[Tools][Expand/Collapse All]Note that automatic extraction of ActionScript 3 is still pretty much unsupported by swfchan. AS1/AS2 works okay most of the time.Frame 1 (320 B)
loadedbytes = getBytesLoaded();
totalbytes = getBytesTotal();
loadedkbytes = Math.ceil(loadedbytes / 1000);
totalkbytes = Math.ceil(totalbytes / 1000);
if (loadedbytes == totalbytes) {
gotoAndStop (3);
}
frame = int(loadedbytes / (totalbytes / 100));
tellTarget (_root.loader) {
gotoAndStop(_root.frame);
};
Frame 2 (17 B)
gotoAndPlay (1);
Frame 3 (17 B)
gotoAndStop (4);
Frame 4 (8 B)
stop();
Symbol 31 MovieClip Frame 1 (101 B)
max_lineas = "20";
i = "1";
setProperty("ola0", _visible , "0");
setProperty("ola0", _alpha , 0);
Symbol 31 MovieClip Frame 5 (279 B)
duplicateMovieClip ("ola" add (i - 1), "ola" add i, i);
Set("/:lof", getProperty("ola" add i, _y));
setProperty("ola" add i, _xscale , getProperty("ola" add (i - 1), _xscale));
setProperty("ola" add i, _alpha , getProperty("ola" add (i - 1), _alpha) + 2);
i = Number(i) + 1;
Symbol 31 MovieClip Frame 6 (84 B)
if (Number(i) <= Number(max_lineas)) {
gotoAndPlay (5);
} else {
stop();
}
Symbol 32 MovieClip Frame 1 (21 B)
Set("/:randomy", 0);
Symbol 32 MovieClip Frame 2 (8 B)
stop();
Symbol 35 Button (153 B)
on (keyPress "Z") {
nextFrame();
}
on (keyPress "z") {
nextFrame();
}
on (keyPress "x") {
gotoAndStop (41);
}
on (keyPress "X") {
gotoAndStop (41);
}
Symbol 42 Button (143 B)
on (keyPress "Z") {
nextFrame();
}
on (keyPress "z") {
nextFrame();
}
on (keyPress "x") {
prevFrame();
}
on (keyPress "X") {
prevFrame();
}
Symbol 152 Button (151 B)
on (keyPress "Z") {
gotoAndStop (4);
}
on (keyPress "z") {
gotoAndStop (4);
}
on (keyPress "x") {
prevFrame();
}
on (keyPress "X") {
prevFrame();
}