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/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2574 · P5148

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Mutant pit.swf

This is the info page for
Flash #56147

(Click the ID number above for more basic data on this flash file.)


Text
LOADING

PLAY

use the arrow
keys to move
use the mouse
to shoot

Visit armorgames.com

BEGIN

CREDITS

<p align="left"></p><p align="left"><font face="_typewriter" size="34" color="#000000" letterSpacing="0.000000" kerning="0"><b>D_</b></font></p>

<p align="left"></p><p align="left"><font face="_typewriter" size="34" color="#000000" letterSpacing="0.000000" kerning="0"><b>DE_</b></font></p>

<p align="left"></p><p align="left"><font face="_typewriter" size="34" color="#000000" letterSpacing="0.000000" kerning="0"><b>DET_</b></font></p>

<p align="left"></p><p align="left"><font face="_typewriter" size="34" color="#000000" letterSpacing="0.000000" kerning="0"><b>DETR_</b></font></p>

<p align="left"></p><p align="left"><font face="_typewriter" size="34" color="#000000" letterSpacing="0.000000" kerning="0"><b>DETRO_</b></font></p>

<p align="left"></p><p align="left"><font face="_typewriter" size="34" color="#000000" letterSpacing="0.000000" kerning="0"><b>DETROI_</b></font></p>

<p align="left"></p><p align="left"><font face="_typewriter" size="34" color="#000000" letterSpacing="0.000000" kerning="0"><b>DETROIT_</b></font></p>

<p align="left"></p><p align="left"><font face="_typewriter" size="34" color="#000000" letterSpacing="0.000000" kerning="0"><b>DETROIT _</b></font></p>

<p align="left"></p><p align="left"><font face="_typewriter" size="34" color="#000000" letterSpacing="0.000000" kerning="0"><b>DETROIT M_</b></font></p>

<p align="left"></p><p align="left"><font face="_typewriter" size="34" color="#000000" letterSpacing="0.000000" kerning="0"><b>DETROIT MI_</b></font></p>

<p align="left"></p><p align="left"><font face="_typewriter" size="34" color="#000000" letterSpacing="0.000000" kerning="0"><b>DETROIT MIC_</b></font></p>

<p align="left"></p><p align="left"><font face="_typewriter" size="34" color="#000000" letterSpacing="0.000000" kerning="0"><b>DETROIT MICH_</b></font></p>

<p align="left"></p><p align="left"><font face="_typewriter" size="34" color="#000000" letterSpacing="0.000000" kerning="0"><b>DETROIT MICHI_</b></font></p>

<p align="left"></p><p align="left"><font face="_typewriter" size="34" color="#000000" letterSpacing="0.000000" kerning="0"><b>DETROIT MICHIG_</b></font></p>

<p align="left"></p><p align="left"><font face="_typewriter" size="34" color="#000000" letterSpacing="0.000000" kerning="0"><b>DETROIT MICHIGA_</b></font></p>

<p align="left"></p><p align="left"><font face="_typewriter" size="34" color="#000000" letterSpacing="0.000000" kerning="0"><b>DETROIT MICHIGAN_</b></font></p>

<p align="left"><font face="_typewriter" size="34" color="#000000" letterSpacing="0.000000" kerning="0"><b>DETROIT MICHIGAN</b></font></p><p align="left"><font face="_typewriter" size="34" color="#000000" letterSpacing="0.000000" kerning="0"><b>_</b></font></p>

<p align="left"><font face="_typewriter" size="34" color="#000000" letterSpacing="0.000000" kerning="0"><b>DETROIT MICHIGAN</b></font></p><p align="left"><font face="_typewriter" size="34" color="#000000" letterSpacing="0.000000" kerning="0"><b>2_</b></font></p>

<p align="left"><font face="_typewriter" size="34" color="#000000" letterSpacing="0.000000" kerning="0"><b>DETROIT MICHIGAN</b></font></p><p align="left"><font face="_typewriter" size="34" color="#000000" letterSpacing="0.000000" kerning="0"><b>21_</b></font></p>

<p align="left"><font face="_typewriter" size="34" color="#000000" letterSpacing="0.000000" kerning="0"><b>DETROIT MICHIGAN</b></font></p><p align="left"><font face="_typewriter" size="34" color="#000000" letterSpacing="0.000000" kerning="0"><b>211_</b></font></p>

<p align="left"><font face="_typewriter" size="34" color="#000000" letterSpacing="0.000000" kerning="0"><b>DETROIT MICHIGAN</b></font></p><p align="left"><font face="_typewriter" size="34" color="#000000" letterSpacing="0.000000" kerning="0"><b>2113_</b></font></p>

<p align="left"><font face="_typewriter" size="34" color="#000000" letterSpacing="0.000000" kerning="0"><b>DETROIT MICHIGAN</b></font></p><p align="left"><font face="_typewriter" size="34" color="#000000" letterSpacing="0.000000" kerning="0"><b>2113</b></font></p>

<p align="left"><font face="_typewriter" size="34" color="#000000" letterSpacing="0.000000" kerning="0"><b>DETROIT MICHIGAN </b></font></p><p align="left"><font face="_typewriter" size="34" color="#000000" letterSpacing="0.000000" kerning="0"><b>2113_</b></font></p>

<p align="left"><font face="_typewriter" size="34" color="#000000" letterSpacing="0.000000" kerning="0"><b>DETROIT MICHIGAN </b></font></p><p align="left"><font face="_typewriter" size="34" color="#000000" letterSpacing="0.000000" kerning="0"><b>2113</b></font></p>

<p align="left"><font face="_typewriter" size="34" color="#000000" letterSpacing="0.000000" kerning="0"><b>DETROIT MICHIGAN </b></font></p><p align="left"><font face="_typewriter" size="34" color="#000000" letterSpacing="0.000000" kerning="0"><b>2113</b></font></p>

<p align="left"><font face="_typewriter" size="25" color="#000000" letterSpacing="0.000000" kerning="0"><b>F_</b></font></p>

<p align="left"><font face="_typewriter" size="25" color="#000000" letterSpacing="0.000000" kerning="0"><b>FO_</b></font></p>

<p align="left"><font face="_typewriter" size="25" color="#000000" letterSpacing="0.000000" kerning="0"><b>FOR_</b></font></p>

<p align="left"><font face="_typewriter" size="25" color="#000000" letterSpacing="0.000000" kerning="0"><b>FOR_</b></font></p>

<p align="left"><font face="_typewriter" size="25" color="#000000" letterSpacing="0.000000" kerning="0"><b>FORM_</b></font></p>

<p align="left"><font face="_typewriter" size="25" color="#000000" letterSpacing="0.000000" kerning="0"><b>FORME_</b></font></p>

<p align="left"><font face="_typewriter" size="25" color="#000000" letterSpacing="0.000000" kerning="0"><b>FORMER_</b></font></p>

<p align="left"><font face="_typewriter" size="25" color="#000000" letterSpacing="0.000000" kerning="0"><b>FORMER _</b></font></p>

<p align="left"><font face="_typewriter" size="25" color="#000000" letterSpacing="0.000000" kerning="0"><b>FORMER F_</b></font></p>

<p align="left"><font face="_typewriter" size="25" color="#000000" letterSpacing="0.000000" kerning="0"><b>FORMER FO_</b></font></p>

<p align="left"><font face="_typewriter" size="25" color="#000000" letterSpacing="0.000000" kerning="0"><b>FORMER FOR_</b></font></p>

<p align="left"><font face="_typewriter" size="25" color="#000000" letterSpacing="0.000000" kerning="0"><b>FORMER FORD_</b></font></p>

<p align="left"><font face="_typewriter" size="25" color="#000000" letterSpacing="0.000000" kerning="0"><b>FORMER FORD _</b></font></p>

<p align="left"><font face="_typewriter" size="25" color="#000000" letterSpacing="0.000000" kerning="0"><b>FORMER FORD G_</b></font></p>

<p align="left"><font face="_typewriter" size="25" color="#000000" letterSpacing="0.000000" kerning="0"><b>FORMER FORD GA_</b></font></p>

<p align="left"><font face="_typewriter" size="25" color="#000000" letterSpacing="0.000000" kerning="0"><b>FORMER FORD GAR_</b></font></p>

<p align="left"><font face="_typewriter" size="25" color="#000000" letterSpacing="0.000000" kerning="0"><b>FORMER FORD GARB_</b></font></p>

<p align="left"><font face="_typewriter" size="25" color="#000000" letterSpacing="0.000000" kerning="0"><b>FORMER FORD GARBA_</b></font></p>

<p align="left"><font face="_typewriter" size="25" color="#000000" letterSpacing="0.000000" kerning="0"><b>FORMER FORD GARBAG_</b></font></p>

<p align="left"><font face="_typewriter" size="25" color="#000000" letterSpacing="0.000000" kerning="0"><b>FORMER FORD GARBAGE_</b></font></p>

<p align="left"><font face="_typewriter" size="25" color="#000000" letterSpacing="0.000000" kerning="0"><b>FORMER FORD GARBAGE _</b></font></p>

<p align="left"><font face="_typewriter" size="25" color="#000000" letterSpacing="0.000000" kerning="0"><b>FORMER FORD GARBAGE I_</b></font></p>

<p align="left"><font face="_typewriter" size="25" color="#000000" letterSpacing="0.000000" kerning="0"><b>FORMER FORD GARBAGE IN_</b></font></p>

<p align="left"><font face="_typewriter" size="25" color="#000000" letterSpacing="0.000000" kerning="0"><b>FORMER FORD GARBAGE INC_</b></font></p>

<p align="left"><font face="_typewriter" size="25" color="#000000" letterSpacing="0.000000" kerning="0"><b>FORMER FORD GARBAGE INCI_</b></font></p>

<p align="left"><font face="_typewriter" size="25" color="#000000" letterSpacing="0.000000" kerning="0"><b>FORMER FORD GARBAGE INCIN_</b></font></p>

<p align="left"><font face="_typewriter" size="25" color="#000000" letterSpacing="0.000000" kerning="0"><b>FORMER FORD GARBAGE INCINE_</b></font></p>

<p align="left"><font face="_typewriter" size="25" color="#000000" letterSpacing="0.000000" kerning="0"><b>FORMER FORD GARBAGE INCINER_</b></font></p>

<p align="left"><font face="_typewriter" size="25" color="#000000" letterSpacing="0.000000" kerning="0"><b>FORMER FORD GARBAGE INCINERA_</b></font></p>

<p align="left"><font face="_typewriter" size="25" color="#000000" letterSpacing="0.000000" kerning="0"><b>FORMER FORD GARBAGE INCINERAT_</b></font></p>

<p align="left"><font face="_typewriter" size="25" color="#000000" letterSpacing="0.000000" kerning="0"><b>FORMER FORD GARBAGE INCINERATO_</b></font></p>

<p align="left"><font face="_typewriter" size="25" color="#000000" letterSpacing="0.000000" kerning="0"><b>FORMER FORD GARBAGE INCINERATOR_</b></font></p>

<p align="left"><font face="_typewriter" size="25" color="#000000" letterSpacing="0.000000" kerning="0"><b>FORMER FORD GARBAGE INCINERATOR</b></font></p>

<p align="left"><font face="_typewriter" size="25" color="#000000" letterSpacing="0.000000" kerning="0"><b>FORMER FORD GARBAGE INCINERATOR_</b></font></p>

<p align="left"><font face="_typewriter" size="25" color="#000000" letterSpacing="0.000000" kerning="0"><b>FORMER FORD GARBAGE INCINERATOR</b></font></p>

P_

PO_

POS_

POSS_

POSSI_

POSSIB_

POSSIBL_

POSSIBLE_

POSSIBLE _

POSSIBLE M_

POSSIBLE MU_

POSSIBLE MUT_

POSSIBLE MUTA_

POSSIBLE MUTAN_

POSSIBLE MUTANT_

POSSIBLE MUTANT _

POSSIBLE MUTANT I_

POSSIBLE MUTANT IN_

POSSIBLE MUTANT INF_

POSSIBLE MUTANT INFE_

POSSIBLE MUTANT INFES_

POSSIBLE MUTANT INFEST_

POSSIBLE MUTANT INFESTA_

POSSIBLE MUTANT INFESTAT_

POSSIBLE MUTANT INFESTATI_

POSSIBLE MUTANT INFESTATIO_

POSSIBLE MUTANT INFESTATION_

POSSIBLE MUTANT INFESTATION

POSSIBLE MUTANT INFESTATION_

POSSIBLE MUTANT INFESTATION

zoom out

enters monster

dont forget fade from black  and jiggly crash motion

zoom out

enters monster

dont forget fade from black  and jiggly crash motion

zoom out

enters monster

dont forget fade from black  and jiggly crash motion

SKIP

stage 1

stage 2

stage 3

stage 4

retry

retry

retry

TO BE CONTINUED ...

back

programming - GABRIEL DURAC
GRAPHICS -  LUCIAN TOFAN

10x dudu for scanning

ActionScript [AS1/AS2]

Frame 3
stop();
Frame 30
_root._quality = "HIGH"; stop(); _root.remove_enemy = 0;
Frame 32
stop();
Frame 37
_root.cursor_mc.swapDepths(1000); _root.onEnterFrame = function () { Mouse.hide(); cursor_mc._x = _root._xmouse; cursor_mc._y = _root._ymouse; }; stop();
Instance of Symbol 261 MovieClip "hero" in Frame 37
onClipEvent (load) { dead = 0; movespeed = 3; } onClipEvent (enterFrame) { if (dead == 0) { if (Key.isDown(39)) { if (this._x <= 632) { this._x = this._x + moveSpeed; } } else if (Key.isDown(38)) { if (this._y >= 25) { this._y = this._y - moveSpeed; } } else if (Key.isDown(40)) { if (this._y <= 400) { this._y = this._y + moveSpeed; } } else if (Key.isDown(37)) { if (this._x >= 18) { this._x = this._x - moveSpeed; } } _rotation = (Math.round((Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x) * 180) / 3.141593) + 90); } }
Instance of Symbol 270 MovieClip in Frame 37
onClipEvent (load) { j = 0; _root.damage = 100; _root.score = 0; counter = 0; timing = 1; timer = 25; _root.variablia = 0; _root.health = 1; } onClipEvent (enterFrame) { if (_root.health <= 0) { _root.play(); } if (_root.variablia >= 50) { _root.variablia = 0; } counter = counter + 1; if (counter == timer) { counter = 0; timing = timing + 1; spawn = Math.round(Math.random() * 3); if (spawn == 0) { _root.variablia = _root.variablia + 1; if (_root.variablia >= 50) { _root.variablia = 0; } duplicateMovieClip (_root.chest, "monstru" + _root.variablia, 2000 + _root.variablia); _root["monstru" + _root.variablia]._x = 690; _root["monstru" + _root.variablia]._y = 110 + Math.round(Math.random() * 215); } if (spawn == 1) { _root.variablia = _root.variablia + 1; if (_root.variablia >= 50) { _root.variablia = 0; } duplicateMovieClip (_root.chest, "monstru" + _root.variablia, 2000 + _root.variablia); _root["monstru" + _root.variablia]._x = -50; _root["monstru" + _root.variablia]._y = 110 + Math.round(Math.random() * 215); } if (spawn == 2) { _root.variablia = _root.variablia + 1; if (_root.variablia >= 50) { _root.variablia = 0; } duplicateMovieClip (_root.chest, "monstru" + _root.variablia, 2000 + _root.variablia); _root["monstru" + _root.variablia]._y = 450; _root["monstru" + _root.variablia]._x = 195 + Math.round(Math.random() * 300); } if (spawn == 3) { _root.variablia = _root.variablia + 1; if (_root.variablia >= 50) { _root.variablia = 0; } duplicateMovieClip (_root.chest, "monstru" + _root.variablia, 2000 + _root.variablia); _root["monstru" + _root.variablia]._y = -50; _root["monstru" + _root.variablia]._x = 200 + Math.round(Math.random() * 300); } } if (timing == 5) { timing = 0; if (timer > 15) { timer = timer - 1; } } } onClipEvent (mouseDown) { j = j + 1; if (j > 100) { j = 0; } _root.hero.gunner.gotoAndPlay(2); duplicateMovieClip (_root.mlaser1, "gloante" + j, j); _root["gloante" + j]._x = _root.hero._x; _root["gloante" + j]._y = _root.hero._y; tellTarget (_root["gloante" + j]) { _rotation = (_root.hero.gunner._rotation + _root.hero._rotation); if (_rotation > 180) { _y = (_y + (45 * Math.cos(0.01745329 * _rotation))); _x = (_x - (45 * Math.sin(0.01745329 * _rotation))); } else { _y = (_y - (45 * Math.cos(0.01745329 * _rotation))); _x = (_x + (45 * Math.sin(0.01745329 * _rotation))); } }; }
Instance of Symbol 272 MovieClip "cursor_mc" in Frame 37
onClipEvent (mouseMove) { if (_root.score >= 85) { _parent.gotoAndStop("lvl2"); } }
Instance of Symbol 300 MovieClip "chest" in Frame 37
onClipEvent (load) { speed = 2; dead = 0; health = 20; this.swapDepths(10000); } onClipEvent (enterFrame) { if (dead == 0) { if (_root.remove_enemy == 1) { removeMovieClip(this); } if (hitTest(_root.hero.area)) { _root.cursor_mc.hide(); dead = 1; gotoAndPlay (20); _root.health = _root.health - 100; _root.hero.play(); } if (_rotation > 180) { _y = (_y + (enemyspeed * Math.cos((0.01745329 * _rotation) + 90))); _x = (_x - (enemyspeed * Math.sin((0.01745329 * _rotation) + 90))); } else { dx = _parent.hero._x - _x; dy = _parent.hero._y - _y; angle = Math.atan2(dy, dx); distance = Math.sqrt((dx * dx) + (dy * dy)); _rotation = ((angle * 180) / Math.PI); if (speed < distance) { _x = (_x + (Math.cos(angle) * speed)); _y = (_y + (Math.sin(angle) * speed)); } } if (health <= 0) { gotoAndPlay (3); dead = 1; _root.score = _root.score + 1; } i = 0; while (i < 100) { if (hitTest(_root["gloante" + i])) { if (_root["gloante" + i].dead == 0) { _root["gloante" + i].play(); _root["gloante" + i].dead = 1; health = health - (_root.damage / 10); } } i++; } } }
Instance of Symbol 300 MovieClip "chestwewe" in Frame 37
onClipEvent (load) { speed = 0; dead = 0; health = 20; this.swapDepths(10000); } onClipEvent (enterFrame) { if (dead == 0) { if (_root.remove_enemy == 1) { removeMovieClip(this); } if (hitTest(_root.hero.area)) { dead = 1; gotoAndPlay (20); _root.health = _root.health - 1; _root.hero.play(); _root.hero.dead = 1; } if (_rotation > 180) { _y = (_y + (enemyspeed * Math.cos((0.01745329 * _rotation) + 90))); _x = (_x - (enemyspeed * Math.sin((0.01745329 * _rotation) + 90))); } else { dx = _parent.hero._x - _x; dy = _parent.hero._y - _y; angle = Math.atan2(dy, dx); distance = Math.sqrt((dx * dx) + (dy * dy)); _rotation = ((angle * 180) / Math.PI); if (speed < distance) { _x = (_x + (Math.cos(angle) * speed)); _y = (_y + (Math.sin(angle) * speed)); } } if (health <= 0) { gotoAndPlay (3); dead = 1; _root.score = _root.score + 1; } i = 0; while (i < 100) { if (hitTest(_root["gloante" + i])) { if (_root["gloante" + i].dead == 0) { _root["gloante" + i].play(); _root["gloante" + i].dead = 1; health = health - (_root.damage / 10); } } i++; } } }
Instance of Symbol 311 MovieClip "mlaser1" in Frame 37
onClipEvent (load) { shotspeed = 15; dead = 0; } onClipEvent (enterFrame) { if (dead == 0) { if (_rotation > 180) { _y = (_y + (shotspeed * Math.cos(0.01745329 * _rotation))); _x = (_x - (shotspeed * Math.sin(0.01745329 * _rotation))); } else { _y = (_y - (shotspeed * Math.cos(0.01745329 * _rotation))); _x = (_x + (shotspeed * Math.sin(0.01745329 * _rotation))); } } }
Instance of Symbol 313 MovieClip in Frame 37
onClipEvent (load) { this.swapDepths(1000); }
Frame 86
_root.cursor_mc.swapDepths(1000); _root.onEnterFrame = function () { Mouse.hide(); cursor_mc._x = _root._xmouse; cursor_mc._y = _root._ymouse; }; stop();
Instance of Symbol 311 MovieClip "mlaser1" in Frame 86
onClipEvent (load) { shotspeed = 15; dead = 0; } onClipEvent (enterFrame) { if (dead == 0) { if (_rotation > 180) { _y = (_y + (shotspeed * Math.cos(0.01745329 * _rotation))); _x = (_x - (shotspeed * Math.sin(0.01745329 * _rotation))); } else { _y = (_y - (shotspeed * Math.cos(0.01745329 * _rotation))); _x = (_x + (shotspeed * Math.sin(0.01745329 * _rotation))); } } }
Instance of Symbol 270 MovieClip in Frame 86
onClipEvent (load) { j = 0; _root.damage = 100; _root.score = 0; counter = 0; timing = 1; timer = 20; _root.variablia = 0; _root.health = 1; } onClipEvent (enterFrame) { if (_root.health <= 0) { _root.play(); } if (_root.variablia >= 50) { _root.variablia = 0; } counter = counter + 1; if (counter == timer) { counter = 0; timing = timing + 1; spawn = Math.round(Math.random() * 3); if (spawn == 0) { _root.variablia = _root.variablia + 1; if (_root.variablia >= 50) { _root.variablia = 0; } duplicateMovieClip (_root.best, "monstru" + _root.variablia, 2000 + _root.variablia); _root["monstru" + _root.variablia]._x = 690; _root["monstru" + _root.variablia]._y = 110 + Math.round(Math.random() * 215); } if (spawn == 1) { _root.variablia = _root.variablia + 1; if (_root.variablia >= 50) { _root.variablia = 0; } duplicateMovieClip (_root.best, "monstru" + _root.variablia, 2000 + _root.variablia); _root["monstru" + _root.variablia]._x = -50; _root["monstru" + _root.variablia]._y = 110 + Math.round(Math.random() * 215); } if (spawn == 2) { _root.variablia = _root.variablia + 1; if (_root.variablia >= 50) { _root.variablia = 0; } duplicateMovieClip (_root.best, "monstru" + _root.variablia, 2000 + _root.variablia); _root["monstru" + _root.variablia]._y = 450; _root["monstru" + _root.variablia]._x = 195 + Math.round(Math.random() * 300); } if (spawn == 3) { _root.variablia = _root.variablia + 1; if (_root.variablia >= 50) { _root.variablia = 0; } duplicateMovieClip (_root.best, "monstru" + _root.variablia, 2000 + _root.variablia); _root["monstru" + _root.variablia]._y = -50; _root["monstru" + _root.variablia]._x = 200 + Math.round(Math.random() * 300); } } if (timing == 5) { timing = 0; if (timer > 15) { timer = timer - 1; } } } onClipEvent (mouseDown) { j = j + 1; if (j > 100) { j = 0; } _root.hero.gunner.gotoAndPlay(2); duplicateMovieClip (_root.mlaser1, "gloante" + j, j); _root["gloante" + j]._x = _root.hero._x; _root["gloante" + j]._y = _root.hero._y; tellTarget (_root["gloante" + j]) { _rotation = (_root.hero.gunner._rotation + _root.hero._rotation); if (_rotation > 180) { _y = (_y + (45 * Math.cos(0.01745329 * _rotation))); _x = (_x - (45 * Math.sin(0.01745329 * _rotation))); } else { _y = (_y - (45 * Math.cos(0.01745329 * _rotation))); _x = (_x + (45 * Math.sin(0.01745329 * _rotation))); } }; }
Instance of Symbol 328 MovieClip "best" in Frame 86
onClipEvent (load) { speed = 5; dead = 0; health = 10; this.swapDepths(10000); } onClipEvent (enterFrame) { if (dead == 0) { if (_root.remove_enemy == 1) { removeMovieClip(this); } if (hittest(_root.hero.area)) { dead = 1; gotoAndPlay (20); _root.health = _root.health - 10; _root.hero.play(); _root.hero.dead = 1; } if (_rotation > 180) { _y = (_y + (enemyspeed * Math.cos((0.01745329 * _rotation) + 90))); _x = (_x - (enemyspeed * Math.sin((0.01745329 * _rotation) + 90))); } else { dx = _parent.hero._x - _x; dy = _parent.hero._y - _y; angle = Math.atan2(dy, dx); distance = Math.sqrt((dx * dx) + (dy * dy)); _rotation = ((angle * 180) / Math.PI); if (speed < distance) { _x = (_x + (Math.cos(angle) * speed)); _y = (_y + (Math.sin(angle) * speed)); } } if (health <= 0) { gotoAndPlay (3); dead = 1; _root.score = _root.score + 1; } i = 0; while (i < 100) { if (hittest(_root["gloante" + i])) { if (_root["gloante" + i].dead == 0) { _root["gloante" + i].play(); _root["gloante" + i].dead = 1; health = health - (_root.damage / 10); } } i++; } } }
Instance of Symbol 272 MovieClip "cursor_mc" in Frame 86
onClipEvent (mouseMove) { if (_root.score >= 38) { _parent.gotoAndStop("lvl3"); } }
Instance of Symbol 328 MovieClip "bestwewe" in Frame 86
onClipEvent (load) { speed = 0; dead = 0; health = 10; this.swapDepths(10000); } onClipEvent (enterFrame) { if (dead == 0) { if (_root.remove_enemy == 1) { removeMovieClip(this); } if (hittest(_root.hero.area)) { dead = 1; gotoAndPlay (20); _root.health = _root.health - 1; _root.hero.play(); _root.hero.dead = 1; } if (_rotation > 180) { _y = (_y + (enemyspeed * Math.cos((0.01745329 * _rotation) + 90))); _x = (_x - (enemyspeed * Math.sin((0.01745329 * _rotation) + 90))); } else { dx = _parent.hero._x - _x; dy = _parent.hero._y - _y; angle = Math.atan2(dy, dx); distance = Math.sqrt((dx * dx) + (dy * dy)); _rotation = ((angle * 180) / Math.PI); if (speed < distance) { _x = (_x + (Math.cos(angle) * speed)); _y = (_y + (Math.sin(angle) * speed)); } } if (health <= 0) { gotoAndPlay (3); dead = 1; _root.score = _root.score + 1; } i = 0; while (i < 100) { if (hittest(_root["gloante" + i])) { if (_root["gloante" + i].dead == 0) { _root["gloante" + i].play(); _root["gloante" + i].dead = 1; health = health - (_root.damage / 10); } } i++; } } }
Instance of Symbol 330 MovieClip in Frame 86
onClipEvent (load) { this.swapDepths(1000); }
Frame 135
_root.cursor_mc.swapDepths(1000); _root.onEnterFrame = function () { Mouse.hide(); cursor_mc._x = _root._xmouse; cursor_mc._y = _root._ymouse; }; stop();
Instance of Symbol 270 MovieClip in Frame 135
onClipEvent (load) { j = 0; _root.damage = 100; _root.score = 0; counter = 0; timing = 1; timer = 30; _root.variablia = 0; _root.health = 1; } onClipEvent (enterFrame) { if (_root.health <= 0) { _root.play(); } if (_root.variablia >= 50) { _root.variablia = 0; } counter = counter + 1; if (counter == timer) { counter = 0; timing = timing + 1; spawn = Math.round(Math.random() * 3); if (spawn == 0) { _root.variablia = _root.variablia + 1; if (_root.variablia >= 50) { _root.variablia = 0; } duplicateMovieClip (_root.rest, "monstru" + _root.variablia, 2000 + _root.variablia); _root["monstru" + _root.variablia]._x = 690; _root["monstru" + _root.variablia]._y = 110 + Math.round(Math.random() * 215); } if (spawn == 1) { _root.variablia = _root.variablia + 1; if (_root.variablia >= 50) { _root.variablia = 0; } duplicateMovieClip (_root.rest, "monstru" + _root.variablia, 2000 + _root.variablia); _root["monstru" + _root.variablia]._x = -50; _root["monstru" + _root.variablia]._y = 110 + Math.round(Math.random() * 215); } if (spawn == 2) { _root.variablia = _root.variablia + 1; if (_root.variablia >= 50) { _root.variablia = 0; } duplicateMovieClip (_root.rest, "monstru" + _root.variablia, 2000 + _root.variablia); _root["monstru" + _root.variablia]._y = 450; _root["monstru" + _root.variablia]._x = 195 + Math.round(Math.random() * 300); } if (spawn == 3) { _root.variablia = _root.variablia + 1; if (_root.variablia >= 50) { _root.variablia = 0; } duplicateMovieClip (_root.rest, "monstru" + _root.variablia, 2000 + _root.variablia); _root["monstru" + _root.variablia]._y = -50; _root["monstru" + _root.variablia]._x = 200 + Math.round(Math.random() * 300); } } if (timing == 5) { timing = 0; if (timer > 15) { timer = timer - 1; } } } onClipEvent (mouseDown) { j = j + 1; if (j > 100) { j = 0; } _root.hero.gunner.gotoAndPlay(2); duplicateMovieClip (_root.mlaser1, "gloante" + j, j); _root["gloante" + j]._x = _root.hero._x; _root["gloante" + j]._y = _root.hero._y; tellTarget (_root["gloante" + j]) { _rotation = (_root.hero.gunner._rotation + _root.hero._rotation); if (_rotation > 180) { _y = (_y + (45 * Math.cos(0.01745329 * _rotation))); _x = (_x - (45 * Math.sin(0.01745329 * _rotation))); } else { _y = (_y - (45 * Math.cos(0.01745329 * _rotation))); _x = (_x + (45 * Math.sin(0.01745329 * _rotation))); } }; }
Instance of Symbol 347 MovieClip "rest" in Frame 135
onClipEvent (load) { speed = 3; dead = 0; health = 40; this.swapDepths(10000); } onClipEvent (enterFrame) { if (dead == 0) { if (_root.remove_enemy == 1) { removeMovieClip(this); } if (hittest(_root.hero.area)) { dead = 1; gotoAndPlay (20); _root.health = _root.health - 1; _root.hero.play(); _root.hero.dead = 1; } if (_rotation > 180) { _y = (_y + (enemyspeed * Math.cos((0.01745329 * _rotation) + 90))); _x = (_x - (enemyspeed * Math.sin((0.01745329 * _rotation) + 90))); } else { dx = _parent.hero._x - _x; dy = _parent.hero._y - _y; angle = Math.atan2(dy, dx); distance = Math.sqrt((dx * dx) + (dy * dy)); _rotation = ((angle * 180) / Math.PI); if (speed < distance) { _x = (_x + (Math.cos(angle) * speed)); _y = (_y + (Math.sin(angle) * speed)); } } if (health <= 0) { gotoAndPlay (3); dead = 1; _root.score = _root.score + 1; } i = 0; while (i < 100) { if (hittest(_root["gloante" + i])) { if (_root["gloante" + i].dead == 0) { _root["gloante" + i].play(); _root["gloante" + i].dead = 1; health = health - (_root.damage / 10); } } i++; } } }
Instance of Symbol 272 MovieClip "cursor_mc" in Frame 135
onClipEvent (mouseMove) { if (_root.score >= 43) { _parent.gotoAndStop("lvl4"); } }
Instance of Symbol 347 MovieClip "restwewe" in Frame 135
onClipEvent (load) { speed = 0; dead = 0; health = 50; this.swapDepths(10000); } onClipEvent (enterFrame) { if (dead == 0) { if (_root.remove_enemy == 1) { removeMovieClip(this); } if (hittest(_root.hero.area)) { dead = 1; gotoAndPlay (20); _root.health = _root.health - 1; _root.hero.play(); _root.hero.dead = 1; } if (_rotation > 180) { _y = (_y + (enemyspeed * Math.cos((0.01745329 * _rotation) + 90))); _x = (_x - (enemyspeed * Math.sin((0.01745329 * _rotation) + 90))); } else { dx = _parent.hero._x - _x; dy = _parent.hero._y - _y; angle = Math.atan2(dy, dx); distance = Math.sqrt((dx * dx) + (dy * dy)); _rotation = ((angle * 180) / Math.PI); if (speed < distance) { _x = (_x + (Math.cos(angle) * speed)); _y = (_y + (Math.sin(angle) * speed)); } } if (health <= 0) { gotoAndPlay (3); dead = 1; _root.score = _root.score + 1; } i = 0; while (i < 100) { if (hittest(_root["gloante" + i])) { if (_root["gloante" + i].dead == 0) { _root["gloante" + i].play(); _root["gloante" + i].dead = 1; health = health - (_root.damage / 10); } } i++; } } }
Instance of Symbol 349 MovieClip in Frame 135
onClipEvent (load) { this.swapDepths(1000); }
Frame 187
_root.cursor_mc.swapDepths(1000); _root.onEnterFrame = function () { Mouse.hide(); cursor_mc._x = _root._xmouse; cursor_mc._y = _root._ymouse; }; stop();
Instance of Symbol 270 MovieClip in Frame 187
onClipEvent (load) { j = 0; _root.damage = 100; _root.score = 0; counter = 0; timing = 1; timer = 30; _root.variablia = 0; _root.health = 1; } onClipEvent (enterFrame) { if (_root.health <= 0) { _root.play(); } if (_root.variablia >= 50) { _root.variablia = 0; } counter = counter + 1; if (counter == timer) { counter = 0; timing = timing + 1; spawn = Math.round(Math.random() * 3); if (spawn == 0) { _root.variablia = _root.variablia + 1; if (_root.variablia >= 50) { _root.variablia = 0; } duplicateMovieClip (_root.nest, "beast" + _root.variablia, 2000 + _root.variablia); _root["beast" + _root.variablia]._x = 690; _root["beast" + _root.variablia]._y = 110 + Math.round(Math.random() * 215); } if (spawn == 1) { _root.variablia = _root.variablia + 1; if (_root.variablia >= 50) { _root.variablia = 0; } duplicateMovieClip (_root.nest, "beast" + _root.variablia, 2000 + _root.variablia); _root["beast" + _root.variablia]._x = -50; _root["beast" + _root.variablia]._y = 110 + Math.round(Math.random() * 215); } if (spawn == 2) { _root.variablia = _root.variablia + 1; if (_root.variablia >= 50) { _root.variablia = 0; } duplicateMovieClip (_root.nest, "beast" + _root.variablia, 2000 + _root.variablia); _root["beast" + _root.variablia]._y = 450; _root["beast" + _root.variablia]._x = 195 + Math.round(Math.random() * 300); } if (spawn == 3) { _root.variablia = _root.variablia + 1; if (_root.variablia >= 50) { _root.variablia = 0; } duplicateMovieClip (_root.nest, "beast" + _root.variablia, 2000 + _root.variablia); _root["beast" + _root.variablia]._y = -50; _root["beast" + _root.variablia]._x = 200 + Math.round(Math.random() * 300); } } if (timing == 5) { timing = 0; if (timer > 15) { timer = timer - 1; } } } onClipEvent (mouseDown) { j = j + 1; if (j > 100) { j = 0; } _root.hero.gunner.gotoAndPlay(2); duplicateMovieClip (_root.mlaser1, "gloante" + j, j); _root["gloante" + j]._x = _root.hero._x; _root["gloante" + j]._y = _root.hero._y; tellTarget (_root["gloante" + j]) { _rotation = (_root.hero.gunner._rotation + _root.hero._rotation); if (_rotation > 180) { _y = (_y + (45 * Math.cos(0.01745329 * _rotation))); _x = (_x - (45 * Math.sin(0.01745329 * _rotation))); } else { _y = (_y - (45 * Math.cos(0.01745329 * _rotation))); _x = (_x + (45 * Math.sin(0.01745329 * _rotation))); } }; }
Instance of Symbol 357 MovieClip "nest" in Frame 187
onClipEvent (load) { speed = 2; dead = 0; health = 30; this.swapDepths(10000); } onClipEvent (enterFrame) { if (dead == 0) { if (_root.remove_enemy == 1) { removeMovieClip(this); } if (hittest(_root.hero.area)) { dead = 1; gotoAndPlay (20); _root.health = _root.health - 1; _root.hero.play(); _root.hero.dead = 1; } if (_rotation > 180) { _y = (_y + (enemyspeed * Math.cos((0.01745329 * _rotation) + 90))); _x = (_x - (enemyspeed * Math.sin((0.01745329 * _rotation) + 90))); } else { dx = _parent.hero._x - _x; dy = _parent.hero._y - _y; angle = Math.atan2(dy, dx); distance = Math.sqrt((dx * dx) + (dy * dy)); _rotation = ((angle * 180) / Math.PI); if (speed < distance) { _x = (_x + (Math.cos(angle) * speed)); _y = (_y + (Math.sin(angle) * speed)); } } if (health <= 0) { gotoAndPlay (3); dead = 1; _root.score = _root.score + 1; } i = 0; while (i < 100) { if (hittest(_root["gloante" + i])) { if (_root["gloante" + i].dead == 0) { _root["gloante" + i].play(); _root["gloante" + i].dead = 1; health = health - (_root.damage / 10); } } i++; } } }
Instance of Symbol 365 MovieClip "the guy" in Frame 187
onClipEvent (load) { speed = 2; dead = 0; viata = 150; this.swapDepths(10000); } onClipEvent (enterFrame) { if (dead == 0) { if (_root.remove_enemy == 1) { removeMovieClip(this); } if (hittest(_root.hero.area)) { dead = 1; gotoAndPlay (20); _root.viata = _root.viata - 1; _root.hero.play(); _root.hero.dead = 1; } if (_rotation > 180) { _y = (_y + (enemyspeed * Math.cos((0.01745329 * _rotation) + 90))); _x = (_x - (enemyspeed * Math.sin((0.01745329 * _rotation) + 90))); } else { dx = _parent.hero._x - _x; dy = _parent.hero._y - _y; angle = Math.atan2(dy, dx); distance = Math.sqrt((dx * dx) + (dy * dy)); _rotation = ((angle * 180) / Math.PI); if (speed < distance) { _x = (_x + (Math.cos(angle) * speed)); _y = (_y + (Math.sin(angle) * speed)); } } if (viata <= 0) { gotoAndPlay (3); dead = 1; _root.score = _root.score + 1; } i = 0; while (i < 100) { if (hittest(_root["gloante" + i])) { if (_root["gloante" + i].dead == 0) { _root["gloante" + i].play(); _root["gloante" + i].dead = 1; viata = viata - (_root.damage / 10); } } i++; } } }
Instance of Symbol 357 MovieClip "nestwewe" in Frame 187
onClipEvent (load) { speed = 0; dead = 0; health = 30; this.swapDepths(10000); } onClipEvent (enterFrame) { if (dead == 0) { if (_root.remove_enemy == 1) { removeMovieClip(this); } if (hittest(_root.hero.area)) { dead = 1; gotoAndPlay (20); _root.health = _root.health - 1; _root.hero.play(); _root.hero.dead = 1; } if (_rotation > 180) { _y = (_y + (enemyspeed * Math.cos((0.01745329 * _rotation) + 90))); _x = (_x - (enemyspeed * Math.sin((0.01745329 * _rotation) + 90))); } else { dx = _parent.hero._x - _x; dy = _parent.hero._y - _y; angle = Math.atan2(dy, dx); distance = Math.sqrt((dx * dx) + (dy * dy)); _rotation = ((angle * 180) / Math.PI); if (speed < distance) { _x = (_x + (Math.cos(angle) * speed)); _y = (_y + (Math.sin(angle) * speed)); } } if (health <= 0) { gotoAndPlay (3); dead = 1; _root.score = _root.score + 1; } i = 0; while (i < 100) { if (hittest(_root["gloante" + i])) { if (_root["gloante" + i].dead == 0) { _root["gloante" + i].play(); _root["gloante" + i].dead = 1; health = health - (_root.damage / 10); } } i++; } } }
Instance of Symbol 367 MovieClip in Frame 187
onClipEvent (load) { this.swapDepths(1000); }
Frame 231
_root.remove_enemy = 1;
Frame 234
stopAllSounds(); _root.onEnterFrame = function () { Mouse.show(); _root.cursor_mc.removeMovieClip(); _root.remove_enemy = 1; }; removeMovieClip(something);
Frame 239
_root.onEnterFrame = function () { Mouse.show(); _root.cursor_mc.removeMovieClip(); _root.remove_enemy = 1; }; removeMovieClip(something); stop();
Symbol 11 Button
on (release) { _root.play(); }
Symbol 12 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { bar._xscale = PercentLoaded; } else { gotoAndStop ("loaded"); }
Symbol 12 MovieClip Frame 2
gotoAndPlay (1);
Symbol 32 Button
on (release) { getURL ("http://www.armorgames.com", "blank"); }
Symbol 35 Button
on (release) { getURL ("http://www.armorgames.com", "blank"); }
Symbol 42 MovieClip Frame 81
_root.play(); _root.play();
Symbol 49 Button
on (release) { _root.play(); }
Symbol 52 Button
on (release) { _root.gotoAndStop("credits"); }
Symbol 254 MovieClip Frame 1
stop();
Symbol 254 MovieClip Frame 2
flamme.gotoAndPlay(1);
Symbol 261 MovieClip Frame 1
stop();
Symbol 261 MovieClip Frame 15
_root.remove_enemy = 1; _root.cursor_mc.hide(); _parent.gotoAndStop("loose");
Instance of Symbol 261 MovieClip "hero" in Symbol 262 MovieClip Frame 1
onClipEvent (load) { dead = 0; movespeed = 3; } onClipEvent (enterFrame) { if (dead == 0) { if (Key.isDown(39)) { this._x = this._x + moveSpeed; } else if (Key.isDown(38)) { this._y = this._y - moveSpeed; } else if (Key.isDown(40)) { this._y = this._y + moveSpeed; } else if (Key.isDown(37)) { this._x = this._x - moveSpeed; } _rotation = (Math.round((Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x) * 180) / 3.141593) + 90); } }
Symbol 264 MovieClip Frame 1231
stopAllSounds();
Symbol 264 MovieClip Frame 1286
_parent.gotoAndStop("start");
Symbol 268 Button
on (release) { gotoAndStop ("start"); }
Symbol 295 MovieClip Frame 10
_visible = false; stop();
Symbol 300 MovieClip Frame 1
stop();
Symbol 300 MovieClip Frame 2
stop();
Symbol 300 MovieClip Frame 3
play();
Symbol 300 MovieClip Frame 16
stop(); _x = 5000; _y = 5000; if (this == chest) { } else { removeMovieClip(this); }
Symbol 300 MovieClip Frame 31
stop(); _x = 5000; _y = 5000; if (this == chest) { } else { removeMovieClip(this); }
Symbol 311 MovieClip Frame 1
stop();
Symbol 311 MovieClip Frame 2
play();
Symbol 311 MovieClip Frame 10
if (this == mlaser1) { } else { removeMovieClip(this); }
Symbol 313 MovieClip Frame 21
stop();
Symbol 327 MovieClip Frame 10
_visible = false; stop();
Symbol 328 MovieClip Frame 1
stop();
Symbol 328 MovieClip Frame 2
stop();
Symbol 328 MovieClip Frame 3
play();
Symbol 328 MovieClip Frame 16
stop(); _x = 5000; _y = 5000; if (this == best) { } else { removeMovieClip(this); }
Symbol 328 MovieClip Frame 31
stop(); _x = 5000; _y = 5000; if (this == best) { } else { removeMovieClip(this); }
Symbol 330 MovieClip Frame 21
stop();
Symbol 346 MovieClip Frame 10
_visible = false; stop();
Symbol 347 MovieClip Frame 1
stop();
Symbol 347 MovieClip Frame 2
stop();
Symbol 347 MovieClip Frame 3
play();
Symbol 347 MovieClip Frame 16
stop(); _x = 5000; _y = 5000; if (this == rest) { } else { removeMovieClip(this); }
Symbol 347 MovieClip Frame 31
stop(); _x = 5000; _y = 5000; if (this == rest) { } else { removeMovieClip(this); }
Symbol 349 MovieClip Frame 21
stop();
Symbol 356 MovieClip Frame 10
_visible = false; stop();
Symbol 357 MovieClip Frame 1
stop();
Symbol 357 MovieClip Frame 2
stop();
Symbol 357 MovieClip Frame 3
play();
Symbol 357 MovieClip Frame 16
stop(); _x = 5000; _y = 5000; if (this == nest) { } else { removeMovieClip(this); }
Symbol 357 MovieClip Frame 31
stop(); _x = 5000; _y = 5000; if (this == nest) { } else { removeMovieClip(this); }
Symbol 365 MovieClip Frame 1
stop();
Symbol 365 MovieClip Frame 2
stop();
Symbol 365 MovieClip Frame 3
stop(); _root.remove_enemy = 1; _parent.gotoAndStop("win");
Symbol 365 MovieClip Frame 22
_parent.gotoAndStop("win");
Symbol 367 MovieClip Frame 21
stop();
Symbol 377 MovieClip Frame 216
stop();
Symbol 382 Button
on (release) { _root.remove_enemy = 0; _root.gotoAndPlay("start"); }
Symbol 419 MovieClip Frame 11
_visible = false; stop();
Symbol 435 Button
on (release) { getURL ("http://www.armorgames.com", "blank"); }
Symbol 436 MovieClip Frame 1
stopAllSounds();
Symbol 436 MovieClip Frame 501
stop();
Symbol 439 Button
on (release) { _root.gotoAndStop("menu"); }

Library Items

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Symbol 3 GraphicUsed by:4 35
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Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:33Used by:42
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Symbol 38 GraphicUsed by:39
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Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:40Used by:42
Symbol 42 MovieClipUses:2 34 35 37 39 41 SS1Used by:Timeline
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:43Used by:Timeline
Symbol 45 MovieClipUses:2Used by:Timeline
Symbol 46 TextUses:28Used by:47 48
Symbol 47 MovieClipUses:46Used by:49
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Symbol 180 GraphicUsed by:181
Symbol 181 MovieClipUses:180Used by:187
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Symbol 224 MovieClipUses:223Used by:264
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Symbol 240 MovieClipUses:239Used by:262  Timeline
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Symbol 255 GraphicUsed by:261
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Symbol 257 GraphicUsed by:261
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Symbol 263 SoundUsed by:264
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Symbol 266 TextUses:265Used by:267 268
Symbol 267 MovieClipUses:266Used by:268
Symbol 268 ButtonUses:267 31 266Used by:Timeline
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Symbol 270 MovieClipUses:269Used by:Timeline
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Symbol 272 MovieClipUses:271Used by:Timeline
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Symbol 397 GraphicUsed by:398 427
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Symbol 412 GraphicUsed by:419
Symbol 413 GraphicUsed by:419
Symbol 414 GraphicUsed by:419
Symbol 415 GraphicUsed by:419
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Symbol 440 TextUses:28Used by:Timeline
Symbol 441 TextUses:28Used by:Timeline
Streaming Sound 1Used by:Symbol 42 MovieClip

Instance Names

"hero"Frame 37Symbol 261 MovieClip
"cursor_mc"Frame 37Symbol 272 MovieClip
"chest"Frame 37Symbol 300 MovieClip
"chestwewe"Frame 37Symbol 300 MovieClip
"mlaser1"Frame 37Symbol 311 MovieClip
"mlaser1"Frame 86Symbol 311 MovieClip
"best"Frame 86Symbol 328 MovieClip
"cursor_mc"Frame 86Symbol 272 MovieClip
"bestwewe"Frame 86Symbol 328 MovieClip
"rest"Frame 135Symbol 347 MovieClip
"cursor_mc"Frame 135Symbol 272 MovieClip
"restwewe"Frame 135Symbol 347 MovieClip
"nest"Frame 187Symbol 357 MovieClip
"cursor_mc"Frame 187Symbol 272 MovieClip
"the guy"Frame 187Symbol 365 MovieClip
"nestwewe"Frame 187Symbol 357 MovieClip
"bar"Symbol 12 MovieClip Frame 1Symbol 4 MovieClip
"flamme"Symbol 254 MovieClip Frame 2Symbol 252 MovieClip
"area"Symbol 261 MovieClip Frame 1Symbol 242 MovieClip
"gunner"Symbol 261 MovieClip Frame 1Symbol 254 MovieClip
"hero"Symbol 262 MovieClip Frame 1Symbol 261 MovieClip
"bloodbath"Symbol 300 MovieClip Frame 3Symbol 295 MovieClip
"bloodbath"Symbol 328 MovieClip Frame 3Symbol 327 MovieClip
"bloodbath"Symbol 347 MovieClip Frame 3Symbol 346 MovieClip
"bloodbath"Symbol 357 MovieClip Frame 3Symbol 356 MovieClip
"bloodbath"Symbol 423 MovieClip Frame 1Symbol 419 MovieClip
"bloodbath"Symbol 429 MovieClip Frame 1Symbol 419 MovieClip
"bloodbath"Symbol 436 MovieClip Frame 94Symbol 419 MovieClip
"bloodbath"Symbol 436 MovieClip Frame 94Symbol 419 MovieClip
"bloodbath"Symbol 436 MovieClip Frame 96Symbol 419 MovieClip
"bloodbath"Symbol 436 MovieClip Frame 99Symbol 419 MovieClip
"bloodbath"Symbol 436 MovieClip Frame 102Symbol 419 MovieClip
"bloodbath"Symbol 436 MovieClip Frame 105Symbol 419 MovieClip
"bloodbath"Symbol 436 MovieClip Frame 108Symbol 419 MovieClip
"bloodbath"Symbol 436 MovieClip Frame 108Symbol 419 MovieClip
"bloodbath"Symbol 436 MovieClip Frame 111Symbol 419 MovieClip
"bloodbath"Symbol 436 MovieClip Frame 111Symbol 419 MovieClip
"bloodbath"Symbol 436 MovieClip Frame 117Symbol 419 MovieClip
"bloodbath"Symbol 436 MovieClip Frame 117Symbol 419 MovieClip
"bloodbath"Symbol 436 MovieClip Frame 117Symbol 419 MovieClip
"bloodbath"Symbol 436 MovieClip Frame 123Symbol 419 MovieClip
"bloodbath"Symbol 436 MovieClip Frame 123Symbol 419 MovieClip
"bloodbath"Symbol 436 MovieClip Frame 123Symbol 419 MovieClip
"bloodbath"Symbol 436 MovieClip Frame 123Symbol 419 MovieClip
"bloodbath"Symbol 436 MovieClip Frame 131Symbol 419 MovieClip
"bloodbath"Symbol 436 MovieClip Frame 139Symbol 419 MovieClip
"bloodbath"Symbol 436 MovieClip Frame 139Symbol 419 MovieClip
"bloodbath"Symbol 436 MovieClip Frame 139Symbol 419 MovieClip
"bloodbath"Symbol 436 MovieClip Frame 139Symbol 419 MovieClip
"bloodbath"Symbol 436 MovieClip Frame 139Symbol 419 MovieClip
"bloodbath"Symbol 436 MovieClip Frame 139Symbol 419 MovieClip

Labels

"menu"Frame 30
"movie"Frame 32
"start"Frame 37
"lvl2"Frame 86
"lvl3"Frame 135
"lvl4"Frame 187
"loose"Frame 234
"win"Frame 239
"credits"Frame 243
"loaded"Symbol 12 MovieClip Frame 3
"writing thingie here"Symbol 264 MovieClip Frame 395




http://swfchan.com/12/56147/info.shtml
Created: 19/4 -2019 17:33:21 Last modified: 19/4 -2019 17:33:21 Server time: 05/11 -2024 09:20:04