;  = 1;  = 1;  = 1;  = 1; super();  = 0; } public function DrawSolidPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{ var _local4:int; m_sprite.graphics.lineStyle(, _arg3.color, ); m_sprite.graphics.moveTo((_arg1[0].x * ), (_arg1[0].y * )); m_sprite.graphics.beginFill(_arg3.color, ); _local4 = 1; while (_local4 < _arg2) { m_sprite.graphics.lineTo((_arg1[_local4].x * ), (_arg1[_local4].y * )); _local4++; }; m_sprite.graphics.lineTo((_arg1[0].x * ), (_arg1[0].y * )); m_sprite.graphics.endFill(); } public function DrawCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(, _arg3.color, ); m_sprite.graphics.drawCircle((_arg1.x * ), (_arg1.y * ), (_arg2 * )); } public function DrawXForm(_arg1:b2XForm):void{ m_sprite.graphics.lineStyle(, 0xFF0000, ); m_sprite.graphics.moveTo((_arg1.position.x * ), (_arg1.position.y * )); m_sprite.graphics.lineTo(((_arg1.position.x + ( * _arg1.R.col1.x)) * ), ((_arg1.position.y + ( * _arg1.R.col1.y)) * )); m_sprite.graphics.lineStyle(, 0xFF00, ); m_sprite.graphics.moveTo((_arg1.position.x * ), (_arg1.position.y * )); m_sprite.graphics.lineTo(((_arg1.position.x + ( * _arg1.R.col2.x)) * ), ((_arg1.position.y + ( * _arg1.R.col2.y)) * )); } public function (_arg1:uint):void{  = ( & ~(_arg1)); } public function DrawSolidCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:b2Color):void{ m_sprite.graphics.lineStyle(, _arg4.color, ); m_sprite.graphics.moveTo(0, 0); m_sprite.graphics.beginFill(_arg4.color, ); m_sprite.graphics.drawCircle((_arg1.x * ), (_arg1.y * ), (_arg2 * )); m_sprite.graphics.endFill(); m_sprite.graphics.moveTo((_arg1.x * ), (_arg1.y * )); m_sprite.graphics.lineTo(((_arg1.x + (_arg3.x * _arg2)) * ), ((_arg1.y + (_arg3.y * _arg2)) * )); } public function (_arg1:uint):void{  = _arg1; } public function (_arg1:uint):void{  = ( | _arg1); } public function DrawSegment(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(, _arg3.color, ); m_sprite.graphics.moveTo((_arg1.x * ), (_arg1.y * )); m_sprite.graphics.lineTo((_arg2.x * ), (_arg2.y * )); } public function GetFlags():uint{ return ( ); } public function DrawPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{ var _local4:int; m_sprite.graphics.lineStyle(, _arg3.color, ); m_sprite.graphics.moveTo((_arg1[0].x * ), (_arg1[0].y * )); _local4 = 1; while (_local4 < _arg2) { m_sprite.graphics.lineTo((_arg1[_local4].x * ), (_arg1[_local4].y * )); _local4++; }; m_sprite.graphics.lineTo((_arg1[0].x * ), (_arg1[0].y * )); } } }//package Box2D.Dynamics
Section 71
//b2DestructionListener (Box2D.Dynamics.b2DestructionListener) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Dynamics.Joints.*; public class b2DestructionListener { public function SayGoodbyeJoint(_arg1:b2Joint):void{ } public function SayGoodbyeShape(_arg1:b2Shape):void{ } } }//package Box2D.Dynamics
Section 72
//b2Island (Box2D.Dynamics.b2Island) package Box2D.Dynamics { import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class b2Island { public var  :Array; public var  :b2ContactListener; public var m_positionIterationCount:int; public var  :int; public var m_bodies:Array; public var :int; public var m_contactCount:int; public var m_contacts:Array; public var m_contactCapacity:int; public var m_jointCount:int; public var m_allocator; public var m_bodyCount:int; private static var s_reportCR:b2ContactResult = new b2ContactResult(); public function b2Island(_arg1:int, _arg2:int, _arg3:int, _arg4, _arg5:b2ContactListener){ var _local6:int; super();  = _arg1; m_contactCapacity = _arg2;  = _arg3; m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; m_allocator = _arg4;  = _arg5; m_bodies = new Array(_arg1); _local6 = 0; while (_local6 < _arg1) { m_bodies[_local6] = null; _local6++; }; m_contacts = new Array(_arg2); _local6 = 0; while (_local6 < _arg2) { m_contacts[_local6] = null; _local6++; };  = new Array(_arg3); _local6 = 0; while (_local6 < _arg3) {  [_local6] = null; _local6++; }; m_positionIterationCount = 0; } public function AddBody(_arg1:b2Body):void{ var _local2 = m_bodyCount++; m_bodies[_local2] = _arg1; } public function AddJoint(_arg1:b2Joint):void{ var _local2 = m_jointCount++;  [_local2] = _arg1; } public function (_arg1:Array):void{ var _local2:b2Mat22; var _local3:b2Vec2; var _local4:int; var _local5:b2Contact; var _local6:b2ContactConstraint; var _local7:b2ContactResult; var _local8:b2Body; var _local9:int; var _local10:Array; var _local11:int; var _local12:b2Manifold; var _local13:int; var _local14:b2ManifoldPoint; var _local15:b2ContactConstraintPoint; if ( == null){ return; }; _local4 = 0; while (_local4 < m_contactCount) { _local5 = m_contacts[_local4]; _local6 = _arg1[_local4]; _local7 = s_reportCR; _local7.shape1 = _local5.m_shape1; _local7.shape2 = _local5.m_shape2; _local8 = _local7.shape1.m_body; _local9 = _local5.m_manifoldCount; _local10 = _local5.GetManifolds(); _local11 = 0; while (_local11 < _local9) { _local12 = _local10[_local11]; _local7.normal.SetV(_local12.normal); _local13 = 0; while (_local13 < _local12.pointCount) { _local14 = _local12.points[_local13]; _local15 = _local6.points[_local13]; _local7.position = _local8.GetWorldPoint(_local14.localPoint1); _local7.normalImpulse = _local15.normalImpulse; _local7.tangentImpulse = _local15.tangentImpulse; _local7.id.key = _local14.id.key;  .Result(_local7); _local13++; }; _local11++; }; _local4++; }; } public function Solve(_arg1:b2TimeStep, _arg2:b2Vec2, _arg3:Boolean, _arg4:Boolean):void{ var _local5:int; var _local6:b2Body; var _local7:b2Joint; var _local8:b2ContactSolver; var _local9:int; var _local10:Boolean; var _local11:Boolean; var _local12:Boolean; var _local13:Number; var _local14:Number; var _local15:Number; _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; if (_local6.IsStatic()){ } else { _local6.m_linearVelocity.x = (_local6.m_linearVelocity.x + (_arg1.dt * (_arg2.x + (_local6.m_invMass * _local6.m_force.x)))); _local6.m_linearVelocity.y = (_local6.m_linearVelocity.y + (_arg1.dt * (_arg2.y + (_local6.m_invMass * _local6.m_force.y)))); _local6.m_angularVelocity = (_local6.m_angularVelocity + ((_arg1.dt * _local6.m_invI) * _local6.m_torque)); _local6.m_force.SetZero(); _local6.m_torque = 0; _local6.m_linearVelocity.Multiply(b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_linearDamping)), 0, 1)); _local6.m_angularVelocity = (_local6.m_angularVelocity * b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_angularDamping)), 0, 1)); if (_local6.m_linearVelocity.LengthSquared() > b2Settings.b2_maxLinearVelocitySquared){ _local6.m_linearVelocity.Normalize(); _local6.m_linearVelocity.x = (_local6.m_linearVelocity.x * b2Settings.b2_maxLinearVelocity); _local6.m_linearVelocity.y = (_local6.m_linearVelocity.y * b2Settings.b2_maxLinearVelocity); }; if ((_local6.m_angularVelocity * _local6.m_angularVelocity) > b2Settings.b2_maxAngularVelocitySquared){ if (_local6.m_angularVelocity < 0){ _local6.m_angularVelocity = -(b2Settings.b2_maxAngularVelocity); } else { _local6.m_angularVelocity = b2Settings.b2_maxAngularVelocity; }; }; }; _local5++; }; _local8 = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator); _local8.InitVelocityConstraints(_arg1); _local5 = 0; while (_local5 < m_jointCount) { _local7 =  [_local5]; _local7.InitVelocityConstraints(_arg1); _local5++; }; _local5 = 0; while (_local5 < _arg1.maxIterations) { _local8.SolveVelocityConstraints(); _local9 = 0; while (_local9 < m_jointCount) { _local7 =  [_local9]; _local7.SolveVelocityConstraints(_arg1); _local9++; }; _local5++; }; _local8.FinalizeVelocityConstraints(); _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; if (_local6.IsStatic()){ } else { _local6.m_sweep.c0.SetV(_local6.m_sweep.c); _local6.m_sweep.a0 = _local6.m_sweep.a; _local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_arg1.dt * _local6.m_linearVelocity.x)); _local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_arg1.dt * _local6.m_linearVelocity.y)); _local6.m_sweep.a = (_local6.m_sweep.a + (_arg1.dt * _local6.m_angularVelocity)); _local6.SynchronizeTransform(); }; _local5++; }; if (_arg3){ _local5 = 0; while (_local5 < m_jointCount) { _local7 =  [_local5]; _local7.InitPositionConstraints(); _local5++; }; m_positionIterationCount = 0; while (m_positionIterationCount < _arg1.maxIterations) { _local10 = _local8.SolvePositionConstraints(b2Settings.b2_contactBaumgarte); _local11 = true; _local5 = 0; while (_local5 < m_jointCount) { _local7 =  [_local5]; _local12 = _local7.SolvePositionConstraints(); _local11 = ((_local11) && (_local12)); _local5++; }; if (((_local10) && (_local11))){ break; }; m_positionIterationCount++; }; }; (_local8.m_constraints); if (_arg4){ _local13 = Number.MAX_VALUE; _local14 = (b2Settings.b2_linearSleepTolerance * b2Settings.b2_linearSleepTolerance); _local15 = (b2Settings.b2_angularSleepTolerance * b2Settings.b2_angularSleepTolerance); _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; if (_local6.m_invMass == 0){ } else { if ((_local6.m_flags & b2Body.e_allowSleepFlag) == 0){ _local6.m_sleepTime = 0; _local13 = 0; }; if (((((((_local6.m_flags & b2Body.e_allowSleepFlag) == 0)) || (((_local6.m_angularVelocity * _local6.m_angularVelocity) > _local15)))) || ((b2Math.b2Dot(_local6.m_linearVelocity, _local6.m_linearVelocity) > _local14)))){ _local6.m_sleepTime = 0; _local13 = 0; } else { _local6.m_sleepTime = (_local6.m_sleepTime + _arg1.dt); _local13 = b2Math.b2Min(_local13, _local6.m_sleepTime); }; }; _local5++; }; if (_local13 >= b2Settings.b2_timeToSleep){ _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; m_bodies[_local5].m_flags = (_local6.m_flags | b2Body.e_sleepFlag); _local6.m_linearVelocity.SetZero(); _local6.m_angularVelocity = 0; _local5++; }; }; }; } public function AddContact(_arg1:b2Contact):void{ var _local2 = m_contactCount++; m_contacts[_local2] = _arg1; } public function Clear():void{ m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; } public function SolveTOI(_arg1:b2TimeStep):void{ var _local2:int; var _local3:b2ContactSolver; var _local4:Number; var _local5:b2Body; var _local6:Boolean; _local3 = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator); _local2 = 0; while (_local2 < _arg1.maxIterations) { _local3.SolveVelocityConstraints(); _local2++; }; _local2 = 0; while (_local2 < m_bodyCount) { _local5 = m_bodies[_local2]; if (_local5.IsStatic()){ } else { _local5.m_sweep.c0.SetV(_local5.m_sweep.c); _local5.m_sweep.a0 = _local5.m_sweep.a; _local5.m_sweep.c.x = (_local5.m_sweep.c.x + (_arg1.dt * _local5.m_linearVelocity.x)); _local5.m_sweep.c.y = (_local5.m_sweep.c.y + (_arg1.dt * _local5.m_linearVelocity.y)); _local5.m_sweep.a = (_local5.m_sweep.a + (_arg1.dt * _local5.m_angularVelocity)); _local5.SynchronizeTransform(); }; _local2++; }; _local4 = 0.75; _local2 = 0; while (_local2 < _arg1.maxIterations) { _local6 = _local3.SolvePositionConstraints(_local4); if (_local6){ break; }; _local2++; }; (_local3.m_constraints); } } }//package Box2D.Dynamics
Section 73
//b2TimeStep (Box2D.Dynamics.b2TimeStep) package Box2D.Dynamics { public class b2TimeStep { public var warmStarting:Boolean; public var positionCorrection:Boolean; public var dt:Number; public var maxIterations:int; public var dtRatio:Number; public var inv_dt:Number; } }//package Box2D.Dynamics
Section 74
//b2World (Box2D.Dynamics.b2World) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.*; import Box2D.Common.*; import Box2D.Dynamics.Contacts.*; public class b2World { public var :Number; public var  :b2BoundaryListener; public var m_contactList:b2Contact; public var m_blockAllocator; public var m_contactListener:b2ContactListener; public var :Boolean; public var m_broadPhase:b2BroadPhase; public var  :b2DestructionListener; public var m_jointCount:int; public var m_bodyCount:int; public var m_lock:Boolean; public var m_positionIterationCount:int; public var  :b2Body; public var m_contactCount:int; public var :b2DebugDraw; public var m_contactFilter:b2ContactFilter; public var :b2Body; public var ; public var m_jointList:b2Joint; public var :b2Vec2; public var :b2ContactManager; private static var s_jointColor:b2Color = new b2Color(0.5, 0.8, 0.8); public static var m_continuousPhysics:Boolean; public static var m_warmStarting:Boolean; private static var s_coreColor:b2Color = new b2Color(0.9, 0.6, 0.6); public static var m_positionCorrection:Boolean; private static var s_xf:b2XForm = new b2XForm(); public function b2World(_arg1:b2AABB, _arg2:b2Vec2, _arg3:Boolean){ var _local4:b2BodyDef;  = new b2ContactManager(); super();  = null;  = null; m_contactFilter = b2ContactFilter.b2_defaultFilter; m_contactListener = null;  = null;  = null; m_contactList = null; m_jointList = null; m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; m_positionCorrection = true; m_warmStarting = true; m_continuousPhysics = true;  = _arg3;  = _arg2; m_lock = false;  = 0; .m_world = this; m_broadPhase = new b2BroadPhase(_arg1, ); _local4 = new b2BodyDef();  =  (_local4); } public function  (_arg1:b2Joint):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2XForm; var _local5:b2XForm; var _local6:b2Vec2; var _local7:b2Vec2; var _local8:b2Vec2; var _local9:b2Vec2; var _local10:b2Color; var _local11:b2PulleyJoint; var _local12:b2Vec2; var _local13:b2Vec2; _local2 = _arg1.m_body1; _local3 = _arg1.m_body2; _local4 = _local2.m_xf; _local5 = _local3.m_xf; _local6 = _local4.position; _local7 = _local5.position; _local8 = _arg1.GetAnchor1(); _local9 = _arg1.GetAnchor2(); _local10 = s_jointColor; switch (_arg1.m_type){ case b2Joint.e_distanceJoint: .DrawSegment(_local8, _local9, _local10); break; case b2Joint.e_pulleyJoint: _local11 = (_arg1 as b2PulleyJoint); _local12 = _local11.GetGroundAnchor1(); _local13 = _local11.GetGroundAnchor2(); .DrawSegment(_local12, _local8, _local10); .DrawSegment(_local13, _local9, _local10); .DrawSegment(_local12, _local13, _local10); break; case b2Joint.e_mouseJoint: .DrawSegment(_local8, _local9, _local10); break; default: if (_local2 !=  ){ .DrawSegment(_local6, _local8, _local10); }; .DrawSegment(_local8, _local9, _local10); if (_local3 !=  ){ .DrawSegment(_local7, _local9, _local10); }; }; } public function  (_arg1:b2Shape):void{ _arg1.RefilterProxy(m_broadPhase, _arg1.m_body.m_xf); } public function  (_arg1:b2DebugDraw):void{  = _arg1; } public function (_arg1:Boolean):void{ m_continuousPhysics = _arg1; } public function ():int{ return (m_broadPhase.m_proxyCount); } public function ():void{ var _local1:uint; var _local2:int; var _local3:b2Body; var _local4:b2Shape; var _local5:b2Joint; var _local6:b2BroadPhase; var _local7:b2Vec2; var _local8:b2Vec2; var _local9:b2Vec2; var _local10:b2Color; var _local11:b2XForm; var _local12:b2AABB; var _local13:b2AABB; var _local14:Array; var _local15:Boolean; var _local16:uint; var _local17:b2Pair; var _local18:b2Proxy; var _local19:b2Proxy; var _local20:b2Vec2; var _local21:b2Vec2; var _local22:b2Proxy; var _local23:b2PolygonShape; var _local24:b2OBB; var _local25:b2Vec2; var _local26:b2Mat22; var _local27:b2Vec2; var _local28:Number; if ( == null){ return; }; .m_sprite.graphics.clear(); _local1 = .GetFlags(); _local7 = new b2Vec2(); _local8 = new b2Vec2(); _local9 = new b2Vec2(); _local10 = new b2Color(0, 0, 0); _local12 = new b2AABB(); _local13 = new b2AABB(); _local14 = [new b2Vec2(), new b2Vec2(), new b2Vec2(), new b2Vec2()]; if ((_local1 & b2DebugDraw.e_shapeBit)){ _local15 = ((_local1 & b2DebugDraw.e_coreShapeBit) == b2DebugDraw.e_coreShapeBit); _local3 = ; while (_local3) { _local11 = _local3.m_xf; _local4 = _local3.GetShapeList(); while (_local4) { if (_local3.IsStatic()){ (_local4, _local11, new b2Color(0.5, 0.9, 0.5), _local15); } else { if (_local3.IsSleeping()){ (_local4, _local11, new b2Color(0.5, 0.5, 0.9), _local15); } else { (_local4, _local11, new b2Color(0.9, 0.9, 0.9), _local15); }; }; _local4 = _local4.m_next; }; _local3 = _local3.m_next; }; }; if ((_local1 & b2DebugDraw.e_jointBit)){ _local5 = m_jointList; while (_local5) {  (_local5); _local5 = _local5.m_next; }; }; if ((_local1 & b2DebugDraw.e_pairBit)){ _local6 = m_broadPhase; _local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y)); _local10.Set(0.9, 0.9, 0.3); _local2 = 0; while (_local2 < b2Pair.b2_tableCapacity) { _local16 = _local6.m_pairManager.m_hashTable[_local2]; while (_local16 != b2Pair.b2_nullPair) { _local17 = _local6.m_pairManager.m_pairs[_local16]; _local18 = _local6.m_proxyPool[_local17.proxyId1]; _local19 = _local6.m_proxyPool[_local17.proxyId2]; _local12.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.lowerBounds[0]].value)); _local12.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.lowerBounds[1]].value)); _local12.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.upperBounds[0]].value)); _local12.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.upperBounds[1]].value)); _local13.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.lowerBounds[0]].value)); _local13.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.lowerBounds[1]].value)); _local13.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.upperBounds[0]].value)); _local13.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.upperBounds[1]].value)); _local8.x = (0.5 * (_local12.lowerBound.x + _local12.upperBound.x)); _local8.y = (0.5 * (_local12.lowerBound.y + _local12.upperBound.y)); _local9.x = (0.5 * (_local13.lowerBound.x + _local13.upperBound.x)); _local9.y = (0.5 * (_local13.lowerBound.y + _local13.upperBound.y)); .DrawSegment(_local8, _local9, _local10); _local16 = _local17.next; }; _local2++; }; }; if ((_local1 & b2DebugDraw.e_aabbBit)){ _local6 = m_broadPhase; _local20 = _local6.m_worldAABB.lowerBound; _local21 = _local6.m_worldAABB.upperBound; _local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y)); _local10.Set(0.9, 0.3, 0.9); _local2 = 0; while (_local2 < b2Settings.b2_maxProxies) { _local22 = _local6.m_proxyPool[_local2]; if (_local22.IsValid() == false){ } else { _local12.lowerBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.lowerBounds[0]].value)); _local12.lowerBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.lowerBounds[1]].value)); _local12.upperBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.upperBounds[0]].value)); _local12.upperBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.upperBounds[1]].value)); _local14[0].Set(_local12.lowerBound.x, _local12.lowerBound.y); _local14[1].Set(_local12.upperBound.x, _local12.lowerBound.y); _local14[2].Set(_local12.upperBound.x, _local12.upperBound.y); _local14[3].Set(_local12.lowerBound.x, _local12.upperBound.y); .DrawPolygon(_local14, 4, _local10); }; _local2++; }; _local14[0].Set(_local20.x, _local20.y); _local14[1].Set(_local21.x, _local20.y); _local14[2].Set(_local21.x, _local21.y); _local14[3].Set(_local20.x, _local21.y); .DrawPolygon(_local14, 4, new b2Color(0.3, 0.9, 0.9)); }; if ((_local1 & b2DebugDraw.e_obbBit)){ _local10.Set(0.5, 0.3, 0.5); _local3 = ; while (_local3) { _local11 = _local3.m_xf; _local4 = _local3.GetShapeList(); while (_local4) { if (_local4.m_type != b2Shape.e_polygonShape){ } else { _local23 = (_local4 as b2PolygonShape); _local24 = _local23.GetOBB(); _local25 = _local24.extents; _local14[0].Set(-(_local25.x), -(_local25.y)); _local14[1].Set(_local25.x, -(_local25.y)); _local14[2].Set(_local25.x, _local25.y); _local14[3].Set(-(_local25.x), _local25.y); _local2 = 0; while (_local2 < 4) { _local26 = _local24.R; _local27 = _local14[_local2]; _local28 = (_local24.center.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y))); _local14[_local2].y = (_local24.center.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y))); _local14[_local2].x = _local28; _local26 = _local11.R; _local28 = (_local11.position.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y))); _local14[_local2].y = (_local11.position.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y))); _local14[_local2].x = _local28; _local2++; }; .DrawPolygon(_local14, 4, _local10); }; _local4 = _local4.m_next; }; _local3 = _local3.m_next; }; }; if ((_local1 & b2DebugDraw.e_centerOfMassBit)){ _local3 = ; while (_local3) { _local11 = s_xf; _local11.R = _local3.m_xf.R; _local11.position = _local3.GetWorldCenter(); .DrawXForm(_local11); _local3 = _local3.m_next; }; }; } public function (_arg1:b2Body):void{ var _local2:b2JointEdge; var _local3:b2Shape; var _local4:b2JointEdge; var _local5:b2Shape; if (m_lock == true){ return; }; _local2 = _arg1.m_jointList; while (_local2) { _local4 = _local2; _local2 = _local2.next; if ( ){  .SayGoodbyeJoint(_local4.joint); }; (_local4.joint); }; _local3 = _arg1.m_shapeList; while (_local3) { _local5 = _local3; _local3 = _local3.m_next; if ( ){  .SayGoodbyeShape(_local5); }; _local5.DestroyProxy(m_broadPhase); b2Shape.Destroy(_local5, m_blockAllocator); }; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == ){  = _arg1.m_next; }; m_bodyCount--; } public function (_arg1:b2ContactFilter):void{ m_contactFilter = _arg1; } public function ():b2Body{ return ( ); } public function (_arg1:b2Shape, _arg2:b2XForm, _arg3:b2Color, _arg4:Boolean):void{ var _local5:b2Color; var _local6:b2CircleShape; var _local7:b2Vec2; var _local8:Number; var _local9:b2Vec2; var _local10:int; var _local11:b2PolygonShape; var _local12:int; var _local13:Array; var _local14:Array; var _local15:Array; _local5 = s_coreColor; switch (_arg1.m_type){ case b2Shape.e_circleShape: _local6 = (_arg1 as b2CircleShape); _local7 = b2Math.b2MulX(_arg2, _local6.m_localPosition); _local8 = _local6.m_radius; _local9 = _arg2.R.col1; .DrawSolidCircle(_local7, _local8, _local9, _arg3); if (_arg4){ .DrawCircle(_local7, (_local8 - b2Settings.b2_toiSlop), _local5); }; break; case b2Shape.e_polygonShape: _local11 = (_arg1 as b2PolygonShape); _local12 = _local11.GetVertexCount(); _local13 = _local11.GetVertices(); _local14 = new Array(b2Settings.b2_maxPolygonVertices); _local10 = 0; while (_local10 < _local12) { _local14[_local10] = b2Math.b2MulX(_arg2, _local13[_local10]); _local10++; }; .DrawSolidPolygon(_local14, _local12, _arg3); if (_arg4){ _local15 = _local11.GetCoreVertices(); _local10 = 0; while (_local10 < _local12) { _local14[_local10] = b2Math.b2MulX(_arg2, _local15[_local10]); _local10++; }; .DrawPolygon(_local14, _local12, _local5); }; break; }; } public function ():int{ return (m_contactCount); } public function Solve(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Island; var _local4:b2Contact; var _local5:b2Joint; var _local6:int; var _local7:Array; var _local8:b2Body; var _local9:int; var _local10:int; var _local11:b2Body; var _local12:b2ContactEdge; var _local13:b2JointEdge; var _local14:Boolean; m_positionIterationCount = 0; _local3 = new b2Island(m_bodyCount, m_contactCount, m_jointCount, , m_contactListener); _local2 = ; while (_local2) { _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); _local2 = _local2.m_next; }; _local4 = m_contactList; while (_local4) { _local4.m_flags = (_local4.m_flags & ~(b2Contact.e_islandFlag)); _local4 = _local4.m_next; }; _local5 = m_jointList; while (_local5) { _local5.m_islandFlag = false; _local5 = _local5.m_next; }; _local6 = m_bodyCount; _local7 = new Array(_local6); _local8 = ; while (_local8) { if ((_local8.m_flags & ((b2Body.e_islandFlag | b2Body.e_sleepFlag) | b2Body.e_frozenFlag))){ } else { if (_local8.IsStatic()){ } else { _local3.Clear(); _local9 = 0; var _temp1 = _local9; _local9 = (_local9 + 1); var _local15 = _temp1; _local7[_local15] = _local8; _local8.m_flags = (_local8.m_flags | b2Body.e_islandFlag); while (_local9 > 0) { --_local9; _local2 = _local7[_local9]; _local3.AddBody(_local2); _local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag)); if (_local2.IsStatic()){ } else { _local12 = _local2.m_contactList; while (_local12) { if ((_local12.contact.m_flags & (b2Contact.e_islandFlag | b2Contact.e_nonSolidFlag))){ } else { if (_local12.contact.m_manifoldCount == 0){ } else { _local3.AddContact(_local12.contact); _local12.contact.m_flags = (_local12.contact.m_flags | b2Contact.e_islandFlag); _local11 = _local12.other; if ((_local11.m_flags & b2Body.e_islandFlag)){ } else { var _temp2 = _local9; _local9 = (_local9 + 1); var _local16 = _temp2; _local7[_local16] = _local11; _local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag); }; }; }; _local12 = _local12.next; }; _local13 = _local2.m_jointList; while (_local13) { if (_local13.joint.m_islandFlag == true){ } else { _local3.AddJoint(_local13.joint); _local13.joint.m_islandFlag = true; _local11 = _local13.other; if ((_local11.m_flags & b2Body.e_islandFlag)){ } else { var _temp3 = _local9; _local9 = (_local9 + 1); _local16 = _temp3; _local7[_local16] = _local11; _local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag); }; }; _local13 = _local13.next; }; }; }; _local3.Solve(_arg1, , m_positionCorrection, ); if (_local3.m_positionIterationCount > m_positionIterationCount){ m_positionIterationCount = _local3.m_positionIterationCount; }; _local10 = 0; while (_local10 < _local3.m_bodyCount) { _local2 = _local3.m_bodies[_local10]; if (_local2.IsStatic()){ _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); }; _local10++; }; }; }; _local8 = _local8.m_next; }; _local2 = ; while (_local2) { if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){ } else { if (_local2.IsStatic()){ } else { _local14 = _local2.SynchronizeShapes(); if ((((_local14 == false)) && (!(( == null))))){  .Violation(_local2); }; }; }; _local2 = _local2.m_next; }; m_broadPhase.Commit(); } public function  (_arg1:b2AABB, _arg2:Array, _arg3:int):int{ var _local4:Array; var _local5:int; var _local6:int; _local4 = new Array(_arg3); _local5 = m_broadPhase.QueryAABB(_arg1, _local4, _arg3); _local6 = 0; while (_local6 < _local5) { _arg2[_local6] = _local4[_local6]; _local6++; }; return (_local5); } public function  (_arg1:b2Vec2):void{  = _arg1; } public function SolveTOI(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Shape; var _local4:b2Shape; var _local5:b2Body; var _local6:b2Body; var _local7:b2ContactEdge; var _local8:b2Island; var _local9:int; var _local10:Array; var _local11:b2Contact; var _local12:b2Contact; var _local13:Number; var _local14:b2Body; var _local15:int; var _local16:b2TimeStep; var _local17:int; var _local18:Number; var _local19:Number; var _local20:b2Body; var _local21:Boolean; _local8 = new b2Island(m_bodyCount, b2Settings.b2_maxTOIContactsPerIsland, 0, , m_contactListener); _local9 = m_bodyCount; _local10 = new Array(_local9); _local2 = ; while (_local2) { _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); _local2.m_sweep.t0 = 0; _local2 = _local2.m_next; }; _local11 = m_contactList; while (_local11) { _local11.m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag))); _local11 = _local11.m_next; }; while (true) { _local12 = null; _local13 = 1; _local11 = m_contactList; for (;_local11;(_local11 = _local11.m_next)) { if ((_local11.m_flags & (b2Contact.e_slowFlag | b2Contact.e_nonSolidFlag))){ } else { _local18 = 1; if ((_local11.m_flags & b2Contact.e_toiFlag)){ _local18 = _local11.m_toi; } else { _local3 = _local11.m_shape1; _local4 = _local11.m_shape2; _local5 = _local3.m_body; _local6 = _local4.m_body; if (((((_local5.IsStatic()) || (_local5.IsSleeping()))) && (((_local6.IsStatic()) || (_local6.IsSleeping()))))){ continue; }; _local19 = _local5.m_sweep.t0; if (_local5.m_sweep.t0 < _local6.m_sweep.t0){ _local19 = _local6.m_sweep.t0; _local5.m_sweep.Advance(_local19); } else { if (_local6.m_sweep.t0 < _local5.m_sweep.t0){ _local19 = _local5.m_sweep.t0; _local6.m_sweep.Advance(_local19); }; }; _local18 = b2TimeOfImpact.TimeOfImpact(_local11.m_shape1, _local5.m_sweep, _local11.m_shape2, _local6.m_sweep); if ((((_local18 > 0)) && ((_local18 < 1)))){ _local18 = (((1 - _local18) * _local19) + _local18); if (_local18 > 1){ _local18 = 1; }; }; _local11.m_toi = _local18; _local11.m_flags = (_local11.m_flags | b2Contact.e_toiFlag); }; if ((((Number.MIN_VALUE < _local18)) && ((_local18 < _local13)))){ _local12 = _local11; _local13 = _local18; }; }; }; if ((((_local12 == null)) || (((1 - (100 * Number.MIN_VALUE)) < _local13)))){ break; }; _local3 = _local12.m_shape1; _local4 = _local12.m_shape2; _local5 = _local3.m_body; _local6 = _local4.m_body; _local5.Advance(_local13); _local6.Advance(_local13); _local12.Update(m_contactListener); _local12.m_flags = (_local12.m_flags & ~(b2Contact.e_toiFlag)); if (_local12.m_manifoldCount == 0){ } else { _local14 = _local5; if (_local14.IsStatic()){ _local14 = _local6; }; _local8.Clear(); _local15 = 0; var _temp1 = _local15; _local15 = (_local15 + 1); var _local22 = _temp1; _local10[_local22] = _local14; _local14.m_flags = (_local14.m_flags | b2Body.e_islandFlag); while (_local15 > 0) { --_local15; _local2 = _local10[_local15]; _local8.AddBody(_local2); _local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag)); if (_local2.IsStatic()){ } else { _local7 = _local2.m_contactList; while (_local7) { if (_local8.m_contactCount == _local8.m_contactCapacity){ } else { if ((_local7.contact.m_flags & ((b2Contact.e_islandFlag | b2Contact.e_slowFlag) | b2Contact.e_nonSolidFlag))){ } else { if (_local7.contact.m_manifoldCount == 0){ } else { _local8.AddContact(_local7.contact); _local7.contact.m_flags = (_local7.contact.m_flags | b2Contact.e_islandFlag); _local20 = _local7.other; if ((_local20.m_flags & b2Body.e_islandFlag)){ } else { if (_local20.IsStatic() == false){ _local20.Advance(_local13); _local20.WakeUp(); }; var _temp2 = _local15; _local15 = (_local15 + 1); var _local23 = _temp2; _local10[_local23] = _local20; _local20.m_flags = (_local20.m_flags | b2Body.e_islandFlag); }; }; }; }; _local7 = _local7.next; }; }; }; _local16 = new b2TimeStep(); _local16.dt = ((1 - _local13) * _arg1.dt); _local16.inv_dt = (1 / _local16.dt); _local16.maxIterations = _arg1.maxIterations; _local8.SolveTOI(_local16); _local17 = 0; while (_local17 < _local8.m_bodyCount) { _local2 = _local8.m_bodies[_local17]; _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){ } else { if (_local2.IsStatic()){ } else { _local21 = _local2.SynchronizeShapes(); if ((((_local21 == false)) && (!(( == null))))){  .Violation(_local2); }; _local7 = _local2.m_contactList; while (_local7) { _local7.contact.m_flags = (_local7.contact.m_flags & ~(b2Contact.e_toiFlag)); _local7 = _local7.next; }; }; }; _local17++; }; _local17 = 0; while (_local17 < _local8.m_contactCount) { _local11 = _local8.m_contacts[_local17]; _local8.m_contacts[_local17].m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag))); _local17++; }; m_broadPhase.Commit(); }; }; } public function GetJointList():b2Joint{ return (m_jointList); } public function Validate():void{ m_broadPhase.Validate(); } public function ():int{ return (m_broadPhase.m_pairManager.m_pairCount); } public function ():b2Body{ return (); } public function (_arg1:Boolean):void{ m_warmStarting = _arg1; } public function (_arg1:Boolean):void{ m_positionCorrection = _arg1; } public function (_arg1:b2JointDef):b2Joint{ var _local2:b2Joint; var _local3:b2Body; var _local4:b2Shape; _local2 = b2Joint.Create(_arg1, m_blockAllocator); _local2.m_prev = null; _local2.m_next = m_jointList; if (m_jointList){ m_jointList.m_prev = _local2; }; m_jointList = _local2; m_jointCount++; _local2.m_node1.joint = _local2; _local2.m_node1.other = _local2.m_body2; _local2.m_node1.prev = null; _local2.m_node1.next = _local2.m_body1.m_jointList; if (_local2.m_body1.m_jointList){ _local2.m_body1.m_jointList.prev = _local2.m_node1; }; _local2.m_body1.m_jointList = _local2.m_node1; _local2.m_node2.joint = _local2; _local2.m_node2.other = _local2.m_body1; _local2.m_node2.prev = null; _local2.m_node2.next = _local2.m_body2.m_jointList; if (_local2.m_body2.m_jointList){ _local2.m_body2.m_jointList.prev = _local2.m_node2; }; _local2.m_body2.m_jointList = _local2.m_node2; if (_arg1.collideConnected == false){ _local3 = ((_arg1.body1.m_shapeCount < _arg1.body2.m_shapeCount)) ? _arg1.body1 : _arg1.body2; _local4 = _local3.m_shapeList; while (_local4) { _local4.RefilterProxy(m_broadPhase, _local3.m_xf); _local4 = _local4.m_next; }; }; return (_local2); } public function (_arg1:b2Joint):void{ var _local2:Boolean; var _local3:b2Body; var _local4:b2Body; var _local5:b2Body; var _local6:b2Shape; _local2 = _arg1.m_collideConnected; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_jointList){ m_jointList = _arg1.m_next; }; _local3 = _arg1.m_body1; _local4 = _arg1.m_body2; _local3.WakeUp(); _local4.WakeUp(); if (_arg1.m_node1.prev){ _arg1.m_node1.prev.next = _arg1.m_node1.next; }; if (_arg1.m_node1.next){ _arg1.m_node1.next.prev = _arg1.m_node1.prev; }; if (_arg1.m_node1 == _local3.m_jointList){ _local3.m_jointList = _arg1.m_node1.next; }; _arg1.m_node1.prev = null; _arg1.m_node1.next = null; if (_arg1.m_node2.prev){ _arg1.m_node2.prev.next = _arg1.m_node2.next; }; if (_arg1.m_node2.next){ _arg1.m_node2.next.prev = _arg1.m_node2.prev; }; if (_arg1.m_node2 == _local4.m_jointList){ _local4.m_jointList = _arg1.m_node2.next; }; _arg1.m_node2.prev = null; _arg1.m_node2.next = null; b2Joint.Destroy(_arg1, m_blockAllocator); m_jointCount--; if (_local2 == false){ _local5 = ((_local3.m_shapeCount < _local4.m_shapeCount)) ? _local3 : _local4; _local6 = _local5.m_shapeList; while (_local6) { _local6.RefilterProxy(m_broadPhase, _local5.m_xf); _local6 = _local6.m_next; }; }; } public function  (_arg1:b2ContactListener):void{ m_contactListener = _arg1; } public function  (_arg1:b2BodyDef):b2Body{ var _local2:b2Body; if (m_lock == true){ return (null); }; _local2 = new b2Body(_arg1, this); _local2.m_prev = null; _local2.m_next = ; if (){ .m_prev = _local2; };  = _local2; m_bodyCount++; return (_local2); } public function  (_arg1:b2BoundaryListener):void{  = _arg1; } public function (_arg1:b2DestructionListener):void{  = _arg1; } public function Step(_arg1:Number, _arg2:int):void{ var _local3:b2TimeStep; m_lock = true; _local3 = new b2TimeStep(); _local3.dt = _arg1; _local3.maxIterations = _arg2; if (_arg1 > 0){ _local3.inv_dt = (1 / _arg1); } else { _local3.inv_dt = 0; }; _local3.dtRatio = ( * _arg1); _local3.positionCorrection = m_positionCorrection; _local3.warmStarting = m_warmStarting; .Collide(); if (_local3.dt > 0){ Solve(_local3); }; if (((m_continuousPhysics) && ((_local3.dt > 0)))){ SolveTOI(_local3); }; ();  = _local3.inv_dt; m_lock = false; } public function ():int{ return (m_bodyCount); } public function ():int{ return (m_jointCount); } } }//package Box2D.Dynamics
Section 75
//BaseScrollPane (fl.containers.BaseScrollPane) package fl.containers { import fl.core.*; import fl.controls.*; import flash.display.*; import flash.events.*; import flash.geom.*; import fl.events.*; public class BaseScrollPane extends UIComponent { protected var :Number;// = 4 protected var _maxHorizontalScrollPosition:Number;// = 0 protected var :Boolean; protected var  :Shape; protected var  :Boolean; protected var availableWidth:Number; protected var :Number;// = 0 protected var :Number;// = 0 protected var :ScrollBar; protected var useFixedHorizontalScrolling:Boolean;// = false protected var  :Number;// = 0 protected var contentHeight:Number;// = 0 protected var  :Number;// = 0 protected var background:DisplayObject; protected var  :Boolean;// = false protected var contentPadding:Number;// = 0 protected var availableHeight:Number; protected var :ScrollBar; protected var contentScrollRect:Rectangle; protected var _horizontalScrollPolicy:String; protected var _verticalScrollPolicy:String; protected static const SCROLL_BAR_STYLES:Object = {upArrowDisabledSkin:"upArrowDisabledSkin", upArrowDownSkin:"upArrowDownSkin", upArrowOverSkin:"upArrowOverSkin", upArrowUpSkin:"upArrowUpSkin", downArrowDisabledSkin:"downArrowDisabledSkin", downArrowDownSkin:"downArrowDownSkin", downArrowOverSkin:"downArrowOverSkin", downArrowUpSkin:"downArrowUpSkin", thumbDisabledSkin:"thumbDisabledSkin", thumbDownSkin:"thumbDownSkin", thumbOverSkin:"thumbOverSkin", thumbUpSkin:"thumbUpSkin", thumbIcon:"thumbIcon", trackDisabledSkin:"trackDisabledSkin", trackDownSkin:"trackDownSkin", trackOverSkin:"trackOverSkin", trackUpSkin:"trackUpSkin", repeatDelay:"repeatDelay", repeatInterval:"repeatInterval"}; private static var defaultStyles:Object = {repeatDelay:500, repeatInterval:35, skin:"ScrollPane_upSkin", contentPadding:0, disabledAlpha:0.5}; public function BaseScrollPane(){   = 0; contentHeight = 0; contentPadding = 0;  = 0; _maxHorizontalScrollPosition = 0;  = 0;  = 0;  = 4; useFixedHorizontalScrolling = false;  = false; super(); } protected function (_arg1:MouseEvent):void{ if (((((!(enabled)) || (!(.visible)))) || ((contentHeight <= availableHeight)))){ return; }; .scrollPosition = (.scrollPosition - (_arg1.delta * verticalLineScrollSize)); setVerticalScrollPosition(.scrollPosition); dispatchEvent(new ScrollEvent(ScrollBarDirection.VERTICAL, _arg1.delta, horizontalScrollPosition)); } public function get verticalScrollPosition():Number{ return (.scrollPosition); } protected function  ():void{ if (enabled){ if (contains( )){ removeChild( ); }; } else {  .x = ( .y = contentPadding);  .width = availableWidth;  .height = availableHeight;  .alpha = (getStyleValue("disabledAlpha") as Number); addChild( ); }; } public function set verticalScrollPosition(_arg1:Number):void{ drawNow(); .scrollPosition = _arg1; setVerticalScrollPosition(.scrollPosition, false); } protected function  (_arg1:Number, _arg2:Number):void{ if ((((((  == _arg1)) || (useFixedHorizontalScrolling))) && ((contentHeight == _arg2)))){ return; };   = _arg1; contentHeight = _arg2; invalidate(InvalidationType.SIZE); } public function get horizontalScrollPosition():Number{ return (.scrollPosition); } public function get horizontalScrollBar():ScrollBar{ return (); } override public function set enabled(_arg1:Boolean):void{ if (enabled == _arg1){ return; }; .enabled = _arg1; .enabled = _arg1; super.enabled = _arg1; } public function get verticalLineScrollSize():Number{ return (.lineScrollSize); } public function get horizontalScrollPolicy():String{ return (_horizontalScrollPolicy); } protected function  ():void{ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local1 = ScrollBar.WIDTH; _local2 = (contentPadding = Number(getStyleValue("contentPadding"))); _local3 = ((height - (2 * _local2)) - );  = (((_verticalScrollPolicy == ScrollPolicy.ON)) || ((((_verticalScrollPolicy == ScrollPolicy.AUTO)) && ((contentHeight > _local3))))); _local4 = ((width - () ? _local1 : 0) - (2 * _local2)); _local5 = (useFixedHorizontalScrolling) ? _maxHorizontalScrollPosition : (  - _local4);  = (((_horizontalScrollPolicy == ScrollPolicy.ON)) || ((((_horizontalScrollPolicy == ScrollPolicy.AUTO)) && ((_local5 > 0))))); if ( ){ _local3 = (_local3 - _local1); }; if ((((((( ) && (!()))) && ((_verticalScrollPolicy == ScrollPolicy.AUTO)))) && ((contentHeight > _local3)))){  = true; _local4 = (_local4 - _local1); }; availableHeight = (_local3 + ); availableWidth = _local4; } public function get maxVerticalScrollPosition():Number{ drawNow(); return (Math.max(0, (contentHeight - availableHeight))); } public function set horizontalScrollPosition(_arg1:Number):void{ drawNow(); .scrollPosition = _arg1; setHorizontalScrollPosition(.scrollPosition, false); } public function get horizontalLineScrollSize():Number{ return (.lineScrollSize); } public function set verticalPageScrollSize(_arg1:Number):void{  = _arg1; invalidate(InvalidationType.SIZE); } public function get verticalScrollPolicy():String{ return (_verticalScrollPolicy); } protected function setHorizontalScrollPosition(_arg1:Number, _arg2:Boolean=false):void{ } public function get useBitmapScrolling():Boolean{ return ( ); } protected function  (_arg1:ScrollEvent):void{ if (_arg1.target == ){ setVerticalScrollPosition(_arg1.position); } else { setHorizontalScrollPosition(_arg1.position); }; } public function set verticalLineScrollSize(_arg1:Number):void{ .lineScrollSize = _arg1; } public function get verticalScrollBar():ScrollBar{ return (); } protected function setVerticalScrollPosition(_arg1:Number, _arg2:Boolean=false):void{ } public function set horizontalPageScrollSize(_arg1:Number):void{  = _arg1; invalidate(InvalidationType.SIZE); } override protected function draw():void{ if (isInvalid(InvalidationType.STYLES)){ setStyles(); drawBackground(); if (contentPadding != getStyleValue("contentPadding")){ invalidate(InvalidationType.SIZE, false); }; }; if (isInvalid(InvalidationType.SIZE, InvalidationType.STATE)){ drawLayout(); }; updateChildren(); super.draw(); } public function set horizontalScrollPolicy(_arg1:String):void{ _horizontalScrollPolicy = _arg1; invalidate(InvalidationType.SIZE); } override protected function configUI():void{ var _local1:Graphics; super.configUI(); contentScrollRect = new Rectangle(0, 0, 85, 85);  = new ScrollBar(); .addEventListener(ScrollEvent.SCROLL,  , false, 0, true); .visible = false; .lineScrollSize = ; addChild(); copyStylesToChild(, SCROLL_BAR_STYLES);  = new ScrollBar(); .direction = ScrollBarDirection.HORIZONTAL; .addEventListener(ScrollEvent.SCROLL,  , false, 0, true); .visible = false; .lineScrollSize = ; addChild(); copyStylesToChild(, SCROLL_BAR_STYLES);  = new Shape(); _local1 =  .graphics; _local1.beginFill(0xFFFFFF); _local1.drawRect(0, 0, width, height); _local1.endFill(); addEventListener(MouseEvent.MOUSE_WHEEL, , false, 0, true); } protected function  ():void{ } public function get verticalPageScrollSize():Number{ if (isNaN(availableHeight)){ drawNow(); }; return ((((( == 0)) && (!(isNaN(availableHeight))))) ? availableHeight : ); } protected function drawLayout():void{  ();  (); background.width = width; background.height = height; if (){ .visible = true; .x = ((width - ScrollBar.WIDTH) - contentPadding); .y = contentPadding; .height = availableHeight; } else { .visible = false; }; .setScrollProperties(availableHeight, 0, (contentHeight - availableHeight), verticalPageScrollSize); setVerticalScrollPosition(.scrollPosition, false); if ( ){ .visible = true; .x = contentPadding; .y = ((height - ScrollBar.WIDTH) - contentPadding); .width = availableWidth; } else { .visible = false; }; .setScrollProperties(availableWidth, 0, (useFixedHorizontalScrolling) ? _maxHorizontalScrollPosition : (  - availableWidth), horizontalPageScrollSize); setHorizontalScrollPosition(.scrollPosition, false);  (); } protected function drawBackground():void{ var _local1:DisplayObject; _local1 = background; background = getDisplayObjectInstance(getStyleValue("skin")); background.width = width; background.height = height; addChildAt(background, 0); if (((!((_local1 == null))) && (!((_local1 == background))))){ removeChild(_local1); }; } public function set horizontalLineScrollSize(_arg1:Number):void{ .lineScrollSize = _arg1; } public function get horizontalPageScrollSize():Number{ if (isNaN(availableWidth)){ drawNow(); }; return ((((( == 0)) && (!(isNaN(availableWidth))))) ? availableWidth :  ); } public function get maxHorizontalScrollPosition():Number{ drawNow(); return (Math.max(0, (  - availableWidth))); } protected function setStyles():void{ copyStylesToChild(, SCROLL_BAR_STYLES); copyStylesToChild(, SCROLL_BAR_STYLES); } protected function updateChildren():void{ .enabled = (.enabled = enabled); .drawNow(); .drawNow(); } public function set verticalScrollPolicy(_arg1:String):void{ _verticalScrollPolicy = _arg1; invalidate(InvalidationType.SIZE); } public function set useBitmapScrolling(_arg1:Boolean):void{  = _arg1; invalidate(InvalidationType.STATE); } public static function getStyleDefinition():Object{ return (mergeStyles(defaultStyles, ScrollBar.getStyleDefinition())); } } }//package fl.containers
Section 76
//CellRenderer (fl.controls.listClasses.CellRenderer) package fl.controls.listClasses { import fl.controls.*; import flash.events.*; public class CellRenderer extends LabelButton implements ICellRenderer { protected var :Object; protected var :ListData; private static var defaultStyles:Object = {upSkin:"CellRenderer_upSkin", downSkin:"CellRenderer_downSkin", overSkin:"CellRenderer_overSkin", disabledSkin:"CellRenderer_disabledSkin", selectedDisabledSkin:"CellRenderer_selectedDisabledSkin", selectedUpSkin:"CellRenderer_selectedUpSkin", selectedDownSkin:"CellRenderer_selectedDownSkin", selectedOverSkin:"CellRenderer_selectedOverSkin", textFormat:null, disabledTextFormat:null, embedFonts:null, textPadding:5}; public function CellRenderer():void{ toggle = true; focusEnabled = false; } override protected function toggleSelected(_arg1:MouseEvent):void{ } override public function get selected():Boolean{ return (super.selected); } public function set listData(_arg1:ListData):void{  = _arg1; label = .label; setStyle("icon", .icon); } override public function set selected(_arg1:Boolean):void{ super.selected = _arg1; } public function set data(_arg1:Object):void{  = _arg1; } public function get listData():ListData{ return (); } override public function setSize(_arg1:Number, _arg2:Number):void{ super.setSize(_arg1, _arg2); } override protected function drawLayout():void{ var _local1:Number; var _local2:Number; var _local3:Number; _local1 = Number(getStyleValue("textPadding")); _local2 = 0; if (icon != null){ icon.x = _local1; icon.y = Math.round(((height - icon.height) >> 1)); _local2 = (icon.width + _local1); }; if (label.length > 0){ textField.visible = true; _local3 = Math.max(0, ((width - _local2) - (_local1 * 2))); textField.width = _local3; textField.height = (textField.textHeight + 4); textField.x = (_local2 + _local1); textField.y = Math.round(((height - textField.height) >> 1)); } else { textField.visible = false; }; background.width = width; background.height = height; } public function get data():Object{ return (); } public static function getStyleDefinition():Object{ return (defaultStyles); } } }//package fl.controls.listClasses
Section 77
//ICellRenderer (fl.controls.listClasses.ICellRenderer) package fl.controls.listClasses { public interface ICellRenderer { function setSize(_arg1:Number, _arg2:Number):void; function get listData():ListData; function get data():Object; function setMouseState(_arg1:String):void; function set x(_arg1:Number):void; function set y(_arg1:Number):void; function set data(_arg1:Object):void; function set selected(_arg1:Boolean):void; function set listData(_arg1:ListData):void; function get selected():Boolean; } }//package fl.controls.listClasses
Section 78
//ListData (fl.controls.listClasses.ListData) package fl.controls.listClasses { import fl.core.*; public class ListData { protected var  :uint; protected var  :UIComponent; protected var  :String; protected var  :Object;// = null protected var  :uint; protected var  :uint; public function ListData(_arg1:String, _arg2:Object, _arg3:UIComponent, _arg4:uint, _arg5:uint, _arg6:uint=0){  = null; super();  = _arg1;  = _arg2;  = _arg3;  = _arg4;   = _arg5;   = _arg6; } public function get owner():UIComponent{ return ( ); } public function get label():String{ return ( ); } public function get row():uint{ return ( ); } public function get index():uint{ return ( ); } public function get icon():Object{ return ( ); } public function get column():uint{ return ( ); } } }//package fl.controls.listClasses
Section 79
//BaseButton (fl.controls.BaseButton) package fl.controls { import fl.core.*; import flash.display.*; import flash.events.*; import flash.utils.*; import fl.events.*; public class BaseButton extends UIComponent { protected var _selected:Boolean;// = false private var  :String; protected var  :Timer; protected var mouseState:String; protected var background:DisplayObject; private var :Boolean;// = false protected var :Boolean;// = false private static var defaultStyles:Object = {upSkin:"Button_upSkin", downSkin:"Button_downSkin", overSkin:"Button_overSkin", disabledSkin:"Button_disabledSkin", selectedDisabledSkin:"Button_selectedDisabledSkin", selectedUpSkin:"Button_selectedUpSkin", selectedDownSkin:"Button_selectedDownSkin", selectedOverSkin:"Button_selectedOverSkin", focusRectSkin:null, focusRectPadding:null, repeatDelay:500, repeatInterval:35}; public function BaseButton(){ _selected = false;  = false;  = false; super(); buttonMode = true; mouseChildren = false; useHandCursor = false; (); setMouseState("up");  = new Timer(1, 0);  .addEventListener(TimerEvent.TIMER, buttonDown, false, 0, true); } protected function endPress():void{  .reset(); } public function set mouseStateLocked(_arg1:Boolean):void{  = _arg1; if (_arg1 == false){ setMouseState( ); } else {  = mouseState; }; } public function get autoRepeat():Boolean{ return (); } public function set autoRepeat(_arg1:Boolean):void{  = _arg1; } override public function set enabled(_arg1:Boolean):void{ super.enabled = _arg1; mouseEnabled = _arg1; } public function get selected():Boolean{ return (_selected); } protected function  (_arg1:MouseEvent):void{ if (_arg1.type == MouseEvent.MOUSE_DOWN){ setMouseState("down"); startPress(); } else { if ((((_arg1.type == MouseEvent.ROLL_OVER)) || ((_arg1.type == MouseEvent.MOUSE_UP)))){ setMouseState("over"); endPress(); } else { if (_arg1.type == MouseEvent.ROLL_OUT){ setMouseState("up"); endPress(); }; }; }; } public function setMouseState(_arg1:String):void{ if (){  = _arg1; return; }; if (mouseState == _arg1){ return; }; mouseState = _arg1; invalidate(InvalidationType.STATE); } protected function startPress():void{ if (){  .delay = Number(getStyleValue("repeatDelay"));  .start(); }; dispatchEvent(new ComponentEvent(ComponentEvent.BUTTON_DOWN, true)); } protected function buttonDown(_arg1:TimerEvent):void{ if (!){ endPress(); return; }; if ( .currentCount == 1){  .delay = Number(getStyleValue("repeatInterval")); }; dispatchEvent(new ComponentEvent(ComponentEvent.BUTTON_DOWN, true)); } public function set selected(_arg1:Boolean):void{ if (_selected == _arg1){ return; }; _selected = _arg1; invalidate(InvalidationType.STATE); } override public function get enabled():Boolean{ return (super.enabled); } override protected function draw():void{ if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){ drawBackground(); invalidate(InvalidationType.SIZE, false); }; if (isInvalid(InvalidationType.SIZE)){ drawLayout(); }; super.draw(); } protected function ():void{ addEventListener(MouseEvent.ROLL_OVER,  , false, 0, true); addEventListener(MouseEvent.MOUSE_DOWN,  , false, 0, true); addEventListener(MouseEvent.MOUSE_UP,  , false, 0, true); addEventListener(MouseEvent.ROLL_OUT,  , false, 0, true); } protected function drawLayout():void{ background.width = width; background.height = height; } protected function drawBackground():void{ var _local1:String; var _local2:DisplayObject; _local1 = (enabled) ? mouseState : "disabled"; if (selected){ _local1 = (("selected" + _local1.substr(0, 1).toUpperCase()) + _local1.substr(1)); }; _local1 = (_local1 + "Skin"); _local2 = background; background = getDisplayObjectInstance(getStyleValue(_local1)); addChildAt(background, 0); if (((!((_local2 == null))) && (!((_local2 == background))))){ removeChild(_local2); }; } public static function getStyleDefinition():Object{ return (defaultStyles); } } }//package fl.controls
Section 80
//Button (fl.controls.Button) package fl.controls { import fl.core.*; import flash.display.*; import fl.managers.*; public class Button extends LabelButton implements IFocusManagerComponent { protected var :DisplayObject; protected var :Boolean;// = false private static var defaultStyles:Object = {emphasizedSkin:"Button_emphasizedSkin", emphasizedPadding:2}; public static var createAccessibilityImplementation:Function; public function Button(){  = false; super(); } override public function drawFocus(_arg1:Boolean):void{ var _local2:Number; var _local3:*; super.drawFocus(_arg1); if (_arg1){ _local2 = Number(getStyleValue("emphasizedPadding")); if ((((_local2 < 0)) || (!()))){ _local2 = 0; }; _local3 = getStyleValue("focusRectPadding"); _local3 = ((_local3)==null) ? 2 : _local3; _local3 = (_local3 + _local2); uiFocusRect.x = -(_local3); uiFocusRect.y = -(_local3); uiFocusRect.width = (width + (_local3 * 2)); uiFocusRect.height = (height + (_local3 * 2)); }; } public function set emphasized(_arg1:Boolean):void{  = _arg1; invalidate(InvalidationType.STYLES); } override protected function draw():void{ if (((isInvalid(InvalidationType.STYLES)) || (isInvalid(InvalidationType.SIZE)))){ (); }; super.draw(); if ( != null){ setChildIndex(, (numChildren - 1)); }; } public function get emphasized():Boolean{ return (); } override protected function initializeAccessibility():void{ if (Button.createAccessibilityImplementation != null){ Button.createAccessibilityImplementation(this); }; } protected function ():void{ var _local1:Object; var _local2:Number; if ( != null){ removeChild(); };  = null; if (!){ return; }; _local1 = getStyleValue("emphasizedSkin"); if (_local1 != null){  = getDisplayObjectInstance(_local1); }; if ( != null){ addChildAt(, 0); _local2 = Number(getStyleValue("emphasizedPadding")); .x = (.y = -(_local2)); .width = (width + (_local2 * 2)); .height = (height + (_local2 * 2)); }; } public static function getStyleDefinition():Object{ return (UIComponent.mergeStyles(LabelButton.getStyleDefinition(), defaultStyles)); } } }//package fl.controls
Section 81
//ButtonLabelPlacement (fl.controls.ButtonLabelPlacement) package fl.controls { public class ButtonLabelPlacement { public static const TOP:String = "top"; public static const LEFT:String = "left"; public static const BOTTOM:String = "bottom"; public static const RIGHT:String = "right"; } }//package fl.controls
Section 82
//CheckBox (fl.controls.CheckBox) package fl.controls { import flash.display.*; public class CheckBox extends LabelButton { private static var defaultStyles:Object = {icon:null, upIcon:"CheckBox_upIcon", downIcon:"CheckBox_downIcon", overIcon:"CheckBox_overIcon", disabledIcon:"CheckBox_disabledIcon", selectedDisabledIcon:"CheckBox_selectedDisabledIcon", focusRectSkin:null, focusRectPadding:null, selectedUpIcon:"CheckBox_selectedUpIcon", selectedDownIcon:"CheckBox_selectedDownIcon", selectedOverIcon:"CheckBox_selectedOverIcon", textFormat:null, disabledTextFormat:null, embedFonts:null, textPadding:5}; public static var createAccessibilityImplementation:Function; override public function drawFocus(_arg1:Boolean):void{ var _local2:Number; super.drawFocus(_arg1); if (_arg1){ _local2 = Number(getStyleValue("focusRectPadding")); uiFocusRect.x = (background.x - _local2); uiFocusRect.y = (background.y - _local2); uiFocusRect.width = (background.width + (_local2 << 1)); uiFocusRect.height = (background.height + (_local2 << 1)); }; } override public function get autoRepeat():Boolean{ return (false); } override public function set autoRepeat(_arg1:Boolean):void{ } override public function set toggle(_arg1:Boolean):void{ throw (new Error("Warning: You cannot change a CheckBox's toggle.")); } override public function get toggle():Boolean{ return (true); } override protected function configUI():void{ var _local1:Shape; var _local2:Graphics; super.configUI(); super.toggle = true; _local1 = new Shape(); _local2 = _local1.graphics; _local2.beginFill(0, 0); _local2.drawRect(0, 0, 100, 100); _local2.endFill(); background = (_local1 as DisplayObject); addChildAt(background, 0); } override protected function drawLayout():void{ var _local1:Number; super.drawLayout(); _local1 = Number(getStyleValue("textPadding")); switch (_labelPlacement){ case ButtonLabelPlacement.RIGHT: icon.x = _local1; textField.x = (icon.x + (icon.width + _local1)); background.width = ((textField.x + textField.width) + _local1); background.height = (Math.max(textField.height, icon.height) + (_local1 * 2)); break; case ButtonLabelPlacement.LEFT: icon.x = ((width - icon.width) - _local1); textField.x = (((width - icon.width) - (_local1 * 2)) - textField.width); background.width = ((textField.width + icon.width) + (_local1 * 3)); background.height = (Math.max(textField.height, icon.height) + (_local1 * 2)); break; case ButtonLabelPlacement.TOP: case ButtonLabelPlacement.BOTTOM: background.width = (Math.max(textField.width, icon.width) + (_local1 * 2)); background.height = ((textField.height + icon.height) + (_local1 * 3)); break; }; background.x = Math.min((icon.x - _local1), (textField.x - _local1)); background.y = Math.min((icon.y - _local1), (textField.y - _local1)); } override protected function drawBackground():void{ } override protected function initializeAccessibility():void{ if (CheckBox.createAccessibilityImplementation != null){ CheckBox.createAccessibilityImplementation(this); }; } public static function getStyleDefinition():Object{ return (defaultStyles); } } }//package fl.controls
Section 83
//LabelButton (fl.controls.LabelButton) package fl.controls { import fl.core.*; import flash.display.*; import flash.events.*; import flash.text.*; import fl.managers.*; import fl.events.*; import flash.ui.*; public class LabelButton extends BaseButton implements IFocusManagerComponent { protected var _labelPlacement:String;// = "right" protected var  :Boolean;// = false protected var icon:DisplayObject; protected var  :String; protected var  :String;// = "center" public var textField:TextField; protected var  :String;// = "Label" private static var defaultStyles:Object = {icon:null, upIcon:null, downIcon:null, overIcon:null, disabledIcon:null, selectedDisabledIcon:null, selectedUpIcon:null, selectedDownIcon:null, selectedOverIcon:null, textFormat:null, disabledTextFormat:null, textPadding:5, embedFonts:false}; public static var createAccessibilityImplementation:Function; public function LabelButton(){ _labelPlacement = ButtonLabelPlacement.RIGHT;   = false;  = "Label";   = "center"; super(); } protected function toggleSelected(_arg1:MouseEvent):void{ selected = !(selected); dispatchEvent(new Event(Event.CHANGE, true)); } public function get labelPlacement():String{ return (_labelPlacement); } override protected function keyDownHandler(_arg1:KeyboardEvent):void{ if (!enabled){ return; }; if (_arg1.keyCode == Keyboard.SPACE){ if (  == null){   = mouseState; }; setMouseState("down"); startPress(); }; } protected function (){ var _local1:Object; _local1 = getStyleValue("embedFonts"); if (_local1 != null){ textField.embedFonts = _local1; }; } override protected function keyUpHandler(_arg1:KeyboardEvent):void{ if (!enabled){ return; }; if (_arg1.keyCode == Keyboard.SPACE){ setMouseState( );   = null; endPress(); dispatchEvent(new MouseEvent(MouseEvent.CLICK)); }; } override public function get selected():Boolean{ return (( ) ? _selected : false); } public function set labelPlacement(_arg1:String):void{ _labelPlacement = _arg1; invalidate(InvalidationType.SIZE); } public function set toggle(_arg1:Boolean):void{ if (((!(_arg1)) && (super.selected))){ selected = false; };   = _arg1; if ( ){ addEventListener(MouseEvent.CLICK, toggleSelected, false, 0, true); } else { removeEventListener(MouseEvent.CLICK, toggleSelected); }; invalidate(InvalidationType.STATE); } public function get label():String{ return ( ); } override public function set selected(_arg1:Boolean):void{ _selected = _arg1; if ( ){ invalidate(InvalidationType.STATE); }; } override protected function draw():void{ if (textField.text !=  ){ label =  ; }; if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){ drawBackground();  (); (); invalidate(InvalidationType.SIZE, false); }; if (isInvalid(InvalidationType.SIZE)){ drawLayout(); }; if (isInvalid(InvalidationType.SIZE, InvalidationType.STYLES)){ if (((isFocused) && (focusManager.showFocusIndicator))){ drawFocus(true); }; }; validate(); } public function get toggle():Boolean{ return ( ); } override protected function configUI():void{ super.configUI(); textField = new TextField(); textField.type = TextFieldType.DYNAMIC; textField.selectable = false; addChild(textField); } override protected function drawLayout():void{ var _local1:Number; var _local2:String; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; _local1 = Number(getStyleValue("textPadding")); _local2 = ((((icon == null)) && ((  == "center")))) ? ButtonLabelPlacement.TOP : _labelPlacement; textField.height = (textField.textHeight + 4); _local3 = (textField.textWidth + 4); _local4 = (textField.textHeight + 4); _local5 = ((icon)==null) ? 0 : (icon.width + _local1); _local6 = ((icon)==null) ? 0 : (icon.height + _local1); textField.visible = (label.length > 0); if (icon != null){ icon.x = Math.round(((width - icon.width) / 2)); icon.y = Math.round(((height - icon.height) / 2)); }; if (textField.visible == false){ textField.width = 0; textField.height = 0; } else { if ((((_local2 == ButtonLabelPlacement.BOTTOM)) || ((_local2 == ButtonLabelPlacement.TOP)))){ _local7 = Math.max(0, Math.min(_local3, (width - (2 * _local1)))); if ((height - 2) > _local4){ _local8 = _local4; } else { _local8 = (height - 2); }; _local3 = _local7; textField.width = _local3; _local4 = _local8; textField.height = _local4; textField.x = Math.round(((width - _local3) / 2)); textField.y = Math.round(((((height - textField.height) - _local6) / 2) + ((_local2)==ButtonLabelPlacement.BOTTOM) ? _local6 : 0)); if (icon != null){ icon.y = Math.round(((_local2)==ButtonLabelPlacement.BOTTOM) ? (textField.y - _local6) : ((textField.y + textField.height) + _local1)); }; } else { _local7 = Math.max(0, Math.min(_local3, ((width - _local5) - (2 * _local1)))); _local3 = _local7; textField.width = _local3; textField.x = Math.round(((((width - _local3) - _local5) / 2) + ((_local2)!=ButtonLabelPlacement.LEFT) ? _local5 : 0)); textField.y = Math.round(((height - textField.height) / 2)); if (icon != null){ icon.x = Math.round(((_local2)!=ButtonLabelPlacement.LEFT) ? (textField.x - _local5) : ((textField.x + _local3) + _local1)); }; }; }; super.drawLayout(); } override protected function initializeAccessibility():void{ if (LabelButton.createAccessibilityImplementation != null){ LabelButton.createAccessibilityImplementation(this); }; } protected function  ():void{ var _local1:DisplayObject; var _local2:String; var _local3:Object; _local1 = icon; _local2 = (enabled) ? mouseState : "disabled"; if (selected){ _local2 = (("selected" + _local2.substr(0, 1).toUpperCase()) + _local2.substr(1)); }; _local2 = (_local2 + "Icon"); _local3 = getStyleValue(_local2); if (_local3 == null){ _local3 = getStyleValue("icon"); }; if (_local3 != null){ icon = getDisplayObjectInstance(_local3); }; if (icon != null){ addChildAt(icon, 1); }; if (((!((_local1 == null))) && (!((_local1 == icon))))){ removeChild(_local1); }; } public function set label(_arg1:String):void{  = _arg1; if (textField.text !=  ){ textField.text =  ; dispatchEvent(new ComponentEvent(ComponentEvent.LABEL_CHANGE)); }; invalidate(InvalidationType.SIZE); invalidate(InvalidationType.STYLES); } protected function ():void{ var _local1:Object; var _local2:TextFormat; var _local3:TextFormat; _local1 = UIComponent.getStyleDefinition(); _local2 = (enabled) ? (_local1.defaultTextFormat as TextFormat) : (_local1.defaultDisabledTextFormat as TextFormat); textField.setTextFormat(_local2); _local3 = (getStyleValue((enabled) ? "textFormat" : "disabledTextFormat") as TextFormat); if (_local3 != null){ textField.setTextFormat(_local3); } else { _local3 = _local2; }; textField.defaultTextFormat = _local3; (); } public static function getStyleDefinition():Object{ return (mergeStyles(defaultStyles, BaseButton.getStyleDefinition())); } } }//package fl.controls
Section 84
//List (fl.controls.List) package fl.controls { import fl.controls.listClasses.*; import fl.core.*; import flash.display.*; import flash.events.*; import flash.utils.*; import flash.geom.*; import fl.managers.*; import flash.ui.*; public class List extends SelectableList implements IFocusManagerComponent { protected var  :String;// = "label" protected var  :Number;// = 20 protected var  :Object; protected var :String;// = "icon" protected var :Function; protected var :Function; private static var defaultStyles:Object = {focusRectSkin:null, focusRectPadding:null}; public static var createAccessibilityImplementation:Function; public function List(){  = 20;  = "label";  = "icon"; super(); } public function get iconField():String{ return (); } protected function  (_arg1:int, _arg2:Boolean, _arg3:Boolean):void{ var _local4:Boolean; var _local5:int; var _local6:Array; var _local7:int; var _local8:int; _local4 = false; if (_arg2){ _local6 = []; _local7 = lastCaretIndex; _local8 = _arg1; if (_local7 == -1){ _local7 = ((caretIndex)!=-1) ? caretIndex : _arg1; }; if (_local7 > _local8){ _local8 = _local7; _local7 = _arg1; }; _local5 = _local7; while (_local5 <= _local8) { _local6.push(_local5); _local5++; }; selectedIndices = _local6; caretIndex = _arg1; _local4 = true; } else { selectedIndex = _arg1; caretIndex = (lastCaretIndex = _arg1); _local4 = true; }; if (_local4){ dispatchEvent(new Event(Event.CHANGE)); }; invalidate(InvalidationType.DATA); } override protected function drawList():void{ var _local1:Rectangle; var _local2:uint; var _local3:uint; var _local4:uint; var _local5:Object; var _local6:ICellRenderer; var _local7:Dictionary; var _local8:Dictionary; var _local9:Boolean; var _local10:String; var _local11:Object; var _local12:Sprite; var _local13:String; listHolder.x = (listHolder.y = contentPadding); _local1 = listHolder.scrollRect; _local1.x = _horizontalScrollPosition; _local1.y = (Math.floor(_verticalScrollPosition) % rowHeight); listHolder.scrollRect = _local1; listHolder.cacheAsBitmap = useBitmapScrolling; _local2 = Math.floor((_verticalScrollPosition / rowHeight)); _local3 = Math.min(length, ((_local2 + rowCount) + 1)); _local7 = (renderedItems = new Dictionary(true)); _local4 = _local2; while (_local4 < _local3) { _local7[_dataProvider.getItemAt(_local4)] = true; _local4++; }; _local8 = new Dictionary(true); while (activeCellRenderers.length > 0) { _local6 = (activeCellRenderers.pop() as ICellRenderer); _local5 = _local6.data; if ((((_local7[_local5] == null)) || ((invalidItems[_local5] == true)))){ availableCellRenderers.push(_local6); } else { _local8[_local5] = _local6; invalidItems[_local5] = true; }; list.removeChild((_local6 as DisplayObject)); }; invalidItems = new Dictionary(true); _local4 = _local2; while (_local4 < _local3) { _local9 = false; _local5 = _dataProvider.getItemAt(_local4); if (_local8[_local5] != null){ _local9 = true; _local6 = _local8[_local5]; delete _local8[_local5]; } else { if (availableCellRenderers.length > 0){ _local6 = (availableCellRenderers.pop() as ICellRenderer); } else { _local6 = (getDisplayObjectInstance(getStyleValue("cellRenderer")) as ICellRenderer); _local12 = (_local6 as Sprite); if (_local12 != null){ _local12.addEventListener(MouseEvent.CLICK, handleCellRendererClick, false, 0, true); _local12.addEventListener(MouseEvent.ROLL_OVER, handleCellRendererMouseEvent, false, 0, true); _local12.addEventListener(MouseEvent.ROLL_OUT, handleCellRendererMouseEvent, false, 0, true); _local12.addEventListener(Event.CHANGE, handleCellRendererChange, false, 0, true); _local12.doubleClickEnabled = true; _local12.addEventListener(MouseEvent.DOUBLE_CLICK, handleCellRendererDoubleClick, false, 0, true); if (_local12["setStyle"] != null){ for (_local13 in rendererStyles) { var _local16 = _local12; _local16["setStyle"](_local13, rendererStyles[_local13]); }; }; }; }; }; list.addChild((_local6 as Sprite)); activeCellRenderers.push(_local6); _local6.y = (rowHeight * (_local4 - _local2)); _local6.setSize((availableWidth + _maxHorizontalScrollPosition), rowHeight); _local10 = itemToLabel(_local5); _local11 = null; if ( != null){ _local11 = (_local5); } else { if ( != null){ _local11 = _local5[]; }; }; if (!_local9){ _local6.data = _local5; }; _local6.listData = new ListData(_local10, _local11, this, _local4, _local4, 0); _local6.selected = !((_selectedIndices.indexOf(_local4) == -1)); if ((_local6 is UIComponent)){ (_local6 as UIComponent).drawNow(); }; _local4++; }; } public function get iconFunction():Function{ return (); } public function set iconField(_arg1:String):void{ if (_arg1 == ){ return; };  = _arg1; invalidate(InvalidationType.DATA); } override protected function keyDownHandler(_arg1:KeyboardEvent):void{ var _local2:int; if (!selectable){ return; }; switch (_arg1.keyCode){ case Keyboard.UP: case Keyboard.DOWN: case Keyboard.END: case Keyboard.HOME: case Keyboard.PAGE_UP: case Keyboard.PAGE_DOWN: moveSelectionVertically(_arg1.keyCode, ((_arg1.shiftKey) && (_allowMultipleSelection)), ((_arg1.ctrlKey) && (_allowMultipleSelection))); break; case Keyboard.LEFT: case Keyboard.RIGHT: moveSelectionHorizontally(_arg1.keyCode, ((_arg1.shiftKey) && (_allowMultipleSelection)), ((_arg1.ctrlKey) && (_allowMultipleSelection))); break; case Keyboard.SPACE: if (caretIndex == -1){ caretIndex = 0; };  (caretIndex, _arg1.shiftKey, _arg1.ctrlKey); scrollToSelected(); break; default: _local2 = getNextIndexAtLetter(String.fromCharCode(_arg1.keyCode), selectedIndex); if (_local2 > -1){ selectedIndex = _local2; scrollToSelected(); }; break; }; _arg1.stopPropagation(); } override public function itemToLabel(_arg1:Object):String{ if ( != null){ return (String((_arg1))); }; return (((_arg1[ ])!=null) ? String(_arg1[ ]) : ""); } public function get labelField():String{ return ( ); } override protected function moveSelectionVertically(_arg1:uint, _arg2:Boolean, _arg3:Boolean):void{ var _local4:int; var _local5:int; var _local6:int; _local4 = Math.max(Math.floor((() / rowHeight)), 1); _local5 = -1; _local6 = 0; switch (_arg1){ case Keyboard.UP: if (caretIndex > 0){ _local5 = (caretIndex - 1); }; break; case Keyboard.DOWN: if (caretIndex < (length - 1)){ _local5 = (caretIndex + 1); }; break; case Keyboard.PAGE_UP: if (caretIndex > 0){ _local5 = Math.max((caretIndex - _local4), 0); }; break; case Keyboard.PAGE_DOWN: if (caretIndex < (length - 1)){ _local5 = Math.min((caretIndex + _local4), (length - 1)); }; break; case Keyboard.HOME: if (caretIndex > 0){ _local5 = 0; }; break; case Keyboard.END: if (caretIndex < (length - 1)){ _local5 = (length - 1); }; break; }; if (_local5 >= 0){  (_local5, _arg2, _arg3); scrollToSelected(); }; } public function set labelField(_arg1:String):void{ if (_arg1 ==  ){ return; };  = _arg1; invalidate(InvalidationType.DATA); } public function set rowCount(_arg1:uint):void{ var _local2:Number; var _local3:Number; _local2 = Number(getStyleValue("contentPadding")); _local3 = ((((_horizontalScrollPolicy == ScrollPolicy.ON)) || ((((_horizontalScrollPolicy == ScrollPolicy.AUTO)) && ((_maxHorizontalScrollPosition > 0)))))) ? 15 : 0; height = (((rowHeight * _arg1) + (2 * _local2)) + _local3); } override protected function setHorizontalScrollPosition(_arg1:Number, _arg2:Boolean=false):void{ list.x = -(_arg1); super.setHorizontalScrollPosition(_arg1, true); } public function set iconFunction(_arg1:Function):void{ if ( == _arg1){ return; };  = _arg1; invalidate(InvalidationType.DATA); } public function get labelFunction():Function{ return (); } override protected function moveSelectionHorizontally(_arg1:uint, _arg2:Boolean, _arg3:Boolean):void{ } override protected function setVerticalScrollPosition(_arg1:Number, _arg2:Boolean=false):void{ invalidate(InvalidationType.SCROLL); super.setVerticalScrollPosition(_arg1, true); } protected function ():Number{ var _local1:Number; _local1 = Number(getStyleValue("contentPadding")); return (((height - (_local1 * 2)) - ((((_horizontalScrollPolicy == ScrollPolicy.ON)) || ((((_horizontalScrollPolicy == ScrollPolicy.AUTO)) && ((_maxHorizontalScrollPosition > 0)))))) ? 15 : 0)); } override protected function draw():void{ var _local1:Boolean; _local1 = !((contentHeight == (rowHeight * length))); contentHeight = (rowHeight * length); if (isInvalid(InvalidationType.STYLES)){ setStyles(); drawBackground(); if (contentPadding != getStyleValue("contentPadding")){ invalidate(InvalidationType.SIZE, false); }; if ( != getStyleValue("cellRenderer")){ _invalidateList();  = getStyleValue("cellRenderer"); }; }; if (((isInvalid(InvalidationType.SIZE, InvalidationType.STATE)) || (_local1))){ drawLayout(); }; if (isInvalid(InvalidationType.RENDERER_STYLES)){ updateRendererStyles(); }; if (isInvalid(InvalidationType.STYLES, InvalidationType.SIZE, InvalidationType.DATA, InvalidationType.SCROLL, InvalidationType.SELECTED)){ drawList(); }; updateChildren(); validate(); } override protected function configUI():void{ useFixedHorizontalScrolling = true; _horizontalScrollPolicy = ScrollPolicy.AUTO; _verticalScrollPolicy = ScrollPolicy.AUTO; super.configUI(); } override public function get rowCount():uint{ return (Math.ceil((() / rowHeight))); } override protected function initializeAccessibility():void{ if (List.createAccessibilityImplementation != null){ List.createAccessibilityImplementation(this); }; } override public function scrollToIndex(_arg1:int):void{ var _local2:uint; var _local3:uint; drawNow(); _local2 = (Math.floor(((_verticalScrollPosition + availableHeight) / rowHeight)) - 1); _local3 = Math.ceil((_verticalScrollPosition / rowHeight)); if (_arg1 < _local3){ verticalScrollPosition = (_arg1 * rowHeight); } else { if (_arg1 > _local2){ verticalScrollPosition = (((_arg1 + 1) * rowHeight) - availableHeight); }; }; } public function get rowHeight():Number{ return ( ); } public function set labelFunction(_arg1:Function):void{ if ( == _arg1){ return; };  = _arg1; invalidate(InvalidationType.DATA); } public function set rowHeight(_arg1:Number):void{  = _arg1; invalidate(InvalidationType.SIZE); } public static function getStyleDefinition():Object{ return (mergeStyles(defaultStyles, SelectableList.getStyleDefinition())); } } }//package fl.controls
Section 85
//NumericStepper (fl.controls.NumericStepper) package fl.controls { import fl.core.*; import flash.display.*; import flash.events.*; import fl.managers.*; import fl.events.*; import flash.ui.*; public class NumericStepper extends UIComponent implements IFocusManagerComponent { protected var :BaseButton; protected var :Number;// = 1 protected var :BaseButton; protected var :Number;// = 1 protected var  :Number;// = 0 protected var  :Number;// = 10 protected var :Number; protected var :TextInput; protected static const DOWN_ARROW_STYLES:Object = {disabledSkin:"downArrowDisabledSkin", downSkin:"downArrowDownSkin", overSkin:"downArrowOverSkin", upSkin:"downArrowUpSkin", repeatDelay:"repeatDelay", repeatInterval:"repeatInterval"}; protected static const TEXT_INPUT_STYLES:Object = {upSkin:"upSkin", disabledSkin:"disabledSkin", textPadding:"textPadding", textFormat:"textFormat", disabledTextFormat:"disabledTextFormat", embedFonts:"embedFonts"}; protected static const UP_ARROW_STYLES:Object = {disabledSkin:"upArrowDisabledSkin", downSkin:"upArrowDownSkin", overSkin:"upArrowOverSkin", upSkin:"upArrowUpSkin", repeatDelay:"repeatDelay", repeatInterval:"repeatInterval"}; private static var defaultStyles:Object = {downArrowDisabledSkin:"NumericStepperDownArrow_disabledSkin", downArrowDownSkin:"NumericStepperDownArrow_downSkin", downArrowOverSkin:"NumericStepperDownArrow_overSkin", downArrowUpSkin:"NumericStepperDownArrow_upSkin", upArrowDisabledSkin:"NumericStepperUpArrow_disabledSkin", upArrowDownSkin:"NumericStepperUpArrow_downSkin", upArrowOverSkin:"NumericStepperUpArrow_overSkin", upArrowUpSkin:"NumericStepperUpArrow_upSkin", upSkin:"TextInput_upSkin", disabledSkin:"TextInput_disabledSkin", focusRect:null, focusRectSkin:null, focusRectPadding:null, repeatDelay:500, repeatInterval:35, embedFonts:false}; public function NumericStepper(){  = 10;  = 0;  = 1;  = 1; super(); setStyles(); stepSize = ; } override public function drawFocus(_arg1:Boolean):void{ var _local2:Number; super.drawFocus(_arg1); if (_arg1){ _local2 = Number(getStyleValue("focusRectPadding")); uiFocusRect.width = (width + (_local2 * 2)); uiFocusRect.height = (height + (_local2 * 2)); }; } public function get minimum():Number{ return ( ); } public function set imeMode(_arg1:String):void{ .imeMode = _arg1; } public function set minimum(_arg1:Number):void{  = _arg1; if ( <  ){ ( , false); }; } public function get maximum():Number{ return ( ); } override protected function isOurFocus(_arg1:DisplayObject):Boolean{ return ((((_arg1 == )) || (super.isOurFocus(_arg1)))); } public function get nextValue():Number{ var _local1:Number; _local1 = ( + ); return (((_local1)) ? _local1 : ); } public function set maximum(_arg1:Number):void{  = _arg1; if ( >  ){ ( , false); }; } protected function (_arg1:Number, _arg2:Boolean=true):void{ var _local3:Number; if (_arg1 == ){ return; }; _local3 = ;  =  (_arg1); .text = .toString(); if (_arg2){ dispatchEvent(new Event(Event.CHANGE, true)); }; } override protected function keyDownHandler(_arg1:KeyboardEvent):void{ var _local2:Number; if (!enabled){ return; }; _arg1.stopImmediatePropagation(); _local2 = Number(.text); switch (_arg1.keyCode){ case Keyboard.END: (maximum); break; case Keyboard.HOME: (minimum); break; case Keyboard.UP: (nextValue); break; case Keyboard.DOWN: (previousValue); break; case Keyboard.ENTER: (_local2); break; }; } override public function set enabled(_arg1:Boolean):void{ if (_arg1 == enabled){ return; }; super.enabled = _arg1; .enabled = (.enabled = (.enabled = _arg1)); } protected function (_arg1:Event):void{ _arg1.stopImmediatePropagation(); } public function get previousValue():Number{ var _local1:Number; _local1 = ( - ); return (((_local1)) ? _local1 : ); } protected function  (_arg1:Number):Number{ var _local2:Number; if (isNaN(_arg1)){ return (); }; _local2 = Number(( * Math.round((_arg1 / ))).toFixed()); if (_local2 > maximum){ return (maximum); }; if (_local2 < minimum){ return (minimum); }; return (_local2); } public function set value(_arg1:Number):void{ (_arg1, false); } public function get stepSize():Number{ return (); } protected function (_arg1:Event):void{ dispatchEvent(_arg1); } public function get imeMode():String{ return (.imeMode); } protected function (_arg1:ComponentEvent):void{ (Number(.text), false); switch (_arg1.currentTarget){ case : (nextValue); break; case : (previousValue); }; .setFocus(); .textField.setSelection(0, 0); } override protected function focusOutHandler(_arg1:FocusEvent):void{ if (_arg1.eventPhase == 3){ (Number(.text)); }; super.focusOutHandler(_arg1); } protected function (_arg1:Number):Boolean{ return ((((_arg1 >=  )) && ((_arg1 <=  )))); } override public function get enabled():Boolean{ return (super.enabled); } override protected function draw():void{ if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){ setStyles(); invalidate(InvalidationType.SIZE, false); }; if (isInvalid(InvalidationType.SIZE)){ drawLayout(); }; if (((isFocused) && (focusManager.showFocusIndicator))){ drawFocus(true); }; validate(); } override protected function configUI():void{ super.configUI();  = new BaseButton(); copyStylesToChild(, UP_ARROW_STYLES); .autoRepeat = true; .setSize(21, 12); .focusEnabled = false; addChild();  = new BaseButton(); copyStylesToChild(, DOWN_ARROW_STYLES); .autoRepeat = true; .setSize(21, 12); .focusEnabled = false; addChild();  = new TextInput(); copyStylesToChild(, TEXT_INPUT_STYLES); .restrict = "0-9\\-\\.\\,"; .text = .toString(); .setSize(21, 24); .focusTarget = (this as IFocusManagerComponent); .focusEnabled = false; .addEventListener(FocusEvent.FOCUS_IN, ); .addEventListener(FocusEvent.FOCUS_OUT, ); addChild(); .addEventListener(Event.CHANGE, , false, 0, true); .addEventListener(ComponentEvent.BUTTON_DOWN, , false, 0, true); .addEventListener(ComponentEvent.BUTTON_DOWN, , false, 0, true); } public function get value():Number{ return (); } protected function (_arg1:Number):Boolean{ return ((((_arg1 -  ) % ) == 0)); } protected function drawLayout():void{ var _local1:Number; var _local2:Number; _local1 = (width - .width); _local2 = (height / 2); .setSize(_local1, height); .height = _local2; .height = Math.floor(_local2); .move(_local1, _local2); .move(_local1, 0); .drawNow(); .drawNow(); .drawNow(); } override public function setFocus():void{ if (stage){ stage.focus = .textField; }; } protected function ():Number{ var _local1:String; _local1 = .toString(); if (_local1.indexOf(".") == -1){ return (0); }; return (_local1.split(".").pop().length); } public function get textField():TextInput{ return (); } public function set stepSize(_arg1:Number):void{  = _arg1;  = (); (); } protected function setStyles():void{ copyStylesToChild(, DOWN_ARROW_STYLES); copyStylesToChild(, UP_ARROW_STYLES); copyStylesToChild(, TEXT_INPUT_STYLES); } public static function getStyleDefinition():Object{ return (defaultStyles); } } }//package fl.controls
Section 86
//ScrollBar (fl.controls.ScrollBar) package fl.controls { import fl.core.*; import flash.events.*; import fl.events.*; public class ScrollBar extends UIComponent { private var :String;// = "vertical" protected var inDrag:Boolean;// = false protected var :BaseButton; private var :Number;// = 0 protected var :BaseButton; private var :Number;// = 10 private var :Number; private var  :Number;// = 0 private var  :Number;// = 0 protected var  :BaseButton; private var :Number;// = 0 private var :Number;// = 1 protected var :LabelButton; protected static const THUMB_STYLES:Object = {disabledSkin:"thumbDisabledSkin", downSkin:"thumbDownSkin", overSkin:"thumbOverSkin", upSkin:"thumbUpSkin", icon:"thumbIcon", textPadding:0}; public static const WIDTH:Number = 15; protected static const DOWN_ARROW_STYLES:Object = {disabledSkin:"downArrowDisabledSkin", downSkin:"downArrowDownSkin", overSkin:"downArrowOverSkin", upSkin:"downArrowUpSkin", repeatDelay:"repeatDelay", repeatInterval:"repeatInterval"}; protected static const UP_ARROW_STYLES:Object = {disabledSkin:"upArrowDisabledSkin", downSkin:"upArrowDownSkin", overSkin:"upArrowOverSkin", upSkin:"upArrowUpSkin", repeatDelay:"repeatDelay", repeatInterval:"repeatInterval"}; protected static const TRACK_STYLES:Object = {disabledSkin:"trackDisabledSkin", downSkin:"trackDownSkin", overSkin:"trackOverSkin", upSkin:"trackUpSkin", repeatDelay:"repeatDelay", repeatInterval:"repeatInterval"}; private static var defaultStyles:Object = {downArrowDisabledSkin:"ScrollArrowDown_disabledSkin", downArrowDownSkin:"ScrollArrowDown_downSkin", downArrowOverSkin:"ScrollArrowDown_overSkin", downArrowUpSkin:"ScrollArrowDown_upSkin", thumbDisabledSkin:"ScrollThumb_upSkin", thumbDownSkin:"ScrollThumb_downSkin", thumbOverSkin:"ScrollThumb_overSkin", thumbUpSkin:"ScrollThumb_upSkin", trackDisabledSkin:"ScrollTrack_skin", trackDownSkin:"ScrollTrack_skin", trackOverSkin:"ScrollTrack_skin", trackUpSkin:"ScrollTrack_skin", upArrowDisabledSkin:"ScrollArrowUp_disabledSkin", upArrowDownSkin:"ScrollArrowUp_downSkin", upArrowOverSkin:"ScrollArrowUp_overSkin", upArrowUpSkin:"ScrollArrowUp_upSkin", thumbIcon:"ScrollBar_thumbIcon", repeatDelay:500, repeatInterval:35}; public function ScrollBar(){  = 10;  = 0;  = 1;  = 0;  = 0;  = 0;  = ScrollBarDirection.VERTICAL; inDrag = false; super(); setStyles(); focusEnabled = false; } public function get minScrollPosition():Number{ return (); } public function set minScrollPosition(_arg1:Number):void{ setScrollProperties(, _arg1,  ); } public function setScrollPosition(_arg1:Number, _arg2:Boolean=true):void{ var _local3:Number; _local3 = scrollPosition;  = Math.max(, Math.min( , _arg1)); if (_local3 ==  ){ return; }; if (_arg2){ dispatchEvent(new ScrollEvent(, (scrollPosition - _local3), scrollPosition)); }; (); } public function set scrollPosition(_arg1:Number):void{ setScrollPosition(_arg1, true); } public function get pageScrollSize():Number{ return ((()==0) ?  : ); } public function set pageSize(_arg1:Number):void{ if (_arg1 > 0){  = _arg1; }; } public function setScrollProperties(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number=0):void{ this.pageSize = _arg1;  = _arg2;  = _arg3; if (_arg4 >= 0){  = _arg4; }; enabled = ( > ); setScrollPosition( , false); (); } override public function set enabled(_arg1:Boolean):void{ super.enabled = _arg1; .enabled = ( .enabled = (.enabled = (.enabled = ((enabled) && (( > )))))); (); } protected function ():void{ var _local1:Number; _local1 = (( - ) + ); if (((((( .height <= 12)) || (( <= )))) || ((((_local1 == 0)) || (isNaN(_local1)))))){ .height = 12; .visible = false; } else { .height = Math.max(13, (( / _local1) *  .height)); .y = ( .y + (( .height - .height) * (( - ) / ( - )))); .visible = enabled; }; } protected function (_arg1:MouseEvent):void{ inDrag = true;  = (mouseY - .y); .mouseStateLocked = true; mouseChildren = false; stage.addEventListener(MouseEvent.MOUSE_MOVE, , false, 0, true); stage.addEventListener(MouseEvent.MOUSE_UP, , false, 0, true); } protected function (_arg1:MouseEvent):void{ inDrag = false; mouseChildren = true; .mouseStateLocked = false; stage.removeEventListener(MouseEvent.MOUSE_MOVE, ); stage.removeEventListener(MouseEvent.MOUSE_UP, ); } public function set pageScrollSize(_arg1:Number):void{ if (_arg1 >= 0){  = _arg1; }; } protected function (_arg1:MouseEvent):void{ var _local2:Number; _local2 = Math.max(0, Math.min(( .height - .height), ((mouseY -  .y) - ))); setScrollPosition((((_local2 / ( .height - .height)) * ( - )) + )); } public function set direction(_arg1:String):void{ var _local2:Boolean; if ( == _arg1){ return; };  = _arg1; if (isLivePreview){ return; }; setScaleY(1); _local2 = ( == ScrollBarDirection.HORIZONTAL); if (((_local2) && (componentInspectorSetting))){ if (rotation == 90){ return; }; setScaleX(-1); rotation = -90; }; if (!componentInspectorSetting){ if (((_local2) && ((rotation == 0)))){ rotation = -90; setScaleX(-1); } else { if (((!(_local2)) && ((rotation == -90)))){ rotation = 0; setScaleX(1); }; }; }; invalidate(InvalidationType.SIZE); } public function set lineScrollSize(_arg1:Number):void{ if (_arg1 > 0){  = _arg1; }; } override public function get height():Number{ return ((()==ScrollBarDirection.HORIZONTAL) ? super.width : super.height); } protected function  (_arg1:ComponentEvent):void{ var _local2:Number; var _local3:Number; _arg1.stopImmediatePropagation(); if (_arg1.currentTarget == ){ setScrollPosition(( - )); } else { if (_arg1.currentTarget == ){ setScrollPosition(( + )); } else { _local2 = ((( .mouseY /  .height) * ( - )) + ); _local3 = ((pageScrollSize)==0) ? pageSize : pageScrollSize; if ( < _local2){ setScrollPosition(Math.min(_local2, ( + _local3))); } else { if ( > _local2){ setScrollPosition(Math.max(_local2, ( - _local3))); }; }; }; }; } public function get pageSize():Number{ return (); } public function set maxScrollPosition(_arg1:Number):void{ setScrollProperties(, , _arg1); } public function get scrollPosition():Number{ return ( ); } override public function get enabled():Boolean{ return (super.enabled); } override protected function draw():void{ var _local1:Number; if (isInvalid(InvalidationType.SIZE)){ _local1 = super.height; .move(0, Math.max(.height, (_local1 - .height)));  .setSize(WIDTH, Math.max(0, (_local1 - (.height + .height)))); (); }; if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){ setStyles(); }; .drawNow(); .drawNow();  .drawNow(); .drawNow(); validate(); } override protected function configUI():void{ super.configUI();  = new BaseButton();  .move(0, 14);  .useHandCursor = false;  .autoRepeat = true;  .focusEnabled = false; addChild( );  = new LabelButton(); .label = ""; .setSize(WIDTH, 15); .move(0, 15); .focusEnabled = false; addChild();  = new BaseButton(); .setSize(WIDTH, 14); .autoRepeat = true; .focusEnabled = false; addChild();  = new BaseButton(); .setSize(WIDTH, 14); .move(0, 0); .autoRepeat = true; .focusEnabled = false; addChild(); .addEventListener(ComponentEvent.BUTTON_DOWN,  , false, 0, true); .addEventListener(ComponentEvent.BUTTON_DOWN,  , false, 0, true);  .addEventListener(ComponentEvent.BUTTON_DOWN,  , false, 0, true); .addEventListener(MouseEvent.MOUSE_DOWN, , false, 0, true); enabled = false; } public function get direction():String{ return (); } public function get lineScrollSize():Number{ return (); } override public function setSize(_arg1:Number, _arg2:Number):void{ if ( == ScrollBarDirection.HORIZONTAL){ super.setSize(_arg2, _arg1); } else { super.setSize(_arg1, _arg2); }; } public function get maxScrollPosition():Number{ return ( ); } override public function get width():Number{ return ((()==ScrollBarDirection.HORIZONTAL) ? super.height : super.width); } protected function setStyles():void{ copyStylesToChild(, DOWN_ARROW_STYLES); copyStylesToChild(, THUMB_STYLES); copyStylesToChild( , TRACK_STYLES); copyStylesToChild(, UP_ARROW_STYLES); } public static function getStyleDefinition():Object{ return (defaultStyles); } } }//package fl.controls
Section 87
//ScrollBarDirection (fl.controls.ScrollBarDirection) package fl.controls { public class ScrollBarDirection { public static const HORIZONTAL:String = "horizontal"; public static const VERTICAL:String = "vertical"; } }//package fl.controls
Section 88
//ScrollPolicy (fl.controls.ScrollPolicy) package fl.controls { public class ScrollPolicy { public static const OFF:String = "off"; public static const ON:String = "on"; public static const AUTO:String = "auto"; } }//package fl.controls
Section 89
//SelectableList (fl.controls.SelectableList) package fl.controls { import fl.controls.listClasses.*; import fl.core.*; import flash.display.*; import flash.events.*; import flash.utils.*; import fl.data.*; import fl.managers.*; import fl.events.*; import fl.containers.*; import flash.ui.*; public class SelectableList extends BaseScrollPane implements IFocusManagerComponent { protected var invalidItems:Dictionary; protected var renderedItems:Dictionary; protected var listHolder:Sprite; protected var _allowMultipleSelection:Boolean;// = false protected var lastCaretIndex:int;// = -1 protected var _selectedIndices:Array; protected var availableCellRenderers:Array; protected var list:Sprite; protected var caretIndex:int;// = -1 protected var  :Object; protected var  :Array; protected var activeCellRenderers:Array; protected var rendererStyles:Object; protected var _verticalScrollPosition:Number; protected var _dataProvider:DataProvider; protected var _horizontalScrollPosition:Number; private var  :SimpleCollectionItem; protected var  :Boolean;// = true private static var defaultStyles:Object = {skin:"List_skin", cellRenderer:CellRenderer, contentPadding:null, disabledAlpha:null}; public static var createAccessibilityImplementation:Function; public function SelectableList(){ _allowMultipleSelection = false;  = true; caretIndex = -1; lastCaretIndex = -1; super(); activeCellRenderers = []; availableCellRenderers = []; invalidItems = new Dictionary(true); renderedItems = new Dictionary(true); _selectedIndices = []; if (dataProvider == null){ dataProvider = new DataProvider(); }; verticalScrollPolicy = ScrollPolicy.AUTO; rendererStyles = {};   = {}; } protected function drawList():void{ } public function set allowMultipleSelection(_arg1:Boolean):void{ if (_arg1 == _allowMultipleSelection){ return; }; _allowMultipleSelection = _arg1; if (((!(_arg1)) && ((_selectedIndices.length > 1)))){ _selectedIndices = [_selectedIndices.pop()]; invalidate(InvalidationType.DATA); }; } public function  (_arg1:String, _arg2:Object=null){ return (_dataProvider.sortOn(_arg1, _arg2)); } public function removeItemAt(_arg1:uint):Object{ return (_dataProvider.removeItemAt(_arg1)); } public function get selectedItem():Object{ return (((_selectedIndices.length)==0) ? null : _dataProvider.getItemAt(selectedIndex)); } override protected function keyDownHandler(_arg1:KeyboardEvent):void{ if (!selectable){ return; }; switch (_arg1.keyCode){ case Keyboard.UP: case Keyboard.DOWN: case Keyboard.END: case Keyboard.HOME: case Keyboard.PAGE_UP: case Keyboard.PAGE_DOWN: moveSelectionVertically(_arg1.keyCode, ((_arg1.shiftKey) && (_allowMultipleSelection)), ((_arg1.ctrlKey) && (_allowMultipleSelection))); _arg1.stopPropagation(); break; case Keyboard.LEFT: case Keyboard.RIGHT: moveSelectionHorizontally(_arg1.keyCode, ((_arg1.shiftKey) && (_allowMultipleSelection)), ((_arg1.ctrlKey) && (_allowMultipleSelection))); _arg1.stopPropagation(); break; }; } public function get selectable():Boolean{ return ( ); } public function  (_arg1:Object):ICellRenderer{ var _local2:*; var _local3:ICellRenderer; if (_arg1 != null){ for (_local2 in activeCellRenderers) { _local3 = (activeCellRenderers[_local2] as ICellRenderer); if (_local3.data == _arg1){ return (_local3); }; }; }; return (null); } public function getNextIndexAtLetter(_arg1:String, _arg2:int=-1):int{ var _local3:int; var _local4:Number; var _local5:Number; var _local6:Object; var _local7:String; if (length == 0){ return (-1); }; _arg1 = _arg1.toUpperCase(); _local3 = (length - 1); _local4 = 0; while (_local4 < _local3) { _local5 = ((_arg2 + 1) + _local4); if (_local5 > (length - 1)){ _local5 = (_local5 - length); }; _local6 = getItemAt(_local5); if (_local6 == null){ break; }; _local7 = itemToLabel(_local6); if (_local7 == null){ } else { if (_local7.charAt(0).toUpperCase() == _arg1){ return (_local5); }; }; _local4++; }; return (-1); } public function  ():void{ _invalidateList(); invalidate(InvalidationType.DATA); } override public function set enabled(_arg1:Boolean):void{ super.enabled = _arg1; list.mouseChildren = _enabled; } public function get selectedIndices():Array{ return (_selectedIndices.concat()); } public function set selectable(_arg1:Boolean):void{ if (_arg1 ==  ){ return; }; if (!_arg1){ selectedIndices = []; };  = _arg1; } public function itemToLabel(_arg1:Object):String{ return (_arg1["label"]); } public function addItemAt(_arg1:Object, _arg2:uint):void{ _dataProvider.addItemAt(_arg1, _arg2);  (); } public function replaceItemAt(_arg1:Object, _arg2:uint):Object{ return (_dataProvider.replaceItemAt(_arg1, _arg2)); } protected function  (_arg1:DataChangeEvent):void{ var _local2:int; var _local3:int; var _local4:String; var _local5:uint; _local2 = _arg1.startIndex; _local3 = _arg1.endIndex; _local4 = _arg1.changeType; if (_local4 == DataChangeType.INVALIDATE_ALL){  ();  (); } else { if (_local4 == DataChangeType.INVALIDATE){ _local5 = 0; while (_local5 < _arg1.items.length) { invalidateItem(_arg1.items[_local5]); _local5++; }; } else { if (_local4 == DataChangeType.ADD){ _local5 = 0; while (_local5 < _selectedIndices.length) { if (_selectedIndices[_local5] >= _local2){ _selectedIndices[_local5] = (_selectedIndices[_local5] + (_local2 - _local3)); }; _local5++; }; } else { if (_local4 == DataChangeType.REMOVE){ _local5 = 0; while (_local5 < _selectedIndices.length) { if (_selectedIndices[_local5] >= _local2){ if (_selectedIndices[_local5] <= _local3){ delete _selectedIndices[_local5]; } else { _selectedIndices[_local5] = (_selectedIndices[_local5] - ((_local2 - _local3) + 1)); }; }; _local5++; }; } else { if (_local4 == DataChangeType.REMOVE_ALL){  (); } else { if (_local4 == DataChangeType.REPLACE){ } else { selectedItems =  ;  = null; }; }; }; }; }; }; invalidate(InvalidationType.DATA); } protected function _invalidateList():void{ availableCellRenderers = []; while (activeCellRenderers.length > 0) { list.removeChild((activeCellRenderers.pop() as DisplayObject)); }; } protected function updateRendererStyles():void{ var _local1:Array; var _local2:uint; var _local3:uint; var _local4:String; _local1 = availableCellRenderers.concat(activeCellRenderers); _local2 = _local1.length; _local3 = 0; while (_local3 < _local2) { if (_local1[_local3].setStyle == null){ } else { for (_local4 in  ) { _local1[_local3].setStyle(_local4,  [_local4]); }; _local1[_local3].drawNow(); }; _local3++; };   = {}; } public function set selectedItem(_arg1:Object):void{ var _local2:int; _local2 = _dataProvider. (_arg1); selectedIndex = _local2; } public function  (... _args){ return (_dataProvider.sort.apply(_dataProvider, _args)); } public function removeAll():void{ _dataProvider.removeAll(); } protected function handleCellRendererChange(_arg1:Event):void{ var _local2:ICellRenderer; var _local3:uint; _local2 = (_arg1.currentTarget as ICellRenderer); _local3 = _local2.listData.index; _dataProvider.invalidateItemAt(_local3); } protected function moveSelectionVertically(_arg1:uint, _arg2:Boolean, _arg3:Boolean):void{ } override protected function setHorizontalScrollPosition(_arg1:Number, _arg2:Boolean=false):void{ var _local3:Number; if (_arg1 == _horizontalScrollPosition){ return; }; _local3 = (_arg1 - _horizontalScrollPosition); _horizontalScrollPosition = _arg1; if (_arg2){ dispatchEvent(new ScrollEvent(ScrollBarDirection.HORIZONTAL, _local3, _arg1)); }; } public function scrollToSelected():void{ scrollToIndex(selectedIndex); } public function invalidateItem(_arg1:Object):void{ if (renderedItems[_arg1] == null){ return; }; invalidItems[_arg1] = true; invalidate(InvalidationType.DATA); } protected function handleCellRendererClick(_arg1:MouseEvent):void{ var _local2:ICellRenderer; var _local3:uint; var _local4:int; var _local5:int; var _local6:uint; if (!_enabled){ return; }; _local2 = (_arg1.currentTarget as ICellRenderer); _local3 = _local2.listData.index; if (((!(dispatchEvent(new ListEvent(ListEvent.ITEM_CLICK, false, true, _local2.listData.column, _local2.listData.row, _local3, _local2.data)))) || (!( )))){ return; }; _local4 = selectedIndices.indexOf(_local3); if (!_allowMultipleSelection){ if (_local4 != -1){ return; }; _local2.selected = true; _selectedIndices = [_local3]; lastCaretIndex = (caretIndex = _local3); } else { if (_arg1.shiftKey){ _local6 = ((_selectedIndices.length)>0) ? _selectedIndices[0] : _local3; _selectedIndices = []; if (_local6 > _local3){ _local5 = _local6; while (_local5 >= _local3) { _selectedIndices.push(_local5); _local5--; }; } else { _local5 = _local6; while (_local5 <= _local3) { _selectedIndices.push(_local5); _local5++; }; }; caretIndex = _local3; } else { if (_arg1.ctrlKey){ if (_local4 != -1){ _local2.selected = false; _selectedIndices.splice(_local4, 1); } else { _local2.selected = true; _selectedIndices.push(_local3); }; caretIndex = _local3; } else { _selectedIndices = [_local3]; lastCaretIndex = (caretIndex = _local3); }; }; }; dispatchEvent(new Event(Event.CHANGE)); invalidate(InvalidationType.DATA); } public function get length():uint{ return (_dataProvider.length); } public function get allowMultipleSelection():Boolean{ return (_allowMultipleSelection); } protected function  (_arg1:DataChangeEvent):void{ switch (_arg1.changeType){ case DataChangeType.REMOVE: case DataChangeType.ADD: case DataChangeType.INVALIDATE: case DataChangeType.REMOVE_ALL: case DataChangeType.REPLACE: case DataChangeType.INVALIDATE_ALL: break; default:  = selectedItems; break; }; } public function  (_arg1:String, _arg2:int=-1):Object{ return (rendererStyles[_arg1]); } override protected function setVerticalScrollPosition(_arg1:Number, _arg2:Boolean=false):void{ var _local3:Number; if (_arg1 == _verticalScrollPosition){ return; }; _local3 = (_arg1 - _verticalScrollPosition); _verticalScrollPosition = _arg1; if (_arg2){ dispatchEvent(new ScrollEvent(ScrollBarDirection.VERTICAL, _local3, _arg1)); }; } protected function moveSelectionHorizontally(_arg1:uint, _arg2:Boolean, _arg3:Boolean):void{ } public function set selectedIndices(_arg1:Array):void{ if (! ){ return; }; _selectedIndices = ((_arg1)==null) ? [] : _arg1.concat(); invalidate(InvalidationType.SELECTED); } public function get selectedIndex():int{ return (((_selectedIndices.length)==0) ? -1 : _selectedIndices[(_selectedIndices.length - 1)]); } override protected function draw():void{ super.draw(); } override protected function configUI():void{ super.configUI(); listHolder = new Sprite(); addChild(listHolder); listHolder.scrollRect = contentScrollRect; list = new Sprite(); listHolder.addChild(list); } public function addItem(_arg1:Object):void{ _dataProvider.addItem(_arg1);  (); } protected function handleCellRendererMouseEvent(_arg1:MouseEvent):void{ var _local2:ICellRenderer; var _local3:String; _local2 = (_arg1.target as ICellRenderer); _local3 = ((_arg1.type)==MouseEvent.ROLL_OVER) ? ListEvent.ITEM_ROLL_OVER : ListEvent.ITEM_ROLL_OUT; dispatchEvent(new ListEvent(_local3, false, false, _local2.listData.column, _local2.listData.row, _local2.listData.index, _local2.data)); } public function  (_arg1:String, _arg2:int=-1):void{ delete rendererStyles[_arg1];  [_arg1] = null; invalidate(InvalidationType.RENDERER_STYLES); } protected function handleCellRendererDoubleClick(_arg1:MouseEvent):void{ var _local2:ICellRenderer; var _local3:uint; if (!_enabled){ return; }; _local2 = (_arg1.currentTarget as ICellRenderer); _local3 = _local2.listData.index; dispatchEvent(new ListEvent(ListEvent.ITEM_DOUBLE_CLICK, false, true, _local2.listData.column, _local2.listData.row, _local3, _local2.data)); } public function get rowCount():uint{ return (0); } public function (_arg1:Object):Boolean{ return ((selectedItems.indexOf(_arg1) > -1)); } public function set dataProvider(_arg1:DataProvider):void{ if (_dataProvider != null){ _dataProvider.removeEventListener(DataChangeEvent.DATA_CHANGE,  ); _dataProvider.removeEventListener(DataChangeEvent.PRE_DATA_CHANGE,  ); }; _dataProvider = _arg1; _dataProvider.addEventListener(DataChangeEvent.DATA_CHANGE,  , false, 0, true); _dataProvider.addEventListener(DataChangeEvent.PRE_DATA_CHANGE,  , false, 0, true);  ();  (); } override protected function drawLayout():void{ super.drawLayout(); contentScrollRect = listHolder.scrollRect; contentScrollRect.width = availableWidth; contentScrollRect.height = availableHeight; listHolder.scrollRect = contentScrollRect; } public function getItemAt(_arg1:uint):Object{ return (_dataProvider.getItemAt(_arg1)); } override protected function initializeAccessibility():void{ if (SelectableList.createAccessibilityImplementation != null){ SelectableList.createAccessibilityImplementation(this); }; } public function scrollToIndex(_arg1:int):void{ } public function removeItem(_arg1:Object):Object{ return (_dataProvider.removeItem(_arg1)); } public function get dataProvider():DataProvider{ return (_dataProvider); } public function set maxHorizontalScrollPosition(_arg1:Number):void{ _maxHorizontalScrollPosition = _arg1; invalidate(InvalidationType.SIZE); } public function (_arg1:String, _arg2:Object, _arg3:uint=0):void{ if (rendererStyles[_arg1] == _arg2){ return; };  [_arg1] = _arg2; rendererStyles[_arg1] = _arg2; invalidate(InvalidationType.RENDERER_STYLES); } public function invalidateItemAt(_arg1:uint):void{ var _local2:Object; _local2 = _dataProvider.getItemAt(_arg1); if (_local2 != null){ invalidateItem(_local2); }; } public function set selectedItems(_arg1:Array):void{ var _local2:Array; var _local3:uint; var _local4:int; if (_arg1 == null){ selectedIndices = null; return; }; _local2 = []; _local3 = 0; while (_local3 < _arg1.length) { _local4 = _dataProvider. (_arg1[_local3]); if (_local4 != -1){ _local2.push(_local4); }; _local3++; }; selectedIndices = _local2; } public function  ():void{ selectedIndex = -1; } override public function get maxHorizontalScrollPosition():Number{ return (_maxHorizontalScrollPosition); } public function get selectedItems():Array{ var _local1:Array; var _local2:uint; _local1 = []; _local2 = 0; while (_local2 < _selectedIndices.length) { _local1.push(_dataProvider.getItemAt(_selectedIndices[_local2])); _local2++; }; return (_local1); } public function set selectedIndex(_arg1:int):void{ selectedIndices = ((_arg1)==-1) ? null : [_arg1]; } public static function getStyleDefinition():Object{ return (mergeStyles(defaultStyles, BaseScrollPane.getStyleDefinition())); } } }//package fl.controls
Section 90
//TextArea (fl.controls.TextArea) package fl.controls { import fl.core.*; import flash.display.*; import flash.events.*; import flash.text.*; import fl.managers.*; import fl.events.*; import flash.ui.*; import flash.system.*; public class TextArea extends UIComponent implements IFocusManagerComponent { protected var :Boolean;// = false protected var :UIScrollBar; protected var :String; protected var background:DisplayObject; protected var :UIScrollBar; protected var _horizontalScrollPolicy:String;// = "auto" protected var  :Boolean;// = true protected var  :Boolean;// = false public var textField:TextField; protected var :Boolean;// = true protected var _verticalScrollPolicy:String;// = "auto" protected static const SCROLL_BAR_STYLES:Object = {downArrowDisabledSkin:"downArrowDisabledSkin", downArrowDownSkin:"downArrowDownSkin", downArrowOverSkin:"downArrowOverSkin", downArrowUpSkin:"downArrowUpSkin", upArrowDisabledSkin:"upArrowDisabledSkin", upArrowDownSkin:"upArrowDownSkin", upArrowOverSkin:"upArrowOverSkin", upArrowUpSkin:"upArrowUpSkin", thumbDisabledSkin:"thumbDisabledSkin", thumbDownSkin:"thumbDownSkin", thumbOverSkin:"thumbOverSkin", thumbUpSkin:"thumbUpSkin", thumbIcon:"thumbIcon", trackDisabledSkin:"trackDisabledSkin", trackDownSkin:"trackDownSkin", trackOverSkin:"trackOverSkin", trackUpSkin:"trackUpSkin", repeatDelay:"repeatDelay", repeatInterval:"repeatInterval"}; private static var defaultStyles:Object = {upSkin:"TextArea_upSkin", disabledSkin:"TextArea_disabledSkin", focusRectSkin:null, focusRectPadding:null, textFormat:null, disabledTextFormat:null, textPadding:3, embedFonts:false}; public static var createAccessibilityImplementation:Function; public function TextArea(){  = true;  = true; _horizontalScrollPolicy = ScrollPolicy.AUTO; _verticalScrollPolicy = ScrollPolicy.AUTO;  = false;  = false; super(); } override public function drawFocus(_arg1:Boolean):void{ if (focusTarget != null){ focusTarget.drawFocus(_arg1); return; }; super.drawFocus(_arg1); } public function set imeMode(_arg1:String):void{ _imeMode = _arg1; } protected function (_arg1:MouseEvent):void{ if (((!(enabled)) || (!(.visible)))){ return; }; .scrollPosition = (.scrollPosition - (_arg1.delta * .lineScrollSize)); dispatchEvent(new ScrollEvent(ScrollBarDirection.VERTICAL, (_arg1.delta * .lineScrollSize), .scrollPosition)); } public function get verticalScrollPosition():Number{ return (textField.scrollV); } override protected function isOurFocus(_arg1:DisplayObject):Boolean{ return ((((_arg1 == textField)) || (super.isOurFocus(_arg1)))); } public function set verticalScrollPosition(_arg1:Number):void{ drawNow(); textField.scrollV = _arg1; } protected function (_arg1:KeyboardEvent):void{ if (_arg1.keyCode == Keyboard.ENTER){ dispatchEvent(new ComponentEvent(ComponentEvent.ENTER, true)); }; } public function set text(_arg1:String):void{ if (((componentInspectorSetting) && ((_arg1 == "")))){ return; }; textField.text = _arg1;  = false; invalidate(InvalidationType.DATA); invalidate(InvalidationType.STYLES);  = true; } protected function ():void{ textField.type = (((enabled) && ( ))) ? TextFieldType.INPUT : TextFieldType.DYNAMIC; textField.selectable = enabled; textField.wordWrap = ; textField.multiline = true; } public function get selectionEndIndex():int{ return (textField.selectionEndIndex); } public function get editable():Boolean{ return ( ); } override protected function focusInHandler(_arg1:FocusEvent):void{ var _local2:IFocusManager; setIMEMode(true); if (_arg1.target == this){ stage.focus = textField; }; _local2 = focusManager; if (_local2){ if (editable){ _local2.showFocusIndicator = true; }; _local2.defaultButtonEnabled = false; }; super.focusInHandler(_arg1); if (editable){ setIMEMode(true); }; } public function get wordWrap():Boolean{ return (); } public function get selectionBeginIndex():int{ return (textField.selectionBeginIndex); } public function get horizontalScrollBar():UIScrollBar{ return (); } public function set alwaysShowSelection(_arg1:Boolean):void{ textField.alwaysShowSelection = _arg1; } override public function set enabled(_arg1:Boolean):void{ super.enabled = _arg1; mouseChildren = enabled; invalidate(InvalidationType.STATE); } protected function (){ var _local1:Object; _local1 = getStyleValue("embedFonts"); if (_local1 != null){ textField.embedFonts = _local1; }; } public function get horizontalScrollPosition():Number{ return (textField.scrollH); } public function set condenseWhite(_arg1:Boolean):void{ textField.condenseWhite = _arg1; invalidate(InvalidationType.DATA); } public function get horizontalScrollPolicy():String{ return (_horizontalScrollPolicy); } public function set displayAsPassword(_arg1:Boolean):void{ textField.displayAsPassword = _arg1; } public function get maxVerticalScrollPosition():int{ return (textField.maxScrollV); } public function set horizontalScrollPosition(_arg1:Number):void{ drawNow(); textField.scrollH = _arg1; } public function get textHeight():Number{ drawNow(); return (textField.textHeight); } public function get textWidth():Number{ drawNow(); return (textField.textWidth); } public function get restrict():String{ return (textField.restrict); } public function set editable(_arg1:Boolean):void{  = _arg1; invalidate(InvalidationType.STATE); } protected function  (){ .update(); .update(); .enabled = enabled; .enabled = enabled; .drawNow(); .drawNow(); } public function get maxChars():int{ return (textField.maxChars); } public function get length():Number{ return (textField.text.length); } public function set wordWrap(_arg1:Boolean):void{  = _arg1; invalidate(InvalidationType.STATE); } public function get verticalScrollPolicy():String{ return (_verticalScrollPolicy); } public function getLineMetrics(_arg1:int):TextLineMetrics{ return (textField.getLineMetrics(_arg1)); } public function get imeMode():String{ return (IME.conversionMode); } protected function  (_arg1:ScrollEvent):void{ dispatchEvent(_arg1); } override protected function focusOutHandler(_arg1:FocusEvent):void{ var _local2:IFocusManager; _local2 = focusManager; if (_local2){ _local2.defaultButtonEnabled = true; }; setSelection(0, 0); super.focusOutHandler(_arg1); if (editable){ setIMEMode(false); }; } protected function (_arg1:Event):void{ if ( ){  = false; drawLayout(); return; }; removeEventListener(Event.ENTER_FRAME, ); } public function set htmlText(_arg1:String):void{ if (((componentInspectorSetting) && ((_arg1 == "")))){ return; }; if (_arg1 == ""){ text = ""; return; };  = true;  = _arg1; textField.htmlText = _arg1; invalidate(InvalidationType.DATA); invalidate(InvalidationType.STYLES);  = true; } public function get text():String{ return (textField.text); } public function get verticalScrollBar():UIScrollBar{ return (); } override public function get enabled():Boolean{ return (super.enabled); } public function get condenseWhite():Boolean{ return (textField.condenseWhite); } public function set horizontalScrollPolicy(_arg1:String):void{ _horizontalScrollPolicy = _arg1; invalidate(InvalidationType.SIZE); } public function get displayAsPassword():Boolean{ return (textField.displayAsPassword); } override protected function draw():void{ if (isInvalid(InvalidationType.STATE)){ (); }; if (isInvalid(InvalidationType.STYLES)){ setStyles(); (); }; if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){ (); drawBackground(); invalidate(InvalidationType.SIZE, false); }; if (isInvalid(InvalidationType.SIZE, InvalidationType.DATA)){ drawLayout(); }; super.draw(); } protected function (_arg1:TextEvent):void{ _arg1.stopPropagation(); dispatchEvent(new TextEvent(TextEvent.TEXT_INPUT, true, false, _arg1.text)); } override protected function configUI():void{ super.configUI(); tabChildren = true; textField = new TextField(); addChild(textField); ();  = new UIScrollBar(); .name = "V"; .visible = false; .focusEnabled = false; copyStylesToChild(, SCROLL_BAR_STYLES); .addEventListener(ScrollEvent.SCROLL,  , false, 0, true); addChild();  = new UIScrollBar(); .name = "H"; .visible = false; .focusEnabled = false; .direction = ScrollBarDirection.HORIZONTAL; copyStylesToChild(, SCROLL_BAR_STYLES); .addEventListener(ScrollEvent.SCROLL,  , false, 0, true); addChild(); textField.addEventListener(TextEvent.TEXT_INPUT, , false, 0, true); textField.addEventListener(Event.CHANGE, , false, 0, true); textField.addEventListener(KeyboardEvent.KEY_DOWN, , false, 0, true); .scrollTarget = textField; .scrollTarget = textField; addEventListener(MouseEvent.MOUSE_WHEEL, , false, 0, true); } protected function (_arg1:Number, _arg2:Number, _arg3:Number):void{ var _local4:Number; var _local5:Number; _local4 = (_arg1 - (_arg3 * 2)); _local5 = (_arg2 - (_arg3 * 2)); if (_local4 != textField.width){ textField.width = _local4; }; if (_local5 != textField.height){ textField.height = _local5; }; } public function appendText(_arg1:String):void{ textField.appendText(_arg1); invalidate(InvalidationType.DATA); } protected function ():Boolean{ if (_verticalScrollPolicy == ScrollPolicy.OFF){ return (false); }; if (_verticalScrollPolicy == ScrollPolicy.ON){ return (true); }; return ((textField.maxScrollV > 1)); } public function setSelection(_arg1:int, _arg2:int):void{ textField.setSelection(_arg1, _arg2); } public function get alwaysShowSelection():Boolean{ return (textField.alwaysShowSelection); } public function get htmlText():String{ return (textField.htmlText); } public function set restrict(_arg1:String):void{ if (((componentInspectorSetting) && ((_arg1 == "")))){ _arg1 = null; }; textField.restrict = _arg1; } protected function drawBackground():void{ var _local1:DisplayObject; var _local2:String; _local1 = background; _local2 = (enabled) ? "upSkin" : "disabledSkin"; background = getDisplayObjectInstance(getStyleValue(_local2)); if (background != null){ addChildAt(background, 0); }; if (((((!((_local1 == null))) && (!((_local1 == background))))) && (contains(_local1)))){ removeChild(_local1); }; } public function set maxChars(_arg1:int):void{ textField.maxChars = _arg1; } public function get maxHorizontalScrollPosition():int{ return (textField.maxScrollH); } protected function drawLayout():void{ var _local1:Number; var _local2:Number; var _local3:Boolean; var _local4:Number; var _local5:Boolean; _local1 = Number(getStyleValue("textPadding")); textField.x = (textField.y = _local1); background.width = width; background.height = height; _local2 = height; _local3 = (); _local4 = (width - (_local3) ? .width : 0); _local5 = (); if (_local5){ _local2 = (_local2 - .height); }; (_local4, _local2, _local1); if (((((_local5) && (!(_local3)))) && (()))){ _local3 = true; _local4 = (_local4 - .width); (_local4, _local2, _local1); }; if (_local3){ .visible = true; .x = (width - .width); .height = _local2; .visible = true; .enabled = enabled; } else { .visible = false; }; if (_local5){ .visible = true; .y = (height - .height); .width = _local4; .visible = true; .enabled = enabled; } else { .visible = false; };  (); addEventListener(Event.ENTER_FRAME, , false, 0, true); } protected function setStyles():void{ copyStylesToChild(, SCROLL_BAR_STYLES); copyStylesToChild(, SCROLL_BAR_STYLES); } protected function ():Boolean{ if (_horizontalScrollPolicy == ScrollPolicy.OFF){ return (false); }; if (_horizontalScrollPolicy == ScrollPolicy.ON){ return (true); }; return ((textField.maxScrollH > 0)); } protected function ():void{ var _local1:Object; var _local2:TextFormat; var _local3:TextFormat; _local1 = UIComponent.getStyleDefinition(); _local2 = (enabled) ? (_local1.defaultTextFormat as TextFormat) : (_local1.defaultDisabledTextFormat as TextFormat); textField.setTextFormat(_local2); _local3 = (getStyleValue((enabled) ? "textFormat" : "disabledTextFormat") as TextFormat); if (_local3 != null){ textField.setTextFormat(_local3); } else { _local3 = _local2; }; textField.defaultTextFormat = _local3; (); if (){ textField.htmlText = ; }; } public function set verticalScrollPolicy(_arg1:String):void{ _verticalScrollPolicy = _arg1; invalidate(InvalidationType.SIZE); } protected function (_arg1:Event):void{ _arg1.stopPropagation(); dispatchEvent(new Event(Event.CHANGE, true)); invalidate(InvalidationType.DATA); } public static function getStyleDefinition():Object{ return (UIComponent.mergeStyles(defaultStyles, ScrollBar.getStyleDefinition())); } } }//package fl.controls
Section 91
//TextInput (fl.controls.TextInput) package fl.controls { import fl.core.*; import flash.display.*; import flash.events.*; import flash.text.*; import fl.managers.*; import fl.events.*; import flash.ui.*; public class TextInput extends UIComponent implements IFocusManagerComponent { protected var :Boolean;// = false protected var :String; protected var background:DisplayObject; protected var  :Boolean;// = true public var textField:TextField; private static var defaultStyles:Object = {upSkin:"TextInput_upSkin", disabledSkin:"TextInput_disabledSkin", focusRectSkin:null, focusRectPadding:null, textFormat:null, disabledTextFormat:null, textPadding:0, embedFonts:false}; public static var createAccessibilityImplementation:Function; public function TextInput(){  = true;  = false; super(); } override public function drawFocus(_arg1:Boolean):void{ if (focusTarget != null){ focusTarget.drawFocus(_arg1); return; }; super.drawFocus(_arg1); } public function set imeMode(_arg1:String):void{ _imeMode = _arg1; } override protected function isOurFocus(_arg1:DisplayObject):Boolean{ return ((((_arg1 == textField)) || (super.isOurFocus(_arg1)))); } protected function (_arg1:KeyboardEvent):void{ if (_arg1.keyCode == Keyboard.ENTER){ dispatchEvent(new ComponentEvent(ComponentEvent.ENTER, true)); }; } public function set text(_arg1:String):void{ textField.text = _arg1;  = false; invalidate(InvalidationType.DATA); invalidate(InvalidationType.STYLES); } protected function ():void{ textField.type = (((enabled) && (editable))) ? TextFieldType.INPUT : TextFieldType.DYNAMIC; textField.selectable = enabled; } public function get selectionEndIndex():int{ return (textField.selectionEndIndex); } public function get editable():Boolean{ return ( ); } override protected function focusInHandler(_arg1:FocusEvent):void{ var _local2:IFocusManager; if (_arg1.target == this){ stage.focus = textField; }; _local2 = focusManager; if (((editable) && (_local2))){ _local2.showFocusIndicator = true; if (((textField.selectable) && ((textField.selectionBeginIndex == textField.selectionBeginIndex)))){ setSelection(0, textField.length); }; }; super.focusInHandler(_arg1); if (editable){ setIMEMode(true); }; } public function get selectionBeginIndex():int{ return (textField.selectionBeginIndex); } public function set alwaysShowSelection(_arg1:Boolean):void{ textField.alwaysShowSelection = _arg1; } override public function set enabled(_arg1:Boolean):void{ super.enabled = _arg1; (); } protected function (){ var _local1:Object; _local1 = getStyleValue("embedFonts"); if (_local1 != null){ textField.embedFonts = _local1; }; } public function get horizontalScrollPosition():int{ return (textField.scrollH); } public function set condenseWhite(_arg1:Boolean):void{ textField.condenseWhite = _arg1; } public function set displayAsPassword(_arg1:Boolean):void{ textField.displayAsPassword = _arg1; } public function set horizontalScrollPosition(_arg1:int):void{ textField.scrollH = _arg1; } public function get restrict():String{ return (textField.restrict); } public function get textWidth():Number{ return (textField.textWidth); } public function get textHeight():Number{ return (textField.textHeight); } public function set editable(_arg1:Boolean):void{  = _arg1; (); } public function get maxChars():int{ return (textField.maxChars); } public function get length():int{ return (textField.length); } public function getLineMetrics(_arg1:int):TextLineMetrics{ return (textField.getLineMetrics(_arg1)); } public function get imeMode():String{ return (_imeMode); } override protected function focusOutHandler(_arg1:FocusEvent):void{ super.focusOutHandler(_arg1); if (editable){ setIMEMode(false); }; } public function set htmlText(_arg1:String):void{ if (_arg1 == ""){ text = ""; return; };  = true;  = _arg1; textField.htmlText = _arg1; invalidate(InvalidationType.DATA); invalidate(InvalidationType.STYLES); } public function get text():String{ return (textField.text); } override public function get enabled():Boolean{ return (super.enabled); } public function get condenseWhite():Boolean{ return (textField.condenseWhite); } public function get alwaysShowSelection():Boolean{ return (textField.alwaysShowSelection); } override protected function draw():void{ var _local1:Object; if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){ (); drawBackground(); _local1 = getStyleValue("embedFonts"); if (_local1 != null){ textField.embedFonts = _local1; }; invalidate(InvalidationType.SIZE, false); }; if (isInvalid(InvalidationType.SIZE)){ drawLayout(); }; super.draw(); } protected function (_arg1:TextEvent):void{ _arg1.stopPropagation(); dispatchEvent(new TextEvent(TextEvent.TEXT_INPUT, true, false, _arg1.text)); } override protected function configUI():void{ super.configUI(); tabChildren = true; textField = new TextField(); addChild(textField); (); textField.addEventListener(TextEvent.TEXT_INPUT, , false, 0, true); textField.addEventListener(Event.CHANGE, , false, 0, true); textField.addEventListener(KeyboardEvent.KEY_DOWN, , false, 0, true); } public function setSelection(_arg1:int, _arg2:int):void{ textField.setSelection(_arg1, _arg2); } public function get displayAsPassword():Boolean{ return (textField.displayAsPassword); } public function appendText(_arg1:String):void{ textField.appendText(_arg1); } public function set restrict(_arg1:String):void{ if (((componentInspectorSetting) && ((_arg1 == "")))){ _arg1 = null; }; textField.restrict = _arg1; } public function get htmlText():String{ return (textField.htmlText); } protected function drawBackground():void{ var _local1:DisplayObject; var _local2:String; _local1 = background; _local2 = (enabled) ? "upSkin" : "disabledSkin"; background = getDisplayObjectInstance(getStyleValue(_local2)); if (background == null){ return; }; addChildAt(background, 0); if (((((!((_local1 == null))) && (!((_local1 == background))))) && (contains(_local1)))){ removeChild(_local1); }; } override public function setFocus():void{ stage.focus = textField; } protected function drawLayout():void{ var _local1:Number; _local1 = Number(getStyleValue("textPadding")); if (background != null){ background.width = width; background.height = height; }; textField.width = (width - (2 * _local1)); textField.height = (height - (2 * _local1)); textField.x = (textField.y = _local1); } public function set maxChars(_arg1:int):void{ textField.maxChars = _arg1; } public function get maxHorizontalScrollPosition():int{ return (textField.maxScrollH); } protected function ():void{ var _local1:Object; var _local2:TextFormat; var _local3:TextFormat; _local1 = UIComponent.getStyleDefinition(); _local2 = (enabled) ? (_local1.defaultTextFormat as TextFormat) : (_local1.defaultDisabledTextFormat as TextFormat); textField.setTextFormat(_local2); _local3 = (getStyleValue((enabled) ? "textFormat" : "disabledTextFormat") as TextFormat); if (_local3 != null){ textField.setTextFormat(_local3); } else { _local3 = _local2; }; textField.defaultTextFormat = _local3; (); if (){ textField.htmlText = ; }; } protected function (_arg1:Event):void{ _arg1.stopPropagation(); dispatchEvent(new Event(Event.CHANGE, true)); } public static function getStyleDefinition():Object{ return (defaultStyles); } } }//package fl.controls
Section 92
//UIScrollBar (fl.controls.UIScrollBar) package fl.controls { import fl.core.*; import flash.events.*; import flash.text.*; import fl.events.*; public class UIScrollBar extends ScrollBar { protected var  :Boolean;// = false protected var  :TextField; protected var  :Boolean;// = false private static var defaultStyles:Object = {}; public function UIScrollBar(){  = false;   = false; super(); } protected function  (_arg1:Event):void{ if (inDrag){ return; }; if (!enabled){ return; };  = true;  (); scrollPosition = ((direction)==ScrollBarDirection.HORIZONTAL) ?  .scrollH :  .scrollV;  = false; } override public function set minScrollPosition(_arg1:Number):void{ super.minScrollPosition = ((_arg1)<0) ? 0 : _arg1; } override public function setScrollPosition(_arg1:Number, _arg2:Boolean=true):void{ super.setScrollPosition(_arg1, _arg2); if (! ){   = false; return; };  (); } override public function setScrollProperties(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number=0):void{ var _local5:Number; var _local6:Number; _local5 = _arg3; _local6 = ((_arg2)<0) ? 0 : _arg2; if (  != null){ if (direction == ScrollBarDirection.HORIZONTAL){ _local5 = ((_arg3)> .maxScrollH) ?  .maxScrollH : _local5; } else { _local5 = ((_arg3)> .maxScrollV) ?  .maxScrollV : _local5; }; }; super.setScrollProperties(_arg1, _local6, _local5, _arg4); } public function get scrollTargetName():String{ return ( .name); } public function get scrollTarget():TextField{ return ( ); } protected function  ():void{ var _local1:Boolean; var _local2:Number; if (  == null){ setScrollProperties(pageSize, minScrollPosition, maxScrollPosition, pageScrollSize); scrollPosition = 0; } else { _local1 = (direction == ScrollBarDirection.HORIZONTAL); _local2 = (_local1) ?  .width : 10; setScrollProperties(_local2, (_local1) ? 0 : 1, (_local1) ?  .maxScrollH :  .maxScrollV, pageScrollSize); scrollPosition = (_local1) ?  .scrollH :  .scrollV; }; } public function update():void{  = true;  ();  = false; } public function set scrollTargetName(_arg1:String):void{ var target = _arg1; try { scrollTarget = (parent.getChildByName(target) as TextField); } catch(error:Error) { throw (new Error("ScrollTarget not found, or is not a TextField")); }; } override public function set direction(_arg1:String):void{ if (isLivePreview){ return; }; super.direction = _arg1;  (); } protected function  (_arg1:Event):void{  = true; setScrollPosition(((direction)==ScrollBarDirection.HORIZONTAL) ?  .scrollH :  .scrollV, true);  ();  = false; } override public function set maxScrollPosition(_arg1:Number):void{ var _local2:Number; _local2 = _arg1; if (  != null){ if (direction == ScrollBarDirection.HORIZONTAL){ _local2 = ((_local2)> .maxScrollH) ?  .maxScrollH : _local2; } else { _local2 = ((_local2)> .maxScrollV) ?  .maxScrollV : _local2; }; }; super.maxScrollPosition = _local2; } protected function  (_arg1:ScrollEvent=null):void{ if ( ){ return; }; if (direction == ScrollBarDirection.HORIZONTAL){  .scrollH = scrollPosition; } else {  .scrollV = scrollPosition; }; } override protected function draw():void{ if (isInvalid(InvalidationType.DATA)){  (); }; super.draw(); } public function set scrollTarget(_arg1:TextField):void{ if (  != null){  .removeEventListener(Event.CHANGE,  , false);  .removeEventListener(TextEvent.TEXT_INPUT,  , false);  .removeEventListener(Event.SCROLL,  , false); removeEventListener(ScrollEvent.SCROLL,  , false); };   = _arg1; if (  != null){  .addEventListener(Event.CHANGE,  , false, 0, true);  .addEventListener(TextEvent.TEXT_INPUT,  , false, 0, true);  .addEventListener(Event.SCROLL,  , false, 0, true); addEventListener(ScrollEvent.SCROLL,  , false, 0, true); }; invalidate(InvalidationType.DATA); } override public function get direction():String{ return (super.direction); } public static function getStyleDefinition():Object{ return (UIComponent.mergeStyles(defaultStyles, ScrollBar.getStyleDefinition())); } } }//package fl.controls
Section 93
//ComponentShim (fl.core.ComponentShim) package fl.core { import flash.display.*; public dynamic class ComponentShim extends MovieClip { } }//package fl.core
Section 94
//InvalidationType (fl.core.InvalidationType) package fl.core { public class InvalidationType { public static const SIZE:String = "size"; public static const ALL:String = "all"; public static const DATA:String = "data"; public static const SCROLL:String = "scroll"; public static const STATE:String = "state"; public static const STYLES:String = "styles"; public static const SELECTED:String = "selected"; public static const RENDERER_STYLES:String = "rendererStyles"; } }//package fl.core
Section 95
//UIComponent (fl.core.UIComponent) package fl.core { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.text.*; import fl.managers.*; import fl.events.*; import flash.system.*; public class UIComponent extends Sprite { protected var _enabled:Boolean;// = true private var :Boolean;// = true protected var :Number; protected var  :Number; protected var  :String;// = null protected var  :Number; public var focusTarget:IFocusManagerComponent; protected var  :Boolean;// = false protected var uiFocusRect:DisplayObject; protected var  :Number; public var version:String;// = "3.0.0.15" protected var isFocused:Boolean;// = false protected var  :Dictionary; private var  :Boolean;// = true private var  :TextField; protected var  :Boolean;// = false protected var  :Boolean;// = false protected var  :Object; protected var  :Object; protected var isLivePreview:Boolean;// = false protected var _imeMode:String;// = null protected var  :Object; protected var  :Number; protected var  :Number; public static var inCallLaterPhase:Boolean = false; private static var defaultStyles:Object = {focusRectSkin:"focusRectSkin", focusRectPadding:2, textFormat:new TextFormat("_sans", 11, 0, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), disabledTextFormat:new TextFormat("_sans", 11, 0x999999, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), defaultTextFormat:new TextFormat("_sans", 11, 0, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), defaultDisabledTextFormat:new TextFormat("_sans", 11, 0x999999, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0)}; public static var createAccessibilityImplementation:Function; private static var focusManagers:Dictionary = new Dictionary(false); public function UIComponent(){ version = "3.0.0.15"; isLivePreview = false;  = false; _enabled = true; isFocused = false;  = true;  = true; _imeMode = null;   = null;  = false;   = false; super();   = {};  = {};  = {};   = new Dictionary(); StyleManager.registerInstance(this); configUI(); invalidate(InvalidationType.ALL); tabEnabled = (this is IFocusManagerComponent); focusRect = false; if (tabEnabled){ addEventListener(FocusEvent.FOCUS_IN, focusInHandler); addEventListener(FocusEvent.FOCUS_OUT, focusOutHandler); addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); addEventListener(KeyboardEvent.KEY_UP, keyUpHandler); };  (); addEventListener(Event.ENTER_FRAME,  , false, 0, true); } public function drawFocus(_arg1:Boolean):void{ var _local2:Number; isFocused = _arg1; if (((!((uiFocusRect == null))) && (contains(uiFocusRect)))){ removeChild(uiFocusRect); uiFocusRect = null; }; if (_arg1){ uiFocusRect = (getDisplayObjectInstance(getStyleValue("focusRectSkin")) as Sprite); if (uiFocusRect == null){ return; }; _local2 = Number(getStyleValue("focusRectPadding")); uiFocusRect.x = -(_local2); uiFocusRect.y = -(_local2); uiFocusRect.width = (width + (_local2 * 2)); uiFocusRect.height = (height + (_local2 * 2)); addChildAt(uiFocusRect, 0); }; } private function (_arg1:Event):void{ var _local2:Dictionary; var _local3:Object; if (_arg1.type == Event.ADDED_TO_STAGE){ removeEventListener(Event.ADDED_TO_STAGE, ); stage.addEventListener(Event.RENDER, , false, 0, true); stage.invalidate(); return; }; _arg1.target.removeEventListener(Event.RENDER, ); if (stage == null){ addEventListener(Event.ADDED_TO_STAGE, , false, 0, true); return; }; inCallLaterPhase = true; _local2 =  ; for (_local3 in _local2) { _local3(); delete _local2[_local3]; }; inCallLaterPhase = false; } private function  (_arg1:Event):void{ removeEventListener("addedToStage",  );  (); } protected function getStyleValue(_arg1:String):Object{ return ((( [_arg1])==null) ?  [_arg1] :  [_arg1]); } protected function isOurFocus(_arg1:DisplayObject):Boolean{ return ((_arg1 == this)); } override public function get scaleX():Number{ return ((width /  )); } override public function get scaleY():Number{ return ((height / )); } override public function set height(_arg1:Number):void{ if ( == _arg1){ return; }; setSize(width, _arg1); } protected function keyDownHandler(_arg1:KeyboardEvent):void{ } protected function focusInHandler(_arg1:FocusEvent):void{ var _local2:IFocusManager; if (isOurFocus((_arg1.target as DisplayObject))){ _local2 = focusManager; if (((_local2) && (_local2.showFocusIndicator))){ drawFocus(true); isFocused = true; }; }; } public function setStyle(_arg1:String, _arg2:Object):void{ if (((( [_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){ return; };  [_arg1] = _arg2; invalidate(InvalidationType.STYLES); } override public function get visible():Boolean{ return (super.visible); } public function get componentInspectorSetting():Boolean{ return ( ); } override public function get x():Number{ return ((isNaN( )) ? super.x :  ); } override public function get y():Number{ return ((isNaN( )) ? super.y :  ); } protected function setIMEMode(_arg1:Boolean){ var enabled = _arg1; if (_imeMode != null){ if (enabled){ IME.enabled = true;   = IME.conversionMode; try { if (((!( )) && (!((IME.conversionMode == IMEConversionMode.UNKNOWN))))){ IME.conversionMode = _imeMode; };  = false; } catch(e:Error) {  = true; throw (new Error(("IME mode not supported: " + _imeMode))); }; } else { if (((!((IME.conversionMode == IMEConversionMode.UNKNOWN))) && (!((  == IMEConversionMode.UNKNOWN))))){ IME.conversionMode =  ; }; IME.enabled = false; }; }; } public function set enabled(_arg1:Boolean):void{ if (_arg1 == _enabled){ return; }; _enabled = _arg1; invalidate(InvalidationType.STATE); } public function  (_arg1:String, _arg2:Object):void{ if (((( [_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){ return; };  [_arg1] = _arg2; if ( [_arg1] == null){ invalidate(InvalidationType.STYLES); }; } protected function keyUpHandler(_arg1:KeyboardEvent):void{ } public function set focusEnabled(_arg1:Boolean):void{  = _arg1; } override public function set scaleX(_arg1:Number):void{ setSize((  * _arg1), height); } public function get mouseFocusEnabled():Boolean{ return (); } override public function set scaleY(_arg1:Number):void{ setSize(width, ( * _arg1)); } protected function getDisplayObjectInstance(_arg1:Object):DisplayObject{ var classDef:Object; var skin = _arg1; classDef = null; if ((skin is Class)){ return ((new (skin) as DisplayObject)); }; if ((skin is DisplayObject)){ (skin as DisplayObject).x = 0; (skin as DisplayObject).y = 0; return ((skin as DisplayObject)); }; try { classDef = getDefinitionByName(skin.toString()); } catch(e:Error) { try { classDef = (loaderInfo.applicationDomain.getDefinition(skin.toString()) as Object); } catch(e:Error) { }; }; if (classDef == null){ return (null); }; return ((new (classDef) as DisplayObject)); } protected function copyStylesToChild(_arg1:UIComponent, _arg2:Object):void{ var _local3:String; for (_local3 in _arg2) { _arg1.setStyle(_local3, getStyleValue(_arg2[_local3])); }; } protected function  ():void{ } protected function  (_arg1:Function):void{ if (inCallLaterPhase){ return; };  [_arg1] = true; if (stage != null){ stage.addEventListener(Event.RENDER, , false, 0, true); stage.invalidate(); } else { addEventListener(Event.ADDED_TO_STAGE, , false, 0, true); }; } protected function  ():void{ if (focusManagers[stage] == null){ focusManagers[stage] = new FocusManager(stage); }; } override public function set visible(_arg1:Boolean):void{ var _local2:String; if (super.visible == _arg1){ return; }; super.visible = _arg1; _local2 = (_arg1) ? ComponentEvent.SHOW : ComponentEvent.HIDE; dispatchEvent(new ComponentEvent(_local2, true)); } protected function  (_arg1:Event):void{ removeEventListener(Event.ENTER_FRAME,  ); initializeAccessibility(); } public function set componentInspectorSetting(_arg1:Boolean):void{   = _arg1; if ( ){  (); } else {  (); }; } override public function set x(_arg1:Number):void{ move(_arg1,  ); } public function drawNow():void{ draw(); } override public function set y(_arg1:Number):void{ move( , _arg1); } protected function  ():Boolean{ var className:String; if (parent == null){ return (false); }; try { className = getQualifiedClassName(parent); } catch(e:Error) { }; return ((className == "fl.livepreview::LivePreviewParent")); } protected function focusOutHandler(_arg1:FocusEvent):void{ if (isOurFocus((_arg1.target as DisplayObject))){ drawFocus(false); isFocused = false; }; } public function set mouseFocusEnabled(_arg1:Boolean):void{  = _arg1; } public function getFocus():InteractiveObject{ if (stage){ return (stage.focus); }; return (null); } protected function validate():void{  = {}; } override public function get height():Number{ return ( ); } public function invalidate(_arg1:String="all", _arg2:Boolean=true):void{  [_arg1] = true; if (_arg2){ this. (draw); }; } public function get enabled():Boolean{ return (_enabled); } protected function  ():Number{ return (super.scaleX); } protected function  ():Number{ return (super.scaleY); } public function get focusEnabled():Boolean{ return ( ); } protected function  ():void{ } protected function draw():void{ if (isInvalid(InvalidationType.SIZE, InvalidationType.STYLES)){ if (((isFocused) && (focusManager.showFocusIndicator))){ drawFocus(true); }; }; validate(); } protected function configUI():void{ var _local1:Number; var _local2:Number; var _local3:Number; isLivePreview =  (); _local1 = rotation; rotation = 0; _local2 = super.width; _local3 = super.height; var _local4 = 1; super.scaleY = _local4; super.scaleX = _local4; setSize(_local2, _local3); move(super.x, super.y); rotation = _local1;   = _local2;  = _local3; if (numChildren > 0){ removeChildAt(0); }; } protected function setScaleX(_arg1:Number):void{ super.scaleX = _arg1; } protected function setScaleY(_arg1:Number):void{ super.scaleY = _arg1; } private function  ():void{ if (stage == null){ addEventListener(Event.ADDED_TO_STAGE,  , false, 0, true); } else {  (); }; } public function set focusManager(_arg1:IFocusManager):void{ UIComponent.focusManagers[this] = _arg1; } public function  (_arg1:String):void{ setStyle(_arg1, null); } protected function isInvalid(_arg1:String, ... _args):Boolean{ if ((( [_arg1]) || ( [InvalidationType.ALL]))){ return (true); }; while (_args.length > 0) { if ( [_args.pop()]){ return (true); }; }; return (false); } public function setSize(_arg1:Number, _arg2:Number):void{  = _arg1;  = _arg2; invalidate(InvalidationType.SIZE); dispatchEvent(new ComponentEvent(ComponentEvent.RESIZE, false)); } override public function set width(_arg1:Number):void{ if ( == _arg1){ return; }; setSize(_arg1, height); } public function setFocus():void{ if (stage){ stage.focus = this; }; } protected function initializeAccessibility():void{ if (UIComponent.createAccessibilityImplementation != null){ UIComponent.createAccessibilityImplementation(this); }; } public function get focusManager():IFocusManager{ var _local1:DisplayObject; _local1 = this; while (_local1) { if (UIComponent.focusManagers[_local1] != null){ return (IFocusManager(UIComponent.focusManagers[_local1])); }; _local1 = _local1.parent; }; return (null); } override public function get width():Number{ return ( ); } public function move(_arg1:Number, _arg2:Number):void{  = _arg1;  = _arg2; super.x = Math.round(_arg1); super.y = Math.round(_arg2); dispatchEvent(new ComponentEvent(ComponentEvent.MOVE)); } public function  ():void{ invalidate(InvalidationType.ALL, false); draw(); } public function  (_arg1:String):Object{ return ( [_arg1]); } public static function getStyleDefinition():Object{ return (defaultStyles); } public static function mergeStyles(... _args):Object{ var _local2:Object; var _local3:uint; var _local4:uint; var _local5:Object; var _local6:String; _local2 = {}; _local3 = _args.length; _local4 = 0; while (_local4 < _local3) { _local5 = _args[_local4]; for (_local6 in _local5) { if (_local2[_local6] != null){ } else { _local2[_local6] = _args[_local4][_local6]; }; }; _local4++; }; return (_local2); } } }//package fl.core
Section 96
//DataProvider (fl.data.DataProvider) package fl.data { import flash.events.*; import fl.events.*; public class DataProvider extends EventDispatcher { protected var data:Array; public function DataProvider(_arg1:Object=null){ if (_arg1 == null){ data = []; } else { data =  (_arg1); }; } protected function (_arg1:String, _arg2:Array, _arg3:int, _arg4:int):void{ dispatchEvent(new DataChangeEvent(DataChangeEvent.PRE_DATA_CHANGE, _arg1, _arg2, _arg3, _arg4)); } public function invalidateItemAt(_arg1:int):void{ (_arg1, (data.length - 1)); (DataChangeType.INVALIDATE, [data[_arg1]], _arg1, _arg1); } public function  (_arg1:Object):int{ return (data.indexOf(_arg1)); } protected function  (_arg1:Object):Array{ var _local2:Array; var _local3:Array; var _local4:uint; var _local5:Object; var _local6:XML; var _local7:XMLList; var _local8:XML; var _local9:XMLList; var _local10:XML; var _local11:XMLList; var _local12:XML; if ((_arg1 is Array)){ _local3 = (_arg1 as Array); if (_local3.length > 0){ if ((((_local3[0] is String)) || ((_local3[0] is Number)))){ _local2 = []; _local4 = 0; while (_local4 < _local3.length) { _local5 = {label:String(_local3[_local4]), data:_local3[_local4]}; _local2.push(_local5); _local4++; }; return (_local2); }; }; return (_arg1.concat()); //unresolved jump }; if ((_arg1 is DataProvider)){ return (_arg1.toArray()); }; if ((_arg1 is XML)){ _local6 = (_arg1 as XML); _local2 = []; _local7 = _local6.*; for each (_local8 in _local7) { _arg1 = {}; _local9 = _local8.attributes(); for each (_local10 in _local9) { _arg1[_local10.localName()] = _local10.toString(); }; _local11 = _local8.*; for each (_local12 in _local11) { if (_local12.hasSimpleContent()){ _arg1[_local12.localName()] = _local12.toString(); }; }; _local2.push(_arg1); }; return (_local2); //unresolved jump }; throw (new TypeError((("Error: Type Coercion failed: cannot convert " + _arg1) + " to Array or DataProvider."))); } public function removeItemAt(_arg1:uint):Object{ var _local2:Array; (_arg1, (data.length - 1)); (DataChangeType.REMOVE, data.slice(_arg1, (_arg1 + 1)), _arg1, _arg1); _local2 = data.splice(_arg1, 1); (DataChangeType.REMOVE, _local2, _arg1, _arg1); return (_local2[0]); } public function addItem(_arg1:Object):void{ (DataChangeType.ADD, [_arg1], (data.length - 1), (data.length - 1)); data.push(_arg1); (DataChangeType.ADD, [_arg1], (data.length - 1), (data.length - 1)); } public function sortOn(_arg1:Object, _arg2:Object=null){ var _local3:Array; (DataChangeType.SORT, data.concat(), 0, (data.length - 1)); _local3 = data.sortOn(_arg1, _arg2); (DataChangeType.SORT, data.concat(), 0, (data.length - 1)); return (_local3); } public function sort(... _args){ var _local2:Array; (DataChangeType.SORT, data.concat(), 0, (data.length - 1)); _local2 = data.sort.apply(data, _args); (DataChangeType.SORT, data.concat(), 0, (data.length - 1)); return (_local2); } public function (_arg1:Object):void{ (_arg1, data.length); } public function concat(_arg1:Object):void{ (_arg1); } public function clone():DataProvider{ return (new DataProvider(data)); } public function toArray():Array{ return (data.concat()); } public function get length():uint{ return (data.length); } public function addItemAt(_arg1:Object, _arg2:uint):void{ (_arg2, data.length); (DataChangeType.ADD, [_arg1], _arg2, _arg2); data.splice(_arg2, 0, _arg1); (DataChangeType.ADD, [_arg1], _arg2, _arg2); } public function getItemAt(_arg1:uint):Object{ (_arg1, (data.length - 1)); return (data[_arg1]); } override public function toString():String{ return ((("DataProvider [" + data.join(" , ")) + "]")); } public function invalidateItem(_arg1:Object):void{ var _local2:uint; _local2 =  (_arg1); if (_local2 == -1){ return; }; invalidateItemAt(_local2); } protected function (_arg1:String, _arg2:Array, _arg3:int, _arg4:int):void{ dispatchEvent(new DataChangeEvent(DataChangeEvent.DATA_CHANGE, _arg1, _arg2, _arg3, _arg4)); } protected function (_arg1:int, _arg2:int):void{ if ((((_arg1 > _arg2)) || ((_arg1 < 0)))){ throw (new RangeError((((("DataProvider index (" + _arg1) + ") is not in acceptable range (0 - ") + _arg2) + ")"))); }; } public function (_arg1:Object, _arg2:uint):void{ var _local3:Array; (_arg2, data.length); _local3 =  (_arg1); (DataChangeType.ADD, _local3, _arg2, ((_arg2 + _local3.length) - 1)); data.splice.apply(data, [_arg2, 0].concat(_local3)); (DataChangeType.ADD, _local3, _arg2, ((_arg2 + _local3.length) - 1)); } public function  (_arg1:Object, _arg2:Object):Object{ var _local3:int; _local3 =  (_arg2); if (_local3 != -1){ return (replaceItemAt(_arg1, _local3)); }; return (null); } public function removeItem(_arg1:Object):Object{ var _local2:int; _local2 =  (_arg1); if (_local2 != -1){ return (removeItemAt(_local2)); }; return (null); } public function  (_arg1:Object):void{ var _local2:Array; var _local3:uint; var _local4:uint; var _local5:uint; var _local6:Object; _local2 =  (_arg1); _local3 = _local2.length; _local4 = data.length; (DataChangeType.ADD, data.slice(_local4, data.length), _local4, (this.data.length - 1)); _local5 = 0; while (_local5 < _local3) { _local6 = _local2[_local5]; if ( (_local6) == -1){ data.push(_local6); }; _local5++; }; if (data.length > _local4){ (DataChangeType.ADD, data.slice(_local4, data.length), _local4, (this.data.length - 1)); } else { (DataChangeType.ADD, [], -1, -1); }; } public function replaceItemAt(_arg1:Object, _arg2:uint):Object{ var _local3:Array; (_arg2, (data.length - 1)); _local3 = [data[_arg2]]; (DataChangeType.REPLACE, _local3, _arg2, _arg2); data[_arg2] = _arg1; (DataChangeType.REPLACE, _local3, _arg2, _arg2); return (_local3[0]); } public function invalidate():void{ dispatchEvent(new DataChangeEvent(DataChangeEvent.DATA_CHANGE, DataChangeType.INVALIDATE_ALL, data.concat(), 0, data.length)); } public function removeAll():void{ var _local1:Array; _local1 = data.concat(); (DataChangeType.REMOVE_ALL, _local1, 0, _local1.length); data = []; (DataChangeType.REMOVE_ALL, _local1, 0, _local1.length); } } }//package fl.data
Section 97
//SimpleCollectionItem (fl.data.SimpleCollectionItem) package fl.data { public dynamic class SimpleCollectionItem { public var label:String; public var data:String; public function toString():String{ return ((((("[SimpleCollectionItem: " + label) + ",") + data) + "]")); } } }//package fl.data
Section 98
//ComponentEvent (fl.events.ComponentEvent) package fl.events { import flash.events.*; public class ComponentEvent extends Event { public static const HIDE:String = "hide"; public static const BUTTON_DOWN:String = "buttonDown"; public static const MOVE:String = "move"; public static const RESIZE:String = "resize"; public static const ENTER:String = "enter"; public static const LABEL_CHANGE:String = "labelChange"; public static const SHOW:String = "show"; public function ComponentEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){ super(_arg1, _arg2, _arg3); } override public function toString():String{ return (formatToString("ComponentEvent", "type", "bubbles", "cancelable")); } override public function clone():Event{ return (new ComponentEvent(type, bubbles, cancelable)); } } }//package fl.events
Section 99
//DataChangeEvent (fl.events.DataChangeEvent) package fl.events { import flash.events.*; public class DataChangeEvent extends Event { protected var :Array; protected var :uint; protected var  :String; protected var  :uint; public static const PRE_DATA_CHANGE:String = "preDataChange"; public static const DATA_CHANGE:String = "dataChange"; public function DataChangeEvent(_arg1:String, _arg2:String, _arg3:Array, _arg4:int=-1, _arg5:int=-1):void{ super(_arg1);  = _arg2;  = _arg4;  = _arg3;  = ((_arg5)==-1) ?  : _arg5; } public function get changeType():String{ return ( ); } public function get startIndex():uint{ return ( ); } public function get items():Array{ return (); } override public function clone():Event{ return (new DataChangeEvent(type,  , ,  , )); } override public function toString():String{ return (formatToString("DataChangeEvent", "type", "changeType", "startIndex", "endIndex", "bubbles", "cancelable")); } public function get endIndex():uint{ return (); } } }//package fl.events
Section 100
//DataChangeType (fl.events.DataChangeType) package fl.events { public class DataChangeType { public static const ADD:String = "add"; public static const REMOVE:String = "remove"; public static const REMOVE_ALL:String = "removeAll"; public static const CHANGE:String = "change"; public static const REPLACE:String = "replace"; public static const INVALIDATE:String = "invalidate"; public static const INVALIDATE_ALL:String = "invalidateAll"; public static const SORT:String = "sort"; } }//package fl.events
Section 101
//ListEvent (fl.events.ListEvent) package fl.events { import flash.events.*; public class ListEvent extends Event { protected var  :int; protected var :Object; protected var :int; protected var :int; public static const ITEM_DOUBLE_CLICK:String = "itemDoubleClick"; public static const ITEM_ROLL_OUT:String = "itemRollOut"; public static const ITEM_ROLL_OVER:String = "itemRollOver"; public static const ITEM_CLICK:String = "itemClick"; public function ListEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:int=-1, _arg5:int=-1, _arg6:int=-1, _arg7:Object=null){ super(_arg1, _arg2, _arg3);  = _arg5;  = _arg4;  = _arg6;  = _arg7; } public function get rowIndex():Object{ return (); } public function get index():int{ return ( ); } public function get item():Object{ return (); } public function get columnIndex():int{ return (); } override public function clone():Event{ return (new ListEvent(type, bubbles, cancelable, , )); } override public function toString():String{ return (formatToString("ListEvent", "type", "bubbles", "cancelable", "columnIndex", "rowIndex", "index", "item")); } } }//package fl.events
Section 102
//ScrollEvent (fl.events.ScrollEvent) package fl.events { import flash.events.*; public class ScrollEvent extends Event { private var :Number; private var :String; private var :Number; public static const SCROLL:String = "scroll"; public function ScrollEvent(_arg1:String, _arg2:Number, _arg3:Number){ super(ScrollEvent.SCROLL, false, false);  = _arg1;  = _arg2;  = _arg3; } override public function clone():Event{ return (new ScrollEvent(, , )); } public function get position():Number{ return (); } override public function toString():String{ return (formatToString("ScrollEvent", "type", "bubbles", "cancelable", "direction", "delta", "position")); } public function get delta():Number{ return (); } public function get direction():String{ return (); } } }//package fl.events
Section 103
//FocusManager (fl.managers.FocusManager) package fl.managers { import fl.core.*; import fl.controls.*; import flash.display.*; import flash.events.*; import flash.utils.*; import flash.text.*; import flash.ui.*; public class FocusManager implements IFocusManager { private var  :Dictionary; private var :Boolean;// = true private var :Button; private var :Array; private var :DisplayObjectContainer; private var :Boolean;// = true private var :Boolean;// = false private var  :Button; private var  :Boolean;// = true private var  :InteractiveObject; private var :String; public function FocusManager(_arg1:DisplayObjectContainer){  = false;  = true;  = true;  = true; super();  = new Dictionary(true); if (_arg1 != null){  = _arg1; (DisplayObject(_arg1)); _arg1.addEventListener(Event.ADDED,  ); _arg1.addEventListener(Event.REMOVED, );  (); }; } public function get showFocusIndicator():Boolean{ return (); } private function  (_arg1:int, _arg2:Boolean, _arg3:Boolean, _arg4:String):int{ var _local5:int; var _local6:int; var _local7:DisplayObject; var _local8:IFocusManagerGroup; var _local9:int; var _local10:DisplayObject; var _local11:IFocusManagerGroup; _local5 = .length; _local6 = _arg1; while (true) { if (_arg2){ _arg1--; } else { _arg1++; }; if (_arg3){ if (((_arg2) && ((_arg1 < 0)))){ break; }; if (((!(_arg2)) && ((_arg1 == _local5)))){ break; }; } else { _arg1 = ((_arg1 + _local5) % _local5); if (_local6 == _arg1){ break; }; }; if (([_arg1], _arg4)){ _local7 = DisplayObject( ([_arg1])); if ((_local7 is IFocusManagerGroup)){ _local8 = IFocusManagerGroup(_local7); _local9 = 0; while (_local9 < .length) { _local10 = [_local9]; if ((_local10 is IFocusManagerGroup)){ _local11 = IFocusManagerGroup(_local10); if ((((_local11.groupName == _local8.groupName)) && (_local11.selected))){ _arg1 = _local9; break; }; }; _local9++; }; }; return (_arg1); }; }; return (_arg1); } public function set form(_arg1:DisplayObjectContainer):void{  = _arg1; } private function (_arg1:DisplayObject, _arg2:Boolean=false):void{ var focusable:IFocusManagerComponent; var io:InteractiveObject; var doc:DisplayObjectContainer; var i:int; var child:DisplayObject; var o = _arg1; var skipTopLevel = _arg2; if (!skipTopLevel){ if ((o is IFocusManagerComponent)){ focusable = IFocusManagerComponent(o); if (focusable.focusEnabled){ if (((focusable.tabEnabled) && ((o)))){  [o] = true;  = true; }; o.addEventListener(Event.TAB_ENABLED_CHANGE, ); o.addEventListener(Event.TAB_INDEX_CHANGE, ); }; } else { if ((o is InteractiveObject)){ io = (o as InteractiveObject); if (((((io) && (io.tabEnabled))) && (( (io) == io)))){  [io] = true;  = true; }; io.addEventListener(Event.TAB_ENABLED_CHANGE, ); io.addEventListener(Event.TAB_INDEX_CHANGE, ); }; }; }; if ((o is DisplayObjectContainer)){ doc = DisplayObjectContainer(o); o.addEventListener(Event.TAB_CHILDREN_CHANGE,  ); if ((((((doc is Stage)) || ((doc.parent is Stage)))) || (doc.tabChildren))){ i = 0; while (i < doc.numChildren) { try { child = doc.getChildAt(i); if (child != null){ (doc.getChildAt(i)); }; } catch(error:SecurityError) { }; i = (i + 1); }; }; }; } private function getChildIndex(_arg1:DisplayObjectContainer, _arg2:DisplayObject):int{ return (_arg1.getChildIndex(_arg2)); } private function (_arg1:FocusEvent):void{ if ((_arg1.relatedObject is TextField)){ return; }; _arg1.preventDefault(); } private function focusOutHandler(_arg1:FocusEvent):void{ var _local2:InteractiveObject; _local2 = (_arg1.target as InteractiveObject); } private function (_arg1:DisplayObject, _arg2:String):Boolean{ var _local3:IFocusManagerGroup; if (! (_arg1)){ return (false); }; if ((_arg1 is IFocusManagerGroup)){ _local3 = IFocusManagerGroup(_arg1); if (_arg2 == _local3.groupName){ return (false); }; }; return (true); } public function  (_arg1:InteractiveObject):InteractiveObject{ var _local2:InteractiveObject; _local2 = _arg1; while (_arg1) { if ((((_arg1 is IFocusManagerComponent)) && (IFocusManagerComponent(_arg1).focusEnabled))){ return (_arg1); }; _arg1 = _arg1.parent; }; return (_local2); } private function ():void{ var _local1:Object; var _local2:InteractiveObject;  = []; for (_local1 in  ) { _local2 = InteractiveObject(_local1); if (((_local2.tabIndex) && (!(isNaN(Number(_local2.tabIndex)))))){ .push(_local2); }; }; .sort(); } private function (_arg1:DisplayObject):void{ var _local2:Object; var _local3:DisplayObject; if ((_arg1 is DisplayObjectContainer)){ _arg1.removeEventListener(Event.TAB_CHILDREN_CHANGE,  ); _arg1.removeEventListener(Event.TAB_INDEX_CHANGE, ); for (_local2 in  ) { _local3 = DisplayObject(_local2); if (DisplayObjectContainer(_arg1).contains(_local3)){ if (_local3 ==  ){  = null; }; _local3.removeEventListener(Event.TAB_ENABLED_CHANGE, ); delete  [_local2];  = true; }; }; }; } private function  (_arg1:Event):void{ var _local2:DisplayObject; _local2 = DisplayObject(_arg1.target); if (_local2.stage){ (DisplayObject(_arg1.target)); }; } private function  (_arg1:InteractiveObject):InteractiveObject{ while (_arg1 != InteractiveObject(form)) { if ((((((((_arg1 is IFocusManagerComponent)) && (IFocusManagerComponent(_arg1).focusEnabled))) && (IFocusManagerComponent(_arg1).mouseFocusEnabled))) && (UIComponent(_arg1).enabled))){ return (_arg1); }; _arg1 = _arg1.parent; if (_arg1 == null){ break; }; }; return (null); } private function  (_arg1:Event):void{ var _local2:DisplayObjectContainer; if (_arg1.target != _arg1.currentTarget){ return; };  = true; _local2 = DisplayObjectContainer(_arg1.target); if (_local2.tabChildren){ (_local2, true); } else { (_local2); }; } public function  ():void{ .dispatchEvent(new MouseEvent(MouseEvent.CLICK)); } public function getFocus():InteractiveObject{ var _local1:InteractiveObject; _local1 = form.stage.focus; return ( (_local1)); } private function  (_arg1:DisplayObject):Boolean{ var _local2:DisplayObjectContainer; var _local3:TextField; var _local4:SimpleButton; _local2 = DisplayObject(form).parent; while (_arg1 != _local2) { if ((_arg1 is UIComponent)){ if (!UIComponent(_arg1).enabled){ return (false); }; } else { if ((_arg1 is TextField)){ _local3 = TextField(_arg1); if ((((_local3.type == TextFieldType.DYNAMIC)) || (!(_local3.selectable)))){ return (false); }; } else { if ((_arg1 is SimpleButton)){ _local4 = SimpleButton(_arg1); if (!_local4.enabled){ return (false); }; }; }; }; if (!_arg1.visible){ return (false); }; _arg1 = _arg1.parent; }; return (true); } public function set defaultButton(_arg1:Button):void{ var _local2:Button; _local2 = (_arg1) ? Button(_arg1) : null; if (_local2 !=  ){ if ( ){  .emphasized = false; }; if (){ .emphasized = false; };  = _local2;  = _local2; if (_local2){ _local2.emphasized = true; }; }; } private function (_arg1:Event):void{ var _local2:InteractiveObject; _local2 = InteractiveObject(_arg1.target); } public function setFocus(_arg1:InteractiveObject):void{ if ((_arg1 is IFocusManagerComponent)){ IFocusManagerComponent(_arg1).setFocus(); } else { form.stage.focus = _arg1; }; } private function (_arg1:FocusEvent):void{ var _local2:InteractiveObject; if (!()){ return; }; _local2 =  (_arg1.shiftKey); if (_local2){ setFocus(_local2); }; } private function ():Boolean{ var _local1:Object; for (_local1 in  ) { return (true); }; return (false); } private function (_arg1:Event):void{  = true; } private function ():void{ var _local1:Object; var _local2:InteractiveObject;  = []; for (_local1 in  ) { _local2 = InteractiveObject(_local1); if (((((_local2.tabIndex) && (!(isNaN(Number(_local2.tabIndex)))))) && ((_local2.tabIndex > 0)))){ (); return; }; .push(_local2); }; .sort(); } private function (_arg1:FocusEvent):void{ showFocusIndicator = true; if ((((((_arg1.keyCode == Keyboard.TAB)) || ((_arg1.keyCode == 0)))) && (!(_arg1.isDefaultPrevented())))){ (_arg1); _arg1.preventDefault(); }; } private function (_arg1:DisplayObject):int{ var _local2:int; var _local3:int; _local2 = .length; _local3 = 0; _local3 = 0; while (_local3 < _local2) { if ([_local3] == _arg1){ return (_local3); }; _local3++; }; return (-1); } public function  ():void{ } private function (_arg1:Event):void{ var _local2:int; var _local3:DisplayObject; var _local4:InteractiveObject; _local3 = DisplayObject(_arg1.target); if ((((_local3 is IFocusManagerComponent)) && (( [_local3] == true)))){ if (_local3 ==  ){ IFocusManagerComponent( ).drawFocus(false);  = null; }; _local3.removeEventListener(Event.TAB_ENABLED_CHANGE, ); delete  [_local3];  = true; } else { if ((((_local3 is InteractiveObject)) && (( [_local3] == true)))){ _local4 = (_local3 as InteractiveObject); if (_local4){ if (_local4 ==  ){  = null; }; delete  [_local4];  = true; }; _local3.addEventListener(Event.TAB_ENABLED_CHANGE, ); }; }; (_local3); } private function (_arg1:InteractiveObject, _arg2:InteractiveObject):Number{ var _local3:String; var _local4:String; var _local5:int; var _local6:String; var _local7:String; var _local8:String; var _local9:DisplayObject; var _local10:DisplayObject; _local3 = ""; _local4 = ""; _local8 = "0000"; _local9 = DisplayObject(_arg1); _local10 = DisplayObject(_arg2); while (((!((_local9 == DisplayObject(form)))) && (_local9.parent))) { _local5 = getChildIndex(_local9.parent, _local9); _local6 = _local5.toString(16); if (_local6.length < 4){ _local7 = (_local8.substring(0, (4 - _local6.length)) + _local6); }; _local3 = (_local7 + _local3); _local9 = _local9.parent; }; while (((!((_local10 == DisplayObject(form)))) && (_local10.parent))) { _local5 = getChildIndex(_local10.parent, _local10); _local6 = _local5.toString(16); if (_local6.length < 4){ _local7 = (_local8.substring(0, (4 - _local6.length)) + _local6); }; _local4 = (_local7 + _local4); _local10 = _local10.parent; }; return (((_local3 > _local4)) ? 1 : ((_local3 < _local4)) ? -1 : 0); } public function get defaultButton():Button{ return ( ); } private function  (_arg1:Event):void{ var _local2:InteractiveObject; _local2 = InteractiveObject(_arg1.target); if ( ){ if (( is IFocusManagerComponent)){ IFocusManagerComponent( ).setFocus(); } else { form.stage.focus =  ; }; };  = "ACTIVATE"; } public function  ():void{ } public function set defaultButtonEnabled(_arg1:Boolean):void{  = _arg1; } public function  (_arg1:Boolean=false):InteractiveObject{ var _local2:DisplayObject; var _local3:String; var _local4:int; var _local5:Boolean; var _local6:int; var _local7:int; var _local8:IFocusManagerGroup; if (!()){ return (null); }; if ( ){ ();  = false; }; _local2 = form.stage.focus; _local2 = DisplayObject( (InteractiveObject(_local2))); _local3 = ""; if ((_local2 is IFocusManagerGroup)){ _local8 = IFocusManagerGroup(_local2); _local3 = _local8.groupName; }; _local4 = (_local2); _local5 = false; _local6 = _local4; if (_local4 == -1){ if (_arg1){ _local4 = .length; }; _local5 = true; }; _local7 =  (_local4, _arg1, _local5, _local3); return ( ([_local7])); } private function  (_arg1:MouseEvent):void{ var _local2:InteractiveObject; if (_arg1.isDefaultPrevented()){ return; }; _local2 =  (InteractiveObject(_arg1.target)); if (!_local2){ return; }; showFocusIndicator = false; if (((((!((_local2 ==  ))) || (( == "ACTIVATE")))) && (!((_local2 is TextField))))){ setFocus(_local2); };  = "MOUSEDOWN"; } private function (_arg1:DisplayObject):Boolean{ var _local2:DisplayObjectContainer; _local2 = _arg1.parent; while (((((_local2) && (!((_local2 is Stage))))) && (!(((_local2.parent) && ((_local2.parent is Stage))))))) { if (!_local2.tabChildren){ return (false); }; _local2 = _local2.parent; }; return (true); } public function get nextTabIndex():int{ return (0); } private function keyDownHandler(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == Keyboard.TAB){  = "KEY"; if ( ){ ();  = false; }; }; if (((((((defaultButtonEnabled) && ((_arg1.keyCode == Keyboard.ENTER)))) && (defaultButton))) && (.enabled))){  (); }; } private function focusInHandler(_arg1:FocusEvent):void{ var _local2:InteractiveObject; var _local3:Button; _local2 = InteractiveObject(_arg1.target); if (form.contains(_local2)){  =  (InteractiveObject(_local2)); if (( is Button)){ _local3 = Button( ); if (){ .emphasized = false;  = _local3; _local3.emphasized = true; }; } else { if ((() && (!(( ==  ))))){ .emphasized = false;  =  ;  .emphasized = true; }; }; }; } private function (_arg1:Event):void{ var _local2:InteractiveObject; var _local3:Boolean;  = true; _local2 = InteractiveObject(_arg1.target); _local3 = ( [_local2] == true); if (_local2.tabEnabled){ if (((!(_local3)) && ((_local2)))){ if (!(_local2 is IFocusManagerComponent)){ _local2.focusRect = false; };  [_local2] = true; }; } else { if (_local3){ delete  [_local2]; }; }; } public function set showFocusIndicator(_arg1:Boolean):void{  = _arg1; } public function get form():DisplayObjectContainer{ return (); } private function (_arg1:InteractiveObject, _arg2:InteractiveObject):int{ return (((_arg1.tabIndex > _arg2.tabIndex)) ? 1 : ((_arg1.tabIndex < _arg2.tabIndex)) ? -1 : (_arg1, _arg2)); } public function  ():void{ if (){ return; }; form.stage.addEventListener(FocusEvent.MOUSE_FOCUS_CHANGE, , false, 0, true); form.stage.addEventListener(FocusEvent.KEY_FOCUS_CHANGE, , false, 0, true); form.addEventListener(FocusEvent.FOCUS_IN, focusInHandler, true); form.addEventListener(FocusEvent.FOCUS_OUT, focusOutHandler, true); form.stage.addEventListener(Event.ACTIVATE,  , false, 0, true); form.stage.addEventListener(Event.DEACTIVATE, , false, 0, true); form.addEventListener(MouseEvent.MOUSE_DOWN,  ); form.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler, true);  = true; if ( ){ setFocus( ); }; } public function  ():void{ form.stage.removeEventListener(FocusEvent.MOUSE_FOCUS_CHANGE, ); form.stage.removeEventListener(FocusEvent.KEY_FOCUS_CHANGE, ); form.removeEventListener(FocusEvent.FOCUS_IN, focusInHandler, true); form.removeEventListener(FocusEvent.FOCUS_OUT, focusOutHandler, true); form.stage.removeEventListener(Event.ACTIVATE,  ); form.stage.removeEventListener(Event.DEACTIVATE, ); form.removeEventListener(MouseEvent.MOUSE_DOWN,  ); form.removeEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler, true);  = false; } public function get defaultButtonEnabled():Boolean{ return (); } } }//package fl.managers
Section 104
//IFocusManager (fl.managers.IFocusManager) package fl.managers { import fl.controls.*; import flash.display.*; public interface IFocusManager { function getFocus():InteractiveObject; function  ():void; function set defaultButton(_arg1:Button):void; function set showFocusIndicator(_arg1:Boolean):void; function get defaultButtonEnabled():Boolean; function get nextTabIndex():int; function get defaultButton():Button; function get showFocusIndicator():Boolean; function setFocus(_arg1:InteractiveObject):void; function  ():void; function  ():void; function set defaultButtonEnabled(_arg1:Boolean):void; function  ():void; function  (_arg1:InteractiveObject):InteractiveObject; function  (_arg1:Boolean=false):InteractiveObject; } }//package fl.managers
Section 105
//IFocusManagerComponent (fl.managers.IFocusManagerComponent) package fl.managers { public interface IFocusManagerComponent { function set focusEnabled(_arg1:Boolean):void; function drawFocus(_arg1:Boolean):void; function setFocus():void; function get focusEnabled():Boolean; function get tabEnabled():Boolean; function get tabIndex():int; function get mouseFocusEnabled():Boolean; } }//package fl.managers
Section 106
//IFocusManagerGroup (fl.managers.IFocusManagerGroup) package fl.managers { public interface IFocusManagerGroup { function set groupName(_arg1:String):void; function set selected(_arg1:Boolean):void; function get groupName():String; function get selected():Boolean; } }//package fl.managers
Section 107
//StyleManager (fl.managers.StyleManager) package fl.managers { import fl.core.*; import flash.utils.*; import flash.text.*; public class StyleManager { private var globalStyles:Object; private var  :Dictionary; private var styleToClassesHash:Object; private var classToStylesDict:Dictionary; private var classToInstancesDict:Dictionary; private static var _instance:StyleManager; public function StyleManager(){ styleToClassesHash = {}; classToInstancesDict = new Dictionary(true); classToStylesDict = new Dictionary(true);   = new Dictionary(true); globalStyles = UIComponent.getStyleDefinition(); } public static function clearComponentStyle(_arg1:Object, _arg2:String):void{ var _local3:Class; var _local4:Object; _local3 = getClassDef(_arg1); _local4 = getInstance().classToStylesDict[_local3]; if (((!((_local4 == null))) && (!((_local4[_arg2] == null))))){ delete _local4[_arg2]; invalidateComponentStyle(_local3, _arg2); }; } private static function getClassDef(_arg1:Object):Class{ var component = _arg1; if ((component is Class)){ return ((component as Class)); }; try { return ((getDefinitionByName(getQualifiedClassName(component)) as Class)); } catch(e:Error) { if ((component is UIComponent)){ try { return ((component.loaderInfo.applicationDomain.getDefinition(getQualifiedClassName(component)) as Class)); } catch(e:Error) { }; }; }; return (null); } public static function  (_arg1:String):void{ setStyle(_arg1, null); } public static function setComponentStyle(_arg1:Object, _arg2:String, _arg3:Object):void{ var _local4:Class; var _local5:Object; _local4 = getClassDef(_arg1); _local5 = getInstance().classToStylesDict[_local4]; if (_local5 == null){ _local5 = (getInstance().classToStylesDict[_local4] = {}); }; if (_local5 == _arg3){ return; }; _local5[_arg2] = _arg3; invalidateComponentStyle(_local4, _arg2); } private static function setSharedStyles(_arg1:UIComponent):void{ var _local2:StyleManager; var _local3:Class; var _local4:Object; var _local5:String; _local2 = getInstance(); _local3 = getClassDef(_arg1); _local4 = _local2. [_local3]; for (_local5 in _local4) { _arg1. (_local5, getSharedStyle(_arg1, _local5)); }; } public static function getComponentStyle(_arg1:Object, _arg2:String):Object{ var _local3:Class; var _local4:Object; _local3 = getClassDef(_arg1); _local4 = getInstance().classToStylesDict[_local3]; return (((_local4)==null) ? null : _local4[_arg2]); } private static function getInstance(){ if (_instance == null){ _instance = new (StyleManager); }; return (_instance); } private static function invalidateComponentStyle(_arg1:Class, _arg2:String):void{ var _local3:Dictionary; var _local4:Object; var _local5:UIComponent; _local3 = getInstance().classToInstancesDict[_arg1]; if (_local3 == null){ return; }; for (_local4 in _local3) { _local5 = (_local4 as UIComponent); if (_local5 == null){ } else { _local5. (_arg2, getSharedStyle(_local5, _arg2)); }; }; } private static function invalidateStyle(_arg1:String):void{ var _local2:Dictionary; var _local3:Object; _local2 = getInstance().styleToClassesHash[_arg1]; if (_local2 == null){ return; }; for (_local3 in _local2) { invalidateComponentStyle(Class(_local3), _arg1); }; } public static function registerInstance(_arg1:UIComponent):void{ var inst:StyleManager; var classDef:Class; var target:Class; var defaultStyles:Object; var styleToClasses:Object; var n:String; var instance = _arg1; inst = getInstance(); classDef = getClassDef(instance); if (classDef == null){ return; }; if (inst.classToInstancesDict[classDef] == null){ inst.classToInstancesDict[classDef] = new Dictionary(true); target = classDef; while (defaultStyles == null) { if (target["getStyleDefinition"] != null){ defaultStyles = target["getStyleDefinition"](); break; }; try { target = (instance.loaderInfo.applicationDomain.getDefinition(getQualifiedSuperclassName(target)) as Class); } catch(err:Error) { try { target = (getDefinitionByName(getQualifiedSuperclassName(target)) as Class); } catch(e:Error) { defaultStyles = UIComponent.getStyleDefinition(); break; }; }; }; styleToClasses = inst.styleToClassesHash; for (n in defaultStyles) { if (styleToClasses[n] == null){ styleToClasses[n] = new Dictionary(true); }; styleToClasses[n][classDef] = true; }; inst. [classDef] = defaultStyles; inst.classToStylesDict[classDef] = {}; }; inst.classToInstancesDict[classDef][instance] = true; setSharedStyles(instance); } public static function  (_arg1:String):Object{ return (getInstance().globalStyles[_arg1]); } private static function getSharedStyle(_arg1:UIComponent, _arg2:String):Object{ var _local3:Class; var _local4:StyleManager; var _local5:Object; _local3 = getClassDef(_arg1); _local4 = getInstance(); _local5 = _local4.classToStylesDict[_local3][_arg2]; if (_local5 != null){ return (_local5); }; _local5 = _local4.globalStyles[_arg2]; if (_local5 != null){ return (_local5); }; return (_local4. [_local3][_arg2]); } public static function setStyle(_arg1:String, _arg2:Object):void{ var _local3:Object; _local3 = getInstance().globalStyles; if ((((_local3[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){ return; }; _local3[_arg1] = _arg2; invalidateStyle(_arg1); } } }//package fl.managers
Section 108
//Key (General.Key) package General { import flash.display.*; import flash.events.*; public class Key { public static var debug:Boolean = false; private static var initialized:Boolean = false; public static var keysDown:Object = new Object(); private static function clearKeys(_arg1:Event):void{ keysDown = new Object(); } private static function keyPressed(_arg1:KeyboardEvent):void{ keysDown[_arg1.keyCode] = true; if (debug){ trace(("Key pressed: " + _arg1.keyCode)); }; } public static function isDown(_arg1:uint):Boolean{ if (!initialized){ throw (new Error("Key class has yet been initialized.")); }; return (Boolean((_arg1 in keysDown))); } public static function initialize(_arg1:Stage){ if (!initialized){ _arg1.addEventListener(KeyboardEvent.KEY_DOWN, keyPressed); _arg1.addEventListener(KeyboardEvent.KEY_UP, keyReleased); _arg1.addEventListener(Event.DEACTIVATE, clearKeys); initialized = true; }; } public static function removeKey(_arg1:int){ delete keysDown[_arg1]; } private static function keyReleased(_arg1:KeyboardEvent):void{ if ((_arg1.keyCode in keysDown)){ delete keysDown[_arg1.keyCode]; }; } } }//package General
Section 109
//Action (org.flintparticles.common.actions.Action) package org.flintparticles.common.actions { import org.flintparticles.common.emitters.*; import org.flintparticles.common.particles.*; public interface Action { function addedToEmitter(_arg1:Emitter):void; function removedFromEmitter(_arg1:Emitter):void; function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void; function getDefaultPriority():Number; } }//package org.flintparticles.common.actions
Section 110
//ActionBase (org.flintparticles.common.actions.ActionBase) package org.flintparticles.common.actions { import org.flintparticles.common.emitters.*; import org.flintparticles.common.particles.*; public class ActionBase implements Action { public function removedFromEmitter(_arg1:Emitter):void{ } public function getDefaultPriority():Number{ return (0); } public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{ } public function addedToEmitter(_arg1:Emitter):void{ } } }//package org.flintparticles.common.actions
Section 111
//Activity (org.flintparticles.common.activities.Activity) package org.flintparticles.common.activities { import org.flintparticles.common.emitters.*; public interface Activity { function initialize(_arg1:Emitter):void; function addedToEmitter(_arg1:Emitter):void; function removedFromEmitter(_arg1:Emitter):void; function update(_arg1:Emitter, _arg2:Number):void; function getDefaultPriority():Number; } }//package org.flintparticles.common.activities
Section 112
//ActivityBase (org.flintparticles.common.activities.ActivityBase) package org.flintparticles.common.activities { import org.flintparticles.common.emitters.*; public class ActivityBase implements Activity { public function addedToEmitter(_arg1:Emitter):void{ } public function removedFromEmitter(_arg1:Emitter):void{ } public function update(_arg1:Emitter, _arg2:Number):void{ } public function getDefaultPriority():Number{ return (0); } public function initialize(_arg1:Emitter):void{ } } }//package org.flintparticles.common.activities
Section 113
//FrameUpdatable (org.flintparticles.common.activities.FrameUpdatable) package org.flintparticles.common.activities { import org.flintparticles.common.emitters.*; public interface FrameUpdatable { function frameUpdate(_arg1:Emitter, _arg2:Number):void; } }//package org.flintparticles.common.activities
Section 114
//UpdateOnFrame (org.flintparticles.common.activities.UpdateOnFrame) package org.flintparticles.common.activities { import org.flintparticles.common.emitters.*; public class UpdateOnFrame extends ActivityBase { private var  :FrameUpdatable; public function UpdateOnFrame(_arg1:FrameUpdatable){  = _arg1; } override public function update(_arg1:Emitter, _arg2:Number):void{  .frameUpdate(_arg1, _arg2); } } }//package org.flintparticles.common.activities
Section 115
//Counter (org.flintparticles.common.counters.Counter) package org.flintparticles.common.counters { import org.flintparticles.common.emitters.*; public interface Counter { function stop():void; function updateEmitter(_arg1:Emitter, _arg2:Number):uint; function startEmitter(_arg1:Emitter):uint; function resume():void; } }//package org.flintparticles.common.counters
Section 116
//ZeroCounter (org.flintparticles.common.counters.ZeroCounter) package org.flintparticles.common.counters { import org.flintparticles.common.emitters.*; public class ZeroCounter implements Counter { public function stop():void{ } public function updateEmitter(_arg1:Emitter, _arg2:Number):uint{ return (0); } public function startEmitter(_arg1:Emitter):uint{ return (0); } public function resume():void{ } } }//package org.flintparticles.common.counters
Section 117
//Emitter (org.flintparticles.common.emitters.Emitter) package org.flintparticles.common.emitters { import flash.events.*; import org.flintparticles.common.particles.*; import org.flintparticles.common.initializers.*; import org.flintparticles.common.actions.*; import org.flintparticles.common.activities.*; import org.flintparticles.common.counters.*; import org.flintparticles.common.events.*; import org.flintparticles.common.utils.*; public class Emitter extends EventDispatcher { protected var :Boolean;// = false protected var :PriorityArray; protected var _particles:Array; protected var  :PriorityArray; protected var :Counter; protected var :Boolean;// = false protected var :PriorityArray; protected var  :Boolean;// = true protected var  :Number;// = 0 protected var _particleFactory:ParticleFactory; protected var :Number;// = 0.1 public function Emitter(){  = true;  = 0;  = false;  = false;  = 0.1; super(); _particles = new Array();  = new PriorityArray();  = new PriorityArray();  = new PriorityArray();  = new ZeroCounter(); } public function stop():void{ if ( ){ FrameUpdater.instance.removeEventListener(UpdateEvent.UPDATE,  ); };  = false; (); } public function get counter():Counter{ return (); } public function (_arg1:Initializer, _arg2:Number=NaN):void{ if (isNaN(_arg2)){ _arg2 = _arg1.getDefaultPriority(); };  .add(_arg1, _arg2); _arg1.addedToEmitter(this); } public function ():void{ var _local1:int; var _local2:int; _local1 = _particles.length; _local2 = 0; while (_local2 < _local1) { dispatchEvent(new ParticleEvent(ParticleEvent.PARTICLE_DEAD, _particles[_local2])); _particleFactory.disposeParticle(_particles[_local2]); _local2++; }; _particles.length = 0; } public function set fixedFrameTime(_arg1:Number):void{  = _arg1; } public function get maximumFrameTime():Number{ return (); } public function get useInternalTick():Boolean{ return ( ); } public function get particleFactory():ParticleFactory{ return (_particleFactory); } private function  (_arg1:UpdateEvent):void{ if ( ){ update( ); } else { update(_arg1.time); }; } protected function createParticle():Particle{ var _local1:Particle; var _local2:int; var _local3:int; _local1 = _particleFactory.createParticle(); _local2 =  .length; initParticle(_local1); _local3 = 0; while (_local3 < _local2) {  [_local3].initialize(this, _local1); _local3++; }; _particles.push(_local1); dispatchEvent(new ParticleEvent(ParticleEvent.PARTICLE_CREATED, _local1)); return (_local1); } public function get particles():Array{ return (_particles); } protected function sortParticles():void{ } public function removeActivity(_arg1:Activity):void{ if (.remove(_arg1)){ _arg1.removedFromEmitter(this); }; } public function set maximumFrameTime(_arg1:Number):void{  = _arg1; } protected function initParticle(_arg1:Particle):void{ } public function addAction(_arg1:Action, _arg2:Number=NaN):void{ if (isNaN(_arg2)){ _arg2 = _arg1.getDefaultPriority(); }; .add(_arg1, _arg2); _arg1.addedToEmitter(this); } public function (_arg1:Class):Boolean{ var _local2:uint; var _local3:uint; _local2 =  .length; _local3 = 0; while (_local3 < _local2) { if (( [_local3] is _arg1)){ return (true); }; _local3++; }; return (false); } public function resume():void{  = true; } public function (_arg1:Initializer):void{ if ( .remove(_arg1)){ _arg1.removedFromEmitter(this); }; } public function get running():Boolean{ return (); } public function (_arg1:Class):Boolean{ var _local2:uint; var _local3:uint; _local2 = .length; _local3 = 0; while (_local3 < _local2) { if (([_local3] is _arg1)){ return (true); }; _local3++; }; return (false); } public function get fixedFrameTime():Number{ return ( ); } public function set particleFactory(_arg1:ParticleFactory):void{ _particleFactory = _arg1; } public function (_arg1:Activity):Boolean{ return (.contains(_arg1)); } public function addActivity(_arg1:Activity, _arg2:Number=NaN):void{ if (isNaN(_arg2)){ _arg2 = _arg1.getDefaultPriority(); }; .add(_arg1, _arg2); _arg1.addedToEmitter(this); } public function update(_arg1:Number):void{ var _local2:int; var _local3:Particle; var _local4:int; var _local5:Action; var _local6:int; var _local7:int; if (!){ return; }; if (_arg1 > ){ _arg1 = ; }; _local4 = .updateEmitter(this, _arg1); _local2 = 0; while (_local2 < _local4) { createParticle(); _local2++; }; sortParticles(); _local4 = .length; _local2 = 0; while (_local2 < _local4) { [_local2].update(this, _arg1); _local2++; }; if (_particles.length > 0){ _local4 = .length; _local6 = _particles.length; _local7 = 0; while (_local7 < _local4) { _local5 = [_local7]; _local2 = 0; while (_local2 < _local6) { _local3 = _particles[_local2]; _local5.update(this, _local3, _arg1); _local2++; }; _local7++; }; _local2 = _local6; while (_local2--) { _local3 = _particles[_local2]; if (_local3.isDead){ dispatchEvent(new ParticleEvent(ParticleEvent.PARTICLE_DEAD, _local3)); _particleFactory.disposeParticle(_local3); _particles.splice(_local2, 1); }; }; } else { dispatchEvent(new EmitterEvent(EmitterEvent.EMITTER_EMPTY)); }; dispatchEvent(new EmitterEvent(EmitterEvent.EMITTER_UPDATED)); } public function  (_arg1:Action):void{ if (.remove(_arg1)){ _arg1.removedFromEmitter(this); }; } public function  (_arg1:Class):Boolean{ var _local2:uint; var _local3:uint; _local2 = .length; _local3 = 0; while (_local3 < _local2) { if (([_local3] is _arg1)){ return (true); }; _local3++; }; return (false); } public function  (_arg1:Array, _arg2:Boolean=false):void{ var _local3:int; var _local4:int; var _local5:int; var _local6:int; _local3 = _arg1.length; if (_arg2){ _local5 =  .length; _local6 = 0; while (_local6 < _local5) { _local4 = 0; while (_local4 < _local3) {  [_local6].initialize(this, _arg1[_local4]); _local4++; }; _local6++; }; }; _local4 = 0; while (_local4 < _local3) { _particles.push(_arg1[_local4]); dispatchEvent(new ParticleEvent(ParticleEvent.PARTICLE_ADDED, _arg1[_local4])); _local4++; }; } public function set useInternalTick(_arg1:Boolean):void{ if ( != _arg1){  = _arg1; if (){ if ( ){ FrameUpdater.instance.addEventListener(UpdateEvent.UPDATE,  , false, 0, true); } else { FrameUpdater.instance.removeEventListener(UpdateEvent.UPDATE,  ); }; }; }; } public function (_arg1:Initializer):Boolean{ return ( .contains(_arg1)); } public function start():void{ var _local1:int; var _local2:int; if ( ){ FrameUpdater.instance.addEventListener(UpdateEvent.UPDATE,  , false, 0, true); };  = true;  = true; _local1 = .length; _local2 = 0; while (_local2 < _local1) { [_local2].initialize(this); _local2++; }; _local1 = .startEmitter(this); _local2 = 0; while (_local2 < _local1) { createParticle(); _local2++; }; } public function (_arg1:Action):Boolean{ return (.contains(_arg1)); } public function ():void{  = false; } public function set counter(_arg1:Counter):void{  = _arg1; } public function (_arg1:Number, _arg2:Number=10):void{ var _local3:Number; var _local4:Number; _local3 = ; _local4 = (1 / _arg2);  = _local4; while (_arg1 > 0) { _arg1 = (_arg1 - _local4); update(_local4); };  = _local3; } } }//package org.flintparticles.common.emitters
Section 118
//EmitterEvent (org.flintparticles.common.events.EmitterEvent) package org.flintparticles.common.events { import flash.events.*; public class EmitterEvent extends Event { public static var EMITTER_UPDATED:String = "emitterUpdated"; public static var EMITTER_EMPTY:String = "emitterEmpty"; public function EmitterEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){ super(_arg1, _arg2, _arg3); } } }//package org.flintparticles.common.events
Section 119
//ParticleEvent (org.flintparticles.common.events.ParticleEvent) package org.flintparticles.common.events { import flash.events.*; import org.flintparticles.common.particles.*; public class ParticleEvent extends Event { public var particle:Particle; public static var PARTICLE_ADDED:String = "particleAdded"; public static var PARTICLE_DEAD:String = "particleDead"; public static var PARTICLE_CREATED:String = "particleCreated"; public function ParticleEvent(_arg1:String, _arg2:Particle=null, _arg3:Boolean=false, _arg4:Boolean=false){ super(_arg1, _arg3, _arg4); this.particle = _arg2; } } }//package org.flintparticles.common.events
Section 120
//UpdateEvent (org.flintparticles.common.events.UpdateEvent) package org.flintparticles.common.events { import flash.events.*; public class UpdateEvent extends Event { public var time:Number; public static var UPDATE:String = "update"; public function UpdateEvent(_arg1:String, _arg2:Number=NaN, _arg3:Boolean=false, _arg4:Boolean=false){ super(_arg1, _arg3, _arg4); this.time = _arg2; } } }//package org.flintparticles.common.events
Section 121
//Initializer (org.flintparticles.common.initializers.Initializer) package org.flintparticles.common.initializers { import org.flintparticles.common.emitters.*; import org.flintparticles.common.particles.*; public interface Initializer { function initialize(_arg1:Emitter, _arg2:Particle):void; function addedToEmitter(_arg1:Emitter):void; function removedFromEmitter(_arg1:Emitter):void; function getDefaultPriority():Number; } }//package org.flintparticles.common.initializers
Section 122
//Particle (org.flintparticles.common.particles.Particle) package org.flintparticles.common.particles { import flash.utils.*; import flash.geom.*; public class Particle { public var  :Number;// = 0 public var  :Number;// = 1 public var  :Number;// = 1 public var image;// = null public var color:uint;// = 4294967295 public var  :Number;// = 1 private var  :ColorTransform;// = null private var  :uint; public var isDead:Boolean;// = false public var mass:Number;// = 1 private var  :Dictionary;// = null public var  :Number;// = 0 public function Particle(){ color = 4294967295;   = null;  = 1; mass = 1;   = 1; image = null;  = 0;   = 0;  = 1; isDead = false;   = null; super(); } public function get dictionary():Dictionary{ if (  == null){   = new Dictionary(); }; return ( ); } public function get colorTransform():ColorTransform{ if (((!( )) || (!((  == color))))){   = new ColorTransform((((color >>> 16) & 0xFF) / 0xFF), (((color >>> 8) & 0xFF) / 0xFF), ((color & 0xFF) / 0xFF), (((color >>> 24) & 0xFF) / 0xFF), 0, 0, 0, 0);   = color; }; return ( ); } public function get alpha():Number{ return ((((color & 4278190080) >>> 24) / 0xFF)); } public function initialize():void{ color = 4294967295;  = 1; mass = 1;   = 1;  = 0;   = 0;  = 1; isDead = false; image = null;   = null;   = null; } } }//package org.flintparticles.common.particles
Section 123
//ParticleFactory (org.flintparticles.common.particles.ParticleFactory) package org.flintparticles.common.particles { public interface ParticleFactory { function createParticle():Particle; function disposeParticle(_arg1:Particle):void; } }//package org.flintparticles.common.particles
Section 124
//Renderer (org.flintparticles.common.renderers.Renderer) package org.flintparticles.common.renderers { import org.flintparticles.common.emitters.*; public interface Renderer { function  (_arg1:Emitter):void; function  (_arg1:Emitter):void; } }//package org.flintparticles.common.renderers
Section 125
//SpriteRendererBase (org.flintparticles.common.renderers.SpriteRendererBase) package org.flintparticles.common.renderers { import flash.display.*; import flash.events.*; import org.flintparticles.common.emitters.*; import org.flintparticles.common.particles.*; import org.flintparticles.common.events.*; public class SpriteRendererBase extends Sprite implements Renderer { protected var  :Array; public function SpriteRendererBase(){   = new Array(); mouseEnabled = false; mouseChildren = false; addEventListener(Event.ADDED_TO_STAGE, addedToStage, false, 0, true); } private function particleAdded(_arg1:ParticleEvent):void{ addParticle(_arg1.particle); if (stage){ stage.invalidate(); }; } private function addedToStage(_arg1:Event):void{ if (stage){ stage.invalidate(); }; } protected function removeParticle(_arg1:Particle):void{ } protected function addParticle(_arg1:Particle):void{ } public function  (_arg1:Emitter):void{ var _local2:int; var _local3:Particle; _local2 = 0; while (_local2 <  .length) { if ( [_local2] == _arg1){  .splice(_local2, 1); _arg1.removeEventListener(EmitterEvent.EMITTER_UPDATED, emitterUpdated); _arg1.removeEventListener(ParticleEvent.PARTICLE_CREATED, particleAdded); _arg1.removeEventListener(ParticleEvent.PARTICLE_ADDED, particleAdded); _arg1.removeEventListener(ParticleEvent.PARTICLE_DEAD,  ); for each (_local3 in _arg1.particles) { removeParticle(_local3); }; if ( .length == 0){ removeEventListener(Event.RENDER,  ); renderParticles([]); } else { stage.invalidate(); }; return; }; _local2++; }; } private function emitterUpdated(_arg1:EmitterEvent):void{ if (stage){ stage.invalidate(); }; } public function  (_arg1:Emitter):void{ var _local2:Particle;  .push(_arg1); if (stage){ stage.invalidate(); }; _arg1.addEventListener(EmitterEvent.EMITTER_UPDATED, emitterUpdated, false, 0, true); _arg1.addEventListener(ParticleEvent.PARTICLE_CREATED, particleAdded, false, 0, true); _arg1.addEventListener(ParticleEvent.PARTICLE_ADDED, particleAdded, false, 0, true); _arg1.addEventListener(ParticleEvent.PARTICLE_DEAD,  , false, 0, true); for each (_local2 in _arg1.particles) { addParticle(_local2); }; if ( .length == 1){ addEventListener(Event.RENDER,  , false, 0, true); }; } protected function renderParticles(_arg1:Array):void{ } public function get emitters():Array{ return ( ); } private function  (_arg1:Event):void{ var _local2:Array; var _local3:int; _local2 = new Array(); _local3 = 0; while (_local3 <  .length) { _local2 = _local2.concat( [_local3].particles); _local3++; }; renderParticles(_local2); } private function  (_arg1:ParticleEvent):void{ removeParticle(_arg1.particle); if (stage){ stage.invalidate(); }; } } }//package org.flintparticles.common.renderers
Section 126
//FrameUpdater (org.flintparticles.common.utils.FrameUpdater) package org.flintparticles.common.utils { import flash.display.*; import flash.events.*; import flash.utils.*; import org.flintparticles.common.events.*; public class FrameUpdater extends EventDispatcher { private var :Shape; private var :Number; private static var _instance:FrameUpdater; public function FrameUpdater(){  = new Shape(); .addEventListener(Event.ENTER_FRAME, frameUpdate, false, 0, true);  = getTimer(); } private function frameUpdate(_arg1:Event):void{ var _local2:int; var _local3:Number; _local2 = ;  = getTimer(); _local3 = (( - _local2) * 0.001); dispatchEvent(new UpdateEvent(UpdateEvent.UPDATE, _local3)); } public static function get instance():FrameUpdater{ if (_instance == null){ _instance = new (FrameUpdater); }; return (_instance); } } }//package org.flintparticles.common.utils
Section 127
//Maths (org.flintparticles.common.utils.Maths) package org.flintparticles.common.utils { public class Maths { private static const DEGTORAD:Number = 0.0174532925199433; private static const RADTODEG:Number = 57.2957795130823; public static function asRadians(_arg1:Number):Number{ return ((_arg1 * DEGTORAD)); } public static function asDegrees(_arg1:Number):Number{ return ((_arg1 * RADTODEG)); } } }//package org.flintparticles.common.utils
Section 128
//PriorityArray (org.flintparticles.common.utils.PriorityArray) package org.flintparticles.common.utils { import flash.utils.*; public class PriorityArray extends Proxy { private var  :Array; public function PriorityArray(){   = new Array(); } public function remove(_arg1):Boolean{ var _local2:uint; _local2 =  .length; while (_local2--) { if ( [_local2].value == _arg1){  .splice(_local2, 1); return (true); }; }; return (false); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function nextName(_arg1:int):String{ return ((_arg1 - 1).toString()); } public function  (_arg1:uint){ var _local2:*; _local2 =  [_arg1].value;  .splice(_arg1, 1); return (_local2); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function getProperty(_arg1){ var _local2:int; _local2 = int(_arg1); if ((((((_local2 == _arg1)) && ((_local2 <  .length)))) && ( [_local2]))){ return ( [_local2].value); }; return (undefined); } public function clear():void{  .length = 0; } public function add(_arg1, _arg2:Number):uint{ var _local3:uint; var _local4:uint; _local3 =  .length; _local4 = 0; while (_local4 < _local3) { if ( [_local4].priority < _arg2){ break; }; _local4++; };  .splice(_local4, 0, new Pair(_arg2, _arg1)); return ( .length); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function nextNameIndex(_arg1:int):int{ if (_arg1 <  .length){ return ((_arg1 + 1)); }; return (0); } public function get length():uint{ return ( .length); } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function setProperty(_arg1, _arg2):void{ var _local3:uint; _local3 = uint(_arg1); if ((((_local3 == _arg1)) && ((_local3 <  .length)))){  [_local3].value = _arg2; }; } override "http://www.adobe.com/2006/actionscript/flash/proxy"?? function nextValue(_arg1:int){ return ( [(_arg1 - 1)]); } public function contains(_arg1):Boolean{ var _local2:uint; _local2 =  .length; while (_local2--) { if ( [_local2].value == _arg1){ return (true); }; }; return (false); } } }//package org.flintparticles.common.utils class Pair { private var value; private var priority:Number; private function Pair(_arg1:Number, _arg2){ this.priority = _arg1; this.value = _arg2; } }
Section 129
//Explosion (org.flintparticles.twoD.actions.Explosion) package org.flintparticles.twoD.actions { import org.flintparticles.common.emitters.*; import org.flintparticles.common.particles.*; import org.flintparticles.common.actions.*; import org.flintparticles.common.activities.*; import org.flintparticles.twoD.particles.*; public class Explosion extends ActionBase implements FrameUpdatable { private var  :Number;// = 500 private var :Number; private var :Number; private var :UpdateOnFrame; private var :Number;// = 0 private var :Number;// = 0 private var :Number; private var :Number; private var :Number;// = 0 private var  :Number; private var  :Number; private static const POWER_FACTOR:Number = 100000; public function Explosion(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number=300, _arg5:Number=10, _arg6:Number=1){  = 0;  = 0;  = 0;  = 500; super();  = (_arg1 * POWER_FACTOR);  = _arg2;  = _arg3;  = _arg4;  = (_arg5 * 0.5);  = (1 / );  = (_arg6 * _arg6); } public function get depth():Number{ return (( * 2)); } public function get power():Number{ return (( / POWER_FACTOR)); } override public function update(_arg1:Emitter, _arg2:Particle, _arg3:Number):void{ var _local4:Particle2D; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; _local4 = Particle2D(_arg2); _local5 = (_local4.x -  ); _local6 = (_local4.y -  ); _local7 = ((_local5 * _local5) + (_local6 * _local6)); if (_local7 == 0){ _local7 = 0.02; _local5 = 0.1; _local6 = 0.1; }; _local8 = Math.sqrt(_local7); if (_local8 < ( - )){ return; }; if (_local8 > ( + )){ return; }; _local9 = ((_local8 < )) ? (( - ) + _local8) : (( - _local8) + ); _local10 = ((_local8 < )) ? (( - ) + _local8) : (( - _local8) + ); _local9 = (_local9 * ); _local10 = (_local10 * ); if (_local9 < 0){ _arg3 = ((_arg3 * ( + _local9)) / ); _local9 = 0; }; if (_local10 < 0){ _arg3 = ((_arg3 * ( + _local10)) / ); _local10 = 0; }; if ((((_local8 < )) || ((_local8 > )))){ _local11 = (((_arg3 * ) * (_local9 + _local10)) / ((( * 2) * _local8) * _local4.mass)); } else { _local12 = ((1 - _local10) / ); _local13 = (((_local12 * _arg3) * ) * (_local10 + 1)); _local14 = ((((1 - _local12) * _arg3) * ) * (_local9 + 1)); _local11 = ((_local13 + _local14) / ((( * 2) * _local8) * _local4.mass)); }; _local4.velX = (_local4.velX + (_local5 * _local11)); _local4.velY = (_local4.velY + (_local6 * _local11)); } public function set power(_arg1:Number):void{  = (_arg1 * POWER_FACTOR); } public function set depth(_arg1:Number):void{  = (_arg1 * 0.5);  = (1 / ); } public function get y():Number{ return ( ); } public function set y(_arg1:Number):void{  = _arg1; } override public function addedToEmitter(_arg1:Emitter):void{  = new UpdateOnFrame(this); _arg1.addActivity(); } public function frameUpdate(_arg1:Emitter, _arg2:Number):void{  = ;  = ( * _arg2);  = ( + ); } public function set epsilon(_arg1:Number):void{  = (_arg1 * _arg1); } override public function removedFromEmitter(_arg1:Emitter):void{ if (){ _arg1.removeActivity(); }; } public function get x():Number{ return ( ); } public function get epsilon():Number{ return (Math.sqrt()); } public function set x(_arg1:Number):void{  = _arg1; } public function set expansionRate(_arg1:Number):void{  = _arg1; } public function get expansionRate():Number{ return ( ); } } }//package org.flintparticles.twoD.actions
Section 130
//Emitter2D (org.flintparticles.twoD.emitters.Emitter2D) package org.flintparticles.twoD.emitters { import org.flintparticles.common.emitters.*; import org.flintparticles.common.particles.*; import org.flintparticles.common.utils.*; import org.flintparticles.twoD.particles.*; public class Emitter2D extends Emitter { protected var  :Number;// = 0 protected var  :Number;// = 0 public var :Boolean;// = false public var :Array; protected var :Number;// = 0 protected static var _creator:ParticleCreator2D = new ParticleCreator2D(); public function Emitter2D(){  = 0;  = 0;  = 0;  = false; super(); _particleFactory = _creator; } public function set rotation(_arg1:Number):void{  = Maths.asRadians(_arg1); } public function get y():Number{ return ( ); } public function set y(_arg1:Number):void{  = _arg1; } override protected function sortParticles():void{ var _local1:int; var _local2:int; if (){  = _particles.sortOn("x", (Array.NUMERIC | Array.RETURNINDEXEDARRAY)); _local1 = _particles.length; _local2 = 0; while (_local2 < _local1) { _particles[[_local2]].sortID = _local2; _local2++; }; }; } override protected function initParticle(_arg1:Particle):void{ var _local2:Particle2D; _local2 = Particle2D(_arg1); _local2.x =  ; _local2.y =  ; _local2.rotation = ; } public function set rotRadians(_arg1:Number):void{  = _arg1; } public function get rotRadians():Number{ return (); } public function set x(_arg1:Number):void{  = _arg1; } public function get rotation():Number{ return (Maths.asDegrees()); } public function get x():Number{ return ( ); } public static function get defaultParticleFactory():ParticleFactory{ return (_creator); } } }//package org.flintparticles.twoD.emitters
Section 131
//Particle2D (org.flintparticles.twoD.particles.Particle2D) package org.flintparticles.twoD.particles { import org.flintparticles.common.particles.*; import flash.geom.*; public class Particle2D extends Particle { public var sortID:uint;// = 0 public var rotation:Number;// = 0 private var  :Number; public var velX:Number;// = 0 public var :Number;// = 0 private var :Number; public var velY:Number;// = 0 public var x:Number;// = 0 public var y:Number;// = 0 private var :Number; public function Particle2D(){ x = 0; y = 0; velX = 0; velY = 0; rotation = 0;  = 0; sortID = 0; super(); } public function get matrixTransform():Matrix{ var _local1:Number; var _local2:Number; _local1 = ( * Math.cos(rotation)); _local2 = ( * Math.sin(rotation)); return (new Matrix(_local1, _local2, -(_local2), _local1, x, y)); } override public function initialize():void{ super.initialize(); x = 0; y = 0; velX = 0; velY = 0; rotation = 0;  = 0; sortID = 0; } public function get inertia():Number{ if (((!((mass == ))) || (!((  ==  ))))){  = (((mass *  ) *  ) * 0.5);  = mass;  =  ; }; return (); } } }//package org.flintparticles.twoD.particles
Section 132
//ParticleCreator2D (org.flintparticles.twoD.particles.ParticleCreator2D) package org.flintparticles.twoD.particles { import org.flintparticles.common.particles.*; public class ParticleCreator2D implements ParticleFactory { private var _particles:Array; public function ParticleCreator2D(){ _particles = new Array(); } public function ():void{ _particles = new Array(); } public function createParticle():Particle{ if (_particles.length){ return (_particles.pop()); }; return (new Particle2D()); } public function disposeParticle(_arg1:Particle):void{ if ((_arg1 is Particle2D)){ _arg1.initialize(); _particles.push(_arg1); }; } } }//package org.flintparticles.twoD.particles
Section 133
//DisplayObjectRenderer (org.flintparticles.twoD.renderers.DisplayObjectRenderer) package org.flintparticles.twoD.renderers { import flash.display.*; import org.flintparticles.common.particles.*; import org.flintparticles.common.renderers.*; import org.flintparticles.twoD.particles.*; public class DisplayObjectRenderer extends SpriteRendererBase { override protected function removeParticle(_arg1:Particle):void{ removeChild(_arg1.image); } override protected function addParticle(_arg1:Particle):void{ addChildAt(_arg1.image, 0); } override protected function renderParticles(_arg1:Array):void{ var _local2:Particle2D; var _local3:DisplayObject; var _local4:int; var _local5:int; _local4 = _arg1.length; _local5 = 0; while (_local5 < _local4) { _local2 = _arg1[_local5]; _local3 = _local2.image; _local3.transform.colorTransform = _local2.colorTransform; _local3.transform.matrix = _local2.matrixTransform; _local5++; }; } } }//package org.flintparticles.twoD.renderers
Section 134
//30x30_16 (Totem2_final_02_03_09_fla.30x30_16) package Totem2_final_02_03_09_fla { import flash.display.*; public dynamic class 30x30_16 extends MovieClip { public function 30x30_16(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Totem2_final_02_03_09_fla
Section 135
//60x30_17 (Totem2_final_02_03_09_fla.60x30_17) package Totem2_final_02_03_09_fla { import flash.display.*; public dynamic class 60x30_17 extends MovieClip { public function 60x30_17(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Totem2_final_02_03_09_fla
Section 136
//90x30_18 (Totem2_final_02_03_09_fla.90x30_18) package Totem2_final_02_03_09_fla { import flash.display.*; public dynamic class 90x30_18 extends MovieClip { public function 90x30_18(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Totem2_final_02_03_09_fla
Section 137
//Action_5 (Totem2_final_02_03_09_fla.Action_5) package Totem2_final_02_03_09_fla { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.text.*; import flash.geom.*; import flash.media.*; import flash.net.*; import flash.ui.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.xml.*; public dynamic class Action_5 extends MovieClip { public function Action_5(){ addFrameScript(0, frame1); } public function  (_arg1:Event):void{ MovieClip(parent).gotoAndPlay("loaded"); } public function  (_arg1:ProgressEvent):void{ var _local2:int; _local2 = Math.round(((_arg1.target.bytesLoaded / _arg1.target.bytesTotal) * 100)); MovieClip(parent).gotoAndStop(_local2); } function frame1(){ MovieClip(root).stop(); if (root.loaderInfo.bytesLoaded == root.loaderInfo.bytesTotal){ MovieClip(parent).gotoAndPlay("loaded"); }; root.loaderInfo.addEventListener(ProgressEvent.PROGRESS,  ); root.loaderInfo.addEventListener(Event.COMPLETE,  ); } } }//package Totem2_final_02_03_09_fla
Section 138
//acv_280 (Totem2_final_02_03_09_fla.acv_280) package Totem2_final_02_03_09_fla { import flash.display.*; import flash.text.*; public dynamic class acv_280 extends MovieClip { public var ptico:MovieClip; public var gpoints:TextField; } }//package Totem2_final_02_03_09_fla
Section 139
//currentDotIndicator_219 (Totem2_final_02_03_09_fla.currentDotIndicator_219) package Totem2_final_02_03_09_fla { import flash.display.*; public dynamic class currentDotIndicator_219 extends MovieClip { public function currentDotIndicator_219(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Totem2_final_02_03_09_fla
Section 140
//debugControl_14 (Totem2_final_02_03_09_fla.debugControl_14) package Totem2_final_02_03_09_fla { import flash.display.*; import flash.text.*; public dynamic class debugControl_14 extends MovieClip { public var debugdo:TextField; public var debugdump:TextField; } }//package Totem2_final_02_03_09_fla
Section 141
//editortbool_106 (Totem2_final_02_03_09_fla.editortbool_106) package Totem2_final_02_03_09_fla { import flash.display.*; public dynamic class editortbool_106 extends MovieClip { public function editortbool_106(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Totem2_final_02_03_09_fla
Section 142
//G_menusettingslft_202 (Totem2_final_02_03_09_fla.G_menusettingslft_202) package Totem2_final_02_03_09_fla { import flash.display.*; public dynamic class G_menusettingslft_202 extends MovieClip { public var bt_close:SimpleButton; } }//package Totem2_final_02_03_09_fla
Section 143
//gabs_logo_293 (Totem2_final_02_03_09_fla.gabs_logo_293) package Totem2_final_02_03_09_fla { import flash.display.*; public dynamic class gabs_logo_293 extends MovieClip { public function gabs_logo_293(){ addFrameScript(75, ); } function (){ stop(); } } }//package Totem2_final_02_03_09_fla
Section 144
//gameBG_20 (Totem2_final_02_03_09_fla.gameBG_20) package Totem2_final_02_03_09_fla { import flash.display.*; public dynamic class gameBG_20 extends MovieClip { public function gameBG_20(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Totem2_final_02_03_09_fla
Section 145
//gameBGend_254 (Totem2_final_02_03_09_fla.gameBGend_254) package Totem2_final_02_03_09_fla { import flash.display.*; public dynamic class gameBGend_254 extends MovieClip { public function gameBGend_254(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Totem2_final_02_03_09_fla
Section 146
//graphicscontroller_205 (Totem2_final_02_03_09_fla.graphicscontroller_205) package Totem2_final_02_03_09_fla { import flash.display.*; public dynamic class graphicscontroller_205 extends MovieClip { public function graphicscontroller_205(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Totem2_final_02_03_09_fla
Section 147
//hspick_236 (Totem2_final_02_03_09_fla.hspick_236) package Totem2_final_02_03_09_fla { import flash.display.*; public dynamic class hspick_236 extends MovieClip { public function hspick_236(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Totem2_final_02_03_09_fla
Section 148
//hud_bremaining_297 (Totem2_final_02_03_09_fla.hud_bremaining_297) package Totem2_final_02_03_09_fla { import flash.display.*; import flash.text.*; public dynamic class hud_bremaining_297 extends MovieClip { public var walkthrough:SimpleButton; public var levelname:TextField; public var leveltime:TextField; public var leveltext:MovieClip; public var lbdisplay:TextField; public var levelnumber:TextField; } }//package Totem2_final_02_03_09_fla
Section 149
//idol1_ending_luis_256 (Totem2_final_02_03_09_fla.idol1_ending_luis_256) package Totem2_final_02_03_09_fla { import flash.display.*; public dynamic class idol1_ending_luis_256 extends MovieClip { public function idol1_ending_luis_256(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Totem2_final_02_03_09_fla
Section 150
//idol10_ending_luis_265 (Totem2_final_02_03_09_fla.idol10_ending_luis_265) package Totem2_final_02_03_09_fla { import flash.display.*; public dynamic class idol10_ending_luis_265 extends MovieClip { public function idol10_ending_luis_265(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Totem2_final_02_03_09_fla
Section 151
//idol11_ending_luis_187 (Totem2_final_02_03_09_fla.idol11_ending_luis_187) package Totem2_final_02_03_09_fla { import flash.display.*; public dynamic class idol11_ending_luis_187 extends MovieClip { public function idol11_ending_luis_187(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Totem2_final_02_03_09_fla
Section 152
//idol2_ending_luis_258 (Totem2_final_02_03_09_fla.idol2_ending_luis_258) package Totem2_final_02_03_09_fla { import flash.display.*; public dynamic class idol2_ending_luis_258 extends MovieClip { public function idol2_ending_luis_258(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Totem2_final_02_03_09_fla
Section 153
//idol3_ending_luis_259 (Totem2_final_02_03_09_fla.idol3_ending_luis_259) package Totem2_final_02_03_09_fla { import flash.display.*; public dynamic class idol3_ending_luis_259 extends MovieClip { public function idol3_ending_luis_259(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Totem2_final_02_03_09_fla
Section 154
//idol4_ending_luis_260 (Totem2_final_02_03_09_fla.idol4_ending_luis_260) package Totem2_final_02_03_09_fla { import flash.display.*; public dynamic class idol4_ending_luis_260 extends MovieClip { public function idol4_ending_luis_260(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Totem2_final_02_03_09_fla
Section 155
//idol5_ending_luis_261 (Totem2_final_02_03_09_fla.idol5_ending_luis_261) package Totem2_final_02_03_09_fla { import flash.display.*; public dynamic class idol5_ending_luis_261 extends MovieClip { public function idol5_ending_luis_261(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Totem2_final_02_03_09_fla
Section 156
//idol7_ending_luis_273 (Totem2_final_02_03_09_fla.idol7_ending_luis_273) package Totem2_final_02_03_09_fla { import flash.display.*; public dynamic class idol7_ending_luis_273 extends MovieClip { public function idol7_ending_luis_273(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Totem2_final_02_03_09_fla
Section 157
//idol8_ending_luis_263 (Totem2_final_02_03_09_fla.idol8_ending_luis_263) package Totem2_final_02_03_09_fla { import flash.display.*; public dynamic class idol8_ending_luis_263 extends MovieClip { public function idol8_ending_luis_263(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Totem2_final_02_03_09_fla
Section 158
//idol9_ending_luis_264 (Totem2_final_02_03_09_fla.idol9_ending_luis_264) package Totem2_final_02_03_09_fla { import flash.display.*; public dynamic class idol9_ending_luis_264 extends MovieClip { public function idol9_ending_luis_264(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Totem2_final_02_03_09_fla
Section 159
//l_ground_22 (Totem2_final_02_03_09_fla.l_ground_22) package Totem2_final_02_03_09_fla { import flash.display.*; public dynamic class l_ground_22 extends MovieClip { public function l_ground_22(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Totem2_final_02_03_09_fla
Section 160
//loadED_6 (Totem2_final_02_03_09_fla.loadED_6) package Totem2_final_02_03_09_fla { import flash.display.*; public dynamic class loadED_6 extends MovieClip { public function loadED_6(){ addFrameScript(39,  ); } function  (){ stop(); } } }//package Totem2_final_02_03_09_fla
Section 161
//Loading_1 (Totem2_final_02_03_09_fla.Loading_1) package Totem2_final_02_03_09_fla { import flash.display.*; public dynamic class Loading_1 extends MovieClip { public var NEWGROUNDS:MovieClip; public var LOGO:MovieClip; } }//package Totem2_final_02_03_09_fla
Section 162
//LoadSaveIndicator_135 (Totem2_final_02_03_09_fla.LoadSaveIndicator_135) package Totem2_final_02_03_09_fla { import flash.display.*; public dynamic class LoadSaveIndicator_135 extends MovieClip { public function LoadSaveIndicator_135(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Totem2_final_02_03_09_fla
Section 163
//LoadSaveIndicator2_132 (Totem2_final_02_03_09_fla.LoadSaveIndicator2_132) package Totem2_final_02_03_09_fla { import flash.display.*; public dynamic class LoadSaveIndicator2_132 extends MovieClip { public function LoadSaveIndicator2_132(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Totem2_final_02_03_09_fla
Section 164
//lsls_beated_224 (Totem2_final_02_03_09_fla.lsls_beated_224) package Totem2_final_02_03_09_fla { import flash.display.*; public dynamic class lsls_beated_224 extends MovieClip { public function lsls_beated_224(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Totem2_final_02_03_09_fla
Section 165
//lsls_levelname_225 (Totem2_final_02_03_09_fla.lsls_levelname_225) package Totem2_final_02_03_09_fla { import flash.display.*; import flash.text.*; public dynamic class lsls_levelname_225 extends MovieClip { public var txtvar:TextField; } }//package Totem2_final_02_03_09_fla
Section 166
//lsls_otherlevels_231 (Totem2_final_02_03_09_fla.lsls_otherlevels_231) package Totem2_final_02_03_09_fla { import flash.display.*; import flash.text.*; public dynamic class lsls_otherlevels_231 extends MovieClip { public var txtvar:TextField; } }//package Totem2_final_02_03_09_fla
Section 167
//lsls_questlevel_223 (Totem2_final_02_03_09_fla.lsls_questlevel_223) package Totem2_final_02_03_09_fla { import flash.display.*; public dynamic class lsls_questlevel_223 extends MovieClip { public var bt_go:SimpleButton; public var lvlseconds:MovieClip; public var lvlsecondshighscores:MovieClip; public var lvlname:MovieClip; public var beated:MovieClip; } }//package Totem2_final_02_03_09_fla
Section 168
//lsls_seconds_226 (Totem2_final_02_03_09_fla.lsls_seconds_226) package Totem2_final_02_03_09_fla { import flash.display.*; import flash.text.*; public dynamic class lsls_seconds_226 extends MovieClip { public var txtvar:TextField; } }//package Totem2_final_02_03_09_fla
Section 169
//lvlsl_container_222 (Totem2_final_02_03_09_fla.lvlsl_container_222) package Totem2_final_02_03_09_fla { import fl.controls.*; import flash.display.*; public dynamic class lvlsl_container_222 extends MovieClip { public var bt_play:SimpleButton; public var lvlseconds:MovieClip; public var ls_levels:List; public var lvlsecondshighscores:MovieClip; public var bt_previous:SimpleButton; public var l1:MovieClip; public var l4:MovieClip; public var l8:MovieClip; public var l5:MovieClip; public var l3:MovieClip; public var l7:MovieClip; public var l0:MovieClip; public var l6:MovieClip; public var l2:MovieClip; public var l9:MovieClip; public var lvlname:MovieClip; public var bt_next:SimpleButton; public function lvlsl_container_222(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Totem2_final_02_03_09_fla
Section 170
//MOTHERLOAD_294 (Totem2_final_02_03_09_fla.MOTHERLOAD_294) package Totem2_final_02_03_09_fla { import flash.display.*; public dynamic class MOTHERLOAD_294 extends MovieClip { public var CHEATSOR:MovieClip; public var hud_bremaining:MovieClip; public var DEBUG:MovieClip; public var TOP:MovieClip; public var BG:MovieClip; public var EDIDOL:MovieClip; public var CURSOR:MovieClip; public var Luisfloor:G_floor; public var EDT:MovieClip; public var GRAPHICS:MovieClip; public var BG3:MovieClip; public var BIRDZ:MovieClip; public var HUD:MovieClip; public var EFFECTS:MovieClip; } }//package Totem2_final_02_03_09_fla
Section 171
//movingLoading_181 (Totem2_final_02_03_09_fla.movingLoading_181) package Totem2_final_02_03_09_fla { import flash.display.*; public dynamic class movingLoading_181 extends MovieClip { public var randomtext:MovieClip; public var :int; public function movingLoading_181(){ addFrameScript(0, frame1); } function frame1(){  = Math.ceil((Math.random() * 9)); randomtext.gotoAndStop(); } } }//package Totem2_final_02_03_09_fla
Section 172
//musicindicator_206 (Totem2_final_02_03_09_fla.musicindicator_206) package Totem2_final_02_03_09_fla { import flash.display.*; public dynamic class musicindicator_206 extends MovieClip { public function musicindicator_206(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Totem2_final_02_03_09_fla
Section 173
//mwdindic_239 (Totem2_final_02_03_09_fla.mwdindic_239) package Totem2_final_02_03_09_fla { import flash.display.*; public dynamic class mwdindic_239 extends MovieClip { public function mwdindic_239(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Totem2_final_02_03_09_fla
Section 174
//NewFolderMC_136 (Totem2_final_02_03_09_fla.NewFolderMC_136) package Totem2_final_02_03_09_fla { import flash.display.*; import flash.text.*; public dynamic class NewFolderMC_136 extends MovieClip { public var bt_cancel:SimpleButton; public var nameField:TextField; public var bt_create:SimpleButton; public var pathField:TextField; } }//package Totem2_final_02_03_09_fla
Section 175
//NG_AD_OBJECT_WITH_PRELOADER_2 (Totem2_final_02_03_09_fla.NG_AD_OBJECT_WITH_PRELOADER_2) package Totem2_final_02_03_09_fla { import flash.display.*; public dynamic class NG_AD_OBJECT_WITH_PRELOADER_2 extends MovieClip { public var NGLOADER:MovieClip; public var ng_ad:MovieClip; public var NG_Button:SimpleButton; public function NG_AD_OBJECT_WITH_PRELOADER_2(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Totem2_final_02_03_09_fla
Section 176
//NG_TANK_10 (Totem2_final_02_03_09_fla.NG_TANK_10) package Totem2_final_02_03_09_fla { import flash.display.*; import flash.events.*; public dynamic class NG_TANK_10 extends MovieClip { public var NG_Logo:SimpleButton; public function NG_TANK_10(){ addFrameScript(0, frame1); } public function loadNGSite(_arg1:Event){ NewgroundsAPI.loadNewgrounds(); } function frame1(){ NG_Logo.addEventListener(MouseEvent.CLICK, loadNGSite); } } }//package Totem2_final_02_03_09_fla
Section 177
//randomtext_188 (Totem2_final_02_03_09_fla.randomtext_188) package Totem2_final_02_03_09_fla { import flash.display.*; public dynamic class randomtext_188 extends MovieClip { public function randomtext_188(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Totem2_final_02_03_09_fla
Section 178
//Symbol19copy_204 (Totem2_final_02_03_09_fla.Symbol19copy_204) package Totem2_final_02_03_09_fla { import flash.display.*; public dynamic class Symbol19copy_204 extends MovieClip { public var graphicsindicator:MovieClip; public var musicindicator:MovieClip; } }//package Totem2_final_02_03_09_fla
Section 179
//Symbol28_250 (Totem2_final_02_03_09_fla.Symbol28_250) package Totem2_final_02_03_09_fla { import flash.display.*; public dynamic class Symbol28_250 extends MovieClip { public function Symbol28_250(){ addFrameScript(34,  ); } function  (){ stop(); } } }//package Totem2_final_02_03_09_fla
Section 180
//totem_intro_284 (Totem2_final_02_03_09_fla.totem_intro_284) package Totem2_final_02_03_09_fla { import flash.display.*; public dynamic class totem_intro_284 extends MovieClip { public function totem_intro_284(){ addFrameScript(364, ); } function (){ stop(); MovieClip(root).play(); } } }//package Totem2_final_02_03_09_fla
Section 181
//win_addblock_64 (Totem2_final_02_03_09_fla.win_addblock_64) package Totem2_final_02_03_09_fla { import fl.controls.*; import flash.display.*; import fl.data.*; public dynamic class win_addblock_64 extends MovieClip { public var bt_drag:SimpleButton; public var  ; public var placerocks:MovieClip; public var  :DataProvider; public var ; public var :DataProvider; public var addb_90:CheckBox; public var  :Object; public var  :Object; public var ls_size:List; public var  :SimpleCollectionItem; public var  :SimpleCollectionItem; public var bt_close:SimpleButton; public var  :Array; public var  :Array; public var bt_addblock:SimpleButton; public var i1:int; public var i0:int; public var ls_type:List; public function win_addblock_64(){  ();  ();  (); } function  (){ try { ls_type["componentInspectorSetting"] = true; } catch(e:Error) { }; ls_type.allowMultipleSelection = false;  = new DataProvider();  = [{label:"Normal", data:1}, {label:"Hard", data:2}, {label:"Sloppy", data:3}, {label:"Combo", data:4}, {label:"TNT", data:5}, {label:"UFO", data:6}]; i1 = 0; while (i1 <  .length) {   = new SimpleCollectionItem();   =  [i1]; for ( in  ) {  [] =  []; }; .addItem( ); i1++; }; ls_type.dataProvider = ; ls_type.enabled = true; ls_type.horizontalLineScrollSize = 2; ls_type.horizontalPageScrollSize = 0; ls_type.horizontalScrollPolicy = "auto"; ls_type.verticalLineScrollSize = 3; ls_type.verticalPageScrollSize = 0; ls_type.verticalScrollPolicy = "auto"; ls_type.visible = true; try { ls_type["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { addb_90["componentInspectorSetting"] = true; } catch(e:Error) { }; addb_90.enabled = true; addb_90.label = " "; addb_90.labelPlacement = "right"; addb_90.selected = false; addb_90.visible = true; try { addb_90["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { ls_size["componentInspectorSetting"] = true; } catch(e:Error) { }; ls_size.allowMultipleSelection = false;  = new DataProvider();  = [{label:"1x1", data:"30x30"}, {label:"2x1", data:"60x30"}, {label:"3x1", data:"90x30"}, {label:"4x1", data:"120x30"}, {label:"5x1", data:"150x30"}, {label:"6x1", data:"180x30"}, {label:"7x1", data:"210x30"}, {label:"2x2", data:"60x60"}, {label:"3x2", data:"90x60"}, {label:"4x2", data:"120x60"}, {label:"5x2", data:"150x60"}, {label:"6x2", data:"180x60"}, {label:"7x2", data:"210x60"}]; i0 = 0; while (i0 <  .length) {   = new SimpleCollectionItem();   =  [i0]; for ( in  ) {  [ ] =  [ ]; };  .addItem( ); i0++; }; ls_size.dataProvider =  ; ls_size.enabled = true; ls_size.horizontalLineScrollSize = 2; ls_size.horizontalPageScrollSize = 0; ls_size.horizontalScrollPolicy = "auto"; ls_size.verticalLineScrollSize = 3; ls_size.verticalPageScrollSize = 0; ls_size.verticalScrollPolicy = "auto"; ls_size.visible = true; try { ls_size["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package Totem2_final_02_03_09_fla
Section 182
//win_confirm_delete_138 (Totem2_final_02_03_09_fla.win_confirm_delete_138) package Totem2_final_02_03_09_fla { import flash.display.*; public dynamic class win_confirm_delete_138 extends MovieClip { public var bt_yes:SimpleButton; public var bt_no:SimpleButton; } }//package Totem2_final_02_03_09_fla
Section 183
//win_confirm_overwrite_127 (Totem2_final_02_03_09_fla.win_confirm_overwrite_127) package Totem2_final_02_03_09_fla { import flash.display.*; public dynamic class win_confirm_overwrite_127 extends MovieClip { public var bt_copy:SimpleButton; public var bt_yes:SimpleButton; public var bt_no:SimpleButton; } }//package Totem2_final_02_03_09_fla
Section 184
//win_confirm_quit_125 (Totem2_final_02_03_09_fla.win_confirm_quit_125) package Totem2_final_02_03_09_fla { import flash.display.*; public dynamic class win_confirm_quit_125 extends MovieClip { public var bt_yes:SimpleButton; public var bt_no:SimpleButton; } }//package Totem2_final_02_03_09_fla
Section 185
//win_confirm_unsaved_129 (Totem2_final_02_03_09_fla.win_confirm_unsaved_129) package Totem2_final_02_03_09_fla { import flash.display.*; public dynamic class win_confirm_unsaved_129 extends MovieClip { public var bt_yes:SimpleButton; public var bt_no:SimpleButton; } }//package Totem2_final_02_03_09_fla
Section 186
//win_export_140 (Totem2_final_02_03_09_fla.win_export_140) package Totem2_final_02_03_09_fla { import fl.controls.*; import flash.display.*; import fl.data.*; public dynamic class win_export_140 extends MovieClip { public var i4:int; public var  ; public var  :DataProvider; public var bt_export:SimpleButton; public var l_explist:List; public var  :Object; public var bt_close:SimpleButton; public var  :SimpleCollectionItem; public var  :Array; public function win_export_140(){  (); } function  (){ try { l_explist["componentInspectorSetting"] = true; } catch(e:Error) { }; l_explist.allowMultipleSelection = true;   = new DataProvider();   = []; i4 = 0; while (i4 <  .length) {   = new SimpleCollectionItem();   =  [i4]; for (  in  ) {  [ ] =  [ ]; };  .addItem( ); i4++; }; l_explist.dataProvider =  ; l_explist.enabled = true; l_explist.horizontalLineScrollSize = 4; l_explist.horizontalPageScrollSize = 0; l_explist.horizontalScrollPolicy = "auto"; l_explist.verticalLineScrollSize = 4; l_explist.verticalPageScrollSize = 0; l_explist.verticalScrollPolicy = "auto"; l_explist.visible = true; try { l_explist["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package Totem2_final_02_03_09_fla
Section 187
//win_exporttxt_143 (Totem2_final_02_03_09_fla.win_exporttxt_143) package Totem2_final_02_03_09_fla { import fl.controls.*; import flash.display.*; public dynamic class win_exporttxt_143 extends MovieClip { public var t_output:TextArea; public var bt_close:SimpleButton; } }//package Totem2_final_02_03_09_fla
Section 188
//win_help_153 (Totem2_final_02_03_09_fla.win_help_153) package Totem2_final_02_03_09_fla { import flash.display.*; public dynamic class win_help_153 extends MovieClip { public var bt_close:SimpleButton; } }//package Totem2_final_02_03_09_fla
Section 189
//win_import_149 (Totem2_final_02_03_09_fla.win_import_149) package Totem2_final_02_03_09_fla { import fl.controls.*; import flash.display.*; import flash.text.*; import fl.data.*; public dynamic class win_import_149 extends MovieClip { public var i5:int; public var  ; public var NewFolder:MovieClip; public var t_path:TextField; public var  :DataProvider; public var bt_import:SimpleButton; public var t_input:TextArea; public var bt_newfolder:SimpleButton; public var l_implist:List; public var  :Object; public var  :SimpleCollectionItem; public var bt_close:SimpleButton; public var  :Array; public function win_import_149(){  (); } function  (){ try { l_implist["componentInspectorSetting"] = true; } catch(e:Error) { }; l_implist.allowMultipleSelection = true;   = new DataProvider();  = []; i5 = 0; while (i5 <  .length) {  = new SimpleCollectionItem();  =  [i5]; for (  in  ) {  [ ] =  [ ]; };  .addItem( ); i5++; }; l_implist.dataProvider =  ; l_implist.enabled = true; l_implist.horizontalLineScrollSize = 4; l_implist.horizontalPageScrollSize = 0; l_implist.horizontalScrollPolicy = "auto"; l_implist.verticalLineScrollSize = 4; l_implist.verticalPageScrollSize = 0; l_implist.verticalScrollPolicy = "auto"; l_implist.visible = true; try { l_implist["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package Totem2_final_02_03_09_fla
Section 190
//win_importSTATUS_151 (Totem2_final_02_03_09_fla.win_importSTATUS_151) package Totem2_final_02_03_09_fla { import fl.controls.*; import flash.display.*; public dynamic class win_importSTATUS_151 extends MovieClip { public var t_status:TextArea; public var bt_close:SimpleButton; } }//package Totem2_final_02_03_09_fla
Section 191
//win_levelcfg_107 (Totem2_final_02_03_09_fla.win_levelcfg_107) package Totem2_final_02_03_09_fla { import fl.controls.*; import flash.display.*; import flash.text.*; import fl.data.*; public dynamic class win_levelcfg_107 extends MovieClip { public var bt_drag:SimpleButton; public var  ; public var ckb_delay:CheckBox; public var i2:int; public var  :DataProvider; public var placeapples:MovieClip; public var bt_addidol:SimpleButton; public var  :Object; public var  :SimpleCollectionItem; public var bt_close:SimpleButton; public var numericblocks:NumericStepper; public var  :Array; public var t_lvlname:TextField; public var ls_idol:List; public function win_levelcfg_107(){  ();  ();  (); } function  (){ try { ls_idol["componentInspectorSetting"] = true; } catch(e:Error) { }; ls_idol.allowMultipleSelection = false;   = new DataProvider();  = [{label:"Trio", data:0}, {label:"Hammer", data:1}, {label:"Fatso", data:2}, {label:"Froggy", data:3}, {label:"TOT", data:4}, {label:"Moustache", data:5}, {label:"B", data:6}, {label:"ExMark", data:7}, {label:"E.T.", data:8}, {label:"E.T.2", data:9}, {label:"SPORE", data:10}]; i2 = 0; while (i2 <  .length) {   = new SimpleCollectionItem();   =  [i2]; for (  in  ) {  [ ] =  [ ]; };  .addItem( ); i2++; }; ls_idol.dataProvider =  ; ls_idol.enabled = true; ls_idol.horizontalLineScrollSize = 2; ls_idol.horizontalPageScrollSize = 0; ls_idol.horizontalScrollPolicy = "auto"; ls_idol.verticalLineScrollSize = 3; ls_idol.verticalPageScrollSize = 0; ls_idol.verticalScrollPolicy = "auto"; ls_idol.visible = true; try { ls_idol["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { ckb_delay["componentInspectorSetting"] = true; } catch(e:Error) { }; ckb_delay.enabled = true; ckb_delay.label = " "; ckb_delay.labelPlacement = "right"; ckb_delay.selected = false; ckb_delay.visible = true; try { ckb_delay["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { numericblocks["componentInspectorSetting"] = true; } catch(e:Error) { }; numericblocks.enabled = false; numericblocks.maximum = 1; numericblocks.minimum = 1; numericblocks.stepSize = 1; numericblocks.value = 1; numericblocks.visible = true; try { numericblocks["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package Totem2_final_02_03_09_fla
Section 192
//win_loadlevel_130 (Totem2_final_02_03_09_fla.win_loadlevel_130) package Totem2_final_02_03_09_fla { import fl.controls.*; import flash.display.*; import flash.text.*; public dynamic class win_loadlevel_130 extends MovieClip { public var LoadSaveIndicator2:MovieClip; public var NewFolder:MovieClip; public var t_path:TextField; public var bt_delete:SimpleButton; public var bt_newfolder:SimpleButton; public var bt_save:SimpleButton; public var l_current:List; public var LoadSaveIndicator:MovieClip; public var bt_load:SimpleButton; public var bt_close:SimpleButton; } }//package Totem2_final_02_03_09_fla
Section 193
//win_loadsave_121 (Totem2_final_02_03_09_fla.win_loadsave_121) package Totem2_final_02_03_09_fla { import flash.display.*; public dynamic class win_loadsave_121 extends MovieClip { public var bt_drag:SimpleButton; public var bt_import:SimpleButton; public var bt_new:SimpleButton; public var bt_export:SimpleButton; public var bt_save:SimpleButton; public var bt_load:SimpleButton; public var bt_close:SimpleButton; } }//package Totem2_final_02_03_09_fla
Section 194
//X_LOAD_3 (Totem2_final_02_03_09_fla.X_LOAD_3) package Totem2_final_02_03_09_fla { import flash.display.*; import flash.events.*; public dynamic class X_LOAD_3 extends MovieClip { public var NGButton:SimpleButton; public function X_LOAD_3(){ addFrameScript(100, , 150, , 164, ); } function (){ NGButton.addEventListener(MouseEvent.CLICK, ); } function (){ stop(); } public function (_arg1:Event){ gotoAndStop("end"); MovieClip(root).play(); } function (){ play(); } } }//package Totem2_final_02_03_09_fla
Section 195
//Cheats (TotemEngine.Cheats) package TotemEngine { public class Cheats { public static function DoCheat(_arg1:String):Boolean{ var _local2:Boolean; _local2 = true; switch (_arg1){ case "highroller": Data.TotemData.data.UnlockedLevels.unlocked[0] = true; Data.TotemData.flush(); CheckLevelsAchievement(); break; case "idontwantchallenge": Data.TotemData.data.UnlockedLevels.unlocked[1] = true; Data.TotemData.flush(); CheckLevelsAchievement(); break; case "idowantchallenge": Data.TotemData.data.UnlockedLevels.unlocked[2] = true; Data.TotemData.flush(); CheckLevelsAchievement(); break; case "ronislevel": Data.TotemData.data.UnlockedLevels.unlocked[3] = true; Data.TotemData.flush(); CheckLevelsAchievement(); break; case "beka": Data.TotemData.data.UnlockedLevels.unlocked[4] = true; Data.TotemData.flush(); CheckLevelsAchievement(); break; case "thisisnotalevel": Data.TotemData.data.UnlockedLevels.unlocked[5] = true; Data.TotemData.flush(); CheckLevelsAchievement(); break; case "therealimpossiblelevel": Data.TotemData.data.UnlockedLevels.unlocked[6] = true; Data.TotemData.flush(); CheckLevelsAchievement(); break; case "iamevil": if (Speaker.MenuCurrentSong == 1){ Speaker.MenuCurrentSong = 2; } else { Speaker.MenuCurrentSong = 1; }; Speaker.StopMenuSong(); Speaker.StartMenuSong(); break; case "werealldoomed": if (Gear.topInverted){ Gear.RemoveTopInvert(); } else { Gear.AddTopInvert(); trace("I AM SOMWHER"); }; break; case "resetcustomlevelsmemory": Data.TotemData.data.Editor.levels = new Array(); Data.TotemData.data.Editor.folders = new Array(); Data.TotemData.data.MyLevels = new Array(); Data.TotemData.data.Editor.lid = 0; Data.TotemData.data.Editor.fid = 0; Data.TotemData.flush(); break; case "resetallmemory": Data.TotemData.data.EditorVersion = 0; Data.TotemData.data.SettingsVersion = 0; Data.TotemData.data.LevelSaveVersion = 0; Data.TotemData.data.SponsorLevelSaveVersion = 0; Data.TotemData.data.UnlockedLevelSaveVersion = 0; Data.TotemData.data.ClassicLevelSaveVersion = 0; Data.TotemData.data.MyLevelSaveVersion = 0; Data.TotemData.data.GameBeatenVersion = 0; Data.TotemData.data.GameAchievementsVersion = 0; Data.TotemData.data.StatusVersion = 0; Data.Init(); break; case "aimayhem": if (Gear.AiDelay == 30){ Gear.AiDelay = 8; } else { Gear.AiDelay = 30; }; break; case "showstatus": if (!Gear.InfoOn){ Gear.AddInfo(); } else { Gear.RemoveInfo(); }; break; case "pico": if (!Gear.isPico){ Gear.isPico = true; } else { Gear.isPico = false; }; break; case "theblackmonolith": if (Data.TotemData.data.Levels.maxed >= 49){ Gear.CheatsTabOn = false; Gear.KillMenu(); Gear.StartGameEnding(); }; break; case "luismalice": Data.TotemData.data.Levels.maxed = 49; Data.TotemData.flush(); break; case "johnsonjack": Gear.ToggleUpsideDown(); break; default: _local2 = false; break; }; return (_local2); } private static function CheckLevelsAchievement():void{ var _local1:Boolean; var _local2:int; _local1 = true; _local2 = 0; while (_local2 < Data.TotemData.data.UnlockedLevels.unlocked.length) { if (Data.TotemData.data.UnlockedLevels.unlocked[_local2] == false){ _local1 = false; break; }; _local2++; }; if (_local1){ Gear.DoAchievement(6); }; } } }//package TotemEngine
Section 196
//Console (TotemEngine.Console) package TotemEngine { import flash.display.*; import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.*; import Box2D.Dynamics.Contacts.*; public class Console { public static var root:MovieClip; public static function Init(_arg1:MovieClip){ root = _arg1; } public static function Read(_arg1:String):void{ var _local2:Array; var _local3:String; var _local4:String; var _local5:Array; var _local6:Array; var _local7:int; var _local8:int; var _local9:int; var _local10:int; var _local11:b2Body; _local2 = _arg1.split("="); _local3 = _local2[0].split(" ").join(""); switch (_local3){ case "gravity": if (_local2.length == 1){ Debug.Dump(((("GET: gravity=" + (TotemMath.SCALE * Gear.gravity.x)) + ",") + (TotemMath.SCALE * Gear.gravity.y))); } else { _local4 = _local2[1].split(" ").join(""); _local5 = _local4.split(","); _local5[0] = Number(_local5[0]); _local5[1] = Number(_local5[1]); if (((!(isNaN(_local5[0]))) && (!(isNaN(_local5[1]))))){ Debug.Dump((((("EDIT: gravity is now (" + _local5[0]) + ",") + _local5[1]) + ")pixels/second")); Gear.gravity.Set(TotemMath.Scale(_local5[0]), TotemMath.Scale(_local5[1])); if (Gear.isOn){ Gear.totemWorld. (Gear.gravity); }; } else { Debug.Dump("ERROR: value for gravity is not numeric"); Debug.Dump("correct usage: gravity = xvalue,yvalue"); }; }; break; case "test": _local6 = new Array("Normal", "Black", "Sloppy", "Combo", "Explosive", "Glass"); _local7 = Math.ceil((Math.random() * 6)); _local8 = Math.ceil((Math.random() * 7)); _local9 = Math.ceil((Math.random() * 2)); _local10 = Math.ceil((Math.random() * 360)); _local11 = Factory.NewBlock(_local6[(_local7 - 1)], _local8, _local9, 345, 50, _local10); break; default: Debug.Dump((("ERROR: param '" + _local3) + "' not found.")); break; }; } } }//package TotemEngine
Section 197
//ContactManager (TotemEngine.ContactManager) package TotemEngine { import flash.display.*; import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.*; public class ContactManager extends b2ContactListener { private static var okReact:Boolean = true; private static var body2:b2Body; private static var numSlides:int = 0; private static var body1:b2Body; override public function Persist(_arg1:b2ContactPoint):void{ body1 = _arg1.shape1.GetBody(); body2 = _arg1.shape2.GetBody(); if (okReact){ if ((((((_arg1.friction > 0.3)) && ((Math.abs(_arg1.velocity.x) > 1.5)))) && ((numSlides < 5)))){ if (body2.m_userData.slidingHard == false){ body2.m_userData.slidingHard = true; numSlides++; }; } else { if (body2.m_userData.slidingHard == true){ body2.m_userData.slidingHard = false; numSlides--; }; if (body1.m_userData.slidingHard == true){ body1.m_userData.slidingHard = false; numSlides--; }; }; }; } override public function Add(_arg1:b2ContactPoint):void{ body1 = _arg1.shape1.GetBody(); body2 = _arg1.shape2.GetBody(); if ((((body1.m_userData.phystype == 3)) && ((body2.m_userData.phystype == 3)))){ Gear.ComboDestroy(body1, body2); } else { if ((TotemMath.Hipo(body1.GetLinearVelocity().x, body1.GetLinearVelocity().y) + TotemMath.Hipo(body2.GetLinearVelocity().x, body2.GetLinearVelocity().y)) > 5){ }; }; if ((((((body1.m_userData.phystype == 300)) && ((body2.m_userData.phystype == 1000)))) && (!(body2.m_userData.todie)))){ if (Gear.gameMode == "playgame"){ Gear.ThrowGameOver(); } else { Gear.gameOver = true; }; body2.m_userData.todie = true; body2.m_userData.gotoAndPlay(2); } else { if ((((((body1.m_userData.phystype == 1000)) && ((body2.m_userData.phystype == 300)))) && (!(body1.m_userData.todie)))){ if (Gear.gameMode == "playgame"){ Gear.ThrowGameOver(); } else { Gear.gameOver = true; }; body1.m_userData.todie = true; body1.m_userData.gotoAndPlay(2); }; }; } override public function Remove(_arg1:b2ContactPoint):void{ body1 = _arg1.shape1.GetBody(); body2 = _arg1.shape2.GetBody(); } } }//package TotemEngine
Section 198
//Data (TotemEngine.Data) package TotemEngine { import flash.net.*; public class Data { public static var dataOutput:String; public static var TotemData:SharedObject; public static function DeleteFolder(_arg1:int){ var _local2:Array; var _local3:Array; var _local4:int; var _local5:int; var _local6:int; var _local7:int; var _local8:Array; var _local9:Array; var _local10:Array; _local2 = new Array(); _local3 = new Array(); if (_arg1 != -1){ _local4 = 0; while (_local4 < TotemData.data.Editor.levels.length) { if (TotemData.data.Editor.levels[_local4].folder == _arg1){ _local3.push(TotemData.data.Editor.levels[_local4].id); }; _local4++; }; while (_local3.length > 0) { _local7 = 0; while (_local7 < TotemData.data.Editor.levels.length) { if (TotemData.data.Editor.levels[_local7].id == _local3[0]){ _local9 = TotemData.data.Editor.levels.splice(_local7, 1); break; }; _local7++; }; _local8 = _local3.splice(0, 1); }; _local5 = 0; while (_local5 < TotemData.data.Editor.folders.length) { if (TotemData.data.Editor.folders[_local5].id == _arg1){ _local10 = TotemData.data.Editor.folders.splice(_local5, 1); break; }; _local5++; }; _local6 = 0; while (_local6 < TotemData.data.Editor.folders.length) { if (TotemData.data.Editor.folders[_local6].parentId == _arg1){ DeleteFolder(TotemData.data.Editor.folders[_local6].id); }; _local6++; }; }; TotemData.flush(); } public static function ResumeExport(_arg1:Array, _arg2:String="RAW"){ var _local3:int; var _local4:Object; var _local5:int; var _local6:int; var _local7:String; var _local8:int; var _local9:Array; var _local10:int; var _local11:int; var _local12:Object; var _local13:int; var _local14:String; var _local15:int; var _local16:Array; var _local17:int; var _local18:String; var _local19:Array; var _local20:int; var _local21:String; if (_arg2 == "RAW"){ _local3 = 0; while (_local3 < _arg1.length) { _local5 = 0; while (_local5 < TotemData.data.Editor.folders.length) { if (TotemData.data.Editor.folders[_local5].id == _arg1[_local3]){ _local4 = TotemData.data.Editor.folders[_local5]; break; }; _local5++; }; dataOutput = (dataOutput + (("\t\t\t////// EXPORTING FOLDER:: " + _local4.name) + "\n")); _local6 = 0; while (_local6 < TotemData.data.Editor.levels.length) { if (TotemData.data.Editor.levels[_local6].folder == _local4.id){ dataOutput = (dataOutput + (("\t\t\t////\n\t\t\t////// LEVEL:: " + TotemData.data.Editor.levels[_local6].name) + "\n")); dataOutput = (dataOutput + "\t\t\ttempInsideLevel = new Object();\n"); dataOutput = (dataOutput + (("\t\t\ttempInsideLevel.name = \"" + TotemData.data.Editor.levels[_local6].name) + "\";\n")); dataOutput = (dataOutput + "\t\t\ttempInsideLevel.blocks = new Array();\n"); _local7 = ""; _local8 = 0; while (_local8 < TotemData.data.Editor.levels[_local6].blocks.length) { dataOutput = (dataOutput + "\t\t\ttempInsideBlock = new Object();\n"); dataOutput = (dataOutput + (("\t\t\ttempInsideBlock.phystype = " + TotemData.data.Editor.levels[_local6].blocks[_local8].phystype) + ";\n")); dataOutput = (dataOutput + (("\t\t\ttempInsideBlock.sizex = " + TotemData.data.Editor.levels[_local6].blocks[_local8].sizex) + ";\n")); dataOutput = (dataOutput + (("\t\t\ttempInsideBlock.sizey = " + TotemData.data.Editor.levels[_local6].blocks[_local8].sizey) + ";\n")); dataOutput = (dataOutput + (("\t\t\ttempInsideBlock.xpos = " + TotemData.data.Editor.levels[_local6].blocks[_local8].xpos) + ";\n")); dataOutput = (dataOutput + (("\t\t\ttempInsideBlock.ypos = " + TotemData.data.Editor.levels[_local6].blocks[_local8].ypos) + ";\n")); dataOutput = (dataOutput + (("\t\t\ttempInsideBlock.rotation = " + TotemData.data.Editor.levels[_local6].blocks[_local8].rotation) + ";\n")); dataOutput = (dataOutput + "\t\t\ttempInsideLevel.blocks.push(tempInsideBlock);\n"); _local8++; }; dataOutput = (dataOutput + "\t\t\ttempInsideLevel.idols = new Array();\n"); _local9 = new Array(); _local10 = 0; while (_local10 < TotemData.data.Editor.levels[_local6].idols.length) { dataOutput = (dataOutput + "\t\t\ttempInsideIdol = new Object();\n"); dataOutput = (dataOutput + (("\t\t\ttempInsideIdol.x = " + TotemData.data.Editor.levels[_local6].idols[_local10].x) + ";\n")); dataOutput = (dataOutput + (("\t\t\ttempInsideIdol.y = " + TotemData.data.Editor.levels[_local6].idols[_local10].y) + ";\n")); dataOutput = (dataOutput + (("\t\t\ttempInsideIdol.rotation = " + TotemData.data.Editor.levels[_local6].idols[_local10].rotation) + ";\n")); dataOutput = (dataOutput + (("\t\t\ttempInsideIdol.itype = " + TotemData.data.Editor.levels[_local6].idols[_local10].itype) + ";\n")); dataOutput = (dataOutput + "\t\t\ttempInsideLevel.idols.push(tempInsideIdol);\n"); _local10++; }; dataOutput = (dataOutput + (("\t\t\ttempInsideLevel.type = " + TotemData.data.Editor.levels[_local6].type) + ";\n")); dataOutput = (dataOutput + (("\t\t\ttempInsideLevel.blockdelay = " + TotemData.data.Editor.levels[_local6].blockdelay) + ";\n")); dataOutput = (dataOutput + "\t\t\tClassicLevels.push(tempInsideLevel);\n"); dataOutput = (dataOutput + (("\t\t\t////\n\t\t\t//LEVEL " + TotemData.data.Editor.levels[_local6].name) + " ADDED;\n\t\t\t////\n")); }; _local6++; }; dataOutput = (dataOutput + "\t\t\t//\n\t\t\t////////////////////////////////FOLDER END ///////////////////////////\n\t\t\t//\n"); _local3++; }; } else { _local11 = 0; while (_local11 < _arg1.length) { _local13 = 0; while (_local13 < TotemData.data.Editor.folders.length) { if (TotemData.data.Editor.folders[_local13].id == _arg1[_local11]){ _local12 = TotemData.data.Editor.folders[_local13]; break; }; _local13++; }; _local14 = (_local12.name + "@#T2|LF#@"); _local15 = 0; while (_local15 < TotemData.data.Editor.levels.length) { if (TotemData.data.Editor.levels[_local15].folder == _local12.id){ _local14 = (_local14 + (TotemData.data.Editor.levels[_local15].name + "@###@")); _local16 = new Array(); _local17 = 0; while (_local17 < TotemData.data.Editor.levels[_local15].blocks.length) { _local16.push(((((((((((TotemData.data.Editor.levels[_local15].blocks[_local17].phystype + "*b p*") + TotemData.data.Editor.levels[_local15].blocks[_local17].sizex) + "*b p*") + TotemData.data.Editor.levels[_local15].blocks[_local17].sizey) + "*b p*") + TotemData.data.Editor.levels[_local15].blocks[_local17].xpos) + "*b p*") + TotemData.data.Editor.levels[_local15].blocks[_local17].ypos) + "*b p*") + TotemData.data.Editor.levels[_local15].blocks[_local17].rotation)); _local17++; }; _local18 = _local16.join("*b b*"); _local14 = (_local14 + (_local18 + "@###@")); _local19 = new Array(); _local20 = 0; while (_local20 < TotemData.data.Editor.levels[_local15].idols.length) { _local19.push(((((((TotemData.data.Editor.levels[_local15].idols[_local20].x + "*i p*") + TotemData.data.Editor.levels[_local15].idols[_local20].y) + "*i p*") + TotemData.data.Editor.levels[_local15].idols[_local20].rotation) + "*i p*") + TotemData.data.Editor.levels[_local15].idols[_local20].itype)); _local20++; }; _local21 = _local19.join("*i i*"); _local14 = (_local14 + (_local21 + "@###@")); _local14 = (_local14 + (TotemData.data.Editor.levels[_local15].type + "@###@")); _local14 = (_local14 + TotemData.data.Editor.levels[_local15].blockdelay); _local14 = (_local14 + "@#T2/LL#@"); }; _local15++; }; _local14 = (_local14 + "@#T2/LL#@"); _local14 = _local14.split("@#T2/LL#@@#T2/LL#@").join(""); _local14 = (_local14 + "@T2|BD@"); dataOutput = (dataOutput + _local14); _local11++; }; dataOutput = (dataOutput + "@T2|BD@"); dataOutput = dataOutput.split("@T2|BD@@T2|BD@").join(""); }; } public static function SaveLevel(_arg1:String, _arg2:Array, _arg3:Array, _arg4:int=-1, _arg5:int=-1, _arg6:int=0, _arg7:Boolean=true):int{ var _local8:Object; var _local9:int; if (_arg4 == -1){ TotemData.data.Editor.lid++; }; _local8 = new Object(); _local8.id = _arg4; _local8.name = _arg1; _local8.blocks = _arg2; _local8.idols = _arg3; _local8.folder = _arg5; _local8.type = _arg6; _local8.blockdelay = _arg7; if (_arg4 != -1){ _local9 = 0; while (_local9 < TotemData.data.Editor.levels.length) { if (_arg4 == TotemData.data.Editor.levels[_local9].id){ TotemData.data.Editor.levels[_local9] = _local8; break; }; _local9++; }; } else { _local8.id = TotemData.data.Editor.lid; TotemData.data.Editor.levels.push(_local8); }; return (_local8.id); } public static function PrepareExport(_arg1:Array, _arg2:String="RAW"){ dataOutput = ""; if (_arg2 == "RAW"){ dataOutput = (dataOutput + "\t\t\t// Totem Destroyer 2 Level Editor :: Exported data\n\t\t\t//\n"); }; ResumeExport(_arg1, _arg2); } public static function GetParentIdById(_arg1:int):int{ var _local2:Object; var _local3:int; _local2 = new Object(); _local2.parentId = -1; if (_arg1 != -1){ _local3 = 0; while (_local3 < TotemData.data.Editor.folders.length) { if (TotemData.data.Editor.folders[_local3].id == _arg1){ _local2 = TotemData.data.Editor.folders[_local3]; break; }; _local3++; }; }; return (_local2.parentId); } public static function NewFolder(_arg1:String, _arg2:int=-1):int{ var _local3:Object; TotemData.data.Editor.fid++; _local3 = new Object(); _local3.id = TotemData.data.Editor.fid; _local3.parentId = _arg2; _local3.name = _arg1; TotemData.data.Editor.folders.push(_local3); TotemData.flush(); return (TotemData.data.Editor.fid); } public static function Init(){ TotemData = SharedObject.getLocal("ochsenhofer_totem2", "/"); if (TotemData.data.EditorVersion != "1.0.0.3"){ TotemData.data.Editor = new Object(); TotemData.data.Editor.folders = new Array(); TotemData.data.Editor.levels = new Array(); TotemData.data.Editor.fid = 0; TotemData.data.Editor.lid = 0; TotemData.data.EditorVersion = "1.0.0.3"; }; if (TotemData.data.SettingsVersion != "0.9.1.2"){ TotemData.data.Settings = new Object(); TotemData.data.Settings.music = new Boolean(true); TotemData.data.Settings.timesky = new Boolean(false); TotemData.data.Settings.reversed = new Boolean(false); TotemData.data.Settings.graphics = new int(2); TotemData.data.SettingsVersion = "0.9.1.2"; }; if (TotemData.data.LevelSaveVersion != "0.9.1.6"){ TotemData.data.Levels = new Object(); TotemData.data.Levels.current = new int(0); TotemData.data.Levels.maxed = new int(0); TotemData.data.Levels.records = [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]; TotemData.data.Levels.recordshighscores = [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]; TotemData.data.Levels.custom = new int(0); TotemData.data.LevelSaveVersion = "0.9.1.6"; }; if (TotemData.data.SponsorLevelSaveVersion != "0.9.1.6"){ TotemData.data.SponsorLevels = new Object(); TotemData.data.SponsorLevels.current = new int(0); TotemData.data.SponsorLevels.records = [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]; TotemData.data.SponsorLevels.custom = new int(0); TotemData.data.SponsorLevelSaveVersion = "0.9.1.6"; }; if (TotemData.data.UnlockedLevelSaveVersion != "0.9.1.7"){ TotemData.data.UnlockedLevels = new Object(); TotemData.data.UnlockedLevels.current = new int(0); TotemData.data.UnlockedLevels.records = [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1]; TotemData.data.UnlockedLevels.unlocked = [false, false, false, false, false, false, false, false, false, false]; TotemData.data.UnlockedLevels.custom = new int(0); TotemData.data.UnlockedLevelSaveVersion = "0.9.1.7"; }; if (TotemData.data.ClassicLevelSaveVersion != "0.9.1.6"){ TotemData.data.ClassicLevels = new Object(); TotemData.data.ClassicLevels.current = new int(0); TotemData.data.ClassicLevels.records = [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]; TotemData.data.ClassicLevels.custom = new int(0); TotemData.data.ClassicLevelSaveVersion = "0.9.1.6"; }; if (TotemData.data.MyLevelSaveVersion != "0.9.1.5"){ TotemData.data.MyLevels = new Array(); TotemData.data.MyLevelSaveVersion = "0.9.1.5"; }; if (TotemData.data.GameBeatenVersion != "0.9.0.7"){ TotemData.data.GameBeaten = new Boolean(false); TotemData.data.GameBeatenVersion = "0.9.0.7"; }; if (TotemData.data.GameAchievementsVersion != "0.9.0.6"){ TotemData.data.GameAchievements = new Object(); TotemData.data.GameAchievements.unlocked = [false, false, false, false, false, false, false, false, false, false]; TotemData.data.GameAchievements.points = [50, 10, 5, 25, 5, 50, 15, 25, 5, 10]; TotemData.data.GameAchievementsVersion = "0.9.0.6"; }; if (TotemData.data.StatusVersion != "0.9.0.7"){ TotemData.data.Status = new Object(); TotemData.data.Status.aiwon = new int(0); TotemData.data.Status.ailost = new int(0); TotemData.data.Status.won = new int(0); TotemData.data.Status.lost = new int(0); TotemData.data.StatusVersion = "0.9.0.7"; }; TotemData.flush(); } public static function GetFolderById(_arg1:int):Object{ var _local2:Object; var _local3:int; _local2 = new Object(); if (_arg1 != -1){ _local3 = 0; while (_local3 < TotemData.data.Editor.folders.length) { if (TotemData.data.Editor.folders[_local3].id == _arg1){ _local2 = TotemData.data.Editor.folders[_local3]; break; }; _local3++; }; } else { _local2.id = -1; _local2.name = "root"; _local2.parentId = -1; }; return (_local2); } public static function DeleteLevel(_arg1:int){ var _local2:int; var _local3:Array; _local2 = 0; while (_local2 < TotemData.data.Editor.levels.length) { if (TotemData.data.Editor.levels[_local2].id == _arg1){ _local3 = TotemData.data.Editor.levels.splice(_local2, 1); break; }; _local2++; }; TotemData.flush(); } public static function GetPath(_arg1:int):String{ var _local2:String; var _local3:int; var _local4:Object; _local2 = "root/"; if (_arg1 == -1){ return (_local2); }; _local3 = _arg1; _local4 = GetFolderById(_local3); _local2 = (_local4.name + "/"); while (_local3 != -1) { _local3 = _local4.parentId; _local4 = GetFolderById(_local3); _local2 = ((_local4.name + "/") + _local2); }; return (_local2); } public static function CheckSaveLevel(_arg1:int):Boolean{ var _local2:Boolean; var _local3:int; _local2 = true; if (_arg1 != -1){ _local3 = 0; while (_local3 < TotemData.data.Editor.levels.length) { if (TotemData.data.Editor.levels[_local3].id == _arg1){ _local2 = false; break; }; _local3++; }; }; return (_local2); } } }//package TotemEngine
Section 199
//Debug (TotemEngine.Debug) package TotemEngine { import flash.text.*; public class Debug { private static var txField:TextField; public static var doDebug:Boolean = false; private static var i:int; public static var AllTypes:Array = new Array("Normal", "Black", "Sloppy", "Combo", "Explosive", "Glass"); public static function Dump(_arg1:String){ var _local2:Array; var _local3:Array; var _local4:String; if (doDebug){ txField.appendText((_arg1 + "\n")); txField.scrollV = txField.maxScrollV; i++; if (i > 30){ _local2 = txField.text.split("\n"); _local3 = _local2.slice(15, 227); _local4 = _local2.join("\n"); txField.text = _local4; txField.scrollV = txField.maxScrollV; i = 0; }; }; } public static function Init(_arg1:TextField){ txField = _arg1; AllTypes[300] = "Floor"; AllTypes[100] = "Golden Idol"; } } }//package TotemEngine
Section 200
//Factory (TotemEngine.Factory) package TotemEngine { import flash.display.*; import flash.events.*; import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.*; import Box2D.Dynamics.Contacts.*; import General.*; public class Factory { public static var onTransition:Boolean = false; public static var gameOverEnd:Boolean = false; private static var root:MovieClip; public static var StructureTypes:Array = new Array([0, 0.47, 1, 0.2, 1], [1, 0.5, 1.2, 0.12, 2], [2, 0.17, 0.66, 0.37, 3], [3, 0.47, 1, 0.2, 4], [4, 0.47, 1, 0.17, 5], [5, 0.34, 1, 0.05, 6]); public static var gameWonCount:int = 0; public static var BlockFrames:Array = new Array(); public static var gameWonEnd:Boolean = false; public static function ScreenRemoval(_arg1:Event){ _arg1.currentTarget.life--; if (_arg1.currentTarget.life <= 0){ _arg1.currentTarget.removeEventListener(Event.ENTER_FRAME, ScreenRemoval); root.GAME.CURSOR.removeChild(_arg1.currentTarget); onTransition = false; Speaker.PlaneStop(); }; } public static function NewComboPoint(_arg1:Number, _arg2:Number):MovieClip{ var _local3:MovieClip; var _local4:MovieClip; _local3 = new D_point_combo(); _local3.x = _arg1; _local3.y = _arg2; _local3.life = 25; _local4 = root.GAME.DEBUG.addChild(_local3); _local4.addEventListener(Event.ENTER_FRAME, PointDebug); return (_local4); } public static function PointDebug(_arg1:Event){ _arg1.currentTarget.life--; if (_arg1.currentTarget.life <= 0){ _arg1.currentTarget.removeEventListener(Event.ENTER_FRAME, PointDebug); root.GAME.DEBUG.removeChild(_arg1.currentTarget); }; } public static function GameOver():MovieClip{ var _local1:MovieClip; var _local2:MovieClip; gameOverEnd = false; _local1 = new G_gameover(); _local1.x = (690 / 2); _local1.y = (480 / 2); _local1.life = 110; _local2 = root.GAME.EFFECTS.addChild(_local1); _local2.addEventListener(Event.ENTER_FRAME, ScreenGameOver); Speaker.NewFailSound(); return (_local2); } public static function EffectExplosion1(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):MovieClip{ var _local5:MovieClip; var _local6:MovieClip; if (Data.TotemData.data.Settings.graphics == 2){ _local5 = new E_exploder(); } else { _local5 = new E_exploder2(); }; _local5.x = _arg1; _local5.y = _arg2; _local5.width = _arg3; _local5.height = _arg4; _local5.life = 26; _local6 = root.GAME.EFFECTS.addChild(_local5); _local6.addEventListener(Event.ENTER_FRAME, EffectNormalRemoval); return (_local6); } public static function Achievement(_arg1:int):MovieClip{ var _local2:G_achievement; var _local3:*; _local2 = new G_achievement(); _local2.life = 140; _local3 = root.GAME.TOP.addChild(_local2); _local3.addEventListener(Event.ENTER_FRAME, TopStuffRemoval); _local3.acvContainer.gpoints.text = (Data.TotemData.data.GameAchievements.points[_arg1] + "g"); _local3.acvContainer.ptico.gotoAndStop((_arg1 + 1)); return (_local3); } public static function ScreenGameOver(_arg1:Event){ if (!gameOverEnd){ _arg1.currentTarget.life--; }; if (_arg1.currentTarget.life <= 0){ _arg1.currentTarget.removeEventListener(Event.ENTER_FRAME, ScreenGameOver); root.GAME.EFFECTS.removeChild(_arg1.currentTarget); gameOverEnd = true; Gear.PlayGame(Gear.LastLevel, Gear.LastType); trace("ITS OVER"); } else { if (Key.isDown(81)){ _arg1.currentTarget.removeEventListener(Event.ENTER_FRAME, ScreenGameOver); ChangeScreen(); root.GAME.EFFECTS.removeChild(_arg1.currentTarget); gameOverEnd = true; Gear.Clear(); Gear.gameMode = "none"; Gear.gameOver = false; Gear.gameWon = false; root.GAME.hud_bremaining.visible = false; Speaker.StopInGameSong(); Gear.BuildMenu(); Gear.stage.quality = "HIGH"; Key.removeKey(81); }; }; } public static function ScreenGameWon(_arg1:Event){ var _local2:Boolean; var _local3:int; var _local4:Boolean; var _local5:Boolean; var _local6:Boolean; var _local7:int; var _local8:int; var _local9:Object; var _local10:int; var _local11:Object; if (!gameWonEnd){ _local2 = true; _local3 = 0; while (_local3 < Gear.gameIdols.length) { if (Math.abs(Gear.gameIdols[_local3].GetLinearVelocity().x) > 0.23){ trace((Gear.gameIdols[_local3].GetLinearVelocity().x + " too fast")); _local2 = false; }; if (Math.abs(Gear.gameIdols[_local3].GetLinearVelocity().y) > 0.23){ trace((Gear.gameIdols[_local3].GetLinearVelocity().y + " too fast")); _local2 = false; }; if (Math.abs(Gear.gameIdols[_local3].GetAngularVelocity()) > 0.23){ trace((Gear.gameIdols[_local3].GetAngularVelocity() + " too fast")); _local2 = false; }; _local3++; }; if (_local2){ gameWonCount++; }; }; if ((((gameWonCount > 80)) && (!(gameWonEnd)))){ _arg1.currentTarget.gotoAndStop(2); Speaker.NewVictorySound(); gameWonEnd = true; } else { if (gameWonCount > 80){ _arg1.currentTarget.life--; }; }; if ((((_arg1.currentTarget.life <= 0)) || (Gear.gameOver))){ _arg1.currentTarget.removeEventListener(Event.ENTER_FRAME, ScreenGameWon); root.GAME.EFFECTS.removeChild(_arg1.currentTarget); gameWonEnd = true; if ((((Gear.playMode == "story")) && (!(Gear.gameOver)))){ if (Math.floor((Gear.playTime / 40)) == 0){ Gear.DoAchievement(8); }; if (Data.TotemData.data.Levels.records[Data.TotemData.data.Levels.current] == -1){ Data.TotemData.data.Levels.records[Data.TotemData.data.Levels.current] = Gear.playTime; trace("records was undefined"); } else { if (Gear.playTime < Data.TotemData.data.Levels.records[Data.TotemData.data.Levels.current]){ Data.TotemData.data.Levels.records[Data.TotemData.data.Levels.current] = Gear.playTime; trace("NEW RECORD"); }; }; if (Data.TotemData.data.Levels.recordshighscores[Data.TotemData.data.Levels.current] == -1){ Data.TotemData.data.Levels.recordshighscores[Data.TotemData.data.Levels.current] = Gear.playTime; trace("records hs was undefined"); } else { if (Gear.playTime < Data.TotemData.data.Levels.recordshighscores[Data.TotemData.data.Levels.current]){ Data.TotemData.data.Levels.recordshighscores[Data.TotemData.data.Levels.current] = Gear.playTime; trace("NEW HS RECORD"); }; }; if ((((((Data.TotemData.data.Levels.current == 49)) && ((Gear.gameMode == "playgame")))) && (Gear.gameWon))){ Data.TotemData.data.Status.won++; if (Data.TotemData.data.GameBeaten){ trace("you already won the game, going back to main menu"); ChangeScreen(); Gear.Clear(); Gear.gameMode = "none"; Gear.gameOver = false; Gear.gameWon = false; root.GAME.hud_bremaining.visible = false; Speaker.StopInGameSong(); root.GAME.BIRDZ.visible = false; Gear.stage.quality = "HIGH"; Gear.BuildMenu(); } else { Data.TotemData.data.GameBeaten = true; Speaker.StopInGameSong(); Gear.stage.quality = "HIGH"; Gear.StartGameEnding(); }; } else { Data.TotemData.data.Status.won++; Data.TotemData.data.Levels.current++; if (Data.TotemData.data.Levels.current > Data.TotemData.data.Levels.maxed){ Data.TotemData.data.Levels.maxed = Data.TotemData.data.Levels.current; }; Data.TotemData.flush(); Gear.PlayGame(ILevels.MemoryLevels[Data.TotemData.data.Levels.current], "story"); }; } else { if (!Gear.gameOver){ Data.TotemData.data.Status.won++; Data.TotemData.flush(); Gear.stage.quality = "HIGH"; switch (Gear.playMode){ case "sponsor": if (Gear.otherLeveli == 3){ Gear.DoAchievement(1); }; if ((((Data.TotemData.data.SponsorLevels.records[Gear.otherLeveli] == -1)) || ((Gear.playTime < Data.TotemData.data.SponsorLevels.records[Gear.otherLeveli])))){ Data.TotemData.data.SponsorLevels.records[Gear.otherLeveli] = Gear.playTime; }; Data.TotemData.flush(); ChangeScreen(); Gear.Clear(); Gear.playMode = "none"; Speaker.StopInGameSong(); root.GAME.BIRDZ.visible = false; Gear.BuildLevelSelect(6); break; case "unlocked": if ((((Data.TotemData.data.UnlockedLevels.records[Gear.otherLeveli] == -1)) || ((Gear.playTime < Data.TotemData.data.UnlockedLevels.records[Gear.otherLeveli])))){ Data.TotemData.data.UnlockedLevels.records[Gear.otherLeveli] = Gear.playTime; }; _local4 = true; _local7 = 0; while (_local7 < Data.TotemData.data.UnlockedLevels.records.length) { if (Data.TotemData.data.UnlockedLevels.records[_local7] == -1){ _local4 = false; break; }; _local7++; }; if (_local4){ Gear.DoAchievement(5); }; Data.TotemData.flush(); ChangeScreen(); Gear.Clear(); Gear.playMode = "none"; Speaker.StopInGameSong(); root.GAME.BIRDZ.visible = false; Gear.BuildLevelSelect(7); break; case "classic": if ((((Data.TotemData.data.ClassicLevels.records[Gear.otherLeveli] == -1)) || ((Gear.playTime < Data.TotemData.data.ClassicLevels.records[Gear.otherLeveli])))){ Data.TotemData.data.ClassicLevels.records[Gear.otherLeveli] = Gear.playTime; }; _local5 = true; _local8 = 0; while (_local8 < Data.TotemData.data.ClassicLevels.records.length) { if (Data.TotemData.data.ClassicLevels.records[_local8] == -1){ _local5 = false; break; }; _local8++; }; if (_local5){ Gear.DoAchievement(3); }; Data.TotemData.flush(); if (Gear.otherLeveli >= 24){ ChangeScreen(); Gear.Clear(); Gear.playMode = "none"; Speaker.StopInGameSong(); Gear.BuildLevelSelect(7); } else { Gear.otherLeveli++; _local9 = ILevels.ClassicLevels[Gear.otherLeveli]; Gear.PlayGame(_local9, Gear.LastType); }; break; case "custom": _local6 = false; _local10 = 0; while (_local10 < Data.TotemData.data.MyLevels.length) { if (Data.TotemData.data.MyLevels[_local10].id == Gear.otherLeveli){ if (Data.TotemData.data.MyLevels[_local10].record < Gear.playTime){ Data.TotemData.data.MyLevels[_local10].record = Gear.playTime; }; _local6 = true; break; }; _local10++; }; if (!_local6){ _local11 = new Object(); _local11.id = Gear.otherLeveli; _local11.record = Gear.playTime; Data.TotemData.data.MyLevels.push(_local11); _local6 = true; }; Gear.DoAchievement(4); Data.TotemData.flush(); ChangeScreen(); Gear.Clear(); Gear.playMode = "none"; Speaker.StopInGameSong(); root.GAME.BIRDZ.visible = false; Gear.BuildLevelSelect(9); break; default: trace(Gear.playMode); break; }; }; }; trace("ITS OVER"); }; } public static function EffectNormalRemoval(_arg1:Event){ _arg1.currentTarget.life--; if (_arg1.currentTarget.life <= 0){ _arg1.currentTarget.removeEventListener(Event.ENTER_FRAME, EffectNormalRemoval); root.GAME.EFFECTS.removeChild(_arg1.currentTarget); }; } public static function ChangeScreen():MovieClip{ var _local1:MovieClip; var _local2:MovieClip; var _local3:BitmapData; var _local4:Bitmap; _local1 = new G_bigfakeloading(); _local1.x = 0; _local1.y = 0; _local1.life = 152; _local2 = root.GAME.CURSOR.addChild(_local1); _local2.addEventListener(Event.ENTER_FRAME, ScreenRemoval); _local3 = new BitmapData(690, 480, false); _local3.draw(root); _local4 = new Bitmap(_local3); _local2.oldScreen.addChild(_local4); onTransition = true; Speaker.PlaneStart(); return (_local2); } public static function NewSoundPoint(_arg1:Number, _arg2:Number):MovieClip{ var _local3:MovieClip; var _local4:MovieClip; _local3 = new D_point_sound(); _local3.x = _arg1; _local3.y = _arg2; _local3.life = 15; _local4 = root.GAME.DEBUG.addChild(_local3); _local4.addEventListener(Event.ENTER_FRAME, PointDebug); return (_local4); } public static function EffectComboNotifier(_arg1:Number, _arg2:Number):MovieClip{ var _local3:MovieClip; var _local4:MovieClip; _local3 = new E_combospin(); _local3.x = _arg1; _local3.y = _arg2; _local3.life = 50; _local4 = root.GAME.EFFECTS.addChild(_local3); _local4.addEventListener(Event.ENTER_FRAME, EffectNormalRemoval); return (_local4); } public static function GameWon():MovieClip{ var _local1:MovieClip; var _local2:MovieClip; gameWonEnd = false; gameWonCount = 0; _local1 = new G_checkvictory(); _local1.x = 690; _local1.y = 480; _local1.life = 160; _local2 = root.GAME.EFFECTS.addChild(_local1); _local2.addEventListener(Event.ENTER_FRAME, ScreenGameWon); return (_local2); } public static function ReadySetGo():MovieClip{ var _local1:MovieClip; var _local2:MovieClip; _local1 = new G_readysetgo(); _local1.x = (690 / 2); _local1.y = 200; _local1.life = 52; _local2 = root.GAME.EFFECTS.addChild(_local1); _local2.addEventListener(Event.ENTER_FRAME, ScreenReadySetGo); return (_local2); } public static function Init(_arg1:MovieClip):void{ root = _arg1; BlockFrames[30] = new Array(); BlockFrames[60] = new Array(); BlockFrames[90] = new Array(); BlockFrames[120] = new Array(); BlockFrames[150] = new Array(); BlockFrames[180] = new Array(); BlockFrames[210] = new Array(); BlockFrames[30][30] = 1; BlockFrames[60][30] = 2; BlockFrames[30][60] = 2; BlockFrames[60][60] = 8; BlockFrames[90][30] = 3; BlockFrames[30][90] = 3; BlockFrames[90][60] = 9; BlockFrames[60][90] = 9; BlockFrames[120][30] = 4; BlockFrames[30][120] = 4; BlockFrames[120][60] = 10; BlockFrames[60][120] = 10; BlockFrames[150][30] = 5; BlockFrames[30][150] = 5; BlockFrames[150][60] = 11; BlockFrames[60][150] = 11; BlockFrames[180][30] = 6; BlockFrames[30][180] = 6; BlockFrames[180][60] = 12; BlockFrames[60][180] = 12; BlockFrames[210][30] = 7; BlockFrames[30][210] = 7; BlockFrames[210][60] = 13; BlockFrames[60][210] = 13; Debug.Dump(("BFF: " + BlockFrames)); } public static function NewBlock(_arg1:String, _arg2:int, _arg3:int, _arg4:Number, _arg5:Number, _arg6:Number):b2Body{ var _local7:Array; var _local8:b2BodyDef; var _local9:b2PolygonDef; var _local10:MovieClip; var _local11:b2Body; switch (_arg1){ case "Normal": _local7 = StructureTypes[0]; break; case "Black": _local7 = StructureTypes[1]; break; case "Sloppy": _local7 = StructureTypes[2]; break; case "Combo": _local7 = StructureTypes[3]; break; case "Explosive": _local7 = StructureTypes[4]; break; case "Glass": _local7 = StructureTypes[5]; break; default: _local7 = StructureTypes[0]; break; }; _local8 = new b2BodyDef(); _local8.position.Set(TotemMath.Scale(_arg4), TotemMath.Scale(_arg5)); if (_arg3 > _arg2){ _arg6 = (_arg6 - 90); }; _local8. = (_arg6 * (Math.PI / 180)); _local9 = new b2PolygonDef(); if (_arg3 > _arg2){ _local9. (TotemMath.Scale2((_arg3 * 30)), TotemMath.Scale2((_arg2 * 30))); } else { _local9. (TotemMath.Scale2((_arg2 * 30)), TotemMath.Scale2((_arg3 * 30))); }; _local9.friction = _local7[1]; _local9. = _local7[2]; _local9.restitution = _local7[3]; _local8.userData = new MovieClip(); switch (BlockFrames[(_arg2 * 30)][(_arg3 * 30)]){ case 1: _local8.userData = new G_b30x30(); break; case 2: _local8.userData = new G_b60x30(); break; case 3: _local8.userData = new G_b90x30(); break; case 4: _local8.userData = new G_b120x30(); break; case 5: _local8.userData = new G_b150x30(); break; case 6: _local8.userData = new G_b180x30(); break; case 7: _local8.userData = new G_b210x30(); break; case 8: _local8.userData = new G_b60x60(); break; case 9: _local8.userData = new G_b90x60(); break; case 10: _local8.userData = new G_b120x60(); break; case 11: _local8.userData = new G_b150x60(); break; case 12: _local8.userData = new G_b180x60(); break; case 13: _local8.userData = new G_b210x60(); break; default: break; }; _local8.userData.phystype = _local7[0]; _local8.userData.slidingHard = false; _local8.userData.todie = false; _local8.userData.action2 = 0; _local8.userData.bsize = ((_arg2 + _arg3) - 1); _local8.userData.bwidth = _arg2; _local8.userData.bheight = _arg3; _local10 = root.GAME.GRAPHICS.addChild(_local8.userData); _local10.gotoAndStop(_local7[4]); _local11 = Gear.totemWorld. (_local8); _local11.(_local9); _local11. (); Debug.Dump(((((("BLOCK ADDED: " + _arg1) + "; width:") + _arg2) + "; height:") + _arg3)); return (_local11); } public static function EffectComboBox(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):MovieClip{ var _local6:MovieClip; var _local7:MovieClip; _local6 = new E_blowcombo(); _local6.x = _arg1; _local6.y = _arg2; _local6.width = (_arg3 * 30); _local6.height = (_arg4 * 30); _local6.rotation = _arg5; _local6.life = 10; _local7 = root.GAME.EFFECTS.addChild(_local6); _local7.addEventListener(Event.ENTER_FRAME, EffectNormalRemoval); return (_local7); } public static function EffectNormal1(_arg1:Number, _arg2:Number):MovieClip{ var _local3:MovieClip; var _local4:MovieClip; _local3 = new E_normal(); _local3.x = _arg1; _local3.y = _arg2; _local3.life = 13; _local4 = root.GAME.EFFECTS.addChild(_local3); _local4.addEventListener(Event.ENTER_FRAME, EffectNormalRemoval); return (_local4); } public static function ScreenReadySetGo(_arg1:Event){ if (!onTransition){ _arg1.currentTarget.life--; if (_arg1.currentTarget.currentFrame == 1){ _arg1.currentTarget.gotoAndPlay(2); trace("LETS PLAY"); }; }; if (_arg1.currentTarget.life <= 0){ _arg1.currentTarget.removeEventListener(Event.ENTER_FRAME, ScreenReadySetGo); root.GAME.EFFECTS.removeChild(_arg1.currentTarget); Gear.playAct = "running"; trace("ITS ON"); }; } public static function TopStuffRemoval(_arg1:Event){ _arg1.currentTarget.life--; if (_arg1.currentTarget.life <= 0){ _arg1.currentTarget.removeEventListener(Event.ENTER_FRAME, TopStuffRemoval); root.GAME.TOP.removeChild(_arg1.currentTarget); }; } public static function NewExplodingEyePoint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):MovieClip{ var _local5:MovieClip; var _local6:MovieClip; _local5 = new D_point_explosion(); _local5.x = _arg1; _local5.y = _arg2; _local5.width = _arg3; _local5.height = _arg4; _local5.life = 25; _local6 = root.GAME.DEBUG.addChild(_local5); _local6.addEventListener(Event.ENTER_FRAME, PointDebug); return (_local6); } public static function NewTestPoint(_arg1:Number, _arg2:Number):MovieClip{ var _local3:MovieClip; var _local4:MovieClip; _local3 = new D_point_pink(); _local3.x = _arg1; _local3.y = _arg2; _local3.life = 10; _local4 = root.GAME.DEBUG.addChild(_local3); _local4.addEventListener(Event.ENTER_FRAME, PointDebug); return (_local4); } } }//package TotemEngine
Section 201
//Gear (TotemEngine.Gear) package TotemEngine { import flash.display.*; import flash.events.*; import Box2D.Dynamics.*; import flash.utils.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.*; import flash.geom.*; import flash.media.*; import Box2D.Dynamics.Contacts.*; import General.*; import flash.net.*; import fl.transitions.easing.*; import fl.motion.easing.*; import flash.ui.*; public class Gear { private static const BASE64_CHARS:String = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/="; public static const version:String = "1.1.0"; public static var CheatsTabOn:Boolean = false; private static var gameBlocks:Array = new Array(); public static var AiDelay:int = 30; public static var playTime:int = 0; private static var outOfBoundariesList:Array = new Array(); public static var upsideDown:Boolean = false; private static var boxDef:b2PolygonDef; public static var highScoresAll:Array = [[["loading..", "..."], ["loading..", "..."], ["loading..", "..."], ["loading..", "..."], ["loading..", "..."], ["loading..", "..."], ["loading..", "..."], ["loading..", "..."], ["loading..", "..."], ["loading..", "..."], ["loading..", "..."], ["loading..", "..."], ["loading..", "..."], ["loading..", "..."], ["loading..", "..."]], [["loading..", "..."], ["loading..", "..."], ["loading..", "..."], ["loading..", "..."], ["loading..", "..."], ["loading..", "..."], ["loading..", "..."], ["loading..", "..."], ["loading..", "..."], ["loading..", "..."]], [["loading..", "..."], ["loading..", "..."], ["loading..", "..."], ["loading..", "..."], ["loading..", "..."], ["loading..", "..."], ["loading..", "..."], ["loading..", "..."], ["loading..", "..."], ["loading..", "..."]], [["loading..", "..."], ["loading..", "..."], ["loading..", "..."], ["loading..", "..."], ["loading..", "..."], ["loading..", "..."], ["loading..", "..."], ["loading..", "..."], ["loading..", "..."], ["loading..", "..."]]]; private static var blocksLeft_game:int = 0; private static var SettingsMenu; public static var gravity:b2Vec2 = new b2Vec2(0, 6); public static var totemWorld:b2World; private static var MenuBlock:b2Body; private static var Idol:b2Body; private static var walkthroughActivated:Boolean = false; public static var TopInvertMc; public static var gameIdols:Array = new Array(); public static var LastLevel:Object; public static var isPico:Boolean = false; public static var otherLeveli:int; private static var NewGameScreen; public static var playDelay:int = 0; public static var gameMode:String = "none"; private static var HighscoresScreen; public static var isOn:Boolean = false; public static var playAct:String = "hold"; private static var AchievementsScreen; private static var PlayMenu; private static var MenuBlockJoint:b2MouseJoint; private static var leftToExplodeList:Array = new Array(); private static var root; private static var bodiesSleep:Boolean = true; public static var stage:Stage; private static var bodyDef:b2BodyDef; public static var InfoMc; public static var playMode:String = "story"; public static var LastType:String; private static var circleDef:b2CircleDef; private static var Idols:Array = new Array(); private static var EndingMc; public static var gameWon:Boolean = false; private static var comboDestroyList:Array = new Array(); public static var InfoOn:Boolean = false; public static var CheatsTab; public static var totemWorld_timeStep:Number = 0.0333333333333333; private static var EndingDone:Boolean; public static var topInverted:Boolean = false; public static var Cursor; public static var delay:int = 0; private static var CreditsScreen; private static var LevelSelect; private static var SubmitHighscoresMc; private static var body:b2Body; private static var SettingsMenuOpen:Boolean = false; private static var blocksLeft_menu:int = 0; public static var doDelay:Boolean = false; private static var PlayMenuOpen:Boolean = false; private static var gamePaused:Boolean = false; private static var groundBody:b2Body; private static var MenuLogo; private static var MenuMain; private static var runtime:int; public static var totemWorld_iterations:int = 10; public static var gameOver:Boolean = false; public static var CursorOn:Boolean = false; private static function DoMoreGames(_arg1:MouseEvent):void{ DoAchievement(9); NewgroundsAPI.loadNewgrounds(); } private static function ReplaceHsList(_arg1:int):void{ var _local2:Array; var _local3:int; _local2 = [[[HighscoresScreen.an1, HighscoresScreen.as1], [HighscoresScreen.an2, HighscoresScreen.as2], [HighscoresScreen.an3, HighscoresScreen.as3], [HighscoresScreen.an4, HighscoresScreen.as4], [HighscoresScreen.an5, HighscoresScreen.as5], [HighscoresScreen.an6, HighscoresScreen.as6], [HighscoresScreen.an7, HighscoresScreen.as7], [HighscoresScreen.an8, HighscoresScreen.as8], [HighscoresScreen.an9, HighscoresScreen.as9], [HighscoresScreen.an10, HighscoresScreen.as10], [HighscoresScreen.an11, HighscoresScreen.as11], [HighscoresScreen.an12, HighscoresScreen.as12], [HighscoresScreen.an13, HighscoresScreen.as13], [HighscoresScreen.an14, HighscoresScreen.as14], [HighscoresScreen.an15, HighscoresScreen.as15]], [[HighscoresScreen.bn1, HighscoresScreen.bs1], [HighscoresScreen.bn2, HighscoresScreen.bs2], [HighscoresScreen.bn3, HighscoresScreen.bs3], [HighscoresScreen.bn4, HighscoresScreen.bs4], [HighscoresScreen.bn5, HighscoresScreen.bs5], [HighscoresScreen.bn6, HighscoresScreen.bs6], [HighscoresScreen.bn7, HighscoresScreen.bs7], [HighscoresScreen.bn8, HighscoresScreen.bs8], [HighscoresScreen.bn9, HighscoresScreen.bs9], [HighscoresScreen.bn10, HighscoresScreen.bs10]]]; _local3 = 0; while (_local3 < _local2[0].length) { _local2[0][_local3][0].text = highScoresAll[0][_local3][0]; _local2[0][_local3][1].text = highScoresAll[0][_local3][1]; _local3++; }; _local3 = 0; while (_local3 < _local2[1].length) { _local2[1][_local3][0].text = highScoresAll[_arg1][_local3][0]; _local2[1][_local3][1].text = highScoresAll[_arg1][_local3][1]; _local3++; }; } public static function AddTopInvert():void{ var _local1:G_topinvert; _local1 = new G_topinvert(); TopInvertMc = root.GAME.TOP.addChild(_local1); TopInvertMc.mouseEnabled = false; TopInvertMc.mouseChildren = false; topInverted = true; } private static function CreditsLuis(_arg1:MouseEvent):void{ NewgroundsAPI.loadCustomLink("LuisNG"); } public static function encode(_arg1:String):String{ var _local2:ByteArray; _local2 = new ByteArray(); _local2.writeUTFBytes(_arg1); return (encodeByteArray(_local2)); } public static function KillSubmitHighscores():void{ root.GAME.GRAPHICS.removeChild(SubmitHighscoresMc); Speaker.StopNewGameSong(); } private static function CloseSettingsMenu(_arg1:MouseEvent):void{ SettingsMenu.bt_close.removeEventListener(MouseEvent.CLICK, CloseSettingsMenu); root.GAME.HUD.removeChild(SettingsMenu); SettingsMenuOpen = false; trace("REALLY CLOSED (SETTINGS)"); } private static function ButtonMissionLevelPlay(_arg1:int):void{ if (Data.TotemData.data.Levels.maxed >= _arg1){ Factory.ChangeScreen(); KillLevelSelect(); Clear(); Data.TotemData.data.Levels.current = _arg1; Data.TotemData.flush(); stage.focus = null; PlayGame(ILevels.MemoryLevels[Data.TotemData.data.Levels.current], "story"); } else { trace(((("CANNOT PLAY LEVEL: " + _arg1) + ". MAX: ") + Data.TotemData.data.Levels.maxed)); }; } private static function MenuFunctions_settings(_arg1:MouseEvent){ var _local2:G_menusettings2; if (!SettingsMenuOpen){ _local2 = new G_menusettings2(); _local2.x = 30; _local2.y = 210; SettingsMenu = root.GAME.HUD.addChild(_local2); SettingsMenu.gotoAndPlay(2); SettingsMenu.bt_close.addEventListener(MouseEvent.CLICK, CloseSettingsMenu); SettingsMenu.bt_low.addEventListener(MouseEvent.CLICK, SettingsQualityLow); SettingsMenu.bt_med.addEventListener(MouseEvent.CLICK, SettingsQualityMed); SettingsMenu.bt_high.addEventListener(MouseEvent.CLICK, SettingsQualityHigh); SettingsMenu.bt_on.addEventListener(MouseEvent.CLICK, SettingsMusicOn); SettingsMenu.bt_off.addEventListener(MouseEvent.CLICK, SettingsMusicOff); trace(("SHIPWRECK:" + SettingsMenu.txtinside.x)); if (Data.TotemData.data.Settings.music){ SettingsMenu.txtinside.musicindicator.gotoAndStop(1); } else { SettingsMenu.txtinside.musicindicator.gotoAndStop(2); }; if (Data.TotemData.data.Settings.graphics == 0){ SettingsMenu.txtinside.graphicsindicator.gotoAndStop(1); } else { if (Data.TotemData.data.Settings.graphics == 1){ SettingsMenu.txtinside.graphicsindicator.gotoAndStop(2); } else { SettingsMenu.txtinside.graphicsindicator.gotoAndStop(3); }; }; SettingsMenuOpen = true; }; } public static function Clear():void{ var _local1:*; var _local2:*; var _local3:*; _local1 = totemWorld.; while (_local1) { _local2 = _local1; _local1 = _local1.m_next; if (_local2.m_userData != null){ _local3 = MovieClip(_local2.m_userData); if (_local3.phystype != 300){ root.GAME.GRAPHICS.removeChild(_local3); totemWorld.(_local2); }; }; }; comboDestroyList = new Array(); leftToExplodeList = new Array(); outOfBoundariesList = new Array(); Idols = new Array(); if (CursorOn){ root.GAME.CURSOR.removeChild(Cursor); Mouse.show(); CursorOn = false; }; } private static function DoDaily(_arg1:MouseEvent){ HighscoresScreen.mwdindic.gotoAndStop(3); HighscoresScreen.hspick.gotoAndStop(3); ReplaceHsList(3); } private static function CreditsGabs(_arg1:MouseEvent):void{ NewgroundsAPI.loadCustomLink("GabsTV"); } private static function CreditsNewgrounds(_arg1:MouseEvent):void{ NewgroundsAPI.loadNewgrounds(); } private static function LevelSelectPlayMenu(_arg1:MouseEvent):void{ Factory.ChangeScreen(); KillMenu(); Clear(); gameMode = "none"; BuildLevelSelect(); root.GAME.BIRDZ.visible = false; } public static function KillNewGame():void{ Data.TotemData.data.Levels.current = 0; Factory.ChangeScreen(); root.GAME.HUD.removeChild(NewGameScreen); trace("KILL NEW GAME FUNCTION: SUCCESS"); Speaker.StopNewGameSong(); SetTheSky(); Clear(); PlayGame(ILevels.MemoryLevels[Data.TotemData.data.Levels.current], "story"); } private static function NewGamePlayMenu(_arg1:MouseEvent):void{ Factory.ChangeScreen(); KillMenu(); BuildNewGame(); root.GAME.BIRDZ.visible = false; } public static function BuildCredits(_arg1:MouseEvent):void{ var _local2:G_credits; Factory.ChangeScreen(); KillMenu(); gameMode = "none"; Speaker.StartNewGameSong(); _local2 = new G_credits(); CreditsScreen = root.GAME.HUD.addChild(_local2); CreditsScreen.bt_close.addEventListener(MouseEvent.CLICK, CloseCreditsBt); CreditsScreen.bt_newgrounds.addEventListener(MouseEvent.CLICK, CreditsNewgrounds); CreditsScreen.bt_gabs.addEventListener(MouseEvent.CLICK, CreditsGabs); CreditsScreen.bt_luis.addEventListener(MouseEvent.CLICK, CreditsLuis); root.GAME.BIRDZ.visible = false; } private static function SettingsMusicOff(_arg1:MouseEvent):void{ if (Data.TotemData.data.Settings.music){ Speaker.StopMenuSong(); Data.TotemData.data.Settings.music = false; Data.TotemData.flush(); }; SettingsMenu.txtinside.musicindicator.gotoAndStop(2); } public static function BuildLevelSelect(_arg1:int=1):void{ var _local2:G_levelselect; root.GAME.hud_bremaining.visible = false; _local2 = new G_levelselect(); LevelSelect = root.GAME.GRAPHICS.addChild(_local2); LevelSelect.levelscontainer.gotoAndStop(_arg1); BuildWithPage(); LevelSelect.levelscontainer.l0.addEventListener(MouseEvent.CLICK, MissionButtonl0); LevelSelect.levelscontainer.l1.addEventListener(MouseEvent.CLICK, MissionButtonl1); LevelSelect.levelscontainer.l2.addEventListener(MouseEvent.CLICK, MissionButtonl2); LevelSelect.levelscontainer.l3.addEventListener(MouseEvent.CLICK, MissionButtonl3); LevelSelect.levelscontainer.l4.addEventListener(MouseEvent.CLICK, MissionButtonl4); LevelSelect.levelscontainer.l5.addEventListener(MouseEvent.CLICK, MissionButtonl5); LevelSelect.levelscontainer.l6.addEventListener(MouseEvent.CLICK, MissionButtonl6); LevelSelect.levelscontainer.l7.addEventListener(MouseEvent.CLICK, MissionButtonl7); LevelSelect.levelscontainer.l8.addEventListener(MouseEvent.CLICK, MissionButtonl8); LevelSelect.levelscontainer.l9.addEventListener(MouseEvent.CLICK, MissionButtonl9); LevelSelect.bt_back.addEventListener(MouseEvent.CLICK, LevelSelectBackButton); LevelSelect.levelscontainer.bt_next.addEventListener(MouseEvent.CLICK, LevelSelectNextButton); LevelSelect.levelscontainer.bt_previous.addEventListener(MouseEvent.CLICK, LevelSelectPreviousButton); LevelSelect.bt_mainquestlevels.addEventListener(MouseEvent.CLICK, LevelSelectMissionLevels); LevelSelect.bt_sponsorlevels.addEventListener(MouseEvent.CLICK, LevelSelectSponsorLevels); LevelSelect.bt_unlockedlevels.addEventListener(MouseEvent.CLICK, LevelSelectUnlockedLevels); LevelSelect.bt_classiclevels.addEventListener(MouseEvent.CLICK, LevelSelectClassicLevels); LevelSelect.bt_mylevels.addEventListener(MouseEvent.CLICK, LevelSelectMyLevels); LevelSelect.levelscontainer.ls_levels.addEventListener(MouseEvent.CLICK, ListClick); LevelSelect.levelscontainer.bt_play.addEventListener(MouseEvent.CLICK, OtherLevelPlayButton); Speaker.StartNewGameSong(); } public static function ExplosiveDestroy(_arg1:b2Body):void{ if (!_arg1.m_userData.todie){ comboDestroyList.push(_arg1); _arg1.m_userData.todie = true; }; } private static function SettingsQualityLow(_arg1:MouseEvent):void{ Data.TotemData.data.Settings.graphics = 0; Data.TotemData.flush(); SettingsMenu.txtinside.graphicsindicator.gotoAndStop(1); } private static function LevelSelectMissionLevels(_arg1:MouseEvent):void{ LevelSelect.levelscontainer.gotoAndStop(1); BuildWithPage(); } private static function SubmitHighscoresPlayMenu(_arg1:MouseEvent):void{ Factory.ChangeScreen(); KillMenu(); Clear(); gameMode = "none"; trace("WTFHIGHSCORES"); BuildSubmitHighscores(); root.GAME.BIRDZ.visible = false; } private static function SubmitHsButton(_arg1:MouseEvent):void{ var _local2:Boolean; var _local3:String; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:URLRequest; var _local10:URLVariables; var _local11:Number; var _local12:String; var _local13:String; var _local14:String; var _local15:String; var _local16:String; var _local17:String; var _local18:URLLoader; _local2 = true; _local3 = root.loaderInfo.url; trace(_local3); _local4 = (_local3.indexOf("://") + 3); _local5 = _local3.indexOf("/", _local4); _local6 = _local3.substring(_local4, _local5); _local7 = (_local6.lastIndexOf(".") - 1); _local8 = (_local6.lastIndexOf(".", _local7) + 1); _local6 = _local6.substring(_local8, _local6.length); if (((((((((((((((((!((_local6 == ""))) && (!((_local6 == "newgrounds.com"))))) && (!((_local6 == "www.newgrounds.com"))))) && (!((_local6 == "gabs.tv"))))) && (!((_local6 == "www.gabs.tv"))))) && (!((_local6 == "uploads.ungrounded.net"))))) && (!((_local6 == "ungrounded.net"))))) && (!((_local6 == "brainwashstudios.com"))))) && (!((_local6 == "luiscastanon.com"))))){ _local2 = false; }; if (SubmitHighscoresMc.currentFrame == 1){ if (((((((CheckHsOk()) && ((SubmitHighscoresMc.sendname.text.length > 2)))) && (!((SubmitHighscoresMc.sendname.text == "name is too short"))))) && (_local2))){ _local9 = new URLRequest("http://ungrounded.gabs.tv/managehs8931.php"); _local9.method = URLRequestMethod.POST; _local10 = new URLVariables(); _local10.bmFtZTE = SubmitHighscoresMc.sendname.text; _local11 = GetAllHs(); _local12 = String(_local11); _local12 = _local12.split("0").join("U"); _local13 = encode(_local12); _local14 = encode((_local13 + "pancakes123341")); _local10.c2NvcmUx = _local14; _local15 = String(Math.floor((GetAllHs() / 40))); _local15 = _local15.split("0").join("U"); _local16 = encode(_local15); _local17 = encode((String(_local16) + "pancakes123341")); _local10.c2NvcmUy = _local17; _local9.data = _local10; _local18 = new URLLoader(); _local18.dataFormat = URLLoaderDataFormat.TEXT; _local18.addEventListener(Event.COMPLETE, dataOnLoad); _local18.load(_local9); SubmitHighscoresMc.gotoAndStop(3); } else { if (SubmitHighscoresMc.sendname.text.length <= 2){ SubmitHighscoresMc.sendname.text = "name is too short"; }; }; } else { if (SubmitHighscoresMc.currentFrame == 4){ }; }; } private static function CloseAchievementsBt(_arg1:MouseEvent):void{ AchievementsScreen.bt_close.removeEventListener(MouseEvent.CLICK, CloseAchievementsBt); Speaker.StopNewGameSong(); Factory.ChangeScreen(); root.GAME.HUD.removeChild(AchievementsScreen); BuildMenu(); } public static function BuildAchievements(_arg1:MouseEvent):void{ var _local2:G_achievements; var _local3:Array; var _local4:Array; var _local5:int; Factory.ChangeScreen(); KillMenu(); gameMode = "none"; Speaker.StartNewGameSong(); _local2 = new G_achievements(); AchievementsScreen = root.GAME.HUD.addChild(_local2); _local3 = [AchievementsScreen.acvgold0, AchievementsScreen.acvgold1, AchievementsScreen.acvgold2, AchievementsScreen.acvgold3, AchievementsScreen.acvgold4, AchievementsScreen.acvgold5, AchievementsScreen.acvgold6, AchievementsScreen.acvgold7, AchievementsScreen.acvgold8, AchievementsScreen.acvgold9]; _local4 = [AchievementsScreen.ptico0, AchievementsScreen.ptico1, AchievementsScreen.ptico2, AchievementsScreen.ptico3, AchievementsScreen.ptico4, AchievementsScreen.ptico5, AchievementsScreen.ptico6, AchievementsScreen.ptico7, AchievementsScreen.ptico8, AchievementsScreen.ptico9]; _local5 = 0; while (_local5 < Data.TotemData.data.GameAchievements.unlocked.length) { if (Data.TotemData.data.GameAchievements.unlocked[_local5]){ _local3[_local5].text = (Data.TotemData.data.GameAchievements.points[_local5] + "g"); _local4[_local5].visible = true; _local4[_local5].gotoAndStop((_local5 + 1)); } else { _local3[_local5].text = ""; _local4[_local5].visible = false; }; _local5++; }; AchievementsScreen.bt_close.addEventListener(MouseEvent.CLICK, CloseAchievementsBt); root.GAME.BIRDZ.visible = false; } private static function LevelSelectBackButton(_arg1:MouseEvent):void{ Factory.ChangeScreen(); LevelSelect.bt_back.removeEventListener(MouseEvent.CLICK, LevelSelectBackButton); KillLevelSelect(); Clear(); BuildMenu(); } public static function CheckMouse(_arg1:MouseEvent):void{ var _local2:int; var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; _local2 = 0; switch (gameMode){ case "test": _local3 = totemWorld.; while (_local3) { _local4 = _local3; _local3 = _local3.m_next; if (_local4.m_userData != null){ _local5 = MovieClip(_local4.m_userData); if (((((((((!((_local5.phystype == 300))) && (!((_local5.phystype == 3))))) && (!((_local5.phystype == 1))))) && (!((_local5.phystype == 1000))))) && (_local5.hitTestPoint(root.mouseX, root.mouseY, true)))){ if (((!(doDelay)) || (((doDelay) && ((delay <= 0)))))){ if (_local5.phystype == 4){ Debug.Dump("PHYS: Removing an explosion block"); Gear.ExplodingBlock(_local4); Debug.Dump(("PHYS: tst " + _local4.m_userData.x)); } else { Debug.Dump("PHYS: NOT AN EXPLODING BLOCK, DESTROYING"); root.GAME.GRAPHICS.removeChild(_local5); totemWorld.(_local4); }; if (doDelay){ delay = 16; }; }; }; }; }; break; case "menu": break; case "playgame": if (((((!(gameOver)) && (!(gameWon)))) && ((playAct == "running")))){ _local6 = totemWorld.; while (_local6) { _local7 = _local6; _local6 = _local6.m_next; if (_local7.m_userData != null){ _local8 = MovieClip(_local7.m_userData); if (((((((((!((_local8.phystype == 300))) && (!((_local8.phystype == 3))))) && (!((_local8.phystype == 1))))) && (!((_local8.phystype == 1000))))) && (_local8.hitTestPoint(root.mouseX, root.mouseY, true)))){ if (((!(doDelay)) || (((doDelay) && ((delay <= 0)))))){ if (_local8.phystype == 4){ Debug.Dump("PHYS: Removing an explosion block"); Gear.ExplodingBlock(_local7); Debug.Dump(("PHYS: tst " + _local7.m_userData.x)); } else { Debug.Dump("PHYS: NOT AN EXPLODING BLOCK, DESTROYING"); Factory.EffectNormal1(_local8.x, _local8.y); root.GAME.GRAPHICS.removeChild(_local8); totemWorld.(_local7); Speaker.Effect(new S_explode(), 0, 0.5); blocksLeft_game--; if (blocksLeft_game >= 0){ root.GAME.hud_bremaining.lbdisplay.text = blocksLeft_game; }; }; if (doDelay){ delay = 16; }; }; }; }; }; }; break; default: break; }; } private static function LevelSelectPreviousButton(_arg1:MouseEvent):void{ LevelSelect.levelscontainer.gotoAndStop((LevelSelect.levelscontainer.currentFrame - 1)); BuildWithPage(); } private static function ClosePlayMenu(_arg1:MouseEvent):void{ PlayMenu.bt_close.removeEventListener(MouseEvent.CLICK, ClosePlayMenu); root.GAME.HUD.removeChild(PlayMenu); PlayMenuOpen = false; trace("REALLY CLOSED (PLAY)"); } public static function ComboDestroy(_arg1:b2Body, _arg2:b2Body):void{ if (!_arg1.m_userData.todie){ comboDestroyList.push(_arg1); _arg1.m_userData.todie = true; }; if (!_arg2.m_userData.todie){ comboDestroyList.push(_arg2); _arg2.m_userData.todie = true; }; } private static function CheatsTabOkButton(_arg1:MouseEvent):void{ var _local2:Boolean; _local2 = Cheats.DoCheat(CheatsTab.cheatbox.text); if (_local2){ Speaker.Effect(new S_yescheat(), 0, 1); RemoveCheatsTab(); } else { Speaker.Effect(new S_nocheat(), 0, 1); }; } private static function MenuFunctions_play(_arg1:MouseEvent){ var _local2:G_menuplaylft; if (!PlayMenuOpen){ _local2 = new G_menuplaylft(); _local2.x = 30; _local2.y = 210; PlayMenu = root.GAME.HUD.addChild(_local2); PlayMenu.gotoAndPlay(2); PlayMenu.bt_close.addEventListener(MouseEvent.CLICK, ClosePlayMenu); PlayMenu.bt_leveleditor.addEventListener(MouseEvent.CLICK, LevelEditorPlayMenu); PlayMenu.bt_levelselect.addEventListener(MouseEvent.CLICK, LevelSelectPlayMenu); PlayMenu.bt_newgame.addEventListener(MouseEvent.CLICK, NewGamePlayMenu); PlayMenu.bt_continue.addEventListener(MouseEvent.CLICK, ContinueGame); PlayMenu.bt_submithighscores.addEventListener(MouseEvent.CLICK, SubmitHighscoresPlayMenu); PlayMenu.bt_highscores.addEventListener(MouseEvent.CLICK, BuildAllHighscores); PlayMenu.bt_myachievements.addEventListener(MouseEvent.CLICK, BuildAchievements); PlayMenuOpen = true; }; } public static function encodeByteArray(_arg1:ByteArray):String{ var _local2:String; var _local3:Array; var _local4:Array; var _local5:uint; var _local6:uint; var _local7:uint; _local2 = ""; _local4 = new Array(4); _arg1.position = 0; while (_arg1.bytesAvailable > 0) { _local3 = new Array(); _local5 = 0; while ((((_local5 < 3)) && ((_arg1.bytesAvailable > 0)))) { _local3[_local5] = _arg1.readUnsignedByte(); _local5++; }; _local4[0] = ((_local3[0] & 252) >> 2); _local4[1] = (((_local3[0] & 3) << 4) | (_local3[1] >> 4)); _local4[2] = (((_local3[1] & 15) << 2) | (_local3[2] >> 6)); _local4[3] = (_local3[2] & 63); _local6 = _local3.length; while (_local6 < 3) { _local4[(_local6 + 1)] = 64; _local6++; }; _local7 = 0; while (_local7 < _local4.length) { _local2 = (_local2 + BASE64_CHARS.charAt(_local4[_local7])); _local7++; }; }; return (_local2); } private static function CheatsTabCloseButton(_arg1:MouseEvent):void{ RemoveCheatsTab(); } private static function BuildMenuLevel():void{ var _local1:int; var _local2:int; var _local3:Object; var _local4:Array; var _local5:int; var _local6:int; var _local7:*; SetTheSky(); Clear(); blocksLeft_menu = 0; gameIdols = new Array(); gameBlocks = new Array(); gameOver = false; gameWon = false; _local1 = Math.ceil((Math.random() * 5)); groundBody.m_userData.luis.gotoAndStop(_local1); root.GAME.Luisfloor.luis.gotoAndStop(_local1); _local2 = Math.floor((Math.random() * ILevels.MenuLevels.length)); _local3 = ILevels.MenuLevels[_local2]; _local4 = new Array("Normal", "Black", "Sloppy", "Combo", "Explosive", "Glass"); _local5 = 0; while (_local5 < _local3.blocks.length) { _local7 = Factory.NewBlock(_local4[(_local3.blocks[_local5].phystype - 1)], (_local3.blocks[_local5].sizex / 30), (_local3.blocks[_local5].sizey / 30), _local3.blocks[_local5].xpos, _local3.blocks[_local5].ypos, _local3.blocks[_local5].rotation); if (((!((_local4[(_local3.blocks[_local5].phystype - 1)] == "Black"))) && (!((_local4[(_local3.blocks[_local5].phystype - 1)] == "Combo"))))){ blocksLeft_menu++; gameBlocks.push(_local7); }; _local5++; }; _local6 = 0; while (_local6 < _local3.idols.length) { gameIdols.push(Gear.MakeIdol(_local3.idols[_local6].itype, _local3.idols[_local6].x, _local3.idols[_local6].y, _local3.idols[_local6].rotation)); _local6++; }; delay = 30; } public static function ToggleUpsideDown():void{ if (upsideDown){ root.GAME.x = 0; root.GAME.y = 0; root.GAME.rotation = 0; root.GAME.CURSOR.x = 0; root.GAME.CURSOR.y = 0; root.GAME.CURSOR.rotation = 0; upsideDown = false; } else { root.GAME.x = 690; root.GAME.y = 480; root.GAME.rotation = 180; root.GAME.CURSOR.x = 690; root.GAME.CURSOR.y = 480; root.GAME.CURSOR.rotation = 180; upsideDown = true; }; } public static function ThrowGameOver():void{ if (!gameOver){ Data.TotemData.data.Status.lost++; Data.TotemData.flush(); Factory.GameOver(); gameOver = true; }; } public static function AddInfo():void{ var _local1:G_info; _local1 = new G_info(); InfoMc = root.GAME.CURSOR.addChild(_local1); InfoMc.twon.text = String(Data.TotemData.data.Status.won); InfoMc.tlost.text = String(Data.TotemData.data.Status.lost); InfoMc.aitwon.text = String(Data.TotemData.data.Status.aiwon); InfoMc.aitlost.text = String(Data.TotemData.data.Status.ailost); InfoMc.msize.text = ((Math.round(((Data.TotemData.size / 0x0400) * 100)) / 100) + "kb"); trace(Data.TotemData.size); InfoOn = true; } private static function ControlGameEnding(_arg1:Event):void{ if ((((EndingMc.currentFrame > 7203)) && (!(EndingDone)))){ EndingDone = true; ClearGameEnding(); } else { if ((((EndingMc.currentFrame > 3750)) && ((EndingMc.currentFrame < 7000)))){ DoAchievement(0); }; }; } public static function ExplosiveDestroyHold(_arg1:b2Body):void{ leftToExplodeList.push(_arg1); } public static function BuildHsHs():void{ var _local1:G_highscores; var _local2:URLRequest; var _local3:URLVariables; var _local4:URLLoader; gameMode = "none"; Speaker.StartNewGameSong(); _local1 = new G_highscores(); HighscoresScreen = root.GAME.HUD.addChild(_local1); HighscoresScreen.bt_close.addEventListener(MouseEvent.CLICK, CloseHighscoresBt); root.GAME.BIRDZ.visible = false; HighscoresScreen.mwdindic.gotoAndStop(1); HighscoresScreen.hspick.gotoAndStop(1); HighscoresScreen.ngotherhs1.addEventListener(MouseEvent.CLICK, DoMoreGames); HighscoresScreen.bt_monthly.addEventListener(MouseEvent.CLICK, DoMonthly); HighscoresScreen.bt_weekly.addEventListener(MouseEvent.CLICK, DoWeekly); HighscoresScreen.bt_daily.addEventListener(MouseEvent.CLICK, DoDaily); _local2 = new URLRequest("http://ungrounded.gabs.tv/geths8931.php"); _local2.method = URLRequestMethod.POST; _local3 = new URLVariables(); _local3.indicator = "syko227_regulargabs"; _local2.data = _local3; _local4 = new URLLoader(); _local4.dataFormat = URLLoaderDataFormat.TEXT; _local4.addEventListener(Event.COMPLETE, highscoresOnLoad); _local4.load(_local2); } public static function BuildMenu(){ var _local1:G_menulogo; var _local2:*; gameMode = "menu"; root.GAME.hud_bremaining.visible = false; _local1 = new G_menulogo(); _local1.x = 346.1; _local1.y = 86; MenuLogo = root.GAME.HUD.addChild(_local1); _local2 = new G_defmenu(); _local2.x = 30; _local2.y = 330.6; MenuMain = root.GAME.HUD.addChild(_local2); MenuLogo.addEventListener(MouseEvent.CLICK, ClickLogo); MenuMain.bt_play.addEventListener(MouseEvent.CLICK, MenuFunctions_play); MenuMain.bt_settings.addEventListener(MouseEvent.CLICK, MenuFunctions_settings); MenuMain.bt_credits.addEventListener(MouseEvent.CLICK, BuildCredits); MenuMain.bt_moregames.addEventListener(MouseEvent.CLICK, DoMoreGames); SetTheSky(); BuildMenuLevel(); Speaker.StartMenuSong(); root.GAME.BIRDZ.visible = true; } public static function Update(_arg1:Event):void{ var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:int; var _local7:*; var _local8:*; var _local9:int; var _local10:*; var _local11:*; var _local12:int; var _local13:*; var _local14:*; if (((Key.isDown(77)) && (!(CheatsTabOn)))){ if (Data.TotemData.data.Settings.music){ if (gameMode == "playgame"){ Speaker.StopInGameSong(); } else { if (gameMode == "menu"){ Speaker.StopMenuSong(); }; }; if (gameMode == "none"){ } else { Data.TotemData.data.Settings.music = false; }; } else { if (gameMode == "none"){ } else { Data.TotemData.data.Settings.music = true; }; if (gameMode == "playgame"){ if (playMode == "story"){ Speaker.StartInGameSong(Data.TotemData.data.Levels.current); trace("WOOHOO"); } else { Speaker.StartInGameSong(); }; } else { if (gameMode == "menu"){ Speaker.StartMenuSong(); }; }; }; Data.TotemData.flush(); Key.removeKey(77); }; if ((((playAct == "hold")) && ((gameMode == "playgame")))){ } else { totemWorld.Step(totemWorld_timeStep, totemWorld_iterations); }; _local2 = totemWorld.; while (_local2) { _local4 = _local2; _local2 = _local2.m_next; if (_local4.m_userData != null){ if ((_local4.m_userData is Sprite)){ _local4.m_userData.x = (_local4.GetPosition().x * TotemMath.SCALE); _local4.m_userData.y = (_local4.GetPosition().y * 30); _local4.m_userData.rotation = (_local4.GetAngle() * (180 / Math.PI)); if (_local4.m_userData.phystype == 5){ if ((((playAct == "hold")) && ((gameMode == "playgame")))){ } else { _local4.ApplyForce(new b2Vec2(0, (-7.5 * _local4.m_userData.bsize)), _local4.GetPosition()); }; }; if ((((((_local4.m_userData.x > ((690 + (_local4.m_userData.width / 2)) - 5))) || ((_local4.m_userData.x < ((0 - (_local4.m_userData.width / 2)) + 5))))) || ((_local4.m_userData.y > 500)))){ if (!_local4.m_userData.todie){ switch (gameMode){ case "menu": if (((!((_local4.m_userData.phystype == 1))) && (!((_local4.m_userData.phystype == 1000))))){ trace(blocksLeft_menu); } else { if (_local4.m_userData.phystype == 1000){ gameOver = true; trace("GAME OVER FOR THE STUPID AI"); }; }; break; case "playgame": if (((!((_local4.m_userData.phystype == 1))) && (!((_local4.m_userData.phystype == 1000))))){ trace(blocksLeft_game); } else { if (_local4.m_userData.phystype == 1000){ ThrowGameOver(); trace("GAME OVER: IDOL OFF BOUNDS"); }; }; break; case "test": if (((!((_local4.m_userData.phystype == 1))) && (!((_local4.m_userData.phystype == 1000))))){ } else { if (_local4.m_userData.phystype == 1000){ trace("[TEST] GAME OVER: IDOL OFF BOUNDS"); }; }; break; default: break; }; _local4.m_userData.todie = true; comboDestroyList.push(_local4); }; } else { if ((((_local4.m_userData.y < ((0 - (_local4.m_userData.height / 2)) - 10))) && ((_local4.m_userData.phystype == 5)))){ if (!_local4.m_userData.todie){ _local4.m_userData.todie = true; comboDestroyList.push(_local4); }; }; }; }; }; }; while (comboDestroyList.length > 0) { _local5 = comboDestroyList.shift(); if (_local5.m_userData.phystype == 3){ Factory.EffectComboBox(_local5.m_userData.x, _local5.m_userData.y, _local5.m_userData.bwidth, _local5.m_userData.bheight, _local5.m_userData.rotation); Factory.EffectComboNotifier(_local5.m_userData.x, _local5.m_userData.y); }; _local6 = _local5.m_userData.phystype; root.GAME.GRAPHICS.removeChild(_local5.m_userData); totemWorld.(_local5); switch (gameMode){ case "menu": blocksLeft_menu--; break; case "playgame": if (_local6 != 1){ blocksLeft_game--; }; if (blocksLeft_game >= 0){ root.GAME.hud_bremaining.lbdisplay.text = blocksLeft_game; }; break; default: break; }; }; _local3 = Math.random(); if ((((leftToExplodeList.length > 0)) && ((_local3 > 0.5)))){ _local7 = leftToExplodeList.shift(); Gear.ExplodingBlock(_local7); }; switch (gameMode){ case "menu": if (((((Key.isDown(67)) && (Key.isDown(16)))) && (!(CheatsTabOn)))){ AddCheatsTab(); }; if ((((((blocksLeft_menu <= 0)) && (!(gameOver)))) && ((delay < -90)))){ if (root.GAME.GRAPHICS.alpha > 0){ root.GAME.GRAPHICS.alpha = (root.GAME.GRAPHICS.alpha - 0.1); } else { Data.TotemData.data.Status.aiwon = (Data.TotemData.data.Status.aiwon + 1); Data.TotemData.flush(); BuildMenuLevel(); }; } else { if (gameOver){ if (root.GAME.GRAPHICS.alpha > 0){ root.GAME.GRAPHICS.alpha = (root.GAME.GRAPHICS.alpha - 0.01); } else { Data.TotemData.data.Status.ailost = (Data.TotemData.data.Status.ailost + 1); Data.TotemData.flush(); BuildMenuLevel(); }; } else { if (root.GAME.GRAPHICS.alpha < 0.9){ root.GAME.GRAPHICS.alpha = (root.GAME.GRAPHICS.alpha + 0.1); }; }; }; if ((((((delay <= 0)) && (!(gameOver)))) && ((blocksLeft_menu > 0)))){ _local8 = true; _local9 = Math.floor((Math.random() * gameBlocks.length)); while (gameBlocks[_local9].m_userData.x == undefined) { _local10 = gameBlocks.splice(_local9, 1); _local9 = Math.floor((Math.random() * gameBlocks.length)); }; trace(gameBlocks[_local9].m_userData.x); if (gameBlocks[_local9].m_userData.todie){ _local8 = false; trace("MARTIN LAWRENCE TO DIE NOT"); _local11 = gameBlocks.splice(_local9, 1); }; if (_local8){ if (gameBlocks[_local9].m_userData.phystype == 4){ _local12 = 0; while (_local12 < leftToExplodeList.length) { if (leftToExplodeList[_local12].m_userData.x == gameBlocks[_local9].m_userData.x){ _local8 = false; trace("I GOT ONE"); }; _local12++; }; if (_local8){ Debug.Dump("PHYS: Removing an explosion block"); Gear.ExplodingBlock(gameBlocks[_local9]); _local13 = gameBlocks.splice(_local9, 1); }; } else { Factory.EffectNormal1(gameBlocks[_local9].m_userData.x, gameBlocks[_local9].m_userData.y); root.GAME.GRAPHICS.removeChild(gameBlocks[_local9].m_userData); totemWorld.(gameBlocks[_local9]); _local14 = gameBlocks.splice(_local9, 1); blocksLeft_menu--; }; delay = AiDelay; }; } else { if (!gameOver){ delay--; }; }; break; case "playgame": if (doDelay){ if (delay > 0){ Cursor.gotoAndStop(2); } else { Cursor.gotoAndStop(1); }; delay--; }; if ((((blocksLeft_game <= 0)) && (!(gameWon)))){ ThrowGameWon(); } else { if (((((!(gameWon)) && (!(gameOver)))) && ((playAct == "running")))){ playTime++; root.GAME.hud_bremaining.leveltime.text = Math.floor((playTime / 40)); if (Key.isDown(82)){ PlayGame(LastLevel, LastType); Key.removeKey(82); }; if (Key.isDown(81)){ Factory.ChangeScreen(); Clear(); gameMode = "none"; gameOver = false; gameWon = false; root.GAME.hud_bremaining.visible = false; Speaker.StopInGameSong(); BuildMenu(); stage.quality = "HIGH"; Key.removeKey(81); }; }; }; break; default: if (doDelay){ if (delay > 0){ Cursor.gotoAndStop(2); } else { Cursor.gotoAndStop(1); }; delay--; }; break; }; } private static function BuildWithPage():void{ var _local1:int; var _local2:int; var _local3:Array; var _local4:int; var _local5:int; var _local6:int; var _local7:Object; var _local8:int; var _local9:Object; var _local10:int; var _local11:Object; var _local12:int; var _local13:Object; if (LevelSelect.levelscontainer.currentFrame < 6){ _local1 = ((LevelSelect.levelscontainer.currentFrame - 1) * 10); _local2 = Data.TotemData.data.Levels.maxed; _local3 = [LevelSelect.levelscontainer.l0, LevelSelect.levelscontainer.l1, LevelSelect.levelscontainer.l2, LevelSelect.levelscontainer.l3, LevelSelect.levelscontainer.l4, LevelSelect.levelscontainer.l5, LevelSelect.levelscontainer.l6, LevelSelect.levelscontainer.l7, LevelSelect.levelscontainer.l8, LevelSelect.levelscontainer.l9]; _local4 = 1; while (_local4 < 11) { _local5 = (_local4 - 1); _local3[_local5].lvlname.txtvar.text = ("Level " + (_local1 + _local4)); if (_local2 >= (_local5 + _local1)){ _local3[_local5].beated.gotoAndStop(((_local1 + _local4) + 1)); } else { _local3[_local5].beated.gotoAndStop(1); }; if (Data.TotemData.data.Levels.records[(_local5 + _local1)] >= 0){ _local3[_local5].lvlseconds.txtvar.text = (Math.floor((Data.TotemData.data.Levels.records[(_local5 + _local1)] / 40)) + "s"); } else { _local3[_local5].lvlseconds.txtvar.text = "none"; }; if (Data.TotemData.data.Levels.recordshighscores[(_local5 + _local1)] >= 0){ _local3[_local5].lvlsecondshighscores.txtvar.text = (Math.floor((Data.TotemData.data.Levels.recordshighscores[(_local5 + _local1)] / 40)) + "s"); } else { _local3[_local5].lvlsecondshighscores.txtvar.text = "none"; }; _local4++; }; LevelSelect.levelscontainer.ls_levels.x = -15; LevelSelect.levelscontainer.ls_levels.y = -480; LevelSelect.dotIndicator.gotoAndStop(1); } else { if (LevelSelect.levelscontainer.currentFrame == 6){ LevelSelect.levelscontainer.ls_levels.removeAll(); _local6 = 0; while (_local6 < ILevels.SponsorLevels.length) { _local7 = new Object(); _local7.label = ILevels.SponsorLevels[_local6].name; _local7.data = _local6; _local7.levelObj = ILevels.SponsorLevels[_local6]; _local7.playType = "sponsor"; LevelSelect.levelscontainer.ls_levels.addItem(_local7); trace("LEVEL ADDED"); _local6++; }; LevelSelect.levelscontainer.ls_levels.x = 0; LevelSelect.levelscontainer.ls_levels.y = 60; LevelSelect.dotIndicator.gotoAndStop(2); } else { if (LevelSelect.levelscontainer.currentFrame == 7){ LevelSelect.levelscontainer.ls_levels.removeAll(); _local8 = 0; while (_local8 < ILevels.UnlockedLevels.length) { _local9 = new Object(); _local9.label = ILevels.UnlockedLevels[_local8].name; _local9.data = _local8; _local9.levelObj = ILevels.UnlockedLevels[_local8]; _local9.playType = "unlocked"; if (Data.TotemData.data.UnlockedLevels.unlocked[_local8]){ LevelSelect.levelscontainer.ls_levels.addItem(_local9); trace("LEVEL ADDED"); }; _local8++; }; LevelSelect.levelscontainer.ls_levels.x = 0; LevelSelect.levelscontainer.ls_levels.y = 60; LevelSelect.dotIndicator.gotoAndStop(3); } else { if (LevelSelect.levelscontainer.currentFrame == 8){ LevelSelect.levelscontainer.ls_levels.removeAll(); _local10 = 0; while (_local10 < ILevels.ClassicLevels.length) { _local11 = new Object(); _local11.label = ILevels.ClassicLevels[_local10].name; _local11.data = _local10; _local11.levelObj = ILevels.ClassicLevels[_local10]; _local11.playType = "classic"; LevelSelect.levelscontainer.ls_levels.addItem(_local11); trace("LEVEL ADDED"); _local10++; }; LevelSelect.levelscontainer.ls_levels.x = 0; LevelSelect.levelscontainer.ls_levels.y = 60; LevelSelect.dotIndicator.gotoAndStop(4); } else { if (LevelSelect.levelscontainer.currentFrame == 9){ LevelSelect.levelscontainer.ls_levels.removeAll(); _local12 = 0; while (_local12 < Data.TotemData.data.Editor.levels.length) { _local13 = new Object(); _local13.label = Data.TotemData.data.Editor.levels[_local12].name; _local13.data = Data.TotemData.data.Editor.levels[_local12].id; _local13.levelObj = Data.TotemData.data.Editor.levels[_local12]; _local13.playType = "custom"; LevelSelect.levelscontainer.ls_levels.addItem(_local13); trace("CUSTOM LEVEL ADDED"); _local12++; }; LevelSelect.levelscontainer.ls_levels.x = 0; LevelSelect.levelscontainer.ls_levels.y = 60; LevelSelect.dotIndicator.gotoAndStop(5); }; }; }; }; }; } private static function SettingsQualityMed(_arg1:MouseEvent):void{ Data.TotemData.data.Settings.graphics = 1; Data.TotemData.flush(); SettingsMenu.txtinside.graphicsindicator.gotoAndStop(2); } private static function DoMonthly(_arg1:MouseEvent){ HighscoresScreen.mwdindic.gotoAndStop(1); HighscoresScreen.hspick.gotoAndStop(1); ReplaceHsList(1); } private static function GetAllHs():int{ var _local1:int; var _local2:int; _local1 = 0; _local2 = 0; while (_local2 < Data.TotemData.data.Levels.recordshighscores.length) { _local1 = (_local1 + Data.TotemData.data.Levels.recordshighscores[_local2]); _local2++; }; return (_local1); } public static function BuildSubmitHighscores():void{ var _local1:G_submithighscores; var _local2:Boolean; var _local3:String; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:int; _local1 = new G_submithighscores(); SubmitHighscoresMc = root.GAME.GRAPHICS.addChild(_local1); SubmitHighscoresMc.levelstatus.text = ""; SubmitHighscoresMc.allstatus.text = ""; trace("SHOULD BE ON SUBMIT HS"); Speaker.StartNewGameSong(); _local2 = true; _local3 = root.loaderInfo.url; trace(_local3); _local4 = (_local3.indexOf("://") + 3); _local5 = _local3.indexOf("/", _local4); _local6 = _local3.substring(_local4, _local5); _local7 = (_local6.lastIndexOf(".") - 1); _local8 = (_local6.lastIndexOf(".", _local7) + 1); _local6 = _local6.substring(_local8, _local6.length); if (((((((((((((((((!((_local6 == ""))) && (!((_local6 == "newgrounds.com"))))) && (!((_local6 == "www.newgrounds.com"))))) && (!((_local6 == "gabs.tv"))))) && (!((_local6 == "www.gabs.tv"))))) && (!((_local6 == "uploads.ungrounded.net"))))) && (!((_local6 == "ungrounded.net"))))) && (!((_local6 == "brainwashstudios.com"))))) && (!((_local6 == "luiscastanon.com"))))){ _local2 = false; }; _local9 = 0; while (_local9 < Data.TotemData.data.Levels.recordshighscores.length) { if (Data.TotemData.data.Levels.recordshighscores[_local9] < 0){ SubmitHighscoresMc.levelstatus.appendText((("Level " + (_local9 + 1)) + " NOT OK, no highscore data;\n")); } else { SubmitHighscoresMc.levelstatus.appendText((((("Level " + (_local9 + 1)) + " OK, record: ") + Math.floor((Data.TotemData.data.Levels.recordshighscores[_local9] / 40))) + " seconds;\n")); }; _local9++; }; if (!CheckHsOk()){ SubmitHighscoresMc.gotoAndStop(2); if (!_local2){ SubmitHighscoresMc.allstatus.text = "Play this game on NEWGROUNDS.COM to have the highscores option!"; } else { SubmitHighscoresMc.allstatus.text = "Please beat all the levels that have no highscore data. Once you submit the highscores, all level highscore data (orange timer icon) is cleared."; }; } else { if (!_local2){ SubmitHighscoresMc.allstatus.text = "Play this game on NEWGROUNDS.COM to have the highscores option!"; } else { SubmitHighscoresMc.allstatus.text = (("Highscore: " + Math.floor((GetAllHs() / 40))) + "seconds. Once you submit the highscores, the level highscore data (orange timer icon) is cleared."); }; }; SubmitHighscoresMc.bt_back.addEventListener(MouseEvent.CLICK, SubmitHighscoresBackButton); SubmitHighscoresMc.bt_submit.addEventListener(MouseEvent.CLICK, SubmitHsButton); SubmitHighscoresMc.ngBt1.addEventListener(MouseEvent.CLICK, DoMoreGames); } private static function LevelSelectClassicLevels(_arg1:MouseEvent):void{ LevelSelect.levelscontainer.gotoAndStop(8); BuildWithPage(); } private static function SettingsQualityHigh(_arg1:MouseEvent):void{ Data.TotemData.data.Settings.graphics = 2; Data.TotemData.flush(); SettingsMenu.txtinside.graphicsindicator.gotoAndStop(3); } private static function DoWeekly(_arg1:MouseEvent){ HighscoresScreen.mwdindic.gotoAndStop(2); HighscoresScreen.hspick.gotoAndStop(2); ReplaceHsList(2); } public static function BuildAllHighscores(_arg1:MouseEvent):void{ Factory.ChangeScreen(); KillMenu(); BuildHsHs(); } private static function OtherLevelPlayButton(_arg1:MouseEvent):void{ if (LevelSelect.levelscontainer.ls_levels.length > 0){ if (LevelSelect.levelscontainer.ls_levels.selectedItem != null){ Factory.ChangeScreen(); KillLevelSelect(); Clear(); otherLeveli = LevelSelect.levelscontainer.ls_levels.selectedItem.data; PlayGame(LevelSelect.levelscontainer.ls_levels.selectedItem.levelObj, LevelSelect.levelscontainer.ls_levels.selectedItem.playType); stage.focus = null; }; }; } private static function SettingsMusicOn(_arg1:MouseEvent):void{ if (!Data.TotemData.data.Settings.music){ Data.TotemData.data.Settings.music = true; Speaker.StartMenuSong(); Data.TotemData.flush(); }; SettingsMenu.txtinside.musicindicator.gotoAndStop(1); } private static function walkthroughButton(_arg1:MouseEvent):void{ NewgroundsAPI.loadCustomLink("TD2 WAlkthrough"); } public static function Init(_arg1, _arg2:Stage):void{ var _local3:b2AABB; var _local4:*; var _local5:Sound; var _local6:b2Body; root = _arg1; stage = _arg2; root.GAME.TOP.mouseChildren = false; root.GAME.TOP.mouseEnabled = false; root.GAME.CURSOR.mouseChildren = false; root.GAME.CURSOR.mouseEnabled = false; root.GAME.hud_bremaining.walkthrough.addEventListener(MouseEvent.CLICK, walkthroughButton); root.GAME.hud_bremaining.walkthrough.visible = false; Debug.Dump("Building TD2GEAR"); _local3 = new b2AABB(); _local3.lowerBound.Set(-120, -370); _local3.upperBound.Set(120, 120); Debug.Dump("TD2GEAR: Creating simulation world"); totemWorld = new b2World(_local3, gravity, bodiesSleep); _local4 = new ContactManager(); totemWorld. (_local4); bodyDef = new b2BodyDef(); bodyDef.position.Set(TotemMath.Scale(345), TotemMath.Scale(465)); boxDef = new b2PolygonDef(); boxDef. (TotemMath.Scale2(890), TotemMath.Scale2(30)); boxDef.friction = 0.35; boxDef. = 0; bodyDef.userData = new G_floor(); bodyDef.userData.phystype = 300; bodyDef.userData.todie = false; bodyDef.userData.isGround = true; _local5 = new S_mute(); bodyDef.userData.slidingChannel = _local5.play(0, 0); bodyDef.userData.slidingHard = false; root.GAME.GRAPHICS.addChild(bodyDef.userData); groundBody = totemWorld. (bodyDef); groundBody.(boxDef); groundBody. (); totemWorld.Step(totemWorld_timeStep, totemWorld_iterations); _local6 = totemWorld.; while (_local6) { if ((_local6.m_userData is Sprite)){ _local6.m_userData.x = (_local6.GetPosition().x * TotemMath.SCALE); _local6.m_userData.y = (_local6.GetPosition().y * 30); _local6.m_userData.rotation = (_local6.GetAngle() * (180 / Math.PI)); }; _local6 = _local6.m_next; }; stage.addEventListener(Event.ENTER_FRAME, Update); stage.addEventListener(MouseEvent.CLICK, CheckMouse); stage.addEventListener(MouseEvent.MOUSE_MOVE, MouseMove); isOn = true; root.GAME.EFFECTS.mouseChildren = false; } public static function RemoveCheatsTab():void{ CheatsTab.bt_close.removeEventListener(MouseEvent.CLICK, CheatsTabCloseButton); CheatsTab.bt_ok.removeEventListener(MouseEvent.CLICK, CheatsTabOkButton); root.GAME.CHEATSOR.removeChild(CheatsTab); stage.focus = null; CheatsTabOn = false; } private static function ClickLogo(_arg1:MouseEvent):void{ var _local2:int; var _local3:int; var _local4:int; var _local5:int; _local2 = Math.ceil((Math.random() * 7)); _local3 = Math.ceil((Math.random() * 2)); _local4 = Math.ceil((Math.random() * 360)); _local5 = (45 + (Math.random() * 600)); body = Factory.NewBlock("Explosive", _local2, _local3, _local5, 30, _local4); gameBlocks.push(body); blocksLeft_menu++; DoAchievement(2); } public static function KillLevelSelect():void{ root.GAME.GRAPHICS.removeChild(LevelSelect); Speaker.StopNewGameSong(); } public static function RemoveTopInvert():void{ root.GAME.TOP.removeChild(TopInvertMc); topInverted = false; } private static function CheckHsOk():Boolean{ var _local1:Boolean; var _local2:int; _local1 = true; _local2 = 0; while (_local2 < Data.TotemData.data.Levels.recordshighscores.length) { if (Data.TotemData.data.Levels.recordshighscores[_local2] < 0){ _local1 = false; break; }; _local2++; }; return (_local1); } public static function ContinueGame(_arg1:MouseEvent):void{ if (Data.TotemData.data.Levels.current > 0){ Factory.ChangeScreen(); KillMenu(); PlayGame(ILevels.MemoryLevels[Data.TotemData.data.Levels.current], "story"); }; } private static function DancingMenuLogo():void{ var _local1:ByteArray; var _local2:ByteArray; var _local3:int; var _local4:int; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:int; _local1 = new ByteArray(); _local2 = new ByteArray(); _local3 = 200; _local4 = 0x0100; SoundMixer.computeSpectrum(_local1, false, 0); SoundMixer.computeSpectrum(_local2, true, 0); _local5 = 0; _local6 = 0; _local7 = 0; _local8 = 0; _local9 = 0; while (_local9 < _local4) { _local8 = (_local1.readFloat() * _local3); _local6 = _local2.readFloat(); if (_local9 < 32){ _local5 = (_local5 + _local6); }; if (_local9 > 150){ _local7 = (_local7 + _local6); }; _local9++; }; _local5 = (_local5 * 0.6); root.GAME.BG3.GG1.y = (0 + _local5); root.GAME.BG3.GG2.y = (0 + _local7); } private static function NewGameBT(_arg1:MouseEvent):void{ if (NewGameScreen.currentFrame == 1){ NewGameScreen.gotoAndStop(2); } else { KillNewGame(); }; } public static function MakeIdol(_arg1:int, _arg2:Number, _arg3:Number, _arg4:Number=0):b2Body{ var _local5:b2XForm; var _local6:b2PolygonDef; var _local7:Sound; var _local8:b2XForm; var _local9:b2PolygonDef; var _local10:b2XForm; var _local11:b2PolygonDef; var _local12:Sound; var _local13:b2CircleDef; var _local14:b2PolygonDef; var _local15:b2PolygonDef; var _local16:b2PolygonDef; var _local17:Sound; var _local18:b2XForm; var _local19:b2PolygonDef; var _local20:b2XForm; var _local21:b2PolygonDef; var _local22:b2XForm; var _local23:b2PolygonDef; var _local24:b2XForm; var _local25:b2PolygonDef; var _local26:b2XForm; var _local27:b2PolygonDef; var _local28:b2XForm; var _local29:b2PolygonDef; var _local30:b2XForm; var _local31:b2PolygonDef; var _local32:Sound; var _local33:b2XForm; var _local34:b2PolygonDef; var _local35:b2XForm; var _local36:b2PolygonDef; var _local37:b2XForm; var _local38:b2PolygonDef; var _local39:b2XForm; var _local40:b2PolygonDef; var _local41:Sound; var _local42:b2XForm; var _local43:b2PolygonDef; var _local44:b2XForm; var _local45:b2PolygonDef; var _local46:b2XForm; var _local47:b2PolygonDef; var _local48:b2XForm; var _local49:b2PolygonDef; var _local50:b2XForm; var _local51:b2PolygonDef; var _local52:b2XForm; var _local53:b2PolygonDef; var _local54:Sound; var _local55:b2XForm; var _local56:b2PolygonDef; var _local57:b2XForm; var _local58:b2PolygonDef; var _local59:b2XForm; var _local60:b2PolygonDef; var _local61:b2XForm; var _local62:b2PolygonDef; var _local63:Sound; var _local64:b2XForm; var _local65:b2PolygonDef; var _local66:Sound; var _local67:b2XForm; var _local68:b2PolygonDef; var _local69:b2XForm; var _local70:b2PolygonDef; var _local71:b2XForm; var _local72:b2PolygonDef; var _local73:b2XForm; var _local74:b2PolygonDef; var _local75:b2XForm; var _local76:b2PolygonDef; var _local77:b2XForm; var _local78:b2PolygonDef; var _local79:b2XForm; var _local80:b2PolygonDef; var _local81:b2XForm; var _local82:b2PolygonDef; var _local83:b2XForm; var _local84:b2PolygonDef; var _local85:b2XForm; var _local86:b2PolygonDef; var _local87:b2XForm; var _local88:b2PolygonDef; var _local89:Sound; var _local90:b2XForm; var _local91:b2PolygonDef; var _local92:b2XForm; var _local93:b2PolygonDef; var _local94:b2XForm; var _local95:b2PolygonDef; var _local96:Sound; var _local97:b2CircleDef; var _local98:b2CircleDef; var _local99:b2CircleDef; var _local100:b2CircleDef; var _local101:b2CircleDef; var _local102:b2CircleDef; var _local103:b2CircleDef; var _local104:b2CircleDef; var _local105:b2CircleDef; var _local106:Sound; bodyDef = new b2BodyDef(); bodyDef.position.Set(TotemMath.Scale(_arg2), TotemMath.Scale(_arg3)); bodyDef.userData = new MovieClip(); switch (_arg1){ case 0: _local5 = new b2XForm(); _local6 = new b2PolygonDef(); _local6.  = 3; _local6. [0] = b2Math.b2MulX(_local5, new b2Vec2(TotemMath.Scale(-24), TotemMath.Scale(19))); _local6. [1] = b2Math.b2MulX(_local5, new b2Vec2(TotemMath.Scale(0), TotemMath.Scale(-20))); _local6. [2] = b2Math.b2MulX(_local5, new b2Vec2(TotemMath.Scale(24), TotemMath.Scale(19))); _local6. = 1; bodyDef.userData = new G_idol2(); bodyDef.userData.phystype = 1000; bodyDef.userData.todie = false; _local7 = new S_mute(); bodyDef.userData.slidingChannel = _local7.play(0, 0); bodyDef.userData.slidingHard = false; root.GAME.GRAPHICS.addChild(bodyDef.userData); Idol = totemWorld. (bodyDef); Idol.(_local6); Idol. (); break; case 1: _local8 = new b2XForm(); _local9 = new b2PolygonDef(); _local9.  = 8; _local9. [0] = b2Math.b2MulX(_local8, new b2Vec2(TotemMath.Scale(-17), TotemMath.Scale(-19.5))); _local9. [1] = b2Math.b2MulX(_local8, new b2Vec2(TotemMath.Scale(-4), TotemMath.Scale(-21.6))); _local9. [2] = b2Math.b2MulX(_local8, new b2Vec2(TotemMath.Scale(4), TotemMath.Scale(-21.6))); _local9. [3] = b2Math.b2MulX(_local8, new b2Vec2(TotemMath.Scale(17), TotemMath.Scale(-19.5))); _local9. [4] = b2Math.b2MulX(_local8, new b2Vec2(TotemMath.Scale(17), TotemMath.Scale(3))); _local9. [5] = b2Math.b2MulX(_local8, new b2Vec2(TotemMath.Scale(9.5), TotemMath.Scale(4.5))); _local9. [6] = b2Math.b2MulX(_local8, new b2Vec2(TotemMath.Scale(-9.5), TotemMath.Scale(4.5))); _local9. [7] = b2Math.b2MulX(_local8, new b2Vec2(TotemMath.Scale(-17), TotemMath.Scale(3))); _local9. = 1; _local10 = new b2XForm(); _local11 = new b2PolygonDef(); _local11.  = 4; _local11. [0] = b2Math.b2MulX(_local10, new b2Vec2(TotemMath.Scale(-9), TotemMath.Scale(6))); _local11. [1] = b2Math.b2MulX(_local10, new b2Vec2(TotemMath.Scale(9), TotemMath.Scale(6))); _local11. [2] = b2Math.b2MulX(_local10, new b2Vec2(TotemMath.Scale(8), TotemMath.Scale(21))); _local11. [3] = b2Math.b2MulX(_local10, new b2Vec2(TotemMath.Scale(-8), TotemMath.Scale(21))); _local11. = 1; bodyDef.userData = new G_idol1(); bodyDef.userData.phystype = 1000; bodyDef.userData.todie = false; _local12 = new S_mute(); bodyDef.userData.slidingChannel = _local12.play(0, 0); bodyDef.userData.slidingHard = false; root.GAME.GRAPHICS.addChild(bodyDef.userData); Idol = totemWorld. (bodyDef); Idol.(_local9); Idol.(_local11); Idol. (); break; case 2: _local13 = new b2CircleDef(); _local13. = TotemMath.Scale((47.3 / 2)); _local13. = 1; _local14 = new b2PolygonDef(); _local14. (TotemMath.Scale2(4.7), TotemMath.Scale2(10.4), new b2Vec2(TotemMath.Scale(-15.3), TotemMath.Scale(17.1))); _local15 = new b2PolygonDef(); _local15. (TotemMath.Scale2(20), TotemMath.Scale2(11.3), new b2Vec2(TotemMath.Scale(0), TotemMath.Scale(20.1))); _local16 = new b2PolygonDef(); _local16. (TotemMath.Scale2(4.7), TotemMath.Scale2(10.4), new b2Vec2(TotemMath.Scale(15.3), TotemMath.Scale(17.1))); bodyDef.userData = new G_idol3(); bodyDef.userData.phystype = 1000; bodyDef.userData.todie = false; _local17 = new S_mute(); bodyDef.userData.slidingChannel = _local17.play(0, 0); bodyDef.userData.slidingHard = false; root.GAME.GRAPHICS.addChild(bodyDef.userData); Idol = totemWorld. (bodyDef); Idol.(_local13); Idol.(_local14); Idol.(_local15); Idol.(_local16); Idol. (); break; case 3: _local18 = new b2XForm(); _local19 = new b2PolygonDef(); _local19.  = 3; _local19. [0] = b2Math.b2MulX(_local18, new b2Vec2(TotemMath.Scale(-10.5), TotemMath.Scale(-16.1))); _local19. [1] = b2Math.b2MulX(_local18, new b2Vec2(TotemMath.Scale(-8.7), TotemMath.Scale(-22.4))); _local19. [2] = b2Math.b2MulX(_local18, new b2Vec2(TotemMath.Scale(-5.3), TotemMath.Scale(-15.7))); _local19. = 1; _local20 = new b2XForm(); _local21 = new b2PolygonDef(); _local21.  = 3; _local21. [0] = b2Math.b2MulX(_local20, new b2Vec2(TotemMath.Scale(5.5), TotemMath.Scale(-15.8))); _local21. [1] = b2Math.b2MulX(_local20, new b2Vec2(TotemMath.Scale(7.1), TotemMath.Scale(-22.6))); _local21. [2] = b2Math.b2MulX(_local20, new b2Vec2(TotemMath.Scale(9.6), TotemMath.Scale(-16.1))); _local21. = 1; _local22 = new b2XForm(); _local23 = new b2PolygonDef(); _local23.  = 6; _local23. [0] = b2Math.b2MulX(_local22, new b2Vec2(TotemMath.Scale(-19.1), TotemMath.Scale(0.6))); _local23. [1] = b2Math.b2MulX(_local22, new b2Vec2(TotemMath.Scale(-16.4), TotemMath.Scale(-11.9))); _local23. [2] = b2Math.b2MulX(_local22, new b2Vec2(TotemMath.Scale(-10.5), TotemMath.Scale(-16.1))); _local23. [3] = b2Math.b2MulX(_local22, new b2Vec2(TotemMath.Scale(-0.2), TotemMath.Scale(-15.3))); _local23. [4] = b2Math.b2MulX(_local22, new b2Vec2(TotemMath.Scale(0), TotemMath.Scale(5))); _local23. [5] = b2Math.b2MulX(_local22, new b2Vec2(TotemMath.Scale(-15.9), TotemMath.Scale(5.1))); _local23. = 1; _local24 = new b2XForm(); _local25 = new b2PolygonDef(); _local25.  = 6; _local25. [0] = b2Math.b2MulX(_local24, new b2Vec2(TotemMath.Scale(-0.2), TotemMath.Scale(-15.3))); _local25. [1] = b2Math.b2MulX(_local24, new b2Vec2(TotemMath.Scale(9.6), TotemMath.Scale(-16.1))); _local25. [2] = b2Math.b2MulX(_local24, new b2Vec2(TotemMath.Scale(17.8), TotemMath.Scale(-12.2))); _local25. [3] = b2Math.b2MulX(_local24, new b2Vec2(TotemMath.Scale(20.9), TotemMath.Scale(1.1))); _local25. [4] = b2Math.b2MulX(_local24, new b2Vec2(TotemMath.Scale(17.4), TotemMath.Scale(6.1))); _local25. [5] = b2Math.b2MulX(_local24, new b2Vec2(TotemMath.Scale(0), TotemMath.Scale(5))); _local25. = 1; _local26 = new b2XForm(); _local27 = new b2PolygonDef(); _local27.  = 5; _local27. [0] = b2Math.b2MulX(_local26, new b2Vec2(TotemMath.Scale(-17.6), TotemMath.Scale(13.4))); _local27. [1] = b2Math.b2MulX(_local26, new b2Vec2(TotemMath.Scale(-15.9), TotemMath.Scale(5.1))); _local27. [2] = b2Math.b2MulX(_local26, new b2Vec2(TotemMath.Scale(0), TotemMath.Scale(5))); _local27. [3] = b2Math.b2MulX(_local26, new b2Vec2(TotemMath.Scale(17.4), TotemMath.Scale(6.1))); _local27. [4] = b2Math.b2MulX(_local26, new b2Vec2(TotemMath.Scale(19), TotemMath.Scale(13.4))); _local27. = 1; _local28 = new b2XForm(); _local29 = new b2PolygonDef(); _local29.  = 5; _local29. [0] = b2Math.b2MulX(_local28, new b2Vec2(TotemMath.Scale(-16.4), TotemMath.Scale(22.6))); _local29. [1] = b2Math.b2MulX(_local28, new b2Vec2(TotemMath.Scale(-14.9), TotemMath.Scale(12.3))); _local29. [2] = b2Math.b2MulX(_local28, new b2Vec2(TotemMath.Scale(1.1), TotemMath.Scale(11.3))); _local29. [3] = b2Math.b2MulX(_local28, new b2Vec2(TotemMath.Scale(1.1), TotemMath.Scale(18.6))); _local29. [4] = b2Math.b2MulX(_local28, new b2Vec2(TotemMath.Scale(-9), TotemMath.Scale(22.6))); _local29. = 1; _local30 = new b2XForm(); _local31 = new b2PolygonDef(); _local31.  = 5; _local31. [0] = b2Math.b2MulX(_local30, new b2Vec2(TotemMath.Scale(1.1), TotemMath.Scale(11.3))); _local31. [1] = b2Math.b2MulX(_local30, new b2Vec2(TotemMath.Scale(16.3), TotemMath.Scale(11.1))); _local31. [2] = b2Math.b2MulX(_local30, new b2Vec2(TotemMath.Scale(18.1), TotemMath.Scale(22.6))); _local31. [3] = b2Math.b2MulX(_local30, new b2Vec2(TotemMath.Scale(10.9), TotemMath.Scale(22.6))); _local31. [4] = b2Math.b2MulX(_local30, new b2Vec2(TotemMath.Scale(1.1), TotemMath.Scale(18.6))); _local31. = 1; bodyDef.userData = new G_idol4(); bodyDef.userData.phystype = 1000; bodyDef.userData.todie = false; _local32 = new S_mute(); bodyDef.userData.slidingChannel = _local32.play(0, 0); bodyDef.userData.slidingHard = false; root.GAME.GRAPHICS.addChild(bodyDef.userData); Idol = totemWorld. (bodyDef); Idol.(_local19); Idol.(_local21); Idol.(_local23); Idol.(_local25); Idol.(_local27); Idol.(_local29); Idol.(_local31); Idol. (); break; case 4: _local33 = new b2XForm(); _local34 = new b2PolygonDef(); _local34.  = 6; _local34. [0] = b2Math.b2MulX(_local33, new b2Vec2(TotemMath.Scale(-15.6), TotemMath.Scale(-9.5))); _local34. [1] = b2Math.b2MulX(_local33, new b2Vec2(TotemMath.Scale(-10.1), TotemMath.Scale(-22.6))); _local34. [2] = b2Math.b2MulX(_local33, new b2Vec2(TotemMath.Scale(0), TotemMath.Scale(-25.6))); _local34. [3] = b2Math.b2MulX(_local33, new b2Vec2(TotemMath.Scale(7.4), TotemMath.Scale(-22.5))); _local34. [4] = b2Math.b2MulX(_local33, new b2Vec2(TotemMath.Scale(11.9), TotemMath.Scale(-17.1))); _local34. [5] = b2Math.b2MulX(_local33, new b2Vec2(TotemMath.Scale(14.6), TotemMath.Scale(-10.2))); _local34. = 1; _local35 = new b2XForm(); _local36 = new b2PolygonDef(); _local36.  = 4; _local36. [0] = b2Math.b2MulX(_local35, new b2Vec2(TotemMath.Scale(-15.6), TotemMath.Scale(-9.5))); _local36. [1] = b2Math.b2MulX(_local35, new b2Vec2(TotemMath.Scale(14.6), TotemMath.Scale(-10.2))); _local36. [2] = b2Math.b2MulX(_local35, new b2Vec2(TotemMath.Scale(14), TotemMath.Scale(1.3))); _local36. [3] = b2Math.b2MulX(_local35, new b2Vec2(TotemMath.Scale(-15), TotemMath.Scale(1.3))); _local36. = 1; _local37 = new b2XForm(); _local38 = new b2PolygonDef(); _local38.  = 6; _local38. [0] = b2Math.b2MulX(_local37, new b2Vec2(TotemMath.Scale(-15), TotemMath.Scale(1.3))); _local38. [1] = b2Math.b2MulX(_local37, new b2Vec2(TotemMath.Scale(14), TotemMath.Scale(1.3))); _local38. [2] = b2Math.b2MulX(_local37, new b2Vec2(TotemMath.Scale(16), TotemMath.Scale(11.7))); _local38. [3] = b2Math.b2MulX(_local37, new b2Vec2(TotemMath.Scale(8.1), TotemMath.Scale(19.9))); _local38. [4] = b2Math.b2MulX(_local37, new b2Vec2(TotemMath.Scale(-9.8), TotemMath.Scale(18.9))); _local38. [5] = b2Math.b2MulX(_local37, new b2Vec2(TotemMath.Scale(-15.9), TotemMath.Scale(11.7))); _local38. = 1; _local39 = new b2XForm(); _local40 = new b2PolygonDef(); _local40.  = 6; _local40. [0] = b2Math.b2MulX(_local39, new b2Vec2(TotemMath.Scale(-9.8), TotemMath.Scale(18.9))); _local40. [1] = b2Math.b2MulX(_local39, new b2Vec2(TotemMath.Scale(8.1), TotemMath.Scale(19.9))); _local40. [2] = b2Math.b2MulX(_local39, new b2Vec2(TotemMath.Scale(7.8), TotemMath.Scale(23.1))); _local40. [3] = b2Math.b2MulX(_local39, new b2Vec2(TotemMath.Scale(6.1), TotemMath.Scale(25.3))); _local40. [4] = b2Math.b2MulX(_local39, new b2Vec2(TotemMath.Scale(-8.7), TotemMath.Scale(25.5))); _local40. [5] = b2Math.b2MulX(_local39, new b2Vec2(TotemMath.Scale(-10.2), TotemMath.Scale(23.8))); _local40. = 1; if (isPico){ bodyDef.userData = new G_idol6_pico(); } else { bodyDef.userData = new G_idol6(); }; bodyDef.userData.phystype = 1000; bodyDef.userData.todie = false; _local41 = new S_mute(); bodyDef.userData.slidingChannel = _local41.play(0, 0); bodyDef.userData.slidingHard = false; root.GAME.GRAPHICS.addChild(bodyDef.userData); Idol = totemWorld. (bodyDef); Idol.(_local34); Idol.(_local36); Idol.(_local38); Idol.(_local40); Idol. (); break; case 5: _local42 = new b2XForm(); _local43 = new b2PolygonDef(); _local43.  = 6; _local43. [0] = b2Math.b2MulX(_local42, new b2Vec2(TotemMath.Scale(-20.3), TotemMath.Scale(3.9))); _local43. [1] = b2Math.b2MulX(_local42, new b2Vec2(TotemMath.Scale(-19.2), TotemMath.Scale(-11.6))); _local43. [2] = b2Math.b2MulX(_local42, new b2Vec2(TotemMath.Scale(-10.4), TotemMath.Scale(-0.9))); _local43. [3] = b2Math.b2MulX(_local42, new b2Vec2(TotemMath.Scale(-9.6), TotemMath.Scale(7.5))); _local43. [4] = b2Math.b2MulX(_local42, new b2Vec2(TotemMath.Scale(-10.9), TotemMath.Scale(16.4))); _local43. [5] = b2Math.b2MulX(_local42, new b2Vec2(TotemMath.Scale(-19.2), TotemMath.Scale(20))); _local43. = 1; _local44 = new b2XForm(); _local45 = new b2PolygonDef(); _local45.  = 6; _local45. [0] = b2Math.b2MulX(_local44, new b2Vec2(TotemMath.Scale(9.3), TotemMath.Scale(7.8))); _local45. [1] = b2Math.b2MulX(_local44, new b2Vec2(TotemMath.Scale(10.4), TotemMath.Scale(-0.9))); _local45. [2] = b2Math.b2MulX(_local44, new b2Vec2(TotemMath.Scale(19.2), TotemMath.Scale(-10.7))); _local45. [3] = b2Math.b2MulX(_local44, new b2Vec2(TotemMath.Scale(20.2), TotemMath.Scale(4))); _local45. [4] = b2Math.b2MulX(_local44, new b2Vec2(TotemMath.Scale(19.2), TotemMath.Scale(20))); _local45. [5] = b2Math.b2MulX(_local44, new b2Vec2(TotemMath.Scale(10.9), TotemMath.Scale(15.9))); _local45. = 1; _local46 = new b2XForm(); _local47 = new b2PolygonDef(); _local47.  = 3; _local47. [0] = b2Math.b2MulX(_local46, new b2Vec2(TotemMath.Scale(-4.3), TotemMath.Scale(-13.9))); _local47. [1] = b2Math.b2MulX(_local46, new b2Vec2(TotemMath.Scale(-0.1), TotemMath.Scale(-20))); _local47. [2] = b2Math.b2MulX(_local46, new b2Vec2(TotemMath.Scale(4), TotemMath.Scale(-13.9))); _local47. = 1; _local48 = new b2XForm(); _local49 = new b2PolygonDef(); _local49.  = 4; _local49. [0] = b2Math.b2MulX(_local48, new b2Vec2(TotemMath.Scale(-19.2), TotemMath.Scale(-11.6))); _local49. [1] = b2Math.b2MulX(_local48, new b2Vec2(TotemMath.Scale(-12.3), TotemMath.Scale(-15.7))); _local49. [2] = b2Math.b2MulX(_local48, new b2Vec2(TotemMath.Scale(-4.3), TotemMath.Scale(-13.9))); _local49. [3] = b2Math.b2MulX(_local48, new b2Vec2(TotemMath.Scale(-10.4), TotemMath.Scale(-0.9))); _local49. = 1; _local50 = new b2XForm(); _local51 = new b2PolygonDef(); _local51.  = 4; _local51. [0] = b2Math.b2MulX(_local50, new b2Vec2(TotemMath.Scale(4), TotemMath.Scale(-13.9))); _local51. [1] = b2Math.b2MulX(_local50, new b2Vec2(TotemMath.Scale(12.8), TotemMath.Scale(-15.2))); _local51. [2] = b2Math.b2MulX(_local50, new b2Vec2(TotemMath.Scale(19.2), TotemMath.Scale(-10.7))); _local51. [3] = b2Math.b2MulX(_local50, new b2Vec2(TotemMath.Scale(10.4), TotemMath.Scale(-0.9))); _local51. = 1; _local52 = new b2XForm(); _local53 = new b2PolygonDef(); _local53.  = 5; _local53. [0] = b2Math.b2MulX(_local52, new b2Vec2(TotemMath.Scale(-10.4), TotemMath.Scale(-0.9))); _local53. [1] = b2Math.b2MulX(_local52, new b2Vec2(TotemMath.Scale(-4.3), TotemMath.Scale(-13.9))); _local53. [2] = b2Math.b2MulX(_local52, new b2Vec2(TotemMath.Scale(4), TotemMath.Scale(-13.9))); _local53. [3] = b2Math.b2MulX(_local52, new b2Vec2(TotemMath.Scale(10.4), TotemMath.Scale(-0.9))); _local53. [4] = b2Math.b2MulX(_local52, new b2Vec2(TotemMath.Scale(-0.1), TotemMath.Scale(2))); _local53. = 1; bodyDef.userData = new G_idol5(); bodyDef.userData.phystype = 1000; bodyDef.userData.todie = false; _local54 = new S_mute(); bodyDef.userData.slidingChannel = _local54.play(0, 0); bodyDef.userData.slidingHard = false; root.GAME.GRAPHICS.addChild(bodyDef.userData); Idol = totemWorld. (bodyDef); Idol.(_local43); Idol.(_local45); Idol.(_local47); Idol.(_local49); Idol.(_local51); Idol.(_local53); Idol. (); break; case 6: _local55 = new b2XForm(); _local56 = new b2PolygonDef(); _local56.  = 6; _local56. [0] = b2Math.b2MulX(_local55, new b2Vec2(TotemMath.Scale(-15.6), TotemMath.Scale(-9.5))); _local56. [1] = b2Math.b2MulX(_local55, new b2Vec2(TotemMath.Scale(-10.1), TotemMath.Scale(-22.6))); _local56. [2] = b2Math.b2MulX(_local55, new b2Vec2(TotemMath.Scale(0), TotemMath.Scale(-25.6))); _local56. [3] = b2Math.b2MulX(_local55, new b2Vec2(TotemMath.Scale(7.4), TotemMath.Scale(-22.5))); _local56. [4] = b2Math.b2MulX(_local55, new b2Vec2(TotemMath.Scale(11.9), TotemMath.Scale(-17.1))); _local56. [5] = b2Math.b2MulX(_local55, new b2Vec2(TotemMath.Scale(14.6), TotemMath.Scale(-10.2))); _local56. = 1; _local57 = new b2XForm(); _local58 = new b2PolygonDef(); _local58.  = 4; _local58. [0] = b2Math.b2MulX(_local57, new b2Vec2(TotemMath.Scale(-15.6), TotemMath.Scale(-9.5))); _local58. [1] = b2Math.b2MulX(_local57, new b2Vec2(TotemMath.Scale(14.6), TotemMath.Scale(-10.2))); _local58. [2] = b2Math.b2MulX(_local57, new b2Vec2(TotemMath.Scale(14), TotemMath.Scale(1.3))); _local58. [3] = b2Math.b2MulX(_local57, new b2Vec2(TotemMath.Scale(-15), TotemMath.Scale(1.3))); _local58. = 1; _local59 = new b2XForm(); _local60 = new b2PolygonDef(); _local60.  = 6; _local60. [0] = b2Math.b2MulX(_local59, new b2Vec2(TotemMath.Scale(-15), TotemMath.Scale(1.3))); _local60. [1] = b2Math.b2MulX(_local59, new b2Vec2(TotemMath.Scale(14), TotemMath.Scale(1.3))); _local60. [2] = b2Math.b2MulX(_local59, new b2Vec2(TotemMath.Scale(16), TotemMath.Scale(11.7))); _local60. [3] = b2Math.b2MulX(_local59, new b2Vec2(TotemMath.Scale(8.1), TotemMath.Scale(19.9))); _local60. [4] = b2Math.b2MulX(_local59, new b2Vec2(TotemMath.Scale(-9.8), TotemMath.Scale(18.9))); _local60. [5] = b2Math.b2MulX(_local59, new b2Vec2(TotemMath.Scale(-15.9), TotemMath.Scale(11.7))); _local60. = 1; _local61 = new b2XForm(); _local62 = new b2PolygonDef(); _local62.  = 6; _local62. [0] = b2Math.b2MulX(_local61, new b2Vec2(TotemMath.Scale(-9.8), TotemMath.Scale(18.9))); _local62. [1] = b2Math.b2MulX(_local61, new b2Vec2(TotemMath.Scale(8.1), TotemMath.Scale(19.9))); _local62. [2] = b2Math.b2MulX(_local61, new b2Vec2(TotemMath.Scale(7.8), TotemMath.Scale(23.1))); _local62. [3] = b2Math.b2MulX(_local61, new b2Vec2(TotemMath.Scale(6.1), TotemMath.Scale(25.3))); _local62. [4] = b2Math.b2MulX(_local61, new b2Vec2(TotemMath.Scale(-8.7), TotemMath.Scale(25.5))); _local62. [5] = b2Math.b2MulX(_local61, new b2Vec2(TotemMath.Scale(-10.2), TotemMath.Scale(23.8))); _local62. = 1; bodyDef.userData = new G_idol7(); bodyDef.userData.phystype = 1000; bodyDef.userData.todie = false; _local63 = new S_mute(); bodyDef.userData.slidingChannel = _local63.play(0, 0); bodyDef.userData.slidingHard = false; root.GAME.GRAPHICS.addChild(bodyDef.userData); Idol = totemWorld. (bodyDef); Idol.(_local56); Idol.(_local58); Idol.(_local60); Idol.(_local62); Idol. (); break; case 7: _local64 = new b2XForm(); _local65 = new b2PolygonDef(); _local65.  = 4; _local65. [0] = b2Math.b2MulX(_local64, new b2Vec2(TotemMath.Scale(-7.8), TotemMath.Scale(-15.9))); _local65. [1] = b2Math.b2MulX(_local64, new b2Vec2(TotemMath.Scale(7.8), TotemMath.Scale(-15.9))); _local65. [2] = b2Math.b2MulX(_local64, new b2Vec2(TotemMath.Scale(5.3), TotemMath.Scale(15.9))); _local65. [3] = b2Math.b2MulX(_local64, new b2Vec2(TotemMath.Scale(-5.3), TotemMath.Scale(15.9))); _local65. = 1; bodyDef.userData = new G_idol8(); bodyDef.userData.phystype = 1000; bodyDef.userData.todie = false; _local66 = new S_mute(); bodyDef.userData.slidingChannel = _local66.play(0, 0); bodyDef.userData.slidingHard = false; root.GAME.GRAPHICS.addChild(bodyDef.userData); Idol = totemWorld. (bodyDef); Idol.(_local65); Idol. (); break; case 8: _local67 = new b2XForm(); _local68 = new b2PolygonDef(); _local68.  = 4; _local68. [0] = b2Math.b2MulX(_local67, new b2Vec2(TotemMath.Scale(-16.9), TotemMath.Scale(-16.7))); _local68. [1] = b2Math.b2MulX(_local67, new b2Vec2(TotemMath.Scale(-4.8), TotemMath.Scale(-16.7))); _local68. [2] = b2Math.b2MulX(_local67, new b2Vec2(TotemMath.Scale(-4.8), TotemMath.Scale(-13.7))); _local68. [3] = b2Math.b2MulX(_local67, new b2Vec2(TotemMath.Scale(-16.9), TotemMath.Scale(-13.7))); _local68. = 1; _local69 = new b2XForm(); _local70 = new b2PolygonDef(); _local70.  = 4; _local70. [0] = b2Math.b2MulX(_local69, new b2Vec2(TotemMath.Scale(-7.8), TotemMath.Scale(-13.7))); _local70. [1] = b2Math.b2MulX(_local69, new b2Vec2(TotemMath.Scale(-4.8), TotemMath.Scale(-13.7))); _local70. [2] = b2Math.b2MulX(_local69, new b2Vec2(TotemMath.Scale(-4.8), TotemMath.Scale(-10.7))); _local70. [3] = b2Math.b2MulX(_local69, new b2Vec2(TotemMath.Scale(-7.8), TotemMath.Scale(-10.7))); _local70. = 1; _local71 = new b2XForm(); _local72 = new b2PolygonDef(); _local72.  = 4; _local72. [0] = b2Math.b2MulX(_local71, new b2Vec2(TotemMath.Scale(-9.7), TotemMath.Scale(-10.7))); _local72. [1] = b2Math.b2MulX(_local71, new b2Vec2(TotemMath.Scale(-4.8), TotemMath.Scale(-10.7))); _local72. [2] = b2Math.b2MulX(_local71, new b2Vec2(TotemMath.Scale(-4.8), TotemMath.Scale(-5.9))); _local72. [3] = b2Math.b2MulX(_local71, new b2Vec2(TotemMath.Scale(-9.7), TotemMath.Scale(-5.9))); _local72. = 1; _local73 = new b2XForm(); _local74 = new b2PolygonDef(); _local74.  = 4; _local74. [0] = b2Math.b2MulX(_local73, new b2Vec2(TotemMath.Scale(4.9), TotemMath.Scale(-16.7))); _local74. [1] = b2Math.b2MulX(_local73, new b2Vec2(TotemMath.Scale(16.9), TotemMath.Scale(-16.7))); _local74. [2] = b2Math.b2MulX(_local73, new b2Vec2(TotemMath.Scale(16.9), TotemMath.Scale(-13.7))); _local74. [3] = b2Math.b2MulX(_local73, new b2Vec2(TotemMath.Scale(4.9), TotemMath.Scale(-13.7))); _local74. = 1; _local75 = new b2XForm(); _local76 = new b2PolygonDef(); _local76.  = 4; _local76. [0] = b2Math.b2MulX(_local75, new b2Vec2(TotemMath.Scale(4.9), TotemMath.Scale(-13.7))); _local76. [1] = b2Math.b2MulX(_local75, new b2Vec2(TotemMath.Scale(7.9), TotemMath.Scale(-13.7))); _local76. [2] = b2Math.b2MulX(_local75, new b2Vec2(TotemMath.Scale(7.9), TotemMath.Scale(-10.7))); _local76. [3] = b2Math.b2MulX(_local75, new b2Vec2(TotemMath.Scale(4.9), TotemMath.Scale(-10.7))); _local76. = 1; _local77 = new b2XForm(); _local78 = new b2PolygonDef(); _local78.  = 4; _local78. [0] = b2Math.b2MulX(_local77, new b2Vec2(TotemMath.Scale(4.9), TotemMath.Scale(-10.7))); _local78. [1] = b2Math.b2MulX(_local77, new b2Vec2(TotemMath.Scale(9.7), TotemMath.Scale(-10.7))); _local78. [2] = b2Math.b2MulX(_local77, new b2Vec2(TotemMath.Scale(9.7), TotemMath.Scale(-5.9))); _local78. [3] = b2Math.b2MulX(_local77, new b2Vec2(TotemMath.Scale(4.9), TotemMath.Scale(-5.9))); _local78. = 1; _local79 = new b2XForm(); _local80 = new b2PolygonDef(); _local80.  = 4; _local80. [0] = b2Math.b2MulX(_local79, new b2Vec2(TotemMath.Scale(-9.7), TotemMath.Scale(-5.9))); _local80. [1] = b2Math.b2MulX(_local79, new b2Vec2(TotemMath.Scale(9.7), TotemMath.Scale(-5.9))); _local80. [2] = b2Math.b2MulX(_local79, new b2Vec2(TotemMath.Scale(9.7), TotemMath.Scale(3))); _local80. [3] = b2Math.b2MulX(_local79, new b2Vec2(TotemMath.Scale(-9.7), TotemMath.Scale(3))); _local80. = 1; _local81 = new b2XForm(); _local82 = new b2PolygonDef(); _local82.  = 4; _local82. [0] = b2Math.b2MulX(_local81, new b2Vec2(TotemMath.Scale(-2.4), TotemMath.Scale(3))); _local82. [1] = b2Math.b2MulX(_local81, new b2Vec2(TotemMath.Scale(2.4), TotemMath.Scale(3))); _local82. [2] = b2Math.b2MulX(_local81, new b2Vec2(TotemMath.Scale(2.4), TotemMath.Scale(7.8))); _local82. [3] = b2Math.b2MulX(_local81, new b2Vec2(TotemMath.Scale(-2.4), TotemMath.Scale(7.8))); _local82. = 1; _local83 = new b2XForm(); _local84 = new b2PolygonDef(); _local84.  = 4; _local84. [0] = b2Math.b2MulX(_local83, new b2Vec2(TotemMath.Scale(-10.1), TotemMath.Scale(7.8))); _local84. [1] = b2Math.b2MulX(_local83, new b2Vec2(TotemMath.Scale(10.2), TotemMath.Scale(7.8))); _local84. [2] = b2Math.b2MulX(_local83, new b2Vec2(TotemMath.Scale(10.2), TotemMath.Scale(10.7))); _local84. [3] = b2Math.b2MulX(_local83, new b2Vec2(TotemMath.Scale(-10.1), TotemMath.Scale(10.7))); _local84. = 1; _local85 = new b2XForm(); _local86 = new b2PolygonDef(); _local86.  = 4; _local86. [0] = b2Math.b2MulX(_local85, new b2Vec2(TotemMath.Scale(-10.1), TotemMath.Scale(10.7))); _local86. [1] = b2Math.b2MulX(_local85, new b2Vec2(TotemMath.Scale(-7.1), TotemMath.Scale(10.7))); _local86. [2] = b2Math.b2MulX(_local85, new b2Vec2(TotemMath.Scale(-7.1), TotemMath.Scale(16.8))); _local86. [3] = b2Math.b2MulX(_local85, new b2Vec2(TotemMath.Scale(-10.1), TotemMath.Scale(16.8))); _local86. = 1; _local87 = new b2XForm(); _local88 = new b2PolygonDef(); _local88.  = 4; _local88. [0] = b2Math.b2MulX(_local87, new b2Vec2(TotemMath.Scale(7.2), TotemMath.Scale(10.7))); _local88. [1] = b2Math.b2MulX(_local87, new b2Vec2(TotemMath.Scale(10.2), TotemMath.Scale(10.7))); _local88. [2] = b2Math.b2MulX(_local87, new b2Vec2(TotemMath.Scale(10.2), TotemMath.Scale(16.8))); _local88. [3] = b2Math.b2MulX(_local87, new b2Vec2(TotemMath.Scale(7.2), TotemMath.Scale(16.8))); _local88. = 1; bodyDef.userData = new G_idol9(); bodyDef.userData.phystype = 1000; bodyDef.userData.todie = false; _local89 = new S_mute(); bodyDef.userData.slidingChannel = _local89.play(0, 0); bodyDef.userData.slidingHard = false; root.GAME.GRAPHICS.addChild(bodyDef.userData); Idol = totemWorld. (bodyDef); Idol.(_local68); Idol.(_local70); Idol.(_local72); Idol.(_local74); Idol.(_local76); Idol.(_local78); Idol.(_local80); Idol.(_local82); Idol.(_local84); Idol.(_local86); Idol.(_local88); Idol. (); break; case 9: _local90 = new b2XForm(); _local91 = new b2PolygonDef(); _local91.  = 5; _local91. [0] = b2Math.b2MulX(_local90, new b2Vec2(TotemMath.Scale(-21.4), TotemMath.Scale(-11.4))); _local91. [1] = b2Math.b2MulX(_local90, new b2Vec2(TotemMath.Scale(-8.6), TotemMath.Scale(-11.4))); _local91. [2] = b2Math.b2MulX(_local90, new b2Vec2(TotemMath.Scale(-6.4), TotemMath.Scale(-1.4))); _local91. [3] = b2Math.b2MulX(_local90, new b2Vec2(TotemMath.Scale(-6.4), TotemMath.Scale(11.4))); _local91. [4] = b2Math.b2MulX(_local90, new b2Vec2(TotemMath.Scale(-21.4), TotemMath.Scale(1.5))); _local91. = 1; _local92 = new b2XForm(); _local93 = new b2PolygonDef(); _local93.  = 5; _local93. [0] = b2Math.b2MulX(_local92, new b2Vec2(TotemMath.Scale(6.5), TotemMath.Scale(-1.4))); _local93. [1] = b2Math.b2MulX(_local92, new b2Vec2(TotemMath.Scale(8.6), TotemMath.Scale(-11.4))); _local93. [2] = b2Math.b2MulX(_local92, new b2Vec2(TotemMath.Scale(21.4), TotemMath.Scale(-11.4))); _local93. [3] = b2Math.b2MulX(_local92, new b2Vec2(TotemMath.Scale(21.4), TotemMath.Scale(1.5))); _local93. [4] = b2Math.b2MulX(_local92, new b2Vec2(TotemMath.Scale(6.5), TotemMath.Scale(11.4))); _local93. = 1; _local94 = new b2XForm(); _local95 = new b2PolygonDef(); _local95.  = 4; _local95. [0] = b2Math.b2MulX(_local94, new b2Vec2(TotemMath.Scale(-6.4), TotemMath.Scale(-1.4))); _local95. [1] = b2Math.b2MulX(_local94, new b2Vec2(TotemMath.Scale(6.5), TotemMath.Scale(-1.4))); _local95. [2] = b2Math.b2MulX(_local94, new b2Vec2(TotemMath.Scale(6.5), TotemMath.Scale(11.4))); _local95. [3] = b2Math.b2MulX(_local94, new b2Vec2(TotemMath.Scale(-6.4), TotemMath.Scale(11.4))); _local95. = 1; bodyDef.userData = new G_idol10(); bodyDef.userData.phystype = 1000; bodyDef.userData.todie = false; _local96 = new S_mute(); bodyDef.userData.slidingChannel = _local96.play(0, 0); bodyDef.userData.slidingHard = false; root.GAME.GRAPHICS.addChild(bodyDef.userData); Idol = totemWorld. (bodyDef); Idol.(_local91); Idol.(_local93); Idol.(_local95); Idol. (); break; case 10: _local97 = new b2CircleDef(); _local97. = TotemMath.Scale2(25.9); _local97. = 1; _local98 = new b2CircleDef(); _local98. = TotemMath.Scale2(8.5); _local98. .Set(TotemMath.Scale(0), TotemMath.Scale(-15.5)); _local98. = 1; _local99 = new b2CircleDef(); _local99. = TotemMath.Scale2(8.5); _local99. .Set(TotemMath.Scale(10.9), TotemMath.Scale(-11)); _local99. = 1; _local100 = new b2CircleDef(); _local100. = TotemMath.Scale2(8.5); _local100. .Set(TotemMath.Scale(15.6), TotemMath.Scale(0)); _local100. = 1; _local101 = new b2CircleDef(); _local101. = TotemMath.Scale2(8.5); _local101. .Set(TotemMath.Scale(11), TotemMath.Scale(10.9)); _local101. = 1; _local102 = new b2CircleDef(); _local102. = TotemMath.Scale2(8.5); _local102. .Set(TotemMath.Scale(0), TotemMath.Scale(15.5)); _local102. = 1; _local103 = new b2CircleDef(); _local103. = TotemMath.Scale2(8.5); _local103. .Set(TotemMath.Scale(-11.1), TotemMath.Scale(11)); _local103. = 1; _local104 = new b2CircleDef(); _local104. = TotemMath.Scale2(8.5); _local104. .Set(TotemMath.Scale(-15.5), TotemMath.Scale(0)); _local104. = 1; _local105 = new b2CircleDef(); _local105. = TotemMath.Scale2(8.5); _local105. .Set(TotemMath.Scale(-11.1), TotemMath.Scale(-11)); _local105. = 1; bodyDef.userData = new G_idol11(); bodyDef.userData.phystype = 1000; bodyDef.userData.todie = false; _local106 = new S_mute(); bodyDef.userData.slidingChannel = _local106.play(0, 0); bodyDef.userData.slidingHard = false; root.GAME.GRAPHICS.addChild(bodyDef.userData); Idol = totemWorld. (bodyDef); Idol.(_local97); Idol.(_local98); Idol.(_local99); Idol.(_local100); Idol.(_local101); Idol.(_local102); Idol.(_local103); Idol.(_local104); Idol.(_local105); Idol. (); break; default: break; }; Idols.push(Idol); Idol. (Idol.GetPosition(), (_arg4 * (Math.PI / 180))); return (Idol); } public static function PlayGame(_arg1:Object, _arg2:String):void{ var _local3:int; var _local4:Array; var _local5:int; var _local6:int; var _local7:*; Clear(); DrawCursor(); gameIdols = new Array(); gameBlocks = new Array(); gameOver = false; gameWon = false; playAct = "hold"; gameMode = "playgame"; playMode = _arg2; Factory.ReadySetGo(); blocksLeft_game = 0; playTime = 0; LastLevel = _arg1; LastType = _arg2; root.GAME.hud_bremaining.leveltime.text = 0; _local3 = Math.ceil((5 * Math.random())); if (playMode == "story"){ _local3 = Math.ceil((Data.TotemData.data.Levels.current / 10)); if ((Data.TotemData.data.Levels.current % 2) == 0){ root.GAME.BIRDZ.visible = true; } else { root.GAME.BIRDZ.visible = false; }; } else { if (_local3 == 1){ root.GAME.BIRDZ.visible = true; }; }; groundBody.m_userData.luis.gotoAndStop(_local3); root.GAME.Luisfloor.luis.gotoAndStop(_local3); _local4 = new Array("Normal", "Black", "Sloppy", "Combo", "Explosive", "Glass"); _local5 = 0; while (_local5 < _arg1.blocks.length) { _local7 = Factory.NewBlock(_local4[(_arg1.blocks[_local5].phystype - 1)], (_arg1.blocks[_local5].sizex / 30), (_arg1.blocks[_local5].sizey / 30), _arg1.blocks[_local5].xpos, _arg1.blocks[_local5].ypos, _arg1.blocks[_local5].rotation); if (_local4[(_arg1.blocks[_local5].phystype - 1)] != "Black"){ blocksLeft_game++; gameBlocks.push(_local7); }; _local5++; }; _local6 = 0; while (_local6 < _arg1.idols.length) { gameIdols.push(Gear.MakeIdol(_arg1.idols[_local6].itype, _arg1.idols[_local6].x, _arg1.idols[_local6].y, _arg1.idols[_local6].rotation)); _local6++; }; doDelay = _arg1.blockdelay; if (playMode == "story"){ root.GAME.hud_bremaining.levelnumber.text = (Data.TotemData.data.Levels.current + 1); root.GAME.hud_bremaining.walkthrough.visible = true; root.GAME.hud_bremaining.levelname.text = ""; Speaker.StartInGameSong(Data.TotemData.data.Levels.current); } else { root.GAME.hud_bremaining.walkthrough.visible = false; root.GAME.hud_bremaining.levelnumber.text = ""; root.GAME.hud_bremaining.levelname.text = _arg1.name; Speaker.StartInGameSong(); }; root.GAME.hud_bremaining.lbdisplay.text = blocksLeft_game; root.GAME.hud_bremaining.visible = true; switch (Data.TotemData.data.Settings.graphics){ case 0: stage.quality = "LOW"; break; case 1: stage.quality = "MEDIUM"; break; case 2: stage.quality = "HIGH"; break; default: break; }; totemWorld.Step(totemWorld_timeStep, totemWorld_iterations); } public static function RemoveInfo():void{ root.GAME.CURSOR.removeChild(InfoMc); InfoOn = false; } private static function ListClick(_arg1:MouseEvent):void{ var _local2:int; if (LevelSelect.levelscontainer.ls_levels.length > 0){ if (LevelSelect.levelscontainer.ls_levels.selectedItem != null){ LevelSelect.levelscontainer.lvlname.txtvar.text = LevelSelect.levelscontainer.ls_levels.selectedItem.label; if (LevelSelect.levelscontainer.ls_levels.selectedItem.playType == "sponsor"){ if (Data.TotemData.data.SponsorLevels.records[LevelSelect.levelscontainer.ls_levels.selectedItem.data] != -1){ LevelSelect.levelscontainer.lvlseconds.txtvar.text = (Math.floor((Data.TotemData.data.SponsorLevels.records[LevelSelect.levelscontainer.ls_levels.selectedItem.data] / 40)) + "s"); } else { LevelSelect.levelscontainer.lvlseconds.txtvar.text = "none"; }; } else { if (LevelSelect.levelscontainer.ls_levels.selectedItem.playType == "unlocked"){ if (Data.TotemData.data.UnlockedLevels.records[LevelSelect.levelscontainer.ls_levels.selectedItem.data] != -1){ LevelSelect.levelscontainer.lvlseconds.txtvar.text = (Math.floor((Data.TotemData.data.UnlockedLevels.records[LevelSelect.levelscontainer.ls_levels.selectedItem.data] / 40)) + "s"); } else { LevelSelect.levelscontainer.lvlseconds.txtvar.text = "none"; }; } else { if (LevelSelect.levelscontainer.ls_levels.selectedItem.playType == "classic"){ if (Data.TotemData.data.ClassicLevels.records[LevelSelect.levelscontainer.ls_levels.selectedItem.data] != -1){ LevelSelect.levelscontainer.lvlseconds.txtvar.text = (Math.floor((Data.TotemData.data.ClassicLevels.records[LevelSelect.levelscontainer.ls_levels.selectedItem.data] / 40)) + "s"); } else { LevelSelect.levelscontainer.lvlseconds.txtvar.text = "none"; }; } else { if (LevelSelect.levelscontainer.ls_levels.selectedItem.playType == "custom"){ LevelSelect.levelscontainer.lvlseconds.txtvar.text = "none"; _local2 = 0; while (_local2 < Data.TotemData.data.MyLevels.length) { if (Data.TotemData.data.MyLevels[_local2].id == LevelSelect.levelscontainer.ls_levels.selectedItem.data){ LevelSelect.levelscontainer.lvlseconds.txtvar.text = (Math.floor((Data.TotemData.data.MyLevels[_local2].record / 40)) + "s"); }; _local2++; }; }; }; }; }; }; }; } private static function MissionButtonl0(_arg1:MouseEvent){ var _local2:int; var _local3:int; _local2 = (LevelSelect.levelscontainer.currentFrame - 1); _local3 = (_local2 * 10); ButtonMissionLevelPlay((_local3 + 0)); } public static function BuildNewGame():void{ var _local1:G_newgame; gameMode = "none"; Speaker.StartNewGameSong(); _local1 = new G_newgame(); NewGameScreen = root.GAME.HUD.addChild(_local1); NewGameScreen.confirmButton.addEventListener(MouseEvent.CLICK, NewGameBT); root.GAME.BIRDZ.visible = false; } private static function MissionButtonl3(_arg1:MouseEvent){ var _local2:int; var _local3:int; _local2 = (LevelSelect.levelscontainer.currentFrame - 1); _local3 = (_local2 * 10); ButtonMissionLevelPlay((_local3 + 3)); } private static function highscoresOnLoad(_arg1:Event){ var _local2:Array; var _local3:int; var _local4:int; _local2 = _arg1.currentTarget.data.split("##_table_##"); _local3 = 0; while (_local3 < _local2.length) { _local2[_local3] = _local2[_local3].split("#_#_#_"); _local4 = 0; while (_local4 < _local2[_local3].length) { _local2[_local3][_local4] = _local2[_local3][_local4].split("*..*..*"); _local4++; }; _local3++; }; highScoresAll = _local2; ReplaceHsList(1); } private static function LevelSelectSponsorLevels(_arg1:MouseEvent):void{ LevelSelect.levelscontainer.gotoAndStop(6); BuildWithPage(); } private static function MissionButtonl1(_arg1:MouseEvent){ var _local2:int; var _local3:int; _local2 = (LevelSelect.levelscontainer.currentFrame - 1); _local3 = (_local2 * 10); ButtonMissionLevelPlay((_local3 + 1)); } private static function MissionButtonl2(_arg1:MouseEvent){ var _local2:int; var _local3:int; _local2 = (LevelSelect.levelscontainer.currentFrame - 1); _local3 = (_local2 * 10); ButtonMissionLevelPlay((_local3 + 2)); } private static function MissionButtonl4(_arg1:MouseEvent){ var _local2:int; var _local3:int; _local2 = (LevelSelect.levelscontainer.currentFrame - 1); _local3 = (_local2 * 10); ButtonMissionLevelPlay((_local3 + 4)); } private static function MissionButtonl5(_arg1:MouseEvent){ var _local2:int; var _local3:int; _local2 = (LevelSelect.levelscontainer.currentFrame - 1); _local3 = (_local2 * 10); ButtonMissionLevelPlay((_local3 + 5)); } private static function MissionButtonl6(_arg1:MouseEvent){ var _local2:int; var _local3:int; _local2 = (LevelSelect.levelscontainer.currentFrame - 1); _local3 = (_local2 * 10); ButtonMissionLevelPlay((_local3 + 6)); } private static function MissionButtonl7(_arg1:MouseEvent){ var _local2:int; var _local3:int; _local2 = (LevelSelect.levelscontainer.currentFrame - 1); _local3 = (_local2 * 10); ButtonMissionLevelPlay((_local3 + 7)); } public static function DoAchievement(_arg1:int):void{ var _local2:Boolean; var _local3:int; if (!Data.TotemData.data.GameAchievements.unlocked[_arg1]){ Factory.Achievement(_arg1); Data.TotemData.data.GameAchievements.unlocked[_arg1] = true; if (_arg1 == 0){ NewgroundsAPI.logCustomEvent("BeatTD2"); Data.TotemData.data.UnlockedLevels.unlocked[0] = true; Data.TotemData.data.UnlockedLevels.unlocked[4] = true; Data.TotemData.data.UnlockedLevels.unlocked[7] = true; Data.TotemData.data.UnlockedLevels.unlocked[8] = true; Data.TotemData.data.UnlockedLevels.unlocked[9] = true; _local2 = true; _local3 = 0; while (_local3 < Data.TotemData.data.UnlockedLevels.unlocked.length) { if (Data.TotemData.data.UnlockedLevels.unlocked[_local3] == false){ _local2 = false; break; }; _local3++; }; if (_local2){ DoAchievement(6); }; }; Data.TotemData.flush(); }; } private static function MissionButtonl8(_arg1:MouseEvent){ var _local2:int; var _local3:int; _local2 = (LevelSelect.levelscontainer.currentFrame - 1); _local3 = (_local2 * 10); ButtonMissionLevelPlay((_local3 + 8)); } public static function StartGameEnding():void{ var _local1:_GengingMc_; Clear(); gameMode = "none"; gameOver = false; gameWon = false; root.GAME.hud_bremaining.visible = false; _local1 = new _GengingMc_(); EndingDone = false; EndingMc = root.GAME.EFFECTS.addChild(_local1); stage.addEventListener(Event.ENTER_FRAME, ControlGameEnding); } public static function ThrowGameWon():void{ if (!gameOver){ Factory.GameWon(); gameWon = true; trace("GAME WON"); }; } private static function CloseCreditsBt(_arg1:MouseEvent):void{ CreditsScreen.bt_close.removeEventListener(MouseEvent.CLICK, CloseCreditsBt); Speaker.StopNewGameSong(); Factory.ChangeScreen(); root.GAME.HUD.removeChild(CreditsScreen); BuildMenu(); } private static function LevelSelectNextButton(_arg1:MouseEvent):void{ LevelSelect.levelscontainer.gotoAndStop((LevelSelect.levelscontainer.currentFrame + 1)); BuildWithPage(); } private static function MissionButtonl9(_arg1:MouseEvent){ var _local2:int; var _local3:int; _local2 = (LevelSelect.levelscontainer.currentFrame - 1); _local3 = (_local2 * 10); ButtonMissionLevelPlay((_local3 + 9)); } private static function dataOnLoad(_arg1:Event){ SubmitHighscoresMc.gotoAndStop(4); DoAchievement(7); Data.TotemData.data.Levels.recordshighscores = [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]; Data.TotemData.flush(); Factory.ChangeScreen(); root.GAME.GRAPHICS.removeChild(SubmitHighscoresMc); Speaker.StopNewGameSong(); BuildHsHs(); } private static function ClearGameEnding():void{ stage.removeEventListener(Event.ENTER_FRAME, ControlGameEnding); Factory.ChangeScreen(); root.GAME.EFFECTS.removeChild(EndingMc); Clear(); gameMode = "none"; gameOver = false; gameWon = false; BuildMenu(); } private static function LevelEditorPlayMenu(_arg1:MouseEvent):void{ Factory.ChangeScreen(); PlayMenu.bt_close.removeEventListener(MouseEvent.CLICK, ClosePlayMenu); PlayMenu.bt_leveleditor.removeEventListener(MouseEvent.CLICK, LevelEditorPlayMenu); PlayMenu.bt_submithighscores.removeEventListener(MouseEvent.CLICK, SubmitHighscoresPlayMenu); KillMenu(); LevelEditor.Build(); root.GAME.BIRDZ.visible = false; } public static function SetTheSky():void{ var _local1:Date; var _local2:Array; _local1 = new Date(); _local2 = [5, 5, 5, 5, 5, 6, 6, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 5]; if (Data.TotemData.data.Settings.timesky){ root.GAME.BG.gotoAndStop(_local2[_local1.hours]); }; } private static function LevelSelectUnlockedLevels(_arg1:MouseEvent):void{ LevelSelect.levelscontainer.gotoAndStop(7); BuildWithPage(); } public static function DrawCursor(){ var _local1:G_cursor; _local1 = new G_cursor(); _local1.x = root.mouseX; _local1.y = root.mouseY; _local1.mouseEnabled = false; Cursor = root.GAME.CURSOR.addChild(_local1); CursorOn = true; Mouse.hide(); } private static function LevelSelectMyLevels(_arg1:MouseEvent):void{ LevelSelect.levelscontainer.gotoAndStop(9); BuildWithPage(); } private static function CloseHighscoresBt(_arg1:MouseEvent):void{ HighscoresScreen.bt_close.removeEventListener(MouseEvent.CLICK, CloseHighscoresBt); Speaker.StopNewGameSong(); Factory.ChangeScreen(); root.GAME.HUD.removeChild(HighscoresScreen); BuildMenu(); } public static function ExplodingBlock(_arg1:b2Body):void{ var _local2:*; var _local3:Number; var _local4:Number; var _local5:Point; var _local6:b2Body; var _local7:*; var _local8:Number; var _local9:Number; var _local10:b2Vec2; _local2 = _arg1.m_userData; _local3 = (Math.sqrt(((_local2.width * _local2.width) + (_local2.height * _local2.height))) / (30 * 3)); _local4 = (Math.sqrt(((_local2.width * _local2.width) + (_local2.height * _local2.height))) + 0); Debug.Dump(("PHYS: Exploding AREA is " + _local4)); _local5 = new Point(_local2.x, _local2.y); _local2.action2 = 300; _local6 = totemWorld.; while (_local6) { _local7 = _local6.m_userData; if (_local7 != null){ _local8 = Math.sqrt((((_local7.x - _local5.x) * (_local7.x - _local5.x)) + ((_local7.y - _local5.y) * (_local7.y - _local5.y)))); Debug.Dump(((((("PHYS: Distance is " + _local8) + " >>> Expl x is ") + _local5.x) + " >>> Target x is ") + _local7.x)); Factory.EffectExplosion1(_local5.x, _local5.y, (37 + (_local3 * (30 * 0.2))), (37 + (_local3 * (30 * 0.2)))); if (_local8 <= _local4){ _local9 = Math.atan2((_local7.y - _local5.y), (_local7.x - _local5.x)); Debug.Dump(((("PHYS: Angle is is " + _local9) + " (") + (_local9 * (180 / Math.PI)))); _local10 = new b2Vec2(((Math.cos(_local9) * _local3) * 150), ((Math.sin(_local9) * _local3) * 150)); _local6.ApplyForce(_local10, new b2Vec2((_local5.x / 30), (_local5.y / 30))); if ((((((_local7.phystype == 4)) && (((!((_local2.x == _local7.x))) || (!((_local2.y == _local7.y))))))) && (!((_local7.action2 == 300))))){ _local7.action2 = 300; Gear.ExplosiveDestroyHold(_local6); }; }; }; _local6 = _local6.m_next; }; Gear.ExplosiveDestroy(_arg1); } private static function SubmitHighscoresBackButton(_arg1:MouseEvent):void{ Factory.ChangeScreen(); SubmitHighscoresMc.bt_back.removeEventListener(MouseEvent.CLICK, SubmitHighscoresBackButton); KillSubmitHighscores(); Clear(); BuildMenu(); } public static function MouseMove(_arg1:MouseEvent):void{ if (CursorOn){ Cursor.x = root.mouseX; Cursor.y = root.mouseY; }; _arg1.updateAfterEvent(); } public static function AddCheatsTab():void{ var _local1:G_cheats; _local1 = new G_cheats(); CheatsTab = root.GAME.CHEATSOR.addChild(_local1); CheatsTab.bt_close.addEventListener(MouseEvent.CLICK, CheatsTabCloseButton); CheatsTab.bt_ok.addEventListener(MouseEvent.CLICK, CheatsTabOkButton); CheatsTabOn = true; } public static function KillMenu():void{ root.GAME.HUD.removeChild(MenuLogo); if (PlayMenuOpen){ root.GAME.HUD.removeChild(PlayMenu); PlayMenuOpen = false; }; if (SettingsMenuOpen){ root.GAME.HUD.removeChild(SettingsMenu); SettingsMenuOpen = false; }; root.GAME.HUD.removeChild(MenuMain); if (InfoOn){ RemoveInfo(); }; if (CheatsTabOn){ RemoveCheatsTab(); }; PlayMenuOpen = false; trace("KILL MENU FUNCTION: SUCCESS"); Speaker.StopMenuSong(); SetTheSky(); Clear(); root.GAME.GRAPHICS.alpha = 1; } } }//package TotemEngine
Section 202
//ILevels (TotemEngine.ILevels) package TotemEngine { public class ILevels { public static var ClassicLevels:Array; private static var tempBiggerBlock:Array; public static var SponsorLevels:Array; public static var MenuLevels:Array; private static var tempInsideIdol:Object; public static var MemoryLevels:Array; private static var tempInsideLevel:Object; public static var UnlockedLevels:Array; private static var tempInsideBlock:Object; private static function BuildMemory():void{ MenuLevels = new Array(); MemoryLevels = new Array(); SponsorLevels = new Array(); UnlockedLevels = new Array(); ClassicLevels = new Array(); tempInsideLevel = new Object(); tempInsideLevel.name = "Menu - Simplistic"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 495; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 525; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 495; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 465; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 510; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 480; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 495; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 525; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 465; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 495; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 495; tempInsideIdol.y = 273; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 4; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MenuLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Menu - Trio Problem"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 540; tempInsideBlock.ypos = 420; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 540; tempInsideBlock.ypos = 360; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 540; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 600; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 480; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 600; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 480; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 600; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 480; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 600; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 480; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 600; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 480; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 600; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 480; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 540; tempInsideBlock.ypos = 105; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 570; tempInsideIdol.y = 285; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 7; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 510; tempInsideIdol.y = 285; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 7; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 540; tempInsideIdol.y = 60; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 0; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MenuLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Simple Timing"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 555; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 540; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 570; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 555; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 555; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 555; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 555; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 555; tempInsideIdol.y = 0xFF; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 7; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MenuLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "The ET"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 630; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 495; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 600; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 615; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 600; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 525; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 540; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 510; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 525; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 570; tempInsideBlock.ypos = 330; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 510; tempInsideBlock.ypos = 330; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 540; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 540; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 540; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = -90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 585; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 540; tempInsideIdol.y = 135; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 8; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MenuLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Idol Brothers"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 600; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 570; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 480; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 510; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 540; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 480; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 540; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 585; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 495; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 540; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 510; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 465; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 450; tempInsideBlock.ypos = 360; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 480; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 600; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 450; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 495; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 180; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 555; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 600; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 585; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 630; tempInsideBlock.ypos = 240; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 510; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 540; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 615; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 600; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 495; tempInsideIdol.y = 195; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 9; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 585; tempInsideIdol.y = 195; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 9; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MenuLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Fatso Trouble"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 555; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 495; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 540; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 510; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 525; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 540; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 510; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 555; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 495; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 540; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 510; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 540; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 510; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 495; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 525; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 555; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 525; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 525; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 525; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 525; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 525; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 525; tempInsideIdol.y = 90; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 2; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MenuLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Simple Tower"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 555; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 555; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 555; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 555; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 555; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 555; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 555; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 555; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 555; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 555; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 555; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 555; tempInsideIdol.y = 90; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 2; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MenuLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Lightweight"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 555; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 555; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 555; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 555; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 555; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 555; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 555; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 555; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 555; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 555; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 555; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 555; tempInsideIdol.y = 90; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 1; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MenuLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Trouble 3"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 615; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 495; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 615; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 495; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 615; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 495; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 615; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 495; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 615; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 495; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 375; tempInsideIdol.y = 281; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 0; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 495; tempInsideIdol.y = 277; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 1; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 615; tempInsideIdol.y = 281; tempInsideIdol.rotation = 20; tempInsideIdol.itype = 10; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MenuLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "MoustachoMan"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 495; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 495; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 570; tempInsideBlock.ypos = 360; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 360; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 495; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 495; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 495; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 585; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 585; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 585; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 570; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 570; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 570; tempInsideIdol.y = 159; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 5; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 420; tempInsideIdol.y = 159; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 5; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MenuLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Dangerzone"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 495; tempInsideBlock.ypos = 420; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 585; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 555; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 525; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 495; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 465; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 585; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 555; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 525; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 495; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 465; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 510; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 480; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 528; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 462; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 540; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 450; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 495; tempInsideIdol.y = 274; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 4; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MenuLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Explosive Comeback"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 213; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 4; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MemoryLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Lightweight"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 97; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 1; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MemoryLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Simple Tower"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 94; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 2; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MemoryLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Domino"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 15; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 90; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 15; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 180; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 615; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 105; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 611; tempInsideIdol.y = 405; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 7; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MemoryLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Frogland I"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 465; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 225; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 127; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 3; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MemoryLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Hammer On"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 360; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 300; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 270; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 218; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 1; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MemoryLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Double Trouble"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 360; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 240; tempInsideBlock.ypos = 300; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 420; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 450; tempInsideBlock.ypos = 300; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 210; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 480; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 315; tempInsideIdol.y = 102; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 8; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 375; tempInsideIdol.y = 102; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 8; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MemoryLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Simple Thing"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 252; tempInsideIdol.rotation = 21; tempInsideIdol.itype = 10; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MemoryLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Containers"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 270; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 0xFF; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 390; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 330; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 210; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 300; tempInsideIdol.y = 223; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 5; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MemoryLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Paths"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 45; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = -90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 75; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 75; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 75; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 75; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 75; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 75; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 75; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 75; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 433; tempInsideBlock.ypos = 330; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 433; tempInsideBlock.ypos = 420; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 448; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 418; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 15; tempInsideBlock.ypos = 420; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 433; tempInsideIdol.y = 283; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 8; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MemoryLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Attached"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 129; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 193; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 225; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 8; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 161; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 8; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MemoryLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "The Bunker"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 420; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 105; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 70; tempInsideIdol.rotation = 24; tempInsideIdol.itype = 10; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MemoryLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Frogland II"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = -90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 0xFF; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 187; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 3; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MemoryLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Kenney"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 180; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 180; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 375; tempInsideIdol.y = 130; tempInsideIdol.rotation = -4; tempInsideIdol.itype = 10; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 315; tempInsideIdol.y = 130; tempInsideIdol.rotation = 3; tempInsideIdol.itype = 10; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MemoryLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Hurry!"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 330; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 240; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 131; tempInsideIdol.rotation = 21; tempInsideIdol.itype = 10; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MemoryLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Heavy Landing"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 390; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 420; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 47; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 9; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MemoryLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Popout"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 90; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 30; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 180; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 165; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 165; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 165; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 403; tempInsideIdol.y = 134; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 7; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MemoryLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Impact"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 270; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 75; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 660; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 660; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 585; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 30; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 197; tempInsideBlock.ypos = 415; tempInsideBlock.rotation = -25; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 240; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 135; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 105; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 135; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 105; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 135; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 105; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 75; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 105; tempInsideIdol.y = 310; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 7; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 135; tempInsideIdol.y = 343; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 7; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 105; tempInsideIdol.y = 343; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 7; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 135; tempInsideIdol.y = 310; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 7; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MemoryLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Fork"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 390; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 0xFF; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 0xFF; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 0xFF; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 154; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 4; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 0xFF; tempInsideIdol.y = 159; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 5; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MemoryLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Pick a side"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 420; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 240; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 45; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 645; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 564; tempInsideBlock.ypos = 419; tempInsideBlock.rotation = -23; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 125; tempInsideBlock.ypos = 419; tempInsideBlock.rotation = 23; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 654; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 36; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 187; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 5; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MemoryLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "TNT"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 420; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 0xFF; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 0xFF; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 105; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 150; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 0xFF; tempInsideBlock.ypos = 105; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 0xFF; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 0xFF; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 0xFF; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 75; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 0xFF; tempInsideBlock.ypos = 75; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 243; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 4; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MemoryLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Slido"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 180; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 330; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 330; tempInsideIdol.y = 100; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 0; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MemoryLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Frogland III"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 270; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 240; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 90; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 3; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MemoryLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Idol Brothers"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 0xFF; tempInsideBlock.ypos = 360; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 0xFF; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 180; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 240; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 300; tempInsideIdol.y = 195; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 9; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 390; tempInsideIdol.y = 195; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 9; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MemoryLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Tots"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 420; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 420; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 360; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 360; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 0xFF; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 0xFF; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 450; tempInsideBlock.ypos = 420; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 240; tempInsideBlock.ypos = 420; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 405; tempInsideIdol.y = 273; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 4; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 285; tempInsideIdol.y = 273; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 4; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MemoryLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Border Hangin'"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 360; tempInsideIdol.y = 100; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 0; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MemoryLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "It's not Rocket Science"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 360; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 300; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 240; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 180; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 420; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 120; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 346; tempInsideIdol.y = 71; tempInsideIdol.rotation = 30; tempInsideIdol.itype = 10; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MemoryLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Enough space"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 360; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 250; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 0; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 370; tempInsideIdol.y = 245; tempInsideIdol.rotation = -120; tempInsideIdol.itype = 9; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 320; tempInsideIdol.y = 245; tempInsideIdol.rotation = 120; tempInsideIdol.itype = 9; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 203; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 3; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MemoryLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Missing Pieces"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 0xFF; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 391; tempInsideBlock.ypos = 362; tempInsideBlock.rotation = -33; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 299; tempInsideBlock.ypos = 362; tempInsideBlock.rotation = 33; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 420; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 420; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 160; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 0; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MemoryLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "The ET"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 330; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 330; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = -90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 330; tempInsideIdol.y = 135; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 8; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MemoryLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Bouncy times"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 180; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 346; tempInsideIdol.y = 123; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 4; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 270; tempInsideIdol.y = 128; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 3; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 420; tempInsideIdol.y = 124; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 2; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MemoryLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Heavy Lift"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 105; tempInsideBlock.ypos = 420; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 105; tempInsideBlock.ypos = 360; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 585; tempInsideBlock.ypos = 420; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 585; tempInsideBlock.ypos = 360; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 420; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 117; tempInsideIdol.y = 303; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 2; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MemoryLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "A house of cards I"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 105; tempInsideBlock.ypos = 390; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 225; tempInsideBlock.ypos = 390; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 390; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 390; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 465; tempInsideBlock.ypos = 390; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 585; tempInsideBlock.ypos = 390; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 555; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 135; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 0xFF; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 645; tempInsideBlock.ypos = 270; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 45; tempInsideBlock.ypos = 270; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 645; tempInsideBlock.ypos = 210; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 45; tempInsideBlock.ypos = 210; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 210; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 210; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 540; tempInsideBlock.ypos = 270; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 150; tempInsideBlock.ypos = 270; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 540; tempInsideBlock.ypos = 210; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 150; tempInsideBlock.ypos = 210; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 90; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 600; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 465; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 465; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 465; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 225; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 225; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 225; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 645; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 555; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 135; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 45; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 570; tempInsideBlock.ypos = 105; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 120; tempInsideBlock.ypos = 105; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 100; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 0; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 600; tempInsideIdol.y = 70; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 0; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 90; tempInsideIdol.y = 70; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 0; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MemoryLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Wood"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 240; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 315; tempInsideIdol.y = 195; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 7; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 375; tempInsideIdol.y = 195; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 7; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 360; tempInsideIdol.y = 195; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 7; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 330; tempInsideIdol.y = 195; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 7; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 195; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 7; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MemoryLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "The basket"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 60; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 60; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 90; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 30; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 90; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 30; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 510; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 60; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 60; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 570; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 450; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 570; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 450; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 240; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 60; tempInsideIdol.y = 0xFF; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 8; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MemoryLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Frogland IV"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 360; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 300; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 180; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 105; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 105; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 45; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 45; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 75; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 75; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 216; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 3; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MemoryLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Aliens"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 630; tempInsideBlock.ypos = 420; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 180; tempInsideBlock.ypos = 420; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 614; tempInsideIdol.y = 378; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 9; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 614; tempInsideIdol.y = 309; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 9; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 614; tempInsideIdol.y = 332; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 9; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 614; tempInsideIdol.y = 355; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 9; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MemoryLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Extreme Ways"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 75; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 75; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 105; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 105; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 0xFF; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 180; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 100; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 0; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 380; tempInsideIdol.y = 103; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 7; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 310; tempInsideIdol.y = 103; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 7; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MemoryLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Landing Trouble"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 165; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 102; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 0; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MemoryLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Fatso Trouble"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 90; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 2; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MemoryLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Trial and Caos"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 105; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 360; tempInsideBlock.rotation = -90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 105; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 105; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 120; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 240; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 150; tempInsideBlock.rotation = -90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 180; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 35; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 7; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 69; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 7; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 103; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 7; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MemoryLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Damnit"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 334; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 2; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 303; tempInsideIdol.rotation = -90; tempInsideIdol.itype = 7; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MemoryLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "V."; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 585; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 105; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 105; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 585; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 645; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 525; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 165; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 45; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 60; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 540; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 600; tempInsideBlock.ypos = 390; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 120; tempInsideBlock.ypos = 390; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 570; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 90; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 525; tempInsideBlock.ypos = 330; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 45; tempInsideBlock.ypos = 330; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 660; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 600; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 120; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 150; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 180; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 180; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 660; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 630; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 660; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 630; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 600; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 630; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 150; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 120; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 180; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 150; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 123; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 4; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 585; tempInsideIdol.y = 246; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 3; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 105; tempInsideIdol.y = 246; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 3; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MemoryLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Crazy Robot"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 450; tempInsideBlock.ypos = 360; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 240; tempInsideBlock.ypos = 360; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 420; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 555; tempInsideBlock.ypos = 300; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 135; tempInsideBlock.ypos = 300; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 300; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 0xFF; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 0xFF; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 495; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 195; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 480; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 210; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 180; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 180; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 510; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 510; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 510; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 180; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 600; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 570; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 75; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 45; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 105; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 180; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 75; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 37; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 1; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 375; tempInsideIdol.y = 43; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 7; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 315; tempInsideIdol.y = 43; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 7; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MemoryLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "The Tower"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 150; tempInsideBlock.rotation = -90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 240; tempInsideBlock.rotation = -90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 240; tempInsideBlock.rotation = -90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = -90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = -90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 420; tempInsideBlock.rotation = -90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = -90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 93; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 4; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MemoryLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Flying High"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 390; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 0xFF; tempInsideBlock.ypos = 390; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 390; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 570; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 540; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 150; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 120; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 180; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 135; tempInsideBlock.ypos = 330; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 180; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 555; tempInsideBlock.ypos = 330; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 555; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 555; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 555; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 135; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 135; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 135; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 0xFF; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 495; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 195; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 486; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 204; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 420; tempInsideIdol.y = 225; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 7; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 270; tempInsideIdol.y = 225; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 7; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MemoryLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Frogbits"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 0xFF; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 225; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 465; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 210; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 480; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 240; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 240; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 240; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 480; tempInsideBlock.ypos = 240; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 210; tempInsideBlock.ypos = 240; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 195; tempInsideBlock.ypos = 180; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 495; tempInsideBlock.ypos = 180; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 525; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 165; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 525; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 165; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 525; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 165; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 525; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 165; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 525; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 165; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 103; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 8; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 495; tempInsideIdol.y = 126; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 3; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 195; tempInsideIdol.y = 126; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 3; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MemoryLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Not really"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 450; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 213; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 2; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MemoryLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Like balloons"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 377; tempInsideBlock.ypos = 300; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 313; tempInsideBlock.ypos = 300; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 300; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 377; tempInsideBlock.ypos = 270; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 270; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 313; tempInsideBlock.ypos = 270; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 377; tempInsideBlock.ypos = 240; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 240; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 313; tempInsideBlock.ypos = 240; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 377; tempInsideBlock.ypos = 210; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 313; tempInsideBlock.ypos = 210; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 210; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 377; tempInsideBlock.ypos = 330; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 313; tempInsideBlock.ypos = 330; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 330; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 377; tempInsideBlock.ypos = 360; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 313; tempInsideBlock.ypos = 360; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 180; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 150; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 377; tempInsideBlock.ypos = 390; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 313; tempInsideBlock.ypos = 390; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 112; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 1; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MemoryLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Soda"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 180; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 495; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 465; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 495; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 465; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 495; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 465; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 420; tempInsideIdol.y = 309; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 5; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; MemoryLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Secret Plans"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 375; tempInsideIdol.y = 134; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 7; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 134; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 7; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; SponsorLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Stuck in the Middle"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 420; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 330; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 75; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 105; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 450; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 465; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 450; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 0xFF; tempInsideBlock.ypos = 75; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 0xFF; tempInsideBlock.ypos = 105; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 240; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 225; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 240; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 0xFF; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 0xFF; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 214; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 2; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; SponsorLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Protecting Your Garden"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 214; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 2; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; SponsorLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "The Impossible Level"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 420; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 180; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 105; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 75; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 7; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 45; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 7; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 15; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 7; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = -15; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 7; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; SponsorLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Launch Site"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 135; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 7; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; SponsorLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Nogrip"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 180; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 180; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 105; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 75; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 41; tempInsideIdol.rotation = 22; tempInsideIdol.itype = 10; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; SponsorLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Trigger"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 615; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 615; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 630; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 600; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 585; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 675; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 615; tempInsideBlock.ypos = 180; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 615; tempInsideBlock.ypos = 240; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 615; tempInsideBlock.ypos = 300; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 346; tempInsideIdol.y = 398; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 1; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; SponsorLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Mister & Mistress"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 381; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 309; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 365; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 325; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 379; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 312; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 347; tempInsideIdol.y = 155; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 6; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 346; tempInsideIdol.y = 364; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 4; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = false; SponsorLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "TouchDown"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 0xFF; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 300; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 465; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 495; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 495; tempInsideBlock.ypos = 330; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 288; tempInsideIdol.y = 405; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 7; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = false; SponsorLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Fractal"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 0xFF; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 0xFF; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 0xFF; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 0xFF; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 0xFF; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 330; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 0xFF; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 480; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 210; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 300; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 7; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = false; SponsorLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Things falling on my head"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 135; tempInsideBlock.ypos = 105; tempInsideBlock.rotation = -75; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 480; tempInsideBlock.ypos = 300; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 480; tempInsideBlock.ypos = 360; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 480; tempInsideBlock.ypos = 420; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 495; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 495; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 495; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 60; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 273; tempInsideIdol.y = 349; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 9; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = false; SponsorLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Inevitable Rise"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 105; tempInsideBlock.ypos = 390; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 165; tempInsideBlock.ypos = 390; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 225; tempInsideBlock.ypos = 390; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 150; tempInsideBlock.ypos = 180; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 165; tempInsideBlock.ypos = 240; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 135; tempInsideBlock.ypos = 240; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 180; tempInsideBlock.ypos = 300; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 150; tempInsideBlock.ypos = 300; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 120; tempInsideBlock.ypos = 300; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 390; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 150; tempInsideIdol.y = 135; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 8; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = false; SponsorLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Heaven's Gift"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = -105; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = -105; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 480; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 210; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 370; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 5; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = false; SponsorLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Jog"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 555; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 135; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 525; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 165; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 0xFF; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 150; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 346; tempInsideIdol.y = 110; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 6; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = false; SponsorLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "The Rope"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 555; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 135; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 240; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 450; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 135; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 555; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 450; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 240; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 240; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 450; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 450; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 240; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 450; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 450; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 240; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 240; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 450; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 240; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 60; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 60; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 630; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 630; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 630; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 630; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 60; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 60; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 60; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 60; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 630; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 630; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 630; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 60; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 540; tempInsideIdol.y = 188; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 1; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 150; tempInsideIdol.y = 188; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 1; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = false; SponsorLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Hominid"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 240; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 240; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 240; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 450; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 180; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 480; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 210; tempInsideBlock.ypos = 390; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 390; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 210; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 360; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 0xFF; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 210; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 240; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 180; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 105; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 150; tempInsideBlock.ypos = 105; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 180; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 210; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 225; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 240; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 90; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 60; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 120; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 165; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 150; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 150; tempInsideBlock.ypos = 360; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 180; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 480; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 480; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 180; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 165; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 450; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 0xFF; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 180; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 240; tempInsideIdol.y = 0; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 10; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 285; tempInsideIdol.y = 30; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 10; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 240; tempInsideIdol.y = 60; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 10; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 285; tempInsideIdol.y = 90; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 10; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 240; tempInsideIdol.y = 120; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 10; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 285; tempInsideIdol.y = 150; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 10; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = false; SponsorLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Luck"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 397; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 293; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 397; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 293; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 280; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 10; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; UnlockedLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Easy"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 387; tempInsideBlock.ypos = 283; tempInsideBlock.rotation = 68; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 305; tempInsideBlock.ypos = 283; tempInsideBlock.rotation = -68; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 346; tempInsideIdol.y = 274; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 4; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; UnlockedLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Hard"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 105; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 45; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 75; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 120; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 30; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 75; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 75; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 675; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 600; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 645; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 585; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 615; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 615; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 615; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 0xFF; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 330; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 90; tempInsideIdol.y = 314; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 8; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 615; tempInsideIdol.y = 285; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 7; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 347; tempInsideIdol.y = 154; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 4; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; UnlockedLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Roni's Level"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 105; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 105; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 585; tempInsideBlock.ypos = 420; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 645; tempInsideBlock.ypos = 330; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 585; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 585; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 585; tempInsideBlock.ypos = 180; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 585; tempInsideIdol.y = 140; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 4; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; UnlockedLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Beka"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 155; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 6; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; UnlockedLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "THISisNOTaLEVEL"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 90; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 90; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 90; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 90; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 120; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 150; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 90; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 180; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 180; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 180; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 150; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 180; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 150; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 120; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 240; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 240; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 240; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 240; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 480; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 450; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 450; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 480; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 450; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 570; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 600; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 630; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 600; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 570; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 540; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 540; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 630; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 600; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 570; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 210; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 240; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 180; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 450; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 150; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 480; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 510; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 540; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 570; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 600; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 630; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 360; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 210; tempInsideBlock.ypos = 360; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 510; tempInsideBlock.ypos = 390; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 630; tempInsideBlock.ypos = 360; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 120; tempInsideBlock.ypos = 360; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 150; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 120; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 480; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 450; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 480; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 570; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 540; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 600; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 540; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 285; tempInsideIdol.y = 285; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 7; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = false; UnlockedLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "The REAL Impossible Level"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 347; tempInsideIdol.y = 155; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 6; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; UnlockedLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Everything"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 225; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 465; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 275; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 238; tempInsideBlock.rotation = -3; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 466; tempInsideBlock.ypos = 199; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 225; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 210; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 346; tempInsideBlock.ypos = 152; tempInsideBlock.rotation = 1; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 390; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 390; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 390; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 390; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 480; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 450; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 210; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 240; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 540; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 150; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 311; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 0; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 285; tempInsideIdol.y = 278; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 1; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 405; tempInsideIdol.y = 274; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 2; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 225; tempInsideIdol.y = 247; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 3; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 461; tempInsideIdol.y = 250; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 5; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 420; tempInsideIdol.y = 120; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 7; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 307; tempInsideIdol.y = 119; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 8; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 267; tempInsideIdol.y = 124; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 9; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 385; tempInsideIdol.y = 119; tempInsideIdol.rotation = 20; tempInsideIdol.itype = 10; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 111; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 4; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; UnlockedLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "The Bell"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 0xFF; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 0xFF; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 0xFF; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 450; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 240; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 154; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 2; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; UnlockedLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Besides"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 180; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 495; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 180; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 195; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 390; tempInsideIdol.y = 195; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 7; tempInsideLevel.idols.push(tempInsideIdol); tempInsideIdol = new Object(); tempInsideIdol.x = 300; tempInsideIdol.y = 195; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 7; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; UnlockedLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Classic - 01"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 300; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 346; tempInsideIdol.y = 245; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 4; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; ClassicLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Classic - 02"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 302; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 330; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 347; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 348; tempInsideIdol.y = 244; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 4; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; ClassicLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Classic - 03"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 420; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 450; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 240; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 346; tempInsideIdol.y = 244; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 4; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; ClassicLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Classic - 04"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 290; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 290; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 347; tempInsideIdol.y = 215; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 4; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; ClassicLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Classic - 05"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 420; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 350; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 370; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 356; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 358; tempInsideIdol.y = 185; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 4; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; ClassicLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Classic - 06"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 360; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 330; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 4; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 275; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 4; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; ClassicLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Classic - 07"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 420; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 360; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 180; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 346; tempInsideIdol.y = 125; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 4; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; ClassicLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Classic - 08"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 390; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 390; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 480; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 300; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 180; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 317; tempInsideIdol.y = 125; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 4; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; ClassicLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Classic - 09"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 330; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 330; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 390; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 390; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 270; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 465; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 180; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 332; tempInsideIdol.y = 125; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 4; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; ClassicLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Classic - 10"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 300; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 300; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 300; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 0xFF; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 346; tempInsideIdol.y = 125; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 4; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; ClassicLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Classic - 11"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 420; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 420; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 390; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 330; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 270; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 270; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 346; tempInsideIdol.y = 95; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 4; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; ClassicLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Classic - 12"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 390; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 390; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 300; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 370; tempInsideBlock.ypos = 210; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 320; tempInsideBlock.ypos = 210; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 400; tempInsideBlock.ypos = 120; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 290; tempInsideBlock.ypos = 120; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 125; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 4; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; ClassicLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Classic - 13"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 555; tempInsideBlock.ypos = 330; tempInsideBlock.rotation = -90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 135; tempInsideBlock.ypos = 330; tempInsideBlock.rotation = -90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 528; tempInsideBlock.ypos = 420; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 162; tempInsideBlock.ypos = 420; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 453; tempInsideBlock.ypos = 390; tempInsideBlock.rotation = 120; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 237; tempInsideBlock.ypos = 390; tempInsideBlock.rotation = 60; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 347; tempInsideIdol.y = 275; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 4; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; ClassicLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Classic - 14"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 450; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 240; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 250; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 195; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 195; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 180; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 180; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 180; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 180; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 180; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 465; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 510; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 440; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 300; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 300; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 331; tempInsideIdol.y = 125; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 4; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; ClassicLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Classic - 15"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 390; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 450; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 240; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 300; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 0xFF; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 460; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 230; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 94; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 4; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; ClassicLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Classic - 16"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 390; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 390; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 390; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 465; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 225; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 340; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 355; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 325; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 310; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 370; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 340; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 325; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 370; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 355; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 400; tempInsideBlock.ypos = 300; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 280; tempInsideBlock.ypos = 300; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 308; tempInsideIdol.y = 185; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 4; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; ClassicLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Classic - 17"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 480; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 210; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 510; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 180; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 510; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 180; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 480; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 210; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 0xFF; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 510; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 180; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 450; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 240; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 450; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 6; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 240; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 498; tempInsideIdol.y = 154; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 4; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; ClassicLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Classic - 18"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 0xFF; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 450; tempInsideBlock.ypos = 240; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 240; tempInsideBlock.ypos = 240; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 105; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 0xFF; tempInsideBlock.ypos = 105; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 0xFF; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 0xFF; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 75; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 0xFF; tempInsideBlock.ypos = 75; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 346; tempInsideIdol.y = 275; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 4; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; ClassicLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Classic - 19"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 385; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 385; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 305; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 305; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 240; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 150; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 465; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 225; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 200; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 490; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 480; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 210; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 346; tempInsideIdol.y = 95; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 4; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; ClassicLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Classic - 20"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 195; tempInsideBlock.ypos = 240; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 195; tempInsideBlock.ypos = 360; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 195; tempInsideBlock.ypos = 420; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 75; tempInsideBlock.ypos = 360; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 75; tempInsideBlock.ypos = 420; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 75; tempInsideBlock.ypos = 240; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 75; tempInsideBlock.ypos = 300; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 135; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 135; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 135; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 5; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 135; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 195; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 0xFF; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 135; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 435; tempInsideBlock.ypos = 420; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 420; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 330; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 480; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 555; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 525; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 154; tempInsideIdol.y = 155; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 4; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; ClassicLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Classic - 21"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 90; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 265; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 265; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 265; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 265; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 265; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 425; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 425; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 425; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 425; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 425; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 215; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 4; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; ClassicLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Classic - 22"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 420; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 346; tempInsideIdol.y = 124; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 4; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; ClassicLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Classic - 23"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 420; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 285; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 0xFF; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 120; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 330; tempInsideIdol.y = 245; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 4; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; ClassicLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Classic - 24"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 390; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 360; tempInsideBlock.ypos = 330; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 270; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 330; tempInsideBlock.ypos = 210; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 345; tempInsideIdol.y = 125; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 4; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; ClassicLevels.push(tempInsideLevel); tempInsideLevel = new Object(); tempInsideLevel.name = "Classic - 25"; tempInsideLevel.blocks = new Array(); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 435; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 150; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 405; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 405; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 2; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 285; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 420; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 3; tempInsideBlock.sizex = 90; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 135; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 270; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 60; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 270; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 165; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 195; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 300; tempInsideBlock.ypos = 225; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 270; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 60; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 390; tempInsideBlock.ypos = 315; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 375; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 315; tempInsideBlock.ypos = 375; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideBlock = new Object(); tempInsideBlock.phystype = 1; tempInsideBlock.sizex = 30; tempInsideBlock.sizey = 30; tempInsideBlock.xpos = 345; tempInsideBlock.ypos = 345; tempInsideBlock.rotation = 0; tempInsideLevel.blocks.push(tempInsideBlock); tempInsideLevel.idols = new Array(); tempInsideIdol = new Object(); tempInsideIdol.x = 346; tempInsideIdol.y = 95; tempInsideIdol.rotation = 0; tempInsideIdol.itype = 4; tempInsideLevel.idols.push(tempInsideIdol); tempInsideLevel.type = 0; tempInsideLevel.blockdelay = true; ClassicLevels.push(tempInsideLevel); } public static function Init(){ BuildMemory(); } } }//package TotemEngine
Section 203
//LevelEditor (TotemEngine.LevelEditor) package TotemEngine { import flash.display.*; import flash.events.*; import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Collision.*; import flash.geom.*; import Box2D.Dynamics.Contacts.*; import General.*; public class LevelEditor { private static var dummiesSelected:Array = new Array(); private static var dummiesList:Array = new Array(); private static var IdolInstance; private static var currentIdolIndex:int = 0; private static var ld_folder:int = -1; private static var testing:Boolean = false; private static var editorInstance; private static var blockRotation = 0; private static var ld_blocks:Array = new Array(); private static var ObjectsId:int = 0; private static var humptyDumptyType:int; private static var ld_blockdelay:Boolean = true; private static var ld_id:int = -1; private static var regPoint1:Point; private static var regPoint2:Point; private static var regPoint3:Point; private static var regPoint4:Point; private static var ld_idoltype:int = 0; private static var humptyDumptyRotation:Boolean; private static var idolsList:Array = new Array(); private static var BROWSER_MODE:String = "LOAD"; private static var selectorInstance; private static var ld_type:int = 0; private static var humptyIdolType:int; private static var enableShortcuts:Boolean = true; private static var ld_idols:Array = new Array(); private static var ld_idolamount:int = 0; private static var ld_idolx:Number = 345; private static var ld_idoly:Number = 30; private static var PATH_TO_ID:int = -1; private static var MoveIdol:Boolean = false; private static var blockScutMc; private static var onDrag1:Boolean = false; private static var onDrag2:Boolean = false; private static var onDrag3:Boolean = false; private static var onDrag4:Boolean = false; private static var root:MovieClip; private static var humptyDumptySize:String; private static var ld_name:String = "New Level"; private static var idolsSelected:Array = new Array(); private static var stage:Stage; private static function dummyDrag(_arg1:Event):void{ var _local2:int; var _local3:int; var _local4:Array; var _local5:int; var _local6:Array; if (Key.isDown(37)){ _local2 = 0; while (_local2 < dummiesSelected.length) { if (Key.isDown(16)){ dummiesSelected[_local2].x--; } else { dummiesSelected[_local2].x = (Math.ceil(((dummiesSelected[_local2].x / 15) - 1)) * 15); }; _local2++; }; _local2 = 0; while (_local2 < idolsSelected.length) { if (Key.isDown(16)){ idolsSelected[_local2].x--; } else { idolsSelected[_local2].x = (Math.ceil(((idolsSelected[_local2].x / 15) - 1)) * 15); }; _local2++; }; dummySelect(); Key.removeKey(37); }; if (Key.isDown(39)){ _local2 = 0; while (_local2 < dummiesSelected.length) { if (Key.isDown(16)){ dummiesSelected[_local2].x++; } else { dummiesSelected[_local2].x = (Math.floor(((dummiesSelected[_local2].x / 15) + 1)) * 15); }; _local2++; }; _local2 = 0; while (_local2 < idolsSelected.length) { if (Key.isDown(16)){ idolsSelected[_local2].x++; } else { idolsSelected[_local2].x = (Math.floor(((idolsSelected[_local2].x / 15) + 1)) * 15); }; _local2++; }; dummySelect(); Key.removeKey(39); }; if (Key.isDown(38)){ _local2 = 0; while (_local2 < dummiesSelected.length) { if (Key.isDown(16)){ dummiesSelected[_local2].y--; } else { dummiesSelected[_local2].y = (Math.ceil(((dummiesSelected[_local2].y / 15) - 1)) * 15); }; _local2++; }; _local2 = 0; while (_local2 < idolsSelected.length) { if (Key.isDown(16)){ idolsSelected[_local2].y--; } else { idolsSelected[_local2].y = (Math.ceil(((idolsSelected[_local2].y / 15) - 1)) * 15); }; _local2++; }; dummySelect(); Key.removeKey(38); }; if (Key.isDown(40)){ _local2 = 0; while (_local2 < dummiesSelected.length) { if (Key.isDown(16)){ dummiesSelected[_local2].y++; } else { dummiesSelected[_local2].y = (Math.floor(((dummiesSelected[_local2].y / 15) + 1)) * 15); }; _local2++; }; _local2 = 0; while (_local2 < idolsSelected.length) { if (Key.isDown(16)){ idolsSelected[_local2].y++; } else { idolsSelected[_local2].y = (Math.floor(((idolsSelected[_local2].y / 15) + 1)) * 15); }; _local2++; }; dummySelect(); Key.removeKey(40); }; if (((Key.isDown(109)) || (Key.isDown(188)))){ _local2 = 0; while (_local2 < dummiesSelected.length) { if (Key.isDown(16)){ dummiesSelected[_local2].rotation--; } else { dummiesSelected[_local2].rotation = (Math.ceil(((dummiesSelected[_local2].rotation / 15) - 1)) * 15); }; _local2++; }; _local2 = 0; while (_local2 < idolsSelected.length) { if (Key.isDown(16)){ idolsSelected[_local2].rotation--; } else { idolsSelected[_local2].rotation = (Math.ceil(((idolsSelected[_local2].rotation / 15) - 1)) * 15); }; _local2++; }; dummySelect(); Key.removeKey(109); Key.removeKey(188); }; if (((Key.isDown(107)) || (Key.isDown(190)))){ _local2 = 0; while (_local2 < dummiesSelected.length) { if (Key.isDown(16)){ dummiesSelected[_local2].rotation++; } else { dummiesSelected[_local2].rotation = (Math.floor(((dummiesSelected[_local2].rotation / 15) + 1)) * 15); }; _local2++; }; _local2 = 0; while (_local2 < idolsSelected.length) { if (Key.isDown(16)){ idolsSelected[_local2].rotation++; } else { idolsSelected[_local2].rotation = (Math.floor(((idolsSelected[_local2].rotation / 15) + 1)) * 15); }; _local2++; }; dummySelect(); Key.removeKey(107); Key.removeKey(190); }; if (Key.isDown(46)){ _local2 = 0; while (_local2 < dummiesSelected.length) { _local3 = 0; while (_local3 < dummiesList.length) { if (dummiesSelected[_local2].bid == dummiesList[_local3].bid){ root.GAME.EDT.removeChild(dummiesList[_local3]); _local4 = dummiesList.splice(_local3, 1); CheckBlocksRemaining(); break; }; _local3++; }; _local2++; }; _local2 = 0; while (_local2 < idolsSelected.length) { _local5 = 0; while (_local5 < idolsList.length) { if (idolsSelected[_local2].bid == idolsList[_local5].bid){ root.GAME.EDIDOL.removeChild(idolsList[_local5]); _local6 = idolsList.splice(_local5, 1); break; }; _local5++; }; _local2++; }; dummiesSelected = new Array(); idolsSelected = new Array(); dummySelect(); Key.removeKey(46); }; } public static function CloseExport2(_arg1:MouseEvent){ editorInstance.w_export2.x = 1999; } public static function IFDoubleClick(_arg1:MouseEvent):void{ if (editorInstance.w_import.l_implist.selectedItem.type == "FOLDER"){ PATH_TO_ID = editorInstance.w_import.l_implist.selectedItem.data; UpdateImportBrowser(); }; } public static function DeletionCancel(_arg1:MouseEvent):void{ editorInstance.w_c_delete.x = 3000; editorInstance.w_c_delete.y = (480 / 2); } public static function DeletionConfirm(_arg1:MouseEvent):void{ var _local2:Object; editorInstance.w_c_delete.x = 3000; editorInstance.w_c_delete.y = (480 / 2); _local2 = editorInstance.w_loadlevel.l_current.selectedItem; if (_local2.type == "FOLDER"){ Data.DeleteFolder(_local2.data); } else { Data.DeleteLevel(_local2.data); }; UpdateLevelBrowser(); } private static function ParseImportData(_arg1:String):void{ var _local2:Boolean; var _local3:Array; var _local4:int; var _local5:Array; var _local6:Object; var _local7:Array; var _local8:int; var _local9:Array; var _local10:Array; var _local11:int; var _local12:Array; var _local13:int; var _local14:String; var _local15:int; var _local16:Boolean; var _local17:int; var _local18:Array; var _local19:Object; var _local20:Array; var _local21:Object; _local2 = true; editorInstance.w_import2.t_status.text = "/// STARTING TO IMPORT DATA\n"; _local3 = _arg1.split("@T2|BD@"); _local4 = 0; while (_local4 < _local3.length) { _local5 = _local3[_local4].split("@#T2|LF#@"); _local6 = new Object(); _local6.name = _local5[0]; _local6.id = Data.NewFolder(_local6.name, PATH_TO_ID); editorInstance.w_import2.t_status.appendText((("FOLDER '" + _local6.name) + "' created.\n")); if (_local5[1].length > 5){ _local7 = _local5[1].split("@#T2/LL#@"); _local8 = 0; while (_local8 < _local7.length) { _local9 = _local7[_local8].split("@###@"); if (_local9.length != 5){ editorInstance.w_import2.t_status.appendText("LEVEL DATA CORRUPT, CURRENT LEVEL IS NOT GOING TO BE IMPORTED\n"); trace("%%%LEVEL DATA CORRUPT, NOT GOING TO BE IMPORTED%%%"); } else { editorInstance.w_import2.t_status.appendText((("Importing a level to '" + _local6.name) + "' folder.\n")); _local10 = _local9[1].split("*b b*"); _local11 = 0; while (_local11 < _local10.length) { _local18 = _local10[_local11].split("*b p*"); if (_local18.length != 6){ editorInstance.w_import2.t_status.appendText("##BLOCK DATA CORRUPT\n"); _local10 = new Array(); break; } else { _local19 = new Object(); _local19.phystype = int(_local18[0]); _local19.sizex = int(_local18[1]); _local19.sizey = int(_local18[2]); _local19.xpos = Number(_local18[3]); _local19.ypos = Number(_local18[4]); _local19.rotation = Number(_local18[5]); _local10[_local11] = _local19; }; _local11++; }; _local12 = _local9[2].split("*i i*"); _local13 = 0; while (_local13 < _local12.length) { _local20 = _local12[_local13].split("*i p*"); if (_local20.length != 4){ editorInstance.w_import2.t_status.appendText("##IDOL DATA CORRUPT\n"); _local12 = new Array(); break; } else { _local21 = new Object(); _local21.x = Number(_local20[0]); _local21.y = Number(_local20[1]); _local21.rotation = Number(_local20[2]); _local21.itype = int(_local20[3]); _local12[_local13] = _local21; }; _local13++; }; _local14 = String(_local9[0]); _local15 = int(_local9[3]); if (_local9[4] == "true"){ _local16 = true; } else { _local16 = false; }; _local17 = Data.SaveLevel(_local14, _local10, _local12, -1, _local6.id, _local15, _local16); editorInstance.w_import2.t_status.appendText((("LEVEL '" + _local14) + "' created.\n")); }; _local8++; }; } else { trace("THIS FOLDER IS EMPTY"); editorInstance.w_import2.t_status.appendText((("FOLDER '" + _local6.name) + "' seems to be empty.\n")); }; _local4++; }; editorInstance.w_import2.t_status.appendText("/// DONE"); } public static function ShowQuitWindow(_arg1:MouseEvent){ if (!testing){ editorInstance.w_c_nosave.x = (690 / 2); editorInstance.w_c_nosave.y = (480 / 2); }; } private static function LoadLevel(_arg1:int):void{ var _local2:int; var _local3:int; var _local4:int; var _local5:int; var _local6:*; var _local7:*; _local2 = 0; while (_local2 < Data.TotemData.data.Editor.levels.length) { if (_arg1 == Data.TotemData.data.Editor.levels[_local2].id){ ld_id = Data.TotemData.data.Editor.levels[_local2].id; ld_blocks = Data.TotemData.data.Editor.levels[_local2].blocks; ld_name = Data.TotemData.data.Editor.levels[_local2].name; ld_folder = Data.TotemData.data.Editor.levels[_local2].folder; ld_type = Data.TotemData.data.Editor.levels[_local2].type; ld_blockdelay = Data.TotemData.data.Editor.levels[_local2].blockdelay; editorInstance.w_levelcfg.ckb_delay.selected = ld_blockdelay; ld_idols = Data.TotemData.data.Editor.levels[_local2].idols; editorInstance.w_levelcfg.ckb_delay.selected = ld_blockdelay; if (testing){ root.GAME.EDT.visible = true; root.GAME.EDIDOL.visible = true; editorInstance.grid.visible = true; Gear.Clear(); editorInstance.testbool.gotoAndStop(1); testing = false; Gear.gameMode = "test"; }; dummiesSelected = new Array(); _local3 = 0; while (_local3 < dummiesList.length) { root.GAME.EDT.removeChild(dummiesList[_local3]); delete dummiesList[_local3]; _local3++; }; dummiesList = new Array(); editorInstance.w_levelcfg.ls_idol.selectedIndex = ld_idoltype; editorInstance.w_levelcfg.t_lvlname.text = ld_name; _local4 = 0; while (_local4 < ld_blocks.length) { _local6 = returnMovieClip(((ld_blocks[_local4].sizex + "x") + ld_blocks[_local4].sizey)); _local6.bsize = ((ld_blocks[_local4].sizex + "x") + ld_blocks[_local4].sizey); _local6.btype = ld_blocks[_local4].phystype; _local6.bwidth = returnMovieClip(((ld_blocks[_local4].sizex + "x") + ld_blocks[_local4].sizey), "width"); _local6.bheight = returnMovieClip(((ld_blocks[_local4].sizex + "x") + ld_blocks[_local4].sizey), "height"); _local6.x = ld_blocks[_local4].xpos; _local6.y = ld_blocks[_local4].ypos; _local6.rotation = ld_blocks[_local4].rotation; _local6.bid = dummiesList.length; _local6.bselected = false; _local7 = root.GAME.EDT.addChild(_local6); _local7.gotoAndStop(ld_blocks[_local4].phystype); dummiesList.push(_local7); _local4++; }; while (root.GAME.EDIDOL.numChildren > 0) { root.GAME.EDIDOL.removeChildAt(0); }; idolsList = new Array(); _local5 = 0; while (_local5 < ld_idols.length) { Pdol(ld_idols[_local5].itype, ld_idols[_local5].x, ld_idols[_local5].y, ld_idols[_local5].rotation); _local5++; }; break; }; _local2++; }; CheckBlocksRemaining(); } private static function TestLevel(_arg1:MouseEvent):void{ var _local2:Array; var _local3:int; var _local4:int; if (!testing){ root.GAME.EDT.visible = false; root.GAME.EDIDOL.visible = false; editorInstance.grid.visible = false; _local2 = new Array("Normal", "Black", "Sloppy", "Combo", "Explosive", "Glass"); _local3 = 0; while (_local3 < dummiesList.length) { Factory.NewBlock(_local2[(dummiesList[_local3].btype - 1)], (dummiesList[_local3].bwidth / 30), (dummiesList[_local3].bheight / 30), dummiesList[_local3].x, dummiesList[_local3].y, dummiesList[_local3].rotation); _local3++; }; _local4 = 0; while (_local4 < idolsList.length) { Gear.MakeIdol(idolsList[_local4].itype, idolsList[_local4].x, idolsList[_local4].y, idolsList[_local4].rotation); _local4++; }; editorInstance.testbool.gotoAndStop(2); editorInstance.w_addblock.x = 800; editorInstance.w_addblock.y = 240; editorInstance.w_c_nosave.x = 1000; editorInstance.w_c_nosave.y = 1000; editorInstance.w_levelcfg.x = 1000; editorInstance.w_levelcfg.y = 1000; editorInstance.w_c_overwrite.x = 1000; editorInstance.w_c_overwrite.y = 1000; editorInstance.w_c_delete.x = 1000; editorInstance.w_c_delete.y = 1000; editorInstance.w_export.x = 1000; editorInstance.w_export.y = 1000; editorInstance.w_import.x = 1000; editorInstance.w_import.y = 1000; editorInstance.w_loadlevel.x = 1000; editorInstance.w_loadlevel.y = 1000; editorInstance.w_loadsave.x = 1000; editorInstance.w_loadsave.y = 1000; testing = true; dummiesSelected = new Array(); idolsSelected = new Array(); dummySelect(); Gear.gameMode = "test"; Gear.delay = 0; ld_blockdelay = editorInstance.w_levelcfg.ckb_delay.selected; Gear.doDelay = ld_blockdelay; Gear.DrawCursor(); blockScutMc.alpha = 0; editorInstance.alpha = 0.9; editorInstance.cards.visible = false; } else { root.GAME.EDT.visible = true; root.GAME.EDIDOL.visible = true; editorInstance.grid.visible = true; Gear.Clear(); editorInstance.testbool.gotoAndStop(1); testing = false; Gear.gameMode = "test"; editorInstance.alpha = 1; editorInstance.cards.visible = true; }; } private static function CloseNewFolderWindow2():void{ editorInstance.w_import.NewFolder.x = 3000.5; editorInstance.w_import.NewFolder.y = -78.8; editorInstance.w_import.NewFolder.visible = false; } public static function Init(_arg1:MovieClip, _arg2:Stage){ root = _arg1; stage = _arg2; } public static function ShowExport(_arg1:MouseEvent){ editorInstance.w_loadsave.x = 1999; editorInstance.w_loadlevel.x = 1999; editorInstance.w_export.x = (690 / 2); editorInstance.w_export.y = (480 / 2); UpdateExportBrowser(); } public static function DragEnd2(_arg1:MouseEvent){ onDrag2 = false; stage.focus = null; } public static function DragEnd3(_arg1:MouseEvent){ onDrag3 = false; stage.focus = null; } public static function CloseImport2(_arg1:MouseEvent){ editorInstance.w_import2.x = 1999; } private static function NewLevelButton(_arg1:MouseEvent):void{ var _local2:int; if (testing){ root.GAME.EDT.visible = true; root.GAME.EDIDOL.visible = true; editorInstance.grid.visible = true; Gear.Clear(); editorInstance.testbool.gotoAndStop(1); testing = false; Gear.gameMode = "test"; }; ld_id = -1; dummiesSelected = new Array(); _local2 = 0; while (_local2 < dummiesList.length) { root.GAME.EDT.removeChild(dummiesList[_local2]); delete dummiesList[_local2]; _local2++; }; dummiesList = new Array(); editorInstance.w_levelcfg.t_lvlname.text = "New Level! hurray :)"; while (root.GAME.EDIDOL.numChildren > 0) { root.GAME.EDIDOL.removeChildAt(0); }; idolsList = new Array(); editorInstance.w_loadsave.x = 1999; editorInstance.w_loadlevel.x = 1999; stage.focus = null; } public static function DragEnd1(_arg1:MouseEvent){ onDrag1 = false; stage.focus = null; } public static function ShowImport(_arg1:MouseEvent){ editorInstance.w_loadsave.x = 1999; editorInstance.w_loadlevel.x = 1999; editorInstance.w_import.x = (690 / 2); editorInstance.w_import.y = (480 / 2); UpdateImportBrowser(); } public static function ShowLevelBrowser_save(_arg1:MouseEvent){ var _local2:Boolean; SwitchBrowserMode("SAVE"); _local2 = Data.CheckSaveLevel(ld_id); if (!_local2){ editorInstance.w_loadsave.x = 999; editorInstance.w_c_overwrite.x = (690 / 2); editorInstance.w_c_overwrite.y = (480 / 2); } else { editorInstance.w_loadsave.x = 999; editorInstance.w_loadlevel.x = (690 / 2); editorInstance.w_loadlevel.y = (480 / 2); UpdateLevelBrowser(); }; } private static function CancelSave(_arg1:MouseEvent):void{ editorInstance.w_c_overwrite.x = 1000; editorInstance.w_c_overwrite.y = (480 / 2); stage.focus = null; } public static function DoExport(_arg1:MouseEvent){ var _local2:Array; var _local3:int; if (editorInstance.w_export.l_explist.selectedItems.length > 0){ _local2 = new Array(); _local3 = 0; while (_local3 < editorInstance.w_export.l_explist.selectedItems.length) { _local2.push(editorInstance.w_export.l_explist.selectedItems[_local3].data); _local3++; }; editorInstance.w_export.x = 1999; editorInstance.w_export2.x = (690 / 2); editorInstance.w_export2.y = (480 / 2); Data.PrepareExport(_local2, "TDL"); editorInstance.w_export2.t_output.text = Data.dataOutput; }; } private static function CheckBlocksRemaining():void{ var _local1:int; var _local2:int; _local1 = 0; _local2 = 0; while (_local2 < dummiesList.length) { if (dummiesList[_local2].btype != 2){ _local1++; }; _local2++; }; editorInstance.w_levelcfg.numericblocks.maximum = _local1; editorInstance.w_levelcfg.numericblocks.value = _local1; } private static function CloseLoadLevel(_arg1:MouseEvent):void{ editorInstance.w_loadlevel.x = 1200; stage.focus = null; } public static function DoImport(_arg1:MouseEvent){ var _local2:Array; var _local3:int; _local2 = new Array(); _local3 = 0; while (_local3 < editorInstance.w_export.l_explist.selectedItems.length) { _local2.push(editorInstance.w_export.l_explist.selectedItems[_local3].data); _local3++; }; editorInstance.w_import.x = 1999; editorInstance.w_import2.x = (690 / 2); editorInstance.w_import2.y = (480 / 2); ParseImportData(editorInstance.w_import.t_input.text); } private static function addButton(_arg1:MouseEvent):void{ var _local2:int; _local2 = 0; if (editorInstance.w_addblock.addb_90.selected){ _local2 = 90; }; addDummyBlock(editorInstance.w_addblock.ls_size.selectedItem.data, editorInstance.w_addblock.ls_type.selectedItem.data, _local2); stage.focus = null; } private static function SaveLevelRoots(_arg1:Boolean=false):void{ var _local2:int; var _local3:int; var _local4:int; var _local5:Object; var _local6:*; ld_blocks = new Array(); _local2 = 0; while (_local2 < dummiesList.length) { _local5 = new Object(); _local5.phystype = dummiesList[_local2].btype; _local5.sizex = dummiesList[_local2].bwidth; _local5.sizey = dummiesList[_local2].bheight; _local5.xpos = dummiesList[_local2].x; _local5.ypos = dummiesList[_local2].y; _local5.rotation = dummiesList[_local2].rotation; ld_blocks.push(_local5); _local2++; }; ld_name = editorInstance.w_levelcfg.t_lvlname.text; ld_idols = new Array(); _local3 = 0; while (_local3 < idolsList.length) { _local6 = new Object(); _local6.x = idolsList[_local3].x; _local6.y = idolsList[_local3].y; _local6.rotation = idolsList[_local3].rotation; _local6.itype = idolsList[_local3].itype; ld_idols.push(_local6); _local3++; }; if (!_arg1){ ld_folder = PATH_TO_ID; }; ld_type = 0; ld_blockdelay = editorInstance.w_levelcfg.ckb_delay.selected; _local4 = Data.SaveLevel(ld_name, ld_blocks, ld_idols, ld_id, ld_folder, ld_type, ld_blockdelay); ld_id = _local4; } private static function addDummyBlock(_arg1:String, _arg2:int, _arg3:Number=0, _arg4:int=345, _arg5:int=15){ var _local6:*; var _local7:*; _local6 = returnMovieClip(_arg1); _local6.bsize = _arg1; _local6.btype = _arg2; _local6.bwidth = returnMovieClip(_arg1, "width"); _local6.bheight = returnMovieClip(_arg1, "height"); _local6.x = _arg4; _local6.y = _arg5; _local6.rotation = _arg3; ObjectsId++; _local6.bid = ObjectsId; _local6.bselected = false; _local7 = root.GAME.EDT.addChild(_local6); _local7.gotoAndStop(_arg2); dummiesList.push(_local7); CheckBlocksRemaining(); } public static function LevelCfgChange():void{ var _local1:MovieClip; var _local2:*; while (editorInstance.w_levelcfg.placeapples.numChildren > 0) { editorInstance.w_levelcfg.placeapples.removeChildAt(0); }; _local1 = returnMovieClip(("i" + editorInstance.w_levelcfg.ls_idol.selectedItem.data)); _local1.scaleX = 0.7; _local1.scaleY = 0.7; _local2 = editorInstance.w_levelcfg.placeapples.addChild(_local1); } private static function CloseLevelcfg(_arg1:MouseEvent):void{ editorInstance.w_levelcfg.x = 800; enableShortcuts = false; stage.focus = null; } public static function CancelQuitWindow(_arg1:MouseEvent){ editorInstance.w_c_nosave.x = 2000; editorInstance.w_c_nosave.y = 2000; } public static function UpdateImportBrowser():void{ var _local1:int; var _local2:int; var _local3:Object; var _local4:Object; editorInstance.w_import.l_implist.removeAll(); editorInstance.w_import.t_path.text = Data.GetPath(PATH_TO_ID); _local1 = Data.GetParentIdById(PATH_TO_ID); if (PATH_TO_ID != -1){ _local3 = new Object(); _local3.type = "FOLDER"; _local3.iconSource = new Icon_Back(); _local3.label = "back to parent folder"; _local3.data = _local1; editorInstance.w_import.l_implist.addItem(_local3); }; _local2 = 0; while (_local2 < Data.TotemData.data.Editor.folders.length) { _local4 = new Object(); _local4.type = "FOLDER"; _local4.iconSource = new Icon_Folder(); _local4.label = Data.TotemData.data.Editor.folders[_local2].name; _local4.data = Data.TotemData.data.Editor.folders[_local2].id; if (Data.TotemData.data.Editor.folders[_local2].parentId == PATH_TO_ID){ editorInstance.w_import.l_implist.addItem(_local4); }; _local2++; }; } private static function CloseAddBlock(_arg1:MouseEvent):void{ editorInstance.w_addblock.x = 800; stage.focus = null; } public static function DrawMingies():void{ var _local1:MovieClip; var _local2:*; while (editorInstance.w_addblock.placerocks.numChildren > 0) { editorInstance.w_addblock.placerocks.removeChildAt(0); }; _local1 = returnMovieClip(editorInstance.w_addblock.ls_size.selectedItem.data); _local1.scaleX = 0.32; _local1.scaleY = 0.32; if (editorInstance.w_addblock.addb_90.selected){ _local1.rotation = 90; }; _local2 = editorInstance.w_addblock.placerocks.addChild(_local1); _local2.gotoAndStop(editorInstance.w_addblock.ls_type.selectedItem.data); humptyDumptySize = editorInstance.w_addblock.ls_size.selectedItem.data; humptyDumptyType = editorInstance.w_addblock.ls_type.selectedItem.data; humptyDumptyRotation = editorInstance.w_addblock.addb_90.selected; } public static function Build(_arg1:int=-1){ var _local2:Sprite; var _local3:G_leveleditor; var _local4:MovieClip; var _local5:MovieClip; Gear.gameMode = "none"; _local2 = new Sprite(); selectorInstance = root.GAME.DEBUG.addChild(_local2); _local3 = new G_leveleditor(); editorInstance = root.GAME.HUD.addChild(_local3); editorInstance.bt_addblock.addEventListener(MouseEvent.CLICK, ShowAddBlockWindow); editorInstance.bt_levelcfg.addEventListener(MouseEvent.CLICK, ShowLevelcfgWindow); editorInstance.bt_loadsave.addEventListener(MouseEvent.CLICK, ShowLoadSaveWindow); editorInstance.bt_quit.addEventListener(MouseEvent.CLICK, ShowQuitWindow); editorInstance.bt_help.addEventListener(MouseEvent.CLICK, ShowHelpWindow); editorInstance.w_help.bt_close.addEventListener(MouseEvent.CLICK, CloseHelpWindow); editorInstance.w_c_nosave.bt_yes.addEventListener(MouseEvent.CLICK, ConfirmQuitWindow); editorInstance.w_c_nosave.bt_no.addEventListener(MouseEvent.CLICK, CancelQuitWindow); editorInstance.w_addblock.addEventListener(Event.ENTER_FRAME, Dragging1); editorInstance.w_levelcfg.addEventListener(Event.ENTER_FRAME, Dragging2); editorInstance.w_loadsave.addEventListener(Event.ENTER_FRAME, Dragging3); editorInstance.w_levelcfg.ls_idol.addEventListener(Event.CHANGE, SliderChangeIdol); editorInstance.w_loadsave.bt_load.addEventListener(MouseEvent.CLICK, ShowLevelBrowser); editorInstance.w_addblock.bt_drag.addEventListener(MouseEvent.MOUSE_DOWN, DragStart1); editorInstance.w_levelcfg.bt_drag.addEventListener(MouseEvent.MOUSE_DOWN, DragStart2); editorInstance.w_loadsave.bt_drag.addEventListener(MouseEvent.MOUSE_DOWN, DragStart3); editorInstance.w_addblock.bt_drag.addEventListener(MouseEvent.MOUSE_UP, DragEnd1); editorInstance.w_levelcfg.bt_drag.addEventListener(MouseEvent.MOUSE_UP, DragEnd2); editorInstance.w_loadsave.bt_drag.addEventListener(MouseEvent.MOUSE_UP, DragEnd3); editorInstance.w_addblock.bt_addblock.addEventListener(MouseEvent.CLICK, addButton); editorInstance.w_levelcfg.bt_addidol.addEventListener(MouseEvent.CLICK, PlaceIdol); editorInstance.w_addblock.bt_close.addEventListener(MouseEvent.CLICK, CloseAddBlock); editorInstance.w_levelcfg.bt_close.addEventListener(MouseEvent.CLICK, CloseLevelcfg); editorInstance.w_loadsave.bt_close.addEventListener(MouseEvent.CLICK, CloseLoadSave); editorInstance.w_loadlevel.bt_close.addEventListener(MouseEvent.CLICK, CloseLoadLevel); editorInstance.w_loadlevel.bt_load.addEventListener(MouseEvent.CLICK, LoadButton); editorInstance.w_loadlevel.bt_save.addEventListener(MouseEvent.CLICK, SaveLevel); editorInstance.w_loadlevel.bt_newfolder.addEventListener(MouseEvent.CLICK, ShowAddNewFolderWindow); editorInstance.w_loadlevel.NewFolder.bt_create.addEventListener(MouseEvent.CLICK, AddFolderButton); editorInstance.w_loadlevel.NewFolder.bt_cancel.addEventListener(MouseEvent.CLICK, NoFolderButton); editorInstance.w_loadlevel.addEventListener(MouseEvent.DOUBLE_CLICK, FFDoubleClick); editorInstance.w_loadlevel.bt_delete.addEventListener(MouseEvent.CLICK, CallDeletion); editorInstance.w_c_delete.bt_yes.addEventListener(MouseEvent.CLICK, DeletionConfirm); editorInstance.w_c_delete.bt_no.addEventListener(MouseEvent.CLICK, DeletionCancel); editorInstance.w_loadsave.bt_save.addEventListener(MouseEvent.CLICK, ShowLevelBrowser_save); editorInstance.w_loadsave.bt_new.addEventListener(MouseEvent.CLICK, NewLevelButton); editorInstance.w_loadsave.bt_export.addEventListener(MouseEvent.CLICK, ShowExport); editorInstance.w_loadsave.bt_import.addEventListener(MouseEvent.CLICK, ShowImport); editorInstance.w_export.bt_close.addEventListener(MouseEvent.CLICK, CloseExport); editorInstance.w_export2.bt_close.addEventListener(MouseEvent.CLICK, CloseExport2); editorInstance.w_export.bt_export.addEventListener(MouseEvent.CLICK, DoExport); editorInstance.w_export.addEventListener(MouseEvent.DOUBLE_CLICK, EFDoubleClick); editorInstance.w_import.bt_close.addEventListener(MouseEvent.CLICK, CloseImport); editorInstance.w_import2.bt_close.addEventListener(MouseEvent.CLICK, CloseImport2); editorInstance.w_import.bt_import.addEventListener(MouseEvent.CLICK, DoImport); editorInstance.w_import.bt_newfolder.addEventListener(MouseEvent.CLICK, ShowAddNewFolderWindow2); editorInstance.w_import.NewFolder.bt_create.addEventListener(MouseEvent.CLICK, AddFolderButton2); editorInstance.w_import.NewFolder.bt_cancel.addEventListener(MouseEvent.CLICK, NoFolderButton2); editorInstance.w_import.addEventListener(MouseEvent.DOUBLE_CLICK, IFDoubleClick); editorInstance.w_c_overwrite.bt_no.addEventListener(MouseEvent.CLICK, CancelSave); editorInstance.w_c_overwrite.bt_yes.addEventListener(MouseEvent.CLICK, Overwrite); editorInstance.w_c_overwrite.bt_copy.addEventListener(MouseEvent.CLICK, SaveNew); editorInstance.bt_test.addEventListener(MouseEvent.CLICK, TestLevel); editorInstance.w_addblock.ls_type.selectedIndex = 0; editorInstance.w_addblock.ls_size.selectedIndex = 0; editorInstance.w_levelcfg.ls_idol.selectedIndex = 0; currentIdolIndex = 0; editorInstance.w_levelcfg.ckb_delay.selected = true; root.addEventListener(Event.ENTER_FRAME, dummyDrag); humptyDumptySize = editorInstance.w_addblock.ls_size.selectedItem.data; humptyDumptyType = editorInstance.w_addblock.ls_type.selectedItem.data; humptyDumptyRotation = editorInstance.w_addblock.addb_90.selected; _local4 = returnMovieClip(editorInstance.w_addblock.ls_size.selectedItem.data); _local4.scaleX = 0.32; _local4.scaleY = 0.32; editorInstance.w_addblock.placerocks.addChild(_local4); root.addEventListener(MouseEvent.CLICK, ControlSelection); editorInstance.grid.mouseEnabled = false; editorInstance.grid.mouseChildren = false; IdolInstance = root.GAME.EDIDOL.addChild(new MovieClip()); LevelCfgChange(); _local5 = new MovieClip(); blockScutMc = root.GAME.CURSOR.addChild(_local5); blockScutMc.alpha = 0; blockScutMc.mouseEnabled = false; root.GAME.CURSOR.mouseEnabled = false; root.GAME.CURSOR.mouseChildren = false; editorInstance.w_loadlevel.l_current.iconField = "iconSource"; editorInstance.w_export.l_explist.iconField = "iconSource"; editorInstance.w_import.l_implist.iconField = "iconSource"; editorInstance.w_loadlevel.NewFolder.visible = false; editorInstance.w_import.NewFolder.visible = false; } public static function UpdateExportBrowser():void{ var _local1:int; var _local2:int; var _local3:Object; var _local4:Object; editorInstance.w_export.l_explist.removeAll(); _local1 = Data.GetParentIdById(PATH_TO_ID); if (PATH_TO_ID != -1){ _local3 = new Object(); _local3.type = "FOLDER"; _local3.iconSource = new Icon_Back(); _local3.label = "back to parent folder"; _local3.data = _local1; editorInstance.w_export.l_explist.addItem(_local3); }; _local2 = 0; while (_local2 < Data.TotemData.data.Editor.folders.length) { _local4 = new Object(); _local4.type = "FOLDER"; _local4.iconSource = new Icon_Folder(); _local4.label = Data.TotemData.data.Editor.folders[_local2].name; _local4.data = Data.TotemData.data.Editor.folders[_local2].id; if (Data.TotemData.data.Editor.folders[_local2].parentId == PATH_TO_ID){ editorInstance.w_export.l_explist.addItem(_local4); }; _local2++; }; } public static function FFDoubleClick(_arg1:MouseEvent):void{ if (editorInstance.w_loadlevel.l_current.selectedItem.type == "FOLDER"){ PATH_TO_ID = editorInstance.w_loadlevel.l_current.selectedItem.data; UpdateLevelBrowser(); } else { if (editorInstance.w_loadlevel.l_current.selectedItem.type == "FILE"){ editorInstance.w_loadlevel.x = 1200; stage.focus = null; LoadLevel(editorInstance.w_loadlevel.l_current.selectedItem.data); }; }; } public static function AddFolderButton(_arg1:MouseEvent):void{ var _local2:String; _local2 = editorInstance.w_loadlevel.NewFolder.nameField.text; if (_local2.length > 0){ Data.NewFolder(_local2, PATH_TO_ID); UpdateLevelBrowser(); CloseNewFolderWindow(); }; } public static function CallDeletion(_arg1:MouseEvent):void{ if (editorInstance.w_loadlevel.l_current.selectedItem.data != undefined){ editorInstance.w_c_delete.x = (690 / 2); editorInstance.w_c_delete.y = (480 / 2); }; } private static function CloseLoadSave(_arg1:MouseEvent):void{ editorInstance.w_loadsave.x = 800; stage.focus = null; } private static function returnMovieClip(_arg1:String, _arg2:String="mc"){ switch (_arg1){ case "30x30": if (_arg2 == "width"){ return (30); }; if (_arg2 == "height"){ return (30); }; return (new G_b30x30()); case "60x30": if (_arg2 == "width"){ return (60); }; if (_arg2 == "height"){ return (30); }; return (new G_b60x30()); case "90x30": if (_arg2 == "width"){ return (90); }; if (_arg2 == "height"){ return (30); }; return (new G_b90x30()); case "120x30": if (_arg2 == "width"){ return (120); }; if (_arg2 == "height"){ return (30); }; return (new G_b120x30()); case "150x30": if (_arg2 == "width"){ return (150); }; if (_arg2 == "height"){ return (30); }; return (new G_b150x30()); case "180x30": if (_arg2 == "width"){ return (180); }; if (_arg2 == "height"){ return (30); }; return (new G_b180x30()); case "210x30": if (_arg2 == "width"){ return (210); }; if (_arg2 == "height"){ return (30); }; return (new G_b210x30()); case "60x60": if (_arg2 == "width"){ return (60); }; if (_arg2 == "height"){ return (60); }; return (new G_b60x60()); case "90x60": if (_arg2 == "width"){ return (90); }; if (_arg2 == "height"){ return (60); }; return (new G_b90x60()); case "120x60": if (_arg2 == "width"){ return (120); }; if (_arg2 == "height"){ return (60); }; return (new G_b120x60()); case "150x60": if (_arg2 == "width"){ return (150); }; if (_arg2 == "height"){ return (60); }; return (new G_b150x60()); case "180x60": if (_arg2 == "width"){ return (180); }; if (_arg2 == "height"){ return (60); }; return (new G_b180x60()); case "210x60": if (_arg2 == "width"){ return (210); }; if (_arg2 == "height"){ return (60); }; return (new G_b210x60()); case "i0": return (new G_idol2()); case "i1": return (new G_idol1()); case "i2": return (new G_idol3()); case "i3": return (new G_idol4()); case "i4": return (new G_idol6()); case "i5": return (new G_idol5()); case "i6": return (new G_idol7()); case "i7": return (new G_idol8()); case "i8": return (new G_idol9()); case "i9": return (new G_idol10()); case "i10": return (new G_idol11()); default: return (new MovieClip()); }; } public static function DragStart1(_arg1:MouseEvent){ onDrag1 = true; regPoint1 = new Point(editorInstance.w_addblock.mouseX, editorInstance.w_addblock.mouseY); } public static function DragStart3(_arg1:MouseEvent){ onDrag3 = true; regPoint3 = new Point(editorInstance.w_loadsave.mouseX, editorInstance.w_loadsave.mouseY); } public static function CloseHelpWindow(_arg1:MouseEvent){ editorInstance.w_help.x = 2000; editorInstance.w_help.y = 2000; } public static function DragStart2(_arg1:MouseEvent){ onDrag2 = true; regPoint2 = new Point(editorInstance.w_levelcfg.mouseX, editorInstance.w_levelcfg.mouseY); } private static function UpdateLevelBrowser():void{ var _local1:int; var _local2:int; var _local3:int; var _local4:Object; var _local5:Object; var _local6:Object; editorInstance.w_loadlevel.l_current.removeAll(); editorInstance.w_loadlevel.t_path.text = Data.GetPath(PATH_TO_ID); _local1 = Data.GetParentIdById(PATH_TO_ID); if (PATH_TO_ID != -1){ _local4 = new Object(); _local4.type = "FOLDER"; _local4.iconSource = new Icon_Back(); _local4.label = "back to parent folder"; _local4.data = _local1; editorInstance.w_loadlevel.l_current.addItem(_local4); }; _local2 = 0; while (_local2 < Data.TotemData.data.Editor.folders.length) { _local5 = new Object(); _local5.type = "FOLDER"; _local5.iconSource = new Icon_Folder(); _local5.label = Data.TotemData.data.Editor.folders[_local2].name; _local5.data = Data.TotemData.data.Editor.folders[_local2].id; if (Data.TotemData.data.Editor.folders[_local2].parentId == PATH_TO_ID){ editorInstance.w_loadlevel.l_current.addItem(_local5); }; _local2++; }; _local3 = 0; while (_local3 < Data.TotemData.data.Editor.levels.length) { _local6 = new Object(); _local6.rid = Data.TotemData.data.Editor.levels[_local3].id; _local6.label = Data.TotemData.data.Editor.levels[_local3].name; _local6.data = Data.TotemData.data.Editor.levels[_local3].id; _local6.type = "FILE"; _local6.iconSource = new Icon_File(); if (Data.TotemData.data.Editor.levels[_local3].folder == PATH_TO_ID){ editorInstance.w_loadlevel.l_current.addItem(_local6); }; _local3++; }; } public static function ShowHelpWindow(_arg1:MouseEvent){ if (!testing){ editorInstance.w_help.x = (690 / 2); editorInstance.w_help.y = (480 / 2); }; } public static function NoFolderButton2(_arg1:MouseEvent):void{ CloseNewFolderWindow2(); } public static function ShowAddNewFolderWindow2(_arg1:MouseEvent):void{ editorInstance.w_import.NewFolder.x = -238.5; editorInstance.w_import.NewFolder.y = -78.8; editorInstance.w_import.NewFolder.pathField.text = Data.GetPath(PATH_TO_ID); editorInstance.w_import.NewFolder.visible = true; } public static function CloseImport(_arg1:MouseEvent){ editorInstance.w_import.x = 1999; } public static function Dragging1(_arg1:Event){ if (onDrag1){ _arg1.currentTarget.x = (root.mouseX - regPoint1.x); _arg1.currentTarget.y = (root.mouseY - regPoint1.y); }; if (((((!((humptyDumptySize == editorInstance.w_addblock.ls_size.selectedItem.data))) || (!((humptyDumptyType == editorInstance.w_addblock.ls_type.selectedItem.data))))) || (!((humptyDumptyRotation == editorInstance.w_addblock.addb_90.selected))))){ DrawMingies(); }; } public static function Dragging2(_arg1:Event){ if (onDrag2){ _arg1.currentTarget.x = (root.mouseX - regPoint2.x); _arg1.currentTarget.y = (root.mouseY - regPoint2.y); }; if (currentIdolIndex != editorInstance.w_levelcfg.ls_idol.selectedItem.data){ LevelCfgChange(); currentIdolIndex = editorInstance.w_levelcfg.ls_idol.selectedItem.data; }; } public static function Dragging3(_arg1:Event){ if (onDrag3){ _arg1.currentTarget.x = (root.mouseX - regPoint3.x); _arg1.currentTarget.y = (root.mouseY - regPoint3.y); }; } public static function CloseExport(_arg1:MouseEvent){ editorInstance.w_export.x = 1999; } private static function Overwrite(_arg1:MouseEvent):void{ SaveLevelRoots(true); editorInstance.w_c_overwrite.x = 1000; editorInstance.w_c_overwrite.y = (480 / 2); stage.focus = null; } public static function ShowLevelBrowser(_arg1:MouseEvent){ SwitchBrowserMode("LOAD"); editorInstance.w_loadsave.x = 999; editorInstance.w_loadlevel.x = (690 / 2); editorInstance.w_loadlevel.y = (480 / 2); UpdateLevelBrowser(); } private static function SaveNew(_arg1:MouseEvent):void{ ld_id = -1; editorInstance.w_c_overwrite.x = 2000; editorInstance.w_c_overwrite.y = 2000; SwitchBrowserMode("SAVE"); editorInstance.w_loadsave.x = 999; editorInstance.w_loadlevel.x = (690 / 2); editorInstance.w_loadlevel.y = (480 / 2); UpdateLevelBrowser(); } private static function CloseNewFolderWindow():void{ editorInstance.w_loadlevel.NewFolder.x = 3000.5; editorInstance.w_loadlevel.NewFolder.y = -78.8; editorInstance.w_loadlevel.NewFolder.visible = false; } public static function NoFolderButton(_arg1:MouseEvent):void{ CloseNewFolderWindow(); } private static function dummySelect():void{ var _local1:int; var _local2:Sprite; var _local3:Array; var _local4:Sprite; var _local5:Array; var _local6:Sprite; var _local7:Array; while (selectorInstance.numChildren > 0) { selectorInstance.removeChildAt(0); }; _local1 = 0; while (_local1 < dummiesSelected.length) { stage.focus = null; _local2 = new Sprite(); _local2.graphics.lineStyle(1, 0xFF, 1, true); _local3 = TotemMath.returnRectangle(dummiesSelected[_local1].bwidth, dummiesSelected[_local1].bheight); _local2.graphics.moveTo(_local3[0][0], _local3[0][1]); _local2.graphics.lineTo(_local3[1][0], _local3[1][1]); _local2.graphics.lineTo(_local3[2][0], _local3[2][1]); _local2.graphics.lineTo(_local3[3][0], _local3[3][1]); _local2.graphics.lineTo(_local3[0][0], _local3[0][1]); _local2.x = dummiesSelected[_local1].x; _local2.y = dummiesSelected[_local1].y; _local2.rotation = dummiesSelected[_local1].rotation; selectorInstance.addChild(_local2); _local1++; }; if (MoveIdol){ _local4 = new Sprite(); _local4.graphics.lineStyle(1, 0xFF00FF, 1, true); _local5 = TotemMath.returnRectangle(IdolInstance.bwidth, IdolInstance.bheight); _local4.graphics.moveTo(_local5[0][0], _local5[0][1]); _local4.graphics.lineTo(_local5[1][0], _local5[1][1]); _local4.graphics.lineTo(_local5[2][0], _local5[2][1]); _local4.graphics.lineTo(_local5[3][0], _local5[3][1]); _local4.graphics.lineTo(_local5[0][0], _local5[0][1]); _local4.x = IdolInstance.x; _local4.y = IdolInstance.y; _local4.rotation = IdolInstance.rotation; selectorInstance.addChild(_local4); }; _local1 = 0; while (_local1 < idolsSelected.length) { stage.focus = null; _local6 = new Sprite(); _local6.graphics.lineStyle(1, 0xFF00FF, 1, true); _local7 = TotemMath.returnRectangle(idolsSelected[_local1].bwidth, idolsSelected[_local1].bheight); _local6.graphics.moveTo(_local7[0][0], _local7[0][1]); _local6.graphics.lineTo(_local7[1][0], _local7[1][1]); _local6.graphics.lineTo(_local7[2][0], _local7[2][1]); _local6.graphics.lineTo(_local7[3][0], _local7[3][1]); _local6.graphics.lineTo(_local7[0][0], _local7[0][1]); _local6.x = idolsSelected[_local1].x; _local6.y = idolsSelected[_local1].y; _local6.rotation = idolsSelected[_local1].rotation; selectorInstance.addChild(_local6); _local1++; }; } public static function PlaceIdol(_arg1:MouseEvent):void{ Pdol(); stage.focus = null; } private static function ControlSelection(_arg1:MouseEvent):void{ var _local2:int; var _local3:*; var _local4:int; var _local5:int; var _local6:*; var _local7:int; var _local8:Array; var _local9:int; var _local10:Array; var _local11:int; var _local12:int; var _local13:int; if (!testing){ _local2 = -1; _local4 = 0; while (_local4 < dummiesList.length) { if (dummiesList[_local4].hitTestPoint(root.mouseX, root.mouseY, true)){ _local2 = dummiesList[_local4].bid; _local3 = dummiesList[_local4]; }; _local4++; }; if (dummiesSelected.length > 0){ _local12 = 0; while (_local12 < dummiesSelected.length) { if (dummiesSelected[_local12].bid == _local2){ dummiesSelected[_local12].bselected = false; delete dummiesSelected[_local12]; } else { if (!Key.isDown(16)){ dummiesSelected[_local12].bselected = false; delete dummiesSelected[_local12]; }; }; _local12++; }; }; _local5 = -1; _local7 = 0; while (_local7 < idolsList.length) { if (idolsList[_local7].hitTestPoint(root.mouseX, root.mouseY, true)){ _local5 = idolsList[_local7].bid; _local6 = idolsList[_local7]; }; _local7++; }; if (idolsSelected.length > 0){ _local13 = 0; while (_local13 < idolsSelected.length) { if (idolsSelected[_local13].bid == _local5){ idolsSelected[_local13].bselected = false; delete idolsSelected[_local13]; } else { if (!Key.isDown(16)){ idolsSelected[_local13].bselected = false; delete idolsSelected[_local13]; }; }; _local13++; }; }; _local8 = new Array(); _local9 = 0; while (_local9 < idolsSelected.length) { if (idolsSelected[_local9] != null){ _local8.push(idolsSelected[_local9]); }; _local9++; }; _local10 = new Array(); _local11 = 0; while (_local11 < dummiesSelected.length) { if (dummiesSelected[_local11] != null){ _local10.push(dummiesSelected[_local11]); }; _local11++; }; dummiesSelected = _local10; idolsSelected = _local8; if (_local2 != -1){ dummiesSelected.push(_local3); }; if (_local5 != -1){ idolsSelected.push(_local6); }; if (dummiesSelected.length > 1){ }; dummySelect(); }; } public static function ShowLoadSaveWindow(_arg1:MouseEvent){ if (!testing){ editorInstance.w_loadsave.x = 575; editorInstance.w_loadsave.y = 250; }; } public static function EFDoubleClick(_arg1:MouseEvent):void{ if (editorInstance.w_export.l_explist.selectedItems[0].type == "FOLDER"){ PATH_TO_ID = editorInstance.w_export.l_explist.selectedItems[0].data; UpdateExportBrowser(); }; } public static function ShowAddNewFolderWindow(_arg1:MouseEvent):void{ editorInstance.w_loadlevel.NewFolder.x = -238.5; editorInstance.w_loadlevel.NewFolder.y = -78.8; editorInstance.w_loadlevel.NewFolder.pathField.text = Data.GetPath(PATH_TO_ID); editorInstance.w_loadlevel.NewFolder.visible = true; } public static function ConfirmQuitWindow(_arg1:MouseEvent){ var _local2:int; editorInstance.bt_addblock.removeEventListener(MouseEvent.CLICK, ShowAddBlockWindow); editorInstance.bt_levelcfg.removeEventListener(MouseEvent.CLICK, ShowLevelcfgWindow); editorInstance.bt_loadsave.removeEventListener(MouseEvent.CLICK, ShowLoadSaveWindow); editorInstance.bt_quit.removeEventListener(MouseEvent.CLICK, ShowQuitWindow); editorInstance.bt_help.removeEventListener(MouseEvent.CLICK, ShowHelpWindow); editorInstance.w_help.bt_close.removeEventListener(MouseEvent.CLICK, CloseHelpWindow); editorInstance.w_c_nosave.bt_yes.removeEventListener(MouseEvent.CLICK, ConfirmQuitWindow); editorInstance.w_c_nosave.bt_no.removeEventListener(MouseEvent.CLICK, CancelQuitWindow); editorInstance.w_addblock.removeEventListener(Event.ENTER_FRAME, Dragging1); editorInstance.w_levelcfg.removeEventListener(Event.ENTER_FRAME, Dragging2); editorInstance.w_loadsave.removeEventListener(Event.ENTER_FRAME, Dragging3); editorInstance.w_levelcfg.ls_idol.removeEventListener(Event.CHANGE, SliderChangeIdol); editorInstance.w_loadsave.bt_load.removeEventListener(MouseEvent.CLICK, ShowLevelBrowser); editorInstance.w_addblock.bt_drag.removeEventListener(MouseEvent.MOUSE_DOWN, DragStart1); editorInstance.w_levelcfg.bt_drag.removeEventListener(MouseEvent.MOUSE_DOWN, DragStart2); editorInstance.w_loadsave.bt_drag.removeEventListener(MouseEvent.MOUSE_DOWN, DragStart3); editorInstance.w_addblock.bt_drag.removeEventListener(MouseEvent.MOUSE_UP, DragEnd1); editorInstance.w_levelcfg.bt_drag.removeEventListener(MouseEvent.MOUSE_UP, DragEnd2); editorInstance.w_loadsave.bt_drag.removeEventListener(MouseEvent.MOUSE_UP, DragEnd3); editorInstance.w_addblock.bt_addblock.removeEventListener(MouseEvent.CLICK, addButton); editorInstance.w_levelcfg.bt_addidol.removeEventListener(MouseEvent.CLICK, PlaceIdol); editorInstance.w_addblock.bt_close.removeEventListener(MouseEvent.CLICK, CloseAddBlock); editorInstance.w_levelcfg.bt_close.removeEventListener(MouseEvent.CLICK, CloseLevelcfg); editorInstance.w_loadsave.bt_close.removeEventListener(MouseEvent.CLICK, CloseLoadSave); editorInstance.w_loadlevel.bt_close.removeEventListener(MouseEvent.CLICK, CloseLoadLevel); editorInstance.w_loadlevel.bt_load.removeEventListener(MouseEvent.CLICK, LoadButton); editorInstance.w_loadlevel.bt_save.removeEventListener(MouseEvent.CLICK, SaveLevel); editorInstance.w_loadlevel.bt_newfolder.removeEventListener(MouseEvent.CLICK, ShowAddNewFolderWindow); editorInstance.w_loadlevel.NewFolder.bt_create.removeEventListener(MouseEvent.CLICK, AddFolderButton); editorInstance.w_loadlevel.NewFolder.bt_cancel.removeEventListener(MouseEvent.CLICK, NoFolderButton); editorInstance.w_loadlevel.removeEventListener(MouseEvent.DOUBLE_CLICK, FFDoubleClick); editorInstance.w_loadlevel.bt_delete.removeEventListener(MouseEvent.CLICK, CallDeletion); editorInstance.w_c_delete.bt_yes.removeEventListener(MouseEvent.CLICK, DeletionConfirm); editorInstance.w_c_delete.bt_no.removeEventListener(MouseEvent.CLICK, DeletionCancel); editorInstance.w_loadsave.bt_save.removeEventListener(MouseEvent.CLICK, ShowLevelBrowser_save); editorInstance.w_loadsave.bt_new.removeEventListener(MouseEvent.CLICK, NewLevelButton); editorInstance.w_loadsave.bt_export.removeEventListener(MouseEvent.CLICK, ShowExport); editorInstance.w_loadsave.bt_import.removeEventListener(MouseEvent.CLICK, ShowImport); editorInstance.w_export.bt_close.removeEventListener(MouseEvent.CLICK, CloseExport); editorInstance.w_export2.bt_close.removeEventListener(MouseEvent.CLICK, CloseExport2); editorInstance.w_export.bt_export.removeEventListener(MouseEvent.CLICK, DoExport); editorInstance.w_export.removeEventListener(MouseEvent.DOUBLE_CLICK, EFDoubleClick); editorInstance.w_import.bt_close.removeEventListener(MouseEvent.CLICK, CloseImport); editorInstance.w_import2.bt_close.removeEventListener(MouseEvent.CLICK, CloseImport2); editorInstance.w_import.bt_import.removeEventListener(MouseEvent.CLICK, DoImport); editorInstance.w_import.bt_newfolder.removeEventListener(MouseEvent.CLICK, ShowAddNewFolderWindow2); editorInstance.w_import.NewFolder.bt_create.removeEventListener(MouseEvent.CLICK, AddFolderButton2); editorInstance.w_import.NewFolder.bt_cancel.removeEventListener(MouseEvent.CLICK, NoFolderButton2); editorInstance.w_import.removeEventListener(MouseEvent.DOUBLE_CLICK, IFDoubleClick); editorInstance.w_c_overwrite.bt_no.removeEventListener(MouseEvent.CLICK, CancelSave); editorInstance.w_c_overwrite.bt_yes.removeEventListener(MouseEvent.CLICK, Overwrite); editorInstance.w_c_overwrite.bt_copy.removeEventListener(MouseEvent.CLICK, SaveNew); editorInstance.bt_test.removeEventListener(MouseEvent.CLICK, TestLevel); root.removeEventListener(Event.ENTER_FRAME, dummyDrag); root.removeEventListener(MouseEvent.CLICK, ControlSelection); Factory.ChangeScreen(); ld_id = -1; dummiesSelected = new Array(); _local2 = 0; while (_local2 < dummiesList.length) { root.GAME.EDT.removeChild(dummiesList[_local2]); delete dummiesList[_local2]; _local2++; }; dummiesList = new Array(); editorInstance.w_levelcfg.t_lvlname.text = "New Level! hurray :)"; while (root.GAME.EDIDOL.numChildren > 0) { root.GAME.EDIDOL.removeChildAt(0); }; idolsList = new Array(); root.GAME.CURSOR.removeChild(blockScutMc); root.GAME.DEBUG.removeChild(selectorInstance); root.GAME.HUD.removeChild(editorInstance); Gear.BuildMenu(); } private static function LoadButton(_arg1:MouseEvent):void{ var _local2:*; editorInstance.w_loadlevel.x = 1200; stage.focus = null; _local2 = editorInstance.w_loadlevel.l_current.getItemAt(editorInstance.w_loadlevel.l_current.selectedIndex); trace(_local2.data); trace(_local2.label); trace(_local2); LoadLevel(_local2.data); } private static function SliderChangeIdol(_arg1:Event):void{ ld_idoltype = editorInstance.w_levelcfg.ls_idol.selectedItem.data; ld_idolx = IdolInstance.x; ld_idoly = IdolInstance.y; } public static function ShowLevelcfgWindow(_arg1:MouseEvent){ if (!testing){ editorInstance.w_levelcfg.x = 575; editorInstance.w_levelcfg.y = 250; enableShortcuts = false; }; } private static function SaveLevel(_arg1:MouseEvent):void{ SaveLevelRoots(); editorInstance.w_loadlevel.LoadSaveIndicator2.gotoAndStop(3); UpdateLevelBrowser(); } public static function AddFolderButton2(_arg1:MouseEvent):void{ var _local2:String; _local2 = editorInstance.w_import.NewFolder.nameField.text; if (_local2.length > 0){ Data.NewFolder(_local2, PATH_TO_ID); UpdateImportBrowser(); CloseNewFolderWindow2(); }; } public static function SwitchBrowserMode(_arg1):void{ BROWSER_MODE = _arg1; switch (BROWSER_MODE){ case "LOAD": editorInstance.w_loadlevel.LoadSaveIndicator.gotoAndStop(1); editorInstance.w_loadlevel.LoadSaveIndicator2.gotoAndStop(1); editorInstance.w_loadlevel.bt_load.x = 146.6; editorInstance.w_loadlevel.bt_load.y = 113.5; editorInstance.w_loadlevel.bt_load.visible = true; editorInstance.w_loadlevel.bt_save.x = 146.6; editorInstance.w_loadlevel.bt_save.y = 233.4; editorInstance.w_loadlevel.bt_save.visible = false; break; case "SAVE": editorInstance.w_loadlevel.LoadSaveIndicator.gotoAndStop(2); editorInstance.w_loadlevel.LoadSaveIndicator2.gotoAndStop(2); editorInstance.w_loadlevel.bt_save.x = 146.6; editorInstance.w_loadlevel.bt_save.y = 113.5; editorInstance.w_loadlevel.bt_save.visible = true; editorInstance.w_loadlevel.bt_load.x = 146.6; editorInstance.w_loadlevel.bt_load.y = 233.4; editorInstance.w_loadlevel.bt_load.visible = false; break; default: break; }; } public static function Pdol(_arg1:int=-1, _arg2:Number=345, _arg3:Number=30, _arg4:Number=0):void{ var _local5:*; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:int; while (selectorInstance.numChildren > 0) { selectorInstance.removeChildAt(0); }; dummySelect(); _local5 = new MovieClip(); _local6 = _arg2; _local7 = _arg3; _local8 = _arg4; _local9 = int(editorInstance.w_levelcfg.ls_idol.selectedItem.data); if (_arg1 != -1){ _local9 = _arg1; }; switch (_local9){ case 0: _local5 = new G_idol2(); _local5.x = _local6; _local5.y = _local7; _local5.rotation = _local8; _local5.btype = 1000; _local5.bwidth = 48; _local5.bheight = 36; _local5.bselected = false; break; case 1: _local5 = new G_idol1(); _local5.x = _local6; _local5.y = _local7; _local5.rotation = _local8; _local5.btype = 1000; _local5.bwidth = 48; _local5.bheight = 36; _local5.bselected = false; break; case 2: _local5 = new G_idol3(); _local5.x = _local6; _local5.y = _local7; _local5.rotation = _local8; _local5.btype = 1000; _local5.bwidth = 48; _local5.bheight = 36; _local5.bselected = false; break; case 3: _local5 = new G_idol4(); _local5.x = _local6; _local5.y = _local7; _local5.rotation = _local8; _local5.btype = 1000; _local5.bwidth = 48; _local5.bheight = 36; _local5.bselected = false; break; case 4: _local5 = new G_idol6(); _local5.x = _local6; _local5.y = _local7; _local5.rotation = _local8; _local5.btype = 1000; _local5.bwidth = 48; _local5.bheight = 36; _local5.bselected = false; break; case 5: _local5 = new G_idol5(); _local5.x = _local6; _local5.y = _local7; _local5.rotation = _local8; _local5.btype = 1000; _local5.bwidth = 48; _local5.bheight = 36; _local5.bselected = false; break; case 6: _local5 = new G_idol7(); _local5.x = _local6; _local5.y = _local7; _local5.rotation = _local8; _local5.btype = 1000; _local5.bwidth = 48; _local5.bheight = 36; _local5.bselected = false; break; case 7: _local5 = new G_idol8(); _local5.x = _local6; _local5.y = _local7; _local5.rotation = _local8; _local5.btype = 1000; _local5.bwidth = 48; _local5.bheight = 36; _local5.bselected = false; break; case 8: _local5 = new G_idol9(); _local5.x = _local6; _local5.y = _local7; _local5.rotation = _local8; _local5.btype = 1000; _local5.bwidth = 48; _local5.bheight = 36; _local5.bselected = false; break; case 9: _local5 = new G_idol10(); _local5.x = _local6; _local5.y = _local7; _local5.rotation = _local8; _local5.btype = 1000; _local5.bwidth = 48; _local5.bheight = 36; _local5.bselected = false; break; case 10: _local5 = new G_idol11(); _local5.x = _local6; _local5.y = _local7; _local5.rotation = _local8; _local5.btype = 1000; _local5.bwidth = 48; _local5.bheight = 36; _local5.bselected = false; break; default: trace((("UHUL%" + editorInstance.w_levelcfg.ls_idol.selectedItem.data) + "%ss")); break; }; ObjectsId++; _local5.bid = ObjectsId; _local5.itype = _local9; idolsList.push(root.GAME.EDIDOL.addChild(_local5)); dummySelect(); } public static function ShowAddBlockWindow(_arg1:MouseEvent){ if (!testing){ editorInstance.w_addblock.x = 575; editorInstance.w_addblock.y = 350; }; } private static function UpdateTblock():void{ var _local1:*; var _local2:*; while (blockScutMc.numChildren > 0) { blockScutMc.removeChildAt(0); }; blockScutMc.alpha = 0.2; _local1 = returnMovieClip(editorInstance.w_addblock.ls_size.selectedItem.data); _local2 = blockScutMc.addChild(_local1); _local2.rotation = blockRotation; _local2.gotoAndStop(editorInstance.w_addblock.ls_type.selectedItem.data); } } }//package TotemEngine
Section 204
//Speaker (TotemEngine.Speaker) package TotemEngine { import flash.media.*; public class Speaker { private static var FailSound:Sound; private static var VictorySoundChannel:SoundChannel; private static var LuisPlaneSound:Sound; private static var MenuSoundChannel:SoundChannel; private static var LuisPlaneSoundTransform:SoundTransform; private static var MenuSongTransform:SoundTransform; private static var LuisPlaneSoundChannel:SoundChannel; private static var InGameSong1:Sound; private static var InGameSoundChannel2:SoundChannel; private static var NewGameSoundChannel:SoundChannel; public static var MenuCurrentSong:int = 1; private static var MenuSong:Sound; private static var InGameSoundChannel1:SoundChannel; public static var InGameCurrentSoundNumber:int = 1; private static var VictorySound:Sound; private static var VictorySoundTransform:SoundTransform; private static var NewGameSong:Sound; private static var InGameSong2:Sound; private static var FailSoundChannel:SoundChannel; public static var InGameSoundStarted:Boolean = false; private static var InGameSongTransform2:SoundTransform; private static var NewGameSongTransform:SoundTransform; private static var InGameSongTransform1:SoundTransform; private static var FailSoundTransform:SoundTransform; public static function StopNewGameSong():void{ if (Data.TotemData.data.Settings.music){ NewGameSoundChannel.stop(); }; } public static function NewFailSound():void{ FailSound = new S_lost(); FailSoundTransform = new SoundTransform(0.97, 0); FailSoundChannel = FailSound.play(0, 0, FailSoundTransform); } public static function PlaneStart():void{ LuisPlaneSound = new LuisPlane(); LuisPlaneSoundTransform = new SoundTransform(0.31, 0); LuisPlaneSoundChannel = LuisPlaneSound.play(0, 3, LuisPlaneSoundTransform); } public static function Effect(_arg1:Sound, _arg2:Number, _arg3:Number):SoundChannel{ var _local4:SoundTransform; _local4 = new SoundTransform(_arg3, _arg2); return (_arg1.play(0, 0, _local4)); } public static function NewVictorySound():void{ VictorySound = new S_won(); VictorySoundTransform = new SoundTransform(0.97, 0); VictorySoundChannel = VictorySound.play(0, 0, VictorySoundTransform); } public static function StartNewGameSong():void{ if (Data.TotemData.data.Settings.music){ NewGameSong = new S_newgame(); NewGameSongTransform = new SoundTransform(0.7, 0); NewGameSoundChannel = NewGameSong.play(0, 99999, NewGameSongTransform); }; } public static function StopInGameSong():void{ if (InGameSoundStarted){ if (InGameCurrentSoundNumber == 1){ InGameSoundChannel1.stop(); } else { InGameSoundChannel2.stop(); }; InGameSoundStarted = false; }; } public static function StartInGameSong(_arg1:int=25):void{ if (Data.TotemData.data.Settings.music){ if (_arg1 > 24){ if (((!((InGameCurrentSoundNumber == 2))) && (InGameSoundStarted))){ InGameSoundChannel1.stop(); InGameSong2 = new S_ingame2(); InGameSongTransform2 = new SoundTransform(0.45, 0); InGameSoundChannel2 = InGameSong2.play(0, 99999, InGameSongTransform2); InGameCurrentSoundNumber = 2; } else { if (!InGameSoundStarted){ InGameSong2 = new S_ingame2(); InGameSongTransform2 = new SoundTransform(0.45, 0); InGameSoundChannel2 = InGameSong2.play(0, 99999, InGameSongTransform2); InGameSoundStarted = true; InGameCurrentSoundNumber = 2; }; }; } else { if (((!((InGameCurrentSoundNumber == 1))) && (InGameSoundStarted))){ InGameSoundChannel2.stop(); InGameSong1 = new S_ingame1(); InGameSongTransform1 = new SoundTransform(0.55, 0); InGameSoundChannel1 = InGameSong1.play(0, 99999, InGameSongTransform1); InGameCurrentSoundNumber = 1; } else { if (!InGameSoundStarted){ InGameSong1 = new S_ingame1(); InGameSongTransform1 = new SoundTransform(0.55, 0); InGameSoundChannel1 = InGameSong1.play(0, 99999, InGameSongTransform1); InGameSoundStarted = true; InGameCurrentSoundNumber = 1; }; }; }; }; } public static function StopMenuSong():void{ if (Data.TotemData.data.Settings.music){ MenuSoundChannel.stop(); }; } public static function PlaneStop():void{ LuisPlaneSoundChannel.stop(); } public static function StartMenuSong():void{ if (Data.TotemData.data.Settings.music){ if (MenuCurrentSong == 1){ MenuSong = new S_mainmenu(); } else { MenuSong = new S_mainmenu_devil(); }; MenuSongTransform = new SoundTransform(0.7, 0); MenuSoundChannel = MenuSong.play(0, 99999, MenuSongTransform); }; } } }//package TotemEngine
Section 205
//TotemMath (TotemEngine.TotemMath) package TotemEngine { import flash.geom.*; public class TotemMath { public static const SCALE = 30; public static function Hipo(_arg1:Number, _arg2:Number):Number{ return (Math.sqrt((Math.pow(_arg1, 2) + Math.pow(_arg2, 2)))); } public static function Scale(_arg1:Number):Number{ return ((_arg1 / SCALE)); } public static function Export(_arg1:Number):Number{ return ((_arg1 * SCALE)); } public static function GetPan(_arg1:Number):Number{ var _local2:Number; var _local3:Number; _local2 = Export(_arg1); _local3 = (((2 * _local2) - 690) / 690); return (_local3); } public static function Scale2(_arg1:Number):Number{ return ((_arg1 / (SCALE * 2))); } public static function ExportRound(_arg1:Number):Number{ return ((Math.round(((_arg1 * SCALE) * 10)) / 10)); } public static function returnRectangle(_arg1, _arg2):Array{ var _local3:Point; var _local4:Point; var _local5:Point; var _local6:Point; _local3 = new Point(0, 0); _local3.x = (-(_arg1) / 2); _local3.y = (-(_arg2) / 2); _local4 = new Point(0, 0); _local4.x = (_arg1 / 2); _local4.y = (-(_arg2) / 2); _local5 = new Point(0, 0); _local5.x = (_arg1 / 2); _local5.y = (_arg2 / 2); _local6 = new Point(0, 0); _local6.x = (-(_arg1) / 2); _local6.y = (_arg2 / 2); return (new Array(new Array(_local3.x, _local3.y), new Array(_local4.x, _local4.y), new Array(_local5.x, _local5.y), new Array(_local6.x, _local6.y))); } } }//package TotemEngine
Section 206
//_GengingMc_ (_GengingMc_) package { import flash.display.*; public dynamic class _GengingMc_ extends MovieClip { public var BG:MovieClip; public function _GengingMc_(){ addFrameScript(7204,  ); } function  (){ stop(); } } }//package
Section 207
//CellRenderer_disabledSkin (CellRenderer_disabledSkin) package { import flash.display.*; public dynamic class CellRenderer_disabledSkin extends MovieClip { } }//package
Section 208
//CellRenderer_downSkin (CellRenderer_downSkin) package { import flash.display.*; public dynamic class CellRenderer_downSkin extends MovieClip { } }//package
Section 209
//CellRenderer_overSkin (CellRenderer_overSkin) package { import flash.display.*; public dynamic class CellRenderer_overSkin extends MovieClip { } }//package
Section 210
//CellRenderer_selectedDisabledSkin (CellRenderer_selectedDisabledSkin) package { import flash.display.*; public dynamic class CellRenderer_selectedDisabledSkin extends MovieClip { } }//package
Section 211
//CellRenderer_selectedDownSkin (CellRenderer_selectedDownSkin) package { import flash.display.*; public dynamic class CellRenderer_selectedDownSkin extends MovieClip { } }//package
Section 212
//CellRenderer_selectedOverSkin (CellRenderer_selectedOverSkin) package { import flash.display.*; public dynamic class CellRenderer_selectedOverSkin extends MovieClip { } }//package
Section 213
//CellRenderer_selectedUpSkin (CellRenderer_selectedUpSkin) package { import flash.display.*; public dynamic class CellRenderer_selectedUpSkin extends MovieClip { } }//package
Section 214
//CellRenderer_upSkin (CellRenderer_upSkin) package { import flash.display.*; public dynamic class CellRenderer_upSkin extends MovieClip { } }//package
Section 215
//CheckBox_disabledIcon (CheckBox_disabledIcon) package { import flash.display.*; public dynamic class CheckBox_disabledIcon extends MovieClip { } }//package
Section 216
//CheckBox_downIcon (CheckBox_downIcon) package { import flash.display.*; public dynamic class CheckBox_downIcon extends MovieClip { } }//package
Section 217
//CheckBox_overIcon (CheckBox_overIcon) package { import flash.display.*; public dynamic class CheckBox_overIcon extends MovieClip { } }//package
Section 218
//CheckBox_selectedDisabledIcon (CheckBox_selectedDisabledIcon) package { import flash.display.*; public dynamic class CheckBox_selectedDisabledIcon extends MovieClip { } }//package
Section 219
//CheckBox_selectedDownIcon (CheckBox_selectedDownIcon) package { import flash.display.*; public dynamic class CheckBox_selectedDownIcon extends MovieClip { } }//package
Section 220
//CheckBox_selectedOverIcon (CheckBox_selectedOverIcon) package { import flash.display.*; public dynamic class CheckBox_selectedOverIcon extends MovieClip { } }//package
Section 221
//CheckBox_selectedUpIcon (CheckBox_selectedUpIcon) package { import flash.display.*; public dynamic class CheckBox_selectedUpIcon extends MovieClip { } }//package
Section 222
//CheckBox_upIcon (CheckBox_upIcon) package { import flash.display.*; public dynamic class CheckBox_upIcon extends MovieClip { } }//package
Section 223
//D_point_combo (D_point_combo) package { import flash.display.*; public dynamic class D_point_combo extends MovieClip { } }//package
Section 224
//D_point_explosion (D_point_explosion) package { import flash.display.*; public dynamic class D_point_explosion extends MovieClip { } }//package
Section 225
//D_point_pink (D_point_pink) package { import flash.display.*; public dynamic class D_point_pink extends MovieClip { } }//package
Section 226
//D_point_sound (D_point_sound) package { import flash.display.*; public dynamic class D_point_sound extends MovieClip { } }//package
Section 227
//E_blowcombo (E_blowcombo) package { import flash.display.*; public dynamic class E_blowcombo extends MovieClip { public function E_blowcombo(){ addFrameScript(10, ); } function (){ stop(); } } }//package
Section 228
//E_combospin (E_combospin) package { import flash.display.*; public dynamic class E_combospin extends MovieClip { public function E_combospin(){ addFrameScript(50, ); } function (){ stop(); } } }//package
Section 229
//E_exploder (E_exploder) package { import flash.display.*; public dynamic class E_exploder extends MovieClip { public function E_exploder(){ addFrameScript(25, frame26); } function frame26(){ stop(); } } }//package
Section 230
//E_exploder2 (E_exploder2) package { import flash.display.*; public dynamic class E_exploder2 extends MovieClip { public function E_exploder2(){ addFrameScript(25, frame26); } function frame26(){ stop(); } } }//package
Section 231
//E_normal (E_normal) package { import flash.display.*; public dynamic class E_normal extends MovieClip { public function E_normal(){ addFrameScript(11, frame12); } function frame12(){ stop(); } } }//package
Section 232
//focusRectSkin (focusRectSkin) package { import flash.display.*; public dynamic class focusRectSkin extends MovieClip { } }//package
Section 233
//G_achievement (G_achievement) package { import flash.display.*; public dynamic class G_achievement extends MovieClip { public var acvContainer:MovieClip; public function G_achievement(){ addFrameScript(139,  ); } function  (){ stop(); } } }//package
Section 234
//G_achievements (G_achievements) package { import flash.display.*; import flash.text.*; public dynamic class G_achievements extends MovieClip { public var ptico0:MovieClip; public var ptico4:MovieClip; public var ptico5:MovieClip; public var ptico6:MovieClip; public var ptico9:MovieClip; public var ptico2:MovieClip; public var ptico8:MovieClip; public var ptico1:MovieClip; public var ptico3:MovieClip; public var ptico7:MovieClip; public var acvgold1:TextField; public var acvgold2:TextField; public var acvgold5:TextField; public var acvgold6:TextField; public var acvgold9:TextField; public var acvgold7:TextField; public var acvgold3:TextField; public var acvgold4:TextField; public var bt_close:SimpleButton; public var acvgold8:TextField; public var acvgold0:TextField; } }//package
Section 235
//G_b120x30 (G_b120x30) package { import flash.display.*; public dynamic class G_b120x30 extends MovieClip { } }//package
Section 236
//G_b120x60 (G_b120x60) package { import flash.display.*; public dynamic class G_b120x60 extends MovieClip { public function G_b120x60(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 237
//G_b150x30 (G_b150x30) package { import flash.display.*; public dynamic class G_b150x30 extends MovieClip { public function G_b150x30(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 238
//G_b150x60 (G_b150x60) package { import flash.display.*; public dynamic class G_b150x60 extends MovieClip { public function G_b150x60(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 239
//G_b180x30 (G_b180x30) package { import flash.display.*; public dynamic class G_b180x30 extends MovieClip { public function G_b180x30(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 240
//G_b180x60 (G_b180x60) package { import flash.display.*; public dynamic class G_b180x60 extends MovieClip { public function G_b180x60(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 241
//G_b210x30 (G_b210x30) package { import flash.display.*; public dynamic class G_b210x30 extends MovieClip { public function G_b210x30(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 242
//G_b210x60 (G_b210x60) package { import flash.display.*; public dynamic class G_b210x60 extends MovieClip { public function G_b210x60(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 243
//G_b30x30 (G_b30x30) package { import flash.display.*; public dynamic class G_b30x30 extends MovieClip { public function G_b30x30(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 244
//G_b60x30 (G_b60x30) package { import flash.display.*; public dynamic class G_b60x30 extends MovieClip { public function G_b60x30(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 245
//G_b60x60 (G_b60x60) package { import flash.display.*; public dynamic class G_b60x60 extends MovieClip { public function G_b60x60(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 246
//G_b90x30 (G_b90x30) package { import flash.display.*; public dynamic class G_b90x30 extends MovieClip { public function G_b90x30(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 247
//G_b90x60 (G_b90x60) package { import flash.display.*; public dynamic class G_b90x60 extends MovieClip { public function G_b90x60(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 248
//G_bigfakeloading (G_bigfakeloading) package { import flash.display.*; public dynamic class G_bigfakeloading extends MovieClip { public var oldScreen:MovieClip; public function G_bigfakeloading(){ addFrameScript(149, ); } function (){ stop(); } } }//package
Section 249
//G_block (G_block) package { import flash.display.*; public dynamic class G_block extends MovieClip { public var blocktype:MovieClip; public function G_block(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 250
//G_cheats (G_cheats) package { import flash.display.*; import flash.text.*; public dynamic class G_cheats extends MovieClip { public var cheatbox:TextField; public var bt_close:SimpleButton; public var bt_ok:SimpleButton; } }//package
Section 251
//G_checkvictory (G_checkvictory) package { import flash.display.*; public dynamic class G_checkvictory extends MovieClip { public function G_checkvictory(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 252
//G_credits (G_credits) package { import flash.display.*; public dynamic class G_credits extends MovieClip { public var bt_newgrounds:SimpleButton; public var bt_luis:SimpleButton; public var bt_gabs:SimpleButton; public var bt_close:SimpleButton; } }//package
Section 253
//G_cursor (G_cursor) package { import flash.display.*; public dynamic class G_cursor extends MovieClip { public function G_cursor(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 254
//G_defmenu (G_defmenu) package { import flash.display.*; public dynamic class G_defmenu extends MovieClip { public var bt_play:SimpleButton; public var bt_settings:SimpleButton; public var bt_credits:SimpleButton; public var bt_moregames:SimpleButton; } }//package
Section 255
//G_floor (G_floor) package { import flash.display.*; public dynamic class G_floor extends MovieClip { public var luis:MovieClip; } }//package
Section 256
//G_gameover (G_gameover) package { import flash.display.*; public dynamic class G_gameover extends MovieClip { public function G_gameover(){ addFrameScript(89,  ); } function  (){ stop(); } } }//package
Section 257
//G_highscores (G_highscores) package { import flash.display.*; import flash.text.*; public dynamic class G_highscores extends MovieClip { public var bs1:TextField; public var bs2:TextField; public var bs4:TextField; public var bs6:TextField; public var bs5:TextField; public var bs7:TextField; public var bs8:TextField; public var bs9:TextField; public var bs3:TextField; public var bs10:TextField; public var ngotherhs1:SimpleButton; public var as1:TextField; public var as3:TextField; public var as5:TextField; public var as6:TextField; public var as7:TextField; public var as8:TextField; public var as2:TextField; public var as9:TextField; public var as4:TextField; public var an11:TextField; public var bt_weekly:SimpleButton; public var an14:TextField; public var an10:TextField; public var an12:TextField; public var an13:TextField; public var bt_monthly:SimpleButton; public var an15:TextField; public var bn1:TextField; public var bn2:TextField; public var bn5:TextField; public var bn6:TextField; public var bn7:TextField; public var bn9:TextField; public var bn3:TextField; public var bn4:TextField; public var bn10:TextField; public var bn8:TextField; public var mwdindic:MovieClip; public var an1:TextField; public var an4:TextField; public var an6:TextField; public var an3:TextField; public var an5:TextField; public var an7:TextField; public var an8:TextField; public var hspick:MovieClip; public var an2:TextField; public var an9:TextField; public var as10:TextField; public var bt_close:SimpleButton; public var as12:TextField; public var as13:TextField; public var as14:TextField; public var as15:TextField; public var as11:TextField; public var bt_daily:SimpleButton; } }//package
Section 258
//G_idol1 (G_idol1) package { import flash.display.*; public dynamic class G_idol1 extends MovieClip { public function G_idol1(){ addFrameScript(0, frame1, 14, ); } function (){ stop(); } function frame1(){ stop(); } } }//package
Section 259
//G_idol10 (G_idol10) package { import flash.display.*; public dynamic class G_idol10 extends MovieClip { public function G_idol10(){ addFrameScript(0, frame1, 8, frame9); } function frame1(){ stop(); } function frame9(){ stop(); } } }//package
Section 260
//G_idol11 (G_idol11) package { import flash.display.*; public dynamic class G_idol11 extends MovieClip { public function G_idol11(){ addFrameScript(0, frame1, 7, frame8); } function frame1(){ stop(); } function frame8(){ stop(); } } }//package
Section 261
//G_idol2 (G_idol2) package { import flash.display.*; public dynamic class G_idol2 extends MovieClip { public function G_idol2(){ addFrameScript(0, frame1, 8, frame9); } function frame1(){ stop(); } function frame9(){ stop(); } } }//package
Section 262
//G_idol3 (G_idol3) package { import flash.display.*; public dynamic class G_idol3 extends MovieClip { public function G_idol3(){ addFrameScript(0, frame1, 13,  ); } function  (){ stop(); } function frame1(){ stop(); } } }//package
Section 263
//G_idol4 (G_idol4) package { import flash.display.*; public dynamic class G_idol4 extends MovieClip { public function G_idol4(){ addFrameScript(0, frame1, 12,  ); } function frame1(){ stop(); } function  (){ stop(); } } }//package
Section 264
//G_idol5 (G_idol5) package { import flash.display.*; public dynamic class G_idol5 extends MovieClip { public function G_idol5(){ addFrameScript(0, frame1, 7, frame8); } function frame1(){ stop(); } function frame8(){ stop(); } } }//package
Section 265
//G_idol6 (G_idol6) package { import flash.display.*; public dynamic class G_idol6 extends MovieClip { public function G_idol6(){ addFrameScript(0, frame1, 11, frame12); } function frame12(){ stop(); } function frame1(){ stop(); } } }//package
Section 266
//G_idol6_pico (G_idol6_pico) package { import flash.display.*; public dynamic class G_idol6_pico extends MovieClip { public function G_idol6_pico(){ addFrameScript(0, frame1, 11, frame12); } function frame12(){ stop(); } function frame1(){ stop(); } } }//package
Section 267
//G_idol7 (G_idol7) package { import flash.display.*; public dynamic class G_idol7 extends MovieClip { public function G_idol7(){ addFrameScript(0, frame1, 29, ); } function frame1(){ stop(); } function (){ stop(); } } }//package
Section 268
//G_idol8 (G_idol8) package { import flash.display.*; public dynamic class G_idol8 extends MovieClip { public function G_idol8(){ addFrameScript(0, frame1, 6, ); } function (){ stop(); } function frame1(){ stop(); } } }//package
Section 269
//G_idol9 (G_idol9) package { import flash.display.*; public dynamic class G_idol9 extends MovieClip { public function G_idol9(){ addFrameScript(0, frame1, 7, frame8); } function frame1(){ stop(); } function frame8(){ stop(); } } }//package
Section 270
//G_info (G_info) package { import flash.display.*; import flash.text.*; public dynamic class G_info extends MovieClip { public var aitlost:TextField; public var tlost:TextField; public var twon:TextField; public var aitwon:TextField; public var msize:TextField; } }//package
Section 271
//G_leveleditor (G_leveleditor) package { import fl.controls.*; import flash.display.*; import fl.data.*; public dynamic class G_leveleditor extends MovieClip { public var l_exptype:List; public var w_help:MovieClip; public var bt_help:SimpleButton; public var ; public var bt_quit:SimpleButton; public var w_loadsave:MovieClip; public var :DataProvider; public var w_export2:MovieClip; public var w_addblock:MovieClip; public var bt_test:SimpleButton; public var cards:MovieClip; public var w_import:MovieClip; public var w_export:MovieClip; public var grid:MovieClip; public var testbool:MovieClip; public var w_import2:MovieClip; public var w_loadlevel:MovieClip; public var :Object; public var w_levelcfg:MovieClip; public var bt_levelcfg:SimpleButton; public var bt_loadsave:SimpleButton; public var w_c_delete:MovieClip; public var  :SimpleCollectionItem; public var bt_addblock:SimpleButton; public var  :Array; public var w_c_nosave:MovieClip; public var i6:int; public var w_c_overwrite:MovieClip; public var w_c_unsaved:MovieClip; public function G_leveleditor(){ (); } function (){ try { l_exptype["componentInspectorSetting"] = true; } catch(e:Error) { }; l_exptype.allowMultipleSelection = false;  = new DataProvider();   = [{label:"ActionScript 3.0 RAW (.as)", data:"RAW"}, {label:"Totem Destroyer Levels (.tdl)", data:"TDL"}]; i6 = 0; while (i6 <  .length) {   = new SimpleCollectionItem();  =  [i6]; for ( in ) {  [] = []; }; .addItem( ); i6++; }; l_exptype.dataProvider = ; l_exptype.enabled = true; l_exptype.horizontalLineScrollSize = 4; l_exptype.horizontalPageScrollSize = 0; l_exptype.horizontalScrollPolicy = "auto"; l_exptype.verticalLineScrollSize = 4; l_exptype.verticalPageScrollSize = 0; l_exptype.verticalScrollPolicy = "auto"; l_exptype.visible = true; try { l_exptype["componentInspectorSetting"] = false; } catch(e:Error) { }; } } }//package
Section 272
//G_levelselect (G_levelselect) package { import flash.display.*; public dynamic class G_levelselect extends MovieClip { public var bt_sponsorlevels:SimpleButton; public var bt_classiclevels:SimpleButton; public var bt_mylevels:SimpleButton; public var bt_mainquestlevels:SimpleButton; public var bt_unlockedlevels:SimpleButton; public var bt_back:SimpleButton; public var dotIndicator:MovieClip; public var levelscontainer:MovieClip; } }//package
Section 273
//G_menulogo (G_menulogo) package { import flash.display.*; public dynamic class G_menulogo extends MovieClip { } }//package
Section 274
//G_menuplaylft (G_menuplaylft) package { import flash.display.*; public dynamic class G_menuplaylft extends MovieClip { public var bt_levelselect:SimpleButton; public var bt_continue:SimpleButton; public var bt_highscores:SimpleButton; public var bt_myachievements:SimpleButton; public var bt_leveleditor:SimpleButton; public var bt_submithighscores:SimpleButton; public var bt_newgame:SimpleButton; public var bt_close:SimpleButton; public function G_menuplaylft(){ addFrameScript(0, frame1, 19, frame20); } function frame1(){ stop(); } function frame20(){ stop(); } } }//package
Section 275
//G_menusettings2 (G_menusettings2) package { import flash.display.*; public dynamic class G_menusettings2 extends MovieClip { public var bt_off:SimpleButton; public var bt_on:SimpleButton; public var bt_med:SimpleButton; public var bt_high:SimpleButton; public var txtinside:MovieClip; public var bt_close:SimpleButton; public var bt_low:SimpleButton; public function G_menusettings2(){ addFrameScript(0, frame1, 19, frame20); } function frame1(){ stop(); } function frame20(){ stop(); } } }//package
Section 276
//G_newgame (G_newgame) package { import flash.display.*; public dynamic class G_newgame extends MovieClip { public var confirmButton:SimpleButton; public var doIt:SimpleButton; public function G_newgame(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 277
//G_readysetgo (G_readysetgo) package { import flash.display.*; public dynamic class G_readysetgo extends MovieClip { public function G_readysetgo(){ addFrameScript(0, frame1, 51,  ); } function frame1(){ stop(); } function  (){ stop(); } } }//package
Section 278
//G_submithighscores (G_submithighscores) package { import fl.controls.*; import flash.display.*; import flash.text.*; public dynamic class G_submithighscores extends MovieClip { public var sendname:TextField; public var levelstatus:TextArea; public var bt_submit:SimpleButton; public var ngBt1:SimpleButton; public var bt_back:SimpleButton; public var allstatus:TextArea; public function G_submithighscores(){ addFrameScript(0, frame1);  ();  (); } function  (){ try { allstatus["componentInspectorSetting"] = true; } catch(e:Error) { }; allstatus.condenseWhite = false; allstatus.editable = false; allstatus.enabled = true; allstatus.horizontalScrollPolicy = "auto"; allstatus.htmlText = ""; allstatus.maxChars = 0; allstatus.restrict = ""; allstatus.text = ""; allstatus.verticalScrollPolicy = "auto"; allstatus.visible = true; allstatus.wordWrap = true; try { allstatus["componentInspectorSetting"] = false; } catch(e:Error) { }; } function  (){ try { levelstatus["componentInspectorSetting"] = true; } catch(e:Error) { }; levelstatus.condenseWhite = false; levelstatus.editable = false; levelstatus.enabled = true; levelstatus.horizontalScrollPolicy = "auto"; levelstatus.htmlText = ""; levelstatus.maxChars = 0; levelstatus.restrict = ""; levelstatus.text = ""; levelstatus.verticalScrollPolicy = "auto"; levelstatus.visible = true; levelstatus.wordWrap = true; try { levelstatus["componentInspectorSetting"] = false; } catch(e:Error) { }; } function frame1(){ stop(); } } }//package
Section 279
//G_topinvert (G_topinvert) package { import flash.display.*; public dynamic class G_topinvert extends MovieClip { } }//package
Section 280
//Icon_Back (Icon_Back) package { import flash.display.*; public dynamic class Icon_Back extends MovieClip { } }//package
Section 281
//Icon_File (Icon_File) package { import flash.display.*; public dynamic class Icon_File extends MovieClip { } }//package
Section 282
//Icon_Folder (Icon_Folder) package { import flash.display.*; public dynamic class Icon_Folder extends MovieClip { } }//package
Section 283
//List_skin (List_skin) package { import flash.display.*; public dynamic class List_skin extends MovieClip { } }//package
Section 284
//LuisPlane (LuisPlane) package { import flash.media.*; public dynamic class LuisPlane extends Sound { } }//package
Section 285
//NewgroundsAPI (NewgroundsAPI) package { import flash.display.*; import flash.events.*; import flash.text.*; import flash.net.*; public class NewgroundsAPI { public static const ADS_APPROVED:Number = 3; public static const bridge:Sprite = new Sprite(); private static const STAT_NEW_VERSION:Number = 4; private static const STAT_AUTHOR_SITE:Number = 2; private static const GATEWAY_URL:String = "http://www.ngads.com/gateway.php"; private static const NEWGROUNDS_URL:String = "http://www.newgrounds.com"; private static const STAT_CUSTOM_STATS:Number = 50; private static const STAT_MOVIE_VIEWS:Number = 1; private static const STAT_NEWGROUNDS:Number = 3; public static const NEW_VERSION:Number = 2; public static const DENY_HOST:Number = 1; private static var tracker_id:Number; private static var movie_options:Object = new Object(); private static var connected:Boolean; private static var custom_events:Object = new Object(); private static var host:String; private static var linked:Boolean; private static var events:Object = new Object(); private static var debug:Boolean; private static var version:String; private static var custom_links:Object = new Object(); public static function getNewVersionURL(){ return (((((((GATEWAY_URL + "?&id=") + tracker_id) + "&host=") + escape(host)) + "&stat=") + STAT_NEW_VERSION)); } private static function ReadGatewayData(_arg1:Object){ var _local2:*; var _local3:String; var _local4:*; var _local5:URLLoader; for (_local2 in _arg1) { _arg1[_local2] = unescape(_arg1[_local2]); movie_options[_local2] = _arg1[_local2]; }; if (_arg1["settings_loaded"]){ SendMessage("You have successfully connected to the Newgrounds API gateway!"); SendMessage((("Movie Identified as '" + movie_options["movie_name"]) + "'")); if (movie_options["message"]){ SendMessage(movie_options["message"]); }; if (movie_options["ad_url"]){ SendMessage("Your movie has been approved to run Flash Ads"); if (events[ADS_APPROVED]){ var _local6 = events; _local6[ADS_APPROVED](movie_options["ad_url"]); } else { onAdsApproved(movie_options["ad_url"]); }; }; if (((movie_options["movie_version"]) && (!((String(movie_options["movie_version"]) == String(version)))))){ SendMessage("WARNING: The movie version configured in your API settings does not match this movie's version!"); if (events[NEW_VERSION]){ _local6 = events; _local6[NEW_VERSION]({version:movie_options["movie_version"], real_url:getMovieURL(), redirect_url:getNewVersionURL()}); } else { onNewVersionAvailable(movie_options["movie_version"], getMovieURL(), getNewVersionURL()); }; }; if (movie_options["deny_host"]){ SendMessage("You have blocked 'localHost' in your API settings."); SendMessage("If you wish to test your movie you will need to remove this block."); if (events[DENY_HOST]){ _local6 = events; _local6[DENY_HOST]({host:host, real_url:getMovieURL(), redirect_url:getNewVersionURL()}); } else { onDenyHost(host, getMovieURL(), getNewVersionURL()); }; }; if (movie_options["request_portal_url"]){ _local3 = bridge.root.loaderInfo.url; _local4 = ((((GATEWAY_URL + "?&id=") + tracker_id) + "&portal_url=") + escape(_local3)); _local5 = new URLLoader(new URLRequest(_local4)); }; if (events[69]){ _local6 = events; _local6[69](); }; } else { if (!movie_options["settings_loaded"]){ SendError("Could not establish connection to the API gateway."); }; }; } public static function setMovieVersion(_arg1){ if (!_arg1){ SendError("Missing required 'version' in NewgroundsAPI.setMovieVersion(version:String)"); } else { version = String(_arg1); }; } public static function loadCustomLink(_arg1:String){ if (!_arg1){ SendError("Missing required 'link_name' parameter in NewgroundsAPI.loadCustomLink(link_name:String)"); } else { if (!custom_links[_arg1]){ SendError(("Attempted to open undefined custom link: " + _arg1)); } else { SendLink(custom_links[_arg1]); }; }; } public static function addCustomLink(_arg1:Number, _arg2:String){ if (!_arg1){ SendError("Missing required 'id' parameter in NewgroundsAPI.AddCustomLink(id:Number, link_name:String)"); } else { if (!_arg2){ SendError("Missing required 'link_name' parameter in NewgroundsAPI.AddCustomLink(id:Number, link_name:String)"); } else { custom_links[_arg2] = (STAT_CUSTOM_STATS + _arg1); SendMessage(((("Created custom link " + _arg1) + ": ") + _arg2)); }; }; } public static function getMovieURL(){ if (movie_options["movie_url"]){ return (movie_options["movie_url"]); }; return ("Newgrounds.com"); } public static function debugMode(){ debug = true; } public static function getAdURL(){ return (movie_options["ad_url"]); } private static function SendStat(_arg1:Number, _arg2:Boolean, _arg3=null){ var target_url:*; var XML_Loaded:Function; var x:*; var request:URLRequest; var gateway_loader:URLLoader; var stat_id = _arg1; var open_in_browser = _arg2; var extra = _arg3; if (!tracker_id){ SendError("You must call NewgroundsAPI.connectMovie() with a valid movie id before using API features!"); } else { XML_Loaded = function (_arg1:Event){ var _local2:XML; var _local3:Object; var _local4:XMLList; var _local5:XML; var _local6:*; var _local7:*; XML.ignoreWhitespace = true; _local2 = XML(_arg1.target.data); _local3 = new Object(); _local4 = _local2.children(); for each (_local5 in _local4) { _local6 = _local5.localName(); _local7 = _local5.attribute("value"); if (_local7 == Number(_local7)){ _local7 = Number(_local7); }; _local3[_local6] = _local7; }; ReadGatewayData(_local3); }; target_url = (((((((GATEWAY_URL + "?&id=") + tracker_id) + "&host=") + escape(host)) + "&stat=") + stat_id) + addSeed()); if (extra){ for (x in extra) { target_url = (target_url + ((("&" + escape(x)) + "=") + escape(extra[x]))); }; }; if (debug){ target_url = (target_url + "&debug=1"); }; if (open_in_browser){ request = new URLRequest((target_url + addSeed())); navigateToURL(request, "_blank"); } else { gateway_loader = new URLLoader(new URLRequest((target_url + addSeed()))); gateway_loader.addEventListener(Event.COMPLETE, XML_Loaded); }; }; } public static function onAdsApproved(_arg1:String){ } public static function loadMySite(_arg1:Event=null){ SendLink(STAT_AUTHOR_SITE); } private static function SendMessage(_arg1:String){ trace(("[NEWGROUNDS API] :: " + _arg1)); } public static function linkAPI(_arg1){ _arg1.addChild(bridge); linked = true; } public static function loadNewgrounds(_arg1:Event=null, _arg2:String=null){ var _local3:URLRequest; var _local4:*; if (!tracker_id){ _local3 = new URLRequest(((NEWGROUNDS_URL + "/") + _arg2)); navigateToURL(_local3, "_blank"); } else { _local4 = null; if (_arg2){ _local4 = new Object(); _local4.page = _arg2; }; SendLink(STAT_NEWGROUNDS, _local4); }; } private static function SendLink(_arg1, _arg2=null){ SendStat(_arg1, true, _arg2); } public static function logCustomEvent(_arg1:String){ if (!_arg1){ SendError("Missing required 'event_name' parameter in NewgroundsAPI.logCustomEvent(event_name:String)"); } else { if (!custom_events[_arg1]){ SendError(("Attempted to log undefined custom event: " + _arg1)); } else { SendEvent(custom_events[_arg1]); }; }; } private static function SendError(_arg1:String){ trace(("[NEWGROUNDS API ERROR] :: " + _arg1)); } public static function addCustomEvent(_arg1:Number, _arg2:String){ if (!_arg1){ SendError("Missing required 'id' parameter in NewgroundsAPI.AddCustomEvent(id:Number, event_name:String)"); } else { if (!_arg2){ SendError("Missing required 'event_name' parameter in NewgroundsAPI.AddCustomEvent(id:Number, event_name:String)"); } else { custom_events[_arg2] = (STAT_CUSTOM_STATS + _arg1); SendMessage(("Created custom event: " + _arg2)); }; }; } private static function addSeed(){ return (("&seed=" + Math.random())); } public static function addEventListener(_arg1:Number, _arg2:Function){ events[_arg1] = _arg2; } private static function SendEvent(_arg1){ SendStat(_arg1, false); } public static function onNewVersionAvailable(_arg1:String, _arg2:String, _arg3:String){ var sw:*; var sh:*; var tw:*; var th:*; var mg:*; var _root:*; var overlay:MovieClip; var overlay_x:*; var overlay_y:*; var close_x:*; var blankarea:TextField; var header:TextField; var header_format:TextFormat; var msgtext:TextField; var msgtext_format:TextFormat; var msgtext_link:TextFormat; var version = _arg1; var movie_url = _arg2; var redirect_url = _arg3; sw = bridge.stage.stageWidth; sh = bridge.stage.stageHeight; tw = 350; th = 160; mg = 20; _root = bridge.root; overlay = new MovieClip(); overlay.graphics.beginFill(0, 0.6); overlay.graphics.lineStyle(0, 0); overlay.graphics.drawRect(0, 0, sw, sh); overlay.graphics.endFill(); overlay_x = Math.round(((sw - tw) / 2)); overlay_y = Math.round(((sh - th) / 2)); overlay.graphics.beginFill(102); overlay.graphics.lineStyle(10, 0); overlay.graphics.drawRect((overlay_x - mg), (overlay_y - mg), (tw + mg), (th + mg)); overlay.graphics.endFill(); overlay.close = function (_arg1:Event){ _root.removeChild(overlay); }; close_x = new MovieClip(); close_x.graphics.beginFill(0, 0.1); close_x.graphics.lineStyle(3, 22015); close_x.graphics.drawRect(0, 0, 16, 16); close_x.graphics.endFill(); close_x.graphics.moveTo(4, 4); close_x.graphics.lineTo(13, 13); close_x.graphics.moveTo(13, 4); close_x.graphics.lineTo(4, 13); close_x.x = ((overlay_x + tw) - 26); close_x.y = (overlay_y - 10); close_x.addEventListener(MouseEvent.CLICK, overlay.close); blankarea = new TextField(); blankarea.x = (overlay_x - mg); blankarea.y = (overlay_y - mg); blankarea.width = (tw + mg); blankarea.height = (th + mg); blankarea.selectable = false; header = new TextField(); header.width = tw; header.x = overlay_x; header.y = overlay_y; header.height = 100; header.selectable = false; header_format = new TextFormat(); header_format.font = "Arial Black"; header_format.color = 0xFFFFFF; header_format.size = 20; header.defaultTextFormat = header_format; header.text = "New Version Available!"; msgtext = new TextField(); msgtext.x = overlay_x; msgtext.y = (overlay_y + 70); msgtext.width = tw; msgtext.height = 60; msgtext.selectable = false; msgtext_format = new TextFormat(); msgtext_format.font = "Arial"; msgtext_format.color = 0xFFFFFF; msgtext_format.size = 12; msgtext_format.bold = true; msgtext_link = new TextFormat(); msgtext_link.font = "Arial"; msgtext_link.color = 0xFFFF00; msgtext_link.size = 12; msgtext_link.bold = true; msgtext_link.url = redirect_url; msgtext_link.target = "_blank"; if (version){ version = ("Version " + version); } else { version = "A new version"; }; msgtext.defaultTextFormat = msgtext_format; msgtext.appendText((version + " is now available")); if (movie_url){ msgtext.appendText(" at:\n"); msgtext.defaultTextFormat = msgtext_link; msgtext.appendText(movie_url); } else { msgtext.appendText("!"); }; _root.addChild(overlay); overlay.addChild(blankarea); overlay.addChild(header); overlay.addChild(msgtext); overlay.addChild(close_x); } public static function onDenyHost(_arg1:String, _arg2:String, _arg3:String){ var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:MovieClip; var _local10:TextField; var _local11:TextField; var _local12:TextFormat; var _local13:TextField; var _local14:TextFormat; var _local15:TextFormat; _local4 = bridge.stage.stageWidth; _local5 = bridge.stage.stageHeight; _local6 = 350; _local7 = 160; _local8 = bridge.root; _local9 = new MovieClip(); _local9.graphics.beginFill(0x660000); _local9.graphics.lineStyle(20, 0); _local9.graphics.drawRect(0, 0, _local4, _local5); _local9.graphics.endFill(); _local10 = new TextField(); _local10.x = 0; _local10.y = 0; _local10.width = _local4; _local10.height = _local5; _local10.selectable = false; _local11 = new TextField(); _local11.x = Math.round(((_local4 - _local6) / 2)); _local11.y = Math.round(((_local5 - _local7) / 2.5)); _local11.width = _local6; _local11.height = 100; _local11.selectable = false; _local12 = new TextFormat(); _local12.font = "Arial Black"; _local12.color = 0xFF0000; _local12.size = 38; _local11.defaultTextFormat = _local12; _local11.text = "ERROR!"; _local13 = new TextField(); _local13.x = Math.round(((_local4 - _local6) / 2)); _local13.y = (Math.round(((_local5 - _local7) / 2.5)) + 80); _local13.width = _local6; _local13.height = 80; _local13.selectable = false; _local14 = new TextFormat(); _local14.font = "Arial"; _local14.color = 0xFFFFFF; _local14.size = 12; _local14.bold = true; _local15 = new TextFormat(); _local15.font = "Arial"; _local15.color = 0xFFFF00; _local15.size = 12; _local15.bold = true; _local15.url = _arg3; _local15.target = "_blank"; _local13.defaultTextFormat = _local14; _local13.appendText((("This movie has not been approved for use on " + _arg1) + "\n")); _local13.appendText("For an approved copy, please visit:\n"); _local13.defaultTextFormat = _local15; _local13.appendText(_arg2); _local8.addChild(_local9); _local9.addChild(_local10); _local9.addChild(_local11); _local9.addChild(_local13); } public static function connectMovie(_arg1:Number){ var _local2:String; var _local3:*; if (!_arg1){ SendError("Missing required 'id' parameter in NewgroundsAPI.connectMovie(id:Number)"); } else { if (!linked){ SendError("Attempted to call MewgroundsAPI.connectMovie() without first calling NewgroundsAPI.linkAPI(this)"); } else { if (!tracker_id){ SendMessage("Connecting to API gateway..."); tracker_id = _arg1; _local2 = bridge.root.loaderInfo.url; host = _local2.split("/")[2].toLowerCase(); if (host.length < 1){ host = "localhost"; }; _local3 = new Object(); SendEvent(STAT_MOVIE_VIEWS); }; }; }; } public static function isInstalled(){ return (true); } } }//package
Section 286
//NumericStepperDownArrow_disabledSkin (NumericStepperDownArrow_disabledSkin) package { import flash.display.*; public dynamic class NumericStepperDownArrow_disabledSkin extends MovieClip { } }//package
Section 287
//NumericStepperDownArrow_downSkin (NumericStepperDownArrow_downSkin) package { import flash.display.*; public dynamic class NumericStepperDownArrow_downSkin extends MovieClip { } }//package
Section 288
//NumericStepperDownArrow_overSkin (NumericStepperDownArrow_overSkin) package { import flash.display.*; public dynamic class NumericStepperDownArrow_overSkin extends MovieClip { } }//package
Section 289
//NumericStepperDownArrow_upSkin (NumericStepperDownArrow_upSkin) package { import flash.display.*; public dynamic class NumericStepperDownArrow_upSkin extends MovieClip { } }//package
Section 290
//NumericStepperUpArrow_disabledSkin (NumericStepperUpArrow_disabledSkin) package { import flash.display.*; public dynamic class NumericStepperUpArrow_disabledSkin extends MovieClip { } }//package
Section 291
//NumericStepperUpArrow_downSkin (NumericStepperUpArrow_downSkin) package { import flash.display.*; public dynamic class NumericStepperUpArrow_downSkin extends MovieClip { } }//package
Section 292
//NumericStepperUpArrow_overSkin (NumericStepperUpArrow_overSkin) package { import flash.display.*; public dynamic class NumericStepperUpArrow_overSkin extends MovieClip { } }//package
Section 293
//NumericStepperUpArrow_upSkin (NumericStepperUpArrow_upSkin) package { import flash.display.*; public dynamic class NumericStepperUpArrow_upSkin extends MovieClip { } }//package
Section 294
//S_concrete_block_impact_hard2 (S_concrete_block_impact_hard2) package { import flash.media.*; public dynamic class S_concrete_block_impact_hard2 extends Sound { } }//package
Section 295
//S_explode (S_explode) package { import flash.media.*; public dynamic class S_explode extends Sound { } }//package
Section 296
//S_ingame1 (S_ingame1) package { import flash.media.*; public dynamic class S_ingame1 extends Sound { } }//package
Section 297
//S_ingame2 (S_ingame2) package { import flash.media.*; public dynamic class S_ingame2 extends Sound { } }//package
Section 298
//S_lost (S_lost) package { import flash.media.*; public dynamic class S_lost extends Sound { } }//package
Section 299
//S_mainmenu (S_mainmenu) package { import flash.media.*; public dynamic class S_mainmenu extends Sound { } }//package
Section 300
//S_mainmenu_devil (S_mainmenu_devil) package { import flash.media.*; public dynamic class S_mainmenu_devil extends Sound { } }//package
Section 301
//S_mute (S_mute) package { import flash.media.*; public dynamic class S_mute extends Sound { } }//package
Section 302
//S_newgame (S_newgame) package { import flash.media.*; public dynamic class S_newgame extends Sound { } }//package
Section 303
//S_nocheat (S_nocheat) package { import flash.media.*; public dynamic class S_nocheat extends Sound { } }//package
Section 304
//S_rock_impact_soft1 (S_rock_impact_soft1) package { import flash.media.*; public dynamic class S_rock_impact_soft1 extends Sound { } }//package
Section 305
//S_rock_scrape_rough_loop1 (S_rock_scrape_rough_loop1) package { import flash.media.*; public dynamic class S_rock_scrape_rough_loop1 extends Sound { } }//package
Section 306
//S_won (S_won) package { import flash.media.*; public dynamic class S_won extends Sound { } }//package
Section 307
//S_yescheat (S_yescheat) package { import flash.media.*; public dynamic class S_yescheat extends Sound { } }//package
Section 308
//ScrollArrowDown_disabledSkin (ScrollArrowDown_disabledSkin) package { import flash.display.*; public dynamic class ScrollArrowDown_disabledSkin extends MovieClip { } }//package
Section 309
//ScrollArrowDown_downSkin (ScrollArrowDown_downSkin) package { import flash.display.*; public dynamic class ScrollArrowDown_downSkin extends MovieClip { } }//package
Section 310
//ScrollArrowDown_overSkin (ScrollArrowDown_overSkin) package { import flash.display.*; public dynamic class ScrollArrowDown_overSkin extends MovieClip { } }//package
Section 311
//ScrollArrowDown_upSkin (ScrollArrowDown_upSkin) package { import flash.display.*; public dynamic class ScrollArrowDown_upSkin extends MovieClip { } }//package
Section 312
//ScrollArrowUp_disabledSkin (ScrollArrowUp_disabledSkin) package { import flash.display.*; public dynamic class ScrollArrowUp_disabledSkin extends MovieClip { } }//package
Section 313
//ScrollArrowUp_downSkin (ScrollArrowUp_downSkin) package { import flash.display.*; public dynamic class ScrollArrowUp_downSkin extends MovieClip { } }//package
Section 314
//ScrollArrowUp_overSkin (ScrollArrowUp_overSkin) package { import flash.display.*; public dynamic class ScrollArrowUp_overSkin extends MovieClip { } }//package
Section 315
//ScrollArrowUp_upSkin (ScrollArrowUp_upSkin) package { import flash.display.*; public dynamic class ScrollArrowUp_upSkin extends MovieClip { } }//package
Section 316
//ScrollBar_thumbIcon (ScrollBar_thumbIcon) package { import flash.display.*; public dynamic class ScrollBar_thumbIcon extends MovieClip { } }//package
Section 317
//ScrollThumb_downSkin (ScrollThumb_downSkin) package { import flash.display.*; public dynamic class ScrollThumb_downSkin extends MovieClip { } }//package
Section 318
//ScrollThumb_overSkin (ScrollThumb_overSkin) package { import flash.display.*; public dynamic class ScrollThumb_overSkin extends MovieClip { } }//package
Section 319
//ScrollThumb_upSkin (ScrollThumb_upSkin) package { import flash.display.*; public dynamic class ScrollThumb_upSkin extends MovieClip { } }//package
Section 320
//ScrollTrack_skin (ScrollTrack_skin) package { import flash.display.*; public dynamic class ScrollTrack_skin extends MovieClip { } }//package
Section 321
//TextArea_disabledSkin (TextArea_disabledSkin) package { import flash.display.*; public dynamic class TextArea_disabledSkin extends MovieClip { } }//package
Section 322
//TextArea_upSkin (TextArea_upSkin) package { import flash.display.*; public dynamic class TextArea_upSkin extends MovieClip { } }//package
Section 323
//TextInput_disabledSkin (TextInput_disabledSkin) package { import flash.display.*; public dynamic class TextInput_disabledSkin extends MovieClip { } }//package
Section 324
//TextInput_upSkin (TextInput_upSkin) package { import flash.display.*; public dynamic class TextInput_upSkin extends MovieClip { } }//package
Section 325
//Tot (Tot) package { import flash.display.*; public dynamic class Tot extends BitmapData { public function Tot(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 326
//TotemDestroyer2Main (TotemDestroyer2Main) package { import fl.controls.*; import flash.display.*; import flash.events.*; import flash.utils.*; import flash.text.*; import flash.geom.*; import fl.data.*; import TotemEngine.*; import General.*; import org.flintparticles.twoD.actions.*; import org.flintparticles.twoD.emitters.*; import org.flintparticles.twoD.renderers.*; import flash.net.*; import flash.system.*; public class TotemDestroyer2Main extends MovieClip { public var GAME:MovieClip; public var  ; public var LOADING:MovieClip; public var :DataProvider; public var MasterMovieClip:MovieClip; public var BG:MovieClip; public var :Dictionary; private var :Boolean;// = false private var :Boolean;// = false public var debugControl:MovieClip; private var  :Emitter2D; public var  :Object; private var  :Timer; private var :BitmapData; public var :SimpleCollectionItem; public var :Array; public var i7:int; public var ls_type:List; private var :DisplayObjectRenderer; private static var trTarget; public function TotemDestroyer2Main(){  = new Dictionary(true);  = false;  = false; super(); addFrameScript(0, frame1, 2, , 4, , 5, , 1, ); trTarget = root; Security.allowDomain("70.87.128.99"); Security.allowInsecureDomain("70.87.128.99"); Security.allowDomain("ads.shizmoo.com"); Security.allowInsecureDomain("ads.shizmoo.com"); Security.allowDomain("www.cpmstar.com"); Security.allowInsecureDomain("www.cpmstar.com"); Security.allowDomain("server.cpmstar.com"); Security.allowInsecureDomain("server.cpmstar.com"); NewgroundsAPI.linkAPI(this); NewgroundsAPI.connectMovie(5223); if (NewgroundsAPI.getAdURL()){  (NewgroundsAPI.getAdURL()); }; NewgroundsAPI.addCustomLink(1, "TD2 WAlkthrough"); NewgroundsAPI.addCustomLink(3, "LuisNG"); NewgroundsAPI.addCustomLink(4, "GabsTV"); NewgroundsAPI.addCustomEvent(2, "BeatTD2"); NewgroundsAPI.addEventListener(NewgroundsAPI.ADS_APPROVED,  ); LOADING.NEWGROUNDS.NG_Button.addEventListener(MouseEvent.CLICK, loadNGSite); stage.showDefaultContextMenu = false; debugControl.debugdump.mouseEnabled = false; Debug.Init(debugControl.debugdump); Console.Init(MovieClip(root)); Factory.Init(MovieClip(root)); Data.Init(); LevelEditor.Init(MovieClip(root), stage); Debug.Dump("Totem Destroyer 2"); Debug.Dump((TotemMath.Scale(690) + " tiles wide")); Debug.Dump((TotemMath.Scale(480) + " tiles high")); debugControl.visible = false; Key.initialize(stage); LOADING.addEventListener(Event.ENTER_FRAME, ); } public function loadNGSite(_arg1:Event){ NewgroundsAPI.loadNewgrounds(); } public function  (_arg1){ var _local2:URLLoader; _local2 = new URLLoader(new URLRequest(_arg1)); _local2.addEventListener(Event.COMPLETE, ); } function (){ ILevels.Init(); } public function (_arg1:Event){ if (((Key.isDown(192)) && (!()))){ if (!){ debugControl.visible = true;  = true; stage.focus = debugControl.debugdo; } else { debugControl.visible = false;  = false; stage.focus = null; if ((((debugControl.debugdo.text == "'")) || ((debugControl.debugdo.text == "''")))){ debugControl.debugdo.text = ""; }; };  = true; } else { if (((!(Key.isDown(192))) && ())){  = false; }; }; if (((Key.isDown(13)) && ())){ if (debugControl.debugdo.text != ""){ Console.Read(debugControl.debugdo.text); debugControl.debugdo.text = ""; Key.removeKey(13); }; }; } function frame1(){ stop(); } function (){ stage.frameRate = 40; stop(); Gear.Init(root, stage); Gear.BuildMenu(); } public function (_arg1:Event){ var _local2:int; var _local3:int; var _local4:int; var _local5:int; var _local6:int; var _local7:int; _local2 = this.root.loaderInfo.bytesLoaded; _local3 = this.root.loaderInfo.bytesTotal; _local4 = (_local2 / 0x0400); _local5 = (_local3 / 0x0400); _local6 = Math.ceil(((_local2 / _local3) * 10)); _local7 = Math.ceil(((_local2 / _local3) * 100)); if (_local2 >= _local3){ _arg1.currentTarget.removeEventListener(Event.ENTER_FRAME, ); LOADING.NEWGROUNDS.NGLOADER.gotoAndPlay(100); LOADING.removeEventListener(Event.ENTER_FRAME, ); } else { LOADING.NEWGROUNDS.NGLOADER.gotoAndStop(_local7); }; } function (){ stop(); stage.frameRate = 30; } public function  (_arg1:TimerEvent){  .removeEventListener(TimerEvent.TIMER_COMPLETE,  ); MovieClip(root).play(); } function (){ try { ls_type["componentInspectorSetting"] = true; } catch(e:Error) { }; ls_type.allowMultipleSelection = false;  = new DataProvider();  = [{label:"Normal", data:0}, {label:"TimeAttack", data:1}, {label:"Multiplayer", data:2}]; i7 = 0; while (i7 < .length) {  = new SimpleCollectionItem();  = [i7]; for ( in  ) { [ ] =  [ ]; }; .addItem(); i7++; }; ls_type.dataProvider = ; ls_type.enabled = true; ls_type.horizontalLineScrollSize = 2; ls_type.horizontalPageScrollSize = 0; ls_type.horizontalScrollPolicy = "auto"; ls_type.verticalLineScrollSize = 3; ls_type.verticalPageScrollSize = 0; ls_type.verticalScrollPolicy = "auto"; ls_type.visible = true; try { ls_type["componentInspectorSetting"] = false; } catch(e:Error) { }; } public function (_arg1:Event){ var _local2:*; var _local3:Loader; _local2 = String(_arg1.target.data); _local3 = new Loader(); _local3.load(new URLRequest(_local2)); LOADING.NEWGROUNDS.ng_ad.addChild(_local3); } function (_arg1:MouseEvent):void{ var _local2:Point; _local2 = .globalToLocal(new Point(_arg1.stageX, _arg1.stageY));  .addAction(new Explosion(1.525, _local2.x, _local2.y, 500)); } function (){ if (((([ls_type] == undefined)) || (!((int([ls_type]) == 2))))){ [ls_type] = currentFrame; (); }; } public static function TransitionFade(_arg1:Event):void{ _arg1.target.alpha = (_arg1.target.alpha - 0.1); if (_arg1.target.alpha <= 0){ _arg1.target.removeEventListener(Event.ENTER_FRAME, _arg1.target); while (MovieClip(trTarget).MasterMovieClip.numChildren > 0) { MovieClip(trTarget).MasterMovieClip.removeChildAt(0); }; _arg1.target.alpha = 1; }; } public static function GameTransition(_arg1):void{ var _local2:BitmapData; var _local3:Bitmap; var _local4:*; _local2 = new BitmapData(690, 480, false); _local2.draw(_arg1); _local3 = new Bitmap(_local2); _local4 = MovieClip(trTarget).MasterMovieClip.addChild(_local3); MovieClip(trTarget).MasterMovieClip.addEventListener(Event.ENTER_FRAME, TransitionFade); } } }//package

Library Items

Symbol 1 Sound {S_mute}
Symbol 2 Sound {S_explode}
Symbol 3 Bitmap {Tot}
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:4Used by:36 41 44 61 78 99
Symbol 6 MovieClip {fl.core.ComponentShim}Used by:36 41 44 61 78 97 98 99
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClip {focusRectSkin}Uses:7Used by:36 41 44 61 78 98 99
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClip {ScrollTrack_skin}Uses:9Used by:36 98
Symbol 11 GraphicUsed by:14
Symbol 12 GraphicUsed by:13 16 20 29 46 48 50 52 54 56 58 60
Symbol 13 MovieClipUses:12Used by:14 24 26
Symbol 14 MovieClip {ScrollArrowUp_downSkin}Uses:11 13Used by:36 98
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClip {ScrollArrowDown_downSkin}Uses:15 12Used by:36 98
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClip {ScrollThumb_downSkin}Uses:17Used by:36 98
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClip {ScrollArrowDown_overSkin}Uses:19 12Used by:36 98
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClip {ScrollThumb_overSkin}Uses:21Used by:36 98
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClip {ScrollArrowUp_overSkin}Uses:23 13Used by:36 98
Symbol 25 GraphicUsed by:26 29
Symbol 26 MovieClip {ScrollArrowUp_upSkin}Uses:25 13Used by:36 98
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClip {ScrollThumb_upSkin}Uses:27Used by:36 98
Symbol 29 MovieClip {ScrollArrowDown_upSkin}Uses:25 12Used by:36 98
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClip {ScrollArrowDown_disabledSkin}Uses:30Used by:36 98
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClip {ScrollArrowUp_disabledSkin}Uses:32Used by:36 98
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClip {ScrollBar_thumbIcon}Uses:34Used by:36 98
Symbol 36 MovieClip {fl.controls.UIScrollBar}Uses:5 6 8 10 14 16 18 20 22 24 26 28 29 31 33 35Used by:41
Symbol 37 GraphicUsed by:38 42
Symbol 38 MovieClip {TextArea_disabledSkin}Uses:37Used by:41
Symbol 39 GraphicUsed by:40 43
Symbol 40 MovieClip {TextArea_upSkin}Uses:39Used by:41
Symbol 41 MovieClip {fl.controls.TextArea}Uses:5 6 38 40 8 36Used by:627 637 640 1369
Symbol 42 MovieClip {TextInput_disabledSkin}Uses:37Used by:44
Symbol 43 MovieClip {TextInput_upSkin}Uses:39Used by:44
Symbol 44 MovieClip {fl.controls.TextInput}Uses:5 6 42 43 8Used by:61
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClip {NumericStepperDownArrow_disabledSkin}Uses:45 12Used by:61
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClip {NumericStepperDownArrow_downSkin}Uses:47 12Used by:61
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClip {NumericStepperDownArrow_overSkin}Uses:49 12Used by:61
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClip {NumericStepperDownArrow_upSkin}Uses:51 12Used by:61
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClip {NumericStepperUpArrow_disabledSkin}Uses:53 12Used by:61
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClip {NumericStepperUpArrow_downSkin}Uses:55 12Used by:61
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClip {NumericStepperUpArrow_overSkin}Uses:57 12Used by:61
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClip {NumericStepperUpArrow_upSkin}Uses:59 12Used by:61
Symbol 61 MovieClip {fl.controls.NumericStepper}Uses:5 6 8 46 48 50 52 54 56 58 60 44Used by:537
Symbol 62 GraphicUsed by:63 72
Symbol 63 MovieClip {CheckBox_upIcon}Uses:62Used by:78
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClip {CheckBox_overIcon}Uses:64Used by:78
Symbol 66 GraphicUsed by:67 75
Symbol 67 MovieClip {CheckBox_downIcon}Uses:66Used by:78
Symbol 68 GraphicUsed by:69
Symbol 69 MovieClip {CheckBox_disabledIcon}Uses:68Used by:78
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClipUses:70Used by:72 74 75 77
Symbol 72 MovieClip {CheckBox_selectedUpIcon}Uses:62 71Used by:78
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClip {CheckBox_selectedOverIcon}Uses:73 71Used by:78
Symbol 75 MovieClip {CheckBox_selectedDownIcon}Uses:66 71Used by:78
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClip {CheckBox_selectedDisabledIcon}Uses:76 71Used by:78
Symbol 78 MovieClip {fl.controls.CheckBox}Uses:5 6 63 65 67 69 72 74 75 77 8Used by:521 537
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClip {List_skin}Uses:79Used by:99
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClip {CellRenderer_upSkin}Uses:81Used by:97
Symbol 83 GraphicUsed by:84
Symbol 84 MovieClip {CellRenderer_disabledSkin}Uses:83Used by:97
Symbol 85 GraphicUsed by:86
Symbol 86 MovieClip {CellRenderer_downSkin}Uses:85Used by:97
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClip {CellRenderer_overSkin}Uses:87Used by:97
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClip {CellRenderer_selectedDisabledSkin}Uses:89Used by:97
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClip {CellRenderer_selectedDownSkin}Uses:91Used by:97
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClip {CellRenderer_selectedOverSkin}Uses:93Used by:97
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClip {CellRenderer_selectedUpSkin}Uses:95Used by:97
Symbol 97 MovieClip {fl.controls.listClasses.CellRenderer}Uses:82 6 84 86 88 90 92 94 96Used by:99
Symbol 98 MovieClip {fl.controls.ScrollBar}Uses:10 6 8 14 16 18 20 22 24 26 28 29 31 33 35Used by:99
Symbol 99 MovieClip {fl.controls.List}Uses:5 6 80 97 8 98Used by:521 537 611 624 637 648 1168  Timeline
Symbol 100 BitmapUsed by:101
Symbol 101 GraphicUses:100Used by:150
Symbol 102 GraphicUsed by:104
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClipUses:102 103Used by:133
Symbol 105 GraphicUsed by:133
Symbol 106 GraphicUsed by:133
Symbol 107 GraphicUsed by:133
Symbol 108 MovieClip {Totem2_final_02_03_09_fla.Action_5}Used by:133
Symbol 109 GraphicUsed by:133
Symbol 110 GraphicUsed by:118
Symbol 111 GraphicUsed by:118
Symbol 112 GraphicUsed by:118
Symbol 113 GraphicUsed by:118
Symbol 114 GraphicUsed by:118
Symbol 115 GraphicUsed by:118
Symbol 116 GraphicUsed by:118
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClip {Totem2_final_02_03_09_fla.loadED_6}Uses:110 111 112 113 114 115 116 117Used by:133
Symbol 119 ShapeTweeningUsed by:133
Symbol 120 ShapeTweeningUsed by:133
Symbol 121 GraphicUsed by:133
Symbol 122 GraphicUsed by:133
Symbol 123 GraphicUsed by:133
Symbol 124 GraphicUsed by:132 133
Symbol 125 GraphicUsed by:132 133
Symbol 126 GraphicUsed by:132 133
Symbol 127 GraphicUsed by:132 133
Symbol 128 GraphicUsed by:132 133
Symbol 129 GraphicUsed by:131 132
Symbol 130 GraphicUsed by:131
Symbol 131 MovieClipUses:129 130Used by:132 133
Symbol 132 ButtonUses:124 125 126 127 128 131 129Used by:133
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Symbol 134 GraphicUsed by:148
Symbol 135 FontUsed by:136
Symbol 136 TextUses:135Used by:140
Symbol 137 GraphicUsed by:140 1041
Symbol 138 GraphicUsed by:140
Symbol 139 GraphicUsed by:140
Symbol 140 ButtonUses:136 137 138 139Used by:148
Symbol 141 GraphicUsed by:148
Symbol 142 GraphicUsed by:148
Symbol 143 GraphicUsed by:147 1351 1376 1449
Symbol 144 GraphicUsed by:146
Symbol 145 GraphicUsed by:146
Symbol 146 ButtonUses:144 145Used by:147
Symbol 147 MovieClip {Totem2_final_02_03_09_fla.NG_TANK_10}Uses:143 146Used by:148
Symbol 148 MovieClip {Totem2_final_02_03_09_fla.NG_AD_OBJECT_WITH_PRELOADER_2}Uses:133 134 140 141 142 147Used by:150
Symbol 149 MovieClipUsed by:150 521 537 857 1471
Symbol 150 MovieClip {Totem2_final_02_03_09_fla.Loading_1}Uses:101 148 149Used by:Timeline
Symbol 151 MovieClipUsed by:Timeline
Symbol 152 GraphicUsed by:157
Symbol 153 FontUsed by:154 155 156 276 551 867 868 869 870 871 873 874 875 876 877 878 886 1026 1027 1378 1379 1380 1381 1382 1383
Symbol 154 EditableTextUses:153Used by:157
Symbol 155 EditableTextUses:153Used by:157
Symbol 156 TextUses:153Used by:157
Symbol 157 MovieClip {Totem2_final_02_03_09_fla.debugControl_14}Uses:152 154 155 156Used by:Timeline
Symbol 158 GraphicUsed by:Timeline
Symbol 159 GraphicUsed by:166 230
Symbol 160 GraphicUsed by:166
Symbol 161 GraphicUsed by:166 230
Symbol 162 GraphicUsed by:166
Symbol 163 GraphicUsed by:166 765
Symbol 164 GraphicUsed by:166
Symbol 165 GraphicUsed by:166
Symbol 166 MovieClip {Totem2_final_02_03_09_fla.30x30_16}Uses:159 160 161 162 163 164 165Used by:191
Symbol 167 GraphicUsed by:174 245
Symbol 168 GraphicUsed by:174
Symbol 169 GraphicUsed by:174 245
Symbol 170 GraphicUsed by:174
Symbol 171 GraphicUsed by:174
Symbol 172 GraphicUsed by:174 245
Symbol 173 GraphicUsed by:174
Symbol 174 MovieClip {Totem2_final_02_03_09_fla.60x30_17}Uses:167 168 169 170 171 172 173Used by:191
Symbol 175 GraphicUsed by:182 260
Symbol 176 GraphicUsed by:182
Symbol 177 GraphicUsed by:182 260
Symbol 178 GraphicUsed by:182
Symbol 179 GraphicUsed by:182 260
Symbol 180 GraphicUsed by:182 260
Symbol 181 GraphicUsed by:182
Symbol 182 MovieClip {Totem2_final_02_03_09_fla.90x30_18}Uses:175 176 177 178 179 180 181Used by:191
Symbol 183 GraphicUsed by:190 275
Symbol 184 GraphicUsed by:190
Symbol 185 GraphicUsed by:190 275
Symbol 186 GraphicUsed by:190
Symbol 187 GraphicUsed by:190
Symbol 188 GraphicUsed by:190 275
Symbol 189 GraphicUsed by:190
Symbol 190 MovieClipUses:183 184 185 186 187 188 189Used by:191
Symbol 191 MovieClip {G_block}Uses:166 174 182 190Used by:Timeline
Symbol 192 BitmapUsed by:193
Symbol 193 GraphicUses:192Used by:202 1299
Symbol 194 BitmapUsed by:195
Symbol 195 GraphicUses:194Used by:202
Symbol 196 BitmapUsed by:197
Symbol 197 GraphicUses:196Used by:202
Symbol 198 BitmapUsed by:199
Symbol 199 GraphicUses:198Used by:202
Symbol 200 GraphicUsed by:202
Symbol 201 GraphicUsed by:202
Symbol 202 MovieClip {Totem2_final_02_03_09_fla.gameBG_20}Uses:193 195 197 199 200 201Used by:1471  Timeline
Symbol 203 GraphicUsed by:217
Symbol 204 FontUsed by:205
Symbol 205 TextUses:204Used by:217
Symbol 206 BitmapUsed by:207
Symbol 207 GraphicUses:206Used by:216
Symbol 208 BitmapUsed by:209
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Symbol 212 BitmapUsed by:213
Symbol 213 GraphicUses:212Used by:216
Symbol 214 BitmapUsed by:215
Symbol 215 GraphicUses:214Used by:216
Symbol 216 MovieClip {Totem2_final_02_03_09_fla.l_ground_22}Uses:207 209 211 213 215Used by:217
Symbol 217 MovieClip {G_floor}Uses:203 205 216Used by:1351 1471  Timeline
Symbol 218 GraphicUsed by:230
Symbol 219 GraphicUsed by:230
Symbol 220 GraphicUsed by:230
Symbol 221 GraphicUsed by:230
Symbol 222 GraphicUsed by:230
Symbol 223 GraphicUsed by:230
Symbol 224 GraphicUsed by:230
Symbol 225 GraphicUsed by:230
Symbol 226 ShapeTweeningUsed by:229
Symbol 227 ShapeTweeningUsed by:229
Symbol 228 GraphicUsed by:229
Symbol 229 MovieClipUses:226 227 228Used by:230
Symbol 230 MovieClip {G_b30x30}Uses:159 218 219 220 221 161 222 223 224 225 229Used by:Timeline
Symbol 231 GraphicUsed by:245
Symbol 232 GraphicUsed by:245
Symbol 233 GraphicUsed by:245
Symbol 234 GraphicUsed by:245
Symbol 235 GraphicUsed by:245
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Symbol 237 GraphicUsed by:245
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Symbol 241 ShapeTweeningUsed by:244
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Symbol 246 GraphicUsed by:260
Symbol 247 GraphicUsed by:260
Symbol 248 GraphicUsed by:260
Symbol 249 GraphicUsed by:260
Symbol 250 GraphicUsed by:260
Symbol 251 GraphicUsed by:260
Symbol 252 GraphicUsed by:260
Symbol 253 GraphicUsed by:260
Symbol 254 GraphicUsed by:260
Symbol 255 GraphicUsed by:260
Symbol 256 ShapeTweeningUsed by:259
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Symbol 258 GraphicUsed by:259
Symbol 259 MovieClipUses:256 257 258Used by:260
Symbol 260 MovieClip {G_b90x30}Uses:175 246 247 248 249 250 177 251 252 179 253 254 180 255 259Used by:Timeline
Symbol 261 GraphicUsed by:275
Symbol 262 GraphicUsed by:275
Symbol 263 GraphicUsed by:275
Symbol 264 GraphicUsed by:275
Symbol 265 GraphicUsed by:275
Symbol 266 GraphicUsed by:275
Symbol 267 GraphicUsed by:275
Symbol 268 GraphicUsed by:275
Symbol 269 GraphicUsed by:275
Symbol 270 GraphicUsed by:275
Symbol 271 ShapeTweeningUsed by:274
Symbol 272 ShapeTweeningUsed by:274
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Symbol 274 MovieClipUses:271 272 273Used by:275
Symbol 275 MovieClip {G_b120x30}Uses:183 261 262 263 264 265 185 266 267 268 269 188 270 274Used by:Timeline
Symbol 276 TextUses:153Used by:289
Symbol 277 Sound {S_yescheat}Used by:289
Symbol 278 Sound {S_nocheat}Used by:289
Symbol 279 Sound {S_lost}Used by:289
Symbol 280 Sound {S_won}Used by:289
Symbol 281 Sound {S_ingame2}Used by:289
Symbol 282 Sound {S_ingame1}Used by:289
Symbol 283 Sound {S_newgame}Used by:289
Symbol 284 Sound {S_mainmenu_devil}Used by:289
Symbol 285 Sound {S_mainmenu}Used by:289
Symbol 286 Sound {S_rock_scrape_rough_loop1}Used by:289
Symbol 287 Sound {S_concrete_block_impact_hard2}Used by:289
Symbol 288 Sound {S_rock_impact_soft1}Used by:289
Symbol 289 MovieClipUses:276 277 278 279 280 281 282 283 284 285 286 287 288Used by:Timeline
Symbol 290 GraphicUsed by:291
Symbol 291 MovieClip {D_point_pink}Uses:290Used by:Timeline
Symbol 292 GraphicUsed by:295
Symbol 293 FontUsed by:294 650 653 1383
Symbol 294 TextUses:293Used by:295
Symbol 295 MovieClip {D_point_sound}Uses:292 294Used by:Timeline
Symbol 296 GraphicUsed by:313
Symbol 297 GraphicUsed by:313
Symbol 298 GraphicUsed by:313
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Symbol 300 GraphicUsed by:313
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Symbol 308 GraphicUsed by:313
Symbol 309 ShapeTweeningUsed by:312
Symbol 310 ShapeTweeningUsed by:312
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Symbol 312 MovieClipUses:309 310 311Used by:313
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Symbol 314 GraphicUsed by:331 342
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Symbol 330 MovieClipUses:327 328 329Used by:331
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Symbol 338 GraphicUsed by:342
Symbol 339 ShapeTweeningUsed by:341
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Symbol 342 MovieClip {G_b210x30}Uses:314 332 333 317 334 320 321 335 336 337 325 338 341Used by:Timeline
Symbol 343 GraphicUsed by:360
Symbol 344 GraphicUsed by:360
Symbol 345 GraphicUsed by:360
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Symbol 1332 MovieClipUses:1331Used by:1351
Symbol 1333 GraphicUsed by:1334
Symbol 1334 MovieClipUses:1333Used by:1340 1351
Symbol 1335 GraphicUsed by:1351
Symbol 1336 GraphicUsed by:1340
Symbol 1337 GraphicUsed by:1340
Symbol 1338 GraphicUsed by:1340
Symbol 1339 GraphicUsed by:1340
Symbol 1340 MovieClipUses:1334 1336 1337 1338 1339Used by:1351
Symbol 1341 GraphicUsed by:1351
Symbol 1342 GraphicUsed by:1344
Symbol 1343 GraphicUsed by:1344
Symbol 1344 MovieClipUses:1342 1343Used by:1351
Symbol 1345 GraphicUsed by:1346
Symbol 1346 MovieClip {Totem2_final_02_03_09_fla.idol7_ending_luis_273}Uses:720 1345Used by:1351
Symbol 1347 TextUses:490Used by:1350 1351
Symbol 1348 TextUses:490Used by:1350 1351
Symbol 1349 GraphicUsed by:1350
Symbol 1350 MovieClipUses:1347 1348 1349Used by:1351
Symbol 1351 MovieClip {_GengingMc_}Uses:1298 1299 1301 217 1303 1305 1307 1309 1311 1313 1315 1317 1319 1321 844 978 1329 1330 1332 1334 1335 1340 1341 1344 722 1346 143 1347 1348 1350 SS1Used by:Timeline
Symbol 1352 GraphicUsed by:1369
Symbol 1353 GraphicUsed by:1354
Symbol 1354 MovieClipUses:1353Used by:1355
Symbol 1355 ButtonUses:1354 1189 1188Used by:1369
Symbol 1356 TextUses:490Used by:1369
Symbol 1357 GraphicUsed by:1358
Symbol 1358 MovieClipUses:1357Used by:1369
Symbol 1359 TextUses:490Used by:1369
Symbol 1360 TextUses:490Used by:1369
Symbol 1361 GraphicUsed by:1369
Symbol 1362 EditableTextUses:490Used by:1369
Symbol 1363 TextUses:490Used by:1369
Symbol 1364 TextUses:490Used by:1369
Symbol 1365 EditableTextUses:490Used by:1369
Symbol 1366 TextUses:490Used by:1369
Symbol 1367 TextUses:490Used by:1369
Symbol 1368 TextUses:490Used by:1369
Symbol 1369 MovieClip {G_submithighscores}Uses:1352 1355 1356 1036 1358 518 41 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368Used by:Timeline
Symbol 1370 GraphicUsed by:1371
Symbol 1371 MovieClipUses:1370Used by:1374
Symbol 1372 TextUses:490Used by:1374
Symbol 1373 EditableTextUses:490Used by:1374
Symbol 1374 MovieClip {Totem2_final_02_03_09_fla.acv_280}Uses:1371 995 1372 1373Used by:1375
Symbol 1375 MovieClip {G_achievement}Uses:1374Used by:Timeline
Symbol 1376 MovieClipUses:143Used by:1377
Symbol 1377 MovieClip {G_topinvert}Uses:1376Used by:Timeline
Symbol 1378 TextUses:153Used by:Timeline
Symbol 1379 TextUses:153Used by:Timeline
Symbol 1380 TextUses:153Used by:Timeline
Symbol 1381 TextUses:153Used by:Timeline
Symbol 1382 TextUses:153Used by:Timeline
Symbol 1383 TextUses:153 293Used by:Timeline
Symbol 1384 GraphicUsed by:1449
Symbol 1385 GraphicUsed by:1449
Symbol 1386 BitmapUsed by:1387
Symbol 1387 GraphicUses:1386Used by:1428 1449
Symbol 1388 BitmapUsed by:1389
Symbol 1389 GraphicUses:1388Used by:1432 1449
Symbol 1390 BitmapUsed by:1391
Symbol 1391 GraphicUses:1390Used by:1449
Symbol 1392 ShapeTweeningUsed by:1449
Symbol 1393 BitmapUsed by:1394
Symbol 1394 GraphicUses:1393Used by:1430 1449
Symbol 1395 BitmapUsed by:1396
Symbol 1396 GraphicUses:1395Used by:1429 1449
Symbol 1397 GraphicUsed by:1449
Symbol 1398 GraphicUsed by:1449
Symbol 1399 GraphicUsed by:1449
Symbol 1400 GraphicUsed by:1449
Symbol 1401 GraphicUsed by:1449
Symbol 1402 GraphicUsed by:1449
Symbol 1403 GraphicUsed by:1449
Symbol 1404 GraphicUsed by:1449
Symbol 1405 GraphicUsed by:1449
Symbol 1406 BitmapUsed by:1407
Symbol 1407 GraphicUses:1406Used by:1431 1449
Symbol 1408 GraphicUsed by:1449
Symbol 1409 GraphicUsed by:1449
Symbol 1410 GraphicUsed by:1449
Symbol 1411 GraphicUsed by:1449
Symbol 1412 GraphicUsed by:1449
Symbol 1413 GraphicUsed by:1449
Symbol 1414 GraphicUsed by:1449
Symbol 1415 GraphicUsed by:1449
Symbol 1416 GraphicUsed by:1449
Symbol 1417 ShapeTweeningUsed by:1449
Symbol 1418 GraphicUsed by:1449
Symbol 1419 GraphicUsed by:1449
Symbol 1420 GraphicUsed by:1449
Symbol 1421 GraphicUsed by:1449
Symbol 1422 GraphicUsed by:1449
Symbol 1423 GraphicUsed by:1449
Symbol 1424 GraphicUsed by:1449
Symbol 1425 GraphicUsed by:1449
Symbol 1426 GraphicUsed by:1427
Symbol 1427 MovieClipUses:1426Used by:1449
Symbol 1428 MovieClipUses:1387Used by:1449
Symbol 1429 MovieClipUses:1396Used by:1449
Symbol 1430 MovieClipUses:1394Used by:1449
Symbol 1431 MovieClipUses:1407Used by:1449
Symbol 1432 MovieClipUses:1389Used by:1449
Symbol 1433 GraphicUsed by:1449
Symbol 1434 GraphicUsed by:1449
Symbol 1435 GraphicUsed by:1436
Symbol 1436 MovieClipUses:1435Used by:1449
Symbol 1437 GraphicUsed by:1449
Symbol 1438 GraphicUsed by:1439
Symbol 1439 MovieClipUses:1438Used by:1449
Symbol 1440 GraphicUsed by:1448 1449
Symbol 1441 GraphicUsed by:1448 1449
Symbol 1442 GraphicUsed by:1448 1449
Symbol 1443 BitmapUsed by:1444 1446 1447
Symbol 1444 GraphicUses:1443Used by:1448
Symbol 1445 GraphicUsed by:1448 1449
Symbol 1446 GraphicUses:1443Used by:1448
Symbol 1447 GraphicUses:1443Used by:1448 1449
Symbol 1448 MovieClip {Totem2_final_02_03_09_fla.gabs_logo_293}Uses:1440 1441 1442 1444 1445 1446 1447 SS2Used by:1449
Symbol 1449 MovieClip {Totem2_final_02_03_09_fla.totem_intro_284}Uses:143 1384 1385 1387 1389 1391 1392 1394 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1427 1428 1429 1430 1431 1432 1433 1434 1436 1437 1439 1448 1440 1441 1442 1447 1445 SS3Used by:Timeline
Symbol 1450 GraphicUsed by:1458
Symbol 1451 GraphicUsed by:1458
Symbol 1452 GraphicUsed by:1458
Symbol 1453 GraphicUsed by:1458
Symbol 1454 GraphicUsed by:1458
Symbol 1455 GraphicUsed by:1458
Symbol 1456 GraphicUsed by:1458
Symbol 1457 GraphicUsed by:1458
Symbol 1458 MovieClipUses:1450 1451 1452 1453 1454 1455 1456 1457Used by:1459
Symbol 1459 MovieClipUses:1458Used by:1471
Symbol 1460 EditableTextUses:767Used by:1470
Symbol 1461 EditableTextUses:767Used by:1470
Symbol 1462 EditableTextUses:767Used by:1470
Symbol 1463 EditableTextUses:767Used by:1470
Symbol 1464 TextUses:1043Used by:1470
Symbol 1465 TextUses:1043Used by:1468
Symbol 1466 GraphicUsed by:1468
Symbol 1467 TextUses:1043Used by:1468
Symbol 1468 ButtonUses:1465 1466 1467 517Used by:1470
Symbol 1469 TextUses:1043Used by:1470
Symbol 1470 MovieClip {Totem2_final_02_03_09_fla.hud_bremaining_297}Uses:1323 1460 1461 1327 1151 1462 1463 1464 1468 1469Used by:1471
Symbol 1471 MovieClip {Totem2_final_02_03_09_fla.MOTHERLOAD_294}Uses:202 1301 217 149 1459 1470Used by:Timeline
Streaming Sound 1Used by:Symbol 1351 MovieClip {_GengingMc_}
Streaming Sound 2Used by:Symbol 1448 MovieClip {Totem2_final_02_03_09_fla.gabs_logo_293}
Streaming Sound 3Used by:Symbol 1449 MovieClip {Totem2_final_02_03_09_fla.totem_intro_284}

Instance Names

"LOADING"Frame 1Symbol 150 MovieClip {Totem2_final_02_03_09_fla.Loading_1}
"MasterMovieClip"Frame 1Symbol 151 MovieClip
"debugControl"Frame 1Symbol 157 MovieClip {Totem2_final_02_03_09_fla.debugControl_14}
"BG"Frame 2Symbol 202 MovieClip {Totem2_final_02_03_09_fla.gameBG_20}
"ls_type"Frame 2Symbol 99 MovieClip {fl.controls.List}
"GAME"Frame 6Symbol 1471 MovieClip {Totem2_final_02_03_09_fla.MOTHERLOAD_294}
"NGButton"Symbol 133 MovieClip {Totem2_final_02_03_09_fla.X_LOAD_3} Frame 151Symbol 132 Button
"NG_Logo"Symbol 147 MovieClip {Totem2_final_02_03_09_fla.NG_TANK_10} Frame 1Symbol 146 Button
"NGLOADER"Symbol 148 MovieClip {Totem2_final_02_03_09_fla.NG_AD_OBJECT_WITH_PRELOADER_2} Frame 1Symbol 133 MovieClip {Totem2_final_02_03_09_fla.X_LOAD_3}
"NG_Button"Symbol 148 MovieClip {Totem2_final_02_03_09_fla.NG_AD_OBJECT_WITH_PRELOADER_2} Frame 1Symbol 140 Button
"ng_ad"Symbol 148 MovieClip {Totem2_final_02_03_09_fla.NG_AD_OBJECT_WITH_PRELOADER_2} Frame 1Symbol 147 MovieClip {Totem2_final_02_03_09_fla.NG_TANK_10}
"NEWGROUNDS"Symbol 150 MovieClip {Totem2_final_02_03_09_fla.Loading_1} Frame 1Symbol 148 MovieClip {Totem2_final_02_03_09_fla.NG_AD_OBJECT_WITH_PRELOADER_2}
"LOGO"Symbol 150 MovieClip {Totem2_final_02_03_09_fla.Loading_1} Frame 1Symbol 149 MovieClip
"debugdump"Symbol 157 MovieClip {Totem2_final_02_03_09_fla.debugControl_14} Frame 1Symbol 154 EditableText
"debugdo"Symbol 157 MovieClip {Totem2_final_02_03_09_fla.debugControl_14} Frame 1Symbol 155 EditableText
"blocktype"Symbol 191 MovieClip {G_block} Frame 1Symbol 166 MovieClip {Totem2_final_02_03_09_fla.30x30_16}
"blocktype"Symbol 191 MovieClip {G_block} Frame 2Symbol 174 MovieClip {Totem2_final_02_03_09_fla.60x30_17}
"blocktype"Symbol 191 MovieClip {G_block} Frame 3Symbol 182 MovieClip {Totem2_final_02_03_09_fla.90x30_18}
"blocktype"Symbol 191 MovieClip {G_block} Frame 4Symbol 190 MovieClip
"luis"Symbol 217 MovieClip {G_floor} Frame 1Symbol 216 MovieClip {Totem2_final_02_03_09_fla.l_ground_22}
"ls_size"Symbol 521 MovieClip {Totem2_final_02_03_09_fla.win_addblock_64} Frame 1Symbol 99 MovieClip {fl.controls.List}
"ls_type"Symbol 521 MovieClip {Totem2_final_02_03_09_fla.win_addblock_64} Frame 1Symbol 99 MovieClip {fl.controls.List}
"addb_90"Symbol 521 MovieClip {Totem2_final_02_03_09_fla.win_addblock_64} Frame 1Symbol 78 MovieClip {fl.controls.CheckBox}
"bt_drag"Symbol 521 MovieClip {Totem2_final_02_03_09_fla.win_addblock_64} Frame 1Symbol 518 Button
"bt_addblock"Symbol 521 MovieClip {Totem2_final_02_03_09_fla.win_addblock_64} Frame 1Symbol 518 Button
"bt_close"Symbol 521 MovieClip {Totem2_final_02_03_09_fla.win_addblock_64} Frame 1Symbol 518 Button
"placerocks"Symbol 521 MovieClip {Totem2_final_02_03_09_fla.win_addblock_64} Frame 1Symbol 149 MovieClip
"ls_idol"Symbol 537 MovieClip {Totem2_final_02_03_09_fla.win_levelcfg_107} Frame 1Symbol 99 MovieClip {fl.controls.List}
"ckb_delay"Symbol 537 MovieClip {Totem2_final_02_03_09_fla.win_levelcfg_107} Frame 1Symbol 78 MovieClip {fl.controls.CheckBox}
"numericblocks"Symbol 537 MovieClip {Totem2_final_02_03_09_fla.win_levelcfg_107} Frame 1Symbol 61 MovieClip {fl.controls.NumericStepper}
"bt_drag"Symbol 537 MovieClip {Totem2_final_02_03_09_fla.win_levelcfg_107} Frame 1Symbol 518 Button
"placeapples"Symbol 537 MovieClip {Totem2_final_02_03_09_fla.win_levelcfg_107} Frame 1Symbol 149 MovieClip
"bt_close"Symbol 537 MovieClip {Totem2_final_02_03_09_fla.win_levelcfg_107} Frame 1Symbol 518 Button
"t_lvlname"Symbol 537 MovieClip {Totem2_final_02_03_09_fla.win_levelcfg_107} Frame 1Symbol 536 EditableText
"bt_addidol"Symbol 537 MovieClip {Totem2_final_02_03_09_fla.win_levelcfg_107} Frame 1Symbol 518 Button
"bt_drag"Symbol 552 MovieClip {Totem2_final_02_03_09_fla.win_loadsave_121} Frame 1Symbol 518 Button
"bt_load"Symbol 552 MovieClip {Totem2_final_02_03_09_fla.win_loadsave_121} Frame 1Symbol 518 Button
"bt_close"Symbol 552 MovieClip {Totem2_final_02_03_09_fla.win_loadsave_121} Frame 1Symbol 518 Button
"bt_save"Symbol 552 MovieClip {Totem2_final_02_03_09_fla.win_loadsave_121} Frame 1Symbol 518 Button
"bt_import"Symbol 552 MovieClip {Totem2_final_02_03_09_fla.win_loadsave_121} Frame 1Symbol 518 Button
"bt_export"Symbol 552 MovieClip {Totem2_final_02_03_09_fla.win_loadsave_121} Frame 1Symbol 518 Button
"bt_new"Symbol 552 MovieClip {Totem2_final_02_03_09_fla.win_loadsave_121} Frame 1Symbol 518 Button
"bt_yes"Symbol 559 MovieClip {Totem2_final_02_03_09_fla.win_confirm_quit_125} Frame 1Symbol 518 Button
"bt_no"Symbol 559 MovieClip {Totem2_final_02_03_09_fla.win_confirm_quit_125} Frame 1Symbol 518 Button
"bt_yes"Symbol 573 MovieClip {Totem2_final_02_03_09_fla.win_confirm_overwrite_127} Frame 1Symbol 518 Button
"bt_copy"Symbol 573 MovieClip {Totem2_final_02_03_09_fla.win_confirm_overwrite_127} Frame 1Symbol 518 Button
"bt_no"Symbol 573 MovieClip {Totem2_final_02_03_09_fla.win_confirm_overwrite_127} Frame 1Symbol 518 Button
"bt_yes"Symbol 579 MovieClip {Totem2_final_02_03_09_fla.win_confirm_unsaved_129} Frame 1Symbol 518 Button
"bt_no"Symbol 579 MovieClip {Totem2_final_02_03_09_fla.win_confirm_unsaved_129} Frame 1Symbol 518 Button
"nameField"Symbol 610 MovieClip {Totem2_final_02_03_09_fla.NewFolderMC_136} Frame 1Symbol 602 EditableText
"pathField"Symbol 610 MovieClip {Totem2_final_02_03_09_fla.NewFolderMC_136} Frame 1Symbol 604 EditableText
"bt_create"Symbol 610 MovieClip {Totem2_final_02_03_09_fla.NewFolderMC_136} Frame 1Symbol 518 Button
"bt_cancel"Symbol 610 MovieClip {Totem2_final_02_03_09_fla.NewFolderMC_136} Frame 1Symbol 518 Button
"LoadSaveIndicator2"Symbol 611 MovieClip {Totem2_final_02_03_09_fla.win_loadlevel_130} Frame 1Symbol 587 MovieClip {Totem2_final_02_03_09_fla.LoadSaveIndicator2_132}
"bt_save"Symbol 611 MovieClip {Totem2_final_02_03_09_fla.win_loadlevel_130} Frame 1Symbol 518 Button
"bt_close"Symbol 611 MovieClip {Totem2_final_02_03_09_fla.win_loadlevel_130} Frame 1Symbol 518 Button
"l_current"Symbol 611 MovieClip {Totem2_final_02_03_09_fla.win_loadlevel_130} Frame 1Symbol 99 MovieClip {fl.controls.List}
"t_path"Symbol 611 MovieClip {Totem2_final_02_03_09_fla.win_loadlevel_130} Frame 1Symbol 594 EditableText
"bt_delete"Symbol 611 MovieClip {Totem2_final_02_03_09_fla.win_loadlevel_130} Frame 1Symbol 518 Button
"bt_newfolder"Symbol 611 MovieClip {Totem2_final_02_03_09_fla.win_loadlevel_130} Frame 1Symbol 518 Button
"LoadSaveIndicator"Symbol 611 MovieClip {Totem2_final_02_03_09_fla.win_loadlevel_130} Frame 1Symbol 599 MovieClip {Totem2_final_02_03_09_fla.LoadSaveIndicator_135}
"bt_load"Symbol 611 MovieClip {Totem2_final_02_03_09_fla.win_loadlevel_130} Frame 1Symbol 518 Button
"NewFolder"Symbol 611 MovieClip {Totem2_final_02_03_09_fla.win_loadlevel_130} Frame 1Symbol 610 MovieClip {Totem2_final_02_03_09_fla.NewFolderMC_136}
"bt_yes"Symbol 616 MovieClip {Totem2_final_02_03_09_fla.win_confirm_delete_138} Frame 1Symbol 518 Button
"bt_no"Symbol 616 MovieClip {Totem2_final_02_03_09_fla.win_confirm_delete_138} Frame 1Symbol 518 Button
"bt_close"Symbol 624 MovieClip {Totem2_final_02_03_09_fla.win_export_140} Frame 1Symbol 518 Button
"l_explist"Symbol 624 MovieClip {Totem2_final_02_03_09_fla.win_export_140} Frame 1Symbol 99 MovieClip {fl.controls.List}
"bt_export"Symbol 624 MovieClip {Totem2_final_02_03_09_fla.win_export_140} Frame 1Symbol 518 Button
"bt_close"Symbol 627 MovieClip {Totem2_final_02_03_09_fla.win_exporttxt_143} Frame 1Symbol 518 Button
"t_output"Symbol 627 MovieClip {Totem2_final_02_03_09_fla.win_exporttxt_143} Frame 1Symbol 41 MovieClip {fl.controls.TextArea}
"bt_close"Symbol 637 MovieClip {Totem2_final_02_03_09_fla.win_import_149} Frame 1Symbol 518 Button
"l_implist"Symbol 637 MovieClip {Totem2_final_02_03_09_fla.win_import_149} Frame 1Symbol 99 MovieClip {fl.controls.List}
"bt_import"Symbol 637 MovieClip {Totem2_final_02_03_09_fla.win_import_149} Frame 1Symbol 518 Button
"t_path"Symbol 637 MovieClip {Totem2_final_02_03_09_fla.win_import_149} Frame 1Symbol 635 EditableText
"t_input"Symbol 637 MovieClip {Totem2_final_02_03_09_fla.win_import_149} Frame 1Symbol 41 MovieClip {fl.controls.TextArea}
"bt_newfolder"Symbol 637 MovieClip {Totem2_final_02_03_09_fla.win_import_149} Frame 1Symbol 518 Button
"NewFolder"Symbol 637 MovieClip {Totem2_final_02_03_09_fla.win_import_149} Frame 1Symbol 610 MovieClip {Totem2_final_02_03_09_fla.NewFolderMC_136}
"bt_close"Symbol 640 MovieClip {Totem2_final_02_03_09_fla.win_importSTATUS_151} Frame 1Symbol 518 Button
"t_status"Symbol 640 MovieClip {Totem2_final_02_03_09_fla.win_importSTATUS_151} Frame 1Symbol 41 MovieClip {fl.controls.TextArea}
"bt_close"Symbol 646 MovieClip {Totem2_final_02_03_09_fla.win_help_153} Frame 1Symbol 518 Button
"cards"Symbol 648 MovieClip {G_leveleditor} Frame 1Symbol 496 MovieClip
"grid"Symbol 648 MovieClip {G_leveleditor} Frame 1Symbol 498 MovieClip
"w_addblock"Symbol 648 MovieClip {G_leveleditor} Frame 1Symbol 521 MovieClip {Totem2_final_02_03_09_fla.win_addblock_64}
"bt_loadsave"Symbol 648 MovieClip {G_leveleditor} Frame 1Symbol 518 Button
"bt_addblock"Symbol 648 MovieClip {G_leveleditor} Frame 1Symbol 518 Button
"bt_levelcfg"Symbol 648 MovieClip {G_leveleditor} Frame 1Symbol 518 Button
"testbool"Symbol 648 MovieClip {G_leveleditor} Frame 1Symbol 525 MovieClip {Totem2_final_02_03_09_fla.editortbool_106}
"bt_test"Symbol 648 MovieClip {G_leveleditor} Frame 1Symbol 518 Button
"w_levelcfg"Symbol 648 MovieClip {G_leveleditor} Frame 1Symbol 537 MovieClip {Totem2_final_02_03_09_fla.win_levelcfg_107}
"w_loadsave"Symbol 648 MovieClip {G_leveleditor} Frame 1Symbol 552 MovieClip {Totem2_final_02_03_09_fla.win_loadsave_121}
"bt_help"Symbol 648 MovieClip {G_leveleditor} Frame 1Symbol 518 Button
"bt_quit"Symbol 648 MovieClip {G_leveleditor} Frame 1Symbol 518 Button
"w_c_nosave"Symbol 648 MovieClip {G_leveleditor} Frame 1Symbol 559 MovieClip {Totem2_final_02_03_09_fla.win_confirm_quit_125}
"w_c_overwrite"Symbol 648 MovieClip {G_leveleditor} Frame 1Symbol 573 MovieClip {Totem2_final_02_03_09_fla.win_confirm_overwrite_127}
"w_c_unsaved"Symbol 648 MovieClip {G_leveleditor} Frame 1Symbol 579 MovieClip {Totem2_final_02_03_09_fla.win_confirm_unsaved_129}
"w_loadlevel"Symbol 648 MovieClip {G_leveleditor} Frame 1Symbol 611 MovieClip {Totem2_final_02_03_09_fla.win_loadlevel_130}
"w_c_delete"Symbol 648 MovieClip {G_leveleditor} Frame 1Symbol 616 MovieClip {Totem2_final_02_03_09_fla.win_confirm_delete_138}
"w_export"Symbol 648 MovieClip {G_leveleditor} Frame 1Symbol 624 MovieClip {Totem2_final_02_03_09_fla.win_export_140}
"w_export2"Symbol 648 MovieClip {G_leveleditor} Frame 1Symbol 627 MovieClip {Totem2_final_02_03_09_fla.win_exporttxt_143}
"w_import"Symbol 648 MovieClip {G_leveleditor} Frame 1Symbol 637 MovieClip {Totem2_final_02_03_09_fla.win_import_149}
"w_import2"Symbol 648 MovieClip {G_leveleditor} Frame 1Symbol 640 MovieClip {Totem2_final_02_03_09_fla.win_importSTATUS_151}
"w_help"Symbol 648 MovieClip {G_leveleditor} Frame 1Symbol 646 MovieClip {Totem2_final_02_03_09_fla.win_help_153}
"l_exptype"Symbol 648 MovieClip {G_leveleditor} Frame 1Symbol 99 MovieClip {fl.controls.List}
"randomtext"Symbol 856 MovieClip {Totem2_final_02_03_09_fla.movingLoading_181} Frame 1Symbol 855 MovieClip {Totem2_final_02_03_09_fla.randomtext_188}
"oldScreen"Symbol 857 MovieClip {G_bigfakeloading} Frame 1Symbol 149 MovieClip
"twon"Symbol 866 MovieClip {G_info} Frame 1Symbol 860 EditableText
"tlost"Symbol 866 MovieClip {G_info} Frame 1Symbol 862 EditableText
"aitwon"Symbol 866 MovieClip {G_info} Frame 1Symbol 863 EditableText
"aitlost"Symbol 866 MovieClip {G_info} Frame 1Symbol 864 EditableText
"msize"Symbol 866 MovieClip {G_info} Frame 1Symbol 865 EditableText
"bt_play"Symbol 899 MovieClip {G_defmenu} Frame 1Symbol 518 Button
"bt_settings"Symbol 899 MovieClip {G_defmenu} Frame 1Symbol 518 Button
"bt_moregames"Symbol 899 MovieClip {G_defmenu} Frame 1Symbol 518 Button
"bt_credits"Symbol 899 MovieClip {G_defmenu} Frame 1Symbol 518 Button
"bt_close"Symbol 918 MovieClip {G_menuplaylft} Frame 1Symbol 518 Button
"bt_newgame"Symbol 918 MovieClip {G_menuplaylft} Frame 1Symbol 903 Button
"bt_continue"Symbol 918 MovieClip {G_menuplaylft} Frame 1Symbol 903 Button
"bt_highscores"Symbol 918 MovieClip {G_menuplaylft} Frame 1Symbol 903 Button
"bt_levelselect"Symbol 918 MovieClip {G_menuplaylft} Frame 1Symbol 903 Button
"bt_leveleditor"Symbol 918 MovieClip {G_menuplaylft} Frame 1Symbol 903 Button
"bt_submithighscores"Symbol 918 MovieClip {G_menuplaylft} Frame 1Symbol 903 Button
"bt_myachievements"Symbol 918 MovieClip {G_menuplaylft} Frame 1Symbol 903 Button
"bt_close"Symbol 932 MovieClip {Totem2_final_02_03_09_fla.G_menusettingslft_202} Frame 1Symbol 518 Button
"graphicsindicator"Symbol 940 MovieClip {Totem2_final_02_03_09_fla.Symbol19copy_204} Frame 1Symbol 937 MovieClip {Totem2_final_02_03_09_fla.graphicscontroller_205}
"musicindicator"Symbol 940 MovieClip {Totem2_final_02_03_09_fla.Symbol19copy_204} Frame 1Symbol 939 MovieClip {Totem2_final_02_03_09_fla.musicindicator_206}
"txtinside"Symbol 941 MovieClip {G_menusettings2} Frame 1Symbol 940 MovieClip {Totem2_final_02_03_09_fla.Symbol19copy_204}
"bt_close"Symbol 941 MovieClip {G_menusettings2} Frame 1Symbol 518 Button
"bt_low"Symbol 941 MovieClip {G_menusettings2} Frame 1Symbol 903 Button
"bt_med"Symbol 941 MovieClip {G_menusettings2} Frame 1Symbol 903 Button
"bt_high"Symbol 941 MovieClip {G_menusettings2} Frame 1Symbol 903 Button
"bt_on"Symbol 941 MovieClip {G_menusettings2} Frame 1Symbol 903 Button
"bt_off"Symbol 941 MovieClip {G_menusettings2} Frame 1Symbol 903 Button
"bt_close"Symbol 963 MovieClip {G_credits} Frame 1Symbol 518 Button
"bt_gabs"Symbol 963 MovieClip {G_credits} Frame 1Symbol 518 Button
"bt_luis"Symbol 963 MovieClip {G_credits} Frame 1Symbol 518 Button
"bt_newgrounds"Symbol 963 MovieClip {G_credits} Frame 1Symbol 518 Button
"bt_close"Symbol 1025 MovieClip {G_achievements} Frame 1Symbol 518 Button
"ptico8"Symbol 1025 MovieClip {G_achievements} Frame 1Symbol 995 MovieClip
"acvgold8"Symbol 1025 MovieClip {G_achievements} Frame 1Symbol 996 EditableText
"ptico9"Symbol 1025 MovieClip {G_achievements} Frame 1Symbol 995 MovieClip
"acvgold9"Symbol 1025 MovieClip {G_achievements} Frame 1Symbol 999 EditableText
"ptico7"Symbol 1025 MovieClip {G_achievements} Frame 1Symbol 995 MovieClip
"acvgold7"Symbol 1025 MovieClip {G_achievements} Frame 1Symbol 1002 EditableText
"ptico6"Symbol 1025 MovieClip {G_achievements} Frame 1Symbol 995 MovieClip
"acvgold6"Symbol 1025 MovieClip {G_achievements} Frame 1Symbol 1005 EditableText
"ptico4"Symbol 1025 MovieClip {G_achievements} Frame 1Symbol 995 MovieClip
"acvgold4"Symbol 1025 MovieClip {G_achievements} Frame 1Symbol 1008 EditableText
"ptico5"Symbol 1025 MovieClip {G_achievements} Frame 1Symbol 995 MovieClip
"acvgold5"Symbol 1025 MovieClip {G_achievements} Frame 1Symbol 1011 EditableText
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Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS3.
Tag 0x0FF (255)Timeline Frame 11 bytes " "

Labels

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"end"Symbol 133 MovieClip {Totem2_final_02_03_09_fla.X_LOAD_3} Frame 166




http://swfchan.com/11/51124/info.shtml
Created: 25/4 -2019 10:09:30 Last modified: 25/4 -2019 10:09:30 Server time: 29/04 -2024 13:26:30