Frame 1
function znak(num) {
if (znak < 0) {
return(-1);
}
return(1);
}
function setSound() {
_root.shotSound = new Sound(_root);
_root.shotSound.attachSound("shot.wav");
_root.shotSound.stop();
_root.lawSound = new Sound(_root);
_root.lawSound.attachSound("law.wav");
_root.lawSound.stop();
_root.shotgunSound = new Sound(_root);
_root.shotgunSound.attachSound("shotgun.wav");
_root.shotgunSound.stop();
_root.subbarrelSound = new Sound(_root);
_root.subbarrelSound.attachSound("subbarrel.wav");
_root.subbarrelSound.stop();
_root.dieSound = new Sound(_root);
_root.dieSound.attachSound("die.wav");
_root.dieSound.stop();
}
function getCampaign() {
var _local2 = _root._currentframe - 2;
if (_local2 >= 85) {
return("Mutants");
}
if (_local2 >= 79) {
return("Humans");
}
if (_local2 >= 71) {
return("Iraq");
}
if (_local2 >= 61) {
return("Pacific");
}
if (_local2 >= 54) {
return("Vietnam");
}
if (_local2 >= 47) {
return("USA");
}
if (_local2 >= 42) {
return("Soviet");
}
if (_local2 >= 37) {
return("German");
}
if (_local2 >= 32) {
return("American");
}
if (_local2 >= 28) {
return("Blood");
}
if (_local2 >= 22) {
return("Fallout");
}
if (_local2 >= 12) {
return("Terror");
}
if (_local2 >= 2) {
return("CT");
}
}
function getMission(campaign) {
var _local2 = _root._currentframe - 2;
switch (campaign) {
case "CT" :
return(_local2 - 1);
case "Terror" :
return(_local2 - 11);
case "Fallout" :
return(_local2 - 21);
case "Blood" :
return(_local2 - 27);
case "American" :
return(_local2 - 31);
case "German" :
return(_local2 - 36);
case "Soviet" :
return(_local2 - 41);
case "USA" :
return(_local2 - 46);
case "Vietnam" :
return(_local2 - 53);
case "Pacific" :
return(_local2 - 60);
case "Iraq" :
return(_local2 - 70);
case "Humans" :
return(_local2 - 78);
case "Mutants" :
return(_local2 - 84);
}
}
function EncrpytString(strVal) {
var _local7 = "aHfEjcDebChGiAfIjDbEjacD";
var _local8 = _local7.length;
var _local11 = "0";
var _local3 = "";
var _local9 = strVal.length;
var _local1 = 0;
_local3 = "";
var _local4;
var _local6;
var _local2;
var _local5 = 0;
nCnt = 0;
while (nCnt < _local9) {
_local4 = strVal.charCodeAt(nCnt);
if (_local4 >= 128) {
_local4 = "X";
}
_local6 = _local7.charCodeAt(_local1);
_local1 = _local1 + 1;
if (_local1 >= _local8) {
_local1 = 0;
}
_local2 = (_local4 % 16) + _local6;
_local3 = _local3 + String.fromCharCode(_local2);
_local5 = _local5 + _local2;
_local6 = _local7.charCodeAt(_local1);
_local1 = _local1 + 1;
if (_local1 >= _local8) {
_local1 = 0;
}
_local2 = Math.floor(_local4 / 16) + _local6;
_local3 = _local3 + String.fromCharCode(_local2);
_local5 = _local5 + _local2;
nCnt++;
}
_local5 = _local5 % 256;
_local6 = _local7.charCodeAt(_local1);
_local1 = _local1 + 1;
if (_local1 >= _local8) {
_local1 = 0;
}
_local2 = (_local5 % 16) + _local6;
_local3 = _local3 + String.fromCharCode(_local2);
_local6 = _local7.charCodeAt(_local1);
_local1 = _local1 + 1;
if (_local1 >= _local8) {
_local1 = 0;
}
_local2 = Math.floor(_local5 / 16) + _local6;
_local3 = _local3 + String.fromCharCode(_local2);
return(_local3);
}
function GetUrlParam(strUrl, strParam) {
var _local4 = strUrl.toLowerCase();
var _local1 = _local4.indexOf(strParam);
var _local5 = strParam.length;
if (_local1 > 0) {
var _local3;
var _local2 = _local4.indexOf("&", _local1 + _local5);
if (_local2 > 0) {
_local3 = _local2 - _local1;
} else {
_local3 = strUrl.length - _local1;
}
return(strUrl.substr(_local1 + _local5, _local3));
}
return("");
}
function GetBaseUrl(strUrl) {
var _local1 = strUrl.toLowerCase();
var _local2 = _local1.length;
var _local3 = _local1.indexOf("?", 0);
if (_local3 > 0) {
_local2 = _local3;
}
var _local4 = "download";
if (_local1.substr(0, 4) == "http") {
_local4 = strUrl.substr(7, _local2 - 7);
}
return(_local4);
}
setDefaults = function () {
_global.times = 0;
_global.WALLS_VISIBLE = false;
_global.CHANGE_WEAPONS = true;
_global.KEYBOARD_SENSIVITY = 800;
_global.BLOW_RADIUS = 120;
_global.BLOW_DAMAGE = 120;
_global.HE_DAMAGE = 550;
_global.FRAG_DAMAGE = 250;
_global.hold_time = 0;
_global.d_blood = 101;
_global.down_depth = 8001;
_global.d_creature = 65001;
_global.free_depth = 65536;
_global.hero = 1;
_root.INNER_FRAME = 1;
_root.MAX_MISSIONS = new Array();
_root.MAX_MISSIONS.CT = 10;
_root.MAX_MISSIONS.Terror = 10;
_root.MAX_MISSIONS.Fallout = 6;
_root.MAX_MISSIONS.Blood = 4;
_root.MAX_MISSIONS.American = 5;
_root.MAX_MISSIONS.German = 5;
_root.MAX_MISSIONS.Soviet = 5;
_root.MAX_MISSIONS.USA = 7;
_root.MAX_MISSIONS.Vietnam = 7;
_root.MAX_MISSIONS.Pacific = 10;
_root.MAX_MISSIONS.Iraq = 8;
_root.MAX_MISSIONS.Humans = 6;
_root.MAX_MISSIONS.Mutants = 6;
};
loadDefaults = function () {
var _local2 = SharedObject.getLocal("EndlessWar3");
var _local3 = false;
for (var _local4 in _local2.data) {
_local3 = true;
break;
}
if (_local3) {
_global.ALL_GUNS = _local2.data.ALL_GUNS;
_global.WOUND_FLASH = _local2.data.WOUND_FLASH;
_global.BLOOD = _local2.data.BLOOD;
_global.SHELLS = _local2.data.SHELLS;
_global.CORPSES = _local2.data.CORPSES;
_global.DIFFICULTLY = _local2.data.DIFFICULTLY;
_global.OLD_BULLETS = _local2.data.OLD_BULLETS;
_global.SAVED_QUALITY = _local2.data.SAVED_QUALITY;
_global.CO_LEFT = _local2.data.CO_LEFT;
_global.CO_RIGHT = _local2.data.CO_RIGHT;
_global.CO_UP = _local2.data.CO_UP;
_global.CO_DOWN = _local2.data.CO_DOWN;
_global.CO_ALT = _local2.data.CO_ALT;
_global.CO_COMMAND = _local2.data.CO_COMMAND;
_global.CO_RELOAD = _local2.data.CO_RELOAD;
_global.CO_DROP = _local2.data.CO_DROP;
_global.LOCK_CT = _local2.data.LOCK_CT;
_global.LOCK_Terror = _local2.data.LOCK_Terror;
_global.LOCK_Fallout = _local2.data.LOCK_Fallout;
_global.LOCK_Blood = _local2.data.LOCK_Blood;
_global.LOCK_American = _local2.data.LOCK_American;
_global.LOCK_German = _local2.data.LOCK_German;
_global.LOCK_Soviet = _local2.data.LOCK_Soviet;
_global.LOCK_Vietnam = _local2.data.LOCK_Vietnam;
_global.LOCK_USA = _local2.data.LOCK_USA;
_global.LOCK_Pacific = _local2.data.LOCK_Pacific;
_global.LOCK_Iraq = _local2.data.LOCK_Iraq;
_global.LOCK_Humans = _local2.data.LOCK_Humans;
_global.LOCK_Mutants = _local2.data.LOCK_Mutants;
} else {
_global.WOUND_FLASH = true;
_global.ALL_GUNS = false;
_global.BLOOD = true;
_global.SHELLS = true;
_global.CORPSES = true;
_global.DIFFICULTLY = 15;
_global.OLD_BULLETS = true;
_global.SAVED_QUALITY = "MEDIUM";
_global.CO_LEFT = 65;
_global.CO_RIGHT = 68;
_global.CO_UP = 87;
_global.CO_DOWN = 83;
_global.CO_ALT = 32;
_global.CO_COMMAND = 81;
_global.CO_RELOAD = 82;
_global.CO_DROP = 71;
_global.LOCK_CT = 1;
_global.LOCK_Terror = 1;
_global.LOCK_Fallout = 1;
_global.LOCK_Blood = 1;
_global.LOCK_American = 1;
_global.LOCK_German = 1;
_global.LOCK_Soviet = 1;
_global.LOCK_Vietnam = 1;
_global.LOCK_USA = 1;
_global.LOCK_Pacific = 1;
_global.LOCK_Iraq = 1;
_global.LOCK_Humans = 1;
_global.LOCK_Mutants = 1;
}
};
saveDefaults = function () {
var _local2 = SharedObject.getLocal("EndlessWar3");
_local2.data.ALL_GUNS = _global.ALL_GUNS;
_local2.data.WOUND_FLASH = _global.WOUND_FLASH;
_local2.data.BLOOD = _global.BLOOD;
_local2.data.SHELLS = _global.SHELLS;
_local2.data.CORPSES = _global.CORPSES;
_local2.data.DIFFICULTLY = _global.DIFFICULTLY;
_local2.data.OLD_BULLETS = _global.OLD_BULLETS;
_local2.data.SAVED_QUALITY = _global.SAVED_QUALITY;
_local2.data.CO_LEFT = _global.CO_LEFT;
_local2.data.CO_RIGHT = _global.CO_RIGHT;
_local2.data.CO_UP = _global.CO_UP;
_local2.data.CO_DOWN = _global.CO_DOWN;
_local2.data.CO_ALT = _global.CO_ALT;
_local2.data.CO_COMMAND = _global.CO_COMMAND;
_local2.data.CO_RELOAD = _global.CO_RELOAD;
_local2.data.CO_DROP = _global.CO_DROP;
_local2.data.LOCK_CT = _global.LOCK_CT;
_local2.data.LOCK_Terror = _global.LOCK_Terror;
_local2.data.LOCK_Fallout = _global.LOCK_Fallout;
_local2.data.LOCK_Blood = _global.LOCK_Blood;
_local2.data.LOCK_American = _global.LOCK_American;
_local2.data.LOCK_German = _global.LOCK_German;
_local2.data.LOCK_Soviet = _global.LOCK_Soviet;
_local2.data.LOCK_Vietnam = _global.LOCK_Vietnam;
_local2.data.LOCK_USA = _global.LOCK_USA;
_local2.data.LOCK_Pacific = _global.LOCK_Pacific;
_local2.data.LOCK_Iraq = _global.LOCK_Iraq;
_local2.data.LOCK_Humans = _global.LOCK_Humans;
_local2.data.LOCK_Mutants = _global.LOCK_Mutants;
_local2.flush();
};
min = function (a, b) {
if (a > b) {
return(b);
}
return(a);
};
max = function (a, b) {
if (b > a) {
return(b);
}
return(a);
};
d = function (dice) {
return(Math.floor(Math.random() * dice) + 1);
};
xdy = function (x, y) {
temp = 0;
ijk = 1;
while (ijk <= x) {
temp = temp + d(y);
ijk++;
}
return(temp);
};
percent = function (x) {
return(d(100) <= x);
};
degToRad = function (deg) {
rad = (Math.PI * deg) / 180;
return(rad);
};
radToDeg = function (rad) {
deg = (rad * 180) / Math.PI;
return(deg);
};
plot = function (deg, radius) {
radians = degToRad(deg);
yCoor = radius * Math.sin(radians);
xCoor = radius * Math.cos(radians);
p = new Object({x:xCoor, y:yCoor});
return(p);
};
degs = function (degree) {
degree = Math.floor(((degree + 22.5) % 360) / 45);
return(degree * 45);
};
theDistance = function (obj1, obj2) {
return(Math.sqrt(((obj1._x - obj2._x) * (obj1._x - obj2._x)) + ((obj1._y - obj2._y) * (obj1._y - obj2._y))));
};
thatDistance = function (obj1, obj2, x, y) {
return(Math.sqrt((((obj1._x + x) - obj2._x) * ((obj1._x + x) - obj2._x)) + (((obj1._y + y) - obj2._y) * ((obj1._y + y) - obj2._y))));
};
addVehicle = function (x, y, rot, car) {
_root.attachMovie(car, "hero" + _global.hero, _global.d_creature, {_x:x, _y:y, _rotation:rot});
_root.vehicle = _root["hero" + _global.hero];
_global.d_creature++;
_global.hero++;
};
addPlayer = function (x, y, rot, skin, gun, pistol, melee, gren, subtype) {
_root.attachMovie("Player", "hero0", _global.d_creature, {_x:x, _y:y, _rotation:rot});
_root.hero0.sideView(skin);
_root.hero0.setGun(_global.CHOICE_PRIMARY, _global.CHOICE_SECONDARY, melee, _global.CHOICE_GRENADES);
if (subtype != "no") {
_root.hero0[subtype]();
}
_global.d_creature++;
};
addSoldier = function (x, y, rot, skin, gun, pistol, melee, gren, subtype, go_x, go_y, team, patrol) {
_root.attachMovie("Hero", "hero" + _global.hero, _global.d_creature, {_x:x, _y:y, _rotation:rot});
_root["hero" + _global.hero].team = team;
_root["hero" + _global.hero].sideView(skin);
_root["hero" + _global.hero].setGun(gun, pistol, melee, gren);
if (go_x != 0) {
_root["hero" + _global.hero].gox = go_x;
}
if (go_y != 0) {
_root["hero" + _global.hero].goy = go_y;
}
if (patrol) {
_root["hero" + _global.hero].patrolX = x;
_root["hero" + _global.hero].patrolY = y;
}
if (subtype != "no") {
_root["hero" + _global.hero][subtype]();
}
_global.d_creature++;
_global.hero++;
};
addTurret = function (x, y, rot, tm, tp) {
_root.attachMovie("Turret_" + tp, "hero" + _global.hero, _global.d_creature, {_x:x, _y:y, _rotation:rot});
_root["hero" + _global.hero].team = tm;
_root["hero" + _global.hero]["t" + tp]();
_global.d_creature++;
_global.hero++;
};
addOldBullet = function (x1, y1, rot, dmg, own) {
var _local4 = x1 + (1000 * Math.cos(degToRad(rot - 90)));
var _local3 = y1 + (1000 * Math.sin(degToRad(rot - 90)));
var _local9 = new Line(x1, y1, _local4, _local3);
var _local7 = _local9.wall();
if (_local7 != null) {
_local4 = _local7.x;
_local3 = _local7.y;
}
_root.attachMovie("OldBullet", "bullet_" + _global.free_depth, _global.free_depth, {_x:x1, _y:y1, _rotation:rot});
_root["bullet_" + _global.free_depth].dst = Math.sqrt(((x1 - _local4) * (x1 - _local4)) + ((y1 - _local3) * (y1 - _local3)));
_root["bullet_" + _global.free_depth].damage = dmg;
_root["bullet_" + _global.free_depth].owner = own;
_global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000);
};
addTeslaCharge = function (x1, y1, rot, dmg, own) {
var _local4 = x1 + (1000 * Math.cos(degToRad(rot - 90)));
var _local3 = y1 + (1000 * Math.sin(degToRad(rot - 90)));
var _local9 = new Line(x1, y1, _local4, _local3);
var _local7 = _local9.wall();
if (_local7 != null) {
_local4 = _local7.x;
_local3 = _local7.y;
}
_root.attachMovie("TeslaCharge", "bullet_" + _global.free_depth, _global.free_depth, {_x:x1, _y:y1, _rotation:rot});
_root["bullet_" + _global.free_depth].dst = Math.sqrt(((x1 - _local4) * (x1 - _local4)) + ((y1 - _local3) * (y1 - _local3)));
_root["bullet_" + _global.free_depth].damage = dmg;
_root["bullet_" + _global.free_depth].owner = own;
_global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000);
};
addRicochetBullet = function (x1, y1, rot, dmg, own) {
var _local4 = x1 + (1000 * Math.cos(degToRad(rot - 90)));
var _local3 = y1 + (1000 * Math.sin(degToRad(rot - 90)));
var _local9 = new Line(x1, y1, _local4, _local3);
var _local7 = _local9.wall();
if (_local7 != null) {
_local4 = _local7.x;
_local3 = _local7.y;
}
_root.attachMovie("RicochetBullet", "bullet_" + _global.free_depth, _global.free_depth, {_x:x1, _y:y1, _rotation:rot});
_root["bullet_" + _global.free_depth].dst = Math.sqrt(((x1 - _local4) * (x1 - _local4)) + ((y1 - _local3) * (y1 - _local3)));
_root["bullet_" + _global.free_depth].damage = dmg;
_root["bullet_" + _global.free_depth].owner = own;
_global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000);
};
addSplitterBullet = function (x1, y1, rot, dmg, own) {
var _local4 = x1 + (1000 * Math.cos(degToRad(rot - 90)));
var _local3 = y1 + (1000 * Math.sin(degToRad(rot - 90)));
var _local9 = new Line(x1, y1, _local4, _local3);
var _local7 = _local9.wall();
if (_local7 != null) {
_local4 = _local7.x;
_local3 = _local7.y;
}
_root.attachMovie("SplitterBullet", "bullet_" + _global.free_depth, _global.free_depth, {_x:x1, _y:y1, _rotation:rot});
_root["bullet_" + _global.free_depth].dst = Math.sqrt(((x1 - _local4) * (x1 - _local4)) + ((y1 - _local3) * (y1 - _local3)));
_root["bullet_" + _global.free_depth].damage = dmg;
_root["bullet_" + _global.free_depth].owner = own;
_global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000);
};
addFlareBullet = function (x1, y1, rot, dmg, own) {
var _local4 = x1 + (1000 * Math.cos(degToRad(rot - 90)));
var _local3 = y1 + (1000 * Math.sin(degToRad(rot - 90)));
var _local9 = new Line(x1, y1, _local4, _local3);
var _local7 = _local9.wall();
if (_local7 != null) {
_local4 = _local7.x;
_local3 = _local7.y;
}
_root.attachMovie("FlareBullet", "bullet_" + _global.free_depth, _global.free_depth, {_x:x1, _y:y1, _rotation:rot});
_root["bullet_" + _global.free_depth].dst = Math.sqrt(((x1 - _local4) * (x1 - _local4)) + ((y1 - _local3) * (y1 - _local3)));
_root["bullet_" + _global.free_depth].damage = dmg;
_root["bullet_" + _global.free_depth].owner = own;
_global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000);
};
addBullet = function (x1, y1, rot, dmg, own) {
if (_global.OLD_BULLETS) {
addOldBullet(x1, y1, rot, dmg, own);
return(undefined);
}
var _local5 = x1 + (1000 * Math.cos(degToRad(rot - 90)));
var _local3 = y1 + (1000 * Math.sin(degToRad(rot - 90)));
var _local9 = new Line(x1, y1, _local5, _local3);
var _local7 = _local9.wall();
if (_local7 != null) {
_local5 = _local7.x;
_local3 = _local7.y;
}
_root.attachMovie("Bullet", "bullet_" + _global.free_depth, _global.free_depth, {_x:x1, _y:y1});
_root["bullet_" + _global.free_depth].damage = dmg;
_root["bullet_" + _global.free_depth].line = new Line(x1, y1, _local5, _local3);
_global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000);
};
addGauss = function (x1, y1, rot, dmg) {
var _local4 = x1 + (1000 * Math.cos(degToRad(rot - 90)));
var _local3 = y1 + (1000 * Math.sin(degToRad(rot - 90)));
var _local8 = new Line(x1, y1, _local4, _local3);
var _local5 = _local8.wall();
if (_local5 != null) {
_local4 = _local5.x;
_local3 = _local5.y;
}
_root.attachMovie("Gauss", "bullet_" + _global.free_depth, _global.free_depth, {_x:x1, _y:y1});
_root["bullet_" + _global.free_depth].damage = dmg;
_root["bullet_" + _global.free_depth].line = new Line(x1, y1, _local4, _local3);
_global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000);
};
addRocket = function (x, y, rot, error, own) {
var _local4 = x + (40 * Math.cos(degToRad(rot - 90)));
var _local3 = y + (40 * Math.sin(degToRad(rot - 90)));
var _local6 = _local4 + (1000 * Math.cos(degToRad(rot - 90)));
var _local5 = _local3 + (1000 * Math.sin(degToRad(rot - 90)));
_root.attachMovie("Rocket", "bullet_" + _global.free_depth, _global.free_depth, {_x:_local4, _y:_local3, _rotation:rot + ((d((2 * error) + 1) - error) - 1)});
var _local9 = new Line(_local4, _local3, _local6, _local5);
var _local8 = _local9.wall();
if (_local8 != null) {
_local6 = _local8.x;
_local5 = _local8.y;
}
_root["bullet_" + _global.free_depth].dst = Math.sqrt(((_local6 - _local4) * (_local6 - _local4)) + ((_local5 - _local3) * (_local5 - _local3)));
_root["bullet_" + _global.free_depth].owner = own;
var _local10 = new Line(x, y, _local4, _local3);
if (_local10.wall() != null) {
_root["bullet_" + _global.free_depth]._x = x;
_root["bullet_" + _global.free_depth]._y = y;
_root["bullet_" + _global.free_depth].blow();
}
_global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000);
};
addNapalm = function (x, y, rot, error, own) {
var _local4 = x + (20 * Math.cos(degToRad(rot - 90)));
var _local3 = y + (20 * Math.sin(degToRad(rot - 90)));
var _local6 = _local4 + (1000 * Math.cos(degToRad(rot - 90)));
var _local5 = _local3 + (1000 * Math.sin(degToRad(rot - 90)));
_root.attachMovie("Napalm", "bullet_" + _global.free_depth, _global.free_depth, {_x:_local4, _y:_local3, _rotation:rot + ((d((2 * error) + 1) - error) - 1)});
var _local9 = new Line(_local4, _local3, _local6, _local5);
var _local8 = _local9.wall();
if (_local8 != null) {
_local6 = _local8.x;
_local5 = _local8.y;
}
_root["bullet_" + _global.free_depth].dst = Math.sqrt(((_local6 - _local4) * (_local6 - _local4)) + ((_local5 - _local3) * (_local5 - _local3)));
_root["bullet_" + _global.free_depth].owner = own;
var _local10 = new Line(x, y, _local4, _local3);
if (_local10.wall() != null) {
_root["bullet_" + _global.free_depth]._x = x;
_root["bullet_" + _global.free_depth]._y = y;
_root["bullet_" + _global.free_depth].blow();
}
_global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000);
};
addFlame = function (x, y, rot, dmg) {
var _local4 = x + (80 * Math.cos(degToRad(rot - 90)));
var _local3 = y + (80 * Math.sin(degToRad(rot - 90)));
var _local6 = new Line(x, y, _local4, _local3);
if (_local6.wall() == null) {
_root.attachMovie("Flame", "bullet_" + _global.free_depth, _global.free_depth, {_x:_local4, _y:_local3, _rotation:rot});
_root["bullet_" + _global.free_depth].damage = dmg;
}
_global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000);
};
addGrenade = function (x, y, rot, error, dx, dy, type, own) {
var _local4 = x + (20 * Math.cos(degToRad(rot - 90)));
var _local3 = y + (20 * Math.sin(degToRad(rot - 90)));
_root.attachMovie("Grenade", "bullet_" + _global.free_depth, _global.free_depth, {_x:_local4, _y:_local3, _rotation:rot + ((d((2 * error) + 1) - error) - 1)});
var _local8 = new Line(_local4, _local3, dx, dy);
var _local5 = _local8.wall();
if (_local5 != null) {
dx = _local5.x;
dy = _local5.y;
}
_root["bullet_" + _global.free_depth].dst = Math.sqrt(((dx - _local4) * (dx - _local4)) + ((dy - _local3) * (dy - _local3)));
_root["bullet_" + _global.free_depth].type_expl = type;
_root["bullet_" + _global.free_depth].owner = own;
var _local10 = new Line(x, y, _local4, _local3);
if (_local10.wall() != null) {
_root["bullet_" + _global.free_depth]._x = x;
_root["bullet_" + _global.free_depth]._y = y;
_root["bullet_" + _global.free_depth].blow();
}
_global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000);
};
addTeslaSuper = function (x, y, rot, error, dx, dy, own) {
var _local4 = x + (20 * Math.cos(degToRad(rot - 90)));
var _local3 = y + (20 * Math.sin(degToRad(rot - 90)));
_root.attachMovie("TeslaSuper", "bullet_" + _global.free_depth, _global.free_depth, {_x:_local4, _y:_local3, _rotation:rot + ((d((2 * error) + 1) - error) - 1)});
var _local8 = new Line(_local4, _local3, dx, dy);
var _local5 = _local8.wall();
if (_local5 != null) {
dx = _local5.x;
dy = _local5.y;
}
_root["bullet_" + _global.free_depth].dst = Math.sqrt(((dx - _local4) * (dx - _local4)) + ((dy - _local3) * (dy - _local3)));
_root["bullet_" + _global.free_depth].owner = own;
var _local10 = new Line(x, y, _local4, _local3);
if (_local10.wall() != null) {
_root["bullet_" + _global.free_depth]._x = x;
_root["bullet_" + _global.free_depth]._y = y;
_root["bullet_" + _global.free_depth].blow();
}
_global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000);
};
addRicochetGrenade = function (x, y, rot, error, dx, dy, own, dmg) {
var _local4 = x + (20 * Math.cos(degToRad(rot - 90)));
var _local3 = y + (20 * Math.sin(degToRad(rot - 90)));
_root.attachMovie("RicochetGrenade", "bullet_" + _global.free_depth, _global.free_depth, {_x:_local4, _y:_local3, _rotation:rot + ((d((2 * error) + 1) - error) - 1)});
var _local8 = new Line(_local4, _local3, dx, dy);
var _local5 = _local8.wall();
if (_local5 != null) {
dx = _local5.x;
dy = _local5.y;
}
_root["bullet_" + _global.free_depth].dst = Math.sqrt(((dx - _local4) * (dx - _local4)) + ((dy - _local3) * (dy - _local3)));
_root["bullet_" + _global.free_depth].owner = own;
_root["bullet_" + _global.free_depth].damage = dmg;
var _local10 = new Line(x, y, _local4, _local3);
if (_local10.wall() != null) {
_root["bullet_" + _global.free_depth]._x = x;
_root["bullet_" + _global.free_depth]._y = y;
_root["bullet_" + _global.free_depth].blow();
}
_global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000);
};
addHandGrenade = function (x, y, rot, dx, dy, type) {
var _local4 = x + (40 * Math.cos(degToRad(rot - 90)));
var _local3 = y + (40 * Math.sin(degToRad(rot - 90)));
_root.attachMovie("HandGrenade", "bullet_" + _global.free_depth, _global.free_depth, {_x:_local4, _y:_local3, _rotation:rot});
var _local6 = new Line(x, y, _local4, _local3);
_root["bullet_" + _global.free_depth].dst = Math.sqrt(((dx - _local4) * (dx - _local4)) + ((dy - _local3) * (dy - _local3)));
_root["bullet_" + _global.free_depth].type_expl = type;
if (_local6.wall() != null) {
_root["bullet_" + _global.free_depth]._x = x;
_root["bullet_" + _global.free_depth]._y = y;
_root["bullet_" + _global.free_depth].blow();
}
_global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000);
};
addShell = function (x, y, rot) {
var _local4 = (x + (20 * Math.cos(degToRad(rot)))) + d(5);
var _local3 = (y + (20 * Math.sin(degToRad(rot)))) + d(5);
_root.attachMovie("Shell", "shell_" + _global.free_depth, _global.free_depth, {_x:_local4, _y:_local3, _rotation:rot + (d(41) - 21)});
_global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000);
};
addDroppedGun = function (x, y, rot, item) {
var _local4 = x + (90 * Math.cos(degToRad(rot - 90)));
var _local3 = y + (90 * Math.sin(degToRad(rot - 90)));
_root.attachMovie("Dropped", "wpn_" + _global.down_depth, _global.down_depth, {_x:_local4, _y:_local3, _rotation:rot, key:item});
_global.down_depth = _global.down_depth + ((_global.down_depth <= 12000) ? 1 : -4000);
};
addBlood = function (x, y) {
_root.attachMovie("Blood_" + d(3), "bl_" + _global.free_depth, _global.free_depth, {_x:x, _y:y, _xscale:200, _yscale:200, _rotation:d(360)});
_global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000);
};
hitToCreature = function () {
var _local3 = 1;
while (_local3 < _global.hero) {
if (_root["hero" + _local3].hitTest(_root._xmouse + _root._x, _root._ymouse + _root._y, true) && (_root["hero" + _local3].HP > 0)) {
return(true);
}
_local3++;
}
return(false);
};
drawBlood = function (xx, yy) {
_level2.attachMovie("BloodFountain" + d(2), "eff" + _global.d_effect, _global.d_effect, {_x:xx, _y:yy + (d(11) - 6)});
if (_global.d_effect < 45000) {
_global.d_effect++;
} else {
_global.d_effect = 36001;
}
};
buildGrid = function () {
delete _global.GRID;
_global.GRID = new Array(800 / _global.OPTIONS.grid_item);
var _local4 = 0;
while (_local4 < _global.GRID.length) {
_global.GRID[_local4] = new Array(600 / _global.OPTIONS.grid_item);
var _local3 = 0;
while (_local3 < _global.GRID[_local4].length) {
_global.GRID[_local4][_local3] = _root.ar.hitTest((_local4 * _global.OPTIONS.grid_item) + (_global.OPTIONS.grid_item / 2), (_local3 * _global.OPTIONS.grid_item) + (_global.OPTIONS.grid_item / 2), true);
_local3++;
}
_local4++;
}
};
unloadMap = function () {
var _local3 = 0;
while (_local3 < _global.hero) {
_root["hero" + _local3].removeMovieClip();
_local3++;
}
_global.hero = 1;
_local3 = 65536;
while (_local3 < _global.free_depth) {
_root["bl_" + _local3].removeMovieClip();
_root["shell_" + _local3].removeMovieClip();
_root["bullet_" + _local3].removeMovieClip();
_local3++;
}
_local3 = 8001;
while (_local3 < _global.down_depth) {
_root["wpn_" + _local3].removeMovieClip();
_local3++;
}
_root.scr.removeMovieClip();
_global.d_blood = 101;
_global.down_depth = 8001;
_global.d_creature = 65002;
_global.free_depth = 65536;
_root.attachMovie("ArrowCursor", "_cursor", 150000, {_x:_xmouse, _y:_ymouse});
_root._quality = "HIGH";
};
loadMap = function (map) {
if (map > 30) {
_global.HUMAN_SCALE = 80;
} else {
_global.HUMAN_SCALE = 100;
}
delete eval (_global.walls());
_global.walls = new Array();
_root.attachMovie("BattleCursor", "_cursor", 150000, {_x:_xmouse, _y:_ymouse});
_root.attachMovie("Screen", "scr", 149000, {_x:0, _y:600});
_root.gotoAndStop(map + 3);
_root.attachMovie("map_" + map, "walls", 11, {_x:0, _y:0});
_root._quality = _global.SAVED_QUALITY;
};
gameLoad = function (map) {
unloadMap();
_root.WhatToLoad = map;
_root.gotoAndPlay("GAME_LOAD");
};
toMenu = function () {
gotoAndStop (1);
};
toEngine = function () {
gotoAndPlay (1);
};
addYou = function () {
_root.attachMovie("YOU", "you", 100001, {_x:_root.hero0._x, _y:_root.hero0._y});
};
_root.onEnterFrame = function () {
if (_global.times >= 30) {
_global.times = 0;
} else {
_global.times++;
}
};
Mouse.hide();
_root.attachMovie("ArrowCursor", "_cursor", 150000);
fscommand ("showmenu", false);
_global.walls = new Array();
_root.setDefaults();
_root.loadDefaults();
Frame 2
MOVIE_PLAYED = false;
Frame 3
stop();
Instance of Symbol 2338 MovieClip in Frame 4
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "CT_GSG";
gun = "CAWS";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 4
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Drug";
gun = "M4";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 4
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Drug";
gun = "M4";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 4
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Commander";
gun = "AUG";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 4
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Commander";
gun = "AUG";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 4
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Commander";
gun = "AUG";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 4
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Leader";
gun = "M249";
melee = "Knife";
pistol = "microUZI";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 4
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Leader";
gun = "M249";
melee = "Knife";
pistol = "microUZI";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 4
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Commander";
gun = "AUG";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 4
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Robber";
gun = "UMP";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 4
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Drug";
gun = "M4";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 4
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Commander";
gun = "AUG";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 4
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "CT_GIGN";
gun = "FAMAS";
melee = "Knife";
pistol = "FlareGun";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2340 MovieClip in Frame 4
//component parameters
onClipEvent (construct) {
team = 2;
tp = "KordX2";
}
Instance of Symbol 2338 MovieClip in Frame 5
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Leader";
gun = "M249";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 5
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Punk";
gun = "USAS_12";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 5
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Commander";
gun = "AUG";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 5
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Drug";
gun = "M4";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 5
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Scout";
gun = "BIZON";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 5
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "CT_SAS";
gun = "F2000";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 5
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Drug";
gun = "M4";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 5
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Biker";
gun = "MM1";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 5
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Scout";
gun = "BIZON";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 5
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Punk";
gun = "USAS_12";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 5
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Robber";
gun = "UMP";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 5
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Robber";
gun = "UMP";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 5
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Leader";
gun = "M249";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 5
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Commander";
gun = "AUG";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 6
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Leader";
gun = "M249";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 6
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Scout";
gun = "BIZON";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 6
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "CT_Alpha";
gun = "AN94";
melee = "Knife";
pistol = "APS";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 6
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Scout";
gun = "BIZON";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 6
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Mafia";
gun = "FNFAL";
melee = "Knife";
pistol = "microUZI";
gren = "FRAG";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 6
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_MidEast";
gun = "Galil";
melee = "Knife";
pistol = "microUZI";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 6
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Scout";
gun = "BIZON";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 6
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_MidEast";
gun = "Galil";
melee = "Knife";
pistol = "microUZI";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 6
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_MidEast";
gun = "Galil";
melee = "Knife";
pistol = "microUZI";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 6
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Scout";
gun = "BIZON";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 6
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Scout";
gun = "BIZON";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 6
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Scout";
gun = "BIZON";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 6
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Mafia";
gun = "FNFAL";
melee = "Knife";
pistol = "microUZI";
gren = "FRAG";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 6
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Leader";
gun = "M249";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 6
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_MidEast";
gun = "Galil";
melee = "Knife";
pistol = "microUZI";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 6
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_MidEast";
gun = "Galil";
melee = "Knife";
pistol = "microUZI";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 6
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "CT_Alpha";
gun = "AN94";
melee = "Knife";
pistol = "APS";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2356 MovieClip in Frame 6
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2358 MovieClip in Frame 6
//component parameters
onClipEvent (construct) {
tp = "Small";
}
Instance of Symbol 2338 MovieClip in Frame 7
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "CT_BDB";
gun = "GROZA";
melee = "Knife";
pistol = "APS";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 7
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_MidEast";
gun = "Galil";
melee = "Knife";
pistol = "microUZI";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 7
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Scout";
gun = "BIZON";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 7
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_MidEast";
gun = "Galil";
melee = "Knife";
pistol = "microUZI";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 7
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Leader";
gun = "M249";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 7
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_MidEast";
gun = "Galil";
melee = "Knife";
pistol = "microUZI";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 7
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_MidEast";
gun = "Galil";
melee = "Knife";
pistol = "microUZI";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 7
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "CT_Alpha";
gun = "AN94";
melee = "Knife";
pistol = "APS";
gren = "FRAG";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 8
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Scout";
gun = "BIZON";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 8
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "CT_UN";
gun = "FNP90";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 8
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_MidEast";
gun = "Galil";
melee = "Knife";
pistol = "microUZI";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 8
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "CT_UN";
gun = "FNP90";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 8
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Leader";
gun = "M249";
melee = "Knife";
pistol = "microUZI";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 8
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_MidEast";
gun = "Galil";
melee = "Knife";
pistol = "microUZI";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 8
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Mafia";
gun = "FNFAL";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 8
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Leader";
gun = "M249";
melee = "Knife";
pistol = "microUZI";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2356 MovieClip in Frame 8
//component parameters
onClipEvent (construct) {
tp = "Small";
}
Instance of Symbol 2338 MovieClip in Frame 9
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "CT_Police";
gun = "Spectre";
melee = "Knife";
pistol = "M79";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 9
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Biker";
gun = "MM1";
melee = "Knife";
pistol = "microUZI";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 9
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Leader";
gun = "M249";
melee = "Knife";
pistol = "microUZI";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 9
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Mafia";
gun = "FNFAL";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 9
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Biker";
gun = "MM1";
melee = "Knife";
pistol = "microUZI";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 9
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Biker";
gun = "MM1";
melee = "Knife";
pistol = "microUZI";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 9
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Punk";
gun = "USAS_12";
melee = "Knife";
pistol = "microUZI";
gren = "FRAG";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 9
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Biker";
gun = "MM1";
melee = "Knife";
pistol = "microUZI";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 9
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Biker";
gun = "MM1";
melee = "Knife";
pistol = "microUZI";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 9
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Mafia";
gun = "FNFAL";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 9
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Mafia";
gun = "FNFAL";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 9
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Punk";
gun = "USAS_12";
melee = "Knife";
pistol = "microUZI";
gren = "FRAG";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 9
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Punk";
gun = "USAS_12";
melee = "Knife";
pistol = "microUZI";
gren = "FRAG";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2356 MovieClip in Frame 9
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2338 MovieClip in Frame 10
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "CT_GSG";
gun = "CAWS";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 10
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Biker";
gun = "MM1";
melee = "Knife";
pistol = "microUZI";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 10
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Punk";
gun = "USAS_12";
melee = "Knife";
pistol = "microUZI";
gren = "FRAG";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 10
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Mafia";
gun = "FNFAL";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 10
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Mafia";
gun = "FNFAL";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 10
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Punk";
gun = "USAS_12";
melee = "Knife";
pistol = "microUZI";
gren = "FRAG";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 10
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Punk";
gun = "USAS_12";
melee = "Knife";
pistol = "microUZI";
gren = "FRAG";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 10
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Punk";
gun = "USAS_12";
melee = "Knife";
pistol = "microUZI";
gren = "FRAG";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 10
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Punk";
gun = "USAS_12";
melee = "Knife";
pistol = "microUZI";
gren = "FRAG";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 10
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Punk";
gun = "USAS_12";
melee = "Knife";
pistol = "microUZI";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 10
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Biker";
gun = "MM1";
melee = "Knife";
pistol = "microUZI";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 10
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Punk";
gun = "USAS_12";
melee = "Knife";
pistol = "microUZI";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2356 MovieClip in Frame 10
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2358 MovieClip in Frame 10
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2356 MovieClip in Frame 10
//component parameters
onClipEvent (construct) {
tp = "Small";
}
Instance of Symbol 2338 MovieClip in Frame 11
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "CT_SWAT";
gun = "Mikor";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 11
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Commander";
gun = "AUG";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 370;
go_y = 310;
}
Instance of Symbol 2338 MovieClip in Frame 11
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Mafia";
gun = "FNFAL";
melee = "Knife";
pistol = "Glock18";
gren = "FRAG";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 11
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Hitman";
gun = "AWM";
melee = "Knife";
pistol = "microUZI";
gren = "FRAG";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 11
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Commander";
gun = "AUG";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 370;
go_y = 250;
}
Instance of Symbol 2338 MovieClip in Frame 11
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Commander";
gun = "AUG";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 450;
go_y = 310;
}
Instance of Symbol 2338 MovieClip in Frame 11
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Commander";
gun = "AUG";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 450;
go_y = 250;
}
Instance of Symbol 2338 MovieClip in Frame 11
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Commander";
gun = "AUG";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 520;
go_y = 280;
}
Instance of Symbol 2338 MovieClip in Frame 11
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Mafia";
gun = "FNFAL";
melee = "Knife";
pistol = "Glock18";
gren = "FRAG";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 11
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Mafia";
gun = "FNFAL";
melee = "Knife";
pistol = "Glock18";
gren = "FRAG";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 11
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Mafia";
gun = "FNFAL";
melee = "Knife";
pistol = "Glock18";
gren = "FRAG";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 11
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Mafia";
gun = "FNFAL";
melee = "Knife";
pistol = "Glock18";
gren = "FRAG";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2356 MovieClip in Frame 11
//component parameters
onClipEvent (construct) {
tp = "Small";
}
Instance of Symbol 2358 MovieClip in Frame 11
//component parameters
onClipEvent (construct) {
tp = "Small";
}
Instance of Symbol 2338 MovieClip in Frame 12
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "CT_FSB";
gun = "Pecheneg";
melee = "Knife";
pistol = "APS";
gren = "FRAG";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 12
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Scout";
gun = "BIZON";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 12
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_MidEast";
gun = "Galil";
melee = "Knife";
pistol = "microUZI";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 12
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "CT_FSB";
gun = "Pecheneg";
melee = "Knife";
pistol = "APS";
gren = "FRAG";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 12
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_MidEast";
gun = "Galil";
melee = "Knife";
pistol = "microUZI";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 12
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_MidEast";
gun = "Galil";
melee = "Knife";
pistol = "microUZI";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 12
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_MidEast";
gun = "Galil";
melee = "Knife";
pistol = "microUZI";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 12
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_MidEast";
gun = "Galil";
melee = "Knife";
pistol = "microUZI";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 12
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Scout";
gun = "BIZON";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 12
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Leader";
gun = "M249";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 12
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Leader";
gun = "M249";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 12
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_MidEast";
gun = "Galil";
melee = "Knife";
pistol = "microUZI";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 12
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Leader";
gun = "M249";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 12
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Leader";
gun = "M249";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 12
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Mafia";
gun = "FNFAL";
melee = "Knife";
pistol = "Glock18";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 12
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Mafia";
gun = "FNFAL";
melee = "Knife";
pistol = "Glock18";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 12
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_MidEast";
gun = "Galil";
melee = "Knife";
pistol = "microUZI";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 13
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "CT_Marine";
gun = "Kord";
melee = "Knife";
pistol = "APS";
gren = "FRAG";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 13
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_MidEast";
gun = "Galil";
melee = "Knife";
pistol = "microUZI";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 13
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_MidEast";
gun = "Galil";
melee = "Knife";
pistol = "microUZI";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 13
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Scout";
gun = "BIZON";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 13
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Leader";
gun = "M249";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 13
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Leader";
gun = "M249";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 13
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Leader";
gun = "M249";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 13
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Leader";
gun = "M249";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 13
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_MidEast";
gun = "Galil";
melee = "Knife";
pistol = "microUZI";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 13
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Scout";
gun = "BIZON";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 13
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_MidEast";
gun = "Galil";
melee = "Knife";
pistol = "microUZI";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 13
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_MidEast";
gun = "Galil";
melee = "Knife";
pistol = "microUZI";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 13
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_MidEast";
gun = "Galil";
melee = "Knife";
pistol = "microUZI";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 14
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "Terror_Drug";
gun = "M4";
melee = "Knife";
pistol = "microUZI";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 14
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_SWAT";
gun = "Mikor";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 14
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Robber";
gun = "UMP";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 14
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_Police";
gun = "Spectre";
melee = "Knife";
pistol = "M79";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 14
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Terror_Drug";
gun = "M4";
melee = "Knife";
pistol = "microUZI";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 14
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_Police";
gun = "Spectre";
melee = "Knife";
pistol = "M79";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 14
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_SWAT";
gun = "Mikor";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 14
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_SWAT";
gun = "Mikor";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 14
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_Police";
gun = "Spectre";
melee = "Knife";
pistol = "M79";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 14
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_Police";
gun = "Spectre";
melee = "Knife";
pistol = "M79";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 14
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Robber";
gun = "UMP";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 14
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Robber";
gun = "UMP";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 14
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_Police";
gun = "Spectre";
melee = "Knife";
pistol = "M79";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 14
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_Police";
gun = "Spectre";
melee = "Knife";
pistol = "M79";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 14
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Robber";
gun = "UMP";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 14
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_Robber";
gun = "UMP";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2356 MovieClip in Frame 14
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2338 MovieClip in Frame 15
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "Terror_Commander";
gun = "AUG";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 15
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_GIGN";
gun = "FAMAS";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 15
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_SWAT";
gun = "Mikor";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 15
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Terror_Commander";
gun = "AUG";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 15
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_SWAT";
gun = "Mikor";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 15
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_SWAT";
gun = "Mikor";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 15
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_SAS";
gun = "F2000";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 15
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_SAS";
gun = "F2000";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 15
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_SAS";
gun = "F2000";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 15
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_SAS";
gun = "F2000";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 15
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_GIGN";
gun = "FAMAS";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 15
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_GIGN";
gun = "FAMAS";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 15
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_GIGN";
gun = "FAMAS";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 15
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_GIGN";
gun = "FAMAS";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 15
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_GIGN";
gun = "FAMAS";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 15
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_GIGN";
gun = "FAMAS";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2358 MovieClip in Frame 15
//component parameters
onClipEvent (construct) {
tp = "Small";
}
Instance of Symbol 2338 MovieClip in Frame 16
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "Terror_Mafia";
gun = "FNFAL";
melee = "Knife";
pistol = "Glock18";
gren = "FRAG";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 16
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_SWAT";
gun = "Mikor";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 16
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_GSG";
gun = "CAWS";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 16
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Terror_Mafia";
gun = "FNFAL";
melee = "Knife";
pistol = "Glock18";
gren = "FRAG";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 16
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_GSG";
gun = "CAWS";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 16
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_GSG";
gun = "CAWS";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 16
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_GSG";
gun = "CAWS";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 16
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_GSG";
gun = "CAWS";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 16
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_GSG";
gun = "CAWS";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 16
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_GSG";
gun = "CAWS";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 16
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_GSG";
gun = "CAWS";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 16
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_GSG";
gun = "CAWS";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 16
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_GSG";
gun = "CAWS";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 16
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_GSG";
gun = "CAWS";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 16
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_GSG";
gun = "CAWS";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2356 MovieClip in Frame 16
//component parameters
onClipEvent (construct) {
tp = "Small";
}
Instance of Symbol 2338 MovieClip in Frame 17
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "Terror_MidEast";
gun = "Galil";
melee = "Knife";
pistol = "microUZI";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 17
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_UN";
gun = "FNP90";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 17
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_SAS";
gun = "F2000";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 17
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_SAS";
gun = "F2000";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 17
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_SAS";
gun = "F2000";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 17
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_UN";
gun = "FNP90";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 17
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_UN";
gun = "FNP90";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 17
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_UN";
gun = "FNP90";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 17
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_UN";
gun = "FNP90";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 17
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_UN";
gun = "FNP90";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 17
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_UN";
gun = "FNP90";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 17
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_UN";
gun = "FNP90";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 17
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_UN";
gun = "FNP90";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 17
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Terror_MidEast";
gun = "Galil";
melee = "Knife";
pistol = "microUZI";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 17
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Terror_MidEast";
gun = "Galil";
melee = "Knife";
pistol = "microUZI";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 17
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Terror_MidEast";
gun = "Galil";
melee = "Knife";
pistol = "microUZI";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 18
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "Terror_Scout";
gun = "BIZON";
melee = "Knife";
pistol = "microUZI";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 18
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_Alpha";
gun = "AN94";
melee = "Knife";
pistol = "APS";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 18
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_FSB";
gun = "Pecheneg";
melee = "Knife";
pistol = "APS";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 18
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_FSB";
gun = "Pecheneg";
melee = "Knife";
pistol = "APS";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 18
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_Alpha";
gun = "AN94";
melee = "Knife";
pistol = "APS";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 18
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_Alpha";
gun = "AN94";
melee = "Knife";
pistol = "APS";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 18
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_Alpha";
gun = "AN94";
melee = "Knife";
pistol = "APS";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 18
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_Alpha";
gun = "AN94";
melee = "Knife";
pistol = "APS";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 18
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_Alpha";
gun = "AN94";
melee = "Knife";
pistol = "APS";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 18
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_Alpha";
gun = "AN94";
melee = "Knife";
pistol = "APS";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 18
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_Alpha";
gun = "AN94";
melee = "Knife";
pistol = "APS";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 18
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_Alpha";
gun = "AN94";
melee = "Knife";
pistol = "APS";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 18
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_Alpha";
gun = "AN94";
melee = "Knife";
pistol = "APS";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 18
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_Alpha";
gun = "AN94";
melee = "Knife";
pistol = "APS";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 18
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_Alpha";
gun = "AN94";
melee = "Knife";
pistol = "APS";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2356 MovieClip in Frame 18
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2358 MovieClip in Frame 18
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2338 MovieClip in Frame 19
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "Terror_Robber";
gun = "UMP";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 19
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_Police";
gun = "Spectre";
melee = "Knife";
pistol = "M79";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 19
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_SWAT";
gun = "Mikor";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 19
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Terror_Robber";
gun = "UMP";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 19
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_Police";
gun = "Spectre";
melee = "Knife";
pistol = "M79";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 19
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_Police";
gun = "Spectre";
melee = "Knife";
pistol = "M79";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 19
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_Police";
gun = "Spectre";
melee = "Knife";
pistol = "M79";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 19
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_SWAT";
gun = "Mikor";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 19
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_SWAT";
gun = "Mikor";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 19
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_Police";
gun = "Spectre";
melee = "Knife";
pistol = "M79";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 19
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_Police";
gun = "Spectre";
melee = "Knife";
pistol = "M79";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 19
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_Police";
gun = "Spectre";
melee = "Knife";
pistol = "M79";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 19
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_Police";
gun = "Spectre";
melee = "Knife";
pistol = "M79";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 19
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_Police";
gun = "Spectre";
melee = "Knife";
pistol = "M79";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 19
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_Police";
gun = "Spectre";
melee = "Knife";
pistol = "M79";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 19
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_Police";
gun = "Spectre";
melee = "Knife";
pistol = "M79";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2358 MovieClip in Frame 19
//component parameters
onClipEvent (construct) {
tp = "Small";
}
Instance of Symbol 2338 MovieClip in Frame 20
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "Terror_Punk";
gun = "USAS_12";
melee = "Knife";
pistol = "microUZI";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 20
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_Police";
gun = "Spectre";
melee = "Knife";
pistol = "M79";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 20
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_GIGN";
gun = "FAMAS";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 20
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Terror_Punk";
gun = "USAS_12";
melee = "Knife";
pistol = "microUZI";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 20
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Terror_Punk";
gun = "USAS_12";
melee = "Knife";
pistol = "microUZI";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 20
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_GIGN";
gun = "FAMAS";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 20
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_GIGN";
gun = "FAMAS";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 20
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_GIGN";
gun = "FAMAS";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 21
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "Terror_Biker";
gun = "MM1";
melee = "Knife";
pistol = "microUZI";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 21
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_SWAT";
gun = "Mikor";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 21
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_Police";
gun = "Spectre";
melee = "Knife";
pistol = "M79";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 21
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_SAS";
gun = "F2000";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 21
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_SWAT";
gun = "Mikor";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 21
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_SAS";
gun = "F2000";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 21
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_SAS";
gun = "F2000";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 21
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_SAS";
gun = "F2000";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 21
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_SAS";
gun = "F2000";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 21
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_SAS";
gun = "F2000";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 21
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_SAS";
gun = "F2000";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 21
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_SWAT";
gun = "Mikor";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 21
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_Police";
gun = "Spectre";
melee = "Knife";
pistol = "M79";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 21
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_Police";
gun = "Spectre";
melee = "Knife";
pistol = "M79";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2356 MovieClip in Frame 21
//component parameters
onClipEvent (construct) {
tp = "Small";
}
Instance of Symbol 2358 MovieClip in Frame 21
//component parameters
onClipEvent (construct) {
tp = "Small";
}
Instance of Symbol 2338 MovieClip in Frame 22
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "Terror_Leader";
gun = "M249";
melee = "Knife";
pistol = "Glock18";
gren = "FRAG";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 22
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_BDB";
gun = "GROZA";
melee = "Knife";
pistol = "APS";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 22
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_Marine";
gun = "Kord";
melee = "Knife";
pistol = "FRAG";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 22
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Terror_Leader";
gun = "M249";
melee = "Knife";
pistol = "Glock18";
gren = "FRAG";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 22
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_BDB";
gun = "GROZA";
melee = "Knife";
pistol = "APS";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 22
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_BDB";
gun = "GROZA";
melee = "Knife";
pistol = "APS";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 22
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_BDB";
gun = "GROZA";
melee = "Knife";
pistol = "APS";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 22
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_BDB";
gun = "GROZA";
melee = "Knife";
pistol = "APS";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 22
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_BDB";
gun = "GROZA";
melee = "Knife";
pistol = "APS";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 22
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_BDB";
gun = "GROZA";
melee = "Knife";
pistol = "APS";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 22
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_BDB";
gun = "GROZA";
melee = "Knife";
pistol = "APS";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 22
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_BDB";
gun = "GROZA";
melee = "Knife";
pistol = "APS";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 22
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_BDB";
gun = "GROZA";
melee = "Knife";
pistol = "APS";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 22
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_BDB";
gun = "GROZA";
melee = "Knife";
pistol = "APS";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 22
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_BDB";
gun = "GROZA";
melee = "Knife";
pistol = "APS";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 22
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_BDB";
gun = "GROZA";
melee = "Knife";
pistol = "APS";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 23
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "Terror_Hitman";
gun = "AWM";
melee = "Knife";
pistol = "microUZI";
gren = "FRAG";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 23
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_GSG";
gun = "CAWS";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 23
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_SAS";
gun = "F2000";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 23
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_SWAT";
gun = "Mikor";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 23
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_GIGN";
gun = "FAMAS";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 23
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_SAS";
gun = "F2000";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 23
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_GSG";
gun = "CAWS";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 23
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_GSG";
gun = "CAWS";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 23
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_GSG";
gun = "CAWS";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 23
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_SAS";
gun = "F2000";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 23
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_SAS";
gun = "F2000";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 23
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_GIGN";
gun = "FAMAS";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 23
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_GIGN";
gun = "FAMAS";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 23
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_GIGN";
gun = "FAMAS";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 23
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_GSG";
gun = "CAWS";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 23
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_GSG";
gun = "CAWS";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2358 MovieClip in Frame 23
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2356 MovieClip in Frame 23
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2338 MovieClip in Frame 24
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Raider";
gun = "Flamethrower";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 24
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Enclave";
gun = "PPK_12";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tEnclave";
}
Instance of Symbol 2338 MovieClip in Frame 24
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "Fallout_Ranger";
gun = "Jackhammer";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 24
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Raider";
gun = "Flamethrower";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 24
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Raider";
gun = "Flamethrower";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 24
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Raider";
gun = "Flamethrower";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 24
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Raider";
gun = "Flamethrower";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 24
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Raider";
gun = "Flamethrower";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 24
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Raider";
gun = "Flamethrower";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 24
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Raider";
gun = "Flamethrower";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 24
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Raider";
gun = "Flamethrower";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 24
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Enclave";
gun = "PPK_12";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tEnclave";
}
Instance of Symbol 2338 MovieClip in Frame 24
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Enclave";
gun = "PPK_12";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tEnclave";
}
Instance of Symbol 2338 MovieClip in Frame 24
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Raider";
gun = "Flamethrower";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 24
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Raider";
gun = "Flamethrower";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2338 MovieClip in Frame 24
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Raider";
gun = "Flamethrower";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
}
Instance of Symbol 2356 MovieClip in Frame 24
//component parameters
onClipEvent (construct) {
tp = "Small";
}
Instance of Symbol 2338 MovieClip in Frame 25
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "Fallout_Enclave";
gun = "PPK_12";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tEnclave";
}
Instance of Symbol 2338 MovieClip in Frame 25
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_SuperMutant";
gun = "Minigun";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tSuperMutant";
}
Instance of Symbol 2338 MovieClip in Frame 25
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Fallout_Enclave";
gun = "PPK_12";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tEnclave";
}
Instance of Symbol 2338 MovieClip in Frame 25
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Fallout_Enclave";
gun = "PPK_12";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tEnclave";
}
Instance of Symbol 2338 MovieClip in Frame 25
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_ChosenOne";
gun = "Bozar";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tChosenOne";
}
Instance of Symbol 2338 MovieClip in Frame 25
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_ChosenOne";
gun = "Bozar";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tChosenOne";
}
Instance of Symbol 2338 MovieClip in Frame 25
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_ChosenOne";
gun = "Bozar";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tChosenOne";
}
Instance of Symbol 2338 MovieClip in Frame 25
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_ChosenOne";
gun = "Bozar";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tChosenOne";
}
Instance of Symbol 2338 MovieClip in Frame 25
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_ChosenOne";
gun = "Bozar";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tChosenOne";
}
Instance of Symbol 2338 MovieClip in Frame 25
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_SuperMutant";
gun = "Minigun";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tSuperMutant";
}
Instance of Symbol 2338 MovieClip in Frame 25
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_SuperMutant";
gun = "Minigun";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tSuperMutant";
}
Instance of Symbol 2338 MovieClip in Frame 25
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_SuperMutant";
gun = "Minigun";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tSuperMutant";
}
Instance of Symbol 2338 MovieClip in Frame 25
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_SuperMutant";
gun = "Minigun";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tSuperMutant";
}
Instance of Symbol 2338 MovieClip in Frame 25
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_SuperMutant";
gun = "Minigun";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tSuperMutant";
}
Instance of Symbol 2338 MovieClip in Frame 25
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_SuperMutant";
gun = "Minigun";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tSuperMutant";
}
Instance of Symbol 2338 MovieClip in Frame 25
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_SuperMutant";
gun = "Minigun";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tSuperMutant";
}
Instance of Symbol 2356 MovieClip in Frame 25
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2356 MovieClip in Frame 25
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2358 MovieClip in Frame 25
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2338 MovieClip in Frame 26
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Enclave";
gun = "PPK_12";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tEnclave";
}
Instance of Symbol 2338 MovieClip in Frame 26
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "Fallout_ChosenOne";
gun = "Bozar";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tChosenOne";
}
Instance of Symbol 2338 MovieClip in Frame 26
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 3;
skin = "Fallout_SuperMutant";
gun = "Minigun";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tSuperMutant";
}
Instance of Symbol 2338 MovieClip in Frame 26
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 3;
skin = "Fallout_SuperMutant";
gun = "Minigun";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tSuperMutant";
}
Instance of Symbol 2338 MovieClip in Frame 26
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Enclave";
gun = "PPK_12";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tEnclave";
}
Instance of Symbol 2338 MovieClip in Frame 26
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 3;
skin = "Fallout_SuperMutant";
gun = "Minigun";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tSuperMutant";
}
Instance of Symbol 2338 MovieClip in Frame 26
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Enclave";
gun = "PPK_12";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tEnclave";
}
Instance of Symbol 2338 MovieClip in Frame 26
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Enclave";
gun = "PPK_12";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tEnclave";
}
Instance of Symbol 2338 MovieClip in Frame 26
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 3;
skin = "Fallout_SuperMutant";
gun = "Minigun";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tSuperMutant";
}
Instance of Symbol 2338 MovieClip in Frame 26
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 3;
skin = "Fallout_SuperMutant";
gun = "Minigun";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tSuperMutant";
}
Instance of Symbol 2338 MovieClip in Frame 26
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Enclave";
gun = "PPK_12";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tEnclave";
}
Instance of Symbol 2338 MovieClip in Frame 26
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Enclave";
gun = "PPK_12";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tEnclave";
}
Instance of Symbol 2338 MovieClip in Frame 26
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Enclave";
gun = "PPK_12";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tEnclave";
}
Instance of Symbol 2338 MovieClip in Frame 26
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Enclave";
gun = "PPK_12";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tEnclave";
}
Instance of Symbol 2338 MovieClip in Frame 26
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Enclave";
gun = "PPK_12";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tEnclave";
}
Instance of Symbol 2356 MovieClip in Frame 26
//component parameters
onClipEvent (construct) {
tp = "Small";
}
Instance of Symbol 2358 MovieClip in Frame 26
//component parameters
onClipEvent (construct) {
tp = "Small";
}
Instance of Symbol 2338 MovieClip in Frame 27
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "Fallout_Sheriff";
gun = "GaussRifle";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tChosenOne";
}
Instance of Symbol 2338 MovieClip in Frame 27
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_SuperMutant";
gun = "Minigun";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tSuperMutant";
}
Instance of Symbol 2338 MovieClip in Frame 27
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Fallout_Ranger";
gun = "Jackhammer";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 27
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Fallout_Ranger";
gun = "Jackhammer";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 27
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_SuperMutant";
gun = "Minigun";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tSuperMutant";
}
Instance of Symbol 2338 MovieClip in Frame 27
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_SuperMutant";
gun = "Minigun";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tSuperMutant";
}
Instance of Symbol 2338 MovieClip in Frame 27
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_SuperMutant";
gun = "Minigun";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tSuperMutant";
}
Instance of Symbol 2338 MovieClip in Frame 27
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_SuperMutant";
gun = "Minigun";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tSuperMutant";
}
Instance of Symbol 2338 MovieClip in Frame 27
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_SuperMutant";
gun = "Minigun";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tSuperMutant";
}
Instance of Symbol 2338 MovieClip in Frame 27
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_SuperMutant";
gun = "Minigun";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tSuperMutant";
}
Instance of Symbol 2338 MovieClip in Frame 27
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_SuperMutant";
gun = "Minigun";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tSuperMutant";
}
Instance of Symbol 2338 MovieClip in Frame 27
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_SuperMutant";
gun = "Minigun";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tSuperMutant";
}
Instance of Symbol 2338 MovieClip in Frame 27
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_SuperMutant";
gun = "Minigun";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tSuperMutant";
}
Instance of Symbol 2338 MovieClip in Frame 27
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_SuperMutant";
gun = "Minigun";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tSuperMutant";
}
Instance of Symbol 2338 MovieClip in Frame 28
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "Fallout_SuperMutant";
gun = "Minigun";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tSuperMutant";
}
Instance of Symbol 2338 MovieClip in Frame 28
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Enclave";
gun = "PPK_12";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tEnclave";
}
Instance of Symbol 2338 MovieClip in Frame 28
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Enclave";
gun = "PPK_12";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tEnclave";
}
Instance of Symbol 2338 MovieClip in Frame 28
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Enclave";
gun = "PPK_12";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tEnclave";
}
Instance of Symbol 2338 MovieClip in Frame 28
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Enclave";
gun = "PPK_12";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tEnclave";
}
Instance of Symbol 2338 MovieClip in Frame 28
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Enclave";
gun = "PPK_12";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tEnclave";
}
Instance of Symbol 2338 MovieClip in Frame 28
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Enclave";
gun = "PPK_12";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tEnclave";
}
Instance of Symbol 2338 MovieClip in Frame 28
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Enclave";
gun = "PPK_12";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tEnclave";
}
Instance of Symbol 2338 MovieClip in Frame 28
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Enclave";
gun = "PPK_12";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tEnclave";
}
Instance of Symbol 2338 MovieClip in Frame 28
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Enclave";
gun = "PPK_12";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tEnclave";
}
Instance of Symbol 2338 MovieClip in Frame 28
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Enclave";
gun = "PPK_12";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tEnclave";
}
Instance of Symbol 2338 MovieClip in Frame 28
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_ChosenOne";
gun = "Bozar";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tChosenOne";
}
Instance of Symbol 2338 MovieClip in Frame 28
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Enclave";
gun = "PPK_12";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tEnclave";
}
Instance of Symbol 2338 MovieClip in Frame 28
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Enclave";
gun = "PPK_12";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tEnclave";
}
Instance of Symbol 2338 MovieClip in Frame 28
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Enclave";
gun = "PPK_12";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tEnclave";
}
Instance of Symbol 2338 MovieClip in Frame 28
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Enclave";
gun = "PPK_12";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tEnclave";
}
Instance of Symbol 2356 MovieClip in Frame 28
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2356 MovieClip in Frame 28
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2356 MovieClip in Frame 28
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2358 MovieClip in Frame 28
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2358 MovieClip in Frame 28
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2358 MovieClip in Frame 28
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2338 MovieClip in Frame 29
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "Fallout_Raider";
gun = "Flamethrower";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 29
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Ranger";
gun = "Jackhammer";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 29
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Ranger";
gun = "Jackhammer";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 29
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Ranger";
gun = "Jackhammer";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 29
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Ranger";
gun = "Jackhammer";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 29
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Ranger";
gun = "Jackhammer";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 29
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Ranger";
gun = "Jackhammer";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 29
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Ranger";
gun = "Jackhammer";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 29
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Ranger";
gun = "Jackhammer";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 29
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Ranger";
gun = "Jackhammer";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 29
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Ranger";
gun = "Jackhammer";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 29
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Ranger";
gun = "Jackhammer";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 29
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Ranger";
gun = "Jackhammer";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 29
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Ranger";
gun = "Jackhammer";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 29
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Ranger";
gun = "Jackhammer";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 29
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Sheriff";
gun = "GaussRifle";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2356 MovieClip in Frame 29
//component parameters
onClipEvent (construct) {
tp = "Small";
}
Instance of Symbol 2358 MovieClip in Frame 29
//component parameters
onClipEvent (construct) {
tp = "Small";
}
Instance of Symbol 2338 MovieClip in Frame 30
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "Blood_MainHero";
gun = "SplitterRifle";
melee = "Knife";
pistol = "no";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 30
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Zombie";
gun = "Axe";
melee = "Knife";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tZombie";
}
Instance of Symbol 2338 MovieClip in Frame 30
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Zombie";
gun = "Axe";
melee = "Knife";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tZombie";
}
Instance of Symbol 2338 MovieClip in Frame 30
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Zombie";
gun = "Axe";
melee = "Knife";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tZombie";
}
Instance of Symbol 2338 MovieClip in Frame 30
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Zombie";
gun = "Axe";
melee = "Knife";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tZombie";
}
Instance of Symbol 2338 MovieClip in Frame 30
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Zombie";
gun = "Axe";
melee = "Knife";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tZombie";
}
Instance of Symbol 2338 MovieClip in Frame 30
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Zombie";
gun = "Axe";
melee = "Knife";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tZombie";
}
Instance of Symbol 2338 MovieClip in Frame 30
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Zombie";
gun = "Axe";
melee = "Knife";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tZombie";
}
Instance of Symbol 2338 MovieClip in Frame 30
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Zombie";
gun = "Axe";
melee = "Knife";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tZombie";
}
Instance of Symbol 2338 MovieClip in Frame 30
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Fanatic";
gun = "no";
melee = "Knife";
pistol = "Anaconda";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 30
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Fanatic";
gun = "no";
melee = "Knife";
pistol = "Anaconda";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 31
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "Blood_MainHero";
gun = "no";
melee = "Knife";
pistol = "Anaconda";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 31
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Fanatic";
gun = "no";
melee = "Knife";
pistol = "Anaconda";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 31
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Fanatic";
gun = "no";
melee = "Knife";
pistol = "Anaconda";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 31
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Fanatic";
gun = "no";
melee = "Knife";
pistol = "Anaconda";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 31
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Fanatic";
gun = "no";
melee = "Knife";
pistol = "Anaconda";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 31
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Fanatic";
gun = "no";
melee = "Knife";
pistol = "Anaconda";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 31
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Fanatic";
gun = "no";
melee = "Knife";
pistol = "Anaconda";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 31
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Fanatic";
gun = "no";
melee = "Knife";
pistol = "Anaconda";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 31
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Priest";
gun = "TommyGun";
melee = "Knife";
pistol = "Anaconda";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 31
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Priest";
gun = "TommyGun";
melee = "Knife";
pistol = "Anaconda";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 31
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Zombie";
gun = "Axe";
melee = "Knife";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tZombie";
}
Instance of Symbol 2356 MovieClip in Frame 31
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2358 MovieClip in Frame 31
//component parameters
onClipEvent (construct) {
tp = "Small";
}
Instance of Symbol 2338 MovieClip in Frame 32
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "Blood_MainHero";
gun = "TommyGun";
melee = "Knife";
pistol = "Anaconda";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 32
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Zombie";
gun = "Axe";
melee = "Knife";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tZombie";
}
Instance of Symbol 2338 MovieClip in Frame 32
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Fanatic";
gun = "no";
melee = "Knife";
pistol = "Anaconda";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 32
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Demon";
gun = "NapalmLauncher";
melee = "Knife";
pistol = "Anaconda";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tDemon";
}
Instance of Symbol 2338 MovieClip in Frame 32
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Zombie";
gun = "Axe";
melee = "Knife";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tZombie";
}
Instance of Symbol 2338 MovieClip in Frame 32
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Priest";
gun = "TommyGun";
melee = "Knife";
pistol = "Anaconda";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 32
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Zombie";
gun = "Axe";
melee = "Knife";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tZombie";
}
Instance of Symbol 2338 MovieClip in Frame 32
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Zombie";
gun = "Axe";
melee = "Knife";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tZombie";
}
Instance of Symbol 2338 MovieClip in Frame 32
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Priest";
gun = "TommyGun";
melee = "Knife";
pistol = "Anaconda";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 32
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Priest";
gun = "TommyGun";
melee = "Knife";
pistol = "Anaconda";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 32
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Zombie";
gun = "Axe";
melee = "Knife";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tZombie";
}
Instance of Symbol 2358 MovieClip in Frame 32
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2338 MovieClip in Frame 33
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "Blood_MainHero";
gun = "NapalmLauncher";
melee = "Knife";
pistol = "Anaconda";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 33
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Death";
gun = "Scythe";
melee = "Knife";
pistol = "Anaconda";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tDeath";
}
Instance of Symbol 2338 MovieClip in Frame 33
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Priest";
gun = "TommyGun";
melee = "Knife";
pistol = "Anaconda";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 33
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Priest";
gun = "TommyGun";
melee = "Knife";
pistol = "Anaconda";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 33
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Death";
gun = "Scythe";
melee = "Knife";
pistol = "Anaconda";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tDeath";
}
Instance of Symbol 2338 MovieClip in Frame 33
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Death";
gun = "Scythe";
melee = "Knife";
pistol = "Anaconda";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tDeath";
}
Instance of Symbol 2338 MovieClip in Frame 33
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Zombie";
gun = "Axe";
melee = "Knife";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tZombie";
}
Instance of Symbol 2338 MovieClip in Frame 33
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Zombie";
gun = "Axe";
melee = "Knife";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tZombie";
}
Instance of Symbol 2338 MovieClip in Frame 33
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Zombie";
gun = "Axe";
melee = "Knife";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tZombie";
}
Instance of Symbol 2338 MovieClip in Frame 33
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Zombie";
gun = "Axe";
melee = "Knife";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tZombie";
}
Instance of Symbol 2338 MovieClip in Frame 33
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Zombie";
gun = "Axe";
melee = "Knife";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tZombie";
}
Instance of Symbol 2356 MovieClip in Frame 33
//component parameters
onClipEvent (construct) {
tp = "Small";
}
Instance of Symbol 2338 MovieClip in Frame 34
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "American_Private";
gun = "Garand_M1";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 34
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Mashinegunner";
gun = "MG_36";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 34
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "American_Private";
gun = "Garand_M1";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 34
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "American_Private";
gun = "Garand_M1";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 34
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "American_Private";
gun = "Garand_M1";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 34
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "American_Private";
gun = "Garand_M1";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 34
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Mashinegunner";
gun = "MG_36";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 34
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Mashinegunner";
gun = "MG_36";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 34
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Mashinegunner";
gun = "MG_36";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 34
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Mashinegunner";
gun = "MG_36";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 35
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Private";
gun = "StG_42";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 35
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "American_Corporal";
gun = "Thompson";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 35
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Private";
gun = "StG_42";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 35
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Private";
gun = "StG_42";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 35
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Sergant";
gun = "MP_40";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 35
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Sergant";
gun = "MP_40";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 35
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Sergant";
gun = "MP_40";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 35
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Sergant";
gun = "MP_40";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 36
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "American_Sergant";
gun = "Browning_1921";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 36
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_SS";
gun = "HK_28";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 36
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Sergant";
gun = "MP_40";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 547;
go_y = 54;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 36
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_SS";
gun = "HK_28";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 36
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_SS";
gun = "HK_28";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 36
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_SS";
gun = "HK_28";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 36
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_SS";
gun = "HK_28";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 36
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Sergant";
gun = "MP_40";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 37
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "American_Mashinegunner";
gun = "Browning_30";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 37
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Sergant";
gun = "MP_40";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 37
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Private";
gun = "MP_40";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 37
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "American_Mashinegunner";
gun = "Browning_30";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 37
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Sergant";
gun = "MP_40";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 37
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Sergant";
gun = "MP_40";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 37
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Sergant";
gun = "MP_40";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 37
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Sergant";
gun = "MP_40";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 37
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Sergant";
gun = "MP_40";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 37
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Private";
gun = "MP_40";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 37
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Private";
gun = "MP_40";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 38
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "American_Officer";
gun = "no";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 38
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Sergant";
gun = "MP_40";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 38
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Mashinegunner";
gun = "MG_36";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 38
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Sergant";
gun = "MP_40";
melee = "Knife";
pistol = "Glock18";
gren = "HE";
go_x = 547;
go_y = 54;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 38
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "American_Corporal";
gun = "Thompson";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 38
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "American_Corporal";
gun = "Thompson";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 38
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "American_Private";
gun = "Garand_M1";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 38
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "American_Sergant";
gun = "Browning_1921";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 39
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "German_Private";
gun = "StG_42";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 39
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Soviet_Partisan";
gun = "DB";
melee = "Knife";
pistol = "TT_33";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 39
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Soviet_Partisan";
gun = "DB";
melee = "Knife";
pistol = "TT_33";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 39
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Soviet_Partisan";
gun = "DB";
melee = "Knife";
pistol = "TT_33";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 39
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Soviet_Partisan";
gun = "DB";
melee = "Knife";
pistol = "TT_33";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 39
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Soviet_Partisan";
gun = "DB";
melee = "Knife";
pistol = "TT_33";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 39
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Soviet_Partisan";
gun = "DB";
melee = "Knife";
pistol = "TT_33";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 39
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Soviet_Partisan";
gun = "DB";
melee = "Knife";
pistol = "TT_33";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 39
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Soviet_Partisan";
gun = "DB";
melee = "Knife";
pistol = "TT_33";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 39
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Soviet_Partisan";
gun = "DB";
melee = "Knife";
pistol = "TT_33";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 40
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "German_Sergant";
gun = "MP_40";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 40
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Soviet_Sergant";
gun = "PPH_41";
melee = "Knife";
pistol = "TT_33";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 40
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Soviet_Sergant";
gun = "PPH_41";
melee = "Knife";
pistol = "TT_33";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 40
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Soviet_Private";
gun = "SKS";
melee = "Knife";
pistol = "TT_33";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 40
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Soviet_Sergant";
gun = "PPH_41";
melee = "Knife";
pistol = "TT_33";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 40
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Soviet_Sergant";
gun = "PPH_41";
melee = "Knife";
pistol = "TT_33";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 40
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Soviet_Sergant";
gun = "PPH_41";
melee = "Knife";
pistol = "TT_33";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 40
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Soviet_Private";
gun = "SKS";
melee = "Knife";
pistol = "TT_33";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 40
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Soviet_Private";
gun = "SKS";
melee = "Knife";
pistol = "TT_33";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 40
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Soviet_Mashinegunner";
gun = "PPD";
melee = "Knife";
pistol = "TT_33";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 41
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "German_SS";
gun = "HK_28";
melee = "Knife";
pistol = "WALTER";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 41
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "American_Private";
gun = "Garand_M1";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 41
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "American_Mashinegunner";
gun = "Browning_30";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 41
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "German_SS";
gun = "HK_28";
melee = "Knife";
pistol = "WALTER";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 41
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "German_SS";
gun = "HK_28";
melee = "Knife";
pistol = "WALTER";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 41
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "American_Private";
gun = "Garand_M1";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 41
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "American_Corporal";
gun = "Thompson";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 41
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "American_Sergant";
gun = "Browning_1921";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 41
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "American_Sergant";
gun = "Browning_1921";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 41
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "American_Corporal";
gun = "Thompson";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 41
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "American_Officer";
gun = "no";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 42
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "German_Mashinegunner";
gun = "MG_36";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 42
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "American_Sergant";
gun = "Browning_1921";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 400;
go_y = 300;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 42
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "American_Sergant";
gun = "Browning_1921";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 400;
go_y = 300;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 42
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "American_Sergant";
gun = "Browning_1921";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 400;
go_y = 300;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 42
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "American_Sergant";
gun = "Browning_1921";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 400;
go_y = 300;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 42
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "American_Sergant";
gun = "Browning_1921";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 400;
go_y = 300;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 43
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "German_Officer";
gun = "no";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 43
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "American_Corporal";
gun = "Thompson";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 255;
go_y = 459;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 43
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "American_Corporal";
gun = "Thompson";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 475;
go_y = 478;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 43
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "American_Corporal";
gun = "Thompson";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 255;
go_y = 459;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 43
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "American_Corporal";
gun = "Thompson";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 475;
go_y = 478;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 43
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "German_Mashinegunner";
gun = "MG_36";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 43
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Soviet_Private";
gun = "SKS";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 73;
go_y = 377;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 43
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Soviet_Private";
gun = "SKS";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 73;
go_y = 377;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 43
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Soviet_Private";
gun = "SKS";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 73;
go_y = 377;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 43
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "German_Sergant";
gun = "MP_40";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 43
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "German_SS";
gun = "HK_28";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 43
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "German_SS";
gun = "HK_28";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 44
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "Soviet_Partisan";
gun = "DB";
melee = "Knife";
pistol = "TT_33";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 44
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Mashinegunner";
gun = "MG_36";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 44
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Private";
gun = "StG_42";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 44
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Sergant";
gun = "MP_40";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 44
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Private";
gun = "StG_42";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 44
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Sergant";
gun = "MP_40";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 44
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Private";
gun = "StG_42";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 44
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Sergant";
gun = "MP_40";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 44
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Officer";
gun = "no";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 600;
go_y = 545;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 44
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Private";
gun = "StG_42";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 639;
go_y = 573;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 45
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "Soviet_Private";
gun = "SKS";
melee = "Knife";
pistol = "TT_33";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 45
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Sergant";
gun = "MP_40";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 45
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_SS";
gun = "HK_28";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 45
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Soviet_Sergant";
gun = "PPH_41";
melee = "Knife";
pistol = "TT_33";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 45
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Soviet_Sergant";
gun = "PPH_41";
melee = "Knife";
pistol = "TT_33";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 45
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_SS";
gun = "HK_28";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 45
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_SS";
gun = "HK_28";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 45
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Sergant";
gun = "MP_40";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 45
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Sergant";
gun = "MP_40";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 45
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Sergant";
gun = "MP_40";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 45
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Sergant";
gun = "MP_40";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 46
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_SS";
gun = "HK_28";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 46
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "Soviet_Sergant";
gun = "PPH_41";
melee = "Knife";
pistol = "TT_33";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 46
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Private";
gun = "StG_42";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 46
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Officer";
gun = "no";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 473;
go_y = 407;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 46
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Soviet_Partisan";
gun = "DB";
melee = "Knife";
pistol = "TT_33";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 46
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Private";
gun = "StG_42";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 46
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Private";
gun = "StG_42";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 46
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Private";
gun = "StG_42";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 47
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "Soviet_Mashinegunner";
gun = "PPD";
melee = "Knife";
pistol = "TT_33";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 47
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Private";
gun = "StG_42";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 47
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Sergant";
gun = "MP_40";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 47
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Sergant";
gun = "MP_40";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 47
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Sergant";
gun = "MP_40";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 47
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Sergant";
gun = "MP_40";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 47
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Sergant";
gun = "MP_40";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 48
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Officer";
gun = "no";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 600;
go_y = 545;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 48
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "Soviet_Officer";
gun = "no";
melee = "Knife";
pistol = "TT_33";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 48
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Sergant";
gun = "MP_40";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 48
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Soviet_Sergant";
gun = "PPH_41";
melee = "Knife";
pistol = "TT_33";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 48
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "German_Mashinegunner";
gun = "MG_36";
melee = "Knife";
pistol = "WALTER";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 48
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Soviet_Sergant";
gun = "PPH_41";
melee = "Knife";
pistol = "TT_33";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 48
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Soviet_Sergant";
gun = "PPH_41";
melee = "Knife";
pistol = "TT_33";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 48
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Soviet_Sergant";
gun = "PPH_41";
melee = "Knife";
pistol = "TT_33";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 49
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "USA_Private";
gun = "M_16";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 49
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Vietnam_Sergant";
gun = "Benelli_M3";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 49
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "USA_AT";
gun = "LAW";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 49
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "USA_Sergant";
gun = "SPAS_12";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 49
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Vietnam_Private";
gun = "AK_47";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 49
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Vietnam_Private";
gun = "AK_47";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 49
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Vietnam_Rebel";
gun = "UZI";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 49
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Vietnam_Rebel";
gun = "UZI";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 49
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Vietnam_Rebel";
gun = "UZI";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 49
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Vietnam_Rebel";
gun = "UZI";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 50
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "USA_Sergant";
gun = "SPAS_12";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 50
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Vietnam_Private";
gun = "AK_47";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 50
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Vietnam_Private";
gun = "AK_47";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 50
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Vietnam_Rebel";
gun = "UZI";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 50
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Vietnam_Private";
gun = "AK_47";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 50
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Vietnam_Sergant";
gun = "Benelli_M3";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 50
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Vietnam_Sergant";
gun = "Benelli_M3";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 50
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Vietnam_Mashinegunner";
gun = "PKM";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 50
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Vietnam_Private";
gun = "AK_47";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 51
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "USA_AT";
gun = "LAW";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 51
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "USA_AT";
gun = "LAW";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 51
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "USA_AT";
gun = "LAW";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 51
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "USA_AT";
gun = "LAW";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 51
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Vietnam_Private";
gun = "AK_47";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 51
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Vietnam_Private";
gun = "AK_47";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 51
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Vietnam_Private";
gun = "AK_47";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 51
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Vietnam_Sergant";
gun = "Benelli_M3";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 52
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "USA_Mashinegunner";
gun = "M60";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 52
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Vietnam_Private";
gun = "AK_47";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 52
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Vietnam_Mashinegunner";
gun = "PKM";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 52
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Vietnam_Private";
gun = "AK_47";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 52
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Vietnam_Private";
gun = "AK_47";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 52
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Vietnam_Private";
gun = "AK_47";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 52
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Vietnam_Private";
gun = "AK_47";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 52
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Vietnam_Private";
gun = "AK_47";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 53
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "USA_Sniper";
gun = "M50";
melee = "Knife";
pistol = "Beretta";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 53
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Vietnam_Officer";
gun = "no";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 53
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Vietnam_Private";
gun = "AK_47";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 53
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Vietnam_Private";
gun = "AK_47";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 53
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Vietnam_Private";
gun = "AK_47";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 54
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "USA_Officer";
gun = "no";
melee = "Knife";
pistol = "Beretta";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 54
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Vietnam_Sergant";
gun = "Benelli_M3";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 54
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Vietnam_Specialist";
gun = "FLY";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 54
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "USA_Private";
gun = "M_16";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 54
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "USA_Private";
gun = "M_16";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 54
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "USA_AT";
gun = "LAW";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 54
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "USA_Sergant";
gun = "SPAS_12";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 54
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Vietnam_Specialist";
gun = "FLY";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 54
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Vietnam_Sergant";
gun = "Benelli_M3";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 54
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Vietnam_Sergant";
gun = "Benelli_M3";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 54
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Vietnam_Sergant";
gun = "Benelli_M3";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 54
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Vietnam_Sergant";
gun = "Benelli_M3";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 54
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Vietnam_Sergant";
gun = "Benelli_M3";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 55
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "USA_Delta";
gun = "MP5";
melee = "Knife";
pistol = "Beretta";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 55
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Vietnam_Specialist";
gun = "FLY";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 55
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Vietnam_Private";
gun = "AK_47";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 55
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Vietnam_Specialist";
gun = "FLY";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 55
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Vietnam_Private";
gun = "AK_47";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 55
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Vietnam_Private";
gun = "AK_47";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 55
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Vietnam_Private";
gun = "AK_47";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 55
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Vietnam_Private";
gun = "AK_47";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 55
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Vietnam_Private";
gun = "AK_47";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 55
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Vietnam_Private";
gun = "AK_47";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 55
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Vietnam_Private";
gun = "AK_47";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 55
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Vietnam_Mashinegunner";
gun = "PKM";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 55
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Vietnam_Mashinegunner";
gun = "PKM";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 56
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_Private";
gun = "M_16";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 453;
go_y = 291;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 56
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "Vietnam_Rebel";
gun = "UZI";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 56
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_Private";
gun = "M_16";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 56
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_Private";
gun = "M_16";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 479;
go_y = 398;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 56
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_Private";
gun = "M_16";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 56
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_Sergant";
gun = "SPAS_12";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 200;
go_y = 414;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 56
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_AT";
gun = "LAW";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 57
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_Private";
gun = "M_16";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 57
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "Vietnam_Private";
gun = "AK_47";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 57
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_Private";
gun = "M_16";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 720;
go_y = 465;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 57
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_Private";
gun = "M_16";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 57
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_Sergant";
gun = "SPAS_12";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 57
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_AT";
gun = "LAW";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 57
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Vietnam_Private";
gun = "AK_47";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 57
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_Sergant";
gun = "SPAS_12";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 57
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_Private";
gun = "M_16";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 57
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_Private";
gun = "M_16";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 58
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_Mashinegunner";
gun = "M60";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 58
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "Vietnam_Sergant";
gun = "Benelli_M3";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 58
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_Sergant";
gun = "SPAS_12";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 58
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_Sniper";
gun = "M50";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 58
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_Sniper";
gun = "M50";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 58
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_Sniper";
gun = "M50";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 59
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "Vietnam_Mashinegunner";
gun = "PKM";
melee = "Knife";
pistol = "PM";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 59
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_Sergant";
gun = "SPAS_12";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 59
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_AT";
gun = "LAW";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 59
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_Private";
gun = "M_16";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 59
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_Private";
gun = "M_16";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 59
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_Sergant";
gun = "SPAS_12";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 59
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_Private";
gun = "M_16";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 59
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_AT";
gun = "LAW";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 59
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_Private";
gun = "M_16";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 59
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_Sergant";
gun = "SPAS_12";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 60
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "Vietnam_Sniper";
gun = "SVD";
melee = "Knife";
pistol = "PM";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 60
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_Sergant";
gun = "SPAS_12";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 477;
go_y = 500;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 60
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_Delta";
gun = "MP5";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 60
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_Mashinegunner";
gun = "M60";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 60
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_Delta";
gun = "MP5";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 60
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_Mashinegunner";
gun = "M60";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 60
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_Sergant";
gun = "SPAS_12";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 326;
go_y = 473;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 60
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_Sergant";
gun = "SPAS_12";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 509;
go_y = 488;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 61
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "Vietnam_Officer";
gun = "no";
melee = "Knife";
pistol = "PM";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 61
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_Private";
gun = "M_16";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 613;
go_y = 395;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 61
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_Sergant";
gun = "SPAS_12";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 645;
go_y = 498;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 61
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Vietnam_Private";
gun = "AK_47";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 61
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Vietnam_Private";
gun = "AK_47";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 61
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Vietnam_Sergant";
gun = "Benelli_M3";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 61
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_AT";
gun = "LAW";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 61
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_Private";
gun = "M_16";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 544;
go_y = 469;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 61
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_Private";
gun = "M_16";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 681;
go_y = 560;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 62
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "Vietnam_Specialist";
gun = "FLY";
melee = "Knife";
pistol = "PM";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 62
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_Sergant";
gun = "SPAS_12";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 62
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_AT";
gun = "LAW";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 62
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_Officer";
gun = "no";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 62
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_AT";
gun = "LAW";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 62
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_AT";
gun = "LAW";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 62
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_AT";
gun = "LAW";
melee = "Knife";
pistol = "Beretta";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 63
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "American_Private";
gun = "M1903";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 63
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "Japan_Private";
gun = "Arisaka";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 63
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Japan_Private";
gun = "Arisaka";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 63
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Japan_Sergant";
gun = "type100";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 63
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Japan_Private";
gun = "Arisaka";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 63
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Japan_Officer";
gun = "no";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 63
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "American_Private";
gun = "M1903";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2356 MovieClip in Frame 63
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2358 MovieClip in Frame 63
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2356 MovieClip in Frame 63
//component parameters
onClipEvent (construct) {
tp = "Small";
}
Instance of Symbol 2338 MovieClip in Frame 63
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "American_Private";
gun = "M1903";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 63
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "American_Corporal";
gun = "TommyGun";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 63
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Japan_Sergant";
gun = "type100";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 63
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Japan_Sergant";
gun = "type100";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 63
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "American_Private";
gun = "M1903";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 63
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "American_Private";
gun = "M1903";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2356 MovieClip in Frame 64
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2338 MovieClip in Frame 64
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "Japan_Sergant";
gun = "type100";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 64
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "American_Private";
gun = "M1903";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 64
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "American_Private";
gun = "M1903";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 64
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "American_Corporal";
gun = "Thompson";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 64
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "American_Mashinegunner";
gun = "Johnson";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 64
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "American_Corporal";
gun = "Thompson";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 64
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "American_Sergant";
gun = "Browning_1921";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 64
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "American_Private";
gun = "Garand_M1";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2358 MovieClip in Frame 64
//component parameters
onClipEvent (construct) {
tp = "Small";
}
Instance of Symbol 2338 MovieClip in Frame 65
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "Japan_Rebel";
gun = "JapShotgun";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 65
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "American_Private";
gun = "Garand_M1";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 65
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "American_Corporal";
gun = "Thompson";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 65
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "American_Mashinegunner";
gun = "Johnson";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 65
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "American_Corporal";
gun = "Thompson";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 65
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "American_Sergant";
gun = "Browning_1921";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 65
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "American_Private";
gun = "Garand_M1";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 65
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "American_Corporal";
gun = "Thompson";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 65
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "American_Corporal";
gun = "Thompson";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 65
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "American_Corporal";
gun = "Thompson";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 65
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "American_Sergant";
gun = "Browning_1921";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2356 MovieClip in Frame 65
//component parameters
onClipEvent (construct) {
tp = "Small";
}
Instance of Symbol 2338 MovieClip in Frame 66
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "Japan_Machinegunner";
gun = "Model96";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 66
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "American_Sergant";
gun = "Browning_1921";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 66
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "American_Private";
gun = "Garand_M1";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 66
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "American_Corporal";
gun = "Thompson";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 66
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "American_Sergant";
gun = "Browning_1921";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 66
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "American_Private";
gun = "Garand_M1";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 66
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "American_Private";
gun = "Garand_M1";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 66
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Japan_Machinegunner";
gun = "Model96";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 67
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "Japan_Officer";
gun = "no";
melee = "Knife";
pistol = "Nambu";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 67
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Japan_Private";
gun = "Arisaka";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 67
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "American_Mashinegunner";
gun = "Johnson";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 67
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "American_Private";
gun = "Garand_M1";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 67
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "American_Officer";
gun = "no";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 67
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Japan_Sergant";
gun = "type100";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 67
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Japan_Private";
gun = "Arisaka";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 67
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Japan_Private";
gun = "Arisaka";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 67
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Japan_Private";
gun = "Arisaka";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 67
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Japan_Sergant";
gun = "type100";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2356 MovieClip in Frame 67
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2358 MovieClip in Frame 67
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2338 MovieClip in Frame 68
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "American_Corporal";
gun = "Thompson";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 68
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "American_Private";
gun = "Garand_M1";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 68
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Japan_Private";
gun = "Arisaka";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 68
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Japan_Private";
gun = "Arisaka";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 68
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Japan_Private";
gun = "Arisaka";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 68
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Japan_Private";
gun = "Arisaka";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 68
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Japan_Private";
gun = "Arisaka";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 68
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Japan_Private";
gun = "Arisaka";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 68
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Japan_Private";
gun = "Arisaka";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 68
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Japan_Sergant";
gun = "type100";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 68
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Japan_Private";
gun = "Arisaka";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 68
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Japan_Machinegunner";
gun = "Model96";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 68
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Japan_Sergant";
gun = "type100";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2356 MovieClip in Frame 68
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2356 MovieClip in Frame 68
//component parameters
onClipEvent (construct) {
tp = "Small";
}
Instance of Symbol 2358 MovieClip in Frame 68
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2338 MovieClip in Frame 68
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "American_Corporal";
gun = "Thompson";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 69
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "American_Private";
gun = "Garand_M1";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 69
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "American_Corporal";
gun = "Thompson";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 69
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Japan_Machinegunner";
gun = "Model96";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 69
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Japan_Sergant";
gun = "type100";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 69
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Japan_Machinegunner";
gun = "Model96";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 69
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Japan_Machinegunner";
gun = "Model96";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 69
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Japan_Sergant";
gun = "type100";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 69
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Japan_Private";
gun = "Arisaka";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 69
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Japan_Private";
gun = "Arisaka";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 69
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Japan_Sergant";
gun = "type100";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 69
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Japan_Rebel";
gun = "JapShotgun";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2356 MovieClip in Frame 69
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2358 MovieClip in Frame 69
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2356 MovieClip in Frame 69
//component parameters
onClipEvent (construct) {
tp = "Small";
}
Instance of Symbol 2358 MovieClip in Frame 69
//component parameters
onClipEvent (construct) {
tp = "Small";
}
Instance of Symbol 2358 MovieClip in Frame 69
//component parameters
onClipEvent (construct) {
tp = "Small";
}
Instance of Symbol 2338 MovieClip in Frame 70
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "American_Sergant";
gun = "Browning_1921";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 70
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Japan_Private";
gun = "Arisaka";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 70
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Japan_Machinegunner";
gun = "Model96";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 70
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Japan_Sergant";
gun = "type100";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 70
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Japan_Machinegunner";
gun = "Model96";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 70
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Japan_Sergant";
gun = "type100";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 70
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Japan_Sergant";
gun = "type100";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 70
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Japan_Private";
gun = "Arisaka";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 70
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "American_Mashinegunner";
gun = "Browning_30";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2356 MovieClip in Frame 70
//component parameters
onClipEvent (construct) {
tp = "Small";
}
Instance of Symbol 2356 MovieClip in Frame 70
//component parameters
onClipEvent (construct) {
tp = "Small";
}
Instance of Symbol 2358 MovieClip in Frame 70
//component parameters
onClipEvent (construct) {
tp = "Small";
}
Instance of Symbol 2358 MovieClip in Frame 70
//component parameters
onClipEvent (construct) {
tp = "Small";
}
Instance of Symbol 2338 MovieClip in Frame 71
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "American_Mashinegunner";
gun = "Johnson";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 71
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Japan_Sergant";
gun = "type100";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 71
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Japan_Machinegunner";
gun = "Model96";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 71
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Japan_Private";
gun = "Arisaka";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 71
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "American_Corporal";
gun = "Thompson";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 71
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "American_Mashinegunner";
gun = "Browning_30";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 71
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Japan_Officer";
gun = "no";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 71
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Japan_Rebel";
gun = "JapShotgun";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2358 MovieClip in Frame 71
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2338 MovieClip in Frame 72
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "American_Officer";
gun = "no";
melee = "Knife";
pistol = "Colt_1917";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 72
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Japan_Private";
gun = "Arisaka";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 72
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "American_Corporal";
gun = "Thompson";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 72
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "American_Mashinegunner";
gun = "Browning_30";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 72
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Japan_Officer";
gun = "no";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 72
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Japan_Rebel";
gun = "JapShotgun";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 72
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "American_Private";
gun = "Garand_M1";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 72
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "American_Private";
gun = "Garand_M1";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 72
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "American_Private";
gun = "Garand_M1";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 72
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "American_Corporal";
gun = "Thompson";
melee = "Knife";
pistol = "Colt_1917";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 72
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Japan_Machinegunner";
gun = "Model96";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 72
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Japan_Rebel";
gun = "JapShotgun";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 72
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Japan_Private";
gun = "Arisaka";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 72
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Japan_Private";
gun = "Arisaka";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 72
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Japan_Sergant";
gun = "type100";
melee = "Knife";
pistol = "Nambu";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2358 MovieClip in Frame 72
//component parameters
onClipEvent (construct) {
tp = "Small";
}
Instance of Symbol 2356 MovieClip in Frame 72
//component parameters
onClipEvent (construct) {
tp = "Small";
}
Instance of Symbol 2338 MovieClip in Frame 73
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "Marine_Private";
gun = "L85A2";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 73
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_MidEast";
gun = "AK_47";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 73
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Marine_Private";
gun = "M4";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 73
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Marine_Private";
gun = "M60";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 73
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_MidEast";
gun = "AK_47";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 73
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Iraq_Private";
gun = "FNFAL";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 73
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Iraq_Private";
gun = "FNFAL";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 73
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Iraq_Private";
gun = "SIG550";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 73
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Iraq_Private";
gun = "SIG550";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2356 MovieClip in Frame 73
//component parameters
onClipEvent (construct) {
tp = "Small";
}
Instance of Symbol 2358 MovieClip in Frame 73
//component parameters
onClipEvent (construct) {
tp = "Small";
}
Instance of Symbol 2338 MovieClip in Frame 73
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Marine_Private";
gun = "G36";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 73
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Marine_Private";
gun = "M_16";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 74
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "Marine_Private";
gun = "G36";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 74
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Iraq_Private";
gun = "PKM";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 74
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Iraq_Private";
gun = "FNFAL";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 74
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Iraq_Private";
gun = "SIG550";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 74
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Iraq_Private";
gun = "AK_47";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 74
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Terror_MidEast";
gun = "AK_47";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 74
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Iraq_Officer";
gun = "no";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 74
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Iraq_Private";
gun = "AK_47";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 74
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Iraq_Private";
gun = "FNFAL";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 74
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Iraq_Private";
gun = "SPAS_12";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 74
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Iraq_Officer";
gun = "no";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 74
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Iraq_Private";
gun = "Galil";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 74
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Iraq_Private";
gun = "FAMAS";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2340 MovieClip in Frame 74
//component parameters
onClipEvent (construct) {
team = 2;
tp = "PKM";
}
Instance of Symbol 2356 MovieClip in Frame 74
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2358 MovieClip in Frame 74
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2356 MovieClip in Frame 74
//component parameters
onClipEvent (construct) {
tp = "Small";
}
Instance of Symbol 2358 MovieClip in Frame 74
//component parameters
onClipEvent (construct) {
tp = "Small";
}
Instance of Symbol 2356 MovieClip in Frame 74
//component parameters
onClipEvent (construct) {
tp = "Small";
}
Instance of Symbol 2358 MovieClip in Frame 74
//component parameters
onClipEvent (construct) {
tp = "Small";
}
Instance of Symbol 2338 MovieClip in Frame 75
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "Marine_Sergant";
gun = "G11";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 75
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Iraq_Private";
gun = "SVD";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 75
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Iraq_Officer";
gun = "no";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 75
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Iraq_Private";
gun = "AK_47";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 75
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Iraq_Private";
gun = "FNFAL";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 75
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Iraq_Private";
gun = "SPAS_12";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 75
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Iraq_Private";
gun = "Galil";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2340 MovieClip in Frame 75
//component parameters
onClipEvent (construct) {
team = 1;
tp = "M249";
}
Instance of Symbol 2338 MovieClip in Frame 75
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Marine_Sergant";
gun = "G11";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2340 MovieClip in Frame 75
//component parameters
onClipEvent (construct) {
team = 2;
tp = "PKM";
}
Instance of Symbol 2338 MovieClip in Frame 75
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Iraq_Private";
gun = "FLY";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 75
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Marine_Private";
gun = "L85A2";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 75
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Iraq_Private";
gun = "Galil";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 75
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Iraq_Private";
gun = "AK_47";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2356 MovieClip in Frame 75
//component parameters
onClipEvent (construct) {
tp = "Small";
}
Instance of Symbol 2340 MovieClip in Frame 76
//component parameters
onClipEvent (construct) {
team = 2;
tp = "Canon";
}
Instance of Symbol 2356 MovieClip in Frame 76
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2338 MovieClip in Frame 76
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "Marine_Officer";
gun = "LAW";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 76
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Iraq_Private";
gun = "AK_47";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 76
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Iraq_Private";
gun = "Galil";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2340 MovieClip in Frame 76
//component parameters
onClipEvent (construct) {
team = 1;
tp = "M249";
}
Instance of Symbol 2338 MovieClip in Frame 76
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Marine_Sergant";
gun = "G11";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 76
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Marine_Private";
gun = "L85A2";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 76
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Iraq_Private";
gun = "Galil";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 76
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Iraq_Private";
gun = "AK_47";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 76
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Marine_Private";
gun = "L85A2";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 76
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Marine_Private";
gun = "MM1";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 76
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Marine_Private";
gun = "MM1";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 76
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Marine_Private";
gun = "LAW";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 77
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "Iraq_Private";
gun = "SIG550";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2340 MovieClip in Frame 77
//component parameters
onClipEvent (construct) {
team = 2;
tp = "M249";
}
Instance of Symbol 2338 MovieClip in Frame 77
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Marine_Private";
gun = "L85A2";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 77
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Marine_Private";
gun = "L85A2";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 77
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Marine_Sergant";
gun = "LAW";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 77
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Marine_Officer";
gun = "no";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 77
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Marine_Sergant";
gun = "M60";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 77
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Marine_Sergant";
gun = "M_16";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 77
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Marine_Private";
gun = "M_16";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 77
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Marine_Sergant";
gun = "M_16";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 77
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Marine_Private";
gun = "FNP90";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2340 MovieClip in Frame 78
//component parameters
onClipEvent (construct) {
team = 2;
tp = "M249";
}
Instance of Symbol 2338 MovieClip in Frame 78
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Marine_Sergant";
gun = "MM1";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 78
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Marine_Officer";
gun = "no";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 78
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Marine_Sergant";
gun = "M60";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 78
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Marine_Sergant";
gun = "M249";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 78
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Marine_Private";
gun = "AUG";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 78
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Marine_Sergant";
gun = "G11";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 78
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Marine_Sergant";
gun = "F2000";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 78
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Marine_Private";
gun = "M_16";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 78
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Iraq_Private";
gun = "AK_47";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 78
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Iraq_Private";
gun = "FLY";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 78
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Iraq_Private";
gun = "FLY";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 78
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "Iraq_Officer";
gun = "UZI";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 78
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Iraq_Private";
gun = "PKM";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 78
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Iraq_Private";
gun = "PPH_41";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2358 MovieClip in Frame 78
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2356 MovieClip in Frame 78
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2338 MovieClip in Frame 78
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Iraq_Private";
gun = "FLY";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 79
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "Iraq_Private";
gun = "FNFAL";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 79
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Marine_Officer";
gun = "no";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 79
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Marine_Sergant";
gun = "M60";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 79
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Marine_Private";
gun = "AUG";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 79
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Marine_Sergant";
gun = "M_16";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 750;
go_y = 210;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 79
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Marine_Private";
gun = "M_16";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2340 MovieClip in Frame 79
//component parameters
onClipEvent (construct) {
team = 2;
tp = "M249";
}
Instance of Symbol 2338 MovieClip in Frame 79
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Iraq_Private";
gun = "AK_47";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 79
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Iraq_Private";
gun = "FLY";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 79
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Iraq_Private";
gun = "AK_47";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 79
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Iraq_Private";
gun = "FLY";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2356 MovieClip in Frame 79
//component parameters
onClipEvent (construct) {
tp = "Small";
}
Instance of Symbol 2338 MovieClip in Frame 79
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Marine_Private";
gun = "M_16";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 79
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Marine_Private";
gun = "M_16";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 80
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "Iraq_Officer";
gun = "SKS";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 80
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Marine_Private";
gun = "G36";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 80
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Marine_Sergant";
gun = "G11";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 80
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Iraq_Private";
gun = "BIZON";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 80
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Iraq_Private";
gun = "PKM";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 80
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Iraq_Private";
gun = "SIG550";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2340 MovieClip in Frame 80
//component parameters
onClipEvent (construct) {
team = 1;
tp = "Canon";
}
Instance of Symbol 2338 MovieClip in Frame 80
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Iraq_Private";
gun = "FNFAL";
melee = "Knife";
pistol = "PM";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 80
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Marine_Private";
gun = "M_16";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 80
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Marine_Private";
gun = "M_16";
melee = "Knife";
pistol = "Beretta93R";
gren = "HE";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 81
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "Fallout_Ranger";
gun = "GaussRifle";
melee = "Knife";
pistol = "microUZI";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2340 MovieClip in Frame 81
//component parameters
onClipEvent (construct) {
team = 1;
tp = "Canon";
}
Instance of Symbol 2338 MovieClip in Frame 81
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Aliens_UFO";
gun = "TeslaCanon";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2340 MovieClip in Frame 81
//component parameters
onClipEvent (construct) {
team = 1;
tp = "HMG";
}
Instance of Symbol 2338 MovieClip in Frame 81
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Fallout_Ranger";
gun = "Jackhammer";
melee = "Knife";
pistol = "microUZI";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 81
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Fallout_Ranger";
gun = "ChainGun";
melee = "Knife";
pistol = "microUZI";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 81
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Aliens_UFO";
gun = "TeslaCanon";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 81
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_SuperMutant";
gun = "RocketLauncher";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tSuperMutant";
}
Instance of Symbol 2338 MovieClip in Frame 81
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Aliens_Alien";
gun = "AlienHand";
melee = "no";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tAlien";
}
Instance of Symbol 2338 MovieClip in Frame 81
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Aliens_UFO";
gun = "RicochetRifle";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 81
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_SuperMutant";
gun = "Minigun";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tSuperMutant";
}
Instance of Symbol 2338 MovieClip in Frame 81
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Aliens_Alien";
gun = "AlienHand";
melee = "no";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tAlien";
}
Instance of Symbol 2338 MovieClip in Frame 81
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Aliens_Alien";
gun = "AlienHand";
melee = "no";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tAlien";
}
Instance of Symbol 2338 MovieClip in Frame 81
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_SuperMutant";
gun = "Flamethrower";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tSuperMutant";
}
Instance of Symbol 2338 MovieClip in Frame 81
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_SuperMutant";
gun = "M249";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tSuperMutant";
}
Instance of Symbol 2338 MovieClip in Frame 81
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Fallout_Ranger";
gun = "Jackhammer";
melee = "Knife";
pistol = "microUZI";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2358 MovieClip in Frame 81
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2356 MovieClip in Frame 81
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2338 MovieClip in Frame 82
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "CT_FSB";
gun = "Bozar";
melee = "Knife";
pistol = "microUZI";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 82
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Aliens_UFO";
gun = "TeslaCanon";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 82
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Aliens_Alien";
gun = "AlienHand";
melee = "no";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tAlien";
}
Instance of Symbol 2338 MovieClip in Frame 82
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Aliens_Alien";
gun = "AlienHand";
melee = "no";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tAlien";
}
Instance of Symbol 2338 MovieClip in Frame 82
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Aliens_UFO";
gun = "RicochetRifle";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 82
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_SuperMutant";
gun = "Minigun";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tSuperMutant";
}
Instance of Symbol 2338 MovieClip in Frame 82
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Aliens_Alien";
gun = "AlienHand";
melee = "no";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tAlien";
}
Instance of Symbol 2338 MovieClip in Frame 82
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_SuperMutant";
gun = "RocketLauncher";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tSuperMutant";
}
Instance of Symbol 2338 MovieClip in Frame 82
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Aliens_UFO";
gun = "TeslaCanon";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 82
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Aliens_UFO";
gun = "RicochetRifle";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 82
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_SuperMutant";
gun = "RocketLauncher";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tSuperMutant";
}
Instance of Symbol 2338 MovieClip in Frame 82
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Aliens_UFO";
gun = "TeslaCanon";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 82
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Aliens_UFO";
gun = "TeslaCanon";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 82
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Aliens_UFO";
gun = "RicochetRifle";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 83
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "USA_Delta";
gun = "Bozar";
melee = "Knife";
pistol = "microUZI";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 83
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Aliens_UFO";
gun = "TeslaCanon";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 83
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_SuperMutant";
gun = "Minigun";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tSuperMutant";
}
Instance of Symbol 2338 MovieClip in Frame 83
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Aliens_UFO";
gun = "TeslaCanon";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 83
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Aliens_UFO";
gun = "TeslaCanon";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 83
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Aliens_UFO";
gun = "TeslaCanon";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 83
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Aliens_UFO";
gun = "RicochetRifle";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 83
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_SuperMutant";
gun = "M60";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tSuperMutant";
}
Instance of Symbol 2338 MovieClip in Frame 83
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_SuperMutant";
gun = "Flamethrower";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tSuperMutant";
}
Instance of Symbol 2338 MovieClip in Frame 83
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "USA_Delta";
gun = "Mikor";
melee = "Knife";
pistol = "microUZI";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 83
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_SuperMutant";
gun = "M60";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tSuperMutant";
}
Instance of Symbol 2340 MovieClip in Frame 83
//component parameters
onClipEvent (construct) {
team = 2;
tp = "HMG";
}
Instance of Symbol 2338 MovieClip in Frame 83
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "USA_Delta";
gun = "AWM";
melee = "Knife";
pistol = "microUZI";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 83
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_SuperMutant";
gun = "M60";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tSuperMutant";
}
Instance of Symbol 2338 MovieClip in Frame 83
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "USA_Delta";
gun = "Bozar";
melee = "Knife";
pistol = "microUZI";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 84
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "CT_SAS";
gun = "Flamethrower";
melee = "Knife";
pistol = "microUZI";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 84
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Aliens_UFO";
gun = "RicochetRifle";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 84
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_SuperMutant";
gun = "Minigun";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tSuperMutant";
}
Instance of Symbol 2338 MovieClip in Frame 84
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Aliens_UFO";
gun = "TeslaCanon";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 84
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Aliens_UFO";
gun = "RicochetRifle";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 84
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_SuperMutant";
gun = "M60";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tSuperMutant";
}
Instance of Symbol 2338 MovieClip in Frame 84
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Aliens_UFO";
gun = "RicochetRifle";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 84
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Aliens_UFO";
gun = "RicochetRifle";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 84
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Aliens_UFO";
gun = "RicochetRifle";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 84
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Aliens_UFO";
gun = "RicochetRifle";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 84
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Aliens_UFO";
gun = "RicochetRifle";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 84
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Aliens_UFO";
gun = "RicochetRifle";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 84
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Aliens_UFO";
gun = "RicochetRifle";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2356 MovieClip in Frame 84
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2358 MovieClip in Frame 84
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2358 MovieClip in Frame 84
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2356 MovieClip in Frame 84
//component parameters
onClipEvent (construct) {
tp = "Small";
}
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "CT_GSG";
gun = "Flamethrower";
melee = "Knife";
pistol = "microUZI";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Aliens_UFO";
gun = "TeslaCanon";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_SuperMutant";
gun = "M249";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tSuperMutant";
}
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_SuperMutant";
gun = "Flamethrower";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tSuperMutant";
}
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Zombie";
gun = "Axe";
melee = "no";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tZombie";
}
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Death";
gun = "Scythe";
melee = "no";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tZombie";
}
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Death";
gun = "Scythe";
melee = "no";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tZombie";
}
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Death";
gun = "Scythe";
melee = "no";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tZombie";
}
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Death";
gun = "Scythe";
melee = "no";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tZombie";
}
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Zombie";
gun = "Axe";
melee = "no";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tZombie";
}
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Zombie";
gun = "Axe";
melee = "no";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tZombie";
}
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Zombie";
gun = "Axe";
melee = "no";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tZombie";
}
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Zombie";
gun = "Axe";
melee = "no";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tZombie";
}
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Zombie";
gun = "Axe";
melee = "no";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tZombie";
}
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Zombie";
gun = "Axe";
melee = "no";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tZombie";
}
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Zombie";
gun = "Axe";
melee = "no";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tZombie";
}
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Zombie";
gun = "Axe";
melee = "no";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tZombie";
}
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Zombie";
gun = "Axe";
melee = "no";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tZombie";
}
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Zombie";
gun = "Axe";
melee = "no";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tZombie";
}
Instance of Symbol 2356 MovieClip in Frame 85
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2338 MovieClip in Frame 86
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "CT_SAS";
gun = "ChainGun";
melee = "Knife";
pistol = "microUZI";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 86
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Death";
gun = "Scythe";
melee = "no";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tZombie";
}
Instance of Symbol 2338 MovieClip in Frame 86
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Death";
gun = "Scythe";
melee = "no";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tZombie";
}
Instance of Symbol 2338 MovieClip in Frame 86
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Death";
gun = "Scythe";
melee = "no";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tZombie";
}
Instance of Symbol 2338 MovieClip in Frame 86
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Zombie";
gun = "Axe";
melee = "no";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tZombie";
}
Instance of Symbol 2338 MovieClip in Frame 86
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Zombie";
gun = "Axe";
melee = "no";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tZombie";
}
Instance of Symbol 2338 MovieClip in Frame 86
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Blood_Zombie";
gun = "Axe";
melee = "no";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tZombie";
}
Instance of Symbol 2356 MovieClip in Frame 86
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2358 MovieClip in Frame 86
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2356 MovieClip in Frame 86
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2358 MovieClip in Frame 86
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2338 MovieClip in Frame 86
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_SuperMutant";
gun = "M249";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tSuperMutant";
}
Instance of Symbol 2338 MovieClip in Frame 86
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "CT_SWAT";
gun = "Mikor";
melee = "Knife";
pistol = "microUZI";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 86
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Fallout_Ranger";
gun = "ChainGun";
melee = "Knife";
pistol = "microUZI";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 86
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Aliens_Alien";
gun = "AlienHand";
melee = "no";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tAlien";
}
Instance of Symbol 2338 MovieClip in Frame 86
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Aliens_Alien";
gun = "AlienHand";
melee = "no";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tAlien";
}
Instance of Symbol 2338 MovieClip in Frame 87
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_SAS";
gun = "Flamethrower";
melee = "Knife";
pistol = "microUZI";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 87
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Aliens_Alien";
gun = "AlienHand";
melee = "no";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tAlien";
}
Instance of Symbol 2356 MovieClip in Frame 87
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2358 MovieClip in Frame 87
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2356 MovieClip in Frame 87
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2358 MovieClip in Frame 87
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2338 MovieClip in Frame 87
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Fallout_SuperMutant";
gun = "Minigun";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tSuperMutant";
}
Instance of Symbol 2338 MovieClip in Frame 87
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "Aliens_UFO";
gun = "TeslaCanon";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2340 MovieClip in Frame 87
//component parameters
onClipEvent (construct) {
team = 2;
tp = "HMG";
}
Instance of Symbol 2340 MovieClip in Frame 87
//component parameters
onClipEvent (construct) {
team = 2;
tp = "HMG";
}
Instance of Symbol 2338 MovieClip in Frame 87
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_SAS";
gun = "ChainGun";
melee = "Knife";
pistol = "microUZI";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 87
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_SAS";
gun = "ChainGun";
melee = "Knife";
pistol = "microUZI";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 87
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Enclave";
gun = "Bozar";
melee = "Knife";
pistol = "DesertEagle";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "tEnclave";
}
Instance of Symbol 2338 MovieClip in Frame 87
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Ranger";
gun = "Jackhammer";
melee = "Knife";
pistol = "DesertEagle";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 87
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Ranger";
gun = "Jackhammer";
melee = "Knife";
pistol = "DesertEagle";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 87
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Ranger";
gun = "Jackhammer";
melee = "Knife";
pistol = "DesertEagle";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 87
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_SAS";
gun = "ChainGun";
melee = "Knife";
pistol = "microUZI";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 87
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Fallout_SuperMutant";
gun = "RocketLauncher";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tSuperMutant";
}
Instance of Symbol 2338 MovieClip in Frame 87
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Fallout_SuperMutant";
gun = "LAW";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tSuperMutant";
}
Instance of Symbol 2338 MovieClip in Frame 87
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Aliens_Alien";
gun = "AlienHand";
melee = "no";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tAlien";
}
Instance of Symbol 2356 MovieClip in Frame 88
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2358 MovieClip in Frame 88
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2356 MovieClip in Frame 88
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2358 MovieClip in Frame 88
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2338 MovieClip in Frame 88
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "Aliens_UFO";
gun = "TeslaCanon";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 88
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Aliens_Alien";
gun = "TeslaCanon";
melee = "no";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tAlien";
}
Instance of Symbol 2338 MovieClip in Frame 88
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_GSG";
gun = "GaussRifle";
melee = "Knife";
pistol = "microUZI";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 88
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_Alpha";
gun = "Pecheneg";
melee = "Knife";
pistol = "microUZI";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 88
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Ranger";
gun = "Jackhammer";
melee = "Knife";
pistol = "DesertEagle";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 88
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Aliens_Alien";
gun = "AlienHand";
melee = "no";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tAlien";
}
Instance of Symbol 2338 MovieClip in Frame 88
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_GSG";
gun = "GaussRifle";
melee = "Knife";
pistol = "microUZI";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 88
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_GSG";
gun = "GaussRifle";
melee = "Knife";
pistol = "microUZI";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 88
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_GSG";
gun = "XM8";
melee = "Knife";
pistol = "microUZI";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 88
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_GSG";
gun = "XM8";
melee = "Knife";
pistol = "microUZI";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 88
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_GSG";
gun = "XM8";
melee = "Knife";
pistol = "microUZI";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 88
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Aliens_Alien";
gun = "AlienHand";
melee = "no";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tAlien";
}
Instance of Symbol 2338 MovieClip in Frame 88
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Aliens_Alien";
gun = "TeslaCanon";
melee = "no";
pistol = "no";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tAlien";
}
Instance of Symbol 2338 MovieClip in Frame 88
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_Alpha";
gun = "SVD";
melee = "Knife";
pistol = "microUZI";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 88
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Ranger";
gun = "Jackhammer";
melee = "Knife";
pistol = "DesertEagle";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2358 MovieClip in Frame 89
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2338 MovieClip in Frame 89
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "Blood_Death";
gun = "Scythe";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tDeath";
}
Instance of Symbol 2338 MovieClip in Frame 89
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_Delta";
gun = "ChainGun";
melee = "Knife";
pistol = "microUZI";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 89
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Enclave";
gun = "Bozar";
melee = "Knife";
pistol = "DesertEagle";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "tEnclave";
}
Instance of Symbol 2338 MovieClip in Frame 89
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Ranger";
gun = "Jackhammer";
melee = "Knife";
pistol = "DesertEagle";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 89
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_FSB";
gun = "Kord";
melee = "Knife";
pistol = "APS";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 89
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Ranger";
gun = "Jackhammer";
melee = "Knife";
pistol = "DesertEagle";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2356 MovieClip in Frame 89
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2340 MovieClip in Frame 89
//component parameters
onClipEvent (construct) {
team = 2;
tp = "M249";
}
Instance of Symbol 2338 MovieClip in Frame 89
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Fallout_SuperMutant";
gun = "M60";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tSuperMutant";
}
Instance of Symbol 2338 MovieClip in Frame 89
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Fallout_SuperMutant";
gun = "Minigun";
melee = "Knife";
pistol = "DesertEagle";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tSuperMutant";
}
Instance of Symbol 2338 MovieClip in Frame 89
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_Delta";
gun = "ChainGun";
melee = "Knife";
pistol = "microUZI";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 89
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_SWAT";
gun = "Mikor";
melee = "microUZI";
pistol = "APS";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 89
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_Delta";
gun = "ChainGun";
melee = "Knife";
pistol = "microUZI";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 89
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_Delta";
gun = "LAW";
melee = "Knife";
pistol = "microUZI";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2358 MovieClip in Frame 90
//component parameters
onClipEvent (construct) {
tp = "Small";
}
Instance of Symbol 2338 MovieClip in Frame 90
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "Fallout_SuperMutant";
gun = "Minigun";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tSuperMutant";
}
Instance of Symbol 2338 MovieClip in Frame 90
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_GSG";
gun = "CAWS";
melee = "Knife";
pistol = "microUZI";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 90
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_Police";
gun = "SPAS_12";
melee = "Knife";
pistol = "DesertEagle";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 90
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Ranger";
gun = "Flamethrower";
melee = "Knife";
pistol = "DesertEagle";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2356 MovieClip in Frame 90
//component parameters
onClipEvent (construct) {
tp = "Small";
}
Instance of Symbol 2338 MovieClip in Frame 90
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_Police";
gun = "MP5";
melee = "Knife";
pistol = "DesertEagle";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 90
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_Police";
gun = "no";
melee = "Knife";
pistol = "M79";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 90
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_Police";
gun = "Benelli_M3";
melee = "Knife";
pistol = "DesertEagle";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 90
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_GSG";
gun = "M60";
melee = "Knife";
pistol = "microUZI";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 90
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_GSG";
gun = "M249";
melee = "Knife";
pistol = "microUZI";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 90
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "Fallout_Ranger";
gun = "Flamethrower";
melee = "Knife";
pistol = "DesertEagle";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 90
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_Alpha";
gun = "Pecheneg";
melee = "Knife";
pistol = "DesertEagle";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 90
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_GSG";
gun = "G36";
melee = "Knife";
pistol = "microUZI";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 90
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_GSG";
gun = "G36";
melee = "Knife";
pistol = "microUZI";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 90
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_Police";
gun = "M4";
melee = "Knife";
pistol = "Beretta93R";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 90
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_Police";
gun = "AWM";
melee = "Knife";
pistol = "Beretta93R";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2358 MovieClip in Frame 91
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2358 MovieClip in Frame 91
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2338 MovieClip in Frame 91
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "Fallout_SuperMutant";
gun = "RocketLauncher";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tSuperMutant";
}
Instance of Symbol 2356 MovieClip in Frame 91
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2356 MovieClip in Frame 91
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2338 MovieClip in Frame 91
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_GSG";
gun = "M249";
melee = "Knife";
pistol = "microUZI";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 91
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_GSG";
gun = "G36";
melee = "Knife";
pistol = "microUZI";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 91
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_GSG";
gun = "G36";
melee = "Knife";
pistol = "microUZI";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 91
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Fallout_SuperMutant";
gun = "M60";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tSuperMutant";
}
Instance of Symbol 2338 MovieClip in Frame 91
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Aliens_UFO";
gun = "TeslaCanon";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 91
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Aliens_UFO";
gun = "TeslaCanon";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 91
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_SWAT";
gun = "LAW";
melee = "Knife";
pistol = "microUZI";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 91
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_Delta";
gun = "ChainGun";
melee = "Knife";
pistol = "microUZI";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 91
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_FSB";
gun = "Kord";
melee = "Knife";
pistol = "microUZI";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 91
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_Delta";
gun = "ChainGun";
melee = "Knife";
pistol = "microUZI";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 91
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_Delta";
gun = "ChainGun";
melee = "Knife";
pistol = "microUZI";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 91
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_Delta";
gun = "ChainGun";
melee = "Knife";
pistol = "microUZI";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2358 MovieClip in Frame 92
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2338 MovieClip in Frame 92
//component parameters
onClipEvent (construct) {
who = "Player";
team = 1;
skin = "Blood_Demon";
gun = "AlienHand";
melee = "Knife";
pistol = "FlareGun";
gren = "FRAG";
go_x = 0;
go_y = 0;
subtype = "tDemon";
}
Instance of Symbol 2356 MovieClip in Frame 92
//component parameters
onClipEvent (construct) {
tp = "Large";
}
Instance of Symbol 2338 MovieClip in Frame 92
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_GSG";
gun = "M249";
melee = "Knife";
pistol = "microUZI";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 92
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_GSG";
gun = "G36";
melee = "Knife";
pistol = "microUZI";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 92
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_Delta";
gun = "ChainGun";
melee = "Knife";
pistol = "microUZI";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 92
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_Delta";
gun = "ChainGun";
melee = "Knife";
pistol = "microUZI";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 92
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_SAS";
gun = "M249";
melee = "Knife";
pistol = "microUZI";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 92
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 1;
skin = "Aliens_UFO";
gun = "TeslaCanon";
melee = "Knife";
pistol = "FlareGun";
gren = "no";
go_x = 0;
go_y = 0;
subtype = "tAlien";
}
Instance of Symbol 2340 MovieClip in Frame 92
//component parameters
onClipEvent (construct) {
team = 2;
tp = "PKM";
}
Instance of Symbol 2338 MovieClip in Frame 92
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "USA_Delta";
gun = "F2000";
melee = "Knife";
pistol = "microUZI";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 92
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_SAS";
gun = "M249";
melee = "Knife";
pistol = "microUZI";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Instance of Symbol 2338 MovieClip in Frame 92
//component parameters
onClipEvent (construct) {
who = "Soldier";
team = 2;
skin = "CT_SAS";
gun = "M249";
melee = "Knife";
pistol = "microUZI";
gren = "SPLITTER";
go_x = 0;
go_y = 0;
subtype = "no";
}
Frame 93
_root.loadMap(WhatToLoad);
Symbol 4 MovieClip [Options] Frame 1
stop();
Symbol 6 MovieClip [Wall] Frame 1
#initclip 39
Object.registerClass("Wall", Wall);
#endinitclip
Symbol 8 MovieClip [Wall_h] Frame 1
#initclip 34
Object.registerClass("Wall_h", Wall_h);
#endinitclip
Symbol 10 MovieClip [Wall_v] Frame 1
#initclip 35
Object.registerClass("Wall_v", Wall_v);
#endinitclip
Symbol 102 MovieClip [NextLevel] Frame 1
#initclip 36
Object.registerClass("NextLevel", NextLevel);
#endinitclip
Symbol 104 MovieClip [ArrowCursor] Frame 1
#initclip 37
Object.registerClass("ArrowCursor", Cursor);
#endinitclip
Symbol 105 MovieClip [Gauss] Frame 1
#initclip 38
Object.registerClass("Gauss", Gauss);
#endinitclip
this.hit();
Symbol 105 MovieClip [Gauss] Frame 3
this.removeMovieClip();
Symbol 117 Button
on (release) {
getURL ((("http://www.arcadetown.com/index.asp?gameid=endlesswar3&aid=" + _root.GetUrlParam(_url, "aid=")) + "&refer=") + _root.GetBaseUrl(_url), "_blank");
}
Symbol 118 MovieClip Frame 1
_root.stop();
this.onEnterFrame = function () {
var _local3 = _root.getBytesLoaded() / _root.getBytesTotal();
this.bar._xscale = _local3 * 100;
this.percent_txt.text = Math.floor(_local3 * 100) + " %";
if (_local3 >= 1) {
_root.gotoAndStop(3);
}
};
Symbol 128 Button
on (release) {
_root.gotoAndStop(3);
}
Symbol 129 MovieClip Frame 1
_root.stop();
PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100;
if (PercentLoaded != 100) {
setProperty(bar, _xscale , PercentLoaded);
} else {
gotoAndStop ("loaded");
}
Symbol 129 MovieClip Frame 2
gotoAndPlay (1);
Symbol 130 MovieClip Frame 1
if (_url.toLowerCase().indexOf("uploads.ungrounded.net") >= 0) {
gotoAndStop (2);
} else {
stop();
}
Symbol 130 MovieClip Frame 2
stop();
Symbol 2600 MovieClip [__Packages.Line] Frame 0
class Line extends Object
{
var beg, end, rect;
function Line (x1, y1, x2, y2) {
super();
beg = new flash.geom.Point(x1, y1);
end = new flash.geom.Point(x2, y2);
rect = new flash.geom.Rectangle(Math.min(x1, x2), Math.min(y1, y2), Math.abs(x2 - x1), Math.abs(y2 - y1));
if (rect.width == 0) {
rect.left--;
rect.right++;
}
if (rect.height == 0) {
rect.top--;
rect.bottom++;
}
}
function isVertical() {
return(beg.x == end.x);
}
function isHorizontal() {
return(beg.y == end.y);
}
function inArea(pt) {
return(rect.containsPoint(pt));
}
function cantBeCrossedWith(line) {
return(!rect.intersects(line.rect));
}
function cross(line) {
if (!cantBeCrossedWith(line)) {
var _local2 = new flash.geom.Point();
if (!line.isVertical()) {
var _local4 = (line.beg.y - line.end.y) / (line.beg.x - line.end.x);
}
if (!isVertical()) {
var _local5 = (beg.y - end.y) / (beg.x - end.x);
}
if (_local4 == _local5) {
return(null);
}
var _local6 = line.beg.y - (_local4 * line.beg.x);
var _local7 = beg.y - (_local5 * beg.x);
if (line.isVertical() && (!isVertical())) {
_local2.x = line.beg.x;
_local2.y = (_local5 * line.beg.x) + _local7;
} else if ((!line.isVertical()) && (isVertical())) {
_local2.x = beg.x;
_local2.y = (_local4 * beg.x) + _local6;
} else {
_local2.x = (_local7 - _local6) / (_local4 - _local5);
_local2.y = (_local4 * _local2.x) + _local6;
}
if (line.inArea(_local2) && (inArea(_local2))) {
return(new flash.geom.Point(_local2.x, _local2.y));
}
}
return(null);
}
function crossV(line) {
if (cantBeCrossedWith(line) || (isVertical())) {
return(null);
}
var _local2 = gety(line.beg.x);
if ((_local2 >= line.beg.y) && (_local2 <= line.end.y)) {
return(new flash.geom.Point(line.beg.x, _local2));
}
return(null);
}
function crossH(line) {
if (cantBeCrossedWith(line) || (isHorizontal())) {
return(null);
}
var _local2 = getx(line.beg.y);
if ((_local2 >= line.beg.x) && (_local2 <= line.end.x)) {
return(new flash.geom.Point(_local2, line.beg.y));
}
return(null);
}
function gety(xx) {
return(beg.y + (((end.y - beg.y) / (end.x - beg.x)) * (xx - beg.x)));
}
function getx(yy) {
return(beg.x + (((end.x - beg.x) / (end.y - beg.y)) * (beg.y - yy)));
}
function wall() {
var _local3 = null;
var _local5 = null;
var _local6 = null;
var _local7 = 20000;
var _local4 = 0;
while (_local4 < _global.walls.length) {
_local3 = _global.walls[_local4].cross(this);
if (_local3 != null) {
_local6 = Math.sqrt(((_local3.x - beg.x) * (_local3.x - beg.x)) + ((_local3.y - beg.y) * (_local3.y - beg.y)));
if ((_local5 == null) || (_local6 < _local7)) {
_local5 = _local3;
_local7 = _local6;
}
}
_local4++;
}
return(_local5);
}
}
Symbol 2601 MovieClip [__Packages.Wall_h] Frame 0
class Wall_h extends MovieClip
{
var localToGlobal, _visible;
function Wall_h () {
super();
}
function onLoad() {
var _local4 = {x:0, y:0};
var _local3 = {x:80, y:0};
localToGlobal(_local4);
localToGlobal(_local3);
_global.walls[_global.walls.length] = new Line(_local4.x, _local4.y, _local3.x, _local3.y);
_visible = _global.WALLS_VISIBLE;
}
}
Symbol 2602 MovieClip [__Packages.Wall_v] Frame 0
class Wall_v extends MovieClip
{
var localToGlobal, _visible;
function Wall_v () {
super();
}
function onLoad() {
var _local4 = {x:0, y:0};
var _local3 = {x:0, y:80};
localToGlobal(_local4);
localToGlobal(_local3);
_global.walls[_global.walls.length] = new Line(_local4.x, _local4.y, _local3.x, _local3.y);
_visible = _global.WALLS_VISIBLE;
}
}
Symbol 2603 MovieClip [__Packages.NextLevel] Frame 0
class NextLevel extends MovieClip
{
var hitTest;
function NextLevel () {
super();
}
function onEnterFrame() {
if (hitTest(_root.hero0._x, _root.hero0._y, false)) {
_root.attachMovie("Congratulations", "win", 100011, {_x:400, _y:300});
}
}
}
Symbol 2604 MovieClip [__Packages.Cursor] Frame 0
class Cursor extends MovieClip
{
var _x, _y;
function Cursor () {
super();
}
function onEnterFrame() {
Mouse.hide();
_x = _root._xmouse;
_y = _root._ymouse;
updateAfterEvent();
}
}
Symbol 2605 MovieClip [__Packages.Gauss] Frame 0
class Gauss extends MovieClip
{
var damage, line, lineStyle, moveTo, lineTo, _x, _y;
function Gauss () {
super();
damage = 10;
line = null;
}
function hit() {
lineStyle(2, 6711039, 50);
moveTo(0, 0);
lineTo(line.end.x - _x, line.end.y - _y);
var _local4 = 0;
while (_local4 < _global.hero) {
_root["hero" + _local4].getLines(0, 0);
if (_root["hero" + _local4].lineHit(line, 0, 0)) {
_root["hero" + _local4].getShot(damage);
}
_local4++;
}
}
}
Symbol 2606 MovieClip [__Packages.Wall] Frame 0
class Wall extends MovieClip
{
var localToGlobal, _visible;
function Wall () {
super();
}
function onLoad() {
var _local4 = {x:0, y:0};
var _local3 = {x:80, y:80};
localToGlobal(_local4);
localToGlobal(_local3);
_global.walls[_global.walls.length] = new Line(_local4.x, _local4.y, _local3.x, _local3.y);
_visible = _global.WALLS_VISIBLE;
}
}
Symbol 2607 MovieClip [__Packages.Flame] Frame 0
class Flame extends MovieClip
{
var _visible, owner, _parent, hitTest;
function Flame () {
super();
_visible = false;
owner = _parent._parent._parent._parent;
}
function onEnterFrame() {
if ((_global.times % 2) == 0) {
var _local4 = 0;
while (_local4 < _global.hero) {
if (hitTest(_root["hero" + _local4]._x, _root["hero" + _local4]._y, true)) {
var _local5 = new Line(_root["hero" + _local4]._x, _root["hero" + _local4]._y, owner._x, owner._y);
var _local6 = _local5.wall();
if (_local6 == null) {
if (_root["hero" + _local4].AC > 80) {
_root["hero" + _local4].getShot(10);
} else {
_root["hero" + _local4].getShot(10);
_root["hero" + _local4].attachMovie("Fire", "fire", 1);
}
}
}
_local4++;
}
}
}
}
Symbol 2608 MovieClip [__Packages.Slash] Frame 0
class Slash extends MovieClip
{
var _visible, owner, _parent, hitTest;
function Slash () {
super();
_visible = false;
owner = _parent._parent._parent._parent;
}
function hit(dmg) {
var _local4 = 0;
while (_local4 < _global.hero) {
if (("hero" + _local4) != owner._name) {
if (hitTest(_root["hero" + _local4])) {
var _local5 = new Line(_root["hero" + _local4]._x, _root["hero" + _local4]._y, owner._x, owner._y);
var _local6 = _local5.wall();
if (_local6 == null) {
if (dmg == undefined) {
_root["hero" + _local4].getShot(owner.weapon.damage);
} else {
_root["hero" + _local4].getShot(dmg);
}
}
}
}
_local4++;
}
}
}
Symbol 2609 MovieClip [__Packages.Bolt] Frame 0
class Bolt extends MovieClip
{
var speed, damage, moving, _x, _y, removeMovieClip, _rotation, owner;
function Bolt () {
super();
speed = 50;
damage = 20;
moving = true;
}
function onEnterFrame() {
if (moving) {
if ((((_x < (-_root._x)) || (_y < (-_root._y))) || (_x > (800 - _root._x))) || (_y > (600 - _root._y))) {
removeMovieClip();
return(undefined);
}
var _local5 = _root.plot(_rotation - 90, speed);
var _local6 = new Line(_x, _y, _x + _local5.x, _y + _local5.y);
var _local7 = _local6.wall();
if (_local7 == null) {
_x = _x + _local5.x;
_y = _y + _local5.y;
} else {
return(undefined);
}
var _local4 = 0;
while (_local4 < _global.hero) {
if (((_root["hero" + _local4].HP > 0) && (("hero" + _local4) != owner)) && (_root["hero" + _local4].hitTest(_x, _y, false))) {
_root["hero" + _local4].getShot(damage);
removeMovieClip();
}
_local4++;
}
}
}
}
Symbol 2610 MovieClip [__Packages.Bullet] Frame 0
class Bullet extends MovieClip
{
var damage, line, _y, _x, lineStyle, moveTo, lineTo;
function Bullet () {
super();
damage = 10;
line = null;
}
function hit() {
var _local7 = 20000;
var _local6 = 0;
var _local5 = null;
var _local8 = null;
var _local9 = null;
var _local4 = 0;
while (_local4 < _global.hero) {
if (_root["hero" + _local4].HP > 0) {
_root["hero" + _local4].getLines(0, 0);
_local5 = _root["hero" + _local4].lineCross(line, 0, 0);
if (_local5 != null) {
_local6 = Math.sqrt(((_x - _local5.x) * (_x - _local5.x)) + ((_y - _local5.y) * (_y - _local5.y)));
if (_local6 < _local7) {
_local7 = _local6;
_local8 = _local5;
_local9 = _local4;
}
}
}
_local4++;
}
if (_local8 != null) {
_root["hero" + _local9].getShot(damage);
line.end.x = _local8.x;
line.end.y = _local8.y;
}
lineStyle(1, 16776960, 100);
moveTo(0, 0);
lineTo(line.end.x - _x, line.end.y - _y);
}
}
Symbol 2611 MovieClip [__Packages.Dropped] Frame 0
class Dropped extends MovieClip
{
var holder, key, hitTest, removeMovieClip;
function Dropped () {
super();
holder.attachMovie(key.link + "_gr", "key", 1);
}
function onEnterFrame() {
if (hitTest(_root.hero0)) {
if (_root.hero0["weap_" + key.plus] == null) {
key.equip(_root.hero0);
removeMovieClip();
} else {
if (_root.hero0["weap_" + key.plus].alt_type == key.alt_type) {
_root.hero0["weap_" + key.plus].alt_ammo = _root.hero0["weap_" + key.plus].alt_ammo + (key.alt_ammo + key.alt_clip);
key.alt_ammo = 0;
key.alt_clip = 0;
}
if ((_root.hero0["weap_" + key.plus].cal == key.cal) && (key.cal != "none")) {
_root.hero0["weap_" + key.plus].ammo = _root.hero0["weap_" + key.plus].ammo + (key.ammo + key.clip);
removeMovieClip();
}
}
}
}
}
Symbol 2612 MovieClip [__Packages.Weapon] Frame 0
class Weapon
{
var _type, link, plus, cal, kickback, max_kick, fire_rate, damage, ammo, radius, clip, max_clip, melee, alternate, alt_rate, alt_treat, alt_use, alt_clip, alt_maxclip, alt_ammo, alt_type, description, alt_description, owner, treat;
function Weapon () {
_type = null;
link = null;
plus = null;
cal = null;
kickback = null;
max_kick = null;
fire_rate = null;
damage = null;
ammo = null;
radius = 0;
clip = null;
max_clip = null;
melee = null;
alternate = null;
alt_rate = null;
alt_treat = null;
alt_use = null;
alt_clip = null;
alt_maxclip = null;
alt_ammo = null;
alt_type = null;
description = null;
alt_description = "";
}
function equip(character) {
owner = character;
character["weap_" + plus] = this;
if (_global.CHANGE_WEAPONS) {
character.changeWeapons(this);
}
if (character._name == "hero0") {
if (alt_use) {
_root.scr.gotoAndStop(2);
} else {
_root.scr.gotoAndStop(1);
if (alternate) {
_root.scr.alt_descr_txt.text = alt_description;
} else {
_root.scr.alt_descr_txt.text = "";
}
}
}
}
function drop() {
_root.addDroppedGun(owner._x, owner._y, owner._rotation, this);
}
function LAW() {
_type = "rifle";
link = "LAW";
plus = 1;
cal = "AT Rocket";
kickback = 30;
max_kick = 40;
fire_rate = 1;
damage = 0;
ammo = 3;
treat = 1;
max_clip = 1;
clip = max_clip;
melee = false;
alternate = false;
description = "Light AT Weapon";
}
function FLY() {
_type = "rifle";
link = "FLY";
plus = 1;
cal = "AT Rocket";
kickback = 0;
max_kick = 40;
fire_rate = 1;
damage = 0;
ammo = 5;
treat = 1;
max_clip = 1;
clip = max_clip;
melee = false;
alternate = false;
description = "AT system 'Fly'";
}
function PKM() {
_type = "rifle";
link = "PKM";
plus = 1;
cal = "7.62x54 mm";
kickback = 6;
max_kick = 25;
fire_rate = 3;
damage = 100;
ammo = 100;
treat = 1;
max_clip = 100;
clip = max_clip;
melee = false;
alternate = false;
description = "PKM";
}
function M60() {
_type = "rifle";
link = "M60";
plus = 1;
cal = ".308";
kickback = 4;
max_kick = 30;
fire_rate = 3;
damage = 90;
ammo = 200;
treat = 1;
max_clip = 100;
clip = max_clip;
melee = false;
alternate = false;
description = "M60 machinegun";
}
function PPD() {
_type = "rifle";
link = "PPD";
plus = 1;
cal = "7.62x54 mm";
kickback = 4;
max_kick = 30;
fire_rate = 3;
damage = 80;
ammo = 60;
treat = 1;
max_clip = 60;
clip = max_clip;
melee = false;
alternate = false;
description = "PPD machinegun";
}
function MG_36() {
_type = "rifle";
link = "MG_36";
plus = 1;
cal = "7.92x48 mm";
kickback = 5;
max_kick = 30;
fire_rate = 3;
damage = 85;
ammo = 80;
treat = 1;
max_clip = 40;
clip = max_clip;
melee = false;
alternate = false;
description = "MG 34 machinegun";
}
function Browning_30() {
_type = "rifle";
link = "Browning_30";
plus = 1;
cal = ".30-06";
kickback = 6;
max_kick = 40;
fire_rate = 3;
damage = 120;
ammo = 100;
treat = 1;
max_clip = 100;
clip = max_clip;
melee = false;
alternate = false;
description = "Browning M1919A4";
}
function AK_47() {
_type = "rifle";
link = "AK_47";
plus = 1;
cal = "7.62x39 mm";
kickback = 7;
max_kick = 28;
fire_rate = 3;
damage = 70;
ammo = 90;
treat = 1;
max_clip = 30;
clip = max_clip;
melee = false;
alternate = true;
alt_rate = 10;
alt_treat = 0;
alt_use = false;
description = "AK 47";
alt_description = "Bayonet thrust";
}
function M_16() {
_type = "rifle";
link = "M_16";
plus = 1;
cal = ".223";
kickback = 5;
max_kick = 20;
fire_rate = 3;
damage = 55;
ammo = 90;
treat = 1;
max_clip = 30;
clip = max_clip;
melee = false;
alternate = true;
alt_rate = 15;
alt_treat = 3;
alt_use = false;
description = "M16A1 rifle";
alt_description = "Burst x3";
}
function SVD() {
_type = "rifle";
link = "SVD";
plus = 1;
cal = "7.62x54 mm";
kickback = 18;
max_kick = 25;
fire_rate = 8;
damage = 130;
ammo = 30;
treat = 1;
max_clip = 10;
clip = max_clip;
melee = false;
alternate = false;
description = "SVD Sniper rifle";
}
function M50() {
_type = "rifle";
link = "M50";
plus = 1;
cal = ".50";
kickback = 30;
max_kick = 60;
fire_rate = 15;
damage = 500;
ammo = 16;
treat = 1;
max_clip = 8;
clip = max_clip;
melee = false;
alternate = false;
description = "M50 Sniper rifle";
}
function PPH_41() {
_type = "rifle";
link = "PPH_41";
plus = 1;
cal = "7.62x17 mm";
kickback = 5;
max_kick = 18;
fire_rate = 3;
damage = 40;
ammo = 72;
treat = 1;
max_clip = 72;
clip = max_clip;
melee = false;
alternate = false;
description = "Shpagin PPSh-41";
}
function SKS() {
_type = "rifle";
link = "SKS";
plus = 1;
cal = "7.62x39 mm";
kickback = 10;
max_kick = 25;
fire_rate = 8;
damage = 70;
ammo = 30;
treat = 1;
max_clip = 10;
clip = max_clip;
melee = false;
alternate = false;
description = "SKS carabine";
}
function StG_42() {
_type = "rifle";
link = "StG_42";
plus = 1;
cal = "7.92x48 mm";
kickback = 10;
max_kick = 30;
fire_rate = 7;
damage = 78;
ammo = 45;
treat = 1;
max_clip = 15;
clip = max_clip;
melee = false;
alternate = false;
description = "StG. 42 rifle";
}
function Garand_M1() {
_type = "rifle";
link = "Garand_M1";
plus = 1;
cal = ".30-06";
kickback = 6;
max_kick = 20;
fire_rate = 5;
damage = 70;
ammo = 24;
treat = 1;
max_clip = 8;
clip = max_clip;
melee = false;
alternate = false;
description = "Garand M1";
}
function UZI() {
_type = "smg";
link = "UZI";
plus = 1;
cal = ".45";
kickback = 6;
max_kick = 25;
fire_rate = 2;
damage = 35;
ammo = 84;
treat = 1;
max_clip = 28;
clip = max_clip;
melee = false;
alternate = false;
description = "MAC 10";
}
function MP5() {
_type = "smg";
link = "MP5";
plus = 1;
cal = "9 mm";
kickback = 3;
max_kick = 20;
fire_rate = 2;
damage = 45;
ammo = 90;
treat = 1;
max_clip = 30;
clip = max_clip;
melee = false;
alternate = true;
alt_rate = 12;
alt_treat = 3;
alt_use = false;
description = "H&K MP5 Navy";
alt_description = "Burst x3";
}
function MP_40() {
_type = "smg";
link = "MP_40";
plus = 1;
cal = "9 mm";
kickback = 5;
max_kick = 25;
fire_rate = 4;
damage = 39;
ammo = 96;
treat = 1;
max_clip = 32;
clip = max_clip;
melee = false;
alternate = false;
description = "MP-40";
}
function Thompson() {
_type = "smg";
link = "Thompson";
plus = 1;
cal = ".45";
kickback = 6;
max_kick = 15;
fire_rate = 2;
damage = 42;
ammo = 90;
treat = 1;
max_clip = 30;
clip = max_clip;
melee = false;
alternate = false;
description = "Thompson M1A1";
}
function SPAS_12() {
_type = "rifle";
link = "SPAS_12";
plus = 1;
cal = ".12";
kickback = 12;
max_kick = 30;
fire_rate = 6;
damage = 20;
ammo = 35;
treat = 1;
max_clip = 7;
clip = max_clip;
melee = false;
alternate = false;
description = "SPAS-12";
}
function Benelli_M3() {
_type = "shotgun";
link = "Benelli_M3";
plus = 1;
cal = ".12";
kickback = 14;
max_kick = 20;
fire_rate = 13;
damage = 25;
ammo = 24;
treat = 1;
max_clip = 8;
clip = max_clip;
melee = false;
alternate = false;
description = "Benelli M3 Super 90";
}
function DB() {
_type = "rifle";
link = "DB";
plus = 1;
cal = ".12";
kickback = 8;
max_kick = 30;
fire_rate = 8;
damage = 20;
ammo = 20;
treat = 1;
max_clip = 2;
clip = max_clip;
melee = false;
alternate = true;
alt_rate = 20;
alt_treat = 2;
alt_use = false;
description = "Double Barrel Shotgun";
alt_description = "Double shot";
}
function HK_28() {
_type = "shotgun";
link = "HK_28";
plus = 1;
cal = ".12";
kickback = 17;
max_kick = 30;
fire_rate = 15;
damage = 20;
ammo = 32;
treat = 2;
max_clip = 8;
clip = max_clip;
melee = false;
alternate = false;
description = "H&K 28";
}
function Browning_1921() {
_type = "shotgun";
link = "Browning_1921";
plus = 1;
cal = ".12";
kickback = 16;
max_kick = 30;
fire_rate = 15;
damage = 20;
ammo = 32;
treat = 1;
max_clip = 8;
clip = max_clip;
melee = false;
alternate = false;
description = "Remington M328";
}
function PM() {
_type = "pistol";
link = "PM";
plus = 2;
cal = "9 mm";
kickback = 9;
max_kick = 12;
fire_rate = 8;
damage = 40;
ammo = 24;
treat = 1;
max_clip = 8;
clip = max_clip;
melee = false;
alternate = false;
description = "Makarov";
}
function Beretta() {
_type = "pistol";
link = "Beretta";
plus = 2;
cal = "9 mm";
kickback = 10;
max_kick = 20;
fire_rate = 8;
damage = 45;
ammo = 30;
treat = 1;
max_clip = 15;
clip = max_clip;
melee = false;
alternate = false;
description = "Beretta 92F";
}
function TT_33() {
_type = "pistol";
link = "TT_33";
plus = 2;
cal = "7.62x17 mm";
kickback = 10;
max_kick = 22;
fire_rate = 8;
damage = 35;
ammo = 24;
treat = 1;
max_clip = 8;
clip = max_clip;
melee = false;
alternate = false;
description = "Tokarev TT-33";
}
function Colt_1917() {
_type = "pistol";
link = "Colt_1917";
plus = 2;
cal = ".45";
kickback = 12;
max_kick = 25;
fire_rate = 8;
damage = 40;
ammo = 28;
treat = 1;
max_clip = 7;
clip = max_clip;
melee = false;
alternate = false;
description = "Colt 1911";
}
function WALTER() {
_type = "pistol";
link = "WALTER";
plus = 2;
cal = "9 mm";
kickback = 9;
max_kick = 15;
fire_rate = 6;
damage = 25;
ammo = 36;
treat = 1;
max_clip = 12;
clip = max_clip;
melee = false;
alternate = false;
description = "Walter P38";
}
function Knife() {
_type = "knife";
link = "Knife";
plus = 3;
cal = "none";
kickback = 0;
max_kick = 2;
fire_rate = 10;
damage = 80;
ammo = 0;
radius = 10;
treat = 0;
max_clip = 1;
clip = 1;
melee = true;
alternate = false;
description = "Army Knife";
}
function RocketLauncher() {
_type = "rifle";
link = "RocketLauncher";
plus = 1;
cal = "AT Rocket";
kickback = 13;
max_kick = 20;
fire_rate = 10;
damage = 0;
ammo = 30;
treat = 1;
max_clip = 10;
clip = max_clip;
melee = false;
alternate = false;
description = "Rocket Launcher";
}
function SuperShotgun() {
_type = "rifle";
link = "SuperShotgun";
plus = 1;
cal = ".12";
kickback = 8;
max_kick = 20;
fire_rate = 6;
damage = 30;
ammo = 84;
treat = 3;
max_clip = 42;
clip = max_clip;
melee = false;
alternate = false;
description = "Super Shotgun";
}
function Minigun() {
_type = "smg";
link = "Minigun";
plus = 1;
cal = ".223";
kickback = 3;
max_kick = 10;
fire_rate = 1;
damage = 60;
ammo = 500;
treat = 2;
max_clip = 250;
clip = max_clip;
melee = false;
alternate = false;
description = "Avenger Minigun";
}
function GROZA() {
_type = "rifle";
link = "GROZA";
plus = 1;
cal = "7.62x39 mm";
kickback = 6;
max_kick = 20;
fire_rate = 3;
damage = 70;
ammo = 90;
treat = 1;
max_clip = 30;
clip = max_clip;
melee = false;
alternate = true;
alt_rate = 6;
alt_treat = 1;
alt_use = true;
alt_maxclip = 1;
alt_clip = alt_maxclip;
alt_ammo = 5;
alt_type = "FRAG";
description = "GROZA";
}
function AUG() {
_type = "smg";
link = "AUG";
plus = 1;
cal = ".223";
kickback = 4;
max_kick = 15;
fire_rate = 2;
damage = 60;
ammo = 90;
treat = 1;
max_clip = 30;
clip = max_clip;
melee = false;
alternate = true;
alt_rate = 15;
alt_treat = 3;
alt_use = false;
description = "Steyr AUG";
alt_description = "Burst x3";
}
function M4() {
_type = "smg";
link = "M4";
plus = 1;
cal = ".223";
kickback = 5;
max_kick = 20;
fire_rate = 2;
damage = 53;
ammo = 90;
treat = 1;
max_clip = 30;
clip = max_clip;
melee = false;
alternate = true;
alt_rate = 6;
alt_treat = 1;
alt_use = true;
alt_maxclip = 1;
alt_clip = alt_maxclip;
alt_ammo = 6;
alt_type = "HE";
description = "M4/M203 carabine";
}
function AN94() {
_type = "rifle";
link = "AN94";
plus = 1;
cal = "5.45x39 mm";
kickback = 5;
max_kick = 15;
fire_rate = 3;
damage = 50;
ammo = 90;
treat = 1;
max_clip = 45;
clip = max_clip;
melee = false;
alternate = true;
alt_rate = 7;
alt_treat = 2;
alt_use = false;
description = "AN-94";
alt_description = "Burst x2";
}
function FNFAL() {
_type = "rifle";
link = "FNFAL";
plus = 1;
cal = ".308";
kickback = 8;
max_kick = 34;
fire_rate = 3;
damage = 85;
ammo = 60;
treat = 1;
max_clip = 20;
clip = max_clip;
melee = false;
alternate = true;
alt_rate = 15;
alt_treat = 3;
alt_use = false;
description = "FN-FAL Paratrooper";
alt_description = "Burst x3";
}
function FAMAS() {
_type = "rifle";
link = "FAMAS";
plus = 1;
cal = ".223";
kickback = 5;
max_kick = 12;
fire_rate = 3;
damage = 55;
ammo = 100;
treat = 1;
max_clip = 25;
clip = max_clip;
melee = false;
alternate = true;
alt_rate = 11;
alt_treat = 3;
alt_use = false;
description = "FAMAS";
alt_description = "Burst x3";
}
function Galil() {
_type = "rifle";
link = "Galil";
plus = 1;
cal = ".223";
kickback = 5;
max_kick = 25;
fire_rate = 9;
damage = 55;
ammo = 99;
treat = 3;
max_clip = 33;
clip = max_clip;
melee = false;
alternate = true;
alt_rate = 6;
alt_treat = 1;
alt_use = true;
alt_maxclip = 1;
alt_clip = alt_maxclip;
alt_ammo = 6;
alt_type = "HE";
description = "Galil";
}
function F2000() {
_type = "rifle";
link = "F2000";
plus = 1;
cal = ".223";
kickback = 4;
max_kick = 12;
fire_rate = 2;
damage = 60;
ammo = 90;
treat = 1;
max_clip = 30;
clip = max_clip;
melee = false;
alternate = true;
alt_rate = 15;
alt_treat = 1;
alt_use = true;
alt_maxclip = 4;
alt_clip = alt_maxclip;
alt_ammo = 12;
alt_type = "HE";
description = "FN-F2000";
}
function TommyGun() {
_type = "smg";
link = "TommyGun";
plus = 1;
cal = ".45";
kickback = 6;
max_kick = 15;
fire_rate = 2;
damage = 42;
ammo = 100;
treat = 1;
max_clip = 50;
clip = max_clip;
melee = false;
alternate = true;
alt_rate = 30;
alt_treat = 15;
alt_use = false;
description = "Tommygun";
alt_description = "Burst x15";
}
function FNP90() {
_type = "smg";
link = "FNP90";
plus = 1;
cal = "5.7";
kickback = 3;
max_kick = 15;
fire_rate = 2;
damage = 25;
ammo = 100;
treat = 1;
max_clip = 50;
clip = max_clip;
melee = false;
alternate = true;
alt_rate = 15;
alt_treat = 5;
alt_use = false;
description = "FN-P90";
alt_description = "Burst x5";
}
function BIZON() {
_type = "smg";
link = "BIZON";
plus = 1;
cal = "9 mm";
kickback = 5;
max_kick = 15;
fire_rate = 3;
damage = 45;
ammo = 90;
treat = 1;
max_clip = 45;
clip = max_clip;
melee = false;
alternate = true;
alt_rate = 20;
alt_treat = 5;
alt_use = false;
description = "Bison SMG";
alt_description = "Burst x5";
}
function UMP() {
_type = "smg";
link = "UMP";
plus = 1;
cal = ".45";
kickback = 5;
max_kick = 15;
fire_rate = 4;
damage = 55;
ammo = 75;
treat = 1;
max_clip = 25;
clip = max_clip;
melee = false;
alternate = true;
alt_rate = 15;
alt_treat = 3;
alt_use = false;
description = "H&K UMP .45";
alt_description = "Burst x3";
}
function PPK_12() {
_type = "smg";
link = "PPK_12";
plus = 1;
cal = "2 mm";
kickback = 7;
max_kick = 20;
fire_rate = 4;
damage = 150;
ammo = 80;
treat = 1;
max_clip = 40;
clip = max_clip;
melee = false;
alternate = true;
alt_rate = 25;
alt_treat = 5;
alt_use = false;
description = "Gauss PPK-12 SMG";
alt_description = "Burst x5";
}
function CAWS() {
_type = "rifle";
link = "CAWS";
plus = 1;
cal = ".00";
kickback = 15;
max_kick = 30;
fire_rate = 7;
damage = 40;
ammo = 30;
treat = 1;
max_clip = 10;
clip = max_clip;
melee = false;
alternate = true;
alt_rate = 25;
alt_treat = 3;
alt_use = false;
description = "H&K CAWS";
alt_description = "Burst x3";
}
function Jackhammer() {
_type = "rifle";
link = "Jackhammer";
plus = 1;
cal = ".12";
kickback = 8;
max_kick = 35;
fire_rate = 4;
damage = 20;
ammo = 32;
treat = 1;
max_clip = 8;
clip = max_clip;
melee = false;
alternate = true;
alt_rate = 1;
alt_treat = max_clip;
alt_use = false;
description = "Pancor Jackhammer";
alt_description = "Burst x8";
}
function USAS_12() {
_type = "rifle";
link = "USAS_12";
plus = 1;
cal = ".12";
kickback = 10;
max_kick = 40;
fire_rate = 2;
damage = 15;
ammo = 36;
treat = 1;
max_clip = 18;
clip = max_clip;
melee = false;
alternate = true;
alt_rate = 15;
alt_treat = 3;
alt_use = false;
description = "USAS 12";
alt_description = "Burst x3";
}
function Glock18() {
_type = "pistol";
link = "Glock18";
plus = 2;
cal = "9 mm";
kickback = 10;
max_kick = 22;
fire_rate = 6;
damage = 40;
ammo = 36;
treat = 1;
max_clip = 18;
clip = max_clip;
melee = false;
alternate = true;
alt_rate = 20;
alt_treat = 3;
alt_use = false;
description = "Glock 18";
alt_description = "Burst x3";
}
function Beretta93R() {
_type = "pistol";
link = "Beretta93R";
plus = 2;
cal = "9 mm";
kickback = 10;
max_kick = 12;
fire_rate = 7;
damage = 45;
ammo = 40;
treat = 1;
max_clip = 20;
clip = max_clip;
melee = false;
alternate = true;
alt_rate = 24;
alt_treat = 3;
alt_use = false;
description = "Beretta 93R";
alt_description = "Burst x3";
}
function APS() {
_type = "pistol";
link = "APS";
plus = 2;
cal = "9 mm";
kickback = 7;
max_kick = 20;
fire_rate = 6;
damage = 35;
ammo = 30;
treat = 1;
max_clip = 15;
clip = max_clip;
melee = false;
alternate = true;
alt_rate = 3;
alt_treat = 1;
alt_use = false;
description = "Stechkin APS";
alt_description = "Full auto";
}
function DesertEagle() {
_type = "pistol";
link = "DesertEagle";
plus = 2;
cal = ".50 AE";
kickback = 15;
max_kick = 30;
fire_rate = 8;
damage = 75;
ammo = 18;
treat = 1;
max_clip = 9;
clip = max_clip;
melee = false;
alternate = false;
description = "Desert Eagle";
}
function Anaconda() {
_type = "pistol";
link = "Anaconda";
plus = 2;
cal = ".50 AE";
kickback = 15;
max_kick = 30;
fire_rate = 6;
damage = 85;
ammo = 18;
treat = 1;
max_clip = 6;
clip = max_clip;
melee = false;
alternate = false;
description = "Colt Anaconda";
}
function microUZI() {
_type = "pistol";
link = "microUZI";
plus = 2;
cal = "9 mm";
kickback = 6;
max_kick = 30;
fire_rate = 3;
damage = 25;
ammo = 60;
treat = 2;
max_clip = 20;
clip = max_clip;
melee = false;
alternate = true;
alt_rate = 10;
alt_treat = 5;
alt_use = false;
description = "Micro UZI";
alt_description = "Burst x5";
}
function Spectre() {
_type = "pistol";
link = "Spectre";
plus = 1;
cal = "9 mm";
kickback = 3;
max_kick = 15;
fire_rate = 2;
damage = 35;
ammo = 100;
treat = 1;
max_clip = 50;
clip = max_clip;
melee = false;
alternate = true;
alt_rate = 12;
alt_treat = 4;
alt_use = false;
description = "Spectre M4";
alt_description = "Burst x4";
}
function HE() {
_type = "grenade";
link = "HE";
plus = 4;
cal = "HE";
kickback = 0;
max_kick = 0;
fire_rate = 30;
damage = 150;
ammo = 0;
treat = 1;
max_clip = 6;
clip = max_clip;
melee = false;
alternate = false;
description = "HE grenade";
}
function FRAG() {
_type = "grenade";
link = "FRAG";
plus = 4;
cal = "FRAG";
kickback = 0;
max_kick = 0;
fire_rate = 30;
damage = 150;
ammo = 0;
treat = 1;
max_clip = 3;
clip = max_clip;
melee = false;
alternate = false;
description = "FRAG grenade";
}
function SPLITTER() {
_type = "grenade";
link = "SPLITTER";
plus = 4;
cal = "SPLITTER";
kickback = 0;
max_kick = 0;
fire_rate = 30;
damage = 150;
ammo = 0;
treat = 1;
max_clip = 3;
clip = max_clip;
melee = false;
alternate = false;
description = "SPLITTER grenade";
}
function Bozar() {
_type = "rifle";
link = "Bozar";
plus = 1;
cal = ".223";
kickback = 20;
max_kick = 40;
fire_rate = 20;
damage = 65;
ammo = 150;
treat = 15;
max_clip = 30;
clip = max_clip;
melee = false;
alternate = false;
description = "[ B O Z A R ]";
}
function AWM() {
_type = "shotgun";
link = "AWM";
plus = 1;
cal = ".50";
kickback = 27;
max_kick = 30;
fire_rate = 25;
damage = 600;
ammo = 10;
treat = 1;
max_clip = 5;
clip = max_clip;
melee = false;
alternate = false;
description = "Arctic Warfare Magnum";
}
function M249() {
_type = "rifle";
link = "M249";
plus = 1;
cal = ".223";
kickback = 4;
max_kick = 30;
fire_rate = 2;
damage = 60;
ammo = 100;
treat = 1;
max_clip = 100;
clip = max_clip;
melee = false;
alternate = false;
description = "M-249 Para";
}
function Pecheneg() {
_type = "rifle";
link = "Pecheneg";
plus = 1;
cal = "7.62x54 mm";
kickback = 6;
max_kick = 15;
fire_rate = 2;
damage = 90;
ammo = 80;
treat = 1;
max_clip = 80;
clip = max_clip;
melee = false;
alternate = false;
description = "Pecheneg MG";
}
function Kord() {
_type = "rifle";
link = "Kord";
plus = 1;
cal = "14.5x109 mm";
kickback = 12;
max_kick = 20;
fire_rate = 3;
damage = 700;
ammo = 50;
treat = 1;
max_clip = 50;
clip = max_clip;
melee = false;
alternate = true;
alt_rate = 25;
alt_treat = 5;
alt_use = false;
description = "Kord 14.5 mm";
alt_description = "Burst x5";
}
function MM1() {
_type = "rifle";
link = "MM1";
plus = 1;
cal = "40 mm";
kickback = 18;
max_kick = 25;
fire_rate = 15;
damage = 0;
ammo = 20;
treat = 1;
max_clip = 10;
clip = max_clip;
melee = false;
alternate = false;
alt_type = "HE";
description = "MM-1";
}
function Mikor() {
_type = "rifle";
link = "Mikor";
plus = 1;
cal = "40 mm";
kickback = 10;
max_kick = 25;
fire_rate = 6;
damage = 0;
ammo = 18;
treat = 1;
max_clip = 6;
clip = max_clip;
melee = false;
alternate = false;
alt_type = "HE";
description = "Mikor MGL Mk.1";
}
function M79() {
_type = "rifle";
link = "M79";
plus = 2;
cal = "40 mm";
kickback = 10;
max_kick = 25;
fire_rate = 6;
damage = 0;
ammo = 9;
treat = 1;
max_clip = 1;
clip = max_clip;
melee = false;
alternate = false;
alt_type = "HE";
description = "M79";
}
function Flamethrower() {
_type = "smg";
link = "Flamethrower";
plus = 1;
cal = "Gasoline";
kickback = 0;
max_kick = 2;
fire_rate = 2;
damage = 40;
ammo = 100;
treat = 1;
max_clip = 50;
clip = max_clip;
melee = false;
alternate = false;
description = "Flamethrower";
}
function NapalmLauncher() {
_type = "rifle";
link = "NapalmLauncher";
plus = 1;
cal = "Gasoline";
kickback = 13;
max_kick = 20;
fire_rate = 10;
damage = 0;
ammo = 160;
treat = 40;
max_clip = 80;
clip = max_clip;
melee = false;
alternate = true;
alt_rate = 2;
alt_treat = 2;
alt_use = false;
description = "Napalm Launcher";
alt_description = "Triple Flamethrower";
}
function GaussRifle() {
_type = "rifle";
link = "GaussRifle";
plus = 1;
cal = "2 mm";
kickback = 9;
max_kick = 20;
fire_rate = 6;
damage = 250;
ammo = 60;
treat = 1;
max_clip = 20;
clip = max_clip;
melee = false;
alternate = true;
alt_rate = 22;
alt_treat = 3;
alt_use = false;
description = "Gauuss Rifle";
alt_description = "Burst x3";
}
function Fork() {
_type = "rifle";
link = "Fork";
plus = 1;
cal = "none";
kickback = 0;
max_kick = 2;
fire_rate = 15;
damage = 120;
ammo = 0;
radius = 30;
treat = 0;
max_clip = 1;
clip = 1;
melee = true;
alternate = false;
description = "Rusty fork";
}
function Axe() {
_type = "knife";
link = "Axe";
plus = 1;
cal = "none";
kickback = 0;
max_kick = 2;
fire_rate = 20;
damage = 150;
ammo = 0;
radius = 30;
treat = 0;
max_clip = 1;
clip = 1;
melee = true;
alternate = false;
description = "Fire Axe";
}
function Scythe() {
_type = "knife";
link = "Scythe";
plus = 1;
cal = "none";
kickback = 0;
max_kick = 2;
fire_rate = 20;
damage = 500;
ammo = 0;
radius = 40;
treat = 0;
max_clip = 1;
clip = 1;
melee = true;
alternate = false;
description = "Death's Scythe";
}
function TeslaCanon() {
_type = "rifle";
link = "TeslaCanon";
plus = 1;
cal = "battery";
kickback = 5;
max_kick = 18;
fire_rate = 3;
damage = 90;
ammo = 64;
treat = 1;
max_clip = 32;
clip = max_clip;
melee = false;
alternate = true;
alt_rate = 15;
alt_treat = 16;
alt_use = false;
description = "Tesla Canon";
alt_description = "Tesla Blow";
}
function RicochetRifle() {
_type = "rifle";
link = "RicochetRifle";
plus = 1;
cal = "ricochets";
kickback = 5;
max_kick = 18;
fire_rate = 5;
damage = 50;
ammo = 48;
treat = 1;
max_clip = 24;
clip = max_clip;
melee = false;
alternate = true;
alt_rate = 15;
alt_treat = 8;
alt_use = false;
description = "Ricochet Rifle";
alt_description = "Ricochet grenade";
}
function SplitterRifle() {
_type = "rifle";
link = "SplitterRifle";
plus = 1;
cal = "Splitters";
kickback = 10;
max_kick = 30;
fire_rate = 6;
damage = 50;
ammo = 10;
treat = 1;
max_clip = 5;
clip = max_clip;
melee = false;
alternate = true;
alt_rate = 15;
alt_treat = 5;
alt_use = false;
description = "Splitter Rifle";
alt_description = "Shotgun";
}
function ChainGun() {
_type = "smg";
link = "ChainGun";
plus = 1;
cal = ".223";
kickback = 4;
max_kick = 12;
fire_rate = 9;
damage = 60;
ammo = 120;
treat = 3;
max_clip = 60;
clip = max_clip;
melee = false;
alternate = true;
alt_rate = 3;
alt_treat = 3;
alt_use = false;
description = "Chaingun";
alt_description = "Full auto";
}
function FlareGun() {
_type = "rifle";
link = "FlareGun";
plus = 2;
cal = "Gasoline";
kickback = 11;
max_kick = 30;
fire_rate = 7;
damage = 80;
ammo = 12;
treat = 1;
max_clip = 3;
clip = max_clip;
melee = false;
alternate = true;
alt_rate = 1;
alt_treat = 3;
alt_use = false;
description = "Flaregun";
alt_description = "Napalm Rocket";
}
function SIG550() {
_type = "smg";
link = "SIG550";
plus = 1;
cal = ".223";
kickback = 3;
max_kick = 15;
fire_rate = 2;
damage = 40;
ammo = 90;
treat = 1;
max_clip = 30;
clip = max_clip;
melee = false;
alternate = true;
alt_rate = 10;
alt_treat = 3;
alt_use = false;
description = "SIG 550";
alt_description = "Burst x3";
}
function G11() {
_type = "smg";
link = "G11";
plus = 1;
cal = "4.7 mm";
kickback = 3;
max_kick = 8;
fire_rate = 2;
damage = 38;
ammo = 90;
treat = 1;
max_clip = 45;
clip = max_clip;
melee = false;
alternate = true;
alt_rate = 7;
alt_treat = 3;
alt_use = false;
description = "G11";
alt_description = "Burst x3";
}
function L85A2() {
_type = "rifle";
link = "L85A2";
plus = 1;
cal = ".223";
kickback = 5;
max_kick = 15;
fire_rate = 3;
damage = 58;
ammo = 90;
treat = 1;
max_clip = 30;
clip = max_clip;
melee = false;
alternate = true;
alt_rate = 20;
alt_treat = 3;
alt_use = false;
description = "L85A2";
alt_description = "Burst x3";
}
function G36() {
_type = "smg";
link = "G36";
plus = 1;
cal = ".223";
kickback = 4;
max_kick = 30;
fire_rate = 2;
damage = 55;
ammo = 100;
treat = 1;
max_clip = 100;
clip = max_clip;
melee = false;
alternate = true;
alt_rate = 10;
alt_treat = 4;
alt_use = false;
description = "G36";
alt_description = "Burst x4";
}
function FNSCAR() {
_type = "rifle";
link = "FNSCAR";
plus = 1;
cal = ".308";
kickback = 9;
max_kick = 30;
fire_rate = 7;
damage = 75;
ammo = 80;
treat = 2;
max_clip = 20;
clip = max_clip;
melee = false;
alternate = true;
alt_rate = 6;
alt_treat = 1;
alt_use = true;
alt_maxclip = 1;
alt_clip = alt_maxclip;
alt_ammo = 5;
alt_type = "FRAG";
description = "FN SCAR";
}
function XM8() {
_type = "smg";
link = "XM8";
plus = 1;
cal = ".223";
kickback = 6;
max_kick = 9;
fire_rate = 7;
damage = 53;
ammo = 90;
treat = 3;
max_clip = 30;
clip = max_clip;
melee = false;
alternate = false;
description = "XM8 LAR";
}
function Stoner() {
_type = "smg";
link = "Stoner";
plus = 1;
cal = ".223";
kickback = 6;
max_kick = 14;
fire_rate = 2;
damage = 55;
ammo = 60;
treat = 1;
max_clip = 60;
clip = max_clip;
melee = false;
alternate = false;
description = "Stoner LMG";
}
function StG_44() {
_type = "rifle";
link = "StG_44";
plus = 1;
cal = "7.92mm Kurz";
kickback = 6;
max_kick = 14;
fire_rate = 3;
damage = 60;
ammo = 90;
treat = 1;
max_clip = 30;
clip = max_clip;
melee = false;
alternate = false;
description = "Sturm Gewehr 44";
}
function MP7() {
_type = "pistol";
link = "MP7";
plus = 2;
cal = "4.6 mm";
kickback = 4;
max_kick = 12;
fire_rate = 2;
damage = 45;
ammo = 60;
treat = 1;
max_clip = 20;
clip = max_clip;
melee = false;
alternate = true;
alt_rate = 12;
alt_treat = 4;
alt_use = false;
description = "H&K MP7";
alt_description = "Burst x4";
}
function PP2000() {
_type = "pistol";
link = "PP2000";
plus = 2;
cal = "9 mm";
kickback = 10;
max_kick = 18;
fire_rate = 8;
damage = 44;
ammo = 72;
treat = 3;
max_clip = 24;
clip = max_clip;
melee = false;
alternate = false;
description = "PP - 2000";
}
function BerettaM12() {
_type = "rifle";
link = "BerettaM12";
plus = 1;
cal = "9 mm";
kickback = 6;
max_kick = 8;
fire_rate = 4;
damage = 35;
ammo = 80;
treat = 1;
max_clip = 40;
clip = max_clip;
melee = false;
alternate = false;
description = "Beretta M12S";
}
function M3A1() {
_type = "rifle";
link = "M3A1";
plus = 1;
cal = "9 mm";
kickback = 7;
max_kick = 15;
fire_rate = 4;
damage = 40;
ammo = 90;
treat = 1;
max_clip = 30;
clip = max_clip;
melee = false;
alternate = false;
description = "M3A1";
}
function Calico() {
_type = "rifle";
link = "Calico";
plus = 1;
cal = "9 mm";
kickback = 6;
max_kick = 9;
fire_rate = 3;
damage = 45;
ammo = 100;
treat = 1;
max_clip = 50;
clip = max_clip;
melee = false;
alternate = true;
alt_rate = 16;
alt_treat = 4;
alt_use = false;
description = "Calico M960";
alt_description = "Burst x4";
}
function American180() {
_type = "smg";
link = "American180";
plus = 1;
cal = ".22";
kickback = 6;
max_kick = 12;
fire_rate = 3;
damage = 27;
ammo = 220;
treat = 2;
max_clip = 220;
clip = max_clip;
melee = false;
alternate = false;
description = "American-180";
}
function MAT49() {
_type = "rifle";
link = "MAT49";
plus = 1;
cal = "7.62x17 mm";
kickback = 5;
max_kick = 12;
fire_rate = 3;
damage = 35;
ammo = 64;
treat = 1;
max_clip = 32;
clip = max_clip;
melee = false;
alternate = false;
description = "MAT 49";
}
function M45() {
_type = "rifle";
link = "M45";
plus = 1;
cal = "9 mm";
kickback = 4;
max_kick = 10;
fire_rate = 3;
damage = 45;
ammo = 72;
treat = 1;
max_clip = 36;
clip = max_clip;
melee = false;
alternate = false;
description = "Carl Gustaf M45";
}
function PPS_43() {
_type = "smg";
link = "PPS_43";
plus = 1;
cal = "7.62x17 mm";
kickback = 4;
max_kick = 22;
fire_rate = 3;
damage = 35;
ammo = 70;
treat = 1;
max_clip = 35;
clip = max_clip;
melee = false;
alternate = false;
description = "Sudarev PPS-43";
}
function AA12() {
_type = "rifle";
link = "AA12";
plus = 1;
cal = ".12";
kickback = 5;
max_kick = 10;
fire_rate = 3;
damage = 13;
ammo = 30;
treat = 1;
max_clip = 10;
clip = max_clip;
melee = false;
alternate = true;
alt_rate = 20;
alt_treat = 4;
alt_use = false;
description = "AA 12";
alt_description = "Burst x4";
}
function Striker() {
_type = "rifle";
link = "Striker";
plus = 1;
cal = ".12";
kickback = 9;
max_kick = 15;
fire_rate = 7;
damage = 20;
ammo = 36;
treat = 1;
max_clip = 12;
clip = max_clip;
melee = false;
alternate = false;
description = "Striker";
}
function RPD() {
_type = "rifle";
link = "RPD";
plus = 1;
cal = "7.62x39 mm";
kickback = 5;
max_kick = 28;
fire_rate = 3;
damage = 70;
ammo = 100;
treat = 1;
max_clip = 100;
clip = max_clip;
melee = false;
alternate = false;
description = "RPD";
}
function AA52() {
_type = "rifle";
link = "AA52";
plus = 1;
cal = ".308";
kickback = 7;
max_kick = 12;
fire_rate = 3;
damage = 80;
ammo = 50;
treat = 1;
max_clip = 50;
clip = max_clip;
melee = false;
alternate = false;
description = "AA-52";
}
function BAR() {
_type = "rifle";
link = "BAR";
plus = 1;
cal = ".30-06";
kickback = 5;
max_kick = 24;
fire_rate = 4;
damage = 75;
ammo = 60;
treat = 1;
max_clip = 20;
clip = max_clip;
melee = false;
alternate = false;
description = "BAR";
}
function VektorSS() {
_type = "rifle";
link = "VektorSS";
plus = 1;
cal = ".308";
kickback = 4;
max_kick = 22;
fire_rate = 5;
damage = 78;
ammo = 100;
treat = 2;
max_clip = 100;
clip = max_clip;
melee = false;
alternate = false;
description = "Vektor SS-77";
}
function Arisaka() {
_type = "shotgun";
link = "Arisaka";
plus = 1;
cal = "6.5x50 mm";
kickback = 29;
max_kick = 50;
fire_rate = 25;
damage = 70;
ammo = 20;
treat = 1;
max_clip = 5;
clip = max_clip;
melee = false;
alternate = true;
alt_rate = 10;
alt_treat = 0;
alt_use = false;
description = "Arisaka 38";
alt_description = "Bayonet thrust";
}
function JapShotgun() {
_type = "shotgun";
link = "JapShotgun";
plus = 1;
cal = ".12";
kickback = 19;
max_kick = 30;
fire_rate = 15;
damage = 25;
ammo = 16;
treat = 1;
max_clip = 4;
clip = max_clip;
melee = false;
alternate = false;
description = "Japaneese Shotgun";
}
function type100() {
_type = "rifle";
link = "type100";
plus = 1;
cal = "7.62x17 mm";
kickback = 6;
max_kick = 20;
fire_rate = 3;
damage = 35;
ammo = 100;
treat = 1;
max_clip = 50;
clip = max_clip;
melee = false;
alternate = false;
description = "Type-100 SMG";
}
function Model96() {
_type = "rifle";
link = "Model96";
plus = 1;
cal = "6.5x50 mm";
kickback = 6;
max_kick = 35;
fire_rate = 3;
damage = 70;
ammo = 75;
treat = 1;
max_clip = 25;
clip = max_clip;
melee = false;
alternate = true;
alt_rate = 10;
alt_treat = 0;
alt_use = false;
description = "Model 96 LMG";
alt_description = "Bayonet thrust";
}
function Nambu() {
_type = "pistol";
link = "Nambu";
plus = 2;
cal = "9 mm";
kickback = 8;
max_kick = 20;
fire_rate = 6;
damage = 27;
ammo = 36;
treat = 1;
max_clip = 9;
clip = max_clip;
melee = false;
alternate = false;
description = "Nambu Pistol";
}
function Katana() {
_type = "knife";
link = "Katana";
plus = 1;
cal = "none";
kickback = 0;
max_kick = 2;
fire_rate = 20;
damage = 200;
ammo = 0;
radius = 30;
treat = 0;
max_clip = 1;
clip = 1;
melee = true;
alternate = false;
description = "Katana";
}
function Johnson() {
_type = "rifle";
link = "Johnson";
plus = 1;
cal = ".30-06";
kickback = 6;
max_kick = 27;
fire_rate = 3;
damage = 70;
ammo = 40;
treat = 1;
max_clip = 40;
clip = max_clip;
melee = false;
alternate = false;
description = "Johnson LMG";
}
function M1903() {
_type = "shotgun";
link = "M1903";
plus = 1;
cal = ".30-06";
kickback = 27;
max_kick = 50;
fire_rate = 26;
damage = 85;
ammo = 25;
treat = 1;
max_clip = 5;
clip = max_clip;
melee = false;
alternate = true;
alt_rate = 10;
alt_treat = 0;
alt_use = false;
description = "Springfield M1903";
alt_description = "Bayonet thrust";
}
function Mosin() {
_type = "shotgun";
link = "Mosin";
plus = 1;
cal = "7.62x54 mm";
kickback = 19;
max_kick = 50;
fire_rate = 17;
damage = 83;
ammo = 15;
treat = 1;
max_clip = 5;
clip = max_clip;
melee = false;
alternate = true;
alt_rate = 10;
alt_treat = 0;
alt_use = false;
description = "Mosin 1891/30";
alt_description = "Bayonet thrust";
}
function AlienHand() {
_type = "knife";
link = "AlienHand";
plus = 3;
cal = "none";
kickback = 0;
max_kick = 2;
fire_rate = 20;
damage = 90;
ammo = 0;
radius = 20;
treat = 0;
max_clip = 1;
clip = 1;
melee = true;
alternate = false;
description = "Alien's Hand";
}
}
Symbol 2613 MovieClip [__Packages.Fire] Frame 0
class Fire extends MovieClip
{
var _parent, removeMovieClip;
function Fire () {
super();
if (_parent.HP > 0) {
_parent.burning = true;
_parent.burnSound.start(0, 1);
}
}
function onEnterFrame() {
if ((_global.times % 3) == 0) {
_parent.getShot(10);
if (_parent.HP <= 0) {
removeMovieClip();
}
}
}
}
Symbol 2614 MovieClip [__Packages.Grenade] Frame 0
class Grenade extends MovieClip
{
var speed, moving, dst, type_expl, gotoAndPlay, _x, _y, _rotation, removeMovieClip, owner;
function Grenade () {
super();
speed = 10;
moving = true;
dst = null;
type_expl = "HE";
}
function blow() {
moving = false;
gotoAndPlay(2);
}
function HEexplode() {
var _local4 = 0;
while (_local4 < _global.hero) {
var _local5 = _root.theDistance(this, _root["hero" + _local4]);
if (_local5 <= _global.BLOW_RADIUS) {
_root["hero" + _local4].getShot(Math.ceil(_global.HE_DAMAGE * (1 - (_local5 / _global.BLOW_RADIUS))));
_root["hero" + _local4].kick = _root["hero" + _local4].kick + 30;
}
_local4++;
}
}
function FRAGexplode() {
var _local4 = 5;
while (_local4 <= 355) {
_root.addBullet(_x, _y, _rotation + _local4, _global.FRAG_DAMAGE);
_local4 = _local4 + 10;
}
}
function onEnterFrame() {
if (moving) {
if ((((_x < (-_root._x)) || (_y < (-_root._y))) || (_x > (800 - _root._x))) || (_y > (600 - _root._y))) {
removeMovieClip();
return(undefined);
}
var _local6 = _root.plot(_rotation - 90, speed);
dst = dst - speed;
if (dst > 0) {
_x = _x + _local6.x;
_y = _y + _local6.y;
} else {
blow();
return(undefined);
}
var _local4 = 0;
while (_local4 < _global.hero) {
if (((("hero" + _local4) != owner) && (_root["hero" + _local4].HP > 0)) && (_root["hero" + _local4].hitTest(_x, _y, false))) {
_root["hero" + _local4].HP = 0;
if (_root["hero" + _local4].step != 0) {
var _local5 = 0;
while (_local5 < 8) {
_root.addBlood(_x, _y);
_local5++;
}
}
blow();
}
_local4++;
}
}
}
}
Symbol 2615 MovieClip [__Packages.HandGrenade] Frame 0
class HandGrenade extends MovieClip
{
var speed, dst, type_expl, _rotation, gotoAndPlay, _x, _y, removeMovieClip;
function HandGrenade () {
super();
speed = 10;
moving = true;
dst = null;
type_expl = "HE";
}
function blow() {
_rotation = 0;
moving = false;
gotoAndPlay("blow");
}
function HEexplode() {
var _local4 = 0;
while (_local4 < _global.hero) {
var _local5 = _root.theDistance(this, _root["hero" + _local4]);
if (_local5 <= _global.BLOW_RADIUS) {
_root["hero" + _local4].getShot(Math.ceil(_global.HE_DAMAGE * (1 - (_local5 / _global.BLOW_RADIUS))));
_root["hero" + _local4].kick = _root["hero" + _local4].kick + 30;
}
_local4++;
}
}
function FRAGexplode() {
var _local4 = 5;
while (_local4 <= 355) {
_root.addBullet(_x, _y, _rotation + _local4, _global.FRAG_DAMAGE);
_local4 = _local4 + 10;
}
}
function SPLITTERexplode() {
var _local3 = 5;
while (_local3 <= 355) {
_root.addSplitterBullet(_x, _y, _rotation + _local3, 50);
_local3 = _local3 + 20;
}
}
function onEnterFrame() {
if (moving) {
if ((((_x < (-_root._x)) || (_y < (-_root._y))) || (_x > (800 - _root._x))) || (_y > (600 - _root._y))) {
removeMovieClip();
return(undefined);
}
var _local10 = _root.plot(_rotation - 90, speed);
var _local8 = new Line(_x, _y, _x + _local10.x, _y + _local10.y);
var _local5 = null;
var _local6 = null;
var _local7 = -1;
var _local4 = 0;
while (_local4 < _global.walls.length) {
_local5 = _global.walls[_local4].cross(_local8);
if ((_local5 != null) && ((_local6 == null) || (Math.abs(_local5.x - _x) < Math.abs(_local6.x - _x)))) {
_local6 = _local5;
_local7 = _local4;
}
_local4++;
}
if (_local6 == null) {
_x = _x + _local10.x;
_y = _y + _local10.y;
} else {
var _local9 = Math.atan2(_global.walls[_local7].beg.y - _global.walls[_local7].end.y, _global.walls[_local7].beg.x - _global.walls[_local7].end.x);
_local9 = _root.radToDeg(_local9);
var _local11 = _rotation - _local9;
_rotation = _root.znak(_local9) * ((180 - _local11) + _local9);
}
dst = dst - speed;
if (dst < 0) {
blow();
}
}
}
var moving = true;
}
Symbol 2616 MovieClip [__Packages.Napalm] Frame 0
class Napalm extends MovieClip
{
var speed, radius, moving, gotoAndPlay, XBOCT, _x, _y, removeMovieClip, _rotation, dst, owner;
function Napalm () {
super();
speed = 20;
radius = 110;
moving = true;
}
function blow() {
moving = false;
gotoAndPlay(2);
}
function explode() {
var _local4 = 0;
while (_local4 < _global.hero) {
if (_root.theDistance(this, _root["hero" + _local4]) <= radius) {
_root["hero" + _local4].getShot(80);
_root["hero" + _local4].attachMovie("Fire", "fire", 1);
}
_local4++;
}
}
function onEnterFrame() {
if (moving) {
XBOCT._height = XBOCT._height + 10;
if ((((_x < (-_root._x)) || (_y < (-_root._y))) || (_x > (800 - _root._x))) || (_y > (600 - _root._y))) {
removeMovieClip();
return(undefined);
}
var _local6 = _root.plot(_rotation - 90, speed);
dst = dst - speed;
if (dst > 0) {
_x = _x + _local6.x;
_y = _y + _local6.y;
} else {
blow();
return(undefined);
}
var _local5 = 0;
while (_local5 < _global.hero) {
if (((("hero" + _local5) != owner) && (_root["hero" + _local5].HP > 0)) && (_root["hero" + _local5].hitTest(_x, _y, false))) {
_root["hero" + _local5].attachMovie("Fire", "fire", 1);
var _local4 = 0;
while (_local4 < 8) {
_root.addBlood(_x, _y);
_local4++;
}
blow();
}
_local5++;
}
}
}
}
Symbol 2617 MovieClip [__Packages.OldBullet] Frame 0
class OldBullet extends MovieClip
{
var speed, owner, damage, moving, XBOCT, _x, _y, removeMovieClip, _rotation, dst, gotoAndPlay;
function OldBullet () {
super();
speed = 20;
owner = null;
damage = null;
moving = true;
}
function onEnterFrame() {
if (moving) {
XBOCT._height = XBOCT._height + 4;
if ((((_x < (-_root._x)) || (_y < (-_root._y))) || (_x > (800 - _root._x))) || (_y > (600 - _root._y))) {
removeMovieClip();
return(undefined);
}
var _local4 = 0;
while (_local4 < _global.hero) {
if ((((("hero" + _local4) != owner) && (_root["hero" + _local4].HP > 0)) && (Math.abs(_root["hero" + _local4]._x - _x) <= _root["hero" + _local4].puzo)) && (Math.abs(_root["hero" + _local4]._y - _y) <= _root["hero" + _local4].puzo)) {
_root["hero" + _local4].getShot(damage);
removeMovieClip();
return(undefined);
}
_local4++;
}
var _local5 = _root.plot(_rotation - 90, speed);
dst = dst - speed;
if (dst > 0) {
_x = _x + _local5.x;
_y = _y + _local5.y;
} else {
moving = false;
gotoAndPlay(2);
}
}
}
}
Symbol 2618 MovieClip [__Packages.Rocket] Frame 0
class Rocket extends MovieClip
{
var speed, moving, gotoAndPlay, _x, _y, _rotation, XBOCT, removeMovieClip, dst, owner;
function Rocket () {
super();
speed = 15;
moving = true;
}
function blow() {
moving = false;
gotoAndPlay(2);
}
function explode() {
var _local5 = 15;
while (_local5 <= 345) {
_root.addBullet(_x, _y, _rotation + _local5, _global.FRAG_DAMAGE);
_local5 = _local5 + 30;
}
var _local4 = 0;
while (_local4 < _global.hero) {
var _local6 = _root.theDistance(this, _root["hero" + _local4]);
if (_local6 <= _global.BLOW_RADIUS) {
_root["hero" + _local4].getShot(Math.ceil(_global.HE_DAMAGE * (1 - (_local6 / _global.BLOW_RADIUS))));
_root["hero" + _local4].kick = _root["hero" + _local4].kick + 30;
}
_local4++;
}
}
function onEnterFrame() {
if (moving) {
XBOCT._height = XBOCT._height + 10;
if ((((_x < (-_root._x)) || (_y < (-_root._y))) || (_x > (800 - _root._x))) || (_y > (600 - _root._y))) {
removeMovieClip();
return(undefined);
}
var _local6 = _root.plot(_rotation - 90, speed);
dst = dst - speed;
if (dst > 0) {
_x = _x + _local6.x;
_y = _y + _local6.y;
} else {
blow();
return(undefined);
}
var _local4 = 0;
while (_local4 < _global.hero) {
if (((("hero" + _local4) != owner) && (_root["hero" + _local4].HP > 0)) && (_root["hero" + _local4].hitTest(_x, _y, false))) {
_root["hero" + _local4].HP = 0;
if (_root["hero" + _local4].step != 0) {
var _local5 = 0;
while (_local5 < 8) {
_root.addBlood(_x, _y);
_local5++;
}
}
blow();
}
_local4++;
}
}
}
}
Symbol 2619 MovieClip [__Packages.Man] Frame 0
class Man extends MovieClip
{
var MAX_HP, HP, hp_mod, AC, leg_r, puzo, step, burning, _xscale, _yscale, weap_1, weap_2, weap_3, weap_4, kick, ch_weap, shot_timer, min_kick, ln1, ln2, hands, body, team, _name, swapDepths, _x, _y, weapon, _parent, shotSound, lawSound, shotgunSound, subbarrelSound, teslaSound, burnSound, dieSound, _rotation;
function Man () {
super();
setSound();
MAX_HP = 100;
HP = 100;
hp_mod = 1;
AC = 100;
leg_r.gotoAndPlay(8);
puzo = 11;
step = 3;
burning = false;
_xscale = _global.HUMAN_SCALE;
_yscale = _global.HUMAN_SCALE;
weap_1 = null;
weap_2 = null;
weap_3 = null;
weap_4 = null;
kick = 0;
ch_weap = 0;
shot_timer = 0;
min_kick = 0;
ln1 = null;
ln2 = null;
}
function stdFrame() {
if (kick > min_kick) {
kick--;
}
if (shot_timer > 0) {
shot_timer--;
}
}
function sideView(skin) {
hands.hend_r.attachMovie("Hand_R_" + skin, "hr", 1);
hands.hand_r.attachMovie("Hand_L_" + skin, "hl", 1);
body.forma.attachMovie("Uniform_" + skin, "fr", 1);
body.kaska.attachMovie("Helm_" + skin, "ks", 1);
}
function setGun(gun, pist, melee, gren) {
if (gren != "no") {
var _local3 = new Weapon();
_local3[gren]();
_local3.equip(this);
}
if (melee != "no") {
var _local5 = new Weapon();
_local5[melee]();
_local5.equip(this);
}
if (pist != "no") {
var _local2 = new Weapon();
_local2[pist]();
_local2.equip(this);
}
if (gun != "no") {
var _local4 = new Weapon();
_local4[gun]();
_local4.equip(this);
}
}
function stdLoad(tm, side, rang) {
team = tm;
var _local2 = Number(_name.substr(4));
swapDepths();
sideView(side, rang);
}
function lineHit(line) {
var _local3 = ln1.cross(line);
var _local2 = ln2.cross(line);
return((_local3 != null) || (_local2 != null));
}
function lineCross(line) {
var _local2 = ln1.cross(line);
var _local3 = ln2.cross(line);
if (_local2 != null) {
return(_local2);
}
return(_local3);
}
function getLines(x, y) {
ln1 = new Line((_x + x) - 10, (_y + y) - 10, (_x + x) + 10, (_y + y) + 10);
ln2 = new Line((_x + x) - 10, (_y + y) + 10, (_x + x) + 10, (_y + y) - 10);
}
function canGo(x, y) {
if (_root.un.hitTest(_x + x, _y + y, true)) {
return(false);
}
getLines(x, y);
var _local5 = true;
var _local4 = 0;
while (_local4 < _global.walls.length) {
if (lineHit(_global.walls[_local4])) {
_local5 = false;
break;
}
_local4++;
}
return(_local5 && (notHit(x, y)));
}
function notHit(x, y) {
}
function reloadNow() {
hands.gotoAndPlay("reload");
}
function changeWeapons(link) {
ch_weap = link;
weapon = link;
hands.gotoAndPlay("change");
if (_name == "hero0") {
_root.scr.gun_txt.text = link.description;
if (link.alt_use) {
_root.scr.gotoAndStop(2);
} else {
_root.scr.gotoAndStop(1);
if (link.alternate) {
_root.scr.alt_descr_txt.text = link.alt_description;
} else {
_root.scr.alt_descr_txt.text = "";
}
}
}
}
function getShot(damage) {
if (HP > 0) {
var _local4 = Math.floor((0.8 * (AC / 100)) * damage);
HP = HP - (damage - _local4);
if (HP < 0) {
HP = 0;
}
AC = AC - Math.floor(_local4 / 2);
if (AC < 0) {
AC = 0;
}
if (step != 0) {
_root.addBlood(_x, _y);
}
if (_global.WOUND_FLASH && (_name == "hero0")) {
_root.scr.wound_flash.gotoAndPlay(2);
}
}
}
function getKicked() {
if ((kick + weapon.kickback) < weapon.max_kick) {
kick = kick + weapon.kickback;
} else {
kick = weapon.max_kick;
}
}
function kickMore(num) {
if (kick < weapon.max_kick) {
kick = kick + num;
} else {
kick = weapon.max_kick;
}
}
function plusClip() {
if ((weapon.ammo + weapon.clip) >= weapon.max_clip) {
weapon.ammo = weapon.ammo + (weapon.clip - weapon.max_clip);
weapon.clip = weapon.max_clip;
} else {
weapon.clip = weapon.clip + weapon.ammo;
weapon.ammo = 0;
}
}
function plusAltClip() {
if ((weapon.alt_ammo + weapon.alt_clip) >= weapon.alt_maxclip) {
weapon.alt_ammo = weapon.alt_ammo + (weapon.alt_clip - weapon.alt_maxclip);
weapon.alt_clip = weapon.alt_maxclip;
} else {
weapon.alt_clip = weapon.alt_clip + _parent.weapon.alt_ammo;
weapon.alt_ammo = 0;
}
}
function setSound() {
shotSound = new Sound(this);
shotSound.attachSound("shot.wav");
shotSound.stop();
shotSound.setVolume(80);
lawSound = new Sound(this);
lawSound.attachSound("law.wav");
lawSound.stop();
shotgunSound = new Sound(this);
shotgunSound.attachSound("shotgun.wav");
shotgunSound.stop();
shotgunSound.setVolume(80);
subbarrelSound = new Sound(this);
subbarrelSound.attachSound("subbarrel.wav");
subbarrelSound.stop();
teslaSound = new Sound(this);
teslaSound.attachSound("sparks.wav");
teslaSound.stop();
burnSound = new Sound(this);
burnSound.attachSound("burn.wav");
burnSound.stop();
dieSound = new Sound(this);
dieSound.attachSound("die.wav");
dieSound.stop();
}
function addShell(err) {
_root.addShell(_x, _y, _rotation);
}
function addBullet(err) {
var _local4 = _x + ((puzo + 20) * Math.cos(_root.degToRad(_rotation - 90)));
var _local3 = _y + ((puzo + 20) * Math.sin(_root.degToRad(_rotation - 90)));
var _local5 = new Line(_x, _y, _local4, _local3);
if (_local5.wall() == null) {
_root.addBullet(_local4, _local3, _rotation + err, weapon.damage, _name);
}
}
function addTeslaCharge(err) {
var _local4 = _x + ((puzo + 20) * Math.cos(_root.degToRad(_rotation - 90)));
var _local3 = _y + ((puzo + 20) * Math.sin(_root.degToRad(_rotation - 90)));
var _local5 = new Line(_x, _y, _local4, _local3);
if (_local5.wall() == null) {
_root.addTeslaCharge(_local4, _local3, _rotation + err, weapon.damage, _name);
}
}
function addRicochetBullet(err) {
var _local4 = _x + ((puzo + 20) * Math.cos(_root.degToRad(_rotation - 90)));
var _local3 = _y + ((puzo + 20) * Math.sin(_root.degToRad(_rotation - 90)));
var _local5 = new Line(_x, _y, _local4, _local3);
if (_local5.wall() == null) {
_root.addRicochetBullet(_local4, _local3, _rotation + err, weapon.damage, _name);
}
}
function addSplitterBullet(err) {
var _local4 = _x + ((puzo + 20) * Math.cos(_root.degToRad(_rotation - 90)));
var _local3 = _y + ((puzo + 20) * Math.sin(_root.degToRad(_rotation - 90)));
var _local5 = new Line(_x, _y, _local4, _local3);
if (_local5.wall() == null) {
_root.addSplitterBullet(_local4, _local3, _rotation + err, weapon.damage, _name);
}
}
function addFlareBullet(err) {
var _local4 = _x + ((puzo + 20) * Math.cos(_root.degToRad(_rotation - 90)));
var _local3 = _y + ((puzo + 20) * Math.sin(_root.degToRad(_rotation - 90)));
var _local5 = new Line(_x, _y, _local4, _local3);
if (_local5.wall() == null) {
_root.addFlareBullet(_local4, _local3, _rotation + err, weapon.damage, _name);
}
}
function addGauss(err) {
var _local4 = _x + ((puzo + 20) * Math.cos(_root.degToRad(_rotation - 90)));
var _local3 = _y + ((puzo + 20) * Math.sin(_root.degToRad(_rotation - 90)));
var _local5 = new Line(_x, _y, _local4, _local3);
if (_local5.wall() == null) {
_root.addGauss(_local4, _local3, _rotation + err, weapon.damage);
}
}
function addRocket(err) {
_root.addRocket(_x, _y, _rotation, err, _name);
}
function addGrenade(err) {
}
function addRicochetGrenade(err) {
}
function addTeslaSuper(err) {
}
function addNapalm(err) {
_root.addNapalm(_x, _y, _rotation, err, _name);
}
function addFlame(rot) {
_root.addFlame(_x, _y, rot, weapon.damage);
}
function shot() {
shotSound.stop();
shotSound.start();
addBullet((Math.random() * (2 * kick)) - kick);
}
function shotNoSound() {
addBullet((Math.random() * (2 * kick)) - kick);
}
function teslaCharge() {
teslaSound.start();
addTeslaCharge((Math.random() * (2 * kick)) - kick);
}
function ricochetBullet() {
shotSound.start();
addRicochetBullet((Math.random() * (2 * kick)) - kick);
}
function splitterBullet() {
shotSound.start();
addSplitterBullet((Math.random() * (2 * kick)) - kick);
}
function flare() {
subbarrelSound.start();
addFlareBullet((Math.random() * (2 * kick)) - kick);
}
function gauss() {
shotSound.start();
addGauss((Math.random() * (2 * kick)) - kick);
}
function splitterShotgun() {
shotgunSound.start();
var _local3 = (Math.random() * (2 * kick)) - kick;
var _local2 = -2;
while (_local2 <= 2) {
addSplitterBullet(_local2 + _local3);
_local2++;
}
}
function shotgun() {
shotgunSound.start();
var _local3 = (Math.random() * (2 * kick)) - kick;
var _local2 = -2;
while (_local2 <= 2) {
addBullet(_local2 + _local3);
_local2++;
}
}
function doubleBarrel() {
shotgunSound.start();
var _local3 = (Math.random() * (2 * kick)) - kick;
var _local2 = -2;
while (_local2 <= 2.5) {
addBullet(_local2 + _local3);
_local2 = _local2 + 0.5;
}
}
function rocket() {
lawSound.start();
addRocket((Math.random() * (2 * kick)) - kick);
}
function napalm() {
lawSound.start();
addNapalm((Math.random() * (2 * kick)) - kick);
}
function grenade() {
subbarrelSound.start();
addGrenade((Math.random() * (2 * kick)) - kick);
}
function ricochetGrenade() {
subbarrelSound.start();
addRicochetGrenade((Math.random() * (2 * kick)) - kick);
}
function teslaSuper() {
subbarrelSound.start();
addTeslaSuper((Math.random() * (2 * kick)) - kick);
}
function knifeSlash(rad, dmg) {
var _local4 = 0;
while (_local4 < _global.hero) {
if (("hero" + _local4) != _name) {
if (_root.theDistance(this, _root["hero" + _local4]) <= ((rad + puzo) + _root["hero" + _local4].puzo)) {
_root["hero" + _local4].kick = _root["hero" + _local4].kick + 30;
_root["hero" + _local4].getShot(dmg);
}
}
_local4++;
}
}
function tSuperMutant() {
MAX_HP = 200;
HP = 200;
hp_mod = 2;
step = 2;
}
function tEnclave() {
MAX_HP = 300;
HP = 300;
hp_mod = 3;
}
function tZombie() {
MAX_HP = 300;
HP = 300;
hp_mod = 4;
step = 2;
AC = 0;
}
function tChosenOne() {
MAX_HP = 150;
HP = 150;
hp_mod = 1.5;
step = 4;
}
function tDemon() {
MAX_HP = 700;
HP = 700;
hp_mod = 7;
step = 5;
}
function tDeath() {
MAX_HP = 300;
HP = 300;
hp_mod = 3;
step = 7;
}
function tAlien() {
MAX_HP = 999;
HP = 999;
hp_mod = 10;
step = 5;
}
}
Symbol 2620 MovieClip [__Packages.Soldier] Frame 0
class Soldier extends Man
{
var Man, team, weapon, min_kick, kick, attacking, gox, _x, goy, _y, patrolX, patrolY, lastSeenPlayerX, lastSeenPlayerY, AC, _rotation, step, canGo, leg_l, leg_r, HP, stdFrame, puzo, shot_timer, hands, burning, weap_1, changeWeapons, weap_4, weap_2, weap_3, _currentframe, gotoAndPlay, swapDepths, _name;
function Soldier () {
super();
Man();
team = null;
weapon = null;
min_kick = _global.DIFFICULTLY;
kick = min_kick;
attacking = null;
gox = _x;
goy = _y;
patrolX = null;
patrolY = null;
lastSeenPlayerX = null;
lastSeenPlayerY = null;
switch (_global.DIFFICULTLY) {
case 0 :
AC = 100;
break;
case 5 :
AC = 80;
break;
case 15 :
AC = 50;
break;
case 30 :
AC = 20;
}
}
function turn(deg) {
deg = deg - 90;
while (deg < -180) {
deg = deg + 360;
}
while (deg > 180) {
deg = deg - 360;
}
var _local2 = _rotation;
while (_local2 < -180) {
_local2 = _local2 + 360;
}
while (_local2 > 180) {
_local2 = _local2 - 360;
}
var _local4 = deg - _local2;
if (Math.abs(_local4) > 180) {
if (deg > _local2) {
_local4 = _local4 - 360;
} else {
_local4 = _local4 + 360;
}
}
if (_local4 < -4) {
_rotation = _rotation - 7;
} else if (_local4 > 4) {
_rotation = _rotation + 7;
} else {
_rotation = deg;
return(true);
}
return(false);
}
function goto(x, y) {
var _local5 = _root.radToDeg(Math.atan2(_y - goy, _x - gox));
var _local3 = null;
var _local4 = 0;
while (_local4 <= 80) {
_local3 = _root.plot(_local5 + _local4, step);
if (canGo(-_local3.x, -_local3.y)) {
_x = _x - _local3.x;
_y = _y - _local3.y;
turn(_root.radToDeg(Math.atan2(_local3.y, _local3.x)));
return(true);
}
_local3 = _root.plot(_local5 - _local4, step);
if (canGo(-_local3.x, -_local3.y)) {
_x = _x - _local3.x;
_y = _y - _local3.y;
turn(_root.radToDeg(Math.atan2(_local3.y, _local3.x)));
return(true);
}
_local4 = _local4 + 10;
}
return(false);
}
function moveOn(range) {
if ((Math.abs(_x - gox) > range) || (Math.abs(_y - goy) > range)) {
leg_l.play();
leg_r.play();
if (!goto(gox, goy)) {
gox = _x;
goy = _y;
}
} else if (((attacking == null) && (patrolX != null)) && (patrolY != null)) {
var _local3 = gox;
var _local2 = goy;
gox = patrolX;
goy = patrolY;
patrolX = _local3;
patrolY = _local2;
} else {
leg_l.stop();
leg_r.stop();
}
}
function onEnterFrame() {
if (HP > 0) {
stdFrame();
findEnemy();
attack();
panic();
moveOn(puzo);
}
isDead();
}
function atkRange() {
return(_root.theDistance(this, attacking) <= ((weapon.radius + puzo) + attacking.puzo));
}
function attack() {
if (attacking.HP <= 0) {
attacking = null;
}
if (attacking != null) {
if (turn(_root.radToDeg(Math.atan2(_y - attacking._y, _x - attacking._x)))) {
if ((shot_timer == 0) && (hands._currentframe < 70)) {
if (weapon.melee && (!atkRange())) {
gox = attacking._x;
goy = attacking._y;
} else {
fireNow();
}
}
}
if (_global.times == 0) {
if (!inSight()) {
gox = lastSeenPlayerX;
goy = lastSeenPlayerY;
lastSeenPlayerX = null;
lastSeenPlayerY = null;
attacking = null;
hands.weapon.wpn.gotoAndStop(1);
} else {
lastSeenPlayerX = attacking._x;
lastSeenPlayerY = attacking._y;
if (!weapon.melee) {
gox = _x;
goy = _y;
}
}
}
}
}
function panic() {
if ((burning && (gox == _x)) && (goy == _y)) {
var _local4 = _root.d(_global.hero) - 1;
if (_root["hero" + _local4] == this) {
_local4--;
}
gox = _root["hero" + _local4]._x;
goy = _root["hero" + _local4]._y;
}
}
function inSight() {
var _local5 = new Line(attacking._x, attacking._y, _x, _y);
var _local3 = 0;
while (_local3 < _global.walls.length) {
var _local4 = _global.walls[_local3].cross(_local5);
if (_local4 != null) {
return(false);
}
_local3++;
}
return(true);
}
function fireNow() {
if ((weapon.clip - weapon.treat) >= 0) {
shot_timer = weapon.fire_rate;
hands.weapon.wpn.gotoAndPlay(2);
weapon.clip = weapon.clip - weapon.treat;
} else if (weapon.ammo > 0) {
hands.gotoAndPlay("reload");
} else if (weapon == weap_1) {
changeWeapons(weap_4);
} else if (weapon == weap_4) {
changeWeapons(weap_2);
} else {
changeWeapons(weap_3);
}
}
function isDead() {
if ((HP <= 0) && (_currentframe == 1)) {
weapon.drop();
hands.weapon.wpn.removeMovieClip();
gotoAndPlay("death");
swapDepths(_global.d_blood);
_global.d_blood = _global.d_blood + ((_global.d_blood <= 8000) ? 1 : -6000);
}
}
function notHit(x, y) {
var _local4 = 0;
while (_local4 < _global.hero) {
if (((("hero" + _local4) != _name) && (_root["hero" + _local4].HP > 0)) && (_root.thatDistance(this, _root["hero" + _local4], x, y) < (puzo + _root["hero" + _local4].puzo))) {
return(false);
}
_local4++;
}
return(true);
}
function findEnemy() {
if ((HP > 0) && (_global.times == 0)) {
if (attacking == null) {
var _local4 = 0;
while (_local4 < _global.hero) {
if ((_root["hero" + _local4].HP > 0) && (_root["hero" + _local4].team != team)) {
attacking = _root["hero" + _local4];
if (inSight()) {
return(undefined);
}
attacking = null;
}
_local4++;
}
} else if (attacking.HP < 0) {
attacking = null;
}
}
}
function addGrenade(err) {
_root.addGrenade(_x, _y, _rotation, err, attacking._x, attacking._y, weapon.alt_type, _name);
}
function addRicochetGrenade(err) {
_root.addRicochetGrenade(_x, _y, _rotation, err, attacking._x, attacking._y, _name, weapon.damage);
}
function addTeslaSuper(err) {
_root.addTeslaSuper(_x, _y, _rotation, err, attacking._x, attacking._y, _name);
}
function throwIt() {
_root.addHandGrenade(_x, _y, _rotation, attacking._x, attacking._y, weapon.link);
}
}
Symbol 2621 MovieClip [__Packages.Player] Frame 0
class Player extends Man
{
var Man, team, weapon, weap_3, kurok, min_kick, _rotation, _y, _x, step, canGo, leg_l, leg_r, HP, stdFrame, reloadNow, shot_timer, hands, _currentframe, gotoAndPlay, puzo, hp_mod, AC, kick, weap_2, changeWeapons, weap_1, weap_4, _name;
function Player () {
super();
Man();
team = 1;
weapon = weap_3;
kurok = false;
min_kick = 0;
_root.addYou();
}
function turn() {
_rotation = 90 + _root.radToDeg(Math.atan2(_root._ymouse - _y, _root._xmouse - _x));
}
function moveOn(range) {
var _local4 = 0;
var _local3 = 0;
if (Key.isDown(_global.CO_UP)) {
_local3 = _local3 - step;
}
if (Key.isDown(_global.CO_DOWN)) {
_local3 = _local3 + step;
}
if (Key.isDown(_global.CO_LEFT)) {
_local4 = _local4 - step;
}
if (Key.isDown(_global.CO_RIGHT)) {
_local4 = _local4 + step;
}
if (((_local4 != 0) || (_local3 != 0)) && (canGo(_local4, _local3))) {
_x = _x + _local4;
_y = _y + _local3;
leg_l.play();
leg_r.play();
} else {
leg_l.stop();
leg_r.stop();
}
}
function onEnterFrame() {
if (HP > 0) {
turn();
stdFrame();
attack();
moveOn();
anotherKeys();
}
lookCheats();
writeAll();
isDead();
}
function onMouseDown() {
kurok = true;
}
function onMouseUp() {
kurok = false;
}
function attack() {
if (Key.isDown(_global.CO_RELOAD)) {
reloadNow();
}
if (kurok) {
if ((shot_timer == 0) && (hands._currentframe < 70)) {
shot_timer = weapon.fire_rate;
fireNow();
}
} else if (Key.isDown(32)) {
if ((weapon.alternate && (shot_timer == 0)) && (hands._currentframe < 70)) {
shot_timer = weapon.alt_rate;
fireAlt();
}
}
}
function fireNow() {
if (weapon.clip >= weapon.treat) {
hands.weapon.wpn.gotoAndPlay(2);
weapon.clip = weapon.clip - weapon.treat;
} else if (weapon.ammo > 0) {
reloadNow();
}
}
function fireAlt() {
if (weapon.alternate) {
if (weapon.alt_use) {
if (weapon.alt_clip >= weapon.alt_treat) {
hands.weapon.wpn.gotoAndPlay("alt");
weapon.alt_clip = weapon.alt_clip - weapon.alt_treat;
} else if (weapon.alt_ammo > 0) {
reloadNow();
}
} else if (weapon.clip >= weapon.alt_treat) {
hands.weapon.wpn.gotoAndPlay("alt");
weapon.clip = weapon.clip - weapon.alt_treat;
} else if (weapon.ammo > 0) {
reloadNow();
}
}
}
function isDead() {
if ((HP <= 0) && (_currentframe == 1)) {
weapon.drop();
gotoAndPlay("death");
_root.attachMovie("again_question", "again", 100001, {_x:400, _y:300});
}
}
function notHit(x, y) {
var _local4 = 1;
while (_local4 < _global.hero) {
if ((_root["hero" + _local4].HP > 0) && (_root.thatDistance(this, _root["hero" + _local4], x, y) < (puzo + _root["hero" + _local4].puzo))) {
return(false);
}
_local4++;
}
return(true);
}
function writeAll() {
_root._cursor.ammo_txt.text = weapon.ammo;
_root._cursor.clip_txt.text = weapon.clip;
_root.scr.ammo_txt.text = weapon.ammo;
_root.scr.clip_txt.text = weapon.clip;
_root.scr.alt_ammo_txt.text = weapon.alt_ammo;
_root.scr.alt_clip_txt.text = weapon.alt_clip;
if (HP > 0) {
_root.scr.HP_bar._xscale = HP / hp_mod;
_root.scr.hp_txt.text = HP;
} else {
_root.scr.HP_bar._xscale = 0;
_root.scr.hp_txt.text = "0";
}
_root.scr.AC_bar._xscale = AC;
_root.scr.ac_txt.text = AC;
_root.scr.kick_txt.text = kick;
_root.scr.KICK_bar._yscale = kick * 2;
_root._cursor.kick_bar._xscale = 100 + ((kick / 3) * 10);
_root._cursor.kick_bar._yscale = 100 + ((kick / 3) * 10);
}
function anotherKeys() {
if ((Key.isDown(_global.CO_DROP) && (weapon.plus != 3)) && ((getTimer() - _global.hold_time) > _global.KEYBOARD_SENSIVITY)) {
_global.hold_time = getTimer();
var _local5 = weapon.plus;
this["weap_" + _local5].drop();
this["weap_" + _local5] = null;
weapon = null;
switch (_local5) {
case 1 :
if (weap_2 != null) {
changeWeapons(weap_2);
} else {
changeWeapons(weap_3);
}
break;
case 2 :
if (weap_1 != null) {
changeWeapons(weap_1);
} else {
changeWeapons(weap_3);
}
break;
case 4 :
if (weap_1 != null) {
changeWeapons(weap_1);
} else if (weap_2 != null) {
changeWeapons(weap_2);
} else {
changeWeapons(weap_3);
}
}
}
if ((Key.isDown(49) && (weapon.plus != 1)) && (weap_1 != null)) {
changeWeapons(weap_1);
} else if ((Key.isDown(50) && (weapon.plus != 2)) && (weap_2 != null)) {
changeWeapons(weap_2);
} else if (Key.isDown(51) && ((weapon.plus != 3) & (weap_3 != null))) {
changeWeapons(weap_3);
} else if (Key.isDown(52) && ((weapon.plus != 4) & (weap_4 != null))) {
changeWeapons(weap_4);
}
if (Key.isDown(_global.CO_COMMAND)) {
var _local4 = 1;
while (_local4 < _global.hero) {
if ((_root["hero" + _local4].HP > 0) && (_root["hero" + _local4].team == team)) {
_root["hero" + _local4].gox = _root._xmouse;
_root["hero" + _local4].goy = _root._ymouse;
}
_local4++;
}
}
}
function lookCheats() {
if (_global.times == 0) {
if ((Key.isDown(77) && (Key.isDown(80))) && (Key.isDown(89))) {
weapon.drop();
var _local3 = new Weapon();
_local3.SuperShotgun();
_local3.equip(this);
}
if ((Key.isDown(90) && (Key.isDown(76))) && (Key.isDown(84))) {
weapon.drop();
var _local3 = new Weapon();
_local3.Minigun();
_local3.equip(this);
}
if ((Key.isDown(88) && (Key.isDown(72))) && (Key.isDown(73))) {
weapon.drop();
var _local3 = new Weapon();
_local3.RocketLauncher();
_local3.equip(this);
}
}
}
function addGrenade(err) {
_root.addGrenade(_x, _y, _rotation, err, _root._xmouse, _root._ymouse, weapon.alt_type, _name);
}
function addRicochetGrenade(err) {
_root.addRicochetGrenade(_x, _y, _rotation, err, _root._xmouse, _root._ymouse, _name, weapon.damage);
}
function addTeslaSuper(err) {
_root.addTeslaSuper(_x, _y, _rotation, err, _root._xmouse, _root._ymouse, _name);
}
function throwIt() {
_root.addHandGrenade(_x, _y, _rotation, _root._xmouse, _root._ymouse, weapon.link);
}
}
Symbol 2622 MovieClip [__Packages.Armor] Frame 0
class Armor extends MovieClip
{
var hitTest, heal_power, removeMovieClip;
function Armor () {
super();
}
function onEnterFrame() {
if (hitTest(_root.hero0._x, _root.hero0._y, false)) {
if (_root.hero0.AC < 100) {
_root.hero0.AC = _root.hero0.AC + heal_power;
if (_root.hero0.AC > 100) {
_root.hero0.AC = 100;
}
removeMovieClip();
}
}
}
function Armor_Small() {
heal_power = 20;
}
function Armor_Large() {
heal_power = 40;
}
}
Symbol 2623 MovieClip [__Packages.Medkit] Frame 0
class Medkit extends MovieClip
{
var hitTest, heal_power, removeMovieClip;
function Medkit () {
super();
}
function onEnterFrame() {
if (hitTest(_root.hero0._x, _root.hero0._y, false)) {
if (_root.hero0.HP < _root.hero0.MAX_HP) {
_root.hero0.HP = _root.hero0.HP + heal_power;
if (_root.hero0.HP > _root.hero0.MAX_HP) {
_root.hero0.HP = _root.hero0.MAX_HP;
}
removeMovieClip();
}
}
}
function Medkit_Small() {
heal_power = 40;
}
function Medkit_Large() {
heal_power = 80;
}
}
Symbol 2624 MovieClip [__Packages.Turret] Frame 0
class Turret extends Man
{
var Man, team, weapon, min_kick, kick, attacking, HP, puzo, step, _rotation, stdFrame, _y, _x, shot_timer, wpn, _currentframe, hands, gotoAndPlay, swapDepths, _name;
function Turret () {
super();
Man();
team = 2;
weapon = null;
min_kick = _global.DIFFICULTLY;
kick = min_kick;
attacking = null;
HP = 1000;
puzo = 20;
step = 0;
}
function turn(deg) {
deg = deg - 90;
while (deg < -180) {
deg = deg + 360;
}
while (deg > 180) {
deg = deg - 360;
}
var _local2 = _rotation;
while (_local2 < -180) {
_local2 = _local2 + 360;
}
while (_local2 > 180) {
_local2 = _local2 - 360;
}
var _local4 = deg - _local2;
if (Math.abs(_local4) > 180) {
if (deg > _local2) {
_local4 = _local4 - 360;
} else {
_local4 = _local4 + 360;
}
}
if (_local4 < -4) {
_rotation = _rotation - 7;
} else if (_local4 > 4) {
_rotation = _rotation + 7;
} else {
_rotation = deg;
return(true);
}
return(false);
}
function onEnterFrame() {
if (HP > 0) {
stdFrame();
findEnemy();
attack();
}
isDead();
}
function atkRange() {
return(_root.theDistance(this, attacking) <= ((weapon.radius + puzo) + attacking.puzo));
}
function attack() {
if (attacking.HP <= 0) {
attacking = null;
}
if (attacking != null) {
if (turn(_root.radToDeg(Math.atan2(_y - attacking._y, _x - attacking._x)))) {
if (shot_timer == 0) {
fireNow();
}
}
if (_global.times == 0) {
if (!inSight()) {
attacking = null;
wpn.gotoAndStop(1);
}
}
}
}
function inSight() {
var _local5 = new Line(attacking._x, attacking._y, _x, _y);
var _local3 = 0;
while (_local3 < _global.walls.length) {
var _local4 = _global.walls[_local3].cross(_local5);
if (_local4 != null) {
return(false);
}
_local3++;
}
return(true);
}
function fireNow() {
shot_timer = weapon.fire_rate;
wpn.gotoAndPlay(2);
}
function isDead() {
if ((HP <= 0) && (_currentframe == 1)) {
weapon.drop();
hands.weapon.wpn.removeMovieClip();
gotoAndPlay("death");
swapDepths(_global.d_blood);
_global.d_blood = _global.d_blood + ((_global.d_blood <= 8000) ? 1 : -6000);
}
}
function notHit(x, y) {
var _local4 = 0;
while (_local4 < _global.hero) {
if (((("hero" + _local4) != _name) && (_root["hero" + _local4].HP > 0)) && (_root.thatDistance(this, _root["hero" + _local4], x, y) < puzo)) {
return(false);
}
_local4++;
}
return(true);
}
function findEnemy() {
if ((HP > 0) && (_global.times == 0)) {
if (attacking == null) {
var _local4 = 0;
while (_local4 < _global.hero) {
if ((_root["hero" + _local4].HP > 0) && (_root["hero" + _local4].team != team)) {
attacking = _root["hero" + _local4];
if (inSight()) {
return(undefined);
}
attacking = null;
}
_local4++;
}
} else if (attacking.HP < 0) {
attacking = null;
}
}
}
function addGrenade(err) {
_root.addGrenade(_x, _y, _rotation, err, attacking._x, attacking._y, weapon.alt_type, _name);
}
function throwIt() {
_root.addHandGrenade(_x, _y, _rotation, attacking._x, attacking._y, weapon.link);
}
function tPKM() {
HP = 700;
weapon = new Weapon();
weapon.PKM();
}
function tM249() {
HP = 1100;
weapon = new Weapon();
weapon.M249();
}
function tCanon() {
HP = 2500;
weapon = new Weapon();
weapon.MM1();
}
function tHMG() {
HP = 2000;
weapon = new Weapon();
weapon.Browning_30();
weapon.kickback = 7;
weapon.max_kick = 40;
weapon.fire_rate = 5;
weapon.damage = 140;
}
}
Symbol 2625 MovieClip [__Packages.TeslaCharge] Frame 0
class TeslaCharge extends MovieClip
{
var speed, owner, damage, moving, _x, _y, removeMovieClip, _rotation, dst, gotoAndPlay;
function TeslaCharge () {
super();
speed = 10;
owner = null;
damage = null;
moving = true;
}
function onEnterFrame() {
if (moving) {
if ((((_x < (-_root._x)) || (_y < (-_root._y))) || (_x > (800 - _root._x))) || (_y > (600 - _root._y))) {
removeMovieClip();
return(undefined);
}
var _local4 = 0;
while (_local4 < _global.hero) {
if ((((("hero" + _local4) != owner) && (_root["hero" + _local4].HP > 0)) && (Math.abs(_root["hero" + _local4]._x - _x) <= _root["hero" + _local4].puzo)) && (Math.abs(_root["hero" + _local4]._y - _y) <= _root["hero" + _local4].puzo)) {
_root["hero" + _local4].getShot(damage);
_root["hero" + _local4].shot_timer = _root["hero" + _local4].shot_timer + 15;
removeMovieClip();
return(undefined);
}
_local4++;
}
var _local5 = _root.plot(_rotation - 90, speed);
dst = dst - speed;
if (dst > 0) {
_x = _x + _local5.x;
_y = _y + _local5.y;
} else {
moving = false;
gotoAndPlay(2);
}
}
}
}
Symbol 2626 MovieClip [__Packages.TeslaSuper] Frame 0
class TeslaSuper extends MovieClip
{
var speed, moving, dst, gotoAndPlay, _rotation, _x, _y, removeMovieClip, owner;
function TeslaSuper () {
super();
speed = 10;
moving = true;
dst = null;
}
function blow() {
moving = false;
gotoAndPlay(4);
}
function explode() {
var _local4 = _rotation - 150;
while (_local4 <= (_rotation + 150)) {
_root.addTeslaCharge(_x, _y, _local4, _global.FRAG_DAMAGE);
_local4 = _local4 + 10;
}
}
function onEnterFrame() {
if (moving) {
if ((((_x < (-_root._x)) || (_y < (-_root._y))) || (_x > (800 - _root._x))) || (_y > (600 - _root._y))) {
removeMovieClip();
return(undefined);
}
var _local6 = _root.plot(_rotation - 90, speed);
dst = dst - speed;
if (dst > 0) {
_x = _x + _local6.x;
_y = _y + _local6.y;
} else {
blow();
return(undefined);
}
var _local4 = 0;
while (_local4 < _global.hero) {
if (((("hero" + _local4) != owner) && (_root["hero" + _local4].HP > 0)) && (_root["hero" + _local4].hitTest(_x, _y, false))) {
_root["hero" + _local4].HP = 0;
if (_root["hero" + _local4].step != 0) {
var _local5 = 0;
while (_local5 < 8) {
_root.addBlood(_x, _y);
_local5++;
}
}
blow();
}
_local4++;
}
}
}
}
Symbol 2627 MovieClip [__Packages.RicochetBullet] Frame 0
class RicochetBullet extends MovieClip
{
var speed, ricochet_amount, _rotation, _x, _y, owner, damage, removeMovieClip, gotoAndPlay;
function RicochetBullet () {
super();
speed = 28;
moving = true;
ricochet_amount = 3;
}
function onEnterFrame() {
if (moving) {
var _local10 = _root.plot(_rotation - 90, speed);
var _local8 = new Line(_x, _y, _x + _local10.x, _y + _local10.y);
var _local5 = null;
var _local6 = null;
var _local7 = -1;
var _local4 = 0;
while (_local4 < _global.walls.length) {
_local5 = _global.walls[_local4].cross(_local8);
if ((_local5 != null) && ((_local6 == null) || (Math.abs(_local5.x - _x) < Math.abs(_local6.x - _x)))) {
_local6 = _local5;
_local7 = _local4;
}
_local4++;
}
_local4 = 0;
while (_local4 < _global.hero) {
if ((((("hero" + _local4) != owner) && (_root["hero" + _local4].HP > 0)) && (Math.abs(_root["hero" + _local4]._x - _x) <= _root["hero" + _local4].puzo)) && (Math.abs(_root["hero" + _local4]._y - _y) <= _root["hero" + _local4].puzo)) {
_root["hero" + _local4].getShot(damage);
removeMovieClip();
return(undefined);
}
_local4++;
}
if (_local6 == null) {
_x = _x + _local10.x;
_y = _y + _local10.y;
} else if (ricochet_amount > 0) {
var _local9 = Math.atan2(_global.walls[_local7].beg.y - _global.walls[_local7].end.y, _global.walls[_local7].beg.x - _global.walls[_local7].end.x);
_local9 = _root.radToDeg(_local9);
var _local11 = _rotation - _local9;
_rotation = _root.znak(_local9) * ((180 - _local11) + _local9);
owner = null;
ricochet_amount--;
} else {
moving = false;
gotoAndPlay(2);
}
}
}
var moving = true;
}
Symbol 2628 MovieClip [__Packages.RicochetGrenade] Frame 0
class RicochetGrenade extends MovieClip
{
var speed, moving, dst, gotoAndPlay, _x, _y, _rotation, damage, removeMovieClip, owner;
function RicochetGrenade () {
super();
speed = 10;
moving = true;
dst = null;
}
function blow() {
moving = false;
gotoAndPlay(2);
}
function explode() {
var _local3 = 5;
while (_local3 <= 355) {
_root.addRicochetBullet(_x, _y, _rotation + _local3, damage);
_local3 = _local3 + 30;
}
}
function onEnterFrame() {
if (moving) {
if ((((_x < (-_root._x)) || (_y < (-_root._y))) || (_x > (800 - _root._x))) || (_y > (600 - _root._y))) {
removeMovieClip();
return(undefined);
}
var _local6 = _root.plot(_rotation - 90, speed);
dst = dst - speed;
if (dst > 0) {
_x = _x + _local6.x;
_y = _y + _local6.y;
} else {
blow();
return(undefined);
}
var _local5 = 0;
while (_local5 < _global.hero) {
if (((("hero" + _local5) != owner) && (_root["hero" + _local5].HP > 0)) && (_root["hero" + _local5].hitTest(_x, _y, false))) {
_root["hero" + _local5].getShot(damage);
var _local4 = 0;
while (_local4 < 8) {
_root.addBlood(_x, _y);
_local4++;
}
blow();
return(undefined);
}
_local5++;
}
}
}
}
Symbol 2629 MovieClip [__Packages.SplitterBullet] Frame 0
class SplitterBullet extends MovieClip
{
var speed, owner, damage, moving, _x, _y, _rotation, removeMovieClip, XBOCT, dst, gotoAndPlay;
function SplitterBullet () {
super();
speed = 20;
owner = null;
damage = null;
moving = true;
}
function explode(own) {
var _local3 = 20;
while (_local3 <= 340) {
_root.addSplitterBullet(_x, _y, _rotation + _local3, damage, own);
_local3 = _local3 + 40;
}
removeMovieClip();
}
function onEnterFrame() {
if (moving) {
XBOCT._height = XBOCT._height + 5;
if ((((_x < (-_root._x)) || (_y < (-_root._y))) || (_x > (800 - _root._x))) || (_y > (600 - _root._y))) {
removeMovieClip();
return(undefined);
}
var _local4 = 0;
while (_local4 < _global.hero) {
if ((((("hero" + _local4) != owner) && (_root["hero" + _local4].HP > 0)) && (Math.abs(_root["hero" + _local4]._x - _x) <= _root["hero" + _local4].puzo)) && (Math.abs(_root["hero" + _local4]._y - _y) <= _root["hero" + _local4].puzo)) {
_root["hero" + _local4].getShot(damage);
explode("hero" + _local4);
return(undefined);
}
_local4++;
}
var _local5 = _root.plot(_rotation - 90, speed);
dst = dst - speed;
if (dst > 0) {
_x = _x + _local5.x;
_y = _y + _local5.y;
} else {
moving = false;
gotoAndPlay(2);
}
}
}
}
Symbol 2630 MovieClip [__Packages.FlareBullet] Frame 0
class FlareBullet extends MovieClip
{
var speed, owner, damage, moving, _x, _y, removeMovieClip, _rotation, dst, gotoAndPlay;
function FlareBullet () {
super();
speed = 20;
owner = null;
damage = null;
moving = true;
}
function onEnterFrame() {
if (moving) {
if ((((_x < (-_root._x)) || (_y < (-_root._y))) || (_x > (800 - _root._x))) || (_y > (600 - _root._y))) {
removeMovieClip();
return(undefined);
}
var _local4 = 0;
while (_local4 < _global.hero) {
if ((((("hero" + _local4) != owner) && (_root["hero" + _local4].HP > 0)) && (Math.abs(_root["hero" + _local4]._x - _x) <= _root["hero" + _local4].puzo)) && (Math.abs(_root["hero" + _local4]._y - _y) <= _root["hero" + _local4].puzo)) {
_root["hero" + _local4].getShot(damage);
_root["hero" + _local4].attachMovie("Fire", "fire", 1);
removeMovieClip();
return(undefined);
}
_local4++;
}
var _local5 = _root.plot(_rotation - 90, speed);
dst = dst - speed;
if (dst > 0) {
_x = _x + _local5.x;
_y = _y + _local5.y;
} else {
moving = false;
gotoAndPlay(2);
}
}
}
}
Symbol 2631 MovieClip [__Packages.GunChooser] Frame 0
class GunChooser extends MovieClip
{
var stop, LEN_primary, LEN_secondary, LEN_grenades, GUNS_primary, GUNS_secondary, GUNS_grenades, TYPE, my_curr, my_guns, gotoAndStop, ch_switch, _currentframe, nextFrame, prevFrame;
function GunChooser () {
super();
stop();
LEN_primary = 90;
LEN_secondary = 16;
LEN_grenades = 3;
GUNS_primary = new Array();
GUNS_secondary = new Array();
GUNS_grenades = new Array();
GUNS_primary.AK_47 = 1;
GUNS_primary.M_16 = 2;
GUNS_primary.FAMAS = 3;
GUNS_primary.F2000 = 4;
GUNS_primary.AN94 = 5;
GUNS_primary.GROZA = 6;
GUNS_primary.M4 = 7;
GUNS_primary.AUG = 8;
GUNS_primary.FNFAL = 9;
GUNS_primary.Galil = 10;
GUNS_primary.SIG550 = 11;
GUNS_primary.G11 = 12;
GUNS_primary.G36 = 13;
GUNS_primary.L85A2 = 14;
GUNS_primary.FNSCAR = 15;
GUNS_primary.XM8 = 16;
GUNS_primary.Stoner = 17;
GUNS_primary.Garand_M1 = 18;
GUNS_primary.M1903 = 19;
GUNS_primary.StG_42 = 20;
GUNS_primary.SKS = 21;
GUNS_primary.Mosin = 22;
GUNS_primary.Arisaka = 23;
GUNS_primary.SVD = 24;
GUNS_primary.M50 = 25;
GUNS_primary.AWM = 26;
GUNS_primary.Thompson = 27;
GUNS_primary.TommyGun = 28;
GUNS_primary.PPH_41 = 29;
GUNS_primary.PPS_43 = 30;
GUNS_primary.MP_40 = 31;
GUNS_primary.type100 = 32;
GUNS_primary.UZI = 33;
GUNS_primary.MP5 = 34;
GUNS_primary.FNP90 = 35;
GUNS_primary.Spectre = 36;
GUNS_primary.UMP = 37;
GUNS_primary.BIZON = 38;
GUNS_primary.BerettaM12 = 39;
GUNS_primary.M3A1 = 40;
GUNS_primary.Calico = 41;
GUNS_primary.American180 = 42;
GUNS_primary.MAT49 = 43;
GUNS_primary.M45 = 44;
GUNS_primary.Browning_1921 = 45;
GUNS_primary.DB = 46;
GUNS_primary.HK_28 = 47;
GUNS_primary.JapShotgun = 48;
GUNS_primary.Benelli_M3 = 49;
GUNS_primary.SPAS_12 = 50;
GUNS_primary.USAS_12 = 51;
GUNS_primary.CAWS = 52;
GUNS_primary.Jackhammer = 53;
GUNS_primary.AA12 = 54;
GUNS_primary.Striker = 55;
GUNS_primary.Browning_30 = 56;
GUNS_primary.PPD = 57;
GUNS_primary.MG_36 = 58;
GUNS_primary.Model96 = 59;
GUNS_primary.Johnson = 60;
GUNS_primary.M60 = 61;
GUNS_primary.PKM = 62;
GUNS_primary.M249 = 63;
GUNS_primary.Pecheneg = 64;
GUNS_primary.Kord = 65;
GUNS_primary.RPD = 66;
GUNS_primary.BAR = 67;
GUNS_primary.StG_44 = 68;
GUNS_primary.AA52 = 69;
GUNS_primary.VektorSS = 70;
GUNS_primary.LAW = 71;
GUNS_primary.FLY = 72;
GUNS_primary.Mikor = 73;
GUNS_primary.MM1 = 74;
GUNS_primary.RocketLauncher = 75;
GUNS_primary.NapalmLauncher = 76;
GUNS_primary.Flamethrower = 77;
GUNS_primary.Minigun = 78;
GUNS_primary.SuperShotgun = 79;
GUNS_primary.TeslaCanon = 80;
GUNS_primary.RicochetRifle = 81;
GUNS_primary.SplitterRifle = 82;
GUNS_primary.ChainGun = 83;
GUNS_primary.GaussRifle = 84;
GUNS_primary.PPK_12 = 85;
GUNS_primary.Bozar = 86;
GUNS_primary.Fork = 87;
GUNS_primary.Axe = 88;
GUNS_primary.Scythe = 89;
GUNS_primary.Katana = 90;
GUNS_secondary.Colt_1917 = 1;
GUNS_secondary.TT_33 = 2;
GUNS_secondary.WALTER = 3;
GUNS_secondary.Nambu = 4;
GUNS_secondary.Beretta = 5;
GUNS_secondary.PM = 6;
GUNS_secondary.APS = 7;
GUNS_secondary.Beretta93R = 8;
GUNS_secondary.Glock18 = 9;
GUNS_secondary.microUZI = 10;
GUNS_secondary.DesertEagle = 11;
GUNS_secondary.Anaconda = 12;
GUNS_secondary.M79 = 13;
GUNS_secondary.FlareGun = 14;
GUNS_secondary.MP7 = 15;
GUNS_secondary.PP2000 = 16;
GUNS_grenades.HE = 1;
GUNS_grenades.FRAG = 2;
GUNS_grenades.SPLITTER = 3;
}
function setArray(num, arr, tp) {
TYPE = tp;
my_curr = num;
my_guns = arr;
gotoAndStop(this["GUNS_" + TYPE][my_guns[my_curr]]);
ch_switch._visible = _global.ALL_GUNS;
}
function go_next() {
if (_global.ALL_GUNS) {
if (_currentframe == this["LEN_" + TYPE]) {
gotoAndStop(1);
} else {
nextFrame();
}
} else {
if (my_curr == (my_guns.length - 1)) {
my_curr = 0;
} else {
my_curr++;
}
gotoAndStop(this["GUNS_" + TYPE][my_guns[my_curr]]);
}
}
function go_prev() {
if (_global.ALL_GUNS) {
if (_currentframe == 1) {
gotoAndStop(this["LEN_" + TYPE]);
} else {
prevFrame();
}
} else {
if (my_curr == 0) {
my_curr = my_guns.length - 1;
} else {
my_curr--;
}
gotoAndStop(this["GUNS_" + TYPE][my_guns[my_curr]]);
}
}
}
Symbol 2632 MovieClip [__Packages.MissionLock] Frame 0
class MissionLock extends MovieClip
{
var _parent, gotoAndStop, num;
function MissionLock () {
super();
}
function getCampaign() {
var _local2 = _parent._currentframe;
if (_local2 >= 85) {
return("Mutants");
}
if (_local2 >= 79) {
return("Humans");
}
if (_local2 >= 71) {
return("Iraq");
}
if (_local2 >= 61) {
return("Pacific");
}
if (_local2 >= 54) {
return("Vietnam");
}
if (_local2 >= 47) {
return("USA");
}
if (_local2 >= 42) {
return("Soviet");
}
if (_local2 >= 37) {
return("German");
}
if (_local2 >= 32) {
return("American");
}
if (_local2 >= 28) {
return("Blood");
}
if (_local2 >= 22) {
return("Fallout");
}
if (_local2 >= 12) {
return("Terror");
}
if (_local2 >= 2) {
return("CT");
}
}
function getMission(campaign) {
var _local2 = _parent._currentframe;
switch (campaign) {
case "CT" :
return(_local2 - 1);
case "Terror" :
return(_local2 - 11);
case "Fallout" :
return(_local2 - 21);
case "Blood" :
return(_local2 - 27);
case "American" :
return(_local2 - 31);
case "German" :
return(_local2 - 36);
case "Soviet" :
return(_local2 - 41);
case "USA" :
return(_local2 - 46);
case "Vietnam" :
return(_local2 - 53);
case "Pacific" :
return(_local2 - 60);
case "Iraq" :
return(_local2 - 70);
case "Humans" :
return(_local2 - 78);
case "Mutants" :
return(_local2 - 84);
}
}
function onEnterFrame() {
var _local5 = _parent._currentframe;
if (_local5 > 90) {
gotoAndStop(3);
return(undefined);
}
var _local4 = getCampaign();
var _local6 = getMission(_local4);
if (num > _root.MAX_MISSIONS[_local4]) {
gotoAndStop(3);
return(undefined);
}
if (num > _global["LOCK_" + _local4]) {
gotoAndStop(2);
_parent["b" + num].enabled = false;
} else {
gotoAndStop(3);
_parent["b" + num].enabled = true;
}
}
}
Symbol 722 MovieClip [Flame] Frame 1
#initclip 68
Object.registerClass("Flame", Flame);
#endinitclip
Symbol 723 MovieClip [Flamethrower] Frame 1
stop();
Symbol 723 MovieClip [Flamethrower] Frame 2
this._parent._parent.play();
this._parent._parent._parent.getKicked();
Symbol 737 MovieClip [Minigun] Frame 1
stop();
this.barrels.gotoAndStop(1);
Symbol 737 MovieClip [Minigun] Frame 2
this._parent._parent.play();
this.barrels.play();
this._parent._parent._parent.getKicked();
this._parent._parent._parent.shotNoSound();
this._parent._parent._parent.shotNoSound();
this._parent._parent._parent.addShell();
this._parent._parent._parent.addShell();
Symbol 744 MovieClip [FlameTriple] Frame 1
#initclip 40
Object.registerClass("FlameTriple", Flame);
#endinitclip
Symbol 745 MovieClip [NapalmLauncher] Frame 1
stop();
Symbol 745 MovieClip [NapalmLauncher] Frame 2
this._parent._parent.play();
this._parent._parent._parent.napalm();
this._parent._parent._parent.getKicked();
Symbol 745 MovieClip [NapalmLauncher] Frame 4
gotoAndStop (1);
Symbol 747 MovieClip [RocketLauncher] Frame 1
stop();
Symbol 747 MovieClip [RocketLauncher] Frame 2
this._parent._parent.play();
this._parent._parent._parent.rocket();
this._parent._parent._parent.getKicked();
Symbol 749 MovieClip [SuperShotgun] Frame 1
stop();
Symbol 749 MovieClip [SuperShotgun] Frame 2
this._parent._parent.play();
var i = 0;
while (i < 3) {
this._parent._parent._parent.shotgun();
this._parent._parent._parent.getKicked();
i++;
}
this._parent._parent._parent.addShell();
Symbol 763 MovieClip [Slash] Frame 1
#initclip 41
Object.registerClass("Slash", Slash);
#endinitclip
Symbol 765 MovieClip [AK_47] Frame 1
stop();
Symbol 765 MovieClip [AK_47] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 765 MovieClip [AK_47] Frame 4
gotoAndStop (1);
Symbol 765 MovieClip [AK_47] Frame 8
this.slash.hit(220);
Symbol 767 MovieClip [AN94] Frame 1
stop();
Symbol 767 MovieClip [AN94] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 767 MovieClip [AN94] Frame 3
gotoAndStop (1);
Symbol 767 MovieClip [AN94] Frame 4
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(2);
Symbol 767 MovieClip [AN94] Frame 5
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(6);
Symbol 769 MovieClip [Anaconda] Frame 1
stop();
Symbol 769 MovieClip [Anaconda] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 769 MovieClip [Anaconda] Frame 3
gotoAndStop (1);
Symbol 771 MovieClip [APS] Frame 1
stop();
Symbol 771 MovieClip [APS] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 771 MovieClip [APS] Frame 3
gotoAndStop (1);
Symbol 771 MovieClip [APS] Frame 4
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(8);
Symbol 773 MovieClip [AUG] Frame 1
stop();
Symbol 773 MovieClip [AUG] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 773 MovieClip [AUG] Frame 3
gotoAndStop (1);
Symbol 773 MovieClip [AUG] Frame 4
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(2);
Symbol 773 MovieClip [AUG] Frame 5
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(2);
Symbol 773 MovieClip [AUG] Frame 6
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(2);
Symbol 775 MovieClip [AWM] Frame 1
stop();
Symbol 775 MovieClip [AWM] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 777 MovieClip [Benelli_M3] Frame 1
stop();
Symbol 777 MovieClip [Benelli_M3] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shotgun();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 779 MovieClip [Beretta] Frame 1
stop();
Symbol 779 MovieClip [Beretta] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 781 MovieClip [Beretta93R] Frame 1
stop();
Symbol 781 MovieClip [Beretta93R] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 781 MovieClip [Beretta93R] Frame 3
gotoAndStop (1);
Symbol 781 MovieClip [Beretta93R] Frame 4
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(4);
Symbol 781 MovieClip [Beretta93R] Frame 7
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(4);
Symbol 781 MovieClip [Beretta93R] Frame 10
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(4);
Symbol 783 MovieClip [BIZON] Frame 1
stop();
Symbol 783 MovieClip [BIZON] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 783 MovieClip [BIZON] Frame 4
gotoAndStop (1);
Symbol 783 MovieClip [BIZON] Frame 5
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(4);
Symbol 783 MovieClip [BIZON] Frame 6
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(3);
Symbol 783 MovieClip [BIZON] Frame 7
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(3);
Symbol 783 MovieClip [BIZON] Frame 8
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(3);
Symbol 783 MovieClip [BIZON] Frame 9
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(10);
Symbol 785 MovieClip [Bozar] Frame 1
stop();
Symbol 785 MovieClip [Bozar] Frame 2
this._parent._parent.play();
this._parent._parent._parent.kickMore(2);
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
Symbol 785 MovieClip [Bozar] Frame 3
this._parent._parent._parent.kickMore(2);
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
Symbol 785 MovieClip [Bozar] Frame 4
this._parent._parent._parent.kickMore(2);
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
Symbol 785 MovieClip [Bozar] Frame 5
this._parent._parent._parent.kickMore(2);
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
Symbol 785 MovieClip [Bozar] Frame 6
this._parent._parent._parent.kickMore(2);
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
Symbol 785 MovieClip [Bozar] Frame 8
gotoAndStop (1);
Symbol 787 MovieClip [Browning_30] Frame 1
stop();
Symbol 787 MovieClip [Browning_30] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 789 MovieClip [Browning_1921] Frame 1
stop();
Symbol 789 MovieClip [Browning_1921] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shotgun();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 791 MovieClip [CAWS] Frame 1
stop();
Symbol 791 MovieClip [CAWS] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shotgun();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 791 MovieClip [CAWS] Frame 4
gotoAndStop (1);
Symbol 791 MovieClip [CAWS] Frame 5
this._parent._parent.play();
this._parent._parent._parent.shotgun();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(10);
Symbol 791 MovieClip [CAWS] Frame 8
this._parent._parent._parent.shotgun();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(10);
Symbol 791 MovieClip [CAWS] Frame 11
this._parent._parent.play();
this._parent._parent._parent.shotgun();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(10);
Symbol 793 MovieClip [Colt_1917] Frame 1
stop();
Symbol 793 MovieClip [Colt_1917] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 795 MovieClip [DB] Frame 1
stop();
Symbol 795 MovieClip [DB] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shotgun();
this._parent._parent._parent.addShell();
Symbol 795 MovieClip [DB] Frame 4
gotoAndStop (1);
Symbol 795 MovieClip [DB] Frame 5
this._parent._parent.play();
this._parent._parent._parent.doubleBarrel();
this._parent._parent._parent.addShell();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(20);
Symbol 795 MovieClip [DB] Frame 6
gotoAndStop (1);
Symbol 797 MovieClip [DesertEagle] Frame 1
stop();
Symbol 797 MovieClip [DesertEagle] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 797 MovieClip [DesertEagle] Frame 3
gotoAndStop (1);
Symbol 799 MovieClip [F2000] Frame 1
stop();
Symbol 799 MovieClip [F2000] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 799 MovieClip [F2000] Frame 3
gotoAndStop (1);
Symbol 799 MovieClip [F2000] Frame 4
this._parent._parent._parent.grenade();
Symbol 801 MovieClip [FAMAS] Frame 1
stop();
Symbol 801 MovieClip [FAMAS] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 801 MovieClip [FAMAS] Frame 4
gotoAndStop (1);
Symbol 801 MovieClip [FAMAS] Frame 5
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(3);
Symbol 801 MovieClip [FAMAS] Frame 6
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(3);
Symbol 801 MovieClip [FAMAS] Frame 7
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(13);
Symbol 803 MovieClip [FLY] Frame 1
stop();
Symbol 803 MovieClip [FLY] Frame 2
this._parent._parent.play();
this._parent._parent._parent.rocket();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 805 MovieClip [FNFAL] Frame 1
stop();
Symbol 805 MovieClip [FNFAL] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 805 MovieClip [FNFAL] Frame 3
gotoAndStop (1);
Symbol 805 MovieClip [FNFAL] Frame 4
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(6);
Symbol 805 MovieClip [FNFAL] Frame 6
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(6);
Symbol 805 MovieClip [FNFAL] Frame 8
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(6);
Symbol 807 MovieClip [FNP90] Frame 1
stop();
Symbol 807 MovieClip [FNP90] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 807 MovieClip [FNP90] Frame 3
gotoAndStop (1);
Symbol 807 MovieClip [FNP90] Frame 4
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(2);
Symbol 807 MovieClip [FNP90] Frame 5
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(2);
Symbol 807 MovieClip [FNP90] Frame 6
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(2);
Symbol 807 MovieClip [FNP90] Frame 7
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(2);
Symbol 807 MovieClip [FNP90] Frame 8
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(2);
Symbol 809 MovieClip [Galil] Frame 1
stop();
Symbol 809 MovieClip [Galil] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 809 MovieClip [Galil] Frame 4
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 809 MovieClip [Galil] Frame 6
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 809 MovieClip [Galil] Frame 8
gotoAndStop (1);
Symbol 809 MovieClip [Galil] Frame 9
this._parent._parent._parent.grenade();
Symbol 811 MovieClip [Garand_M1] Frame 1
stop();
Symbol 811 MovieClip [Garand_M1] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 813 MovieClip [GaussRifle] Frame 1
stop();
Symbol 813 MovieClip [GaussRifle] Frame 2
this._parent._parent.play();
this._parent._parent._parent.gauss();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 813 MovieClip [GaussRifle] Frame 4
gotoAndStop (1);
Symbol 813 MovieClip [GaussRifle] Frame 5
this._parent._parent.play();
this._parent._parent._parent.gauss();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(4);
Symbol 813 MovieClip [GaussRifle] Frame 7
this._parent._parent.play();
this._parent._parent._parent.gauss();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(4);
Symbol 813 MovieClip [GaussRifle] Frame 9
this._parent._parent.play();
this._parent._parent._parent.gauss();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(4);
Symbol 815 MovieClip [Glock18] Frame 1
stop();
Symbol 815 MovieClip [Glock18] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 815 MovieClip [Glock18] Frame 3
gotoAndStop (1);
Symbol 815 MovieClip [Glock18] Frame 4
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(5);
Symbol 815 MovieClip [Glock18] Frame 5
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(5);
Symbol 815 MovieClip [Glock18] Frame 6
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(5);
Symbol 817 MovieClip [GROZA] Frame 1
stop();
Symbol 817 MovieClip [GROZA] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 817 MovieClip [GROZA] Frame 4
gotoAndStop (1);
Symbol 817 MovieClip [GROZA] Frame 5
this._parent._parent._parent.grenade();
Symbol 819 MovieClip [HK_28] Frame 1
stop();
Symbol 819 MovieClip [HK_28] Frame 2
this._parent._parent.play();
this._parent._parent._parent.doubleBarrel();
this._parent._parent._parent.addShell();
Symbol 821 MovieClip [Jackhammer] Frame 1
stop();
Symbol 821 MovieClip [Jackhammer] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shotgun();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 821 MovieClip [Jackhammer] Frame 4
gotoAndStop (1);
Symbol 821 MovieClip [Jackhammer] Frame 5
this._parent._parent.play();
this._parent._parent._parent.doubleBarrel();
this._parent._parent._parent.addShell();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(10);
Symbol 821 MovieClip [Jackhammer] Frame 6
this._parent._parent._parent.doubleBarrel();
this._parent._parent._parent.addShell();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(10);
Symbol 821 MovieClip [Jackhammer] Frame 7
this._parent._parent._parent.doubleBarrel();
this._parent._parent._parent.addShell();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(10);
Symbol 821 MovieClip [Jackhammer] Frame 8
this._parent._parent._parent.doubleBarrel();
this._parent._parent._parent.addShell();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(10);
Symbol 823 MovieClip [Knife] Frame 1
stop();
Symbol 823 MovieClip [Knife] Frame 2
this._parent._parent.play();
Symbol 823 MovieClip [Knife] Frame 6
this.slash.hit();
Symbol 825 MovieClip [LAW] Frame 1
stop();
Symbol 825 MovieClip [LAW] Frame 2
this._parent._parent.play();
this._parent._parent._parent.rocket();
this._parent._parent._parent.getKicked();
Symbol 827 MovieClip [M_16] Frame 1
stop();
Symbol 827 MovieClip [M_16] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 827 MovieClip [M_16] Frame 4
gotoAndStop (1);
Symbol 827 MovieClip [M_16] Frame 5
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 827 MovieClip [M_16] Frame 7
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 827 MovieClip [M_16] Frame 9
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 829 MovieClip [M4] Frame 1
stop();
Symbol 829 MovieClip [M4] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 829 MovieClip [M4] Frame 3
gotoAndStop (1);
Symbol 829 MovieClip [M4] Frame 4
this._parent._parent._parent.grenade();
Symbol 831 MovieClip [M50] Frame 1
stop();
Symbol 831 MovieClip [M50] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 833 MovieClip [M60] Frame 1
stop();
Symbol 833 MovieClip [M60] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 835 MovieClip [M79] Frame 1
stop();
Symbol 835 MovieClip [M79] Frame 2
this._parent._parent.play();
this._parent._parent._parent.grenade();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 835 MovieClip [M79] Frame 4
gotoAndStop (1);
Symbol 837 MovieClip [M249] Frame 1
stop();
Symbol 837 MovieClip [M249] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 839 MovieClip [MG_36] Frame 1
stop();
Symbol 839 MovieClip [MG_36] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 841 MovieClip [microUZI] Frame 1
stop();
Symbol 841 MovieClip [microUZI] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 841 MovieClip [microUZI] Frame 3
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 841 MovieClip [microUZI] Frame 4
gotoAndStop (1);
Symbol 841 MovieClip [microUZI] Frame 5
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(3);
Symbol 841 MovieClip [microUZI] Frame 6
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(3);
Symbol 841 MovieClip [microUZI] Frame 7
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(3);
Symbol 841 MovieClip [microUZI] Frame 8
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(3);
Symbol 841 MovieClip [microUZI] Frame 9
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(3);
Symbol 843 MovieClip [Mikor] Frame 1
stop();
Symbol 843 MovieClip [Mikor] Frame 2
this._parent._parent.play();
this._parent._parent._parent.grenade();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 843 MovieClip [Mikor] Frame 4
gotoAndStop (1);
Symbol 845 MovieClip [MM1] Frame 1
stop();
Symbol 845 MovieClip [MM1] Frame 2
this._parent._parent.play();
this._parent._parent._parent.grenade();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 845 MovieClip [MM1] Frame 4
gotoAndStop (1);
Symbol 847 MovieClip [MP_40] Frame 1
stop();
Symbol 847 MovieClip [MP_40] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 849 MovieClip [Spectre] Frame 1
stop();
Symbol 849 MovieClip [Spectre] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 849 MovieClip [Spectre] Frame 3
gotoAndStop (1);
Symbol 849 MovieClip [Spectre] Frame 4
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(2);
Symbol 849 MovieClip [Spectre] Frame 5
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(2);
Symbol 849 MovieClip [Spectre] Frame 6
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(2);
Symbol 851 MovieClip [Pecheneg] Frame 1
stop();
Symbol 851 MovieClip [Pecheneg] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 853 MovieClip [PKM] Frame 1
stop();
Symbol 853 MovieClip [PKM] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 855 MovieClip [PM] Frame 1
stop();
Symbol 855 MovieClip [PM] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 857 MovieClip [PPD] Frame 1
stop();
Symbol 857 MovieClip [PPD] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 859 MovieClip [PPH_41] Frame 1
stop();
Symbol 859 MovieClip [PPH_41] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 861 MovieClip [PPK_12] Frame 1
stop();
Symbol 861 MovieClip [PPK_12] Frame 2
this._parent._parent.play();
this._parent._parent._parent.gauss();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 861 MovieClip [PPK_12] Frame 4
gotoAndStop (1);
Symbol 861 MovieClip [PPK_12] Frame 5
this._parent._parent.play();
this._parent._parent._parent.kickMore(7);
this._parent._parent._parent.gauss();
this._parent._parent._parent.addShell();
Symbol 861 MovieClip [PPK_12] Frame 7
this._parent._parent._parent.gauss();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(2);
Symbol 861 MovieClip [PPK_12] Frame 9
this._parent._parent.play();
this._parent._parent._parent.gauss();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(2);
Symbol 861 MovieClip [PPK_12] Frame 11
this._parent._parent._parent.gauss();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(2);
Symbol 861 MovieClip [PPK_12] Frame 13
this._parent._parent.play();
this._parent._parent._parent.gauss();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(10);
Symbol 863 MovieClip [SKS] Frame 1
stop();
Symbol 863 MovieClip [SKS] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 865 MovieClip [SPAS_12] Frame 1
stop();
Symbol 865 MovieClip [SPAS_12] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shotgun();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 867 MovieClip [StG_42] Frame 1
stop();
Symbol 867 MovieClip [StG_42] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 869 MovieClip [SVD] Frame 1
stop();
Symbol 869 MovieClip [SVD] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 871 MovieClip [Thompson] Frame 1
stop();
Symbol 871 MovieClip [Thompson] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 876 MovieClip [TommyGun] Frame 1
stop();
Symbol 876 MovieClip [TommyGun] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 876 MovieClip [TommyGun] Frame 3
gotoAndStop (1);
Symbol 876 MovieClip [TommyGun] Frame 4
this._parent._parent.play();
this._parent._parent._parent.shotSound.start();
this._parent._parent._parent.addBullet(-7);
this._parent._parent._parent.addShell();
Symbol 876 MovieClip [TommyGun] Frame 6
this._parent._parent.play();
this._parent._parent._parent.shotSound.start();
this._parent._parent._parent.addBullet(-5);
this._parent._parent._parent.addShell();
Symbol 876 MovieClip [TommyGun] Frame 8
this._parent._parent.play();
this._parent._parent._parent.shotSound.start();
this._parent._parent._parent.addBullet(-3);
this._parent._parent._parent.addShell();
Symbol 876 MovieClip [TommyGun] Frame 10
this._parent._parent.play();
this._parent._parent._parent.shotSound.start();
this._parent._parent._parent.addBullet(-1);
this._parent._parent._parent.addShell();
Symbol 876 MovieClip [TommyGun] Frame 12
this._parent._parent.play();
this._parent._parent._parent.shotSound.start();
this._parent._parent._parent.addBullet(-1);
this._parent._parent._parent.addShell();
Symbol 876 MovieClip [TommyGun] Frame 14
this._parent._parent.play();
this._parent._parent._parent.shotSound.start();
this._parent._parent._parent.addBullet(3);
this._parent._parent._parent.addShell();
Symbol 876 MovieClip [TommyGun] Frame 16
this._parent._parent.play();
this._parent._parent._parent.shotSound.start();
this._parent._parent._parent.addBullet(5);
this._parent._parent._parent.addShell();
Symbol 876 MovieClip [TommyGun] Frame 18
this._parent._parent.play();
this._parent._parent._parent.shotSound.start();
this._parent._parent._parent.addBullet(7);
this._parent._parent._parent.addShell();
Symbol 876 MovieClip [TommyGun] Frame 20
this._parent._parent.play();
this._parent._parent._parent.shotSound.start();
this._parent._parent._parent.addBullet(5);
this._parent._parent._parent.addShell();
Symbol 876 MovieClip [TommyGun] Frame 22
this._parent._parent.play();
this._parent._parent._parent.shotSound.start();
this._parent._parent._parent.addBullet(3);
this._parent._parent._parent.addShell();
Symbol 876 MovieClip [TommyGun] Frame 24
this._parent._parent.play();
this._parent._parent._parent.shotSound.start();
this._parent._parent._parent.addBullet(1);
this._parent._parent._parent.addShell();
Symbol 876 MovieClip [TommyGun] Frame 26
this._parent._parent.play();
this._parent._parent._parent.shotSound.start();
this._parent._parent._parent.addBullet(-1);
this._parent._parent._parent.addShell();
Symbol 876 MovieClip [TommyGun] Frame 28
this._parent._parent.play();
this._parent._parent._parent.shotSound.start();
this._parent._parent._parent.addBullet(-3);
this._parent._parent._parent.addShell();
Symbol 876 MovieClip [TommyGun] Frame 30
this._parent._parent.play();
this._parent._parent._parent.shotSound.start();
this._parent._parent._parent.addBullet(-5);
this._parent._parent._parent.addShell();
Symbol 876 MovieClip [TommyGun] Frame 32
this._parent._parent.play();
this._parent._parent._parent.shotSound.start();
this._parent._parent._parent.addBullet(-7);
this._parent._parent._parent.addShell();
Symbol 878 MovieClip [TT_33] Frame 1
stop();
Symbol 878 MovieClip [TT_33] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 880 MovieClip [UMP] Frame 1
stop();
Symbol 880 MovieClip [UMP] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 880 MovieClip [UMP] Frame 4
gotoAndStop (1);
Symbol 880 MovieClip [UMP] Frame 5
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(2);
Symbol 880 MovieClip [UMP] Frame 6
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
Symbol 880 MovieClip [UMP] Frame 7
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(3);
Symbol 882 MovieClip [USAS_12] Frame 1
stop();
Symbol 882 MovieClip [USAS_12] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shotgun();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 882 MovieClip [USAS_12] Frame 3
gotoAndStop (1);
Symbol 882 MovieClip [USAS_12] Frame 4
this._parent._parent.play();
this._parent._parent._parent.shotgun();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(7);
Symbol 882 MovieClip [USAS_12] Frame 5
this._parent._parent._parent.shotgun();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(7);
Symbol 882 MovieClip [USAS_12] Frame 6
this._parent._parent._parent.shotgun();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(7);
Symbol 884 MovieClip [UZI] Frame 1
stop();
Symbol 884 MovieClip [UZI] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 886 MovieClip [WALTER] Frame 1
stop();
Symbol 886 MovieClip [WALTER] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 1011 MovieClip [MP5] Frame 1
stop();
Symbol 1011 MovieClip [MP5] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 1011 MovieClip [MP5] Frame 3
gotoAndStop (1);
Symbol 1011 MovieClip [MP5] Frame 5
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(2);
Symbol 1011 MovieClip [MP5] Frame 6
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(2);
Symbol 1011 MovieClip [MP5] Frame 7
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(2);
Symbol 1013 MovieClip [Kord] Frame 1
stop();
Symbol 1013 MovieClip [Kord] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 1013 MovieClip [Kord] Frame 4
gotoAndStop (1);
Symbol 1013 MovieClip [Kord] Frame 5
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(6);
Symbol 1013 MovieClip [Kord] Frame 7
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(6);
Symbol 1013 MovieClip [Kord] Frame 9
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(6);
Symbol 1013 MovieClip [Kord] Frame 11
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(6);
Symbol 1013 MovieClip [Kord] Frame 13
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(6);
Symbol 1017 MovieClip [Fork] Frame 1
stop();
Symbol 1017 MovieClip [Fork] Frame 2
this._parent._parent.play();
Symbol 1017 MovieClip [Fork] Frame 8
this.slash.hit();
Symbol 1021 MovieClip [Axe] Frame 1
stop();
Symbol 1021 MovieClip [Axe] Frame 2
this._parent._parent.play();
Symbol 1021 MovieClip [Axe] Frame 6
this.slash.hit();
Symbol 1026 MovieClip [Scythe] Frame 1
stop();
Symbol 1026 MovieClip [Scythe] Frame 2
this._parent._parent.play();
Symbol 1026 MovieClip [Scythe] Frame 6
this.slash.hit();
Symbol 1033 MovieClip [TeslaCanon] Frame 1
stop();
Symbol 1033 MovieClip [TeslaCanon] Frame 2
this._parent._parent.play();
this._parent._parent._parent.teslaCharge();
this._parent._parent._parent.getKicked();
Symbol 1033 MovieClip [TeslaCanon] Frame 3
gotoAndStop (1);
Symbol 1033 MovieClip [TeslaCanon] Frame 4
this._parent._parent._parent.teslaSuper();
Symbol 1037 MovieClip [RicochetRifle] Frame 1
stop();
Symbol 1037 MovieClip [RicochetRifle] Frame 2
this._parent._parent.play();
this._parent._parent._parent.ricochetBullet();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 1037 MovieClip [RicochetRifle] Frame 4
gotoAndStop (1);
Symbol 1037 MovieClip [RicochetRifle] Frame 5
this._parent._parent._parent.ricochetGrenade();
Symbol 1041 MovieClip [SIG550] Frame 1
stop();
Symbol 1041 MovieClip [SIG550] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 1041 MovieClip [SIG550] Frame 3
gotoAndStop (1);
Symbol 1041 MovieClip [SIG550] Frame 4
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(2);
Symbol 1041 MovieClip [SIG550] Frame 5
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(2);
Symbol 1041 MovieClip [SIG550] Frame 6
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(2);
Symbol 1045 MovieClip [G11] Frame 1
stop();
Symbol 1045 MovieClip [G11] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.getKicked();
Symbol 1045 MovieClip [G11] Frame 3
gotoAndStop (1);
Symbol 1045 MovieClip [G11] Frame 4
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.kickMore(2);
Symbol 1045 MovieClip [G11] Frame 5
this._parent._parent._parent.shot();
this._parent._parent._parent.kickMore(2);
Symbol 1045 MovieClip [G11] Frame 6
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.kickMore(2);
Symbol 1049 MovieClip [L85A2] Frame 1
stop();
Symbol 1049 MovieClip [L85A2] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 1049 MovieClip [L85A2] Frame 4
gotoAndStop (1);
Symbol 1049 MovieClip [L85A2] Frame 5
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 1049 MovieClip [L85A2] Frame 7
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 1049 MovieClip [L85A2] Frame 9
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 1053 MovieClip [G36] Frame 1
stop();
Symbol 1053 MovieClip [G36] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 1053 MovieClip [G36] Frame 3
gotoAndStop (1);
Symbol 1053 MovieClip [G36] Frame 4
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(2);
Symbol 1053 MovieClip [G36] Frame 5
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(2);
Symbol 1053 MovieClip [G36] Frame 6
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(2);
Symbol 1053 MovieClip [G36] Frame 7
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(2);
Symbol 1057 MovieClip [SplitterRifle] Frame 1
stop();
Symbol 1057 MovieClip [SplitterRifle] Frame 2
this._parent._parent.play();
this._parent._parent._parent.splitterBullet();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 1057 MovieClip [SplitterRifle] Frame 3
gotoAndStop (1);
Symbol 1057 MovieClip [SplitterRifle] Frame 4
this._parent._parent._parent.splitterShotgun();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(20);
Symbol 1065 MovieClip [Arisaka] Frame 1
stop();
Symbol 1065 MovieClip [Arisaka] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 1065 MovieClip [Arisaka] Frame 4
gotoAndStop (1);
Symbol 1065 MovieClip [Arisaka] Frame 8
this.slash.hit(220);
Symbol 1069 MovieClip [type100] Frame 1
stop();
Symbol 1069 MovieClip [type100] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 1073 MovieClip [Model96] Frame 1
stop();
Symbol 1073 MovieClip [Model96] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 1073 MovieClip [Model96] Frame 4
gotoAndStop (1);
Symbol 1073 MovieClip [Model96] Frame 8
this.slash.hit(180);
Symbol 1077 MovieClip [Johnson] Frame 1
stop();
Symbol 1077 MovieClip [Johnson] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 1082 MovieClip [ChainGun] Frame 1
stop();
Symbol 1082 MovieClip [ChainGun] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 1082 MovieClip [ChainGun] Frame 4
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 1082 MovieClip [ChainGun] Frame 6
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 1082 MovieClip [ChainGun] Frame 8
gotoAndStop (1);
Symbol 1082 MovieClip [ChainGun] Frame 9
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(3);
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(3);
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(7);
Symbol 1086 MovieClip [JapShotgun] Frame 1
stop();
Symbol 1086 MovieClip [JapShotgun] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shotgun();
this._parent._parent._parent.addShell();
Symbol 1090 MovieClip [FlareGun] Frame 1
stop();
Symbol 1090 MovieClip [FlareGun] Frame 2
this._parent._parent.play();
this._parent._parent._parent.flare();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 1090 MovieClip [FlareGun] Frame 4
gotoAndStop (1);
Symbol 1090 MovieClip [FlareGun] Frame 5
this._parent._parent.play();
this._parent._parent._parent.napalm();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(20);
Symbol 1094 MovieClip [Nambu] Frame 1
stop();
Symbol 1094 MovieClip [Nambu] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 1098 MovieClip [AlienHand] Frame 1
stop();
Symbol 1098 MovieClip [AlienHand] Frame 2
this._parent._parent.play();
Symbol 1098 MovieClip [AlienHand] Frame 6
this.slash.hit();
Symbol 1102 MovieClip [Katana] Frame 1
stop();
Symbol 1102 MovieClip [Katana] Frame 2
this._parent._parent.play();
Symbol 1102 MovieClip [Katana] Frame 6
this.slash.hit();
Symbol 1106 MovieClip [AA12] Frame 1
stop();
Symbol 1106 MovieClip [AA12] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shotgun();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 1106 MovieClip [AA12] Frame 3
gotoAndStop (1);
Symbol 1106 MovieClip [AA12] Frame 4
this._parent._parent.play();
this._parent._parent._parent.shotgun();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(2);
Symbol 1106 MovieClip [AA12] Frame 5
this._parent._parent._parent.shotgun();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(2);
Symbol 1106 MovieClip [AA12] Frame 6
this._parent._parent._parent.shotgun();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(2);
Symbol 1106 MovieClip [AA12] Frame 7
this._parent._parent._parent.shotgun();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(12);
Symbol 1110 MovieClip [Striker] Frame 1
stop();
Symbol 1110 MovieClip [Striker] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shotgun();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 1114 MovieClip [MP7] Frame 1
stop();
Symbol 1114 MovieClip [MP7] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 1114 MovieClip [MP7] Frame 3
gotoAndStop (1);
Symbol 1114 MovieClip [MP7] Frame 5
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(2);
Symbol 1114 MovieClip [MP7] Frame 6
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(2);
Symbol 1114 MovieClip [MP7] Frame 7
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(2);
Symbol 1114 MovieClip [MP7] Frame 8
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(2);
Symbol 1118 MovieClip [BerettaM12] Frame 1
stop();
Symbol 1118 MovieClip [BerettaM12] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 1122 MovieClip [PP2000] Frame 1
stop();
Symbol 1122 MovieClip [PP2000] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(3);
Symbol 1122 MovieClip [PP2000] Frame 4
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(3);
Symbol 1122 MovieClip [PP2000] Frame 6
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 1126 MovieClip [M3A1] Frame 1
stop();
Symbol 1126 MovieClip [M3A1] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 1130 MovieClip [Calico] Frame 1
stop();
Symbol 1130 MovieClip [Calico] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 1130 MovieClip [Calico] Frame 4
gotoAndStop (1);
Symbol 1130 MovieClip [Calico] Frame 6
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(2);
Symbol 1130 MovieClip [Calico] Frame 7
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(2);
Symbol 1130 MovieClip [Calico] Frame 8
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(2);
Symbol 1130 MovieClip [Calico] Frame 9
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(2);
Symbol 1134 MovieClip [American180] Frame 1
stop();
Symbol 1134 MovieClip [American180] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 1134 MovieClip [American180] Frame 3
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 1134 MovieClip [American180] Frame 4
gotoAndStop (1);
Symbol 1138 MovieClip [MAT49] Frame 1
stop();
Symbol 1138 MovieClip [MAT49] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 1141 MovieClip [M45] Frame 1
stop();
Symbol 1141 MovieClip [M45] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 1145 MovieClip [XM8] Frame 1
stop();
Symbol 1145 MovieClip [XM8] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(2);
Symbol 1145 MovieClip [XM8] Frame 3
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(2);
Symbol 1145 MovieClip [XM8] Frame 4
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 1149 MovieClip [Stoner] Frame 1
stop();
Symbol 1149 MovieClip [Stoner] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 1153 MovieClip [FNSCAR] Frame 1
stop();
Symbol 1153 MovieClip [FNSCAR] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.kickMore(3);
Symbol 1153 MovieClip [FNSCAR] Frame 4
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 1153 MovieClip [FNSCAR] Frame 6
gotoAndStop (1);
Symbol 1153 MovieClip [FNSCAR] Frame 7
this._parent._parent._parent.grenade();
Symbol 1157 MovieClip [VektorSS] Frame 1
stop();
Symbol 1157 MovieClip [VektorSS] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 1157 MovieClip [VektorSS] Frame 4
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 1161 MovieClip [BAR] Frame 1
stop();
Symbol 1161 MovieClip [BAR] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 1165 MovieClip [RPD] Frame 1
stop();
Symbol 1165 MovieClip [RPD] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 1169 MovieClip [M1903] Frame 1
stop();
Symbol 1169 MovieClip [M1903] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 1169 MovieClip [M1903] Frame 4
gotoAndStop (1);
Symbol 1169 MovieClip [M1903] Frame 8
this.slash.hit(160);
Symbol 1173 MovieClip [Mosin] Frame 1
stop();
Symbol 1173 MovieClip [Mosin] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 1173 MovieClip [Mosin] Frame 4
gotoAndStop (1);
Symbol 1173 MovieClip [Mosin] Frame 8
this.slash.hit(330);
Symbol 1177 MovieClip [PPS_43] Frame 1
stop();
Symbol 1177 MovieClip [PPS_43] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 1181 MovieClip [StG_44] Frame 1
stop();
Symbol 1181 MovieClip [StG_44] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 1181 MovieClip [StG_44] Frame 4
gotoAndStop (1);
Symbol 1185 MovieClip [AA52] Frame 1
stop();
Symbol 1185 MovieClip [AA52] Frame 2
this._parent._parent.play();
this._parent._parent._parent.shot();
this._parent._parent._parent.addShell();
this._parent._parent._parent.getKicked();
Symbol 1189 MovieClip [Bolt] Frame 1
#initclip 42
Object.registerClass("Bolt", Bolt);
#endinitclip
Symbol 1190 MovieClip [Bullet] Frame 1
#initclip 43
Object.registerClass("Bullet", Bullet);
#endinitclip
this.hit();
Symbol 1190 MovieClip [Bullet] Frame 3
this.removeMovieClip();
Symbol 1193 MovieClip [Dropped] Frame 1
#initclip 44
Object.registerClass("Dropped", Dropped);
#endinitclip
Symbol 1193 MovieClip [Dropped] Frame 30
stop();
Symbol 1199 MovieClip [Fire] Frame 1
#initclip 45
Object.registerClass("Fire", Fire);
#endinitclip
Symbol 1201 MovieClip [FRAG] Frame 1
stop();
Symbol 1201 MovieClip [FRAG] Frame 2
this._parent._parent.play();
Symbol 1218 MovieClip [Grenade] Frame 1
#initclip 46
Object.registerClass("Grenade", Grenade);
#endinitclip
stop();
Symbol 1218 MovieClip [Grenade] Frame 2
this[this.type_expl + "explode"]();
play();
Symbol 1218 MovieClip [Grenade] Frame 19
this.removeMovieClip();
Symbol 1230 MovieClip [HandGrenade] Frame 1
#initclip 47
Object.registerClass("HandGrenade", HandGrenade);
#endinitclip
Symbol 1230 MovieClip [HandGrenade] Frame 105
this[this.type_expl + "explode"]();
Symbol 1230 MovieClip [HandGrenade] Frame 122
this.removeMovieClip();
Symbol 1232 MovieClip [HE] Frame 1
stop();
Symbol 1232 MovieClip [HE] Frame 2
this._parent._parent.play();
Symbol 1245 MovieClip [Napalm] Frame 1
#initclip 48
Object.registerClass("Napalm", Napalm);
#endinitclip
stop();
Symbol 1245 MovieClip [Napalm] Frame 2
this.explode();
play();
Symbol 1245 MovieClip [Napalm] Frame 19
this.removeMovieClip();
Symbol 1256 MovieClip [OldBullet] Frame 1
#initclip 49
Object.registerClass("OldBullet", OldBullet);
#endinitclip
stop();
Symbol 1256 MovieClip [OldBullet] Frame 8
this.removeMovieClip();
Symbol 1264 MovieClip [Rocket] Frame 1
#initclip 50
Object.registerClass("Rocket", Rocket);
#endinitclip
stop();
Symbol 1264 MovieClip [Rocket] Frame 2
this.explode();
play();
Symbol 1264 MovieClip [Rocket] Frame 19
this.removeMovieClip();
Symbol 1265 MovieClip [Shell] Frame 25
if (_global.SHELLS) {
this.swapDepths(_global.down_depth);
_global.down_depth = _global.down_depth + ((_global.down_depth <= 12000) ? 1 : -4000);
this.stop();
} else {
this.unloadMovie();
}
Symbol 1270 MovieClip [Blood_1] Frame 15
if (_global.BLOOD) {
this.swapDepths(_global.d_blood);
_global.d_blood = _global.d_blood + ((_global.d_blood <= 12000) ? 1 : -4000);
this.stop();
} else {
this.unloadMovie();
}
Symbol 1275 MovieClip [Blood_2] Frame 15
if (_global.BLOOD) {
this.swapDepths(_global.d_blood);
_global.d_blood = _global.d_blood + ((_global.d_blood <= 12000) ? 1 : -4000);
this.stop();
} else {
this.unloadMovie();
}
Symbol 1280 MovieClip [Blood_3] Frame 15
if (_global.BLOOD) {
this.swapDepths(_global.d_blood);
_global.d_blood = _global.d_blood + ((_global.d_blood <= 12000) ? 1 : -4000);
this.stop();
} else {
this.unloadMovie();
}
Symbol 1306 MovieClip Frame 1
stop();
Symbol 1306 MovieClip Frame 10
gotoAndStop (1);
Symbol 1316 MovieClip Frame 1
stop();
Symbol 1316 MovieClip Frame 2
name_txt.text = _root.hero0.weapon.description;
cal_txt.text = "Caliber: " + _root.hero0.weapon.cal;
kick_txt.text = "Kickback: " + _root.hero0.weapon.kickback;
maxkick_txt.text = "Max. kickback: " + _root.hero0.weapon.max_kick;
dmg_txt.text = "Damage: " + _root.hero0.weapon.damage;
rate_txt.text = ("Fire rate: " + (Math.round((300 * _root.hero0.weapon.treat) / _root.hero0.weapon.fire_rate) / 10)) + " shots/sec";
Symbol 1321 MovieClip [Screen] Frame 1
stop();
Instance of Symbol 1316 MovieClip in Symbol 1321 MovieClip [Screen] Frame 1
on (release) {
}
Symbol 1324 MovieClip [YOU] Frame 1
this.onEnterFrame = function () {
this._x = _root.hero0._x;
this._y = _root.hero0._y;
this._alpha--;
};
Symbol 1324 MovieClip [YOU] Frame 100
this.removeMovieClip();
Symbol 1326 Button
on (release) {
_root.gameLoad(_root._currentframe - 3);
_root.again.removeMovieClip();
}
Symbol 1327 Button
on (release) {
_root.unloadMap();
_root.gotoAndStop(3);
_root.again.removeMovieClip();
}
Symbol 1335 MovieClip [BattleCursor] Frame 1
#initclip 51
Object.registerClass("BattleCursor", Cursor);
#endinitclip
Symbol 1337 Button
on (release) {
var campaign = _root.getCampaign();
var mission = _root.getMission(campaign);
if (mission == _global["LOCK_" + campaign]) {
_global["LOCK_" + campaign]++;
_root.saveDefaults();
}
_root.unloadMap();
_root.gotoAndStop(3);
_root.win.removeMovieClip();
}
Symbol 1351 MovieClip Frame 4
gotoAndStop ("rifle");
Symbol 1351 MovieClip Frame 7
gotoAndStop ("smg");
Symbol 1351 MovieClip Frame 22
gotoAndStop ("shotgun");
Symbol 1351 MovieClip Frame 24
gotoAndStop ("pistol");
Symbol 1351 MovieClip Frame 55
this._parent.throwIt();
gotoAndStop ("grenade");
Symbol 1351 MovieClip Frame 70
gotoAndStop ("knife");
Symbol 1351 MovieClip Frame 81
weapon.attachMovie(this._parent.ch_weap.link, "wpn", 1);
Symbol 1351 MovieClip Frame 90
gotoAndStop(this._parent.ch_weap._type);
Symbol 1351 MovieClip Frame 180
this._parent.plusClip();
this._parent.plusAltClip();
this.gotoAndStop(this._parent.weapon._type);
Symbol 1364 MovieClip [Hero] Frame 1
#initclip 52
Object.registerClass("Hero", Soldier);
#endinitclip
stop();
Symbol 1364 MovieClip [Hero] Frame 31
if (_global.CORPSES) {
stop();
} else {
this.removeMovieClip();
}
Symbol 1372 MovieClip [Player] Frame 1
#initclip 53
Object.registerClass("Player", Player);
#endinitclip
stop();
Symbol 1372 MovieClip [Player] Frame 31
if (_global.CORPSES) {
stop();
} else {
this.removeMovieClip();
}
Symbol 1374 MovieClip [Armor_Large] Frame 1
#initclip 54
Object.registerClass("Armor_Large", Armor);
#endinitclip
Armor_Large();
Symbol 1376 MovieClip [Armor_Small] Frame 1
#initclip 55
Object.registerClass("Armor_Small", Armor);
#endinitclip
Armor_Small();
Symbol 1378 MovieClip [Medkit_Large] Frame 1
#initclip 56
Object.registerClass("Medkit_Large", Medkit);
#endinitclip
Medkit_Large();
Symbol 1380 MovieClip [Medkit_Small] Frame 1
#initclip 57
Object.registerClass("Medkit_Small", Medkit);
#endinitclip
Medkit_Small();
Symbol 1383 MovieClip Frame 1
stop();
Symbol 1383 MovieClip Frame 2
this._parent.shot();
this._parent.addShell();
this._parent.getKicked();
Symbol 1383 MovieClip Frame 4
gotoAndStop (1);
Symbol 1391 MovieClip [Turret_PKM] Frame 1
#initclip 58
Object.registerClass("Turret_PKM", Turret);
#endinitclip
stop();
Symbol 1391 MovieClip [Turret_PKM] Frame 19
stop();
Symbol 1400 MovieClip [TeslaCharge] Frame 1
#initclip 59
Object.registerClass("TeslaCharge", TeslaCharge);
#endinitclip
stop();
Symbol 1400 MovieClip [TeslaCharge] Frame 8
this.removeMovieClip();
Symbol 1414 MovieClip [TeslaSuper] Frame 1
#initclip 60
Object.registerClass("TeslaSuper", TeslaSuper);
#endinitclip
Symbol 1414 MovieClip [TeslaSuper] Frame 3
if (this.moving) {
gotoAndPlay (1);
}
Symbol 1414 MovieClip [TeslaSuper] Frame 4
this.explode();
play();
Symbol 1414 MovieClip [TeslaSuper] Frame 21
this.removeMovieClip();
Symbol 1423 MovieClip [RicochetBullet] Frame 1
#initclip 61
Object.registerClass("RicochetBullet", RicochetBullet);
#endinitclip
stop();
Symbol 1423 MovieClip [RicochetBullet] Frame 8
this.removeMovieClip();
Symbol 1433 MovieClip [RicochetGrenade] Frame 1
#initclip 62
Object.registerClass("RicochetGrenade", RicochetGrenade);
#endinitclip
stop();
Symbol 1433 MovieClip [RicochetGrenade] Frame 2
this.explode();
play();
Symbol 1433 MovieClip [RicochetGrenade] Frame 19
this.removeMovieClip();
Symbol 1444 MovieClip [SplitterBullet] Frame 1
#initclip 63
Object.registerClass("SplitterBullet", SplitterBullet);
#endinitclip
stop();
Symbol 1444 MovieClip [SplitterBullet] Frame 8
this.removeMovieClip();
Symbol 1446 MovieClip [SPLITTER] Frame 1
stop();
Symbol 1446 MovieClip [SPLITTER] Frame 2
this._parent._parent.play();
Symbol 1463 MovieClip [FlareBullet] Frame 1
#initclip 64
Object.registerClass("FlareBullet", FlareBullet);
#endinitclip
stop();
Symbol 1463 MovieClip [FlareBullet] Frame 8
this.removeMovieClip();
Symbol 1466 MovieClip Frame 1
stop();
Symbol 1466 MovieClip Frame 2
this._parent.grenade();
this._parent.getKicked();
Symbol 1466 MovieClip Frame 4
gotoAndStop (1);
Symbol 1474 MovieClip [Turret_Canon] Frame 1
#initclip 65
Object.registerClass("Turret_Canon", Turret);
#endinitclip
stop();
Symbol 1474 MovieClip [Turret_Canon] Frame 20
stop();
Symbol 1477 MovieClip Frame 1
stop();
Symbol 1477 MovieClip Frame 2
this._parent.shot();
this._parent.addShell();
this._parent.getKicked();
Symbol 1477 MovieClip Frame 4
gotoAndStop (1);
Symbol 1484 MovieClip [Turret_HMG] Frame 1
#initclip 66
Object.registerClass("Turret_HMG", Turret);
#endinitclip
stop();
Symbol 1484 MovieClip [Turret_HMG] Frame 20
stop();
Symbol 1487 MovieClip Frame 1
stop();
Symbol 1487 MovieClip Frame 2
this._parent.shot();
this._parent.addShell();
this._parent.getKicked();
Symbol 1487 MovieClip Frame 4
gotoAndStop (1);
Symbol 1494 MovieClip [Turret_M249] Frame 1
#initclip 67
Object.registerClass("Turret_M249", Turret);
#endinitclip
stop();
Symbol 1494 MovieClip [Turret_M249] Frame 20
stop();
Symbol 1522 MovieClip Frame 54
Symbol 1522 MovieClip Frame 100
_parent.play();
Symbol 1523 Button
on (release) {
gotoAndStop (3);
}
Symbol 1534 MovieClip Frame 1
stop();
Symbol 1538 MovieClip Frame 1
stop();
Symbol 1545 MovieClip Frame 1
stop();
Symbol 1545 MovieClip Frame 31
if (_global.CORPSES) {
stop();
} else {
this.removeMovieClip();
}
Symbol 1556 MovieClip Frame 1
stop();
Symbol 1556 MovieClip Frame 8
this.removeMovieClip();
Symbol 1564 MovieClip Frame 1
stop();
Symbol 1564 MovieClip Frame 2
this[this.type_expl + "explode"]();
play();
Symbol 1564 MovieClip Frame 19
this.removeMovieClip();
Symbol 1568 MovieClip Frame 1
_parent.stop();
var skin = "Marine_Private";
buster.hands.weapon.attachMovie("M4", "wpn", 1);
buster.hands.hend_r.attachMovie("Hand_R_" + skin, "hr", 1);
buster.hands.hand_r.attachMovie("Hand_L_" + skin, "hl", 1);
buster.body.forma.attachMovie("Uniform_" + skin, "fr", 1);
buster.body.kaska.attachMovie("Helm_" + skin, "ks", 1);
buster.leg_l.gotoAndPlay(8);
key_A.gotoAndStop(3);
Instance of Symbol 1534 MovieClip "key_A" in Symbol 1568 MovieClip Frame 1
//component parameters
onClipEvent (construct) {
label = "A";
}
Instance of Symbol 1534 MovieClip "key_S" in Symbol 1568 MovieClip Frame 1
//component parameters
onClipEvent (construct) {
label = "S";
}
Instance of Symbol 1534 MovieClip "key_D" in Symbol 1568 MovieClip Frame 1
//component parameters
onClipEvent (construct) {
label = "D";
}
Instance of Symbol 1534 MovieClip "key_G" in Symbol 1568 MovieClip Frame 1
//component parameters
onClipEvent (construct) {
label = "G";
}
Instance of Symbol 1534 MovieClip "key_Q" in Symbol 1568 MovieClip Frame 1
//component parameters
onClipEvent (construct) {
label = "Q";
}
Instance of Symbol 1534 MovieClip "key_W" in Symbol 1568 MovieClip Frame 1
//component parameters
onClipEvent (construct) {
label = "W";
}
Instance of Symbol 1534 MovieClip "key_R" in Symbol 1568 MovieClip Frame 1
//component parameters
onClipEvent (construct) {
label = "R";
}
Instance of Symbol 1534 MovieClip "key_1" in Symbol 1568 MovieClip Frame 1
//component parameters
onClipEvent (construct) {
label = "1";
}
Instance of Symbol 1534 MovieClip "key_2" in Symbol 1568 MovieClip Frame 1
//component parameters
onClipEvent (construct) {
label = "2";
}
Instance of Symbol 1534 MovieClip "key_3" in Symbol 1568 MovieClip Frame 1
//component parameters
onClipEvent (construct) {
label = "3";
}
Instance of Symbol 1534 MovieClip "key_4" in Symbol 1568 MovieClip Frame 1
//component parameters
onClipEvent (construct) {
label = "4";
}
Symbol 1568 MovieClip Frame 60
key_A.gotoAndStop(1);
key_W.gotoAndStop(3);
Symbol 1568 MovieClip Frame 151
key_W.gotoAndStop(1);
key_D.gotoAndStop(3);
Symbol 1568 MovieClip Frame 240
key_D.gotoAndStop(1);
key_S.gotoAndStop(3);
Symbol 1568 MovieClip Frame 330
key_S.gotoAndStop(1);
buster.leg_l.stop();
buster.leg_r.stop();
Symbol 1568 MovieClip Frame 331
buster.body.hands.weapon.wpn.play();
Symbol 1568 MovieClip Frame 340
buster.body.hands.weapon.wpn.play();
Symbol 1568 MovieClip Frame 350
buster.body.hands.weapon.wpn.play();
Symbol 1568 MovieClip Frame 360
buster.body.hands.weapon.wpn.play();
Symbol 1568 MovieClip Frame 370
buster.body.hands.weapon.wpn.play();
Symbol 1568 MovieClip Frame 390
buster.hands.gotoAndPlay("reload");
key_R.gotoAndStop(3);
Symbol 1568 MovieClip Frame 469
buster.body.hands.weapon.wpn.gotoAndPlay("alt");
key_R.gotoAndStop(1);
key_SPACE.gotoAndStop(3);
Symbol 1568 MovieClip Frame 500
gren.play();
Symbol 1568 MovieClip Frame 531
key_SPACE.gotoAndStop(1);
key_1.gotoAndStop(3);
Symbol 1568 MovieClip Frame 551
key_1.gotoAndStop(1);
key_2.gotoAndStop(3);
Symbol 1568 MovieClip Frame 571
key_2.gotoAndStop(1);
key_3.gotoAndStop(3);
Symbol 1568 MovieClip Frame 591
key_3.gotoAndStop(1);
key_4.gotoAndStop(3);
Symbol 1568 MovieClip Frame 611
key_4.gotoAndStop(1);
Symbol 1568 MovieClip Frame 630
key_G.gotoAndStop(3);
Symbol 1568 MovieClip Frame 680
_parent.play();
Symbol 1569 Button
on (release) {
gotoAndPlay (4);
}
Symbol 1573 Button
on (release) {
this._parent.play();
}
Symbol 1582 MovieClip Frame 16
stop();
Symbol 1585 MovieClip Frame 12
stop();
Symbol 1586 MovieClip Frame 1
if (!_root.MOVIE_PLAYED) {
this._parent.stop();
}
_root.MOVIE_PLAYED = true;
Symbol 1586 MovieClip Frame 2
if (_url.toLowerCase().indexOf("uploads.ungrounded.net") >= 0) {
gotoAndStop (3);
} else {
stop();
}
Symbol 1586 MovieClip Frame 195
this._parent.play();
Symbol 1601 Button
on (release) {
go_prev();
}
Symbol 1602 Button
on (release) {
go_next();
}
Symbol 1620 MovieClip [Choose_Secondary] Frame 1
#initclip 72
Object.registerClass("Choose_Secondary", GunChooser);
#endinitclip
current = "Colt_1917";
this.TYPE = "secondary";
Symbol 1620 MovieClip [Choose_Secondary] Frame 2
current = "TT_33";
Symbol 1620 MovieClip [Choose_Secondary] Frame 3
current = "WALTER";
Symbol 1620 MovieClip [Choose_Secondary] Frame 4
current = "Nambu";
Symbol 1620 MovieClip [Choose_Secondary] Frame 5
current = "Beretta";
Symbol 1620 MovieClip [Choose_Secondary] Frame 6
current = "PM";
Symbol 1620 MovieClip [Choose_Secondary] Frame 7
current = "APS";
Symbol 1620 MovieClip [Choose_Secondary] Frame 8
current = "Beretta93R";
Symbol 1620 MovieClip [Choose_Secondary] Frame 9
current = "Glock18";
Symbol 1620 MovieClip [Choose_Secondary] Frame 10
current = "microUZI";
Symbol 1620 MovieClip [Choose_Secondary] Frame 11
current = "DesertEagle";
Symbol 1620 MovieClip [Choose_Secondary] Frame 12
current = "Anaconda";
Symbol 1620 MovieClip [Choose_Secondary] Frame 13
current = "M79";
Symbol 1620 MovieClip [Choose_Secondary] Frame 14
current = "FlareGun";
Symbol 1620 MovieClip [Choose_Secondary] Frame 15
current = "MP7";
Symbol 1620 MovieClip [Choose_Secondary] Frame 16
current = "PP2000";
Symbol 1628 Button
on (release) {
_parent.gotoAndStop(1);
}
Symbol 1631 Button
on (release) {
_parent.gotoAndStop(18);
}
Symbol 1634 Button
on (release) {
_parent.gotoAndStop(27);
}
Symbol 1637 Button
on (release) {
_parent.gotoAndStop(45);
}
Symbol 1640 Button
on (release) {
_parent.gotoAndStop(56);
}
Symbol 1643 Button
on (release) {
_parent.gotoAndStop(71);
}
Symbol 1646 Button
on (release) {
_parent.gotoAndStop(75);
}
Symbol 1649 Button
on (release) {
_parent.gotoAndStop(87);
}
Symbol 1740 MovieClip [Choose_Primary] Frame 1
#initclip 69
Object.registerClass("Choose_Primary", GunChooser);
#endinitclip
current = "AK_47";
this.TYPE = "primary";
Symbol 1740 MovieClip [Choose_Primary] Frame 2
current = "M_16";
Symbol 1740 MovieClip [Choose_Primary] Frame 3
current = "FAMAS";
Symbol 1740 MovieClip [Choose_Primary] Frame 4
current = "F2000";
Symbol 1740 MovieClip [Choose_Primary] Frame 5
current = "AN94";
Symbol 1740 MovieClip [Choose_Primary] Frame 6
current = "GROZA";
Symbol 1740 MovieClip [Choose_Primary] Frame 7
current = "M4";
Symbol 1740 MovieClip [Choose_Primary] Frame 8
current = "AUG";
Symbol 1740 MovieClip [Choose_Primary] Frame 9
current = "FNFAL";
Symbol 1740 MovieClip [Choose_Primary] Frame 10
current = "Galil";
Symbol 1740 MovieClip [Choose_Primary] Frame 11
current = "SIG550";
Symbol 1740 MovieClip [Choose_Primary] Frame 12
current = "G11";
Symbol 1740 MovieClip [Choose_Primary] Frame 13
current = "G36";
Symbol 1740 MovieClip [Choose_Primary] Frame 14
current = "L85A2";
Symbol 1740 MovieClip [Choose_Primary] Frame 15
current = "FNSCAR";
Symbol 1740 MovieClip [Choose_Primary] Frame 16
current = "XM8";
Symbol 1740 MovieClip [Choose_Primary] Frame 17
current = "Stoner";
Symbol 1740 MovieClip [Choose_Primary] Frame 18
current = "Garand_M1";
Symbol 1740 MovieClip [Choose_Primary] Frame 19
current = "M1903";
Symbol 1740 MovieClip [Choose_Primary] Frame 20
current = "StG_42";
Symbol 1740 MovieClip [Choose_Primary] Frame 21
current = "SKS";
Symbol 1740 MovieClip [Choose_Primary] Frame 22
current = "Mosin";
Symbol 1740 MovieClip [Choose_Primary] Frame 23
current = "Arisaka";
Symbol 1740 MovieClip [Choose_Primary] Frame 24
current = "SVD";
Symbol 1740 MovieClip [Choose_Primary] Frame 25
current = "M50";
Symbol 1740 MovieClip [Choose_Primary] Frame 26
current = "AWM";
Symbol 1740 MovieClip [Choose_Primary] Frame 27
current = "Thompson";
Symbol 1740 MovieClip [Choose_Primary] Frame 28
current = "TommyGun";
Symbol 1740 MovieClip [Choose_Primary] Frame 29
current = "PPH_41";
Symbol 1740 MovieClip [Choose_Primary] Frame 30
current = "PPS_43";
Symbol 1740 MovieClip [Choose_Primary] Frame 31
current = "MP_40";
Symbol 1740 MovieClip [Choose_Primary] Frame 32
current = "type100";
Symbol 1740 MovieClip [Choose_Primary] Frame 33
current = "UZI";
Symbol 1740 MovieClip [Choose_Primary] Frame 34
current = "MP5";
Symbol 1740 MovieClip [Choose_Primary] Frame 35
current = "FNP90";
Symbol 1740 MovieClip [Choose_Primary] Frame 36
current = "Spectre";
Symbol 1740 MovieClip [Choose_Primary] Frame 37
current = "UMP";
Symbol 1740 MovieClip [Choose_Primary] Frame 38
current = "BIZON";
Symbol 1740 MovieClip [Choose_Primary] Frame 39
current = "BerettaM12";
Symbol 1740 MovieClip [Choose_Primary] Frame 40
current = "M3A1";
Symbol 1740 MovieClip [Choose_Primary] Frame 41
current = "Calico";
Symbol 1740 MovieClip [Choose_Primary] Frame 42
current = "American180";
Symbol 1740 MovieClip [Choose_Primary] Frame 43
current = "MAT49";
Symbol 1740 MovieClip [Choose_Primary] Frame 44
current = "M45";
Symbol 1740 MovieClip [Choose_Primary] Frame 45
current = "Browning_1921";
Symbol 1740 MovieClip [Choose_Primary] Frame 46
current = "DB";
Symbol 1740 MovieClip [Choose_Primary] Frame 47
current = "HK_28";
Symbol 1740 MovieClip [Choose_Primary] Frame 48
current = "JapShotgun";
Symbol 1740 MovieClip [Choose_Primary] Frame 49
current = "Benelli_M3";
Symbol 1740 MovieClip [Choose_Primary] Frame 50
current = "SPAS_12";
Symbol 1740 MovieClip [Choose_Primary] Frame 51
current = "USAS_12";
Symbol 1740 MovieClip [Choose_Primary] Frame 52
current = "CAWS";
Symbol 1740 MovieClip [Choose_Primary] Frame 53
current = "Jackhammer";
Symbol 1740 MovieClip [Choose_Primary] Frame 54
current = "AA12";
Symbol 1740 MovieClip [Choose_Primary] Frame 55
current = "Striker";
Symbol 1740 MovieClip [Choose_Primary] Frame 56
current = "Browning_30";
Symbol 1740 MovieClip [Choose_Primary] Frame 57
current = "PPD";
Symbol 1740 MovieClip [Choose_Primary] Frame 58
current = "MG_36";
Symbol 1740 MovieClip [Choose_Primary] Frame 59
current = "Model96";
Symbol 1740 MovieClip [Choose_Primary] Frame 60
current = "Johnson";
Symbol 1740 MovieClip [Choose_Primary] Frame 61
current = "M60";
Symbol 1740 MovieClip [Choose_Primary] Frame 62
current = "PKM";
Symbol 1740 MovieClip [Choose_Primary] Frame 63
current = "M249";
Symbol 1740 MovieClip [Choose_Primary] Frame 64
current = "Pecheneg";
Symbol 1740 MovieClip [Choose_Primary] Frame 65
current = "Kord";
Symbol 1740 MovieClip [Choose_Primary] Frame 66
current = "RPD";
Symbol 1740 MovieClip [Choose_Primary] Frame 67
current = "BAR";
Symbol 1740 MovieClip [Choose_Primary] Frame 68
current = "StG_44";
Symbol 1740 MovieClip [Choose_Primary] Frame 69
current = "AA52";
Symbol 1740 MovieClip [Choose_Primary] Frame 70
current = "VektorSS";
Symbol 1740 MovieClip [Choose_Primary] Frame 71
current = "LAW";
Symbol 1740 MovieClip [Choose_Primary] Frame 72
current = "FLY";
Symbol 1740 MovieClip [Choose_Primary] Frame 73
current = "Mikor";
Symbol 1740 MovieClip [Choose_Primary] Frame 74
current = "MM1";
Symbol 1740 MovieClip [Choose_Primary] Frame 75
current = "RocketLauncher";
Symbol 1740 MovieClip [Choose_Primary] Frame 76
current = "NapalmLauncher";
Symbol 1740 MovieClip [Choose_Primary] Frame 77
current = "Flamethrower";
Symbol 1740 MovieClip [Choose_Primary] Frame 78
current = "Minigun";
Symbol 1740 MovieClip [Choose_Primary] Frame 79
current = "SuperShotgun";
Symbol 1740 MovieClip [Choose_Primary] Frame 80
current = "TeslaCanon";
Symbol 1740 MovieClip [Choose_Primary] Frame 81
current = "RicochetRifle";
Symbol 1740 MovieClip [Choose_Primary] Frame 82
current = "SplitterRifle";
Symbol 1740 MovieClip [Choose_Primary] Frame 83
current = "ChainGun";
Symbol 1740 MovieClip [Choose_Primary] Frame 84
current = "GaussRifle";
Symbol 1740 MovieClip [Choose_Primary] Frame 85
current = "PPK_12";
Symbol 1740 MovieClip [Choose_Primary] Frame 86
current = "Bozar";
Symbol 1740 MovieClip [Choose_Primary] Frame 87
current = "Fork";
Symbol 1740 MovieClip [Choose_Primary] Frame 88
current = "Axe";
Symbol 1740 MovieClip [Choose_Primary] Frame 89
current = "Scythe";
Symbol 1740 MovieClip [Choose_Primary] Frame 90
current = "Katana";
Symbol 1745 MovieClip [Choose_Grenades] Frame 1
#initclip 70
Object.registerClass("Choose_Grenades", GunChooser);
#endinitclip
current = "HE";
this.TYPE = "grenades";
Symbol 1745 MovieClip [Choose_Grenades] Frame 2
current = "FRAG";
Symbol 1745 MovieClip [Choose_Grenades] Frame 3
current = "SPLITTER";
Symbol 1762 Button
on (release) {
_global.CHOICE_PRIMARY = ch_primary.current;
_global.CHOICE_SECONDARY = ch_secondary.current;
_global.CHOICE_GRENADES = ch_grenades.current;
_root.loadMap(_currentframe - 1);
}
Symbol 1769 Button
on (release) {
gotoAndStop (2);
}
Symbol 1770 Button
on (release) {
gotoAndStop (3);
}
Symbol 1771 Button
on (release) {
gotoAndStop (4);
}
Symbol 1772 Button
on (release) {
gotoAndStop (5);
}
Symbol 1773 Button
on (release) {
gotoAndStop (6);
}
Symbol 1774 Button
on (release) {
gotoAndStop (7);
}
Symbol 1775 Button
on (release) {
gotoAndStop (8);
}
Symbol 1776 Button
on (release) {
gotoAndStop (9);
}
Symbol 1777 Button
on (release) {
gotoAndStop (10);
}
Symbol 1778 Button
on (release) {
gotoAndStop (11);
}
Symbol 1780 MovieClip [lock] Frame 1
#initclip 71
Object.registerClass("lock", MissionLock);
#endinitclip
this.lockTheMission(num);
Symbol 1813 Button
on (release) {
gotoAndStop (12);
}
Symbol 1814 Button
on (release) {
gotoAndStop (13);
}
Symbol 1815 Button
on (release) {
gotoAndStop (14);
}
Symbol 1816 Button
on (release) {
gotoAndStop (15);
}
Symbol 1817 Button
on (release) {
gotoAndStop (16);
}
Symbol 1818 Button
on (release) {
gotoAndStop (17);
}
Symbol 1819 Button
on (release) {
gotoAndStop (18);
}
Symbol 1820 Button
on (release) {
gotoAndStop (19);
}
Symbol 1821 Button
on (release) {
gotoAndStop (20);
}
Symbol 1822 Button
on (release) {
gotoAndStop (21);
}
Symbol 1855 Button
on (release) {
gotoAndStop (22);
}
Symbol 1856 Button
on (release) {
gotoAndStop (23);
}
Symbol 1857 Button
on (release) {
gotoAndStop (24);
}
Symbol 1858 Button
on (release) {
gotoAndStop (25);
}
Symbol 1859 Button
on (release) {
gotoAndStop (26);
}
Symbol 1860 Button
on (release) {
gotoAndStop (27);
}
Symbol 1881 Button
on (release) {
gotoAndStop (28);
}
Symbol 1882 Button
on (release) {
gotoAndStop (29);
}
Symbol 1883 Button
on (release) {
gotoAndStop (30);
}
Symbol 1884 Button
on (release) {
gotoAndStop (31);
}
Symbol 1900 Button
on (release) {
gotoAndStop (32);
}
Symbol 1901 Button
on (release) {
gotoAndStop (33);
}
Symbol 1902 Button
on (release) {
gotoAndStop (34);
}
Symbol 1903 Button
on (release) {
gotoAndStop (35);
}
Symbol 1904 Button
on (release) {
gotoAndStop (36);
}
Symbol 1926 Button
on (release) {
gotoAndStop (37);
}
Symbol 1927 Button
on (release) {
gotoAndStop (38);
}
Symbol 1928 Button
on (release) {
gotoAndStop (39);
}
Symbol 1929 Button
on (release) {
gotoAndStop (40);
}
Symbol 1930 Button
on (release) {
gotoAndStop (41);
}
Symbol 1952 Button
on (release) {
gotoAndStop (42);
}
Symbol 1953 Button
on (release) {
gotoAndStop (43);
}
Symbol 1954 Button
on (release) {
gotoAndStop (44);
}
Symbol 1955 Button
on (release) {
gotoAndStop (45);
}
Symbol 1956 Button
on (release) {
gotoAndStop (46);
}
Symbol 1978 Button
on (release) {
gotoAndStop (47);
}
Symbol 1979 Button
on (release) {
gotoAndStop (48);
}
Symbol 1980 Button
on (release) {
gotoAndStop (49);
}
Symbol 1981 Button
on (release) {
gotoAndStop (50);
}
Symbol 1982 Button
on (release) {
gotoAndStop (51);
}
Symbol 1983 Button
on (release) {
gotoAndStop (52);
}
Symbol 1984 Button
on (release) {
gotoAndStop (53);
}
Symbol 2014 Button
on (release) {
gotoAndStop (54);
}
Symbol 2015 Button
on (release) {
gotoAndStop (55);
}
Symbol 2016 Button
on (release) {
gotoAndStop (56);
}
Symbol 2017 Button
on (release) {
gotoAndStop (57);
}
Symbol 2018 Button
on (release) {
gotoAndStop (58);
}
Symbol 2019 Button
on (release) {
gotoAndStop (59);
}
Symbol 2020 Button
on (release) {
gotoAndStop (60);
}
Symbol 2050 Button
on (release) {
gotoAndStop (61);
}
Symbol 2051 Button
on (release) {
gotoAndStop (62);
}
Symbol 2052 Button
on (release) {
gotoAndStop (63);
}
Symbol 2053 Button
on (release) {
gotoAndStop (64);
}
Symbol 2054 Button
on (release) {
gotoAndStop (65);
}
Symbol 2055 Button
on (release) {
gotoAndStop (66);
}
Symbol 2056 Button
on (release) {
gotoAndStop (67);
}
Symbol 2057 Button
on (release) {
gotoAndStop (68);
}
Symbol 2058 Button
on (release) {
gotoAndStop (69);
}
Symbol 2059 Button
on (release) {
gotoAndStop (70);
}
Symbol 2101 Button
on (release) {
gotoAndStop (71);
}
Symbol 2102 Button
on (release) {
gotoAndStop (72);
}
Symbol 2103 Button
on (release) {
gotoAndStop (73);
}
Symbol 2104 Button
on (release) {
gotoAndStop (74);
}
Symbol 2105 Button
on (release) {
gotoAndStop (75);
}
Symbol 2106 Button
on (release) {
gotoAndStop (76);
}
Symbol 2107 Button
on (release) {
gotoAndStop (77);
}
Symbol 2108 Button
on (release) {
gotoAndStop (78);
}
Symbol 2142 Button
on (release) {
gotoAndStop (79);
}
Symbol 2143 Button
on (release) {
gotoAndStop (80);
}
Symbol 2144 Button
on (release) {
gotoAndStop (81);
}
Symbol 2145 Button
on (release) {
gotoAndStop (82);
}
Symbol 2146 Button
on (release) {
gotoAndStop (83);
}
Symbol 2147 Button
on (release) {
gotoAndStop (84);
}
Symbol 2172 Button
on (release) {
gotoAndStop (85);
}
Symbol 2173 Button
on (release) {
gotoAndStop (86);
}
Symbol 2174 Button
on (release) {
gotoAndStop (87);
}
Symbol 2175 Button
on (release) {
gotoAndStop (88);
}
Symbol 2176 Button
on (release) {
gotoAndStop (89);
}
Symbol 2177 Button
on (release) {
gotoAndStop (90);
}
Symbol 2204 MovieClip Frame 1
switch (_global.SAVED_QUALITY) {
case "LOW" :
gotoAndStop (2);
break;
case "MEDIUM" :
gotoAndStop (3);
break;
case "HIGH" :
gotoAndStop (4);
}
onRelease = function () {
switch (_global.SAVED_QUALITY) {
case "LOW" :
_global.SAVED_QUALITY = "MEDIUM";
gotoAndStop (3);
break;
case "MEDIUM" :
_global.SAVED_QUALITY = "HIGH";
gotoAndStop (4);
break;
case "HIGH" :
_global.SAVED_QUALITY = "LOW";
gotoAndStop (2);
}
};
Symbol 2210 MovieClip Frame 1
switch (_global.DIFFICULTLY) {
case 0 :
gotoAndStop (3);
break;
case 5 :
gotoAndStop (2);
break;
case 15 :
gotoAndStop (4);
break;
case 30 :
gotoAndStop (5);
}
Symbol 2210 MovieClip Frame 2
_global.DIFFICULTLY = 5;
Symbol 2210 MovieClip Frame 3
_global.DIFFICULTLY = 0;
Symbol 2210 MovieClip Frame 4
_global.DIFFICULTLY = 15;
Symbol 2210 MovieClip Frame 5
_global.DIFFICULTLY = 30;
Symbol 2214 MovieClip Frame 1
this.onRelease = function () {
_global[val] = !_global[val];
if (_global[val]) {
gotoAndStop (3);
} else {
gotoAndStop (2);
}
};
if (_global[val]) {
gotoAndStop (3);
} else {
gotoAndStop (2);
}
Symbol 2214 MovieClip Frame 2
_global[val] = false;
Symbol 2214 MovieClip Frame 3
_global[val] = true;
Symbol 2224 Button
on (release) {
opt_diff.gotoAndStop("too_easy");
}
Symbol 2225 Button
on (release) {
opt_diff.gotoAndStop("easy");
}
Symbol 2226 Button
on (release) {
opt_diff.gotoAndStop("medium");
}
Symbol 2227 Button
on (release) {
opt_diff.gotoAndStop("hard");
}
Symbol 2232 Button
on (release) {
_root.saveDefaults();
gotoAndStop (1);
}
Symbol 2236 MovieClip Frame 1
this.VARIABLE = the_var;
this.is_waiting = false;
this.getBtnName = function (code) {
if (code == 8) {
return("BcSpc");
}
if (code == 20) {
return("Caps");
}
if (code == 17) {
return("Ctrl");
}
if (code == 46) {
return("Del");
}
if (code == 40) {
return("Down");
}
if (code == 35) {
return("End");
}
if (code == 13) {
return("Enter");
}
if (code == 27) {
return("Esc");
}
if (code == 36) {
return("Home");
}
if (code == 45) {
return("Ins");
}
if (code == 37) {
return("Left");
}
if (code == 34) {
return("PgDn");
}
if (code == 33) {
return("PgUp");
}
if (code == 39) {
return("Right");
}
if (code == 16) {
return("Shift");
}
if (code == 32) {
return("Space");
}
if (code == 9) {
return("Tab");
}
if (code == 38) {
return("Up");
}
return(String.fromCharCode(code).toUpperCase());
};
this.onRelease = function () {
this.is_waiting = true;
this.btn_name.text = "???";
this.gotoAndStop(3);
};
this.btn_name.text = this.getBtnName(_global["CO_" + this.VARIABLE]);
this.gotoAndStop(2);
Symbol 2248 MovieClip Frame 1
gotoAndStop(_root.INNER_FRAME);
Symbol 2248 MovieClip Frame 2
ch_primary.setArray(0, ["FAMAS", "F2000", "AN94", "GROZA", "M_16", "FNP90", "Spectre", "MP5", "CAWS", "SPAS_12", "Mikor", "Pecheneg", "Kord", "G11", "G36", "L85A2", "SIG550", "FNSCAR", "XM8"], "primary");
ch_secondary.setArray(0, ["Beretta93R", "APS", "M79", "PP2000"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Instance of Symbol 1780 MovieClip [lock] "lock_1" in Symbol 2248 MovieClip Frame 2
//component parameters
onClipEvent (construct) {
num = 1;
}
Instance of Symbol 1780 MovieClip [lock] "lock_2" in Symbol 2248 MovieClip Frame 2
//component parameters
onClipEvent (construct) {
num = 2;
}
Instance of Symbol 1780 MovieClip [lock] "lock_3" in Symbol 2248 MovieClip Frame 2
//component parameters
onClipEvent (construct) {
num = 3;
}
Instance of Symbol 1780 MovieClip [lock] "lock_4" in Symbol 2248 MovieClip Frame 2
//component parameters
onClipEvent (construct) {
num = 4;
}
Instance of Symbol 1780 MovieClip [lock] "lock_5" in Symbol 2248 MovieClip Frame 2
//component parameters
onClipEvent (construct) {
num = 5;
}
Instance of Symbol 1780 MovieClip [lock] "lock_6" in Symbol 2248 MovieClip Frame 2
//component parameters
onClipEvent (construct) {
num = 6;
}
Instance of Symbol 1780 MovieClip [lock] "lock_7" in Symbol 2248 MovieClip Frame 2
//component parameters
onClipEvent (construct) {
num = 7;
}
Instance of Symbol 1780 MovieClip [lock] "lock_8" in Symbol 2248 MovieClip Frame 2
//component parameters
onClipEvent (construct) {
num = 8;
}
Instance of Symbol 1780 MovieClip [lock] "lock_9" in Symbol 2248 MovieClip Frame 2
//component parameters
onClipEvent (construct) {
num = 9;
}
Instance of Symbol 1780 MovieClip [lock] "lock_10" in Symbol 2248 MovieClip Frame 2
//component parameters
onClipEvent (construct) {
num = 10;
}
Symbol 2248 MovieClip Frame 3
ch_primary.setArray(15, ["FAMAS", "F2000", "AN94", "GROZA", "M_16", "FNP90", "Spectre", "MP5", "CAWS", "SPAS_12", "Mikor", "Pecheneg", "Kord", "G11", "G36", "L85A2", "SIG550", "FNSCAR", "XM8"], "primary");
ch_secondary.setArray(0, ["Beretta93R", "APS", "M79", "PP2000"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 4
ch_primary.setArray(2, ["FAMAS", "F2000", "AN94", "GROZA", "M_16", "FNP90", "Spectre", "MP5", "CAWS", "SPAS_12", "Mikor", "Pecheneg", "Kord", "G11", "G36", "L85A2", "SIG550", "FNSCAR", "XM8"], "primary");
ch_secondary.setArray(1, ["Beretta93R", "APS", "M79", "PP2000"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 5
ch_primary.setArray(3, ["FAMAS", "F2000", "AN94", "GROZA", "M_16", "FNP90", "Spectre", "MP5", "CAWS", "SPAS_12", "Mikor", "Pecheneg", "Kord", "G11", "G36", "L85A2", "SIG550", "FNSCAR", "XM8"], "primary");
ch_secondary.setArray(1, ["Beretta93R", "APS", "M79", "PP2000"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 6
ch_primary.setArray(13, ["FAMAS", "F2000", "AN94", "GROZA", "M_16", "FNP90", "Spectre", "MP5", "CAWS", "SPAS_12", "Mikor", "Pecheneg", "Kord", "G11", "G36", "L85A2", "SIG550", "FNSCAR", "XM8"], "primary");
ch_secondary.setArray(0, ["Beretta93R", "APS", "M79", "PP2000"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 7
ch_primary.setArray(6, ["FAMAS", "F2000", "AN94", "GROZA", "M_16", "FNP90", "Spectre", "MP5", "CAWS", "SPAS_12", "Mikor", "Pecheneg", "Kord", "G11", "G36", "L85A2", "SIG550", "FNSCAR", "XM8"], "primary");
ch_secondary.setArray(2, ["Beretta93R", "APS", "M79", "PP2000"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 8
ch_primary.setArray(8, ["FAMAS", "F2000", "AN94", "GROZA", "M_16", "FNP90", "Spectre", "MP5", "CAWS", "SPAS_12", "Mikor", "Pecheneg", "Kord", "G11", "G36", "L85A2", "SIG550", "FNSCAR", "XM8"], "primary");
ch_secondary.setArray(0, ["Beretta93R", "APS", "M79", "PP2000"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 9
ch_primary.setArray(10, ["FAMAS", "F2000", "AN94", "GROZA", "M_16", "FNP90", "Spectre", "MP5", "CAWS", "SPAS_12", "Mikor", "Pecheneg", "Kord", "G11", "G36", "L85A2", "SIG550", "FNSCAR", "XM8"], "primary");
ch_secondary.setArray(0, ["Beretta93R", "APS", "M79", "PP2000"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 10
ch_primary.setArray(11, ["FAMAS", "F2000", "AN94", "GROZA", "M_16", "FNP90", "Spectre", "MP5", "CAWS", "SPAS_12", "Mikor", "Pecheneg", "Kord", "G11", "G36", "L85A2", "SIG550", "FNSCAR", "XM8"], "primary");
ch_secondary.setArray(1, ["Beretta93R", "APS", "M79", "PP2000"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 11
ch_primary.setArray(12, ["FAMAS", "F2000", "AN94", "GROZA", "M_16", "FNP90", "Spectre", "MP5", "CAWS", "SPAS_12", "Mikor", "Pecheneg", "Kord", "G11", "G36", "L85A2", "SIG550", "FNSCAR", "XM8"], "primary");
ch_secondary.setArray(1, ["Beretta93R", "APS", "M79", "PP2000"], "secondary");
ch_grenades.setArray(1, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 12
ch_primary.setArray(0, ["M4", "AUG", "FNFAL", "Galil", "AK_47", "BIZON", "UMP", "UZI", "USAS_12", "Benelli_M3", "Striker", "MM1", "M249", "VektorSS", "AWM", "SIG550", "L85A2"], "primary");
ch_secondary.setArray(0, ["Glock18", "microUZI", "MP7"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 13
ch_primary.setArray(15, ["M4", "AUG", "FNFAL", "Galil", "AK_47", "BIZON", "UMP", "UZI", "USAS_12", "Benelli_M3", "Striker", "MM1", "M249", "VektorSS", "AWM", "SIG550", "L85A2"], "primary");
ch_secondary.setArray(0, ["Glock18", "microUZI", "MP7"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 14
ch_primary.setArray(2, ["M4", "AUG", "FNFAL", "Galil", "AK_47", "BIZON", "UMP", "UZI", "USAS_12", "Benelli_M3", "Striker", "MM1", "M249", "VektorSS", "AWM", "SIG550", "L85A2"], "primary");
ch_secondary.setArray(0, ["Glock18", "microUZI", "MP7"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 15
ch_primary.setArray(3, ["M4", "AUG", "FNFAL", "Galil", "AK_47", "BIZON", "UMP", "UZI", "USAS_12", "Benelli_M3", "Striker", "MM1", "M249", "VektorSS", "AWM", "SIG550", "L85A2"], "primary");
ch_secondary.setArray(1, ["Glock18", "microUZI", "MP7"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 16
ch_primary.setArray(5, ["M4", "AUG", "FNFAL", "Galil", "AK_47", "BIZON", "UMP", "UZI", "USAS_12", "Benelli_M3", "Striker", "MM1", "M249", "VektorSS", "AWM", "SIG550", "L85A2"], "primary");
ch_secondary.setArray(1, ["Glock18", "microUZI", "MP7"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 17
ch_primary.setArray(6, ["M4", "AUG", "FNFAL", "Galil", "AK_47", "BIZON", "UMP", "UZI", "USAS_12", "Benelli_M3", "Striker", "MM1", "M249", "VektorSS", "AWM", "SIG550", "L85A2"], "primary");
ch_secondary.setArray(1, ["Glock18", "microUZI", "MP7"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 18
ch_primary.setArray(10, ["M4", "AUG", "FNFAL", "Galil", "AK_47", "BIZON", "UMP", "UZI", "USAS_12", "Benelli_M3", "Striker", "MM1", "M249", "VektorSS", "AWM", "SIG550", "L85A2"], "primary");
ch_secondary.setArray(1, ["Glock18", "microUZI", "MP7"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 19
ch_primary.setArray(11, ["M4", "AUG", "FNFAL", "Galil", "AK_47", "BIZON", "UMP", "UZI", "USAS_12", "Benelli_M3", "Striker", "MM1", "M249", "VektorSS", "AWM", "SIG550", "L85A2"], "primary");
ch_secondary.setArray(1, ["Glock18", "microUZI", "MP7"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 20
ch_primary.setArray(13, ["M4", "AUG", "FNFAL", "Galil", "AK_47", "BIZON", "UMP", "UZI", "USAS_12", "Benelli_M3", "Striker", "MM1", "M249", "VektorSS", "AWM", "SIG550", "L85A2"], "primary");
ch_secondary.setArray(0, ["Glock18", "microUZI", "MP7"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 21
ch_primary.setArray(14, ["M4", "AUG", "FNFAL", "Galil", "AK_47", "BIZON", "UMP", "UZI", "USAS_12", "Benelli_M3", "Striker", "MM1", "M249", "VektorSS", "AWM", "SIG550", "L85A2"], "primary");
ch_secondary.setArray(1, ["Glock18", "microUZI", "MP7"], "secondary");
ch_grenades.setArray(1, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 22
ch_primary.setArray(0, ["Jackhammer", "PPK_12", "Bozar", "GaussRifle", "Minigun", "Flamethrower", "G11", "LAW"], "primary");
ch_secondary.setArray(0, ["DesertEagle", "microUZI"], "secondary");
ch_grenades.setArray(1, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 23
ch_primary.setArray(1, ["Jackhammer", "PPK_12", "Bozar", "GaussRifle", "Minigun", "Flamethrower", "G11", "LAW"], "primary");
ch_secondary.setArray(0, ["DesertEagle", "microUZI"], "secondary");
ch_grenades.setArray(1, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 24
ch_primary.setArray(2, ["Jackhammer", "PPK_12", "Bozar", "GaussRifle", "Minigun", "Flamethrower", "G11", "LAW"], "primary");
ch_secondary.setArray(0, ["DesertEagle", "microUZI"], "secondary");
ch_grenades.setArray(1, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 25
ch_primary.setArray(3, ["Jackhammer", "PPK_12", "Bozar", "GaussRifle", "Minigun", "Flamethrower", "G11", "LAW"], "primary");
ch_secondary.setArray(1, ["DesertEagle", "microUZI"], "secondary");
ch_grenades.setArray(1, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 26
ch_primary.setArray(4, ["Jackhammer", "PPK_12", "Bozar", "GaussRifle", "Minigun", "Flamethrower", "G11", "LAW"], "primary");
ch_secondary.setArray(0, ["DesertEagle", "microUZI"], "secondary");
ch_grenades.setArray(1, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 27
ch_primary.setArray(5, ["Jackhammer", "PPK_12", "Bozar", "GaussRifle", "Minigun", "Flamethrower", "G11", "LAW"], "primary");
ch_secondary.setArray(0, ["DesertEagle", "microUZI"], "secondary");
ch_grenades.setArray(1, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 28
ch_primary.setArray(0, ["Fork", "TommyGun", "NapalmLauncher", "TeslaCanon", "American180", "DB"], "primary");
ch_secondary.setArray(0, ["Anaconda", "FlareGun"], "secondary");
ch_grenades.setArray(1, ["HE", "FRAG", "SPLITTER"], "grenades");
Symbol 2248 MovieClip Frame 29
ch_primary.setArray(4, ["Fork", "TommyGun", "NapalmLauncher", "TeslaCanon", "American180", "DB"], "primary");
ch_secondary.setArray(1, ["Anaconda", "FlareGun"], "secondary");
ch_grenades.setArray(1, ["HE", "FRAG", "SPLITTER"], "grenades");
Symbol 2248 MovieClip Frame 30
ch_primary.setArray(1, ["Fork", "TommyGun", "NapalmLauncher", "TeslaCanon", "American180", "DB"], "primary");
ch_secondary.setArray(1, ["Anaconda", "FlareGun"], "secondary");
ch_grenades.setArray(1, ["HE", "FRAG", "SPLITTER"], "grenades");
Symbol 2248 MovieClip Frame 31
ch_primary.setArray(2, ["Fork", "TommyGun", "NapalmLauncher", "TeslaCanon", "American180", "DB"], "primary");
ch_secondary.setArray(0, ["Anaconda", "FlareGun"], "secondary");
ch_grenades.setArray(1, ["HE", "FRAG", "SPLITTER"], "grenades");
Symbol 2248 MovieClip Frame 32
ch_primary.setArray(7, ["Garand_M1", "Thompson", "Browning_1921", "Browning_30", "BAR", "Johnson", "TommyGun", "M1903"], "primary");
ch_secondary.setArray(0, ["Colt_1917"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 33
ch_primary.setArray(4, ["Garand_M1", "Thompson", "Browning_1921", "Browning_30", "BAR", "Johnson", "TommyGun", "M1903"], "primary");
ch_secondary.setArray(0, ["Colt_1917"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 34
ch_primary.setArray(2, ["Garand_M1", "Thompson", "Browning_1921", "Browning_30", "BAR", "Johnson", "TommyGun", "M1903"], "primary");
ch_secondary.setArray(0, ["Colt_1917"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 35
ch_primary.setArray(3, ["Garand_M1", "Thompson", "Browning_1921", "Browning_30", "BAR", "Johnson", "TommyGun", "M1903"], "primary");
ch_secondary.setArray(0, ["Colt_1917"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 36
ch_primary.setArray(0, ["Garand_M1", "Thompson", "Browning_1921", "Browning_30", "BAR", "Johnson", "TommyGun", "M1903"], "primary");
ch_secondary.setArray(0, ["Colt_1917"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 37
ch_primary.setArray(0, ["StG_42", "MP_40", "HK_28", "MG_36", "StG_44"], "primary");
ch_secondary.setArray(0, ["WALTER"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 38
ch_primary.setArray(1, ["StG_42", "MP_40", "HK_28", "MG_36", "StG_44"], "primary");
ch_secondary.setArray(0, ["WALTER"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 39
ch_primary.setArray(4, ["StG_42", "MP_40", "HK_28", "MG_36", "StG_44"], "primary");
ch_secondary.setArray(0, ["WALTER"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 40
ch_primary.setArray(3, ["StG_42", "MP_40", "HK_28", "MG_36", "StG_44"], "primary");
ch_secondary.setArray(0, ["WALTER"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 41
ch_primary.setArray(1, ["StG_42", "MP_40", "HK_28", "MG_36", "StG_44"], "primary");
ch_secondary.setArray(0, ["WALTER"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 42
ch_primary.setArray(0, ["DB", "SKS", "Mosin", "PPH_41", "PPS_43", "PPD"], "primary");
ch_secondary.setArray(0, ["TT_33"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 43
ch_primary.setArray(2, ["DB", "SKS", "Mosin", "PPH_41", "PPS_43", "PPD"], "primary");
ch_secondary.setArray(0, ["TT_33"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 44
ch_primary.setArray(4, ["DB", "SKS", "Mosin", "PPH_41", "PPS_43", "PPD"], "primary");
ch_secondary.setArray(0, ["TT_33"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 45
ch_primary.setArray(5, ["DB", "SKS", "Mosin", "PPH_41", "PPS_43", "PPD"], "primary");
ch_secondary.setArray(0, ["TT_33"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 46
ch_primary.setArray(1, ["DB", "SKS", "Mosin", "PPH_41", "PPS_43", "PPD"], "primary");
ch_secondary.setArray(0, ["TT_33"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 47
ch_primary.setArray(12, ["M_16", "SPAS_12", "LAW", "M60", "M50", "MP5", "Thompson", "M3A1", "M45", "American180", "Johnson", "Stoner", "BAR", "Garand_M1"], "primary");
ch_secondary.setArray(0, ["Beretta", "Colt_1917"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 48
ch_primary.setArray(9, ["M_16", "SPAS_12", "LAW", "M60", "M50", "MP5", "Thompson", "M3A1", "M45", "American180", "Johnson", "Stoner", "BAR", "Garand_M1"], "primary");
ch_secondary.setArray(0, ["Beretta", "Colt_1917"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 49
ch_primary.setArray(2, ["M_16", "SPAS_12", "LAW", "M60", "M50", "MP5", "Thompson", "M3A1", "M45", "American180", "Johnson", "Stoner", "BAR", "Garand_M1"], "primary");
ch_secondary.setArray(0, ["Beretta", "Colt_1917"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 50
ch_primary.setArray(11, ["M_16", "SPAS_12", "LAW", "M60", "M50", "MP5", "Thompson", "M3A1", "M45", "American180", "Johnson", "Stoner", "BAR", "Garand_M1"], "primary");
ch_secondary.setArray(0, ["Beretta", "Colt_1917"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 51
ch_primary.setArray(4, ["M_16", "SPAS_12", "LAW", "M60", "M50", "MP5", "Thompson", "M3A1", "M45", "American180", "Johnson", "Stoner", "BAR", "Garand_M1"], "primary");
ch_secondary.setArray(0, ["Beretta", "Colt_1917"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 52
ch_primary.setArray(7, ["M_16", "SPAS_12", "LAW", "M60", "M50", "MP5", "Thompson", "M3A1", "M45", "American180", "Johnson", "Stoner", "BAR", "Garand_M1"], "primary");
ch_secondary.setArray(0, ["Beretta", "Colt_1917"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 53
ch_primary.setArray(8, ["M_16", "SPAS_12", "LAW", "M60", "M50", "MP5", "Thompson", "M3A1", "M45", "American180", "Johnson", "Stoner", "BAR", "Garand_M1"], "primary");
ch_secondary.setArray(0, ["Beretta", "Colt_1917"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 54
ch_primary.setArray(0, ["UZI", "AK_47", "Benelli_M3", "PKM", "SVD", "FLY", "PPH_41", "PPS_43", "MAT49", "PPD", "RPD", "AA52", "SKS", "Mosin"], "primary");
ch_secondary.setArray(0, ["PM", "TT_33"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 55
ch_primary.setArray(1, ["UZI", "AK_47", "Benelli_M3", "PKM", "SVD", "FLY", "PPH_41", "PPS_43", "MAT49", "PPD", "RPD", "AA52", "SKS", "Mosin"], "primary");
ch_secondary.setArray(0, ["PM", "TT_33"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 56
ch_primary.setArray(11, ["UZI", "AK_47", "Benelli_M3", "PKM", "SVD", "FLY", "PPH_41", "PPS_43", "MAT49", "PPD", "RPD", "AA52", "SKS", "Mosin"], "primary");
ch_secondary.setArray(0, ["PM", "TT_33"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 57
ch_primary.setArray(10, ["UZI", "AK_47", "Benelli_M3", "PKM", "SVD", "FLY", "PPH_41", "PPS_43", "MAT49", "PPD", "RPD", "AA52", "SKS", "Mosin"], "primary");
ch_secondary.setArray(0, ["PM", "TT_33"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 58
ch_primary.setArray(4, ["UZI", "AK_47", "Benelli_M3", "PKM", "SVD", "FLY", "PPH_41", "PPS_43", "MAT49", "PPD", "RPD", "AA52", "SKS", "Mosin"], "primary");
ch_secondary.setArray(0, ["PM", "TT_33"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 59
ch_primary.setArray(8, ["UZI", "AK_47", "Benelli_M3", "PKM", "SVD", "FLY", "PPH_41", "PPS_43", "MAT49", "PPD", "RPD", "AA52", "SKS", "Mosin"], "primary");
ch_secondary.setArray(0, ["PM", "TT_33"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 60
ch_primary.setArray(5, ["UZI", "AK_47", "Benelli_M3", "PKM", "SVD", "FLY", "PPH_41", "PPS_43", "MAT49", "PPD", "RPD", "AA52", "SKS", "Mosin"], "primary");
ch_secondary.setArray(0, ["PM", "TT_33"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 61
ch_primary.setArray(0, ["Arisaka", "type100", "JapShotgun", "Model96", "Katana"], "primary");
ch_secondary.setArray(0, ["Nambu"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 62
ch_primary.setArray(1, ["Arisaka", "type100", "JapShotgun", "Model96", "Katana"], "primary");
ch_secondary.setArray(0, ["Nambu"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 63
ch_primary.setArray(2, ["Arisaka", "type100", "JapShotgun", "Model96", "Katana"], "primary");
ch_secondary.setArray(0, ["Nambu"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 64
ch_primary.setArray(3, ["Arisaka", "type100", "JapShotgun", "Model96", "Katana"], "primary");
ch_secondary.setArray(0, ["Nambu"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 65
ch_primary.setArray(4, ["Arisaka", "type100", "JapShotgun", "Model96", "Katana"], "primary");
ch_secondary.setArray(0, ["Nambu"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 66
ch_primary.setArray(7, ["Garand_M1", "Thompson", "Browning_1921", "Browning_30", "Johnson", "BAR", "TommyGun", "M1903"], "primary");
ch_secondary.setArray(0, ["Colt_1917"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 67
ch_primary.setArray(5, ["Garand_M1", "Thompson", "Browning_1921", "Browning_30", "Johnson", "BAR", "TommyGun", "M1903"], "primary");
ch_secondary.setArray(0, ["Colt_1917"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 68
ch_primary.setArray(2, ["Garand_M1", "Thompson", "Browning_1921", "Browning_30", "Johnson", "BAR", "TommyGun", "M1903"], "primary");
ch_secondary.setArray(0, ["Colt_1917"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 69
ch_primary.setArray(4, ["Garand_M1", "Thompson", "Browning_1921", "Browning_30", "Johnson", "BAR", "TommyGun", "M1903"], "primary");
ch_secondary.setArray(0, ["Colt_1917"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 70
ch_primary.setArray(0, ["Garand_M1", "Thompson", "Browning_1921", "Browning_30", "Johnson", "BAR", "TommyGun", "M1903"], "primary");
ch_secondary.setArray(0, ["Colt_1917"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 71
ch_primary.setArray(0, ["L85A2", "G36", "G11", "LAW", "F2000", "M_16", "M4", "FNSCAR", "XM8", "M50", "AWM", "FNP90", "MP5", "UMP", "Calico", "CAWS", "USAS_12", "AA12", "M60", "M249"], "primary");
ch_secondary.setArray(4, ["Beretta93R", "Beretta", "Colt_1917", "M79", "MP7"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 72
ch_primary.setArray(1, ["L85A2", "G36", "G11", "LAW", "F2000", "M_16", "M4", "FNSCAR", "XM8", "M50", "AWM", "FNP90", "MP5", "UMP", "Calico", "CAWS", "USAS_12", "AA12", "M60", "M249"], "primary");
ch_secondary.setArray(4, ["Beretta93R", "Beretta", "Colt_1917", "M79", "MP7"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 73
ch_primary.setArray(2, ["L85A2", "G36", "G11", "LAW", "F2000", "M_16", "M4", "FNSCAR", "XM8", "M50", "AWM", "FNP90", "MP5", "UMP", "Calico", "CAWS", "USAS_12", "AA12", "M60", "M249"], "primary");
ch_secondary.setArray(3, ["Beretta93R", "Beretta", "Colt_1917", "M79", "MP7"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 74
ch_primary.setArray(3, ["L85A2", "G36", "G11", "LAW", "F2000", "M_16", "M4", "FNSCAR", "XM8", "M50", "AWM", "FNP90", "MP5", "UMP", "Calico", "CAWS", "USAS_12", "AA12", "M60", "M249"], "primary");
ch_secondary.setArray(4, ["Beretta93R", "Beretta", "Colt_1917", "M79", "MP7"], "secondary");
ch_grenades.setArray(1, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 75
ch_primary.setArray(0, ["SIG550", "Galil", "FNFAL", "FLY", "AK_47", "AUG", "FAMAS", "SKS", "SVD", "UZI", "PPH_41", "BIZON", "BerettaM12", "SPAS_12", "Benelli_M3", "PKM", "PPD"], "primary");
ch_secondary.setArray(0, ["APS", "PM", "TT_33", "microUZI"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 76
ch_primary.setArray(1, ["SIG550", "Galil", "FNFAL", "FLY", "AK_47", "AUG", "FAMAS", "SKS", "SVD", "UZI", "PPH_41", "BIZON", "BerettaM12", "SPAS_12", "Benelli_M3", "PKM", "PPD"], "primary");
ch_secondary.setArray(0, ["APS", "PM", "TT_33", "microUZI"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 77
ch_primary.setArray(2, ["SIG550", "Galil", "FNFAL", "FLY", "AK_47", "AUG", "FAMAS", "SKS", "SVD", "UZI", "PPH_41", "BIZON", "BerettaM12", "SPAS_12", "Benelli_M3", "PKM", "PPD"], "primary");
ch_secondary.setArray(0, ["APS", "PM", "TT_33", "microUZI"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 78
ch_primary.setArray(3, ["SIG550", "Galil", "FNFAL", "FLY", "AK_47", "AUG", "FAMAS", "SKS", "SVD", "UZI", "PPH_41", "BIZON", "BerettaM12", "SPAS_12", "Benelli_M3", "PKM", "PPD"], "primary");
ch_secondary.setArray(0, ["APS", "PM", "TT_33", "microUZI"], "secondary");
ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 79
ch_primary.setArray(0, ["GaussRifle", "Bozar", "Jackhammer", "ChainGun", "Flamethrower", "Mikor", "PPK_12", "SplitterRifle", "FNSCAR", "GROZA", "XM8", "F2000"], "primary");
ch_secondary.setArray(0, ["microUZI", "M79", "MP7", "PP2000"], "secondary");
ch_grenades.setArray(1, ["HE", "FRAG", "SPLITTER"], "grenades");
Symbol 2248 MovieClip Frame 80
ch_primary.setArray(1, ["GaussRifle", "Bozar", "Jackhammer", "ChainGun", "Flamethrower", "Mikor", "PPK_12", "SplitterRifle", "FNSCAR", "GROZA", "XM8", "F2000"], "primary");
ch_secondary.setArray(0, ["microUZI", "M79", "MP7", "PP2000"], "secondary");
ch_grenades.setArray(1, ["HE", "FRAG", "SPLITTER"], "grenades");
Symbol 2248 MovieClip Frame 81
ch_primary.setArray(2, ["GaussRifle", "Bozar", "Jackhammer", "ChainGun", "Flamethrower", "Mikor", "PPK_12", "SplitterRifle", "FNSCAR", "GROZA", "XM8", "F2000"], "primary");
ch_secondary.setArray(0, ["microUZI", "M79", "MP7", "PP2000"], "secondary");
ch_grenades.setArray(1, ["HE", "FRAG", "SPLITTER"], "grenades");
Symbol 2248 MovieClip Frame 82
ch_primary.setArray(3, ["GaussRifle", "Bozar", "Jackhammer", "ChainGun", "Flamethrower", "Mikor", "PPK_12", "SplitterRifle", "FNSCAR", "GROZA", "XM8", "F2000"], "primary");
ch_secondary.setArray(0, ["microUZI", "M79", "MP7", "PP2000"], "secondary");
ch_grenades.setArray(1, ["HE", "FRAG", "SPLITTER"], "grenades");
Symbol 2248 MovieClip Frame 83
ch_primary.setArray(4, ["GaussRifle", "Bozar", "Jackhammer", "ChainGun", "Flamethrower", "Mikor", "PPK_12", "SplitterRifle", "FNSCAR", "GROZA", "XM8", "F2000"], "primary");
ch_secondary.setArray(0, ["microUZI", "M79", "MP7", "PP2000"], "secondary");
ch_grenades.setArray(2, ["HE", "FRAG", "SPLITTER"], "grenades");
Symbol 2248 MovieClip Frame 84
ch_primary.setArray(7, ["GaussRifle", "Bozar", "Jackhammer", "ChainGun", "Flamethrower", "Mikor", "PPK_12", "SplitterRifle", "FNSCAR", "GROZA", "XM8", "F2000"], "primary");
ch_secondary.setArray(0, ["microUZI", "M79", "MP7", "PP2000"], "secondary");
ch_grenades.setArray(1, ["HE", "FRAG", "SPLITTER"], "grenades");
Symbol 2248 MovieClip Frame 85
ch_primary.setArray(0, ["TeslaCanon", "RicochetRifle", "M60", "Minigun", "RocketLauncher", "NapalmLauncher", "Scythe", "M249", "FLY"], "primary");
ch_secondary.setArray(0, ["FlareGun", "DesertEagle"], "secondary");
ch_grenades.setArray(1, ["HE", "FRAG", "SPLITTER"], "grenades");
Symbol 2248 MovieClip Frame 86
ch_primary.setArray(1, ["TeslaCanon", "RicochetRifle", "M60", "Minigun", "RocketLauncher", "NapalmLauncher", "Scythe", "M249", "FLY"], "primary");
ch_secondary.setArray(0, ["FlareGun", "DesertEagle"], "secondary");
ch_grenades.setArray(1, ["HE", "FRAG", "SPLITTER"], "grenades");
Symbol 2248 MovieClip Frame 87
ch_primary.setArray(6, ["TeslaCanon", "RicochetRifle", "M60", "Minigun", "RocketLauncher", "NapalmLauncher", "Scythe", "M249", "FLY"], "primary");
ch_secondary.setArray(0, ["FlareGun", "DesertEagle"], "secondary");
ch_grenades.setArray(1, ["HE", "FRAG", "SPLITTER"], "grenades");
Symbol 2248 MovieClip Frame 88
ch_primary.setArray(3, ["TeslaCanon", "RicochetRifle", "M60", "Minigun", "RocketLauncher", "NapalmLauncher", "Scythe", "M249", "FLY"], "primary");
ch_secondary.setArray(0, ["FlareGun", "DesertEagle"], "secondary");
ch_grenades.setArray(1, ["HE", "FRAG", "SPLITTER"], "grenades");
Symbol 2248 MovieClip Frame 89
ch_primary.setArray(4, ["TeslaCanon", "RicochetRifle", "M60", "Minigun", "RocketLauncher", "NapalmLauncher", "Scythe", "M249", "FLY"], "primary");
ch_secondary.setArray(0, ["FlareGun", "DesertEagle"], "secondary");
ch_grenades.setArray(1, ["HE", "FRAG", "SPLITTER"], "grenades");
Symbol 2248 MovieClip Frame 90
ch_primary.setArray(5, ["TeslaCanon", "RicochetRifle", "M60", "Minigun", "RocketLauncher", "NapalmLauncher", "Scythe", "M249", "FLY"], "primary");
ch_secondary.setArray(0, ["FlareGun", "DesertEagle"], "secondary");
ch_grenades.setArray(1, ["HE", "FRAG", "SPLITTER"], "grenades");
Instance of Symbol 2214 MovieClip in Symbol 2248 MovieClip Frame 91
//component parameters
onClipEvent (construct) {
val = "OLD_BULLETS";
}
Instance of Symbol 2214 MovieClip in Symbol 2248 MovieClip Frame 91
//component parameters
onClipEvent (construct) {
val = "BLOOD";
}
Instance of Symbol 2214 MovieClip in Symbol 2248 MovieClip Frame 91
//component parameters
onClipEvent (construct) {
val = "SHELLS";
}
Instance of Symbol 2214 MovieClip in Symbol 2248 MovieClip Frame 91
//component parameters
onClipEvent (construct) {
val = "CORPSES";
}
Instance of Symbol 2214 MovieClip in Symbol 2248 MovieClip Frame 91
//component parameters
onClipEvent (construct) {
val = "WOUND_FLASH";
}
Instance of Symbol 2214 MovieClip in Symbol 2248 MovieClip Frame 91
//component parameters
onClipEvent (construct) {
val = "ALL_GUNS";
}
Instance of Symbol 2236 MovieClip in Symbol 2248 MovieClip Frame 92
//component parameters
onClipEvent (construct) {
the_var = "UP";
}
onClipEvent (keyDown) {
if (this.is_waiting) {
this.is_waiting = false;
var code = Key.getCode();
_global["CO_" + this.VARIABLE] = code;
this.btn_name.text = this.getBtnName(code);
this.gotoAndStop(2);
}
}
Instance of Symbol 2236 MovieClip in Symbol 2248 MovieClip Frame 92
//component parameters
onClipEvent (construct) {
the_var = "DOWN";
}
onClipEvent (keyDown) {
if (this.is_waiting) {
this.is_waiting = false;
var code = Key.getCode();
_global["CO_" + this.VARIABLE] = code;
this.btn_name.text = this.getBtnName(code);
this.gotoAndStop(2);
}
}
Instance of Symbol 2236 MovieClip in Symbol 2248 MovieClip Frame 92
//component parameters
onClipEvent (construct) {
the_var = "LEFT";
}
onClipEvent (keyDown) {
if (this.is_waiting) {
this.is_waiting = false;
var code = Key.getCode();
_global["CO_" + this.VARIABLE] = code;
this.btn_name.text = this.getBtnName(code);
this.gotoAndStop(2);
}
}
Instance of Symbol 2236 MovieClip in Symbol 2248 MovieClip Frame 92
//component parameters
onClipEvent (construct) {
the_var = "RIGHT";
}
onClipEvent (keyDown) {
if (this.is_waiting) {
this.is_waiting = false;
var code = Key.getCode();
_global["CO_" + this.VARIABLE] = code;
this.btn_name.text = this.getBtnName(code);
this.gotoAndStop(2);
}
}
Instance of Symbol 2236 MovieClip in Symbol 2248 MovieClip Frame 92
//component parameters
onClipEvent (construct) {
the_var = "COMMAND";
}
onClipEvent (keyDown) {
if (this.is_waiting) {
this.is_waiting = false;
var code = Key.getCode();
_global["CO_" + this.VARIABLE] = code;
this.btn_name.text = this.getBtnName(code);
this.gotoAndStop(2);
}
}
Instance of Symbol 2236 MovieClip in Symbol 2248 MovieClip Frame 92
//component parameters
onClipEvent (construct) {
the_var = "ALT";
}
onClipEvent (keyDown) {
if (this.is_waiting) {
this.is_waiting = false;
var code = Key.getCode();
_global["CO_" + this.VARIABLE] = code;
this.btn_name.text = this.getBtnName(code);
this.gotoAndStop(2);
}
}
Instance of Symbol 2236 MovieClip in Symbol 2248 MovieClip Frame 92
//component parameters
onClipEvent (construct) {
the_var = "RELOAD";
}
onClipEvent (keyDown) {
if (this.is_waiting) {
this.is_waiting = false;
var code = Key.getCode();
_global["CO_" + this.VARIABLE] = code;
this.btn_name.text = this.getBtnName(code);
this.gotoAndStop(2);
}
}
Instance of Symbol 2236 MovieClip in Symbol 2248 MovieClip Frame 92
//component parameters
onClipEvent (construct) {
the_var = "DROP";
}
onClipEvent (keyDown) {
if (this.is_waiting) {
this.is_waiting = false;
var code = Key.getCode();
_global["CO_" + this.VARIABLE] = code;
this.btn_name.text = this.getBtnName(code);
this.gotoAndStop(2);
}
}
Symbol 2254 Button
on (release) {
getURL ((("http://www.arcadetown.com/index.asp?gameid=endlesswar3&aid=" + _root.GetUrlParam(_url, "aid=")) + "&refer=") + _root.GetBaseUrl(_url), "_blank");
}
Symbol 2255 Button
on (release) {
missions.gotoAndStop("Options");
}
Symbol 2256 Button
on (release) {
missions.gotoAndStop("Controls");
}
Symbol 2257 Button
on (release) {
getURL ("mailto:zaborov@mail.ru", "_blank");
}
Symbol 2258 Button
on (release) {
getURL ("http://www.arcadetown.com/free_content/index.asp", "_blank");
}
Symbol 2267 Button
on (rollOver) {
missions.gotoAndStop("Iraq");
}
Symbol 2268 Button
on (rollOver) {
missions.gotoAndStop("Pacific");
}
Symbol 2269 Button
on (rollOver) {
missions.gotoAndStop("Humans");
}
Symbol 2270 Button
on (rollOver) {
missions.gotoAndStop("Mutants");
}
Symbol 2278 MovieClip Frame 1
gotoAndStop ("anim32");
Symbol 2278 MovieClip Frame 26
stop();
Symbol 2278 MovieClip Frame 51
stop();
Symbol 2278 MovieClip Frame 76
stop();
Symbol 2278 MovieClip Frame 101
stop();
Symbol 2281 Button
on (release) {
numbers.gotoAndPlay("anim32");
missions.gotoAndStop(1);
gotoAndStop ("ew2");
}
Symbol 2286 Button
on (rollOver) {
missions.gotoAndStop("CT");
}
Symbol 2287 Button
on (rollOver) {
missions.gotoAndStop("Terror");
}
Symbol 2288 Button
on (rollOver) {
missions.gotoAndStop("Fallout");
}
Symbol 2289 Button
on (rollOver) {
missions.gotoAndStop("Blood");
}
Symbol 2295 Button
on (release) {
numbers.gotoAndPlay("anim21");
missions.gotoAndStop(1);
gotoAndStop ("ew1");
}
Symbol 2298 Button
on (release) {
numbers.gotoAndPlay("anim23");
missions.gotoAndStop(1);
gotoAndStop ("ew3");
}
Symbol 2302 Button
on (rollOver) {
missions.gotoAndStop("American");
}
Symbol 2303 Button
on (rollOver) {
missions.gotoAndStop("Soviet");
}
Symbol 2304 Button
on (rollOver) {
missions.gotoAndStop("German");
}
Symbol 2305 Button
on (rollOver) {
missions.gotoAndStop("USA");
}
Symbol 2306 Button
on (rollOver) {
missions.gotoAndStop("Vietnam");
}
Symbol 2313 Button
on (release) {
numbers.gotoAndPlay("anim12");
missions.gotoAndStop(1);
gotoAndStop ("ew2");
}
Symbol 2314 MovieClip Frame 1
stop();
Symbol 2315 MovieClip Frame 2
stop();
Symbol 2338 MovieClip Frame 1
if (who == "Player") {
_root.addPlayer(this._x, this._y, this._rotation, skin, gun, pistol, melee, gren, subtype);
} else {
_root.addSoldier(this._x, this._y, this._rotation, skin, gun, pistol, melee, gren, subtype, go_x, go_y, team);
}
this.removeMovieClip();
this.unloadMovie();
Symbol 2340 MovieClip Frame 1
_root.addTurret(this._x, this._y, this._rotation, team, tp);
this.removeMovieClip();
this.unloadMovie();
Symbol 2356 MovieClip Frame 1
_root.attachMovie("Medkit_" + tp, "wpn_" + _global.down_depth, _global.down_depth, {_x:this._x, _y:this._y});
_global.down_depth = _global.down_depth + ((_global.down_depth <= 12000) ? 1 : -4000);
this.removeMovieClip();
this.unloadMovie();
Symbol 2358 MovieClip Frame 1
_root.attachMovie("Armor_" + tp, "wpn_" + _global.down_depth, _global.down_depth, {_x:this._x, _y:this._y});
_global.down_depth = _global.down_depth + ((_global.down_depth <= 12000) ? 1 : -4000);
this.removeMovieClip();
this.unloadMovie();
Symbol 2430 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2432 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2434 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2438 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2444 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2446 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2454 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2458 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2462 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2464 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2468 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2473 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2480 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2482 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2484 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2488 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2492 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2496 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2498 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2500 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2502 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2504 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2507 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2511 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2515 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2519 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2521 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2523 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2525 MovieClip Frame 1
this.cacheAsBitmap = true;