| STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 231347 |
| /disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2623 · P5245 |
![]() | This is the info page for Flash #57086 |
| I Would Like Two Slices Of Pie Plz |
| Animated by: Psycosis91 Song by: theWaveS Sprites from: Ice Climber (Nintendo) Balloon Fighter (Nintendo) Duck Hunt (Nintendo) Mario Bros. (Nintendo) |
| Custom sprites by: Psycosis91 |
| Visit Psy City Listen to more songs by theWaveS Replay |
ActionScript [AS1/AS2]
Frame 4134stop();Frame 4144gotoAndPlay (27);Symbol 5 Buttonon (release) { _root.play(); }Symbol 6 MovieClip Frame 1_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { gotoAndStop ("loaded"); }Symbol 6 MovieClip Frame 2gotoAndPlay (1);Symbol 17 MovieClip Frame 1function camControl() { parentColor.setTransform(camColor.getTransform()); var _local4 = sX / this._width; var _local3 = sY / this._height; _parent._x = cX - (this._x * _local4); _parent._y = cY - (this._y * _local3); _parent._xscale = 100 * _local4; _parent._yscale = 100 * _local3; } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } this._visible = false; var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; camControl(); this.onUnload = resetStage;Symbol 58 MovieClip Frame 1_quality = "LOW"; _root.stop();Instance of Symbol 17 MovieClip in Symbol 58 MovieClip Frame 1onClipEvent (enterFrame) { _root.subtitle._x = this._x - (3.6 * this._xscale); _root.subtitle._y = this._y + (1.6 * this._yscale); _root.subtitle._xscale = this._xscale; _root.subtitle._yscale = this._yscale; }Symbol 58 MovieClip Frame 307_root.play();Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Instance of Symbol 59 MovieClip in Symbol 60 MovieClip Frame 1onClipEvent (load) { onoff = random(100) + 20; timer = 0; onoff2 = random(15) + 10; timer2 = 0; fade = false; fade2 = false; } onClipEvent (enterFrame) { if (this._alpha >= 100) { timer2 = 0; fade2 = false; timer++; if (timer >= onoff) { fade = true; } } if (fade == true) { this._alpha = this._alpha - 5; if (this._alpha == 0) { onoff = random(100) + 20; fade = false; } } if (this._alpha <= 0) { timer = 0; fade = false; timer2++; if (timer2 >= onoff2) { fade2 = true; } } if (fade2 == true) { this._alpha = this._alpha + 10; if (this._alpha == 100) { onoff2 = random(15) + 10; fade2 = false; } } }Symbol 69 MovieClip Frame 1function camControl() { parentColor.setTransform(camColor.getTransform()); var _local4 = sX / this._width; var _local3 = sY / this._height; _parent._x = cX - (this._x * _local4); _parent._y = cY - (this._y * _local3); _parent._xscale = 100 * _local4; _parent._yscale = 100 * _local3; } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } this._visible = false; var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; camControl(); this.onUnload = resetStage;Symbol 615 Buttonon (release) { getURL ("http://www.psy-city.co.uk/", "_blank"); }Symbol 616 Buttonon (release) { play(); }Symbol 617 Buttonon (release) { getURL ("http://sonicsight.sheezyart.com/", "_blank"); }
Library Items
| Symbol 1 Graphic | Used by:2 59 Timeline | |
| Symbol 2 MovieClip | Uses:1 | Used by:6 |
| Symbol 3 Graphic | Used by:6 | |
| Symbol 4 Graphic | Used by:5 | |
| Symbol 5 Button | Uses:4 | Used by:6 |
| Symbol 6 MovieClip | Uses:2 3 5 | Used by:Timeline |
| Symbol 7 Bitmap | Used by:8 | |
| Symbol 8 Graphic | Uses:7 | Used by:58 |
| Symbol 9 Graphic | Used by:58 | |
| Symbol 10 Graphic | Used by:58 | |
| Symbol 11 Graphic | Used by:58 | |
| Symbol 12 Graphic | Used by:58 | |
| Symbol 13 Graphic | Used by:58 | |
| Symbol 14 Graphic | Used by:58 | |
| Symbol 15 ShapeTweening | Used by:58 | |
| Symbol 16 Graphic | Used by:17 69 | |
| Symbol 17 MovieClip | Uses:16 | Used by:58 |
| Symbol 18 Graphic | Used by:58 | |
| Symbol 19 Graphic | Used by:58 | |
| Symbol 20 Graphic | Used by:58 | |
| Symbol 21 Graphic | Used by:58 | |
| Symbol 22 Graphic | Used by:58 615 616 617 | |
| Symbol 23 Graphic | Used by:58 | |
| Symbol 24 Graphic | Used by:58 | |
| Symbol 25 Graphic | Used by:58 | |
| Symbol 26 Graphic | Used by:58 | |
| Symbol 27 Graphic | Used by:58 | |
| Symbol 28 Graphic | Used by:58 | |
| Symbol 29 Graphic | Used by:58 | |
| Symbol 30 Graphic | Used by:58 | |
| Symbol 31 Graphic | Used by:58 | |
| Symbol 32 Graphic | Used by:58 | |
| Symbol 33 Graphic | Used by:58 | |
| Symbol 34 Graphic | Used by:58 | |
| Symbol 35 Graphic | Used by:58 | |
| Symbol 36 Graphic | Used by:58 | |
| Symbol 37 Graphic | Used by:58 | |
| Symbol 38 Graphic | Used by:58 | |
| Symbol 39 Graphic | Used by:58 | |
| Symbol 40 Graphic | Used by:58 | |
| Symbol 41 Graphic | Used by:58 | |
| Symbol 42 Graphic | Used by:58 | |
| Symbol 43 Graphic | Used by:58 | |
| Symbol 44 Graphic | Used by:58 | |
| Symbol 45 Graphic | Used by:58 | |
| Symbol 46 Graphic | Used by:58 | |
| Symbol 47 Graphic | Used by:58 | |
| Symbol 48 Graphic | Used by:58 | |
| Symbol 49 ShapeTweening | Used by:58 | |
| Symbol 50 Graphic | Used by:58 | |
| Symbol 51 Graphic | Used by:58 | |
| Symbol 52 Graphic | Used by:58 | |
| Symbol 53 Graphic | Used by:58 | |
| Symbol 54 Graphic | Used by:58 | |
| Symbol 55 Graphic | Used by:58 | |
| Symbol 56 Graphic | Used by:58 | |
| Symbol 57 Graphic | Used by:58 | |
| Symbol 58 MovieClip | Uses:8 9 10 11 12 13 14 15 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 SS2 | Used by:Timeline |
| Symbol 59 MovieClip | Uses:1 | Used by:60 |
| Symbol 60 MovieClip | Uses:59 | Used by:Timeline |
| Symbol 61 Graphic | Used by:Timeline | |
| Symbol 62 Graphic | Used by:Timeline | |
| Symbol 63 Graphic | Used by:Timeline | |
| Symbol 64 Graphic | Used by:Timeline | |
| Symbol 65 Graphic | Used by:Timeline | |
| Symbol 66 Graphic | Used by:Timeline | |
| Symbol 67 Graphic | Used by:Timeline | |
| Symbol 68 ShapeTweening | Used by:Timeline | |
| Symbol 69 MovieClip | Uses:16 | Used by:Timeline |
| Symbol 70 Graphic | Used by:Timeline | |
| Symbol 71 Graphic | Used by:Timeline | |
| Symbol 72 Graphic | Used by:Timeline | |
| Symbol 73 Graphic | Used by:Timeline | |
| Symbol 74 Graphic | Used by:Timeline | |
| Symbol 75 Graphic | Used by:Timeline | |
| Symbol 76 Graphic | Used by:Timeline | |
| Symbol 77 Graphic | Used by:Timeline | |
| Symbol 78 Graphic | Used by:Timeline | |
| Symbol 79 Graphic | Used by:Timeline | |
| Symbol 80 Graphic | Used by:Timeline | |
| Symbol 81 Graphic | Used by:Timeline | |
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| Symbol 83 Graphic | Used by:Timeline | |
| Symbol 84 Graphic | Used by:Timeline | |
| Symbol 85 Graphic | Used by:Timeline | |
| Symbol 86 Graphic | Used by:Timeline | |
| Symbol 87 Graphic | Used by:Timeline | |
| Symbol 88 Bitmap | Used by:89 91 | |
| Symbol 89 Graphic | Uses:88 | Used by:Timeline |
| Symbol 90 Graphic | Used by:Timeline | |
| Symbol 91 Graphic | Uses:88 | Used by:Timeline |
| Symbol 92 Graphic | Used by:Timeline | |
| Symbol 93 Graphic | Used by:Timeline | |
| Symbol 94 Graphic | Used by:Timeline | |
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| Symbol 110 Graphic | Used by:Timeline | |
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| Symbol 115 Graphic | Used by:Timeline | |
| Symbol 116 Graphic | Used by:Timeline | |
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| Symbol 118 Graphic | Used by:Timeline | |
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| Symbol 120 Graphic | Used by:Timeline | |
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| Symbol 124 Graphic | Used by:Timeline | |
| Symbol 125 Graphic | Used by:Timeline | |
| Symbol 126 Graphic | Used by:Timeline | |
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| Symbol 158 Graphic | Used by:Timeline | |
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| Symbol 160 Graphic | Used by:Timeline | |
| Symbol 161 Graphic | Used by:Timeline | |
| Symbol 162 Graphic | Used by:Timeline | |
| Symbol 163 Graphic | Used by:Timeline | |
| Symbol 164 Bitmap | Used by:167 169 185 195 271 272 274 291 292 | |
| Symbol 165 Bitmap | Used by:167 169 184 195 271 272 274 291 292 | |
| Symbol 166 Bitmap | Used by:167 169 271 274 291 292 | |
| Symbol 167 Graphic | Uses:164 165 166 | Used by:Timeline |
| Symbol 168 Graphic | Used by:Timeline | |
| Symbol 169 Graphic | Uses:164 165 166 | Used by:Timeline |
| Symbol 170 Graphic | Used by:Timeline | |
| Symbol 171 Graphic | Used by:Timeline | |
| Symbol 172 Graphic | Used by:Timeline | |
| Symbol 173 Graphic | Used by:Timeline | |
| Symbol 174 Graphic | Used by:Timeline | |
| Symbol 175 Graphic | Used by:Timeline | |
| Symbol 176 Graphic | Used by:Timeline | |
| Symbol 177 Graphic | Used by:Timeline | |
| Symbol 178 Graphic | Used by:Timeline | |
| Symbol 179 Graphic | Used by:Timeline | |
| Symbol 180 Graphic | Used by:Timeline | |
| Symbol 181 Graphic | Used by:Timeline | |
| Symbol 182 Bitmap | Used by:183 184 194 195 | |
| Symbol 183 Graphic | Uses:182 | Used by:Timeline |
| Symbol 184 Graphic | Uses:165 182 | Used by:Timeline |
| Symbol 185 Graphic | Uses:164 | Used by:Timeline |
| Symbol 186 Graphic | Used by:Timeline | |
| Symbol 187 Graphic | Used by:Timeline | |
| Symbol 188 Graphic | Used by:Timeline | |
| Symbol 189 Graphic | Used by:Timeline | |
| Symbol 190 Graphic | Used by:Timeline | |
| Symbol 191 Graphic | Used by:Timeline | |
| Symbol 192 Graphic | Used by:Timeline | |
| Symbol 193 Graphic | Used by:Timeline | |
| Symbol 194 Graphic | Uses:182 | Used by:Timeline |
| Symbol 195 Graphic | Uses:164 165 182 | Used by:Timeline |
| Symbol 196 Graphic | Used by:Timeline | |
| Symbol 197 Graphic | Used by:Timeline | |
| Symbol 198 Graphic | Used by:Timeline | |
| Symbol 199 Graphic | Used by:Timeline | |
| Symbol 200 Graphic | Used by:Timeline | |
| Symbol 201 Graphic | Used by:Timeline | |
| Symbol 202 Graphic | Used by:Timeline | |
| Symbol 203 Graphic | Used by:Timeline | |
| Symbol 204 Graphic | Used by:Timeline | |
| Symbol 205 Graphic | Used by:Timeline | |
| Symbol 206 Graphic | Used by:Timeline | |
| Symbol 207 Graphic | Used by:Timeline | |
| Symbol 208 Graphic | Used by:Timeline | |
| Symbol 209 Graphic | Used by:Timeline | |
| Symbol 210 ShapeTweening | Used by:Timeline | |
| Symbol 211 Graphic | Used by:Timeline | |
| Symbol 212 Graphic | Used by:Timeline | |
| Symbol 213 Graphic | Used by:Timeline | |
| Symbol 214 Graphic | Used by:Timeline | |
| Symbol 215 Graphic | Used by:Timeline | |
| Symbol 216 Graphic | Used by:Timeline | |
| Symbol 217 Graphic | Used by:Timeline | |
| Symbol 218 Graphic | Used by:Timeline | |
| Symbol 219 Graphic | Used by:Timeline | |
| Symbol 220 Graphic | Used by:Timeline | |
| Symbol 221 Graphic | Used by:Timeline | |
| Symbol 222 Graphic | Used by:Timeline | |
| Symbol 223 Graphic | Used by:Timeline | |
| Symbol 224 Graphic | Used by:Timeline | |
| Symbol 225 Graphic | Used by:Timeline | |
| Symbol 226 Graphic | Used by:Timeline | |
| Symbol 227 Graphic | Used by:Timeline | |
| Symbol 228 Graphic | Used by:Timeline | |
| Symbol 229 Graphic | Used by:Timeline | |
| Symbol 230 Graphic | Used by:234 | |
| Symbol 231 Graphic | Used by:234 | |
| Symbol 232 Graphic | Used by:234 | |
| Symbol 233 Graphic | Used by:234 | |
| Symbol 234 MovieClip | Uses:230 231 232 233 | Used by:Timeline |
| Symbol 235 Graphic | Used by:Timeline | |
| Symbol 236 Graphic | Used by:Timeline | |
| Symbol 237 Graphic | Used by:Timeline | |
| Symbol 238 Graphic | Used by:Timeline | |
| Symbol 239 Graphic | Used by:Timeline | |
| Symbol 240 Graphic | Used by:Timeline | |
| Symbol 241 Graphic | Used by:Timeline | |
| Symbol 242 Graphic | Used by:Timeline | |
| Symbol 243 Graphic | Used by:Timeline | |
| Symbol 244 Graphic | Used by:Timeline | |
| Symbol 245 Graphic | Used by:Timeline | |
| Symbol 246 Graphic | Used by:Timeline | |
| Symbol 247 Graphic | Used by:Timeline | |
| Symbol 248 Graphic | Used by:Timeline | |
| Symbol 249 Graphic | Used by:Timeline | |
| Symbol 250 Bitmap | Used by:252 261 389 390 391 392 393 554 573 | |
| Symbol 251 Bitmap | Used by:252 261 264 389 390 391 392 393 573 | |
| Symbol 252 Graphic | Uses:250 251 | Used by:Timeline |
| Symbol 253 Graphic | Used by:Timeline | |
| Symbol 254 Graphic | Used by:Timeline | |
| Symbol 255 Graphic | Used by:Timeline | |
| Symbol 256 Graphic | Used by:Timeline | |
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| Symbol 258 Graphic | Used by:Timeline | |
| Symbol 259 Graphic | Used by:Timeline | |
| Symbol 260 Graphic | Used by:Timeline | |
| Symbol 261 Graphic | Uses:250 251 | Used by:Timeline |
| Symbol 262 Graphic | Used by:Timeline | |
| Symbol 263 Graphic | Used by:Timeline | |
| Symbol 264 Graphic | Uses:251 | Used by:Timeline |
| Symbol 265 Graphic | Used by:Timeline | |
| Symbol 266 Graphic | Used by:Timeline | |
| Symbol 267 Graphic | Used by:Timeline | |
| Symbol 268 Graphic | Used by:Timeline | |
| Symbol 269 Graphic | Used by:Timeline | |
| Symbol 270 Bitmap | Used by:271 274 291 292 | |
| Symbol 271 Graphic | Uses:164 165 166 270 | Used by:Timeline |
| Symbol 272 Graphic | Uses:164 165 | Used by:Timeline |
| Symbol 273 Graphic | Used by:Timeline | |
| Symbol 274 Graphic | Uses:164 166 270 165 | Used by:Timeline |
| Symbol 275 Graphic | Used by:Timeline | |
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| Symbol 286 Graphic | Used by:Timeline | |
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| Symbol 288 Graphic | Used by:Timeline | |
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| Symbol 290 Graphic | Used by:Timeline | |
| Symbol 291 Graphic | Uses:164 165 166 270 | Used by:Timeline |
| Symbol 292 Graphic | Uses:164 166 270 165 | Used by:Timeline |
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| Symbol 368 Graphic | Used by:Timeline | |
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| Symbol 370 Graphic | Used by:Timeline | |
| Symbol 371 Graphic | Used by:Timeline | |
| Symbol 372 Graphic | Used by:Timeline | |
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| Symbol 377 Graphic | Used by:Timeline | |
| Symbol 378 Graphic | Used by:Timeline | |
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| Symbol 380 Graphic | Used by:Timeline | |
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| Symbol 382 Graphic | Used by:Timeline | |
| Symbol 383 Graphic | Used by:Timeline | |
| Symbol 384 Graphic | Used by:Timeline | |
| Symbol 385 Graphic | Used by:Timeline | |
| Symbol 386 Graphic | Used by:Timeline | |
| Symbol 387 Graphic | Used by:Timeline | |
| Symbol 388 Graphic | Used by:Timeline | |
| Symbol 389 Graphic | Uses:250 251 | Used by:Timeline |
| Symbol 390 Graphic | Uses:250 251 | Used by:Timeline |
| Symbol 391 Graphic | Uses:250 251 | Used by:Timeline |
| Symbol 392 Graphic | Uses:250 251 | Used by:Timeline |
| Symbol 393 Graphic | Uses:250 251 | Used by:Timeline |
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| Symbol 411 Graphic | Used by:Timeline | |
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| Symbol 420 Graphic | Used by:Timeline | |
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| Symbol 422 Graphic | Used by:Timeline | |
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| Symbol 424 Graphic | Used by:Timeline | |
| Symbol 425 Graphic | Used by:Timeline | |
| Symbol 426 Graphic | Used by:Timeline | |
| Symbol 427 Graphic | Used by:Timeline | |
| Symbol 428 Graphic | Used by:Timeline | |
| Symbol 429 Graphic | Used by:Timeline | |
| Symbol 430 Graphic | Used by:Timeline | |
| Symbol 431 Graphic | Used by:Timeline | |
| Symbol 432 Graphic | Used by:Timeline | |
| Symbol 433 Graphic | Used by:Timeline | |
| Symbol 434 Graphic | Used by:Timeline | |
| Symbol 435 Graphic | Used by:Timeline | |
| Symbol 436 Graphic | Used by:Timeline | |
| Symbol 437 Graphic | Used by:Timeline | |
| Symbol 438 Graphic | Used by:Timeline | |
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| Symbol 440 Graphic | Used by:Timeline | |
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| Symbol 448 Graphic | Used by:Timeline | |
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| Symbol 450 Graphic | Used by:Timeline | |
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| Symbol 456 Graphic | Used by:Timeline | |
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| Symbol 480 Graphic | Used by:Timeline | |
| Symbol 481 Graphic | Used by:Timeline | |
| Symbol 482 Graphic | Used by:Timeline | |
| Symbol 483 Graphic | Used by:Timeline | |
| Symbol 484 Graphic | Used by:Timeline | |
| Symbol 485 Graphic | Used by:Timeline | |
| Symbol 486 Graphic | Used by:Timeline | |
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| Symbol 488 Graphic | Used by:Timeline | |
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| Symbol 490 Graphic | Used by:Timeline | |
| Symbol 491 Graphic | Used by:Timeline | |
| Symbol 492 Graphic | Used by:Timeline | |
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| Symbol 494 Graphic | Used by:Timeline | |
| Symbol 495 Graphic | Used by:Timeline | |
| Symbol 496 Graphic | Used by:Timeline | |
| Symbol 497 Graphic | Used by:Timeline | |
| Symbol 498 Graphic | Used by:Timeline | |
| Symbol 499 Graphic | Used by:Timeline | |
| Symbol 500 Graphic | Used by:Timeline | |
| Symbol 501 Graphic | Used by:Timeline | |
| Symbol 502 Graphic | Used by:Timeline | |
| Symbol 503 Graphic | Used by:Timeline | |
| Symbol 504 Graphic | Used by:Timeline | |
| Symbol 505 Graphic | Used by:Timeline | |
| Symbol 506 Graphic | Used by:Timeline | |
| Symbol 507 Graphic | Used by:Timeline | |
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| Symbol 509 Graphic | Used by:Timeline | |
| Symbol 510 Graphic | Used by:Timeline | |
| Symbol 511 Graphic | Used by:Timeline | |
| Symbol 512 Graphic | Used by:Timeline | |
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| Symbol 518 Graphic | Used by:Timeline | |
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| Symbol 524 Graphic | Used by:Timeline | |
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| Symbol 526 Graphic | Used by:Timeline | |
| Symbol 527 Graphic | Used by:Timeline | |
| Symbol 528 Graphic | Used by:Timeline | |
| Symbol 529 Graphic | Used by:Timeline | |
| Symbol 530 Graphic | Used by:Timeline | |
| Symbol 531 Graphic | Used by:Timeline | |
| Symbol 532 Graphic | Used by:Timeline | |
| Symbol 533 Graphic | Used by:Timeline | |
| Symbol 534 Graphic | Used by:Timeline | |
| Symbol 535 Graphic | Used by:Timeline | |
| Symbol 536 Graphic | Used by:Timeline | |
| Symbol 537 Graphic | Used by:Timeline | |
| Symbol 538 Graphic | Used by:Timeline | |
| Symbol 539 Graphic | Used by:Timeline | |
| Symbol 540 Graphic | Used by:Timeline | |
| Symbol 541 Graphic | Used by:Timeline | |
| Symbol 542 Graphic | Used by:Timeline | |
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| Symbol 544 Graphic | Used by:Timeline | |
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| Symbol 546 Graphic | Used by:Timeline | |
| Symbol 547 Graphic | Used by:Timeline | |
| Symbol 548 Graphic | Used by:Timeline | |
| Symbol 549 Graphic | Used by:Timeline | |
| Symbol 550 Graphic | Used by:Timeline | |
| Symbol 551 Graphic | Used by:Timeline | |
| Symbol 552 Graphic | Used by:Timeline | |
| Symbol 553 Graphic | Used by:Timeline | |
| Symbol 554 Graphic | Uses:250 | Used by:Timeline |
| Symbol 555 Graphic | Used by:Timeline | |
| Symbol 556 Graphic | Used by:Timeline | |
| Symbol 557 Graphic | Used by:Timeline | |
| Symbol 558 Graphic | Used by:Timeline | |
| Symbol 559 Graphic | Used by:Timeline | |
| Symbol 560 Graphic | Used by:Timeline | |
| Symbol 561 Graphic | Used by:Timeline | |
| Symbol 562 Graphic | Used by:Timeline | |
| Symbol 563 Graphic | Used by:Timeline | |
| Symbol 564 Graphic | Used by:Timeline | |
| Symbol 565 Graphic | Used by:Timeline | |
| Symbol 566 Graphic | Used by:Timeline | |
| Symbol 567 Graphic | Used by:Timeline | |
| Symbol 568 Graphic | Used by:Timeline | |
| Symbol 569 Graphic | Used by:Timeline | |
| Symbol 570 Graphic | Used by:Timeline | |
| Symbol 571 Graphic | Used by:Timeline | |
| Symbol 572 Graphic | Used by:Timeline | |
| Symbol 573 Graphic | Uses:250 251 | Used by:Timeline |
| Symbol 574 Graphic | Used by:Timeline | |
| Symbol 575 Graphic | Used by:Timeline | |
| Symbol 576 Graphic | Used by:Timeline | |
| Symbol 577 Graphic | Used by:Timeline | |
| Symbol 578 Graphic | Used by:Timeline | |
| Symbol 579 Graphic | Used by:Timeline | |
| Symbol 580 Graphic | Used by:Timeline | |
| Symbol 581 Graphic | Used by:Timeline | |
| Symbol 582 Graphic | Used by:Timeline | |
| Symbol 583 Graphic | Used by:Timeline | |
| Symbol 584 Graphic | Used by:Timeline | |
| Symbol 585 Graphic | Used by:Timeline | |
| Symbol 586 Graphic | Used by:Timeline | |
| Symbol 587 Graphic | Used by:Timeline | |
| Symbol 588 Graphic | Used by:Timeline | |
| Symbol 589 Graphic | Used by:Timeline | |
| Symbol 590 Graphic | Used by:Timeline | |
| Symbol 591 Graphic | Used by:Timeline | |
| Symbol 592 Graphic | Used by:Timeline | |
| Symbol 593 Graphic | Used by:Timeline | |
| Symbol 594 Graphic | Used by:Timeline | |
| Symbol 595 Graphic | Used by:Timeline | |
| Symbol 596 Graphic | Used by:Timeline | |
| Symbol 597 Graphic | Used by:Timeline | |
| Symbol 598 Graphic | Used by:Timeline | |
| Symbol 599 Graphic | Used by:Timeline | |
| Symbol 600 Graphic | Used by:Timeline | |
| Symbol 601 Graphic | Used by:Timeline | |
| Symbol 602 Graphic | Used by:Timeline | |
| Symbol 603 Graphic | Used by:Timeline | |
| Symbol 604 Graphic | Used by:Timeline | |
| Symbol 605 ShapeTweening | Used by:Timeline | |
| Symbol 606 Graphic | Used by:Timeline | |
| Symbol 607 Bitmap | Used by:608 | |
| Symbol 608 Graphic | Uses:607 | Used by:Timeline |
| Symbol 609 Font | Used by:610 | |
| Symbol 610 Text | Uses:609 | Used by:Timeline |
| Symbol 611 Font | Used by:612 613 614 | |
| Symbol 612 Text | Uses:611 | Used by:Timeline |
| Symbol 613 Text | Uses:611 | Used by:Timeline |
| Symbol 614 Text | Uses:611 | Used by:Timeline |
| Symbol 615 Button | Uses:22 | Used by:Timeline |
| Symbol 616 Button | Uses:22 | Used by:Timeline |
| Symbol 617 Button | Uses:22 | Used by:Timeline |
| Symbol 618 ShapeTweening | Used by:Timeline | |
| Symbol 619 Graphic | Used by:Timeline | |
| Symbol 620 ShapeTweening | Used by:Timeline | |
| Symbol 621 Graphic | Used by:Timeline | |
| Streaming Sound 1 | Used by:Timeline | |
| Streaming Sound 2 | Used by:Symbol 58 MovieClip |
Instance Names
| "bar" | Symbol 6 MovieClip Frame 1 | Symbol 2 MovieClip |
Special Tags
| FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
Labels
| "loaded" | Symbol 6 MovieClip Frame 3 |
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