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451095_0.6.swf

This is the info page for
Flash #57240

(Click the ID number above for more basic data on this flash file.)


Text
Loading

PLAY

PLAY

Audio by

ENVY

Audio by

ENVY

A game by

Andrew Gotow

A game by

Andrew Gotow

MAXWELLDOGGUMS

MAXWELLDOGGUMS

This copy of Orange Runner is for NEWGROUNDS only

Scores

Scores

Instructions

Instructions

ORANGE

RUNNER

ORANGE

RUNNER

Start Game

Start Game

Orange Runner is simple,

Jump over these

Collect these

Race Opponents

The goal in Orange Runner is to run through the level as FAST as you can, avoiding
the saws in the floor as you go.  Every Battery you collect  gives you a boost,
allowing you to run much faster than normal, this is the ONLY way you can pass
some faster opponents. Every few levels an opponent will come up from behind
you, and you must run past him before the start of the next level, or you will
lose half of your power.

Use the Up arrow key to jump, and the right arrow key to run. The faster you go,
the higher your score.
Every few levels, an opponent runs up from behind and you must race him to the
next level. If you lose one of these races, your health points will be cut in half.
The opponents become increasingly fast as you advance through the game.
When in a race, you must press the space bar as fast as you can for added boost.

<p align="center"><font face="Cracked" size="90" color="#ffffff" letterSpacing="0.000000" kerning="1">100</font></p>

mph

<p align="left"><font face="Cracked" size="30" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>

<p align="center"><font face="Cracked" size="30" color="#ffffff" letterSpacing="0.000000" kerning="1">Level 1</font></p>

RACE!

2nd

1st

!

SPACE

=

Max Speed

Distance Traveled

Average Speed

<p align="left"><font face="Cracked" size="50" color="#ffffff" letterSpacing="0.000000" kerning="1">0 mph</font></p>

<p align="left"><font face="Cracked" size="50" color="#ffffff" letterSpacing="0.000000" kerning="1">0 m</font></p>

<p align="left"><font face="Cracked" size="50" color="#ffffff" letterSpacing="0.000000" kerning="1">0 mph</font></p>

Menu

Total Score

<p align="left"><font face="Cracked" size="50" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>

Enter Name

Submit

Click here to view highscores

Click here to view highscores

Your score has been submitted

ActionScript [AS1/AS2]

Frame 1
stop();
Instance of Symbol 37 MovieClip in Frame 1
onClipEvent (enterFrame) { _root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; this.gotoAndStop(PercentLoaded); }
Frame 2
stop();
Frame 3
stop();
Instance of Symbol 113 MovieClip "FadeInBox" in Frame 3
onClipEvent (load) { gotoAndStop (36); }
Frame 4
gotoAndStop (5);
Instance of Symbol 113 MovieClip "Fade" in Frame 4
/* no clip actions */
Frame 5
MaxSpeed = 0; DistanceTraveled = 0; TimeTraveled = 0;
Instance of Symbol 458 MovieClip "F1Racer" in Frame 5
onClipEvent (load) { CarSpeed = 0; } onClipEvent (enterFrame) { if (CarSpeed < 130) { CarSpeed = CarSpeed + ((130 - CarSpeed) / 100); } if (CarSpeed > 130) { CarSpeed = CarSpeed - 1; } _x = (_x + (CarSpeed - _root.Player.RunSpeed)); }
Instance of Symbol 104 MovieClip "Opponent" in Frame 5
onClipEvent (load) { RunSpeed = 0; } onClipEvent (enterFrame) { if (RunSpeed < 110) { RunSpeed = RunSpeed + ((110 - RunSpeed) / 250); } if (RunSpeed > 110) { RunSpeed = RunSpeed - 1; } _x = (_x + (RunSpeed - _root.Player.RunSpeed)); if (this._currentFrame > 25) { gotoAndPlay (5); } }
Instance of Symbol 461 MovieClip "Chopper" in Frame 5
onClipEvent (load) { ChopperSpeed = 0; } onClipEvent (enterFrame) { if (ChopperSpeed < 150) { ChopperSpeed = ChopperSpeed + ((150 - ChopperSpeed) / 150); } if (ChopperSpeed > 150) { ChopperSpeed = ChopperSpeed - 1; } _x = (_x + (ChopperSpeed - _root.Player.RunSpeed)); }
Instance of Symbol 463 MovieClip "Cycle" in Frame 5
onClipEvent (load) { CycleSpeed = 0; } onClipEvent (enterFrame) { if (CycleSpeed < 120) { CycleSpeed = CycleSpeed + ((120 - CycleSpeed) / 150); } if (CycleSpeed > 120) { CycleSpeed = CycleSpeed - 1; } _x = (_x + (CycleSpeed - _root.Player.RunSpeed)); }
Instance of Symbol 465 MovieClip "SnailRacer" in Frame 5
onClipEvent (load) { SnailSpeed = 0; } onClipEvent (enterFrame) { if (SnailSpeed < 210) { SnailSpeed = SnailSpeed + ((210 - SnailSpeed) / 150); } if (SnailSpeed > 210) { SnailSpeed = SnailSpeed - 1; } _x = (_x + (SnailSpeed - _root.Player.RunSpeed)); }
Instance of Symbol 469 MovieClip "SupermanRacer" in Frame 5
onClipEvent (load) { SuperSpeed = 0; } onClipEvent (enterFrame) { if (SuperSpeed < 220) { SuperSpeed = SuperSpeed + ((220 - SuperSpeed) / 150); } if (SuperSpeed > 220) { SuperSpeed = SuperSpeed - 1; } _x = (_x + (SuperSpeed - _root.Player.RunSpeed)); }
Instance of Symbol 472 MovieClip "DefenderShip" in Frame 5
onClipEvent (load) { ShipSpeed = 0; } onClipEvent (enterFrame) { if (ShipSpeed < 230) { ShipSpeed = ShipSpeed + ((230 - ShipSpeed) / 150); } if (ShipSpeed > 230) { ShipSpeed = ShipSpeed - 1; } _x = (_x + (ShipSpeed - _root.Player.RunSpeed)); }
Instance of Symbol 474 MovieClip "SuperMario" in Frame 5
onClipEvent (load) { MarioSpeed = 0; } onClipEvent (enterFrame) { if (MarioSpeed < 240) { MarioSpeed = MarioSpeed + ((240 - MarioSpeed) / 100); } if (MarioSpeed > 240) { MarioSpeed = MarioSpeed - 1; } _x = (_x + (MarioSpeed - _root.Player.RunSpeed)); }
Instance of Symbol 476 MovieClip "UnicornRacer" in Frame 5
onClipEvent (load) { UnicornSpeed = 0; } onClipEvent (enterFrame) { if (UnicornSpeed < 250) { UnicornSpeed = UnicornSpeed + ((250 - UnicornSpeed) / 100); } if (UnicornSpeed > 250) { UnicornSpeed = UnicornSpeed - 1; } _x = (_x + (UnicornSpeed - _root.Player.RunSpeed)); }
Instance of Symbol 485 MovieClip "Player" in Frame 5
onClipEvent (load) { RunSpeed = 0; DistanceRun = 0; Health = 100; WarningLightObjects = 0; Level = 1; Racing = false; TimeSinceSpaceMash = 0; flashticks = 0; invincibilityTicks = 0; i = 0; TimeSinceLastRace = 100; Invincible = false; var BoosterArray = new Array(); var ObstacleArray = new Array(); var ShieldArray = new Array(); } onClipEvent (enterFrame) { WarningLightObjects = 0; if (Invincible == true) { if (flashticks >= 5) { if (this._visible == true) { this._visible = false; flashticks = 0; } else { this._visible = true; flashticks = 0; } } flashticks = flashticks + 1; } else { this._visible = true; } invincibilityTicks = invincibilityTicks + 1; if (invincibilityTicks > 200) { invincibilityTicks = 0; Invincible = false; } y = 0; while (y < ObstacleArray.length) { if ((ObstacleArray[y]._x < 1500) && (ObstacleArray[y]._x > 500)) { if (_root.Player.Racing == false) { WarningLightObjects = WarningLightObjects + 1; } } if (Invincible == false) { _root.player; if (hitTest(ObstacleArray[y])) { RunSpeed = RunSpeed - (RunSpeed * 0.09); if (Health > 0) { Health = Health - 3; } } } y++; } if (WarningLightObjects > 0) { if (TimeSinceLastRace > 100) { _root.WarningSign._x = 507.2; } } else { _root.WarningSign._x = 800; } y = 0; while (y < BoosterArray.length) { _root.player; if (hitTest(BoosterArray[y])) { RunSpeed = RunSpeed + 25; BoosterArray[y]._x = -500; if (Health <= 95) { Health = Health + 5; } else { Health = 100; } } y++; } y = 0; while (y < ShieldArray.length) { _root.player; if (hitTest(ShieldArray[y])) { Invincible = true; invincibilityTicks = 0; ShieldArray[y]._x = -500; } y++; } if (Key.isDown(39)) { if (this._currentFrame > 25) { gotoAndPlay (5); } RunSpeed = RunSpeed + ((100 - RunSpeed) / 250); } else if (RunSpeed > 1) { gotoAndPlay (32); RunSpeed = RunSpeed - 1; } else { gotoAndPlay (30); } if (Key.isDown(38)) { if (_y >= 217) { JumpSpeed = -14; _y = (_y + JumpSpeed); TimeSinceLastJump = 0; } } else { TimeSinceLastJump = TimeSinceLastJump + 1; } if (Racing == true) { if (Key.isDown(32)) { if ((TimeSinceSpaceMash > 1) && (TimeSinceSpaceMash < 20)) { RunSpeed = RunSpeed + ((20 - TimeSinceSpaceMash) / 2.5); } TimeSinceSpaceMash = 0; } } TimeSinceSpaceMash = TimeSinceSpaceMash + 1; if (_y > 217) { JumpSpeed = 0; _y = 218; } else { _y = (_y + JumpSpeed); JumpSpeed = JumpSpeed + 1; gotoAndPlay (31); } if (RunSpeed > 101) { _root.BoostLines._x = _x - 150; _root.BoostLines._y = _y; _root.BoostLectrix._x = _x; _root.BoostLectrix._y = _y; _root.CameraGlare._x = _x; _root.CameraGlare._y = _y; } else { _root.BoostLines._y = 1000; _root.BoostLectrix._y = 1000; _root.CameraGlare._y = 1000; } _root.SpeedText.text = Math.round(RunSpeed); if (_x < (50 + (RunSpeed * 1))) { _x = (_x + (Math.abs((50 + (RunSpeed * 1)) - _x) / 10)); } else { _x = (_x - (Math.abs((50 + (RunSpeed * 1)) - _x) / 10)); } var blurred = (new flash.filters.BlurFilter(RunSpeed / 4, 0, 2)); var BGFilters = [blurred]; _root.ScrollingBackdrop.filters = BGFilters; _root.ScrollingBackdrop.gotoAndPlay((_root.ScrollingBackdrop._currentframe + Math.round(RunSpeed / 10)) - 1); if (Health > 0) { _root.PlayerHealth.gotoAndStop(Math.round(Health)); _root.LoseWindow.gotoAndPlay(1); } else { _root.PlayerHealth.gotoAndPlay(101); RunSpeed = 0; gotoAndPlay (17); _x = (_x - 15); } DistanceRun = DistanceRun + (((RunSpeed * 1609.334) / 3600) / 30); _root.DistanceText.text = Math.round(DistanceRun); if (DistanceRun > (500 * Level)) { Level = Level + 1; _root.LevelUpBlip._y = 26; _root.LevelUpBlip.gotoAndPlay(1); _root.LevelUpBlip.TimeSinceMoved = 0; if (Level == 5) { Racing = true; _root.RaceLabel._y = -100; _root.RaceLabel.gotoAndPlay(1); _root.RaceLabel.TimeSinceMoved = 0; _root.Opponent._y = 217; _root.Opponent._x = -120; _root.Opponent.RunSpeed = RunSpeed + 15; } if (Level == 6) { Racing = false; _root.RacePlaceText._y = -100; _root.RacePlaceText.gotoAndPlay(1); _root.RacePlaceText.TimeSinceMoved = 0; _root.Opponent.RunSpeed = 0; _root.Opponent._y = 600; TimeSinceLastRace = 0; if (_x > _root.Opponent._x) { _root.RacePlaceText._x = -264.4; } else { Health = Health - (Health / 2); _root.RacePlaceText._x = 475.6; } } if (Level == 10) { Racing = true; _root.RaceLabel._y = -100; _root.RaceLabel.gotoAndPlay(1); _root.RaceLabel.TimeSinceMoved = 0; _root.Cycle._y = 222.5; _root.Cycle._x = -120; _root.Cycle.CycleSpeed = RunSpeed + 15; } if (Level == 11) { Racing = false; _root.RacePlaceText._y = -100; _root.RacePlaceText.gotoAndPlay(1); _root.RacePlaceText.TimeSinceMoved = 0; _root.Cycle.CycleSpeed = 0; _root.Cycle._y = 600; TimeSinceLastRace = 0; if (_x > _root.Cycle._x) { _root.RacePlaceText._x = -264.4; } else { Health = Health - (Health / 2); _root.RacePlaceText._x = 475.6; } } if (Level == 15) { Racing = true; _root.RaceLabel._y = -100; _root.RaceLabel.gotoAndPlay(1); _root.RaceLabel.TimeSinceMoved = 0; _root.F1Racer._y = 227; _root.F1Racer._x = -120; _root.F1Racer.CarSpeed = RunSpeed + 15; } if (Level == 16) { Racing = false; _root.RacePlaceText._y = -100; _root.RacePlaceText.gotoAndPlay(1); _root.RacePlaceText.TimeSinceMoved = 0; _root.F1Racer.CarSpeed = 0; _root.F1Racer._y = 600; TimeSinceLastRace = 0; if (_x > _root.F1Racer._x) { _root.RacePlaceText._x = -264.4; } else { Health = Health - (Health / 2); _root.RacePlaceText._x = 475.6; } } if (Level == 20) { Racing = true; _root.RaceLabel._y = -100; _root.RaceLabel.gotoAndPlay(1); _root.RaceLabel.TimeSinceMoved = 0; _root.Chopper._y = 87; _root.Chopper._x = -170; _root.Chopper.ChopperSpeed = RunSpeed + 15; } if (Level == 21) { Racing = false; _root.RacePlaceText._y = -100; _root.RacePlaceText.gotoAndPlay(1); _root.RacePlaceText.TimeSinceMoved = 0; _root.Chopper.ChopperSpeed = 0; _root.Chopper._y = 600; TimeSinceLastRace = 0; if (_x > _root.Chopper._x) { _root.RacePlaceText._x = -264.4; } else { Health = Health - (Health / 2); _root.RacePlaceText._x = 475.6; } } if (Level == 25) { Racing = true; _root.RaceLabel._y = -100; _root.RaceLabel.gotoAndPlay(1); _root.RaceLabel.TimeSinceMoved = 0; _root.Rocket._y = 87; _root.Rocket._x = -170; _root.Rocket.RocketSpeed = RunSpeed + 15; } if (Level == 26) { Racing = false; _root.RacePlaceText._y = -100; _root.RacePlaceText.gotoAndPlay(1); _root.RacePlaceText.TimeSinceMoved = 0; _root.Rocket.RocketSpeed = 0; _root.Rocket._y = 600; TimeSinceLastRace = 0; if (_x > _root.Rocket._x) { _root.RacePlaceText._x = -264.4; } else { Health = Health - (Health / 2); _root.RacePlaceText._x = 475.6; } } if (Level == 30) { Racing = true; _root.RaceLabel._y = -100; _root.RaceLabel.gotoAndPlay(1); _root.RaceLabel.TimeSinceMoved = 0; _root.SnailRacer._y = 185.2; _root.SnailRacer._x = -170; _root.SnailRacer.SnailSpeed = RunSpeed + 15; } if (Level == 31) { Racing = false; _root.RacePlaceText._y = -100; _root.RacePlaceText.gotoAndPlay(1); _root.RacePlaceText.TimeSinceMoved = 0; _root.SnailRacer.SnailSpeed = 0; _root.SnailRacer._y = 600; TimeSinceLastRace = 0; if (_x > _root.SnailRacer._x) { _root.RacePlaceText._x = -264.4; } else { Health = Health - (Health / 2); _root.RacePlaceText._x = 475.6; } } if (Level == 35) { Racing = true; _root.RaceLabel._y = -100; _root.RaceLabel.gotoAndPlay(1); _root.RaceLabel.TimeSinceMoved = 0; _root.SupermanRacer._y = 87; _root.SupermanRacer._x = -170; _root.SupermanRacer.SuperSpeed = RunSpeed + 15; } if (Level == 36) { Racing = false; _root.RacePlaceText._y = -100; _root.RacePlaceText.gotoAndPlay(1); _root.RacePlaceText.TimeSinceMoved = 0; _root.SupermanRacer.SuperSpeed = 0; _root.SupermanRacer._y = 600; TimeSinceLastRace = 0; if (_x > _root.SupermanRacer._x) { _root.RacePlaceText._x = -264.4; } else { Health = Health - (Health / 2); _root.RacePlaceText._x = 475.6; } } if (Level == 40) { Racing = true; _root.RaceLabel._y = -100; _root.RaceLabel.gotoAndPlay(1); _root.RaceLabel.TimeSinceMoved = 0; _root.DefenderShip._y = 152.6; _root.DefenderShip._x = -170; _root.DefenderShip.ShipSpeed = RunSpeed + 15; } if (Level == 41) { Racing = false; _root.RacePlaceText._y = -100; _root.RacePlaceText.gotoAndPlay(1); _root.RacePlaceText.TimeSinceMoved = 0; _root.DefenderShip.ShipSpeed = 0; _root.DefenderShip._y = 600; TimeSinceLastRace = 0; if (_x > _root.DefenderShip._x) { _root.RacePlaceText._x = -264.4; } else { Health = Health - (Health / 2); _root.RacePlaceText._x = 475.6; } } if (Level == 45) { Racing = true; _root.RaceLabel._y = -100; _root.RaceLabel.gotoAndPlay(1); _root.RaceLabel.TimeSinceMoved = 0; _root.SuperMario._y = 152.6; _root.SuperMario._x = -170; _root.SuperMario.MarioSpeed = RunSpeed + 15; } if (Level == 46) { Racing = false; _root.RacePlaceText._y = -100; _root.RacePlaceText.gotoAndPlay(1); _root.RacePlaceText.TimeSinceMoved = 0; _root.SuperMario.MarioSpeed = 0; _root.SuperMario._y = 600; TimeSinceLastRace = 0; if (_x > _root.SuperMario._x) { _root.RacePlaceText._x = -264.4; } else { Health = Health - (Health / 2); _root.RacePlaceText._x = 475.6; } } if (Level == 50) { Racing = true; _root.RaceLabel._y = -100; _root.RaceLabel.gotoAndPlay(1); _root.RaceLabel.TimeSinceMoved = 0; _root.UnicornRacer._y = 141.6; _root.UnicornRacer._x = -170; _root.UnicornRacer.UnicornSpeed = RunSpeed + 15; } if (Level == 51) { Racing = false; _root.RacePlaceText._y = -100; _root.RacePlaceText.gotoAndPlay(1); _root.RacePlaceText.TimeSinceMoved = 0; _root.UnicornRacer.UnicornSpeed = 0; _root.UnicornRacer._y = 600; TimeSinceLastRace = 0; if (_x > _root.UnicornRacer._x) { _root.RacePlaceText._x = -264.4; } else { Health = Health - (Health / 2); _root.RacePlaceText._x = 475.6; } } } _root.LevelText.text = "Level " + Level; if (RunSpeed > _root.MaxSpeed) { _root.MaxSpeed = RunSpeed; } _root.DistanceTraveled = DistanceRun; _root.TimeTraveled = _root.TimeTraveled + 1; if (Racing == true) { _root.SpaceBarIcon._visible = true; _root.RaceProgressBar._visible = true; _root.RaceProgressBar.gotoAndStop(100 - Math.round((0.2 * ((500 * (Level + 1)) - DistanceRun)) - 100)); } else { _root.SpaceBarIcon._visible = false; _root.RaceProgressBar._visible = false; } TimeSinceLastRace = TimeSinceLastRace + 1; }
Instance of Symbol 77 MovieClip "Booster" in Frame 5
onClipEvent (load) { _root.Player.BoosterArray[_root.Player.BoosterArray.length] = this; _y = 211; _x = (random(8500) + 600); } onClipEvent (enterFrame) { _x = (_x - (_root.Player.RunSpeed / 4)); if (_x < 0) { _x = (random(8500) + 600); } if (_root.Player.Racing == false) { _y = 211; } else { _y = 600; } }
Instance of Symbol 504 MovieClip "LevelUpBlip" in Frame 5
onClipEvent (load) { TimeSinceMoved = 0; } onClipEvent (enterFrame) { TimeSinceMoved = TimeSinceMoved + 1; if (TimeSinceMoved > 8) { _y = 600; } }
Instance of Symbol 506 MovieClip "RaceLabel" in Frame 5
onClipEvent (load) { TimeSinceMoved = 0; } onClipEvent (enterFrame) { TimeSinceMoved = TimeSinceMoved + 1; if (TimeSinceMoved > 45) { _y = 600; } }
Instance of Symbol 509 MovieClip "RacePlaceText" in Frame 5
onClipEvent (load) { TimeSinceMoved = 0; } onClipEvent (enterFrame) { TimeSinceMoved = TimeSinceMoved + 1; if (TimeSinceMoved > 45) { _y = 600; } }
Instance of Symbol 523 MovieClip "Rocket" in Frame 5
onClipEvent (load) { RocketSpeed = 0; } onClipEvent (enterFrame) { if (RocketSpeed < 200) { RocketSpeed = RocketSpeed + ((200 - RocketSpeed) / 100); } if (RocketSpeed > 200) { RocketSpeed = RocketSpeed - 1; } _x = (_x + (RocketSpeed - _root.Player.RunSpeed)); }
Instance of Symbol 74 MovieClip "Saw" in Frame 5
onClipEvent (load) { _root.Player.ObstacleArray[_root.Player.ObstacleArray.length] = this; _x = (random(10000) + 600); LevelDelayAmount = 0; } onClipEvent (enterFrame) { _x = (_x - (_root.Player.RunSpeed / 4)); if (_x < 0) { LevelDelayAmount = _root.Player.Level * 850; if (LevelDelayAmount > 10000) { LevelDelayAmount = 10000; } _x = (random(10500 - LevelDelayAmount) + 600); } if (_root.Player.Racing == true) { _y = 600; } else if (_root.Player.TimeSinceLastRace > 100) { _y = 233; } }
Instance of Symbol 525 MovieClip "ShieldPowerup" in Frame 5
onClipEvent (load) { _root.Player.ShieldArray[_root.Player.ShieldArray.length] = this; _y = 211; _x = (random(25000) + 5000); } onClipEvent (enterFrame) { _x = (_x - (_root.Player.RunSpeed / 4)); if (_x < 0) { _x = (random(25000) + 5000); } if (_root.Player.Racing == false) { _y = 211; } else { _y = 600; } }
Frame 6
i = 0; while (i < _root.Player.ObstacleArray.length) { _root.Player.ObstacleArray._y = -700; i++; } gotoAndStop (7);
Frame 7
MaxSpeed = _root.MaxSpeed; MaxSpeedText.text = Math.round(MaxSpeed) + " mph"; DistanceText.text = Math.round(DistanceTraveled) + " m"; AverageSpeedText.text = Math.round((DistanceTraveled / (TimeTraveled / 30)) * 2.2369362921) + " mph"; TotalScoreText.text = Math.round(((DistanceTraveled / (TimeTraveled / 30)) * 2.2369362921) * DistanceTraveled); stop();
Frame 8
function __rankz_send__(par1, par2, par3, par4) { par227 = new LoadVars(); par228 = new LoadVars(); par227.flashkey = par2; par227.SU0249 = par1; par227.bmFtZTE = ab3.rankz.Armor_Bot_30_En_AS1.Encode(par3); par227.c2NvcmUx = ab3.rankz.Armor_Bot_30_En_AS1.Encode(par4 + "j%e%a%n%s"); par227.flashkey = par227.flashkey.split("=").join(""); par227.SU0249 = par227.SU0249.split("=").join(""); par228.onLoad = function (success) { if (success) { trace(par228.msg); } else { trace(par228.loaded); } }; par227.sendAndLoad("http://rankz.armorbot.com/submit/", par228, "POST"); } bXlnYW1lX25hbWVfdmFyaWFibGU = Name; bXlnYW1lX3Njb3JlX3ZhcmlhYmxl = Score; __rankz_send__("MjgyM2olZSVhJW4lcw==", "VFlNdlNPa3U=", bXlnYW1lX25hbWVfdmFyaWFibGU, bXlnYW1lX3Njb3JlX3ZhcmlhYmxl); stop();
Symbol 36 Button
on (release) { _root.gotoAndStop(2); }
Symbol 551 MovieClip [__Packages.ab3.rankz.Armor_Bot_30_En_AS1] Frame 0
class ab3.rankz.Armor_Bot_30_En_AS1 extends Object { static var _CharsReverseLookup; var _Armor_Bot_30_En_AS1Str, _Armor_Bot_30_En_AS1Count; function Armor_Bot_30_En_AS1 () { super(); } static function Encode(str) { var _local1 = new ab3.rankz.Armor_Bot_30_En_AS1(); return(_local1.encodeArmor_Bot_30_En_AS1(str)); } static function Decode(str) { var _local1 = new ab3.rankz.Armor_Bot_30_En_AS1(); return(_local1.decodeArmor_Bot_30_En_AS1(str)); } static function StringReplaceAll(source, find, replacement) { return(source.split(find).join(replacement)); } static function InitReverseChars() { _CharsReverseLookup = new Array(); var _local1 = 0; while (_local1 < _Chars.length) { _CharsReverseLookup[_Chars[_local1]] = _local1; _local1++; } return(true); } static function UrlDecode(str) { str = StringReplaceAll(str, "\\", " "); str = unescape(str); return(str); } static function UrlEncode(str) { str = escape(str); str = StringReplaceAll(str, "\\", "%2B"); str = StringReplaceAll(str, "%20", "+"); return(str); } function setArmor_Bot_30_En_AS1Str(str) { _Armor_Bot_30_En_AS1Str = str; _Armor_Bot_30_En_AS1Count = 0; } function readArmor_Bot_30_En_AS1() { if (!_Armor_Bot_30_En_AS1Str) { return(_EndOfInput); } if (_Armor_Bot_30_En_AS1Count >= _Armor_Bot_30_En_AS1Str.length) { return(_EndOfInput); } var _local2 = _Armor_Bot_30_En_AS1Str.charCodeAt(_Armor_Bot_30_En_AS1Count) & 255; _Armor_Bot_30_En_AS1Count++; return(_local2); } function encodeArmor_Bot_30_En_AS1(str) { setArmor_Bot_30_En_AS1Str(str); var _local3 = ""; var _local2 = new Array(3); var _local5 = 0; var _local4 = false; while ((!_local4) && (((_local2[0] = readArmor_Bot_30_En_AS1())) != _EndOfInput)) { _local2[1] = readArmor_Bot_30_En_AS1(); _local2[2] = readArmor_Bot_30_En_AS1(); _local3 = _local3 + _Chars[_local2[0] >> 2]; if (_local2[1] != _EndOfInput) { _local3 = _local3 + _Chars[((_local2[0] << 4) & 48) | (_local2[1] >> 4)]; if (_local2[2] != _EndOfInput) { _local3 = _local3 + _Chars[((_local2[1] << 2) & 60) | (_local2[2] >> 6)]; _local3 = _local3 + _Chars[_local2[2] & 63]; } else { _local3 = _local3 + _Chars[(_local2[1] << 2) & 60]; _local3 = _local3 + "="; _local4 = true; } } else { _local3 = _local3 + _Chars[(_local2[0] << 4) & 48]; _local3 = _local3 + "="; _local3 = _local3 + "="; _local4 = true; } _local5 = _local5 + 4; if (_local5 >= 76) { _local3 = _local3 + newline; _local5 = 0; } } return(_local3); } function readReverseArmor_Bot_30_En_AS1() { if (!_Armor_Bot_30_En_AS1Str) { return(_EndOfInput); } while (true) { if (_Armor_Bot_30_En_AS1Count >= _Armor_Bot_30_En_AS1Str.length) { return(_EndOfInput); } var _local2 = _Armor_Bot_30_En_AS1Str.charAt(_Armor_Bot_30_En_AS1Count); _Armor_Bot_30_En_AS1Count++; if (_CharsReverseLookup[_local2]) { return(_CharsReverseLookup[_local2]); } if (_local2 == "A") { return(0); } } } function ntos(n) { var _local1 = n.toString(16); if (_local1.length == 1) { _local1 = "0" + _local1; } _local1 = "%" + _local1; return(unescape(_local1)); } function decodeArmor_Bot_30_En_AS1(str) { setArmor_Bot_30_En_AS1Str(str); var _local3 = ""; var _local2 = new Array(4); var _local4 = false; while (((!_local4) && (((_local2[0] = readReverseArmor_Bot_30_En_AS1())) != _EndOfInput)) && (((_local2[1] = readReverseArmor_Bot_30_En_AS1())) != _EndOfInput)) { _local2[2] = readReverseArmor_Bot_30_En_AS1(); _local2[3] = readReverseArmor_Bot_30_En_AS1(); _local3 = _local3 + ntos(((_local2[0] << 2) & 255) | (_local2[1] >> 4)); if (_local2[2] != _EndOfInput) { _local3 = _local3 + ntos(((_local2[1] << 4) & 255) | (_local2[2] >> 2)); if (_local2[3] != _EndOfInput) { _local3 = _local3 + ntos(((_local2[2] << 6) & 255) | _local2[3]); } else { _local4 = true; } } else { _local4 = true; } } return(_local3); } function toHex(n) { var _local4 = ""; var _local3 = true; var _local1 = 32; while (_local1 > 0) { _local1 = _local1 - 4; var _local2 = (n >> _local1) & 15; if ((!_local3) || (_local2 != 0)) { _local3 = false; _local4 = _local4 + _Digits[_local2]; } } return(((_local4 == "") ? "0" : (_local4))); } function pad(str, len, pad) { var _local2 = str; var _local1 = str.length; while (_local1 < len) { _local2 = pad + _local2; _local1++; } return(_local2); } function encodeHex(str) { var _local4 = ""; var _local2 = 0; while (_local2 < str.length) { _local4 = _local4 + pad(toHex(str.charCodeAt(_local2) & 255), 2, "0"); _local2++; } return(_local4); } function decodeHex(str) { var _local5 = ""; var _local3 = ""; var _local2 = 0; while (_local2 < str.length) { _local3 = _local3 + str.charAt(_local2); if (_local3.length == 2) { _local5 = _local5 + ntos(parseInt("0x" + _local3)); _local3 = ""; } _local2++; } return(_local5); } static var _EndOfInput = -1; static var _Chars = new Array("A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z", "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z", "0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "+", "/"); static var _CharsReverseLookupInited = InitReverseChars(); static var _Digits = new Array("0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "a", "b", "c", "d", "e", "f"); }
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Symbol 448 GraphicUsed by:449
Symbol 449 MovieClipUses:448Used by:Timeline
Symbol 450 GraphicUsed by:455
Symbol 451 GraphicUsed by:455
Symbol 452 GraphicUsed by:455
Symbol 453 GraphicUsed by:455
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Symbol 467 GraphicUsed by:469
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Symbol 479 GraphicUsed by:485
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Symbol 486 EditableTextUses:49Used by:Timeline
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Symbol 488 GraphicUsed by:489
Symbol 489 MovieClipUses:487 488Used by:523  Timeline
Symbol 490 GraphicUsed by:491
Symbol 491 MovieClipUses:490Used by:Timeline
Symbol 492 TextUses:3Used by:Timeline
Symbol 493 GraphicUsed by:497 515
Symbol 494 ShapeTweeningUsed by:497
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Symbol 501 GraphicUsed by:504
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Symbol 511 TextUses:3Used by:512
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Symbol 514 GraphicUsed by:515
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Symbol 526 ShapeTweeningUsed by:528
Symbol 527 ShapeTweeningUsed by:528
Symbol 528 MovieClipUses:112 526 527Used by:Timeline
Symbol 529 GraphicUsed by:531
Symbol 530 GraphicUsed by:531
Symbol 531 MovieClipUses:529 112 530Used by:Timeline
Symbol 532 GraphicUsed by:Timeline
Symbol 533 TextUses:3Used by:Timeline
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Symbol 535 TextUses:3Used by:Timeline
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Symbol 540 ButtonUses:539Used by:Timeline
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Symbol 545 TextUses:3Used by:546
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Symbol 548 TextUses:3Used by:549
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Streaming Sound 1Used by:Symbol 447 MovieClip

Instance Names

"InstructionScreen"Frame 3Symbol 109 MovieClip
"FadeInBox"Frame 3Symbol 113 MovieClip
"Fade"Frame 4Symbol 113 MovieClip
"ScrollingBackdrop"Frame 5Symbol 52 MovieClip
"CameraGlare"Frame 5Symbol 449 MovieClip
"BoostLectrix"Frame 5Symbol 455 MovieClip
"F1Racer"Frame 5Symbol 458 MovieClip
"Opponent"Frame 5Symbol 104 MovieClip
"Chopper"Frame 5Symbol 461 MovieClip
"Cycle"Frame 5Symbol 463 MovieClip
"SnailRacer"Frame 5Symbol 465 MovieClip
"SupermanRacer"Frame 5Symbol 469 MovieClip
"DefenderShip"Frame 5Symbol 472 MovieClip
"SuperMario"Frame 5Symbol 474 MovieClip
"UnicornRacer"Frame 5Symbol 476 MovieClip
"Player"Frame 5Symbol 485 MovieClip
"SpeedText"Frame 5Symbol 486 EditableText
"BoostLines"Frame 5Symbol 489 MovieClip
"LevelFloor"Frame 5Symbol 491 MovieClip
"PlayerHealth"Frame 5Symbol 497 MovieClip
"Booster"Frame 5Symbol 77 MovieClip
"DistanceText"Frame 5Symbol 498 EditableText
"LevelText"Frame 5Symbol 499 EditableText
"LevelUpBlip"Frame 5Symbol 504 MovieClip
"RaceLabel"Frame 5Symbol 506 MovieClip
"RacePlaceText"Frame 5Symbol 509 MovieClip
"WarningSign"Frame 5Symbol 512 MovieClip
"RaceProgressBar"Frame 5Symbol 515 MovieClip
"SpaceBarIcon"Frame 5Symbol 521 MovieClip
"Rocket"Frame 5Symbol 523 MovieClip
"Saw"Frame 5Symbol 74 MovieClip
"ShieldPowerup"Frame 5Symbol 525 MovieClip
"LoseWindow"Frame 5Symbol 531 MovieClip
"MaxSpeedText"Frame 7Symbol 536 EditableText
"DistanceText"Frame 7Symbol 537 EditableText
"AverageSpeedText"Frame 7Symbol 538 EditableText
"TotalScoreText"Frame 7Symbol 542 EditableText
"NameText"Frame 7Symbol 544 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 551 as "__Packages.ab3.rankz.Armor_Bot_30_En_AS1"




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Created: 18/4 -2019 10:12:57 Last modified: 18/4 -2019 10:12:57 Server time: 05/11 -2024 09:28:53