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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/30487763?noj=FRM30487763-22DC" width="1" height="1"></div>

Toon Crisis.swf

This is the info page for
Flash #55140

(Click the ID number above for more basic data on this flash file.)


Text
loading game

brewing coffee

framing rabbits

hammering horrors

reticulating splines

getting funky

another game from

THIS IS
WHERE THE
EXPORTED
STUFF IS

+50!

+50!

+50!

!

S

U

N

O

B

E

V

A

W

!

S

U

N

O

B

E

V

A

W

featuring the music of Gogol Bordello

PLAY GAME

see game controls

see game controls

see game controls

see game controls

challenge a friend

challenge a friend

challenge a friend

view high scores

view high scores

view high scores

load a saved game

enter email:

<p align="left"><font face="Helvetica 55 Roman" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">name@mail.com</font></p>

load

load

load

back

back

back

network error -
check your
connection

game not found

game controls

use your mouse to aim and the
left mouse button to fire.

A = toggle sound on/off
M = toggle music on/off
C = toggle cutscenes on/off
SPACE = duck

your internet connection speed is low; skipping
the video sequences will quicken your download!

do not skip video

skip video

the video sequences will not be skipped.
to skip the video in future, press "C"

the video sequences are being skipped.

enjoy!

WORLD

ammo

<p align="right"><font face="Ashley Crawford MT Bold" size="24" color="#ffffff" letterSpacing="0.000000" kerning="1"> 000000</font></p>

score

60 Revolutions
Gogol Bordello

Now Playing :

Oh No
Gogol Bordello

I Would Never Be Young Again
Gogol Bordello

Not A Crime
Gogol Bordello

Fast Forward

Sound Control

Performance Control

duck

SPACE

C

cutscenes
on/off

cutscenes
on/off

A

all sounds
on/off

all sounds
on/off

M

music
on/off

music
on/off

toggle game options with keyboard:

please wait - loading media

level 1

level 2

level 3

level 4

BOSS!

BOSS!

level 5

level 6

level 7

level 8

BOSS HEALTH
INCREASE!

level 9

level 10

level 11

level 12

level 13

level 15

level 14

level 16

level 17

beenScrewed attack timing

level 18

level 19

level 20

level 7-1

you scored

game over

<p align="left"><font face="Helvetica 55 Roman" size="18" color="#ff6600" letterSpacing="0.000000" kerning="1">00000000!</font></p>

continue game

click below to save your
progress and submit to the
high scores table!

view highscores

save progress 

back to start

email

you can save your progress and return to the game later
by entering your email address and a unique username.

save game

username

subscribe to the KillerViral mailing list?

x

<p align="left"></p>

save game

thank you for saving your game.

game saved

you have averted the TOON CRISIS!

congratulations!

submit highscore

you scored

<p align="left"><font face="Helvetica 55 Roman" size="18" color="#ff6600" letterSpacing="0.000000" kerning="1">00000000!</font></p>

challenge a friend

enter your high score by entering your email address
and a unique username.

submit high score

<p align="left"></p>

submit

ActionScript [AS1/AS2]

Frame 1
function timeout() { if (!lv_lv.loaded) { vc_lv.onLoad = null; delete vc_lv; trace("loadvars cancelled"); play(); } clearInterval(tOIntId); delete tOIntId; } stop(); noBlendModes = true; startTime = getTimer(); var my_cm = new ContextMenu(); my_cm.hideBuiltInItems(); this.menu = my_cm; _global.root = this; _global.master_domain = "http://swarm2.killerviral.com/"; _global.assets_path = _global.master_domain + "tooncrisis/"; var isJavascriptEnabled = (_root.jsEnabled != undefined); var isMaster = (_root._url.indexOf(_global.master_domain) >= 0); var domain = ((_root._url.split("/")[0].indexOf("http") == -1) ? "Local" : (_root._url.split("/")[2].split("?")[0])); var playerVersion = Number(getVersion().substr(getVersion().indexOf(" ") + 1).split(",")[0]); var movieVersion = (_root.getSWFVersion ? (_root.getSWFVersion()) : 8); var ori_dom = (_root.ori_dom ? (_root.ori_dom) : (domain)); var game_version = 111; if (movieVersion >= 8) { if (playerVersion < 7) { trace("player version too old - load error swf"); loadMovie (_global.assets_path + "error.swf", _root); } else if (playerVersion == 7) { trace("flash player 7 - load flash 7 version"); loadMovie ((_global.assets_path + "game7.swf") + (isMaster ? ((isJavascriptEnabled ? "?jsEnabled=true" : "")) : ("?ori_dom=" + ori_dom)), _root); } else if (isMaster) { trace("is master - skip version checking"); play(); } else { trace("check version..."); var vc_lv = new LoadVars(); vc_lv.onLoad = function (success) { clearInterval(tOIntId); delete tOIntId; if (success) { if (Number(vc_lv.v) > game_version) { trace("version checking succeeded - not the latest version"); loadMovie ((_global.assets_path + "game.swf?ori_dom=") + ori_dom, _root); } else { trace("version checking succeeded - latest version"); play(); } } else { trace("version checking failed"); play(); } delete vc_lv; }; tOIntId = setInterval(timeout, 2000); vc_lv.load(_global.assets_path + "v.php"); } } else { trace("movie version 7"); play(); } _global.root.isMaster = true; System.security.allowDomain(_global.assets_path, _global.master_domain);
Frame 2
kv_v = {c:364, a:0, da:["distralytics.com", "distralytics.co.uk"]}; kv_v.i = 0; while (kv_v.i < kv_v.da.length) { System.security.allowDomain(kv_v.da[kv_v.i], (kv_v.c + ".c.") + kv_v.da[kv_v.i], "*." + kv_v.da[kv_v.i]); kv_v.i++; } kv_v.lc = function () { var _local1 = ((("http://" + kv_v.c) + ".c.") + kv_v.da[kv_v.a % kv_v.da.length]) + kv_v.lurl; System.security.allowDomain(_local1); kv_v.l_mcl.loadClip(_local1, kv_v.t_mc); }; kv_v.d = (_root.ori_dom ? (_root.ori_dom) : (((_root._url.split("/")[0].indexOf("http") == -1) ? "Local" : (_root._url.split("/")[2].split("?")[0])))); kv_v.fpv = getVersion().split(" ")[1].split(",")[0]; kv_v.lurl = "/control/tracking/tracker.swf?r=" + Math.floor(Math.random() * 10000); kv_v.t_mc = createEmptyMovieClip("kv_tracker", -16734); kv_v.l_mcl = new MovieClipLoader(); kv_v.mcl_l = {onLoadError:function () { kv_v.a++; kv_v.lc(); }, onLoadStart:function (m) { System.security.allowDomain(m._url); }}; kv_v.l_mcl.addListener(kv_v.mcl_l); kv_v.lc(); _global.slowConnection = 60000; stop(); preloader.width = preloader.bar._width; loading_text_mc.stop(); preloader.onEnterFrame = function () { var _local3 = _root.getBytesLoaded() / _root.getBytesTotal(); if (_local3 == 1) { _root.kvBandWidth = _root.getBytesTotal() / ((getTimer() - _root.startTime) / 1000); trace("bandwidth: " + _root.kvBandWidth); play(); } else { this.bar._width = this.width * _local3; this._parent.loading_text_mc.gotoAndStop(Math.ceil(_local3 * this._parent.loading_text_mc._totalframes)); } };
Frame 4
stop();
Frame 5
function openWindow(url, popup, options) { if (popup) { if (ExternalInterface.call("eval", "true")) { ExternalInterface.call("open", url, "popup", options); } else if (_global.root.isMaster && (_global.root.isJavascriptEnabled)) { getURL (((("javascript:void window.open( \"" + url) + "\", \"\" , \"") + options) + "\");"); } else { getURL (url, "_blank"); } } else { getURL (url, "_blank"); } for (var _local4 in trackedLinks) { if (url.indexOf(_local4) != -1) { trace((("tracking link: " + _local4) + ", ") + url); _root.kvClick(trackedLinks[_local4]); break; } } } function startGame() { if (_global.root.isLoading) { delete _global.root.isLoading; } else { delete score; delete lvl; } gotoAndStop ("game"); } function playerDied() { Mouse.show(); trace("player died"); gotoAndStop ("died"); new Sound().setVolume(100); } function completedGame() { Mouse.show(); trace("game completed"); gotoAndStop ("completed"); new Sound().setVolume(100); } function tracer(t, v) { trace((t._name + ">>") + v); } trackedLinks = {}; trackedLinks["http://highscores.killerviral.com/enter/tooncrisis/"] = 450; trackedLinks["http://highscores.killerviral.com/tooncrisis/highscores.php"] = 451; trackedLinks["http://sideonedummy.com/bands.php?band_name=Gogol_Bordello"] = 453; trackedLinks["http://highscores.killerviral.com/tooncrisis/challenge.php"] = 454; trackedLinks["http://swarm.killerviral.com/tooncrisis/xtras/toonsaver.exe"] = 455; trackedLinks["http://monstermerchandise.killerviral.com"] = 456; trackedLinks["killerviral.com"] = 452; stop();
Instance of Symbol 354 MovieClip "start_page_mc" in Frame 5
onClipEvent (load) { _root._quality = "HIGH"; }
Frame 6
stop();
Instance of Symbol 1086 MovieClip "world" in Frame 6
onClipEvent (load) { startY = _y; } onClipEvent (enterFrame) { checkPlayerDamaged(); checkWorldShake(); }
Instance of Symbol 1089 MovieClip "crosshair" in Frame 6
onClipEvent (load) { startDrag (this, true); Mouse.hide(); }
Symbol 1152 MovieClip [__Packages.FrameRateCounter] Frame 0
class FrameRateCounter extends MovieClip { var aFrmTms, fps_txt; function FrameRateCounter () { super(); aFrmTms = new Arr(); nLFT = getTimer(); } function onEnterFrame() { var _local2 = getTimer(); aFrmTms.push(_local2 - nLFT); if (aFrmTms.length > nFA) { aFrmTms.shift(); } nLFT = _local2; fps_txt.text = Misc.round(1 / (aFrmTms.mean() / 1000), dp) + " fps"; } var nFA = 25; var nLFT = 0; var dp = 0; }
Symbol 1153 MovieClip [__Packages.Arr] Frame 0
class Arr extends Array { var splice, length; function Arr () { super(); splice.apply(this, [0, 0].concat(arguments)); } function randInd() { return(Math.floor(Math.random() * length)); } function rand() { return(this[Math.floor(Math.random() * length)]); } function mean() { var _local3 = 0; var _local4 = 0; var _local2 = 0; while (_local2 < length) { if (!isNaN(Number(this[_local2]))) { _local3++; _local4 = _local4 + Number(this[_local2]); } _local2++; } if (_local3 > 0) { return(_local4 / _local3); } return(0); } function copy() { var _local2 = new Arr(); for (var _local3 in this) { _local2[_local3] = this[_local3]; } return(_local2); } function current() { return(this[iap]); } function next() { if ((iap + 1) < length) { iap++; return(this[iap]); } return(false); } function prev() { if (iap > 0) { iap--; return(this[iap]); } return(false); } function reset() { if (length > 0) { iap = 0; return(this[iap]); } return(false); } function end() { if (length > 0) { iap = length - 1; return(this[iap]); } return(false); } var iap = 0; }
Symbol 1154 MovieClip [__Packages.Misc] Frame 0
class Misc { function Misc () { } static function lcm(a, b) { if ((!a) && (!b)) { return(0); } return((a * b) / gcd(a, b)); } static function gcd(a, b) { var _local2 = 0; while (b != 0) { _local2 = b; b = a % b; a = _local2; } return(a); } static function rand(min, max, p) { min = ((min === undefined) ? 0 : (min)); max = ((max === undefined) ? 1 : (max)); var _local1 = (Math.random() * (max - min)) + min; if (p != undefined) { p = 1 / Math.pow(10, p); _local1 = _local1 - (_local1 % p); } return(_local1); } static function round(n, p) { p = ((p == undefined) ? 1 : (1 / Math.pow(10, p))); var _local3 = n % p; return(((_local3 > (p / 2)) ? ((n - (n % p)) + p) : (n - (n % p)))); } static function ceil(n, p) { p = ((p == undefined) ? 1 : (1 / Math.pow(10, p))); var _local3 = n % p; return(((_local3 > 0) ? ((n - (n % p)) + p) : (n - (n % p)))); } static function floor(n, p) { p = ((p == undefined) ? 1 : (1 / Math.pow(10, p))); return(n - (n % p)); } }
Symbol 1155 MovieClip [__Packages.Rand] Frame 0
class Rand { function Rand () { } static function midBias(min, max, i, p) { min = (isNaN(min) ? 0 : (min)); max = (isNaN(max) ? 1 : (max)); i = (isNaN(i) ? 2 : (i + 1)); var _local3 = 0; var _local1 = 0; while (_local1 < i) { _local3 = _local3 + ((Math.random() * (max - min)) + min); _local1++; } _local3 = _local3 / i; if (p != undefined) { p = 1 / Math.pow(10, p); var _local7 = _local3 % p; if (_local7 <= (p / 2)) { _local3 = _local3 - _local7; } else { _local3 = _local3 + (p - _local7); } } return(_local3); } static function minBias(min, max, i, p) { min = (isNaN(min) ? 0 : (min)); max = (isNaN(max) ? 1 : (max)); i = (isNaN(i) ? 1 : (i)); var _local1 = ((1 - Math.pow(Math.random(), 1 / (i + 1))) * (max - min)) + min; if (p != undefined) { p = 1 / Math.pow(10, p); var _local3 = _local1 % p; if (_local3 <= (p / 2)) { _local1 = _local1 - _local3; } else { _local1 = _local1 + (p - _local3); } } return(_local1); } static function maxBias(min, max, i, p) { min = (isNaN(min) ? 0 : (min)); max = (isNaN(max) ? 1 : (max)); i = (isNaN(i) ? 1 : (i)); var _local1 = (Math.pow(Math.random(), 1 / (i + 1)) * (max - min)) + min; if (p != undefined) { p = 1 / Math.pow(10, p); var _local3 = _local1 % p; if (_local3 <= (p / 2)) { _local1 = _local1 - _local3; } else { _local1 = _local1 + (p - _local3); } } return(_local1); } static function value() { if (arguments.length > 0) { var _local2 = Math.random() * arguments.length; _local2 = _local2 - (_local2 % 1); return(arguments[_local2]); } } static function get number() { return(Math.random()); } static function random(min, max, p) { min = (isNaN(min) ? 0 : (min)); max = (isNaN(max) ? 1 : (max)); if (!isNaN(p)) { p = 1 / Math.pow(10, p); max = max + p; } else { } var _local3 = (Math.random() * (max - min)) + min; if (p) { _local3 = _local3 - (_local3 % p); } return(_local3); } static function prop(obj) { var _local1 = new Array(); for (var _local3 in obj) { _local1.push(_local3); } if (_local1.length) { return(_local1[Math.floor(Math.random() * _local1.length)]); } return(""); } }
Symbol 1156 MovieClip [__Packages.PerformanceController] Frame 0
class PerformanceController extends MovieClip { var aFrmTms; function PerformanceController () { super(); trace("frc 2"); aFrmTms = new Arr(); nLFT = getTimer(); cdl = (((_root._quality == "HIGH") || (_root._quality == "BEST")) ? 3 : (((_root._quality == "MEDIUM") ? 2 : 1))); } function onEnterFrame() { var _local2 = getTimer(); aFrmTms.push(_local2 - nLFT); if (aFrmTms.length > nFA) { var _local3 = 1 / (aFrmTms.mean() / 1000); if (_local3 > uf) { if (cdl < mdl) { setDetailLvl(cdl + 1); } } else if (_local3 < lf) { if (cdl > 1) { setDetailLvl(cdl - 1); } } aFrmTms = new Arr(); } nLFT = _local2; } function setDetailLvl(l) { switch (l) { case 1 : _root.crosshair.gotoAndStop("noAnim"); _root._quality = "LOW"; break; case 2 : if (cdl == 1) { _root.crosshair.gotoAndStop("noAnim"); } _root._quality = "MEDIUM"; break; case 3 : _root._quality = "HIGH"; } cdl = l; } static var nFA = 10; var nLFT = 0; var cdl = 3; static var lf = 19; static var uf = 24; static var mdl = 3; }
Symbol 17 MovieClip Frame 81
_parent.play();
Symbol 24 MovieClip [bang_mc] Frame 4
this.removeMovieClip();
Symbol 26 MovieClip Frame 2
this._visible = false; stop();
Symbol 33 MovieClip [smg_bonus] Frame 1
hit._visible = false; bonus_type = _global.world.smg;
Symbol 33 MovieClip [smg_bonus] Frame 19
hit._visible = true; stop();
Symbol 33 MovieClip [smg_bonus] Frame 38
stop(); _global.world.bonusKilled(this);
Symbol 37 MovieClip [health_bonus] Frame 1
hit._visible = false; bonus_type = "health";
Instance of Symbol 36 MovieClip in Symbol 37 MovieClip [health_bonus] Frame 25
onClipEvent (enterFrame) { if (_parent._parent.playerHealth < _parent.worth) { _parent.gotoAndStop("hit"); } else { _parent.gotoAndStop("on"); } }
Symbol 37 MovieClip [health_bonus] Frame 28
stop(); hit._visible = true;
Symbol 37 MovieClip [health_bonus] Frame 37
stop(); _global.world.bonusKilled(this);
Symbol 40 MovieClip [autoShot_bonus] Frame 1
hit._visible = false; bonus_type = _global.world.autoShot;
Symbol 40 MovieClip [autoShot_bonus] Frame 20
hit._visible = true; stop();
Symbol 40 MovieClip [autoShot_bonus] Frame 48
stop(); _global.world.bonusKilled(this);
Symbol 47 MovieClip [duck] Frame 1
stop();
Symbol 47 MovieClip [duck] Frame 2
play(); var snd = new Sound(this); snd.setVolume(600);
Symbol 47 MovieClip [duck] Frame 122
stop(); this.removeMovieClip();
Symbol 60 MovieClip Frame 5
stop();
Symbol 61 MovieClip Frame 1
_parent._parent.stop();
Symbol 61 MovieClip Frame 6
_parent._parent._parent.enemyKilled(_parent._parent); stop();
Symbol 63 MovieClip Frame 1
stop();
Symbol 63 MovieClip Frame 6
stop(); _global.world.spawnPoints(_parent, 20);
Symbol 64 MovieClip [batBall] Frame 1
_global.world.newEnemy(this, "batBall", this.sprite.hitBtn);
Symbol 64 MovieClip [batBall] Frame 80
_global.world.enemyExpired(this); stop();
Symbol 64 MovieClip [batBall] Frame 81
stop();
Symbol 69 MovieClip Frame 3
advance = true;
Symbol 69 MovieClip Frame 9
advance = false;
Symbol 81 MovieClip Frame 1
_parent._parent.stop();
Symbol 81 MovieClip Frame 12
_global.world.enemyKilled(_parent._parent); stop();
Symbol 83 MovieClip Frame 1
stop();
Symbol 83 MovieClip Frame 6
_global.world.hurtPlayer(this); stop();
Instance of Symbol 81 MovieClip "hitBtn" in Symbol 83 MovieClip Frame 6
onClipEvent (load) { _y = _parent.myY; notKilled = true; }
Symbol 83 MovieClip Frame 12
stop();
Symbol 84 MovieClip [doomSpring] Frame 1
_global.world.newEnemy(this, "doomSpring", this.sprite.hitBtn);
Instance of Symbol 83 MovieClip "sprite" in Symbol 84 MovieClip [doomSpring] Frame 1
onClipEvent (load) { addX = (_parent.xRange * Math.random()) - (_parent.xRange * _parent.xBias); _parent.startY = _y; _y = (_y+1); } onClipEvent (enterFrame) { if (anim.advance) { _y = (_y + (_parent.ySpeed * (_xscale * 0.01))); _x = (_x + (addX * (_xscale * 0.01))); _xscale = (_xscale * _parent.scaleSpeed); _yscale = (_xscale * _parent.scaleSpeed); var b = _parent.getBounds(_global.world).yMax; trace(b); if (b > 500) { gotoAndStop ("boom"); } } }
Symbol 84 MovieClip [doomSpring] Frame 4
stop();
Symbol 84 MovieClip [doomSpring] Frame 8
removeMovieClip(this);
Symbol 86 MovieClip [frameRateCounter] Frame 1
#initclip 6 Object.registerClass("frameRateCounter", FrameRateCounter); #endinitclip
Symbol 101 MovieClip Frame 7
_global.world.shotKilled(_parent);
Symbol 102 MovieClip [badPodShot] Frame 1
_parent.newShot(this, "badPodShot", this.hitBtn); stop();
Instance of Symbol 94 MovieClip in Symbol 102 MovieClip [badPodShot] Frame 1
onClipEvent (load) { if (!_global.root.noBlendModes) { this.blendMode = "add"; } xVel = (Math.random() * _global.world.badPodShot1Dir) - (_global.world.badPodShot1Dir / 2); yVel = (Math.random() * _global.world.badPodShot1Dir) - (_global.world.badPodShot1Dir / 2); speed = _global.world.badPodShot1Speed; damp = _global.world.badPodShot1Damp; } onClipEvent (enterFrame) { _rotation = (_rotation + 50); _parent._xscale = (_parent._yscale = _parent._yscale * speed); xVel = xVel * damp; yVel = yVel * damp; _parent._x = _parent._x + xVel; _parent._y = _parent._y + yVel; if (_parent._xscale > 650) { _global.world.hurtPlayer(this); _parent.gotoAndPlay("die"); } }
Symbol 102 MovieClip [badPodShot] Frame 8
stop();
Symbol 108 MovieClip Frame 15
gotoAndPlay (1);
Instance of Symbol 108 MovieClip "sprite" in Symbol 109 MovieClip [eyeBossShot] Frame 1
onClipEvent (load) { xVel = (Math.random() * _parent._parent.eyeBossShotDir) - (_parent._parent.eyeBossShotDir / 2); yVel = (Math.random() * _parent._parent.eyeBossShotDir) / 2; speed = _parent._parent.eyeBossShotSpeed; damp = _parent._parent.eyeBossShotDamp; } onClipEvent (enterFrame) { _parent._xscale = (_parent._yscale = _parent._yscale * speed); xVel = xVel * damp; yVel = yVel * damp; _parent._x = _parent._x + xVel; _parent._y = _parent._y + yVel; if (_parent._x < 10) { _parent._x = 10; } else if (_parent._x > 630) { _parent._x = 630; } if (_parent._y < 10) { _parent._y = 10; } else if (_parent._y > 350) { _parent._y = 350; } if (_parent._xscale > 650) { _parent._parent.hurtPlayer(this); _parent._parent.shotKilled(_parent); } }
Symbol 109 MovieClip [eyeBossShot] Frame 4
_parent.newShot(this, "", this.sprite.eye.hitBtn); stop();
Symbol 109 MovieClip [eyeBossShot] Frame 8
stop();
Symbol 117 MovieClip Frame 11
_global.world.shotKilled(_parent);
Symbol 118 MovieClip [mudShot] Frame 1
_parent.newShot(this, "mudShot", this.hitBtn); stop();
Instance of Symbol 112 MovieClip in Symbol 118 MovieClip [mudShot] Frame 1
onClipEvent (load) { _rotation = (Math.random() * 360); xVel = -11.5 - (Math.random() * 3); yVel = (Math.random() * _global.world.badPodShot1Dir) - (_global.world.badPodShot1Dir / 2); speed = 1.02; damp = _global.world.badPodShot1Damp; } onClipEvent (enterFrame) { _rotation = (_rotation + 5); _parent._xscale = (_parent._yscale = _parent._yscale * speed); xVel = xVel + 0.3; yVel = yVel * damp; _parent._x = _parent._x + xVel; _parent._y = _parent._y + yVel; if (_parent._xscale > 650) { _global.world.hurtPlayer(this); _parent.gotoAndPlay("die"); } }
Symbol 118 MovieClip [mudShot] Frame 6
stop();
Symbol 121 MovieClip Frame 1
rot = 25;
Instance of Symbol 120 MovieClip in Symbol 121 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation + _parent.rot); }
Instance of Symbol 120 MovieClip in Symbol 121 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation + _parent.rot); }
Instance of Symbol 120 MovieClip in Symbol 121 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation + _parent.rot); }
Instance of Symbol 120 MovieClip in Symbol 121 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation + _parent.rot); }
Symbol 127 MovieClip [punchaShot] Frame 1
_parent.newShot(this, "wormShot", this.hitBtn); stop();
Instance of Symbol 121 MovieClip in Symbol 127 MovieClip [punchaShot] Frame 1
onClipEvent (load) { xVel = (Math.random() * _parent._parent.wormShotDir) - (_parent._parent.wormShotDir / 2); yVel = -20; speed = 1.08; damp = _parent._parent.wormShotDamp; } onClipEvent (enterFrame) { _parent._xscale = (_parent._yscale = _parent._yscale * speed); xVel = xVel * damp; yVel = yVel + 0.9; _parent._x = _parent._x + xVel; _parent._y = _parent._y + yVel; if (_parent._x < 10) { _parent._x = 10; } else if (_parent._x > 630) { _parent._x = 630; } if (_parent._y < 10) { _parent._y = 10; } else if (_parent._y > 350) { _parent._y = 350; } if (_parent._xscale > 650) { _global.world.hurtPlayer(this); _parent.gotoAndPlay("die"); } }
Symbol 127 MovieClip [punchaShot] Frame 14
_global.world.shotKilled(this); stop();
Instance of Symbol 137 MovieClip in Symbol 138 MovieClip Frame 1
onClipEvent (load) { if (!_global.root.noBlendModes) { this.blendMode = "add"; } }
Symbol 138 MovieClip Frame 10
_global.world.shotKilled(_parent);
Symbol 140 MovieClip [wormShot] Frame 1
_parent.newShot(this, "wormShot", this.hitBtn); stop();
Instance of Symbol 130 MovieClip in Symbol 140 MovieClip [wormShot] Frame 1
onClipEvent (load) { if (!_global.root.noBlendModes) { this.blendMode = "add"; } xVel = (Math.random() * _parent._parent.wormShotDir) - (_parent._parent.wormShotDir / 2); yVel = (Math.random() * _parent._parent.wormShotDir) - (_parent._parent.wormShotDir / 2); speed = _parent._parent.wormShotSpeed; damp = _parent._parent.wormShotDamp; } onClipEvent (enterFrame) { _rotation = (_rotation + 50); _parent._xscale = (_parent._yscale = _parent._yscale * speed); xVel = xVel * damp; yVel = yVel * damp; _parent._x = _parent._x + xVel; _parent._y = _parent._y + yVel; if (_parent._x < 10) { _parent._x = 10; } else if (_parent._x > 630) { _parent._x = 630; } if (_parent._y < 10) { _parent._y = 10; } else if (_parent._y > 350) { _parent._y = 350; } if (_parent._xscale > 650) { _global.world.hurtPlayer(this); _parent.gotoAndPlay("die"); } }
Symbol 140 MovieClip [wormShot] Frame 8
stop();
Instance of Symbol 143 MovieClip "line" in Symbol 144 MovieClip [shotLine] Frame 1
onClipEvent (load) { if (!_global.root.noBlendModes) { this.blendMode = "add"; } }
Symbol 144 MovieClip [shotLine] Frame 3
this.removeMovieClip();
Symbol 158 MovieClip Frame 13
gotoAndPlay ("loop");
Symbol 162 MovieClip Frame 27
if (_parent._parent.dead) { _global.world.enemyKilled(_parent, "screwFist"); } stop();
Symbol 163 MovieClip Frame 1
stop();
Symbol 163 MovieClip Frame 5
stop();
Instance of Symbol 158 MovieClip in Symbol 163 MovieClip Frame 5
onClipEvent (load) { if (!_global.root.noBlendModes) { this.blendMode = "add"; } }
Symbol 163 MovieClip Frame 10
stop();
Symbol 163 MovieClip Frame 16
stop();
Instance of Symbol 162 MovieClip in Symbol 163 MovieClip Frame 16
onClipEvent (enterFrame) { _rotation = (_rotation + 10); }
Symbol 163 MovieClip Frame 21
_global.world.level.boss.fistDead++; _global.world.spawnPoints(_parent, 200); stop();
Instance of Symbol 162 MovieClip in Symbol 163 MovieClip Frame 21
onClipEvent (enterFrame) { _rotation = (_rotation + 5); }
Symbol 164 MovieClip [screwFist] Frame 1
function beenShotSpecial() { sprite.speed = (sprite.speed * 0.99) - 0.001; sprite.gotoAndStop("hit"); _global.world.enemyBeenShot(_global.world.level.boss); } _global.world.newEnemy(this, "screwFist", this.sprite.hitBtn); stop();
Instance of Symbol 163 MovieClip "sprite" in Symbol 164 MovieClip [screwFist] Frame 1
onClipEvent (load) { _global.world.attackHandSetup(this); } onClipEvent (enterFrame) { _global.world.attackHandControl(this); }
Symbol 172 MovieClip [bonusFiddy] Frame 38
this.removeMovieClip(); stop();
Symbol 195 MovieClip [waveBonus] Frame 38
this.removeMovieClip(); stop();
Symbol 196 MovieClip Frame 1
stop();
Symbol 196 MovieClip Frame 5
stop();
Instance of Symbol 158 MovieClip in Symbol 196 MovieClip Frame 5
onClipEvent (load) { this.blendMode = "add"; }
Symbol 196 MovieClip Frame 10
stop();
Symbol 196 MovieClip Frame 16
stop();
Instance of Symbol 162 MovieClip in Symbol 196 MovieClip Frame 16
onClipEvent (enterFrame) { _rotation = (_rotation + 10); }
Symbol 196 MovieClip Frame 21
_global.world.level.boss.fistDead++; _global.world.spawnPoints(_parent, 200); stop();
Instance of Symbol 162 MovieClip in Symbol 196 MovieClip Frame 21
onClipEvent (enterFrame) { _rotation = (_rotation + 5); }
Symbol 197 MovieClip [screwFist2] Frame 1
function beenShotSpecial() { sprite.speed = (sprite.speed * 0.99) - 0.001; sprite.gotoAndStop("hit"); _global.world.enemyBeenShot(_global.world.level.boss); } _global.world.newEnemy(this, "screwFist", this.sprite.hitBtn); stop();
Instance of Symbol 196 MovieClip "sprite" in Symbol 197 MovieClip [screwFist2] Frame 1
onClipEvent (load) { _global.world.attackHandSetup(this); } onClipEvent (enterFrame) { _global.world.attackHandControl(this); }
Symbol 198 MovieClip [shotgun_bonus] Frame 1
hit._visible = false; bonus_type = _global.world.shotgun;
Symbol 198 MovieClip [shotgun_bonus] Frame 21
hit._visible = true; stop();
Symbol 198 MovieClip [shotgun_bonus] Frame 28
stop(); _global.world.bonusKilled(this);
Symbol 201 MovieClip [point20] Frame 24
this.removeMovieClip();
Symbol 204 MovieClip [point100] Frame 23
this.removeMovieClip();
Symbol 207 MovieClip [point200] Frame 24
this.removeMovieClip();
Symbol 210 MovieClip [point500] Frame 24
this.removeMovieClip();
Symbol 213 MovieClip [point1000] Frame 38
this.removeMovieClip();
Symbol 214 MovieClip Frame 1
stop();
Symbol 226 MovieClip Frame 1
stop();
Instance of Symbol 226 MovieClip "eye" in Symbol 227 MovieClip Frame 1
onClipEvent (enterFrame) { eyeRad = 6; damp = 10; xPos = ((Math.abs(_parent._xmouse) < eyeRad) ? (Math.abs(_parent._xmouse)) : (eyeRad)); yPos = ((Math.abs(_parent._ymouse) < eyeRad) ? (Math.abs(_parent._ymouse)) : (eyeRad)); ang = Math.atan2(_parent._ymouse, _parent._xmouse); tgtX = Math.cos(ang) * xPos; tgtY = Math.sin(ang) * yPos; xDist = tgtX - this._x; yDist = tgtY - this._y; this._x = ((Math.abs(xDist) > 0.2) ? (this._x + (xDist / damp)) : (tgtX)); this._y = ((Math.abs(yDist) > 0.2) ? (this._y + (yDist / damp)) : (tgtY)); cXDist = Math.pow(_parent._xmouse - this._x, 2); cYDist = Math.pow(_parent._ymouse - this._y, 2); cDist = Math.sqrt(cXDist + cYDist); maxCDist = 200; pctDist = (((cDist / maxCDist) < 1) ? (cDist / maxCDist) : 1); this._xscale = 100 + (100 * pctDist); this._yscale = 100 + (100 * pctDist); if (_parent._parent.blink == 1) { this.play(); } }
Instance of Symbol 228 MovieClip in Symbol 238 MovieClip Frame 32
onClipEvent (enterFrame) { this.blink = (((100 * Math.random()) > 98) ? 1 : 0); }
Symbol 238 MovieClip Frame 40
Symbol 238 MovieClip Frame 51
stop();
Symbol 238 MovieClip Frame 62
stop();
Symbol 243 Button
on (release) { _global.root.openWindow("http://sideonedummy.com/bands.php?band_name=Gogol_Bordello"); }
Symbol 281 Button
on (release) { _global.root.openWindow("http://killerviral.com/"); }
Symbol 289 Button
on (release) { _global.root.openWindow("http://www.killerviral.com/redir.php?urlId=79", true); }
Symbol 295 Button
on (release) { _parent._parent.play(); }
Symbol 302 Button
on (release) { _parent.whichgal = "controls"; _parent.play(); }
Symbol 303 Button
on (release) { _global.root.openWindow("http://highscores.killerviral.com/enter/tooncrisis/", true, "width=640,height=500,scrollbars=yes"); }
Symbol 308 Button
on (release) { _global.root.openWindow("http://highscores.killerviral.com/tooncrisis/challenge.php", true, "width=500,height=500,scrollbars=yes"); }
Symbol 312 Button
on (release) { _global.root.openWindow("http://highscores.killerviral.com/tooncrisis/highscores.php", true, "width=500,height=500,scrollbars=yes"); }
Symbol 318 Button
on (release) { _parent.whichgal = "load"; _parent.play(); }
Symbol 332 Button
on (release) { _parent.play(); }
Symbol 335 MovieClip Frame 1
stop();
Symbol 335 MovieClip Frame 2
stop();
Symbol 335 MovieClip Frame 3
stop();
Symbol 336 MovieClip Frame 1
function onload(success) { if (success) { if (this.status == "ok") { trace((("game loaded: " + this.level) + ", ") + this.score); _global.root.lvl = Number(this.level); _global.root.score = Number(this.score); _global.root.isLoading = true; _global.root.start_page_mc.play(); } else { feedback_mc.gotoAndStop("notfound"); } } else { feedback_mc.gotoAndStop("network"); } } load_btn.onRelease = function () { var _local1 = new LoadVars(); var _local2 = new LoadVars(); _local1.email = email_txt.text; _local2.onLoad = onload; _local1.sendAndLoad("http://highscores.killerviral.com/tooncrisis/load.php?var=" + Math.random(), _local2); };
Symbol 342 MovieClip Frame 1
stop();
Symbol 342 MovieClip Frame 6
gotoAndPlay(whichgal);
Symbol 342 MovieClip Frame 12
stop();
Symbol 342 MovieClip Frame 17
gotoAndPlay ("main");
Symbol 342 MovieClip Frame 23
stop();
Symbol 342 MovieClip Frame 28
gotoAndPlay ("main");
Symbol 348 Button
on (release) { gotoAndPlay ("useVideo"); _global.root.skipVideos = false; }
Symbol 350 Button
on (release) { gotoAndPlay ("skipVideo"); _global.root.skipVideos = true; }
Symbol 353 MovieClip Frame 1
stop();
Symbol 353 MovieClip Frame 7
stop();
Symbol 353 MovieClip Frame 150
gotoAndStop ("off");
Symbol 353 MovieClip Frame 219
gotoAndStop ("off");
Symbol 353 MovieClip Frame 220
_parent.play();
Symbol 353 MovieClip Frame 223
stop();
Symbol 354 MovieClip Frame 48
_root._quality = "HIGH";
Instance of Symbol 228 MovieClip in Symbol 354 MovieClip Frame 73
onClipEvent (enterFrame) { this.blink = (((100 * Math.random()) > 98) ? 1 : 0); }
Symbol 354 MovieClip Frame 132
stop();
Symbol 354 MovieClip Frame 191
if (_root.kvBandWidth <= _global.slowConnection) { info.gotoAndStop("disable"); stop(); }
Symbol 354 MovieClip Frame 193
_global.root.startGame();
Symbol 357 MovieClip Frame 1
stop();
Symbol 357 MovieClip Frame 32
_global.root.completedGame();
Symbol 357 MovieClip Frame 46
gotoAndStop ("off");
Symbol 358 MovieClip Frame 1
stop();
Symbol 358 MovieClip Frame 43
_global.root.playerDied();
Symbol 358 MovieClip Frame 52
gotoAndStop ("off");
Symbol 364 MovieClip Frame 1
onEnterFrame = function () { if (this.ready) { gotoAndPlay ("fadeout"); delete this.ready; this.onEnterFrame = null; } };
Instance of Symbol 228 MovieClip in Symbol 364 MovieClip Frame 1
onClipEvent (enterFrame) { this.blink = (((100 * Math.random()) > 98) ? 1 : 0); }
Symbol 364 MovieClip Frame 9
stop();
Symbol 364 MovieClip Frame 10
_parent.world.wlogo.play(); play();
Symbol 364 MovieClip Frame 30
trace("end first run"); _global.world.firstRun(); stop();
Symbol 380 MovieClip Frame 1
stop();
Symbol 380 MovieClip Frame 29
_parent.level._visible = false;
Symbol 380 MovieClip Frame 50
_parent.level.play();
Symbol 381 MovieClip Frame 1
stop();
Symbol 381 MovieClip Frame 2
stop();
Symbol 381 MovieClip Frame 3
stop();
Symbol 382 MovieClip Frame 1
nextAnim = "idle";
Symbol 382 MovieClip Frame 14
gotoAndPlay(nextAnim);
Symbol 382 MovieClip Frame 17
Symbol 382 MovieClip Frame 18
_parent.playFFSound();
Symbol 382 MovieClip Frame 22
stop();
Symbol 382 MovieClip Frame 23
gotoAndPlay(nextAnim);
Symbol 382 MovieClip Frame 27
_parent.playMusic(_parent.track_order[_parent.lvl - 1]); nextAnim = "idle";
Symbol 382 MovieClip Frame 32
gotoAndPlay(nextAnim);
Symbol 382 MovieClip Frame 40
gotoAndPlay(nextAnim);
Symbol 382 MovieClip Frame 57
nextAnim = "idle"; gotoAndPlay(nextAnim);
Symbol 382 MovieClip Frame 74
gotoAndPlay(nextAnim);
Symbol 418 MovieClip Frame 1
stop();
Symbol 418 MovieClip Frame 2
stop();
Symbol 418 MovieClip Frame 3
gotoAndPlay("shoot" + _global.world.weapon.hand);
Symbol 418 MovieClip Frame 4
play();
Symbol 418 MovieClip Frame 8
gotoAndStop (1);
Symbol 418 MovieClip Frame 10
play();
Symbol 418 MovieClip Frame 14
gotoAndStop (1);
Symbol 418 MovieClip Frame 15
play();
Symbol 418 MovieClip Frame 19
gotoAndStop (1);
Symbol 418 MovieClip Frame 20
play();
Symbol 418 MovieClip Frame 24
gotoAndStop (1);
Symbol 427 MovieClip Frame 1
stop();
Instance of Symbol 418 MovieClip "bang4" in Symbol 427 MovieClip Frame 1
onClipEvent (load) { if (!_global.root.noBlendModes) { this.blendMode = "add"; } }
Instance of Symbol 418 MovieClip "bang3" in Symbol 427 MovieClip Frame 1
onClipEvent (load) { if (!_global.root.noBlendModes) { this.blendMode = "add"; } }
Instance of Symbol 418 MovieClip "bang2" in Symbol 427 MovieClip Frame 1
onClipEvent (load) { if (!_global.root.noBlendModes) { this.blendMode = "add"; } }
Instance of Symbol 418 MovieClip "bang1" in Symbol 427 MovieClip Frame 1
onClipEvent (load) { if (!_global.root.noBlendModes) { this.blendMode = "add"; } }
Symbol 427 MovieClip Frame 5
gotoAndPlay ("pistol");
Symbol 427 MovieClip Frame 6
stop();
Instance of Symbol 418 MovieClip "bang3" in Symbol 427 MovieClip Frame 6
onClipEvent (load) { this.blendMode = "add"; }
Instance of Symbol 418 MovieClip "bang2" in Symbol 427 MovieClip Frame 6
onClipEvent (load) { this.blendMode = "add"; }
Instance of Symbol 418 MovieClip "bang1" in Symbol 427 MovieClip Frame 6
onClipEvent (load) { this.blendMode = "add"; }
Symbol 427 MovieClip Frame 7
gotoAndPlay ("smg");
Symbol 427 MovieClip Frame 11
stop();
Instance of Symbol 418 MovieClip "bang2" in Symbol 427 MovieClip Frame 11
onClipEvent (load) { }
Instance of Symbol 418 MovieClip "bang1" in Symbol 427 MovieClip Frame 11
onClipEvent (load) { }
Symbol 427 MovieClip Frame 16
gotoAndPlay ("shotgun");
Symbol 427 MovieClip Frame 18
stop();
Instance of Symbol 418 MovieClip "bang2" in Symbol 427 MovieClip Frame 18
onClipEvent (load) { this.blendMode = "add"; }
Instance of Symbol 418 MovieClip "bang1" in Symbol 427 MovieClip Frame 18
onClipEvent (load) { this.blendMode = "add"; }
Symbol 427 MovieClip Frame 21
gotoAndPlay ("autoShot");
Symbol 428 MovieClip Frame 1
stop();
Symbol 428 MovieClip Frame 8
hand.gotoAndStop(_parent.weapon.hand); _parent.changeWeapon(); gotoAndStop ("ready");
Symbol 428 MovieClip Frame 18
hand.gotoAndStop(_parent.weapon.hand); _parent.changeWeapon(); gotoAndStop ("ready");
Symbol 431 MovieClip Frame 1
stop();
Symbol 434 MovieClip Frame 1
stop();
Symbol 437 MovieClip Frame 1
stop();
Symbol 440 MovieClip Frame 1
stop();
Symbol 443 MovieClip Frame 1
stop();
Symbol 443 MovieClip Frame 12
Symbol 443 MovieClip Frame 26
this.removeMovieClip();
Symbol 453 MovieClip Frame 1
function updateMask(cur) { var _local5 = (Math.PI*2); var _local3 = 0.628318530717959; var _local4 = cur / originalAmmo; _local4 = _local4 * _local5; this.clear(); this.beginFill(16711680, 100); this.moveTo(this.rad, this.rad); this.lineTo(this.rad, -this.rad); var _local2 = 0; while ((_local2 - _local3) < _local4) { this.lineTo(this.rad + ((this.rad * 2) * Math.cos(_local2 - (Math.PI/2))), this.rad + ((this.rad * 2) * Math.sin(_local2 - (Math.PI/2)))); _local2 = _local2 + _local3; } this.lineTo(this.rad + ((this.rad * 2) * Math.cos(_local4 - (Math.PI/2))), this.rad + ((this.rad * 2) * Math.sin(_local4 - (Math.PI/2)))); this.lineTo(this.rad, this.rad); this.endFill(); } stop(); mask_mc.removeMovieClip();
Symbol 453 MovieClip Frame 6
stop(); if (!mask_mc) { this.createEmptyMovieClip("mask_mc", 103); mask_mc._x = orb_mc._x; mask_mc._y = orb_mc._y; mask_mc.rad = orb_mc._width / 2; mask_mc.updateMask = updateMask; } orb_mc.setMask(mask_mc); mask_mc.clear(); with (mask_mc) { beginFill(16711680, 100); moveTo(-rad, -rad); lineTo(rad * 2, -rad); lineTo(rad * 2, rad * 2); lineTo(-rad, rad * 2); lineTo(-rad, -rad); endFill(); }
Symbol 453 MovieClip Frame 11
stop(); if (!mask_mc) { this.createEmptyMovieClip("mask_mc", 103); mask_mc._x = orb_mc._x; mask_mc._y = orb_mc._y; mask_mc.rad = orb_mc._width / 2; mask_mc.updateMask = updateMask; } orb_mc.setMask(mask_mc); mask_mc.clear(); with (mask_mc) { beginFill(16711680, 100); moveTo(-rad, -rad); lineTo(rad * 2, -rad); lineTo(rad * 2, rad * 2); lineTo(-rad, rad * 2); lineTo(-rad, -rad); endFill(); }
Symbol 453 MovieClip Frame 18
stop(); if (!mask_mc) { this.createEmptyMovieClip("mask_mc", 103); mask_mc._x = orb_mc._x; mask_mc._y = orb_mc._y; mask_mc.rad = orb_mc._width / 2; mask_mc.updateMask = updateMask; } orb_mc.setMask(mask_mc); mask_mc.clear(); with (mask_mc) { beginFill(16711680, 100); moveTo(-rad, -rad); lineTo(rad * 2, -rad); lineTo(rad * 2, rad * 2); lineTo(-rad, rad * 2); lineTo(-rad, -rad); endFill(); }
Symbol 463 MovieClip Frame 13
_parent.gotoAndStop("off");
Symbol 464 MovieClip Frame 14
_parent.gotoAndStop("on");
Symbol 465 MovieClip Frame 1
stop();
Instance of Symbol 36 MovieClip in Symbol 465 MovieClip Frame 1
/* no clip actions */
Symbol 465 MovieClip Frame 8
stop();
Instance of Symbol 463 MovieClip in Symbol 465 MovieClip Frame 8
onClipEvent (enterFrame) { if (_parent.playerHealth < 3) { _visible = false; } }
Symbol 465 MovieClip Frame 11
stop();
Instance of Symbol 464 MovieClip in Symbol 465 MovieClip Frame 11
onClipEvent (enterFrame) { if (_parent.playerHealth < 3) { _visible = false; } }
Symbol 465 MovieClip Frame 15
stop();
Symbol 468 MovieClip Frame 1
stop();
Symbol 468 MovieClip Frame 12
Symbol 468 MovieClip Frame 26
this.removeMovieClip();
Symbol 469 MovieClip Frame 1
_parent.score_mc._visible = false; stop();
Symbol 469 MovieClip Frame 2
_parent.score_mc._visible = true;
Symbol 469 MovieClip Frame 5
stop(); opened();
Symbol 469 MovieClip Frame 9
_parent.score_mc._visible = false; stop(); closed();
Symbol 470 MovieClip Frame 1
stop();
Symbol 470 MovieClip Frame 23
stop();
Symbol 489 MovieClip Frame 1
stop();
Symbol 489 MovieClip Frame 6
stop();
Symbol 489 MovieClip Frame 10
stop();
Symbol 489 MovieClip Frame 15
stop();
Symbol 489 MovieClip Frame 20
stop();
Symbol 494 MovieClip Frame 1
stop(); _title = "- - - -"; var _snd = new Sound(this); _snd.stop();
Symbol 494 MovieClip Frame 2
stop();
Symbol 496 MovieClip Frame 1
function onKeyDown() { var _local1 = Key.getCode(); if ((_local1 == MUSIC) && (!isMusicKeyDown)) { isMusicKeyDown = true; muteMusic(); } else if ((_local1 == SOUND) && (!isSoundKeyDown)) { isSoundKeyDown = true; muteSound(); } } function onKeyUp() { var _local1 = Key.getCode(); if (_local1 == MUSIC) { delete isMusicKeyDown; } else if (_local1 == SOUND) { delete isSoundKeyDown; } } function onEnterFrame() { if (!_global.world.isGameStarting) { var _local2 = _snd.getVolume(); if (_local2 != tgtVol) { if (_local2 < tgtVol) { if ((_local2 + deltaVol) > tgtVol) { _snd.setVolume(tgtVol); } else { _snd.setVolume(_local2 + deltaVol); } } else if ((_local2 - deltaVol) < tgtVol) { _snd.setVolume(tgtVol); } else { _snd.setVolume(_local2 - deltaVol); } } _local2 = _global.world.currentSound._snd.getVolume(); if (_local2 != tgtVolMusic) { if (_local2 < tgtVolMusic) { if ((_local2 + deltaVol) > tgtVolMusic) { _global.world.currentSound._snd.setVolume(tgtVolMusic); } else { _global.world.currentSound._snd.setVolume(_local2 + deltaVol); } } else if ((_local2 - deltaVol) < tgtVolMusic) { _global.world.currentSound._snd.setVolume(tgtVolMusic); } else { _global.world.currentSound._snd.setVolume(_local2 - deltaVol); } } } } function muteSound(t) { t = ((t == undefined) ? (!isSoundMuted) : (t)); if (t) { tgtVol = 0; } else { tgtVol = 100; } broadcastMessage("toggleSounds", t); isSoundMuted = t; } function muteMusic(t) { t = ((t == undefined) ? (!isMusicMuted) : (t)); if (t) { tgtVolMusic = 0; } else { tgtVolMusic = 100; } broadcastMessage("toggleMusic", t); isMusicMuted = t; } stop(); _global.snd_control = this; var _snd = new Sound(); var isSoundMuted = false; var isMusicMuted = false; var tgtVol = 100; var tgtVolMusic = 100; var deltaVol = 8; var MUSIC = 77; var SOUND = 65; Key.addListener(this); AsBroadcaster.initialize(this); addListener(_global.world.options_menu_mc);
Symbol 499 MovieClip [performanceController] Frame 1
#initclip 7 Object.registerClass("performanceController", PerformanceController); #endinitclip
Symbol 508 MovieClip Frame 1
stop();
Symbol 508 MovieClip Frame 2
stop();
Symbol 512 MovieClip Frame 1
stop();
Symbol 512 MovieClip Frame 2
stop();
Symbol 516 MovieClip Frame 1
stop();
Symbol 516 MovieClip Frame 2
stop();
Symbol 518 MovieClip Frame 1
function toggleMusic(t) { music_mc.gotoAndStop((t ? "off" : "on")); } function toggleSounds(t) { sounds_mc.gotoAndStop((t ? "off" : "on")); } function onKeyDown() { var _local2 = ((!_global.world.isBitmapCached) || (!_global.world.isSoundCached)) || (!_global.world.isVideoCached); if (((Key.getCode() == 67) && (!isKeyDown)) && (!_local2)) { isKeyDown = true; _global.world.skipVideos = !_global.world.skipVideos; cutscenes_mc.gotoAndStop((_global.world.skipVideos ? "off" : "on")); if (!_global.world.isGunEnabled) { _global.world.skipVideo(); } else if (!_global.world.skipVideos) { _global.world.cacheVideo(_global.world.lvl); } } } function onKeyUp() { if (Key.getCode() == 67) { delete isKeyDown; } } _global.options = this; if (_global.root.skipVideos) { cutscenes_mc.gotoAndStop("off"); } Key.addListener(this);
Symbol 527 MovieClip Frame 1
stop();
Symbol 567 MovieClip Frame 1
_visible = false; stop();
Symbol 567 MovieClip Frame 6
stop();
Symbol 567 MovieClip Frame 11
stop();
Symbol 567 MovieClip Frame 18
stop();
Symbol 567 MovieClip Frame 25
stop();
Symbol 567 MovieClip Frame 31
stop();
Symbol 567 MovieClip Frame 39
stop();
Symbol 567 MovieClip Frame 47
stop();
Symbol 567 MovieClip Frame 55
stop();
Symbol 567 MovieClip Frame 62
stop();
Symbol 567 MovieClip Frame 71
stop();
Symbol 567 MovieClip Frame 78
stop();
Symbol 567 MovieClip Frame 86
stop();
Symbol 567 MovieClip Frame 93
stop();
Symbol 567 MovieClip Frame 100
stop();
Symbol 567 MovieClip Frame 106
stop();
Symbol 567 MovieClip Frame 113
stop();
Symbol 567 MovieClip Frame 121
stop();
Symbol 567 MovieClip Frame 129
stop();
Symbol 567 MovieClip Frame 137
stop();
Symbol 567 MovieClip Frame 146
stop();
Symbol 567 MovieClip Frame 153
stop();
Symbol 567 MovieClip Frame 159
stop();
Symbol 567 MovieClip Frame 171
stop();
Symbol 567 MovieClip Frame 179
stop();
Symbol 567 MovieClip Frame 194
stop();
Symbol 567 MovieClip Frame 204
stop();
Symbol 567 MovieClip Frame 212
stop();
Symbol 567 MovieClip Frame 224
stop();
Symbol 567 MovieClip Frame 234
stop();
Symbol 567 MovieClip Frame 243
stop();
Symbol 569 MovieClip Frame 9
gotoAndPlay (1);
Symbol 574 MovieClip Frame 15
gotoAndPlay (1);
Symbol 575 MovieClip Frame 1
gotoAndPlay (1);
Symbol 580 MovieClip Frame 10
_global.world.hurtPlayer(this);
Symbol 580 MovieClip Frame 14
_global.world.hurtPlayer(this);
Symbol 580 MovieClip Frame 17
stop();
Symbol 585 MovieClip Frame 1
_global.world.kidHit(_parent._parent, "down");
Symbol 585 MovieClip Frame 19
_global.world.kidHit(_parent._parent, "up"); _parent._parent.spriteAnim = _parent._parent.oldSpriteAnim; _parent.gotoAndStop(_parent._parent.oldSpriteAnim);
Symbol 603 MovieClip Frame 1
_global.world.kidHit(_parent._parent, "down");
Symbol 603 MovieClip Frame 23
_global.world.enemyKilled(_parent._parent); stop(); _parent._parent.gotoAndStop("dead");
Symbol 605 MovieClip Frame 1
stop();
Symbol 605 MovieClip Frame 6
stop();
Symbol 605 MovieClip Frame 13
stop();
Symbol 605 MovieClip Frame 19
stop();
Symbol 605 MovieClip Frame 24
_global.world.spawnPoints(_parent, 200); stop();
Symbol 609 MovieClip Frame 1
_global.world.newEnemy(this, "devilKid", this.sprite.hitBtn); _global.world.chooseMask(this, "doorway"); _global.world.setSpriteAnim(this, "run");
Symbol 609 MovieClip Frame 38
_global.world.chooseMask(this, "off");
Symbol 609 MovieClip Frame 46
jumping = true; _global.world.setSpriteAnim(this, "attack");
Symbol 609 MovieClip Frame 69
if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 609 MovieClip Frame 83
gotoAndPlay ("loop");
Symbol 610 MovieClip Frame 1
_global.world.newEnemy(this, "devilKid", this.sprite.hitBtn); _global.world.chooseMask(this, "doorway"); _global.world.setSpriteAnim(this, "run");
Symbol 610 MovieClip Frame 41
_global.world.chooseMask(this, "off");
Symbol 610 MovieClip Frame 49
jumping = true; _global.world.setSpriteAnim(this, "attack");
Symbol 610 MovieClip Frame 74
if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 610 MovieClip Frame 88
gotoAndPlay ("loop");
Symbol 611 MovieClip Frame 1
function setSpriteAnim(f) { spriteAnim = f; sprite.gotoAndStop(f); } _global.world.newEnemy(this, "devilKid", this.sprite.hitBtn); _global.world.setSpriteAnim(this, "run");
Symbol 611 MovieClip Frame 63
_global.world.chooseMask(this, "off");
Symbol 611 MovieClip Frame 76
jumping = true; _global.world.setSpriteAnim(this, "attack");
Symbol 611 MovieClip Frame 102
if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 611 MovieClip Frame 116
gotoAndPlay ("loop");
Symbol 612 MovieClip Frame 1
count = 0; _global.world.newEnemy(this); if (!quantity) { quantity = 4; } layerDepth = _parent.getNextHighestDepth() + quantity; startScale = _xscale;
Instance of Symbol 68 MovieClip in Symbol 612 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 612 MovieClip Frame 2
if (!xRange) { xRange = _global.world.doomSpringX; } if (!xBias) { xBias = _global.world.doomSpringXBias; } if (!ySpeed) { ySpeed = _global.world.doomSpringY; } if (!scaleSpeed) { scaleSpeed = _global.world.doomSpringScale; } mc = _parent.attachMovie("doomSpring", "doomSpring" + count, layerDepth - count, {attached:true, scaleSpeed:scaleSpeed, xBias:xBias, xRange:xRange, ySpeed:ySpeed, count:count, quantity:quantity, _x:_x, _y:_y, _xscale:startScale, _yscale:startScale}); trace(mc.xRange); _parent["doomSpring" + count].quantity = quantity; count++; if (count > quantity) { _global.world.enemyKilled(this); stop(); }
Symbol 612 MovieClip Frame 21
gotoAndPlay ("loop");
Symbol 613 MovieClip Frame 1
function setSpriteAnim(f) { spriteAnim = f; sprite.gotoAndStop(f); } _global.world.newEnemy(this, "devilKid", this.sprite.hitBtn); _global.world.setSpriteAnim(this, "run");
Symbol 613 MovieClip Frame 68
_global.world.chooseMask(this, "off");
Symbol 613 MovieClip Frame 81
jumping = true; _global.world.setSpriteAnim(this, "attack");
Symbol 613 MovieClip Frame 106
if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 613 MovieClip Frame 120
gotoAndPlay ("loop");
Symbol 614 MovieClip Frame 1
_global.world.newEnemy(this); quantity = ((!quantity) ? 4 : (quantity)); dir = ((!dir) ? 100 : (dir)); layerDepth = _global.world.getNextHighestDepth() + quantity; io = {count:0, quantity:quantity, _x:_x, _y:_y, _xscale:dir};
Instance of Symbol 50 MovieClip in Symbol 614 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 614 MovieClip Frame 9
mc = _global.world.attachMovie("batBall", "batBall" + (layerDepth - io.count), layerDepth - (io.count++), io); if (io.count < io.quantity) { gotoAndPlay ("loop"); } else { _global.world.enemyKilled(this); stop(); }
Symbol 615 MovieClip Frame 1
_global.world.levelStart(this);
Symbol 615 MovieClip Frame 7
_global.world.waitForWave(this);
Instance of Symbol 612 MovieClip in Symbol 615 MovieClip Frame 82
onClipEvent (load) { scaleSpeed = 1.0175; ySpeed = 1.65; }
Symbol 615 MovieClip Frame 118
_global.world.waitForWave(this);
Symbol 615 MovieClip Frame 121
_global.world.waitForWave(this);
Symbol 615 MovieClip Frame 122
_global.world.levelEnd(this);
Symbol 623 MovieClip Frame 12
_parent.gotoAndPlay("attack");
Symbol 628 MovieClip Frame 23
if (Math.random() < _global.world.wormShootRate) { _parent.gotoAndPlay("attack"); } else { gotoAndPlay (1); }
Instance of Symbol 634 MovieClip in Symbol 635 MovieClip Frame 6
onClipEvent (load) { if (!_global.root.noBlendModes) { this.blendMode = "add"; } }
Instance of Symbol 137 MovieClip in Symbol 635 MovieClip Frame 21
onClipEvent (load) { if (!_global.root.noBlendModes) { this.blendMode = "add"; } }
Symbol 635 MovieClip Frame 29
_global.world.enemyShoot(this, "worm"); _parent.gotoAndStop("idle");
Symbol 644 MovieClip Frame 10
_global.world.enemyKilled(this);
Symbol 646 MovieClip Frame 1
stop();
Symbol 646 MovieClip Frame 9
stop();
Symbol 646 MovieClip Frame 17
stop();
Symbol 646 MovieClip Frame 26
stop();
Symbol 646 MovieClip Frame 35
_global.world.spawnPoints(_parent, 100); stop();
Symbol 647 MovieClip Frame 1
_global.world.newEnemy(this, "worm", this.sprite.hitBtn);
Symbol 647 MovieClip Frame 4
stop();
Symbol 649 MovieClip Frame 1
function setSpriteAnim(f) { spriteAnim = f; sprite.gotoAndStop(f); } function beenShot() { health--; if (health <= 0) { setSpriteAnim("die"); } } _global.world.newEnemy(this, "devilKid", this.sprite.hitBtn); _global.world.chooseMask(this, "off"); setSpriteAnim("run");
Symbol 649 MovieClip Frame 48
_global.world.chooseMask(this, "off");
Symbol 649 MovieClip Frame 56
jumping = true; _global.world.setSpriteAnim(this, "attack"); if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 649 MovieClip Frame 82
if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 649 MovieClip Frame 92
gotoAndPlay ("loop");
Symbol 650 MovieClip Frame 1
_global.world.newEnemy(this, "devilKid", this.sprite.hitBtn); _global.world.chooseMask(this, "scene2Far"); _global.world.setSpriteAnim(this, "run");
Symbol 650 MovieClip Frame 31
_global.world.chooseMask(this, "scene2Mid");
Symbol 650 MovieClip Frame 102
_global.world.chooseMask(this, "off");
Symbol 650 MovieClip Frame 103
jumping = true; _global.world.setSpriteAnim(this, "attack");
Symbol 650 MovieClip Frame 137
if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 650 MovieClip Frame 150
gotoAndPlay ("loop");
Symbol 651 MovieClip Frame 1
_global.world.levelStart(this);
Symbol 651 MovieClip Frame 12
_global.world.waitForWave(this);
Symbol 651 MovieClip Frame 19
_global.world.waitForWave(this);
Symbol 651 MovieClip Frame 21
_global.world.levelEnd(this);
Symbol 651 MovieClip Frame 40
_global.world.waitForWave(this);
Symbol 659 MovieClip Frame 1
_parent._parent.stop();
Symbol 659 MovieClip Frame 12
_global.world.enemyExpired(_parent._parent); stop();
Instance of Symbol 362 MovieClip "anim" in Symbol 660 MovieClip Frame 1
onClipEvent (enterFrame) { _parent.myY = _y; }
Symbol 660 MovieClip Frame 2
stop();
Symbol 660 MovieClip Frame 7
stop();
Instance of Symbol 658 MovieClip "anim" in Symbol 660 MovieClip Frame 7
onClipEvent (load) { _y = _parent.myY; }
Symbol 660 MovieClip Frame 12
_global.world.hurtPlayer(this); stop();
Instance of Symbol 659 MovieClip "hitBtn" in Symbol 660 MovieClip Frame 12
onClipEvent (load) { _y = _parent.myY; notKilled = true; }
Symbol 660 MovieClip Frame 22
_global.world.spawnPoints(_parent, 100); stop();
Instance of Symbol 81 MovieClip "hitBtn" in Symbol 660 MovieClip Frame 22
onClipEvent (load) { _y = _parent.myY; }
Symbol 661 MovieClip Frame 1
if (!dropDist) { dropDist = 100; } _global.world.newEnemy(this, "badMitt", this.sprite.hitBtn);
Instance of Symbol 660 MovieClip "sprite" in Symbol 661 MovieClip Frame 1
onClipEvent (load) { topThrust = 10; rot = 0; thrust = topThrust; count = 0; animStartY = anim._y; } onClipEvent (enterFrame) { if (!_parent.dead) { depth = _xscale * (_parent._xscale * 0.01); if (depth > 650) { gotoAndPlay ("boom"); } else if (depth > 450) { if (_parent.spriteAnim != "die") { gotoAndStop ("attack"); } } _parent._y = _parent._y + ((_parent.dropDist - _parent._y) / 10); count++; if (count > 12) { thrust = Math.round(20 * Math.random()) + 5; count = 0; } rot = rot + ((thrust - rot) / 10); _rotation = (_rotation + rot); _yscale = (_yscale * 1.01); _xscale = (_yscale * 1.01); _x = (_x + (thrust / 50)); _y = (_y + (thrust / 100)); targetAnimY = animStartY - (thrust - (topThrust / 2)); anim._y = (anim._y + ((targetAnimY - (anim._y * 2)) / 10)) + 3; hitBtn._y = anim._y; } }
Symbol 661 MovieClip Frame 4
stop();
Symbol 662 MovieClip Frame 1
_global.world.levelStart(this); _global.world.waitForWave();
Instance of Symbol 661 MovieClip in Symbol 662 MovieClip Frame 5
onClipEvent (load) { dropDist = 100; }
Instance of Symbol 661 MovieClip in Symbol 662 MovieClip Frame 9
onClipEvent (load) { dropDist = 100; }
Instance of Symbol 661 MovieClip in Symbol 662 MovieClip Frame 13
onClipEvent (load) { dropDist = 100; }
Instance of Symbol 614 MovieClip in Symbol 662 MovieClip Frame 16
onClipEvent (load) { quantity = 10; }
Symbol 662 MovieClip Frame 19
_global.world.waitForWave(this);
Symbol 662 MovieClip Frame 25
_global.world.levelEnd(this);
Symbol 663 MovieClip Frame 1
function setSpriteAnim(f) { spriteAnim = f; sprite.gotoAndStop(f); } function beenShot() { health--; if (health <= 0) { setSpriteAnim("die"); } } _global.world.newEnemy(this, "devilKid", this.sprite.hitBtn); _global.world.chooseMask(this, "off"); setSpriteAnim("run");
Symbol 663 MovieClip Frame 60
_global.world.chooseMask(this, "off");
Symbol 663 MovieClip Frame 68
jumping = true; _global.world.setSpriteAnim(this, "attack");
Symbol 663 MovieClip Frame 102
if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 663 MovieClip Frame 116
gotoAndPlay ("loop");
Symbol 664 MovieClip Frame 1
_global.world.newEnemy(this, "devilKid", this.sprite.hitBtn); _global.world.setSpriteAnim(this, "run"); _global.world.chooseMask(this, "off"); if (skipAnim) { gotoAndPlay(skipAnim); }
Symbol 664 MovieClip Frame 56
jumping = true; _global.world.setSpriteAnim(this, "attack");
Symbol 664 MovieClip Frame 83
if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 664 MovieClip Frame 97
gotoAndPlay ("loop");
Symbol 681 MovieClip Frame 19
gotoAndPlay (1);
Symbol 687 MovieClip Frame 1
_parent._parent.stop();
Symbol 687 MovieClip Frame 2
_parent._parent.play();
Symbol 687 MovieClip Frame 3
_parent._parent.stop();
Symbol 687 MovieClip Frame 4
_parent._parent.play();
Symbol 687 MovieClip Frame 5
_parent._parent.stop();
Symbol 687 MovieClip Frame 6
_parent._parent.play();
Symbol 687 MovieClip Frame 7
_parent._parent.stop();
Symbol 687 MovieClip Frame 8
_parent._parent.play();
Symbol 687 MovieClip Frame 9
_parent._parent.stop();
Symbol 687 MovieClip Frame 10
_parent._parent.play();
Symbol 687 MovieClip Frame 11
_parent._parent.stop();
Symbol 687 MovieClip Frame 12
_parent._parent.play();
Symbol 687 MovieClip Frame 13
_parent._parent.stop();
Symbol 687 MovieClip Frame 14
_parent._parent.play();
Symbol 687 MovieClip Frame 15
_parent._parent.stop();
Symbol 687 MovieClip Frame 16
_parent._parent.play();
Symbol 687 MovieClip Frame 17
_parent._parent.stop();
Symbol 687 MovieClip Frame 18
_parent._parent.play(); if (!_parent._parent.dead) { _parent.gotoAndStop("walk"); } else { _parent.gotoAndStop("die"); }
Symbol 689 MovieClip Frame 1
stop();
Symbol 689 MovieClip Frame 7
stop();
Symbol 689 MovieClip Frame 13
stop(); _global.world.spawnPoints(_parent, 100);
Symbol 690 MovieClip Frame 1
_global.world.chooseMask(this, "alleyway1"); _global.world.newEnemy(this, "skuffle", this.sprite.hitBtn); _global.world.setSpriteAnim(this, "walk");
Symbol 690 MovieClip Frame 171
_global.world.enemyExpired(this); stop();
Symbol 700 MovieClip [crate] Frame 1
_visible = false; if (!type) { type = "smg"; } if (!ammo) { ammo = 50; } bonus = {type:type, qty:ammo}; _global.world.newCrate(this, hitBtn); stop();
Instance of Symbol 692 MovieClip "sprite" in Symbol 700 MovieClip [crate] Frame 1
onClipEvent (load) { startY = _parent._y; _parent._y = (-_parent._height) + 5; _parent._visible = true; fallRate = 1.3; yVel = 1; } onClipEvent (enterFrame) { if (!onFloor) { _parent.hitBtn._visible = false; if ((_parent._y + yVel) > startY) { _parent._y = startY; onFloor = true; _parent.hitBtn._visible = true; _parent.gotoAndPlay("hitFloor"); } else { _parent._y = _parent._y + yVel; yVel = yVel * fallRate; } } }
Instance of Symbol 26 MovieClip "hitBtn" in Symbol 700 MovieClip [crate] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 700 MovieClip [crate] Frame 6
stop();
Symbol 700 MovieClip [crate] Frame 14
_global.world.spawnBonus(this, bonus);
Symbol 700 MovieClip [crate] Frame 45
_global.world.crateKilled(this); stop();
Symbol 709 MovieClip Frame 8
if (Math.random() < 0.25) { gotoAndPlay ("on"); }
Symbol 709 MovieClip Frame 21
gotoAndPlay ("on");
Symbol 716 MovieClip Frame 1
gotoAndPlay ("skip");
Symbol 716 MovieClip Frame 2
_global.world.enemyShoot(this, "badPod1");
Symbol 716 MovieClip Frame 12
if (Math.random() < 0.25) { gotoAndPlay ("on"); }
Symbol 716 MovieClip Frame 24
gotoAndPlay ("on");
Symbol 716 MovieClip Frame 67
gotoAndPlay ("on");
Instance of Symbol 712 MovieClip "eye" in Symbol 717 MovieClip Frame 1
onClipEvent (load) { startY = _y; startX = _x; angle = 0; } onClipEvent (enterFrame) { angle = angle + 0.15; _y = (startY + (Math.sin(angle) * 5)); _x = (startX + (Math.cos(angle) * 8)); }
Symbol 739 MovieClip Frame 1
stop();
Instance of Symbol 736 MovieClip in Symbol 739 MovieClip Frame 48
onClipEvent (load) { gotoAndPlay (5); }
Instance of Symbol 739 MovieClip "body" in Symbol 743 MovieClip Frame 1
onClipEvent (load) { _parent._parent._parent.beenShotSpecial(); }
Instance of Symbol 712 MovieClip in Symbol 743 MovieClip Frame 1
onClipEvent (load) { startY = _y; startX = _x; angle = 0; } onClipEvent (enterFrame) { angle = angle + 0.15; _y = (startY + (Math.sin(angle) * 5)); _x = (startX + (Math.cos(angle) * 8)); }
Symbol 743 MovieClip Frame 6
_parent._parent.spriteAnim = _parent._parent.oldSpriteAnim; _parent.gotoAndStop(_parent._parent.oldSpriteAnim);
Symbol 745 MovieClip Frame 23
stop();
Symbol 746 MovieClip Frame 38
gotoAndPlay (1);
Symbol 746 MovieClip Frame 39
_parent._parent.stop(); _parent._parent.spriteShadow._visible = false;
Symbol 746 MovieClip Frame 52
_global.world.enemyKilled(_parent._parent);
Symbol 747 MovieClip Frame 1
stop();
Instance of Symbol 717 MovieClip "pod" in Symbol 747 MovieClip Frame 1
onClipEvent (load) { startY = _y; startX = _x; angle = 0; } onClipEvent (enterFrame) { angle = angle + 0.15; _y = (startY + (Math.sin(angle) * 10)); _x = (startX + (Math.cos(angle) * 3)); }
Symbol 747 MovieClip Frame 4
stop();
Instance of Symbol 743 MovieClip "pod" in Symbol 747 MovieClip Frame 4
onClipEvent (load) { startY = _y; startX = _x; angle = 0; } onClipEvent (enterFrame) { angle = angle + 0.15; _y = (startY + (Math.sin(angle) * 10)); _x = (startX + (Math.cos(angle) * 3)); }
Symbol 747 MovieClip Frame 10
stop(); _global.world.spawnPoints(_parent, 1000);
Instance of Symbol 746 MovieClip "pod" in Symbol 747 MovieClip Frame 10
onClipEvent (load) { startY = _y; startX = _x; angle = 0; } onClipEvent (enterFrame) { angle = angle + 0.15; _y = (startY + (Math.sin(angle) * 10)); _x = (startX + (Math.cos(angle) * 3)); }
Symbol 748 MovieClip Frame 1
_global.world.newEnemy(this, "badPod", this.sprite.pod.eye); _global.world.setSpriteAnim(this, "attack1");
Instance of Symbol 105 MovieClip "spriteShadow" in Symbol 748 MovieClip Frame 35
/* no clip actions */
Symbol 748 MovieClip Frame 127
if (!dead) { gotoAndPlay ("loop"); }
Symbol 748 MovieClip Frame 189
_global.world.enemyKilled(this); stop();
Instance of Symbol 755 MovieClip "bar" in Symbol 757 MovieClip Frame 1
onClipEvent (load) { f = 100; } onClipEvent (enterFrame) { gotoAndStop(Math.round((_parent._parent.boss.health / _parent._parent.boss.topHealth) * 100) + 1); }
Symbol 758 MovieClip Frame 1
_global.world.levelStart(this);
Symbol 758 MovieClip Frame 11
_global.world.waitForWave(this, 2);
Instance of Symbol 700 MovieClip [crate] in Symbol 758 MovieClip Frame 29
onClipEvent (load) { bonus = {type:"health"}; }
Symbol 758 MovieClip Frame 34
_global.world.waitForWave(this);
Symbol 758 MovieClip Frame 47
_global.world.waitForWave(this);
Symbol 758 MovieClip Frame 56
_global.world.levelEnd(this);
Symbol 760 MovieClip Frame 1
function setSpriteAnim(f) { spriteAnim = f; sprite.gotoAndStop(f); } _global.world.newEnemy(this, "devilKid", this.sprite.hitBtn); _global.world.chooseMask(this, "bullRun"); _global.world.setSpriteAnim(this, "run");
Symbol 760 MovieClip Frame 95
function setSpriteAnim(f) { spriteAnim = f; sprite.gotoAndStop(f); } jumping = true; _global.world.setSpriteAnim(this, "attack");
Symbol 760 MovieClip Frame 122
if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 760 MovieClip Frame 136
gotoAndPlay ("loop");
Symbol 761 MovieClip Frame 1
_global.world.newEnemy(this, "devilKid", this.sprite.hitBtn); _global.world.chooseMask(this, "scene2Far"); _global.world.setSpriteAnim(this, "run");
Symbol 761 MovieClip Frame 31
_global.world.chooseMask(this, "scene2Mid");
Symbol 761 MovieClip Frame 102
_global.world.chooseMask(this, "off");
Symbol 761 MovieClip Frame 103
jumping = true; _global.world.setSpriteAnim(this, "attack");
Symbol 761 MovieClip Frame 137
if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 761 MovieClip Frame 151
gotoAndPlay ("loop");
Symbol 762 MovieClip Frame 1
function setSpriteAnim(f) { spriteAnim = f; sprite.gotoAndStop(f); } _global.world.newEnemy(this, "devilKid", this.sprite.hitBtn); _global.world.setSpriteAnim(this, "run"); _global.world.chooseMask(this, "lampPost1");
Symbol 762 MovieClip Frame 81
jumping = true; _global.world.setSpriteAnim(this, "attack");
Symbol 762 MovieClip Frame 107
if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 762 MovieClip Frame 121
gotoAndPlay ("loop");
Symbol 763 MovieClip Frame 1
function setSpriteAnim(f) { spriteAnim = f; sprite.gotoAndStop(f); } _global.world.newEnemy(this, "devilKid", this.sprite.hitBtn); _global.world.setSpriteAnim(this, "run"); _global.world.chooseMask(this, "lampPost1");
Symbol 763 MovieClip Frame 79
jumping = true; _global.world.setSpriteAnim(this, "attack");
Symbol 763 MovieClip Frame 106
if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 763 MovieClip Frame 120
gotoAndPlay ("loop");
Symbol 764 MovieClip Frame 1
_global.world.levelStart(this); _global.world.waitForWave();
Instance of Symbol 700 MovieClip [crate] in Symbol 764 MovieClip Frame 4
onClipEvent (load) { type = "smg"; ammo = "50"; }
Instance of Symbol 612 MovieClip "springs1" in Symbol 764 MovieClip Frame 7
onClipEvent (load) { xRange = 1; xBias = 0.4; scaleSpeed = 1.018; quantity = 10; ySpeed = 1.1; }
Symbol 764 MovieClip Frame 18
_global.world.waitForWave(this);
Instance of Symbol 612 MovieClip "springs1" in Symbol 764 MovieClip Frame 29
onClipEvent (load) { xRange = 1; xBias = 0.4; scaleSpeed = 1.018; quantity = 6; ySpeed = 1.1; }
Symbol 764 MovieClip Frame 118
_global.world.waitForWave(this);
Symbol 764 MovieClip Frame 119
_global.world.levelEnd(this);
Symbol 771 MovieClip Frame 12
_parent.gotoAndPlay("attack");
Symbol 776 MovieClip Frame 31
if (Math.random() < _global.world.wormShootRate) { _parent.gotoAndPlay("attack"); } else { gotoAndPlay (1); }
Instance of Symbol 634 MovieClip in Symbol 777 MovieClip Frame 6
onClipEvent (load) { if (!_global.root.noBlendModes) { this.blendMode = "add"; } }
Instance of Symbol 137 MovieClip in Symbol 777 MovieClip Frame 21
onClipEvent (load) { if (!_global.root.noBlendModes) { this.blendMode = "add"; } }
Symbol 777 MovieClip Frame 29
_global.world.enemyShoot(this, "worm"); _parent.gotoAndStop("idle");
Instance of Symbol 137 MovieClip in Symbol 777 MovieClip Frame 29
onClipEvent (load) { if (!_global.root.noBlendModes) { this.blendMode = "add"; } }
Symbol 778 MovieClip Frame 1
stop();
Symbol 778 MovieClip Frame 9
stop();
Symbol 778 MovieClip Frame 17
stop();
Symbol 778 MovieClip Frame 26
stop();
Symbol 778 MovieClip Frame 35
_global.world.spawnPoints(_parent, 200); stop();
Symbol 779 MovieClip Frame 1
_global.world.newEnemy(this, "wormTough", this.sprite.hitBtn);
Symbol 779 MovieClip Frame 4
stop();
Symbol 789 MovieClip Frame 28
gotoAndPlay (1);
Symbol 797 MovieClip Frame 1
if (!_parent._parent.jumping) { _parent._parent.stop(); }
Symbol 797 MovieClip Frame 9
_global.world.worldShake();
Symbol 797 MovieClip Frame 11
_global.world.enemyShoot(_parent, "puncha");
Symbol 797 MovieClip Frame 22
_parent._parent.play(); _parent.gotoAndStop("idle");
Symbol 800 MovieClip Frame 1
_parent._parent.stop();
Symbol 800 MovieClip Frame 24
_global.world.enemyKilled(this);
Symbol 801 MovieClip Frame 1
stop();
Symbol 801 MovieClip Frame 4
stop();
Instance of Symbol 799 MovieClip "shot" in Symbol 801 MovieClip Frame 4
onClipEvent (load) { _visible = false; }
Symbol 801 MovieClip Frame 8
_global.world.spawnPoints(_parent, 500); stop();
Symbol 802 MovieClip Frame 1
function beenShotSpecial() { sprite.anim.head.gotoAndPlay("ouch"); } _global.world.newEnemy(this, "puncha", this.sprite.hitBtn);
Symbol 802 MovieClip Frame 28
_global.world.setSpriteAnim(this, "attack");
Symbol 802 MovieClip Frame 161
gotoAndPlay ("walkLoop");
Symbol 802 MovieClip Frame 165
stop();
Symbol 803 MovieClip Frame 1
_global.world.waitForWave(); _global.world.levelStart(this);
Symbol 803 MovieClip Frame 35
_global.world.waitForWave(this);
Symbol 803 MovieClip Frame 45
_global.world.waitForWave(this);
Symbol 803 MovieClip Frame 53
_global.world.waitForWave(this);
Symbol 803 MovieClip Frame 57
_global.world.levelEnd(this);
Symbol 804 MovieClip Frame 1
_global.world.newEnemy(this, "devilKid", this.sprite.hitBtn); _global.world.chooseMask(this, "level7Wall"); _global.world.setSpriteAnim(this, "run");
Symbol 804 MovieClip Frame 46
_global.world.chooseMask(this, "off");
Symbol 804 MovieClip Frame 48
jumping = true; _global.world.setSpriteAnim(this, "attack");
Symbol 804 MovieClip Frame 74
if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 804 MovieClip Frame 84
gotoAndPlay ("loop");
Symbol 822 MovieClip Frame 25
_parent.gotoAndStop("idle");
Symbol 823 MovieClip Frame 1
stop();
Symbol 825 MovieClip Frame 14
if (Math.random() < 0.5) { _parent.gotoAndStop("attack"); } else { _parent.gotoAndStop("attack2"); }
Symbol 826 MovieClip Frame 1
stop();
Symbol 826 MovieClip Frame 2
stop();
Symbol 826 MovieClip Frame 3
stop();
Symbol 826 MovieClip Frame 4
stop();
Symbol 835 MovieClip Frame 9
_global.world.enemyShoot(_parent, "binBoss");
Symbol 835 MovieClip Frame 14
_parent.gotoAndStop("idle");
Symbol 838 MovieClip Frame 9
_global.world.enemyShoot(_parent, "binBoss");
Symbol 838 MovieClip Frame 14
_parent.gotoAndStop("idle");
Symbol 839 MovieClip Frame 2
stop();
Symbol 839 MovieClip Frame 5
stop();
Instance of Symbol 826 MovieClip in Symbol 839 MovieClip Frame 5
onClipEvent (load) { oldHealth = _parent._parent.health; sweatIndex = 1; } onClipEvent (enterFrame) { if (oldHealth != _parent._parent.health) { play(); sweatIndex++; if (sweatIndex == 4) { sweatIndex = 1; } _parent["sweat" + sweatIndex].play(); } oldHealth = _parent._parent.health; }
Symbol 839 MovieClip Frame 11
stop();
Instance of Symbol 799 MovieClip "shot" in Symbol 839 MovieClip Frame 11
onClipEvent (load) { _visible = false; }
Symbol 839 MovieClip Frame 17
stop();
Symbol 839 MovieClip Frame 23
stop(); _global.world.spawnPoints(_parent, 1000);
Symbol 840 MovieClip Frame 1
_global.world.newEnemy(this, "binBoss", this.sprite.hitBtn);
Symbol 840 MovieClip Frame 14
stop();
Symbol 841 MovieClip Frame 1
_global.world.levelStart(this);
Symbol 841 MovieClip Frame 33
_global.world.waitForWave(this, 1);
Symbol 841 MovieClip Frame 56
_global.world.waitForWave(this, 1);
Symbol 841 MovieClip Frame 78
_global.world.waitForWave(this);
Symbol 841 MovieClip Frame 88
_global.world.levelExplode(); _global.world.showAltImage();
Symbol 841 MovieClip Frame 92
_global.world.waitForWave(this);
Symbol 841 MovieClip Frame 102
_global.world.waitForWave(this);
Symbol 841 MovieClip Frame 103
_global.world.levelEnd(this);
Symbol 842 MovieClip Frame 1
function setSpriteAnim(f) { spriteAnim = f; sprite.gotoAndStop(f); } _global.world.newEnemy(this, "devilKid", this.sprite.hitBtn); _global.world.chooseMask(this, "level8BinsAndWall"); _global.world.setSpriteAnim(this, "run");
Symbol 842 MovieClip Frame 73
_global.world.chooseMask(this, "off");
Symbol 842 MovieClip Frame 80
jumping = true; _global.world.setSpriteAnim(this, "attack");
Symbol 842 MovieClip Frame 105
if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 842 MovieClip Frame 118
gotoAndPlay ("loop");
Symbol 844 MovieClip Frame 1
function setSpriteAnim(f) { spriteAnim = f; sprite.gotoAndStop(f); } _global.world.newEnemy(this, "devilKid", this.sprite.hitBtn); _global.world.chooseMask(this, "level8BinsAndWall"); _global.world.setSpriteAnim(this, "run");
Symbol 844 MovieClip Frame 29
_global.world.chooseMask(this, "level8Bins");
Symbol 844 MovieClip Frame 59
_global.world.chooseMask(this, "off");
Symbol 844 MovieClip Frame 60
jumping = true; _global.world.setSpriteAnim(this, "attack");
Symbol 844 MovieClip Frame 83
if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 844 MovieClip Frame 96
gotoAndPlay ("loop");
Symbol 845 MovieClip Frame 1
function setSpriteAnim(f) { spriteAnim = f; sprite.gotoAndStop(f); } _global.world.newEnemy(this, "devilKid", this.sprite.hitBtn); _global.world.chooseMask(this, "level8BinsAndWall"); _global.world.setSpriteAnim(this, "run");
Symbol 845 MovieClip Frame 74
_global.world.chooseMask(this, "off");
Symbol 845 MovieClip Frame 88
jumping = true; _global.world.setSpriteAnim(this, "attack");
Symbol 845 MovieClip Frame 113
if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 845 MovieClip Frame 126
gotoAndPlay ("loop");
Symbol 847 MovieClip Frame 25
_parent.gotoAndPlay("idle");
Symbol 852 MovieClip Frame 14
if (Math.random() < 0.5) { _parent.gotoAndStop("attack"); } else { _parent.gotoAndStop("attack2"); }
Symbol 855 MovieClip Frame 9
_global.world.enemyShoot(_parent, "binBoss");
Symbol 855 MovieClip Frame 14
_parent.gotoAndStop("idle");
Symbol 857 MovieClip Frame 9
_global.world.enemyShoot(_parent, "binBoss");
Symbol 857 MovieClip Frame 14
_parent.gotoAndStop("idle");
Instance of Symbol 826 MovieClip in Symbol 858 MovieClip Frame 1
onClipEvent (load) { oldHealth = _parent._parent.health; sweatIndex = 1; } onClipEvent (enterFrame) { if (oldHealth != _parent._parent.health) { play(); sweatIndex++; if (sweatIndex == 4) { sweatIndex = 1; } _parent["sweat" + sweatIndex].play(); } oldHealth = _parent._parent.health; }
Symbol 858 MovieClip Frame 6
stop();
Symbol 858 MovieClip Frame 7
stop();
Symbol 858 MovieClip Frame 12
stop();
Instance of Symbol 799 MovieClip "shot" in Symbol 858 MovieClip Frame 12
onClipEvent (load) { _visible = false; }
Symbol 858 MovieClip Frame 18
stop();
Symbol 858 MovieClip Frame 24
_global.world.spawnPoints(_parent, 1000); stop();
Symbol 859 MovieClip Frame 1
function beenShotSpecial() { if (health <= 0) { _global.world.level.bin.stop(); _global.world.level.bin.properDead = true; _global.world.setSpriteAnim(_global.world.level.bin, "die"); } } _global.world.newEnemy(this, "binBoss", this.sprite.hitBtn);
Symbol 859 MovieClip Frame 14
stop();
Symbol 864 MovieClip Frame 8
stop();
Symbol 865 MovieClip Frame 8
stop();
Symbol 866 MovieClip Frame 1
_parent._parent.stop();
Symbol 866 MovieClip Frame 24
if (_parent._parent.properDead) { _global.world.enemyExpired(_parent._parent); _parent._parent.gotoAndStop("properDead"); } else if (_parent._parent._parent.boss.health <= 0) { _global.world.enemyExpired(_parent._parent); _parent._parent.gotoAndStop("properDead"); } else { _parent._parent.play(); } gotoAndPlay(this._currentframe - 1);
Symbol 867 MovieClip Frame 1
stop();
Symbol 867 MovieClip Frame 6
stop();
Symbol 867 MovieClip Frame 13
stop();
Symbol 870 MovieClip Frame 1
stop();
Symbol 871 MovieClip Frame 1
function beenShotSpecial() { dead = true; sprite.gotoAndStop("die"); } _global.world.newEnemy(this, "binFuel", this.sprite.hitBtn);
Instance of Symbol 867 MovieClip "sprite" in Symbol 871 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 799 MovieClip in Symbol 871 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 871 MovieClip Frame 2
sprite._visible = true; dead = false; if (!dead) { _global.world.setSpriteAnim(this, "jump"); } _global.world.chooseMask(this, "binBossWall");
Symbol 871 MovieClip Frame 14
if (!dead) { _global.world.setSpriteAnim(this, "land"); }
Symbol 871 MovieClip Frame 22
if (!dead) { _global.world.setSpriteAnim(this, "jump"); }
Symbol 871 MovieClip Frame 31
_global.world.chooseMask(this, "binBoss");
Symbol 871 MovieClip Frame 43
if (!dead) { _global.world.bossRegen(); displayer.play(); }
Symbol 871 MovieClip Frame 44
Symbol 871 MovieClip Frame 79
if (!_parent.boss.dead) { gotoAndPlay ("start"); } else { }
Symbol 871 MovieClip Frame 81
stop();
Symbol 872 MovieClip Frame 1
_global.world.levelStart(this);
Symbol 872 MovieClip Frame 27
_global.world.waitForWave(this, 1);
Symbol 872 MovieClip Frame 36
_global.world.waitForWave(this, 1);
Symbol 872 MovieClip Frame 55
_global.world.waitForWave(this, 1);
Symbol 872 MovieClip Frame 85
_global.world.waitForWave(this);
Symbol 872 MovieClip Frame 89
_global.world.levelExplode(); _global.world.showAltImage();
Instance of Symbol 871 MovieClip "bin" in Symbol 872 MovieClip Frame 90
/* no clip actions */
Symbol 872 MovieClip Frame 100
_global.world.waitForWave(this);
Symbol 872 MovieClip Frame 111
_global.world.levelEnd(this);
Symbol 874 MovieClip Frame 1
function beenShotSpecial() { sprite.anim.head.gotoAndPlay("ouch"); } _global.world.newEnemy(this, "puncha", this.sprite.hitBtn);
Symbol 874 MovieClip Frame 14
_global.world.setSpriteAnim(this, "attack");
Symbol 874 MovieClip Frame 83
gotoAndPlay ("walkLoop");
Symbol 874 MovieClip Frame 86
stop();
Symbol 875 MovieClip Frame 1
function setSpriteAnim(f) { spriteAnim = f; sprite.gotoAndStop(f); } _global.world.newEnemy(this, "devilKid", this.sprite.hitBtn); _global.world.chooseMask(this, "level9Grate"); _global.world.setSpriteAnim(this, "run");
Symbol 875 MovieClip Frame 67
_global.world.chooseMask(this, "off");
Symbol 875 MovieClip Frame 76
jumping = true; _global.world.setSpriteAnim(this, "attack");
Symbol 875 MovieClip Frame 102
if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 875 MovieClip Frame 116
gotoAndPlay ("loop");
Symbol 876 MovieClip Frame 1
function setSpriteAnim(f) { spriteAnim = f; sprite.gotoAndStop(f); } _global.world.newEnemy(this, "devilKid", this.sprite.hitBtn); _global.world.chooseMask(this, "level9Grate"); _global.world.setSpriteAnim(this, "run");
Symbol 876 MovieClip Frame 63
_global.world.chooseMask(this, "off");
Symbol 876 MovieClip Frame 72
jumping = true; _global.world.setSpriteAnim(this, "attack");
Symbol 876 MovieClip Frame 90
if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 876 MovieClip Frame 100
gotoAndPlay ("loop");
Symbol 877 MovieClip Frame 1
function setSpriteAnim(f) { spriteAnim = f; sprite.gotoAndStop(f); } _global.world.newEnemy(this, "devilKid", this.sprite.hitBtn); _global.world.chooseMask(this, "level9Grate"); _global.world.setSpriteAnim(this, "run");
Symbol 877 MovieClip Frame 74
_global.world.chooseMask(this, "off");
Symbol 877 MovieClip Frame 75
jumping = true; _global.world.setSpriteAnim(this, "attack");
Symbol 877 MovieClip Frame 101
if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 877 MovieClip Frame 115
gotoAndPlay ("loop");
Symbol 878 MovieClip Frame 1
_global.world.levelStart(this); waitForWave();
Instance of Symbol 700 MovieClip [crate] in Symbol 878 MovieClip Frame 4
onClipEvent (load) { type = "autoShot"; ammo = 40; }
Instance of Symbol 647 MovieClip "w3" in Symbol 878 MovieClip Frame 9
onClipEvent (load) { _global.world.chooseMask(this, "level9Grate"); }
Symbol 878 MovieClip Frame 11
_global.world.waitForWave(this, 1);
Instance of Symbol 779 MovieClip in Symbol 878 MovieClip Frame 13
onClipEvent (load) { _global.world.chooseMask(this, "level9Grate"); }
Instance of Symbol 647 MovieClip "w9" in Symbol 878 MovieClip Frame 13
onClipEvent (load) { _global.world.chooseMask(this, "level9Grate"); }
Instance of Symbol 647 MovieClip in Symbol 878 MovieClip Frame 13
onClipEvent (load) { _global.world.chooseMask(this, "level9Grate"); }
Symbol 878 MovieClip Frame 15
_global.world.waitForWave(this, 1);
Instance of Symbol 647 MovieClip in Symbol 878 MovieClip Frame 16
onClipEvent (load) { _global.world.chooseMask(this, "level9Grate"); }
Instance of Symbol 647 MovieClip in Symbol 878 MovieClip Frame 16
onClipEvent (load) { _global.world.chooseMask(this, "level9Grate"); }
Instance of Symbol 647 MovieClip in Symbol 878 MovieClip Frame 16
onClipEvent (load) { _global.world.chooseMask(this, "level9Grate"); }
Symbol 878 MovieClip Frame 18
_global.world.waitForWave(this, 1);
Instance of Symbol 647 MovieClip in Symbol 878 MovieClip Frame 20
onClipEvent (load) { _global.world.chooseMask(this, "level9Grate"); }
Instance of Symbol 647 MovieClip in Symbol 878 MovieClip Frame 20
onClipEvent (load) { _global.world.chooseMask(this, "level9Grate"); }
Instance of Symbol 779 MovieClip in Symbol 878 MovieClip Frame 20
onClipEvent (load) { _global.world.chooseMask(this, "level9Grate"); }
Instance of Symbol 779 MovieClip in Symbol 878 MovieClip Frame 20
onClipEvent (load) { _global.world.chooseMask(this, "level9Grate"); }
Symbol 878 MovieClip Frame 22
_global.world.waitForWave(this, 1);
Instance of Symbol 700 MovieClip [crate] in Symbol 878 MovieClip Frame 58
onClipEvent (load) { type = "shotgun"; ammo = 20; }
Instance of Symbol 647 MovieClip "w2" in Symbol 878 MovieClip Frame 58
onClipEvent (load) { _global.world.chooseMask(this, "level9Grate"); }
Symbol 878 MovieClip Frame 61
_global.world.waitForWave(this, 1);
Symbol 878 MovieClip Frame 84
_global.world.waitForWave(this);
Symbol 878 MovieClip Frame 94
_global.world.levelEnd(this);
Symbol 880 MovieClip Frame 1
function setSpriteAnim(f) { spriteAnim = f; sprite.gotoAndStop(f); } _global.world.newEnemy(this, "devilKid", this.sprite.hitBtn); _global.world.chooseMask(this, "bullRun"); _global.world.setSpriteAnim(this, "run");
Symbol 880 MovieClip Frame 98
function setSpriteAnim(f) { spriteAnim = f; sprite.gotoAndStop(f); } jumping = true; _global.world.setSpriteAnim(this, "attack");
Symbol 880 MovieClip Frame 125
if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 880 MovieClip Frame 139
gotoAndPlay ("loop");
Symbol 881 MovieClip Frame 1
function setSpriteAnim(f) { spriteAnim = f; sprite.gotoAndStop(f); } _global.world.newEnemy(this, "devilKid", this.sprite.hitBtn); _global.world.chooseMask(this, "bullRun"); _global.world.setSpriteAnim(this, "run");
Symbol 881 MovieClip Frame 96
jumping = true; _global.world.setSpriteAnim(this, "attack");
Symbol 881 MovieClip Frame 124
if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 881 MovieClip Frame 138
gotoAndPlay ("loop");
Symbol 882 MovieClip Frame 1
_global.world.waitForWave(); _global.world.levelStart(this); waitForWave();
Symbol 882 MovieClip Frame 326
_global.world.waitForWave(); _global.world.waitForWave(this);
Symbol 882 MovieClip Frame 335
_global.world.levelEnd(this);
Symbol 898 MovieClip Frame 1
stop();
Symbol 899 MovieClip Frame 20
_parent.gotoAndPlay("attack");
Symbol 900 MovieClip Frame 1
count = 0;
Symbol 900 MovieClip Frame 17
count++; if (count < 3) { gotoAndPlay (2); } else { _parent.gotoAndPlay("attack"); }
Symbol 908 MovieClip Frame 1
count = 0;
Symbol 908 MovieClip Frame 7
_global.world.enemyShoot(_parent, "mudBoss");
Symbol 908 MovieClip Frame 11
count++; if (count < (_parent._parent.minimumMud + ((_parent._parent.topHealth - _parent._parent.health) / 4))) { gotoAndPlay (3); } else { _parent.gotoAndStop("idle"); }
Symbol 912 MovieClip Frame 74
_global.world.enemyKilled(this);
Symbol 913 MovieClip Frame 3
stop();
Symbol 913 MovieClip Frame 5
stop();
Symbol 913 MovieClip Frame 10
stop();
Symbol 913 MovieClip Frame 14
stop(); _global.world.spawnPoints(_parent, 1000);
Symbol 914 MovieClip Frame 1
function beenShotSpecial() { sprite.anim.head.play(); } _global.world.newEnemy(this, "workman", this.sprite.hitBtn); minimumMud = 4;
Symbol 914 MovieClip Frame 9
stop();
Symbol 915 MovieClip Frame 1
_global.world.waitForWave(); _global.world.levelStart(this);
Symbol 915 MovieClip Frame 12
_global.world.waitForWave(this);
Symbol 915 MovieClip Frame 21
_global.world.levelEnd(this);
Symbol 917 MovieClip Frame 1
_global.world.chooseMask(this, "level12Skuffle"); _global.world.newEnemy(this, "skuffle", this.sprite.hitBtn); _global.world.setSpriteAnim(this, "walk");
Symbol 917 MovieClip Frame 127
_global.world.enemyExpired(this); stop();
Symbol 925 MovieClip Frame 2
stop();
Symbol 928 MovieClip Frame 1
count = 0;
Instance of Symbol 925 MovieClip "head" in Symbol 928 MovieClip Frame 1
onClipEvent (load) { _parent._parent._parent.beenShotSpecial(); }
Symbol 928 MovieClip Frame 10
if (count < 3) { count++; gotoAndPlay (2); } else { _parent.gotoAndStop("attack"); }
Symbol 939 MovieClip Frame 1
_parent._parent.stop();
Instance of Symbol 925 MovieClip "head" in Symbol 939 MovieClip Frame 1
onClipEvent (load) { _parent._parent._parent.beenShotSpecial(); }
Symbol 939 MovieClip Frame 10
_global.world.enemyShoot(this, "cowboy2");
Symbol 939 MovieClip Frame 21
_global.world.enemyShoot(this, "cowboy1");
Symbol 939 MovieClip Frame 26
_parent._parent.play(); _parent.gotoAndStop("idle");
Symbol 940 MovieClip Frame 1
_parent._parent.stop();
Symbol 940 MovieClip Frame 7
if (_parent._parent.cueNextLevelImage) { _global.world.levelExplode(); _global.world.showAltImage(); }
Symbol 940 MovieClip Frame 15
_global.world.enemyKilled(this); stop();
Symbol 941 MovieClip Frame 7
stop();
Instance of Symbol 799 MovieClip "shot2" in Symbol 941 MovieClip Frame 8
onClipEvent (load) { _visible = false; }
Instance of Symbol 799 MovieClip "shot1" in Symbol 941 MovieClip Frame 8
onClipEvent (load) { _visible = false; }
Symbol 941 MovieClip Frame 13
stop();
Symbol 941 MovieClip Frame 14
_global.world.spawnPoints(_parent, 200);
Symbol 941 MovieClip Frame 19
stop();
Symbol 942 MovieClip Frame 1
function beenShotSpecial() { bodyTF = sprite.anim.head._totalframes; sprite.anim.head.gotoAndStop(Math.round(bodyTF - (bodyTF * (health / topHealth)))); } _global.world.newEnemy(this, "spaceCowboy", sprite.hitBtn); _global.world.chooseMask(this, "level12Door");
Symbol 942 MovieClip Frame 17
sprite.gotoAndStop("attack"); _global.world.chooseMask(this, "off");
Symbol 942 MovieClip Frame 122
stop();
Symbol 942 MovieClip Frame 124
stop();
Symbol 943 MovieClip Frame 1
_global.world.levelStart(this); _global.world.waitForWave(); waitForWave();
Instance of Symbol 700 MovieClip [crate] in Symbol 943 MovieClip Frame 1
onClipEvent (load) { type = "shotgun"; ammo = "20"; }
Symbol 943 MovieClip Frame 18
_global.world.waitForWave(this);
Symbol 943 MovieClip Frame 43
_global.world.waitForWave(this);
Symbol 943 MovieClip Frame 93
_global.world.waitForWave(this);
Instance of Symbol 779 MovieClip "worm1" in Symbol 943 MovieClip Frame 138
onClipEvent (load) { _global.world.chooseMask(this, "level12"); }
Instance of Symbol 647 MovieClip "worm2" in Symbol 943 MovieClip Frame 157
onClipEvent (load) { _global.world.chooseMask(this, "level12"); }
Symbol 943 MovieClip Frame 164
_global.world.waitForWave(this);
Instance of Symbol 779 MovieClip "worm3" in Symbol 943 MovieClip Frame 181
onClipEvent (load) { _global.world.chooseMask(this, "level12"); }
Symbol 943 MovieClip Frame 236
_global.world.waitForWave(this);
Instance of Symbol 700 MovieClip [crate] in Symbol 943 MovieClip Frame 238
onClipEvent (load) { type = "health"; }
Symbol 943 MovieClip Frame 299
_global.world.waitForWave(this);
Instance of Symbol 942 MovieClip "cb1" in Symbol 943 MovieClip Frame 306
onClipEvent (load) { cueNextLevelImage = true; }
Symbol 943 MovieClip Frame 309
_global.world.waitForWave(this);
Symbol 943 MovieClip Frame 316
_global.world.levelEnd(this);
Symbol 949 MovieClip Frame 2
_parent.gotoAndStop("idle");
Symbol 957 MovieClip Frame 3
if (Math.random() > 0.2) { gotoAndPlay (1); }
Instance of Symbol 957 MovieClip in Symbol 958 MovieClip Frame 1
onClipEvent (load) { _rotation = (Math.random() * 180); }
Instance of Symbol 957 MovieClip in Symbol 959 MovieClip Frame 1
onClipEvent (load) { _rotation = (Math.random() * 180); }
Symbol 959 MovieClip Frame 7
_parent.gotoAndPlay("idle");
Symbol 961 MovieClip Frame 13
_global.world.enemyBeenShot(_global.world.level.boss); _global.world.enemyExpired(this); stop();
Symbol 962 MovieClip Frame 1
anim.gotoAndPlay(Math.floor(Math.random() * anim._totalframes) + 1);
Symbol 962 MovieClip Frame 2
stop();
Symbol 962 MovieClip Frame 6
stop();
Symbol 962 MovieClip Frame 11
_global.world.spawnPoints(_parent, 100);
Symbol 962 MovieClip Frame 13
stop();
Symbol 962 MovieClip Frame 14
stop();
Symbol 963 MovieClip Frame 1
attached = true; _global.world.newEnemy(this, "eyeBossTarget", this.sprite.hitBtn);
Symbol 963 MovieClip Frame 2
stop();
Symbol 963 MovieClip Frame 4
stop();
Symbol 977 MovieClip Frame 1
_parent._parent.stop();
Symbol 977 MovieClip Frame 44
_global.world.enemyKilled(this); stop();
Symbol 978 MovieClip Frame 2
stop();
Instance of Symbol 949 MovieClip "anim" in Symbol 978 MovieClip Frame 6
onClipEvent (enterFrame) { targetFrame = (101 - Math.round((_parent._parent.health / _parent._parent.topHealth) * 100)) + 15; if (_parent._parent._currentframe < targetFrame) { _parent._parent.play(); } else { _parent._parent.stop(); } if (Math.random() < _global.world.eyeBossShootRate) { _global.world.enemyShoot(_parent, "eyeBoss"); } }
Instance of Symbol 799 MovieClip "shot1" in Symbol 978 MovieClip Frame 6
onClipEvent (load) { _visible = false; }
Instance of Symbol 799 MovieClip "shot4" in Symbol 978 MovieClip Frame 6
onClipEvent (load) { _visible = false; }
Instance of Symbol 799 MovieClip "shot2" in Symbol 978 MovieClip Frame 6
onClipEvent (load) { _visible = false; }
Instance of Symbol 799 MovieClip "shot3" in Symbol 978 MovieClip Frame 6
onClipEvent (load) { _visible = false; }
Instance of Symbol 799 MovieClip "shot5" in Symbol 978 MovieClip Frame 6
onClipEvent (load) { _visible = false; }
Instance of Symbol 799 MovieClip "shot6" in Symbol 978 MovieClip Frame 6
onClipEvent (load) { _visible = false; }
Instance of Symbol 799 MovieClip "shot7" in Symbol 978 MovieClip Frame 6
onClipEvent (load) { _visible = false; }
Instance of Symbol 799 MovieClip "shot8" in Symbol 978 MovieClip Frame 6
onClipEvent (load) { _visible = false; }
Symbol 978 MovieClip Frame 7
stop();
Symbol 978 MovieClip Frame 11
gotoAndStop ("idle"); stop();
Instance of Symbol 949 MovieClip in Symbol 978 MovieClip Frame 13
onClipEvent (enterFrame) { if (_parent._parent._currentframe < targetFrame) { _parent._parent.play(); } else { _parent._parent.stop(); } if (Math.random() < _parent._parent._parent.eyeBossShootRate) { _parent._parent._parent.enemyShoot(_parent, "eyeBoss"); } }
Symbol 978 MovieClip Frame 16
_global.world.spawnPoints(_parent, 1000); stop();
Symbol 979 MovieClip Frame 1
_global.world.newEnemy(this, "eyeBoss", this.sprite.hitBtn); _global.world.setSpriteAnim(this, "intro");
Symbol 979 MovieClip Frame 16
_global.world.setSpriteAnim(this, "idle");
Symbol 979 MovieClip Frame 115
stop();
Instance of Symbol 978 MovieClip "sprite" in Symbol 979 MovieClip Frame 115
onClipEvent (enterFrame) { if (_parent._currentframe > (100 - _parent.bossBar.bar._currentframe)) { _parent.stop(); } else { play(); } }
Symbol 979 MovieClip Frame 117
stop();
Symbol 980 MovieClip Frame 1
_global.world.levelStart(this);
Symbol 980 MovieClip Frame 17
_global.world.waitForWave(this);
Symbol 980 MovieClip Frame 32
_global.world.levelEnd(this);
Symbol 986 MovieClip Frame 1
_visible = false; if (!type) { type = "smg"; } if (!ammo) { ammo = 50; } bonus = {type:type, qty:ammo}; _global.world.newCrate(this, sprite); stop();
Instance of Symbol 983 MovieClip "sprite" in Symbol 986 MovieClip Frame 1
onClipEvent (load) { startY = _parent._y; _parent._y = (-_parent._height) + 5; _parent._visible = true; fallRate = 1.3; yVel = 1; } onClipEvent (enterFrame) { if (!onFloor) { _parent.hitBtn._visible = false; if ((_parent._y + yVel) > startY) { _parent._y = startY; onFloor = true; _parent.hitBtn._visible = true; _parent.gotoAndPlay("hitFloor"); } else { _parent._y = _parent._y + yVel; yVel = yVel * fallRate; } } }
Instance of Symbol 26 MovieClip "hitBtn" in Symbol 986 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 986 MovieClip Frame 6
stop();
Symbol 986 MovieClip Frame 14
_global.world.spawnBonus(this, bonus);
Symbol 986 MovieClip Frame 45
_global.world.crateKilled(this); stop();
Symbol 987 MovieClip Frame 1
_global.world.levelStart(this);
Instance of Symbol 986 MovieClip in Symbol 987 MovieClip Frame 9
onClipEvent (load) { type = "blah!"; }
Instance of Symbol 986 MovieClip in Symbol 987 MovieClip Frame 48
onClipEvent (load) { type = "blah!"; }
Instance of Symbol 986 MovieClip in Symbol 987 MovieClip Frame 50
onClipEvent (load) { type = "blah!"; }
Instance of Symbol 986 MovieClip in Symbol 987 MovieClip Frame 51
onClipEvent (load) { type = "blah!"; }
Instance of Symbol 986 MovieClip in Symbol 987 MovieClip Frame 52
onClipEvent (load) { type = "blah!"; }
Instance of Symbol 986 MovieClip in Symbol 987 MovieClip Frame 53
onClipEvent (load) { type = "blah!"; }
Instance of Symbol 986 MovieClip in Symbol 987 MovieClip Frame 54
onClipEvent (load) { type = "blah!"; }
Instance of Symbol 986 MovieClip in Symbol 987 MovieClip Frame 55
onClipEvent (load) { type = "smg"; ammo = 50; }
Instance of Symbol 986 MovieClip in Symbol 987 MovieClip Frame 55
onClipEvent (load) { type = "blah!"; }
Instance of Symbol 986 MovieClip in Symbol 987 MovieClip Frame 56
onClipEvent (load) { type = "blah!"; }
Instance of Symbol 986 MovieClip in Symbol 987 MovieClip Frame 57
onClipEvent (load) { type = "blah!"; }
Instance of Symbol 986 MovieClip in Symbol 987 MovieClip Frame 58
onClipEvent (load) { type = "blah!"; }
Instance of Symbol 986 MovieClip in Symbol 987 MovieClip Frame 59
onClipEvent (load) { type = "health"; }
Instance of Symbol 986 MovieClip in Symbol 987 MovieClip Frame 60
onClipEvent (load) { type = "blah!"; }
Instance of Symbol 986 MovieClip in Symbol 987 MovieClip Frame 61
onClipEvent (load) { type = "blah!"; }
Instance of Symbol 986 MovieClip in Symbol 987 MovieClip Frame 62
onClipEvent (load) { type = "blah!"; }
Instance of Symbol 986 MovieClip in Symbol 987 MovieClip Frame 63
onClipEvent (load) { type = "blah!"; }
Instance of Symbol 986 MovieClip in Symbol 987 MovieClip Frame 64
onClipEvent (load) { type = "blah!"; }
Symbol 987 MovieClip Frame 172
_global.world.burnLevel(this);
Symbol 987 MovieClip Frame 173
_global.world.levelEnd(this);
Symbol 989 MovieClip Frame 1
_global.world.newEnemy(this, "devilKid", this.sprite.hitBtn); _global.world.chooseMask(this, "scene2Far"); _global.world.setSpriteAnim(this, "fly"); jumping = true;
Symbol 989 MovieClip Frame 17
_global.world.chooseMask(this, "scene2Mid");
Symbol 989 MovieClip Frame 52
_global.world.chooseMask(this, "off");
Symbol 989 MovieClip Frame 66
if (dead) { stop(); }
Symbol 989 MovieClip Frame 67
jumping = true; _global.world.setSpriteAnim(this, "attack");
Symbol 989 MovieClip Frame 96
if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 989 MovieClip Frame 109
gotoAndPlay ("loop");
Symbol 990 MovieClip Frame 1
_global.world.levelStart(this);
Instance of Symbol 661 MovieClip in Symbol 990 MovieClip Frame 6
onClipEvent (load) { dropDist = 150; }
Instance of Symbol 661 MovieClip in Symbol 990 MovieClip Frame 8
onClipEvent (load) { dropDist = 110; }
Instance of Symbol 661 MovieClip in Symbol 990 MovieClip Frame 11
onClipEvent (load) { dropDist = 120; }
Instance of Symbol 661 MovieClip in Symbol 990 MovieClip Frame 14
onClipEvent (load) { dropDist = 150; }
Instance of Symbol 661 MovieClip in Symbol 990 MovieClip Frame 17
onClipEvent (load) { dropDist = 110; }
Instance of Symbol 661 MovieClip in Symbol 990 MovieClip Frame 20
onClipEvent (load) { dropDist = 120; }
Instance of Symbol 661 MovieClip in Symbol 990 MovieClip Frame 22
onClipEvent (load) { dropDist = 100; }
Symbol 990 MovieClip Frame 24
_global.world.waitForWave(this, 5);
Instance of Symbol 661 MovieClip in Symbol 990 MovieClip Frame 25
onClipEvent (load) { dropDist = 110; }
Instance of Symbol 661 MovieClip in Symbol 990 MovieClip Frame 28
onClipEvent (load) { dropDist = 120; }
Symbol 990 MovieClip Frame 30
_global.world.waitForWave(this, 5);
Instance of Symbol 661 MovieClip in Symbol 990 MovieClip Frame 33
onClipEvent (load) { dropDist = 120; }
Symbol 990 MovieClip Frame 35
_global.world.waitForWave(this);
Symbol 990 MovieClip Frame 41
_global.world.waitForWave(this);
Symbol 990 MovieClip Frame 76
_global.world.levelEnd(this);
Symbol 992 MovieClip Frame 6
gotoAndPlay (1);
Symbol 1007 MovieClip Frame 2
stop();
Symbol 1007 MovieClip Frame 6
stop();
Symbol 1010 MovieClip Frame 69
gotoAndPlay (1);
Symbol 1011 MovieClip Frame 9
_global.world.worldShake(); _parent._parent.stop();
Symbol 1011 MovieClip Frame 15
_parent._parent.play();
Symbol 1011 MovieClip Frame 29
_global.world.worldShake(); _parent._parent.stop();
Symbol 1011 MovieClip Frame 35
_parent._parent.play();
Symbol 1011 MovieClip Frame 41
gotoAndPlay (1);
Instance of Symbol 1012 MovieClip "head" in Symbol 1013 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.world.screwFist1.sprite.active) { if (_global.world.screwFist2.sprite.active) { if (_global.world.screwFist1.sprite.active == "hurt") { } if (_global.world.screwFist2.sprite.active == "hurt") { } else { play(); } } } else { gotoAndStop (1); } }
Symbol 1020 MovieClip Frame 7
stop();
Symbol 1030 MovieClip Frame 1
count = 0;
Instance of Symbol 1012 MovieClip "head" in Symbol 1030 MovieClip Frame 1
onClipEvent (load) { headFace.gotoAndStop("hurt"); }
Symbol 1030 MovieClip Frame 66
_parent._parent.gotoAndPlay("attack2");
Symbol 1030 MovieClip Frame 69
gotoAndPlay ("stompLoop");
Symbol 1031 MovieClip Frame 9
_parent._parent._parent.stop();
Symbol 1031 MovieClip Frame 15
_parent._parent._parent.play();
Symbol 1031 MovieClip Frame 29
_parent._parent._parent.stop();
Symbol 1031 MovieClip Frame 35
_parent._parent._parent.play();
Symbol 1031 MovieClip Frame 41
gotoAndPlay (1);
Symbol 1032 MovieClip Frame 9
_global.world.worldShake();
Symbol 1032 MovieClip Frame 29
_global.world.worldShake();
Symbol 1032 MovieClip Frame 41
gotoAndPlay (1);
Symbol 1033 MovieClip Frame 2
stop();
Symbol 1033 MovieClip Frame 10
stop();
Instance of Symbol 1013 MovieClip "anim" in Symbol 1033 MovieClip Frame 10
onClipEvent (load) { _global.world.enemySpawnChild(_parent, "screwFist", _parent._parent); } onClipEvent (enterFrame) { if (_parent._parent.fistDead == 2) { _parent.gotoAndStop("attack1to2"); } }
Instance of Symbol 799 MovieClip "shot" in Symbol 1033 MovieClip Frame 10
onClipEvent (load) { _visible = false; }
Instance of Symbol 799 MovieClip "shot2" in Symbol 1033 MovieClip Frame 10
onClipEvent (load) { _visible = false; }
Symbol 1033 MovieClip Frame 17
_parent.play(); stop();
Symbol 1033 MovieClip Frame 25
stop();
Instance of Symbol 1030 MovieClip "anim" in Symbol 1033 MovieClip Frame 25
onClipEvent (load) { gotoAndPlay ("stompLoop"); count = 0; } onClipEvent (enterFrame) { count++; if (count == 15) { _global.world.enemyShoot(_parent, "screwAttack2"); count = 0; } }
Instance of Symbol 799 MovieClip "shot4" in Symbol 1033 MovieClip Frame 25
onClipEvent (load) { _visible = false; }
Instance of Symbol 799 MovieClip "shot1" in Symbol 1033 MovieClip Frame 25
onClipEvent (load) { _visible = false; }
Instance of Symbol 799 MovieClip "shot2" in Symbol 1033 MovieClip Frame 25
onClipEvent (load) { _visible = false; }
Instance of Symbol 799 MovieClip "shot3" in Symbol 1033 MovieClip Frame 25
onClipEvent (load) { _visible = false; }
Symbol 1033 MovieClip Frame 32
stop();
Instance of Symbol 1012 MovieClip "head" in Symbol 1033 MovieClip Frame 32
onClipEvent (enterFrame) { if (_global.world.screwFist1.sprite.active) { if (_global.world.screwFist2.sprite.active) { if (_global.world.screwFist1.sprite.active == "hurt") { } if (_global.world.screwFist2.sprite.active == "hurt") { } else { play(); } } } else { gotoAndStop (1); } }
Symbol 1033 MovieClip Frame 37
stop();
Symbol 1036 MovieClip Frame 1
fistDead = 0; _global.world.newEnemy(this, "stayScrewed", this.sprite.hitBtn);
Symbol 1036 MovieClip Frame 7
_global.world.worldShake();
Symbol 1036 MovieClip Frame 130
_global.world.setSpriteAnim(this, "attack"); stop();
Symbol 1036 MovieClip Frame 139
stop();
Symbol 1036 MovieClip Frame 140
_global.world.setSpriteAnim(this, "attack2");
Symbol 1036 MovieClip Frame 168
if (dead) { gotoAndPlay ("die"); }
Symbol 1036 MovieClip Frame 203
if (!dead) { gotoAndPlay ("attack2loop"); }
Symbol 1036 MovieClip Frame 204
_global.world.spawnPoints(this, 1000); sprite.gotoAndStop("die");
Symbol 1036 MovieClip Frame 277
_global.world.enemyKilled(this); stop();
Symbol 1037 MovieClip Frame 1
_global.world.levelStart(this);
Symbol 1037 MovieClip Frame 20
_global.world.waitForWave(this);
Symbol 1037 MovieClip Frame 33
_global.world.levelEnd(this);
Symbol 1053 MovieClip Frame 1
_global.world.worldShake();
Instance of Symbol 1039 MovieClip in Symbol 1053 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay (4); }
Instance of Symbol 1052 MovieClip in Symbol 1053 MovieClip Frame 1
onClipEvent (load) { startX = _x; this.blendMode = "add"; } onClipEvent (enterFrame) { _x = (startX + ((Math.random() * 20) - 10)); }
Instance of Symbol 1052 MovieClip in Symbol 1053 MovieClip Frame 1
onClipEvent (load) { startX = _x; this.blendMode = "add"; } onClipEvent (enterFrame) { _x = (startX + ((Math.random() * 20) - 10)); }
Instance of Symbol 1052 MovieClip in Symbol 1053 MovieClip Frame 1
onClipEvent (load) { startX = _x; this.blendMode = "add"; } onClipEvent (enterFrame) { _x = (startX + ((Math.random() * 20) - 10)); }
Instance of Symbol 1052 MovieClip in Symbol 1053 MovieClip Frame 1
onClipEvent (load) { startX = _x; this.blendMode = "add"; } onClipEvent (enterFrame) { _x = (startX + ((Math.random() * 20) - 10)); }
Symbol 1053 MovieClip Frame 7
_global.world.worldShake();
Symbol 1055 MovieClip Frame 1
_global.world.enemyShoot(_parent, "beenScrewed");
Symbol 1055 MovieClip Frame 2
_global.world.enemyShoot(_parent, "beenScrewed");
Symbol 1056 MovieClip Frame 1
_parent._parent.stop();
Instance of Symbol 1039 MovieClip in Symbol 1056 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay (4); }
Symbol 1056 MovieClip Frame 5
_global.world.worldShake();
Symbol 1056 MovieClip Frame 13
_global.world.worldShake();
Symbol 1056 MovieClip Frame 20
_global.world.worldShake();
Symbol 1056 MovieClip Frame 22
_global.world.worldShake();
Symbol 1056 MovieClip Frame 24
_global.world.worldShake();
Symbol 1056 MovieClip Frame 65
_global.world.enemyKilled(this);
Symbol 1056 MovieClip Frame 66
stop();
Symbol 1057 MovieClip Frame 3
stop();
Instance of Symbol 1055 MovieClip in Symbol 1057 MovieClip Frame 8
onClipEvent (load) { _visible = false; }
Instance of Symbol 799 MovieClip "shot2" in Symbol 1057 MovieClip Frame 8
onClipEvent (load) { _visible = false; }
Instance of Symbol 799 MovieClip "shot1" in Symbol 1057 MovieClip Frame 8
onClipEvent (load) { _visible = false; }
Symbol 1057 MovieClip Frame 9
stop();
Symbol 1057 MovieClip Frame 18
_global.world.spawnPoints(_parent, 1000);
Symbol 1057 MovieClip Frame 19
stop();
Symbol 1058 MovieClip Frame 1
_global.world.newEnemy(this, "beenScrewed", this.sprite.hitBtn); _global.world.chooseMask(this, "beenScrewed");
Symbol 1058 MovieClip Frame 62
_global.world.chooseMask(this, "off");
Symbol 1058 MovieClip Frame 84
sprite.gotoAndStop("attack");
Symbol 1058 MovieClip Frame 149
gotoAndPlay ("attackLoop");
Symbol 1058 MovieClip Frame 151
stop();
Symbol 1058 MovieClip Frame 153
stop();
Symbol 1059 MovieClip Frame 1
_global.world.levelStart(this); waitForWave();
Symbol 1059 MovieClip Frame 15
_global.world.waitForWave(this);
Symbol 1059 MovieClip Frame 32
_global.world.levelEnd(this);
Symbol 1061 MovieClip Frame 1
function setSpriteAnim(f) { spriteAnim = f; sprite.gotoAndStop(f); } _global.world.newEnemy(this, "devilKid", this.sprite.hitBtn); _global.world.chooseMask(this, "bullRun"); _global.world.setSpriteAnim(this, "fly"); jumping = true;
Symbol 1061 MovieClip Frame 63
_global.world.setSpriteAnim(this, "run"); if (dead) { stop(); } jumping = false;
Symbol 1061 MovieClip Frame 105
jumping = true; _global.world.setSpriteAnim(this, "attack");
Symbol 1061 MovieClip Frame 132
if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 1061 MovieClip Frame 146
gotoAndPlay ("loop");
Symbol 1062 MovieClip Frame 1
function setSpriteAnim(f) { spriteAnim = f; sprite.gotoAndStop(f); } _global.world.newEnemy(this, "devilKid", this.sprite.hitBtn); _global.world.chooseMask(this, "bullRun"); _global.world.setSpriteAnim(this, "fly"); jumping = true;
Symbol 1062 MovieClip Frame 58
_global.world.setSpriteAnim(this, "run"); if (dead) { stop(); } jumping = false;
Symbol 1062 MovieClip Frame 99
jumping = true; _global.world.setSpriteAnim(this, "attack");
Symbol 1062 MovieClip Frame 127
if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 1062 MovieClip Frame 141
gotoAndPlay ("loop");
Symbol 1064 MovieClip Frame 1
function beenShotSpecial() { sprite.anim.head.gotoAndPlay("ouch"); } _global.world.newEnemy(this, "puncha", this.sprite.hitBtn);
Symbol 1064 MovieClip Frame 23
_global.world.setSpriteAnim(this, "attack");
Symbol 1064 MovieClip Frame 125
gotoAndPlay ("walkLoop");
Symbol 1064 MovieClip Frame 129
stop();
Symbol 1065 MovieClip Frame 1
function beenShotSpecial() { bodyTF = sprite.anim.head._totalframes; sprite.anim.head.gotoAndStop(Math.round(bodyTF - (bodyTF * (health / topHealth)))); } _global.world.newEnemy(this, "spaceCowboy", sprite.hitBtn); _global.world.chooseMask(this, "level12Door");
Symbol 1065 MovieClip Frame 12
sprite.gotoAndStop("attack"); _global.world.chooseMask(this, "off");
Symbol 1065 MovieClip Frame 44
gotoAndPlay ("loop");
Symbol 1065 MovieClip Frame 46
stop();
Symbol 1066 MovieClip Frame 1
_global.world.waitForWave(); _global.world.levelStart(this); waitForWave();
Instance of Symbol 700 MovieClip [crate] in Symbol 1066 MovieClip Frame 121
onClipEvent (load) { type = "smg"; ammo = "50"; }
Instance of Symbol 700 MovieClip [crate] in Symbol 1066 MovieClip Frame 243
onClipEvent (load) { type = "health"; }
Instance of Symbol 700 MovieClip [crate] in Symbol 1066 MovieClip Frame 574
onClipEvent (load) { type = "health"; }
Symbol 1066 MovieClip Frame 592
_global.world.waitForWave(this);
Symbol 1066 MovieClip Frame 608
_global.world.waitForWave(this);
Symbol 1066 MovieClip Frame 613
_global.world.levelEnd(this);
Symbol 1071 MovieClip Frame 1
function setSpriteAnim(f) { spriteAnim = f; sprite.gotoAndStop(f); } _global.world.newEnemy(this, "devilKid", this.sprite.hitBtn); _global.world.chooseMask(this, "bullRun"); _global.world.setSpriteAnim(this, "fly"); jumping = true;
Instance of Symbol 605 MovieClip "sprite" in Symbol 1071 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1071 MovieClip Frame 35
_global.world.setSpriteAnim(this, "run"); jumping = false;
Symbol 1071 MovieClip Frame 64
jumping = true; _global.world.setSpriteAnim(this, "attack");
Symbol 1071 MovieClip Frame 91
if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 1071 MovieClip Frame 104
gotoAndPlay ("loop");
Symbol 1072 MovieClip Frame 1
function setSpriteAnim(f) { spriteAnim = f; sprite.gotoAndStop(f); } _global.world.newEnemy(this, "devilKid", this.sprite.hitBtn); _global.world.chooseMask(this, "bullRun"); _global.world.setSpriteAnim(this, "fly"); jumping = true;
Instance of Symbol 605 MovieClip "sprite" in Symbol 1072 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1072 MovieClip Frame 36
_global.world.setSpriteAnim(this, "run"); jumping = false;
Symbol 1072 MovieClip Frame 65
jumping = true; _global.world.setSpriteAnim(this, "attack");
Symbol 1072 MovieClip Frame 92
if (kidStop) { gotoAndPlay(_currentframe - 1); } else { sprite.anim.gotoAndPlay(1); }
Symbol 1072 MovieClip Frame 105
gotoAndPlay ("loop");
Symbol 1073 MovieClip Frame 1
function beenShotSpecial() { sprite.anim.head.gotoAndPlay("ouch"); } _global.world.newEnemy(this, "puncha", this.sprite.hitBtn); jumping = true;
Symbol 1073 MovieClip Frame 14
_global.world.setSpriteAnim(this, "attack");
Symbol 1073 MovieClip Frame 22
_global.world.worldShake();
Symbol 1073 MovieClip Frame 25
jumping = false;
Symbol 1073 MovieClip Frame 83
gotoAndPlay ("walkLoop");
Symbol 1073 MovieClip Frame 86
stop();
Symbol 1074 MovieClip Frame 1
_global.world.levelStart(this); waitForWave();
Instance of Symbol 700 MovieClip [crate] in Symbol 1074 MovieClip Frame 5
onClipEvent (load) { type = "health"; }
Symbol 1074 MovieClip Frame 29
_global.world.waitForWave(this, 2);
Symbol 1074 MovieClip Frame 49
_global.world.waitForWave(this, 2);
Instance of Symbol 700 MovieClip [crate] in Symbol 1074 MovieClip Frame 68
onClipEvent (load) { type = "autoShot"; ammo = 50; }
Symbol 1074 MovieClip Frame 81
_global.world.waitForWave(this, 4);
Symbol 1074 MovieClip Frame 87
_global.world.waitForWave(this);
Symbol 1074 MovieClip Frame 148
_global.world.waitForWave(this);
Symbol 1074 MovieClip Frame 156
_global.world.levelEnd(this);
Instance of Symbol 739 MovieClip "body" in Symbol 1076 MovieClip Frame 1
onClipEvent (load) { _parent._parent._parent.beenShotSpecial(); }
Symbol 1077 MovieClip Frame 1
_global.world.enemyShoot(this, "badPod1");
Symbol 1077 MovieClip Frame 2
_global.world.enemyShoot(this, "badPod1");
Symbol 1077 MovieClip Frame 3
_global.world.enemyShoot(this, "badPod1");
Symbol 1077 MovieClip Frame 4
_global.world.enemyShoot(this, "badPod1");
Symbol 1077 MovieClip Frame 5
_global.world.enemyShoot(this, "badPod1");
Symbol 1077 MovieClip Frame 23
gotoAndPlay ("on");
Symbol 1077 MovieClip Frame 66
gotoAndPlay ("on");
Instance of Symbol 739 MovieClip "body" in Symbol 1078 MovieClip Frame 1
onClipEvent (load) { _parent._parent._parent.beenShotSpecial(); }
Instance of Symbol 712 MovieClip "eye" in Symbol 1078 MovieClip Frame 1
onClipEvent (load) { startY = _y; startX = _x; angle = 0; } onClipEvent (enterFrame) { angle = angle + 0.15; _y = (startY + (Math.sin(angle) * 5)); _x = (startX + (Math.cos(angle) * 8)); }
Symbol 1079 MovieClip Frame 1
count = 0;
Instance of Symbol 739 MovieClip "body" in Symbol 1079 MovieClip Frame 1
onClipEvent (load) { _parent._parent._parent.beenShotSpecial(); }
Symbol 1079 MovieClip Frame 3
_global.world.worldShake();
Symbol 1079 MovieClip Frame 15
_global.world.worldShake();
Symbol 1079 MovieClip Frame 24
_global.world.worldShake();
Symbol 1079 MovieClip Frame 38
if (count < 3) { gotoAndPlay (2); } count++;
Symbol 1079 MovieClip Frame 39
spin = 2;
Symbol 1079 MovieClip Frame 44
_global.world.worldShake();
Symbol 1079 MovieClip Frame 46
_global.world.worldShake();
Symbol 1079 MovieClip Frame 48
_global.world.worldShake();
Symbol 1079 MovieClip Frame 49
if (count < 12) { gotoAndPlay ("death"); spin = spin * 1.5; } count++;
Symbol 1079 MovieClip Frame 50
_global.world.spawnPoints(_parent, 1000); _global.world.worldShake();
Symbol 1079 MovieClip Frame 52
_global.world.worldShake();
Symbol 1079 MovieClip Frame 54
_global.world.spawnPoints(_parent, 1000); _global.world.worldShake();
Symbol 1079 MovieClip Frame 58
_global.world.spawnPoints(_parent, 1000);
Symbol 1079 MovieClip Frame 63
_global.world.gameComplete();
Symbol 1079 MovieClip Frame 69
stop();
Symbol 1080 MovieClip Frame 1
stop();
Instance of Symbol 1076 MovieClip "pod" in Symbol 1080 MovieClip Frame 1
onClipEvent (load) { startY = _y; startX = _x; angle = 0; } onClipEvent (enterFrame) { angle = angle + 0.15; _y = (startY + (Math.sin(angle) * 10)); _x = (startX + (Math.cos(angle) * 3)); }
Symbol 1080 MovieClip Frame 6
stop();
Instance of Symbol 1078 MovieClip "pod" in Symbol 1080 MovieClip Frame 6
onClipEvent (load) { startY = _y; startX = _x; angle = 0; } onClipEvent (enterFrame) { angle = angle + 0.15; _y = (startY + (Math.sin(angle) * 10)); _x = (startX + (Math.cos(angle) * 3)); }
Symbol 1080 MovieClip Frame 14
stop();
Instance of Symbol 743 MovieClip "pod" in Symbol 1080 MovieClip Frame 14
onClipEvent (load) { startY = _y; startX = _x; angle = 0; } onClipEvent (enterFrame) { angle = angle + 0.15; _y = (startY + (Math.sin(angle) * 10)); _x = (startX + (Math.cos(angle) * 3)); }
Symbol 1080 MovieClip Frame 20
stop();
Instance of Symbol 1079 MovieClip "pod" in Symbol 1080 MovieClip Frame 20
onClipEvent (load) { startY = _y; startX = _x; angle = 0; spin = 0; } onClipEvent (enterFrame) { angle = angle + 0.15; _y = (startY + (Math.sin(angle) * 10)); _x = (startX + (Math.cos(angle) * 3)); _rotation = (_rotation + spin); }
Symbol 1081 MovieClip Frame 1
function beenShotSpecial() { bodyTF = sprite.pod.body._totalframes; sprite.pod.body.gotoAndStop(Math.round(bodyTF - (bodyTF * (health / topHealth)))); } function checkHealth() { if (health < (topHealth * 0.5)) { _global.world.chooseMask(this, "off"); gotoAndPlay ("attack2"); } } _global.world.newEnemy(this, "badderPod", this.sprite.pod.eye.hitBtn);
Instance of Symbol 105 MovieClip "spriteShadow" in Symbol 1081 MovieClip Frame 35
/* no clip actions */
Symbol 1081 MovieClip Frame 58
_global.world.chooseMask(this, "badder4");
Symbol 1081 MovieClip Frame 90
_global.world.setSpriteAnim(this, "attack1");
Symbol 1081 MovieClip Frame 92
_global.world.setSpriteAnim(this, "idle");
Symbol 1081 MovieClip Frame 120
_global.world.setSpriteAnim(this, "attack1");
Symbol 1081 MovieClip Frame 123
_global.world.setSpriteAnim(this, "idle");
Symbol 1081 MovieClip Frame 142
checkHealth();
Symbol 1081 MovieClip Frame 143
_global.world.chooseMask(this, "off");
Symbol 1081 MovieClip Frame 156
_global.world.chooseMask(this, "badder1");
Symbol 1081 MovieClip Frame 181
checkHealth();
Symbol 1081 MovieClip Frame 188
_global.world.chooseMask(this, "badder8");
Symbol 1081 MovieClip Frame 200
_global.world.setSpriteAnim(this, "attack1");
Symbol 1081 MovieClip Frame 202
_global.world.setSpriteAnim(this, "idle");
Symbol 1081 MovieClip Frame 256
_global.world.setSpriteAnim(this, "attack1");
Symbol 1081 MovieClip Frame 258
_global.world.setSpriteAnim(this, "idle");
Symbol 1081 MovieClip Frame 273
checkHealth();
Symbol 1081 MovieClip Frame 274
_global.world.chooseMask(this, "badder7");
Symbol 1081 MovieClip Frame 329
_global.world.chooseMask(this, "badder3");
Symbol 1081 MovieClip Frame 356
_global.world.chooseMask(this, "badder1");
Symbol 1081 MovieClip Frame 435
_global.world.chooseMask(this, "badder7"); checkHealth();
Symbol 1081 MovieClip Frame 442
_global.world.chooseMask(this, "badder4");
Symbol 1081 MovieClip Frame 448
_parent.nextPowerup = true; gotoAndPlay ("attack1Loop");
Symbol 1081 MovieClip Frame 493
if (!dead) { _global.world.setSpriteAnim(this, "attack1"); }
Symbol 1081 MovieClip Frame 494
if (!dead) { _global.world.setSpriteAnim(this, "idle"); }
Symbol 1081 MovieClip Frame 524
if (!dead) { _global.world.setSpriteAnim(this, "attack1"); }
Symbol 1081 MovieClip Frame 525
if (!dead) { _global.world.setSpriteAnim(this, "idle"); }
Symbol 1081 MovieClip Frame 540
gotoAndPlay ("attack2Loop");
Symbol 1081 MovieClip Frame 554
stop();
Symbol 1081 MovieClip Frame 577
_global.world.enemyKilled(this); stop();
Symbol 1082 MovieClip Frame 1
_global.world.levelStart(this); count = 0;
Symbol 1082 MovieClip Frame 2
_global.world.showAltImage();
Instance of Symbol 700 MovieClip [crate] in Symbol 1082 MovieClip Frame 169
onClipEvent (load) { type = "autoShot"; ammo = 40; }
Symbol 1082 MovieClip Frame 175
if (_parent.activeEnemies) { if (!nextPowerup) { gotoAndPlay(this._currentframe - 1); } else { nextPowerup = false; } } else { gotoAndPlay ("end"); }
Instance of Symbol 700 MovieClip [crate] in Symbol 1082 MovieClip Frame 187
onClipEvent (load) { type = "shotgun"; ammo = 20; }
Symbol 1082 MovieClip Frame 195
if (_parent.activeEnemies) { if (!nextPowerup) { gotoAndPlay(this._currentframe - 1); } else { nextPowerup = false; } } else { gotoAndPlay ("end"); }
Instance of Symbol 700 MovieClip [crate] in Symbol 1082 MovieClip Frame 203
onClipEvent (load) { type = "autoShot"; ammo = 40; }
Symbol 1082 MovieClip Frame 212
if (_parent.activeEnemies) { if (!nextPowerup) { gotoAndPlay(this._currentframe - 1); } else { nextPowerup = false; } } else { gotoAndPlay ("end"); }
Instance of Symbol 700 MovieClip [crate] in Symbol 1082 MovieClip Frame 221
onClipEvent (load) { type = "autoShot"; ammo = 40; }
Symbol 1082 MovieClip Frame 230
_global.world.waitForWave(this);
Symbol 1082 MovieClip Frame 238
_global.world.levelExplode();
Symbol 1082 MovieClip Frame 239
_global.world.levelEnd(this);
Symbol 1085 MovieClip Frame 1
_global.world.waitForWave(); _global.world.levelStart(this);
Symbol 1085 MovieClip Frame 9
_global.world.levelEnd(this);
Symbol 1086 MovieClip Frame 1
function beginGame(l, s) { l = (isNaN(l) ? 1 : (l)); score_txt.text = (playerPoints = (isNaN(s) ? 0 : (s))); isGameStarting = true; skip_mc.onRelease = skipVideo; skip_mc._visible = false; cacheVideo(l - 1); cacheSound(track_order[l - 1]); cacheBitmap(l - 1, isImageSwf[l - 1]); preloader.onEnterFrame = waitForLoading; initLevel = l; _parent.crosshair._visible = false; } function endLevel() { _global.world.bars.gotoAndPlay("close"); _global.world.bars.closed = _global.world.checkIsCached; } function checkpoint(lvl, score) { if (_global.root.lvl != lvl) { trace((("checkpoint reached! level: " + lvl) + ", score: ") + score); _global.world.stage_cleared_mc.play(); _global.root.lvl = lvl; _global.root.score = score; } } function playVideo(n) { bmp_mcl.unloadClip(this["bmp" + (n - 1)]); if (skipVideos) { videoEnded(stream.n); } else { isGunEnabled = false; video._visible = true; preloader._visible = false; stream.pause(false); stream.onStatus = onVideoComplete; skip_mc._visible = true; } } function onVideoComplete(info) { if (info.code == "NetStream.Play.Stop") { videoEnded(stream.n); } } function videoEnded(n) { isGunEnabled = true; this["bmp" + n]._visible = true; trace("-->" + this["bmp" + n]._currentframe); this["bmp" + n].gotoAndStop(2); trace("-->" + this["bmp" + n]._currentframe); bars.gotoAndPlay("open"); skip_mc._visible = false; nextFrame(); } function skipVideo() { delete video_cont_mc.ffstart; delete video_cont_mc.ffstop; walkmanHand.gotoAndStop("idle"); preloader.onEnterFrame = (video_cont_mc.onEnterFrame = (stream.onStatus = null)); videoEnded(stream.n); stream.stop(); stream.close(); } function fastForward(s) { if (!skipVideos) { video_cont_mc.ffstart = ffstart[s]; video_cont_mc.ffstop = ffstop[s]; video_cont_mc.onEnterFrame = fastForwardMonitor; } } function fastForwardMonitor() { var _local3 = stream.time; if (this.ffstart) { if (_local3 > this.ffstart) { _global.world.walkmanHand.nextAnim = "fast"; _global.world.walkmanHand.gotoAndPlay("fast"); delete this.ffstart; } } else if (_local3 > this.ffstop) { _global.world.walkmanHand.gotoAndPlay("play"); delete this.ffstop; this.onEnterFrame = null; } } var isGunEnabled = false; function killed(t, v) { t._parent[t._name + "Mask"]._visible = false; activeEnemies--; delete currentEnemies[t._name]; } function spawnPoints(t, v) { var _local3 = t.getBounds(this); var _local5 = {_x:Math.round(_local3.xMin + ((_local3.xMax - _local3.xMin) / 2)), _y:Math.round(_local3.yMin + ((_local3.yMax - _local3.yMin) / 2))}; var _local4 = sortDepth(_global.world, 200000); _global.world.attachMovie("point" + v, ("point" + v) + _local4, _local4, _local5); } function enemyKilled(t, v) { killed(t, v); if (v == "screwFist") { } if (v == "batBall") { batShot++; batCount++; if (batShot == t._parent._parent.quantity) { attachMovie("waveBonus", "bonus", this.getNextHighestDepth(), {_x:t._parent._parent._x + t._parent._x, _y:t._parent._parent._y + t._parent._y}); playerPoints = playerPoints + (t._parent._parent.points * t._parent._parent.quantity); } if (batCount > t._parent._parent.quantity) { batShot = 0; batCount = 0; } } t.stop(); t._parent._parent.gotoAndStop("dead"); this[t._name + "Mask"]._visible = false; t.removeMovieClip(); } function enemyTempDead(t) { t._parent[t._name + "Mask"]._visible = false; activeEnemies--; } function enemyTempAlive(t) { t._parent[t._name + "Mask"]._visible = true; activeEnemies++; } function enemyExpired(t, v) { if (v == "batBall") { batCount++; } killed(t, v); t.stop(); t.dead = true; t._parent._parent.gotoAndStop("dead"); } function shotBeenShot(t) { t.gotoAndPlay("die"); } function crateBeenShot(t) { t.gotoAndPlay("shot"); } function shotKilled(t) { killed(t, v); t.stop(); removeMovieClip(t); } function crateKilled(t) { delete currentEnemies[t._name]; t.removeMovieClip(); } function bonusKilled(t) { delete currentEnemies[t._name]; t.removeMovieClip(); } function attackHandSetup(t) { t.fireRate = 0.05; t.thrust = 0.0005; t.startSpeed = (t.speed = 1); t.damp = 0.95; t.startRot = t._rotation; t._xscale = 105; t.startScale = Math.floor(t._xscale); t.startX = t._x; t.startY = t._y; t.returnSpeed = 20; if (!t.nameOfHand) { t.nameOfHand = 1; } else { t.nameOfHand = 2; } } function attackHandControl(t) { if (!t._parent.dead) { t.relativeScale = t._xscale; if (!t.active) { if (Math.random() < t.fireRate) { t.active = "attack"; t.speed = 1; t.xDrift = (Math.random() * 3) - 1.5; t.yDrift = (Math.random() * 3) - 1.5; t.thrust = (Math.random() * 0.0015) + 0.0005; } } if (t.active) { if (t.speed >= 1) { t.gotoAndStop("attack"); t.speed = t.speed + t.thrust; t._rotation = t._rotation - (t.speed * 2); t._xscale = (t._yscale = t._yscale * t.speed); t.yVel = Math.sin(t._rotation) + t.yDrift; t.xVel = Math.cos(t._rotation) + t.xDrift; t._x = t._x + t.xVel; t._y = t._y + t.yVel; if (t.relativeScale > 650) { _global.world.hurtPlayer(t); t.active = "reload"; t.speed = 0.9; } } else { if (active != "reload") { t.active = "hurt"; t.gotoAndStop("hit"); } else { t.gotoAndStop("retreat"); } t._x = t._x + ((t.startX - t._x) / t.returnSpeed); t._y = t._y + ((t.startY - t._y) / t.returnSpeed); t._yscale = (t._xscale = t._xscale + ((t.startScale - t._xscale) / t.returnSpeed)); t._rotation = t._rotation + ((t.startRot - t._rotation) / t.returnSpeed); if (Math.floor(t._xscale) < (t.startScale + 1)) { t.active = false; } } } } } function bossRegen() { if (!level.boss.dead) { if (level.boss.health < level.boss.topHealth) { level.boss.health = level.boss.health + level.boss.regen; if (level.boss.health > level.boss.topHealth) { level.boss.health = level.boss.topHealth; } } } } function kidHit(t, s) { if (!t.jumping) { if (s == "down") { t.stop(); } if (s == "up") { t.play(); } } if (t.jumping) { if (s == "down") { t.kidStop = true; } if (s == "up") { t.kidStop = false; } } } function setVars() { _global.world = this; _root.tracer(this, "SET VARS"); if (!varInit) { currentEnemies = new Object(); hand = rightHand; weapons = [pistol, shotgun, smg, mg, autoShot]; setWeapon(weapons[0]); track_order = ["60rev", "60rev", "60rev", "60rev", "neverYoungAgain", "neverYoungAgain", "ohNo", "notACrime", "60rev", "neverYoungAgain", "ohNo", "ohNo", "notACrime", "60rev", "60rev", "neverYoungAgain", "neverYoungAgain", "ohNo", "ohNo", "notACrime", "60rev"]; ffstart = [0, 0, 0, 0, 2.4, 0, 2.6, 2.3, 3.2, 1.8, 0.1, 0, 2.2, 3.1, 0, 2.25, 0, 5.3, 0, 3, 6, 1]; ffstop = [0, 0, 0, 0, 7.25, 0, 10.1, 10, 15, 5.1, 3, 0, 9.2, 7.1, 0, 4.3, 0, 10.5, 0, 11.4, 12.8, 9.5]; isImageSwf = [false, false, false, false, false, false, true, true, false, false, false, true, false, false, false, false, false, false, false, true]; beenHit = 0; oldBeenHit = 0; targetScale = 0; maxHealth = 5; playerHealth = 4; playerShieldStart = 0; playerShieldDuration = 500; score_txt = score_mc.score_mc.score_txt; scoreShad_txt = score_mc.scoreShad_mc.score_txt; scoreShad1_txt = score_mc.scoreShad1_mc.score_txt; scoreShad2_txt = score_mc.scoreShad2_mc.score_txt; scoreShad3_txt = score_mc.scoreShad3_mc.score_txt; scoreShad4_txt = score_mc.scoreShad4_mc.score_txt; scoreShad5_txt = score_mc.scoreShad5_mc.score_txt; scoreShad6_txt = score_mc.scoreShad6_mc.score_txt; scoreShad7_txt = score_mc.scoreShad7_mc.score_txt; scoreShad8_txt = score_mc.scoreShad8_mc.score_txt; playerPoints = 0; badMittHealth = 2; badMittPoints = 100; devilKidHealth = 2; devilKidPoints = 200; batBallHealth = 1; batBallPoints = 20; batShot = 0; batTotal = 0; batBallWavePoints = 200; badPodHealth = 5; badPodPoints = 1000; badPodShot1Dir = 10; badPodShot1Damp = 0.95; badPodShot1Speed = 1.015; doomSpringX = 1; doomSpringXBias = 0.8; doomSpringY = 0.5; doomSpringScale = 1.02; doomSpringHealth = 3; doomSpringPoints = 100; gooberHealth = 1; gooberPoints = 20; wormShotDir = 10; wormShotDamp = 0.95; wormShotSpeed = 1.018; wormHealth = 1; wormPoints = 100; wormToughHealth = 3; wormToughPoints = 200; wormShootRate = 0.25; binBossHealth = 25; binBossPoints = 1500; binBossRegen = 4; skuffleHealth = 3; skufflePoints = 100; binFuelHealth = 2; binFuelPoints = 10; eyeBossHealth = 9; eyeBossPoints = 1000; eyeBossTotalShooters = 7; eyeBossShootRate = 0.03; eyeBossShotDir = 5; eyeBossShotDamp = 0.98; eyeBossShotSpeed = 1.02; stayScrewedHealth = 40; stayScrewedPoints = 1000; screwAttackShooter = 0; screwFistHealth = 10; screwFistPoints = 200; screwFistMotherDamage = 5; eyeBossTargetHealth = 5; eyeBossTargetPoints = 100; punchaHealth = 15; punchaPoints = 500; beenScrewedHealth = 30; beenScrewedPoints = 1000; badderPodHealth = 50; badderPodPoints = 3000; spaceCowboyHealth = 10; spaceCowboyPoints = 200; workmanHealth = 30; workmanPoints = 2000; activeEnemies = 0; totalKills = 0; varInit = true; shotIndex = 0; handIndex = 0; i = 1; while (i < 6) { if (playerHealth >= i) { this["h" + i].gotoAndStop("on"); } else { this["h" + i].gotoAndStop("off"); } i++; } onEnterFrame = gameLoop; } } function newEnemy(t, v, h) { if (t.attached) { currentEnemies[t._name] = {enemy:t, hit:h, v:v, isEnemy:true}; activeEnemies++; t.health = this[v + "Health"]; t.topHealth = this[v + "Health"]; t.points = this[v + "Points"]; t.regen = this[v + "Regen"]; } else { var _local5 = t._name; var _local7 = {_x:t._x, _y:t._y, _xscale:t._xscale, _yscale:t._yscale, attached:true}; var _local4 = t.duplicateMovieClip("temp", t._parent.getNextHighestDepth()); t.swapDepths(t._parent.getNextHighestDepth()); t.removeMovieClip(); var _local6 = _local4.duplicateMovieClip(_local5, _local4._parent.getNextHighestDepth(), _local7); _local4.removeMovieClip(); _local6.setMask(this[_local5 + "Mask"]); } } function newShot(t, v, h) { currentEnemies[t._name] = {enemy:t, hit:h, v:v, isShot:true}; activeEnemies++; } function newCrate(t, h) { if (t.attached) { currentEnemies[t._name] = {enemy:t, hit:h, isCrate:true}; } else { var _local3 = t._name; var _local4 = {bonus:t.bonus, _x:t._x, _y:t._y, _xscale:t._xscale, _yscale:t._yscale, attached:true}; var _local2 = t.duplicateMovieClip("temp", t._parent.getNextHighestDepth()); t.swapDepths(t._parent.getNextHighestDepth()); t.removeMovieClip(); var _local7 = _local2.duplicateMovieClip(_local3, _local2._parent.getNextHighestDepth(), _local4); _local2.removeMovieClip(); } } function newBonus(t, h) { currentEnemies[t._name] = {enemy:t, hit:h, isBonus:true}; } function enemySpawnChild(t, type, mother) { shotIndex++; if (type == "screwFist") { if (!firedFists) { attachMovie("screwFist", "screwFist1", this.getNextHighestDepth(), {_x:(t._x + (t.shot2._x * (t._xscale * 0.01))) + (t._parent._x * (t._parent._xscale * 0.01)), _y:(t._y + (t.shot2._y * (t._yscale * 0.01))) + (t._parent._y * (t._parent._xscale * 0.01)), _xscale:((t._parent._xscale * 0.01) * (t._xscale * 0.01)) * t._parent._parent._xscale, _yscale:((t._parent._yscale * 0.01) * (t._yscale * 0.01)) * t._parent._parent._yscale, attached:true, mother:mother}); attachMovie("screwFist2", "screwFist2", this.getNextHighestDepth(), {_x:(t._x + (t.shot._x * (t._xscale * 0.01))) + (t._parent._x * (t._parent._xscale * 0.01)), _y:(t._y + (t.shot._y * (t._yscale * 0.01))) + (t._parent._y * (t._parent._xscale * 0.01)), _xscale:((t._parent._xscale * 0.01) * (t._xscale * 0.01)) * t._parent._parent._xscale, _yscale:((t._parent._yscale * 0.01) * (t._yscale * 0.01)) * t._parent._parent._yscale, attached:true, mother:mother}); firedFists = true; } } } function enemyShoot(t, type) { shotIndex++; if (type == "badPod1") { attachMovie("badPodShot", "shot" + shotIndex, this.getNextHighestDepth(), {_x:t._parent._parent._x + t._parent._parent._parent._x, _y:t._parent._parent._y + t._parent._parent._parent._y, _xscale:(t._parent._parent._parent._xscale * 0.01) * t._parent._parent._xscale, _yscale:(t._parent._parent._parent._yscale * 0.01) * t._parent._parent._yscale}); } if (type == "binBoss") { attachMovie("badPodShot", "shot" + shotIndex, this.getNextHighestDepth(), {_x:(t._x + t.shot._x) + t._parent._x, _y:(t._y + t.shot._y) + t._parent._y, _xscale:(t._parent._parent._xscale * 0.01) * t._parent._xscale, _yscale:(t._parent._parent._yscale * 0.01) * t._parent._yscale}); } if (type == "cowboy1") { var _local4 = {x:0, y:0}; t._parent.shot1.localToGlobal(_local4); attachMovie("wormShot", "shot" + shotIndex, this.getNextHighestDepth(), {_x:_local4.x, _y:_local4.y, _xscale:(t._parent._parent._xscale * 0.01) * t._parent._xscale, _yscale:(t._parent._parent._yscale * 0.01) * t._parent._yscale}); } if (type == "cowboy2") { var _local4 = {x:0, y:0}; t._parent.shot2.localToGlobal(_local4); attachMovie("wormShot", "shot" + shotIndex, this.getNextHighestDepth(), {_x:_local4.x, _y:_local4.y, _xscale:(t._parent._parent._xscale * 0.01) * t._parent._xscale, _yscale:(t._parent._parent._yscale * 0.01) * t._parent._yscale}); } if (type == "beenScrewed") { var _local6 = {x:0, y:0}; var _local5 = {x:0, y:0}; t.shot1.localToGlobal(_local6); t.shot2.localToGlobal(_local5); attachMovie("badPodShot", "shot" + shotIndex, this.getNextHighestDepth(), {_x:_local6.x, _y:_local6.y, _xscale:(t._parent._parent._xscale * 0.01) * t._parent._xscale, _yscale:(t._parent._parent._yscale * 0.01) * t._parent._yscale}); attachMovie("badPodShot", "shotB" + shotIndex, this.getNextHighestDepth(), {_x:_local5.x, _y:_local5.y, _xscale:(t._parent._parent._xscale * 0.01) * t._parent._xscale, _yscale:(t._parent._parent._yscale * 0.01) * t._parent._yscale}); } if (type == "puncha") { var _local4 = {x:0, y:0}; t.shot.localToGlobal(_local4); attachMovie("punchaShot", "shot" + shotIndex, this.getNextHighestDepth(), {_x:_local4.x, _y:_local4.y, _xscale:(t._parent._parent._xscale * 0.01) * t._parent._xscale, _yscale:(t._parent._parent._yscale * 0.01) * t._parent._yscale}); } if (type == "mudBoss") { attachMovie("mudShot", "shot" + shotIndex, this.getNextHighestDepth(), {_x:(t._x + t.shot._x) + t._parent._x, _y:(t._y + t.shot._y) + t._parent._y, _xscale:(t._parent._parent._xscale * 0.01) * t._parent._xscale, _yscale:(t._parent._parent._yscale * 0.01) * t._parent._yscale}); } if (type == "screwAttack2") { screwAttackShooter++; if (screwAttackShooter > 4) { screwAttackShooter = 1; } attachMovie("badPodShot", "shot" + shotIndex, this.getNextHighestDepth(), {_x:(t._x + t["shot" + screwAttackShooter]._x) + t._parent._x, _y:(t._y + t["shot" + screwAttackShooter]._y) + t._parent._y, _xscale:(t._parent._parent._xscale * 0.01) * t._parent._xscale, _yscale:(t._parent._parent._yscale * 0.01) * t._parent._yscale}); } if (type == "eyeBoss") { if (t.spriteAnim != "intro") { shooter = Math.round(Math.random() * eyeBossTotalShooters) + 1; attachMovie("eyeBossShot", "shot" + shotIndex, this.getNextHighestDepth(), {_x:(t._x + (t["shot" + shooter]._x * (t._xscale * 0.01))) + (t._parent._x * (t._parent._xscale * 0.01)), _y:(t._y + (t["shot" + shooter]._y * (t._yscale * 0.01))) + (t._parent._y * (t._parent._xscale * 0.01)), _xscale:((t._parent._xscale * 0.01) * (t._xscale * 0.01)) * t._parent._parent._xscale, _yscale:((t._parent._yscale * 0.01) * (t._yscale * 0.01)) * t._parent._parent._yscale}); } } if (type == "worm") { wormShotYOffset = 30; attachMovie("wormShot", "shot" + shotIndex, this.getNextHighestDepth(), {_x:t._parent._x + t._parent._parent._x, _y:(t._parent._y + t._parent._parent._y) - (wormShotYOffset * (t._parent._yscale * 0.01)), _xscale:(t._parent._parent._xscale * 0.01) * t._parent._xscale, _yscale:(t._parent._parent._yscale * 0.01) * t._parent._yscale}); } } function spawnBonus(t, type) { shotIndex++; if (type == "skuffle") { playerPoints = playerPoints + skufflePoints; attachMovie("bonusFiddy", "shot" + shotIndex, this.getNextHighestDepth(), {_x:t._x + (t.sprite._x * (t._xscale * 0.01)), _y:t._y + t._parent._y}); } } function gameLoop() { orderDepths(); score_txt.text = (scoreShad_txt.text = (scoreShad1_txt.text = (scoreShad2_txt.text = (scoreShad3_txt.text = (scoreShad4_txt.text = (scoreShad5_txt.text = (scoreShad6_txt.text = (scoreShad7_txt.text = (scoreShad8_txt.text = playerPoints))))))))); ammo_txt.text = "ammo " + ((weapon.ammo > 0) ? (weapon.ammo) : "inf"); if (playerHealth < oldHealth) { this["h" + (playerHealth + 1)].gotoAndStop("hit"); } else if (playerHealth > oldHealth) { this["h" + playerHealth].gotoAndStop("new"); } oldHealth = playerHealth; if (perf_cont_mc.cdl > 1) { if (_parent.crosshair.inner.rot < 15) { _parent.crosshair.inner.rot = _parent.crosshair.inner.rot + 0.75; } _parent.crosshair.inner._rotation = _parent.crosshair.inner._rotation + _parent.crosshair.inner.rot; } } function fireHand(hand, shake, shake2) { rightHand.hand.gotoAndPlay(weapon.hand); if (shake) { rightHand.shake = shake2; } } function makeHandShoot(b) { ammo_mc.mask_mc.updateMask(weapon.ammo); handIndex++; if (perf_cont_mc.cdl > 1) { _parent.crosshair.gotoAndPlay("bang"); } if (handIndex == 5) { handIndex = 1; } var _local5 = rightHand.hand["bang" + handIndex]; _local5.gotoAndPlay("shoot"); var _local3 = {x:0, y:0}; _local5.localToGlobal(_local3); var _local8 = Math.atan2(b._y - _local3.y, b._x - _local3.x) * 57.2957795130823; var _local6 = Math.sqrt(Math.pow(b._y - _local3.y, 2) + Math.pow(b._x - _local3.x, 2)); var _local4 = b._parent.getNextHighestDepth(); var _local7 = b._parent.attachMovie("shotLine", "shotLine" + _local4, _local4, {_x:b._x, _y:b._y, _rotation:_local8}); _local7.line._width = _local6; } function setWeapon(w, ow) { weapon = w; if (ow.int) { clearInterval(ow.int); } if (ow.ammo > 0) { ow.ammo = 0; } ammo_mc.gotoAndStop(w.hand); _global.world[w.hand + "_mc"].play(); _parent.crosshair.onMouseDown = null; _parent.crosshair.onMouseUp = null; changeWeapon(); } function changeWeapon() { _parent.crosshair.onMouseDown = weapon.onMouseDown; _parent.crosshair.onMouseUp = weapon.onMouseUp; } function addAmmo(w, qty) { w.ammo = w.ammo + qty; w.ammo = ((w.ammo > w.maxAmmo) ? (w.maxAmmo) : (w.ammo)); ammo_mc.originalAmmo = w.ammo; ammo_mc.mask_mc.updateMask(w.ammo); } function pistolStartShoot() { pistol.burstLength = 0; autoShoot(pistol); if (pistol.int) { clearInterval(pistol.int); delete pistol.int; } if (pistol == weapon) { pistol.int = setInterval(autoShoot, 1000 / pistol.rof, pistol); } } function pistolStopShoot() { clearInterval(pistol.int); } function shotShoot() { if (isGunEnabled) { if (shotgun.ammo > 0) { var _local8; var _local7; var _local5; var _local6; var _local12 = orderEnemies(); fireHand("shotgun"); var _local4 = 0; while (_local4 < shotgun.shot) { _local5 = Rand.random(-3.14159265358979, Math.PI); _local6 = Rand.minBias(0, shotgun.scatter); _local8 = _root._xmouse + (_local6 * Math.cos(_local5)); _local7 = _root._ymouse + (_local6 * Math.sin(_local5)); var _local3 = _parent.flashContainer_mc.getNextHighestDepth(); var _local9 = _parent.flashContainer_mc.attachMovie("bang_mc", "bang" + _local3, _local3, {_x:_local8, _y:_local7}); makeHandShoot(_local9); checkHit(_local12, _local8, _local7); _local4++; } shotgun.ammo--; } else { setWeapon(weapons[0], shotgun); } } } function autoShoot(w) { if (isGunEnabled) { if (w.ammo != 0) { var _local5 = Rand.random(-3.14159265358979, Math.PI); var _local4 = Math.random() * (w.spread * w.burstLength); var _local7 = _root._xmouse + (_local4 * Math.cos(_local5)); var _local6 = _root._ymouse + (_local4 * Math.sin(_local5)); fireHand("smg", _local4, w.spread * w.burstLength); _local4 = _parent.flashContainer_mc.getNextHighestDepth(); var _local8 = _parent.flashContainer_mc.attachMovie("bang_mc", "bang" + _local4, _local4, {_x:_local7, _y:_local6}); makeHandShoot(_local8); checkHit(orderEnemies(), _local7, _local6); w.burstLength = w.burstLength + ((w.burstLength > w.maxSpread) ? 0 : 1); w.ammo--; } else { setWeapon(weapons[0], w); } } } function autoShotShoot(w) { if (isGunEnabled) { if (w.ammo != 0) { var _local8; var _local7; var _local6 = Rand.random(-3.14159265358979, Math.PI); var _local5 = Math.random() * (w.spread * w.burstLength); var _local15 = _root._xmouse + (_local5 * Math.cos(_local6)); var _local14 = _root._ymouse + (_local5 * Math.sin(_local6)); var _local13 = orderEnemies(); fireHand("autoShot", _local5); var _local4 = 0; while (_local4 < w.shot) { _local6 = Rand.random(-3.14159265358979, Math.PI); _local5 = Rand.minBias(0, w.scatter); _local8 = _local15 + (_local5 * Math.cos(_local6)); _local7 = _local14 + (_local5 * Math.sin(_local6)); var _local3 = _parent.flashContainer_mc.getNextHighestDepth(); var _local9 = _parent.flashContainer_mc.attachMovie("bang_mc", "bang" + _local3, _local3, {_x:_local8, _y:_local7}); makeHandShoot(_local9); checkHit(_local13, _local8, _local7); _local4++; } w.ammo--; } else { setWeapon(weapons[0], w); } } } function autoShotStartShoot() { autoShot.burstLength = 0; autoShotShoot(autoShot); if (autoShot.int) { clearInterval(autoShot.int); delete autoShot.int; } if (autoShot == weapon) { autoShot.int = setInterval(autoShotShoot, 1000 / autoShot.rof, autoShot); } } function autoShotStopShoot() { clearInterval(autoShot.int); delete autoShot.int; } function mgStartShoot() { mg.burstLength = 0; autoShoot(mg); if (mg.int) { clearInterval(mg.int); delete mg.int; } if (mg == weapon) { mg.int = setInterval(autoShoot, 1000 / mg.rof, mg); } } function mgStopShoot() { clearInterval(mg.int); } function smgStartShoot() { smg.burstLength = 0; autoShoot(smg); if (smg.int) { clearInterval(smg.int); delete smg.int; } if (smg == weapon) { smg.int = setInterval(autoShoot, 1000 / smg.rof, smg); } } function smgStopShoot() { clearInterval(smg.int); } function testStartShoot() { test.burstLength = 0; autoShoot(test); if (test == weapon) { test.int = setInterval(autoShoot, 1000 / smg.rof, test); } } function testStopShoot() { clearInterval(test.int); } onMouseDown = Mouse.hide; test = {hand:"smg", rof:500, burstLength:0, maxSpread:20, spread:4, maxSpread:1, ammo:1000000, maxAmmo:200, onMouseDown:testStartShoot, onMouseUp:testStopShoot}; pistol = {hand:"pistol", rof:4, burstLength:0, spread:0, maxSpread:0, ammo:-1, maxAmmo:-1, onMouseDown:pistolStartShoot, onMouseUp:pistolStopShoot}; shotgun = {hand:"shotgun", shot:5, scatter:50, ammo:0, maxAmmo:10000, onMouseDown:shotShoot, onMouseUp:null}; smg = {hand:"smg", rof:10, burstLength:0, spread:7, maxSpread:10, ammo:0, maxAmmo:200, onMouseDown:smgStartShoot, onMouseUp:smgStopShoot}; mg = {hand:"mg", rof:15, burstLength:0, spread:5, maxSpread:20, ammo:0, maxAmmo:200, onMouseDown:mgStartShoot, onMouseUp:mgStopShoot}; autoShot = {hand:"autoShot", rof:12, shot:2, scatter:70, burstLength:0, spread:5, maxSpread:20, ammo:-1, maxAmmo:20000, onMouseDown:autoShotStartShoot, onMouseUp:autoShotStopShoot}; function chooseMask(t, f) { t.setMask(t._parent[t._name + "Mask"]); if (f == "off") { t._parent[t._name + "Mask"]._visible = false; } else { t._parent[t._name + "Mask"]._visible = true; } t._parent[t._name + "Mask"].gotoAndStop(f); } function setSpriteAnim(t, f) { if (!t.dead) { t.oldSpriteAnim = t.spriteAnim; t.spriteAnim = f; t.sprite.gotoAndStop(f); } } function enemyBeenShot(t, v) { if (!gameIsOver) { t.health--; t.beenShotSpecial(); if (t.health <= 0) { if (t.health == 0) { playerPoints = playerPoints + t.points; totalKills++; } setSpriteAnim(t, "die"); t.dead = true; } else { setSpriteAnim(t, "hit"); } } } function hurtPlayer(t) { if (getTimer() > (playerShieldStart + playerShieldDuration)) { playerShieldStart = getTimer(); playerHealth--; } beenHit++; if (playerHealth == 0) { gameOver(); } } function orderDepths() { for (var _local3 in currentEnemies) { var _local2 = currentEnemies[_local3].enemy._xscale * (currentEnemies[_local3].enemy.sprite ? (currentEnemies[_local3].enemy.sprite._xscale) : 100); if (!isNaN(_local2)) { currentEnemies[_local3].enemy.swapDepths(sortDepth(this, _local2)); } } } function sortDepth(mc, tgtDepth) { if (!isNaN(tgtDepth)) { var _local1 = 0; tgtDepth = Math.round(tgtDepth); while (mc.getInstanceAtDepth(tgtDepth + _local1) != undefined) { _local1 = _local1 * -1; if (_local1 >= 0) { _local1++; } } return(tgtDepth + _local1); } return(1); } function levelStart(t) { _parent.crosshair._visible = true; stop(); } function levelEnd(t) { level.stop(); _parent.crosshair._visible = false; endLevel(); } function burnLevel(t) { t.stop(); burnLevelMC.play(); } function levelExplode() { bossExplode.play(); } function showAltImage() { trace("showAltImage()>>>" + this["bmp" + (lvl - 1)]); this["bmp" + (lvl - 1)].play(); } function gameComplete() { clearInterval(weapon.int); delete weapon.int; _parent.crosshair._visible = false; _global.root.fadeToBlack_mc.gotoAndPlay("fadeOut"); _root._quality = "HIGH"; _global.root.gameOverScore = playerPoints; _global.root.lvl = 20; _global.root.score = playerPoints; } function gameOver() { stop(); gameIsOver = true; _parent.crosshair.onMouseUp(); clearInterval(weapon.int); delete weapon.int; _parent.fadeToRed_mc.gotoAndPlay("fadeOut"); trace("died: " + sound_control_mc); sound_control_mc.tgtVol = 0; _parent.crosshair._visible = false; _root._quality = "HIGH"; _global.root.gameOverScore = playerPoints; } function worldShake() { shake = -2; shakeCount = 5; } function checkWorldShake() { if (shakeCount) { shakeCount--; shake = shake * -0.8; if (shakeCount) { _y = (startY + shake); } else { _y = startY; } } } function waitForWave(t, w) { if (!t) { trace("NO waitForWave() TARGET!!!!"); } if (!w) { w = 0; } if (activeEnemies > w) { batShot = 0; batCount = 0; t.gotoAndPlay(t._currentframe - 1); } } function orderEnemies() { var _local2 = new Array(); for (var _local3 in currentEnemies) { _local2[_local2.length] = currentEnemies[_local3]; } var _local5 = _local2.length; var _local4; var _local3 = _local5; while (_local3 > 0) { var _local1 = 1; while (_local1 <= _local3) { if (_local2[_local1 - 1].enemy.getDepth() < _local2[_local1].enemy.getDepth()) { _local4 = _local2[_local1 - 1]; _local2[_local1 - 1] = _local2[_local1]; _local2[_local1] = _local4; } _local1++; } _local3--; } return(_local2); } function checkHit(e, x, y) { var _local1 = 0; while (_local1 < e.length) { if (e[_local1].hit.hitTest(x, y)) { if (e[_local1].isEnemy) { enemyBeenShot(e[_local1].enemy); } else if (e[_local1].isShot) { shotBeenShot(e[_local1].enemy); } else if (e[_local1].isCrate) { crateBeenShot(e[_local1].enemy); } else { bonusBeenShot(e[_local1].enemy); } break; } _local1++; } } function spawnBonus(t, bonus) { var _local4 = _global.world.sortDepth(_global.world.level, t._xscale * 100); var _local6 = {_x:t._x, _y:t._y, _xscale:t._xscale, _yscale:t._yscale, qty:bonus.qty}; var _local3 = _global.world.level.attachMovie(bonus.type + "_bonus", (bonus.type + "_bonus") + _local4, _local4, _local6); _global.world.newBonus(_local3, _local3.hit); } function bonusBeenShot(t) { if (t.bonus_type == "health") { playerHealth = playerHealth + ((playerHealth < maxHealth) ? 1 : 0); } else { _global.world.setWeapon(t.bonus_type, _global.world.weapon); _global.world.addAmmo(t.bonus_type, t.qty); _global.world.rightHand.hand.gotoAndStop(_global.world.weapon.hand); } t.gotoAndPlay("die"); } function checkPlayerDamaged() { if (oldBeenHit != beenHit) { if (playerHealth > 0) { playerHit.play(); } } targetScale = Math.floor(targetScale * 0.49); _xscale = (targetScale + 100); _yscale = (targetScale + 100); oldBeenHit = beenHit; } function checkIsCached() { if ((isBitmapCached && (isSoundCached)) && (isVideoCached)) { if (!isGameStarting) { nextFrame(); } else { new Sound().setVolume(0); stopAllSounds(); _global.root.init_animation_mc.gotoAndPlay("fadeout"); } } else { preloader._visible = true; preloader.bar._width = 0; preloader.onEnterFrame = waitForLoading; } } function firstRun() { trace("first run"); isGameStarting = false; gotoAndStop("level" + initLevel); playNextMusic(); } function waitForLoading() { if ((isBitmapCached && (isSoundCached)) && (isVideoCached)) { this._visible = false; this.onEnterFrame = null; if (isGameStarting) { delete this.prevVol; new Sound().setVolume(0); stopAllSounds(); _global.root.init_animation_mc.ready = true; _global.root.init_animation_mc.gotoAndPlay("fadeout"); } else { nextFrame(); } } else { var _local6 = ((stream.bytesTotal > 0) ? (stream.bytesTotal) : 0); var _local3 = ((bmp_mcl.getProgress(bmp_loading).bytesTotal > 0) ? (bmp_mcl.getProgress(bmp_loading).bytesTotal) : 0); var _local5 = ((snd_mcl.getProgress(snd_loading).bytesTotal > 0) ? (snd_mcl.getProgress(snd_loading).bytesTotal) : 0); var _local10 = (isVideoCached ? (_local6) : (stream.bytesLoaded)); var _local8 = (isBitmapCached ? (_local3) : (bmp_mcl.getProgress(bmp_loading).bytesLoaded)); var _local7 = (isSoundCached ? (_local5) : (snd_mcl.getProgress(snd_loading).bytesLoaded)); if (!skipVideos) { var _local9 = ((((_local6 > 0) && (_local3 > 0)) && (_local5 > 0)) ? (((_local10 + _local8) + _local7) / ((_local6 + _local3) + _local5)) : 0); } else { var _local9 = (((_local3 > 0) && (_local5 > 0)) ? ((_local8 + _local7) / (_local3 + _local5)) : 0); } if (isGameStarting) { var _local4 = (1 - _local9) * 100; _local4 = (((_local4 < this.prevVol) || (this.prevVol == undefined)) ? (_local4) : (this.prevVol)); new Sound().setVolume(_local4); this.prevVol = _local4; } this.bar._width = this.bar.width * _local9; } } function cacheVideo(n) { video._visible = false; stream.close(); stream = new NetStream(connection); stream.n = n; if (skipVideos) { isVideoCached = true; } else { isVideoCaching = true; isVideoCached = false; video_cont_mc.onEnterFrame = monitorLoading; video.attachVideo(stream); stream.onStatus = videoLoadErrorMonitor; stream.play(((video_path + n) + ".flv") + (isCacheDisabled ? ("?var=" + Math.random()) : "")); } } function videoLoadErrorMonitor(info) { if (info.code == "NetStream.Play.StreamNotFound") { trace("video loading error - retrying: " + info.target); stream.play(((video_path + stream.n) + ".flv") + (isCacheDisabled ? ("?var=" + Math.random()) : "")); } } function monitorLoading() { var _local2 = stream.bytesLoaded / stream.bytesTotal; if (_local2 == 1) { stream.seek(0); if (_root.getSWFVersion() > 7) { stream.onStatus = onSeekComplete; } else { videoCached(); } video_cont_mc.onEnterFrame = null; } } function onSeekComplete(info) { if (info.code == "NetStream.Seek.Notify") { videoCached(); } } function videoCached() { stream.onStatus = null; stream.pause(true); isVideoCached = true; isVideoCaching = false; } function cacheBitmap(n, isMovieClip) { var _local4 = (isMovieClip ? "swf" : "jpg"); trace("extension: " + _local4); var _local3 = (bmp_loading = this["bmp" + n]); bmp_list.n = n; _local3._visible = false; isBitmapCached = false; bmp_mcl.path = ((((_global.assets_path + "jpg/") + n) + ".") + _local4) + (isCacheDisabled ? ("?var=" + Math.random()) : ""); trace("cache bitmap: " + bmp_mcl.path); bmp_mcl.loadClip(bmp_mcl.path, _local3); } function bitmapCachedError(t_mc, error_code, http) { trace(((((("bitmap load error - retrying: " + t_mc._name) + " (error: \"") + error_code) + "\", http status code:") + http) + ")"); bmp_mcl.loadClip(bmp_mcl.path, bmp_loading); } function bitmapCached(t_mc) { trace("bitmap cached: " + t_mc); t_mc._visible = false; trace(">->->" + t_mc._currentframe); t_mc.gotoAndStop(2); trace(">->->" + t_mc._currentframe); isBitmapCached = true; delete bmp_mcl.path; } function cacheSound(n) { if (!sounds[n]) { isSoundCached = false; sounds[n] = this.createEmptyMovieClip(n + "_snd_mc", this.getNextHighestDepth()); snd_mcl.loadClip((((_global.assets_path + "music/") + n) + ".swf") + (isCacheDisabled ? ("?var=" + Math.random()) : ""), sounds[n]); } else { isSoundCached = true; } snd_list.n = n; snd_loading = sounds[n]; } function soundCachedError(t_mc, error_code, http) { trace(((((("sound load error - retrying: " + t_mc._name) + " (error: \"") + error_code) + "\", http status code:") + http) + ")"); snd_mcl.loadClip((((_global.assets_path + "music/") + this.n) + ".swf") + (isCacheDisabled ? ("?var=" + Math.random()) : ""), snd_loading); } function soundCached(t_mc) { trace("sound cached"); isSoundCached = true; } function playMusic(n) { if (sounds[n] != currentSound) { currentSound.gotoAndStop("stop"); currentSound = sounds[n]; currentSound.gotoAndStop("play"); currentSound._snd.setVolume(sound_control_mc.tgtVolMusic); nowPlaying_mc.gotoAndStop(n); nowPlayingShad_mc.gotoAndStop(n); } } function playFFSound() { currentSound.gotoAndStop("stop"); currentSound = sounds.ff; currentSound.gotoAndStop("play"); currentSound._snd.setVolume(sound_control_mc.tgtVolMusic); nowPlaying_mc.gotoAndStop("fastForward"); nowPlayingShad_mc.gotoAndStop("fastForward"); } var isCacheDisabled = false; var skipVideos = ((_global.root.skipVideos === true) ? true : false); preloader.bar.width = preloader.bar._width; var video_path = (((_global.assets_path + "video/") + ((_root.getSWFVersion() >= 8) ? "vp6" : "spark")) + "/"); var video; var stream; var connection = new NetConnection(); connection.connect(null); this.createEmptyMovieClip("video_cont_mc", this.getNextHighestDepth()); var isVideoCached; var videoTotalBytes = 0; var bmp_mcl = new MovieClipLoader(); var bmp_list = {game:this, onLoadInit:bitmapCached, onLoadError:bitmapCachedError}; bmp_mcl.addListener(bmp_list); var bmp_loading; var isBitmapCached; var bitmapTotalBytes = 0; var snd_mcl = new MovieClipLoader(); var snd_list = {game:this, onLoadInit:soundCached, onLoadError:soundCachedError}; snd_mcl.addListener(snd_list); var snd_loading; var isSoundCached; var soundTotalBytes = 0; var sounds = {ff:ff_snd_mc}; var currentSound; var nextSound; setVars(); beginGame(_global.root.lvl, _global.root.score); stop();
Instance of Symbol 371 MovieClip in Symbol 1086 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 382 MovieClip "walkmanHand" in Symbol 1086 MovieClip Frame 1
onClipEvent (enterFrame) { _parent.frameDisplay.text = "world._currentframe = " + _parent._currentframe; }
Instance of Symbol 428 MovieClip "rightHand" in Symbol 1086 MovieClip Frame 1
onClipEvent (load) { shake = 0; } onClipEvent (enterFrame) { shake = shake * 0.75; applyShake = shake * 0.4; var hv = {x:0, y:0}; hand.localToGlobal(hv); var cv = {x:0, y:0}; _parent._parent.crosshair.localToGlobal(cv); hand._rotation = ((Math.atan2(cv.y - hv.y, cv.x - hv.x) * 57.2957795130823) + 136) + ((applyShake * applyShake) * 0.01); targetX = ((_parent._parent.crosshair._x * 0.5) + 280) + applyShake; _x = (_x + ((targetX - _x) / 3)); }
Instance of Symbol 465 MovieClip "h5" in Symbol 1086 MovieClip Frame 1
onClipEvent (load) { worth = 5; i = 1; while (i < 6) { if (_parent.playerHealth >= i) { _parent["h" + i].gotoAndStop("on"); } else { _parent["h" + i].gotoAndStop("off"); } i++; } } onClipEvent (enterFrame) { if (_parent.playerHealth < oldHealth) { _parent["h" + (_parent.playerHealth + 1)].gotoAndStop("hit"); } else if (_parent.playerHealth > oldHealth) { _parent["h" + _parent.playerHealth].gotoAndStop("new"); } oldHealth = _parent.playerHealth; }
Instance of Symbol 465 MovieClip "h4" in Symbol 1086 MovieClip Frame 1
onClipEvent (load) { worth = 4; }
Instance of Symbol 465 MovieClip "h3" in Symbol 1086 MovieClip Frame 1
onClipEvent (load) { worth = 3; }
Instance of Symbol 465 MovieClip "h2" in Symbol 1086 MovieClip Frame 1
onClipEvent (load) { worth = 2; if (worth > _parent.playerHealth) { gotoAndStop ("off"); } }
Instance of Symbol 465 MovieClip "h1" in Symbol 1086 MovieClip Frame 1
onClipEvent (load) { worth = 1; if (worth > _parent.playerHealth) { gotoAndStop ("off"); } }
Instance of Symbol 494 MovieClip "ff_snd_mc" in Symbol 1086 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 496 MovieClip "sound_control_mc" in Symbol 1086 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 45 MovieClip in Symbol 1086 MovieClip Frame 1
onClipEvent (load) { function onKeyDown() { if (((Key.getCode() == 32) && (!_parent.duck)) && (_parent.level)) { var _local4 = _parent.sortDepth(_parent, 10101); var _local3 = _parent.attachMovie("duck", "duck", _local4); _local3.gotoAndPlay("fly"); _global.world.duck_activated_mc.play(); } } _visible = false; Key.addListener(this); stop(); }
Instance of Symbol 499 MovieClip [performanceController] "perf_cont_mc" in Symbol 1086 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 520 MovieClip "preloader" in Symbol 1086 MovieClip Frame 1
/* no clip actions */
Symbol 1086 MovieClip Frame 2
lvl = 1; playMusic(track_order[lvl - 1]); playVideo(lvl - 1); cacheSound(track_order[lvl]); cacheBitmap(lvl); stop(); walkmanHand.nextAnim = "walk";
Symbol 1086 MovieClip Frame 3
cacheVideo(lvl); playMusic(track_order[lvl - 1]); stop(); walkmanHand.nextAnim = "idle";
Symbol 1086 MovieClip Frame 4
lvl = 2; playVideo(lvl - 1); cacheSound(track_order[lvl]); cacheBitmap(lvl); stop(); walkmanHand.nextAnim = "walk";
Symbol 1086 MovieClip Frame 5
cacheVideo(lvl); playMusic(track_order[lvl - 1]); stop(); walkmanHand.nextAnim = "idle";
Symbol 1086 MovieClip Frame 6
lvl = 3; playVideo(lvl - 1); cacheSound(track_order[lvl]); cacheBitmap(lvl); stop(); walkmanHand.nextAnim = "walk";
Symbol 1086 MovieClip Frame 7
cacheVideo(lvl); playMusic(track_order[lvl - 1]); stop(); walkmanHand.nextAnim = "idle";
Symbol 1086 MovieClip Frame 8
lvl = 4; checkpoint(lvl, playerPoints); playVideo(lvl - 1); cacheSound(track_order[lvl]); cacheBitmap(lvl); stop(); walkmanHand.nextAnim = "walk";
Symbol 1086 MovieClip Frame 9
cacheVideo(lvl); playMusic(track_order[lvl - 1]); stop(); walkmanHand.nextAnim = "idle";
Symbol 1086 MovieClip Frame 10
lvl = 5; playVideo(lvl - 1); cacheSound(track_order[lvl]); cacheBitmap(lvl); fastForward(lvl - 1); stop(); walkmanHand.nextAnim = "walk";
Symbol 1086 MovieClip Frame 11
cacheVideo(lvl); playMusic(track_order[lvl - 1]); stop(); walkmanHand.nextAnim = "idle";
Symbol 1086 MovieClip Frame 12
lvl = 6; playVideo(lvl - 1); cacheSound(track_order[lvl]); cacheBitmap(lvl, true); stop(); walkmanHand.nextAnim = "walk";
Symbol 1086 MovieClip Frame 13
cacheVideo(lvl); playMusic(track_order[lvl - 1]); stop(); walkmanHand.nextAnim = "idle";
Symbol 1086 MovieClip Frame 14
lvl = 7; checkpoint(lvl, playerPoints); playVideo(lvl - 1); cacheSound(track_order[lvl]); cacheBitmap(lvl, true); fastForward(lvl - 1); stop(); walkmanHand.nextAnim = "walk";
Symbol 1086 MovieClip Frame 15
cacheVideo(lvl); playMusic(track_order[lvl - 1]); stop(); walkmanHand.nextAnim = "idle";
Symbol 1086 MovieClip Frame 16
lvl = 8; playVideo(lvl - 1); cacheSound(track_order[lvl]); cacheBitmap(lvl); fastForward(lvl - 1); stop(); walkmanHand.nextAnim = "walk";
Symbol 1086 MovieClip Frame 17
cacheVideo(lvl); playMusic(track_order[lvl - 1]); stop(); walkmanHand.nextAnim = "idle";
Symbol 1086 MovieClip Frame 18
lvl = 9; checkpoint(lvl, playerPoints); playVideo(lvl - 1); cacheSound(track_order[lvl]); cacheBitmap(lvl); fastForward(lvl - 1); stop(); walkmanHand.nextAnim = "walk";
Symbol 1086 MovieClip Frame 19
cacheVideo(lvl); playMusic(track_order[lvl - 1]); stop(); walkmanHand.nextAnim = "idle";
Symbol 1086 MovieClip Frame 20
lvl = 10; playVideo(lvl - 1); cacheSound(track_order[lvl]); cacheBitmap(lvl); fastForward(lvl - 1); stop(); walkmanHand.nextAnim = "walk";
Symbol 1086 MovieClip Frame 21
cacheVideo(lvl); playMusic(track_order[lvl - 1]); stop(); walkmanHand.nextAnim = "idle";
Symbol 1086 MovieClip Frame 22
lvl = 11; playVideo(lvl - 1); cacheSound(track_order[lvl]); cacheBitmap(lvl, true); fastForward(lvl - 1); stop(); walkmanHand.nextAnim = "walk";
Symbol 1086 MovieClip Frame 23
cacheVideo(lvl); playMusic(track_order[lvl - 1]); stop(); walkmanHand.nextAnim = "idle";
Symbol 1086 MovieClip Frame 24
lvl = 12; checkpoint(lvl, playerPoints); playVideo(lvl - 1); cacheSound(track_order[lvl]); cacheBitmap(lvl); stop(); walkmanHand.nextAnim = "walk";
Symbol 1086 MovieClip Frame 25
cacheVideo(lvl); playMusic(track_order[lvl - 1]); stop(); walkmanHand.nextAnim = "idle";
Symbol 1086 MovieClip Frame 26
lvl = 13; playVideo(lvl - 1); cacheSound(track_order[lvl]); cacheBitmap(lvl); fastForward(lvl - 1); stop(); walkmanHand.nextAnim = "walk";
Symbol 1086 MovieClip Frame 27
cacheVideo(lvl); playMusic(track_order[lvl - 1]); stop(); walkmanHand.nextAnim = "idle";
Symbol 1086 MovieClip Frame 28
lvl = 14; checkpoint(lvl, playerPoints); playVideo(lvl - 1); cacheSound(track_order[lvl]); cacheBitmap(lvl); fastForward(lvl - 1); stop(); walkmanHand.nextAnim = "walk";
Symbol 1086 MovieClip Frame 29
cacheVideo(lvl); playMusic(track_order[lvl - 1]); stop(); walkmanHand.nextAnim = "idle";
Symbol 1086 MovieClip Frame 30
lvl = 15; playVideo(lvl - 1); cacheSound(track_order[lvl]); cacheBitmap(lvl); stop(); walkmanHand.nextAnim = "walk";
Symbol 1086 MovieClip Frame 31
cacheVideo(lvl); playMusic(track_order[lvl - 1]); stop(); walkmanHand.nextAnim = "idle";
Symbol 1086 MovieClip Frame 32
lvl = 16; checkpoint(lvl, playerPoints); playVideo(lvl - 1); cacheSound(track_order[lvl]); cacheBitmap(lvl); fastForward(lvl - 1); stop(); walkmanHand.nextAnim = "walk";
Symbol 1086 MovieClip Frame 33
cacheVideo(lvl); playMusic(track_order[lvl - 1]); stop(); walkmanHand.nextAnim = "idle";
Symbol 1086 MovieClip Frame 34
lvl = 17; playVideo(lvl - 1); cacheSound(track_order[lvl]); cacheBitmap(lvl); stop(); walkmanHand.nextAnim = "walk";
Symbol 1086 MovieClip Frame 35
cacheVideo(lvl); playMusic(track_order[lvl - 1]); stop(); walkmanHand.nextAnim = "idle";
Symbol 1086 MovieClip Frame 36
lvl = 18; checkpoint(lvl, playerPoints); playVideo(lvl - 1); cacheSound(track_order[lvl]); cacheBitmap(lvl); fastForward(lvl - 1); stop(); walkmanHand.nextAnim = "walk";
Symbol 1086 MovieClip Frame 37
cacheVideo(lvl); playMusic(track_order[lvl - 1]); stop(); walkmanHand.nextAnim = "idle";
Symbol 1086 MovieClip Frame 38
lvl = 19; playVideo(lvl - 1); cacheSound(track_order[lvl]); cacheBitmap(lvl, true); stop(); walkmanHand.nextAnim = "walk";
Symbol 1086 MovieClip Frame 39
cacheVideo(lvl); playMusic(track_order[lvl - 1]); stop(); walkmanHand.nextAnim = "idle";
Symbol 1086 MovieClip Frame 40
lvl = 20; playVideo(lvl - 1); cacheSound(track_order[lvl]); fastForward(lvl - 1); stop(); walkmanHand.nextAnim = "walk";
Symbol 1086 MovieClip Frame 41
cacheVideo(lvl); playMusic(track_order[lvl - 1]); stop(); walkmanHand.nextAnim = "idle";
Symbol 1086 MovieClip Frame 42
lvl = 21; playVideo(lvl - 1); cacheBitmap(lvl); fastForward(lvl - 1); stop(); walkmanHand.nextAnim = "walk";
Symbol 1086 MovieClip Frame 43
cacheVideo(lvl); playMusic(track_order[lvl - 1]); stop();
Symbol 1089 MovieClip Frame 1
stop(); this.cacheAsBitmap = false; onMouseMove = updateAfterEvent;
Instance of Symbol 1088 MovieClip "inner" in Symbol 1089 MovieClip Frame 1
onClipEvent (load) { rot = 0; }
Symbol 1089 MovieClip Frame 2
play();
Instance of Symbol 1088 MovieClip in Symbol 1089 MovieClip Frame 6
onClipEvent (load) { rot = 0; } onClipEvent (enterFrame) { if (rot < 15) { rot++; } _rotation = (_rotation + rot); }
Symbol 1089 MovieClip Frame 7
gotoAndStop (1);
Symbol 1089 MovieClip Frame 8
this.cacheAsBitmap = true;
Symbol 1089 MovieClip Frame 12
stop();
Symbol 1096 Button
on (release) { _parent._parent.cont = true; _parent._parent.gotoAndPlay("close"); }
Symbol 1099 Button
on (release) { _global.root.openWindow("http://highscores.killerviral.com/tooncrisis/highscores.php", true, "width=500,height=500,scrollbars=yes"); }
Symbol 1101 Button
on (release) { _parent.whichgal = "save"; _parent.play(); }
Symbol 1102 Button
on (release) { _global.root.openWindow("http://census.killerviral.com/redir.php?urlId=168", true, "width=500,height=500,scrollbars=yes"); }
Symbol 1103 MovieClip Frame 1
displayScore = _global.root.gameOverScore + "!"; stop();
Symbol 1108 Button
on (release) { _parent.gotoAndPlay("close"); }
Symbol 1120 MovieClip Frame 1
function onRelease() { play(); _value = !_value; } stop();
Symbol 1120 MovieClip Frame 2
stop();
Symbol 1126 MovieClip Frame 1
function onhttpstatus(httpStatus) { var _local1; if (httpStatus < 100) { _local1 = "flashError"; } else if (httpStatus < 200) { _local1 = "informational"; } else if (httpStatus < 300) { _local1 = "successful"; } else if (httpStatus < 400) { _local1 = "redirection"; } else if (httpStatus < 500) { _local1 = "clientError"; } else if (httpStatus < 600) { _local1 = "serverError"; } trace((("HTTP stauts code: " + httpStatus) + ", type: ") + _local1); } function onload(success) { if (success) { if (this.status == "saved") { trace("game saved"); _parent._parent.whichgal = "saved"; _parent._parent.play(); } else { feedback_txt.text = this.feedback; } } else { trace("save game failed"); feedback_txt.text = "unable to save game - please check your internet connection"; } } save_btn.onRelease = function () { var _local2 = new LoadVars(); var _local3 = new LoadVars(); _local2.score = (isNaN(_global.root.score) ? 0 : (_global.root.score)); _local2.level = (isNaN(_global.root.lvl) ? 1 : (_global.root.lvl)); _local2.email = email_txt.text; _local2.username = username_txt.text; _local2.optIn1st = (optIn1st_mc._value ? true : false); _local2.optInKV = (optInKV_mc._value ? true : false); _local3.onLoad = onload; _local3.onHTTPStatus = onhttpstatus; _local2.sendAndLoad("http://highscores.killerviral.com/tooncrisis/save.php?var=" + Math.random(), _local3); };
Symbol 1134 Button
on (release) { _parent.play(); }
Symbol 1138 Button
on (release) { _global.root.openWindow("http://highscores.killerviral.com/tooncrisis/challenge.php", true, "width=500,height=500,scrollbars=yes"); }
Symbol 1139 MovieClip Frame 1
displayScore = _global.root.gameOverScore + "!"; stop();
Symbol 1147 MovieClip Frame 1
function onhttpstatus(httpStatus) { var _local1; if (httpStatus < 100) { _local1 = "flashError"; } else if (httpStatus < 200) { _local1 = "informational"; } else if (httpStatus < 300) { _local1 = "successful"; } else if (httpStatus < 400) { _local1 = "redirection"; } else if (httpStatus < 500) { _local1 = "clientError"; } else if (httpStatus < 600) { _local1 = "serverError"; } trace((("HTTP stauts code: " + httpStatus) + ", type: ") + _local1); } function onload(success) { if (success) { if (this.status == "saved") { trace("game saved"); _parent._parent.whichgal = "saved"; _parent._parent.play(); } else { feedback_txt.text = this.feedback; } } else { trace("save game failed"); feedback_txt.text = "unable to save game - please check your internet connection"; } } save_btn.onRelease = function () { var _local2 = new LoadVars(); var _local3 = new LoadVars(); _local2.score = (isNaN(_global.root.score) ? 0 : (_global.root.score)); _local2.level = (isNaN(_global.root.lvl) ? 1 : (_global.root.lvl)); _local2.email = email_txt.text; _local2.username = username_txt.text; _local2.optIn1st = (optIn1st_mc._value ? true : false); _local2.optInKV = (optInKV_mc._value ? true : false); _local3.onLoad = onload; _local3.onHTTPStatus = onhttpstatus; _local2.sendAndLoad("http://highscores.killerviral.com/tooncrisis/save.php?var=" + Math.random(), _local3); };
Symbol 1149 MovieClip Frame 10
stop();
Symbol 1149 MovieClip Frame 30
stop();
Symbol 1149 MovieClip Frame 50
stop();
Symbol 1149 MovieClip Frame 60
gotoAndPlay (1);
Symbol 1149 MovieClip Frame 71
stop();
Symbol 1149 MovieClip Frame 93
stop();
Symbol 1149 MovieClip Frame 103
gotoAndPlay ("completed");
Instance of Symbol 228 MovieClip in Symbol 1150 MovieClip Frame 72
onClipEvent (enterFrame) { this.blink = (((100 * Math.random()) > 98) ? 1 : 0); }
Symbol 1150 MovieClip Frame 83
stop();
Symbol 1150 MovieClip Frame 93
if (cont) { delete cont; _parent.gotoAndStop("game"); } else { _parent.gotoAndPlay("startpage"); }
Instance of Symbol 228 MovieClip in Symbol 1151 MovieClip Frame 72
onClipEvent (enterFrame) { this.blink = (((100 * Math.random()) > 98) ? 1 : 0); }
Symbol 1151 MovieClip Frame 83
stop();
Instance of Symbol 1149 MovieClip in Symbol 1151 MovieClip Frame 83
onClipEvent (load) { gotoAndPlay ("completed"); }
Symbol 1151 MovieClip Frame 93
if (cont) { delete cont; _parent.gotoAndStop("game"); } else { _parent.gotoAndPlay("startpage"); }

Library Items

Symbol 1 GraphicUsed by:356 469  Timeline
Symbol 2 GraphicUsed by:5 520
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClipUses:3Used by:5 520
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Symbol 6 FontUsed by:7 8 9 10 11 12 14 240 292 297 298 299 301 304 305 306 309 310 311 315 321 322 323 324 325 328 329 330 333 334 338 339 340 343 345 349 351 352 501 502 505 506 507 509 510 511 513 514 515 517 519 1091 1092 1093 1094 1097 1098 1100 1105 1110 1111 1112 1113 1115 1117 1118 1121 1122 1128 1129 1131 1132 1133 1135 1136 1137 1140 1141 1142 1143 1144 1145
Symbol 7 TextUses:6Used by:Timeline
Symbol 8 TextUses:6Used by:13
Symbol 9 TextUses:6Used by:13
Symbol 10 TextUses:6Used by:13
Symbol 11 TextUses:6Used by:13
Symbol 12 TextUses:6Used by:13
Symbol 13 MovieClipUses:8 9 10 11 12Used by:Timeline
Symbol 1152 MovieClip [__Packages.FrameRateCounter]
Symbol 1153 MovieClip [__Packages.Arr]
Symbol 1154 MovieClip [__Packages.Misc]
Symbol 1155 MovieClip [__Packages.Rand]
Symbol 1156 MovieClip [__Packages.PerformanceController]
Symbol 14 TextUses:6Used by:17
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClipUses:15Used by:17
Symbol 17 MovieClipUses:14 16Used by:Timeline
Symbol 18 GraphicUsed by:Timeline
Symbol 19 FontUsed by:20 85 492 495 498 1054 1119
Symbol 20 EditableTextUses:19Used by:214
Symbol 21 GraphicUsed by:24
Symbol 22 GraphicUsed by:24
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClip [bang_mc]Uses:21 22 23Used by:214
Symbol 25 GraphicUsed by:26 431 755
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Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:27Used by:33 37 40 198 453
Symbol 29 GraphicUsed by:32
Symbol 30 MovieClipUsed by:32
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:29 30 31Used by:33 453
Symbol 33 MovieClip [smg_bonus]Uses:26 28 32Used by:214
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClipUses:34Used by:36 463 464
Symbol 36 MovieClipUses:35Used by:37 465
Symbol 37 MovieClip [health_bonus]Uses:26 28 36Used by:214
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClipUses:38Used by:40 453
Symbol 40 MovieClip [autoShot_bonus]Uses:26 28 39Used by:214
Symbol 41 GraphicUsed by:45
Symbol 42 GraphicUsed by:45
Symbol 43 GraphicUsed by:45
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:41 42 43 44Used by:47 1086
Symbol 46 SoundUsed by:47
Symbol 47 MovieClip [duck]Uses:45 46Used by:214
Symbol 48 GraphicUsed by:50 354
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClipUses:48 49Used by:63 363 614
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:51Used by:61
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Symbol 54 GraphicUsed by:55
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Symbol 63 MovieClipUses:26 50 61 62Used by:64
Symbol 64 MovieClip [batBall]Uses:63Used by:214
Symbol 65 GraphicUsed by:66
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Symbol 69 MovieClipUses:66 68Used by:83
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Symbol 79 GraphicUsed by:81 162 745 866 1079
Symbol 80 GraphicUsed by:81 162 745 866 1079
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Symbol 86 MovieClip [frameRateCounter]Uses:85Used by:214
Symbol 87 GraphicUsed by:94
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClipUses:88Used by:94 101
Symbol 90 GraphicUsed by:94
Symbol 91 GraphicUsed by:94
Symbol 92 GraphicUsed by:94
Symbol 93 GraphicUsed by:94
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Symbol 96 GraphicUsed by:98
Symbol 97 GraphicUsed by:98
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Symbol 99 GraphicUsed by:100
Symbol 100 MovieClipUses:99Used by:101
Symbol 101 MovieClipUses:100 89Used by:102 109
Symbol 102 MovieClip [badPodShot]Uses:94 98 26 101Used by:214
Symbol 103 GraphicUsed by:109
Symbol 104 GraphicUsed by:105
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Symbol 106 GraphicUsed by:107
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Symbol 108 MovieClipUses:105 107Used by:109
Symbol 109 MovieClip [eyeBossShot]Uses:103 108 101Used by:214
Symbol 110 GraphicUsed by:112
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClipUses:110 111Used by:118
Symbol 113 GraphicUsed by:117
Symbol 114 GraphicUsed by:117
Symbol 115 GraphicUsed by:117
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:113 114 115 116Used by:118
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Symbol 119 GraphicUsed by:120
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Symbol 128 GraphicUsed by:129
Symbol 129 MovieClipUses:128Used by:130
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Symbol 131 GraphicUsed by:134
Symbol 132 GraphicUsed by:134
Symbol 133 GraphicUsed by:134
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Symbol 138 MovieClipUses:137 56 57 58 59Used by:140
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Symbol 141 GraphicUsed by:143
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClipUses:141 142Used by:144
Symbol 144 MovieClip [shotLine]Uses:143Used by:214
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Symbol 148 GraphicUsed by:158
Symbol 149 GraphicUsed by:158
Symbol 150 GraphicUsed by:158
Symbol 151 GraphicUsed by:158
Symbol 152 GraphicUsed by:158
Symbol 153 GraphicUsed by:158
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Symbol 155 GraphicUsed by:158
Symbol 156 GraphicUsed by:158
Symbol 157 GraphicUsed by:158
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Symbol 163 MovieClipUses:146 26 158 62 161 162 82Used by:164
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Symbol 171 GraphicUsed by:172
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Symbol 174 TextUses:165Used by:193
Symbol 175 TextUses:165Used by:193
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Symbol 198 MovieClip [shotgun_bonus]Uses:26 28Used by:214
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Symbol 200 GraphicUses:199Used by:201
Symbol 201 MovieClip [point20]Uses:200Used by:214
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Symbol 927 MovieClipUses:926Used by:928 939 940
Symbol 928 MovieClipUses:918 919 921 925 927Used by:941
Symbol 929 MovieClipUses:919Used by:939 940
Symbol 930 GraphicUsed by:939
Symbol 931 GraphicUsed by:939
Symbol 932 GraphicUsed by:939
Symbol 933 GraphicUsed by:939
Symbol 934 GraphicUsed by:939
Symbol 935 GraphicUsed by:939
Symbol 936 GraphicUsed by:939
Symbol 937 GraphicUsed by:939
Symbol 938 GraphicUsed by:939
Symbol 939 MovieClipUses:918 929 921 925 927 930 931 932 933 934 935 936 937 938Used by:941
Symbol 940 MovieClipUses:918 929 921 924 927 70 82 71 72 73 74 75 122 123 124 125 126Used by:941
Symbol 941 MovieClipUses:928 26 939 799 940Used by:942 1065
Symbol 942 MovieClipUses:941Used by:943
Symbol 943 MovieClipUses:567 700 528 916 647 779 917 942Used by:1086
Symbol 944 TextUses:369Used by:980
Symbol 945 GraphicUsed by:946
Symbol 946 MovieClipUses:945Used by:949 977
Symbol 947 GraphicUsed by:948
Symbol 948 MovieClipUses:947Used by:949 977
Symbol 949 MovieClipUses:105 946 948Used by:978
Symbol 950 GraphicUsed by:958 959
Symbol 951 GraphicUsed by:957
Symbol 952 GraphicUsed by:957
Symbol 953 GraphicUsed by:957
Symbol 954 GraphicUsed by:957
Symbol 955 GraphicUsed by:957
Symbol 956 GraphicUsed by:957
Symbol 957 MovieClipUses:951 952 953 954 955 956Used by:958 959
Symbol 958 MovieClipUses:950 957Used by:962
Symbol 959 MovieClipUses:950 957Used by:962
Symbol 960 GraphicUsed by:961
Symbol 961 MovieClipUses:960Used by:962
Symbol 962 MovieClipUses:958 26 959 961Used by:963
Symbol 963 MovieClipUses:962Used by:978
Symbol 964 ShapeTweeningUsed by:977
Symbol 965 GraphicUsed by:977
Symbol 966 GraphicUsed by:977
Symbol 967 GraphicUsed by:977
Symbol 968 GraphicUsed by:977
Symbol 969 GraphicUsed by:977
Symbol 970 GraphicUsed by:977
Symbol 971 GraphicUsed by:977
Symbol 972 GraphicUsed by:977
Symbol 973 GraphicUsed by:977
Symbol 974 GraphicUsed by:977
Symbol 975 GraphicUsed by:977
Symbol 976 GraphicUsed by:977
Symbol 977 MovieClipUses:105 946 948 374 70 375 71 376 72 377 73 378 74 373 75 122 123 124 125 964 379 126 372 965 107 966 967 968 969 970 971 972 973 974 975 976Used by:978
Symbol 978 MovieClipUses:949 963 799 977Used by:979
Symbol 979 MovieClipUses:978Used by:980
Symbol 980 MovieClipUses:567 665 944 757 979Used by:1086
Symbol 981 TextUses:369Used by:987
Symbol 982 GraphicUsed by:983
Symbol 983 MovieClipUses:982Used by:986
Symbol 984 GraphicUsed by:986
Symbol 985 GraphicUsed by:986
Symbol 986 MovieClipUses:983 26 693 984 985 696 697 698 699Used by:987
Symbol 987 MovieClipUses:567 528 981 986Used by:1086
Symbol 988 TextUses:369Used by:990
Symbol 989 MovieClipUses:605Used by:990
Symbol 990 MovieClipUses:567 528 988 661 989Used by:1086
Symbol 991 TextUses:369Used by:1037
Symbol 992 MovieClipUsed by:1011 1013 1030 1032 1033
Symbol 993 GraphicUsed by:994
Symbol 994 MovieClipUses:993Used by:1011 1013 1030 1032 1033
Symbol 995 GraphicUsed by:996
Symbol 996 MovieClipUses:995Used by:1010 1011 1013 1030 1032 1033 1053 1056
Symbol 997 GraphicUsed by:998
Symbol 998 MovieClipUses:997Used by:999 1013 1030 1032 1033 1053 1056
Symbol 999 MovieClipUses:998 146Used by:1010 1011
Symbol 1000 GraphicUsed by:1007 1032
Symbol 1001 GraphicUsed by:1004
Symbol 1002 GraphicUsed by:1003
Symbol 1003 MovieClipUses:1002Used by:1004
Symbol 1004 MovieClipUses:1001 1003Used by:1007 1032
Symbol 1005 GraphicUsed by:1007
Symbol 1006 GraphicUsed by:1007 1032
Symbol 1007 MovieClipUses:1000 1004 1005 1006Used by:1011 1012
Symbol 1008 GraphicUsed by:1009
Symbol 1009 MovieClipUses:1008Used by:1011 1013 1030 1031 1033
Symbol 1010 MovieClipUses:996 999Used by:1011 1032
Symbol 1011 MovieClipUses:105 992 994 996 999 1007 1009 62 1010Used by:1033
Symbol 1012 MovieClipUses:1007Used by:1013 1030 1033
Symbol 1013 MovieClipUses:1012 105 992 994 996 998 1009Used by:1033
Symbol 1014 GraphicUsed by:1020 1053
Symbol 1015 GraphicUsed by:1020 1053
Symbol 1016 GraphicUsed by:1020 1053
Symbol 1017 GraphicUsed by:1020 1053
Symbol 1018 GraphicUsed by:1020 1053
Symbol 1019 GraphicUsed by:1020 1053
Symbol 1020 MovieClipUses:1014 1015 1016 1017 1018 1019Used by:1030
Symbol 1021 GraphicUsed by:1022
Symbol 1022 MovieClipUses:1021Used by:1030 1032
Symbol 1023 GraphicUsed by:1024
Symbol 1024 MovieClipUses:1023Used by:1030 1032
Symbol 1025 GraphicUsed by:1030 1032
Symbol 1026 GraphicUsed by:1029
Symbol 1027 GraphicUsed by:1028
Symbol 1028 MovieClipUses:1027Used by:1029
Symbol 1029 MovieClipUses:1026 1028Used by:1030 1032
Symbol 1030 MovieClipUses:1012 105 992 994 1020 996 998 1009 1022 1024 1025 1029 715Used by:1033
Symbol 1031 MovieClipUses:1009Used by:1032
Symbol 1032 MovieClipUses:105 992 994 1031 996 998 1000 1004 1006 1025 1022 1024 1029 70 71 72 73 74 75 122 123 124 62 125 126 1010Used by:1033
Symbol 1033 MovieClipUses:1011 26 1013 799 1030 1012 105 992 994 996 998 1009 1032 82Used by:1036
Symbol 1034 GraphicUsed by:1036
Symbol 1035 GraphicUsed by:1036
Symbol 1036 MovieClipUses:1033 1034 1035Used by:1037
Symbol 1037 MovieClipUses:665 991 757 1036Used by:1086
Symbol 1038 TextUses:369Used by:1059
Symbol 1039 MovieClipUses:372 373 374 375 376 377 378 379Used by:1053 1056
Symbol 1040 GraphicUsed by:1041
Symbol 1041 MovieClipUses:1040Used by:1053 1056
Symbol 1042 GraphicUsed by:1048
Symbol 1043 GraphicUsed by:1048
Symbol 1044 GraphicUsed by:1048
Symbol 1045 GraphicUsed by:1048
Symbol 1046 GraphicUsed by:1048
Symbol 1047 GraphicUsed by:1048
Symbol 1048 MovieClipUses:1042 1043 1044 1045 1046 1047Used by:1053 1056
Symbol 1049 GraphicUsed by:1052
Symbol 1050 GraphicUsed by:1052
Symbol 1051 GraphicUsed by:1052
Symbol 1052 MovieClipUses:1049 1050 1051Used by:1053
Symbol 1053 MovieClipUses:1039 1041 996 998 1048 1014 1052 1015 1016 1017 1018 1019Used by:1057
Symbol 1054 EditableTextUses:19Used by:1055
Symbol 1055 MovieClipUses:1054 715Used by:1057
Symbol 1056 MovieClipUses:1039 1041 996 998 70 1048 71 72 73 74 75 122 123 124 125 126 372 373 374 375 376 377 378 379Used by:1057
Symbol 1057 MovieClipUses:1053 26 1055 799 1056 82Used by:1058
Symbol 1058 MovieClipUses:1057Used by:1059
Symbol 1059 MovieClipUses:567 665 1038 757 1058Used by:1086
Symbol 1060 TextUses:369Used by:1066
Symbol 1061 MovieClipUses:605Used by:1066
Symbol 1062 MovieClipUses:605Used by:1066
Symbol 1063 GraphicUsed by:1064
Symbol 1064 MovieClipUses:1063 801Used by:1066
Symbol 1065 MovieClipUses:941Used by:1066
Symbol 1066 MovieClipUses:528 1060 1061 1062 1064 700 1065Used by:1086
Symbol 1067 TextUses:369Used by:1074
Symbol 1068 GraphicUsed by:1071 1072
Symbol 1069 GraphicUsed by:1070
Symbol 1070 MovieClipUses:1069Used by:1071 1072
Symbol 1071 MovieClipUses:1068 605 1070Used by:1074
Symbol 1072 MovieClipUses:1068 605 1070Used by:1074
Symbol 1073 MovieClipUses:801Used by:1074
Symbol 1074 MovieClipUses:567 528 1067 661 700 1071 647 779 1072 1073Used by:1086
Symbol 1075 TextUses:369Used by:1082
Symbol 1076 MovieClipUses:739 705 709 710 712Used by:1080
Symbol 1077 MovieClipUses:714 715Used by:1078
Symbol 1078 MovieClipUses:739 705 709 710 712 1077Used by:1080
Symbol 1079 MovieClipUses:739 705 709 710 711 26 70 60 71 72 73 74 75 82 76 77 78 79 80Used by:1080
Symbol 1080 MovieClipUses:1076 1078 743 744 1079 82Used by:1081
Symbol 1081 MovieClipUses:1080 105Used by:1082
Symbol 1082 MovieClipUses:567 665 1075 757 1081 700Used by:1086
Symbol 1083 TextUses:369Used by:1085
Symbol 1084 GraphicUsed by:1085
Symbol 1085 MovieClipUses:567 528 1083 1084Used by:1086
Symbol 1086 MovieClipUses:365 366 367 371 380 382 428 431 434 437 440 443 453 457 461 465 468 469 470 489 490 494 496 45 499 518 520 527 615 651 662 758 764 803 841 872 878 882 915 943 980 987 990 1037 1059 1066 1074 1082 1085Used by:Timeline
Symbol 1087 GraphicUsed by:1088
Symbol 1088 MovieClipUses:1087Used by:1089
Symbol 1089 MovieClipUses:1088Used by:Timeline
Symbol 1090 SoundUsed by:1150
Symbol 1091 TextUses:6Used by:1103
Symbol 1092 TextUses:6Used by:1103
Symbol 1093 EditableTextUses:6Used by:1103
Symbol 1094 TextUses:6Used by:1096
Symbol 1095 GraphicUsed by:1096 1099 1101 1134
Symbol 1096 ButtonUses:344 1094 346 1095Used by:1103 1130
Symbol 1097 TextUses:6Used by:1103
Symbol 1098 TextUses:6Used by:1099
Symbol 1099 ButtonUses:344 1098 346 1095Used by:1103 1130 1139
Symbol 1100 TextUses:6Used by:1101
Symbol 1101 ButtonUses:344 1100 346 1095Used by:1103
Symbol 1102 ButtonUsed by:1103 1130 1139
Symbol 1103 MovieClipUses:1091 1092 1093 1096 1097 1099 1101 1102Used by:1149
Symbol 1104 GraphicUsed by:1108
Symbol 1105 TextUses:6Used by:1108
Symbol 1106 GraphicUsed by:1108
Symbol 1107 GraphicUsed by:1108
Symbol 1108 ButtonUses:1104 1105 1106 1107Used by:1149
Symbol 1109 GraphicUsed by:1127 1148
Symbol 1110 TextUses:6Used by:1127 1148
Symbol 1111 TextUses:6Used by:1127
Symbol 1112 TextUses:6Used by:1127
Symbol 1113 TextUses:6Used by:1127 1148
Symbol 1114 GraphicUsed by:1120 1127 1148
Symbol 1115 TextUses:6Used by:1127 1148
Symbol 1116 GraphicUsed by:1125 1127 1146 1148
Symbol 1117 EditableTextUses:6Used by:1126
Symbol 1118 EditableTextUses:6Used by:1126
Symbol 1119 EditableTextUses:19Used by:1120
Symbol 1120 MovieClipUses:1114 1119Used by:1126 1147
Symbol 1121 EditableTextUses:6Used by:1126
Symbol 1122 TextUses:6Used by:1125
Symbol 1123 GraphicUsed by:1125 1146
Symbol 1124 GraphicUsed by:1125 1146
Symbol 1125 ButtonUses:1116 1122 1123 1124Used by:1126
Symbol 1126 MovieClipUses:1117 1118 1120 1121 1125Used by:1127
Symbol 1127 MovieClipUses:1109 1110 1111 1112 1113 1114 1115 1116 1126Used by:1149
Symbol 1128 TextUses:6Used by:1130
Symbol 1129 TextUses:6Used by:1130
Symbol 1130 MovieClipUses:1128 1129 1099 1096 1102Used by:1149
Symbol 1131 TextUses:6Used by:1139
Symbol 1132 TextUses:6Used by:1139
Symbol 1133 TextUses:6Used by:1134
Symbol 1134 ButtonUses:344 1133 346 1095Used by:1139
Symbol 1135 TextUses:6Used by:1139
Symbol 1136 EditableTextUses:6Used by:1139
Symbol 1137 TextUses:6Used by:1138
Symbol 1138 ButtonUses:344 1137 346 347Used by:1139
Symbol 1139 MovieClipUses:1131 1132 1134 1135 1136 1138 1099 1102Used by:1149
Symbol 1140 TextUses:6Used by:1148
Symbol 1141 TextUses:6Used by:1148
Symbol 1142 EditableTextUses:6Used by:1147
Symbol 1143 EditableTextUses:6Used by:1147
Symbol 1144 EditableTextUses:6Used by:1147
Symbol 1145 TextUses:6Used by:1146
Symbol 1146 ButtonUses:1116 1145 1123 1124Used by:1147
Symbol 1147 MovieClipUses:1142 1143 1120 1144 1146Used by:1148
Symbol 1148 MovieClipUses:1109 1110 1140 1141 1113 1114 1115 1116 1147Used by:1149
Symbol 1149 MovieClipUses:1103 283 1108 1127 1130 1139 1148Used by:1150 1151
Symbol 1150 MovieClipUses:215 268 269 270 271 272 273 1090 217 218 220 228 222 230 231 233 235 237 1149Used by:Timeline
Symbol 1151 MovieClipUses:215 268 269 270 271 272 273 217 218 220 228 222 230 231 233 235 237 1149Used by:Timeline

Instance Names

"preloader"Frame 2Symbol 5 MovieClip
"loading_text_mc"Frame 2Symbol 13 MovieClip
"start_page_mc"Frame 5Symbol 354 MovieClip
"flashContainer_mc"Frame 5Symbol 355 MovieClip
"fadeToBlack_mc"Frame 5Symbol 357 MovieClip
"fadeToRed_mc"Frame 5Symbol 358 MovieClip
"init_animation_mc"Frame 6Symbol 364 MovieClip
"world"Frame 6Symbol 1086 MovieClip
"crosshair"Frame 6Symbol 1089 MovieClip
"diedSequence_mc"Frame 7Symbol 1150 MovieClip
"completeSequence_mc"Frame 8Symbol 1151 MovieClip
"bar"Symbol 5 MovieClip Frame 1Symbol 4 MovieClip
"hit"Symbol 33 MovieClip [smg_bonus] Frame 1Symbol 26 MovieClip
"hit"Symbol 37 MovieClip [health_bonus] Frame 1Symbol 26 MovieClip
"hit"Symbol 40 MovieClip [autoShot_bonus] Frame 1Symbol 26 MovieClip
"hitBtn"Symbol 63 MovieClip Frame 1Symbol 26 MovieClip
"sprite"Symbol 64 MovieClip [batBall] Frame 1Symbol 63 MovieClip
"anim"Symbol 83 MovieClip Frame 1Symbol 69 MovieClip
"hitBtn"Symbol 83 MovieClip Frame 1Symbol 26 MovieClip
"hitBtn"Symbol 83 MovieClip Frame 6Symbol 81 MovieClip
"sprite"Symbol 84 MovieClip [doomSpring] Frame 1Symbol 83 MovieClip
"fps_txt"Symbol 86 MovieClip [frameRateCounter] Frame 1Symbol 85 EditableText
"hitBtn"Symbol 102 MovieClip [badPodShot] Frame 1Symbol 26 MovieClip
"hitBtn"Symbol 107 MovieClip Frame 1Symbol 26 MovieClip
"eye"Symbol 108 MovieClip Frame 1Symbol 107 MovieClip
"sprite"Symbol 109 MovieClip [eyeBossShot] Frame 1Symbol 108 MovieClip
"hitBtn"Symbol 118 MovieClip [mudShot] Frame 1Symbol 26 MovieClip
"hitBtn"Symbol 127 MovieClip [punchaShot] Frame 1Symbol 26 MovieClip
"hitBtn"Symbol 140 MovieClip [wormShot] Frame 1Symbol 26 MovieClip
"line"Symbol 144 MovieClip [shotLine] Frame 1Symbol 143 MovieClip
"hitBtn"Symbol 163 MovieClip Frame 1Symbol 26 MovieClip
"sprite"Symbol 164 MovieClip [screwFist] Frame 1Symbol 163 MovieClip
"hitBtn"Symbol 196 MovieClip Frame 1Symbol 26 MovieClip
"sprite"Symbol 197 MovieClip [screwFist2] Frame 1Symbol 196 MovieClip
"hit"Symbol 198 MovieClip [shotgun_bonus] Frame 1Symbol 26 MovieClip
"eye"Symbol 227 MovieClip Frame 1Symbol 226 MovieClip
"email_txt"Symbol 336 MovieClip Frame 1Symbol 322 EditableText
"load_btn"Symbol 336 MovieClip Frame 1Symbol 327 Button
"feedback_mc"Symbol 336 MovieClip Frame 1Symbol 335 MovieClip
"options_mc"Symbol 354 MovieClip Frame 126Symbol 342 MovieClip
"info"Symbol 354 MovieClip Frame 191Symbol 353 MovieClip
"sprite"Symbol 382 MovieClip Frame 1Symbol 381 MovieClip
"sprite"Symbol 382 MovieClip Frame 17Symbol 381 MovieClip
"sprite"Symbol 382 MovieClip Frame 41Symbol 381 MovieClip
"bang4"Symbol 427 MovieClip Frame 1Symbol 418 MovieClip
"bang3"Symbol 427 MovieClip Frame 1Symbol 418 MovieClip
"bang2"Symbol 427 MovieClip Frame 1Symbol 418 MovieClip
"bang1"Symbol 427 MovieClip Frame 1Symbol 418 MovieClip
"bang4"Symbol 427 MovieClip Frame 6Symbol 418 MovieClip
"bang3"Symbol 427 MovieClip Frame 6Symbol 418 MovieClip
"bang2"Symbol 427 MovieClip Frame 6Symbol 418 MovieClip
"bang1"Symbol 427 MovieClip Frame 6Symbol 418 MovieClip
"bang2"Symbol 427 MovieClip Frame 11Symbol 418 MovieClip
"bang1"Symbol 427 MovieClip Frame 11Symbol 418 MovieClip
"bang2"Symbol 427 MovieClip Frame 18Symbol 418 MovieClip
"bang1"Symbol 427 MovieClip Frame 18Symbol 418 MovieClip
"hand"Symbol 428 MovieClip Frame 1Symbol 427 MovieClip
"orb_mc"Symbol 453 MovieClip Frame 6Symbol 32 MovieClip
"orb_mc"Symbol 453 MovieClip Frame 11Symbol 28 MovieClip
"orb_mc"Symbol 453 MovieClip Frame 18Symbol 39 MovieClip
"score_txt"Symbol 455 MovieClip Frame 1Symbol 454 EditableText
"scoreShad2_mc"Symbol 457 MovieClip Frame 1Symbol 455 MovieClip
"scoreShad8_mc"Symbol 457 MovieClip Frame 1Symbol 455 MovieClip
"scoreShad7_mc"Symbol 457 MovieClip Frame 1Symbol 455 MovieClip
"scoreShad6_mc"Symbol 457 MovieClip Frame 1Symbol 455 MovieClip
"scoreShad5_mc"Symbol 457 MovieClip Frame 1Symbol 455 MovieClip
"scoreShad4_mc"Symbol 457 MovieClip Frame 1Symbol 455 MovieClip
"scoreShad3_mc"Symbol 457 MovieClip Frame 1Symbol 455 MovieClip
"scoreShad1_mc"Symbol 457 MovieClip Frame 1Symbol 455 MovieClip
"scoreShad_mc"Symbol 457 MovieClip Frame 1Symbol 455 MovieClip
"score_mc"Symbol 457 MovieClip Frame 1Symbol 455 MovieClip
"cutscenes_mc"Symbol 518 MovieClip Frame 1Symbol 508 MovieClip
"sounds_mc"Symbol 518 MovieClip Frame 1Symbol 512 MovieClip
"music_mc"Symbol 518 MovieClip Frame 1Symbol 516 MovieClip
"bar"Symbol 520 MovieClip Frame 1Symbol 4 MovieClip
"hitBtn"Symbol 605 MovieClip Frame 1Symbol 26 MovieClip
"anim"Symbol 605 MovieClip Frame 1Symbol 569 MovieClip
"anim"Symbol 605 MovieClip Frame 6Symbol 575 MovieClip
"anim"Symbol 605 MovieClip Frame 13Symbol 580 MovieClip
"anim"Symbol 605 MovieClip Frame 19Symbol 585 MovieClip
"anim"Symbol 605 MovieClip Frame 24Symbol 603 MovieClip
"sprite"Symbol 609 MovieClip Frame 1Symbol 605 MovieClip
"sprite"Symbol 610 MovieClip Frame 1Symbol 605 MovieClip
"sprite"Symbol 611 MovieClip Frame 1Symbol 605 MovieClip
"sprite"Symbol 613 MovieClip Frame 1Symbol 605 MovieClip
"c01Mask"Symbol 615 MovieClip Frame 2Symbol 567 MovieClip
"c03Mask"Symbol 615 MovieClip Frame 2Symbol 567 MovieClip
"c08Mask"Symbol 615 MovieClip Frame 3Symbol 567 MovieClip
"c08"Symbol 615 MovieClip Frame 3Symbol 609 MovieClip
"c07Mask"Symbol 615 MovieClip Frame 38Symbol 567 MovieClip
"c07"Symbol 615 MovieClip Frame 38Symbol 610 MovieClip
"c03"Symbol 615 MovieClip Frame 60Symbol 611 MovieClip
"anim"Symbol 646 MovieClip Frame 1Symbol 623 MovieClip
"hitBtn"Symbol 646 MovieClip Frame 1Symbol 26 MovieClip
"anim"Symbol 646 MovieClip Frame 9Symbol 628 MovieClip
"anim"Symbol 646 MovieClip Frame 17Symbol 635 MovieClip
"anim"Symbol 646 MovieClip Frame 26Symbol 623 MovieClip
"anim"Symbol 646 MovieClip Frame 35Symbol 644 MovieClip
"sprite"Symbol 647 MovieClip Frame 1Symbol 646 MovieClip
"sprite"Symbol 649 MovieClip Frame 1Symbol 605 MovieClip
"sprite"Symbol 650 MovieClip Frame 1Symbol 605 MovieClip
"c02Mask"Symbol 651 MovieClip Frame 1Symbol 567 MovieClip
"c05Mask"Symbol 651 MovieClip Frame 15Symbol 567 MovieClip
"c05"Symbol 651 MovieClip Frame 15Symbol 650 MovieClip
"hitBtn"Symbol 660 MovieClip Frame 1Symbol 26 MovieClip
"anim"Symbol 660 MovieClip Frame 1Symbol 362 MovieClip
"anim"Symbol 660 MovieClip Frame 7Symbol 658 MovieClip
"hitBtn"Symbol 660 MovieClip Frame 12Symbol 659 MovieClip
"hitBtn"Symbol 660 MovieClip Frame 22Symbol 81 MovieClip
"sprite"Symbol 661 MovieClip Frame 1Symbol 660 MovieClip
"sprite"Symbol 663 MovieClip Frame 1Symbol 605 MovieClip
"sprite"Symbol 664 MovieClip Frame 1Symbol 605 MovieClip
"hitBtn"Symbol 689 MovieClip Frame 1Symbol 26 MovieClip
"sprite"Symbol 690 MovieClip Frame 1Symbol 689 MovieClip
"sprite"Symbol 700 MovieClip [crate] Frame 1Symbol 692 MovieClip
"hitBtn"Symbol 700 MovieClip [crate] Frame 1Symbol 26 MovieClip
"sprite"Symbol 700 MovieClip [crate] Frame 2Symbol 692 MovieClip
"hitBtn"Symbol 700 MovieClip [crate] Frame 5Symbol 26 MovieClip
"hitBtn"Symbol 712 MovieClip Frame 1Symbol 26 MovieClip
"eye"Symbol 717 MovieClip Frame 1Symbol 712 MovieClip
"body"Symbol 743 MovieClip Frame 1Symbol 739 MovieClip
"hitBtn"Symbol 746 MovieClip Frame 1Symbol 26 MovieClip
"pod"Symbol 747 MovieClip Frame 1Symbol 717 MovieClip
"pod"Symbol 747 MovieClip Frame 4Symbol 743 MovieClip
"pod"Symbol 747 MovieClip Frame 10Symbol 746 MovieClip
"sprite"Symbol 748 MovieClip Frame 1Symbol 747 MovieClip
"spriteShadow"Symbol 748 MovieClip Frame 35Symbol 105 MovieClip
"spriteShadow"Symbol 748 MovieClip Frame 104Symbol 105 MovieClip
"bar"Symbol 757 MovieClip Frame 1Symbol 755 MovieClip
"skuffleMask"Symbol 758 MovieClip Frame 6Symbol 567 MovieClip
"skuffle"Symbol 758 MovieClip Frame 6Symbol 690 MovieClip
"skuffle2Mask"Symbol 758 MovieClip Frame 24Symbol 567 MovieClip
"skuffle2"Symbol 758 MovieClip Frame 24Symbol 690 MovieClip
"boss"Symbol 758 MovieClip Frame 36Symbol 748 MovieClip
"sprite"Symbol 760 MovieClip Frame 1Symbol 605 MovieClip
"sprite"Symbol 761 MovieClip Frame 1Symbol 605 MovieClip
"sprite"Symbol 762 MovieClip Frame 1Symbol 605 MovieClip
"sprite"Symbol 763 MovieClip Frame 1Symbol 605 MovieClip
"devil01Mask"Symbol 764 MovieClip Frame 1Symbol 567 MovieClip
"devil02Mask"Symbol 764 MovieClip Frame 1Symbol 567 MovieClip
"c05Mask"Symbol 764 MovieClip Frame 1Symbol 567 MovieClip
"springs1"Symbol 764 MovieClip Frame 7Symbol 612 MovieClip
"springs1"Symbol 764 MovieClip Frame 29Symbol 612 MovieClip
"devil01"Symbol 764 MovieClip Frame 58Symbol 762 MovieClip
"devil02"Symbol 764 MovieClip Frame 115Symbol 763 MovieClip
"anim"Symbol 778 MovieClip Frame 1Symbol 771 MovieClip
"hitBtn"Symbol 778 MovieClip Frame 1Symbol 26 MovieClip
"anim"Symbol 778 MovieClip Frame 9Symbol 776 MovieClip
"anim"Symbol 778 MovieClip Frame 17Symbol 777 MovieClip
"anim"Symbol 778 MovieClip Frame 26Symbol 771 MovieClip
"anim"Symbol 778 MovieClip Frame 35Symbol 644 MovieClip
"sprite"Symbol 779 MovieClip Frame 1Symbol 778 MovieClip
"head"Symbol 797 MovieClip Frame 1Symbol 789 MovieClip
"haed"Symbol 797 MovieClip Frame 12Symbol 789 MovieClip
"head"Symbol 801 MovieClip Frame 1Symbol 789 MovieClip
"hitBtn"Symbol 801 MovieClip Frame 1Symbol 26 MovieClip
"anim"Symbol 801 MovieClip Frame 4Symbol 797 MovieClip
"shot"Symbol 801 MovieClip Frame 4Symbol 799 MovieClip
"anim"Symbol 801 MovieClip Frame 8Symbol 800 MovieClip
"sprite"Symbol 802 MovieClip Frame 1Symbol 801 MovieClip
"sprite"Symbol 802 MovieClip Frame 40Symbol 801 MovieClip
"c01Mask"Symbol 803 MovieClip Frame 1Symbol 567 MovieClip
"c05Mask"Symbol 803 MovieClip Frame 1Symbol 567 MovieClip
"c03Mask"Symbol 803 MovieClip Frame 1Symbol 567 MovieClip
"sprite"Symbol 804 MovieClip Frame 1Symbol 605 MovieClip
"anim"Symbol 839 MovieClip Frame 1Symbol 822 MovieClip
"sweat1"Symbol 839 MovieClip Frame 1Symbol 823 MovieClip
"sweat3"Symbol 839 MovieClip Frame 1Symbol 823 MovieClip
"sweat2"Symbol 839 MovieClip Frame 1Symbol 823 MovieClip
"hitBtn"Symbol 839 MovieClip Frame 1Symbol 26 MovieClip
"anim"Symbol 839 MovieClip Frame 5Symbol 825 MovieClip
"anim"Symbol 839 MovieClip Frame 11Symbol 835 MovieClip
"shot"Symbol 839 MovieClip Frame 11Symbol 799 MovieClip
"anim"Symbol 839 MovieClip Frame 17Symbol 838 MovieClip
"anim"Symbol 839 MovieClip Frame 23Symbol 81 MovieClip
"sprite"Symbol 840 MovieClip Frame 1Symbol 839 MovieClip
"w1Mask"Symbol 841 MovieClip Frame 1Symbol 567 MovieClip
"w1"Symbol 841 MovieClip Frame 1Symbol 804 MovieClip
"w2Mask"Symbol 841 MovieClip Frame 1Symbol 567 MovieClip
"w3Mask"Symbol 841 MovieClip Frame 1Symbol 567 MovieClip
"w2"Symbol 841 MovieClip Frame 16Symbol 804 MovieClip
"w3"Symbol 841 MovieClip Frame 30Symbol 804 MovieClip
"w4Mask"Symbol 841 MovieClip Frame 36Symbol 567 MovieClip
"w4"Symbol 841 MovieClip Frame 36Symbol 804 MovieClip
"w5Mask"Symbol 841 MovieClip Frame 36Symbol 567 MovieClip
"w6Mask"Symbol 841 MovieClip Frame 36Symbol 567 MovieClip
"w5"Symbol 841 MovieClip Frame 53Symbol 804 MovieClip
"w6"Symbol 841 MovieClip Frame 69Symbol 804 MovieClip
"boss"Symbol 841 MovieClip Frame 88Symbol 840 MovieClip
"sprite"Symbol 842 MovieClip Frame 1Symbol 605 MovieClip
"sprite"Symbol 844 MovieClip Frame 1Symbol 605 MovieClip
"sprite"Symbol 845 MovieClip Frame 1Symbol 605 MovieClip
"anim"Symbol 858 MovieClip Frame 1Symbol 847 MovieClip
"hitBtn"Symbol 858 MovieClip Frame 1Symbol 26 MovieClip
"sweat1"Symbol 858 MovieClip Frame 1Symbol 823 MovieClip
"sweat3"Symbol 858 MovieClip Frame 1Symbol 823 MovieClip
"sweat2"Symbol 858 MovieClip Frame 1Symbol 823 MovieClip
"anim"Symbol 858 MovieClip Frame 7Symbol 852 MovieClip
"anim"Symbol 858 MovieClip Frame 12Symbol 855 MovieClip
"shot"Symbol 858 MovieClip Frame 12Symbol 799 MovieClip
"anim"Symbol 858 MovieClip Frame 18Symbol 857 MovieClip
"anim"Symbol 858 MovieClip Frame 24Symbol 81 MovieClip
"sprite"Symbol 859 MovieClip Frame 1Symbol 858 MovieClip
"hitBtn"Symbol 867 MovieClip Frame 1Symbol 26 MovieClip
"sprite"Symbol 871 MovieClip Frame 1Symbol 867 MovieClip
"displayer"Symbol 871 MovieClip Frame 1Symbol 870 MovieClip
"sprite"Symbol 871 MovieClip Frame 2Symbol 867 MovieClip
"e3Mask"Symbol 872 MovieClip Frame 1Symbol 567 MovieClip
"binMask"Symbol 872 MovieClip Frame 1Symbol 567 MovieClip
"e2Mask"Symbol 872 MovieClip Frame 1Symbol 567 MovieClip
"e1Mask"Symbol 872 MovieClip Frame 1Symbol 567 MovieClip
"e1"Symbol 872 MovieClip Frame 1Symbol 842 MovieClip
"e3"Symbol 872 MovieClip Frame 11Symbol 844 MovieClip
"e2"Symbol 872 MovieClip Frame 22Symbol 845 MovieClip
"e4Mask"Symbol 872 MovieClip Frame 24Symbol 567 MovieClip
"e15Mask"Symbol 872 MovieClip Frame 24Symbol 567 MovieClip
"e5Mask"Symbol 872 MovieClip Frame 24Symbol 567 MovieClip
"e6Mask"Symbol 872 MovieClip Frame 24Symbol 567 MovieClip
"e4"Symbol 872 MovieClip Frame 25Symbol 844 MovieClip
"e5"Symbol 872 MovieClip Frame 32Symbol 845 MovieClip
"e6"Symbol 872 MovieClip Frame 43Symbol 842 MovieClip
"e12Mask"Symbol 872 MovieClip Frame 50Symbol 567 MovieClip
"e11Mask"Symbol 872 MovieClip Frame 50Symbol 567 MovieClip
"e10Mask"Symbol 872 MovieClip Frame 50Symbol 567 MovieClip
"e15"Symbol 872 MovieClip Frame 51Symbol 844 MovieClip
"e10"Symbol 872 MovieClip Frame 56Symbol 842 MovieClip
"e12"Symbol 872 MovieClip Frame 59Symbol 844 MovieClip
"e11"Symbol 872 MovieClip Frame 64Symbol 845 MovieClip
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FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 131 bytes "..$1$u4$YGQ4o1/CID0WRUHx42Ate/."
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ExportAssets (56)Timeline Frame 6Symbol 700 as "crate"

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Dynamic Text Variables

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displayScoreSymbol 1136 EditableText"<p align="left"><font face="Helvetica 55 Roman" size="18" color="#ff6600" letterSpacing="0.000000" kerning="1">00000000!</font></p>"




http://swfchan.com/12/55140/info.shtml
Created: 20/4 -2019 19:54:06 Last modified: 20/4 -2019 19:54:06 Server time: 22/12 -2024 23:53:54