STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229594 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #51540 |
FaceMaker by FoxRichards |
Face Maker |
<idioma> |
Escolha uma língua/Select a language |
Novo |
<p align="left"><font face="arial" size="12" color="#000000" letterSpacing="0.000000" kerning="0">NEWS</font></p> |
<p align="left"><font face="Times New Roman" size="14" color="#000000" letterSpacing="0.000000" kerning="0"><b>WARNING</b></font></p> |
<botão> |
edit |
<nome> |
001001001001001001001001001001001001001001001001100100100100100100100100100100100100100100100100100100100100100100100100100100100100100100100100100100100100100100100100100100100100 |
MENSAGEM DE AVISO PARA EVITAR COPIA DO CODIGO. |
<nome> |
<nome> |
<nome> |
<nome> |
<nome> |
<nome> |
HELP! |
HELP! |
*Help Sub-menu Button |
<p align="left"><font face="arial" size="12" color="#000000" letterSpacing="0.000000" kerning="0"><b>"Como faço para salvar as faces que eu fizer <sbr />em um arquivo de imagem?"</b></font></p><p align="left"><font face="arial" size="12" color="#000000" letterSpacing="0.000000" kerning="0"><b>Ora, muito simples! Primeiro você faz a face do <sbr />jeito que desejar usando o FaceMaker.</b></font></p><p align="left"><font face="arial" size="12" color="#000000" letterSpacing="0.000000" kerning="0"><b>Em seguida, você deverá pressionar a tecla <sbr />"PrintScreen" no seu teclado.</b></font></p><p align="left"><font face="arial" size="12" color="#000000" letterSpacing="0.000000" kerning="0"><b>Algumas pessoas disseram ter dificuldade para <sbr />encontrar a tecla, então irei dar uma ajuda.</b></font></p><p align="left"><font face="arial" size="12" color="#000000" letterSpacing="0.000000" kerning="0"><b>(Observe a imagem ao lado)</b></font></p> |
<p align="left"><font face="arial" size="12" color="#000000" letterSpacing="0.000000" kerning="0"><b>Em seguida, você deverá "Colar" a face em um programa de edição de imagem.</b></font></p><p align="left"><font face="arial" size="12" color="#000000" letterSpacing="0.000000" kerning="0"><b>(paint ou photoshop por exemplo). Para obter um melhor resultado você pode usar <sbr />a moldura branca da face como referencia para recortar a imagem.</b></font></p><p align="left"></p><p align="left"><font face="arial" size="12" color="#000000" letterSpacing="0.000000" kerning="0"><b>Em seguida, basta salvar a imagem no formato desejado. (jpg por exemplo)</b></font></p><p align="left"><font face="arial" size="12" color="#000000" letterSpacing="0.000000" kerning="0"><b>O resto é com você. =)</b></font></p> |
<p align="left"><font face="arial" size="12" color="#000000" letterSpacing="0.000000" kerning="0"><b>"How do i save my face as an image file?"</b></font></p><p align="left"><font face="arial" size="12" color="#000000" letterSpacing="0.000000" kerning="0"><b>Well, it's very simple!</b></font></p><p align="left"><font face="arial" size="12" color="#000000" letterSpacing="0.000000" kerning="0"><b>First you should create the face using the <sbr />FaceMaker.</b></font></p><p align="left"><font face="arial" size="12" color="#000000" letterSpacing="0.000000" kerning="0"><b>Then, you press the "PrintScreen" Button on <sbr />your keyboard.</b></font></p><p align="left"><font face="arial" size="12" color="#000000" letterSpacing="0.000000" kerning="0"><b>Some people related they had problem to find <sbr />the button on their keyboard, so here is a <sbr />reference image: (*Look the image*)</b></font></p> |
<p align="left"><font face="arial" size="12" color="#000000" letterSpacing="0.000000" kerning="0"><b>Next, you should "Paste" the screenshot you took somewhere. You can use any <sbr />image editor you like (Paint or Photoshop for instance). To obtain a better result, <sbr />you can use the white frame arround the face as a reference to cut the image.</b></font></p><p align="left"></p><p align="left"><font face="arial" size="12" color="#000000" letterSpacing="0.000000" kerning="0"><b>Now you just have to save the image in any image format you like (jpg?)</b></font></p><p align="left"><font face="arial" size="12" color="#000000" letterSpacing="0.000000" kerning="0"><b>The rest is with you =)</b></font></p> |
<p align="left"><font face="arial" size="10" color="#ff0000" letterSpacing="0.000000" kerning="0"><b>If there is any english error at my help, you can report it to me ^^</b></font></p><p align="left"><font face="arial" size="10" color="#ff0000" letterSpacing="0.000000" kerning="0"><b>I'll fix it soon as I can!</b></font></p> |
<p align="left"><font face="arial" size="12" color="#000000" letterSpacing="0.000000" kerning="0"><b>Esta é uma pergunta simples, e a resposta é mais simples ainda.</b></font></p><p align="left"><font face="arial" size="12" color="#000000" letterSpacing="0.000000" kerning="0"><b>O código gerado serve para várias coisas, entre elas para guardar as faces que <sbr />você fez em forma de texto, de modo que possa modifica-las denovo sem ter que <sbr />começar tudo do zero. Também é útil para mostrar para seus amigos a face que <sbr />você fez sem ter que salvar em forma de imagem.</b></font></p><p align="left"></p><p align="left"><font face="arial" size="12" color="#000000" letterSpacing="0.000000" kerning="0"><b>É importante lembrar que antes de copiar o código, você precisa primeiro <sbr />modificar a face até ficar satisfeito, e somente depois pressionar "Gerar Código". <sbr />O código gerado desta forma terá todas as informações contidas na sua imagem.</b></font></p><p align="left"></p><p align="left"><font face="arial" size="12" color="#000000" letterSpacing="0.000000" kerning="0"><b>Um exemplo de código gerado seria:</b></font></p><p align="left"><font face="Comic Sans MS" size="10" color="#414d4c" letterSpacing="0.000000" kerning="0">001001001001001001001001001001001001001001001001100100100100100100100100100100100100<sbr />100100100100100100100100100100100100100100100100100100100100100100100100100100100100<sbr />100100100100</font></p><p align="left"><font face="arial" size="12" color="#000000" letterSpacing="0.000000" kerning="0"><b>que representa a face padrão (Inicial)</b></font></p> |
<p align="left"><font face="arial" size="12" color="#000000" letterSpacing="0.000000" kerning="0"><b>It's an easy question with an easier answer.</b></font></p><p align="left"><font face="arial" size="12" color="#000000" letterSpacing="0.000000" kerning="0"><b>The generated code have many utilities. You can save your faces in the text <sbr />format or send them to your friends without saving the face into an image file.</b></font></p><p align="left"></p><p align="left"><font face="arial" size="12" color="#000000" letterSpacing="0.000000" kerning="0"><b>It's important to remember that before copying the code, you have to edit your <sbr />face until you're satisfied, and then press the "Output" button. The code will <sbr />contain every information of the face.</b></font></p><p align="left"></p><p align="left"><font face="arial" size="12" color="#000000" letterSpacing="0.000000" kerning="0"><b>An exemple of generated code is:</b></font></p><p align="left"><font face="Comic Sans MS" size="10" color="#414d4c" letterSpacing="0.000000" kerning="0">001001001001001001001001001001001001001001001001100100100100100100100100100100100100<sbr />100100100100100100100100100100100100100100100100100100100100100100100100100100100100<sbr />100100100100</font></p><p align="left"><font face="arial" size="12" color="#000000" letterSpacing="0.000000" kerning="0"><b>It's the default face code.</b></font></p> |
<p align="left"><font face="arial" size="10" color="#ff0000" letterSpacing="0.000000" kerning="0"><b>If there is any english error at my help, you can report it to me ^^</b></font></p><p align="left"><font face="arial" size="10" color="#ff0000" letterSpacing="0.000000" kerning="0"><b>I'll fix it soon as I can!</b></font></p> |
<p align="left"><font face="arial" size="12" color="#000000" letterSpacing="0.000000" kerning="0"><b>Está disponível agora a opção de mover as partes do rosto do jeito que você <sbr />preferir. Como as partes da face não foram feitas para serem deslocadas, pode <sbr />ocorer do resultado não ser como esperado. Por isso ainda está em fase de <sbr />testes. E o código gerado da face não irá armazenar as coordenadas de cada <sbr />parte da face (ainda) porque isso iria triplicar o tamanho do código. Em breve nas <sbr />proximas versões do facemaker irei colocar um novo tipo de código (usando <sbr />numeros e letras) para facilitar o armazenamento dessas informações.</b></font></p><p align="left"></p><p align="left"><font face="arial" size="12" color="#000000" letterSpacing="0.000000" kerning="0"><b>Resumindo, você pode mover as partes da face indefinidamente (ainda não <sbr />estabeleci um limite) e as informações sobre essas mudanças não serão salvas. <sbr />(A não ser que você salve em um arquivo de imagem, caso não saiba como fazer, <sbr />olhe o tópico de ajuda referente ao caso)</b></font></p><p align="left"></p><p align="left"><font face="arial" size="12" color="#000000" letterSpacing="0.000000" kerning="0"><b>É isso, espero ter aumentado a possibilidade de customizações. :)</b></font></p> |
<p align="left"><font face="arial" size="10" color="#ff0000" letterSpacing="0.000000" kerning="0"><b>If there is any english error at my help, you can report it to me ^^</b></font></p><p align="left"><font face="arial" size="10" color="#ff0000" letterSpacing="0.000000" kerning="0"><b>I'll fix it soon as I can!</b></font></p> |
<p align="left"><font face="arial" size="12" color="#000000" letterSpacing="0.000000" kerning="0"><b>The option to move parts of the face is now available. The parts were not made to <sbr />be moved around, so the result can be a little different from expected. That's why <sbr />the feature is still being tested. The generated code for the face will not contain <sbr />the info for the coordinate of every part (yet) because it will make the code bigger. <sbr />Soon I'll make a new code using numbers and letters to shorten the code and <sbr />save the info about face part positions. The face parts canbe moved out of the <sbr />frame because I didn't make a limit code. So use it at your own risk XD. If you <sbr />want to save the changes as an image file, check the help topic about it.</b></font></p><p align="left"></p><p align="left"><font face="arial" size="12" color="#000000" letterSpacing="0.000000" kerning="0"><b>I hope I've expanded the possibilities for the facemaker ^^ enjoy. And sorry again <sbr />for my terrible English >_> *got stuck on some words...*</b></font></p><p align="left"></p><p align="left"><font face="arial" size="12" color="#000000" letterSpacing="0.000000" kerning="0"><b>PS: writerinartistscloth helped me out with some grammar corrections. Thanks ^^</b></font></p> |
<p align="left"><font face="arial" size="10" color="#ff0000" letterSpacing="0.000000" kerning="0"><b>If there is any english error at my help, you can report it to me ^^</b></font></p><p align="left"><font face="arial" size="10" color="#ff0000" letterSpacing="0.000000" kerning="0"><b>I'll fix it soon as I can!</b></font></p> |
x |
FoxRichard's FaceMaker HELP! |
Backup Code: |
<p align="center"><font face="Lucida Console" size="12" color="#ff0000" letterSpacing="0.000000" kerning="0">txt</font></p> |
txt |
ActionScript [AS1/AS2]
Instance of Symbol 6 MovieClip in Frame 1onClipEvent (enterFrame) { if (_root._framesloaded >= 2) { _root.gotoAndStop(2); } }Instance of Symbol 9 MovieClip in Frame 1on (press) { getURL ("http://foxrichards.deviantart.com", "_blank"); } onClipEvent (load) { _x = 0; _y = 479.2; }Frame 2idiomas = ["Portugu\u00EAs BR", "English"]; this.lang0.txt.text = idiomas[0]; i = 1; while (i < idiomas.length) { duplicateMovieClip (lang0, "lang" + i, this.getNextHighestDepth()); this["lang" + i].flag.gotoAndStop(i + 1); this["lang" + i]._y = (this.lang0._y + (50 * i)) - (200 * int(i / 4)); this["lang" + i]._x = this.lang0._x + (230 * int(i / 4)); this["lang" + i].txt.text = idiomas[i]; i++; } stop();Instance of Symbol 21 MovieClip "lang0" in Frame 2onClipEvent (load) { gotoAndStop (1); } on (press) { _root.lang = ((this._name.substring(4, 8) + "8") - 8) / 10; _root.play(); } on (rollOver) { gotoAndStop (2); } on (releaseOutside, rollOut, dragOut) { gotoAndStop (1); }Frame 3editn = "0.7.0"; edit.autoSize = "right"; if (_root.lang == 0) { edit.text = "Vers\u00E3o " + editn; } else { edit.text = "Version " + editn; } output.restrict = "0-9"; output.autoSize = "left"; stop(); i = 0; while (i < _root.idiomas.length) { _root["lang" + i].removeMovieClip(); i++; } switch (_root.lang) { case 0 : langface = ["Face", "Nariz", "Olho", "Boca", "Pesco\u00E7o", "Orelha", "Sombrancelha", "Cabelo", "Franja", "Barba", "Bandana", "Chap\u00E9u", "Roupa", "Ac. Olho", "Ac. Orelha", "Extra"]; langcol = ["Pele", "Olho", "Boca", "Orelha", "Cabelo", "Chap\u00E9u", "Roupa", "Bandana", "Ac. Olho", "Ac.Orelha", "Fundo"]; break; case 1 : langface = ["Face", "Nose", "Eyes", "Mouth", "Neck", "Ear", "Eyebrow", "Hair", "Fringe", "Beard", "Headband", "Hat", "Cloth", "Eye Acc.", "Ear Acc.", "Extra"]; langcol = ["Skin", "Eye", "Mouth", "Ear", "Hair", "Hat", "Cloth", "Headband", "Eye Acc.", "Ear Acc.", "Background"]; } faceelem = [[1, langface[0], "face"], [1, langface[1], "nose"], [3, langface[2], "iris", "eyes", "eyesha"], [2, langface[3], "mouth", "mouthsha"], [1, langface[4], "neck"], [1, langface[5], "ear"], [1, langface[6], "brow"], [2, langface[7], "hair_m", "hair_b"], [1, langface[8], "hair_f"], [1, langface[9], "beard"], [1, langface[10], "band"], [2, langface[11], "hat_u", "hat_b"], [2, langface[12], "cloth_u", "cloth_b"], [2, langface[13], "acc_eye_u", "acc_eye_d"], [2, langface[14], "acc_ear_u", "acc_ear_d"], [1, langface[15], "extra"]]; colelem = [[5, langcol[0], "face", "nose", "neck", "eyesha", "mouthsha"], [1, langcol[1], "iris"], [1, langcol[2], "mouth"], [1, langcol[3], "ear"], [5, langcol[4], "hair_f", "hair_m", "hair_b", "brow", "beard"], [2, langcol[5], "hat_b", "hat_u"], [2, langcol[6], "cloth_u", "cloth_b"], [1, langcol[7], "band"], [1, langcol[8], "acc_eye_d"], [1, langcol[9], "acc_ear_d"], [1, langcol[10], "bgcol"]];Frame 4facecur = 0; colcur = 0; stop(); spacing = 22; i = 1; while (i < faceelem.length) { duplicateMovieClip (f0, "f" + i, this.getNextHighestDepth()); this["f" + i]._y = this.f0._y + (i * spacing); this["f" + i].lock = false; i++; } this.f0.lock = false; _root.Random._x = this.f0._x; _root.Random._y = this["f" + (faceelem.length - 1)]._y + spacing; _root.Reset._x = this.f0._x; _root.Reset._y = this["f" + (faceelem.length - 1)]._y + (2 * spacing); i = 1; while (i < colelem.length) { duplicateMovieClip (c0, "c" + i, this.getNextHighestDepth()); this["c" + i]._y = this.c0._y + (i * spacing); this["c" + i].colsave = [100, 100, 100, 100]; i++; } max_c = 18; max_l = 6; max_p = 216; i = 1; while (i < max_p) { duplicateMovieClip (pre0, "pre" + i, this.getNextHighestDepth()); this["pre" + i]._x = (this.pre0._x + (int(i / max_l) * 12)) - ((int((2 * i) / max_p) * 12) * max_c); this["pre" + i]._y = ((this.pre0._y + (i * 12)) - ((int(i / max_l) * 12) * max_l)) + ((int((2 * i) / max_p) * 12) * max_l); i++; } count = 0; space = 20; r = 0; while (r <= 100) { g = 0; while (g <= 100) { b = 0; while (b <= 100) { this["pre" + count].preset = [r, g, b, 100]; var cor = new Color(this["pre" + count].col); var tra = cor.getTransform(); tra = {ra:r, ga:g, ba:b, aa:100}; cor.setTransform(tra); count++; b = b + space; } g = g + space; } r = r + space; } basic = [["0", "0", "0"], [20, 20, 20], [40, 40, 40], [60, 60, 60], [80, 80, 80], [100, 100, 100], [100, 0, 0], [0, 100, 0], [0, 0, 100], [100, 100, 0], [0, 100, 100], [100, 0, 100]]; this.bas0._x = this.pre0._x - (2 * this.pre0._width); this.bas0._y = this.pre0._y; i = 1; while (i < basic.length) { duplicateMovieClip (bas0, "bas" + i, this.getNextHighestDepth()); this["bas" + i]._y = this.bas0._y + (i * 12); this["bas" + i].preset = basic[i]; var cor = new Color(this["bas" + i].col); var tra = cor.getTransform(); tra = {ra:this["bas" + i].preset[0], ga:this["bas" + i].preset[1], ba:this["bas" + i].preset[2], aa:100}; cor.setTransform(tra); i++; } var cor = new Color(this.bas0.col); var tra = cor.getTransform(); tra = {ra:this.bas0.preset[0], ga:this.bas0.preset[1], ba:this["bas" + i].preset[2], aa:100}; cor.setTransform(tra); this.bas0.preset = basic[0]; _root.cursor.swapDepths(_root.getNextHighestDepth()); _root.helpb.swapDepths(_root.getNextHighestDepth()); output.restrict = "0-9";Instance of Symbol 39 MovieClip "Gerar" in Frame 4onClipEvent (load) { if (_root.lang == 0) { vname = "Gerar C\u00F3digo"; } else { vname = "Output Code"; } } on (release) { faceop = ""; i = 0; while (i < _root.faceelem.length) { if (_root.faceset[_root.faceelem[i][2]]._currentframe < 10) { faceop = faceop + ("00" + _root.faceset[_root.faceelem[i][2]]._currentframe); } else if (_root.faceset[_root.faceelem[i][2]]._currentframe < 100) { faceop = faceop + ("0" + _root.faceset[_root.faceelem[i][2]]._currentframe); } else { faceop = faceop + _root.faceset[_root.faceelem[i][2]]._currentframe; } i++; } colop = ""; i = 0; while (i < _root.colelem.length) { j = 0; while (j < 4) { if (_root["c" + i].colsave[j] < 10) { colop = colop + ("00" + int(_root["c" + i].colsave[j])); } else if (_root["c" + i].colsave[j] < 100) { colop = colop + ("0" + int(_root["c" + i].colsave[j])); } else { colop = colop + int(_root["c" + i].colsave[j]); } j++; } i++; } _parent.output.text = faceop + colop; }Instance of Symbol 39 MovieClip "Inserir" in Frame 4onClipEvent (load) { txt.autoSize = "center"; if (_root.lang == 0) { vname = "Inserir C\u00F3digo"; } else { vname = "Input Code"; } } on (release) { i = 0; while (i < _root.faceelem.length) { elem = _parent.output.text.substring(0 + (i * 3), 3 + (i * 3)); j = 2; while (j < (_root.faceelem[i][0] + 2)) { _root.faceset[_root.faceelem[i][j]].gotoAndStop(elem); j++; } i++; } i = 0; while (i < _root.colelem.length) { _root.colcur = i; elem = _parent.output.text.substring((3 * _root.faceelem.length) + (i * 12), ((3 * _root.faceelem.length) + 12) + (i * 12)); elem2 = ""; j = 0; while (j < 4) { if (elem.substring(3 * j, 3 + (3 * j)) != "100") { elem2 = elem2 + ("8" + elem.substring((3 * j) + 1, 3 + (3 * j))); } else { elem2 = elem2 + "900"; } j++; } _root["c" + i].colsave = [elem2.substring(0, 3) - 800, elem2.substring(3, 6) - 800, elem2.substring(6, 9) - 800, elem2.substring(9, 12) - 800]; _root.ra.scro._x = _root["c" + i].colsave[0]; _root.ga.scro._x = _root["c" + i].colsave[1]; _root.ba.scro._x = _root["c" + i].colsave[2]; _root.aa.scro._x = _root["c" + i].colsave[3]; j = 0; while (j < _root.colelem[_root.colcur][0]) { var cor = new Color(_root.faceset[_root.colelem[_root.colcur][j + 2]]); var tra = cor.getTransform(); tra = {ra:_root["c" + i].colsave[0], ga:_root["c" + i].colsave[1], ba:_root["c" + i].colsave[2], aa:_root["c" + i].colsave[3], rb:0, gb:0, bb:0, aa:0}; cor.setTransform(tra); j++; } var cor = new Color(_root["c" + _root.colcur].col); var tra = cor.getTransform(); tra = {ra:_root["c" + i].colsave[0], ga:_root["c" + i].colsave[1], ba:_root["c" + i].colsave[2], aa:_root["c" + i].colsave[3], rb:0, gb:0, bb:0, aa:0}; cor.setTransform(tra); _root["c" + _root.colcur].colsave = [_root.ra.scro._x, _root.ga.scro._x, _root.ba.scro._x, _root.aa.scro._x]; i++; } }Instance of Symbol 44 MovieClip "codehelper" in Frame 4onClipEvent (load) { if (_root.lang == 0) { txt.text = "N\u00E3o copie o c\u00F3digo abaixo antes de terminar a face e apertar \"Gerar C\u00F3digo\""; } else { txt.text = "Don't copy the code below before pressing the\"output\" button."; } } onClipEvent (enterFrame) { if (_root.outputcode != "001001001001001001001001001001001001001001001001100100100100100100100100100100100100100100100100100100100100100100100100100100100100100100100100100100100100100100100100100100100100") { this.txt._visible = false; } else { this.txt._visible = true; } }Instance of Symbol 5 MovieClip "do it" in Frame 4onClipEvent (load) { this._visible = false; switch (_root.lang) { case 0 : _parent.ra.txt.txt.text = "Vermelho"; _parent.ga.txt.txt.text = "Verde"; _parent.ba.txt.txt.text = "Azul"; _parent.aa.txt.txt.text = "Transparencia"; break; case 1 : _parent.ra.txt.txt.text = "Red"; _parent.ga.txt.txt.text = "Green"; _parent.ba.txt.txt.text = "Blue"; _parent.aa.txt.txt.text = "Transparency"; } _parent.ra.scro._x = 100; _parent.ga.scro._x = 100; _parent.ba.scro._x = 100; _parent.aa.scro._x = 100; i = 0; while (i <= (_root.faceelem.length - 1)) { j = 2; while (j < (_root.faceelem[i][0] + 2)) { _root.faceset[_root.faceelem[i][j]].gotoAndStop(1); j++; } i++; } } onClipEvent (enterFrame) { i = 0; while (i < _root.colelem[_root.colcur][0]) { var cor = new Color(_root.faceset[_root.colelem[_root.colcur][i + 2]]); var tra = cor.getTransform(); tra = {ra:_parent.ra.scro._x, ga:_parent.ga.scro._x, ba:_parent.ba.scro._x, aa:_parent.aa.scro._x, rb:0, gb:0, bb:0, aa:0}; cor.setTransform(tra); i++; } var cor = new Color(_root["c" + _root.colcur].col); var tra = cor.getTransform(); tra = {ra:_parent.ra.scro._x, ga:_parent.ga.scro._x, ba:_parent.ba.scro._x, aa:_parent.aa.scro._x, rb:0, gb:0, bb:0, aa:0}; cor.setTransform(tra); _root["c" + _root.colcur].colsave = [_parent.ra.scro._x, _parent.ga.scro._x, _parent.ba.scro._x, _parent.aa.scro._x]; }Instance of Symbol 52 MovieClip "ra" in Frame 4/* no clip actions */Instance of Symbol 9 MovieClip in Frame 4on (press) { getURL ("http://foxrichards.deviantart.com", "_blank"); } onClipEvent (load) { _x = 0; _y = 479.2; }Instance of Symbol 55 MovieClip "pre0" in Frame 4on (press) { _root.ra.scro._x = preset[0]; _root.ga.scro._x = preset[1]; _root.ba.scro._x = preset[2]; _root.aa.scro._x = preset[3]; } on (rollOver) { _root.cursor._visible = true; _root.cursor._x = this._x; _root.cursor._y = this._y; } on (releaseOutside, rollOut) { _root.cursor._visible = false; }Instance of Symbol 55 MovieClip "bas0" in Frame 4on (press) { _root.ra.scro._x = preset[0]; _root.ga.scro._x = preset[1]; _root.ba.scro._x = preset[2]; _root.aa.scro._x = preset[3]; } on (rollOver) { _root.cursor._visible = true; _root.cursor._x = this._x; _root.cursor._y = this._y; } on (releaseOutside, rollOut) { _root.cursor._visible = false; }Instance of Symbol 66 MovieClip "f0" in Frame 4onClipEvent (load) { txt.autoSize = "center"; txt.text = _root.faceelem[_name.substring(1, 3)][1]; stop(); } onClipEvent (enterFrame) { txt2.text = (_root.faceset[_root.faceelem[_name.substring(1, 3)][2]]._currentframe + "/") + _root.faceset[_root.faceelem[_name.substring(1, 3)][2]]._totalframes; } on (rollOver) { _root.facecur = _name.substring(1, 3); } on (press) { if (lock == false) { lock = true; lockfig.gotoAndStop(2); } else { lock = false; lockfig.gotoAndStop(1); } }Instance of Symbol 69 MovieClip "c0" in Frame 4on (press) { _root.colcur = _name.substring(1, 3); _root.ra.scro._x = colsave[0]; _root.ga.scro._x = colsave[1]; _root.ba.scro._x = colsave[2]; _root.aa.scro._x = colsave[3]; } on (rollOver) { gotoAndStop (5); } on (rollOut, dragOut) { gotoAndStop (4); }Instance of Symbol 72 MovieClip in Frame 4onClipEvent (load) { this._y = _root.c0._y + (_root.colcur * _root.spacing); this._x = _root.c0._x - 70; this.swapDepths(1048001); gotoAndStop (5); } onClipEvent (enterFrame) { this._y = _root.c0._y + (_root.colcur * _root.spacing); this._x = _root.c0._x - 70; }Instance of Symbol 73 MovieClip "facecontrol" in Frame 4onClipEvent (load) { this._y = _root.f0._y + (_root.facecur * _root.spacing); this._x = _root.f0._x; this.swapDepths(1048000); } onClipEvent (enterFrame) { this._y = _root.f0._y + (_root.facecur * _root.spacing); this._x = _root.f0._x; }Instance of Symbol 76 MovieClip "Random" in Frame 4onClipEvent (load) { if (_root.lang == 0) { vname = "Face Aleat\u00F3ria"; } else { vname = "Random Face"; } } on (press) { i = 0; while (i < _root.faceelem.length) { goto = random(_root.faceset[_root.faceelem[i][2]]._totalframes) + 1; if (_root["f" + i].lock == false) { j = 2; while (j < (_root.faceelem[i][0] + 2)) { _root.faceset[_root.faceelem[i][j]].gotoAndStop(goto); j++; } } i++; } }Instance of Symbol 76 MovieClip "Reset" in Frame 4onClipEvent (load) { if (_root.lang == 0) { vname = "Resetar Face"; } else { vname = "Reset Face"; } } on (release) { i = 0; while (i < _root.faceelem.length) { if (_root["f" + i].lock == false) { j = 2; while (j < (_root.faceelem[i][0] + 2)) { _root.faceset[_root.faceelem[i][j]].gotoAndStop(1); j++; } } i++; } _root.ra.scro._x = 100; _root.ga.scro._x = 100; _root.ba.scro._x = 100; _root.aa.scro._x = 100; k = 0; while (k < _root.colelem.length) { var cor = new Color(_root["c" + k].col); var tra = cor.getTransform(); tra = {ra:100, ga:100, ba:100, aa:100, rb:0, gb:0, bb:0, aa:0}; cor.setTransform(tra); _root["c" + k].colsave = [100, 100, 100, 100]; l = 0; while (l < _root.colelem[k][0]) { var cor = new Color(_root.faceset[_root.colelem[k][l + 2]]); var tra = cor.getTransform(); tra = {ra:100, ga:100, ba:100, aa:100, rb:0, gb:0, bb:0, aa:0}; cor.setTransform(tra); l++; } k++; } }Instance of Symbol 696 MovieClip in Frame 4/* no clip actions */Instance of Symbol 5 MovieClip "bar" in Symbol 6 MovieClip Frame 1onClipEvent (enterFrame) { this._yscale = 100 - ((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (this._yscale == 0) { _root.playbut.gotoAndStop(2); } }Symbol 18 MovieClip Frame 1stop();Symbol 18 MovieClip Frame 2stop();Symbol 27 MovieClip Frame 1switch (_root.lang) { case 0 : news = ""; news = news + "<font color=\"#FF0000\"><b>[8 de dezembro de 2007]</b></font>\n"; news = news + "Adicionado sistema de mover face. (ainda em fase de teste)\n"; news = news + "<font color=\"#FF0000\"><b>[29 de novembro de 2007]</b></font>\n"; news = news + "Pequenas mudan\u00E7as: Texto para impedir que copiem c\u00F3digo padr\u00E3o da face, bot\u00E3o de resetar agora\nreseta as cores tambem e para finalizar mudei as bandeiras de idioma.\n"; news = news + "<font color=\"#FF0000\"><b>[5 de novembro de 2007]</b></font>\n"; news = news + "Adicionado bot\u00E3o de Ajuda (como salvar a imagem e para que serve o c\u00F3digo gerado)\n"; break; case 1 : news = ""; news = news + "<font color=\"#FF0000\"><b>[nov.08.2007]</b></font>\n"; news = news + "Move Face Feature (Still testing).\n"; news = news + "<font color=\"#FF0000\"><b>[nov.29.2007]</b></font>\n"; news = news + "Little Changes: Created a text to prevent people from copying the default code -_-\".\nThe reset button now resets colors too and i changed the language flags.\n"; news = news + "<font color=\"#FF0000\"><b>[nov.05.2007]</b></font>\n"; news = news + "Added the \"Help\" button. (How to capture the image and what to do with the generated code.\n"; news = news + "<font color=\"#FF0000\"><b>[sep.29.2007]</b></font>\n"; news = news + "The news and the name of the colors weren't changing the language correctly. Fixed.\n"; } newtxt.autoSize = "left";Symbol 30 MovieClip Frame 1switch (_root.lang) { case 0 : warning = ""; warning = warning + "<font color=\"#FF0000\"><b>ATEN\u00C7\u00C3O!</b></font>\n"; warning = warning + "Leia pelo menos as partes em negrito dos coment\u00E1rios."; break; case 1 : warning = ""; warning = warning + "<font color=\"#FF0000\"><b>WARNING!</b></font>\n"; warning = warning + "Read at least the \"bold\" parts in the \"Artist's comments."; } txt.autoSize = "left";Symbol 34 MovieClip Frame 1if (_root.lang == 0) { playb.txt.text = "Carregando"; } else { playb.txt.text = "Loading"; } stop();Symbol 34 MovieClip Frame 2if (_root.lang == 0) { playb.txt.text = "Iniciar"; } else { playb.txt.text = "Start"; }Instance of Symbol 33 MovieClip "playb" in Symbol 34 MovieClip Frame 2on (release) { _root.play(); }Symbol 39 MovieClip Frame 1txt.autoSize = "center";Symbol 51 MovieClip Frame 1txt.autoSize = "center";Instance of Symbol 49 MovieClip "scro" in Symbol 52 MovieClip Frame 1onClipEvent (load) { limit_l = 0; limit_r = 100; } onClipEvent (enterFrame) { this._y = 0; if (this._x > limit_r) { this._x = limit_r; } else if (this._x < limit_l) { this._x = limit_l; } } on (press) { this.startDrag(); } on (release, releaseOutside) { this.stopDrag(); }Instance of Symbol 51 MovieClip in Symbol 52 MovieClip Frame 1onClipEvent (enterFrame) { if (_parent.scro._x > 100) { txt.text = "100%"; } else if (_parent.scro._x < 0) { txt.text = "0%"; } else { txt.text = ((_parent.scro._x / 100) * 100) + "%"; } }Symbol 66 MovieClip Frame 1Instance of Symbol 63 MovieClip "lockfig" in Symbol 66 MovieClip Frame 1onClipEvent (load) { stop(); }Symbol 69 MovieClip Frame 1txt.txt.text = _root.colelem[_name.substring(1, 3)][1]; stop();Instance of Symbol 51 MovieClip "txt2" in Symbol 69 MovieClip Frame 1onClipEvent (enterFrame) { txt.text = _parent.colsave; }Instance of Symbol 72 MovieClip in Symbol 73 MovieClip Frame 1onClipEvent (load) { gotoAndStop (1); } on (release) { if (_root["f" + _root.facecur].lock == false) { j = 2; while (j < (_root.faceelem[_root.facecur][0] + 2)) { if (_root.faceset[_root.faceelem[_root.facecur][j]]._currentframe < _root.faceset[_root.faceelem[_root.facecur][j]]._totalframes) { _root.faceset[_root.faceelem[_root.facecur][j]].gotoAndStop(_root.faceset[_root.faceelem[_root.facecur][j]]._currentframe + 1); } else { _root.faceset[_root.faceelem[_root.facecur][j]].gotoAndStop(1); } j++; } } }Instance of Symbol 72 MovieClip in Symbol 73 MovieClip Frame 1onClipEvent (load) { gotoAndStop (1); } on (release) { if (_root["f" + _root.facecur].lock == false) { j = 2; while (j < (_root.faceelem[_root.facecur][0] + 2)) { if (_root.faceset[_root.faceelem[_root.facecur][j]]._currentframe > 1) { _root.faceset[_root.faceelem[_root.facecur][j]].gotoAndStop(_root.faceset[_root.faceelem[_root.facecur][j]]._currentframe - 1); } else { _root.faceset[_root.faceelem[_root.facecur][j]].gotoAndStop(_root.faceset[_root.faceelem[_root.facecur][j]]._totalframes); } j++; } } }Symbol 76 MovieClip Frame 1txt.autoSize = "center";Symbol 100 MovieClip Frame 1_parent.txt.autoSize = "LEFT"; switch (_root.lang) { case 0 : _parent.txt.text = "Ajuda! do FaceMaker por FoxRichards"; break; case 1 : _parent.txt.text = "FoxRichard's FaceMaker HELP!"; } stop();Instance of Symbol 5 MovieClip in Symbol 100 MovieClip Frame 1on (press) { _parent._parent.startDrag(); } on (release, releaseOutside) { _parent._parent.stopDrag(); }Instance of Symbol 85 MovieClip "b1" in Symbol 100 MovieClip Frame 1onClipEvent (load) { gotoAndStop (1); flag.gotoAndStop(1); txt.autoSize = "left"; txt.text = "Salvando em arquivo de imagem."; } on (press) { _parent._parent.txt.text = _parent._parent.txt.text + (" - " + txt.text); _parent.gotoAndStop(2); } on (rollOver) { gotoAndStop (2); } on (rollOut) { gotoAndStop (1); }Instance of Symbol 85 MovieClip "b2" in Symbol 100 MovieClip Frame 1onClipEvent (load) { gotoAndStop (1); flag.gotoAndStop(2); txt.autoSize = "left"; txt.text = "Saving as an image file"; } on (press) { _parent._parent.txt.text = _parent._parent.txt.text + (" - " + txt.text); _parent.gotoAndStop(3); } on (rollOver) { gotoAndStop (2); } on (rollOut) { gotoAndStop (1); }Instance of Symbol 85 MovieClip "b3" in Symbol 100 MovieClip Frame 1onClipEvent (load) { gotoAndStop (1); flag.gotoAndStop(1); txt.autoSize = "left"; txt.text = "O que fazer com o c\u00F3digo gerado?"; } on (press) { _parent._parent.txt.text = _parent._parent.txt.text + (" - " + txt.text); _parent.gotoAndStop(4); } on (rollOver) { gotoAndStop (2); } on (rollOut) { gotoAndStop (1); }Instance of Symbol 85 MovieClip "b4" in Symbol 100 MovieClip Frame 1onClipEvent (load) { gotoAndStop (1); flag.gotoAndStop(2); txt.autoSize = "left"; txt.text = "What do i do with the generated code?"; } on (press) { _parent._parent.txt.text = _parent._parent.txt.text + (" - " + txt.text); _parent.gotoAndStop(5); } on (rollOver) { gotoAndStop (2); } on (rollOut) { gotoAndStop (1); }Instance of Symbol 85 MovieClip "b4" in Symbol 100 MovieClip Frame 1onClipEvent (load) { gotoAndStop (1); flag.gotoAndStop(1); txt.autoSize = "left"; txt.text = "Mover Face (Em Teste)"; } on (press) { _parent._parent.txt.text = _parent._parent.txt.text + (" - " + txt.text); _parent.gotoAndStop(6); } on (rollOver) { gotoAndStop (2); } on (rollOut) { gotoAndStop (1); }Instance of Symbol 85 MovieClip "b4" in Symbol 100 MovieClip Frame 1onClipEvent (load) { gotoAndStop (1); flag.gotoAndStop(2); txt.autoSize = "left"; txt.text = "Move Face (Test Feature)"; } on (press) { _parent._parent.txt.text = _parent._parent.txt.text + (" - " + txt.text); _parent.gotoAndStop(7); } on (rollOver) { gotoAndStop (2); } on (rollOut) { gotoAndStop (1); }Instance of Symbol 76 MovieClip "Back" in Symbol 100 MovieClip Frame 2onClipEvent (load) { if (_root.lang == 0) { vname = "Voltar"; } else { vname = "Back"; } } on (press) { _parent.gotoAndStop(1); }Instance of Symbol 5 MovieClip "head" in Symbol 103 MovieClip Frame 1on (press) { _parent.startDrag(); } on (release, releaseOutside) { _parent.stopDrag(); }Instance of Symbol 5 MovieClip in Symbol 103 MovieClip Frame 1on (press) { _parent._parent.gotoAndStop(1); }Symbol 104 MovieClip Frame 1switch (_root.lang) { case 0 : txt.text = "Ajuda!"; break; case 1 : txt.text = "Help!"; } stop();Instance of Symbol 5 MovieClip in Symbol 104 MovieClip Frame 1on (press) { _root.helpb.swapDepths(_root.getNextHighestDepth()); _parent.gotoAndStop(2); }Symbol 104 MovieClip Frame 2switch (_root.lang) { case 0 : txt.text = "Ajuda!"; break; case 1 : txt.text = "Help!"; } stop();Instance of Symbol 5 MovieClip in Symbol 104 MovieClip Frame 2/* no clip actions */Instance of Symbol 103 MovieClip in Symbol 104 MovieClip Frame 2onClipEvent (enterFrame) { if (_x < 0) { _x = 0; } if (_x > ((600 - body._width) - 5)) { _x = ((600 - body._width) - 5); } if ((_y - head._height) < 0) { _y = head._height; } if ((_y + body._height) > 495) { _y = (495 - body._height); } }Symbol 207 MovieClip Frame 2this.swapDepths(_parent.face.getDepth() - 1);Symbol 207 MovieClip Frame 3this.swapDepths(_parent.face.getDepth() - 1);Symbol 207 MovieClip Frame 4this.swapDepths(_parent.face.getDepth() + 1);Symbol 207 MovieClip Frame 5this.swapDepths(_parent.hair_m.getDepth() + 1);Symbol 207 MovieClip Frame 6this.swapDepths(_parent.face.getDepth() - 1);Symbol 207 MovieClip Frame 7this.swapDepths(_parent.face.getDepth() - 1);Symbol 207 MovieClip Frame 8this.swapDepths(_parent.hair_f.getDepth() - 1);Symbol 207 MovieClip Frame 9this.swapDepths(_parent.hair_f.getDepth() - 1);Instance of Symbol 692 MovieClip in Symbol 696 MovieClip Frame 1onClipEvent (load) { gotoAndStop (2); } on (press) { if (_root["f" + _root.facecur].lock == false) { j = 2; while (j < (_root.faceelem[_root.facecur][0] + 2)) { _root.faceset[_root.faceelem[_root.facecur][j]]._y--; _root.faceset[_root.faceelem[_root.facecur][j]]._x++; j++; } } }Instance of Symbol 692 MovieClip in Symbol 696 MovieClip Frame 1onClipEvent (load) { gotoAndStop (2); } on (press) { if (_root["f" + _root.facecur].lock == false) { j = 2; while (j < (_root.faceelem[_root.facecur][0] + 2)) { _root.faceset[_root.faceelem[_root.facecur][j]]._x++; _root.faceset[_root.faceelem[_root.facecur][j]]._y++; j++; } } }Instance of Symbol 692 MovieClip in Symbol 696 MovieClip Frame 1onClipEvent (load) { gotoAndStop (2); } on (press) { if (_root["f" + _root.facecur].lock == false) { j = 2; while (j < (_root.faceelem[_root.facecur][0] + 2)) { _root.faceset[_root.faceelem[_root.facecur][j]]._y++; _root.faceset[_root.faceelem[_root.facecur][j]]._x--; j++; } } }Instance of Symbol 692 MovieClip in Symbol 696 MovieClip Frame 1onClipEvent (load) { gotoAndStop (2); } on (press) { if (_root["f" + _root.facecur].lock == false) { j = 2; while (j < (_root.faceelem[_root.facecur][0] + 2)) { _root.faceset[_root.faceelem[_root.facecur][j]]._x--; _root.faceset[_root.faceelem[_root.facecur][j]]._y--; j++; } } }Instance of Symbol 692 MovieClip in Symbol 696 MovieClip Frame 1onClipEvent (load) { gotoAndStop (1); } on (press) { if (_root["f" + _root.facecur].lock == false) { j = 2; while (j < (_root.faceelem[_root.facecur][0] + 2)) { _root.faceset[_root.faceelem[_root.facecur][j]]._y--; j++; } } }Instance of Symbol 692 MovieClip in Symbol 696 MovieClip Frame 1onClipEvent (load) { gotoAndStop (1); } on (press) { if (_root["f" + _root.facecur].lock == false) { j = 2; while (j < (_root.faceelem[_root.facecur][0] + 2)) { _root.faceset[_root.faceelem[_root.facecur][j]]._x++; j++; } } }Instance of Symbol 692 MovieClip in Symbol 696 MovieClip Frame 1onClipEvent (load) { gotoAndStop (1); } on (press) { if (_root["f" + _root.facecur].lock == false) { j = 2; while (j < (_root.faceelem[_root.facecur][0] + 2)) { _root.faceset[_root.faceelem[_root.facecur][j]]._y++; j++; } } }Instance of Symbol 692 MovieClip in Symbol 696 MovieClip Frame 1onClipEvent (load) { gotoAndStop (1); } on (press) { if (_root["f" + _root.facecur].lock == false) { j = 2; while (j < (_root.faceelem[_root.facecur][0] + 2)) { _root.faceset[_root.faceelem[_root.facecur][j]]._x--; j++; } } }Instance of Symbol 692 MovieClip in Symbol 696 MovieClip Frame 1onClipEvent (load) { _parent.txt.autoSize = "CENTER"; _parent.facepart.autoSize = "CENTER"; if (_root.lang == 0) { _parent.txtinfo = "<font color=\"#FF0000\"><b>Em Teste</b>\nLeia a AJUDA para\nmais informa\u00E7\u00F5es.</font>"; } else { _parent.txtinfo = "<font color=\"#FF0000\"><b>Test Feature</b>\nRead the HELP\nfor more info.</font>"; } gotoAndStop (1); } onClipEvent (enterFrame) { _parent.facepart.text = "Moving Part:\n" + _root.faceelem[_root.facecur][1]; }
Library Items
Symbol 1 Bitmap | Used by:2 | |
Symbol 2 Graphic | Uses:1 | Used by:3 |
Symbol 3 MovieClip | Uses:2 | Used by:6 |
Symbol 4 Graphic | Used by:5 | |
Symbol 5 MovieClip | Uses:4 | Used by:6 69 100 103 104 687 Timeline |
Symbol 6 MovieClip | Uses:3 5 | Used by:Timeline |
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Symbol 8 EditableText | Uses:7 | Used by:9 |
Symbol 9 MovieClip | Uses:8 | Used by:Timeline |
Symbol 10 Graphic | Used by:Timeline | |
Symbol 11 Text | Uses:7 | Used by:Timeline |
Symbol 12 Graphic | Used by:27 Timeline | |
Symbol 13 Graphic | Used by:21 | |
Symbol 14 Bitmap | Used by:15 | |
Symbol 15 Graphic | Uses:14 | Used by:18 |
Symbol 16 Bitmap | Used by:17 | |
Symbol 17 Graphic | Uses:16 | Used by:18 |
Symbol 18 MovieClip | Uses:15 17 | Used by:21 85 |
Symbol 19 EditableText | Uses:7 | Used by:21 |
Symbol 20 Graphic | Used by:21 | |
Symbol 21 MovieClip | Uses:13 18 19 20 | Used by:Timeline |
Symbol 22 Text | Uses:7 | Used by:Timeline |
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Symbol 24 Text | Uses:23 | Used by:27 |
Symbol 25 Font | Used by:26 86 89 90 91 92 93 94 95 96 97 98 99 | |
Symbol 26 EditableText | Uses:25 | Used by:27 |
Symbol 27 MovieClip | Uses:12 24 26 | Used by:Timeline |
Symbol 28 Graphic | Used by:30 | |
Symbol 29 EditableText | Uses:23 | Used by:30 |
Symbol 30 MovieClip | Uses:28 29 | Used by:Timeline |
Symbol 31 Graphic | Used by:33 | |
Symbol 32 EditableText | Uses:7 | Used by:33 |
Symbol 33 MovieClip | Uses:31 32 | Used by:34 |
Symbol 34 MovieClip | Uses:33 | Used by:Timeline |
Symbol 35 EditableText | Uses:7 | Used by:Timeline |
Symbol 36 Graphic | Used by:Timeline | |
Symbol 37 Graphic | Used by:39 | |
Symbol 38 EditableText | Uses:7 | Used by:39 |
Symbol 39 MovieClip | Uses:37 38 | Used by:Timeline |
Symbol 40 Font | Used by:41 693 | |
Symbol 41 EditableText | Uses:40 | Used by:Timeline |
Symbol 42 Font | Used by:43 | |
Symbol 43 EditableText | Uses:42 | Used by:44 |
Symbol 44 MovieClip | Uses:43 | Used by:Timeline |
Symbol 45 Graphic | Used by:Timeline | |
Symbol 46 Graphic | Used by:47 | |
Symbol 47 MovieClip | Uses:46 | Used by:52 |
Symbol 48 Graphic | Used by:49 | |
Symbol 49 MovieClip | Uses:48 | Used by:52 |
Symbol 50 EditableText | Uses:7 | Used by:51 |
Symbol 51 MovieClip | Uses:50 | Used by:52 69 |
Symbol 52 MovieClip | Uses:47 49 51 | Used by:Timeline |
Symbol 53 Graphic | Used by:54 | |
Symbol 54 MovieClip | Uses:53 | Used by:55 |
Symbol 55 MovieClip | Uses:54 | Used by:Timeline |
Symbol 56 Graphic | Used by:57 | |
Symbol 57 MovieClip | Uses:56 | Used by:Timeline |
Symbol 58 Graphic | Used by:66 | |
Symbol 59 EditableText | Uses:7 | Used by:66 |
Symbol 60 EditableText | Uses:7 | Used by:66 |
Symbol 61 Graphic | Used by:63 | |
Symbol 62 Graphic | Used by:63 | |
Symbol 63 MovieClip | Uses:61 62 | Used by:66 |
Symbol 64 EditableText | Uses:7 | Used by:66 |
Symbol 65 EditableText | Uses:7 | Used by:66 |
Symbol 66 MovieClip | Uses:58 59 60 63 64 65 | Used by:Timeline |
Symbol 67 Bitmap | Used by:68 | |
Symbol 68 Graphic | Uses:67 | Used by:69 |
Symbol 69 MovieClip | Uses:68 5 51 | Used by:Timeline |
Symbol 70 Graphic | Used by:72 | |
Symbol 71 Graphic | Used by:72 | |
Symbol 72 MovieClip | Uses:70 71 | Used by:73 Timeline |
Symbol 73 MovieClip | Uses:72 | Used by:Timeline |
Symbol 74 Graphic | Used by:76 | |
Symbol 75 EditableText | Uses:7 | Used by:76 |
Symbol 76 MovieClip | Uses:74 75 | Used by:100 Timeline |
Symbol 77 Graphic | Used by:104 | |
Symbol 78 Font | Used by:79 81 83 93 94 101 102 695 | |
Symbol 79 EditableText | Uses:78 | Used by:104 |
Symbol 80 Graphic | Used by:104 | |
Symbol 81 EditableText | Uses:78 | Used by:104 |
Symbol 82 Graphic | Used by:85 Timeline | |
Symbol 83 EditableText | Uses:78 | Used by:85 |
Symbol 84 Graphic | Used by:85 | |
Symbol 85 MovieClip | Uses:82 83 18 84 | Used by:100 |
Symbol 86 EditableText | Uses:7 25 | Used by:100 |
Symbol 87 Bitmap | Used by:88 | |
Symbol 88 Graphic | Uses:87 | Used by:100 |
Symbol 89 EditableText | Uses:7 25 | Used by:100 |
Symbol 90 EditableText | Uses:7 25 | Used by:100 |
Symbol 91 EditableText | Uses:7 25 | Used by:100 |
Symbol 92 EditableText | Uses:7 25 | Used by:100 |
Symbol 93 EditableText | Uses:7 25 78 | Used by:100 |
Symbol 94 EditableText | Uses:7 25 78 | Used by:100 |
Symbol 95 EditableText | Uses:7 25 | Used by:100 |
Symbol 96 EditableText | Uses:7 25 | Used by:100 |
Symbol 97 EditableText | Uses:7 25 | Used by:100 |
Symbol 98 EditableText | Uses:7 25 | Used by:100 |
Symbol 99 EditableText | Uses:7 25 | Used by:100 |
Symbol 100 MovieClip | Uses:5 85 76 86 88 89 90 91 92 93 94 95 96 97 98 99 | Used by:103 |
Symbol 101 Text | Uses:78 | Used by:103 |
Symbol 102 EditableText | Uses:78 | Used by:103 |
Symbol 103 MovieClip | Uses:5 100 101 102 | Used by:104 |
Symbol 104 MovieClip | Uses:77 5 79 80 81 103 | Used by:Timeline |
Symbol 105 Font | Used by:106 | |
Symbol 106 EditableText | Uses:105 | Used by:Timeline |
Symbol 107 Graphic | Used by:687 | |
Symbol 108 Bitmap | Used by:109 | |
Symbol 109 Graphic | Uses:108 | Used by:124 |
Symbol 110 Bitmap | Used by:111 | |
Symbol 111 Graphic | Uses:110 | Used by:124 |
Symbol 112 Bitmap | Used by:113 | |
Symbol 113 Graphic | Uses:112 | Used by:124 |
Symbol 114 Bitmap | Used by:115 | |
Symbol 115 Graphic | Uses:114 | Used by:124 |
Symbol 116 Bitmap | Used by:117 | |
Symbol 117 Graphic | Uses:116 | Used by:124 |
Symbol 118 Bitmap | Used by:119 | |
Symbol 119 Graphic | Uses:118 | Used by:124 |
Symbol 120 Bitmap | Used by:121 | |
Symbol 121 Graphic | Uses:120 | Used by:124 |
Symbol 122 Bitmap | Used by:123 | |
Symbol 123 Graphic | Uses:122 | Used by:124 |
Symbol 124 MovieClip | Uses:109 111 113 115 117 119 121 123 | Used by:687 |
Symbol 125 Bitmap | Used by:126 | |
Symbol 126 Graphic | Uses:125 | Used by:163 |
Symbol 127 Bitmap | Used by:128 | |
Symbol 128 Graphic | Uses:127 | Used by:163 |
Symbol 129 Bitmap | Used by:130 | |
Symbol 130 Graphic | Uses:129 | Used by:163 |
Symbol 131 Bitmap | Used by:132 | |
Symbol 132 Graphic | Uses:131 | Used by:163 |
Symbol 133 Bitmap | Used by:134 | |
Symbol 134 Graphic | Uses:133 | Used by:163 |
Symbol 135 Bitmap | Used by:136 | |
Symbol 136 Graphic | Uses:135 | Used by:163 |
Symbol 137 Bitmap | Used by:138 | |
Symbol 138 Graphic | Uses:137 | Used by:163 |
Symbol 139 Bitmap | Used by:140 | |
Symbol 140 Graphic | Uses:139 | Used by:163 |
Symbol 141 Bitmap | Used by:142 | |
Symbol 142 Graphic | Uses:141 | Used by:163 |
Symbol 143 Bitmap | Used by:144 | |
Symbol 144 Graphic | Uses:143 | Used by:163 |
Symbol 145 Bitmap | Used by:146 | |
Symbol 146 Graphic | Uses:145 | Used by:163 |
Symbol 147 Bitmap | Used by:148 | |
Symbol 148 Graphic | Uses:147 | Used by:163 |
Symbol 149 Bitmap | Used by:150 | |
Symbol 150 Graphic | Uses:149 | Used by:163 |
Symbol 151 Bitmap | Used by:152 | |
Symbol 152 Graphic | Uses:151 | Used by:163 |
Symbol 153 Bitmap | Used by:154 | |
Symbol 154 Graphic | Uses:153 | Used by:163 |
Symbol 155 Bitmap | Used by:156 | |
Symbol 156 Graphic | Uses:155 | Used by:163 |
Symbol 157 Bitmap | Used by:158 | |
Symbol 158 Graphic | Uses:157 | Used by:163 |
Symbol 159 Bitmap | Used by:160 | |
Symbol 160 Graphic | Uses:159 | Used by:163 |
Symbol 161 Bitmap | Used by:162 | |
Symbol 162 Graphic | Uses:161 | Used by:163 |
Symbol 163 MovieClip | Uses:126 128 130 132 134 136 138 140 142 144 146 148 150 152 154 156 158 160 162 | Used by:687 |
Symbol 164 Bitmap | Used by:165 | |
Symbol 165 Graphic | Uses:164 | Used by:168 |
Symbol 166 Bitmap | Used by:167 | |
Symbol 167 Graphic | Uses:166 | Used by:168 |
Symbol 168 MovieClip | Uses:165 167 | Used by:687 |
Symbol 169 Bitmap | Used by:170 | |
Symbol 170 Graphic | Uses:169 | Used by:173 |
Symbol 171 Bitmap | Used by:172 | |
Symbol 172 Graphic | Uses:171 | Used by:173 |
Symbol 173 MovieClip | Uses:170 172 | Used by:687 |
Symbol 174 Bitmap | Used by:175 | |
Symbol 175 Graphic | Uses:174 | Used by:190 |
Symbol 176 Bitmap | Used by:177 | |
Symbol 177 Graphic | Uses:176 | Used by:190 |
Symbol 178 Bitmap | Used by:179 | |
Symbol 179 Graphic | Uses:178 | Used by:190 |
Symbol 180 Bitmap | Used by:181 | |
Symbol 181 Graphic | Uses:180 | Used by:190 |
Symbol 182 Bitmap | Used by:183 | |
Symbol 183 Graphic | Uses:182 | Used by:190 |
Symbol 184 Bitmap | Used by:185 | |
Symbol 185 Graphic | Uses:184 | Used by:190 |
Symbol 186 Bitmap | Used by:187 | |
Symbol 187 Graphic | Uses:186 | Used by:190 |
Symbol 188 Bitmap | Used by:189 | |
Symbol 189 Graphic | Uses:188 | Used by:190 |
Symbol 190 MovieClip | Uses:175 177 179 181 183 185 187 189 | Used by:687 |
Symbol 191 Bitmap | Used by:192 | |
Symbol 192 Graphic | Uses:191 | Used by:207 |
Symbol 193 Bitmap | Used by:194 | |
Symbol 194 Graphic | Uses:193 | Used by:207 |
Symbol 195 Bitmap | Used by:196 | |
Symbol 196 Graphic | Uses:195 | Used by:207 |
Symbol 197 Bitmap | Used by:198 | |
Symbol 198 Graphic | Uses:197 | Used by:207 |
Symbol 199 Bitmap | Used by:200 | |
Symbol 200 Graphic | Uses:199 | Used by:207 |
Symbol 201 Bitmap | Used by:202 | |
Symbol 202 Graphic | Uses:201 | Used by:207 |
Symbol 203 Bitmap | Used by:204 | |
Symbol 204 Graphic | Uses:203 | Used by:207 |
Symbol 205 Bitmap | Used by:206 | |
Symbol 206 Graphic | Uses:205 | Used by:207 |
Symbol 207 MovieClip | Uses:192 194 196 198 200 202 204 206 | Used by:687 |
Symbol 208 Bitmap | Used by:209 | |
Symbol 209 Graphic | Uses:208 | Used by:276 |
Symbol 210 Bitmap | Used by:211 | |
Symbol 211 Graphic | Uses:210 | Used by:276 |
Symbol 212 Bitmap | Used by:213 | |
Symbol 213 Graphic | Uses:212 | Used by:276 |
Symbol 214 Bitmap | Used by:215 | |
Symbol 215 Graphic | Uses:214 | Used by:276 |
Symbol 216 Bitmap | Used by:217 | |
Symbol 217 Graphic | Uses:216 | Used by:276 |
Symbol 218 Bitmap | Used by:219 | |
Symbol 219 Graphic | Uses:218 | Used by:276 |
Symbol 220 Bitmap | Used by:221 | |
Symbol 221 Graphic | Uses:220 | Used by:276 |
Symbol 222 Bitmap | Used by:223 | |
Symbol 223 Graphic | Uses:222 | Used by:276 |
Symbol 224 Bitmap | Used by:225 | |
Symbol 225 Graphic | Uses:224 | Used by:276 |
Symbol 226 Bitmap | Used by:227 | |
Symbol 227 Graphic | Uses:226 | Used by:276 |
Symbol 228 Bitmap | Used by:229 | |
Symbol 229 Graphic | Uses:228 | Used by:276 |
Symbol 230 Bitmap | Used by:231 | |
Symbol 231 Graphic | Uses:230 | Used by:276 |
Symbol 232 Bitmap | Used by:233 | |
Symbol 233 Graphic | Uses:232 | Used by:276 |
Symbol 234 Bitmap | Used by:235 | |
Symbol 235 Graphic | Uses:234 | Used by:276 |
Symbol 236 Bitmap | Used by:237 | |
Symbol 237 Graphic | Uses:236 | Used by:276 |
Symbol 238 Bitmap | Used by:239 | |
Symbol 239 Graphic | Uses:238 | Used by:276 |
Symbol 240 Bitmap | Used by:241 | |
Symbol 241 Graphic | Uses:240 | Used by:276 |
Symbol 242 Bitmap | Used by:243 | |
Symbol 243 Graphic | Uses:242 | Used by:276 |
Symbol 244 Bitmap | Used by:245 | |
Symbol 245 Graphic | Uses:244 | Used by:276 |
Symbol 246 Bitmap | Used by:247 | |
Symbol 247 Graphic | Uses:246 | Used by:276 |
Symbol 248 Bitmap | Used by:249 | |
Symbol 249 Graphic | Uses:248 | Used by:276 |
Symbol 250 Bitmap | Used by:251 | |
Symbol 251 Graphic | Uses:250 | Used by:276 |
Symbol 252 Bitmap | Used by:253 | |
Symbol 253 Graphic | Uses:252 | Used by:276 |
Symbol 254 Bitmap | Used by:255 | |
Symbol 255 Graphic | Uses:254 | Used by:276 |
Symbol 256 Bitmap | Used by:257 | |
Symbol 257 Graphic | Uses:256 | Used by:276 |
Symbol 258 Bitmap | Used by:259 | |
Symbol 259 Graphic | Uses:258 | Used by:276 |
Symbol 260 Bitmap | Used by:261 | |
Symbol 261 Graphic | Uses:260 | Used by:276 |
Symbol 262 Bitmap | Used by:263 | |
Symbol 263 Graphic | Uses:262 | Used by:276 |
Symbol 264 Bitmap | Used by:265 | |
Symbol 265 Graphic | Uses:264 | Used by:276 |
Symbol 266 Bitmap | Used by:267 | |
Symbol 267 Graphic | Uses:266 | Used by:276 |
Symbol 268 Bitmap | Used by:269 | |
Symbol 269 Graphic | Uses:268 | Used by:276 |
Symbol 270 Bitmap | Used by:271 | |
Symbol 271 Graphic | Uses:270 | Used by:276 |
Symbol 272 Bitmap | Used by:273 | |
Symbol 273 Graphic | Uses:272 | Used by:276 |
Symbol 274 Bitmap | Used by:275 | |
Symbol 275 Graphic | Uses:274 | Used by:276 |
Symbol 276 MovieClip | Uses:209 211 213 215 217 219 221 223 225 227 229 231 233 235 237 239 241 243 245 247 249 251 253 255 257 259 261 263 265 267 269 271 273 275 | Used by:687 |
Symbol 277 Bitmap | Used by:278 | |
Symbol 278 Graphic | Uses:277 | Used by:315 |
Symbol 279 Bitmap | Used by:280 | |
Symbol 280 Graphic | Uses:279 | Used by:315 |
Symbol 281 Bitmap | Used by:282 | |
Symbol 282 Graphic | Uses:281 | Used by:315 |
Symbol 283 Bitmap | Used by:284 | |
Symbol 284 Graphic | Uses:283 | Used by:315 |
Symbol 285 Bitmap | Used by:286 | |
Symbol 286 Graphic | Uses:285 | Used by:315 |
Symbol 287 Bitmap | Used by:288 | |
Symbol 288 Graphic | Uses:287 | Used by:315 |
Symbol 289 Bitmap | Used by:290 | |
Symbol 290 Graphic | Uses:289 | Used by:315 |
Symbol 291 Bitmap | Used by:292 | |
Symbol 292 Graphic | Uses:291 | Used by:315 |
Symbol 293 Bitmap | Used by:294 | |
Symbol 294 Graphic | Uses:293 | Used by:315 |
Symbol 295 Bitmap | Used by:296 | |
Symbol 296 Graphic | Uses:295 | Used by:315 |
Symbol 297 Bitmap | Used by:298 | |
Symbol 298 Graphic | Uses:297 | Used by:315 |
Symbol 299 Bitmap | Used by:300 | |
Symbol 300 Graphic | Uses:299 | Used by:315 |
Symbol 301 Bitmap | Used by:302 | |
Symbol 302 Graphic | Uses:301 | Used by:315 |
Symbol 303 Bitmap | Used by:304 | |
Symbol 304 Graphic | Uses:303 | Used by:315 |
Symbol 305 Bitmap | Used by:306 | |
Symbol 306 Graphic | Uses:305 | Used by:315 |
Symbol 307 Bitmap | Used by:308 | |
Symbol 308 Graphic | Uses:307 | Used by:315 |
Symbol 309 Bitmap | Used by:310 | |
Symbol 310 Graphic | Uses:309 | Used by:315 |
Symbol 311 Bitmap | Used by:312 | |
Symbol 312 Graphic | Uses:311 | Used by:315 |
Symbol 313 Bitmap | Used by:314 | |
Symbol 314 Graphic | Uses:313 | Used by:315 |
Symbol 315 MovieClip | Uses:278 280 282 284 286 288 290 292 294 296 298 300 302 304 306 308 310 312 314 | Used by:687 |
Symbol 316 Bitmap | Used by:317 | |
Symbol 317 Graphic | Uses:316 | Used by:324 |
Symbol 318 Bitmap | Used by:319 | |
Symbol 319 Graphic | Uses:318 | Used by:324 |
Symbol 320 Bitmap | Used by:321 | |
Symbol 321 Graphic | Uses:320 | Used by:324 |
Symbol 322 Bitmap | Used by:323 | |
Symbol 323 Graphic | Uses:322 | Used by:324 |
Symbol 324 MovieClip | Uses:317 319 321 323 | Used by:687 |
Symbol 325 Bitmap | Used by:326 | |
Symbol 326 Graphic | Uses:325 | Used by:391 |
Symbol 327 Bitmap | Used by:328 | |
Symbol 328 Graphic | Uses:327 | Used by:391 |
Symbol 329 Bitmap | Used by:330 | |
Symbol 330 Graphic | Uses:329 | Used by:391 |
Symbol 331 Bitmap | Used by:332 | |
Symbol 332 Graphic | Uses:331 | Used by:391 |
Symbol 333 Bitmap | Used by:334 | |
Symbol 334 Graphic | Uses:333 | Used by:391 |
Symbol 335 Bitmap | Used by:336 | |
Symbol 336 Graphic | Uses:335 | Used by:391 |
Symbol 337 Bitmap | Used by:338 | |
Symbol 338 Graphic | Uses:337 | Used by:391 |
Symbol 339 Bitmap | Used by:340 | |
Symbol 340 Graphic | Uses:339 | Used by:391 |
Symbol 341 Bitmap | Used by:342 | |
Symbol 342 Graphic | Uses:341 | Used by:391 |
Symbol 343 Bitmap | Used by:344 | |
Symbol 344 Graphic | Uses:343 | Used by:391 |
Symbol 345 Bitmap | Used by:346 | |
Symbol 346 Graphic | Uses:345 | Used by:391 |
Symbol 347 Bitmap | Used by:348 | |
Symbol 348 Graphic | Uses:347 | Used by:391 |
Symbol 349 Bitmap | Used by:350 | |
Symbol 350 Graphic | Uses:349 | Used by:391 |
Symbol 351 Bitmap | Used by:352 | |
Symbol 352 Graphic | Uses:351 | Used by:391 |
Symbol 353 Bitmap | Used by:354 | |
Symbol 354 Graphic | Uses:353 | Used by:391 |
Symbol 355 Bitmap | Used by:356 | |
Symbol 356 Graphic | Uses:355 | Used by:391 |
Symbol 357 Bitmap | Used by:358 | |
Symbol 358 Graphic | Uses:357 | Used by:391 |
Symbol 359 Bitmap | Used by:360 | |
Symbol 360 Graphic | Uses:359 | Used by:391 |
Symbol 361 Bitmap | Used by:362 | |
Symbol 362 Graphic | Uses:361 | Used by:391 |
Symbol 363 Bitmap | Used by:364 | |
Symbol 364 Graphic | Uses:363 | Used by:391 |
Symbol 365 Bitmap | Used by:366 | |
Symbol 366 Graphic | Uses:365 | Used by:391 |
Symbol 367 Bitmap | Used by:368 | |
Symbol 368 Graphic | Uses:367 | Used by:391 |
Symbol 369 Bitmap | Used by:370 | |
Symbol 370 Graphic | Uses:369 | Used by:391 |
Symbol 371 Bitmap | Used by:372 | |
Symbol 372 Graphic | Uses:371 | Used by:391 |
Symbol 373 Bitmap | Used by:374 | |
Symbol 374 Graphic | Uses:373 | Used by:391 |
Symbol 375 Bitmap | Used by:376 | |
Symbol 376 Graphic | Uses:375 | Used by:391 |
Symbol 377 Bitmap | Used by:378 | |
Symbol 378 Graphic | Uses:377 | Used by:391 |
Symbol 379 Bitmap | Used by:380 | |
Symbol 380 Graphic | Uses:379 | Used by:391 |
Symbol 381 Bitmap | Used by:382 | |
Symbol 382 Graphic | Uses:381 | Used by:391 |
Symbol 383 Bitmap | Used by:384 | |
Symbol 384 Graphic | Uses:383 | Used by:391 |
Symbol 385 Bitmap | Used by:386 | |
Symbol 386 Graphic | Uses:385 | Used by:391 |
Symbol 387 Bitmap | Used by:388 | |
Symbol 388 Graphic | Uses:387 | Used by:391 |
Symbol 389 Bitmap | Used by:390 | |
Symbol 390 Graphic | Uses:389 | Used by:391 |
Symbol 391 MovieClip | Uses:326 328 330 332 334 336 338 340 342 344 346 348 350 352 354 356 358 360 362 364 366 368 370 372 374 376 378 380 382 384 386 388 390 | Used by:687 |
Symbol 392 MovieClip | Used by:687 | |
Symbol 393 Bitmap | Used by:394 | |
Symbol 394 Graphic | Uses:393 | Used by:439 |
Symbol 395 Bitmap | Used by:396 | |
Symbol 396 Graphic | Uses:395 | Used by:439 |
Symbol 397 Bitmap | Used by:398 | |
Symbol 398 Graphic | Uses:397 | Used by:439 |
Symbol 399 Bitmap | Used by:400 | |
Symbol 400 Graphic | Uses:399 | Used by:439 |
Symbol 401 Bitmap | Used by:402 | |
Symbol 402 Graphic | Uses:401 | Used by:439 |
Symbol 403 Bitmap | Used by:404 | |
Symbol 404 Graphic | Uses:403 | Used by:439 |
Symbol 405 Bitmap | Used by:406 | |
Symbol 406 Graphic | Uses:405 | Used by:439 |
Symbol 407 Bitmap | Used by:408 | |
Symbol 408 Graphic | Uses:407 | Used by:439 |
Symbol 409 Bitmap | Used by:410 | |
Symbol 410 Graphic | Uses:409 | Used by:439 |
Symbol 411 Bitmap | Used by:412 | |
Symbol 412 Graphic | Uses:411 | Used by:439 |
Symbol 413 Bitmap | Used by:414 | |
Symbol 414 Graphic | Uses:413 | Used by:439 |
Symbol 415 Bitmap | Used by:416 | |
Symbol 416 Graphic | Uses:415 | Used by:439 |
Symbol 417 Bitmap | Used by:418 | |
Symbol 418 Graphic | Uses:417 | Used by:439 |
Symbol 419 Bitmap | Used by:420 | |
Symbol 420 Graphic | Uses:419 | Used by:439 |
Symbol 421 Bitmap | Used by:422 | |
Symbol 422 Graphic | Uses:421 | Used by:439 |
Symbol 423 Bitmap | Used by:424 | |
Symbol 424 Graphic | Uses:423 | Used by:439 |
Symbol 425 Bitmap | Used by:426 | |
Symbol 426 Graphic | Uses:425 | Used by:439 |
Symbol 427 Bitmap | Used by:428 | |
Symbol 428 Graphic | Uses:427 | Used by:439 |
Symbol 429 Bitmap | Used by:430 | |
Symbol 430 Graphic | Uses:429 | Used by:439 |
Symbol 431 Bitmap | Used by:432 | |
Symbol 432 Graphic | Uses:431 | Used by:439 |
Symbol 433 Bitmap | Used by:434 | |
Symbol 434 Graphic | Uses:433 | Used by:439 |
Symbol 435 Bitmap | Used by:436 | |
Symbol 436 Graphic | Uses:435 | Used by:439 |
Symbol 437 Bitmap | Used by:438 | |
Symbol 438 Graphic | Uses:437 | Used by:439 |
Symbol 439 MovieClip | Uses:394 396 398 400 402 404 406 408 410 412 414 416 418 420 422 424 426 428 430 432 434 436 438 | Used by:687 |
Symbol 440 Bitmap | Used by:441 | |
Symbol 441 Graphic | Uses:440 | Used by:500 |
Symbol 442 Bitmap | Used by:443 | |
Symbol 443 Graphic | Uses:442 | Used by:500 |
Symbol 444 Bitmap | Used by:445 | |
Symbol 445 Graphic | Uses:444 | Used by:500 |
Symbol 446 Bitmap | Used by:447 | |
Symbol 447 Graphic | Uses:446 | Used by:500 |
Symbol 448 Bitmap | Used by:449 | |
Symbol 449 Graphic | Uses:448 | Used by:500 |
Symbol 450 Bitmap | Used by:451 | |
Symbol 451 Graphic | Uses:450 | Used by:500 |
Symbol 452 Bitmap | Used by:453 | |
Symbol 453 Graphic | Uses:452 | Used by:500 |
Symbol 454 Bitmap | Used by:455 | |
Symbol 455 Graphic | Uses:454 | Used by:500 |
Symbol 456 Bitmap | Used by:457 | |
Symbol 457 Graphic | Uses:456 | Used by:500 |
Symbol 458 Bitmap | Used by:459 | |
Symbol 459 Graphic | Uses:458 | Used by:500 |
Symbol 460 Bitmap | Used by:461 | |
Symbol 461 Graphic | Uses:460 | Used by:500 |
Symbol 462 Bitmap | Used by:463 | |
Symbol 463 Graphic | Uses:462 | Used by:500 |
Symbol 464 Bitmap | Used by:465 | |
Symbol 465 Graphic | Uses:464 | Used by:500 |
Symbol 466 Bitmap | Used by:467 | |
Symbol 467 Graphic | Uses:466 | Used by:500 |
Symbol 468 Bitmap | Used by:469 | |
Symbol 469 Graphic | Uses:468 | Used by:500 |
Symbol 470 Bitmap | Used by:471 | |
Symbol 471 Graphic | Uses:470 | Used by:500 |
Symbol 472 Bitmap | Used by:473 | |
Symbol 473 Graphic | Uses:472 | Used by:500 |
Symbol 474 Bitmap | Used by:475 | |
Symbol 475 Graphic | Uses:474 | Used by:500 |
Symbol 476 Bitmap | Used by:477 | |
Symbol 477 Graphic | Uses:476 | Used by:500 |
Symbol 478 Bitmap | Used by:479 | |
Symbol 479 Graphic | Uses:478 | Used by:500 |
Symbol 480 Bitmap | Used by:481 | |
Symbol 481 Graphic | Uses:480 | Used by:500 |
Symbol 482 Bitmap | Used by:483 | |
Symbol 483 Graphic | Uses:482 | Used by:500 |
Symbol 484 Bitmap | Used by:485 | |
Symbol 485 Graphic | Uses:484 | Used by:500 |
Symbol 486 Bitmap | Used by:487 | |
Symbol 487 Graphic | Uses:486 | Used by:500 |
Symbol 488 Bitmap | Used by:489 | |
Symbol 489 Graphic | Uses:488 | Used by:500 |
Symbol 490 Bitmap | Used by:491 | |
Symbol 491 Graphic | Uses:490 | Used by:500 |
Symbol 492 Bitmap | Used by:493 | |
Symbol 493 Graphic | Uses:492 | Used by:500 |
Symbol 494 Bitmap | Used by:495 | |
Symbol 495 Graphic | Uses:494 | Used by:500 |
Symbol 496 Bitmap | Used by:497 | |
Symbol 497 Graphic | Uses:496 | Used by:500 |
Symbol 498 Bitmap | Used by:499 | |
Symbol 499 Graphic | Uses:498 | Used by:500 |
Symbol 500 MovieClip | Uses:441 443 445 447 449 451 453 455 457 459 461 463 465 467 469 471 473 475 477 479 481 483 485 487 489 491 493 495 497 499 | Used by:687 |
Symbol 501 Bitmap | Used by:502 | |
Symbol 502 Graphic | Uses:501 | Used by:515 |
Symbol 503 Bitmap | Used by:504 | |
Symbol 504 Graphic | Uses:503 | Used by:515 |
Symbol 505 Bitmap | Used by:506 | |
Symbol 506 Graphic | Uses:505 | Used by:515 |
Symbol 507 Bitmap | Used by:508 | |
Symbol 508 Graphic | Uses:507 | Used by:515 |
Symbol 509 Bitmap | Used by:510 | |
Symbol 510 Graphic | Uses:509 | Used by:515 |
Symbol 511 Bitmap | Used by:512 | |
Symbol 512 Graphic | Uses:511 | Used by:515 |
Symbol 513 Bitmap | Used by:514 | |
Symbol 514 Graphic | Uses:513 | Used by:515 |
Symbol 515 MovieClip | Uses:502 504 506 508 510 512 514 | Used by:687 |
Symbol 516 Bitmap | Used by:517 | |
Symbol 517 Graphic | Uses:516 | Used by:542 |
Symbol 518 Bitmap | Used by:519 | |
Symbol 519 Graphic | Uses:518 | Used by:542 |
Symbol 520 Bitmap | Used by:521 | |
Symbol 521 Graphic | Uses:520 | Used by:542 |
Symbol 522 Bitmap | Used by:523 | |
Symbol 523 Graphic | Uses:522 | Used by:542 |
Symbol 524 Bitmap | Used by:525 | |
Symbol 525 Graphic | Uses:524 | Used by:542 |
Symbol 526 Bitmap | Used by:527 | |
Symbol 527 Graphic | Uses:526 | Used by:542 |
Symbol 528 Bitmap | Used by:529 | |
Symbol 529 Graphic | Uses:528 | Used by:542 |
Symbol 530 Bitmap | Used by:531 | |
Symbol 531 Graphic | Uses:530 | Used by:542 |
Symbol 532 Bitmap | Used by:533 | |
Symbol 533 Graphic | Uses:532 | Used by:542 |
Symbol 534 Bitmap | Used by:535 | |
Symbol 535 Graphic | Uses:534 | Used by:542 |
Symbol 536 Bitmap | Used by:537 | |
Symbol 537 Graphic | Uses:536 | Used by:542 |
Symbol 538 Bitmap | Used by:539 | |
Symbol 539 Graphic | Uses:538 | Used by:542 |
Symbol 540 Bitmap | Used by:541 | |
Symbol 541 Graphic | Uses:540 | Used by:542 |
Symbol 542 MovieClip | Uses:517 519 521 523 525 527 529 531 533 535 537 539 541 | Used by:687 |
Symbol 543 Bitmap | Used by:544 | |
Symbol 544 Graphic | Uses:543 | Used by:557 |
Symbol 545 Bitmap | Used by:546 | |
Symbol 546 Graphic | Uses:545 | Used by:557 |
Symbol 547 Bitmap | Used by:548 | |
Symbol 548 Graphic | Uses:547 | Used by:557 |
Symbol 549 Bitmap | Used by:550 | |
Symbol 550 Graphic | Uses:549 | Used by:557 |
Symbol 551 Bitmap | Used by:552 | |
Symbol 552 Graphic | Uses:551 | Used by:557 |
Symbol 553 Bitmap | Used by:554 | |
Symbol 554 Graphic | Uses:553 | Used by:557 |
Symbol 555 Bitmap | Used by:556 | |
Symbol 556 Graphic | Uses:555 | Used by:557 |
Symbol 557 MovieClip | Uses:544 546 548 550 552 554 556 | Used by:687 |
Symbol 558 Bitmap | Used by:559 | |
Symbol 559 Graphic | Uses:558 | Used by:564 |
Symbol 560 Bitmap | Used by:561 | |
Symbol 561 Graphic | Uses:560 | Used by:564 |
Symbol 562 Bitmap | Used by:563 | |
Symbol 563 Graphic | Uses:562 | Used by:564 |
Symbol 564 MovieClip | Uses:559 561 563 | Used by:687 |
Symbol 565 Bitmap | Used by:566 | |
Symbol 566 Graphic | Uses:565 | Used by:573 |
Symbol 567 Bitmap | Used by:568 | |
Symbol 568 Graphic | Uses:567 | Used by:573 |
Symbol 569 Bitmap | Used by:570 | |
Symbol 570 Graphic | Uses:569 | Used by:573 |
Symbol 571 Bitmap | Used by:572 | |
Symbol 572 Graphic | Uses:571 | Used by:573 |
Symbol 573 MovieClip | Uses:566 568 570 572 | Used by:687 |
Symbol 574 Bitmap | Used by:575 | |
Symbol 575 Graphic | Uses:574 | Used by:576 |
Symbol 576 MovieClip | Uses:575 | Used by:687 |
Symbol 577 Bitmap | Used by:578 | |
Symbol 578 Graphic | Uses:577 | Used by:587 |
Symbol 579 Bitmap | Used by:580 | |
Symbol 580 Graphic | Uses:579 | Used by:587 |
Symbol 581 Bitmap | Used by:582 | |
Symbol 582 Graphic | Uses:581 | Used by:587 |
Symbol 583 Bitmap | Used by:584 | |
Symbol 584 Graphic | Uses:583 | Used by:587 |
Symbol 585 Bitmap | Used by:586 | |
Symbol 586 Graphic | Uses:585 | Used by:587 |
Symbol 587 MovieClip | Uses:578 580 582 584 586 | Used by:687 |
Symbol 588 Bitmap | Used by:589 | |
Symbol 589 Graphic | Uses:588 | Used by:592 |
Symbol 590 Bitmap | Used by:591 | |
Symbol 591 Graphic | Uses:590 | Used by:592 |
Symbol 592 MovieClip | Uses:589 591 | Used by:687 |
Symbol 593 Bitmap | Used by:594 | |
Symbol 594 Graphic | Uses:593 | Used by:657 |
Symbol 595 Bitmap | Used by:596 | |
Symbol 596 Graphic | Uses:595 | Used by:657 |
Symbol 597 Bitmap | Used by:598 | |
Symbol 598 Graphic | Uses:597 | Used by:657 |
Symbol 599 Bitmap | Used by:600 | |
Symbol 600 Graphic | Uses:599 | Used by:657 |
Symbol 601 Bitmap | Used by:602 | |
Symbol 602 Graphic | Uses:601 | Used by:657 |
Symbol 603 Bitmap | Used by:604 | |
Symbol 604 Graphic | Uses:603 | Used by:657 |
Symbol 605 Bitmap | Used by:606 | |
Symbol 606 Graphic | Uses:605 | Used by:657 |
Symbol 607 Bitmap | Used by:608 | |
Symbol 608 Graphic | Uses:607 | Used by:657 |
Symbol 609 Bitmap | Used by:610 | |
Symbol 610 Graphic | Uses:609 | Used by:657 |
Symbol 611 Bitmap | Used by:612 | |
Symbol 612 Graphic | Uses:611 | Used by:657 |
Symbol 613 Bitmap | Used by:614 | |
Symbol 614 Graphic | Uses:613 | Used by:657 |
Symbol 615 Bitmap | Used by:616 | |
Symbol 616 Graphic | Uses:615 | Used by:657 |
Symbol 617 Bitmap | Used by:618 | |
Symbol 618 Graphic | Uses:617 | Used by:657 |
Symbol 619 Bitmap | Used by:620 | |
Symbol 620 Graphic | Uses:619 | Used by:657 |
Symbol 621 Bitmap | Used by:622 | |
Symbol 622 Graphic | Uses:621 | Used by:657 |
Symbol 623 Bitmap | Used by:624 | |
Symbol 624 Graphic | Uses:623 | Used by:657 |
Symbol 625 Bitmap | Used by:626 | |
Symbol 626 Graphic | Uses:625 | Used by:657 |
Symbol 627 Bitmap | Used by:628 | |
Symbol 628 Graphic | Uses:627 | Used by:657 |
Symbol 629 Bitmap | Used by:630 | |
Symbol 630 Graphic | Uses:629 | Used by:657 |
Symbol 631 Bitmap | Used by:632 | |
Symbol 632 Graphic | Uses:631 | Used by:657 |
Symbol 633 Bitmap | Used by:634 | |
Symbol 634 Graphic | Uses:633 | Used by:657 |
Symbol 635 Bitmap | Used by:636 | |
Symbol 636 Graphic | Uses:635 | Used by:657 |
Symbol 637 Bitmap | Used by:638 | |
Symbol 638 Graphic | Uses:637 | Used by:657 |
Symbol 639 Bitmap | Used by:640 | |
Symbol 640 Graphic | Uses:639 | Used by:657 |
Symbol 641 Bitmap | Used by:642 | |
Symbol 642 Graphic | Uses:641 | Used by:657 |
Symbol 643 Bitmap | Used by:644 | |
Symbol 644 Graphic | Uses:643 | Used by:657 |
Symbol 645 Bitmap | Used by:646 | |
Symbol 646 Graphic | Uses:645 | Used by:657 |
Symbol 647 Bitmap | Used by:648 | |
Symbol 648 Graphic | Uses:647 | Used by:657 |
Symbol 649 Bitmap | Used by:650 | |
Symbol 650 Graphic | Uses:649 | Used by:657 |
Symbol 651 Bitmap | Used by:652 | |
Symbol 652 Graphic | Uses:651 | Used by:657 |
Symbol 653 Bitmap | Used by:654 | |
Symbol 654 Graphic | Uses:653 | Used by:657 |
Symbol 655 Bitmap | Used by:656 | |
Symbol 656 Graphic | Uses:655 | Used by:657 |
Symbol 657 MovieClip | Uses:594 596 598 600 602 604 606 608 610 612 614 616 618 620 622 624 626 628 630 632 634 636 638 640 642 644 646 648 650 652 654 656 | Used by:687 |
Symbol 658 Bitmap | Used by:659 | |
Symbol 659 Graphic | Uses:658 | Used by:682 |
Symbol 660 Bitmap | Used by:661 | |
Symbol 661 Graphic | Uses:660 | Used by:682 |
Symbol 662 Bitmap | Used by:663 | |
Symbol 663 Graphic | Uses:662 | Used by:682 |
Symbol 664 Bitmap | Used by:665 | |
Symbol 665 Graphic | Uses:664 | Used by:682 |
Symbol 666 Bitmap | Used by:667 | |
Symbol 667 Graphic | Uses:666 | Used by:682 |
Symbol 668 Bitmap | Used by:669 | |
Symbol 669 Graphic | Uses:668 | Used by:682 |
Symbol 670 Bitmap | Used by:671 | |
Symbol 671 Graphic | Uses:670 | Used by:682 |
Symbol 672 Bitmap | Used by:673 | |
Symbol 673 Graphic | Uses:672 | Used by:682 |
Symbol 674 Bitmap | Used by:675 | |
Symbol 675 Graphic | Uses:674 | Used by:682 |
Symbol 676 Bitmap | Used by:677 | |
Symbol 677 Graphic | Uses:676 | Used by:682 |
Symbol 678 Bitmap | Used by:679 | |
Symbol 679 Graphic | Uses:678 | Used by:682 |
Symbol 680 Bitmap | Used by:681 | |
Symbol 681 Graphic | Uses:680 | Used by:682 |
Symbol 682 MovieClip | Uses:659 661 663 665 667 669 671 673 675 677 679 681 | Used by:687 |
Symbol 683 Bitmap | Used by:684 | |
Symbol 684 Graphic | Uses:683 | Used by:686 |
Symbol 685 Graphic | Used by:686 | |
Symbol 686 MovieClip | Uses:684 685 | Used by:687 |
Symbol 687 MovieClip | Uses:107 5 124 163 168 173 190 207 276 315 324 391 392 439 500 515 542 557 564 573 576 587 592 657 682 686 | Used by:Timeline |
Symbol 688 Graphic | Used by:Timeline | |
Symbol 689 Graphic | Used by:696 | |
Symbol 690 Graphic | Used by:692 | |
Symbol 691 Graphic | Used by:692 | |
Symbol 692 MovieClip | Uses:690 691 | Used by:696 |
Symbol 693 EditableText | Uses:40 | Used by:696 |
Symbol 694 Graphic | Used by:696 | |
Symbol 695 EditableText | Uses:78 | Used by:696 |
Symbol 696 MovieClip | Uses:689 692 693 694 695 | Used by:Timeline |
Instance Names
"lang0" | Frame 2 | Symbol 21 MovieClip |
"playbut" | Frame 3 | Symbol 34 MovieClip |
"edit" | Frame 3 | Symbol 35 EditableText |
"Gerar" | Frame 4 | Symbol 39 MovieClip |
"output" | Frame 4 | Symbol 41 EditableText |
"Inserir" | Frame 4 | Symbol 39 MovieClip |
"codehelper" | Frame 4 | Symbol 44 MovieClip |
"do it" | Frame 4 | Symbol 5 MovieClip |
"ra" | Frame 4 | Symbol 52 MovieClip |
"ga" | Frame 4 | Symbol 52 MovieClip |
"ba" | Frame 4 | Symbol 52 MovieClip |
"aa" | Frame 4 | Symbol 52 MovieClip |
"pre0" | Frame 4 | Symbol 55 MovieClip |
"bas0" | Frame 4 | Symbol 55 MovieClip |
"cursor" | Frame 4 | Symbol 57 MovieClip |
"f0" | Frame 4 | Symbol 66 MovieClip |
"c0" | Frame 4 | Symbol 69 MovieClip |
"facecontrol" | Frame 4 | Symbol 73 MovieClip |
"Random" | Frame 4 | Symbol 76 MovieClip |
"Reset" | Frame 4 | Symbol 76 MovieClip |
"helpb" | Frame 4 | Symbol 104 MovieClip |
"faceset" | Frame 4 | Symbol 687 MovieClip |
"bar" | Symbol 6 MovieClip Frame 1 | Symbol 5 MovieClip |
"flag" | Symbol 21 MovieClip Frame 1 | Symbol 18 MovieClip |
"txt" | Symbol 21 MovieClip Frame 1 | Symbol 19 EditableText |
"newtxt" | Symbol 27 MovieClip Frame 1 | Symbol 26 EditableText |
"txt" | Symbol 30 MovieClip Frame 1 | Symbol 29 EditableText |
"txt" | Symbol 33 MovieClip Frame 1 | Symbol 32 EditableText |
"playb" | Symbol 34 MovieClip Frame 1 | Symbol 33 MovieClip |
"playb" | Symbol 34 MovieClip Frame 2 | Symbol 33 MovieClip |
"txt" | Symbol 39 MovieClip Frame 1 | Symbol 38 EditableText |
"txt" | Symbol 44 MovieClip Frame 1 | Symbol 43 EditableText |
"txt" | Symbol 51 MovieClip Frame 1 | Symbol 50 EditableText |
"gauge" | Symbol 52 MovieClip Frame 1 | Symbol 47 MovieClip |
"scro" | Symbol 52 MovieClip Frame 1 | Symbol 49 MovieClip |
"txt" | Symbol 52 MovieClip Frame 1 | Symbol 51 MovieClip |
"col" | Symbol 55 MovieClip Frame 1 | Symbol 54 MovieClip |
"txt" | Symbol 66 MovieClip Frame 1 | Symbol 59 EditableText |
"txt2" | Symbol 66 MovieClip Frame 1 | Symbol 60 EditableText |
"lockfig" | Symbol 66 MovieClip Frame 1 | Symbol 63 MovieClip |
"txt" | Symbol 66 MovieClip Frame 2 | Symbol 64 EditableText |
"txt2" | Symbol 66 MovieClip Frame 2 | Symbol 65 EditableText |
"col" | Symbol 69 MovieClip Frame 1 | Symbol 5 MovieClip |
"txt" | Symbol 69 MovieClip Frame 1 | Symbol 51 MovieClip |
"txt2" | Symbol 69 MovieClip Frame 1 | Symbol 51 MovieClip |
"txt" | Symbol 85 MovieClip Frame 1 | Symbol 83 EditableText |
"flag" | Symbol 85 MovieClip Frame 1 | Symbol 18 MovieClip |
"b1" | Symbol 100 MovieClip Frame 1 | Symbol 85 MovieClip |
"b2" | Symbol 100 MovieClip Frame 1 | Symbol 85 MovieClip |
"b3" | Symbol 100 MovieClip Frame 1 | Symbol 85 MovieClip |
"b4" | Symbol 100 MovieClip Frame 1 | Symbol 85 MovieClip |
"b4" | Symbol 100 MovieClip Frame 1 | Symbol 85 MovieClip |
"b4" | Symbol 100 MovieClip Frame 1 | Symbol 85 MovieClip |
"Back" | Symbol 100 MovieClip Frame 2 | Symbol 76 MovieClip |
"head" | Symbol 103 MovieClip Frame 1 | Symbol 5 MovieClip |
"body" | Symbol 103 MovieClip Frame 1 | Symbol 100 MovieClip |
"txt" | Symbol 103 MovieClip Frame 1 | Symbol 102 EditableText |
"txt" | Symbol 104 MovieClip Frame 1 | Symbol 79 EditableText |
"txt" | Symbol 104 MovieClip Frame 2 | Symbol 81 EditableText |
"bgcol" | Symbol 687 MovieClip Frame 1 | Symbol 5 MovieClip |
"hat_b" | Symbol 687 MovieClip Frame 1 | Symbol 124 MovieClip |
"hair_b" | Symbol 687 MovieClip Frame 1 | Symbol 163 MovieClip |
"cloth_b" | Symbol 687 MovieClip Frame 1 | Symbol 168 MovieClip |
"neck" | Symbol 687 MovieClip Frame 1 | Symbol 173 MovieClip |
"face" | Symbol 687 MovieClip Frame 1 | Symbol 190 MovieClip |
"cloth_u" | Symbol 687 MovieClip Frame 1 | Symbol 207 MovieClip |
"mouthsha" | Symbol 687 MovieClip Frame 1 | Symbol 276 MovieClip |
"mouth" | Symbol 687 MovieClip Frame 1 | Symbol 315 MovieClip |
"beard" | Symbol 687 MovieClip Frame 1 | Symbol 324 MovieClip |
"hair_m" | Symbol 687 MovieClip Frame 1 | Symbol 391 MovieClip |
"eyesha" | Symbol 687 MovieClip Frame 1 | Symbol 392 MovieClip |
"eyes" | Symbol 687 MovieClip Frame 1 | Symbol 439 MovieClip |
"iris" | Symbol 687 MovieClip Frame 1 | Symbol 500 MovieClip |
"nose" | Symbol 687 MovieClip Frame 1 | Symbol 515 MovieClip |
"brow" | Symbol 687 MovieClip Frame 1 | Symbol 542 MovieClip |
"band" | Symbol 687 MovieClip Frame 1 | Symbol 557 MovieClip |
"ear" | Symbol 687 MovieClip Frame 1 | Symbol 564 MovieClip |
"acc_ear_d" | Symbol 687 MovieClip Frame 1 | Symbol 573 MovieClip |
"acc_ear_u" | Symbol 687 MovieClip Frame 1 | Symbol 576 MovieClip |
"acc_eye_d" | Symbol 687 MovieClip Frame 1 | Symbol 587 MovieClip |
"acc_eye_u" | Symbol 687 MovieClip Frame 1 | Symbol 592 MovieClip |
"hair_f" | Symbol 687 MovieClip Frame 1 | Symbol 657 MovieClip |
"hat_u" | Symbol 687 MovieClip Frame 1 | Symbol 682 MovieClip |
"extra" | Symbol 687 MovieClip Frame 1 | Symbol 686 MovieClip |
"txt" | Symbol 696 MovieClip Frame 1 | Symbol 693 EditableText |
"facepart" | Symbol 696 MovieClip Frame 1 | Symbol 695 EditableText |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata present, AS1/AS2. |
SWFMetaData (77) | Timeline Frame 1 | 278 bytes "<rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"><rdf:Description rdf:about="" xmlns ..." |
Dynamic Text Variables
news | Symbol 26 EditableText | "<p align="left"><font face="arial" size="12" color="#000000" letterSpacing="0.000000" kerning="0">NEWS</font></p>" |
warning | Symbol 29 EditableText | "<p align="left"><font face="Times New Roman" size="14" color="#000000" letterSpacing="0.000000" kerning="0"><b>WARNING</b></font></p>" |
vname | Symbol 38 EditableText | "<nome>" |
_root.outputcode | Symbol 41 EditableText | "001001001001001001001001001001001001001001001001100100100100100100100100100100100100100100100100100100100100100100100100100100100100100100100100100100100100100100100100100100100100" |
vname | Symbol 75 EditableText | "<nome>" |
txtinfo | Symbol 693 EditableText | "<p align="center"><font face="Lucida Console" size="12" color="#ff0000" letterSpacing="0.000000" kerning="0">txt</font></p>" |
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