STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229456 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2574 · P5148 |
This is the info page for Flash #54354 |
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instructions |
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continue >> |
Instructions |
Press fire to start your engine. Turn to take off when you are going fast enough. Climb too fast and you will stall. When your flag reaches the ground, you are out. |
KEYS :: turn a-clockwise fire/start turn clockwise |
Player 1 :: z x c |
Player 2 :: b n m |
Player 3 :: |
Player 4 :: KEYPAD-1 KEYPAD-2 KEYPAD-3 |
May you catch many pigeons and rule the skies! |
ActionScript [AS1/AS2]
Frame 2function playSound(i) { soundeffects[i].start(0, 1); } function stopSound(i, id) { soundeffects[i].stop(id); } function startPhtPht(iPlane) { phtphtsounds[0].start(); } function slowPhtPht(iPlane) { phtphtsounds[1].start(); } function getSpeedIndex(iPlane) { plane = planes[iPlane]; if (plane.stat == 2) { r = PHTPHT_PITCH_MAX; while (r >= PHTPHT_PITCH_MIN) { if (plane.speed > PHTPHT_SPEED_BANDS[r]) { return(r); } r--; } } return(0); } function playPhtPht() { newpitch = 0; iPlane = 0; while (iPlane < NUM_PLANES) { spi = getSpeedIndex(iPlane); if (spi > newpitch) { newpitch = spi; } iPlane++; } if (newpitch) { if (pitch != newpitch) { phtphtsounds[pitch].stop(PHTPHT_SOUND_IDS[pitch]); phtphtsounds[newpitch].start(0, 1000000); pitch = newpitch; } } else if (pitch) { phtphtsounds[pitch].stop(PHTPHT_SOUND_IDS[pitch]); pitch = 0; } } function stopPhtPht(iPlane) { } function playHit(iPlane) { } function playExplosion(iPlane) { } function checkKey(keycode) { return(Key.isDown(keycode)); } function randomise(min, max) { return(Math.round(Math.random() * (max - min)) + min); } function nextDepth(depthVars) { depthVars[0] = depthVars[0] + 1; if (depthVars[0] > depthVars[2]) { depthVars[0] = depthVars[1]; } return(depthVars[0]); } function prevDepth(depthVars) { depthVars[0] = depthVars[0] - 1; if (depthVars[0] < depthVars[1]) { depthVars[0] = depthVars[2]; } return(depthVars[0]); } function incrementCounters() { incFrame(fc_createSmoke); } function incFrame(frameCounter) { frameCounter[0] = frameCounter[0] + 1; if (frameCounter[0] >= frameCounter.length) { frameCounter[0] = 1; } } function isFrame(frameCounter) { return(frameCounter[frameCounter[0]]); } function resetPlane(iPlane) { plane = planes[iPlane]; plane.stat = 0; plane.stall = 0; plane.fire = 0; plane.speed = 0; plane.evol = 0; plane.turning = 0; plane.turn = 0; plane.powup = 0; plane.x = plane.startx; plane.y = plane.starty; plane.dir = plane.startdir; resetSmoke(iPlane); redrawLives(iPlane); } function gameinit() { i = 0; while (i < numPlanes) { planes[i].lives = numLives; resetPlane(i); trace("reset plane " + i); i++; } i = 0; while (i < 30) { bulletspeed[i] = 0; i++; } restart_btn._visible = 0; } function distretch(y) { var _local1 = int(y / 10); if (_local1 > 39) { _local1 = 39; } if (_local1 < 0) { _local1 = 0; } return(disarray[_local1]); } function disint(dy, y) { return(dy * distretch(y)); } function discheck(dy, y) { return(dy * distretch(y)); } function dischecky(dy, y) { y = distretch(y); return((dy * y) * y); } function drawPlane(iPlane) { plane = planes[iPlane]; obj = this["plane" + iPlane]; var _local2 = 100 * distretch(plane.y); var _local3 = _local2; _local2 = _local2 * distretch(plane.y); adj = dadj * distretch(plane.y); obj._x = plane.x - 31; obj._y = plane.y - 31; obj._xscale = _local3; obj._yscale = _local2; obj.gotoAndStop(plane.anim + 1); frame = plane.dir + 1; if (plane.stat == 1) { frame = 17; } else if (((plane.y == starty) && (plane.stat < 4)) && (plane.stat > 0)) { frame = 18; } obj.anim1.gotoAndStop(frame); obj.anim2.gotoAndStop(frame); obj.anim3.gotoAndStop(frame); } function resetSmoke(iPlane) { planes[iPlane].smokeanim = 0; } function createSmokeFrom(iPlane) { plane = planes[iPlane]; newdepth = nextDepth(dr_smoke); this.attachMovie("smoke" + plane.smokeanim, "smoke" + newdepth, newdepth); newmov = this["smoke" + newdepth]; newmov._x = plane.x - newmov._width; newmov._y = plane.y - newmov._height; plane.smokeanim++; if (plane.smokeanim > 4) { plane.smokeanim = 0; } } function createExplosionFrom(iPlane) { plane = planes[iPlane]; newdepth = nextDepth(dr_smoke); this.attachMovie("plane-explosion", "explosion" + newdepth, newdepth); newmov = this["explosion" + newdepth]; newmov._x = plane.x - newmov._width; newmov._y = plane.y - newmov._height; } function redrawLives(iPlane) { plane = planes[iPlane]; if (plane.lives > 0) { this["flag" + iPlane]._y = flagYLow - ((flagYRange * plane.lives) / numLives); this["flag" + iPlane]._visible = 1; this["hangar" + iPlane]._visible = 1; this["plane" + iPlane]._visible = 1; } else { this["flag" + iPlane]._visible = 0; this["hangar" + iPlane]._visible = 0; this["plane" + iPlane]._visible = 0; } } function drawBullet(bIndex) { bullet = bulletArray[i]; if (bulletspeed[i]) { bullet._x = bulletx[i] - 15; bullet._y = bullety[i] - 15; bullet._visible = true; } else { bullet._visible = false; } } function moveBullets() { i = 0; while (i < maxNumBullets) { if (((((bulletspeed[i] > 0) and (bulletx[i] > 20)) and (bulletx[i] < 660)) and (bullety[i] > -50)) and (bullety[i] < 470)) { bulletx[i] = bulletx[i] + discheck((movex[bulletdir[i]] * bulletspeed[i]) / 100, bullety[i]); bullety[i] = bullety[i] + dischecky((movey[bulletdir[i]] * bulletspeed[i]) / 100, bullety[i]); pl = 0; while (pl < numPlanes) { plane = planes[pl]; dis_hadj = distretch(plane.y) * hadj; if (((bulletx[i] > hangarx[pl]) and (bulletx[i] < (hangarx[pl] + 40))) and (bullety[i] > 440)) { bulletspeed[i] = 0; } else if (((((plane.stat < 10) and (bulletx[i] > (plane.x - dis_hadj))) and (bulletx[i] < (plane.x + dis_hadj))) and (bullety[i] > (plane.y - dis_hadj))) and (bullety[i] < (plane.y + dis_hadj))) { trace("HIT!"); plane.stat = 5; bulletspeed[i] = 0; } pl++; } if (((((pigeonstat == 1) and (bulletx[i] > (pigeonx - (distretch(bullety[i]) * 5)))) and (bulletx[i] < (pigeonx + (distretch(bullety[i]) * 5)))) and (bullety[i] > (pigeony - (distretch(bullety[i]) * 5)))) and (bullety[i] < (pigeony + (distretch(bullety[i]) * 5)))) { pigeonCaught(); bulletspeed[i] = 0; } } else { bulletspeed[i] = 0; } drawBullet(i); i++; } } function gameloop() { } function gameexit() { } function movePlane(iPlane) { plane = planes[iPlane]; if ((checkKey(plane.key_fire) and (plane.fire == 0)) and (plane.stat < 4)) { plane.fire = 1; } if (checkKey(plane.key_clow) and ((plane.turning > -1) or (plane.powup == POWUP_SUPER_TURNY))) { plane.turning++; } else if (checkKey(plane.key_aclow) and ((plane.turning < 1) or (plane.powup == POWUP_SUPER_TURNY))) { plane.turning--; } else if ((plane.stall == 0) or (p[pl].stat < 5)) { plane.turning = 0; } if (plane.stat == PLSTAT_NONE) { if ((plane.lives > 0) and (plane.fire == 1)) { game = 1; plane.stat = PLSTAT_TAKEOFF; plane.speed = startsp; plane.fire = 0; plane.lives = plane.lives - 1; startPhtPht(iPlane); } } else if ((plane.turn == 0) or (((plane.turning < -3) or (plane.turning > 3)) and (plane.powup == POWUP_SUPER_TURNY))) { if (plane.turning > 0) { plane.dir = clow[plane.dir]; plane.turn = 5; } else if (plane.turning < 0) { plane.dir = aclow[plane.dir]; plane.turn = 5; } i = plane.turning; if (i < 0) { i = i * -1; } if (((((plane.powup != 1) and (i > 5)) and (plane.speed > stallspeed)) and (plane.dir > 2)) and (plane.dir < 6)) { plane.speed = plane.speed - (i / 20); } } else if (plane.turn == 5) { plane.turn = 0; } else { plane.turn--; } if (plane.anim == 1) { plane.anim = 0; } else { plane.anim = 1; } if (plane.stat == PLSTAT_CRASHING) { if ((plane.dir == 4) or (plane.speed < 1)) { plane.speed = 1; } else if ((plane.dir > 1) and (plane.dir < 7)) { plane.speed = (plane.speed * 7) / 10; } else if (plane.speed > 2) { plane.speed = plane.speed - 2; } plane.y = plane.y + ((distretch(plane.y) * plane.crspeed) / 20); plane.crspeed = plane.crspeed + 1; if (plane.turn == 5) { plane.turn = plane.turn - 2; } plane.x = plane.x + discheck((movex[plane.dir] * plane.speed) / 100, plane.y); if (plane.dir > 7) { plane.y = plane.y + discheck((movey[plane.dir] * plane.speed) / 100, plane.y); } if ((plane.speed + plane.crspeed) < stallspeed) { plane.stall = 1; } if (plane.dir == 12) { plane.stall = 0; } plane.anim = 1; plane.evol = 0; } if (plane.stat < 5) { i = 0; while (i < 5) { plane.smokex[i] = 800; plane.smokey[i] = 100; i++; } } else if (isFrame(fc_createSmoke)) { createSmokeFrom(iPlane); } if (plane.stat == PLSTAT_TAKEOFF) { plane.turning = 0; plane.speed = plane.speed + 10; plane.x = plane.x + ((movex[plane.takeoffdir] * plane.speed) / 100); if (plane.speed < 100) { plane.fire = 0; } if (plane.speed > 300) { plane.stat = 2; plane.dir = plane.takeoffdir; } else if (plane.dir != plane.startdir) { if (plane.speed < 150) { playSound(hangar_wav); } plane.stat = 5; } plane.evol = 100; } else if (plane.stat == PLSTAT_FLYING) { if (plane.powup == 2) { plane.speed = plane.speed + 1; } else { if ((plane.dir == 3) or (plane.dir == 5)) { plane.speed = plane.speed - 2; } if (plane.dir == 4) { plane.speed = plane.speed - 3; } if ((plane.dir == 13) or (plane.dir == 11)) { plane.speed = plane.speed + 1; } if (plane.dir == 12) { plane.speed = plane.speed + 2; } } if ((plane.speed < stallspeed) or (plane.powup == 5)) { slowPhtPht(iPlane); plane.stat = 3; plane.speed = 100; if ((plane.powup == 5) or (plane.powup == 2)) { plane.powup = 0; } } if ((plane.speed > (250 + (plane.y * 2))) and (flcount == 0)) { plane.speed = plane.speed - 1; } if (plane.y < 26) { plane.speed = plane.speed - 20; } plane.x = plane.x + (discheck(movex[plane.dir] * plane.speed, plane.y) / 100); plane.y = (0 + plane.y) + (dischecky(movey[plane.dir] * plane.speed, plane.y) / 100); plane.evol = disint(100 + (plane.speed / 5), plane.y); } else if (plane.stat == PLSTAT_STALLED) { plane.stall = 1; plane.speed = plane.speed + 3; plane.y = plane.y + ((2 * plane.speed) / 100); plane.anim = 0; plane.evol = 0; if (((plane.speed > stallspeed) and (plane.dir > 10)) and (plane.dir < 14)) { plane.stall = 0; plane.stat = 2; } } if ((plane.fire == 1) and (plane.speed < 140)) { plane.fire = 0; } if (((plane.stat > 0) and (plane.fire == 1)) and (plane.stat < 10)) { plane.anim = 2; plane.fire = 2; i = 0; while (i < maxNumBullets) { if (bulletspeed[i] == 0) { bulletdir[i] = plane.dir; bulletspeed[i] = plane.speed + 300; if (plane.powup == 3) { bulletdir[i] = clow[clow[clow[clow[clow[clow[clow[clow[bulletdir[i]]]]]]]]]; } bulletx[i] = plane.x + ((movex[bulletdir[i]] * plane.speed) / 100); bullety[i] = plane.y + ((movey[bulletdir[i]] * plane.speed) / 100); playSound(gunfire_wav); break; } i++; } } if (plane.fire > 1) { plane.fire++; } if (plane.fire == 17) { plane.fire = 0; } if ((plane.fire == 9) and (plane.powup == 4)) { plane.fire = 0; } if (plane.x < 10) { plane.x = 669; } if (plane.x > 670) { plane.x = 11; } } function resolveCollisions(iPlane) { plane = planes[iPlane]; i = 0; while (i < numPlanes) { otherplane = planes[i]; if (((((((iPlane != i) and (plane.stat < 5)) and (otherplane.stat < 10)) and (plane.x > (otherplane.x - ((distretch(plane.y) * 2) * cadj)))) and (plane.x < (otherplane.x + ((distretch(plane.y) * 2) * cadj)))) and (plane.y > (otherplane.y - dischecky(2 * cadj, plane.y)))) and (plane.y < (otherplane.y + dischecky(2 * cadj, plane.y)))) { playSound(hit_wav); plane.stat = 5; otherplane.stat = 5; } if (((((plane.stat < 10) and (plane.x > (hangarx[i] - cadj))) and (plane.x < ((hangarx[i] + 40) + cadj))) and (plane.y > (440 - cadj))) and (plane.stat > 1)) { playSound(hit_wav); plane.stat = 10; } i++; } if ((plane.y > 470) and (plane.stat < 10)) { plane.stat = 10; } if ((((((pigeonstat == 1) and (plane.stat < 10)) and (plane.x > (pigeonx - (hadj + 1)))) and (plane.x < ((pigeonx + hadj) + 1))) and (plane.y > (pigeony - (hadj + 1)))) and (plane.y < ((pigeony + hadj) + 1))) { pigeonStrike(); plane.stat = 5; } if ((((((powups == 2) and (plane.stat < 6)) and (plane.x > ((pigeonx - hadj) - hadj))) and (plane.x < ((pigeonx + hadj) + hadj))) and (plane.y > ((powupy - hadj) - hadj))) and (plane.y < ((powupy + hadj) + hadj))) { playSound(powup_wav); powups = 0; plane.powup = randomise(1, 5); } } function resolveExplosions(iPlane) { plane = planes[iPlane]; if (plane.stat == 15) { resetPlane(iPlane); } if (plane.stat == 5) { playSound(smallexpl_wav); stopPhtPht(iPlane); playHit(iPlane); plane.stat = 6; plane.crspeed = 0; if (plane.stall == 1) { plane.speed = 0; } } if (plane.stat > 9) { stopPhtPht(iPlane); playExplosion(iPlane); if (plane.stat == 10) { createExplosionFrom(iPlane); } plane.stat = plane.stat + 1; plane.evol = 0; } } function pigeonStrike() { pigeonstat = 0; newdepth = nextDepth(dr_smoke); this.attachMovie("pigeon-strike", "pigeon" + newdepth, newdepth); newmov = this["pigeon" + newdepth]; newmov._x = this.pigeon._x; newmov._y = this.pigeon._y; } function pigeonCaught() { pigeonStrike(); powups = 1; } function drawPigeon() { this.pigeon._x = pigeonx - (this.pigeon._width / 2); this.pigeon._y = pigeony - (this.pigeon._height / 2); this.powup._x = pigeonx - (this.powup._width / 2); this.powup._y = powupy - (this.powup._height / 2); } function movePigeon() { pigeonETA--; if (pigeonETA < 0) { pigeonETA = pigeonPeriod; } if (powups == 1) { powupy = pigeony; pigeonysp = 20; powups = 2; this.pigeon._visible = 0; this.powup._visible = 1; } else if (powups == 2) { i = 0; while (i < numPlanes) { if (((pigeonx > (hangarx[i] - hadj)) && (pigeonx < ((hangarx[i] + 40) + hadj))) && (powupy > (440 - hadj))) { pigeonysp = 0; } i++; } if (powupy < 463) { powupy = powupy + disint(pigeonysp / 20, powupy); } pigeonysp = pigeonysp + 1; } else if ((((pigeonstat == 1) && (pigeonx > 19)) && (pigeonx < 661)) && (pigeony > 20)) { if (pigeonspeed < 0) { i = 1; } else { i = 0; } pigeonx = pigeonx + disint(pigeonspeed, pigeony); if (randomise(0, 5) == 5) { pigeonysp = randomise(-2, 2); } pigeony = pigeony + disint(pigeonysp, pigeony); } else if (((pigeonstat == 0) && (pigeonETA == 0)) && (randomise(0, 3))) { playSound(pigcoo_wav); pigeonx = 20; pigeony = randomise(110, 280); pigeonysp = 0; pigeonspeed = randomise(2, 4); pigeonstat = 1; this.pigeon._visible = 1; this.pigeon._xscale = -100; if (randomise(0, 1)) { pigeonx = 660; pigeonspeed = -pigeonspeed; this.pigeon._xscale = 100; } } else { pigeonstat = 0; this.pigeon._visible = 0; this.powup._visible = 0; } } function moveBigCloud() { bigCloudTopMoveCounter--; if (bigCloudTopMoveCounter == 0) { bigCloudTopMoveCounter = 14; this.bigCloudTop._x++; } bigCloudBaseMoveCounter--; if (bigCloudBaseMoveCounter == 0) { bigCloudBaseMoveCounter = 14; this.bigCloudBase._x++; } if (this.bigCloudBase._x > 700) { this.bigCloudBase._x = this.bigCloudBase._x - 900; this.bigCloudTop._x = this.bigCloudTop._x - 900; } } function moveSmallCloud() { smallCloudTopMoveCounter--; if (smallCloudTopMoveCounter == 0) { smallCloudTopMoveCounter = 10; this.smallCloudTop._x--; } smallCloudTopMoveBaseCounter--; if (smallCloudTopMoveBaseCounter == 0) { smallCloudTopMoveBaseCounter = 10; this.smallCloudBase._x--; } if (this.smallCloudBase._x < -150) { this.smallCloudBase._x = this.smallCloudBase._x + 800; this.smallCloudTop._x = this.smallCloudTop._x + 800; } } function checkVictory() { numdead = 0; numactive = 0; numflying = 0; iPlane = 0; while (iPlane < 4) { plane = planes[iPlane]; plane.active = (plane.stat == 1) or (plane.stat == 2); if (plane.stat != 0) { numflying++; } if ((plane.lives < 1) && (!plane.active)) { numdead++; } if (((plane.lives < 10) && (plane.lives > 0)) or plane.active) { numactive++; plane.active = 1; } iPlane++; } if ((numdead > 0) and (numflying < 2)) { if (numactive == 0) { if (numdead > 1) { trace("its a draw"); i = 0; while (i < numPlanes) { redrawLives(i); i++; } gotoAndStop ("draw"); return(undefined); } trace("suicide-restart"); resetGame(); } else if (numactive == 1) { stopSound(pigcoo_wav, "pigcoo.wav"); stopSound(gunfire_wav, "gunfire.wav"); stopSound(pigcoo_wav, "pigcoo.wav"); stopSound(hit_wav, "hit.wav"); stopSound(smallexpl_wav, "smallexpl.wav"); playSound(victory_wav); iPlane = 0; while (iPlane < 4) { if (planes[iPlane].active) { trace(("player " + iPlane) + "wins"); i = 0; while (i < numPlanes) { if (i != iPlane) { redrawLives(i); } i++; } playerWins(iPlane); return(undefined); } iPlane++; } } } if (numflying == 0) { title.fadeIn(); } else { title.fadeOut(); } } function playerWins(iPlane) { winner = iPlane; trace(iPlane); gotoAndStop ("victory"); } function resetGame() { trace("resetGame"); _root.gameinit(); _root.gotoAndPlay("game"); restart_btn._visible = 0; } NUM_PLANES = 4; soundnames = ["pigencoo.wav", "gunfire.wav", "smallexpl.wav", "hit.wav", "hangar.wav", "victory.wav", "powup.wav"]; pigcoo_wav = 0; gunfire_wav = 1; smallexpl_wav = 2; hit_wav = 3; hangar_wav = 4; victory_wav = 5; powup_wav = 6; soundeffects = new Array(); i = 0; while (i < soundnames.length) { soundeffects[i] = new Sound(); soundeffects[i].attachSound(soundnames[i]); i++; } PHTPHT_SOUND_IDS = ["phtpht-1.wav", "phtpht-2.wav", "phtpht-3.wav", "phtpht-4.wav", "phtpht-5.wav", "phtpht-6.wav"]; PHTPHT_PITCH_MIN = 2; PHTPHT_PITCH_MAX = 5; PHTPHT_SPEED_BANDS = [0, 0, 0, 300, 350, 400]; phtphtsounds = new Array(); isphtphtsounds = new Array(); v = 0; while (v <= PHTPHT_SOUND_IDS.length) { phtphtsounds[v] = new Sound(); phtphtsounds[v].attachSound(PHTPHT_SOUND_IDS[v]); isphtphtsounds[v] = 0; v++; } pitch = 0; var bullet_depth = 100; var dr_smoke = [1, 1, 99]; fc_createSmoke = [1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0]; var hadj = 9; var cadj = 8; var startsp = 50; var stallspeed = 250; var dadj = 15; var anims = 3; var psize = 31; var numLives = 10; var starty = 463; flagx[0] = 70; flagx[1] = 275; flagx[2] = 390; flagx[3] = 595; cloudx[0] = -100; cloudy[0] = 220; cloudwait[0] = 9; cloudwid[0] = 111; cloudx[1] = -200; cloudy[1] = 120; cloudwait[1] = 14; cloudwid[1] = 182; var numPlanes = 4; var planes = new Array(new Object(), new Object(), new Object(), new Object()); var hangarx = new Array(numPlanes); planes[0].key_aclow = 90; planes[0].key_fire = 88; planes[0].key_clow = 67; planes[1].key_aclow = 66; planes[1].key_fire = 78; planes[1].key_clow = 77; planes[2].key_aclow = 37; planes[2].key_fire = 40; planes[2].key_clow = 39; planes[3].key_aclow = 97; planes[3].key_fire = 98; planes[3].key_clow = 99; planes[0].startx = 40; planes[0].starty = starty; planes[0].takeoffdir = 8; planes[0].startdir = 7; planes[1].startx = 320; planes[1].starty = starty; planes[1].takeoffdir = 0; planes[1].startdir = 1; planes[2].startx = 360; planes[2].starty = starty; planes[2].takeoffdir = 8; planes[2].startdir = 7; planes[3].startx = 640; planes[3].starty = starty; planes[3].takeoffdir = 0; planes[3].startdir = 1; hangarx[0] = 20; hangarx[1] = 300; hangarx[2] = 340; hangarx[3] = 620; gameinit(); var clow = new Array(16); var aclow = new Array(16); clow[0] = 1; aclow[0] = 15; i = 1; while (i < 15) { clow[i] = i + 1; aclow[i] = i - 1; i++; } clow[15] = 0; aclow[15] = 14; var movex = new Array(16); var movey = new Array(16); movex[4] = (movex[12] = (movey[0] = (movey[8] = 0))); movex[8] = (movey[12] = 2); movex[0] = (movey[4] = -2); movex[3] = (movex[13] = (movey[1] = (movey[7] = -((movex[5] = (movex[11] = (movey[9] = (movey[15] = 0.7654)))))))); movex[1] = (movex[15] = (movey[3] = (movey[5] = -((movex[7] = (movex[9] = (movey[11] = (movey[13] = 1.8478)))))))); movex[2] = (movex[14] = (movey[2] = (movey[6] = -((movex[6] = (movex[10] = (movey[10] = (movey[14] = 1.4142)))))))); var disarray = new Array(40); var disadj = 0.000333333333333333; disarray[39] = 1; i = 38; while (i >= 0) { disarray[i] = disarray[i + 1] - ((39 - i) * disadj); i--; } var flagYHigh = 375; var flagYLow = 438; var flagYRange = (flagYLow - flagYHigh); var maxNumBullets = 30; var bulletspeed = new Array(30); var bulletdir = new Array(30); var bulletx = new Array(30); var bullety = new Array(30); var bulletArray = new Array(maxNumBullets); i = 0; while (i < maxNumBullets) { this.attachMovie("bullet-img", "bullet" + i, bullet_depth + i); bulletArray[i] = this["bullet" + i]; bulletArray[i]._visible = false; i++; } PLSTAT_NONE = 0; PLSTAT_TAKEOFF = 1; PLSTAT_FLYING = 2; PLSTAT_STALLED = 3; PLSTAT_CRASHING = 6; POWUP_SUPER_TURNY = 1; var pigeonPeriod = 200; var pigeonETA = 1; this.pigeon._visible = 0; this.powup._visible = 0; bigCloudTopMoveCounter = 7; bigCloudBaseMoveCounter = 14; smallCloudTopMoveCounter = 5; smallCloudTopMoveBaseCounter = 10; winner = 0;Frame 3incrementCounters(); movePlane(0); movePlane(1); movePlane(2); movePlane(3); drawPlane(0); drawPlane(1); drawPlane(2); drawPlane(3); moveBullets(); resolveCollisions(0); resolveCollisions(1); resolveCollisions(2); resolveCollisions(3); resolveExplosions(0); resolveExplosions(1); resolveExplosions(2); resolveExplosions(3); movePigeon(); drawPigeon(); moveBigCloud(); moveSmallCloud(); playPhtPht(); checkVictory();Frame 4gotoAndPlay ("game");Frame 5var myListener = new Object(); this.onKeyDown = function () { if (Key.getCode() == 13) { delete myListener; Key.removeListener(myListener); return(undefined); } }; Key.addListener(myListener); stop();Frame 6resetGame();Frame 7var myListener = new Object(); this.onKeyDown = function () { if (Key.getCode() == 13) { delete myListener; Key.removeListener(myListener); return(undefined); } }; Key.addListener(myListener); stop();Frame 8resetGame();Frame 9var myListener = new Object(); this.onKeyDown = function () { if (Key.getCode() == 13) { delete myListener; Key.removeListener(myListener); return(undefined); } }; Key.addListener(myListener); stop();Frame 10gotoAndPlay ("game");Symbol 27 MovieClip [smoke0] Frame 11this.removeMovieClip();Symbol 38 MovieClip [smoke3] Frame 11this.removeMovieClip();Symbol 49 MovieClip [smoke2] Frame 11this.removeMovieClip();Symbol 60 MovieClip [smoke1] Frame 11this.removeMovieClip();Symbol 71 MovieClip [smoke4] Frame 11this.removeMovieClip();Symbol 83 MovieClip [plane-explosion] Frame 27this.removeMovieClip();Symbol 93 MovieClip [pigeon-strike] Frame 13this.removeMovieClip();Symbol 101 MovieClip Frame 13gotoAndPlay (1);Symbol 104 Buttonon (release) { _root.play(); }Symbol 105 MovieClip Frame 1_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { trace(PercentLoaded); setProperty(bar, _xscale , PercentLoaded); } else { trace("PlayOn"); gotoAndStop ("loaded"); }Symbol 105 MovieClip Frame 2gotoAndPlay (1);Symbol 110 MovieClip Frame 1function fadeIn() { if (stat == "clear") { gotoAndPlay ("showing"); } } function fadeOut() { if (stat == "full") { gotoAndPlay ("hiding"); } else if (stat == "showing") { gotoAndPlay ("clear"); } } hasjustappeared = 1; _root.instructions_btn._visible = 0; _root.restart_btn._visible = 0;Symbol 110 MovieClip Frame 2if (hasjustappeared) { _root.instructions_btn._visible = 1; } else { _root.instructions_btn._visible = 0; } hasjustappeared = 0; _root.restart_btn._visible = 0; stat = "clear"; stop();Symbol 110 MovieClip Frame 8stat = "showing";Symbol 110 MovieClip Frame 42_root.instructions_btn._visible = 1; if ((((_root.planes[0].lives + _root.planes[1].lives) + _root.planes[2].lives) + _root.planes[3].lives) < 40) { _root.restart_btn._visible = 1; }Symbol 110 MovieClip Frame 86_root.instructions_btn._visible = 1; if ((((_root.planes[0].lives + _root.planes[1].lives) + _root.planes[2].lives) + _root.planes[3].lives) < 40) { _root.restart_btn._visible = 1; } stat = "full"; stop(); hiding = 0; showing = 0; stop();Symbol 110 MovieClip Frame 92_root.instructions_btn._visible = 0; _root.restart_btn._visible = 0; stat = "hiding";Symbol 110 MovieClip Frame 102gotoAndStop ("clear");Symbol 112 Buttonon (release) { gotoAndStop ("instructions"); }Symbol 114 Buttonon (release) { resetGame(); }Symbol 123 MovieClip Frame 9gotoAndPlay (1);Symbol 132 MovieClip Frame 9gotoAndPlay (1);Symbol 141 MovieClip Frame 9gotoAndPlay (1);Symbol 150 MovieClip Frame 9gotoAndPlay (1);Symbol 193 MovieClip Frame 1stop();Symbol 230 MovieClip Frame 1stop();Symbol 267 MovieClip Frame 1stop();Symbol 268 MovieClip Frame 1stop();Symbol 380 MovieClip Frame 1stop();Symbol 492 MovieClip Frame 1stop();Symbol 604 MovieClip Frame 1stop();Symbol 621 MovieClip Frame 5gotoAndPlay (1);Symbol 630 MovieClip Frame 9gotoAndPlay (1);Symbol 639 Buttonon (release) { resetGame(); }Symbol 655 MovieClip Frame 1trace(_root.winner); gotoAndStop(int(_root.winner) + 2);Symbol 658 Buttonon (release) { gotoAndPlay ("game"); }
Library Items
Symbol 1 Sound [victory.wav] | ||
Symbol 2 Sound [smallexpl.wav] | ||
Symbol 3 Sound [powup.wav] | ||
Symbol 4 Sound [pigencoo.wav] | ||
Symbol 5 Sound [phtpht-6.wav] | ||
Symbol 6 Sound [phtpht-5.wav] | ||
Symbol 7 Sound [phtpht-4.wav] | ||
Symbol 8 Sound [phtpht-3.wav] | ||
Symbol 9 Sound [phtpht-2.wav] | ||
Symbol 10 Sound [phtpht-1.wav] | ||
Symbol 11 Sound [hit.wav] | ||
Symbol 12 Sound [hangar.wav] | ||
Symbol 13 Sound [gunfire.wav] | ||
Symbol 14 Bitmap | Used by:15 | |
Symbol 15 Graphic | Uses:14 | Used by:16 |
Symbol 16 MovieClip [bullet-img] | Uses:15 | |
Symbol 17 Bitmap | Used by:18 | |
Symbol 18 Graphic | Uses:17 | Used by:27 |
Symbol 19 Bitmap | Used by:20 | |
Symbol 20 Graphic | Uses:19 | Used by:27 |
Symbol 21 Bitmap | Used by:22 | |
Symbol 22 Graphic | Uses:21 | Used by:27 |
Symbol 23 Bitmap | Used by:24 | |
Symbol 24 Graphic | Uses:23 | Used by:27 |
Symbol 25 Bitmap | Used by:26 | |
Symbol 26 Graphic | Uses:25 | Used by:27 |
Symbol 27 MovieClip [smoke0] | Uses:18 20 22 24 26 | |
Symbol 28 Bitmap | Used by:29 | |
Symbol 29 Graphic | Uses:28 | Used by:38 |
Symbol 30 Bitmap | Used by:31 | |
Symbol 31 Graphic | Uses:30 | Used by:38 |
Symbol 32 Bitmap | Used by:33 | |
Symbol 33 Graphic | Uses:32 | Used by:38 |
Symbol 34 Bitmap | Used by:35 | |
Symbol 35 Graphic | Uses:34 | Used by:38 |
Symbol 36 Bitmap | Used by:37 | |
Symbol 37 Graphic | Uses:36 | Used by:38 |
Symbol 38 MovieClip [smoke3] | Uses:29 31 33 35 37 | |
Symbol 39 Bitmap | Used by:40 | |
Symbol 40 Graphic | Uses:39 | Used by:49 |
Symbol 41 Bitmap | Used by:42 | |
Symbol 42 Graphic | Uses:41 | Used by:49 |
Symbol 43 Bitmap | Used by:44 | |
Symbol 44 Graphic | Uses:43 | Used by:49 |
Symbol 45 Bitmap | Used by:46 | |
Symbol 46 Graphic | Uses:45 | Used by:49 |
Symbol 47 Bitmap | Used by:48 | |
Symbol 48 Graphic | Uses:47 | Used by:49 |
Symbol 49 MovieClip [smoke2] | Uses:40 42 44 46 48 | |
Symbol 50 Bitmap | Used by:51 | |
Symbol 51 Graphic | Uses:50 | Used by:60 |
Symbol 52 Bitmap | Used by:53 | |
Symbol 53 Graphic | Uses:52 | Used by:60 |
Symbol 54 Bitmap | Used by:55 | |
Symbol 55 Graphic | Uses:54 | Used by:60 |
Symbol 56 Bitmap | Used by:57 | |
Symbol 57 Graphic | Uses:56 | Used by:60 |
Symbol 58 Bitmap | Used by:59 | |
Symbol 59 Graphic | Uses:58 | Used by:60 |
Symbol 60 MovieClip [smoke1] | Uses:51 53 55 57 59 | |
Symbol 61 Bitmap | Used by:62 | |
Symbol 62 Graphic | Uses:61 | Used by:71 |
Symbol 63 Bitmap | Used by:64 | |
Symbol 64 Graphic | Uses:63 | Used by:71 |
Symbol 65 Bitmap | Used by:66 | |
Symbol 66 Graphic | Uses:65 | Used by:71 |
Symbol 67 Bitmap | Used by:68 | |
Symbol 68 Graphic | Uses:67 | Used by:71 |
Symbol 69 Bitmap | Used by:70 | |
Symbol 70 Graphic | Uses:69 | Used by:71 |
Symbol 71 MovieClip [smoke4] | Uses:62 64 66 68 70 | |
Symbol 72 Bitmap | Used by:73 | |
Symbol 73 Graphic | Uses:72 | Used by:83 |
Symbol 74 Sound | Used by:83 | |
Symbol 75 Bitmap | Used by:76 | |
Symbol 76 Graphic | Uses:75 | Used by:83 |
Symbol 77 Bitmap | Used by:78 | |
Symbol 78 Graphic | Uses:77 | Used by:83 |
Symbol 79 Bitmap | Used by:80 | |
Symbol 80 Graphic | Uses:79 | Used by:83 |
Symbol 81 Bitmap | Used by:82 | |
Symbol 82 Graphic | Uses:81 | Used by:83 |
Symbol 83 MovieClip [plane-explosion] | Uses:73 74 76 78 80 82 | |
Symbol 84 Bitmap | Used by:85 | |
Symbol 85 Graphic | Uses:84 | Used by:93 |
Symbol 86 Sound | Used by:93 | |
Symbol 87 Bitmap | Used by:88 | |
Symbol 88 Graphic | Uses:87 | Used by:93 |
Symbol 89 Bitmap | Used by:90 | |
Symbol 90 Graphic | Uses:89 | Used by:93 |
Symbol 91 Bitmap | Used by:92 | |
Symbol 92 Graphic | Uses:91 | Used by:93 |
Symbol 93 MovieClip [pigeon-strike] | Uses:85 86 88 90 92 | |
Symbol 94 Graphic | Used by:95 | |
Symbol 95 MovieClip | Uses:94 | Used by:105 |
Symbol 96 Font | Used by:97 660 661 662 663 664 665 666 667 | |
Symbol 97 Text | Uses:96 | Used by:105 |
Symbol 98 Graphic | Used by:101 104 112 114 639 658 | |
Symbol 99 Graphic | Used by:101 | |
Symbol 100 Graphic | Used by:101 | |
Symbol 101 MovieClip | Uses:98 99 100 | Used by:104 112 114 639 658 |
Symbol 102 Font | Used by:103 111 113 638 | |
Symbol 103 Text | Uses:102 | Used by:104 |
Symbol 104 Button | Uses:101 103 98 | Used by:105 |
Symbol 105 MovieClip | Uses:95 97 104 | Used by:Timeline |
Symbol 106 Bitmap | Used by:107 | |
Symbol 107 Graphic | Uses:106 | Used by:Timeline |
Symbol 108 Bitmap | Used by:109 | |
Symbol 109 Graphic | Uses:108 | Used by:110 |
Symbol 110 MovieClip | Uses:109 | Used by:Timeline |
Symbol 111 Text | Uses:102 | Used by:112 |
Symbol 112 Button | Uses:101 111 98 | Used by:Timeline |
Symbol 113 Text | Uses:102 | Used by:114 |
Symbol 114 Button | Uses:101 113 98 | Used by:Timeline |
Symbol 115 Bitmap | Used by:116 | |
Symbol 116 Graphic | Uses:115 | Used by:123 |
Symbol 117 Bitmap | Used by:118 | |
Symbol 118 Graphic | Uses:117 | Used by:123 |
Symbol 119 Bitmap | Used by:120 | |
Symbol 120 Graphic | Uses:119 | Used by:123 |
Symbol 121 Bitmap | Used by:122 | |
Symbol 122 Graphic | Uses:121 | Used by:123 |
Symbol 123 MovieClip | Uses:116 118 120 122 | Used by:Timeline |
Symbol 124 Bitmap | Used by:125 | |
Symbol 125 Graphic | Uses:124 | Used by:132 |
Symbol 126 Bitmap | Used by:127 | |
Symbol 127 Graphic | Uses:126 | Used by:132 |
Symbol 128 Bitmap | Used by:129 | |
Symbol 129 Graphic | Uses:128 | Used by:132 |
Symbol 130 Bitmap | Used by:131 | |
Symbol 131 Graphic | Uses:130 | Used by:132 |
Symbol 132 MovieClip | Uses:125 127 129 131 | Used by:Timeline |
Symbol 133 Bitmap | Used by:134 | |
Symbol 134 Graphic | Uses:133 | Used by:141 |
Symbol 135 Bitmap | Used by:136 | |
Symbol 136 Graphic | Uses:135 | Used by:141 |
Symbol 137 Bitmap | Used by:138 | |
Symbol 138 Graphic | Uses:137 | Used by:141 |
Symbol 139 Bitmap | Used by:140 | |
Symbol 140 Graphic | Uses:139 | Used by:141 |
Symbol 141 MovieClip | Uses:134 136 138 140 | Used by:Timeline |
Symbol 142 Bitmap | Used by:143 | |
Symbol 143 Graphic | Uses:142 | Used by:150 |
Symbol 144 Bitmap | Used by:145 | |
Symbol 145 Graphic | Uses:144 | Used by:150 |
Symbol 146 Bitmap | Used by:147 | |
Symbol 147 Graphic | Uses:146 | Used by:150 |
Symbol 148 Bitmap | Used by:149 | |
Symbol 149 Graphic | Uses:148 | Used by:150 |
Symbol 150 MovieClip | Uses:143 145 147 149 | Used by:Timeline |
Symbol 151 Bitmap | Used by:152 | |
Symbol 152 Graphic | Uses:151 | Used by:153 |
Symbol 153 MovieClip | Uses:152 | Used by:Timeline |
Symbol 154 Bitmap | Used by:155 | |
Symbol 155 Graphic | Uses:154 | Used by:156 |
Symbol 156 MovieClip | Uses:155 | Used by:Timeline |
Symbol 157 Bitmap | Used by:158 | |
Symbol 158 Graphic | Uses:157 | Used by:193 |
Symbol 159 Bitmap | Used by:160 | |
Symbol 160 Graphic | Uses:159 | Used by:193 |
Symbol 161 Bitmap | Used by:162 | |
Symbol 162 Graphic | Uses:161 | Used by:193 |
Symbol 163 Bitmap | Used by:164 | |
Symbol 164 Graphic | Uses:163 | Used by:193 |
Symbol 165 Bitmap | Used by:166 | |
Symbol 166 Graphic | Uses:165 | Used by:193 |
Symbol 167 Bitmap | Used by:168 | |
Symbol 168 Graphic | Uses:167 | Used by:193 |
Symbol 169 Bitmap | Used by:170 | |
Symbol 170 Graphic | Uses:169 | Used by:193 |
Symbol 171 Bitmap | Used by:172 | |
Symbol 172 Graphic | Uses:171 | Used by:193 |
Symbol 173 Bitmap | Used by:174 | |
Symbol 174 Graphic | Uses:173 | Used by:193 |
Symbol 175 Bitmap | Used by:176 | |
Symbol 176 Graphic | Uses:175 | Used by:193 |
Symbol 177 Bitmap | Used by:178 | |
Symbol 178 Graphic | Uses:177 | Used by:193 |
Symbol 179 Bitmap | Used by:180 | |
Symbol 180 Graphic | Uses:179 | Used by:193 |
Symbol 181 Bitmap | Used by:182 | |
Symbol 182 Graphic | Uses:181 | Used by:193 |
Symbol 183 Bitmap | Used by:184 | |
Symbol 184 Graphic | Uses:183 | Used by:193 |
Symbol 185 Bitmap | Used by:186 | |
Symbol 186 Graphic | Uses:185 | Used by:193 |
Symbol 187 Bitmap | Used by:188 | |
Symbol 188 Graphic | Uses:187 | Used by:193 |
Symbol 189 Bitmap | Used by:190 | |
Symbol 190 Graphic | Uses:189 | Used by:193 |
Symbol 191 Bitmap | Used by:192 | |
Symbol 192 Graphic | Uses:191 | Used by:193 |
Symbol 193 MovieClip | Uses:158 160 162 164 166 168 170 172 174 176 178 180 182 184 186 188 190 192 | Used by:268 |
Symbol 194 Bitmap | Used by:195 | |
Symbol 195 Graphic | Uses:194 | Used by:230 |
Symbol 196 Bitmap | Used by:197 | |
Symbol 197 Graphic | Uses:196 | Used by:230 |
Symbol 198 Bitmap | Used by:199 | |
Symbol 199 Graphic | Uses:198 | Used by:230 |
Symbol 200 Bitmap | Used by:201 | |
Symbol 201 Graphic | Uses:200 | Used by:230 |
Symbol 202 Bitmap | Used by:203 | |
Symbol 203 Graphic | Uses:202 | Used by:230 |
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Symbol 205 Graphic | Uses:204 | Used by:230 |
Symbol 206 Bitmap | Used by:207 | |
Symbol 207 Graphic | Uses:206 | Used by:230 |
Symbol 208 Bitmap | Used by:209 | |
Symbol 209 Graphic | Uses:208 | Used by:230 |
Symbol 210 Bitmap | Used by:211 | |
Symbol 211 Graphic | Uses:210 | Used by:230 |
Symbol 212 Bitmap | Used by:213 | |
Symbol 213 Graphic | Uses:212 | Used by:230 |
Symbol 214 Bitmap | Used by:215 | |
Symbol 215 Graphic | Uses:214 | Used by:230 |
Symbol 216 Bitmap | Used by:217 | |
Symbol 217 Graphic | Uses:216 | Used by:230 |
Symbol 218 Bitmap | Used by:219 | |
Symbol 219 Graphic | Uses:218 | Used by:230 |
Symbol 220 Bitmap | Used by:221 | |
Symbol 221 Graphic | Uses:220 | Used by:230 |
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Symbol 223 Graphic | Uses:222 | Used by:230 |
Symbol 224 Bitmap | Used by:225 | |
Symbol 225 Graphic | Uses:224 | Used by:230 |
Symbol 226 Bitmap | Used by:227 | |
Symbol 227 Graphic | Uses:226 | Used by:230 |
Symbol 228 Bitmap | Used by:229 | |
Symbol 229 Graphic | Uses:228 | Used by:230 |
Symbol 230 MovieClip | Uses:195 197 199 201 203 205 207 209 211 213 215 217 219 221 223 225 227 229 | Used by:268 |
Symbol 231 Bitmap | Used by:232 | |
Symbol 232 Graphic | Uses:231 | Used by:267 |
Symbol 233 Bitmap | Used by:234 | |
Symbol 234 Graphic | Uses:233 | Used by:267 |
Symbol 235 Bitmap | Used by:236 | |
Symbol 236 Graphic | Uses:235 | Used by:267 |
Symbol 237 Bitmap | Used by:238 | |
Symbol 238 Graphic | Uses:237 | Used by:267 |
Symbol 239 Bitmap | Used by:240 | |
Symbol 240 Graphic | Uses:239 | Used by:267 |
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Symbol 242 Graphic | Uses:241 | Used by:267 |
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Symbol 244 Graphic | Uses:243 | Used by:267 |
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Symbol 246 Graphic | Uses:245 | Used by:267 |
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Symbol 248 Graphic | Uses:247 | Used by:267 |
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Symbol 250 Graphic | Uses:249 | Used by:267 |
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Symbol 252 Graphic | Uses:251 | Used by:267 |
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Symbol 254 Graphic | Uses:253 | Used by:267 |
Symbol 255 Bitmap | Used by:256 | |
Symbol 256 Graphic | Uses:255 | Used by:267 |
Symbol 257 Bitmap | Used by:258 | |
Symbol 258 Graphic | Uses:257 | Used by:267 |
Symbol 259 Bitmap | Used by:260 | |
Symbol 260 Graphic | Uses:259 | Used by:267 |
Symbol 261 Bitmap | Used by:262 | |
Symbol 262 Graphic | Uses:261 | Used by:267 |
Symbol 263 Bitmap | Used by:264 | |
Symbol 264 Graphic | Uses:263 | Used by:267 |
Symbol 265 Bitmap | Used by:266 | |
Symbol 266 Graphic | Uses:265 | Used by:267 |
Symbol 267 MovieClip | Uses:232 234 236 238 240 242 244 246 248 250 252 254 256 258 260 262 264 266 | Used by:268 |
Symbol 268 MovieClip | Uses:193 230 267 | Used by:Timeline |
Symbol 269 Bitmap | Used by:270 | |
Symbol 270 Graphic | Uses:269 | Used by:305 |
Symbol 271 Bitmap | Used by:272 | |
Symbol 272 Graphic | Uses:271 | Used by:305 |
Symbol 273 Bitmap | Used by:274 | |
Symbol 274 Graphic | Uses:273 | Used by:305 |
Symbol 275 Bitmap | Used by:276 | |
Symbol 276 Graphic | Uses:275 | Used by:305 |
Symbol 277 Bitmap | Used by:278 | |
Symbol 278 Graphic | Uses:277 | Used by:305 |
Symbol 279 Bitmap | Used by:280 | |
Symbol 280 Graphic | Uses:279 | Used by:305 |
Symbol 281 Bitmap | Used by:282 | |
Symbol 282 Graphic | Uses:281 | Used by:305 |
Symbol 283 Bitmap | Used by:284 | |
Symbol 284 Graphic | Uses:283 | Used by:305 |
Symbol 285 Bitmap | Used by:286 | |
Symbol 286 Graphic | Uses:285 | Used by:305 |
Symbol 287 Bitmap | Used by:288 | |
Symbol 288 Graphic | Uses:287 | Used by:305 |
Symbol 289 Bitmap | Used by:290 | |
Symbol 290 Graphic | Uses:289 | Used by:305 |
Symbol 291 Bitmap | Used by:292 | |
Symbol 292 Graphic | Uses:291 | Used by:305 |
Symbol 293 Bitmap | Used by:294 | |
Symbol 294 Graphic | Uses:293 | Used by:305 |
Symbol 295 Bitmap | Used by:296 | |
Symbol 296 Graphic | Uses:295 | Used by:305 |
Symbol 297 Bitmap | Used by:298 | |
Symbol 298 Graphic | Uses:297 | Used by:305 |
Symbol 299 Bitmap | Used by:300 | |
Symbol 300 Graphic | Uses:299 | Used by:305 |
Symbol 301 Bitmap | Used by:302 | |
Symbol 302 Graphic | Uses:301 | Used by:305 |
Symbol 303 Bitmap | Used by:304 | |
Symbol 304 Graphic | Uses:303 | Used by:305 |
Symbol 305 MovieClip | Uses:270 272 274 276 278 280 282 284 286 288 290 292 294 296 298 300 302 304 | Used by:380 |
Symbol 306 Bitmap | Used by:307 | |
Symbol 307 Graphic | Uses:306 | Used by:342 |
Symbol 308 Bitmap | Used by:309 | |
Symbol 309 Graphic | Uses:308 | Used by:342 |
Symbol 310 Bitmap | Used by:311 | |
Symbol 311 Graphic | Uses:310 | Used by:342 |
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Symbol 313 Graphic | Uses:312 | Used by:342 |
Symbol 314 Bitmap | Used by:315 | |
Symbol 315 Graphic | Uses:314 | Used by:342 |
Symbol 316 Bitmap | Used by:317 | |
Symbol 317 Graphic | Uses:316 | Used by:342 |
Symbol 318 Bitmap | Used by:319 | |
Symbol 319 Graphic | Uses:318 | Used by:342 |
Symbol 320 Bitmap | Used by:321 | |
Symbol 321 Graphic | Uses:320 | Used by:342 |
Symbol 322 Bitmap | Used by:323 | |
Symbol 323 Graphic | Uses:322 | Used by:342 |
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Symbol 325 Graphic | Uses:324 | Used by:342 |
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Symbol 327 Graphic | Uses:326 | Used by:342 |
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Symbol 329 Graphic | Uses:328 | Used by:342 |
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Symbol 333 Graphic | Uses:332 | Used by:342 |
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Symbol 335 Graphic | Uses:334 | Used by:342 |
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Symbol 337 Graphic | Uses:336 | Used by:342 |
Symbol 338 Bitmap | Used by:339 | |
Symbol 339 Graphic | Uses:338 | Used by:342 |
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Symbol 341 Graphic | Uses:340 | Used by:342 |
Symbol 342 MovieClip | Uses:307 309 311 313 315 317 319 321 323 325 327 329 331 333 335 337 339 341 | Used by:380 |
Symbol 343 Bitmap | Used by:344 | |
Symbol 344 Graphic | Uses:343 | Used by:379 |
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Symbol 346 Graphic | Uses:345 | Used by:379 |
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Symbol 348 Graphic | Uses:347 | Used by:379 |
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Symbol 350 Graphic | Uses:349 | Used by:379 |
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Symbol 352 Graphic | Uses:351 | Used by:379 |
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Symbol 354 Graphic | Uses:353 | Used by:379 |
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Symbol 356 Graphic | Uses:355 | Used by:379 |
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Symbol 358 Graphic | Uses:357 | Used by:379 |
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Symbol 360 Graphic | Uses:359 | Used by:379 |
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Symbol 362 Graphic | Uses:361 | Used by:379 |
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Symbol 364 Graphic | Uses:363 | Used by:379 |
Symbol 365 Bitmap | Used by:366 | |
Symbol 366 Graphic | Uses:365 | Used by:379 |
Symbol 367 Bitmap | Used by:368 | |
Symbol 368 Graphic | Uses:367 | Used by:379 |
Symbol 369 Bitmap | Used by:370 | |
Symbol 370 Graphic | Uses:369 | Used by:379 |
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Symbol 372 Graphic | Uses:371 | Used by:379 |
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Symbol 374 Graphic | Uses:373 | Used by:379 |
Symbol 375 Bitmap | Used by:376 | |
Symbol 376 Graphic | Uses:375 | Used by:379 |
Symbol 377 Bitmap | Used by:378 | |
Symbol 378 Graphic | Uses:377 | Used by:379 |
Symbol 379 MovieClip | Uses:344 346 348 350 352 354 356 358 360 362 364 366 368 370 372 374 376 378 | Used by:380 |
Symbol 380 MovieClip | Uses:305 342 379 | Used by:Timeline |
Symbol 381 Bitmap | Used by:382 | |
Symbol 382 Graphic | Uses:381 | Used by:417 |
Symbol 383 Bitmap | Used by:384 | |
Symbol 384 Graphic | Uses:383 | Used by:417 |
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Symbol 386 Graphic | Uses:385 | Used by:417 |
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Symbol 388 Graphic | Uses:387 | Used by:417 |
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Symbol 390 Graphic | Uses:389 | Used by:417 |
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Symbol 417 MovieClip | Uses:382 384 386 388 390 392 394 396 398 400 402 404 406 408 410 412 414 416 | Used by:492 |
Symbol 418 Bitmap | Used by:419 | |
Symbol 419 Graphic | Uses:418 | Used by:454 |
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Symbol 447 Graphic | Uses:446 | Used by:454 |
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Symbol 451 Graphic | Uses:450 | Used by:454 |
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Symbol 453 Graphic | Uses:452 | Used by:454 |
Symbol 454 MovieClip | Uses:419 421 423 425 427 429 431 433 435 437 439 441 443 445 447 449 451 453 | Used by:492 |
Symbol 455 Bitmap | Used by:456 | |
Symbol 456 Graphic | Uses:455 | Used by:491 |
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Symbol 458 Graphic | Uses:457 | Used by:491 |
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Symbol 460 Graphic | Uses:459 | Used by:491 |
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Symbol 462 Graphic | Uses:461 | Used by:491 |
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Symbol 466 Graphic | Uses:465 | Used by:491 |
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Symbol 468 Graphic | Uses:467 | Used by:491 |
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Symbol 470 Graphic | Uses:469 | Used by:491 |
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Symbol 472 Graphic | Uses:471 | Used by:491 |
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Symbol 474 Graphic | Uses:473 | Used by:491 |
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Symbol 476 Graphic | Uses:475 | Used by:491 |
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Symbol 478 Graphic | Uses:477 | Used by:491 |
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Symbol 480 Graphic | Uses:479 | Used by:491 |
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Symbol 482 Graphic | Uses:481 | Used by:491 |
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Symbol 484 Graphic | Uses:483 | Used by:491 |
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Symbol 486 Graphic | Uses:485 | Used by:491 |
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Symbol 488 Graphic | Uses:487 | Used by:491 |
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Symbol 490 Graphic | Uses:489 | Used by:491 |
Symbol 491 MovieClip | Uses:456 458 460 462 464 466 468 470 472 474 476 478 480 482 484 486 488 490 | Used by:492 |
Symbol 492 MovieClip | Uses:417 454 491 | Used by:Timeline |
Symbol 493 Bitmap | Used by:494 | |
Symbol 494 Graphic | Uses:493 | Used by:529 |
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Symbol 496 Graphic | Uses:495 | Used by:529 |
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Symbol 526 Graphic | Uses:525 | Used by:529 |
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Symbol 528 Graphic | Uses:527 | Used by:529 |
Symbol 529 MovieClip | Uses:494 496 498 500 502 504 506 508 510 512 514 516 518 520 522 524 526 528 | Used by:604 |
Symbol 530 Bitmap | Used by:531 | |
Symbol 531 Graphic | Uses:530 | Used by:566 |
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Symbol 533 Graphic | Uses:532 | Used by:566 |
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Symbol 539 Graphic | Uses:538 | Used by:566 |
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Symbol 541 Graphic | Uses:540 | Used by:566 |
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Symbol 543 Graphic | Uses:542 | Used by:566 |
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Symbol 545 Graphic | Uses:544 | Used by:566 |
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Symbol 549 Graphic | Uses:548 | Used by:566 |
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Symbol 553 Graphic | Uses:552 | Used by:566 |
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Symbol 555 Graphic | Uses:554 | Used by:566 |
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Symbol 559 Graphic | Uses:558 | Used by:566 |
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Symbol 565 Graphic | Uses:564 | Used by:566 |
Symbol 566 MovieClip | Uses:531 533 535 537 539 541 543 545 547 549 551 553 555 557 559 561 563 565 | Used by:604 |
Symbol 567 Bitmap | Used by:568 | |
Symbol 568 Graphic | Uses:567 | Used by:603 |
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Symbol 580 Graphic | Uses:579 | Used by:603 |
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Symbol 600 Graphic | Uses:599 | Used by:603 |
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Symbol 602 Graphic | Uses:601 | Used by:603 |
Symbol 603 MovieClip | Uses:568 570 572 574 576 578 580 582 584 586 588 590 592 594 596 598 600 602 | Used by:604 |
Symbol 604 MovieClip | Uses:529 566 603 | Used by:Timeline |
Symbol 605 Bitmap | Used by:606 | |
Symbol 606 Graphic | Uses:605 | Used by:607 |
Symbol 607 MovieClip | Uses:606 | Used by:Timeline |
Symbol 608 Bitmap | Used by:609 | |
Symbol 609 Graphic | Uses:608 | Used by:610 |
Symbol 610 MovieClip | Uses:609 | Used by:Timeline |
Symbol 611 Bitmap | Used by:612 | |
Symbol 612 Graphic | Uses:611 | Used by:613 |
Symbol 613 MovieClip | Uses:612 | Used by:Timeline |
Symbol 614 Bitmap | Used by:615 | |
Symbol 615 Graphic | Uses:614 | Used by:616 |
Symbol 616 MovieClip | Uses:615 | Used by:Timeline |
Symbol 617 Bitmap | Used by:618 | |
Symbol 618 Graphic | Uses:617 | Used by:621 |
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Symbol 620 Graphic | Uses:619 | Used by:621 |
Symbol 621 MovieClip | Uses:618 620 | Used by:Timeline |
Symbol 622 Bitmap | Used by:623 | |
Symbol 623 Graphic | Uses:622 | Used by:630 |
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Symbol 625 Graphic | Uses:624 | Used by:630 |
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Symbol 627 Graphic | Uses:626 | Used by:630 |
Symbol 628 Bitmap | Used by:629 | |
Symbol 629 Graphic | Uses:628 | Used by:630 |
Symbol 630 MovieClip | Uses:623 625 627 629 | Used by:Timeline |
Symbol 631 Bitmap | Used by:632 | |
Symbol 632 Graphic | Uses:631 | Used by:633 |
Symbol 633 MovieClip | Uses:632 | Used by:Timeline |
Symbol 634 Bitmap | Used by:635 | |
Symbol 635 Graphic | Uses:634 | Used by:636 |
Symbol 636 MovieClip | Uses:635 | Used by:Timeline |
Symbol 637 Graphic | Used by:Timeline | |
Symbol 638 Text | Uses:102 | Used by:639 658 |
Symbol 639 Button | Uses:101 638 98 | Used by:Timeline |
Symbol 640 Bitmap | Used by:642 | |
Symbol 641 Bitmap | Used by:642 | |
Symbol 642 Graphic | Uses:640 641 | Used by:655 |
Symbol 643 Bitmap | Used by:645 | |
Symbol 644 Bitmap | Used by:645 | |
Symbol 645 Graphic | Uses:643 644 | Used by:655 |
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Symbol 648 Graphic | Uses:646 647 | Used by:655 |
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Symbol 651 Graphic | Uses:649 650 | Used by:655 |
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Symbol 653 Bitmap | Used by:654 | |
Symbol 654 Graphic | Uses:652 653 | Used by:655 |
Symbol 655 MovieClip | Uses:642 645 648 651 654 | Used by:Timeline |
Symbol 656 Bitmap | Used by:657 | |
Symbol 657 Graphic | Uses:656 | Used by:Timeline |
Symbol 658 Button | Uses:101 638 98 | Used by:Timeline |
Symbol 659 Graphic | Used by:Timeline | |
Symbol 660 Text | Uses:96 | Used by:Timeline |
Symbol 661 Text | Uses:96 | Used by:Timeline |
Symbol 662 Text | Uses:96 | Used by:Timeline |
Symbol 663 Text | Uses:96 | Used by:Timeline |
Symbol 664 Text | Uses:96 | Used by:Timeline |
Symbol 665 Text | Uses:96 | Used by:Timeline |
Symbol 666 Text | Uses:96 | Used by:Timeline |
Symbol 667 Text | Uses:96 | Used by:Timeline |
Instance Names
"title" | Frame 2 | Symbol 110 MovieClip |
"instructions_btn" | Frame 2 | Symbol 112 Button |
"restart_btn" | Frame 2 | Symbol 114 Button |
"flag0" | Frame 2 | Symbol 123 MovieClip |
"flag2" | Frame 2 | Symbol 132 MovieClip |
"flag1" | Frame 2 | Symbol 141 MovieClip |
"flag3" | Frame 2 | Symbol 150 MovieClip |
"bigCloudBase" | Frame 2 | Symbol 153 MovieClip |
"smallCloudBase" | Frame 2 | Symbol 156 MovieClip |
"plane0" | Frame 2 | Symbol 268 MovieClip |
"plane1" | Frame 2 | Symbol 380 MovieClip |
"plane2" | Frame 2 | Symbol 492 MovieClip |
"plane3" | Frame 2 | Symbol 604 MovieClip |
"hangar0" | Frame 2 | Symbol 607 MovieClip |
"hangar1" | Frame 2 | Symbol 610 MovieClip |
"hangar2" | Frame 2 | Symbol 613 MovieClip |
"hangar3" | Frame 2 | Symbol 616 MovieClip |
"powup" | Frame 2 | Symbol 621 MovieClip |
"pigeon" | Frame 2 | Symbol 630 MovieClip |
"bigCloudTop" | Frame 2 | Symbol 633 MovieClip |
"smallCloudTop" | Frame 2 | Symbol 636 MovieClip |
"victory" | Frame 5 | Symbol 655 MovieClip |
"bar" | Symbol 105 MovieClip Frame 1 | Symbol 95 MovieClip |
"anim1" | Symbol 268 MovieClip Frame 1 | Symbol 193 MovieClip |
"anim2" | Symbol 268 MovieClip Frame 2 | Symbol 230 MovieClip |
"anim3" | Symbol 268 MovieClip Frame 3 | Symbol 267 MovieClip |
"anim1" | Symbol 380 MovieClip Frame 1 | Symbol 305 MovieClip |
"anim2" | Symbol 380 MovieClip Frame 2 | Symbol 342 MovieClip |
"anim3" | Symbol 380 MovieClip Frame 3 | Symbol 379 MovieClip |
"anim1" | Symbol 492 MovieClip Frame 1 | Symbol 417 MovieClip |
"anim2" | Symbol 492 MovieClip Frame 2 | Symbol 454 MovieClip |
"anim3" | Symbol 492 MovieClip Frame 3 | Symbol 491 MovieClip |
"anim1" | Symbol 604 MovieClip Frame 1 | Symbol 529 MovieClip |
"anim2" | Symbol 604 MovieClip Frame 2 | Symbol 566 MovieClip |
"anim3" | Symbol 604 MovieClip Frame 3 | Symbol 603 MovieClip |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "victory.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "smallexpl.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "powup.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "pigencoo.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "phtpht-6.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "phtpht-5.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "phtpht-4.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "phtpht-3.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "phtpht-2.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "phtpht-1.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "hit.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "hangar.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "gunfire.wav" |
ExportAssets (56) | Timeline Frame 1 | Symbol 16 as "bullet-img" |
ExportAssets (56) | Timeline Frame 1 | Symbol 27 as "smoke0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 38 as "smoke3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 49 as "smoke2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "smoke1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 71 as "smoke4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 83 as "plane-explosion" |
ExportAssets (56) | Timeline Frame 1 | Symbol 93 as "pigeon-strike" |
Labels
"game" | Frame 3 |
"victory" | Frame 5 |
"draw" | Frame 7 |
"instructions" | Frame 9 |
"loaded" | Symbol 105 MovieClip Frame 3 |
"clear" | Symbol 110 MovieClip Frame 2 |
"showing" | Symbol 110 MovieClip Frame 8 |
"full" | Symbol 110 MovieClip Frame 86 |
"hiding" | Symbol 110 MovieClip Frame 92 |
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