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dungeonsweetdungeon.swf

This is the info page for
Flash #56225

(Click the ID number above for more basic data on this flash file.)


Text
LOADING (

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<P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><B>(C) 2008 Luca Bonisoli</B></FONT></P><P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><A HREF="http://lucabonisoli.blogspot.com"><B>http://lucabonisoli.blogspot.com</B></A></FONT></P>

<P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><B>(C) 2008 Luca Bonisoli</B></FONT></P><P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><A HREF="http://lucabonisoli.blogspot.com"><B>http://lucabonisoli.blogspot.com</B></A></FONT></P>

DONE

<P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><B>(C) 2008 Luca Bonisoli</B></FONT></P><P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><A HREF="http://lucabonisoli.blogspot.com"><B>http://lucabonisoli.blogspot.com</B></A></FONT></P>

INITIALIZING...

<P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><B>(C) 2008 Luca Bonisoli</B></FONT></P><P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><A HREF="http://lucabonisoli.blogspot.com"><B>http://lucabonisoli.blogspot.com</B></A></FONT></P>

<P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><B>(C) 2008 Luca Bonisoli</B></FONT></P><P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><A HREF="http://lucabonisoli.blogspot.com"><B>http://lucabonisoli.blogspot.com</B></A></FONT></P>

<P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><B>(C) 2008 Luca Bonisoli</B></FONT></P><P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><A HREF="http://lucabonisoli.blogspot.com"><B>http://lucabonisoli.blogspot.com</B></A></FONT></P>

<P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><B>(C) 2008 Luca Bonisoli</B></FONT></P><P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><A HREF="http://lucabonisoli.blogspot.com"><B>http://lucabonisoli.blogspot.com</B></A></FONT></P>

<P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><B>(C) 2008 Luca Bonisoli</B></FONT></P><P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><A HREF="http://lucabonisoli.blogspot.com"><B>http://lucabonisoli.blogspot.com</B></A></FONT></P>

<P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><B>(C) 2008 Luca Bonisoli</B></FONT></P><P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><A HREF="http://lucabonisoli.blogspot.com"><B>http://lucabonisoli.blogspot.com</B></A></FONT></P>

<P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><B>(C) 2008 Luca Bonisoli</B></FONT></P><P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><A HREF="http://lucabonisoli.blogspot.com"><B>http://lucabonisoli.blogspot.com</B></A></FONT></P>

<P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><B>(C) 2008 Luca Bonisoli</B></FONT></P><P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><A HREF="http://lucabonisoli.blogspot.com"><B>http://lucabonisoli.blogspot.com</B></A></FONT></P>

<P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><B>(C) 2008 Luca Bonisoli</B></FONT></P><P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><A HREF="http://lucabonisoli.blogspot.com"><B>http://lucabonisoli.blogspot.com</B></A></FONT></P>

<P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><B>(C) 2008 Luca Bonisoli</B></FONT></P><P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><A HREF="http://lucabonisoli.blogspot.com"><B>http://lucabonisoli.blogspot.com</B></A></FONT></P>

<P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><B>(C) 2008 Luca Bonisoli</B></FONT></P><P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><A HREF="http://lucabonisoli.blogspot.com"><B>http://lucabonisoli.blogspot.com</B></A></FONT></P>

<P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><B>(C) 2008 Luca Bonisoli</B></FONT></P><P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><A HREF="http://lucabonisoli.blogspot.com"><B>http://lucabonisoli.blogspot.com</B></A></FONT></P>

<P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><B>(C) 2008 Luca Bonisoli</B></FONT></P><P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><A HREF="http://lucabonisoli.blogspot.com"><B>http://lucabonisoli.blogspot.com</B></A></FONT></P>

<P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><B>(C) 2008 Luca Bonisoli</B></FONT></P><P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><A HREF="http://lucabonisoli.blogspot.com"><B>http://lucabonisoli.blogspot.com</B></A></FONT></P>

<P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><B>(C) 2008 Luca Bonisoli</B></FONT></P><P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><A HREF="http://lucabonisoli.blogspot.com"><B>http://lucabonisoli.blogspot.com</B></A></FONT></P>

<P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><B>(C) 2008 Luca Bonisoli</B></FONT></P><P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><A HREF="http://lucabonisoli.blogspot.com"><B>http://lucabonisoli.blogspot.com</B></A></FONT></P>

<P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><B>(C) 2008 Luca Bonisoli</B></FONT></P><P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><A HREF="http://lucabonisoli.blogspot.com"><B>http://lucabonisoli.blogspot.com</B></A></FONT></P>

Start game

How to play

<P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><B>(C) 2008 Luca Bonisoli</B></FONT></P><P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><A HREF="http://lucabonisoli.blogspot.com"><B>http://lucabonisoli.blogspot.com</B></A></FONT></P>

Next

Back

<P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><B>(C) 2008 Luca Bonisoli</B></FONT></P><P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><A HREF="http://lucabonisoli.blogspot.com"><B>http://lucabonisoli.blogspot.com</B></A></FONT></P>

In this game you are  a Dungeon Master, whose goal is to
build the greatest dungeon of all the realm.

With the help of your  loyal slave you will dig the dungeon,
shaping it as you wish.

You can also visit the Beastmaster and the
Trapmaster in order to buy monsters and traps
for your dungeon.

<P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><B>(C) 2008 Luca Bonisoli</B></FONT></P><P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><A HREF="http://lucabonisoli.blogspot.com"><B>http://lucabonisoli.blogspot.com</B></A></FONT></P>

When you feel ready, you can hide a treasure
in the dungeon and send your slave to town, in
order to find a hero willing to challenge you.

Will the hero be strong enough to find the treasure and escape,
or will he perish, increasing your treasure with his own gold?

As more and more heroes fail their quest, you will be able to
lure even more powerful heroes into your dungeon, till you
draw the attention of the God of Light himself...

<P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><B>(C) 2008 Luca Bonisoli</B></FONT></P><P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><A HREF="http://lucabonisoli.blogspot.com"><B>http://lucabonisoli.blogspot.com</B></A></FONT></P>

GAME BASICS: GOLD

Everything has a price.
Your total gold amount will increase when you defeat a hero,
but it will decrese when you dig the dungeon, when you buy
monsters or traps, and of course when you let a hero escape with the treasure!
If your total gold drops to zero, the game is over.
If you manage to increase your total gold instead of losing it, the dungeon will
become more and more famous. As you reach 20000 gold, the God of Light
himself will try to raid your dungeon. Defeat him and you will win the game.

<P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><B>(C) 2008 Luca Bonisoli</B></FONT></P><P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><A HREF="http://lucabonisoli.blogspot.com"><B>http://lucabonisoli.blogspot.com</B></A></FONT></P>

GAME BASICS: MONSTERS (1)

Visit the Beastmaster to buy monsters for your dungeon.
At first you will only be able to buy weak monsters, but as your
dungeon becomes more famous you will be able to buy more
and more powerful monsters.
Keep in mind that some monsters can move, while others stand still.
When heroes raid your dungeon, the monsters will fight and, sooner or later, will
die. Therefore you will likely need to replace dead monsters quite often...

<P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><B>(C) 2008 Luca Bonisoli</B></FONT></P><P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><A HREF="http://lucabonisoli.blogspot.com"><B>http://lucabonisoli.blogspot.com</B></A></FONT></P>

GAME BASICS: MONSTERS (2)

There are four classes of monsters:
- Humanoids
- Undeads
- Beasts
- Arcanes
Each class consists of five monsters of different power levels (1, 5, 10, 25, 50).

<P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><B>(C) 2008 Luca Bonisoli</B></FONT></P><P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><A HREF="http://lucabonisoli.blogspot.com"><B>http://lucabonisoli.blogspot.com</B></A></FONT></P>

GAME BASICS: TRAPS

Visit the Trapmaster to buy traps for your dungeon.
There are two classes of traps: Weak and Powerful.
At first you will be only allowed to buy Weak traps, but as your
dungeon becomes more famous, you will gain access to Powerful traps, too.
There are four kinds of traps: Physical, Fire-based, Magic-based and Mystical.
There is a Weak trap and a Powerful trap for each kind.
Traps are permanent, and can be activated once per raid when heroes step on
them. There's a chance for heroes to disarm them, too.

<P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><B>(C) 2008 Luca Bonisoli</B></FONT></P><P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><A HREF="http://lucabonisoli.blogspot.com"><B>http://lucabonisoli.blogspot.com</B></A></FONT></P>

GAME BASICS: HEROES (1)

Many different heroes will try to raid your dungeon and steal your treasure.
Some of them will do it for money, some of them for glory, some of them
because You Are Evil....

- CLASS: VILLAGER
- HIT POINTS: Few
- MONSTERS: Weak vs. Undeads, Beasts, Arcanes
- RESISTANCES: None
- DISARM TRAPS SKILL:  Below average

<P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><B>(C) 2008 Luca Bonisoli</B></FONT></P><P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><A HREF="http://lucabonisoli.blogspot.com"><B>http://lucabonisoli.blogspot.com</B></A></FONT></P>

GAME BASICS: HEROES (2)

- CLASS: WARRIOR
- HIT POINTS: Many
- MONSTERS: Strong vs. Humanoids; weak vs. Arcanes
- RESISTANCES: High physical resistance
- DISARM TRAPS SKILL:  Above average

- CLASS: CLERIC
- HIT POINTS: Average
- MONSTERS: Strong vs. Undeads
- RESISTANCES: High mystical resistance
- DISARM TRAPS SKILL:  Average

<P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><B>(C) 2008 Luca Bonisoli</B></FONT></P><P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><A HREF="http://lucabonisoli.blogspot.com"><B>http://lucabonisoli.blogspot.com</B></A></FONT></P>

GAME BASICS: HEROES (3)

- CLASS: DRUID
- HIT POINTS: Average
- MONSTERS: Strong vs. Beasts; weak vs. Arcanes
- RESISTANCES: High fire resistance; good mystic resistance
- DISARM TRAPS SKILL:  Average

- CLASS: WIZARD
- HIT POINTS: Few
- MONSTERS: Strong vs. Arcanes; weak vs. Undeads
- RESISTANCES: High magic resistance; good fire resistance
- DISARM TRAPS SKILL:  Average

<P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><B>(C) 2008 Luca Bonisoli</B></FONT></P><P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><A HREF="http://lucabonisoli.blogspot.com"><B>http://lucabonisoli.blogspot.com</B></A></FONT></P>

GAME BASICS: HEROES (4)

- CLASS: THIEF
- HIT POINTS: Few
- MONSTERS: Strong vs. Humanoids; weak vs. Undeads, Arcanes
- RESISTANCES: Slight magic resistance
- DISARM TRAPS SKILL:  Extremely high

- CLASS: RANGER
- HIT POINTS: Average
- MONSTERS: Strong vs. Beasts; weak vs. Undeads, Arcanes
- RESISTANCES: Slight physical resistance
- DISARM TRAPS SKILL:  Good

<P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><B>(C) 2008 Luca Bonisoli</B></FONT></P><P ALIGN="LEFT"><FONT FACE="Papyrus" SIZE="16" COLOR="#FFFFFF"><A HREF="http://lucabonisoli.blogspot.com"><B>http://lucabonisoli.blogspot.com</B></A></FONT></P>

GAME BASICS: HEROES (5)

- CLASS: GOD OF LIGHT AVATAR
- HIT POINTS: A whole lot
- MONSTERS: Strong vs. all monsters
- RESISTANCES: High resistance vs. everything
- DISARM TRAPS SKILL:  High

Dungeon info

- Total Gold:

- Dungeon level:

Dig dungeon

Place treasure

Beastmaster

Trapmaster

LOAD GAME

SAVE GAME

Dig dungeon

- Free cells:

Back to main

- % free cells:

Treasure

Back to main

PLACE TREA.

SET TREASURE

0

0

0

0

- Current Tr.:

Beastmaster

MOVE CREAT.

BUY CREAT.

Trapmaster

UPGR. TRAP

BUY TRAP

Raid mode

Lv.

999

VILLAGER

Select the traps
that you want to
upgrade...

BACK

Select a creature
that you want
to move...

Aaahh, yes...
This is exactly what I was looking for...

But... Master...
This is only a shallow cave...

Indeed it is now, my slave... But soon it
will become THE GREATEST
DUNGEON OF ALL THE REALM!

You are so great, Master!

Heroes will come, lured by fabulous
treasures... and they will all meet their
doom! MWAHAHAHAHAH!

Hail to the great Master!

And now, my slave...

Yes, Master?

...start digging!

...oh, crap.

ARE YOU READY TO
TEST THE DUNGEON
AGAINST A HERO?

Of course!

Not just yet...

Mmmhhh... yes, this should be enough
for now...
SLAVE! Come here, quick!

The Dungeon is ready to give a warm
welcome to a hero. Go out and find
someone to amuse me!

At once, Master!
I'm sure there are plenty of heroes
willing to raid this dungeon!

(...)

Great Master, a hero is coming!

It is a level

Excellent! Let the fun begin...

THE HERO IS DEFEATED!

You have retrievd

gold worth

of money and equipment!

HA!
That petty hero had no chance against
my evil genius!

Master, you are so great!

Indeed I am, my slave...
And now let us get ready for the next
wannabe-hero...

THE HERO HAS ESCAPED!

You have lost

gold!

DAMN! The hero has escaped with the
treasure!

It was not your fault, Master!

I know, my slave! That petty hero was
just lucky! But it won't happen again! I
will improve the dungeon at once!

Dig, my slave!
I want the dungeon to grow larger!

Let's put the bait in the dungeon to
lure the heroes...

Let's make the dungeon a little more
populated...

Let's make the dungeon a little more
interesting...

Let's check how the things are going...

Yes, this little pet will be a fine addition
to my dungeon...

Yes, this little toy should keep the
heroes busy...

CONGRATULATIONS!
Your dungeon has improved to Rank

9

Xxxxxxxxxxxxxxxxxxxxxxxx

:

DAMN!  I ran out of money!
The Gods are against me, but I will
NEVER surrender!!!

I may have failed this time...
But I will be the one to laugh at last!!!

Get ready to leave, my slave!
This dungeon was a waste of time...

...but the next one will be THE
GREATEST DUNGEON OF ALL
THE REALM!!!    MWAHAHAHAH!!!

You know, Master... somehow I think I
already heard those words before...

YOU LOSE...

YOU LOSE...

I FINALLY DID IT!!!
My dungeon is the greatest of all the
realm and will be remembered forever!

MASTER, YOU ARE SO GREAT!!!
But... what are you going to do now
that you've reached your goal?

What a stupid question!    I will move to
another realm and build an even
greater dungeon, of course!!!

Get ready to leave, my slave!
I have no more interest in this
uninspired bunch of tunnels...

...oh, crap.
More digging...

CONGRATULATIONS!!!
YOU WIN!!!

CONGRATULATIONS!!!
YOU WIN!!!

Ready to save the game.
The previous save will be overwritten.
CONTINUE?

YES

NO

GAME SAVED.

GAME SAVED.

Ready to load last saved game.
Every non-saved progress will be lost.
CONTINUE?

GAME LOADED.

GAME LOADED.

Your trap has been upgraded.

YOU HAVE FOUND A GOLD VEIN!

You have gained

PART OF THE DUNGEON
CEILING HAS COLLAPSED!

You have spent

gold

in order to fix it!

I'm sorry, sir. You have already bought
2000 traps, I'm afraid I'm out of stock.

You already bought 7000 monsters
and you want more? What is it, are you
EATING them? Get lost!

What's happening, Master?
Why am I feeling odd?

Don't you understand, my slave?
After all those worthless heroes...
HE is coming at last!

Who?
Who is coming, Master?

THE GOD OF LIGHT!

Your evil deeds have not gone
unnoticed, mortal...

You are unsetting the balance of good
and evil, and this I cannot allow.
YOU MUST STOP.

Well, of course! I will stop immediately!
I just needed someone to ask politely...
MWAHAHAHAHAHAHAHAH....

I WILL NOT TOLERATE SARCASM
FROM A MERE MORTAL!
Leave the dungeon at once!

What if I don't?

YOU WILL FACE MY WRATH.

Then you want to challenge me?
Suit yourself! You will meet your doom
just like anybody else...

Your insolence is unforgivable!
I will ravage your beloved dungeon to
show you how pathetic you are!

...is he gone, Master?

Yes, my slave, but he will be back very
soon, and this time in physical form...

...which means that he will be powerful,
but NOT invincible!
MWAHAHAHAHAHAHAHAHAHAH!

There's no turning back this time!
SLAVE!
Put all my treasure in the dungeon!

At once, Master!

It's going to be the most glorious battle
that this dungeon has ever seen...

...because this time...

...I'm goin to slay a GOD!!!

Master! The Avatar of the God Of Light
is entering the dungeon!

Let him come!
I'm eager to see how long he lasts...

Watch out, buddy. These pets bite!

BEASTMASTER

GOBLIN
(Humanoid, lv. 1)

SKELETON
(Undead, lv. 1)

BAT
(Beast, lv. 1)

SLIME
(Arcane, lv. 1)

ORC
(Humanoid, lv. 5)

ZOMBIE
(Undead, lv. 5)

SPIDER
(Beast, lv. 5)

IMP
(Arcane, lv. 5)

LIZARDMAN
(Humanoid, lv. 10)

GHOUL
(Undead, lv. 10)

SALAMANDER
(Beast, lv. 10)

GARGOYLE
(Arcane, lv. 10)

OGRE
(Humanoid, lv. 25)

GHOST
(Undead, lv. 25)

BASILISK
(Beast, lv. 25)

BEHOLDER
(Arcane, lv. 25)

GORGON
(Humanoid, lv. 50)

VAMPIRE
(Undead, lv. 50)

CHIMAERA
(Beast, lv. 50)

DRAGON
(Arcane, lv. 50)

GOBLIN

Hit Points:
Physical Res.:
Fire Res.:
Magic Res.:
Mystical Res.:
Attack 1:
Damage 1:
Attack 2:
Damage 2:
Attack 3:
Damage 3:

Humanoid

COST:
Your gold:

BUY!

XXX

XXX

XXX

XXX

XXX

XXX

XXX

XXX

XXX

XXX

XXX

XXX

XXX

Level:

XX

19

DART TRAP

Choose level:

COST:
Your gold:

BUY!

XXX

XXX

XXX

Type:
Damage x lv.:

XXX

XXX

19

I would advise you not to touch
anything, you care for your limbs...

TRAPMASTER

DART TRAP
(Physical, weak)

FLAME JET
(Fire, weak)

MAGIC BOLT
(Magic, weak)

PAIN CURSE
(Mystic, weak)

SPIKE PIT
(Physical, strong)

LAVA FLOW
(Fire, strong)

SHOCK WALL
(Magic, strong)

RUNE CIRCLE
(Mystic, strong)

GOBLIN

HP

DART TRAP

Level:

1

DART TRAP

UPGRADE!

XXX

XXX

XXX

XXX

XXX

19

MISS!

DISARMED!

BROKEN!

ActionScript [AS1/AS2]

Frame 1
_root.ReleaseText = "release 1.5"; _root.TotalBytes = _root.getBytesTotal(); _root.LoadedBytes = _root.getBytesLoaded(); _root.PercentDone = int((_root.LoadedBytes / _root.TotalBytes) * 100);
Frame 2
if (_root.LoadedBytes == _root.TotalBytes) { nextFrame(); } else { gotoAndPlay (1); }
Frame 3
play();
Frame 6
function INITIALIZE() { _root.TreasureGold = 10; _root.SpareGold = 110; _root.DungeonRank = 0; _root.TreasureIsPlaced = false; _root.Text0seen = false; _root.Text1seen = false; _root.Text2seen = false; _root.Text3seen = false; _root.Text4seen = false; _root.Text5seen = false; _root.Text6seen = false; _root.SETUP_MAP(); _root.GET_GOLD_AND_DUNGEON_RANK(); } function SETUP_MAP__________VECCHIO() { _root.Rows = 31; _root.Columns = 31; _root.Map = new Array(); i = 0; while (i < _root.Rows) { _root.Map[i] = new Array(); j = 0; while (j < _root.Columns) { _root.Map[i][j] = 1; j++; } i++; } i = 0; while (i < (_root.Rows * _root.Columns)) { duplicateMovieClip ("_root.GroundButtonTemplate", "GroundButton" + i, i); setProperty("GroundButton" + i, _x , ((i % _root.Columns) * _root.CellSize) + _root.CellSize); setProperty("GroundButton" + i, _y , (int(i / _root.Columns) * _root.CellSize) + _root.CellSize); _root.TopLevel = i; i++; } removeMovieClip("GroundButton15"); duplicateMovieClip ("_root.ExitTemplate", "Exit", 15); setProperty("Exit", _x , GroundButton14._x + _root.CellSize); setProperty("Exit", _y , GroundButton14._y); _root.Map[0][15] = 2; removeMovieClip("GroundButton46"); _root.Map[1][15] = 0; } function SETUP_MAP() { _root.Rows = 31; _root.Columns = 31; _root.Map = new Array(); i = 0; while (i < _root.Rows) { _root.Map[i] = new Array(); j = 0; while (j < _root.Columns) { _root.Map[i][j] = 1; j++; } i++; } _root.DRAW_MAP(); } function DRAW_MAP() { _root.CellSize = 15; m = 0; while (m < _root.Rows) { n = 0; while (n < _root.Columns) { i = (m * _root.Columns) + n; if (_root.Map[m][n] == 1) { duplicateMovieClip ("_root.GroundButtonTemplate", "GroundButton" + i, i); setProperty("GroundButton" + i, _x , ((i % _root.Columns) * _root.CellSize) + _root.CellSize); setProperty("GroundButton" + i, _y , (int(i / _root.Columns) * _root.CellSize) + _root.CellSize); _root.TopLevel = i; } n++; } m++; } removeMovieClip("GroundButton15"); duplicateMovieClip ("_root.ExitTemplate", "Exit", 15); setProperty("Exit", _x , GroundButton14._x + _root.CellSize); setProperty("Exit", _y , GroundButton14._y); _root.Map[0][15] = 2; removeMovieClip("GroundButton46"); _root.Map[1][15] = 0; } function INITIALIZE_GAME() { _root.TreasureGold = 10; _root.SpareGold = 110; _root.TotalGold = _root.TreasureGold + _root.TotalGold; } function GET_GOLD_AND_DUNGEON_RANK() { _root.TotalGold = _root.TreasureGold + _root.SpareGold; i = 0; while (i < 7) { if (_root.TotalGold >= _root.DungeonRanks[i][1]) { _root.DungeonRank = _root.DungeonRanks[i][0]; } i++; } } function SETUP_HERO_MAP() { _root.Rows = 31; _root.Columns = 31; _root.HeroMap = new Array(); i = 0; while (i < _root.Rows) { _root.HeroMap[i] = new Array(); j = 0; while (j < _root.Columns) { _root.HeroMap[i][j] = 0; j++; } i++; } _root.HeroMap[0][15] = 1; _root.HeroMap[1][15] = 1; } function RESET_HERO_MAP() { _root.Rows = 31; _root.Columns = 31; i = 0; while (i < _root.Rows) { j = 0; while (j < _root.Columns) { if ((_root.HeroMap[i][j] == 0) && (_root.Map[i][j] != 2)) { _root.HeroMap[i][j] = 9999; } else { _root.HeroMap[i][j] = 0; } j++; } i++; } } function REMOVE_TILE() { if ((_root.Focus == "Dig") && (Number(_root.DungeonInfo.v0) > 4)) { N_Tile = _root.Map[_root.TempRow - 1][_root.TempColumn]; S_Tile = _root.Map[_root.TempRow + 1][_root.TempColumn]; E_Tile = _root.Map[_root.TempRow][_root.TempColumn + 1]; W_Tile = _root.Map[_root.TempRow][_root.TempColumn - 1]; if (N_tile == undefined) { N_Tile = 1; } if (S_tile == undefined) { S_Tile = 1; } if (E_tile == undefined) { E_Tile = 1; } if (W_tile == undefined) { W_Tile = 1; } if ((((N_Tile != 1) || (S_Tile != 1)) || (E_Tile != 1)) || (W_Tile != 1)) { _root.Piccone_sfx.gotoAndPlay(2); removeMovieClip("GroundButton" + ((_root.TempRow * _root.Columns) + _root.TempColumn)); _root.Map[_root.TempRow][_root.TempColumn] = 0; _root.DungeonInfo.v0 = Number(_root.DungeonInfo.v0) - 2; _root.Interface.T0.text = _root.DungeonInfo.v0; _root.DungeonInfo.v3 = Number(_root.DungeonInfo.v3) + 1; _root.Interface.T3.text = _root.DungeonInfo.v3; _root.DungeonInfo.v4 = Math.round((Number(_root.DungeonInfo.v3) / (_root.Rows * _root.Columns)) * 1000) / 10; _root.Interface.T4.text = _root.DungeonInfo.v4 + " %"; _root.CHECK_DIG_EVENT(); } } } function SHOW_CUTSCENE(label) { _root.TempFocus = _root.Focus; _root.Focus = "Cutscene"; duplicateMovieClip ("_root.CutsceneTemplate", "Cutscene", 10010); setProperty("_root.Cutscene", _x , 320); setProperty("_root.Cutscene", _y , 240); _root.Cutscene.gotoAndStop(label); } function CHECK_DUNGEON_LEVEL_UP() { _root.TempNewRank = Number(_root.DungeonInfo.v1) + 1; if (Number(_root.DungeonInfo.v0) >= Number(_root.DungeonRanks[_root.TempNewRank][1])) { _root.DungeonInfo.v1 = Number(_root.DungeonInfo.v1) + 1; _root.DungeonInfo.v2 = _root.DungeonRanks[_root.TempNewRank][2]; _root.SHOW_CUTSCENE("DungeonLevelUp"); } else { _root.Interface.gotoAndStop("Info"); _root.Focus = "Info"; _root.Cutscene.removeMovieClip(); } } function CHECK_DIG_EVENT() { _root.TempRoll = Math.floor(Math.random() * 100); if (_root.TempRoll < 3) { _root.Focus = "DigEvent"; _root.TempGoldAmount = Math.round(_root.GoldForDigEvents[_root.DungeonRank] * (0.6 + (Math.random() * 0.4))); _root.DungeonInfo.v0 = Number(_root.DungeonInfo.v0) + Number(_root.TempGoldAmount); _root.Interface.T0.text = _root.DungeonInfo.v0; removeMovieClip("_root.Piccone"); _root.SHOW_CUTSCENE("GoldFound"); } else if ((_root.TempRoll < 5) && (_root.DungeonInfo.v0 > 1)) { _root.Focus = "DigEvent"; _root.TempGoldAmount = Math.round(_root.GoldForDigEvents[_root.DungeonRank] * (0.8 + (Math.random() * 0.4))); if (_root.TempGoldAmount >= _root.DungeonInfo.v0) { _root.TempGoldAmount = _root.DungeonInfo.v0 - 1; } _root.DungeonInfo.v0 = _root.DungeonInfo.v0 - _root.TempGoldAmount; _root.Interface.T0.text = _root.DungeonInfo.v0; removeMovieClip("_root.Piccone"); _root.SHOW_CUTSCENE("CaveIn"); } } _root.Beginning = true;
Frame 7
function SHOW_SHOP(label) { _root.Focus = "Shop"; duplicateMovieClip ("_root.ShopTemplate", "Shop", 10005); setProperty("_root.Shop", _x , 320); setProperty("_root.Shop", _y , 240); _root.Shop.gotoAndStop(label); } function SHOW_MONSTER_DETAIL(id) { _root.Focus = "MonsterDetail"; _root.Shop.ShopDetail.gotoAndStop("MonsterDetail"); _root.Shop.ShopDetail.Portrait.gotoAndStop(id + 1); setProperty("_root.Shop.ShopDetail", _y , "0"); i = 0; while (i < 17) { Set(("_root.Shop.ShopDetail.TM" + i) + ".text", eval ((("_root.Monsters.ID" + id) + ".v") + i)); i++; } i = 5; while (i < 9) { Set(("_root.Shop.ShopDetail.TM" + i) + ".text", eval (("_root.Shop.ShopDetail.TM" + i) + ".text") + "%"); i++; } } function SHOW_TRAP_DETAIL(id) { _root.Focus = "TrapDetail"; _root.Shop.ShopDetail.gotoAndStop("TrapDetail"); _root.Shop.ShopDetail.Portrait.gotoAndStop(id + 1); setProperty("_root.Shop.ShopDetail", _y , "0"); i = 0; while (i < 6) { Set(("_root.Shop.ShopDetail.TT" + i) + ".text", eval ((("_root.Traps.ID" + id) + ".v") + i)); i++; } _root.Shop.ShopDetail.TTL.text = 1; _root.TempTT5 = eval (("_root.Traps.ID" + id) + ".v5"); _root.Shop.ShopDetail.TT6.text = Math.pow(_root.TempTT5, 2); _root.TempTrapClass = eval (("_root.Traps.ID" + id) + ".v3"); _root.UPDATE_TRAP_FORBID("Buy", id, _root.TempTrapClass); } function CHECK_AVAILABLE_CELLS() { _root.AvailableCells = 0; i = 0; while (i < _root.Rows) { j = 0; while (j < _root.Columns) { if (_root.Map[i][j] == 0) { _root.AvailableCells = _root.AvailableCells + 1; } j++; } i++; } } function BUY_MONSTER() { _root.TempMonsterID = Number(_root.Shop.ShopDetail.TM0.text); _root.DungeonInfo.v0 = _root.DungeonInfo.v0 - Number(_root.Shop.ShopDetail.TM16.text); _root.Interface.T0.text = _root.DungeonInfo.v0; setProperty("_root.Shop.ShopDetail", _y , "1050"); if (_root.Text5seen == false) { _root.SHOW_CUTSCENE("BuyMonster"); } else { _root.Interface.gotoAndStop("Beastmaster"); _root.SHOW_NEW_MONSTER(); } } function BUY_TRAP() { _root.TempTrapID = Number(_root.Shop.ShopDetail.TT0.text); _root.TempTrapLevel = Number(_root.Shop.ShopDetail.TTL.text); _root.DungeonInfo.v0 = _root.DungeonInfo.v0 - Number(_root.Shop.ShopDetail.TT6.text); _root.Interface.T0.text = _root.DungeonInfo.v0; setProperty("_root.Shop.ShopDetail", _y , "1050"); if (_root.Text6seen == false) { _root.SHOW_CUTSCENE("BuyTrap"); } else { _root.Interface.gotoAndStop("TrapMaster"); _root.SHOW_NEW_TRAP(); } } function SHOW_UPGRADE_TRAP() { _root.TempTrapRow = int((_ymouse - 10) / _root.CellSize); _root.TempTrapColumn = int((_xmouse - 10) / _root.CellSize); _root.TrapFound = false; _root.TrapCounter = 0; while ((_root.TrapFound == false) && (_root.TrapCounter < 999)) { if ((_root.PlacedTraps[_root.TrapCounter][91] == _root.TempTrapRow) && (_root.PlacedTraps[_root.TrapCounter][92] == _root.TempTrapColumn)) { _root.TrapFound = true; _root.TrapID = _root.TrapCounter; } else { _root.TrapCounter = _root.TrapCounter + 1; } } if (_root.TrapCounter < 999) { duplicateMovieClip ("_root.TrapUpgradeTemplate", "TrapUpgrade", 10006); setProperty("_root.TrapUpgrade", _x , "320"); setProperty("_root.TrapUpgrade", _y , "240"); _root.Focus = "UpgradingTrap"; _root.TrapUpgrade.Portrait.gotoAndStop(_root.PlacedTraps[_root.TrapID][0] + 1); _root.TrapUpgrade.TT0.text = _root.PlacedTraps[_root.TrapID][0]; _root.TrapUpgrade.TT1.text = _root.PlacedTraps[_root.TrapID][1]; _root.TrapUpgrade.TT2.text = _root.PlacedTraps[_root.TrapID][2]; _root.TrapUpgrade.TT4.text = _root.PlacedTraps[_root.TrapID][4]; _root.TempTT5 = _root.PlacedTraps[_root.TrapID][5]; _root.TrapUpgrade.TT6.text = _root.PlacedTraps[_root.TrapID][6]; _root.TrapUpgrade.TT7.text = (Math.pow(_root.TempTT5, 2) * _root.PlacedTraps[_root.TrapID][6]) - _root.PlacedTraps[_root.TrapID][7]; _root.TrapUpgrade.TG.text = _root.DungeonInfo.v0; _root.UPDATE_TRAP_FORBID("Upgrade", _root.TrapID, _root.PlacedTraps[_root.TrapID][3]); } } function UPGRADE_TRAP() { _root.DungeonInfo.v0 = _root.DungeonInfo.v0 - Number(_root.TrapUpgrade.TT7.text); _root.Interface.T0.text = _root.DungeonInfo.v0; _root.PlacedTraps[_root.TrapID][6] = Number(_root.TrapUpgrade.TT6.text); _root.PlacedTraps[_root.TrapID][7] = _root.PlacedTraps[_root.TrapID][7] + Number(_root.TrapUpgrade.TT7.text); _root.PlacedTraps[_root.TrapID][8] = _root.PlacedTraps[_root.TrapID][6] * _root.PlacedTraps[_root.TrapID][4]; _root.Focus = "TrapUpgraded"; removeMovieClip("_root.TrapUpgrade"); _root.SHOW_CUTSCENE("TrapUpgraded"); } function UPDATE_TRAP_FORBID(why, id, kind) { if (why == "Buy") { _root.Shop.ShopDetail.ForbidDown.gotoAndStop("Off"); _root.Shop.ShopDetail.ForbidUp.gotoAndStop("Off"); if (_root.Shop.ShopDetail.TTL.text == 1) { _root.Shop.ShopDetail.ForbidDown.gotoAndStop("On"); } else if (_root.Shop.ShopDetail.TTL.text >= _root.MaxTrapsLevel[kind][_root.DungeonRank]) { _root.Shop.ShopDetail.ForbidUp.gotoAndStop("On"); } } else if (why == "Upgrade") { _root.TrapUpgrade.ForbidDown.gotoAndStop("Off"); _root.TrapUpgrade.ForbidUp.gotoAndStop("Off"); if (_root.TrapUpgrade.TT6.text <= _root.PlacedTraps[id][6]) { _root.TrapUpgrade.ForbidDown.gotoAndStop("On"); } if (_root.TrapUpgrade.TT6.text >= _root.MaxTrapsLevel[kind][_root.DungeonRank]) { _root.TrapUpgrade.ForbidUp.gotoAndStop("On"); } } }
Frame 8
function SHOW_NEW_MONSTER() { _root.Shop.removeMovieClip(); _root.Cutscene.removeMovieClip(); _root.CREATE_NEW_MONSTER(_root.TempMonsterID); Set(("_root.Monster" + _root.TotalPlacedMonsters) + ".MonsterID", _root.TotalPlacedMonsters); duplicateMovieClip ("_root.MonsterTemplate", "Monster" + _root.TotalPlacedMonsters, 2000 + _root.TotalPlacedMonsters); startDrag ("_root.Monster" + _root.TotalPlacedMonsters, true); _root.Focus = "MonsterPlacing"; } function CREATE_NEW_MONSTER(id) { _root.TotalPlacedMonsters = _root.TotalPlacedMonsters + 1; _root.DungeonInfo.v10 = _root.TotalPlacedMonsters; _root.DungeonInfo.v11 = _root.DungeonInfo.v11 + 1; _root.CurrentPlacedMonsters = _root.CurrentPlacedMonsters + 1; _root.PlacedMonsters[_root.TotalPlacedMonsters] = new Array(); i = 0; while (i < 17) { _root.PlacedMonsters[_root.TotalPlacedMonsters][i] = eval ((("_root.Monsters.ID" + id) + ".v") + i); i++; } _root.PlacedMonsters[_root.TotalPlacedMonsters][17] = _root.PlacedMonsters[_root.TotalPlacedMonsters][4]; _root.PlacedMonsters[_root.TotalPlacedMonsters][90] = _root.TotalPlacedMonsters; _root.PlacedMonsters[_root.TotalPlacedMonsters][91] = -1; _root.PlacedMonsters[_root.TotalPlacedMonsters][91] = -1; } function PLACE_NEW_MONSTER() { _root.TempMonsterRow = int((_ymouse - 10) / _root.CellSize); _root.TempMonsterColumn = int((_xmouse - 10) / _root.CellSize); _root.TempCellContent = _root.Map[_root.TempMonsterRow][_root.TempMonsterColumn]; if ((((_root.TempMonsterRow <= _root.Rows) && (_root.TempMonsterColumn <= _root.Columns)) && (_root.TempCellContent == 0)) && ((_root.TempMonsterRow != 1) || (_root.TempMonsterColumn != 15))) { stopDrag(); setProperty("_root.Monster" + _root.TotalPlacedMonsters, _x , _root.CellSize * (_root.TempMonsterColumn + 1)); setProperty("_root.Monster" + _root.TotalPlacedMonsters, _y , _root.CellSize * (_root.TempMonsterRow + 1)); _root.PlacedMonsters[_root.TotalPlacedMonsters][91] = _root.TempMonsterRow; _root.PlacedMonsters[_root.TotalPlacedMonsters][92] = _root.TempMonsterColumn; _root.PlacedMonsters[_root.TotalPlacedMonsters][95] = _root.TempMonsterRow; _root.PlacedMonsters[_root.TotalPlacedMonsters][96] = _root.TempMonsterColumn; _root.Map[_root.TempMonsterRow][_root.TempMonsterColumn] = 5; _root.Focus = "Beastmaster"; _root.SHOW_SHOP("BeastShop"); } } function REMOVE_NEW_MONSTER() { removeMovieClip("_root.Monster" + _root.TotalPlacedMonsters); _root.TempMonsterRow = undefined; _root.TempMonsterColumn = undefined; _root.PlacedMonsters[_root.TotalPlacedMonsters] = new Array(); _root.Focus = "Beastmaster"; } function SHOW_MONSTER_INFO() { _root.TempMonsterRow = int((_ymouse - 10) / _root.CellSize); _root.TempMonsterColumn = int((_xmouse - 10) / _root.CellSize); _root.MonsterFound = false; _root.MonsterCounter = 0; while ((_root.MonsterFound == false) && (_root.MonsterCounter < 9999)) { if ((_root.PlacedMonsters[_root.MonsterCounter][91] == _root.TempMonsterRow) && (_root.PlacedMonsters[_root.MonsterCounter][92] == _root.TempMonsterColumn)) { _root.MonsterFound = true; } else { _root.MonsterCounter = _root.MonsterCounter + 1; } } if (_root.MonsterCounter < 9999) { duplicateMovieClip ("_root.ItemInfoTemplate", "ItemInfo", 10010); _root.ItemInfo.gotoAndStop("MonsterInfo"); _root.ItemInfo.Portrait.gotoAndStop(_root.PlacedMonsters[_root.MonsterCounter][0] + 1); _root.ItemInfo.T1.text = _root.PlacedMonsters[_root.MonsterCounter][1]; _root.ItemInfo.LifeBar.gotoAndStop(Math.ceil((_root.PlacedMonsters[_root.MonsterCounter][17] / _root.PlacedMonsters[_root.MonsterCounter][4]) * 100)); setProperty("_root.ItemInfo", _y , 420); setProperty("_root.ItemInfo", _x , 240); } } function SHOW_NEW_TRAP() { _root.Shop.removeMovieClip(); _root.Cutscene.removeMovieClip(); _root.CREATE_NEW_TRAP(_root.TempTrapID, _root.TempTrapLevel); duplicateMovieClip ("_root.TrapTemplate", "Trap" + _root.TotalPlacedTraps, 1000 + _root.TotalPlacedTraps); startDrag (eval ("_root.Trap" + _root.TotalPlacedTraps), true); _root.Focus = "TrapPlacing"; } function CREATE_NEW_TRAP(id, lv) { _root.TotalPlacedTraps = _root.TotalPlacedTraps + 1; _root.CurrentPlacedTraps = _root.CurrentPlacedTraps + 1; _root.PlacedTraps[_root.TotalPlacedTraps] = new Array(); i = 0; while (i < 6) { _root.PlacedTraps[_root.TotalPlacedTraps][i] = eval ((("_root.Traps.ID" + id) + ".v") + i); i++; } _root.PlacedTraps[_root.TotalPlacedTraps][6] = lv; _root.PlacedTraps[_root.TotalPlacedTraps][7] = (_root.PlacedTraps[_root.TotalPlacedTraps][5] * _root.PlacedTraps[_root.TotalPlacedTraps][5]) * lv; _root.PlacedTraps[_root.TotalPlacedTraps][8] = _root.PlacedTraps[_root.TotalPlacedTraps][4] * lv; _root.PlacedTraps[_root.TotalPlacedTraps][9] = "Ready"; _root.PlacedTraps[_root.TotalPlacedTraps][90] = _root.TotalPlacedTraps; _root.PlacedTraps[_root.TotalPlacedTraps][91] = -1; _root.PlacedTraps[_root.TotalPlacedTraps][91] = -1; } function PLACE_NEW_TRAP() { _root.TempTrapRow = int((_ymouse - 10) / _root.CellSize); _root.TempTrapColumn = int((_xmouse - 10) / _root.CellSize); _root.TempCellContent = _root.Map[_root.TempTrapRow][_root.TempTrapColumn]; if ((((_root.TempTrapRow <= _root.Rows) && (_root.TempTrapColumn <= _root.Columns)) && (_root.TempCellContent == 0)) && ((_root.TempTrapRow != 1) || (_root.TempTrapColumn != 15))) { stopDrag(); setProperty("_root.Trap" + _root.TotalPlacedTraps, _x , _root.CellSize * (_root.TempTrapColumn + 1)); setProperty("_root.Trap" + _root.TotalPlacedTraps, _y , _root.CellSize * (_root.TempTrapRow + 1)); _root.PlacedTraps[_root.TotalPlacedTraps][91] = _root.TempTrapRow; _root.PlacedTraps[_root.TotalPlacedTraps][92] = _root.TempTrapColumn; _root.Map[_root.TempTrapRow][_root.TempTrapColumn] = 4; _root.Focus = "Trapmaster"; _root.SHOW_SHOP("TrapShop"); } } function REMOVE_NEW_TRAP() { removeMovieClip("_root.Trap" + _root.TotalPlacedTraps); _root.TempTrapRow = undefined; _root.TempTrapColumn = undefined; trace(_root.PlacedTraps[_root.TotalPlacedTraps]); _root.PlacedTraps[_root.TotalPlacedTraps] = new Array(); trace(_root.PlacedTraps[_root.TotalPlacedTraps]); _root.Focus = "Trapmaster"; } function SHOW_TRAP_INFO() { _root.TempTrapRow = int((_ymouse - 10) / _root.CellSize); _root.TempTrapColumn = int((_xmouse - 10) / _root.CellSize); _root.TrapFound = false; _root.TrapCounter = 0; while ((_root.TrapFound == false) && (_root.TrapCounter < 999)) { if ((_root.PlacedTraps[_root.TrapCounter][91] == _root.TempTrapRow) && (_root.PlacedTraps[_root.TrapCounter][92] == _root.TempTrapColumn)) { _root.TrapFound = true; } else { _root.TrapCounter = _root.TrapCounter + 1; } } if (_root.TrapCounter < 999) { duplicateMovieClip ("_root.ItemInfoTemplate", "ItemInfo", 10010); _root.ItemInfo.gotoAndStop("TrapInfo"); _root.ItemInfo.Portrait.gotoAndStop(_root.PlacedTraps[_root.TrapCounter][0] + 1); _root.ItemInfo.T1.text = _root.PlacedTraps[_root.TrapCounter][1]; _root.ItemInfo.T6.text = _root.PlacedTraps[_root.TrapCounter][6]; setProperty("_root.ItemInfo", _y , 420); setProperty("_root.ItemInfo", _x , 240); } }
Frame 9
function ROLL_HERO() { _root.DungeonRank = _root.DungeonInfo.v1; if (_root.DungeonRank == 0) { _root.HeroClass = 0; } else if (_root.DungeonRank < 4) { _root.HeroClass = Math.floor(Math.random() * 7); } else if (_root.DungeonRank < 6) { _root.HeroClass = Math.floor(Math.random() * 6) + 1; } else if (_root.DungeonRank == 6) { _root.HeroClass = 7; } _root.HeroClassName = _root.Heroes[_root.HeroClass][1]; if (_root.DungeonRank < 6) { _root.HeroLevel = Math.ceil(_root.DungeonInfo.v6 / _root.Heroes[_root.HeroClass][3]); if ((_root.DungeonRank == 2) && (_root.HeroLevel < 5)) { _root.HeroLevel = 3; } else if ((_root.DungeonRank == 3) && (_root.HeroLevel < 10)) { _root.HeroLevel = 8; } else if ((_root.DungeonRank == 4) && (_root.HeroLevel < 15)) { _root.HeroLevel = 15; } else if ((_root.DungeonRank == 5) && (_root.HeroLevel < 20)) { _root.HeroLevel = 20; } } else { _root.HeroLevel = 50; } _root.Hero = new Array(); i = 0; while (i < 19) { _root.Hero[i] = _root.Heroes[_root.HeroClass][i]; i++; } _root.Hero[0] = _root.HeroLevel; _root.Hero[1] = _root.HeroClass; _root.Hero[2] = _root.HeroLevel * _root.Heroes[_root.HeroClass][2]; _root.Hero[3] = _root.HeroLevel * _root.Heroes[_root.HeroClass][3]; _root.TempGoldCoeff = (Math.random() * 3) / 10; _root.Hero[3] = Math.round(_root.Hero[3] * (0.8 + _root.TempGoldCoeff)); _root.Hero[10] = _root.HeroLevel * _root.Heroes[_root.HeroClass][10]; _root.Hero[12] = _root.HeroLevel * _root.Heroes[_root.HeroClass][12]; _root.Hero[14] = _root.HeroLevel * _root.Heroes[_root.HeroClass][14]; _root.Hero[19] = 1; _root.Hero[20] = 15; _root.Hero[21] = 1; _root.Hero[22] = 15; _root.Hero[23] = undefined; _root.Hero[24] = undefined; _root.Hero[25] = "Treasure"; _root.Hero[26] = _root.Hero[2]; _root.Hero[27] = _root.HeroClassName; } function SHOW_HERO() { duplicateMovieClip ("_root.HeroTemplate", "HeroPointer", 10000); setProperty("_root.HeroPointer", _x , _root.CellSize * (_root.Hero[20] + 1)); setProperty("_root.HeroPointer", _y , _root.CellSize * (_root.Hero[19] + 1)); _root.HeroPointer.BlackScreen.gotoAndStop("On"); } function HERO_AI() { _root.TurnTimer.gotoAndStop("StopTimer"); _root.HeroAI.gotoAndPlay(2); } function HERO_AI_______________VECCHIO() { _root.CHECK_EXIT(); if (_root.StepOnTheExit == true) { _root.END_OF_RAID("Hero"); } else { _root.CHECK_TRAP(); if (_root.StepOnATrap == true) { _root.TRAP_MANAGEMENT(); } else { _root.CHECK_TREASURE_CONTACT(); if ((((_root.TreasureN == true) || (_root.TreasureS == true)) || (_root.TreasureW == true)) || (_root.TreasureE == true)) { _root.GET_TREASURE(); } else { _root.CHECK_MONSTERS_CONTACT(); if ((((_root.Monster_N == true) || (_root.Monster_S == true)) || (_root.Monster_E == true)) || (_root.Monster_W == true)) { _root.ATTACK_MONSTER(); } else { _root.MOVE_HERO(); } } } } } function CHECK_EXIT() { if ((_root.Hero[25] == "Exit") && (_root.Map[_root.Hero[21]][_root.Hero[22]] == 2)) { _root.StepOnTheExit = true; } else if (((_root.Hero[25] != "Treasure") && (_root.Hero[21] == 1)) && (_root.Hero[22] == 15)) { _root.StepOnTheExit = true; } else { _root.StepOnTheExit = false; } } function CHECK_TRAP() { if (_root.Map[_root.Hero[21]][_root.Hero[22]] == 4) { _root.StepOnATrap = true; } else { _root.StepOnATrap = false; } } function CHECK_TREASURE_CONTACT() { _root.TreasureN = false; _root.TreasureS = false; _root.TreasureW = false; _root.TreasureE = false; if ((_root.Hero[25] == "Treasure") && (_root.Map[_root.Hero[21] - 1][_root.Hero[22]] == 3)) { _root.TreasureN = true; } if ((_root.Hero[25] == "Treasure") && (_root.Map[_root.Hero[21] + 1][_root.Hero[22]] == 3)) { _root.TreasureS = true; } if ((_root.Hero[25] == "Treasure") && (_root.Map[_root.Hero[21]][_root.Hero[22] - 1] == 3)) { _root.TreasureW = true; } if ((_root.Hero[25] == "Treasure") && (_root.Map[_root.Hero[21]][_root.Hero[22] + 1] == 3)) { _root.TreasureE = true; } } function CHECK_MONSTERS_CONTACT() { _root.Monster_N = false; _root.Monster_S = false; _root.Monster_W = false; _root.Monster_E = false; if (_root.Map[_root.Hero[21] - 1][_root.Hero[22]] == 5) { _root.Monster_N = true; } if (_root.Map[_root.Hero[21] + 1][_root.Hero[22]] == 5) { _root.Monster_S = true; } if (_root.Map[_root.Hero[21]][_root.Hero[22] - 1] == 5) { _root.Monster_W = true; } if (_root.Map[_root.Hero[21]][_root.Hero[22] + 1] == 5) { _root.Monster_E = true; } } function ATTACK_MONSTER() { _root.FIND_TARGET_MONSTER(); if (_root.Hero[0] < _root.PlacedMonsters[_root.TargetMonsterID][3]) { _root.ChanceOfFailure = 5 + (3 * (_root.PlacedMonsters[_root.TargetMonsterID][3] - _root.Hero[0])); } else { _root.ChanceOfFailure = 5; } _root.HitRoll = Math.ceil(Math.random() * 100); if (_root.HitRoll <= _root.ChanceOfFailure) { _root.HeroAttackOutcome = "Miss"; } else { _root.HeroAttackOutcome = "Hit"; _root.AttackIdRoll = Math.ceil(Math.random() * 100); if (_root.AttackIdRoll <= 65) { _root.AttackType = _root.Hero[9]; _root.AttackDamage = _root.Hero[10]; } else if (_root.AttackIdRoll <= 90) { _root.AttackType = _root.Hero[11]; _root.AttackDamage = _root.Hero[12]; } else { _root.AttackType = _root.Hero[13]; _root.AttackDamage = _root.Hero[14]; } } _root.GET_HERO_ACTUAL_DAMAGE(); _root.MonsterFrame = Number(_root.PlacedMonsters[_root.TargetMonsterID][0]) + 1; _root.SHOW_HERO_ATTACK_EVENT(); } function FIND_TARGET_MONSTER() { if (_root.Monster_N == true) { _root.TargetMonsterRow = _root.Hero[21] - 1; _root.TargetMonsterColumn = _root.Hero[22]; _root.TargetMonsterDirection = "N"; } else if (_root.Monster_S == true) { _root.TargetMonsterRow = _root.Hero[21] + 1; _root.TargetMonsterColumn = _root.Hero[22]; _root.TargetMonsterDirection = "S"; } else if (_root.Monster_W == true) { _root.TargetMonsterRow = _root.Hero[21]; _root.TargetMonsterColumn = _root.Hero[22] - 1; _root.TargetMonsterDirection = "W"; } else if (_root.Monster_E == true) { _root.TargetMonsterRow = _root.Hero[21]; _root.TargetMonsterColumn = _root.Hero[22] + 1; _root.TargetMonsterDirection = "E"; } _root.TargetMonsterID = undefined; _root.TempTargetCounter = 1; while ((_root.TargetMonsterID == undefined) && (_root.TempTargetCounter <= _root.TotalPlacedMonsters)) { if ((_root.PlacedMonsters[_root.TempTargetCounter][91] == _root.TargetMonsterRow) && (_root.PlacedMonsters[_root.TempTargetCounter][92] == _root.TargetMonsterColumn)) { _root.TargetMonsterID = _root.TempTargetCounter; } else { _root.TempTargetCounter = _root.TempTargetCounter + 1; } } if (_root.TargetMonsterID == undefined) { trace("ERROR! _root.TargetMonsterID = undefined (!!!)"); } } function GET_HERO_ACTUAL_DAMAGE() { if (_root.AttackType == "Physical") { _root.ResistanceCoeff = _root.PlacedMonsters[_root.TargetMonsterID][5] / 100; } else if (_root.AttackType == "Fire") { _root.ResistanceCoeff = _root.PlacedMonsters[_root.TargetMonsterID][6] / 100; } else if (_root.AttackType == "Magic") { _root.ResistanceCoeff = _root.PlacedMonsters[_root.TargetMonsterID][7] / 100; } else if (_root.AttackType == "Mystic") { _root.ResistanceCoeff = _root.PlacedMonsters[_root.TargetMonsterID][8] / 100; } _root.ActualDamage = Math.round(_root.AttackDamage * (1 - _root.ResistanceCoeff)); _root.MonsterFamily = _root.PlacedMonsters[_root.TargetMonsterID][2]; if (_root.MonsterFamily == "Humanoid") { _root.HeroPower = _root.Hero[15]; } else if (_root.MonsterFamily == "Undead") { _root.HeroPower = _root.Hero[16]; } else if (_root.MonsterFamily == "Beast") { _root.HeroPower = _root.Hero[17]; } else if (_root.MonsterFamily == "Arcane") { _root.HeroPower = _root.Hero[18]; } if (_root.HeroPower == "Strong") { _root.ActualDamage = Math.round(_root.ActualDamage * 1.3); } else if (_root.HeroPower == "Weak") { _root.ActualDamage = Math.round(_root.ActualDamage * 0.7); } else if (((_root.HeroPower != "Strong") && (_root.HeroPower != "Weak")) && (_root.HeroPower != "Normal")) { trace("ERROR! _root.HeroPower is not 'Strong' nor 'Weak' nor 'Normal' (!!!)"); } } function SHOW_HERO_ATTACK_EVENT() { _root.Focus = "HeroAttackEvent"; _root.TempMonsterID = _root.TargetMonsterID; duplicateMovieClip ("_root.RaidEventTemplate", "RaidEvent", 10010); setProperty("_root.RaidEvent", _x , "320"); setProperty("_root.RaidEvent", _y , "240"); if (_root.TargetMonsterDirection == "N") { _root.RaidEvent.gotoAndPlay("HeroAttacksN"); } else if (_root.TargetMonsterDirection == "S") { _root.RaidEvent.gotoAndPlay("HeroAttacksS"); } else if (_root.TargetMonsterDirection == "W") { _root.RaidEvent.gotoAndPlay("HeroAttacksW"); } else if (_root.TargetMonsterDirection == "E") { _root.RaidEvent.gotoAndPlay("HeroAttacksE"); } }
Frame 10
function RESET_TRAPS() { i = 0; while (i <= _root.TotalPlacedTraps) { if (_root.PlacedTraps[i][9] != "Broken") { _root.PlacedTraps[i][9] = "Ready"; setProperty("_root.Trap" + i, _alpha , 100); _root.TempRow = _root.PlacedTraps[i][91]; _root.TempColumn = _root.PlacedTraps[i][92]; _root.Map[_root.TempRow][_root.TempColumn] = 4; } i++; } i = 0; while (i < _root.Rows) { j = 0; while (j < _root.Columns) { if (_root.Map[i][j] == 7) { _root.Map[i][j] = 4; } j++; } i++; } } function TRAP_MANAGEMENT() { _root.TurnTimer.gotoAndStop(1); _root.FIND_TRAP(); if (_root.PlacedTraps[_root.TrapID][9] == "Ready") { _root.ROLL_TRAP_OUTCOME(); _root.SHOW_TRAP_EVENT(); } } function FIND_TRAP() { _root.TempTrapRow = _root.Hero[21]; _root.TempTrapColumn = _root.Hero[22]; _root.TrapFound = false; _root.TrapCounter = 0; while ((_root.TrapFound == false) && (_root.TrapCounter < 999)) { if ((_root.PlacedTraps[_root.TrapCounter][91] == _root.TempTrapRow) && (_root.PlacedTraps[_root.TrapCounter][92] == _root.TempTrapColumn)) { _root.TrapFound = true; } else { _root.TrapCounter = _root.TrapCounter + 1; } } _root.TrapID = _root.TrapCounter; } function ROLL_TRAP_OUTCOME() { _root.TempRoll = Math.floor(Math.random() * 100); _root.TempTreshold = Number(_root.Hero[4]) - ((Number(_root.PlacedTraps[_root.TrapID][6]) - 1) * 2); if (_root.TempTreshold < 1) { _root.TempTreshold = 1; } if (_root.TempRoll < _root.TempTreshold) { _root.PlacedTraps[_root.TrapID][9] = "Disarmed"; } else { _root.PlacedTraps[_root.TrapID][9] = "Sprung"; _root.GET_TRAP_ACTUAL_DAMAGE(); } } function SHOW_TRAP_EVENT() { _root.Focus = "TrapEvent"; duplicateMovieClip ("_root.RaidEventTemplate", "RaidEvent", 10010); setProperty("_root.RaidEvent", _x , "320"); setProperty("_root.RaidEvent", _y , "240"); if (_root.Hero[19] < _root.Hero[21]) { _root.RaidEvent.gotoAndPlay("StepOnTrapFromN"); } else if (_root.Hero[19] > _root.Hero[21]) { _root.RaidEvent.gotoAndPlay("StepOnTrapFromS"); } else if (_root.Hero[20] < _root.Hero[22]) { _root.RaidEvent.gotoAndPlay("StepOnTrapFromW"); } else if (_root.Hero[20] > _root.Hero[22]) { _root.RaidEvent.gotoAndPlay("StepOnTrapFromE"); } } function GET_TRAP_ACTUAL_DAMAGE() { if (_root.PlacedTraps[_root.TrapID][2] == "Physical") { _root.ActualDamage = Math.round(_root.PlacedTraps[_root.TrapID][8] * (1 - (_root.Hero[5] / 100))); } else if (_root.PlacedTraps[_root.TrapID][2] == "Fire") { _root.ActualDamage = Math.round(_root.PlacedTraps[_root.TrapID][8] * (1 - (_root.Hero[6] / 100))); } else if (_root.PlacedTraps[_root.TrapID][2] == "Magic") { _root.ActualDamage = Math.round(_root.PlacedTraps[_root.TrapID][8] * (1 - (_root.Hero[7] / 100))); } else if (_root.PlacedTraps[_root.TrapID][2] == "Holy") { _root.ActualDamage = Math.round(_root.PlacedTraps[_root.TrapID][8] * (1 - (_root.Hero[8] / 100))); } } function BREAK_TRAP(id) { _root.Map[_root.PlacedTraps[id][91]][_root.PlacedTraps[id][92]] = 0; _root.PlacedTraps[id][91] = -10000; _root.PlacedTraps[id][92] = -10000; _root.PlacedTraps[id][9] = "Broken"; removeMovieClip("_root.Trap" + id); }
Frame 11
function MONSTER_AI(mID) { if (_root.FocusListenerIsOn == true) { _root.Focus = "Info"; _root.FocusListenerIsOn = false; } else { _root.Focus = "MonsterAI"; if (_root.PlacedMonsters[_root.TempMonsterCounter][17] > 1) { _root.CHECK_HERO_POSITION(mID); if ((((_root.TempHeroPosition == "N") || (_root.TempHeroPosition == "S")) || (_root.TempHeroPosition == "W")) || (_root.TempHeroPosition == "E")) { _root.ATTACK_HERO(mID); } else if (_root.PlacedMonsters[mID][15] > 0) { _root.MOVE_MONSTER(mID); } else { _root.NEXT_MONSTER_AI(mID); } } else { _root.NEXT_MONSTER_AI(mID); } } } function NEXT_MONSTER_AI(mID1) { _root.TempMonsterCounter = mID1 + 1; if (_root.TempMonsterCounter <= _root.DungeonInfo.v10) { _root.MONSTER_AI(_root.TempMonsterCounter); } else { _root.Focus = "Raid"; _root.LoopCounter = 0; _root.TurnTimer.gotoAndPlay(2); } } function CHECK_HERO_POSITION(mID2) { if ((_root.Hero[21] == _root.PlacedMonsters[mID2][91]) && (_root.Hero[22] == (_root.PlacedMonsters[mID2][92] + 1))) { _root.TempHeroPosition = "E"; } else if ((_root.Hero[21] == _root.PlacedMonsters[mID2][91]) && (_root.Hero[22] == (_root.PlacedMonsters[mID2][92] - 1))) { _root.TempHeroPosition = "W"; } else if ((_root.Hero[21] == (_root.PlacedMonsters[mID2][91] + 1)) && (_root.Hero[22] == _root.PlacedMonsters[mID2][92])) { _root.TempHeroPosition = "S"; } else if ((_root.Hero[21] == (_root.PlacedMonsters[mID2][91] - 1)) && (_root.Hero[22] == _root.PlacedMonsters[mID2][92])) { _root.TempHeroPosition = "N"; } else { _root.TempHeroPosition = "X"; } } function ATTACK_HERO(mID3) { if (_root.Hero[0] > _root.PlacedMonsters[mID3][3]) { _root.ChanceOfFailure = (5 + _root.Hero[0]) - _root.PlacedMonsters[mID3][3]; } else { _root.ChanceOfFailure = 5; } _root.HitRoll = Math.ceil(Math.random() * 100); if (_root.HitRoll <= _root.ChanceOfFailure) { _root.MonsterAttackOutcome = "Miss"; } else { _root.MonsterAttackOutcome = "Hit"; _root.AttackIdRoll = Math.ceil(Math.random() * 100); if (_root.AttackIdRoll <= 65) { _root.AttackType = _root.PlacedMonsters[mID3][9]; _root.AttackDamage = _root.PlacedMonsters[mID3][10]; } else if (_root.AttackIdRoll <= 90) { _root.AttackType = _root.PlacedMonsters[mID3][11]; _root.AttackDamage = _root.PlacedMonsters[mID3][12]; } else { _root.AttackType = _root.PlacedMonsters[mID3][13]; _root.AttackDamage = _root.PlacedMonsters[mID3][14]; } } _root.GET_MONSTER_ACTUAL_DAMAGE(); _root.TempMonsterID = mID3; _root.MonsterFrame = Number(_root.PlacedMonsters[mID3][0]) + 1; _root.SHOW_MONSTER_ATTACK_EVENT(); } function GET_MONSTER_ACTUAL_DAMAGE() { if (_root.AttackType == "Physical") { _root.ActualDamage = Math.round(_root.AttackDamage * (1 - (_root.Hero[5] / 100))); } else if (_root.AttackType == "Fire") { _root.ActualDamage = Math.round(_root.AttackDamage * (1 - (_root.Hero[6] / 100))); } else if (_root.AttackType == "Magic") { _root.ActualDamage = Math.round(_root.AttackDamage * (1 - (_root.Hero[7] / 100))); } else if (_root.AttackType == "Holy") { _root.ActualDamage = Math.round(_root.AttackDamage * (1 - (_root.Hero[8] / 100))); } _root.ActualDamage = _root.ActualDamage * 2; } function SHOW_MONSTER_ATTACK_EVENT() { _root.Focus = "MonsterAttackEvent"; duplicateMovieClip ("_root.RaidEventTemplate", "RaidEvent", 10010); setProperty("_root.RaidEvent", _x , "320"); setProperty("_root.RaidEvent", _y , "240"); if (_root.TempHeroPosition == "N") { _root.RaidEvent.gotoAndPlay("MonsterAttacksS"); } else if (_root.TempHeroPosition == "S") { _root.RaidEvent.gotoAndPlay("MonsterAttacksN"); } else if (_root.TempHeroPosition == "W") { _root.RaidEvent.gotoAndPlay("MonsterAttacksE"); } else if (_root.TempHeroPosition == "E") { _root.RaidEvent.gotoAndPlay("MonsterAttacksW"); } } function DELETE_MONSTER(mID) { i = 0; while (i < 100) { _root.PlacedMonsters[mID][i] = undefined; i++; } removeMovieClip("_root.Monster" + mID); if (_root.Map[_root.TargetMonsterRow][_root.TargetMonsterColumn] == 5) { _root.Map[_root.TargetMonsterRow][_root.TargetMonsterColumn] = 0; _root.DungeonInfo.v11 = _root.DungeonInfo.v11 - 1; _root.DungeonInfo.v12 = _root.DungeonInfo.v12 + 1; } } function HEAL_MONSTERS() { i = 1; while (i <= _root.TotalPlacedMonsters) { if (_root.PlacedMonsters[i][17] > 0) { _root.PlacedMonsters[i][17] = Math.round(_root.PlacedMonsters[i][17] + (_root.PlacedMonsters[i][4] / 10)); if (_root.PlacedMonster[i][17] > _root.PlacedMonster[i][4]) { _root.PlacedMonsters[i][17] = _root.PlacedMonsters[i][4]; } } i++; } } function DRAG_MONSTER() { _root.TempOldMonsterRow = int((_ymouse - 10) / _root.CellSize); _root.TempOldMonsterColumn = int((_xmouse - 10) / _root.CellSize); _root.MonsterFound = false; _root.MonsterCounter = 0; while ((_root.MonsterFound == false) && (_root.MonsterCounter < 9999)) { if ((_root.PlacedMonsters[_root.MonsterCounter][91] == _root.TempOldMonsterRow) && (_root.PlacedMonsters[_root.MonsterCounter][92] == _root.TempOldMonsterColumn)) { _root.MonsterFound = true; _root.TempMonsterID = _root.MonsterCounter; } else { _root.MonsterCounter = _root.MonsterCounter + 1; } } if (_root.MonsterCounter < 9999) { startDrag ("_root.Monster" + _root.TempMonsterID); _root.Focus = "DraggingMonster"; _root.Map[_root.TempOldMonsterRow][_root.TempOldMonsterColumn] = 0; _root.Interface.MonsterQuickDisplay.gotoAndStop("On"); _root.Interface.MonsterQuickDisplay.Portrait.gotoAndStop(Number(_root.PlacedMonsters[_root.TempMonsterID][0]) + 1); _root.TempCurrHP = Number(_root.PlacedMonsters[_root.TempMonsterID][17]); _root.TempMaxHP = Number(_root.PlacedMonsters[_root.TempMonsterID][4]); _root.Interface.MonsterQuickDisplay.LifeBar.gotoAndStop(Math.ceil((_root.TempCurrHP / _root.TempMaxHP) * 100)); } } function UNDRAG_MONSTER() { _root.TempNewMonsterRow = int((_ymouse - 10) / _root.CellSize); _root.TempNewMonsterColumn = int((_xmouse - 10) / _root.CellSize); if (_root.Map[_root.TempNewMonsterRow][_root.TempNewMonsterColumn] == 0) { if ((_root.TempNewMonsterRow != 1) || (_root.TempNewMonsterColumn != 15)) { _root.Map[_root.TempNewMonsterRow][_root.TempNewMonsterColumn] = 5; _root.PlacedMonsters[_root.TempMonsterID][91] = _root.TempNewMonsterRow; _root.PlacedMonsters[_root.TempMonsterID][92] = _root.TempNewMonsterColumn; _root.PlacedMonsters[_root.TempMonsterID][95] = _root.TempNewMonsterRow; _root.PlacedMonsters[_root.TempMonsterID][96] = _root.TempNewMonsterColumn; stopDrag(); setProperty("_root.Monster" + _root.TempMonsterID, _y , _root.CellSize * (_root.TempNewMonsterRow + 1)); setProperty("_root.Monster" + _root.TempMonsterID, _x , _root.CellSize * (_root.TempNewMonsterColumn + 1)); _root.Focus = "DragCreatures"; } } }
Frame 12
function START_RAID() { _root.Focus = "Raid"; _root.SETUP_HERO_MAP(); _root.Interface.swapDepths(10003); _root.Interface.gotoAndStop("Raid"); _root.Interface.TI0.text = _root.Hero[0]; _root.Interface.TI1.text = _root.Hero[27]; _root.Interface.TI2.text = _root.Hero[3]; _root.Interface.Hero.gotoAndStop(_root.Hero[27]); _root.Interface.HeroLifeBar.gotoAndStop(Math.ceil((_root.Hero[2] / _root.Hero[26]) * 100)); _root.SHOW_HERO(); _root.CHECK_BORDERS(); _root.CHECK_WALLS(); _root.TurnTimer.gotoAndPlay(2); } function GET_TREASURE() { i = 0; while (i < _root.Rows) { j = 0; while (j < _root.Columns) { if (_root.Map[i][j] == 3) { _root.Map[i][j] = 0; } j++; } i++; } removeMovieClip("_root.Treasure"); _root.CashSound.gotoAndPlay("Cash"); _root.Hero[25] = "Exit"; _root.RESET_HERO_MAP(); _root.TreasureN = false; _root.TreasureS = false; _root.TreasureW = false; _root.TreasureE = false; _root.TreasureIsPlaced = false; _root.TreasureRow = undefined; _root.TreasureColumn = undefined; _root.TempMonsterCounter = 0; _root.NEXT_MONSTER_AI(_root.TempMonsterCounter); } function END_OF_RAID(winner) { _root.Hero[2] = -1; _root.Hero[21] = -1; _root.Hero[22] = -1; _root.TurnTimer.stop(); _root.TurnTimer.gotoAndStop(1); removeMovieClip("_root.HeroPointer"); _root.Interface.swapDepths(963); _root.RESET_TRAPS(); _root.RESET_MONSTERS_POSITIONS(); _root.HEAL_MONSTERS(); if (winner == "Hero") { _root.DungeonInfo.v0 = _root.DungeonInfo.v0 - _root.DungeonInfo.v6; _root.Interface.T0.text = _root.DungeonInfo.v0; _root.SHOW_CUTSCENE("PlayerLoses"); } else if (winner == "Player") { _root.REMOVE_TREASURE(); _root.DungeonInfo.v0 = Number(_root.DungeonInfo.v0) + Number(_root.Hero[3]); _root.Interface.T0.text = _root.DungeonInfo.v0; _root.Interface.T2.text = _root.DungeonInfo.v2; _root.EarnedGold = _root.Hero[3]; _root.SHOW_CUTSCENE("PlayerWins"); } } function SHOW_TREASURE() { duplicateMovieClip ("_root.TreasureTemplate", "Treasure", 965); startDrag ("_root.Treasure", true); _root.TreasureIsPlaced = false; i = 0; while (i < _root.Rows) { j = 0; while (j < _root.Columns) { if (_root.Map[i][j] == 3) { _root.Map[i][j] = 0; } j++; } i++; } } function CHECK_TREASURE_AMOUNT() { _root.Treasure1 = Number(_root.Interface.TXXXX.text) * 1000; _root.Treasure2 = Number(_root.Interface.TXXX.text) * 100; _root.Treasure3 = Number(_root.Interface.TXX.text) * 10; _root.Treasure4 = Number(_root.Interface.TX.text); _root.TreasureAmount = ((_root.Treasure1 + _root.Treasure2) + _root.Treasure3) + _root.Treasure4; if ((Number(_root.TreasureAmount) <= Number(_root.DungeonInfo.v0)) && (Number(_root.TreasureAmount) > 0)) { _root.DungeonInfo.v6 = _root.TreasureAmount; _root.Focus = "TreasurePlacing"; } else if ((Number(_root.TreasureAmount) > Number(_root.DungeonInfo.v0)) && (Number(_root.TreasureAmount) > 0)) { _root.TempTreasure = _root.DungeonInfo.v0; _root.Interface.TX.text = _root.TempTreasure % 10; if (_root.DungeonInfo.v0 > 9) { _root.TempTreasure = Math.floor(Number(_root.TempTreasure) / 10); _root.Interface.TXX.text = _root.TempTreasure % 10; if (_root.DungeonInfo.v0 > 99) { _root.TempTreasure = Math.floor(Number(_root.TempTreasure) / 10); _root.Interface.TXXX.text = _root.TempTreasure % 10; if (_root.DungeonInfo.v0 > 999) { _root.TempTreasure = Math.floor(Number(_root.TempTreasure) / 10); _root.Interface.TXXXX.text = _root.TempTreasure % 10; } else { _root.Interface.TXXXX.text = "0"; } } else { _root.Interface.TXXX.text = "0"; _root.Interface.TXXXX.text = "0"; } } else { _root.Interface.TXX.text = "0"; _root.Interface.TXXX.text = "0"; _root.Interface.TXXXX.text = "0"; } _root.TempTXXXX = _root.Interface.TXXXX.text; _root.TempTXXX = _root.Interface.TXXX.text; _root.TempTXX = _root.Interface.TXX.text; _root.TempTX = _root.Interface.TX.text; if (_root.Interface.TXXXX.text == "0") { _root.TempTXXXX = ""; if (_root.Interface.TXXX.text == "0") { _root.TempTXXX = ""; if (_root.Interface.TXX.text == "0") { _root.TempTXX = ""; if (_root.Interface.TX.text == "0") { _root.TempTX = ""; } } } } _root.DungeonInfo.v6 = Number(((_root.TempTXXXX + _root.TempTXXX) + _root.TempTXX) + _root.TempTX); _root.Focus = "TreasurePlacing"; } if (Number(_root.TreasureAmount) > 0) { _root.SHOW_TREASURE(); } } function PLACE_TREASURE() { _root.TreasureRow = int((_ymouse - 10) / _root.CellSize); _root.TreasureColumn = int((_xmouse - 10) / _root.CellSize); _root.TempCellContent = _root.Map[_root.TreasureRow][_root.TreasureColumn]; if (((_root.TreasureRow <= _root.Rows) && (_root.TreasureColumn <= _root.Columns)) && (_root.TempCellContent == 0)) { if ((_root.TreasureRow != 1) || (_root.TreasureColumn != 15)) { stopDrag(); setProperty("Treasure", _x , _root.CellSize * (_root.TreasureColumn + 1)); setProperty("Treasure", _y , _root.CellSize * (_root.TreasureRow + 1)); _root.Map[_root.TreasureRow][_root.TreasureColumn] = 3; _root.TreasureIsPlaced = true; } else { _root.REMOVE_TREASURE(); } } else { _root.REMOVE_TREASURE(); } _root.Focus = "Treasure"; } function REMOVE_TREASURE() { if (_root.DungeonRank < 6) { _root.Focus = "Treasure"; removeMovieClip("_root.Treasure"); _root.TreasureRow = undefined; _root.TreasureColumn = undefined; _root.TreasureIsPlaced = false; _root.RESET_TREASURE_VARS(); i = 0; while (i < _root.Rows) { j = 0; while (j < _root.Columns) { if (_root.Map[i][j] == 3) { _root.Map[i][j] = 0; } j++; } i++; } } } function RESET_TREASURE_VARS() { _root.DungeonInfo.v6 = 0; _root.Interface.T6.text = "0"; _root.Interface.TX.text = "0"; _root.Interface.TXX.text = "0"; _root.Interface.TXXX.text = "0"; _root.Interface.TXXXX.text = "0"; } function PLACE_LAST_TREASURE() { removeMovieClip("_root.Cutscene"); _root.Focus = "Treasure"; _root.Interface.gotoAndStop("Treasure"); _root.Interface.TX.text = 9; _root.Interface.TXX.text = 9; _root.Interface.TXXX.text = 9; _root.Interface.TXXXX.text = 9; _root.CHECK_TREASURE_AMOUNT(); _root.DungeonInfo.v6 = _root.DungeonInfo.v0; _root.Interface.T6.text = _root.DungeonInfo.v6; _root.Focus = "TreasurePlacing"; }
Frame 13
function MOVE_HERO() { _root.TempN = 0; _root.TempS = 0; _root.TempE = 0; _root.TempW = 0; _root.CHECK_BORDERS(); _root.CHECK_BLOCKS(); _root.CHECK_NEARBY_CELLS(); _root.ROLL_HERO_DIRECTION(); _root.APPLY_HERO_MOVEMENT(); } function CHECK_BORDERS() { if (_root.Hero[21] == 0) { _root.TempN = -1; } if (_root.Hero[21] == (_root.Rows - 1)) { _root.TempS = -1; } if (_root.Hero[22] == 0) { _root.TempW = -1; } if (_root.Hero[22] == (_root.Columns - 1)) { _root.TempE = -1; } } function CHECK_BLOCKS() { if (((_root.Map[_root.Hero[21] - 1][_root.Hero[22]] == 1) || (_root.Map[_root.Hero[21] - 1][_root.Hero[22]] == 3)) || (_root.Map[_root.Hero[21] - 1][_root.Hero[22]] == 5)) { _root.TempN = -1; } if (((_root.Map[_root.Hero[21] + 1][_root.Hero[22]] == 1) || (_root.Map[_root.Hero[21] + 1][_root.Hero[22]] == 3)) || (_root.Map[_root.Hero[21] + 1][_root.Hero[22]] == 5)) { _root.TempS = -1; } if (((_root.Map[_root.Hero[21]][_root.Hero[22] - 1] == 1) || (_root.Map[_root.Hero[21]][_root.Hero[22] - 1] == 3)) || (_root.Map[_root.Hero[21]][_root.Hero[22] - 1] == 5)) { _root.TempW = -1; } if (((_root.Map[_root.Hero[21]][_root.Hero[22] + 1] == 1) || (_root.Map[_root.Hero[21]][_root.Hero[22] + 1] == 3)) || (_root.Map[_root.Hero[21]][_root.Hero[22] + 1] == 5)) { _root.TempE = -1; } if ((((_root.Monster_N == true) || (_root.Monster_S == true)) || (_root.Monster_W == true)) || (_root.Monster_E == true)) { _root.TempN = -1; _root.TempS = -1; _root.TempW = -1; _root.TempE = -1; } } function CHECK_NEARBY_CELLS() { if ((((_root.TempN == -1) && (_root.TempS == -1)) && (_root.TempW == -1)) && (_root.TempE == -1)) { _root.TempMonsterCounter = 0; _root.NEXT_MONSTER_AI(_root.TempMonsterCounter); } else { _root.Flag = false; _root.TempCounter = -1; while (_root.Flag == false) { _root.TempCounter = _root.TempCounter + 1; if ((_root.TempN != -1) && (_root.HeroMap[_root.Hero[21] - 1][_root.Hero[22]] == _root.TempCounter)) { _root.Flag = true; _root.TempN = 1; } if ((_root.TempS != -1) && (_root.HeroMap[_root.Hero[21] + 1][_root.Hero[22]] == _root.TempCounter)) { _root.Flag = true; _root.TempS = 1; } if ((_root.TempW != -1) && (_root.HeroMap[_root.Hero[21]][_root.Hero[22] - 1] == _root.TempCounter)) { _root.Flag = true; _root.TempW = 1; } if ((_root.TempE != -1) && (_root.HeroMap[_root.Hero[21]][_root.Hero[22] + 1] == _root.TempCounter)) { _root.Flag = true; _root.TempE = 1; } } } } function ROLL_HERO_DIRECTION() { _root.TempRoll = Math.floor(Math.random() * 100); if (((_root.TempRoll < 50) && (_root.TempN == 1)) && (_root.Hero[28] == "N")) { _root.NewDirection = "N"; } else if (((_root.TempRoll < 50) && (_root.TempS == 1)) && (_root.Hero[28] == "S")) { _root.NewDirection = "S"; } else if (((_root.TempRoll < 50) && (_root.TempW == 1)) && (_root.Hero[28] == "W")) { _root.NewDirection = "W"; } else if (((_root.TempRoll < 50) && (_root.TempE == 1)) && (_root.Hero[28] == "E")) { _root.NewDirection = "E"; } else { _root.Directions = new Array(); _root.TempCounter = 0; if (_root.TempN == 1) { _root.Directions[_root.TempCounter] = "N"; _root.TempCounter = _root.TempCounter + 1; } if (_root.TempS == 1) { _root.Directions[_root.TempCounter] = "S"; _root.TempCounter = _root.TempCounter + 1; } if (_root.TempW == 1) { _root.Directions[_root.TempCounter] = "W"; _root.TempCounter = _root.TempCounter + 1; } if (_root.TempE == 1) { _root.Directions[_root.TempCounter] = "E"; _root.TempCounter = _root.TempCounter + 1; } _root.TempValue = Math.floor(Math.random() * _root.TempCounter); _root.NewDirection = _root.Directions[_root.TempValue]; _root.Hero[28] = _root.NewDirection; } if (_root.NewDirection == "N") { _root.Hero[23] = _root.Hero[21] - 1; _root.Hero[24] = _root.Hero[22]; } else if (_root.NewDirection == "S") { _root.Hero[23] = _root.Hero[21] + 1; _root.Hero[24] = _root.Hero[22]; } else if (_root.NewDirection == "E") { _root.Hero[23] = _root.Hero[21]; _root.Hero[24] = _root.Hero[22] + 1; } else if (_root.NewDirection == "W") { _root.Hero[23] = _root.Hero[21]; _root.Hero[24] = _root.Hero[22] - 1; } } function APPLY_HERO_MOVEMENT() { if ((((_root.Monster_N == false) && (_root.Monster_S == false)) && (_root.Monster_E == false)) && (_root.Monster_W == false)) { _root.OldHeroY = _root.Hero[21]; _root.OldHeroX = _root.Hero[22]; _root.NewHeroY = _root.Hero[23]; _root.NewHeroX = _root.Hero[24]; _root.Map[_root.OldHeroY][_root.OldHeroX] = 0; _root.Hero[19] = _root.Hero[21]; _root.Hero[20] = _root.Hero[22]; _root.Hero[21] = _root.Hero[23]; _root.Hero[22] = _root.Hero[24]; _root.Hero[23] = undefined; _root.Hero[24] = undefined; setProperty("_root.HeroPointer", _x , _root.CellSize * (_root.Hero[22] + 1)); setProperty("_root.HeroPointer", _y , _root.CellSize * (_root.Hero[21] + 1)); _root.HeroMap[_root.Hero[21]][_root.Hero[22]] = _root.HeroMap[_root.Hero[21]][_root.Hero[22]] + 1; } _root.TempMonsterCounter = 0; _root.NEXT_MONSTER_AI(_root.TempMonsterCounter); }
Frame 14
function MOVE_MONSTER(mID4) { _root.TempN = true; _root.TempS = true; _root.TempE = true; _root.TempW = true; _root.CHECK_MONSTER_BORDERS(mID4); _root.CHECK_OBSTACLES(mID4); _root.ROLL_MONSTER_DIRECTION(mID4); _root.APPLY_MONSTER_MOVEMENT(mID4); } function CHECK_MONSTER_BORDERS(mID5) { if (_root.PlacedMonsters[mID5][91] == 0) { _root.TempN = false; } if (_root.PlacedMonsters[mID5][91] == (_root.Rows - 1)) { _root.TempS = false; } if (_root.PlacedMonsters[mID5][92] == 0) { _root.TempW = false; } if (_root.PlacedMonsters[mID5][92] == (_root.Columns - 1)) { _root.TempE = false; } } function CHECK_OBSTACLES(mID6) { _root.TempRow = Number(_root.PlacedMonsters[mID6][91]); _root.TempColumn = Number(_root.PlacedMonsters[mID6][92]); if ((_root.Map[_root.TempRow - 1][_root.TempColumn] != 0) && (_root.Map[_root.TempRow - 1][_root.TempColumn] != 7)) { _root.TempN = false; } if ((_root.Map[_root.TempRow + 1][_root.TempColumn] != 0) && (_root.Map[_root.TempRow + 1][_root.TempColumn] != 7)) { _root.TempS = false; } if ((_root.Map[_root.TempRow][_root.TempColumn - 1] != 0) && (_root.Map[_root.TempRow][_root.TempColumn - 1] != 7)) { _root.TempW = false; } if ((_root.Map[_root.TempRow][_root.TempColumn + 1] != 0) && (_root.Map[_root.TempRow][_root.TempColumn + 1] != 7)) { _root.TempE = false; } } function ROLL_MONSTER_DIRECTION(mID7) { _root.MovementIsPossible = false; if ((((_root.TempN == true) || (_root.TempS == true)) || (_root.TempW == true)) || (_root.TempE == true)) { _root.MovementIsPossible = true; _root.TempRoll = Math.floor(Math.random() * 100); if (((_root.PlacedMonsters[mID7][97] == "N") && (_root.TempN == true)) && (_root.TempRoll < 50)) { _root.NewMonsterDirection = "N"; } else if (((_root.PlacedMonsters[mID7][97] == "S") && (_root.TempS == true)) && (_root.TempRoll < 50)) { _root.NewMonsterDirection = "S"; } else if (((_root.PlacedMonsters[mID7][97] == "W") && (_root.TempW == true)) && (_root.TempRoll < 50)) { _root.NewMonsterDirection = "W"; } else if (((_root.PlacedMonsters[mID7][97] == "E") && (_root.TempE == true)) && (_root.TempRoll < 50)) { _root.NewMonsterDirection = "E"; } else { _root.MonsterDirections = new Array(); _root.TempCounter = 0; if (_root.TempN == true) { _root.MonsterDirections[_root.TempCounter] = "N"; _root.TempCounter = _root.TempCounter + 1; } if (_root.TempS == true) { _root.MonsterDirections[_root.TempCounter] = "S"; _root.TempCounter = _root.TempCounter + 1; } if (_root.TempW == true) { _root.MonsterDirections[_root.TempCounter] = "W"; _root.TempCounter = _root.TempCounter + 1; } if (_root.TempE == true) { _root.MonsterDirections[_root.TempCounter] = "E"; _root.TempCounter = _root.TempCounter + 1; } _root.TempValue = Math.floor(Math.random() * _root.TempCounter); _root.NewMonsterDirection = _root.MonsterDirections[_root.TempValue]; _root.PlacedMonsters[mID7][97] = _root.NewMonsterDirection; } if (_root.NewMonsterDirection == "N") { _root.PlacedMonsters[mID7][93] = _root.PlacedMonsters[mID7][91] - 1; _root.PlacedMonsters[mID7][94] = _root.PlacedMonsters[mID7][92]; } else if (_root.NewMonsterDirection == "S") { _root.PlacedMonsters[mID7][93] = _root.PlacedMonsters[mID7][91] + 1; _root.PlacedMonsters[mID7][94] = _root.PlacedMonsters[mID7][92]; } else if (_root.NewMonsterDirection == "E") { _root.PlacedMonsters[mID7][93] = _root.PlacedMonsters[mID7][91]; _root.PlacedMonsters[mID7][94] = _root.PlacedMonsters[mID7][92] + 1; } else if (_root.NewMonsterDirection == "W") { _root.PlacedMonsters[mID7][93] = _root.PlacedMonsters[mID7][91]; _root.PlacedMonsters[mID7][94] = _root.PlacedMonsters[mID7][92] - 1; } } } function APPLY_MONSTER_MOVEMENT(mID8) { if (_root.MovementIsPossible == true) { _root.OldMonsterY = _root.PlacedMonsters[mID8][91]; _root.OldMonsterX = _root.PlacedMonsters[mID8][92]; _root.NewMonsterY = _root.PlacedMonsters[mID8][93]; _root.NewMonsterX = _root.PlacedMonsters[mID8][94]; if (_root.Map[_root.NewMonsterY][_root.NewMonsterX] == 0) { _root.Map[_root.NewMonsterY][_root.NewMonsterX] = 5; } if (_root.Map[_root.OldMonsterY][_root.OldMonsterX] == 5) { _root.Map[_root.OldMonsterY][_root.OldMonsterX] = 0; } _root.PlacedMonsters[mID8][91] = _root.PlacedMonsters[mID8][93]; _root.PlacedMonsters[mID8][92] = _root.PlacedMonsters[mID8][94]; _root.PlacedMonsters[mID8][93] = undefined; _root.PlacedMonsters[mID8][94] = undefined; setProperty("_root.Monster" + mID8, _y , _root.CellSize * (_root.PlacedMonsters[mID8][91] + 1)); setProperty("_root.Monster" + mID8, _x , _root.CellSize * (_root.PlacedMonsters[mID8][92] + 1)); } _root.NEXT_MONSTER_AI(_root.TempMonsterCounter); } function RESET_MONSTERS_POSITIONS() { i = 1; while (i <= _root.DungeonInfo.v10) { if (_root.PlacedMonsters[i][17] > 0) { _root.OldMonsterY = _root.PlacedMonsters[i][91]; _root.OldMonsterX = _root.PlacedMonsters[i][92]; _root.NewMonsterY = _root.PlacedMonsters[i][95]; _root.NewMonsterX = _root.PlacedMonsters[i][96]; _root.Map[_root.OldMonsterY][_root.OldMonsterX] = 0; _root.Map[_root.NewMonsterY][_root.NewMonsterX] = 5; _root.PlacedMonsters[i][91] = _root.PlacedMonsters[i][95]; _root.PlacedMonsters[i][92] = _root.PlacedMonsters[i][96]; setProperty("_root.Monster" + i, _y , _root.CellSize * (_root.PlacedMonsters[i][91] + 1)); setProperty("_root.Monster" + i, _x , _root.CellSize * (_root.PlacedMonsters[i][92] + 1)); } i++; } }
Frame 15
function SAVE_GAME() { _root.SaveGame.data.FirstFlag = true; _root.SaveGame.data.Beginning = false; _root.SaveGame.data.Focus = "Info"; _root.SaveGame.data.TotalPlacedMonsters = _root.TotalPlacedMonsters; _root.SaveGame.data.CurrentPlacedMonsters = _root.CurrentPlacedMonsters; _root.SaveGame.data.TotalPlacedTraps = _root.TotalPlacedTraps; _root.SaveGame.data.CurrentPlacedTraps = _root.CurrentPlacedTraps; _root.SaveGame.data.DungeonRank = _root.DungeonRank; _root.SaveGame.data.Patch_1_5_done = _root.Patch_1_5_done; _root.SaveGame.data.Map = new Array(); i = 0; while (i < _root.Rows) { _root.SaveGame.data.Map[i] = new Array(); i++; } i = 0; while (i < _root.Rows) { j = 0; while (j < _root.Columns) { _root.SaveGame.data.Map[i][j] = _root.Map[i][j]; j++; } i++; } _root.SaveGame.data.PlacedMonsters = new Array(); i = 1; while (i <= _root.TotalPlacedMonsters) { _root.SaveGame.data.PlacedMonsters[i] = new Array(); i++; } i = 1; while (i <= _root.TotalPlacedMonsters) { j = 0; while (j < 100) { if (_root.PlacedMonsters[i][j] != undefined) { _root.SaveGame.data.PlacedMonsters[i][j] = _root.PlacedMonsters[i][j]; } j++; } i++; } _root.SaveGame.data.PlacedTraps = new Array(); i = 1; while (i <= _root.TotalPlacedTraps) { _root.SaveGame.data.PlacedTraps[i] = new Array(); i++; } i = 1; while (i <= _root.TotalPlacedTraps) { j = 0; while (j < 100) { if (_root.PlacedTraps[i][j] != undefined) { _root.SaveGame.data.PlacedTraps[i][j] = _root.PlacedTraps[i][j]; } j++; } i++; } _root.SaveGame.data.DungeonInfo = new Array(); i = 0; while (i < 50) { if (eval ("_root.DungeonInfo.v" + i) != undefined) { _root.SaveGame.data.DungeonInfo[i] = eval ("_root.DungeonInfo.v" + i); } i++; } _root.SaveGame.flush(); } function LOAD_GAME() { if (_root.SaveGame.data.FirstFlag != true) { } else { _root.DELETE_WHOLE_MAP(); _root.Beginning = _root.SaveGame.data.Beginning; _root.Focus = _root.SaveGame.data.Focus; _root.TotalPlacedMonsters = _root.SaveGame.data.TotalPlacedMonsters; _root.CurrentPlacedMonsters = _root.SaveGame.data.CurrentPlacedMonsters; _root.TotalPlacedTraps = _root.SaveGame.data.TotalPlacedTraps; _root.CurrentPlacedTraps = _root.SaveGame.data.CurrentPlacedTraps; _root.DungeonRank = _root.SaveGame.data.DungeonRank; _root.Patch_1_5_done = _root.SaveGame.data.Patch_1_5_done; _root.Map = new Array(); i = 0; while (i < _root.Rows) { _root.Map[i] = new Array(); i++; } i = 0; while (i < _root.Rows) { j = 0; while (j < _root.Columns) { _root.Map[i][j] = _root.SaveGame.data.Map[i][j]; j++; } i++; } _root.PlacedMonsters = new Array(); i = 1; while (i <= _root.TotalPlacedMonsters) { _root.PlacedMonsters[i] = new Array(); i++; } i = 1; while (i <= _root.TotalPlacedMonsters) { j = 0; while (j < 100) { if (_root.SaveGame.data.PlacedMonsters[i][j] != undefined) { _root.PlacedMonsters[i][j] = _root.SaveGame.data.PlacedMonsters[i][j]; } j++; } i++; } _root.PlacedTraps = new Array(); i = 1; while (i <= _root.TotalPlacedTraps) { _root.PlacedTraps[i] = new Array(); i++; } i = 1; while (i <= _root.TotalPlacedTraps) { j = 0; while (j < 100) { if (_root.SaveGame.data.PlacedTraps[i][j] != undefined) { _root.PlacedTraps[i][j] = _root.SaveGame.data.PlacedTraps[i][j]; } j++; } i++; } _root.DungeonInfo = new Object(); i = 0; while (i < 50) { if (_root.SaveGame.data.DungeonInfo[i] != undefined) { Set("_root.DungeonInfo.v" + i, _root.SaveGame.data.DungeonInfo[i]); } i++; } _root.DRAW_MAP(); _root.SET_LOADED_MONSTERS(); _root.SET_LOADED_TRAPS(); _root.PATCH_PLACED_TRAPS_COST(); _root.PATCH_DUNGEON_RANK(); if (_root.Patch_1_5_done == false) { _root.PATCH_1_5(); _root.Patch_1_5_done = true; } duplicateMovieClip ("_root.InterfaceTemplate", "Interface", 963); setProperty("_root.Interface", _x , 556); setProperty("_root.Interface", _y , 240); _root.UPDATE_INTERFACE(); } } function SET_LOADED_MONSTERS() { i = 1; while (i <= _root.TotalPlacedMonsters) { if (_root.PlacedMonsters[i][17] > 0) { duplicateMovieClip ("_root.MonsterTemplate", "Monster" + i, 2000 + i); setProperty("_root.Monster" + i, _y , (_root.PlacedMonsters[i][95] + 1) * _root.CellSize); setProperty("_root.Monster" + i, _x , (_root.PlacedMonsters[i][96] + 1) * _root.CellSize); } i++; } } function SET_LOADED_TRAPS() { i = 1; while (i <= _root.TotalPlacedTraps) { duplicateMovieClip ("_root.TrapTemplate", "Trap" + i, 1000 + i); setProperty("_root.Trap" + i, _y , (_root.PlacedTraps[i][91] + 1) * _root.CellSize); setProperty("_root.Trap" + i, _x , (_root.PlacedTraps[i][92] + 1) * _root.CellSize); i++; } } function UPDATE_INTERFACE() { _root.Interface.T0.text = _root.DungeonInfo.v0; _root.Interface.T1.text = _root.DungeonInfo.v1; _root.Interface.T2.text = _root.DungeonInfo.v2; } function DELETE_WHOLE_MAP() { removeMovieClip("_root.Cutscene"); removeMovieClip("_root.Treasure"); removeMovieClip("_root.Exit"); removeMovieClip("_root.Interface"); i = 0; while (i < (_root.Rows * _root.Columns)) { removeMovieClip("_root.GroundButton" + i); i++; } i = 0; while (i <= _root.TotalPlacedTraps) { removeMovieClip("_root.Trap" + i); i++; } i = 0; while (i <= _root.TotalPlacedMonsters) { removeMovieClip("_root.Monster" + i); i++; } } function RESTART_GAME() { _root.DELETE_WHOLE_MAP(); _root.Beginning = true; _root.StepOnTheExit = undefined; gotoAndPlay (1); } function LOAD_GAME_2() { _root.FocusListenerIsOn = true; _root.INITIALIZE(); _root.LOAD_GAME(); } function PATCH_PLACED_TRAPS_COST() { i = 1; while (i <= _root.TotalPlacedTraps) { if (_root.PlacedTraps[i][9] == "Ready") { _root.PlacedTraps[i][7] = (_root.PlacedTraps[i][5] * _root.PlacedTraps[i][5]) * _root.PlacedTraps[i][6]; } i++; } } function PATCH_DUNGEON_RANK() { _root.DungeonRank = _root.DungeonInfo.v1; } function PATCH_1_5() { _root.PatchMap = new Array(); i = 0; while (i < _root.Rows) { _root.PatchMap[i] = new Array(); j = 0; while (j < _root.Columns) { _root.PatchMap[i][j] = 0; j++; } i++; } i = 0; while (i < _root.Rows) { j = 0; while (j < _root.Columns) { if (_root.Map[i][j] == 1) { _root.PatchMap[i][j] = 1; } j++; } i++; } i = 1; while (i <= _root.TotalPlacedTraps) { if (((((_root.PlacedTraps[i][91] >= 0) && (_root.PlacedTraps[i][91] < _root.Rows)) && (_root.PlacedTraps[i][92] >= 0)) && (_root.PlacedTraps[i][92] < _root.Columns)) && (_root.PlacedTraps[i][9] == "Ready")) { _root.TrapY = _root.PlacedTraps[i][91]; _root.TrapX = _root.PlacedTraps[i][92]; _root.PatchMap[_root.TrapY][_root.TrapX] = 4; } i++; } i = 1; while (i <= _root.TotalPlacedMonsters) { if (((((_root.PlacedMonsters[i][91] >= 0) && (_root.PlacedMonsters[i][91] < _root.Rows)) && (_root.PlacedMonsters[i][92] >= 0)) && (_root.PlacedMonsters[i][92] < _root.Columns)) && (_root.PlacedMonsters[i][17] > 0)) { _root.MonsterY = _root.PlacedMonsters[i][91]; _root.MonsterX = _root.PlacedMonsters[i][92]; _root.PatchMap[_root.MonsterY][_root.MonsterX] = 4; } i++; } _root.PatchMap[1][15] = 2; i = 0; while (i < _root.Rows) { j = 0; while (j < _root.Columns) { _root.Map[i][j] = _root.PatchMap[i][j]; j++; } i++; } } _root.SaveGame = SharedObject.getLocal("DungeonSweetDungeonSaveGame");
Frame 16
_root.DungeonRanks = new Array(); i = 0; while (i < 8) { _root.DungeonRanks[i] = new Array(); i++; } _root.DungeonRanks[0][0] = 0; _root.DungeonRanks[0][1] = 0; _root.DungeonRanks[0][2] = "Nobody is aware of the dungeon"; _root.DungeonRanks[1][0] = 1; _root.DungeonRanks[1][1] = 200; _root.DungeonRanks[1][2] = "A few people are aware of the dungeon"; _root.DungeonRanks[2][0] = 2; _root.DungeonRanks[2][1] = 1000; _root.DungeonRanks[2][2] = "Nearby townfolks know the dungeon"; _root.DungeonRanks[3][0] = 3; _root.DungeonRanks[3][1] = 2500; _root.DungeonRanks[3][2] = "The dungeon is well known locally"; _root.DungeonRanks[4][0] = 4; _root.DungeonRanks[4][1] = 5000; _root.DungeonRanks[4][2] = "The dungeon is well known in all the region"; _root.DungeonRanks[5][0] = 5; _root.DungeonRanks[5][1] = 10000; _root.DungeonRanks[5][2] = "The dungeon is famous across all the kingdom"; _root.DungeonRanks[6][0] = 6; _root.DungeonRanks[6][1] = 20000; _root.DungeonRanks[6][2] = "The dungeon is legendary"; _root.DungeonInfo = new Object(); _root.DungeonInfo.v0 = 150; _root.DungeonInfo.v1 = 0; _root.DungeonInfo.v2 = _root.DungeonRanks[0][2]; _root.DungeonInfo.v3 = 2; _root.DungeonInfo.v4 = 0.1; _root.DungeonInfo.v10 = 0; _root.DungeonInfo.v11 = 0; _root.DungeonInfo.v12 = 0; _root.DungeonInfo.v13 = 0; _root.DungeonInfo.v14 = 0; _root.DungeonInfo.v15 = 0; _root.DungeonInfo.v16 = 0; i = 5; while (i < 50) { Set("_root.DungeonInfo.v" + i, 0); i++; } _root.GoldForDigEvents = new Array(); _root.GoldForDigEvents[0] = 20; _root.GoldForDigEvents[1] = 100; _root.GoldForDigEvents[2] = 250; _root.GoldForDigEvents[3] = 500; _root.GoldForDigEvents[4] = 1000; _root.GoldForDigEvents[5] = 2000; _root.GoldForDigEvents[6] = 5000; _root.PlacedMonsters = new Array(); _root.TotalPlacedMonsters = 0; _root.CurrentPlacedMonsters = 0; _root.PlacedTraps = new Array(); _root.TotalPlacedTraps = 0; _root.CurrentPlacedTraps = 0; _root.MapValues = new Array(); _root.MapValues[0] = "Vuoto"; _root.MapValues[1] = "Muro"; _root.MapValues[2] = "Uscita"; _root.MapValues[3] = "Tesoro"; _root.MapValues[4] = "Trappola"; _root.MapValues[5] = "Mostro"; _root.MapValues[6] = "Eroe"; _root.MapValues[7] = "Trappola scarica"; _root.Patch_1_5_done = false;
Frame 17
_root.Heroes = new Array(); i = 0; while (i < 8) { _root.Heroes[i] = new Array(); i++; } _root.Heroes[0][0] = 0; _root.Heroes[0][1] = "VILLAGER"; _root.Heroes[0][2] = 30; _root.Heroes[0][3] = 15; _root.Heroes[0][4] = 10; _root.Heroes[0][5] = 0; _root.Heroes[0][6] = 0; _root.Heroes[0][7] = 0; _root.Heroes[0][8] = 0; _root.Heroes[0][9] = "Physical"; _root.Heroes[0][10] = 2; _root.Heroes[0][11] = "Physical"; _root.Heroes[0][12] = 5; _root.Heroes[0][13] = "Physical"; _root.Heroes[0][14] = 10; _root.Heroes[0][15] = "Normal"; _root.Heroes[0][16] = "Weak"; _root.Heroes[0][17] = "Weak"; _root.Heroes[0][18] = "Weak"; _root.Heroes[1][0] = 1; _root.Heroes[1][1] = "WARRIOR"; _root.Heroes[1][2] = 70; _root.Heroes[1][3] = 35; _root.Heroes[1][4] = 30; _root.Heroes[1][5] = 50; _root.Heroes[1][6] = 10; _root.Heroes[1][7] = 0; _root.Heroes[1][8] = 0; _root.Heroes[1][9] = "Physical"; _root.Heroes[1][10] = 4; _root.Heroes[1][11] = "Physical"; _root.Heroes[1][12] = 8; _root.Heroes[1][13] = "Physical"; _root.Heroes[1][14] = 15; _root.Heroes[1][15] = "Strong"; _root.Heroes[1][16] = "Normal"; _root.Heroes[1][17] = "Normal"; _root.Heroes[1][18] = "Weak"; _root.Heroes[2][0] = 2; _root.Heroes[2][1] = "CLERIC"; _root.Heroes[2][2] = 50; _root.Heroes[2][3] = 30; _root.Heroes[2][4] = 20; _root.Heroes[2][5] = 20; _root.Heroes[2][6] = 0; _root.Heroes[2][7] = 20; _root.Heroes[2][8] = 50; _root.Heroes[2][9] = "Physical"; _root.Heroes[2][10] = 3; _root.Heroes[2][11] = "Mystic"; _root.Heroes[2][12] = 6; _root.Heroes[2][13] = "Mystic"; _root.Heroes[2][14] = 10; _root.Heroes[2][15] = "Normal"; _root.Heroes[2][16] = "Strong"; _root.Heroes[2][17] = "Normal"; _root.Heroes[2][18] = "Normal"; _root.Heroes[3][0] = 3; _root.Heroes[3][1] = "DRUID"; _root.Heroes[3][2] = 50; _root.Heroes[3][3] = 30; _root.Heroes[3][4] = 20; _root.Heroes[3][5] = 10; _root.Heroes[3][6] = 50; _root.Heroes[3][7] = 0; _root.Heroes[3][8] = 30; _root.Heroes[3][9] = "Fire"; _root.Heroes[3][10] = 3; _root.Heroes[3][11] = "Physical"; _root.Heroes[3][12] = 6; _root.Heroes[3][13] = "Mystic"; _root.Heroes[3][14] = 10; _root.Heroes[3][15] = "Normal"; _root.Heroes[3][16] = "Normal"; _root.Heroes[3][17] = "Strong"; _root.Heroes[3][18] = "Weak"; _root.Heroes[4][0] = 4; _root.Heroes[4][1] = "WIZARD"; _root.Heroes[4][2] = 40; _root.Heroes[4][3] = 30; _root.Heroes[4][4] = 10; _root.Heroes[4][5] = 0; _root.Heroes[4][6] = 30; _root.Heroes[4][7] = 50; _root.Heroes[4][8] = 0; _root.Heroes[4][9] = "Magic"; _root.Heroes[4][10] = 3; _root.Heroes[4][11] = "Fire"; _root.Heroes[4][12] = 5; _root.Heroes[4][13] = "Magic"; _root.Heroes[4][14] = 10; _root.Heroes[4][15] = "Normal"; _root.Heroes[4][16] = "Weak"; _root.Heroes[4][17] = "Normal"; _root.Heroes[4][18] = "Strong"; _root.Heroes[5][0] = 5; _root.Heroes[5][1] = "THIEF"; _root.Heroes[5][2] = 40; _root.Heroes[5][3] = 40; _root.Heroes[5][4] = 80; _root.Heroes[5][5] = 10; _root.Heroes[5][6] = 10; _root.Heroes[5][7] = 20; _root.Heroes[5][8] = 0; _root.Heroes[5][9] = "Physical"; _root.Heroes[5][10] = 3; _root.Heroes[5][11] = "Fire"; _root.Heroes[5][12] = 5; _root.Heroes[5][13] = "Fire"; _root.Heroes[5][14] = 10; _root.Heroes[5][15] = "Strong"; _root.Heroes[5][16] = "Weak"; _root.Heroes[5][17] = "Normal"; _root.Heroes[5][18] = "Weak"; _root.Heroes[6][0] = 6; _root.Heroes[6][1] = "RANGER"; _root.Heroes[6][2] = 60; _root.Heroes[6][3] = 30; _root.Heroes[6][4] = 40; _root.Heroes[6][5] = 20; _root.Heroes[6][6] = 10; _root.Heroes[6][7] = 0; _root.Heroes[6][8] = 10; _root.Heroes[6][9] = "Physical"; _root.Heroes[6][10] = 3; _root.Heroes[6][11] = "Fire"; _root.Heroes[6][12] = 6; _root.Heroes[6][13] = "Mystic"; _root.Heroes[6][14] = 10; _root.Heroes[6][15] = "Normal"; _root.Heroes[6][16] = "Weak"; _root.Heroes[6][17] = "Strong"; _root.Heroes[6][18] = "Weak"; _root.Heroes[7][0] = 7; _root.Heroes[7][1] = "AVATAR"; _root.Heroes[7][2] = 200; _root.Heroes[7][3] = 0; _root.Heroes[7][4] = 50; _root.Heroes[7][5] = 50; _root.Heroes[7][6] = 50; _root.Heroes[7][7] = 50; _root.Heroes[7][8] = 50; _root.Heroes[7][9] = "Mystic"; _root.Heroes[7][10] = 10; _root.Heroes[7][11] = "Magic"; _root.Heroes[7][12] = 20; _root.Heroes[7][13] = "Fire"; _root.Heroes[7][14] = 40; _root.Heroes[7][15] = "Strong"; _root.Heroes[7][16] = "Strong"; _root.Heroes[7][17] = "Strong"; _root.Heroes[7][18] = "Strong";
Frame 18
_root.Monsters = new Object(); i = 0; while (i < 20) { Set("_root.Monsters.ID" + i, new Object()); i++; } _root.Monsters.ID0.v0 = 0; _root.Monsters.ID0.v1 = "GOBLIN"; _root.Monsters.ID0.v2 = "Humanoid"; _root.Monsters.ID0.v3 = 1; _root.Monsters.ID0.v4 = 15; _root.Monsters.ID0.v5 = 0; _root.Monsters.ID0.v6 = 20; _root.Monsters.ID0.v7 = 0; _root.Monsters.ID0.v8 = 30; _root.Monsters.ID0.v9 = "Physical"; _root.Monsters.ID0.v10 = 2; _root.Monsters.ID0.v11 = "Physical"; _root.Monsters.ID0.v12 = 5; _root.Monsters.ID0.v13 = "Physical"; _root.Monsters.ID0.v14 = 7; _root.Monsters.ID0.v15 = 1; _root.Monsters.ID0.v16 = 12; _root.Monsters.ID1.v0 = 1; _root.Monsters.ID1.v1 = "ORC"; _root.Monsters.ID1.v2 = "Humanoid"; _root.Monsters.ID1.v3 = 5; _root.Monsters.ID1.v4 = 70; _root.Monsters.ID1.v5 = 0; _root.Monsters.ID1.v6 = 20; _root.Monsters.ID1.v7 = 0; _root.Monsters.ID1.v8 = 30; _root.Monsters.ID1.v9 = "Physical"; _root.Monsters.ID1.v10 = 7; _root.Monsters.ID1.v11 = "Physical"; _root.Monsters.ID1.v12 = 12; _root.Monsters.ID1.v13 = "Physical"; _root.Monsters.ID1.v14 = 25; _root.Monsters.ID1.v15 = 1; _root.Monsters.ID1.v16 = 35; _root.Monsters.ID2.v0 = 2; _root.Monsters.ID2.v1 = "LIZARDMAN"; _root.Monsters.ID2.v2 = "Humanoid"; _root.Monsters.ID2.v3 = 10; _root.Monsters.ID2.v4 = 250; _root.Monsters.ID2.v5 = 0; _root.Monsters.ID2.v6 = 20; _root.Monsters.ID2.v7 = 0; _root.Monsters.ID2.v8 = 30; _root.Monsters.ID2.v9 = "Physical"; _root.Monsters.ID2.v10 = 10; _root.Monsters.ID2.v11 = "Fire"; _root.Monsters.ID2.v12 = 20; _root.Monsters.ID2.v13 = "Fire"; _root.Monsters.ID2.v14 = 30; _root.Monsters.ID2.v15 = 1; _root.Monsters.ID2.v16 = 70; _root.Monsters.ID3.v0 = 3; _root.Monsters.ID3.v1 = "OGRE"; _root.Monsters.ID3.v2 = "Humanoid"; _root.Monsters.ID3.v3 = 25; _root.Monsters.ID3.v4 = 700; _root.Monsters.ID3.v5 = 0; _root.Monsters.ID3.v6 = 20; _root.Monsters.ID3.v7 = 0; _root.Monsters.ID3.v8 = 30; _root.Monsters.ID3.v9 = "Physical"; _root.Monsters.ID3.v10 = 30; _root.Monsters.ID3.v11 = "Physical"; _root.Monsters.ID3.v12 = 50; _root.Monsters.ID3.v13 = "Mystic"; _root.Monsters.ID3.v14 = 80; _root.Monsters.ID3.v15 = 1; _root.Monsters.ID3.v16 = 200; _root.Monsters.ID4.v0 = 4; _root.Monsters.ID4.v1 = "GORGON"; _root.Monsters.ID4.v2 = "Humanoid"; _root.Monsters.ID4.v3 = 50; _root.Monsters.ID4.v4 = 1500; _root.Monsters.ID4.v5 = 0; _root.Monsters.ID4.v6 = 20; _root.Monsters.ID4.v7 = 0; _root.Monsters.ID4.v8 = 30; _root.Monsters.ID4.v9 = "Magic"; _root.Monsters.ID4.v10 = 80; _root.Monsters.ID4.v11 = "Physical"; _root.Monsters.ID4.v12 = 130; _root.Monsters.ID4.v13 = "Magic"; _root.Monsters.ID4.v14 = 150; _root.Monsters.ID4.v15 = 1; _root.Monsters.ID4.v16 = 450;
Frame 19
_root.Monsters.ID5.v0 = 5; _root.Monsters.ID5.v1 = "SKELETON"; _root.Monsters.ID5.v2 = "Undead"; _root.Monsters.ID5.v3 = 1; _root.Monsters.ID5.v4 = 15; _root.Monsters.ID5.v5 = 50; _root.Monsters.ID5.v6 = 0; _root.Monsters.ID5.v7 = 20; _root.Monsters.ID5.v8 = 0; _root.Monsters.ID5.v9 = "Physical"; _root.Monsters.ID5.v10 = 2; _root.Monsters.ID5.v11 = "Physical"; _root.Monsters.ID5.v12 = 4; _root.Monsters.ID5.v13 = "Physical"; _root.Monsters.ID5.v14 = 6; _root.Monsters.ID5.v15 = 1; _root.Monsters.ID5.v16 = 12; _root.Monsters.ID6.v0 = 6; _root.Monsters.ID6.v1 = "ZOMBIE"; _root.Monsters.ID6.v2 = "Undead"; _root.Monsters.ID6.v3 = 5; _root.Monsters.ID6.v4 = 70; _root.Monsters.ID6.v5 = 50; _root.Monsters.ID6.v6 = 0; _root.Monsters.ID6.v7 = 20; _root.Monsters.ID6.v8 = 0; _root.Monsters.ID6.v9 = "Physical"; _root.Monsters.ID6.v10 = 5; _root.Monsters.ID6.v11 = "Physical"; _root.Monsters.ID6.v12 = 10; _root.Monsters.ID6.v13 = "Physical"; _root.Monsters.ID6.v14 = 20; _root.Monsters.ID6.v15 = 1; _root.Monsters.ID6.v16 = 35; _root.Monsters.ID7.v0 = 7; _root.Monsters.ID7.v1 = "GHOUL"; _root.Monsters.ID7.v2 = "Undead"; _root.Monsters.ID7.v3 = 10; _root.Monsters.ID7.v4 = 250; _root.Monsters.ID7.v5 = 50; _root.Monsters.ID7.v6 = 0; _root.Monsters.ID7.v7 = 20; _root.Monsters.ID7.v8 = 0; _root.Monsters.ID7.v9 = "Physical"; _root.Monsters.ID7.v10 = 10; _root.Monsters.ID7.v11 = "Mystic"; _root.Monsters.ID7.v12 = 20; _root.Monsters.ID7.v13 = "Mystic"; _root.Monsters.ID7.v14 = 30; _root.Monsters.ID7.v15 = 1; _root.Monsters.ID7.v16 = 70; _root.Monsters.ID8.v0 = 8; _root.Monsters.ID8.v1 = "GHOST"; _root.Monsters.ID8.v2 = "Undead"; _root.Monsters.ID8.v3 = 25; _root.Monsters.ID8.v4 = 700; _root.Monsters.ID8.v5 = 50; _root.Monsters.ID8.v6 = 0; _root.Monsters.ID8.v7 = 20; _root.Monsters.ID8.v8 = 0; _root.Monsters.ID8.v9 = "Mystic"; _root.Monsters.ID8.v10 = 20; _root.Monsters.ID8.v11 = "Magic"; _root.Monsters.ID8.v12 = 40; _root.Monsters.ID8.v13 = "Mystic"; _root.Monsters.ID8.v14 = 70; _root.Monsters.ID8.v15 = 1; _root.Monsters.ID8.v16 = 180; _root.Monsters.ID9.v0 = 9; _root.Monsters.ID9.v1 = "VAMPIRE"; _root.Monsters.ID9.v2 = "Undead"; _root.Monsters.ID9.v3 = 50; _root.Monsters.ID9.v4 = 1500; _root.Monsters.ID9.v5 = 50; _root.Monsters.ID9.v6 = 0; _root.Monsters.ID9.v7 = 20; _root.Monsters.ID9.v8 = 0; _root.Monsters.ID9.v9 = "Physical"; _root.Monsters.ID9.v10 = 70; _root.Monsters.ID9.v11 = "Mystic"; _root.Monsters.ID9.v12 = 100; _root.Monsters.ID9.v13 = "Mystic"; _root.Monsters.ID9.v14 = 150; _root.Monsters.ID9.v15 = 1; _root.Monsters.ID9.v16 = 500;
Frame 20
_root.Monsters.ID10.v0 = 10; _root.Monsters.ID10.v1 = "BAT"; _root.Monsters.ID10.v2 = "Beast"; _root.Monsters.ID10.v3 = 1; _root.Monsters.ID10.v4 = 15; _root.Monsters.ID10.v5 = 20; _root.Monsters.ID10.v6 = 0; _root.Monsters.ID10.v7 = 0; _root.Monsters.ID10.v8 = 20; _root.Monsters.ID10.v9 = "Physical"; _root.Monsters.ID10.v10 = 1; _root.Monsters.ID10.v11 = "Physical"; _root.Monsters.ID10.v12 = 3; _root.Monsters.ID10.v13 = "Physical"; _root.Monsters.ID10.v14 = 5; _root.Monsters.ID10.v15 = 1; _root.Monsters.ID10.v16 = 10; _root.Monsters.ID11.v0 = 11; _root.Monsters.ID11.v1 = "SPIDER"; _root.Monsters.ID11.v2 = "Beast"; _root.Monsters.ID11.v3 = 5; _root.Monsters.ID11.v4 = 70; _root.Monsters.ID11.v5 = 20; _root.Monsters.ID11.v6 = 0; _root.Monsters.ID11.v7 = 0; _root.Monsters.ID11.v8 = 20; _root.Monsters.ID11.v9 = "Physical"; _root.Monsters.ID11.v10 = 5; _root.Monsters.ID11.v11 = "Physical"; _root.Monsters.ID11.v12 = 10; _root.Monsters.ID11.v13 = "Fire"; _root.Monsters.ID11.v14 = 15; _root.Monsters.ID11.v15 = 1; _root.Monsters.ID11.v16 = 30; _root.Monsters.ID12.v0 = 12; _root.Monsters.ID12.v1 = "SALAMANDER"; _root.Monsters.ID12.v2 = "Beast"; _root.Monsters.ID12.v3 = 10; _root.Monsters.ID12.v4 = 250; _root.Monsters.ID12.v5 = 20; _root.Monsters.ID12.v6 = 0; _root.Monsters.ID12.v7 = 0; _root.Monsters.ID12.v8 = 20; _root.Monsters.ID12.v9 = "Fire"; _root.Monsters.ID12.v10 = 10; _root.Monsters.ID12.v11 = "Fire"; _root.Monsters.ID12.v12 = 20; _root.Monsters.ID12.v13 = "Fire"; _root.Monsters.ID12.v14 = 30; _root.Monsters.ID12.v15 = 1; _root.Monsters.ID12.v16 = 80; _root.Monsters.ID13.v0 = 13; _root.Monsters.ID13.v1 = "BASILISK"; _root.Monsters.ID13.v2 = "Beast"; _root.Monsters.ID13.v3 = 25; _root.Monsters.ID13.v4 = 700; _root.Monsters.ID13.v5 = 20; _root.Monsters.ID13.v6 = 0; _root.Monsters.ID13.v7 = 0; _root.Monsters.ID13.v8 = 20; _root.Monsters.ID13.v9 = "Magic"; _root.Monsters.ID13.v10 = 20; _root.Monsters.ID13.v11 = "Physical"; _root.Monsters.ID13.v12 = 40; _root.Monsters.ID13.v13 = "Mystic"; _root.Monsters.ID13.v14 = 50; _root.Monsters.ID13.v15 = 0; _root.Monsters.ID13.v16 = 200; _root.Monsters.ID14.v0 = 14; _root.Monsters.ID14.v1 = "CHIMAERA"; _root.Monsters.ID14.v2 = "Beast"; _root.Monsters.ID14.v3 = 50; _root.Monsters.ID14.v4 = 1500; _root.Monsters.ID14.v5 = 20; _root.Monsters.ID14.v6 = 0; _root.Monsters.ID14.v7 = 0; _root.Monsters.ID14.v8 = 20; _root.Monsters.ID14.v9 = "Magic"; _root.Monsters.ID14.v10 = 80; _root.Monsters.ID14.v11 = "Fire"; _root.Monsters.ID14.v12 = 130; _root.Monsters.ID14.v13 = "Physical"; _root.Monsters.ID14.v14 = 180; _root.Monsters.ID14.v15 = 1; _root.Monsters.ID14.v16 = 500;
Frame 21
_root.Monsters.ID15.v0 = 15; _root.Monsters.ID15.v1 = "SLIME"; _root.Monsters.ID15.v2 = "Arcane"; _root.Monsters.ID15.v3 = 1; _root.Monsters.ID15.v4 = 15; _root.Monsters.ID15.v5 = 20; _root.Monsters.ID15.v6 = 20; _root.Monsters.ID15.v7 = 20; _root.Monsters.ID15.v8 = 50; _root.Monsters.ID15.v9 = "Fire"; _root.Monsters.ID15.v10 = 1; _root.Monsters.ID15.v11 = "Fire"; _root.Monsters.ID15.v12 = 3; _root.Monsters.ID15.v13 = "Fire"; _root.Monsters.ID15.v14 = 5; _root.Monsters.ID15.v15 = 0; _root.Monsters.ID15.v16 = 10; _root.Monsters.ID16.v0 = 16; _root.Monsters.ID16.v1 = "IMP"; _root.Monsters.ID16.v2 = "Arcane"; _root.Monsters.ID16.v3 = 5; _root.Monsters.ID16.v4 = 70; _root.Monsters.ID16.v5 = 20; _root.Monsters.ID16.v6 = 20; _root.Monsters.ID16.v7 = 20; _root.Monsters.ID16.v8 = 50; _root.Monsters.ID16.v9 = "Magic"; _root.Monsters.ID16.v10 = 5; _root.Monsters.ID16.v11 = "Fire"; _root.Monsters.ID16.v12 = 10; _root.Monsters.ID16.v13 = "Magic"; _root.Monsters.ID16.v14 = 20; _root.Monsters.ID16.v15 = 1; _root.Monsters.ID16.v16 = 35; _root.Monsters.ID17.v0 = 17; _root.Monsters.ID17.v1 = "GARGOYLE"; _root.Monsters.ID17.v2 = "Arcane"; _root.Monsters.ID17.v3 = 10; _root.Monsters.ID17.v4 = 250; _root.Monsters.ID17.v5 = 50; _root.Monsters.ID17.v6 = 20; _root.Monsters.ID17.v7 = 20; _root.Monsters.ID17.v8 = 50; _root.Monsters.ID17.v9 = "Physical"; _root.Monsters.ID17.v10 = 10; _root.Monsters.ID17.v11 = "Magic"; _root.Monsters.ID17.v12 = 20; _root.Monsters.ID17.v13 = "Magic"; _root.Monsters.ID17.v14 = 30; _root.Monsters.ID17.v15 = 0; _root.Monsters.ID17.v16 = 80; _root.Monsters.ID18.v0 = 18; _root.Monsters.ID18.v1 = "BEHOLDER"; _root.Monsters.ID18.v2 = "Arcane"; _root.Monsters.ID18.v3 = 25; _root.Monsters.ID18.v4 = 700; _root.Monsters.ID18.v5 = 20; _root.Monsters.ID18.v6 = 20; _root.Monsters.ID18.v7 = 20; _root.Monsters.ID18.v8 = 50; _root.Monsters.ID18.v9 = "Magic"; _root.Monsters.ID18.v10 = 30; _root.Monsters.ID18.v11 = "Fire"; _root.Monsters.ID18.v12 = 50; _root.Monsters.ID18.v13 = "Magic"; _root.Monsters.ID18.v14 = 100; _root.Monsters.ID18.v15 = 1; _root.Monsters.ID18.v16 = 250; _root.Monsters.ID19.v0 = 19; _root.Monsters.ID19.v1 = "DRAGON"; _root.Monsters.ID19.v2 = "Arcane"; _root.Monsters.ID19.v3 = 50; _root.Monsters.ID19.v4 = 1500; _root.Monsters.ID19.v5 = 20; _root.Monsters.ID19.v6 = 20; _root.Monsters.ID19.v7 = 20; _root.Monsters.ID19.v8 = 50; _root.Monsters.ID19.v9 = "Physical"; _root.Monsters.ID19.v10 = 100; _root.Monsters.ID19.v11 = "Fire"; _root.Monsters.ID19.v12 = 150; _root.Monsters.ID19.v13 = "Magic"; _root.Monsters.ID19.v14 = 200; _root.Monsters.ID19.v15 = 0; _root.Monsters.ID19.v16 = 600;
Frame 22
_root.Traps = new Object(); i = 0; while (i < 20) { Set("_root.traps.ID" + i, new Object()); i++; } _root.Traps.ID0.v0 = 0; _root.Traps.ID0.v1 = "DART TRAP"; _root.Traps.ID0.v2 = "Physical"; _root.Traps.ID0.v3 = "Weak"; _root.Traps.ID0.v4 = 10; _root.Traps.ID0.v5 = 6; _root.Traps.ID1.v0 = 1; _root.Traps.ID1.v1 = "SPIKE PIT"; _root.Traps.ID1.v2 = "Physical"; _root.Traps.ID1.v3 = "Strong"; _root.Traps.ID1.v4 = 50; _root.Traps.ID1.v5 = 18; _root.Traps.ID2.v0 = 2; _root.Traps.ID2.v1 = "FLAME JET"; _root.Traps.ID2.v2 = "Fire"; _root.Traps.ID2.v3 = "Weak"; _root.Traps.ID2.v4 = 10; _root.Traps.ID2.v5 = 7; _root.Traps.ID3.v0 = 3; _root.Traps.ID3.v1 = "LAVA FLOW"; _root.Traps.ID3.v2 = "Fire"; _root.Traps.ID3.v3 = "Strong"; _root.Traps.ID3.v4 = 50; _root.Traps.ID3.v5 = 19; _root.Traps.ID4.v0 = 4; _root.Traps.ID4.v1 = "MAGIC BOLT"; _root.Traps.ID4.v2 = "Magic"; _root.Traps.ID4.v3 = "Weak"; _root.Traps.ID4.v4 = 10; _root.Traps.ID4.v5 = 8; _root.Traps.ID5.v0 = 5; _root.Traps.ID5.v1 = "SHOCK WALL"; _root.Traps.ID5.v2 = "Magic"; _root.Traps.ID5.v3 = "Strong"; _root.Traps.ID5.v4 = 50; _root.Traps.ID5.v5 = 20; _root.Traps.ID6.v0 = 6; _root.Traps.ID6.v1 = "PAIN CURSE"; _root.Traps.ID6.v2 = "Mystic"; _root.Traps.ID6.v3 = "Weak"; _root.Traps.ID6.v4 = 10; _root.Traps.ID6.v5 = 7; _root.Traps.ID7.v0 = 7; _root.Traps.ID7.v1 = "RUNE CIRCLE"; _root.Traps.ID7.v2 = "Mystic"; _root.Traps.ID7.v3 = "Strong"; _root.Traps.ID7.v4 = 50; _root.Traps.ID7.v5 = 19; _root.MaxTrapsLevel = new Array(); _root.MaxTrapsLevel.Weak = new Array(); _root.MaxTrapsLevel.Strong = new Array(); _root.MaxTrapsLevel.Weak[0] = 3; _root.MaxTrapsLevel.Weak[1] = 5; _root.MaxTrapsLevel.Weak[2] = 7; _root.MaxTrapsLevel.Weak[3] = 9; _root.MaxTrapsLevel.Weak[4] = 9; _root.MaxTrapsLevel.Weak[5] = 9; _root.MaxTrapsLevel.Weak[6] = 9; _root.MaxTrapsLevel.Strong[0] = 1; _root.MaxTrapsLevel.Strong[1] = 1; _root.MaxTrapsLevel.Strong[2] = 1; _root.MaxTrapsLevel.Strong[3] = 3; _root.MaxTrapsLevel.Strong[4] = 6; _root.MaxTrapsLevel.Strong[5] = 9; _root.MaxTrapsLevel.Strong[6] = 9;
Frame 23
stop();
Frame 35
if (_root.Beginning == true) { _root.INITIALIZE(); duplicateMovieClip ("_root.InterfaceTemplate", "Interface", 963); setProperty("_root.Interface", _x , 556); setProperty("_root.Interface", _y , 240); _root.SHOW_CUTSCENE("Opening"); _root.StepOnTheExit = undefined; _root.Beginning = false; } stop();
Symbol 59 Button
on (release) { gotoAndStop (35); }
Symbol 60 Button
on (release) { nextFrame(); }
Symbol 66 Button
on (release) { nextFrame(); }
Symbol 67 Button
on (release) { prevFrame(); }
Symbol 156 Button
on (release) { if (_root.Focus == "TreasurePlacing") { _root.PLACE_TREASURE(); if (((_root.TreasureRow <= _root.Rows) && (_root.TreasureColumn <= _root.Columns)) && (_root.TempCellContent == 0)) { if (_root.DungeonRank < 6) { _root.SHOW_CUTSCENE("EndOfPreparations"); } else { _root.SHOW_CUTSCENE("LastRaid"); } } else { _root.REMOVE_TREASURE(); if (_root.DungeonRank == 6) { _root.Focus = "TreasurePlacing"; } } } else if (_root.Focus == "MonsterPlacing") { _root.PLACE_NEW_MONSTER(); } else if (_root.Focus == "TrapPlacing") { _root.PLACE_NEW_TRAP(); } }
Symbol 161 Button
on (release) { if (_root.Focus == "Dig") { _root.TempRow = int((_ymouse - 10) / _root.CellSize); _root.TempColumn = int((_xmouse - 10) / _root.CellSize); _root.REMOVE_TILE(); } }
Symbol 175 MovieClip Frame 1
stop();
Symbol 175 MovieClip Frame 3
stop();
Symbol 175 MovieClip Frame 8
gotoAndPlay (5);
Symbol 175 MovieClip Frame 12
gotoAndPlay (9);
Symbol 175 MovieClip Frame 16
gotoAndPlay (13);
Symbol 175 MovieClip Frame 20
gotoAndPlay (17);
Symbol 175 MovieClip Frame 24
gotoAndPlay (21);
Symbol 175 MovieClip Frame 28
gotoAndPlay (25);
Symbol 175 MovieClip Frame 32
gotoAndPlay (29);
Symbol 175 MovieClip Frame 36
gotoAndPlay (33);
Symbol 177 MovieClip Frame 1
stop();
Symbol 177 MovieClip Frame 2
stop();
Symbol 180 MovieClip Frame 1
_root.LoopCounter = 0; stop();
Symbol 180 MovieClip Frame 2
if ((_root.Hero[2] < 1) || (_root.Focus != "Raid")) { prevFrame(); } else { _root.LoopCounter = _root.LoopCounter + 1; play(); }
Symbol 180 MovieClip Frame 3
if (_root.LoopCounter >= 1) { _root.HERO_AI(); _root.HeroX = _root.Hero[22]; _root.HeroY = _root.Hero[21]; _root.LoopCounter = 0; _root.TempMapValue = _root.Map[_root.HeroY][_root.HeroX]; _root.Interface.MapTest.MapValue.text = _root.TempMapValue; _root.Interface.MapTest.MapText.text = _root.MapValues[_root.TempMapValue]; } else { gotoAndPlay (2); }
Symbol 180 MovieClip Frame 4
stop();
Symbol 194 Button
on (release) { if (_root.Focus == "Info") { if (_root.Text0seen == false) { _root.SHOW_CUTSCENE("GoToDigMode"); } else { _root.Interface.gotoAndStop("Dig"); _root.Focus = "Dig"; duplicateMovieClip ("_root.PickTemplate", "Piccone", 966); startDrag ("_root.Piccone", true); setProperty("_root.Piccone", _x , _xmouse); setProperty("_root.Piccone", _y , _ymouse); } } }
Symbol 195 Button
on (release) { if (_root.Focus == "Info") { if (_root.DungeonRank < 6) { if (_root.Text1seen == false) { _root.SHOW_CUTSCENE("GoToTreasureMode"); } else { _root.Interface.gotoAndStop("Treasure"); _root.Focus = "Treasure"; } } else { _root.SHOW_CUTSCENE("AvatarAttack"); } } }
Symbol 196 Button
on (release) { if (_root.Focus == "Info") { if (_root.Text2seen == false) { _root.SHOW_CUTSCENE("GoToBeastmaster"); } else { _root.Interface.gotoAndStop("Beastmaster"); _root.Focus = "Beastmaster"; } } }
Symbol 197 Button
on (release) { if (_root.Focus == "Info") { if (_root.Text3seen == false) { _root.SHOW_CUTSCENE("GoToTrapmaster"); } else { _root.Interface.gotoAndStop("Trapmaster"); _root.Focus = "Trapmaster"; } } }
Symbol 199 Button
on (release) { if (_root.Focus == "Info") { _root.SHOW_CUTSCENE("LoadGame"); } }
Symbol 201 Button
on (release) { if (_root.Focus == "Info") { _root.SHOW_CUTSCENE("SaveGame"); } }
Symbol 208 Button
on (release) { if (_root.Focus == "Dig") { if (_root.Text4seen == false) { _root.SHOW_CUTSCENE("GoToInfo"); removeMovieClip("_root.Piccone"); } else { _root.Interface.gotoAndStop("Info"); _root.Focus = "Info"; removeMovieClip("_root.Piccone"); } } }
Symbol 209 Button
on (release) { if (_root.Focus == "Dig") { if (_root.Text1seen == false) { _root.SHOW_CUTSCENE("GoToTreasureMode"); removeMovieClip("_root.Piccone"); } else { _root.Interface.gotoAndStop("Treasure"); _root.Focus = "Treasure"; removeMovieClip("_root.Piccone"); } if (_root.DungeonRank < 6) { } else { _root.SHOW_CUTSCENE("AvatarAttack"); } } }
Symbol 210 Button
on (release) { if (_root.Focus == "Dig") { if (_root.Text2seen == false) { _root.SHOW_CUTSCENE("GoToBeastmaster"); removeMovieClip("_root.Piccone"); } else { _root.Interface.gotoAndStop("Beastmaster"); _root.Focus = "Beastmaster"; removeMovieClip("_root.Piccone"); } } }
Symbol 211 Button
on (release) { if (_root.Focus == "Dig") { if (_root.Text3seen == false) { _root.SHOW_CUTSCENE("GoToTrapmaster"); removeMovieClip("_root.Piccone"); } else { _root.Interface.gotoAndStop("Trapmaster"); _root.Focus = "Trapmaster"; removeMovieClip("_root.Piccone"); } } }
Symbol 219 Button
on (release) { if (_root.Focus == "Treasure") { if (_root.Text0seen == false) { _root.SHOW_CUTSCENE("GoToDigMode"); } else { _root.Interface.gotoAndStop("Dig"); _root.Focus = "Dig"; duplicateMovieClip ("_root.PickTemplate", "Piccone", 966); startDrag ("_root.Piccone", true); setProperty("_root.Piccone", _x , _xmouse); setProperty("_root.Piccone", _y , _ymouse); } } }
Symbol 220 Button
on (release) { if (_root.Focus == "Treasure") { if (_root.Text4seen == false) { _root.SHOW_CUTSCENE("GoToInfo"); } else { _root.Interface.gotoAndStop("Info"); _root.Focus = "Info"; } } }
Symbol 221 Button
on (release) { if (_root.Focus == "Treasure") { if (_root.Text2seen == false) { _root.SHOW_CUTSCENE("GoToBeastmaster"); } else { _root.Interface.gotoAndStop("Beastmaster"); _root.Focus = "Beastmaster"; } } }
Symbol 222 Button
on (release) { if (_root.Focus == "Treasure") { if (_root.Text3seen == false) { _root.SHOW_CUTSCENE("GoToTrapmaster"); } else { _root.Interface.gotoAndStop("Trapmaster"); _root.Focus = "Trapmaster"; } } }
Symbol 225 Button
on (release) { if (_root.Focus == "Treasure") { _root.CHECK_TREASURE_AMOUNT(); _root.Interface.T6.text = _root.DungeonInfo.v6; } else if ((_root.Focus == "TreasurePlacing") && (_root.DungeonRank < 6)) { _root.REMOVE_TREASURE(); } }
Symbol 231 Button
on (release) { if (((_root.Focus == "Treasure") && (Number(_root.Interface.TXXXX.text) < 9)) && (_root.DungeonRank < 6)) { _root.Interface.TXXXX.text = Number(_root.Interface.TXXXX.text) + 1; } }
Symbol 232 Button
on (release) { if (((_root.Focus == "Treasure") && (Number(_root.Interface.TXXX.text) < 9)) && (_root.DungeonRank < 6)) { _root.Interface.TXXX.text = Number(_root.Interface.TXXX.text) + 1; } }
Symbol 233 Button
on (release) { if (((_root.Focus == "Treasure") && (Number(_root.Interface.TXX.text) < 9)) && (_root.DungeonRank < 6)) { _root.Interface.TXX.text = Number(_root.Interface.TXX.text) + 1; } }
Symbol 234 Button
on (release) { if (((_root.Focus == "Treasure") && (Number(_root.Interface.TXXXX.text) > 0)) && (_root.DungeonRank < 6)) { _root.Interface.TXXXX.text = Number(_root.Interface.TXXXX.text) - 1; } }
Symbol 235 Button
on (release) { if (((_root.Focus == "Treasure") && (Number(_root.Interface.TXXX.text) > 0)) && (_root.DungeonRank < 6)) { _root.Interface.TXXX.text = Number(_root.Interface.TXXX.text) - 1; } }
Symbol 236 Button
on (release) { if (((_root.Focus == "Treasure") && (Number(_root.Interface.TXX.text) > 0)) && (_root.DungeonRank < 6)) { _root.Interface.TXX.text = Number(_root.Interface.TXX.text) - 1; } }
Symbol 240 Button
on (release) { if (_root.Focus == "Beastmaster") { if (_root.Text0seen == false) { _root.SHOW_CUTSCENE("GoToDigMode"); } else { _root.Interface.gotoAndStop("Dig"); _root.Focus = "Dig"; duplicateMovieClip ("_root.PickTemplate", "Piccone", 966); startDrag ("_root.Piccone", true); setProperty("_root.Piccone", _x , _xmouse); setProperty("_root.Piccone", _y , _ymouse); } } }
Symbol 241 Button
on (release) { if (_root.Focus == "Beastmaster") { if (_root.DungeonRank < 6) { if (_root.Text1seen == false) { _root.SHOW_CUTSCENE("GoToTreasureMode"); } else { _root.Interface.gotoAndStop("Treasure"); _root.Focus = "Treasure"; } } else { _root.SHOW_CUTSCENE("AvatarAttack"); } } }
Symbol 242 Button
on (release) { if (_root.Focus == "Beastmaster") { if (_root.Text4seen == false) { _root.SHOW_CUTSCENE("GoToInfo"); } else { _root.Interface.gotoAndStop("Info"); _root.Focus = "Info"; } } }
Symbol 243 Button
on (release) { if (_root.Focus == "Beastmaster") { if (_root.Text3seen == false) { _root.SHOW_CUTSCENE("GoToTrapmaster"); } else { _root.Interface.gotoAndStop("Trapmaster"); _root.Focus = "Trapmaster"; } } }
Symbol 246 Button
on (release) { if (_root.Focus == "Beastmaster") { _root.Focus = "DragCreatures"; _root.Interface.gotoAndStop("DragCreatures"); } }
Symbol 248 Button
on (release) { if (_root.Focus == "Beastmaster") { if (_root.TotalPlacedMonsters < 7000) { _root.SHOW_SHOP("BeastShop"); } else { _root.Focus = "7000monsters"; _root.SHOW_CUTSCENE("7000monsters"); } } }
Symbol 250 Button
on (release) { if (_root.Focus == "Trapmaster") { if (_root.Text0seen == false) { _root.SHOW_CUTSCENE("GoToDigMode"); } else { _root.Interface.gotoAndStop("Dig"); _root.Focus = "Dig"; duplicateMovieClip ("_root.PickTemplate", "Piccone", 966); startDrag ("_root.Piccone", true); setProperty("_root.Piccone", _x , _xmouse); setProperty("_root.Piccone", _y , _ymouse); } } }
Symbol 251 Button
on (release) { if (_root.Focus == "Trapmaster") { if (_root.DungeonRank < 6) { if (_root.Text1seen == false) { _root.SHOW_CUTSCENE("GoToTreasureMode"); } else { _root.Interface.gotoAndStop("Treasure"); _root.Focus = "Treasure"; } } else { _root.SHOW_CUTSCENE("AvatarAttack"); } } }
Symbol 252 Button
on (release) { if (_root.Focus == "Trapmaster") { if (_root.Text2seen == false) { _root.SHOW_CUTSCENE("GoToBeastmaster"); } else { _root.Interface.gotoAndStop("Beastmaster"); _root.Focus = "Beastmaster"; } } }
Symbol 253 Button
on (release) { if (_root.Focus == "Trapmaster") { if (_root.Text4seen == false) { _root.SHOW_CUTSCENE("GoToInfo"); } else { _root.Interface.gotoAndStop("Info"); _root.Focus = "Info"; } } }
Symbol 256 Button
on (release) { if (_root.Focus == "Trapmaster") { _root.Focus = "UpgradeTraps"; _root.Interface.gotoAndStop("UpgradeTraps"); } }
Symbol 258 Button
on (release) { if (_root.Focus == "Trapmaster") { if (_root.TotalPlacedTraps < 2000) { _root.SHOW_SHOP("TrapShop"); } else { _root.Focus = "2000traps"; _root.SHOW_CUTSCENE("2000traps"); } } }
Symbol 270 MovieClip Frame 1
stop();
Symbol 270 MovieClip Frame 2
stop();
Symbol 270 MovieClip Frame 3
stop();
Symbol 270 MovieClip Frame 4
stop();
Symbol 270 MovieClip Frame 5
stop();
Symbol 270 MovieClip Frame 6
stop();
Symbol 270 MovieClip Frame 7
stop();
Symbol 270 MovieClip Frame 8
stop();
Symbol 279 Button
on (release) { if (_root.Focus == "UpgradeTraps") { if (_root.Text0seen == false) { _root.SHOW_CUTSCENE("GoToDigMode"); } else { _root.Interface.gotoAndStop("Dig"); _root.Focus = "Dig"; duplicateMovieClip ("_root.PickTemplate", "Piccone", 966); startDrag ("_root.Piccone", true); setProperty("_root.Piccone", _x , _xmouse); setProperty("_root.Piccone", _y , _ymouse); } } }
Symbol 280 Button
on (release) { if (_root.Focus == "UpgradeTraps") { if (_root.Text1seen == false) { _root.SHOW_CUTSCENE("GoToTreasureMode"); } else { _root.Interface.gotoAndStop("Treasure"); _root.Focus = "Treasure"; } } }
Symbol 281 Button
on (release) { if (_root.Focus == "UpgradeTraps") { if (_root.Text2seen == false) { _root.SHOW_CUTSCENE("GoToBeastmaster"); } else { _root.Interface.gotoAndStop("Beastmaster"); _root.Focus = "Beastmaster"; } } }
Symbol 282 Button
on (release) { if (_root.Focus == "UpgradeTraps") { if (_root.Text4seen == false) { _root.SHOW_CUTSCENE("GoToInfo"); } else { _root.Interface.gotoAndStop("Info"); _root.Focus = "Info"; } } }
Symbol 285 Button
on (release) { if (_root.Focus == "UpgradeTraps") { _root.Focus = "Trapmaster"; _root.Interface.gotoAndStop("Trapmaster"); } }
Symbol 287 Button
on (release) { if (_root.Focus == "DragCreatures") { if (_root.Text0seen == false) { _root.SHOW_CUTSCENE("GoToDigMode"); } else { _root.Interface.gotoAndStop("Dig"); _root.Focus = "Dig"; duplicateMovieClip ("_root.PickTemplate", "Piccone", 966); startDrag ("_root.Piccone", true); setProperty("_root.Piccone", _x , _xmouse); setProperty("_root.Piccone", _y , _ymouse); } } }
Symbol 288 Button
on (release) { if (_root.Focus == "DragCreatures") { if (_root.Text1seen == false) { _root.SHOW_CUTSCENE("GoToTreasureMode"); } else { _root.Interface.gotoAndStop("Treasure"); _root.Focus = "Treasure"; } } }
Symbol 289 Button
on (release) { if (_root.Focus == "DragCreatures") { if (_root.Text4seen == false) { _root.SHOW_CUTSCENE("GoToInfo"); } else { _root.Interface.gotoAndStop("Info"); _root.Focus = "Info"; } } }
Symbol 290 Button
on (release) { if (_root.Focus == "DragCreatures") { if (_root.Text3seen == false) { _root.SHOW_CUTSCENE("GoToTrapmaster"); } else { _root.Interface.gotoAndStop("Trapmaster"); _root.Focus = "Trapmaster"; } } }
Symbol 292 Button
on (release) { if (_root.Focus == "DragCreatures") { _root.Focus = "Beastmaster"; _root.Interface.gotoAndStop("Beastmaster"); } }
Symbol 315 MovieClip Frame 1
stop();
Symbol 315 MovieClip Frame 2
stop();
Symbol 316 MovieClip Frame 1
stop();
Symbol 328 Button
on (release) { _root.Interface.gotoAndStop("Dig"); _root.Focus = "Dig"; duplicateMovieClip ("_root.PickTemplate", "Piccone", 966); startDrag ("_root.Piccone", true); setProperty("_root.Piccone", _x , _xmouse); setProperty("_root.Piccone", _y , _ymouse); _root.Cutscene.removeMovieClip(); }
Symbol 331 Button
on (release) { _root.ROLL_HERO(); nextFrame(); }
Symbol 334 Button
on (release) { _root.REMOVE_TREASURE(); _root.Interface.gotoAndStop("Treasure"); _root.Focus = "Treasure"; _root.Cutscene.removeMovieClip(); }
Symbol 340 Button
on (release) { _root.START_RAID(); _root.Interface.gotoAndStop("Raid"); _root.Focus = "Raid"; _root.Cutscene.removeMovieClip(); }
Symbol 348 Button
on (release) { _root.START_RAID(); _root.Interface.gotoAndStop("Raid"); _root.Focus = "Raid"; _root.Cutscene.removeMovieClip(); }
Symbol 351 Button
on (release) { if (_root.HeroClass == 7) { _root.Cutscene.gotoAndStop("GoodEnding"); } else { nextFrame(); } }
Symbol 360 Button
on (release) { _root.CHECK_DUNGEON_LEVEL_UP(); }
Symbol 363 Button
on (release) { if (_root.DungeonInfo.v0 == 0) { _root.Cutscene.gotoAndStop("BadEnding"); } else { nextFrame(); } }
Symbol 371 Button
on (release) { _root.DungeonInfo.v6 = 0; _root.Interface.gotoAndStop("Info"); _root.Focus = "Info"; _root.Cutscene.removeMovieClip(); }
Symbol 373 Button
on (release) { _root.Text0seen = true; _root.Interface.gotoAndStop("Dig"); _root.Focus = "Dig"; duplicateMovieClip ("_root.PickTemplate", "Piccone", 966); startDrag ("_root.Piccone", true); setProperty("_root.Piccone", _x , _xmouse); setProperty("_root.Piccone", _y , _ymouse); _root.Cutscene.removeMovieClip(); }
Symbol 375 Button
on (release) { _root.Text1seen = true; _root.Interface.gotoAndStop("Treasure"); _root.Focus = "Treasure"; _root.Cutscene.removeMovieClip(); }
Symbol 377 Button
on (release) { _root.Text2seen = true; _root.Interface.gotoAndStop("Beastmaster"); _root.Focus = "Beastmaster"; _root.Cutscene.removeMovieClip(); }
Symbol 379 Button
on (release) { _root.Text3seen = true; _root.Interface.gotoAndStop("Trapmaster"); _root.Focus = "Trapmaster"; _root.Cutscene.removeMovieClip(); }
Symbol 381 Button
on (release) { _root.Text4seen = true; _root.Interface.gotoAndStop("Info"); _root.Focus = "Info"; _root.Cutscene.removeMovieClip(); }
Symbol 383 Button
on (release) { _root.Text5seen = true; _root.Interface.gotoAndStop("Beastmaster"); _root.SHOW_NEW_MONSTER(); }
Symbol 385 Button
on (release) { _root.Text6seen = true; _root.Interface.gotoAndStop("TrapMaster"); _root.SHOW_NEW_TRAP(); }
Symbol 387 Button
on (release) { _root.Interface.gotoAndStop("Info"); _root.Focus = "Info"; _root.Cutscene.removeMovieClip(); }
Symbol 398 Button
on (release) { _root.RESTART_GAME(); }
Symbol 410 Button
on (release) { _root.SAVE_GAME(); nextFrame(); }
Symbol 413 Button
on (release) { _root.Focus = _root.TempFocus; _root.Cutscene.removeMovieClip(); }
Symbol 418 Button
on (release) { _root.LOAD_GAME(); nextFrame(); }
Symbol 421 Button
on (release) { _root.Focus = "UpgradeTraps"; _root.Cutscene.removeMovieClip(); }
Symbol 423 Button
on (release) { _root.Focus = "Dig"; duplicateMovieClip ("_root.PickTemplate", "Piccone", 966); startDrag ("_root.Piccone", true); setProperty("_root.Piccone", _x , _xmouse); setProperty("_root.Piccone", _y , _ymouse); removeMovieClip("_root.Cutscene"); }
Symbol 433 Button
on (release) { _root.Focus = "Trapmaster"; _root.Cutscene.removeMovieClip(); }
Symbol 435 Button
on (release) { _root.Focus = "Beastmaster"; _root.Cutscene.removeMovieClip(); }
Symbol 456 Button
on (release) { _root.PLACE_LAST_TREASURE(); }
Symbol 460 MovieClip Frame 1
stop();
Symbol 460 MovieClip Frame 11
stop();
Symbol 460 MovieClip Frame 17
_root.Cutscene.TC0.text = _root.Hero[0]; _root.Cutscene.TC1.text = _root.Hero[27];
Symbol 460 MovieClip Frame 19
stop(); _root.TurnTimer.gotoAndStop(1);
Symbol 460 MovieClip Frame 23
stop(); _root.TurnTimer.gotoAndStop(1);
Symbol 460 MovieClip Frame 27
stop();
Symbol 460 MovieClip Frame 28
stop();
Symbol 460 MovieClip Frame 29
stop();
Symbol 460 MovieClip Frame 30
stop();
Symbol 460 MovieClip Frame 31
stop();
Symbol 460 MovieClip Frame 32
stop();
Symbol 460 MovieClip Frame 33
stop();
Symbol 460 MovieClip Frame 34
stop(); _root.Cutscene.TC0.text = _root.DungeonInfo.v1; _root.Cutscene.TC1.text = _root.DungeonInfo.v2;
Symbol 460 MovieClip Frame 35
stop();
Symbol 460 MovieClip Frame 47
stop();
Symbol 460 MovieClip Frame 49
stop();
Symbol 460 MovieClip Frame 51
stop();
Symbol 460 MovieClip Frame 52
stop();
Symbol 460 MovieClip Frame 53
stop();
Symbol 460 MovieClip Frame 54
stop();
Symbol 460 MovieClip Frame 55
stop();
Symbol 460 MovieClip Frame 56
stop();
Symbol 460 MovieClip Frame 76
stop();
Symbol 464 Button
on (release) { if (_root.Focus == "TrapPlacing") { _root.PLACE_NEW_TRAP(); } else if (_root.Focus == "UpgradeTraps") { _root.SHOW_UPGRADE_TRAP(); } else if (((((((((_root.Focus != "MonsterPlacing") && (_root.Focus != "TreasurePlacing")) && (_root.Focus != "Shop")) && (_root.Focus != "MonsterDetail")) && (_root.Focus != "TrapDetail")) && (_root.Focus != "Cutscene")) && (_root.Focus != "Raid")) && (_root.Focus != "DragCreatures")) && (_root.Focus != "DraggingMonster")) { _root.SHOW_TRAP_INFO(); } } on (rollOut) { removeMovieClip("_root.ItemInfo"); }
Symbol 468 Button
on (release) { if (_root.Focus == "MonsterPlacing") { _root.PLACE_NEW_MONSTER(); } else if (_root.Focus == "DragCreatures") { _root.DRAG_MONSTER(); } else if (_root.Focus == "DraggingMonster") { _root.Interface.MonsterQuickDisplay.gotoAndStop("Off"); _root.UNDRAG_MONSTER(); } else if (((((((_root.Focus != "TrapPlacing") && (_root.Focus != "TreasurePlacing")) && (_root.Focus != "Shop")) && (_root.Focus != "MonsterDetail")) && (_root.Focus != "TrapDetail")) && (_root.Focus != "Cutscene")) && (_root.Focus != "Raid")) { _root.SHOW_MONSTER_INFO(); } } on (rollOut) { if (_root.Focus == "DragCreatures") { _root.Interface.MonsterQuickDisplay.gotoAndStop("Off"); } else { removeMovieClip("_root.ItemInfo"); } }
Symbol 473 Button
on (release) { if (_root.Focus == "Shop") { _root.Interface.gotoAndStop("Beastmaster"); _root.Focus = "Beastmaster"; _root.Shop.removeMovieClip(); } }
Symbol 484 Button
on (release) { if (_root.Focus == "Shop") { _root.SHOW_MONSTER_DETAIL(0); } }
Symbol 485 Button
on (release) { if (_root.Focus == "Shop") { _root.SHOW_MONSTER_DETAIL(5); } }
Symbol 486 Button
on (release) { if (_root.Focus == "Shop") { _root.SHOW_MONSTER_DETAIL(10); } }
Symbol 487 Button
on (release) { if (_root.Focus == "Shop") { _root.SHOW_MONSTER_DETAIL(15); } }
Symbol 492 Button
on (release) { if (_root.Focus == "Shop") { _root.SHOW_MONSTER_DETAIL(1); } }
Symbol 493 Button
on (release) { if (_root.Focus == "Shop") { _root.SHOW_MONSTER_DETAIL(6); } }
Symbol 494 Button
on (release) { if (_root.Focus == "Shop") { _root.SHOW_MONSTER_DETAIL(11); } }
Symbol 495 Button
on (release) { if (_root.Focus == "Shop") { _root.SHOW_MONSTER_DETAIL(16); } }
Symbol 500 Button
on (release) { if (_root.Focus == "Shop") { _root.SHOW_MONSTER_DETAIL(2); } }
Symbol 501 Button
on (release) { if (_root.Focus == "Shop") { _root.SHOW_MONSTER_DETAIL(7); } }
Symbol 502 Button
on (release) { if (_root.Focus == "Shop") { _root.SHOW_MONSTER_DETAIL(12); } }
Symbol 503 Button
on (release) { if (_root.Focus == "Shop") { _root.SHOW_MONSTER_DETAIL(17); } }
Symbol 508 Button
on (release) { if (_root.Focus == "Shop") { _root.SHOW_MONSTER_DETAIL(3); } }
Symbol 509 Button
on (release) { if (_root.Focus == "Shop") { _root.SHOW_MONSTER_DETAIL(8); } }
Symbol 510 Button
on (release) { if (_root.Focus == "Shop") { _root.SHOW_MONSTER_DETAIL(13); } }
Symbol 511 Button
on (release) { if (_root.Focus == "Shop") { _root.SHOW_MONSTER_DETAIL(18); } }
Symbol 516 Button
on (release) { if (_root.Focus == "Shop") { _root.SHOW_MONSTER_DETAIL(4); } }
Symbol 517 Button
on (release) { if (_root.Focus == "Shop") { _root.SHOW_MONSTER_DETAIL(9); } }
Symbol 518 Button
on (release) { if (_root.Focus == "Shop") { _root.SHOW_MONSTER_DETAIL(14); } }
Symbol 519 Button
on (release) { if (_root.Focus == "Shop") { _root.SHOW_MONSTER_DETAIL(19); } }
Symbol 520 MovieClip Frame 1
_root.Shop.PrevBtn._alpha = 0; _root.Shop.NextBtn._alpha = 100; _root.Shop.Forbid._alpha = 100; stop();
Symbol 520 MovieClip Frame 2
_root.Shop.PrevBtn._alpha = 100; _root.Shop.NextBtn._alpha = 100; _root.Shop.Forbid._alpha = 100; stop();
Symbol 520 MovieClip Frame 3
_root.Shop.PrevBtn._alpha = 100; _root.Shop.NextBtn._alpha = 100; _root.Shop.Forbid._alpha = 100; stop();
Symbol 520 MovieClip Frame 4
_root.Shop.PrevBtn._alpha = 100; _root.Shop.NextBtn._alpha = 100; _root.Shop.Forbid._alpha = 100; stop();
Symbol 520 MovieClip Frame 5
_root.Shop.PrevBtn._alpha = 100; _root.Shop.NextBtn._alpha = 0; _root.Shop.Forbid._alpha = 0; stop();
Symbol 522 Button
on (release) { if (_root.Shop.MonsterList._currentframe < _root.DungeonInfo.v1) { _root.Shop.MonsterList.nextFrame(); if (_root.Shop.MonsterList._currentframe == _root.DungeonInfo.v1) { _root.Shop.Forbid.gotoAndStop("On"); } } }
Symbol 523 Button
on (release) { if (_root.Shop.MonsterList._currentframe > 1) { _root.Shop.MonsterList.prevFrame(); _root.Shop.Forbid.gotoAndStop("Off"); } }
Symbol 525 MovieClip Frame 1
stop();
Symbol 525 MovieClip Frame 2
stop();
Symbol 532 Button
on (release) { _root.CHECK_AVAILABLE_CELLS(); _root.TempTG = Number(_root.Shop.ShopDetail.TG.text); _root.TempTM16 = Number(_root.Shop.ShopDetail.TM16.text); if (((_root.AvailableCells > 1) && (_root.Focus == "MonsterDetail")) && (_root.TempTG > _root.TempTM16)) { _root.BUY_MONSTER(); } }
Symbol 533 Button
on (release) { _root.Focus = "Shop"; setProperty("_root.Shop.ShopDetail", _y , "1050"); }
Symbol 565 Button
on (release) { _root.CHECK_AVAILABLE_CELLS(); _root.TempTG = Number(_root.Shop.ShopDetail.TG.text); _root.TempTT6 = Number(_root.Shop.ShopDetail.TT6.text); if (((_root.AvailableCells > 1) && (_root.Focus == "TrapDetail")) && (_root.TempTG > _root.TempTT6)) { _root.BUY_TRAP(); } }
Symbol 572 Button
on (release) { if (((_root.Focus == "TrapDetail") && (_root.Shop.ShopDetail.TTL.text < 9)) && (_root.Shop.ShopDetail.ForbidUp._currentframe == 1)) { _root.Shop.ShopDetail.TTL.text = Number(_root.Shop.ShopDetail.TTL.text) + 1; _root.TempTT6a = _root.TempTT5; _root.TempTT6b = Number(_root.Shop.ShopDetail.TTL.text); _root.TempTT6 = Math.pow(_root.TempTT6a, 2) * Number(_root.TempTT6b); _root.Shop.ShopDetail.TT6.text = _root.TempTT6; _root.UPDATE_TRAP_FORBID("Buy", _root.TrapID, _root.TempTrapClass); } }
Symbol 573 Button
on (release) { if (((_root.Focus == "TrapDetail") && (_root.Shop.ShopDetail.TTL.text > 1)) && (_root.Shop.ShopDetail.ForbidDown._currentframe == 1)) { _root.Shop.ShopDetail.TTL.text = Number(_root.Shop.ShopDetail.TTL.text) - 1; _root.TempTT6a = _root.TempTT5; _root.TempTT6b = Number(_root.Shop.ShopDetail.TTL.text); _root.TempTT6 = Math.pow(_root.TempTT6a, 2) * Number(_root.TempTT6b); _root.Shop.ShopDetail.TT6.text = _root.TempTT6; _root.UPDATE_TRAP_FORBID("Buy", _root.TrapID, _root.TempTrapClass); } }
Symbol 575 MovieClip Frame 1
stop();
Symbol 575 MovieClip Frame 2
stop();
Symbol 579 Button
on (release) { if (_root.Focus == "Shop") { _root.Interface.gotoAndStop("Trapmaster"); _root.Focus = "Trapmaster"; _root.Shop.removeMovieClip(); } }
Symbol 584 Button
on (release) { if (_root.Focus == "Shop") { _root.SHOW_TRAP_DETAIL(0); } }
Symbol 585 Button
on (release) { if (_root.Focus == "Shop") { _root.SHOW_TRAP_DETAIL(2); } }
Symbol 586 Button
on (release) { if (_root.Focus == "Shop") { _root.SHOW_TRAP_DETAIL(4); } }
Symbol 587 Button
on (release) { if (_root.Focus == "Shop") { _root.SHOW_TRAP_DETAIL(6); } }
Symbol 592 Button
on (release) { if (_root.Focus == "Shop") { _root.SHOW_TRAP_DETAIL(1); } }
Symbol 593 Button
on (release) { if (_root.Focus == "Shop") { _root.SHOW_TRAP_DETAIL(3); } }
Symbol 594 Button
on (release) { if (_root.Focus == "Shop") { _root.SHOW_TRAP_DETAIL(5); } }
Symbol 595 Button
on (release) { if (_root.Focus == "Shop") { _root.SHOW_TRAP_DETAIL(7); } }
Symbol 596 MovieClip Frame 1
_root.Shop.PrevBtn._alpha = 0; _root.Shop.NextBtn._alpha = 100; stop();
Symbol 596 MovieClip Frame 2
_root.Shop.PrevBtn._alpha = 100; _root.Shop.NextBtn._alpha = 0; _root.Shop.Forbid._alpha = 0; stop();
Symbol 597 Button
on (release) { if (_root.DungeonInfo.v1 > 2) { _root.Shop.TrapList.nextFrame(); } }
Symbol 598 Button
on (release) { if (_root.Shop.TrapList._currentframe > 1) { _root.Shop.TrapList.prevFrame(); _root.Shop.Forbid.gotoAndStop("Off"); } }
Symbol 599 MovieClip Frame 1
if (_root.DungeonInfo.v1 < 2) { _root.Shop.Forbid.gotoAndStop("On"); } stop();
Symbol 599 MovieClip Frame 2
if (_root.DungeonInfo.v1 < 3) { _root.Shop.Forbid.gotoAndStop("On"); } stop();
Symbol 608 MovieClip Frame 1
stop();
Symbol 608 MovieClip Frame 2
_root.CHECK_EXIT(); _root.CHECK_TRAP(); _root.CHECK_TREASURE_CONTACT(); _root.CHECK_MONSTERS_CONTACT();
Symbol 608 MovieClip Frame 4
if (_root.StepOnTheExit == true) { _root.END_OF_RAID("Hero"); } else if (_root.StepOnATrap == true) { _root.TRAP_MANAGEMENT(); } else if ((((_root.TreasureN == true) || (_root.TreasureS == true)) || (_root.TreasureW == true)) || (_root.TreasureE == true)) { _root.GET_TREASURE(); } else if ((((_root.Monster_N == true) || (_root.Monster_S == true)) || (_root.Monster_E == true)) || (_root.Monster_W == true)) { _root.ATTACK_MONSTER(); } else { _root.MOVE_HERO(); }
Symbol 612 MovieClip Frame 1
stop();
Symbol 614 MovieClip Frame 1
stop();
Symbol 618 Button
on (release) { if (_root.DungeonInfo.v0 > Number(_root.TrapUpgrade.TT7.text)) { _root.UPGRADE_TRAP(); } }
Symbol 619 Button
on (release) { _root.Focus = "UpgradeTraps"; removeMovieClip("_root.TrapUpgrade"); }
Symbol 625 Button
on (release) { if (((_root.Focus == "UpgradingTrap") && (_root.TrapUpgrade.TT6.text < 9)) && (_root.TrapUpgrade.ForbidUp._currentframe == 1)) { _root.TrapUpgrade.TT6.text = Number(_root.TrapUpgrade.TT6.text) + 1; _root.TempTT7a = _root.TempTT5; _root.TempTT7b = Number(_root.TrapUpgrade.TT6.text); _root.TempTT7 = (Math.pow(_root.TempTT7a, 2) * Number(_root.TempTT7b)) - _root.PlacedTraps[_root.TrapID][7]; _root.TrapUpgrade.TT7.text = _root.TempTT7; _root.UPDATE_TRAP_FORBID("Upgrade", _root.TrapID, _root.PlacedTraps[_root.TrapID][3]); } }
Symbol 626 Button
on (release) { if (((_root.Focus == "UpgradingTrap") && (_root.TrapUpgrade.TT6.text > _root.PlacedTraps[_root.TrapID][6])) && (_root.TrapUpgrade.ForbidDown._currentframe == 1)) { _root.TrapUpgrade.TT6.text = Number(_root.TrapUpgrade.TT6.text) - 1; _root.TempTT7a = _root.TempTT5; _root.TempTT7b = Number(_root.TrapUpgrade.TT6.text); _root.TempTT7 = (Math.pow(_root.TempTT7a, 2) * Number(_root.TempTT7b)) - _root.PlacedTraps[_root.TrapID][7]; _root.TrapUpgrade.TT7.text = _root.TempTT7; _root.UPDATE_TRAP_FORBID("Upgrade", _root.TrapID, _root.PlacedTraps[_root.TrapID][3]); } }
Symbol 628 MovieClip Frame 1
stop();
Symbol 630 MovieClip Frame 1
stop();
Symbol 630 MovieClip Frame 2
_root.Piccone.gotoAndPlay(2);
Symbol 633 MovieClip Frame 1
stop();
Symbol 633 MovieClip Frame 22
stop();
Symbol 637 MovieClip Frame 1
stop();
Symbol 637 MovieClip Frame 23
stop();
Symbol 662 MovieClip Frame 1
stop();
Symbol 662 MovieClip Frame 2
play();
Symbol 662 MovieClip Frame 10
gotoAndStop (1);
Symbol 662 MovieClip Frame 11
play();
Symbol 662 MovieClip Frame 20
gotoAndStop (1);
Symbol 662 MovieClip Frame 21
play();
Symbol 662 MovieClip Frame 30
gotoAndPlay (1);
Symbol 662 MovieClip Frame 31
play();
Symbol 662 MovieClip Frame 40
gotoAndStop (1);
Symbol 662 MovieClip Frame 41
play();
Symbol 662 MovieClip Frame 50
gotoAndStop (1);
Symbol 662 MovieClip Frame 51
play();
Symbol 662 MovieClip Frame 60
gotoAndStop (1);
Symbol 662 MovieClip Frame 61
play();
Symbol 662 MovieClip Frame 70
gotoAndStop (1);
Symbol 674 MovieClip Frame 1
_root.TurnTimer.gotoAndStop("StopTimer"); _root.RaidEvent.HeroLifeBar.gotoAndStop(Math.round((_root.Hero[2] / _root.Hero[26]) * 100) + 1); _root.RaidEvent.MonsterLifeBar.gotoAndStop(Math.round((_root.PlacedMonsters[_root.TempMonsterID][17] / _root.PlacedMonsters[_root.TempMonsterID][4]) * 100) + 1); _root.RaidEvent.TH0.text = _root.Hero[0]; _root.RaidEvent.TH1.text = _root.Hero[27]; _root.RaidEvent.TM3.text = _root.PlacedMonsters[_root.TempMonsterID][3]; _root.RaidEvent.TM1.text = _root.PlacedMonsters[_root.TempMonsterID][1]; _root.HeroPointer.AttackDirection.gotoAndPlay("HN"); _root.RaidEvent.Hero1.gotoAndStop(_root.Hero[27]); _root.RaidEvent.Monster1.gotoAndStop(_root.MonsterFrame);
Symbol 674 MovieClip Frame 14
_root.RaidEvent.Hero1.gotoAndStop(_root.Hero[27]);
Symbol 674 MovieClip Frame 18
if (_root.HeroAttackOutcome == "Miss") { _root.RaidEvent.HeroLifeBar.gotoAndStop(Math.round((_root.Hero[2] / _root.Hero[26]) * 100) + 1); _root.RaidEvent.MonsterLifeBar.gotoAndStop(Math.round((_root.PlacedMonsters[_root.TempMonsterID][17] / _root.PlacedMonsters[_root.TempMonsterID][4]) * 100) + 1); _root.RaidEvent.Effects.gotoAndPlay("Miss"); } else { _root.RaidEvent.Effects.gotoAndPlay(_root.AttackType); _root.RaidEvent.MonsterHitSquare.gotoAndPlay("On"); _root.PlacedMonsters[_root.TempMonsterID][17] = _root.PlacedMonsters[_root.TempMonsterID][17] - _root.ActualDamage; _root.RaidEvent.MonsterLifeBar.gotoAndStop(Math.round((_root.PlacedMonsters[_root.TempMonsterID][17] / _root.PlacedMonsters[_root.TempMonsterID][4]) * 100) + 1); if (_root.PlacedMonsters[_root.TempMonsterID][17] <= 0) { _root.PlacedMonsters[_root.TempMonsterID][17] = 0; _root.RaidEvent.MonsterLifeBar.gotoAndStop(1); _root.RaidEvent.MonsterXclip.gotoAndPlay(2); _root.DELETE_MONSTER(_root.TempMonsterID); } } _root.RaidEvent.Hero1.gotoAndStop(_root.Hero[27]);
Symbol 674 MovieClip Frame 24
_root.RaidEvent.Hero1.gotoAndStop(_root.Hero[27]);
Symbol 674 MovieClip Frame 38
stop(); _root.Focus = "Raid"; _root.TempMonsterCounter = 0; _root.NEXT_MONSTER_AI(_root.TempMonsterCounter); _root.HeroPointer.AttackDirection.gotoAndStop("Empty"); removeMovieClip("_root.RaidEvent"); _root.RaidEvent.Hero1.gotoAndStop(_root.Hero[27]); _root.RaidEvent.Monster1.gotoAndStop(_root.MonsterFrame);
Symbol 674 MovieClip Frame 39
_root.TurnTimer.gotoAndStop("StopTimer"); _root.RaidEvent.HeroLifeBar.gotoAndStop(Math.round((_root.Hero[2] / _root.Hero[26]) * 100) + 1); _root.RaidEvent.MonsterLifeBar.gotoAndStop(Math.round((_root.PlacedMonsters[_root.TempMonsterID][17] / _root.PlacedMonsters[_root.TempMonsterID][4]) * 100) + 1); _root.RaidEvent.TH0.text = _root.Hero[0]; _root.RaidEvent.TH1.text = _root.Hero[27]; _root.RaidEvent.TM3.text = _root.PlacedMonsters[_root.TempMonsterID][3]; _root.RaidEvent.TM1.text = _root.PlacedMonsters[_root.TempMonsterID][1]; _root.HeroPointer.AttackDirection.gotoAndPlay("HS"); _root.RaidEvent.Hero1.gotoAndStop(_root.Hero[27]); _root.RaidEvent.Monster1.gotoAndStop(_root.MonsterFrame);
Symbol 674 MovieClip Frame 52
_root.RaidEvent.Hero1.gotoAndStop(_root.Hero[27]);
Symbol 674 MovieClip Frame 56
if (_root.HeroAttackOutcome == "Miss") { _root.RaidEvent.HeroLifeBar.gotoAndStop(Math.round((_root.Hero[2] / _root.Hero[26]) * 100) + 1); _root.RaidEvent.MonsterLifeBar.gotoAndStop(Math.round((_root.PlacedMonsters[_root.TempMonsterID][17] / _root.PlacedMonsters[_root.TempMonsterID][4]) * 100) + 1); _root.RaidEvent.Effects.gotoAndPlay("Miss"); } else { _root.RaidEvent.Effects.gotoAndPlay(_root.AttackType); _root.RaidEvent.MonsterHitSquare.gotoAndPlay("On"); _root.PlacedMonsters[_root.TempMonsterID][17] = _root.PlacedMonsters[_root.TempMonsterID][17] - _root.ActualDamage; _root.RaidEvent.MonsterLifeBar.gotoAndStop(Math.round((_root.PlacedMonsters[_root.TempMonsterID][17] / _root.PlacedMonsters[_root.TempMonsterID][4]) * 100) + 1); if (_root.PlacedMonsters[_root.TempMonsterID][17] <= 0) { _root.PlacedMonsters[_root.TempMonsterID][17] = 0; _root.RaidEvent.MonsterLifeBar.gotoAndStop(1); _root.RaidEvent.MonsterXclip.gotoAndPlay(2); _root.DELETE_MONSTER(_root.TempMonsterID); } } _root.RaidEvent.Hero1.gotoAndStop(_root.Hero[27]);
Symbol 674 MovieClip Frame 62
_root.RaidEvent.Hero1.gotoAndStop(_root.Hero[27]);
Symbol 674 MovieClip Frame 76
stop(); _root.Focus = "Raid"; _root.TempMonsterCounter = 0; _root.NEXT_MONSTER_AI(_root.TempMonsterCounter); _root.HeroPointer.AttackDirection.gotoAndStop("Empty"); removeMovieClip("_root.RaidEvent"); _root.RaidEvent.Hero1.gotoAndStop(_root.Hero[27]); _root.RaidEvent.Monster1.gotoAndStop(_root.MonsterFrame);
Symbol 674 MovieClip Frame 77
_root.TurnTimer.gotoAndStop("StopTimer"); _root.RaidEvent.HeroLifeBar.gotoAndStop(Math.round((_root.Hero[2] / _root.Hero[26]) * 100) + 1); _root.RaidEvent.MonsterLifeBar.gotoAndStop(Math.round((_root.PlacedMonsters[_root.TempMonsterID][17] / _root.PlacedMonsters[_root.TempMonsterID][4]) * 100) + 1); _root.RaidEvent.TH0.text = _root.Hero[0]; _root.RaidEvent.TH1.text = _root.Hero[27]; _root.RaidEvent.TM3.text = _root.PlacedMonsters[_root.TempMonsterID][3]; _root.RaidEvent.TM1.text = _root.PlacedMonsters[_root.TempMonsterID][1]; _root.HeroPointer.AttackDirection.gotoAndPlay("HW"); _root.RaidEvent.Hero1.gotoAndStop(_root.Hero[27]); _root.RaidEvent.Hero0.gotoAndStop(_root.Hero[27]); _root.RaidEvent.Monster1.gotoAndStop(_root.MonsterFrame);
Symbol 674 MovieClip Frame 90
_root.RaidEvent.Hero1.gotoAndStop(_root.Hero[27]);
Symbol 674 MovieClip Frame 94
if (_root.HeroAttackOutcome == "Miss") { _root.RaidEvent.HeroLifeBar.gotoAndStop(Math.round((_root.Hero[2] / _root.Hero[26]) * 100) + 1); _root.RaidEvent.MonsterLifeBar.gotoAndStop(Math.round((_root.PlacedMonsters[_root.TempMonsterID][17] / _root.PlacedMonsters[_root.TempMonsterID][4]) * 100) + 1); _root.RaidEvent.Effects.gotoAndPlay("Miss"); } else { _root.RaidEvent.Effects.gotoAndPlay(_root.AttackType); _root.RaidEvent.MonsterHitSquare.gotoAndPlay("On"); _root.PlacedMonsters[_root.TempMonsterID][17] = _root.PlacedMonsters[_root.TempMonsterID][17] - _root.ActualDamage; _root.RaidEvent.MonsterLifeBar.gotoAndStop(Math.round((_root.PlacedMonsters[_root.TempMonsterID][17] / _root.PlacedMonsters[_root.TempMonsterID][4]) * 100) + 1); if (_root.PlacedMonsters[_root.TempMonsterID][17] <= 0) { _root.PlacedMonsters[_root.TempMonsterID][17] = 0; _root.RaidEvent.MonsterLifeBar.gotoAndStop(1); _root.RaidEvent.MonsterXclip.gotoAndPlay(2); _root.DELETE_MONSTER(_root.TempMonsterID); } } _root.RaidEvent.Hero1.gotoAndStop(_root.Hero[27]);
Symbol 674 MovieClip Frame 100
_root.RaidEvent.Hero1.gotoAndStop(_root.Hero[27]);
Symbol 674 MovieClip Frame 114
stop(); _root.Focus = "Raid"; _root.TempMonsterCounter = 0; _root.NEXT_MONSTER_AI(_root.TempMonsterCounter); _root.HeroPointer.AttackDirection.gotoAndStop("Empty"); removeMovieClip("_root.RaidEvent"); _root.RaidEvent.Hero1.gotoAndStop(_root.Hero[27]); _root.RaidEvent.Monster1.gotoAndStop(_root.MonsterFrame);
Symbol 674 MovieClip Frame 115
_root.TurnTimer.gotoAndStop("StopTimer"); _root.RaidEvent.HeroLifeBar.gotoAndStop(Math.round((_root.Hero[2] / _root.Hero[26]) * 100) + 1); _root.RaidEvent.MonsterLifeBar.gotoAndStop(Math.round((_root.PlacedMonsters[_root.TempMonsterID][17] / _root.PlacedMonsters[_root.TempMonsterID][4]) * 100) + 1); _root.RaidEvent.TH0.text = _root.Hero[0]; _root.RaidEvent.TH1.text = _root.Hero[27]; _root.RaidEvent.TM3.text = _root.PlacedMonsters[_root.TempMonsterID][3]; _root.RaidEvent.TM1.text = _root.PlacedMonsters[_root.TempMonsterID][1]; _root.HeroPointer.AttackDirection.gotoAndPlay("HE"); _root.RaidEvent.Hero1.gotoAndStop(_root.Hero[27]); _root.RaidEvent.Hero0.gotoAndStop(_root.Hero[27]); _root.RaidEvent.Monster1.gotoAndStop(_root.MonsterFrame);
Symbol 674 MovieClip Frame 128
_root.RaidEvent.Hero1.gotoAndStop(_root.Hero[27]);
Symbol 674 MovieClip Frame 132
if (_root.HeroAttackOutcome == "Miss") { _root.RaidEvent.HeroLifeBar.gotoAndStop(Math.round((_root.Hero[2] / _root.Hero[26]) * 100) + 1); _root.RaidEvent.MonsterLifeBar.gotoAndStop(Math.round((_root.PlacedMonsters[_root.TempMonsterID][17] / _root.PlacedMonsters[_root.TempMonsterID][4]) * 100) + 1); _root.RaidEvent.Effects.gotoAndPlay("Miss"); } else { _root.RaidEvent.Effects.gotoAndPlay(_root.AttackType); _root.RaidEvent.MonsterHitSquare.gotoAndPlay("On"); _root.PlacedMonsters[_root.TempMonsterID][17] = _root.PlacedMonsters[_root.TempMonsterID][17] - _root.ActualDamage; _root.RaidEvent.MonsterLifeBar.gotoAndStop(Math.round((_root.PlacedMonsters[_root.TempMonsterID][17] / _root.PlacedMonsters[_root.TempMonsterID][4]) * 100) + 1); if (_root.PlacedMonsters[_root.TempMonsterID][17] <= 0) { _root.PlacedMonsters[_root.TempMonsterID][17] = 0; _root.RaidEvent.MonsterLifeBar.gotoAndStop(1); _root.RaidEvent.MonsterXclip.gotoAndPlay(2); _root.DELETE_MONSTER(_root.TempMonsterID); } } _root.RaidEvent.Hero1.gotoAndStop(_root.Hero[27]);
Symbol 674 MovieClip Frame 138
_root.RaidEvent.Hero1.gotoAndStop(_root.Hero[27]);
Symbol 674 MovieClip Frame 152
stop(); _root.Focus = "Raid"; _root.TempMonsterCounter = 0; _root.NEXT_MONSTER_AI(_root.TempMonsterCounter); _root.HeroPointer.AttackDirection.gotoAndStop("Empty"); removeMovieClip("_root.RaidEvent"); _root.RaidEvent.Hero1.gotoAndStop(_root.Hero[27]); _root.RaidEvent.Monster1.gotoAndStop(_root.MonsterFrame);
Symbol 674 MovieClip Frame 153
_root.RaidEvent.HeroLifeBar.gotoAndStop(Math.round((_root.Hero[2] / _root.Hero[26]) * 100) + 1); _root.RaidEvent.MonsterLifeBar.gotoAndStop(Math.round((_root.PlacedMonsters[_root.TempMonsterID][17] / _root.PlacedMonsters[_root.TempMonsterID][4]) * 100) + 1); _root.RaidEvent.TH0.text = _root.Hero[0]; _root.RaidEvent.TH1.text = _root.Hero[27]; _root.RaidEvent.TM3.text = _root.PlacedMonsters[_root.TempMonsterID][3]; _root.RaidEvent.TM1.text = _root.PlacedMonsters[_root.TempMonsterID][1]; _root.HeroPointer.AttackDirection.gotoAndPlay("MN"); _root.RaidEvent.Monster1.gotoAndStop(_root.MonsterFrame); _root.RaidEvent.Monster0.gotoAndStop(_root.MonsterFrame); _root.RaidEvent.Hero1.gotoAndStop(_root.Hero[27]);
Symbol 674 MovieClip Frame 166
_root.RaidEvent.Monster1.gotoAndStop(_root.MonsterFrame);
Symbol 674 MovieClip Frame 170
if (_root.MonsterAttackOutcome == "Miss") { _root.RaidEvent.HeroLifeBar.gotoAndStop(Math.round((_root.Hero[2] / _root.Hero[26]) * 100) + 1); _root.RaidEvent.MonsterLifeBar.gotoAndStop(Math.round((_root.PlacedMonsters[_root.TempMonsterID][17] / _root.PlacedMonsters[_root.TempMonsterID][4]) * 100) + 1); _root.RaidEvent.Effects.gotoAndPlay("Miss"); } else { _root.RaidEvent.Effects.gotoAndPlay(_root.AttackType); _root.RaidEvent.HeroHitSquare.gotoAndPlay("On"); _root.Hero[2] = _root.Hero[2] - _root.ActualDamage; _root.RaidEvent.HeroLifeBar.gotoAndStop(Math.round((_root.Hero[2] / _root.Hero[26]) * 100) + 1); _root.Interface.HeroLifeBar.gotoAndStop(Math.round((_root.Hero[2] / _root.Hero[26]) * 100) + 1); if (_root.Hero[2] <= 0) { _root.Hero[2] = 0; _root.RaidEvent.HeroLifeBar.gotoAndStop(1); _root.Interface.HeroLifeBar.gotoAndStop(1); _root.RaidEvent.HeroXclip.gotoAndPlay(2); } } _root.RaidEvent.Monster1.gotoAndStop(_root.MonsterFrame);
Symbol 674 MovieClip Frame 176
_root.RaidEvent.Monster1.gotoAndStop(_root.MonsterFrame);
Symbol 674 MovieClip Frame 190
stop(); _root.HeroPointer.AttackDirection.gotoAndStop("Empty"); if (_root.Hero[2] < 1) { _root.Focus = "Debug"; _root.END_OF_RAID("Player"); removeMovieClip("_root.RaidEvent"); } else { _root.NEXT_MONSTER_AI(_root.TempMonsterCounter); removeMovieClip("_root.RaidEvent"); } _root.RaidEvent.Monster1.gotoAndStop(_root.MonsterFrame); _root.RaidEvent.Hero1.gotoAndStop(_root.Hero[27]);
Symbol 674 MovieClip Frame 191
_root.RaidEvent.HeroLifeBar.gotoAndStop(Math.round((_root.Hero[2] / _root.Hero[26]) * 100) + 1); _root.RaidEvent.MonsterLifeBar.gotoAndStop(Math.round((_root.PlacedMonsters[_root.TempMonsterID][17] / _root.PlacedMonsters[_root.TempMonsterID][4]) * 100) + 1); _root.RaidEvent.TH0.text = _root.Hero[0]; _root.RaidEvent.TH1.text = _root.Hero[27]; _root.RaidEvent.TM3.text = _root.PlacedMonsters[_root.TempMonsterID][3]; _root.RaidEvent.TM1.text = _root.PlacedMonsters[_root.TempMonsterID][1]; _root.HeroPointer.AttackDirection.gotoAndPlay("MS"); _root.RaidEvent.Monster1.gotoAndStop(_root.MonsterFrame); _root.RaidEvent.Monster0.gotoAndStop(_root.MonsterFrame); _root.RaidEvent.Hero1.gotoAndStop(_root.Hero[27]);
Symbol 674 MovieClip Frame 204
_root.RaidEvent.Monster1.gotoAndStop(_root.MonsterFrame);
Symbol 674 MovieClip Frame 208
if (_root.MonsterAttackOutcome == "Miss") { _root.RaidEvent.HeroLifeBar.gotoAndStop(Math.round((_root.Hero[2] / _root.Hero[26]) * 100) + 1); _root.RaidEvent.MonsterLifeBar.gotoAndStop(Math.round((_root.PlacedMonsters[_root.TempMonsterID][17] / _root.PlacedMonsters[_root.TempMonsterID][4]) * 100) + 1); _root.RaidEvent.Effects.gotoAndPlay("Miss"); } else { _root.RaidEvent.Effects.gotoAndPlay(_root.AttackType); _root.RaidEvent.HeroHitSquare.gotoAndPlay("On"); _root.Hero[2] = _root.Hero[2] - _root.ActualDamage; _root.RaidEvent.HeroLifeBar.gotoAndStop(Math.round((_root.Hero[2] / _root.Hero[26]) * 100) + 1); _root.Interface.HeroLifeBar.gotoAndStop(Math.round((_root.Hero[2] / _root.Hero[26]) * 100) + 1); if (_root.Hero[2] <= 0) { _root.Hero[2] = 0; _root.RaidEvent.HeroLifeBar.gotoAndStop(1); _root.Interface.HeroLifeBar.gotoAndStop(1); _root.RaidEvent.HeroXclip.gotoAndPlay(2); } } _root.RaidEvent.Monster1.gotoAndStop(_root.MonsterFrame);
Symbol 674 MovieClip Frame 214
_root.RaidEvent.Monster1.gotoAndStop(_root.MonsterFrame);
Symbol 674 MovieClip Frame 228
stop(); _root.HeroPointer.AttackDirection.gotoAndStop("Empty"); if (_root.Hero[2] < 1) { _root.Focus = "Debug"; _root.END_OF_RAID("Player"); removeMovieClip("_root.RaidEvent"); } else { _root.NEXT_MONSTER_AI(_root.TempMonsterCounter); removeMovieClip("_root.RaidEvent"); } _root.RaidEvent.Monster1.gotoAndStop(_root.MonsterFrame); _root.RaidEvent.Hero1.gotoAndStop(_root.Hero[27]);
Symbol 674 MovieClip Frame 229
_root.RaidEvent.HeroLifeBar.gotoAndStop(Math.round((_root.Hero[2] / _root.Hero[26]) * 100) + 1); _root.RaidEvent.MonsterLifeBar.gotoAndStop(Math.round((_root.PlacedMonsters[_root.TempMonsterID][17] / _root.PlacedMonsters[_root.TempMonsterID][4]) * 100) + 1); _root.RaidEvent.TH0.text = _root.Hero[0]; _root.RaidEvent.TH1.text = _root.Hero[27]; _root.RaidEvent.TM3.text = _root.PlacedMonsters[_root.TempMonsterID][3]; _root.RaidEvent.TM1.text = _root.PlacedMonsters[_root.TempMonsterID][1]; _root.HeroPointer.AttackDirection.gotoAndPlay("MW"); _root.RaidEvent.Monster1.gotoAndStop(_root.MonsterFrame); _root.RaidEvent.Monster0.gotoAndStop(_root.MonsterFrame); _root.RaidEvent.Hero1.gotoAndStop(_root.Hero[27]);
Symbol 674 MovieClip Frame 242
_root.RaidEvent.Monster1.gotoAndStop(_root.MonsterFrame);
Symbol 674 MovieClip Frame 246
if (_root.MonsterAttackOutcome == "Miss") { _root.RaidEvent.HeroLifeBar.gotoAndStop(Math.round((_root.Hero[2] / _root.Hero[26]) * 100) + 1); _root.RaidEvent.MonsterLifeBar.gotoAndStop(Math.round((_root.PlacedMonsters[_root.TempMonsterID][17] / _root.PlacedMonsters[_root.TempMonsterID][4]) * 100) + 1); _root.RaidEvent.Effects.gotoAndPlay("Miss"); } else { _root.RaidEvent.Effects.gotoAndPlay(_root.AttackType); _root.RaidEvent.HeroHitSquare.gotoAndPlay("On"); _root.Hero[2] = _root.Hero[2] - _root.ActualDamage; _root.RaidEvent.HeroLifeBar.gotoAndStop(Math.round((_root.Hero[2] / _root.Hero[26]) * 100) + 1); _root.Interface.HeroLifeBar.gotoAndStop(Math.round((_root.Hero[2] / _root.Hero[26]) * 100) + 1); if (_root.Hero[2] <= 0) { _root.Hero[2] = 0; _root.RaidEvent.HeroLifeBar.gotoAndStop(1); _root.Interface.HeroLifeBar.gotoAndStop(1); _root.RaidEvent.HeroXclip.gotoAndPlay(2); } } _root.RaidEvent.Monster1.gotoAndStop(_root.MonsterFrame);
Symbol 674 MovieClip Frame 252
_root.RaidEvent.Monster1.gotoAndStop(_root.MonsterFrame);
Symbol 674 MovieClip Frame 266
stop(); _root.HeroPointer.AttackDirection.gotoAndStop("Empty"); if (_root.Hero[2] < 1) { _root.Focus = "Debug"; _root.END_OF_RAID("Player"); removeMovieClip("_root.RaidEvent"); } else { _root.NEXT_MONSTER_AI(_root.TempMonsterCounter); removeMovieClip("_root.RaidEvent"); } _root.RaidEvent.Monster1.gotoAndStop(_root.MonsterFrame); _root.RaidEvent.Hero1.gotoAndStop(_root.Hero[27]);
Symbol 674 MovieClip Frame 267
_root.RaidEvent.HeroLifeBar.gotoAndStop(Math.round((_root.Hero[2] / _root.Hero[26]) * 100) + 1); _root.RaidEvent.MonsterLifeBar.gotoAndStop(Math.round((_root.PlacedMonsters[_root.TempMonsterID][17] / _root.PlacedMonsters[_root.TempMonsterID][4]) * 100) + 1); _root.RaidEvent.TH0.text = _root.Hero[0]; _root.RaidEvent.TH1.text = _root.Hero[27]; _root.RaidEvent.TM3.text = _root.PlacedMonsters[_root.TempMonsterID][3]; _root.RaidEvent.TM1.text = _root.PlacedMonsters[_root.TempMonsterID][1]; _root.HeroPointer.AttackDirection.gotoAndPlay("ME"); _root.RaidEvent.Monster1.gotoAndStop(_root.MonsterFrame); _root.RaidEvent.Monster0.gotoAndStop(_root.MonsterFrame); _root.RaidEvent.Hero1.gotoAndStop(_root.Hero[27]);
Symbol 674 MovieClip Frame 280
_root.RaidEvent.Monster1.gotoAndStop(_root.MonsterFrame);
Symbol 674 MovieClip Frame 284
if (_root.MonsterAttackOutcome == "Miss") { _root.RaidEvent.HeroLifeBar.gotoAndStop(Math.round((_root.Hero[2] / _root.Hero[26]) * 100) + 1); _root.RaidEvent.MonsterLifeBar.gotoAndStop(Math.round((_root.PlacedMonsters[_root.TempMonsterID][17] / _root.PlacedMonsters[_root.TempMonsterID][4]) * 100) + 1); _root.RaidEvent.Effects.gotoAndPlay("Miss"); } else { _root.RaidEvent.Effects.gotoAndPlay(_root.AttackType); _root.RaidEvent.HeroHitSquare.gotoAndPlay("On"); _root.Hero[2] = _root.Hero[2] - _root.ActualDamage; _root.RaidEvent.HeroLifeBar.gotoAndStop(Math.round((_root.Hero[2] / _root.Hero[26]) * 100) + 1); _root.Interface.HeroLifeBar.gotoAndStop(Math.round((_root.Hero[2] / _root.Hero[26]) * 100) + 1); if (_root.Hero[2] <= 0) { _root.Hero[2] = 0; _root.RaidEvent.HeroLifeBar.gotoAndStop(1); _root.Interface.HeroLifeBar.gotoAndStop(1); _root.RaidEvent.HeroXclip.gotoAndPlay(2); } } _root.RaidEvent.Monster1.gotoAndStop(_root.MonsterFrame);
Symbol 674 MovieClip Frame 290
_root.RaidEvent.Monster1.gotoAndStop(_root.MonsterFrame);
Symbol 674 MovieClip Frame 304
stop(); _root.HeroPointer.AttackDirection.gotoAndStop("Empty"); if (_root.Hero[2] < 1) { _root.Focus = "Debug"; _root.END_OF_RAID("Player"); removeMovieClip("_root.RaidEvent"); } else { _root.NEXT_MONSTER_AI(_root.TempMonsterCounter); removeMovieClip("_root.RaidEvent"); } _root.RaidEvent.Monster1.gotoAndStop(_root.MonsterFrame); _root.RaidEvent.Hero1.gotoAndStop(_root.Hero[27]);
Symbol 674 MovieClip Frame 305
_root.RaidEvent.Hero0.gotoAndStop(Number(_root.Hero[27])); _root.RaidEvent.HeroLifeBar.gotoAndStop(Math.round((_root.Hero[2] / _root.Hero[26]) * 100) + 1); _root.RaidEvent.TH0.text = _root.Hero[0]; _root.RaidEvent.TH1.text = _root.Hero[27]; _root.HeroPointer.AttackDirection.gotoAndStop("Empty"); _root.RaidEvent.Hero1.gotoAndStop(_root.Hero[27]); _root.RaidEvent.Trap1.gotoAndStop(_root.PlacedTraps[_root.TrapID][0] + 1);
Symbol 674 MovieClip Frame 318
_root.RaidEvent.Hero1.gotoAndStop(_root.Hero[27]);
Symbol 674 MovieClip Frame 325
if (_root.PlacedTraps[_root.TrapID][9] == "Sprung") { _root.RaidEvent.Effects.gotoAndPlay(_root.PlacedTraps[_root.TrapID][2]); _root.RaidEvent.HeroHitSquare.gotoAndPlay("On"); _root.Hero[2] = _root.Hero[2] - _root.ActualDamage; if (_root.Hero[2] <= 0) { _root.Hero[2] = 0; _root.RaidEvent.HeroXclip.gotoAndPlay(2); } _root.RaidEvent.HeroLifeBar.gotoAndStop(Math.round((_root.Hero[2] / _root.Hero[26]) * 100) + 1); _root.Interface.HeroLifeBar.gotoAndStop(Math.round((_root.Hero[2] / _root.Hero[26]) * 100) + 1); } else if (Math.floor(Math.random() * 100) < 20) { _root.RaidEvent.Effects.gotoAndPlay("Broken"); _root.BREAK_TRAP(_root.TrapID); } else { _root.RaidEvent.Effects.gotoAndPlay("Disarmed"); } _root.RaidEvent.Hero1.gotoAndStop(_root.Hero[27]);
Symbol 674 MovieClip Frame 347
stop(); if (_root.Hero[2] < 1) { _root.Focus = "Debug"; _root.END_OF_RAID("Player"); removeMovieClip("_root.RaidEvent"); } else { _root.Focus = "Raid"; setProperty("_root.Trap" + _root.TrapID, _alpha , "10"); if (_root.PlacedTraps[_root.TrapID][9] == "Broken") { _root.Map[_root.Hero[21]][_root.Hero[22]] = 0; } else { _root.Map[_root.Hero[21]][_root.Hero[22]] = 7; } _root.TempMonsterCounter = 0; _root.NEXT_MONSTER_AI(_root.TempMonsterCounter); removeMovieClip("_root.RaidEvent"); } _root.RaidEvent.Hero1.gotoAndStop(_root.Hero[27]); _root.RaidEvent.Trap1.gotoAndStop(_root.PlacedTraps[_root.TrapID][0] + 1);
Symbol 674 MovieClip Frame 348
_root.RaidEvent.Hero0.gotoAndStop(_root.Hero[27]); _root.RaidEvent.HeroLifeBar.gotoAndStop(Math.round((_root.Hero[2] / _root.Hero[26]) * 100) + 1); _root.RaidEvent.TH0.text = _root.Hero[0]; _root.RaidEvent.TH1.text = _root.Hero[27]; _root.HeroPointer.AttackDirection.gotoAndStop("Empty"); _root.RaidEvent.Hero1.gotoAndStop(_root.Hero[27]); _root.RaidEvent.Trap1.gotoAndStop(_root.PlacedTraps[_root.TrapID][0] + 1);
Symbol 674 MovieClip Frame 356
_root.RaidEvent.Hero1.gotoAndStop(_root.Hero[27]);
Symbol 674 MovieClip Frame 363
if (_root.PlacedTraps[_root.TrapID][9] == "Sprung") { _root.RaidEvent.Effects.gotoAndPlay(_root.PlacedTraps[_root.TrapID][2]); _root.RaidEvent.HeroHitSquare.gotoAndPlay("On"); _root.Hero[2] = _root.Hero[2] - _root.ActualDamage; if (_root.Hero[2] <= 0) { _root.Hero[2] = 0; _root.RaidEvent.HeroXclip.gotoAndPlay(2); } _root.RaidEvent.HeroLifeBar.gotoAndStop(Math.round((_root.Hero[2] / _root.Hero[26]) * 100) + 1); _root.Interface.HeroLifeBar.gotoAndStop(Math.round((_root.Hero[2] / _root.Hero[26]) * 100) + 1); } else if (Math.floor(Math.random() * 100) < 20) { _root.RaidEvent.Effects.gotoAndPlay("Broken"); _root.BREAK_TRAP(_root.TrapID); } else { _root.RaidEvent.Effects.gotoAndPlay("Disarmed"); } _root.RaidEvent.Hero1.gotoAndStop(_root.Hero[27]);
Symbol 674 MovieClip Frame 385
stop(); if (_root.Hero[2] < 1) { _root.Focus = "Debug"; _root.END_OF_RAID("Player"); removeMovieClip("_root.RaidEvent"); } else { _root.Focus = "Raid"; setProperty("_root.Trap" + _root.TrapID, _alpha , "10"); if (_root.PlacedTraps[_root.TrapID][9] == "Broken") { _root.Map[_root.Hero[21]][_root.Hero[22]] = 0; } else { _root.Map[_root.Hero[21]][_root.Hero[22]] = 7; } _root.TempMonsterCounter = 0; _root.NEXT_MONSTER_AI(_root.TempMonsterCounter); removeMovieClip("_root.RaidEvent"); } _root.RaidEvent.Hero1.gotoAndStop(_root.Hero[27]); _root.RaidEvent.Trap1.gotoAndStop(_root.PlacedTraps[_root.TrapID][0] + 1);
Symbol 674 MovieClip Frame 386
_root.RaidEvent.Hero0.gotoAndStop(_root.Hero[27]); _root.RaidEvent.HeroLifeBar.gotoAndStop(Math.round((_root.Hero[2] / _root.Hero[26]) * 100) + 1); _root.RaidEvent.TH0.text = _root.Hero[0]; _root.RaidEvent.TH1.text = _root.Hero[27]; _root.HeroPointer.AttackDirection.gotoAndStop("Empty"); _root.RaidEvent.Hero1.gotoAndStop(_root.Hero[27]); _root.RaidEvent.Trap1.gotoAndStop(_root.PlacedTraps[_root.TrapID][0] + 1);
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_root.RaidEvent.Hero1.gotoAndStop(_root.Hero[27]);
Symbol 674 MovieClip Frame 401
if (_root.PlacedTraps[_root.TrapID][9] == "Sprung") { _root.RaidEvent.Effects.gotoAndPlay(_root.PlacedTraps[_root.TrapID][2]); _root.RaidEvent.HeroHitSquare.gotoAndPlay("On"); _root.Hero[2] = _root.Hero[2] - _root.ActualDamage; if (_root.Hero[2] <= 0) { _root.Hero[2] = 0; _root.RaidEvent.HeroXclip.gotoAndPlay(2); } _root.RaidEvent.HeroLifeBar.gotoAndStop(Math.round((_root.Hero[2] / _root.Hero[26]) * 100) + 1); _root.Interface.HeroLifeBar.gotoAndStop(Math.round((_root.Hero[2] / _root.Hero[26]) * 100) + 1); } else if (Math.floor(Math.random() * 100) < 20) { _root.RaidEvent.Effects.gotoAndPlay("Broken"); _root.BREAK_TRAP(_root.TrapID); } else { _root.RaidEvent.Effects.gotoAndPlay("Disarmed"); } _root.RaidEvent.Hero1.gotoAndStop(_root.Hero[27]);
Symbol 674 MovieClip Frame 423
stop(); if (_root.Hero[2] < 1) { _root.Focus = "Debug"; _root.END_OF_RAID("Player"); removeMovieClip("_root.RaidEvent"); } else { _root.Focus = "Raid"; setProperty("_root.Trap" + _root.TrapID, _alpha , "10"); if (_root.PlacedTraps[_root.TrapID][9] == "Broken") { _root.Map[_root.Hero[21]][_root.Hero[22]] = 0; } else { _root.Map[_root.Hero[21]][_root.Hero[22]] = 7; } _root.TempMonsterCounter = 0; _root.NEXT_MONSTER_AI(_root.TempMonsterCounter); removeMovieClip("_root.RaidEvent"); } _root.RaidEvent.Hero1.gotoAndStop(_root.Hero[27]); _root.RaidEvent.Trap1.gotoAndStop(_root.PlacedTraps[_root.TrapID][0] + 1);
Symbol 674 MovieClip Frame 424
_root.RaidEvent.Hero0.gotoAndStop(_root.Hero[27]); _root.RaidEvent.HeroLifeBar.gotoAndStop(Math.round((_root.Hero[2] / _root.Hero[26]) * 100) + 1); _root.RaidEvent.TH0.text = _root.Hero[0]; _root.RaidEvent.TH1.text = _root.Hero[27]; _root.HeroPointer.AttackDirection.gotoAndStop("Empty"); _root.RaidEvent.Hero1.gotoAndStop(_root.Hero[27]); _root.RaidEvent.Trap1.gotoAndStop(_root.PlacedTraps[_root.TrapID][0] + 1);
Symbol 674 MovieClip Frame 432
_root.RaidEvent.Hero1.gotoAndStop(_root.Hero[27]);
Symbol 674 MovieClip Frame 439
if (_root.PlacedTraps[_root.TrapID][9] == "Sprung") { _root.RaidEvent.Effects.gotoAndPlay(_root.PlacedTraps[_root.TrapID][2]); _root.RaidEvent.HeroHitSquare.gotoAndPlay("On"); _root.Hero[2] = _root.Hero[2] - _root.ActualDamage; if (_root.Hero[2] <= 0) { _root.Hero[2] = 0; _root.RaidEvent.HeroXclip.gotoAndPlay(2); } _root.RaidEvent.HeroLifeBar.gotoAndStop(Math.round((_root.Hero[2] / _root.Hero[26]) * 100) + 1); _root.Interface.HeroLifeBar.gotoAndStop(Math.round((_root.Hero[2] / _root.Hero[26]) * 100) + 1); } else if (Math.floor(Math.random() * 100) < 20) { _root.RaidEvent.Effects.gotoAndPlay("Broken"); _root.BREAK_TRAP(_root.TrapID); } else { _root.RaidEvent.Effects.gotoAndPlay("Disarmed"); } _root.RaidEvent.Hero1.gotoAndStop(_root.Hero[27]);
Symbol 674 MovieClip Frame 461
stop(); if (_root.Hero[2] < 1) { _root.Focus = "Debug"; _root.END_OF_RAID("Player"); removeMovieClip("_root.RaidEvent"); } else { _root.Focus = "Raid"; setProperty("_root.Trap" + _root.TrapID, _alpha , "10"); if (_root.PlacedTraps[_root.TrapID][9] == "Broken") { _root.Map[_root.Hero[21]][_root.Hero[22]] = 0; } else { _root.Map[_root.Hero[21]][_root.Hero[22]] = 7; } _root.TempMonsterCounter = 0; _root.NEXT_MONSTER_AI(_root.TempMonsterCounter); removeMovieClip("_root.RaidEvent"); } _root.RaidEvent.Hero1.gotoAndStop(_root.Hero[27]); _root.RaidEvent.Trap1.gotoAndStop(_root.PlacedTraps[_root.TrapID][0] + 1);

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Symbol 384 TextUses:6Used by:460
Symbol 385 ButtonUses:55 56 57 58Used by:460
Symbol 386 TextUses:6Used by:460
Symbol 387 ButtonUses:55 56 57 58Used by:460
Symbol 388 TextUses:6Used by:460
Symbol 389 EditableTextUses:6Used by:460
Symbol 390 EditableTextUses:2Used by:460
Symbol 391 TextUses:6Used by:460
Symbol 392 SoundUsed by:460
Symbol 393 TextUses:79 6Used by:460
Symbol 394 TextUses:6Used by:460
Symbol 395 TextUses:6Used by:460
Symbol 396 TextUses:6Used by:460
Symbol 397 TextUses:6Used by:460
Symbol 398 ButtonUses:55 56 57 58Used by:460
Symbol 399 TextUses:79Used by:460
Symbol 400 TextUses:79Used by:460
Symbol 401 TextUses:79 6Used by:460
Symbol 402 TextUses:6Used by:460
Symbol 403 TextUses:6Used by:460
Symbol 404 TextUses:6Used by:460
Symbol 405 TextUses:6 79Used by:460
Symbol 406 TextUses:79Used by:460
Symbol 407 TextUses:79Used by:460
Symbol 408 GraphicUsed by:460
Symbol 409 TextUses:6 79Used by:460
Symbol 410 ButtonUses:55 56 57 58Used by:460
Symbol 411 TextUses:79Used by:460
Symbol 412 TextUses:79Used by:460
Symbol 413 ButtonUses:55 56 57 58Used by:460
Symbol 414 TextUses:6Used by:460
Symbol 415 TextUses:6Used by:460
Symbol 416 GraphicUsed by:460
Symbol 417 TextUses:6 79Used by:460
Symbol 418 ButtonUses:55 56 57 58Used by:460
Symbol 419 TextUses:6Used by:460
Symbol 420 TextUses:6Used by:460
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Symbol 422 TextUses:6Used by:460
Symbol 423 ButtonUses:55 56 57 58Used by:460
Symbol 424 TextUses:6Used by:460
Symbol 425 TextUses:6Used by:460
Symbol 426 EditableTextUses:6Used by:460
Symbol 427 TextUses:6Used by:460
Symbol 428 TextUses:6Used by:460
Symbol 429 EditableTextUses:6Used by:460
Symbol 430 TextUses:6Used by:460
Symbol 431 TextUses:6Used by:460
Symbol 432 SoundUsed by:460 612
Symbol 433 ButtonUses:55 56 57 58Used by:460
Symbol 434 TextUses:6Used by:460
Symbol 435 ButtonUses:55 56 57 58Used by:460
Symbol 436 TextUses:6Used by:460
Symbol 437 TextUses:6Used by:460
Symbol 438 TextUses:6Used by:460
Symbol 439 TextUses:6Used by:460
Symbol 440 TextUses:6Used by:460
Symbol 441 TextUses:79Used by:460
Symbol 442 TextUses:79Used by:460
Symbol 443 TextUses:6Used by:460
Symbol 444 TextUses:79Used by:460
Symbol 445 TextUses:6Used by:460
Symbol 446 TextUses:79Used by:460
Symbol 447 TextUses:6Used by:460
Symbol 448 TextUses:79Used by:460
Symbol 449 TextUses:6Used by:460
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Symbol 451 TextUses:6Used by:460
Symbol 452 TextUses:6Used by:460
Symbol 453 TextUses:6Used by:460
Symbol 454 TextUses:6Used by:460
Symbol 455 TextUses:6Used by:460
Symbol 456 ButtonUses:55 56 57 58Used by:460
Symbol 457 TextUses:6Used by:460
Symbol 458 TextUses:6Used by:460
Symbol 459 TextUses:6Used by:460
Symbol 460 MovieClipUses:317 70 318 66 259 319 320 72 321 322 323 324 325 326 215 327 328 329 330 331 332 333 334 335 340 341 342 83 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 78 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 75 421 422 423 424 425 426 203 427 428 429 430 431 432 433 434 74 435 436 437 438 439 440 153 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459Used by:Timeline
Symbol 461 GraphicUsed by:464
Symbol 462 GraphicUsed by:464
Symbol 463 GraphicUsed by:464
Symbol 464 ButtonUses:461 462 463Used by:Timeline
Symbol 465 GraphicUsed by:468
Symbol 466 GraphicUsed by:468
Symbol 467 GraphicUsed by:468
Symbol 468 ButtonUses:465 466 467Used by:Timeline
Symbol 469 GraphicUsed by:599
Symbol 470 TextUses:6Used by:599
Symbol 471 GraphicUsed by:599
Symbol 472 TextUses:6Used by:599
Symbol 473 ButtonUses:336 337 338 339 58Used by:599
Symbol 474 GraphicUsed by:599
Symbol 475 GraphicUsed by:520 596
Symbol 476 TextUses:6Used by:520
Symbol 477 TextUses:6Used by:520
Symbol 478 TextUses:6Used by:520
Symbol 479 TextUses:6Used by:520
Symbol 480 GraphicUsed by:484 485 486 487 492 493 494 495 500 501 502 503 508 509 510 511 516 517 518 519 584 585 586 587 592 593 594 595
Symbol 481 GraphicUsed by:484 485 486 487 492 493 494 495 500 501 502 503 508 509 510 511 516 517 518 519 584 585 586 587 592 593 594 595
Symbol 482 GraphicUsed by:484 485 486 487 492 493 494 495 500 501 502 503 508 509 510 511 516 517 518 519 584 585 586 587 592 593 594 595
Symbol 483 GraphicUsed by:484 485 486 487 492 493 494 495 500 501 502 503 508 509 510 511 516 517 518 519 584 585 586 587 592 593 594 595
Symbol 484 ButtonUses:480 481 482 483 58Used by:520
Symbol 485 ButtonUses:480 481 482 483 58Used by:520
Symbol 486 ButtonUses:480 481 482 483 58Used by:520
Symbol 487 ButtonUses:480 481 482 483 58Used by:520
Symbol 488 TextUses:6Used by:520
Symbol 489 TextUses:6Used by:520
Symbol 490 TextUses:6Used by:520
Symbol 491 TextUses:6Used by:520
Symbol 492 ButtonUses:480 481 482 483 58Used by:520
Symbol 493 ButtonUses:480 481 482 483 58Used by:520
Symbol 494 ButtonUses:480 481 482 483 58Used by:520
Symbol 495 ButtonUses:480 481 482 483 58Used by:520
Symbol 496 TextUses:6Used by:520
Symbol 497 TextUses:6Used by:520
Symbol 498 TextUses:6Used by:520
Symbol 499 TextUses:6Used by:520
Symbol 500 ButtonUses:480 481 482 483 58Used by:520
Symbol 501 ButtonUses:480 481 482 483 58Used by:520
Symbol 502 ButtonUses:480 481 482 483 58Used by:520
Symbol 503 ButtonUses:480 481 482 483 58Used by:520
Symbol 504 TextUses:6Used by:520
Symbol 505 TextUses:6Used by:520
Symbol 506 TextUses:6Used by:520
Symbol 507 TextUses:6Used by:520
Symbol 508 ButtonUses:480 481 482 483 58Used by:520
Symbol 509 ButtonUses:480 481 482 483 58Used by:520
Symbol 510 ButtonUses:480 481 482 483 58Used by:520
Symbol 511 ButtonUses:480 481 482 483 58Used by:520
Symbol 512 TextUses:6Used by:520
Symbol 513 TextUses:6Used by:520
Symbol 514 TextUses:6Used by:520
Symbol 515 TextUses:6Used by:520
Symbol 516 ButtonUses:480 481 482 483 58Used by:520
Symbol 517 ButtonUses:480 481 482 483 58Used by:520
Symbol 518 ButtonUses:480 481 482 483 58Used by:520
Symbol 519 ButtonUses:480 481 482 483 58Used by:520
Symbol 520 MovieClipUses:475 93 476 98 477 103 478 108 479 484 485 486 487 94 488 99 489 104 490 109 491 492 493 494 495 95 496 100 497 105 498 110 499 500 501 502 503 96 504 101 505 106 506 111 507 508 509 510 511 97 512 102 513 107 514 112 515 516 517 518 519Used by:599
Symbol 521 GraphicUsed by:599
Symbol 522 ButtonUses:55 56 57 58Used by:599
Symbol 523 ButtonUses:55 56 57 58Used by:599
Symbol 524 GraphicUsed by:525
Symbol 525 MovieClipUses:524Used by:575 599 628
Symbol 526 GraphicUsed by:575
Symbol 527 EditableTextUses:6Used by:575
Symbol 528 TextUses:6Used by:575
Symbol 529 EditableTextUses:6Used by:575
Symbol 530 TextUses:6Used by:575
Symbol 531 TextUses:6Used by:575
Symbol 532 ButtonUses:55 56 57 58Used by:575
Symbol 533 ButtonUses:336 337 338 339 58Used by:575
Symbol 534 EditableTextUses:6Used by:575
Symbol 535 EditableTextUses:6Used by:575
Symbol 536 EditableTextUses:6Used by:575
Symbol 537 EditableTextUses:6Used by:575
Symbol 538 EditableTextUses:6Used by:575
Symbol 539 EditableTextUses:6Used by:575
Symbol 540 EditableTextUses:6Used by:575
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Symbol 542 EditableTextUses:6Used by:575
Symbol 543 EditableTextUses:6Used by:575
Symbol 544 EditableTextUses:6Used by:575
Symbol 545 EditableTextUses:6Used by:575
Symbol 546 EditableTextUses:6Used by:575
Symbol 547 TextUses:6Used by:575
Symbol 548 EditableTextUses:6Used by:575
Symbol 549 FontUsed by:550 574 627
Symbol 550 EditableTextUses:549Used by:575
Symbol 551 GraphicUsed by:575
Symbol 552 GraphicUsed by:560
Symbol 553 GraphicUsed by:560
Symbol 554 GraphicUsed by:560
Symbol 555 GraphicUsed by:560
Symbol 556 GraphicUsed by:560
Symbol 557 GraphicUsed by:560
Symbol 558 GraphicUsed by:560
Symbol 559 GraphicUsed by:560
Symbol 560 MovieClipUses:552 553 554 555 556 557 558 559Used by:575 606 628 674
Symbol 561 EditableTextUses:6Used by:575
Symbol 562 TextUses:6Used by:575 628
Symbol 563 TextUses:6Used by:575 628
Symbol 564 TextUses:6Used by:575
Symbol 565 ButtonUses:55 56 57 58Used by:575
Symbol 566 EditableTextUses:6Used by:575
Symbol 567 EditableTextUses:6Used by:575
Symbol 568 EditableTextUses:6Used by:575
Symbol 569 TextUses:6Used by:575 628
Symbol 570 EditableTextUses:6Used by:575
Symbol 571 EditableTextUses:6Used by:575
Symbol 572 ButtonUses:55 56 57 58Used by:575
Symbol 573 ButtonUses:55 56 57 58Used by:575
Symbol 574 EditableTextUses:549Used by:575
Symbol 575 MovieClipUses:526 314 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 550 551 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 525Used by:599
Symbol 576 GraphicUsed by:599
Symbol 577 TextUses:6Used by:599
Symbol 578 TextUses:6Used by:599
Symbol 579 ButtonUses:336 337 338 339 58Used by:599
Symbol 580 TextUses:6Used by:596
Symbol 581 TextUses:6Used by:596
Symbol 582 TextUses:6Used by:596
Symbol 583 TextUses:6Used by:596
Symbol 584 ButtonUses:480 481 482 483 58Used by:596
Symbol 585 ButtonUses:480 481 482 483 58Used by:596
Symbol 586 ButtonUses:480 481 482 483 58Used by:596
Symbol 587 ButtonUses:480 481 482 483 58Used by:596
Symbol 588 TextUses:6Used by:596
Symbol 589 TextUses:6Used by:596
Symbol 590 TextUses:6Used by:596
Symbol 591 TextUses:6Used by:596
Symbol 592 ButtonUses:480 481 482 483 58Used by:596
Symbol 593 ButtonUses:480 481 482 483 58Used by:596
Symbol 594 ButtonUses:480 481 482 483 58Used by:596
Symbol 595 ButtonUses:480 481 482 483 58Used by:596
Symbol 596 MovieClipUses:475 115 580 116 581 117 582 118 583 584 585 586 587 119 588 120 589 121 590 122 591 592 593 594 595Used by:599
Symbol 597 ButtonUses:55 56 57 58Used by:599
Symbol 598 ButtonUses:55 56 57 58Used by:599
Symbol 599 MovieClipUses:469 74 470 471 472 473 474 520 521 522 523 525 575 576 75 577 578 579 596 597 598Used by:Timeline
Symbol 600 GraphicUsed by:606
Symbol 601 EditableTextUses:6Used by:606
Symbol 602 TextUses:6Used by:606
Symbol 603 EditableTextUses:6Used by:606
Symbol 604 TextUses:6Used by:606
Symbol 605 EditableTextUses:6Used by:606
Symbol 606 MovieClipUses:600 314 601 602 275 560 603 604 605Used by:Timeline
Symbol 607 GraphicUsed by:608
Symbol 608 MovieClipUses:607Used by:Timeline
Symbol 609 GraphicUsed by:610
Symbol 610 MovieClipUses:609Used by:612
Symbol 611 GraphicUsed by:612
Symbol 612 MovieClipUses:610 611 432Used by:Timeline
Symbol 613 GraphicUsed by:614
Symbol 614 MovieClipUses:613 357Used by:Timeline
Symbol 615 GraphicUsed by:628
Symbol 616 EditableTextUses:6Used by:628
Symbol 617 TextUses:6Used by:628
Symbol 618 ButtonUses:55 56 57 58Used by:628
Symbol 619 ButtonUses:336 337 338 339 58Used by:628
Symbol 620 EditableTextUses:6Used by:628
Symbol 621 EditableTextUses:6Used by:628
Symbol 622 EditableTextUses:6Used by:628
Symbol 623 EditableTextUses:6Used by:628
Symbol 624 EditableTextUses:6Used by:628
Symbol 625 ButtonUses:55 56 57 58Used by:628
Symbol 626 ButtonUses:55 56 57 58Used by:628
Symbol 627 EditableTextUses:549Used by:628
Symbol 628 MovieClipUses:615 560 616 562 563 617 618 619 620 621 622 569 623 624 625 626 627 525Used by:Timeline
Symbol 629 GraphicUsed by:630
Symbol 630 MovieClipUses:629 179Used by:Timeline
Symbol 631 GraphicUsed by:674
Symbol 632 GraphicUsed by:633
Symbol 633 MovieClipUses:632Used by:674
Symbol 634 GraphicUsed by:637
Symbol 635 SoundUsed by:637
Symbol 636 GraphicUsed by:637
Symbol 637 MovieClipUses:634 635 636Used by:674
Symbol 638 ShapeTweeningUsed by:662
Symbol 639 SoundUsed by:662
Symbol 640 ShapeTweeningUsed by:662
Symbol 641 GraphicUsed by:662
Symbol 642 ShapeTweeningUsed by:662
Symbol 643 SoundUsed by:662
Symbol 644 ShapeTweeningUsed by:662
Symbol 645 GraphicUsed by:662
Symbol 646 GraphicUsed by:662
Symbol 647 SoundUsed by:662
Symbol 648 GraphicUsed by:662
Symbol 649 SoundUsed by:662
Symbol 650 ShapeTweeningUsed by:662
Symbol 651 ShapeTweeningUsed by:662
Symbol 652 GraphicUsed by:662
Symbol 653 GraphicUsed by:662
Symbol 654 TextUses:6Used by:662
Symbol 655 SoundUsed by:662
Symbol 656 GraphicUsed by:662
Symbol 657 TextUses:6Used by:662
Symbol 658 SoundUsed by:662
Symbol 659 GraphicUsed by:662
Symbol 660 TextUses:6Used by:662
Symbol 661 SoundUsed by:662
Symbol 662 MovieClipUses:638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661Used by:674
Symbol 663 GraphicUsed by:674
Symbol 664 GraphicUsed by:674
Symbol 665 GraphicUsed by:674
Symbol 666 GraphicUsed by:674
Symbol 667 GraphicUsed by:674
Symbol 668 GraphicUsed by:674
Symbol 669 GraphicUsed by:674
Symbol 670 GraphicUsed by:674
Symbol 671 GraphicUsed by:674
Symbol 672 GraphicUsed by:674
Symbol 673 GraphicUsed by:674
Symbol 674 MovieClipUses:631 314 270 275 633 637 662 663 664 665 666 667 668 669 670 560 671 672 673Used by:Timeline
Symbol 675 EditableTextUses:6Used by:Timeline

Instance Names

"GroundButtonTemplate"Frame 35Symbol 161 Button
"ExitTemplate"Frame 35Symbol 163 MovieClip
"TreasureTemplate"Frame 35Symbol 165 MovieClip
"HeroTemplate"Frame 35Symbol 178 MovieClip
"TurnTimer"Frame 35Symbol 180 MovieClip
"InterfaceTemplate"Frame 35Symbol 316 MovieClip
"CutsceneTemplate"Frame 35Symbol 460 MovieClip
"TrapTemplate"Frame 35Symbol 464 Button
"MonsterTemplate"Frame 35Symbol 468 Button
"ShopTemplate"Frame 35Symbol 599 MovieClip
"ItemInfoTemplate"Frame 35Symbol 606 MovieClip
"HeroAI"Frame 35Symbol 608 MovieClip
"PickTemplate"Frame 35Symbol 612 MovieClip
"CashSound"Frame 35Symbol 614 MovieClip
"TrapUpgradeTemplate"Frame 35Symbol 628 MovieClip
"Piccone_sfx"Frame 35Symbol 630 MovieClip
"RaidEventTemplate"Frame 35Symbol 674 MovieClip
"T0"Frame 35Symbol 675 EditableText
"AttackDirection"Symbol 178 MovieClip Frame 1Symbol 175 MovieClip
"BlackScreen"Symbol 178 MovieClip Frame 1Symbol 177 MovieClip
"Portrait"Symbol 315 MovieClip Frame 2Symbol 314 MovieClip
"LifeBar"Symbol 315 MovieClip Frame 2Symbol 275 MovieClip
"T2"Symbol 316 MovieClip Frame 1Symbol 187 EditableText
"T0"Symbol 316 MovieClip Frame 1Symbol 188 EditableText
"T1"Symbol 316 MovieClip Frame 1Symbol 189 EditableText
"T3"Symbol 316 MovieClip Frame 2Symbol 206 EditableText
"T4"Symbol 316 MovieClip Frame 2Symbol 213 EditableText
"T0"Symbol 316 MovieClip Frame 2Symbol 214 EditableText
"T0"Symbol 316 MovieClip Frame 3Symbol 223 EditableText
"TXXXX"Symbol 316 MovieClip Frame 3Symbol 227 EditableText
"TXXX"Symbol 316 MovieClip Frame 3Symbol 228 EditableText
"TXX"Symbol 316 MovieClip Frame 3Symbol 229 EditableText
"TX"Symbol 316 MovieClip Frame 3Symbol 230 EditableText
"T6"Symbol 316 MovieClip Frame 3Symbol 238 EditableText
"T0"Symbol 316 MovieClip Frame 4Symbol 244 EditableText
"T0"Symbol 316 MovieClip Frame 5Symbol 254 EditableText
"Hero"Symbol 316 MovieClip Frame 6Symbol 270 MovieClip
"HeroLifeBar"Symbol 316 MovieClip Frame 6Symbol 275 MovieClip
"TI0"Symbol 316 MovieClip Frame 6Symbol 277 EditableText
"TI1"Symbol 316 MovieClip Frame 6Symbol 278 EditableText
"T0"Symbol 316 MovieClip Frame 7Symbol 286 EditableText
"T0"Symbol 316 MovieClip Frame 8Symbol 291 EditableText
"MonsterQuickDisplay"Symbol 316 MovieClip Frame 8Symbol 315 MovieClip
"TC0"Symbol 460 MovieClip Frame 17Symbol 346 EditableText
"TC1"Symbol 460 MovieClip Frame 17Symbol 347 EditableText
"TC0"Symbol 460 MovieClip Frame 34Symbol 389 EditableText
"TC1"Symbol 460 MovieClip Frame 34Symbol 390 EditableText
"Portrait"Symbol 575 MovieClip Frame 1Symbol 314 MovieClip
"TM1"Symbol 575 MovieClip Frame 1Symbol 527 EditableText
"TM2"Symbol 575 MovieClip Frame 1Symbol 529 EditableText
"TM4"Symbol 575 MovieClip Frame 1Symbol 534 EditableText
"TM5"Symbol 575 MovieClip Frame 1Symbol 535 EditableText
"TM6"Symbol 575 MovieClip Frame 1Symbol 536 EditableText
"TM7"Symbol 575 MovieClip Frame 1Symbol 537 EditableText
"TM8"Symbol 575 MovieClip Frame 1Symbol 538 EditableText
"TM9"Symbol 575 MovieClip Frame 1Symbol 539 EditableText
"TM10"Symbol 575 MovieClip Frame 1Symbol 540 EditableText
"TM11"Symbol 575 MovieClip Frame 1Symbol 541 EditableText
"TM12"Symbol 575 MovieClip Frame 1Symbol 542 EditableText
"TM13"Symbol 575 MovieClip Frame 1Symbol 543 EditableText
"TM14"Symbol 575 MovieClip Frame 1Symbol 544 EditableText
"TM16"Symbol 575 MovieClip Frame 1Symbol 545 EditableText
"TG"Symbol 575 MovieClip Frame 1Symbol 546 EditableText
"TM3"Symbol 575 MovieClip Frame 1Symbol 548 EditableText
"TM0"Symbol 575 MovieClip Frame 1Symbol 550 EditableText
"Portrait"Symbol 575 MovieClip Frame 2Symbol 560 MovieClip
"TT1"Symbol 575 MovieClip Frame 2Symbol 561 EditableText
"TTL"Symbol 575 MovieClip Frame 2Symbol 566 EditableText
"TT6"Symbol 575 MovieClip Frame 2Symbol 567 EditableText
"TG"Symbol 575 MovieClip Frame 2Symbol 568 EditableText
"TT4"Symbol 575 MovieClip Frame 2Symbol 570 EditableText
"TT2"Symbol 575 MovieClip Frame 2Symbol 571 EditableText
"TT0"Symbol 575 MovieClip Frame 2Symbol 574 EditableText
"ForbidUp"Symbol 575 MovieClip Frame 2Symbol 525 MovieClip
"ForbidDown"Symbol 575 MovieClip Frame 2Symbol 525 MovieClip
"MonsterList"Symbol 599 MovieClip Frame 1Symbol 520 MovieClip
"NextBtn"Symbol 599 MovieClip Frame 1Symbol 522 Button
"PrevBtn"Symbol 599 MovieClip Frame 1Symbol 523 Button
"Forbid"Symbol 599 MovieClip Frame 1Symbol 525 MovieClip
"ShopDetail"Symbol 599 MovieClip Frame 1Symbol 575 MovieClip
"TrapList"Symbol 599 MovieClip Frame 2Symbol 596 MovieClip
"NextBtn"Symbol 599 MovieClip Frame 2Symbol 597 Button
"PrevBtn"Symbol 599 MovieClip Frame 2Symbol 598 Button
"Portrait"Symbol 606 MovieClip Frame 1Symbol 314 MovieClip
"T1"Symbol 606 MovieClip Frame 1Symbol 601 EditableText
"Lifebar"Symbol 606 MovieClip Frame 1Symbol 275 MovieClip
"Portrait"Symbol 606 MovieClip Frame 2Symbol 560 MovieClip
"T1"Symbol 606 MovieClip Frame 2Symbol 603 EditableText
"T6"Symbol 606 MovieClip Frame 2Symbol 605 EditableText
"Portrait"Symbol 628 MovieClip Frame 1Symbol 560 MovieClip
"TT1"Symbol 628 MovieClip Frame 1Symbol 616 EditableText
"TT6"Symbol 628 MovieClip Frame 1Symbol 620 EditableText
"TT7"Symbol 628 MovieClip Frame 1Symbol 621 EditableText
"TG"Symbol 628 MovieClip Frame 1Symbol 622 EditableText
"TT4"Symbol 628 MovieClip Frame 1Symbol 623 EditableText
"TT2"Symbol 628 MovieClip Frame 1Symbol 624 EditableText
"TT0"Symbol 628 MovieClip Frame 1Symbol 627 EditableText
"ForbidUp"Symbol 628 MovieClip Frame 1Symbol 525 MovieClip
"ForbidDown"Symbol 628 MovieClip Frame 1Symbol 525 MovieClip
"Monster1"Symbol 674 MovieClip Frame 1Symbol 314 MovieClip
"Hero1"Symbol 674 MovieClip Frame 1Symbol 270 MovieClip
"MonsterLifeBar"Symbol 674 MovieClip Frame 1Symbol 275 MovieClip
"HeroHitSquare"Symbol 674 MovieClip Frame 1Symbol 633 MovieClip
"MonsterHitSquare"Symbol 674 MovieClip Frame 1Symbol 633 MovieClip
"HeroXclip"Symbol 674 MovieClip Frame 1Symbol 637 MovieClip
"MonsterXclip"Symbol 674 MovieClip Frame 1Symbol 637 MovieClip
"Effects"Symbol 674 MovieClip Frame 18Symbol 662 MovieClip
"Effects"Symbol 674 MovieClip Frame 56Symbol 662 MovieClip
"Effects"Symbol 674 MovieClip Frame 94Symbol 662 MovieClip
"Effects"Symbol 674 MovieClip Frame 132Symbol 662 MovieClip
"Hero1"Symbol 674 MovieClip Frame 153Symbol 270 MovieClip
"Monster1"Symbol 674 MovieClip Frame 153Symbol 314 MovieClip
"Effects"Symbol 674 MovieClip Frame 170Symbol 662 MovieClip
"Effects"Symbol 674 MovieClip Frame 208Symbol 662 MovieClip
"Effects"Symbol 674 MovieClip Frame 246Symbol 662 MovieClip
"Effects"Symbol 674 MovieClip Frame 284Symbol 662 MovieClip
"Trap1"Symbol 674 MovieClip Frame 305Symbol 560 MovieClip
"Hero1"Symbol 674 MovieClip Frame 305Symbol 270 MovieClip
"Effects"Symbol 674 MovieClip Frame 325Symbol 662 MovieClip
"Effects"Symbol 674 MovieClip Frame 363Symbol 662 MovieClip
"Effects"Symbol 674 MovieClip Frame 401Symbol 662 MovieClip
"Effects"Symbol 674 MovieClip Frame 439Symbol 662 MovieClip

Labels

"MainMenu"Frame 23
"Empty"Symbol 175 MovieClip Frame 1
"HN"Symbol 175 MovieClip Frame 5
"HS"Symbol 175 MovieClip Frame 9
"HW"Symbol 175 MovieClip Frame 13
"HE"Symbol 175 MovieClip Frame 17
"MN"Symbol 175 MovieClip Frame 21
"MS"Symbol 175 MovieClip Frame 25
"MW"Symbol 175 MovieClip Frame 29
"ME"Symbol 175 MovieClip Frame 33
"Off"Symbol 177 MovieClip Frame 1
"On"Symbol 177 MovieClip Frame 2
"StopTimer"Symbol 180 MovieClip Frame 4
"VILLAGER"Symbol 270 MovieClip Frame 1
"WARRIOR"Symbol 270 MovieClip Frame 2
"CLERIC"Symbol 270 MovieClip Frame 3
"DRUID"Symbol 270 MovieClip Frame 4
"WIZARD"Symbol 270 MovieClip Frame 5
"THIEF"Symbol 270 MovieClip Frame 6
"RANGER"Symbol 270 MovieClip Frame 7
"AVATAR"Symbol 270 MovieClip Frame 8
"Off"Symbol 315 MovieClip Frame 1
"On"Symbol 315 MovieClip Frame 2
"Info"Symbol 316 MovieClip Frame 1
"Dig"Symbol 316 MovieClip Frame 2
"Treasure"Symbol 316 MovieClip Frame 3
"Beastmaster"Symbol 316 MovieClip Frame 4
"Trapmaster"Symbol 316 MovieClip Frame 5
"Raid"Symbol 316 MovieClip Frame 6
"UpgradeTraps"Symbol 316 MovieClip Frame 7
"DragCreatures"Symbol 316 MovieClip Frame 8
"Opening"Symbol 460 MovieClip Frame 1
"EndOfPreparations"Symbol 460 MovieClip Frame 11
"PlayerWins"Symbol 460 MovieClip Frame 19
"PlayerLoses"Symbol 460 MovieClip Frame 23
"GoToDigMode"Symbol 460 MovieClip Frame 27
"GoToTreasureMode"Symbol 460 MovieClip Frame 28
"GoToBeastmaster"Symbol 460 MovieClip Frame 29
"GoToTrapmaster"Symbol 460 MovieClip Frame 30
"GoToInfo"Symbol 460 MovieClip Frame 31
"BuyMonster"Symbol 460 MovieClip Frame 32
"BuyTrap"Symbol 460 MovieClip Frame 33
"DungeonLevelUp"Symbol 460 MovieClip Frame 34
"BadEnding"Symbol 460 MovieClip Frame 35
"GoodEnding"Symbol 460 MovieClip Frame 41
"SaveGame"Symbol 460 MovieClip Frame 47
"LoadGame"Symbol 460 MovieClip Frame 49
"TrapUpgraded"Symbol 460 MovieClip Frame 51
"GoldFound"Symbol 460 MovieClip Frame 52
"CaveIn"Symbol 460 MovieClip Frame 53
"2000traps"Symbol 460 MovieClip Frame 54
"7000monsters"Symbol 460 MovieClip Frame 55
"AvatarAttack"Symbol 460 MovieClip Frame 56
"LastRaid"Symbol 460 MovieClip Frame 76
"Off"Symbol 525 MovieClip Frame 1
"On"Symbol 525 MovieClip Frame 2
"MonsterDetail"Symbol 575 MovieClip Frame 1
"TrapDetail"Symbol 575 MovieClip Frame 2
"BeastShop"Symbol 599 MovieClip Frame 1
"TrapShop"Symbol 599 MovieClip Frame 2
"MonsterInfo"Symbol 606 MovieClip Frame 1
"TrapInfo"Symbol 606 MovieClip Frame 2
"Cash"Symbol 614 MovieClip Frame 2
"UpgradeTrapDetail"Symbol 628 MovieClip Frame 1
"On"Symbol 633 MovieClip Frame 2
"Fire"Symbol 662 MovieClip Frame 2
"Physical"Symbol 662 MovieClip Frame 11
"Magic"Symbol 662 MovieClip Frame 21
"Mystic"Symbol 662 MovieClip Frame 31
"Miss"Symbol 662 MovieClip Frame 41
"Disarmed"Symbol 662 MovieClip Frame 51
"Broken"Symbol 662 MovieClip Frame 61
"HeroAttacksN"Symbol 674 MovieClip Frame 1
"HeroAttacksS"Symbol 674 MovieClip Frame 39
"HeroAttacksW"Symbol 674 MovieClip Frame 77
"HeroAttacksE"Symbol 674 MovieClip Frame 115
"MonsterAttacksN"Symbol 674 MovieClip Frame 153
"MonsterAttacksS"Symbol 674 MovieClip Frame 191
"MonsterAttacksW"Symbol 674 MovieClip Frame 229
"MonsterAttacksE"Symbol 674 MovieClip Frame 267
"StepOnTrapFromN"Symbol 674 MovieClip Frame 305
"StepOnTrapFromS"Symbol 674 MovieClip Frame 348
"StepOnTrapFromW"Symbol 674 MovieClip Frame 386
"StepOnTrapFromE"Symbol 674 MovieClip Frame 424

Dynamic Text Variables

_root.PercentDoneSymbol 4 EditableText""
_root.ReleaseTextSymbol 9 EditableText""
_root.PercentDoneSymbol 10 EditableText""
_root.ReleaseTextSymbol 12 EditableText""
_root.ReleaseTextSymbol 15 EditableText""
_root.ReleaseTextSymbol 18 EditableText""
_root.ReleaseTextSymbol 20 EditableText""
_root.ReleaseTextSymbol 22 EditableText""
_root.ReleaseTextSymbol 24 EditableText""
_root.ReleaseTextSymbol 26 EditableText""
_root.ReleaseTextSymbol 28 EditableText""
_root.ReleaseTextSymbol 30 EditableText""
_root.ReleaseTextSymbol 32 EditableText""
_root.ReleaseTextSymbol 34 EditableText""
_root.ReleaseTextSymbol 36 EditableText""
_root.ReleaseTextSymbol 38 EditableText""
_root.ReleaseTextSymbol 40 EditableText""
_root.ReleaseTextSymbol 42 EditableText""
_root.ReleaseTextSymbol 44 EditableText""
_root.ReleaseTextSymbol 46 EditableText""
_root.ReleaseTextSymbol 48 EditableText""
_root.ReleaseTextSymbol 50 EditableText""
_root.ReleaseTextSymbol 51 EditableText""
_root.ReleaseTextSymbol 63 EditableText""
_root.DungeonInfo.v2Symbol 187 EditableText""
_root.DungeonInfo.v0Symbol 188 EditableText""
_root.DungeonInfo.v1Symbol 189 EditableText""
_root.DungeonInfo.v3Symbol 206 EditableText""
_root.DungeonInfo.v4Symbol 213 EditableText""
_root.DungeonInfo.v0Symbol 214 EditableText""
_root.DungeonInfo.v0Symbol 223 EditableText""
_root.DungeonInfo.v6Symbol 238 EditableText""
_root.DungeonInfo.v0Symbol 244 EditableText""
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http://swfchan.com/12/56225/info.shtml
Created: 19/4 -2019 15:20:18 Last modified: 19/4 -2019 15:20:18 Server time: 05/11 -2024 08:27:09