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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/86273344?noj=FRM86273344-5DC" width="1" height="1"></div>

TBA++.swf

This is the info page for
Flash #56158

(Click the ID number above for more basic data on this flash file.)


Text
Hold the spacebar to charge!

Hit the space bar to launch.

Move as fast as you can
to meet or beat par.
Find the red port on each level to
advance.

Right-Click for Options.
Collect stars to unlock new worlds.

Bye bye!

55

55

Par Time

55

current time

00

Level

Achievement

<p align="left"><font face="Myriad Pro" size="13" color="#000000" letterSpacing="0.000000" kerning="1">It took 5-6 weeks to do this project. &nbsp;The first took only four days.</font></p>

Tips And Trivia

<p align="center"><font face="Tw Cen MT" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">20%</font></p>

Play

Play

Programmed by jmtb02

Music by Fikree's Projects

Music by Fikree's Projects

v 1.2

Developed by

TBA++ will track your progress as long as you do not clear your cookies and you continue to play
from this URL.  Playing from another location will not allow you to retrieve your game.  If you wish to
not enter your name just press "okay."

Insert Name

Please Enter Your Name

Save Game System

okay

okay

ok

Let's Start.

armorgames.com

armorgames.com

Level Select

Jungle

Jungle

Beach

Cave

Cave

Sky

Sky

Ocean

Ocean

Volcano

Volcano

Space

Space

Erase Progress

Erase Progress

Achievements

Achievements

Unlock Realms

Unlock Realms

Armor Games

Armor Games

Play TBA1

Play TBA1

<p align="right"><font face="Futurist Fixed-width" size="19" color="#000000" letterSpacing="0.000000" kerning="1">01</font></p>

Par:

Score:

<p align="right"><font face="Futurist Fixed-width" size="9" color="#000000" letterSpacing="0.000000" kerning="1">01</font></p>

<p align="right"><font face="Futurist Fixed-width" size="9" color="#000000" letterSpacing="0.000000" kerning="1">01</font></p>

(c) armor games 2008

back

back

Achievements

0. Easter Egg

find the easter egg

1. Jungle Fever

Beat the first world

2.  Reinforested

Beat the first world under par

3. Sandcastle

Beat the second world

4. Surf and Turf

Beat the second world under par

5. Underground

Beat the third world

6. Spelunker

Beat the third world under par

7. Airbourne

Beat the fourth world

8. Sky High

Beat the fourth world under par

9. Submersive

Beat the fifth world

10. Underwater Ally

Beat the fifth world under par

11. Adventurer Extraordinaire

Complete the first fifty levels

12. Epic Explorer

Complete the first fifty levels under par

13. Split Seconds

Beat a level in less than 5 seconds

14. Pentasurvivor

Sruvive 5 consecutive levels without dying

15. Away from the Light

Survive an entire world without dying

16. Revealer of Worlds

Unlock the five main worlds

17. If at First You Don't Succeed

Launch a ball back to where it came from

18. Quick Death

Die within two seconds of starting

19. Try and Try Again

Die 30 times in one level

20. Too Good for Par

Half a par time

21. 1k Club

Shoot the ball 1,000 times

22. Space Cadet

Pass Space without dying

23. Torch'd

Pass Lava world  without dying

24. Aqua Marine

Pass Water world without dying

25. Bushwhacker

Beat Jungle world without dying

26. Stratosphere Seeker

Beat Clouds world without dying

27. Hang 10

Beat Beach world without dying

28. Stalagmighty

Beat Caves world without dying

29. This Was a Triumph

Achieve all achievements

REMEMBER

33820

Additional levels available on Armor Games!

Spend/Unlock

Unlocked

You have

stars to spend.

Click an image to unlock that area.  You can earn
stars by searching for them on each level.

Total

Spent

<p align="center"><font face="Futurist Fixed-width" size="57" color="#ffffff" letterSpacing="0.000000" kerning="1">87</font></p>

<p align="center"><font face="Futurist Fixed-width" size="22" color="#ffffff" letterSpacing="0.000000" kerning="1">87</font></p>

<p align="center"><font face="Futurist Fixed-width" size="22" color="#ffffff" letterSpacing="0.000000" kerning="1">87</font></p>

5 Stars

Purchased!

10 Stars

15 Stars

ActionScript [AS1/AS2]

Frame 1
function itemHandler0(obj, item) { _root._quality = "AUTOHIGH"; } function itemHandler1(obj, item) { _root._quality = "HIGH"; } function itemHandler2(obj, item) { _root._quality = "MEDIUM"; } function itemHandler3(obj, item) { _root._quality = "LOW"; } function itemHandler4(obj, item) { } function itemHandler5(obj, item) { gamePaused = !gamePaused; } function itemHandler6(obj, item) { _root.goMainMenu(); } function itemHandler7(obj, item) { _root.musicChoice(2); } function itemHandler8(obj, item) { _root.musicChoice(4); } function itemHandler9(obj, item) { _root.muteHandler(); } function itemHandler10(obj, item) { if (cStatus == 1) { _root.loadBall(); _root.seconds = 0; _root.miliSeconds = 0; _root.ballStatus = "idle"; } } function muteHandler() { muted = !muted; if (muted) { globalSound.setVolume(0); } else { globalSound.setVolume(100); } } var myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); myMenu.customItems.push(new ContextMenuItem("P - Pause Level", itemHandler5)); myMenu.customItems.push(new ContextMenuItem("R - Restart Level", itemHandler10)); myMenu.customItems.push(new ContextMenuItem("X - Exit Level", itemHandler6)); myMenu.customItems.push(new ContextMenuItem("Q - Auto-Quality", itemHandler0)); myMenu.customItems.push(new ContextMenuItem("Q - High", itemHandler1)); myMenu.customItems.push(new ContextMenuItem("Q - Medium", itemHandler2)); myMenu.customItems.push(new ContextMenuItem("Q - Low", itemHandler3)); myMenu.customItems.push(new ContextMenuItem("M - Mute/Unmute", itemHandler9)); myMenu.customItems[3].separatorBefore = true; myMenu.customItems[7].separatorBefore = true; myMenu.customItems[0].enabled = false; myMenu.customItems[1].enabled = false; myMenu.customItems[2].enabled = false; _root.menu = myMenu; k = 1; _root.attachMovie("achThing", "achLoadArea", k++); var globalSound = new Sound(this); globalSound.setVolume(100); muted = false; function killAd() { removeMovieClip(adBox); } stop(); var CPMStarPoolID = 1052; var CPMStarSubPoolID = 5; System.security.allowDomain("server.cpmstar.com"); adBox.loadMovie((("http://server.cpmstar.com/adviewas2.swf?poolid=" + CPMStarPoolID) + "&subpoolid=") + CPMStarSubPoolID); function dist(x1, y1, x2, y2) { return(Math.sqrt(((x2 - x1) * (x2 - x1)) + ((y2 - y1) * (y2 - y1)))); } onEnterFrame = function () { var _local2 = Math.floor(framesLoaded / 4) - 1; afw._x = afw._x - (0.3 * ((afw._x - _root["b" + _local2]._x) / 2)); afw._y = afw._y - (0.3 * ((afw._y - _root["b" + _local2]._y) / 2)); cat.removeMovieClip(); createEmptyMovieClip("cat", k++); cat.lineStyle(1, 13408512, 20); loaded = _root.getBytesLoaded(); total = _root.getBytesTotal(); framesLoaded = Math.ceil((loaded / total) * 100); if ((framesLoaded >= 100) && (playMe.act == false)) { playMe.act = true; playMe.play(); } perDisp = framesLoaded + "%"; i = 0; while (i < 25) { if (framesLoaded >= (i * 4)) { _root["b" + i]._alpha = _root["b" + i]._alpha - (0.08 * ((_root["b" + i]._alpha - 100) / 2)); _root["b" + i]._x = _root["b" + i]._x - (0.3 * ((_root["b" + i]._x - _root["b" + i].mainX) / 2)); _root["b" + i]._y = _root["b" + i]._y - (0.3 * ((_root["b" + i]._y - _root["b" + i].mainY) / 2)); if (i != 0) { cat.moveTo(_root["b" + i]._x, _root["b" + i]._y); cat.lineTo(_root["b" + (i - 1)]._x, _root["b" + (i - 1)]._y); } } base = 1.5; i++; } }; i = 0; while (i < 25) { _root["b" + i].mainX = _root["b" + i]._x; _root["b" + i].mainY = _root["b" + i]._y; _root["b" + i]._y = 700; _root["b" + i]._alpha = 0; _root["b" + i].act = true; i++; } stop();
Frame 2
function depths() { whiteFade2.swapDepths(k++); achLoadArea.swapDepths(k++); } stop(); onEnterFrame = function () { depths(); };
Instance of Symbol 348 MovieClip in Frame 2
onClipEvent (enterFrame) { this.onPress = function () { getURL ("http://www.armorgames.com", "_blank"); }; }
Frame 3
var mainM = new Sound(this); mainM.attachSound("mainMusic"); mainM.start(0, 100);
Frame 4
function saveGame() { savefile.data.ach0 = _root.ach0; savefile.data.ach1 = _root.ach1; savefile.data.ach2 = _root.ach2; savefile.data.ach3 = _root.ach3; savefile.data.ach4 = _root.ach4; savefile.data.ach5 = _root.ach5; savefile.data.ach6 = _root.ach6; savefile.data.ach7 = _root.ach7; savefile.data.ach8 = _root.ach8; savefile.data.ach9 = _root.ach9; savefile.data.ach10 = _root.ach10; savefile.data.ach11 = _root.ach11; savefile.data.ach12 = _root.ach12; savefile.data.ach13 = _root.ach13; savefile.data.ach14 = _root.ach14; savefile.data.ach15 = _root.ach15; savefile.data.ach16 = _root.ach16; savefile.data.ach17 = _root.ach17; savefile.data.ach18 = _root.ach18; savefile.data.ach19 = _root.ach19; savefile.data.ach20 = _root.ach20; savefile.data.ach21 = _root.ach21; savefile.data.ach22 = _root.ach22; savefile.data.ach23 = _root.ach23; savefile.data.ach24 = _root.ach24; savefile.data.ach25 = _root.ach25; savefile.data.ach26 = _root.ach26; savefile.data.ach27 = _root.ach27; savefile.data.ach28 = _root.ach28; savefile.data.ach29 = _root.ach29; savefile.data.club = _root.club; savefile.data.junglePurchased = _root.junglePurchased; savefile.data.beachPurchased = _root.beachPurchased; savefile.data.cavePurchased = _root.cavePurchased; savefile.data.oceanPurchased = _root.oceanPurchased; savefile.data.skyPurchased = _root.skyPurchased; savefile.data.volcanoPurchased = _root.volcanoPurchased; savefile.data.spacePurchased = _root.spacePurchased; savefile.data.creditsPurchased = _root.creditsPurchased; i = 0; while (i < myTimes.length) { savefile.data.myTimes[i] = _root.myTimes[i]; savefile.data.myStars[i] = _root.myStars[i]; i++; } savefile.data.oldName = _root.oldName; savefile.flush(); } function giveAchievement(num) { trace("GIVE ACHIEVEMENT " + num); if (_root["ach" + num] == false) { _root["ach" + num] = true; shel = _root.achLoadArea.attachMovie("achievementUnlocked", "a" + k, k++); shel._x = 7; shel._y = 335; } else { trace("NOGO"); } } stop(); var parTimes = new Array(); parTimes.push(3); parTimes.push(7); parTimes.push(8); parTimes.push(7); parTimes.push(8); parTimes.push(7); parTimes.push(6); parTimes.push(43); parTimes.push(2); parTimes.push(3); parTimes.push(2); parTimes.push(15); parTimes.push(27); parTimes.push(5); parTimes.push(3); parTimes.push(3); parTimes.push(1); parTimes.push(8); parTimes.push(13); parTimes.push(12); parTimes.push(12); parTimes.push(10); parTimes.push(6); parTimes.push(6); parTimes.push(13); parTimes.push(10); parTimes.push(4); parTimes.push(3); parTimes.push(31); parTimes.push(14); parTimes.push(4); parTimes.push(8); parTimes.push(8); parTimes.push(25); parTimes.push(20); parTimes.push(6); parTimes.push(18); parTimes.push(5); parTimes.push(5); parTimes.push(10); parTimes.push(4); parTimes.push(21); parTimes.push(2); parTimes.push(18); parTimes.push(7); parTimes.push(10); parTimes.push(29); parTimes.push(5); parTimes.push(30); parTimes.push(20); parTimes.push(11); parTimes.push(10); parTimes.push(4); parTimes.push(5); parTimes.push(12); parTimes.push(18); i = 0; while (i < parTimes.length) { parTimes[i] = parTimes[i] + 3; i++; } var junglePurchased = true; var beachPurchased = false; var cavePurchased = false; var oceanPurchased = false; var skyPurchased = false; var volcanoPurchased = false; var spacePurchased = false; var creditsPurchased = false; var ach0 = false; var ach1 = false; var ach2 = false; var ach3 = false; var ach4 = false; var ach5 = false; var ach6 = false; var ach7 = false; var ach8 = false; var ach9 = false; var ach10 = false; var ach11 = false; var ach12 = false; var ach13 = false; var ach14 = false; var ach15 = false; var ach16 = false; var ach17 = false; var ach18 = false; var ach19 = false; var ach20 = false; var ach21 = false; var ach22 = false; var ach23 = false; var ach24 = false; var ach25 = false; var ach26 = false; var ach27 = false; var ach28 = false; var ach29 = false; var oldName; var club = 0; var myTimes = new Array(); i = 0; while (i < 56) { myTimes.push(0); i++; } var myStars = new Array(); i = 0; while (i < 56) { myStars.push(false); i++; } trace(myTimes); trace(myStars); var savefile = SharedObject.getLocal("anima"); if ((savefile.data.oldName == undefined) || (oldName == "fewigmw")) { savefile.data.myTimes = myTimes; savefile.data.myStars = myStars; trace(savefile.data.myTimes); trace(savefile.data.myStars); gotoAndStop ("NOSAVEGAME"); savefile.flush(); } else { trace(savefile.data.myTimes); ach0 = savefile.data.ach0; ach1 = savefile.data.ach1; ach2 = savefile.data.ach2; ach3 = savefile.data.ach3; ach4 = savefile.data.ach4; ach5 = savefile.data.ach5; ach6 = savefile.data.ach6; ach7 = savefile.data.ach7; ach8 = savefile.data.ach8; ach9 = savefile.data.ach9; ach10 = savefile.data.ach10; ach11 = savefile.data.ach11; ach12 = savefile.data.ach12; ach13 = savefile.data.ach13; ach14 = savefile.data.ach14; ach15 = savefile.data.ach15; ach16 = savefile.data.ach16; ach17 = savefile.data.ach17; ach18 = savefile.data.ach18; ach19 = savefile.data.ach19; ach20 = savefile.data.ach20; ach21 = savefile.data.ach21; ach22 = savefile.data.ach22; ach23 = savefile.data.ach23; ach24 = savefile.data.ach24; ach25 = savefile.data.ach25; ach26 = savefile.data.ach26; ach27 = savefile.data.ach27; ach28 = savefile.data.ach28; ach29 = savefile.data.ach29; club = savefile.data.club; oldName = savefile.data.oldName; i = 0; while (i < 56) { _root.myTimes[i] = savefile.data.myTimes[i]; _root.myStars[i] = savefile.data.myStars[i]; i++; } junglePurchased = savefile.data.junglePurchased; beachPurchased = savefile.data.beachPurchased; cavePurchased = savefile.data.cavePurchased; oceanPurchased = savefile.data.oceanPurchased; skyPurchased = savefile.data.skyPurchased; volcanoPurchased = savefile.data.volcanoPurchased; spacePurchased = savefile.data.spacePurchased; creditsPurchased = savefile.data.creditsPurchased; gotoAndStop ("menu"); }
Frame 7
function depths() { drawArea.swapDepths(k++); blipStream.swapDepths(k++); whiteFade.swapDepths(k++); whiteFade2.swapDepths(k++); achLoadArea.swapDepths(k++); } function scatterBlips(str) { blipGate = 0; activeCounter = 0; scoreboard._x = 700; i = 0; while (i < 10) { curBlip = blipStream["blip" + i]; curBlip.oldX = _root["blip" + str]._x - blipStream._x; curBlip.oldY = _root["blip" + str]._y - blipStream._y; curBlip._x = curBlip.oldX; curBlip._y = curBlip.oldY; curBlip._alpha = 50; curBlip._xscale = 10; curBlip._yscale = 10; curBlip.num = _root["start" + str] + i; if ((myTimes[curBlip.num] <= parTimes[curBlip.num]) && (myTimes[curBlip.num] != 0)) { curBlip.gotoAndStop(3); } else if ((myTimes[curBlip.num] > parTimes[curBlip.num]) && (myTimes[curBlip.num] != 0)) { curBlip.gotoAndStop(2); } else { curBlip.gotoAndStop(1); } if (myStars[curBlip.num] == true) { curBlip.hStar.gotoAndStop(2); } else { curBlip.hStar.gotoAndStop(1); } i++; } } function hold10(num) { if (num < 10) { return("0" + num); } return(num); } function gotoGame() { killSwitch(); stopAllSounds(); gotoAndStop ("game"); } function killSwitch() { for (var _local2 in _root) { if ((typeof(_root[_local2]) == "movieclip") && (_root[_local2]._name != "achLoadArea")) { _root[_local2].removeMovieClip(); } } } function moveBlips() { if (((_root.blipFocus == "Volcano") || (_root.blipFocus == "Space")) && (blipGate < 3)) { blipGate++; } else if (((_root.blipFocus != "Volcano") && (_root.blipFocus != "Space")) && (blipGate < 11)) { blipGate++; } activeCounter++; drawArea.removeMovieClip(); _root.createEmptyMovieClip("drawArea", k++); i = 0; while (i < blipGate) { scoreboardFader++; curBlip = blipStream["blip" + i]; if (curBlip._alpha < 100) { curBlip._alpha = curBlip._alpha + 10; } if (curBlip.hitTest(_root._xmouse, _root._ymouse) && (activeCounter > 30)) { scoreboard._x = curBlip._x + blipStream._x; scoreboard._y = curBlip._y + blipStream._y; scoreboardFader = 0; scoreboard.gotoAndStop(curBlip._currentframe); scoreboard._alpha = 100; scoreboard.level.text = hold10(curBlip.num); scoreboard.scoreTime.text = hold10(myTimes[curBlip.num]); scoreboard.parTime.text = hold10(parTimes[curBlip.num]); if (dist(blipStream._x + curBlip.orgX, blipStream._y + curBlip.orgY, _xmouse, _ymouse) < 50) { elasticScale(curBlip, 120, 0.09, 0.6); elasticY(curBlip, curBlip.orgY - 5, 0.09, 0.8); } } else { elasticX(curBlip, curBlip.orgX, 0.09, 0.8); elasticY(curBlip, curBlip.orgY, 0.09, 0.8); elasticScale(curBlip, 100, 0.09, 0.6); } if ((scoreboardFader > 50) && (scoreboardFader < 101)) { scoreboard._alpha = 100 - (scoreboardFader * 2); } drawArea.lineStyle(1, 16777215, 20); drawArea.moveTo(blipStream._x + curBlip.oldX, blipStream._y + curBlip.oldY); drawArea.lineTo((blipStream._x + curBlip._x) + (curBlip._width / 2), (blipStream._y + curBlip._y) + (curBlip._height / 2)); i++; } } function dist(x1, y1, x2, y2) { return(Math.sqrt(((x2 - x1) * (x2 - x1)) + ((y2 - y1) * (y2 - y1)))); } function elasticX(mc, targt, accel, friction) { if (mc.qxSpeed == undefined) { mc.qxSpeed = 0; } mc.qxSpeed = mc.qxSpeed + ((targt - mc._x) * accel); mc.qxSpeed = mc.qxSpeed * friction; mc._x = mc._x + mc.qxSpeed; } function elasticY(mc, targt, accel, friction) { if (mc.qySpeed == undefined) { mc.qySpeed = 0; } mc.qySpeed = mc.qySpeed + ((targt - mc._y) * accel); mc.qySpeed = mc.qySpeed * friction; mc._y = mc._y + mc.qySpeed; } function elasticScale(mc, targt, accel, friction) { if (mc.qxScale == undefined) { mc.qxScale = 0; } mc.qxScale = mc.qxScale + ((targt - mc._xscale) * accel); mc.qxScale = mc.qxScale * friction; mc._xscale = (mc._yscale = mc._yscale + mc.qxScale); } function easing(pro, mov1, mov2, drift) { switch (pro) { case "x" : mov1._x = mov1._x - (drift * ((mov1._x - mov2) / 2)); break; case "y" : mov1._y = mov1._y - (drift * ((mov1._y - mov2) / 2)); break; case "scale" : mov1._xscale = mov1._xscale - (drift * ((mov1._xscale - mov2) / 2)); mov1._yscale = mov1._yscale - (drift * ((mov1._yscale - mov2) / 2)); break; case "xscale" : mov1._xscale = mov1._xscale - (drift * ((mov1._xscale - mov2) / 2)); break; case "yscale" : mov1._yscale = mov1._yscale - (drift * ((mov1._yscale - mov2) / 2)); break; case "width" : mov1._width = mov1._width - (drift * ((mov1._width - mov2) / 2)); break; case "height" : mov1._height = mov1._height - (drift * ((mov1._height - mov2) / 2)); break; case "alpha" : mov1._alpha = mov1._alpha - (drift * ((mov1._alpha - mov2) / 2)); break; case "rotation" : mov1._rotation = mov1._rotation - (drift * ((mov1._rotation - mov2) / 2)); } } stop(); var unlockedList = new Array(); if (junglePurchased) { unlockedList.push("Jungle"); } if (beachPurchased) { unlockedList.push("Beach"); } if (cavePurchased) { unlockedList.push("Cave"); } if (skyPurchased) { unlockedList.push("Sky"); } if (oceanPurchased) { unlockedList.push("Ocean"); } if (volcanoPurchased) { unlockedList.push("Volcano"); } if (spacePurchased) { unlockedList.push("Space"); } var totalList = new Array(); totalList.push("Jungle"); totalList.push("Beach"); totalList.push("Cave"); totalList.push("Sky"); totalList.push("Ocean"); totalList.push("Volcano"); totalList.push("Space"); startJungle = 0; startBeach = 10; startCave = 20; startSky = 30; startOcean = 40; startVolcano = 50; startSpace = 53; k = 1; achLoadArea._x = 0; achLoadArea._y = 0; i = 0; while (i < totalList.length) { tempString = totalList[i]; _root["b" + tempString]._visible = false; bg["c" + tempString]._visible = true; i++; } i = 0; while (i < unlockedList.length) { tempString = unlockedList[i]; _root["b" + tempString]._visible = true; bg["c" + tempString]._visible = false; _root["b" + tempString].onRollOver = function () { rollFirst = true; this.tempString = this._name.substr(1, 20); if (_root.blipFocus != this.tempString) { _root.blipFocus = this.tempString; blipStream._x = 113; blipStream._y = this._y + 10; scatterBlips(this.tempString); } }; _root["b" + tempString].onRelease = function () { this.tempString = this._name.substr(1, 20); levChoice = _root["start" + this.tempString]; whiteFade.play(); }; i++; } myMenu.customItems[0].enabled = false; myMenu.customItems[1].enabled = false; myMenu.customItems[2].enabled = false; i = 0; while (i < 10) { blipStream["blip" + i].orgX = blipStream["blip" + i]._x; blipStream["blip" + i].orgY = blipStream["blip" + i]._y; i++; } var blipFocus = "WGE"; var blipGate = 0; var rollFirst = false; onEnterFrame = function () { if (rollFirst) { moveBlips(); } depths(); }; onMouseDown = function () { u = 0; while (u < blipGate) { if (blipStream["blip" + u].hitTest(_xmouse, _ymouse)) { levChoice = blipStream["blip" + u].num; whiteFade.play(); } u++; } }; var activeCounter = 0; bb.tabEnabled = false; j = 0; while (j < 5) { goodAll = true; goodPar = true; i = 0; while (i < 10) { if (myTimes[i + (j * 10)] > parTimes[i + (j * 10)]) { goodPar = false; } if (myTimes[i + (j * 10)] == 0) { goodAll = false; goodPar = false; } i++; } if (goodPar) { switch (j) { case 0 : giveAchievement(2); break; case 1 : giveAchievement(4); break; case 2 : giveAchievement(6); break; case 3 : giveAchievement(8); break; case 4 : giveAchievement(10); } } if (goodAll) { switch (j) { case 0 : giveAchievement(1); break; case 1 : giveAchievement(3); break; case 2 : giveAchievement(5); break; case 3 : giveAchievement(7); break; case 4 : giveAchievement(9); } } j++; } goodAll = true; goodPar = true; i = 0; while (i < 50) { if (myTimes[i] > parTimes[i]) { goodPar = false; } if (myTimes[i] == 0) { goodAll = false; goodPar = false; } i++; } if (goodAll) { giveAchievement(11); } if (goodPar) { giveAchievement(12); } var inARow = 0; saveGame();
Frame 8
function depths() { whiteFade2.swapDepths(k++); achLoadArea.swapDepths(k++); } stop(); onEnterFrame = function () { depths(); }; i = 0; while (i < 30) { if (_root["ach" + i] == true) { _root["a" + i].mess._visible = true; _root["a" + i].blip.gotoAndStop(3); } else { _root["a" + i].mess._visible = false; _root["a" + i].blip.gotoAndStop(1); } i++; }
Frame 9
stop();
Frame 10
function depths() { whiteFade2.swapDepths(k++); achLoadArea.swapDepths(k++); } function calcValues() { if ((((junglePurchased && (beachPurchased)) && (cavePurchased)) && (skyPurchased)) && (oceanPurchased)) { giveAchievement(16); } tempSpent = 0; tempTotal = 0; i = 0; while (i < myStars.length) { if (myStars[i]) { tempTotal++; } i++; } if (junglePurchased) { rJungle.lock.gotoAndStop(35); dJungle.gotoAndStop(2); } if (beachPurchased) { rBeach.lock.gotoAndStop(35); dBeach.gotoAndStop(2); tempSpent = tempSpent + 5; } if (cavePurchased) { rCave.lock.gotoAndStop(35); dCave.gotoAndStop(2); tempSpent = tempSpent + 5; } if (skyPurchased) { rSky.lock.gotoAndStop(35); dSky.gotoAndStop(2); tempSpent = tempSpent + 10; } if (oceanPurchased) { rOcean.lock.gotoAndStop(35); dOcean.gotoAndStop(2); tempSpent = tempSpent + 15; } if (volcanoPurchased) { rVolcano.lock.gotoAndStop(35); dVolcano.gotoAndStop(2); } if (spacePurchased) { rSpace.lock.gotoAndStop(35); dSpace.gotoAndStop(2); } tempToSpend = tempTotal - tempSpent; sAvail.text = hold10(tempToSpend); sSpent.text = hold10(tempSpent); sTotal.text = hold10(tempTotal); } stop(); onEnterFrame = function () { depths(); }; tempNumber = 0; calcValues(); onMouseDown = function () { if (((!beachPurchased) && (rBeach.hitTest(_xmouse, _ymouse))) && (tempToSpend >= 5)) { beachPurchased = true; calcValues(); rBeach.lock.gotoAndPlay(2); saveGame(); } if (((!cavePurchased) && (rCave.hitTest(_xmouse, _ymouse))) && (tempToSpend >= 5)) { cavePurchased = true; calcValues(); rCave.lock.gotoAndPlay(2); saveGame(); } if (((!skyPurchased) && (rSky.hitTest(_xmouse, _ymouse))) && (tempToSpend >= 10)) { skyPurchased = true; calcValues(); rSky.lock.gotoAndPlay(2); saveGame(); } if (((!oceanPurchased) && (rOcean.hitTest(_xmouse, _ymouse))) && (tempToSpend >= 15)) { oceanPurchased = true; calcValues(); rOcean.lock.gotoAndPlay(2); saveGame(); } };
Frame 11
function gameTimer() { miliSeconds = miliSeconds + (1 / frameRate); if (miliSeconds >= 1) { seconds++; miliSeconds = 0; } bar.secondsDisp.text = fixWidth(10, seconds); bar.miliDisp.text = fixWidth(99, Math.floor(miliSeconds * 100)); bar.submiliDisp.text = fixWidth(99, random(99)); } function fixWidth(placeholder, num) { if ((placeholder >= 100) && (num < 10)) { return("00" + num); } if (num < 10) { return("0" + num); } return(num); } function pauser() { if (Key.isDown(80) && (!pDown)) { pDown = true; gamePaused = !gamePaused; } if ((!Key.isDown(80)) && (pDown)) { pDown = false; } if (Key.isDown(77) && (!mDown)) { mDown = true; _root.muteHandler(); } if ((!Key.isDown(77)) && (mDown)) { mDown = false; } if (Key.isDown(81) && (!qDown)) { qDown = true; if (_quality == "HIGH") { _quality = "MEDIUM"; } else if (_quality == "MEDIUM") { _quality = "LOW"; } else if (_quality == "LOW") { _quality = "HIGH"; } } if ((!Key.isDown(81)) && (qDown)) { qDown = false; } if (Key.isDown(88) && (!xDown)) { xDown = true; _root.goMainMenu(); } if ((!Key.isDown(88)) && (xDown)) { xDown = false; } } function starCollecting() { if ((myStars[level] == false) && (ball.hitTest(currentLevel.starish.hitA))) { myStars[level] = true; var _local2 = new Sound(this); _local2.attachSound("coin"); _local2.start(0, 1); i = 0; while (i < 40) { shel = beginner.attachMovie("explode", "e" + k, k++); shel._x = ball._x; shel._y = ball._y; shel._xscale = 50 + random(100); shel._yscale = 50 + random(100); shel._rotation = random(360); shel.onEnterFrame = function () { this.myColor = 16777215 /* 0xFFFFFF */; this.shading = new Color(this); this.shading.setRGB(this.myColor); }; i++; } saveGame(); } if (myStars[level]) { currentLevel.starish.gotoAndStop(2); } else { currentLevel.starish.gotoAndStop(1); } } function walls() { if ((currentLevel.walls.hitTest(ball._x, ball._y, true) && (ballStatus == "running")) && (searchForStart == false)) { inARow = 0; deathCounter++; if (deathCounter >= 30) { giveAchievement(19); } if (seconds <= 1) { giveAchievement(18); } var _local2 = new Sound(this); _local2.attachSound("hard"); _local2.start(0, 1); i = 0; while (i < 50) { shel = beginner.attachMovie("explode", "e" + k, k++); shel._x = ball._x; shel._y = ball._y; shel._xscale = 50 + random(300); shel._yscale = 50 + random(300); shel._rotation = random(360); shel.onEnterFrame = function () { this.myColor = Math.round(Math.random() * 16777215); this.shading = new Color(this); this.shading.setRGB(this.myColor); }; i++; } loadBall(); changeBall("inPort"); checkPortType(); setBallIdle(); } } function resetLevel() { } function drawPath() { beginner.clear(); beginner.lineStyle(3, 16777215, 20); beginner.moveTo(ball._x, ball._y); bPx = ball._x; bPy = ball._y; ballRot = currentPort.cur._rotation + currentPort._rotation; byMov = yMov; byVel = yVel; bxVel = xVel; i = 0; while (i < 20) { bxVel = Math.cos((ballRot * Math.PI) / 180) * vel; byVel = Math.sin((ballRot * Math.PI) / 180) * vel; byMov = byMov + gravity; byVel = byVel + byMov; bPx = bPx + bxVel; bPy = bPy + byVel; beginner.lineTo(bPx, bPy); i++; } } function triggerWin() { cStatus = 2; shel = frame.attachMovie("finishLevel", "finishLevel", k++); shel._x = currentPort._x; shel._y = currentPort._y; } function trackBG() { if (frame.finishLevel._currentframe == 60) { ball._x = ball._x + 275; i = 0; while (i < starsList.length) { bgElements["star" + starsList[i]]._x = bgElements["star" + starsList[i]]._x - 800; i++; } if ((seconds < myTimes[level]) || (myTimes[level] == 0)) { myTimes[level] = seconds; } deathCounter = 0; if (seconds <= 5) { giveAchievement(13); } inARow++; if (inARow == 5) { giveAchievement(14); } if (inARow == 10) { giveAchievement(15); if (level < 10) { giveAchievement(25); } else if (level < 20) { giveAchievement(27); } else if (level < 30) { giveAchievement(28); } else if (level < 40) { giveAchievement(26); } else if (level < 50) { giveAchievement(25); } } if (seconds <= (parTimes[level] / 2)) { giveAchievement(20); } if ((inARow >= 3) && (realm == "volcano")) { giveAchievement(23); } if ((inARow >= 3) && (realm == "space")) { giveAchievement(22); } saveGame(); } if ((frame.finishLevel._currentframe > 60) && (frame.finishLevel._currentframe < 120)) { cStatus = 3; ballStatus = "flying"; ball._visible = true; ball._x = ball._x - 5; bg._x = bg._x - 30; currentLevel._x = currentLevel._x - 50; fg._x = fg._x - 50; sfg._x = sfg._x - 40; fg._alpha = fg._alpha - 5; } if ((frame.finishLevel._currentframe >= 120) && (frame.finishLevel._currentframe < 140)) { ball._x = ball._x - 5; bg._x = 0; currentLevel._x = 0; fg._x = 0; sfg._x = 0; } if (frame.finishLevel._currentframe == 140) { miliSeconds = 0; seconds = 0; ports.splice(0, ports.length); currentLevel.removeMovieClip(); level++; sortRealm(); loadLevel(); currentLevel = _root["level" + level]; ballStatus = "running"; yMov = 0; yVel = 0; xVel = 40; fg._alpha = 100; if ((level % 10) == 0) { goMainMenu(); } if (level == 53) { goMainMenu(); } if (level == 56) { goMainMenu(); } } if (frame.finishLevel._currentframe == 141) { searchForStart = true; chooseStarterPort(); ball._x = starterPort._x - 1000; ball._y = starterPort._y - 120; cStatus = 1; } } function goMainMenu() { stopAllSounds(); var _local3 = new Sound(this); _local3.attachSound("mainMusic"); _local3.start(0, 100); _root._x = 0; _root._y = 0; _root._xscale = 100; _root._yscale = 100; onEnterFrame = null; killSwitch(); currentLevel.swapDepths(k++); currentLevel.removeMovieClip(); gotoAndPlay ("backMenu"); } function sortRealm() { if (level < 10) { realm = "jungle"; } else if ((level >= 10) && (level < 20)) { realm = "beach"; } else if ((level >= 20) && (level < 30)) { realm = "cave"; } else if ((level >= 30) && (level < 40)) { realm = "sky"; } else if ((level >= 40) && (level < 50)) { realm = "ocean"; } else if ((level >= 50) && (level < 53)) { realm = "volcano"; } else if ((level >= 53) && (level < 56)) { realm = "space"; } } function loadLevel() { trace(("level" + level) + "========="); shel = _root.attachMovie("level" + level, "level" + level, k++); } function barring() { bar._x = -(_x * scaleDiffX); bar._y = -(_y * scaleDiffY); bar._xscale = scaleDiffX * 100; bar._yscale = scaleDiffY * 100; bar.parScoring.text = hold10(parTimes[level]); bar.levelScoring.text = hold10(level); whiteFade2._x = bar._x; whiteFade2._y = bar._y; achLoadArea._x = bar._x; achLoadArea._y = bar._y; } function depths() { bg.swapDepths(k++); currentLevel.swapDepths(k++); bgElements.swapDepths(k++); ball.swapDepths(k++); sfg.swapDepths(k++); fg.swapDepths(k++); beginner.swapDepths(k++); bar.swapDepths(k++); frame.swapDepths(k++); whiteFade2.swapDepths(k++); achLoadArea.swapDepths(k++); if (((cStatus == 2) || (cStatus == 3)) || (searchForStart)) { bgElements.swapDepths(k++); ball.swapDepths(k++); fg.swapDepths(k++); } } function backgrounds() { bg._x = 0.3 * _root._x; tempNumber = Math.floor(ball._x / bgSizes); if (tempNumber != bgQuadrant) { bgQuadrant = tempNumber; bg["bg" + [bgQuadrant + 4]].removeMovieClip(); bg["bg" + [bgQuadrant - 4]].removeMovieClip(); loadBG(bgQuadrant); loadBG(bgQuadrant + 1); loadBG(bgQuadrant - 1); loadBG(bgQuadrant + 2); loadBG(bgQuadrant - 2); loadBG(bgQuadrant + 3); loadBG(bgQuadrant - 3); } bgPlayHead = Math.floor((((seconds * 100) + (100 * miliSeconds)) / (parTimes[level] * 100)) * 100); if (bgPlayHead > 100) { bgPlayHead = 100; } } function sforegrounds() { sfg._x = 1.5 * _root._x; tempNumber = Math.floor(ball._x / sfgSizes); if (tempNumber != fgQuadrant) { fgQuadrant = tempNumber; sfg["sfg" + [sfgQuadrant + 2]].removeMovieClip(); sfg["sfg" + [sfgQuadrant - 2]].removeMovieClip(); loadsFG(sfgQuadrant + 1); i = 0; while (i < 10) { loadsFG(sfgQuadrant + i); i++; } } } function foregrounds() { fg._x = 2 * _root._x; tempNumber = Math.floor(ball._x / fgSizes); if (tempNumber != fgQuadrant) { fgQuadrant = tempNumber; fg["fg" + [fgQuadrant + 2]].removeMovieClip(); fg["fg" + [fgQuadrant - 2]].removeMovieClip(); loadFG(fgQuadrant + 1); i = 0; while (i < 30) { loadFG(fgQuadrant + i); i++; } } } function loadBG(num) { bg["bg" + num].removeMovieClip(); switch (realm) { case "jungle" : shel = bg.attachMovie("bg-forest", "bg" + num, k++); break; case "beach" : shel = bg.attachMovie("bg-beach", "bg" + num, k++); break; case "cave" : shel = bg.attachMovie("bg-cave", "bg" + num, k++); break; case "sky" : shel = bg.attachMovie("bg-sky", "bg" + num, k++); break; case "ocean" : shel = bg.attachMovie("bg-ocean", "bg" + num, k++); break; case "volcano" : shel = bg.attachMovie("bg-volcano", "bg" + num, k++); break; case "space" : shel = bg.attachMovie("bg-space", "bg" + num, k++); } shel._x = num * bgSizes; shel._y = 0; } function loadFG(num) { fg["fg" + num].removeMovieClip(); switch (realm) { case "jungle" : shel = fg.attachMovie("fg-forest", "fg" + num, k++); break; case "beach" : shel = fg.attachMovie("fg-beach", "fg" + num, k++); break; case "cave" : shel = fg.attachMovie("fg-cave", "fg" + num, k++); break; case "sky" : shel = fg.attachMovie("fg-sky", "fg" + num, k++); break; case "ocean" : shel = fg.attachMovie("fg-ocean", "fg" + num, k++); break; case "volcano" : shel = fg.attachMovie("fg-volcano", "fg" + num, k++); break; case "space" : shel = fg.attachMovie("fg-space", "fg" + num, k++); } shel._x = num * fgSizes; shel._y = 1000; } function loadsFG(num) { sfg["sfg" + num].removeMovieClip(); switch (realm) { case "jungle" : shel = sfg.attachMovie("sfg-forest", "sfg" + num, k++); break; case "beach" : shel = sfg.attachMovie("sfg-beach", "sfg" + num, k++); break; case "cave" : shel = sfg.attachMovie("sfg-cave", "sfg" + num, k++); break; case "sky" : shel = sfg.attachMovie("sfg-sky", "sfg" + num, k++); break; case "ocean" : shel = sfg.attachMovie("sfg-ocean", "sfg" + num, k++); break; case "volcano" : shel = sfg.attachMovie("sfg-volcano", "sfg" + num, k++); break; case "space" : shel = sfg.attachMovie("sfg-space", "sfg" + num, k++); } shel._x = num * sfgSizes; shel._y = 700; } function cameraTracking() { xCalc = (550 - (550 * (_root._xscale / 100))) / 2; yCalc = (400 - (400 * (_root._yscale / 100))) / 2; offsetX = (275 - ball._x) - _root._x; if (ball._y <= 200) { offsetY = -_root._y; } else { offsetY = (200 - ball._y) - _root._y; } xCam = xCam + ((offsetX - xCalc) * accelCam); xCam = xCam * frictionCam; yCam = yCam + ((offsetY + yCalc) * accelCam); yCam = yCam * frictionCam; _root._x = _root._x + xCam; _root._y = _root._y + yCam; if (_root._y > 0) { _root._y = 0; } scaleDiffX = 100 / _xscale; scaleDiffY = scaleDiffX; } function loadStars(num) { i = 0; while (i < num) { shel = bgElements.attachMovie("launchStars", "star" + k, k++); starsList.push(k); shel._x = ball._x; shel._y = ball._y; shel.myColor = Math.round(Math.random() * 16777215); shel.shading = new Color(shel.coloring); shel.shading.setRGB(shel.myColor); shel.rotSpeed = random(10) + (5 * ((random(2) * 0) - 1)); shel.youAcc = random(2) + 5; shel.youDec = 0.2; shel.youSpeed = 0; shel.youMaxSpeed = random(30) + 10; shel.grav = 0.3; shel._rotation = random(360); shel._xscale = random(75) + 50; shel._yscale = shel._xscale; shel.oldX = 100; shel._x = random(Stage.width); shel._y = random(Stage.height); shel._alpha = 50; i++; } trace(starsList); } function moveStars() { bgElements.clear(); i = 0; while (i < starsList.length) { currentStar = bgElements["star" + starsList[i]]; if (ballStatus == "idle") { currentStar.youSpeed = Math.min(currentStar.youMaxSpeed, currentStar.youSpeed + currentStar.youAcc); currentStar._rotation = rot(currentStar._x, currentStar._y, currentPort._x + currentPort.cur._x, currentPort._y + currentPort.cur._y); currentStar.xC = Math.cos((currentStar._rotation * Math.PI) / 180) * currentStar.youSpeed; currentStar.yC = Math.sin((currentStar._rotation * Math.PI) / 180) * currentStar.youSpeed; currentStar._x = currentStar._x + currentStar.xC; currentStar._y = currentStar._y + currentStar.yC; currentStar.oldX = currentStar._x; currentStar.oldY = currentStar._y; easing("x", currentStar, currentPort._x + currentPort.cur._x, 0.3); easing("y", currentStar, currentPort._y + currentPort.cur._y, 0.3); currentStar._rotation = currentStar._rotation - currentStar.rotSpeed; } else { currentStar.youSpeed = Math.min(currentStar.youMaxSpeed, currentStar.youSpeed + currentStar.youAcc); currentStar.xC = Math.cos((currentStar._rotation * Math.PI) / 180) * currentStar.youSpeed; currentStar.yC = Math.sin((currentStar._rotation * Math.PI) / 180) * currentStar.youSpeed; currentStar._x = currentStar._x + currentStar.xC; currentStar._y = currentStar._y + currentStar.yC; currentStar.oldX = currentStar._x; currentStar.oldY = currentStar._y; easing("x", currentStar, ball._x, 0.3); easing("y", currentStar, ball._y, 0.3); currentStar._rotation = currentStar._rotation - currentStar.rotSpeed; flup = distance(currentStar._x, currentStar._y, ball._x, ball._y) / 50; flup = Math.min(10, 20 / flup); bgElements.lineStyle(flup, currentStar.myColor, 20); bgElements.moveTo(ball._x, ball._y); bgElements.lineTo(currentStar._x, currentStar._y); } i++; } if ((((realm == "beach") && (ball._y > beachLine)) || (realm == "ocean")) && (ballStatus == "running")) { i = 0; while (i < 2) { shel = bgElements.attachMovie("bubble", "bubble" + k, k++); shel._x = (ball._x + 15) - random(30); shel._y = (ball._y + 15) - random(30); shel._xscale = (shel._yscale = random(100) + 20); i++; } } } function addPort(mov) { mov._name = "port" + portCounter; ports.push("port" + portCounter); portCounter++; } function loadBall() { chooseStarterPort(); airbourneCounter = 0; ball.removeMovieClip(); xVel = 0; yVel = 0; yMov = 0; maxVel = defaultMaxVel; shel = attachMovie("ball", "ball", k++); shel._x = starterPort._x; shel._y = starterPort._y; shel._visible = false; currentPort = currentLevel[ports[i]]; shel._rotation = currentPort._rotation + 90; } function chooseStarterPort() { foundPort = false; trace("Choosing Starter Port"); i = 0; while (i < ports.length) { if (currentLevel[ports[i]].type == "starter") { starterPort = currentLevel[ports[i]]; trace("starterport = " + ports[i]); foundPort = true; break; } i++; } if (foundPort == false) { trace("Starter Port not Found"); trace(ports); } } function keyPresses() { if ((Key.isDown(32) && (currentPort.type != "auto")) && (currentPort.type != "charge")) { triggerLaunch(); } else if (currentPort.type == "charge") { triggerCharge(); launchReady = true; } else { launchReady = true; } } function triggerCharge() { if ((chargeReadied && (ballStatus == "idle")) && (launchReady)) { if ((!chargeStarted) && (Key.isDown(32))) { chargeStarted = true; currentPort.chargeBar.play(); } if (chargeStarted && (!Key.isDown(32))) { chargeStarted = false; tempNumber = currentPort.chargeBar._currentframe; currentPort.chargeBar.gotoAndStop(2); maxVel = tempNumber * 2; triggerLaunch(); } } else if (!Key.isDown(32)) { chargeReadied = true; } } function triggerLaunch() { if ((ballStatus == "idle") && (launchReady)) { ballStatus = "running"; changeBall("outPort"); launchReady = false; yMov = 0; yVel = 0; ball._rotation = currentPort._rotation + currentPort.cur._rotation; club++; if (club >= 1000) { giveAchievement(21); } } } function moveBall() { if (ballStatus == "running") { airbourneCounter++; if (searchForStart == true) { vel = maxVel * 2; } else { vel = maxVel; } xVel = Math.cos((ball._rotation * Math.PI) / 180) * vel; yVel = Math.sin((ball._rotation * Math.PI) / 180) * vel; if ((realm == "beach") && (ball._y > beachLine)) { yMov = yMov + (-(gravity * 2)); } else if ((!searchForStart) && (realm == "ocean")) { yMov = yMov + (-(gravity * 2)); } else if ((!searchForStart) && (realm == "space")) { yMov = yMov + 0; } else { yMov = yMov + gravity; } yVel = yVel + yMov; ball._x = ball._x + xVel; ball._y = ball._y + yVel; } else { setBallIdle(); } } function changeBall(str) { switch (str) { case "outPort" : ball._visible = true; break; case "inPort" : ball._visible = false; } } function detectPorts() { i = 0; while (i < ports.length) { focusedPort = currentLevel[ports[i]]; if (!searchForStart) { if ((ballStatus == "running") && (focusedPort.cur.hitTest(ball._x, ball._y))) { if (((focusedPort == currentPort) && (airbourneCounter > airbourneGoal)) || (focusedPort != currentPort)) { if (focusedPort == currentPort) { giveAchievement(17); } maxVel = defaultMaxVel; currentPort = focusedPort; shel = currentPort.cur.attachMovie("po-flash", "f" + k, k++); shel._xscale = 200; shel._yscale = 200; shel._rotation = -90; if (currentPort.type == "goal") { shel._x = shel._x - 20; } if (Key.isDown(32)) { chargeReadied = false; } else { chargeReadied = true; } changeBall("inPort"); checkPortType(); setBallIdle(); return; } } } else if (focusedPort.cur.hitTest(ball._x, ball._y) && (focusedPort == starterPort)) { searchForStart = false; currentPort = focusedPort; changeBall("inPort"); setBallIdle(); return; } i++; } } function checkPortType() { switch (currentPort.type) { case "auto" : currentPort.play(); return; case "goal" : triggerWin(); return; case "teleport" : triggerTeleport(); } } function triggerTeleport() { for (i in currentLevel) { if (currentLevel[i].type == "teleport") { if (currentLevel[i] != currentPort) { if (currentLevel[i].subType == currentPort.subType) { currentPort = currentLevel[i]; shel = currentPort.attachMovie("po-flash", "f" + k, k++); shel._x = cur._x; shel._y = cur._y; shel._rotation = cur._rotation; shel.onEnterFrame = function () { this._x = this._parent.cur._x; this._y = this._parent.cur._y; this._rotation = this._parent.cur._rotation - 90; }; break; } } } } } function setBallIdle() { ballStatus = "idle"; xVel = 0; yVel = 0; yMov = 0; airbourneCounter = 0; ball._x = currentPort._x + currentPort.cur._x; ball._y = currentPort._y + currentPort.cur._y; ball._rotation = currentPort._rotation + 90; } function distance(x1, y1, x2, y2) { return(Math.sqrt(((x2 - x1) * (x2 - x1)) + ((y2 - y1) * (y2 - y1)))); } function rot(newX, newY, prevX, prevY) { if ((newX < prevX) && (newY < prevY)) { angle = Math.atan(Math.abs(newY - prevY) / Math.abs(newX - prevX)); degrees = (angle * 180) / Math.PI; return(degrees + 90); } if ((newX < prevX) && (newY > prevY)) { angle = Math.atan(Math.abs(newY - prevY) / Math.abs(newX - prevX)); degrees = (angle * 180) / Math.PI; return(90 - degrees); } if ((newX > prevX) && (newY < prevY)) { angle = Math.atan(Math.abs(newX - prevX) / Math.abs(newY - prevY)); degrees = (angle * 180) / Math.PI; return(-(180 - degrees)); } if ((newX > prevX) && (newY > prevY)) { angle = Math.atan(Math.abs(newY - prevY) / Math.abs(newX - prevX)); degrees = (angle * 180) / Math.PI; return(-(90 - degrees)); } } function easing(pro, mov1, mov2, drift) { switch (pro) { case "x" : mov1._x = mov1._x - (drift * ((mov1._x - mov2) / 2)); break; case "y" : mov1._y = mov1._y - (drift * ((mov1._y - mov2) / 2)); break; case "xscale" : mov1._xscale = mov1._xscale - (drift * ((mov1._xscale - mov2) / 2)); break; case "yscale" : mov1._yscale = mov1._yscale - (drift * ((mov1._yscale - mov2) / 2)); break; case "width" : mov1._width = mov1._width - (drift * ((mov1._width - mov2) / 2)); break; case "height" : mov1._height = mov1._height - (drift * ((mov1._height - mov2) / 2)); break; case "alpha" : mov1._alpha = mov1._alpha - (drift * ((mov1._alpha - mov2) / 2)); break; case "rotation" : mov1._rotation = mov1._rotation - (drift * ((mov1._rotation - mov2) / 2)); } } var level = levChoice; var currentLevel = _root["level" + level]; var k = 1; var shel; var ports = new Array(); var portCounter = 0; var xVel = 0; var yVel = 0; var gravity = 0.5; var maxVel = 25; var defaultMaxVel = maxVel; var acc = 10; var vel = 1; var deathCounter = 0; var airbourneCounter = 0; var airbourneGoal = 10; var ballMass = 1; var planetMass = 100; var ballStatus = "idle"; var gamePaused = false; var currentPort; var focusedPort; var frameCounter = 1; var launchReady = true; var seconds = 0; var miliSeconds = 0; var frameRate = 32; var beginnerMode = false; var realm = "ocean"; var bgMusic = new Sound(this); if (level < 10) { bgMusic.attachSound("st-jungle"); } else if ((level >= 10) && (level < 20)) { bgMusic.attachSound("st-beach"); } else if ((level >= 20) && (level < 30)) { bgMusic.attachSound("st-cave"); } else if ((level >= 30) && (level < 40)) { bgMusic.attachSound("st-sky"); } else if ((level >= 40) && (level < 50)) { bgMusic.attachSound("st-ocean"); } else if ((level >= 50) && (level < 53)) { bgMusic.attachSound("st-volcano"); } else if ((level >= 53) && (level < 56)) { bgMusic.attachSound("st-space"); } bgMusic.start(0, 9999); var cStatus = 1; var searchForStart = false; onEnterFrame = function () { if (!gamePaused) { if (cStatus == 1) { if (Key.isDown(82)) { _root.loadBall(); _root.seconds = 0; _root.miliSeconds = 0; _root.ballStatus = "idle"; } currentLevel = _root["level" + level]; gameTimer(); keyPresses(); moveBall(); starCollecting(); detectPorts(); backgrounds(); sforegrounds(); foregrounds(); walls(); if (frameCounter > 1) { cameraTracking(); } if (beginnerMode) { drawPath(); } moveStars(); frameCounter++; if (frameCounter == 2) { loadBall(); } if (Key.isDown(17)) { trace(ballStatus); } barring(); if (frame.finishLevel._currentframe > 140) { frame.finishLevel._x = 275 - _root._x; frame.finishLevel._y = 200 - _root._y; } } else if (cStatus == 2) { backgrounds(); sforegrounds(); foregrounds(); cameraTracking(); barring(); trackBG(); moveStars(); } else if (cStatus == 3) { barring(); trackBG(); moveStars(); } } if (cStatus == 1) { pauser(); } depths(); }; _root.createEmptyMovieClip("frame", k++); var pDown = false; var mDown = false; var qDown = false; var xDown = false; var gamePaused = false; tX = 0; loadLevel(); sortRealm(); bgQuadrant = 0; fgQuadrant = 0; sfgQuadrant = 0; bgSizes = 900; tempNumber = 0; _root.createEmptyMovieClip("bg", k++); _root.createEmptyMovieClip("bgElements", k++); _root.createEmptyMovieClip("fg", k++); _root.createEmptyMovieClip("sfg", k++); _root.createEmptyMovieClip("beginner", k++); attachMovie("bar", "bar", k++); bar.blendMode = "invert"; var bgCounter = 0; var bgPlayHead = 1; var fgCounter = 0; var fgPlayHead = 1; var fgSizes = 400; var sfgPlayHead = 1; var sfgSizes = 1000; var currentPar = 10; var xCam = 0; var yCam = 0; var accelCam = 0.1; var frictionCam = 0.7; var starsList = new Array(); loadStars(10); var chargeStarted = false; var chargeReadied = true; degRad = (Math.PI/180); massive = 500; var beachLine = 1300; var planets = new Array("planet0", "planet1"); stop(); myMenu.customItems[0].enabled = true; myMenu.customItems[1].enabled = true; myMenu.customItems[2].enabled = true;
Symbol 4 MovieClip [ring] Frame 15
this.removeMovieClip();
Symbol 14 MovieClip Frame 1
onEnterFrame = function () { if (!_root.gamePaused) { play(); } else { stop(); } };
Symbol 16 MovieClip Frame 1
this._visible = false;
Symbol 18 MovieClip Frame 1
str = this._name; subType = str.substr(0, 1); _root.addPort(this); type = "teleport";
Symbol 23 MovieClip Frame 1
_root.addPort(this); type = "goal";
Symbol 29 MovieClip Frame 1
_root.addPort(this); nextFrame(); play(); onEnterFrame = function () { if ((_root.cStatus != 1) || (_root.gamePaused)) { stop(); cur.stop(); } else { play(); cur.play(); } };
Symbol 29 MovieClip Frame 40
gotoAndPlay (2);
Symbol 32 MovieClip Frame 1
_root.addPort(this); type = "starter";
Symbol 37 MovieClip Frame 1
onEnterFrame = function () { shel = attachMovie("ring", "ring" + _root.k, _root.k++); shel._xscale = (shel._yscale = random(200) + 100); shel._rotation = random(360); };
Symbol 39 MovieClip Frame 1
this._visible = false;
Symbol 41 MovieClip Frame 1
stop(); this._name = "starish";
Symbol 46 MovieClip Frame 1
_root.addPort(this); type = "auto"; nextFrame(); play();
Symbol 46 MovieClip Frame 2
stop();
Symbol 46 MovieClip Frame 3
onEnterFrame = function () { if ((_root.cStatus != 1) || (_root.gamePaused)) { stop(); cur.stop(); } else { play(); cur.play(); } };
Symbol 46 MovieClip Frame 10
_root.triggerLaunch();
Symbol 46 MovieClip Frame 18
if (this.hitTest(_root.ball)) { gotoAndPlay (3); } else { gotoAndPlay (2); onEnterFrame = null; }
Symbol 53 MovieClip Frame 1
_root.addPort(this); nextFrame(); play(); onEnterFrame = function () { if ((_root.cStatus != 1) || (_root.gamePaused)) { stop(); cur.stop(); } else { play(); cur.play(); } };
Symbol 53 MovieClip Frame 201
gotoAndPlay (2);
Symbol 56 MovieClip Frame 1
_root.addPort(this); type = "unidirectional";
Symbol 61 MovieClip Frame 1
_root.addPort(this); nextFrame(); play(); onEnterFrame = function () { if ((_root.cStatus != 1) || (_root.gamePaused)) { stop(); cur.stop(); } else { play(); cur.play(); } };
Symbol 61 MovieClip Frame 201
gotoAndPlay (2);
Symbol 66 MovieClip Frame 1
_root.addPort(this); nextFrame(); play(); onEnterFrame = function () { if ((_root.cStatus != 1) || (_root.gamePaused)) { stop(); cur.stop(); } else { play(); cur.play(); } };
Symbol 66 MovieClip Frame 200
gotoAndPlay (2);
Symbol 67 MovieClip Frame 1
_root.addPort(this); nextFrame(); play(); onEnterFrame = function () { if ((_root.cStatus != 1) || (_root.gamePaused)) { stop(); cur.stop(); } else { play(); cur.play(); } };
Symbol 67 MovieClip Frame 40
gotoAndPlay (2);
Symbol 68 MovieClip Frame 1
_root.addPort(this); nextFrame(); play(); onEnterFrame = function () { if ((_root.cStatus != 1) || (_root.gamePaused)) { stop(); cur.stop(); } else { play(); cur.play(); } };
Symbol 68 MovieClip Frame 40
gotoAndPlay (2);
Symbol 69 MovieClip Frame 1
_root.addPort(this); nextFrame(); play(); onEnterFrame = function () { if ((_root.cStatus != 1) || (_root.gamePaused)) { stop(); cur.stop(); } else { play(); cur.play(); } };
Symbol 69 MovieClip Frame 201
gotoAndPlay (2);
Symbol 71 MovieClip Frame 1
_root.addPort(this); nextFrame(); play(); onEnterFrame = function () { if ((_root.cStatus != 1) || (_root.gamePaused)) { stop(); cur.stop(); } else { play(); cur.play(); } };
Symbol 71 MovieClip Frame 201
gotoAndPlay (2);
Symbol 72 MovieClip Frame 1
_root.addPort(this); nextFrame(); play(); onEnterFrame = function () { if ((_root.cStatus != 1) || (_root.gamePaused)) { stop(); cur.stop(); } else { play(); cur.play(); } };
Symbol 72 MovieClip Frame 40
gotoAndPlay (2);
Symbol 75 MovieClip Frame 1
_root.addPort(this); nextFrame(); play(); onEnterFrame = function () { if ((_root.cStatus != 1) || (_root.gamePaused)) { stop(); cur.stop(); } else { play(); cur.play(); } };
Symbol 75 MovieClip Frame 80
gotoAndPlay (2);
Symbol 78 MovieClip Frame 1
_root.addPort(this); nextFrame(); play(); onEnterFrame = function () { if ((_root.cStatus != 1) || (_root.gamePaused)) { stop(); cur.stop(); } else { play(); cur.play(); } };
Symbol 78 MovieClip Frame 201
gotoAndPlay (2);
Symbol 82 MovieClip Frame 1
_root.addPort(this); nextFrame(); play(); onEnterFrame = function () { if ((_root.cStatus != 1) || (_root.gamePaused)) { stop(); cur.stop(); } else { play(); cur.play(); } };
Symbol 82 MovieClip Frame 40
gotoAndPlay (2);
Symbol 87 MovieClip Frame 1
stop();
Symbol 87 MovieClip Frame 50
gotoAndPlay (2);
Symbol 90 MovieClip Frame 1
_root.addPort(this); type = "charge"; chargeBar._rotation = -_rotation; trace("AAA" + chargeBar._rotation);
Symbol 91 MovieClip Frame 1
_root.addPort(this); nextFrame(); play(); onEnterFrame = function () { if ((_root.cStatus != 1) || (_root.gamePaused)) { stop(); cur.stop(); } else { play(); cur.play(); } };
Symbol 91 MovieClip Frame 200
gotoAndPlay (2);
Symbol 116 MovieClip Frame 1
_root.addPort(this); nextFrame(); play(); onEnterFrame = function () { if ((_root.cStatus != 1) || (_root.gamePaused)) { stop(); cur.stop(); } else { play(); cur.play(); } };
Symbol 116 MovieClip Frame 100
gotoAndPlay (2);
Symbol 139 MovieClip Frame 1
_root.addPort(this); nextFrame(); play(); onEnterFrame = function () { if ((_root.cStatus != 1) || (_root.gamePaused)) { stop(); cur.stop(); } else { play(); cur.play(); } };
Symbol 139 MovieClip Frame 40
gotoAndPlay (2);
Symbol 237 MovieClip [lightBright] Frame 1
counter = 0; onEnterFrame = function () { counter++; t0 = 90 + _root.rot(this._x, this._y, _root.ball._x, _root.ball._y); t1 = 110 + _root.rot(this._x, this._y, _root.ball._x, _root.ball._y); t2 = 70 + _root.rot(this._x, this._y, _root.ball._x, _root.ball._y); r0 = 0.03 * ((l0._rotation - t0) / 2); r1 = 0.06 * ((l1._rotation - t1) / 2); r2 = 0.09 * ((l2._rotation - t2) / 2); l0._alpha = Math.abs(r0 * 4); l1._alpha = Math.abs(r1 * 4); l2._alpha = Math.abs(r2 * 4); l0._rotation = l0._rotation - r0; l1._rotation = l1._rotation - r1; l2._rotation = l2._rotation - r2; l1._xscale = (_root.ball._x - 275) / 6; l1._yscale = (_root.ball._x - 200) / 8; l1._xscale = (_root.ball._x - 275) / 2; l1._yscale = (_root.ball._x - 200) / 3; l2._xscale = (_root.ball._x - 275) / 2; l2._yscale = (_root.ball._x - 200) / 1; };
Symbol 254 MovieClip Frame 1
counter = 0; rotSpeed = random(8) + 4; onEnterFrame = function () { counter++; if (counter == 6) { counter = 0; shel = attachMovie("spin", "s" + _root.k, _root.k++); shel._rotation = random(90) - 45; shel.rotSpeed = 4 - random(8); shel.onEnterFrame = function () { this._rotation = this._rotation + this.rotSpeed; }; } };
Symbol 262 MovieClip [finishLevel] Frame 1
trace("GEARINGUP");
Symbol 262 MovieClip [finishLevel] Frame 160
this.removeMovieClip();
Symbol 265 MovieClip [spin] Frame 30
this.removeMovieClip();
Symbol 269 MovieClip [po-flash] Frame 15
this.removeMovieClip();
Symbol 271 MovieClip [explode] Frame 15
this.removeMovieClip();
Symbol 274 MovieClip [bubble] Frame 40
this.removeMovieClip();
Symbol 283 MovieClip [achievementUnlocked] Frame 35
this.removeMovieClip(); stop();
Symbol 293 MovieClip Frame 1
function chooseTip() { curChoice++; switch (curChoice) { case 1 : return("This game is roughly 9 MB. Sit tight!"); case 0 : return("All options are available through the Right-Click Menu!"); case 2 : return("You only use one key to play this game. The space bar!"); case 3 : return("There are 30 achievements to collect. Good luck!"); case 4 : return("Music in this version is done by FikreesProjects."); case 5 : return("It took 5-6 weeks to do this project. The first took only four days."); case 6 : return("TBA has no real meaning. It came only out of confusion."); case 7 : return("Collect stars on each level to unlock new worlds!"); case 8 : return("Most of the artwork was created in Photoshop."); case 9 : return("Testing this game was terribly hard. Too many achievements and levels to break!"); case 10 : curChoice = 0; return("Set the quality through the Right-Click menu!"); } curChoice = 0; return("There are 55 levels spread across 7 worlds."); } _root.myTip = chooseTip(); var curChoice;
Symbol 302 MovieClip Frame 1
gotoAndStop(random(4) + 2);
Symbol 309 Button
on (release) { _root.killAd(); _root.play(); }
Symbol 310 MovieClip Frame 1
stop(); act = false;
Symbol 310 MovieClip Frame 10
stop();
Symbol 315 Button
on (release) { getURL ("http://www.armorgames.com/", "_blank"); }
Symbol 320 Button
on (release) { getURL ("http://fikreesprojects.deviantart.com/", "_blank"); }
Symbol 348 MovieClip Frame 126
_root.play();
Symbol 353 MovieClip Frame 30
this.removeMovieClip();
Symbol 374 MovieClip [bg-beach] Frame 1
function go() { this.gotoAndStop(_root.bgPlayHead); } onEnterFrame = function () { go(); }; go();
Symbol 378 MovieClip [bg-cave] Frame 1
function go() { this.gotoAndStop(_root.bgPlayHead); } onEnterFrame = function () { go(); }; go();
Symbol 388 MovieClip [bg-forest] Frame 1
function go() { this.gotoAndStop(_root.bgPlayHead); } onEnterFrame = function () { go(); }; go();
Symbol 394 MovieClip [bg-ocean] Frame 1
function go() { this.gotoAndStop(_root.bgPlayHead); } onEnterFrame = function () { go(); }; go();
Symbol 404 MovieClip [bg-sky] Frame 1
function go() { this.gotoAndStop(_root.bgPlayHead); } onEnterFrame = function () { go(); }; go();
Symbol 410 MovieClip [bg-space] Frame 1
function go() { this.gotoAndStop(_root.bgPlayHead); } onEnterFrame = function () { go(); }; go();
Symbol 410 MovieClip [bg-space] Frame 100
stop();
Symbol 416 MovieClip [bg-volcano] Frame 1
function go() { this.gotoAndStop(_root.bgPlayHead); } onEnterFrame = function () { go(); }; go();
Symbol 416 MovieClip [bg-volcano] Frame 100
stop();
Symbol 438 MovieClip Frame 1
stop();
Symbol 456 Button
on (release) { _root.savefile.data.oldName = _root.oldName; play(); }
Symbol 460 MovieClip Frame 1
_root.oldName = "Me";
Symbol 460 MovieClip Frame 10
stop();
Symbol 460 MovieClip Frame 42
_root.play();
Symbol 483 MovieClip Frame 1
stop();
Symbol 484 MovieClip Frame 1
stop();
Symbol 486 Button
on (release) { killSwitch(); onEnterFrame = null; giveAchievement(0); gotoAndStop ("secret"); }
Symbol 491 Button
on (release) { getURL ("http://armorgames.com/", "_blank"); }
Symbol 535 Button
on (release) { oldName = "fewigmw"; killSwitch(); onEnterFrame = null; gotoAndStop ("router"); }
Symbol 539 Button
on (release) { killSwitch(); onEnterFrame = null; gotoAndStop ("achievements"); }
Symbol 543 Button
on (release) { killSwitch(); onEnterFrame = null; gotoAndStop ("spend"); }
Symbol 546 Button
on (release) { getURL ("http://www.armorgames.com/", "_blank"); }
Symbol 549 Button
on (release) { getURL ("http://armorgames.com/play/55/tba", "_blank"); }
Symbol 560 MovieClip Frame 1
stop();
Symbol 562 MovieClip Frame 1
stop();
Symbol 562 MovieClip Frame 30
_root.gotoGame();
Symbol 567 Button
on (release) { gotoAndPlay ("backMenu"); }
Symbol 701 MovieClip Frame 1
stop();
Symbol 701 MovieClip Frame 2
play();
Symbol 701 MovieClip Frame 35
stop();
Symbol 703 MovieClip Frame 1
stop();
Symbol 719 MovieClip Frame 1
stop();
Symbol 721 MovieClip Frame 1
stop();
Symbol 723 MovieClip Frame 1
stop();

Library Items

Symbol 1 Bitmap [brush]Used by:421
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClipUses:2Used by:4
Symbol 4 MovieClip [ring]Uses:3
Symbol 5 GraphicUsed by:6 7 526 532
Symbol 6 MovieClipUses:5Used by:7
Symbol 7 MovieClip [launchStars]Uses:5 6
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClip [ball]Uses:8
Symbol 10 GraphicUsed by:17
Symbol 11 GraphicUsed by:17 74
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:12Used by:14 21
Symbol 14 MovieClipUses:13Used by:17 28 31 45 52 55 65 74 89 115
Symbol 15 GraphicUsed by:16 224
Symbol 16 MovieClipUses:15Used by:17 22 28 45 52 55 65 74 89 115
Symbol 17 MovieClipUses:10 11 14 16Used by:18
Symbol 18 MovieClipUses:17Used by:42 99 160 163
Symbol 19 GraphicUsed by:22
Symbol 20 GraphicUsed by:22 31 55
Symbol 21 MovieClipUses:13Used by:22
Symbol 22 MovieClipUses:19 20 21 16Used by:23
Symbol 23 MovieClipUses:22Used by:42 47 57 76 79 92 95 96 99 102 105 108 111 117 120 121 124 127 130 133 136 140 143 146 149 152 155 156 157 160 163 166 169 172 175 178 181 184 187 190 196 199 200 201 204 207 210 213 214 215 218 221 222 223 225 234
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24Used by:42
Symbol 26 GraphicUsed by:28
Symbol 27 GraphicUsed by:28 52 65 89 115
Symbol 28 MovieClipUses:26 27 14 16Used by:29
Symbol 29 MovieClipUses:28Used by:42 95 96 108 121 136 140 143 160 166 169 181 184 201 213 214 218 221 222 223
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:30 20 14Used by:32
Symbol 32 MovieClipUses:31Used by:42 47 57 76 79 92 95 96 99 102 105 108 111 117 120 121 124 127 130 133 136 140 143 146 149 152 155 156 157 160 163 166 169 172 175 178 181 184 187 190 196 199 200 201 204 207 210 213 214 215 218 221 222 223 225 234
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:33Used by:35
Symbol 35 MovieClipUses:34Used by:36
Symbol 36 MovieClipUses:35Used by:37
Symbol 37 MovieClipUses:36Used by:41
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClipUses:38Used by:41
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:37 39 40Used by:42 47 57 76 79 92 95 96 99 102 105 108 111 117 120 121 124 127 130 133 136 140 143 146 149 152 155 156 157 160 163 166 169 172 175 178 181 184 187 190 196 199 200 201 204 207 210 213 214 215 218 221 222 223 225 234
Symbol 42 MovieClip [level26]Uses:18 23 25 29 32 41
Symbol 43 GraphicUsed by:45
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:43 44 14 16Used by:46
Symbol 46 MovieClipUses:45Used by:47 92 95 96 99 105 108 111 120 121 143 146 156 163 166 169 175 181 184 190 196 199 200 201 204 207 210 213 214 215
Symbol 47 MovieClip [level30]Uses:32 23 46 41
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:48Used by:57
Symbol 50 GraphicUsed by:53 69
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:51 27 14 16Used by:53 61 69 71 78
Symbol 53 MovieClipUses:50 52Used by:57 76 99 120 140 146 149
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:54 20 14 16Used by:56 67 68 72 82 139
Symbol 56 MovieClipUses:55Used by:57 76 79 92 95 96 102 105 108 111 124 127 130 136 140 155 156 157 163 166 169 175 178 181 184 187 190 199 200 201 204 210 213 214 215 218 222 223 225 234
Symbol 57 MovieClip [level39]Uses:32 49 23 53 41 56
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Symbol 59 MovieClipUses:58Used by:76 79
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:60 52Used by:76 96 105
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClipUses:62Used by:66 91
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:64 27 14 16Used by:66 91
Symbol 66 MovieClipUses:63 65Used by:76 92 111 155 166 169 172 175 178
Symbol 67 MovieClipUses:55Used by:76 156 175 184 190 200 207
Symbol 68 MovieClipUses:55Used by:76 108 130 136 140 166 199 204
Symbol 69 MovieClipUses:50 52Used by:76 95 96 99 102 120 140 149
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClipUses:70 52Used by:76 79 92 95 96 102 149 155
Symbol 72 MovieClipUses:55Used by:76 108 130 136 160 166 175 199 210
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClipUses:73 11 14 16Used by:75
Symbol 75 MovieClipUses:74Used by:76 92 96 127
Symbol 76 MovieClip [level38]Uses:32 59 23 61 66 67 68 69 53 71 72 75 56 41
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClipUses:77 52Used by:79 120
Symbol 79 MovieClip [level37]Uses:32 59 23 71 78 41 56
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClipUses:80Used by:92
Symbol 82 MovieClipUses:55Used by:92 140 210
Symbol 83 GraphicUsed by:87
Symbol 84 GraphicUsed by:87
Symbol 85 ShapeTweeningUsed by:87
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClipUses:83 84 85 86Used by:90
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClipUses:88 27 14 16Used by:90
Symbol 90 MovieClipUses:87 89Used by:92 136 163 169 187 190 196
Symbol 91 MovieClipUses:63 65Used by:92 95 96 111 136 155 166 172
Symbol 92 MovieClip [level36]Uses:32 81 23 75 82 46 56 90 71 41 91 66
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClipUses:93Used by:95 96
Symbol 95 MovieClip [level35]Uses:32 94 69 56 91 46 29 71 23 41
Symbol 96 MovieClip [level34]Uses:32 94 69 56 61 91 46 29 71 75 23 41
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:97Used by:99
Symbol 99 MovieClip [level33]Uses:32 23 98 69 53 18 46 41
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClipUses:100Used by:102
Symbol 102 MovieClip [level32]Uses:32 23 101 69 71 56 41
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClipUses:103Used by:105
Symbol 105 MovieClip [level31]Uses:32 23 46 104 61 56 41
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:106Used by:108
Symbol 108 MovieClip [level29]Uses:32 23 46 56 68 107 29 72 41
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClipUses:109Used by:111
Symbol 111 MovieClip [level28]Uses:32 23 66 91 46 56 110 41
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClipUses:112Used by:117
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:114 27 14 16Used by:116
Symbol 116 MovieClipUses:115Used by:117 124 133 136 143 146 152 155 225
Symbol 117 MovieClip [level42]Uses:32 23 113 116 41
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClipUses:118Used by:120
Symbol 120 MovieClip [level55]Uses:32 23 78 119 46 53 69 41
Symbol 121 MovieClip [level54]Uses:32 23 29 46 41
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClipUses:122Used by:124
Symbol 124 MovieClip [level53]Uses:32 23 56 116 123 41
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:125Used by:127
Symbol 127 MovieClip [level52]Uses:126 32 23 56 75 41
Symbol 128 GraphicUsed by:129
Symbol 129 MovieClipUses:128Used by:130
Symbol 130 MovieClip [level51]Uses:129 32 23 56 68 72 41
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:131Used by:133
Symbol 133 MovieClip [level50]Uses:32 23 132 116 41
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClipUses:134Used by:136
Symbol 136 MovieClip [level49]Uses:32 23 135 72 56 68 90 116 29 91 41
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:137Used by:140
Symbol 139 MovieClipUses:55Used by:140
Symbol 140 MovieClip [level48]Uses:32 23 138 53 69 29 139 68 82 56 41
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClipUses:141Used by:143
Symbol 143 MovieClip [level47]Uses:32 46 116 23 29 142 41
Symbol 144 GraphicUsed by:145
Symbol 145 MovieClipUses:144Used by:146
Symbol 146 MovieClip [level46]Uses:32 23 145 53 46 116 41
Symbol 147 GraphicUsed by:148
Symbol 148 MovieClipUses:147Used by:149
Symbol 149 MovieClip [level45]Uses:32 23 148 53 69 71 41
Symbol 150 GraphicUsed by:151
Symbol 151 MovieClipUses:150Used by:152
Symbol 152 MovieClip [level44]Uses:32 23 151 116 41
Symbol 153 GraphicUsed by:154
Symbol 154 MovieClipUses:153Used by:155
Symbol 155 MovieClip [level43]Uses:32 23 154 116 91 66 56 71 41
Symbol 156 MovieClip [level41]Uses:32 23 56 67 46 41
Symbol 157 MovieClip [level40]Uses:32 23 56 41
Symbol 158 GraphicUsed by:159
Symbol 159 MovieClipUses:158Used by:160
Symbol 160 MovieClip [level27]Uses:32 18 23 29 72 159 41
Symbol 161 GraphicUsed by:162
Symbol 162 MovieClipUses:161Used by:163
Symbol 163 MovieClip [level25]Uses:32 90 46 162 56 18 23 41
Symbol 164 GraphicUsed by:165
Symbol 165 MovieClip [level24-walls]Uses:164Used by:166
Symbol 166 MovieClip [level24]Uses:23 32 66 29 56 46 91 165 72 68 41
Symbol 167 GraphicUsed by:168
Symbol 168 MovieClipUses:167Used by:169
Symbol 169 MovieClip [level23]Uses:23 32 66 90 168 29 56 46 41
Symbol 170 GraphicUsed by:171
Symbol 171 MovieClipUses:170Used by:172
Symbol 172 MovieClip [level22]Uses:23 32 91 171 66 41
Symbol 173 GraphicUsed by:174
Symbol 174 MovieClipUses:173Used by:175
Symbol 175 MovieClip [level21]Uses:23 56 32 66 174 67 72 46 41
Symbol 176 GraphicUsed by:177
Symbol 177 MovieClipUses:176Used by:178
Symbol 178 MovieClip [level20]Uses:23 56 32 66 177 41
Symbol 179 GraphicUsed by:180
Symbol 180 MovieClipUses:179Used by:181
Symbol 181 MovieClip [level19]Uses:32 23 56 180 46 29 41
Symbol 182 GraphicUsed by:183
Symbol 183 MovieClipUses:182Used by:184
Symbol 184 MovieClip [level18]Uses:32 23 56 67 183 29 46 41
Symbol 185 GraphicUsed by:186
Symbol 186 MovieClipUses:185Used by:187
Symbol 187 MovieClip [level17]Uses:32 23 90 186 56 41
Symbol 188 GraphicUsed by:189
Symbol 189 MovieClipUses:188Used by:190
Symbol 190 MovieClip [level16]Uses:32 23 90 189 46 67 56 41
Symbol 191 FontUsed by:192 226 228 230 232 287 443 451 452
Symbol 192 TextUses:191Used by:193
Symbol 193 MovieClipUses:192Used by:196
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClipUses:194Used by:196
Symbol 196 MovieClip [level15]Uses:32 23 46 90 193 195 41
Symbol 197 GraphicUsed by:198
Symbol 198 MovieClipUses:197Used by:199 200
Symbol 199 MovieClip [level14]Uses:32 23 46 56 68 72 41 198
Symbol 200 MovieClip [level13]Uses:32 46 56 67 198 23 41
Symbol 201 MovieClip [level12]Uses:32 23 46 29 56 41
Symbol 202 GraphicUsed by:203
Symbol 203 MovieClipUses:202Used by:204
Symbol 204 MovieClip [level10]Uses:32 46 68 56 203 23 41
Symbol 205 GraphicUsed by:206
Symbol 206 MovieClipUses:205Used by:207
Symbol 207 MovieClip [level9]Uses:32 23 46 67 41 206
Symbol 208 GraphicUsed by:209
Symbol 209 MovieClipUses:208Used by:210
Symbol 210 MovieClip [level8]Uses:32 23 209 46 72 56 82 41
Symbol 211 GraphicUsed by:212
Symbol 212 MovieClipUses:211Used by:213
Symbol 213 MovieClip [level7]Uses:32 23 46 29 56 212 41
Symbol 214 MovieClip [level6]Uses:32 23 46 29 56 41
Symbol 215 MovieClip [level5]Uses:32 23 56 46 41
Symbol 216 GraphicUsed by:217
Symbol 217 MovieClipUses:216Used by:218
Symbol 218 MovieClip [level4]Uses:32 23 56 29 217 41
Symbol 219 GraphicUsed by:220
Symbol 220 MovieClipUses:219Used by:221
Symbol 221 MovieClip [level3]Uses:32 23 29 220 41
Symbol 222 MovieClip [level2]Uses:32 23 56 29 41
Symbol 223 MovieClip [level1]Uses:32 56 23 29 41
Symbol 224 MovieClipUses:15Used by:225 234
Symbol 225 MovieClip [level11]Uses:32 23 56 116 224 41
Symbol 226 TextUses:191Used by:227
Symbol 227 MovieClipUses:226Used by:234
Symbol 228 TextUses:191Used by:229
Symbol 229 MovieClipUses:228Used by:234
Symbol 230 TextUses:191Used by:231
Symbol 231 MovieClipUses:230Used by:234
Symbol 232 TextUses:191Used by:233
Symbol 233 MovieClipUses:232Used by:234
Symbol 234 MovieClip [level0]Uses:32 56 227 229 231 233 224 23 41
Symbol 235 GraphicUsed by:236
Symbol 236 MovieClipUses:235Used by:237
Symbol 237 MovieClip [lightBright]Uses:236
Symbol 238 FontUsed by:239
Symbol 239 EditableTextUses:238Used by:252
Symbol 240 FontUsed by:241
Symbol 241 EditableTextUses:240Used by:252
Symbol 242 FontUsed by:243
Symbol 243 TextUses:242Used by:252
Symbol 244 FontUsed by:245
Symbol 245 EditableTextUses:244Used by:252
Symbol 246 FontUsed by:247
Symbol 247 TextUses:246Used by:252
Symbol 248 FontUsed by:249
Symbol 249 EditableTextUses:248Used by:252
Symbol 250 FontUsed by:251
Symbol 251 TextUses:250Used by:252
Symbol 252 MovieClip [bar]Uses:239 241 243 245 247 249 251
Symbol 253 GraphicUsed by:254
Symbol 254 MovieClipUses:253Used by:262
Symbol 255 GraphicUsed by:256 270 352 459 486  Timeline
Symbol 256 MovieClipUses:255Used by:262
Symbol 257 BitmapUsed by:258
Symbol 258 GraphicUses:257Used by:259
Symbol 259 MovieClipUses:258Used by:260
Symbol 260 MovieClipUses:259Used by:262 264
Symbol 261 SoundUsed by:262
Symbol 262 MovieClip [finishLevel]Uses:254 256 260 261 SS1
Symbol 263 GraphicUsed by:264
Symbol 264 MovieClipUses:263 260Used by:265
Symbol 265 MovieClip [spin]Uses:264
Symbol 266 GraphicUsed by:267
Symbol 267 MovieClipUses:266Used by:269
Symbol 268 SoundUsed by:269 438
Symbol 269 MovieClip [po-flash]Uses:267 268
Symbol 270 MovieClipUses:255Used by:271
Symbol 271 MovieClip [explode]Uses:270
Symbol 272 GraphicUsed by:273
Symbol 273 MovieClipUses:272Used by:274
Symbol 274 MovieClip [bubble]Uses:273
Symbol 275 MovieClip [achThing]
Symbol 276 GraphicUsed by:277
Symbol 277 MovieClipUses:276Used by:283 701
Symbol 278 GraphicUsed by:279
Symbol 279 MovieClipUses:278Used by:283 701
Symbol 280 FontUsed by:281 494 565 566 568 706
Symbol 281 TextUses:280Used by:282
Symbol 282 MovieClipUses:281Used by:283
Symbol 283 MovieClip [achievementUnlocked]Uses:277 279 282
Symbol 284 BitmapUsed by:285
Symbol 285 GraphicUses:284Used by:Timeline
Symbol 286 FontUsed by:287 305 306 316 317 318 334 561 694
Symbol 287 EditableTextUses:191 286Used by:288
Symbol 288 MovieClipUses:287Used by:289
Symbol 289 MovieClipUses:288Used by:293
Symbol 290 GraphicUsed by:293
Symbol 291 FontUsed by:292 303
Symbol 292 TextUses:291Used by:293
Symbol 293 MovieClipUses:289 290 292Used by:Timeline
Symbol 294 BitmapUsed by:295
Symbol 295 GraphicUses:294Used by:302
Symbol 296 BitmapUsed by:297
Symbol 297 GraphicUses:296Used by:302
Symbol 298 BitmapUsed by:299
Symbol 299 GraphicUses:298Used by:302
Symbol 300 BitmapUsed by:301
Symbol 301 GraphicUses:300Used by:302
Symbol 302 MovieClipUses:295 297 299 301Used by:Timeline
Symbol 303 EditableTextUses:291Used by:304
Symbol 304 MovieClipUses:303Used by:Timeline
Symbol 305 TextUses:286Used by:308 309
Symbol 306 TextUses:286Used by:308 309
Symbol 307 GraphicUsed by:308 309
Symbol 308 ButtonUses:305 306 307Used by:310
Symbol 309 ButtonUses:305 306 307Used by:310
Symbol 310 MovieClipUses:308 309Used by:Timeline
Symbol 311 BitmapUsed by:312
Symbol 312 GraphicUses:311Used by:313
Symbol 313 MovieClipUses:312Used by:315
Symbol 314 GraphicUsed by:315
Symbol 315 ButtonUses:313 314Used by:Timeline
Symbol 316 TextUses:286Used by:Timeline
Symbol 317 TextUses:286Used by:320
Symbol 318 TextUses:286Used by:320
Symbol 319 GraphicUsed by:320
Symbol 320 ButtonUses:317 318 319Used by:Timeline
Symbol 321 GraphicUsed by:Timeline
Symbol 322 MovieClipUsed by:Timeline
Symbol 323 GraphicUsed by:324
Symbol 324 MovieClipUses:323Used by:333
Symbol 325 GraphicUsed by:332
Symbol 326 BitmapUsed by:327
Symbol 327 GraphicUses:326Used by:328
Symbol 328 MovieClipUses:327Used by:332
Symbol 329 GraphicUsed by:332
Symbol 330 GraphicUsed by:331
Symbol 331 MovieClipUses:330Used by:332
Symbol 332 MovieClipUses:325 328 329 331Used by:333
Symbol 333 MovieClipUses:324 332Used by:Timeline
Symbol 334 TextUses:286Used by:Timeline
Symbol 335 BitmapUsed by:336
Symbol 336 GraphicUses:335Used by:337
Symbol 337 MovieClipUses:336Used by:Timeline
Symbol 338 GraphicUsed by:339
Symbol 339 MovieClipUses:338Used by:348
Symbol 340 GraphicUsed by:348
Symbol 341 GraphicUsed by:348
Symbol 342 FontUsed by:343
Symbol 343 TextUses:342Used by:344
Symbol 344 MovieClipUses:343Used by:348
Symbol 345 GraphicUsed by:348
Symbol 346 GraphicUsed by:347
Symbol 347 MovieClipUses:346Used by:348
Symbol 348 MovieClipUses:339 340 341 344 345 347 SS2Used by:Timeline
Symbol 349 BitmapUsed by:350
Symbol 350 GraphicUses:349Used by:351
Symbol 351 MovieClipUses:350Used by:353 562
Symbol 352 MovieClipUses:255Used by:353 562
Symbol 353 MovieClipUses:351 352Used by:Timeline
Symbol 354 GraphicUsed by:438
Symbol 355 SoundUsed by:438
Symbol 356 Sound [ding12]Used by:438 460
Symbol 357 Sound [ding122]Used by:438
Symbol 358 Sound [hard]Used by:438
Symbol 359 SoundUsed by:438
Symbol 360 Sound [mainMusic]Used by:438
Symbol 361 Sound [st-beach]Used by:438
Symbol 362 Sound [st-cave]Used by:438
Symbol 363 Sound [st-sky]Used by:438
Symbol 364 Sound [st-jungle]Used by:438
Symbol 365 Sound [st-volcano]Used by:438
Symbol 366 Sound [st-space]Used by:438
Symbol 367 Sound [st-ocean]Used by:438
Symbol 368 Sound [coin]Used by:438
Symbol 369 BitmapUsed by:370
Symbol 370 GraphicUses:369Used by:374
Symbol 371 BitmapUsed by:372
Symbol 372 GraphicUses:371Used by:373
Symbol 373 MovieClipUses:372Used by:374
Symbol 374 MovieClip [bg-beach]Uses:370 373Used by:438
Symbol 375 BitmapUsed by:376
Symbol 376 GraphicUses:375Used by:377
Symbol 377 MovieClipUses:376Used by:378
Symbol 378 MovieClip [bg-cave]Uses:377Used by:438
Symbol 379 BitmapUsed by:380
Symbol 380 GraphicUses:379Used by:381
Symbol 381 MovieClipUses:380Used by:388
Symbol 382 BitmapUsed by:383
Symbol 383 GraphicUses:382Used by:384
Symbol 384 MovieClipUses:383Used by:388
Symbol 385 BitmapUsed by:386
Symbol 386 GraphicUses:385Used by:387
Symbol 387 MovieClipUses:386Used by:388
Symbol 388 MovieClip [bg-forest]Uses:381 384 387Used by:438
Symbol 389 BitmapUsed by:390
Symbol 390 GraphicUses:389Used by:394
Symbol 391 BitmapUsed by:392
Symbol 392 GraphicUses:391Used by:393
Symbol 393 MovieClipUses:392Used by:394
Symbol 394 MovieClip [bg-ocean]Uses:390 393Used by:438
Symbol 395 BitmapUsed by:396
Symbol 396 GraphicUses:395Used by:397
Symbol 397 MovieClipUses:396Used by:404
Symbol 398 BitmapUsed by:399
Symbol 399 GraphicUses:398Used by:400
Symbol 400 MovieClipUses:399Used by:404
Symbol 401 BitmapUsed by:402
Symbol 402 GraphicUses:401Used by:403
Symbol 403 MovieClipUses:402Used by:404
Symbol 404 MovieClip [bg-sky]Uses:397 400 403Used by:438
Symbol 405 BitmapUsed by:406
Symbol 406 GraphicUses:405Used by:410
Symbol 407 BitmapUsed by:408
Symbol 408 GraphicUses:407Used by:409
Symbol 409 MovieClipUses:408Used by:410
Symbol 410 MovieClip [bg-space]Uses:406 409Used by:438
Symbol 411 BitmapUsed by:412
Symbol 412 GraphicUses:411Used by:416
Symbol 413 BitmapUsed by:414
Symbol 414 GraphicUses:413Used by:415
Symbol 415 MovieClipUses:414Used by:416
Symbol 416 MovieClip [bg-volcano]Uses:412 415Used by:438
Symbol 417 MovieClip [fg-beach]Used by:438
Symbol 418 BitmapUsed by:419
Symbol 419 GraphicUses:418Used by:420 428
Symbol 420 MovieClip [fg-cave]Uses:419Used by:438
Symbol 421 GraphicUses:1Used by:422
Symbol 422 MovieClip [fg-forest]Uses:421Used by:438
Symbol 423 MovieClip [fg-ocean]Used by:438
Symbol 424 BitmapUsed by:425
Symbol 425 GraphicUses:424Used by:426
Symbol 426 MovieClip [fg-sky]Uses:425Used by:438
Symbol 427 MovieClip [fg-space]Used by:438
Symbol 428 MovieClip [fg-volcano]Uses:419Used by:438
Symbol 429 MovieClip [sfg-beach]Used by:438
Symbol 430 MovieClip [sfg-cave]Used by:438
Symbol 431 BitmapUsed by:432
Symbol 432 GraphicUses:431Used by:433
Symbol 433 MovieClip [sfg-forest]Uses:432Used by:438
Symbol 434 MovieClip [sfg-ocean]Used by:438
Symbol 435 MovieClip [sfg-sky]Used by:438
Symbol 436 MovieClip [sfg-space]Used by:438
Symbol 437 MovieClip [sfg-volcano]Used by:438
Symbol 438 MovieClipUses:354 355 356 357 358 359 268 360 361 362 363 364 365 366 367 368 374 378 388 394 404 410 416 417 420 422 423 426 427 428 429 430 433 434 435 436 437Used by:Timeline
Symbol 439 FontUsed by:440 457 554 555
Symbol 440 TextUses:439Used by:441
Symbol 441 MovieClipUses:440Used by:460
Symbol 442 GraphicUsed by:444
Symbol 443 EditableTextUses:191Used by:444
Symbol 444 MovieClipUses:442 443Used by:460
Symbol 445 FontUsed by:446 449
Symbol 446 TextUses:445Used by:447
Symbol 447 MovieClipUses:446Used by:460
Symbol 448 GraphicUsed by:450
Symbol 449 TextUses:445Used by:450
Symbol 450 MovieClipUses:448 449Used by:460
Symbol 451 TextUses:191Used by:456
Symbol 452 TextUses:191Used by:456
Symbol 453 GraphicUsed by:456
Symbol 454 FontUsed by:455
Symbol 455 TextUses:454Used by:456
Symbol 456 ButtonUses:451 452 453 455Used by:460
Symbol 457 TextUses:439Used by:458
Symbol 458 MovieClipUses:457Used by:460
Symbol 459 MovieClipUses:255Used by:460
Symbol 460 MovieClipUses:441 444 447 450 456 356 458 459Used by:Timeline
Symbol 461 BitmapUsed by:462
Symbol 462 GraphicUses:461Used by:478
Symbol 463 BitmapUsed by:464
Symbol 464 GraphicUses:463Used by:465
Symbol 465 MovieClipUses:464Used by:478
Symbol 466 BitmapUsed by:467
Symbol 467 GraphicUses:466Used by:468
Symbol 468 MovieClipUses:467Used by:478
Symbol 469 BitmapUsed by:470
Symbol 470 GraphicUses:469Used by:471
Symbol 471 MovieClipUses:470Used by:478
Symbol 472 BitmapUsed by:473
Symbol 473 GraphicUses:472Used by:474
Symbol 474 MovieClipUses:473Used by:478
Symbol 475 BitmapUsed by:476
Symbol 476 GraphicUses:475Used by:477
Symbol 477 MovieClipUses:476Used by:478
Symbol 478 MovieClipUses:462 465 468 471 474 477Used by:Timeline
Symbol 479 GraphicUsed by:Timeline
Symbol 480 GraphicUsed by:481
Symbol 481 MovieClipUses:480Used by:484
Symbol 482 GraphicUsed by:483
Symbol 483 MovieClipUses:482Used by:484
Symbol 484 MovieClipUses:481 483Used by:485 573 577 581 585 589 593 597 601 605 609 613 617 621 625 629 633 637 641 645 649 653 657 661 665 669 673 677 681 685 689
Symbol 485 MovieClipUses:484Used by:Timeline
Symbol 486 ButtonUses:255Used by:Timeline
Symbol 487 FontUsed by:488 489 495 496 502 506 507 511 512 517 518 522 523 527 528 533 534 536 537 540 541 544 545 547 548 690 691
Symbol 488 TextUses:487Used by:491
Symbol 489 TextUses:487Used by:491
Symbol 490 GraphicUsed by:491
Symbol 491 ButtonUses:488 489 490Used by:Timeline
Symbol 492 BitmapUsed by:493
Symbol 493 GraphicUses:492Used by:Timeline
Symbol 494 TextUses:280Used by:Timeline
Symbol 495 TextUses:487Used by:501
Symbol 496 TextUses:487Used by:501
Symbol 497 GraphicUsed by:498 503 508 524
Symbol 498 MovieClipUses:497Used by:499
Symbol 499 MovieClipUses:498Used by:501
Symbol 500 GraphicUsed by:501 505 510 516 521 526 535 546 549 567
Symbol 501 ButtonUses:495 496 499 500Used by:Timeline
Symbol 502 TextUses:487Used by:505
Symbol 503 MovieClipUses:497Used by:504
Symbol 504 MovieClipUses:503Used by:505
Symbol 505 ButtonUses:502 504 500Used by:Timeline
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Symbol 507 TextUses:487Used by:510
Symbol 508 MovieClipUses:497Used by:509
Symbol 509 MovieClipUses:508Used by:510
Symbol 510 ButtonUses:506 507 509 500Used by:Timeline
Symbol 511 TextUses:487Used by:516
Symbol 512 TextUses:487Used by:516
Symbol 513 GraphicUsed by:514 519
Symbol 514 MovieClipUses:513Used by:515
Symbol 515 MovieClipUses:514Used by:516
Symbol 516 ButtonUses:511 512 515 500Used by:Timeline
Symbol 517 TextUses:487Used by:521
Symbol 518 TextUses:487Used by:521
Symbol 519 MovieClipUses:513Used by:520
Symbol 520 MovieClipUses:519Used by:521
Symbol 521 ButtonUses:517 518 520 500Used by:Timeline
Symbol 522 TextUses:487Used by:526
Symbol 523 TextUses:487Used by:526
Symbol 524 MovieClipUses:497Used by:525
Symbol 525 MovieClipUses:524Used by:526
Symbol 526 ButtonUses:522 5 523 525 500Used by:Timeline
Symbol 527 TextUses:487Used by:532
Symbol 528 TextUses:487Used by:532
Symbol 529 MovieClipUsed by:530
Symbol 530 MovieClipUses:529Used by:532
Symbol 531 GraphicUsed by:532
Symbol 532 ButtonUses:527 5 528 530 531Used by:Timeline
Symbol 533 TextUses:487Used by:535
Symbol 534 TextUses:487Used by:535
Symbol 535 ButtonUses:533 534 500Used by:Timeline
Symbol 536 TextUses:487Used by:539
Symbol 537 TextUses:487Used by:539
Symbol 538 GraphicUsed by:539
Symbol 539 ButtonUses:536 537 538Used by:Timeline
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Symbol 542 GraphicUsed by:543
Symbol 543 ButtonUses:540 541 542Used by:Timeline
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Symbol 545 TextUses:487Used by:546
Symbol 546 ButtonUses:544 545 500Used by:Timeline
Symbol 547 TextUses:487Used by:549
Symbol 548 TextUses:487Used by:549
Symbol 549 ButtonUses:547 548 500Used by:Timeline
Symbol 550 MovieClipUsed by:Timeline
Symbol 551 GraphicUsed by:560
Symbol 552 FontUsed by:553 556 557 714 715 716
Symbol 553 EditableTextUses:552Used by:560
Symbol 554 TextUses:439Used by:560
Symbol 555 TextUses:439Used by:560
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Symbol 557 EditableTextUses:552Used by:560
Symbol 558 GraphicUsed by:560
Symbol 559 GraphicUsed by:560
Symbol 560 MovieClipUses:551 553 554 555 556 557 558 559Used by:Timeline
Symbol 561 TextUses:286Used by:Timeline
Symbol 562 MovieClipUses:351 352Used by:Timeline
Symbol 563 BitmapUsed by:564
Symbol 564 GraphicUses:563Used by:Timeline
Symbol 565 TextUses:280Used by:567
Symbol 566 TextUses:280Used by:567
Symbol 567 ButtonUses:565 566 500Used by:Timeline
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Symbol 571 TextUses:569Used by:572
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Symbol 586 TextUses:569Used by:589
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Symbol 588 MovieClipUses:587Used by:589
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Symbol 591 TextUses:569Used by:592
Symbol 592 MovieClipUses:591Used by:593
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Symbol 596 MovieClipUses:595Used by:597
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Symbol 599 TextUses:569Used by:600
Symbol 600 MovieClipUses:599Used by:601
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Symbol 603 TextUses:569Used by:604
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Symbol 693 GraphicUses:692Used by:Timeline
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Symbol 696 BitmapUsed by:700
Symbol 697 BitmapUsed by:700
Symbol 698 BitmapUsed by:700
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Symbol 701 MovieClipUses:277 279Used by:703
Symbol 702 GraphicUsed by:703
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Symbol 705 MovieClipUses:704Used by:Timeline
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Symbol 713 TextUses:707Used by:Timeline
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Symbol 722 TextUses:707Used by:723
Symbol 723 MovieClipUses:722 718Used by:Timeline
Streaming Sound 1Used by:Symbol 262 MovieClip [finishLevel]
Streaming Sound 2Used by:Symbol 348 MovieClip

Instance Names

"b6"Frame 1Symbol 302 MovieClip
"b23"Frame 1Symbol 302 MovieClip
"b21"Frame 1Symbol 302 MovieClip
"b19"Frame 1Symbol 302 MovieClip
"b17"Frame 1Symbol 302 MovieClip
"b15"Frame 1Symbol 302 MovieClip
"b13"Frame 1Symbol 302 MovieClip
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Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "brush"
ExportAssets (56)Timeline Frame 1Symbol 4 as "ring"
ExportAssets (56)Timeline Frame 1Symbol 7 as "launchStars"
ExportAssets (56)Timeline Frame 1Symbol 9 as "ball"
ExportAssets (56)Timeline Frame 1Symbol 42 as "level26"
ExportAssets (56)Timeline Frame 1Symbol 47 as "level30"
ExportAssets (56)Timeline Frame 1Symbol 57 as "level39"
ExportAssets (56)Timeline Frame 1Symbol 76 as "level38"
ExportAssets (56)Timeline Frame 1Symbol 79 as "level37"
ExportAssets (56)Timeline Frame 1Symbol 92 as "level36"
ExportAssets (56)Timeline Frame 1Symbol 95 as "level35"
ExportAssets (56)Timeline Frame 1Symbol 96 as "level34"
ExportAssets (56)Timeline Frame 1Symbol 99 as "level33"
ExportAssets (56)Timeline Frame 1Symbol 102 as "level32"
ExportAssets (56)Timeline Frame 1Symbol 105 as "level31"
ExportAssets (56)Timeline Frame 1Symbol 108 as "level29"
ExportAssets (56)Timeline Frame 1Symbol 111 as "level28"
ExportAssets (56)Timeline Frame 1Symbol 117 as "level42"
ExportAssets (56)Timeline Frame 1Symbol 120 as "level55"
ExportAssets (56)Timeline Frame 1Symbol 121 as "level54"
ExportAssets (56)Timeline Frame 1Symbol 124 as "level53"
ExportAssets (56)Timeline Frame 1Symbol 127 as "level52"
ExportAssets (56)Timeline Frame 1Symbol 130 as "level51"
ExportAssets (56)Timeline Frame 1Symbol 133 as "level50"
ExportAssets (56)Timeline Frame 1Symbol 136 as "level49"
ExportAssets (56)Timeline Frame 1Symbol 140 as "level48"
ExportAssets (56)Timeline Frame 1Symbol 143 as "level47"
ExportAssets (56)Timeline Frame 1Symbol 146 as "level46"
ExportAssets (56)Timeline Frame 1Symbol 149 as "level45"
ExportAssets (56)Timeline Frame 1Symbol 152 as "level44"
ExportAssets (56)Timeline Frame 1Symbol 155 as "level43"
ExportAssets (56)Timeline Frame 1Symbol 156 as "level41"
ExportAssets (56)Timeline Frame 1Symbol 157 as "level40"
ExportAssets (56)Timeline Frame 1Symbol 160 as "level27"
ExportAssets (56)Timeline Frame 1Symbol 163 as "level25"
ExportAssets (56)Timeline Frame 1Symbol 165 as "level24-walls"
ExportAssets (56)Timeline Frame 1Symbol 166 as "level24"
ExportAssets (56)Timeline Frame 1Symbol 169 as "level23"
ExportAssets (56)Timeline Frame 1Symbol 172 as "level22"
ExportAssets (56)Timeline Frame 1Symbol 175 as "level21"
ExportAssets (56)Timeline Frame 1Symbol 178 as "level20"
ExportAssets (56)Timeline Frame 1Symbol 181 as "level19"
ExportAssets (56)Timeline Frame 1Symbol 184 as "level18"
ExportAssets (56)Timeline Frame 1Symbol 187 as "level17"
ExportAssets (56)Timeline Frame 1Symbol 190 as "level16"
ExportAssets (56)Timeline Frame 1Symbol 196 as "level15"
ExportAssets (56)Timeline Frame 1Symbol 199 as "level14"
ExportAssets (56)Timeline Frame 1Symbol 200 as "level13"
ExportAssets (56)Timeline Frame 1Symbol 201 as "level12"
ExportAssets (56)Timeline Frame 1Symbol 204 as "level10"
ExportAssets (56)Timeline Frame 1Symbol 207 as "level9"
ExportAssets (56)Timeline Frame 1Symbol 210 as "level8"
ExportAssets (56)Timeline Frame 1Symbol 213 as "level7"
ExportAssets (56)Timeline Frame 1Symbol 214 as "level6"
ExportAssets (56)Timeline Frame 1Symbol 215 as "level5"
ExportAssets (56)Timeline Frame 1Symbol 218 as "level4"
ExportAssets (56)Timeline Frame 1Symbol 221 as "level3"
ExportAssets (56)Timeline Frame 1Symbol 222 as "level2"
ExportAssets (56)Timeline Frame 1Symbol 223 as "level1"
ExportAssets (56)Timeline Frame 1Symbol 225 as "level11"
ExportAssets (56)Timeline Frame 1Symbol 234 as "level0"
ExportAssets (56)Timeline Frame 1Symbol 237 as "lightBright"
ExportAssets (56)Timeline Frame 1Symbol 252 as "bar"
ExportAssets (56)Timeline Frame 1Symbol 262 as "finishLevel"
ExportAssets (56)Timeline Frame 1Symbol 265 as "spin"
ExportAssets (56)Timeline Frame 1Symbol 269 as "po-flash"
ExportAssets (56)Timeline Frame 1Symbol 271 as "explode"
ExportAssets (56)Timeline Frame 1Symbol 274 as "bubble"
ExportAssets (56)Timeline Frame 1Symbol 275 as "achThing"
ExportAssets (56)Timeline Frame 1Symbol 283 as "achievementUnlocked"
ExportAssets (56)Timeline Frame 2Symbol 356 as "ding12"
ExportAssets (56)Timeline Frame 2Symbol 357 as "ding122"
ExportAssets (56)Timeline Frame 2Symbol 358 as "hard"
ExportAssets (56)Timeline Frame 2Symbol 360 as "mainMusic"
ExportAssets (56)Timeline Frame 2Symbol 361 as "st-beach"
ExportAssets (56)Timeline Frame 2Symbol 362 as "st-cave"
ExportAssets (56)Timeline Frame 2Symbol 363 as "st-sky"
ExportAssets (56)Timeline Frame 2Symbol 364 as "st-jungle"
ExportAssets (56)Timeline Frame 2Symbol 365 as "st-volcano"
ExportAssets (56)Timeline Frame 2Symbol 366 as "st-space"
ExportAssets (56)Timeline Frame 2Symbol 367 as "st-ocean"
ExportAssets (56)Timeline Frame 2Symbol 368 as "coin"
ExportAssets (56)Timeline Frame 2Symbol 374 as "bg-beach"
ExportAssets (56)Timeline Frame 2Symbol 378 as "bg-cave"
ExportAssets (56)Timeline Frame 2Symbol 388 as "bg-forest"
ExportAssets (56)Timeline Frame 2Symbol 394 as "bg-ocean"
ExportAssets (56)Timeline Frame 2Symbol 404 as "bg-sky"
ExportAssets (56)Timeline Frame 2Symbol 410 as "bg-space"
ExportAssets (56)Timeline Frame 2Symbol 416 as "bg-volcano"
ExportAssets (56)Timeline Frame 2Symbol 417 as "fg-beach"
ExportAssets (56)Timeline Frame 2Symbol 420 as "fg-cave"
ExportAssets (56)Timeline Frame 2Symbol 422 as "fg-forest"
ExportAssets (56)Timeline Frame 2Symbol 423 as "fg-ocean"
ExportAssets (56)Timeline Frame 2Symbol 426 as "fg-sky"
ExportAssets (56)Timeline Frame 2Symbol 427 as "fg-space"
ExportAssets (56)Timeline Frame 2Symbol 428 as "fg-volcano"
ExportAssets (56)Timeline Frame 2Symbol 429 as "sfg-beach"
ExportAssets (56)Timeline Frame 2Symbol 430 as "sfg-cave"
ExportAssets (56)Timeline Frame 2Symbol 433 as "sfg-forest"
ExportAssets (56)Timeline Frame 2Symbol 434 as "sfg-ocean"
ExportAssets (56)Timeline Frame 2Symbol 435 as "sfg-sky"
ExportAssets (56)Timeline Frame 2Symbol 436 as "sfg-space"
ExportAssets (56)Timeline Frame 2Symbol 437 as "sfg-volcano"

Labels

"router"Frame 4
"NOSAVEGAME"Frame 5
"backMenu"Frame 6
"menu"Frame 7
"achievements"Frame 8
"secret"Frame 9
"spend"Frame 10
"game"Frame 11

Dynamic Text Variables

_root.myTipSymbol 287 EditableText"<p align="left"><font face="Myriad Pro" size="13" color="#000000" letterSpacing="0.000000" kerning="1">It took 5-6 weeks to do this project. &nbsp;The first took only four days.</font></p>"
_root.perDispSymbol 303 EditableText"<p align="center"><font face="Tw Cen MT" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">20%</font></p>"
_root.oldNameSymbol 443 EditableText"Insert Name"




http://swfchan.com/12/56158/info.shtml
Created: 19/4 -2019 16:45:47 Last modified: 19/4 -2019 16:45:47 Server time: 05/11 -2024 06:40:29