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Mecha Martyr.swf

This is the info page for
Flash #57021

(Click the ID number above for more basic data on this flash file.)


Text
Song: Jungle Party by. DSMagnum

PLAY MORE!

PLAY MORE!

PLAY MORE!

WWW.RUSTYARCADE.COM

PLAY game>>

PLAY game>>

PLAY game>>

options

options

read guide

read guide

INSTRUCTIONS

INSTRUCTIONS

INSTRUCTIONS

HIGH SCORES

HIGH SCORES

MEDAL ROOM

MEDAL ROOM

Progranming: Richard Rout. Art: Eduardo Mojica (Cicla). www.rustyarcade.com

mecha martyr

<p align="left"><font face="Wingdings 3" size="23" color="#ff0000" letterSpacing="0.000000" kerning="0">Q</font></p>

<p align="left"><font face="Wingdings 3" size="23" color="#ff0000" letterSpacing="0.000000" kerning="0">W</font></p>

<p align="left"><font face="Wingdings 3" size="23" color="#ff0000" letterSpacing="0.000000" kerning="0">E</font></p>

<p align="left"><font face="Wingdings 3" size="23" color="#ff0000" letterSpacing="0.000000" kerning="0">R</font></p>

<p align="left"><font face="Wingdings 3" size="23" color="#ff0000" letterSpacing="0.000000" kerning="0">T</font></p>

<p align="left"><font face="Wingdings 3" size="23" color="#ff0000" letterSpacing="0.000000" kerning="0">Y</font></p>

<p align="left"><font face="Wingdings 3" size="23" color="#ff0000" letterSpacing="0.000000" kerning="0">U</font></p>

<p align="left"><font face="Wingdings 3" size="23" color="#ff0000" letterSpacing="0.000000" kerning="0">I</font></p>

<p align="left"><font face="Wingdings 3" size="23" color="#ff0000" letterSpacing="0.000000" kerning="0">O</font></p>

<p align="left"><font face="Wingdings 3" size="23" color="#ff0000" letterSpacing="0.000000" kerning="0">P</font></p>

<p align="left"><font face="Wingdings 3" size="23" color="#ff0000" letterSpacing="0.000000" kerning="0">{</font></p>

<p align="left"><font face="Wingdings 3" size="23" color="#ff0000" letterSpacing="0.000000" kerning="0">}</font></p>

DONE

OPTIONS

graPHicS quality

sound options

LOW

LOW

medium

medium

high

high

press q in game to toggle

press m in game to toggle MUTE

NEXT >>

w

a

s

d

mouse

Use WASD to
move your
mecha around
the screen

Aim your
turret with
the mouse

MOVEMENT

<< BACK

space bar

Click the
left mouse
button to
fire main
turret

Press space
to launch
grenade.

use scroll
wheel or 1,2,3 to
select grenade

1

2

3

FIRING

50

2579

41

2:33

0:27

current
number of
kills and
experience
gained

exp can be spent on upgrades

turret COOLING:
you will be
unable to fire
if this is too
low

grenade
selected

your mecha's
health

time
survived

time until
next
upgrade

HUD

hp

you are able to upgrade
parts of your mecha every
minute. This is vital to your
success.
Turret: increases damage
wings: increases agility, the
ability to dodge faster
HP: heals the mecha
Body: increases health
8Box: Upgrade to more
powerful grenades
Engine: increases the max speed
of the mecha

UPGRADING

Kills give you exp to upgrade. So Get as many
kills in as early as you can.
Shoot rockets and grenades out of the sky.
Don't underestimate grenades. They can save
your life.
Your turret is made much more powerful at
level 5.

M: Mute. N: Next song. P: pause. Q: Toggle Quality

MISC

loading high scores

High SCORES

PLAY MORE

PLAY MORE

medals

special awards

beginner

First Day

robocop

Killer

decepticon

Assasin

terminator

Slaughterer

Sharp Shooter

Untouchable

Chopper Nemesis

Plane Crasher

newbie

l33t

Tough
As Nails

64bits

Bullet
Dodger

mecha

Mecha
Martyr

Medals room

Read Guide

Read Guide

Requirements:

01

010101

01010101010

0101010101001010

010101010100101001010

100101010010101001010

10100101010010101001010

DANGER

WARNING

01

|||||||||||||||||

|||||||||||

|||||

||||||||||||||||

0101010101010101

|||||||||||||

||||||||||||||||||

DANGER

WARNING

010101010101010101010101

||||||||||||||||||||

||||||||||||

0101010101010101010101010101

|||||||

0101010101010101010101010101
01010101

||||

0101010101010101010101010101
0101010101010101

|||||||||

|||||||||||||||||||

0101010101010101010101010101
0101010101010101010101010101
0101

0101010101010101010101010101
0101010101010101010101010101
01010101

0101010101010101010101010101
0101010101010101010101010101
0101010101010101

0101010101010101010101010101
0101010101010101010101010101
0101010101010101010101010101

mouse._y

mouse._x

PAUSE

PAUSE

100

0

0

<p align="right"><font face="Digital-7" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">0:00</font></p>

<p align="left"><font face="Digital-7" size="11" color="#999999" letterSpacing="0.000000" kerning="1">1:00</font></p>

MEDAL UNLOCKED

congratulations you survived for 5 minutes!

Press E to level UP

10 seconds till level up

Flash V-Cam

Here comes the machine gun guys!

level

1

Survive one minute

GO

submit score

game over

0

kills:

0:00

survived for:

PLAY MORE!

main menu>>

level completed!

money:

Kills:

0000

0000

ok

ok

PAUSE

rESUME GAME

rESUME GAME

rESUME GAME

Enter Cheat

Main Menu

Main MENU

MAIN MENU

Upgrade Panel

Exp:

0000

Total Kills:

0000

Armor

Speed

Agility

00

00

00

LEVEL:

000

Damage

00

HP

CLICK ON the
mecha parts
you want to
upgrade

Repairs

+ 50 Health

Full Health

Exp

0000

0000

LOW REPAIR

FULL REPAIR

MAIN TURRET

00

Exp needed

0000

UPGRADE

UPGRADE

Body Armor

ARMOR

00

0000

Wings

AGILITY

00

0000

Engine

SPEED

00

0000

Grenades

0000

0000

GOOD AGAINST VEHICLES

GOOD AGAINST ALL!

Grenade

Enter Cheat

cheats

cLOSE

cLOSE

type cheat here

Caution: Cheating will disable high scores

ActionScript [AS1/AS2]

Frame 1
MochiAd.showPreGameAd({id:"7ecff3cef8862272", res:"650x400"}); Stage.showMenu = false;
Frame 2
rustyIntro.onRelease = function () { getURL ("http://www.rustyarcade.com/index.php?ref=mecha_martyr&src=intro", "_blank"); }; stop();
Frame 3
function startLevel() { motivationMessage = "Kill the grunts"; time_elapsed_min = 0; _root.levelsDone = 0; gameover.swapDepths(1000); ui.swapDepths(997); coverLeft.swapDepths(996); coverRight.swapDepths(995); _root.gamePaused = false; resetPowerKeys(); sidePower = 0; upPower = 0; reloadSpeed = 0; chopperAngle = 0; activeWeapons = true; gamePlaying = true; level_score = 0; default_score = 15; goodHouses = new Array(); badHouses = new Array(); enemyStack = new Array(); enemyIDLoop = 0; enemyWeaponStack = new Array(); enemyWeaponIDLoop = 0; weaponStack = new Array(); weaponIDLoop = 0; chopper.velx = 0; chopper.vely = 0; stats.health = 100; chopper.health = stats.health; chopper_health = chopper.health; stats.levelUpDistance = 60; gi.enemiesKilled = 0; gi.choppersKilled = 0; gi.planesKilled = 0; gi.bulletsShot = 0; gi.timeelapsed = 0; gi.bulletsShotDown = 0; gi.levelUpTime = stats.levelUpDistance; gi.usedCheats = false; chopper.weapon = 2; chopper.nades = 1; chopper.shurkiens = 0; chopper.brandys = 0; currentAmmo = "oo"; originalScaleWidth = santa._xscale; chopper.turret = 1; chopper.armor = 1; chopper.wings = 1; chopper.engine = 1; chopper_turret = chopper.turret; chopper_armor = chopper.armor; chopper_wings = chopper.wings; chopper_engine = chopper.engine; stats.money = 0; total_monies = stats.money; level_on_playing = 1; } function playSound(mc, sound, offset, loops, volumeMod) { if (muteVal) { playingSound = new Sound(mc); playingSound.attachSound(sound); if (volumeMod == undefined) { volUse = mainVolume; } else if (mainVolume > volumeMod) { volUse = volumeMod; } playingSound.setVolume(volUse); if (loops == undefined) { loops = 1; } if (offset == undefined) { offset = 0; } playingSound.start(offset, loops); } return(playingSound); } function playASound(sound) { if (muteVal) { soundMc = this.createEmptyMovieClip("soundMc", 20000); playingSound = new Sound(soundMc); playingSound.attachSound(sound); playingSound.setVolume(mainVolume); if (loops == undefined) { loops = 1; } if (offset == undefined) { offset = 0; } playingSound.start(offset, loops); } } function stopSound(snd) { snd.stop(); } function calculateDamageExp() { if (_root.chopper.turret >= 10) { return(0); } return(Math.round((Math.pow(_root.chopper.turret, 1.5) * 400) / 10) * 10); } function calculateAgilityExp() { if (_root.chopper.wings >= 10) { return(0); } return(Math.round((Math.pow(_root.chopper.wings, 1.3) * 300) / 10) * 10); } function calculateArmorExp() { if (_root.chopper.armor >= 12) { return(0); } return(Math.round((Math.pow(_root.chopper.armor, 1.3) * 500) / 10) * 10); } function calculateSpeedExp() { if (_root.chopper.engine >= 10) { return(0); } return(Math.round((Math.pow(_root.chopper.engine, 1.2) * 200) / 10) * 10); } function randBetween(left, right) { diff = right - left; return(random(diff) + left); } function addMoney(mon) { stats.money = stats.money + mon; _root.total_monies = _root.total_monies + mon; } function takeMoney(mon) { stats.money = stats.money - mon; _root.total_monies = _root.total_monies - mon; } function canAfford(mon) { return((stats.money - mon) >= 0); } function removeFromStack(stack, mc, moveFrame) { if (moveFrame == undefined) { moveFrame = true; } var _local4 = 0; i = 0; while (i < stack.length) { if (stack[i] == mc) { if (moveFrame) { stack[i].gotoAndStop(stack[i]._currentframe + 1); } stack = stack.splice(i, 1); } i++; } } function removeAllSpawns() { santa.removeMovieClip(); ui.removeMovieClip(); removeStack(enemyWeaponStack); removeStack(weaponStack); removeStack(enemyStack); } function removeStack(stack, part) { i = 0; while (i < stack.length) { if (part == undefined) { removeMovieClip(stack[i]); } else { removeMovieClip(stack[i][part]); } i++; } stack = []; } function spawnEnemy(type, place) { if (type == undefined) { type = 1; } var _local4 = enemyIDLoop; if (_root["enemy" + (_local4 + 1)] == undefined) { if (enemyIDLoop > 30) { enemyIDLoop = 0; } else { enemyIDLoop++; } var _local2 = "enemy" + _local4; duplicateMovieClip (enemy_orig, _local2, 20 + _local4); enemyStack.push(_root[_local2]); if (place == undefined) { var _local7 = vcam._x + (random(2) * vcam._width); } else { var _local5 = _root.vcam._x - place; if (Math.abs(_local5) < (_root.vcam._width / 2)) { if (_local5 >= 0) { place = _root.vcam._x + (_root.vcam._width / 1.8); } if (_local5 < 0) { place = _root.vcam._x - (_root.vcam._width / 1.8); } } var _local7 = place; } setProperty(_local2, _x , _local7); setProperty(_local2, _y , (ground._y - 20) + ((enemyIDLoop / 30) * 40)); _root[_local2]._type = type; _root[_local2].gotoAndStop((type * 6) - 5); } } function spawnEnemyWeapon(type, mc) { var _local5 = enemyWeaponIDLoop; if (enemyWeaponIDLoop > 100) { enemyWeaponIDLoop = 0; } else { enemyWeaponIDLoop++; } var _local3 = "we" + _local5; duplicateMovieClip (eweapon_orig, _local3, 250 + _local5); enemyWeaponStack.push(_root[_local3]); if (type == 3) { var _local7 = mc._x + 15; var _local6 = mc._y - (mc._height * 0.3); _root[_local3]._damage = 7; } else if (type == 2) { var _local7 = mc._x; var _local6 = mc._y - (mc._height * 0.6); _root[_local3]._damage = 5; } else if (type == 4) { if (mc._xscale > 0) { var _local7 = mc._x + 30; } else { var _local7 = mc._x - 30; } var _local6 = mc._y - 90; _root[_local3]._damage = 8; } else if (type == 5) { if (mc._xscale > 0) { var _local7 = mc._x + 40; } else { var _local7 = mc._x - 40; } var _local6 = mc._y - 90; _root[_local3]._damage = 3; } else if (type == 6) { var _local7 = mc._x; var _local6 = mc._y - 110; _root[_local3]._damage = 20; } else if (type == 7) { var _local7 = mc._x + 10; var _local6 = mc._y + 15; _root[_local3]._damage = 40; } else if (type == 8) { var _local7 = mc._x + 10; var _local6 = mc._y - 8; _root[_local3]._damage = 50; } else { var _local7 = mc._x + 15; var _local6 = mc._y - (mc._height * 0.6); _root[_local3]._damage = 3; } setProperty(_local3, _x , _local7); setProperty(_local3, _y , _local6); _root[_local3]._type = type; _root[_local3].gotoAndStop((2 * type) - 1); } function spawnWeapon(type, mc) { var _local3 = weaponIDLoop; if (weaponIDLoop > 100) { weaponIDLoop = 0; } else { weaponIDLoop++; } var _local2 = "w" + _local3; removeFromStack(weaponStack, _root[_local2], false); if (type == 1) { duplicateMovieClip (weapon_orig, _local2, 100 + _local3); } else { duplicateMovieClip (weapon_orig, _local2, 200 + type); } weaponStack.push(_root[_local2]); var _local6 = mc._x + (sidePower * 1.7); var _local5 = mc._y + (upPower * 1.7); setProperty(_local2, _x , _local6); setProperty(_local2, _y , _local5); _root[_local2]._type = type; _root[_local2].gotoAndStop((2 * type) - 1); } function santaDies(mc) { gamePlaying = false; gameover.gotoAndPlay("die"); } function updateDeadChopperVel(mc) { if (mc._y < (ground._y + 300)) { upPower = upPower + stats.PRESGRAVITY; mc._y = mc._y + upPower; } else { mc.removeMovieClip(); } } function updateChopperVel(mc) { gi.timeelapsed = gi.timeelapsed + 0.0333333333333333; if (gi.levelUpTime > 0) { gi.levelUpTime = gi.levelUpTime - 0.0333333333333333; } else { gi.levelUpTime = 0; } time_elapsed_sec = Math.round(gi.timeelapsed) % 60; time_elapsed_min = Math.floor(gi.timeelapsed / 60); if (time_elapsed_sec < 10) { time_elapsed_sec = "0" + time_elapsed_sec; } time_elapsed = (time_elapsed_min + ":") + time_elapsed_sec; time_elapsed_sec = Math.round(gi.levelUpTime) % 60; time_elapsed_min = Math.floor(gi.levelUpTime / 60); if (time_elapsed_sec < 10) { time_elapsed_sec = "0" + time_elapsed_sec; } lvl_time_elapsed = (time_elapsed_min + ":") + time_elapsed_sec; total_monies = stats.money; weapons(mc); if (rightDown) { sidePower = sidePower + stats.speed; } else if (leftDown) { sidePower = sidePower - stats.speed; } else if (sidePower < 0) { sidePower = sidePower + stats.power_down; if (sidePower > 0) { sidePower = 0; } } else if (sidePower > 0) { sidePower = sidePower - stats.power_down; if (sidePower < 0) { sidePower = 0; } } if (upDown) { upPower = upPower - stats.speed; } else if (downDown) { upPower = upPower + stats.speed; upPower = upPower + stats.GRAVITY; } else { if (upPower < 0) { upPower = upPower + stats.power_down; if (upPower > 0) { upPower = 0; } } else if (upPower > 0) { upPower = upPower - stats.power_down; if (upPower < 0) { upPower = 0; } } upPower = upPower + stats.GRAVITY; } if (upPower > stats.MAX_POWER) { upPower = stats.MAX_POWER; } else if (upPower < (-stats.MAX_POWER)) { upPower = -stats.MAX_POWER; } if (sidePower > stats.MAX_POWER) { sidePower = stats.MAX_POWER; } else if (sidePower < (-stats.MAX_POWER)) { sidePower = -stats.MAX_POWER; } if (((mc._y - (mc._height / 2)) < ceiling._y) && (upPower < 0)) { upPower = 0; } if (((mc._y + (mc._height / 2)) > (ground._y - 100)) && (upPower > 0)) { upPower = 0; } if (((mc._x - (mc._width / 2)) < left._x) && (sidePower < 0)) { sidePower = -sidePower; } if (((mc._x + (mc._width / 2)) > right._x) && (sidePower > 0)) { sidePower = -sidePower; } var _local4 = _root._xmouse - mc._x; var _local5 = _root._ymouse - mc._y; var _local3 = Math.atan2(_local5, _local4); _local3 = 57.2957795130823 * _local3; chopperAngle = _local3; if ((_local3 < -90) || (_local3 > 90)) { mc._xscale = -originalScaleWidth; _local3 = _local3 + 180; } else { mc._xscale = originalScaleWidth; } mc._rotation = _local3; mc._x = mc._x + sidePower; mc._y = mc._y + upPower; _local4 = _root._xmouse - vcam._x; _local5 = (_root._ymouse + 100) - vcam._y; if (_local4 > 400) { _local4 = 400; } else if (_local4 < -400) { _local4 = -400; } if (_local5 > 200) { _local5 = 200; } else if (_local5 < -200) { _local5 = -200; } vcam._x = vcam._x + ((mc._x - vcam._x) / 15); vcam._x = vcam._x + (_local4 / 30); if ((vcam._x - (vcam._width / 2)) < left._x) { vcam._x = left._x + (vcam._width / 2); } else if ((vcam._x + (vcam._width / 2)) > right._x) { vcam._x = right._x - (vcam._width / 2); } vcam._y = vcam._y + ((mc._y - vcam._y) / 15); vcam._y = vcam._y + (_local5 / 20); if (((vcam._y - (vcam._height / 2)) + 50) < ceiling._y) { vcam._y = (ceiling._y + (vcam._height / 2)) - 50; } else if ((vcam._y + (vcam._height / 2)) > (ground._y + 20)) { vcam._y = (ground._y + 20) - (vcam._height / 2); } } function weapons(mc) { uiWeapon = chopper.weapon; enemiesKilled = gi.enemiesKilled; if (weaponFire && (mc.turret._currentframe == 1)) { mc.turret.gotoAndStop(2); } else if ((!weaponFire) && (mc.turret._currentframe == 2)) { mc.turret.gotoAndStop(1); } if (chopper.cooldown <= 0) { weaponFire = false; stopSound(gunFireSound); laserHiss = playSound(this, "laserHiss"); } if (weaponFire) { spawnWeapon(1, mc); if (chopper.turret >= 4) { spawnWeapon(1, mc); } if (chopper.turret >= 7) { spawnWeapon(1, mc); } chopper.cooldown = chopper.cooldown - 0.3; } else if (chopper.cooldown < stats.cooldown) { chopper.cooldown++; } if ((weaponDown == 1) && (activeWeapons)) { if (((chopper.weapon == 2) || ((chopper.weapon == 3) && (chopper.shurikens > 0))) || ((chopper.weapon == 4) && (chopper.brandys > 0))) { weaponDown = 0; spawnWeapon(chopper.weapon, mc); switch (chopper.weapon) { case 2 : chopper.nades = 2; ui.uiMC.grenade1.gotoAndPlay(1); break; case 3 : chopper.shurikens = 2; ui.uiMC.grenade2.gotoAndPlay(1); break; case 4 : chopper.brandys = 2; ui.uiMC.grenade3.gotoAndPlay(1); break; default : chopper.nades = 2; } } } } function resetPowerKeys() { rightDown = false; leftDown = false; upDown = false; downDown = false; weaponFire = false; weaponDown = 0; } function chooseGrenade(type) { if (type == 2) { _root.ui.uiMC.grenadeSelector._x = _root.ui.uiMC.grenade1._x; } else if (type == 3) { _root.ui.uiMC.grenadeSelector._x = _root.ui.uiMC.grenade2._x; } else if (type == 4) { _root.ui.uiMC.grenadeSelector._x = _root.ui.uiMC.grenade3._x; } chopper.weapon = type; } function updateLevelLevels(useTrueVals) { if (useTrueVals) { updateBodyLevel(trueBody); updateTurretLevel(trueTurret); updateEngineLevel(trueEngine); updateWingLevel(trueWing); } else { updateBodyLevel(); updateTurretLevel(); updateEngineLevel(); updateWingLevel(); } chopper_turret = chopper.turret; chopper_armor = chopper.armor; chopper_wings = chopper.wings; chopper_engine = chopper.engine; } function updateBodyLevel(mc, trueVal) { if (trueVal) { trueBody = mc; } if (mc != undefined) { lastBody = mc; } else { mc = lastBody; } mc.gotoAndStop(chopper.armor); } function updateTurretLevel(mc, trueVal) { if (trueVal) { trueTurret = mc; } if (mc != undefined) { lastTurret = mc; } else { mc = lastTurret; } mc.gotoAndStop(chopper.turret); } function updateWingLevel(mc, trueVal) { if (trueVal) { trueWing = mc; } if (mc != undefined) { lastWing = mc; } else { mc = lastWing; } mc.gotoAndStop(chopper.wings); } function updateEngineLevel(mc, trueVal) { if (trueVal) { trueEngine = mc; } if (mc != undefined) { lastEngine = mc; } else { mc = lastEngine; } mc.gotoAndStop(chopper.engine); } function soundComplete() { if (soundPlaying == "song1") { soundPlaying = "song2"; } else if (soundPlaying == "song2") { soundPlaying = "song3"; } else if (soundPlaying == "song3") { soundPlaying = "song1"; } backgroundMusic.attachSound(soundPlaying); backgroundMusic.start(0, 1); } mochi.MochiServices.connect("7ecff3cef8862272"); var stats = new Object(); stats.speed = 0.2; stats.health = 100; stats.power_down = 0.08; stats.GRAVITY = 0; stats.PRESGRAVITY = 0.3; stats.AIR_RESIST = 0.03; stats.MAX_RIGHT_ROTATE = 40; stats.MAX_LEFT_ROTATE = 30; stats.MAX_POWER = 5; stats.money = 0; stats.levelUpDistance = 60; stats.cooldown = 100; var gi = new Object(); gi.enemiesKilled = 0; gi.choppersKilled = 0; gi.planesKilled = 0; gi.bulletsShotDown = 0; gi.bulletsShot = 0; gi.timeelapsed = 0; gi.levelUpTime = 0; gi.usedCheats = false; var chopper = new Object(); chopper.velx = 0; chopper.vely = 0; chopper.health = 100; chopper.weapon = 2; chopper.nades = 1; chopper.shurikens = 0; chopper.brandys = 0; chopper.turret = 1; chopper.armor = 1; chopper.wings = 1; chopper.engine = 1; chopper.cooldown = 100; numMedals = 12; firstPlay = true; firstPlayTut = false; var medals = new Array(numMedals); i = 0; while (i < numMedals) { medals[i] = false; i++; } if (mainVolume == undefined) { mainVolume = 70; } if (muteVal == undefined) { muteVal = true; } totalScore = 0; var enemyStack = new Array(); var enemyIDLoop = 0; var enemyWeaponStack = new Array(); var enemyWeaponIDLoop = 0; var weaponStack = new Array(); var weaponIDLoop = 0; var mouseListener = new Object(); mouseListener.onMouseDown = function () { if (gamePlaying && (!gamePaused)) { Mouse.hide(); if (aimCursor.getDepth() < (_root.getNextHighestDepth() - 1)) { aimCursor.swapDepths(_root.getNextHighestDepth()); } trace(aimCursor.getDepth()); if (chopper.cooldown >= ((stats.cooldown / 100) * 25)) { gunFireSound = playSound(santa, "gunFire5", 0.06, 99, 70); weaponFire = true; } else { playSound(santa, "grinding"); } } }; mouseListener.onMouseUp = function () { stopSound(gunFireSound); weaponFire = false; }; mouseListener.onMouseWheel = function (delta) { if (delta > 0) { if (chopper.weapon == 2) { if (chopper.shurikens > 0) { chooseGrenade(3); } else if (chopper.brandys > 0) { chooseGrenade(4); } } else if (chopper.weapon == 3) { if (chopper.brandys > 0) { chooseGrenade(4); } else { chooseGrenade(2); } } else if (chopper.weapon == 4) { chooseGrenade(2); } } else if (chopper.weapon == 2) { if (chopper.brandys > 0) { chooseGrenade(4); } else if (chopper.shurikens > 0) { chooseGrenade(3); } } else if (chopper.weapon == 3) { chooseGrenade(2); } else if (chopper.weapon == 4) { if (chopper.shurikens > 0) { chooseGrenade(3); } else { chooseGrenade(2); } } }; Mouse.addListener(mouseListener); var keyListener = new Object(); keyListener.onKeyDown = function () { if (Key.getCode() == 68) { rightDown = true; } else if (Key.getCode() == 65) { leftDown = true; } if (Key.getCode() == 87) { upDown = true; } else if (Key.getCode() == 83) { downDown = true; } if ((Key.getCode() == 32) && ((((chopper.weapon == 2) && (chopper.nades == 1)) || ((chopper.weapon == 3) && (chopper.shurikens == 1))) || ((chopper.weapon == 4) && (chopper.brandys == 1)))) { weaponDown = 1; } if (Key.getCode() == 49) { chooseGrenade(2); } else if ((Key.getCode() == 50) && (chopper.shurikens > 0)) { chooseGrenade(3); } else if ((Key.getCode() == 51) && (chopper.brandys > 0)) { chooseGrenade(4); } }; keyListener.onKeyUp = function () { if (Key.getCode() == 68) { rightDown = false; } if (Key.getCode() == 65) { leftDown = false; } if (Key.getCode() == 87) { upDown = false; } if (Key.getCode() == 83) { downDown = false; } if (Key.getCode() == 81) { if (_root._quality == "LOW") { _root._quality = "MEDIUM"; } else if (_root._quality == "MEDIUM") { _root._quality = "HIGH"; } else if (_root._quality == "HIGH") { _root._quality = "LOW"; } } if (Key.getCode() == 78) { backgroundMusic.stop(); soundComplete(); } if (Key.getCode() == 77) { muteVal = !muteVal; if (!muteVal) { backgroundMusic.setVolume(0); } else { backgroundMusic.setVolume(mainVolume); } } if (((Key.getCode() == 80) && (!_root.gamePaused)) && (_root.gamePlaying)) { _root.gamePaused = true; _root.gameover.gotoAndPlay("paused"); } }; Key.addListener(keyListener); ranSound = random(3); if (ranSound == 0) { soundPlaying = "song1"; } else if (ranSound == 1) { soundPlaying = "song2"; } else if (ranSound == 2) { soundPlaying = "song3"; } backgroundMusic = playSound(bgmusic, soundPlaying); bgmusic.swapDepths(20001); backgroundMusic.onSoundComplete = soundComplete;
Frame 4
function updateMonies() { monies = stats.money; } function gotoLevel(num) { _root.levelNumber = num; gotoAndStop(num +9); } removeMovieClip(gameover); if (retryVar != undefined) { gotoAndStop(retryVar +9); retryVar = undefined; } health_level = Math.round(((stats.health - 100) / 10) + 1); speed_level = Math.round(((stats.MAX_POWER - 5) / 0.1) + 1); agility_level = Math.round(((stats.speed - 0.2) / 0.01) + 1); updateMonies(); stop(); function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } __com_mochibot__("0a82e299", this, 10301, true);
Frame 5
stop();
Instance of Symbol 136 MovieClip in Frame 5
onClipEvent (mouseDown) { if (this.hitTest(_level0._xmouse, _level0._ymouse)) { followMouse = true; } } onClipEvent (enterFrame) { if (followMouse) { this._x = _level0._xmouse - _parent._x; if (this._x < lineStart) { this._x = lineStart; } else if (this._x > lineEnd) { this._x = lineEnd; } } } onClipEvent (mouseUp) { if (followMouse) { followMouse = false; _root.mainVolume = (this._x - lineStart) / lineRatio; if (_root.mainVolume < 0) { _root.mainVolume = 0; } else if (_root.mainVolume > 100) { _root.mainVolume = 100; } _root.backgroundMusic.setVolume(_root.mainVolume); } } onClipEvent (load) { linemc = _parent.audioslider; lineStart = linemc._x - (linemc._width / 2); lineEnd = linemc._x + (linemc._width / 2); lineLength = lineEnd - lineStart; lineRatio = lineLength / 100; this._x = (_root.mainVolume * lineRatio) + lineStart; followMouse = false; }
Frame 6
stop();
Frame 7
if (submitScore == 1) { mochi.MochiScores.showLeaderboard({boardID:"a8b663eea7cc8149", score:playerScore, onClose:function () { gotoAndStop ("mainMenu"); }}); submitScore = 0; } else { mochi.MochiScores.showLeaderboard({boardID:"a8b663eea7cc8149", onClose:function () { gotoAndStop ("mainMenu"); }}); }
Frame 8
stop();
Frame 9
stop();
Frame 10
function rangeLeft() { return(left._x); } function rangeRight() { return(right._x); } startLevel(); spawnEnemy(1, santa._x); Mouse.hide(); aimCursor.swapDepths(_root.getNextHighestDepth()); firstPlay = false; createEmptyMovieClip("level", 22222); level.onEnterFrame = function () { aimCursor._x = _xmouse; aimCursor._y = _ymouse; if ((!_root.gamePaused) && (_root.gamePlaying)) { if (_root.medalGotIden != undefined) { _root.medalGotIden = undefined; _root.ui.achievement.gotoAndPlay(35); } if (gi.levelUpTime <= 0) { _root.levelsDone++; switch (levelsDone) { case 1 : spawnEnemy(2, santa._x); motivationMessage = "Here come the rockets"; break; case 2 : spawnEnemy(3, santa._x); motivationMessage = "Can you handle the grenaders?"; break; case 3 : spawnEnemy(4, santa._x); motivationMessage = "Another minute. Motorbikes this time"; break; case 4 : spawnEnemy(5, santa._x); motivationMessage = "Hey you're getting good at this"; break; case 5 : spawnEnemy(6, santa._x); motivationMessage = "Tanks a comin'"; break; case 6 : spawnEnemy(7, santa._x); motivationMessage = "Aiie the helicopters"; break; case 7 : spawnEnemy(8, santa._x); motivationMessage = "Bring the pain"; break; case 8 : spawnEnemy(8, santa._x); spawnEnemy(7, santa._x); motivationMessage = "Here comes the smackdown"; break; case 9 : motivationMessage = "A minute can be a really long time"; break; case 10 : motivationMessage = "I have to think this through"; break; case 11 : motivationMessage = "Okay, you're going down this time"; break; case 12 : motivationMessage = "This time, for sure"; break; case 13 : motivationMessage = "You're becoming a pain"; break; case 14 : motivationMessage = "Seriously, let's call it even?"; break; default : motivationMessage = "Survive one minute"; } gameover.gotoAndPlay("levelUp"); } var _local2 = 120 - (gi.timeelapsed / 2); if (_local2 < 60) { _local2 = 60; } if ((random(_local2) < 1) && (!_root.gamePaused)) { if ((gi.timeelapsed > 420) && (random(10) < 2)) { spawnEnemy(8, randBetween(rangeLeft(), rangeRight())); } else if ((gi.timeelapsed > 360) && (random(10) < 3)) { spawnEnemy(7, randBetween(rangeLeft(), rangeRight())); } else if ((gi.timeelapsed > 300) && (random(10) < 4)) { spawnEnemy(6, randBetween(rangeLeft(), rangeRight())); } else if ((gi.timeelapsed > 240) && (random(10) < 5)) { spawnEnemy(5, randBetween(rangeLeft(), rangeRight())); } else if ((gi.timeelapsed > 180) && (random(10) < 6)) { spawnEnemy(4, randBetween(rangeLeft(), rangeRight())); } else if ((gi.timeelapsed > 120) && (random(10) < 7)) { spawnEnemy(3, randBetween(rangeLeft(), rangeRight())); } else if ((gi.timeelapsed > 60) && (random(10) < 8)) { spawnEnemy(2, randBetween(rangeLeft(), rangeRight())); } else { spawnEnemy(1, randBetween(rangeLeft(), rangeRight())); } } } }; stop();
Instance of Symbol 1080 MovieClip "enemy_orig" in Frame 10
onClipEvent (load) { if (this._name == "enemy_orig") { alive = false; } else { alive = true; } travelling = false; facingRight = _xscale; canFire = 0; startFrame = (this._type * 6) - 5; if (this._type == 1) { speed = (random(20) / 10) + 4; randomStopper = random(11) - 5; if (randomStopper < speed) { randomStopper = speed + 1; } distanceFollow = random(50) + 200; distanceInvisible = random(100) + 1000; distanceStop = random(20) + 100; fireLength = 4; health = 20; } else if (this._type == 2) { speed = (random(10) / 10) + 3; randomStopper = random(21) - 10; if (randomStopper < speed) { randomStopper = speed + 1; } distanceFollow = random(50) + 400; distanceInvisible = random(50) + 1000; distanceStop = random(50) + 300; fireLength = 12; health = 40; } else if (this._type == 3) { speed = (random(10) / 10) + 2; randomStopper = random(31) - 15; if (randomStopper < speed) { randomStopper = speed + 1; } distanceFollow = random(50) + 400; distanceInvisible = random(50) + 1000; distanceStop = random(50) + 200; fireLength = 19; health = 60; } else if (this._type == 4) { speed = (random(10) / 10) + 8; distanceFollow = random(30) + 400; distanceInvisible = random(50) + 1000; fireLength = 12; health = 150; } else if (this._type == 5) { speed = (random(10) / 10) + 7; distanceFollow = random(30) + 400; distanceInvisible = random(50) + 1000; fireLength = 17; health = 600; } else if (this._type == 6) { speed = 2; distanceFollow = random(30) + 500; distanceInvisible = random(50) + 1000; distanceStop = random(20) + 400; health = 1500; fireLength = 11; } else if (this._type == 7) { speed = (random(6) / 10) + 4; upspeed = 1; directionRandom = 0.2; distanceFollow = random(30) + 800; distanceInvisible = random(50) + 1000; distanceStop = random(20) + 400; this._y = -10 + random(150); defaultY = this._y; fireLength = 17; health = 2000; falling = 0; } else if (this._type == 8) { speed = (random(6) / 10) + 12; uppySpeed = 1.5 + (random(10) / 10); upperLimit = -60; lowerLimit = 70; distanceFollow = random(30) + 400; distanceInvisible = random(50) + 2000; this._y = -60 + random(110); defaultY = this._y; fireLength = 18; health = 3000; falling = 0; } this.stop(); } onClipEvent (enterFrame) { colorTrans.redOffset = 0; if ((alive && (_root.gamePlaying)) && (!_root.gamePaused)) { var distanceToSanta = (this._x - _root.santa._x); var absDistanceToSanta = Math.abs(distanceToSanta); if (((this._type <= 3) || (this._type == 7)) || (this._type == 6)) { if (absDistanceToSanta > distanceInvisible) { if (random(40) == 0) { this._xscale = facingRight; } else if (random(40) == 1) { this._xscale = -facingRight; } } else { if (distanceToSanta <= 0) { this._xscale = facingRight; } else { this._xscale = -facingRight; } if (absDistanceToSanta > distanceFollow) { travelling = true; } } if (this._type == 7) { var distanceToTravel = (_root.santa._y - this._y); if (distanceToTravel > (upspeed * 10)) { this._y = this._y + upspeed; directionRandom = 0.2; } else if (distanceToTravel < ((-upspeed) * 10)) { this._y = this._y - upspeed; directionRandom = -0.2; } else { this._y = this._y + directionRandom; } } if (travelling) { this.gotoAndStop(startFrame + 2); var distanceToTravel = (_root.santa._x - this._x); if (distanceToTravel > 0) { this._x = this._x + speed; this._xscale = facingRight; } else { this._x = this._x - speed; this._xscale = -facingRight; } if ((Math.abs(distanceToTravel) < distanceStop) || (absDistanceToSanta > distanceInvisible)) { this.gotoAndStop(startFrame); travelling = false; } } else if (((random(20) == 0) && (canFire == 0)) && (absDistanceToSanta < distanceFollow)) { this.gotoAndStop(startFrame + 1); _root.spawnEnemyWeapon(this._type, this); canFire = 60; } else if (canFire < (60 - fireLength)) { this.gotoAndStop(startFrame); } else if ((this._type == 7) && (canFire == 50)) { _root.spawnEnemyWeapon(this._type, this); } if (canFire > 0) { canFire--; } } else if ((this._type <= 5) || (this._type == 8)) { if (!travelling) { if (absDistanceToSanta < distanceInvisible) { if (distanceToSanta <= 0) { this._xscale = facingRight; } else { this._xscale = -facingRight; } travelling = true; if (distanceToSanta < 0) { directionOfTravel = 1; } else { directionOfTravel = -1; } } } else { if (this._type == 8) { this._y = this._y + uppySpeed; if (this._y > lowerLimit) { this._y = lowerLimit; uppySpeed = uppySpeed * -1; } else if (this._y < upperLimit) { this._y = upperLimit; uppySpeed = uppySpeed * -1; } if (((_root.santa._y - this._y) < 0) && (uppySpeed > 0)) { uppySpeed = uppySpeed * -1; } } this._x = this._x + (speed * directionOfTravel); if (((directionOfTravel > 0) && (this._x > (_root.vcam._x + 600))) || ((directionOfTravel < 0) && (this._x < (_root.vcam._x - 600)))) { travelling = false; } if (((distanceToSanta < 0) && (directionOfTravel > 0)) || ((distanceToSanta > 0) && (directionOfTravel < 0))) { sameDirection = true; } else { sameDirection = false; } if ((((canFire == 0) && (absDistanceToSanta < distanceFollow)) && (sameDirection)) && (absDistanceToSanta > 200)) { this.gotoAndStop(startFrame + 1); _root.spawnEnemyWeapon(this._type, this); if (((((this._type == 2) || (this._type == 4)) || (this._type == 6)) || (this._type == 7)) || (this._type == 8)) { _root.playSound(this, "missileLaunch"); } canFire = 30; } else if (canFire < (30 - fireLength)) { this.gotoAndStop(startFrame); } else if ((this._type == 5) && ((canFire % 2) == 0)) { _root.playSound(this, "gunFire5"); _root.spawnEnemyWeapon(this._type, this); } if (canFire > 0) { canFire--; } } } var colorTrans = (new flash.geom.ColorTransform()); i = 0; while (i < _root.weaponStack.length) { if (this.hitTest(_root.weaponStack[i])) { if (_root.weaponStack[i]._active) { if (((((_root.weaponStack[i]._type == 4) || (_root.weaponStack[i]._type == 3)) || (_root.weaponStack[i]._type == 2)) && (!_root.weaponStack[i]._alive)) || (_root.weaponStack[i]._type == 1)) { colorTrans.redOffset = 100; if (this._type <= 3) { _root.weaponStack[i]._bloody = true; if (_root.weaponStack[i]._type == 3) { health = health - (_root.weaponStack[i]._damage / 2); } else { health = health - _root.weaponStack[i]._damage; } } else if (_root.weaponStack[i]._type == 2) { health = health - (_root.weaponStack[i]._damage / 2); } else { health = health - _root.weaponStack[i]._damage; } if ((_root.weaponStack[i]._type == 1) && (_root.chopper.turret < 5)) { _root.weaponStack[i]._active = false; _root.weaponStack[i]._alive = false; } } } else { colorTrans.redOffset = 0; } if (health <= 0) { alive = false; if (_root.weaponStack[i]._type == 1) { this.gotoAndStop(startFrame + 3); } else if (_root.weaponStack[i]._type == 2) { this.gotoAndStop(startFrame + 4); } else if (_root.weaponStack[i]._type == 3) { this.gotoAndStop(startFrame + 5); } else if (_root.weaponStack[i]._type == 4) { this.gotoAndStop(startFrame + 4); } _root.removeFromStack(_root.enemyStack, this, false); _root.addMoney(this._type * 100); _root.gi.enemiesKilled++; if (this._type == 1) { _root.playSound(this, "manDie"); } else if (this._type == 2) { _root.playSound(this, "manDie"); } else if (this._type == 3) { _root.playSound(this, "manDie"); } else if (this._type == 6) { _root.playSound(this, "explodeCar"); } else if (this._type == 6) { _root.playSound(this, "explodeCar"); } else if (this._type == 6) { _root.playSound(this, "explodeCar"); } else if (this._type == 7) { _root.gi.choppersKilled++; _root.playSound(this, "diePlane"); } else if (this._type == 8) { _root.gi.planesKilled++; _root.playSound(this, "diePlane"); } } } i++; } } else if (!_root.gamePlaying) { } var trans = (new flash.geom.Transform(this)); trans.colorTransform = colorTrans; if (_root.levelOver) { } if ((!alive) && ((this._type == 7) || (this._type == 8))) { falling = falling + 0.3; this._y = this._y + falling; } if ((!alive) && (((this._type == 4) || (this._type == 5)) || (this._type == 8))) { if (speed >= 0.5) { speed = speed - 0.1; } else { speed = 0; } this._x = this._x + (speed * directionOfTravel); } }
Instance of Symbol 1216 MovieClip "santa" in Frame 10
onClipEvent (enterFrame) { if (_root.gamePlaying && (!_root.gamePaused)) { _root.updateChopperVel(this); i = 0; while (i < _root.enemyWeaponStack.length) { if (this.hitTest(_root.enemyWeaponStack[i]._x, _root.enemyWeaponStack[i]._y, true)) { _root.enemyWeaponStack[i]._alive = false; _root.chopper.health = _root.chopper.health - _root.enemyWeaponStack[i]._damage; _root.chopper_health = Math.round(_root.chopper.health); if (_root.chopper.health > 40) { this.gotoAndStop(3); } else if (_root.chopper.health > 0) { _root.playSound(this, "warningHealth"); this.gotoAndStop(4); } else if (_root.chopper.health <= 0) { _root.chopper_health = 0; _root.santaDies(this); this.gotoAndStop(5); } _root.removeFromStack(_root.enemyWeaponStack, _root.enemyWeaponStack[i]); } i++; } if (!Key.isDown(68)) { _root.rightDown = false; } if (!Key.isDown(65)) { _root.leftDown = false; } if (!Key.isDown(87)) { _root.upDown = false; } if (!Key.isDown(83)) { _root.downDown = false; } } else if (!_root.gamePlaying) { _root.updateDeadChopperVel(this); } } onClipEvent (load) { this.gotoAndStop(2); this.swapDepths(400); }
Instance of Symbol 1278 MovieClip "weapon_orig" in Frame 10
onClipEvent (load) { if (this._name == "weapon_orig") { removeMovieClip(this); _alive = false; no_sploded = false; } else { _alive = true; no_sploded = true; } _active = true; type = _type; if (type == 1) { var xDist = (_root._xmouse - this._x); var yDist = (_root._ymouse - this._y); var angle = Math.atan2(yDist, xDist); this._rotation = 57.2957795130823 * angle; var fastVal = (random(30) + 40); this._x = this._x + (Math.cos(angle) * fastVal); this._y = this._y + (Math.sin(angle) * fastVal); var fastVal = 50; velx = Math.cos(angle) * (random(7) + fastVal); vely = Math.sin(angle) * (random(7) + fastVal); this._damage = (_root.chopper.turret + 3) / 3; this.main_bullet.gotoAndStop(_root.chopper.turret); fuse = 10; } else if (type == 2) { velx = _root.sidePower; vely = _root.upPower; fuse = 60; this._damage = 10; } else if (type == 3) { velx = _root.sidePower; vely = _root.upPower; fuse = 70; this._damage = 20; } else if (type == 4) { velx = _root.sidePower; vely = _root.upPower; fuse = 80; this._damage = 30; } stop(); } onClipEvent (enterFrame) { if (_alive && (!_root.gamePaused)) { this._x = this._x + velx; this._y = this._y + vely; if (type != 1) { vely = vely + _root.stats.PRESGRAVITY; if (velx >= _root.stats.AIR_RESIST) { velx = velx - _root.stats.AIR_RESIST; } else if (velx <= (-_root.stats.AIR_RESIST)) { velx = velx + _root.stats.AIR_RESIST; } else { velx = 0; } } if (this._y > _root.ground._y) { if (type == 1) { this._y = _root.ground._y; _active = false; _alive = false; } else { this._y = _root.ground._y; vely = 0; velx = 0; } } else if ((type == 1) && (this._y < _root.ceiling._y)) { this._y = _root.ceiling._y; _active = false; _alive = false; } if (fuse <= 0) { if (type == 2) { _root.playSound(this, "grenadeExplosion"); } else if (type == 3) { _root.playSound(this, "grenadeExplosion2"); } else if (type == 4) { _root.playSound(this, "grenadeExplosion3"); } _alive = false; } fuse--; } if ((!_alive) && (no_sploded)) { this.gotoAndStop(this._currentframe + 1); if (_bloody) { this.bullet_splode.gotoAndStop(2); } else { this.bullet_splode.gotoAndStop(1); } no_sploded = false; } }
Instance of Symbol 1316 MovieClip "eweapon_orig" in Frame 10
onClipEvent (load) { if (this._name == "eweapon_orig") { removeMovieClip(this); this._alive = false; } else { this._alive = true; } if (this._type == 1) { velx = _root.santa._x - this._x; vely = _root.santa._y - this._y; angle = Math.atan2(velx, vely); angle = angle + ((random(5) - 2) * 0.1); velx = Math.sin(angle) * 10; vely = Math.cos(angle) * 10; } else if (this._type == 2) { velx = _root.santa._x - this._x; vely = _root.santa._y - this._y; angle = Math.atan2(velx, vely); if (angle < 0) { angle = angle - ((random(3) + 2) * 0.1); } else { angle = angle + ((random(3) + 2) * 0.1); } velx = Math.sin(angle) * 15; vely = Math.cos(angle) * 15; } else if (this._type == 3) { directionOfSanta = _root.santa._x - this._x; velx = directionOfSanta / 100; if (velx > 0) { velx = velx + (random(50) / 40); } else { velx = velx - (random(50) / 40); } vely = -((random(50) / 10) + 13); } else if (this._type == 4) { directionOfSanta = _root.santa._x - this._x; velx = directionOfSanta / 35; vely = -((random(70) / 10) + 6); } else if (this._type == 5) { directionOfSanta = _root.santa._x - this._x; velx = _root.santa._x - this._x; vely = _root.santa._y - this._y; angle = Math.atan2(velx, vely); angle = angle + ((random(3) - 1) * 0.01); velx = Math.sin(angle) * 12; vely = Math.cos(angle) * 12; } else if (this._type == 6) { directionOfSanta = _root.santa._x - this._x; velx = directionOfSanta / 100; if (velx > 0) { velx = velx + (random(50) / 40); } else { velx = velx - (random(50) / 40); } vely = -((random(30) / 10) + 13); } else if (this._type == 7) { velx = _root.santa._x - this._x; if (velx > 0) { velx = 21; } else { velx = -21; } vely = (random(5) - 2) * 0.1; } else if (this._type == 8) { velx = _root.santa._x - this._x; if (velx > 0) { velx = 20; } else { velx = -20; } vely = 3; fuse = 120; } this._x = this._x + velx; this._y = this._y + vely; angle = Math.atan2(velx, vely); this._rotation = 180 - (angle * 57.2957795130823); stop(); } onClipEvent (enterFrame) { if (_alive && (!_root.gamePaused)) { if ((this._type == 1) || (this._type == 5)) { } else if (((this._type == 2) || (this._type == 3)) || (this._type == 4)) { vely = vely + _root.stats.PRESGRAVITY; } else if (this._type == 6) { vely = vely + (_root.stats.PRESGRAVITY / 1.6); } else if (this._type == 8) { var tmpvelx = (_root.santa._x - this._x); var tmpvely = (_root.santa._y - this._y); angle = Math.atan2(tmpvelx, tmpvely); if (angle < 0) { angle = angle - ((random(3) + 2) * 0.1); } else { angle = angle + ((random(3) + 2) * 0.1); } tmpvelx = Math.sin(angle) * 10; tmpvely = Math.cos(angle) * 10; velx = velx + ((tmpvelx - velx) / 15); vely = vely + ((tmpvely - vely) / 15); fuse--; if (fuse <= 0) { _root.removeFromStack(_root.enemyWeaponStack, this); this._alive = false; } } this._x = this._x + velx; this._y = this._y + vely; angle = Math.atan2(velx, vely); this._rotation = 180 - (angle * 57.2957795130823); if (this._y > _root.ground._y) { _root.removeFromStack(_root.enemyWeaponStack, this); this._y = _root.ground._y; this._alive = false; } else if ((this._type == 1) || (this._type == 5)) { if (this._y < _root.ceiling._y) { _root.removeFromStack(_root.enemyWeaponStack, this); this._y = _root.ceiling._y; this._alive = false; } } else if ((this._type != 1) && (this._type != 5)) { i = 0; while (i < _root.weaponStack.length) { if (this.hitTest(_root.weaponStack[i]) && (_root.weaponStack[i]._active)) { _root.removeFromStack(_root.enemyWeaponStack, this); _root.gi.bulletsShotDown++; this._alive = false; } i++; } } } else if (!_alive) { this._rotation = 0; } }
Instance of Symbol 1354 MovieClip "vcam" in Frame 10
onClipEvent (enterFrame) { _root.ui._x = this._x; _root.ui._y = this._y; _root.gameover._x = this._x; _root.gameover._y = this._y; _root.far_bg._x = this._x; }
Frame 11
removeAllSpawns(); if (_root.submitScore == 1) { gotoAndStop ("highScores"); } else { gotoAndStop (4); }
Symbol 1586 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd { function MochiAd () { } static function getVersion() { return("2.7"); } static function showPreGameAd(options) { var _local26 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }, ad_skipped:function () { }, ad_progress:function (percent) { }}; options = _parseOptions(options, _local26); if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def") { options.ad_started(); options.ad_finished(); return(undefined); } var clip = options.clip; var _local22 = 11000; var _local25 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local6 = chk.createEmptyMovieClip("_mochiad_bar", 4); if (options.no_progress_bar) { _local6._visible = false; delete options.no_progress_bar; } else { _local6._x = 10; _local6._y = _local13 - 20; } var _local21 = options.color; delete options.color; var _local19 = options.background; delete options.background; var _local23 = options.outline; delete options.outline; var _local5 = _local6.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local19); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local6.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local21); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local7 = _local6.createEmptyMovieClip("_outline", 3); _local7.lineStyle(0, _local23, 100); _local7.moveTo(0, 0); _local7.lineTo(_local4 - 20, 0); _local7.lineTo(_local4 - 20, 10); _local7.lineTo(0, 10); _local7.lineTo(0, 0); chk.ad_msec = _local22; chk.ad_timeout = _local25; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.regContLC = function (lc_name) { mc._containerLCName = lc_name; }; var sendHostProgress = false; mc.lc.sendHostLoadProgress = function (lc_name) { sendHostProgress = true; }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; mc.lc.rpc = function (callbackID, arg) { MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local11 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local2 = (100 * _local8) / _local4; var _local10 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local13 = Math.min(100, Math.min(_local2 || 0, _local10)); _local13 = Math.max(this.last_pcnt, _local13); this.last_pcnt = _local13; _local9._xscale = _local13; options.ad_progress(_local13); if (sendHostProgress) { clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"hostLoadPcnt", pcnt:_local2}); if (_local2 == 100) { sendHostProgress = false; } } if (!chk.showing) { var _local7 = _local11.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if ((_local5 > chk.ad_timeout) && (_local2 == 100)) { options.ad_failed(); _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showClickAwayAd(options) { var _local9 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function () { }, ad_finished:function () { }, ad_loaded:function (width, height) { }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function () { }}; options = _parseOptions(options, _local9); var clip = options.clip; var _local8 = options.ad_timeout; delete options.ad_timeout; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local4 = _getRes(options); var _local10 = _local4[0]; var _local7 = _local4[1]; mc._x = _local10 * 0.5; mc._y = _local7 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_timeout = _local8; chk.started = getTimer(); chk.showing = false; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.rpc = function (callbackID, arg) { MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; var _local20 = false; mc.lc.regContLC = function (lc_name) { mc._containerLCName = lc_name; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { _local2 = true; chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { options.ad_failed(); _local2 = true; } } if (_local2) { delete this.onEnterFrame; } }; } static function showInterLevelAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }, ad_skipped:function () { }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; mc.lc.rpc = function (callbackID, arg) { MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { options.ad_failed(); _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function showPreloaderAd(options) { trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0"); showPreGameAd(options); } static function showTimedAd(options) { trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0"); showInterLevelAd(options); } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local9 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local9._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local9.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local9._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local7 in options) { _local4[_local7] = options[_local7]; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local8 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local8; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local8); _local6.lc = _local5; _local4.lc = _local8; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } if (clip._mochiad._containerLCName != undefined) { clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"unload"}); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } if (_local4.id == "test") { trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!"); } return(_local4); } static function rpc(clip, callbackID, arg) { switch (arg.id) { case "setValue" : setValue(clip, arg.objectName, arg.value); break; case "getValue" : var _local4 = getValue(clip, arg.objectName); clip._mochiad.lc.send(clip._mochiad._containerLCName, "rpcResult", callbackID, _local4); break; case "runMethod" : var _local3 = runMethod(clip, arg.method, arg.args); clip._mochiad.lc.send(clip._mochiad._containerLCName, "rpcResult", callbackID, _local3); break; default : trace("[mochiads rpc] unknown rpc id: " + arg.id); } } static function setValue(base, objectName, value) { var _local2 = objectName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } base[_local2[_local1]] = value; } static function getValue(base, objectName) { var _local2 = objectName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } return(base[_local2[_local1]]); } static function runMethod(base, methodName, argsArray) { var _local2 = methodName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } if (typeof(base[_local2[_local1]]) == "function") { return(base[_local2[_local1]].apply(base, argsArray)); } return(undefined); } }
Symbol 1587 MovieClip [__Packages.mochi.MochiServices] Frame 0
class mochi.MochiServices { static var _id, _container, _clip, _sendChannelName, __get__comChannelName, onError, _listenChannel, _loader, _loaderListener, _sendChannel; function MochiServices () { } static function get id() { return(_id); } static function get clip() { return(_container); } static function get childClip() { return(_clip); } static function getVersion() { return("1.43"); } static function allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function get isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function set comChannelName(val) { if (val != undefined) { if (val.length > 3) { _sendChannelName = val + "_fromgame"; initComChannels(); } } //return(__get__comChannelName()); } static function get connected() { return(_connected); } static function connect(id, clip, onError) { if ((!_connected) && (_clip == undefined)) { trace("MochiServices Connecting..."); _connecting = true; init(id, clip); } if (onError != undefined) { mochi.MochiServices.onError = onError; } else if (mochi.MochiServices.onError == undefined) { mochi.MochiServices.onError = function (errorCode) { trace(errorCode); }; } } static function disconnect() { if (_connected || (_connecting)) { _connecting = (_connected = false); flush(true); if (_clip != undefined) { _clip.removeMovieClip(); delete _clip; } _listenChannel.close(); } } static function init(id, clip) { _id = id; if (clip != undefined) { _container = clip; } else { _container = _root; } loadCommunicator(id, _container); } static function loadCommunicator(id, clip) { var _local3 = "_mochiservices_com_" + id; if (_clip != null) { return(_clip); } if (!isNetworkAvailable) { return(null); } if (urlOptions().servicesURL != undefined) { _servicesURL = urlOptions().servicesURL; } allowDomains(_servicesURL); _clip = clip.createEmptyMovieClip(_local3, 10336, false); _listenChannelName = _listenChannelName + ((Math.floor(new Date().getTime()) + "_") + Math.floor(Math.random() * 99999)); _loader = new MovieClipLoader(); if (_loaderListener.waitInterval != null) { clearInterval(_loaderListener.waitInterval); } _loaderListener = {}; _loaderListener.onLoadError = function (target_mc, errorCode, httpStatus) { trace("MochiServices could not load."); mochi.MochiServices.disconnect(); mochi.MochiServices.onError.apply(null, [errorCode]); }; _loaderListener.onLoadStart = function (target_mc) { this.isLoading = true; }; _loaderListener.startTime = getTimer(); _loaderListener.wait = function () { if ((getTimer() - this.startTime) > 10000) { if (!this.isLoading) { mochi.MochiServices.disconnect(); mochi.MochiServices.onError.apply(null, ["IOError"]); } clearInterval(this.waitInterval); } }; _loaderListener.waitInterval = setInterval(_loaderListener, "wait", 1000); _loader.addListener(_loaderListener); _loader.loadClip((((_servicesURL + "?listenLC=") + _listenChannelName) + "&mochiad_options=") + escape(_root.mochiad_options), _clip); _sendChannel = new LocalConnection(); _sendChannel._queue = []; listen(); return(_clip); } static function onStatus(infoObject) { if (!(infoObject.level === "error")) { } else { _connected = false; _listenChannel.connect(_listenChannelName); } } static function listen() { _listenChannel = new LocalConnection(); _listenChannel.handshake = function (args) { mochi.MochiServices.__set__comChannelName(args.newChannel); }; _listenChannel.allowDomain = function (d) { return(true); }; _listenChannel.allowInsecureDomain = _listenChannel.allowDomain; _listenChannel._nextcallbackID = 0; _listenChannel._callbacks = {}; _listenChannel.connect(_listenChannelName); trace("Waiting for MochiAds services to connect..."); } static function initComChannels() { if (!_connected) { _sendChannel.onStatus = function (infoObject) { mochi.MochiServices.onStatus(infoObject); }; _sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, clip:_clip, version:getVersion()}); _listenChannel.onStatus = function (infoObject) { mochi.MochiServices.onStatus(infoObject); }; _listenChannel.onReceive = function (pkg) { var _local5 = pkg.callbackID; var _local4 = this._callbacks[_local5]; if (!_local4) { return(undefined); } var _local2 = _local4.callbackMethod; var _local3 = _local4.callbackObject; if (_local3 && (typeof(_local2) == "string")) { _local2 = _local3[_local2]; } if (_local2 != undefined) { _local2.apply(_local3, pkg.args); } delete this._callbacks[_local5]; }; _listenChannel.onError = function () { mochi.MochiServices.onError.apply(null, ["IOError"]); }; trace("connected!"); _connecting = false; _connected = true; while (_sendChannel._queue.length > 0) { _sendChannel.send(_sendChannelName, "onReceive", _sendChannel._queue.shift()); } } } static function flush(error) { var _local1; var _local2; while (_sendChannel._queue.length > 0) { _local1 = _sendChannel._queue.shift(); if (_local1.callbackID != null) { _local2 = _listenChannel._callbacks[_local1.callbackID]; } delete _listenChannel._callbacks[_local1.callbackID]; if (error) { handleError(_local1.args, _local2.callbackObject, _local2.callbackMethod); } } } static function handleError(args, callbackObject, callbackMethod) { if (args != null) { if (args.onError != null) { args.onError.apply(null, ["NotConnected"]); } if ((args.options != null) && (args.options.onError != null)) { args.options.onError.apply(null, ["NotConnected"]); } } if (callbackMethod != null) { args = {}; args.error = true; args.errorCode = "NotConnected"; if ((callbackObject != null) && (typeof(callbackMethod) == "string")) { callbackObject[callbackMethod](args); } else if (callbackMethod != null) { callbackMethod.apply(args); } } } static function send(methodName, args, callbackObject, callbackMethod) { if (_connected) { _sendChannel.send(_sendChannelName, "onReceive", {methodName:methodName, args:args, callbackID:_listenChannel._nextcallbackID}); } else { if ((_clip == undefined) || (!_connecting)) { onError.apply(null, ["NotConnected"]); handleError(args, callbackObject, callbackMethod); flush(true); return(undefined); } _sendChannel._queue.push({methodName:methodName, args:args, callbackID:_listenChannel._nextcallbackID}); } _listenChannel._callbacks[_listenChannel._nextcallbackID] = {callbackObject:callbackObject, callbackMethod:callbackMethod}; _listenChannel._nextcallbackID++; } static function urlOptions() { var _local5 = {}; if (_root.mochiad_options) { var _local4 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2].split("="); _local5[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local5); } static function addLinkEvent(url, burl, btn, onClick) { var timeout = 1500; var t0 = getTimer(); var _local2 = new Object(); _local2.mav = getVersion(); _local2.swfv = btn.getSWFVersion() || 6; _local2.swfurl = btn._url; _local2.fv = System.capabilities.version; _local2.os = System.capabilities.os; _local2.lang = System.capabilities.language; _local2.scres = (System.capabilities.screenResolutionX + "x") + System.capabilities.screenResolutionY; var s = "?"; var _local3 = 0; for (var _local6 in _local2) { if (_local3 != 0) { s = s + "&"; } _local3++; s = ((s + _local6) + "=") + escape(_local2[_local6]); } if (!(netupAttempted || (_connected))) { var ping = btn.createEmptyMovieClip("ping", 777); var _local7 = btn.createEmptyMovieClip("nettest", 778); netupAttempted = true; ping.loadMovie("http://x.mochiads.com/linkping.swf?t=" + getTimer()); _local7.onEnterFrame = function () { if ((ping._totalframes > 0) && (ping._totalframes == ping._framesloaded)) { delete this.onEnterFrame; } else if ((getTimer() - t0) > timeout) { delete this.onEnterFrame; mochi.MochiServices.netup = false; } }; } var _local4 = btn.createEmptyMovieClip("clk", 1001); _local4._alpha = 0; _local4.beginFill(1044735); _local4.moveTo(0, 0); _local4.lineTo(0, btn._height); _local4.lineTo(btn._width, btn._height); _local4.lineTo(btn._width, 0); _local4.lineTo(0, 0); _local4.endFill(); _local4.onRelease = function () { if (mochi.MochiServices.netup) { getURL (url + s, "_blank"); } else { getURL (burl, "_blank"); } if (onClick != undefined) { onClick(); } }; } static var _servicesURL = "http://www.mochiads.com/static/lib/services/services.swf"; static var _listenChannelName = "__ms_"; static var _connecting = false; static var _connected = false; static var netup = true; static var netupAttempted = false; }
Symbol 1588 MovieClip [__Packages.mochi.MochiScores] Frame 0
class mochi.MochiScores { static var boardID, onClose, onError; function MochiScores () { } static function setBoardID(boardID) { mochi.MochiScores.boardID = boardID; mochi.MochiServices.send("scores_setBoardID", {boardID:boardID}); } static function showLeaderboard(options) { if ((options.clip == null) || (options.clip == undefined)) { options.clip = mochi.MochiServices.clip; } if ((options.clip != mochi.MochiServices.__get__clip()) || (mochi.MochiServices.__get__childClip()._target == undefined)) { mochi.MochiServices.disconnect(); mochi.MochiServices.connect(mochi.MochiServices.__get__id(), options.clip); } delete options.clip; if (options.name != null) { if (typeof(options.name) == "object") { if (options.name.text != undefined) { options.name = options.name.text; } } } if (options.score != null) { if (options.score instanceof TextField) { if (options.score.text != undefined) { options.score = options.score.text; } } else if (options.score instanceof mochi.MochiDigits) { options.score = options.score.value; } var _local1 = Number(options.score); if (isNaN(_local1)) { trace(("ERROR: Submitted score '" + options.score) + "' will be rejected, score is 'Not a Number'"); } else if ((_local1 == Number.NEGATIVE_INFINITY) || (_local1 == Number.POSITIVE_INFINITY)) { trace(("ERROR: Submitted score '" + options.score) + "' will be rejected, score is an infinite"); } else { if (Math.floor(_local1) != _local1) { trace(("WARNING: Submitted score '" + options.score) + "' will be truncated"); } options.score = _local1; } } if (options.onDisplay != null) { options.onDisplay(); } else { mochi.MochiServices.__get__clip().stop(); } if (options.onClose != null) { onClose = options.onClose; } else { onClose = function () { mochi.MochiServices.__get__clip().play(); }; } if (options.onError != null) { onError = options.onError; } else { onError = onClose; } if (options.boardID == null) { if (boardID != null) { options.boardID = boardID; } } mochi.MochiServices.send("scores_showLeaderboard", {options:options}, null, doClose); } static function closeLeaderboard() { mochi.MochiServices.send("scores_closeLeaderboard"); } static function getPlayerInfo(callbackObj, callbackMethod) { mochi.MochiServices.send("scores_getPlayerInfo", null, callbackObj, callbackMethod); } static function submit(score, name, callbackObj, callbackMethod) { score = Number(score); if (isNaN(score)) { trace(("ERROR: Submitted score '" + String(score)) + "' will be rejected, score is 'Not a Number'"); } else if ((score == Number.NEGATIVE_INFINITY) || (score == Number.POSITIVE_INFINITY)) { trace(("ERROR: Submitted score '" + String(score)) + "' will be rejected, score is an infinite"); } else { if (Math.floor(score) != score) { trace(("WARNING: Submitted score '" + String(score)) + "' will be truncated"); } score = Number(score); } mochi.MochiServices.send("scores_submit", {score:score, name:name}, callbackObj, callbackMethod); } static function requestList(callbackObj, callbackMethod) { mochi.MochiServices.send("scores_requestList", null, callbackObj, callbackMethod); } static function scoresArrayToObjects(scores) { var _local5 = {}; var _local1; var _local4; var _local2; var _local6; for (var _local8 in scores) { if (typeof(scores[_local8]) == "object") { if ((scores[_local8].cols != null) && (scores[_local8].rows != null)) { _local5[_local8] = []; _local2 = scores[_local8]; _local4 = 0; while (_local4 < _local2.rows.length) { _local6 = {}; _local1 = 0; while (_local1 < _local2.cols.length) { _local6[_local2.cols[_local1]] = _local2.rows[_local4][_local1]; _local1++; } _local5[_local8].push(_local6); _local4++; } } else { _local5[_local8] = {}; for (var _local7 in scores[_local8]) { _local5[_local8][_local7] = scores[_local8][_local7]; } } } else { _local5[_local8] = scores[_local8]; } } return(_local5); } static function doClose(args) { if (args.error == true) { if (args.errorCode == undefined) { args.errorCode = "IOError"; } onError.apply(null, [args.errorCode]); } else { onClose.apply(); } } }
Symbol 1589 MovieClip [__Packages.mochi.MochiDigits] Frame 0
class mochi.MochiDigits { var Encoder, Fragment, Sibling; function MochiDigits (digit, index) { Encoder = 0; setValue(digit, index); } function get value() { return(Number(toString())); } function set value(v) { setValue(v); //return(value); } function addValue(v) { value = value + v; } function setValue(digit, index) { var _local3 = digit.toString(); if ((index == undefined) || (isNaN(index))) { index = 0; } Fragment = _local3.charCodeAt(index++) ^ Encoder; if (index < _local3.length) { Sibling = new mochi.MochiDigits(digit, index); } else { Sibling = null; } reencode(); } function reencode() { var _local2 = int(2147483647 * Math.random()); Fragment = Fragment ^ (_local2 ^ Encoder); Encoder = _local2; } function toString() { var _local2 = String.fromCharCode(Fragment ^ Encoder); return(((Sibling != null) ? (_local2.concat(Sibling.toString())) : (_local2))); } }
Symbol 33 MovieClip Frame 112
_root.play();
Symbol 49 Button
on (release) { _root.getURL("http://www.rustyarcade.com/index.php?ref=mecha_martyr&src=main_menu", "_blank"); }
Symbol 56 Button
on (release) { if (_root.firstPlay) { _root.firstPlayTut = true; _root.gotoAndStop("instructions"); } else { _root.gotoLevel(1); } }
Symbol 59 Button
on (release) { _root.gotoAndStop("options"); }
Symbol 62 Button
on (release) { getURL ("http://www.rustyarcade.com/article.php?id=17", "_blank"); }
Symbol 66 Button
on (release) { _root.firstPlay = false; _root.gotoAndStop("instructions"); }
Symbol 69 Button
on (release) { _root.gotoAndStop("highScores"); }
Symbol 72 Button
on (release) { _root.gotoAndStop("medalRoom"); }
Symbol 92 MovieClip Frame 1
mecha_room.head_mc.onRollOver = function () { mecha_room.head_mc.grids_mc.play(); upgrade_menu.upgrade_options.gotoAndStop(3); upgrade_menu.upgrade_options.shine_upgrade.gotoAndPlay(1); }; mecha_room.head_mc.onRollOut = function () { mecha_room.head_mc.grids_mc.gotoAndStop(1); }; mecha_room.body_mc.onRollOver = function () { mecha_room.body_mc.grids_mc.play(); upgrade_menu.upgrade_options.gotoAndStop(4); upgrade_menu.upgrade_options.shine_upgrade.gotoAndPlay(1); }; mecha_room.body_mc.onRollOut = function () { mecha_room.body_mc.grids_mc.gotoAndStop(1); }; mecha_room.wings_mc.onRollOver = function () { mecha_room.wings_mc.grids_mc.play(); upgrade_menu.upgrade_options.gotoAndStop(5); upgrade_menu.upgrade_options.shine_upgrade.gotoAndPlay(1); }; mecha_room.wings_mc.onRollOut = function () { mecha_room.wings_mc.grids_mc.gotoAndStop(1); }; mecha_room.engine_mc.onRollOver = function () { mecha_room.engine_mc.grids_mc.play(); upgrade_menu.upgrade_options.gotoAndStop(6); upgrade_menu.upgrade_options.shine_upgrade.gotoAndPlay(1); }; mecha_room.engine_mc.onRollOut = function () { mecha_room.engine_mc.grids_mc.gotoAndStop(1); };
Symbol 111 Button
on (release) { _root.gotoAndStop("mainMenu"); }
Symbol 119 Button
on (release) { _root._quality = "LOW"; }
Symbol 123 Button
on (release) { _root._quality = "MEDIUM"; }
Symbol 127 Button
on (release) { _root._quality = "HIGH"; }
Symbol 130 MovieClip Frame 1
if (_parent._parent == _root.gameover) { doneBtn._y = 2000; }
Symbol 140 Button
on (release) { nextFrame(); }
Symbol 141 Button
on (release) { if (_root.firstPlayTut) { _root.firstPlayTut = false; _root.gotoLevel(1); } else { _root.gotoAndStop("mainMenu"); } }
Symbol 157 Button
on (release) { prevFrame(); }
Symbol 181 MovieClip Frame 1
if (specialDisplay) { this.gotoAndStop(50); } else { this.play(); }
Symbol 181 MovieClip Frame 50
_root.chopper.nades = 1; stop();
Symbol 184 MovieClip Frame 1
if (specialDisplay && (_root.chopper.shurikens > 0)) { this.gotoAndStop(155); }
Symbol 184 MovieClip Frame 6
if (specialDisplay || (_root.chopper.shurikens <= 0)) { gotoAndPlay (1); }
Symbol 184 MovieClip Frame 105
_root.chopper.shurikens = 1; stop();
Symbol 187 MovieClip Frame 1
if (specialDisplay && (_root.chopper.brandys > 0)) { this.gotoAndStop(155); }
Symbol 187 MovieClip Frame 5
if (specialDisplay || (_root.chopper.brandys <= 0)) { this.gotoAndPlay(1); }
Symbol 187 MovieClip Frame 155
_root.chopper.brandys = 1; stop();
Symbol 197 MovieClip Frame 1
if (_root.chopper.cooldown < 0) { this._xscale = 0; } else { this._xscale = (_root.chopper.cooldown / _root.stats.cooldown) * 100; if (this._xscale <= 25) { cooldownbar.gotoAndStop(2); } else { cooldownbar.gotoAndStop(1); } }
Symbol 244 MovieClip Frame 12
stop();
Symbol 245 MovieClip Frame 1
stop();
Symbol 245 MovieClip Frame 13
stop();
Symbol 348 MovieClip Frame 1
_root.updateEngineLevel(this);
Symbol 394 MovieClip Frame 1
_root.updateWingLevel(this);
Symbol 419 MovieClip Frame 1
_root.updateBodyLevel(this);
Symbol 455 MovieClip Frame 1
_root.updateTurretLevel(this);
Symbol 466 MovieClip Frame 1
stop();
Symbol 475 Button
on (release) { _root.getURL("http://www.rustyarcade.com/index.php?ref=mecha_martyr&src=high_scores", "_blank"); }
Symbol 533 Button
on (release) { _root.gotoAndStop("mainMenu"); }
Symbol 534 Button
on (release) { _root.getURL("http://www.rustyarcade.com/index.php?ref=mecha_martyr&src=medal_room", "_blank"); }
Symbol 539 Button
on (release) { getURL ("http://www.rustyarcade.com/article.php?id=17", "_blank"); }
Symbol 542 MovieClip Frame 1
function getMedal(num) { _root.medals[num] = true; _root.mbox["med" + num]._alpha = 100; trace("got medal " + num); } i = 0; while (i < 12) { if (_root.medals[0]) { _root.mbox["med" + i]._alpha = 100; } else { _root.mbox["med" + i]._alpha = 20; } i++; } med0.onRollOver = function () { unlockMsg = "Survive for 1 minute"; }; med1.onRollOver = function () { unlockMsg = "Survive for 5 minutes"; }; med2.onRollOver = function () { unlockMsg = "Survive for 10 minutes"; }; med3.onRollOver = function () { unlockMsg = "Survive for 15 minutes"; }; med4.onRollOver = function () { unlockMsg = "Kill 10 enemies"; }; med5.onRollOver = function () { unlockMsg = "Kill 50 enemies"; }; med6.onRollOver = function () { unlockMsg = "Kill 100 enemies"; }; med7.onRollOver = function () { unlockMsg = "Kill 200 enemies"; }; med8.onRollOver = function () { unlockMsg = "Shoot 10 rockets out of the sky"; }; med9.onRollOver = function () { unlockMsg = "Shoot 100 rockets out of the sky"; }; med10.onRollOver = function () { unlockMsg = "Kill 10 helicopters"; }; med11.onRollOver = function () { unlockMsg = "Kill 10 planes"; }; if ((_root.medals[0] == false) && (_root.gi.timeelapsed >= 60)) { getMedal(0); } if ((_root.medals[1] == false) && (_root.gi.timeelapsed >= 300)) { getMedal(1); } if ((_root.medals[2] == false) && (_root.gi.timeelapsed >= 600)) { getMedal(2); } if ((_root.medals[3] == false) && (_root.gi.timeelapsed >= 900)) { getMedal(3); } if ((_root.medals[4] == false) && (_root.gi.enemiesKilled >= 20)) { getMedal(4); } if ((_root.medals[5] == false) && (_root.gi.enemiesKilled >= 50)) { getMedal(5); } if ((_root.medals[6] == false) && (_root.gi.enemiesKilled >= 100)) { getMedal(6); } if ((_root.medals[7] == false) && (_root.gi.enemiesKilled >= 200)) { getMedal(7); } if ((_root.medals[8] == false) && (_root.gi.bulletsShotDown >= 10)) { getMedal(8); } if ((_root.medals[9] == false) && (_root.gi.bulletsShotDown >= 100)) { getMedal(9); } if ((_root.medals[10] == false) && (_root.gi.choppersKilled >= 20)) { getMedal(10); } if ((_root.medals[11] == false) && (_root.gi.planesKilled >= 10)) { getMedal(11); }
Symbol 656 MovieClip Frame 120
_parent.removeMovieClip();
Symbol 687 MovieClip Frame 129
_parent.removeMovieClip();
Symbol 726 MovieClip Frame 58
_parent.removeMovieClip();
Symbol 783 MovieClip Frame 123
_parent.removeMovieClip();
Symbol 813 MovieClip Frame 119
_parent.removeMovieClip();
Symbol 867 MovieClip Frame 121
_parent.removeMovieClip();
Symbol 897 MovieClip Frame 120
_parent.removeMovieClip();
Symbol 957 MovieClip Frame 47
_parent.removeMovieClip();
Symbol 990 MovieClip Frame 47
_parent.removeMovieClip();
Symbol 1034 MovieClip Frame 47
_parent.removeMovieClip();
Symbol 1060 MovieClip Frame 47
_parent.removeMovieClip();
Symbol 1079 MovieClip Frame 47
_parent.removeMovieClip();
Symbol 1083 MovieClip Frame 1
_root.updateWingLevel(this, true);
Symbol 1095 MovieClip Frame 1
_root.updateBodyLevel(this, true);
Symbol 1096 MovieClip Frame 1
_root.updateEngineLevel(this, true);
Symbol 1097 MovieClip Frame 1
if (_root.sidePower > 2) { _parent.gotoAndStop(2); } else { _parent.gotoAndStop(1); }
Symbol 1108 MovieClip Frame 1
_root.updateTurretLevel(this, true);
Symbol 1114 MovieClip Frame 1
stop();
Symbol 1115 MovieClip Frame 1
if (_root.sidePower > 2) { _parent.gotoAndStop(2); } else { _parent.gotoAndStop(1); }
Symbol 1143 MovieClip Frame 18
_parent.gotoAndStop(1);
Symbol 1188 MovieClip Frame 18
_parent.gotoAndStop(1);
Symbol 1215 MovieClip Frame 48
_parent.gotoAndStop(1);
Symbol 1216 MovieClip Frame 1
stop();
Symbol 1232 MovieClip Frame 6
_root.removeFromStack(_root.weaponStack, _parent._parent, false); removeMovieClip(_parent._parent);
Symbol 1240 MovieClip Frame 8
_root.removeFromStack(_root.weaponStack, _parent._parent, false); removeMovieClip(_parent._parent);
Symbol 1249 MovieClip Frame 16
_root.removeFromStack(_root.weaponStack, _parent, false); removeMovieClip(_parent);
Symbol 1264 MovieClip Frame 30
_root.removeFromStack(_root.weaponStack, _parent, false); removeMovieClip(_parent);
Symbol 1277 MovieClip Frame 21
_root.removeFromStack(_root.weaponStack, _parent, false); removeMovieClip(_parent);
Symbol 1285 MovieClip Frame 5
removeMovieClip(_parent);
Symbol 1297 MovieClip Frame 16
removeMovieClip(_parent);
Symbol 1308 MovieClip Frame 30
removeMovieClip(_parent);
Symbol 1315 MovieClip Frame 21
removeMovieClip(_parent);
Symbol 1325 Button
on (release) { if ((!_root.gamePaused) && (_root.gamePlaying)) { _root.gamePaused = true; _root.gameover.gotoAndPlay("paused"); } }
Symbol 1327 MovieClip Frame 1
if (_root.chopper.health < 0) { this._xscale = 0; } else { this._xscale = (_root.chopper.health / _root.stats.health) * 100; }
Symbol 1341 MovieClip Frame 34
function getMedal(num, msg) { _root.medals[num] = true; _root.medalGot = num; _root.medalGotIden = true; _root.survivalMsg = msg; } if ((_root.medals[0] == false) && (_root.gi.timeelapsed >= 60)) { getMedal(0, "Survive for 1 minute"); } if ((_root.medals[1] == false) && (_root.gi.timeelapsed >= 300)) { getMedal(1, "Survive for 5 minutes"); } if ((_root.medals[2] == false) && (_root.gi.timeelapsed >= 600)) { getMedal(2, "Survive for 10 minutes"); } if ((_root.medals[3] == false) && (_root.gi.timeelapsed >= 900)) { getMedal(3, "Survive for 15 minutes"); } if ((_root.medals[4] == false) && (_root.gi.enemiesKilled >= 10)) { getMedal(4, "Kill 10 enemies"); } if ((_root.medals[5] == false) && (_root.gi.enemiesKilled >= 50)) { getMedal(5, "Kill 50 enemies"); } if ((_root.medals[6] == false) && (_root.gi.enemiesKilled >= 100)) { getMedal(6, "Kill 100 enemies"); } if ((_root.medals[7] == false) && (_root.gi.enemiesKilled >= 200)) { getMedal(7, "Kill 200 enemies"); } if ((_root.medals[8] == false) && (_root.gi.bulletsShotDown >= 10)) { getMedal(8, "Shoot 10 rockets out of the sky"); } if ((_root.medals[9] == false) && (_root.gi.bulletsShotDown >= 100)) { getMedal(9, "Shoot 100 rockets out of the sky"); } if ((_root.medals[10] == false) && (_root.gi.choppersKilled >= 20)) { getMedal(10, "Kill 10 helicopters"); } if ((_root.medals[11] == false) && (_root.gi.planesKilled >= 10)) { getMedal(11, "Kill 10 planes"); } gotoAndPlay (1);
Instance of Symbol 1338 MovieClip in Symbol 1341 MovieClip Frame 44
onClipEvent (load) { this.gotoAndStop(_root.medalGot + 1); }
Symbol 1341 MovieClip Frame 158
_root.medalGot = undefined;
Symbol 1344 MovieClip Frame 12
if (_root.gi.levelUpTime < 10) { specialLevelMessage = Math.round(_root.gi.levelUpTime) + " seconds till upgrade"; } else { gotoAndPlay (1); }
Symbol 1354 MovieClip Frame 1
function camControl() { parentColor.setTransform(camColor.getTransform()); var _local4 = sX / this._width; var _local3 = sY / this._height; _parent._x = cX - (this._x * _local4); _parent._y = cY - (this._y * _local3); _parent._xscale = 100 * _local4; _parent._yscale = 100 * _local3; } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } parentColor.setTransform(camColor.getTransform()); this._visible = false; var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; camControl(); this.onUnload = resetStage;
Symbol 1377 MovieClip Frame 1
this.gotoAndStop(_root.level_on_playing);
Symbol 1385 Button
on (release) { if (!_root.gi.usedCheats) { _root.submitScore = 1; _root.playerScore = _root.gi.timeelapsed * 1000; _root.gotoAndStop("reroute"); removeMovieClip(_root.gameover); } else { cheatMsg = "You used cheats and are not eligible to submit a score. Restart without cheats to be able to submit"; } }
Symbol 1397 Button
on (release) { getURL ("http://www.rustyarcade.com/index.php?ref=mecha_martyr&src=die_screen", "_blank"); }
Symbol 1400 Button
on (release) { _root.gotoAndStop("reroute"); removeMovieClip(_root.gameover); }
Symbol 1403 MovieClip Frame 1
cheatMsg = "You died. But the fight will go on. Try again";
Symbol 1422 Button
on (release) { _root.gotoAndStop("reroute"); _root.killscreen._x = 325; _root.killscreen.gotoAndPlay(1); }
Symbol 1423 MovieClip Frame 1
monies = "$" + _root.stats.money; kills = _root.gi.enemiesKilled;
Symbol 1427 Button
on (release) { getURL ("http://www.rustyarcade.com/article.php?id=17", "_blank"); }
Symbol 1434 Button
on (release) { _root.gamePaused = false; _root.gameover.gotoAndStop("normal"); }
Symbol 1437 Button
on (release) { getURL ("http://www.rustyarcade.com/index.php?ref=mecha_martyr&src=pause", "_blank"); }
Symbol 1441 Button
on (release) { _root.gotoAndStop("reroute"); removeMovieClip(_root.gameover); }
Symbol 1443 MovieClip Frame 1
if (_parent._parent == _root.gameover) { doneBtn._y = 2000; }
Symbol 1491 Button
on (release) { if ((_root.chopper.health < _root.stats.health) && (_root.canAfford(lowRepairExp))) { _root.chopper.health = _root.chopper.health + 50; if (_root.chopper.health > _root.stats.health) { _root.chopper.health = _root.stats.health; } _root.takeMoney(lowRepairExp); _root.chopper_health = Math.round(_root.chopper.health); } }
Symbol 1499 Button
on (release) { if ((_root.chopper.health < _root.stats.health) && (_root.canAfford(highRepairExp))) { _root.chopper.health = _root.stats.health; _root.takeMoney(highRepairExp); _root.chopper_health = Math.round(_root.chopper.health); } }
Symbol 1502 MovieClip Frame 16
stop();
Symbol 1516 MovieClip Frame 1
stop();
Symbol 1525 Button
on (release) { if ((_root.chopper.turret < 10) && (_root.canAfford(damageExp))) { _root.chopper.turret++; _root.stats.cooldown = _root.stats.cooldown + 25; _root.takeMoney(damageExp); damageExp = _root.calculateDamageExp(); _root.playSound(this, "levelUp"); } _root.updateLevelLevels(); }
Symbol 1537 MovieClip Frame 1
stop();
Symbol 1542 Button
on (release) { if ((_root.chopper.armor < 12) && (_root.canAfford(armorExp))) { var health_percentage = (_root.chopper.health / _root.stats.health); _root.stats.health = _root.stats.health + 50; _root.chopper.health = health_percentage * _root.stats.health; _root.chopper_health = _root.chopper.health; _root.chopper.armor++; _root.takeMoney(armorExp); armorExp = _root.calculateArmorExp(); _root.playSound(this, "levelUp"); } _root.updateLevelLevels(); }
Symbol 1545 MovieClip Frame 1
stop();
Symbol 1550 Button
on (release) { if ((_root.chopper.wings < 10) && (_root.canAfford(agilityExp))) { _root.chopper.wings++; _root.stats.speed = _root.stats.speed + 0.3; _root.takeMoney(agilityExp); agilityExp = _root.calculateAgilityExp(); _root.playSound(this, "levelUp"); } _root.updateLevelLevels(); }
Symbol 1552 MovieClip Frame 1
stop();
Symbol 1557 Button
on (release) { if ((_root.chopper.engine < 10) && (_root.canAfford(speedExp))) { _root.chopper.engine++; _root.stats.MAX_POWER = _root.stats.MAX_POWER + 0.3; _root.takeMoney(speedExp); speedExp = _root.calculateSpeedExp(); _root.playSound(this, "levelUp"); } _root.updateLevelLevels(); }
Symbol 1564 Button
on (release) { if ((_root.chopper.brandys < 1) && (_root.canAfford(grenade2Exp))) { _root.chopper.brandys = 1; _root.takeMoney(grenade2Exp); ui.uiMC.grenade3.gotoAndPlay(1); _root.playSound(this, "levelUp"); } }
Symbol 1565 Button
on (release) { if ((_root.chopper.shurikens < 1) && (_root.canAfford(grenade1Exp))) { _root.chopper.shurikens = 1; _root.takeMoney(grenade1Exp); ui.uiMC.grenade2.gotoAndPlay(1); _root.playSound(this, "levelUp"); } }
Symbol 1566 MovieClip Frame 1
stop();
Symbol 1566 MovieClip Frame 2
lowRepairExp = 300; highRepairExp = 2000;
Symbol 1566 MovieClip Frame 3
damageExp = _root.calculateDamageExp();
Instance of Symbol 1516 MovieClip in Symbol 1566 MovieClip Frame 3
onClipEvent (enterFrame) { this.gotoAndStop(_root.chopper.turret); }
Symbol 1566 MovieClip Frame 4
armorExp = _root.calculateArmorExp();
Instance of Symbol 1537 MovieClip in Symbol 1566 MovieClip Frame 4
onClipEvent (enterFrame) { this.gotoAndStop(_root.chopper.armor); }
Symbol 1566 MovieClip Frame 5
agilityExp = _root.calculateAgilityExp();
Instance of Symbol 1545 MovieClip in Symbol 1566 MovieClip Frame 5
onClipEvent (enterFrame) { this.gotoAndStop(_root.chopper.wings); }
Symbol 1566 MovieClip Frame 6
speedExp = _root.calculateSpeedExp();
Instance of Symbol 1552 MovieClip in Symbol 1566 MovieClip Frame 6
onClipEvent (enterFrame) { this.gotoAndStop(_root.chopper.engine); }
Symbol 1566 MovieClip Frame 7
grenade1Exp = 3000; grenade2Exp = 5000;
Instance of Symbol 184 MovieClip in Symbol 1566 MovieClip Frame 7
onClipEvent (load) { specialDisplay = true; }
Instance of Symbol 187 MovieClip in Symbol 1566 MovieClip Frame 7
onClipEvent (load) { specialDisplay = true; }
Instance of Symbol 181 MovieClip in Symbol 1568 MovieClip Frame 1
onClipEvent (load) { specialDisplay = true; }
Instance of Symbol 184 MovieClip in Symbol 1568 MovieClip Frame 1
onClipEvent (load) { specialDisplay = true; }
Instance of Symbol 187 MovieClip in Symbol 1568 MovieClip Frame 1
onClipEvent (load) { specialDisplay = true; }
Symbol 1569 Button
on (release) { _root.updateLevelLevels(true); _root.level_on_playing++; _root.gameover.gotoAndPlay(1); }
Symbol 1570 Button
on (release) { getURL ("http://www.rustyarcade.com/index.php?ref=mecha_martyr&src=upgrade_screen", "_blank"); }
Symbol 1572 Button
on (release) { if (cheatsBox._currentframe == 1) { cheatsBox.gotoAndPlay(1); } else if (cheatsBox._currentframe == 20) { cheatsBox.gotoAndPlay(20); } }
Symbol 1576 Button
on (release) { if (cheat == "RustyRules") { happyText = "You got +10 exp"; _root.addMoney(100); cheat = ""; _root.gi.usedCheats = true; } }
Symbol 1579 Button
on (release) { _parent.gotoAndPlay(20); }
Symbol 1583 MovieClip Frame 1
stop();
Symbol 1583 MovieClip Frame 20
stop();
Symbol 1584 MovieClip Frame 1
mecha_room.head_mc.onRollOver = function () { mecha_room.head_mc.grids_mc.play(); }; mecha_room.head_mc.onRelease = function () { upgrade_menu.upgrade_options.gotoAndStop(3); upgrade_menu.upgrade_options.shine_upgrade.gotoAndPlay(1); }; mecha_room.head_mc.onRollOut = function () { mecha_room.head_mc.grids_mc.gotoAndStop(1); }; mecha_room.body_mc.onRollOver = function () { mecha_room.body_mc.grids_mc.play(); }; mecha_room.body_mc.onRelease = function () { upgrade_menu.upgrade_options.gotoAndStop(4); upgrade_menu.upgrade_options.shine_upgrade.gotoAndPlay(1); }; mecha_room.body_mc.onRollOut = function () { mecha_room.body_mc.grids_mc.gotoAndStop(1); }; mecha_room.wings_mc.onRollOver = function () { mecha_room.wings_mc.grids_mc.play(); }; mecha_room.wings_mc.onRelease = function () { upgrade_menu.upgrade_options.gotoAndStop(5); upgrade_menu.upgrade_options.shine_upgrade.gotoAndPlay(1); }; mecha_room.wings_mc.onRollOut = function () { mecha_room.wings_mc.grids_mc.gotoAndStop(1); }; mecha_room.engine_mc.onRollOver = function () { mecha_room.engine_mc.grids_mc.play(); }; mecha_room.engine_mc.onRelease = function () { upgrade_menu.upgrade_options.gotoAndStop(6); upgrade_menu.upgrade_options.shine_upgrade.gotoAndPlay(1); }; mecha_room.engine_mc.onRollOut = function () { mecha_room.engine_mc.grids_mc.gotoAndStop(1); }; mecha_room.health_mc.onRelease = function () { upgrade_menu.upgrade_options.gotoAndStop(2); upgrade_menu.upgrade_options.shine_upgrade.gotoAndPlay(1); }; mecha_room.grenade_mc.onRelease = function () { upgrade_menu.upgrade_options.gotoAndStop(7); upgrade_menu.upgrade_options.shine_upgrade.gotoAndPlay(1); }; mecha_room.grenade_mc.onRollOver = function () { mecha_room.grenade_mc.grids_mc.play(); }; mecha_room.grenade_mc.onRollOut = function () { mecha_room.grenade_mc.grids_mc.gotoAndStop(1); };
Symbol 1585 MovieClip Frame 1
_root.gamePaused = true;
Symbol 1585 MovieClip Frame 13
_root.playSound(this, "clunk");
Symbol 1585 MovieClip Frame 87
_root.gamePaused = false; stop();
Symbol 1585 MovieClip Frame 88
_root.gamePaused = true; _root.gamePlaying = false; _root.Mouse.show();
Symbol 1585 MovieClip Frame 139
stop();
Symbol 1585 MovieClip Frame 140
_root.Mouse.show();
Symbol 1585 MovieClip Frame 193
stop();
Symbol 1585 MovieClip Frame 194
_root.Mouse.show();
Instance of Symbol 136 MovieClip in Symbol 1585 MovieClip Frame 216
onClipEvent (mouseDown) { if (this.hitTest(_level0._xmouse, _level0._ymouse)) { followMouse = true; } } onClipEvent (enterFrame) { if (followMouse) { this._x = _root._xmouse - _parent._x; if (this._x < lineStart) { this._x = lineStart; } else if (this._x > lineEnd) { this._x = lineEnd; } } } onClipEvent (mouseUp) { followMouse = false; _root.mainVolume = (this._x - lineStart) / lineRatio; if (_root.mainVolume < 0) { _root.mainVolume = 0; } else if (_root.mainVolume > 100) { _root.mainVolume = 100; } _root.backgroundMusic.setVolume(_root.mainVolume); } onClipEvent (load) { linemc = _parent.audioslider; lineStart = linemc._x - (linemc._width / 2); lineEnd = linemc._x + (linemc._width / 2); lineLength = lineEnd - lineStart; lineRatio = lineLength / 100; this._x = (_root.mainVolume * lineRatio) + lineStart; followMouse = false; }
Symbol 1585 MovieClip Frame 217
stop();
Symbol 1585 MovieClip Frame 218
_root.gamePaused = true; _root.gi.levelUpTime = _root.stats.levelUpDistance; _root.Mouse.show();
Symbol 1585 MovieClip Frame 247
stop();

Library Items

Symbol 1 Sound [warningHealth]
Symbol 2 Sound [missileLaunch]
Symbol 3 Sound [manDie]
Symbol 4 Sound [levelUp]
Symbol 5 Sound [laserHiss]
Symbol 6 Sound [gunFire5]
Symbol 7 Sound [grinding]
Symbol 8 Sound [grenadeExplosion2]
Symbol 9 Sound [grenadeExplosion3]
Symbol 10 Sound [diePlane]
Symbol 11 Sound [explodeCar]
Symbol 12 Sound [grenadeExplosion]
Symbol 13 Sound [clunk]
Symbol 14 Sound [clunk2]
Symbol 15 Sound [song2]
Symbol 16 Sound [song3]
Symbol 17 Sound [song1]
Symbol 1586 MovieClip [__Packages.MochiAd]
Symbol 1587 MovieClip [__Packages.mochi.MochiServices]
Symbol 1588 MovieClip [__Packages.mochi.MochiScores]
Symbol 1589 MovieClip [__Packages.mochi.MochiDigits]
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Symbol 21 GraphicUsed by:22
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Symbol 23 GraphicUsed by:24
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Symbol 25 GraphicUsed by:26
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Symbol 28 GraphicUsed by:33
Symbol 29 GraphicUsed by:33
Symbol 30 GraphicUsed by:33
Symbol 31 GraphicUsed by:33
Symbol 32 GraphicUsed by:33
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Symbol 96 EditableTextUses:93Used by:Timeline
Symbol 97 EditableTextUses:93Used by:Timeline
Symbol 98 EditableTextUses:93Used by:Timeline
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Symbol 100 EditableTextUses:93Used by:Timeline
Symbol 101 EditableTextUses:93Used by:Timeline
Symbol 102 EditableTextUses:93Used by:Timeline
Symbol 103 EditableTextUses:93Used by:Timeline
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Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:133Used by:1585  Timeline
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClipUses:135Used by:1585  Timeline
Symbol 137 GraphicUsed by:466
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Symbol 1428 TextUses:44Used by:1434
Symbol 1429 GraphicUsed by:1430 1434
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Symbol 1435 GraphicUsed by:1436 1437 1441
Symbol 1436 MovieClipUses:1435Used by:1437 1441
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Symbol 1444 MovieClipUses:41 1443Used by:1585
Symbol 1445 GraphicUsed by:1585
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Symbol 1448 ShapeTweeningUsed by:1453
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Symbol 1450 GraphicUsed by:1453
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Symbol 1452 ShapeTweeningUsed by:1453
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Symbol 1454 TextUses:50Used by:1455
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Symbol 1456 GraphicUsed by:1568
Symbol 1457 FontUsed by:1458 1460 1468
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Symbol 1459 EditableTextUses:44Used by:1568
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Symbol 1465 EditableTextUses:44Used by:1568
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Symbol 1469 EditableTextUses:44Used by:1568
Symbol 1470 TextUses:50Used by:1566 1568
Symbol 1471 EditableTextUses:44Used by:1568
Symbol 1472 TextUses:50Used by:1568
Symbol 1473 GraphicUsed by:1566
Symbol 1474 TextUses:50Used by:1475
Symbol 1475 MovieClipUses:1474Used by:1566
Symbol 1476 GraphicUsed by:1566
Symbol 1477 TextUses:50Used by:1566
Symbol 1478 FontUsed by:1479 1480 1485 1493 1562 1563
Symbol 1479 TextUses:1478Used by:1566
Symbol 1480 TextUses:1478Used by:1566
Symbol 1481 TextUses:50Used by:1566
Symbol 1482 EditableTextUses:44Used by:1566
Symbol 1483 EditableTextUses:44Used by:1566
Symbol 1484 GraphicUsed by:1491
Symbol 1485 TextUses:1478Used by:1491 1499
Symbol 1486 GraphicUsed by:1487 1491
Symbol 1487 MovieClipUses:1486Used by:1491
Symbol 1488 GraphicUsed by:1491
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Symbol 1490 GraphicUsed by:1491
Symbol 1491 ButtonUses:1484 1485 1487 1488 1489 1490 1486Used by:1566
Symbol 1492 GraphicUsed by:1499
Symbol 1493 TextUses:1478Used by:1499
Symbol 1494 GraphicUsed by:1495 1499
Symbol 1495 MovieClipUses:1494Used by:1499
Symbol 1496 GraphicUsed by:1499
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Symbol 1498 GraphicUsed by:1499
Symbol 1499 ButtonUses:1492 1493 1495 1496 1497 1498 1485 1494Used by:1566
Symbol 1500 GraphicUsed by:1501
Symbol 1501 MovieClipUses:1500Used by:1502
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Symbol 1504 GraphicUsed by:1566
Symbol 1505 GraphicUsed by:1566
Symbol 1506 GraphicUsed by:1516
Symbol 1507 GraphicUsed by:1516
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Symbol 1509 GraphicUsed by:1516
Symbol 1510 GraphicUsed by:1516
Symbol 1511 GraphicUsed by:1516
Symbol 1512 GraphicUsed by:1516
Symbol 1513 GraphicUsed by:1516
Symbol 1514 GraphicUsed by:1516
Symbol 1515 GraphicUsed by:1516 1537 1545 1552
Symbol 1516 MovieClipUses:1506 1217 1507 1508 1218 1509 1219 1510 1220 1511 1221 1512 1222 1513 1223 1514 1224 1225 1515Used by:1566
Symbol 1517 TextUses:50Used by:1566
Symbol 1518 EditableTextUses:44Used by:1566
Symbol 1519 TextUses:50Used by:1566
Symbol 1520 EditableTextUses:44Used by:1566
Symbol 1521 GraphicUsed by:1525 1542 1550 1557 1564 1565
Symbol 1522 TextUses:44Used by:1525 1542 1550 1557 1564 1565
Symbol 1523 GraphicUsed by:1525 1542 1550 1557 1564 1565
Symbol 1524 TextUses:44Used by:1525 1542 1550 1557 1564 1565
Symbol 1525 ButtonUses:1521 1522 1523 1524Used by:1566
Symbol 1526 GraphicUsed by:1566
Symbol 1527 GraphicUsed by:1537
Symbol 1528 GraphicUsed by:1537
Symbol 1529 GraphicUsed by:1537
Symbol 1530 GraphicUsed by:1537
Symbol 1531 GraphicUsed by:1537
Symbol 1532 GraphicUsed by:1537
Symbol 1533 GraphicUsed by:1537
Symbol 1534 GraphicUsed by:1537
Symbol 1535 GraphicUsed by:1537
Symbol 1536 GraphicUsed by:1537
Symbol 1537 MovieClipUses:1527 399 1528 1529 1530 1531 1532 1533 1534 1535 1536 1515Used by:1566
Symbol 1538 TextUses:50Used by:1566
Symbol 1539 TextUses:50Used by:1566
Symbol 1540 EditableTextUses:44Used by:1566
Symbol 1541 EditableTextUses:44Used by:1566
Symbol 1542 ButtonUses:1521 1522 1523 1524Used by:1566
Symbol 1543 GraphicUsed by:1566
Symbol 1544 GraphicUsed by:1545
Symbol 1545 MovieClipUses:360 363 367 370 373 1544 379 383 387 393 1515Used by:1566
Symbol 1546 TextUses:50Used by:1566
Symbol 1547 TextUses:50Used by:1566
Symbol 1548 EditableTextUses:44Used by:1566
Symbol 1549 EditableTextUses:44Used by:1566
Symbol 1550 ButtonUses:1521 1522 1523 1524Used by:1566
Symbol 1551 GraphicUsed by:1566
Symbol 1552 MovieClipUses:260 276 292 308 315 321 328 337 346 1515Used by:1566
Symbol 1553 TextUses:50Used by:1566
Symbol 1554 TextUses:50Used by:1566
Symbol 1555 EditableTextUses:44Used by:1566
Symbol 1556 EditableTextUses:44Used by:1566
Symbol 1557 ButtonUses:1521 1522 1523 1524Used by:1566
Symbol 1558 GraphicUsed by:1566
Symbol 1559 TextUses:50Used by:1566
Symbol 1560 EditableTextUses:44Used by:1566
Symbol 1561 EditableTextUses:44Used by:1566
Symbol 1562 TextUses:1478Used by:1566
Symbol 1563 TextUses:1478Used by:1566
Symbol 1564 ButtonUses:1521 1522 1523 1524Used by:1566
Symbol 1565 ButtonUses:1521 1522 1523 1524Used by:1566
Symbol 1566 MovieClipUses:1473 1475 1476 1477 1479 1480 1481 1482 1483 1491 1499 1502 1503 1504 1505 1516 1517 1470 1518 1519 1520 1525 1526 1537 1538 1539 1540 1541 1542 1543 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 184 187 1560 1561 1562 1563 1564 1565Used by:1568
Symbol 1567 TextUses:50Used by:1568
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Symbol 1569 ButtonUses:107 109 110 108Used by:1584
Symbol 1570 ButtonUses:471 472 473 474Used by:1584
Symbol 1571 TextUses:44Used by:1572 1576
Symbol 1572 ButtonUses:535 1433 537 1571Used by:1584
Symbol 1573 GraphicUsed by:1582
Symbol 1574 TextUses:50Used by:1575
Symbol 1575 MovieClipUses:1574Used by:1582
Symbol 1576 ButtonUses:535 1433 537 1571Used by:1582
Symbol 1577 TextUses:44Used by:1579
Symbol 1578 TextUses:44Used by:1579
Symbol 1579 ButtonUses:535 1577 537 1578 1433Used by:1582
Symbol 1580 EditableTextUses:44Used by:1582
Symbol 1581 EditableTextUses:44Used by:1582
Symbol 1582 MovieClipUses:1573 1575 1576 52 1579 1580 1581Used by:1583
Symbol 1583 MovieClipUses:1582Used by:1584
Symbol 1584 MovieClipUses:38 1447 1453 1455 1568 1569 1570 1572 539 1583Used by:1585
Symbol 1585 MovieClipUses:1355 1377 1378 1379 1404 1423 1442 1444 134 136 1445 1584Used by:Timeline
Streaming Sound 1Used by:Symbol 33 MovieClip

Instance Names

"rustyIntro"Frame 2Symbol 33 MovieClip
"bgmusic"Frame 3Symbol 34 MovieClip
"audioslider"Frame 5Symbol 134 MovieClip
"mbox"Frame 7Symbol 476 MovieClip
"mbox"Frame 9Symbol 542 MovieClip
"far_bg"Frame 10Symbol 601 MovieClip
"enemy_orig"Frame 10Symbol 1080 MovieClip
"santa"Frame 10Symbol 1216 MovieClip
"weapon_orig"Frame 10Symbol 1278 MovieClip
"eweapon_orig"Frame 10Symbol 1316 MovieClip
"aimCursor"Frame 10Symbol 1320 MovieClip
"ui"Frame 10Symbol 1345 MovieClip
"ground"Frame 10Symbol 1347 MovieClip
"ceiling"Frame 10Symbol 1347 MovieClip
"left"Frame 10Symbol 1347 MovieClip
"right"Frame 10Symbol 1347 MovieClip
"coverLeft"Frame 10Symbol 1349 MovieClip
"coverRight"Frame 10Symbol 1351 MovieClip
"vcam"Frame 10Symbol 1354 MovieClip
"gameover"Frame 10Symbol 1585 MovieClip
"mecha_room"Symbol 92 MovieClip Frame 1Symbol 81 MovieClip
"doneBtn"Symbol 130 MovieClip Frame 1Symbol 111 Button
"mecha_room"Symbol 132 MovieClip Frame 1Symbol 81 MovieClip
"cooldownbar"Symbol 197 MovieClip Frame 1Symbol 196 MovieClip
"grenade1"Symbol 201 MovieClip Frame 1Symbol 181 MovieClip
"grenade2"Symbol 201 MovieClip Frame 1Symbol 184 MovieClip
"grenade3"Symbol 201 MovieClip Frame 1Symbol 187 MovieClip
"grenadeSelector"Symbol 201 MovieClip Frame 1Symbol 200 MovieClip
"grids_mc"Symbol 348 MovieClip Frame 1Symbol 245 MovieClip
"grids_mc"Symbol 348 MovieClip Frame 2Symbol 245 MovieClip
"grids_mc"Symbol 348 MovieClip Frame 3Symbol 245 MovieClip
"grids_mc"Symbol 348 MovieClip Frame 4Symbol 245 MovieClip
"grids_mc"Symbol 348 MovieClip Frame 5Symbol 245 MovieClip
"grids_mc"Symbol 348 MovieClip Frame 6Symbol 245 MovieClip
"grids_mc"Symbol 348 MovieClip Frame 7Symbol 245 MovieClip
"grids_mc"Symbol 348 MovieClip Frame 8Symbol 245 MovieClip
"grids_mc"Symbol 348 MovieClip Frame 9Symbol 245 MovieClip
"grids_mc"Symbol 348 MovieClip Frame 10Symbol 245 MovieClip
"grids_mc"Symbol 352 MovieClip Frame 1Symbol 245 MovieClip
"grids_mc"Symbol 394 MovieClip Frame 1Symbol 245 MovieClip
"grids_mc"Symbol 394 MovieClip Frame 2Symbol 245 MovieClip
"grids_mc"Symbol 394 MovieClip Frame 3Symbol 245 MovieClip
"grids_mc"Symbol 394 MovieClip Frame 4Symbol 245 MovieClip
"grids_mc"Symbol 394 MovieClip Frame 5Symbol 245 MovieClip
"grids_mc"Symbol 394 MovieClip Frame 6Symbol 245 MovieClip
"grids_mc"Symbol 394 MovieClip Frame 7Symbol 245 MovieClip
"grids_mc"Symbol 394 MovieClip Frame 8Symbol 245 MovieClip
"grids_mc"Symbol 394 MovieClip Frame 9Symbol 245 MovieClip
"grids_mc"Symbol 394 MovieClip Frame 10Symbol 245 MovieClip
"grids_mc"Symbol 419 MovieClip Frame 1Symbol 245 MovieClip
"grids_mc"Symbol 419 MovieClip Frame 2Symbol 245 MovieClip
"grids_mc"Symbol 419 MovieClip Frame 3Symbol 245 MovieClip
"grids_mc"Symbol 419 MovieClip Frame 4Symbol 245 MovieClip
"grids_mc"Symbol 419 MovieClip Frame 5Symbol 245 MovieClip
"grids_mc"Symbol 419 MovieClip Frame 6Symbol 245 MovieClip
"grids_mc"Symbol 419 MovieClip Frame 7Symbol 245 MovieClip
"grids_mc"Symbol 419 MovieClip Frame 8Symbol 245 MovieClip
"grids_mc"Symbol 419 MovieClip Frame 9Symbol 245 MovieClip
"grids_mc"Symbol 419 MovieClip Frame 10Symbol 245 MovieClip
"grids_mc"Symbol 419 MovieClip Frame 11Symbol 245 MovieClip
"grids_mc"Symbol 419 MovieClip Frame 12Symbol 245 MovieClip
"grids_mc"Symbol 455 MovieClip Frame 1Symbol 245 MovieClip
"grids_mc"Symbol 455 MovieClip Frame 2Symbol 245 MovieClip
"grids_mc"Symbol 455 MovieClip Frame 3Symbol 245 MovieClip
"grids_mc"Symbol 455 MovieClip Frame 4Symbol 245 MovieClip
"grids_mc"Symbol 455 MovieClip Frame 5Symbol 245 MovieClip
"grids_mc"Symbol 455 MovieClip Frame 6Symbol 245 MovieClip
"grids_mc"Symbol 455 MovieClip Frame 7Symbol 245 MovieClip
"grids_mc"Symbol 455 MovieClip Frame 8Symbol 245 MovieClip
"grids_mc"Symbol 455 MovieClip Frame 9Symbol 245 MovieClip
"grids_mc"Symbol 455 MovieClip Frame 10Symbol 245 MovieClip
"engine_mc"Symbol 466 MovieClip Frame 4Symbol 348 MovieClip
"grenade_mc"Symbol 466 MovieClip Frame 4Symbol 352 MovieClip
"wings_mc"Symbol 466 MovieClip Frame 4Symbol 394 MovieClip
"body_mc"Symbol 466 MovieClip Frame 4Symbol 419 MovieClip
"head_mc"Symbol 466 MovieClip Frame 4Symbol 455 MovieClip
"health_mc"Symbol 466 MovieClip Frame 4Symbol 458 MovieClip
"mecha_room"Symbol 467 MovieClip Frame 1Symbol 81 MovieClip
"mecha_room"Symbol 476 MovieClip Frame 1Symbol 81 MovieClip
"med4"Symbol 542 MovieClip Frame 1Symbol 485 MovieClip
"med5"Symbol 542 MovieClip Frame 1Symbol 489 MovieClip
"med6"Symbol 542 MovieClip Frame 1Symbol 493 MovieClip
"med7"Symbol 542 MovieClip Frame 1Symbol 499 MovieClip
"med8"Symbol 542 MovieClip Frame 1Symbol 503 MovieClip
"med9"Symbol 542 MovieClip Frame 1Symbol 507 MovieClip
"med10"Symbol 542 MovieClip Frame 1Symbol 511 MovieClip
"med11"Symbol 542 MovieClip Frame 1Symbol 515 MovieClip
"med0"Symbol 542 MovieClip Frame 1Symbol 518 MovieClip
"med1"Symbol 542 MovieClip Frame 1Symbol 522 MovieClip
"med2"Symbol 542 MovieClip Frame 1Symbol 526 MovieClip
"med3"Symbol 542 MovieClip Frame 1Symbol 530 MovieClip
"mecha_room"Symbol 542 MovieClip Frame 1Symbol 81 MovieClip
"turret"Symbol 1216 MovieClip Frame 1Symbol 1114 MovieClip
"main_bullet"Symbol 1278 MovieClip Frame 1Symbol 1226 MovieClip
"bullet_splode"Symbol 1278 MovieClip Frame 2Symbol 1241 MovieClip
"grenade1"Symbol 1334 MovieClip Frame 1Symbol 181 MovieClip
"grenade2"Symbol 1334 MovieClip Frame 1Symbol 184 MovieClip
"grenade3"Symbol 1334 MovieClip Frame 1Symbol 187 MovieClip
"grenadeSelector"Symbol 1334 MovieClip Frame 1Symbol 200 MovieClip
"uiMC"Symbol 1345 MovieClip Frame 1Symbol 1334 MovieClip
"achievement"Symbol 1345 MovieClip Frame 1Symbol 1341 MovieClip
"levelUpIndicator"Symbol 1345 MovieClip Frame 1Symbol 1344 MovieClip
"mecha_room"Symbol 1404 MovieClip Frame 1Symbol 81 MovieClip
"engine_mc"Symbol 1447 MovieClip Frame 1Symbol 348 MovieClip
"grenade_mc"Symbol 1447 MovieClip Frame 1Symbol 352 MovieClip
"wings_mc"Symbol 1447 MovieClip Frame 1Symbol 394 MovieClip
"body_mc"Symbol 1447 MovieClip Frame 1Symbol 419 MovieClip
"head_mc"Symbol 1447 MovieClip Frame 1Symbol 455 MovieClip
"health_mc"Symbol 1447 MovieClip Frame 1Symbol 458 MovieClip
"shine_upgrade"Symbol 1566 MovieClip Frame 2Symbol 1502 MovieClip
"upgrade_options"Symbol 1568 MovieClip Frame 1Symbol 1566 MovieClip
"cheatPut"Symbol 1582 MovieClip Frame 1Symbol 1580 EditableText
"mecha_room"Symbol 1584 MovieClip Frame 1Symbol 1447 MovieClip
"upgrade_menu"Symbol 1584 MovieClip Frame 1Symbol 1568 MovieClip
"cheatsBox"Symbol 1584 MovieClip Frame 1Symbol 1583 MovieClip
"audioslider"Symbol 1585 MovieClip Frame 216Symbol 134 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "warningHealth"
ExportAssets (56)Timeline Frame 1Symbol 2 as "missileLaunch"
ExportAssets (56)Timeline Frame 1Symbol 3 as "manDie"
ExportAssets (56)Timeline Frame 1Symbol 4 as "levelUp"
ExportAssets (56)Timeline Frame 1Symbol 5 as "laserHiss"
ExportAssets (56)Timeline Frame 1Symbol 6 as "gunFire5"
ExportAssets (56)Timeline Frame 1Symbol 7 as "grinding"
ExportAssets (56)Timeline Frame 1Symbol 8 as "grenadeExplosion2"
ExportAssets (56)Timeline Frame 1Symbol 9 as "grenadeExplosion3"
ExportAssets (56)Timeline Frame 1Symbol 10 as "diePlane"
ExportAssets (56)Timeline Frame 1Symbol 11 as "explodeCar"
ExportAssets (56)Timeline Frame 1Symbol 12 as "grenadeExplosion"
ExportAssets (56)Timeline Frame 1Symbol 13 as "clunk"
ExportAssets (56)Timeline Frame 1Symbol 14 as "clunk2"
ExportAssets (56)Timeline Frame 1Symbol 15 as "song2"
ExportAssets (56)Timeline Frame 1Symbol 16 as "song3"
ExportAssets (56)Timeline Frame 1Symbol 17 as "song1"
ExportAssets (56)Timeline Frame 1Symbol 1586 as "__Packages.MochiAd"
ExportAssets (56)Timeline Frame 1Symbol 1587 as "__Packages.mochi.MochiServices"
ExportAssets (56)Timeline Frame 1Symbol 1588 as "__Packages.mochi.MochiScores"
ExportAssets (56)Timeline Frame 1Symbol 1589 as "__Packages.mochi.MochiDigits"

Labels

"mainMenu"Frame 4
"options"Frame 5
"instructions"Frame 6
"highScores"Frame 7
"medalRoom"Frame 9
"reroute"Frame 11
"mobster"Symbol 1080 MovieClip Frame 1
"rocket"Symbol 1080 MovieClip Frame 7
"bombarder"Symbol 1080 MovieClip Frame 13
"bike"Symbol 1080 MovieClip Frame 19
"truck"Symbol 1080 MovieClip Frame 25
"tank"Symbol 1080 MovieClip Frame 31
"helicopter"Symbol 1080 MovieClip Frame 37
"plane"Symbol 1080 MovieClip Frame 43
"idle"Symbol 1095 MovieClip Frame 1
"scales_shield"Symbol 1095 MovieClip Frame 2
"pro_scales_shield"Symbol 1095 MovieClip Frame 3
"Advance_scales_shield"Symbol 1095 MovieClip Frame 4
"HT_scales_shield"Symbol 1095 MovieClip Frame 5
"mechanical_armor"Symbol 1095 MovieClip Frame 6
"Digital_armor"Symbol 1095 MovieClip Frame 7
"spike_armor"Symbol 1095 MovieClip Frame 8
"spike_dimond_armor"Symbol 1095 MovieClip Frame 9
"phoenix_armor"Symbol 1095 MovieClip Frame 10
"Ultimate_phoenix_armor"Symbol 1095 MovieClip Frame 11
"Dragon_armor"Symbol 1095 MovieClip Frame 12
"shooting"Symbol 1114 MovieClip Frame 2
"idle"Symbol 1216 MovieClip Frame 1
"flying"Symbol 1216 MovieClip Frame 2
"hurt"Symbol 1216 MovieClip Frame 3
"near_death"Symbol 1216 MovieClip Frame 4
"dead"Symbol 1216 MovieClip Frame 5
"coal"Symbol 1278 MovieClip Frame 1
"brandy"Symbol 1278 MovieClip Frame 3
"nator"Symbol 1278 MovieClip Frame 5
"nuke"Symbol 1278 MovieClip Frame 7
"bullet"Symbol 1316 MovieClip Frame 1
"rocket"Symbol 1316 MovieClip Frame 3
"grenade"Symbol 1316 MovieClip Frame 5
"normal"Symbol 1585 MovieClip Frame 87
"die"Symbol 1585 MovieClip Frame 88
"win"Symbol 1585 MovieClip Frame 140
"paused"Symbol 1585 MovieClip Frame 194
"levelUp"Symbol 1585 MovieClip Frame 218

Dynamic Text Variables

unlockMsgSymbol 540 EditableText""
_root._ymouseSymbol 1318 EditableText"mouse._y"
_root._xmouseSymbol 1319 EditableText"mouse._x"
_root.chopper_healthSymbol 1328 EditableText"100"
_root.total_moniesSymbol 1330 EditableText"0"
_root.enemiesKilledSymbol 1331 EditableText"0"
_root.time_elapsedSymbol 1332 EditableText"<p align="right"><font face="Digital-7" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">0:00</font></p>"
_root.lvl_time_elapsedSymbol 1333 EditableText"<p align="left"><font face="Digital-7" size="11" color="#999999" letterSpacing="0.000000" kerning="1">1:00</font></p>"
_root.survivalMsgSymbol 1339 EditableText"congratulations you survived for 5 minutes!"
specialLevelMessageSymbol 1343 EditableText"10 seconds till level up"
_root.motivationMessageSymbol 1360 EditableText"Here comes the machine gun guys! "
_root.level_on_playingSymbol 1363 EditableText"1"
_root.enemiesKilledSymbol 1388 EditableText"0"
_root.time_elapsedSymbol 1392 EditableText"0:00"
cheatMsgSymbol 1402 EditableText""
moniesSymbol 1413 EditableText"0000"
killsSymbol 1415 EditableText"0000"
_root.total_moniesSymbol 1459 EditableText"0000"
_root.enemiesKilledSymbol 1461 EditableText"0000"
_root.chopper_armorSymbol 1465 EditableText"00"
_root.chopper_engineSymbol 1466 EditableText"00"
_root.chopper_wingsSymbol 1467 EditableText"00"
_root.level_on_playingSymbol 1469 EditableText"000"
_root.chopper_turretSymbol 1471 EditableText"00"
lowRepairExpSymbol 1482 EditableText"0000"
highRepairExpSymbol 1483 EditableText"0000"
_root.chopper_turretSymbol 1518 EditableText"00"
damageExpSymbol 1520 EditableText"0000"
_root.chopper_armorSymbol 1540 EditableText"00"
armorExpSymbol 1541 EditableText"0000"
_root.chopper_wingsSymbol 1548 EditableText"00"
agilityExpSymbol 1549 EditableText"0000"
_root.chopper_engineSymbol 1555 EditableText"00"
speedExpSymbol 1556 EditableText"0000"
grenade1ExpSymbol 1560 EditableText"0000"
grenade2ExpSymbol 1561 EditableText"0000"
cheatSymbol 1580 EditableText"type cheat here"
happyTextSymbol 1581 EditableText"Caution: Cheating will disable high scores"




http://swfchan.com/12/57021/info.shtml
Created: 18/4 -2019 17:47:34 Last modified: 18/4 -2019 17:47:34 Server time: 22/12 -2024 14:21:47