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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/27883617?noj=FRM27883617-22DC" width="1" height="1"></div>

Death Dice.swf

This is the info page for
Flash #52727

(Click the ID number above for more basic data on this flash file.)


Text
SOUND GEN

CLICK HERE NOW!

LOADING

PLAY

GamesButler.com
Serving new fun games daily

DEVELOPED BY:

cREATED BY GREG-ANIMS
MUSIC BY pARAGONx
sPECIAL THANKS TO-
ANDREW MARTIN
brendan bennett
nikkatzu

..THE GODS ARE GAMBLING ON YOUR LIFE!

this is you.

use the arrow keys to RUN/JUMP

AVOID ALL DICE!

this is a "DEATH DICE"

depending which side it lands on..

it will spawn 1 of 6 hazards!

so stay sharp..

Finally... one more thing..

the sight of huge dice falling from the sky
is likely to send you into shock...

here is your shock gage

- it increases over time

- if it fills up to here.
YOU DIE OF SHOCK

- collect these pills to
KEEP YOUR SHOCK DOWN

Get enough pills and you will Overdose
(shown when the meter is black)

You get more points in Overdose.
..but things can get a little crazy.....

When the meter turns white again
things go back to "normal"

8386

TIP- When the Death Dice have stopped bouncing it is OK to touch them

TIP- Riding on top of the Whirlwinds can Sometimes be helpful

TIP- The Pink Dice in Overdose Mode are slightly Bigger than Normal Dice

TIP- LOW gravity effects all the dice, and bouncing bombs too. Not just you.

TIP- Pay attention to the symbols on the Death Dice, so you can foresee attacks

TIP- It is OK to jump into an explosions smoke, as long as you avoid the initial blast

TIP- 10pts per dice. 15pts per dice in Overdose Mode. and 50pts for a Death Dice.

TIP- You can run underneath a Death Dice on its first bounce.

TIP- It is MUCH easier to see dice, and stay alive if you stay out of Overdose Mode

TIP- You cannot die from staying in Overdose mode, or filling the black bar.

TIP- Keep Moving! and jump inbetween Dice to avoid larger clusters of them.

TIP- Keep a wide range of vision. Dont just stare at your character. Stay Alert!

LOWEST OF THE LOW

OH DEAR...

ARE YOU TRYING?

GETTING THERE...

ROOKIE

NOT BAD

PRETTY GOOD!

VERY GOOD!

AWESOME SCORE!

AMAZING SCORE!!

WOAHH.. YOU HAVE SKILL!

Insane score!

GODLIKE

God of the Gods SCORE!

IMPOSSIBLE SCORE..but not the best rank yet!

THIS IS THE BEST RANK YOU CAN GET!!!! UNBEATABLE SCORE!

4567

name here

deathdiceoverdose

ActionScript [AS1/AS2]

Frame 1
NewgroundsAPI.connectMovie(3109);
Frame 214
stop();
Frame 215
stop();
Frame 239
stop();
Frame 240
function onEnterFrame() { if (alive == true) { if (!(hero._currentframe === 28)) { if (ground == true) { if (Key.isDown(38)) { hero.yspd = -jheight; } } if (hero.yspd < 0) { hero.gotoAndStop("jump"); } if (Key.isDown(37)) { hero.xspd = -runspeed; hero._xscale = -100; if (ground == true) { hero.gotoAndStop("run"); } } else if (Key.isDown(39)) { hero.xspd = runspeed; hero._xscale = 100; if (ground == true) { hero.gotoAndStop("run"); } } else { hero.xspd = 0; } if (((hero.xspd == 0) && (hero.yspd == 0)) && (ground == true)) { hero.gotoAndStop("idle"); } } if (hero._currentframe == 28) { hero.xspd = 0; } if ((hero._currentframe == 28) && (ground == true)) { hero.deathanim.play(); } else if ((hero._currentframe == 28) && (ground == false)) { hero.deathanim.stop(); } hero.yspd = hero.yspd + grav; hero._x = hero._x + hero.xspd; hero._y = hero._y + hero.yspd; ground = false; if (landscape.hitTest(hero._x, hero._y, true)) { displacement = 0; ground = true; while (landscape.hitTest(hero._x, hero._y, true)) { hero._y--; displacement++; if (displacement >= 20) { hero._y = hero._y + displacement; hero._y = hero._y - hero.yspd; hero._x = hero._x - hero.xspd; hero.xspd = 0; ground = false; break; } } hero.yspd = 0; } if (hero._x > 685) { hero._x = 685; } if (hero._x < 15) { hero._x = 15; } if (random(100) < difficulty) { newdice = _root.attachMovie("normaldice", "normaldice" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); newdice._x = (random(20) * 35) + 20; newdice._y = 10; } if (_currentframe == 6) { _visible = false; newdice = false; } dtimer++; if (dtimer == 250) { dtimer = 0; } if (dtimer == (100 + random(100))) { deathdice = _root.attachMovie("deathdice", "deathdice" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); deathdice._x = (random(20) * 35) + 20; deathdice._y = 10; } if (_currentframe == 6) { _visible = false; deathdice = false; } timer++; if (timer == 300) { difficulty = difficulty + 1; } if (timer == 500) { difficulty = difficulty + 3; } if (timer == 1000) { difficulty = difficulty + 4; } if (timer == 2000) { difficulty = difficulty + 2; } if (timer == 3000) { difficulty = difficulty + 2; } healthbar._xscale = health; health = health + 0.25; if (health > 100) { health = 100; } if (health < -100) { health = -100; } if (health == 100) { _root.hero.gotoAndStop("death"); } if (health < 0) { trippin = true; healthbar.gotoAndStop(3); } else if ((health > 0) && (health < 80)) { trippin = false; healthbar.gotoAndStop(1); } if ((trippin == false) && (health > 80)) { healthbar.gotoAndStop(2); } if (random(pillnumber) == 1) { deathdice = _root.attachMovie("pill", "pill" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); deathdice._x = (random(20) * 35) + 20; deathdice._y = random(120) + 250; } if (timer == 6) { pillnumber = pillnumber + 45; } } } grav = 1; hero.xspd = 0; hero.yspd = 0; ground = false; runspeed = 7; jheight = 15; score = 0; timer = 0; difficulty = 3; health = 0; trippin = false; pillnumber = 3; dtimer = 0; alive = true; highscoreclicked = false; stop();
Frame 245
stop(); stopAllSounds(); alive = false; health = 0;
Symbol 8 MovieClip [pill] Frame 1
function onEnterFrame() { if (hitTest(_root.hero.hero_hitbox)) { var _local3 = new Sound(); _local3.attachSound("pillsound"); _local3.start(); _root.health = _root.health - 12; this.swapDepths(999999); this.removeMovieClip(); } if (_root.alive == false) { this.swapDepths(999999); this.removeMovieClip(); } } gotoAndPlay(random(9));
Symbol 8 MovieClip [pill] Frame 11
gotoAndPlay (1);
Symbol 24 MovieClip Frame 1
gotoAndStop(random(6) + 1); _root.score = _root.score + 5; if (_root.alive == false) { this.swapDepths(999999); this.removeMovieClip(); }
Symbol 25 MovieClip [normaldice] Frame 1
function onEnterFrame() { yspd = yspd + (_root.grav / 3); _y = (_y + yspd); if (_root.landscape.hitTest(this._x, this._y, true)) { yspd = -7; fading = true; } if (fading == true) { _alpha = (_alpha - 15); } if (hitTest(_root.hero.hero_hitbox)) { _root.hero.gotoAndStop("death"); } if (_alpha <= 20) { _root.score = _root.score + 10; this.swapDepths(999999); this.removeMovieClip(); } if (this._y > 1000) { this.swapDepths(999999); this.removeMovieClip(); } if (_root.alive == false) { this.swapDepths(999999); this.removeMovieClip(); } } yspd = 0; fading = false; if (_root.trippin == true) { gotoAndStop (7); } else if (_root.trippin == false) { gotoAndStop(random(5) + 1); }
Symbol 25 MovieClip [normaldice] Frame 7
stop();
Symbol 37 MovieClip Frame 1
stop();
Symbol 51 MovieClip Frame 1
_visible = false; gotoAndStop(random(3) + 2);
Symbol 63 MovieClip Frame 25
gotoAndPlay (7);
Symbol 110 MovieClip Frame 91
stop();
Symbol 111 MovieClip [deathdice] Frame 1
function onEnterFrame() { yspd = yspd + (_root.grav / 2); _y = (_y + yspd); if (_root.landscape.hitTest(this._x, this._y, true)) { yspd = bounce * 3; bounce = bounce + 1; if (bounce > 0) { bounce = 0; yspd = yspd - (_root.grav / 2); gotoAndStop ("land"); _root.score = _root.score + 50; } if (sound == 1) { var _local4 = new Sound(); _local4.attachSound("001"); _local4.start(); } if (sound == 2) { var _local5 = new Sound(); _local5.attachSound("002"); _local5.start(); } if (sound == 3) { var _local6 = new Sound(); _local6.attachSound("003"); _local6.start(); } if (sound == 4) { var _local3 = new Sound(); _local3.attachSound("004"); _local3.start(); } } if (hitTest(_root.hero.hero_hitbox)) { _root.hero.gotoAndStop("death"); } if (this._y > 1000) { this.swapDepths(999999); this.removeMovieClip(); } if (_root.alive == false) { this.swapDepths(999999); this.removeMovieClip(); } } stop(); yspd = 0; fading = false; bounce = -5; sound = random(4) + 1;
Symbol 111 MovieClip [deathdice] Frame 8
function onEnterFrame() { timer++; if (timer == 91) { this.swapDepths(999999); this.removeMovieClip(); } if (timer > 40) { symbol._alpha = symbol._alpha - 5; } symbol.gotoAndStop(element); if ((timer == 40) && (element == 1)) { newwhirlwind = _root.attachMovie("whirlwind", "whirlwind" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); newwhirlwind._x = -40; newwhirlwind._y = 420; } if ((timer == 40) && (element == 2)) { newexplosion = _root.attachMovie("explosion", "explosion" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); newexplosion._x = this._x; newexplosion._y = this._y; } if ((((timer == 40) || (timer == 41)) || (timer == 42)) || (timer == 43)) { if (element == 3) { newpill = _root.attachMovie("pill", "pill" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); newpill._x = this._x + (random(40) - 20); newpill._y = this._y - 20; } } if ((timer == 40) && (element == 4)) { newbouncer = _root.attachMovie("bouncer", "bouncer" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); newbouncer._x = -20; newbouncer._y = -20; } if ((timer == 40) && (element == 5)) { newfire = _root.attachMovie("fireattack", "fireattack" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); newfire._x = -50; newfire._y = 395; } if (((timer > 20) && (timer < 90)) && (element == 6)) { _root.grav = 0.6; } else { _root.grav = 1; } } element = random(6) + 1; timer = 0;
Symbol 120 MovieClip [whirlwind] Frame 1
function onEnterFrame() { _x = (_x + 5); if (this._x == 800) { this.swapDepths(999999); this.removeMovieClip(); } if (this.hitTest(_root.hero.hero_hitbox)) { if (!(_root.hero._currentframe === 28)) { _root.hero.yspd = -8; } } if (_root.alive == false) { this.swapDepths(999999); this.removeMovieClip(); } }
Instance of Symbol 118 MovieClip in Symbol 120 MovieClip [whirlwind] Frame 1
onClipEvent (load) { gotoAndPlay (7); }
Symbol 128 MovieClip Frame 1
gotoAndStop(random(6) + 1);
Symbol 129 MovieClip [facetrippinlol] Frame 1
function onEnterFrame() { yspd = yspd - (_root.grav / 2); _y = (_y + yspd); } yspd = 0;
Instance of Symbol 128 MovieClip in Symbol 129 MovieClip [facetrippinlol] Frame 1
onClipEvent (load) { size = random(60) + 40; _xscale = size; _yscale = size; _alpha = (random(10) + 30); timer = 0; fadetime = random(15) + 5; } onClipEvent (enterFrame) { timer++; if (timer > (random(30) + 30)) { _alpha = (_alpha - fadetime); } if (_alpha <= 0) { this.swapDepths(999999); this.removeMovieClip(); } }
Symbol 135 MovieClip Frame 1
_visible = false;
Symbol 137 MovieClip [bouncer] Frame 1
function onEnterFrame() { yspd = yspd + (_root.grav / 2); _y = (_y + yspd); _x = (_x + xspd); if (_root.landscape.hitTest(this._x, this._y, true)) { yspd = bounce * 3; bounce = bounce + 1; if ((this._x == 800) || (this._y == 900)) { this.swapDepths(999999); this.removeMovieClip(); } if (bounce < -1) { var _local3 = new Sound(); _local3.attachSound("bouncerbounce"); _local3.start(); } } if (_root.alive == false) { this.swapDepths(999999); this.removeMovieClip(); } } yspd = 0; xspd = random(4) + 4; bounce = -5;
Instance of Symbol 135 MovieClip in Symbol 137 MovieClip [bouncer] Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.hero_hitbox)) { if (!(_root.hero._currentframe === 28)) { _root.hero.gotoAndStop("death"); } } }
Symbol 156 MovieClip Frame 17
stop();
Symbol 157 MovieClip [fireattack] Frame 1
if (_root.alive == false) { this.swapDepths(999999); this.removeMovieClip(); } function onEnterFrame() { timer++; if (timer == 250) { this.swapDepths(999999); this.removeMovieClip(); } } timer = 0;
Instance of Symbol 135 MovieClip in Symbol 157 MovieClip [fireattack] Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.hero_hitbox)) { if (!(_root.hero._currentframe === 28)) { _root.hero.gotoAndStop("death"); } } this._x = this._x + 8.8; }
Symbol 157 MovieClip [fireattack] Frame 91
stop();
Symbol 181 MovieClip [explosion] Frame 1
if (_root.alive == false) { this.swapDepths(999999); this.removeMovieClip(); }
Instance of Symbol 135 MovieClip in Symbol 181 MovieClip [explosion] Frame 3
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.hero_hitbox)) { if (!(_root.hero._currentframe === 28)) { _root.hero.yspd = -15; _root.hero.gotoAndStop("death"); } } }
Symbol 181 MovieClip [explosion] Frame 39
this.swapDepths(999999); this.removeMovieClip();
Symbol 188 Button
on (release) { getURL ("http://www.gamesbutler.com", "_blank"); }
Symbol 238 Button
on (press) { getURL ("http://www.greg-anims.com", "_blank"); }
Symbol 247 Button
on (release) { _root.play(); }
Symbol 248 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { bar._xscale = PercentLoaded; } else { gotoAndStop ("loaded"); }
Symbol 248 MovieClip Frame 2
gotoAndPlay (1);
Symbol 252 Button
on (release) { getURL ("http://www.gamesbutler.com", "_blank"); }
Symbol 258 Button
on (release) { NewgroundsAPI.loadNewgrounds(); }
Symbol 263 Button
on (release) { NewgroundsAPI.loadNewgrounds(); }
Symbol 265 MovieClip Frame 1
function startAd(ngad_url) { trace("opening " + ngad_url); System.security.allowDomain("70.87.128.99"); System.security.allowInsecureDomain("70.87.128.99"); System.security.allowDomain("ads.shizmoo.com"); System.security.allowInsecureDomain("ads.shizmoo.com"); System.security.allowDomain("www.cpmstar.com"); System.security.allowInsecureDomain("www.cpmstar.com"); System.security.allowDomain("server.cpmstar.com"); System.security.allowInsecureDomain("server.cpmstar.com"); var ngads_redirect = new XML(); ngads_redirect.ignoreWhite = true; ngads_redirect.onLoad = function (success) { trace("[NEWGROUNDS FLASH ADS] :: You may get a 'Security Sandbox Violation' ... this is normal, do not freak out!"); if (success) { ng_ad.loadMovie(ngads_redirect.toString(), "GET"); } }; ngads_redirect.load(ngad_url); } if (NewgroundsAPI.getAdURL()) { startAd(NewgroundsAPI.getAdURL()); } NewgroundsAPI.onAdsApproved = function (ad_url) { startAd(ad_url); }; stop();
Symbol 285 MovieClip Frame 1
stop();
Symbol 294 Button
on (release) { getURL ("http://www.greg-anims.com", "_blank"); }
Symbol 309 MovieClip Frame 1
hero_head.gotoAndStop("dumb");
Symbol 315 Button
on (release) { nextFrame(); }
Symbol 320 Button
on (release) { getURL ("http://www.greg-anims.com", "_blank"); }
Symbol 328 Button
on (release) { this.gotoAndStop(2); }
Symbol 330 Button
on (release) { this.gotoAndStop(3); }
Symbol 332 Button
on (release) { this.gotoAndStop(1); }
Symbol 333 MovieClip Frame 1
stop(); _quality = "HIGH";
Symbol 333 MovieClip Frame 2
_quality = "MEDIUM";
Symbol 333 MovieClip Frame 3
_quality = "LOW";
Symbol 337 MovieClip Frame 10
stop();
Symbol 341 Button
on (release) { play(); }
Symbol 344 Button
on (release) { gotoAndStop (240); }
Symbol 346 MovieClip Frame 11
stop();
Symbol 353 MovieClip Frame 1
stop();
Symbol 358 Button
on (release) { gotoAndPlay (1); }
Symbol 363 Button
on (release) { gotoAndPlay (133); }
Symbol 419 Button
on (release) { gotoAndPlay (316); }
Symbol 455 Button
on (release) { gotoAndPlay (133); }
Symbol 456 Button
on (release) { gotoAndPlay (797); }
Symbol 508 Button
on (release) { gotoAndPlay (316); }
Symbol 513 Button
on (release) { _root.gotoAndStop("playing", "playing"); }
Symbol 517 MovieClip Frame 132
stop();
Symbol 517 MovieClip Frame 315
stop();
Symbol 517 MovieClip Frame 796
stop();
Symbol 517 MovieClip Frame 1043
stop();
Symbol 524 MovieClip Frame 1
gotoAndStop(random(4) + 1);
Symbol 643 MovieClip Frame 9
stop();
Symbol 644 MovieClip Frame 1
function onEnterFrame() { if (random(2) == 1) { newface = _root.attachMovie("facetrippinlol", "facetrippinlol" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); newface._x = random(700); newface._y = 470; } }
Instance of Symbol 641 MovieClip in Symbol 644 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay (2); }
Instance of Symbol 641 MovieClip in Symbol 644 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay (3); }
Symbol 645 MovieClip Frame 1
function onEnterFrame() { if (_root.trippin == true) { gotoAndStop (2); } else if (_root.trippin == false) { gotoAndStop (1); } }
Symbol 651 MovieClip Frame 1
_visible = false; gotoAndStop(random(3) + 2);
Symbol 671 MovieClip Frame 31
gotoAndPlay (23);
Symbol 682 MovieClip Frame 1
hero_head.gotoAndStop("hurt");
Symbol 682 MovieClip Frame 22
gotoAndStop (5);
Symbol 690 MovieClip Frame 1
_visible = false; gotoAndStop(random(4) + 2);
Symbol 704 MovieClip Frame 3
hero_head.gotoAndStop("dead");
Symbol 704 MovieClip Frame 38
_root.gotoAndPlay("playing", "dead");
Symbol 705 MovieClip Frame 1
stop();
Symbol 716 MovieClip Frame 1
stop();
Symbol 716 MovieClip Frame 2
stopAllSounds();
Symbol 717 MovieClip Frame 11
stop();
Symbol 727 Button
on (release) { gotoAndPlay ("playing"); }
Symbol 732 Button
on (release) { gotoAndPlay ("menu"); }
Symbol 745 MovieClip Frame 1
gotoAndStop(random(11) + 1);
Symbol 762 MovieClip Frame 1
if (_root.score <= 30) { gotoAndStop (1); } if ((_root.score > 30) && (_root.score <= 100)) { gotoAndStop (2); } if ((_root.score > 100) && (_root.score <= 200)) { gotoAndStop (3); } if ((_root.score > 200) && (_root.score <= 500)) { gotoAndStop (4); } if ((_root.score > 500) && (_root.score <= 700)) { gotoAndStop (5); } if ((_root.score > 700) && (_root.score <= 1000)) { gotoAndStop (6); } if ((_root.score > 1000) && (_root.score <= 1200)) { gotoAndStop (7); } if ((_root.score > 1200) && (_root.score <= 1700)) { gotoAndStop (8); } if ((_root.score > 2000) && (_root.score <= 2400)) { gotoAndStop (9); } if ((_root.score > 2400) && (_root.score <= 2800)) { gotoAndStop (10); } if ((_root.score > 2800) && (_root.score <= 3500)) { gotoAndStop (11); } if ((_root.score > 3500) && (_root.score <= 4500)) { gotoAndStop (12); } if ((_root.score > 4500) && (_root.score <= 5000)) { gotoAndStop (13); } if ((_root.score > 5000) && (_root.score <= 5500)) { gotoAndStop (14); } if ((_root.score > 5500) && (_root.score <= 6000)) { gotoAndStop (15); } if (_root.score > 6000) { gotoAndStop (16); }
Symbol 766 Button
on (press) { if (highscoreclicked == false) { var sent = new LoadVars(); sent.score = scoretb.text; sent.name = nametb.text; sent.game = deathdiceoverdose.text; var receive = new LoadVars(); sent.sendAndLoad("http://www.gamesbutler.com/submit_as2.php", receive, "POST"); receive.onLoad = function () { score.text = this.msg; }; getURL ("http://www.gamesbutler.com/scores/deathdiceoverdose/", "_blank"); } } on (press) { highscoreclicked = true; }

Library Items

Symbol 1 Sound [bouncerbounce]
Symbol 2 Sound [pillsound]
Symbol 3 Sound [004]
Symbol 4 Sound [003]
Symbol 5 Sound [002]
Symbol 6 Sound [001]
Symbol 7 GraphicUsed by:8 517
Symbol 8 MovieClip [pill]Uses:7
Symbol 9 GraphicUsed by:25
Symbol 10 GraphicUsed by:25 417
Symbol 11 GraphicUsed by:25 417
Symbol 12 GraphicUsed by:25 417
Symbol 13 GraphicUsed by:25 417
Symbol 14 GraphicUsed by:25 417
Symbol 15 GraphicUsed by:25 417
Symbol 16 GraphicUsed by:24
Symbol 17 GraphicUsed by:24
Symbol 18 GraphicUsed by:24
Symbol 19 GraphicUsed by:24
Symbol 20 GraphicUsed by:24
Symbol 21 GraphicUsed by:24
Symbol 22 GraphicUsed by:24
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClipUses:16 17 18 19 20 21 22 23Used by:25
Symbol 25 MovieClip [normaldice]Uses:9 10 11 12 13 14 15 24
Symbol 26 GraphicUsed by:41
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:27Used by:37 41
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:29Used by:37 41
Symbol 31 GraphicUsed by:41
Symbol 32 GraphicUsed by:37
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:33Used by:37 41
Symbol 35 GraphicUsed by:37
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:32 34 28 30 35 36Used by:41 111
Symbol 38 GraphicUsed by:41
Symbol 39 GraphicUsed by:41
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:26 28 30 31 37 38 34 39 40Used by:111 517
Symbol 42 GraphicUsed by:110
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:43Used by:110
Symbol 45 FontUsed by:46 229
Symbol 46 TextUses:45Used by:51 651 690
Symbol 47 SoundUsed by:51
Symbol 48 SoundUsed by:51
Symbol 49 SoundUsed by:51
Symbol 50 SoundUsed by:51
Symbol 51 MovieClipUses:46 47 48 49 50Used by:110
Symbol 52 GraphicUsed by:110
Symbol 53 GraphicUsed by:63
Symbol 54 GraphicUsed by:63
Symbol 55 GraphicUsed by:63
Symbol 56 GraphicUsed by:63
Symbol 57 GraphicUsed by:63
Symbol 58 GraphicUsed by:63
Symbol 59 GraphicUsed by:63
Symbol 60 GraphicUsed by:63
Symbol 61 GraphicUsed by:63
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClipUses:53 54 55 56 57 58 59 60 61 62Used by:110
Symbol 64 GraphicUsed by:110
Symbol 65 GraphicUsed by:110
Symbol 66 GraphicUsed by:110
Symbol 67 GraphicUsed by:110
Symbol 68 GraphicUsed by:110
Symbol 69 GraphicUsed by:110
Symbol 70 GraphicUsed by:110
Symbol 71 GraphicUsed by:110
Symbol 72 GraphicUsed by:110
Symbol 73 GraphicUsed by:110
Symbol 74 GraphicUsed by:110
Symbol 75 GraphicUsed by:110
Symbol 76 GraphicUsed by:110
Symbol 77 GraphicUsed by:110
Symbol 78 GraphicUsed by:110
Symbol 79 GraphicUsed by:110
Symbol 80 GraphicUsed by:110
Symbol 81 GraphicUsed by:110
Symbol 82 GraphicUsed by:110
Symbol 83 GraphicUsed by:110
Symbol 84 GraphicUsed by:110
Symbol 85 GraphicUsed by:110
Symbol 86 GraphicUsed by:110
Symbol 87 GraphicUsed by:110
Symbol 88 GraphicUsed by:110
Symbol 89 GraphicUsed by:110
Symbol 90 GraphicUsed by:110
Symbol 91 GraphicUsed by:110
Symbol 92 GraphicUsed by:110
Symbol 93 GraphicUsed by:110
Symbol 94 GraphicUsed by:110
Symbol 95 GraphicUsed by:110
Symbol 96 GraphicUsed by:110
Symbol 97 GraphicUsed by:110
Symbol 98 GraphicUsed by:110
Symbol 99 GraphicUsed by:110
Symbol 100 GraphicUsed by:110
Symbol 101 GraphicUsed by:110
Symbol 102 GraphicUsed by:110
Symbol 103 GraphicUsed by:110
Symbol 104 GraphicUsed by:110
Symbol 105 GraphicUsed by:110
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:106Used by:110
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:108Used by:110
Symbol 110 MovieClipUses:42 44 51 52 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 107 109Used by:111
Symbol 111 MovieClip [deathdice]Uses:41 110 37
Symbol 112 GraphicUsed by:118
Symbol 113 GraphicUsed by:118
Symbol 114 GraphicUsed by:118
Symbol 115 GraphicUsed by:118
Symbol 116 GraphicUsed by:118
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClipUses:112 113 114 115 116 117Used by:120
Symbol 119 SoundUsed by:120
Symbol 120 MovieClip [whirlwind]Uses:118 119
Symbol 121 GraphicUsed by:128
Symbol 122 GraphicUsed by:128
Symbol 123 GraphicUsed by:128
Symbol 124 GraphicUsed by:128
Symbol 125 GraphicUsed by:128
Symbol 126 GraphicUsed by:128
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClipUses:121 122 123 124 125 126 127Used by:129
Symbol 129 MovieClip [facetrippinlol]Uses:128
Symbol 130 GraphicUsed by:131
Symbol 131 MovieClipUses:130Used by:133
Symbol 132 GraphicUsed by:133
Symbol 133 MovieClipUses:131 132Used by:137
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClipUses:134Used by:137 157 181 705
Symbol 136 SoundUsed by:137
Symbol 137 MovieClip [bouncer]Uses:133 135 136
Symbol 138 GraphicUsed by:156
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Symbol 140 GraphicUsed by:156
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Instance Names

"landscape"Frame 240Symbol 646 MovieClip
"hero"Frame 240Symbol 705 MovieClip
"healthbar"Frame 240Symbol 353 MovieClip
"scoretb"Frame 245Symbol 763 EditableText
"nametb"Frame 245Symbol 764 EditableText
"button_name"Frame 245Symbol 766 Button
"deathdiceoverdose"Frame 245Symbol 767 EditableText
"symbol"Symbol 111 MovieClip [deathdice] Frame 8Symbol 37 MovieClip
"bar"Symbol 248 MovieClip Frame 1Symbol 239 MovieClip
"ng_ad"Symbol 265 MovieClip Frame 1Symbol 264 MovieClip
"hero_head"Symbol 309 MovieClip Frame 1Symbol 285 MovieClip
"healthbar"Symbol 517 MovieClip Frame 1Symbol 353 MovieClip
"hero_head"Symbol 517 MovieClip Frame 24Symbol 285 MovieClip
"healthbar"Symbol 517 MovieClip Frame 460Symbol 353 MovieClip
"hero_head"Symbol 671 MovieClip Frame 1Symbol 285 MovieClip
"hero_head"Symbol 682 MovieClip Frame 1Symbol 285 MovieClip
"hero_head"Symbol 704 MovieClip Frame 3Symbol 285 MovieClip
"hero_hitbox"Symbol 705 MovieClip Frame 1Symbol 135 MovieClip
"deathanim"Symbol 705 MovieClip Frame 28Symbol 704 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 131 bytes "..$1$KZ$LR4XlB5j2QjSxx1iIrjRd.."
ExportAssets (56)Timeline Frame 1Symbol 1 as "bouncerbounce"
ExportAssets (56)Timeline Frame 1Symbol 2 as "pillsound"
ExportAssets (56)Timeline Frame 1Symbol 3 as "004"
ExportAssets (56)Timeline Frame 1Symbol 4 as "003"
ExportAssets (56)Timeline Frame 1Symbol 5 as "002"
ExportAssets (56)Timeline Frame 1Symbol 6 as "001"
ExportAssets (56)Timeline Frame 1Symbol 8 as "pill"
ExportAssets (56)Timeline Frame 1Symbol 25 as "normaldice"
ExportAssets (56)Timeline Frame 1Symbol 111 as "deathdice"
ExportAssets (56)Timeline Frame 1Symbol 120 as "whirlwind"
ExportAssets (56)Timeline Frame 1Symbol 129 as "facetrippinlol"
ExportAssets (56)Timeline Frame 1Symbol 137 as "bouncer"
ExportAssets (56)Timeline Frame 1Symbol 157 as "fireattack"
ExportAssets (56)Timeline Frame 1Symbol 181 as "explosion"

Labels

"menu"Frame 214
"playing"Frame 240
"dead"Frame 245
"fall"Symbol 111 MovieClip [deathdice] Frame 1
"land"Symbol 111 MovieClip [deathdice] Frame 8
"loaded"Symbol 248 MovieClip Frame 3
"normal"Symbol 285 MovieClip Frame 1
"whut"Symbol 285 MovieClip Frame 2
"dumb"Symbol 285 MovieClip Frame 3
"angry"Symbol 285 MovieClip Frame 4
"happy"Symbol 285 MovieClip Frame 5
"awe"Symbol 285 MovieClip Frame 6
"hurt"Symbol 285 MovieClip Frame 7
"dead"Symbol 285 MovieClip Frame 8
"idle"Symbol 705 MovieClip Frame 1
"run"Symbol 705 MovieClip Frame 10
"jump"Symbol 705 MovieClip Frame 19
"death"Symbol 705 MovieClip Frame 28

Dynamic Text Variables

scoreSymbol 708 EditableText"8386"
scoreSymbol 763 EditableText"4567"




http://swfchan.com/11/52727/info.shtml
Created: 23/4 -2019 08:21:16 Last modified: 23/4 -2019 08:21:16 Server time: 22/12 -2024 08:20:34