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Vizzed Flash Bash Offline.swf

This is the info page for
Flash #55393

(Click the ID number above for more basic data on this flash file.)


Text
<p align="left"><font face="Comic Sans MS" size="12" color="#000000" letterSpacing="0.000000" kerning="1"><b>Player12</b></font></p>

x

<p align="center"><font face="Comic Sans MS" size="18" color="#0000ff" letterSpacing="0.000000" kerning="1"><b>950</b></font></p>

<p align="center"><font face="Comic Sans MS" size="18" color="#006600" letterSpacing="0.000000" kerning="1"><b>133</b></font></p>

<p align="left"><font face="Comic Sans MS" size="10" color="#000000" letterSpacing="0.000000" kerning="1"><b>123</b></font></p>

Options & Info

Online Mode

Offline Mode

back

Key Controls

defaults

Player 1

Player 2

Left

Left

<p align="justify"><font face="Tahoma" size="22" color="#ffffff" letterSpacing="0.000000" kerning="1">Left</font></p>

Right

Duck

<p align="justify"><font face="Tahoma" size="22" color="#ffffff" letterSpacing="0.000000" kerning="1">Left</font></p>

<p align="justify"><font face="Tahoma" size="22" color="#ffffff" letterSpacing="0.000000" kerning="1">Left</font></p>

<p align="center"><font face="Tahoma" size="22" color="#ffffff" letterSpacing="0.000000" kerning="1">Left</font></p>

Jump

<p align="justify"><font face="Tahoma" size="22" color="#ffffff" letterSpacing="0.000000" kerning="1">Left</font></p>

Climb

Run

<p align="justify"><font face="Tahoma" size="22" color="#ffffff" letterSpacing="0.000000" kerning="1">Left</font></p>

<p align="justify"><font face="Tahoma" size="22" color="#ffffff" letterSpacing="0.000000" kerning="1">Left</font></p>

Energy Attack

<p align="justify"><font face="Tahoma" size="22" color="#ffffff" letterSpacing="0.000000" kerning="1">Left</font></p>

Physical Attack

Attack

<p align="justify"><font face="Tahoma" size="22" color="#ffffff" letterSpacing="0.000000" kerning="1">Left</font></p>

<p align="justify"><font face="Tahoma" size="22" color="#ffffff" letterSpacing="0.000000" kerning="1">Left</font></p>

<p align="justify"><font face="Tahoma" size="22" color="#ffffff" letterSpacing="0.000000" kerning="1">Left</font></p>

<p align="justify"><font face="Tahoma" size="22" color="#ffffff" letterSpacing="0.000000" kerning="1">Left</font></p>

<p align="justify"><font face="Tahoma" size="22" color="#ffffff" letterSpacing="0.000000" kerning="1">Left</font></p>

<p align="justify"><font face="Tahoma" size="22" color="#ffffff" letterSpacing="0.000000" kerning="1">Left</font></p>

<p align="justify"><font face="Tahoma" size="22" color="#ffffff" letterSpacing="0.000000" kerning="1">Left</font></p>

<p align="justify"><font face="Tahoma" size="22" color="#ffffff" letterSpacing="0.000000" kerning="1">Left</font></p>

<p align="justify"><font face="Tahoma" size="22" color="#ffffff" letterSpacing="0.000000" kerning="1">Left</font></p>

<p align="justify"><font face="Tahoma" size="22" color="#ffffff" letterSpacing="0.000000" kerning="1">Left</font></p>

<p align="justify"><font face="Tahoma" size="22" color="#ffffff" letterSpacing="0.000000" kerning="1">Left</font></p>

Jump Down

<p align="center"><font face="Tahoma" size="22" color="#ffffff" letterSpacing="0.000000" kerning="1">9+ 37, 39, 190, 40, 89, 85, 73, 79, 38];</font></p>

<p align="justify"><font face="Tahoma" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Left</font></p>

<p align="right"><font face="Tahoma" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Left</font></p>

+

<p align="justify"><font face="Tahoma" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Left</font></p>

<p align="right"><font face="Tahoma" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Left</font></p>

?

Health:
Energy:
Speed:
Jump:
Attack:
P Attack:
E Attack:

Mario

Luigi

Sonic

Tails

Megaman

Wolverine

|

||

|||

||||

|||||

||||||

|||||||

||||||||

|||||||||

Can jump on people to cause
damage.
Can throw flower power
fireballs.
Capable of star power attack
on contact

When jumping, Sonic spins
and while spinning, hurts
enemies with contact which
causes 12 damage (landing on
people gives him a boost and
he bounces into air, which
also hurts enemies with 12
damage)

When jumping, Tails spins and
while spinning, hurts enemies
with contact which causes 10
damage (landing on people
gives him a boost and he
bounces into air, which also
hurts enemies with 10
damage)

Megamans health is really
high, and so is his energy. He
can shoot while jumping in
the air.
He cannot duck

Wolverine is unique in a sense
that he can attack while in
many different positions.

Sonic

Mario

Luigi

Tails

Wolverine

Mega Man

Player one
select character

Player two
select character

Click start
to Battle

<p align="center"><font face="Comic Sans MS" size="18" color="#000000" letterSpacing="0.500000" kerning="1"><b>start</b></font></p>

Select Level

<p align="center"><font face="Comic Sans MS" size="18" color="#000000" letterSpacing="0.500000" kerning="1"><b>Start</b></font></p>

loading tiles

Mario Luigi

Wins !!

Game Over

Menu

ActionScript [AS1/AS2]

Frame 1
function initKeyBinding() { dKeyCodeArray = [67, 66, 68, 86, 49, 50, 51, 52, 70, 37, 39, 190, 40, 89, 85, 73, 79, 38]; } var defaultKeys = new Array(67, 66, 68, 86, 49, 50, 51, 52, 70, 37, 39, 190, 40, 89, 85, 73, 79, 38); var dKeyCodeArray = new Array(); initKeyBinding();
Frame 2
stop();
Frame 3
function reconfigKeys(which) { infoPanel.text = "Now press a key to set"; if (!listening) { blinker._visible = true; blinker._x = this["cfg" + (which + 1)]._x + 25; blinker._y = this["cfg" + (which + 1)]._y; this["disp" + (which + 1)].text = ""; listenIndex = which; listening = true; Key.addListener(tempListener); } } function updateKeys() { i = 1; while (i <= maxKeys) { updateInterface(i); i++; } infoPanel.text = "Click to change a key"; blinker._visible = false; } function setDefaultKeys() { dKeyCodeArray.splice(0); for (i in defaultKeys) { dKeyCodeArray[i] = defaultKeys[i]; updateInterface(i); } infoPanel.text = "Defaults set"; } function updateInterface(which) { this["disp" + which].text = displayName(_root.dKeyCodeArray[which - 1]); this[("disp" + which) + "_1"].text = displayName(_root.dKeyCodeArray[which - 1]); } function displayName(which) { var _local1 = ""; switch (which) { case 13 : _local1 = "Enter"; break; case 16 : _local1 = "Shift"; break; case 17 : _local1 = "Control"; break; case 32 : _local1 = "Space"; break; case 33 : _local1 = "PageUp"; break; case 34 : _local1 = "PageDown"; break; case 35 : _local1 = "End"; break; case 36 : _local1 = "Home"; break; case 37 : _local1 = "Left"; break; case 38 : _local1 = "Up"; break; case 39 : _local1 = "Right"; break; case 40 : _local1 = "Down"; break; case 45 : _local1 = "Insert"; break; case 190 : _local1 = "."; break; default : _local1 = String.fromCharCode(which); } return(_local1); } function setKeys() { i = 0; while (i < maxKeys) { j = 0; while (j < maxKeys) { if ((dKeyCodeArray[i] == dKeyCodeArray[j]) && (i != j)) { dKeyCodeArray[j] = defaultKeys[j]; } j++; } i++; } Key.removeListener(tempListener); } var tempListener = new Object(); var maxKeys = 18; var listening = false; var listenIndex = 0; tempListener.onKeyDown = function () { blinker._visible = false; _root.dKeyCodeArray[listenIndex] = Key.getCode(); updateInterface(listenIndex + 1); listening = false; infoPanel.text = "Click to change a key"; Key.removeListener(tempListener); }; updateKeys(); stop();
Instance of Symbol 815 MovieClip in Frame 3
on (release) { if (!_root.listening) { _root.setKeys(); _root.gotoAndPlay("menu"); } }
Instance of Symbol 815 MovieClip in Frame 3
on (release) { if (!_root.listening) { _root.setDefaultKeys(); _root.gotoAndPlay("menu"); } }
Frame 4
function initScreen() { marioMc._visible = false; luigiMc._visible = false; sonicMc._visible = false; tailsMc._visible = false; wolverineMc._visible = false; megamanMc._visible = false; info.text = "Done"; if (playerOneDone) { pSelect.gotoAndStop(2); marioS._alpha = 60; luigiS._alpha = 100; updateDetails("luigi"); } else { pSelect.gotoAndStop(1); marioS._alpha = 100; luigiS._alpha = 60; updateDetails("mario"); } } function updateDetails(char) { details.charName.gotoAndStop(char); details.charDetails.gotoAndStop(char); switch (char) { case "mario" : details.charHealth.gotoAndStop(2); details.charEnergy.gotoAndStop(3); details.charSpeed.gotoAndStop(4); details.charJump.gotoAndStop(5); details.charAttack.gotoAndStop(2); details.charPattack.gotoAndStop(1); details.charEattack.gotoAndStop(2); break; case "luigi" : details.charHealth.gotoAndStop(2); details.charEnergy.gotoAndStop(3); details.charSpeed.gotoAndStop(3); details.charJump.gotoAndStop(6); details.charAttack.gotoAndStop(2); details.charPattack.gotoAndStop(1); details.charEattack.gotoAndStop(2); break; case "sonic" : details.charHealth.gotoAndStop(3); details.charEnergy.gotoAndStop(3); details.charSpeed.gotoAndStop(7); details.charJump.gotoAndStop(4); details.charAttack.gotoAndStop(10); details.charPattack.gotoAndStop(10); details.charEattack.gotoAndStop(10); break; case "tails" : details.charHealth.gotoAndStop(3); details.charEnergy.gotoAndStop(3); details.charSpeed.gotoAndStop(4); details.charJump.gotoAndStop(7); details.charAttack.gotoAndStop(10); details.charPattack.gotoAndStop(10); details.charEattack.gotoAndStop(10); break; case "megaman" : details.charHealth.gotoAndStop(6); details.charEnergy.gotoAndStop(5); details.charSpeed.gotoAndStop(3); details.charJump.gotoAndStop(2); details.charAttack.gotoAndStop(3); details.charPattack.gotoAndStop(10); details.charEattack.gotoAndStop(4); break; case "wolverine" : details.charHealth.gotoAndStop(4); details.charEnergy.gotoAndStop(2); details.charSpeed.gotoAndStop(3); details.charJump.gotoAndStop(3); details.charAttack.gotoAndStop(5); details.charPattack.gotoAndStop(10); details.charEattack.gotoAndStop(10); } } function selectCharacter(char) { switch (char) { case "Mario" : marioMc._visible = true; luigiMc._visible = false; sonicMc._visible = false; tailsMc._visible = false; wolverineMc._visible = false; megamanMc._visible = false; break; case "Luigi" : marioMc._visible = false; luigiMc._visible = true; sonicMc._visible = false; tailsMc._visible = false; wolverineMc._visible = false; megamanMc._visible = false; break; case "Sonic" : sonicMc._visible = true; tailsMc._visible = false; wolverineMc._visible = false; megamanMc._visible = false; marioMc._visible = false; luigiMc._visible = false; break; case "Tails" : sonicMc._visible = false; tailsMc._visible = true; wolverineMc._visible = false; megamanMc._visible = false; marioMc._visible = false; luigiMc._visible = false; break; case "Megaman" : sonicMc._visible = false; tailsMc._visible = false; wolverineMc._visible = false; megamanMc._visible = true; marioMc._visible = false; luigiMc._visible = false; break; case "Wolverine" : sonicMc._visible = false; tailsMc._visible = false; wolverineMc._visible = true; megamanMc._visible = false; marioMc._visible = false; luigiMc._visible = false; } if (playerOneDone) { playerTwo = char; assignCharacter(char, 2); } else { playerOne = char; assignCharacter(char, 1); } } function assignCharacter(char, which) { if (char == "Mario") { switch (which) { case 1 : char1 = {xtile:3, ytile:1, speed:6, jumpstart:-9, gravity:0.5, jump:false, linkage:"Mario", vector:"right", frame:"standRight", climb:false, jumpCount:0, healthMax:70, energyMax:40, lifeMax:3, attackDamage:7, pDamage:10, eDamage:4, punchDistance:20}; break; case 2 : char2 = {xtile:7, ytile:1, speed:6, jumpstart:-9, gravity:0.5, jump:false, linkage:"Mario", vector:"left", frame:"standLeft", climb:false, jumpCount:0, healthMax:70, energyMax:40, lifeMax:3, attackDamage:7, pDamage:10, eDamage:4, punchDistance:20}; } } else if (char == "Luigi") { switch (which) { case 1 : char1 = {xtile:3, ytile:1, speed:5, jumpstart:-10, gravity:0.5, jump:false, linkage:"Luigi", vector:"right", frame:"standRight", climb:false, jumpCount:0, healthMax:70, energyMax:40, lifeMax:3, attackDamage:7, pDamage:10, eDamage:4, punchDistance:20}; break; case 2 : char2 = {xtile:7, ytile:1, speed:5, jumpstart:-10, gravity:0.5, jump:false, linkage:"Luigi", vector:"left", frame:"standLeft", climb:false, jumpCount:0, healthMax:70, energyMax:40, lifeMax:3, attackDamage:7, pDamage:10, eDamage:4, punchDistance:20}; } } else if (char == "Sonic") { switch (which) { case 1 : char1 = {xtile:3, ytile:1, speed:8, jumpstart:-10, gravity:0.5, jump:false, linkage:"Sonic", vector:"right", frame:"standRight", climb:false, jumpCount:0, healthMax:90, energyMax:40, lifeMax:3, attackDamage:12, pDamage:0, eDamage:0, punchDistance:0}; break; case 2 : char2 = {xtile:7, ytile:1, speed:8, jumpstart:-10, gravity:0.5, jump:false, linkage:"Sonic", vector:"left", frame:"standLeft", climb:false, jumpCount:0, healthMax:90, energyMax:40, lifeMax:3, attackDamage:12, pDamage:0, eDamage:0, punchDistance:0}; } } else if (char == "Tails") { switch (which) { case 1 : char1 = {xtile:3, ytile:1, speed:5, jumpstart:-11, gravity:0.5, jump:false, linkage:"Tails", vector:"right", frame:"standRight", climb:false, jumpCount:0, healthMax:90, energyMax:40, lifeMax:3, attackDamage:10, pDamage:0, eDamage:0, punchDistance:0}; break; case 2 : char2 = {xtile:7, ytile:1, speed:5, jumpstart:-11, gravity:0.5, jump:false, linkage:"Tails", vector:"left", frame:"standLeft", climb:false, jumpCount:0, healthMax:90, energyMax:40, lifeMax:3, attackDamage:10, pDamage:0, eDamage:0, punchDistance:0}; } } else if (char == "Megaman") { switch (which) { case 1 : char1 = {xtile:3, ytile:1, speed:5, jumpstart:-8, gravity:0.5, jump:false, linkage:"Megaman", vector:"right", frame:"standRight", climb:false, jumpCount:0, healthMax:180, energyMax:70, lifeMax:3, attackDamage:10, pDamage:0, eDamage:8, punchDistance:0}; break; case 2 : char2 = {xtile:7, ytile:1, speed:5, jumpstart:-8, gravity:0.5, jump:false, linkage:"Megaman", vector:"left", frame:"standLeft", climb:false, jumpCount:0, healthMax:180, energyMax:70, lifeMax:3, attackDamage:10, pDamage:0, eDamage:8, punchDistance:0}; } } else if (char == "Wolverine") { switch (which) { case 1 : char1 = {xtile:3, ytile:1, speed:5, jumpstart:-8, gravity:0.5, jump:false, linkage:"Wolverine", vector:"right", frame:"standRight", climb:false, jumpCount:0, healthMax:110, energyMax:30, lifeMax:3, attackDamage:15, pDamage:0, eDamage:0, punchDistance:40}; break; case 2 : char2 = {xtile:7, ytile:1, speed:5, jumpstart:-8, gravity:0.5, jump:false, linkage:"Wolverine", vector:"left", frame:"standLeft", climb:false, jumpCount:0, healthMax:110, energyMax:30, lifeMax:3, attackDamage:15, pDamage:0, eDamage:0, punchDistance:40}; } } } var playerOneDone = false; var playerTwoDone = false; var playerOne = ""; var playerTwo = ""; var char1; var char2; initScreen(); stop();
Instance of Symbol 925 MovieClip "sonicS" in Frame 4
on (rollOver, dragOver) { if (_root.pSelect._currentframe != 3) { this._alpha = 100; _root.luigiS._alpha = 60; _root.marioS._alpha = 60; _root.tailsS._alpha = 60; _root.megamanS._alpha = 60; _root.wolverineS._alpha = 60; _root.updateDetails("sonic"); } } on (releaseOutside, rollOut, dragOut) { if (_root.pSelect._currentframe != 3) { this._alpha = 60; } } on (release) { if (_root.pSelect._currentframe != 3) { _root.selectCharacter("Sonic"); } }
Instance of Symbol 929 MovieClip "marioS" in Frame 4
on (rollOver, dragOver) { if (_root.pSelect._currentframe != 3) { this._alpha = 100; _root.luigiS._alpha = 60; _root.sonicS._alpha = 60; _root.tailsS._alpha = 60; _root.megamanS._alpha = 60; _root.wolverineS._alpha = 60; _root.updateDetails("mario"); } } on (releaseOutside, rollOut, dragOut) { if (_root.pSelect._currentframe != 3) { this._alpha = 60; } } on (release) { if (_root.pSelect._currentframe != 3) { _root.selectCharacter("Mario"); } }
Instance of Symbol 933 MovieClip "luigiS" in Frame 4
on (rollOver, dragOver) { if (_root.pSelect._currentframe != 3) { this._alpha = 100; _root.marioS._alpha = 60; _root.sonicS._alpha = 60; _root.tailsS._alpha = 60; _root.megamanS._alpha = 60; _root.wolverineS._alpha = 60; _root.updateDetails("luigi"); } } on (releaseOutside, rollOut, dragOut) { if (_root.pSelect._currentframe != 3) { this._alpha = 60; } } on (release) { if (_root.pSelect._currentframe != 3) { _root.selectCharacter("Luigi"); } }
Instance of Symbol 937 MovieClip "tailsS" in Frame 4
on (rollOver, dragOver) { if (_root.pSelect._currentframe != 3) { this._alpha = 100; _root.luigiS._alpha = 60; _root.sonicS._alpha = 60; _root.marioS._alpha = 60; _root.megamanS._alpha = 60; _root.wolverineS._alpha = 60; _root.updateDetails("tails"); } } on (releaseOutside, rollOut, dragOut) { if (_root.pSelect._currentframe != 3) { this._alpha = 60; } } on (release) { if (_root.pSelect._currentframe != 3) { _root.selectCharacter("Tails"); } }
Instance of Symbol 941 MovieClip "wolverineS" in Frame 4
on (rollOver, dragOver) { if (_root.pSelect._currentframe != 3) { this._alpha = 100; _root.marioS._alpha = 60; _root.sonicS._alpha = 60; _root.tailsS._alpha = 60; _root.megamanS._alpha = 60; _root.luigiS._alpha = 60; _root.updateDetails("wolverine"); } } on (releaseOutside, rollOut, dragOut) { if (_root.pSelect._currentframe != 3) { this._alpha = 60; } } on (release) { if (_root.pSelect._currentframe != 3) { _root.selectCharacter("Wolverine"); } }
Instance of Symbol 945 MovieClip "megamanS" in Frame 4
on (rollOver, dragOver) { if (_root.pSelect._currentframe != 3) { this._alpha = 100; _root.marioS._alpha = 60; _root.sonicS._alpha = 60; _root.tailsS._alpha = 60; _root.luigiS._alpha = 60; _root.wolverineS._alpha = 60; _root.updateDetails("megaman"); } } on (releaseOutside, rollOut, dragOut) { if (_root.pSelect._currentframe != 3) { this._alpha = 60; } } on (release) { if (_root.pSelect._currentframe != 3) { _root.selectCharacter("Megaman"); } }
Instance of Symbol 815 MovieClip in Frame 4
on (release) { if ((!_root.playerOneDone) && (_root.playerOne != "")) { _root.playerOneDone = true; _root.initScreen(); } else if ((!_root.playerTwoDone) && (_root.playerTwo != "")) { _root.playerTwoDone = true; _root.pSelect.gotoAndStop(3); _root.info.text = "Start"; } else if (_root.playerTwoDone && (_root.playerOneDone)) { _root.gotoAndStop("lSelect"); } }
Frame 5
function gotoScene() { _root.gotoAndPlay("game"); } var levelSelected = false; var level = 0; info.text = "click level"; loadingTiles._visible = false; stop();
Instance of Symbol 815 MovieClip in Frame 5
on (release) { if (_root.levelSelected) { _root.loadingTiles._visible = true; _root.loadingTiles.gotoAndPlay(2); } }
Instance of Symbol 961 MovieClip in Frame 5
on (release) { _root.char1.ytile = 1; _root.char2.ytile = 1; _root.level = 1; _root.levelSelected = true; _root.info.text = "Start"; }
Instance of Symbol 964 MovieClip in Frame 5
on (release) { _root.char1.ytile = 5; _root.char2.ytile = 5; _root.level = 2; _root.levelSelected = true; _root.info.text = "Start"; }
Instance of Symbol 967 MovieClip in Frame 5
on (release) { _root.char1.ytile = 5; _root.char2.ytile = 5; _root.level = 3; _root.levelSelected = true; _root.info.text = "Start"; }
Instance of Symbol 970 MovieClip in Frame 5
on (release) { _root.char1.ytile = 5; _root.char2.ytile = 5; _root.level = 6; _root.levelSelected = true; _root.info.text = "Start"; }
Instance of Symbol 973 MovieClip in Frame 5
on (release) { _root.char1.ytile = 5; _root.char2.ytile = 5; _root.level = 5; _root.levelSelected = true; _root.info.text = "Start"; }
Instance of Symbol 976 MovieClip in Frame 5
on (release) { _root.char1.ytile = 5; _root.char2.ytile = 5; _root.level = 4; _root.levelSelected = true; _root.info.text = "Start"; }
Frame 6
function playSound(flag, char) { switch (char.linkage) { case "Mario" : if (flag == "KO") { mlKoSnd.start(); } else if (flag == "jump") { mlJumpSnd.start(); } else if (flag == "jumponopp") { mlJumpOnOppSnd.start(); } else if (flag == "attack1") { mlFireballSnd.start(); } break; case "Luigi" : if (flag == "KO") { mlKoSnd.start(); } else if (flag == "jump") { mlJumpSnd.start(); } else if (flag == "jumponopp") { mlJumpOnOppSnd.start(); } else if (flag == "attack1") { mlFireballSnd.start(); } break; case "Megaman" : if (flag == "KO") { mmKoSnd.start(); } else if (flag == "jump") { mmJumpSnd.start(); } else if (flag == "jumponopp") { } else if (flag == "attack1") { mmShootSnd.start(); } else if (flag == "land") { mmLandSnd.start(); } else if (flag == "attack2") { mmPowerShotSnd.start(); } else if (flag == "hit1") { mmBulletHitSnd.start(); } else if (flag == "hit2") { mmPowerShotHitSnd.start(); } break; case "Sonic" : if (flag == "KO") { stKoSnd.start(); } else if (flag == "jump") { stJumpSnd.start(); } else if (flag == "jumponopp") { stJumpOnOppSnd.start(); } else if (flag == "spin") { stSpinSnd.start(); } break; case "Tails" : if (flag == "KO") { stKoSnd.start(); } else if (flag == "jump") { stJumpSnd.start(); } else if (flag == "jumponopp") { stJumpOnOppSnd.start(); } else if (flag == "spin") { stSpinSnd.start(); } break; case "Wolverine" : if (flag == "attack1") { wolverineClawSwingSnd.start(); } else { if (flag != "hit1") { break; } wolverineClawHitSnd.start(); } } } function buildMap(map) { l3Overlap._visible = false; levelBg.gotoAndStop(game.currentMap); _root.attachMovie("empty", "tiles", 1); game.clip = _root.tiles; var _local6 = map[0].length; var _local7 = map.length; var _local4 = 0; while (_local4 < _local7) { var _local3 = 0; while (_local3 < _local6) { var _local2 = (("t_" + _local4) + "_") + _local3; game[_local2] = new game["Tile" + map[_local4][_local3]](); game.clip.attachMovie("tile" + game.currentMap, _local2, (_local4 * 100) + (_local3 * 2)); game.clip[_local2]._x = _local3 * game.tileW; game.clip[_local2]._y = _local4 * game.tileH; game.clip[_local2].gotoAndStop(game[_local2].frame); if (game[_local2].item != undefined) { game.clip[_local2].attachMovie(game[_local2].item, "item", 1); } _local3++; } _local4++; } if (game.currentMap == 1) { _root.attachMovie("pit", "pit", 99, {_x:0, _y:580, _xscale:1000, _visible:false}); } if (game.currentMap == 2) { _root.attachMovie("lava", "lava", 99, {_x:-460, _y:480}); lava.stayTime = lavaRiseMin + random(lavaRiseInterval); lava.fallTime = 6 + random(115); lava.startTime = getTimer(); lava.staying = true; lava.count = 0; lava.gotoAndPlay("stay"); } if (game.currentMap == 4) { l3Overlap._visible = true; } if (game.currentMap == 5) { _root.attachMovie("flier", "flier", 99, {_x:440, _y:-100}); } if (game.currentMap == 6) { levelBg.head1.stayTime = 5 + random(10); levelBg.head1.startTime = getTimer(); levelBg.head1.count = 0; levelBg.head2.stayTime = 5 + random(10); levelBg.head2.startTime = getTimer(); levelBg.head2.count = 0; } _root.attachMovie("UI", "UI", 100, {_x:450, _y:25}); game.clip.attachMovie(char1.linkage, "char1", 10000); game.clip.attachMovie(char2.linkage, "char2", 10001); UI.p1Display.name.text = "Player 1"; UI.p2Display.name.text = "Player 2"; UI.p1Display.char.gotoAndStop(char1.linkage); UI.p2Display.char.gotoAndStop(char2.linkage); UI.p1Display.life.text = char1.lifeMax; UI.p2Display.life.text = char2.lifeMax; UI.p1Display.healthPercent.display.text = char1.healthMax; UI.p1Display.energyPercent.display.text = char1.energyMax; UI.p2Display.healthPercent.display.text = char2.healthMax; UI.p2Display.energyPercent.display.text = char2.energyMax; UI.p1Display.healthMeter.gotoAndStop(1); UI.p1Display.energyMeter.gotoAndStop(1); UI.p2Display.healthMeter.gotoAndStop(1); UI.p2Display.energyMeter.gotoAndStop(1); char1.clip = game.clip.char1; char2.clip = game.clip.char2; char1.life = char1.lifeMax; char2.life = char2.lifeMax; char1.health = char1.healthMax; char1.energy = char1.energyMax; char2.health = char2.healthMax; char2.energy = char2.energyMax; char1.x = (char1.xtile * game.tileW) + (game.tileW / 2); char1.y = (char1.ytile * game.tileW) + (game.tileW / 2); char2.x = (char2.xtile * game.tileW) + (game.tileW / 2); char2.y = (char2.ytile * game.tileW) + (game.tileW / 2); if (char1.linkage != "Wolverine") { if (char1.linkage == "Megaman") { char1.width = 10; char1.height = 18; } else if (char2.linkage == "Sonic") { char2.width = 10; char2.height = 17; } else { char1.width = 10; char1.height = 15; } } else { char1.width = 10; char1.height = 19; } if (char2.linkage != "Wolverine") { if (char2.linkage == "Megaman") { char2.width = 10; char2.height = 18; } else if (char2.linkage == "Sonic") { char2.width = 10; char2.height = 17; } else { char2.width = 10; char2.height = 15; } } else { char2.width = 10; char2.height = 19; } char1.clip._x = char1.x; char1.clip._y = char1.y; char1.clip.gotoAndStop(char1.frame); char1.xstep = char1.x; char1.ystep = char1.y; char2.clip._x = char2.x; char2.clip._y = char2.y; char2.clip.gotoAndStop(char2.frame); char2.xstep = char2.x; char2.ystep = char2.y; char2.punchAttack = true; char2.collideAttack = true; char2.jumpAttack = true; char1.punchAttack = true; char1.collideAttack = true; char1.jumpAttack = true; char1.KO = false; char2.KO = false; char1.rolling = false; char2.rolling = false; char1.flying = false; char2.flying = false; char1.fallingThrough = false; char2.fallingThrough = false; } function getMyCorners(x, y, ob) { ob.downY = Math.floor(((y + ob.height) - 1) / game.tileH); ob.upY = Math.floor((y - ob.height) / game.tileH); ob.leftX = Math.floor((x - ob.width) / game.tileW); ob.rightX = Math.floor(((x + ob.width) - 1) / game.tileW); ob.upleft = game[(("t_" + ob.upY) + "_") + ob.leftX].walkable; ob.downleft = game[(("t_" + ob.downY) + "_") + ob.leftX].walkable; ob.upright = game[(("t_" + ob.upY) + "_") + ob.rightX].walkable; ob.downright = game[(("t_" + ob.downY) + "_") + ob.rightX].walkable; } function checkIfOnCloud(ob) { var _local3 = game[(("t_" + ob.downY) + "_") + ob.leftX].cloud; var _local2 = game[(("t_" + ob.downY) + "_") + ob.rightX].cloud; if ((_local3 or _local2) and (ob.ytile != ob.downY)) { if (ob.fallingThrough) { return(false); } return(true); } return(false); } function checkForSlopes(ob, diry, dirx) { if (game[(("t_" + (ob.ytile + 1)) + "_") + ob.xtile].slope and (!ob.jump)) { ob.ytile = ob.ytile + 1; ob.y = ob.y + game.tileH; } if (game[(("t_" + ob.ytile) + "_") + ob.xtile].slope and (diry != -1)) { if (diry == 1) { ob.y = ((ob.ytile + 1) * game.tileH) - ob.height; } var _local2 = ob.x - (ob.xtile * game.tileW); ob.onSlope = game[(("t_" + ob.ytile) + "_") + ob.xtile].slope; ob.jump = false; if (game[(("t_" + ob.ytile) + "_") + ob.xtile].slope == 1) { ob.addy = _local2; ob.clip._y = (((ob.ytile + 1) * game.tileH) - ob.height) - ob.addy; } else { ob.addy = game.tileW - _local2; ob.clip._y = (((ob.ytile + 1) * game.tileH) - ob.height) - ob.addy; } } else { if (((ob.onSlope == 1) and (dirx == 1)) or ((ob.onSlope == -1) and (dirx == -1))) { ob.ytile = ob.ytile - 1; ob.y = ob.y - game.tileH; ob.clip._y = ob.y; } ob.onSlope = false; } } function moveChar(ob, dirx, diry, jump, force, offset) { if (Math.abs(jump) == 1) { if (ob.energy < 5) { speed = (ob.jumpspeed / 2) * jump; } else { speed = ob.jumpspeed * jump; } } else if (!force) { if (ob.energy < 5) { speed = ob.speed / 2; } else { speed = ob.speed; } } else { speed = offset; } getMyCorners(ob.x, ob.y + (speed * diry), ob); if (diry == -1) { if (ob.upleft and ob.upright) { ob.y = ob.y + (speed * diry); checkForSpikeTile(ob); } else { ob.y = (ob.ytile * game.tileH) + ob.height; ob.jumpspeed = 0; checkForSpecialTile(ob); } } else if (!ob.jump) { checkForSpikeTile(ob); } if (diry == 1) { if ((ob.downleft and ob.downright) and (!checkIfOnCloud(ob))) { ob.y = ob.y + (speed * diry); } else { ob.y = ((ob.ytile + 1) * game.tileH) - ob.height; ob.jump = false; } if (ob.jump) { checkForSpikeTile(ob); checkForEnergyPickup(ob); } } getMyCorners(ob.x + (speed * dirx), ob.y, ob); if (dirx == -1) { if ((ob.downleft and ob.upleft) || (ob.onSlope)) { ob.climb = true; ob.x = ob.x + (speed * dirx); fall(ob); } else { ob.x = (ob.xtile * game.tileW) + ob.width; } } if (dirx == 1) { if ((ob.upright and ob.downright) || (ob.onSlope)) { ob.climb = true; ob.x = ob.x + (speed * dirx); fall(ob); } else { ob.x = ((ob.xtile + 1) * game.tileW) - ob.width; } } updateChar(ob, dirx, diry); return(true); } function updateChar(ob, dirx, diry) { ob.clip._x = ob.x; ob.clip._y = ob.y; if ((!ob.jump) && (!ob.climb)) { if (ob.vector == "right") { if (ob.rolling) { ob.clip.gotoAndStop("rollRight"); } else if (ob.clip._currentframe != 5) { ob.clip.gotoAndStop("runRight"); } } else if (ob.vector == "left") { if (ob.rolling) { ob.clip.gotoAndStop("rollLeft"); } else if (ob.clip._currentframe != 6) { ob.clip.gotoAndStop("runLeft"); } } } else if (ob.climb) { ob.clip.gotoAndStop("climbFast"); ob.clip.clip.play(); } else if (ob.jump && (ob.flying)) { if (ob.vector == "right") { ob.clip.gotoAndStop("flyRight"); } else if (ob.vector == "left") { ob.clip.gotoAndStop("flyLeft"); } } ob.xtile = Math.floor(ob.x / game.tileW); ob.ytile = Math.floor(ob.y / game.tileH); if (game.currentMap == 4) { checkForSlopes(ob, diry, dirx); } } function checkForEnergyPickup(ob) { if (game.currentMap == 3) { var _local4 = Math.floor(ob.x / game.tileW); var _local3 = Math.floor(ob.y / game.tileH); if (ob.linkage != "Megaman") { if (game[(("t_" + _local3) + "_") + _local4].carrying && (game[(("t_" + _local3) + "_") + _local4].frame == 26)) { game[(("t_" + _local3) + "_") + _local4].carrying = false; _root.tiles[(("t_" + _local3) + "_") + _local4].gotoAndStop(game[(("t_" + _local3) + "_") + _local4].noncarryingTile); _root.tiles[(("t_" + _local3) + "_") + _local4].timer = respawnItemDelay + random(respawnItemDelay); ob.energy = ob.energy + 25; if (ob.energy >= ob.energyMax) { ob.energy = ob.energyMax; } energyBoxBreakSnd.start(); ob.jumpspeed = Math.round(ob.jumpstart / 2); carryingItems.push((("t_" + _local3) + "_") + _local4); } } if (game[(("t_" + _local3) + "_") + _local4].frame == 27) { trampolineSnd.start(); ob.jumpspeed = -15; ob.jump = true; } } else if (game.currentMap == 4) { var _local4 = Math.floor(ob.x / game.tileW); var _local3 = Math.floor(ob.y / game.tileH); if (ob.linkage != "Megaman") { if (game[(("t_" + _local3) + "_") + _local4].carrying && (game[(("t_" + _local3) + "_") + _local4].frame == 11)) { game[(("t_" + _local3) + "_") + _local4].carrying = false; _root.tiles[(("t_" + _local3) + "_") + _local4].gotoAndStop(game[(("t_" + _local3) + "_") + _local4].noncarryingTile); _root.tiles[(("t_" + _local3) + "_") + _local4].timer = respawnItemDelay + random(respawnItemDelay); ob.energy = ob.energy + 25; if (ob.energy >= ob.energyMax) { ob.energy = ob.energyMax; } energyBoxBreakSnd.start(); ob.jumpspeed = Math.round(ob.jumpstart / 2); carryingItems.push((("t_" + _local3) + "_") + _local4); } } } } function checkForSpikeTile(ob) { if (game.currentMap == 3) { var _local6 = Math.floor((ob.y + (2 * ob.height)) / game.tileH); var _local5 = Math.floor(ob.x / game.tileW); var _local4 = Math.floor(ob.y / game.tileH); if (game[(("t_" + _local6) + "_") + _local5].frame == 6) { ob.jumpspeed = ob.jumpstart; ob.jump = true; inflictDamage(ob, 20); ob.alphaBlink = 0; ob._alpha = 100; if (ob == _root.char1) { clearInterval(alphablinkclearInterval1); clearInterval(alphablinkInterval1); alphablinkclearInterval1 = setInterval(attackReset, eattackDelay, "char1", "b", "1"); alphablinkInterval1 = setInterval(alphablinkChar, alphablinkDelay, "char1"); } else { clearInterval(alphablinkclearInterval2); clearInterval(alphablinkInterval2); alphablinkclearInterval2 = setInterval(attackReset, eattackDelay, "char2", "b", "2"); alphablinkInterval2 = setInterval(alphablinkChar, alphablinkDelay, "char2"); } } if (game[(("t_" + _local4) + "_") + _local5].carrying) { var _local3 = false; switch (game[(("t_" + _local4) + "_") + _local5].frame) { case 16 : ob.health = ob.health + 10; if (ob.health >= ob.healthMax) { ob.health = ob.healthMax; } _local3 = true; break; case 19 : ob.health = ob.health + 10; if (ob.health >= ob.healthMax) { ob.health = ob.healthMax; } _local3 = true; break; case 22 : ob.health = ob.health + 10; if (ob.health >= ob.healthMax) { ob.health = ob.healthMax; } _local3 = true; break; case 23 : ob.health = ob.health + 20; if (ob.health >= ob.healthMax) { ob.health = ob.healthMax; } _local3 = true; break; case 28 : ob.health = ob.health + 5; if (ob.health >= ob.healthMax) { ob.health = ob.healthMax; } _local3 = true; break; case 29 : ob.health = ob.health + 10; if (ob.health >= ob.healthMax) { ob.health = ob.healthMax; } _local3 = true; } if (_local3) { coinsSnd.start(); game[(("t_" + _local4) + "_") + _local5].carrying = false; _root.tiles[(("t_" + _local4) + "_") + _local5].gotoAndStop(game[(("t_" + _local4) + "_") + _local5].noncarryingTile); _root.tiles[(("t_" + _local4) + "_") + _local5].timer = respawnItemDelay + random(respawnItemDelay); carryingItems.push((("t_" + _local4) + "_") + _local5); } } } else if (game.currentMap == 4) { var _local5 = Math.floor(ob.x / game.tileW); var _local4 = Math.floor(ob.y / game.tileH); if (game[(("t_" + _local4) + "_") + _local5].carrying) { var _local3 = false; switch (game[(("t_" + _local4) + "_") + _local5].frame) { case 4 : ob.health = ob.health + 5; if (ob.health >= ob.healthMax) { ob.health = ob.healthMax; } _local3 = true; break; case 5 : ob.health = ob.health + 5; if (ob.health >= ob.healthMax) { ob.health = ob.healthMax; } _local3 = true; break; case 6 : ob.health = ob.health + 5; if (ob.health >= ob.healthMax) { ob.health = ob.healthMax; } _local3 = true; break; case 7 : ob.health = ob.health + 5; if (ob.health >= ob.healthMax) { ob.health = ob.healthMax; } _local3 = true; break; case 8 : ob.health = ob.health + 10; if (ob.health >= ob.healthMax) { ob.health = ob.healthMax; } _local3 = true; break; case 9 : ob.health = ob.health + 15; if (ob.health >= ob.healthMax) { ob.health = ob.healthMax; } _local3 = true; break; case 10 : ob.health = ob.health + 20; if (ob.health >= ob.healthMax) { ob.health = ob.healthMax; } _local3 = true; } if (_local3) { coinsSnd.start(); game[(("t_" + _local4) + "_") + _local5].carrying = false; _root.tiles[(("t_" + _local4) + "_") + _local5].gotoAndStop(game[(("t_" + _local4) + "_") + _local5].noncarryingTile); _root.tiles[(("t_" + _local4) + "_") + _local5].timer = respawnItemDelay + random(respawnItemDelay); carryingItems.push((("t_" + _local4) + "_") + _local5); } } } } function checkForSpecialTile(ob) { var _local2 = Math.floor((ob.y - (2 * ob.height)) / game.tileH); var _local3 = Math.floor(ob.x / game.tileW); if ((game[(("t_" + _local2) + "_") + _local3].carrying && (game.currentMap != 3)) && (ob.linkage != "Megaman")) { hitItemBlockSnd.start(); game[(("t_" + _local2) + "_") + _local3].carrying = false; _root.tiles[(("t_" + _local2) + "_") + _local3].gotoAndStop(game[(("t_" + _local2) + "_") + _local3].noncarryingTile); _root.tiles[(("t_" + _local2) + "_") + _local3].timer = respawnItemDelay; _root.tiles.attachMovie("items", "item" + depth, depth); _root.tiles["item" + depth].index = spawnItems.length; spawnItems.push("item" + depth); if (random(2) == 0) { _root.tiles["item" + depth].movable = true; _root.tiles["item" + depth].speed = 4; _root.tiles["item" + depth].type = "mushroom"; _root.tiles["item" + depth].gotoAndStop("mushroom"); } else { _root.tiles["item" + depth].movable = false; _root.tiles["item" + depth].type = "flower"; _root.tiles["item" + depth].gotoAndStop("flower"); } _root.tiles["item" + depth].height = _root.tiles["item" + depth]._height / 2; _root.tiles["item" + depth].width = _root.tiles["item" + depth]._width / 2; _root.tiles["item" + depth]._x = _root.tiles[(("t_" + _local2) + "_") + _local3]._x + _root.tiles["item" + depth].width; _root.tiles["item" + depth]._y = (_root.tiles[(("t_" + _local2) + "_") + _local3]._y - game.tileW) + _root.tiles["item" + depth].height; depth++; carryingItems.push((("t_" + _local2) + "_") + _local3); } if ((game[(("t_" + _local2) + "_") + _local3].frame == 7) && (game.currentMap == 3)) { ob.jumpspeed = game.tileH / 3; inflictDamage(ob, 20); ob.alphaBlink = 0; ob.alpha = 100; if (ob == _root.char1) { clearInterval(alphablinkclearInterval1); clearInterval(alphablinkInterval1); alphablinkclearInterval1 = setInterval(attackReset, eattackDelay, "char1", "b", "1"); alphablinkInterval1 = setInterval(alphablinkChar, alphablinkDelay, "char1"); } else { clearInterval(alphablinkclearInterval2); clearInterval(alphablinkInterval2); alphablinkclearInterval2 = setInterval(attackReset, eattackDelay, "char2", "b", "2"); alphablinkInterval2 = setInterval(alphablinkChar, alphablinkDelay, "char2"); } } } function jump(ob) { if (!ob.flying) { ob.jumpspeed = ob.jumpspeed + ob.gravity; if (ob.jumpspeed > (game.tileH / 3)) { ob.jumpspeed = game.tileH / 3; } if (ob.jumpspeed < 0) { if ((ob.clip._currentframe != 7) && (ob.clip._currentframe != 8)) { if (ob.vector == "right") { ob.clip.gotoAndStop("jumpRight"); } else if (ob.vector == "left") { ob.clip.gotoAndStop("jumpLeft"); } } moveChar(ob, 0, -1, -1); } else if (ob.jumpspeed > 0) { if ((ob.clip._currentframe != 9) && (ob.clip._currentframe != 10)) { if (ob.vector == "right") { ob.clip.gotoAndStop("fallRight"); } else if (ob.vector == "left") { ob.clip.gotoAndStop("fallLeft"); } } moveChar(ob, 0, 1, 1); } } return(true); } function fall(ob) { ob.climb = false; if (!ob.jump) { getMyCorners(ob.x, ob.y + 1, ob); if ((ob.downleft and ob.downright) and (!checkIfOnCloud(ob))) { ob.jumpspeed = 0; ob.jump = true; } } } function checkUpLadder(ob) { var _local2 = Math.floor(((ob.y - ob.height) - ob.speed) / game.tileH); var _local3 = game[(("t_" + _local2) + "_") + ob.xtile].ladder; if (_local3) { return(true); } return(false); } function checkDownLadder(ob) { var _local2 = Math.floor(((ob.speed + ob.y) + ob.height) / game.tileH); var _local3 = game[(("t_" + _local2) + "_") + ob.xtile].ladder; if (_local3) { return(true); } fall(ob); } function climb(ob, diry) { ob.climb = true; ob.jump = false; if (ob.energy < 5) { ob.y = ob.y + ((ob.speed / 2) * diry); } else { ob.y = ob.y + (ob.speed * diry); } ob.x = (ob.xtile * game.tileW) + (game.tileW / 2); updateChar(ob, 0, diry); return(true); } function attackReset(ob, which, intvl) { switch (which) { case "n" : ob.nattackReady = true; clearInterval(_root["nattackInterval" + intvl]); break; case "p" : ob.pattackReady = true; clearInterval(_root["pattackInterval" + intvl]); break; case "e" : switch (ob) { case "char1" : clearInterval(blinkInterval1); clearInterval(eattackInterval1); break; case "char2" : clearInterval(blinkInterval2); clearInterval(eattackInterval2); } _root[ob].eattackReady = true; break; case "b" : switch (ob) { case "char1" : clearInterval(alphablinkInterval1); break; case "char2" : clearInterval(alphablinkInterval2); } tiles[ob]._alpha = 100; clearInterval(_root["alphablinkclearInterval" + intvl]); break; case "d" : clearInterval(_root["fallingThroughInterval" + intvl]); ob.fallingThrough = false; } } function firePower(ob, bulletId) { if ((ob.linkage == "Luigi") || (ob.linkage == "Mario")) { playSound("attack1", ob); _root.tiles.attachMovie("firePower", "fp" + depth, depth); if (ob.vector == "right") { _root.tiles["fp" + depth]._x = ob.x + 10; _root.tiles["fp" + depth]._y = ob.y; _root.tiles["fp" + depth].vector = "right"; } else if (ob.vector == "left") { _root.tiles["fp" + depth]._x = ob.x - 10; _root.tiles["fp" + depth]._y = ob.y; _root.tiles["fp" + depth].vector = "left"; } _root.tiles["fp" + depth].spawner = ob; _root.tiles["fp" + depth].jumpstart = -8; _root.tiles["fp" + depth].height = 5; _root.tiles["fp" + depth].width = 5; _root.tiles["fp" + depth].jumpspeed = _root.tiles["fp" + depth].jumpstart; _root.tiles["fp" + depth].index = movingItems.length; movingItems.push("fp" + depth); depth++; } else if (ob.linkage == "Megaman") { _root.tiles.attachMovie("mmBullet" + bulletId, "fp" + depth, depth); if (ob.vector == "right") { _root.tiles["fp" + depth]._x = ob.x + 10; _root.tiles["fp" + depth]._y = ob.y; _root.tiles["fp" + depth].vector = "right"; } else if (ob.vector == "left") { _root.tiles["fp" + depth]._xscale = -100; _root.tiles["fp" + depth]._x = ob.x - 10; _root.tiles["fp" + depth]._y = ob.y; _root.tiles["fp" + depth].vector = "left"; } _root.tiles["fp" + depth].spawner = ob; _root.tiles["fp" + depth].height = 5; _root.tiles["fp" + depth].width = 5; if (bulletId == "n") { playSound("attack1", ob); _root.tiles["fp" + depth].damage = 4; } else if (bulletId == "e") { playSound("attack2", ob); _root.tiles["fp" + depth].damage = 25; } _root.tiles["fp" + depth].index = movingItems.length; movingItems.push("fp" + depth); depth++; } } function clearJump(ob, intvl) { ob.jumpAttack = true; clearInterval(_root["jumpattackInterval" + intvl]); } function clearCollision(ob, intvl) { ob.collideAttack = true; clearInterval(_root["collisionInterval" + intvl]); } function clearPunch(ob, intvl) { ob.punchAttack = true; clearInterval(_root["punchInterval" + intvl]); } function inflictDamage(ob, damage, vect) { if (vect == undefined) { vect = -1; } ob.health = ob.health - damage; if ((damage >= 10) && (damage < 20)) { moveChar(ob, vect, 0, 0, true, 5); } else if (damage >= 20) { moveChar(ob, vect, 0, 0, true, 10); } if (ob.health <= 0) { ob.jumpspeed = 2 * ob.jumpstart; ob.KO = true; playSound("KO", ob); } } function jumpReset(ob, intvl) { ob.jumpCount = 2; switch (intvl) { case "1" : clearInterval(jumpInterval1); break; case "2" : clearInterval(jumpInterval2); } } function alphablinkChar(which) { switch (which) { case "char1" : _root.char1.alphaBlink++; if ((_root.char1.alphaBlink % 2) == 0) { tiles.char1._alpha = 50; } else { tiles.char1._alpha = 100; } break; case "char2" : _root.char2.alphaBlink++; if ((_root.char2.alphaBlink % 2) == 0) { tiles.char2._alpha = 50; } else { tiles.char2._alpha = 100; } } } function checkForPunch() { if (char1.xtile > char2.xtile) { if ((char2.vector == "right") && (Math.abs(tiles.char2._x - tiles.char1._x) <= char2.punchDistance)) { char2.canPunch = true; } if ((char1.vector == "left") && (Math.abs(tiles.char1._x - tiles.char2._x) <= char1.punchDistance)) { char1.canPunch = true; } } else if (char1.xtile < char2.xtile) { if ((char1.vector == "right") && (Math.abs(tiles.char1._x - tiles.char2._x) <= char1.punchDistance)) { char1.canPunch = true; } if ((char2.vector == "left") && (Math.abs(tiles.char2._x - tiles.char1._x) <= char2.punchDistance)) { char2.canPunch = true; } } else if (tiles.char2._x > tiles.char1._x) { if (char1.vector == "right") { char1.canPunch = true; } if (char2.vector == "left") { char2.canPunch = true; } } else if (tiles.char2._x < tiles.char1._x) { if (char1.vector == "left") { char1.canPunch = true; } if (char2.vector == "right") { char2.canPunch = true; } } else { char1.canPunch = true; char2.canPunch = true; } } function detectKeys() { if ((!char1.KO) && (!char2.KO)) { var _local2 = _root.char1; var _local5 = false; if (Key.isDown(dKeyCodeArray[2]) and (!_local2.climb)) { if (!_local2.jump) { if (Key.isDown(dKeyCodeArray[3])) { if (!_local2.fallingThrough) { _local2.fallingThrough = true; fallingThroughInterval1 = setInterval(attackReset, fallingThroughDelay, _local2, "d", "1"); } } else { _local2.jumpCount = 0; if (_local2.onSlope) { _local2.y = _local2.y - _local2.addy; _local2.ytile = Math.floor(_local2.y / game.tileH); } _local2.jump = true; _local2.jumpspeed = _local2.jumpstart; playSound("jump", _local2); } } else { if (_local2.jumpCount == 2) { if (_local2.flying) { _local2.flying = false; playSound("jump", _local2); } } if ((_local2.energy > 5) && (_local2.jumpCount == -1)) { if (_local2.linkage == "Tails") { _local2.flying = true; } else { playSound("jump", _local2); } _local2.energy = _local2.energy - 5; _local2.jumpCount = 1; jumpInterval1 = setInterval(jumpReset, jumpDelay, _local2, "1"); _local2.jumpspeed = _local2.jumpstart; } } } else if (!Key.isDown(dKeyCodeArray[2])) { if (_local2.jump && (_local2.jumpCount == 0)) { _local2.jumpCount = -1; } } if (Key.isDown(dKeyCodeArray[3]) and (!_local2.jump)) { if (!_local2.climb) { if ((!_local2.jump) and checkDownLadder(_local2)) { _local5 = _root.climb(_local2, 1); } else { if ((Key.isDown(dKeyCodeArray[1]) || (Key.isDown(dKeyCodeArray[0]))) && ((_local2.linkage == "Sonic") || (_local2.linkage == "Tails"))) { if (!_local2.rolling) { playSound("spin", _local2); } _local2.rolling = true; } else if (Key.isDown(dKeyCodeArray[1]) || (Key.isDown(dKeyCodeArray[0]))) { } else if (_local2.vector == "right") { _local2.clip.gotoAndStop("duckRight"); } else if (_local2.vector == "left") { _local2.clip.gotoAndStop("duckLeft"); } _local5 = true; } } else if ((!_local2.jump) and checkDownLadder(_local2)) { _local5 = _root.climb(_local2, 1); } } else if (Key.isDown(dKeyCodeArray[3]) && (_local2.flying)) { getMyCorners(_local2.x, _local2.y + _local2.speed, _local2); if (((_local2.downleft and _local2.upleft) and _local2.upright) and _local2.downright) { _local5 = _root.moveChar(_local2, 0, 1); } } if (Key.isDown(dKeyCodeArray[7])) { if ((_local2.linkage == "Luigi") || (_local2.linkage == "Mario")) { if ((_local2.nattackReady != false) && (_local2.clip.punch)) { _local2.nattackReady = false; nattackInterval1 = setInterval(attackReset, nattackDelay, _local2, "n", "1"); _local2.clip.punch.play(); if (_local2.punchAttack && (_local2.canPunch)) { if (_local2.vector == "right") { inflictDamage(_root.char2, 7, 1); } else { inflictDamage(_root.char2, 7, -1); } _local2.punchAttack = false; punchInterval1 = setInterval(clearPunch, punchDelay, _local2, "1"); } if (_local2.punchAttack && (_local2.canPunchFlier)) { dropStuff(); _local2.punchAttack = false; punchInterval1 = setInterval(clearPunch, punchDelay, _local2, "1"); } _local5 = true; } } else if (_local2.linkage == "Megaman") { if ((_local2.nattackReady != false) && (_local2.clip.punch)) { _local2.nattackReady = false; nattackInterval1 = setInterval(attackReset, nattackDelay, _local2, "n", "1"); _local2.clip.punch.gotoAndPlay(2); if (_local2.punchAttack) { firePower(_local2, "n"); _local2.punchAttack = false; punchInterval1 = setInterval(clearPunch, punchDelay, _local2, "1"); } _local5 = true; } } else if (_local2.linkage == "Wolverine") { if ((_local2.nattackReady != false) && (_local2.clip.punch)) { _local2.nattackReady = false; nattackInterval1 = setInterval(attackReset, nattackDelay, _local2, "n", "1"); _local2.clip.punch.play(); playSound("attack1", _local2); if (_local2.punchAttack && (_local2.canPunch)) { if (_local2.vector == "right") { inflictDamage(_root.char2, 15, 1); } else { inflictDamage(_root.char2, 15, -1); } _local2.punchAttack = false; playSound("hit1", _local2); punchInterval1 = setInterval(clearPunch, punchDelay, _local2, "1"); } if (_local2.punchAttack && (_local2.canPunchFlier)) { dropStuff(); _local2.punchAttack = false; playSound("hit1", _local2); punchInterval1 = setInterval(clearPunch, punchDelay, _local2, "1"); } _local5 = true; } } } if (Key.isDown(dKeyCodeArray[6])) { if ((_local2.linkage == "Luigi") || (_local2.linkage == "Mario")) { if ((_local2.pattackReady != false) && (_local2.clip.punch)) { _local2.pattackReady = false; firePower(_local2); pattackInterval1 = setInterval(attackReset, pattackDelay, _local2, "p", "1"); _local2.clip.punch.play(); _local5 = true; } } } if (Key.isDown(dKeyCodeArray[5])) { if (_local2.linkage == "Megaman") { if (((_local2.eattackReady != false) && (_local2.clip.punch)) && (_local2.energy > 25)) { _local2.eattackReady = false; eattackInterval1 = setInterval(attackReset, nattackDelay, "char1", "e", "1"); firePower(_local2, "e"); _local2.energy = _local2.energy - 25; _local2.clip.punch.gotoAndPlay(2); _local5 = true; } } } if (Key.isDown(dKeyCodeArray[1])) { getMyCorners(_local2.x - _local2.speed, _local2.y, _local2); if ((!_local2.climb) or (((_local2.downleft and _local2.upleft) and _local2.upright) and _local2.downright)) { _local2.vector = "right"; _local5 = _root.moveChar(_local2, 1, 0); } } else if (Key.isDown(dKeyCodeArray[0])) { getMyCorners(_local2.x - _local2.speed, _local2.y, _local2); if ((!_local2.climb) or (((_local2.downleft and _local2.upleft) and _local2.upright) and _local2.downright)) { _local2.vector = "left"; _local5 = _root.moveChar(_local2, -1, 0); } } if (Key.isDown(dKeyCodeArray[8])) { if (_local2.flying) { getMyCorners(_local2.x, _local2.y - _local2.speed, _local2); if (((_local2.downleft and _local2.upleft) and _local2.upright) and _local2.downright) { _local5 = _root.moveChar(_local2, 0, -1); } } else if ((!_local2.jump) and checkUpLadder(_local2)) { _local5 = _root.climb(_local2, -1); } } if (_local2.jump) { _local5 = _root.jump(_local2); } if ((!_local5) && (!_local2.climb)) { _local2.rolling = false; if ((_local2.clip._currentframe != 1) && (_local2.clip._currentframe != 2)) { if (_local2.vector == "right") { _local2.clip.gotoAndStop("standRight"); } else if (_local2.vector == "left") { _local2.clip.gotoAndStop("standLeft"); } } if (_local2.energy < _local2.energyMax) { _local2.energy = _local2.energy + 0.1; } } else if (_local2.climb && (!_local5)) { _local2.rolling = false; _local2.clip.clip.stop(); } if ((_local2.health < _local2.healthMax) && (_local2.linkage == "Wolverine")) { _local2.health = _local2.health + 0.05; } if (lava) { if (_local2.clip.hitTest(lava)) { inflictDamage(_local2, _local2.healthMax); } } if (pit) { if (_local2.clip.hitTest(pit)) { inflictDamage(_local2, _local2.healthMax); } } _local2 = _root.char2; _local5 = false; if (Key.isDown(dKeyCodeArray[11]) and (!_local2.climb)) { if (!_local2.jump) { if (Key.isDown(dKeyCodeArray[12])) { if (!_local2.fallingThrough) { _local2.fallingThrough = true; fallingThroughInterval2 = setInterval(attackReset, fallingThroughDelay, _local2, "d", "2"); } } else { _local2.jumpCount = 0; _local2.jump = true; _local2.jumpspeed = _local2.jumpstart; playSound("jump", _local2); } } else { if (_local2.jumpCount == 2) { if (_local2.flying) { _local2.flying = false; playSound("jump", _local2); } } if ((_local2.energy > 5) && (_local2.jumpCount == -1)) { if (_local2.linkage == "Tails") { _local2.flying = true; } else { playSound("jump", _local2); } _local2.energy = _local2.energy - 5; _local2.jumpCount = 1; jumpInterval2 = setInterval(jumpReset, jumpDelay, _local2, "2"); _local2.jumpspeed = _local2.jumpstart; } } } else if (!Key.isDown(dKeyCodeArray[11])) { if (_local2.jump && (_local2.jumpCount == 0)) { _local2.jumpCount = -1; } } if (Key.isDown(dKeyCodeArray[12]) and (!_local2.jump)) { if (!_local2.climb) { if ((!_local2.jump) and checkDownLadder(_local2)) { _local5 = _root.climb(_local2, 1); } else { if ((Key.isDown(dKeyCodeArray[10]) || (Key.isDown(dKeyCodeArray[9]))) && ((_local2.linkage == "Sonic") || (_local2.linkage == "Tails"))) { if (!_local2.rolling) { playSound("spin", _local2); } _local2.rolling = true; } else if (Key.isDown(dKeyCodeArray[10]) || (Key.isDown(dKeyCodeArray[9]))) { } else if (_local2.vector == "right") { _local2.clip.gotoAndStop("duckRight"); } else if (_local2.vector == "left") { _local2.clip.gotoAndStop("duckLeft"); } _local5 = true; } } else if ((!_local2.jump) and checkDownLadder(_local2)) { _local5 = _root.climb(_local2, 1); } } else if (Key.isDown(dKeyCodeArray[12]) && (_local2.flying)) { getMyCorners(_local2.x, _local2.y + _local2.speed, _local2); if (((_local2.downleft and _local2.upleft) and _local2.upright) and _local2.downright) { _local5 = _root.moveChar(_local2, 0, 1); } } if (Key.isDown(dKeyCodeArray[16])) { if ((_local2.linkage == "Luigi") || (_local2.linkage == "Mario")) { if ((_local2.nattackReady != false) && (_local2.clip.punch)) { _local2.nattackReady = false; nattackInterval2 = setInterval(attackReset, nattackDelay, _local2, "n", "2"); _local2.clip.punch.play(); if (_local2.punchAttack && (_local2.canPunch)) { if (_local2.vector == "right") { inflictDamage(_root.char1, 7, 1); } else { inflictDamage(_root.char1, 7, -1); } _local2.punchAttack = false; punchInterval2 = setInterval(clearPunch, punchDelay, _local2, "2"); } if (_local2.punchAttack && (_local2.canPunchFlier)) { dropStuff(); _local2.punchAttack = false; punchInterval2 = setInterval(clearPunch, punchDelay, _local2, "2"); } _local5 = true; } } else if (_local2.linkage == "Megaman") { if ((_local2.nattackReady != false) && (_local2.clip.punch)) { _local2.nattackReady = false; nattackInterval2 = setInterval(attackReset, nattackDelay, _local2, "n", "2"); _local2.clip.punch.gotoAndPlay(2); if (_local2.punchAttack) { firePower(_local2, "n"); _local2.punchAttack = false; punchInterval2 = setInterval(clearPunch, punchDelay, _local2, "2"); } _local5 = true; } } else if (_local2.linkage == "Wolverine") { if ((_local2.nattackReady != false) && (_local2.clip.punch)) { _local2.nattackReady = false; nattackInterval2 = setInterval(attackReset, nattackDelay, _local2, "n", "2"); _local2.clip.punch.play(); playSound("attack1", _local2); if (_local2.punchAttack && (_local2.canPunch)) { if (_local2.vector == "right") { inflictDamage(_root.char1, 15, 1); } else { inflictDamage(_root.char1, 15, -1); } playSound("hit1", _local2); _local2.punchAttack = false; punchInterval2 = setInterval(clearPunch, punchDelay, _local2, "2"); } if (_local2.punchAttack && (_local2.canPunchFlier)) { dropStuff(); _local2.punchAttack = false; playSound("hit1", _local2); punchInterval2 = setInterval(clearPunch, punchDelay, _local2, "2"); } _local5 = true; } } } if (Key.isDown(dKeyCodeArray[15])) { if ((_local2.linkage == "Luigi") || (_local2.linkage == "Mario")) { if ((_local2.pattackReady != false) && (_local2.clip.punch)) { _local2.pattackReady = false; firePower(_local2); pattackInterval2 = setInterval(attackReset, pattackDelay, _local2, "p", "2"); _local2.clip.punch.play(); _local5 = true; } } } if (Key.isDown(dKeyCodeArray[14])) { if (_local2.linkage == "Megaman") { if (((_local2.eattackReady != false) && (_local2.clip.punch)) && (_local2.energy > 25)) { _local2.eattackReady = false; eattackInterval2 = setInterval(attackReset, nattackDelay, "char2", "e", "2"); firePower(_local2, "e"); _local2.energy = _local2.energy - 25; _local2.clip.punch.gotoAndPlay(2); _local5 = true; } } } if (Key.isDown(dKeyCodeArray[10])) { getMyCorners(_local2.x - _local2.speed, _local2.y, _local2); if ((!_local2.climb) or (((_local2.downleft and _local2.upleft) and _local2.upright) and _local2.downright)) { _local2.vector = "right"; _local5 = _root.moveChar(_local2, 1, 0); } } else if (Key.isDown(dKeyCodeArray[9])) { getMyCorners(_local2.x - _local2.speed, _local2.y, _local2); if ((!_local2.climb) or (((_local2.downleft and _local2.upleft) and _local2.upright) and _local2.downright)) { _local2.vector = "left"; _local5 = _root.moveChar(_local2, -1, 0); } } if (Key.isDown(dKeyCodeArray[17])) { if (_local2.flying) { getMyCorners(_local2.x, _local2.y - _local2.speed, _local2); if (((_local2.downleft and _local2.upleft) and _local2.upright) and _local2.downright) { _local5 = _root.moveChar(_local2, 0, -1); } } else if ((!_local2.jump) and checkUpLadder(_local2)) { _local5 = _root.climb(_local2, -1); } } if (_local2.jump) { _local5 = _root.jump(_local2); } if ((!_local5) && (!_local2.climb)) { _local2.rolling = false; if ((_local2.clip._currentframe != 1) && (_local2.clip._currentframe != 2)) { if (_local2.vector == "right") { _local2.clip.gotoAndStop("standRight"); } else if (_local2.vector == "left") { _local2.clip.gotoAndStop("standLeft"); } } if (_local2.energy < _local2.energyMax) { _local2.energy = _local2.energy + 0.1; } } else if (_local2.climb && (!_local5)) { _local2.rolling = false; _local2.clip.clip.stop(); } if ((_local2.health < _local2.healthMax) && (_local2.linkage == "Wolverine")) { _local2.health = _local2.health + 0.05; } if (lava) { if (_local2.clip.hitTest(lava)) { inflictDamage(_local2, _local2.healthMax); } } if (pit) { if (_local2.clip.hitTest(pit)) { inflictDamage(_local2, _local2.healthMax); } } for (m in movingItems) { if (_root.tiles[movingItems[m]].damage == undefined) { _root.tiles[movingItems[m]].jumpspeed = _root.tiles[movingItems[m]].jumpspeed + 2; if (_root.tiles[movingItems[m]].jumpspeed > (game.tileH * 0.5)) { _root.tiles[movingItems[m]].jumpspeed = game.tileH * 0.5; } if (_root.tiles[movingItems[m]].vector == "right") { getMyCorners(_root.tiles[movingItems[m]]._x + firePowerSpeed, _root.tiles[movingItems[m]]._y + _root.tiles[movingItems[m]].jumpspeed, _root.tiles[movingItems[m]]); if (_root.tiles[movingItems[m]].upright) { _root.tiles[movingItems[m]]._x = _root.tiles[movingItems[m]]._x + firePowerSpeed; } else { removeMovieClip(_root.tiles[movingItems[m]]); movingItems.splice(m, 1); continue; } } else { getMyCorners(_root.tiles[movingItems[m]]._x - firePowerSpeed, _root.tiles[movingItems[m]]._y + _root.tiles[movingItems[m]].jumpspeed, _root.tiles[movingItems[m]]); if (_root.tiles[movingItems[m]].upleft) { _root.tiles[movingItems[m]]._x = _root.tiles[movingItems[m]]._x - firePowerSpeed; } else { removeMovieClip(_root.tiles[movingItems[m]]); movingItems.splice(m, 1); continue; } } getMyCorners(_root.tiles[movingItems[m]]._x, _root.tiles[movingItems[m]]._y + _root.tiles[movingItems[m]].jumpspeed, _root.tiles[movingItems[m]]); if (((!_root.tiles[movingItems[m]].downleft) || (!_root.tiles[movingItems[m]].downright)) || (checkIfOnCloud(_root.tiles[movingItems[m]]))) { _root.tiles[movingItems[m]].jumpspeed = _root.tiles[movingItems[m]].jumpstart; } else { _root.tiles[movingItems[m]]._y = _root.tiles[movingItems[m]]._y + _root.tiles[movingItems[m]].jumpspeed; } _root.tiles[movingItems[m]].xtile = Math.floor(_root.tiles[movingItems[m]]._x / game.tileW); _root.tiles[movingItems[m]].ytile = Math.floor(_root.tiles[movingItems[m]]._y / game.tileH); if (((char1.ytile == _root.tiles[movingItems[m]].ytile) && (char1.xtile == _root.tiles[movingItems[m]].xtile)) && (_root.tiles[movingItems[m]].spawner != _root.char1)) { if (_root.tiles[movingItems[m]].vector == "right") { inflictDamage(_root.char1, 10, 1); } else { inflictDamage(_root.char1, 10, -1); } removeMovieClip(_root.tiles[movingItems[m]]); movingItems.splice(m, 1); continue; } if (((char2.ytile == _root.tiles[movingItems[m]].ytile) && (char2.xtile == _root.tiles[movingItems[m]].xtile)) && (_root.tiles[movingItems[m]].spawner != _root.char2)) { if (_root.tiles[movingItems[m]].vector == "right") { inflictDamage(_root.char2, 10, 1); } else { inflictDamage(_root.char2, 10, -1); } removeMovieClip(_root.tiles[movingItems[m]]); movingItems.splice(m, 1); continue; } if (_root.tiles[movingItems[m]].hitTest(flier.clip)) { dropStuff(); } } else if (!_root.tiles[movingItems[m]].sentinel) { _root.tiles[movingItems[m]].xtile = Math.floor(_root.tiles[movingItems[m]]._x / game.tileW); _root.tiles[movingItems[m]].ytile = Math.floor(_root.tiles[movingItems[m]]._y / game.tileH); if (((char1.ytile == _root.tiles[movingItems[m]].ytile) && (char1.xtile == _root.tiles[movingItems[m]].xtile)) && (_root.tiles[movingItems[m]].spawner != _root.char1)) { if (_root.tiles[movingItems[m]].damage == 4) { playSound("hit1", _root.tiles[movingItems[m]].spawner); } else { playSound("hit2", _root.tiles[movingItems[m]].spawner); } if (_root.tiles[movingItems[m]].vector == "right") { inflictDamage(_root.char1, _root.tiles[movingItems[m]].damage, 1); } else { inflictDamage(_root.char1, _root.tiles[movingItems[m]].damage, -1); } removeMovieClip(_root.tiles[movingItems[m]]); movingItems.splice(m, 1); continue; } if (((char2.ytile == _root.tiles[movingItems[m]].ytile) && (char2.xtile == _root.tiles[movingItems[m]].xtile)) && (_root.tiles[movingItems[m]].spawner != _root.char2)) { if (_root.tiles[movingItems[m]].damage == 4) { playSound("hit1", _root.tiles[movingItems[m]].spawner); } else { playSound("hit2", _root.tiles[movingItems[m]].spawner); } if (_root.tiles[movingItems[m]].vector == "right") { inflictDamage(_root.char2, _root.tiles[movingItems[m]].damage, 1); } else { inflictDamage(_root.char2, _root.tiles[movingItems[m]].damage, -1); } removeMovieClip(_root.tiles[movingItems[m]]); movingItems.splice(m, 1); continue; } if (_root.tiles[movingItems[m]].hitTest(flier.clip)) { if (_root.tiles[movingItems[m]].damage == 4) { playSound("hit1", _root.tiles[movingItems[m]].spawner); } else { playSound("hit2", _root.tiles[movingItems[m]].spawner); } dropStuff(); } var _local3 = _root.tiles[movingItems[m]].xtile; var _local4 = _root.tiles[movingItems[m]].ytile; if (game.currentMap == 3) { if (game[(("t_" + _local4) + "_") + _local3].carrying && (game[(("t_" + _local4) + "_") + _local3].frame == 26)) { game[(("t_" + _local4) + "_") + _local3].carrying = false; _root.tiles[(("t_" + _local4) + "_") + _local3].gotoAndStop(game[(("t_" + _local4) + "_") + _local3].noncarryingTile); _root.tiles[(("t_" + _local4) + "_") + _local3].timer = respawnItemDelay + random(respawnItemDelay); _root.tiles[movingItems[m]].spawner.energy = _root.tiles[movingItems[m]].spawner.energy + 25; if (_root.tiles[movingItems[m]].spawner.energy >= _root.tiles[movingItems[m]].spawner.energyMax) { _root.tiles[movingItems[m]].spawner.energy = _root.tiles[movingItems[m]].spawner.energyMax; } if (_root.tiles[movingItems[m]].damage == 4) { playSound("hit1", _root.tiles[movingItems[m]].spawner); } else { playSound("hit2", _root.tiles[movingItems[m]].spawner); } carryingItems.push((("t_" + _local4) + "_") + _local3); removeMovieClip(_root.tiles[movingItems[m]]); movingItems.splice(m, 1); continue; } } else if (game.currentMap < 3) { if (_root.tiles[movingItems[m]].vector == "right") { _local3 = _root.tiles[movingItems[m]].xtile + 1; } else { _local3 = _root.tiles[movingItems[m]].xtile - 1; } if (game[(("t_" + _local4) + "_") + _local3].carrying) { if (_root.tiles[movingItems[m]].damage == 4) { playSound("hit1", _root.tiles[movingItems[m]].spawner); } else { playSound("hit2", _root.tiles[movingItems[m]].spawner); } game[(("t_" + _local4) + "_") + _local3].carrying = false; _root.tiles[(("t_" + _local4) + "_") + _local3].gotoAndStop(game[(("t_" + _local4) + "_") + _local3].noncarryingTile); _root.tiles[(("t_" + _local4) + "_") + _local3].timer = respawnItemDelay; _root.tiles.attachMovie("items", "item" + depth, depth); _root.tiles["item" + depth].index = spawnItems.length; spawnItems.push("item" + depth); if (random(2) == 0) { _root.tiles["item" + depth].movable = true; _root.tiles["item" + depth].speed = 4; _root.tiles["item" + depth].type = "mushroom"; _root.tiles["item" + depth].gotoAndStop("mushroom"); } else { _root.tiles["item" + depth].movable = false; _root.tiles["item" + depth].type = "flower"; _root.tiles["item" + depth].gotoAndStop("flower"); } _root.tiles["item" + depth].height = _root.tiles["item" + depth]._height / 2; _root.tiles["item" + depth].width = _root.tiles["item" + depth]._width / 2; _root.tiles["item" + depth]._x = _root.tiles[(("t_" + _local4) + "_") + _local3]._x + _root.tiles["item" + depth].width; _root.tiles["item" + depth]._y = (_root.tiles[(("t_" + _local4) + "_") + _local3]._y - game.tileW) + _root.tiles["item" + depth].height; depth++; carryingItems.push((("t_" + _local4) + "_") + _local3); } } if (_root.tiles[movingItems[m]].vector == "right") { getMyCorners(_root.tiles[movingItems[m]]._x, _root.tiles[movingItems[m]]._y, _root.tiles[movingItems[m]]); if (_root.tiles[movingItems[m]].upright) { _root.tiles[movingItems[m]]._x = _root.tiles[movingItems[m]]._x + firePowerSpeed; } else { removeMovieClip(_root.tiles[movingItems[m]]); movingItems.splice(m, 1); continue; } } else { getMyCorners(_root.tiles[movingItems[m]]._x, _root.tiles[movingItems[m]]._y, _root.tiles[movingItems[m]]); if (_root.tiles[movingItems[m]].upleft) { _root.tiles[movingItems[m]]._x = _root.tiles[movingItems[m]]._x - firePowerSpeed; } else { removeMovieClip(_root.tiles[movingItems[m]]); movingItems.splice(m, 1); continue; } } } else { if (_root.tiles[movingItems[m]].vector == "right") { getMyCorners(_root.tiles[movingItems[m]]._x + sentinelBulletSpeed, _root.tiles[movingItems[m]]._y + sentinelBulletSpeed, _root.tiles[movingItems[m]]); if (_root.tiles[movingItems[m]].downright) { _root.tiles[movingItems[m]]._x = _root.tiles[movingItems[m]]._x + sentinelBulletSpeed; _root.tiles[movingItems[m]]._y = _root.tiles[movingItems[m]]._y + sentinelBulletSpeed; } else { removeMovieClip(_root.tiles[movingItems[m]]); movingItems.splice(m, 1); continue; } } else if (_root.tiles[movingItems[m]].vector == "left") { getMyCorners(_root.tiles[movingItems[m]]._x - sentinelBulletSpeed, _root.tiles[movingItems[m]]._y + sentinelBulletSpeed, _root.tiles[movingItems[m]]); if (_root.tiles[movingItems[m]].downleft) { _root.tiles[movingItems[m]]._x = _root.tiles[movingItems[m]]._x - sentinelBulletSpeed; _root.tiles[movingItems[m]]._y = _root.tiles[movingItems[m]]._y + sentinelBulletSpeed; } else { removeMovieClip(_root.tiles[movingItems[m]]); movingItems.splice(m, 1); continue; } } else { getMyCorners(_root.tiles[movingItems[m]]._x, _root.tiles[movingItems[m]]._y + sentinelBulletSpeed, _root.tiles[movingItems[m]]); if (_root.tiles[movingItems[m]].downleft && (_root.tiles[movingItems[m]].downright)) { _root.tiles[movingItems[m]]._y = _root.tiles[movingItems[m]]._y + sentinelBulletSpeed; } else { removeMovieClip(_root.tiles[movingItems[m]]); movingItems.splice(m, 1); continue; } } _root.tiles[movingItems[m]].xtile = Math.floor(_root.tiles[movingItems[m]]._x / game.tileW); _root.tiles[movingItems[m]].ytile = Math.floor(_root.tiles[movingItems[m]]._y / game.tileH); if ((char1.ytile == _root.tiles[movingItems[m]].ytile) && (char1.xtile == _root.tiles[movingItems[m]].xtile)) { laserHitSnd.start(); if (_root.tiles[movingItems[m]].vector == "right") { inflictDamage(_root.char1, _root.tiles[movingItems[m]].damage, 1); } else { inflictDamage(_root.char1, _root.tiles[movingItems[m]].damage, -1); } removeMovieClip(_root.tiles[movingItems[m]]); movingItems.splice(m, 1); continue; } if ((char2.ytile == _root.tiles[movingItems[m]].ytile) && (char2.xtile == _root.tiles[movingItems[m]].xtile)) { laserHitSnd.start(); if (_root.tiles[movingItems[m]].vector == "right") { inflictDamage(_root.char2, _root.tiles[movingItems[m]].damage, 1); } else { inflictDamage(_root.char2, _root.tiles[movingItems[m]].damage, -1); } removeMovieClip(_root.tiles[movingItems[m]]); movingItems.splice(m, 1); continue; } } } UI.p1Display.life.text = char1.life; UI.p2Display.life.text = char2.life; UI.p1Display.healthPercent.display.text = Math.round(char1.health); UI.p1Display.energyPercent.display.text = Math.round(char1.energy); UI.p2Display.healthPercent.display.text = Math.round(char2.health); UI.p2Display.energyPercent.display.text = Math.round(char2.energy); UI.p1Display.healthMeter.gotoAndStop(101 - Math.round((char1.health / char1.healthMax) * 100)); UI.p1Display.energyMeter.gotoAndStop(101 - Math.round((char1.energy / char1.energyMax) * 100)); UI.p2Display.healthMeter.gotoAndStop(101 - Math.round((char2.health / char2.healthMax) * 100)); UI.p2Display.energyMeter.gotoAndStop(101 - Math.round((char2.energy / char2.energyMax) * 100)); for (j in carryingItems) { if (_root.tiles[carryingItems[j]].timer > 0) { _root.tiles[carryingItems[j]].timer--; if (_root.tiles[carryingItems[j]].timer == 0) { _root.tiles[carryingItems[j]].gotoAndStop(game[carryingItems[j]].carryingTile); game[carryingItems[j]].carrying = true; carryingItems.splice(j, 1); } } } for (k in spawnItems) { if (_root.tiles[spawnItems[k]].movable) { getMyCorners(_root.tiles[spawnItems[k]]._x, _root.tiles[spawnItems[k]]._y + _root.tiles[spawnItems[k]].speed, _root.tiles[spawnItems[k]]); if ((_root.tiles[spawnItems[k]].downright && (_root.tiles[spawnItems[k]].downleft)) && (!checkIfOnCloud(_root.tiles[spawnItems[k]]))) { _root.tiles[spawnItems[k]]._y = _root.tiles[spawnItems[k]]._y + _root.tiles[spawnItems[k]].speed; } else if (_root.tiles[spawnItems[k]].vector == "right") { getMyCorners(_root.tiles[spawnItems[k]]._x + _root.tiles[spawnItems[k]].speed, _root.tiles[spawnItems[k]]._y, _root.tiles[spawnItems[k]]); if (_root.tiles[spawnItems[k]].upright && (_root.tiles[spawnItems[k]].downright)) { _root.tiles[spawnItems[k]]._x = _root.tiles[spawnItems[k]]._x + _root.tiles[spawnItems[k]].speed; } else { _root.tiles[spawnItems[k]].vector = "left"; } } else if (_root.tiles[spawnItems[k]].vector == "left") { getMyCorners(_root.tiles[spawnItems[k]]._x - _root.tiles[spawnItems[k]].speed, _root.tiles[spawnItems[k]]._y, _root.tiles[spawnItems[k]]); if (_root.tiles[spawnItems[k]].upleft && (_root.tiles[spawnItems[k]].downleft)) { _root.tiles[spawnItems[k]]._x = _root.tiles[spawnItems[k]]._x - _root.tiles[spawnItems[k]].speed; } else { _root.tiles[spawnItems[k]].vector = "right"; } } else if (random(2) == 0) { _root.tiles[spawnItems[k]].vector = "right"; } else { _root.tiles[spawnItems[k]].vector = "left"; } } if (_root.tiles[spawnItems[k]].dropable) { getMyCorners(_root.tiles[spawnItems[k]]._x, _root.tiles[spawnItems[k]]._y + _root.tiles[spawnItems[k]].speed, _root.tiles[spawnItems[k]]); if ((_root.tiles[spawnItems[k]].downright && (_root.tiles[spawnItems[k]].downleft)) && (!checkIfOnCloud(_root.tiles[spawnItems[k]]))) { _root.tiles[spawnItems[k]]._y = _root.tiles[spawnItems[k]]._y + _root.tiles[spawnItems[k]].speed; } } _root.tiles[spawnItems[k]].xtile = Math.floor(_root.tiles[spawnItems[k]]._x / game.tileW); _root.tiles[spawnItems[k]].ytile = Math.floor(_root.tiles[spawnItems[k]]._y / game.tileH); if ((char1.xtile == _root.tiles[spawnItems[k]].xtile) && (char1.ytile == _root.tiles[spawnItems[k]].ytile)) { if (_root.tiles[spawnItems[k]].type == "mushroom") { getMushroomSnd.start(); char1.health = char1.health + 40; if (char1.health >= char1.healthMax) { char1.health = char1.healthMax; } } else if (_root.tiles[spawnItems[k]].type == "flower") { getMushroomSnd.start(); char1.energy = char1.energy + 25; if (char1.energy >= char1.energyMax) { char1.energy = char1.energyMax; } } else if (_root.tiles[spawnItems[k]].type == "sHealth") { sItemPickupSnd.start(); char1.health = char1.health + 10; if (char1.health >= char1.healthMax) { char1.health = char1.healthMax; } } else if (_root.tiles[spawnItems[k]].type == "bHealth") { bItemPickupSnd.start(); char1.health = char1.health + 80; if (char1.health >= char1.healthMax) { char1.health = char1.healthMax; } } else if (_root.tiles[spawnItems[k]].type == "bEnergy") { bItemPickupSnd.start(); char1.energy = char1.energy + 40; if (char1.energy >= char1.energyMax) { char1.energy = char1.energyMax; } } else if (_root.tiles[spawnItems[k]].type == "sEnergy") { sItemPickupSnd.start(); char1.energy = char1.energy + 5; if (char1.energy >= char1.energyMax) { char1.energy = char1.energyMax; } } removeMovieClip(_root.tiles[spawnItems[k]]); spawnItems.splice(k, 1); continue; } if ((char2.xtile == _root.tiles[spawnItems[k]].xtile) && (char2.ytile == _root.tiles[spawnItems[k]].ytile)) { if (_root.tiles[spawnItems[k]].type == "mushroom") { getMushroomSnd.start(); char2.health = char2.health + 40; if (char2.health >= char2.healthMax) { char2.health = char2.healthMax; } } else if (_root.tiles[spawnItems[k]].type == "flower") { getMushroomSnd.start(); char2.energy = char2.energy + 25; if (char2.energy >= char2.energyMax) { char2.energy = char2.energyMax; } } else if (_root.tiles[spawnItems[k]].type == "sHealth") { sItemPickupSnd.start(); char2.health = char2.health + 10; if (char2.health >= char2.healthMax) { char2.health = char2.healthMax; } } else if (_root.tiles[spawnItems[k]].type == "bHealth") { bItemPickupSnd.start(); char2.health = char2.health + 80; if (char2.health >= char2.healthMax) { char2.health = char2.healthMax; } } else if (_root.tiles[spawnItems[k]].type == "bEnergy") { bItemPickupSnd.start(); char2.energy = char2.energy + 40; if (char2.energy >= char2.energyMax) { char2.energy = char2.energyMax; } } else if (_root.tiles[spawnItems[k]].type == "sEnergy") { sItemPickupSnd.start(); char2.energy = char2.energy + 5; if (char2.energy >= char2.energyMax) { char2.energy = char2.energyMax; } } removeMovieClip(_root.tiles[spawnItems[k]]); spawnItems.splice(k, 1); continue; } } char2.canPunch = false; char1.canPunch = false; if ((Math.abs(char1.xtile - char2.xtile) < 2) && (Math.abs(char1.ytile - char2.ytile) < 2)) { if ((char1.xtile == char2.xtile) && (char1.ytile != char2.ytile)) { if (((char1.ytile > char2.ytile) && (char2.jumpAttack)) && (char2.linkage != "Megaman")) { char2.jumpAttack = false; char2.jumpspeed = char2.jumpstart; inflictDamage(_root.char1, 16); jumpattackInterval2 = setInterval(clearJump, jumponDelay, _root.char2, "2"); playSound("jumponopp", char2); } else if (((char1.ytile < char2.ytile) && (char1.jumpAttack)) && (char1.linkage != "Megaman")) { char1.jumpAttack = false; char1.jumpspeed = char1.jumpstart; inflictDamage(_root.char2, 16); jumpattackInterval1 = setInterval(clearJump, jumponDelay, _root.char1, "1"); playSound("jumponopp", char1); } } else if ((char1.ytile == char2.ytile) && (char1.xtile != char2.xtile)) { checkForPunch(); } else if ((char1.ytile == char2.ytile) && (char1.xtile == char2.xtile)) { checkForPunch(); if (char1.rolling && (char1.collideAttack)) { if (char1.vector == "right") { inflictDamage(_root.char2, 10, 1); } else { inflictDamage(_root.char2, 10, -1); } char1.collideAttack = false; collisionInterval1 = setInterval(clearCollision, collisionDelay, _root.char1, "1"); } if (char2.rolling && (char2.collideAttack)) { if (char2.vector == "right") { inflictDamage(_root.char1, 10, 1); } else { inflictDamage(_root.char1, 10, -1); } char2.collideAttack = false; collisionInterval2 = setInterval(clearCollision, collisionDelay, _root.char2, "2"); } } } if (game.currentMap == 5) { var _local8 = {x:flier.clip._x, y:flier.clip._y}; flier.localToGlobal(_local8); var _local6 = Math.floor((_local8.x + 250) / game.tileW); var _local7 = Math.floor((_local8.y + 130) / game.tileH); if (char1.clip.hitTest(flier.clip)) { if ((((_local7 > char1.ytile) && (char1.jumpAttack)) && (char1.linkage != "Megaman")) && (char1.linkage != "Wolverine")) { char1.jumpAttack = false; char1.jumpspeed = char1.jumpstart; dropStuff(); jumpattackInterval1 = setInterval(clearJump, jumponDelay, _root.char1, "1"); } } if (char2.clip.hitTest(flier.clip)) { if ((((_local7 > char2.ytile) && (char2.jumpAttack)) && (char2.linkage != "Megaman")) && (char2.linkage != "Wolverine")) { char2.jumpAttack = false; char2.jumpspeed = char2.jumpstart; dropStuff(); jumpattackInterval2 = setInterval(clearJump, jumponDelay, _root.char2, "2"); } } if (logging) { trace((((char1.linkage + " : ") + char1.xtile) + " : ") + char1.ytile); trace((((char2.linkage + " : ") + char2.xtile) + " : ") + char2.ytile); trace((("f: " + _local6) + " : ") + _local7); } if ((char1.ytile == (_local7 + 1)) && (Math.abs(char1.xtile - _local6) < 2)) { char1.canPunchFlier = false; if (char1.xtile > _local6) { if ((char1.vector == "left") && (Math.abs(char1.x - (_local8.x + 250)) <= char1.punchDistance)) { char1.canPunchFlier = true; } } else if (char1.xtile < _local6) { if ((char1.vector == "right") && (Math.abs(char1.x - (_local8.x + 250)) <= char1.punchDistance)) { char1.canPunchFlier = true; } } else { char1.canPunchFlier = true; } } if ((char2.ytile == (_local7 + 1)) && (Math.abs(char2.xtile - _local6) < 2)) { char2.canPunchFlier = false; if (char2.xtile > _local6) { if ((char2.vector == "left") && (Math.abs(char2.x - (_local8.x + 250)) <= char2.punchDistance)) { char2.canPunchFlier = true; } } else if (char2.xtile < _local6) { if ((char2.vector == "right") && (Math.abs(char2.x - (_local8.x + 250)) <= char2.punchDistance)) { char2.canPunchFlier = true; } } else { char2.canPunchFlier = true; } } } if (_root.lava) { lava.count = Math.round((getTimer() - lava.startTime) / 1000); if (lava.staying) { if (lava.count >= lava.stayTime) { lava.staying = false; lava.startTime = getTimer(); lava.count = 0; lava.gotoAndPlay("rise"); } } else if (lava.count >= lava.fallTime) { lava.count = 0; lava.startTime = getTimer(); lava.staying = true; lava.gotoAndPlay("fall"); } } if (game.currentMap == 5) { flier.count = Math.round((getTimer() - flier.startTime) / 1000); if (flier.relaxing) { if (flier.count >= flier.stayTime) { flier.relaxing = false; flier.startTime = getTimer(); flier.count = 0; flier.fireTime = 1 + random(9); flier.play(); } } else if (flier.count >= flier.fireTime) { flier.startTime = getTimer(); flier.count = 0; flier.fireTime = 1 + random(9); addFlierBullets(); } } if (game.currentMap == 6) { levelBg.head1.count = Math.round((getTimer() - levelBg.head1.startTime) / 1000); if (levelBg.head1.count >= levelBg.head1.stayTime) { levelBg.head1.startTime = getTimer(); levelBg.head1.count = 0; levelBg.head1.play(); } levelBg.head2.count = Math.round((getTimer() - levelBg.head2.startTime) / 1000); if (levelBg.head2.count >= levelBg.head2.stayTime) { levelBg.head2.startTime = getTimer(); levelBg.head2.count = 0; levelBg.head2.play(); } } } else { if ((char1.KO && (char1.linkage != "Megaman")) && (char1.linkage != "Wolverine")) { _root.tiles.char1._y = _root.tiles.char1._y + char1.jumpspeed; if ((char1.linkage != "Mario") && (char1.linkage != "Luigi")) { char1.clip.gotoAndStop("deathPose"); } char1.jumpspeed = char1.jumpspeed + char1.speed; var _local8 = {x:50, y:_root.tiles.char1._y}; _root.tiles.localToGlobal(_local8); if (_local8.y > 660) { char1.life = char1.life - 1; if (char1.life <= 0) { _root.tiles.removeMovieClip(); _root.UI.removeMovieClip(); _root.lava.removeMovieClip(); _root.pit.removeMovieClip(); delete music; winner = char2.linkage; gotoAndStop ("gameOver"); } else { respawn("char1"); } char1.KO = false; } } else if (char1.KO) { if (char1.clip._currentframe < 16) { char1.life = char1.life - 1; if (char1.life <= 0) { _root.tiles.removeMovieClip(); _root.UI.removeMovieClip(); _root.lava.removeMovieClip(); _root.pit.removeMovieClip(); delete music; winner = char2.linkage; gotoAndStop ("gameOver"); } else { char1.clip.gotoAndStop("deathPose"); koDelayInterval = setInterval(respawn, koDelay, "char1"); } } } if ((char2.KO && (char2.linkage != "Megaman")) && (char2.linkage != "Wolverine")) { _root.tiles.char2._y = _root.tiles.char2._y + char2.jumpspeed; if ((char2.linkage != "Mario") && (char2.linkage != "Luigi")) { char2.clip.gotoAndStop("deathPose"); } char2.jumpspeed = char2.jumpspeed + char2.speed; var _local8 = {x:50, y:_root.tiles.char2._y}; _root.tiles.localToGlobal(_local8); if (_local8.y > 660) { char2.life = char2.life - 1; if (char2.life <= 0) { _root.tiles.removeMovieClip(); _root.UI.removeMovieClip(); _root.lava.removeMovieClip(); _root.pit.removeMovieClip(); delete music; winner = char1.linkage; gotoAndStop ("gameOver"); } else { respawn("char2"); } char2.KO = false; } } else if (char2.KO) { if (char2.clip._currentframe < 16) { char2.life = char2.life - 1; if (char2.life <= 0) { _root.tiles.removeMovieClip(); _root.UI.removeMovieClip(); _root.lava.removeMovieClip(); _root.pit.removeMovieClip(); delete music; winner = char1.linkage; gotoAndStop ("gameOver"); } else { char2.clip.gotoAndStop("deathPose"); koDelayInterval = setInterval(respawn, koDelay, "char2"); } } } } } function dropStuff() { var _local2 = 1 + random(80); if (_local2 < 71) { var _local3 = {x:flier.clip._x, y:flier.clip._y}; flier.localToGlobal(_local3); _root.tiles.attachMovie("items", "item" + depth, depth, {_x:_local3.x + 250, _y:_local3.y + 130}); flier.gotoAndPlay(450); _root.tiles["item" + depth].index = spawnItems.length; spawnItems.push("item" + depth); if (_local2 <= 25) { _root.tiles["item" + depth].movable = false; _root.tiles["item" + depth].dropable = true; _root.tiles["item" + depth].speed = 4; _root.tiles["item" + depth].type = "sHealth"; _root.tiles["item" + depth].gotoAndStop("sHealth"); } else if (_local2 <= 35) { _root.tiles["item" + depth].movable = false; _root.tiles["item" + depth].dropable = true; _root.tiles["item" + depth].speed = 4; _root.tiles["item" + depth].type = "bHealth"; _root.tiles["item" + depth].gotoAndStop("bHealth"); } else if (_local2 <= 45) { _root.tiles["item" + depth].movable = false; _root.tiles["item" + depth].dropable = true; _root.tiles["item" + depth].speed = 4; _root.tiles["item" + depth].type = "sEnergy"; _root.tiles["item" + depth].gotoAndStop("sEnergy"); } else if (_local2 <= 70) { _root.tiles["item" + depth].movable = false; _root.tiles["item" + depth].dropable = true; _root.tiles["item" + depth].speed = 4; _root.tiles["item" + depth].type = "bEnergy"; _root.tiles["item" + depth].gotoAndStop("bEnergy"); } _root.tiles["item" + depth].height = _root.tiles["item" + depth]._height / 2; _root.tiles["item" + depth].width = _root.tiles["item" + depth]._width / 2; depth++; } } function respawn(whom) { clearInterval(koDelayInterval); switch (whom) { case "char1" : char1.jumpspeed = 0; char1.xtile = 3; if (game.currentMap == 2) { char1.ytile = 5; } else { char1.ytile = 1; } char1.health = char1.healthMax; char1.clip._x = (char1.x = (char1.xtile * game.tileW) + (game.tileW / 2)); char1.clip._y = (char1.y = (char1.ytile * game.tileW) + (game.tileW / 2)); char1.clip.gotoAndStop(char1.frame); fall(_root.char1); char1.KO = false; break; case "char2" : char2.jumpspeed = 0; char2.xtile = 7; if (game.currentMap == 2) { char2.ytile = 5; } else { char2.ytile = 1; } char2.health = char2.healthMax; char2.clip._x = (char2.x = (char2.xtile * game.tileW) + (game.tileW / 2)); char2.clip._y = (char2.y = (char2.ytile * game.tileW) + (game.tileW / 2)); char2.clip.gotoAndStop(char2.frame); fall(_root.char2); char2.KO = false; } } function sentinelShoot(which, where) { var _local5; var _local4; var _local2; var _local3; if (which == "head1") { if (where == "down") { _local5 = 220; _local4 = 250; _local2 = "down"; _local3 = 0; } else { _local5 = 230; _local4 = 260; _local2 = "right"; _local3 = -45; } } else if (where == "down") { _local5 = 650; _local4 = 680; _local2 = "down"; _local3 = 0; } else { _local5 = 640; _local4 = 670; _local2 = "left"; _local3 = 45; } _root.tiles.attachMovie("sentinelBullet", "fp" + depth, depth, {_x:_local5, _y:280, _rotation:_local3, vector:_local2, sentinel:true}); _root.tiles["fp" + depth].height = 5; _root.tiles["fp" + depth].width = 5; _root.tiles["fp" + depth].damage = 7; _root.tiles["fp" + depth].index = movingItems.length; movingItems.push("fp" + depth); depth++; _root.tiles.attachMovie("sentinelBullet", "fp" + depth, depth, {_x:_local4, _y:280, _rotation:_local3, vector:_local2, sentinel:true}); _root.tiles["fp" + depth].height = 5; _root.tiles["fp" + depth].width = 5; _root.tiles["fp" + depth].damage = 7; _root.tiles["fp" + depth].index = movingItems.length; movingItems.push("fp" + depth); depth++; } function addFlierBullets() { flierShootSnd.start(); var _local2 = {x:flier.clip._x, y:flier.clip._y}; flier.localToGlobal(_local2); _root.tiles.attachMovie("metoolBullet", "fp" + depth, depth, {_x:_local2.x + 250, _y:_local2.y + 130, vector:"right", sentinel:true}); _root.tiles["fp" + depth].height = 5; _root.tiles["fp" + depth].width = 5; _root.tiles["fp" + depth].damage = 10; _root.tiles["fp" + depth].index = movingItems.length; movingItems.push("fp" + depth); depth++; _root.tiles.attachMovie("metoolBullet", "fp" + depth, depth, {_x:_local2.x + 250, _y:_local2.y + 130, vector:"left", sentinel:true}); _root.tiles["fp" + depth].height = 5; _root.tiles["fp" + depth].width = 5; _root.tiles["fp" + depth].damage = 10; _root.tiles["fp" + depth].index = movingItems.length; movingItems.push("fp" + depth); depth++; } fscommand ("allowscale", false); fscommand ("allowscale", false); var logging = false; _root.onMouseDown = function () { logging = true; }; _root.onMouseUp = function () { logging = false; }; var lavaRiseMin = 30; var koDelay = 2500; var koDelayInterval; var lavaRiseInterval = 90; var pattackDelay = 500; var nattackDelay = 500; var eattackDelay = 4000; var blinkDelay = 500; var blinkInterval1; var blinkInterval2; var alphablinkDelay = 150; var alphablinkInterval1; var alphablinkInterval2; var alphablinkclearInterval1; var alphablinkclearInterval2; var respawnItemDelay = 600; var jumpDelay = 100; var jumpInterval1; var jumpInterval2; var jumponDelay = 500; var punchDelay = 200; var collisionDelay = 500; var fallingThroughDelay = 750; var fallingThroughInterval1; var fallingThroughInterval2; var jumpattackInterval1; var collisionInterval1; var jumpattackInterval2; var collisionInterval2; var punchInterval1; var punchInterval2; var pattackInterval1; var nattackInterval1; var eattackInterval1; var pattackInterval2; var nattackInterval2; var eattackInterval2; var winner = ""; var depth = 11000; var firePowerSpeed = 6; var sentinelBulletSpeed = 12; var movingItems = new Array(); var spawnItems = new Array(); var carryingItems = new Array(); var maxLevels = 6; var musicLinkArray = new Array(maxLevels); musicLinkArray[0] = "http://www.vizzed.com/VizzedBoardFiles/vizzedflashbash/music/Super Mario World - World 1.mp3"; musicLinkArray[1] = "http://www.vizzed.com/VizzedBoardFiles/vizzedflashbash/music/Super Mario World - Castle.mp3"; musicLinkArray[2] = "http://www.vizzed.com/VizzedBoardFiles/vizzedflashbash/music/Sonic 2 - Green Hill.mp3"; musicLinkArray[3] = "http://www.vizzed.com/VizzedBoardFiles/vizzedflashbash/music/Sonic 2 - Casino Night.mp3"; musicLinkArray[4] = "http://www.vizzed.com/VizzedBoardFiles/vizzedflashbash/music/Mega Man 7 End Boss.mp3"; musicLinkArray[5] = "http://www.vizzed.com/VizzedBoardFiles/vizzedflashbash/music/X-Men Mutant Apocalypse.mp3"; var music = new Sound(); music.onSoundComplete = function () { music.start(); }; music.loadSound(musicLinkArray[level - 1], true); var laserHitSnd = new Sound(); laserHitSnd.attachSound("laserHit"); var getMushroomSnd = new Sound(); getMushroomSnd.attachSound("getMushroom"); var hitItemBlockSnd = new Sound(); hitItemBlockSnd.attachSound("hitItemBlock"); var mlFireballSnd = new Sound(); mlFireballSnd.attachSound("mlFireball"); var mlJumpSnd = new Sound(); mlJumpSnd.attachSound("mlJump"); var mlJumpOnOppSnd = new Sound(); mlJumpOnOppSnd.attachSound("mlJumpOnOpp"); var mlKoSnd = new Sound(); mlKoSnd.attachSound("mlKo"); var mmPowerShotSnd = new Sound(); mmPowerShotSnd.attachSound("mmPowerShot"); var mmPowerShotHitSnd = new Sound(); mmPowerShotHitSnd.attachSound("mmPowerShotHit"); var mmBulletHitSnd = new Sound(); mmBulletHitSnd.attachSound("mmBulletHit"); var mmJumpSnd = new Sound(); mmJumpSnd.attachSound("mmJump"); var mmKoSnd = new Sound(); mmKoSnd.attachSound("mmKo"); var mmLandSnd = new Sound(); mmLandSnd.attachSound("mmLand"); var flierShootSnd = new Sound(); flierShootSnd.attachSound("flierShoot"); var bItemPickupSnd = new Sound(); bItemPickupSnd.attachSound("bItemPickup"); var sItemPickupSnd = new Sound(); sItemPickupSnd.attachSound("sItemPickup"); var mmShootSnd = new Sound(); mmShootSnd.attachSound("mmShoot"); var energyBoxBreakSnd = new Sound(); energyBoxBreakSnd.attachSound("energyBoxBreak"); var coinsSnd = new Sound(); coinsSnd.attachSound("coins"); var trampolineSnd = new Sound(); trampolineSnd.attachSound("trampoline"); var stJumpSnd = new Sound(); stJumpSnd.attachSound("stJump"); var stJumpOnOppSnd = new Sound(); stJumpOnOppSnd.attachSound("stJumpOnOpp"); var stKoSnd = new Sound(); stKoSnd.attachSound("stKo"); var stSpinSnd = new Sound(); stSpinSnd.attachSound("stSpin"); var wolverineClawHitSnd = new Sound(); wolverineClawHitSnd.attachSound("wolverineClawHit"); var wolverineClawSwingSnd = new Sound(); wolverineClawSwingSnd.attachSound("wolverineClawSwing"); myMap1 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 29, 29, 29, 29, 29, 29, 29, 0, 29, 0, 0, 0, 0, 0, 0, 29, 0, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 0], [0, 29, 29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 13, 13, 11, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 22, 22, 14, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 0, 0, 0, 0, 0, 0, 9, 0, 12, 11, 0, 0, 0, 0, 0, 0, 0, 15, 22, 22, 14, 0, 0, 0, 0, 0], [10, 0, 0, 0, 10, 10, 10, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 9, 0, 15, 14, 0, 0, 0, 0, 0, 0, 0, 15, 22, 22, 14, 0, 0, 2, 3, 0], [10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 8, 13, 13, 13, 11, 0, 0, 0, 0, 0, 0, 15, 22, 22, 14, 0, 0, 6, 1, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 8, 22, 22, 22, 14, 0, 0, 0, 0, 0, 0, 15, 22, 22, 14, 0, 0, 6, 1, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 8, 22, 22, 22, 14, 0, 0, 0, 0, 12, 13, 13, 13, 13, 13, 13, 11, 6, 1, 0], [10, 0, 0, 10, 10, 17, 10, 10, 0, 10, 0, 0, 0, 0, 0, 0, 15, 8, 22, 22, 22, 14, 0, 10, 0, 0, 15, 22, 22, 22, 22, 22, 22, 14, 6, 1, 0], [10, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 15, 8, 22, 22, 22, 14, 0, 0, 0, 0, 15, 22, 22, 22, 17, 22, 22, 14, 6, 1, 0], [10, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 15, 8, 22, 22, 22, 14, 0, 0, 0, 0, 15, 22, 22, 22, 22, 22, 22, 14, 6, 1, 0], [19, 20, 20, 20, 20, 20, 20, 20, 20, 18, 17, 0, 0, 0, 0, 0, 15, 8, 22, 22, 22, 14, 0, 0, 0, 0, 15, 22, 22, 22, 22, 22, 22, 14, 6, 1, 0], [23, 22, 22, 22, 22, 22, 22, 22, 22, 21, 0, 0, 0, 0, 0, 0, 15, 8, 22, 22, 22, 14, 0, 0, 0, 0, 15, 22, 22, 22, 22, 22, 22, 14, 6, 1, 0], [23, 22, 22, 22, 22, 22, 22, 22, 22, 21, 0, 0, 0, 0, 0, 19, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 18, 0], [23, 22, 22, 22, 22, 22, 22, 22, 22, 21, 0, 0, 0, 0, 0, 23, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 21, 0], [23, 22, 22, 22, 22, 22, 22, 22, 22, 21, 0, 0, 0, 0, 0, 23, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 21, 0], [23, 22, 22, 22, 22, 22, 22, 22, 22, 21, 0, 0, 0, 0, 0, 23, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 21, 0]]; myMap2 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 8, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 5, 0], [0, 9, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 4, 0], [8, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 5], [17, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 18], [17, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 18], [17, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 7, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 18], [17, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 17, 3, 16, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 18], [17, 18, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 6, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 17, 18], [17, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 18], [17, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 18], [17, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 18], [17, 18, 2, 2, 1, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 2, 2, 2, 1, 2, 2, 2, 0, 0, 2, 2, 2, 0, 0, 0, 0, 0, 1, 2, 2, 17, 18], [17, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 18], [17, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 18], [9, 4, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 9, 4], [0, 19, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 14, 0], [0, 12, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 11, 0], [0, 12, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 11, 0], [0, 12, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 11, 0], [0, 12, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 11, 0], [0, 12, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 11, 0], [0, 12, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 11, 0], [0, 12, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 11, 0]]; myMap3 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [22, 0, 0, 0, 0, 0, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 0, 0, 0, 0, 0, 0, 0, 0, 13, 14, 0, 0, 0, 0], [12, 2, 2, 2, 2, 2, 3, 0, 0, 0, 0, 0, 13, 14, 0, 0, 0, 0, 0, 0, 0, 0, 7, 7, 0, 22, 0, 0], [8, 9, 9, 9, 9, 9, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [8, 9, 9, 9, 9, 9, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 19, 19, 0, 0], [12, 2, 2, 2, 2, 2, 2, 3, 16, 0, 12, 2, 4, 21, 21, 21, 21, 21, 21, 5, 2, 2, 2, 2, 2, 2, 3, 0], [8, 9, 9, 9, 9, 9, 9, 10, 16, 0, 8, 9, 10, 0, 0, 0, 0, 0, 0, 8, 9, 9, 9, 9, 9, 9, 10, 0], [8, 9, 9, 13, 14, 9, 9, 10, 16, 0, 8, 9, 10, 0, 0, 19, 19, 0, 0, 8, 9, 18, 24, 20, 9, 9, 10, 0], [8, 9, 9, 9, 9, 9, 9, 10, 16, 0, 8, 9, 10, 0, 28, 0, 0, 28, 0, 8, 9, 10, 11, 8, 18, 20, 10, 0], [8, 9, 9, 18, 24, 20, 9, 10, 16, 0, 8, 9, 10, 0, 0, 0, 0, 0, 0, 8, 9, 9, 9, 9, 10, 8, 10, 0], [8, 9, 9, 10, 11, 8, 9, 1, 0, 0, 8, 9, 10, 0, 0, 0, 0, 27, 0, 8, 9, 15, 25, 17, 10, 8, 10, 6], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 31, 6, 23, 23, 6, 31, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 2, 2, 2, 2, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9], [9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9], [9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9], [9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9]]; myMap4 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 0, 0], [0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 1, 2, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 1, 2, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1], [1, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 1, 8, 0, 0, 1, 2, 0, 0, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0], [1, 1, 1, 0, 0, 0, 0, 0, 3, 1, 1, 1, 0, 0, 0, 1, 2, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1], [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 11, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 5, 1, 4, 6, 0, 0], [1, 1, 1, 2, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 5, 1, 1, 1, 4, 6, 0], [0, 0, 0, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 0], [0, 0, 0, 0, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0], [1, 1, 1, 1, 1, 1, 1, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 0, 0, 0, 0, 0, 0, 0, 10, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]]; myMap5 = [[0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0], [0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0], [0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0], [0, 3, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 3, 0, 0], [0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0], [0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0], [0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0], [0, 3, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 0, 5, 0, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 3, 0, 0], [0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0], [0, 3, 0, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 0, 3, 0, 0], [0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0], [0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0], [0, 3, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 5, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0, 3, 0, 0], [0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0], [0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0], [0, 3, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0], [0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0], [0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0], [0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0]]; myMap6 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; if (level < 3) { game = {tileW:24, tileH:24, currentMap:level}; } else if (level != 4) { game = {tileW:32, tileH:32, currentMap:level}; } else { game = {tileW:32, tileH:32, currentMap:level}; } switch (game.currentMap) { case 1 : game.Tile0 = function () { }; game.Tile0.prototype.walkable = true; game.Tile0.prototype.frame = 31; game.Tile1 = function () { }; game.Tile1.prototype.walkable = true; game.Tile1.prototype.frame = 1; game.Tile2 = function () { }; game.Tile2.prototype.walkable = true; game.Tile2.prototype.frame = 2; game.Tile2.prototype.cloud = true; game.Tile3 = function () { }; game.Tile3.prototype.walkable = true; game.Tile3.prototype.frame = 3; game.Tile3.prototype.cloud = true; game.Tile4 = function () { }; game.Tile4.prototype.walkable = true; game.Tile4.prototype.frame = 4; game.Tile5 = function () { }; game.Tile5.prototype.walkable = true; game.Tile5.prototype.frame = 5; game.Tile6 = function () { }; game.Tile6.prototype.walkable = true; game.Tile6.prototype.frame = 6; game.Tile7 = function () { }; game.Tile7.prototype.walkable = true; game.Tile7.prototype.frame = 7; game.Tile8 = function () { }; game.Tile8.prototype.walkable = true; game.Tile8.prototype.frame = 22; game.Tile8.prototype.ladder = true; game.Tile8.prototype.item = "ladder"; game.Tile9 = function () { }; game.Tile9.prototype.walkable = true; game.Tile9.prototype.frame = 31; game.Tile9.prototype.ladder = true; game.Tile9.prototype.item = "ladder"; game.Tile10 = function () { }; game.Tile10.prototype.walkable = false; game.Tile10.prototype.frame = 10; game.Tile11 = function () { }; game.Tile11.prototype.walkable = true; game.Tile11.prototype.cloud = true; game.Tile11.prototype.frame = 11; game.Tile12 = function () { }; game.Tile12.prototype.walkable = true; game.Tile12.prototype.cloud = true; game.Tile12.prototype.frame = 12; game.Tile13 = function () { }; game.Tile13.prototype.walkable = true; game.Tile13.prototype.cloud = true; game.Tile13.prototype.frame = 13; game.Tile14 = function () { }; game.Tile14.prototype.walkable = true; game.Tile14.prototype.frame = 14; game.Tile15 = function () { }; game.Tile15.prototype.walkable = true; game.Tile15.prototype.frame = 15; game.Tile16 = function () { }; game.Tile16.prototype.walkable = true; game.Tile16.prototype.cloud = true; game.Tile16.prototype.frame = 16; game.Tile17 = function () { }; game.Tile17.prototype.walkable = false; game.Tile17.prototype.carrying = true; game.Tile17.prototype.carryingTile = 17; game.Tile17.prototype.noncarryingTile = 10; game.Tile17.prototype.frame = 17; game.Tile18 = function () { }; game.Tile18.prototype.walkable = true; game.Tile18.prototype.cloud = true; game.Tile18.prototype.frame = 18; game.Tile19 = function () { }; game.Tile19.prototype.walkable = true; game.Tile19.prototype.cloud = true; game.Tile19.prototype.frame = 19; game.Tile20 = function () { }; game.Tile20.prototype.walkable = true; game.Tile20.prototype.cloud = true; game.Tile20.prototype.frame = 20; game.Tile21 = function () { }; game.Tile21.prototype.walkable = true; game.Tile21.prototype.frame = 21; game.Tile22 = function () { }; game.Tile22.prototype.walkable = true; game.Tile22.prototype.frame = 22; game.Tile23 = function () { }; game.Tile23.prototype.walkable = true; game.Tile23.prototype.frame = 23; game.Tile24 = function () { }; game.Tile24.prototype.walkable = true; game.Tile24.prototype.frame = 24; game.Tile25 = function () { }; game.Tile25.prototype.walkable = true; game.Tile25.prototype.frame = 25; game.Tile26 = function () { }; game.Tile26.prototype.walkable = true; game.Tile26.prototype.frame = 26; game.Tile27 = function () { }; game.Tile27.prototype.walkable = true; game.Tile27.prototype.frame = 27; game.Tile28 = function () { }; game.Tile28.prototype.walkable = true; game.Tile28.prototype.cloud = true; game.Tile28.prototype.frame = 28; game.Tile29 = function () { }; game.Tile29.prototype.walkable = true; game.Tile29.prototype.cloud = true; game.Tile29.prototype.frame = 29; game.Tile30 = function () { }; game.Tile30.prototype.walkable = false; game.Tile30.prototype.frame = 30; game.Tile31 = function () { }; game.Tile31.prototype.walkable = true; game.Tile31.prototype.cloud = true; game.Tile31.prototype.frame = 32; game.Tile31.prototype.ladder = true; game.Tile31.prototype.item = "ladder"; break; case 2 : game.Tile0 = function () { }; game.Tile0.prototype.walkable = true; game.Tile0.prototype.frame = 20; game.Tile1 = function () { }; game.Tile1.prototype.walkable = false; game.Tile1.prototype.carrying = true; game.Tile1.prototype.carryingTile = 1; game.Tile1.prototype.noncarryingTile = 2; game.Tile1.prototype.frame = 1; i = 2; while (i <= 19) { game["Tile" + i] = function () { }; game["Tile" + i].prototype.walkable = false; game["Tile" + i].prototype.frame = i; i++; } break; case 3 : game.Tile0 = function () { }; game.Tile0.prototype.walkable = true; game.Tile0.prototype.frame = 30; game.Tile31 = function () { }; game.Tile31.prototype.walkable = false; game.Tile31.prototype.frame = 2; game.Tile1 = function () { }; game.Tile1.prototype.item = "rock"; game.Tile1.prototype.frame = 1; game.Tile1.prototype.walkable = false; i = 2; while (i <= 29) { game["Tile" + i] = function () { }; if ((((i > 1) && (i < 6)) || (i == 12)) || (i == 21)) { game["Tile" + i].prototype.cloud = true; } if ((((i == 13) || (i == 14)) || (i == 6)) || (i == 7)) { game["Tile" + i].prototype.walkable = false; } else { game["Tile" + i].prototype.walkable = true; } game["Tile" + i].prototype.frame = i; if (((((((i == 16) || (i == 19)) || (i == 22)) || (i == 23)) || (i == 28)) || (i == 29)) || (i == 26)) { game["Tile" + i].prototype.carrying = true; game["Tile" + i].prototype.carryingTile = i; game["Tile" + i].prototype.noncarryingTile = 30; } i++; } break; case 4 : game.Tile0 = function () { }; game.Tile0.prototype.walkable = true; game.Tile0.prototype.frame = 12; game.Tile1 = function () { }; game.Tile1.prototype.walkable = false; game.Tile1.prototype.frame = 1; game.Tile2 = function () { }; game.Tile2.prototype.walkable = true; game.Tile2.prototype.slope = -1; game.Tile2.prototype.frame = 2; game.Tile3 = function () { }; game.Tile3.prototype.walkable = true; game.Tile3.prototype.slope = 1; game.Tile3.prototype.frame = 3; game.Tile4 = function () { }; game.Tile4.prototype.walkable = true; game.Tile4.prototype.slope = -1; game.Tile4.prototype.frame = 4; game.Tile4.prototype.carrying = true; game.Tile4.prototype.carryingTile = 4; game.Tile4.prototype.noncarryingTile = 2; game.Tile5 = function () { }; game.Tile5.prototype.walkable = true; game.Tile5.prototype.slope = 1; game.Tile5.prototype.frame = 5; game.Tile5.prototype.carrying = true; game.Tile5.prototype.carryingTile = 5; game.Tile5.prototype.noncarryingTile = 3; i = 6; while (i <= 11) { game["Tile" + i] = function () { }; game["Tile" + i].prototype.walkable = true; game["Tile" + i].prototype.frame = i; game["Tile" + i].prototype.carrying = true; game["Tile" + i].prototype.carryingTile = i; game["Tile" + i].prototype.noncarryingTile = 1; i++; } break; case 5 : game.Tile0 = function () { }; game.Tile0.prototype.walkable = true; game.Tile0.prototype.frame = 4; game.Tile1 = function () { }; game.Tile1.prototype.walkable = true; game.Tile1.prototype.cloud = true; game.Tile1.prototype.frame = 1; game.Tile2 = function () { }; game.Tile2.prototype.walkable = false; game.Tile2.prototype.frame = 2; game.Tile3 = function () { }; game.Tile3.prototype.walkable = false; game.Tile3.prototype.frame = 3; game.Tile4 = function () { }; game.Tile4.prototype.walkable = false; game.Tile4.prototype.frame = 1; game.Tile4.prototype.ladder = true; game.Tile4.prototype.item = "ladder_l5"; game.Tile5 = function () { }; game.Tile5.prototype.walkable = true; game.Tile5.prototype.frame = 4; game.Tile5.prototype.ladder = true; game.Tile5.prototype.item = "ladder_l5"; break; case 6 : game.Tile0 = function () { }; game.Tile0.prototype.walkable = true; game.Tile0.prototype.frame = 1; game.Tile1 = function () { }; game.Tile1.prototype.walkable = false; game.Tile1.prototype.frame = 2; } buildMap(_root["myMap" + game.currentMap]); fall(_root.char1); fall(_root.char2); stop();
Instance of Symbol 760 MovieClip [empty] "controller" in Frame 6
onClipEvent (enterFrame) { _root.detectKeys(); }
Frame 7
Mario._visible = false; Luigi._visible = false; Tails._visible = false; Sonic._visible = false; Megaman._visible = false; Wolverine._visible = false; _root[winner]._visible = true;
Instance of Symbol 815 MovieClip in Frame 7
on (release) { _root.gotoAndStop("menu"); }
Symbol 43 MovieClip Frame 1
_parent.base._visible = true; stop();
Symbol 43 MovieClip Frame 2
_parent.base._visible = false;
Symbol 86 MovieClip Frame 1
_parent.base._visible = true; stop();
Symbol 86 MovieClip Frame 2
_parent.base._visible = false;
Symbol 95 MovieClip Frame 4
stop();
Symbol 105 MovieClip Frame 1
_parent.base._visible = true; stop();
Symbol 105 MovieClip Frame 2
_parent.base._visible = false;
Symbol 112 MovieClip Frame 1
_parent.base._visible = true; stop();
Symbol 112 MovieClip Frame 2
_parent.base._visible = false;
Symbol 126 MovieClip Frame 30
stop();
Symbol 127 MovieClip [Megaman] Frame 1
stop();
Symbol 156 MovieClip [flier] Frame 1
stop(); this.relaxing = true; this.stayTime = 15 + random(45); this.fireTime = 1; this.startTime = getTimer(); this.count = 0;
Symbol 174 MovieClip [mmBullete] Frame 13
gotoAndPlay ("loop");
Symbol 209 MovieClip Frame 1
_parent.base._visible = true; stop();
Symbol 209 MovieClip Frame 2
_parent.base._visible = false;
Symbol 233 MovieClip Frame 1
_parent.base._visible = true; stop();
Symbol 233 MovieClip Frame 2
_parent.base._visible = false;
Symbol 238 MovieClip Frame 3
stop();
Symbol 242 MovieClip Frame 3
stop();
Symbol 247 MovieClip Frame 1
_parent.base._visible = true; stop();
Symbol 247 MovieClip Frame 2
_parent.base._visible = false;
Symbol 257 MovieClip Frame 1
_parent.base._visible = true; stop();
Symbol 257 MovieClip Frame 2
_parent.base._visible = false;
Symbol 270 MovieClip Frame 35
stop();
Symbol 271 MovieClip [Wolverine] Frame 1
stop();
Symbol 329 MovieClip Frame 1
stop();
Symbol 370 MovieClip [lava] Frame 3
prevFrame();
Symbol 370 MovieClip [lava] Frame 55
prevFrame();
Symbol 370 MovieClip [lava] Frame 57
Symbol 370 MovieClip [lava] Frame 106
this.stayTime = _root.lavaRiseMin + random(_root.lavaRiseInterval); this.fallTime = 6 + random(115); this.startTime = getTimer(); this.count = 0; gotoAndPlay ("stay");
Symbol 500 MovieClip Frame 3
stop();
Symbol 512 MovieClip [Sonic] Frame 1
stop();
Symbol 575 MovieClip [Tails] Frame 1
stop();
Symbol 581 MovieClip Frame 1
stop();
Symbol 600 MovieClip [Luigi] Frame 1
stop();
Symbol 634 MovieClip Frame 1
stop();
Symbol 646 MovieClip Frame 1
stop();
Symbol 649 MovieClip Frame 1
stop();
Symbol 662 MovieClip [Mario] Frame 1
stop();
Symbol 778 MovieClip Frame 1
stop();
Symbol 779 MovieClip Frame 70
circuit10.play(); circuit11.play();
Symbol 779 MovieClip Frame 81
circuit8.play(); circuit9.play();
Symbol 779 MovieClip Frame 93
circuit6.play(); circuit7.play();
Symbol 779 MovieClip Frame 105
circuit4.play(); circuit5.play();
Symbol 779 MovieClip Frame 119
circuit2.play(); circuit3.play();
Symbol 779 MovieClip Frame 134
circuit1.play();
Symbol 784 MovieClip Frame 10
circuit10.play(); circuit11.play();
Symbol 784 MovieClip Frame 21
circuit8.play(); circuit9.play();
Symbol 784 MovieClip Frame 33
circuit6.play(); circuit7.play();
Symbol 784 MovieClip Frame 45
circuit4.play(); circuit5.play();
Symbol 784 MovieClip Frame 59
circuit2.play(); circuit3.play();
Symbol 784 MovieClip Frame 74
circuit1.play();
Instance of Symbol 815 MovieClip in Symbol 820 MovieClip Frame 1
on (release) { getURL ("http://www.vizzed.com/vizzedboard/thread.php?id=3664", "_blank"); }
Instance of Symbol 815 MovieClip in Symbol 820 MovieClip Frame 1
on (release) { _root.gotoAndPlay("options"); }
Instance of Symbol 815 MovieClip in Symbol 820 MovieClip Frame 1
on (release) { _root.gotoAndPlay("pselect"); }
Symbol 822 MovieClip Frame 82
circuit10.play(); circuit11.play();
Symbol 822 MovieClip Frame 93
circuit8.play(); circuit9.play();
Symbol 822 MovieClip Frame 105
circuit6.play(); circuit7.play();
Symbol 822 MovieClip Frame 117
circuit4.play(); circuit5.play();
Symbol 822 MovieClip Frame 131
circuit2.play(); circuit3.play();
Symbol 822 MovieClip Frame 146
circuit1.play();
Symbol 845 Button
on (release) { reconfigKeys(0); }
Symbol 846 Button
on (release) { reconfigKeys(1); }
Symbol 847 Button
on (release) { reconfigKeys(3); }
Symbol 855 Button
on (release) { reconfigKeys(2); }
Symbol 856 Button
on (release) { reconfigKeys(8); }
Symbol 857 Button
on (release) { reconfigKeys(4); }
Symbol 864 Button
on (release) { reconfigKeys(5); }
Symbol 865 Button
on (release) { reconfigKeys(6); }
Symbol 866 Button
on (release) { reconfigKeys(7); }
Symbol 870 Button
on (release) { reconfigKeys(9); }
Symbol 871 Button
on (release) { reconfigKeys(10); }
Symbol 872 Button
on (release) { reconfigKeys(12); }
Symbol 876 Button
on (release) { reconfigKeys(11); }
Symbol 877 Button
on (release) { reconfigKeys(17); }
Symbol 878 Button
on (release) { reconfigKeys(13); }
Symbol 882 Button
on (release) { reconfigKeys(14); }
Symbol 883 Button
on (release) { reconfigKeys(15); }
Symbol 884 Button
on (release) { reconfigKeys(16); }
Symbol 958 MovieClip Frame 1
stop();
Symbol 958 MovieClip Frame 5
_root.gotoScene();
Symbol 1051 MovieClip Frame 1
stop();
Symbol 1051 MovieClip Frame 13
_root.sentinelShoot(this._name, "down");
Symbol 1051 MovieClip Frame 16
stop();
Symbol 1051 MovieClip Frame 28
_root.sentinelShoot(this._name, "side");

Library Items

Symbol 1 Sound [laserHit]
Symbol 2 Sound [wolverineClawSwing]
Symbol 3 Sound [wolverineClawHit]
Symbol 4 Sound [stSpin]
Symbol 5 Sound [stKo]
Symbol 6 Sound [stJumpOnOpp]
Symbol 7 Sound [stJump]
Symbol 8 Sound [trampoline]
Symbol 9 Sound [coins]
Symbol 10 Sound [energyBoxBreak]
Symbol 11 Sound [mmShoot]
Symbol 12 Sound [sItemPickup]
Symbol 13 Sound [bItemPickup]
Symbol 14 Sound [flierShoot]
Symbol 15 Sound [mmLand]
Symbol 16 Sound [mmKo]
Symbol 17 Sound [mmJump]
Symbol 18 Sound [mmBulletHit]
Symbol 19 Sound [mmPowerShotHit]
Symbol 20 Sound [mmPowerShot]
Symbol 21 Sound [mlKo]
Symbol 22 Sound [mlJumpOnOpp]
Symbol 23 Sound [mlJump]
Symbol 24 Sound [mlFireball]
Symbol 25 Sound [hitItemBlock]
Symbol 26 Sound [getMushroom]
Symbol 27 BitmapUsed by:28
Symbol 28 GraphicUses:27Used by:37 609
Symbol 29 BitmapUsed by:30
Symbol 30 GraphicUses:29Used by:37
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:31Used by:37
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:37
Symbol 35 BitmapUsed by:36
Symbol 36 GraphicUses:35Used by:37
Symbol 37 MovieClipUses:28 30 32 34 36Used by:38
Symbol 38 MovieClipUses:37Used by:127
Symbol 39 BitmapUsed by:40
Symbol 40 GraphicUses:39Used by:43
Symbol 41 BitmapUsed by:42
Symbol 42 GraphicUses:41Used by:43
Symbol 43 MovieClipUses:40 42Used by:127
Symbol 44 BitmapUsed by:45
Symbol 45 GraphicUses:44Used by:64
Symbol 46 BitmapUsed by:47
Symbol 47 GraphicUses:46Used by:64
Symbol 48 BitmapUsed by:49
Symbol 49 GraphicUses:48Used by:64
Symbol 50 BitmapUsed by:51
Symbol 51 GraphicUses:50Used by:64
Symbol 52 BitmapUsed by:53
Symbol 53 GraphicUses:52Used by:64
Symbol 54 BitmapUsed by:55
Symbol 55 GraphicUses:54Used by:64
Symbol 56 BitmapUsed by:57
Symbol 57 GraphicUses:56Used by:64
Symbol 58 BitmapUsed by:59
Symbol 59 GraphicUses:58Used by:64
Symbol 60 BitmapUsed by:61
Symbol 61 GraphicUses:60Used by:64
Symbol 62 BitmapUsed by:63
Symbol 63 GraphicUses:62Used by:64
Symbol 64 MovieClipUses:45 47 49 51 53 55 57 59 61 63Used by:65
Symbol 65 MovieClipUses:64Used by:127
Symbol 66 BitmapUsed by:67
Symbol 67 GraphicUses:66Used by:86
Symbol 68 BitmapUsed by:69
Symbol 69 GraphicUses:68Used by:86
Symbol 70 BitmapUsed by:71
Symbol 71 GraphicUses:70Used by:86
Symbol 72 BitmapUsed by:73
Symbol 73 GraphicUses:72Used by:86
Symbol 74 BitmapUsed by:75
Symbol 75 GraphicUses:74Used by:86
Symbol 76 BitmapUsed by:77
Symbol 77 GraphicUses:76Used by:86
Symbol 78 BitmapUsed by:79
Symbol 79 GraphicUses:78Used by:86
Symbol 80 BitmapUsed by:81
Symbol 81 GraphicUses:80Used by:86
Symbol 82 BitmapUsed by:83
Symbol 83 GraphicUses:82Used by:86
Symbol 84 BitmapUsed by:85
Symbol 85 GraphicUses:84Used by:86
Symbol 86 MovieClipUses:67 69 71 73 75 77 79 81 83 85Used by:127
Symbol 87 BitmapUsed by:88
Symbol 88 GraphicUses:87Used by:95
Symbol 89 BitmapUsed by:90
Symbol 90 GraphicUses:89Used by:95
Symbol 91 BitmapUsed by:92
Symbol 92 GraphicUses:91Used by:95
Symbol 93 BitmapUsed by:94
Symbol 94 GraphicUses:93Used by:95
Symbol 95 MovieClipUses:88 90 92 94Used by:96
Symbol 96 MovieClipUses:95Used by:127
Symbol 97 BitmapUsed by:98
Symbol 98 GraphicUses:97Used by:105
Symbol 99 BitmapUsed by:100
Symbol 100 GraphicUses:99Used by:105
Symbol 101 BitmapUsed by:102
Symbol 102 GraphicUses:101Used by:105
Symbol 103 BitmapUsed by:104
Symbol 104 GraphicUses:103Used by:105
Symbol 105 MovieClipUses:98 100 102 104Used by:127
Symbol 106 BitmapUsed by:107
Symbol 107 GraphicUses:106Used by:108
Symbol 108 MovieClipUses:107Used by:109
Symbol 109 MovieClipUses:108Used by:127
Symbol 110 BitmapUsed by:111
Symbol 111 GraphicUses:110Used by:112
Symbol 112 MovieClipUses:111Used by:127
Symbol 113 BitmapUsed by:114 117
Symbol 114 GraphicUses:113Used by:119
Symbol 115 BitmapUsed by:116 118
Symbol 116 GraphicUses:115Used by:119
Symbol 117 GraphicUses:113Used by:119
Symbol 118 GraphicUses:115Used by:119
Symbol 119 MovieClipUses:114 116 117 118Used by:127
Symbol 120 BitmapUsed by:121
Symbol 121 GraphicUses:120Used by:122
Symbol 122 MovieClipUses:121Used by:127  Timeline
Symbol 123 GraphicUsed by:125
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClipUses:123 124Used by:126
Symbol 126 MovieClipUses:125Used by:127
Symbol 127 MovieClip [Megaman]Uses:38 43 65 86 96 105 109 112 119 122 126
Symbol 128 BitmapUsed by:129
Symbol 129 GraphicUses:128Used by:130
Symbol 130 MovieClipUses:129Used by:134
Symbol 131 BitmapUsed by:132
Symbol 132 GraphicUses:131Used by:133
Symbol 133 MovieClipUses:132Used by:134
Symbol 134 MovieClip [tile4]Uses:130 133
Symbol 135 BitmapUsed by:136
Symbol 136 GraphicUses:135Used by:137
Symbol 137 MovieClipUses:136Used by:141
Symbol 138 BitmapUsed by:139
Symbol 139 GraphicUses:138Used by:140
Symbol 140 MovieClipUses:139Used by:141
Symbol 141 MovieClip [tile5]Uses:137 140
Symbol 142 BitmapUsed by:143
Symbol 143 GraphicUses:142Used by:144
Symbol 144 MovieClipUses:143Used by:145
Symbol 145 MovieClip [ladder_l5]Uses:144
Symbol 146 BitmapUsed by:147
Symbol 147 GraphicUses:146Used by:154
Symbol 148 BitmapUsed by:149
Symbol 149 GraphicUses:148Used by:154
Symbol 150 BitmapUsed by:151
Symbol 151 GraphicUses:150Used by:154
Symbol 152 BitmapUsed by:153
Symbol 153 GraphicUses:152Used by:154
Symbol 154 MovieClipUses:147 149 151 153Used by:155
Symbol 155 MovieClipUses:154Used by:156
Symbol 156 MovieClip [flier]Uses:155
Symbol 157 GraphicUsed by:158
Symbol 158 MovieClip [metoolBullet]Uses:157
Symbol 159 BitmapUsed by:160
Symbol 160 GraphicUses:159Used by:161
Symbol 161 MovieClip [sentinelBullet]Uses:160
Symbol 162 BitmapUsed by:163
Symbol 163 GraphicUses:162Used by:174
Symbol 164 BitmapUsed by:165
Symbol 165 GraphicUses:164Used by:174
Symbol 166 BitmapUsed by:167
Symbol 167 GraphicUses:166Used by:174
Symbol 168 BitmapUsed by:169
Symbol 169 GraphicUses:168Used by:174
Symbol 170 BitmapUsed by:171
Symbol 171 GraphicUses:170Used by:174
Symbol 172 BitmapUsed by:173
Symbol 173 GraphicUses:172Used by:174
Symbol 174 MovieClip [mmBullete]Uses:163 165 167 169 171 173
Symbol 175 BitmapUsed by:176
Symbol 176 GraphicUses:175Used by:179
Symbol 177 BitmapUsed by:178
Symbol 178 GraphicUses:177Used by:179
Symbol 179 MovieClip [mmBulletn]Uses:176 178
Symbol 180 BitmapUsed by:181
Symbol 181 GraphicUses:180Used by:186 609
Symbol 182 BitmapUsed by:183
Symbol 183 GraphicUses:182Used by:186
Symbol 184 BitmapUsed by:185
Symbol 185 GraphicUses:184Used by:186
Symbol 186 MovieClipUses:181 183 185Used by:271
Symbol 187 BitmapUsed by:188
Symbol 188 GraphicUses:187Used by:209
Symbol 189 BitmapUsed by:190
Symbol 190 GraphicUses:189Used by:209
Symbol 191 BitmapUsed by:192
Symbol 192 GraphicUses:191Used by:209
Symbol 193 BitmapUsed by:194
Symbol 194 GraphicUses:193Used by:209
Symbol 195 BitmapUsed by:196
Symbol 196 GraphicUses:195Used by:209
Symbol 197 BitmapUsed by:198
Symbol 198 GraphicUses:197Used by:209
Symbol 199 BitmapUsed by:200
Symbol 200 GraphicUses:199Used by:209
Symbol 201 BitmapUsed by:202
Symbol 202 GraphicUses:201Used by:209
Symbol 203 BitmapUsed by:204
Symbol 204 GraphicUses:203Used by:209
Symbol 205 BitmapUsed by:206
Symbol 206 GraphicUses:205Used by:209
Symbol 207 BitmapUsed by:208
Symbol 208 GraphicUses:207Used by:209
Symbol 209 MovieClipUses:188 190 192 194 196 198 200 202 204 206 208Used by:271
Symbol 210 BitmapUsed by:211
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Symbol 212 BitmapUsed by:213
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Symbol 214 BitmapUsed by:215
Symbol 215 GraphicUses:214Used by:222
Symbol 216 BitmapUsed by:217
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Symbol 218 BitmapUsed by:219
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Symbol 220 BitmapUsed by:221
Symbol 221 GraphicUses:220Used by:222
Symbol 222 MovieClipUses:211 213 215 217 219 221Used by:271
Symbol 223 BitmapUsed by:224
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Symbol 225 BitmapUsed by:226
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Symbol 227 BitmapUsed by:228
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Symbol 229 BitmapUsed by:230
Symbol 230 GraphicUses:229Used by:233
Symbol 231 BitmapUsed by:232
Symbol 232 GraphicUses:231Used by:233
Symbol 233 MovieClipUses:224 226 228 230 232Used by:271
Symbol 234 BitmapUsed by:235 239
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Symbol 236 BitmapUsed by:237
Symbol 237 GraphicUses:236Used by:238
Symbol 238 MovieClipUses:235 237Used by:271
Symbol 239 GraphicUses:234Used by:242
Symbol 240 BitmapUsed by:241
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Symbol 242 MovieClipUses:239 241Used by:271
Symbol 243 BitmapUsed by:244
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Symbol 245 BitmapUsed by:246
Symbol 246 GraphicUses:245Used by:247
Symbol 247 MovieClipUses:244 246Used by:271
Symbol 248 BitmapUsed by:249
Symbol 249 GraphicUses:248Used by:250 251
Symbol 250 MovieClipUses:249Used by:271
Symbol 251 MovieClipUses:249Used by:271
Symbol 252 BitmapUsed by:253
Symbol 253 GraphicUses:252Used by:254 257
Symbol 254 MovieClipUses:253Used by:271
Symbol 255 BitmapUsed by:256
Symbol 256 GraphicUses:255Used by:257
Symbol 257 MovieClipUses:253 256Used by:271
Symbol 258 BitmapUsed by:259
Symbol 259 GraphicUses:258Used by:260
Symbol 260 MovieClipUses:259Used by:271  Timeline
Symbol 261 BitmapUsed by:262
Symbol 262 GraphicUses:261Used by:270
Symbol 263 BitmapUsed by:264
Symbol 264 GraphicUses:263Used by:270
Symbol 265 BitmapUsed by:266
Symbol 266 GraphicUses:265Used by:270
Symbol 267 BitmapUsed by:268
Symbol 268 GraphicUses:267Used by:269 270
Symbol 269 MovieClipUses:268Used by:270
Symbol 270 MovieClipUses:262 264 266 268 269Used by:271
Symbol 271 MovieClip [Wolverine]Uses:186 209 222 233 238 242 247 250 251 254 257 260 270
Symbol 272 MovieClip [tile6]
Symbol 273 BitmapUsed by:274
Symbol 274 GraphicUses:273Used by:275
Symbol 275 MovieClipUses:274Used by:330
Symbol 276 BitmapUsed by:277
Symbol 277 GraphicUses:276Used by:278
Symbol 278 MovieClipUses:277Used by:330
Symbol 279 BitmapUsed by:280
Symbol 280 GraphicUses:279Used by:281
Symbol 281 MovieClipUses:280Used by:330
Symbol 282 BitmapUsed by:283
Symbol 283 GraphicUses:282Used by:284
Symbol 284 MovieClipUses:283Used by:330
Symbol 285 BitmapUsed by:286
Symbol 286 GraphicUses:285Used by:287
Symbol 287 MovieClipUses:286Used by:330
Symbol 288 BitmapUsed by:289
Symbol 289 GraphicUses:288Used by:290
Symbol 290 MovieClipUses:289Used by:330
Symbol 291 BitmapUsed by:292
Symbol 292 GraphicUses:291Used by:293
Symbol 293 MovieClipUses:292Used by:330
Symbol 294 BitmapUsed by:295
Symbol 295 GraphicUses:294Used by:296
Symbol 296 MovieClipUses:295Used by:330
Symbol 297 BitmapUsed by:298 300
Symbol 298 GraphicUses:297Used by:299
Symbol 299 MovieClipUses:298Used by:330
Symbol 300 GraphicUses:297Used by:301
Symbol 301 MovieClipUses:300Used by:330
Symbol 302 BitmapUsed by:303 308 320
Symbol 303 GraphicUses:302Used by:304
Symbol 304 MovieClipUses:303Used by:330
Symbol 305 BitmapUsed by:306
Symbol 306 GraphicUses:305Used by:307
Symbol 307 MovieClipUses:306Used by:330
Symbol 308 GraphicUses:302Used by:309
Symbol 309 MovieClipUses:308Used by:330
Symbol 310 BitmapUsed by:311 313 318
Symbol 311 GraphicUses:310Used by:312
Symbol 312 MovieClipUses:311Used by:330
Symbol 313 GraphicUses:310Used by:314
Symbol 314 MovieClipUses:313Used by:330
Symbol 315 BitmapUsed by:316
Symbol 316 GraphicUses:315Used by:317
Symbol 317 MovieClipUses:316Used by:330
Symbol 318 GraphicUses:310Used by:319
Symbol 319 MovieClipUses:318Used by:330
Symbol 320 GraphicUses:302Used by:321
Symbol 321 MovieClipUses:320Used by:330
Symbol 322 BitmapUsed by:323
Symbol 323 GraphicUses:322Used by:324
Symbol 324 MovieClipUses:323Used by:330
Symbol 325 BitmapUsed by:326
Symbol 326 GraphicUses:325Used by:329
Symbol 327 BitmapUsed by:328
Symbol 328 GraphicUses:327Used by:329
Symbol 329 MovieClipUses:326 328Used by:330
Symbol 330 MovieClip [tile3]Uses:275 278 281 284 287 290 293 296 299 301 304 307 309 312 314 317 319 321 324 329
Symbol 331 BitmapUsed by:332
Symbol 332 GraphicUses:331Used by:333
Symbol 333 MovieClip [rock]Uses:332
Symbol 334 BitmapUsed by:335
Symbol 335 GraphicUses:334Used by:362
Symbol 336 BitmapUsed by:337
Symbol 337 GraphicUses:336Used by:362
Symbol 338 BitmapUsed by:339
Symbol 339 GraphicUses:338Used by:362
Symbol 340 BitmapUsed by:341
Symbol 341 GraphicUses:340Used by:362
Symbol 342 BitmapUsed by:343
Symbol 343 GraphicUses:342Used by:362
Symbol 344 BitmapUsed by:345
Symbol 345 GraphicUses:344Used by:362
Symbol 346 BitmapUsed by:347
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Symbol 348 BitmapUsed by:349
Symbol 349 GraphicUses:348Used by:362
Symbol 350 BitmapUsed by:351
Symbol 351 GraphicUses:350Used by:362
Symbol 352 BitmapUsed by:353
Symbol 353 GraphicUses:352Used by:362
Symbol 354 BitmapUsed by:355
Symbol 355 GraphicUses:354Used by:362
Symbol 356 BitmapUsed by:357
Symbol 357 GraphicUses:356Used by:362
Symbol 358 BitmapUsed by:359
Symbol 359 GraphicUses:358Used by:362
Symbol 360 BitmapUsed by:361
Symbol 361 GraphicUses:360Used by:362
Symbol 362 MovieClipUses:335 337 339 341 343 345 347 349 351 353 355 357 359 361Used by:363
Symbol 363 MovieClipUses:362Used by:367
Symbol 364 BitmapUsed by:365
Symbol 365 GraphicUses:364Used by:366
Symbol 366 MovieClipUses:365Used by:367
Symbol 367 MovieClipUses:363 366Used by:368
Symbol 368 MovieClipUses:367Used by:369
Symbol 369 MovieClipUses:368Used by:370
Symbol 370 MovieClip [lava]Uses:369
Symbol 371 BitmapUsed by:372
Symbol 372 GraphicUses:371Used by:373
Symbol 373 MovieClipUses:372Used by:422
Symbol 374 BitmapUsed by:375
Symbol 375 GraphicUses:374Used by:376
Symbol 376 MovieClipUses:375Used by:422
Symbol 377 BitmapUsed by:378
Symbol 378 GraphicUses:377Used by:379
Symbol 379 MovieClipUses:378Used by:422
Symbol 380 BitmapUsed by:381
Symbol 381 GraphicUses:380Used by:382
Symbol 382 MovieClipUses:381Used by:422
Symbol 383 BitmapUsed by:384
Symbol 384 GraphicUses:383Used by:385
Symbol 385 MovieClipUses:384Used by:422
Symbol 386 BitmapUsed by:387
Symbol 387 GraphicUses:386Used by:388
Symbol 388 MovieClipUses:387Used by:422
Symbol 389 BitmapUsed by:390
Symbol 390 GraphicUses:389Used by:391
Symbol 391 MovieClipUses:390Used by:422
Symbol 392 BitmapUsed by:393
Symbol 393 GraphicUses:392Used by:394
Symbol 394 MovieClipUses:393Used by:422
Symbol 395 BitmapUsed by:396
Symbol 396 GraphicUses:395Used by:397
Symbol 397 MovieClipUses:396Used by:422
Symbol 398 BitmapUsed by:399
Symbol 399 GraphicUses:398Used by:400
Symbol 400 MovieClipUses:399Used by:422
Symbol 401 BitmapUsed by:402
Symbol 402 GraphicUses:401Used by:403
Symbol 403 MovieClipUses:402Used by:422
Symbol 404 BitmapUsed by:405
Symbol 405 GraphicUses:404Used by:406
Symbol 406 MovieClipUses:405Used by:422
Symbol 407 BitmapUsed by:408
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Symbol 411 GraphicUses:410Used by:412
Symbol 412 MovieClipUses:411Used by:422
Symbol 413 BitmapUsed by:414
Symbol 414 GraphicUses:413Used by:415
Symbol 415 MovieClipUses:414Used by:422
Symbol 416 BitmapUsed by:417
Symbol 417 GraphicUses:416Used by:418
Symbol 418 MovieClipUses:417Used by:422
Symbol 419 BitmapUsed by:420
Symbol 420 GraphicUses:419Used by:421
Symbol 421 MovieClipUses:420Used by:422
Symbol 422 MovieClip [tile2]Uses:373 376 379 382 385 388 391 394 397 400 403 406 409 412 415 418 421
Symbol 423 BitmapUsed by:424
Symbol 424 GraphicUses:423Used by:463 609
Symbol 425 BitmapUsed by:426
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Symbol 429 BitmapUsed by:430
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Symbol 433 BitmapUsed by:434
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Symbol 441 BitmapUsed by:442
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Symbol 447 BitmapUsed by:448
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Symbol 449 BitmapUsed by:450
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Symbol 451 BitmapUsed by:452
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Symbol 453 BitmapUsed by:454
Symbol 454 GraphicUses:453Used by:463
Symbol 455 BitmapUsed by:456
Symbol 456 GraphicUses:455Used by:463
Symbol 457 BitmapUsed by:458
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Symbol 459 BitmapUsed by:460
Symbol 460 GraphicUses:459Used by:463
Symbol 461 BitmapUsed by:462
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Symbol 464 BitmapUsed by:465
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Symbol 466 BitmapUsed by:467
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Symbol 468 BitmapUsed by:469
Symbol 469 GraphicUses:468Used by:480
Symbol 470 BitmapUsed by:471
Symbol 471 GraphicUses:470Used by:480
Symbol 472 BitmapUsed by:473
Symbol 473 GraphicUses:472Used by:480
Symbol 474 BitmapUsed by:475
Symbol 475 GraphicUses:474Used by:480
Symbol 476 BitmapUsed by:477
Symbol 477 GraphicUses:476Used by:480
Symbol 478 BitmapUsed by:479
Symbol 479 GraphicUses:478Used by:480
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Symbol 481 BitmapUsed by:482
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Symbol 483 BitmapUsed by:484
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Symbol 485 BitmapUsed by:486
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Symbol 487 BitmapUsed by:488
Symbol 488 GraphicUses:487Used by:491
Symbol 489 BitmapUsed by:490
Symbol 490 GraphicUses:489Used by:491
Symbol 491 MovieClipUses:482 484 486 488 490Used by:512
Symbol 492 BitmapUsed by:493
Symbol 493 GraphicUses:492Used by:494 495
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Symbol 496 BitmapUsed by:497
Symbol 497 GraphicUses:496Used by:500
Symbol 498 BitmapUsed by:499
Symbol 499 GraphicUses:498Used by:500
Symbol 500 MovieClipUses:497 499Used by:512
Symbol 501 BitmapUsed by:502
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Symbol 503 BitmapUsed by:504
Symbol 504 GraphicUses:503Used by:509
Symbol 505 BitmapUsed by:506
Symbol 506 GraphicUses:505Used by:509
Symbol 507 BitmapUsed by:508
Symbol 508 GraphicUses:507Used by:509
Symbol 509 MovieClipUses:502 504 506 508Used by:512  Timeline
Symbol 510 BitmapUsed by:511
Symbol 511 GraphicUses:510Used by:512
Symbol 512 MovieClip [Sonic]Uses:463 480 491 494 495 500 509 511
Symbol 513 BitmapUsed by:514
Symbol 514 GraphicUses:513Used by:525
Symbol 515 BitmapUsed by:516
Symbol 516 GraphicUses:515Used by:525 609
Symbol 517 BitmapUsed by:518
Symbol 518 GraphicUses:517Used by:525
Symbol 519 BitmapUsed by:520
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Symbol 521 BitmapUsed by:522
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Symbol 523 BitmapUsed by:524
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Symbol 525 MovieClipUses:514 516 518 520 522 524Used by:575
Symbol 526 BitmapUsed by:527
Symbol 527 GraphicUses:526Used by:536
Symbol 528 BitmapUsed by:529
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Symbol 564 MovieClipUses:561 563Used by:575
Symbol 565 BitmapUsed by:566
Symbol 566 GraphicUses:565Used by:567
Symbol 567 MovieClipUses:566Used by:575  Timeline
Symbol 568 BitmapUsed by:569
Symbol 569 GraphicUses:568Used by:575
Symbol 570 BitmapUsed by:571
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Symbol 572 BitmapUsed by:573
Symbol 573 GraphicUses:572Used by:574
Symbol 574 MovieClipUses:571 573Used by:575
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Symbol 586 MovieClipUses:583 585 577Used by:600
Symbol 587 MovieClipUses:583 585 577Used by:600
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Symbol 589 GraphicUses:588Used by:600
Symbol 590 BitmapUsed by:591
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Symbol 596 BitmapUsed by:597
Symbol 597 GraphicUses:596Used by:600
Symbol 598 BitmapUsed by:599
Symbol 599 GraphicUses:598Used by:600 952
Symbol 600 MovieClip [Luigi]Uses:577 581 586 587 589 591 594 595 597 599
Symbol 601 GraphicUsed by:627
Symbol 602 GraphicUsed by:626
Symbol 603 GraphicUsed by:609
Symbol 604 BitmapUsed by:605
Symbol 605 GraphicUses:604Used by:609 639 647 662
Symbol 606 GraphicUsed by:609
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Instance Names

"disp1"Frame 3Symbol 839 EditableText
"disp2"Frame 3Symbol 842 EditableText
"disp4"Frame 3Symbol 843 EditableText
"cfg1"Frame 3Symbol 845 Button
"cfg2"Frame 3Symbol 846 Button
"cfg4"Frame 3Symbol 847 Button
"infoPanel"Frame 3Symbol 848 EditableText
"disp3"Frame 3Symbol 850 EditableText
"disp9"Frame 3Symbol 853 EditableText
"disp5"Frame 3Symbol 854 EditableText
"cfg3"Frame 3Symbol 855 Button
"cfg9"Frame 3Symbol 856 Button
"cfg5"Frame 3Symbol 857 Button
"disp6"Frame 3Symbol 859 EditableText
"disp7"Frame 3Symbol 862 EditableText
"disp8"Frame 3Symbol 863 EditableText
"cfg6"Frame 3Symbol 864 Button
"cfg7"Frame 3Symbol 865 Button
"cfg8"Frame 3Symbol 866 Button
"disp10"Frame 3Symbol 867 EditableText
"disp11"Frame 3Symbol 868 EditableText
"disp13"Frame 3Symbol 869 EditableText
"cfg10"Frame 3Symbol 870 Button
"cfg11"Frame 3Symbol 871 Button
"cfg13"Frame 3Symbol 872 Button
"disp12"Frame 3Symbol 873 EditableText
"disp18"Frame 3Symbol 874 EditableText
"disp14"Frame 3Symbol 875 EditableText
"cfg12"Frame 3Symbol 876 Button
"cfg18"Frame 3Symbol 877 Button
"cfg14"Frame 3Symbol 878 Button
"disp15"Frame 3Symbol 879 EditableText
"disp16"Frame 3Symbol 880 EditableText
"disp17"Frame 3Symbol 881 EditableText
"cfg15"Frame 3Symbol 882 Button
"cfg16"Frame 3Symbol 883 Button
"cfg17"Frame 3Symbol 884 Button
"infoPanel"Frame 3Symbol 886 EditableText
"disp4_1"Frame 3Symbol 887 EditableText
"disp3_1"Frame 3Symbol 888 EditableText
"disp13_1"Frame 3Symbol 890 EditableText
"disp12_1"Frame 3Symbol 891 EditableText
"blinker"Frame 3Symbol 893 MovieClip
"details"Frame 4Symbol 921 MovieClip
"sonicS"Frame 4Symbol 925 MovieClip
"marioS"Frame 4Symbol 929 MovieClip
"luigiS"Frame 4Symbol 933 MovieClip
"tailsS"Frame 4Symbol 937 MovieClip
"wolverineS"Frame 4Symbol 941 MovieClip
"megamanS"Frame 4Symbol 945 MovieClip
"pSelect"Frame 4Symbol 949 MovieClip
"info"Frame 4Symbol 950 EditableText
"marioMc"Frame 4Symbol 951 MovieClip
"luigiMc"Frame 4Symbol 952 MovieClip
"sonicMc"Frame 4Symbol 509 MovieClip
"tailsMc"Frame 4Symbol 567 MovieClip
"wolverineMc"Frame 4Symbol 260 MovieClip
"megamanMc"Frame 4Symbol 122 MovieClip
"info"Frame 5Symbol 955 EditableText
"loadingTiles"Frame 5Symbol 958 MovieClip
"levelBg"Frame 6Symbol 1052 MovieClip
"l3Overlap"Frame 6Symbol 1095 MovieClip
"controller"Frame 6Symbol 760 MovieClip [empty]
"Mario"Frame 7Symbol 951 MovieClip
"Luigi"Frame 7Symbol 952 MovieClip
"Tails"Frame 7Symbol 567 MovieClip
"Sonic"Frame 7Symbol 509 MovieClip
"Megaman"Frame 7Symbol 122 MovieClip
"Wolverine"Frame 7Symbol 260 MovieClip
"base"Symbol 127 MovieClip [Megaman] Frame 1Symbol 38 MovieClip
"punch"Symbol 127 MovieClip [Megaman] Frame 1Symbol 43 MovieClip
"base"Symbol 127 MovieClip [Megaman] Frame 3Symbol 65 MovieClip
"punch"Symbol 127 MovieClip [Megaman] Frame 3Symbol 86 MovieClip
"base"Symbol 127 MovieClip [Megaman] Frame 7Symbol 96 MovieClip
"punch"Symbol 127 MovieClip [Megaman] Frame 7Symbol 105 MovieClip
"base"Symbol 127 MovieClip [Megaman] Frame 9Symbol 109 MovieClip
"punch"Symbol 127 MovieClip [Megaman] Frame 9Symbol 112 MovieClip
"clip"Symbol 127 MovieClip [Megaman] Frame 11Symbol 119 MovieClip
"clip"Symbol 156 MovieClip [flier] Frame 1Symbol 155 MovieClip
"base"Symbol 271 MovieClip [Wolverine] Frame 1Symbol 186 MovieClip
"punch"Symbol 271 MovieClip [Wolverine] Frame 1Symbol 209 MovieClip
"base"Symbol 271 MovieClip [Wolverine] Frame 3Symbol 222 MovieClip
"punch"Symbol 271 MovieClip [Wolverine] Frame 3Symbol 233 MovieClip
"base"Symbol 271 MovieClip [Wolverine] Frame 9Symbol 242 MovieClip
"punch"Symbol 271 MovieClip [Wolverine] Frame 9Symbol 247 MovieClip
"clip"Symbol 271 MovieClip [Wolverine] Frame 12Symbol 251 MovieClip
"base"Symbol 271 MovieClip [Wolverine] Frame 13Symbol 254 MovieClip
"punch"Symbol 271 MovieClip [Wolverine] Frame 13Symbol 257 MovieClip
"clip"Symbol 512 MovieClip [Sonic] Frame 12Symbol 495 MovieClip
"clip"Symbol 575 MovieClip [Tails] Frame 12Symbol 550 MovieClip
"punch"Symbol 600 MovieClip [Luigi] Frame 1Symbol 581 MovieClip
"clip"Symbol 600 MovieClip [Luigi] Frame 12Symbol 595 MovieClip
"display"Symbol 620 MovieClip Frame 1Symbol 619 EditableText
"display"Symbol 622 MovieClip Frame 1Symbol 621 EditableText
"char"Symbol 626 MovieClip Frame 1Symbol 609 MovieClip
"name"Symbol 626 MovieClip Frame 1Symbol 611 EditableText
"healthMeter"Symbol 626 MovieClip Frame 1Symbol 615 MovieClip
"energyMeter"Symbol 626 MovieClip Frame 1Symbol 618 MovieClip
"healthPercent"Symbol 626 MovieClip Frame 1Symbol 620 MovieClip
"energyPercent"Symbol 626 MovieClip Frame 1Symbol 622 MovieClip
"life"Symbol 626 MovieClip Frame 1Symbol 623 EditableText
"p1Display"Symbol 627 MovieClip [UI] Frame 1Symbol 626 MovieClip
"p2Display"Symbol 627 MovieClip [UI] Frame 1Symbol 626 MovieClip
"punch"Symbol 646 MovieClip Frame 2Symbol 645 MovieClip
"punch"Symbol 649 MovieClip Frame 2Symbol 648 MovieClip
"punch"Symbol 662 MovieClip [Mario] Frame 1Symbol 634 MovieClip
"punch"Symbol 662 MovieClip [Mario] Frame 3Symbol 646 MovieClip
"punch"Symbol 662 MovieClip [Mario] Frame 5Symbol 649 MovieClip
"punch"Symbol 662 MovieClip [Mario] Frame 7Symbol 646 MovieClip
"punch"Symbol 662 MovieClip [Mario] Frame 9Symbol 649 MovieClip
"clip"Symbol 662 MovieClip [Mario] Frame 11Symbol 656 MovieClip
"clip"Symbol 662 MovieClip [Mario] Frame 12Symbol 657 MovieClip
"circuit1"Symbol 779 MovieClip Frame 1Symbol 778 MovieClip
"circuit2"Symbol 779 MovieClip Frame 1Symbol 778 MovieClip
"circuit3"Symbol 779 MovieClip Frame 1Symbol 778 MovieClip
"circuit4"Symbol 779 MovieClip Frame 1Symbol 778 MovieClip
"circuit6"Symbol 779 MovieClip Frame 1Symbol 778 MovieClip
"circuit8"Symbol 779 MovieClip Frame 1Symbol 778 MovieClip
"circuit10"Symbol 779 MovieClip Frame 1Symbol 778 MovieClip
"circuit5"Symbol 779 MovieClip Frame 1Symbol 778 MovieClip
"circuit7"Symbol 779 MovieClip Frame 1Symbol 778 MovieClip
"circuit9"Symbol 779 MovieClip Frame 1Symbol 778 MovieClip
"circuit11"Symbol 779 MovieClip Frame 1Symbol 778 MovieClip
"circuit1"Symbol 784 MovieClip Frame 1Symbol 778 MovieClip
"circuit2"Symbol 784 MovieClip Frame 1Symbol 778 MovieClip
"circuit3"Symbol 784 MovieClip Frame 1Symbol 778 MovieClip
"circuit4"Symbol 784 MovieClip Frame 1Symbol 778 MovieClip
"circuit6"Symbol 784 MovieClip Frame 1Symbol 778 MovieClip
"circuit8"Symbol 784 MovieClip Frame 1Symbol 778 MovieClip
"circuit10"Symbol 784 MovieClip Frame 1Symbol 778 MovieClip
"circuit5"Symbol 784 MovieClip Frame 1Symbol 778 MovieClip
"circuit7"Symbol 784 MovieClip Frame 1Symbol 778 MovieClip
"circuit9"Symbol 784 MovieClip Frame 1Symbol 778 MovieClip
"circuit11"Symbol 784 MovieClip Frame 1Symbol 778 MovieClip
"circuitBack"Symbol 820 MovieClip Frame 1Symbol 779 MovieClip
"circuit1"Symbol 822 MovieClip Frame 1Symbol 778 MovieClip
"circuit2"Symbol 822 MovieClip Frame 1Symbol 778 MovieClip
"circuit3"Symbol 822 MovieClip Frame 1Symbol 778 MovieClip
"circuit4"Symbol 822 MovieClip Frame 1Symbol 778 MovieClip
"circuit6"Symbol 822 MovieClip Frame 1Symbol 778 MovieClip
"circuit8"Symbol 822 MovieClip Frame 1Symbol 778 MovieClip
"circuit10"Symbol 822 MovieClip Frame 1Symbol 778 MovieClip
"circuit5"Symbol 822 MovieClip Frame 1Symbol 778 MovieClip
"circuit7"Symbol 822 MovieClip Frame 1Symbol 778 MovieClip
"circuit9"Symbol 822 MovieClip Frame 1Symbol 778 MovieClip
"circuit11"Symbol 822 MovieClip Frame 1Symbol 778 MovieClip
"fadeBack"Symbol 823 MovieClip Frame 1Symbol 822 MovieClip
"charName"Symbol 921 MovieClip Frame 1Symbol 904 MovieClip
"charHealth"Symbol 921 MovieClip Frame 1Symbol 914 MovieClip
"charEnergy"Symbol 921 MovieClip Frame 1Symbol 914 MovieClip
"charSpeed"Symbol 921 MovieClip Frame 1Symbol 914 MovieClip
"charJump"Symbol 921 MovieClip Frame 1Symbol 914 MovieClip
"charAttack"Symbol 921 MovieClip Frame 1Symbol 914 MovieClip
"charPattack"Symbol 921 MovieClip Frame 1Symbol 914 MovieClip
"charEattack"Symbol 921 MovieClip Frame 1Symbol 914 MovieClip
"charDetails"Symbol 921 MovieClip Frame 1Symbol 920 MovieClip
"head1"Symbol 1052 MovieClip Frame 6Symbol 1051 MovieClip
"head2"Symbol 1052 MovieClip Frame 6Symbol 1051 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "laserHit"
ExportAssets (56)Timeline Frame 1Symbol 2 as "wolverineClawSwing"
ExportAssets (56)Timeline Frame 1Symbol 3 as "wolverineClawHit"
ExportAssets (56)Timeline Frame 1Symbol 4 as "stSpin"
ExportAssets (56)Timeline Frame 1Symbol 5 as "stKo"
ExportAssets (56)Timeline Frame 1Symbol 6 as "stJumpOnOpp"
ExportAssets (56)Timeline Frame 1Symbol 7 as "stJump"
ExportAssets (56)Timeline Frame 1Symbol 8 as "trampoline"
ExportAssets (56)Timeline Frame 1Symbol 9 as "coins"
ExportAssets (56)Timeline Frame 1Symbol 10 as "energyBoxBreak"
ExportAssets (56)Timeline Frame 1Symbol 11 as "mmShoot"
ExportAssets (56)Timeline Frame 1Symbol 12 as "sItemPickup"
ExportAssets (56)Timeline Frame 1Symbol 13 as "bItemPickup"
ExportAssets (56)Timeline Frame 1Symbol 14 as "flierShoot"
ExportAssets (56)Timeline Frame 1Symbol 15 as "mmLand"
ExportAssets (56)Timeline Frame 1Symbol 16 as "mmKo"
ExportAssets (56)Timeline Frame 1Symbol 17 as "mmJump"
ExportAssets (56)Timeline Frame 1Symbol 18 as "mmBulletHit"
ExportAssets (56)Timeline Frame 1Symbol 19 as "mmPowerShotHit"
ExportAssets (56)Timeline Frame 1Symbol 20 as "mmPowerShot"
ExportAssets (56)Timeline Frame 1Symbol 21 as "mlKo"
ExportAssets (56)Timeline Frame 1Symbol 22 as "mlJumpOnOpp"
ExportAssets (56)Timeline Frame 1Symbol 23 as "mlJump"
ExportAssets (56)Timeline Frame 1Symbol 24 as "mlFireball"
ExportAssets (56)Timeline Frame 1Symbol 25 as "hitItemBlock"
ExportAssets (56)Timeline Frame 1Symbol 26 as "getMushroom"
ExportAssets (56)Timeline Frame 1Symbol 127 as "Megaman"
ExportAssets (56)Timeline Frame 1Symbol 134 as "tile4"
ExportAssets (56)Timeline Frame 1Symbol 141 as "tile5"
ExportAssets (56)Timeline Frame 1Symbol 145 as "ladder_l5"
ExportAssets (56)Timeline Frame 1Symbol 156 as "flier"
ExportAssets (56)Timeline Frame 1Symbol 158 as "metoolBullet"
ExportAssets (56)Timeline Frame 1Symbol 161 as "sentinelBullet"
ExportAssets (56)Timeline Frame 1Symbol 174 as "mmBullete"
ExportAssets (56)Timeline Frame 1Symbol 179 as "mmBulletn"
ExportAssets (56)Timeline Frame 1Symbol 271 as "Wolverine"
ExportAssets (56)Timeline Frame 1Symbol 272 as "tile6"
ExportAssets (56)Timeline Frame 1Symbol 330 as "tile3"
ExportAssets (56)Timeline Frame 1Symbol 333 as "rock"
ExportAssets (56)Timeline Frame 1Symbol 370 as "lava"
ExportAssets (56)Timeline Frame 1Symbol 422 as "tile2"
ExportAssets (56)Timeline Frame 1Symbol 512 as "Sonic"
ExportAssets (56)Timeline Frame 1Symbol 575 as "Tails"
ExportAssets (56)Timeline Frame 1Symbol 600 as "Luigi"
ExportAssets (56)Timeline Frame 1Symbol 627 as "UI"
ExportAssets (56)Timeline Frame 1Symbol 631 as "firePower"
ExportAssets (56)Timeline Frame 1Symbol 662 as "Mario"
ExportAssets (56)Timeline Frame 1Symbol 690 as "ladder"
ExportAssets (56)Timeline Frame 1Symbol 746 as "tile1"
ExportAssets (56)Timeline Frame 1Symbol 759 as "items"
ExportAssets (56)Timeline Frame 1Symbol 760 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 762 as "pit"

Labels

"menu"Frame 2
"options"Frame 3
"pselect"Frame 4
"lSelect"Frame 5
"game"Frame 6
"gameOver"Frame 7
"standRight"Symbol 127 MovieClip [Megaman] Frame 1
"standLeft"Symbol 127 MovieClip [Megaman] Frame 2
"walkRight"Symbol 127 MovieClip [Megaman] Frame 3
"walkLeft"Symbol 127 MovieClip [Megaman] Frame 4
"runRight"Symbol 127 MovieClip [Megaman] Frame 5
"runLeft"Symbol 127 MovieClip [Megaman] Frame 6
"jumpRight"Symbol 127 MovieClip [Megaman] Frame 7
"jumpLeft"Symbol 127 MovieClip [Megaman] Frame 8
"fallRight"Symbol 127 MovieClip [Megaman] Frame 9
"fallLeft"Symbol 127 MovieClip [Megaman] Frame 10
"climbSlow"Symbol 127 MovieClip [Megaman] Frame 11
"climbFast"Symbol 127 MovieClip [Megaman] Frame 12
"duckRight"Symbol 127 MovieClip [Megaman] Frame 13
"duckLeft"Symbol 127 MovieClip [Megaman] Frame 14
"victoryPose"Symbol 127 MovieClip [Megaman] Frame 15
"deathPose"Symbol 127 MovieClip [Megaman] Frame 16
"loop"Symbol 174 MovieClip [mmBullete] Frame 5
"standRight"Symbol 271 MovieClip [Wolverine] Frame 1
"standLeft"Symbol 271 MovieClip [Wolverine] Frame 2
"walkRight"Symbol 271 MovieClip [Wolverine] Frame 3
"walkLeft"Symbol 271 MovieClip [Wolverine] Frame 4
"runRight"Symbol 271 MovieClip [Wolverine] Frame 5
"runLeft"Symbol 271 MovieClip [Wolverine] Frame 6
"jumpRight"Symbol 271 MovieClip [Wolverine] Frame 7
"jumpLeft"Symbol 271 MovieClip [Wolverine] Frame 8
"fallRight"Symbol 271 MovieClip [Wolverine] Frame 9
"fallLeft"Symbol 271 MovieClip [Wolverine] Frame 10
"climbSlow"Symbol 271 MovieClip [Wolverine] Frame 11
"climbFast"Symbol 271 MovieClip [Wolverine] Frame 12
"duckRight"Symbol 271 MovieClip [Wolverine] Frame 13
"duckLeft"Symbol 271 MovieClip [Wolverine] Frame 14
"victoryPose"Symbol 271 MovieClip [Wolverine] Frame 15
"deathPose"Symbol 271 MovieClip [Wolverine] Frame 16
"stay"Symbol 370 MovieClip [lava] Frame 1
"rise"Symbol 370 MovieClip [lava] Frame 4
"fall"Symbol 370 MovieClip [lava] Frame 57
"standRight"Symbol 512 MovieClip [Sonic] Frame 1
"standLeft"Symbol 512 MovieClip [Sonic] Frame 2
"walkRight"Symbol 512 MovieClip [Sonic] Frame 3
"walkLeft"Symbol 512 MovieClip [Sonic] Frame 4
"runRight"Symbol 512 MovieClip [Sonic] Frame 5
"runLeft"Symbol 512 MovieClip [Sonic] Frame 6
"jumpRight"Symbol 512 MovieClip [Sonic] Frame 7
"jumpLeft"Symbol 512 MovieClip [Sonic] Frame 8
"fallRight"Symbol 512 MovieClip [Sonic] Frame 9
"fallLeft"Symbol 512 MovieClip [Sonic] Frame 10
"climbSlow"Symbol 512 MovieClip [Sonic] Frame 11
"climbFast"Symbol 512 MovieClip [Sonic] Frame 12
"duckRight"Symbol 512 MovieClip [Sonic] Frame 13
"duckLeft"Symbol 512 MovieClip [Sonic] Frame 14
"victoryPose"Symbol 512 MovieClip [Sonic] Frame 16
"deathPose"Symbol 512 MovieClip [Sonic] Frame 17
"rollRight"Symbol 512 MovieClip [Sonic] Frame 18
"rollLeft"Symbol 512 MovieClip [Sonic] Frame 19
"standRight"Symbol 575 MovieClip [Tails] Frame 1
"standLeft"Symbol 575 MovieClip [Tails] Frame 2
"walkRight"Symbol 575 MovieClip [Tails] Frame 3
"walkLeft"Symbol 575 MovieClip [Tails] Frame 4
"runRight"Symbol 575 MovieClip [Tails] Frame 5
"runLeft"Symbol 575 MovieClip [Tails] Frame 6
"jumpRight"Symbol 575 MovieClip [Tails] Frame 7
"jumpLeft"Symbol 575 MovieClip [Tails] Frame 8
"fallRight"Symbol 575 MovieClip [Tails] Frame 9
"fallLeft"Symbol 575 MovieClip [Tails] Frame 10
"climbSlow"Symbol 575 MovieClip [Tails] Frame 11
"climbFast"Symbol 575 MovieClip [Tails] Frame 12
"duckRight"Symbol 575 MovieClip [Tails] Frame 13
"duckLeft"Symbol 575 MovieClip [Tails] Frame 14
"flyRight"Symbol 575 MovieClip [Tails] Frame 15
"victoryPose"Symbol 575 MovieClip [Tails] Frame 16
"deathPose"Symbol 575 MovieClip [Tails] Frame 17
"flyLeft"Symbol 575 MovieClip [Tails] Frame 18
"rollRight"Symbol 575 MovieClip [Tails] Frame 19
"rollLeft"Symbol 575 MovieClip [Tails] Frame 20
"standRight"Symbol 600 MovieClip [Luigi] Frame 1
"standLeft"Symbol 600 MovieClip [Luigi] Frame 2
"walkRight"Symbol 600 MovieClip [Luigi] Frame 3
"walkLeft"Symbol 600 MovieClip [Luigi] Frame 4
"runRight"Symbol 600 MovieClip [Luigi] Frame 5
"runLeft"Symbol 600 MovieClip [Luigi] Frame 6
"jumpRight"Symbol 600 MovieClip [Luigi] Frame 7
"jumpLeft"Symbol 600 MovieClip [Luigi] Frame 8
"fallRight"Symbol 600 MovieClip [Luigi] Frame 9
"fallLeft"Symbol 600 MovieClip [Luigi] Frame 10
"climbSlow"Symbol 600 MovieClip [Luigi] Frame 11
"climbFast"Symbol 600 MovieClip [Luigi] Frame 12
"duckRight"Symbol 600 MovieClip [Luigi] Frame 13
"duckLeft"Symbol 600 MovieClip [Luigi] Frame 14
"victoryPose"Symbol 600 MovieClip [Luigi] Frame 16
"Mario"Symbol 609 MovieClip Frame 1
"Luigi"Symbol 609 MovieClip Frame 2
"Sonic"Symbol 609 MovieClip Frame 3
"Tails"Symbol 609 MovieClip Frame 4
"Megaman"Symbol 609 MovieClip Frame 5
"Wolverine"Symbol 609 MovieClip Frame 6
"standRight"Symbol 662 MovieClip [Mario] Frame 1
"standLeft"Symbol 662 MovieClip [Mario] Frame 2
"walkRight"Symbol 662 MovieClip [Mario] Frame 3
"walkLeft"Symbol 662 MovieClip [Mario] Frame 4
"runRight"Symbol 662 MovieClip [Mario] Frame 5
"runLeft"Symbol 662 MovieClip [Mario] Frame 6
"jumpRight"Symbol 662 MovieClip [Mario] Frame 7
"jumpLeft"Symbol 662 MovieClip [Mario] Frame 8
"fallRight"Symbol 662 MovieClip [Mario] Frame 9
"fallLeft"Symbol 662 MovieClip [Mario] Frame 10
"climbSlow"Symbol 662 MovieClip [Mario] Frame 11
"climbFast"Symbol 662 MovieClip [Mario] Frame 12
"duckRight"Symbol 662 MovieClip [Mario] Frame 13
"duckLeft"Symbol 662 MovieClip [Mario] Frame 14
"victoryPose"Symbol 662 MovieClip [Mario] Frame 16
"mushroom"Symbol 759 MovieClip [items] Frame 1
"flower"Symbol 759 MovieClip [items] Frame 2
"sHealth"Symbol 759 MovieClip [items] Frame 3
"bHealth"Symbol 759 MovieClip [items] Frame 4
"sEnergy"Symbol 759 MovieClip [items] Frame 5
"bEnergy"Symbol 759 MovieClip [items] Frame 6
"circuit1"Symbol 820 MovieClip Frame 1
"mario"Symbol 904 MovieClip Frame 1
"luigi"Symbol 904 MovieClip Frame 2
"sonic"Symbol 904 MovieClip Frame 3
"tails"Symbol 904 MovieClip Frame 4
"megaman"Symbol 904 MovieClip Frame 5
"wolverine"Symbol 904 MovieClip Frame 6
"mario"Symbol 920 MovieClip Frame 1
"luigi"Symbol 920 MovieClip Frame 2
"sonic"Symbol 920 MovieClip Frame 3
"tails"Symbol 920 MovieClip Frame 4
"megaman"Symbol 920 MovieClip Frame 5
"wolverine"Symbol 920 MovieClip Frame 6
"initDown"Symbol 1051 MovieClip Frame 1
"attackDown"Symbol 1051 MovieClip Frame 2
"initSide"Symbol 1051 MovieClip Frame 16
"attackSide"Symbol 1051 MovieClip Frame 17

Dynamic Text Variables

winnerSymbol 1096 EditableText"Mario Luigi"




http://swfchan.com/12/55393/info.shtml
Created: 20/4 -2019 13:12:48 Last modified: 20/4 -2019 13:12:48 Server time: 22/12 -2024 06:26:34