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Modern Medieval 2.swf

This is the info page for
Flash #54722

(Click the ID number above for more basic data on this flash file.)


Text
You Have Gone the
Wrong Direction

whose idea was it to
put a hot dog stand
inside of a building?

hit the target

This Game was Created By Mike Varilek - AmiAnywhere.com

Play
Credits
Play More Games

Look at the top Left of the Screen to see
how many lives you have left

Don't Touch Enemies!

Use Powder Kegs to destroy walls

Use WASD or ARROW KEYS to control Character
A-Left  D-Right  W-Jump

Use Mouse to attack
Hold to charge up
weapon.
Release to attack.

Use Q and E to Change weapons

This will give you another life

The Next Time you die, you
will respawn here!

GOING DOWN

Press Space to
Turn off music

Promote

Promote

Promote

News Flash

News Flash

News Flash

News Flash

Play

Created By Mike Varilek

amianywhere.com

Fully charged

Charge Meter

Health

:

1

ActionScript [AS1/AS2]

Frame 2
stop();
Instance of Symbol 397 MovieClip in Frame 2
onClipEvent (enterFrame) { this.onPress = function () { getURL ("http://www.armorgames.com", "_blank"); }; }
Frame 3
function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=7&fv=") + fv) + "&v=") + escape(getVersion())) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } __com_mochibot__("a5abaf3f", this, 10301, true);
Frame 4
function onEnterFrame() { Stimer++; if (Stimer > 5) { if (Key.isDown(32)) { if (sound == false) { sound = true; menuLoop.setVolume(50); Stimer = 0; } else { sound = false; menuLoop.setVolume(0); Stimer = 0; } } } } function keyCheck() { if (keydown(68) || (keydown(39))) { player.moving = true; player.dir = 1; if (player.jump == false) { player.actions.gotoAndStop("walk"); } player.actions._xscale = 100; player.dx = player.dx + player.speed; if (player.dx > 6) { player.dx = 6; } } if (keydown(65) || (keydown(37))) { player.dir = -1; player.moving = true; if (player.jump == false) { player.actions.gotoAndStop("walk"); } player.actions._xscale = -100; player.dx = player.dx - player.speed; if (player.dx < -6) { player.dx = -6; } } if ((((((((!keydown(68)) && (!keydown(65))) && (!keydown(39))) && (!keydown(37))) || (keydown(68) && (keydown(65)))) || (keydown(37) && (keydown(39)))) || (keydown(65) && (keydown(39)))) || (keydown(37) && (keydown(68)))) { player.moving = false; if (player.jump == false) { player.actions.gotoAndStop("stop"); } if (player.dx > 0) { player.dx = player.dx - 1; } if (player.dx < 0) { player.dx = player.dx + 1; } } if (keydown(87) || (keydown(38))) { if (player.jump == false) { if (main.land.hitTest(player._x, player._y, true) || (main.land.hitTest(player._x, player._y + 5, true))) { player.jumpTimer = 0; player.jump = true; } } } } function gravity() { if ((main.land.hitTest(player._x, player._y, true) || (main.land.hitTest(player._x + (player.actions._width / 4), player._y, true))) || (main.land.hitTest(player._x - (player.actions._width / 4), player._y, true))) { if (player.jump == false) { player.dy = 0; } } else { player.dy = player.dy + gravityAmount; if (player.dy > fallingSpeed) { player.dy = fallingSpeed; } } } function landCheck() { if ((dx + dy) != 0) { if (main.land.hitTest(player._x, player._y, true)) { var _local1 = 0; _local1 = 0; while (_local1 < 10) { if (main.land.hitTest(player._x + player.dx, player._y - _local1, true)) { if (_local1 == 9) { player.dx = 0; } } else { player._y = (player._y - _local1) + 1; _local1 = 10; } _local1++; } } else { checkFall = Math.abs(player.dy); if (checkFall > 0) { if (main.land.hitTest(player._x, player._y + player.dy, true)) { if (player.jump == false) { player.dy = 0; } var _local1 = 0; do { if (main.land.hitTest(player._x, player._y + _local1, true)) { player._y = player._y + _local1; if (player.jump == false) { player.dy = 0; } _local1 = 5; } _local1++; } while (_local1 < 5); } } } if (player.dx > 0) { if (main.land.hitTest(player._x + ((player.actions._width / 2) + 3), player._y - (player.actions._height / 2), true)) { player.dx = 0; } if (main.land.hitTest(player._x + ((player.actions._width / 2) + 3), player._y - (player.actions._height / 4), true)) { player.dx = 0; } if (main.land.hitTest(player._x + ((player.actions._width / 2) + 3), player._y - (player.actions._height / 8), true)) { player.dx = 0; } } if (player.dx < 0) { if (main.land.hitTest(player._x - ((player.actions._width / 2) + 3), player._y - (player.actions._height / 2), true)) { player.dx = 0; } else if (main.land.hitTest(player._x - ((player.actions._width / 2) + 3), player._y - (player.actions._height / 4), true)) { player.dx = 0; } else if (main.land.hitTest(player._x - ((player.actions._width / 2) + 3), player._y - (player.actions._height / 8), true)) { player.dx = 0; } } if (player.jump == true) { if (main.land.hitTest(player._x, player._y - player.actions._height, true)) { player.dy = 0; } else if (main.land.hitTest(player._x + (player.actions._width / 2), player._y - player.actions._height, true)) { player.dy = 0; } else if (main.land.hitTest(player._x - (player.actions._width / 2), player._y - player.actions._height, true)) { player.dy = 0; } } } } function moveP() { _root._x = _root._x + (player.dx * -1); bottom._x = _root._x * -1; bg._x = bottom._x; ft._x = bg._x; player.jumpTimer++; if (player.jumpTimer < 2) { player.dy = 0; } if (player.jumpTimer == 2) { player.dy = -13; } if (player.jumpTimer > 10) { player.jump = false; } player._x = player._x + player.dx; player._y = player._y + player.dy; } function death() { if (lives > 0) { deathS.start(); health = 100; lives--; _root.score = _root.score - 15000; player._y = 200; player._x = checkpoint + 320; player.dy = 0; player.dx = 0; _root._x = checkpoint * -1; } else if (deathTimer > 30) { stopAllSounds(); gameOver.start(); loop2.start(0, 999999); allDepth++; main.land.swapDepths(allDepth); allDepth++; main.lo.swapDepths(allDepth); allDepth++; en.swapDepths(allDepth); main.land.removeMovieClip(); main.lo.removeMovieClip(); en.removeMovieClip(); allDepth++; fader.swapDepths(allDepth); fader.removeMovieClip(); lives = 3; score = 0; health = 100; checkpoint = 0; _root._x = 0; player._y = 200; player._x = checkpoint + 320; allDepth++; main.attachMovie("lo", "lo", allDepth); allDepth++; main.attachMovie("land", "land", allDepth); allDepth++; _root.attachMovie("en", "en", allDepth); allDepth++; _root.attachMovie("fader", "fader", allDepth); } } function weap() { if (dance != true) { if ((!keydown(69)) && (!keydown(81))) { cha = false; } if (keydown(69)) { if ((player.weapon == "bow") && (cha == false)) { player.weapons.gotoAndStop("axe"); player.weapon = "axe"; cha = true; } if ((player.weapon == "axe") && (cha == false)) { player.weapons.gotoAndStop("sword"); player.weapon = "sword"; cha = true; } if ((player.weapon == "sword") && (cha == false)) { player.weapons.gotoAndStop("pike"); player.weapon = "pike"; cha = true; } if ((player.weapon == "pike") && (cha == false)) { player.weapons.gotoAndStop("powder"); player.weapon = "powder"; cha = true; } if ((player.weapon == "powder") && (cha == false)) { player.weapons.gotoAndStop("bow"); player.weapon = "bow"; cha = true; } } if (keydown(81)) { if ((player.weapon == "bow") && (cha == false)) { player.weapons.gotoAndStop("powder"); player.weapon = "powder"; cha = true; } if ((player.weapon == "axe") && (cha == false)) { player.weapons.gotoAndStop("bow"); player.weapon = "bow"; cha = true; } if ((player.weapon == "sword") && (cha == false)) { player.weapons.gotoAndStop("axe"); player.weapon = "axe"; cha = true; } if ((player.weapon == "pike") && (cha == false)) { player.weapons.gotoAndStop("sword"); player.weapon = "sword"; cha = true; } if ((player.weapon == "powder") && (cha == false)) { player.weapons.gotoAndStop("pike"); player.weapon = "pike"; cha = true; } } if (player.weapon == "bow") { dx = _root._xmouse - _root.player._x; dy = (_root._ymouse - _root.player._y) + 36; radians = atan(dy / dx); degrees = radians * deg; degrees = degrees + 90; if (dx < 0) { degrees = degrees - 180; } dir = degrees; _root.player.weapons.bow._rotation = degrees; if (degrees < 0) { _root.player.weapons.bow._xscale = -100; } else { _root.player.weapons.bow._xscale = 100; } if (md == true) { charge = charge + 1.5; } else if (charge > 0) { if (shotReady) { allDepth++; _root.main.attachMovie("arrow", "arrow" + allDepth, allDepth); currentArrow = eval ("main.arrow" + allDepth); degrees = degrees - 90; radians = degrees * rad; dx = cos(radians); dy = sin(radians); dx = dx * ((charge / 1.5) + 5); dy = dy * ((charge / 1.5) + 5); if (dx < 0) { currentArrow._yscale = -100; } currentArrow._x = player._x + dx; currentArrow._y = (player._y - 36) + dy; if (charge < 5) { currentArrow._x = currentArrow._x + (cos(radians) * 40); currentArrow._y = currentArrow._y + (sin(radians) * 40); } if ((charge > 5) && (charge < 10)) { currentArrow._x = currentArrow._x + (cos(radians) * 20); currentArrow._y = currentArrow._y + (sin(radians) * 20); } currentArrow.dx = dx; currentArrow.dy = dy; _root.player.weapons.bow.play(); charge = 0; } } } if (player.weapon == "axe") { player.weapons.axe._xscale = 100 * player.dir; if (md == true) { charge = charge + 1.5; } else if (charge > 0) { player.weapons.axe.charge = charge; player.weapons.axe.play(); charge = 0; } } if (player.weapon == "sword") { player.weapons.sword._xscale = 100 * player.dir; if (md == true) { charge = charge + 1.5; } else if (charge > 0) { player.weapons.sword.play(); charge = 0; } } if (player.weapon == "pike") { player.weapons.pike._xscale = 100 * player.dir; if (md == true) { charge = charge + 1.5; } else if (charge > 0) { player.weapons.pike.play(); charge = 0; } } if (player.weapon == "powder") { player.weapons.powder._xscale = 100 * player.dir; if (md == true) { charge = charge + 1.5; } else if (charge > 0) { allDepth++; main.attachMovie("powder", "powder" + allDepth, allDepth); currentKeg = eval ("main.powder" + allDepth); currentKeg._x = player._x; currentKeg._y = player._y; currentKeg.charge = charge; player.weapons.powder.play(); charge = 0; } } if (charge > 25) { bottom.chargeMeter.gotoAndStop(2); charge = 25; } else { bottom.chargeMeter.gotoAndStop(1); } bottom.chargeMeter._xscale = charge * 4; } } stop(); stopAllSounds(); menuLoop = new Sound(); menuLoop.attachSound("loop1"); extraLife = new Sound(); extraLife.attachSound("onUp"); deathS = new Sound(); deathS.attachSound("death.mp3"); gameOver = new Sound(); gameOver.attachSound("gameOver.mp3"); expSound = new Sound(); expSound.attachSound("exp.wav"); pain1 = new Sound(); pain2 = new Sound(); pain3 = new Sound(); pain1.attachSound("pain.wav"); pain2.attachSound("pain1.wav"); pain3.attachSound("pain2.wav"); hot1 = new Sound(); hot2 = new Sound(); hot3 = new Sound(); hot4 = new Sound(); hot1.attachSound("hot1.mp3"); hot2.attachSound("hot2.mp3"); hot3.attachSound("hot3.mp3"); hot4.attachSound("hot4.mp3"); loop2 = new Sound(); loop2.attachSound("loop2"); loop2.start(0, 999999); loop2.setVolume(50); loop3 = new Sound(); loop3.attachSound("loop3"); loop4 = new Sound(); loop4.attachSound("loop4"); loop5 = new Sound(); loop5.attachSound("loop5"); loop6 = new Sound(); loop6.attachSound("loop6"); loop7 = new Sound(); loop7.attachSound("loop7"); loop8 = new Sound(); loop8.attachSound("loop8"); loop9 = new Sound(); loop9.attachSound("loop9"); loop10 = new Sound(); loop10.attachSound("loop10"); Stimer = 0; var score = 0; var allDepth = 2; bg.onMouseDown = function () { md = true; }; bg.onMouseUp = function () { md = false; }; checkpoint = 0; var lives = 3; wtimer = 0; keydown = Key.isDown; atan = Math.atan; cos = Math.cos; sin = Math.sin; rad = (Math.PI/180); deg = 57.2957795130823; _root._x = 0; player._y = 200; player._x = 320; player.weapon = "bow"; var allDepth = 2; var gravityAmount = 1; var fallingSpeed = 8; var charge = 0; var health = 100; var deathTimer = 0; player.jump = false; player._x = Stage.width / 2; player.onEnterFrame = function () { if (dance != true) { deathTimer++; keyCheck(); gravity(); landCheck(); moveP(); score = score - 0.0333333333333333; bottom.healthMeter._xscale = health; if (player._y > 550) { death(); } if (health <= 0) { death(); } } }; setInterval(weap, 50);
Symbol 26 MovieClip Frame 1
function onEnterFrame() { if (_root.dance) { trace("happenGodDammit!"); gotoAndStop (2); } } stop();
Symbol 27 MovieClip Frame 1
function onEnterFrame() { if (dog.hitTest(_root.player)) { _root.dance = true; win = "You Have Beat The Game With A Score of " + Math.ceil(_root.score); } } stop(); win = "";
Symbol 32 MovieClip Frame 1
function onEnterFrame() { if (this.hitTest(_root.player.actions)) { _root.health = _root.health - 5; if (_root.player._x > (_x + 25)) { _root.player.dx = _root.player.dx + 2; } else { _root.player.dx = _root.player.dx - 2; } _root.player.actions.gotoAndPlay("hurt"); } if (dir == "right") { _rotation = (_rotation + 8); timer++; if (timer < time) { _x = (_x + speed); } if (timer == time) { dir = "left"; timer = 0; } } if (dir == "left") { _rotation = (_rotation - 8); timer++; if (timer < time) { _x = (_x - speed); } if (timer == time) { dir = "right"; timer = 0; } } } if (begin != 0) { var timer = 0; } begin = 0;
Symbol 35 MovieClip Frame 15
function onEnterFrame() { timer++; if (timer == time) { play(); } if (this.hitTest(_root.player.actions)) { _root.health = _root.health - 5; if (_root.player._x > (_x + 25)) { _root.player.dx = _root.player.dx + 2; } else { _root.player.dx = _root.player.dx - 2; } _root.player.actions.gotoAndPlay("hurt"); } } stop(); timer = 0;
Symbol 37 MovieClip Frame 1
function onEnterFrame() { if (dir == "right") { timer++; if (timer < time) { this._x = this._x + speed; if (this.hitTest(_root.player._x, _root.player._y)) { _root.player._x = _root.player._x + speed; _root._x = _root._x - speed; _root.bg._x = _root.bg._x + speed; _root.bottom._x = _root.bottom._x + speed; } } if (timer == time) { dir = "left"; timer = 0; } } if (dir == "left") { timer++; if (timer < time) { this._x = this._x - speed; if (this.hitTest(_root.player._x, _root.player._y)) { _root.player._x = _root.player._x - speed; _root._x = _root._x + speed; _root.bg._x = _root.bg._x - speed; _root.bottom._x = _root.bottom._x - speed; } } if (timer == time) { dir = "right"; timer = 0; } } } var timer = 0; dir = "right";
Instance of Symbol 32 MovieClip in Symbol 39 MovieClip [land_9] Frame 1
onClipEvent (load) { var speed = 3; var time = 25; dir = "right"; }
Instance of Symbol 32 MovieClip in Symbol 39 MovieClip [land_9] Frame 1
onClipEvent (load) { var speed = 5; var time = 40; dir = "right"; }
Instance of Symbol 32 MovieClip in Symbol 39 MovieClip [land_9] Frame 1
onClipEvent (load) { var speed = 3; var time = 60; dir = "right"; }
Instance of Symbol 32 MovieClip in Symbol 39 MovieClip [land_9] Frame 1
onClipEvent (load) { var speed = 6; var time = 40; dir = "right"; }
Instance of Symbol 35 MovieClip in Symbol 39 MovieClip [land_9] Frame 1
onClipEvent (load) { var time = 25; }
Instance of Symbol 35 MovieClip in Symbol 39 MovieClip [land_9] Frame 1
onClipEvent (load) { var time = 25; }
Instance of Symbol 35 MovieClip in Symbol 39 MovieClip [land_9] Frame 1
onClipEvent (load) { var time = 25; }
Instance of Symbol 35 MovieClip in Symbol 39 MovieClip [land_9] Frame 1
onClipEvent (load) { var time = 25; }
Instance of Symbol 35 MovieClip in Symbol 39 MovieClip [land_9] Frame 1
onClipEvent (load) { var time = 25; }
Instance of Symbol 37 MovieClip in Symbol 39 MovieClip [land_9] Frame 1
onClipEvent (load) { var speed = 4; var time = 25; }
Instance of Symbol 37 MovieClip in Symbol 39 MovieClip [land_9] Frame 1
onClipEvent (load) { var speed = 3; var time = 33; }
Instance of Symbol 37 MovieClip in Symbol 39 MovieClip [land_9] Frame 1
onClipEvent (load) { var speed = 4; var time = 25; }
Instance of Symbol 37 MovieClip in Symbol 39 MovieClip [land_9] Frame 1
onClipEvent (load) { var speed = 3; var time = 33; }
Symbol 42 MovieClip Frame 1
function onEnterFrame() { if (this.hitTest(_root.player.actions)) { _root.extraLife.start(); _root.lives++; _root.score = _root.score + 10000; this.removeMovieClip(); } } _root.allDepth++; this.swapDepths(_root.allDepth);
Symbol 44 MovieClip Frame 1
function onEnterFrame() { if (this.hitTest(_root.player)) { _root.fader.play(); } }
Symbol 66 MovieClip Frame 20
stop();
Symbol 70 MovieClip Frame 1
function onEnterFrame() { _rotation = (_rotation + 5); }
Symbol 73 MovieClip Frame 1
function onEnterFrame() { if (life) { if (this.hitTest(_root.player.actions)) { _root.health = _root.health - 5; if (_root.player._x > (_x + 25)) { _root.player.dx = _root.player.dx + 4; } else { _root.player.dx = _root.player.dx - 4; } _root.player.actions.gotoAndPlay("hurt"); } if (dir == "right") { _xscale = 100; timer++; if (timer < time) { _x = (_x + speed); } if (timer == time) { dir = "left"; timer = 0; } } if (dir == "left") { _xscale = -100; timer++; if (timer < time) { _x = (_x - speed); } if (timer == time) { dir = "right"; timer = 0; } } } } if (begin != 0) { var timer = 0; } begin = 0; stop(); life = true;
Symbol 73 MovieClip Frame 2
stop(); life = eval (false)();
Instance of Symbol 73 MovieClip "spEn" in Symbol 74 MovieClip [en_9] Frame 1
onClipEvent (load) { var speed = 9; var time = 90; dir = "right"; }
Symbol 96 MovieClip Frame 1
function onEnterFrame() { if (this.hitTest(_root.player)) { if (closed) { closed = false; play(); } } } stop(); closed = true;
Symbol 96 MovieClip Frame 20
stop(); _root.fader.play();
Instance of Symbol 73 MovieClip "spEn" in Symbol 99 MovieClip [en_8] Frame 1
onClipEvent (load) { var speed = 8; var time = 90; dir = "right"; }
Symbol 102 MovieClip Frame 1
function onEnterFrame() { if (_parent.kill == true) { if (this.hitTest(_root.player.actions)) { _root.death(); } } }
Symbol 104 MovieClip Frame 1
s.kill = false;
Symbol 104 MovieClip Frame 23
function onEnterFrame() { timer++; if (timer > time) { play(); } } stop(); var timer = 0;
Symbol 104 MovieClip Frame 24
s.kill = true;
Instance of Symbol 32 MovieClip in Symbol 106 MovieClip [land_8] Frame 1
onClipEvent (load) { var speed = 3; var time = 90; dir = "right"; }
Instance of Symbol 32 MovieClip in Symbol 106 MovieClip [land_8] Frame 1
onClipEvent (load) { var speed = 3; var time = 90; dir = "right"; }
Instance of Symbol 35 MovieClip in Symbol 106 MovieClip [land_8] Frame 1
onClipEvent (load) { var time = 25; }
Instance of Symbol 35 MovieClip in Symbol 106 MovieClip [land_8] Frame 1
onClipEvent (load) { var time = 25; }
Instance of Symbol 104 MovieClip in Symbol 106 MovieClip [land_8] Frame 1
onClipEvent (load) { var time = 30; }
Instance of Symbol 104 MovieClip in Symbol 106 MovieClip [land_8] Frame 1
onClipEvent (load) { var time = 30; }
Instance of Symbol 32 MovieClip in Symbol 108 MovieClip [land_7] Frame 1
onClipEvent (load) { var speed = 3; var time = 30; dir = "right"; }
Instance of Symbol 32 MovieClip in Symbol 108 MovieClip [land_7] Frame 1
onClipEvent (load) { var speed = 3; var time = 80; dir = "right"; }
Instance of Symbol 32 MovieClip in Symbol 108 MovieClip [land_7] Frame 1
onClipEvent (load) { var speed = 2; var time = 60; dir = "right"; }
Instance of Symbol 35 MovieClip in Symbol 108 MovieClip [land_7] Frame 1
onClipEvent (load) { var time = 27; }
Instance of Symbol 35 MovieClip in Symbol 108 MovieClip [land_7] Frame 1
onClipEvent (load) { var time = 23; }
Instance of Symbol 37 MovieClip in Symbol 108 MovieClip [land_7] Frame 1
onClipEvent (load) { var speed = 3; var time = 180; }
Instance of Symbol 37 MovieClip in Symbol 108 MovieClip [land_7] Frame 1
onClipEvent (load) { var speed = 4; var time = 60; }
Instance of Symbol 37 MovieClip in Symbol 108 MovieClip [land_7] Frame 1
onClipEvent (load) { var speed = 4; var time = 62; }
Instance of Symbol 37 MovieClip in Symbol 108 MovieClip [land_7] Frame 1
onClipEvent (load) { var speed = 5; var time = 40; }
Instance of Symbol 37 MovieClip in Symbol 108 MovieClip [land_7] Frame 1
onClipEvent (load) { var speed = 4; var time = 120; }
Instance of Symbol 73 MovieClip "spEn" in Symbol 111 MovieClip [en_7] Frame 1
onClipEvent (load) { var speed = 8; var time = 90; dir = "right"; }
Instance of Symbol 35 MovieClip in Symbol 116 MovieClip [land_6] Frame 1
onClipEvent (load) { var time = 25; }
Instance of Symbol 35 MovieClip in Symbol 116 MovieClip [land_6] Frame 1
onClipEvent (load) { var time = 27; }
Instance of Symbol 35 MovieClip in Symbol 116 MovieClip [land_6] Frame 1
onClipEvent (load) { var time = 21; }
Instance of Symbol 35 MovieClip in Symbol 116 MovieClip [land_6] Frame 1
onClipEvent (load) { var time = 19; }
Instance of Symbol 32 MovieClip in Symbol 116 MovieClip [land_6] Frame 1
onClipEvent (load) { var speed = 4; var time = 45; dir = "right"; }
Instance of Symbol 37 MovieClip in Symbol 116 MovieClip [land_6] Frame 1
onClipEvent (load) { var speed = 3; var time = 120; }
Instance of Symbol 37 MovieClip in Symbol 116 MovieClip [land_6] Frame 1
onClipEvent (load) { var speed = 4; var time = 110; }
Instance of Symbol 37 MovieClip in Symbol 116 MovieClip [land_6] Frame 1
onClipEvent (load) { var speed = 3; var time = 120; }
Symbol 122 MovieClip Frame 1
function detect() { if (life) { hit(); } else { distance = Math.abs(_x - _root.player._x); if (distance > 400) { remove(); } } } function hit() { if (this.hitTest(_root.player.actions)) { _root.health = _root.health - 5; if (_root.player._x > (_x + 25)) { _root.player.dx = _root.player.dx - 1; } else { _root.player.dx = _root.player.dx + 1; } _root.player.actions.gotoAndPlay("hurt"); } } function remove() { _root.allDepth++; this.swapDepths(_root.allDepth); this.removeMovieClip(); } function onEnterFrame() { if (life) { if (dir == "right") { _xscale = 100; timer++; if (timer < time) { this._x = this._x + speed; } if (timer == time) { dir = "left"; timer = 0; } } if (dir == "left") { _xscale = -100; timer++; if (timer < time) { this._x = this._x - speed; } if (timer == time) { dir = "right"; timer = 0; } } } } if (life != false) { life = true; } setInterval(detect, 500); if (begin != 0) { var timer = 0; dir = "right"; } begin = 0;
Symbol 122 MovieClip Frame 14
if (life) { gotoAndPlay (1); }
Symbol 122 MovieClip Frame 15
n = Math.ceil(Math.random() * 3); n2 = eval ("_root.pain" + n); n2.start(); _root.score = _root.score + 3000;
Instance of Symbol 122 MovieClip "enemy1" in Symbol 123 MovieClip [en_6] Frame 1
onClipEvent (load) { var speed = 3; var time = 90; }
Symbol 136 MovieClip Frame 1
function detect() { if (life) { hit(); } else { distance = Math.abs(_x - _root.player._x); if (distance > 400) { remove(); } } } function hit() { timer++; if (timer > 1) { if (this.hitTest(_root.player.actions)) { _root.health = _root.health - 5; if (_root.player._x > (_x + 25)) { _root.player.dx = _root.player.dx - 1; } else { _root.player.dx = _root.player.dx + 1; } _root.player.actions.gotoAndPlay("hurt"); timer = 0; } } } function remove() { _root.allDepth++; this.swapDepths(_root.allDepth); this.removeMovieClip(); } if (life != false) { life = true; } setInterval(detect, 500); timer = 0;
Symbol 136 MovieClip Frame 30
if (life) { gotoAndPlay (1); }
Symbol 136 MovieClip Frame 31
_root.score = _root.score + 2000; n = Math.ceil(Math.random() * 3); n2 = eval ("_root.pain" + n); n2.start();
Instance of Symbol 73 MovieClip "spEn" in Symbol 137 MovieClip [en_5] Frame 1
onClipEvent (load) { var speed = 8; var time = 90; dir = "left"; }
Symbol 141 MovieClip Frame 1
stop();
Symbol 141 MovieClip Frame 2
stop();
Symbol 141 MovieClip Frame 3
stop();
Symbol 141 MovieClip Frame 4
_root.allDepth++; this.swapDepths(_root.allDepth); this.removeMovieClip();
Symbol 144 MovieClip Frame 1
function onEnterFrame() { if (_root.targetHit) { if (begin != 0) { begin = 0; play(); } } else if (this.hitTest(_root.player.actions)) { _root.player.dy = 0; } } stop();
Symbol 144 MovieClip Frame 16
stop();
Symbol 148 MovieClip Frame 1
function onEnterFrame() { if (this.hitTest(_root.player._x, _root.player._y, true)) { _root.player.jump = true; _root.player.dy = _root.player.dy - _parent.jumpHeight; } }
Instance of Symbol 32 MovieClip in Symbol 151 MovieClip [land_5] Frame 1
onClipEvent (load) { var speed = 6; var time = 70; dir = "right"; }
Instance of Symbol 32 MovieClip in Symbol 151 MovieClip [land_5] Frame 1
onClipEvent (load) { var speed = 6; var time = 70; dir = "left"; }
Instance of Symbol 35 MovieClip in Symbol 151 MovieClip [land_5] Frame 1
onClipEvent (load) { var time = 45; }
Instance of Symbol 35 MovieClip in Symbol 151 MovieClip [land_5] Frame 1
onClipEvent (load) { var time = 25; }
Instance of Symbol 35 MovieClip in Symbol 151 MovieClip [land_5] Frame 1
onClipEvent (load) { var time = 25; }
Instance of Symbol 149 MovieClip in Symbol 151 MovieClip [land_5] Frame 1
onClipEvent (load) { jumpHeight = 16; }
Symbol 154 MovieClip Frame 1
_root.targetHit = false; stop();
Symbol 163 MovieClip Frame 1
function onEnterFrame() { if (hit != true) { if (this.hitTest(_root.player)) { _root.checkpoint = _x - 320; hit = true; _root.score = _root.score + 5000; play(); } } } stop();
Symbol 167 MovieClip Frame 1
function onEnterFrame() { if (hit != true) { if (this.hitTest(_root.player)) { _root.checkpoint = _x - 320; hit = true; _root.score = _root.score + 5000; n = Math.ceil(Math.random() * 4); n2 = eval ("_root.hot" + n); n2.start(); } } }
Symbol 169 MovieClip Frame 1
function onEnterFrame() { if (this.hitTest(_root.player.actions)) { _root.fader.play(); } }
Symbol 173 MovieClip Frame 1
function onEnterFrame() { if (_root.targetHit == true) { if (dir == "right") { timer++; if (timer < time) { this._x = this._x + speed; if (this.hitTest(_root.player._x, _root.player._y)) { _root.player._x = _root.player._x + speed; _root._x = _root._x - speed; _root.bg._x = _root.bg._x + speed; _root.bottom._x = _root.bottom._x + speed; } } if (timer == time) { dir = "left"; timer = 0; } } if (dir == "left") { timer++; if (timer < time) { this._x = this._x - speed; if (this.hitTest(_root.player._x, _root.player._y)) { _root.player._x = _root.player._x - speed; _root._x = _root._x + speed; _root.bg._x = _root.bg._x - speed; _root.bottom._x = _root.bottom._x - speed; } } if (timer == time) { dir = "right"; timer = 0; } } } } var timer = 0; dir = "left";
Instance of Symbol 32 MovieClip in Symbol 174 MovieClip [land_4] Frame 1
onClipEvent (load) { var speed = 3; var time = 90; dir = "right"; }
Instance of Symbol 32 MovieClip in Symbol 174 MovieClip [land_4] Frame 1
onClipEvent (load) { var speed = 3; var time = 90; dir = "left"; }
Instance of Symbol 32 MovieClip in Symbol 174 MovieClip [land_4] Frame 1
onClipEvent (load) { var speed = 4; var time = 60; dir = "right"; }
Instance of Symbol 32 MovieClip in Symbol 174 MovieClip [land_4] Frame 1
onClipEvent (load) { var speed = 4; var time = 60; dir = "left"; }
Instance of Symbol 32 MovieClip in Symbol 174 MovieClip [land_4] Frame 1
onClipEvent (load) { var speed = 4; var time = 60; dir = "left"; }
Instance of Symbol 173 MovieClip in Symbol 174 MovieClip [land_4] Frame 1
onClipEvent (load) { var speed = 3; var time = 120; }
Instance of Symbol 73 MovieClip "spEn" in Symbol 175 MovieClip [en_4] Frame 1
onClipEvent (load) { var speed = 8; var time = 120; dir = "left"; }
Symbol 177 MovieClip Frame 1
stop();
Symbol 177 MovieClip Frame 2
stop();
Symbol 177 MovieClip Frame 3
stop();
Symbol 177 MovieClip Frame 4
_root.allDepth++; this.swapDepths(_root.allDepth); this.removeMovieClip();
Instance of Symbol 32 MovieClip in Symbol 180 MovieClip [land_3] Frame 1
onClipEvent (load) { var speed = 4; var time = 90; dir = "right"; }
Instance of Symbol 37 MovieClip in Symbol 180 MovieClip [land_3] Frame 1
onClipEvent (load) { var speed = 3; var time = 60; }
Instance of Symbol 37 MovieClip in Symbol 180 MovieClip [land_3] Frame 1
onClipEvent (load) { var speed = 3; var time = 45; }
Instance of Symbol 37 MovieClip in Symbol 180 MovieClip [land_3] Frame 1
onClipEvent (load) { var speed = 2; var time = 90; }
Instance of Symbol 37 MovieClip in Symbol 180 MovieClip [land_3] Frame 1
onClipEvent (load) { var speed = 5; var time = 150; }
Instance of Symbol 37 MovieClip in Symbol 180 MovieClip [land_3] Frame 1
onClipEvent (load) { var speed = 4; var time = 30; }
Instance of Symbol 37 MovieClip in Symbol 180 MovieClip [land_3] Frame 1
onClipEvent (load) { var speed = 4; var time = 25; }
Instance of Symbol 37 MovieClip in Symbol 180 MovieClip [land_3] Frame 1
onClipEvent (load) { var speed = 3; var time = 27; }
Instance of Symbol 37 MovieClip in Symbol 180 MovieClip [land_3] Frame 1
onClipEvent (load) { var speed = 5; var time = 25; }
Instance of Symbol 37 MovieClip in Symbol 180 MovieClip [land_3] Frame 1
onClipEvent (load) { var speed = 2; var time = 90; }
Instance of Symbol 104 MovieClip in Symbol 180 MovieClip [land_3] Frame 1
onClipEvent (load) { var time = 30; }
Instance of Symbol 104 MovieClip in Symbol 180 MovieClip [land_3] Frame 1
onClipEvent (load) { var time = 34; }
Instance of Symbol 104 MovieClip in Symbol 180 MovieClip [land_3] Frame 1
onClipEvent (load) { var time = 32; }
Instance of Symbol 104 MovieClip in Symbol 180 MovieClip [land_3] Frame 1
onClipEvent (load) { var time = 28; }
Instance of Symbol 104 MovieClip in Symbol 180 MovieClip [land_3] Frame 1
onClipEvent (load) { var time = 31; }
Instance of Symbol 104 MovieClip in Symbol 180 MovieClip [land_3] Frame 1
onClipEvent (load) { var time = 29; }
Symbol 185 MovieClip [fader9] Frame 1
function onEnterFrame() { this._x = _root.player._x; } stop();
Symbol 185 MovieClip [fader9] Frame 20
_root.allDepth++; _root.main.land.swapDepths(_root.allDepth); _root.main.land.removeMovieClip(); _root.allDepth++; _root.main.lo.swapDepths(_root.allDepth); _root.main.lo.removeMovieClip(); _root.allDepth++; _root.en.swapDepths(_root.allDepth); _root.en.removeMovieClip(); _root.checkpoint = 0; _root.player._y = 200; _root.player._x = _root.checkpoint + 320; this._x = _root.player._x; _root.player.dy = 0; _root.player.dx = 0; _root._x = _root.checkpoint * -1; _root.allDepth++; _root.main.attachMovie("lo_10", "lo", _root.allDepth); _root.allDepth++; _root.main.attachMovie("land_10", "land", _root.allDepth); _root.main.land._y = 0; _root.allDepth++; _root.attachMovie("en_10", "en", _root.allDepth); stopAllSounds(); _root.loop10.start(0, 999999); _root.score = _root.score + 25000; _root.lives++;
Symbol 185 MovieClip [fader9] Frame 51
_root.allDepth++; _root.attachMovie("fader10", "fader", _root.allDepth); _root.allDepth++; this.swapDepths(_root.allDepth); this.removeMovieClip();
Symbol 189 MovieClip [fader8] Frame 1
function onEnterFrame() { this._x = _root.player._x; } stop();
Symbol 189 MovieClip [fader8] Frame 20
_root.allDepth++; _root.main.land.swapDepths(_root.allDepth); _root.main.land.removeMovieClip(); _root.allDepth++; _root.main.lo.swapDepths(_root.allDepth); _root.main.lo.removeMovieClip(); _root.allDepth++; _root.en.swapDepths(_root.allDepth); _root.en.removeMovieClip(); _root.checkpoint = 0; _root.player._y = 200; _root.player._x = _root.checkpoint + 320; this._x = _root.player._x; _root.player.dy = 0; _root.player.dx = 0; _root._x = _root.checkpoint * -1; _root.allDepth++; _root.main.attachMovie("lo_9", "lo", _root.allDepth); _root.allDepth++; _root.main.attachMovie("land_9", "land", _root.allDepth); _root.main.land._y = 0; _root.allDepth++; _root.attachMovie("en_9", "en", _root.allDepth); stopAllSounds(); _root.loop9.start(0, 999999); _root.score = _root.score + 25000; _root.lives++;
Symbol 189 MovieClip [fader8] Frame 51
_root.allDepth++; _root.attachMovie("fader9", "fader", _root.allDepth); _root.allDepth++; this.swapDepths(_root.allDepth); this.removeMovieClip();
Symbol 193 MovieClip [fader7] Frame 1
function onEnterFrame() { this._x = _root.player._x; } stop();
Symbol 193 MovieClip [fader7] Frame 20
_root.allDepth++; _root.main.land.swapDepths(_root.allDepth); _root.main.land.removeMovieClip(); _root.allDepth++; _root.main.lo.swapDepths(_root.allDepth); _root.main.lo.removeMovieClip(); _root.allDepth++; _root.en.swapDepths(_root.allDepth); _root.en.removeMovieClip(); _root.checkpoint = 0; _root.player._y = 200; _root.player._x = _root.checkpoint + 320; this._x = _root.player._x; _root.player.dy = 0; _root.player.dx = 0; _root._x = _root.checkpoint * -1; _root.allDepth++; _root.main.attachMovie("lo_8", "lo", _root.allDepth); _root.allDepth++; _root.main.attachMovie("land_8", "land", _root.allDepth); _root.main.land._y = 0; _root.allDepth++; _root.attachMovie("en_8", "en", _root.allDepth); stopAllSounds(); _root.loop8.start(0, 999999); _root.score = _root.score + 25000; _root.lives++;
Symbol 193 MovieClip [fader7] Frame 51
_root.allDepth++; _root.attachMovie("fader8", "fader", _root.allDepth); _root.allDepth++; this.swapDepths(_root.allDepth); this.removeMovieClip();
Symbol 197 MovieClip [fader6] Frame 1
function onEnterFrame() { this._x = _root.player._x; } stop();
Symbol 197 MovieClip [fader6] Frame 20
_root.allDepth++; _root.main.land.swapDepths(_root.allDepth); _root.main.land.removeMovieClip(); _root.allDepth++; _root.main.lo.swapDepths(_root.allDepth); _root.main.lo.removeMovieClip(); _root.allDepth++; _root.en.swapDepths(_root.allDepth); _root.en.removeMovieClip(); _root.checkpoint = 0; _root.player._y = 200; _root.player._x = _root.checkpoint + 320; this._x = _root.player._x; _root.player.dy = 0; _root.player.dx = 0; _root._x = _root.checkpoint * -1; _root.allDepth++; _root.main.attachMovie("lo_7", "lo", _root.allDepth); _root.allDepth++; _root.main.attachMovie("land_7", "land", _root.allDepth); _root.main.land._y = 0; _root.allDepth++; _root.attachMovie("en_7", "en", _root.allDepth); stopAllSounds(); _root.loop7.start(0, 999999); _root.score = _root.score + 25000; _root.lives++;
Symbol 197 MovieClip [fader6] Frame 51
_root.allDepth++; _root.attachMovie("fader7", "fader", _root.allDepth); _root.allDepth++; this.swapDepths(_root.allDepth); this.removeMovieClip();
Symbol 201 MovieClip [fader5] Frame 1
function onEnterFrame() { this._x = _root.player._x; } stop();
Symbol 201 MovieClip [fader5] Frame 20
_root.allDepth++; _root.main.land.swapDepths(_root.allDepth); _root.main.land.removeMovieClip(); _root.allDepth++; _root.main.lo.swapDepths(_root.allDepth); _root.main.lo.removeMovieClip(); _root.allDepth++; _root.en.swapDepths(_root.allDepth); _root.en.removeMovieClip(); _root.checkpoint = 0; _root.player._y = 200; _root.player._x = _root.checkpoint + 320; this._x = _root.player._x; _root.player.dy = 0; _root.player.dx = 0; _root._x = _root.checkpoint * -1; _root.allDepth++; _root.main.attachMovie("lo_6", "lo", _root.allDepth); _root.allDepth++; _root.main.attachMovie("land_6", "land", _root.allDepth); _root.main.land._y = 0; _root.allDepth++; _root.attachMovie("en_6", "en", _root.allDepth); stopAllSounds(); _root.loop6.start(0, 999999); _root.score = _root.score + 25000; _root.lives++;
Symbol 201 MovieClip [fader5] Frame 51
_root.allDepth++; _root.attachMovie("fader6", "fader", _root.allDepth); _root.allDepth++; this.swapDepths(_root.allDepth); this.removeMovieClip();
Symbol 205 MovieClip [fader4] Frame 1
function onEnterFrame() { this._x = _root.player._x; } stop();
Symbol 205 MovieClip [fader4] Frame 20
_root.allDepth++; _root.main.land.swapDepths(_root.allDepth); _root.main.land.removeMovieClip(); _root.allDepth++; _root.main.lo.swapDepths(_root.allDepth); _root.main.lo.removeMovieClip(); _root.allDepth++; _root.en.swapDepths(_root.allDepth); _root.en.removeMovieClip(); _root.checkpoint = 0; _root.player._y = 200; _root.player._x = _root.checkpoint + 320; this._x = _root.player._x; _root.player.dy = 0; _root.player.dx = 0; _root._x = _root.checkpoint * -1; _root.allDepth++; _root.main.attachMovie("lo_5", "lo", _root.allDepth); _root.allDepth++; _root.main.attachMovie("land_5", "land", _root.allDepth); _root.main.land._y = 0; _root.allDepth++; _root.attachMovie("en_5", "en", _root.allDepth); stopAllSounds(); _root.menuLoop.start(0, 999999); _root.score = _root.score + 25000; _root.lives++;
Symbol 205 MovieClip [fader4] Frame 51
_root.allDepth++; _root.attachMovie("fader5", "fader", _root.allDepth); _root.allDepth++; this.swapDepths(_root.allDepth); this.removeMovieClip();
Symbol 209 MovieClip [fader3] Frame 1
function onEnterFrame() { this._x = _root.player._x; } stop();
Symbol 209 MovieClip [fader3] Frame 20
_root.allDepth++; _root.main.land.swapDepths(_root.allDepth); _root.main.land.removeMovieClip(); _root.allDepth++; _root.main.lo.swapDepths(_root.allDepth); _root.main.lo.removeMovieClip(); _root.allDepth++; _root.en.swapDepths(_root.allDepth); _root.en.removeMovieClip(); _root.checkpoint = 0; _root.player._y = 200; _root.player._x = _root.checkpoint + 320; this._x = _root.player._x; _root.player.dy = 0; _root.player.dx = 0; _root._x = _root.checkpoint * -1; _root.allDepth++; _root.main.attachMovie("lo_4", "lo", _root.allDepth); _root.allDepth++; _root.main.attachMovie("land_4", "land", _root.allDepth); _root.main.land._y = 0; _root.allDepth++; _root.attachMovie("en_4", "en", _root.allDepth); stopAllSounds(); _root.loop5.start(0, 999999); _root.score = _root.score + 25000; _root.lives++;
Symbol 209 MovieClip [fader3] Frame 51
_root.allDepth++; _root.attachMovie("fader4", "fader", _root.allDepth); _root.allDepth++; this.swapDepths(_root.allDepth); this.removeMovieClip();
Instance of Symbol 122 MovieClip "enemy2" in Symbol 211 MovieClip [en_3] Frame 1
onClipEvent (load) { var speed = 3; var time = 60; }
Instance of Symbol 122 MovieClip "enemy3" in Symbol 211 MovieClip [en_3] Frame 1
onClipEvent (load) { var speed = 3; var time = 45; }
Instance of Symbol 122 MovieClip "enemy1" in Symbol 212 MovieClip [en_2] Frame 1
onClipEvent (load) { var speed = 3; var time = 90; }
Instance of Symbol 122 MovieClip "enemy2" in Symbol 212 MovieClip [en_2] Frame 1
onClipEvent (load) { var speed = 3; var time = 65; }
Symbol 219 MovieClip Frame 1
function onEnterFrame() { if (this.hitTest(_root.player)) { _root.fader.play(); } }
Symbol 264 MovieClip [blood1] Frame 1
function detect() { if (_root.bg.hitTest(_x, 5, true)) { } else { remove(); } } function remove() { this.removeMovieClip(); } setInterval(detect, 1000); number = 0;
Symbol 264 MovieClip [blood1] Frame 40
gotoAndPlay (29); number++; if (number == 3) { remove(); }
Symbol 278 MovieClip [kegExplosion] Frame 3
if (charge > 10) { var i = 1; i = 1; while (i < 5) { cE = eval ("_root.en.enemy" + i); if (cE.hitTest(this)) { _root.allDepth++; _root.en.attachMovie("bombBlood", "bb" + _root.allDepth, _root.allDepth); cBB = eval ("_root.en.bb" + _root.allDepth); cBB._x = cE._x; cBB._y = _y; _root.allDepth++; cE.swapDepths(_root.allDepth); cE.removeMovieClip(); _root.score = _root.score + 1000; } i++; } } if (_root.en.spEn.life) { if (charge > 20) { if (this.hitTest(_root.en.spEn)) { _root.en.spEn.gotoAndStop("death"); _root.score = _root.score + 5000; } } } if (this.hitTest(_root.player.actions)) { _root.health = _root.health - (2 * charge); if (_root.player._x > _x) { _root.player.dx = _root.player.dx + Math.floor(charge / 4); } else { _root.player.dx = _root.player.dx - Math.floor(charge / 4); } _root.player.actions.gotoAndPlay("hurt"); } if (charge > 10) { if (_root.main.land.hitTest(_x, _y, true)) { _root.allDepth++; _root.main.attachMovie("cracks", "cracks" + _root.allDepth, _root.allDepth); currentCrack = eval ("_root.main.cracks" + _root.allDepth); currentCrack._x = _x; currentCrack._y = _y + 5; currentCrack.gotoAndStop(Math.ceil(Math.random() * 10)); } } if (charge > 15) { i = 0; i = 0; while (i < 4) { currentWall = eval ("_root.main.land.dw" + i); if (this.hitTest(currentWall)) { currentWall.play(); i = 4; } i++; } }
Symbol 278 MovieClip [kegExplosion] Frame 14
this.removeMovieClip();
Symbol 280 MovieClip [arrow] Frame 1
function onEnterFrame() { if (mov) { if (this.hitTest(_root.main.lo.target)) { _root.targetHit = true; _root.allDepth++; _root.main.lo.target.swapDepths(_root.allDepth); _root.main.lo.target.removeMovieClip(); } _x = (_x + dx); _y = (_y + dy); _rotation = (((Math.atan(dy / dx) * 180) / Math.PI) + 90); dy++; var i = 1; i = 1; while (i < 5) { cE = eval ("_root.en.enemy" + i); if (cE.hitTest(_x, _y, true) || (cE.hitTest(_x + (dx / 4), _y + (dy / 4), true))) { mov = false; _root.allDepth++; cE.swapDepths(_root.allDepth); cE.gotoAndStop("death"); cE.life = false; if (bl != true) { bl = true; _root.allDepth++; _root.en.attachMovie("blood1", "b" + _root.allDepth, _root.allDepth); b = eval ("_root.en.b" + _root.allDepth); b._x = _x; b._y = _y; if (dx < 0) { b._rotation = _rotation; } else { b._rotation = _rotation - 180; } } i = 5; dx = 0; dy = 0; } if (_root.main.land.hitTest(_x, _y, true)) { mov = false; } if (cE.hitTest(_x + dx, _y + dy, true)) { } else if ((cE.hitTest(_x + (dx / 2), _y + (dy / 2), true) || (cE.hitTest(_x + (dx / 3), _y + (dy / 3), true))) || (cE.hitTest(_x + (dx / 8), _y + (dy / 8), true))) { mov = false; _root.allDepth++; cE.swapDepths(_root.allDepth); cE.gotoAndStop("death"); cE.life = false; if (bl != true) { bl = true; _root.allDepth++; _root.en.attachMovie("blood1", "b" + _root.allDepth, _root.allDepth); b = eval ("_root.en.b" + _root.allDepth); b._x = _x; b._y = _y; if (dx < 0) { b._rotation = _rotation; } else { b._rotation = _rotation - 180; } } i = 5; dx = 0; dy = 0; } i++; } } } function detect() { if (_root.bg.hitTest(_x, 5, true)) { } else { remove(); } if (_root.main.land.hitTest(_x, _y, true)) { mov = false; dx = 0; dy = 0; } else { mov = true; } } function remove() { this.removeMovieClip(); } mov = true; setInterval(detect, 1000);
Symbol 285 MovieClip [powder] Frame 3
function onEnterFrame() { if (_root.main.land.hitTest(_x, _y, true)) { dy = 0; } else if (dy < 6) { dy++; } _y = (_y + dy); } var dy = 0; var timer = 0;
Symbol 285 MovieClip [powder] Frame 26
_root.allDepth++; _root.main.attachMovie("kegExplosion", "kegExplosion" + _root.allDepth, _root.allDepth); currentExp = eval ("_root.main.kegExplosion" + _root.allDepth); currentExp._x = this._x; currentExp._y = this._y; currentExp.charge = charge; currentExp._xscale = charge * 8; currentExp._yscale = charge * 8; _root.expSound.start(); this.removeMovieClip();
Symbol 295 MovieClip [cracks] Frame 1
function detect() { if (_root.bg.hitTest(_x, _y, true)) { } else { remove(); } if (_root.main.land.hitTest(_x, _y, true)) { } else { remove(); } } function remove() { this.removeMovieClip(); } setInterval(detect, 1000);
Symbol 299 MovieClip [fader2] Frame 1
function onEnterFrame() { this._x = _root.player._x; } stop();
Symbol 299 MovieClip [fader2] Frame 20
_root.allDepth++; _root.main.land.swapDepths(_root.allDepth); _root.main.land.removeMovieClip(); _root.allDepth++; _root.main.lo.swapDepths(_root.allDepth); _root.main.lo.removeMovieClip(); _root.allDepth++; _root.en.swapDepths(_root.allDepth); _root.en.removeMovieClip(); _root.checkpoint = 0; _root.player._y = 200; _root.player._x = _root.checkpoint + 320; this._x = _root.player._x; _root.player.dy = 0; _root.player.dx = 0; _root._x = _root.checkpoint * -1; _root.allDepth++; _root.main.attachMovie("lo_3", "lo", _root.allDepth); _root.allDepth++; _root.main.attachMovie("land_3", "land", _root.allDepth); _root.main.land._y = 0; _root.allDepth++; _root.attachMovie("en_3", "en", _root.allDepth); stopAllSounds(); _root.loop4.start(0, 999999); _root.score = _root.score + 25000; _root.lives++;
Symbol 299 MovieClip [fader2] Frame 51
_root.allDepth++; _root.attachMovie("fader3", "fader", _root.allDepth); _root.allDepth++; this.swapDepths(_root.allDepth); this.removeMovieClip();
Symbol 304 MovieClip [bombBlood] Frame 1
function detect() { if (_root.bg.hitTest(_x, 5, true)) { } else { remove(); } } function remove() { this.removeMovieClip(); } gotoAndStop(Math.ceil(Math.random() * 4)); setInterval(detect, 2000);
Symbol 320 Button
on (rollOver) { depth = _root.getNextHighestDepth(); _root.attachMovie("me", "me" + depth, depth); cme = eval ("_root.me" + depth); cme._x = _root._xmouse; cme._y = _root._ymouse; }
Symbol 321 MovieClip [menu] Frame 1
delete allDepth; delete md; delete checkpoint; delete lives; delete wtimer; delete keydown; delete atan; delete cos; delete sin; delete rad; delete deg; delete player.weapon; delete gravityAmount; delete fallingSpeed; delete charge; delete health; delete deathTimer; delete player.jump; delete score; function onEnterFrame() { Stimer++; if (Stimer > 5) { if (Key.isDown(32)) { if (sound == false) { sound = true; menuLoop.setVolume(50); Stimer = 0; } else { sound = false; menuLoop.setVolume(0); Stimer = 0; } } } } stopAllSounds(); menuLoop = new Sound(); menuLoop.attachSound("loop1"); menuLoop.start(0, 999999); menuLoop.setVolume(50); loop2 = new Sound(); loop2.attachSound("loop2"); loop3 = new Sound(); loop3.attachSound("loop3"); loop4 = new Sound(); loop4.attachSound("loop4"); loop5 = new Sound(); loop5.attachSound("loop5"); loop6 = new Sound(); loop6.attachSound("loop6"); loop7 = new Sound(); loop7.attachSound("loop7"); loop8 = new Sound(); loop8.attachSound("loop8"); loop9 = new Sound(); loop9.attachSound("loop9"); loop10 = new Sound(); loop10.attachSound("loop10"); Stimer = 0; stop(); p.onRelease = function () { this.removeMovieClip(); gotoAndStop ("preGame"); }; c.onRelease = function () { }; m.onRelease = function () { };
Symbol 345 MovieClip [dance] Frame 1
function onEnterFrame() { if (_root.dance) { play(); } } stop();
Symbol 345 MovieClip [dance] Frame 32
gotoAndPlay (13);
Symbol 349 MovieClip [fader] Frame 1
function onEnterFrame() { this._x = _root.player._x; } stop();
Symbol 349 MovieClip [fader] Frame 20
_root.allDepth++; _root.main.land.swapDepths(_root.allDepth); _root.main.land.removeMovieClip(); _root.allDepth++; _root.main.lo.swapDepths(_root.allDepth); _root.main.lo.removeMovieClip(); _root.allDepth++; _root.en.swapDepths(_root.allDepth); _root.en.removeMovieClip(); _root.checkpoint = 0; _root.player._y = 200; _root.player._x = _root.checkpoint + 320; this._x = _root.player._x; _root.player.dy = 0; _root.player.dx = 0; _root._x = _root.checkpoint * -1; _root.allDepth++; _root.main.attachMovie("lo_2", "lo", _root.allDepth); _root.allDepth++; _root.main.attachMovie("land_2", "land", _root.allDepth); _root.main.land._y = -10; _root.allDepth++; _root.attachMovie("en_2", "en", _root.allDepth); stopAllSounds(); _root.loop3.start(0, 999999); _root.score = _root.score + 25000;
Symbol 349 MovieClip [fader] Frame 51
_root.allDepth++; _root.attachMovie("fader2", "fader", _root.allDepth); _root.allDepth++; this.swapDepths(_root.allDepth); this.removeMovieClip();
Instance of Symbol 122 MovieClip "enemy2" in Symbol 350 MovieClip [en] Frame 1
onClipEvent (load) { var speed = 3; var time = 90; }
Symbol 353 MovieClip Frame 1
stop();
Symbol 353 MovieClip Frame 2
stop();
Symbol 353 MovieClip Frame 3
stop();
Symbol 353 MovieClip Frame 4
stop();
Symbol 353 MovieClip Frame 5
_root.allDepth++; this.swapDepths(_root.allDepth); this.removeMovieClip();
Symbol 356 MovieClip Frame 1
function onEnterFrame() { if (this.hitTest(_root.player)) { _root.player.jump = true; _root.player.dy = _root.player.dy - 22; } }
Symbol 374 Button
on (release) { getURL ("http://armorgames.com", "_blank"); }
Symbol 379 Button
on (release) { getURL ("http://armorblog.com", "_blank"); }
Instance of Symbol 37 MovieClip in Symbol 380 MovieClip [land] Frame 1
onClipEvent (load) { var speed = 3; var time = 30; }
Instance of Symbol 37 MovieClip in Symbol 380 MovieClip [land] Frame 1
onClipEvent (load) { var speed = 4; var time = 25; }
Instance of Symbol 37 MovieClip in Symbol 380 MovieClip [land] Frame 1
onClipEvent (load) { var speed = 2; var time = 45; }
Instance of Symbol 37 MovieClip in Symbol 380 MovieClip [land] Frame 1
onClipEvent (load) { var speed = 4; var time = 25; }
Symbol 388 Button
on (release) { _root.play(); }
Symbol 389 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { bar._xscale = PercentLoaded; } else { gotoAndStop ("loaded"); }
Symbol 389 MovieClip Frame 2
gotoAndPlay (1);
Symbol 397 MovieClip Frame 126
_root.nextFrame();
Symbol 401 Button
on (release) { getURL ("http://amianywhere.com", "_blank"); }
Symbol 407 MovieClip Frame 1
_root.stop();
Symbol 407 MovieClip Frame 90
_root.play();
Symbol 410 MovieClip Frame 1
function onEnterFrame() { _rotation = (_rotation + 1); }
Symbol 431 MovieClip Frame 1
function blood() { if (_root.health > 90) { gotoAndStop (1); } if (_root.health < 90) { gotoAndStop (2); } if (_root.health < 75) { gotoAndStop (3); } if (_root.health < 65) { gotoAndStop (4); } if (_root.health < 45) { gotoAndStop (5); } if (_root.health < 25) { gotoAndStop (6); } } setInterval(blood, 100);
Symbol 437 MovieClip Frame 1
stop();
Symbol 447 MovieClip Frame 1
stop(); _root.shotReady = true; stop(); _root.shotReady = true;
Symbol 447 MovieClip Frame 2
_root.shotReady = false; _root.bowSE.start();
Symbol 453 MovieClip Frame 1
stop();
Symbol 453 MovieClip Frame 2
stop();
Symbol 467 MovieClip Frame 1
stop();
Symbol 467 MovieClip Frame 14
var i = 1; i = 1; while (i < 5) { cE = eval ("_root.en.enemy" + i); if (cE.hitTest(this.axe.edge)) { _root.allDepth++; cE.swapDepths(_root.allDepth); cE.gotoAndStop("death"); cE.life = false; axe.blood.gotoAndStop("blood"); } i++; }
Symbol 467 MovieClip Frame 15
if (charge > 20) { if (_root.player.dir == 1) { if (_root.main.land.hitTest(_root.player._x + 60, _root.player._y, true)) { _root.allDepth++; _root.main.attachMovie("cracks", "cracks" + _root.allDepth, _root.allDepth); currentCrack = eval ("_root.main.cracks" + _root.allDepth); currentCrack._x = _root.player._x + 60; currentCrack._y = _root.player._y + 5; currentCrack.gotoAndStop(Math.ceil(Math.random() * 10)); } } else if (_root.main.land.hitTest(_root.player._x - 60, _root.player._y, true)) { _root.allDepth++; _root.main.attachMovie("cracks", "cracks" + _root.allDepth, _root.allDepth); currentCrack = eval ("_root.main.cracks" + _root.allDepth); currentCrack._x = _root.player._x - 60; currentCrack._y = _root.player._y + 5; currentCrack.gotoAndStop(Math.ceil(Math.random() * 10)); } } var i = 1; i = 1; while (i < 5) { cE = eval ("_root.en.enemy" + i); if (cE.hitTest(this.axe.edge)) { _root.allDepth++; cE.swapDepths(_root.allDepth); cE.gotoAndStop("death"); cE.life = false; axe.blood.gotoAndStop("blood"); } i++; }
Symbol 467 MovieClip Frame 16
var i = 1; i = 1; while (i < 5) { cE = eval ("_root.en.enemy" + i); if (cE.hitTest(this.axe.edge)) { _root.allDepth++; cE.swapDepths(_root.allDepth); cE.gotoAndStop("death"); cE.life = false; axe.blood.gotoAndStop("blood"); } i++; }
Symbol 471 MovieClip Frame 1
stop();
Symbol 471 MovieClip Frame 2
stop();
Symbol 482 MovieClip Frame 1
stop();
Symbol 482 MovieClip Frame 3
var i = 1; i = 1; while (i < 5) { cE = eval ("_root.en.enemy" + i); if (cE.hitTest(this.sword)) { _root.allDepth++; cE.swapDepths(_root.allDepth); cE.gotoAndStop("death"); cE.life = false; sword.blood.gotoAndStop("blood"); } i++; }
Symbol 482 MovieClip Frame 4
var i = 1; i = 1; while (i < 5) { cE = eval ("_root.en.enemy" + i); if (cE.hitTest(this.sword)) { _root.allDepth++; cE.swapDepths(_root.allDepth); cE.gotoAndStop("death"); cE.life = false; sword.blood.gotoAndStop("blood"); } i++; }
Symbol 482 MovieClip Frame 5
var i = 1; i = 1; while (i < 5) { cE = eval ("_root.en.enemy" + i); if (cE.hitTest(this.sword)) { _root.allDepth++; cE.swapDepths(_root.allDepth); cE.gotoAndStop("death"); cE.life = false; sword.blood.gotoAndStop("blood"); } i++; }
Symbol 486 MovieClip Frame 1
stop();
Symbol 486 MovieClip Frame 2
stop();
Symbol 492 MovieClip Frame 1
stop();
Symbol 492 MovieClip Frame 3
var i = 1; i = 1; while (i < 5) { cE = eval ("_root.en.enemy" + i); if (cE.hitTest(this.pike)) { _root.allDepth++; cE.swapDepths(_root.allDepth); cE.gotoAndStop("death"); cE.life = false; pike.blood.gotoAndStop("blood"); } i++; }
Symbol 497 MovieClip Frame 1
stop();
Symbol 498 MovieClip Frame 2
stop();
Symbol 499 MovieClip Frame 1
stop(); var dx = 0; var dy = 0; var speed = 1;
Symbol 508 Button
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 514 MovieClip Frame 1
stop();
Symbol 528 MovieClip Frame 1
function onEnterFrame() { score = Math.ceil(_root.score); }
Symbol 531 MovieClip Frame 14
stop();

Library Items

Symbol 1 Sound [loop7]
Symbol 2 Sound [pain2.wav]
Symbol 3 Sound [pain1.wav]
Symbol 4 Sound [pain.wav]
Symbol 5 Sound [loop9]
Symbol 6 Sound [loop6]
Symbol 7 Sound [loop5]
Symbol 8 Sound [loop4]
Symbol 9 Sound [loop3]
Symbol 10 Sound [loop2]
Symbol 11 Sound [loop1]
Symbol 12 Sound [loop8]
Symbol 13 Sound [hot4.mp3]
Symbol 14 Sound [hot3.mp3]
Symbol 15 Sound [hot2.mp3]
Symbol 16 Sound [hot1.mp3]
Symbol 17 Sound [gameOver.mp3]
Symbol 18 Sound [exp.wav]
Symbol 19 Sound [death.mp3]
Symbol 20 Sound [loop10]
Symbol 21 Sound [onUp]
Symbol 22 GraphicUsed by:27
Symbol 23 FontUsed by:24
Symbol 24 EditableTextUses:23Used by:27
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClipUses:25Used by:27
Symbol 27 MovieClipUses:22 24 26Used by:28
Symbol 28 MovieClip [lo_10]Uses:27
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClip [land_10]Uses:29
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:31Used by:39 106 108 116 151 174 180
Symbol 33 GraphicUsed by:34 35
Symbol 34 MovieClipUses:33Used by:35
Symbol 35 MovieClipUses:33 34Used by:39 106 108 116 151
Symbol 36 GraphicUsed by:37 173
Symbol 37 MovieClipUses:36Used by:39 108 116 180 380
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClip [land_9]Uses:32 35 37 38
Symbol 40 GraphicUsed by:67 97
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:41Used by:67 125 164 170 180 210 220 381
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:43Used by:67
Symbol 45 GraphicUsed by:66
Symbol 46 ShapeTweeningUsed by:66
Symbol 47 GraphicUsed by:66 96
Symbol 48 GraphicUsed by:66
Symbol 49 GraphicUsed by:66
Symbol 50 GraphicUsed by:66
Symbol 51 GraphicUsed by:66
Symbol 52 GraphicUsed by:66
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Symbol 55 GraphicUsed by:66
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Symbol 60 GraphicUsed by:66
Symbol 61 GraphicUsed by:66
Symbol 62 GraphicUsed by:66
Symbol 63 GraphicUsed by:66
Symbol 64 GraphicUsed by:66
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClipUses:45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65Used by:67 98 110 125 170 217
Symbol 67 MovieClip [lo_9]Uses:40 42 44 66
Symbol 68 GraphicUsed by:73
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClipUses:69Used by:73
Symbol 71 GraphicUsed by:73
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClipUses:68 70 71 72Used by:74 99 111 137 175
Symbol 74 MovieClip [en_9]Uses:73
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Symbol 76 GraphicUsed by:96
Symbol 77 ShapeTweeningUsed by:96
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Symbol 80 GraphicUsed by:96
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Symbol 95 GraphicUsed by:96
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Symbol 97 MovieClipUses:40 96Used by:98 110 125 210 381
Symbol 98 MovieClip [lo_8]Uses:75 97 66
Symbol 99 MovieClip [en_8]Uses:73
Symbol 100 GraphicUsed by:103
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClipUses:101Used by:103
Symbol 103 MovieClipUses:100 102Used by:104
Symbol 104 MovieClipUses:103Used by:106 180
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClip [land_8]Uses:32 35 104 105
Symbol 107 GraphicUsed by:108
Symbol 108 MovieClip [land_7]Uses:32 35 107 37
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClip [lo_7]Uses:109 97 66
Symbol 111 MovieClip [en_7]Uses:73
Symbol 112 GraphicUsed by:116
Symbol 113 GraphicUsed by:116
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Symbol 115 TextUses:114Used by:116
Symbol 116 MovieClip [land_6]Uses:112 35 32 113 37 115
Symbol 117 GraphicUsed by:122
Symbol 118 GraphicUsed by:122
Symbol 119 GraphicUsed by:122
Symbol 120 GraphicUsed by:122
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClipUses:117 118 119 120 121Used by:123 211 212 350
Symbol 123 MovieClip [en_6]Uses:122
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClip [lo_6]Uses:124 42 97 66
Symbol 126 GraphicUsed by:136
Symbol 127 GraphicUsed by:136
Symbol 128 GraphicUsed by:136
Symbol 129 GraphicUsed by:136
Symbol 130 GraphicUsed by:136
Symbol 131 GraphicUsed by:136
Symbol 132 GraphicUsed by:136
Symbol 133 GraphicUsed by:136
Symbol 134 GraphicUsed by:136
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClipUses:126 127 128 129 130 131 132 133 134 135Used by:137 175 211 212 350
Symbol 137 MovieClip [en_5]Uses:136 73
Symbol 138 GraphicUsed by:141 177 353
Symbol 139 GraphicUsed by:141 177 353
Symbol 140 GraphicUsed by:141
Symbol 141 MovieClipUses:138 139 140Used by:151 215
Symbol 142 GraphicUsed by:143
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Symbol 147 GraphicUsed by:148
Symbol 148 MovieClipUses:147Used by:149
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Symbol 150 GraphicUsed by:151
Symbol 151 MovieClip [land_5]Uses:141 32 35 144 145 149 150
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Symbol 153 GraphicUsed by:154
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Symbol 162 TextUses:114Used by:163
Symbol 163 MovieClipUses:155 156 157 158 159 160 161 162Used by:164
Symbol 164 MovieClip [lo_5]Uses:152 154 42 163 96
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Symbol 166 GraphicUsed by:167
Symbol 167 MovieClipUses:166Used by:170 210 381
Symbol 168 GraphicUsed by:169
Symbol 169 MovieClipUses:168Used by:170
Symbol 170 MovieClip [lo_4]Uses:165 66 167 154 169 42
Symbol 171 GraphicUsed by:174
Symbol 172 TextUses:114Used by:174
Symbol 173 MovieClipUses:36Used by:174
Symbol 174 MovieClip [land_4]Uses:32 171 172 173
Symbol 175 MovieClip [en_4]Uses:136 73
Symbol 176 GraphicUsed by:177
Symbol 177 MovieClipUses:138 139 176Used by:180
Symbol 178 GraphicUsed by:180
Symbol 179 GraphicUsed by:180
Symbol 180 MovieClip [land_3]Uses:32 177 178 37 104 179 42
Symbol 181 ShapeTweeningUsed by:185
Symbol 182 ShapeTweeningUsed by:185
Symbol 183 ShapeTweeningUsed by:185
Symbol 184 GraphicUsed by:185 189 193 197 201 205 209 299 349
Symbol 185 MovieClip [fader9]Uses:181 182 183 184
Symbol 186 ShapeTweeningUsed by:189
Symbol 187 ShapeTweeningUsed by:189
Symbol 188 ShapeTweeningUsed by:189
Symbol 189 MovieClip [fader8]Uses:186 187 188 184
Symbol 190 ShapeTweeningUsed by:193
Symbol 191 ShapeTweeningUsed by:193
Symbol 192 ShapeTweeningUsed by:193
Symbol 193 MovieClip [fader7]Uses:190 191 192 184
Symbol 194 ShapeTweeningUsed by:197
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Symbol 196 ShapeTweeningUsed by:197
Symbol 197 MovieClip [fader6]Uses:194 195 196 184
Symbol 198 ShapeTweeningUsed by:201
Symbol 199 ShapeTweeningUsed by:201
Symbol 200 ShapeTweeningUsed by:201
Symbol 201 MovieClip [fader5]Uses:198 199 200 184
Symbol 202 ShapeTweeningUsed by:205
Symbol 203 ShapeTweeningUsed by:205
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Symbol 205 MovieClip [fader4]Uses:202 203 204 184
Symbol 206 ShapeTweeningUsed by:209
Symbol 207 ShapeTweeningUsed by:209
Symbol 208 ShapeTweeningUsed by:209
Symbol 209 MovieClip [fader3]Uses:206 207 208 184
Symbol 210 MovieClip [lo_3]Uses:167 42 97
Symbol 211 MovieClip [en_3]Uses:136 122
Symbol 212 MovieClip [en_2]Uses:122 136
Symbol 213 GraphicUsed by:215
Symbol 214 TextUses:114Used by:215
Symbol 215 MovieClip [land_2]Uses:141 213 214
Symbol 216 GraphicUsed by:220
Symbol 217 MovieClipUses:66Used by:220
Symbol 218 GraphicUsed by:219
Symbol 219 MovieClipUses:218Used by:220
Symbol 220 MovieClip [lo_2]Uses:216 42 217 219
Symbol 221 GraphicUsed by:264
Symbol 222 GraphicUsed by:264
Symbol 223 GraphicUsed by:264
Symbol 224 GraphicUsed by:264
Symbol 225 GraphicUsed by:264
Symbol 226 GraphicUsed by:264
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Symbol 263 GraphicUsed by:264
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Symbol 279 GraphicUsed by:280
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Symbol 283 ShapeTweeningUsed by:285
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Symbol 465 GraphicUsed by:467
Symbol 466 GraphicUsed by:467
Symbol 467 MovieClipUses:448 454 455 456 457 458 459 460 461 462 463 464 465 466Used by:498
Symbol 468 GraphicUsed by:482
Symbol 469 GraphicUsed by:472
Symbol 470 GraphicUsed by:471
Symbol 471 MovieClipUses:470Used by:472
Symbol 472 MovieClipUses:469 471Used by:482
Symbol 473 GraphicUsed by:482
Symbol 474 GraphicUsed by:482
Symbol 475 GraphicUsed by:482
Symbol 476 GraphicUsed by:482
Symbol 477 GraphicUsed by:482
Symbol 478 GraphicUsed by:482
Symbol 479 GraphicUsed by:482
Symbol 480 GraphicUsed by:482
Symbol 481 GraphicUsed by:482
Symbol 482 MovieClipUses:468 472 473 474 475 476 477 478 479 480 481Used by:498
Symbol 483 GraphicUsed by:492
Symbol 484 GraphicUsed by:487
Symbol 485 GraphicUsed by:486
Symbol 486 MovieClipUses:485Used by:487
Symbol 487 MovieClipUses:484 486Used by:492
Symbol 488 GraphicUsed by:492
Symbol 489 GraphicUsed by:492
Symbol 490 GraphicUsed by:492
Symbol 491 GraphicUsed by:492
Symbol 492 MovieClipUses:483 487 488 489 490 491Used by:498
Symbol 493 GraphicUsed by:497
Symbol 494 MovieClipUses:282Used by:497
Symbol 495 GraphicUsed by:497
Symbol 496 GraphicUsed by:497
Symbol 497 MovieClipUses:493 494 495 496Used by:498
Symbol 498 MovieClipUses:439 447 467 482 492 497Used by:499
Symbol 499 MovieClipUses:437 498Used by:Timeline
Symbol 500 BitmapUsed by:505
Symbol 501 BitmapUsed by:505
Symbol 502 BitmapUsed by:505
Symbol 503 BitmapUsed by:505
Symbol 504 BitmapUsed by:505
Symbol 505 GraphicUses:500 501 502 503 504Used by:528
Symbol 506 BitmapUsed by:507
Symbol 507 GraphicUses:506Used by:508
Symbol 508 ButtonUses:507Used by:528
Symbol 509 EditableTextUses:357Used by:528
Symbol 510 GraphicUsed by:513 514
Symbol 511 TextUses:114Used by:513
Symbol 512 GraphicUsed by:513
Symbol 513 MovieClipUses:510 511 512Used by:514
Symbol 514 MovieClipUses:510 513Used by:528
Symbol 515 GraphicUsed by:516
Symbol 516 MovieClipUses:515Used by:528
Symbol 517 TextUses:114Used by:528
Symbol 518 GraphicUsed by:519
Symbol 519 MovieClipUses:518Used by:528
Symbol 520 GraphicUsed by:521
Symbol 521 MovieClipUses:520Used by:528
Symbol 522 TextUses:114Used by:528
Symbol 523 TextUses:114Used by:528
Symbol 524 MovieClipUses:322Used by:527
Symbol 525 GraphicUsed by:527
Symbol 526 EditableTextUses:114Used by:527
Symbol 527 MovieClipUses:524 525 526Used by:528
Symbol 528 MovieClipUses:505 508 509 514 516 517 519 521 522 523 527Used by:Timeline
Symbol 529 ShapeTweeningUsed by:531
Symbol 530 GraphicUsed by:531
Symbol 531 MovieClipUses:529 530Used by:Timeline
Streaming Sound 1Used by:Symbol 397 MovieClip

Instance Names

"bg"Frame 4Symbol 422 MovieClip
"main"Frame 4Symbol 423 MovieClip
"en"Frame 4Symbol 350 MovieClip [en]
"player"Frame 4Symbol 499 MovieClip
"bottom"Frame 4Symbol 528 MovieClip
"fader"Frame 4Symbol 349 MovieClip [fader]
"dog"Symbol 27 MovieClip Frame 1Symbol 26 MovieClip
"spEn"Symbol 74 MovieClip [en_9] Frame 1Symbol 73 MovieClip
"spEn"Symbol 99 MovieClip [en_8] Frame 1Symbol 73 MovieClip
"s"Symbol 104 MovieClip Frame 1Symbol 103 MovieClip
"spEn"Symbol 111 MovieClip [en_7] Frame 1Symbol 73 MovieClip
"enemy1"Symbol 123 MovieClip [en_6] Frame 1Symbol 122 MovieClip
"enemy1"Symbol 137 MovieClip [en_5] Frame 1Symbol 136 MovieClip
"spEn"Symbol 137 MovieClip [en_5] Frame 1Symbol 73 MovieClip
"dw1"Symbol 151 MovieClip [land_5] Frame 1Symbol 141 MovieClip
"dw2"Symbol 151 MovieClip [land_5] Frame 1Symbol 141 MovieClip
"target"Symbol 164 MovieClip [lo_5] Frame 1Symbol 154 MovieClip
"cP1"Symbol 164 MovieClip [lo_5] Frame 1Symbol 163 MovieClip
"target"Symbol 170 MovieClip [lo_4] Frame 1Symbol 154 MovieClip
"enemy1"Symbol 175 MovieClip [en_4] Frame 1Symbol 136 MovieClip
"spEn"Symbol 175 MovieClip [en_4] Frame 1Symbol 73 MovieClip
"dw1"Symbol 180 MovieClip [land_3] Frame 1Symbol 177 MovieClip
"dw2"Symbol 180 MovieClip [land_3] Frame 1Symbol 177 MovieClip
"enemy1"Symbol 211 MovieClip [en_3] Frame 1Symbol 136 MovieClip
"enemy2"Symbol 211 MovieClip [en_3] Frame 1Symbol 122 MovieClip
"enemy3"Symbol 211 MovieClip [en_3] Frame 1Symbol 122 MovieClip
"enemy4"Symbol 211 MovieClip [en_3] Frame 1Symbol 136 MovieClip
"enemy1"Symbol 212 MovieClip [en_2] Frame 1Symbol 122 MovieClip
"enemy2"Symbol 212 MovieClip [en_2] Frame 1Symbol 122 MovieClip
"enemy1"Symbol 212 MovieClip [en_2] Frame 1Symbol 136 MovieClip
"dw1"Symbol 215 MovieClip [land_2] Frame 1Symbol 141 MovieClip
"c"Symbol 321 MovieClip [menu] Frame 1Symbol 320 Button
"p"Symbol 321 MovieClip [menu] Frame 1Symbol 320 Button
"n"Symbol 321 MovieClip [menu] Frame 1Symbol 320 Button
"enemy1"Symbol 350 MovieClip [en] Frame 1Symbol 136 MovieClip
"enemy2"Symbol 350 MovieClip [en] Frame 1Symbol 122 MovieClip
"enemy4"Symbol 350 MovieClip [en] Frame 1Symbol 136 MovieClip
"dw1"Symbol 380 MovieClip [land] Frame 1Symbol 353 MovieClip
"cP1"Symbol 381 MovieClip [lo] Frame 1Symbol 167 MovieClip
"bar"Symbol 389 MovieClip Frame 1Symbol 383 MovieClip
"lo"Symbol 423 MovieClip Frame 1Symbol 381 MovieClip [lo]
"land"Symbol 423 MovieClip Frame 1Symbol 380 MovieClip [land]
"edge"Symbol 454 MovieClip Frame 1Symbol 451 MovieClip
"blood"Symbol 454 MovieClip Frame 1Symbol 453 MovieClip
"axe"Symbol 467 MovieClip Frame 1Symbol 454 MovieClip
"blood"Symbol 472 MovieClip Frame 1Symbol 471 MovieClip
"sword"Symbol 482 MovieClip Frame 1Symbol 472 MovieClip
"blood"Symbol 487 MovieClip Frame 1Symbol 486 MovieClip
"pike"Symbol 492 MovieClip Frame 1Symbol 487 MovieClip
"bow"Symbol 498 MovieClip Frame 2Symbol 447 MovieClip
"axe"Symbol 498 MovieClip Frame 3Symbol 467 MovieClip
"sword"Symbol 498 MovieClip Frame 4Symbol 482 MovieClip
"pike"Symbol 498 MovieClip Frame 5Symbol 492 MovieClip
"powder"Symbol 498 MovieClip Frame 6Symbol 497 MovieClip
"actions"Symbol 499 MovieClip Frame 1Symbol 437 MovieClip
"weapons"Symbol 499 MovieClip Frame 1Symbol 498 MovieClip
"chargeMeter"Symbol 528 MovieClip Frame 1Symbol 514 MovieClip
"cMb"Symbol 528 MovieClip Frame 1Symbol 516 MovieClip
"healthMeter"Symbol 528 MovieClip Frame 1Symbol 519 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "loop7"
ExportAssets (56)Timeline Frame 1Symbol 2 as "pain2.wav"
ExportAssets (56)Timeline Frame 1Symbol 3 as "pain1.wav"
ExportAssets (56)Timeline Frame 1Symbol 4 as "pain.wav"
ExportAssets (56)Timeline Frame 1Symbol 5 as "loop9"
ExportAssets (56)Timeline Frame 1Symbol 6 as "loop6"
ExportAssets (56)Timeline Frame 1Symbol 7 as "loop5"
ExportAssets (56)Timeline Frame 1Symbol 8 as "loop4"
ExportAssets (56)Timeline Frame 1Symbol 9 as "loop3"
ExportAssets (56)Timeline Frame 1Symbol 10 as "loop2"
ExportAssets (56)Timeline Frame 1Symbol 11 as "loop1"
ExportAssets (56)Timeline Frame 1Symbol 12 as "loop8"
ExportAssets (56)Timeline Frame 1Symbol 13 as "hot4.mp3"
ExportAssets (56)Timeline Frame 1Symbol 14 as "hot3.mp3"
ExportAssets (56)Timeline Frame 1Symbol 15 as "hot2.mp3"
ExportAssets (56)Timeline Frame 1Symbol 16 as "hot1.mp3"
ExportAssets (56)Timeline Frame 1Symbol 17 as "gameOver.mp3"
ExportAssets (56)Timeline Frame 1Symbol 18 as "exp.wav"
ExportAssets (56)Timeline Frame 1Symbol 19 as "death.mp3"
ExportAssets (56)Timeline Frame 1Symbol 20 as "loop10"
ExportAssets (56)Timeline Frame 1Symbol 21 as "onUp"
ExportAssets (56)Timeline Frame 1Symbol 28 as "lo_10"
ExportAssets (56)Timeline Frame 1Symbol 30 as "land_10"
ExportAssets (56)Timeline Frame 1Symbol 39 as "land_9"
ExportAssets (56)Timeline Frame 1Symbol 67 as "lo_9"
ExportAssets (56)Timeline Frame 1Symbol 74 as "en_9"
ExportAssets (56)Timeline Frame 1Symbol 98 as "lo_8"
ExportAssets (56)Timeline Frame 1Symbol 99 as "en_8"
ExportAssets (56)Timeline Frame 1Symbol 106 as "land_8"
ExportAssets (56)Timeline Frame 1Symbol 108 as "land_7"
ExportAssets (56)Timeline Frame 1Symbol 110 as "lo_7"
ExportAssets (56)Timeline Frame 1Symbol 111 as "en_7"
ExportAssets (56)Timeline Frame 1Symbol 116 as "land_6"
ExportAssets (56)Timeline Frame 1Symbol 123 as "en_6"
ExportAssets (56)Timeline Frame 1Symbol 125 as "lo_6"
ExportAssets (56)Timeline Frame 1Symbol 137 as "en_5"
ExportAssets (56)Timeline Frame 1Symbol 151 as "land_5"
ExportAssets (56)Timeline Frame 1Symbol 164 as "lo_5"
ExportAssets (56)Timeline Frame 1Symbol 170 as "lo_4"
ExportAssets (56)Timeline Frame 1Symbol 174 as "land_4"
ExportAssets (56)Timeline Frame 1Symbol 175 as "en_4"
ExportAssets (56)Timeline Frame 1Symbol 180 as "land_3"
ExportAssets (56)Timeline Frame 1Symbol 185 as "fader9"
ExportAssets (56)Timeline Frame 1Symbol 189 as "fader8"
ExportAssets (56)Timeline Frame 1Symbol 193 as "fader7"
ExportAssets (56)Timeline Frame 1Symbol 197 as "fader6"
ExportAssets (56)Timeline Frame 1Symbol 201 as "fader5"
ExportAssets (56)Timeline Frame 1Symbol 205 as "fader4"
ExportAssets (56)Timeline Frame 1Symbol 209 as "fader3"
ExportAssets (56)Timeline Frame 1Symbol 210 as "lo_3"
ExportAssets (56)Timeline Frame 1Symbol 211 as "en_3"
ExportAssets (56)Timeline Frame 1Symbol 212 as "en_2"
ExportAssets (56)Timeline Frame 1Symbol 215 as "land_2"
ExportAssets (56)Timeline Frame 1Symbol 220 as "lo_2"
ExportAssets (56)Timeline Frame 1Symbol 264 as "blood1"
ExportAssets (56)Timeline Frame 1Symbol 278 as "kegExplosion"
ExportAssets (56)Timeline Frame 1Symbol 280 as "arrow"
ExportAssets (56)Timeline Frame 1Symbol 285 as "powder"
ExportAssets (56)Timeline Frame 1Symbol 295 as "cracks"
ExportAssets (56)Timeline Frame 1Symbol 299 as "fader2"
ExportAssets (56)Timeline Frame 1Symbol 304 as "bombBlood"
ExportAssets (56)Timeline Frame 1Symbol 321 as "menu"
ExportAssets (56)Timeline Frame 1Symbol 345 as "dance"
ExportAssets (56)Timeline Frame 1Symbol 349 as "fader"
ExportAssets (56)Timeline Frame 1Symbol 350 as "en"
ExportAssets (56)Timeline Frame 1Symbol 380 as "land"
ExportAssets (56)Timeline Frame 1Symbol 381 as "lo"

Labels

"menu"Frame 4
"death"Symbol 73 MovieClip Frame 2
"death"Symbol 122 MovieClip Frame 15
"death"Symbol 136 MovieClip Frame 31
"game"Symbol 321 MovieClip [menu] Frame 1
"loaded"Symbol 389 MovieClip Frame 3
"stop"Symbol 437 MovieClip Frame 1
"walk"Symbol 437 MovieClip Frame 2
"hurt"Symbol 437 MovieClip Frame 3
"blood"Symbol 453 MovieClip Frame 2
"blood"Symbol 471 MovieClip Frame 2
"blood"Symbol 486 MovieClip Frame 2
"none"Symbol 498 MovieClip Frame 1
"bow"Symbol 498 MovieClip Frame 2
"axe"Symbol 498 MovieClip Frame 3
"sword"Symbol 498 MovieClip Frame 4
"pike"Symbol 498 MovieClip Frame 5
"powder"Symbol 498 MovieClip Frame 6

Dynamic Text Variables

winSymbol 24 EditableText""
scoreSymbol 509 EditableText""
_root.livesSymbol 526 EditableText"1"




http://swfchan.com/11/54722/info.shtml
Created: 21/4 -2019 10:34:11 Last modified: 21/4 -2019 10:34:11 Server time: 22/12 -2024 06:36:20