STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #53064 |
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At Home with the Feathering-Walthamstones |
Ah. It's you again. |
Ah. It's you again. |
Welcome back to my humble mansion. |
Welcome back to my humble mansion. |
I believe last time we met. |
I believe last time we met. |
I was about to show you the drawing room. |
I was about to show you the drawing room. |
This week... |
This Week... |
I should also like to show you the drawing room. |
I should also like to show you the drawing room. |
Which, ordinarily I would love to do. |
Which, ordinarily I would love to do. |
But today, you see, I have the fear. |
But today, you see, I have the fear. |
I've just gone "cold turkey". |
I've just gone "cold turkey". |
After a Year long Heroin Fueled bender. |
After a Year long Heroin Fueled bender. |
As a result. |
As a result. |
My bowels are somewhat in a weakened state. |
My bowels are somewhat in a weakened state. |
Oh! Good lord. |
Oh! Good lord. |
Cockfoster! |
Cockfoster! |
Yes Sir? |
Yes Sir? |
I think that one touched cloth. |
I think that one touched cloth. |
Could you fetch some more brandy? |
Could you fetch some more brandy? |
And...Some fresh under-garments. |
And...Some fresh under-garments. |
Right away, Sir. |
Right away, Sir. |
Quick smart, dear boy. |
Quick smart, dear boy. |
I sense seepage. |
I sense seepage. |
Next Time: Ganja Madness |
PLAY AGAIN |
ActionScript [AS1/AS2]
Frame 1amount = 1;Frame 2var total = _root.getBytesTotal(); var loaded = _root.getBytesLoaded(); var perc = ((loaded / total) * 100); percent = Math.round(perc) + "%"; setProperty("progress", _xscale , perc); if (loaded == total) { percent = "complete"; gotoAndPlay (4); } _root.spinnermov._rotation = amount; amount = amount + perc;Frame 3gotoAndPlay (2);Frame 110_quality = "BEST";Frame 1602stop();Symbol 114 Buttonon (release) { gotoAndPlay (5); }
Library Items
Symbol 1 Graphic | Used by:2 | |
Symbol 2 MovieClip | Uses:1 | Used by:Timeline |
Symbol 3 Font | Used by:4 6 | |
Symbol 4 EditableText | Uses:3 | Used by:Timeline |
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Symbol 10 MovieClip | Uses:9 | Used by:Timeline |
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Symbol 56 Text | Uses:55 | Used by:Timeline |
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Symbol 87 MovieClip | Uses:86 | Used by:Timeline |
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Symbol 92 MovieClip | Uses:91 | Used by:Timeline |
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Symbol 111 Text | Uses:12 | Used by:Timeline |
Symbol 112 Text | Uses:12 | Used by:114 |
Symbol 113 Graphic | Used by:114 | |
Symbol 114 Button | Uses:112 113 | Used by:Timeline |
Streaming Sound 1 | Used by:Timeline |
Instance Names
"progress" | Frame 2 | Symbol 2 MovieClip |
"spinnermov" | Frame 2 | Symbol 10 MovieClip |
"heed" | Symbol 10 MovieClip Frame 1 | Symbol 9 MovieClip |
Labels
"nope" | Frame 2 |
"done" | Frame 4 |
Dynamic Text Variables
percent | Symbol 4 EditableText | "%" |
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