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SPRITE YOU!!!.swf

This is the info page for
Flash #54892

(Click the ID number above for more basic data on this flash file.)


Text
4000/4000

The next tutorial will help
you to make the best
Sprites of all

YOURSELF!!!

You are going to see now
one of my works using this
metod, if you want to go to
the MENU, press SKIP

Because the tutorial have
so many steps, im not going
to talk in the Tutorial

Bastards...

List:

List:
Digital Cam

List:
Digital Cam
Tripod

List:
Digital Cam
Tripod
Blue sheet

List:
Digital Cam
Tripod
Blue sheet
Music Cd

List:
Digital Cam
Tripod
Blue sheet
Music Cd
Pray for your god

Look for a place with good ilumination, and put your blue sheet
on a wall, try to make this curve in the botton, this will make
more easy the work

Make these mark on the floor, the red one are the position of your feets
in your standing pose, and the green is your body axis. With these two
marks you can return to your original position when yo do a move

With the help of a friend, take the pictures with the Tripod, when your
friend take the picture, move a bit your body to the next Frame of your
animation.

This is a example of Standing pose, if you take more pictures, the
animation will be more soft

This is a High Punch, you need noly 3 pictures because this is a fast
move, dont worry if your hand is not over the blue background

Flying moves? no problem
Next, is a list of the basic moves for a character

Stand
Crouching
Walk
High Punch
Low Punch
Aerial Punch
Crouch Punch
High Kick
Low Kick
Aerial Kick
Crouch Kick
Dead
Cover Stand
Cover Crouch
Cover Aerial
Being Hit Stand
Being Hit Crouch
Being Hit Aerial
Falling

Stand
Crouching
Walk
Run
Punch (L,M,H)
Aerial Punch  (L,M,H)
Crouch Punch  (L,M,H)
Kick  (L,M,H)
Aerial Kick  (L,M,H)
Crouch Kick  (L,M,H)
Dead
Cover Stand
Cover Crouch
Cover Aerial
Being Hit Stand
Being Hit Crouch
Being Hit Aerial

Falling
Trow
Fireball
Win Taunt
Time Over Taunt

Recomendations
Smash Punch
Smash Kick
Aerial Fireball
Special Combo (Limit)
Uppercout
Teleport
Slow Fireball

Basic
Moves

Complex
Moves

Warning: If you see this video maybe you will
start to creating your sprites...

The next video was a project that I
made with two partners for the university
two semesters ago. Making the grafics
takes us a week. Im the freak who
attacks with the hair.

SKIP

http://es.geocities.com/fagiogame

http://es.geocities.com/fagiogame

Here are the pictures from the
making of MK3
Have you see that the most used
color is red?

The Red color
is the easiest to
replace with the
Color Range, so
you can generate
3 characters with
1 model

Look the Guide Marks
in the ground, and
check Liu Kang´s
Aerial Punch, he use a
block to make the
ilusion of flying

You want a ugly monster?
Make a Clay Monster and
take the pictures, like they did
with Goro, Kintaro and
Motaro

Screenshots from
http://www.mksecrets.net

You need a Photoshop, the 6.0 version is more light for the computer,
when you are making the sprites you can have at least 100 layers in
your photoshop, so the PC will run a bit slower, the CS2 consumes
much RAM, so I need to close the MSN and Media Player

Open a new file with the same
size of your pictures, paste all the
pictures there

Here is a Example (With a
complete character you will have
at least 80 layers)

0

4

8

12

16

20

24

28

32

36

40

44

48

52

56

60

64

68

72

76

80

84

88

92

96

100

104

108

112

116

120

124

128

132

136

140

144

148

152

56

160

164

168

172

176

180

188

192

196

200

Go to SELECT>COLOR RANGE
with this you can select the blue
color and delete it

With Fuzziness you can choose the tolerance, I use a
lower tolerance because my pant is blue :(

Here is the selection, Press
DELETE

Press DELETE AGAIN

Ok, to delete the other part
we are going to use the
POLIGONAL LASSO

Here is the
character (You can
see the blue
borders but we are
going to delete it
later)

Here are all the
frames of the
animation, now
insert a reference
Sprite to change
the size of your
sprite

Choose all the layers and use
EDIT>TRANSFORM>SCALE.
When you change the size, you
can delete the reference

Insert a color background to make
the Sprite Sheet. Now go to
IMAGE>MODE>INDEXED COLOR

When you click indexed color,
this window will open. In
Palette use LOCAL, in color
you can choose the maximun
colors in the image

Here is our friend, the Color
Table

Change the background to
other color, and then start to
change some purples colors to
the color of the background.
With this we can clean the
borders

There is a point were you can
use the color table, so use the
BRUSH to do the details

Whn you clean all the sprites,
go to IMAGE>MODE>RGB,
and then change it again to
indexed color (This is to create
a new color table)

Horray, is me animated
Thanx for waching this tutorial

Music
Rhapsody - Gargoyles, Angels of Darkness
Liquid Tension Experiment - When the Waters Breaks
Devil May Cry 3 - Fight Music

WTF?

Wanna Fight?

ActionScript [AS1/AS2]

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on (release) { gotoAndStop (1606); }
Symbol 48 Button
on (release) { gotoAndStop (1601); }
Symbol 50 Button
on (release) { gotoAndStop (961); stopAllSounds(); }
Symbol 52 Button
on (release) { gotoAndPlay (503); stopAllSounds(); }
Symbol 54 Button
on (release) { gotoAndPlay (953); }
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on (release) { nextFrame(); }
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on (release) { prevFrame(); }
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on (release) { stopAllSounds(); gotoAndPlay (459); }
Symbol 135 Button
on (release) { gotoAndPlay (962); }
Symbol 138 Button
on (release) { gotoAndPlay (459); }
Symbol 142 Button
on (release) { getURL ("http://es.geocities.com/fagiogame", "_blank"); }
Symbol 222 Button
on (release) { gotoAndPlay (460); }

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http://swfchan.com/11/54892/info.shtml
Created: 21/4 -2019 04:22:38 Last modified: 21/4 -2019 04:22:38 Server time: 22/12 -2024 23:35:55