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Project - Princess.swf

This is the info page for
Flash #55848

(Click the ID number above for more basic data on this flash file.)


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Wanderer

2

1

Overstress

Jester

Prince

Warrior

3

Crusader

Sorceress

Queen of Darkness

Knocked Up

Nun

Artist

Battlemage

Homemaker

Some ending

Goddess

Marriage

Prince (alt)

Warning!
This will erase
all data, including
unlocked endings!
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Yes! delete it all!

No! oh god!

No! Oh god!

all data erased.
i hope you're
happy.
I never am.

Continue

This is the default text for the ending text window.

This text should never, ever be seen.

If you're seeing this text, I'm sorry. Something screwed up.

I'm also making it fill out space for the scrolling effect. Look, it's scrolling!

Almost done now... But remember...
THE LEGEND WILL NEVER DIE.

SOUL CALIBUR!

GAME OVER

Restart Game

Load Game

Credits

Game design, programming, artwork:
Mauno Kork (aka HJE-Cobra)
Design, Girlfriend:
Heather (aka Kat)
Assistance:
Boomerang T. Moose, Siret Kork,
DanielJack (John Fitzgerald)
Totally based on:
That weird Japanese game, Princess Maker
Music:
Final Fantasy VII (Square-Enix)
Soul Calibur II (Namco)
Pink Triangle (Weezer)
Sounds:
Megaman games (Capcom)
Sonic games (Sega)
Mario games (Nintendo) and more, maybe

Select your load slot.

Cancel

Yes

OK

1.

2.

3.

Name

Year

Name

Year

Name

Year

Name

Year

Name

Year

Name

Year

Name

Year

Name

Year

Name

Year

4.

Name

Year

Name

Year

5.

Name

Year

Name

Year

Select your      slot.

Sorry, couldn't find
saved game data.

v 1.0.5

Start!

Load

Options

Project:
Princess

HJE-Cobra

Please select your daughter's
birthday.

Go on.

January

February

March

April

May

June

July

August

September

October

November

December

1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

19

20

21

22

23

24

25

26

27

28

29

30

Please enter your family name.

Type here!

ERROR

You have to actually
write out a name,
jerkface!

Please enter your daughter's name.

Type here!

Click Anywhere to Skip Intro

You are (Yournamehere), the Hero of (randomthing).

After a dramatic battle with the dreaded Stoneterpillar, you saved the Kingdom of Roheline, becoming a local hero, and beloved by many.

You are (Yournamehere), the Hero of (randomthing).

After a dramatic battle with the dreaded Stoneterpillar, you saved the Kingdom of Roheline, becoming a local hero, and beloved by many.

You are (Yournamehere), the Hero of (randomthing).

After a dramatic battle with the dreaded Stoneterpillar, you saved the Kingdom of Roheline, becoming a local hero, and beloved by many.

After a life of adventure and intrigue, it was about time to
settle down. You were in love with a hot girl by the name of
Vivian d'Arc, and soon got married.
Look at her. She's pretty. Good for you, champ!

After a life of adventure and intrigue, it was about time to
settle down. You were in love with a hot girl by the name of
Vivian d'Arc, and soon got married.
Look at her. She's pretty. Good for you, champ!

Shortly thereafter she did the expected and had some sort of
baby thing.
What the hell? Why does that always happen?
But you two loved your daughter, and raised her together.

Shortly thereafter she did the expected and had some sort of
baby thing.
What the hell? Why does that always happen?
But you two loved your daughter, and raised her together.

Sadly, your wife passed away shortly before your daughter's
tenth birthday...
Which means the well-being of your daughter is solely in your
hands now.  It is your responsibility to raise her into a
successful adult.

Sadly, your wife passed away shortly before your daughter's
tenth birthday...
Which means the well-being of your daughter is solely in your
hands now.  It is your responsibility to raise her into a
successful adult.

Remember:
You must raise your daughter well, to have the necessary skills
to succeed in life!
Talk to her, visit the town, and schedule work or school for
her to do over the course of a month.
If she gets too much stress, she will become moody. After a
break, she may need a scolding to snap her out of it.
And food costs 50 gold a month! Plan accordingly!
Strive for the best daughter you can! Her future lies with you!

Remember:
You must raise your daughter well, to have the necessary skills
to succeed in life!
Talk to her, visit the town, and schedule work or school for
her to do over the course of a month.
If she gets too much stress, she will become moody. After a
break, she may need a scolding to snap her out of it.
And food costs 50 gold a month! Plan accordingly!
Strive for the best daughter you can! Her future lies with you!

Remember:
You must raise your daughter well, to have the necessary skills
to succeed in life!
Talk to her, visit the town, and schedule work or school for
her to do over the course of a month.
If she gets too much stress, she will become moody. After a
break, she may need a scolding to snap her out of it.
And food costs 50 gold a month! Plan accordingly!
Strive for the best daughter you can! Her future lies with you!

Remember:
You must raise your daughter well, to have the necessary skills
to succeed in life!
Talk to her, visit the town, and schedule work or school for
her to do over the course of a month.
If she gets too much stress, she will become moody. After a
break, she may need a scolding to snap her out of it.
And food costs 50 gold a month! Plan accordingly!
Strive for the best daughter you can! Her future lies with you!

The best things in life are free*

*plus shipping and handling

gold info

Age

Gold

First Name

Last Name

Equip

Chat

Town

Nonfunctional!

Month

Year

1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

19

20

21

22

23

24

25

26

27

28

29

30

Sun

Mon

Tue

Wed

Thu

Fri

Sat

Day

Schedule

Stats

Stam:
Str:

160
215

Int:

115

Save Game

Load Game

Debug

X

?

Welcome to
Project:
Princess!
Highlight a
button to see
a brief
description.

Select
Schedule to
decide what to
do this month.
This also
begins the
month.

The Stats
button simply
displays your
daughter's
statistics.
These have a
great impact.

Interact
directly with
your daughter.
Have a chat,
scold her, or
give her
money.

Visit the
town. You can
go shopping,
or visit
people of note
at the castle.

Change dresses
for everyday
use, or change
equipment for
use in the
battle
tournament.

Save or load
your game.

What?! That's
the Debug
Menu!
How'd you find
that? Did I
tell you?

This displays
your current
gold. It costs
50 gold each
month for food
for your
daughter.

The "?" button
enables and
disables this
help window,
in case you
need help
again.

The "X" button
will exit the
current game
and return to
the main menu.

Scold

Allowance

Cancel

Select what to
talk to your
daughter about
today.

Done

I hear that jester
fellow is pretty
awesome.

If I'm too stressed
out, it's probably
best for me to take
a break.

Yes, it's alright
now. In fact, it's
a gas!

You must do the
absurd to achieve
the impossible.

Blame yourself, or
God.

There's no sense
crying over every
mistake. Just keep
on trying until you
run out of cake!

I hear a special
vendor shows up
in the fall, if
you have enough
money...

You'd better not
forget my birthday!

Is a man not
entitled to the
sweat on his brow?

If I'm good at
battle, maybe I can
do it for a living
when I grow up!

Maybe if I work at
the church a lot,
they'll like me
more!

The woman who hires
maids is royalty
from a foreign
land, or something.

When I'm older, I
can work at
different places.

Magic attacks at
the fighting
tournament can
pierce through
defenses a little!

Remember that we
have to equip armor
and swords after
buying them!

Classes are
expensive, but they
really teach me
more than working.

If I have a better
reputation, maybe I
can get a better
career when I grow
up!

What is a man?
A miserable pile of
secrets!
But enough talk...
Have at you!

The color yellow is
a mystical
experience shared
by everyone.
Demolish.

I hope I can win a
tournament at the
next summer
festival!

That Prince sure is
handsome. I hope I
can get to know him
better.

There are two ways
to become queen...
Marry a prince, or
use my own skills
to take it over!

Maybe if you were a
better father,
Mother would still
be alive.

Wait... they've
been dead for one
hundred years? That
doesn't make
sense...

What? Forty-two?
That doesn't make
any sense.

...Shut up.

I don't want to
hear it. I'm too
stressed right now.

I guess you're
right... I have
been acting up a
bit...

!

y

l

e

c

i

n

g

v

a

h

b

'

I

.

t

u

W

Thanks, dad! I
always love getting
money!

Schoolgirl

Weapon:

Armor:

Weapon

Armor

Pink Princess

Fighter Champion

Winter Dress

Summer Dress

Catgirl

Party Dress

Black Dress

Priestess Dress

Kimono

Cowgirl

Awesome Coat

Shortsword

Longsword

Master Sword

Cloth armor

Leather armor

Chainmail

Plate mail

Naga armor

Lightsaber

Soulcalibur

Castle

Choose a place
in town to
visit. You
can only visit
the castle
once per
month.

Shop

Sell

Leather armor

Chainmail

Cloth armor

500 G

800 G

600 G

1500 G

300 G

Welcome! Take a
look around.

150 G

100 G

400 G

300 G

600 G

500 G

Buy

900 G

1000 G

750 G

150 G

1100 G

400 G

250 G

2500 G

1700 G

What would you like
to sell?

75 G

50 G

200 G

250 G

350 G

Select a
person in the
castle to talk
to. Of course,
they'll only
talk to you if
they like you.

Guard

Chancellor

Pope

Prince

Clerk

King

Phil

Executioner

Queen

Jester

Camp
Follower

Prisoner

Emergency Food
Supply

<You don't look
like you'd eat
me... Please make
sure the others
don't!>

<I hope you're not
going to eat me...>

You know, I've
always kinda liked
the shop owner.
She's a real nice
woman.

A weak girl should
learn self-defense.
You can't be too
careful in this
town.

You're not so bad,
kid. Maybe you've
got a bright future
in organized crime.

You're way too nice
for me to like. Get
out of here, kid.

Hello! I'm
reorganizing my
filing system
again. Would you
like to help?

Ack, get out of my
office! You'll get
it all messy and
disorganized!

We shall observe
your progress with
much interest.

I believe that
morals can easily
get in the way of
progress. Some sin
is also necessary.

Well, you certainly
are maturing
nicely. Keep it up.

One thousand
monkeys shall feast
on your entrails. I
only speak with
prettier girls.

Hello. I'm the
Queen.

You should try to
be more even-
tempered.

Doo hoo hoo! My
sheep are missing,
and I'm afraid a
dragon has gobbled
them up!

You unrefined young
whatsit! Get on out
of here this
instant!

Tere! Have you ever
been to Estonia?
Maybe you can visit
today. Like that
were possible.

We do not find an
unrefined girl such
as yourself very
interesting. Oh,
no.

I'd like to compare
you to a summer
day, because, well,
June 12th was quite
nice...

Aloha, my dear!

It brings me a
smile to see your
face.

Can we meet again
tomorrow, or shall
you be washing your
hair?

Hey there! You look
lovely today!

You should always
try to be the best.
Never give up.
Trust your
instincts.

It is always a
pleasure to see
you, my dear.

A girl should
strive for
refinement and
beauty. Morality is
important, as well.

Hey there. I'm
Phil. I'm a random
person.

Excuse me, but who
are you? You don't
seem very smart.
Are you sure you're
not blonde?

I'm-a da freakin'
Pope!

Greetings, young
girl. A strong
faith is the
backbone of a
healthy life.

Death awaits around
every turn.

With all the pain I
see, I'd really
rather speak with
someone a little
more sensitive.

No

I see you've got
some cash. Would
you be interested
in buying something?

Yes

Platemail

Naga Armor

Master Sword

Take a look at my
wares. I've
"acquired" them all
over the world.

800 G

1000 G

Buxomizer Pills

700 G

5000 G

Lightsaber

Soulcalibur

(Generic placeholder text)
test
test
test

OK

Work

School

Free

Select a
category to
schedule
something to a
portion of the
month.

Month

Month

Month

This object determines
the quality of her work
(or school I guess.)

This object does
stuff with birthday.
Stops time.

It is your daughter's birthday!
What will you do to celebrate?

Do nothing.

Have a party.
100 Gold.

Go buy her a
present.

Babysitting

Back

40 g

Inn

90 g

Restaurant

Church

10 g

Test Subject

70 g

Work provides
money for a
successful job
done, as well
as valuable
experience.

Stripper

1000 g

Bar Wench

200 g

Whaler

750 g

Office

500 g

MS Office

Lumberjack

100 g

Maid

Hairstylist

Farmhand

120 g

Science

140 g

Kendo

Underwater

Dancing

Magic

250 g

Poetry

Stratigery

Protocol

Cooking

Pirating

Ninja

Theology

Schooling,
while costing
a lot, is a
very effective
way to gain
experience.

Basketweaving

Jedi

400 g

Off

Supervised

Vacation

Let your
daughter have
a break. It
can be on her
own,
supervised, or
as a vacation.

30 g

Forest

Mountain

Beach

There are
three possible
vacation
spots. Each
costs 100 g,
but they are
quite nice.

Are you sure you want
this scheduled for this
portion of the month?

No

Everything
went alright.

Things went
quite well
this time!

It didn't go
so well.

Things went
rather well!

Didn't do
very well
this time.

Found some
gil!

Nothing
here...

The whaling
went pretty
well!

Things
could've been
better...

Did
everything
very well!

It hurts so
much...

Things went
rather
nicely.

Not enough
lumber!

They enjoyed
the show.

Hot stuff!

The crowd
wasn't very
impressed.

SPLUNDHCORP.

SPLUNDHCORP.

Well done!
The right
woman for the
job!

That's not
what is
supposed to
happen.

Cleaned the
place real
well!

Well, it
could've been
worse.

NO LOAFING!

No one
under age
12 served

This bar
is running
smoothly!

Didn't do
too well.

It was
great!

Didn't do
well at all.

Everything
was great!

The baby
didn't quite
end up right.

It was great
this time!

Could use
a bit of
practice...

Things were
pretty good!

Didn't do
very well.
Maybe the
snake should
be cooked.

Didn't do
very well.

G-MAN IS

WATCHING YOU

SUPPORT

OUR TROOPS

Note to self:
Eat brains.

READING
IS
POWER

FINAL

EXPLOSION

JIMMY STARMAN  -          GEORGE DELAVUE

DIRECTED BY

EROES

H    IV

OF MIGHT AND MAGIC

DO

3

Be the next
Dread Pirate
Roberts!
Call 555-ARRR

Shoppe

Shoes

Little Miss Clothes

STUFF

Had some time
off.

Vacationed at
the beach.

Vacationed at
the mountains.

Vacationed at
the forest.

This object
handles battle
music!

Fighting
Tournament

Big
Cook-off

Just enjoy
free time

It's the Summer Festival!
What wouldst thou deau?

Poetry
Contest

Name1

Name2

Name3

Name4

Name5

Name6

Name7

Name8

Name9

Name10

Name11

Name12

Name13

Name14

Name15

Name16

Round 2

Round 2

Round 2

Round 2

Round 2

Semi-Fin.

Semi-Fin.

Semi-Fin.

Semi-Fin.

Finalist

Finalist

Round 2

Round 2

Round 2

Winner

Skip

Bolt2

Darkness beyond twilight, crimson beyond blood that flows,
Buried in the stream of time is where your power flows...

Protect

Thundara

Attack

MAGIC

DEFEND

give up

Daughter

Soundwave

9999

9999

9999

9999

/

9999

9999

9999

9999

HP

MP

9999

9999

9999

9999

9999

9999

Skill

Att

Def

COMBAT

MAGIC

Handles
combat!

CONTINUE

Victory!

Gained    Fighter Reputation!

99

Gained    Magic Reputation!

99

Failure...

100

100

100

Miss

resist

OK

Not enough mana!

OK

Name

Name

Mane

Nimi

Naem

Moo

COOKING RESULTS

1:

2:

3:

4:

5:

6:

Name

Name

Mane

Nimi

Naem

Moo

POETRY RESULTS

The Festival ends.
Feasting and jubilation
were held.

Your daughter did not
win any tournaments.

Your daughter won the
Fighting Tournament!
The reward is 2000 gold
and a new outfit!

Your daughter won the
Fighting Tournament!
The reward is 2500 gold.

Your daughter won the
Cooking Competition!
The reward is 1000 gold!

Your daughter won the
Poetry Competition!
The reward is 1000 gold!

OK

Thanks for doing a nice job. We
always need someone to clean. May
the Lord be with you.

Gold

+8 Stress

+7 Morality

+7 Faith

-5 Sin

+3 Morality

+3 Faith

-2 Sin

+0 Morality

+0 Faith

-0 Sin

Very well done! Surely, God
smiles upon us today!

You have truly been a wonderous
help. Here, take this dress. You
may be an honorary priestess.

I'm sorry... Perhaps you are
just not trying hard enough.
Have faith, young one.

Pretty good, but you gotta be
nicer to the guests. Be sensitive
to their needs, and charismatic.

+15 Stress

+2 Charisma

+3 Cleaning

-10 Refinement

+0 Charisma

+0 Cleaning

-0 Refinement

+1 Charisma

+1 Cleaning

-5 Refinement

Well done! The guests were
very pleased with their service.

You're not nearly charismatic
enough. Come back when you're
nicer to the customers.

Aye, ya did an alright job.
Now take yer pay. But ya
gotta be tough in this work.

+30 Stress

+2 Combat Sk

+5 Strength

+8 Stamina

-2 Decorum

+1 Combat Sk

+2 Strength

+4 Stamina

-1 Decorum

+0 Combat Sk

+0 Strength

+0 Stamina

-0 Decorum

Good work! Here, have some extra
cash. Ya earned it.

Arr, ya weren't much help.
Get stronger.

Vhell, I suppose you could have
done vorse. Here's your pay.
Just try to be a bit smarter.

-3 Stamina

+6 Magic Def

+6 Intelligence

-0 Stamina

+0 Magic Def

+0 Intelligence

-1 Stamina

+3 Magic Def

+3 Intelligence

Vhell done! For zhat good vork,
you get a bonus. I hope you'll be
back soon.

Vhat's zhe matter vhizh you?
Get out of here, little girl, and
come back vhen you can vork. I
can't deal vhizh idiots.

Not bad for a small girl. Just
gain some more experience, and
your strength will improve before
you know it.

+12 Stress

+4 Stamina

+2 Combat At

-5 Refinement

+0 Stamina

+0 Combat At

-0 Refinement

+2 Stamina

+1 Combat At

-2 Refinement

Well done! Maybe someday you can
accompany us across the world.

Need more lumber! We need
more farms! Go level up and
get stronger.

Looks like the crowd liked it.
Maybe get a little more personality,
or bigger breasts, and you could
knock 'em dead.

+50 Stress

+15 Charisma

+20 Sin

-15 Morality

-0 Morality

+7 Charisma

-7 Morality

Good work! I couldn't have done
better myself! The crowd loved you!

That didn't go over well. Get
yourself a bigger chest, or maybe
a bit of charisma. They just didn't
like you.

Good work! Though maybe if you
were a little smarter and more
refined, it'd be better.

+23 Stress

+6 Int.

+7 Refinement

-8 Combat Sk

+0 Int.

+0 Refinement

-0 Combat Sk

+3 Int.

+3 Refinement

-4 Combat Sk

Great, we got those financial
reports all straightened out!
Thanks for the good work!

You can do better. Just study a
little more, and maybe be a little
more refined, and you'll do fine.

You did a pretty good job, but
please get better at cleaning and such.
Maybe I'll bake a cake for you.

+4 Cleaning

+5 Temperament

+0 Temperament

+2 Cleaning

+2 Temperament

Great work!
If you see any ghosts, be
careful. They will give chase
if you turn away.

Thank you so much. Here, have
one of my old dresses. I don't
need it anymore.

You really should be able
to clean better if you want
to be a maid.

Not bad! A waitress should be a
little more charismatic, though.

+19 Stress

+10 Charisma

-8 Sensitivity

+5 Combat Def

-0 Sensitivity

+0 Combat Def

+5 Charisma

-4 Sensitivity

+2 Combat Def

Good! You really managed the
customers well today!

That wasn't very good. The
customers didn't like you at all.

Not bad, but a farmhand should
be a bit stronger.

-4 Decorum

-7 Refinement

+5 Strength

+2 Stamina

-0 Refinement

+0 Strength

+0 Stamina

-3 Refinement

+2 Strength

+1 Stamina

Good work! A farmhand always
performs good work like that.

That was no good. A farmhand
should at least be capable of
handling a little work.

Thanks for watching our son.
You could be a little more
sensitive, though.

+17 Stress

+2 Temperament

-8 Charisma

+10 Sensitivity

+0 Temperament

-0 Charisma

+0 Sensitivity

+1 Temperament

-4 Charisma

+5 Sensitivity

Great! Our little boy looks
fine, and the house is still
standing. Here's some extra.

That didn't go so well. You
should be more sensitive to
his needs. It builds character.

Nicely done! But, ah, you could still
be a bit more sensitive to your clients.
And an artist's touch never hurts!

+20 Stress

-8 Intelligence

+12 Sensitivity

-0 Intelligence

-4 Intelligence

+6 Sensitivity

Ah! It is as if my dreams and
fantazzies have come true!

Ah, my dear, maybe you're just not
cut out to be a stylist. Sensitivity
is important! Don't stop to think!

That'sa pretty good, but if you
could lend a hand in the kitchen,
it'd be a'better.

+10 Stress

-2 Temperament

+2 Cleaning

+3 Cooking

-0 Temperament

+0 Cleaning

+0 Cooking

-1 Temperament

+1 Cleaning

+1 Cooking

Excellente work, little'a
girl!

You shoulda be ashamed. You
need more skill in'a da
kitchen.

Aye, it seems the class went well.
Return anon, and teach, I shall.

+4 Decorum

+6 Art

<Insert "Good Jorb!" statement>

Thy pate doth make my head ache!

Keep dancing! Dancing is the power
of the people!

+6 Strength

+2 Decorum

+4 Temperament

Together, we are strong, but your
daughter is weak. She must follow
her leader and director! The people
can only succeed working as one!

(The teacher indicates that your
daughter is doing alright in the class.)

+10 Intelligence

(The teacher indicates that your
daughter is doing poorly, and should
pay more attention in class.)

Continue studying the way of the
Lord, and you shall find your path.

+4 Morality

+10 Faith

It seems your daughter does not
want to follow the Faith. You should
speak with her, and guide her.

Not bad, young one. But remember,
practice makes perfect!

+4 Magic Attack

+10 Stress

+6 Magic Skill

Studying magic takes patience and
attention to details, not inconsiderate
actions such as I have seen here!

Following the way of the sword
may lead to your salvation.

+4 Combat Skill

+4 Combat Attack

She was not a good student. She needs
rest and guidance.

Oh my, the course went well, young lady.

+6 Morality

+10 Refinement

Oh dear! She was terrible!
We're doomed!

Your performance is going well. You grow
stronger in the Force with each passing
day.

+6 Combat Defense

+6 Magic Defense

+8 Stamina

I don't know if I can teach such
a moody youth again.

Ya did some nice work there, kid!
You got potential! BAM!

+5 Cooking

+4 Sensitivity

You were terrible, girl! You
gotta kick it up a notch!

Strategy is an important part of
any adventure! Keep that in mind!

+6 Combat Skill

+6 Magic Skill

This young girl is unfit for
adventuring! Her attitude must
be turned around!

Good. Remember what you have
learned, and practice your jutsu.

+12 Stamina

+6 Magic Attack

Disappointing results. I can't
say I'm surprised, really.

Not a bad job, lass. Come on back,
and I'll teach ya more.

+6 Combat Attack

+2 Sin

Alright, I definitely didn't deserve
a student like that in my class. Go
on, get out, and she can come back
when she knows how to act, savvy?

That was a good class! I'm so
glad I got to teach your wonderful
daughter.

+10 Strength

+6 Decorum

+10 Stamina

+4 Temperament

Your daughter did poorly, but
I'm sure she can get better! She
just needs some rest and guidance!

The time off was very relaxing.

-40 Stress

I can't believe I got
caught shoplifting.

-0 Stress

-10 Social Reputation

+5 Sin

Your daughter didn't do anything
suspicious.

-20 Stress

She was getting into trouble,
but I stepped in. She
didn't get to do anything.

-10 Stress

The beach was pretty fun!

-100 Stress

The beach was dumb.

The forest was lovely!

I hate the forest,
and I hate you.

Did well at the mountains!

Well, that sucked.

The Summer Festival was great!

Ok!

Stamina:

Strength:

Refinement:

Charisma:

Morality:

Intelligence:

Faith:

Sin:

Sensitivity:

Stress:

123

123

123

123

123

123

123

123

123

123

Combat Skill:

Combat Attack:

Combat Defense:

Magic Skill:

Magic Attack:

Magic Defense:

123

123

123

123

123

123

Decorum:

Art:

Cleaning:

Cooking:

123

123

123

123

123

Temperament:

Birthday:

September

22

Fighter Rep:

123

123

123

Magic Rep:

Social Rep:

123

123

123

September

22

Debug Menu!

123

123

123

123

123

123

123

123

123

123

123

123

123

123

123

123

123

123

123

123

123

123

123

Breast Size:

Currently:

September

Give all
dresses

Reputation:

Are you sure you
want to

Ok

dress name?

buy/sell

Sorry, you don't have
enough gold for that.

Select your save slot.

Your daughter should
wear clothes more
appropriate for the
current season.

<Some stat> has increased by <##>!

Are you sure you
want to exit to
the main menu?

Breast size +

Hey, how are you looking here? That's either an error or
you're cheating. Right-click and select "Rewind."
Or "Back" might work.

ActionScript [AS1/AS2]

Instance of Symbol 266 MovieClip "options" in Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 352 MovieClip "Ending" in Frame 1
onClipEvent (load) { this._visible = false; this.gotoAndStop("reset"); }
Instance of Symbol 407 MovieClip "confirmLoad" in Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 412 MovieClip "noSavegame" in Frame 1
onClipEvent (load) { this._visible = false; }
Frame 3
_root.loadedBytes = _root.getBytesLoaded(); _root.totalBytes = _root.getBytesTotal(); if (_root.loadedBytes >= _root.totalBytes) { gotoAndStop ("Loaded"); } else { gotoAndPlay ("Preloader"); }
Frame 4
stop();
Frame 7
stop(); maxEndingNum = 20; disabled = false; currentSlot = 1; runningMonth = false; Chatted = false; saveGame = SharedObject.getLocal("save_info"); mood = "Happy"; currDress = "Schoolgirl"; month = "January"; year = 1687; day = 1; birthDay = 1; birthMonth = "January"; VisitedCastle = false; peachDressProgress = 0; Schoolgirl = true; Peach = false; Whore = false; ChunLi = false; Winter = false; Summer = false; Catgirl = false; Party = false; Suzaku = false; Kimono = false; Cowgirl = false; Matrix = false; SuzakuFlag = false; Shortsword = false; Longsword = false; MasterSword = false; Lightsaber = false; Soulcalibur = false; Cloth = false; Leather = false; Chain = false; Plate = false; Naga = false; sellDress = "default"; weapon = "None"; armor = "None"; armorPhysical = 0; armorMagic = 0; attack = 0; gold = 500; age = 9; breastSize = 1; Stamina = 50; Strength = 50; Intelligence = 15; Refinement = 42; Charisma = 18; Morality = 23; Faith = 10; Sin = 0; Sensitivity = 10; Stress = 0; Reputation = 0; SocialRep = 0; MagicRep = 0; FightRep = 0; CombatSkill = 30; CombatAttack = 5; CombatDefense = 0; MagicSkill = 10; MagicAttack = 6; MagicDefense = 8; Decorum = 15; Art = 8; Cooking = 7; Cleaning = 9; Temperament = 2; DressStamina = 0; DressStrength = 0; DressIntelligence = 0; DressRefinement = 0; DressCharisma = 0; DressMorality = 0; DressFaith = 0; DressSin = 0; DressSensitivity = 0; DressCombatSkill = 0; DressCombatAttack = 0; DressCombatDefense = 0; DressMagicSkill = 0; DressMagicAttack = 0; DressMagicDefense = 0; DressDecorum = 0; DressArt = 0; DressCooking = 0; DressCleaning = 0; DressTemperament = 0; numPoetry = 0; _root.oneNumsVisit = 0; _root.twoNumsVisit = 0; _root.threeNumsVisit = 0; _root.fourNumsVisit = 0; _root.fiveNumsVisit = 0; _root.sixNumsVisit = 0; _root.sevenNumsVisit = 0; _root.eightNumsVisit = 0; _root.nineNumsVisit = 0; _root.tenNumsVisit = 0; _root.elevenNumsVisit = 0; _root.twelveNumsVisit = 0; _root.thirtNumsVisit = 0; _root.marryPhil = false; _root.month1 = "none"; _root.month2 = "none"; _root.month3 = "none"; _root.clothesWarning = false; if (random(10) == 1) { _root.Cosmos = true; } else { _root.Cosmos = false; } _root.numChoice = 10; var firstNames = ["Franco", "Captain", "Johnny", "Lenny", "Carl", "Alfred", "Brian", "Joshua", "Will", "Harry"]; var lastNames = ["Mason", "Whaleflint", "Hodges", "Carlson", "Leonard", "Proudmoore", "Fordring", "Jones", "Martin", "Whiting"]; var husbandJobs = ["an actor", "a rogue", "a cheesemonger", "a merchant", "a smith", "a warrior", "a mage", "a soldier", "a carpenter", "a healer"]; var husbandDesc = ["good", "harsh", "brave", "kind", "cowardly", "weak", "dashing", "strange", "handsome", "sensitive"]; statIncreaseTrue = false; statIncrease = ""; statIncreaseBy = 0;
Instance of Symbol 13 MovieClip in Frame 7
onClipEvent (load) { this.gotoAndStop("None"); }
Instance of Symbol 20 MovieClip in Frame 7
onClipEvent (load) { this.gotoAndStop("Longsword"); }
Instance of Symbol 27 MovieClip in Frame 7
onClipEvent (load) { this.gotoAndStop("None"); }
Instance of Symbol 34 MovieClip in Frame 7
onClipEvent (load) { this.gotoAndStop("None"); }
Instance of Symbol 41 MovieClip in Frame 7
onClipEvent (load) { this.gotoAndStop("None"); }
Instance of Symbol 48 MovieClip in Frame 7
onClipEvent (load) { this.gotoAndStop("None"); }
Instance of Symbol 55 MovieClip in Frame 7
onClipEvent (load) { this.gotoAndStop("None"); }
Instance of Symbol 41 MovieClip in Frame 7
onClipEvent (load) { this.gotoAndStop("None"); }
Instance of Symbol 48 MovieClip in Frame 7
onClipEvent (load) { this.gotoAndStop("None"); }
Instance of Symbol 61 MovieClip in Frame 7
onClipEvent (load) { this.gotoAndStop("None"); }
Instance of Symbol 34 MovieClip in Frame 7
onClipEvent (load) { this.gotoAndStop("None"); }
Instance of Symbol 27 MovieClip in Frame 7
onClipEvent (load) { this.gotoAndStop("None"); }
Instance of Symbol 65 MovieClip in Frame 7
onClipEvent (load) { this.gotoAndStop("Longsword"); }
Frame 8
stop();
Instance of Symbol 521 MovieClip in Frame 8
onClipEvent (enterFrame) { gotoAndStop(_root.birthMonth); }
Instance of Symbol 523 MovieClip in Frame 8
onClipEvent (enterFrame) { gotoAndStop(_root.birthDay); }
Frame 9
stop();
Frame 10
stop();
Frame 11
stop();
Frame 12
stop();
Instance of Symbol 824 MovieClip "daughter" in Frame 12
onClipEvent (load) { this.gotoAndStop((_root.age - 10) * 3); if (_root.age <= 10) { this.gotoAndStop(1); } } onClipEvent (enterFrame) { stop(); if ((_root.Stress <= 0) && (_root.mood != "Bitch")) { _root.mood = "Happy"; } else if ((_root.Stress > 100) && (!_root.disabled)) { _root.mood = "Bitch"; } else if ((_root.mood == "Bitch") && (_root.Stress < 25)) { _root.mood = "Normal"; } else if (_root.mood != "Bitch") { _root.mood = "Normal"; } if (((_root.Stress >= 500) && (!_root.Debug._visible)) && (!_root.Ending._visible)) { _root.Ending._visible = true; _root.Ending.gotoAndStop("overstress"); _root.gotoAndStop("End"); } this.gotoAndStop((_root.age - 10) * 3); if (_root.age <= 10) { this.gotoAndStop(1); } }
Instance of Symbol 827 MovieClip in Frame 12
onClipEvent (enterFrame) { if (((_root.age == 9) || (_root.helpMe)) && (!_root.disabled)) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 889 MovieClip in Frame 12
onClipEvent (load) { currMonth = "one"; _root.currMonthWord = currMonth; _root.monthNum = 1; _root.month1 = "none"; _root.month2 = "none"; _root.month3 = "none"; } onClipEvent (enterFrame) { currMonth = _root.currMonthWord; if (_root.day > 30) { _root.monthNum++; _root.month1 = "none"; _root.month2 = "none"; _root.month3 = "none"; if (_root.monthNum > 12) { _root.monthNum = 1; } _root.day = 1; if (currMonth == "one") { currMonth = "two"; } else if (currMonth == "two") { currMonth = "three"; } else if (currMonth == "three") { currMonth = "four"; } else if (currMonth == "four") { currMonth = "five"; } else if (currMonth == "five") { currMonth = "six"; } else if (currMonth == "six") { currMonth = "seven"; } else if (currMonth == "seven") { currMonth = "one"; } if (_root.month == "January") { _root.month = "February"; } else if (_root.month == "February") { _root.month = "March"; if (_root.currDress == "Summer") { _root.DressStamina = 0; _root.DressStrength = 0; } else if (_root.currDress == "Whore") { _root.DressStrength = 0; _root.DressIntelligence = 0; } else if (_root.currDress == "Suzaku") { _root.DressStamina = 0; _root.DressSensitivity = 0; } } else if (_root.month == "March") { _root.month = "April"; } else if (_root.month == "April") { _root.month = "May"; } else if (_root.month == "May") { _root.month = "June"; } else if (_root.month == "June") { _root.month = "July"; } else if (_root.month == "July") { _root.month = "August"; } else if (_root.month == "August") { _root.month = "September"; if (_root.currDress == "Winter") { _root.DressIntelligence = 0; _root.DressCharisma = 0; _root.DressMagicSkill = 0; } else if (_root.currDress == "Matrix") { _root.DressCharisma = 10; _root.DressRefinement = 0; } } else if (_root.month == "September") { if (_root.gold >= 2000) { _root.vendor._visible = true; } _root.month = "October"; } else if (_root.month == "October") { _root.month = "November"; } else if (_root.month == "November") { _root.month = "December"; } else if (_root.month == "December") { _root.month = "January"; _root.year++; } _root.currMonthWord = currMonth; _root.clothesWarning = false; } else if (((((_root.month == "December") || (_root.month == "January")) || (_root.month == "February")) && (!_root.disabled)) && (_root.clothesWarning == false)) { if (((_root.currDress == "Summer") || (_root.currDress == "Whore")) || (_root.currDress == "Suzaku")) { _root.clothesWarning = true; _root.disabled = true; _root.changeClothes._visible = true; } } else if (((((_root.month == "June") || (_root.month == "July")) || (_root.month == "August")) && (!_root.disabled)) && (_root.clothesWarning == false)) { if ((_root.currDress == "Matrix") || (_root.currDress == "Winter")) { _root.clothesWarning = true; _root.disabled = true; _root.changeClothes._visible = true; } } gotoAndStop(currMonth); }
Instance of Symbol 912 MovieClip in Frame 12
onClipEvent (load) { if ((_root.first == "Kairi") && (_root.last == "Kork")) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { if ((_root.first == "Kairi") && (_root.last == "Kork")) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 931 MovieClip "help" in Frame 12
onClipEvent (enterFrame) { if (_root.helpMe && (!_root.disabled)) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 1024 MovieClip "Chat" in Frame 12
onClipEvent (load) { this._visible = false; this.gotoAndStop(1); }
Instance of Symbol 1026 MovieClip in Frame 12
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (!_root.Chatted) { this._visible = false; } if (_root.Chatted) { this._visible = true; } }
Instance of Symbol 1114 MovieClip "Equip" in Frame 12
onClipEvent (load) { this._visible = false; }
Instance of Symbol 1378 MovieClip "Town" in Frame 12
onClipEvent (load) { this._visible = false; this.gotoAndStop(1); }
Instance of Symbol 1416 MovieClip "vendor" in Frame 12
onClipEvent (load) { this._visible = false; }
Instance of Symbol 1441 MovieClip "TalkMisc" in Frame 12
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (!_root.disabled) { if (_root.elevenNumsVisit == 5) { _root.disabled = true; _root.TalkMisc.Person.gotoAndStop("Phil"); _root.TalkMisc.gotoAndStop("yesno"); _root.TalkMiscText = "Hello, sir. I've grown to like your daughter. Might I ask for her hand in marriage?"; _root.TalkMisc._visible = true; _root.elevenNumsVisit++; _root.TalkMisc.curr = "marryPhil"; } else if (_root.nineNumsVisit == 5) { _root.disabled = true; _root.TalkMisc.Person.gotoAndStop("Jester"); _root.TalkMisc.gotoAndStop("ok"); _root.TalkMiscText = "Sir, I just wanted to let you know that I care for your daughter very much."; _root.TalkMisc._visible = true; _root.nineNumsVisit++; _root.TalkMisc.curr = ""; } else if (_root.tenNumsVisit == 5) { _root.disabled = true; _root.TalkMisc.Person.gotoAndStop("Prince"); _root.TalkMisc.gotoAndStop("ok"); _root.TalkMiscText = "I think you'd be happy to know I hope to make your daughter my wife someday."; _root.TalkMisc._visible = true; _root.tenNumsVisit++; _root.TalkMisc.curr = ""; } else if (((_root.twelveNumsVisit == 5) && (_root.Morality > 300)) && ((_root.Faith > 400) & (_root.Reputation > 200))) { _root.disabled = true; _root.TalkMisc.Person.gotoAndStop("Pope"); _root.TalkMisc.gotoAndStop("ok"); _root.TalkMiscText = "You know, I'd say your daughter may have what it takes to go far in the Church."; _root.TalkMisc._visible = true; _root.twelveNumsVisit++; _root.TalkMisc.curr = ""; } else if (((_root.sixNumsVisit == 5) && (_root.Charisma >= 300)) && (_root.Charisma <= 450)) { _root.disabled = true; _root.TalkMisc.Person.gotoAndStop("Camp Follower"); _root.TalkMisc.gotoAndStop("yesno"); _root.TalkMiscText = "Hey there. Might I give your daughter a few... pointers? I like her."; _root.TalkMisc._visible = true; _root.sixNumsVisit++; _root.TalkMisc.curr = "statIncreaseTrue"; _root.statIncrease = "Charisma"; _root.statIncreaseBy = 20; _root.breastSize = _root.breastSize + 2; } else if (((((((((((((!_root.gotEverything1) && (_root.Party)) && (_root.Catgirl)) && (_root.Cowgirl)) && (_root.Winter)) && (_root.Summer)) && (_root.Cowgirl)) && (_root.Kimono)) && (_root.Cloth)) && (_root.Chain)) && (_root.Leather)) && (_root.Shortsword)) && (_root.Longsword)) { _root.disabled = true; _root.TalkMisc.Person.gotoAndStop("Shopkeep"); _root.TalkMisc.gotoAndStop("continue"); _root.TalkMiscText = "Wow, you own one of everything from my store! I'm impressed!"; _root.TalkMiscTextCont = "But have you met the special vendor in the fall? She likes the wealthy."; _root.TalkMisc._visible = true; _root.TalkMisc.curr = "statIncreaseTrue"; _root.statIncrease = "SocialRep"; _root.statIncreaseBy = 20; _root.gotEverything1 = true; } } }
Instance of Symbol 3848 MovieClip "scheduler" in Frame 12
onClipEvent (load) { this._visible = false; this.gotoAndStop(1); }
Instance of Symbol 3909 MovieClip "Stats" in Frame 12
onClipEvent (load) { this._visible = false; }
Instance of Symbol 3949 MovieClip "Debug" in Frame 12
onClipEvent (load) { this._visible = false; }
Instance of Symbol 3957 MovieClip "popupSell" in Frame 12
onClipEvent (load) { this._visible = false; }
Instance of Symbol 3960 MovieClip "notEnough" in Frame 12
onClipEvent (load) { this._visible = false; }
Instance of Symbol 3963 MovieClip "confirmSave" in Frame 12
onClipEvent (load) { this._visible = false; }
Instance of Symbol 3966 MovieClip "changeClothes" in Frame 12
onClipEvent (load) { this._visible = false; }
Instance of Symbol 3970 MovieClip "increaseStatWindow" in Frame 12
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if ((!_root.disabled) && (_root.statIncreaseTrue)) { _root.disabled = true; _root.statIncreaseTrue = false; _root[_root.statIncrease] = _root[_root.statIncrease] + _root.statIncreaseBy; _root.statIncreaseText = ((_root.statIncrease + " has increased by ") + _root.statIncreaseBy) + "!"; this._visible = true; } }
Instance of Symbol 3974 MovieClip "popupExit" in Frame 12
onClipEvent (load) { this._visible = false; }
Frame 26
stop();
Frame 27
stop();
Instance of Symbol 7 MovieClip in Symbol 10 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { _root.loadedBytes = _root.getBytesLoaded(); _root.totalBytes = _root.getBytesTotal(); loaded = _root.loadedBytes / _root.totalBytes; loaded = Math.round(100 * loaded); this._x = rootx + (loaded / 1.21951219512195); }
Symbol 20 MovieClip Frame 1
stop();
Symbol 20 MovieClip Frame 7
stop();
Symbol 20 MovieClip Frame 12
stop();
Symbol 20 MovieClip Frame 17
stop();
Symbol 65 MovieClip Frame 1
stop();
Symbol 65 MovieClip Frame 12
stop();
Symbol 65 MovieClip Frame 17
stop();
Instance of Symbol 13 MovieClip in Symbol 122 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 20 MovieClip in Symbol 122 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop("Longsword"); }
Instance of Symbol 27 MovieClip in Symbol 122 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 34 MovieClip in Symbol 122 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 41 MovieClip in Symbol 122 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 48 MovieClip in Symbol 122 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 55 MovieClip in Symbol 122 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 41 MovieClip in Symbol 122 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 48 MovieClip in Symbol 122 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 61 MovieClip in Symbol 122 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 34 MovieClip in Symbol 122 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 27 MovieClip in Symbol 122 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 65 MovieClip in Symbol 122 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop("Longsword"); }
Symbol 122 MovieClip Frame 15
gotoAndPlay ("Stand");
Instance of Symbol 20 MovieClip in Symbol 122 MovieClip Frame 16
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 65 MovieClip in Symbol 122 MovieClip Frame 16
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Symbol 122 MovieClip Frame 17
_root.daughterMove = "None";
Symbol 122 MovieClip Frame 35
if (!_root.finishDefend) { gotoAndPlay ("Defend Stand"); } else { gotoAndPlay ("Defend End"); }
Symbol 122 MovieClip Frame 49
_root.daughterDone = true; _root.daughterDefend = false; gotoAndPlay ("Stand");
Symbol 122 MovieClip Frame 51
_root.daughterMove = "None"; _root.daughterDoneMove = "Attack";
Instance of Symbol 20 MovieClip in Symbol 122 MovieClip Frame 52
onClipEvent (load) { this.gotoAndStop(_root.weapon); } onClipEvent (enterFrame) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 20 MovieClip in Symbol 122 MovieClip Frame 53
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 20 MovieClip in Symbol 122 MovieClip Frame 65
onClipEvent (load) { this.gotoAndStop(_root.weapon); } onClipEvent (enterFrame) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 65 MovieClip in Symbol 122 MovieClip Frame 65
onClipEvent (load) { this.gotoAndStop(_root.weapon); } onClipEvent (enterFrame) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 20 MovieClip in Symbol 122 MovieClip Frame 66
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 65 MovieClip in Symbol 122 MovieClip Frame 66
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Symbol 122 MovieClip Frame 67
_root.enemyReact = true;
Instance of Symbol 72 MovieClip in Symbol 122 MovieClip Frame 68
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Symbol 122 MovieClip Frame 85
_root.daughterDone = true; if (_root.opponentDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 122 MovieClip Frame 87
_root.daughterMove = "None"; _root.daughterDoneMove = "Magic";
Symbol 122 MovieClip Frame 91
_root.mp = _root.mp - _root.ManaUse;
Symbol 122 MovieClip Frame 107
_root.enemyReact = true;
Symbol 122 MovieClip Frame 112
_root.daughterDone = true; if (_root.opponentDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Instance of Symbol 97 MovieClip in Symbol 122 MovieClip Frame 113
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 13 MovieClip in Symbol 122 MovieClip Frame 116
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 20 MovieClip in Symbol 122 MovieClip Frame 116
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 27 MovieClip in Symbol 122 MovieClip Frame 116
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 34 MovieClip in Symbol 122 MovieClip Frame 116
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 41 MovieClip in Symbol 122 MovieClip Frame 116
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 48 MovieClip in Symbol 122 MovieClip Frame 116
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 55 MovieClip in Symbol 122 MovieClip Frame 116
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 41 MovieClip in Symbol 122 MovieClip Frame 116
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 48 MovieClip in Symbol 122 MovieClip Frame 116
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 107 MovieClip in Symbol 122 MovieClip Frame 116
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 34 MovieClip in Symbol 122 MovieClip Frame 116
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 27 MovieClip in Symbol 122 MovieClip Frame 116
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 65 MovieClip in Symbol 122 MovieClip Frame 116
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 13 MovieClip in Symbol 122 MovieClip Frame 118
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 20 MovieClip in Symbol 122 MovieClip Frame 118
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 27 MovieClip in Symbol 122 MovieClip Frame 118
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 34 MovieClip in Symbol 122 MovieClip Frame 118
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 41 MovieClip in Symbol 122 MovieClip Frame 118
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 48 MovieClip in Symbol 122 MovieClip Frame 118
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 55 MovieClip in Symbol 122 MovieClip Frame 118
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 41 MovieClip in Symbol 122 MovieClip Frame 118
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 48 MovieClip in Symbol 122 MovieClip Frame 118
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 107 MovieClip in Symbol 122 MovieClip Frame 118
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 34 MovieClip in Symbol 122 MovieClip Frame 118
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 27 MovieClip in Symbol 122 MovieClip Frame 118
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 65 MovieClip in Symbol 122 MovieClip Frame 118
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 13 MovieClip in Symbol 122 MovieClip Frame 120
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 20 MovieClip in Symbol 122 MovieClip Frame 120
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 27 MovieClip in Symbol 122 MovieClip Frame 120
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 34 MovieClip in Symbol 122 MovieClip Frame 120
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 41 MovieClip in Symbol 122 MovieClip Frame 120
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 48 MovieClip in Symbol 122 MovieClip Frame 120
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 55 MovieClip in Symbol 122 MovieClip Frame 120
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 41 MovieClip in Symbol 122 MovieClip Frame 120
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 48 MovieClip in Symbol 122 MovieClip Frame 120
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 107 MovieClip in Symbol 122 MovieClip Frame 120
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 34 MovieClip in Symbol 122 MovieClip Frame 120
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 27 MovieClip in Symbol 122 MovieClip Frame 120
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 65 MovieClip in Symbol 122 MovieClip Frame 120
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 13 MovieClip in Symbol 122 MovieClip Frame 122
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 20 MovieClip in Symbol 122 MovieClip Frame 122
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 27 MovieClip in Symbol 122 MovieClip Frame 122
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 34 MovieClip in Symbol 122 MovieClip Frame 122
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 41 MovieClip in Symbol 122 MovieClip Frame 122
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 48 MovieClip in Symbol 122 MovieClip Frame 122
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 55 MovieClip in Symbol 122 MovieClip Frame 122
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 41 MovieClip in Symbol 122 MovieClip Frame 122
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 48 MovieClip in Symbol 122 MovieClip Frame 122
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 107 MovieClip in Symbol 122 MovieClip Frame 122
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 34 MovieClip in Symbol 122 MovieClip Frame 122
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 27 MovieClip in Symbol 122 MovieClip Frame 122
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 65 MovieClip in Symbol 122 MovieClip Frame 122
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 13 MovieClip in Symbol 122 MovieClip Frame 124
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 20 MovieClip in Symbol 122 MovieClip Frame 124
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 27 MovieClip in Symbol 122 MovieClip Frame 124
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 34 MovieClip in Symbol 122 MovieClip Frame 124
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 41 MovieClip in Symbol 122 MovieClip Frame 124
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 48 MovieClip in Symbol 122 MovieClip Frame 124
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 55 MovieClip in Symbol 122 MovieClip Frame 124
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 41 MovieClip in Symbol 122 MovieClip Frame 124
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 48 MovieClip in Symbol 122 MovieClip Frame 124
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 107 MovieClip in Symbol 122 MovieClip Frame 124
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 34 MovieClip in Symbol 122 MovieClip Frame 124
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 27 MovieClip in Symbol 122 MovieClip Frame 124
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 65 MovieClip in Symbol 122 MovieClip Frame 124
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 13 MovieClip in Symbol 122 MovieClip Frame 126
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 20 MovieClip in Symbol 122 MovieClip Frame 126
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 27 MovieClip in Symbol 122 MovieClip Frame 126
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 34 MovieClip in Symbol 122 MovieClip Frame 126
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 41 MovieClip in Symbol 122 MovieClip Frame 126
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 48 MovieClip in Symbol 122 MovieClip Frame 126
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 55 MovieClip in Symbol 122 MovieClip Frame 126
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 41 MovieClip in Symbol 122 MovieClip Frame 126
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 48 MovieClip in Symbol 122 MovieClip Frame 126
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 97 MovieClip in Symbol 122 MovieClip Frame 126
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 34 MovieClip in Symbol 122 MovieClip Frame 126
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 27 MovieClip in Symbol 122 MovieClip Frame 126
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 65 MovieClip in Symbol 122 MovieClip Frame 126
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 13 MovieClip in Symbol 122 MovieClip Frame 128
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 20 MovieClip in Symbol 122 MovieClip Frame 128
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 27 MovieClip in Symbol 122 MovieClip Frame 128
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 34 MovieClip in Symbol 122 MovieClip Frame 128
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 41 MovieClip in Symbol 122 MovieClip Frame 128
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 48 MovieClip in Symbol 122 MovieClip Frame 128
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 55 MovieClip in Symbol 122 MovieClip Frame 128
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 41 MovieClip in Symbol 122 MovieClip Frame 128
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 48 MovieClip in Symbol 122 MovieClip Frame 128
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 97 MovieClip in Symbol 122 MovieClip Frame 128
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 34 MovieClip in Symbol 122 MovieClip Frame 128
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 27 MovieClip in Symbol 122 MovieClip Frame 128
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 65 MovieClip in Symbol 122 MovieClip Frame 128
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Symbol 122 MovieClip Frame 129
_root.daughterDefend = false; _root.finishDefend = true; _root.daughterDone = true; if (_root.hp > 0) { gotoAndPlay ("Stand"); } else { gotoAndPlay ("Dead"); }
Symbol 122 MovieClip Frame 130
_root.scheduler.chibiTheater.FestivalAnim.music.gotoAndPlay("Stop");
Symbol 122 MovieClip Frame 136
_root.scheduler.chibiTheater.FestivalAnim.Fighting.winnerPopup.gotoAndPlay("Opponent");
Symbol 122 MovieClip Frame 170
stop(); stop();
Symbol 122 MovieClip Frame 171
_root.scheduler.chibiTheater.FestivalAnim.music.gotoAndPlay("Stop");
Instance of Symbol 113 MovieClip in Symbol 122 MovieClip Frame 171
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 65 MovieClip in Symbol 122 MovieClip Frame 173
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 20 MovieClip in Symbol 122 MovieClip Frame 173
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 116 MovieClip in Symbol 122 MovieClip Frame 174
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 13 MovieClip in Symbol 122 MovieClip Frame 174
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 20 MovieClip in Symbol 122 MovieClip Frame 175
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 65 MovieClip in Symbol 122 MovieClip Frame 175
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Symbol 122 MovieClip Frame 176
_root.scheduler.chibiTheater.FestivalAnim.Fighting.winnerPopup.gotoAndPlay("Susan");
Instance of Symbol 13 MovieClip in Symbol 122 MovieClip Frame 176
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 113 MovieClip in Symbol 122 MovieClip Frame 176
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 20 MovieClip in Symbol 122 MovieClip Frame 177
onClipEvent (load) { this.gotoAndStop(_root.weapon); } onClipEvent (enterFrame) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 65 MovieClip in Symbol 122 MovieClip Frame 177
onClipEvent (load) { this.gotoAndStop(_root.weapon); } onClipEvent (enterFrame) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 20 MovieClip in Symbol 122 MovieClip Frame 178
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 65 MovieClip in Symbol 122 MovieClip Frame 178
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 27 MovieClip in Symbol 122 MovieClip Frame 179
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 121 MovieClip in Symbol 122 MovieClip Frame 180
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 113 MovieClip in Symbol 122 MovieClip Frame 184
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Symbol 122 MovieClip Frame 186
gotoAndPlay ("VictoryLoop");
Symbol 130 MovieClip Frame 1
stop();
Symbol 130 MovieClip Frame 21
stop();
Symbol 130 MovieClip Frame 43
stop();
Symbol 137 MovieClip Frame 1
stop();
Symbol 137 MovieClip Frame 2
stop();
Symbol 139 MovieClip Frame 1
stop();
Symbol 139 MovieClip Frame 2
stop();
Symbol 143 MovieClip Frame 1
stop();
Symbol 143 MovieClip Frame 2
stop();
Symbol 147 Button
on (release) { _root.disabled = false; _root.options._visible = false; }
Symbol 151 MovieClip Frame 1
stop();
Symbol 151 MovieClip Frame 2
stop();
Symbol 153 MovieClip Frame 1
stop();
Symbol 153 MovieClip Frame 2
stop();
Symbol 155 Button
on (release) { _root.marryPhil = false; _root.disabled = false; _root.options._visible = false; _root.options.endScroll._y = _root.options.endScroll.startY; }
Symbol 159 Button
on (press) { if (_root.options.endScroll._y < _root.options.endScroll.startY) { _root.options.endScroll._y = _root.options.endScroll._y + 20; _root.options.endScrollButton._y = _root.options.endScrollButton._y - (1 / _root.options.endScroll.scrollBy); } if (_root.options.endScroll._y > _root.options.endScroll.startY) { _root.options.endScroll._y = _root.options.endScroll.startY; } if (_root.options.endScrollButton._y < _root.options.endScroll.startButtony) { _root.options.endScrollButton._y = _root.options.endScroll.startButtony; } }
Symbol 160 Button
on (press) { if (_root.options.endScroll._y > _root.options.endScroll.endY) { _root.options.endScroll._y = _root.options.endScroll._y - 20; _root.options.endScrollButton._y = _root.options.endScrollButton._y + (1 / _root.options.endScroll.scrollBy); } if (_root.options.endScroll._y < _root.options.endScroll.endY) { _root.options.endScroll._y = _root.options.endScroll.endY; } if (_root.options.endScrollButton._y > _root.options.endScroll.endButtony) { _root.options.endScrollButton._y = _root.options.endScroll.endButtony; } }
Symbol 163 Button
on (press) { currPos = this._y; scrollByMain = Math.abs(((_root.options.endScroll.endY - _root.options.endScroll.startY) - 235) / 50); startDrag (_root.options.endScrollButton, false, this._x - 103, _root.options.endScroll.startButtony - 2, this._x - 103, _root.options.endScroll.endButtony - 2); this.onMouseMove = function () { dy = Math.abs(_root.options.endScroll.startButtony - _root.options.endScrollButton._y); _root.options.endScroll._y = Math.round(((dy * -1) * (scrollByMain / 2)) + _root.options.endScroll.startY); }; } on (release) { stopDrag(); delete this.onMouseMove; } on (releaseOutside) { stopDrag(); delete this.onMouseMove; }
Symbol 173 Button
on (release) { EndingObtained = "wanderer"; _root.SocialRep = 50; _root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone."; _root.notMarried = true; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); }
Symbol 176 Button
on (release) { EndingObtained = "wanderer"; _root.SocialRep = 0; _root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone."; _root.notMarried = true; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); }
Symbol 179 Button
on (release) { EndingObtained = "Overstress"; _root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone."; _root.notMarried = true; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); }
Symbol 182 Button
on (release) { EndingObtained = "Jester"; _root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone."; _root.notMarried = true; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); }
Symbol 185 Button
on (release) { EndingObtained = "Prince"; _root.Cosmos = false; _root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone."; _root.notMarried = true; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); }
Symbol 190 Button
on (release) { EndingObtained = "warrior"; _root.FightRep = 55; _root.Sin = 0; _root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone."; _root.notMarried = true; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); }
Symbol 192 Button
on (release) { EndingObtained = "warrior"; _root.FightRep = 0; _root.Sin = 0; _root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone."; _root.notMarried = true; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); }
Symbol 194 Button
on (release) { EndingObtained = "warrior"; _root.Sin = 405; _root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone."; _root.notMarried = true; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); }
Symbol 199 Button
on (release) { EndingObtained = "Crusader"; _root.FightRep = 55; _root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone."; _root.notMarried = true; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); }
Symbol 201 Button
on (release) { EndingObtained = "Crusader"; _root.FightRep = 0; _root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone."; _root.notMarried = true; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); }
Symbol 206 Button
on (release) { EndingObtained = "Sorceress"; _root.MagicRep = 55; _root.Sin = 0; _root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone."; _root.notMarried = true; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); }
Symbol 208 Button
on (release) { EndingObtained = "Sorceress"; _root.MagicRep = 0; _root.Sin = 0; _root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone."; _root.notMarried = true; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); }
Symbol 210 Button
on (release) { EndingObtained = "Sorceress"; _root.Sin = 400; _root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone."; _root.notMarried = true; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); }
Symbol 212 Button
on (release) { EndingObtained = "Darkness"; _root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone."; _root.notMarried = true; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); }
Symbol 215 Button
on (release) { EndingObtained = "KnockedUp"; _root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone."; _root.notMarried = true; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); }
Symbol 220 Button
on (release) { EndingObtained = "Nun"; _root.Reputation = 205; _root.Morality = 305; _root.Faith = 405; _root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone."; _root.notMarried = true; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); }
Symbol 222 Button
on (release) { EndingObtained = "Nun"; _root.Reputation = 0; _root.twelveNumsVisit = 0; _root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone."; _root.notMarried = true; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); }
Symbol 224 Button
on (release) { EndingObtained = "Artist"; _root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone."; _root.notMarried = true; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); }
Symbol 227 Button
on (release) { EndingObtained = "Battlemage"; _root.Sin = 0; _root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone."; _root.notMarried = true; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); }
Symbol 233 Button
on (release) { EndingObtained = "Housewife"; _root.SocialRep = 75; _root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone."; _root.notMarried = true; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); }
Symbol 235 Button
on (release) { EndingObtained = "Housewife"; _root.SocialRep = 0; _root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone."; _root.notMarried = true; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); }
Symbol 237 Button
on (release) { EndingObtained = "Goddess"; _root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone."; _root.notMarried = true; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); }
Symbol 243 Button
on (release) { EndingObtained = "Husband"; _root.marryPhil = true; _root.noHusbandText = ""; _root.husbandText = "After meeting with Phil many times on the castle grounds, your daughter and he began to feel something for each other.\r\rAfter your approval, they got married. Phil, a successful accountant for the king, had enough wealth of his own to have a comfortable life with your daughter.\r\rThey live a life of simple happiness."; _root.notMarried = false; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); }
Symbol 245 Button
on (release) { EndingObtained = "Husband"; _root.marryPhil = false; _root.noHusbandText = ""; _root.husbandText = ((((((((((((("Your daughter met a man named " + _root.firstNames[random(_root.numChoice)]) + " ") + _root.lastNames[random(_root.numChoice)]) + ", ") + _root.husbandJobs[random(_root.numChoice)]) + ", and they fell in love. He was a ") + _root.husbandDesc[random(_root.numChoice)]) + " man.") + newline) + newline) + "Eventually, they got married, and lived out their lives.") + newline) + newline) + "Together, they could face the challenges of the future."; _root.notMarried = false; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); }
Symbol 247 Button
on (release) { EndingObtained = "Prince"; _root.Cosmos = true; _root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone."; _root.notMarried = true; _root.Ending.gotoAndStop("reset"); _root.Ending._visible = true; _root.Ending.gotoAndStop(EndingObtained); }
Instance of Symbol 168 MovieClip in Symbol 250 MovieClip Frame 1
onClipEvent (load) { stop(); }
Instance of Symbol 175 MovieClip in Symbol 250 MovieClip Frame 1
onClipEvent (load) { if (_root.saveGame.data.ending1lev2 == true) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 178 MovieClip in Symbol 250 MovieClip Frame 1
onClipEvent (load) { if (_root.saveGame.data.ending1lev1 == true) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 168 MovieClip in Symbol 250 MovieClip Frame 5
onClipEvent (load) { stop(); }
Instance of Symbol 191 MovieClip in Symbol 250 MovieClip Frame 5
onClipEvent (load) { if (_root.saveGame.data.ending5lev2 == true) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 193 MovieClip in Symbol 250 MovieClip Frame 5
onClipEvent (load) { if (_root.saveGame.data.ending5lev1 == true) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 196 MovieClip in Symbol 250 MovieClip Frame 5
onClipEvent (load) { if (_root.saveGame.data.ending5lev3 == true) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 200 MovieClip in Symbol 250 MovieClip Frame 6
onClipEvent (load) { if (_root.saveGame.data.ending6lev2 == true) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 202 MovieClip in Symbol 250 MovieClip Frame 6
onClipEvent (load) { if (_root.saveGame.data.ending6lev1 == true) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 207 MovieClip in Symbol 250 MovieClip Frame 7
onClipEvent (load) { if (_root.saveGame.data.ending7lev2 == true) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 209 MovieClip in Symbol 250 MovieClip Frame 7
onClipEvent (load) { if (_root.saveGame.data.ending7lev1 == true) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 211 MovieClip in Symbol 250 MovieClip Frame 7
onClipEvent (load) { if (_root.saveGame.data.ending7lev3 == true) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 168 MovieClip in Symbol 250 MovieClip Frame 10
onClipEvent (load) { stop(); }
Instance of Symbol 221 MovieClip in Symbol 250 MovieClip Frame 10
onClipEvent (load) { if (_root.saveGame.data.ending10lev2 == true) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 223 MovieClip in Symbol 250 MovieClip Frame 10
onClipEvent (load) { if (_root.saveGame.data.ending10lev1 == true) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 168 MovieClip in Symbol 250 MovieClip Frame 13
onClipEvent (load) { stop(); }
Instance of Symbol 234 MovieClip in Symbol 250 MovieClip Frame 13
onClipEvent (load) { if (_root.saveGame.data.ending13lev2 == true) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 236 MovieClip in Symbol 250 MovieClip Frame 13
onClipEvent (load) { if (_root.saveGame.data.ending13lev1 == true) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 168 MovieClip in Symbol 250 MovieClip Frame 19
onClipEvent (load) { if ((_root.saveGame.data.ending19 && (!_root.saveGame.data.ending19lev1)) && (!_root.saveGame.data.ending19lev2)) { _root.saveGame.data.ending19lev1 = true; } stop(); }
Instance of Symbol 244 MovieClip in Symbol 250 MovieClip Frame 19
onClipEvent (load) { if (_root.saveGame.data.ending19lev2 == true) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 246 MovieClip in Symbol 250 MovieClip Frame 19
onClipEvent (load) { if (_root.saveGame.data.ending19lev1 == true) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 250 MovieClip in Symbol 251 MovieClip Frame 1
onClipEvent (load) { thisEnding = _root.endingList1; if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } } onClipEvent (enterFrame) { if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } }
Instance of Symbol 250 MovieClip in Symbol 251 MovieClip Frame 1
onClipEvent (load) { thisEnding = _root.endingList2; if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } } onClipEvent (enterFrame) { if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } }
Instance of Symbol 250 MovieClip in Symbol 251 MovieClip Frame 1
onClipEvent (load) { thisEnding = _root.endingList3; if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } } onClipEvent (enterFrame) { if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } }
Instance of Symbol 250 MovieClip in Symbol 251 MovieClip Frame 1
onClipEvent (load) { thisEnding = _root.endingList4; if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } } onClipEvent (enterFrame) { if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } }
Instance of Symbol 250 MovieClip in Symbol 251 MovieClip Frame 1
onClipEvent (load) { thisEnding = _root.endingList5; if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } } onClipEvent (enterFrame) { if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } }
Instance of Symbol 250 MovieClip in Symbol 251 MovieClip Frame 1
onClipEvent (load) { thisEnding = _root.endingList6; if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } } onClipEvent (enterFrame) { if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } }
Instance of Symbol 250 MovieClip in Symbol 251 MovieClip Frame 1
onClipEvent (load) { thisEnding = _root.endingList7; if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } } onClipEvent (enterFrame) { if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } }
Instance of Symbol 250 MovieClip in Symbol 251 MovieClip Frame 1
onClipEvent (load) { thisEnding = _root.endingList8; if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } } onClipEvent (enterFrame) { if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } }
Instance of Symbol 250 MovieClip in Symbol 251 MovieClip Frame 1
onClipEvent (load) { thisEnding = _root.endingList9; if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } } onClipEvent (enterFrame) { if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } }
Instance of Symbol 250 MovieClip in Symbol 251 MovieClip Frame 1
onClipEvent (load) { thisEnding = _root.endingList10; if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } } onClipEvent (enterFrame) { if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } }
Instance of Symbol 250 MovieClip in Symbol 251 MovieClip Frame 1
onClipEvent (load) { thisEnding = _root.endingList11; if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } } onClipEvent (enterFrame) { if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } }
Instance of Symbol 250 MovieClip in Symbol 251 MovieClip Frame 1
onClipEvent (load) { thisEnding = _root.endingList12; if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } } onClipEvent (enterFrame) { if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } }
Instance of Symbol 250 MovieClip in Symbol 251 MovieClip Frame 1
onClipEvent (load) { thisEnding = _root.endingList13; if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } } onClipEvent (enterFrame) { if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } }
Instance of Symbol 250 MovieClip in Symbol 251 MovieClip Frame 1
onClipEvent (load) { thisEnding = _root.endingList14; if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } } onClipEvent (enterFrame) { if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } }
Instance of Symbol 250 MovieClip in Symbol 251 MovieClip Frame 1
onClipEvent (load) { thisEnding = _root.endingList15; if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } } onClipEvent (enterFrame) { if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } }
Instance of Symbol 250 MovieClip in Symbol 251 MovieClip Frame 1
onClipEvent (load) { thisEnding = _root.endingList16; if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } } onClipEvent (enterFrame) { if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } }
Instance of Symbol 250 MovieClip in Symbol 251 MovieClip Frame 1
onClipEvent (load) { thisEnding = _root.endingList17; if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } } onClipEvent (enterFrame) { if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } }
Instance of Symbol 250 MovieClip in Symbol 251 MovieClip Frame 1
onClipEvent (load) { thisEnding = _root.endingList18; if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } } onClipEvent (enterFrame) { if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } }
Instance of Symbol 250 MovieClip in Symbol 251 MovieClip Frame 1
onClipEvent (load) { thisEnding = _root.endingList19; if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } } onClipEvent (enterFrame) { if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } }
Instance of Symbol 250 MovieClip in Symbol 251 MovieClip Frame 1
onClipEvent (load) { thisEnding = _root.endingList20; if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } } onClipEvent (enterFrame) { if (thisEnding == 0) { this.gotoAndStop("nothing"); } else { this.gotoAndStop(thisEnding); } }
Symbol 259 Button
on (release) { _root.saveGame.data.year1 = "Year"; _root.saveGame.data.year2 = "Year"; _root.saveGame.data.year3 = "Year"; _root.saveGame.data.year4 = "Year"; _root.saveGame.data.year5 = "Year"; _root.saveGame.data.first1 = "Name"; _root.saveGame.data.first2 = "Name"; _root.saveGame.data.first3 = "Name"; _root.saveGame.data.first4 = "Name"; _root.saveGame.data.first5 = "Name"; i = 1; while (i <= _root.maxEndingNum) { if (_root.saveGame.data["ending" + i]) { _root.saveGame.data["ending" + i] = false; _root.saveGame.data[("ending" + i) + "lev1"] = false; _root.saveGame.data[("ending" + i) + "lev2"] = false; _root.saveGame.data[("ending" + i) + "lev3"] = false; } i++; } _root.saveGame.flush(); _root.options.gotoAndPlay("erased"); }
Symbol 262 Button
on (release) { _root.options.gotoAndStop("options"); }
Instance of Symbol 137 MovieClip "startbutton" in Symbol 266 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root._quality == "LOW") { this.gotoAndStop("select"); } else if (!over) { this.gotoAndStop(1); } } on (rollOver) { over = true; this.gotoAndStop("select"); } on (rollOut) { over = false; if (_root._quality != "LOW") { this.gotoAndStop(1); } } on (release) { _root._quality = "LOW"; }
Instance of Symbol 139 MovieClip "startbutton" in Symbol 266 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root._quality == "MEDIUM") { this.gotoAndStop("select"); } else if (!over) { this.gotoAndStop(1); } } on (rollOver) { over = true; this.gotoAndStop("select"); } on (rollOut) { over = false; if (_root._quality != "MEDIUM") { this.gotoAndStop(1); } } on (release) { _root._quality = "MEDIUM"; }
Instance of Symbol 143 MovieClip "startbutton" in Symbol 266 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root._quality == "HIGH") { this.gotoAndStop("select"); } else if (!over) { this.gotoAndStop(1); } } on (rollOver) { over = true; this.gotoAndStop("select"); } on (rollOut) { over = false; if (_root._quality != "HIGH") { this.gotoAndStop(1); } } on (release) { _root._quality = "HIGH"; }
Instance of Symbol 151 MovieClip "startbutton" in Symbol 266 MovieClip Frame 1
on (rollOver) { over = true; this.gotoAndStop("select"); } on (rollOut) { over = false; this.gotoAndStop(1); } on (release) { i = 1; while (i <= _root.maxEndingNum) { _root["endingList" + i] = 0; i++; } i = 1; _root.numEndList = 1; i = 1; while (i <= _root.maxEndingNum) { if (_root.saveGame.data["ending" + i]) { _root["endingList" + _root.numEndList] = i; _root.numEndList++; } i++; } _root.options.gotoAndStop("endings"); }
Instance of Symbol 153 MovieClip "deleteAll" in Symbol 266 MovieClip Frame 1
on (rollOver) { over = true; this.gotoAndStop("select"); } on (rollOut) { over = false; this.gotoAndStop(1); } on (release) { _root.options.gotoAndPlay("warning"); }
Instance of Symbol 251 MovieClip "endScroll" in Symbol 266 MovieClip Frame 6
onClipEvent (load) { startY = this._y; endY = (startY - 20) - (80 * (_root.numEndList - 3)); startButtony = _root.options.endScrollButton._y; endButtony = _root.options.endScrollButton._y + 84; scrollBy = Math.abs(((endY - startY) - 235) / 50); scrollBy = ((_root.numEndList - 3) * 4) / 84; }
Symbol 266 MovieClip Frame 13
stop();
Symbol 266 MovieClip Frame 19
stop();
Symbol 268 Button
on (release) { _root.saveGame.data.ending1 = true; _root.saveGame.flush(); if (_root.options._visible) { _root.Ending._visible = false; _root.Ending.gotoAndStop("reset"); } else if (_root.notMarried == true) { _root.Ending.gotoAndStop("GameOver"); } else { _root.Ending.gotoAndStop("Husband"); } }
Symbol 274 MovieClip Frame 373
stop();
Symbol 277 Button
on (release) { _root.saveGame.data.ending2 = true; _root.saveGame.flush(); if (_root.options._visible) { _root.Ending._visible = false; _root.Ending.gotoAndStop("reset"); } else { _root.Ending.gotoAndStop("GameOver"); } }
Symbol 284 Button
on (release) { _root.saveGame.data.ending3 = true; _root.saveGame.flush(); if (_root.options._visible) { _root.Ending._visible = false; _root.Ending.gotoAndStop("reset"); } else { _root.Ending.gotoAndStop("GameOver"); } }
Symbol 286 MovieClip Frame 379
stop();
Symbol 290 Button
on (release) { if (_root.Cosmos) { _root.saveGame.data.ending20 = true; } else { _root.saveGame.data.ending4 = true; } _root.saveGame.flush(); if (random(10) == 1) { _root.Cosmos = true; } else { _root.Cosmos = false; } if (_root.options._visible) { _root.Ending._visible = false; _root.Ending.gotoAndStop("reset"); } else { _root.Ending.gotoAndStop("GameOver"); } }
Symbol 295 MovieClip Frame 1
stop();
Symbol 295 MovieClip Frame 4
stop();
Symbol 296 Button
on (release) { _root.saveGame.data.ending5 = true; _root.saveGame.flush(); if (_root.options._visible) { _root.Ending._visible = false; _root.Ending.gotoAndStop("reset"); } else if (_root.notMarried == true) { _root.Ending.gotoAndStop("GameOver"); } else { _root.Ending.gotoAndStop("Husband"); } }
Symbol 300 Button
on (release) { _root.saveGame.data.ending6 = true; _root.saveGame.flush(); if (_root.options._visible) { _root.Ending._visible = false; _root.Ending.gotoAndStop("reset"); } else if (_root.notMarried == true) { _root.Ending.gotoAndStop("GameOver"); } else { _root.Ending.gotoAndStop("Husband"); } }
Symbol 304 Button
on (release) { _root.saveGame.data.ending7 = true; _root.saveGame.flush(); if (_root.options._visible) { _root.Ending._visible = false; _root.Ending.gotoAndStop("reset"); } else if (_root.notMarried == true) { _root.Ending.gotoAndStop("GameOver"); } else { _root.Ending.gotoAndStop("Husband"); } }
Symbol 311 Button
on (release) { _root.saveGame.data.ending8 = true; _root.saveGame.flush(); if (_root.options._visible) { _root.Ending._visible = false; _root.Ending.gotoAndStop("reset"); } else { _root.Ending.gotoAndStop("GameOver"); } }
Symbol 314 Button
on (release) { _root.saveGame.data.ending9 = true; _root.saveGame.flush(); if (_root.options._visible) { _root.Ending._visible = false; _root.Ending.gotoAndStop("reset"); } else { _root.Ending.gotoAndStop("GameOver"); } }
Symbol 317 Button
on (release) { _root.saveGame.data.ending10 = true; _root.saveGame.flush(); if (_root.options._visible) { _root.Ending._visible = false; _root.Ending.gotoAndStop("reset"); } else { _root.Ending.gotoAndStop("GameOver"); } }
Symbol 320 Button
on (release) { _root.saveGame.data.ending11 = true; _root.saveGame.flush(); if (_root.options._visible) { _root.Ending._visible = false; _root.Ending.gotoAndStop("reset"); } else if (_root.notMarried == true) { _root.Ending.gotoAndStop("GameOver"); } else { _root.Ending.gotoAndStop("Husband"); } }
Symbol 323 Button
on (release) { _root.saveGame.data.ending12 = true; _root.saveGame.flush(); if (_root.options._visible) { _root.Ending._visible = false; _root.Ending.gotoAndStop("reset"); } else if (_root.notMarried == true) { _root.Ending.gotoAndStop("GameOver"); } else { _root.Ending.gotoAndStop("Husband"); } }
Symbol 326 Button
on (release) { _root.saveGame.data.ending13 = true; _root.saveGame.flush(); if (_root.options._visible) { _root.Ending._visible = false; _root.Ending.gotoAndStop("reset"); } else if (_root.notMarried == true) { _root.Ending.gotoAndStop("GameOver"); } else { _root.Ending.gotoAndStop("Husband"); } }
Symbol 330 Button
on (release) { _root.saveGame.data.ending18 = true; _root.saveGame.flush(); if (_root.options._visible) { _root.Ending._visible = false; _root.Ending.gotoAndStop("reset"); } else { _root.Ending.gotoAndStop("GameOver"); } }
Symbol 336 Button
on (release) { _root.saveGame.data.ending19 = true; _root.saveGame.flush(); if (_root.options._visible) { _root.Ending._visible = false; _root.Ending.gotoAndStop("reset"); } else { _root.Ending.gotoAndStop("GameOver"); } }
Symbol 342 Button
on (release) { _root.gotoAndPlay("Start"); _root.Ending._visible = false; }
Symbol 344 Button
on (release) { if ((((_root.saveGame.data.year1 == undefined) || (_root.saveGame.data.year1 == "Year")) && ((_root.saveGame.data.year2 == undefined) || (_root.saveGame.data.year2 == "Year"))) && ((_root.saveGame.data.year3 == undefined) || (_root.saveGame.data.year3 == "Year"))) { if (!_root.disabled) { _root.noSavegame._visible = true; _root.disabled = true; } else { _root.noSaveGame._visible = false; _root.disabled = false; } } else if (_root.confirmLoad._visible != true) { _root.disabled = true; _root.confirmLoad.gotoAndStop("show"); _root.confirmLoad._visible = true; } else if (_root.confirmLoad._visible == true) { _root.disabled = false; _root.confirmLoad.gotoAndStop("hide"); _root.confirmLoad._visible = false; } }
Symbol 346 Button
on (release) { if (!_root.Ending.Credits._visible) { _root.Ending.Credits._visible = true; } else { _root.Ending.Credits._visible = false; } }
Symbol 352 MovieClip Frame 1
if (_root.SocialRep < 30) { _root.EndingText = "Unsure what to do with her life, your daughter becomes a wanderer.\r\rHaving learned a little of many things, but with a lack of focus, she has no choice but to roam from town to town, seeking out what work she can.\r\rFew would look up to her, but she manages to live her life. There are worse fates.\r\r" + _root.noHusbandText; _root.saveGame.data.ending1lev1 = true; _root.saveGame.flush(); } else { _root.EndingText = "Unsure what to do with her life, your daughter becomes a wanderer.\r\rHaving learned some of many things, she roams from town to town, seeking out what work she can.\r\rHer varied abilities would often serve those in need, or help her through troubled times. Her life has moderate success.\r\r" + _root.noHusbandText; _root.saveGame.data.ending1lev2 = true; _root.saveGame.flush(); } stop();
Symbol 352 MovieClip Frame 6
_root.EndingText = "Congratulations, Father of the Year. You worked your daughter to death. Her stress was simply too much to handle.\r\rShe died of over-stress.\r\rMaybe a little more relaxation time could have prevented her untimely death.\r\rEither start a new game or load a saved game.\r\r\rAnd stop sucking.";
Symbol 352 MovieClip Frame 11
_root.EndingText = "After forming a close relationship with the court jester, Jacques, your daughter and he soon learned that a great evil rose to power in the land. Pushing themselves to their limits, they managed to bring the vile dragon Verreck to justice.\r\rTheir journey together led to your daughter growing fond of Jacques. The two live out the rest of their lives together, protecting the world whenever a threat arose.";
Symbol 352 MovieClip Frame 16
_root.EndingText = "A dream comes true...\rYour daughter, having spent much time with the Prince, fell in love with him. Their love blossomed, and the Prince asked for her hand in marriage.\r\rAfter the wedding, your daughter eventually grew to become queen. She lived in happiness with her loving husband. Life could not be much better.";
Instance of Symbol 295 MovieClip in Symbol 352 MovieClip Frame 16
onClipEvent (load) { if (_root.Cosmos) { this.gotoAndStop("Cosmos"); } else { this.gotoAndStop(1); } }
Symbol 352 MovieClip Frame 21
if ((_root.Sin + _root.DressSin) > 250) { _root.EndingText = "With her great skills in the field of battle, and a heart filled with blackness, your daughter became a feared dark knight.\r\rShe fought for her evil purposes, leaving fear and destruction in her wake. Her blade would cut down hope and light.\r\r" + _root.noHusbandText; _root.saveGame.data.ending5lev3 = true; _root.saveGame.flush(); } else if (_root.FightRep < 50) { _root.EndingText = "With her great skills in the field of battle, your daughter became a fierce warrior. She would best whatever challenger dared face her.\r\rShe would spend much time alone, away from the crowds, training and honing her skills. Few could match her ability.\r\r" + _root.noHusbandText; _root.saveGame.data.ending5lev1 = true; _root.saveGame.flush(); } else { _root.EndingText = "With her great skills in the field of battle, your daughter became a fierce warrior. She would best whatever challenger dared face her.\r\rHer name became renowned across the land, known as the courageous warrior princess. Few could match her ability.\r\r" + _root.noHusbandText; _root.saveGame.data.ending5lev2 = true; _root.saveGame.flush(); }
Instance of Symbol 299 MovieClip in Symbol 352 MovieClip Frame 21
onClipEvent (load) { if ((_root.Sin + _root.DressSin) > 250) { this.gotoAndStop("sin"); } else { this.gotoAndStop(1); } }
Symbol 352 MovieClip Frame 26
if (_root.FightRep < 50) { _root.EndingText = "With great skills on the field of battle, and an unwavering faith, your daughter became a noble crusader.\r\rShe battles evil across the land, facing whatever may oppose her God. Heretics, demons, and villains fall at her feet.\r\rShe would help who she could, but was an unsung hero.\r\r" + _root.noHusbandText; _root.saveGame.data.ending6lev1 = true; _root.saveGame.flush(); } else { _root.EndingText = "With great skills on the field of battle, and an unwavering faith, your daughter became a noble crusader.\r\rShe battles evil across the land, facing whatever may oppose her God. Heretics, demons, and villains fall at her feet.\r\rHer scarlet flame brings hope to those with none.\r\r" + _root.noHusbandText; _root.saveGame.data.ending6lev2 = true; _root.saveGame.flush(); }
Symbol 352 MovieClip Frame 31
if ((_root.Sin + _root.DressSin) > 250) { _root.EndingText = "With great magical ability, and a strong evil presence, your daughter became a powerful black mage.\r\rHer dark abilities would dabble in the demon world and the undead. Her dark magics could dominate weaker minds.\r\rThose that knew her name would fear her, but she would pay no heed.\r\r" + _root.noHusbandText; _root.saveGame.data.ending7lev3 = true; _root.saveGame.flush(); } else if (_root.MagicRep < 50) { _root.EndingText = "With amazing ability manipulating magic forces, your daughter became a great and powerful sorceress.\r\rThough she had great powers, her life was one of relative solitude. Some would seek her, but others were more well-known.\r\rHer life was one of studying, teaching, and using her powers.\r\r" + _root.noHusbandText; _root.saveGame.data.ending7lev1 = true; _root.saveGame.flush(); } else { _root.EndingText = "With amazing ability manipulating magic forces, your daughter became a great and powerful sorceress.\r\rOthers would seek her out for guidance in the ways of magic. There are few who did not know of the wonders she could weave.\r\rHer life was one of studying, teaching, and using her powers.\r\r" + _root.noHusbandText; _root.saveGame.data.ending7lev2 = true; _root.saveGame.flush(); }
Symbol 352 MovieClip Frame 36
_root.EndingText = "With a heart as black as night, your daughter grew to become a cruel mistress of darkness.\r\rHer shadowy hand slowly spread across the land, devouring it, and bending it to her will.\r\rHer name was feared by all who heard it. Few could stand against her might.\r\rShe ruled from atop her dark throne with an iron fist.";
Symbol 352 MovieClip Frame 41
_root.EndingText = "Your daughter was not particularly skillful in anything useful.\r\rShe did, however, know how to have a good time.\r\rThis, unfortunately, lead to her becoming pregnant out of wedlock. Upon hearing the news, the father disappeared.\r\rAlone, unskilled, and expecting, your daughter is forced into a simple life, awaiting the day when someone can save her from herself...";
Symbol 352 MovieClip Frame 46
Morality = _root.Morality + _root.DressMorality; Faith = _root.Faith + _root.DressFaith; if (((_root.Reputation < 200) || (Morality < 300)) || (Faith < 400)) { _root.EndingText = "Your daughter was not good at much, but she was good at one thing.\r\rBelieving in the Lord.\r\rWith her strong faith guiding her, she joined a convent, devoting her life to one of celibacy, simplicity, and the Lord.\r\rShe spends the rest of her days with her fellow nuns, following the church."; _root.saveGame.data.ending10lev1 = true; _root.saveGame.flush(); } else { _root.EndingText = "Your daughter was certainly good at one thing.\r\rBelieving in the Lord.\r\rWith her strong faith guiding her, she joined a convent, devoting her life to one of celibacy, simplicity, and the Lord.\r\rShe became increasingly respected and honored, until she was granted the highest title in the church... Pope."; _root.saveGame.data.ending10lev2 = true; _root.saveGame.flush(); }
Symbol 352 MovieClip Frame 51
_root.EndingText = "With good abilities in the arts, your daughter became an artist.\r\rHer works, both painted and written, would be her primary source of income. She worked as hard as she could at her craft.\r\rHer name became known around the artistic community, and she made a good living from her works.\r\r" + _root.noHusbandText;
Symbol 352 MovieClip Frame 56
_root.EndingText = "Your daughter, skilled in both combat and magic, became a powerful Battlemage.\r\rExcellent in both the way of magic and the way of the blade, her abilities are among the best.\r\r" + _root.noHusbandText;
Symbol 352 MovieClip Frame 61
if (_root.SocialRep < 60) { _root.EndingText = "Without much focus in other fields, your daughter took to what she knew best. Housekeeping. Though not the most noble life, she liked it.\r\rHer skills in the kitchen and around the house would serve her well, becoming known around the neighborhood as the best cook. Her home was as spotless as her meals were delicious.\r\r" + _root.noHusbandText; _root.saveGame.data.ending13lev1 = true; _root.saveGame.flush(); } else { _root.EndingText = "Without much focus in other fields, your daughter took to what she knew best. Housekeeping. Her excellent skills, combined with her good reputation, landed her a TV contract.\r\rShe would spread her outstanding cooking and housekeeping advice to millions. She became a household name, known across the land.\r\r" + _root.noHusbandText; _root.saveGame.data.ending13lev2 = true; _root.saveGame.flush(); }
Instance of Symbol 329 MovieClip "ending" in Symbol 352 MovieClip Frame 61
onClipEvent (load) { if (_root.SocialRep < 60) { this.gotoAndStop("one"); } else { this.gotoAndStop("two"); } }
Symbol 352 MovieClip Frame 66
_root.EndingText = "Some girls grow up into normal, average adults.\r\rNot your daughter.\r\rWith all of her physical and mental traits at the top of what is humanly possible, your daughter achieves the impossible.\r\rShe ascends to the level of goddess. Her all-powerful being is worshipped by the people.\r\rSeriously, is it even possible to get like that normally? Did you cheat? How could that happen?";
Symbol 352 MovieClip Frame 71
_root.EndingText = _root.husbandText; if (_root.marryPhil) { _root.saveGame.data.ending19lev2 = true; _root.saveGame.flush(); } else { _root.saveGame.data.ending19lev1 = true; _root.saveGame.flush(); }
Instance of Symbol 286 MovieClip "OtherName" in Symbol 352 MovieClip Frame 71
onClipEvent (load) { this.gotoAndPlay(1); }
Instance of Symbol 339 MovieClip in Symbol 352 MovieClip Frame 71
onClipEvent (load) { if (_root.marryPhil) { this.gotoAndStop("Phil"); } else { this.gotoAndStop("None"); } }
Symbol 352 MovieClip Frame 76
stop();
Instance of Symbol 350 MovieClip "Credits" in Symbol 352 MovieClip Frame 76
onClipEvent (load) { this._visible = false; }
Symbol 358 Button
on (release) { _root.confirmLoad._visible = false; _root.noSavegame._visible = false; _root.confirmLoad.gotoAndStop("hide"); _root.disabled = false; }
Symbol 361 Button
on (release) { cur = _root.currentSlot; if (_root.saveGame.data["year" + cur] == "Year") { _root.noSavegame._visible = true; } else { _root.first = _root.saveGame.data["first" + cur]; _root.last = _root.saveGame.data["last" + cur]; _root.gold = _root.saveGame.data["gold" + cur]; _root.year = _root.saveGame.data["year" + cur]; _root.Chatted = _root.saveGame.data["Chatted" + cur]; _root.mood = _root.saveGame.data["mood" + cur]; _root.currDress = _root.saveGame.data["currDress" + cur]; _root.month = _root.saveGame.data["month" + cur]; _root.day = 1; _root.birthDay = _root.saveGame.data["birthDay" + cur]; _root.birthMonth = _root.saveGame.data["birthMonth" + cur]; _root.VisitedCastle = _root.saveGame.data["VisitedCastle" + cur]; _root.Schoolgirl = _root.saveGame.data["Schoolgirl" + cur]; _root.Peach = _root.saveGame.data["Peach" + cur]; _root.Whore = _root.saveGame.data["Whore" + cur]; _root.ChunLi = _root.saveGame.data["ChunLi" + cur]; _root.Winter = _root.saveGame.data["Winter" + cur]; _root.Summer = _root.saveGame.data["Summer" + cur]; _root.Catgirl = _root.saveGame.data["Catgirl" + cur]; _root.Party = _root.saveGame.data["Party" + cur]; _root.Suzaku = _root.saveGame.data["Suzaku" + cur]; _root.Kimono = _root.saveGame.data["Kimono" + cur]; _root.Cowgirl = _root.saveGame.data["Cowgirl" + cur]; _root.Matrix = _root.saveGame.data["Matrix" + cur]; _root.weapon = _root.saveGame.data["weapon" + cur]; _root.armor = _root.saveGame.data["armor" + cur]; _root.Shortsword = _root.saveGame.data["Shortsword" + cur]; _root.Longsword = _root.saveGame.data["Longsword" + cur]; _root.MasterSword = _root.saveGame.data["MasterSword" + cur]; _root.Lightsaber = _root.saveGame.data["Lightsaber" + cur]; _root.Soulcalibur = _root.saveGame.data["Soulcalibur" + cur]; _root.Cloth = _root.saveGame.data["Cloth" + cur]; _root.Chain = _root.saveGame.data["Chain" + cur]; _root.Leather = _root.saveGame.data["Leather" + cur]; _root.Plate = _root.saveGame.data["Plate" + cur]; _root.Naga = _root.saveGame.data["Naga" + cur]; _root.SuzakuFlag = _root.saveGame.data["SuzakuFlag" + cur]; _root.age = _root.saveGame.data["age" + cur]; _root.breastSize = _root.saveGame.data["breastSize" + cur]; _root.Stamina = _root.saveGame.data["Stamina" + cur]; _root.Strength = _root.saveGame.data["Strength" + cur]; _root.Intelligence = _root.saveGame.data["Intelligence" + cur]; _root.Refinement = _root.saveGame.data["Refinement" + cur]; _root.Charisma = _root.saveGame.data["Charisma" + cur]; _root.Morality = _root.saveGame.data["Morality" + cur]; _root.Faith = _root.saveGame.data["Faith" + cur]; _root.Sin = _root.saveGame.data["Sin" + cur]; _root.Sensitivity = _root.saveGame.data["Sensitivity" + cur]; _root.Stress = _root.saveGame.data["Stress" + cur]; _root.Reputation = _root.saveGame.data["Reputation" + cur]; _root.SocialRep = _root.saveGame.data["SocialRep" + cur]; _root.MagicRep = _root.saveGame.data["MagicRep" + cur]; _root.FightRep = _root.saveGame.data["FightRep" + cur]; _root.CombatSkill = _root.saveGame.data["CombatSkill" + cur]; _root.CombatAttack = _root.saveGame.data["CombatAttack" + cur]; _root.CombatDefense = _root.saveGame.data["CombatDefense" + cur]; _root.MagicSkill = _root.saveGame.data["MagicSkill" + cur]; _root.MagicAttack = _root.saveGame.data["MagicAttack" + cur]; _root.MagicDefense = _root.saveGame.data["MagicDefense" + cur]; _root.Decorum = _root.saveGame.data["Decorum" + cur]; _root.Art = _root.saveGame.data["Art" + cur]; _root.Cooking = _root.saveGame.data["Cooking" + cur]; _root.Cleaning = _root.saveGame.data["Cleaning" + cur]; _root.Temperament = _root.saveGame.data["Temperament" + cur]; _root.Cosmos = _root.saveGame.data["Cosmos" + cur]; _root.monthNum = _root.saveGame.data["monthNum" + cur]; _root.currMonthWord = _root.saveGame.data["currMonthWord" + cur]; _root.numPoetry = _root.saveGame.data["numPoetry" + cur]; _root.peachDressProgress = _root.saveGame.data["peachDressProgress" + cur]; _root.DressStamina = _root.saveGame.data["DressStamina" + cur]; _root.DressStrength = _root.saveGame.data["DressStrength" + cur]; _root.DressIntelligence = _root.saveGame.data["DressIntelligence" + cur]; _root.DressRefinement = _root.saveGame.data["DressRefinement" + cur]; _root.DressCharisma = _root.saveGame.data["DressCharisma" + cur]; _root.DressMorality = _root.saveGame.data["DressMorality" + cur]; _root.DressFaith = _root.saveGame.data["DressFaith" + cur]; _root.DressSin = _root.saveGame.data["DressSin" + cur]; _root.DressSensitivity = _root.saveGame.data["DressSensitivity" + cur]; _root.DressCombatSkill = _root.saveGame.data["DressCombatSkill" + cur]; _root.DressCombatAttack = _root.saveGame.data["DressCombatAttack" + cur]; _root.DressCombatDefense = _root.saveGame.data["DressCombatDefense" + cur]; _root.DressMagicSkill = _root.saveGame.data["DressMagicSkill" + cur]; _root.DressMagicAttack = _root.saveGame.data["DressMagicAttack" + cur]; _root.DressMagicDefense = _root.saveGame.data["DressMagicDefense" + cur]; _root.DressDecorum = _root.saveGame.data["DressDecorum" + cur]; _root.DressArt = _root.saveGame.data["DressArt" + cur]; _root.DressCooking = _root.saveGame.data["DressCooking" + cur]; _root.DressCleaning = _root.saveGame.data["DressCleaning" + cur]; _root.DressTemperament = _root.saveGame.data["DressTemperament" + cur]; _root.oneNumsVisit = _root.saveGame.data["oneNums" + cur]; _root.twoNumsVisit = _root.saveGame.data["twoNums" + cur]; _root.threeNumsVisit = _root.saveGame.data["threeNums" + cur]; _root.fourNumsVisit = _root.saveGame.data["fourNums" + cur]; _root.fiveNumsVisit = _root.saveGame.data["fiveNums" + cur]; _root.sixNumsVisit = _root.saveGame.data["sixNums" + cur]; _root.sevenNumsVisit = _root.saveGame.data["sevenNums" + cur]; _root.eightNumsVisit = _root.saveGame.data["eightNums" + cur]; _root.nineNumsVisit = _root.saveGame.data["nineNums" + cur]; _root.tenNumsVisit = _root.saveGame.data["tenNums" + cur]; _root.elevenNumsVisit = _root.saveGame.data["elevenNums" + cur]; _root.twelveNumsVisit = _root.saveGame.data["twelveNums" + cur]; _root.thirtNumsVisit = _root.saveGame.data["thirtNums" + cur]; _root.marryPhil = _root.saveGame.data["marryPhil" + cur]; _root.gotEverything1 = _root.saveGame.data["gotEverything1" + cur]; _root.daughter.clothesMain.gotoAndStop("None"); _root.daughter.faceMain.gotoAndStop("None"); _root.daughter.hairMain.gotoAndStop("None"); _root.daughter.breastMain.gotoAndStop(1); _root.helpMe = false; _root.gotoAndStop("Game"); _root.confirmLoad._visible = false; _root.bottomMessage.gotoAndPlay("Loaded"); _root.disabled = false; _root.clothesWarning = false; _root.Ending._visible = false; _root.confirmLoad.gotoAndStop("hide"); } }
Symbol 373 Button
on (press) { _root.currentSlot = 1; }
Symbol 380 Button
on (press) { _root.currentSlot = 2; }
Symbol 387 Button
on (press) { _root.currentSlot = 3; }
Symbol 390 MovieClip Frame 1
stop();
Symbol 390 MovieClip Frame 2
stop();
Symbol 390 MovieClip Frame 3
stop();
Symbol 390 MovieClip Frame 4
stop();
Symbol 390 MovieClip Frame 5
stop();
Symbol 396 Button
on (press) { _root.currentSlot = 4; }
Symbol 402 Button
on (press) { _root.currentSlot = 5; }
Symbol 405 Button
on (release) { _root.confirmSave._visible = false; _root.confirmSave.gotoAndStop("hide"); _root.disabled = false; }
Symbol 406 Button
on (release) { _root.saveGame.data.first = _root.first; _root.saveGame.data.year = _root.year; _root.saveGame.flush(); _root.confirmSave._visible = false; _root.confirmSave.gotoAndStop("hide"); _root.disabled = false; }
Instance of Symbol 390 MovieClip in Symbol 407 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.currentSlot); } onClipEvent (enterFrame) { this.gotoAndStop(_root.currentSlot); }
Symbol 411 Button
on (release) { _root.noSavegame._visible = false; if (!_root.confirmLoad._visible) { _root.disabled = false; } }
Symbol 416 MovieClip Frame 49
_root.gotoAndPlay("Start");
Symbol 420 Button
on (release) { if (!_root.disabled) { _root.Stamina = 10 + random(40); _root.Strength = 10 + random(40); _root.Intelligence = 10 + random(40); _root.Refinement = 10 + random(40); _root.Charisma = 10 + random(40); _root.Morality = 10 + random(40); _root.Faith = 10 + random(40); _root.Sin = 0; _root.Sensitivity = 10 + random(40); _root.Stress = 0; _root.Reputation = 0; _root.SocialRep = 0; _root.MagicRep = 0; _root.FightRep = 0; _root.CombatSkill = 5 + random(25); _root.CombatAttack = random(10); _root.CombatDefense = 0; _root.MagicSkill = 5 + random(25); _root.MagicAttack = random(10); _root.MagicDefense = random(10); _root.Decorum = random(20); _root.Art = random(10); _root.Cooking = random(10); _root.Cleaning = random(10); _root.Temperament = random(10); _root.oneNumsVisit = 0; _root.twoNumsVisit = 0; _root.threeNumsVisit = 0; _root.fourNumsVisit = 0; _root.fiveNumsVisit = 0; _root.sixNumsVisit = 0; _root.sevenNumsVisit = 0; _root.eightNumsVisit = 0; _root.nineNumsVisit = 0; _root.tenNumsVisit = 0; _root.elevenNumsVisit = 0; _root.twelveNumsVisit = 0; _root.thirtNumsVisit = 0; _root.marryPhil = false; _root.helpMe = true; _root.gotoAndStop("Birthday"); } }
Symbol 422 Button
on (release) { _root.helpMe = false; if ((((((_root.saveGame.data.year1 == undefined) || (_root.saveGame.data.year1 == "Year")) && ((_root.saveGame.data.year2 == undefined) || (_root.saveGame.data.year2 == "Year"))) && ((_root.saveGame.data.year3 == undefined) || (_root.saveGame.data.year3 == "Year"))) && ((_root.saveGame.data.year4 == undefined) || (_root.saveGame.data.year4 == "Year"))) && ((_root.saveGame.data.year5 == undefined) || (_root.saveGame.data.year5 == "Year"))) { _root.noSavegame._visible = true; } else if ((_root.confirmLoad._visible != true) && (!_root.disabled)) { _root.disabled = true; _root.confirmLoad.gotoAndStop("show"); _root.confirmLoad._visible = true; } else if (_root.confirmLoad._visible == true) { _root.disabled = false; _root.confirmLoad.gotoAndStop("hide"); _root.confirmLoad._visible = false; } }
Symbol 424 Button
on (release) { if (!_root.disabled) { _root.disabled = true; _root.options.gotoAndStop("options"); _root.options._visible = true; } }
Symbol 434 Button
on (release) { if (_root.last != "Type here!") { _root.gotoAndStop("Lastname"); } else { _root.last = "Smith"; _root.gotoAndStop("Lastname"); } }
Symbol 436 Button
on (press) { _root.birthMonth = "January"; _root.month = "January"; _root.monthNum = 1; }
Symbol 438 Button
on (press) { _root.birthMonth = "February"; _root.month = "February"; _root.monthNum = 2; }
Symbol 440 Button
on (press) { _root.birthMonth = "March"; _root.month = "March"; _root.monthNum = 3; }
Symbol 442 Button
on (press) { _root.birthMonth = "April"; _root.month = "April"; _root.monthNum = 4; }
Symbol 444 Button
on (press) { _root.birthMonth = "May"; _root.month = "May"; _root.monthNum = 5; }
Symbol 446 Button
on (press) { _root.birthMonth = "June"; _root.month = "June"; _root.monthNum = 6; }
Symbol 448 Button
on (press) { _root.birthMonth = "July"; _root.month = "July"; _root.monthNum = 7; }
Symbol 450 Button
on (press) { _root.birthMonth = "August"; _root.month = "August"; _root.monthNum = 8; }
Symbol 452 Button
on (press) { _root.birthMonth = "September"; _root.month = "September"; _root.monthNum = 9; }
Symbol 454 Button
on (press) { _root.birthMonth = "October"; _root.month = "October"; _root.monthNum = 10; }
Symbol 456 Button
on (press) { _root.birthMonth = "November"; _root.month = "November"; _root.monthNum = 11; }
Symbol 458 Button
on (press) { _root.birthMonth = "December"; _root.month = "December"; _root.monthNum = 12; }
Symbol 460 Button
on (release) { _root.birthDay = 1; }
Symbol 462 Button
on (release) { _root.birthDay = 2; }
Symbol 464 Button
on (release) { _root.birthDay = 3; }
Symbol 466 Button
on (release) { _root.birthDay = 4; }
Symbol 468 Button
on (release) { _root.birthDay = 5; }
Symbol 470 Button
on (release) { _root.birthDay = 6; }
Symbol 472 Button
on (release) { _root.birthDay = 7; }
Symbol 474 Button
on (release) { _root.birthDay = 8; }
Symbol 476 Button
on (release) { _root.birthDay = 9; }
Symbol 478 Button
on (release) { _root.birthDay = 10; }
Symbol 480 Button
on (release) { _root.birthDay = 11; }
Symbol 482 Button
on (release) { _root.birthDay = 12; }
Symbol 484 Button
on (release) { _root.birthDay = 13; }
Symbol 486 Button
on (release) { _root.birthDay = 14; }
Symbol 488 Button
on (release) { _root.birthDay = 15; }
Symbol 490 Button
on (release) { _root.birthDay = 16; }
Symbol 492 Button
on (release) { _root.birthDay = 17; }
Symbol 494 Button
on (release) { _root.birthDay = 18; }
Symbol 496 Button
on (release) { _root.birthDay = 19; }
Symbol 498 Button
on (release) { _root.birthDay = 20; }
Symbol 500 Button
on (release) { _root.birthDay = 21; }
Symbol 502 Button
on (release) { _root.birthDay = 22; }
Symbol 504 Button
on (release) { _root.birthDay = 23; }
Symbol 506 Button
on (release) { _root.birthDay = 24; }
Symbol 508 Button
on (release) { _root.birthDay = 25; }
Symbol 510 Button
on (release) { _root.birthDay = 26; }
Symbol 512 Button
on (release) { _root.birthDay = 27; }
Symbol 514 Button
on (release) { _root.birthDay = 28; }
Symbol 516 Button
on (release) { _root.birthDay = 29; }
Symbol 518 Button
on (release) { _root.birthDay = 30; }
Symbol 521 MovieClip Frame 1
stop();
Symbol 521 MovieClip Frame 2
stop();
Symbol 521 MovieClip Frame 3
stop();
Symbol 521 MovieClip Frame 4
stop();
Symbol 521 MovieClip Frame 5
stop();
Symbol 521 MovieClip Frame 6
stop();
Symbol 521 MovieClip Frame 7
stop();
Symbol 521 MovieClip Frame 8
stop();
Symbol 521 MovieClip Frame 9
stop();
Symbol 521 MovieClip Frame 10
stop();
Symbol 521 MovieClip Frame 11
stop();
Symbol 521 MovieClip Frame 12
stop();
Symbol 526 Button
on (release) { if (_root.last != "Type here!") { _root.gotoAndStop("Firstname"); } else { _root.last = "Smith"; _root.gotoAndStop("Firstname"); } }
Symbol 531 MovieClip Frame 1
stop();
Symbol 531 MovieClip Frame 2
stop();
Symbol 534 Button
on (release) { if (_root.first != "Type here!") { _root.gotoAndStop("Intro"); } else { _root.first = "Susan"; _root.gotoAndStop("Intro"); } }
Symbol 535 Button
on (release) { _root.gotoAndStop("Game"); }
Symbol 564 MovieClip Frame 84
numHero = 10; var hero = ["Kvatch", "Space", "Time", "Winds", "Steel", "Shadows", "Fire", "Water", "Heart", "the Future"]; _root.introText = (((((("You are " + _root.last) + ", the Hero of ") + hero[random(numHero)]) + ".") + newline) + newline) + "After a dramatic battle with the dreaded Stoneterpillar, you saved the Kingdom of Roheline, becoming a local hero, and beloved by many.";
Symbol 564 MovieClip Frame 873
stop(); _root.gotoAndStop("Game");
Symbol 570 MovieClip Frame 1
stop();
Symbol 570 MovieClip Frame 7
stop();
Symbol 570 MovieClip Frame 13
stop();
Symbol 578 MovieClip Frame 1
stop();
Symbol 578 MovieClip Frame 6
stop();
Symbol 578 MovieClip Frame 11
stop();
Symbol 591 MovieClip Frame 1
stop();
Symbol 591 MovieClip Frame 6
stop();
Symbol 591 MovieClip Frame 11
stop();
Symbol 592 MovieClip Frame 1
stop();
Instance of Symbol 578 MovieClip in Symbol 592 MovieClip Frame 19
onClipEvent (load) { this.gotoAndStop(_root.mood); } onClipEvent (enterFrame) { this.gotoAndStop(_root.mood); }
Instance of Symbol 591 MovieClip in Symbol 592 MovieClip Frame 66
onClipEvent (load) { this.gotoAndStop(_root.mood); } onClipEvent (enterFrame) { this.gotoAndStop(_root.mood); }
Symbol 603 MovieClip Frame 1
stop();
Symbol 603 MovieClip Frame 2
stop();
Symbol 603 MovieClip Frame 23
stop();
Symbol 614 MovieClip Frame 1
stop();
Symbol 614 MovieClip Frame 2
stop();
Symbol 632 MovieClip Frame 1
stop();
Symbol 632 MovieClip Frame 2
stop();
Symbol 646 MovieClip Frame 1
stop();
Symbol 646 MovieClip Frame 2
stop();
Symbol 664 MovieClip Frame 1
stop();
Symbol 664 MovieClip Frame 2
stop();
Symbol 697 MovieClip Frame 1
stop();
Symbol 697 MovieClip Frame 2
stop();
Symbol 716 MovieClip Frame 1
stop();
Symbol 716 MovieClip Frame 2
stop();
Symbol 739 MovieClip Frame 1
stop();
Symbol 739 MovieClip Frame 2
stop();
Symbol 739 MovieClip Frame 14
Symbol 750 MovieClip Frame 1
stop();
Symbol 750 MovieClip Frame 2
stop();
Symbol 750 MovieClip Frame 17
Symbol 767 MovieClip Frame 1
stop();
Symbol 767 MovieClip Frame 2
stop();
Symbol 788 MovieClip Frame 1
stop();
Symbol 788 MovieClip Frame 2
stop();
Symbol 802 MovieClip Frame 1
stop();
Symbol 802 MovieClip Frame 2
stop();
Symbol 822 MovieClip Frame 1
stop();
Symbol 822 MovieClip Frame 2
stop();
Symbol 823 MovieClip Frame 1
stop();
Symbol 823 MovieClip Frame 7
stop();
Instance of Symbol 614 MovieClip in Symbol 823 MovieClip Frame 7
onClipEvent (load) { this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); } onClipEvent (enterFrame) { this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); }
Symbol 823 MovieClip Frame 13
stop();
Instance of Symbol 632 MovieClip in Symbol 823 MovieClip Frame 13
onClipEvent (load) { this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); } onClipEvent (enterFrame) { this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); }
Symbol 823 MovieClip Frame 19
stop();
Instance of Symbol 646 MovieClip in Symbol 823 MovieClip Frame 19
onClipEvent (enterFrame) { this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); } onClipEvent (load) { this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); }
Symbol 823 MovieClip Frame 25
stop();
Instance of Symbol 664 MovieClip in Symbol 823 MovieClip Frame 25
onClipEvent (enterFrame) { this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); } onClipEvent (load) { this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); }
Symbol 823 MovieClip Frame 31
stop();
Instance of Symbol 697 MovieClip in Symbol 823 MovieClip Frame 31
onClipEvent (enterFrame) { this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); } onClipEvent (load) { this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); }
Symbol 823 MovieClip Frame 37
stop();
Instance of Symbol 716 MovieClip in Symbol 823 MovieClip Frame 37
onClipEvent (enterFrame) { this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); } onClipEvent (load) { this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); }
Symbol 823 MovieClip Frame 43
stop();
Instance of Symbol 739 MovieClip in Symbol 823 MovieClip Frame 43
onClipEvent (enterFrame) { this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); if (_root.breastSize > 70) { _root.currDress = "Schoolgirl"; _root.DressStamina = 0; _root.DressStrength = 0; _root.DressIntelligence = 0; _root.DressRefinement = 0; _root.DressCharisma = 0; _root.DressMorality = 0; _root.DressFaith = 0; _root.DressSin = 0; _root.DressSensitivity = 0; _root.DressCombatSkill = 0; _root.DressCombatAttack = 0; _root.DressCombatDefense = 0; _root.DressMagicSkill = 0; _root.DressMagicAttack = 0; _root.DressMagicDefense = 0; _root.DressDecorum = 0; _root.DressArt = 0; _root.DressCooking = 0; _root.DressCleaning = 0; _root.DressTemperament = 0; } } onClipEvent (load) { this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); }
Symbol 823 MovieClip Frame 49
stop();
Instance of Symbol 750 MovieClip in Symbol 823 MovieClip Frame 49
onClipEvent (enterFrame) { this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); if (_root.breastSize > 80) { _root.currDress = "Schoolgirl"; _root.DressStamina = 0; _root.DressStrength = 0; _root.DressIntelligence = 0; _root.DressRefinement = 0; _root.DressCharisma = 0; _root.DressMorality = 0; _root.DressFaith = 0; _root.DressSin = 0; _root.DressSensitivity = 0; _root.DressCombatSkill = 0; _root.DressCombatAttack = 0; _root.DressCombatDefense = 0; _root.DressMagicSkill = 0; _root.DressMagicAttack = 0; _root.DressMagicDefense = 0; _root.DressDecorum = 0; _root.DressArt = 0; _root.DressCooking = 0; _root.DressCleaning = 0; _root.DressTemperament = 0; } } onClipEvent (load) { this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); }
Symbol 823 MovieClip Frame 55
stop();
Instance of Symbol 767 MovieClip in Symbol 823 MovieClip Frame 55
onClipEvent (enterFrame) { this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); } onClipEvent (load) { this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); }
Symbol 823 MovieClip Frame 61
stop();
Instance of Symbol 788 MovieClip in Symbol 823 MovieClip Frame 61
onClipEvent (enterFrame) { this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); } onClipEvent (load) { this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); }
Symbol 823 MovieClip Frame 67
stop();
Instance of Symbol 802 MovieClip in Symbol 823 MovieClip Frame 67
onClipEvent (enterFrame) { this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); } onClipEvent (load) { this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); }
Symbol 823 MovieClip Frame 73
stop();
Instance of Symbol 822 MovieClip in Symbol 823 MovieClip Frame 73
onClipEvent (enterFrame) { this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); } onClipEvent (load) { this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); }
Instance of Symbol 570 MovieClip "faceMain" in Symbol 824 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.mood); } onClipEvent (enterFrame) { this.gotoAndStop(_root.mood); }
Instance of Symbol 592 MovieClip "hairMain" in Symbol 824 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.currDress); } onClipEvent (enterFrame) { this.gotoAndStop(_root.currDress); }
Instance of Symbol 603 MovieClip "breastMain" in Symbol 824 MovieClip Frame 1
onClipEvent (load) { _root.bsMod = _root.breastSize % 5; this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); } onClipEvent (enterFrame) { _root.bsMod = _root.breastSize % 5; _root.breastGoto = (_root.breastSize - _root.bsMod) / 5; this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); }
Instance of Symbol 823 MovieClip "clothesMain" in Symbol 824 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.currDress); } onClipEvent (enterFrame) { this.gotoAndStop(_root.currDress); }
Instance of Symbol 603 MovieClip in Symbol 824 MovieClip Frame 21
onClipEvent (load) { _root.bsMod = _root.breastSize % 5; this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); } onClipEvent (enterFrame) { _root.bsMod = _root.breastSize % 5; this.gotoAndStop((_root.breastSize - _root.bsMod) / 5); }
Symbol 825 Button
on (rollOver) { _root.help.gotoAndStop("gold"); } on (rollOut) { _root.help.gotoAndStop("default"); }
Symbol 838 Button
on (release) { if ((_root.Equip._visible != true) && (!_root.disabled)) { _root.disabled = true; _root.Equip._visible = true; } else if (_root.Equip._visible == true) { _root.disabled = false; _root.Equip._visible = false; } } on (rollOver) { _root.help.gotoAndStop("equip"); } on (rollOut) { _root.help.gotoAndStop("default"); }
Symbol 841 Button
on (release) { if (_root.Chatted) { } else if ((_root.Chat._visible != true) && (!_root.disabled)) { _root.disabled = true; _root.Chat.gotoAndStop(1); _root.Chat._visible = true; } else if (_root.Chat._visible == true) { _root.disabled = false; _root.notEnough._visible = false; _root.Chat._visible = false; } } on (rollOver) { _root.help.gotoAndStop("chat"); } on (rollOut) { _root.help.gotoAndStop("default"); }
Symbol 848 Button
on (release) { if ((_root.Town._visible != true) && (!_root.disabled)) { _root.disabled = true; _root.Town.gotoAndStop(1); _root.Town._visible = true; } else if (_root.Town._visible == true) { _root.disabled = false; _root.notEnough._visible = false; _root.Town._visible = false; } } on (rollOver) { _root.help.gotoAndStop("town"); } on (rollOut) { _root.help.gotoAndStop("default"); }
Symbol 889 MovieClip Frame 1
stop();
Symbol 889 MovieClip Frame 3
stop();
Symbol 889 MovieClip Frame 5
stop();
Symbol 889 MovieClip Frame 7
stop();
Symbol 889 MovieClip Frame 9
stop();
Symbol 889 MovieClip Frame 11
stop();
Symbol 889 MovieClip Frame 13
stop();
Symbol 894 Button
on (release) { if ((_root.scheduler._visible != true) && (!_root.disabled)) { if (_root.month == "June") { _root.month1 = "Festival"; _root.month1pay = 0; } _root.disabled = true; _root.scheduler.gotoAndStop(1); _root.scheduler._visible = true; _root.curTotal = 0; _root.tempTotal = 0; } else if ((_root.scheduler._visible == true) && (!_root.runningMonth)) { _root.month1 = "none"; _root.month2 = "none"; _root.month3 = "none"; _root.disabled = false; _root.notEnough._visible = false; _root.scheduler._visible = false; } } on (rollOver) { _root.help.gotoAndStop("schedule"); } on (rollOut) { _root.help.gotoAndStop("default"); }
Symbol 902 Button
on (release) { if ((_root.Stats._visible != true) && (!_root.disabled)) { _root.disabled = true; _root.Stats._visible = true; } else if (_root.Stats._visible == true) { _root.disabled = false; _root.Stats._visible = false; } } on (rollOver) { _root.help.gotoAndStop("stats"); } on (rollOut) { _root.help.gotoAndStop("default"); }
Symbol 905 Button
on (release) { if ((_root.confirmSave._visible != true) && (!_root.disabled)) { _root.disabled = true; _root.confirmSave.gotoAndStop("show"); _root.confirmSave._visible = true; } else if (_root.confirmSave._visible == true) { _root.disabled = false; _root.confirmSave.gotoAndStop("hide"); _root.confirmSave._visible = false; } } on (rollOver) { _root.help.gotoAndStop("saveload"); } on (rollOut) { _root.help.gotoAndStop("default"); }
Symbol 907 Button
on (release) { if ((((((_root.saveGame.data.year1 == undefined) || (_root.saveGame.data.year1 == "Year")) && ((_root.saveGame.data.year2 == undefined) || (_root.saveGame.data.year2 == "Year"))) && ((_root.saveGame.data.year3 == undefined) || (_root.saveGame.data.year3 == "Year"))) && ((_root.saveGame.data.year4 == undefined) || (_root.saveGame.data.year4 == "Year"))) && ((_root.saveGame.data.year5 == undefined) || (_root.saveGame.data.year5 == "Year"))) { if (!_root.disabled) { _root.noSavegame._visible = true; _root.disabled = true; } else { _root.noSaveGame._visible = false; _root.disabled = false; } } else if ((_root.confirmLoad._visible != true) && (!_root.disabled)) { _root.disabled = true; _root.confirmLoad.gotoAndStop("show"); _root.confirmLoad._visible = true; } else if (_root.confirmLoad._visible == true) { _root.disabled = false; _root.confirmLoad.gotoAndStop("hide"); _root.confirmLoad._visible = false; } } on (rollOver) { _root.help.gotoAndStop("saveload"); } on (rollOut) { _root.help.gotoAndStop("default"); }
Symbol 909 Button
on (release) { if ((_root.Debug._visible != true) && (!_root.disabled)) { _root.disabled = true; _root.Debug._visible = true; } else if (_root.Debug._visible == true) { } } on (rollOver) { _root.help.gotoAndStop("debug"); } on (rollOut) { _root.help.gotoAndStop("default"); }
Symbol 915 Button
on (release) { _root.popupExit._visible = true; } on (rollOver) { _root.help.gotoAndStop("exit"); } on (rollOut) { _root.help.gotoAndStop("default"); }
Symbol 917 Button
on (release) { if (_root.helpMe) { _root.helpMe = false; } else { _root.helpMe = true; } } on (rollOver) { _root.help.gotoAndStop("help"); } on (rollOut) { _root.help.gotoAndStop("default"); }
Symbol 931 MovieClip Frame 1
stop();
Symbol 931 MovieClip Frame 4
stop();
Symbol 931 MovieClip Frame 7
stop();
Symbol 931 MovieClip Frame 10
stop();
Symbol 931 MovieClip Frame 13
stop();
Symbol 931 MovieClip Frame 16
stop();
Symbol 931 MovieClip Frame 19
stop();
Symbol 932 Button
on (release) { _root.Chatted = true; _root.Chat.gotoAndStop("Chat"); }
Symbol 933 Button
on (release) { _root.Chatted = true; _root.Chat.gotoAndStop("Scold"); }
Symbol 934 Button
on (release) { if (_root.gold >= 50) { _root.Chatted = true; _root.Chat.gotoAndStop("Allowance"); } else { _root.notEnough._visible = true; } }
Symbol 935 Button
on (release) { _root.Chat._visible = false; _root.notEnough._visible = false; _root.disabled = false; }
Symbol 941 Button
on (release) { _root.Chat._visible = false; _root.disabled = false; }
Symbol 994 MovieClip Frame 1
stop();
Symbol 994 MovieClip Frame 2
stop();
Symbol 994 MovieClip Frame 3
stop();
Symbol 994 MovieClip Frame 4
stop();
Symbol 994 MovieClip Frame 5
stop();
Symbol 994 MovieClip Frame 6
stop();
Symbol 994 MovieClip Frame 7
stop();
Symbol 994 MovieClip Frame 8
stop();
Symbol 994 MovieClip Frame 9
stop();
Symbol 994 MovieClip Frame 10
stop();
Symbol 994 MovieClip Frame 11
stop();
Symbol 994 MovieClip Frame 12
stop();
Symbol 994 MovieClip Frame 13
stop();
Symbol 994 MovieClip Frame 14
stop();
Symbol 994 MovieClip Frame 15
stop();
Symbol 994 MovieClip Frame 16
stop();
Symbol 994 MovieClip Frame 17
stop();
Symbol 994 MovieClip Frame 18
stop();
Symbol 994 MovieClip Frame 19
stop();
Symbol 994 MovieClip Frame 20
stop();
Symbol 994 MovieClip Frame 21
stop();
Symbol 994 MovieClip Frame 22
stop();
Symbol 994 MovieClip Frame 23
stop();
Symbol 994 MovieClip Frame 24
stop();
Symbol 994 MovieClip Frame 25
stop();
Symbol 1020 MovieClip Frame 1
stop();
Symbol 1020 MovieClip Frame 5
stop();
Symbol 1020 MovieClip Frame 9
_root.mood = "Normal"; stop();
Symbol 1020 MovieClip Frame 13
if (random(4) == 1) { _root.mood = "Bitch"; } stop();
Symbol 1023 MovieClip Frame 1
stop();
Symbol 1024 MovieClip Frame 1
stop();
Instance of Symbol 994 MovieClip in Symbol 1024 MovieClip Frame 6
onClipEvent (load) { _root.Stress = _root.Stress - 2; this.gotoAndStop(random(25)); }
Instance of Symbol 1020 MovieClip in Symbol 1024 MovieClip Frame 11
onClipEvent (load) { if (_root.mood == "Bitch") { if (_root.Stress >= 100) { this.gotoAndStop("failStress"); } else if (random(100) >= 25) { this.gotoAndStop("succeed"); } else { this.gotoAndStop("fail"); } } else { this.gotoAndStop("toBitch"); } }
Instance of Symbol 1023 MovieClip in Symbol 1024 MovieClip Frame 16
onClipEvent (load) { _root.gold = _root.gold - 50; _root.Stress = _root.Stress - 10; if (_root.Stress < 0) { _root.Stress = 0; } }
Symbol 1028 Button
on (release) { _root.currDress = "Schoolgirl"; _root.Equip._visible = false; _root.disabled = false; _root.DressStamina = 0; _root.DressStrength = 0; _root.DressIntelligence = 0; _root.DressRefinement = 0; _root.DressCharisma = 0; _root.DressMorality = 0; _root.DressFaith = 0; _root.DressSin = 0; _root.DressSensitivity = 0; _root.DressCombatSkill = 0; _root.DressCombatAttack = 0; _root.DressCombatDefense = 0; _root.DressMagicSkill = 0; _root.DressMagicAttack = 0; _root.DressMagicDefense = 0; _root.DressDecorum = 0; _root.DressArt = 0; _root.DressCooking = 0; _root.DressCleaning = 0; _root.DressTemperament = 0; }
Symbol 1035 Button
on (release) { _root.currDress = "Peach"; _root.Equip._visible = false; _root.disabled = false; _root.DressStamina = 0; _root.DressStrength = 0; _root.DressIntelligence = 5; _root.DressRefinement = 10; _root.DressCharisma = 0; _root.DressMorality = 0; _root.DressFaith = 0; _root.DressSin = 0; _root.DressSensitivity = 10; _root.DressCombatSkill = 0; _root.DressCombatAttack = 0; _root.DressCombatDefense = 0; _root.DressMagicSkill = 0; _root.DressMagicAttack = 0; _root.DressMagicDefense = 0; _root.DressDecorum = 5; _root.DressArt = 0; _root.DressCooking = 0; _root.DressCleaning = 0; _root.DressTemperament = 0; }
Symbol 1039 Button
on (release) { _root.currDress = "ChunLi"; _root.Equip._visible = false; _root.disabled = false; _root.DressStamina = 10; _root.DressStrength = 20; _root.DressIntelligence = 5; _root.DressRefinement = 0; _root.DressCharisma = 0; _root.DressMorality = 0; _root.DressFaith = 0; _root.DressSin = 0; _root.DressSensitivity = 0; _root.DressCombatSkill = 5; _root.DressCombatAttack = 5; _root.DressCombatDefense = 0; _root.DressMagicSkill = 5; _root.DressMagicAttack = 5; _root.DressMagicDefense = 0; _root.DressDecorum = 0; _root.DressArt = 0; _root.DressCooking = 0; _root.DressCleaning = 0; _root.DressTemperament = 0; }
Symbol 1043 Button
on (release) { _root.currDress = "Winter"; _root.Equip._visible = false; _root.disabled = false; _root.clothesWarning = false; _root.DressStamina = 5; _root.DressStrength = 0; _root.DressIntelligence = 0; _root.DressRefinement = 0; _root.DressCharisma = 0; _root.DressMorality = 0; _root.DressFaith = 0; _root.DressSin = 0; _root.DressSensitivity = 0; _root.DressCombatSkill = 0; _root.DressCombatAttack = 0; _root.DressCombatDefense = 2; _root.DressMagicSkill = 0; _root.DressMagicAttack = 0; _root.DressMagicDefense = 5; _root.DressDecorum = 0; _root.DressArt = 0; _root.DressCooking = 0; _root.DressCleaning = 0; _root.DressTemperament = 0; }
Symbol 1047 Button
on (release) { _root.currDress = "Summer"; _root.Equip._visible = false; _root.disabled = false; _root.clothesWarning = false; _root.DressStamina = 0; _root.DressStrength = 0; _root.DressIntelligence = 5; _root.DressRefinement = 0; _root.DressCharisma = 0; _root.DressMorality = 0; _root.DressFaith = 0; _root.DressSin = 0; _root.DressSensitivity = 0; _root.DressCombatSkill = 0; _root.DressCombatAttack = 0; _root.DressCombatDefense = -1; _root.DressMagicSkill = 0; _root.DressMagicAttack = 0; _root.DressMagicDefense = -1; _root.DressDecorum = 0; _root.DressArt = 0; _root.DressCooking = 0; _root.DressCleaning = 0; _root.DressTemperament = 0; }
Symbol 1051 Button
on (release) { _root.currDress = "Catgirl"; _root.Equip._visible = false; _root.disabled = false; _root.DressStamina = 0; _root.DressStrength = 0; _root.DressIntelligence = 0; _root.DressRefinement = 0; _root.DressCharisma = 0; _root.DressMorality = 0; _root.DressFaith = 0; _root.DressSin = 0; _root.DressSensitivity = 10; _root.DressCombatSkill = 0; _root.DressCombatAttack = 0; _root.DressCombatDefense = 0; _root.DressMagicSkill = 0; _root.DressMagicAttack = 0; _root.DressMagicDefense = 0; _root.DressDecorum = 0; _root.DressArt = 0; _root.DressCooking = 0; _root.DressCleaning = 0; _root.DressTemperament = 0; }
Symbol 1055 Button
on (release) { _root.currDress = "Party"; _root.Equip._visible = false; _root.disabled = false; _root.DressStamina = 0; _root.DressStrength = 0; _root.DressIntelligence = 0; _root.DressRefinement = 5; _root.DressCharisma = 0; _root.DressMorality = 0; _root.DressFaith = 0; _root.DressSin = 0; _root.DressSensitivity = 0; _root.DressCombatSkill = 0; _root.DressCombatAttack = 0; _root.DressCombatDefense = 0; _root.DressMagicSkill = 0; _root.DressMagicAttack = 0; _root.DressMagicDefense = 0; _root.DressDecorum = 5; _root.DressArt = 5; _root.DressCooking = 5; _root.DressCleaning = 5; _root.DressTemperament = 5; }
Symbol 1059 Button
on (release) { _root.currDress = "Whore"; _root.Equip._visible = false; _root.disabled = false; _root.clothesWarning = false; _root.DressStamina = 0; _root.DressStrength = 0; _root.DressIntelligence = 0; _root.DressRefinement = 0; _root.DressCharisma = 20; _root.DressMorality = -20; _root.DressFaith = 0; _root.DressSin = 30; _root.DressSensitivity = 0; _root.DressCombatSkill = 0; _root.DressCombatAttack = 0; _root.DressCombatDefense = 0; _root.DressMagicSkill = 0; _root.DressMagicAttack = 0; _root.DressMagicDefense = 0; _root.DressDecorum = 0; _root.DressArt = 10; _root.DressCooking = 0; _root.DressCleaning = 0; _root.DressTemperament = 0; }
Symbol 1063 Button
on (release) { if (_root.breastSize <= 70) { _root.currDress = "Suzaku"; _root.Equip._visible = false; _root.disabled = false; _root.clothesWarning = false; _root.DressStamina = 0; _root.DressStrength = 0; _root.DressIntelligence = 10; _root.DressRefinement = 0; _root.DressCharisma = 0; _root.DressMorality = 10; _root.DressFaith = 20; _root.DressSin = -10; _root.DressSensitivity = 0; _root.DressCombatSkill = 0; _root.DressCombatAttack = 0; _root.DressCombatDefense = 0; _root.DressMagicSkill = 10; _root.DressMagicAttack = 10; _root.DressMagicDefense = 10; _root.DressDecorum = 0; _root.DressArt = 0; _root.DressCooking = 0; _root.DressCleaning = 0; _root.DressTemperament = 0; } }
Symbol 1067 Button
on (release) { if (_root.breastSize <= 80) { _root.currDress = "Kimono"; _root.Equip._visible = false; _root.disabled = false; _root.DressStamina = 0; _root.DressStrength = 0; _root.DressIntelligence = 5; _root.DressRefinement = 5; _root.DressCharisma = 0; _root.DressMorality = 0; _root.DressFaith = 0; _root.DressSin = 0; _root.DressSensitivity = 10; _root.DressCombatSkill = 0; _root.DressCombatAttack = 0; _root.DressCombatDefense = 0; _root.DressMagicSkill = 0; _root.DressMagicAttack = 0; _root.DressMagicDefense = 0; _root.DressDecorum = 0; _root.DressArt = 0; _root.DressCooking = 5; _root.DressCleaning = 5; _root.DressTemperament = 0; } }
Symbol 1071 Button
on (release) { _root.currDress = "Cowgirl"; _root.Equip._visible = false; _root.disabled = false; _root.DressStamina = 0; _root.DressStrength = 5; _root.DressIntelligence = 0; _root.DressRefinement = 0; _root.DressCharisma = 0; _root.DressMorality = 0; _root.DressFaith = 0; _root.DressSin = 0; _root.DressSensitivity = 0; _root.DressCombatSkill = 5; _root.DressCombatAttack = 5; _root.DressCombatDefense = 5; _root.DressMagicSkill = 0; _root.DressMagicAttack = 0; _root.DressMagicDefense = 0; _root.DressDecorum = 0; _root.DressArt = 0; _root.DressCooking = 0; _root.DressCleaning = 0; _root.DressTemperament = 0; }
Symbol 1075 Button
on (release) { _root.currDress = "Matrix"; _root.Equip._visible = false; _root.disabled = false; _root.clothesWarning = false; _root.DressStamina = 5; _root.DressStrength = 5; _root.DressIntelligence = 0; _root.DressRefinement = 0; _root.DressCharisma = 10; _root.DressMorality = 0; _root.DressFaith = 0; _root.DressSin = 0; _root.DressSensitivity = 0; _root.DressCombatSkill = 10; _root.DressCombatAttack = 10; _root.DressCombatDefense = 0; _root.DressMagicSkill = 10; _root.DressMagicAttack = 10; _root.DressMagicDefense = 0; _root.DressDecorum = 0; _root.DressArt = 0; _root.DressCooking = 0; _root.DressCleaning = 0; _root.DressTemperament = 0; }
Symbol 1083 Button
on (release) { _root.weapon = "Shortsword"; }
Symbol 1086 Button
on (release) { _root.weapon = "Longsword"; }
Symbol 1089 Button
on (release) { _root.weapon = "Master Sword"; }
Symbol 1092 Button
on (release) { _root.armor = "Cloth"; }
Symbol 1095 Button
on (release) { _root.armor = "Leather"; }
Symbol 1098 Button
on (release) { _root.armor = "Chain"; }
Symbol 1101 Button
on (release) { _root.armor = "Plate"; }
Symbol 1104 Button
on (release) { _root.armor = "Naga"; }
Symbol 1107 Button
on (release) { _root.weapon = "Lightsaber"; }
Symbol 1110 Button
on (release) { _root.weapon = "Soulcalibur"; }
Symbol 1113 Button
on (release) { _root.disabled = false; _root.Equip._visible = false; }
Instance of Symbol 1038 MovieClip in Symbol 1114 MovieClip Frame 1
onClipEvent (enterFrame) { if (!_root.Peach) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1042 MovieClip in Symbol 1114 MovieClip Frame 1
onClipEvent (enterFrame) { if (!_root.ChunLi) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1046 MovieClip in Symbol 1114 MovieClip Frame 1
onClipEvent (enterFrame) { if (!_root.Winter) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1050 MovieClip in Symbol 1114 MovieClip Frame 1
onClipEvent (enterFrame) { if (!_root.Summer) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1054 MovieClip in Symbol 1114 MovieClip Frame 1
onClipEvent (enterFrame) { if (!_root.Catgirl) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1058 MovieClip in Symbol 1114 MovieClip Frame 1
onClipEvent (enterFrame) { if (!_root.Party) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1062 MovieClip in Symbol 1114 MovieClip Frame 1
onClipEvent (enterFrame) { if (!_root.Whore) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1066 MovieClip in Symbol 1114 MovieClip Frame 1
onClipEvent (enterFrame) { if (!_root.Suzaku) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1070 MovieClip in Symbol 1114 MovieClip Frame 1
onClipEvent (enterFrame) { if (!_root.Kimono) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1074 MovieClip in Symbol 1114 MovieClip Frame 1
onClipEvent (enterFrame) { if (!_root.Cowgirl) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1078 MovieClip in Symbol 1114 MovieClip Frame 1
onClipEvent (enterFrame) { if (!_root.Matrix) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1085 MovieClip in Symbol 1114 MovieClip Frame 1
onClipEvent (enterFrame) { if (!_root.Shortsword) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1088 MovieClip in Symbol 1114 MovieClip Frame 1
onClipEvent (enterFrame) { if (!_root.Longsword) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1091 MovieClip in Symbol 1114 MovieClip Frame 1
onClipEvent (enterFrame) { if (!_root.MasterSword) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1094 MovieClip in Symbol 1114 MovieClip Frame 1
onClipEvent (enterFrame) { if (!_root.Cloth) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1097 MovieClip in Symbol 1114 MovieClip Frame 1
onClipEvent (enterFrame) { if (!_root.Leather) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1100 MovieClip in Symbol 1114 MovieClip Frame 1
onClipEvent (enterFrame) { if (!_root.Chain) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1103 MovieClip in Symbol 1114 MovieClip Frame 1
onClipEvent (enterFrame) { if (!_root.Plate) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1106 MovieClip in Symbol 1114 MovieClip Frame 1
onClipEvent (enterFrame) { if (!_root.Naga) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1109 MovieClip in Symbol 1114 MovieClip Frame 1
onClipEvent (enterFrame) { if (!_root.Lightsaber) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 1112 MovieClip in Symbol 1114 MovieClip Frame 1
onClipEvent (enterFrame) { if (!_root.Soulcalibur) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 168 MovieClip in Symbol 1114 MovieClip Frame 1
onClipEvent (load) { this._visible = false; this.stop(); } onClipEvent (enterFrame) { if ((_root.breastSize <= 70) || (!_root.Suzaku)) { this._visible = false; } else if (_root.Suzaku) { this._visible = true; } }
Instance of Symbol 168 MovieClip in Symbol 1114 MovieClip Frame 1
onClipEvent (load) { this._visible = false; this.stop(); } onClipEvent (enterFrame) { if ((_root.breastSize <= 80) || (!_root.Kimono)) { this._visible = false; } else if (_root.Kimono) { this._visible = true; } }
Symbol 1115 Button
on (release) { if (!_root.VisitedCastle) { _root.VisitedCastle = true; _root.Town.gotoAndStop("Castle"); } }
Symbol 1116 Button
on (release) { _root.Town._visible = false; _root.popupSell._visible = false; _root.notEnough._visible = false; _root.disabled = false; }
Symbol 1119 Button
on (release) { if (_root.Suzaku) { _root.SuzakuFlag = true; } _root.Town.gotoAndStop("Shop"); }
Symbol 1126 Button
on (release) { _root.Town._visible = false; _root.popupSell._visible = false; _root.notEnough._visible = false; _root.disabled = false; _root.Town.gotoAndStop("Town"); }
Symbol 1127 Button
on (release) { _root.popupSell._visible = false; _root.notEnough._visible = false; _root.Town.gotoAndStop("Sell"); }
Symbol 1129 Button
on (release) { if (_root.Shortsword) { _root.alreadyOwn._visible = true; } else if (_root.gold >= 500) { _root.sellDress = "a shortsword?"; _root.popupSell._visible = true; _root.tempgold = -500; _root.tempdress = "Shortsword"; } else { _root.notEnough._visible = true; } }
Symbol 1130 Button
on (release) { if (_root.Longsword) { _root.alreadyOwn._visible = true; } else if (_root.gold >= 800) { _root.sellDress = "a longsword?"; _root.popupSell._visible = true; _root.tempgold = -800; _root.tempdress = "Longsword"; } else { _root.notEnough._visible = true; } }
Symbol 1131 Button
on (release) { if (_root.Leather) { _root.alreadyOwn._visible = true; } else if (_root.gold >= 600) { _root.sellDress = "leather armor?"; _root.popupSell._visible = true; _root.tempgold = -600; _root.tempdress = "Leather"; } else { _root.notEnough._visible = true; } }
Symbol 1132 Button
on (release) { if (_root.Chain) { _root.alreadyOwn._visible = true; } else if (_root.gold >= 1500) { _root.sellDress = "chainmail?"; _root.popupSell._visible = true; _root.tempgold = -1500; _root.tempdress = "Chain"; } else { _root.notEnough._visible = true; } }
Symbol 1133 Button
on (release) { if (_root.Cloth) { _root.alreadyOwn._visible = true; } else if (_root.gold >= 300) { _root.sellDress = "cloth armor?"; _root.popupSell._visible = true; _root.tempgold = -300; _root.tempdress = "Cloth"; } else { _root.notEnough._visible = true; } }
Symbol 1146 MovieClip Frame 1
stop();
Symbol 1147 Button
on (release) { if (_root.gold >= 150) { _root.sellDress = "the winter dress?"; _root.popupSell._visible = true; _root.tempgold = -150; _root.tempdress = "Winter"; } else { _root.notEnough._visible = true; } }
Symbol 1151 Button
on (release) { if (_root.gold >= 100) { _root.sellDress = "the summer dress?"; _root.popupSell._visible = true; _root.tempgold = -100; _root.tempdress = "Summer"; } else { _root.notEnough._visible = true; } }
Symbol 1154 Button
on (release) { if (_root.gold >= 400) { _root.sellDress = "the catgirl outfit?"; _root.popupSell._visible = true; _root.tempgold = -400; _root.tempdress = "Catgirl"; } else { _root.notEnough._visible = true; } }
Symbol 1157 Button
on (release) { if (_root.gold >= 300) { _root.sellDress = "the party dress?"; _root.popupSell._visible = true; _root.tempgold = -300; _root.tempdress = "Party"; } else { _root.notEnough._visible = true; } }
Symbol 1161 Button
on (release) { if (_root.gold >= 600) { _root.sellDress = "the kimono?"; _root.popupSell._visible = true; _root.tempgold = -600; _root.tempdress = "Kimono"; } else { _root.notEnough._visible = true; } }
Symbol 1164 Button
on (release) { if (_root.gold >= 500) { _root.sellDress = "the cowgirl outfit?"; _root.popupSell._visible = true; _root.tempgold = -500; _root.tempdress = "Cowgirl"; } else { _root.notEnough._visible = true; } }
Symbol 1167 Button
on (release) { _root.popupSell._visible = false; _root.notEnough._visible = false; _root.Town.gotoAndStop("Shop"); }
Symbol 1169 Button
on (release) { _root.sellDress = "the Naga armor?"; _root.popupSell._visible = true; _root.tempgold = 900; _root.tempdress = "Naga"; }
Symbol 1172 Button
on (release) { _root.sellDress = "plate mail?"; _root.popupSell._visible = true; _root.tempgold = 1000; _root.tempdress = "Plate"; }
Symbol 1175 Button
on (release) { _root.sellDress = "chainmail?"; _root.popupSell._visible = true; _root.tempgold = 750; _root.tempdress = "Chain"; }
Symbol 1178 Button
on (release) { _root.sellDress = "leather armor?"; _root.popupSell._visible = true; _root.tempgold = 300; _root.tempdress = "Leather"; }
Symbol 1180 Button
on (release) { _root.sellDress = "cloth armor?"; _root.popupSell._visible = true; _root.tempgold = 150; _root.tempdress = "Cloth"; }
Symbol 1183 Button
on (release) { _root.sellDress = "the Master Sword?"; _root.popupSell._visible = true; _root.tempgold = 1100; _root.tempdress = "MasterSword"; }
Symbol 1186 Button
on (release) { _root.sellDress = "a longsword?"; _root.popupSell._visible = true; _root.tempgold = 400; _root.tempdress = "Longsword"; }
Symbol 1189 Button
on (release) { _root.sellDress = "a shortsword?"; _root.popupSell._visible = true; _root.tempgold = 250; _root.tempdress = "Shortsword"; }
Symbol 1192 Button
on (release) { _root.sellDress = "a lightsaber?"; _root.popupSell._visible = true; _root.tempgold = 2500; _root.tempdress = "Lightsaber"; }
Symbol 1196 Button
on (release) { _root.sellDress = "the Soulcalibur?"; _root.popupSell._visible = true; _root.tempgold = 1700; _root.tempdress = "Soulcalibur"; }
Symbol 1202 MovieClip Frame 1
stop();
Symbol 1203 Button
on (release) { _root.sellDress = "the winter dress?"; _root.popupSell._visible = true; _root.tempgold = 75; _root.tempdress = "Winter"; }
Symbol 1206 Button
on (release) { _root.sellDress = "the summer dress?"; _root.popupSell._visible = true; _root.tempgold = 50; _root.tempdress = "Summer"; }
Symbol 1209 Button
on (release) { _root.sellDress = "the catgirl outfit?"; _root.popupSell._visible = true; _root.tempgold = 200; _root.tempdress = "Catgirl"; }
Symbol 1212 Button
on (release) { _root.sellDress = "the party dress?"; _root.popupSell._visible = true; _root.tempgold = 150; _root.tempdress = "Party"; }
Symbol 1215 Button
on (release) { _root.sellDress = "the kimono?"; _root.popupSell._visible = true; _root.tempgold = 300; _root.tempdress = "Kimono"; }
Symbol 1217 Button
on (release) { _root.sellDress = "the cowgirl outfit?"; _root.popupSell._visible = true; _root.tempgold = 250; _root.tempdress = "Cowgirl"; }
Symbol 1220 Button
on (release) { _root.sellDress = "the pink dress?"; _root.popupSell._visible = true; _root.tempgold = 400; _root.tempdress = "Peach"; }
Symbol 1222 Button
on (release) { _root.sellDress = "the fighter outfit?"; _root.popupSell._visible = true; _root.tempgold = 350; _root.tempdress = "ChunLi"; }
Symbol 1226 Button
on (release) { _root.sellDress = "the black dress?"; _root.popupSell._visible = true; _root.tempgold = 500; _root.tempdress = "Whore"; }
Symbol 1229 Button
on (release) { _root.sellDress = "the priestess dress?"; _root.popupSell._visible = true; _root.tempgold = 400; _root.tempdress = "Suzaku"; }
Symbol 1232 Button
on (release) { _root.sellDress = "the cool outfit?"; _root.popupSell._visible = true; _root.tempgold = 300; _root.tempdress = "Matrix"; }
Symbol 1234 Button
on (release) { _root.VisitedCastle = false; _root.Town._visible = false; _root.Town.gotoAndStop("Town"); _root.disabled = false; }
Symbol 1236 Button
on (release) { _root.speak = "Guard"; _root.Town.gotoAndStop("Speak"); }
Symbol 1238 Button
on (release) { _root.speak = "Clerk"; _root.Town.gotoAndStop("Speak"); }
Symbol 1239 Button
on (release) { _root.speak = "Chancellor"; _root.Town.gotoAndStop("Speak"); }
Symbol 1241 Button
on (release) { _root.speak = "Pope"; _root.Town.gotoAndStop("Speak"); }
Symbol 1243 Button
on (release) { _root.speak = "King"; _root.Town.gotoAndStop("Speak"); }
Symbol 1244 Button
on (release) { _root.speak = "Prince"; _root.Town.gotoAndStop("Speak"); }
Symbol 1248 Button
on (release) { _root.speak = "Executioner"; _root.Town.gotoAndStop("Speak"); }
Symbol 1249 Button
on (release) { _root.speak = "Camp Follower"; _root.Town.gotoAndStop("Speak"); }
Symbol 1250 Button
on (release) { _root.speak = "Phil"; _root.Town.gotoAndStop("Speak"); }
Symbol 1252 Button
on (release) { _root.speak = "Queen"; _root.Town.gotoAndStop("Speak"); }
Symbol 1255 Button
on (release) { _root.speak = "Jester"; _root.Town.gotoAndStop("Speak"); }
Symbol 1258 Button
on (release) { _root.speak = "Prisoner"; _root.Town.gotoAndStop("Speak"); }
Symbol 1260 Button
on (release) { _root.speak = "Dog"; _root.Town.gotoAndStop("Speak"); }
Symbol 1262 Button
on (release) { _root.Town._visible = false; _root.Town.gotoAndStop("Town"); _root.disabled = false; }
Symbol 1267 MovieClip Frame 1
stop();
Symbol 1274 MovieClip Frame 1
stop();
Symbol 1283 MovieClip Frame 1
stop();
Symbol 1290 MovieClip Frame 1
stop();
Symbol 1297 MovieClip Frame 1
stop();
Symbol 1304 MovieClip Frame 1
stop();
Symbol 1315 MovieClip Frame 1
stop();
Symbol 1332 MovieClip Frame 1
stop();
Symbol 1344 MovieClip Frame 1
stop();
Instance of Symbol 1339 MovieClip in Symbol 1344 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(random(4) + 1); }
Symbol 1355 MovieClip Frame 1
stop();
Symbol 1362 MovieClip Frame 1
stop();
Symbol 1369 MovieClip Frame 1
stop();
Symbol 1376 MovieClip Frame 1
stop();
Symbol 1377 MovieClip Frame 1
stop();
Instance of Symbol 1267 MovieClip in Symbol 1377 MovieClip Frame 1
onClipEvent (load) { if (_root.Cooking <= 70) { if (_root.oneNumsVisit < 5) { _root.Reputation = _root.Reputation + 1; _root.oneNumsVisit++; } this.gotoAndStop("Good"); } else { this.gotoAndStop("Bad"); } }
Symbol 1377 MovieClip Frame 6
stop();
Instance of Symbol 1274 MovieClip in Symbol 1377 MovieClip Frame 6
onClipEvent (load) { if (_root.Strength >= 70) { if (_root.twoNumsVisit < 5) { _root.Reputation = _root.Reputation + 1; _root.twoNumsVisit++; } this.gotoAndStop("Good"); } else { this.gotoAndStop("Bad"); } }
Symbol 1377 MovieClip Frame 11
stop();
Instance of Symbol 1283 MovieClip in Symbol 1377 MovieClip Frame 11
onClipEvent (load) { if (_root.Sin >= 100) { if (_root.threeNumsVisit < 5) { _root.Reputation = _root.Reputation + 2; _root.threeNumsVisit++; } this.gotoAndStop("Good"); } else { this.gotoAndStop("Bad"); } }
Symbol 1377 MovieClip Frame 16
stop();
Instance of Symbol 1290 MovieClip in Symbol 1377 MovieClip Frame 16
onClipEvent (load) { if (_root.Cleaning >= 40) { if (_root.fourNumsVisit < 5) { _root.Reputation = _root.Reputation + 2; _root.fourNumsVisit++; } this.gotoAndStop("Good"); } else { this.gotoAndStop("Bad"); } }
Symbol 1377 MovieClip Frame 21
stop();
Instance of Symbol 1297 MovieClip in Symbol 1377 MovieClip Frame 21
onClipEvent (load) { if ((_root.Morals <= 150) && (_root.Sin >= 200)) { if (_root.fiveNumsVisit < 5) { _root.Reputation = _root.Reputation + 12; _root.fiveNumsVisit++; } this.gotoAndStop("Good"); } else { this.gotoAndStop("Bad"); } }
Symbol 1377 MovieClip Frame 26
stop();
Instance of Symbol 1304 MovieClip in Symbol 1377 MovieClip Frame 26
onClipEvent (load) { if ((_root.Charisma >= 150) || (_root.breastSize >= 60)) { if (_root.sixNumsVisit < 5) { _root.Reputation = _root.Reputation + 3; _root.sixNumsVisit++; } this.gotoAndStop("Good"); } else { this.gotoAndStop("Bad"); } }
Symbol 1377 MovieClip Frame 31
stop();
Instance of Symbol 1315 MovieClip in Symbol 1377 MovieClip Frame 31
onClipEvent (load) { if (_root.Cosmos == true) { if (_root.Temperament >= 80) { if (_root.sevenNumsVisit < 5) { _root.Reputation = _root.Reputation + 14; _root.sevenNumsVisit++; } this.gotoAndStop("GoodCosmos"); } else { this.gotoAndStop("BadCosmos"); } } else if (_root.Temperament >= 80) { if (_root.sevenNumsVisit < 5) { _root.Reputation = _root.Reputation + 14; _root.sevenNumsVisit++; } this.gotoAndStop("Good"); } else { this.gotoAndStop("Bad"); } }
Symbol 1377 MovieClip Frame 36
stop();
Instance of Symbol 1332 MovieClip in Symbol 1377 MovieClip Frame 36
onClipEvent (load) { if (_root.Cosmos == true) { if (_root.Refinement >= 300) { if (_root.eightNumsVisit < 5) { _root.Reputation = _root.Reputation + 20; _root.eightNumsVisit++; } this.gotoAndStop("GoodCosmos"); } else { this.gotoAndStop("BadCosmos"); } } else if (_root.Refinement >= 300) { if (_root.eightNumsVisit < 5) { _root.Reputation = _root.Reputation + 20; _root.eightNumsVisit++; } this.gotoAndStop("Good"); } else { this.gotoAndStop("Bad"); } }
Symbol 1377 MovieClip Frame 41
stop();
Instance of Symbol 1344 MovieClip in Symbol 1377 MovieClip Frame 41
onClipEvent (load) { if (((_root.Strength >= 300) && (_root.Stamina >= 300)) && (_root.Intelligence >= 300)) { if (_root.nineNumsVisit < 5) { _root.Reputation = _root.Reputation + 4; _root.nineNumsVisit++; } this.gotoAndStop("Good"); } else { this.gotoAndStop("Bad"); } }
Symbol 1377 MovieClip Frame 46
stop();
Instance of Symbol 1355 MovieClip in Symbol 1377 MovieClip Frame 46
onClipEvent (load) { if (_root.Cosmos == true) { if (((_root.Morals >= 200) && (_root.Refinement >= 250)) && (_root.Charisma >= 250)) { if (_root.tenNumsVisit < 5) { _root.Reputation = _root.Reputation + 17; _root.tenNumsVisit++; } this.gotoAndStop("GoodCosmos"); } else { this.gotoAndStop("BadCosmos"); } } else if (((_root.Morals >= 200) && (_root.Refinement >= 250)) && (_root.Charisma >= 250)) { if (_root.tenNumsVisit < 5) { _root.Reputation = _root.Reputation + 17; _root.tenNumsVisit++; } this.gotoAndStop("Good"); } else { this.gotoAndStop("Bad"); } }
Symbol 1377 MovieClip Frame 51
stop();
Instance of Symbol 1362 MovieClip in Symbol 1377 MovieClip Frame 51
onClipEvent (load) { if (_root.Intelligence >= 250) { if (_root.elevenNumsVisit < 5) { _root.Reputation = _root.Reputation + 8; } _root.elevenNumsVisit++; this.gotoAndStop("Good"); } else { this.gotoAndStop("Bad"); } }
Symbol 1377 MovieClip Frame 56
stop();
Instance of Symbol 1369 MovieClip in Symbol 1377 MovieClip Frame 56
onClipEvent (load) { if (_root.Faith >= 250) { if (_root.twelveNumsVisit < 5) { _root.Reputation = _root.Reputation + 12; } _root.twelveNumsVisit++; this.gotoAndStop("Good"); } else { this.gotoAndStop("Bad"); } }
Instance of Symbol 1376 MovieClip in Symbol 1377 MovieClip Frame 61
onClipEvent (load) { if (_root.Sensitivity >= 200) { if (_root.thirtNumsVisit < 5) { _root.Reputation = _root.Reputation + 5; _root.thirtNumsVisit++; } this.gotoAndStop("Good"); } else { this.gotoAndStop("Bad"); } }
Symbol 1378 MovieClip Frame 1
stop();
Instance of Symbol 1124 MovieClip in Symbol 1378 MovieClip Frame 1
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (!_root.VisitedCastle) { this._visible = false; } if (_root.VisitedCastle) { this._visible = true; } }
Instance of Symbol 1146 MovieClip in Symbol 1378 MovieClip Frame 6
onClipEvent (load) { _root.buyOrSell = "buy"; }
Instance of Symbol 1150 MovieClip in Symbol 1378 MovieClip Frame 6
onClipEvent (enterFrame) { if (_root.Winter) { this._visible = false; } else { this._visible = true; } } onClipEvent (load) { this._visible = false; }
Instance of Symbol 1153 MovieClip in Symbol 1378 MovieClip Frame 6
onClipEvent (enterFrame) { if (_root.Summer) { this._visible = false; } else { this._visible = true; } } onClipEvent (load) { this._visible = false; }
Instance of Symbol 1156 MovieClip in Symbol 1378 MovieClip Frame 6
onClipEvent (enterFrame) { if (_root.Catgirl) { this._visible = false; } else { this._visible = true; } } onClipEvent (load) { this._visible = false; }
Instance of Symbol 1160 MovieClip in Symbol 1378 MovieClip Frame 6
onClipEvent (enterFrame) { if (_root.Party) { this._visible = false; } else { this._visible = true; } } onClipEvent (load) { this._visible = false; }
Instance of Symbol 1163 MovieClip in Symbol 1378 MovieClip Frame 6
onClipEvent (enterFrame) { if (_root.Kimono) { this._visible = false; } else { this._visible = true; } } onClipEvent (load) { this._visible = false; }
Instance of Symbol 1166 MovieClip in Symbol 1378 MovieClip Frame 6
onClipEvent (enterFrame) { if (_root.Cowgirl) { this._visible = false; } else { this._visible = true; } } onClipEvent (load) { this._visible = false; }
Instance of Symbol 1171 MovieClip in Symbol 1378 MovieClip Frame 11
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (_root.Naga) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 1174 MovieClip in Symbol 1378 MovieClip Frame 11
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (_root.Plate) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 1177 MovieClip in Symbol 1378 MovieClip Frame 11
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (_root.Chain) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 1179 MovieClip in Symbol 1378 MovieClip Frame 11
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (_root.Leather) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 1182 MovieClip in Symbol 1378 MovieClip Frame 11
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (_root.Cloth) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 1185 MovieClip in Symbol 1378 MovieClip Frame 11
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (_root.MasterSword) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 1188 MovieClip in Symbol 1378 MovieClip Frame 11
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (_root.Longsword) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 1191 MovieClip in Symbol 1378 MovieClip Frame 11
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (_root.Shortsword) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 1194 MovieClip in Symbol 1378 MovieClip Frame 11
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (_root.Lightsaber) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 1198 MovieClip in Symbol 1378 MovieClip Frame 11
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (_root.Soulcalibur) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 1202 MovieClip in Symbol 1378 MovieClip Frame 11
onClipEvent (load) { _root.buyOrSell = "sell"; }
Instance of Symbol 1205 MovieClip in Symbol 1378 MovieClip Frame 11
onClipEvent (enterFrame) { if (_root.Winter) { this._visible = true; } else { this._visible = false; } } onClipEvent (load) { this._visible = false; }
Instance of Symbol 1208 MovieClip in Symbol 1378 MovieClip Frame 11
onClipEvent (enterFrame) { if (_root.Summer) { this._visible = true; } else { this._visible = false; } } onClipEvent (load) { this._visible = false; }
Instance of Symbol 1211 MovieClip in Symbol 1378 MovieClip Frame 11
onClipEvent (enterFrame) { if (_root.Catgirl) { this._visible = true; } else { this._visible = false; } } onClipEvent (load) { this._visible = false; }
Instance of Symbol 1214 MovieClip in Symbol 1378 MovieClip Frame 11
onClipEvent (enterFrame) { if (_root.Party) { this._visible = true; } else { this._visible = false; } } onClipEvent (load) { this._visible = false; }
Instance of Symbol 1216 MovieClip in Symbol 1378 MovieClip Frame 11
onClipEvent (enterFrame) { if (_root.Kimono) { this._visible = true; } else { this._visible = false; } } onClipEvent (load) { this._visible = false; }
Instance of Symbol 1219 MovieClip in Symbol 1378 MovieClip Frame 11
onClipEvent (enterFrame) { if (_root.Cowgirl) { this._visible = true; } else { this._visible = false; } } onClipEvent (load) { this._visible = false; }
Instance of Symbol 1221 MovieClip in Symbol 1378 MovieClip Frame 11
onClipEvent (enterFrame) { if (_root.Peach) { this._visible = true; } else { this._visible = false; } } onClipEvent (load) { this._visible = false; }
Instance of Symbol 1225 MovieClip in Symbol 1378 MovieClip Frame 11
onClipEvent (enterFrame) { if (_root.ChunLi) { this._visible = true; } else { this._visible = false; } } onClipEvent (load) { this._visible = false; }
Instance of Symbol 1228 MovieClip in Symbol 1378 MovieClip Frame 11
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (_root.Whore) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 1231 MovieClip in Symbol 1378 MovieClip Frame 11
onClipEvent (enterFrame) { if (_root.Suzaku) { this._visible = true; } else { this._visible = false; } } onClipEvent (load) { this._visible = false; }
Instance of Symbol 1233 MovieClip in Symbol 1378 MovieClip Frame 11
onClipEvent (enterFrame) { if (_root.Matrix) { this._visible = true; } else { this._visible = false; } } onClipEvent (load) { this._visible = false; }
Symbol 1378 MovieClip Frame 16
Instance of Symbol 1377 MovieClip "CastleDialogue" in Symbol 1378 MovieClip Frame 21
onClipEvent (load) { this.gotoAndStop(_root.speak); }
Symbol 1380 Button
on (release) { _root.vendor._visible = false; _root.popupSell._visible = false; _root.notEnough._visible = false; _root.disabled = false; }
Symbol 1383 Button
on (release) { _root.vendor.gotoAndStop("buy"); }
Symbol 1387 Button
on (release) { _root.popupSell._visible = false; _root.notEnough._visible = false; _root.disabled = false; _root.vendor._visible = false; _root.vendor.gotoAndStop("popup"); }
Symbol 1388 Button
on (release) { if (_root.MasterSword) { _root.alreadyOwn._visible = true; } else if (_root.gold >= 1500) { _root.sellDress = "the Master Sword?"; _root.popupSell._visible = true; _root.tempgold = -1500; _root.tempdress = "MasterSword"; } else { _root.notEnough._visible = true; } }
Symbol 1389 Button
on (release) { if (_root.Plate) { _root.alreadyOwn._visible = true; } else if (_root.gold >= 2500) { _root.sellDress = "platemail?"; _root.popupSell._visible = true; _root.tempgold = -2500; _root.tempdress = "Plate"; } else { _root.notEnough._visible = true; } }
Symbol 1390 Button
on (release) { if (_root.Naga) { _root.alreadyOwn._visible = true; } else if (_root.gold >= 1500) { _root.sellDress = "Naga armor?"; _root.popupSell._visible = true; _root.tempgold = -1500; _root.tempdress = "Naga"; } else { _root.notEnough._visible = true; } }
Symbol 1398 Button
on (release) { if (_root.gold >= 800) { _root.sellDress = "the cool coat?"; _root.popupSell._visible = true; _root.tempgold = -800; _root.tempdress = "Matrix"; } else { _root.notEnough._visible = true; } }
Symbol 1401 Button
on (release) { if (_root.gold >= 1000) { _root.sellDress = "the black dress?"; _root.popupSell._visible = true; _root.tempgold = -1000; _root.tempdress = "Whore"; } else { _root.notEnough._visible = true; } }
Symbol 1405 Button
on (release) { if (_root.gold >= 700) { _root.sellDress = "the buxomizer?"; _root.popupSell._visible = true; _root.tempgold = -700; _root.tempdress = "Buxomizer"; } else { _root.notEnough._visible = true; } }
Symbol 1411 Button
on (release) { if (_root.Soulcalibur) { _root.alreadyOwn._visible = true; } else if (_root.gold >= 2500) { _root.sellDress = "the Soulcalibur?"; _root.popupSell._visible = true; _root.tempgold = -2500; _root.tempdress = "Soulcalibur"; } else { _root.notEnough._visible = true; } }
Symbol 1412 Button
on (release) { if (_root.Lightsaber) { _root.alreadyOwn._visible = true; } else if (_root.gold >= 5000) { _root.sellDress = "a lightsaber?"; _root.popupSell._visible = true; _root.tempgold = -5000; _root.tempdress = "Lightsaber"; } else { _root.notEnough._visible = true; } }
Symbol 1416 MovieClip Frame 1
stop();
Symbol 1416 MovieClip Frame 6
stop();
Instance of Symbol 1397 MovieClip in Symbol 1416 MovieClip Frame 6
onClipEvent (load) { _root.buyOrSell = "buy"; }
Instance of Symbol 1400 MovieClip in Symbol 1416 MovieClip Frame 6
onClipEvent (enterFrame) { if (_root.Matrix) { this._visible = false; } else { this._visible = true; } } onClipEvent (load) { this._visible = false; }
Instance of Symbol 1404 MovieClip in Symbol 1416 MovieClip Frame 6
onClipEvent (enterFrame) { if (_root.Whore) { this._visible = false; } else { this._visible = true; } } onClipEvent (load) { this._visible = false; }
Instance of Symbol 1409 MovieClip in Symbol 1416 MovieClip Frame 6
onClipEvent (load) { this._visible = true; }
Symbol 1418 Button
on (release) { _root[_root.TalkMisc.curr] = false; _root.TalkMisc._visible = false; _root.disabled = false; }
Symbol 1419 Button
on (release) { _root[_root.TalkMisc.curr] = true; _root.disabled = false; _root.TalkMisc._visible = false; }
Symbol 1427 MovieClip Frame 1
stop();
Symbol 1427 MovieClip Frame 6
stop();
Instance of Symbol 1427 MovieClip in Symbol 1431 MovieClip Frame 26
onClipEvent (load) { if (_root.Cosmos) { this.gotoAndStop("Cosmos"); } else { this.gotoAndStop(1); } }
Symbol 1434 Button
on (release) { _root.TalkMiscText = _root.TalkMiscTextCont; _root.TalkMisc.gotoAndStop("ok"); }
Symbol 1436 Button
on (release) { _root[_root.TalkMisc.curr] = true; _root.TalkMisc._visible = false; _root.disabled = false; }
Symbol 1438 Button
on (release) { if (_root.Soulcalibur) { _root.alreadyOwn._visible = true; } else if (_root.gold >= 2500) { _root.sellDress = "the Soulcalibur?"; _root.popupSell._visible = true; _root.tempgold = -1800; _root.tempdress = "Soulcalibur"; } else { _root.notEnough._visible = true; } }
Symbol 1439 Button
on (release) { if (_root.Lightsaber) { _root.alreadyOwn._visible = true; } else if (_root.gold >= 5000) { _root.sellDress = "a lightsaber?"; _root.popupSell._visible = true; _root.tempgold = -2000; _root.tempdress = "Lightsaber"; } else { _root.notEnough._visible = true; } }
Symbol 1441 MovieClip Frame 1
stop();
Symbol 1441 MovieClip Frame 13
stop();
Instance of Symbol 1397 MovieClip in Symbol 1441 MovieClip Frame 13
onClipEvent (load) { _root.buyOrSell = "buy"; }
Instance of Symbol 1400 MovieClip in Symbol 1441 MovieClip Frame 13
onClipEvent (enterFrame) { if (_root.Matrix) { this._visible = false; } else { this._visible = true; } } onClipEvent (load) { this._visible = false; }
Instance of Symbol 1404 MovieClip in Symbol 1441 MovieClip Frame 13
onClipEvent (enterFrame) { if (_root.Whore) { this._visible = false; } else { this._visible = true; } } onClipEvent (load) { this._visible = false; }
Instance of Symbol 1409 MovieClip in Symbol 1441 MovieClip Frame 13
onClipEvent (load) { this._visible = true; }
Symbol 1442 Button
on (release) { _root.scheduler.gotoAndStop("Work"); }
Symbol 1443 Button
on (release) { _root.scheduler.gotoAndStop("School"); }
Symbol 1444 Button
on (release) { _root.scheduler.gotoAndStop("Free"); }
Symbol 1445 Button
on (release) { _root.month1 = "none"; _root.month2 = "none"; _root.month3 = "none"; _root.scheduler._visible = false; _root.disabled = false; }
Symbol 1461 Button
on (release) { _root.age++; _root.breastSize = _root.breastSize + 7; _root.scheduler.chibiTheater.start = true; _root.Stress = _root.Stress + 10; _root.mood = "Bitch"; _root.scheduler.chibiTheater._visible = true; this.gotoAndStop("gone"); }
Symbol 1463 Button
on (release) { this.gotoAndStop("shop"); }
Symbol 1464 Button
on (release) { if (_root.gold < 100) { _root.notEnough._visible = true; } else { _root.age++; _root.gold = _root.gold - 100; _root.Stress = 0; _root.breastSize = _root.breastSize + 7; _root.scheduler.chibiTheater.start = true; _root.scheduler.chibiTheater._visible = true; this.gotoAndStop("gone"); } }
Symbol 1468 Button
on (release) { this.gotoAndStop("popup"); }
Symbol 1471 MovieClip Frame 1
stop();
Symbol 1471 MovieClip Frame 5
stop();
Instance of Symbol 1146 MovieClip in Symbol 1471 MovieClip Frame 10
onClipEvent (load) { _root.buyOrSell = "buy"; }
Instance of Symbol 1150 MovieClip in Symbol 1471 MovieClip Frame 10
onClipEvent (enterFrame) { if (_root.Winter) { this._visible = false; } else { this._visible = true; } } onClipEvent (load) { this._visible = false; }
Instance of Symbol 1153 MovieClip in Symbol 1471 MovieClip Frame 10
onClipEvent (enterFrame) { if (_root.Summer) { this._visible = false; } else { this._visible = true; } } onClipEvent (load) { this._visible = false; }
Instance of Symbol 1156 MovieClip in Symbol 1471 MovieClip Frame 10
onClipEvent (enterFrame) { if (_root.Catgirl) { this._visible = false; } else { this._visible = true; } } onClipEvent (load) { this._visible = false; }
Instance of Symbol 1160 MovieClip in Symbol 1471 MovieClip Frame 10
onClipEvent (enterFrame) { if (_root.Party) { this._visible = false; } else { this._visible = true; } } onClipEvent (load) { this._visible = false; }
Instance of Symbol 1163 MovieClip in Symbol 1471 MovieClip Frame 10
onClipEvent (enterFrame) { if (_root.Kimono) { this._visible = false; } else { this._visible = true; } } onClipEvent (load) { this._visible = false; }
Instance of Symbol 1166 MovieClip in Symbol 1471 MovieClip Frame 10
onClipEvent (enterFrame) { if (_root.Cowgirl) { this._visible = false; } else { this._visible = true; } } onClipEvent (load) { this._visible = false; }
Symbol 1472 Button
on (release) { _root.nextScheduled = "Test Subject"; _root.pay = 7; _root.scheduler.gotoAndStop("Confirm"); }
Symbol 1473 Button
on (release) { _root.nextScheduled = "Babysitting"; _root.pay = 4; _root.scheduler.gotoAndStop("Confirm"); }
Symbol 1474 Button
on (release) { _root.scheduler.gotoAndStop(1); }
Symbol 1477 Button
on (release) { _root.nextScheduled = "Restaurant"; _root.pay = 9; _root.scheduler.gotoAndStop("Confirm"); }
Symbol 1478 Button
on (release) { _root.nextScheduled = "Inn"; _root.pay = 9; _root.scheduler.gotoAndStop("Confirm"); }
Symbol 1479 Button
on (release) { _root.nextScheduled = "Church"; _root.pay = 1; _root.scheduler.gotoAndStop("Confirm"); }
Symbol 1490 Button
on (release) { _root.nextScheduled = "Stripper"; _root.pay = 100; _root.scheduler.gotoAndStop("Confirm"); }
Symbol 1495 Button
on (release) { _root.nextScheduled = "Bar Wench"; _root.pay = 20; _root.scheduler.gotoAndStop("Confirm"); }
Symbol 1500 Button
on (release) { _root.nextScheduled = "Whaler"; _root.pay = 75; _root.scheduler.gotoAndStop("Confirm"); }
Symbol 1505 Button
on (release) { _root.nextScheduled = "Office"; _root.pay = 50; _root.scheduler.gotoAndStop("Confirm"); }
Symbol 1511 Button
on (release) { _root.nextScheduled = "Lumberjack"; _root.pay = 10; _root.scheduler.gotoAndStop("Confirm"); }
Symbol 1516 Button
on (release) { _root.nextScheduled = "Maid"; _root.pay = 10; _root.scheduler.gotoAndStop("Confirm"); }
Symbol 1520 Button
on (release) { _root.nextScheduled = "Hairstylist"; _root.pay = 20; _root.scheduler.gotoAndStop("Confirm"); }
Symbol 1524 Button
on (release) { _root.nextScheduled = "Farmhand"; _root.pay = 12; _root.scheduler.gotoAndStop("Confirm"); }
Symbol 1530 Button
on (release) { _root.tempTotal = _root.curTotal + 200; if (_root.gold >= _root.tempTotal) { _root.nextScheduled = "Kendo"; _root.pay = -20; _root.notEnough._visible = false; _root.scheduler.gotoAndStop("Confirm"); } else { _root.notEnough._visible = true; } }
Symbol 1531 Button
on (release) { _root.tempTotal = _root.curTotal + 70; if (_root.gold >= _root.tempTotal) { _root.nextScheduled = "Theology"; _root.pay = -7; _root.notEnough._visible = false; _root.scheduler.gotoAndStop("Confirm"); } else { _root.notEnough._visible = true; } }
Symbol 1532 Button
on (release) { _root.tempTotal = _root.curTotal + 140; if (_root.gold >= _root.tempTotal) { _root.nextScheduled = "Science"; _root.pay = -14; _root.notEnough._visible = false; _root.scheduler.gotoAndStop("Confirm"); } else { _root.notEnough._visible = true; } }
Symbol 1533 Button
on (release) { _root.notEnough._visible = false; _root.scheduler.gotoAndStop(1); }
Symbol 1535 Button
on (release) { _root.tempTotal = _root.curTotal + 250; if (_root.gold >= _root.tempTotal) { _root.nextScheduled = "Magic"; _root.pay = -25; _root.notEnough._visible = false; _root.scheduler.gotoAndStop("Confirm"); } else { _root.notEnough._visible = true; } }
Symbol 1536 Button
on (release) { _root.tempTotal = _root.curTotal + 200; if (_root.gold >= _root.tempTotal) { _root.nextScheduled = "Strategy"; _root.pay = -20; _root.notEnough._visible = false; _root.scheduler.gotoAndStop("Confirm"); } else { _root.notEnough._visible = true; } }
Symbol 1537 Button
on (release) { _root.tempTotal = _root.curTotal + 90; if (_root.gold >= _root.tempTotal) { _root.nextScheduled = "Dancing"; _root.pay = -9; _root.notEnough._visible = false; _root.scheduler.gotoAndStop("Confirm"); } else { _root.notEnough._visible = true; } }
Symbol 1538 Button
on (release) { _root.tempTotal = _root.curTotal + 750; if (_root.gold >= _root.tempTotal) { _root.nextScheduled = "Ninja"; _root.pay = -75; _root.notEnough._visible = false; _root.scheduler.gotoAndStop("Confirm"); } else { _root.notEnough._visible = true; } }
Symbol 1539 Button
on (release) { _root.tempTotal = _root.curTotal + 100; if (_root.gold >= _root.tempTotal) { _root.nextScheduled = "Poetry"; _root.pay = -10; _root.notEnough._visible = false; _root.scheduler.gotoAndStop("Confirm"); } else { _root.notEnough._visible = true; } }
Symbol 1540 Button
on (release) { _root.tempTotal = _root.curTotal + 500; if (_root.gold >= _root.tempTotal) { _root.nextScheduled = "Pirating"; _root.pay = -50; _root.notEnough._visible = false; _root.scheduler.gotoAndStop("Confirm"); } else { _root.notEnough._visible = true; } }
Symbol 1541 Button
on (release) { _root.tempTotal = _root.curTotal + 200; if (_root.gold >= _root.tempTotal) { _root.nextScheduled = "Protocol"; _root.pay = -20; _root.notEnough._visible = false; _root.scheduler.gotoAndStop("Confirm"); } else { _root.notEnough._visible = true; } }
Symbol 1542 Button
on (release) { _root.tempTotal = _root.curTotal + 1000; if (_root.gold >= _root.tempTotal) { _root.nextScheduled = "Basketweaving"; _root.pay = -100; _root.scheduler.gotoAndStop("Confirm"); } else { _root.notEnough._visible = true; } }
Symbol 1543 Button
on (release) { _root.tempTotal = _root.curTotal + 120; if (_root.gold >= _root.tempTotal) { _root.nextScheduled = "Cooking"; _root.pay = -12; _root.notEnough._visible = false; _root.scheduler.gotoAndStop("Confirm"); } else { _root.notEnough._visible = true; } }
Symbol 1559 Button
on (release) { _root.tempTotal = _root.curTotal + 400; if (_root.gold >= _root.tempTotal) { _root.nextScheduled = "Jedi"; _root.pay = -40; _root.notEnough._visible = false; _root.scheduler.gotoAndStop("Confirm"); } else { _root.notEnough._visible = true; } }
Symbol 1564 Button
on (release) { _root.nextScheduled = "Free Time"; _root.pay = 0; _root.scheduler.gotoAndStop("Confirm"); }
Symbol 1565 Button
on (release) { _root.tempTotal = _root.curTotal + 30; if (_root.gold >= _root.tempTotal) { _root.nextScheduled = "Supervised"; _root.pay = -3; _root.notEnough._visible = false; _root.scheduler.gotoAndStop("Confirm"); } else { _root.notEnough._visible = true; } }
Symbol 1566 Button
on (release) { _root.scheduler.gotoAndStop("Vacation"); }
Symbol 1573 Button
on (release) { _root.tempTotal = _root.curTotal + 100; if (_root.gold >= _root.tempTotal) { _root.nextScheduled = "Beach"; _root.pay = -10; _root.scheduler.gotoAndStop("Confirm"); } else { _root.notEnough._visible = true; } }
Symbol 1574 Button
on (release) { _root.tempTotal = _root.curTotal + 100; if (_root.gold >= _root.tempTotal) { _root.nextScheduled = "Mountain"; _root.pay = -10; _root.scheduler.gotoAndStop("Confirm"); } else { _root.notEnough._visible = true; } }
Symbol 1575 Button
on (release) { _root.tempTotal = _root.curTotal + 100; if (_root.gold >= _root.tempTotal) { _root.nextScheduled = "Forest"; _root.pay = -10; _root.scheduler.gotoAndStop("Confirm"); } else { _root.notEnough._visible = true; } }
Symbol 1583 Button
on (release) { _root.curTotal = _root.tempTotal; if (_root.month3 == "none") { _root.scheduler.gotoAndStop(1); } else { _root.determineQuality = true; _root.scheduler.gotoAndStop("startMonth"); } }
Symbol 1586 Button
on (release) { if (_root.month2 == "none") { _root.month1 = "none"; } else if (_root.month3 == "none") { _root.month2 = "none"; } else { _root.month3 = "none"; } _root.scheduler.gotoAndStop(1); }
Symbol 1607 MovieClip Frame 1
stop();
Symbol 1607 MovieClip Frame 16
stop();
Symbol 1619 MovieClip Frame 15
stop();
Symbol 1627 MovieClip Frame 9
this.gotoAndPlay("alright");
Symbol 1627 MovieClip Frame 18
this.gotoAndPlay("good");
Instance of Symbol 1607 MovieClip in Symbol 1627 MovieClip Frame 19
onClipEvent (enterFrame) { stop(); }
Instance of Symbol 1607 MovieClip in Symbol 1627 MovieClip Frame 25
onClipEvent (load) { done = false; } onClipEvent (enterFrame) { if (!done) { this.play(); done = true; } }
Symbol 1627 MovieClip Frame 47
this.gotoAndPlay("bad");
Instance of Symbol 1653 MovieClip in Symbol 1687 MovieClip Frame 22
onClipEvent (enterFrame) { this.gotoAndStop(1); }
Symbol 1687 MovieClip Frame 23
stop();
Instance of Symbol 1669 MovieClip in Symbol 1687 MovieClip Frame 23
onClipEvent (enterFrame) { this.gotoAndStop(1); }
Instance of Symbol 1653 MovieClip in Symbol 1687 MovieClip Frame 47
onClipEvent (enterFrame) { this.gotoAndStop(1); }
Symbol 1687 MovieClip Frame 48
stop();
Instance of Symbol 1669 MovieClip in Symbol 1687 MovieClip Frame 48
onClipEvent (enterFrame) { this.gotoAndStop(1); }
Instance of Symbol 1653 MovieClip in Symbol 1687 MovieClip Frame 54
onClipEvent (enterFrame) { this.gotoAndStop(1); }
Instance of Symbol 1653 MovieClip in Symbol 1687 MovieClip Frame 66
onClipEvent (load) { this.gotoAndPlay(1); }
Instance of Symbol 1653 MovieClip in Symbol 1687 MovieClip Frame 72
onClipEvent (enterFrame) { this.gotoAndStop(1); }
Symbol 1687 MovieClip Frame 81
gotoAndPlay ("bad");
Symbol 1743 MovieClip Frame 27
this.gotoAndPlay("alright");
Symbol 1743 MovieClip Frame 55
this.gotoAndPlay("good");
Symbol 1743 MovieClip Frame 85
stop();
Symbol 1810 MovieClip Frame 27
stop();
Symbol 1810 MovieClip Frame 54
this.gotoAndPlay("good");
Symbol 1810 MovieClip Frame 84
stop();
Symbol 1811 MovieClip Frame 1
stop();
Instance of Symbol 1810 MovieClip in Symbol 1811 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(_root.performance); }
Symbol 1875 MovieClip Frame 4
stop();
Symbol 1882 MovieClip Frame 26
stop();
Symbol 1885 MovieClip Frame 26
this.gotoAndPlay("alright");
Symbol 1885 MovieClip Frame 52
this.gotoAndPlay("good");
Symbol 1885 MovieClip Frame 78
stop();
Symbol 1908 MovieClip Frame 26
this.gotoAndPlay("alright");
Symbol 1908 MovieClip Frame 52
this.gotoAndPlay("good");
Symbol 1908 MovieClip Frame 78
this.gotoAndPlay("bad");
Symbol 1943 MovieClip Frame 27
gotoAndPlay ("alright");
Symbol 1943 MovieClip Frame 54
this.gotoAndPlay("good");
Symbol 1943 MovieClip Frame 81
stop();
Symbol 1984 MovieClip Frame 26
this.gotoAndPlay("alright");
Symbol 1984 MovieClip Frame 52
this.gotoAndPlay("good");
Instance of Symbol 1966 MovieClip in Symbol 1984 MovieClip Frame 53
onClipEvent (load) { this.gotoAndStop(1); }
Instance of Symbol 1966 MovieClip in Symbol 1984 MovieClip Frame 60
onClipEvent (load) { this.gotoAndPlay(1); }
Instance of Symbol 1966 MovieClip in Symbol 1984 MovieClip Frame 67
onClipEvent (load) { this.gotoAndStop(1); }
Instance of Symbol 1966 MovieClip in Symbol 1984 MovieClip Frame 71
onClipEvent (load) { this.gotoAndPlay(1); }
Instance of Symbol 1966 MovieClip in Symbol 1984 MovieClip Frame 76
onClipEvent (load) { this.gotoAndStop(1); }
Symbol 1984 MovieClip Frame 78
stop();
Symbol 2025 MovieClip Frame 18
stop();
Symbol 2027 MovieClip Frame 30
this.gotoAndPlay("alright");
Symbol 2027 MovieClip Frame 60
this.gotoAndPlay("good");
Symbol 2027 MovieClip Frame 91
this.gotoAndPlay("bad");
Symbol 2030 MovieClip Frame 24
gotoAndPlay ("start");
Symbol 2048 MovieClip Frame 2
stop();
Symbol 2049 MovieClip Frame 28
this.gotoAndPlay("alright");
Symbol 2049 MovieClip Frame 56
this.gotoAndPlay("good");
Symbol 2049 MovieClip Frame 86
this.gotoAndPlay("bad");
Symbol 2083 MovieClip Frame 27
this.stop();
Symbol 2083 MovieClip Frame 54
stop();
Symbol 2083 MovieClip Frame 80
stop();
Symbol 2094 MovieClip Frame 12
stop();
Symbol 2102 MovieClip Frame 28
this.gotoAndPlay("alright");
Symbol 2102 MovieClip Frame 56
this.gotoAndPlay("good");
Symbol 2102 MovieClip Frame 82
stop();
Symbol 2147 MovieClip Frame 28
this.gotoAndPlay("alright");
Symbol 2147 MovieClip Frame 56
this.gotoAndPlay("good");
Symbol 2147 MovieClip Frame 84
this.gotoAndPlay("bad");
Symbol 2161 MovieClip Frame 28
this.gotoAndPlay("alright");
Symbol 2161 MovieClip Frame 56
this.gotoAndPlay("good");
Symbol 2161 MovieClip Frame 84
this.gotoAndPlay("bad");
Symbol 2208 MovieClip Frame 28
this.gotoAndPlay("alright");
Symbol 2208 MovieClip Frame 56
this.gotoAndPlay("good");
Symbol 2208 MovieClip Frame 84
this.gotoAndPlay("bad");
Symbol 2237 MovieClip Frame 28
this.gotoAndPlay("alright");
Symbol 2237 MovieClip Frame 56
this.gotoAndPlay("good");
Symbol 2237 MovieClip Frame 57
stop();
Instance of Symbol 2231 MovieClip in Symbol 2237 MovieClip Frame 57
onClipEvent (load) { stop(); }
Symbol 2237 MovieClip Frame 84
this.gotoAndPlay("bad");
Symbol 2245 MovieClip Frame 28
this.gotoAndPlay("alright");
Symbol 2245 MovieClip Frame 56
this.gotoAndPlay("good");
Symbol 2245 MovieClip Frame 84
this.gotoAndPlay("bad");
Symbol 2255 MovieClip Frame 28
this.gotoAndPlay("alright");
Symbol 2255 MovieClip Frame 56
this.gotoAndPlay("good");
Symbol 2255 MovieClip Frame 84
this.gotoAndPlay("bad");
Symbol 2270 MovieClip Frame 28
this.gotoAndPlay("alright");
Symbol 2270 MovieClip Frame 56
this.gotoAndPlay("good");
Symbol 2270 MovieClip Frame 84
this.gotoAndPlay("bad");
Symbol 2290 MovieClip Frame 28
this.gotoAndPlay("alright");
Symbol 2290 MovieClip Frame 56
this.gotoAndPlay("good");
Symbol 2290 MovieClip Frame 84
this.gotoAndPlay("bad");
Symbol 2312 MovieClip Frame 28
this.gotoAndPlay("alright");
Symbol 2312 MovieClip Frame 56
this.gotoAndPlay("good");
Instance of Symbol 2311 MovieClip in Symbol 2312 MovieClip Frame 57
onClipEvent (enterFrame) { this.stop(); }
Symbol 2312 MovieClip Frame 84
this.gotoAndPlay("bad");
Symbol 2335 MovieClip Frame 28
this.gotoAndPlay("alright");
Symbol 2335 MovieClip Frame 56
this.gotoAndPlay("good");
Instance of Symbol 2318 MovieClip in Symbol 2335 MovieClip Frame 57
onClipEvent (load) { stop(); }
Symbol 2335 MovieClip Frame 84
this.gotoAndPlay("bad");
Symbol 2362 MovieClip Frame 28
this.gotoAndPlay("alright");
Symbol 2362 MovieClip Frame 56
this.gotoAndPlay("good");
Instance of Symbol 2231 MovieClip in Symbol 2362 MovieClip Frame 57
onClipEvent (enterFrame) { this.stop(); }
Symbol 2362 MovieClip Frame 84
this.gotoAndPlay("bad");
Symbol 2376 MovieClip Frame 28
this.gotoAndPlay("alright");
Symbol 2376 MovieClip Frame 56
this.gotoAndPlay("good");
Instance of Symbol 2373 MovieClip in Symbol 2376 MovieClip Frame 57
onClipEvent (load) { stop(); }
Symbol 2376 MovieClip Frame 84
this.gotoAndPlay("bad");
Symbol 2417 MovieClip Frame 28
this.gotoAndPlay("alright");
Symbol 2417 MovieClip Frame 56
this.gotoAndPlay("good");
Symbol 2417 MovieClip Frame 84
this.gotoAndPlay("bad");
Symbol 2452 MovieClip Frame 28
this.gotoAndPlay("alright");
Symbol 2452 MovieClip Frame 56
this.gotoAndPlay("good");
Symbol 2452 MovieClip Frame 84
this.gotoAndPlay("bad");
Symbol 2479 MovieClip Frame 29
this.gotoAndPlay("alright");
Symbol 2479 MovieClip Frame 59
this.gotoAndPlay("good");
Symbol 2479 MovieClip Frame 89
this.gotoAndPlay("bad");
Symbol 2494 MovieClip Frame 1
stop();
Symbol 2494 MovieClip Frame 2
stop();
Instance of Symbol 603 MovieClip "swimsuitBoobs" in Symbol 2497 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.breastGoto); } onClipEvent (enterFrame) { this.gotoAndStop(_root.breastGoto); }
Instance of Symbol 2494 MovieClip "swimsuitTop" in Symbol 2497 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.breastGoto); } onClipEvent (enterFrame) { this.gotoAndStop(_root.breastGoto); }
Symbol 2508 MovieClip Frame 1
stop();
Symbol 2508 MovieClip Frame 8
stop();
Symbol 2508 MovieClip Frame 20
stop();
Symbol 2508 MovieClip Frame 31
stop();
Symbol 2508 MovieClip Frame 33
stop();
Symbol 2509 Button
on (release) { if (_root.weapon == "Shortsword") { _root.attack = 10; } else if (_root.weapon == "Longsword") { _root.attack = 20; } else if (_root.weapon == "Master Sword") { _root.attack = 50; } else if (_root.weapon == "Lightsaber") { _root.attack = 70; } else if (_root.weapon == "Soulcalibur") { _root.attack = 80; } else { _root.attack = 0; } if (_root.armor == "Leather") { _root.armorPhysical = 10; _root.armorMagic = 10; } else if (_root.armor == "Chain") { _root.armorPhysical = 15; _root.armorMagic = 12; } else if (_root.armor == "Plate") { _root.armorPhysical = 20; _root.armorMagic = 15; } else if (_root.armor == "Cloth") { _root.armorPhysical = 5; _root.armorMagic = 20; } else if (_root.armor == "Naga") { _root.armorPhysical = 10; _root.armorMagic = 50; } else { _root.armorPhysical = 0; _root.armorMagic = 0; } _root.dragonSlave = 0; _root.destroyedArena = false; _root.daughterMove = "None"; _root.daughterLost = false; _root.fightNumber = 1; _root.totalFightRep = 0; _root.totalMagRep = 0; _root.fight1 = _root.first; _root.hp = _root.Stamina + _root.DressStamina; _root.mp = _root.Intelligence + _root.DressIntelligence; _root.fight2 = "Cloud"; _root.fight2hp = 387; _root.fight2mp = 198; _root.fight2strength = 422; _root.fight2comatt = 88; _root.fight2comdef = 73; _root.fight2comskl = 92; _root.fight2magatt = 43; _root.fight2magdef = 38; _root.fight2magskl = 44; _root.fight3 = "Sophitia"; _root.fight3hp = 325; _root.fight3mp = 310; _root.fight3strength = 221; _root.fight3comatt = 50; _root.fight3comdef = 60; _root.fight3comskl = 50; _root.fight3magatt = 50; _root.fight3magdef = 40; _root.fight3magskl = 50; _root.fight4 = "Lulu"; _root.fight4hp = 193; _root.fight4mp = 412; _root.fight4strength = 80; _root.fight4comatt = 30; _root.fight4comdef = 35; _root.fight4comskl = 30; _root.fight4magatt = 70; _root.fight4magdef = 80; _root.fight4magskl = 75; _root.fight5 = "Lina"; _root.fight5hp = 278; _root.fight5mp = 453; _root.fight5strength = 250; _root.fight5comatt = 20; _root.fight5comdef = 40; _root.fight5comskl = 30; _root.fight5magatt = 90; _root.fight5magdef = 60; _root.fight5magskl = 90; _root.fight6 = "Dan"; _root.fight6hp = 82; _root.fight6mp = 30; _root.fight6strength = 50; _root.fight6comatt = 10; _root.fight6comdef = 10; _root.fight6comskl = 10; _root.fight6magatt = 10; _root.fight6magdef = 10; _root.fight6magskl = 10; _root.fight7 = "Inuyasha"; _root.fight7hp = 280; _root.fight7mp = 200; _root.fight7strength = 300; _root.fight7comatt = 50; _root.fight7comdef = 50; _root.fight7comskl = 50; _root.fight7magatt = 50; _root.fight7magdef = 50; _root.fight7magskl = 50; _root.fight8 = "Gir"; _root.fight8hp = 50; _root.fight8mp = 20; _root.fight8strength = 20; _root.fight8comatt = 15; _root.fight8comdef = 15; _root.fight8comskl = 15; _root.fight8magatt = 15; _root.fight8magdef = 15; _root.fight8magskl = 15; _root.fight9 = "Dracula"; _root.fight9hp = 444; _root.fight9mp = 400; _root.fight9strength = 400; _root.fight9comatt = 60; _root.fight9comdef = 70; _root.fight9comskl = 60; _root.fight9magatt = 60; _root.fight9magdef = 70; _root.fight9magskl = 60; _root.fight10 = "Stewie"; _root.fight10hp = 35; _root.fight10mp = 112; _root.fight10strength = 32; _root.fight10comatt = 5; _root.fight10comdef = 10; _root.fight10comskl = 10; _root.fight10magatt = 40; _root.fight10magdef = 20; _root.fight10magskl = 30; _root.fight11 = "Wolfwood"; _root.fight11hp = 205; _root.fight11mp = 100; _root.fight11strength = 210; _root.fight11comatt = 30; _root.fight11comdef = 40; _root.fight11comskl = 35; _root.fight11magatt = 55; _root.fight11magdef = 40; _root.fight11magskl = 50; _root.fight12 = "Shredder"; _root.fight12hp = 132; _root.fight12mp = 120; _root.fight12strength = 200; _root.fight12comatt = 60; _root.fight12comdef = 20; _root.fight12comskl = 20; _root.fight12magatt = 60; _root.fight12magdef = 30; _root.fight12magskl = 20; _root.fight13 = "VonDarko"; _root.fight13hp = 190; _root.fight13mp = 210; _root.fight13strength = 180; _root.fight13comatt = 40; _root.fight13comdef = 20; _root.fight13comskl = 40; _root.fight13magatt = 50; _root.fight13magdef = 30; _root.fight13magskl = 50; _root.fight14 = "Soundwave"; _root.fight14hp = 326; _root.fight14mp = 200; _root.fight14strength = 300; _root.fight14comatt = 30; _root.fight14comdef = 70; _root.fight14comskl = 40; _root.fight14magatt = 60; _root.fight14magdef = 50; _root.fight14magskl = 50; _root.fight15 = "Jones"; _root.fight15hp = 165; _root.fight15mp = 155; _root.fight15strength = 180; _root.fight15comatt = 60; _root.fight15comdef = 70; _root.fight15comskl = 50; _root.fight15magatt = 40; _root.fight15magdef = 50; _root.fight15magskl = 40; _root.fight16 = "Arashi"; _root.fight16hp = 127; _root.fight16mp = 83; _root.fight16strength = 500; _root.fight16comatt = 40; _root.fight16comdef = 30; _root.fight16comskl = 60; _root.fight16magatt = 30; _root.fight16magdef = 20; _root.fight16magskl = 30; _root.name1 = _root.fight1; _root.fight1 = "alreadyTaken"; i = 2; while (i <= 16) { currName = random(15); currName = currName + 2; while (_root["fight" + currName] == "alreadyTaken") { currName++; if (currName > 16) { currName = 2; } } _root["name" + i] = _root["fight" + currName]; _root[("name" + i) + "hp"] = _root[("fight" + currName) + "hp"]; _root[("name" + i) + "mp"] = _root[("fight" + currName) + "mp"]; _root[("name" + i) + "strength"] = _root[("fight" + currName) + "strength"]; _root[("name" + i) + "comatt"] = _root[("fight" + currName) + "comatt"]; _root[("name" + i) + "comdef"] = _root[("fight" + currName) + "comdef"]; _root[("name" + i) + "comskl"] = _root[("fight" + currName) + "comskl"]; _root[("name" + i) + "magatt"] = _root[("fight" + currName) + "magatt"]; _root[("name" + i) + "magdef"] = _root[("fight" + currName) + "magdef"]; _root[("name" + i) + "magskl"] = _root[("fight" + currName) + "magskl"]; _root["fight" + currName] = "alreadyTaken"; i++; } _root.name17 = "Round 2"; _root.name18 = "Round 2"; _root.name19 = "Round 2"; _root.name20 = "Round 2"; _root.name21 = "Round 2"; _root.name22 = "Round 2"; _root.name23 = "Round 2"; _root.name24 = "Round 2"; _root.name25 = "Semi-Fin."; _root.name26 = "Semi-Fin."; _root.name27 = "Semi-Fin."; _root.name28 = "Semi-Fin."; _root.name29 = "Finals"; _root.name30 = "Finals"; _root.name31 = "Winner"; _root.scheduler.chibiTheater.FestivalAnim.gotoAndStop("Fighting"); }
Symbol 2510 Button
on (release) { _root.scheduler.chibiTheater.FestivalAnim.gotoAndPlay("Cooking"); }
Symbol 2511 Button
on (release) { _root.scheduler.chibiTheater.FestivalAnim.gotoAndStop("Finished"); }
Symbol 2516 Button
on (release) { _root.scheduler.chibiTheater.FestivalAnim.gotoAndPlay("Poetry"); }
Instance of Symbol 2563 MovieClip in Symbol 2564 MovieClip Frame 7
onClipEvent (enterFrame) { if (_root.destroyedArena) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 13 MovieClip in Symbol 2568 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 20 MovieClip in Symbol 2568 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 27 MovieClip in Symbol 2568 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 34 MovieClip in Symbol 2568 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 41 MovieClip in Symbol 2568 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 48 MovieClip in Symbol 2568 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 55 MovieClip in Symbol 2568 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 41 MovieClip in Symbol 2568 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 48 MovieClip in Symbol 2568 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 61 MovieClip in Symbol 2568 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 34 MovieClip in Symbol 2568 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 27 MovieClip in Symbol 2568 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 65 MovieClip in Symbol 2568 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 20 MovieClip in Symbol 2568 MovieClip Frame 6
onClipEvent (load) { this.gotoAndStop(_root.weapon); } onClipEvent (enterFrame) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 65 MovieClip in Symbol 2568 MovieClip Frame 6
onClipEvent (load) { this.gotoAndStop(_root.weapon); } onClipEvent (enterFrame) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 20 MovieClip in Symbol 2568 MovieClip Frame 8
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 65 MovieClip in Symbol 2568 MovieClip Frame 8
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Symbol 2568 MovieClip Frame 15
gotoAndPlay ("Stand");
Symbol 2568 MovieClip Frame 17
_root.daughterMove = "None";
Symbol 2568 MovieClip Frame 35
if (!_root.finishDefend) { gotoAndPlay ("Defend Stand"); } else { gotoAndPlay ("Defend End"); }
Symbol 2568 MovieClip Frame 49
_root.daughterDone = true; _root.daughterDefend = false; gotoAndPlay ("Stand");
Symbol 2568 MovieClip Frame 51
_root.daughterMove = "None"; _root.daughterDoneMove = "Attack";
Instance of Symbol 20 MovieClip in Symbol 2568 MovieClip Frame 52
onClipEvent (load) { this.gotoAndStop(_root.weapon); } onClipEvent (enterFrame) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 20 MovieClip in Symbol 2568 MovieClip Frame 53
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 20 MovieClip in Symbol 2568 MovieClip Frame 65
onClipEvent (load) { this.gotoAndStop(_root.weapon); } onClipEvent (enterFrame) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 65 MovieClip in Symbol 2568 MovieClip Frame 65
onClipEvent (load) { this.gotoAndStop(_root.weapon); } onClipEvent (enterFrame) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 20 MovieClip in Symbol 2568 MovieClip Frame 66
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 65 MovieClip in Symbol 2568 MovieClip Frame 66
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Symbol 2568 MovieClip Frame 67
_root.enemyReact = true;
Instance of Symbol 72 MovieClip in Symbol 2568 MovieClip Frame 68
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Symbol 2568 MovieClip Frame 85
_root.daughterDone = true; if (_root.opponentDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 2568 MovieClip Frame 87
_root.daughterMove = "None"; _root.daughterDoneMove = "Magic";
Symbol 2568 MovieClip Frame 91
_root.mp = _root.mp - _root.ManaUse;
Symbol 2568 MovieClip Frame 107
_root.enemyReact = true;
Symbol 2568 MovieClip Frame 112
_root.daughterDone = true; if (_root.opponentDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Instance of Symbol 97 MovieClip in Symbol 2568 MovieClip Frame 113
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 13 MovieClip in Symbol 2568 MovieClip Frame 116
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 20 MovieClip in Symbol 2568 MovieClip Frame 116
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 27 MovieClip in Symbol 2568 MovieClip Frame 116
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 34 MovieClip in Symbol 2568 MovieClip Frame 116
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 41 MovieClip in Symbol 2568 MovieClip Frame 116
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 48 MovieClip in Symbol 2568 MovieClip Frame 116
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 55 MovieClip in Symbol 2568 MovieClip Frame 116
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 41 MovieClip in Symbol 2568 MovieClip Frame 116
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 48 MovieClip in Symbol 2568 MovieClip Frame 116
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 107 MovieClip in Symbol 2568 MovieClip Frame 116
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 34 MovieClip in Symbol 2568 MovieClip Frame 116
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 27 MovieClip in Symbol 2568 MovieClip Frame 116
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 65 MovieClip in Symbol 2568 MovieClip Frame 116
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 13 MovieClip in Symbol 2568 MovieClip Frame 118
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 20 MovieClip in Symbol 2568 MovieClip Frame 118
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 27 MovieClip in Symbol 2568 MovieClip Frame 118
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 34 MovieClip in Symbol 2568 MovieClip Frame 118
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 41 MovieClip in Symbol 2568 MovieClip Frame 118
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 48 MovieClip in Symbol 2568 MovieClip Frame 118
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 55 MovieClip in Symbol 2568 MovieClip Frame 118
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 41 MovieClip in Symbol 2568 MovieClip Frame 118
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 48 MovieClip in Symbol 2568 MovieClip Frame 118
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 107 MovieClip in Symbol 2568 MovieClip Frame 118
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 34 MovieClip in Symbol 2568 MovieClip Frame 118
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 27 MovieClip in Symbol 2568 MovieClip Frame 118
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 65 MovieClip in Symbol 2568 MovieClip Frame 118
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 13 MovieClip in Symbol 2568 MovieClip Frame 120
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 20 MovieClip in Symbol 2568 MovieClip Frame 120
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 27 MovieClip in Symbol 2568 MovieClip Frame 120
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 34 MovieClip in Symbol 2568 MovieClip Frame 120
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 41 MovieClip in Symbol 2568 MovieClip Frame 120
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 48 MovieClip in Symbol 2568 MovieClip Frame 120
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 55 MovieClip in Symbol 2568 MovieClip Frame 120
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 41 MovieClip in Symbol 2568 MovieClip Frame 120
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 48 MovieClip in Symbol 2568 MovieClip Frame 120
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 107 MovieClip in Symbol 2568 MovieClip Frame 120
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 34 MovieClip in Symbol 2568 MovieClip Frame 120
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 27 MovieClip in Symbol 2568 MovieClip Frame 120
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 65 MovieClip in Symbol 2568 MovieClip Frame 120
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 13 MovieClip in Symbol 2568 MovieClip Frame 122
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 20 MovieClip in Symbol 2568 MovieClip Frame 122
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 27 MovieClip in Symbol 2568 MovieClip Frame 122
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 34 MovieClip in Symbol 2568 MovieClip Frame 122
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 41 MovieClip in Symbol 2568 MovieClip Frame 122
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 48 MovieClip in Symbol 2568 MovieClip Frame 122
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 55 MovieClip in Symbol 2568 MovieClip Frame 122
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 41 MovieClip in Symbol 2568 MovieClip Frame 122
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 48 MovieClip in Symbol 2568 MovieClip Frame 122
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 107 MovieClip in Symbol 2568 MovieClip Frame 122
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 34 MovieClip in Symbol 2568 MovieClip Frame 122
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 27 MovieClip in Symbol 2568 MovieClip Frame 122
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 65 MovieClip in Symbol 2568 MovieClip Frame 122
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 13 MovieClip in Symbol 2568 MovieClip Frame 124
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 20 MovieClip in Symbol 2568 MovieClip Frame 124
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 27 MovieClip in Symbol 2568 MovieClip Frame 124
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 34 MovieClip in Symbol 2568 MovieClip Frame 124
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 41 MovieClip in Symbol 2568 MovieClip Frame 124
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 48 MovieClip in Symbol 2568 MovieClip Frame 124
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 55 MovieClip in Symbol 2568 MovieClip Frame 124
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 41 MovieClip in Symbol 2568 MovieClip Frame 124
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 48 MovieClip in Symbol 2568 MovieClip Frame 124
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 107 MovieClip in Symbol 2568 MovieClip Frame 124
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 34 MovieClip in Symbol 2568 MovieClip Frame 124
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 27 MovieClip in Symbol 2568 MovieClip Frame 124
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 65 MovieClip in Symbol 2568 MovieClip Frame 124
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 13 MovieClip in Symbol 2568 MovieClip Frame 126
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 20 MovieClip in Symbol 2568 MovieClip Frame 126
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 27 MovieClip in Symbol 2568 MovieClip Frame 126
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 34 MovieClip in Symbol 2568 MovieClip Frame 126
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 41 MovieClip in Symbol 2568 MovieClip Frame 126
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 48 MovieClip in Symbol 2568 MovieClip Frame 126
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 55 MovieClip in Symbol 2568 MovieClip Frame 126
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 41 MovieClip in Symbol 2568 MovieClip Frame 126
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 48 MovieClip in Symbol 2568 MovieClip Frame 126
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 97 MovieClip in Symbol 2568 MovieClip Frame 126
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 34 MovieClip in Symbol 2568 MovieClip Frame 126
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 27 MovieClip in Symbol 2568 MovieClip Frame 126
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 65 MovieClip in Symbol 2568 MovieClip Frame 126
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 13 MovieClip in Symbol 2568 MovieClip Frame 128
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 20 MovieClip in Symbol 2568 MovieClip Frame 128
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 27 MovieClip in Symbol 2568 MovieClip Frame 128
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 34 MovieClip in Symbol 2568 MovieClip Frame 128
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 41 MovieClip in Symbol 2568 MovieClip Frame 128
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 48 MovieClip in Symbol 2568 MovieClip Frame 128
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 55 MovieClip in Symbol 2568 MovieClip Frame 128
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 41 MovieClip in Symbol 2568 MovieClip Frame 128
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 48 MovieClip in Symbol 2568 MovieClip Frame 128
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 97 MovieClip in Symbol 2568 MovieClip Frame 128
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 34 MovieClip in Symbol 2568 MovieClip Frame 128
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 27 MovieClip in Symbol 2568 MovieClip Frame 128
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 65 MovieClip in Symbol 2568 MovieClip Frame 128
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Symbol 2568 MovieClip Frame 129
_root.daughterDefend = false; _root.finishDefend = true; _root.daughterDone = true; if (_root.hp > 0) { gotoAndPlay ("Stand"); } else { gotoAndPlay ("Dead"); }
Symbol 2568 MovieClip Frame 130
_root.scheduler.chibiTheater.FestivalAnim.music.gotoAndPlay("Stop");
Symbol 2568 MovieClip Frame 136
_root.scheduler.chibiTheater.FestivalAnim.Fighting.winnerPopup.gotoAndPlay("Opponent");
Symbol 2568 MovieClip Frame 170
stop(); stop();
Symbol 2568 MovieClip Frame 171
_root.scheduler.chibiTheater.FestivalAnim.music.gotoAndPlay("Stop");
Instance of Symbol 113 MovieClip in Symbol 2568 MovieClip Frame 171
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 65 MovieClip in Symbol 2568 MovieClip Frame 173
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 20 MovieClip in Symbol 2568 MovieClip Frame 173
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 116 MovieClip in Symbol 2568 MovieClip Frame 174
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 13 MovieClip in Symbol 2568 MovieClip Frame 174
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 20 MovieClip in Symbol 2568 MovieClip Frame 175
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 65 MovieClip in Symbol 2568 MovieClip Frame 175
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Symbol 2568 MovieClip Frame 176
_root.scheduler.chibiTheater.FestivalAnim.Fighting.winnerPopup.gotoAndPlay("Susan");
Instance of Symbol 13 MovieClip in Symbol 2568 MovieClip Frame 176
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 113 MovieClip in Symbol 2568 MovieClip Frame 176
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 20 MovieClip in Symbol 2568 MovieClip Frame 177
onClipEvent (load) { this.gotoAndStop(_root.weapon); } onClipEvent (enterFrame) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 65 MovieClip in Symbol 2568 MovieClip Frame 177
onClipEvent (load) { this.gotoAndStop(_root.weapon); } onClipEvent (enterFrame) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 20 MovieClip in Symbol 2568 MovieClip Frame 178
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 65 MovieClip in Symbol 2568 MovieClip Frame 178
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 27 MovieClip in Symbol 2568 MovieClip Frame 179
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 121 MovieClip in Symbol 2568 MovieClip Frame 180
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 113 MovieClip in Symbol 2568 MovieClip Frame 184
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Symbol 2568 MovieClip Frame 186
gotoAndPlay ("VictoryLoop");
Symbol 2582 MovieClip Frame 15
gotoAndPlay ("Stand");
Symbol 2582 MovieClip Frame 28
if (_root.finishDefend || (!_root.enemyDefend)) { gotoAndPlay ("Defend End"); } else { gotoAndPlay ("Defend Stand"); }
Symbol 2582 MovieClip Frame 41
_root.opponentDone = true; gotoAndPlay ("Stand");
Symbol 2582 MovieClip Frame 49
_root.daughterReact = true;
Symbol 2582 MovieClip Frame 53
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 2582 MovieClip Frame 60
_root.daughterReact = true;
Symbol 2582 MovieClip Frame 63
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 2582 MovieClip Frame 64
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Instance of Symbol 20 MovieClip in Symbol 2582 MovieClip Frame 64
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 34 MovieClip in Symbol 2582 MovieClip Frame 64
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 41 MovieClip in Symbol 2582 MovieClip Frame 64
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 48 MovieClip in Symbol 2582 MovieClip Frame 64
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 55 MovieClip in Symbol 2582 MovieClip Frame 64
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 41 MovieClip in Symbol 2582 MovieClip Frame 64
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 48 MovieClip in Symbol 2582 MovieClip Frame 64
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 97 MovieClip in Symbol 2582 MovieClip Frame 64
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 34 MovieClip in Symbol 2582 MovieClip Frame 64
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 20 MovieClip in Symbol 2582 MovieClip Frame 67
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 34 MovieClip in Symbol 2582 MovieClip Frame 67
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 41 MovieClip in Symbol 2582 MovieClip Frame 67
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 48 MovieClip in Symbol 2582 MovieClip Frame 67
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 55 MovieClip in Symbol 2582 MovieClip Frame 67
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 41 MovieClip in Symbol 2582 MovieClip Frame 67
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 48 MovieClip in Symbol 2582 MovieClip Frame 67
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 107 MovieClip in Symbol 2582 MovieClip Frame 67
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 34 MovieClip in Symbol 2582 MovieClip Frame 67
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 20 MovieClip in Symbol 2582 MovieClip Frame 69
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 34 MovieClip in Symbol 2582 MovieClip Frame 69
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 41 MovieClip in Symbol 2582 MovieClip Frame 69
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 48 MovieClip in Symbol 2582 MovieClip Frame 69
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 55 MovieClip in Symbol 2582 MovieClip Frame 69
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 41 MovieClip in Symbol 2582 MovieClip Frame 69
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 48 MovieClip in Symbol 2582 MovieClip Frame 69
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 107 MovieClip in Symbol 2582 MovieClip Frame 69
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 34 MovieClip in Symbol 2582 MovieClip Frame 69
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 20 MovieClip in Symbol 2582 MovieClip Frame 71
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 34 MovieClip in Symbol 2582 MovieClip Frame 71
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 41 MovieClip in Symbol 2582 MovieClip Frame 71
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 48 MovieClip in Symbol 2582 MovieClip Frame 71
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 55 MovieClip in Symbol 2582 MovieClip Frame 71
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 41 MovieClip in Symbol 2582 MovieClip Frame 71
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 48 MovieClip in Symbol 2582 MovieClip Frame 71
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 107 MovieClip in Symbol 2582 MovieClip Frame 71
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 34 MovieClip in Symbol 2582 MovieClip Frame 71
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 20 MovieClip in Symbol 2582 MovieClip Frame 73
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 34 MovieClip in Symbol 2582 MovieClip Frame 73
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 41 MovieClip in Symbol 2582 MovieClip Frame 73
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 48 MovieClip in Symbol 2582 MovieClip Frame 73
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 55 MovieClip in Symbol 2582 MovieClip Frame 73
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 41 MovieClip in Symbol 2582 MovieClip Frame 73
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 48 MovieClip in Symbol 2582 MovieClip Frame 73
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 107 MovieClip in Symbol 2582 MovieClip Frame 73
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 34 MovieClip in Symbol 2582 MovieClip Frame 73
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 20 MovieClip in Symbol 2582 MovieClip Frame 75
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 34 MovieClip in Symbol 2582 MovieClip Frame 75
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 41 MovieClip in Symbol 2582 MovieClip Frame 75
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 48 MovieClip in Symbol 2582 MovieClip Frame 75
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 55 MovieClip in Symbol 2582 MovieClip Frame 75
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 41 MovieClip in Symbol 2582 MovieClip Frame 75
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 48 MovieClip in Symbol 2582 MovieClip Frame 75
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 107 MovieClip in Symbol 2582 MovieClip Frame 75
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 34 MovieClip in Symbol 2582 MovieClip Frame 75
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 20 MovieClip in Symbol 2582 MovieClip Frame 77
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 34 MovieClip in Symbol 2582 MovieClip Frame 77
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 41 MovieClip in Symbol 2582 MovieClip Frame 77
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 48 MovieClip in Symbol 2582 MovieClip Frame 77
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 55 MovieClip in Symbol 2582 MovieClip Frame 77
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 41 MovieClip in Symbol 2582 MovieClip Frame 77
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 48 MovieClip in Symbol 2582 MovieClip Frame 77
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 97 MovieClip in Symbol 2582 MovieClip Frame 77
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 34 MovieClip in Symbol 2582 MovieClip Frame 77
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 20 MovieClip in Symbol 2582 MovieClip Frame 79
onClipEvent (load) { this.gotoAndStop(_root.weapon); }
Instance of Symbol 34 MovieClip in Symbol 2582 MovieClip Frame 79
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 41 MovieClip in Symbol 2582 MovieClip Frame 79
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 48 MovieClip in Symbol 2582 MovieClip Frame 79
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 55 MovieClip in Symbol 2582 MovieClip Frame 79
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 41 MovieClip in Symbol 2582 MovieClip Frame 79
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 48 MovieClip in Symbol 2582 MovieClip Frame 79
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 97 MovieClip in Symbol 2582 MovieClip Frame 79
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Instance of Symbol 34 MovieClip in Symbol 2582 MovieClip Frame 79
onClipEvent (load) { this.gotoAndStop(_root.armor); }
Symbol 2582 MovieClip Frame 80
gotoAndPlay ("Stand"); _root.opponentDoneDamage = true;
Symbol 2582 MovieClip Frame 115
stop();
Symbol 2582 MovieClip Frame 128
gotoAndPlay ("VictoryLoop");
Symbol 2632 MovieClip Frame 15
gotoAndPlay ("Stand");
Symbol 2632 MovieClip Frame 31
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) { gotoAndPlay ("Defend End"); } else { gotoAndPlay ("Defend Stand"); }
Symbol 2632 MovieClip Frame 37
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Symbol 2632 MovieClip Frame 43
_root.opponentDone = true; gotoAndPlay ("Stand");
Symbol 2632 MovieClip Frame 62
_root.daughterReact = true;
Symbol 2632 MovieClip Frame 90
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 2632 MovieClip Frame 95
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 2632 MovieClip Frame 112
_root.daughterReact = true;
Symbol 2632 MovieClip Frame 133
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 2632 MovieClip Frame 150
if (_root.opponenthp_curr > 0) { gotoAndPlay ("Stand"); _root.opponentDoneDamage = true; }
Symbol 2632 MovieClip Frame 186
stop();
Symbol 2632 MovieClip Frame 199
gotoAndPlay ("VictoryLoop");
Symbol 2664 MovieClip Frame 15
gotoAndPlay ("Stand");
Symbol 2664 MovieClip Frame 32
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) { gotoAndPlay ("Defend End"); } else { gotoAndPlay ("Defend Stand"); }
Symbol 2664 MovieClip Frame 33
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Symbol 2664 MovieClip Frame 45
_root.opponentDone = true; gotoAndPlay ("Stand");
Symbol 2664 MovieClip Frame 64
_root.daughterReact = true;
Symbol 2664 MovieClip Frame 78
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 2664 MovieClip Frame 84
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 2664 MovieClip Frame 103
_root.daughterReact = true;
Symbol 2664 MovieClip Frame 116
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 2664 MovieClip Frame 117
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Symbol 2664 MovieClip Frame 133
gotoAndPlay ("Stand"); _root.opponentDoneDamage = true;
Symbol 2664 MovieClip Frame 146
stop();
Symbol 2664 MovieClip Frame 177
gotoAndPlay ("VictoryLoop");
Symbol 2699 MovieClip Frame 9
gotoAndPlay ("Stand");
Symbol 2699 MovieClip Frame 21
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) { gotoAndPlay ("Defend End"); } else { gotoAndPlay ("Defend Stand"); }
Symbol 2699 MovieClip Frame 22
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Symbol 2699 MovieClip Frame 35
_root.opponentDone = true; gotoAndPlay ("Stand");
Symbol 2699 MovieClip Frame 50
_root.daughterReact = true;
Symbol 2699 MovieClip Frame 67
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 2699 MovieClip Frame 73
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 2699 MovieClip Frame 85
_root.daughterReact = true;
Symbol 2699 MovieClip Frame 100
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 2699 MovieClip Frame 101
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Symbol 2699 MovieClip Frame 117
gotoAndPlay ("Stand"); _root.opponentDoneDamage = true;
Symbol 2699 MovieClip Frame 152
stop();
Symbol 2699 MovieClip Frame 165
gotoAndPlay ("VictoryLoop");
Symbol 2752 MovieClip Frame 5
_root.daughterReact = true;
Symbol 2752 MovieClip Frame 17
_root.destroyedArena = true;
Symbol 2752 MovieClip Frame 33
stop();
Symbol 2753 MovieClip Frame 14
gotoAndPlay ("Stand");
Symbol 2753 MovieClip Frame 33
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) { gotoAndPlay ("Defend End"); } else { gotoAndPlay ("Defend Stand"); }
Symbol 2753 MovieClip Frame 46
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); } else { _root.opponentDone = true; gotoAndPlay ("Stand"); }
Symbol 2753 MovieClip Frame 64
_root.daughterReact = true;
Symbol 2753 MovieClip Frame 81
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 2753 MovieClip Frame 87
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 2753 MovieClip Frame 107
_root.daughterReact = true;
Symbol 2753 MovieClip Frame 117
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Instance of Symbol 2715 MovieClip in Symbol 2753 MovieClip Frame 118
onClipEvent (load) { if (_root.dragonSlave == 0) { this._visible = false; } }
Instance of Symbol 2715 MovieClip in Symbol 2753 MovieClip Frame 118
onClipEvent (load) { if (_root.dragonSlave != 0) { this._visible = false; } }
Instance of Symbol 2715 MovieClip in Symbol 2753 MovieClip Frame 121
onClipEvent (load) { if (_root.dragonSlave == 0) { this._visible = false; } }
Instance of Symbol 2715 MovieClip in Symbol 2753 MovieClip Frame 121
onClipEvent (load) { if (_root.dragonSlave != 0) { this._visible = false; } }
Instance of Symbol 2715 MovieClip in Symbol 2753 MovieClip Frame 123
onClipEvent (load) { if (_root.dragonSlave == 0) { this._visible = false; } }
Instance of Symbol 2715 MovieClip in Symbol 2753 MovieClip Frame 123
onClipEvent (load) { if (_root.dragonSlave != 0) { this._visible = false; } }
Instance of Symbol 2715 MovieClip in Symbol 2753 MovieClip Frame 125
onClipEvent (load) { if (_root.dragonSlave == 0) { this._visible = false; } }
Instance of Symbol 2715 MovieClip in Symbol 2753 MovieClip Frame 125
onClipEvent (load) { if (_root.dragonSlave != 0) { this._visible = false; } }
Instance of Symbol 2715 MovieClip in Symbol 2753 MovieClip Frame 127
onClipEvent (load) { if (_root.dragonSlave == 0) { this._visible = false; } }
Instance of Symbol 2715 MovieClip in Symbol 2753 MovieClip Frame 127
onClipEvent (load) { if (_root.dragonSlave != 0) { this._visible = false; } }
Instance of Symbol 2715 MovieClip in Symbol 2753 MovieClip Frame 129
onClipEvent (load) { if (_root.dragonSlave == 0) { this._visible = false; } }
Instance of Symbol 2715 MovieClip in Symbol 2753 MovieClip Frame 129
onClipEvent (load) { if (_root.dragonSlave != 0) { this._visible = false; } }
Instance of Symbol 2715 MovieClip in Symbol 2753 MovieClip Frame 131
onClipEvent (load) { if (_root.dragonSlave == 0) { this._visible = false; } }
Instance of Symbol 2715 MovieClip in Symbol 2753 MovieClip Frame 131
onClipEvent (load) { if (_root.dragonSlave != 0) { this._visible = false; } }
Instance of Symbol 2715 MovieClip in Symbol 2753 MovieClip Frame 133
onClipEvent (load) { if (_root.dragonSlave == 0) { this._visible = false; } }
Instance of Symbol 2715 MovieClip in Symbol 2753 MovieClip Frame 133
onClipEvent (load) { if (_root.dragonSlave != 0) { this._visible = false; } }
Symbol 2753 MovieClip Frame 134
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); } else if (_root.dragonSlave == 0) { gotoAndPlay ("Stand"); } else { stop(); } _root.opponentDoneDamage = true;
Instance of Symbol 2715 MovieClip in Symbol 2753 MovieClip Frame 135
onClipEvent (load) { if (_root.dragonSlave == 0) { this._visible = false; } }
Symbol 2753 MovieClip Frame 172
_root.dragonSlave = 0; stop();
Symbol 2753 MovieClip Frame 185
gotoAndPlay ("VictoryLoop");
Symbol 2753 MovieClip Frame 186
_root.dragonSlaveArray = new Array(); _root.dragonSlave = 1; _root.dragonSlaveArray[1] = "Darkness beyond twilight, crimson beyond blood that flows,\rBuried in the stream of time is where your power flows..."; _root.dragonSlaveArray[2] = "I pledge myself to conquer all the foes who stand\rBefore the mighty power bestowed in my unworthy hands..."; _root.dragonSlaveArray[3] = "DRAGON SLAVE!"; _root.dragonSlaveText = _root.dragonSlaveArray[1];
Symbol 2753 MovieClip Frame 215
if (_root.dragonSlave <= 2) { _root.dragonSlave++; _root.dragonSlaveText = _root.dragonSlaveArray[_root.dragonSlave]; _root.opponentDone = true; stop(); }
Symbol 2753 MovieClip Frame 228
_root.opponentmp_curr = _root.opponentmp_curr - 100;
Symbol 2753 MovieClip Frame 264
_root.dragonSlave = 0; _root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 2786 MovieClip Frame 16
gotoAndPlay ("Stand");
Symbol 2786 MovieClip Frame 29
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) { gotoAndPlay ("Defend End"); } else { gotoAndPlay ("Defend Stand"); }
Symbol 2786 MovieClip Frame 30
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) { gotoAndPlay ("Defend End"); } else { gotoAndPlay ("Defend Stand"); }
Symbol 2786 MovieClip Frame 31
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Symbol 2786 MovieClip Frame 43
_root.opponentDone = true; _root.finishDefend = true; gotoAndPlay ("Stand");
Symbol 2786 MovieClip Frame 69
_root.daughterReact = true;
Symbol 2786 MovieClip Frame 90
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 2786 MovieClip Frame 96
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 2786 MovieClip Frame 105
_root.daughterReact = true;
Symbol 2786 MovieClip Frame 123
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 2786 MovieClip Frame 124
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Symbol 2786 MovieClip Frame 140
gotoAndPlay ("Stand"); _root.opponentDoneDamage = true;
Symbol 2786 MovieClip Frame 175
stop();
Symbol 2786 MovieClip Frame 188
gotoAndPlay ("VictoryLoop");
Symbol 2806 MovieClip Frame 2
stop();
Symbol 2815 MovieClip Frame 16
gotoAndPlay ("Stand");
Symbol 2815 MovieClip Frame 28
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) { gotoAndPlay ("Defend End"); } else { gotoAndPlay ("Defend Stand"); }
Symbol 2815 MovieClip Frame 29
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Symbol 2815 MovieClip Frame 37
_root.opponentDone = true; gotoAndPlay ("Stand");
Symbol 2815 MovieClip Frame 48
_root.daughterReact = true;
Symbol 2815 MovieClip Frame 67
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 2815 MovieClip Frame 72
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 2815 MovieClip Frame 79
_root.daughterReact = true;
Symbol 2815 MovieClip Frame 100
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 2815 MovieClip Frame 101
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Symbol 2815 MovieClip Frame 117
gotoAndPlay ("Stand"); _root.opponentDoneDamage = true;
Symbol 2815 MovieClip Frame 152
stop();
Symbol 2815 MovieClip Frame 211
gotoAndPlay ("VictoryLoop");
Symbol 2850 MovieClip Frame 24
gotoAndPlay ("Stand");
Symbol 2850 MovieClip Frame 46
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) { gotoAndPlay ("Defend End"); } else { gotoAndPlay ("Defend Stand"); }
Symbol 2850 MovieClip Frame 47
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Symbol 2850 MovieClip Frame 58
_root.opponentDone = true; gotoAndPlay ("Stand");
Symbol 2850 MovieClip Frame 70
_root.daughterReact = true;
Symbol 2850 MovieClip Frame 88
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 2850 MovieClip Frame 94
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 2850 MovieClip Frame 109
_root.daughterReact = true;
Symbol 2850 MovieClip Frame 119
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 2850 MovieClip Frame 120
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Symbol 2850 MovieClip Frame 136
gotoAndPlay ("Stand"); _root.opponentDoneDamage = true;
Symbol 2850 MovieClip Frame 173
stop();
Symbol 2850 MovieClip Frame 201
gotoAndPlay ("VictoryLoop");
Symbol 2873 MovieClip Frame 1
stop();
Symbol 2873 MovieClip Frame 20
stop();
Symbol 2891 MovieClip Frame 15
gotoAndPlay ("Stand");
Symbol 2891 MovieClip Frame 52
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) { gotoAndPlay ("Defend End"); } else { gotoAndPlay ("Defend Stand"); }
Symbol 2891 MovieClip Frame 65
_root.opponentDone = true; if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); } gotoAndPlay ("Stand");
Symbol 2891 MovieClip Frame 86
_root.daughterReact = true;
Symbol 2891 MovieClip Frame 102
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 2891 MovieClip Frame 108
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 2891 MovieClip Frame 123
_root.daughterReact = true;
Symbol 2891 MovieClip Frame 130
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 2891 MovieClip Frame 147
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); } else { gotoAndPlay ("Stand"); } _root.opponentDoneDamage = true;
Symbol 2891 MovieClip Frame 182
stop();
Symbol 2891 MovieClip Frame 195
gotoAndPlay ("VictoryLoop");
Symbol 2928 MovieClip Frame 15
gotoAndPlay ("Stand");
Symbol 2928 MovieClip Frame 40
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) { gotoAndPlay ("Defend End"); } else { gotoAndPlay ("Defend Stand"); }
Symbol 2928 MovieClip Frame 41
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Symbol 2928 MovieClip Frame 62
_root.opponentDone = true; gotoAndPlay ("Stand");
Symbol 2928 MovieClip Frame 74
_root.daughterReact = true;
Symbol 2928 MovieClip Frame 86
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 2928 MovieClip Frame 91
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 2928 MovieClip Frame 107
_root.daughterReact = true;
Symbol 2928 MovieClip Frame 112
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 2928 MovieClip Frame 113
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Symbol 2928 MovieClip Frame 129
gotoAndPlay ("Stand"); _root.opponentDoneDamage = true;
Symbol 2928 MovieClip Frame 165
stop();
Symbol 2928 MovieClip Frame 181
gotoAndPlay ("VictoryLoop");
Symbol 2962 MovieClip Frame 15
gotoAndPlay ("Stand");
Symbol 2962 MovieClip Frame 31
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) { gotoAndPlay ("Defend End"); } else { gotoAndPlay ("Defend Stand"); }
Symbol 2962 MovieClip Frame 32
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Symbol 2962 MovieClip Frame 42
_root.opponentDone = true; gotoAndPlay ("Stand");
Symbol 2962 MovieClip Frame 55
_root.daughterReact = true;
Symbol 2962 MovieClip Frame 62
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 2962 MovieClip Frame 68
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 2962 MovieClip Frame 69
_root.daughterReact = true;
Symbol 2962 MovieClip Frame 76
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 2962 MovieClip Frame 77
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Symbol 2962 MovieClip Frame 93
gotoAndPlay ("Stand"); _root.opponentDoneDamage = true;
Symbol 2962 MovieClip Frame 116
stop();
Symbol 2962 MovieClip Frame 136
gotoAndPlay ("VictoryLoop");
Symbol 2994 MovieClip Frame 15
gotoAndPlay ("Stand");
Symbol 2994 MovieClip Frame 30
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) { gotoAndPlay ("Defend End"); } else { gotoAndPlay ("Defend Stand"); }
Symbol 2994 MovieClip Frame 31
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Symbol 2994 MovieClip Frame 42
_root.opponentDone = true; gotoAndPlay ("Stand");
Symbol 2994 MovieClip Frame 51
_root.daughterReact = true;
Symbol 2994 MovieClip Frame 58
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 2994 MovieClip Frame 63
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 2994 MovieClip Frame 66
_root.daughterReact = true;
Symbol 2994 MovieClip Frame 68
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 2994 MovieClip Frame 85
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); } else { gotoAndPlay ("Stand"); } _root.opponentDoneDamage = true;
Symbol 2994 MovieClip Frame 111
stop();
Symbol 2994 MovieClip Frame 129
gotoAndPlay ("VictoryLoop");
Symbol 3034 MovieClip Frame 15
gotoAndPlay ("Stand");
Symbol 3034 MovieClip Frame 36
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) { gotoAndPlay ("Defend End"); } else { gotoAndPlay ("Defend Stand"); }
Symbol 3034 MovieClip Frame 48
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); } else { _root.opponentDone = true; gotoAndPlay ("Stand"); }
Symbol 3034 MovieClip Frame 59
_root.daughterReact = true;
Symbol 3034 MovieClip Frame 73
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 3034 MovieClip Frame 77
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 3034 MovieClip Frame 85
_root.daughterReact = true;
Symbol 3034 MovieClip Frame 92
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 3034 MovieClip Frame 93
Symbol 3034 MovieClip Frame 109
if (_root.opponenthp_curr > 0) { gotoAndPlay ("Stand"); _root.opponentDoneDamage = true; }
Symbol 3034 MovieClip Frame 145
stop();
Symbol 3034 MovieClip Frame 156
gotoAndPlay ("VictoryLoop");
Symbol 3075 MovieClip Frame 24
gotoAndPlay ("Stand");
Symbol 3075 MovieClip Frame 46
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) { gotoAndPlay ("Defend End"); } else { gotoAndPlay ("Defend Stand"); }
Symbol 3075 MovieClip Frame 57
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); } else { _root.opponentDone = true; gotoAndPlay ("Stand"); }
Symbol 3075 MovieClip Frame 72
_root.daughterReact = true;
Symbol 3075 MovieClip Frame 85
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 3075 MovieClip Frame 90
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 3075 MovieClip Frame 100
_root.daughterReact = true;
Symbol 3075 MovieClip Frame 111
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 3075 MovieClip Frame 128
if (_root.opponenthp_curr > 0) { gotoAndPlay ("Stand"); } _root.opponentDoneDamage = true;
Symbol 3075 MovieClip Frame 156
stop();
Symbol 3075 MovieClip Frame 176
gotoAndPlay ("VictoryLoop");
Symbol 3105 MovieClip Frame 15
gotoAndPlay ("Stand");
Symbol 3105 MovieClip Frame 35
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) { gotoAndPlay ("Defend End"); } else { gotoAndPlay ("Defend Stand"); }
Symbol 3105 MovieClip Frame 36
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Symbol 3105 MovieClip Frame 48
_root.opponentDone = true; gotoAndPlay ("Stand");
Symbol 3105 MovieClip Frame 61
_root.daughterReact = true;
Symbol 3105 MovieClip Frame 77
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 3105 MovieClip Frame 82
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 3105 MovieClip Frame 103
_root.daughterReact = true;
Symbol 3105 MovieClip Frame 106
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 3105 MovieClip Frame 107
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Symbol 3105 MovieClip Frame 119
gotoAndPlay ("Stand"); _root.opponentDoneDamage = true;
Symbol 3105 MovieClip Frame 120
_root.scheduler.chibiTheater.FestivalAnim.music.gotoAndPlay("Stop");
Symbol 3105 MovieClip Frame 150
stop();
Symbol 3105 MovieClip Frame 163
gotoAndPlay ("VictoryLoop");
Symbol 3146 MovieClip Frame 16
gotoAndPlay ("Stand");
Symbol 3146 MovieClip Frame 34
if ((_root.finishDefend || (!_root.enemyDefend)) || (_root.opponentDone)) { gotoAndPlay ("Defend End"); } else { gotoAndPlay ("Defend Stand"); }
Symbol 3146 MovieClip Frame 35
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Symbol 3146 MovieClip Frame 49
_root.opponentDone = true; gotoAndPlay ("Stand");
Symbol 3146 MovieClip Frame 58
_root.daughterReact = true;
Symbol 3146 MovieClip Frame 71
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 3146 MovieClip Frame 77
_root.opponentmp_curr = _root.opponentmp_curr - _root.opponentManaUse;
Symbol 3146 MovieClip Frame 86
_root.daughterReact = true;
Symbol 3146 MovieClip Frame 90
_root.opponentDone = true; if (_root.daughterDead) { gotoAndPlay ("Victory"); } else { gotoAndPlay ("Stand"); }
Symbol 3146 MovieClip Frame 91
if (_root.opponenthp_curr <= 0) { gotoAndPlay ("Dead"); }
Symbol 3146 MovieClip Frame 107
gotoAndPlay ("Stand"); _root.opponentDoneDamage = true;
Symbol 3146 MovieClip Frame 142
stop();
Symbol 3146 MovieClip Frame 158
gotoAndPlay ("VictoryLoop");
Symbol 3147 MovieClip Frame 1
stop();
Symbol 3147 MovieClip Frame 6
stop();
Symbol 3147 MovieClip Frame 11
stop();
Symbol 3147 MovieClip Frame 16
stop();
Symbol 3158 Button
on (release) { if (_root.daughterMove == "None") { _root.daughterMove = "Attack"; _root.scheduler.chibiTheater.FestivalAnim.Fighting.Menu.play(); } }
Symbol 3163 Button
on (release) { if (_root.daughterMove == "None") { if (_root.mp >= _root.ManaUse) { _root.daughterMove = "Magic"; _root.scheduler.chibiTheater.FestivalAnim.Fighting.Menu.play(); } else { _root.scheduler.chibiTheater.FestivalAnim.Fighting.notEnough._visible = true; } } }
Symbol 3168 Button
on (release) { if (_root.daughterMove == "None") { _root.daughterMove = "Defend"; _root.defending = true; _root.scheduler.chibiTheater.FestivalAnim.Fighting.Menu.play(); } }
Symbol 3172 Button
on (release) { _root.daughterDead = true; _root.scheduler.chibiTheater.FestivalAnim.Fighting.FightingDaughterMain.gotoAndPlay("Dead"); _root.scheduler.chibiTheater.FestivalAnim.Fighting.Enemy.Character.gotoAndPlay("Victory"); _root.scheduler.chibiTheater.FestivalAnim.Fighting.Menu.play(); }
Symbol 3173 MovieClip Frame 1
stop();
Symbol 3173 MovieClip Frame 6
stop();
Symbol 3173 MovieClip Frame 13
stop();
Symbol 3204 Button
on (release) { _root.fightWinner = _root.first; _root.FightRep = _root.FightRep + _root.addFightRep; _root.MagicRep = _root.MagicRep + _root.addMagRep; _root.scheduler.chibiTheater.FestivalAnim.Fighting._visible = false; _root.scheduler.chibiTheater.FestivalAnim.Fighting.FightingDaughterMain.gotoAndPlay("Stand"); _root.scheduler.chibiTheater.FestivalAnim.Fighting.Enemy.Character.gotoAndPlay("Stand"); _root.scheduler.chibiTheater.FestivalAnim.gotoAndPlay("Recalc"); _root.scheduler.chibiTheater.FestivalAnim.Fighting.winnerPopup.gotoAndStop("Stop"); _root.scheduler.chibiTheater.FestivalAnim.music.gotoAndPlay("Stop Victory"); }
Symbol 3210 Button
on (release) { _root.fightWinner = _root.opponent; _root.daughterLost = true; _root.scheduler.chibiTheater.FestivalAnim.Fighting._visible = false; _root.scheduler.chibiTheater.FestivalAnim.Fighting.Enemy.Character.gotoAndPlay("Stand"); _root.scheduler.chibiTheater.FestivalAnim.gotoAndPlay("Recalc"); _root.scheduler.chibiTheater.FestivalAnim.Fighting.winnerPopup.gotoAndStop("Stop"); _root.scheduler.chibiTheater.FestivalAnim.music.gotoAndPlay("Stop Failure"); }
Symbol 3212 MovieClip Frame 1
stop();
Symbol 3212 MovieClip Frame 3
_root.scheduler.chibiTheater.FestivalAnim.Fighting.Menu.gotoAndStop(1);
Symbol 3212 MovieClip Frame 4
_root.totalFightRep = _root.totalFightRep + _root.addFightRep; _root.totalMagRep = _root.totalMagRep + _root.addMagRep; _root.addFightRep = Math.round(_root.addFightRep / 2); _root.addMagRep = Math.round(_root.addMagRep / 2);
Symbol 3212 MovieClip Frame 84
stop();
Symbol 3212 MovieClip Frame 87
_root.scheduler.chibiTheater.FestivalAnim.Fighting.Menu.gotoAndStop(1);
Symbol 3212 MovieClip Frame 88
Symbol 3212 MovieClip Frame 115
stop();
Symbol 3218 MovieClip Frame 1
stop();
Symbol 3218 MovieClip Frame 11
gotoAndStop ("Stop");
Symbol 3218 MovieClip Frame 20
gotoAndStop ("Stop");
Symbol 3218 MovieClip Frame 29
gotoAndStop ("Stop");
Symbol 3220 Button
on (release) { _root.scheduler.chibiTheater.FestivalAnim.Fighting.notEnough._visible = false; }
Symbol 3224 MovieClip Frame 1
Stamina = _root.Stamina + _root.DressStamina; Intelligence = _root.Intelligence + _root.DressIntelligence; CombatSkill = _root.CombatSkill + _root.DressCombatSkill; CombatAttack = _root.CombatAttack + _root.DressCombatAttack; CombatDefense = _root.CombatDefense + _root.DressCombatDefense; MagicSkill = _root.MagicSkill + _root.DressMagicSkill; MagicAttack = _root.MagicAttack + _root.DressMagicAttack; MagicDefense = _root.MagicDefense + _root.DressMagicDefense;
Instance of Symbol 2564 MovieClip in Symbol 3224 MovieClip Frame 1
onClipEvent (enterFrame) { if ((_root.dragonSlave >= 1) || (_root.destroyedArena)) { this.gotoAndStop("Dragon Slave"); } else { this.gotoAndStop("Normal"); } }
Instance of Symbol 3147 MovieClip "Enemy" in Symbol 3224 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.opponent); }
Instance of Symbol 168 MovieClip in Symbol 3224 MovieClip Frame 1
onClipEvent (load) { _root.enemyReact = false; _root.daughterReact = false; _root.opponentDoneDamage = false; _root.daughterDead = false; _root.opponentDead = false; _root.ManaUse = Math.round(_root.MagicAttack / 2); Stamina = _root.Stamina + _root.DressStamina; Intelligence = _root.Intelligence + _root.DressIntelligence; CombatSkill = _root.CombatSkill + _root.DressCombatSkill; CombatAttack = _root.CombatAttack + _root.DressCombatAttack; CombatDefense = _root.CombatDefense + _root.DressCombatDefense; MagicSkill = _root.MagicSkill + _root.DressMagicSkill; MagicAttack = _root.MagicAttack + _root.DressMagicAttack; MagicDefense = _root.MagicDefense + _root.DressMagicDefense; this.gotoAndStop(1); } onClipEvent (enterFrame) { if (_root.daughterMove != "None") { _root.daughterDone = false; _root.opponentDone = false; _root.finishDefend = false; if (_root.opponenthp_curr > 0) { _root.opponentDead = false; } _root.opponentManaUse = int((_root.opponentmp / 20) + 10); if (random(100) <= 14) { _root.opponentMove = "Defend"; } else { attackProbability = _root.opponentcomskl + random(100); magicProbability = _root.opponentmagskl + random(100); while (attackProbability == magicProbability) { attackProbability = attackProbability + random(2); magicProbability = magicProbability + random(2); } if (_root.opponentmp_curr < _root.opponentManaUse) { magicProbability = 0; } if (attackProbability > magicProbability) { _root.opponentMove = "Attack"; } else { _root.opponentMove = "Magic"; } } if (_root.opponent == "Lina") { if (_root.dragonSlave >= 1) { _root.opponentMove = "Dragon Slave Charge"; } else if ((random(100) <= 5) && (_root.opponentmp_curr >= 100)) { _root.opponentMove = "Dragon Slave Start"; } } if (_root.opponentMove == "Defend") { _root.enemyDefend = true; _root.scheduler.chibiTheater.FestivalAnim.Fighting.Enemy.Character.gotoAndPlay("Defend"); } _root.scheduler.chibiTheater.FestivalAnim.Fighting.FightingDaughterMain.gotoAndPlay(_root.daughterMove); if (_root.daughterMove == "Defend") { _root.daughterDefend = true; if (_root.opponentMove == "Defend") { _root.finishDefend = true; _root.enemyDefend = false; } else { _root.scheduler.chibiTheater.FestivalAnim.Fighting.Enemy.Character.gotoAndPlay(_root.opponentMove); } } } if (_root.daughterMove != "None") { _root.scheduler.chibiTheater.FestivalAnim.Fighting.FightingDaughterMain.gotoAndPlay(_root.daughterMove); } else if (_root.enemyReact == true) { _root.enemyReact = false; if (_root.enemyDefend && (_root.daughterDoneMove != "Magic")) { _root.scheduler.chibiTheater.FestivalAnim.Fighting.Enemy.Character.gotoAndPlay("Defend Hurt"); _root.enemyDefend = false; } else if (_root.daughterDoneMove == "Attack") { if (((CombatSkill >= _root.opponentcomdef) && (random(100) > 10)) || (random(100) > (30 + (_root.opponentcomdef - CombatSkill)))) { _root.addFightRep++; _root.scheduler.chibiTheater.FestivalAnim.Fighting.Enemy.Character.gotoAndPlay("Damage"); _root.battleDamage = ((_root.Strength + _root.DressStrength) + CombatAttack) / 5; _root.battleDamage = _root.battleDamage + random(20); _root.battleDamage = Math.round(_root.battleDamage) + _root.attack; _root.opponenthp_curr = _root.opponenthp_curr - _root.battleDamage; _root.scheduler.chibiTheater.FestivalAnim.Fighting.OpponentDamage.gotoAndPlay("Damage"); } else { _root.scheduler.chibiTheater.FestivalAnim.Fighting.OpponentDamage.gotoAndPlay("Miss"); if (_root.enemyDefend) { _root.scheduler.chibiTheater.FestivalAnim.Fighting.Enemy.Character.gotoAndPlay("Defend Hurt"); _root.enemyDefend = false; } _root.opponentDoneDamage = true; } _root.daughterMove = "None"; } else if (_root.daughterDoneMove == "Magic") { if (((MagicSkill >= _root.opponentmagdef) && (random(100) > 5)) || (random(100) > (20 + (_root.opponentmagdef - MagicSkill)))) { _root.addMagRep++; _root.battleDamage = MagicAttack; _root.battleDamage = _root.battleDamage + (random(MagicSkill) + random(50)); _root.battleDamage = _root.battleDamage - (_root.opponentmagdef / 2); if (!_root.enemyDefend) { _root.scheduler.chibiTheater.FestivalAnim.Fighting.Enemy.Character.gotoAndPlay("Damage"); } else { _root.scheduler.chibiTheater.FestivalAnim.Fighting.Enemy.Character.gotoAndPlay("Defend Hurt"); _root.enemyDefend = false; _root.battleDamage = _root.battleDamage / 2; } _root.battleDamage = Math.round(_root.battleDamage); _root.opponenthp_curr = _root.opponenthp_curr - _root.battleDamage; _root.scheduler.chibiTheater.FestivalAnim.Fighting.OpponentDamage.gotoAndPlay("Damage"); } else { _root.scheduler.chibiTheater.FestivalAnim.Fighting.OpponentDamage.gotoAndPlay("Resist"); if (_root.enemyDefend) { _root.scheduler.chibiTheater.FestivalAnim.Fighting.Enemy.Character.gotoAndPlay("Defend Hurt"); _root.enemyDefend = false; } _root.opponentDoneDamage = true; } _root.daughterMove = "None"; } if (_root.opponenthp_curr < 0) { _root.opponenthp_curr = 0; } if (_root.opponenthp_curr == 0) { _root.opponentDead = true; } } else if (_root.daughterReact == true) { _root.daughterReact = false; if ((_root.daughterDefend && (_root.dragonSlave == 0)) && (_root.opponentMove != "Magic")) { _root.scheduler.chibiTheater.FestivalAnim.Fighting.FightingDaughterMain.gotoAndPlay("Defend Hurt"); } else if (_root.opponentMove == "Attack") { if (((_root.opponentcomskl >= CombatDefense) && (random(100) > 10)) || (random(100) > (30 + (CombatDefense - _root.opponentcomskl)))) { _root.scheduler.chibiTheater.FestivalAnim.Fighting.FightingDaughterMain.gotoAndPlay("Damage"); _root.battleDamage = (_root.opponentstrength + _root.opponentcomatt) / 5; _root.battleDamage = _root.battleDamage + random(20); _root.battleDamage = Math.round(_root.battleDamage); _root.battleDamage = _root.battleDamage - _root.armorPhysical; if (_root.battleDamage < 1) { _root.battleDamage = 1; } _root.hp = _root.hp - _root.battleDamage; _root.scheduler.chibiTheater.FestivalAnim.Fighting.DaughterDamage.gotoAndPlay("Damage"); } else { _root.scheduler.chibiTheater.FestivalAnim.Fighting.DaughterDamage.gotoAndPlay("Miss"); } } else if (_root.opponentMove == "Magic") { if (((_root.opponentmagskl >= MagicDefense) && (random(100) > 5)) || (random(100) > (20 + (MagicDefense - _root.opponentmagskl)))) { _root.battleDamage = _root.opponentmagatt; _root.battleDamage = _root.battleDamage + (random(_root.opponentmagskl) + random(40)); _root.battleDamage = _root.battleDamage - (MagicDefense / 2); _root.battleDamage = Math.round(_root.battleDamage); _root.battleDamage = _root.battleDamage - _root.armorMagic; if (!_root.daughterDefend) { _root.scheduler.chibiTheater.FestivalAnim.Fighting.FightingDaughterMain.gotoAndPlay("Damage"); } else { _root.scheduler.chibiTheater.FestivalAnim.Fighting.FightingDaughterMain.gotoAndPlay("Defend Hurt"); _root.battleDamage = Math.round(_root.battleDamage / 2); _root.daughterDefend = false; } if (_root.battleDamage < 1) { _root.battleDamage = 1; } _root.hp = _root.hp - _root.battleDamage; _root.scheduler.chibiTheater.FestivalAnim.Fighting.DaughterDamage.gotoAndPlay("Damage"); } else { _root.scheduler.chibiTheater.FestivalAnim.Fighting.DaughterDamage.gotoAndPlay("Resist"); if (_root.daughterDefend) { _root.scheduler.chibiTheater.FestivalAnim.Fighting.FightingDaughterMain.gotoAndPlay("Defend Hurt"); } } } else if (_root.dragonSlave > 1) { _root.daughterDefend = false; if (_root.hp > 1) { _root.battleDamage = _root.hp - 1; _root.hp = 1; } else { _root.battleDamage = 1; _root.hp = 0; } _root.scheduler.chibiTheater.FestivalAnim.Fighting.FightingDaughterMain.gotoAndPlay("Damage"); _root.scheduler.chibiTheater.FestivalAnim.Fighting.DaughterDamage.gotoAndPlay("Damage"); } if (_root.hp < 0) { _root.hp = 0; } if (_root.hp == 0) { _root.scheduler.chibiTheater.FestivalAnim.Fighting.FightingDaughterMain.gotoAndPlay("Dead"); _root.daughterDead = true; } } else if (((_root.daughterDone && (!_root.opponentDone)) && (_root.opponentDoneDamage)) && (!_root.opponentDead)) { _root.scheduler.chibiTheater.FestivalAnim.Fighting.Enemy.Character.gotoAndPlay(_root.opponentMove); _root.opponentDoneDamage = false; } else if ((_root.opponentDone && (!_root.daughterDone)) && (_root.daughterDefend == true)) { _root.finishDefend = true; _root.enemyDefend = false; } if ((_root.daughterDone && (_root.opponentDone)) && (!_root.daughterDead)) { _root.scheduler.chibiTheater.FestivalAnim.Fighting.Menu.gotoAndPlay(2); _root.daughterDone = false; _root.opponentDone = false; _root.opponentMove = "None"; _root.opponentDoneDamage = false; } }
Instance of Symbol 3223 MovieClip "notEnough" in Symbol 3224 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 3268 Button
on (release) { _root.scheduler.chibiTheater.gotoAndStop("Finished1"); }
Symbol 3275 MovieClip Frame 1
stop();
Symbol 3275 MovieClip Frame 6
_root.gold = _root.gold + 2000; _root.ChunLi = true; stop();
Symbol 3275 MovieClip Frame 11
_root.gold = _root.gold + 2500; stop();
Symbol 3275 MovieClip Frame 16
_root.gold = _root.gold + 1000; stop();
Symbol 3275 MovieClip Frame 21
_root.gold = _root.gold + 1000; stop();
Symbol 3276 MovieClip Frame 1
_root.gaveAward = false; _root.winCooking = false; _root.winPoetry = false; _root.name31 = "Thisistosafeguardagainstdaughterwinningfightingagain"; _root.daughterLost = true; stop();
Symbol 3276 MovieClip Frame 10
play(); _root.fightWinner = "";
Instance of Symbol 2557 MovieClip in Symbol 3276 MovieClip Frame 10
onClipEvent (enterFrame) { this.gotoAndStop(_root.fightNumber); }
Instance of Symbol 2559 MovieClip in Symbol 3276 MovieClip Frame 10
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (_root.daughterLost) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 3224 MovieClip "Fighting" in Symbol 3276 MovieClip Frame 10
onClipEvent (load) { this._visible = false; }
Symbol 3276 MovieClip Frame 26
One = (2 * _root.fightNumber) - 1; Two = 2 * _root.fightNumber; if (((((_root.fightNumber == 1) || (_root.fightNumber == 9)) || (_root.fightNumber == 13)) || (_root.fightNumber == 15)) && (_root.daughterLost == false)) { daughterFighting = true; } else { daughterFighting = false; } if (_root.fightNumber == 16) { One = ""; Two = ""; gotoAndStop ("Finished"); } if (_root.fightWinner != "") { if (_root.fightWinner == _root["name" + One]) { winner = One; } else if (_root.fightWinner == _root["name" + Two]) { winner = Two; } _root.fightWinner = ""; } else if (daughterFighting) { _root.daugtherMove = "None"; _root.daughterDone = false; _root.addFightRep = 0; _root.addMagRep = 0; _root.opponent = _root["name" + Two]; _root.opponenthp = _root[("name" + Two) + "hp"]; _root.opponentmp = _root[("name" + Two) + "mp"]; _root.opponenthp_curr = _root[("name" + Two) + "hp"]; _root.opponentmp_curr = _root[("name" + Two) + "mp"]; _root.opponentstrength = _root[("name" + Two) + "strength"]; _root.opponentcomatt = _root[("name" + Two) + "comatt"]; _root.opponentcomdef = _root[("name" + Two) + "comdef"]; _root.opponentcomskl = _root[("name" + Two) + "comskl"]; _root.opponentmagatt = _root[("name" + Two) + "magatt"]; _root.opponentmagdef = _root[("name" + Two) + "magdef"]; _root.opponentmagskl = _root[("name" + Two) + "magskl"]; _root.scheduler.chibiTheater.FestivalAnim.stop(); _root.scheduler.chibiTheater.FestivalAnim.Fighting.Enemy.gotoAndPlay(_root.opponent); _root.scheduler.chibiTheater.FestivalAnim.Fighting._visible = true; _root.scheduler.chibiTheater.FestivalAnim.Fighting.Menu.gotoAndPlay(2); _root.scheduler.chibiTheater.FestivalAnim.Fighting.FightingDaughterMain.gotoAndPlay("Stand"); _root.hp = _root.Stamina + _root.DressStamina; _root.mp = _root.Intelligence + _root.DressIntelligence; _root.defending = false; _root.scheduler.chibiTheater.FestivalAnim.music.gotoAndPlay("Battle"); } else { scoreOne = 0; scoreTwo = 0; scoreOne = ((_root[("name" + One) + "hp"] + _root[("name" + One) + "comskl"]) + _root[("name" + One) + "magskl"]) + random(250); scoreTwo = ((_root[("name" + Two) + "hp"] + _root[("name" + Two) + "comskl"]) + _root[("name" + Two) + "magskl"]) + random(250); if (_root["name" + One] == "Lina") { if (random(100) <= 7) { scoreOne = scoreOne + 1500; } } else if (_root["name" + Two] == "Lina") { if (random(100) <= 7) { scoreTwo = scoreTwo + 1500; } } else if ((_root["name" + One] == "Dracula") && (_root["name" + Two] == "VonDarko")) { scoreTwo = scoreTwo + 530; } else if ((_root["name" + One] == "VonDarko") && (_root["name" + Two] == "Dracula")) { scoreOne = scoreOne + 530; } while (scoreOne == scoreTwo) { scoreOne = scoreOne + random(2); scoreTwo = scoreTwo + random(2); } if (scoreOne > scoreTwo) { winner = One; } else { winner = Two; } } _root.winnerName = _root["name" + winner]; fightNum = 16 + _root.fightNumber; _root["name" + fightNum] = _root.winnerName; _root[("name" + fightNum) + "hp"] = _root[("name" + winner) + "hp"]; _root[("name" + fightNum) + "mp"] = _root[("name" + winner) + "mp"]; _root[("name" + fightNum) + "strength"] = _root[("name" + winner) + "strength"]; _root[("name" + fightNum) + "comatt"] = _root[("name" + winner) + "comatt"]; _root[("name" + fightNum) + "comdef"] = _root[("name" + winner) + "comdef"]; _root[("name" + fightNum) + "comskl"] = _root[("name" + winner) + "comskl"]; _root[("name" + fightNum) + "magatt"] = _root[("name" + winner) + "magatt"]; _root[("name" + fightNum) + "magdef"] = _root[("name" + winner) + "magdef"]; _root[("name" + fightNum) + "magskl"] = _root[("name" + winner) + "magskl"];
Symbol 3276 MovieClip Frame 31
_root.fightNumber++; gotoAndPlay ("Fighting");
Symbol 3276 MovieClip Frame 54
function order(a, b) { var _local3 = int(a.split("~")[0]); var _local2 = int(b.split("~")[0]); if (_local3 < _local2) { return(1); } if (_local3 > _local2) { return(-1); } if (a.split("~")[1] == _root.first) { return(-1); } if (b.split("~")[1] == _root.first) { return(1); } return(0); } _root.cookingScore = ((_root.Cooking + _root.DressCooking) / 2) + ((_root.Sensitivity + _root.DressSensitivity) / 10); cookingOpponent1 = random(80) + 20; if (cookingOpponent1 > 85) { cookingOpponent1 = 85; } cookingOpponent1name = "Bender"; cookingOpponent2 = random(20) + 5; if (cookingOpponent2 > 20) { cookingOpponent2 = 20; } cookingOpponent2name = "Tubby"; cookingOpponent3 = random(70) + 10; if (cookingOpponent3 > 75) { cookingOpponent3 = 75; } cookingOpponent3name = "Tohru"; cookingOpponent4 = random(45) + 10; if (cookingOpponent4 > 50) { cookingOpponent4 = 50; } cookingOpponent4name = "Chell"; cookingOpponent5 = random(30) + 10; if (cookingOpponent5 > 35) { cookingOpponent5 = 35; } cookingOpponent5name = "Phil"; var cookingArray = [(_root.cookingScore + "~") + _root.first, (cookingOpponent1 + "~") + cookingOpponent1name, (cookingOpponent2 + "~") + cookingOpponent2name, (cookingOpponent3 + "~") + cookingOpponent3name, (cookingOpponent4 + "~") + cookingOpponent4name, (cookingOpponent5 + "~") + cookingOpponent5name]; cookingArray.sort(order); _root.festivalName1 = cookingArray[0].split("~")[1]; _root.festivalName2 = cookingArray[1].split("~")[1]; _root.festivalName3 = cookingArray[2].split("~")[1]; _root.festivalName4 = cookingArray[3].split("~")[1]; _root.festivalName5 = cookingArray[4].split("~")[1]; _root.festivalName6 = cookingArray[5].split("~")[1]; if (((((_root.cookingScore >= cookingOpponent1) && (_root.cookingScore >= cookingOpponent2)) && (_root.cookingScore >= cookingOpponent3)) && (_root.cookingScore >= cookingOpponent4)) && (_root.cookingScore >= cookingOpponent5)) { _root.winCooking = true; } else { _root.winCooking = false; } stop();
Symbol 3276 MovieClip Frame 79
function order(a, b) { var _local3 = int(a.split("~")[0]); var _local2 = int(b.split("~")[0]); if (_local3 < _local2) { return(1); } if (_local3 > _local2) { return(-1); } if (a.split("~")[1] == _root.first) { return(-1); } if (b.split("~")[1] == _root.first) { return(1); } return(0); } _root.artScore = ((((((_root.Art + _root.DressArt) + _root.Decorum) + _root.DressDecorum) + _root.Charisma) + _root.DressCharisma) + _root.numPoetry) + _root.breastSize; artOpponent1 = random(150) + 250; if (artOpponent1 > 385) { artOpponent1 = 385; } artOpponent1name = "Heather"; artOpponent2 = random(200) + 50; if (artOpponent2 > 230) { artOpponent2 = 230; } artOpponent2name = "Hamlet"; artOpponent3 = random(170) + 150; if (artOpponent3 > 300) { artOpponent3 = 300; } artOpponent3name = "Macbeth"; artOpponent4 = random(150) + 50; if (artOpponent4 > 150) { artOpponent4 = 150; } artOpponent4name = "Sylvia"; artOpponent5 = random(300) + 200; if (artOpponent5 > 450) { artOpponent5 = 450; } artOpponent5name = "Guildenstern"; var artArray = [(_root.artScore + "~") + _root.first, (artOpponent1 + "~") + artOpponent1name, (artOpponent2 + "~") + artOpponent2name, (artOpponent3 + "~") + artOpponent3name, (artOpponent4 + "~") + artOpponent4name, (artOpponent5 + "~") + artOpponent5name]; artArray.sort(order); _root.festivalName1 = artArray[0].split("~")[1]; _root.festivalName2 = artArray[1].split("~")[1]; _root.festivalName3 = artArray[2].split("~")[1]; _root.festivalName4 = artArray[3].split("~")[1]; _root.festivalName5 = artArray[4].split("~")[1]; _root.festivalName6 = artArray[5].split("~")[1]; if (((((_root.artScore >= artOpponent1) && (_root.artScore >= artOpponent2)) && (_root.artScore >= artOpponent3)) && (_root.artScore >= artOpponent4)) && (_root.artScore >= artOpponent5)) { _root.winPoetry = true; } else { _root.winPoetry = false; } stop();
Symbol 3276 MovieClip Frame 82
stop();
Instance of Symbol 3275 MovieClip in Symbol 3276 MovieClip Frame 82
onClipEvent (enterFrame) { if (!_root.gaveAward) { if ((_root.name31 == _root.first) && (_root.daughterLost == false)) { _root.gaveAward = true; if (_root.totalFightRep > _root.totalMagRep) { _root.FightRep = _root.FightRep + 15; } else { _root.MagicRep = _root.MagicRep + 15; } if (!_root.ChunLi) { this.gotoAndStop("Fighting1"); } else { this.gotoAndStop("Fighting2"); } } if (_root.winCooking) { _root.gaveAward = true; _root.SocialRep = _root.SocialRep + 15; this.gotoAndStop("Cooking"); } if (_root.winPoetry) { _root.gaveAward = true; _root.SocialRep = _root.SocialRep + 15; this.gotoAndStop("Poetry"); } } }
Symbol 3277 Button
on (release) { _root.day++; }
Instance of Symbol 3282 MovieClip in Symbol 3308 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3295 MovieClip in Symbol 3308 MovieClip Frame 1
onClipEvent (load) { if (!_root.bitchFlag) { this.gotoAndStop("alright"); } else if (_root.performance == "bad") { this.gotoAndStop("bad"); } else { this.gotoAndStop("bitch"); } }
Instance of Symbol 3299 MovieClip in Symbol 3308 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3302 MovieClip in Symbol 3308 MovieClip Frame 13
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; _root.Suzaku = true; this.gotoAndStop(currMonth); }
Instance of Symbol 3306 MovieClip in Symbol 3308 MovieClip Frame 19
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 0; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; }
Instance of Symbol 3311 MovieClip in Symbol 3332 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3323 MovieClip in Symbol 3332 MovieClip Frame 1
onClipEvent (load) { if (!_root.bitchFlag) { this.gotoAndStop("alright"); } else if (_root.performance == "bad") { this.gotoAndStop("bad"); } else { this.gotoAndStop("bitch"); } }
Instance of Symbol 3326 MovieClip in Symbol 3332 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3330 MovieClip in Symbol 3332 MovieClip Frame 13
onClipEvent (load) { _root.currentMonth = 0; }
Instance of Symbol 3335 MovieClip in Symbol 3359 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3350 MovieClip in Symbol 3359 MovieClip Frame 1
onClipEvent (load) { if (!_root.bitchFlag) { this.gotoAndStop("alright"); } else if (_root.performance == "bad") { this.gotoAndStop("bad"); } else { this.gotoAndStop("bitch"); } }
Instance of Symbol 3353 MovieClip in Symbol 3359 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3357 MovieClip in Symbol 3359 MovieClip Frame 13
onClipEvent (load) { _root.currentMonth = 0; }
Instance of Symbol 3362 MovieClip in Symbol 3382 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3373 MovieClip in Symbol 3382 MovieClip Frame 1
onClipEvent (load) { if (!_root.bitchFlag) { this.gotoAndStop("alright"); } else if (_root.performance == "bad") { this.gotoAndStop("bad"); } else { this.gotoAndStop("bitch"); } }
Instance of Symbol 3376 MovieClip in Symbol 3382 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3380 MovieClip in Symbol 3382 MovieClip Frame 13
onClipEvent (load) { _root.currentMonth = 0; }
Instance of Symbol 3386 MovieClip in Symbol 3407 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3398 MovieClip in Symbol 3407 MovieClip Frame 1
onClipEvent (load) { if (!_root.bitchFlag) { this.gotoAndStop("alright"); } else if (_root.performance == "bad") { this.gotoAndStop("bad"); } else { this.gotoAndStop("bitch"); } }
Instance of Symbol 3401 MovieClip in Symbol 3407 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3405 MovieClip in Symbol 3407 MovieClip Frame 13
onClipEvent (load) { _root.currentMonth = 0; }
Instance of Symbol 3410 MovieClip in Symbol 3428 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3419 MovieClip in Symbol 3428 MovieClip Frame 1
onClipEvent (load) { if (!_root.bitchFlag) { this.gotoAndStop("alright"); } else if (_root.performance == "bad") { this.gotoAndStop("bad"); } else { this.gotoAndStop("bitch"); } }
Instance of Symbol 3422 MovieClip in Symbol 3428 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3426 MovieClip in Symbol 3428 MovieClip Frame 13
onClipEvent (load) { _root.currentMonth = 0; }
Instance of Symbol 3431 MovieClip in Symbol 3452 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3443 MovieClip in Symbol 3452 MovieClip Frame 1
onClipEvent (load) { if (!_root.bitchFlag) { this.gotoAndStop("alright"); } else if (_root.performance == "bad") { this.gotoAndStop("bad"); } else { this.gotoAndStop("bitch"); } }
Instance of Symbol 3446 MovieClip in Symbol 3452 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3450 MovieClip in Symbol 3452 MovieClip Frame 13
onClipEvent (load) { _root.currentMonth = 0; }
Instance of Symbol 3455 MovieClip in Symbol 3475 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3462 MovieClip in Symbol 3475 MovieClip Frame 1
onClipEvent (load) { if (!_root.bitchFlag) { this.gotoAndStop("alright"); } else if (_root.performance == "bad") { this.gotoAndStop("bad"); } else { this.gotoAndStop("bitch"); } }
Instance of Symbol 3465 MovieClip in Symbol 3475 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Symbol 3475 MovieClip Frame 13
_root.Peach = true;
Instance of Symbol 3469 MovieClip in Symbol 3475 MovieClip Frame 13
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3473 MovieClip in Symbol 3475 MovieClip Frame 18
onClipEvent (load) { _root.currentMonth = 0; }
Instance of Symbol 3478 MovieClip in Symbol 3498 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3489 MovieClip in Symbol 3498 MovieClip Frame 1
onClipEvent (load) { if (!_root.bitchFlag) { this.gotoAndStop("alright"); } else if (_root.performance == "bad") { this.gotoAndStop("bad"); } else { this.gotoAndStop("bitch"); } }
Instance of Symbol 3492 MovieClip in Symbol 3498 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3496 MovieClip in Symbol 3498 MovieClip Frame 13
onClipEvent (load) { _root.currentMonth = 0; }
Instance of Symbol 3501 MovieClip in Symbol 3521 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3513 MovieClip in Symbol 3521 MovieClip Frame 1
onClipEvent (load) { if (!_root.bitchFlag) { this.gotoAndStop("alright"); } else if (_root.performance == "bad") { this.gotoAndStop("bad"); } else { this.gotoAndStop("bitch"); } }
Instance of Symbol 3516 MovieClip in Symbol 3521 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3519 MovieClip in Symbol 3521 MovieClip Frame 13
onClipEvent (load) { _root.currentMonth = 0; }
Instance of Symbol 3524 MovieClip in Symbol 3545 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3536 MovieClip in Symbol 3545 MovieClip Frame 1
onClipEvent (load) { if (!_root.bitchFlag) { this.gotoAndStop("alright"); } else if (_root.performance == "bad") { this.gotoAndStop("bad"); } else { this.gotoAndStop("bitch"); } }
Instance of Symbol 3539 MovieClip in Symbol 3545 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3543 MovieClip in Symbol 3545 MovieClip Frame 13
onClipEvent (load) { _root.currentMonth = 0; }
Instance of Symbol 3548 MovieClip in Symbol 3565 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3556 MovieClip in Symbol 3565 MovieClip Frame 1
onClipEvent (load) { if (!_root.bitchFlag) { this.gotoAndStop("alright"); } else if (_root.performance == "bad") { this.gotoAndStop("bad"); } else { this.gotoAndStop("bitch"); } }
Instance of Symbol 3559 MovieClip in Symbol 3565 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3563 MovieClip in Symbol 3565 MovieClip Frame 13
onClipEvent (load) { _root.currentMonth = 0; }
Instance of Symbol 3568 MovieClip in Symbol 3589 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3580 MovieClip in Symbol 3589 MovieClip Frame 1
onClipEvent (load) { if (!_root.bitchFlag) { this.gotoAndStop("alright"); } else if (_root.performance == "bad") { this.gotoAndStop("bad"); } else { this.gotoAndStop("bitch"); } }
Instance of Symbol 3583 MovieClip in Symbol 3589 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3587 MovieClip in Symbol 3589 MovieClip Frame 13
onClipEvent (load) { _root.currentMonth = 0; }
Instance of Symbol 3592 MovieClip in Symbol 3605 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3596 MovieClip in Symbol 3605 MovieClip Frame 1
onClipEvent (load) { if (!_root.bitchFlag) { this.gotoAndStop("alright"); } else if (_root.performance == "bad") { this.gotoAndStop("bad"); } else { this.gotoAndStop("bitch"); } }
Instance of Symbol 3599 MovieClip in Symbol 3605 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3603 MovieClip in Symbol 3605 MovieClip Frame 13
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 0; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3608 MovieClip in Symbol 3621 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3613 MovieClip in Symbol 3621 MovieClip Frame 1
onClipEvent (load) { if (!_root.bitchFlag) { this.gotoAndStop("alright"); } else if (_root.performance == "bad") { this.gotoAndStop("bad"); } else { this.gotoAndStop("bitch"); } }
Instance of Symbol 3615 MovieClip in Symbol 3621 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3619 MovieClip in Symbol 3621 MovieClip Frame 13
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 0; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3624 MovieClip in Symbol 3635 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3627 MovieClip in Symbol 3635 MovieClip Frame 1
onClipEvent (load) { if (!_root.bitchFlag) { this.gotoAndStop("alright"); } else if (_root.performance == "bad") { this.gotoAndStop("bad"); } else { this.gotoAndStop("bitch"); } }
Instance of Symbol 3629 MovieClip in Symbol 3635 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3633 MovieClip in Symbol 3635 MovieClip Frame 13
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 0; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3638 MovieClip in Symbol 3648 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3642 MovieClip in Symbol 3648 MovieClip Frame 1
onClipEvent (load) { if (!_root.bitchFlag) { this.gotoAndStop("alright"); } else if (_root.performance == "bad") { this.gotoAndStop("bad"); } else { this.gotoAndStop("bitch"); } }
Instance of Symbol 3643 MovieClip in Symbol 3648 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3646 MovieClip in Symbol 3648 MovieClip Frame 13
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 0; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3651 MovieClip in Symbol 3662 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3656 MovieClip in Symbol 3662 MovieClip Frame 1
onClipEvent (load) { if (!_root.bitchFlag) { this.gotoAndStop("alright"); } else if (_root.performance == "bad") { this.gotoAndStop("bad"); } else { this.gotoAndStop("bitch"); } }
Instance of Symbol 3657 MovieClip in Symbol 3662 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3660 MovieClip in Symbol 3662 MovieClip Frame 13
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 0; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3668 MovieClip in Symbol 3680 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3672 MovieClip in Symbol 3680 MovieClip Frame 1
onClipEvent (load) { if (!_root.bitchFlag) { this.gotoAndStop("alright"); } else if (_root.performance == "bad") { this.gotoAndStop("bad"); } else { this.gotoAndStop("bitch"); } }
Instance of Symbol 3674 MovieClip in Symbol 3680 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3678 MovieClip in Symbol 3680 MovieClip Frame 13
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 0; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3683 MovieClip in Symbol 3693 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3687 MovieClip in Symbol 3693 MovieClip Frame 1
onClipEvent (load) { if (!_root.bitchFlag) { this.gotoAndStop("alright"); } else if (_root.performance == "bad") { this.gotoAndStop("bad"); } else { this.gotoAndStop("bitch"); } }
Instance of Symbol 3688 MovieClip in Symbol 3693 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3691 MovieClip in Symbol 3693 MovieClip Frame 13
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 0; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3696 MovieClip in Symbol 3709 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3701 MovieClip in Symbol 3709 MovieClip Frame 1
onClipEvent (load) { if (!_root.bitchFlag) { this.gotoAndStop("alright"); } else if (_root.performance == "bad") { this.gotoAndStop("bad"); } else { this.gotoAndStop("bitch"); } }
Instance of Symbol 3703 MovieClip in Symbol 3709 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3707 MovieClip in Symbol 3709 MovieClip Frame 13
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 0; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3712 MovieClip in Symbol 3724 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3716 MovieClip in Symbol 3724 MovieClip Frame 1
onClipEvent (load) { if (!_root.bitchFlag) { this.gotoAndStop("alright"); } else if (_root.performance == "bad") { this.gotoAndStop("bad"); } else { this.gotoAndStop("bitch"); } }
Instance of Symbol 3718 MovieClip in Symbol 3724 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3722 MovieClip in Symbol 3724 MovieClip Frame 13
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 0; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3727 MovieClip in Symbol 3739 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3731 MovieClip in Symbol 3739 MovieClip Frame 1
onClipEvent (load) { if (!_root.bitchFlag) { this.gotoAndStop("alright"); } else if (_root.performance == "bad") { this.gotoAndStop("bad"); } else { this.gotoAndStop("bitch"); } }
Instance of Symbol 3733 MovieClip in Symbol 3739 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3737 MovieClip in Symbol 3739 MovieClip Frame 13
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 0; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3742 MovieClip in Symbol 3754 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3746 MovieClip in Symbol 3754 MovieClip Frame 1
onClipEvent (load) { if (!_root.bitchFlag) { this.gotoAndStop("alright"); } else if (_root.performance == "bad") { this.gotoAndStop("bad"); } else { this.gotoAndStop("bitch"); } }
Instance of Symbol 3748 MovieClip in Symbol 3754 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3752 MovieClip in Symbol 3754 MovieClip Frame 13
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 0; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3757 MovieClip in Symbol 3769 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3761 MovieClip in Symbol 3769 MovieClip Frame 1
onClipEvent (load) { if (!_root.bitchFlag) { this.gotoAndStop("alright"); } else if (_root.performance == "bad") { this.gotoAndStop("bad"); } else { this.gotoAndStop("bitch"); } }
Instance of Symbol 3763 MovieClip in Symbol 3769 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3767 MovieClip in Symbol 3769 MovieClip Frame 13
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 0; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3772 MovieClip in Symbol 3786 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3778 MovieClip in Symbol 3786 MovieClip Frame 1
onClipEvent (load) { if (!_root.bitchFlag) { this.gotoAndStop("alright"); } else if (_root.performance == "bad") { this.gotoAndStop("bad"); } else { this.gotoAndStop("bitch"); } }
Instance of Symbol 3780 MovieClip in Symbol 3786 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 1.5; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3784 MovieClip in Symbol 3786 MovieClip Frame 13
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 0; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3789 MovieClip in Symbol 3799 MovieClip Frame 1
onClipEvent (load) { _root.currentMonth = 0; }
Instance of Symbol 3794 MovieClip in Symbol 3799 MovieClip Frame 7
onClipEvent (load) { _root.currentMonth = -100; _root.gold = _root.gold - 100; }
Instance of Symbol 3802 MovieClip in Symbol 3810 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3807 MovieClip in Symbol 3810 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } if (currPay > 0) { _root.currentMonth = (currPay * 10) * 0; } else { _root.currentMonth = currPay * 10; } _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3813 MovieClip in Symbol 3820 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3818 MovieClip in Symbol 3820 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3823 MovieClip in Symbol 3829 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3827 MovieClip in Symbol 3829 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3832 MovieClip in Symbol 3838 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3836 MovieClip in Symbol 3838 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3841 MovieClip in Symbol 3844 MovieClip Frame 1
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Instance of Symbol 3836 MovieClip in Symbol 3844 MovieClip Frame 7
onClipEvent (load) { if (_root.day < 15) { currMonth = _root.month1; currPay = _root.month1pay; } else if (_root.day < 25) { currMonth = _root.month2; currPay = _root.month2pay; } else { currMonth = _root.month3; currPay = _root.month3pay; } _root.currentMonth = currPay * 10; _root.gold = _root.gold + _root.currentMonth; this.gotoAndStop(currMonth); }
Symbol 3845 MovieClip Frame 1
stop();
Instance of Symbol 3308 MovieClip in Symbol 3845 MovieClip Frame 1
onClipEvent (load) { if ((((_root.Faith >= 300) && (_root.performance == "good")) && (!_root.Suzaku)) && (!_root.SuzakuFlag)) { this.gotoAndStop("dress"); } else { this.gotoAndStop(_root.performance); } }
Symbol 3845 MovieClip Frame 6
stop();
Instance of Symbol 3332 MovieClip in Symbol 3845 MovieClip Frame 6
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Symbol 3845 MovieClip Frame 11
stop();
Instance of Symbol 3359 MovieClip in Symbol 3845 MovieClip Frame 11
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Symbol 3845 MovieClip Frame 16
stop();
Instance of Symbol 3382 MovieClip in Symbol 3845 MovieClip Frame 16
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Symbol 3845 MovieClip Frame 21
stop();
Instance of Symbol 3407 MovieClip in Symbol 3845 MovieClip Frame 21
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Symbol 3845 MovieClip Frame 26
stop();
Instance of Symbol 3428 MovieClip in Symbol 3845 MovieClip Frame 26
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Symbol 3845 MovieClip Frame 31
stop();
Instance of Symbol 3452 MovieClip in Symbol 3845 MovieClip Frame 31
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Symbol 3845 MovieClip Frame 36
stop();
Instance of Symbol 3475 MovieClip in Symbol 3845 MovieClip Frame 36
onClipEvent (load) { if (_root.peachDressProgress == 10) { this.gotoAndStop("DressGet"); } else { this.gotoAndStop(_root.performance); } }
Symbol 3845 MovieClip Frame 41
stop();
Instance of Symbol 3498 MovieClip in Symbol 3845 MovieClip Frame 41
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Instance of Symbol 3521 MovieClip in Symbol 3845 MovieClip Frame 46
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Instance of Symbol 3545 MovieClip in Symbol 3845 MovieClip Frame 51
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Instance of Symbol 3565 MovieClip in Symbol 3845 MovieClip Frame 56
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Instance of Symbol 3589 MovieClip in Symbol 3845 MovieClip Frame 61
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Instance of Symbol 3605 MovieClip in Symbol 3845 MovieClip Frame 66
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Instance of Symbol 3621 MovieClip in Symbol 3845 MovieClip Frame 71
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Instance of Symbol 3635 MovieClip in Symbol 3845 MovieClip Frame 76
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Instance of Symbol 3648 MovieClip in Symbol 3845 MovieClip Frame 81
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Instance of Symbol 3662 MovieClip in Symbol 3845 MovieClip Frame 86
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Instance of Symbol 3680 MovieClip in Symbol 3845 MovieClip Frame 91
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Instance of Symbol 3693 MovieClip in Symbol 3845 MovieClip Frame 96
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Instance of Symbol 3709 MovieClip in Symbol 3845 MovieClip Frame 101
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Instance of Symbol 3724 MovieClip in Symbol 3845 MovieClip Frame 106
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Instance of Symbol 3739 MovieClip in Symbol 3845 MovieClip Frame 111
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Instance of Symbol 3754 MovieClip in Symbol 3845 MovieClip Frame 116
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Instance of Symbol 3769 MovieClip in Symbol 3845 MovieClip Frame 121
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Instance of Symbol 3786 MovieClip in Symbol 3845 MovieClip Frame 126
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Instance of Symbol 3799 MovieClip in Symbol 3845 MovieClip Frame 131
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Instance of Symbol 3810 MovieClip in Symbol 3845 MovieClip Frame 136
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Instance of Symbol 3820 MovieClip in Symbol 3845 MovieClip Frame 141
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Instance of Symbol 3829 MovieClip in Symbol 3845 MovieClip Frame 146
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Instance of Symbol 3838 MovieClip in Symbol 3845 MovieClip Frame 151
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Instance of Symbol 3844 MovieClip in Symbol 3845 MovieClip Frame 156
onClipEvent (load) { this.gotoAndStop(_root.performance); }
Symbol 3846 Button
on (release) { _root.day++; _root.runningMonth = false; _root.month1 = "none"; _root.month2 = "none"; _root.month3 = "none"; _root.determineQuality = false; _root.disabled = false; _root.scheduler._visible = false; _root.VisitedCastle = false; _root.scheduler.birthdayStop.done = false; _root.scheduler.gotoAndStop(1); }
Symbol 3847 MovieClip Frame 1
stop();
Symbol 3847 MovieClip Frame 5
stop();
Instance of Symbol 1627 MovieClip in Symbol 3847 MovieClip Frame 5
onClipEvent (load) { this.gotoAndPlay(_root.performance); }
Symbol 3847 MovieClip Frame 11
stop();
Instance of Symbol 1687 MovieClip in Symbol 3847 MovieClip Frame 11
onClipEvent (load) { this.gotoAndPlay(_root.performance); }
Symbol 3847 MovieClip Frame 17
stop();
Instance of Symbol 1743 MovieClip in Symbol 3847 MovieClip Frame 17
onClipEvent (load) { this.gotoAndPlay(_root.performance); }
Symbol 3847 MovieClip Frame 23
stop();
Symbol 3847 MovieClip Frame 29
stop();
Instance of Symbol 1885 MovieClip in Symbol 3847 MovieClip Frame 29
onClipEvent (load) { this.gotoAndPlay(_root.performance); }
Symbol 3847 MovieClip Frame 35
stop();
Instance of Symbol 1908 MovieClip in Symbol 3847 MovieClip Frame 35
onClipEvent (load) { this.gotoAndPlay(_root.performance); }
Symbol 3847 MovieClip Frame 41
stop();
Instance of Symbol 1943 MovieClip in Symbol 3847 MovieClip Frame 41
onClipEvent (load) { this.gotoAndPlay(_root.performance); }
Symbol 3847 MovieClip Frame 47
stop();
Instance of Symbol 1984 MovieClip in Symbol 3847 MovieClip Frame 47
onClipEvent (load) { this.gotoAndPlay(_root.performance); }
Symbol 3847 MovieClip Frame 53
stop();
Instance of Symbol 2027 MovieClip in Symbol 3847 MovieClip Frame 53
onClipEvent (load) { this.gotoAndPlay(_root.performance); }
Symbol 3847 MovieClip Frame 59
stop();
Instance of Symbol 2049 MovieClip in Symbol 3847 MovieClip Frame 59
onClipEvent (load) { this.gotoAndPlay(_root.performance); }
Symbol 3847 MovieClip Frame 65
stop();
Instance of Symbol 2083 MovieClip in Symbol 3847 MovieClip Frame 65
onClipEvent (load) { this.gotoAndPlay(_root.performance); }
Symbol 3847 MovieClip Frame 71
stop();
Instance of Symbol 2102 MovieClip in Symbol 3847 MovieClip Frame 71
onClipEvent (load) { this.gotoAndPlay(_root.performance); }
Symbol 3847 MovieClip Frame 77
stop();
Instance of Symbol 2147 MovieClip in Symbol 3847 MovieClip Frame 77
onClipEvent (load) { this.gotoAndPlay(_root.performance); }
Symbol 3847 MovieClip Frame 83
stop();
Instance of Symbol 2161 MovieClip in Symbol 3847 MovieClip Frame 83
onClipEvent (load) { this.gotoAndPlay(_root.performance); }
Symbol 3847 MovieClip Frame 89
stop();
Instance of Symbol 2208 MovieClip in Symbol 3847 MovieClip Frame 89
onClipEvent (load) { this.gotoAndPlay(_root.performance); }
Symbol 3847 MovieClip Frame 95
stop();
Instance of Symbol 2237 MovieClip in Symbol 3847 MovieClip Frame 95
onClipEvent (load) { this.gotoAndPlay(_root.performance); }
Symbol 3847 MovieClip Frame 101
stop();
Instance of Symbol 2245 MovieClip in Symbol 3847 MovieClip Frame 101
onClipEvent (load) { this.gotoAndPlay(_root.performance); }
Symbol 3847 MovieClip Frame 107
stop();
Instance of Symbol 2255 MovieClip in Symbol 3847 MovieClip Frame 107
onClipEvent (load) { this.gotoAndPlay(_root.performance); }
Symbol 3847 MovieClip Frame 113
stop();
Instance of Symbol 2270 MovieClip in Symbol 3847 MovieClip Frame 113
onClipEvent (load) { this.gotoAndPlay(_root.performance); }
Symbol 3847 MovieClip Frame 119
stop();
Instance of Symbol 2290 MovieClip in Symbol 3847 MovieClip Frame 119
onClipEvent (load) { this.gotoAndPlay(_root.performance); }
Symbol 3847 MovieClip Frame 125
stop();
Instance of Symbol 2312 MovieClip in Symbol 3847 MovieClip Frame 125
onClipEvent (load) { this.gotoAndPlay(_root.performance); }
Symbol 3847 MovieClip Frame 131
stop();
Instance of Symbol 2335 MovieClip in Symbol 3847 MovieClip Frame 131
onClipEvent (load) { this.gotoAndPlay(_root.performance); }
Symbol 3847 MovieClip Frame 137
stop();
Instance of Symbol 2362 MovieClip in Symbol 3847 MovieClip Frame 137
onClipEvent (load) { this.gotoAndPlay(_root.performance); }
Symbol 3847 MovieClip Frame 143
stop();
Instance of Symbol 2376 MovieClip in Symbol 3847 MovieClip Frame 143
onClipEvent (load) { this.gotoAndPlay(_root.performance); }
Symbol 3847 MovieClip Frame 149
stop();
Instance of Symbol 2417 MovieClip in Symbol 3847 MovieClip Frame 149
onClipEvent (load) { this.gotoAndPlay(_root.performance); }
Instance of Symbol 2452 MovieClip in Symbol 3847 MovieClip Frame 155
onClipEvent (load) { this.gotoAndPlay(_root.performance); }
Instance of Symbol 2497 MovieClip in Symbol 3847 MovieClip Frame 173
onClipEvent (load) { if (((_root.month == "June") || (_root.month == "July")) || (_root.month == "August")) { _root.breastSize = _root.breastSize + 3; } }
Instance of Symbol 3845 MovieClip in Symbol 3847 MovieClip Frame 196
onClipEvent (load) { this.gotoAndStop(_root.month1); }
Instance of Symbol 3845 MovieClip in Symbol 3847 MovieClip Frame 201
onClipEvent (load) { this.gotoAndStop(_root.month2); }
Instance of Symbol 3845 MovieClip in Symbol 3847 MovieClip Frame 206
onClipEvent (load) { this.gotoAndStop(_root.month3); }
Symbol 3848 MovieClip Frame 1
stop();
Instance of Symbol 1457 MovieClip in Symbol 3848 MovieClip Frame 1
onClipEvent (load) { _root.determineQuality == false; _root.determineQNum = 0; _root.performance = "alright"; x = 1; } onClipEvent (enterFrame) { if (((_root.determineQNum == 1) && (_root.determineQuality == true)) && (((_root.day == 1) || (_root.day == 11)) || (_root.day == 21))) { _root.performance = "alright"; _root.determinteQuality = false; if (_root.day == 1) { currMonth = _root.month1; } else if (_root.day == 11) { currMonth = _root.month2; } else { currMonth = _root.month3; } _root.bitchFlag = true; if ((_root.mood == "Bitch") && (random(100) <= 85)) { if (((currMonth != "Forest") && (currMonth != "Mountain")) && (currMonth != "Beach")) { _root.performance = "bad"; } x = 0; } else if (_root.mood == "Bitch") { x = 0.5; } else { _root.bitchFlag = false; x = 1; } Stamina = _root.Stamina + _root.DressStamina; Strength = _root.Strength + _root.DressStrength; Intelligence = _root.Intelligence + _root.DressIntelligence; Refinement = _root.Refinement + _root.DressRefinement; Charisma = _root.Charisma + _root.DressCharisma; Morality = _root.Morality + _root.DressMorality; Faith = _root.Faith + _root.DressFaith; Sin = _root.Sin + _root.DressSin; Sensitivity = _root.Sensitivity + _root.DressSensitivity; CombatSkill = _root.CombatSkill + _root.DressCombatSkill; CombatAttack = _root.CombatAttack + _root.DressCombatAttack; CombatDefense = _root.CombatDefense + _root.DressCombatDefense; MagicSkill = _root.MagicSkill + _root.DressMagicSkill; MagicAttack = _root.MagicAttack + _root.DressMagicAttack; MagicDefense = _root.MagicDefense + _root.DressMagicDefense; Decorum = _root.Decorum + _root.DressDecorum; Art = _root.Art + _root.DressArt; Cooking = _root.Cooking + _root.DressCooking; Cleaning = _root.Cleaning + _root.DressCleaning; Temperament = _root.Temperament + _root.DressTemperament; if (currMonth == "Church") { if (((x == 1) && ((Faith >= 150) || (Cleaning >= 40))) && (random(20) > 1)) { _root.performance = "good"; } if (Sin >= 150) { _root.performance = "bad"; } _root.Stress = _root.Stress + 8; _root.Faith = _root.Faith + Math.floor(7 * x); _root.Morality = _root.Morality + Math.floor(7 * x); _root.Sin = _root.Sin - Math.floor(5 * x); } else if (currMonth == "Whaler") { if (((x == 1) && ((Strength + Stamina) >= 400)) && (random(20) > 3)) { _root.performance = "good"; } if (((Refinement >= 300) && (random(40) >= 30)) || (((Strength + Stamina) < 200) && (random(100) >= 3))) { _root.performance = "bad"; } _root.Refinement = _root.Refinement - (10 * x); _root.Decorum = _root.Decorum - (2 * x); _root.Strength = _root.Strength + Math.floor(5 * x); _root.Stamina = _root.Stamina + (8 * x); _root.CombatSkill = _root.CombatSkill + (2 * x); _root.Stress = _root.Stress + 30; } else if (currMonth == "Inn") { if (((x == 1) && ((Sensitivity + Charisma) >= 350)) && (random(20) > 2)) { _root.performance = "good"; } if (((Sensitivity + Charisma) < 80) && (random(10) >= 2)) { _root.performance = "bad"; } _root.SocialRep = _root.SocialRep - Math.floor(1 * x); _root.Cleaning = _root.Cleaning + Math.floor(3 * x); _root.Stress = _root.Stress + 15; _root.Refinement = _root.Refinement - (10 * x); _root.Charisma = _root.Charisma + (2 * x); } else if (currMonth == "Test Subject") { if (((x == 1) && (Intelligence >= 250)) && (random(20) > 2)) { _root.performance = "good"; } if (((Intelligence < 100) || (Stamina < 30)) && (random(10) >= 2)) { _root.performance = "bad"; } _root.Intelligence = _root.Intelligence + (6 * x); _root.Stamina = _root.Stamina - Math.floor(3 * x); _root.MagicDefense = _root.MagicDefense + (6 * x); _root.Stress = _root.Stress + 15; } else if (currMonth == "Lumberjack") { if (((x == 1) && ((Strength + Stamina) >= 200)) && (random(20) > 2)) { _root.performance = "good"; } if (((Strength + Stamina) < 130) && (random(10) >= 1)) { _root.performance = "bad"; } _root.Refinement = _root.Refinement - Math.floor(5 * x); _root.Decorum = _root.Decorum - (1 * x); _root.CombatAttack = _root.CombatAttack + Math.floor(2 * x); _root.Stamina = _root.Stamina + (4 * x); _root.Stress = _root.Stress + 12; } else if (currMonth == "Stripper") { if (((x == 1) && ((Charisma + _root.breastSize) >= 400)) && (random(20) > 1)) { _root.performance = "good"; } if (((Charisma + _root.breastSize) < 300) && (random(100) >= 5)) { _root.performance = "bad"; } _root.Sin = _root.Sin + 20; _root.breastSize = _root.breastSize + Math.floor(1 * x); _root.Charisma = _root.Charisma + Math.floor(15 * x); _root.Morality = _root.Morality - Math.floor(15 * x); _root.Stress = _root.Stress + 50; } else if (currMonth == "Office") { if ((((x == 1) && (Intelligence >= 300)) && (Refinement >= 200)) && (random(20) > 2)) { _root.performance = "good"; } if (((Intelligence < 150) || (Refinement < 100)) && (random(10) >= 6)) { _root.performance = "bad"; } _root.Refinement = _root.Refinement + Math.floor(7 * x); _root.CombatSkill = _root.CombatSkill - (8 * x); _root.Intelligence = _root.Intelligence + (6 * x); _root.Stress = _root.Stress + 23; } else if (currMonth == "Maid") { if (((x == 1) && (Cleaning >= 80)) && (random(20) > 2)) { _root.peachDressProgress = _root.peachDressProgress + 1; _root.performance = "good"; } if ((Cleaning < 30) && (random(10) >= 6)) { _root.performance = "bad"; } _root.Temperament = _root.Temperament + Math.floor(5 * x); _root.Cleaning = _root.Cleaning + (4 * x); _root.Stress = _root.Stress + 15; } else if (currMonth == "Bar Wench") { if (((x == 1) && (Charisma >= 250)) && (random(20) > 2)) { _root.performance = "good"; } if ((Charisma < 120) && (random(10) >= 6)) { _root.performance = "bad"; } _root.Charisma = _root.Charisma + (10 * x); _root.Sensitivity = _root.Sensitivity - (8 * x); _root.CombatDefense = _root.CombatDefense + Math.floor(5 * x); _root.Stress = _root.Stress + 19; } else if (currMonth == "Farmhand") { if (((x == 1) && (Strength >= 250)) && (random(20) > 2)) { _root.performance = "good"; } if (((Strength < 20) || (Stamina < 20)) && (random(10) >= 6)) { _root.performance = "bad"; } _root.Refinement = _root.Refinement - Math.floor(7 * x); _root.Decorum = _root.Decorum - (4 * x); _root.Stamina = _root.Stamina + (2 * x); _root.Strength = _root.Strength + Math.floor(5 * x); _root.Stress = _root.Stress + 12; } else if (currMonth == "Babysitting") { if (((x == 1) && (Sensitivity >= 80)) && (random(20) > 2)) { _root.performance = "good"; } if (((Sensitivity < 20) || (Charisma > 250)) && (random(10) >= 2)) { _root.performance = "bad"; } _root.Sensitivity = _root.Sensitivity + (10 * x); _root.Charisma = _root.Charisma - (8 * x); _root.Temperament = _root.Temperament + (2 * x); _root.Stress = _root.Stress + 17; } else if (currMonth == "Hairstylist") { if ((((x == 1) && (Sensitivity >= 250)) && (Art >= 50)) && (random(20) > 2)) { _root.performance = "good"; } if (((Intelligence >= 300) || (Sensitivity < 100)) && (random(10) >= 6)) { _root.performance = "bad"; } _root.Intelligence = _root.Intelligence - (8 * x); _root.Sensitivity = _root.Sensitivity + (12 * x); _root.Stress = _root.Stress + 20; } else if (currMonth == "Restaurant") { if ((((x == 1) && (Cooking >= 50)) && (Cleaning >= 50)) && (random(20) > 2)) { _root.performance = "good"; } if (((Cooking < 20) || (Cleaning < 20)) && (random(10) >= 6)) { _root.performance = "bad"; } _root.Cooking = _root.Cooking + Math.floor(3 * x); _root.Cleaning = _root.Cleaning + (2 * x); _root.Temperament = _root.Temperament - (2 * x); _root.Stress = _root.Stress + 10; } else if (currMonth == "Poetry") { _root.numPoetry++; _root.Art = _root.Art + (6 * x); _root.Decorum = _root.Decorum + (4 * x); _root.Stress = _root.Stress + 10; } else if (currMonth == "Dancing") { _root.Strength = _root.Strength + (6 * x); _root.Temperament = _root.Temperament + (4 * x); _root.Decorum = _root.Decorum + (2 * x); _root.Stress = _root.Stress + 10; } else if (currMonth == "Science") { _root.Intelligence = _root.Intelligence + (10 * x); _root.Stress = _root.Stress + 10; } else if (currMonth == "Magic") { _root.MagicSkill = _root.MagicSkill + (5 * x); _root.MagicAttack = _root.MagicAttack + (4 * x); _root.Stress = _root.Stress + 10; } else if (currMonth == "Theology") { _root.Faith = _root.Faith + (10 * x); _root.Morality = _root.Morality + (4 * x); _root.Stress = _root.Stress + 10; _root.Sin = _root.Sin - Math.floor(5 * x); } else if (currMonth == "Kendo") { _root.CombatSkill = _root.CombatSkill + (6 * x); _root.CombatAttack = _root.CombatAttack + (4 * x); _root.Stress = _root.Stress + 10; } else if (currMonth == "Protocol") { _root.Refinement = _root.Refinement + (10 * x); _root.Morality = _root.Morality + (6 * x); _root.Stress = _root.Stress + 10; } else if (currMonth == "Cooking") { _root.Cooking = _root.Cooking + Math.floor(5 * x); _root.Sensitivity = _root.Sensitivity + (4 * x); _root.Stress = _root.Stress + 10; } else if (currMonth == "Jedi") { _root.CombatDefense = _root.CombatDefense + (6 * x); _root.MagicDefense = _root.MagicDefense + (6 * x); _root.Stamina = _root.Stamina + (8 * x); _root.Stress = _root.Stress + 10; } else if (currMonth == "Strategy") { _root.CombatSkill = _root.CombatSkill + (6 * x); _root.MagicSkill = _root.MagicSkill + (6 * x); _root.Stress = _root.Stress + 10; } else if (currMonth == "Pirating") { _root.CombatAttack = _root.CombatAttack + (6 * x); _root.Charisma = _root.Charisma + (10 * x); _root.Sin = _root.Sin + (2 * x); _root.Stress = _root.Stress + 10; } else if (currMonth == "Ninja") { _root.Stamina = _root.Stamina + (12 * x); _root.MagicAttack = _root.MagicAttack + (6 * x); _root.Stress = _root.Stress + 10; } else if (currMonth == "Basketweaving") { _root.Stamina = _root.Stamina + (10 * x); _root.Strength = _root.Strength + (10 * x); _root.Decorum = _root.Decorum + (6 * x); _root.Temperament = _root.Temperament + (4 * x); _root.Stress = _root.Stress + 10; } else if (currMonth == "Free Time") { if ((_root.performance != "bad") || (random(100) < 60)) { _root.Stress = _root.Stress - 40; _root.performance = "alright"; } else { _root.SocialRep = _root.SocialRep - 10; _root.Sin = _root.Sin + 5; } } else if (currMonth == "Supervised") { if ((_root.performance != "bad") || (random(100) < 60)) { _root.Stress = _root.Stress - 20; _root.performance = "alright"; } else { _root.Stress = _root.Stress - 10; } } else if (((currMonth == "Forest") || (currMonth == "Beach")) || (currMonth == "Mountain")) { _root.Stress = _root.Stress - 100; } else if (currMonth == "Festival") { _root.Stress = _root.Stress - 100; } _root.determineQNum = _root.determineQNum + 1; } }
Instance of Symbol 1471 MovieClip "birthdayStop" in Symbol 3848 MovieClip Frame 1
onClipEvent (load) { done = false; } onClipEvent (enterFrame) { if ((((!done) && (_root.month == _root.birthMonth)) && (_root.day >= _root.birthDay)) && (_root.scheduler.chibiTheater.count > 1)) { done = true; if ((_root.age > 9) && (_root.age < 17)) { _root.scheduler.chibiTheater._visible = false; this.gotoAndStop("popup"); } else if (_root.age >= 17) { _root.Ending._visible = true; Stamina = _root.Stamina + _root.DressStamina; Strength = _root.Strength + _root.DressStrength; Intelligence = _root.Intelligence + _root.DressIntelligence; Refinement = _root.Refinement + _root.DressRefinement; Charisma = _root.Charisma + _root.DressCharisma; Morality = _root.Morality + _root.DressMorality; Faith = _root.Faith + _root.DressFaith; Sin = _root.Sin + _root.DressSin; Sensitivity = _root.Sensitivity + _root.DressSensitivity; CombatSkill = _root.CombatSkill + _root.DressCombatSkill; CombatAttack = _root.CombatAttack + _root.DressCombatAttack; CombatDefense = _root.CombatDefense + _root.DressCombatDefense; MagicSkill = _root.MagicSkill + _root.DressMagicSkill; MagicAttack = _root.MagicAttack + _root.DressMagicAttack; MagicDefense = _root.MagicDefense + _root.DressMagicDefense; Decorum = _root.Decorum + _root.DressDecorum; Art = _root.Art + _root.DressArt; Cooking = _root.Cooking + _root.DressCooking; Cleaning = _root.Cleaning + _root.DressCleaning; Temperament = _root.Temperament + _root.DressTemperament; EndingObtained = 1; if ((((((((Stamina >= 500) && (Strength >= 500)) && (Intelligence >= 500)) && (Refinement >= 500)) && (Charisma >= 500)) && (Morality >= 500)) && (Faith >= 500)) && (Sensitivity >= 500)) { EndingObtained = "Goddess"; } else if ((_root.nineNumsVisit >= 5) && (Sin <= 200)) { EndingObtained = "Jester"; } else if ((_root.tenNumsVisit >= 5) && (Sin <= 100)) { EndingObtained = "Prince"; } else if (((((Sin >= 400) && (Charisma >= 300)) && (_root.BreastSize >= 60)) && (Strength >= 300)) && (Intelligence >= 300)) { EndingObtained = "Darkness"; } else if ((((CombatSkill + CombatAttack) >= 160) && (Strength >= 250)) && ((MagicAttack + MagicSkill) <= 150)) { if (Faith >= 400) { EndingObtained = "Crusader"; } else { EndingObtained = "Warrior"; } } else if (((CombatSkill + CombatAttack) <= 150) && (((MagicAttack + MagicSkill) >= 160) && (Intelligence >= 250))) { EndingObtained = "Sorceress"; } else if (((CombatSkill + CombatAttack) >= 150) && ((MagicAttack + MagicSkill) >= 150)) { EndingObtained = "Battlemage"; } else if ((Art >= 95) && (Sensitivity >= 250)) { EndingObtained = "Artist"; } else if ((Faith >= 300) && (Morality >= 200)) { EndingObtained = "Nun"; } else if ((Cooking >= 90) && (Cleaning >= 90)) { EndingObtained = "Housewife"; } else if ((Charisma >= 200) && (Morality <= 50)) { EndingObtained = "KnockedUp"; } else { EndingObtained = "wanderer"; } if (_root.marryPhil) { _root.noHusbandText = ""; _root.husbandText = "After meeting with Phil many times on the castle grounds, your daughter and he began to feel something for each other.\r\rAfter your approval, they got married. Phil, a successful accountant for the king, had enough wealth of his own to have a comfortable life with your daughter.\r\rThey live a life of simple happiness."; _root.notMarried = false; } else if ((Charisma >= 100) && (Morality > 100)) { _root.noHusbandText = ""; _root.husbandText = ((((((((((((("Your daughter met a man named " + _root.firstNames[random(_root.numChoice)]) + " ") + _root.lastNames[random(_root.numChoice)]) + ", ") + _root.husbandJobs[random(_root.numChoice)]) + ", and they fell in love. He was a ") + _root.husbandDesc[random(_root.numChoice)]) + " man.") + newline) + newline) + "Eventually, they got married, and lived out their lives.") + newline) + newline) + "Together, they could face the challenges of the future."; _root.notMarried = false; } else { _root.noHusbandText = "Your daughter did not find a man to spend her days with. She lived out her life, alone."; _root.notMarried = true; } _root.Ending.gotoAndStop("reset"); _root.Ending.gotoAndStop(EndingObtained); _root.gotoAndStop("End"); } else { if (_root.age == 9) { _root.helpMe = false; } _root.age++; _root.scheduler.chibiTheater.start = true; } } }
Instance of Symbol 1494 MovieClip in Symbol 3848 MovieClip Frame 6
onClipEvent (load) { if (_root.age < 16) { this._visible = false; } } onClipEvent (enterFrame) { if (_root.age >= 16) { this._visible = true; } }
Instance of Symbol 1499 MovieClip in Symbol 3848 MovieClip Frame 6
onClipEvent (load) { if (_root.age < 12) { this._visible = false; } } onClipEvent (enterFrame) { if (_root.age >= 12) { this._visible = true; } }
Instance of Symbol 1504 MovieClip in Symbol 3848 MovieClip Frame 6
onClipEvent (load) { if (_root.age < 15) { this._visible = false; } } onClipEvent (enterFrame) { if (_root.age >= 15) { this._visible = true; } }
Instance of Symbol 1510 MovieClip in Symbol 3848 MovieClip Frame 6
onClipEvent (load) { if (_root.age < 13) { this._visible = false; } } onClipEvent (enterFrame) { if (_root.age >= 13) { this._visible = true; } }
Instance of Symbol 1515 MovieClip in Symbol 3848 MovieClip Frame 6
onClipEvent (load) { if (_root.age < 10) { this._visible = false; } } onClipEvent (enterFrame) { if (_root.age >= 10) { this._visible = true; } }
Instance of Symbol 1519 MovieClip in Symbol 3848 MovieClip Frame 6
onClipEvent (load) { if (_root.age < 11) { this._visible = false; } } onClipEvent (enterFrame) { if (_root.age >= 11) { this._visible = true; } }
Instance of Symbol 1523 MovieClip in Symbol 3848 MovieClip Frame 6
onClipEvent (load) { if (_root.age < 12) { this._visible = false; } } onClipEvent (enterFrame) { if (_root.age >= 12) { this._visible = true; } }
Instance of Symbol 1528 MovieClip in Symbol 3848 MovieClip Frame 6
onClipEvent (load) { if (_root.age < 12) { this._visible = false; } } onClipEvent (enterFrame) { if (_root.age >= 12) { this._visible = true; } }
Symbol 3848 MovieClip Frame 26
if (_root.month1 == "none") { _root.month1 = _root.nextScheduled; _root.month1pay = _root.pay; } else if (_root.month2 == "none") { _root.month2 = _root.nextScheduled; _root.month2pay = _root.pay; } else if (_root.month3 == "none") { _root.month3 = _root.nextScheduled; _root.month3pay = _root.pay; } _root.curTotal = _root.tempTotal; if (_root.month3 == "none") { _root.scheduler.gotoAndStop(1); } else { _root.determineQuality = true; _root.scheduler.gotoAndStop("startMonth"); }
Instance of Symbol 3847 MovieClip "chibiTheater" in Symbol 3848 MovieClip Frame 34
onClipEvent (load) { _root.runningMonth = true; start = false; count = 1; _root.determineQNum = 0; } onClipEvent (enterFrame) { if (((_root.day == 1) && (start == false)) && (((_root.birthDay != 1) || (_root.month != _root.birthMonth)) || (!_root.scheduler.birthdayStop.done))) { _root.determineQuality = true; _root.determineQNum = _root.determineQNum + 1; this.gotoAndStop(_root.month1); start = true; count = 1; } if ((_root.day == 10) && (start == true)) { _root.gold = _root.gold - 50; _root.determineQNum = 0; if (_root.month1 != "Festival") { this.gotoAndStop("Finished1"); } start = false; } if (((_root.day == 11) && (start == false)) && (((_root.birthDay != 11) || (_root.month != _root.birthMonth)) || (!_root.scheduler.birthdayStop.done))) { this.gotoAndStop(_root.month2); _root.determineQuality = true; _root.determineQNum = _root.determineQNum + 1; start = true; count = 1; } if ((_root.day == 20) && (start == true)) { _root.determineQNum = 0; this.gotoAndStop("Finished2"); start = false; } if (((_root.day == 21) && (start == false)) && (((_root.birthDay != 21) || (_root.month != _root.birthMonth)) || (!_root.scheduler.birthdayStop.done))) { this.gotoAndStop(_root.month3); _root.determineQuality = true; _root.determineQNum = _root.determineQNum + 1; start = true; count = 1; } if ((_root.day == 30) && (start == true)) { _root.Chatted = false; _root.determineQNum = 0; this.gotoAndStop("Finished3"); start = false; } if (((count % 3) == 0) && (start)) { _root.day++; } if (start) { count++; } if (((start && (!_root.scheduler.birthdayStop.done)) && (_root.day == _root.birthDay)) && (_root.month == _root.birthMonth)) { start = false; } }
Symbol 3851 Button
on (release) { _root.Stats._visible = false; root.gold = int(_root.gold); _root.age = int(_root.age); _root.breastSize = int(_root.breastSize); _root.Stamina = int(_root.Stamina); _root.Strength = int(_root.Strength); _root.Intelligence = int(_root.Intelligence); _root.Refinement = int(_root.Refinement); _root.Charisma = int(_root.Charisma); _root.Morality = int(_root.Morality); _root.Faith = int(_root.Faith); _root.Sin = int(_root.Sin); _root.Sensitivity = int(_root.Sensitivity); _root.Stress = int(_root.Stress); _root.Reputation = int(_root.Reputation); _root.SocialRep = int(_root.SocialRep); _root.MagicRep = int(_root.MagicRep); _root.FightRep = int(_root.FightRep); _root.CombatSkill = int(_root.CombatSkill); _root.CombatAttack = int(_root.CombatAttack); _root.CombatDefense = int(_root.CombatDefense); _root.MagicSkill = int(_root.MagicSkill); _root.MagicAttack = int(_root.MagicAttack); _root.MagicDefense = int(_root.MagicDefense); _root.Decorum = int(_root.Decorum) + 0; _root.Art = int(_root.Art); _root.Cooking = int(_root.Cooking); _root.Cleaning = int(_root.Cleaning); _root.Temperament = int(_root.Temperament); _root.disabled = false; }
Symbol 3906 MovieClip Frame 1
stop();
Symbol 3906 MovieClip Frame 6
stop();
Instance of Symbol 3906 MovieClip in Symbol 3909 MovieClip Frame 1
onClipEvent (enterFrame) { curVar = _root.DressIntelligence; if (curVar == 0) { this.displayVar = ""; } else if (curVar > 0) { this.gotoAndStop("plus"); this.displayVar = "+" + curVar; } else { this.gotoAndStop("minus"); this.displayVar = curVar; } }
Instance of Symbol 3906 MovieClip in Symbol 3909 MovieClip Frame 1
onClipEvent (enterFrame) { curVar = _root.DressStrength; if (curVar == 0) { this.displayVar = ""; } else if (curVar > 0) { this.gotoAndStop("plus"); this.displayVar = "+" + curVar; } else { this.gotoAndStop("minus"); this.displayVar = curVar; } }
Instance of Symbol 3906 MovieClip in Symbol 3909 MovieClip Frame 1
onClipEvent (enterFrame) { curVar = _root.DressStamina; if (curVar == 0) { this.displayVar = ""; } else if (curVar > 0) { this.gotoAndStop("plus"); this.displayVar = "+" + curVar; } else { this.gotoAndStop("minus"); this.displayVar = curVar; } }
Instance of Symbol 3906 MovieClip in Symbol 3909 MovieClip Frame 1
onClipEvent (enterFrame) { curVar = _root.DressCharisma; if (curVar == 0) { this.displayVar = ""; } else if (curVar > 0) { this.gotoAndStop("plus"); this.displayVar = "+" + curVar; } else { this.gotoAndStop("minus"); this.displayVar = curVar; } }
Instance of Symbol 3906 MovieClip in Symbol 3909 MovieClip Frame 1
onClipEvent (enterFrame) { curVar = _root.DressMorality; if (curVar == 0) { this.displayVar = ""; } else if (curVar > 0) { this.gotoAndStop("plus"); this.displayVar = "+" + curVar; } else { this.gotoAndStop("minus"); this.displayVar = curVar; } }
Instance of Symbol 3906 MovieClip in Symbol 3909 MovieClip Frame 1
onClipEvent (enterFrame) { curVar = _root.DressRefinement; if (curVar == 0) { this.displayVar = ""; } else if (curVar > 0) { this.gotoAndStop("plus"); this.displayVar = "+" + curVar; } else { this.gotoAndStop("minus"); this.displayVar = curVar; } }
Instance of Symbol 3906 MovieClip in Symbol 3909 MovieClip Frame 1
onClipEvent (enterFrame) { curVar = _root.DressFaith; if (curVar == 0) { this.displayVar = ""; } else if (curVar > 0) { this.gotoAndStop("plus"); this.displayVar = "+" + curVar; } else { this.gotoAndStop("minus"); this.displayVar = curVar; } }
Instance of Symbol 3906 MovieClip in Symbol 3909 MovieClip Frame 1
onClipEvent (enterFrame) { curVar = _root.DressSin; if (curVar == 0) { this.displayVar = ""; } else if (curVar > 0) { this.gotoAndStop("plus"); this.displayVar = "+" + curVar; } else { this.gotoAndStop("minus"); this.displayVar = curVar; } }
Instance of Symbol 3906 MovieClip in Symbol 3909 MovieClip Frame 1
onClipEvent (enterFrame) { curVar = _root.DressSensitivity; if (curVar == 0) { this.displayVar = ""; } else if (curVar > 0) { this.gotoAndStop("plus"); this.displayVar = "+" + curVar; } else { this.gotoAndStop("minus"); this.displayVar = curVar; } }
Instance of Symbol 3906 MovieClip in Symbol 3909 MovieClip Frame 1
onClipEvent (enterFrame) { curVar = _root.DressCombatSkill; if (curVar == 0) { this.displayVar = ""; } else if (curVar > 0) { this.gotoAndStop("plus"); this.displayVar = "+" + curVar; } else { this.gotoAndStop("minus"); this.displayVar = curVar; } }
Instance of Symbol 3906 MovieClip in Symbol 3909 MovieClip Frame 1
onClipEvent (enterFrame) { curVar = _root.DressCombatAttack; if (curVar == 0) { this.displayVar = ""; } else if (curVar > 0) { this.gotoAndStop("plus"); this.displayVar = "+" + curVar; } else { this.gotoAndStop("minus"); this.displayVar = curVar; } }
Instance of Symbol 3906 MovieClip in Symbol 3909 MovieClip Frame 1
onClipEvent (enterFrame) { curVar = _root.DressCombatDefense; if (curVar == 0) { this.displayVar = ""; } else if (curVar > 0) { this.gotoAndStop("plus"); this.displayVar = "+" + curVar; } else { this.gotoAndStop("minus"); this.displayVar = curVar; } }
Instance of Symbol 3906 MovieClip in Symbol 3909 MovieClip Frame 1
onClipEvent (enterFrame) { curVar = _root.DressMagicSkill; if (curVar == 0) { this.displayVar = ""; } else if (curVar > 0) { this.gotoAndStop("plus"); this.displayVar = "+" + curVar; } else { this.gotoAndStop("minus"); this.displayVar = curVar; } }
Instance of Symbol 3906 MovieClip in Symbol 3909 MovieClip Frame 1
onClipEvent (enterFrame) { curVar = _root.DressMagicAttack; if (curVar == 0) { this.displayVar = ""; } else if (curVar > 0) { this.gotoAndStop("plus"); this.displayVar = "+" + curVar; } else { this.gotoAndStop("minus"); this.displayVar = curVar; } }
Instance of Symbol 3906 MovieClip in Symbol 3909 MovieClip Frame 1
onClipEvent (enterFrame) { curVar = _root.DressMagicDefense; if (curVar == 0) { this.displayVar = ""; } else if (curVar > 0) { this.gotoAndStop("plus"); this.displayVar = "+" + curVar; } else { this.gotoAndStop("minus"); this.displayVar = curVar; } }
Instance of Symbol 3906 MovieClip in Symbol 3909 MovieClip Frame 1
onClipEvent (enterFrame) { curVar = _root.DressDecorum; if (curVar == 0) { this.displayVar = ""; } else if (curVar > 0) { this.gotoAndStop("plus"); this.displayVar = "+" + curVar; } else { this.gotoAndStop("minus"); this.displayVar = curVar; } }
Instance of Symbol 3906 MovieClip in Symbol 3909 MovieClip Frame 1
onClipEvent (enterFrame) { curVar = _root.DressArt; if (curVar == 0) { this.displayVar = ""; } else if (curVar > 0) { this.gotoAndStop("plus"); this.displayVar = "+" + curVar; } else { this.gotoAndStop("minus"); this.displayVar = curVar; } }
Instance of Symbol 3906 MovieClip in Symbol 3909 MovieClip Frame 1
onClipEvent (enterFrame) { curVar = _root.DressCooking; if (curVar == 0) { this.displayVar = ""; } else if (curVar > 0) { this.gotoAndStop("plus"); this.displayVar = "+" + curVar; } else { this.gotoAndStop("minus"); this.displayVar = curVar; } }
Instance of Symbol 3906 MovieClip in Symbol 3909 MovieClip Frame 1
onClipEvent (enterFrame) { curVar = _root.DressCleaning; if (curVar == 0) { this.displayVar = ""; } else if (curVar > 0) { this.gotoAndStop("plus"); this.displayVar = "+" + curVar; } else { this.gotoAndStop("minus"); this.displayVar = curVar; } }
Instance of Symbol 3906 MovieClip in Symbol 3909 MovieClip Frame 1
onClipEvent (enterFrame) { curVar = _root.DressTemperament; if (curVar == 0) { this.displayVar = ""; } else if (curVar > 0) { this.gotoAndStop("plus"); this.displayVar = "+" + curVar; } else { this.gotoAndStop("minus"); this.displayVar = curVar; } }
Instance of Symbol 7 MovieClip in Symbol 3909 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Art / 1.21951219512195); if (_root.Art > 100) { _root.Art = 100; } else if (_root.Art < 0) { _root.Art = 0; } }
Instance of Symbol 7 MovieClip in Symbol 3909 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Cooking / 1.21951219512195); if (_root.Cooking > 100) { _root.Cooking = 100; } else if (_root.Cooking < 0) { _root.Cooking = 0; } }
Instance of Symbol 7 MovieClip in Symbol 3909 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Cleaning / 1.21951219512195); if (_root.Cleaning > 100) { _root.Cleaning = 100; } else if (_root.Cleaning < 0) { _root.Cleaning = 0; } }
Instance of Symbol 7 MovieClip in Symbol 3909 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Decorum / 1.21951219512195); if (_root.Decorum > 100) { _root.Decorum = 100; } else if (_root.Decorum < 0) { _root.Decorum = 0; } }
Instance of Symbol 7 MovieClip in Symbol 3909 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Temperament / 1.21951219512195); if (_root.Temperament > 100) { _root.Temperament = 100; } else if (_root.Temperament < 0) { _root.Temperament = 0; } }
Instance of Symbol 7 MovieClip in Symbol 3909 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.MagicRep / 1.21951219512195); if (_root.MagicRep > 100) { _root.MagicRep = 100; } else if (_root.MagicRep < 0) { _root.MagicRep = 0; } }
Instance of Symbol 7 MovieClip in Symbol 3909 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.SocialRep / 1.21951219512195); if (_root.SocialRep > 100) { _root.SocialRep = 100; } else if (_root.SocialRep < 0) { _root.SocialRep = 0; } }
Instance of Symbol 7 MovieClip in Symbol 3909 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.FightRep / 1.21951219512195); if (_root.FightRep > 100) { _root.FightRep = 100; } else if (_root.FightRep < 0) { _root.FightRep = 0; } }
Instance of Symbol 7 MovieClip in Symbol 3909 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Strength / 5); if (_root.Strength > 500) { _root.Strength = 500; } else if (_root.Strength < 0) { _root.Strength = 0; } }
Instance of Symbol 7 MovieClip in Symbol 3909 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Intelligence / 5); if (_root.Intelligence > 500) { _root.Intelligence = 500; } else if (_root.Intelligence < 0) { _root.Intelligence = 0; } }
Instance of Symbol 7 MovieClip in Symbol 3909 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Refinement / 5); if (_root.Refinement > 500) { _root.Refinement = 500; } else if (_root.Refinement < 0) { _root.Refinement = 0; } if (_root.Reputation > 500) { _root.Reputation = 500; } else if (_root.Reputation < 0) { _root.Reputation = 0; } if (_root.SocialRep > 500) { _root.SocialRep = 500; } else if (_root.SocialRep < 0) { _root.SocialRep = 0; } if (_root.FightRep > 500) { _root.FightRep = 500; } else if (_root.FightRep < 0) { _root.FightRep = 0; } if (_root.MagicRep > 500) { _root.MagicRep = 500; } else if (_root.MagicRep < 0) { _root.MagicRep = 0; } }
Instance of Symbol 7 MovieClip in Symbol 3909 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Charisma / 5); if (_root.Charisma > 500) { _root.Charisma = 500; } else if (_root.Charisma < 0) { _root.Charisma = 0; } }
Instance of Symbol 7 MovieClip in Symbol 3909 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Morality / 5); if (_root.Morality > 500) { _root.Morality = 500; } else if (_root.Morality < 0) { _root.Morality = 0; } }
Instance of Symbol 7 MovieClip in Symbol 3909 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Faith / 5); if (_root.Faith > 500) { _root.Faith = 500; } else if (_root.Faith < 0) { _root.Faith = 0; } }
Instance of Symbol 7 MovieClip in Symbol 3909 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Sin / 5); if (_root.Sin > 500) { _root.Sin = 500; } else if (_root.Sin < 0) { _root.Sin = 0; } }
Instance of Symbol 7 MovieClip in Symbol 3909 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Sensitivity / 5); if (_root.Sensitivity > 500) { _root.Sensitivity = 500; } else if (_root.Sensitivity < 0) { _root.Sensitivity = 0; } if (_root.MagicSkill > 100) { _root.MagicSkill = 100; } else if (_root.MagicSkill < 0) { _root.MagicSkill = 0; } if (_root.MagicAttack > 100) { _root.MagicAttack = 100; } else if (_root.MagicAttack < 0) { _root.MagicAttack = 0; } if (_root.MagicDefense > 100) { _root.MagicDefense = 100; } else if (_root.MagicDefense < 0) { _root.MagicDefense = 0; } }
Instance of Symbol 7 MovieClip in Symbol 3909 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Stress / 5); if (_root.Stress > 500) { _root.Stress = 500; } else if (_root.Stress < 0) { _root.Stress = 0; } if (_root.CombatSkill > 100) { _root.CombatSkill = 100; } else if (_root.CombatSkill < 0) { _root.CombatSkill = 0; } if (_root.CombatAttack > 100) { _root.CombatAttack = 100; } else if (_root.CombatAttack < 0) { _root.CombatAttack = 0; } if (_root.CombatDefense > 100) { _root.CombatDefense = 100; } else if (_root.CombatDefense < 0) { _root.CombatDefense = 0; } }
Instance of Symbol 7 MovieClip in Symbol 3909 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Stamina / 5); if (_root.Stamina > 500) { _root.Stamina = 500; } else if (_root.Stamina < 0) { _root.Stamina = 0; } }
Symbol 3911 Button
on (release) { _root.Debug._visible = false; _root.gold = int(_root.gold); _root.age = int(_root.age); _root.breastSize = int(_root.breastSize); _root.Stamina = int(_root.Stamina); _root.Strength = int(_root.Strength); _root.Intelligence = int(_root.Intelligence); _root.Refinement = int(_root.Refinement); _root.Charisma = int(_root.Charisma); _root.Morality = int(_root.Morality); _root.Faith = int(_root.Faith); _root.Sin = int(_root.Sin); _root.Sensitivity = int(_root.Sensitivity); _root.Stress = int(_root.Stress); _root.Reputation = int(_root.Reputation); _root.SocialRep = int(_root.SocialRep); _root.MagicRep = int(_root.MagicRep); _root.FightRep = int(_root.FightRep); _root.CombatSkill = int(_root.CombatSkill); _root.CombatAttack = int(_root.CombatAttack); _root.CombatDefense = int(_root.CombatDefense); _root.MagicSkill = int(_root.MagicSkill); _root.MagicAttack = int(_root.MagicAttack); _root.MagicDefense = int(_root.MagicDefense); _root.Decorum = int(_root.Decorum); _root.Art = int(_root.Art); _root.Cooking = int(_root.Cooking); _root.Cleaning = int(_root.Cleaning); _root.Temperament = int(_root.Temperament); _root.disabled = false; }
Symbol 3945 Button
on (release) { _root.Peach = true; _root.Whore = true; _root.ChunLi = true; _root.Winter = true; _root.Summer = true; _root.Catgirl = true; _root.Party = true; _root.Suzaku = true; _root.Kimono = true; _root.Cowgirl = true; _root.Matrix = true; }
Instance of Symbol 7 MovieClip in Symbol 3949 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Art / 1.21951219512195); if (_root.Art > 100) { _root.Art = 100; } else if (_root.Art < 0) { _root.Art = 0; } }
Instance of Symbol 7 MovieClip in Symbol 3949 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Cooking / 1.21951219512195); if (_root.Cooking > 100) { _root.Cooking = 100; } else if (_root.Cooking < 0) { _root.Cooking = 0; } }
Instance of Symbol 7 MovieClip in Symbol 3949 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Cleaning / 1.21951219512195); if (_root.Cleaning > 100) { _root.Cleaning = 100; } else if (_root.Cleaning < 0) { _root.Cleaning = 0; } }
Instance of Symbol 7 MovieClip in Symbol 3949 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Decorum / 1.21951219512195); if (_root.Decorum > 100) { _root.Decorum = 100; } else if (_root.Decorum < 0) { _root.Decorum = 0; } }
Instance of Symbol 7 MovieClip in Symbol 3949 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Temperament / 1.21951219512195); if (_root.Temperament > 100) { _root.Temperament = 100; } else if (_root.Temperament < 0) { _root.Temperament = 0; } }
Instance of Symbol 7 MovieClip in Symbol 3949 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.MagicRep / 1.21951219512195); if (_root.MagicRep > 100) { _root.MagicRep = 100; } else if (_root.MagicRep < 0) { _root.MagicRep = 0; } }
Instance of Symbol 7 MovieClip in Symbol 3949 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.SocialRep / 1.21951219512195); if (_root.SocialRep > 100) { _root.SocialRep = 100; } else if (_root.SocialRep < 0) { _root.SocialRep = 0; } }
Instance of Symbol 7 MovieClip in Symbol 3949 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.FightRep / 1.21951219512195); if (_root.FightRep > 100) { _root.FightRep = 100; } else if (_root.FightRep < 0) { _root.FightRep = 0; } }
Instance of Symbol 7 MovieClip in Symbol 3949 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Strength / 5); if (_root.Strength > 500) { _root.Strength = 500; } else if (_root.Strength < 0) { _root.Strength = 0; } }
Instance of Symbol 7 MovieClip in Symbol 3949 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Intelligence / 5); if (_root.Intelligence > 500) { _root.Intelligence = 500; } else if (_root.Intelligence < 0) { _root.Intelligence = 0; } }
Instance of Symbol 7 MovieClip in Symbol 3949 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Refinement / 5); if (_root.Refinement > 500) { _root.Refinement = 500; } else if (_root.Refinement < 0) { _root.Refinement = 0; } if (_root.Reputation > 500) { _root.Reputation = 500; } else if (_root.Reputation < 0) { _root.Reputation = 0; } if (_root.SocialRep > 500) { _root.SocialRep = 500; } else if (_root.SocialRep < 0) { _root.SocialRep = 0; } if (_root.FightRep > 500) { _root.FightRep = 500; } else if (_root.FightRep < 0) { _root.FightRep = 0; } if (_root.MagicRep > 500) { _root.MagicRep = 500; } else if (_root.MagicRep < 0) { _root.MagicRep = 0; } }
Instance of Symbol 7 MovieClip in Symbol 3949 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Charisma / 5); if (_root.Charisma > 500) { _root.Charisma = 500; } else if (_root.Charisma < 0) { _root.Charisma = 0; } }
Instance of Symbol 7 MovieClip in Symbol 3949 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Morality / 5); if (_root.Morality > 500) { _root.Morality = 500; } else if (_root.Morality < 0) { _root.Morality = 0; } }
Instance of Symbol 7 MovieClip in Symbol 3949 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Faith / 5); if (_root.Faith > 500) { _root.Faith = 500; } else if (_root.Faith < 0) { _root.Faith = 0; } }
Instance of Symbol 7 MovieClip in Symbol 3949 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Sin / 5); if (_root.Sin > 500) { _root.Sin = 500; } else if (_root.Sin < 0) { _root.Sin = 0; } }
Instance of Symbol 7 MovieClip in Symbol 3949 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Sensitivity / 5); if (_root.Sensitivity > 500) { _root.Sensitivity = 500; } else if (_root.Sensitivity < 0) { _root.Sensitivity = 0; } if (_root.MagicSkill > 100) { _root.MagicSkill = 100; } else if (_root.MagicSkill < 0) { _root.MagicSkill = 0; } if (_root.MagicAttack > 100) { _root.MagicAttack = 100; } else if (_root.MagicAttack < 0) { _root.MagicAttack = 0; } if (_root.MagicDefense > 100) { _root.MagicDefense = 100; } else if (_root.MagicDefense < 0) { _root.MagicDefense = 0; } }
Instance of Symbol 7 MovieClip in Symbol 3949 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Stress / 5); if (_root.Stress > 500) { _root.Stress = 500; } else if (_root.Stress < 0) { _root.Stress = 0; } if (_root.CombatSkill > 100) { _root.CombatSkill = 100; } else if (_root.CombatSkill < 0) { _root.CombatSkill = 0; } if (_root.CombatAttack > 100) { _root.CombatAttack = 100; } else if (_root.CombatAttack < 0) { _root.CombatAttack = 0; } if (_root.CombatDefense > 100) { _root.CombatDefense = 100; } else if (_root.CombatDefense < 0) { _root.CombatDefense = 0; } }
Instance of Symbol 7 MovieClip in Symbol 3949 MovieClip Frame 1
onClipEvent (load) { rootx = this._x; } onClipEvent (enterFrame) { this._x = rootx + (_root.Stamina / 5); if (_root.Stamina > 500) { _root.Stamina = 500; } else if (_root.Stamina < 0) { _root.Stamina = 0; } }
Symbol 3952 Button
on (release) { _root.popupSell._visible = false; _root.gold = _root.gold + _root.tempgold; if (_root.buyOrSell == "buy") { if (_root.tempdress == "Buxomizer") { _root.breastSize = _root.breastSize + 10; } else { _root[_root.tempdress] = true; if (((_root.month == _root.birthMonth) && (_root.day >= _root.birthDay)) && (_root.scheduler.chibiTheater.count > 1)) { _root.age++; _root.Stress = 0; _root.breastSize = _root.breastSize + 7; _root.scheduler.chibiTheater.start = true; _root.scheduler.chibiTheater._visible = true; _root.scheduler.birthdayStop.gotoAndStop("gone"); } } if (_root.vendor._visible) { _root.notEnough._visible = false; _root.disabled = false; _root.vendor._visible = false; _root.vendor.gotoAndStop("popup"); } } else if (_root.buyOrSell == "sell") { if (_root.currDress == _root.tempdress) { _root.currDress = "Schoolgirl"; } else if (_root.weapon == _root.tempdress) { _root.weapon = "None"; } else if (_root.armor == _root.tempdress) { _root.armor = "None"; } else if ((_root.tempdress == "MasterSword") && (_root.weapon == "Master Sword")) { _root.weapon = "None"; } _root[_root.tempdress] = false; } }
Symbol 3955 Button
on (release) { _root.popupSell._visible = false; }
Symbol 3959 Button
on (release) { _root.notEnough._visible = false; }
Symbol 3962 Button
on (release) { cur = _root.currentSlot; _root.saveGame.data["first" + cur] = _root.first; _root.saveGame.data["last" + cur] = _root.last; _root.saveGame.data["gold" + cur] = _root.gold; _root.saveGame.data["year" + cur] = _root.year; _root.saveGame.data["Chatted" + cur] = _root.Chatted; _root.saveGame.data["mood" + cur] = _root.mood; _root.saveGame.data["currDress" + cur] = _root.currDress; _root.saveGame.data["month" + cur] = _root.month; _root.saveGame.data["birthDay" + cur] = _root.birthDay; _root.saveGame.data["birthMonth" + cur] = _root.birthMonth; _root.saveGame.data["VisitedCastle" + cur] = _root.VisitedCastle; _root.saveGame.data["Schoolgirl" + cur] = _root.Schoolgirl; _root.saveGame.data["Peach" + cur] = _root.Peach; _root.saveGame.data["Whore" + cur] = _root.Whore; _root.saveGame.data["ChunLi" + cur] = _root.ChunLi; _root.saveGame.data["Winter" + cur] = _root.Winter; _root.saveGame.data["Summer" + cur] = _root.Summer; _root.saveGame.data["Catgirl" + cur] = _root.Catgirl; _root.saveGame.data["Party" + cur] = _root.Party; _root.saveGame.data["Suzaku" + cur] = _root.Suzaku; _root.saveGame.data["Kimono" + cur] = _root.Kimono; _root.saveGame.data["Cowgirl" + cur] = _root.Cowgirl; _root.saveGame.data["Matrix" + cur] = _root.Matrix; _root.saveGame.data["weapon" + cur] = _root.weapon; _root.saveGame.data["armor" + cur] = _root.armor; _root.saveGame.data["Shortsword" + cur] = _root.Shortsword; _root.saveGame.data["Longsword" + cur] = _root.Longsword; _root.saveGame.data["MasterSword" + cur] = _root.MasterSword; _root.saveGame.data["Lightsaber" + cur] = _root.Lightsaber; _root.saveGame.data["Soulcalibur" + cur] = _root.Soulcalibur; _root.saveGame.data["Cloth" + cur] = _root.Cloth; _root.saveGame.data["Chain" + cur] = _root.Chain; _root.saveGame.data["Leather" + cur] = _root.Leather; _root.saveGame.data["Plate" + cur] = _root.Plate; _root.saveGame.data["Naga" + cur] = _root.Naga; _root.saveGame.data["SuzakuFlag" + cur] = _root.SuzakuFlag; _root.saveGame.data["age" + cur] = _root.age; _root.saveGame.data["breastSize" + cur] = _root.breastSize; _root.saveGame.data["Stamina" + cur] = _root.Stamina; _root.saveGame.data["Strength" + cur] = _root.Strength; _root.saveGame.data["Intelligence" + cur] = _root.Intelligence; _root.saveGame.data["Refinement" + cur] = _root.Refinement; _root.saveGame.data["Charisma" + cur] = _root.Charisma; _root.saveGame.data["Morality" + cur] = _root.Morality; _root.saveGame.data["Faith" + cur] = _root.Faith; _root.saveGame.data["Sin" + cur] = _root.Sin; _root.saveGame.data["Sensitivity" + cur] = _root.Sensitivity; _root.saveGame.data["Stress" + cur] = _root.Stress; _root.saveGame.data["Reputation" + cur] = _root.Reputation; _root.saveGame.data["SocialRep" + cur] = _root.SocialRep; _root.saveGame.data["MagicRep" + cur] = _root.MagicRep; _root.saveGame.data["FightRep" + cur] = _root.FightRep; _root.saveGame.data["CombatSkill" + cur] = _root.CombatSkill; _root.saveGame.data["CombatAttack" + cur] = _root.CombatAttack; _root.saveGame.data["CombatDefense" + cur] = _root.CombatDefense; _root.saveGame.data["MagicSkill" + cur] = _root.MagicSkill; _root.saveGame.data["MagicAttack" + cur] = _root.MagicAttack; _root.saveGame.data["MagicDefense" + cur] = _root.MagicDefense; _root.saveGame.data["Decorum" + cur] = _root.Decorum; _root.saveGame.data["Art" + cur] = _root.Art; _root.saveGame.data["Cooking" + cur] = _root.Cooking; _root.saveGame.data["Cleaning" + cur] = _root.Cleaning; _root.saveGame.data["Temperament" + cur] = _root.Temperament; _root.saveGame.data["Cosmos" + cur] = _root.Cosmos; _root.saveGame.data["monthNum" + cur] = _root.monthNum; _root.saveGame.data["currMonthWord" + cur] = _root.currMonthWord; _root.saveGame.data["numPoetry" + cur] = _root.numPoetry; _root.saveGame.data["peachDressProgress" + cur] = _root.peachDressProgress; _root.saveGame.data["DressStamina" + cur] = _root.DressStamina; _root.saveGame.data["DressStrength" + cur] = _root.DressStrength; _root.saveGame.data["DressIntelligence" + cur] = _root.DressIntelligence; _root.saveGame.data["DressRefinement" + cur] = _root.DressRefinement; _root.saveGame.data["DressCharisma" + cur] = _root.DressCharisma; _root.saveGame.data["DressMorality" + cur] = _root.DressMorality; _root.saveGame.data["DressFaith" + cur] = _root.DressFaith; _root.saveGame.data["DressSin" + cur] = _root.DressSin; _root.saveGame.data["DressSensitivity" + cur] = _root.DressSensitivity; _root.saveGame.data["DressCombatSkill" + cur] = _root.DressCombatSkill; _root.saveGame.data["DressCombatAttack" + cur] = _root.DressCombatAttack; _root.saveGame.data["DressCombatDefense" + cur] = _root.DressCombatDefense; _root.saveGame.data["DressMagicSkill" + cur] = _root.DressMagicSkill; _root.saveGame.data["DressMagicAttack" + cur] = _root.DressMagicAttack; _root.saveGame.data["DressMagicDefense" + cur] = _root.DressMagicDefense; _root.saveGame.data["DressDecorum" + cur] = _root.DressDecorum; _root.saveGame.data["DressArt" + cur] = _root.DressArt; _root.saveGame.data["DressCooking" + cur] = _root.DressCooking; _root.saveGame.data["DressCleaning" + cur] = _root.DressCleaning; _root.saveGame.data["DressTemperament" + cur] = _root.DressTemperament; _root.saveGame.data["oneNums" + cur] = _root.oneNumsVisit; _root.saveGame.data["twoNums" + cur] = _root.twoNumsVisit; _root.saveGame.data["threeNums" + cur] = _root.threeNumsVisit; _root.saveGame.data["fourNums" + cur] = _root.fourNumsVisit; _root.saveGame.data["fiveNums" + cur] = _root.fiveNumsVisit; _root.saveGame.data["sixNums" + cur] = _root.sixNumsVisit; _root.saveGame.data["sevenNums" + cur] = _root.sevenNumsVisit; _root.saveGame.data["eightNums" + cur] = _root.eightNumsVisit; _root.saveGame.data["nineNums" + cur] = _root.nineNumsVisit; _root.saveGame.data["tenNums" + cur] = _root.tenNumsVisit; _root.saveGame.data["elevenNums" + cur] = _root.elevenNumsVisit; _root.saveGame.data["twelveNums" + cur] = _root.twelveNumsVisit; _root.saveGame.data["thirtNums" + cur] = _root.thirtNumsVisit; _root.saveGame.data["marryPhil" + cur] = _root.marryPhil; _root.saveGame.data["gotEverything1" + cur] = _root.gotEverything1; _root.saveGame.flush(); _root.confirmSave._visible = false; _root.confirmSave.gotoAndStop("hide"); _root.bottomMessage.gotoAndPlay("Saved"); _root.disabled = false; }
Instance of Symbol 390 MovieClip in Symbol 3963 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.currentSlot); } onClipEvent (enterFrame) { this.gotoAndStop(_root.currentSlot); }
Symbol 3965 Button
on (release) { _root.disabled = false; _root.changeClothes._visible = false; _root.clothesWarning = true; if (_root.currDress == "Winter") { _root.DressIntelligence = -20; _root.DressCharisma = -10; _root.DressMagicSkill = -10; } else if (_root.currDress == "Matrix") { _root.DressCharisma = -10; _root.DressRefinement = -20; } else if (_root.currDress == "Summer") { _root.DressStamina = -20; _root.DressStrength = -20; } else if (_root.currDress == "Whore") { _root.DressStrength = -20; _root.DressIntelligence = -20; } else if (_root.currDress == "Suzaku") { _root.DressStamina = -20; _root.DressSensitivity = -20; } }
Symbol 3968 Button
on (release) { _root.disabled = false; _root.increaseStatWindow._visible = false; }
Symbol 3972 Button
on (release) { _root.popupExit._visible = false; _root.gotoAndStop("Start"); }
Symbol 3973 Button
on (release) { _root.popupExit._visible = false; }
Symbol 3976 Button
on (release) { breastSize++; }
Symbol 3979 Button
on (release) { _root.currDress = "None"; }
Symbol 3980 Button
on (release) { _root.currDress = "Peach"; }
Symbol 3981 Button
on (release) { _root.currDress = "ChunLi"; }
Symbol 3982 Button
on (release) { _root.currDress = "Whore"; }
Symbol 3983 Button
on (release) { _root.currDress = "Schoolgirl"; }
Symbol 3984 Button
on (release) { if (age < 18) { _root.age++; } }

Library Items

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Symbol 2 FontUsed by:3
Symbol 3 TextUses:2Used by:Timeline
Symbol 4 GraphicUsed by:5
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Symbol 6 GraphicUsed by:7
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Symbol 12 GraphicUsed by:13
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Symbol 26 GraphicUsed by:27
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Symbol 29 GraphicUsed by:34
Symbol 30 GraphicUsed by:34
Symbol 31 GraphicUsed by:34
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Symbol 3974 MovieClipUses:408 3971 3972 3973Used by:Timeline
Symbol 3975 GraphicUsed by:3976 3979 3980 3981 3982 3983 3984
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Symbol 3977 FontUsed by:3978
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Symbol 3984 ButtonUses:3975Used by:Timeline
Symbol 3985 TextUses:170Used by:Timeline
Symbol 3986 TextUses:123Used by:Timeline
Streaming Sound 1Used by:Symbol 274 MovieClip
Streaming Sound 2Used by:Symbol 286 MovieClip
Streaming Sound 3Used by:Symbol 416 MovieClip
Streaming Sound 4Used by:Symbol 564 MovieClip

Instance Names

"FightingDaughterMain"Frame 1Symbol 122 MovieClip
"bottomMessage"Frame 1Symbol 130 MovieClip
"options"Frame 1Symbol 266 MovieClip
"Ending"Frame 1Symbol 352 MovieClip
"confirmLoad"Frame 1Symbol 407 MovieClip
"noSavegame"Frame 1Symbol 412 MovieClip
"error"Frame 9Symbol 531 MovieClip
"daughter"Frame 12Symbol 824 MovieClip
"help"Frame 12Symbol 931 MovieClip
"Chat"Frame 12Symbol 1024 MovieClip
"Equip"Frame 12Symbol 1114 MovieClip
"Town"Frame 12Symbol 1378 MovieClip
"vendor"Frame 12Symbol 1416 MovieClip
"TalkMisc"Frame 12Symbol 1441 MovieClip
"scheduler"Frame 12Symbol 3848 MovieClip
"Stats"Frame 12Symbol 3909 MovieClip
"Debug"Frame 12Symbol 3949 MovieClip
"popupSell"Frame 12Symbol 3957 MovieClip
"notEnough"Frame 12Symbol 3960 MovieClip
"confirmSave"Frame 12Symbol 3963 MovieClip
"changeClothes"Frame 12Symbol 3966 MovieClip
"increaseStatWindow"Frame 12Symbol 3970 MovieClip
"popupExit"Frame 12Symbol 3974 MovieClip
"startbutton"Symbol 266 MovieClip Frame 1Symbol 137 MovieClip
"startbutton"Symbol 266 MovieClip Frame 1Symbol 139 MovieClip
"startbutton"Symbol 266 MovieClip Frame 1Symbol 143 MovieClip
"startbutton"Symbol 266 MovieClip Frame 1Symbol 147 Button
"startbutton"Symbol 266 MovieClip Frame 1Symbol 151 MovieClip
"deleteAll"Symbol 266 MovieClip Frame 1Symbol 153 MovieClip
"startbutton"Symbol 266 MovieClip Frame 6Symbol 155 Button
"endScrollButton"Symbol 266 MovieClip Frame 6Symbol 163 Button
"endScroll"Symbol 266 MovieClip Frame 6Symbol 251 MovieClip
"Yes"Symbol 266 MovieClip Frame 13Symbol 259 Button
"No"Symbol 266 MovieClip Frame 13Symbol 262 Button
"startbutton"Symbol 266 MovieClip Frame 19Symbol 147 Button
"ending"Symbol 352 MovieClip Frame 61Symbol 329 MovieClip
"OtherName"Symbol 352 MovieClip Frame 71Symbol 286 MovieClip
"Credits"Symbol 352 MovieClip Frame 76Symbol 350 MovieClip
"faceMain"Symbol 824 MovieClip Frame 1Symbol 570 MovieClip
"hairMain"Symbol 824 MovieClip Frame 1Symbol 592 MovieClip
"breastMain"Symbol 824 MovieClip Frame 1Symbol 603 MovieClip
"clothesMain"Symbol 824 MovieClip Frame 1Symbol 823 MovieClip
"CastleDialogue"Symbol 1378 MovieClip Frame 21Symbol 1377 MovieClip
"Person"Symbol 1441 MovieClip Frame 1Symbol 1431 MovieClip
"swimsuitBoobs"Symbol 2497 MovieClip Frame 1Symbol 603 MovieClip
"swimsuitTop"Symbol 2497 MovieClip Frame 1Symbol 2494 MovieClip
"music"Symbol 2508 MovieClip Frame 1Symbol 2505 Button
"Character"Symbol 3147 MovieClip Frame 1Symbol 2582 MovieClip
"Character"Symbol 3147 MovieClip Frame 6Symbol 2632 MovieClip
"Character"Symbol 3147 MovieClip Frame 11Symbol 2664 MovieClip
"Character"Symbol 3147 MovieClip Frame 16Symbol 2699 MovieClip
"Character"Symbol 3147 MovieClip Frame 21Symbol 2753 MovieClip
"Character"Symbol 3147 MovieClip Frame 26Symbol 2786 MovieClip
"Character"Symbol 3147 MovieClip Frame 31Symbol 2815 MovieClip
"Character"Symbol 3147 MovieClip Frame 36Symbol 2850 MovieClip
"Character"Symbol 3147 MovieClip Frame 41Symbol 2891 MovieClip
"Character"Symbol 3147 MovieClip Frame 46Symbol 2928 MovieClip
"Character"Symbol 3147 MovieClip Frame 51Symbol 2962 MovieClip
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Dynamic Text Variables

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_root.introTextSymbol 540 EditableText"You are (Yournamehere), the Hero of (randomthing). After a dramatic battle with the dreaded Stoneterpillar, you saved the Kingdom of Roheline, becoming a local hero, and beloved by many. "
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MagicSkillSymbol 3190 EditableText"9999"
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displayVarSymbol 3904 EditableText"123"
displayVarSymbol 3905 EditableText"123"
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_root.ReputationSymbol 3947 EditableText""
_root.sellDressSymbol 3953 EditableText"dress name?"
_root.buyOrSellSymbol 3956 EditableText"buy/sell"
_root.statIncreaseTextSymbol 3969 EditableText"<Some stat> has increased by <##>!"
breastSizeSymbol 3978 EditableText""




http://swfchan.com/12/55848/info.shtml
Created: 20/4 -2019 01:23:54 Last modified: 20/4 -2019 01:23:54 Server time: 22/12 -2024 20:26:59