Instance of Symbol 553 MovieClip in Frame 1 (406 B)
onClipEvent (load) {
if (_parent.getBytesTotal() == _parent.getBytesLoaded()) {
quickPlay = true;
} else {
preLoad = _parent.getBytesTotal() * 0.99;
}
_parent.stop();
}
onClipEvent (enterFrame) {
gotoAndStop(loadedIndicatorFrame());
if (quickPlay == true) {
if (_currentframe == _totalframes) {
_parent.play();
}
} else if (_parent.getBytesLoaded() >= preLoad) {
_parent.play();
}
}
Frame 27 (512 B)
qualitylevel = 4;
MENU = new ContextMenu();
MENU.hideBuiltInItems();
_root.menu = MENU;
_root.kongregateServices.connect();
fscommand ("allowscale", "false");
fscommand ("showmenu", "false");
MovieClip.prototype.setCookie = function (c, n, v) {
var _local1 = SharedObject.getLocal(c);
_local1.data[n] = v;
_local1.flush();
};
MovieClip.prototype.getCookie = function (c, n) {
var _local1 = SharedObject.getLocal(c);
return(_local1.data[n]);
};
if (_root.sound != 0) {
_root.sound = 1;
}
Frame 28 (1 B)
Frame 30 (22 B)
gotoAndStop ("menu");
Frame 35 (13 B)
nextFrame();
Frame 36 (8 B)
stop();
Frame 41 (13 B)
nextFrame();
Frame 42 (7.15 KiB) ● ●
_level0.besthit = 0;
if (_level0.level == 1) {
_level0.score = 0;
_level0.currentrank = 1;
_level0.besthit = 0;
_level0.rank1.rankani.ranktext = "1- Thug";
_level0.rank2.rankani.ranktext = "1- Thug";
}
if (_level0.level == 1) {
_level0.rank2.rankani.ranktext = "1- Thug";
_level0.cardsunlocked = 0;
}
if (_level0.level == 2) {
_level0.rank2.rankani.ranktext = "2- Hoodlum";
_level0.cardsunlocked = 1;
}
if (_level0.level == 3) {
_level0.rank2.rankani.ranktext = "3- Mobster";
_level0.cardsunlocked = 1;
}
if (_level0.level == 4) {
_level0.rank2.rankani.ranktext = "4- Mob Boss";
_level0.cardsunlocked = 2;
}
if (_level0.level == 5) {
_level0.rank2.rankani.ranktext = "5- Cult Initiate";
_level0.cardsunlocked = 2;
}
if (_level0.level == 6) {
_level0.rank2.rankani.ranktext = "6- Cult Priest";
_level0.cardsunlocked = 3;
}
if (_level0.level == 7) {
_level0.rank2.rankani.ranktext = "7- Cult Leader";
_level0.cardsunlocked = 3;
}
if (_level0.level == 8) {
_level0.rank2.rankani.ranktext = "8- Cult High Priest";
_level0.cardsunlocked = 4;
}
if (_level0.level == 9) {
_level0.rank2.rankani.ranktext = "9- Ghoul";
_level0.cardsunlocked = 4;
}
if (_level0.level == 10) {
_level0.rank2.rankani.ranktext = "10- Necromancer";
_level0.cardsunlocked = 5;
}
if (_level0.level == 11) {
_level0.rank2.rankani.ranktext = "11- Deep One Spawn";
_level0.cardsunlocked = 5;
}
if (_level0.level == 12) {
_level0.rank2.rankani.ranktext = "12- Deep One Priest";
_level0.cardsunlocked = 6;
}
if (_level0.level == 13) {
_level0.rank2.rankani.ranktext = "13- Elder Deep One";
_level0.cardsunlocked = 6;
}
if (_level0.level == 14) {
_level0.rank2.rankani.ranktext = "14- Mi-Go Slave";
_level0.cardsunlocked = 7;
}
if (_level0.level == 15) {
_level0.rank2.rankani.ranktext = "15-Mi-Go Warrior";
_level0.cardsunlocked = 7;
}
if (_level0.level == 16) {
_level0.rank2.rankani.ranktext = "16- Mi-Go Surgeon";
_level0.cardsunlocked = 8;
}
if (_level0.level == 17) {
_level0.rank2.rankani.ranktext = "17- Mi-Go General";
_level0.cardsunlocked = 9;
}
if (_level0.level == 18) {
_level0.rank2.rankani.ranktext = "18- Yithian Peasant";
_level0.cardsunlocked = 10;
}
if (_level0.level == 19) {
_level0.rank2.rankani.ranktext = "19- Yithian Librarian";
_level0.cardsunlocked = 11;
}
if (_level0.level == 20) {
_level0.rank2.rankani.ranktext = "20- Yithian Scholar";
_level0.cardsunlocked = 12;
}
if (_level0.currentrank == 1) {
_level0.rank1.rankani.ranktext = "1- Thug";
}
if (_level0.currentrank == 2) {
_level0.rank1.rankani.ranktext = "2- Hoodlum";
}
if (_level0.currentrank == 3) {
_level0.rank1.rankani.ranktext = "3- Mobster";
}
if (_level0.currentrank == 4) {
_level0.rank1.rankani.ranktext = "4- Mob Boss";
}
if (_level0.currentrank == 5) {
_level0.rank1.rankani.ranktext = "5- Cult Initiate";
}
if (_level0.currentrank == 6) {
_level0.rank1.rankani.ranktext = "6- Cult Priest";
}
if (_level0.currentrank == 7) {
_level0.rank1.rankani.ranktext = "7- Cult Leader";
}
if (_level0.currentrank == 8) {
_level0.rank1.rankani.ranktext = "8- Cult High Priest";
}
if (_level0.currentrank == 9) {
_level0.rank1.rankani.ranktext = "9- Ghoul";
}
if (_level0.currentrank == 10) {
_level0.rank1.rankani.ranktext = "10- Necromancer";
}
if (_level0.currentrank == 11) {
_level0.rank1.rankani.ranktext = "11- Deep One Spawn";
}
if (_level0.currentrank == 12) {
_level0.rank1.rankani.ranktext = "12- Deep One Priest";
}
if (_level0.currentrank == 13) {
_level0.rank1.rankani.ranktext = "13- Elder Deep One";
}
if (_level0.currentrank == 14) {
_level0.rank1.rankani.ranktext = "14- Mi-Go Slave";
}
if (_level0.currentrank == 15) {
_level0.rank1.rankani.ranktext = "15- Mi-Go Warrior";
}
if (_level0.currentrank == 16) {
_level0.rank1.rankani.ranktext = "16- Mi-Go Surgeon";
}
if (_level0.currentrank == 17) {
_level0.rank1.rankani.ranktext = "17- Mi-Go General";
}
if (_level0.currentrank == 18) {
_level0.rank1.rankani.ranktext = "18- Yithian Peasant";
}
if (_level0.currentrank == 19) {
_level0.rank1.rankani.ranktext = "19- Yithian Librarian";
}
if (_level0.currentrank == 20) {
_level0.rank1.rankani.ranktext = "20- Yithian Scholar";
}
matchcardsused = 0;
matchdamagereceived = 0;
maxvida = 35 + (5 * _level0.currentrank);
lifepopup1.maxlife = maxvida;
maxvida2 = 35 + (5 * _level0.level);
lifepopup2.maxlife2 = maxvida2;
maxsanity = Math.round(Math.random() * 15) + 15;
invisible = 0;
immunity = 0;
resurrect = 0;
Set("da\u00F1o", 0);
normal = 0;
bless1aux = 0;
arma1aux = 0;
escudo1aux = 0;
contra1aux = 0;
damageinflicted = 0;
elderthing = 0;
yogsothoth = 0;
byakhee = 0;
shoggoth = 0;
shambler = 0;
betrayed = 0;
donotcounter = 0;
betrayal = 0;
ignoreelder = 0;
parapeto1aux = 0;
runa1aux = 0;
ceguera1aux = 0;
maldicion1aux = 0;
veneno1aux = 0;
regenaux = 0;
multiplyaux = 1;
paraliza = 0;
cura = 0;
dispelo = 0;
dispelc = 0;
dispels = 0;
curaveneno = 0;
vida1 = maxvida;
sanity1 = Math.round(Math.random() * 10) + 25;
Set("da\u00F1o1", 0);
bless1 = 0;
arma1 = 0;
escudo1 = 0;
contra1 = 0;
parapeto1 = 0;
sanityloss = 0;
ceguera1 = 0;
maldicion1 = 0;
veneno1 = 0;
regen1 = 0;
mult1 = 1;
paraliza1 = 0;
vida2 = maxvida2;
sanity2 = Math.round(Math.random() * 10) + 25;
Set("da\u00F1o2", 0);
bless2 = 0;
arma2 = 0;
escudo2 = 0;
contra2 = 0;
parapeto2 = 0;
runa2 = 0;
ceguera2 = 0;
maldicion2 = 0;
veneno2 = 0;
regen2 = 0;
mult2 = 1;
paraliza2 = 0;
numbar = -1;
carbueno = -1;
numcartas = 36;
if (actualcards < numcartas) {
actualcards = 24 + _level0.cardsunlocked;
}
if (_level0.gamecomplete == 1) {
actualcards = 36;
}
_level0.cardsindeck1.cardsindeck2 = actualcards;
cmalo = -1;
destapa = -1;
trace("Number of cards in deck is:" + actualcards);
turno = 0;
marma1.gotoAndStop(1);
ccontra1.gotoAndStop(1);
mmaldicion1.gotoAndStop(1);
mescudo1.gotoAndStop(1);
mataque1.gotoAndStop(1);
mveneno1.gotoAndStop(1);
mceguera1.gotoAndStop(1);
minvulner1.gotoAndStop(1);
byakhee1.gotoAndStop(1);
byakhee2.gotoAndStop(1);
shambler1.gotoAndStop(1);
shambler2.gotoAndStop(1);
shoggoth1.gotoAndStop(1);
shoggoth2.gotoAndStop(1);
elderthing1.gotoAndStop(1);
elderthing2.gotoAndStop(1);
shub1.gotoAndStop(1);
shub2.gotoAndStop(1);
agoraphobiaIcon1.gotoAndStop(1);
xenophobiaIcon1.gotoAndStop(1);
xenophobiaIcon2.gotoAndStop(1);
megalomaniaIcon1.gotoAndStop(1);
megalomaniaIcon2.gotoAndStop(1);
schizophreniaIcon1.gotoAndStop(1);
schizophreniaIcon2.gotoAndStop(1);
insanity1 = 0;
insanity2 = 0;
xenophobia1 = 0;
xenophobia2 = 0;
megalomania1 = 0;
megalomania2 = 0;
schizophrenia1 = 0;
schizophrenia2 = 0;
agoraphobia1 = 0;
marma2.gotoAndStop(1);
ccontra2.gotoAndStop(1);
mmaldicion2.gotoAndStop(1);
mescudo2.gotoAndStop(1);
mataque2.gotoAndStop(1);
mveneno2.gotoAndStop(1);
minvulner2.gotoAndStop(1);
mceguera2.gotoAndStop(1);
text_poison1 = 0;
text_poison2 = 0;
text_counter1 = 0;
text_counter2 = 0;
text_defense1 = 0;
text_defense2 = 0;
text_attack1 = 0;
text_attack2 = 0;
stopAllSounds();
if (_root.sound == 1) {
playmus = new Sound();
playmus.setVolume(50);
playmus.attachSound("intromusic");
playmus.start();
}
Frame 85 (131 B)
if (_root.sound == 1) {
playgong = new Sound();
playgong.setVolume(50);
playgong.attachSound("Gong");
playgong.start();
}
Frame 95 (7.15 KiB) ● ●
function barajacartas() {
_level0.flagbarajar = true;
_level0.gfxbaraja.gotoAndPlay(4);
i = 0;
while (i < _level0.numcartas) {
_level0.barajar[i] = -1;
i = i + 1;
}
i = 0;
while (i < _level0.actualcards) {
_level0.condicion = false;
while (_level0.condicion == false) {
rand = Math.floor(random((_level0.actualcards * 10) - 1) / 10);
_level0.condicion = true;
k = 0;
while (k < _level0.actualcards) {
if (_level0.barajar[k] == rand) {
_level0.condicion = false;
}
k = k + 1;
}
_level0.barajar[i] = rand;
}
i = i + 1;
}
_level0.cindice = _level0.actualcards - 1;
_level0.flagbarajar = false;
trace("Cards are shuffled: index =" + _level0.cindice);
}
function calcularpuntaje(_arg1, p) {
fact = ((p == 1) ? 1 : -1);
trace(((("Score(" + _arg1) + ",") + p) + ")");
if (_arg1 > 0) {
trace("damage less than 20");
bonus = (_arg1 * 1) * fact;
_level0.damageinflicted = _level0.damageinflicted + bonus;
trace((("_level0.damageinflicted" + _level0.damageinflicted) + "+") + bonus);
}
}
function setabg() {
_level0.anclado.alfa = _level0.score;
_level0.anclado.beta = _level0.besthit;
_level0.anclado.gamma = Math.round(_level0.gametime / 1000);
_level0.calcularack();
}
function mirarcartas() {
_level0.cmalo1.gotoAndStop(2);
_level0.cmalo2.gotoAndStop(2);
_level0.cmalo3.gotoAndStop(2);
_level0.cmalo4.gotoAndStop(2);
_level0.cmalo5.gotoAndStop(2);
}
if (_level0.currentrank == 1) {
_level0.rank1.rankani.ranktext = "1- Thug";
}
if (_level0.currentrank == 2) {
_level0.rank1.rankani.ranktext = "2- Hoodlum";
}
if (_level0.currentrank == 3) {
_level0.rank1.rankani.ranktext = "3- Mobster";
}
if (_level0.currentrank == 4) {
_level0.rank1.rankani.ranktext = "4- Mob Boss";
}
if (_level0.currentrank == 5) {
_level0.rank1.rankani.ranktext = "5- Cult Initiate";
}
if (_level0.currentrank == 6) {
_level0.rank1.rankani.ranktext = "6- Cult Priest";
}
if (_level0.currentrank == 7) {
_level0.rank1.rankani.ranktext = "7- Cult Leader";
}
if (_level0.currentrank == 8) {
_level0.rank1.rankani.ranktext = "8- Cult High Priest";
}
if (_level0.currentrank == 9) {
_level0.rank1.rankani.ranktext = "9- Ghoul";
}
if (_level0.currentrank == 10) {
_level0.rank1.rankani.ranktext = "10- Necromancer";
}
if (_level0.currentrank == 11) {
_level0.rank1.rankani.ranktext = "11- Deep One Spawn";
}
if (_level0.currentrank == 12) {
_level0.rank1.rankani.ranktext = "12- Deep One Priest";
}
if (_level0.currentrank == 13) {
_level0.rank1.rankani.ranktext = "13- Elder Deep One";
}
if (_level0.currentrank == 14) {
_level0.rank1.rankani.ranktext = "14- Mi-Go Slave";
}
if (_level0.currentrank == 15) {
_level0.rank1.rankani.ranktext = "15- Mi-Go Warrior";
}
if (_level0.currentrank == 16) {
_level0.rank1.rankani.ranktext = "16- Mi-Go Surgeon";
}
if (_level0.currentrank == 17) {
_level0.rank1.rankani.ranktext = "17- Mi-Go General";
}
if (_level0.currentrank == 18) {
_level0.rank1.rankani.ranktext = "18- Yithian Peasant";
}
if (_level0.currentrank == 19) {
_level0.rank1.rankani.ranktext = "19- Yithian Librarian";
}
if (_level0.currentrank == 20) {
_level0.rank1.rankani.ranktext = "20- Yithian Scholar";
}
b1 = this.baraja1;
b2 = this.baraja2;
b3 = this.baraja3;
b4 = this.baraja4;
b5 = this.baraja5;
ba = this.barajaactiva;
bm = this.barajamalo;
matriz1 = new Array(b1.carta1, b1.carta2, b1.carta3, b1.carta4, b1.carta5, b1.carta6, b1.carta7, b1.carta8, b1.carta9, b1.carta10, b1.carta11, b1.carta12, b1.carta13, b1.carta14, b1.carta15, b1.carta16, b1.carta17, b1.carta18, b1.carta19, b1.carta20, b1.carta21, b1.carta22, b1.carta23, b1.carta24, b1.carta25, b1.carta26, b1.carta27, b1.carta28, b1.carta29, b1.carta30, b1.carta31, b1.carta32, b1.carta33, b1.carta34, b1.carta35, b1.carta36);
matriz2 = new Array(b2.carta1, b2.carta2, b2.carta3, b2.carta4, b2.carta5, b2.carta6, b2.carta7, b2.carta8, b2.carta9, b2.carta10, b2.carta11, b2.carta12, b2.carta13, b2.carta14, b2.carta15, b2.carta16, b2.carta17, b2.carta18, b2.carta19, b2.carta20, b2.carta21, b2.carta22, b2.carta23, b2.carta24, b2.carta25, b2.carta26, b2.carta27, b2.carta28, b2.carta29, b2.carta30, b2.carta31, b2.carta32, b2.carta33, b2.carta34, b2.carta35, b2.carta36);
matriz3 = new Array(b3.carta1, b3.carta2, b3.carta3, b3.carta4, b3.carta5, b3.carta6, b3.carta7, b3.carta8, b3.carta9, b3.carta10, b3.carta11, b3.carta12, b3.carta13, b3.carta14, b3.carta15, b3.carta16, b3.carta17, b3.carta18, b3.carta19, b3.carta20, b3.carta21, b3.carta22, b3.carta23, b3.carta24, b3.carta25, b3.carta26, b3.carta27, b3.carta28, b3.carta29, b3.carta30, b3.carta31, b3.carta32, b3.carta33, b3.carta34, b3.carta35, b3.carta36);
matriz4 = new Array(b4.carta1, b4.carta2, b4.carta3, b4.carta4, b4.carta5, b4.carta6, b4.carta7, b4.carta8, b4.carta9, b4.carta10, b4.carta11, b4.carta12, b4.carta13, b4.carta14, b4.carta15, b4.carta16, b4.carta17, b4.carta18, b4.carta19, b4.carta20, b4.carta21, b4.carta22, b4.carta23, b4.carta24, b4.carta25, b4.carta26, b4.carta27, b4.carta28, b4.carta29, b4.carta30, b4.carta31, b4.carta32, b4.carta33, b4.carta34, b4.carta35, b4.carta36);
matriz5 = new Array(b5.carta1, b5.carta2, b5.carta3, b5.carta4, b5.carta5, b5.carta6, b5.carta7, b5.carta8, b5.carta9, b5.carta10, b5.carta11, b5.carta12, b5.carta13, b5.carta14, b5.carta15, b5.carta16, b5.carta17, b5.carta18, b5.carta19, b5.carta20, b5.carta21, b5.carta22, b5.carta23, b5.carta24, b5.carta25, b5.carta26, b5.carta27, b5.carta28, b5.carta29, b5.carta30, b5.carta31, b5.carta32, b5.carta33, b5.carta34, b5.carta35, b5.carta36);
bactiva = new Array(ba.carta1, ba.carta2, ba.carta3, ba.carta4, ba.carta5, ba.carta6, ba.carta7, ba.carta8, ba.carta9, ba.carta10, ba.carta11, ba.carta12, ba.carta13, ba.carta14, ba.carta15, ba.carta16, ba.carta17, ba.carta18, ba.carta19, ba.carta20, ba.carta21, ba.carta22, ba.carta23, ba.carta24, ba.carta25, ba.carta26, ba.carta27, ba.carta28, ba.carta29, ba.carta30, ba.carta31, ba.carta32, ba.carta33, ba.carta34, ba.carta35, ba.carta36);
barmalo = new Array(bm.carta1, bm.carta2, bm.carta3, bm.carta4, bm.carta5, bm.carta6, bm.carta7, bm.carta8, bm.carta9, bm.carta10, bm.carta11, bm.carta12, bm.carta13, bm.carta14, bm.carta15, bm.carta16, bm.carta17, bm.carta18, bm.carta19, bm.carta20, bm.carta21, bm.carta22, bm.carta23, bm.carta24, bm.carta25, bm.carta26, bm.carta27, bm.carta28, bm.carta29, bm.carta30, bm.carta31, bm.carta32, bm.carta33, bm.carta34, bm.carta35, bm.carta36);
barajar = new Array(numcartas);
cindice = actualcards - 1;
barajacartas();
carmalo = new Array(cmalo1, cmalo2, cmalo3, cmalo4, cmalo5);
barajas = new Array(matriz1, matriz2, matriz3, matriz4, matriz5);
i = 0;
while (i < numcartas) {
bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < numcartas) {
barmalo[i]._visible = false;
i = i + 1;
}
bm._visible = false;
k = 0;
while (k < 5) {
i = 0;
while (i < numcartas) {
barajas[k][i]._visible = false;
i = i + 1;
}
visible = barajar[cindice];
cindice = cindice - 1;
barajas[k][visible]._visible = true;
k = k + 1;
}
cartasp2 = new Array(5);
k = 0;
while (k < 5) {
cartasp2[k] = barajar[cindice];
cindice = cindice - 1;
k = k + 1;
}
stop();
Frame 96 (13 B)
nextFrame();
Frame 97 (8 B)
stop();
Frame 98 (37 B)
gotoAndStop ("play2");
prevFrame();
Frame 102 (8 B)
stop();
Frame 104 (8 B)
stop();
Frame 105 (8 B)
stop();
Frame 112 (8 B)
stop();
Symbol 47 Button (87 B)
on (release) {
_level0.level = 20;
_level0.gotoAndStop("final");
_level0.setabg();
}
Symbol 50 Button (64 B)
on (release) {
stopAllSounds();
_level0.gotoAndPlay("game");
}
Symbol 53 Button (137 B)
on (release) {
_level0.level = 1;
_level0.gamecomplete = 0;
_level0.cardsunlocked = 0;
stopAllSounds();
_root.gotoAndStop("menu");
}
Symbol 56 Button (573 B)
on (release) {
stopAllSounds();
_root.setCookie("cardgame", "level", _level0.level);
_root.setCookie("cardgame", "score", _level0.score);
_root.setCookie("cardgame", "rank", _level0.currentrank);
_root.setCookie("cardgame", "bestattack", _level0.highbesthit);
_root.setCookie("cardgame", "higharcane", _level0.higharcane);
_root.setCookie("cardgame", "highelder", _level0.highelder);
_root.setCookie("cardgame", "highsanity", _level0.highsanity);
_root.setCookie("cardgame", "hightaint", _level0.hightaint);
_root.setCookie("cardgame", "time", _level0.minutes);
}
Symbol 67 MovieClip Frame 1 (8 B)
stop();
Symbol 90 Button (427 B)
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 91 MovieClip Frame 1 (0.98 KiB)
function juegacarta() {
_level0["da\u00F1o"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 3;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.dispelc = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
_level0.sanitycost = 2;
_level0.elderthing = 0;
_level0.sanitygain = 0;
_level0.sanityloss = 0;
_level0.shambler = 0;
_level0.shoggoth = 0;
_level0.byakhee = 0;
_level0.normal = 0;
_level0.betrayed = 0;
_level0.ignoreelder = 0;
_level0.shub = 0;
_level0.cthulhu = 0;
_level0.cardsound1 = 0;
_level0.cardsound2 = 0;
_level0.cardsound3 = 0;
_level0.cardsound4 = 0;
_level0.cardsound5 = 0;
_level0.cardsound6 = 0;
_level0.cardsound7 = 0;
_level0.cardsound8 = 0;
_level0.cardsound9 = 0;
}
Symbol 106 Button (427 B)
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 107 MovieClip Frame 1 (0.98 KiB)
function juegacarta() {
_level0["da\u00F1o"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = -2;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 7;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.dispelc = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
_level0.sanitycost = 1;
_level0.elderthing = 0;
_level0.sanitygain = 0;
_level0.sanityloss = 0;
_level0.shambler = 0;
_level0.shoggoth = 0;
_level0.byakhee = 0;
_level0.normal = 0;
_level0.betrayed = 0;
_level0.ignoreelder = 0;
_level0.shub = 0;
_level0.cthulhu = 0;
_level0.cardsound1 = 0;
_level0.cardsound2 = 0;
_level0.cardsound3 = 0;
_level0.cardsound4 = 0;
_level0.cardsound5 = 0;
_level0.cardsound6 = 0;
_level0.cardsound7 = 0;
_level0.cardsound8 = 0;
_level0.cardsound9 = 0;
}
Symbol 119 Button (427 B)
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 120 MovieClip Frame 1 (0.98 KiB)
function juegacarta() {
_level0["da\u00F1o"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 6;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.dispelc = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
_level0.sanitycost = 0;
_level0.sanitygain = 0;
_level0.sanityloss = 0;
_level0.shambler = 0;
_level0.shoggoth = 0;
_level0.byakhee = 0;
_level0.normal = 0;
_level0.betrayed = 0;
_level0.elderthing = 0;
_level0.ignoreelder = 0;
_level0.shub = 0;
_level0.cthulhu = 0;
_level0.cardsound1 = 0;
_level0.cardsound2 = 0;
_level0.cardsound3 = 0;
_level0.cardsound4 = 0;
_level0.cardsound5 = 0;
_level0.cardsound6 = 0;
_level0.cardsound7 = 0;
_level0.cardsound8 = 0;
_level0.cardsound9 = 0;
}
Symbol 131 Button (427 B)
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 132 MovieClip Frame 1 (0.98 KiB)
function juegacarta() {
_level0["da\u00F1o"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 14;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.dispelc = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
_level0.sanitycost = 3;
_level0.sanitygain = 0;
_level0.sanityloss = 0;
_level0.shambler = 0;
_level0.shoggoth = 0;
_level0.byakhee = 0;
_level0.normal = 0;
_level0.betrayed = 0;
_level0.elderthing = 0;
_level0.ignoreelder = 0;
_level0.shub = 0;
_level0.cthulhu = 0;
_level0.cardsound1 = 0;
_level0.cardsound2 = 0;
_level0.cardsound3 = 0;
_level0.cardsound4 = 0;
_level0.cardsound5 = 0;
_level0.cardsound6 = 0;
_level0.cardsound7 = 0;
_level0.cardsound8 = 0;
_level0.cardsound9 = 0;
}
Symbol 146 Button (427 B)
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 147 MovieClip Frame 1 (0.98 KiB)
function juegacarta() {
_level0["da\u00F1o"] = 3;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.dispelc = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
_level0.sanitycost = 0;
_level0.elderthing = 0;
_level0.sanitygain = 0;
_level0.sanityloss = 0;
_level0.shambler = 0;
_level0.shoggoth = 0;
_level0.byakhee = 0;
_level0.normal = 1;
_level0.betrayed = 0;
_level0.ignoreelder = 0;
_level0.shub = 0;
_level0.cthulhu = 0;
_level0.cardsound1 = 1;
_level0.cardsound2 = 0;
_level0.cardsound3 = 0;
_level0.cardsound4 = 0;
_level0.cardsound5 = 0;
_level0.cardsound6 = 0;
_level0.cardsound7 = 0;
_level0.cardsound8 = 0;
_level0.cardsound9 = 0;
}
Symbol 158 Button (427 B)
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 159 MovieClip Frame 1 (0.98 KiB)
function juegacarta() {
_level0["da\u00F1o"] = 7;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.dispelc = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
_level0.sanitycost = 1;
_level0.elderthing = 0;
_level0.sanitygain = 0;
_level0.sanityloss = 0;
_level0.shambler = 0;
_level0.shoggoth = 0;
_level0.byakhee = 0;
_level0.normal = 0;
_level0.betrayed = 0;
_level0.ignoreelder = 0;
_level0.shub = 0;
_level0.cthulhu = 0;
_level0.cardsound1 = 0;
_level0.cardsound2 = 0;
_level0.cardsound3 = 0;
_level0.cardsound4 = 0;
_level0.cardsound5 = 0;
_level0.cardsound6 = 0;
_level0.cardsound7 = 0;
_level0.cardsound8 = 0;
_level0.cardsound9 = 0;
}
Symbol 169 Button (427 B)
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 170 MovieClip Frame 1 (0.98 KiB)
function juegacarta() {
_level0["da\u00F1o"] = 10;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 3;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.dispelc = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
_level0.sanitycost = 2;
_level0.sanitygain = 0;
_level0.sanityloss = 0;
_level0.shambler = 0;
_level0.shoggoth = 0;
_level0.byakhee = 0;
_level0.normal = 0;
_level0.betrayed = 0;
_level0.elderthing = 0;
_level0.shub = 0;
_level0.cthulhu = 0;
_level0.ignoreelder = 0;
_level0.cardsound1 = 0;
_level0.cardsound2 = 0;
_level0.cardsound3 = 0;
_level0.cardsound4 = 0;
_level0.cardsound5 = 0;
_level0.cardsound6 = 0;
_level0.cardsound7 = 0;
_level0.cardsound8 = 0;
_level0.cardsound9 = 0;
}
Symbol 180 Button (427 B)
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 181 MovieClip Frame 1 (0.98 KiB)
function juegacarta() {
_level0["da\u00F1o"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 3;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.dispelc = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
_level0.sanitycost = 2;
_level0.sanitygain = 0;
_level0.sanityloss = 0;
_level0.shambler = 0;
_level0.shoggoth = 0;
_level0.byakhee = 1;
_level0.normal = 0;
_level0.betrayed = 0;
_level0.elderthing = 0;
_level0.ignoreelder = 0;
_level0.shub = 0;
_level0.cthulhu = 0;
_level0.cardsound1 = 0;
_level0.cardsound2 = 0;
_level0.cardsound3 = 0;
_level0.cardsound4 = 0;
_level0.cardsound5 = 0;
_level0.cardsound6 = 0;
_level0.cardsound7 = 0;
_level0.cardsound8 = 0;
_level0.cardsound9 = 0;
}
Symbol 192 Button (427 B)
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 193 MovieClip Frame 1 (0.98 KiB)
function juegacarta() {
_level0["da\u00F1o"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 8;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.dispelc = 1;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
_level0.sanitycost = 2;
_level0.sanitygain = 0;
_level0.sanityloss = 0;
_level0.shambler = 0;
_level0.shoggoth = 0;
_level0.byakhee = 0;
_level0.normal = 0;
_level0.betrayed = 0;
_level0.elderthing = 0;
_level0.ignoreelder = 0;
_level0.shub = 0;
_level0.cthulhu = 0;
_level0.cardsound1 = 0;
_level0.cardsound2 = 0;
_level0.cardsound3 = 0;
_level0.cardsound4 = 0;
_level0.cardsound5 = 0;
_level0.cardsound6 = 0;
_level0.cardsound7 = 0;
_level0.cardsound8 = 0;
_level0.cardsound9 = 0;
}
Symbol 206 Button (427 B)
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 207 MovieClip Frame 1 (0.98 KiB)
function juegacarta() {
_level0["da\u00F1o"] = 14;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispelc = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
_level0.sanitycost = 4;
_level0.sanitygain = 0;
_level0.sanityloss = 0;
_level0.shambler = 0;
_level0.shoggoth = 0;
_level0.byakhee = 0;
_level0.normal = 0;
_level0.betrayed = 0;
_level0.elderthing = 0;
_level0.ignoreelder = 0;
_level0.shub = 0;
_level0.cthulhu = 0;
_level0.cardsound1 = 0;
_level0.cardsound2 = 0;
_level0.cardsound3 = 0;
_level0.cardsound4 = 0;
_level0.cardsound5 = 0;
_level0.cardsound6 = 0;
_level0.cardsound7 = 0;
_level0.cardsound8 = 0;
_level0.cardsound9 = 0;
}
Symbol 221 Button (427 B)
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 222 MovieClip Frame 1 (0.98 KiB)
function juegacarta() {
_level0["da\u00F1o"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 4;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.dispelc = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
_level0.sanitycost = 3;
_level0.sanitygain = 0;
_level0.sanityloss = 0;
_level0.shambler = 1;
_level0.shoggoth = 0;
_level0.byakhee = 0;
_level0.normal = 0;
_level0.betrayed = 0;
_level0.elderthing = 0;
_level0.ignoreelder = 0;
_level0.shub = 0;
_level0.cthulhu = 0;
_level0.cardsound1 = 0;
_level0.cardsound2 = 0;
_level0.cardsound3 = 0;
_level0.cardsound4 = 0;
_level0.cardsound5 = 0;
_level0.cardsound6 = 0;
_level0.cardsound7 = 0;
_level0.cardsound8 = 0;
_level0.cardsound9 = 0;
}
Symbol 231 Button (427 B)
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 232 MovieClip Frame 1 (0.98 KiB)
function juegacarta() {
_level0["da\u00F1o"] = 7;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.dispelc = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
_level0.sanitycost = 0;
_level0.elderthing = 0;
_level0.sanitygain = 0;
_level0.sanityloss = 0;
_level0.shambler = 0;
_level0.shoggoth = 0;
_level0.byakhee = 0;
_level0.normal = 1;
_level0.betrayed = 0;
_level0.ignoreelder = 0;
_level0.shub = 0;
_level0.cthulhu = 0;
_level0.cardsound1 = 0;
_level0.cardsound2 = 0;
_level0.cardsound3 = 1;
_level0.cardsound4 = 0;
_level0.cardsound5 = 0;
_level0.cardsound6 = 0;
_level0.cardsound7 = 0;
_level0.cardsound8 = 0;
_level0.cardsound9 = 0;
}
Symbol 240 Button (427 B)
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 241 MovieClip Frame 1 (0.98 KiB)
function juegacarta() {
_level0["da\u00F1o"] = 5;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.dispelc = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
_level0.sanitycost = 0;
_level0.elderthing = 0;
_level0.sanitygain = 0;
_level0.sanityloss = 0;
_level0.shambler = 0;
_level0.shoggoth = 0;
_level0.byakhee = 0;
_level0.normal = 1;
_level0.betrayed = 0;
_level0.ignoreelder = 0;
_level0.shub = 0;
_level0.cthulhu = 0;
_level0.cardsound1 = 0;
_level0.cardsound2 = 1;
_level0.cardsound3 = 0;
_level0.cardsound4 = 0;
_level0.cardsound5 = 0;
_level0.cardsound6 = 0;
_level0.cardsound7 = 0;
_level0.cardsound8 = 0;
_level0.cardsound9 = 0;
}
Symbol 253 Button (427 B)
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 254 MovieClip Frame 1 (0.98 KiB)
function juegacarta() {
_level0["da\u00F1o"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 1;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.dispelc = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
_level0.sanitycost = 1;
_level0.sanitygain = 0;
_level0.sanityloss = 0;
_level0.shambler = 0;
_level0.shoggoth = 0;
_level0.byakhee = 0;
_level0.normal = 0;
_level0.elderthing = 0;
_level0.betrayed = 0;
_level0.ignoreelder = 0;
_level0.shub = 0;
_level0.cthulhu = 0;
_level0.cardsound1 = 0;
_level0.cardsound2 = 0;
_level0.cardsound3 = 0;
_level0.cardsound4 = 0;
_level0.cardsound5 = 0;
_level0.cardsound6 = 0;
_level0.cardsound7 = 0;
_level0.cardsound8 = 0;
_level0.cardsound9 = 0;
}
Symbol 263 Button (427 B)
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 264 MovieClip Frame 1 (0.98 KiB)
function juegacarta() {
_level0["da\u00F1o"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 2;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.dispelc = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
_level0.sanitycost = 2;
_level0.sanitygain = 0;
_level0.sanityloss = 5;
_level0.shambler = 0;
_level0.shoggoth = 0;
_level0.byakhee = 0;
_level0.normal = 0;
_level0.betrayed = 0;
_level0.elderthing = 0;
_level0.ignoreelder = 0;
_level0.shub = 0;
_level0.cthulhu = 0;
_level0.cardsound1 = 0;
_level0.cardsound2 = 0;
_level0.cardsound3 = 0;
_level0.cardsound4 = 0;
_level0.cardsound5 = 0;
_level0.cardsound6 = 0;
_level0.cardsound7 = 0;
_level0.cardsound8 = 0;
_level0.cardsound9 = 0;
}
Symbol 276 Button (427 B)
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 277 MovieClip Frame 1 (0.98 KiB)
function juegacarta() {
_level0["da\u00F1o"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 2;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.dispelc = 0;
_level0.curaveneno = 1;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
_level0.sanitycost = 3;
_level0.sanitygain = 0;
_level0.sanityloss = 0;
_level0.shambler = 0;
_level0.shoggoth = 0;
_level0.byakhee = 0;
_level0.normal = 0;
_level0.betrayed = 0;
_level0.elderthing = 0;
_level0.ignoreelder = 0;
_level0.shub = 0;
_level0.cthulhu = 0;
_level0.cardsound1 = 0;
_level0.cardsound2 = 0;
_level0.cardsound3 = 0;
_level0.cardsound4 = 0;
_level0.cardsound5 = 0;
_level0.cardsound6 = 0;
_level0.cardsound7 = 0;
_level0.cardsound8 = 0;
_level0.cardsound9 = 0;
}
Symbol 288 Button (427 B)
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 289 MovieClip Frame 1 (0.98 KiB)
function juegacarta() {
_level0["da\u00F1o"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 6;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.dispelc = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
_level0.sanitycost = 4;
_level0.sanitygain = 0;
_level0.sanityloss = 0;
_level0.shambler = 0;
_level0.shoggoth = 1;
_level0.byakhee = 0;
_level0.normal = 0;
_level0.betrayed = 0;
_level0.elderthing = 0;
_level0.ignoreelder = 0;
_level0.shub = 0;
_level0.cthulhu = 0;
_level0.cardsound1 = 0;
_level0.cardsound2 = 0;
_level0.cardsound3 = 0;
_level0.cardsound4 = 0;
_level0.cardsound5 = 0;
_level0.cardsound6 = 0;
_level0.cardsound7 = 0;
_level0.cardsound8 = 0;
_level0.cardsound9 = 0;
}
Symbol 303 Button (427 B)
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 304 MovieClip Frame 1 (0.98 KiB)
function juegacarta() {
_level0["da\u00F1o"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.dispelc = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
_level0.sanitycost = 0;
_level0.sanitygain = 0;
_level0.sanityloss = 0;
_level0.shambler = 0;
_level0.shoggoth = 0;
_level0.byakhee = 0;
_level0.normal = 0;
_level0.betrayed = 1;
_level0.elderthing = 0;
_level0.ignoreelder = 0;
_level0.shub = 0;
_level0.cthulhu = 0;
_level0.cardsound1 = 0;
_level0.cardsound2 = 0;
_level0.cardsound3 = 0;
_level0.cardsound4 = 0;
_level0.cardsound5 = 0;
_level0.cardsound6 = 0;
_level0.cardsound7 = 0;
_level0.cardsound8 = 0;
_level0.cardsound9 = 0;
}
Symbol 314 Button (427 B)
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 315 MovieClip Frame 1 (0.98 KiB)
function juegacarta() {
_level0["da\u00F1o"] = 8;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.dispelc = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
_level0.sanitycost = 3;
_level0.sanitygain = 0;
_level0.sanityloss = 6;
_level0.shambler = 0;
_level0.shoggoth = 0;
_level0.byakhee = 0;
_level0.normal = 0;
_level0.betrayed = 0;
_level0.elderthing = 0;
_level0.ignoreelder = 0;
_level0.shub = 0;
_level0.cthulhu = 0;
_level0.cardsound1 = 0;
_level0.cardsound2 = 0;
_level0.cardsound3 = 0;
_level0.cardsound4 = 0;
_level0.cardsound5 = 0;
_level0.cardsound6 = 0;
_level0.cardsound7 = 0;
_level0.cardsound8 = 0;
_level0.cardsound9 = 0;
}
Symbol 327 Button (427 B)
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 328 MovieClip Frame 1 (0.98 KiB)
function juegacarta() {
_level0["da\u00F1o"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 2;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 1;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.dispelc = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
_level0.sanitycost = 0;
_level0.sanitygain = 0;
_level0.sanityloss = 0;
_level0.shambler = 0;
_level0.shoggoth = 0;
_level0.byakhee = 0;
_level0.normal = 0;
_level0.betrayed = 0;
_level0.elderthing = 0;
_level0.ignoreelder = 0;
_level0.shub = 0;
_level0.cthulhu = 0;
_level0.cardsound1 = 0;
_level0.cardsound2 = 0;
_level0.cardsound3 = 0;
_level0.cardsound4 = 0;
_level0.cardsound5 = 0;
_level0.cardsound6 = 0;
_level0.cardsound7 = 0;
_level0.cardsound8 = 0;
_level0.cardsound9 = 0;
}
Symbol 339 Button (427 B)
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 340 MovieClip Frame 1 (0.98 KiB)
function juegacarta() {
_level0["da\u00F1o"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.dispelc = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
_level0.sanitycost = 0;
_level0.elderthing = 0;
_level0.sanitygain = 15;
_level0.sanityloss = 0;
_level0.shambler = 0;
_level0.shoggoth = 0;
_level0.byakhee = 0;
_level0.normal = 0;
_level0.betrayed = 0;
_level0.ignoreelder = 0;
_level0.shub = 0;
_level0.cthulhu = 0;
_level0.cardsound1 = 0;
_level0.cardsound2 = 0;
_level0.cardsound3 = 0;
_level0.cardsound4 = 0;
_level0.cardsound5 = 0;
_level0.cardsound6 = 0;
_level0.cardsound7 = 0;
_level0.cardsound8 = 0;
_level0.cardsound9 = 0;
}
Symbol 346 Button (427 B)
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 347 MovieClip Frame 1 (0.98 KiB)
function juegacarta() {
_level0["da\u00F1o"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispelc = 1;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
_level0.sanitycost = 0;
_level0.sanitygain = 0;
_level0.sanityloss = 0;
_level0.shambler = 0;
_level0.shoggoth = 0;
_level0.byakhee = 0;
_level0.normal = 0;
_level0.betrayed = 0;
_level0.elderthing = 0;
_level0.ignoreelder = 0;
_level0.shub = 0;
_level0.cthulhu = 0;
_level0.cardsound1 = 0;
_level0.cardsound2 = 0;
_level0.cardsound3 = 0;
_level0.cardsound4 = 0;
_level0.cardsound5 = 0;
_level0.cardsound6 = 0;
_level0.cardsound7 = 0;
_level0.cardsound8 = 0;
_level0.cardsound9 = 0;
}
Symbol 360 Button (427 B)
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 361 MovieClip Frame 1 (0.98 KiB)
function juegacarta() {
_level0["da\u00F1o"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 1;
_level0.dispels = 0;
_level0.dispelc = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
_level0.sanitycost = 1;
_level0.sanitygain = 0;
_level0.sanityloss = 0;
_level0.shambler = 0;
_level0.shoggoth = 0;
_level0.byakhee = 0;
_level0.normal = 0;
_level0.betrayed = 0;
_level0.elderthing = 0;
_level0.ignoreelder = 0;
_level0.shub = 0;
_level0.cthulhu = 0;
_level0.cardsound1 = 0;
_level0.cardsound2 = 0;
_level0.cardsound3 = 0;
_level0.cardsound4 = 0;
_level0.cardsound5 = 0;
_level0.cardsound6 = 0;
_level0.cardsound7 = 0;
_level0.cardsound8 = 0;
_level0.cardsound9 = 0;
}
Symbol 373 Button (427 B)
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 374 MovieClip Frame 1 (0.98 KiB)
function juegacarta() {
_level0["da\u00F1o"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 3;
_level0.contra1aux = 2;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.curaveneno = 1;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.dispelc = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
_level0.sanitycost = 1;
_level0.sanitygain = 0;
_level0.sanityloss = 0;
_level0.shambler = 0;
_level0.shoggoth = 0;
_level0.byakhee = 0;
_level0.normal = 0;
_level0.betrayed = 0;
_level0.elderthing = 1;
_level0.ignoreelder = 0;
_level0.shub = 0;
_level0.cthulhu = 0;
_level0.cardsound1 = 0;
_level0.cardsound2 = 0;
_level0.cardsound3 = 0;
_level0.cardsound4 = 0;
_level0.cardsound5 = 0;
_level0.cardsound6 = 0;
_level0.cardsound7 = 0;
_level0.cardsound8 = 0;
_level0.cardsound9 = 0;
}
Symbol 384 Button (427 B)
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 385 MovieClip Frame 1 (0.98 KiB)
function juegacarta() {
_level0["da\u00F1o"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 5;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.dispelc = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
_level0.sanitycost = 3;
_level0.sanitygain = 0;
_level0.sanityloss = 0;
_level0.shambler = 0;
_level0.shoggoth = 0;
_level0.byakhee = 0;
_level0.normal = 0;
_level0.betrayed = 0;
_level0.elderthing = 0;
_level0.ignoreelder = 0;
_level0.shub = 0;
_level0.cthulhu = 0;
_level0.cardsound1 = 0;
_level0.cardsound2 = 0;
_level0.cardsound3 = 0;
_level0.cardsound4 = 0;
_level0.cardsound5 = 0;
_level0.cardsound6 = 0;
_level0.cardsound7 = 0;
_level0.cardsound8 = 0;
_level0.cardsound9 = 0;
}
Symbol 396 Button (427 B)
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 397 MovieClip Frame 1 (0.98 KiB)
function juegacarta() {
_level0["da\u00F1o"] = 0;
_level0.ceguera1aux = 1;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.dispelc = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
_level0.sanitycost = 0;
_level0.sanitygain = 0;
_level0.sanityloss = 0;
_level0.shambler = 0;
_level0.shoggoth = 0;
_level0.byakhee = 0;
_level0.normal = 0;
_level0.betrayed = 0;
_level0.elderthing = 0;
_level0.ignoreelder = 0;
_level0.shub = 0;
_level0.cthulhu = 0;
_level0.cardsound1 = 0;
_level0.cardsound2 = 0;
_level0.cardsound3 = 0;
_level0.cardsound4 = 0;
_level0.cardsound5 = 0;
_level0.cardsound6 = 0;
_level0.cardsound7 = 0;
_level0.cardsound8 = 0;
_level0.cardsound9 = 0;
}
Symbol 410 Button (427 B)
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 411 MovieClip Frame 1 (0.98 KiB)
function juegacarta() {
_level0["da\u00F1o"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 2;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.dispelc = 0;
_level0.curaveneno = 1;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
_level0.sanitycost = 0;
_level0.sanitygain = 5;
_level0.sanityloss = 0;
_level0.shambler = 0;
_level0.shoggoth = 0;
_level0.byakhee = 0;
_level0.normal = 0;
_level0.betrayed = 0;
_level0.elderthing = 0;
_level0.ignoreelder = 0;
_level0.shub = 0;
_level0.cthulhu = 0;
_level0.cardsound1 = 0;
_level0.cardsound2 = 0;
_level0.cardsound3 = 0;
_level0.cardsound4 = 0;
_level0.cardsound5 = 0;
_level0.cardsound6 = 0;
_level0.cardsound7 = 0;
_level0.cardsound8 = 0;
_level0.cardsound9 = 0;
}
Symbol 427 Button (427 B)
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 428 MovieClip Frame 1 (0.98 KiB)
function juegacarta() {
_level0["da\u00F1o"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispelc = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
_level0.sanitycost = 1;
_level0.sanitygain = 0;
_level0.sanityloss = 0;
_level0.shambler = 0;
_level0.shoggoth = 0;
_level0.byakhee = 0;
_level0.normal = 3;
_level0.betrayed = 0;
_level0.elderthing = 0;
_level0.ignoreelder = 0;
_level0.shub = 0;
_level0.cthulhu = 0;
_level0.cardsound1 = 0;
_level0.cardsound2 = 0;
_level0.cardsound3 = 0;
_level0.cardsound4 = 0;
_level0.cardsound5 = 0;
_level0.cardsound6 = 0;
_level0.cardsound7 = 0;
_level0.cardsound8 = 0;
_level0.cardsound9 = 0;
}
Symbol 437 Button (427 B)
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 438 MovieClip Frame 1 (0.98 KiB)
function juegacarta() {
_level0["da\u00F1o"] = 12;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispelc = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
_level0.sanitygain = 0;
_level0.sanityloss = 0;
_level0.sanitycost = 4;
_level0.shambler = 0;
_level0.shoggoth = 0;
_level0.byakhee = 0;
_level0.normal = 0;
_level0.betrayed = 0;
_level0.elderthing = 0;
_level0.ignoreelder = 1;
_level0.shub = 0;
_level0.cthulhu = 0;
_level0.cardsound1 = 0;
_level0.cardsound2 = 0;
_level0.cardsound3 = 0;
_level0.cardsound4 = 0;
_level0.cardsound5 = 0;
_level0.cardsound6 = 0;
_level0.cardsound7 = 0;
_level0.cardsound8 = 0;
_level0.cardsound9 = 0;
}
Symbol 451 Button (427 B)
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 452 MovieClip Frame 1 (0.98 KiB)
function juegacarta() {
_level0["da\u00F1o"] = 10;
_level0.ceguera1aux = 0;
_level0.arma1aux = 2;
_level0.escudo1aux = 2;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.dispelc = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
_level0.sanitygain = 0;
_level0.sanitycost = 4;
_level0.sanityloss = 0;
_level0.shambler = 0;
_level0.shoggoth = 0;
_level0.byakhee = 0;
_level0.normal = 0;
_level0.betrayed = 0;
_level0.elderthing = 0;
_level0.ignoreelder = 0;
_level0.shub = 0;
_level0.cthulhu = 0;
_level0.cardsound1 = 0;
_level0.cardsound2 = 0;
_level0.cardsound3 = 0;
_level0.cardsound4 = 0;
_level0.cardsound5 = 0;
_level0.cardsound6 = 0;
_level0.cardsound7 = 0;
_level0.cardsound8 = 0;
_level0.cardsound9 = 0;
}
Symbol 465 Button (427 B)
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 466 MovieClip Frame 1 (0.98 KiB)
function juegacarta() {
_level0["da\u00F1o"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.dispelc = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
_level0.sanitycost = 3;
_level0.sanitygain = 0;
_level0.sanityloss = 0;
_level0.shambler = 0;
_level0.shoggoth = 0;
_level0.byakhee = 0;
_level0.normal = 5;
_level0.betrayed = 0;
_level0.ignoreelder = 0;
_level0.elderthing = 0;
_level0.shub = 0;
_level0.cthulhu = 0;
_level0.cardsound1 = 0;
_level0.cardsound2 = 0;
_level0.cardsound3 = 0;
_level0.cardsound4 = 0;
_level0.cardsound5 = 0;
_level0.cardsound6 = 0;
_level0.cardsound7 = 0;
_level0.cardsound8 = 0;
_level0.cardsound9 = 0;
}
Symbol 479 Button (427 B)
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 480 MovieClip Frame 1 (0.98 KiB)
function juegacarta() {
_level0["da\u00F1o"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispelc = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
_level0.sanitygain = 0;
_level0.sanityloss = 0;
_level0.sanitycost = 0;
_level0.shambler = 0;
_level0.shoggoth = 0;
_level0.byakhee = 0;
_level0.normal = 4;
_level0.betrayed = 0;
_level0.elderthing = 0;
_level0.ignoreelder = 0;
_level0.shub = 0;
_level0.cthulhu = 0;
_level0.cardsound1 = 0;
_level0.cardsound2 = 0;
_level0.cardsound3 = 0;
_level0.cardsound4 = 0;
_level0.cardsound5 = 0;
_level0.cardsound6 = 0;
_level0.cardsound7 = 0;
_level0.cardsound8 = 0;
_level0.cardsound9 = 0;
}
Symbol 498 Button (427 B)
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 499 MovieClip Frame 1 (0.98 KiB)
function juegacarta() {
_level0["da\u00F1o"] = 8;
_level0.paraliza = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 10;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.dispelc = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.sanitycost = 8;
_level0.sanitygain = 0;
_level0.sanityloss = 0;
_level0.shambler = 0;
_level0.shoggoth = 0;
_level0.byakhee = 0;
_level0.normal = 0;
_level0.betrayed = 0;
_level0.elderthing = 0;
_level0.ignoreelder = 0;
_level0.shub = 1;
_level0.cthulhu = 0;
_level0.cardsound1 = 0;
_level0.cardsound2 = 0;
_level0.cardsound3 = 0;
_level0.cardsound4 = 0;
_level0.cardsound5 = 0;
_level0.cardsound6 = 0;
_level0.cardsound7 = 0;
_level0.cardsound8 = 0;
_level0.cardsound9 = 0;
}
Symbol 511 Button (427 B)
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 512 MovieClip Frame 1 (0.98 KiB)
function juegacarta() {
_level0["da\u00F1o"] = 0;
_level0.paraliza = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 2;
_level0.escudo1aux = 4;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispelc = 0;
_level0.dispels = 0;
_level0.curaveneno = 1;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.sanitygain = 0;
_level0.sanitycost = 0;
_level0.sanityloss = 0;
_level0.shambler = 0;
_level0.shoggoth = 0;
_level0.byakhee = 0;
_level0.normal = 0;
_level0.betrayed = 0;
_level0.elderthing = 0;
_level0.ignoreelder = 0;
_level0.shub = 0;
_level0.cthulhu = 0;
_level0.cardsound1 = 0;
_level0.cardsound2 = 0;
_level0.cardsound3 = 0;
_level0.cardsound4 = 0;
_level0.cardsound5 = 0;
_level0.cardsound6 = 0;
_level0.cardsound7 = 0;
_level0.cardsound8 = 0;
_level0.cardsound9 = 0;
}
Symbol 522 Button (427 B)
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 523 MovieClip Frame 1 (0.98 KiB)
function juegacarta() {
_level0["da\u00F1o"] = 0;
_level0.paraliza = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.dispelc = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.sanitycost = 0;
_level0.sanitygain = 0;
_level0.sanityloss = 0;
_level0.shambler = 0;
_level0.shoggoth = 0;
_level0.byakhee = 0;
_level0.normal = 6;
_level0.betrayed = 0;
_level0.elderthing = 0;
_level0.ignoreelder = 0;
_level0.shub = 0;
_level0.cthulhu = 0;
_level0.cardsound1 = 0;
_level0.cardsound2 = 0;
_level0.cardsound3 = 0;
_level0.cardsound4 = 0;
_level0.cardsound5 = 0;
_level0.cardsound6 = 0;
_level0.cardsound7 = 0;
_level0.cardsound8 = 0;
_level0.cardsound9 = 0;
}
Symbol 535 Button (427 B)
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 536 MovieClip Frame 1 (0.98 KiB)
function juegacarta() {
_level0["da\u00F1o"] = 0;
_level0.paraliza = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.dispelc = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.sanitygain = 0;
_level0.sanitycost = 6;
_level0.sanityloss = 0;
_level0.shambler = 0;
_level0.shoggoth = 0;
_level0.byakhee = 0;
_level0.normal = 7;
_level0.betrayed = 0;
_level0.elderthing = 0;
_level0.ignoreelder = 0;
_level0.shub = 0;
_level0.cthulhu = 0;
_level0.cardsound1 = 0;
_level0.cardsound2 = 0;
_level0.cardsound3 = 0;
_level0.cardsound4 = 0;
_level0.cardsound5 = 0;
_level0.cardsound6 = 0;
_level0.cardsound7 = 0;
_level0.cardsound8 = 0;
_level0.cardsound9 = 0;
}
Symbol 537 MovieClip Frame 1 (16 B)
k = 0;
stop();
Symbol 540 MovieClip Frame 1 (30 B)
button.useHandCursor = false;
Symbol 541 MovieClip Frame 1 (856 B)
lifepoints = 0;
auxvida = _level0.vida1;
if (auxvida == _level0.maxvida) {
if (_level0.level <= 2) {
perfectlife = 30;
} else if ((_level0.level > 2) && (_level0.level <= 6)) {
perfectlife = 35;
} else {
perfectlife = 40;
}
} else {
perfectlife = 0;
}
if (_level0.vida1 == 0) {
currenttotaltag._visible = false;
currentranktag._visible = false;
finalranktag._visible = true;
finaltotaltag._visible = true;
} else {
currenttotaltag._visible = true;
currentranktag._visible = true;
finalranktag._visible = false;
finaltotaltag._visible = false;
}
life = 0;
damageinflicteda = _level0.damageinflicted;
damagereceived = _level0.matchdamagereceived;
trace("damagereceived:" + damagereceived);
cardsused = _level0.matchcardsused;
trace("cardsused:" + cardsused);
totalextra = 0;
totalscore = 0;
Symbol 541 MovieClip Frame 11 (2.05 KiB) ●
botonmask.useHandCursor = false;
cliplevel.texto = levelpoints;
cliplifeleft.texto = auxvida;
clipbesthit.texto = _level0.besthit;
clipdamageinflicted.texto = damageinflicteda;
clipdamagereceived.texto = damagereceived;
clipremainingsanity.texto = _level0.sanity1;
if (_level0.currentrank == 1) {
rank1.rankani.ranktext = "1- Thug";
}
if (_level0.currentrank == 2) {
rank1.rankani.ranktext = "2- Hoodlum";
}
if (_level0.currentrank == 3) {
rank1.rankani.ranktext = "3- Mobster";
}
if (_level0.currentrank == 4) {
rank1.rankani.ranktext = "4- Mob Boss";
}
if (_level0.currentrank == 5) {
rank1.rankani.ranktext = "5- Cult Initiate";
}
if (_level0.currentrank == 6) {
rank1.rankani.ranktext = "6- Cult Priest";
}
if (_level0.currentrank == 7) {
rank1.rankani.ranktext = "7- Cult Leader";
}
if (_level0.currentrank == 8) {
rank1.rankani.ranktext = "8- Cult High Priest";
}
if (_level0.currentrank == 9) {
rank1.rankani.ranktext = "9- Ghoul";
}
if (_level0.currentrank == 10) {
rank1.rankani.ranktext = "10- Necromancer";
}
if (_level0.currentrank == 11) {
rank1.rankani.ranktext = "11- Deep One Spawn";
}
if (_level0.currentrank == 12) {
rank1.rankani.ranktext = "12- Deep One Priest";
}
if (_level0.currentrank == 13) {
rank1.rankani.ranktext = "13- Elder Deep One";
}
if (_level0.currentrank == 14) {
rank1.rankani.ranktext = "14- Mi-Go Slave";
}
if (_level0.currentrank == 15) {
rank1.rankani.ranktext = "15- Mi-Go Warrior";
}
if (_level0.currentrank == 16) {
rank1.rankani.ranktext = "16- Mi-Go Surgeon";
}
if (_level0.currentrank == 17) {
rank1.rankani.ranktext = "17- Mi-Go General";
}
if (_level0.currentrank == 18) {
rank1.rankani.ranktext = "18- Yithian Peasant";
}
if (_level0.currentrank == 19) {
rank1.rankani.ranktext = "19- Yithian Librarian";
}
if (_level0.currentrank == 20) {
rank1.rankani.ranktext = "20- Yithian Scholar";
}
this.nextlevel._visible = false;
this.finalstats._visible = false;
this.returnmenu._visible = false;
this.autosave._visible = false;
this.savebut._visible = false;
Symbol 541 MovieClip Frame 34 (12.03 KiB) ● ●
if (_level0.level < (_level0.maxlevel + 1)) {
_level0.level = _level0.level + 1;
}
cliplifeleft.texto = _level0.vida1;
clipdamagereceived.texto = damagereceived;
clipremainingsanity.texto = _level0.sanity1;
clipdamageinflicted.texto = damageinflicteda;
totalextra = (((_level0.vida1 + _level0.sanity1) + damageinflicteda) + _level0.besthit) - damagereceived;
cliptotalextra.texto = totalextra;
cliptotalscore.texto = _level0.score + totalextra;
_level0.score = _level0.score + totalextra;
clipmyscore.texto = _level0.score - totalextra;
if (_level0.score <= 49) {
newrank.rankani.ranktext = "1- Thug";
_level0.currentrank = 1;
}
if ((_level0.score >= 50) && (_level0.score <= 99)) {
newrank.rankani.ranktext = "2- Hoodlum";
_level0.currentrank = 2;
}
if ((_level0.score >= 100) && (_level0.score <= 149)) {
newrank.rankani.ranktext = "3- Mobster";
_level0.currentrank = 3;
}
if ((_level0.score >= 150) && (_level0.score <= 249)) {
newrank.rankani.ranktext = "4- Mob Boss";
_level0.currentrank = 4;
}
if ((_level0.score >= 250) && (_level0.score <= 349)) {
newrank.rankani.ranktext = "5- Cult Initiate";
_level0.currentrank = 5;
}
if ((_level0.score >= 350) && (_level0.score <= 449)) {
newrank.rankani.ranktext = "6- Cult Priest";
_level0.currentrank = 6;
}
if ((_level0.score >= 450) && (_level0.score <= 549)) {
newrank.rankani.ranktext = "7- Cult Leader";
_level0.currentrank = 7;
}
if ((_level0.score >= 550) && (_level0.score <= 649)) {
newrank.rankani.ranktext = "8- Cult High Priest";
_level0.currentrank = 8;
}
if ((_level0.score >= 650) && (_level0.score <= 749)) {
newrank.rankani.ranktext = "9- Ghoul";
_level0.currentrank = 9;
}
if ((_level0.score >= 750) && (_level0.score <= 849)) {
newrank.rankani.ranktext = "10- Necromancer";
_level0.currentrank = 10;
}
if ((_level0.score >= 850) && (_level0.score <= 949)) {
newrank.rankani.ranktext = "11- Deep One Spawn";
_level0.currentrank = 11;
}
if ((_level0.score >= 950) && (_level0.score <= 1049)) {
newrank.rankani.ranktext = "12- Deep One Priest";
_level0.currentrank = 12;
}
if ((_level0.score >= 1050) && (_level0.score <= 1149)) {
newrank.rankani.ranktext = "13- Elder Deep One";
_level0.currentrank = 13;
}
if ((_level0.score >= 1150) && (_level0.score <= 1249)) {
newrank.rankani.ranktext = "14- Mi-Go Slave";
_level0.currentrank = 14;
}
if ((_level0.score >= 1250) && (_level0.score <= 1349)) {
newrank.rankani.ranktext = "15- Mi-Go Warrior";
_level0.currentrank = 15;
}
if ((_level0.score >= 1350) && (_level0.score <= 1449)) {
newrank.rankani.ranktext = "16- Mi-Go Surgeon";
_level0.currentrank = 16;
}
if ((_level0.score >= 1450) && (_level0.score <= 1549)) {
newrank.rankani.ranktext = "17- Mi-Go General";
_level0.currentrank = 17;
}
if ((_level0.score >= 1550) && (_level0.score <= 1649)) {
newrank.rankani.ranktext = "18- Yithian Peasant";
_level0.currentrank = 18;
}
if ((_level0.score >= 1650) && (_level0.score <= 1749)) {
newrank.rankani.ranktext = "19- Yithian Librarian";
_level0.currentrank = 19;
}
if ((_level0.score >= 1750) && (_level0.score <= 8899)) {
newrank.rankani.ranktext = "20- Yithian Scholar";
_level0.currentrank = 20;
}
if (_level0.gamecomplete != 1) {
}
if (_level0.level == 1) {
_level0.rank2.rankani.ranktext = "1- Thug";
if (_level0.gamecomplete != 1) {
_level0.cardsunlocked = 0;
}
}
if (_level0.level == 2) {
_level0.rank2.rankani.ranktext = "2- Hoodlum";
if (_level0.gamecomplete != 1) {
_level0.cardsunlocked = 1;
}
}
if (_level0.level == 3) {
_level0.rank2.rankani.ranktext = "3- Mobster";
if (_level0.gamecomplete != 1) {
_level0.cardsunlocked = 1;
}
}
if (_level0.level == 4) {
_level0.rank2.rankani.ranktext = "4- Mob Boss";
if (_level0.gamecomplete != 1) {
_level0.cardsunlocked = 2;
}
}
if (_level0.level == 5) {
_level0.rank2.rankani.ranktext = "5- Cult Initiate";
if (_level0.gamecomplete != 1) {
_level0.cardsunlocked = 2;
}
}
if (_level0.level == 6) {
_level0.rank2.rankani.ranktext = "6- Cult Priest";
if (_level0.gamecomplete != 1) {
_level0.cardsunlocked = 3;
}
}
if (_level0.level == 7) {
_level0.rank2.rankani.ranktext = "7- Cult Leader";
if (_level0.gamecomplete != 1) {
_level0.cardsunlocked = 3;
}
}
if (_level0.level == 8) {
_level0.rank2.rankani.ranktext = "8- Cult High Priest";
if (_level0.gamecomplete != 1) {
_level0.cardsunlocked = 4;
}
}
if (_level0.level == 9) {
_level0.rank2.rankani.ranktext = "9- Ghoul";
if (_level0.gamecomplete != 1) {
_level0.cardsunlocked = 4;
}
}
if (_level0.level == 10) {
_level0.rank2.rankani.ranktext = "10- Necromancer";
if (_level0.gamecomplete != 1) {
_level0.cardsunlocked = 5;
}
}
if (_level0.level == 11) {
_level0.rank2.rankani.ranktext = "11- Deep One Spawn";
if (_level0.gamecomplete != 1) {
_level0.cardsunlocked = 5;
}
}
if (_level0.level == 12) {
_level0.rank2.rankani.ranktext = "12- Deep One Priest";
if (_level0.gamecomplete != 1) {
_level0.cardsunlocked = 6;
}
}
if (_level0.level == 13) {
_level0.rank2.rankani.ranktext = "13- Elder Deep One";
if (_level0.gamecomplete != 1) {
_level0.cardsunlocked = 6;
}
}
if (_level0.level == 14) {
_level0.rank2.rankani.ranktext = "14- Mi-Go Slave";
if (_level0.gamecomplete != 1) {
_level0.cardsunlocked = 7;
}
}
if (_level0.level == 15) {
_level0.rank2.rankani.ranktext = "15-Mi-Go Warrior";
if (_level0.gamecomplete != 1) {
_level0.cardsunlocked = 8;
}
}
if (_level0.level == 16) {
_level0.rank2.rankani.ranktext = "16- Mi-Go Surgeon";
if (_level0.gamecomplete != 1) {
_level0.cardsunlocked = 9;
}
}
if (_level0.level == 17) {
_level0.rank2.rankani.ranktext = "17- Mi-Go General";
if (_level0.gamecomplete != 1) {
_level0.cardsunlocked = 10;
}
}
if (_level0.level == 18) {
_level0.rank2.rankani.ranktext = "18- Yithian Peasant";
if (_level0.gamecomplete != 1) {
_level0.cardsunlocked = 11;
}
}
if (_level0.level == 19) {
_level0.rank2.rankani.ranktext = "19- Yithian Librarian";
if (_level0.gamecomplete != 1) {
_level0.cardsunlocked = 12;
}
}
if (_level0.level == 20) {
_level0.rank2.rankani.ranktext = "20- Yithian Scholar";
if (_level0.gamecomplete != 1) {
_level0.cardsunlocked = 12;
}
}
if (_level0.currentrank == 1) {
_level0.rank1.rankani.ranktext = "1- Thug";
}
if (_level0.currentrank == 2) {
_level0.rank1.rankani.ranktext = "2- Hoodlum";
}
if (_level0.currentrank == 3) {
_level0.rank1.rankani.ranktext = "3- Mobster";
}
if (_level0.currentrank == 4) {
_level0.rank1.rankani.ranktext = "4- Mob Boss";
}
if (_level0.currentrank == 5) {
_level0.rank1.rankani.ranktext = "5- Cult Initiate";
}
if (_level0.currentrank == 6) {
_level0.rank1.rankani.ranktext = "6- Cult Priest";
}
if (_level0.currentrank == 7) {
_level0.rank1.rankani.ranktext = "7- Cult Leader";
}
if (_level0.currentrank == 8) {
_level0.rank1.rankani.ranktext = "8- Cult High Priest";
}
if (_level0.currentrank == 9) {
_level0.rank1.rankani.ranktext = "9- Ghoul";
}
if (_level0.currentrank == 10) {
_level0.rank1.rankani.ranktext = "10- Necromancer";
}
if (_level0.currentrank == 11) {
_level0.rank1.rankani.ranktext = "11- Deep One Spawn";
}
if (_level0.currentrank == 12) {
_level0.rank1.rankani.ranktext = "12- Deep One Priest";
}
if (_level0.currentrank == 13) {
_level0.rank1.rankani.ranktext = "13- Elder Deep One";
}
if (_level0.currentrank == 14) {
_level0.rank1.rankani.ranktext = "14- Mi-Go Slave";
}
if (_level0.currentrank == 15) {
_level0.rank1.rankani.ranktext = "15- Mi-Go Warrior";
}
if (_level0.currentrank == 16) {
_level0.rank1.rankani.ranktext = "16- Mi-Go Surgeon";
}
if (_level0.currentrank == 17) {
_level0.rank1.rankani.ranktext = "17- Mi-Go General";
}
if (_level0.currentrank == 18) {
_level0.rank1.rankani.ranktext = "18- Yithian Peasant";
}
if (_level0.currentrank == 19) {
_level0.rank1.rankani.ranktext = "19- Yithian Librarian";
}
if (_level0.currentrank == 20) {
_level0.rank1.rankani.ranktext = "20- Yithian Scholar";
}
if (_level0.gamecomplete != 1) {
_level0.actualcards = 24 + _level0.cardsunlocked;
} else {
_level0.actualcards = 36;
}
matriz1 = new Array(b1.carta1, b1.carta2, b1.carta3, b1.carta4, b1.carta5, b1.carta6, b1.carta7, b1.carta8, b1.carta9, b1.carta10, b1.carta11, b1.carta12, b1.carta13, b1.carta14, b1.carta15, b1.carta16, b1.carta17, b1.carta18, b1.carta19, b1.carta20, b1.carta21, b1.carta22, b1.carta23, b1.carta24, b1.carta25, b1.carta26, b1.carta27, b1.carta28, b1.carta29, b1.carta30, b1.carta31, b1.carta32, b1.carta33, b1.carta34, b1.carta35, b1.carta36);
i = 0;
while (i < _level0.numcartas) {
matriz1[i]._visible = false;
i = i + 1;
}
matriz1[_level0.actualcards]._visible = true;
if (_level0.vida1 <= 0) {
b1._visible = false;
save._visible = false;
} else if ((_level0.vida1 >= 1) && (((((((((_level0.level == 1) or (_level0.level == 3)) or (_level0.level == 5)) or (_level0.level == 7)) or (_level0.level == 9)) or (_level0.level == 11)) or (_level0.level == 13)) or (_level0.level == 15)) or (_level0.level == 17))) {
b1._visible = false;
save._visible = true;
} else {
b1._visible = true;
save._visible = true;
}
if ((_level0.level == 21) && (_level0.vida1 >= 1)) {
_level0.gamecomplete = 1;
this.autosave._visible = true;
_root.setCookie("cardgame", "level", _level0.level);
_root.setCookie("cardgame", "score", _level0.score);
_root.setCookie("cardgame", "rank", _level0.currentrank);
_root.setCookie("cardgame", "bestattack", _level0.highbesthit);
_root.setCookie("cardgame", "higharcane", _level0.higharcane);
_root.setCookie("cardgame", "highelder", _level0.highelder);
_root.setCookie("cardgame", "highsanity", _level0.highsanity);
_root.setCookie("cardgame", "hightaint", _level0.hightaint);
_root.setCookie("cardgame", "complete", _level0.gamecomplete);
this.finalstats._visible = true;
this.nextlevel._visible = false;
this.returnmenu._visible = false;
}
if ((_level0.level <= 20) && (_level0.vida1 >= 1)) {
this.nextlevel._visible = true;
this.returnmenu._visible = false;
this.finalstats._visible = false;
_root.kongregateScores.submit(_level0.score);
_root.kongregateStats.submit("BestAttack", _level0.highbesthit);
_root.kongregateStats.submit("Arcane", _level0.higharcane);
_root.kongregateStats.submit("Elder", _level0.highelder);
_root.kongregateStats.submit("Taint", _level0.hightaint);
_root.kongregateStats.submit("TimesInsane", _level0.highsanity);
_root.kongregateStats.submit("HighestRank", _level0.currentrank);
} else if (_level0.vida1 == 0) {
this.returnmenu._visible = true;
this.nextlevel._visible = false;
this.finalstats._visible = false;
_root.kongregateScores.submit(_level0.score);
_root.kongregateStats.submit("BestAttack", _level0.highbesthit);
_root.kongregateStats.submit("Arcane", _level0.higharcane);
_root.kongregateStats.submit("Elder", _level0.highelder);
_root.kongregateStats.submit("Taint", _level0.hightaint);
_root.kongregateStats.submit("TimesInsane", _level0.highsanity);
_root.kongregateStats.submit("HighestRank", _level0.currentrank);
}
if (_level0.vida1 >= 1) {
this.autosave._visible = true;
_root.setCookie("cardgame", "level", _level0.level);
_root.setCookie("cardgame", "score", _level0.score);
_root.setCookie("cardgame", "rank", _level0.currentrank);
_root.setCookie("cardgame", "bestattack", _level0.highbesthit);
_root.setCookie("cardgame", "higharcane", _level0.higharcane);
_root.setCookie("cardgame", "highelder", _level0.highelder);
_root.setCookie("cardgame", "highsanity", _level0.highsanity);
_root.setCookie("cardgame", "hightaint", _level0.hightaint);
_root.setCookie("cardgame", "complete", _level0.gamecomplete);
}
if (_level0.level > _level0.maxlevel) {
_level0.level = _level0.maxlevel;
}
stop();
Symbol 542 MovieClip [matchscores] Frame 2 (8 B)
stop();
Symbol 553 MovieClip Frame 1 (670 B)
function loadedIndicatorFrame() {
var _local2 = int((_parent.getBytesLoaded() / _parent.getBytesTotal()) * 65) + 2;
if ((_local2 - lastFrame) > 4) {
lastFrame = lastFrame + 4;
loadedText = ((int(((_parent.getBytesTotal() / 1024) * (lastFrame - 2)) / 65) + "kb of ") + int(_parent.getBytesTotal() / 1024)) + "kb";
} else if ((_local2 - lastFrame) > 0) {
lastFrame++;
loadedText = ((int(_parent.getBytesLoaded() / 1024) + "kb of ") + int(_parent.getBytesTotal() / 1024)) + "kb";
} else {
loadedText = ((int(_parent.getBytesLoaded() / 1024) + "kb of ") + int(_parent.getBytesTotal() / 1024)) + "kb";
}
return(lastFrame);
}
lastFrame = 1;
Symbol 557 MovieClip Frame 1 (623 B)
_level0.version = "Games of Cthulhu v1.0";
_level0.password = "necro";
_level0.currentrank = 1;
_level0.myget = 4;
_level0.level = 1;
_level0.cardsunlocked = 0;
_level0.maxlevel = 20;
_level0.score = 0;
_level0.showMenu = false;
_level0.actualcards = 0;
_level0.matchcardsused = 0;
_level0.matchdamagereceived = 0;
_level0.score = 0;
_level0.highbesthit = 0;
_level0.higharcane = 0;
_level0.highelder = 0;
_level0.highsanity = 0;
_level0.hightaint = 0;
_level0.deaths = 0;
_level0.largest = 0;
_level0.lifehealed = 0;
_level0.ncounter = 0;
_level0.totaldamage = 0;
_level0.gamecomplete = 0;
stop();
Symbol 561 Button (56 B)
on (release) {
_root.sound = 0;
this.gotoAndStop(2);
}
Symbol 564 Button (56 B)
on (release) {
_root.sound = 1;
this.gotoAndStop(1);
}
Symbol 565 MovieClip Frame 1 (189 B)
if (_root.sound == 0) {
gotoAndStop (2);
}
if (_root.sound == 1) {
play0 = new Sound();
play0.setVolume(50);
play0.attachSound("titlemusic1");
play0.start(0, 9999);
}
stop();
Symbol 565 MovieClip Frame 2 (73 B)
stopAllSounds();
if (_root.sound == 1) {
gotoAndStop (1);
}
stop();
Symbol 566 MovieClip Frame 135 (8 B)
stop();
Symbol 586 MovieClip Frame 197 (8 B)
stop();
Symbol 587 MovieClip Frame 152 (8 B)
stop();
Symbol 593 Button (568 B)
on (release) {
if (_level0.qualitylevel > 1) {
_level0.qualitylevel--;
i = 1;
while (i <= _level0.qualitylevel) {
this["star" + i]._visible = true;
i++;
}
i = _level0.qualitylevel + 1;
while (i < 5) {
this["star" + i]._visible = false;
i++;
}
if (_level0.qualitylevel == 1) {
_level0._quality = "LOW";
} else if (_level0.qualitylevel == 2) {
_level0._quality = "MEDIUM";
} else if (_level0.qualitylevel == 3) {
_level0._quality = "HIGH";
} else if (_level0.qualitylevel == 4) {
_level0._quality = "Max";
}
}
}
Symbol 597 Button (568 B)
on (release) {
if (_level0.qualitylevel < 4) {
_level0.qualitylevel++;
i = 1;
while (i <= _level0.qualitylevel) {
this["star" + i]._visible = true;
i++;
}
i = _level0.qualitylevel + 1;
while (i < 5) {
this["star" + i]._visible = false;
i++;
}
if (_level0.qualitylevel == 1) {
_level0._quality = "LOW";
} else if (_level0.qualitylevel == 2) {
_level0._quality = "MEDIUM";
} else if (_level0.qualitylevel == 3) {
_level0._quality = "HIGH";
} else if (_level0.qualitylevel == 4) {
_level0._quality = "Max";
}
}
}
Symbol 605 MovieClip Frame 1 (160 B)
i = _level0.qualitylevel + 1;
while (i <= 4) {
this["star" + i]._visible = false;
i++;
}
boton1.useHandCursor = false;
boton2.useHandCursor = false;
Symbol 627 MovieClip Frame 15 (8 B)
stop();
Symbol 628 Button (251 B)
on (release) {
_level0.level = 1;
_level0.gametimeoffset = getTimer();
_level0.gametime = getTimer() - _level0.gametimeoffset;
trace((("gametimeoffset=" + _level0.gametimeoffset) + " gametime=") + _level0.gametime);
_level0.gotoAndPlay("game");
}
Symbol 632 Button (54 B)
on (release) {
_level0.gotoAndPlay("instructions");
}
Symbol 635 Button (680 B)
on (release) {
stopAllSounds();
_level0.level = _root.getCookie("cardgame", "level");
_level0.score = _root.getCookie("cardgame", "score");
_level0.currentrank = _root.getCookie("cardgame", "rank");
_level0.highbesthit = _root.getCookie("cardgame", "bestattack");
_level0.higharcane = _root.getCookie("cardgame", "higharcane");
_level0.highelder = _root.getCookie("cardgame", "highelder");
_level0.highsanity = _root.getCookie("cardgame", "highsanity");
_level0.hightaint = _root.getCookie("cardgame", "hightaint");
_level0.gamecomplete = _root.getCookie("cardgame", "complete");
if (_level0.level == undefined) {
_level0.level = 1;
}
_level0.gotoAndPlay("game");
}
Symbol 640 Button (49 B)
on (release) {
_level0.gotoAndStop("library");
}
Symbol 641 Button (680 B)
on (release) {
stopAllSounds();
_level0.level = _root.getCookie("cardgame", "level");
_level0.score = _root.getCookie("cardgame", "score");
_level0.currentrank = _root.getCookie("cardgame", "rank");
_level0.highbesthit = _root.getCookie("cardgame", "bestattack");
_level0.higharcane = _root.getCookie("cardgame", "higharcane");
_level0.highelder = _root.getCookie("cardgame", "highelder");
_level0.highsanity = _root.getCookie("cardgame", "highsanity");
_level0.hightaint = _root.getCookie("cardgame", "hightaint");
_level0.gamecomplete = _root.getCookie("cardgame", "complete");
if (_level0.level == undefined) {
_level0.level = 1;
}
_level0.gotoAndPlay("game");
}
Symbol 642 MovieClip Frame 52 (8 B)
stop();
Symbol 654 Button (93 B)
on (release) {
this.instruction = "These are your opponents cards.";
this.gotoAndStop(3);
}
Symbol 655 Button (124 B)
on (release) {
this.instruction = "This is your hand. 5 cards are dealt to you and your opponent.";
this.gotoAndStop(5);
}
Symbol 656 Button (404 B)
on (release) {
this.instruction = "<b>Cards</b><br><br>When you click on a card in your hand, a large clear view of it appears here. Each card will list the effects it has on either you, or your opponent. Most effects are self explanatory, such as damage, gaining life etc. The sanity cost for each card is listed in the bottom right (the green number).";
this.gotoAndStop(9);
}
Symbol 657 Button (905 B)
on (release) {
this.instruction = "Your <b>Life</b> and <b>Sanity</b> counters.<br><br>When your Life reaches zero, you are dead. You start with the maximum life, and cannot go above your max life from cards. So don't waste life giving cards if you already have high life points.<br><br>Sanity is reduced as you use cards. The more powerful the card, the more sanity required to use it. Sanity is the cost for delving into the Mythos. So some cards cost zero due them not being of an occult nature. If your sanity reaches zero or less you can still use cards that cost sanity but you will be insane. You start with 25 Sanity plus a random number between 1 and 10. So could start with more, or less sanity than your opponent. You can go above your starting sanity using cards. There's no limit. -10 sanity is the lowest you can go.";
this.gotoAndStop(4);
}
Symbol 658 Button (209 B)
on (release) {
this.instruction = "<b>The Necronomicon</b><br><br>After selecting a card to play, you click on the <b>Necronomicon</b> to play it.";
this.gotoAndStop(2);
}
Symbol 659 Button (474 B)
on (release) {
this.instruction = "<b>Arcane Power</b><br><br>As you increase your knowledge of the Mythos through the use of certain cards, you can increase your Arcane power. For every point you have, you will deal one extra damage for all cards that show the symbol next to the damage number. It's also cumulative, so there's no limit to the amount you can build up. Like the Elder Sign, it can also be dispelled on you.";
this.gotoAndStop(8);
}
Symbol 660 Button (506 B)
on (release) {
this.instruction = "<b>Elder Sign</b><br><br>The Elder Sign is one of the few defenses against the Mythos. It can be increased through the use of certain cards. For each point you have, you will take 1 less damage from cards and monsters (occult cards only - it cannot protect you from normal weapons such as Shotguns etc.). Its effect is also cumulative, and there's no limit to the amount you can build up. But it can be dispelled on you.";
this.gotoAndStop(7);
}
Symbol 661 Button (463 B)
on (release) {
this.instruction = "<b>Taint of the Yellow Sign</b><br><br>Certain cards and effects <b>Taint</b> you. For every tainted point you have, you will take one damage at the end of your turn. The only way to purge yourself of the taint is to use certain cards. You cannot die from being tainted - if you are down to 1 life point, your taint will be removed. Taint points are not cumulative.";
this.gotoAndStop(6);
}
Symbol 662 Button (824 B)
on (release) {
this.instruction = "<b>Creature Icons</b><br><br>You can summon vile creatures and bind them to protect you from your opponents creatures. Due to the difficulty involved in dealing with the Mythos (and to save your sanity), you can only control one creature at a time. Beware - if you summon a second creature while you already have one in play, the first creature will be replaced by the second one. Creatures have an attack score (shown in red on the icon). They don't attack directly, instead they counterattack after your opponent has damaged you. If your opponent has a creature in play, then the damage dealt will be your creatures attack minus his, and also minus any Elder Sign defense your opponent has. Creatures can be banished via certain cards.";
this.gotoAndStop(10);
}
Symbol 663 Button (390 B)
on (release) {
this.instruction = "<b>Insanity</b><br><br>When your sanity hits zero, you will go insane. There are various types of insanity effects, and one of them will be applied randomly. Generally they will limit you in some way (some could spell certain doom) and can only be removed by increasing your sanity back up beyond zero. ";
this.gotoAndStop(11);
}
Symbol 664 Button (780 B)
on (release) {
this.instruction = "<b>Ranks</b><br><br>At the end of each round your score is calculated based on remaining life, sanity, damage dealt, and minus damage received. As you score points you increase in rank. For each rank increase you gain an extra 5 max life points.<br><br>Your opponent gains a rank (and 5 life) every round, so if you don't score well to keep up, you will have less life than your opponent as the game continues. But if you score well, you could jump an extra rank and gain an advantage. Cards are unlocked every couple of computer levels you beat. The game will AUTOSAVE every 3 levels. After level 20 (last level) you will get a final stats screen with some extra game information.";
this.gotoAndStop(12);
}
Symbol 665 Button (267 B)
on (release) {
this.instruction = "<b>Discard Button</b><br><br>If you don't want to play a card, you can select it, then click Discard. If the discarded card has a sanity cost, then it will be ADDED to your sanity.";
this.gotoAndStop(13);
}
Symbol 667 Button (44 B)
on (release) {
_root.gotoAndPlay("menu");
}
Symbol 680 MovieClip Frame 1 (8 B)
stop();
Symbol 683 MovieClip Frame 1 (8 B)
stop();
Symbol 683 MovieClip Frame 2 (602 B)
matriz1 = new Array(b1.carta1, b1.carta2, b1.carta3, b1.carta4, b1.carta5, b1.carta6, b1.carta7, b1.carta8, b1.carta9, b1.carta10, b1.carta11, b1.carta12, b1.carta13, b1.carta14, b1.carta15, b1.carta16, b1.carta17, b1.carta18, b1.carta19, b1.carta20, b1.carta21, b1.carta22, b1.carta23, b1.carta24, b1.carta25, b1.carta26, b1.carta27, b1.carta28, b1.carta29, b1.carta30, b1.carta31, b1.carta32, b1.carta33, b1.carta34, b1.carta35, b1.carta36);
i = 0;
while (i < _level0.numcartas) {
matriz1[i]._visible = false;
i = i + 1;
}
visible = _level0.cartasp2[0];
matriz1[visible]._visible = true;
Symbol 686 MovieClip Frame 1 (8 B)
stop();
Symbol 686 MovieClip Frame 2 (8 B)
stop();
Symbol 686 MovieClip Frame 3 (8 B)
stop();
Symbol 686 MovieClip Frame 17 (145 B)
if (_level0.flagbarajar == false) {
_level0.ejecutar.ccartabueno.nextFrame();
this.gotoAndStop(1);
} else {
this.gotoAndPlay("bucle");
}
Symbol 693 Button (56 B)
on (release) {
_root.sound = 1;
this.gotoAndStop(1);
}
Symbol 694 MovieClip Frame 1 (55 B)
if (_root.sound == 0) {
gotoAndStop (2);
}
stop();
Symbol 694 MovieClip Frame 2 (73 B)
stopAllSounds();
if (_root.sound == 1) {
gotoAndStop (1);
}
stop();
Symbol 697 Button (38 B)
on (release) {
this.gotoAndStop(2);
}
Symbol 700 Button (38 B)
on (release) {
this.gotoAndStop(1);
}
Symbol 701 MovieClip Frame 1 (125 B)
playmusic = new Sound();
playmusic.setVolume(30);
playmusic.attachSound("main_music");
playmusic.start(0, 9999);
stop();
Symbol 701 MovieClip Frame 2 (27 B)
playmusic.stop();
stop();
Symbol 702 MovieClip Frame 1 (8 B)
stop();
Symbol 702 MovieClip Frame 29 (21 B)
this.gotoAndPlay(2);
Symbol 702 MovieClip Frame 50 (21 B)
this.gotoAndPlay(2);
Symbol 703 MovieClip Frame 1 (61 B)
stop();
_level0.animplayer1.espada.gotoAndStop("estandar");
Symbol 703 MovieClip Frame 28 (21 B)
this.gotoAndPlay(2);
Symbol 705 MovieClip Frame 1 (8 B)
stop();
Symbol 705 MovieClip Frame 29 (21 B)
this.gotoAndPlay(2);
Symbol 713 MovieClip Frame 1 (8 B)
stop();
Symbol 713 MovieClip Frame 2 (8 B)
stop();
Symbol 715 Button (70 B)
on (rollOver) {
gotoAndStop (2);
}
on (rollOut) {
gotoAndStop (1);
}
Symbol 717 MovieClip Frame 1 (8 B)
stop();
Symbol 721 MovieClip Frame 1 (8 B)
stop();
Symbol 721 MovieClip Frame 13 (21 B)
this.gotoAndStop(1);
Symbol 725 Button (138 B)
on (release) {
_level0.level = 1;
_level0.gamecomplete = 0;
_level0.cardsunlocked = 0;
actualcards = 24;
_root.gotoAndPlay("menu");
}
Symbol 734 MovieClip Frame 1 (8 B)
stop();
Symbol 734 MovieClip Frame 36 (21 B)
this.gotoAndStop(1);
Symbol 737 MovieClip Frame 1 (8 B)
stop();
Symbol 737 MovieClip Frame 36 (21 B)
this.gotoAndStop(1);
Symbol 740 MovieClip Frame 1 (8 B)
stop();
Symbol 740 MovieClip Frame 36 (21 B)
this.gotoAndStop(1);
Symbol 741 MovieClip Frame 1 (8 B)
stop();
Symbol 741 MovieClip Frame 36 (21 B)
this.gotoAndStop(1);
Symbol 748 Button (72 B)
on (rollOver) {
gotoAndStop (25);
}
on (rollOut) {
gotoAndStop (24);
}
Symbol 756 MovieClip Frame 1 (8 B)
stop();
Symbol 756 MovieClip Frame 2 (128 B)
if (_root.sound == 1) {
play0 = new Sound();
play0.setVolume(50);
play0.attachSound("creaturesound");
play0.start();
}
Symbol 756 MovieClip Frame 24 (8 B)
stop();
Symbol 756 MovieClip Frame 25 (8 B)
stop();
Symbol 760 Button (72 B)
on (rollOver) {
gotoAndStop (25);
}
on (rollOut) {
gotoAndStop (24);
}
Symbol 764 MovieClip Frame 1 (8 B)
stop();
Symbol 764 MovieClip Frame 2 (128 B)
if (_root.sound == 1) {
play0 = new Sound();
play0.setVolume(50);
play0.attachSound("creaturesound");
play0.start();
}
Symbol 764 MovieClip Frame 24 (8 B)
stop();
Symbol 764 MovieClip Frame 25 (8 B)
stop();
Symbol 768 Button (72 B)
on (rollOver) {
gotoAndStop (25);
}
on (rollOut) {
gotoAndStop (24);
}
Symbol 772 MovieClip Frame 1 (8 B)
stop();
Symbol 772 MovieClip Frame 2 (128 B)
if (_root.sound == 1) {
play0 = new Sound();
play0.setVolume(50);
play0.attachSound("creaturesound");
play0.start();
}
Symbol 772 MovieClip Frame 24 (8 B)
stop();
Symbol 772 MovieClip Frame 25 (8 B)
stop();
Symbol 776 Button (72 B)
on (rollOver) {
gotoAndStop (25);
}
on (rollOut) {
gotoAndStop (24);
}
Symbol 780 MovieClip Frame 1 (8 B)
stop();
Symbol 780 MovieClip Frame 2 (128 B)
if (_root.sound == 1) {
play0 = new Sound();
play0.setVolume(50);
play0.attachSound("creaturesound");
play0.start();
}
Symbol 780 MovieClip Frame 24 (8 B)
stop();
Symbol 780 MovieClip Frame 25 (8 B)
stop();
Symbol 783 Button (72 B)
on (rollOver) {
gotoAndStop (25);
}
on (rollOut) {
gotoAndStop (24);
}
Symbol 788 MovieClip Frame 1 (8 B)
stop();
Symbol 788 MovieClip Frame 2 (128 B)
if (_root.sound == 1) {
play0 = new Sound();
play0.setVolume(50);
play0.attachSound("creaturesound");
play0.start();
}
Symbol 788 MovieClip Frame 24 (8 B)
stop();
Symbol 788 MovieClip Frame 25 (8 B)
stop();
Symbol 790 Button (72 B)
on (rollOver) {
gotoAndStop (25);
}
on (rollOut) {
gotoAndStop (24);
}
Symbol 792 MovieClip Frame 1 (8 B)
stop();
Symbol 792 MovieClip Frame 24 (8 B)
stop();
Symbol 793 Button (72 B)
on (rollOver) {
gotoAndStop (25);
}
on (rollOut) {
gotoAndStop (24);
}
Symbol 795 MovieClip Frame 1 (8 B)
stop();
Symbol 795 MovieClip Frame 24 (8 B)
stop();
Symbol 799 Button (72 B)
on (rollOver) {
gotoAndStop (25);
}
on (rollOut) {
gotoAndStop (24);
}
Symbol 801 MovieClip Frame 1 (8 B)
stop();
Symbol 801 MovieClip Frame 24 (8 B)
stop();
Symbol 802 Button (72 B)
on (rollOver) {
gotoAndStop (25);
}
on (rollOut) {
gotoAndStop (24);
}
Symbol 803 MovieClip Frame 1 (8 B)
stop();
Symbol 803 MovieClip Frame 24 (8 B)
stop();
Symbol 807 Button (72 B)
on (rollOver) {
gotoAndStop (25);
}
on (rollOut) {
gotoAndStop (24);
}
Symbol 809 MovieClip Frame 1 (8 B)
stop();
Symbol 809 MovieClip Frame 24 (8 B)
stop();
Symbol 810 Button (72 B)
on (rollOver) {
gotoAndStop (25);
}
on (rollOut) {
gotoAndStop (24);
}
Symbol 811 MovieClip Frame 1 (8 B)
stop();
Symbol 811 MovieClip Frame 24 (8 B)
stop();
Symbol 814 MovieClip Frame 1 (8 B)
stop();
Symbol 814 MovieClip Frame 2 (8 B)
stop();
Symbol 817 MovieClip Frame 1 (8 B)
stop();
Symbol 817 MovieClip Frame 2 (8 B)
stop();
Symbol 823 Button (72 B)
on (rollOver) {
gotoAndStop (25);
}
on (rollOut) {
gotoAndStop (24);
}
Symbol 825 MovieClip Frame 1 (8 B)
stop();
Symbol 825 MovieClip Frame 22 (357 B)
masks = random(4);
this.mask1._visible = false;
this.mask2._visible = false;
this.mask3._visible = false;
this.mask4._visible = false;
this.mask5._visible = false;
this.cover1._visible = false;
this.cover2._visible = false;
this.cover2a._visible = false;
this.cover3._visible = false;
this.cover3a._visible = false;
this.cover4._visible = false;
Symbol 825 MovieClip Frame 23 (1.43 KiB) ●
if (masks == 0) {
this.mask1._visible = false;
this.mask2._visible = false;
this.mask3._visible = true;
this.mask4._visible = true;
this.mask5._visible = true;
this.cover1._visible = true;
this.cover2._visible = false;
this.cover2a._visible = false;
this.cover3._visible = false;
this.cover3a._visible = false;
this.cover4._visible = false;
}
if (masks == 1) {
this.mask1._visible = true;
this.mask2._visible = false;
this.mask3._visible = false;
this.mask4._visible = true;
this.mask5._visible = true;
this.cover1._visible = false;
this.cover2._visible = true;
this.cover2a._visible = true;
this.cover3._visible = false;
this.cover3a._visible = false;
this.cover4._visible = false;
}
if (masks == 2) {
this.mask1._visible = true;
this.mask2._visible = true;
this.mask3._visible = false;
this.mask4._visible = false;
this.mask5._visible = true;
this.cover1._visible = false;
this.cover2._visible = false;
this.cover2a._visible = false;
this.cover3._visible = true;
this.cover3a._visible = true;
this.cover4._visible = false;
}
if (masks == 3) {
this.mask1._visible = true;
this.mask2._visible = true;
this.mask3._visible = true;
this.mask4._visible = false;
this.mask5._visible = false;
this.cover1._visible = false;
this.cover2._visible = false;
this.cover2a._visible = false;
this.cover3._visible = false;
this.cover3a._visible = false;
this.cover4._visible = true;
}
Symbol 825 MovieClip Frame 24 (8 B)
stop();
Symbol 826 Button (78 B)
on (rollOver) {
this.gotoAndStop(2);
}
on (rollOut) {
this.gotoAndStop(1);
}
Symbol 829 MovieClip Frame 1 (8 B)
stop();
Symbol 831 MovieClip Frame 1 (8 B)
stop();
Symbol 833 MovieClip Frame 1 (8 B)
stop();
Symbol 836 MovieClip Frame 1 (8 B)
stop();
Symbol 838 MovieClip Frame 1 (8 B)
stop();
Symbol 840 MovieClip Frame 1 (8 B)
stop();
Symbol 840 MovieClip Frame 3 (5.25 KiB) ● ●
stop();
if (_level0.level < 2) {
ind = random(5);
visible = _level0.cartasp2[ind];
} else if (_level0.level >= 2) {
trace("IA ACTIVADA");
juega = false;
i = 0;
if (juega == false) {
if (_level0.ceguera2 != 0) {
ind = random(5);
visible = _level0.cartasp2[ind];
juega = true;
trace("IA: paralyzed-> random");
}
}
if (juega == false) {
i = 0;
while (i < 5) {
_level0.barmalo[_level0.cartasp2[i]].juegacarta();
if (((((((_level0["da\u00F1o"] + _level0.arma2) - _level0.escudo1) - _level0.maldicion1) * _level0.mult2) - _level0.vida1) >= 0) && (_level0.parapeto1 == 0)) {
trace("IA: settle");
juega = true;
ind = i;
visible = _level0.cartasp2[i];
break;
}
i++;
}
}
if (juega == false) {
i = 0;
while (i < 5) {
_level0.barmalo[_level0.cartasp2[i]].juegacarta();
if (((_level0.cura > 0) && (_level0.cura < (35 - _level0.vida2))) || (_level0.regenaux > 0)) {
juega = true;
trace("IA: cure or regenerates");
ind = i;
visible = _level0.cartasp2[i];
break;
}
i++;
}
}
if (juega == false) {
i = 0;
while (i < 5) {
_level0.barmalo[_level0.cartasp2[i]].juegacarta();
if ((_level0.runa1aux >= 15) || ((_level0.runa1aux < 0) && (_level0.runa1 > 20))) {
trace("IA: rune" + _level0.runa1aux);
juega = true;
ind = i;
visible = _level0.cartasp2[i];
break;
}
i++;
}
}
if (juega == false) {
i = 0;
while (i < 5) {
_level0.barmalo[_level0.cartasp2[i]].juegacarta();
if ((((((((_level0["da\u00F1o"] + _level0.arma2) - _level0.escudo1) - _level0.maldicion1) * _level0.mult2) > 10) || (((((_level0["da\u00F1o"] + _level0.arma2) - _level0.escudo1) - _level0.maldicion1) * _level0.mult2) > _level0.vida1)) && (_level0.parapeto1 == 0)) && (_level0.vida2 > _level0.contra1)) {
trace("IA: da\u00F1o>10");
juega = true;
ind = i;
visible = _level0.cartasp2[i];
break;
}
i++;
}
}
if (juega == false) {
i = 0;
while (i < 5) {
_level0.barmalo[_level0.cartasp2[i]].juegacarta();
if ((((_level0.veneno1aux > _level0.veneno1) && (_level0.veneno1aux > 1)) && (_level0.vida2 > _level0.contra1)) && (_level0.runa1 < 35)) {
trace("IA: to poison +" + _level0.veneno1aux);
juega = true;
ind = i;
visible = _level0.cartasp2[i];
break;
}
i++;
}
}
if (juega == false) {
i = 0;
while (i < 5) {
_level0.barmalo[_level0.cartasp2[i]].juegacarta();
if (((_level0.arma1aux > _level0.arma2) || (_level0.escudo1aux > _level0.escudo2)) || (_level0.contra1aux > _level0.contra2)) {
trace("IA: to improve modifiers");
juega = true;
ind = i;
visible = _level0.cartasp2[i];
break;
}
i++;
}
}
if (juega == false) {
i = 0;
while (i < 5) {
_level0.barmalo[_level0.cartasp2[i]].juegacarta();
if ((_level0.veneno2 > 1) && (_level0.curaveneno > 0)) {
trace("IA: poison cures");
juega = true;
ind = i;
visible = _level0.cartasp2[i];
break;
}
i++;
}
}
if (juega == false) {
i = 0;
while (i < 5) {
_level0.barmalo[_level0.cartasp2[i]].juegacarta();
if ((((_level0.arma1 > 2) || (_level0.escudo1 > 2)) || (_level0.regen1 > 0)) && (_level0.dispelo > 0)) {
trace("IA: dispel opp");
juega = true;
ind = i;
visible = _level0.cartasp2[i];
break;
}
i++;
}
}
if (juega == false) {
i = 0;
while (i < 5) {
_level0.barmalo[_level0.cartasp2[i]].juegacarta();
if (_level0.maldicion2 > 0) {
trace("IA: dispel self");
juega = true;
ind = i;
visible = _level0.cartasp2[i];
break;
}
i++;
}
}
if (juega == false) {
i = 0;
while (i < 5) {
_level0.barmalo[_level0.cartasp2[i]].juegacarta();
if (_level0.ceguera1aux > 0) {
trace("IA: blindness");
juega = true;
ind = i;
visible = _level0.cartasp2[i];
break;
}
i++;
}
}
if (juega == false) {
i = 0;
while (i < 5) {
_level0.barmalo[_level0.cartasp2[i]].juegacarta();
if ((((((((_level0["da\u00F1o"] + _level0.arma2) - _level0.escudo1) - _level0.maldicion1) * _level0.mult2) > 2) || (((((_level0["da\u00F1o"] + _level0.arma2) - _level0.escudo1) - _level0.maldicion1) * _level0.mult2) > _level0.vida1)) && (_level0.parapeto1 == 0)) && (_level0.vida2 > _level0.contra1)) {
trace("IA: weak damage");
juega = true;
ind = i;
visible = _level0.cartasp2[i];
break;
}
i++;
}
}
trace("" + juega);
i = 0;
while (juega == false) {
ind = i;
visible = _level0.cartasp2[i];
_level0.barmalo[visible].juegacarta();
if (((((_level0.dispels > 0) || (_level0.dispelc > 0)) || (_level0.dispelo > 0)) || (_level0.curepoison > 0)) && (i < 4)) {
trace(("IA: la carta " + i) + " no juega");
i++;
continue;
}
juega = true;
}
}
_level0.barmalo[visible].juegacarta();
trace("IA: we play the card " + ind);
_level0.reparte = ind;
_level0.destapa = visible;
_level0.carmalo[ind]._visible = false;
gotoAndPlay(4 + (ind * 19));
Symbol 840 MovieClip Frame 22 (8 B)
stop();
Symbol 840 MovieClip Frame 41 (8 B)
stop();
Symbol 840 MovieClip Frame 60 (8 B)
stop();
Symbol 840 MovieClip Frame 79 (8 B)
stop();
Symbol 840 MovieClip Frame 98 (8 B)
stop();
Symbol 841 Button (14.27 KiB) ● ●
on (release) {
_level0.matchcardsused++;
this.mascara1._visible = true;
this.mascara2._visible = true;
this.mascara3._visible = true;
if (_level0.turno == 0) {
} else {
if (_level0.ceguera1 == 0) {
_level0.barajas[_level0.numbar][_level0.carbueno].juegacarta();
if (_level0.sanitycost > 0) {
_level0.sanity1 = _level0.sanity1 - _level0.sanitycost;
trace("Sanity loss " + _level0.sanitycost);
_level0.msanity1.sanityfx = _level0.sanitycost;
_level0.sanitycost = 0;
_level0.msanity1.gotoAndPlay(2);
}
if (_level0.sanityloss > 0) {
_level0.sanity2 = _level0.sanity2 - _level0.sanityloss;
_level0.msanity2.sanityfx = _level0.sanityloss;
_level0.msanity2.gotoAndPlay(2);
}
if (_level0.sanitygain > 0) {
_level0.sanity1 = _level0.sanity1 + _level0.sanitygain;
_level0.msanity1plus.sanityfx = _level0.sanitygain;
_level0.msanity1plus.gotoAndPlay(2);
}
if (_level0.sanity2 < -10) {
_level0.sanity2 = -10;
}
if (_level0.sanity1 < -10) {
_level0.sanity1 = -10;
}
if (_level0.sanity1 >= 1) {
_level0.insanity1 = 0;
_level0.agoraphobia1 = 0;
_level0.agoraphobiaIcon1.gotoAndStop(1);
_level0.Xenophobia1 = 0;
_level0.xenophobiaIcon1.gotoAndStop(1);
if (_level0.megalomania1 == 1) {
_level0.megalomania1 = 0;
_level0.megalomaniaIcon1.gotoAndStop(1);
_level0.arma1 = 0;
_level0.text_attack1 = 0;
_level0.marma1.gotoAndStop(1);
_level0.mveneno1.gotoAndStop(1);
_level0.text_poison1 = 0;
_level0.veneno1 = 0;
}
if (_level0.schizophrenia1 == 1) {
_level0.schizophrenia1 = 0;
_level0.schizophreniaIcon1.gotoAndStop(1);
_level0.arma1 = 0;
_level0.escudo1 = 0;
_level0.veneno1 = 0;
_level0.marma1.gotoAndStop(1);
_level0.mveneno1.gotoAndStop(1);
_level0.mescudo1.gotoAndStop(1);
_level0.text_poison1 = 0;
_level0.text_defense1 = 0;
_level0.text_attack1 = 0;
}
}
trace("" + _level0.mult1);
if ((_level0.betrayed == 1) && (_level0.contra2 >= 1)) {
_level0["da\u00F1o"] = _level0.contra2;
_level0.betrayed = 0;
_level0.donotcounter = 1;
trace(" betrayal damage" + _level0.contra2);
} else if (_level0.betrayed == 1) {
_level0.betrayed = 0;
}
if (_level0.normal == 2) {
_level0.mirarcartas();
_level0.normal = 0;
}
if (_level0.normal == 3) {
_level0.arma1 = _level0.arma2;
if (_level0.arma1 == 0) {
_level0.marma1.gotoAndStop(1);
} else {
_level0.marma1.gotoAndPlay(2);
}
_level0.escudo1 = _level0.escudo2;
if (_level0.escudo1 == 0) {
_level0.mescudo1.gotoAndStop(1);
} else {
_level0.mescudo1.gotoAndPlay(2);
}
_level0.veneno1 = _level0.veneno2;
if (_level0.veneno1 == 0) {
_level0.mveneno1.gotoAndStop(1);
} else {
_level0.mveneno1.gotoAndPlay(2);
}
_level0.normal = 0;
}
if (_level0.normal == 4) {
_level0.parapeto1 = 0;
_level0.minvulner1.gotoAndStop(1);
_level0.parapeto2 = 0;
_level0.minvulner2.gotoAndStop(1);
_level0.arma1 = 0;
_level0.marma1.gotoAndStop(1);
_level0.text_attack1 = 0;
_level0.arma2 = 0;
_level0.marma2.gotoAndStop(1);
_level0.text_attack2 = 0;
_level0.escudo1 = 0;
_level0.mescudo1.gotoAndStop(1);
_level0.text_defense1 = 0;
_level0.escudo2 = 0;
_level0.mescudo2.gotoAndStop(1);
_level0.text_defense2 = 0;
_level0.contra1 = 0;
_level0.ccontra1.gotoAndStop(1);
_level0.text_counter1 = 0;
_level0.contra2 = 0;
_level0.ccontra2.gotoAndStop(1);
_level0.text_counter2 = 0;
_level0.veneno1 = 0;
_level0.mveneno1.gotoAndStop(1);
_level0.text_poison1 = 0;
_level0.veneno2 = 0;
_level0.mveneno2.gotoAndStop(1);
_level0.text_poison2 = 0;
_level0.byakhee2.gotoAndStop(1);
_level0.shambler2.gotoAndStop(1);
_level0.shoggoth2.gotoAndStop(1);
_level0.elderthing2.gotoAndStop(1);
_level0.byakhee1.gotoAndStop(1);
_level0.shambler1.gotoAndStop(1);
_level0.shoggoth1.gotoAndStop(1);
_level0.elderthing1.gotoAndStop(1);
_level0.shub1.gotoAndStop(1);
_level0.shub2.gotoAndStop(1);
if (_level0.sanity1 <= 0) {
_level0.sanity1 = 5;
} else if (_level0.sanity1 >= 1) {
_level0.sanity1 = _level0.sanity1 + 5;
}
if (_level0.sanity2 <= 0) {
_level0.sanity2 = 5;
} else if (_level0.sanity2 >= 1) {
_level0.sanity2 = _level0.sanity2 + 5;
}
_level0.insanity1 = 0;
_level0.insanity2 = 0;
_level0.Xenophobia1 = 0;
_level0.xenophobiaIcon1.gotoAndStop(1);
_level0.megalomania1 = 0;
_level0.megalomaniaIcon1.gotoAndStop(1);
_level0.schizophrenia1 = 0;
_level0.schizophreniaIcon1.gotoAndStop(1);
_level0.Xenophobia2 = 0;
_level0.xenophobiaIcon2.gotoAndStop(1);
_level0.megalomania2 = 0;
_level0.megalomaniaIcon2.gotoAndStop(1);
_level0.schizophrenia2 = 0;
_level0.schizophreniaIcon2.gotoAndStop(1);
_level0.agoraphobia1 = 0;
_level0.agoraphobiaIcon1.gotoAndStop(1);
_level0.normal = 0;
}
if (_level0.normal == 5) {
experiment = random(4);
trace("Experiment number is: " + experiment);
if (experiment == 0) {
_level0.shoggoth = 1;
_level0.contra1 = 6;
}
if (experiment == 1) {
_level0["da\u00F1o"] = 15;
}
if (experiment == 2) {
_level0.arma1 = _level0.arma1 + 5;
_level0.escudo1 = _level0.escudo1 + 5;
}
if (experiment == 3) {
_level0.sanity1 = -5;
}
_level0.normal = 0;
}
if (_level0.normal == 6) {
_level0["da\u00F1o"] = _level0.sanity2 - _level0.arma1;
_level0.yogsothoth = 1;
_level0.normal = 0;
}
if (_level0.normal == 7) {
if (_level0.sanity2 <= 0) {
_level0["da\u00F1o"] = 20;
} else {
_level0.sanity2 = -5;
}
_level0.normal = 0;
}
if (((((_level0.sanity1 <= 0) && (_level0.agoraphobia1 != 1)) && (_level0.schizophrenia1 != 1)) && (_level0.Xenophobia1 != 1)) && (_level0.megalomania1 != 1)) {
_level0.insanity1 = Math.ceil(Math.random() * 4);
trace("Insanity number is " + _level0.insanity1);
_level0.highsanity = _level0.highsanity + 1;
insanesound = random(3);
if (_root.sound == 1) {
if (insanesound == 0) {
play0 = new Sound();
play0.setVolume(50);
play0.attachSound("insanitysound");
play0.start();
} else if (insanesound == 1) {
play0 = new Sound();
play0.setVolume(50);
play0.attachSound("insanitysound2");
play0.start();
} else if (insanesound == 2) {
play0 = new Sound();
play0.setVolume(50);
play0.attachSound("insanitysound3");
play0.start();
} else if (insanesound == 3) {
play0 = new Sound();
play0.setVolume(50);
play0.attachSound("insanitysound4");
play0.start();
}
}
insanesound = 0;
}
if ((_level0.insanity1 == 1) && (_level0.Xenophobia1 != 1)) {
trace("Main button Insanity is Xenophobia");
_level0.Xenophobia1 = 1;
_level0.xenophobiaIcon1.gotoAndPlay(2);
}
if ((_level0.insanity1 == 2) && (_level0.megalomania1 != 1)) {
trace("Main button Insanity is megalomania");
_level0.megalomania1 = 1;
_level0.megalomaniaIcon1.gotoAndPlay(2);
}
if ((_level0.insanity1 == 3) && (_level0.schizophrenia1 != 1)) {
trace("Main button Insanity is schizophrenia1");
_level0.schizophrenia1 = 1;
_level0.schizophreniaIcon1.gotoAndPlay(2);
}
if ((_level0.insanity1 == 4) && (_level0.agoraphobia1 != 1)) {
trace("Main button Insanity is Agoraphobia1");
_level0.agoraphobia1 = 1;
_level0.agoraphobiaIcon1.gotoAndPlay(2);
}
if (((_level0["da\u00F1o"] > 0) && (_level0.normal == 0)) && (_level0.ignoreelder != 1)) {
_level0["da\u00F1o2"] = ((_level0["da\u00F1o"] + _level0.arma1) - _level0.escudo2) * _level0.mult1;
trace("Deal damage with arcane mod and with defense");
if (_level0.mult1 > 1) {
_level0.mult1 = 1;
}
if (_level0["da\u00F1o2"] > _level0.besthit) {
_level0.besthit = _level0["da\u00F1o2"];
}
if ((_level0["da\u00F1o"] > 0) && (_level0["da\u00F1o"] < _level0.escudo2)) {
_level0.mescudo2.gotoAndPlay(30);
}
_level0.totaldamage = _level0.totaldamage + _level0["da\u00F1o2"];
} else if (_level0["da\u00F1o"] <= 0) {
_level0["da\u00F1o2"] = 0;
}
if ((_level0["da\u00F1o"] > 0) && (_level0.normal == 1)) {
_level0["da\u00F1o2"] = _level0["da\u00F1o"] * _level0.mult1;
trace("Deal damage WITHOUT arcane mod");
if (_level0.mult1 > 1) {
_level0.mult1 = 1;
}
if (_level0["da\u00F1o2"] > _level0.besthit) {
_level0.besthit = _level0["da\u00F1o2"];
}
_level0.totaldamage = _level0.totaldamage + _level0["da\u00F1o2"];
} else if (_level0["da\u00F1o"] <= 0) {
_level0["da\u00F1o2"] = 0;
}
if ((_level0["da\u00F1o"] > 0) && (_level0.ignoreelder == 1)) {
_level0["da\u00F1o2"] = (((_level0["da\u00F1o"] + _level0.arma1) + _level0.maldicion2) - _level0.bless2) * _level0.mult1;
trace("Deal damage with arcane mod, but without defense");
if (_level0.mult1 > 1) {
_level0.mult1 = 1;
}
if (_level0["da\u00F1o2"] > _level0.besthit) {
_level0.besthit = _level0["da\u00F1o2"];
}
_level0.totaldamage = _level0.totaldamage + _level0["da\u00F1o2"];
} else if (_level0["da\u00F1o"] <= 0) {
_level0["da\u00F1o2"] = 0;
_level0.normal = 0;
}
if (_level0.multiplyaux > _level0.mult1) {
_level0.mult1 = _level0.multiplyaux;
}
if (_level0.regenaux > _level0.regen1) {
_level0.regen1 = _level0.regenaux;
}
if (_level0.besthit > _level0.highbesthit) {
_level0.highbesthit = _level0.besthit;
}
if (_level0.arma1aux > 0) {
_level0.arma1 = _level0.arma1 + _level0.arma1aux;
}
if (_level0.arma1aux < 0) {
_level0.arma1 = _level0.arma1 + _level0.arma1aux;
}
if (_level0.arma1 < 0) {
_level0.arma1 = 0;
}
if (_level0.escudo1aux > 0) {
_level0.escudo1 = _level0.escudo1 + _level0.escudo1aux;
}
if (_level0.escudo1aux < 0) {
_level0.escudo1 = _level0.escudo1 + _level0.escudo1aux;
}
if (_level0.escudo1 < 0) {
_level0.escudo1 = 0;
}
if ((_level0.contra1aux > 0) && (_level0.Xenophobia1 != 1)) {
_level0.contra1 = _level0.contra1aux;
}
if ((_level0.byakhee > 0) && (_level0.Xenophobia1 != 1)) {
_level0.byakhee1.gotoAndPlay(2);
_level0.shambler1.gotoAndStop(1);
_level0.shoggoth1.gotoAndStop(1);
_level0.elderthing1.gotoAndStop(1);
_level0.shub1.gotoAndStop(1);
_level0.byakhee = 0;
}
if ((_level0.shub > 0) && (_level0.Xenophobia1 != 1)) {
_level0.shub1.gotoAndPlay(2);
_level0.byakhee1.gotoAndStop(1);
_level0.shambler1.gotoAndStop(1);
_level0.shoggoth1.gotoAndStop(1);
_level0.elderthing1.gotoAndStop(1);
_level0.shub = 0;
}
if ((_level0.shambler > 0) && (_level0.Xenophobia1 != 1)) {
_level0.shambler1.gotoAndPlay(2);
_level0.byakhee1.gotoAndStop(1);
_level0.shoggoth1.gotoAndStop(1);
_level0.elderthing1.gotoAndStop(1);
_level0.shub1.gotoAndStop(1);
_level0.shambler = 0;
}
if ((_level0.shoggoth > 0) && (_level0.Xenophobia1 != 1)) {
_level0.shoggoth1.gotoAndPlay(2);
_level0.shambler1.gotoAndStop(1);
_level0.byakhee1.gotoAndStop(1);
_level0.elderthing1.gotoAndStop(1);
_level0.shub1.gotoAndStop(1);
_level0.shoggoth = 0;
}
if ((_level0.elderthing > 0) && (_level0.Xenophobia1 != 1)) {
_level0.elderthing1.gotoAndPlay(2);
_level0.shambler1.gotoAndStop(1);
_level0.byakhee1.gotoAndStop(1);
_level0.shoggoth1.gotoAndStop(1);
_level0.shub1.gotoAndStop(1);
_level0.elderthing = 0;
}
if ((_level0.Xenophobia1 == 1) && (_level0.elderthing > 0)) {
_level0.curaveneno = 0;
_level0.escudo1 = _level0.escudo1 - 3;
_level0.elderthing1.gotoAndStop(1);
}
if ((_level0.Xenophobia1 == 1) && (_level0.shub > 0)) {
_level0["da\u00F1o2"] = 0;
_level0.shub1.gotoAndStop(1);
}
if (_level0.Xenophobia1 == 1) {
_level0.contra1 = 0;
_level0.shambler1.gotoAndStop(1);
_level0.byakhee1.gotoAndStop(1);
_level0.shoggoth1.gotoAndStop(1);
_level0.elderthing1.gotoAndStop(1);
_level0.shub1.gotoAndStop(1);
}
if (_level0.veneno1aux > 0) {
_level0.veneno2 = _level0.veneno2 + _level0.veneno1aux;
_level0.mveneno2.gotoAndPlay(2);
_level0.text_poison2 = _level0.veneno2;
}
if (_level0.maldicion1aux > _level0.maldicion2) {
_level0.maldicion2 = _level0.maldicion1aux;
_level0.mmaldicion2.gotoAndStop(2);
}
if (_level0.bless1aux > _level0.bless1) {
_level0.bless1 = _level0.bless1aux;
}
if (_level0.paraliza > _level0.paraliza1) {
_level0.paraliza1 = _level0.paraliza;
}
if ((_level0.ceguera1aux == 1) || (random(100) < _level0.paraliza1)) {
_level0.ceguera2 = 1;
}
if (_level0.parapeto1aux > _level0.parapeto1) {
_level0.parapeto1 = _level0.parapeto1aux;
_level0.minvulner1.gotoAndStop(2);
}
if (_level0.dispelo > 0) {
_level0.paraliza2 = 0;
_level0.parapeto2 = 0;
_level0.minvulner2.gotoAndStop(1);
_level0.mmaldicion2.gotoAndStop(1);
_level0.mescudo2.gotoAndStop(1);
_level0.text_defense2 = 0;
_level0.marma2.gotoAndStop(1);
_level0.text_attack2 = 0;
_level0.mbless2.gotoAndStop(1);
_level0.regen2 = 0;
_level0.maldicion2 = 0;
_level0.escudo2 = 0;
_level0.arma2 = 0;
_level0.bless2 = 0;
} else if (_level0.dispels > 0) {
_level0.mmaldicion1.gotoAndStop(1);
_level0.maldicion1 = 0;
} else if (_level0.dispelc > 0) {
_level0.contra2 = 0;
_level0.ccontra2.gotoAndStop(1);
_level0.text_counter2 = 0;
_level0.byakhee2.gotoAndStop(1);
_level0.shambler2.gotoAndStop(1);
_level0.shoggoth2.gotoAndStop(1);
_level0.elderthing2.gotoAndStop(1);
_level0.shub2.gotoAndStop(1);
_level0.dispelc = 0;
}
if (_level0.curaveneno > 0) {
_level0.mveneno1.gotoAndStop(1);
_level0.text_poison1 = 0;
_level0.veneno1 = 0;
}
}
this["cda\u00F1o2"].gotoAndPlay(2);
}
i = 0;
while (i < _level0.numcartas) {
_level0.barajas[_level0.numbar][i]._visible = false;
i = i + 1;
}
_level0.turno == 0;
}
Symbol 843 Button (2.63 KiB) ●
on (release) {
function juegacarta() {
_level0["da\u00F1o"] = 0;
_level0.paraliza = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.dispelc = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.sanitygain = 0;
_level0.sanitycost = 0;
_level0.sanityloss = 0;
_level0.shambler = 0;
_level0.shoggoth = 0;
_level0.byakhee = 0;
_level0.normal = 0;
_level0.betrayed = 0;
_level0.elderthing = 0;
_level0.ignoreelder = 0;
_level0.shub = 0;
_level0.cthulhu = 0;
_level0.cardsound1 = 0;
_level0.cardsound2 = 0;
_level0.cardsound3 = 0;
_level0.cardsound4 = 0;
_level0.cardsound5 = 0;
_level0.cardsound6 = 0;
_level0.cardsound7 = 0;
_level0.cardsound8 = 0;
_level0.cardsound9 = 0;
}
_level0.matchcardsused++;
this.mascara1._visible = true;
this.mascara2._visible = true;
this.mascara3._visible = true;
if (_level0.turno == 0) {
} else if (_level0.ceguera1 == 0) {
_level0.barajas[_level0.numbar][_level0.carbueno].juegacarta();
if (_level0.sanitycost > 0) {
_level0.sanity1 = _level0.sanity1 + _level0.sanitycost;
trace("Sanity gain from discard " + _level0.sanitycost);
_level0.msanity1plus.sanityfx = _level0.sanitycost;
_level0.msanity1plus.gotoAndPlay(2);
_level0.sanitycost = 0;
}
}
if (_level0.sanity1 >= 1) {
_level0.insanity1 = 0;
_level0.agoraphobia1 = 0;
_level0.agoraphobiaIcon1.gotoAndStop(1);
_level0.Xenophobia1 = 0;
_level0.xenophobiaIcon1.gotoAndStop(1);
if (_level0.megalomania1 == 1) {
_level0.megalomania1 = 0;
_level0.megalomaniaIcon1.gotoAndStop(1);
_level0.arma1 = 0;
_level0.text_attack1 = 0;
_level0.marma1.gotoAndStop(1);
_level0.mveneno1.gotoAndStop(1);
_level0.text_poison1 = 0;
_level0.veneno1 = 0;
}
if (_level0.schizophrenia1 == 1) {
_level0.schizophrenia1 = 0;
_level0.schizophreniaIcon1.gotoAndStop(1);
_level0.arma1 = 0;
_level0.escudo1 = 0;
_level0.veneno1 = 0;
_level0.marma1.gotoAndStop(1);
_level0.mveneno1.gotoAndStop(1);
_level0.mescudo1.gotoAndStop(1);
_level0.text_poison1 = 0;
_level0.text_defense1 = 0;
_level0.text_attack1 = 0;
}
}
if (_level0.ceguera1 != 0) {
this["cda\u00F1o2"].gotoAndPlay(2);
}
juegacarta();
i = 0;
while (i < _level0.numcartas) {
_level0.barajas[_level0.numbar][i]._visible = false;
i = i + 1;
}
_level0.turno == 0;
this["cda\u00F1o2"].gotoAndPlay("fin");
}
Symbol 844 MovieClip Frame 1 (30 B)
button.useHandCursor = false;
Symbol 846 MovieClip Frame 1 (119 B)
scale = random(50) + 30;
setProperty(_target, _x , (../:x + random(12)) - 6);
setProperty(_target, _yscale , scale);
Symbol 847 MovieClip Frame 1 (48 B)
i = 1;
max = 60;
x = getProperty("fire", _x);
Symbol 847 MovieClip Frame 2 (89 B)
if (max >= i) {
duplicateMovieClip ("fire", "fire" + i, i + 16384);
i = i + 1;
}
Symbol 847 MovieClip Frame 3 (111 B)
if (max >= i) {
duplicateMovieClip ("fire", "fire" + i, i + 16384);
i = i + 1;
}
this.gotoAndPlay(2);
Symbol 872 Button (48 B)
on (release) {
_level0.gotoAndStop("scores");
}
Symbol 875 Button (67 B)
on (release) {
_level0.setabg();
_level0.gotoAndStop("scores");
}
Symbol 877 MovieClip Frame 1 (8 B)
stop();
Symbol 877 MovieClip Frame 2 (753 B)
if (_level0.ceguera1 != 0) {
_level0.cura = 0;
_level0.ceguera1 = 0;
gotoAndPlay ("ceguera");
} else {
if (_level0.ceguera2 > 0) {
_level0.mceguera2.gotoAndStop(2);
} else {
_level0.mceguera2.gotoAndStop(1);
}
if (_level0.arma1 > 0) {
_level0.marma1.gotoAndPlay(2);
} else {
_level0.marma1.gotoAndStop(1);
}
if (_level0.escudo1 > 0) {
_level0.mescudo1.gotoAndPlay(2);
} else {
_level0.mescudo1.gotoAndStop(1);
}
if (_level0.veneno2 > 0) {
_level0.mveneno2.gotoAndPlay(2);
} else {
_level0.mveneno2.gotoAndStop(1);
}
_level0.text_poison2 = _level0.veneno2;
_level0.text_attack1 = _level0.arma1;
_level0.text_defense1 = _level0.escudo1;
_level0.text_poison1 = _level0.veneno1;
}
Symbol 877 MovieClip Frame 3 (544 B)
if ((_level0["da\u00F1o2"] > 0) && (_level0.parapeto2 == 0)) {
play();
} else if (((_level0["da\u00F1o2"] > 0) && (_level0.parapeto2 != 0)) && (_level0.normal != 1)) {
gotoAndPlay ("parapeto");
} else if (((_level0["da\u00F1o2"] > 0) && (_level0.parapeto2 != 0)) && (_level0.normal == 1)) {
play();
} else if ((_level0.cura > 0) || (_level0.regen1 > 0)) {
gotoAndPlay ("cura");
} else if (_level0.veneno1 > 0) {
gotoAndPlay ("veneno");
} else {
gotoAndPlay ("fin");
}
Symbol 877 MovieClip Frame 4 (368 B)
if (_root.sound == 1) {
mySound2 = new Sound();
mySound2.setVolume(30);
if (_level0.cardsound1 == 1) {
mySound2.attachSound("shotgun");
} else if (_level0.cardsound2 == 1) {
mySound2.attachSound("tommygun");
} else if (_level0.cardsound3 == 1) {
mySound2.attachSound("raid");
} else {
mySound2.attachSound("attack");
}
mySound2.start();
}
Symbol 877 MovieClip Frame 12 (656 B)
tgranda\u00F1o._visible = false;
this["tda\u00F1o"] = _level0["da\u00F1o2"];
if ((_level0.vida2 - _level0["da\u00F1o2"]) >= 0) {
_level0.vida2 = _level0.vida2 - _level0["da\u00F1o2"];
_level0.calcularpuntaje(_level0["da\u00F1o2"], 1);
} else {
_level0.vida2 = 0;
_level0.calcularpuntaje(_level0["da\u00F1o2"], 1);
}
if (_root.sound == 1) {
mySound = new Sound();
if (_level0["da\u00F1o2"] < 7) {
mySound.attachSound("ih01350");
} else if ((_level0["da\u00F1o2"] >= 7) && (_level0["da\u00F1o2"] < 17)) {
mySound.attachSound("ih01349");
} else {
mySound.attachSound("MBigImpact1");
}
mySound.start();
}
Symbol 877 MovieClip Frame 50 (373 B)
if (_level0.vida2 == 0) {
gotoAndPlay ("player1");
} else if ((_level0.contra2 > 0) && (_level0.donotcounter != 1)) {
gotoAndPlay ("contra");
trace("Counter attack");
} else if ((_level0.cura > 0) || (_level0.regen1 > 0)) {
gotoAndPlay ("cura");
} else if (_level0.veneno1 > 0) {
gotoAndPlay ("veneno");
} else {
gotoAndPlay ("fin");
}
Symbol 877 MovieClip Frame 61 (680 B)
creaturedamage = (_level0.contra2 - _level0.contra1) - _level0.escudo1;
if (creaturedamage < 0) {
creaturedamage = 0;
}
this["tda\u00F1o"] = creaturedamage;
trace("creature damage " + creaturedamage);
_level0.matchdamagereceived = _level0.matchdamagereceived + creaturedamage;
if ((_level0.vida1 - creaturedamage) >= 0) {
_level0.vida1 = _level0.vida1 - creaturedamage;
} else {
_level0.vida1 = 0;
}
if (_root.sound == 1) {
mySound2 = new Sound();
mySound2.attachSound("creature_attack");
mySound2.setVolume(40);
mySound2.start();
if (creaturedamage > 0) {
mySound = new Sound();
mySound.attachSound("ih01350");
mySound.start();
}
}
Symbol 877 MovieClip Frame 101 (342 B)
if (_level0.vida1 == 0) {
gotoAndPlay ("player2");
} else if ((_level0.vida1 == 0) && (_level0.resucita > 0)) {
gotoAndPlay ("resucita");
} else if ((_level0.cura > 0) || (_level0.regen1 > 0)) {
gotoAndPlay ("cura");
} else if (_level0.veneno1 > 0) {
gotoAndPlay ("veneno");
} else {
gotoAndPlay ("fin");
}
Symbol 877 MovieClip Frame 107 (470 B)
if (_root.sound == 1) {
mySound2 = new Sound();
mySound2.attachSound("cough2");
mySound2.setVolume(40);
mySound2.start();
}
this["tda\u00F1o"] = _level0.veneno1;
_level0.matchdamagereceived = _level0.matchdamagereceived + _level0.veneno1;
if ((_level0.vida1 - _level0.veneno1) > 1) {
_level0.vida1 = _level0.vida1 - _level0.veneno1;
} else {
_level0.vida1 = 1;
_level0.veneno1 = 0;
_level0.mveneno1.gotoAndStop(1);
_level0.text_poison1 = 0;
}
Symbol 877 MovieClip Frame 150 (21 B)
gotoAndPlay ("fin");
Symbol 877 MovieClip Frame 151 (771 B)
if (_root.sound == 1) {
mySound2 = new Sound();
mySound2.attachSound("healsound");
mySound2.setVolume(40);
mySound2.start();
}
if ((_level0.cura > 0) && (_level0.regen1 > 0)) {
this.theal["tda\u00F1o"] = (_level0.cura + "+") + _level0.regen1;
} else if ((_level0.cura == 0) && (_level0.regen1 > 0)) {
this.theal["tda\u00F1o"] = _level0.regen1;
} else if ((_level0.cura > 0) && (_level0.regen1 == 0)) {
this.theal["tda\u00F1o"] = _level0.cura;
}
_level0.lifehealed = (_level0.lifehealed + _level0.cura) + _level0.regen1;
if (((_level0.vida1 + _level0.cura) + _level0.regen1) <= _level0.maxvida) {
_level0.vida1 = (_level0.vida1 + _level0.cura) + _level0.regen1;
} else {
_level0.vida1 = _level0.maxvida;
}
Symbol 877 MovieClip Frame 194 (92 B)
if (_level0.veneno1 > 0) {
gotoAndPlay ("veneno");
} else {
gotoAndPlay ("fin");
}
Symbol 877 MovieClip Frame 195 (34 B)
_level0.mceguera1.gotoAndStop(1);
Symbol 877 MovieClip Frame 231 (153 B)
if (_level0.regen1 > 0) {
gotoAndPlay ("cura");
} else if (_level0.veneno1 > 0) {
gotoAndPlay ("veneno");
} else {
gotoAndPlay ("fin");
}
Symbol 877 MovieClip Frame 236 (203 B)
this["tda\u00F1o"] = _level0["da\u00F1o2"];
_level0.parapeto2 = 0;
if (_root.sound == 1) {
mySound2 = new Sound();
mySound2.attachSound("blocked");
mySound2.setVolume(40);
mySound2.start();
}
Symbol 877 MovieClip Frame 263 (358 B)
_level0.minvulner2.gotoAndStop(1);
if ((_level0.contra2 > 0) && (_level0.donotcounter != 1)) {
gotoAndPlay ("contra");
} else if ((_level0.cura > 0) || (_level0.regen1 > 0)) {
gotoAndPlay ("cura");
} else if (_level0.veneno1 > 0) {
gotoAndPlay ("veneno");
} else {
_level0.minvulner2.gotoAndStop(1);
gotoAndPlay ("fin");
}
Symbol 877 MovieClip Frame 264 (409 B)
if (_level0.higharcane < _level0.arma1) {
_level0.higharcane = _level0.arma1;
}
if (_level0.highelder < _level0.escudo1) {
_level0.highelder = _level0.escudo1;
}
if (_level0.hightaint < _level0.veneno1) {
_level0.hightaint = _level0.veneno1;
}
if (_root.sound == 1) {
mySound2 = new Sound();
mySound2.attachSound("gameover");
mySound2.setVolume(40);
mySound2.start();
}
stop();
Symbol 877 MovieClip Frame 274 (144 B)
if (_root.sound == 1) {
mySound2 = new Sound();
mySound2.attachSound("gameover");
mySound2.setVolume(40);
mySound2.start();
}
stop();
Symbol 877 MovieClip Frame 284 (43 B)
_level0.vida1 = 20;
_level0.resucita = 0;
Symbol 877 MovieClip Frame 296 (3 KiB) ●
if (_level0.yogsothoth == 1) {
_level0.sanity1 = -5;
_level0.sanity2 = -5;
_level0.yogsothoth = 0;
}
if ((_level0.sanity1 <= 0) && (_level0.insanity1 == 0)) {
_level0.insanity1 = Math.ceil(Math.random() * 4);
trace("Insanity number is " + _level0.insanity1);
insanesound = random(3);
if (_root.sound == 1) {
if (insanesound == 0) {
play0 = new Sound();
play0.setVolume(50);
play0.attachSound("insanitysound");
play0.start();
} else if (insanesound == 1) {
play0 = new Sound();
play0.setVolume(50);
play0.attachSound("insanitysound2");
play0.start();
} else if (insanesound == 2) {
play0 = new Sound();
play0.setVolume(50);
play0.attachSound("insanitysound3");
play0.start();
} else if (insanesound == 3) {
play0 = new Sound();
play0.setVolume(50);
play0.attachSound("insanitysound4");
play0.start();
}
insanesound = 0;
}
if (_level0.insanity1 == 1) {
trace("Insanity is Xenophobia");
_level0.Xenophobia1 = 1;
_level0.xenophobiaIcon1.gotoAndPlay(2);
_level0.contra1 = 0;
}
if (_level0.insanity1 == 2) {
trace("Insanity is Megalomania");
_level0.megalomania1 = 1;
_level0.megalomaniaIcon1.gotoAndPlay(2);
}
if (_level0.insanity1 == 3) {
trace("Insanity is schizophrenia");
_level0.schizophrenia1 = 1;
_level0.schizophreniaIcon1.gotoAndPlay(2);
}
if (_level0.insanity1 == 4) {
trace("Main button Insanity is Agoraphobia1");
_level0.agoraphobia1 = 1;
_level0.agoraphobiaIcon1.gotoAndPlay(2);
}
}
if ((_level0.sanity2 <= 0) && (_level0.insanity2 == 0)) {
_level0.insanity2 = Math.ceil(Math.random() * 3);
trace("P2 Insanity number is " + _level0.insanity2);
insanesound = random(3);
if (_root.sound == 1) {
if (insanesound == 0) {
play0 = new Sound();
play0.setVolume(50);
play0.attachSound("insanitysound");
play0.start();
} else if (insanesound == 1) {
play0 = new Sound();
play0.setVolume(50);
play0.attachSound("insanitysound2");
play0.start();
} else if (insanesound == 2) {
play0 = new Sound();
play0.setVolume(50);
play0.attachSound("insanitysound3");
play0.start();
} else if (insanesound == 3) {
play0 = new Sound();
play0.setVolume(50);
play0.attachSound("insanitysound4");
play0.start();
}
}
insanesound = 0;
if (_level0.insanity2 == 1) {
trace("P2 Insanity is Xenophobia");
_level0.Xenophobia2 = 1;
_level0.xenophobiaIcon2.gotoAndPlay(2);
_level0.contra2 = 0;
_level0.shambler2.gotoAndStop(1);
_level0.byakhee2.gotoAndStop(1);
_level0.shoggoth2.gotoAndStop(1);
_level0.elderthing2.gotoAndStop(1);
_level0.shub2.gotoAndStop(1);
}
if (_level0.insanity2 == 2) {
trace("P2 Insanity is Megalomania");
trace("Megalomania effects");
_level0.megalomania2 = 1;
_level0.megalomaniaIcon2.gotoAndPlay(2);
}
if (_level0.insanity2 == 3) {
trace("P2 Insanity is schizophrenia");
_level0.schizophrenia2 = 1;
_level0.schizophreniaIcon2.gotoAndPlay(2);
}
}
Symbol 877 MovieClip Frame 313 (1.8 KiB) ●
if (_level0.donotcounter == 1) {
_level0.donotcounter = 0;
trace("Reset counter attack varible");
}
if (_level0.Xenophobia1 == 1) {
_level0.contra1 = 0;
_level0.shambler1.gotoAndStop(1);
_level0.byakhee1.gotoAndStop(1);
_level0.shoggoth1.gotoAndStop(1);
_level0.elderthing1.gotoAndStop(1);
_level0.shub1.gotoAndStop(1);
}
if (_level0.megalomania1 == 1) {
_level0.arma1 = _level0.arma1 + 3;
_level0.marma1.gotoAndPlay(2);
_level0.text_attack1 = _level0.text_attack1 + 3;
_level0.mveneno1.gotoAndPlay(2);
_level0.text_poison1 = _level0.text_poison1 + 3;
_level0.veneno1 = _level0.veneno1 + 3;
}
if (_level0.schizophrenia1 == 1) {
_level0.arma1 = 0;
_level0.escudo1 = 0;
if (_level0.arma1 < 0) {
_level0.arma1 = 0;
}
if (_level0.veneno1 < 0) {
_level0.veneno1 = 0;
}
if (_level0.escudo1 < 0) {
_level0.escudo1 = 0;
}
if (_level0.arma1 > 0) {
_level0.marma1.gotoAndPlay(2);
} else {
_level0.marma1.gotoAndStop(1);
}
if (_level0.escudo1 > 0) {
_level0.mescudo1.gotoAndPlay(2);
} else {
_level0.mescudo1.gotoAndStop(1);
}
if (_level0.veneno1 > 0) {
_level0.mveneno1.gotoAndPlay(2);
} else {
_level0.mveneno1.gotoAndStop(1);
}
if (_level0.vida1 > _level0.maxvida) {
_level0.vida1 = _level0.maxvida;
}
if (_level0.vida1 <= 0) {
_level0.vida1 = 1;
}
_level0.text_attack1 = _level0.arma1;
_level0.text_defense1 = _level0.escudo1;
_level0.text_poison1 = _level0.veneno1;
}
if (_level0.higharcane < _level0.arma1) {
_level0.higharcane = _level0.arma1;
}
if (_level0.highelder < _level0.escudo1) {
_level0.highelder = _level0.escudo1;
}
if (_level0.hightaint < _level0.veneno1) {
_level0.hightaint = _level0.veneno1;
}
trace("Turn end");
this._parent.ccartamalo.play();
this._parent.play();
Symbol 880 MovieClip Frame 2 (839 B)
if (_level0.ceguera2 != 0) {
_level0.cura = 0;
_level0.ceguera2 = 0;
gotoAndPlay ("ceguera");
} else {
if (_level0.ceguera1 > 0) {
_level0.mceguera1.gotoAndStop(2);
} else {
_level0.mceguera1.gotoAndStop(1);
}
if (_level0.arma2 > 0) {
_level0.marma2.gotoAndPlay(2);
} else {
_level0.marma2.gotoAndStop(1);
}
if (_level0.escudo2 > 0) {
_level0.mescudo2.gotoAndPlay(2);
} else {
_level0.mescudo2.gotoAndStop(1);
}
if (_level0.maldicion1 > 0) {
_level0.mmaldicion1.gotoAndStop(2);
} else {
_level0.mmaldicion1.gotoAndStop(1);
}
if (_level0.veneno1 > 0) {
_level0.mveneno1.gotoAndPlay(2);
} else {
_level0.mveneno1.gotoAndStop(1);
}
_level0.text_attack2 = _level0.arma2;
_level0.text_defense2 = _level0.escudo2;
_level0.text_poison2 = _level0.veneno2;
}
Symbol 880 MovieClip Frame 3 (544 B)
if ((_level0["da\u00F1o1"] > 0) && (_level0.parapeto1 == 0)) {
play();
} else if (((_level0["da\u00F1o1"] > 0) && (_level0.parapeto1 != 0)) && (_level0.normal != 1)) {
gotoAndPlay ("parapeto");
} else if (((_level0["da\u00F1o1"] > 0) && (_level0.parapeto1 != 0)) && (_level0.normal == 1)) {
play();
} else if ((_level0.cura > 0) || (_level0.regen2 > 0)) {
gotoAndPlay ("cura");
} else if (_level0.veneno2 > 0) {
gotoAndPlay ("veneno");
} else {
gotoAndPlay ("fin");
}
Symbol 880 MovieClip Frame 4 (368 B)
if (_root.sound == 1) {
mySound2 = new Sound();
mySound2.setVolume(30);
if (_level0.cardsound1 == 1) {
mySound2.attachSound("shotgun");
} else if (_level0.cardsound2 == 1) {
mySound2.attachSound("tommygun");
} else if (_level0.cardsound3 == 1) {
mySound2.attachSound("raid");
} else {
mySound2.attachSound("attack");
}
mySound2.start();
}
Symbol 880 MovieClip Frame 12 (600 B)
this["tda\u00F1o"] = _level0["da\u00F1o1"];
_level0.matchdamagereceived = _level0.matchdamagereceived + _level0["da\u00F1o1"];
if ((_level0.vida1 - _level0["da\u00F1o1"]) >= 0) {
_level0.vida1 = _level0.vida1 - _level0["da\u00F1o1"];
} else {
_level0.vida1 = 0;
}
if (_root.sound == 1) {
mySound = new Sound();
if (_level0["da\u00F1o1"] < 7) {
mySound.attachSound("ih01350");
} else if ((_level0["da\u00F1o1"] >= 7) && (_level0["da\u00F1o1"] < 17)) {
mySound.attachSound("ih01349");
} else {
mySound.attachSound("MBigImpact1");
}
mySound.start();
}
Symbol 880 MovieClip Frame 50 (373 B)
if (_level0.vida1 == 0) {
gotoAndPlay ("player2");
} else if ((_level0.contra1 > 0) && (_level0.donotcounter != 1)) {
trace("counter attack");
gotoAndPlay ("contra");
} else if ((_level0.cura > 0) || (_level0.regen2 > 0)) {
gotoAndPlay ("cura");
} else if (_level0.veneno2 > 0) {
gotoAndPlay ("veneno");
} else {
gotoAndPlay ("fin");
}
Symbol 880 MovieClip Frame 61 (798 B)
creaturedamage = (_level0.contra1 - _level0.contra2) - _level0.escudo2;
if (creaturedamage < 0) {
creaturedamage = 0;
}
this["tda\u00F1o"] = creaturedamage;
trace("creature damage " + creaturedamage);
_level0.totaldamage = _level0.totaldamage + creaturedamage;
_level0.ncounter = _level0.ncounter + 1;
if ((_level0.vida2 - creaturedamage) >= 0) {
_level0.vida2 = _level0.vida2 - creaturedamage;
_level0.calcularpuntaje(creaturedamage, 1);
} else {
_level0.calcularpuntaje(creaturedamage, 1);
_level0.vida2 = 0;
}
if (_root.sound == 1) {
mySound2 = new Sound();
mySound2.attachSound("creature_attack");
mySound2.setVolume(40);
mySound2.start();
if (creaturedamage > 0) {
mySound = new Sound();
mySound.attachSound("ih01350");
mySound.start();
}
}
Symbol 880 MovieClip Frame 100 (241 B)
if (_level0.vida2 == 0) {
gotoAndStop ("player1");
} else if ((_level0.cura > 0) || (_level0.regen2 > 0)) {
gotoAndPlay ("cura");
} else if (_level0.veneno2 > 0) {
gotoAndPlay ("veneno");
} else {
gotoAndPlay ("fin");
}
Symbol 880 MovieClip Frame 106 (538 B)
if (_root.sound == 1) {
mySound2 = new Sound();
mySound2.attachSound("cough2");
mySound2.setVolume(40);
mySound2.start();
}
this["tda\u00F1o"] = _level0.veneno2;
if ((_level0.vida2 - _level0.veneno2) > 1) {
_level0.vida2 = _level0.vida2 - _level0.veneno2;
_level0.calcularpuntaje(_level0.veneno2, 1);
} else {
_level0.calcularpuntaje(_level0.veneno2, 1);
_level0.vida2 = 1;
_level0.veneno2 = 0;
_level0.mveneno2.gotoAndStop(1);
_level0.text_poison2 = 0;
_level0.bveneno2._height = 0;
trace("player2");
}
Symbol 880 MovieClip Frame 151 (21 B)
gotoAndPlay ("fin");
Symbol 880 MovieClip Frame 152 (697 B)
if (_root.sound == 1) {
mySound2 = new Sound();
mySound2.attachSound("healsound");
mySound2.setVolume(40);
mySound2.start();
}
if ((_level0.cura > 0) && (_level0.regen2 > 0)) {
this.theal["tda\u00F1o"] = (_level0.cura + "+") + _level0.regen2;
} else if ((_level0.cura == 0) && (_level0.regen2 > 0)) {
this.theal["tda\u00F1o"] = _level0.regen2;
} else if ((_level0.cura > 0) && (_level0.regen2 == 0)) {
this.theal["tda\u00F1o"] = _level0.cura;
}
if (((_level0.vida2 + _level0.cura) + _level0.regen2) <= _level0.maxvida2) {
_level0.vida2 = (_level0.vida2 + _level0.cura) + _level0.regen2;
} else {
_level0.vida2 = _level0.maxvida2;
}
Symbol 880 MovieClip Frame 183 (92 B)
if (_level0.veneno2 > 0) {
gotoAndPlay ("veneno");
} else {
gotoAndPlay ("fin");
}
Symbol 880 MovieClip Frame 184 (34 B)
_level0.mceguera2.gotoAndStop(1);
Symbol 880 MovieClip Frame 217 (153 B)
if (_level0.regen2 > 0) {
gotoAndPlay ("cura");
} else if (_level0.veneno2 > 0) {
gotoAndPlay ("veneno");
} else {
gotoAndPlay ("fin");
}
Symbol 880 MovieClip Frame 222 (203 B)
this["tda\u00F1o"] = _level0["da\u00F1o1"];
_level0.parapeto1 = 0;
if (_root.sound == 1) {
mySound2 = new Sound();
mySound2.attachSound("blocked");
mySound2.setVolume(40);
mySound2.start();
}
Symbol 880 MovieClip Frame 249 (321 B)
_level0.minvulner1.gotoAndStop(1);
if ((_level0.contra1 > 0) && (_level0.donotcounter != 1)) {
gotoAndPlay ("contra");
} else if ((_level0.cura > 0) || (_level0.regen2 > 0)) {
gotoAndPlay ("cura");
} else if (_level0.veneno2 > 0) {
gotoAndPlay ("veneno");
} else {
gotoAndPlay ("fin");
}
Symbol 880 MovieClip Frame 250 (409 B)
if (_level0.higharcane < _level0.arma1) {
_level0.higharcane = _level0.arma1;
}
if (_level0.highelder < _level0.escudo1) {
_level0.highelder = _level0.escudo1;
}
if (_level0.hightaint < _level0.veneno1) {
_level0.hightaint = _level0.veneno1;
}
if (_root.sound == 1) {
mySound2 = new Sound();
mySound2.attachSound("gameover");
mySound2.setVolume(40);
mySound2.start();
}
stop();
Symbol 880 MovieClip Frame 260 (409 B)
if (_level0.higharcane < _level0.arma1) {
_level0.higharcane = _level0.arma1;
}
if (_level0.highelder < _level0.escudo1) {
_level0.highelder = _level0.escudo1;
}
if (_level0.hightaint < _level0.veneno1) {
_level0.hightaint = _level0.veneno1;
}
if (_root.sound == 1) {
mySound2 = new Sound();
mySound2.attachSound("gameover");
mySound2.setVolume(40);
mySound2.start();
}
stop();
Symbol 880 MovieClip Frame 270 (43 B)
_level0.vida1 = 20;
_level0.resucita = 0;
Symbol 880 MovieClip Frame 283 (1.7 KiB) ●
if (_level0.yogsothoth == 1) {
_level0.sanity1 = -5;
_level0.sanity2 = -5;
_level0.yogsothoth = 0;
}
if ((_level0.sanity2 <= 0) && (_level0.insanity2 == 0)) {
_level0.insanity2 = Math.ceil(Math.random() * 3);
trace("Insanity number is " + _level0.insanity2);
if (_level0.insanity2 == 1) {
trace("Insanity is Xenophobia");
_level0.Xenophobia2 = 1;
_level0.xenophobiaIcon2.gotoAndPlay(2);
_level0.contra2 = 0;
}
if (_level0.insanity2 == 2) {
trace("Insanity is Megalomania");
_level0.megalomania2 = 1;
_level0.megalomaniaIcon2.gotoAndPlay(2);
}
if (_level0.insanity2 == 3) {
trace("Insanity is schizophrenia");
_level0.schizophrenia2 = 1;
_level0.schizophreniaIcon2.gotoAndPlay(2);
}
}
if ((_level0.sanity1 <= 0) && (_level0.insanity1 == 0)) {
_level0.insanity1 = Math.ceil(Math.random() * 4);
trace("Insanity number is " + _level0.insanity1);
if (_level0.insanity1 == 1) {
trace("Insanity is Xenophobia");
_level0.Xenophobia1 = 1;
_level0.xenophobiaIcon1.gotoAndPlay(2);
_level0.contra1 = 0;
_level0.shambler1.gotoAndStop(1);
_level0.byakhee1.gotoAndStop(1);
_level0.shoggoth1.gotoAndStop(1);
_level0.elderthing1.gotoAndStop(1);
_level0.shub1.gotoAndStop(1);
}
if (_level0.insanity1 == 2) {
trace("Insanity is Megalomania");
_level0.megalomania1 = 1;
_level0.megalomaniaIcon1.gotoAndPlay(2);
}
if (_level0.insanity1 == 3) {
trace("Player 2 Insanity is schizophrenia");
_level0.schizophrenia1 = 1;
_level0.schizophreniaIcon1.gotoAndPlay(2);
}
if (_level0.insanity1 == 4) {
trace("Main button Insanity is Agoraphobia1");
_level0.agoraphobia1 = 1;
_level0.agoraphobiaIcon1.gotoAndPlay(2);
}
}
Symbol 880 MovieClip Frame 314 (1.54 KiB) ●
if (_level0.donotcounter == 1) {
_level0.donotcounter = 0;
trace("Reset counter attack varible");
}
if (_level0.Xenophobia2 == 1) {
_level0.contra2 = 0;
_level0.shambler2.gotoAndStop(1);
_level0.byakhee2.gotoAndStop(1);
_level0.shoggoth2.gotoAndStop(1);
_level0.elderthing2.gotoAndStop(1);
_level0.shub2.gotoAndStop(1);
}
if (_level0.megalomania2 == 1) {
trace("Megalomania effects");
_level0.arma2 = _level0.arma2 + 3;
_level0.marma2.gotoAndPlay(2);
_level0.text_attack2 = _level0.text_attack2 + 3;
_level0.mveneno2.gotoAndPlay(2);
_level0.text_poison2 = _level0.text_poison2 + 3;
_level0.veneno2 = _level0.veneno2 + 3;
}
if (_level0.schizophrenia2 == 1) {
_level0.arma2 = 0;
_level0.escudo2 = 0;
if (_level0.arma2 < 0) {
_level0.arma2 = 0;
}
if (_level0.veneno2 < 0) {
_level0.veneno2 = 0;
}
if (_level0.escudo2 < 0) {
_level0.escudo2 = 0;
}
if (_level0.arma2 > 0) {
_level0.marma2.gotoAndPlay(2);
} else {
_level0.marma2.gotoAndStop(1);
}
if (_level0.escudo2 > 0) {
_level0.mescudo2.gotoAndPlay(2);
} else {
_level0.mescudo2.gotoAndStop(1);
}
if (_level0.veneno2 > 0) {
_level0.mveneno2.gotoAndPlay(2);
} else {
_level0.mveneno2.gotoAndStop(1);
}
if (_level0.vida2 > _level0.maxvida2) {
_level0.vida2 = _level0.maxvida2;
}
if (_level0.vida2 <= 0) {
_level0.vida2 = 1;
}
_level0.text_attack2 = _level0.arma2;
_level0.text_defense2 = _level0.escudo2;
_level0.text_poison2 = _level0.veneno2;
}
trace("Turn end");
this._parent.play();
Symbol 891 MovieClip Frame 31 (8 B)
stop();
Symbol 892 MovieClip Frame 2 (448 B)
trace((((("DISTRIBUTING LETTERS: player1:" + _level0.numbar) + " player2:") + _level0.reparte) + " cindice actual=") + _level0.cindice);
if (_level0.cindice == 1) {
_level0.gfxbaraja.gotoAndStop(2);
} else if (_level0.cindice == 0) {
_level0.gfxbaraja.gotoAndStop(3);
} else if (_level0.cindice <= -1) {
trace("I FINISH THE DECK. WE RETURN TO SHUFFLE...");
_level0.barajacartas();
stop();
trace("cindice: " + _level0.cindice);
}
Symbol 892 MovieClip Frame 3 (40 B)
gotoAndPlay(4 + (_level0.numbar * 34));
Symbol 892 MovieClip Frame 32 (53 B)
trace("repartiondo a player1...visible " + visible);
Symbol 892 MovieClip Frame 36 (653 B)
i = 0;
while (i < _level0.numcartas) {
_level0.barajas[_level0.numbar][i]._visible = false;
i = i + 1;
}
visible = _level0.barajar[_level0.cindice];
trace("visible " + visible);
_level0.barajas[_level0.numbar][visible]._visible = true;
_level0.barajas[_level0.numbar]._visible = true;
_level0.cindice = _level0.cindice - 1;
if (_level0.cindice == 1) {
_level0.gfxbaraja.gotoAndStop(2);
} else if (_level0.cindice == 0) {
_level0.gfxbaraja.gotoAndStop(3);
} else if (_level0.cindice <= -1) {
trace("I FINISH THE DECK. WE RETURN TO SHUFFLE (2)...");
_level0.barajacartas();
stop();
trace("cindice: " + _level0.cindice);
}
Symbol 892 MovieClip Frame 37 (107 B)
trace("WE DISTRIBUTE TO PLAYER 2 ON GUARD:" + _level0.reparte);
gotoAndPlay(175 + (_level0.reparte * 7));
Symbol 892 MovieClip Frame 38 (26 B)
trace("deal out card 2");
Symbol 892 MovieClip Frame 66 (53 B)
trace("repartiondo a player1...visible " + visible);
Symbol 892 MovieClip Frame 70 (653 B)
i = 0;
while (i < _level0.numcartas) {
_level0.barajas[_level0.numbar][i]._visible = false;
i = i + 1;
}
visible = _level0.barajar[_level0.cindice];
trace("visible " + visible);
_level0.barajas[_level0.numbar][visible]._visible = true;
_level0.barajas[_level0.numbar]._visible = true;
_level0.cindice = _level0.cindice - 1;
if (_level0.cindice == 1) {
_level0.gfxbaraja.gotoAndStop(2);
} else if (_level0.cindice == 0) {
_level0.gfxbaraja.gotoAndStop(3);
} else if (_level0.cindice <= -1) {
trace("I FINISH THE DECK. WE RETURN TO SHUFFLE (2)...");
_level0.barajacartas();
stop();
trace("cindice: " + _level0.cindice);
}
Symbol 892 MovieClip Frame 71 (107 B)
trace("WE DISTRIBUTE TO PLAYER 2 ON GUARD:" + _level0.reparte);
gotoAndPlay(175 + (_level0.reparte * 7));
Symbol 892 MovieClip Frame 72 (26 B)
trace("deal out card 3");
Symbol 892 MovieClip Frame 100 (53 B)
trace("distribute to player1...visible " + visible);
Symbol 892 MovieClip Frame 104 (652 B)
i = 0;
while (i < _level0.numcartas) {
_level0.barajas[_level0.numbar][i]._visible = false;
i = i + 1;
}
visible = _level0.barajar[_level0.cindice];
trace("visible " + visible);
_level0.barajas[_level0.numbar][visible]._visible = true;
_level0.barajas[_level0.numbar]._visible = true;
_level0.cindice = _level0.cindice - 1;
if (_level0.cindice == 1) {
_level0.gfxbaraja.gotoAndStop(2);
} else if (_level0.cindice == 0) {
_level0.gfxbaraja.gotoAndStop(3);
} else if (_level0.cindice <= -1) {
trace("I FINISH THE DECK. WE RETURN TO SHUFFLE(2)...");
_level0.barajacartas();
stop();
trace("cindice: " + _level0.cindice);
}
Symbol 892 MovieClip Frame 105 (107 B)
trace("WE DISTRIBUTE TO PLAYER 2 ON GUARD:" + _level0.reparte);
gotoAndPlay(175 + (_level0.reparte * 7));
Symbol 892 MovieClip Frame 106 (26 B)
trace("deal out card 4");
Symbol 892 MovieClip Frame 134 (53 B)
trace("distribute to player1...visible " + visible);
Symbol 892 MovieClip Frame 138 (653 B)
i = 0;
while (i < _level0.numcartas) {
_level0.barajas[_level0.numbar][i]._visible = false;
i = i + 1;
}
visible = _level0.barajar[_level0.cindice];
trace("visible " + visible);
_level0.barajas[_level0.numbar][visible]._visible = true;
_level0.barajas[_level0.numbar]._visible = true;
_level0.cindice = _level0.cindice - 1;
if (_level0.cindice == 1) {
_level0.gfxbaraja.gotoAndStop(2);
} else if (_level0.cindice == 0) {
_level0.gfxbaraja.gotoAndStop(3);
} else if (_level0.cindice <= -1) {
trace("I FINISH THE DECK. WE RETURN TO SHUFFLE (2)...");
_level0.barajacartas();
stop();
trace("cindice: " + _level0.cindice);
}
Symbol 892 MovieClip Frame 139 (107 B)
trace("WE DISTRIBUTE TO PLAYER 2 ON GUARD:" + _level0.reparte);
gotoAndPlay(175 + (_level0.reparte * 7));
Symbol 892 MovieClip Frame 140 (26 B)
trace("deal out card 5");
Symbol 892 MovieClip Frame 169 (53 B)
trace("distribute to player1...visible " + visible);
Symbol 892 MovieClip Frame 173 (653 B)
i = 0;
while (i < _level0.numcartas) {
_level0.barajas[_level0.numbar][i]._visible = false;
i = i + 1;
}
visible = _level0.barajar[_level0.cindice];
trace("visible " + visible);
_level0.barajas[_level0.numbar][visible]._visible = true;
_level0.barajas[_level0.numbar]._visible = true;
_level0.cindice = _level0.cindice - 1;
if (_level0.cindice == 1) {
_level0.gfxbaraja.gotoAndStop(2);
} else if (_level0.cindice == 0) {
_level0.gfxbaraja.gotoAndStop(3);
} else if (_level0.cindice <= -1) {
trace("I FINISH THE DECK. WE RETURN TO SHUFFLE (2)...");
_level0.barajacartas();
stop();
trace("cindice: " + _level0.cindice);
}
Symbol 892 MovieClip Frame 174 (107 B)
trace("WE DISTRIBUTE TO PLAYER 2 ON GUARD:" + _level0.reparte);
gotoAndPlay(175 + (_level0.reparte * 7));
Symbol 892 MovieClip Frame 181 (358 B)
_level0.cmalo1.gotoAndStop(1);
_level0.cmalo1._visible = true;
trace((("Play card " + _level0.barajar[_level0.cindice]) + " in the position ") + _level0.reparte);
visible = _level0.barajar[_level0.cindice];
_level0.cindice = _level0.cindice - 1;
_level0.cartasp2[_level0.reparte] = visible;
trace("" + _level0.cartasp2);
this._parent.play();
stop();
Symbol 892 MovieClip Frame 188 (358 B)
_level0.cmalo2.gotoAndStop(1);
_level0.cmalo2._visible = true;
trace((("Play card " + _level0.barajar[_level0.cindice]) + " in the position ") + _level0.reparte);
visible = _level0.barajar[_level0.cindice];
_level0.cindice = _level0.cindice - 1;
_level0.cartasp2[_level0.reparte] = visible;
trace("" + _level0.cartasp2);
this._parent.play();
stop();
Symbol 892 MovieClip Frame 195 (358 B)
_level0.cmalo3.gotoAndStop(1);
_level0.cmalo3._visible = true;
trace((("Play card " + _level0.barajar[_level0.cindice]) + " in the position ") + _level0.reparte);
visible = _level0.barajar[_level0.cindice];
_level0.cindice = _level0.cindice - 1;
_level0.cartasp2[_level0.reparte] = visible;
trace("" + _level0.cartasp2);
this._parent.play();
stop();
Symbol 892 MovieClip Frame 202 (358 B)
_level0.cmalo4.gotoAndStop(1);
_level0.cmalo4._visible = true;
trace((("Play card " + _level0.barajar[_level0.cindice]) + " in the position ") + _level0.reparte);
visible = _level0.barajar[_level0.cindice];
_level0.cindice = _level0.cindice - 1;
_level0.cartasp2[_level0.reparte] = visible;
trace("" + _level0.cartasp2);
this._parent.play();
stop();
Symbol 892 MovieClip Frame 209 (358 B)
_level0.cmalo5.gotoAndStop(1);
_level0.cmalo5._visible = true;
trace((("Play card " + _level0.barajar[_level0.cindice]) + " in the position ") + _level0.reparte);
visible = _level0.barajar[_level0.cindice];
_level0.cindice = _level0.cindice - 1;
_level0.cartasp2[_level0.reparte] = visible;
trace("" + _level0.cartasp2);
this._parent.play();
stop();
Symbol 893 MovieClip Frame 1 (8 B)
stop();
Symbol 893 MovieClip Frame 2 (107 B)
this.mascara1._visible = false;
this.mascara2._visible = false;
this.mascara3._visible = false;
stop();
Symbol 893 MovieClip Frame 21 (13.12 KiB) ● ●
_level0.barajamalo._visible = true;
i = 0;
while (i < _level0.numcartas) {
_level0.barmalo[i]._visible = false;
i = i + 1;
}
_level0.barmalo[_level0.destapa]._visible = true;
_level0.turno = 2;
if (_level0.ceguera2 == 0) {
if (_level0.sanitycost > 0) {
_level0.sanity2 = _level0.sanity2 - _level0.sanitycost;
trace("Sanity loss " + _level0.sanitycost);
_level0.msanity2.sanityfx = _level0.sanitycost;
_level0.sanitycost = 0;
_level0.msanity2.gotoAndPlay(2);
}
if (_level0.sanityloss > 0) {
_level0.sanity1 = _level0.sanity1 - _level0.sanityloss;
_level0.msanity1.sanityfx = _level0.sanityloss;
_level0.msanity1.gotoAndPlay(2);
}
if (_level0.sanitygain > 0) {
_level0.sanity2 = _level0.sanity2 + _level0.sanitygain;
_level0.msanity2plus.sanityfx = _level0.sanitygain;
_level0.msanity2plus.gotoAndPlay(2);
}
if (_level0.sanity2 < -10) {
_level0.sanity2 = -10;
}
if (_level0.sanity1 < -10) {
_level0.sanity1 = -10;
}
if (_level0.sanity2 >= 1) {
_level0.insanity2 = 0;
_level0.Xenophobia2 = 0;
_level0.xenophobiaIcon2.gotoAndStop(1);
if (_level0.megalomania2 == 1) {
_level0.megalomania2 = 0;
_level0.megalomaniaIcon2.gotoAndStop(1);
_level0.arma2 = 0;
_level0.text_attack2 = 0;
_level0.marma2.gotoAndStop(1);
_level0.mveneno2.gotoAndStop(1);
_level0.text_poison2 = 0;
_level0.veneno2 = 0;
}
if (_level0.schizophrenia2 == 1) {
_level0.schizophrenia2 = 0;
_level0.schizophreniaIcon2.gotoAndStop(1);
_level0.arma2 = 0;
_level0.escudo2 = 0;
_level0.veneno2 = 0;
_level0.marma2.gotoAndStop(1);
_level0.mveneno2.gotoAndStop(1);
_level0.mescudo2.gotoAndStop(1);
_level0.text_poison2 = 0;
_level0.text_defense2 = 0;
_level0.text_attack2 = 0;
}
}
if (_level0.normal == 2) {
_level0.normal = 0;
}
if (_level0.normal == 3) {
_level0.arma2 = _level0.arma1;
if (_level0.arma2 == 0) {
_level0.marma2.gotoAndStop(1);
} else {
_level0.marma2.gotoAndPlay(2);
}
_level0.escudo2 = _level0.escudo1;
if (_level0.escudo2 == 0) {
_level0.mescudo2.gotoAndStop(1);
} else {
_level0.mescudo2.gotoAndPlay(2);
}
_level0.veneno2 = _level0.veneno1;
if (_level0.veneno2 == 0) {
_level0.mveneno2.gotoAndStop(1);
} else {
_level0.mveneno2.gotoAndPlay(2);
}
_level0.normal = 0;
}
if (_level0.normal == 4) {
_level0.parapeto1 = 0;
_level0.minvulner1.gotoAndStop(1);
_level0.parapeto2 = 0;
_level0.minvulner2.gotoAndStop(1);
_level0.arma1 = 0;
_level0.marma1.gotoAndStop(1);
_level0.text_attack1 = 0;
_level0.arma2 = 0;
_level0.marma2.gotoAndStop(1);
_level0.text_attack2 = 0;
_level0.escudo1 = 0;
_level0.mescudo1.gotoAndStop(1);
_level0.text_defense1 = 0;
_level0.escudo2 = 0;
_level0.mescudo2.gotoAndStop(1);
_level0.text_defense2 = 0;
_level0.contra1 = 0;
_level0.ccontra1.gotoAndStop(1);
_level0.text_counter1 = 0;
_level0.contra2 = 0;
_level0.ccontra2.gotoAndStop(1);
_level0.text_counter2 = 0;
_level0.veneno1 = 0;
_level0.mveneno1.gotoAndStop(1);
_level0.text_poison1 = 0;
_level0.veneno2 = 0;
_level0.mveneno2.gotoAndStop(1);
_level0.text_poison2 = 0;
_level0.byakhee2.gotoAndStop(1);
_level0.shambler2.gotoAndStop(1);
_level0.shoggoth2.gotoAndStop(1);
_level0.elderthing2.gotoAndStop(1);
_level0.byakhee1.gotoAndStop(1);
_level0.shambler1.gotoAndStop(1);
_level0.shoggoth1.gotoAndStop(1);
_level0.elderthing1.gotoAndStop(1);
_level0.shub1.gotoAndStop(1);
_level0.shub2.gotoAndStop(1);
if (_level0.sanity1 <= 0) {
_level0.sanity1 = 5;
} else if (_level0.sanity1 >= 1) {
_level0.sanity1 = _level0.sanity1 + 5;
}
if (_level0.sanity2 <= 0) {
_level0.sanity2 = 5;
} else if (_level0.sanity2 >= 1) {
_level0.sanity2 = _level0.sanity2 + 5;
}
_level0.insanity1 = 0;
_level0.insanity2 = 0;
_level0.Xenophobia1 = 0;
_level0.xenophobiaIcon1.gotoAndStop(1);
_level0.megalomania1 = 0;
_level0.megalomaniaIcon1.gotoAndStop(1);
_level0.schizophrenia1 = 0;
_level0.schizophreniaIcon1.gotoAndStop(1);
_level0.Xenophobia2 = 0;
_level0.xenophobiaIcon2.gotoAndStop(1);
_level0.megalomania2 = 0;
_level0.megalomaniaIcon2.gotoAndStop(1);
_level0.schizophrenia2 = 0;
_level0.schizophreniaIcon2.gotoAndStop(1);
_level0.agoraphobia1 = 0;
_level0.agoraphobiaIcon1.gotoAndStop(1);
_level0.normal = 0;
}
if (_level0.normal == 5) {
experiment = random(4);
if (experiment == 0) {
_level0.shoggoth = 1;
_level0.contra2 = 6;
}
if (experiment == 1) {
_level0["da\u00F1o"] = 15;
}
if (experiment == 2) {
_level0.arma2 = _level0.arma2 + 5;
_level0.escudo2 = _level0.escudo2 + 5;
}
if (experiment == 3) {
_level0.sanity2 = -5;
}
_level0.normal = 0;
}
if (_level0.normal == 6) {
_level0["da\u00F1o"] = _level0.sanity1 - _level0.arma2;
_level0.yogsothoth = 1;
_level0.normal = 0;
}
if (_level0.normal == 7) {
if (_level0.sanity1 <= 0) {
_level0["da\u00F1o"] = 20;
} else {
_level0.sanity1 = -5;
}
_level0.normal = 0;
}
if ((((_level0.sanity2 <= 0) && (_level0.schizophrenia2 != 1)) && (_level0.Xenophobia2 != 1)) && (_level0.megalomania2 != 1)) {
_level0.insanity2 = Math.ceil(Math.random() * 3);
trace("P2 Main Insanity number is " + _level0.insanity1);
insanesound = random(3);
if (_root.sound == 1) {
if (insanesound == 0) {
play0 = new Sound();
play0.setVolume(50);
play0.attachSound("insanitysound");
play0.start();
} else if (insanesound == 1) {
play0 = new Sound();
play0.setVolume(50);
play0.attachSound("insanitysound2");
play0.start();
} else if (insanesound == 2) {
play0 = new Sound();
play0.setVolume(50);
play0.attachSound("insanitysound3");
play0.start();
} else if (insanesound == 3) {
play0 = new Sound();
play0.setVolume(50);
play0.attachSound("insanitysound4");
play0.start();
}
}
insanesound = 0;
}
if ((_level0.insanity2 == 1) && (_level0.Xenophobia2 != 1)) {
trace("P2 Main Insanity is Xenophobia");
_level0.Xenophobia2 = 1;
_level0.xenophobiaIcon2.gotoAndPlay(2);
}
if ((_level0.insanity2 == 2) && (_level0.megalomania2 != 1)) {
trace("P2 Main Insanity is megalomania");
_level0.megalomania2 = 1;
_level0.megalomaniaIcon2.gotoAndPlay(2);
}
if ((_level0.insanity2 == 3) && (_level0.schizophrenia2 != 1)) {
trace("P2 Main Insanity is schizophrenia1");
_level0.schizophrenia2 = 1;
_level0.schizophreniaIcon2.gotoAndPlay(2);
}
if ((_level0.betrayed == 1) && (_level0.contra1 >= 1)) {
_level0["da\u00F1o"] = _level0.contra1;
_level0.betrayed = 0;
_level0.donotcounter = 1;
trace(" betrayal damage" + _level0.contra1);
} else if (_level0.betrayed == 1) {
_level0.betrayed = 0;
}
if (((_level0["da\u00F1o"] > 0) and (_level0.normal != 1)) and (_level0.ignoreelder != 1)) {
_level0["da\u00F1o1"] = ((((_level0["da\u00F1o"] + _level0.arma2) + _level0.maldicion1) - _level0.escudo1) - _level0.bless1) * _level0.mult2;
trace("Add arcane power to attack" + _level0.arma2);
if (_level0.mult2 > 1) {
_level0.mult2 = 1;
}
if (_level0["da\u00F1o1"] > _level0.largest) {
_level0.largest = _level0["da\u00F1o1"];
}
if ((_level0["da\u00F1o"] > 0) && (_level0["da\u00F1o"] < _level0.escudo1)) {
_level0.mescudo1.gotoAndPlay(30);
}
} else if (_level0["da\u00F1o"] <= 0) {
_level0["da\u00F1o1"] = 0;
_level0.normal = 0;
}
if ((_level0["da\u00F1o"] > 0) and (_level0.normal == 1)) {
_level0["da\u00F1o1"] = _level0["da\u00F1o"] * _level0.mult2;
trace("Normal weapons used - no arcane power");
if (_level0.mult2 > 1) {
_level0.mult2 = 1;
}
if (_level0["da\u00F1o1"] > _level0.largest) {
_level0.largest = _level0["da\u00F1o1"];
}
} else if (_level0["da\u00F1o"] <= 0) {
_level0["da\u00F1o1"] = 0;
}
if ((_level0["da\u00F1o"] > 0) and (_level0.ignoreelder == 1)) {
_level0["da\u00F1o1"] = (_level0["da\u00F1o"] + _level0.arma2) * _level0.mult2;
trace("ignore elder, but add arcane");
if (_level0.mult2 > 1) {
_level0.mult2 = 1;
}
if (_level0["da\u00F1o1"] > _level0.largest) {
_level0.largest = _level0["da\u00F1o1"];
}
} else if (_level0["da\u00F1o"] <= 0) {
_level0["da\u00F1o1"] = 0;
_level0.normal = 0;
}
if (_level0.multiplyaux > _level0.mult2) {
_level0.mult2 = _level0.multiplyaux;
}
if (_level0.regenaux > _level0.regen2) {
_level0.regen2 = _level0.regenaux;
}
if (_level0.arma1aux > 0) {
_level0.arma2 = _level0.arma2 + _level0.arma1aux;
}
if (_level0.arma1aux < 0) {
_level0.arma2 = _level0.arma2 + _level0.arma1aux;
}
if (_level0.arma2 < 0) {
_level0.arma2 = 0;
}
if (_level0.escudo1aux > 0) {
_level0.escudo2 = _level0.escudo2 + _level0.escudo1aux;
}
if (_level0.escudo1aux < 0) {
_level0.escudo2 = _level0.escudo2 + _level0.escudo1aux;
}
if (_level0.escudo2 < 0) {
_level0.escudo2 = 0;
}
if ((_level0.contra1aux > 0) && (_level0.Xenophobia2 != 1)) {
_level0.contra2 = _level0.contra1aux;
}
if ((_level0.byakhee > 0) && (_level0.Xenophobia2 != 1)) {
_level0.byakhee2.gotoAndPlay(2);
_level0.shambler2.gotoAndStop(1);
_level0.shoggoth2.gotoAndStop(1);
_level0.elderthing2.gotoAndStop(1);
_level0.shub2.gotoAndStop(1);
_level0.byakhee = 0;
}
if ((_level0.shambler > 0) && (_level0.Xenophobia2 != 1)) {
_level0.shambler2.gotoAndPlay(2);
_level0.byakhee2.gotoAndStop(1);
_level0.shoggoth2.gotoAndStop(1);
_level0.elderthing2.gotoAndStop(1);
_level0.shub2.gotoAndStop(1);
_level0.shambler = 0;
}
if ((_level0.shoggoth > 0) && (_level0.Xenophobia2 != 1)) {
_level0.shoggoth2.gotoAndPlay(2);
_level0.byakhee2.gotoAndStop(1);
_level0.shambler2.gotoAndStop(1);
_level0.elderthing2.gotoAndStop(1);
_level0.shub2.gotoAndStop(1);
_level0.shoggoth = 0;
}
if ((_level0.elderthing > 0) && (_level0.Xenophobia2 != 1)) {
_level0.elderthing2.gotoAndPlay(2);
_level0.shambler2.gotoAndStop(1);
_level0.byakhee2.gotoAndStop(1);
_level0.shoggoth2.gotoAndStop(1);
_level0.shub2.gotoAndStop(1);
_level0.elderthing = 0;
}
if ((_level0.shub > 0) && (_level0.Xenophobia2 != 1)) {
_level0.shub2.gotoAndPlay(2);
_level0.byakhee2.gotoAndStop(1);
_level0.shambler2.gotoAndStop(1);
_level0.shoggoth2.gotoAndStop(1);
_level0.elderthing2.gotoAndStop(1);
_level0.shub = 0;
}
if ((_level0.Xenophobia2 == 1) && (_level0.elderthing > 0)) {
_level0.curaveneno = 0;
_level0.escudo2 = _level0.escudo2 - 3;
_level0.elderthing2.gotoAndStop(1);
}
if ((_level0.Xenophobia2 == 1) && (_level0.shub > 0)) {
_level0["da\u00F1o1"] = 0;
_level0.shub2.gotoAndStop(1);
}
if (_level0.Xenophobia2 == 1) {
_level0.contra2 = 0;
_level0.shambler2.gotoAndStop(1);
_level0.byakhee2.gotoAndStop(1);
_level0.shoggoth2.gotoAndStop(1);
_level0.elderthing2.gotoAndStop(1);
}
if (_level0.veneno1aux > 0) {
_level0.veneno1 = _level0.veneno1 + _level0.veneno1aux;
_level0.mveneno1.gotoAndPlay(2);
_level0.text_poison1 = _level0.veneno1;
}
if (((_level0.maldicion1aux > _level0.maldicion1) && (_level0.immunity == 0)) && (_level0.invisible == 0)) {
_level0.maldicion1 = _level0.maldicion1aux;
_level0.mmaldicion1.gotoAndStop(2);
}
if (_level0.bless1aux > _level0.bless2) {
_level0.bless2 = _level0.bless1aux;
}
if ((_level0.paraliza > _level0.paraliza2) && (_level0.invisible == 0)) {
_level0.paraliza2 = _level0.paraliza;
}
if ((_level0.ceguera1aux == 1) || ((random(100) < _level0.paraliza2) && (_level0.invisible == 0))) {
_level0.ceguera1 = 1;
}
if (_level0.parapeto1aux > _level0.parapeto2) {
_level0.parapeto2 = _level0.parapeto1aux;
_level0.minvulner2.gotoAndStop(2);
}
if (_level0.dispels > 0) {
_level0.mmaldicion2.gotoAndStop(1);
_level0.maldicion2 = 0;
} else if ((_level0.dispelo > 0) && (_level0.invisible == 0)) {
_level0.parapeto1 = 0;
_level0.minvulner1.gotoAndStop(1);
_level0.paraliza1 = 0;
_level0.mmaldicion1.gotoAndStop(1);
_level0.mescudo1.gotoAndStop(1);
_level0.text_defense1 = 0;
_level0.marma1.gotoAndStop(1);
_level0.text_attack1 = 0;
_level0.mbless1.gotoAndStop(1);
_level0.regen1 = 0;
_level0.maldicion1 = 0;
_level0.escudo1 = 0;
_level0.arma1 = 0;
_level0.bless1 = 0;
} else if ((_level0.dispelc > 0) && (_level0.invisible == 0)) {
_level0.contra1 = 0;
_level0.ccontra1.gotoAndStop(1);
_level0.byakhee1.gotoAndStop(1);
_level0.shambler1.gotoAndStop(1);
_level0.shoggoth1.gotoAndStop(1);
_level0.elderthing1.gotoAndStop(1);
_level0.shub1.gotoAndStop(1);
_level0.text_counter1 = 0;
_level0.dispelc = 0;
}
if (_level0.curaveneno > 0) {
_level0.mveneno2.gotoAndStop(1);
_level0.text_poison2 = 0;
_level0.veneno2 = 0;
}
_level0.cura2 = _level0.cura1aux;
}
_level0.turno = 0;
stop();
Symbol 893 MovieClip Frame 22 (226 B)
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
_level0.barmalo[i]._visible = false;
i = i + 1;
}
_level0.turno = 0;
stop();
Symbol 894 MovieClip Frame 1 (16 B)
k = 1;
stop();
Symbol 895 MovieClip Frame 1 (16 B)
k = 2;
stop();
Symbol 896 MovieClip Frame 1 (16 B)
k = 3;
stop();
Symbol 897 MovieClip Frame 1 (16 B)
k = 4;
stop();
Symbol 898 MovieClip Frame 1 (8 B)
stop();
Symbol 898 MovieClip Frame 2 (602 B)
matriz1 = new Array(b1.carta1, b1.carta2, b1.carta3, b1.carta4, b1.carta5, b1.carta6, b1.carta7, b1.carta8, b1.carta9, b1.carta10, b1.carta11, b1.carta12, b1.carta13, b1.carta14, b1.carta15, b1.carta16, b1.carta17, b1.carta18, b1.carta19, b1.carta20, b1.carta21, b1.carta22, b1.carta23, b1.carta24, b1.carta25, b1.carta26, b1.carta27, b1.carta28, b1.carta29, b1.carta30, b1.carta31, b1.carta32, b1.carta33, b1.carta34, b1.carta35, b1.carta36);
i = 0;
while (i < _level0.numcartas) {
matriz1[i]._visible = false;
i = i + 1;
}
visible = _level0.cartasp2[4];
matriz1[visible]._visible = true;
Symbol 899 MovieClip Frame 1 (8 B)
stop();
Symbol 899 MovieClip Frame 2 (602 B)
matriz1 = new Array(b1.carta1, b1.carta2, b1.carta3, b1.carta4, b1.carta5, b1.carta6, b1.carta7, b1.carta8, b1.carta9, b1.carta10, b1.carta11, b1.carta12, b1.carta13, b1.carta14, b1.carta15, b1.carta16, b1.carta17, b1.carta18, b1.carta19, b1.carta20, b1.carta21, b1.carta22, b1.carta23, b1.carta24, b1.carta25, b1.carta26, b1.carta27, b1.carta28, b1.carta29, b1.carta30, b1.carta31, b1.carta32, b1.carta33, b1.carta34, b1.carta35, b1.carta36);
i = 0;
while (i < _level0.numcartas) {
matriz1[i]._visible = false;
i = i + 1;
}
visible = _level0.cartasp2[3];
matriz1[visible]._visible = true;
Symbol 900 MovieClip Frame 1 (8 B)
stop();
Symbol 900 MovieClip Frame 2 (602 B)
matriz1 = new Array(b1.carta1, b1.carta2, b1.carta3, b1.carta4, b1.carta5, b1.carta6, b1.carta7, b1.carta8, b1.carta9, b1.carta10, b1.carta11, b1.carta12, b1.carta13, b1.carta14, b1.carta15, b1.carta16, b1.carta17, b1.carta18, b1.carta19, b1.carta20, b1.carta21, b1.carta22, b1.carta23, b1.carta24, b1.carta25, b1.carta26, b1.carta27, b1.carta28, b1.carta29, b1.carta30, b1.carta31, b1.carta32, b1.carta33, b1.carta34, b1.carta35, b1.carta36);
i = 0;
while (i < _level0.numcartas) {
matriz1[i]._visible = false;
i = i + 1;
}
visible = _level0.cartasp2[2];
matriz1[visible]._visible = true;
Symbol 901 MovieClip Frame 1 (8 B)
stop();
Symbol 901 MovieClip Frame 2 (602 B)
matriz1 = new Array(b1.carta1, b1.carta2, b1.carta3, b1.carta4, b1.carta5, b1.carta6, b1.carta7, b1.carta8, b1.carta9, b1.carta10, b1.carta11, b1.carta12, b1.carta13, b1.carta14, b1.carta15, b1.carta16, b1.carta17, b1.carta18, b1.carta19, b1.carta20, b1.carta21, b1.carta22, b1.carta23, b1.carta24, b1.carta25, b1.carta26, b1.carta27, b1.carta28, b1.carta29, b1.carta30, b1.carta31, b1.carta32, b1.carta33, b1.carta34, b1.carta35, b1.carta36);
i = 0;
while (i < _level0.numcartas) {
matriz1[i]._visible = false;
i = i + 1;
}
visible = _level0.cartasp2[1];
matriz1[visible]._visible = true;
Symbol 902 MovieClip Frame 1 (8 B)
stop();
Symbol 903 MovieClip Frame 1 (8 B)
stop();
Symbol 906 Button (62 B)
on (release) {
stopAllSounds();
_root.gotoAndStop("menu");
}
Symbol 907 Button (201 B)
on (release) {
stopAllSounds();
_root.setCookie("cardgame", "level", _level0.level);
_root.setCookie("cardgame", "score", _level0.score);
_root.setCookie("cardgame", "rank", _level0.currentrank);
}
Symbol 908 MovieClip Frame 1 (266 B)
auxvida = _level0.vida1;
damageinflicteda = _level0.damageinflicted;
damagereceived = _level0.matchdamagereceived;
trace("damagereceived:" + damagereceived);
cardsused = _level0.matchcardsused;
trace("cardsused:" + cardsused);
totalextra = 0;
totalscore = 0;
Symbol 908 MovieClip Frame 11 (7.58 KiB) ● ●
botonmask.useHandCursor = false;
cliparcane.texto = _level0.higharcane;
clipelder.texto = _level0.highelder;
clipbesthit.texto = _level0.highbesthit;
clipsanity.texto = _level0.highsanity;
cliphightaint.texto = _level0.hightaint;
cliptotalscore.texto = _level0.score;
_root.kongregateScores.submit(_level0.score);
if (_level0.currentrank == 1) {
rank1.rankani.ranktext = "1- Thug";
}
if (_level0.currentrank == 2) {
rank1.rankani.ranktext = "2- Hoodlum";
}
if (_level0.currentrank == 3) {
rank1.rankani.ranktext = "3- Mobster";
}
if (_level0.currentrank == 4) {
rank1.rankani.ranktext = "4- Mob Boss";
}
if (_level0.currentrank == 5) {
rank1.rankani.ranktext = "5- Cult Initiate";
}
if (_level0.currentrank == 6) {
rank1.rankani.ranktext = "6- Cult Priest";
}
if (_level0.currentrank == 7) {
rank1.rankani.ranktext = "7- Cult Leader";
}
if (_level0.currentrank == 8) {
rank1.rankani.ranktext = "8- Cult High Priest";
}
if (_level0.currentrank == 9) {
rank1.rankani.ranktext = "9- Ghoul";
}
if (_level0.currentrank == 10) {
rank1.rankani.ranktext = "10- Necromancer";
}
if (_level0.currentrank == 11) {
rank1.rankani.ranktext = "11- Deep One Spawn";
}
if (_level0.currentrank == 12) {
rank1.rankani.ranktext = "12- Deep One Priest";
}
if (_level0.currentrank == 13) {
rank1.rankani.ranktext = "13- Elder Deep One";
}
if (_level0.currentrank == 14) {
rank1.rankani.ranktext = "14- Mi-Go Slave";
}
if (_level0.currentrank == 15) {
rank1.rankani.ranktext = "15- Mi-Go Warrior";
}
if (_level0.currentrank == 16) {
rank1.rankani.ranktext = "16- Mi-Go Surgeon";
}
if (_level0.currentrank == 17) {
rank1.rankani.ranktext = "17- Mi-Go General";
}
if (_level0.currentrank == 18) {
rank1.rankani.ranktext = "18- Yithian Peasant";
}
if (_level0.currentrank == 19) {
rank1.rankani.ranktext = "19- Yithian Librarian";
}
if (_level0.currentrank == 20) {
rank1.rankani.ranktext = "20- Yithian Scholar";
}
if (_level0.score <= 49) {
newrank.rankani.ranktext = "1- Thug";
_level0.currentrank = 1;
}
if ((_level0.score >= 50) && (_level0.score <= 99)) {
newrank.rankani.ranktext = "2- Hoodlum";
_level0.currentrank = 2;
}
if ((_level0.score >= 100) && (_level0.score <= 149)) {
newrank.rankani.ranktext = "3- Mobster";
_level0.currentrank = 3;
}
if ((_level0.score >= 150) && (_level0.score <= 249)) {
newrank.rankani.ranktext = "4- Mob Boss";
_level0.currentrank = 4;
}
if ((_level0.score >= 250) && (_level0.score <= 349)) {
newrank.rankani.ranktext = "5- Cult Initiate";
_level0.currentrank = 5;
}
if ((_level0.score >= 350) && (_level0.score <= 449)) {
newrank.rankani.ranktext = "6- Cult Priest";
_level0.currentrank = 6;
}
if ((_level0.score >= 450) && (_level0.score <= 549)) {
newrank.rankani.ranktext = "7- Cult Leader";
_level0.currentrank = 7;
}
if ((_level0.score >= 550) && (_level0.score <= 649)) {
newrank.rankani.ranktext = "8- Cult High Priest";
_level0.currentrank = 8;
}
if ((_level0.score >= 650) && (_level0.score <= 749)) {
newrank.rankani.ranktext = "9- Ghoul";
_level0.currentrank = 9;
}
if ((_level0.score >= 750) && (_level0.score <= 849)) {
newrank.rankani.ranktext = "10- Necromancer";
_level0.currentrank = 10;
}
if ((_level0.score >= 850) && (_level0.score <= 949)) {
newrank.rankani.ranktext = "11- Deep One Spawn";
_level0.currentrank = 11;
}
if ((_level0.score >= 950) && (_level0.score <= 1049)) {
newrank.rankani.ranktext = "12- Deep One Priest";
_level0.currentrank = 12;
}
if ((_level0.score >= 1050) && (_level0.score <= 1149)) {
newrank.rankani.ranktext = "13- Elder Deep One";
_level0.currentrank = 13;
}
if ((_level0.score >= 1150) && (_level0.score <= 1249)) {
newrank.rankani.ranktext = "14- Mi-Go Slave";
_level0.currentrank = 14;
}
if ((_level0.score >= 1250) && (_level0.score <= 1349)) {
newrank.rankani.ranktext = "15- Mi-Go Warrior";
_level0.currentrank = 15;
}
if ((_level0.score >= 1350) && (_level0.score <= 1449)) {
newrank.rankani.ranktext = "16- Mi-Go Surgeon";
_level0.currentrank = 16;
}
if ((_level0.score >= 1450) && (_level0.score <= 1549)) {
newrank.rankani.ranktext = "17- Mi-Go General";
_level0.currentrank = 17;
}
if ((_level0.score >= 1550) && (_level0.score <= 1649)) {
newrank.rankani.ranktext = "18- Yithian Peasant";
_level0.currentrank = 18;
}
if ((_level0.score >= 1650) && (_level0.score <= 1749)) {
newrank.rankani.ranktext = "19- Yithian Librarian";
_level0.currentrank = 19;
}
if ((_level0.score >= 1750) && (_level0.score <= 8899)) {
newrank.rankani.ranktext = "20- Yithian Scholar";
_level0.currentrank = 20;
}
if (_level0.currentrank == 1) {
_level0.rank1.rankani.ranktext = "1- Thug";
}
if (_level0.currentrank == 2) {
_level0.rank1.rankani.ranktext = "2- Hoodlum";
}
if (_level0.currentrank == 3) {
_level0.rank1.rankani.ranktext = "3- Mobster";
}
if (_level0.currentrank == 4) {
_level0.rank1.rankani.ranktext = "4- Mob Boss";
}
if (_level0.currentrank == 5) {
_level0.rank1.rankani.ranktext = "5- Cult Initiate";
}
if (_level0.currentrank == 6) {
_level0.rank1.rankani.ranktext = "6- Cult Priest";
}
if (_level0.currentrank == 7) {
_level0.rank1.rankani.ranktext = "7- Cult Leader";
}
if (_level0.currentrank == 8) {
_level0.rank1.rankani.ranktext = "8- Cult High Priest";
}
if (_level0.currentrank == 9) {
_level0.rank1.rankani.ranktext = "9- Ghoul";
}
if (_level0.currentrank == 10) {
_level0.rank1.rankani.ranktext = "10- Necromancer";
}
if (_level0.currentrank == 11) {
_level0.rank1.rankani.ranktext = "11- Deep One Spawn";
}
if (_level0.currentrank == 12) {
_level0.rank1.rankani.ranktext = "12- Deep One Priest";
}
if (_level0.currentrank == 13) {
_level0.rank1.rankani.ranktext = "13- Elder Deep One";
}
if (_level0.currentrank == 14) {
_level0.rank1.rankani.ranktext = "14- Mi-Go Slave";
}
if (_level0.currentrank == 15) {
_level0.rank1.rankani.ranktext = "15- Mi-Go Warrior";
}
if (_level0.currentrank == 16) {
_level0.rank1.rankani.ranktext = "16- Mi-Go Surgeon";
}
if (_level0.currentrank == 17) {
_level0.rank1.rankani.ranktext = "17- Mi-Go General";
}
if (_level0.currentrank == 18) {
_level0.rank1.rankani.ranktext = "18- Yithian Peasant";
}
if (_level0.currentrank == 19) {
_level0.rank1.rankani.ranktext = "19- Yithian Librarian";
}
if (_level0.currentrank == 20) {
_level0.rank1.rankani.ranktext = "20- Yithian Scholar";
}
_root.kongregateStats.submit("BestAttack", _level0.highbesthit);
_root.kongregateStats.submit("Arcane", _level0.higharcane);
_root.kongregateStats.submit("Elder", _level0.highelder);
_root.kongregateStats.submit("Taint", _level0.hightaint);
_root.kongregateStats.submit("TimesInsane", _level0.highsanity);
_root.kongregateStats.submit("HighestRank", _level0.currentrank);
_root.kongregateStats.submit("GameComplete", 1);
_level0.level = 1;
_root.setCookie("cardgame", "level", _level0.level);
_root.setCookie("cardgame", "score", _level0.score);
_root.setCookie("cardgame", "rank", _level0.currentrank);
_root.setCookie("cardgame", "bestattack", _level0.highbesthit);
_root.setCookie("cardgame", "higharcane", _level0.higharcane);
_root.setCookie("cardgame", "highelder", _level0.highelder);
_root.setCookie("cardgame", "highsanity", _level0.highsanity);
_root.setCookie("cardgame", "hightaint", _level0.hightaint);
_root.setCookie("cardgame", "complete", _level0.gamecomplete);
stop();
Symbol 911 Button (47 B)
on (release) {
library_cards.gotoAndStop(7);
}
Symbol 912 Button (48 B)
on (release) {
library_cards.gotoAndStop(10);
}
Symbol 913 Button (47 B)
on (release) {
library_cards.gotoAndStop(2);
}
Symbol 914 Button (47 B)
on (release) {
library_cards.gotoAndStop(8);
}
Symbol 915 Button (47 B)
on (release) {
library_cards.gotoAndStop(4);
}
Symbol 916 Button (47 B)
on (release) {
library_cards.gotoAndStop(5);
}
Symbol 917 Button (48 B)
on (release) {
library_cards.gotoAndStop(12);
}
Symbol 918 Button (48 B)
on (release) {
library_cards.gotoAndStop(13);
}
Symbol 919 Button (47 B)
on (release) {
library_cards.gotoAndStop(3);
}
Symbol 920 Button (48 B)
on (release) {
library_cards.gotoAndStop(11);
}
Symbol 921 Button (48 B)
on (release) {
library_cards.gotoAndStop(14);
}
Symbol 922 Button (47 B)
on (release) {
library_cards.gotoAndStop(6);
}
Symbol 923 Button (47 B)
on (release) {
library_cards.gotoAndStop(9);
}
Symbol 924 Button (48 B)
on (release) {
library_cards.gotoAndStop(15);
}
Symbol 925 Button (48 B)
on (release) {
library_cards.gotoAndStop(16);
}
Symbol 926 Button (48 B)
on (release) {
library_cards.gotoAndStop(17);
}
Symbol 927 Button (48 B)
on (release) {
library_cards.gotoAndStop(20);
}
Symbol 928 Button (48 B)
on (release) {
library_cards.gotoAndStop(19);
}
Symbol 929 Button (48 B)
on (release) {
library_cards.gotoAndStop(18);
}
Symbol 930 Button (48 B)
on (release) {
library_cards.gotoAndStop(21);
}
Symbol 931 Button (48 B)
on (release) {
library_cards.gotoAndStop(22);
}
Symbol 932 Button (48 B)
on (release) {
library_cards.gotoAndStop(23);
}
Symbol 933 Button (48 B)
on (release) {
library_cards.gotoAndStop(24);
}
Symbol 934 Button (48 B)
on (release) {
library_cards.gotoAndStop(25);
}
Symbol 935 Button (48 B)
on (release) {
library_cards.gotoAndStop(27);
}
Symbol 936 Button (48 B)
on (release) {
library_cards.gotoAndStop(26);
}
Symbol 937 Button (48 B)
on (release) {
library_cards.gotoAndStop(29);
}
Symbol 938 Button (48 B)
on (release) {
library_cards.gotoAndStop(31);
}
Symbol 943 Button (30 B)
on (release) {
nextFrame();
}
Symbol 944 Button (39 B)
on (release) {
gotoAndPlay ("menu");
}
Symbol 945 MovieClip Frame 1 (8 B)
stop();
Symbol 946 Button (48 B)
on (release) {
library_cards.gotoAndStop(28);
}
Symbol 947 Button (48 B)
on (release) {
library_cards.gotoAndStop(32);
}
Symbol 948 Button (48 B)
on (release) {
library_cards.gotoAndStop(30);
}
Symbol 949 Button (48 B)
on (release) {
library_cards.gotoAndStop(33);
}
Symbol 950 Button (48 B)
on (release) {
library_cards.gotoAndStop(35);
}
Symbol 951 Button (48 B)
on (release) {
library_cards.gotoAndStop(36);
}
Symbol 952 Button (48 B)
on (release) {
library_cards.gotoAndStop(34);
}
Symbol 953 Button (48 B)
on (release) {
library_cards.gotoAndStop(37);
}
Symbol 957 Button (30 B)
on (release) {
prevFrame();
}