STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #56158 |
Hold the spacebar to charge! |
Hit the space bar to launch. |
Move as fast as you can to meet or beat par. Find the red port on each level to advance. |
Right-Click for Options. Collect stars to unlock new worlds. |
Bye bye! |
55 |
55 |
Par Time |
55 |
current time |
00 |
Level |
Achievement |
<p align="left"><font face="Myriad Pro" size="13" color="#000000" letterSpacing="0.000000" kerning="1">It took 5-6 weeks to do this project. The first took only four days.</font></p> |
Tips And Trivia |
<p align="center"><font face="Tw Cen MT" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">20%</font></p> |
Play |
Play |
Programmed by jmtb02 |
Music by Fikree's Projects |
Music by Fikree's Projects |
v 1.2 |
Developed by |
TBA++ will track your progress as long as you do not clear your cookies and you continue to play from this URL. Playing from another location will not allow you to retrieve your game. If you wish to not enter your name just press "okay." |
Insert Name |
Please Enter Your Name |
Save Game System |
okay |
okay |
ok |
Let's Start. |
armorgames.com |
armorgames.com |
Level Select |
Jungle |
Jungle |
Beach |
Cave |
Cave |
Sky |
Sky |
Ocean |
Ocean |
Volcano |
Volcano |
Space |
Space |
Erase Progress |
Erase Progress |
Achievements |
Achievements |
Unlock Realms |
Unlock Realms |
Armor Games |
Armor Games |
Play TBA1 |
Play TBA1 |
<p align="right"><font face="Futurist Fixed-width" size="19" color="#000000" letterSpacing="0.000000" kerning="1">01</font></p> |
Par: |
Score: |
<p align="right"><font face="Futurist Fixed-width" size="9" color="#000000" letterSpacing="0.000000" kerning="1">01</font></p> |
<p align="right"><font face="Futurist Fixed-width" size="9" color="#000000" letterSpacing="0.000000" kerning="1">01</font></p> |
(c) armor games 2008 |
back |
back |
Achievements |
0. Easter Egg |
find the easter egg |
1. Jungle Fever |
Beat the first world |
2. Reinforested |
Beat the first world under par |
3. Sandcastle |
Beat the second world |
4. Surf and Turf |
Beat the second world under par |
5. Underground |
Beat the third world |
6. Spelunker |
Beat the third world under par |
7. Airbourne |
Beat the fourth world |
8. Sky High |
Beat the fourth world under par |
9. Submersive |
Beat the fifth world |
10. Underwater Ally |
Beat the fifth world under par |
11. Adventurer Extraordinaire |
Complete the first fifty levels |
12. Epic Explorer |
Complete the first fifty levels under par |
13. Split Seconds |
Beat a level in less than 5 seconds |
14. Pentasurvivor |
Sruvive 5 consecutive levels without dying |
15. Away from the Light |
Survive an entire world without dying |
16. Revealer of Worlds |
Unlock the five main worlds |
17. If at First You Don't Succeed |
Launch a ball back to where it came from |
18. Quick Death |
Die within two seconds of starting |
19. Try and Try Again |
Die 30 times in one level |
20. Too Good for Par |
Half a par time |
21. 1k Club |
Shoot the ball 1,000 times |
22. Space Cadet |
Pass Space without dying |
23. Torch'd |
Pass Lava world without dying |
24. Aqua Marine |
Pass Water world without dying |
25. Bushwhacker |
Beat Jungle world without dying |
26. Stratosphere Seeker |
Beat Clouds world without dying |
27. Hang 10 |
Beat Beach world without dying |
28. Stalagmighty |
Beat Caves world without dying |
29. This Was a Triumph |
Achieve all achievements |
REMEMBER |
33820 |
Additional levels available on Armor Games! |
Spend/Unlock |
Unlocked |
You have |
stars to spend. |
Click an image to unlock that area. You can earn stars by searching for them on each level. |
Total |
Spent |
<p align="center"><font face="Futurist Fixed-width" size="57" color="#ffffff" letterSpacing="0.000000" kerning="1">87</font></p> |
<p align="center"><font face="Futurist Fixed-width" size="22" color="#ffffff" letterSpacing="0.000000" kerning="1">87</font></p> |
<p align="center"><font face="Futurist Fixed-width" size="22" color="#ffffff" letterSpacing="0.000000" kerning="1">87</font></p> |
5 Stars |
Purchased! |
10 Stars |
15 Stars |
ActionScript [AS1/AS2]
Frame 1function itemHandler0(obj, item) { _root._quality = "AUTOHIGH"; } function itemHandler1(obj, item) { _root._quality = "HIGH"; } function itemHandler2(obj, item) { _root._quality = "MEDIUM"; } function itemHandler3(obj, item) { _root._quality = "LOW"; } function itemHandler4(obj, item) { } function itemHandler5(obj, item) { gamePaused = !gamePaused; } function itemHandler6(obj, item) { _root.goMainMenu(); } function itemHandler7(obj, item) { _root.musicChoice(2); } function itemHandler8(obj, item) { _root.musicChoice(4); } function itemHandler9(obj, item) { _root.muteHandler(); } function itemHandler10(obj, item) { if (cStatus == 1) { _root.loadBall(); _root.seconds = 0; _root.miliSeconds = 0; _root.ballStatus = "idle"; } } function muteHandler() { muted = !muted; if (muted) { globalSound.setVolume(0); } else { globalSound.setVolume(100); } } var myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); myMenu.customItems.push(new ContextMenuItem("P - Pause Level", itemHandler5)); myMenu.customItems.push(new ContextMenuItem("R - Restart Level", itemHandler10)); myMenu.customItems.push(new ContextMenuItem("X - Exit Level", itemHandler6)); myMenu.customItems.push(new ContextMenuItem("Q - Auto-Quality", itemHandler0)); myMenu.customItems.push(new ContextMenuItem("Q - High", itemHandler1)); myMenu.customItems.push(new ContextMenuItem("Q - Medium", itemHandler2)); myMenu.customItems.push(new ContextMenuItem("Q - Low", itemHandler3)); myMenu.customItems.push(new ContextMenuItem("M - Mute/Unmute", itemHandler9)); myMenu.customItems[3].separatorBefore = true; myMenu.customItems[7].separatorBefore = true; myMenu.customItems[0].enabled = false; myMenu.customItems[1].enabled = false; myMenu.customItems[2].enabled = false; _root.menu = myMenu; k = 1; _root.attachMovie("achThing", "achLoadArea", k++); var globalSound = new Sound(this); globalSound.setVolume(100); muted = false; function killAd() { removeMovieClip(adBox); } stop(); var CPMStarPoolID = 1052; var CPMStarSubPoolID = 5; System.security.allowDomain("server.cpmstar.com"); adBox.loadMovie((("http://server.cpmstar.com/adviewas2.swf?poolid=" + CPMStarPoolID) + "&subpoolid=") + CPMStarSubPoolID); function dist(x1, y1, x2, y2) { return(Math.sqrt(((x2 - x1) * (x2 - x1)) + ((y2 - y1) * (y2 - y1)))); } onEnterFrame = function () { var _local2 = Math.floor(framesLoaded / 4) - 1; afw._x = afw._x - (0.3 * ((afw._x - _root["b" + _local2]._x) / 2)); afw._y = afw._y - (0.3 * ((afw._y - _root["b" + _local2]._y) / 2)); cat.removeMovieClip(); createEmptyMovieClip("cat", k++); cat.lineStyle(1, 13408512, 20); loaded = _root.getBytesLoaded(); total = _root.getBytesTotal(); framesLoaded = Math.ceil((loaded / total) * 100); if ((framesLoaded >= 100) && (playMe.act == false)) { playMe.act = true; playMe.play(); } perDisp = framesLoaded + "%"; i = 0; while (i < 25) { if (framesLoaded >= (i * 4)) { _root["b" + i]._alpha = _root["b" + i]._alpha - (0.08 * ((_root["b" + i]._alpha - 100) / 2)); _root["b" + i]._x = _root["b" + i]._x - (0.3 * ((_root["b" + i]._x - _root["b" + i].mainX) / 2)); _root["b" + i]._y = _root["b" + i]._y - (0.3 * ((_root["b" + i]._y - _root["b" + i].mainY) / 2)); if (i != 0) { cat.moveTo(_root["b" + i]._x, _root["b" + i]._y); cat.lineTo(_root["b" + (i - 1)]._x, _root["b" + (i - 1)]._y); } } base = 1.5; i++; } }; i = 0; while (i < 25) { _root["b" + i].mainX = _root["b" + i]._x; _root["b" + i].mainY = _root["b" + i]._y; _root["b" + i]._y = 700; _root["b" + i]._alpha = 0; _root["b" + i].act = true; i++; } stop();Frame 2function depths() { whiteFade2.swapDepths(k++); achLoadArea.swapDepths(k++); } stop(); onEnterFrame = function () { depths(); };Instance of Symbol 348 MovieClip in Frame 2onClipEvent (enterFrame) { this.onPress = function () { getURL ("http://www.armorgames.com", "_blank"); }; }Frame 3var mainM = new Sound(this); mainM.attachSound("mainMusic"); mainM.start(0, 100);Frame 4function saveGame() { savefile.data.ach0 = _root.ach0; savefile.data.ach1 = _root.ach1; savefile.data.ach2 = _root.ach2; savefile.data.ach3 = _root.ach3; savefile.data.ach4 = _root.ach4; savefile.data.ach5 = _root.ach5; savefile.data.ach6 = _root.ach6; savefile.data.ach7 = _root.ach7; savefile.data.ach8 = _root.ach8; savefile.data.ach9 = _root.ach9; savefile.data.ach10 = _root.ach10; savefile.data.ach11 = _root.ach11; savefile.data.ach12 = _root.ach12; savefile.data.ach13 = _root.ach13; savefile.data.ach14 = _root.ach14; savefile.data.ach15 = _root.ach15; savefile.data.ach16 = _root.ach16; savefile.data.ach17 = _root.ach17; savefile.data.ach18 = _root.ach18; savefile.data.ach19 = _root.ach19; savefile.data.ach20 = _root.ach20; savefile.data.ach21 = _root.ach21; savefile.data.ach22 = _root.ach22; savefile.data.ach23 = _root.ach23; savefile.data.ach24 = _root.ach24; savefile.data.ach25 = _root.ach25; savefile.data.ach26 = _root.ach26; savefile.data.ach27 = _root.ach27; savefile.data.ach28 = _root.ach28; savefile.data.ach29 = _root.ach29; savefile.data.club = _root.club; savefile.data.junglePurchased = _root.junglePurchased; savefile.data.beachPurchased = _root.beachPurchased; savefile.data.cavePurchased = _root.cavePurchased; savefile.data.oceanPurchased = _root.oceanPurchased; savefile.data.skyPurchased = _root.skyPurchased; savefile.data.volcanoPurchased = _root.volcanoPurchased; savefile.data.spacePurchased = _root.spacePurchased; savefile.data.creditsPurchased = _root.creditsPurchased; i = 0; while (i < myTimes.length) { savefile.data.myTimes[i] = _root.myTimes[i]; savefile.data.myStars[i] = _root.myStars[i]; i++; } savefile.data.oldName = _root.oldName; savefile.flush(); } function giveAchievement(num) { trace("GIVE ACHIEVEMENT " + num); if (_root["ach" + num] == false) { _root["ach" + num] = true; shel = _root.achLoadArea.attachMovie("achievementUnlocked", "a" + k, k++); shel._x = 7; shel._y = 335; } else { trace("NOGO"); } } stop(); var parTimes = new Array(); parTimes.push(3); parTimes.push(7); parTimes.push(8); parTimes.push(7); parTimes.push(8); parTimes.push(7); parTimes.push(6); parTimes.push(43); parTimes.push(2); parTimes.push(3); parTimes.push(2); parTimes.push(15); parTimes.push(27); parTimes.push(5); parTimes.push(3); parTimes.push(3); parTimes.push(1); parTimes.push(8); parTimes.push(13); parTimes.push(12); parTimes.push(12); parTimes.push(10); parTimes.push(6); parTimes.push(6); parTimes.push(13); parTimes.push(10); parTimes.push(4); parTimes.push(3); parTimes.push(31); parTimes.push(14); parTimes.push(4); parTimes.push(8); parTimes.push(8); parTimes.push(25); parTimes.push(20); parTimes.push(6); parTimes.push(18); parTimes.push(5); parTimes.push(5); parTimes.push(10); parTimes.push(4); parTimes.push(21); parTimes.push(2); parTimes.push(18); parTimes.push(7); parTimes.push(10); parTimes.push(29); parTimes.push(5); parTimes.push(30); parTimes.push(20); parTimes.push(11); parTimes.push(10); parTimes.push(4); parTimes.push(5); parTimes.push(12); parTimes.push(18); i = 0; while (i < parTimes.length) { parTimes[i] = parTimes[i] + 3; i++; } var junglePurchased = true; var beachPurchased = false; var cavePurchased = false; var oceanPurchased = false; var skyPurchased = false; var volcanoPurchased = false; var spacePurchased = false; var creditsPurchased = false; var ach0 = false; var ach1 = false; var ach2 = false; var ach3 = false; var ach4 = false; var ach5 = false; var ach6 = false; var ach7 = false; var ach8 = false; var ach9 = false; var ach10 = false; var ach11 = false; var ach12 = false; var ach13 = false; var ach14 = false; var ach15 = false; var ach16 = false; var ach17 = false; var ach18 = false; var ach19 = false; var ach20 = false; var ach21 = false; var ach22 = false; var ach23 = false; var ach24 = false; var ach25 = false; var ach26 = false; var ach27 = false; var ach28 = false; var ach29 = false; var oldName; var club = 0; var myTimes = new Array(); i = 0; while (i < 56) { myTimes.push(0); i++; } var myStars = new Array(); i = 0; while (i < 56) { myStars.push(false); i++; } trace(myTimes); trace(myStars); var savefile = SharedObject.getLocal("anima"); if ((savefile.data.oldName == undefined) || (oldName == "fewigmw")) { savefile.data.myTimes = myTimes; savefile.data.myStars = myStars; trace(savefile.data.myTimes); trace(savefile.data.myStars); gotoAndStop ("NOSAVEGAME"); savefile.flush(); } else { trace(savefile.data.myTimes); ach0 = savefile.data.ach0; ach1 = savefile.data.ach1; ach2 = savefile.data.ach2; ach3 = savefile.data.ach3; ach4 = savefile.data.ach4; ach5 = savefile.data.ach5; ach6 = savefile.data.ach6; ach7 = savefile.data.ach7; ach8 = savefile.data.ach8; ach9 = savefile.data.ach9; ach10 = savefile.data.ach10; ach11 = savefile.data.ach11; ach12 = savefile.data.ach12; ach13 = savefile.data.ach13; ach14 = savefile.data.ach14; ach15 = savefile.data.ach15; ach16 = savefile.data.ach16; ach17 = savefile.data.ach17; ach18 = savefile.data.ach18; ach19 = savefile.data.ach19; ach20 = savefile.data.ach20; ach21 = savefile.data.ach21; ach22 = savefile.data.ach22; ach23 = savefile.data.ach23; ach24 = savefile.data.ach24; ach25 = savefile.data.ach25; ach26 = savefile.data.ach26; ach27 = savefile.data.ach27; ach28 = savefile.data.ach28; ach29 = savefile.data.ach29; club = savefile.data.club; oldName = savefile.data.oldName; i = 0; while (i < 56) { _root.myTimes[i] = savefile.data.myTimes[i]; _root.myStars[i] = savefile.data.myStars[i]; i++; } junglePurchased = savefile.data.junglePurchased; beachPurchased = savefile.data.beachPurchased; cavePurchased = savefile.data.cavePurchased; oceanPurchased = savefile.data.oceanPurchased; skyPurchased = savefile.data.skyPurchased; volcanoPurchased = savefile.data.volcanoPurchased; spacePurchased = savefile.data.spacePurchased; creditsPurchased = savefile.data.creditsPurchased; gotoAndStop ("menu"); }Frame 7function depths() { drawArea.swapDepths(k++); blipStream.swapDepths(k++); whiteFade.swapDepths(k++); whiteFade2.swapDepths(k++); achLoadArea.swapDepths(k++); } function scatterBlips(str) { blipGate = 0; activeCounter = 0; scoreboard._x = 700; i = 0; while (i < 10) { curBlip = blipStream["blip" + i]; curBlip.oldX = _root["blip" + str]._x - blipStream._x; curBlip.oldY = _root["blip" + str]._y - blipStream._y; curBlip._x = curBlip.oldX; curBlip._y = curBlip.oldY; curBlip._alpha = 50; curBlip._xscale = 10; curBlip._yscale = 10; curBlip.num = _root["start" + str] + i; if ((myTimes[curBlip.num] <= parTimes[curBlip.num]) && (myTimes[curBlip.num] != 0)) { curBlip.gotoAndStop(3); } else if ((myTimes[curBlip.num] > parTimes[curBlip.num]) && (myTimes[curBlip.num] != 0)) { curBlip.gotoAndStop(2); } else { curBlip.gotoAndStop(1); } if (myStars[curBlip.num] == true) { curBlip.hStar.gotoAndStop(2); } else { curBlip.hStar.gotoAndStop(1); } i++; } } function hold10(num) { if (num < 10) { return("0" + num); } return(num); } function gotoGame() { killSwitch(); stopAllSounds(); gotoAndStop ("game"); } function killSwitch() { for (var _local2 in _root) { if ((typeof(_root[_local2]) == "movieclip") && (_root[_local2]._name != "achLoadArea")) { _root[_local2].removeMovieClip(); } } } function moveBlips() { if (((_root.blipFocus == "Volcano") || (_root.blipFocus == "Space")) && (blipGate < 3)) { blipGate++; } else if (((_root.blipFocus != "Volcano") && (_root.blipFocus != "Space")) && (blipGate < 11)) { blipGate++; } activeCounter++; drawArea.removeMovieClip(); _root.createEmptyMovieClip("drawArea", k++); i = 0; while (i < blipGate) { scoreboardFader++; curBlip = blipStream["blip" + i]; if (curBlip._alpha < 100) { curBlip._alpha = curBlip._alpha + 10; } if (curBlip.hitTest(_root._xmouse, _root._ymouse) && (activeCounter > 30)) { scoreboard._x = curBlip._x + blipStream._x; scoreboard._y = curBlip._y + blipStream._y; scoreboardFader = 0; scoreboard.gotoAndStop(curBlip._currentframe); scoreboard._alpha = 100; scoreboard.level.text = hold10(curBlip.num); scoreboard.scoreTime.text = hold10(myTimes[curBlip.num]); scoreboard.parTime.text = hold10(parTimes[curBlip.num]); if (dist(blipStream._x + curBlip.orgX, blipStream._y + curBlip.orgY, _xmouse, _ymouse) < 50) { elasticScale(curBlip, 120, 0.09, 0.6); elasticY(curBlip, curBlip.orgY - 5, 0.09, 0.8); } } else { elasticX(curBlip, curBlip.orgX, 0.09, 0.8); elasticY(curBlip, curBlip.orgY, 0.09, 0.8); elasticScale(curBlip, 100, 0.09, 0.6); } if ((scoreboardFader > 50) && (scoreboardFader < 101)) { scoreboard._alpha = 100 - (scoreboardFader * 2); } drawArea.lineStyle(1, 16777215, 20); drawArea.moveTo(blipStream._x + curBlip.oldX, blipStream._y + curBlip.oldY); drawArea.lineTo((blipStream._x + curBlip._x) + (curBlip._width / 2), (blipStream._y + curBlip._y) + (curBlip._height / 2)); i++; } } function dist(x1, y1, x2, y2) { return(Math.sqrt(((x2 - x1) * (x2 - x1)) + ((y2 - y1) * (y2 - y1)))); } function elasticX(mc, targt, accel, friction) { if (mc.qxSpeed == undefined) { mc.qxSpeed = 0; } mc.qxSpeed = mc.qxSpeed + ((targt - mc._x) * accel); mc.qxSpeed = mc.qxSpeed * friction; mc._x = mc._x + mc.qxSpeed; } function elasticY(mc, targt, accel, friction) { if (mc.qySpeed == undefined) { mc.qySpeed = 0; } mc.qySpeed = mc.qySpeed + ((targt - mc._y) * accel); mc.qySpeed = mc.qySpeed * friction; mc._y = mc._y + mc.qySpeed; } function elasticScale(mc, targt, accel, friction) { if (mc.qxScale == undefined) { mc.qxScale = 0; } mc.qxScale = mc.qxScale + ((targt - mc._xscale) * accel); mc.qxScale = mc.qxScale * friction; mc._xscale = (mc._yscale = mc._yscale + mc.qxScale); } function easing(pro, mov1, mov2, drift) { switch (pro) { case "x" : mov1._x = mov1._x - (drift * ((mov1._x - mov2) / 2)); break; case "y" : mov1._y = mov1._y - (drift * ((mov1._y - mov2) / 2)); break; case "scale" : mov1._xscale = mov1._xscale - (drift * ((mov1._xscale - mov2) / 2)); mov1._yscale = mov1._yscale - (drift * ((mov1._yscale - mov2) / 2)); break; case "xscale" : mov1._xscale = mov1._xscale - (drift * ((mov1._xscale - mov2) / 2)); break; case "yscale" : mov1._yscale = mov1._yscale - (drift * ((mov1._yscale - mov2) / 2)); break; case "width" : mov1._width = mov1._width - (drift * ((mov1._width - mov2) / 2)); break; case "height" : mov1._height = mov1._height - (drift * ((mov1._height - mov2) / 2)); break; case "alpha" : mov1._alpha = mov1._alpha - (drift * ((mov1._alpha - mov2) / 2)); break; case "rotation" : mov1._rotation = mov1._rotation - (drift * ((mov1._rotation - mov2) / 2)); } } stop(); var unlockedList = new Array(); if (junglePurchased) { unlockedList.push("Jungle"); } if (beachPurchased) { unlockedList.push("Beach"); } if (cavePurchased) { unlockedList.push("Cave"); } if (skyPurchased) { unlockedList.push("Sky"); } if (oceanPurchased) { unlockedList.push("Ocean"); } if (volcanoPurchased) { unlockedList.push("Volcano"); } if (spacePurchased) { unlockedList.push("Space"); } var totalList = new Array(); totalList.push("Jungle"); totalList.push("Beach"); totalList.push("Cave"); totalList.push("Sky"); totalList.push("Ocean"); totalList.push("Volcano"); totalList.push("Space"); startJungle = 0; startBeach = 10; startCave = 20; startSky = 30; startOcean = 40; startVolcano = 50; startSpace = 53; k = 1; achLoadArea._x = 0; achLoadArea._y = 0; i = 0; while (i < totalList.length) { tempString = totalList[i]; _root["b" + tempString]._visible = false; bg["c" + tempString]._visible = true; i++; } i = 0; while (i < unlockedList.length) { tempString = unlockedList[i]; _root["b" + tempString]._visible = true; bg["c" + tempString]._visible = false; _root["b" + tempString].onRollOver = function () { rollFirst = true; this.tempString = this._name.substr(1, 20); if (_root.blipFocus != this.tempString) { _root.blipFocus = this.tempString; blipStream._x = 113; blipStream._y = this._y + 10; scatterBlips(this.tempString); } }; _root["b" + tempString].onRelease = function () { this.tempString = this._name.substr(1, 20); levChoice = _root["start" + this.tempString]; whiteFade.play(); }; i++; } myMenu.customItems[0].enabled = false; myMenu.customItems[1].enabled = false; myMenu.customItems[2].enabled = false; i = 0; while (i < 10) { blipStream["blip" + i].orgX = blipStream["blip" + i]._x; blipStream["blip" + i].orgY = blipStream["blip" + i]._y; i++; } var blipFocus = "WGE"; var blipGate = 0; var rollFirst = false; onEnterFrame = function () { if (rollFirst) { moveBlips(); } depths(); }; onMouseDown = function () { u = 0; while (u < blipGate) { if (blipStream["blip" + u].hitTest(_xmouse, _ymouse)) { levChoice = blipStream["blip" + u].num; whiteFade.play(); } u++; } }; var activeCounter = 0; bb.tabEnabled = false; j = 0; while (j < 5) { goodAll = true; goodPar = true; i = 0; while (i < 10) { if (myTimes[i + (j * 10)] > parTimes[i + (j * 10)]) { goodPar = false; } if (myTimes[i + (j * 10)] == 0) { goodAll = false; goodPar = false; } i++; } if (goodPar) { switch (j) { case 0 : giveAchievement(2); break; case 1 : giveAchievement(4); break; case 2 : giveAchievement(6); break; case 3 : giveAchievement(8); break; case 4 : giveAchievement(10); } } if (goodAll) { switch (j) { case 0 : giveAchievement(1); break; case 1 : giveAchievement(3); break; case 2 : giveAchievement(5); break; case 3 : giveAchievement(7); break; case 4 : giveAchievement(9); } } j++; } goodAll = true; goodPar = true; i = 0; while (i < 50) { if (myTimes[i] > parTimes[i]) { goodPar = false; } if (myTimes[i] == 0) { goodAll = false; goodPar = false; } i++; } if (goodAll) { giveAchievement(11); } if (goodPar) { giveAchievement(12); } var inARow = 0; saveGame();Frame 8function depths() { whiteFade2.swapDepths(k++); achLoadArea.swapDepths(k++); } stop(); onEnterFrame = function () { depths(); }; i = 0; while (i < 30) { if (_root["ach" + i] == true) { _root["a" + i].mess._visible = true; _root["a" + i].blip.gotoAndStop(3); } else { _root["a" + i].mess._visible = false; _root["a" + i].blip.gotoAndStop(1); } i++; }Frame 9stop();Frame 10function depths() { whiteFade2.swapDepths(k++); achLoadArea.swapDepths(k++); } function calcValues() { if ((((junglePurchased && (beachPurchased)) && (cavePurchased)) && (skyPurchased)) && (oceanPurchased)) { giveAchievement(16); } tempSpent = 0; tempTotal = 0; i = 0; while (i < myStars.length) { if (myStars[i]) { tempTotal++; } i++; } if (junglePurchased) { rJungle.lock.gotoAndStop(35); dJungle.gotoAndStop(2); } if (beachPurchased) { rBeach.lock.gotoAndStop(35); dBeach.gotoAndStop(2); tempSpent = tempSpent + 5; } if (cavePurchased) { rCave.lock.gotoAndStop(35); dCave.gotoAndStop(2); tempSpent = tempSpent + 5; } if (skyPurchased) { rSky.lock.gotoAndStop(35); dSky.gotoAndStop(2); tempSpent = tempSpent + 10; } if (oceanPurchased) { rOcean.lock.gotoAndStop(35); dOcean.gotoAndStop(2); tempSpent = tempSpent + 15; } if (volcanoPurchased) { rVolcano.lock.gotoAndStop(35); dVolcano.gotoAndStop(2); } if (spacePurchased) { rSpace.lock.gotoAndStop(35); dSpace.gotoAndStop(2); } tempToSpend = tempTotal - tempSpent; sAvail.text = hold10(tempToSpend); sSpent.text = hold10(tempSpent); sTotal.text = hold10(tempTotal); } stop(); onEnterFrame = function () { depths(); }; tempNumber = 0; calcValues(); onMouseDown = function () { if (((!beachPurchased) && (rBeach.hitTest(_xmouse, _ymouse))) && (tempToSpend >= 5)) { beachPurchased = true; calcValues(); rBeach.lock.gotoAndPlay(2); saveGame(); } if (((!cavePurchased) && (rCave.hitTest(_xmouse, _ymouse))) && (tempToSpend >= 5)) { cavePurchased = true; calcValues(); rCave.lock.gotoAndPlay(2); saveGame(); } if (((!skyPurchased) && (rSky.hitTest(_xmouse, _ymouse))) && (tempToSpend >= 10)) { skyPurchased = true; calcValues(); rSky.lock.gotoAndPlay(2); saveGame(); } if (((!oceanPurchased) && (rOcean.hitTest(_xmouse, _ymouse))) && (tempToSpend >= 15)) { oceanPurchased = true; calcValues(); rOcean.lock.gotoAndPlay(2); saveGame(); } };Frame 11function gameTimer() { miliSeconds = miliSeconds + (1 / frameRate); if (miliSeconds >= 1) { seconds++; miliSeconds = 0; } bar.secondsDisp.text = fixWidth(10, seconds); bar.miliDisp.text = fixWidth(99, Math.floor(miliSeconds * 100)); bar.submiliDisp.text = fixWidth(99, random(99)); } function fixWidth(placeholder, num) { if ((placeholder >= 100) && (num < 10)) { return("00" + num); } if (num < 10) { return("0" + num); } return(num); } function pauser() { if (Key.isDown(80) && (!pDown)) { pDown = true; gamePaused = !gamePaused; } if ((!Key.isDown(80)) && (pDown)) { pDown = false; } if (Key.isDown(77) && (!mDown)) { mDown = true; _root.muteHandler(); } if ((!Key.isDown(77)) && (mDown)) { mDown = false; } if (Key.isDown(81) && (!qDown)) { qDown = true; if (_quality == "HIGH") { _quality = "MEDIUM"; } else if (_quality == "MEDIUM") { _quality = "LOW"; } else if (_quality == "LOW") { _quality = "HIGH"; } } if ((!Key.isDown(81)) && (qDown)) { qDown = false; } if (Key.isDown(88) && (!xDown)) { xDown = true; _root.goMainMenu(); } if ((!Key.isDown(88)) && (xDown)) { xDown = false; } } function starCollecting() { if ((myStars[level] == false) && (ball.hitTest(currentLevel.starish.hitA))) { myStars[level] = true; var _local2 = new Sound(this); _local2.attachSound("coin"); _local2.start(0, 1); i = 0; while (i < 40) { shel = beginner.attachMovie("explode", "e" + k, k++); shel._x = ball._x; shel._y = ball._y; shel._xscale = 50 + random(100); shel._yscale = 50 + random(100); shel._rotation = random(360); shel.onEnterFrame = function () { this.myColor = 16777215 /* 0xFFFFFF */; this.shading = new Color(this); this.shading.setRGB(this.myColor); }; i++; } saveGame(); } if (myStars[level]) { currentLevel.starish.gotoAndStop(2); } else { currentLevel.starish.gotoAndStop(1); } } function walls() { if ((currentLevel.walls.hitTest(ball._x, ball._y, true) && (ballStatus == "running")) && (searchForStart == false)) { inARow = 0; deathCounter++; if (deathCounter >= 30) { giveAchievement(19); } if (seconds <= 1) { giveAchievement(18); } var _local2 = new Sound(this); _local2.attachSound("hard"); _local2.start(0, 1); i = 0; while (i < 50) { shel = beginner.attachMovie("explode", "e" + k, k++); shel._x = ball._x; shel._y = ball._y; shel._xscale = 50 + random(300); shel._yscale = 50 + random(300); shel._rotation = random(360); shel.onEnterFrame = function () { this.myColor = Math.round(Math.random() * 16777215); this.shading = new Color(this); this.shading.setRGB(this.myColor); }; i++; } loadBall(); changeBall("inPort"); checkPortType(); setBallIdle(); } } function resetLevel() { } function drawPath() { beginner.clear(); beginner.lineStyle(3, 16777215, 20); beginner.moveTo(ball._x, ball._y); bPx = ball._x; bPy = ball._y; ballRot = currentPort.cur._rotation + currentPort._rotation; byMov = yMov; byVel = yVel; bxVel = xVel; i = 0; while (i < 20) { bxVel = Math.cos((ballRot * Math.PI) / 180) * vel; byVel = Math.sin((ballRot * Math.PI) / 180) * vel; byMov = byMov + gravity; byVel = byVel + byMov; bPx = bPx + bxVel; bPy = bPy + byVel; beginner.lineTo(bPx, bPy); i++; } } function triggerWin() { cStatus = 2; shel = frame.attachMovie("finishLevel", "finishLevel", k++); shel._x = currentPort._x; shel._y = currentPort._y; } function trackBG() { if (frame.finishLevel._currentframe == 60) { ball._x = ball._x + 275; i = 0; while (i < starsList.length) { bgElements["star" + starsList[i]]._x = bgElements["star" + starsList[i]]._x - 800; i++; } if ((seconds < myTimes[level]) || (myTimes[level] == 0)) { myTimes[level] = seconds; } deathCounter = 0; if (seconds <= 5) { giveAchievement(13); } inARow++; if (inARow == 5) { giveAchievement(14); } if (inARow == 10) { giveAchievement(15); if (level < 10) { giveAchievement(25); } else if (level < 20) { giveAchievement(27); } else if (level < 30) { giveAchievement(28); } else if (level < 40) { giveAchievement(26); } else if (level < 50) { giveAchievement(25); } } if (seconds <= (parTimes[level] / 2)) { giveAchievement(20); } if ((inARow >= 3) && (realm == "volcano")) { giveAchievement(23); } if ((inARow >= 3) && (realm == "space")) { giveAchievement(22); } saveGame(); } if ((frame.finishLevel._currentframe > 60) && (frame.finishLevel._currentframe < 120)) { cStatus = 3; ballStatus = "flying"; ball._visible = true; ball._x = ball._x - 5; bg._x = bg._x - 30; currentLevel._x = currentLevel._x - 50; fg._x = fg._x - 50; sfg._x = sfg._x - 40; fg._alpha = fg._alpha - 5; } if ((frame.finishLevel._currentframe >= 120) && (frame.finishLevel._currentframe < 140)) { ball._x = ball._x - 5; bg._x = 0; currentLevel._x = 0; fg._x = 0; sfg._x = 0; } if (frame.finishLevel._currentframe == 140) { miliSeconds = 0; seconds = 0; ports.splice(0, ports.length); currentLevel.removeMovieClip(); level++; sortRealm(); loadLevel(); currentLevel = _root["level" + level]; ballStatus = "running"; yMov = 0; yVel = 0; xVel = 40; fg._alpha = 100; if ((level % 10) == 0) { goMainMenu(); } if (level == 53) { goMainMenu(); } if (level == 56) { goMainMenu(); } } if (frame.finishLevel._currentframe == 141) { searchForStart = true; chooseStarterPort(); ball._x = starterPort._x - 1000; ball._y = starterPort._y - 120; cStatus = 1; } } function goMainMenu() { stopAllSounds(); var _local3 = new Sound(this); _local3.attachSound("mainMusic"); _local3.start(0, 100); _root._x = 0; _root._y = 0; _root._xscale = 100; _root._yscale = 100; onEnterFrame = null; killSwitch(); currentLevel.swapDepths(k++); currentLevel.removeMovieClip(); gotoAndPlay ("backMenu"); } function sortRealm() { if (level < 10) { realm = "jungle"; } else if ((level >= 10) && (level < 20)) { realm = "beach"; } else if ((level >= 20) && (level < 30)) { realm = "cave"; } else if ((level >= 30) && (level < 40)) { realm = "sky"; } else if ((level >= 40) && (level < 50)) { realm = "ocean"; } else if ((level >= 50) && (level < 53)) { realm = "volcano"; } else if ((level >= 53) && (level < 56)) { realm = "space"; } } function loadLevel() { trace(("level" + level) + "========="); shel = _root.attachMovie("level" + level, "level" + level, k++); } function barring() { bar._x = -(_x * scaleDiffX); bar._y = -(_y * scaleDiffY); bar._xscale = scaleDiffX * 100; bar._yscale = scaleDiffY * 100; bar.parScoring.text = hold10(parTimes[level]); bar.levelScoring.text = hold10(level); whiteFade2._x = bar._x; whiteFade2._y = bar._y; achLoadArea._x = bar._x; achLoadArea._y = bar._y; } function depths() { bg.swapDepths(k++); currentLevel.swapDepths(k++); bgElements.swapDepths(k++); ball.swapDepths(k++); sfg.swapDepths(k++); fg.swapDepths(k++); beginner.swapDepths(k++); bar.swapDepths(k++); frame.swapDepths(k++); whiteFade2.swapDepths(k++); achLoadArea.swapDepths(k++); if (((cStatus == 2) || (cStatus == 3)) || (searchForStart)) { bgElements.swapDepths(k++); ball.swapDepths(k++); fg.swapDepths(k++); } } function backgrounds() { bg._x = 0.3 * _root._x; tempNumber = Math.floor(ball._x / bgSizes); if (tempNumber != bgQuadrant) { bgQuadrant = tempNumber; bg["bg" + [bgQuadrant + 4]].removeMovieClip(); bg["bg" + [bgQuadrant - 4]].removeMovieClip(); loadBG(bgQuadrant); loadBG(bgQuadrant + 1); loadBG(bgQuadrant - 1); loadBG(bgQuadrant + 2); loadBG(bgQuadrant - 2); loadBG(bgQuadrant + 3); loadBG(bgQuadrant - 3); } bgPlayHead = Math.floor((((seconds * 100) + (100 * miliSeconds)) / (parTimes[level] * 100)) * 100); if (bgPlayHead > 100) { bgPlayHead = 100; } } function sforegrounds() { sfg._x = 1.5 * _root._x; tempNumber = Math.floor(ball._x / sfgSizes); if (tempNumber != fgQuadrant) { fgQuadrant = tempNumber; sfg["sfg" + [sfgQuadrant + 2]].removeMovieClip(); sfg["sfg" + [sfgQuadrant - 2]].removeMovieClip(); loadsFG(sfgQuadrant + 1); i = 0; while (i < 10) { loadsFG(sfgQuadrant + i); i++; } } } function foregrounds() { fg._x = 2 * _root._x; tempNumber = Math.floor(ball._x / fgSizes); if (tempNumber != fgQuadrant) { fgQuadrant = tempNumber; fg["fg" + [fgQuadrant + 2]].removeMovieClip(); fg["fg" + [fgQuadrant - 2]].removeMovieClip(); loadFG(fgQuadrant + 1); i = 0; while (i < 30) { loadFG(fgQuadrant + i); i++; } } } function loadBG(num) { bg["bg" + num].removeMovieClip(); switch (realm) { case "jungle" : shel = bg.attachMovie("bg-forest", "bg" + num, k++); break; case "beach" : shel = bg.attachMovie("bg-beach", "bg" + num, k++); break; case "cave" : shel = bg.attachMovie("bg-cave", "bg" + num, k++); break; case "sky" : shel = bg.attachMovie("bg-sky", "bg" + num, k++); break; case "ocean" : shel = bg.attachMovie("bg-ocean", "bg" + num, k++); break; case "volcano" : shel = bg.attachMovie("bg-volcano", "bg" + num, k++); break; case "space" : shel = bg.attachMovie("bg-space", "bg" + num, k++); } shel._x = num * bgSizes; shel._y = 0; } function loadFG(num) { fg["fg" + num].removeMovieClip(); switch (realm) { case "jungle" : shel = fg.attachMovie("fg-forest", "fg" + num, k++); break; case "beach" : shel = fg.attachMovie("fg-beach", "fg" + num, k++); break; case "cave" : shel = fg.attachMovie("fg-cave", "fg" + num, k++); break; case "sky" : shel = fg.attachMovie("fg-sky", "fg" + num, k++); break; case "ocean" : shel = fg.attachMovie("fg-ocean", "fg" + num, k++); break; case "volcano" : shel = fg.attachMovie("fg-volcano", "fg" + num, k++); break; case "space" : shel = fg.attachMovie("fg-space", "fg" + num, k++); } shel._x = num * fgSizes; shel._y = 1000; } function loadsFG(num) { sfg["sfg" + num].removeMovieClip(); switch (realm) { case "jungle" : shel = sfg.attachMovie("sfg-forest", "sfg" + num, k++); break; case "beach" : shel = sfg.attachMovie("sfg-beach", "sfg" + num, k++); break; case "cave" : shel = sfg.attachMovie("sfg-cave", "sfg" + num, k++); break; case "sky" : shel = sfg.attachMovie("sfg-sky", "sfg" + num, k++); break; case "ocean" : shel = sfg.attachMovie("sfg-ocean", "sfg" + num, k++); break; case "volcano" : shel = sfg.attachMovie("sfg-volcano", "sfg" + num, k++); break; case "space" : shel = sfg.attachMovie("sfg-space", "sfg" + num, k++); } shel._x = num * sfgSizes; shel._y = 700; } function cameraTracking() { xCalc = (550 - (550 * (_root._xscale / 100))) / 2; yCalc = (400 - (400 * (_root._yscale / 100))) / 2; offsetX = (275 - ball._x) - _root._x; if (ball._y <= 200) { offsetY = -_root._y; } else { offsetY = (200 - ball._y) - _root._y; } xCam = xCam + ((offsetX - xCalc) * accelCam); xCam = xCam * frictionCam; yCam = yCam + ((offsetY + yCalc) * accelCam); yCam = yCam * frictionCam; _root._x = _root._x + xCam; _root._y = _root._y + yCam; if (_root._y > 0) { _root._y = 0; } scaleDiffX = 100 / _xscale; scaleDiffY = scaleDiffX; } function loadStars(num) { i = 0; while (i < num) { shel = bgElements.attachMovie("launchStars", "star" + k, k++); starsList.push(k); shel._x = ball._x; shel._y = ball._y; shel.myColor = Math.round(Math.random() * 16777215); shel.shading = new Color(shel.coloring); shel.shading.setRGB(shel.myColor); shel.rotSpeed = random(10) + (5 * ((random(2) * 0) - 1)); shel.youAcc = random(2) + 5; shel.youDec = 0.2; shel.youSpeed = 0; shel.youMaxSpeed = random(30) + 10; shel.grav = 0.3; shel._rotation = random(360); shel._xscale = random(75) + 50; shel._yscale = shel._xscale; shel.oldX = 100; shel._x = random(Stage.width); shel._y = random(Stage.height); shel._alpha = 50; i++; } trace(starsList); } function moveStars() { bgElements.clear(); i = 0; while (i < starsList.length) { currentStar = bgElements["star" + starsList[i]]; if (ballStatus == "idle") { currentStar.youSpeed = Math.min(currentStar.youMaxSpeed, currentStar.youSpeed + currentStar.youAcc); currentStar._rotation = rot(currentStar._x, currentStar._y, currentPort._x + currentPort.cur._x, currentPort._y + currentPort.cur._y); currentStar.xC = Math.cos((currentStar._rotation * Math.PI) / 180) * currentStar.youSpeed; currentStar.yC = Math.sin((currentStar._rotation * Math.PI) / 180) * currentStar.youSpeed; currentStar._x = currentStar._x + currentStar.xC; currentStar._y = currentStar._y + currentStar.yC; currentStar.oldX = currentStar._x; currentStar.oldY = currentStar._y; easing("x", currentStar, currentPort._x + currentPort.cur._x, 0.3); easing("y", currentStar, currentPort._y + currentPort.cur._y, 0.3); currentStar._rotation = currentStar._rotation - currentStar.rotSpeed; } else { currentStar.youSpeed = Math.min(currentStar.youMaxSpeed, currentStar.youSpeed + currentStar.youAcc); currentStar.xC = Math.cos((currentStar._rotation * Math.PI) / 180) * currentStar.youSpeed; currentStar.yC = Math.sin((currentStar._rotation * Math.PI) / 180) * currentStar.youSpeed; currentStar._x = currentStar._x + currentStar.xC; currentStar._y = currentStar._y + currentStar.yC; currentStar.oldX = currentStar._x; currentStar.oldY = currentStar._y; easing("x", currentStar, ball._x, 0.3); easing("y", currentStar, ball._y, 0.3); currentStar._rotation = currentStar._rotation - currentStar.rotSpeed; flup = distance(currentStar._x, currentStar._y, ball._x, ball._y) / 50; flup = Math.min(10, 20 / flup); bgElements.lineStyle(flup, currentStar.myColor, 20); bgElements.moveTo(ball._x, ball._y); bgElements.lineTo(currentStar._x, currentStar._y); } i++; } if ((((realm == "beach") && (ball._y > beachLine)) || (realm == "ocean")) && (ballStatus == "running")) { i = 0; while (i < 2) { shel = bgElements.attachMovie("bubble", "bubble" + k, k++); shel._x = (ball._x + 15) - random(30); shel._y = (ball._y + 15) - random(30); shel._xscale = (shel._yscale = random(100) + 20); i++; } } } function addPort(mov) { mov._name = "port" + portCounter; ports.push("port" + portCounter); portCounter++; } function loadBall() { chooseStarterPort(); airbourneCounter = 0; ball.removeMovieClip(); xVel = 0; yVel = 0; yMov = 0; maxVel = defaultMaxVel; shel = attachMovie("ball", "ball", k++); shel._x = starterPort._x; shel._y = starterPort._y; shel._visible = false; currentPort = currentLevel[ports[i]]; shel._rotation = currentPort._rotation + 90; } function chooseStarterPort() { foundPort = false; trace("Choosing Starter Port"); i = 0; while (i < ports.length) { if (currentLevel[ports[i]].type == "starter") { starterPort = currentLevel[ports[i]]; trace("starterport = " + ports[i]); foundPort = true; break; } i++; } if (foundPort == false) { trace("Starter Port not Found"); trace(ports); } } function keyPresses() { if ((Key.isDown(32) && (currentPort.type != "auto")) && (currentPort.type != "charge")) { triggerLaunch(); } else if (currentPort.type == "charge") { triggerCharge(); launchReady = true; } else { launchReady = true; } } function triggerCharge() { if ((chargeReadied && (ballStatus == "idle")) && (launchReady)) { if ((!chargeStarted) && (Key.isDown(32))) { chargeStarted = true; currentPort.chargeBar.play(); } if (chargeStarted && (!Key.isDown(32))) { chargeStarted = false; tempNumber = currentPort.chargeBar._currentframe; currentPort.chargeBar.gotoAndStop(2); maxVel = tempNumber * 2; triggerLaunch(); } } else if (!Key.isDown(32)) { chargeReadied = true; } } function triggerLaunch() { if ((ballStatus == "idle") && (launchReady)) { ballStatus = "running"; changeBall("outPort"); launchReady = false; yMov = 0; yVel = 0; ball._rotation = currentPort._rotation + currentPort.cur._rotation; club++; if (club >= 1000) { giveAchievement(21); } } } function moveBall() { if (ballStatus == "running") { airbourneCounter++; if (searchForStart == true) { vel = maxVel * 2; } else { vel = maxVel; } xVel = Math.cos((ball._rotation * Math.PI) / 180) * vel; yVel = Math.sin((ball._rotation * Math.PI) / 180) * vel; if ((realm == "beach") && (ball._y > beachLine)) { yMov = yMov + (-(gravity * 2)); } else if ((!searchForStart) && (realm == "ocean")) { yMov = yMov + (-(gravity * 2)); } else if ((!searchForStart) && (realm == "space")) { yMov = yMov + 0; } else { yMov = yMov + gravity; } yVel = yVel + yMov; ball._x = ball._x + xVel; ball._y = ball._y + yVel; } else { setBallIdle(); } } function changeBall(str) { switch (str) { case "outPort" : ball._visible = true; break; case "inPort" : ball._visible = false; } } function detectPorts() { i = 0; while (i < ports.length) { focusedPort = currentLevel[ports[i]]; if (!searchForStart) { if ((ballStatus == "running") && (focusedPort.cur.hitTest(ball._x, ball._y))) { if (((focusedPort == currentPort) && (airbourneCounter > airbourneGoal)) || (focusedPort != currentPort)) { if (focusedPort == currentPort) { giveAchievement(17); } maxVel = defaultMaxVel; currentPort = focusedPort; shel = currentPort.cur.attachMovie("po-flash", "f" + k, k++); shel._xscale = 200; shel._yscale = 200; shel._rotation = -90; if (currentPort.type == "goal") { shel._x = shel._x - 20; } if (Key.isDown(32)) { chargeReadied = false; } else { chargeReadied = true; } changeBall("inPort"); checkPortType(); setBallIdle(); return; } } } else if (focusedPort.cur.hitTest(ball._x, ball._y) && (focusedPort == starterPort)) { searchForStart = false; currentPort = focusedPort; changeBall("inPort"); setBallIdle(); return; } i++; } } function checkPortType() { switch (currentPort.type) { case "auto" : currentPort.play(); return; case "goal" : triggerWin(); return; case "teleport" : triggerTeleport(); } } function triggerTeleport() { for (i in currentLevel) { if (currentLevel[i].type == "teleport") { if (currentLevel[i] != currentPort) { if (currentLevel[i].subType == currentPort.subType) { currentPort = currentLevel[i]; shel = currentPort.attachMovie("po-flash", "f" + k, k++); shel._x = cur._x; shel._y = cur._y; shel._rotation = cur._rotation; shel.onEnterFrame = function () { this._x = this._parent.cur._x; this._y = this._parent.cur._y; this._rotation = this._parent.cur._rotation - 90; }; break; } } } } } function setBallIdle() { ballStatus = "idle"; xVel = 0; yVel = 0; yMov = 0; airbourneCounter = 0; ball._x = currentPort._x + currentPort.cur._x; ball._y = currentPort._y + currentPort.cur._y; ball._rotation = currentPort._rotation + 90; } function distance(x1, y1, x2, y2) { return(Math.sqrt(((x2 - x1) * (x2 - x1)) + ((y2 - y1) * (y2 - y1)))); } function rot(newX, newY, prevX, prevY) { if ((newX < prevX) && (newY < prevY)) { angle = Math.atan(Math.abs(newY - prevY) / Math.abs(newX - prevX)); degrees = (angle * 180) / Math.PI; return(degrees + 90); } if ((newX < prevX) && (newY > prevY)) { angle = Math.atan(Math.abs(newY - prevY) / Math.abs(newX - prevX)); degrees = (angle * 180) / Math.PI; return(90 - degrees); } if ((newX > prevX) && (newY < prevY)) { angle = Math.atan(Math.abs(newX - prevX) / Math.abs(newY - prevY)); degrees = (angle * 180) / Math.PI; return(-(180 - degrees)); } if ((newX > prevX) && (newY > prevY)) { angle = Math.atan(Math.abs(newY - prevY) / Math.abs(newX - prevX)); degrees = (angle * 180) / Math.PI; return(-(90 - degrees)); } } function easing(pro, mov1, mov2, drift) { switch (pro) { case "x" : mov1._x = mov1._x - (drift * ((mov1._x - mov2) / 2)); break; case "y" : mov1._y = mov1._y - (drift * ((mov1._y - mov2) / 2)); break; case "xscale" : mov1._xscale = mov1._xscale - (drift * ((mov1._xscale - mov2) / 2)); break; case "yscale" : mov1._yscale = mov1._yscale - (drift * ((mov1._yscale - mov2) / 2)); break; case "width" : mov1._width = mov1._width - (drift * ((mov1._width - mov2) / 2)); break; case "height" : mov1._height = mov1._height - (drift * ((mov1._height - mov2) / 2)); break; case "alpha" : mov1._alpha = mov1._alpha - (drift * ((mov1._alpha - mov2) / 2)); break; case "rotation" : mov1._rotation = mov1._rotation - (drift * ((mov1._rotation - mov2) / 2)); } } var level = levChoice; var currentLevel = _root["level" + level]; var k = 1; var shel; var ports = new Array(); var portCounter = 0; var xVel = 0; var yVel = 0; var gravity = 0.5; var maxVel = 25; var defaultMaxVel = maxVel; var acc = 10; var vel = 1; var deathCounter = 0; var airbourneCounter = 0; var airbourneGoal = 10; var ballMass = 1; var planetMass = 100; var ballStatus = "idle"; var gamePaused = false; var currentPort; var focusedPort; var frameCounter = 1; var launchReady = true; var seconds = 0; var miliSeconds = 0; var frameRate = 32; var beginnerMode = false; var realm = "ocean"; var bgMusic = new Sound(this); if (level < 10) { bgMusic.attachSound("st-jungle"); } else if ((level >= 10) && (level < 20)) { bgMusic.attachSound("st-beach"); } else if ((level >= 20) && (level < 30)) { bgMusic.attachSound("st-cave"); } else if ((level >= 30) && (level < 40)) { bgMusic.attachSound("st-sky"); } else if ((level >= 40) && (level < 50)) { bgMusic.attachSound("st-ocean"); } else if ((level >= 50) && (level < 53)) { bgMusic.attachSound("st-volcano"); } else if ((level >= 53) && (level < 56)) { bgMusic.attachSound("st-space"); } bgMusic.start(0, 9999); var cStatus = 1; var searchForStart = false; onEnterFrame = function () { if (!gamePaused) { if (cStatus == 1) { if (Key.isDown(82)) { _root.loadBall(); _root.seconds = 0; _root.miliSeconds = 0; _root.ballStatus = "idle"; } currentLevel = _root["level" + level]; gameTimer(); keyPresses(); moveBall(); starCollecting(); detectPorts(); backgrounds(); sforegrounds(); foregrounds(); walls(); if (frameCounter > 1) { cameraTracking(); } if (beginnerMode) { drawPath(); } moveStars(); frameCounter++; if (frameCounter == 2) { loadBall(); } if (Key.isDown(17)) { trace(ballStatus); } barring(); if (frame.finishLevel._currentframe > 140) { frame.finishLevel._x = 275 - _root._x; frame.finishLevel._y = 200 - _root._y; } } else if (cStatus == 2) { backgrounds(); sforegrounds(); foregrounds(); cameraTracking(); barring(); trackBG(); moveStars(); } else if (cStatus == 3) { barring(); trackBG(); moveStars(); } } if (cStatus == 1) { pauser(); } depths(); }; _root.createEmptyMovieClip("frame", k++); var pDown = false; var mDown = false; var qDown = false; var xDown = false; var gamePaused = false; tX = 0; loadLevel(); sortRealm(); bgQuadrant = 0; fgQuadrant = 0; sfgQuadrant = 0; bgSizes = 900; tempNumber = 0; _root.createEmptyMovieClip("bg", k++); _root.createEmptyMovieClip("bgElements", k++); _root.createEmptyMovieClip("fg", k++); _root.createEmptyMovieClip("sfg", k++); _root.createEmptyMovieClip("beginner", k++); attachMovie("bar", "bar", k++); bar.blendMode = "invert"; var bgCounter = 0; var bgPlayHead = 1; var fgCounter = 0; var fgPlayHead = 1; var fgSizes = 400; var sfgPlayHead = 1; var sfgSizes = 1000; var currentPar = 10; var xCam = 0; var yCam = 0; var accelCam = 0.1; var frictionCam = 0.7; var starsList = new Array(); loadStars(10); var chargeStarted = false; var chargeReadied = true; degRad = (Math.PI/180); massive = 500; var beachLine = 1300; var planets = new Array("planet0", "planet1"); stop(); myMenu.customItems[0].enabled = true; myMenu.customItems[1].enabled = true; myMenu.customItems[2].enabled = true;Symbol 4 MovieClip [ring] Frame 15this.removeMovieClip();Symbol 14 MovieClip Frame 1onEnterFrame = function () { if (!_root.gamePaused) { play(); } else { stop(); } };Symbol 16 MovieClip Frame 1this._visible = false;Symbol 18 MovieClip Frame 1str = this._name; subType = str.substr(0, 1); _root.addPort(this); type = "teleport";Symbol 23 MovieClip Frame 1_root.addPort(this); type = "goal";Symbol 29 MovieClip Frame 1_root.addPort(this); nextFrame(); play(); onEnterFrame = function () { if ((_root.cStatus != 1) || (_root.gamePaused)) { stop(); cur.stop(); } else { play(); cur.play(); } };Symbol 29 MovieClip Frame 40gotoAndPlay (2);Symbol 32 MovieClip Frame 1_root.addPort(this); type = "starter";Symbol 37 MovieClip Frame 1onEnterFrame = function () { shel = attachMovie("ring", "ring" + _root.k, _root.k++); shel._xscale = (shel._yscale = random(200) + 100); shel._rotation = random(360); };Symbol 39 MovieClip Frame 1this._visible = false;Symbol 41 MovieClip Frame 1stop(); this._name = "starish";Symbol 46 MovieClip Frame 1_root.addPort(this); type = "auto"; nextFrame(); play();Symbol 46 MovieClip Frame 2stop();Symbol 46 MovieClip Frame 3onEnterFrame = function () { if ((_root.cStatus != 1) || (_root.gamePaused)) { stop(); cur.stop(); } else { play(); cur.play(); } };Symbol 46 MovieClip Frame 10_root.triggerLaunch();Symbol 46 MovieClip Frame 18if (this.hitTest(_root.ball)) { gotoAndPlay (3); } else { gotoAndPlay (2); onEnterFrame = null; }Symbol 53 MovieClip Frame 1_root.addPort(this); nextFrame(); play(); onEnterFrame = function () { if ((_root.cStatus != 1) || (_root.gamePaused)) { stop(); cur.stop(); } else { play(); cur.play(); } };Symbol 53 MovieClip Frame 201gotoAndPlay (2);Symbol 56 MovieClip Frame 1_root.addPort(this); type = "unidirectional";Symbol 61 MovieClip Frame 1_root.addPort(this); nextFrame(); play(); onEnterFrame = function () { if ((_root.cStatus != 1) || (_root.gamePaused)) { stop(); cur.stop(); } else { play(); cur.play(); } };Symbol 61 MovieClip Frame 201gotoAndPlay (2);Symbol 66 MovieClip Frame 1_root.addPort(this); nextFrame(); play(); onEnterFrame = function () { if ((_root.cStatus != 1) || (_root.gamePaused)) { stop(); cur.stop(); } else { play(); cur.play(); } };Symbol 66 MovieClip Frame 200gotoAndPlay (2);Symbol 67 MovieClip Frame 1_root.addPort(this); nextFrame(); play(); onEnterFrame = function () { if ((_root.cStatus != 1) || (_root.gamePaused)) { stop(); cur.stop(); } else { play(); cur.play(); } };Symbol 67 MovieClip Frame 40gotoAndPlay (2);Symbol 68 MovieClip Frame 1_root.addPort(this); nextFrame(); play(); onEnterFrame = function () { if ((_root.cStatus != 1) || (_root.gamePaused)) { stop(); cur.stop(); } else { play(); cur.play(); } };Symbol 68 MovieClip Frame 40gotoAndPlay (2);Symbol 69 MovieClip Frame 1_root.addPort(this); nextFrame(); play(); onEnterFrame = function () { if ((_root.cStatus != 1) || (_root.gamePaused)) { stop(); cur.stop(); } else { play(); cur.play(); } };Symbol 69 MovieClip Frame 201gotoAndPlay (2);Symbol 71 MovieClip Frame 1_root.addPort(this); nextFrame(); play(); onEnterFrame = function () { if ((_root.cStatus != 1) || (_root.gamePaused)) { stop(); cur.stop(); } else { play(); cur.play(); } };Symbol 71 MovieClip Frame 201gotoAndPlay (2);Symbol 72 MovieClip Frame 1_root.addPort(this); nextFrame(); play(); onEnterFrame = function () { if ((_root.cStatus != 1) || (_root.gamePaused)) { stop(); cur.stop(); } else { play(); cur.play(); } };Symbol 72 MovieClip Frame 40gotoAndPlay (2);Symbol 75 MovieClip Frame 1_root.addPort(this); nextFrame(); play(); onEnterFrame = function () { if ((_root.cStatus != 1) || (_root.gamePaused)) { stop(); cur.stop(); } else { play(); cur.play(); } };Symbol 75 MovieClip Frame 80gotoAndPlay (2);Symbol 78 MovieClip Frame 1_root.addPort(this); nextFrame(); play(); onEnterFrame = function () { if ((_root.cStatus != 1) || (_root.gamePaused)) { stop(); cur.stop(); } else { play(); cur.play(); } };Symbol 78 MovieClip Frame 201gotoAndPlay (2);Symbol 82 MovieClip Frame 1_root.addPort(this); nextFrame(); play(); onEnterFrame = function () { if ((_root.cStatus != 1) || (_root.gamePaused)) { stop(); cur.stop(); } else { play(); cur.play(); } };Symbol 82 MovieClip Frame 40gotoAndPlay (2);Symbol 87 MovieClip Frame 1stop();Symbol 87 MovieClip Frame 50gotoAndPlay (2);Symbol 90 MovieClip Frame 1_root.addPort(this); type = "charge"; chargeBar._rotation = -_rotation; trace("AAA" + chargeBar._rotation);Symbol 91 MovieClip Frame 1_root.addPort(this); nextFrame(); play(); onEnterFrame = function () { if ((_root.cStatus != 1) || (_root.gamePaused)) { stop(); cur.stop(); } else { play(); cur.play(); } };Symbol 91 MovieClip Frame 200gotoAndPlay (2);Symbol 116 MovieClip Frame 1_root.addPort(this); nextFrame(); play(); onEnterFrame = function () { if ((_root.cStatus != 1) || (_root.gamePaused)) { stop(); cur.stop(); } else { play(); cur.play(); } };Symbol 116 MovieClip Frame 100gotoAndPlay (2);Symbol 139 MovieClip Frame 1_root.addPort(this); nextFrame(); play(); onEnterFrame = function () { if ((_root.cStatus != 1) || (_root.gamePaused)) { stop(); cur.stop(); } else { play(); cur.play(); } };Symbol 139 MovieClip Frame 40gotoAndPlay (2);Symbol 237 MovieClip [lightBright] Frame 1counter = 0; onEnterFrame = function () { counter++; t0 = 90 + _root.rot(this._x, this._y, _root.ball._x, _root.ball._y); t1 = 110 + _root.rot(this._x, this._y, _root.ball._x, _root.ball._y); t2 = 70 + _root.rot(this._x, this._y, _root.ball._x, _root.ball._y); r0 = 0.03 * ((l0._rotation - t0) / 2); r1 = 0.06 * ((l1._rotation - t1) / 2); r2 = 0.09 * ((l2._rotation - t2) / 2); l0._alpha = Math.abs(r0 * 4); l1._alpha = Math.abs(r1 * 4); l2._alpha = Math.abs(r2 * 4); l0._rotation = l0._rotation - r0; l1._rotation = l1._rotation - r1; l2._rotation = l2._rotation - r2; l1._xscale = (_root.ball._x - 275) / 6; l1._yscale = (_root.ball._x - 200) / 8; l1._xscale = (_root.ball._x - 275) / 2; l1._yscale = (_root.ball._x - 200) / 3; l2._xscale = (_root.ball._x - 275) / 2; l2._yscale = (_root.ball._x - 200) / 1; };Symbol 254 MovieClip Frame 1counter = 0; rotSpeed = random(8) + 4; onEnterFrame = function () { counter++; if (counter == 6) { counter = 0; shel = attachMovie("spin", "s" + _root.k, _root.k++); shel._rotation = random(90) - 45; shel.rotSpeed = 4 - random(8); shel.onEnterFrame = function () { this._rotation = this._rotation + this.rotSpeed; }; } };Symbol 262 MovieClip [finishLevel] Frame 1trace("GEARINGUP");Symbol 262 MovieClip [finishLevel] Frame 160this.removeMovieClip();Symbol 265 MovieClip [spin] Frame 30this.removeMovieClip();Symbol 269 MovieClip [po-flash] Frame 15this.removeMovieClip();Symbol 271 MovieClip [explode] Frame 15this.removeMovieClip();Symbol 274 MovieClip [bubble] Frame 40this.removeMovieClip();Symbol 283 MovieClip [achievementUnlocked] Frame 35this.removeMovieClip(); stop();Symbol 293 MovieClip Frame 1function chooseTip() { curChoice++; switch (curChoice) { case 1 : return("This game is roughly 9 MB. Sit tight!"); case 0 : return("All options are available through the Right-Click Menu!"); case 2 : return("You only use one key to play this game. The space bar!"); case 3 : return("There are 30 achievements to collect. Good luck!"); case 4 : return("Music in this version is done by FikreesProjects."); case 5 : return("It took 5-6 weeks to do this project. The first took only four days."); case 6 : return("TBA has no real meaning. It came only out of confusion."); case 7 : return("Collect stars on each level to unlock new worlds!"); case 8 : return("Most of the artwork was created in Photoshop."); case 9 : return("Testing this game was terribly hard. Too many achievements and levels to break!"); case 10 : curChoice = 0; return("Set the quality through the Right-Click menu!"); } curChoice = 0; return("There are 55 levels spread across 7 worlds."); } _root.myTip = chooseTip(); var curChoice;Symbol 302 MovieClip Frame 1gotoAndStop(random(4) + 2);Symbol 309 Buttonon (release) { _root.killAd(); _root.play(); }Symbol 310 MovieClip Frame 1stop(); act = false;Symbol 310 MovieClip Frame 10stop();Symbol 315 Buttonon (release) { getURL ("http://www.armorgames.com/", "_blank"); }Symbol 320 Buttonon (release) { getURL ("http://fikreesprojects.deviantart.com/", "_blank"); }Symbol 348 MovieClip Frame 126_root.play();Symbol 353 MovieClip Frame 30this.removeMovieClip();Symbol 374 MovieClip [bg-beach] Frame 1function go() { this.gotoAndStop(_root.bgPlayHead); } onEnterFrame = function () { go(); }; go();Symbol 378 MovieClip [bg-cave] Frame 1function go() { this.gotoAndStop(_root.bgPlayHead); } onEnterFrame = function () { go(); }; go();Symbol 388 MovieClip [bg-forest] Frame 1function go() { this.gotoAndStop(_root.bgPlayHead); } onEnterFrame = function () { go(); }; go();Symbol 394 MovieClip [bg-ocean] Frame 1function go() { this.gotoAndStop(_root.bgPlayHead); } onEnterFrame = function () { go(); }; go();Symbol 404 MovieClip [bg-sky] Frame 1function go() { this.gotoAndStop(_root.bgPlayHead); } onEnterFrame = function () { go(); }; go();Symbol 410 MovieClip [bg-space] Frame 1function go() { this.gotoAndStop(_root.bgPlayHead); } onEnterFrame = function () { go(); }; go();Symbol 410 MovieClip [bg-space] Frame 100stop();Symbol 416 MovieClip [bg-volcano] Frame 1function go() { this.gotoAndStop(_root.bgPlayHead); } onEnterFrame = function () { go(); }; go();Symbol 416 MovieClip [bg-volcano] Frame 100stop();Symbol 438 MovieClip Frame 1stop();Symbol 456 Buttonon (release) { _root.savefile.data.oldName = _root.oldName; play(); }Symbol 460 MovieClip Frame 1_root.oldName = "Me";Symbol 460 MovieClip Frame 10stop();Symbol 460 MovieClip Frame 42_root.play();Symbol 483 MovieClip Frame 1stop();Symbol 484 MovieClip Frame 1stop();Symbol 486 Buttonon (release) { killSwitch(); onEnterFrame = null; giveAchievement(0); gotoAndStop ("secret"); }Symbol 491 Buttonon (release) { getURL ("http://armorgames.com/", "_blank"); }Symbol 535 Buttonon (release) { oldName = "fewigmw"; killSwitch(); onEnterFrame = null; gotoAndStop ("router"); }Symbol 539 Buttonon (release) { killSwitch(); onEnterFrame = null; gotoAndStop ("achievements"); }Symbol 543 Buttonon (release) { killSwitch(); onEnterFrame = null; gotoAndStop ("spend"); }Symbol 546 Buttonon (release) { getURL ("http://www.armorgames.com/", "_blank"); }Symbol 549 Buttonon (release) { getURL ("http://armorgames.com/play/55/tba", "_blank"); }Symbol 560 MovieClip Frame 1stop();Symbol 562 MovieClip Frame 1stop();Symbol 562 MovieClip Frame 30_root.gotoGame();Symbol 567 Buttonon (release) { gotoAndPlay ("backMenu"); }Symbol 701 MovieClip Frame 1stop();Symbol 701 MovieClip Frame 2play();Symbol 701 MovieClip Frame 35stop();Symbol 703 MovieClip Frame 1stop();Symbol 719 MovieClip Frame 1stop();Symbol 721 MovieClip Frame 1stop();Symbol 723 MovieClip Frame 1stop();
Library Items
Symbol 1 Bitmap [brush] | Used by:421 | |
Symbol 2 Graphic | Used by:3 | |
Symbol 3 MovieClip | Uses:2 | Used by:4 |
Symbol 4 MovieClip [ring] | Uses:3 | |
Symbol 5 Graphic | Used by:6 7 526 532 | |
Symbol 6 MovieClip | Uses:5 | Used by:7 |
Symbol 7 MovieClip [launchStars] | Uses:5 6 | |
Symbol 8 Graphic | Used by:9 | |
Symbol 9 MovieClip [ball] | Uses:8 | |
Symbol 10 Graphic | Used by:17 | |
Symbol 11 Graphic | Used by:17 74 | |
Symbol 12 Graphic | Used by:13 | |
Symbol 13 MovieClip | Uses:12 | Used by:14 21 |
Symbol 14 MovieClip | Uses:13 | Used by:17 28 31 45 52 55 65 74 89 115 |
Symbol 15 Graphic | Used by:16 224 | |
Symbol 16 MovieClip | Uses:15 | Used by:17 22 28 45 52 55 65 74 89 115 |
Symbol 17 MovieClip | Uses:10 11 14 16 | Used by:18 |
Symbol 18 MovieClip | Uses:17 | Used by:42 99 160 163 |
Symbol 19 Graphic | Used by:22 | |
Symbol 20 Graphic | Used by:22 31 55 | |
Symbol 21 MovieClip | Uses:13 | Used by:22 |
Symbol 22 MovieClip | Uses:19 20 21 16 | Used by:23 |
Symbol 23 MovieClip | Uses:22 | Used by:42 47 57 76 79 92 95 96 99 102 105 108 111 117 120 121 124 127 130 133 136 140 143 146 149 152 155 156 157 160 163 166 169 172 175 178 181 184 187 190 196 199 200 201 204 207 210 213 214 215 218 221 222 223 225 234 |
Symbol 24 Graphic | Used by:25 | |
Symbol 25 MovieClip | Uses:24 | Used by:42 |
Symbol 26 Graphic | Used by:28 | |
Symbol 27 Graphic | Used by:28 52 65 89 115 | |
Symbol 28 MovieClip | Uses:26 27 14 16 | Used by:29 |
Symbol 29 MovieClip | Uses:28 | Used by:42 95 96 108 121 136 140 143 160 166 169 181 184 201 213 214 218 221 222 223 |
Symbol 30 Graphic | Used by:31 | |
Symbol 31 MovieClip | Uses:30 20 14 | Used by:32 |
Symbol 32 MovieClip | Uses:31 | Used by:42 47 57 76 79 92 95 96 99 102 105 108 111 117 120 121 124 127 130 133 136 140 143 146 149 152 155 156 157 160 163 166 169 172 175 178 181 184 187 190 196 199 200 201 204 207 210 213 214 215 218 221 222 223 225 234 |
Symbol 33 Graphic | Used by:34 | |
Symbol 34 MovieClip | Uses:33 | Used by:35 |
Symbol 35 MovieClip | Uses:34 | Used by:36 |
Symbol 36 MovieClip | Uses:35 | Used by:37 |
Symbol 37 MovieClip | Uses:36 | Used by:41 |
Symbol 38 Graphic | Used by:39 | |
Symbol 39 MovieClip | Uses:38 | Used by:41 |
Symbol 40 Graphic | Used by:41 | |
Symbol 41 MovieClip | Uses:37 39 40 | Used by:42 47 57 76 79 92 95 96 99 102 105 108 111 117 120 121 124 127 130 133 136 140 143 146 149 152 155 156 157 160 163 166 169 172 175 178 181 184 187 190 196 199 200 201 204 207 210 213 214 215 218 221 222 223 225 234 |
Symbol 42 MovieClip [level26] | Uses:18 23 25 29 32 41 | |
Symbol 43 Graphic | Used by:45 | |
Symbol 44 Graphic | Used by:45 | |
Symbol 45 MovieClip | Uses:43 44 14 16 | Used by:46 |
Symbol 46 MovieClip | Uses:45 | Used by:47 92 95 96 99 105 108 111 120 121 143 146 156 163 166 169 175 181 184 190 196 199 200 201 204 207 210 213 214 215 |
Symbol 47 MovieClip [level30] | Uses:32 23 46 41 | |
Symbol 48 Graphic | Used by:49 | |
Symbol 49 MovieClip | Uses:48 | Used by:57 |
Symbol 50 Graphic | Used by:53 69 | |
Symbol 51 Graphic | Used by:52 | |
Symbol 52 MovieClip | Uses:51 27 14 16 | Used by:53 61 69 71 78 |
Symbol 53 MovieClip | Uses:50 52 | Used by:57 76 99 120 140 146 149 |
Symbol 54 Graphic | Used by:55 | |
Symbol 55 MovieClip | Uses:54 20 14 16 | Used by:56 67 68 72 82 139 |
Symbol 56 MovieClip | Uses:55 | Used by:57 76 79 92 95 96 102 105 108 111 124 127 130 136 140 155 156 157 163 166 169 175 178 181 184 187 190 199 200 201 204 210 213 214 215 218 222 223 225 234 |
Symbol 57 MovieClip [level39] | Uses:32 49 23 53 41 56 | |
Symbol 58 Graphic | Used by:59 | |
Symbol 59 MovieClip | Uses:58 | Used by:76 79 |
Symbol 60 Graphic | Used by:61 | |
Symbol 61 MovieClip | Uses:60 52 | Used by:76 96 105 |
Symbol 62 Graphic | Used by:63 | |
Symbol 63 MovieClip | Uses:62 | Used by:66 91 |
Symbol 64 Graphic | Used by:65 | |
Symbol 65 MovieClip | Uses:64 27 14 16 | Used by:66 91 |
Symbol 66 MovieClip | Uses:63 65 | Used by:76 92 111 155 166 169 172 175 178 |
Symbol 67 MovieClip | Uses:55 | Used by:76 156 175 184 190 200 207 |
Symbol 68 MovieClip | Uses:55 | Used by:76 108 130 136 140 166 199 204 |
Symbol 69 MovieClip | Uses:50 52 | Used by:76 95 96 99 102 120 140 149 |
Symbol 70 Graphic | Used by:71 | |
Symbol 71 MovieClip | Uses:70 52 | Used by:76 79 92 95 96 102 149 155 |
Symbol 72 MovieClip | Uses:55 | Used by:76 108 130 136 160 166 175 199 210 |
Symbol 73 Graphic | Used by:74 | |
Symbol 74 MovieClip | Uses:73 11 14 16 | Used by:75 |
Symbol 75 MovieClip | Uses:74 | Used by:76 92 96 127 |
Symbol 76 MovieClip [level38] | Uses:32 59 23 61 66 67 68 69 53 71 72 75 56 41 | |
Symbol 77 Graphic | Used by:78 | |
Symbol 78 MovieClip | Uses:77 52 | Used by:79 120 |
Symbol 79 MovieClip [level37] | Uses:32 59 23 71 78 41 56 | |
Symbol 80 Graphic | Used by:81 | |
Symbol 81 MovieClip | Uses:80 | Used by:92 |
Symbol 82 MovieClip | Uses:55 | Used by:92 140 210 |
Symbol 83 Graphic | Used by:87 | |
Symbol 84 Graphic | Used by:87 | |
Symbol 85 ShapeTweening | Used by:87 | |
Symbol 86 Graphic | Used by:87 | |
Symbol 87 MovieClip | Uses:83 84 85 86 | Used by:90 |
Symbol 88 Graphic | Used by:89 | |
Symbol 89 MovieClip | Uses:88 27 14 16 | Used by:90 |
Symbol 90 MovieClip | Uses:87 89 | Used by:92 136 163 169 187 190 196 |
Symbol 91 MovieClip | Uses:63 65 | Used by:92 95 96 111 136 155 166 172 |
Symbol 92 MovieClip [level36] | Uses:32 81 23 75 82 46 56 90 71 41 91 66 | |
Symbol 93 Graphic | Used by:94 | |
Symbol 94 MovieClip | Uses:93 | Used by:95 96 |
Symbol 95 MovieClip [level35] | Uses:32 94 69 56 91 46 29 71 23 41 | |
Symbol 96 MovieClip [level34] | Uses:32 94 69 56 61 91 46 29 71 75 23 41 | |
Symbol 97 Graphic | Used by:98 | |
Symbol 98 MovieClip | Uses:97 | Used by:99 |
Symbol 99 MovieClip [level33] | Uses:32 23 98 69 53 18 46 41 | |
Symbol 100 Graphic | Used by:101 | |
Symbol 101 MovieClip | Uses:100 | Used by:102 |
Symbol 102 MovieClip [level32] | Uses:32 23 101 69 71 56 41 | |
Symbol 103 Graphic | Used by:104 | |
Symbol 104 MovieClip | Uses:103 | Used by:105 |
Symbol 105 MovieClip [level31] | Uses:32 23 46 104 61 56 41 | |
Symbol 106 Graphic | Used by:107 | |
Symbol 107 MovieClip | Uses:106 | Used by:108 |
Symbol 108 MovieClip [level29] | Uses:32 23 46 56 68 107 29 72 41 | |
Symbol 109 Graphic | Used by:110 | |
Symbol 110 MovieClip | Uses:109 | Used by:111 |
Symbol 111 MovieClip [level28] | Uses:32 23 66 91 46 56 110 41 | |
Symbol 112 Graphic | Used by:113 | |
Symbol 113 MovieClip | Uses:112 | Used by:117 |
Symbol 114 Graphic | Used by:115 | |
Symbol 115 MovieClip | Uses:114 27 14 16 | Used by:116 |
Symbol 116 MovieClip | Uses:115 | Used by:117 124 133 136 143 146 152 155 225 |
Symbol 117 MovieClip [level42] | Uses:32 23 113 116 41 | |
Symbol 118 Graphic | Used by:119 | |
Symbol 119 MovieClip | Uses:118 | Used by:120 |
Symbol 120 MovieClip [level55] | Uses:32 23 78 119 46 53 69 41 | |
Symbol 121 MovieClip [level54] | Uses:32 23 29 46 41 | |
Symbol 122 Graphic | Used by:123 | |
Symbol 123 MovieClip | Uses:122 | Used by:124 |
Symbol 124 MovieClip [level53] | Uses:32 23 56 116 123 41 | |
Symbol 125 Graphic | Used by:126 | |
Symbol 126 MovieClip | Uses:125 | Used by:127 |
Symbol 127 MovieClip [level52] | Uses:126 32 23 56 75 41 | |
Symbol 128 Graphic | Used by:129 | |
Symbol 129 MovieClip | Uses:128 | Used by:130 |
Symbol 130 MovieClip [level51] | Uses:129 32 23 56 68 72 41 | |
Symbol 131 Graphic | Used by:132 | |
Symbol 132 MovieClip | Uses:131 | Used by:133 |
Symbol 133 MovieClip [level50] | Uses:32 23 132 116 41 | |
Symbol 134 Graphic | Used by:135 | |
Symbol 135 MovieClip | Uses:134 | Used by:136 |
Symbol 136 MovieClip [level49] | Uses:32 23 135 72 56 68 90 116 29 91 41 | |
Symbol 137 Graphic | Used by:138 | |
Symbol 138 MovieClip | Uses:137 | Used by:140 |
Symbol 139 MovieClip | Uses:55 | Used by:140 |
Symbol 140 MovieClip [level48] | Uses:32 23 138 53 69 29 139 68 82 56 41 | |
Symbol 141 Graphic | Used by:142 | |
Symbol 142 MovieClip | Uses:141 | Used by:143 |
Symbol 143 MovieClip [level47] | Uses:32 46 116 23 29 142 41 | |
Symbol 144 Graphic | Used by:145 | |
Symbol 145 MovieClip | Uses:144 | Used by:146 |
Symbol 146 MovieClip [level46] | Uses:32 23 145 53 46 116 41 | |
Symbol 147 Graphic | Used by:148 | |
Symbol 148 MovieClip | Uses:147 | Used by:149 |
Symbol 149 MovieClip [level45] | Uses:32 23 148 53 69 71 41 | |
Symbol 150 Graphic | Used by:151 | |
Symbol 151 MovieClip | Uses:150 | Used by:152 |
Symbol 152 MovieClip [level44] | Uses:32 23 151 116 41 | |
Symbol 153 Graphic | Used by:154 | |
Symbol 154 MovieClip | Uses:153 | Used by:155 |
Symbol 155 MovieClip [level43] | Uses:32 23 154 116 91 66 56 71 41 | |
Symbol 156 MovieClip [level41] | Uses:32 23 56 67 46 41 | |
Symbol 157 MovieClip [level40] | Uses:32 23 56 41 | |
Symbol 158 Graphic | Used by:159 | |
Symbol 159 MovieClip | Uses:158 | Used by:160 |
Symbol 160 MovieClip [level27] | Uses:32 18 23 29 72 159 41 | |
Symbol 161 Graphic | Used by:162 | |
Symbol 162 MovieClip | Uses:161 | Used by:163 |
Symbol 163 MovieClip [level25] | Uses:32 90 46 162 56 18 23 41 | |
Symbol 164 Graphic | Used by:165 | |
Symbol 165 MovieClip [level24-walls] | Uses:164 | Used by:166 |
Symbol 166 MovieClip [level24] | Uses:23 32 66 29 56 46 91 165 72 68 41 | |
Symbol 167 Graphic | Used by:168 | |
Symbol 168 MovieClip | Uses:167 | Used by:169 |
Symbol 169 MovieClip [level23] | Uses:23 32 66 90 168 29 56 46 41 | |
Symbol 170 Graphic | Used by:171 | |
Symbol 171 MovieClip | Uses:170 | Used by:172 |
Symbol 172 MovieClip [level22] | Uses:23 32 91 171 66 41 | |
Symbol 173 Graphic | Used by:174 | |
Symbol 174 MovieClip | Uses:173 | Used by:175 |
Symbol 175 MovieClip [level21] | Uses:23 56 32 66 174 67 72 46 41 | |
Symbol 176 Graphic | Used by:177 | |
Symbol 177 MovieClip | Uses:176 | Used by:178 |
Symbol 178 MovieClip [level20] | Uses:23 56 32 66 177 41 | |
Symbol 179 Graphic | Used by:180 | |
Symbol 180 MovieClip | Uses:179 | Used by:181 |
Symbol 181 MovieClip [level19] | Uses:32 23 56 180 46 29 41 | |
Symbol 182 Graphic | Used by:183 | |
Symbol 183 MovieClip | Uses:182 | Used by:184 |
Symbol 184 MovieClip [level18] | Uses:32 23 56 67 183 29 46 41 | |
Symbol 185 Graphic | Used by:186 | |
Symbol 186 MovieClip | Uses:185 | Used by:187 |
Symbol 187 MovieClip [level17] | Uses:32 23 90 186 56 41 | |
Symbol 188 Graphic | Used by:189 | |
Symbol 189 MovieClip | Uses:188 | Used by:190 |
Symbol 190 MovieClip [level16] | Uses:32 23 90 189 46 67 56 41 | |
Symbol 191 Font | Used by:192 226 228 230 232 287 443 451 452 | |
Symbol 192 Text | Uses:191 | Used by:193 |
Symbol 193 MovieClip | Uses:192 | Used by:196 |
Symbol 194 Graphic | Used by:195 | |
Symbol 195 MovieClip | Uses:194 | Used by:196 |
Symbol 196 MovieClip [level15] | Uses:32 23 46 90 193 195 41 | |
Symbol 197 Graphic | Used by:198 | |
Symbol 198 MovieClip | Uses:197 | Used by:199 200 |
Symbol 199 MovieClip [level14] | Uses:32 23 46 56 68 72 41 198 | |
Symbol 200 MovieClip [level13] | Uses:32 46 56 67 198 23 41 | |
Symbol 201 MovieClip [level12] | Uses:32 23 46 29 56 41 | |
Symbol 202 Graphic | Used by:203 | |
Symbol 203 MovieClip | Uses:202 | Used by:204 |
Symbol 204 MovieClip [level10] | Uses:32 46 68 56 203 23 41 | |
Symbol 205 Graphic | Used by:206 | |
Symbol 206 MovieClip | Uses:205 | Used by:207 |
Symbol 207 MovieClip [level9] | Uses:32 23 46 67 41 206 | |
Symbol 208 Graphic | Used by:209 | |
Symbol 209 MovieClip | Uses:208 | Used by:210 |
Symbol 210 MovieClip [level8] | Uses:32 23 209 46 72 56 82 41 | |
Symbol 211 Graphic | Used by:212 | |
Symbol 212 MovieClip | Uses:211 | Used by:213 |
Symbol 213 MovieClip [level7] | Uses:32 23 46 29 56 212 41 | |
Symbol 214 MovieClip [level6] | Uses:32 23 46 29 56 41 | |
Symbol 215 MovieClip [level5] | Uses:32 23 56 46 41 | |
Symbol 216 Graphic | Used by:217 | |
Symbol 217 MovieClip | Uses:216 | Used by:218 |
Symbol 218 MovieClip [level4] | Uses:32 23 56 29 217 41 | |
Symbol 219 Graphic | Used by:220 | |
Symbol 220 MovieClip | Uses:219 | Used by:221 |
Symbol 221 MovieClip [level3] | Uses:32 23 29 220 41 | |
Symbol 222 MovieClip [level2] | Uses:32 23 56 29 41 | |
Symbol 223 MovieClip [level1] | Uses:32 56 23 29 41 | |
Symbol 224 MovieClip | Uses:15 | Used by:225 234 |
Symbol 225 MovieClip [level11] | Uses:32 23 56 116 224 41 | |
Symbol 226 Text | Uses:191 | Used by:227 |
Symbol 227 MovieClip | Uses:226 | Used by:234 |
Symbol 228 Text | Uses:191 | Used by:229 |
Symbol 229 MovieClip | Uses:228 | Used by:234 |
Symbol 230 Text | Uses:191 | Used by:231 |
Symbol 231 MovieClip | Uses:230 | Used by:234 |
Symbol 232 Text | Uses:191 | Used by:233 |
Symbol 233 MovieClip | Uses:232 | Used by:234 |
Symbol 234 MovieClip [level0] | Uses:32 56 227 229 231 233 224 23 41 | |
Symbol 235 Graphic | Used by:236 | |
Symbol 236 MovieClip | Uses:235 | Used by:237 |
Symbol 237 MovieClip [lightBright] | Uses:236 | |
Symbol 238 Font | Used by:239 | |
Symbol 239 EditableText | Uses:238 | Used by:252 |
Symbol 240 Font | Used by:241 | |
Symbol 241 EditableText | Uses:240 | Used by:252 |
Symbol 242 Font | Used by:243 | |
Symbol 243 Text | Uses:242 | Used by:252 |
Symbol 244 Font | Used by:245 | |
Symbol 245 EditableText | Uses:244 | Used by:252 |
Symbol 246 Font | Used by:247 | |
Symbol 247 Text | Uses:246 | Used by:252 |
Symbol 248 Font | Used by:249 | |
Symbol 249 EditableText | Uses:248 | Used by:252 |
Symbol 250 Font | Used by:251 | |
Symbol 251 Text | Uses:250 | Used by:252 |
Symbol 252 MovieClip [bar] | Uses:239 241 243 245 247 249 251 | |
Symbol 253 Graphic | Used by:254 | |
Symbol 254 MovieClip | Uses:253 | Used by:262 |
Symbol 255 Graphic | Used by:256 270 352 459 486 Timeline | |
Symbol 256 MovieClip | Uses:255 | Used by:262 |
Symbol 257 Bitmap | Used by:258 | |
Symbol 258 Graphic | Uses:257 | Used by:259 |
Symbol 259 MovieClip | Uses:258 | Used by:260 |
Symbol 260 MovieClip | Uses:259 | Used by:262 264 |
Symbol 261 Sound | Used by:262 | |
Symbol 262 MovieClip [finishLevel] | Uses:254 256 260 261 SS1 | |
Symbol 263 Graphic | Used by:264 | |
Symbol 264 MovieClip | Uses:263 260 | Used by:265 |
Symbol 265 MovieClip [spin] | Uses:264 | |
Symbol 266 Graphic | Used by:267 | |
Symbol 267 MovieClip | Uses:266 | Used by:269 |
Symbol 268 Sound | Used by:269 438 | |
Symbol 269 MovieClip [po-flash] | Uses:267 268 | |
Symbol 270 MovieClip | Uses:255 | Used by:271 |
Symbol 271 MovieClip [explode] | Uses:270 | |
Symbol 272 Graphic | Used by:273 | |
Symbol 273 MovieClip | Uses:272 | Used by:274 |
Symbol 274 MovieClip [bubble] | Uses:273 | |
Symbol 275 MovieClip [achThing] | ||
Symbol 276 Graphic | Used by:277 | |
Symbol 277 MovieClip | Uses:276 | Used by:283 701 |
Symbol 278 Graphic | Used by:279 | |
Symbol 279 MovieClip | Uses:278 | Used by:283 701 |
Symbol 280 Font | Used by:281 494 565 566 568 706 | |
Symbol 281 Text | Uses:280 | Used by:282 |
Symbol 282 MovieClip | Uses:281 | Used by:283 |
Symbol 283 MovieClip [achievementUnlocked] | Uses:277 279 282 | |
Symbol 284 Bitmap | Used by:285 | |
Symbol 285 Graphic | Uses:284 | Used by:Timeline |
Symbol 286 Font | Used by:287 305 306 316 317 318 334 561 694 | |
Symbol 287 EditableText | Uses:191 286 | Used by:288 |
Symbol 288 MovieClip | Uses:287 | Used by:289 |
Symbol 289 MovieClip | Uses:288 | Used by:293 |
Symbol 290 Graphic | Used by:293 | |
Symbol 291 Font | Used by:292 303 | |
Symbol 292 Text | Uses:291 | Used by:293 |
Symbol 293 MovieClip | Uses:289 290 292 | Used by:Timeline |
Symbol 294 Bitmap | Used by:295 | |
Symbol 295 Graphic | Uses:294 | Used by:302 |
Symbol 296 Bitmap | Used by:297 | |
Symbol 297 Graphic | Uses:296 | Used by:302 |
Symbol 298 Bitmap | Used by:299 | |
Symbol 299 Graphic | Uses:298 | Used by:302 |
Symbol 300 Bitmap | Used by:301 | |
Symbol 301 Graphic | Uses:300 | Used by:302 |
Symbol 302 MovieClip | Uses:295 297 299 301 | Used by:Timeline |
Symbol 303 EditableText | Uses:291 | Used by:304 |
Symbol 304 MovieClip | Uses:303 | Used by:Timeline |
Symbol 305 Text | Uses:286 | Used by:308 309 |
Symbol 306 Text | Uses:286 | Used by:308 309 |
Symbol 307 Graphic | Used by:308 309 | |
Symbol 308 Button | Uses:305 306 307 | Used by:310 |
Symbol 309 Button | Uses:305 306 307 | Used by:310 |
Symbol 310 MovieClip | Uses:308 309 | Used by:Timeline |
Symbol 311 Bitmap | Used by:312 | |
Symbol 312 Graphic | Uses:311 | Used by:313 |
Symbol 313 MovieClip | Uses:312 | Used by:315 |
Symbol 314 Graphic | Used by:315 | |
Symbol 315 Button | Uses:313 314 | Used by:Timeline |
Symbol 316 Text | Uses:286 | Used by:Timeline |
Symbol 317 Text | Uses:286 | Used by:320 |
Symbol 318 Text | Uses:286 | Used by:320 |
Symbol 319 Graphic | Used by:320 | |
Symbol 320 Button | Uses:317 318 319 | Used by:Timeline |
Symbol 321 Graphic | Used by:Timeline | |
Symbol 322 MovieClip | Used by:Timeline | |
Symbol 323 Graphic | Used by:324 | |
Symbol 324 MovieClip | Uses:323 | Used by:333 |
Symbol 325 Graphic | Used by:332 | |
Symbol 326 Bitmap | Used by:327 | |
Symbol 327 Graphic | Uses:326 | Used by:328 |
Symbol 328 MovieClip | Uses:327 | Used by:332 |
Symbol 329 Graphic | Used by:332 | |
Symbol 330 Graphic | Used by:331 | |
Symbol 331 MovieClip | Uses:330 | Used by:332 |
Symbol 332 MovieClip | Uses:325 328 329 331 | Used by:333 |
Symbol 333 MovieClip | Uses:324 332 | Used by:Timeline |
Symbol 334 Text | Uses:286 | Used by:Timeline |
Symbol 335 Bitmap | Used by:336 | |
Symbol 336 Graphic | Uses:335 | Used by:337 |
Symbol 337 MovieClip | Uses:336 | Used by:Timeline |
Symbol 338 Graphic | Used by:339 | |
Symbol 339 MovieClip | Uses:338 | Used by:348 |
Symbol 340 Graphic | Used by:348 | |
Symbol 341 Graphic | Used by:348 | |
Symbol 342 Font | Used by:343 | |
Symbol 343 Text | Uses:342 | Used by:344 |
Symbol 344 MovieClip | Uses:343 | Used by:348 |
Symbol 345 Graphic | Used by:348 | |
Symbol 346 Graphic | Used by:347 | |
Symbol 347 MovieClip | Uses:346 | Used by:348 |
Symbol 348 MovieClip | Uses:339 340 341 344 345 347 SS2 | Used by:Timeline |
Symbol 349 Bitmap | Used by:350 | |
Symbol 350 Graphic | Uses:349 | Used by:351 |
Symbol 351 MovieClip | Uses:350 | Used by:353 562 |
Symbol 352 MovieClip | Uses:255 | Used by:353 562 |
Symbol 353 MovieClip | Uses:351 352 | Used by:Timeline |
Symbol 354 Graphic | Used by:438 | |
Symbol 355 Sound | Used by:438 | |
Symbol 356 Sound [ding12] | Used by:438 460 | |
Symbol 357 Sound [ding122] | Used by:438 | |
Symbol 358 Sound [hard] | Used by:438 | |
Symbol 359 Sound | Used by:438 | |
Symbol 360 Sound [mainMusic] | Used by:438 | |
Symbol 361 Sound [st-beach] | Used by:438 | |
Symbol 362 Sound [st-cave] | Used by:438 | |
Symbol 363 Sound [st-sky] | Used by:438 | |
Symbol 364 Sound [st-jungle] | Used by:438 | |
Symbol 365 Sound [st-volcano] | Used by:438 | |
Symbol 366 Sound [st-space] | Used by:438 | |
Symbol 367 Sound [st-ocean] | Used by:438 | |
Symbol 368 Sound [coin] | Used by:438 | |
Symbol 369 Bitmap | Used by:370 | |
Symbol 370 Graphic | Uses:369 | Used by:374 |
Symbol 371 Bitmap | Used by:372 | |
Symbol 372 Graphic | Uses:371 | Used by:373 |
Symbol 373 MovieClip | Uses:372 | Used by:374 |
Symbol 374 MovieClip [bg-beach] | Uses:370 373 | Used by:438 |
Symbol 375 Bitmap | Used by:376 | |
Symbol 376 Graphic | Uses:375 | Used by:377 |
Symbol 377 MovieClip | Uses:376 | Used by:378 |
Symbol 378 MovieClip [bg-cave] | Uses:377 | Used by:438 |
Symbol 379 Bitmap | Used by:380 | |
Symbol 380 Graphic | Uses:379 | Used by:381 |
Symbol 381 MovieClip | Uses:380 | Used by:388 |
Symbol 382 Bitmap | Used by:383 | |
Symbol 383 Graphic | Uses:382 | Used by:384 |
Symbol 384 MovieClip | Uses:383 | Used by:388 |
Symbol 385 Bitmap | Used by:386 | |
Symbol 386 Graphic | Uses:385 | Used by:387 |
Symbol 387 MovieClip | Uses:386 | Used by:388 |
Symbol 388 MovieClip [bg-forest] | Uses:381 384 387 | Used by:438 |
Symbol 389 Bitmap | Used by:390 | |
Symbol 390 Graphic | Uses:389 | Used by:394 |
Symbol 391 Bitmap | Used by:392 | |
Symbol 392 Graphic | Uses:391 | Used by:393 |
Symbol 393 MovieClip | Uses:392 | Used by:394 |
Symbol 394 MovieClip [bg-ocean] | Uses:390 393 | Used by:438 |
Symbol 395 Bitmap | Used by:396 | |
Symbol 396 Graphic | Uses:395 | Used by:397 |
Symbol 397 MovieClip | Uses:396 | Used by:404 |
Symbol 398 Bitmap | Used by:399 | |
Symbol 399 Graphic | Uses:398 | Used by:400 |
Symbol 400 MovieClip | Uses:399 | Used by:404 |
Symbol 401 Bitmap | Used by:402 | |
Symbol 402 Graphic | Uses:401 | Used by:403 |
Symbol 403 MovieClip | Uses:402 | Used by:404 |
Symbol 404 MovieClip [bg-sky] | Uses:397 400 403 | Used by:438 |
Symbol 405 Bitmap | Used by:406 | |
Symbol 406 Graphic | Uses:405 | Used by:410 |
Symbol 407 Bitmap | Used by:408 | |
Symbol 408 Graphic | Uses:407 | Used by:409 |
Symbol 409 MovieClip | Uses:408 | Used by:410 |
Symbol 410 MovieClip [bg-space] | Uses:406 409 | Used by:438 |
Symbol 411 Bitmap | Used by:412 | |
Symbol 412 Graphic | Uses:411 | Used by:416 |
Symbol 413 Bitmap | Used by:414 | |
Symbol 414 Graphic | Uses:413 | Used by:415 |
Symbol 415 MovieClip | Uses:414 | Used by:416 |
Symbol 416 MovieClip [bg-volcano] | Uses:412 415 | Used by:438 |
Symbol 417 MovieClip [fg-beach] | Used by:438 | |
Symbol 418 Bitmap | Used by:419 | |
Symbol 419 Graphic | Uses:418 | Used by:420 428 |
Symbol 420 MovieClip [fg-cave] | Uses:419 | Used by:438 |
Symbol 421 Graphic | Uses:1 | Used by:422 |
Symbol 422 MovieClip [fg-forest] | Uses:421 | Used by:438 |
Symbol 423 MovieClip [fg-ocean] | Used by:438 | |
Symbol 424 Bitmap | Used by:425 | |
Symbol 425 Graphic | Uses:424 | Used by:426 |
Symbol 426 MovieClip [fg-sky] | Uses:425 | Used by:438 |
Symbol 427 MovieClip [fg-space] | Used by:438 | |
Symbol 428 MovieClip [fg-volcano] | Uses:419 | Used by:438 |
Symbol 429 MovieClip [sfg-beach] | Used by:438 | |
Symbol 430 MovieClip [sfg-cave] | Used by:438 | |
Symbol 431 Bitmap | Used by:432 | |
Symbol 432 Graphic | Uses:431 | Used by:433 |
Symbol 433 MovieClip [sfg-forest] | Uses:432 | Used by:438 |
Symbol 434 MovieClip [sfg-ocean] | Used by:438 | |
Symbol 435 MovieClip [sfg-sky] | Used by:438 | |
Symbol 436 MovieClip [sfg-space] | Used by:438 | |
Symbol 437 MovieClip [sfg-volcano] | Used by:438 | |
Symbol 438 MovieClip | Uses:354 355 356 357 358 359 268 360 361 362 363 364 365 366 367 368 374 378 388 394 404 410 416 417 420 422 423 426 427 428 429 430 433 434 435 436 437 | Used by:Timeline |
Symbol 439 Font | Used by:440 457 554 555 | |
Symbol 440 Text | Uses:439 | Used by:441 |
Symbol 441 MovieClip | Uses:440 | Used by:460 |
Symbol 442 Graphic | Used by:444 | |
Symbol 443 EditableText | Uses:191 | Used by:444 |
Symbol 444 MovieClip | Uses:442 443 | Used by:460 |
Symbol 445 Font | Used by:446 449 | |
Symbol 446 Text | Uses:445 | Used by:447 |
Symbol 447 MovieClip | Uses:446 | Used by:460 |
Symbol 448 Graphic | Used by:450 | |
Symbol 449 Text | Uses:445 | Used by:450 |
Symbol 450 MovieClip | Uses:448 449 | Used by:460 |
Symbol 451 Text | Uses:191 | Used by:456 |
Symbol 452 Text | Uses:191 | Used by:456 |
Symbol 453 Graphic | Used by:456 | |
Symbol 454 Font | Used by:455 | |
Symbol 455 Text | Uses:454 | Used by:456 |
Symbol 456 Button | Uses:451 452 453 455 | Used by:460 |
Symbol 457 Text | Uses:439 | Used by:458 |
Symbol 458 MovieClip | Uses:457 | Used by:460 |
Symbol 459 MovieClip | Uses:255 | Used by:460 |
Symbol 460 MovieClip | Uses:441 444 447 450 456 356 458 459 | Used by:Timeline |
Symbol 461 Bitmap | Used by:462 | |
Symbol 462 Graphic | Uses:461 | Used by:478 |
Symbol 463 Bitmap | Used by:464 | |
Symbol 464 Graphic | Uses:463 | Used by:465 |
Symbol 465 MovieClip | Uses:464 | Used by:478 |
Symbol 466 Bitmap | Used by:467 | |
Symbol 467 Graphic | Uses:466 | Used by:468 |
Symbol 468 MovieClip | Uses:467 | Used by:478 |
Symbol 469 Bitmap | Used by:470 | |
Symbol 470 Graphic | Uses:469 | Used by:471 |
Symbol 471 MovieClip | Uses:470 | Used by:478 |
Symbol 472 Bitmap | Used by:473 | |
Symbol 473 Graphic | Uses:472 | Used by:474 |
Symbol 474 MovieClip | Uses:473 | Used by:478 |
Symbol 475 Bitmap | Used by:476 | |
Symbol 476 Graphic | Uses:475 | Used by:477 |
Symbol 477 MovieClip | Uses:476 | Used by:478 |
Symbol 478 MovieClip | Uses:462 465 468 471 474 477 | Used by:Timeline |
Symbol 479 Graphic | Used by:Timeline | |
Symbol 480 Graphic | Used by:481 | |
Symbol 481 MovieClip | Uses:480 | Used by:484 |
Symbol 482 Graphic | Used by:483 | |
Symbol 483 MovieClip | Uses:482 | Used by:484 |
Symbol 484 MovieClip | Uses:481 483 | Used by:485 573 577 581 585 589 593 597 601 605 609 613 617 621 625 629 633 637 641 645 649 653 657 661 665 669 673 677 681 685 689 |
Symbol 485 MovieClip | Uses:484 | Used by:Timeline |
Symbol 486 Button | Uses:255 | Used by:Timeline |
Symbol 487 Font | Used by:488 489 495 496 502 506 507 511 512 517 518 522 523 527 528 533 534 536 537 540 541 544 545 547 548 690 691 | |
Symbol 488 Text | Uses:487 | Used by:491 |
Symbol 489 Text | Uses:487 | Used by:491 |
Symbol 490 Graphic | Used by:491 | |
Symbol 491 Button | Uses:488 489 490 | Used by:Timeline |
Symbol 492 Bitmap | Used by:493 | |
Symbol 493 Graphic | Uses:492 | Used by:Timeline |
Symbol 494 Text | Uses:280 | Used by:Timeline |
Symbol 495 Text | Uses:487 | Used by:501 |
Symbol 496 Text | Uses:487 | Used by:501 |
Symbol 497 Graphic | Used by:498 503 508 524 | |
Symbol 498 MovieClip | Uses:497 | Used by:499 |
Symbol 499 MovieClip | Uses:498 | Used by:501 |
Symbol 500 Graphic | Used by:501 505 510 516 521 526 535 546 549 567 | |
Symbol 501 Button | Uses:495 496 499 500 | Used by:Timeline |
Symbol 502 Text | Uses:487 | Used by:505 |
Symbol 503 MovieClip | Uses:497 | Used by:504 |
Symbol 504 MovieClip | Uses:503 | Used by:505 |
Symbol 505 Button | Uses:502 504 500 | Used by:Timeline |
Symbol 506 Text | Uses:487 | Used by:510 |
Symbol 507 Text | Uses:487 | Used by:510 |
Symbol 508 MovieClip | Uses:497 | Used by:509 |
Symbol 509 MovieClip | Uses:508 | Used by:510 |
Symbol 510 Button | Uses:506 507 509 500 | Used by:Timeline |
Symbol 511 Text | Uses:487 | Used by:516 |
Symbol 512 Text | Uses:487 | Used by:516 |
Symbol 513 Graphic | Used by:514 519 | |
Symbol 514 MovieClip | Uses:513 | Used by:515 |
Symbol 515 MovieClip | Uses:514 | Used by:516 |
Symbol 516 Button | Uses:511 512 515 500 | Used by:Timeline |
Symbol 517 Text | Uses:487 | Used by:521 |
Symbol 518 Text | Uses:487 | Used by:521 |
Symbol 519 MovieClip | Uses:513 | Used by:520 |
Symbol 520 MovieClip | Uses:519 | Used by:521 |
Symbol 521 Button | Uses:517 518 520 500 | Used by:Timeline |
Symbol 522 Text | Uses:487 | Used by:526 |
Symbol 523 Text | Uses:487 | Used by:526 |
Symbol 524 MovieClip | Uses:497 | Used by:525 |
Symbol 525 MovieClip | Uses:524 | Used by:526 |
Symbol 526 Button | Uses:522 5 523 525 500 | Used by:Timeline |
Symbol 527 Text | Uses:487 | Used by:532 |
Symbol 528 Text | Uses:487 | Used by:532 |
Symbol 529 MovieClip | Used by:530 | |
Symbol 530 MovieClip | Uses:529 | Used by:532 |
Symbol 531 Graphic | Used by:532 | |
Symbol 532 Button | Uses:527 5 528 530 531 | Used by:Timeline |
Symbol 533 Text | Uses:487 | Used by:535 |
Symbol 534 Text | Uses:487 | Used by:535 |
Symbol 535 Button | Uses:533 534 500 | Used by:Timeline |
Symbol 536 Text | Uses:487 | Used by:539 |
Symbol 537 Text | Uses:487 | Used by:539 |
Symbol 538 Graphic | Used by:539 | |
Symbol 539 Button | Uses:536 537 538 | Used by:Timeline |
Symbol 540 Text | Uses:487 | Used by:543 |
Symbol 541 Text | Uses:487 | Used by:543 |
Symbol 542 Graphic | Used by:543 | |
Symbol 543 Button | Uses:540 541 542 | Used by:Timeline |
Symbol 544 Text | Uses:487 | Used by:546 |
Symbol 545 Text | Uses:487 | Used by:546 |
Symbol 546 Button | Uses:544 545 500 | Used by:Timeline |
Symbol 547 Text | Uses:487 | Used by:549 |
Symbol 548 Text | Uses:487 | Used by:549 |
Symbol 549 Button | Uses:547 548 500 | Used by:Timeline |
Symbol 550 MovieClip | Used by:Timeline | |
Symbol 551 Graphic | Used by:560 | |
Symbol 552 Font | Used by:553 556 557 714 715 716 | |
Symbol 553 EditableText | Uses:552 | Used by:560 |
Symbol 554 Text | Uses:439 | Used by:560 |
Symbol 555 Text | Uses:439 | Used by:560 |
Symbol 556 EditableText | Uses:552 | Used by:560 |
Symbol 557 EditableText | Uses:552 | Used by:560 |
Symbol 558 Graphic | Used by:560 | |
Symbol 559 Graphic | Used by:560 | |
Symbol 560 MovieClip | Uses:551 553 554 555 556 557 558 559 | Used by:Timeline |
Symbol 561 Text | Uses:286 | Used by:Timeline |
Symbol 562 MovieClip | Uses:351 352 | Used by:Timeline |
Symbol 563 Bitmap | Used by:564 | |
Symbol 564 Graphic | Uses:563 | Used by:Timeline |
Symbol 565 Text | Uses:280 | Used by:567 |
Symbol 566 Text | Uses:280 | Used by:567 |
Symbol 567 Button | Uses:565 566 500 | Used by:Timeline |
Symbol 568 Text | Uses:280 | Used by:Timeline |
Symbol 569 Font | Used by:570 571 574 575 578 579 582 583 586 587 590 591 594 595 598 599 602 603 606 607 610 611 614 615 618 619 622 623 626 627 630 631 634 635 638 639 642 643 646 647 650 651 654 655 658 659 662 663 666 667 670 671 674 675 678 679 682 683 686 687 | |
Symbol 570 Text | Uses:569 | Used by:573 |
Symbol 571 Text | Uses:569 | Used by:572 |
Symbol 572 MovieClip | Uses:571 | Used by:573 |
Symbol 573 MovieClip | Uses:570 484 572 | Used by:Timeline |
Symbol 574 Text | Uses:569 | Used by:577 |
Symbol 575 Text | Uses:569 | Used by:576 |
Symbol 576 MovieClip | Uses:575 | Used by:577 |
Symbol 577 MovieClip | Uses:574 484 576 | Used by:Timeline |
Symbol 578 Text | Uses:569 | Used by:581 |
Symbol 579 Text | Uses:569 | Used by:580 |
Symbol 580 MovieClip | Uses:579 | Used by:581 |
Symbol 581 MovieClip | Uses:578 484 580 | Used by:Timeline |
Symbol 582 Text | Uses:569 | Used by:585 |
Symbol 583 Text | Uses:569 | Used by:584 |
Symbol 584 MovieClip | Uses:583 | Used by:585 |
Symbol 585 MovieClip | Uses:582 484 584 | Used by:Timeline |
Symbol 586 Text | Uses:569 | Used by:589 |
Symbol 587 Text | Uses:569 | Used by:588 |
Symbol 588 MovieClip | Uses:587 | Used by:589 |
Symbol 589 MovieClip | Uses:586 484 588 | Used by:Timeline |
Symbol 590 Text | Uses:569 | Used by:593 |
Symbol 591 Text | Uses:569 | Used by:592 |
Symbol 592 MovieClip | Uses:591 | Used by:593 |
Symbol 593 MovieClip | Uses:590 484 592 | Used by:Timeline |
Symbol 594 Text | Uses:569 | Used by:597 |
Symbol 595 Text | Uses:569 | Used by:596 |
Symbol 596 MovieClip | Uses:595 | Used by:597 |
Symbol 597 MovieClip | Uses:594 484 596 | Used by:Timeline |
Symbol 598 Text | Uses:569 | Used by:601 |
Symbol 599 Text | Uses:569 | Used by:600 |
Symbol 600 MovieClip | Uses:599 | Used by:601 |
Symbol 601 MovieClip | Uses:598 484 600 | Used by:Timeline |
Symbol 602 Text | Uses:569 | Used by:605 |
Symbol 603 Text | Uses:569 | Used by:604 |
Symbol 604 MovieClip | Uses:603 | Used by:605 |
Symbol 605 MovieClip | Uses:602 484 604 | Used by:Timeline |
Symbol 606 Text | Uses:569 | Used by:609 |
Symbol 607 Text | Uses:569 | Used by:608 |
Symbol 608 MovieClip | Uses:607 | Used by:609 |
Symbol 609 MovieClip | Uses:606 484 608 | Used by:Timeline |
Symbol 610 Text | Uses:569 | Used by:613 |
Symbol 611 Text | Uses:569 | Used by:612 |
Symbol 612 MovieClip | Uses:611 | Used by:613 |
Symbol 613 MovieClip | Uses:610 484 612 | Used by:Timeline |
Symbol 614 Text | Uses:569 | Used by:617 |
Symbol 615 Text | Uses:569 | Used by:616 |
Symbol 616 MovieClip | Uses:615 | Used by:617 |
Symbol 617 MovieClip | Uses:614 484 616 | Used by:Timeline |
Symbol 618 Text | Uses:569 | Used by:621 |
Symbol 619 Text | Uses:569 | Used by:620 |
Symbol 620 MovieClip | Uses:619 | Used by:621 |
Symbol 621 MovieClip | Uses:618 484 620 | Used by:Timeline |
Symbol 622 Text | Uses:569 | Used by:625 |
Symbol 623 Text | Uses:569 | Used by:624 |
Symbol 624 MovieClip | Uses:623 | Used by:625 |
Symbol 625 MovieClip | Uses:622 484 624 | Used by:Timeline |
Symbol 626 Text | Uses:569 | Used by:629 |
Symbol 627 Text | Uses:569 | Used by:628 |
Symbol 628 MovieClip | Uses:627 | Used by:629 |
Symbol 629 MovieClip | Uses:626 484 628 | Used by:Timeline |
Symbol 630 Text | Uses:569 | Used by:633 |
Symbol 631 Text | Uses:569 | Used by:632 |
Symbol 632 MovieClip | Uses:631 | Used by:633 |
Symbol 633 MovieClip | Uses:630 484 632 | Used by:Timeline |
Symbol 634 Text | Uses:569 | Used by:637 |
Symbol 635 Text | Uses:569 | Used by:636 |
Symbol 636 MovieClip | Uses:635 | Used by:637 |
Symbol 637 MovieClip | Uses:634 484 636 | Used by:Timeline |
Symbol 638 Text | Uses:569 | Used by:641 |
Symbol 639 Text | Uses:569 | Used by:640 |
Symbol 640 MovieClip | Uses:639 | Used by:641 |
Symbol 641 MovieClip | Uses:638 484 640 | Used by:Timeline |
Symbol 642 Text | Uses:569 | Used by:645 |
Symbol 643 Text | Uses:569 | Used by:644 |
Symbol 644 MovieClip | Uses:643 | Used by:645 |
Symbol 645 MovieClip | Uses:642 484 644 | Used by:Timeline |
Symbol 646 Text | Uses:569 | Used by:649 |
Symbol 647 Text | Uses:569 | Used by:648 |
Symbol 648 MovieClip | Uses:647 | Used by:649 |
Symbol 649 MovieClip | Uses:646 484 648 | Used by:Timeline |
Symbol 650 Text | Uses:569 | Used by:653 |
Symbol 651 Text | Uses:569 | Used by:652 |
Symbol 652 MovieClip | Uses:651 | Used by:653 |
Symbol 653 MovieClip | Uses:650 484 652 | Used by:Timeline |
Symbol 654 Text | Uses:569 | Used by:657 |
Symbol 655 Text | Uses:569 | Used by:656 |
Symbol 656 MovieClip | Uses:655 | Used by:657 |
Symbol 657 MovieClip | Uses:654 484 656 | Used by:Timeline |
Symbol 658 Text | Uses:569 | Used by:661 |
Symbol 659 Text | Uses:569 | Used by:660 |
Symbol 660 MovieClip | Uses:659 | Used by:661 |
Symbol 661 MovieClip | Uses:658 484 660 | Used by:Timeline |
Symbol 662 Text | Uses:569 | Used by:665 |
Symbol 663 Text | Uses:569 | Used by:664 |
Symbol 664 MovieClip | Uses:663 | Used by:665 |
Symbol 665 MovieClip | Uses:662 484 664 | Used by:Timeline |
Symbol 666 Text | Uses:569 | Used by:669 |
Symbol 667 Text | Uses:569 | Used by:668 |
Symbol 668 MovieClip | Uses:667 | Used by:669 |
Symbol 669 MovieClip | Uses:666 484 668 | Used by:Timeline |
Symbol 670 Text | Uses:569 | Used by:673 |
Symbol 671 Text | Uses:569 | Used by:672 |
Symbol 672 MovieClip | Uses:671 | Used by:673 |
Symbol 673 MovieClip | Uses:670 484 672 | Used by:Timeline |
Symbol 674 Text | Uses:569 | Used by:677 |
Symbol 675 Text | Uses:569 | Used by:676 |
Symbol 676 MovieClip | Uses:675 | Used by:677 |
Symbol 677 MovieClip | Uses:674 484 676 | Used by:Timeline |
Symbol 678 Text | Uses:569 | Used by:681 |
Symbol 679 Text | Uses:569 | Used by:680 |
Symbol 680 MovieClip | Uses:679 | Used by:681 |
Symbol 681 MovieClip | Uses:678 484 680 | Used by:Timeline |
Symbol 682 Text | Uses:569 | Used by:685 |
Symbol 683 Text | Uses:569 | Used by:684 |
Symbol 684 MovieClip | Uses:683 | Used by:685 |
Symbol 685 MovieClip | Uses:682 484 684 | Used by:Timeline |
Symbol 686 Text | Uses:569 | Used by:689 |
Symbol 687 Text | Uses:569 | Used by:688 |
Symbol 688 MovieClip | Uses:687 | Used by:689 |
Symbol 689 MovieClip | Uses:686 484 688 | Used by:Timeline |
Symbol 690 Text | Uses:487 | Used by:Timeline |
Symbol 691 Text | Uses:487 | Used by:Timeline |
Symbol 692 Bitmap | Used by:693 | |
Symbol 693 Graphic | Uses:692 | Used by:Timeline |
Symbol 694 Text | Uses:286 | Used by:Timeline |
Symbol 695 Bitmap | Used by:700 | |
Symbol 696 Bitmap | Used by:700 | |
Symbol 697 Bitmap | Used by:700 | |
Symbol 698 Bitmap | Used by:700 | |
Symbol 699 Bitmap | Used by:700 | |
Symbol 700 Graphic | Uses:695 696 697 698 699 | Used by:Timeline |
Symbol 701 MovieClip | Uses:277 279 | Used by:703 |
Symbol 702 Graphic | Used by:703 | |
Symbol 703 MovieClip | Uses:701 702 | Used by:Timeline |
Symbol 704 Graphic | Used by:705 | |
Symbol 705 MovieClip | Uses:704 | Used by:Timeline |
Symbol 706 Text | Uses:280 | Used by:Timeline |
Symbol 707 Font | Used by:708 709 710 711 712 713 717 718 720 722 | |
Symbol 708 Text | Uses:707 | Used by:Timeline |
Symbol 709 Text | Uses:707 | Used by:Timeline |
Symbol 710 Text | Uses:707 | Used by:Timeline |
Symbol 711 Text | Uses:707 | Used by:Timeline |
Symbol 712 Text | Uses:707 | Used by:Timeline |
Symbol 713 Text | Uses:707 | Used by:Timeline |
Symbol 714 EditableText | Uses:552 | Used by:Timeline |
Symbol 715 EditableText | Uses:552 | Used by:Timeline |
Symbol 716 EditableText | Uses:552 | Used by:Timeline |
Symbol 717 Text | Uses:707 | Used by:719 |
Symbol 718 Text | Uses:707 | Used by:719 721 723 |
Symbol 719 MovieClip | Uses:717 718 | Used by:Timeline |
Symbol 720 Text | Uses:707 | Used by:721 |
Symbol 721 MovieClip | Uses:720 718 | Used by:Timeline |
Symbol 722 Text | Uses:707 | Used by:723 |
Symbol 723 MovieClip | Uses:722 718 | Used by:Timeline |
Streaming Sound 1 | Used by:Symbol 262 MovieClip [finishLevel] | |
Streaming Sound 2 | Used by:Symbol 348 MovieClip |
Instance Names
"b6" | Frame 1 | Symbol 302 MovieClip |
"b23" | Frame 1 | Symbol 302 MovieClip |
"b21" | Frame 1 | Symbol 302 MovieClip |
"b19" | Frame 1 | Symbol 302 MovieClip |
"b17" | Frame 1 | Symbol 302 MovieClip |
"b15" | Frame 1 | Symbol 302 MovieClip |
"b13" | Frame 1 | Symbol 302 MovieClip |
"b11" | Frame 1 | Symbol 302 MovieClip |
"b9" | Frame 1 | Symbol 302 MovieClip |
"b0" | Frame 1 | Symbol 302 MovieClip |
"b3" | Frame 1 | Symbol 302 MovieClip |
"b4" | Frame 1 | Symbol 302 MovieClip |
"b10" | Frame 1 | Symbol 302 MovieClip |
"b8" | Frame 1 | Symbol 302 MovieClip |
"b5" | Frame 1 | Symbol 302 MovieClip |
"b7" | Frame 1 | Symbol 302 MovieClip |
"b2" | Frame 1 | Symbol 302 MovieClip |
"b1" | Frame 1 | Symbol 302 MovieClip |
"b16" | Frame 1 | Symbol 302 MovieClip |
"b24" | Frame 1 | Symbol 302 MovieClip |
"b22" | Frame 1 | Symbol 302 MovieClip |
"b20" | Frame 1 | Symbol 302 MovieClip |
"b18" | Frame 1 | Symbol 302 MovieClip |
"b14" | Frame 1 | Symbol 302 MovieClip |
"b12" | Frame 1 | Symbol 302 MovieClip |
"afw" | Frame 1 | Symbol 304 MovieClip |
"playMe" | Frame 1 | Symbol 310 MovieClip |
"adBox" | Frame 1 | Symbol 333 MovieClip |
"whiteFade2" | Frame 2 | Symbol 353 MovieClip |
"bg" | Frame 7 | Symbol 478 MovieClip |
"blipStream" | Frame 7 | Symbol 485 MovieClip |
"bb" | Frame 7 | Symbol 486 Button |
"bJungle" | Frame 7 | Symbol 501 Button |
"bBeach" | Frame 7 | Symbol 505 Button |
"bCave" | Frame 7 | Symbol 510 Button |
"bSky" | Frame 7 | Symbol 516 Button |
"bOcean" | Frame 7 | Symbol 521 Button |
"bVolcano" | Frame 7 | Symbol 526 Button |
"bSpace" | Frame 7 | Symbol 532 Button |
"blipJungle" | Frame 7 | Symbol 550 MovieClip |
"blipBeach" | Frame 7 | Symbol 550 MovieClip |
"blipCave" | Frame 7 | Symbol 550 MovieClip |
"blipVolcano" | Frame 7 | Symbol 550 MovieClip |
"blipOcean" | Frame 7 | Symbol 550 MovieClip |
"blipSky" | Frame 7 | Symbol 550 MovieClip |
"blipSpace" | Frame 7 | Symbol 550 MovieClip |
"scoreboard" | Frame 7 | Symbol 560 MovieClip |
"whiteFade" | Frame 7 | Symbol 562 MovieClip |
"whiteFade2" | Frame 7 | Symbol 353 MovieClip |
"a0" | Frame 8 | Symbol 573 MovieClip |
"a1" | Frame 8 | Symbol 577 MovieClip |
"a2" | Frame 8 | Symbol 581 MovieClip |
"a3" | Frame 8 | Symbol 585 MovieClip |
"a4" | Frame 8 | Symbol 589 MovieClip |
"a5" | Frame 8 | Symbol 593 MovieClip |
"a6" | Frame 8 | Symbol 597 MovieClip |
"a7" | Frame 8 | Symbol 601 MovieClip |
"a8" | Frame 8 | Symbol 605 MovieClip |
"a9" | Frame 8 | Symbol 609 MovieClip |
"a10" | Frame 8 | Symbol 613 MovieClip |
"a11" | Frame 8 | Symbol 617 MovieClip |
"a12" | Frame 8 | Symbol 621 MovieClip |
"a13" | Frame 8 | Symbol 625 MovieClip |
"a14" | Frame 8 | Symbol 629 MovieClip |
"a15" | Frame 8 | Symbol 633 MovieClip |
"a16" | Frame 8 | Symbol 637 MovieClip |
"a17" | Frame 8 | Symbol 641 MovieClip |
"a18" | Frame 8 | Symbol 645 MovieClip |
"a19" | Frame 8 | Symbol 649 MovieClip |
"a20" | Frame 8 | Symbol 653 MovieClip |
"a21" | Frame 8 | Symbol 657 MovieClip |
"a22" | Frame 8 | Symbol 661 MovieClip |
"a23" | Frame 8 | Symbol 665 MovieClip |
"a24" | Frame 8 | Symbol 669 MovieClip |
"a25" | Frame 8 | Symbol 673 MovieClip |
"a26" | Frame 8 | Symbol 677 MovieClip |
"a27" | Frame 8 | Symbol 681 MovieClip |
"a28" | Frame 8 | Symbol 685 MovieClip |
"a29" | Frame 8 | Symbol 689 MovieClip |
"whiteFade2" | Frame 8 | Symbol 353 MovieClip |
"rJungle" | Frame 10 | Symbol 703 MovieClip |
"rBeach" | Frame 10 | Symbol 703 MovieClip |
"rCave" | Frame 10 | Symbol 703 MovieClip |
"rSky" | Frame 10 | Symbol 703 MovieClip |
"rOcean" | Frame 10 | Symbol 703 MovieClip |
"sAvail" | Frame 10 | Symbol 714 EditableText |
"sSpent" | Frame 10 | Symbol 715 EditableText |
"sTotal" | Frame 10 | Symbol 716 EditableText |
"dBeach" | Frame 10 | Symbol 719 MovieClip |
"dCave" | Frame 10 | Symbol 719 MovieClip |
"dSky" | Frame 10 | Symbol 721 MovieClip |
"dOcean" | Frame 10 | Symbol 723 MovieClip |
"whiteFade2" | Frame 10 | Symbol 353 MovieClip |
"whiteFade2" | Frame 11 | Symbol 353 MovieClip |
"coloring" | Symbol 7 MovieClip [launchStars] Frame 1 | Symbol 6 MovieClip |
"hitA" | Symbol 17 MovieClip Frame 1 | Symbol 16 MovieClip |
"cur" | Symbol 18 MovieClip Frame 1 | Symbol 17 MovieClip |
"hitA" | Symbol 22 MovieClip Frame 1 | Symbol 16 MovieClip |
"cur" | Symbol 23 MovieClip Frame 1 | Symbol 22 MovieClip |
"hitA" | Symbol 28 MovieClip Frame 1 | Symbol 16 MovieClip |
"cur" | Symbol 29 MovieClip Frame 1 | Symbol 28 MovieClip |
"cur" | Symbol 32 MovieClip Frame 1 | Symbol 31 MovieClip |
"hitA" | Symbol 41 MovieClip Frame 1 | Symbol 39 MovieClip |
"a1" | Symbol 42 MovieClip [level26] Frame 1 | Symbol 18 MovieClip |
"walls" | Symbol 42 MovieClip [level26] Frame 1 | Symbol 25 MovieClip |
"a0" | Symbol 42 MovieClip [level26] Frame 1 | Symbol 18 MovieClip |
"b0" | Symbol 42 MovieClip [level26] Frame 1 | Symbol 18 MovieClip |
"b1" | Symbol 42 MovieClip [level26] Frame 1 | Symbol 18 MovieClip |
"c1" | Symbol 42 MovieClip [level26] Frame 1 | Symbol 18 MovieClip |
"c0" | Symbol 42 MovieClip [level26] Frame 1 | Symbol 18 MovieClip |
"d1" | Symbol 42 MovieClip [level26] Frame 1 | Symbol 18 MovieClip |
"d0" | Symbol 42 MovieClip [level26] Frame 1 | Symbol 18 MovieClip |
"e0" | Symbol 42 MovieClip [level26] Frame 1 | Symbol 18 MovieClip |
"e1" | Symbol 42 MovieClip [level26] Frame 1 | Symbol 18 MovieClip |
"f1" | Symbol 42 MovieClip [level26] Frame 1 | Symbol 18 MovieClip |
"f0" | Symbol 42 MovieClip [level26] Frame 1 | Symbol 18 MovieClip |
"g1" | Symbol 42 MovieClip [level26] Frame 1 | Symbol 18 MovieClip |
"g0" | Symbol 42 MovieClip [level26] Frame 1 | Symbol 18 MovieClip |
"h0" | Symbol 42 MovieClip [level26] Frame 1 | Symbol 18 MovieClip |
"h1" | Symbol 42 MovieClip [level26] Frame 1 | Symbol 18 MovieClip |
"i1" | Symbol 42 MovieClip [level26] Frame 1 | Symbol 18 MovieClip |
"i0" | Symbol 42 MovieClip [level26] Frame 1 | Symbol 18 MovieClip |
"j0" | Symbol 42 MovieClip [level26] Frame 1 | Symbol 18 MovieClip |
"j1" | Symbol 42 MovieClip [level26] Frame 1 | Symbol 18 MovieClip |
"k1" | Symbol 42 MovieClip [level26] Frame 1 | Symbol 18 MovieClip |
"k0" | Symbol 42 MovieClip [level26] Frame 1 | Symbol 18 MovieClip |
"hitA" | Symbol 45 MovieClip Frame 1 | Symbol 16 MovieClip |
"cur" | Symbol 46 MovieClip Frame 1 | Symbol 45 MovieClip |
"hitA" | Symbol 52 MovieClip Frame 1 | Symbol 16 MovieClip |
"cur" | Symbol 53 MovieClip Frame 1 | Symbol 52 MovieClip |
"hitA" | Symbol 55 MovieClip Frame 1 | Symbol 16 MovieClip |
"cur" | Symbol 56 MovieClip Frame 1 | Symbol 55 MovieClip |
"walls" | Symbol 57 MovieClip [level39] Frame 1 | Symbol 49 MovieClip |
"cur" | Symbol 61 MovieClip Frame 1 | Symbol 52 MovieClip |
"hitA" | Symbol 65 MovieClip Frame 1 | Symbol 16 MovieClip |
"cur" | Symbol 66 MovieClip Frame 1 | Symbol 65 MovieClip |
"cur" | Symbol 67 MovieClip Frame 1 | Symbol 55 MovieClip |
"cur" | Symbol 68 MovieClip Frame 1 | Symbol 55 MovieClip |
"cur" | Symbol 69 MovieClip Frame 1 | Symbol 52 MovieClip |
"cur" | Symbol 71 MovieClip Frame 1 | Symbol 52 MovieClip |
"cur" | Symbol 72 MovieClip Frame 1 | Symbol 55 MovieClip |
"hitA" | Symbol 74 MovieClip Frame 1 | Symbol 16 MovieClip |
"cur" | Symbol 75 MovieClip Frame 1 | Symbol 74 MovieClip |
"walls" | Symbol 76 MovieClip [level38] Frame 1 | Symbol 59 MovieClip |
"cur" | Symbol 78 MovieClip Frame 1 | Symbol 52 MovieClip |
"walls" | Symbol 79 MovieClip [level37] Frame 1 | Symbol 59 MovieClip |
"cur" | Symbol 82 MovieClip Frame 1 | Symbol 55 MovieClip |
"hitA" | Symbol 89 MovieClip Frame 1 | Symbol 16 MovieClip |
"chargeBar" | Symbol 90 MovieClip Frame 1 | Symbol 87 MovieClip |
"cur" | Symbol 90 MovieClip Frame 1 | Symbol 89 MovieClip |
"cur" | Symbol 91 MovieClip Frame 1 | Symbol 65 MovieClip |
"walls" | Symbol 92 MovieClip [level36] Frame 1 | Symbol 81 MovieClip |
"walls" | Symbol 95 MovieClip [level35] Frame 1 | Symbol 94 MovieClip |
"walls" | Symbol 96 MovieClip [level34] Frame 1 | Symbol 94 MovieClip |
"walls" | Symbol 99 MovieClip [level33] Frame 1 | Symbol 98 MovieClip |
"a1" | Symbol 99 MovieClip [level33] Frame 1 | Symbol 18 MovieClip |
"a0" | Symbol 99 MovieClip [level33] Frame 1 | Symbol 18 MovieClip |
"walls" | Symbol 102 MovieClip [level32] Frame 1 | Symbol 101 MovieClip |
"walls" | Symbol 105 MovieClip [level31] Frame 1 | Symbol 104 MovieClip |
"walls" | Symbol 108 MovieClip [level29] Frame 1 | Symbol 107 MovieClip |
"walls" | Symbol 111 MovieClip [level28] Frame 1 | Symbol 110 MovieClip |
"hitA" | Symbol 115 MovieClip Frame 1 | Symbol 16 MovieClip |
"cur" | Symbol 116 MovieClip Frame 1 | Symbol 115 MovieClip |
"walls" | Symbol 117 MovieClip [level42] Frame 1 | Symbol 113 MovieClip |
"walls" | Symbol 120 MovieClip [level55] Frame 1 | Symbol 119 MovieClip |
"walls" | Symbol 124 MovieClip [level53] Frame 1 | Symbol 123 MovieClip |
"walls" | Symbol 127 MovieClip [level52] Frame 1 | Symbol 126 MovieClip |
"walls" | Symbol 130 MovieClip [level51] Frame 1 | Symbol 129 MovieClip |
"walls" | Symbol 133 MovieClip [level50] Frame 1 | Symbol 132 MovieClip |
"walls" | Symbol 136 MovieClip [level49] Frame 1 | Symbol 135 MovieClip |
"cur" | Symbol 139 MovieClip Frame 1 | Symbol 55 MovieClip |
"walls" | Symbol 140 MovieClip [level48] Frame 1 | Symbol 138 MovieClip |
"walls" | Symbol 143 MovieClip [level47] Frame 1 | Symbol 142 MovieClip |
"walls" | Symbol 146 MovieClip [level46] Frame 1 | Symbol 145 MovieClip |
"walls" | Symbol 149 MovieClip [level45] Frame 1 | Symbol 148 MovieClip |
"walls" | Symbol 152 MovieClip [level44] Frame 1 | Symbol 151 MovieClip |
"walls" | Symbol 155 MovieClip [level43] Frame 1 | Symbol 154 MovieClip |
"a1" | Symbol 160 MovieClip [level27] Frame 1 | Symbol 18 MovieClip |
"b1" | Symbol 160 MovieClip [level27] Frame 1 | Symbol 18 MovieClip |
"a0" | Symbol 160 MovieClip [level27] Frame 1 | Symbol 18 MovieClip |
"b0" | Symbol 160 MovieClip [level27] Frame 1 | Symbol 18 MovieClip |
"walls" | Symbol 160 MovieClip [level27] Frame 1 | Symbol 159 MovieClip |
"walls" | Symbol 163 MovieClip [level25] Frame 1 | Symbol 162 MovieClip |
"a1" | Symbol 163 MovieClip [level25] Frame 1 | Symbol 18 MovieClip |
"a0" | Symbol 163 MovieClip [level25] Frame 1 | Symbol 18 MovieClip |
"b0" | Symbol 163 MovieClip [level25] Frame 1 | Symbol 18 MovieClip |
"b1" | Symbol 163 MovieClip [level25] Frame 1 | Symbol 18 MovieClip |
"c0" | Symbol 163 MovieClip [level25] Frame 1 | Symbol 18 MovieClip |
"c0" | Symbol 163 MovieClip [level25] Frame 1 | Symbol 18 MovieClip |
"walls" | Symbol 166 MovieClip [level24] Frame 1 | Symbol 165 MovieClip [level24-walls] |
"walls" | Symbol 169 MovieClip [level23] Frame 1 | Symbol 168 MovieClip |
"walls" | Symbol 172 MovieClip [level22] Frame 1 | Symbol 171 MovieClip |
"walls" | Symbol 175 MovieClip [level21] Frame 1 | Symbol 174 MovieClip |
"walls" | Symbol 178 MovieClip [level20] Frame 1 | Symbol 177 MovieClip |
"walls" | Symbol 181 MovieClip [level19] Frame 1 | Symbol 180 MovieClip |
"walls" | Symbol 184 MovieClip [level18] Frame 1 | Symbol 183 MovieClip |
"walls" | Symbol 187 MovieClip [level17] Frame 1 | Symbol 186 MovieClip |
"walls" | Symbol 190 MovieClip [level16] Frame 1 | Symbol 189 MovieClip |
"walls" | Symbol 196 MovieClip [level15] Frame 1 | Symbol 195 MovieClip |
"walls" | Symbol 199 MovieClip [level14] Frame 1 | Symbol 198 MovieClip |
"walls" | Symbol 200 MovieClip [level13] Frame 1 | Symbol 198 MovieClip |
"walls" | Symbol 204 MovieClip [level10] Frame 1 | Symbol 203 MovieClip |
"walls" | Symbol 207 MovieClip [level9] Frame 1 | Symbol 206 MovieClip |
"walls" | Symbol 210 MovieClip [level8] Frame 1 | Symbol 209 MovieClip |
"walls" | Symbol 213 MovieClip [level7] Frame 1 | Symbol 212 MovieClip |
"walls" | Symbol 218 MovieClip [level4] Frame 1 | Symbol 217 MovieClip |
"walls" | Symbol 221 MovieClip [level3] Frame 1 | Symbol 220 MovieClip |
"walls" | Symbol 225 MovieClip [level11] Frame 1 | Symbol 224 MovieClip |
"walls" | Symbol 234 MovieClip [level0] Frame 1 | Symbol 224 MovieClip |
"l0" | Symbol 237 MovieClip [lightBright] Frame 1 | Symbol 236 MovieClip |
"l1" | Symbol 237 MovieClip [lightBright] Frame 1 | Symbol 236 MovieClip |
"l2" | Symbol 237 MovieClip [lightBright] Frame 1 | Symbol 236 MovieClip |
"secondsDisp" | Symbol 252 MovieClip [bar] Frame 1 | Symbol 239 EditableText |
"miliDisp" | Symbol 252 MovieClip [bar] Frame 1 | Symbol 241 EditableText |
"parScoring" | Symbol 252 MovieClip [bar] Frame 1 | Symbol 245 EditableText |
"levelScoring" | Symbol 252 MovieClip [bar] Frame 1 | Symbol 249 EditableText |
"cBeach" | Symbol 478 MovieClip Frame 1 | Symbol 465 MovieClip |
"cCave" | Symbol 478 MovieClip Frame 1 | Symbol 468 MovieClip |
"cClouds" | Symbol 478 MovieClip Frame 1 | Symbol 471 MovieClip |
"cVolcano" | Symbol 478 MovieClip Frame 1 | Symbol 474 MovieClip |
"cOcean" | Symbol 478 MovieClip Frame 1 | Symbol 477 MovieClip |
"blipIn" | Symbol 484 MovieClip Frame 1 | Symbol 481 MovieClip |
"hStar" | Symbol 484 MovieClip Frame 1 | Symbol 483 MovieClip |
"blip0" | Symbol 485 MovieClip Frame 1 | Symbol 484 MovieClip |
"blip1" | Symbol 485 MovieClip Frame 1 | Symbol 484 MovieClip |
"blip2" | Symbol 485 MovieClip Frame 1 | Symbol 484 MovieClip |
"blip3" | Symbol 485 MovieClip Frame 1 | Symbol 484 MovieClip |
"blip6" | Symbol 485 MovieClip Frame 1 | Symbol 484 MovieClip |
"blip4" | Symbol 485 MovieClip Frame 1 | Symbol 484 MovieClip |
"blip5" | Symbol 485 MovieClip Frame 1 | Symbol 484 MovieClip |
"blip8" | Symbol 485 MovieClip Frame 1 | Symbol 484 MovieClip |
"blip9" | Symbol 485 MovieClip Frame 1 | Symbol 484 MovieClip |
"blip7" | Symbol 485 MovieClip Frame 1 | Symbol 484 MovieClip |
"level" | Symbol 560 MovieClip Frame 1 | Symbol 553 EditableText |
"parTime" | Symbol 560 MovieClip Frame 1 | Symbol 556 EditableText |
"scoreTime" | Symbol 560 MovieClip Frame 1 | Symbol 557 EditableText |
"blip" | Symbol 573 MovieClip Frame 1 | Symbol 484 MovieClip |
"mess" | Symbol 573 MovieClip Frame 1 | Symbol 572 MovieClip |
"blip" | Symbol 577 MovieClip Frame 1 | Symbol 484 MovieClip |
"mess" | Symbol 577 MovieClip Frame 1 | Symbol 576 MovieClip |
"blip" | Symbol 581 MovieClip Frame 1 | Symbol 484 MovieClip |
"mess" | Symbol 581 MovieClip Frame 1 | Symbol 580 MovieClip |
"blip" | Symbol 585 MovieClip Frame 1 | Symbol 484 MovieClip |
"mess" | Symbol 585 MovieClip Frame 1 | Symbol 584 MovieClip |
"blip" | Symbol 589 MovieClip Frame 1 | Symbol 484 MovieClip |
"mess" | Symbol 589 MovieClip Frame 1 | Symbol 588 MovieClip |
"blip" | Symbol 593 MovieClip Frame 1 | Symbol 484 MovieClip |
"mess" | Symbol 593 MovieClip Frame 1 | Symbol 592 MovieClip |
"blip" | Symbol 597 MovieClip Frame 1 | Symbol 484 MovieClip |
"mess" | Symbol 597 MovieClip Frame 1 | Symbol 596 MovieClip |
"blip" | Symbol 601 MovieClip Frame 1 | Symbol 484 MovieClip |
"mess" | Symbol 601 MovieClip Frame 1 | Symbol 600 MovieClip |
"blip" | Symbol 605 MovieClip Frame 1 | Symbol 484 MovieClip |
"mess" | Symbol 605 MovieClip Frame 1 | Symbol 604 MovieClip |
"blip" | Symbol 609 MovieClip Frame 1 | Symbol 484 MovieClip |
"mess" | Symbol 609 MovieClip Frame 1 | Symbol 608 MovieClip |
"blip" | Symbol 613 MovieClip Frame 1 | Symbol 484 MovieClip |
"mess" | Symbol 613 MovieClip Frame 1 | Symbol 612 MovieClip |
"blip" | Symbol 617 MovieClip Frame 1 | Symbol 484 MovieClip |
"mess" | Symbol 617 MovieClip Frame 1 | Symbol 616 MovieClip |
"blip" | Symbol 621 MovieClip Frame 1 | Symbol 484 MovieClip |
"mess" | Symbol 621 MovieClip Frame 1 | Symbol 620 MovieClip |
"blip" | Symbol 625 MovieClip Frame 1 | Symbol 484 MovieClip |
"mess" | Symbol 625 MovieClip Frame 1 | Symbol 624 MovieClip |
"blip" | Symbol 629 MovieClip Frame 1 | Symbol 484 MovieClip |
"mess" | Symbol 629 MovieClip Frame 1 | Symbol 628 MovieClip |
"blip" | Symbol 633 MovieClip Frame 1 | Symbol 484 MovieClip |
"mess" | Symbol 633 MovieClip Frame 1 | Symbol 632 MovieClip |
"blip" | Symbol 637 MovieClip Frame 1 | Symbol 484 MovieClip |
"mess" | Symbol 637 MovieClip Frame 1 | Symbol 636 MovieClip |
"blip" | Symbol 641 MovieClip Frame 1 | Symbol 484 MovieClip |
"mess" | Symbol 641 MovieClip Frame 1 | Symbol 640 MovieClip |
"blip" | Symbol 645 MovieClip Frame 1 | Symbol 484 MovieClip |
"mess" | Symbol 645 MovieClip Frame 1 | Symbol 644 MovieClip |
"blip" | Symbol 649 MovieClip Frame 1 | Symbol 484 MovieClip |
"mess" | Symbol 649 MovieClip Frame 1 | Symbol 648 MovieClip |
"blip" | Symbol 653 MovieClip Frame 1 | Symbol 484 MovieClip |
"mess" | Symbol 653 MovieClip Frame 1 | Symbol 652 MovieClip |
"blip" | Symbol 657 MovieClip Frame 1 | Symbol 484 MovieClip |
"mess" | Symbol 657 MovieClip Frame 1 | Symbol 656 MovieClip |
"blip" | Symbol 661 MovieClip Frame 1 | Symbol 484 MovieClip |
"mess" | Symbol 661 MovieClip Frame 1 | Symbol 660 MovieClip |
"blip" | Symbol 665 MovieClip Frame 1 | Symbol 484 MovieClip |
"mess" | Symbol 665 MovieClip Frame 1 | Symbol 664 MovieClip |
"blip" | Symbol 669 MovieClip Frame 1 | Symbol 484 MovieClip |
"mess" | Symbol 669 MovieClip Frame 1 | Symbol 668 MovieClip |
"blip" | Symbol 673 MovieClip Frame 1 | Symbol 484 MovieClip |
"mess" | Symbol 673 MovieClip Frame 1 | Symbol 672 MovieClip |
"blip" | Symbol 677 MovieClip Frame 1 | Symbol 484 MovieClip |
"mess" | Symbol 677 MovieClip Frame 1 | Symbol 676 MovieClip |
"blip" | Symbol 681 MovieClip Frame 1 | Symbol 484 MovieClip |
"mess" | Symbol 681 MovieClip Frame 1 | Symbol 680 MovieClip |
"blip" | Symbol 685 MovieClip Frame 1 | Symbol 484 MovieClip |
"mess" | Symbol 685 MovieClip Frame 1 | Symbol 684 MovieClip |
"blip" | Symbol 689 MovieClip Frame 1 | Symbol 484 MovieClip |
"mess" | Symbol 689 MovieClip Frame 1 | Symbol 688 MovieClip |
"lock" | Symbol 703 MovieClip Frame 1 | Symbol 701 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "brush" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "ring" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "launchStars" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "ball" |
ExportAssets (56) | Timeline Frame 1 | Symbol 42 as "level26" |
ExportAssets (56) | Timeline Frame 1 | Symbol 47 as "level30" |
ExportAssets (56) | Timeline Frame 1 | Symbol 57 as "level39" |
ExportAssets (56) | Timeline Frame 1 | Symbol 76 as "level38" |
ExportAssets (56) | Timeline Frame 1 | Symbol 79 as "level37" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "level36" |
ExportAssets (56) | Timeline Frame 1 | Symbol 95 as "level35" |
ExportAssets (56) | Timeline Frame 1 | Symbol 96 as "level34" |
ExportAssets (56) | Timeline Frame 1 | Symbol 99 as "level33" |
ExportAssets (56) | Timeline Frame 1 | Symbol 102 as "level32" |
ExportAssets (56) | Timeline Frame 1 | Symbol 105 as "level31" |
ExportAssets (56) | Timeline Frame 1 | Symbol 108 as "level29" |
ExportAssets (56) | Timeline Frame 1 | Symbol 111 as "level28" |
ExportAssets (56) | Timeline Frame 1 | Symbol 117 as "level42" |
ExportAssets (56) | Timeline Frame 1 | Symbol 120 as "level55" |
ExportAssets (56) | Timeline Frame 1 | Symbol 121 as "level54" |
ExportAssets (56) | Timeline Frame 1 | Symbol 124 as "level53" |
ExportAssets (56) | Timeline Frame 1 | Symbol 127 as "level52" |
ExportAssets (56) | Timeline Frame 1 | Symbol 130 as "level51" |
ExportAssets (56) | Timeline Frame 1 | Symbol 133 as "level50" |
ExportAssets (56) | Timeline Frame 1 | Symbol 136 as "level49" |
ExportAssets (56) | Timeline Frame 1 | Symbol 140 as "level48" |
ExportAssets (56) | Timeline Frame 1 | Symbol 143 as "level47" |
ExportAssets (56) | Timeline Frame 1 | Symbol 146 as "level46" |
ExportAssets (56) | Timeline Frame 1 | Symbol 149 as "level45" |
ExportAssets (56) | Timeline Frame 1 | Symbol 152 as "level44" |
ExportAssets (56) | Timeline Frame 1 | Symbol 155 as "level43" |
ExportAssets (56) | Timeline Frame 1 | Symbol 156 as "level41" |
ExportAssets (56) | Timeline Frame 1 | Symbol 157 as "level40" |
ExportAssets (56) | Timeline Frame 1 | Symbol 160 as "level27" |
ExportAssets (56) | Timeline Frame 1 | Symbol 163 as "level25" |
ExportAssets (56) | Timeline Frame 1 | Symbol 165 as "level24-walls" |
ExportAssets (56) | Timeline Frame 1 | Symbol 166 as "level24" |
ExportAssets (56) | Timeline Frame 1 | Symbol 169 as "level23" |
ExportAssets (56) | Timeline Frame 1 | Symbol 172 as "level22" |
ExportAssets (56) | Timeline Frame 1 | Symbol 175 as "level21" |
ExportAssets (56) | Timeline Frame 1 | Symbol 178 as "level20" |
ExportAssets (56) | Timeline Frame 1 | Symbol 181 as "level19" |
ExportAssets (56) | Timeline Frame 1 | Symbol 184 as "level18" |
ExportAssets (56) | Timeline Frame 1 | Symbol 187 as "level17" |
ExportAssets (56) | Timeline Frame 1 | Symbol 190 as "level16" |
ExportAssets (56) | Timeline Frame 1 | Symbol 196 as "level15" |
ExportAssets (56) | Timeline Frame 1 | Symbol 199 as "level14" |
ExportAssets (56) | Timeline Frame 1 | Symbol 200 as "level13" |
ExportAssets (56) | Timeline Frame 1 | Symbol 201 as "level12" |
ExportAssets (56) | Timeline Frame 1 | Symbol 204 as "level10" |
ExportAssets (56) | Timeline Frame 1 | Symbol 207 as "level9" |
ExportAssets (56) | Timeline Frame 1 | Symbol 210 as "level8" |
ExportAssets (56) | Timeline Frame 1 | Symbol 213 as "level7" |
ExportAssets (56) | Timeline Frame 1 | Symbol 214 as "level6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 215 as "level5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 218 as "level4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 221 as "level3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 222 as "level2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 223 as "level1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 225 as "level11" |
ExportAssets (56) | Timeline Frame 1 | Symbol 234 as "level0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 237 as "lightBright" |
ExportAssets (56) | Timeline Frame 1 | Symbol 252 as "bar" |
ExportAssets (56) | Timeline Frame 1 | Symbol 262 as "finishLevel" |
ExportAssets (56) | Timeline Frame 1 | Symbol 265 as "spin" |
ExportAssets (56) | Timeline Frame 1 | Symbol 269 as "po-flash" |
ExportAssets (56) | Timeline Frame 1 | Symbol 271 as "explode" |
ExportAssets (56) | Timeline Frame 1 | Symbol 274 as "bubble" |
ExportAssets (56) | Timeline Frame 1 | Symbol 275 as "achThing" |
ExportAssets (56) | Timeline Frame 1 | Symbol 283 as "achievementUnlocked" |
ExportAssets (56) | Timeline Frame 2 | Symbol 356 as "ding12" |
ExportAssets (56) | Timeline Frame 2 | Symbol 357 as "ding122" |
ExportAssets (56) | Timeline Frame 2 | Symbol 358 as "hard" |
ExportAssets (56) | Timeline Frame 2 | Symbol 360 as "mainMusic" |
ExportAssets (56) | Timeline Frame 2 | Symbol 361 as "st-beach" |
ExportAssets (56) | Timeline Frame 2 | Symbol 362 as "st-cave" |
ExportAssets (56) | Timeline Frame 2 | Symbol 363 as "st-sky" |
ExportAssets (56) | Timeline Frame 2 | Symbol 364 as "st-jungle" |
ExportAssets (56) | Timeline Frame 2 | Symbol 365 as "st-volcano" |
ExportAssets (56) | Timeline Frame 2 | Symbol 366 as "st-space" |
ExportAssets (56) | Timeline Frame 2 | Symbol 367 as "st-ocean" |
ExportAssets (56) | Timeline Frame 2 | Symbol 368 as "coin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 374 as "bg-beach" |
ExportAssets (56) | Timeline Frame 2 | Symbol 378 as "bg-cave" |
ExportAssets (56) | Timeline Frame 2 | Symbol 388 as "bg-forest" |
ExportAssets (56) | Timeline Frame 2 | Symbol 394 as "bg-ocean" |
ExportAssets (56) | Timeline Frame 2 | Symbol 404 as "bg-sky" |
ExportAssets (56) | Timeline Frame 2 | Symbol 410 as "bg-space" |
ExportAssets (56) | Timeline Frame 2 | Symbol 416 as "bg-volcano" |
ExportAssets (56) | Timeline Frame 2 | Symbol 417 as "fg-beach" |
ExportAssets (56) | Timeline Frame 2 | Symbol 420 as "fg-cave" |
ExportAssets (56) | Timeline Frame 2 | Symbol 422 as "fg-forest" |
ExportAssets (56) | Timeline Frame 2 | Symbol 423 as "fg-ocean" |
ExportAssets (56) | Timeline Frame 2 | Symbol 426 as "fg-sky" |
ExportAssets (56) | Timeline Frame 2 | Symbol 427 as "fg-space" |
ExportAssets (56) | Timeline Frame 2 | Symbol 428 as "fg-volcano" |
ExportAssets (56) | Timeline Frame 2 | Symbol 429 as "sfg-beach" |
ExportAssets (56) | Timeline Frame 2 | Symbol 430 as "sfg-cave" |
ExportAssets (56) | Timeline Frame 2 | Symbol 433 as "sfg-forest" |
ExportAssets (56) | Timeline Frame 2 | Symbol 434 as "sfg-ocean" |
ExportAssets (56) | Timeline Frame 2 | Symbol 435 as "sfg-sky" |
ExportAssets (56) | Timeline Frame 2 | Symbol 436 as "sfg-space" |
ExportAssets (56) | Timeline Frame 2 | Symbol 437 as "sfg-volcano" |
Labels
"router" | Frame 4 |
"NOSAVEGAME" | Frame 5 |
"backMenu" | Frame 6 |
"menu" | Frame 7 |
"achievements" | Frame 8 |
"secret" | Frame 9 |
"spend" | Frame 10 |
"game" | Frame 11 |
Dynamic Text Variables
_root.myTip | Symbol 287 EditableText | "<p align="left"><font face="Myriad Pro" size="13" color="#000000" letterSpacing="0.000000" kerning="1">It took 5-6 weeks to do this project. The first took only four days.</font></p>" |
_root.perDisp | Symbol 303 EditableText | "<p align="center"><font face="Tw Cen MT" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">20%</font></p>" |
_root.oldName | Symbol 443 EditableText | "Insert Name" |
|