STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #54892 |
4000/4000 |
The next tutorial will help you to make the best Sprites of all |
YOURSELF!!! |
You are going to see now one of my works using this metod, if you want to go to the MENU, press SKIP |
Because the tutorial have so many steps, im not going to talk in the Tutorial |
Bastards... |
List: |
List: Digital Cam |
List: Digital Cam Tripod |
List: Digital Cam Tripod Blue sheet |
List: Digital Cam Tripod Blue sheet Music Cd |
List: Digital Cam Tripod Blue sheet Music Cd Pray for your god |
Look for a place with good ilumination, and put your blue sheet on a wall, try to make this curve in the botton, this will make more easy the work |
Make these mark on the floor, the red one are the position of your feets in your standing pose, and the green is your body axis. With these two marks you can return to your original position when yo do a move |
With the help of a friend, take the pictures with the Tripod, when your friend take the picture, move a bit your body to the next Frame of your animation. |
This is a example of Standing pose, if you take more pictures, the animation will be more soft |
This is a High Punch, you need noly 3 pictures because this is a fast move, dont worry if your hand is not over the blue background |
Flying moves? no problem Next, is a list of the basic moves for a character |
Stand Crouching Walk High Punch Low Punch Aerial Punch Crouch Punch High Kick Low Kick Aerial Kick Crouch Kick Dead Cover Stand Cover Crouch Cover Aerial Being Hit Stand Being Hit Crouch Being Hit Aerial Falling |
Stand Crouching Walk Run Punch (L,M,H) Aerial Punch (L,M,H) Crouch Punch (L,M,H) Kick (L,M,H) Aerial Kick (L,M,H) Crouch Kick (L,M,H) Dead Cover Stand Cover Crouch Cover Aerial Being Hit Stand Being Hit Crouch Being Hit Aerial |
Falling Trow Fireball Win Taunt Time Over Taunt Recomendations Smash Punch Smash Kick Aerial Fireball Special Combo (Limit) Uppercout Teleport Slow Fireball |
Basic Moves |
Complex Moves |
Warning: If you see this video maybe you will start to creating your sprites... |
The next video was a project that I made with two partners for the university two semesters ago. Making the grafics takes us a week. Im the freak who attacks with the hair. |
SKIP |
http://es.geocities.com/fagiogame |
http://es.geocities.com/fagiogame |
Here are the pictures from the making of MK3 Have you see that the most used color is red? |
The Red color is the easiest to replace with the Color Range, so you can generate 3 characters with 1 model |
Look the Guide Marks in the ground, and check Liu Kang´s Aerial Punch, he use a block to make the ilusion of flying |
You want a ugly monster? Make a Clay Monster and take the pictures, like they did with Goro, Kintaro and Motaro |
Screenshots from http://www.mksecrets.net |
You need a Photoshop, the 6.0 version is more light for the computer, when you are making the sprites you can have at least 100 layers in your photoshop, so the PC will run a bit slower, the CS2 consumes much RAM, so I need to close the MSN and Media Player |
Open a new file with the same size of your pictures, paste all the pictures there |
Here is a Example (With a complete character you will have at least 80 layers) |
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Go to SELECT>COLOR RANGE with this you can select the blue color and delete it |
With Fuzziness you can choose the tolerance, I use a lower tolerance because my pant is blue :( |
Here is the selection, Press DELETE |
Press DELETE AGAIN |
Ok, to delete the other part we are going to use the POLIGONAL LASSO |
Here is the character (You can see the blue borders but we are going to delete it later) |
Here are all the frames of the animation, now insert a reference Sprite to change the size of your sprite |
Choose all the layers and use EDIT>TRANSFORM>SCALE. When you change the size, you can delete the reference |
Insert a color background to make the Sprite Sheet. Now go to IMAGE>MODE>INDEXED COLOR |
When you click indexed color, this window will open. In Palette use LOCAL, in color you can choose the maximun colors in the image |
Here is our friend, the Color Table |
Change the background to other color, and then start to change some purples colors to the color of the background. With this we can clean the borders |
There is a point were you can use the color table, so use the BRUSH to do the details |
Whn you clean all the sprites, go to IMAGE>MODE>RGB, and then change it again to indexed color (This is to create a new color table) |
Horray, is me animated Thanx for waching this tutorial |
Music Rhapsody - Gargoyles, Angels of Darkness Liquid Tension Experiment - When the Waters Breaks Devil May Cry 3 - Fight Music |
WTF? |
Wanna Fight? |
ActionScript [AS1/AS2]
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