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A
Very
Merry Christmas!


<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/11437470?noj=FRM11437470-23DC" width="1" height="1"></div>

Thamesis - Episode 4.swf

This is the info page for
Flash #55949

(Click the ID number above for more basic data on this flash file.)


Text
Episode Loading

Episode 4
On the windswept island of Mac Lir,
a battered & bruised Postmaster
finally closes in on his mark...

Your first mistake...

is also your last.

You should have killed me assassin...

when you had the chance.

You'd murder an old soldier while he sleeps?

You are the lowest form of scum.

LION
Ex Defender of the Realm

Sir wait!

I come only with an urgent
message from the king.

Make that the second lowest.

So old King Dick finally
grew some balls did he?

Not enough to face me
himself of course.

Some things
never change.

Not Richard...

Jonathan...

bugger me.

So the pubescent Prince is now our King?

He calls for your urgent return to Thamesis sir.

To aid him in his noble crusade against patch crime.

Don't make me laugh.

The little bastard just needs someone to get him out of trouble.

You'd better fetch me a drink.

The King is dead.

Our source tells us that his teenage
son will inherit the throne.

He assures us there will be no
change in direction for the crown.

What if he's wrong?

Then our man on the inside
can facilitate a change.

How do we know this man on the inside can be trusted?

He's a big fan of our...

unlicensed products.

I heard a crash.

Pardon me your highness.

It would seem I'm more nervous
about your coronation than you.

Do you know the whereabouts
of the Ring of Kings?

Ah of course.

I was merely keeping it safe
until you were feeling better.

I have grieved enough Malkolm.

It is time to prepare for my rule.

And my first order of business is to free my people from patch crime.

A very noble cause young sir...

and one in which you
are destined to fail.

BRITOMART PREMIUM BRANDS

bring power and pleasure to all people.

CAPABILITY

MENTAL

YOUR

INCREASE

ABILITY

PHYSICAL

ENHANCE

DREAMS

YOUR

FULFIL

TO

POTENTIAL

THE

DISCOVER

AND

BRITOMART CORPORATION. FOR MIND BODY AND SOUL.

Well what do you think?

Run it but have the
negative campaign ready.

If the new king is uncooperative

we may need to adjust
our marketing strategy.

Will Jonathan succeed in his fight against patch crime?
What kind of welcome awaits The Lion in Thamesis?
To be continued in Episode 5...

ActionScript [AS1/AS2]

Frame 1
function ParticleEngine(baseClip, rect) { this.baseClip = baseClip; this.point = point; this.rect = rect; this.baseClip.engine = this; this.frame = 0; this.generators = []; this.baseClip.onEnterFrame = this.evtEnterFrame; } function ParticleGenerator(x, y, gravityX, gravityY, dutyCycle, particlesPerCycle, startRunning, newParticleCallback, headLinkage, tailLinkage, engine) { this.engine = engine; this.newParticleCallback = newParticleCallback; this.x = x; this.y = y; this.gravityX = gravityX; this.gravityY = gravityY; this.running = startRunning; this.dutyCycle = dutyCycle; this.particlesPerCycle = particlesPerCycle; this.particles = []; this.frame = -1; this.stopAfterFrame = 0; this.garbageDutyCycle = 10; this.linkageHead = headLinkage; this.linkageTail = tailLinkage; this.tailEffect = fadeOut; this.paint = simplePaint; this.checkLifeOver = offEdgeTest; this.vxMin = -5; this.vxMax = 5; this.vyMin = -12; this.vyMax = -8; this.dxMin = 0; this.dxMax = 0; this.dyMin = 0; this.dyMax = 0; this.scaleMin = 100; this.scaleMax = 100; this.scaleMultMin = 1; this.scaleMultMax = 1; this.growFrames = 0; this.rMin = 0; this.rMax = 360; this.vrMin = 0; this.vrMax = 0; this.depth = this.engine.generators.length; this.clip = this.engine.baseClip.createEmptyMovieClip("gen" + this.depth, this.depth); this.workClip = this.clip.createEmptyMovieClip("work", 0); this.tailClip = this.clip.createEmptyMovieClip("tail", 1); this.headClip = this.clip.createEmptyMovieClip("head", 2); this.objBmp = new flash.display.BitmapData(this.engine.rect.width, this.engine.rect.height, true, 0); this.tailClip.attachBitmap(this.objBmp, 0, "never", false); this.workClip._visible = false; this.workClip.attachMovie(this.linkageTail, "tail", 0); this.colourMatrix = new Array(); this.colourMatrix = this.colourMatrix.concat([0.91, 0, 0, 0, 0]); this.colourMatrix = this.colourMatrix.concat([0, 0.85, 0, 0, 0]); this.colourMatrix = this.colourMatrix.concat([0, 0, 0.8, 0, 0]); this.colourMatrix = this.colourMatrix.concat([0, 0, 0, 0.9, 0]); this.filter = new flash.filters.ColorMatrixFilter(this.colourMatrix); this.engine.generators.push(this); } function makeSimpleGravityParticle(objGenerator, objEngine) { var _local2 = {}; _local2.frame = 0; _local2.engine = objEngine; _local2.generator = objGenerator; _local2.x = _local2.generator.x + Maths.randomNum(_local2.generator.dxMin, _local2.generator.dxMax); _local2.y = _local2.generator.y + Maths.randomNum(_local2.generator.dyMin, _local2.generator.dyMax); _local2.vx = Maths.randomNum(_local2.generator.vxMin, _local2.generator.vxMax); _local2.vy = Maths.randomNum(_local2.generator.vyMin, _local2.generator.vyMax); _local2.scale = Maths.randomNum(_local2.generator.scaleMin, _local2.generator.scaleMax); _local2.origScale = _local2.scale; _local2.rDeg = Maths.randomNum(_local2.generator.rMin, _local2.generator.rMax); _local2.vrDeg = Maths.randomNum(_local2.generator.vrMin, _local2.generator.vrMax); _local2.scaleMult = Maths.randomNum(_local2.generator.scaleMultMin, _local2.generator.scaleMultMax); _local2.deathFrame = 10000000 /* 0x989680 */; _local2.growFrames = _local2.generator.growFrames; var _local3 = _local2.generator.headClip.getNextHighestDepth(); _local2.generator.headClip.attachMovie(_local2.generator.linkageHead, "head" + _local3, _local3); _local2.headClip = _local2.generator.headClip["head" + _local3]; _local2.evtEnterFrame = function () { this.frame++; this.lifePct = this.frame / this.deathFrame; this.vx = this.vx + this.generator.gravityX; this.vy = this.vy + this.generator.gravityY; this.rDeg = this.rDeg + this.vrDeg; if ((this.growFrames > 0) && (this.frame <= this.growFrames)) { this.scale = (this.origScale * this.frame) / this.growFrames; } else { this.scale = this.scale * this.scaleMult; } this.x = this.x + this.vx; this.y = this.y + this.vy; this.rHeadingRad = Math.atan2(this.vy, this.vx); this.rHeadingDeg = Maths.radToDeg(this.rHeadingRad); this.paint(); }; _local2.paint = _local2.generator.paint; _local2.checkLifeOver = _local2.generator.checkLifeOver; _local2.evtEnterFrame(); return(_local2); } function makeLifespanGravityParticle(objGenerator, objEngine) { var _local1 = makeSimpleGravityParticle(objGenerator, objEngine); _local1.deathFrame = _local1.generator.particleLifespan; _local1.evtEnterFrame(); return(_local1); } function simplePaint() { this.headClip._x = this.x; this.headClip._y = this.y; this.headClip._xscale = (this.headClip._yscale = this.scale); this.headClip._rotation = this.rDeg; this.generator.workClip.tail._x = this.x; this.generator.workClip.tail._y = this.y; this.generator.workClip.tail._xscale = (this.generator.workClip.tail._yscale = this.scale); this.generator.workClip.tail._rotation = this.rDeg; this.generator.objBmp.draw(this.generator.workClip); } function tailRotationPaint() { this.headClip._x = this.x; this.headClip._y = this.y; this.headClip._xscale = (this.headClip._yscale = this.scale); this.generator.workClip.tail._x = this.x; this.generator.workClip.tail._y = this.y; this.generator.workClip.tail._rotation = this.rHeadingDeg; this.generator.workClip.tail._xscale = (this.generator.workClip.tail._yscale = this.scale); this.generator.objBmp.draw(this.generator.workClip); } function simpleFadePaint() { this.headClip._x = this.x; this.headClip._y = this.y; this.headClip._alpha = 100 - (this.lifePct * 100); this.headClip._xscale = (this.headClip._yscale = this.scale); this.headClip._rotation = this.rDeg; this.generator.workClip.tail._x = this.x; this.generator.workClip.tail._y = this.y; this.generator.workClip.tail._xscale = (this.generator.workClip.tail._yscale = this.scale); this.generator.workClip.tail._alpha = 100 - (this.lifePct * 100); this.generator.workClip.tail._rotation = this.rDeg; this.generator.objBmp.draw(this.generator.workClip); } function tailRotationFadePaint() { this.headClip._x = this.x; this.headClip._y = this.y; this.headClip._alpha = 100 - (this.lifePct * 100); this.headClip._xscale = (this.headClip._yscale = this.scale); this.generator.workClip.tail._x = this.x; this.generator.workClip.tail._y = this.y; this.generator.workClip.tail._rotation = this.rHeadingDeg; this.generator.workClip.tail._alpha = 100 - (this.lifePct * 100); this.generator.workClip.tail._xscale = (this.generator.workClip.tail._yscale = this.scale); this.generator.objBmp.draw(this.generator.workClip); } function headRotationPaint() { this.headClip._x = this.x; this.headClip._y = this.y; this.headClip._rotation = this.rHeadingDeg; this.headClip._xscale = (this.headClip._yscale = this.scale); this.generator.workClip.tail._x = this.x; this.generator.workClip.tail._y = this.y; this.generator.workClip.tail._xscale = (this.generator.workClip.tail._yscale = this.scale); this.generator.objBmp.draw(this.generator.workClip); } function tailLinePaint() { this.headClip._x = this.x; this.headClip._y = this.y; this.headClip._xscale = (this.headClip._yscale = this.scale); this.headClip._rotation = this.rDeg; this.generator.workClip.clear(); this.generator.workClip.lineStyle(this.generator.lineThickness, this.generator.lineColour, this.generator.lineAlpha); this.generator.workClip.moveTo(this.x, this.y); this.generator.workClip.lineTo(this.x - this.vx, this.y - this.vy); this.generator.objBmp.draw(this.generator.workClip); } function tailLineFadePaint() { this.headClip._x = this.x; this.headClip._y = this.y; this.headClip._xscale = (this.headClip._yscale = this.scale); this.headClip._rotation = this.rDeg; this.headClip._alpha = 100 - (this.lifePct * 100); this.generator.workClip.clear(); this.generator.workClip.lineStyle((1 - this.lifePct) * this.generator.lineThickness, this.generator.lineColour, 100 - (this.lifePct * this.generator.lineAlpha)); this.generator.workClip.moveTo(this.x, this.y); this.generator.workClip.lineTo(this.x - this.vx, this.y - this.vy); this.generator.objBmp.draw(this.generator.workClip); } function offEdgeTest() { if ((((this.x < this.engine.rect.left) || (this.x > this.engine.rect.right)) || (this.y < this.engine.rect.top)) || (this.y > this.engine.rect.bottom)) { return(true); } return(false); } function offBottomTest() { if (this.y > this.engine.rect.bottom) { return(true); } return(false); } function lifespanTest() { if (this.frame > this.deathFrame) { return(true); } return(false); } function fadeOut() { this.objBmp.applyFilter(this.objBmp, this.engine.rect, this.engine.rect.topLeft, this.filter); } function explosionFade() { this.objBmp.applyFilter(this.objBmp, this.engine.rect, this.engine.rect.topLeft, this.glowFilter); this.objBmp.applyFilter(this.objBmp, this.engine.rect, this.engine.rect.topLeft, this.filter); } var Maths = new Object(); Maths.randomNum = function (minNum, maxNum) { return((Math.random() * (maxNum - minNum)) + minNum); }; Maths.randomInt = function (minNum, maxNum) { return(Math.round((Math.random() * (maxNum - minNum)) + minNum)); }; Maths.vectorLength = function (dx, dy) { return(Math.sqrt((dx * dx) + (dy * dy))); }; Maths.distance = function (x1, y1, x2, y2) { var _local2 = x1 - x2; var _local1 = y1 - y2; return(Maths.vectorLength(_local2, _local1)); }; Maths.vectorLengthSquared = function (dx, dy) { return((dx * dx) + (dy * dy)); }; Maths.distanceSquared = function (x1, y1, x2, y2) { var _local2 = x1 - x2; var _local1 = y1 - y2; return(Maths.vectorLengthSquared(_local2, _local1)); }; Maths.angleBetween = function (x1, y1, x2, y2) { var _local2 = (x1 * x2) + (y1 * y2); var _local1 = Maths.vectorLength(x1, y1) * Maths.vectorLength(x2, y2); return(Math.acos(_local2 / _local1)); }; Maths.dotProduct = function (ax, ay, bx, by) { return((ax * bx) + (ay * by)); }; Maths.formatNum = function (num, leadingDigits, decimalDigits) { var _local2 = "" + Math.floor(num); while (_local2.length < leadingDigits) { _local2 = "0" + _local2; } if (decimalDigits != undefined) { var _local1 = Math.abs(num) - Math.floor(Math.abs(num)); _local1 = _local1 * (10 ^ decimalDigits); _local1 = Math.floor(_local1); _local1 = "" + _local1; while (_local1.length < decimalDigits) { _local1 = _local1 + "0"; } _local2 = (_local2 + ".") + _local1; } return(_local2); }; Maths.degToRad = function (degs) { return(degs * (Math.PI/180)); }; Maths.radToDeg = function (rads) { return(rads * 57.2957795130823); }; ParticleEngine.prototype.evtEnterFrame = function () { var _local3 = this.engine; _local3.frame++; var _local2 = 0; while (_local2 < _local3.generators.length) { _local3.generators[_local2].evtEnterFrame(); _local2++; } }; ParticleGenerator.prototype.evtEnterFrame = function () { if ((this.prevRunning == false) && (this.running == true)) { this.frame = -1; } this.frame++; if ((this.stopAfterFrame > 0) && (this.frame > this.stopAfterFrame)) { this.running = false; } if ((this.engine.frame % this.garbageDutyCycle) == 0) { var _local2 = 0; while (_local2 < this.particles.length) { if (this.particles[_local2].checkLifeOver()) { this.particles[_local2].headClip.removeMovieClip(); this.particles[_local2] = undefined; } _local2++; } this.garbageCollect(); } this.updateParticles(); if (this.running && ((this.frame % this.dutyCycle) == 0)) { this.generateParticles(); } this.tailEffect(); this.prevRunning = this.running; }; ParticleGenerator.prototype.updateParticles = function () { var _local2 = 0; while (_local2 < this.particles.length) { this.particles[_local2].evtEnterFrame(); _local2++; } }; ParticleGenerator.prototype.generateParticles = function () { var _local2 = 0; while (_local2 < this.particlesPerCycle) { var _local3 = this.newParticleCallback(this, this.engine); this.particles.push(_local3); _local2++; } }; ParticleGenerator.prototype.garbageCollect = function () { var _local2 = 0; while (_local2 < this.particles.length) { if (this.particles[_local2] == undefined) { this.particles.splice(_local2, 1); _local2--; } _local2++; } }; var objPE = (new _root.ParticleEngine(_root.loaderAnim.effectsClip, new flash.geom.Rectangle(0, 0, 680, 250))); var objMist = new ParticleGenerator(60, 125, 0, 0, 6, 1, true, makeLifespanGravityParticle, undefined, "particleSmokeTail", objPE); objMist.vxMin = 1; objMist.vxMax = 4; objMist.vyMin = 0; objMist.vyMax = 0; objMist.dxMin = 0; objMist.dxMax = 0; objMist.dyMin = -50; objMist.dyMax = 50; objMist.scaleMin = 40; objMist.scaleMax = 100; objMist.vrMin = 3; objMist.vrMax = 5; objMist.scaleMultMin = 1; objMist.scaleMultMax = 1; objMist.growFrames = 15; objMist.colourMatrix = new Array(); objMist.colourMatrix = objMist.colourMatrix.concat([0.95, 0, 0, 0, 0]); objMist.colourMatrix = objMist.colourMatrix.concat([0, 0.95, 0, 0, 0]); objMist.colourMatrix = objMist.colourMatrix.concat([0, 0, 0.95, 0, 0]); objMist.colourMatrix = objMist.colourMatrix.concat([0, 0, 0, 0.97, 0]); objMist.filter = new flash.filters.ColorMatrixFilter(objMist.colourMatrix); objMist.paint = simpleFadePaint; objMist.tailEffect = explosionFade; objMist.glowFilter = new flash.filters.GlowFilter(16711680, 100, 16, 16, 1, 1, false, true); stop(); _level0.hyperlaunchSWF_ID = "CityOfThamesisVideo"; if (_global.System) { System.security.allowDomain("www.hyperlaunch.com"); } loadMovieNum ("http://www.hyperlaunch.com/tracking/tracker.swf?r=" + (Math.floor(Math.random() * 10000) + 10000), 19467);
Frame 2
_level0.trackPoint("episode_4_start"); var arrChapter = new Array(3083, 4187, 6162);
Frame 4056
execs.gotoAndPlay("fadeOut");
Frame 7369
_level0.trackPoint("episode_4_end"); stop();
Symbol 7 Button
on (release) { getURL ("http://www.newgrounds.com", "_blank"); }
Symbol 8 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if ((PercentLoaded == 100) && (_root.loaderAnimComplete == true)) { _root.loaderAnim.gotoAndPlay("out"); gotoAndPlay ("loaded"); } else { _root.loaderAnim.bar._xscale = PercentLoaded; }
Symbol 8 MovieClip Frame 2
gotoAndPlay (1);
Symbol 8 MovieClip Frame 15
stop();
Symbol 21 MovieClip Frame 1
_root.loaderAnimComplete = false;
Symbol 21 MovieClip Frame 156
stop(); _root.loaderAnimComplete = true;
Symbol 21 MovieClip Frame 207
_root.objMist = undefined; _root.objPE = undefined; _root.gotoAndPlay(2);
Symbol 193 MovieClip Frame 1
stop();
Symbol 193 MovieClip Frame 26
gotoAndStop (1);
Symbol 194 MovieClip Frame 105
bluePulse.play();
Symbol 194 MovieClip Frame 112
yellowPulse.play();
Symbol 194 MovieClip Frame 140
pinkPulse.play();
Symbol 194 MovieClip Frame 160
greenPulse.play();
Symbol 194 MovieClip Frame 172
gotoAndPlay ("rewindSelecta");
Symbol 194 MovieClip Frame 290
stop();
Symbol 201 MovieClip Frame 26
stop();
Symbol 265 MovieClip Frame 30
stop();
Symbol 266 MovieClip Frame 59
stop();
Symbol 388 Button
on (release) { getURL ("http://www.cityofthamesis.com", "_blank"); }

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Symbol 301 MovieClipUses:300Used by:Timeline
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Symbol 366 MovieClipUses:365Used by:Timeline
Symbol 367 BitmapUsed by:368
Symbol 368 GraphicUses:367Used by:369
Symbol 369 MovieClipUses:368Used by:370
Symbol 370 MovieClipUses:369 201Used by:Timeline
Symbol 371 TextUses:9Used by:372
Symbol 372 MovieClipUses:371Used by:Timeline
Symbol 373 BitmapUsed by:374
Symbol 374 GraphicUses:373Used by:375
Symbol 375 MovieClipUses:374Used by:376
Symbol 376 MovieClipUses:375 201Used by:Timeline
Symbol 377 TextUses:9 22Used by:378
Symbol 378 MovieClipUses:377Used by:Timeline
Symbol 379 TextUses:9 22Used by:380
Symbol 380 MovieClipUses:379Used by:Timeline
Symbol 381 TextUses:9 92Used by:382
Symbol 382 MovieClipUses:381Used by:Timeline
Symbol 383 TextUses:22Used by:384
Symbol 384 MovieClipUses:383Used by:Timeline
Symbol 385 GraphicUsed by:Timeline
Symbol 386 GraphicUsed by:388
Symbol 387 GraphicUsed by:388
Symbol 388 ButtonUses:386 387Used by:389
Symbol 389 MovieClipUses:388Used by:Timeline
Symbol 390 GraphicUsed by:Timeline
Streaming Sound 1Used by:Timeline

Instance Names

"loaderAnim"Frame 1Symbol 21 MovieClip
"execs"Frame 3325Symbol 194 MovieClip
"bar"Symbol 21 MovieClip Frame 1Symbol 14 MovieClip
"effectsClip"Symbol 21 MovieClip Frame 1Symbol 18 MovieClip
"greenPulse"Symbol 194 MovieClip Frame 95Symbol 193 MovieClip
"yellowPulse"Symbol 194 MovieClip Frame 95Symbol 193 MovieClip
"bluePulse"Symbol 194 MovieClip Frame 95Symbol 193 MovieClip
"pinkPulse"Symbol 194 MovieClip Frame 95Symbol 193 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 2 as "particleSmokeTail"

Labels

"loaded"Symbol 8 MovieClip Frame 3
"out"Symbol 21 MovieClip Frame 157
"rewindSelecta"Symbol 194 MovieClip Frame 95
"fadeOut"Symbol 194 MovieClip Frame 173




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Created: 19/4 -2019 22:31:11 Last modified: 19/4 -2019 22:31:11 Server time: 23/12 -2024 00:51:06