Frame 1
soundplaying = false;
_root.login = false;
Stage.showMenu = false;
var MochiAd = {showPreloaderAd:function (options) {
var _local1 = this;
var _local2 = options;
var DEFAULTS = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812};
_local2 = MochiAd._parseOptions(_local2, DEFAULTS);
var clip = _local2.clip;
var ad_msec = 11000;
var ad_timeout = _local2.ad_timeout;
delete _local2.ad_timeout;
var fadeout_time = _local2.fadeout_time;
delete _local2.fadeout_time;
if (!MochiAd.load(_local2)) {
} else {
clip.stop();
var mc = clip._mochiad;
mc.onUnload = function () {
this._parent.play();
};
var wh = MochiAd._getRes(_local2);
var w = wh[0];
var h = wh[1];
mc._x = w * 0.5;
mc._y = h * 0.5;
var chk = mc.createEmptyMovieClip("_mochiad_wait", 3);
chk._x = w * -0.5;
chk._y = h * -0.5;
var bar = chk.createEmptyMovieClip("_mochiad_bar", 4);
bar._x = 10;
bar._y = h - 20;
var bar_color = _local2.color;
delete _local2.color;
var bar_background = _local2.background;
delete _local2.background;
var bar_outline = _local2.outline;
delete _local2.outline;
var backing = bar.createEmptyMovieClip("_outline", 1);
backing.beginFill(bar_background);
backing.moveTo(0, 0);
backing.lineTo(w - 20, 0);
backing.lineTo(w - 20, 10);
backing.lineTo(0, 10);
backing.lineTo(0, 0);
backing.endFill();
var _local3 = bar.createEmptyMovieClip("_inside", 2);
_local3.beginFill(bar_color);
_local3.moveTo(0, 0);
_local3.lineTo(w - 20, 0);
_local3.lineTo(w - 20, 10);
_local3.lineTo(0, 10);
_local3.lineTo(0, 0);
_local3.endFill();
_local3._xscale = 0;
var outline = bar.createEmptyMovieClip("_outline", 3);
outline.lineStyle(0, bar_outline, 100);
outline.moveTo(0, 0);
outline.lineTo(w - 20, 0);
outline.lineTo(w - 20, 10);
outline.lineTo(0, 10);
outline.lineTo(0, 0);
chk.ad_msec = ad_msec;
chk.ad_timeout = ad_timeout;
chk.started = getTimer();
chk.showing = false;
chk.last_pcnt = 0;
chk.fadeout_time = fadeout_time;
chk.fadeFunction = function () {
var _local1 = this;
var _local2 = 100 * (1 - ((getTimer() - _local1.fadeout_start) / _local1.fadeout_time));
if (_local2 > 0) {
_local1._parent._alpha = _local2;
} else {
var _local3 = _local1._parent._parent;
MochiAd.unload(_local3);
delete _local1.onEnterFrame;
}
};
mc.lc.adjustProgress = function (msec) {
var _local1 = this.mc._mochiad_wait;
_local1.server_control = true;
_local1.started = getTimer();
_local1.ad_msec = msec;
};
chk.onEnterFrame = function () {
var _local1 = this;
var _clip = _local1._parent._parent;
var ad_clip = _local1._parent._mochiad_ctr;
var elapsed = (getTimer() - _local1.started);
var _local3 = false;
var clip_total = _clip.getBytesTotal();
var clip_loaded = _clip.getBytesLoaded();
var clip_pcnt = ((100 * clip_loaded) / clip_total);
var ad_pcnt = ((100 * elapsed) / chk.ad_msec);
var _inside = _local1._mochiad_bar._inside;
var _local2 = Math.min(100, Math.min(clip_pcnt || 0, ad_pcnt));
_local2 = Math.max(_local1.last_pcnt, _local2);
_local1.last_pcnt = _local2;
_inside._xscale = _local2;
if (!chk.showing) {
var total = ad_clip.getBytesTotal();
if ((total > 0) || (typeof(total) == "undefined")) {
chk.showing = true;
chk.started = getTimer();
} else if (elapsed > chk.ad_timeout) {
_local3 = true;
}
}
if (elapsed > chk.ad_msec) {
_local3 = true;
}
if (((clip_total > 0) && (clip_loaded >= clip_total)) && (_local3)) {
if (_local1.server_control) {
delete _local1.onEnterFrame;
} else {
_local1.fadeout_start = getTimer();
_local1.onEnterFrame = chk.fadeFunction;
}
}
};
}
}, showTimedAd:function (options) {
var _local1 = this;
var _local2 = options;
var DEFAULTS = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd"};
_local2 = MochiAd._parseOptions(_local2, DEFAULTS);
var clip = _local2.clip;
var ad_msec = 11000;
var ad_timeout = _local2.ad_timeout;
delete _local2.ad_timeout;
var fadeout_time = _local2.fadeout_time;
delete _local2.fadeout_time;
if (!MochiAd.load(_local2)) {
} else {
clip.stop();
var mc = clip._mochiad;
mc.onUnload = function () {
this._parent.play();
};
var wh = MochiAd._getRes(_local2);
var w = wh[0];
var h = wh[1];
mc._x = w * 0.5;
mc._y = h * 0.5;
var chk = mc.createEmptyMovieClip("_mochiad_wait", 3);
chk.ad_msec = ad_msec;
chk.ad_timeout = ad_timeout;
chk.started = getTimer();
chk.showing = false;
chk.fadeout_time = fadeout_time;
chk.fadeFunction = function () {
var _local1 = this;
var _local2 = 100 * (1 - ((getTimer() - _local1.fadeout_start) / _local1.fadeout_time));
if (_local2 > 0) {
_local1._parent._alpha = _local2;
} else {
var _local3 = _local1._parent._parent;
MochiAd.unload(_local3);
delete _local1.onEnterFrame;
}
};
mc.lc.adjustProgress = function (msec) {
var _local1 = this.mc._mochiad_wait;
_local1.server_control = true;
_local1.started = getTimer();
_local1.ad_msec = msec - 250;
};
chk.onEnterFrame = function () {
var _local1 = this;
var ad_clip = _local1._parent._mochiad_ctr;
var elapsed = (getTimer() - _local1.started);
var _local2 = false;
if (!chk.showing) {
var _local3 = ad_clip.getBytesTotal();
if ((_local3 > 0) || (typeof(_local3) == "undefined")) {
chk.showing = true;
chk.started = getTimer();
} else if (elapsed > chk.ad_timeout) {
_local2 = true;
}
}
if (elapsed > chk.ad_msec) {
_local2 = true;
}
if (_local2) {
if (_local1.server_control) {
delete _local1.onEnterFrame;
} else {
_local1.fadeout_start = getTimer();
_local1.onEnterFrame = _local1.fadeFunction;
}
}
};
}
}, _allowDomains:function (server) {
var _local1 = server.split("/")[2].split(":")[0];
if (System.security) {
if (System.security.allowDomain) {
System.security.allowDomain("*");
System.security.allowDomain(_local1);
}
if (System.security.allowInsecureDomain) {
System.security.allowInsecureDomain("*");
System.security.allowInsecureDomain(_local1);
}
}
return(_local1);
}, _loadCommunicator:function (options) {
var _local2 = options;
var _local3 = arguments;
var DEFAULTS = {clip:_root, com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"};
_local2 = MochiAd._parseOptions(_local2, DEFAULTS);
_local2.swfv = _local2.clip.getSWFVersion() || 6;
_local2.mav = "1.4";
var clip = _local2.clip;
var clipname = ("_mochiad_com_" + _local2.id);
if (!MochiAd._isNetworkAvailable()) {
return(null);
}
if (clip[clipname]) {
return(clip[clipname].lc);
}
var server = (_local2.com_server + _local2.id);
MochiAd._allowDomains(server);
delete _local2.id;
delete _local2.com_server;
var depth = _local2.depth;
delete _local2.depth;
var mc = clip.createEmptyMovieClip(clipname, depth);
var lv = mc.createEmptyMovieClip("_mochiad_com", 1);
for (var k in _local2) {
lv[k] = _local2[k];
}
var lc = new LocalConnection();
var name = ["", Math.floor(new Date().getTime()), random(999999)].join("_");
lc.mc = mc;
lc.name = name;
lc.allowDomain = function (d) {
return(true);
};
lc.allowInsecureDomain = lc.allowDomain;
lc.connect(name);
mc.lc = lc;
lv.lc = name;
lc._id = 0;
lc._queue = [];
lc.rpcResult = function (cb) {
cb = parseInt(cb);
var _local2 = this._callbacks[cb];
if (!_local2) {
} else {
delete this._callbacks[cb];
var _local3 = [];
var _local1 = 2;
while (_local1 < _local2.length) {
_local3.push(_local2[_local1]);
_local1++;
}
_local1 = 1;
while (_local1 < arguments.length) {
_local3.push(arguments[_local1]);
_local1++;
}
var method = _local2[1];
var obj = _local2[0];
if (obj && (typeof(method) == "string")) {
method = obj[method];
}
if (method) {
method.apply(obj, _local3);
}
}
};
lc._didConnect = function (endpoint) {
this._endpoint = endpoint;
var _local3 = this._queue;
delete this._queue;
var ds = this.doSend;
var _local1 = 0;
while (_local1 < _local3.length) {
var _local2 = _local3[_local1];
ds.apply(this, _local2);
_local1++;
}
};
lc.doSend = function (args, cbobj, cbfn) {
var _local2 = arguments;
if (this._endpoint == null) {
var _local3 = [];
var _local1 = 0;
while (_local1 < _local2.length) {
_local3.push(_local2[_local1]);
_local1++;
}
this._queue.push(_local3);
} else {
this._id = this._id + 1;
var id = this._id;
if ((cbfn === undefined) || (cbfn === null)) {
cbfn = cbobj;
}
this._callbacks[id] = [cbobj, cbfn];
var slc = new LocalConnection();
var ss = slc.send(this._endpoint, "rpc", id, args);
}
};
lc._callbacks = {};
lc._callbacks[0] = [lc, "_didConnect"];
lv.st = getTimer();
lv.loadMovie(server + ".swf", "POST");
return(lc);
}, fetchHighScores:function (options, callbackObj, callbackMethod) {
var _local2 = options;
var _local1 = MochiAd._loadCommunicator({id:_local2.id});
if (!_local1) {
return(false);
}
var fncall = ["fetchHighScores", _local2];
_local1.doSend(["fetchHighScores", _local2], callbackObj, callbackMethod);
return(true);
}, sendHighScore:function (options, callbackObj, callbackMethod) {
var _local2 = options;
var _local1 = MochiAd._loadCommunicator({id:_local2.id});
if (!_local1) {
return(false);
}
var fncall = ["sendHighScore", _local2];
_local1.doSend(["sendHighScore", _local2], callbackObj, callbackMethod);
return(true);
}, load:function (options) {
var _local1 = options;
var DEFAULTS = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"};
_local1 = MochiAd._parseOptions(_local1, DEFAULTS);
_local1.swfv = _local1.clip.getSWFVersion() || 6;
_local1.mav = "1.4";
var clip = _local1.clip;
if (!MochiAd._isNetworkAvailable()) {
return(null);
}
if (clip._mochiad_loaded) {
return(null);
}
var depth = _local1.depth;
delete _local1.depth;
var mc = clip.createEmptyMovieClip("_mochiad", depth);
var wh = MochiAd._getRes(_local1);
_local1.res = (wh[0] + "x") + wh[1];
_local1.server = _local1.server + _local1.id;
delete _local1.id;
clip._mochiad_loaded = true;
var _local2 = mc.createEmptyMovieClip("_mochiad_ctr", 1);
for (var k in _local1) {
_local2[k] = _local1[k];
}
if (clip._url.indexOf("http") != 0) {
_local1.no_page = true;
}
var server = _local2.server;
delete _local2.server;
var hostname = MochiAd._allowDomains(server);
mc.onEnterFrame = function () {
var _local1 = this;
if (_local1._mochiad_ctr._url != _local1._url) {
_local1.onEnterFrame = function () {
var _local1 = this;
if (!_local1._mochiad_ctr) {
delete _local1.onEnterFrame;
MochiAd.unload(_local1._parent);
}
};
}
};
var _local3 = new LocalConnection();
var name = ["", Math.floor(new Date().getTime()), random(999999)].join("_");
_local3.mc = mc;
_local3.name = name;
_local3.hostname = hostname;
_local3.allowDomain = function (d) {
return(true);
};
_local3.allowInsecureDomain = _local3.allowDomain;
_local3.connect(name);
mc.lc = _local3;
_local2.lc = name;
_local2.st = getTimer();
_local2.loadMovie(server + ".swf", "POST");
return(mc);
}, unload:function (clip) {
var _local1 = clip;
if (typeof(_local1) == "undefined") {
_local1 = _root;
}
if (_local1.clip && (_local1.clip._mochiad)) {
_local1 = _local1.clip;
}
if (!_local1._mochiad) {
return(false);
}
_local1._mochiad.removeMovieClip();
delete _local1._mochiad_loaded;
delete _local1._mochiad;
return(true);
}, _isNetworkAvailable:function () {
if (System.security) {
var _local1 = System.security;
if (_local1.sandboxType == "localWithFile") {
return(false);
}
}
return(true);
}, _getRes:function (options) {
var _local3 = options.clip.getBounds();
var _local2 = 0;
var _local1 = 0;
if (typeof(options.res) != "undefined") {
var xy = options.res.split("x");
_local2 = parseFloat(xy[0]);
_local1 = parseFloat(xy[1]);
} else {
_local2 = _local3.xMax - _local3.xMin;
_local1 = _local3.yMax - _local3.yMin;
}
if ((_local2 == 0) || (_local1 == 0)) {
_local2 = Stage.width;
_local1 = Stage.height;
}
return([_local2, _local1]);
}, _parseOptions:function (options, defaults) {
var _local3 = {};
for (var k in defaults) {
_local3[k] = defaults[k];
}
if (options) {
for (var k in options) {
_local3[k] = options[k];
}
}
if (_root.mochiad_options) {
var pairs = _root.mochiad_options.split("&");
var _local1 = 0;
while (_local1 < pairs.length) {
var _local2 = pairs[_local1].split("=");
_local3[unescape(_local2[0])] = unescape(_local2[1]);
_local1++;
}
}
return(_local3);
}, _:null};
MochiAd.showPreloaderAd({id:"7909df98a258908a", res:"550x670"});
Frame 7
stop();
Frame 15
stopAllSounds();
if (soundplaying == false) {
soundT.gotoAndPlay("splash_theme");
soundplaying = true;
}
if (_root.login) {
login_status = "You are logged in";
} else {
login_status = "You are NOT logged in.";
}
stop();
Frame 45
function sendForm() {
var _local1 = _root;
send_lv = new LoadVars();
take_lv = new LoadVars();
send_lv.user = _local1.userName;
send_lv.pass = _local1.pass;
send_lv.amount = updateAmt;
send_lv.game = "apfell";
take_lv.onLoad = function (success) {
if (success) {
_root.return_btn._visible = true;
statusbox = "Update Finished!";
}
};
send_lv.sendAndLoad("http://www.axis-games.com/addpoints.php", take_lv, "POST");
}
function updateTotal() {
throw_lv = new LoadVars();
catch_lv = new LoadVars();
throw_lv.amt = updateAmt;
throw_lv.gametype = "fellowshipofkings";
catch_lv.onLoad = function (success) {
if (success) {
}
};
throw_lv.sendAndLoad("http://www.axis-games.com/addtotals.php", catch_lv, "POST");
}
apupdate = "You are not logged in.";
statusbox = "";
if (_root.login) {
mySO = SharedObject.getLocal("test");
mySO.data.sox = "null";
mySO.data.soy = "null";
mySO.data.socurhp = "null";
mySO.data.somaxhp = "null";
mySO.data.socurexp = "null";
mySO.data.sonextlvl = "null";
mySO.data.sorow = "null";
mySO.data.socol = "null";
mySO.data.solevel = "null";
mySO.data.socrystals = "null";
mySO.data.sobasemaxhp = "null";
mySO.data.soindungeon = "null";
mySO.data.soarmor = "null";
mySO.data.sosmpotion = "null";
mySO.data.somedpotion = "null";
mySO.data.solgpotion = "null";
mySO.data.sogold = "null";
mySO.data.sohavekey = "null";
mySO.data.sohaveshovel = "null";
mySO.data.soshovelreturned = "null";
mySO.data.sopoints = "null";
mySO.data.sohavenecklace = "null";
mySO.data.sonecklacereturned = "null";
mySO.data.sogiven1 = "null";
mySO.data.sogiven2 = "null";
mySO.data.sogiven3 = "null";
mySO.data.sogiven4 = "null";
mySO.data.sohaveaxe = "null";
mySO.data.soaxereturned = "null";
mySO.data.sohavecross = "null";
mySO.data.socrossreturned = "null";
mySO.data.soislot1 = "null";
mySO.data.soislot2 = "null";
mySO.data.soislot3 = "null";
mySO.data.soislot4 = "null";
mySO.data.soislot5 = "null";
mySO.data.soislot6 = "null";
mySO.data.soislot7 = "null";
mySO.data.soislot8 = "null";
mySO.data.soislot9 = "null";
mySO.data.soislot10 = "null";
mySO.data.sosworditem = "null";
mySO.data.soshielditem = "null";
mySO.data.sofeetitem = "null";
mySO.data.sohanditem = "null";
mySO.data.soheaditem = "null";
mySO.data.soarmitem = "null";
mySO.data.solegitem = "null";
mySO.data.sochestitem = "null";
mySO.data.soearitem = "null";
mySO.data.soclass = "null";
mySO.data.sobeatdungeon = "null";
mySO.data.sog1dead = "null";
mySO.data.sog2dead = "null";
mySO.data.sog3dead = "null";
mySO.data.sog4dead = "null";
mySO.data.soaddstr = "null";
mySO.data.soaddsta = "null";
mySO.data.soaddagi = "null";
mySO.data.soadddex = "null";
mySO.data.soaddmr = "null";
mySO.data.soaddfr = "null";
mySO.data.soaddcr = "null";
mySO.data.soaddpr = "null";
mySO.data.soboss3 = "null";
mySO.data.soboss4 = "null";
mySO.data.sostartsword = "null";
mySO.data.sostartshield = "null";
mySO.data.sostartshirt = "null";
mySO.flush(100000);
_root.return_btn._visible = false;
apupdate = "You earned 30 Axis Points!";
statusbox = "Updating Your Account...";
updateAmt = 30;
updateTotal();
sendForm();
}
Frame 55
function loadarmor() {
var _local1 = _root;
_local1.world.equiptment[loads1]._visible = true;
_local1.world.equiptment[loads2]._visible = true;
_local1.world.equiptment[loads3]._visible = true;
_local1.world.equiptment[loads4]._visible = true;
_local1.world.equiptment[loads5]._visible = true;
_local1.world.equiptment[loads6]._visible = true;
_local1.world.equiptment[loads7]._visible = true;
_local1.world.equiptment[loads8]._visible = true;
_local1.world.equiptment[loads9]._visible = true;
_local1.world.equiptment[loads10]._visible = true;
_local1.world.equiptment[loads11]._visible = true;
_local1.world.equiptment[loads12]._visible = true;
_local1.world.equiptment[loads13]._visible = true;
_local1.world.equiptment[loads14]._visible = true;
_local1.world.equiptment[loads15]._visible = true;
_local1.world.equiptment[loads16]._visible = true;
_local1.world.equiptment[loads17]._visible = true;
_local1.world.equiptment[loads18]._visible = true;
_local1.world.equiptment[loads19]._visible = true;
if (_local1.startsword != true) {
_local1.world.equiptment.wooden_sword._visible = false;
}
if (_local1.startshield != true) {
_local1.world.equiptment.wooden_buckler._visible = false;
}
if (_local1.startshirt != true) {
_local1.world.equiptment.cloth_shirt._visible = false;
}
world.character.class.gotoAndStop(class);
}
function playSound(name) {
if (soundOn == true) {
soundfx.gotoAndPlay(name);
}
}
function advance() {
if (dead == true) {
dead = false;
curexp = curexp - 20;
if (curexp < 0) {
curexp = 0;
}
indungeon = false;
curhp = 40;
eturn = 1;
turn = 1;
battle = false;
counter = 0;
stopAllSounds();
_root.playSound("theme");
row = 3;
col = 1;
world.gotoAndStop((row + ",") + col);
g.p.hero._x = 378;
g.p.hero._y = 265;
boss = "null";
}
}
function changetext() {
var _local1 = _root;
if (_local1.crystals == 1) {
world.text.gotoAndStop(2);
uicrystals.gotoAndStop(2);
} else if (_local1.crystals == 2) {
world.text.gotoAndStop(3);
uicrystals.gotoAndStop(3);
} else if (_local1.crystals == 3) {
world.text.gotoAndStop(4);
uicrystals.gotoAndStop(4);
} else if (_local1.crystals == 4) {
world.text.gotoAndStop(5);
uicrystals.gotoAndStop(5);
g.p.blocker._visible = false;
g.p.blocker._x = 800;
world.bridge.gotoAndStop(2);
}
if (given1 == true) {
g.p.jinx._x = 800;
}
if (given2 == true) {
g.p.kai._x = 800;
}
if (given3 == true) {
g.p.titan._x = 800;
}
if (given4 == true) {
g.p.taris._x = 800;
}
}
function setbatens() {
if (numofen == 0) {
g.p.baten1._visible = false;
g.p.baten3._visible = false;
g.p.baten4._visible = false;
g.p.baten5._visible = false;
g.p.e1b._visible = false;
g.p.e3b._visible = false;
g.p.e4b._visible = false;
g.p.e5b._visible = false;
} else if (numofen == 1) {
g.p.baten1._visible = false;
g.p.baten2._visible = false;
g.p.baten3._visible = false;
g.p.e1b._visible = false;
g.p.e2b._visible = false;
g.p.e3b._visible = false;
} else if (numofen == 2) {
g.p.baten4._visible = false;
g.p.baten5._visible = false;
g.p.e4b._visible = false;
g.p.e5b._visible = false;
} else if (numofen == 1) {
g.p.baten5._visible = false;
g.p.e5b._visible = false;
}
}
function enemyturn() {
if (eturn == 1) {
if (g.p.baten1._visible && (eattacking == false)) {
eattacking = true;
g.p.baten1.gotoAndPlay(2);
g.p.e1b._visible = false;
edamdelt = damtaken;
eturn++;
} else if (!g.p.baten1._visible) {
eturn++;
}
} else if (eturn == 2) {
if (g.p.baten2._visible && (eattacking == false)) {
eattacking = true;
g.p.baten2.gotoAndPlay(2);
g.p.e2b._visible = false;
edamdelt = damtaken;
eturn++;
} else if (!g.p.baten2._visible) {
eturn++;
}
} else if (eturn == 3) {
if (g.p.baten3._visible && (eattacking == false)) {
eattacking = true;
g.p.baten3.gotoAndPlay(2);
g.p.e3b._visible = false;
edamdelt = damtaken;
eturn++;
} else if (!g.p.baten3._visible) {
eturn++;
}
} else if (eturn == 4) {
if (g.p.baten4._visible && (eattacking == false)) {
eattacking = true;
g.p.baten4.gotoAndPlay(2);
g.p.e4b._visible = false;
edamdelt = damtaken;
eturn++;
} else if (!g.p.baten4._visible) {
eturn++;
}
} else if (eturn == 5) {
if (g.p.baten5._visible && (eattacking == false)) {
eattacking = true;
g.p.baten5.gotoAndPlay(2);
g.p.e5b._visible = false;
edamdelt = damtaken;
eturn = 1;
} else if (!g.p.baten5._visible) {
eturn = 1;
}
}
if (eattacking == true) {
counter++;
if (counter == 29) {
g.p.herocounter.gotoAndStop(edamdelt + 1);
curhp = curhp - edamdelt;
if (g.p.baten1._visible) {
g.p.e1b._visible = true;
}
if (g.p.baten2._visible) {
g.p.e2b._visible = true;
}
if (g.p.baten3._visible) {
g.p.e3b._visible = true;
}
if (g.p.baten4._visible) {
g.p.e4b._visible = true;
}
if (g.p.baten5._visible) {
g.p.e5b._visible = true;
}
}
if (counter > 40) {
g.p.herocounter.gotoAndStop(1);
eattacking = false;
turn = 1;
counter = 0;
}
}
}
function heroturn() {
var _local1 = _root;
if (g.p.baten1.hitTest(mx, my) && (attacking == false)) {
attacking = true;
g.p.bathero.gotoAndPlay("attack1");
damdelt = random(difference) + mindam;
target = "e1";
} else if (g.p.baten2.hitTest(mx, my) && (attacking == false)) {
attacking = true;
g.p.bathero.gotoAndPlay("attack2");
damdelt = random(difference) + mindam;
target = "e2";
} else if (g.p.baten3.hitTest(mx, my) && (attacking == false)) {
attacking = true;
g.p.bathero.gotoAndPlay("attack3");
damdelt = random(difference) + mindam;
target = "e3";
} else if (g.p.baten4.hitTest(mx, my) && (attacking == false)) {
attacking = true;
g.p.bathero.gotoAndPlay("attack4");
damdelt = random(difference) + mindam;
target = "e4";
} else if (g.p.baten5.hitTest(mx, my) && (attacking == false)) {
attacking = true;
g.p.bathero.gotoAndPlay("attack5");
damdelt = random(difference) + mindam;
target = "e5";
}
if (attacking == true) {
counter++;
if (counter == 23) {
if (target == "e1") {
g.p.damcounter1.gotoAndStop(damdelt + 1);
baten1 = baten1 - damdelt;
e1per = (baten1 / maxehp) * 100;
if (baten1 < 1) {
g.p.baten1._visible = false;
g.p.e1b._visible = false;
}
_local1.world.e1b.e1h._xscale = e1per;
} else if (target == "e2") {
g.p.damcounter2.gotoAndStop(damdelt + 1);
baten2 = baten2 - damdelt;
e2per = (baten2 / maxehp) * 100;
if (baten2 < 1) {
g.p.baten2._visible = false;
g.p.e2b._visible = false;
}
_local1.world.e2b.e2h._xscale = e2per;
} else if (target == "e3") {
g.p.damcounter3.gotoAndStop(damdelt + 1);
baten3 = baten3 - damdelt;
e3per = (baten3 / maxehp) * 100;
if (baten3 < 1) {
g.p.baten3._visible = false;
g.p.e3b._visible = false;
}
_local1.world.e3b.e3h._xscale = e3per;
} else if (target == "e4") {
g.p.damcounter4.gotoAndStop(damdelt + 1);
baten4 = baten4 - damdelt;
e4per = (baten4 / maxehp) * 100;
if (baten4 < 1) {
g.p.baten4._visible = false;
g.p.e4b._visible = false;
}
_local1.world.e4b.e4h._xscale = e4per;
} else if (target == "e5") {
g.p.damcounter5.gotoAndStop(damdelt + 1);
baten5 = baten5 - damdelt;
e5per = (baten5 / maxehp) * 100;
if (baten5 < 1) {
g.p.baten5._visible = false;
g.p.e5b._visible = false;
}
_local1.world.e5b.e5h._xscale = e5per;
}
}
if (counter > 35) {
mx = 800;
my = 800;
turn = 2;
attacking = false;
counter = 0;
g.p.damcounter1.gotoAndStop(1);
g.p.damcounter2.gotoAndStop(1);
g.p.damcounter3.gotoAndStop(1);
g.p.damcounter4.gotoAndStop(1);
g.p.damcounter5.gotoAndStop(1);
if (curhp <= 0) {
curhp = 0;
turn = 1;
dead = true;
g.p.bathero.gotoAndStop("dead");
}
checkfordead();
}
}
}
function checkfordead() {
var _local1 = _root;
if (((((!g.p.baten1._visible) && (!g.p.baten2._visible)) && (!g.p.baten3._visible)) && (!g.p.baten4._visible)) && (!g.p.baten5._visible)) {
battle = false;
turn = 1;
eturn = 1;
counter = 0;
enemydead = true;
stopAllSounds();
if (indungeon == true) {
if ((crystals == 0) || (crystals == 2)) {
_local1.playSound("dungeon1");
} else if ((crystals == 1) || (crystals == 3)) {
_local1.playSound("dungeon2");
}
} else if (indungeon == false) {
_local1.playSound("theme");
}
world.gotoAndStop((row + ",") + col);
g.p.hero._x = savepos;
if (fighting == "e1") {
loot = random(55);
if (loot < 7) {
lootitem = battleitem1[loot];
if (_local1.world.equiptment[lootitem]._visible == false) {
_local1.world.newitem._visible = true;
}
_local1.world.equiptment[lootitem]._visible = true;
}
curexp = curexp + (3 * (numofen + 1));
gold = gold + (4 * (numofen + 1));
} else if (fighting == "e2") {
loot = random(55);
if (loot < 7) {
lootitem = battleitem1[loot];
if (_local1.world.equiptment[lootitem]._visible == false) {
_local1.world.newitem._visible = true;
}
_local1.world.equiptment[lootitem]._visible = true;
}
curexp = curexp + (4 * (numofen + 1));
gold = gold + Math.ceil(5 * (numofen + 1));
} else if (fighting == "e3") {
loot = random(55);
if (loot < 7) {
lootitem = battleitem1[loot];
if (_local1.world.equiptment[lootitem]._visible == false) {
_local1.world.newitem._visible = true;
}
_local1.world.equiptment[lootitem]._visible = true;
}
curexp = curexp + (5 * (numofen + 1));
gold = gold + (6 * (numofen + 1));
} else if (fighting == "e4") {
loot = random(55);
if (loot < 7) {
lootitem = battleitem1[loot];
if (_local1.world.equiptment[lootitem]._visible == false) {
_local1.world.newitem._visible = true;
}
_local1.world.equiptment[lootitem]._visible = true;
}
curexp = curexp + (7 * (numofen + 1));
gold = gold + Math.ceil(7 * (numofen + 1));
} else if (fighting == "e5") {
loot = random(55);
if (loot < 7) {
lootitem = battleitem2[loot];
if (_local1.world.equiptment[lootitem]._visible == false) {
_local1.world.newitem._visible = true;
}
_local1.world.equiptment[lootitem]._visible = true;
}
curexp = curexp + (8 * (numofen + 1));
gold = gold + (8 * (numofen + 1));
} else if (fighting == "e6") {
loot = random(55);
if (loot < 7) {
lootitem = battleitem2[loot];
if (_local1.world.equiptment[lootitem]._visible == false) {
_local1.world.newitem._visible = true;
}
_local1.world.equiptment[lootitem]._visible = true;
}
curexp = curexp + (9 * (numofen + 1));
gold = gold + Math.ceil(9 * (numofen + 1));
} else if (fighting == "e7") {
loot = random(55);
if (loot < 7) {
lootitem = battleitem2[loot];
if (_local1.world.equiptment[lootitem]._visible == false) {
_local1.world.newitem._visible = true;
}
_local1.world.equiptment[lootitem]._visible = true;
}
curexp = curexp + (10 * (numofen + 1));
gold = gold + (10 * (numofen + 1));
} else if (fighting == "e8") {
loot = random(55);
if (loot < 7) {
lootitem = battleitem2[loot];
if (_local1.world.equiptment[lootitem]._visible == false) {
_local1.world.newitem._visible = true;
}
_local1.world.equiptment[lootitem]._visible = true;
}
curexp = curexp + (12 * (numofen + 1));
gold = gold + (11 * (numofen + 1));
} else if (fighting == "e9") {
loot = random(55);
if (loot < 8) {
lootitem = battleitem3[loot];
if (_local1.world.equiptment[lootitem]._visible == false) {
_local1.world.newitem._visible = true;
}
_local1.world.equiptment[lootitem]._visible = true;
}
curexp = curexp + (13 * (numofen + 1));
gold = gold + (12 * (numofen + 1));
} else if (fighting == "e10") {
loot = random(55);
if (loot < 8) {
lootitem = battleitem3[loot];
if (_local1.world.equiptment[lootitem]._visible == false) {
_local1.world.newitem._visible = true;
}
_local1.world.equiptment[lootitem]._visible = true;
}
curexp = curexp + (14 * (numofen + 1));
gold = gold + (13 * (numofen + 1));
} else if (fighting == "e11") {
loot = random(55);
if (loot < 8) {
lootitem = battleitem3[loot];
if (_local1.world.equiptment[lootitem]._visible == false) {
_local1.world.newitem._visible = true;
}
_local1.world.equiptment[lootitem]._visible = true;
}
curexp = curexp + (15 * (numofen + 1));
gold = gold + (14 * (numofen + 1));
} else if (fighting == "e12") {
loot = random(55);
if (loot < 8) {
lootitem = battleitem3[loot];
if (_local1.world.equiptment[lootitem]._visible == false) {
_local1.world.newitem._visible = true;
}
_local1.world.equiptment[lootitem]._visible = true;
}
curexp = curexp + (16 * (numofen + 1));
gold = gold + (15 * (numofen + 1));
} else if (fighting == "e13") {
loot = random(55);
if (loot < 8) {
lootitem = battleitem4[loot];
if (_local1.world.equiptment[lootitem]._visible == false) {
_local1.world.newitem._visible = true;
}
_local1.world.equiptment[lootitem]._visible = true;
}
curexp = curexp + (17 * (numofen + 1));
gold = gold + (16 * (numofen + 1));
} else if (fighting == "e14") {
loot = random(55);
if (loot < 8) {
lootitem = battleitem4[loot];
if (_local1.world.equiptment[lootitem]._visible == false) {
_local1.world.newitem._visible = true;
}
_local1.world.equiptment[lootitem]._visible = true;
}
curexp = curexp + (18 * (numofen + 1));
gold = gold + (28 * (numofen + 1));
} else if (fighting == "e15") {
loot = random(55);
if (loot < 8) {
lootitem = battleitem4[loot];
if (_local1.world.equiptment[lootitem]._visible == false) {
_local1.world.newitem._visible = true;
}
_local1.world.equiptment[lootitem]._visible = true;
}
curexp = curexp + (19 * (numofen + 1));
gold = gold + (30 * (numofen + 1));
} else if (fighting == "e16") {
loot = random(55);
if (loot < 8) {
lootitem = battleitem4[loot];
if (_local1.world.equiptment[lootitem]._visible == false) {
_local1.world.newitem._visible = true;
}
_local1.world.equiptment[lootitem]._visible = true;
}
curexp = curexp + (20 * (numofen + 1));
gold = gold + (32 * (numofen + 1));
}
if (boss == "general1") {
boss = "null";
_local1.world.newitem._visible = true;
_local1.world.equiptment.black_rose_earring._visible = true;
g1dead = true;
g.p.general1._visible = false;
}
if (boss == "general2") {
boss = "null";
g2dead = true;
_local1.world.newitem._visible = true;
_local1.world.equiptment.gloves_of_power._visible = true;
g.p.general2._visible = false;
}
if (boss == "general3") {
boss = "null";
g3dead = true;
_local1.world.newitem._visible = true;
_local1.world.equiptment.earring_of_reflection._visible = true;
g.p.general3._visible = false;
}
if (boss == "general4") {
boss = "null";
g4dead = true;
_local1.world.newitem._visible = true;
_local1.world.equiptment.armguards_of_the_righteous._visible = true;
g.p.general4._visible = false;
}
if ((boss == "poison") && (dead == false)) {
stopAllSounds();
_local1.playSound("theme");
boss = "null";
curexp = curexp + 30;
gold = gold + 35;
g.p.poisonboss._visible = false;
row = 5;
col = 2;
world.gotoAndStop((row + ",") + col);
indungeon = false;
g.p.hero._x = savex;
g.p.hero._y = savey + 5;
crystals = 1;
beatdungeon = 1;
}
if ((boss == "ice") && (dead == false)) {
stopAllSounds();
_local1.playSound("theme");
boss = "null";
curexp = curexp + 60;
gold = gold + 65;
g.p.iceboss._visible = false;
row = 8;
col = 3;
world.gotoAndStop((row + ",") + col);
indungeon = false;
g.p.hero._x = savex;
g.p.hero._y = savey + 5;
crystals = 2;
beatdungeon = 2;
}
if ((boss == "fire") && (dead == false)) {
stopAllSounds();
_local1.playSound("theme");
boss = "null";
curexp = curexp + 190;
gold = gold + 95;
g.p.fireboss._visible = false;
row = 6;
col = 8;
world.gotoAndStop((row + ",") + col);
indungeon = false;
g.p.hero._x = savex;
g.p.hero._y = savey + 5;
crystals = 3;
beatdungeon = 3;
}
if ((boss == "magic") && (dead == false)) {
stopAllSounds();
_local1.playSound("theme");
boss = "null";
curexp = curexp + 210;
gold = gold + 115;
g.p.magicboss._visible = false;
row = 1;
col = 4;
world.gotoAndStop((row + ",") + col);
indungeon = false;
g.p.hero._x = savex;
g.p.hero._y = savey + 5;
crystals = 4;
beatdungeon = 4;
}
if ((boss == "tarsis") && (dead == false)) {
stopAllSounds();
world.gotoAndStop("endofgame");
g.p.hero._x = 900;
}
fight();
}
}
function fight() {
if (enemydead == true) {
if (moveddead == false) {
moveddead = true;
g.p.enemy1._visible = false;
g.p.enemy2._visible = false;
g.p.enemy3._visible = false;
g.p.enemy4._visible = false;
g.p.enemy5._visible = false;
g.p.enemy6._visible = false;
g.p.enemy7._visible = false;
g.p.enemy8._visible = false;
g.p.enemy9._visible = false;
g.p.enemy10._visible = false;
g.p.enemy11._visible = false;
g.p.enemy12._visible = false;
g.p.enemy13._visible = false;
g.p.enemy14._visible = false;
g.p.enemy15._visible = false;
g.p.enemy16._visible = false;
}
} else if (enemydead == false) {
if (moveddead == true) {
moveddead = false;
g.p.enemy1._visible = true;
g.p.enemy2._visible = true;
g.p.enemy3._visible = true;
g.p.enemy4._visible = true;
g.p.enemy5._visible = true;
g.p.enemy6._visible = true;
g.p.enemy7._visible = true;
g.p.enemy8._visible = true;
g.p.enemy9._visible = true;
g.p.enemy10._visible = true;
g.p.enemy11._visible = true;
g.p.enemy12._visible = true;
g.p.enemy13._visible = true;
g.p.enemy14._visible = true;
g.p.enemy15._visible = true;
g.p.enemy16._visible = true;
}
}
if (battle == true) {
if (turn == 1) {
heroturn();
} else if (turn == 2) {
enemyturn();
}
}
}
function checkforfight() {
var _local1 = _root;
if (g.p.hero.hitTest(g.p.enemy1) && (g.p.enemy1._visible == true)) {
stopAllSounds();
_local1.playSound("battle1");
element = "poison";
battle = true;
savepos = g.p.hero._x;
g.p.hero._x = 800;
world.gotoAndStop("battle1");
numofen = random(4);
sethealth(1);
fighting = "e1";
setbatens();
}
if (g.p.hero.hitTest(g.p.enemy2) && (g.p.enemy2._visible == true)) {
stopAllSounds();
_local1.playSound("battle1");
element = "poison";
battle = true;
savepos = g.p.hero._x;
g.p.hero._x = 800;
numofen = random(4);
world.gotoAndStop("battle2");
fighting = "e2";
sethealth(2);
setbatens();
}
if (g.p.hero.hitTest(g.p.enemy3) && (g.p.enemy3._visible == true)) {
stopAllSounds();
_local1.playSound("battle1");
element = "poison";
battle = true;
savepos = g.p.hero._x;
g.p.hero._x = 800;
numofen = random(4);
world.gotoAndStop("battle3");
sethealth(3);
fighting = "e3";
setbatens();
}
if (g.p.hero.hitTest(g.p.enemy4) && (g.p.enemy4._visible == true)) {
stopAllSounds();
_local1.playSound("battle1");
element = "poison";
battle = true;
savepos = g.p.hero._x;
g.p.hero._x = 800;
numofen = random(4);
world.gotoAndStop("battle4");
sethealth(4);
fighting = "e4";
setbatens();
}
if (g.p.hero.hitTest(g.p.enemy5) && (g.p.enemy5._visible == true)) {
stopAllSounds();
_local1.playSound("battle1");
element = "ice";
battle = true;
savepos = g.p.hero._x;
g.p.hero._x = 800;
numofen = random(4);
world.gotoAndStop("battle5");
sethealth(5);
fighting = "e5";
setbatens();
}
if (g.p.hero.hitTest(g.p.enemy6) && (g.p.enemy6._visible == true)) {
stopAllSounds();
_local1.playSound("battle1");
element = "ice";
battle = true;
savepos = g.p.hero._x;
g.p.hero._x = 800;
numofen = random(4);
sethealth(6);
fighting = "e6";
world.gotoAndStop("battle6");
setbatens();
}
if (g.p.hero.hitTest(g.p.enemy7) && (g.p.enemy7._visible == true)) {
stopAllSounds();
_local1.playSound("battle1");
element = "ice";
battle = true;
savepos = g.p.hero._x;
g.p.hero._x = 800;
numofen = random(4);
world.gotoAndStop("battle7");
sethealth(7);
fighting = "e7";
setbatens();
}
if (g.p.hero.hitTest(g.p.enemy8) && (g.p.enemy8._visible == true)) {
stopAllSounds();
_local1.playSound("battle1");
element = "ice";
battle = true;
savepos = g.p.hero._x;
g.p.hero._x = 800;
numofen = random(4);
sethealth(8);
fighting = "e8";
world.gotoAndStop("battle8");
setbatens();
}
if (g.p.hero.hitTest(g.p.enemy9) && (g.p.enemy9._visible == true)) {
stopAllSounds();
_local1.playSound("battle1");
element = "fire";
battle = true;
savepos = g.p.hero._x;
g.p.hero._x = 800;
numofen = random(4);
sethealth(9);
fighting = "e9";
world.gotoAndStop("battle9");
setbatens();
}
if (g.p.hero.hitTest(g.p.enemy10) && (g.p.enemy10._visible == true)) {
stopAllSounds();
_local1.playSound("battle1");
element = "fire";
battle = true;
savepos = g.p.hero._x;
g.p.hero._x = 800;
numofen = random(4);
sethealth(10);
fighting = "e10";
world.gotoAndStop("battle10");
setbatens();
}
if (g.p.hero.hitTest(g.p.enemy11) && (g.p.enemy11._visible == true)) {
stopAllSounds();
_local1.playSound("battle1");
element = "fire";
battle = true;
savepos = g.p.hero._x;
g.p.hero._x = 800;
numofen = random(4);
sethealth(11);
fighting = "e11";
world.gotoAndStop("battle11");
setbatens();
}
if (g.p.hero.hitTest(g.p.enemy12) && (g.p.enemy12._visible == true)) {
stopAllSounds();
_local1.playSound("battle1");
element = "fire";
battle = true;
savepos = g.p.hero._x;
g.p.hero._x = 800;
numofen = random(4);
sethealth(12);
fighting = "e12";
world.gotoAndStop("battle12");
setbatens();
}
if (g.p.hero.hitTest(g.p.enemy13) && (g.p.enemy13._visible == true)) {
stopAllSounds();
_local1.playSound("battle1");
element = "magic";
battle = true;
savepos = g.p.hero._x;
g.p.hero._x = 800;
numofen = random(4);
sethealth(13);
fighting = "e13";
world.gotoAndStop("battle13");
setbatens();
}
if (g.p.hero.hitTest(g.p.enemy14) && (g.p.enemy14._visible == true)) {
stopAllSounds();
_local1.playSound("battle1");
element = "magic";
battle = true;
savepos = g.p.hero._x;
g.p.hero._x = 800;
numofen = random(4);
sethealth(14);
fighting = "e14";
world.gotoAndStop("battle14");
setbatens();
}
if (g.p.hero.hitTest(g.p.enemy15) && (g.p.enemy15._visible == true)) {
stopAllSounds();
_local1.playSound("battle1");
element = "magic";
battle = true;
savepos = g.p.hero._x;
g.p.hero._x = 800;
numofen = random(4);
sethealth(15);
fighting = "e15";
world.gotoAndStop("battle15");
setbatens();
}
if (g.p.hero.hitTest(g.p.enemy16) && (g.p.enemy16._visible == true)) {
stopAllSounds();
_local1.playSound("battle1");
element = "magic";
battle = true;
savepos = g.p.hero._x;
g.p.hero._x = 800;
numofen = random(4);
sethealth(16);
fighting = "e16";
world.gotoAndStop("battle16");
setbatens();
}
if (g.p.hero.hitTest(g.p.general1) && (g.p.general1._visible == true)) {
stopAllSounds();
_local1.playSound("battle1");
boss = "general1";
element = "poison";
battle = true;
savepos = g.p.hero._x;
g.p.hero._x = 800;
numofen = random(0);
sethealth(10);
fighting = "e10";
world.gotoAndStop("general1");
setbatens();
}
if (g.p.hero.hitTest(g.p.general2) && (g.p.general2._visible == true)) {
stopAllSounds();
_local1.playSound("battle1");
boss = "general2";
element = "ice";
battle = true;
savepos = g.p.hero._x;
g.p.hero._x = 800;
numofen = random(0);
sethealth(15);
fighting = "e15";
world.gotoAndStop("general2");
setbatens();
}
if (g.p.hero.hitTest(g.p.general3) && (g.p.general3._visible == true)) {
stopAllSounds();
_local1.playSound("battle1");
boss = "general3";
element = "fire";
battle = true;
savepos = g.p.hero._x;
g.p.hero._x = 800;
numofen = random(0);
sethealth(20);
fighting = "e16";
world.gotoAndStop("general3");
setbatens();
}
if (g.p.hero.hitTest(g.p.general4) && (g.p.general4._visible == true)) {
stopAllSounds();
_local1.playSound("battle1");
boss = "general4";
element = "magic";
battle = true;
savepos = g.p.hero._x;
g.p.hero._x = 800;
numofen = random(0);
sethealth(25);
fighting = "e16";
world.gotoAndStop("general4");
setbatens();
}
if (g.p.hero.hitTest(g.p.poisonboss)) {
stopAllSounds();
_local1.playSound("boss");
element = "poison";
boss = "poison";
battle = true;
savepos = g.p.hero._x;
g.p.hero._x = 800;
numofen = 0;
sethealth(10);
fighting = "e10";
world.gotoAndStop("poisonboss");
setbatens();
}
if (g.p.hero.hitTest(g.p.iceboss)) {
stopAllSounds();
_local1.playSound("boss");
element = "ice";
boss = "ice";
battle = true;
savepos = g.p.hero._x;
g.p.hero._x = 800;
numofen = 0;
sethealth(13);
fighting = "e15";
world.gotoAndStop("iceboss");
setbatens();
}
if (g.p.hero.hitTest(g.p.fireboss)) {
stopAllSounds();
_local1.playSound("boss");
element = "fire";
boss = "fire";
battle = true;
savepos = g.p.hero._x;
g.p.hero._x = 800;
numofen = 0;
sethealth(20);
fighting = "e16";
world.gotoAndStop("fireboss");
setbatens();
}
if (g.p.hero.hitTest(g.p.magicboss)) {
stopAllSounds();
_local1.playSound("boss");
element = "magic";
boss = "magic";
battle = true;
savepos = g.p.hero._x;
g.p.hero._x = 800;
numofen = 0;
sethealth(25);
fighting = "e16";
world.gotoAndStop("magicboss");
setbatens();
}
if (g.p.hero.hitTest(g.p.tarsis)) {
element = "magic";
boss = "tarsis";
battle = true;
savepos = g.p.hero._x;
g.p.hero._x = 800;
numofen = 0;
sethealth(26);
fighting = "e17";
world.gotoAndStop("tarsis");
setbatens();
}
}
function sethealth(enemy) {
var _local1 = enemy;
if (_local1 == 1) {
baten1 = 25;
baten2 = 25;
baten3 = 25;
baten4 = 25;
baten5 = 25;
maxehp = 25;
emaxdamage = 8;
emindamage = 5;
} else if (_local1 == 2) {
baten1 = 35;
baten2 = 35;
baten3 = 35;
baten4 = 35;
baten5 = 35;
maxehp = 35;
emaxdamage = 10;
emindamage = 8;
} else if (_local1 == 3) {
baten1 = 55;
baten2 = 55;
baten3 = 55;
baten4 = 55;
baten5 = 55;
maxehp = 55;
emaxdamage = 13;
emindamage = 9;
} else if (_local1 == 4) {
baten1 = 65;
baten2 = 65;
baten3 = 65;
baten4 = 65;
baten5 = 65;
maxehp = 65;
emaxdamage = 15;
emindamage = 12;
} else if (_local1 == 5) {
baten1 = 75;
baten2 = 75;
baten3 = 75;
baten4 = 75;
baten5 = 75;
maxehp = 75;
emaxdamage = 16;
emindamage = 12;
} else if (_local1 == 6) {
baten1 = 85;
baten2 = 85;
baten3 = 85;
baten4 = 85;
baten5 = 85;
maxehp = 85;
emaxdamage = 19;
emindamage = 15;
} else if (_local1 == 7) {
baten1 = 100;
baten2 = 100;
baten3 = 100;
baten4 = 100;
baten5 = 100;
maxehp = 100;
emaxdamage = 27;
emindamage = 22;
} else if (_local1 == 8) {
baten1 = 140;
baten2 = 140;
baten3 = 140;
baten4 = 140;
baten5 = 140;
maxehp = 140;
emaxdamage = 35;
emindamage = 30;
} else if (_local1 == 9) {
baten1 = 170;
baten2 = 170;
baten3 = 170;
baten4 = 170;
baten5 = 170;
maxehp = 170;
emaxdamage = 35;
emindamage = 30;
} else if (_local1 == 10) {
baten1 = 200;
baten2 = 200;
baten3 = 200;
baten4 = 200;
baten5 = 200;
maxehp = 200;
emaxdamage = 38;
emindamage = 35;
} else if (_local1 == 11) {
baten1 = 220;
baten2 = 220;
baten3 = 220;
baten4 = 220;
baten5 = 220;
maxehp = 220;
emaxdamage = 48;
emindamage = 45;
} else if (_local1 == 12) {
baten1 = 250;
baten2 = 250;
baten3 = 250;
baten4 = 250;
baten5 = 250;
maxehp = 250;
emaxdamage = 55;
emindamage = 50;
} else if (_local1 == 13) {
baten1 = 270;
baten2 = 270;
baten3 = 270;
baten4 = 270;
baten5 = 270;
maxehp = 270;
emaxdamage = 55;
emindamage = 50;
} else if (_local1 == 14) {
baten1 = 290;
baten2 = 290;
baten3 = 290;
baten4 = 290;
baten5 = 290;
maxehp = 290;
emaxdamage = 60;
emindamage = 55;
} else if (_local1 == 15) {
baten1 = 310;
baten2 = 310;
baten3 = 310;
baten4 = 310;
baten5 = 310;
maxehp = 310;
emaxdamage = 68;
emindamage = 63;
} else if (_local1 == 16) {
baten1 = 330;
baten2 = 330;
baten3 = 330;
baten4 = 330;
baten5 = 330;
maxehp = 330;
emaxdamage = 72;
emindamage = 68;
} else if (_local1 == 20) {
baten1 = 500;
baten2 = 500;
baten3 = 500;
baten4 = 500;
baten5 = 500;
maxehp = 500;
emaxdamage = 82;
emindamage = 75;
} else if (_local1 == 25) {
baten1 = 600;
baten2 = 600;
baten3 = 600;
baten4 = 600;
baten5 = 600;
maxehp = 600;
emaxdamage = 98;
emindamage = 92;
} else if (_local1 == 26) {
baten1 = 2500;
baten2 = 2500;
baten3 = 2500;
baten4 = 2500;
baten5 = 2500;
maxehp = 2500;
emaxdamage = 165;
emindamage = 160;
}
}
function armorinv() {
var _local1 = _root;
j = 0;
piece = armor[j];
i = 0;
while (i < 10) {
marsh = _local1[piece][i];
_local1.world.equiptment[marsh]._visible = false;
if (i == 9) {
i = -1;
piece = armor[j];
j++;
if (j == 10) {
i = 10;
}
}
i++;
}
_local1.world.equiptment.key._visible = false;
_local1.world.equiptment.axe._visible = false;
_local1.world.equiptment.necklace._visible = false;
_local1.world.equiptment.cross._visible = false;
_local1.world.equiptment.shovel._visible = false;
_local1.world.equiptment.wooden_sword._visible = true;
_local1.world.equiptment.wooden_buckler._visible = true;
_local1.world.equiptment.cloth_shirt._visible = true;
}
function makeinv() {
if ((((g.p.hero.hitTest(g.p.tp) || (g.p.hero.hitTest(g.p.jinx))) || (g.p.hero.hitTest(g.p.kai))) || (g.p.hero.hitTest(g.p.titan))) || (g.p.hero.hitTest(g.p.taris))) {
g.p.text._visible = true;
if (inshop == true) {
g.p.hero._visible = false;
}
} else {
g.p.text._visible = false;
g.p.hero._visible = true;
}
if (((((row == 10) || (row == 12)) || (row == 14)) || (row == 16)) && (col == 2)) {
g.p.invi1._visible = true;
g.p.invi2._visible = true;
g.p.invi3._visible = true;
g.p.invi4._visible = true;
g.p.invi5._visible = true;
g.p.invi6._visible = true;
}
if ((((row != 10) && (row != 12)) && (row != 14)) && (row != 16)) {
g.p.invi1._visible = false;
g.p.invi2._visible = false;
g.p.invi3._visible = false;
g.p.invi4._visible = false;
g.p.invi5._visible = false;
g.p.invi6._visible = false;
}
}
function enterplaces() {
var _local1 = _root;
if (g.p.hero.hitTest(g.p.potionshop)) {
savex2 = g.p.hero._x;
savey2 = g.p.hero._y;
world.gotoAndStop("potionshop");
g.p.hero._x = 263;
g.p.hero._y = 480;
inshop = true;
}
if (g.p.hero.hitTest(g.p.shieldshop)) {
savex2 = g.p.hero._x;
savey2 = g.p.hero._y;
world.gotoAndStop("shieldshop");
g.p.hero._x = 263;
g.p.hero._y = 480;
inshop = true;
}
if (g.p.hero.hitTest(g.p.swordshop)) {
savex2 = g.p.hero._x;
savey2 = g.p.hero._y;
world.gotoAndStop("swordshop");
g.p.hero._x = 263;
g.p.hero._y = 480;
inshop = true;
}
if (g.p.hero.hitTest(g.p.armorshop)) {
savex2 = g.p.hero._x;
savey2 = g.p.hero._y;
world.gotoAndStop("armorshop");
g.p.hero._x = 263;
g.p.hero._y = 480;
inshop = true;
}
if (g.p.hero.hitTest(g.p.shopexit)) {
world.gotoAndStop((row + ",") + col);
inshop = false;
g.p.hero._x = savex2;
g.p.hero._y = savey2 + 5;
}
if ((g.p.hero.hitTest(g.p.castledoor) && (row == 1)) && (col == 6)) {
stopAllSounds();
_local1.playSound("city2");
row = 16;
col = 2;
savex = g.p.hero._x;
savey = g.p.hero._y;
g.p.hero._x = 263;
g.p.hero._y = 490;
world.gotoAndStop((row + ",") + col);
}
if ((g.p.hero.hitTest(g.p.castledoor) && (row == 3)) && (col == 1)) {
stopAllSounds();
_local1.playSound("city2");
row = 10;
col = 2;
savex = g.p.hero._x;
savey = g.p.hero._y;
g.p.hero._x = 263;
g.p.hero._y = 490;
world.gotoAndStop((row + ",") + col);
}
if ((g.p.hero.hitTest(g.p.castledoor) && (row == 7)) && (col == 2)) {
stopAllSounds();
_local1.playSound("city2");
row = 12;
col = 2;
savex = g.p.hero._x;
savey = g.p.hero._y;
g.p.hero._x = 263;
g.p.hero._y = 490;
world.gotoAndStop((row + ",") + col);
}
if ((g.p.hero.hitTest(g.p.castledoor) && (row == 7)) && (col == 7)) {
stopAllSounds();
_local1.playSound("city2");
row = 14;
col = 2;
savex = g.p.hero._x;
savey = g.p.hero._y;
g.p.hero._x = 263;
g.p.hero._y = 490;
world.gotoAndStop((row + ",") + col);
}
if (g.p.hero.hitTest(g.p.castleexit) && (row == 10)) {
stopAllSounds();
_local1.playSound("theme");
g.p.hero._x = savex;
g.p.hero._y = savey;
row = 3;
col = 1;
world.gotoAndStop((row + ",") + col);
}
if (g.p.hero.hitTest(g.p.castleexit) && (row == 12)) {
stopAllSounds();
_local1.playSound("theme");
g.p.hero._x = savex;
g.p.hero._y = savey;
row = 7;
col = 2;
world.gotoAndStop((row + ",") + col);
}
if (g.p.hero.hitTest(g.p.castleexit) && (row == 14)) {
stopAllSounds();
_local1.playSound("theme");
g.p.hero._x = savex;
g.p.hero._y = savey;
row = 7;
col = 7;
world.gotoAndStop((row + ",") + col);
}
if (g.p.hero.hitTest(g.p.castleexit) && (row == 16)) {
stopAllSounds();
_local1.playSound("theme");
g.p.hero._x = savex;
g.p.hero._y = savey;
row = 1;
col = 6;
world.gotoAndStop((row + ",") + col);
}
if ((g.p.hero.hitTest(g.p.dungeondoor) && (row == 5)) && (beatdungeon == 0)) {
stopAllSounds();
_local1.playSound("dungeon2");
savex = g.p.hero._x;
savey = g.p.hero._y;
row = 20;
col = 2;
world.gotoAndStop((row + ",") + col);
indungeon = true;
g.p.hero._x = 264;
g.p.hero._y = 480;
}
if ((g.p.hero.hitTest(g.p.dungeondoor) && (row == 8)) && (beatdungeon < 2)) {
stopAllSounds();
_local1.playSound("dungeon2");
savex = g.p.hero._x;
savey = g.p.hero._y;
row = 30;
col = 2;
world.gotoAndStop((row + ",") + col);
indungeon = true;
g.p.hero._x = 264;
g.p.hero._y = 480;
}
if ((g.p.hero.hitTest(g.p.dungeondoor) && (row == 6)) && (beatdungeon < 3)) {
stopAllSounds();
_local1.playSound("dungeon2");
savex = g.p.hero._x;
savey = g.p.hero._y;
row = 40;
col = 2;
world.gotoAndStop((row + ",") + col);
indungeon = true;
g.p.hero._x = 264;
g.p.hero._y = 480;
}
if ((g.p.hero.hitTest(g.p.dungeondoor) && (row == 1)) && (beatdungeon < 4)) {
stopAllSounds();
_local1.playSound("dungeon2");
savex = g.p.hero._x;
savey = g.p.hero._y;
row = 50;
col = 2;
world.gotoAndStop((row + ",") + col);
indungeon = true;
g.p.hero._x = 264;
g.p.hero._y = 480;
}
if (g.p.hero.hitTest(g.p.tot)) {
stopAllSounds();
_local1.playSound("boss");
savex = g.p.hero._x;
savey = g.p.hero._y;
row = 60;
col = 2;
world.gotoAndStop((row + ",") + col);
indungeon = true;
g.p.hero._x = 264;
g.p.hero._y = 450;
}
if (g.p.hero.hitTest(g.p.dexit) && (row == 20)) {
stopAllSounds();
_local1.playSound("theme");
row = 5;
col = 2;
world.gotoAndStop((row + ",") + col);
indungeon = false;
g.p.hero._x = savex;
g.p.hero._y = savey + 5;
}
if (g.p.hero.hitTest(g.p.dexit) && (row == 30)) {
stopAllSounds();
_local1.playSound("theme");
row = 8;
col = 3;
world.gotoAndStop((row + ",") + col);
indungeon = false;
g.p.hero._x = savex;
g.p.hero._y = savey + 5;
}
if (g.p.hero.hitTest(g.p.dexit) && (row == 40)) {
stopAllSounds();
_local1.playSound("theme");
row = 6;
col = 8;
world.gotoAndStop((row + ",") + col);
indungeon = false;
g.p.hero._x = savex;
g.p.hero._y = savey + 5;
}
if (g.p.hero.hitTest(g.p.dexit) && (row == 50)) {
stopAllSounds();
_local1.playSound("theme");
row = 1;
col = 4;
world.gotoAndStop((row + ",") + col);
indungeon = false;
g.p.hero._x = savex;
g.p.hero._y = savey + 5;
}
}
function flower() {
xa = Math.abs(g.p.hero._x - g.p.flower._x);
ya = Math.abs(g.p.hero._y - g.p.flower._y);
if (((xa < 100) && (ya < 100)) && (bloom == false)) {
bloom = true;
g.p.flower.gotoAndPlay("bloom");
}
}
function checkforunequip() {
var _local1 = _root;
if ((sword == true) && (!g.p.equiptment[sworditem].hitTest(g.p.equiptment.swordslot1.swordslot))) {
sword = false;
aac = _local1[sworditem][0];
astr = _local1[sworditem][1];
asta = _local1[sworditem][2];
aagi = _local1[sworditem][3];
adex = _local1[sworditem][4];
acr = _local1[sworditem][5];
afr = _local1[sworditem][6];
apr = _local1[sworditem][7];
amr = _local1[sworditem][8];
ahp = _local1[sworditem][9];
amin = _local1[sworditem][10];
amax = _local1[sworditem][11];
basemindam = basemindam - amin;
basemaxdam = basemaxdam - amax;
basearmor = basearmor - aac;
str = str - astr;
sta = sta - asta;
agi = agi - aagi;
dex = dex - adex;
cr = cr - acr;
fr = fr - afr;
pr = pr - apr;
mr = mr - amr;
basemaxhp = basemaxhp - ahp;
curhp = curhp - ahp;
}
if ((ear == true) && (!g.p.equiptment[earitem].hitTest(g.p.equiptment.earslot1.earslot))) {
ear = false;
aac = _local1[earitem][0];
astr = _local1[earitem][1];
asta = _local1[earitem][2];
aagi = _local1[earitem][3];
adex = _local1[earitem][4];
acr = _local1[earitem][5];
afr = _local1[earitem][6];
apr = _local1[earitem][7];
amr = _local1[earitem][8];
ahp = _local1[earitem][9];
basearmor = basearmor - aac;
str = str - astr;
sta = sta - asta;
agi = agi - aagi;
dex = dex - adex;
cr = cr - acr;
fr = fr - afr;
pr = pr - apr;
mr = mr - amr;
basemaxhp = basemaxhp - ahp;
curhp = curhp - ahp;
}
if ((shield == true) && (!g.p.equiptment[shielditem].hitTest(g.p.equiptment.shieldslot1.shieldslot))) {
shield = false;
aac = _local1[shielditem][0];
astr = _local1[shielditem][1];
asta = _local1[shielditem][2];
aagi = _local1[shielditem][3];
adex = _local1[shielditem][4];
acr = _local1[shielditem][5];
afr = _local1[shielditem][6];
apr = _local1[shielditem][7];
amr = _local1[shielditem][8];
ahp = _local1[shielditem][9];
basearmor = basearmor - aac;
str = str - astr;
sta = sta - asta;
agi = agi - aagi;
dex = dex - adex;
cr = cr - acr;
fr = fr - afr;
pr = pr - apr;
mr = mr - amr;
basemaxhp = basemaxhp - ahp;
curhp = curhp - ahp;
}
if ((feet == true) && (!g.p.equiptment[feetitem].hitTest(g.p.equiptment.feetslot1.feetslot))) {
feet = false;
aac = _local1[feetitem][0];
astr = _local1[feetitem][1];
asta = _local1[feetitem][2];
aagi = _local1[feetitem][3];
adex = _local1[feetitem][4];
acr = _local1[feetitem][5];
afr = _local1[feetitem][6];
apr = _local1[feetitem][7];
amr = _local1[feetitem][8];
ahp = _local1[feetitem][9];
basearmor = basearmor - aac;
str = str - astr;
sta = sta - asta;
agi = agi - aagi;
dex = dex - adex;
cr = cr - acr;
fr = fr - afr;
pr = pr - apr;
mr = mr - amr;
basemaxhp = basemaxhp - ahp;
curhp = curhp - ahp;
}
if ((chest == true) && (!g.p.equiptment[chestitem].hitTest(g.p.equiptment.chestslot1.chestslot))) {
chest = false;
aac = _local1[chestitem][0];
astr = _local1[chestitem][1];
asta = _local1[chestitem][2];
aagi = _local1[chestitem][3];
adex = _local1[chestitem][4];
acr = _local1[chestitem][5];
afr = _local1[chestitem][6];
apr = _local1[chestitem][7];
amr = _local1[chestitem][8];
ahp = _local1[chestitem][9];
basearmor = basearmor - aac;
str = str - astr;
sta = sta - asta;
agi = agi - aagi;
dex = dex - adex;
cr = cr - acr;
fr = fr - afr;
pr = pr - apr;
mr = mr - amr;
basemaxhp = basemaxhp - ahp;
curhp = curhp - ahp;
}
if ((arms == true) && (!g.p.equiptment[armitem].hitTest(g.p.equiptment.armslot1.armslot))) {
arms = false;
aac = _local1[armitem][0];
astr = _local1[armitem][1];
asta = _local1[armitem][2];
aagi = _local1[armitem][3];
adex = _local1[armitem][4];
acr = _local1[armitem][5];
afr = _local1[armitem][6];
apr = _local1[armitem][7];
amr = _local1[armitem][8];
ahp = _local1[armitem][9];
basearmor = basearmor - aac;
str = str - astr;
sta = sta - asta;
agi = agi - aagi;
dex = dex - adex;
cr = cr - acr;
fr = fr - afr;
pr = pr - apr;
mr = mr - amr;
basemaxhp = basemaxhp - ahp;
curhp = curhp - ahp;
}
if ((legs == true) && (!g.p.equiptment[legitem].hitTest(g.p.equiptment.legslot1.legslot))) {
legs = false;
aac = _local1[legitem][0];
astr = _local1[legitem][1];
asta = _local1[legitem][2];
aagi = _local1[legitem][3];
adex = _local1[legitem][4];
acr = _local1[legitem][5];
afr = _local1[legitem][6];
apr = _local1[legitem][7];
amr = _local1[legitem][8];
ahp = _local1[legitem][9];
basearmor = basearmor - aac;
str = str - astr;
sta = sta - asta;
agi = agi - aagi;
dex = dex - adex;
cr = cr - acr;
fr = fr - afr;
pr = pr - apr;
mr = mr - amr;
basemaxhp = basemaxhp - ahp;
curhp = curhp - ahp;
}
if ((head == true) && (!g.p.equiptment[headitem].hitTest(g.p.equiptment.headslot1.headslot))) {
head = false;
aac = _local1[headitem][0];
astr = _local1[headitem][1];
asta = _local1[headitem][2];
aagi = _local1[headitem][3];
adex = _local1[headitem][4];
acr = _local1[headitem][5];
afr = _local1[headitem][6];
apr = _local1[headitem][7];
amr = _local1[headitem][8];
ahp = _local1[headitem][9];
basearmor = basearmor - aac;
str = str - astr;
sta = sta - asta;
agi = agi - aagi;
dex = dex - adex;
cr = cr - acr;
fr = fr - afr;
pr = pr - apr;
mr = mr - amr;
basemaxhp = basemaxhp - ahp;
curhp = curhp - ahp;
}
if ((hands == true) && (!g.p.equiptment[handitem].hitTest(g.p.equiptment.handslot1.handslot))) {
hands = false;
aac = _local1[handitem][0];
astr = _local1[handitem][1];
asta = _local1[handitem][2];
aagi = _local1[handitem][3];
adex = _local1[handitem][4];
acr = _local1[handitem][5];
afr = _local1[handitem][6];
apr = _local1[handitem][7];
amr = _local1[handitem][8];
ahp = _local1[handitem][9];
basearmor = basearmor - aac;
str = str - astr;
sta = sta - asta;
agi = agi - aagi;
dex = dex - adex;
cr = cr - acr;
fr = fr - afr;
pr = pr - apr;
mr = mr - amr;
basemaxhp = basemaxhp - ahp;
curhp = curhp - ahp;
}
if ((inv1 == true) && (!g.p.equiptment[islot1].hitTest(g.p.equiptment.inv1))) {
inv1 = false;
islot1 = "null";
}
if ((inv2 == true) && (!g.p.equiptment[islot2].hitTest(g.p.equiptment.inv2))) {
inv2 = false;
islot2 = "null";
}
if ((inv3 == true) && (!g.p.equiptment[islot3].hitTest(g.p.equiptment.inv3))) {
inv3 = false;
islot3 = "null";
}
if ((inv4 == true) && (!g.p.equiptment[islot4].hitTest(g.p.equiptment.inv4))) {
inv4 = false;
islot4 = "null";
}
if ((inv5 == true) && (!g.p.equiptment[islot5].hitTest(g.p.equiptment.inv5))) {
inv5 = false;
islot5 = "null";
}
if ((inv6 == true) && (!g.p.equiptment[islot6].hitTest(g.p.equiptment.inv6))) {
inv6 = false;
islot6 = "null";
}
if ((inv7 == true) && (!g.p.equiptment[islot7].hitTest(g.p.equiptment.inv7))) {
inv7 = false;
islot7 = "null";
}
if ((inv8 == true) && (!g.p.equiptment[islot8].hitTest(g.p.equiptment.inv8))) {
inv8 = false;
islot8 = "null";
}
if ((inv9 == true) && (!g.p.equiptment[islot9].hitTest(g.p.equiptment.inv9))) {
inv9 = false;
islot9 = "null";
}
if ((inv10 == true) && (!g.p.equiptment[islot10].hitTest(g.p.equiptment.inv10))) {
inv10 = false;
islot10 = "null";
}
}
function equip(item) {
var _local1 = item;
var _local2 = _root;
aac = _local2[_local1][0];
astr = _local2[_local1][1];
asta = _local2[_local1][2];
aagi = _local2[_local1][3];
adex = _local2[_local1][4];
acr = _local2[_local1][5];
afr = _local2[_local1][6];
apr = _local2[_local1][7];
amr = _local2[_local1][8];
ahp = _local2[_local1][9];
amin = _local2[_local1][10];
amax = _local2[_local1][11];
basemindam = basemindam + amin;
basemaxdam = basemaxdam + amax;
basearmor = basearmor + aac;
str = str + astr;
sta = sta + asta;
agi = agi + aagi;
dex = dex + adex;
cr = cr + acr;
fr = fr + afr;
pr = pr + apr;
mr = mr + amr;
basemaxhp = basemaxhp + ahp;
curhp = curhp + ahp;
}
function setarmor() {
battleitem1 = ["ruby_earring", "leather_sleeves", "leather_gloves", "leather_leggings", "silk_turban", "silk_slippers", "leather_boots"];
battleitem2 = ["steel_guantlets", "bronze_guantlets", "reinforced_leather_skullcap", "iron_boots", "bronze_boots", "bronze_breastplate"];
battleitem3 = ["clearsteel_earring", "golden_bronze_vambraces", "puresteel_vambraces", "bronze_helm", "golden_bronze_boots", "puresteel_boots", "puresteel_chestplate", "insidious_tunic"];
battleitem4 = ["armwraps_of_quickness", "clearsteel_vambraces", "puresteel_guantlets", "thunderlaced_leggings", "black_bronze_legplates", "helmet_of_elements", "slippers_of_quickness", "frozenscale_breastplate"];
armor = ["swords", "chest", "legs", "shields", "head", "hands", "arms", "earrings", "feet"];
swords = ["wooden_sword", "steel_short_sword", "steel_long_sword", "bronze_long_sword", "plated_long_sword", "puresteel_long_sword", "generals_blade", "warders_blade", "clearsteel_long_sword", "bane_of_tarsis"];
wooden_sword = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 20];
steel_short_sword = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 27];
steel_long_sword = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 35];
bronze_long_sword = [0, 3, 3, 0, 0, 0, 0, 0, 0, 0, 33, 40];
plated_long_sword = [0, 0, 0, 0, 0, 4, 4, 4, 4, 0, 38, 46];
puresteel_long_sword = [0, 5, 0, 5, 5, 0, 0, 0, 0, 0, 45, 52];
generals_blade = [0, 7, 7, 0, 0, 0, 0, 0, 0, 0, 51, 60];
warders_blade = [0, 5, 5, 5, 0, 4, 4, 4, 4, 0, 57, 65];
clearsteel_long_sword = [0, 7, 7, 7, 0, 0, 0, 0, 0, 0, 65, 75];
bane_of_tarsis = [0, 10, 10, 10, 10, 0, 0, 40, 0, 50, 80, 100];
chest = ["cloth_shirt", "leather_vest", "ringmail_vest", "bronze_breastplate", "golden_bronze_breastplate", "puresteel_chestplate", "insidious_tunic", "venomlaced_breastplate", "frozenscale_breastplate", "titans_blazing_chestguard"];
cloth_shirt = [4, 0, 0, 0, 0, 0, 0, 0, 0, 0];
leather_vest = [6, 0, 0, 0, 0, 0, 0, 0, 0, 0];
ringmail_vest = [10, 0, 2, 2, 0, 0, 0, 0, 0, 0];
bronze_breastplate = [12, 0, 0, 4, 4, 4, 0, 0, 0, 0];
golden_bronze_breastplate = [14, 2, 0, 6, 7, 10, 2, 0, 0, 0];
puresteel_chestplate = [16, 6, 6, 6, 6, 0, 0, 0, 0, 0];
insidious_tunic = [14, 10, 0, 15, 15, 0, 0, 20, 0, 0];
venomlaced_breastplate = [18, 10, 0, 8, 0, 0, 0, 30, 0, 20];
frozenscale_breastplate = [20, 10, 0, 10, 10, 30, 0, 0, 0, 30];
titans_blazing_chestguard = [25, 15, 15, 15, 15, 25, 25, 0, 0, 50];
legs = ["cloth_pants", "leather_leggings", "ringmail_pants", "bronze_legplates", "golden_bronze_legplates", "puresteel_legplates", "thunderlaced_leggings", "black_bronze_legplates", "clearsteel_greaves", "jinxs_lightning_legplates"];
cloth_pants = [3, 0, 0, 0, 0, 0, 0, 0, 0, 0];
leather_leggings = [5, 0, 0, 0, 0, 0, 0, 0, 0, 0];
ringmail_pants = [9, 0, 2, 2, 0, 0, 0, 0, 0, 0];
bronze_legplates = [11, 0, 4, 4, 0, 0, 4, 0, 0, 0];
golden_bronze_legplates = [13, 0, 6, 0, 6, 0, 0, 10, 0, 0];
puresteel_legplates = [15, 6, 6, 0, 0, 5, 0, 5, 0, 0];
thunderlaced_leggings = [5, 0, 15, 15, 15, 0, 0, 0, 0, 0];
black_bronze_legplates = [17, 7, 7, 0, 0, 0, 0, 5, 0, 25];
clearsteel_greaves = [19, 10, 0, 10, 10, 0, 15, 15, 0, 15];
jinxs_lightning_legplates = [23, 7, 7, 20, 20, 10, 10, 10, 10, 40];
shields = ["wooden_buckler", "round_shield", "golden_buckler", "ringed_round_shield", "kite_shield", "puresteel_shield", "clearsteel_shield", "shield_of_crystals", "guard_of_mardok", "protection_of_waterdeep"];
wooden_buckler = [4, 0, 0, 0, 0, 0, 0, 0, 0, 0];
round_shield = [7, 0, 0, 0, 0, 0, 0, 0, 0, 0];
golden_buckler = [10, 0, 2, 0, 2, 2, 2, 0, 0, 0];
ringed_round_shield = [14, 0, 5, 0, 4, 3, 3, 3, 3, 0];
kite_shield = [17, 5, 5, 2, 0, 0, 0, 0, 0, 0];
puresteel_shield = [19, 5, 5, 4, 0, 4, 4, 4, 4, 0];
clearsteel_shield = [22, 7, 7, 7, 0, 0, 0, 0, 0, 10];
shield_of_crystals = [25, 5, 5, 5, 0, 10, 10, 10, 10, 0];
guard_of_mardok = [27, 10, 10, 0, 0, 0, 0, 30, 0, 30];
protection_of_waterdeep = [30, 15, 15, 15, 15, 30, 30, 0, 0, 50];
head = ["cloth_cap", "silk_turban", "leather_skullcap", "reinforced_leather_skullcap", "iron_helm", "bronze_helm", "golden_bronze_helm", "helm_of_life", "helmet_of_elements", "kais_helm_of_understanding"];
cloth_cap = [2, 0, 0, 0, 0, 0, 0, 0, 0, 0];
silk_turban = [2, 0, 0, 1, 1, 0, 0, 2, 0, 0];
leather_skullcap = [4, 0, 1, 0, 0, 0, 0, 0, 0, 0];
reinforced_leather_skullcap = [6, 0, 5, 0, 0, 0, 0, 0, 0, 10];
iron_helm = [8, 5, 5, 0, 0, 0, 0, 0, 5, 0];
bronze_helm = [11, 5, 5, 0, 0, 3, 3, 0, 5, 0];
golden_bronze_helm = [14, 7, 7, 5, 0, 7, 7, 0, 12, 0];
helm_of_life = [15, 0, 20, 0, 0, 10, 10, 10, 10, 20];
helmet_of_elements = [17, 10, 10, 0, 0, 25, 25, 0, 0, 30];
kais_helm_of_understanding = [20, 15, 15, 5, 5, 5, 5, 0, 30, 50];
hands = ["cloth_gloves", "leather_gloves", "ringmail_guantlets", "steel_guantlets", "bronze_guantlets", "golden_bronze_guantlets", "gloves_of_power", "puresteel_guantlets", "firebranded_guantlets", "gloves_of_taris"];
cloth_gloves = [2, 0, 0, 0, 0, 0, 0, 0, 0, 0];
leather_gloves = [4, 0, 0, 0, 0, 0, 0, 0, 0, 0];
ringmail_guantlets = [7, 0, 0, 3, 0, 0, 0, 0, 0, 0];
steel_guantlets = [10, 5, 0, 0, 0, 0, 5, 0, 0, 0];
bronze_guantlets = [12, 4, 0, 0, 4, 4, 4, 0, 0, 0];
golden_bronze_guantlets = [15, 6, 0, 0, 6, 0, 0, 10, 0, 0];
gloves_of_power = [17, 10, 0, 0, 5, 0, 0, 0, 10, 10];
puresteel_guantlets = [17, 0, 5, 0, 10, 10, 10, 0, 0, 20];
firebranded_guantlets = [19, 10, 0, 0, 10, 0, 30, 0, 0, 30];
gloves_of_taris = [20, 15, 15, 0, 15, 0, 0, 0, 25, 0];
arms = ["cloth_sleeves", "leather_sleeves", "ringmail_armguards", "steel_vambraces", "bronze_vambraces", "golden_bronze_vambraces", "puresteel_vambraces", "armswraps_of_quickness", "clearsteel_vambraces", "armguards_of_the_righteous"];
cloth_sleeves = [2, 0, 0, 0, 0, 0, 0, 0, 0, 0];
leather_sleeves = [4, 0, 0, 0, 0, 0, 0, 0, 0, 0];
ringmail_armguards = [8, 2, 0, 2, 0, 0, 0, 0, 0, 0];
steel_vambraces = [10, 4, 4, 0, 0, 3, 3, 0, 0, 0];
bronze_vambraces = [12, 5, 0, 5, 3, 0, 0, 5, 0, 0];
golden_bronze_vambraces = [14, 7, 0, 7, 5, 0, 0, 10, 0, 0];
puresteel_vambraces = [15, 7, 7, 10, 5, 5, 5, 0, 0, 0];
armswraps_of_quickness = [5, 0, 20, 15, 15, 0, 0, 25, 25, 0];
clearsteel_vambraces = [18, 10, 10, 15, 0, 0, 0, 0, 0, 30];
armguards_of_the_righteous = [20, 12, 12, 12, 12, 0, 0, 15, 15, 25];
earrings = ["ruby_earring", "black_rose_earring", "flamestone_earring", "earring_of_reflection", "clearsteel_earring"];
ruby_earring = [2, 2, 0, 2, 0, 0, 0, 0, 0, 0];
black_rose_earring = [4, 4, 4, 4, 0, 0, 0, 0, 0, 0];
flamestone_earring = [5, 5, 5, 0, 0, 0, 20, 0, 0, 0];
earring_of_reflection = [5, 0, 0, 0, 0, 15, 15, 15, 15, 0];
clearsteel_earring = [10, 10, 10, 0, 0, 0, 0, 10, 10, 0];
feet = ["cloth_sandals", "silk_slippers", "leather_boots", "iron_boots", "bronze_boots", "golden_bronze_boots", "puresteel_boots", "slippers_of_quickness", "clearsteel_boots", "agile_boots_of_the_storm"];
cloth_sandals = [3, 0, 0, 0, 0, 0, 0, 0, 0, 0];
silk_slippers = [3, 0, 0, 3, 0, 0, 0, 0, 0, 0];
leather_boots = [6, 0, 1, 2, 0, 0, 0, 0, 0, 0];
iron_boots = [8, 3, 3, 0, 0, 0, 0, 0, 0, 0];
bronze_boots = [10, 0, 0, 4, 0, 4, 0, 4, 0, 0];
golden_bronze_boots = [12, 0, 5, 7, 0, 7, 3, 0, 0, 0];
puresteel_boots = [14, 8, 8, 0, 0, 0, 0, 4, 4, 0];
slippers_of_quickness = [6, 0, 10, 30, 10, 15, 15, 0, 0, 0];
clearsteel_boots = [17, 8, 10, 5, 0, 10, 10, 0, 10, 0];
agile_boots_of_the_storm = [20, 10, 10, 18, 0, 7, 7, 7, 7, 40];
}
function updatestats() {
var _local1 = _root;
mindam = Math.ceil(dex * 0.24) + basemindam;
maxdam = Math.ceil(str * 0.24) + basemaxdam;
if (mindam > maxdam) {
mindam = maxdam;
}
edifference = emaxdamage - emindamage;
bidarsh = random(edifference);
damtaken1 = (emindamage + bidarsh) - Math.ceil(armor * 0.25);
if (element == "poison") {
damtaken = damtaken1 - Math.ceil(pr * 0.018);
} else if (element == "ice") {
damtaken = damtaken1 - Math.ceil(cr * 0.018);
} else if (element == "fire") {
damtaken = damtaken1 - Math.ceil(fr * 0.018);
} else if (element == "magic") {
damtaken = damtaken1 - Math.ceil(mr * 0.018);
}
if (damtaken < 1) {
damtaken = 1;
}
difference = maxdam - mindam;
maxhp = basemaxhp + Math.ceil(sta * 0.5);
armor = basearmor + Math.ceil(agi * 0.3);
hppercent = (curhp / maxhp) * 100;
_local1.hpbar._xscale = hppercent;
exppercent = (curexp / nextlvl) * 100;
_local1.expbar._xscale = exppercent;
if (curhp <= 0) {
curhp = 0;
turn = 1;
dead = true;
g.p.bathero.gotoAndStop("dead");
}
if (curexp >= nextlvl) {
g.p.newlvl._visible = true;
_local1.playSound("ding");
level++;
basemaxhp = basemaxhp + (level + 20);
curhp = basemaxhp;
nextlvl = nextlvl + (level * 8);
curexp = 2;
points = points + 5;
}
if (points < 1) {
g.p.character.pointers._visible = false;
} else {
g.p.character.pointers._visible = true;
}
}
function insideobjects() {
if (((((((((((g.p.hero.hitTest(g.p.stop1) || (g.p.hero.hitTest(g.p.stop2))) || (g.p.hero.hitTest(g.p.stop3))) || (g.p.hero.hitTest(g.p.stop4))) || (g.p.hero.hitTest(g.p.stop5))) || (g.p.hero.hitTest(g.p.stop6))) || (g.p.hero.hitTest(g.p.stop7))) || (g.p.hero.hitTest(g.p.stop8))) || (g.p.hero.hitTest(g.p.stop9))) || (g.p.hero.hitTest(g.p.stop10))) || (g.p.hero.hitTest(g.p.elgato))) || (g.p.hero.hitTest(g.p.blocker))) {
if (dir == "right") {
g.p.hero._x = g.p.hero._x - adjustment;
} else if (dir == "left") {
g.p.hero._x = g.p.hero._x + adjustment;
} else if (dir == "up") {
g.p.hero._y = g.p.hero._y + adjustment;
} else if (dir == "down") {
g.p.hero._y = g.p.hero._y - adjustment;
}
}
}
function checkforhits() {
if (((((((((((g.p.hero.hitTest(g.p.stop1) || (g.p.hero.hitTest(g.p.stop2))) || (g.p.hero.hitTest(g.p.stop3))) || (g.p.hero.hitTest(g.p.stop4))) || (g.p.hero.hitTest(g.p.stop5))) || (g.p.hero.hitTest(g.p.stop6))) || (g.p.hero.hitTest(g.p.stop7))) || (g.p.hero.hitTest(g.p.stop8))) || (g.p.hero.hitTest(g.p.stop9))) || (g.p.hero.hitTest(g.p.stop10))) || (g.p.hero.hitTest(g.p.elgato))) || (g.p.hero.hitTest(g.p.blocker))) {
hitsomething = true;
} else {
hitsomething = false;
}
}
function moveframe() {
if (indungeon == true) {
if ((g.p.hero._x > 508) && (g.p.hero._x < 700)) {
gateopen = false;
enemydead = false;
col++;
g.p.flower.gotoAndStop(1);
bloom = false;
world.gotoAndStop((row + ",") + col);
g.p.hero._x = 43;
}
if (g.p.hero._x < 13) {
gateopen = false;
enemydead = false;
col--;
g.p.flower.gotoAndStop(1);
bloom = false;
world.gotoAndStop((row + ",") + col);
g.p.hero._x = 480;
}
if ((g.p.hero._y < 13) && (g.p.hero._x < 700)) {
gateopen = false;
enemydead = false;
row--;
bloom = false;
g.p.flower.gotoAndStop(1);
world.gotoAndStop((row + ",") + col);
g.p.hero._y = 455;
}
if ((g.p.hero._y > 486) && (g.p.hero._x < 700)) {
gateopen = false;
enemydead = false;
row++;
bloom = false;
g.p.flower.gotoAndStop(1);
world.gotoAndStop((row + ",") + col);
g.p.hero._y = 42;
}
} else if (indungeon == false) {
if ((g.p.hero._x > 520) && (g.p.hero._x < 700)) {
gateopen = false;
enemydead = false;
col++;
g.p.flower.gotoAndStop(1);
bloom = false;
world.gotoAndStop((row + ",") + col);
g.p.hero._x = 5;
}
if (g.p.hero._x < 5) {
gateopen = false;
enemydead = false;
col--;
bloom = false;
g.p.flower.gotoAndStop(1);
world.gotoAndStop((row + ",") + col);
g.p.hero._x = 520;
}
if ((g.p.hero._y < 5) && (g.p.hero._x < 700)) {
gateopen = false;
enemydead = false;
row--;
bloom = false;
g.p.flower.gotoAndStop(1);
world.gotoAndStop((row + ",") + col);
g.p.hero._y = 495;
}
if ((g.p.hero._y > 495) && (g.p.hero._x < 700)) {
gateopen = false;
enemydead = false;
row++;
bloom = false;
g.p.flower.gotoAndStop(1);
world.gotoAndStop((row + ",") + col);
g.p.hero._y = 5;
}
}
world.map.worldmap.gotoAndStop((row + ",") + col);
}
function setstats() {
if (class == "warrior") {
world.character.class.gotoAndStop("warrior");
str = 30;
sta = 30;
agi = 20;
dex = 20;
cr = 30;
fr = 30;
pr = 25;
mr = 15;
curhp = 55;
basemaxhp = 40;
} else if (class == "paladin") {
world.character.class.gotoAndStop("paladin");
str = 25;
sta = 25;
agi = 25;
dex = 25;
cr = 25;
fr = 25;
pr = 20;
mr = 30;
curhp = 50;
basemaxhp = 37;
} else if (class == "scout") {
world.character.class.gotoAndStop("scout");
str = 20;
sta = 20;
agi = 30;
dex = 30;
cr = 20;
fr = 20;
pr = 30;
mr = 30;
curhp = 45;
basemaxhp = 35;
}
}
function movehero() {
if (Key.isDown(37) && (moving == false)) {
moving = true;
dir = "left";
world.hero.gotoAndPlay("runleft");
}
if (Key.isDown(39) && (moving == false)) {
moving = true;
dir = "right";
world.hero.gotoAndPlay("runright");
}
if (Key.isDown(38) && (moving == false)) {
moving = true;
dir = "up";
world.hero.gotoAndPlay("runup");
}
if (Key.isDown(40) && (moving == false)) {
moving = true;
dir = "down";
world.hero.gotoAndPlay("rundown");
}
if (moving == true) {
if ((dir == "up") && (battle == false)) {
if (hitsomething == true) {
g.p.hero._y = g.p.hero._y + adjustment;
} else {
g.p.hero._y = g.p.hero._y - speed;
if (!Key.isDown(38)) {
moving = false;
world.hero.gotoAndStop("standup");
}
}
}
if ((dir == "down") && (battle == false)) {
if (hitsomething == true) {
g.p.hero._y = g.p.hero._y - adjustment;
} else {
g.p.hero._y = g.p.hero._y + speed;
if (!Key.isDown(40)) {
moving = false;
world.hero.gotoAndStop("standdown");
}
}
}
if ((dir == "right") && (battle == false)) {
if (hitsomething == true) {
g.p.hero._x = g.p.hero._x - adjustment;
} else {
g.p.hero._x = g.p.hero._x + speed;
if (!Key.isDown(39)) {
moving = false;
world.hero.gotoAndStop("standright");
}
}
}
if ((dir == "left") && (battle == false)) {
if (hitsomething == true) {
g.p.hero._x = g.p.hero._x + adjustment;
} else {
g.p.hero._x = g.p.hero._x - speed;
if (!Key.isDown(37)) {
moving = false;
world.hero.gotoAndStop("standleft");
}
}
}
}
}
function beginning() {
var _local1 = _root;
g = {};
g.p = _local1.world;
setstats();
setarmor();
armorinv();
_local1.world.text._visible = false;
turn = 1;
g.p.equiptment._visible = false;
g.p.equiptment._x = 100;
g.p.equiptment._y = 40;
g.p.character._x = 115;
g.p.character._y = 40;
g.p.character._visible = false;
g.p.map._x = 40;
g.p.map._y = 30;
g.p.game._x = 125;
g.p.game._y = 65;
g.p.map._visible = false;
g.p.game._visible = false;
basemindam = 0;
basemaxdam = 0;
mindam = 0;
indungeon = false;
maxdam = 0;
gateopen = false;
chest = false;
head = false;
hands = false;
arms = false;
ear = false;
legs = false;
feet = false;
shield = false;
sword = false;
armor = 5;
level = 1;
curexp = 0;
nextlvl = 50;
row = 10;
col = 2;
starty = 200;
startx = 100;
adjustment = 5;
beatdungeon = 0;
g.p.newitem.swapDepths(13133);
g.p.newlvl.swapDepths(13134);
g.p.newitem._visible = false;
g.p.equiptment.para.swapDepths(11001);
_local1.allybar.swapDepths(9998);
_local1.sbut.swapDepths(9999);
g.p.character.swapDepths(11209);
g.p.map.swapDepths(11208);
g.p.equiptment.swapDepths(11207);
g.p.game.swapDepths(11206);
g.p.hero.swapDepths(10005);
world.gotoAnd((row + ",") + col);
bloom = false;
g.p.hero._x = startx;
g.p.hero._y = starty;
_local1.smpotion = 5;
_local1.medpotion = 1;
_local1.lgpotion = 0;
_local1.gold = 75;
speed = 5;
moveddead = false;
moving = false;
world.gotoAndStop((row + ",") + col);
boss = false;
inv1 = false;
inv2 = false;
inv3 = false;
inv4 = false;
inv5 = false;
inv6 = false;
inv7 = false;
inv8 = false;
inv9 = false;
inv10 = false;
battle = false;
attacking = false;
eturn = 1;
eattacking = false;
havekey = false;
keyreturned = false;
haveshovel = false;
shovelreturned = false;
points = 0;
havenecklace = false;
necklacereturned = false;
addstr = 0;
adddex = 0;
addagi = 0;
addsta = 0;
addmr = 0;
addpr = 0;
addfr = 0;
addcr = 0;
given1 = false;
given2 = false;
given3 = false;
given4 = false;
crystals = 0;
haveaxe = false;
axereturned = false;
havecross = false;
crossreturned = false;
g.p.newlvl._visible = false;
_local1.world.questkey._visible = false;
dead = false;
soundOn = true;
savex = 387;
savey = 262;
stopAllSounds();
_local1.playSound("city2");
}
beginning();
_root.onEnterFrame = function () {
changetext();
fight();
gate();
checkforfight();
enterplaces();
flower();
updatestats();
insideobjects();
checkforhits();
moveframe();
movehero();
switchally();
checkforunequip();
makeinv();
};
_root.onMouseDown = function () {
mx = _xmouse;
my = _ymouse;
};
_root.onMouseDown = function () {
mx = _xmouse;
my = _ymouse;
if (((dead == true) && (mx > 0)) && (mx < 1000)) {
advance();
}
};
stop();
Instance of Symbol 2577 MovieClip "para" in Frame 55
onClipEvent (load) {
this.swapDepths(10111);
}
Symbol 30 MovieClip Frame 39
stop();
Symbol 50 MovieClip Frame 39
stop();
Symbol 78 MovieClip Frame 35
this.gotoAndPlay(1);
Symbol 81 MovieClip Frame 144
stopAllSounds();
Symbol 81 MovieClip Frame 145
_root.gotoAndStop("splash");
Symbol 91 Button
on (release) {
gotoAndStop ("char_select");
}
Symbol 94 Button
on (release) {
gotoAndStop ("characters");
}
Symbol 99 Button
on (release) {
gotoAndStop ("credits");
}
Symbol 104 MovieClip Frame 12
this.gotoAndPlay(1);
Symbol 109 MovieClip Frame 12
this.gotoAndPlay(1);
Symbol 114 MovieClip Frame 12
this.gotoAndPlay(1);
Symbol 119 MovieClip Frame 12
this.gotoAndPlay(1);
Symbol 134 MovieClip Frame 21
this.gotoAndPlay(1);
Symbol 137 MovieClip Frame 40
this.gotoAndPlay(1);
Symbol 140 MovieClip Frame 40
this.gotoAndPlay(1);
Symbol 143 MovieClip Frame 40
this.gotoAndPlay(1);
Symbol 146 MovieClip Frame 40
this.gotoAndPlay(1);
Symbol 150 MovieClip Frame 1
stop();
Symbol 150 MovieClip Frame 493
_root.playingsound = false;
Symbol 159 Button
on (release) {
class = "warrior";
gotoAndPlay ("game");
}
Symbol 164 Button
on (release) {
class = "paladin";
gotoAndPlay ("game");
}
Symbol 168 Button
on (release) {
class = "scout";
gotoAndPlay ("game");
}
Symbol 250 Button
on (release) {
_root.gotoAndStop("splash");
}
Symbol 301 MovieClip Frame 1
stop();
Symbol 301 MovieClip Frame 46
this.gotoAndPlay("rundown");
Symbol 301 MovieClip Frame 59
this.gotoAndPlay("runleft");
Symbol 301 MovieClip Frame 72
this.gotoAndPlay("runright");
Symbol 301 MovieClip Frame 89
this.gotoAndPlay("runup");
Symbol 307 Button
on (release) {
this._visible = false;
}
Symbol 312 MovieClip Frame 1
stop();
Symbol 380 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("c2");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 20;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.chest == false)) {
stopDrag();
this._x = 72.8;
this._y = 90.8;
_root.equip("leather_vest");
this.swapDepths(10021);
_root.chest = true;
_root.chestitem = "leather_vest";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 31.5;
this._y = 306;
_root.inv1 = true;
this.swapDepths(10021);
_root.islot1 = "leather_vest";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 91.5;
this._y = 306;
_root.inv2 = true;
this.swapDepths(10021);
_root.islot2 = "leather_vest";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 154;
this._y = 306;
this.swapDepths(10021);
_root.inv3 = true;
_root.islot3 = "leather_vest";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 214;
this.swapDepths(10021);
this._y = 306;
_root.inv4 = true;
_root.islot4 = "leather_vest";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 274;
this.swapDepths(10021);
this._y = 306;
_root.inv5 = true;
_root.islot5 = "leather_vest";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 31.5;
this.swapDepths(10021);
this._y = 368;
_root.inv6 = true;
_root.islot6 = "leather_vest";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 91.5;
this.swapDepths(10021);
this._y = 368;
_root.inv7 = true;
_root.islot7 = "leather_vest";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 154;
this.swapDepths(10021);
this._y = 368;
_root.inv8 = true;
_root.islot8 = "leather_vest";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 214;
this.swapDepths(10021);
this._y = 368;
_root.inv9 = true;
_root.islot9 = "leather_vest";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 274;
this.swapDepths(10021);
this._y = 368;
_root.inv10 = true;
_root.islot10 = "leather_vest";
}
}
Symbol 383 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("c3");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 30;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.chest == false)) {
stopDrag();
this._x = 72.8;
this._y = 90.8;
this.swapDepths(10022);
_root.equip("ringmail_vest");
_root.chest = true;
_root.chestitem = "ringmail_vest";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 31.5;
this._y = 306;
_root.inv1 = true;
this.swapDepths(10022);
_root.islot1 = "ringmail_vest";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 91.5;
this._y = 306;
_root.inv2 = true;
this.swapDepths(10022);
_root.islot2 = "ringmail_vest";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 154;
this._y = 306;
_root.inv3 = true;
this.swapDepths(10022);
_root.islot3 = "ringmail_vest";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 214;
this._y = 306;
this.swapDepths(10022);
_root.inv4 = true;
_root.islot4 = "ringmail_vest";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 274;
this._y = 306;
this.swapDepths(10022);
_root.inv5 = true;
_root.islot5 = "ringmail_vest";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 31.5;
this._y = 368;
_root.inv6 = true;
this.swapDepths(10022);
_root.islot6 = "ringmail_vest";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 91.5;
this._y = 368;
_root.inv7 = true;
this.swapDepths(10022);
_root.islot7 = "ringmail_vest";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 154;
this._y = 368;
this.swapDepths(10022);
_root.inv8 = true;
_root.islot8 = "ringmail_vest";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 214;
this._y = 368;
this.swapDepths(10022);
_root.inv9 = true;
_root.islot9 = "ringmail_vest";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 274;
this._y = 368;
this.swapDepths(10022);
_root.inv10 = true;
_root.islot10 = "ringmail_vest";
}
}
Symbol 386 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("c4");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 40;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.chest == false)) {
stopDrag();
this._x = 80;
this._y = 92.8;
_root.equip("bronze_breastplate");
this.swapDepths(10023);
_root.chest = true;
_root.chestitem = "bronze_breastplate";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 38.7;
this._y = 308;
_root.inv1 = true;
this.swapDepths(10023);
_root.islot1 = "bronze_breastplate";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 98.7;
this._y = 308;
_root.inv2 = true;
this.swapDepths(10023);
_root.islot2 = "bronze_breastplate";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 161.2;
this._y = 308;
this.swapDepths(10023);
_root.inv3 = true;
_root.islot3 = "bronze_breastplate";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 221.2;
this.swapDepths(10023);
this._y = 308;
_root.inv4 = true;
_root.islot4 = "bronze_breastplate";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 285.2;
this.swapDepths(10023);
this._y = 308;
_root.inv5 = true;
_root.islot5 = "bronze_breastplate";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 38.7;
this.swapDepths(10023);
this._y = 370;
_root.inv6 = true;
_root.islot6 = "bronze_breastplate";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 98.7;
this.swapDepths(10023);
this._y = 370;
_root.inv7 = true;
_root.islot7 = "bronze_breastplate";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 162.2;
this.swapDepths(10023);
this._y = 370;
_root.inv8 = true;
_root.islot8 = "bronze_breastplate";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 221.2;
this.swapDepths(10023);
this._y = 370;
_root.inv9 = true;
_root.islot9 = "bronze_breastplate";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 285.2;
this.swapDepths(10023);
this._y = 370;
_root.inv10 = true;
_root.islot10 = "bronze_breastplate";
}
}
Symbol 389 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("c5");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 50;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.chest == false)) {
stopDrag();
this._x = 79;
this._y = 92.8;
_root.equip("golden_bronze_breastplate");
this.swapDepths(10024);
_root.chest = true;
_root.chestitem = "golden_bronze_breastplate";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 37.7;
this._y = 308;
_root.inv1 = true;
this.swapDepths(10024);
_root.islot1 = "golden_bronze_breastplate";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 97.7;
this._y = 308;
_root.inv2 = true;
this.swapDepths(10024);
_root.islot2 = "golden_bronze_breastplate";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 160.2;
this._y = 308;
this.swapDepths(10024);
_root.inv3 = true;
_root.islot3 = "golden_bronze_breastplate";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 220.2;
this.swapDepths(10024);
this._y = 308;
_root.inv4 = true;
_root.islot4 = "golden_bronze_breastplate";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 284.2;
this.swapDepths(10024);
this._y = 308;
_root.inv5 = true;
_root.islot5 = "golden_bronze_breastplate";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 37.7;
this.swapDepths(10024);
this._y = 370;
_root.inv6 = true;
_root.islot6 = "golden_bronze_breastplate";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 97.7;
this.swapDepths(10024);
this._y = 370;
_root.inv7 = true;
_root.islot7 = "golden_bronze_breastplate";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 161.2;
this.swapDepths(10024);
this._y = 370;
_root.inv8 = true;
_root.islot8 = "golden_bronze_breastplate";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 220.2;
this.swapDepths(10024);
this._y = 370;
_root.inv9 = true;
_root.islot9 = "golden_bronze_breastplate";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 283.7;
this.swapDepths(10024);
this._y = 370;
_root.inv10 = true;
_root.islot10 = "golden_bronze_breastplate";
}
}
Symbol 392 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("c6");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 70;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.chest == false)) {
stopDrag();
this._x = 79;
this._y = 92.8;
_root.equip("puresteel_chestplate");
this.swapDepths(10025);
_root.chest = true;
_root.chestitem = "puresteel_chestplate";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 37.7;
this._y = 308;
_root.inv1 = true;
this.swapDepths(10025);
_root.islot1 = "puresteel_chestplate";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 97.7;
this._y = 308;
_root.inv2 = true;
this.swapDepths(10025);
_root.islot2 = "puresteel_chestplate";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 160.2;
this._y = 308;
this.swapDepths(10025);
_root.inv3 = true;
_root.islot3 = "puresteel_chestplate";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 220.2;
this.swapDepths(10025);
this._y = 308;
_root.inv4 = true;
_root.islot4 = "puresteel_chestplate";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 284.2;
this.swapDepths(10025);
this._y = 308;
_root.inv5 = true;
_root.islot5 = "puresteel_chestplate";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 37.7;
this.swapDepths(10025);
this._y = 370;
_root.inv6 = true;
_root.islot6 = "puresteel_chestplate";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 97.7;
this.swapDepths(10025);
this._y = 370;
_root.inv7 = true;
_root.islot7 = "puresteel_chestplate";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 161.2;
this.swapDepths(10025);
this._y = 370;
_root.inv8 = true;
_root.islot8 = "puresteel_chestplate";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 220.2;
this.swapDepths(10025);
this._y = 370;
_root.inv9 = true;
_root.islot9 = "puresteel_chestplate";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 283.7;
this.swapDepths(10025);
this._y = 370;
_root.inv10 = true;
_root.islot10 = "puresteel_chestplate";
}
}
Symbol 395 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("c7");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 80;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.chest == false)) {
stopDrag();
this._x = 72.8;
this._y = 90.8;
_root.equip("insidious_tunic");
this.swapDepths(10026);
_root.chest = true;
_root.chestitem = "insidious_tunic";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 31.5;
this._y = 306;
_root.inv1 = true;
this.swapDepths(10026);
_root.islot1 = "insidious_tunic";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 91.5;
this._y = 306;
_root.inv2 = true;
this.swapDepths(10026);
_root.islot2 = "insidious_tunic";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 154;
this._y = 306;
this.swapDepths(10026);
_root.inv3 = true;
_root.islot3 = "insidious_tunic";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 214;
this.swapDepths(10026);
this._y = 306;
_root.inv4 = true;
_root.islot4 = "insidious_tunic";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 274;
this.swapDepths(10026);
this._y = 306;
_root.inv5 = true;
_root.islot5 = "insidious_tunic";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 31.5;
this.swapDepths(10026);
this._y = 368;
_root.inv6 = true;
_root.islot6 = "insidious_tunic";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 91.5;
this.swapDepths(10026);
this._y = 368;
_root.inv7 = true;
_root.islot7 = "insidious_tunic";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 154;
this.swapDepths(10026);
this._y = 368;
_root.inv8 = true;
_root.islot8 = "insidious_tunic";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 214;
this.swapDepths(10026);
this._y = 368;
_root.inv9 = true;
_root.islot9 = "insidious_tunic";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 274;
this.swapDepths(10026);
this._y = 368;
_root.inv10 = true;
_root.islot10 = "insidious_tunic";
}
}
Symbol 398 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("c8");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 90;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.chest == false)) {
stopDrag();
this._x = 79;
this._y = 92.8;
_root.equip("venomlaced_breastplate");
this.swapDepths(10027);
_root.chest = true;
_root.chestitem = "venomlaced_breastplate";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 37.7;
this._y = 308;
_root.inv1 = true;
this.swapDepths(10027);
_root.islot1 = "venomlaced_breastplate";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 97.7;
this._y = 308;
_root.inv2 = true;
this.swapDepths(10027);
_root.islot2 = "venomlaced_breastplate";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 160.2;
this._y = 308;
this.swapDepths(10027);
_root.inv3 = true;
_root.islot3 = "venomlaced_breastplate";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 220.2;
this.swapDepths(10027);
this._y = 308;
_root.inv4 = true;
_root.islot4 = "venomlaced_breastplate";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 284.2;
this.swapDepths(10027);
this._y = 308;
_root.inv5 = true;
_root.islot5 = "venomlaced_breastplate";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 37.7;
this.swapDepths(10027);
this._y = 370;
_root.inv6 = true;
_root.islot6 = "venomlaced_breastplate";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 97.7;
this.swapDepths(10027);
this._y = 370;
_root.inv7 = true;
_root.islot7 = "venomlaced_breastplate";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 161.2;
this.swapDepths(10027);
this._y = 370;
_root.inv8 = true;
_root.islot8 = "venomlaced_breastplate";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 220.2;
this.swapDepths(10027);
this._y = 370;
_root.inv9 = true;
_root.islot9 = "venomlaced_breastplate";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 283.7;
this.swapDepths(10027);
this._y = 370;
_root.inv10 = true;
_root.islot10 = "venomlaced_breastplate";
}
}
Symbol 401 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("c9");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 150;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.chest == false)) {
stopDrag();
this._x = 79;
this._y = 92.8;
_root.equip("frozenscale_breastplate");
this.swapDepths(10028);
_root.chest = true;
_root.chestitem = "frozenscale_breastplate";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 37.7;
this._y = 308;
_root.inv1 = true;
this.swapDepths(10028);
_root.islot1 = "frozenscale_breastplate";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 97.7;
this._y = 308;
_root.inv2 = true;
this.swapDepths(10028);
_root.islot2 = "frozenscale_breastplate";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 160.2;
this._y = 308;
this.swapDepths(10028);
_root.inv3 = true;
_root.islot3 = "frozenscale_breastplate";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 220.2;
this.swapDepths(10028);
this._y = 308;
_root.inv4 = true;
_root.islot4 = "frozenscale_breastplate";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 284.2;
this.swapDepths(10028);
this._y = 308;
_root.inv5 = true;
_root.islot5 = "frozenscale_breastplate";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 37.7;
this.swapDepths(10028);
this._y = 370;
_root.inv6 = true;
_root.islot6 = "frozenscale_breastplate";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 97.7;
this.swapDepths(10028);
this._y = 370;
_root.inv7 = true;
_root.islot7 = "frozenscale_breastplate";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 161.2;
this.swapDepths(10028);
this._y = 370;
_root.inv8 = true;
_root.islot8 = "frozenscale_breastplate";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 220.2;
this.swapDepths(10028);
this._y = 370;
_root.inv9 = true;
_root.islot9 = "frozenscale_breastplate";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 283.7;
this.swapDepths(10028);
this._y = 370;
_root.inv10 = true;
_root.islot10 = "frozenscale_breastplate";
}
}
Symbol 408 MovieClip Frame 25
this.gotoAndPlay(1);
Symbol 409 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("c10");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 210;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.chest == false)) {
stopDrag();
this._x = 79;
this._y = 92.8;
_root.equip("titans_blazing_chestguard");
this.swapDepths(10029);
_root.chest = true;
_root.chestitem = "titans_blazing_chestguard";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 37.7;
this._y = 308;
_root.inv1 = true;
this.swapDepths(10029);
_root.islot1 = "titans_blazing_chestguard";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 97.7;
this._y = 308;
_root.inv2 = true;
this.swapDepths(10029);
_root.islot2 = "titans_blazing_chestguard";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 160.2;
this._y = 308;
this.swapDepths(10029);
_root.inv3 = true;
_root.islot3 = "titans_blazing_chestguard";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 220.2;
this.swapDepths(10029);
this._y = 308;
_root.inv4 = true;
_root.islot4 = "titans_blazing_chestguard";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 284.2;
this.swapDepths(10029);
this._y = 308;
_root.inv5 = true;
_root.islot5 = "titans_blazing_chestguard";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 37.7;
this.swapDepths(10029);
this._y = 370;
_root.inv6 = true;
_root.islot6 = "titans_blazing_chestguard";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 97.7;
this.swapDepths(10029);
this._y = 370;
_root.inv7 = true;
_root.islot7 = "titans_blazing_chestguard";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 161.2;
this.swapDepths(10029);
this._y = 370;
_root.inv8 = true;
_root.islot8 = "titans_blazing_chestguard";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 220.2;
this.swapDepths(10029);
this._y = 370;
_root.inv9 = true;
_root.islot9 = "titans_blazing_chestguard";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 283.7;
this.swapDepths(10029);
this._y = 370;
_root.inv10 = true;
_root.islot10 = "titans_blazing_chestguard";
}
}
Symbol 412 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("h1");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 10;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.head == false)) {
stopDrag();
this._x = 156;
this._y = 19;
this.swapDepths(10030);
_root.equip("cloth_cap");
_root.head = true;
_root.headitem = "cloth_cap";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 31;
this._y = 313;
_root.inv1 = true;
this.swapDepths(10030);
_root.islot1 = "cloth_cap";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 92;
this._y = 313;
_root.inv2 = true;
this.swapDepths(10030);
_root.islot2 = "cloth_cap";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 154;
this._y = 313;
_root.inv3 = true;
this.swapDepths(10030);
_root.islot3 = "cloth_cap";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 215;
this._y = 313;
_root.inv4 = true;
this.swapDepths(10030);
_root.islot4 = "cloth_cap";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 278;
this._y = 313;
_root.inv5 = true;
this.swapDepths(10030);
_root.islot5 = "cloth_cap";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 31;
this._y = 374;
_root.inv6 = true;
this.swapDepths(10030);
_root.islot6 = "cloth_cap";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 92;
this._y = 374;
this.swapDepths(10030);
_root.inv7 = true;
_root.islot7 = "cloth_cap";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 154;
this._y = 374;
this.swapDepths(10030);
_root.inv8 = true;
_root.islot8 = "cloth_cap";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 215;
this._y = 374;
this.swapDepths(10030);
_root.inv9 = true;
_root.islot9 = "cloth_cap";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 278;
this._y = 374;
this.swapDepths(10030);
_root.inv10 = true;
_root.islot10 = "cloth_cap";
}
}
Symbol 415 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("h2");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 20;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.head == false)) {
stopDrag();
this._x = 156;
this._y = 19;
this.swapDepths(10031);
_root.equip("silk_turban");
_root.head = true;
_root.headitem = "silk_turban";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 31;
this._y = 313;
_root.inv1 = true;
this.swapDepths(10031);
_root.islot1 = "silk_turban";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 92;
this._y = 313;
_root.inv2 = true;
this.swapDepths(10031);
_root.islot2 = "silk_turban";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 154;
this._y = 313;
_root.inv3 = true;
this.swapDepths(10031);
_root.islot3 = "silk_turban";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 215;
this._y = 313;
_root.inv4 = true;
this.swapDepths(10031);
_root.islot4 = "silk_turban";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 278;
this._y = 313;
_root.inv5 = true;
this.swapDepths(10031);
_root.islot5 = "silk_turban";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 31;
this._y = 374;
_root.inv6 = true;
this.swapDepths(10031);
_root.islot6 = "silk_turban";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 92;
this._y = 374;
this.swapDepths(10031);
_root.inv7 = true;
_root.islot7 = "silk_turban";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 154;
this._y = 374;
this.swapDepths(10031);
_root.inv8 = true;
_root.islot8 = "silk_turban";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 215;
this._y = 374;
this.swapDepths(10031);
_root.inv9 = true;
_root.islot9 = "silk_turban";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 278;
this._y = 374;
this.swapDepths(10031);
_root.inv10 = true;
_root.islot10 = "silk_turban";
}
}
Symbol 418 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("h3");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 30;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.head == false)) {
stopDrag();
this._x = 156.3;
this._y = 14.3;
this.swapDepths(10032);
_root.equip("leather_skullcap");
_root.head = true;
_root.headitem = "leather_skullcap";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 31;
this._y = 307.3;
_root.inv1 = true;
this.swapDepths(10032);
_root.islot1 = "leather_skullcap";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 92;
this._y = 307.3;
_root.inv2 = true;
this.swapDepths(10032);
_root.islot2 = "leather_skullcap";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 154;
this._y = 307.3;
_root.inv3 = true;
this.swapDepths(10032);
_root.islot3 = "leather_skullcap";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 215;
this._y = 307.3;
_root.inv4 = true;
this.swapDepths(10032);
_root.islot4 = "leather_skullcap";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 278;
this._y = 307.3;
_root.inv5 = true;
this.swapDepths(10032);
_root.islot5 = "leather_skullcap";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 31;
this._y = 369.3;
_root.inv6 = true;
this.swapDepths(10032);
_root.islot6 = "leather_skullcap";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 92;
this._y = 369.3;
this.swapDepths(10032);
_root.inv7 = true;
_root.islot7 = "leather_skullcap";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 154;
this._y = 369.3;
this.swapDepths(10032);
_root.inv8 = true;
_root.islot8 = "leather_skullcap";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 215;
this._y = 369.3;
this.swapDepths(10032);
_root.inv9 = true;
_root.islot9 = "leather_skullcap";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 278;
this._y = 369.3;
this.swapDepths(10032);
_root.inv10 = true;
_root.islot10 = "leather_skullcap";
}
}
Symbol 421 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("h4");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 40;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.head == false)) {
stopDrag();
this._x = 156.3;
this._y = 14.3;
this.swapDepths(10033);
_root.equip("reinforced_leather_skullcap");
_root.head = true;
_root.headitem = "reinforced_leather_skullcap";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 31;
this._y = 307.3;
_root.inv1 = true;
this.swapDepths(10033);
_root.islot1 = "reinforced_leather_skullcap";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 92;
this._y = 307.3;
_root.inv2 = true;
this.swapDepths(10033);
_root.islot2 = "reinforced_leather_skullcap";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 154;
this._y = 307.3;
_root.inv3 = true;
this.swapDepths(10033);
_root.islot3 = "reinforced_leather_skullcap";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 215;
this._y = 307.3;
_root.inv4 = true;
this.swapDepths(10033);
_root.islot4 = "reinforced_leather_skullcap";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 278;
this._y = 307.3;
_root.inv5 = true;
this.swapDepths(10033);
_root.islot5 = "reinforced_leather_skullcap";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 31;
this._y = 369.3;
_root.inv6 = true;
this.swapDepths(10033);
_root.islot6 = "reinforced_leather_skullcap";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 92;
this._y = 369.3;
this.swapDepths(10033);
_root.inv7 = true;
_root.islot7 = "reinforced_leather_skullcap";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 154;
this._y = 369.3;
this.swapDepths(10033);
_root.inv8 = true;
_root.islot8 = "reinforced_leather_skullcap";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 215;
this._y = 369.3;
this.swapDepths(10033);
_root.inv9 = true;
_root.islot9 = "reinforced_leather_skullcap";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 278;
this._y = 369.3;
this.swapDepths(10033);
_root.inv10 = true;
_root.islot10 = "reinforced_leather_skullcap";
}
}
Symbol 424 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("h5");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 50;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.head == false)) {
stopDrag();
this._x = 156.3;
this._y = 14.3;
this.swapDepths(10034);
_root.equip("iron_helm");
_root.head = true;
_root.headitem = "iron_helm";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 31;
this._y = 307.3;
_root.inv1 = true;
this.swapDepths(10034);
_root.islot1 = "iron_helm";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 92;
this._y = 307.3;
_root.inv2 = true;
this.swapDepths(10034);
_root.islot2 = "iron_helm";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 154;
this._y = 307.3;
_root.inv3 = true;
this.swapDepths(10034);
_root.islot3 = "iron_helm";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 215;
this._y = 307.3;
_root.inv4 = true;
this.swapDepths(10034);
_root.islot4 = "iron_helm";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 278;
this._y = 307.3;
_root.inv5 = true;
this.swapDepths(10034);
_root.islot5 = "iron_helm";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 31;
this._y = 369.3;
_root.inv6 = true;
this.swapDepths(10034);
_root.islot6 = "iron_helm";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 92;
this._y = 369.3;
this.swapDepths(10034);
_root.inv7 = true;
_root.islot7 = "iron_helm";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 154;
this._y = 369.3;
this.swapDepths(10034);
_root.inv8 = true;
_root.islot8 = "iron_helm";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 215;
this._y = 369.3;
this.swapDepths(10034);
_root.inv9 = true;
_root.islot9 = "iron_helm";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 278;
this._y = 369.3;
this.swapDepths(10034);
_root.inv10 = true;
_root.islot10 = "iron_helm";
}
}
Symbol 427 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("h6");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 60;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.head == false)) {
stopDrag();
this._x = 156.3;
this._y = 14.3;
this.swapDepths(10035);
_root.equip("bronze_helm");
_root.head = true;
_root.headitem = "bronze_helm";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 31;
this._y = 307.3;
_root.inv1 = true;
this.swapDepths(10035);
_root.islot1 = "bronze_helm";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 92;
this._y = 307.3;
_root.inv2 = true;
this.swapDepths(10035);
_root.islot2 = "bronze_helm";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 154;
this._y = 307.3;
_root.inv3 = true;
this.swapDepths(10035);
_root.islot3 = "bronze_helm";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 215;
this._y = 307.3;
_root.inv4 = true;
this.swapDepths(10035);
_root.islot4 = "bronze_helm";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 278;
this._y = 307.3;
_root.inv5 = true;
this.swapDepths(10035);
_root.islot5 = "bronze_helm";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 31;
this._y = 369.3;
_root.inv6 = true;
this.swapDepths(10035);
_root.islot6 = "bronze_helm";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 92;
this._y = 369.3;
this.swapDepths(10035);
_root.inv7 = true;
_root.islot7 = "bronze_helm";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 154;
this._y = 369.3;
this.swapDepths(10035);
_root.inv8 = true;
_root.islot8 = "bronze_helm";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 215;
this._y = 369.3;
this.swapDepths(10035);
_root.inv9 = true;
_root.islot9 = "bronze_helm";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 278;
this._y = 369.3;
this.swapDepths(10035);
_root.inv10 = true;
_root.islot10 = "bronze_helm";
}
}
Symbol 430 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("h8");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 90;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.head == false)) {
stopDrag();
this._x = 156.3;
this._y = 14.3;
this.swapDepths(10036);
_root.equip("helm_of_life");
_root.head = true;
_root.headitem = "helm_of_life";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 31;
this._y = 307.3;
_root.inv1 = true;
this.swapDepths(10036);
_root.islot1 = "helm_of_life";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 92;
this._y = 307.3;
_root.inv2 = true;
this.swapDepths(10036);
_root.islot2 = "helm_of_life";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 154;
this._y = 307.3;
_root.inv3 = true;
this.swapDepths(10036);
_root.islot3 = "helm_of_life";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 215;
this._y = 307.3;
_root.inv4 = true;
this.swapDepths(10036);
_root.islot4 = "helm_of_life";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 278;
this._y = 307.3;
_root.inv5 = true;
this.swapDepths(10036);
_root.islot5 = "helm_of_life";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 31;
this._y = 369.3;
_root.inv6 = true;
this.swapDepths(10036);
_root.islot6 = "helm_of_life";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 92;
this._y = 369.3;
this.swapDepths(10036);
_root.inv7 = true;
_root.islot7 = "helm_of_life";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 154;
this._y = 369.3;
this.swapDepths(10036);
_root.inv8 = true;
_root.islot8 = "helm_of_life";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 215;
this._y = 369.3;
this.swapDepths(10036);
_root.inv9 = true;
_root.islot9 = "helm_of_life";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 278;
this._y = 369.3;
this.swapDepths(10036);
_root.inv10 = true;
_root.islot10 = "helm_of_life";
}
}
Symbol 433 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("h9");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 150;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.head == false)) {
stopDrag();
this._x = 156.3;
this._y = 14.3;
this.swapDepths(10037);
_root.equip("helmet_of_elements");
_root.head = true;
_root.headitem = "helmet_of_elements";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 31;
this._y = 307.3;
_root.inv1 = true;
this.swapDepths(10037);
_root.islot1 = "helmet_of_elements";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 92;
this._y = 307.3;
_root.inv2 = true;
this.swapDepths(10037);
_root.islot2 = "helmet_of_elements";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 154;
this._y = 307.3;
_root.inv3 = true;
this.swapDepths(10037);
_root.islot3 = "helmet_of_elements";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 215;
this._y = 307.3;
_root.inv4 = true;
this.swapDepths(10037);
_root.islot4 = "helmet_of_elements";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 278;
this._y = 307.3;
_root.inv5 = true;
this.swapDepths(10037);
_root.islot5 = "helmet_of_elements";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 31;
this._y = 369.3;
_root.inv6 = true;
this.swapDepths(10037);
_root.islot6 = "helmet_of_elements";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 92;
this._y = 369.3;
this.swapDepths(10037);
_root.inv7 = true;
_root.islot7 = "helmet_of_elements";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 154;
this._y = 369.3;
this.swapDepths(10037);
_root.inv8 = true;
_root.islot8 = "helmet_of_elements";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 215;
this._y = 369.3;
this.swapDepths(10037);
_root.inv9 = true;
_root.islot9 = "helmet_of_elements";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 278;
this._y = 369.3;
this.swapDepths(10037);
_root.inv10 = true;
_root.islot10 = "helmet_of_elements";
}
}
Symbol 436 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("h7");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 70;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.head == false)) {
stopDrag();
this._x = 156.3;
this._y = 14.3;
this.swapDepths(10038);
_root.equip("golden_bronze_helm");
_root.head = true;
_root.headitem = "golden_bronze_helm";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 31;
this._y = 307.3;
_root.inv1 = true;
this.swapDepths(10038);
_root.islot1 = "golden_bronze_helm";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 92;
this._y = 307.3;
_root.inv2 = true;
this.swapDepths(10038);
_root.islot2 = "golden_bronze_helm";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 154;
this._y = 307.3;
_root.inv3 = true;
this.swapDepths(10038);
_root.islot3 = "golden_bronze_helm";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 215;
this._y = 307.3;
_root.inv4 = true;
this.swapDepths(10038);
_root.islot4 = "golden_bronze_helm";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 278;
this._y = 307.3;
_root.inv5 = true;
this.swapDepths(10038);
_root.islot5 = "golden_bronze_helm";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 31;
this._y = 369.3;
_root.inv6 = true;
this.swapDepths(10038);
_root.islot6 = "golden_bronze_helm";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 92;
this._y = 369.3;
this.swapDepths(10038);
_root.inv7 = true;
_root.islot7 = "golden_bronze_helm";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 154;
this._y = 369.3;
this.swapDepths(10038);
_root.inv8 = true;
_root.islot8 = "golden_bronze_helm";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 215;
this._y = 369.3;
this.swapDepths(10038);
_root.inv9 = true;
_root.islot9 = "golden_bronze_helm";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 278;
this._y = 369.3;
this.swapDepths(10038);
_root.inv10 = true;
_root.islot10 = "golden_bronze_helm";
}
}
Symbol 448 MovieClip Frame 25
this.gotoAndPlay(1);
Symbol 449 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("h10");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 210;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.head == false)) {
stopDrag();
this._x = 156.3;
this._y = 14.3;
this.swapDepths(10039);
_root.equip("kais_helm_of_understanding");
_root.head = true;
_root.headitem = "kais_helm_of_understanding";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 31;
this._y = 307.3;
_root.inv1 = true;
this.swapDepths(10039);
_root.islot1 = "kais_helm_of_understanding";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 92;
this._y = 307.3;
_root.inv2 = true;
this.swapDepths(10039);
_root.islot2 = "kais_helm_of_understanding";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 154;
this._y = 307.3;
_root.inv3 = true;
this.swapDepths(10039);
_root.islot3 = "kais_helm_of_understanding";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 215;
this._y = 307.3;
_root.inv4 = true;
this.swapDepths(10039);
_root.islot4 = "kais_helm_of_understanding";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 278;
this._y = 307.3;
_root.inv5 = true;
this.swapDepths(10039);
_root.islot5 = "kais_helm_of_understanding";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 31;
this._y = 369.3;
_root.inv6 = true;
this.swapDepths(10039);
_root.islot6 = "kais_helm_of_understanding";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 92;
this._y = 369.3;
this.swapDepths(10039);
_root.inv7 = true;
_root.islot7 = "kais_helm_of_understanding";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 154;
this._y = 369.3;
this.swapDepths(10039);
_root.inv8 = true;
_root.islot8 = "kais_helm_of_understanding";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 215;
this._y = 369.3;
this.swapDepths(10039);
_root.inv9 = true;
_root.islot9 = "kais_helm_of_understanding";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 278;
this._y = 369.3;
this.swapDepths(10039);
_root.inv10 = true;
_root.islot10 = "kais_helm_of_understanding";
}
}
Symbol 452 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("ha4");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 40;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.hands == false)) {
stopDrag();
this._x = 238.2;
this._y = 154;
this.swapDepths(10043);
_root.equip("steel_guantlets");
_root.hands = true;
_root.handitem = "steel_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 31;
this._y = 307;
_root.inv1 = true;
this.swapDepths(10043);
_root.islot1 = "steel_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 92;
this._y = 307;
_root.inv2 = true;
this.swapDepths(10043);
_root.islot2 = "steel_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 154;
this._y = 307;
_root.inv3 = true;
this.swapDepths(10043);
_root.islot3 = "steel_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 215;
this._y = 307;
_root.inv4 = true;
this.swapDepths(10043);
_root.islot4 = "steel_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 278;
this._y = 307;
_root.inv5 = true;
this.swapDepths(10043);
_root.islot5 = "steel_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 31;
this._y = 368;
_root.inv6 = true;
this.swapDepths(10043);
_root.islot6 = "steel_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 92;
this._y = 368;
this.swapDepths(10043);
_root.inv7 = true;
_root.islot7 = "steel_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 154;
this._y = 368;
this.swapDepths(10043);
_root.inv8 = true;
_root.islot8 = "steel_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 215;
this._y = 368;
this.swapDepths(10043);
_root.inv9 = true;
_root.islot9 = "steel_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 278;
this._y = 368;
this.swapDepths(10043);
_root.inv10 = true;
_root.islot10 = "steel_guantlets";
}
}
Symbol 455 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("ha1");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 10;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.hands == false)) {
stopDrag();
this._x = 240.6;
this._y = 159.3;
this.swapDepths(10040);
_root.equip("cloth_gloves");
_root.hands = true;
_root.handitem = "cloth_gloves";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 33.6;
this._y = 310.4;
_root.inv1 = true;
this.swapDepths(10040);
_root.islot1 = "cloth_gloves";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 94.4;
this._y = 310.4;
_root.inv2 = true;
this.swapDepths(10040);
_root.islot2 = "cloth_gloves";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 156.4;
this._y = 310.4;
_root.inv3 = true;
this.swapDepths(10040);
_root.islot3 = "cloth_gloves";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 217.4;
this._y = 310.4;
_root.inv4 = true;
this.swapDepths(10040);
_root.islot4 = "cloth_gloves";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 280.4;
this._y = 310.4;
_root.inv5 = true;
this.swapDepths(10040);
_root.islot5 = "cloth_gloves";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 33.4;
this._y = 371.4;
_root.inv6 = true;
this.swapDepths(10040);
_root.islot6 = "cloth_gloves";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 94.4;
this._y = 371.4;
this.swapDepths(10040);
_root.inv7 = true;
_root.islot7 = "cloth_gloves";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 156.4;
this._y = 371.4;
this.swapDepths(10040);
_root.inv8 = true;
_root.islot8 = "cloth_gloves";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 217.4;
this._y = 371.4;
this.swapDepths(10040);
_root.inv9 = true;
_root.islot9 = "cloth_gloves";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 280.4;
this._y = 371.4;
this.swapDepths(10040);
_root.inv10 = true;
_root.islot10 = "cloth_gloves";
}
}
Symbol 458 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("ha2");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 20;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.hands == false)) {
stopDrag();
this._x = 240.6;
this._y = 159.3;
this.swapDepths(10041);
_root.equip("leather_gloves");
_root.hands = true;
_root.handitem = "leather_gloves";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 33.6;
this._y = 310.4;
_root.inv1 = true;
this.swapDepths(10041);
_root.islot1 = "leather_gloves";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 94.4;
this._y = 310.4;
_root.inv2 = true;
this.swapDepths(10041);
_root.islot2 = "leather_gloves";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 156.4;
this._y = 310.4;
_root.inv3 = true;
this.swapDepths(10041);
_root.islot3 = "leather_gloves";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 217.4;
this._y = 310.4;
_root.inv4 = true;
this.swapDepths(10041);
_root.islot4 = "leather_gloves";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 280.4;
this._y = 310.4;
_root.inv5 = true;
this.swapDepths(10041);
_root.islot5 = "leather_gloves";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 33.4;
this._y = 371.4;
_root.inv6 = true;
this.swapDepths(10041);
_root.islot6 = "leather_gloves";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 94.4;
this._y = 371.4;
this.swapDepths(10041);
_root.inv7 = true;
_root.islot7 = "leather_gloves";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 156.4;
this._y = 371.4;
this.swapDepths(10041);
_root.inv8 = true;
_root.islot8 = "leather_gloves";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 217.4;
this._y = 371.4;
this.swapDepths(10041);
_root.inv9 = true;
_root.islot9 = "leather_gloves";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 280.4;
this._y = 371.4;
this.swapDepths(10041);
_root.inv10 = true;
_root.islot10 = "leather_gloves";
}
}
Symbol 461 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("ha3");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 30;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.hands == false)) {
stopDrag();
this._x = 240.6;
this._y = 159.3;
this.swapDepths(10042);
_root.equip("ringmail_guantlets");
_root.hands = true;
_root.handitem = "ringmail_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 33.6;
this._y = 310.4;
_root.inv1 = true;
this.swapDepths(10042);
_root.islot1 = "ringmail_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 94.4;
this._y = 310.4;
_root.inv2 = true;
this.swapDepths(10042);
_root.islot2 = "ringmail_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 156.4;
this._y = 310.4;
_root.inv3 = true;
this.swapDepths(10042);
_root.islot3 = "ringmail_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 217.4;
this._y = 310.4;
_root.inv4 = true;
this.swapDepths(10042);
_root.islot4 = "ringmail_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 280.4;
this._y = 310.4;
_root.inv5 = true;
this.swapDepths(10042);
_root.islot5 = "ringmail_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 33.4;
this._y = 371.4;
_root.inv6 = true;
this.swapDepths(10042);
_root.islot6 = "ringmail_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 94.4;
this._y = 371.4;
this.swapDepths(10042);
_root.inv7 = true;
_root.islot7 = "ringmail_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 156.4;
this._y = 371.4;
this.swapDepths(10042);
_root.inv8 = true;
_root.islot8 = "ringmail_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 217.4;
this._y = 371.4;
this.swapDepths(10042);
_root.inv9 = true;
_root.islot9 = "ringmail_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 280.4;
this._y = 371.4;
this.swapDepths(10042);
_root.inv10 = true;
_root.islot10 = "ringmail_guantlets";
}
}
Symbol 464 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("ha5");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 50;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.hands == false)) {
stopDrag();
this._x = 238.2;
this._y = 154;
this.swapDepths(10044);
_root.equip("bronze_guantlets");
_root.hands = true;
_root.handitem = "bronze_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 31;
this._y = 307;
_root.inv1 = true;
this.swapDepths(10044);
_root.islot1 = "bronze_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 92;
this._y = 307;
_root.inv2 = true;
this.swapDepths(10044);
_root.islot2 = "bronze_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 154;
this._y = 307;
_root.inv3 = true;
this.swapDepths(10044);
_root.islot3 = "bronze_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 215;
this._y = 307;
_root.inv4 = true;
this.swapDepths(10044);
_root.islot4 = "bronze_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 278;
this._y = 307;
_root.inv5 = true;
this.swapDepths(10044);
_root.islot5 = "bronze_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 31;
this._y = 368;
_root.inv6 = true;
this.swapDepths(10044);
_root.islot6 = "bronze_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 92;
this._y = 368;
this.swapDepths(10044);
_root.inv7 = true;
_root.islot7 = "bronze_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 154;
this._y = 368;
this.swapDepths(10044);
_root.inv8 = true;
_root.islot8 = "bronze_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 215;
this._y = 368;
this.swapDepths(10044);
_root.inv9 = true;
_root.islot9 = "bronze_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 278;
this._y = 368;
this.swapDepths(10044);
_root.inv10 = true;
_root.islot10 = "bronze_guantlets";
}
}
Symbol 467 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("ha6");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 60;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.hands == false)) {
stopDrag();
this._x = 238.2;
this._y = 154;
this.swapDepths(10045);
_root.equip("golden_bronze_guantlets");
_root.hands = true;
_root.handitem = "golden_bronze_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 31;
this._y = 307;
_root.inv1 = true;
this.swapDepths(10045);
_root.islot1 = "golden_bronze_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 92;
this._y = 307;
_root.inv2 = true;
this.swapDepths(10045);
_root.islot2 = "golden_bronze_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 154;
this._y = 307;
_root.inv3 = true;
this.swapDepths(10045);
_root.islot3 = "golden_bronze_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 215;
this._y = 307;
_root.inv4 = true;
this.swapDepths(10045);
_root.islot4 = "golden_bronze_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 278;
this._y = 307;
_root.inv5 = true;
this.swapDepths(10045);
_root.islot5 = "golden_bronze_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 31;
this._y = 368;
_root.inv6 = true;
this.swapDepths(10045);
_root.islot6 = "golden_bronze_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 92;
this._y = 368;
this.swapDepths(10045);
_root.inv7 = true;
_root.islot7 = "golden_bronze_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 154;
this._y = 368;
this.swapDepths(10045);
_root.inv8 = true;
_root.islot8 = "golden_bronze_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 215;
this._y = 368;
this.swapDepths(10045);
_root.inv9 = true;
_root.islot9 = "golden_bronze_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 278;
this._y = 368;
this.swapDepths(10045);
_root.inv10 = true;
_root.islot10 = "golden_bronze_guantlets";
}
}
Symbol 470 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("ha9");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 150;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.hands == false)) {
stopDrag();
this._x = 238.2;
this._y = 154;
this.swapDepths(10048);
_root.equip("firebranded_guantlets");
_root.hands = true;
_root.handitem = "firebranded_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 31;
this._y = 307;
_root.inv1 = true;
this.swapDepths(10048);
_root.islot1 = "firebranded_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 92;
this._y = 307;
_root.inv2 = true;
this.swapDepths(10048);
_root.islot2 = "firebranded_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 154;
this._y = 307;
_root.inv3 = true;
this.swapDepths(10048);
_root.islot3 = "firebranded_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 215;
this._y = 307;
_root.inv4 = true;
this.swapDepths(10048);
_root.islot4 = "firebranded_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 278;
this._y = 307;
_root.inv5 = true;
this.swapDepths(10048);
_root.islot5 = "firebranded_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 31;
this._y = 368;
_root.inv6 = true;
this.swapDepths(10048);
_root.islot6 = "firebranded_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 92;
this._y = 368;
this.swapDepths(10048);
_root.inv7 = true;
_root.islot7 = "firebranded_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 154;
this._y = 368;
this.swapDepths(10048);
_root.inv8 = true;
_root.islot8 = "firebranded_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 215;
this._y = 368;
this.swapDepths(10048);
_root.inv9 = true;
_root.islot9 = "firebranded_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 278;
this._y = 368;
this.swapDepths(10048);
_root.inv10 = true;
_root.islot10 = "firebranded_guantlets";
}
}
Symbol 473 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("ha8");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 90;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.hands == false)) {
stopDrag();
this._x = 238.2;
this._y = 154;
this.swapDepths(10047);
_root.equip("puresteel_guantlets");
_root.hands = true;
_root.handitem = "puresteel_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 31;
this._y = 307;
_root.inv1 = true;
this.swapDepths(10047);
_root.islot1 = "puresteel_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 92;
this._y = 307;
_root.inv2 = true;
this.swapDepths(10047);
_root.islot2 = "puresteel_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 154;
this._y = 307;
_root.inv3 = true;
this.swapDepths(10047);
_root.islot3 = "puresteel_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 215;
this._y = 307;
_root.inv4 = true;
this.swapDepths(10047);
_root.islot4 = "puresteel_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 278;
this._y = 307;
_root.inv5 = true;
this.swapDepths(10047);
_root.islot5 = "puresteel_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 31;
this._y = 368;
_root.inv6 = true;
this.swapDepths(10047);
_root.islot6 = "puresteel_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 92;
this._y = 368;
this.swapDepths(10047);
_root.inv7 = true;
_root.islot7 = "puresteel_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 154;
this._y = 368;
this.swapDepths(10047);
_root.inv8 = true;
_root.islot8 = "puresteel_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 215;
this._y = 368;
this.swapDepths(10047);
_root.inv9 = true;
_root.islot9 = "puresteel_guantlets";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 278;
this._y = 368;
this.swapDepths(10047);
_root.inv10 = true;
_root.islot10 = "puresteel_guantlets";
}
}
Symbol 496 MovieClip Frame 35
this.gotoAndPlay(1);
Symbol 497 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("ha10");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 210;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.hands == false)) {
stopDrag();
this._x = 238.2;
this._y = 154;
this.swapDepths(10049);
_root.equip("gloves_of_taris");
_root.hands = true;
_root.handitem = "gloves_of_taris";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 31;
this._y = 307;
_root.inv1 = true;
this.swapDepths(10049);
_root.islot1 = "gloves_of_taris";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 92;
this._y = 307;
_root.inv2 = true;
this.swapDepths(10049);
_root.islot2 = "gloves_of_taris";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 154;
this._y = 307;
_root.inv3 = true;
this.swapDepths(10049);
_root.islot3 = "gloves_of_taris";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 215;
this._y = 307;
_root.inv4 = true;
this.swapDepths(10049);
_root.islot4 = "gloves_of_taris";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 278;
this._y = 307;
_root.inv5 = true;
this.swapDepths(10049);
_root.islot5 = "gloves_of_taris";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 31;
this._y = 368;
_root.inv6 = true;
this.swapDepths(10049);
_root.islot6 = "gloves_of_taris";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 92;
this._y = 368;
this.swapDepths(10049);
_root.inv7 = true;
_root.islot7 = "gloves_of_taris";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 154;
this._y = 368;
this.swapDepths(10049);
_root.inv8 = true;
_root.islot8 = "gloves_of_taris";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 215;
this._y = 368;
this.swapDepths(10049);
_root.inv9 = true;
_root.islot9 = "gloves_of_taris";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 278;
this._y = 368;
this.swapDepths(10049);
_root.inv10 = true;
_root.islot10 = "gloves_of_taris";
}
}
Symbol 500 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("l4");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 40;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.legs == false)) {
stopDrag();
this._x = 244;
this._y = 28;
_root.equip("bronze_legplates");
this.swapDepths(10053);
_root.legs = true;
_root.legitem = "bronze_legplates";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 37.7;
this._y = 308;
_root.inv1 = true;
this.swapDepths(10053);
_root.islot1 = "bronze_legplates";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 97.7;
this._y = 308;
_root.inv2 = true;
this.swapDepths(10053);
_root.islot2 = "bronze_legplates";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 160.2;
this._y = 308;
this.swapDepths(10053);
_root.inv3 = true;
_root.islot3 = "bronze_legplates";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 220.2;
this.swapDepths(10053);
this._y = 308;
_root.inv4 = true;
_root.islot4 = "bronze_legplates";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 284.2;
this.swapDepths(10053);
this._y = 308;
_root.inv5 = true;
_root.islot5 = "bronze_legplates";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 37.7;
this.swapDepths(10053);
this._y = 370;
_root.inv6 = true;
_root.islot6 = "bronze_legplates";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 97.7;
this.swapDepths(10053);
this._y = 370;
_root.inv7 = true;
_root.islot7 = "bronze_legplates";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 161.2;
this.swapDepths(10053);
this._y = 370;
_root.inv8 = true;
_root.islot8 = "bronze_legplates";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 220.2;
this.swapDepths(10053);
this._y = 370;
_root.inv9 = true;
_root.islot9 = "bronze_legplates";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 283.7;
this.swapDepths(10053);
this._y = 370;
_root.inv10 = true;
_root.islot10 = "bronze_legplates";
}
}
Symbol 503 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("l1");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 10;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.legs == false)) {
stopDrag();
this._x = 244;
this._y = 28;
_root.equip("cloth_pants");
this.swapDepths(10050);
_root.legs = true;
_root.legitem = "cloth_pants";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 37.7;
this._y = 308;
_root.inv1 = true;
this.swapDepths(10050);
_root.islot1 = "cloth_pants";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 97.7;
this._y = 308;
_root.inv2 = true;
this.swapDepths(10050);
_root.islot2 = "cloth_pants";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 160.2;
this._y = 308;
this.swapDepths(10050);
_root.inv3 = true;
_root.islot3 = "cloth_pants";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 220.2;
this.swapDepths(10050);
this._y = 308;
_root.inv4 = true;
_root.islot4 = "cloth_pants";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 284.2;
this.swapDepths(10050);
this._y = 308;
_root.inv5 = true;
_root.islot5 = "cloth_pants";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 37.7;
this.swapDepths(10050);
this._y = 370;
_root.inv6 = true;
_root.islot6 = "cloth_pants";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 97.7;
this.swapDepths(10050);
this._y = 370;
_root.inv7 = true;
_root.islot7 = "cloth_pants";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 161.2;
this.swapDepths(10050);
this._y = 370;
_root.inv8 = true;
_root.islot8 = "cloth_pants";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 220.2;
this.swapDepths(10050);
this._y = 370;
_root.inv9 = true;
_root.islot9 = "cloth_pants";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 283.7;
this.swapDepths(10050);
this._y = 370;
_root.inv10 = true;
_root.islot10 = "cloth_pants";
}
}
Symbol 506 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("l2");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 20;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.legs == false)) {
stopDrag();
this._x = 244;
this._y = 28;
_root.equip("leather_leggings");
this.swapDepths(10051);
_root.legs = true;
_root.legitem = "leather_leggings";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 37.7;
this._y = 308;
_root.inv1 = true;
this.swapDepths(10051);
_root.islot1 = "leather_leggings";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 97.7;
this._y = 308;
_root.inv2 = true;
this.swapDepths(10051);
_root.islot2 = "leather_leggings";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 160.2;
this._y = 308;
this.swapDepths(10051);
_root.inv3 = true;
_root.islot3 = "leather_leggings";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 220.2;
this.swapDepths(10051);
this._y = 308;
_root.inv4 = true;
_root.islot4 = "leather_leggings";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 284.2;
this.swapDepths(10051);
this._y = 308;
_root.inv5 = true;
_root.islot5 = "leather_leggings";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 37.7;
this.swapDepths(10051);
this._y = 370;
_root.inv6 = true;
_root.islot6 = "leather_leggings";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 97.7;
this.swapDepths(10051);
this._y = 370;
_root.inv7 = true;
_root.islot7 = "leather_leggings";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 161.2;
this.swapDepths(10051);
this._y = 370;
_root.inv8 = true;
_root.islot8 = "leather_leggings";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 220.2;
this.swapDepths(10051);
this._y = 370;
_root.inv9 = true;
_root.islot9 = "leather_leggings";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 283.7;
this.swapDepths(10051);
this._y = 370;
_root.inv10 = true;
_root.islot10 = "leather_leggings";
}
}
Symbol 509 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("l3");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 30;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.legs == false)) {
stopDrag();
this._x = 244;
this._y = 28;
_root.equip("ringmail_pants");
this.swapDepths(10052);
_root.legs = true;
_root.legitem = "ringmail_pants";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 37.7;
this._y = 308;
_root.inv1 = true;
this.swapDepths(10052);
_root.islot1 = "ringmail_pants";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 97.7;
this._y = 308;
_root.inv2 = true;
this.swapDepths(10052);
_root.islot2 = "ringmail_pants";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 160.2;
this._y = 308;
this.swapDepths(10052);
_root.inv3 = true;
_root.islot3 = "ringmail_pants";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 220.2;
this.swapDepths(10052);
this._y = 308;
_root.inv4 = true;
_root.islot4 = "ringmail_pants";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 284.2;
this.swapDepths(10052);
this._y = 308;
_root.inv5 = true;
_root.islot5 = "ringmail_pants";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 37.7;
this.swapDepths(10052);
this._y = 370;
_root.inv6 = true;
_root.islot6 = "ringmail_pants";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 97.7;
this.swapDepths(10052);
this._y = 370;
_root.inv7 = true;
_root.islot7 = "ringmail_pants";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 161.2;
this.swapDepths(10052);
this._y = 370;
_root.inv8 = true;
_root.islot8 = "ringmail_pants";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 220.2;
this.swapDepths(10052);
this._y = 370;
_root.inv9 = true;
_root.islot9 = "ringmail_pants";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 283.7;
this.swapDepths(10052);
this._y = 370;
_root.inv10 = true;
_root.islot10 = "ringmail_pants";
}
}
Symbol 512 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("l5");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 50;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.legs == false)) {
stopDrag();
this._x = 244;
this._y = 28;
_root.equip("golden_bronze_legplates");
this.swapDepths(10054);
_root.legs = true;
_root.legitem = "golden_bronze_legplates";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 37.7;
this._y = 308;
_root.inv1 = true;
this.swapDepths(10054);
_root.islot1 = "golden_bronze_legplates";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 97.7;
this._y = 308;
_root.inv2 = true;
this.swapDepths(10054);
_root.islot2 = "golden_bronze_legplates";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 160.2;
this._y = 308;
this.swapDepths(10054);
_root.inv3 = true;
_root.islot3 = "golden_bronze_legplates";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 220.2;
this.swapDepths(10054);
this._y = 308;
_root.inv4 = true;
_root.islot4 = "golden_bronze_legplates";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 284.2;
this.swapDepths(10054);
this._y = 308;
_root.inv5 = true;
_root.islot5 = "golden_bronze_legplates";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 37.7;
this.swapDepths(10054);
this._y = 370;
_root.inv6 = true;
_root.islot6 = "golden_bronze_legplates";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 97.7;
this.swapDepths(10054);
this._y = 370;
_root.inv7 = true;
_root.islot7 = "golden_bronze_legplates";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 161.2;
this.swapDepths(10054);
this._y = 370;
_root.inv8 = true;
_root.islot8 = "golden_bronze_legplates";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 220.2;
this.swapDepths(10054);
this._y = 370;
_root.inv9 = true;
_root.islot9 = "golden_bronze_legplates";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 283.7;
this.swapDepths(10054);
this._y = 370;
_root.inv10 = true;
_root.islot10 = "golden_bronze_legplates";
}
}
Symbol 515 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("l6");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 60;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.legs == false)) {
stopDrag();
this._x = 244;
this._y = 28;
_root.equip("puresteel_legplates");
this.swapDepths(10055);
_root.legs = true;
_root.legitem = "puresteel_legplates";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 37.7;
this._y = 308;
_root.inv1 = true;
this.swapDepths(10055);
_root.islot1 = "puresteel_legplates";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 97.7;
this._y = 308;
_root.inv2 = true;
this.swapDepths(10055);
_root.islot2 = "puresteel_legplates";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 160.2;
this._y = 308;
this.swapDepths(10055);
_root.inv3 = true;
_root.islot3 = "puresteel_legplates";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 220.2;
this.swapDepths(10055);
this._y = 308;
_root.inv4 = true;
_root.islot4 = "puresteel_legplates";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 284.2;
this.swapDepths(10055);
this._y = 308;
_root.inv5 = true;
_root.islot5 = "puresteel_legplates";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 37.7;
this.swapDepths(10055);
this._y = 370;
_root.inv6 = true;
_root.islot6 = "puresteel_legplates";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 97.7;
this.swapDepths(10055);
this._y = 370;
_root.inv7 = true;
_root.islot7 = "puresteel_legplates";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 161.2;
this.swapDepths(10055);
this._y = 370;
_root.inv8 = true;
_root.islot8 = "puresteel_legplates";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 220.2;
this.swapDepths(10055);
this._y = 370;
_root.inv9 = true;
_root.islot9 = "puresteel_legplates";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 283.7;
this.swapDepths(10055);
this._y = 370;
_root.inv10 = true;
_root.islot10 = "puresteel_legplates";
}
}
Symbol 518 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("l7");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 70;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.legs == false)) {
stopDrag();
this._x = 244;
this._y = 28;
_root.equip("thunderlaced_leggings");
this.swapDepths(10056);
_root.legs = true;
_root.legitem = "thunderlaced_leggings";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 37.7;
this._y = 308;
_root.inv1 = true;
this.swapDepths(10056);
_root.islot1 = "thunderlaced_leggings";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 97.7;
this._y = 308;
_root.inv2 = true;
this.swapDepths(10056);
_root.islot2 = "thunderlaced_leggings";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 160.2;
this._y = 308;
this.swapDepths(10056);
_root.inv3 = true;
_root.islot3 = "thunderlaced_leggings";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 220.2;
this.swapDepths(10056);
this._y = 308;
_root.inv4 = true;
_root.islot4 = "thunderlaced_leggings";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 284.2;
this.swapDepths(10056);
this._y = 308;
_root.inv5 = true;
_root.islot5 = "thunderlaced_leggings";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 37.7;
this.swapDepths(10056);
this._y = 370;
_root.inv6 = true;
_root.islot6 = "thunderlaced_leggings";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 97.7;
this.swapDepths(10056);
this._y = 370;
_root.inv7 = true;
_root.islot7 = "thunderlaced_leggings";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 161.2;
this.swapDepths(10056);
this._y = 370;
_root.inv8 = true;
_root.islot8 = "thunderlaced_leggings";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 220.2;
this.swapDepths(10056);
this._y = 370;
_root.inv9 = true;
_root.islot9 = "thunderlaced_leggings";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 283.7;
this.swapDepths(10056);
this._y = 370;
_root.inv10 = true;
_root.islot10 = "thunderlaced_leggings";
}
}
Symbol 521 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("l8");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 90;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.legs == false)) {
stopDrag();
this._x = 244;
this._y = 28;
_root.equip("black_bronze_legplates");
this.swapDepths(10057);
_root.legs = true;
_root.legitem = "black_bronze_legplates";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 37.7;
this._y = 308;
_root.inv1 = true;
this.swapDepths(10057);
_root.islot1 = "black_bronze_legplates";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 97.7;
this._y = 308;
_root.inv2 = true;
this.swapDepths(10057);
_root.islot2 = "black_bronze_legplates";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 160.2;
this._y = 308;
this.swapDepths(10057);
_root.inv3 = true;
_root.islot3 = "black_bronze_legplates";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 220.2;
this.swapDepths(10057);
this._y = 308;
_root.inv4 = true;
_root.islot4 = "black_bronze_legplates";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 284.2;
this.swapDepths(10057);
this._y = 308;
_root.inv5 = true;
_root.islot5 = "black_bronze_legplates";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 37.7;
this.swapDepths(10057);
this._y = 370;
_root.inv6 = true;
_root.islot6 = "black_bronze_legplates";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 97.7;
this.swapDepths(10057);
this._y = 370;
_root.inv7 = true;
_root.islot7 = "black_bronze_legplates";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 161.2;
this.swapDepths(10057);
this._y = 370;
_root.inv8 = true;
_root.islot8 = "black_bronze_legplates";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 220.2;
this.swapDepths(10057);
this._y = 370;
_root.inv9 = true;
_root.islot9 = "black_bronze_legplates";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 283.7;
this.swapDepths(10057);
this._y = 370;
_root.inv10 = true;
_root.islot10 = "black_bronze_legplates";
}
}
Symbol 524 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("l9");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 150;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.legs == false)) {
stopDrag();
this._x = 244;
this._y = 28;
_root.equip("clearsteel_greaves");
this.swapDepths(10058);
_root.legs = true;
_root.legitem = "clearsteel_greaves";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 37.7;
this._y = 308;
_root.inv1 = true;
this.swapDepths(10058);
_root.islot1 = "clearsteel_greaves";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 97.7;
this._y = 308;
_root.inv2 = true;
this.swapDepths(10058);
_root.islot2 = "clearsteel_greaves";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 160.2;
this._y = 308;
this.swapDepths(10058);
_root.inv3 = true;
_root.islot3 = "clearsteel_greaves";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 220.2;
this.swapDepths(10058);
this._y = 308;
_root.inv4 = true;
_root.islot4 = "clearsteel_greaves";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 284.2;
this.swapDepths(10058);
this._y = 308;
_root.inv5 = true;
_root.islot5 = "clearsteel_greaves";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 37.7;
this.swapDepths(10058);
this._y = 370;
_root.inv6 = true;
_root.islot6 = "clearsteel_greaves";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 97.7;
this.swapDepths(10058);
this._y = 370;
_root.inv7 = true;
_root.islot7 = "clearsteel_greaves";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 161.2;
this.swapDepths(10058);
this._y = 370;
_root.inv8 = true;
_root.islot8 = "clearsteel_greaves";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 220.2;
this.swapDepths(10058);
this._y = 370;
_root.inv9 = true;
_root.islot9 = "clearsteel_greaves";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 283.7;
this.swapDepths(10058);
this._y = 370;
_root.inv10 = true;
_root.islot10 = "clearsteel_greaves";
}
}
Symbol 543 MovieClip Frame 26
this.gotoAndPlay(1);
Symbol 544 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("l10");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 210;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.legs == false)) {
stopDrag();
this._x = 244;
this._y = 28;
_root.equip("jinxs_lightning_legplates");
this.swapDepths(10059);
_root.legs = true;
_root.legitem = "jinxs_lightning_legplates";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 37.7;
this._y = 308;
_root.inv1 = true;
this.swapDepths(10059);
_root.islot1 = "jinxs_lightning_legplates";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 97.7;
this._y = 308;
_root.inv2 = true;
this.swapDepths(10059);
_root.islot2 = "jinxs_lightning_legplates";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 160.2;
this._y = 308;
this.swapDepths(10059);
_root.inv3 = true;
_root.islot3 = "jinxs_lightning_legplates";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 220.2;
this.swapDepths(10059);
this._y = 308;
_root.inv4 = true;
_root.islot4 = "jinxs_lightning_legplates";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 284.2;
this.swapDepths(10059);
this._y = 308;
_root.inv5 = true;
_root.islot5 = "jinxs_lightning_legplates";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 37.7;
this.swapDepths(10059);
this._y = 370;
_root.inv6 = true;
_root.islot6 = "jinxs_lightning_legplates";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 97.7;
this.swapDepths(10059);
this._y = 370;
_root.inv7 = true;
_root.islot7 = "jinxs_lightning_legplates";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 161.2;
this.swapDepths(10059);
this._y = 370;
_root.inv8 = true;
_root.islot8 = "jinxs_lightning_legplates";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 220.2;
this.swapDepths(10059);
this._y = 370;
_root.inv9 = true;
_root.islot9 = "jinxs_lightning_legplates";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 283.7;
this.swapDepths(10059);
this._y = 370;
_root.inv10 = true;
_root.islot10 = "jinxs_lightning_legplates";
}
}
Symbol 547 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("a1");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 10;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.arms == false)) {
stopDrag();
this._x = 72;
this._y = 153;
this.swapDepths(10060);
_root.equip("cloth_sleeves");
_root.arms = true;
_root.armitem = "cloth_sleeves";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 31.5;
this._y = 306;
_root.inv1 = true;
this.swapDepths(10060);
_root.islot1 = "cloth_sleeves";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 91.5;
this._y = 306;
_root.inv2 = true;
this.swapDepths(10060);
_root.islot2 = "cloth_sleeves";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 154;
this._y = 306;
_root.inv3 = true;
this.swapDepths(10060);
_root.islot3 = "cloth_sleeves";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 214;
this._y = 306;
_root.inv4 = true;
this.swapDepths(10060);
_root.islot4 = "cloth_sleeves";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 274;
this._y = 306;
_root.inv5 = true;
this.swapDepths(10060);
_root.islot5 = "cloth_sleeves";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 31.5;
this._y = 368;
_root.inv6 = true;
this.swapDepths(10060);
_root.islot6 = "cloth_sleeves";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 91.5;
this._y = 368;
this.swapDepths(10060);
_root.inv7 = true;
_root.islot7 = "cloth_sleeves";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 154;
this._y = 368;
this.swapDepths(10060);
_root.inv8 = true;
_root.islot8 = "cloth_sleeves";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 214;
this._y = 368;
this.swapDepths(10060);
_root.inv9 = true;
_root.islot9 = "cloth_sleeves";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 274;
this._y = 368;
this.swapDepths(10060);
_root.inv10 = true;
_root.islot10 = "cloth_sleeves";
}
}
Symbol 550 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("a2");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 20;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.arms == false)) {
stopDrag();
this._x = 72;
this._y = 153;
this.swapDepths(10061);
_root.equip("leather_sleeves");
_root.arms = true;
_root.armitem = "leather_sleeves";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 31.5;
this._y = 306;
_root.inv1 = true;
this.swapDepths(10061);
_root.islot1 = "leather_sleeves";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 91.5;
this._y = 306;
_root.inv2 = true;
this.swapDepths(10061);
_root.islot2 = "leather_sleeves";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 154;
this._y = 306;
_root.inv3 = true;
this.swapDepths(10061);
_root.islot3 = "leather_sleeves";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 214;
this._y = 306;
_root.inv4 = true;
this.swapDepths(10061);
_root.islot4 = "leather_sleeves";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 274;
this._y = 306;
_root.inv5 = true;
this.swapDepths(10061);
_root.islot5 = "leather_sleeves";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 31.5;
this._y = 368;
_root.inv6 = true;
this.swapDepths(10061);
_root.islot6 = "leather_sleeves";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 91.5;
this._y = 368;
this.swapDepths(10061);
_root.inv7 = true;
_root.islot7 = "leather_sleeves";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 154;
this._y = 368;
this.swapDepths(10061);
_root.inv8 = true;
_root.islot8 = "leather_sleeves";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 214;
this._y = 368;
this.swapDepths(10061);
_root.inv9 = true;
_root.islot9 = "leather_sleeves";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 274;
this._y = 368;
this.swapDepths(10061);
_root.inv10 = true;
_root.islot10 = "leather_sleeves";
}
}
Symbol 553 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("a3");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 30;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.arms == false)) {
stopDrag();
this._x = 72;
this._y = 153;
this.swapDepths(10062);
_root.equip("ringmail_armguards");
_root.arms = true;
_root.armitem = "ringmail_armguards";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 31.5;
this._y = 306;
_root.inv1 = true;
this.swapDepths(10062);
_root.islot1 = "ringmail_armguards";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 91.5;
this._y = 306;
_root.inv2 = true;
this.swapDepths(10062);
_root.islot2 = "ringmail_armguards";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 154;
this._y = 306;
_root.inv3 = true;
this.swapDepths(10062);
_root.islot3 = "ringmail_armguards";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 214;
this._y = 306;
_root.inv4 = true;
this.swapDepths(10062);
_root.islot4 = "ringmail_armguards";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 274;
this._y = 306;
_root.inv5 = true;
this.swapDepths(10062);
_root.islot5 = "ringmail_armguards";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 31.5;
this._y = 368;
_root.inv6 = true;
this.swapDepths(10062);
_root.islot6 = "ringmail_armguards";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 91.5;
this._y = 368;
this.swapDepths(10062);
_root.inv7 = true;
_root.islot7 = "ringmail_armguards";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 154;
this._y = 368;
this.swapDepths(10062);
_root.inv8 = true;
_root.islot8 = "ringmail_armguards";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 214;
this._y = 368;
this.swapDepths(10062);
_root.inv9 = true;
_root.islot9 = "ringmail_armguards";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 274;
this._y = 368;
this.swapDepths(10062);
_root.inv10 = true;
_root.islot10 = "ringmail_armguards";
}
}
Symbol 556 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("a5");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 50;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.arms == false)) {
stopDrag();
this._x = 72;
this._y = 153;
this.swapDepths(10064);
_root.equip("bronze_vambraces");
_root.arms = true;
_root.armitem = "bronze_vambraces";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 31.5;
this._y = 306;
_root.inv1 = true;
this.swapDepths(10064);
_root.islot1 = "bronze_vambraces";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 91.5;
this._y = 306;
_root.inv2 = true;
this.swapDepths(10064);
_root.islot2 = "bronze_vambraces";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 154;
this._y = 306;
_root.inv3 = true;
this.swapDepths(10064);
_root.islot3 = "bronze_vambraces";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 214;
this._y = 306;
_root.inv4 = true;
this.swapDepths(10064);
_root.islot4 = "bronze_vambraces";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 274;
this._y = 306;
_root.inv5 = true;
this.swapDepths(10064);
_root.islot5 = "bronze_vambraces";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 31.5;
this._y = 368;
_root.inv6 = true;
this.swapDepths(10064);
_root.islot6 = "bronze_vambraces";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 91.5;
this._y = 368;
this.swapDepths(10064);
_root.inv7 = true;
_root.islot7 = "bronze_vambraces";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 154;
this._y = 368;
this.swapDepths(10064);
_root.inv8 = true;
_root.islot8 = "bronze_vambraces";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 214;
this._y = 368;
this.swapDepths(10064);
_root.inv9 = true;
_root.islot9 = "bronze_vambraces";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 274;
this._y = 368;
this.swapDepths(10064);
_root.inv10 = true;
_root.islot10 = "bronze_vambraces";
}
}
Symbol 559 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("a6");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 60;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.arms == false)) {
stopDrag();
this._x = 72;
this._y = 153;
this.swapDepths(10065);
_root.equip("golden_bronze_vambraces");
_root.arms = true;
_root.armitem = "golden_bronze_vambraces";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 31.5;
this._y = 306;
_root.inv1 = true;
this.swapDepths(10065);
_root.islot1 = "golden_bronze_vambraces";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 91.5;
this._y = 306;
_root.inv2 = true;
this.swapDepths(10065);
_root.islot2 = "golden_bronze_vambraces";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 154;
this._y = 306;
_root.inv3 = true;
this.swapDepths(10065);
_root.islot3 = "golden_bronze_vambraces";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 214;
this._y = 306;
_root.inv4 = true;
this.swapDepths(10065);
_root.islot4 = "golden_bronze_vambraces";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 274;
this._y = 306;
_root.inv5 = true;
this.swapDepths(10065);
_root.islot5 = "golden_bronze_vambraces";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 31.5;
this._y = 368;
_root.inv6 = true;
this.swapDepths(10065);
_root.islot6 = "golden_bronze_vambraces";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 91.5;
this._y = 368;
this.swapDepths(10065);
_root.inv7 = true;
_root.islot7 = "golden_bronze_vambraces";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 154;
this._y = 368;
this.swapDepths(10065);
_root.inv8 = true;
_root.islot8 = "golden_bronze_vambraces";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 214;
this._y = 368;
this.swapDepths(10065);
_root.inv9 = true;
_root.islot9 = "golden_bronze_vambraces";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 274;
this._y = 368;
this.swapDepths(10065);
_root.inv10 = true;
_root.islot10 = "golden_bronze_vambraces";
}
}
Symbol 562 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("a7");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 70;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.arms == false)) {
stopDrag();
this._x = 72;
this._y = 153;
this.swapDepths(10066);
_root.equip("puresteel_vambraces");
_root.arms = true;
_root.armitem = "puresteel_vambraces";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 31.5;
this._y = 306;
_root.inv1 = true;
this.swapDepths(10066);
_root.islot1 = "puresteel_vambraces";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 91.5;
this._y = 306;
_root.inv2 = true;
this.swapDepths(10066);
_root.islot2 = "puresteel_vambraces";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 154;
this._y = 306;
_root.inv3 = true;
this.swapDepths(10066);
_root.islot3 = "puresteel_vambraces";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 214;
this._y = 306;
_root.inv4 = true;
this.swapDepths(10066);
_root.islot4 = "puresteel_vambraces";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 274;
this._y = 306;
_root.inv5 = true;
this.swapDepths(10066);
_root.islot5 = "puresteel_vambraces";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 31.5;
this._y = 368;
_root.inv6 = true;
this.swapDepths(10066);
_root.islot6 = "puresteel_vambraces";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 91.5;
this._y = 368;
this.swapDepths(10066);
_root.inv7 = true;
_root.islot7 = "puresteel_vambraces";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 154;
this._y = 368;
this.swapDepths(10066);
_root.inv8 = true;
_root.islot8 = "puresteel_vambraces";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 214;
this._y = 368;
this.swapDepths(10066);
_root.inv9 = true;
_root.islot9 = "puresteel_vambraces";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 274;
this._y = 368;
this.swapDepths(10066);
_root.inv10 = true;
_root.islot10 = "puresteel_vambraces";
}
}
Symbol 565 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("a8");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 90;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.arms == false)) {
stopDrag();
this._x = 72;
this._y = 153;
this.swapDepths(10067);
_root.equip("armswraps_of_quickness");
_root.arms = true;
_root.armitem = "armswraps_of_quickness";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 31.5;
this._y = 306;
_root.inv1 = true;
this.swapDepths(10067);
_root.islot1 = "armswraps_of_quickness";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 91.5;
this._y = 306;
_root.inv2 = true;
this.swapDepths(10067);
_root.islot2 = "armswraps_of_quickness";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 154;
this._y = 306;
_root.inv3 = true;
this.swapDepths(10067);
_root.islot3 = "armswraps_of_quickness";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 214;
this._y = 306;
_root.inv4 = true;
this.swapDepths(10067);
_root.islot4 = "armswraps_of_quickness";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 274;
this._y = 306;
_root.inv5 = true;
this.swapDepths(10067);
_root.islot5 = "armswraps_of_quickness";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 31.5;
this._y = 368;
_root.inv6 = true;
this.swapDepths(10067);
_root.islot6 = "armswraps_of_quickness";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 91.5;
this._y = 368;
this.swapDepths(10067);
_root.inv7 = true;
_root.islot7 = "armswraps_of_quickness";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 154;
this._y = 368;
this.swapDepths(10067);
_root.inv8 = true;
_root.islot8 = "armswraps_of_quickness";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 214;
this._y = 368;
this.swapDepths(10067);
_root.inv9 = true;
_root.islot9 = "armswraps_of_quickness";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 274;
this._y = 368;
this.swapDepths(10067);
_root.inv10 = true;
_root.islot10 = "armswraps_of_quickness";
}
}
Symbol 568 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("a4");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 40;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.arms == false)) {
stopDrag();
this._x = 72;
this._y = 153;
this.swapDepths(10063);
_root.equip("steel_vambraces");
_root.arms = true;
_root.armitem = "steel_vambraces";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 31.5;
this._y = 306;
_root.inv1 = true;
this.swapDepths(10063);
_root.islot1 = "steel_vambraces";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 91.5;
this._y = 306;
_root.inv2 = true;
this.swapDepths(10063);
_root.islot2 = "steel_vambraces";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 154;
this._y = 306;
_root.inv3 = true;
this.swapDepths(10063);
_root.islot3 = "steel_vambraces";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 214;
this._y = 306;
_root.inv4 = true;
this.swapDepths(10063);
_root.islot4 = "steel_vambraces";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 274;
this._y = 306;
_root.inv5 = true;
this.swapDepths(10063);
_root.islot5 = "steel_vambraces";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 31.5;
this._y = 368;
_root.inv6 = true;
this.swapDepths(10063);
_root.islot6 = "steel_vambraces";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 91.5;
this._y = 368;
this.swapDepths(10063);
_root.inv7 = true;
_root.islot7 = "steel_vambraces";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 154;
this._y = 368;
this.swapDepths(10063);
_root.inv8 = true;
_root.islot8 = "steel_vambraces";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 214;
this._y = 368;
this.swapDepths(10063);
_root.inv9 = true;
_root.islot9 = "steel_vambraces";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 274;
this._y = 368;
this.swapDepths(10063);
_root.inv10 = true;
_root.islot10 = "steel_vambraces";
}
}
Symbol 572 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("a9");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 150;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.arms == false)) {
stopDrag();
this._x = 72;
this._y = 153;
this.swapDepths(10068);
_root.equip("clearsteel_vambraces");
_root.arms = true;
_root.armitem = "clearsteel_vambraces";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 31.5;
this._y = 306;
_root.inv1 = true;
this.swapDepths(10068);
_root.islot1 = "clearsteel_vambraces";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 91.5;
this._y = 306;
_root.inv2 = true;
this.swapDepths(10068);
_root.islot2 = "clearsteel_vambraces";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 154;
this._y = 306;
_root.inv3 = true;
this.swapDepths(10068);
_root.islot3 = "clearsteel_vambraces";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 214;
this._y = 306;
_root.inv4 = true;
this.swapDepths(10068);
_root.islot4 = "clearsteel_vambraces";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 274;
this._y = 306;
_root.inv5 = true;
this.swapDepths(10068);
_root.islot5 = "clearsteel_vambraces";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 31.5;
this._y = 368;
_root.inv6 = true;
this.swapDepths(10068);
_root.islot6 = "clearsteel_vambraces";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 91.5;
this._y = 368;
this.swapDepths(10068);
_root.inv7 = true;
_root.islot7 = "clearsteel_vambraces";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 154;
this._y = 368;
this.swapDepths(10068);
_root.inv8 = true;
_root.islot8 = "clearsteel_vambraces";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 214;
this._y = 368;
this.swapDepths(10068);
_root.inv9 = true;
_root.islot9 = "clearsteel_vambraces";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 274;
this._y = 368;
this.swapDepths(10068);
_root.inv10 = true;
_root.islot10 = "clearsteel_vambraces";
}
}
Symbol 575 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("f1");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 10;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.feet == false)) {
stopDrag();
this._x = 239;
this._y = 103;
this.swapDepths(10070);
_root.equip("cloth_sandals");
_root.feet = true;
_root.feetitem = "cloth_sandals";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 31.5;
this._y = 318;
_root.inv1 = true;
this.swapDepths(10070);
_root.islot1 = "cloth_sandals";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 91.5;
this._y = 318;
_root.inv2 = true;
this.swapDepths(10070);
_root.islot2 = "cloth_sandals";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 154;
this._y = 318;
_root.inv3 = true;
this.swapDepths(10070);
_root.islot3 = "cloth_sandals";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 214;
this._y = 318;
_root.inv4 = true;
this.swapDepths(10070);
_root.islot4 = "cloth_sandals";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 274;
this._y = 318;
_root.inv5 = true;
this.swapDepths(10070);
_root.islot5 = "cloth_sandals";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 31.5;
this._y = 378;
_root.inv6 = true;
this.swapDepths(10070);
_root.islot6 = "cloth_sandals";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 91.5;
this._y = 378;
this.swapDepths(10070);
_root.inv7 = true;
_root.islot7 = "cloth_sandals";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 154;
this._y = 378;
this.swapDepths(10070);
_root.inv8 = true;
_root.islot8 = "cloth_sandals";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 214;
this._y = 378;
this.swapDepths(10070);
_root.inv9 = true;
_root.islot9 = "cloth_sandals";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 274;
this._y = 378;
this.swapDepths(10070);
_root.inv10 = true;
_root.islot10 = "cloth_sandals";
}
}
Symbol 578 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("f2");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 20;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.feet == false)) {
stopDrag();
this._x = 239;
this._y = 103;
this.swapDepths(10071);
_root.equip("silk_slippers");
_root.feet = true;
_root.feetitem = "silk_slippers";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 31.5;
this._y = 318;
_root.inv1 = true;
this.swapDepths(10071);
_root.islot1 = "silk_slippers";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 91.5;
this._y = 318;
_root.inv2 = true;
this.swapDepths(10071);
_root.islot2 = "silk_slippers";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 154;
this._y = 318;
_root.inv3 = true;
this.swapDepths(10071);
_root.islot3 = "silk_slippers";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 214;
this._y = 318;
_root.inv4 = true;
this.swapDepths(10071);
_root.islot4 = "silk_slippers";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 274;
this._y = 318;
_root.inv5 = true;
this.swapDepths(10071);
_root.islot5 = "silk_slippers";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 31.5;
this._y = 378;
_root.inv6 = true;
this.swapDepths(10071);
_root.islot6 = "silk_slippers";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 91.5;
this._y = 378;
this.swapDepths(10071);
_root.inv7 = true;
_root.islot7 = "silk_slippers";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 154;
this._y = 378;
this.swapDepths(10071);
_root.inv8 = true;
_root.islot8 = "silk_slippers";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 214;
this._y = 378;
this.swapDepths(10071);
_root.inv9 = true;
_root.islot9 = "silk_slippers";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 274;
this._y = 378;
this.swapDepths(10071);
_root.inv10 = true;
_root.islot10 = "silk_slippers";
}
}
Symbol 581 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("f3");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 30;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.feet == false)) {
stopDrag();
this._x = 239;
this._y = 99;
this.swapDepths(10072);
_root.equip("leather_boots");
_root.feet = true;
_root.feetitem = "leather_boots";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 31.5;
this._y = 313;
_root.inv1 = true;
this.swapDepths(10072);
_root.islot1 = "leather_boots";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 91.5;
this._y = 313;
_root.inv2 = true;
this.swapDepths(10072);
_root.islot2 = "leather_boots";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 154;
this._y = 313;
_root.inv3 = true;
this.swapDepths(10072);
_root.islot3 = "leather_boots";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 214;
this._y = 313;
_root.inv4 = true;
this.swapDepths(10072);
_root.islot4 = "leather_boots";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 274;
this._y = 313;
_root.inv5 = true;
this.swapDepths(10072);
_root.islot5 = "leather_boots";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 31.5;
this._y = 373;
_root.inv6 = true;
this.swapDepths(10072);
_root.islot6 = "leather_boots";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 91.5;
this._y = 373;
this.swapDepths(10072);
_root.inv7 = true;
_root.islot7 = "leather_boots";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 154;
this._y = 373;
this.swapDepths(10072);
_root.inv8 = true;
_root.islot8 = "leather_boots";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 214;
this._y = 373;
this.swapDepths(10072);
_root.inv9 = true;
_root.islot9 = "leather_boots";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 274;
this._y = 373;
this.swapDepths(10072);
_root.inv10 = true;
_root.islot10 = "leather_boots";
}
}
Symbol 584 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("f4");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 40;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.feet == false)) {
stopDrag();
this._x = 239;
this._y = 99;
this.swapDepths(10073);
_root.equip("iron_boots");
_root.feet = true;
_root.feetitem = "iron_boots";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 31.5;
this._y = 313;
_root.inv1 = true;
this.swapDepths(10073);
_root.islot1 = "iron_boots";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 91.5;
this._y = 313;
_root.inv2 = true;
this.swapDepths(10073);
_root.islot2 = "iron_boots";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 154;
this._y = 313;
_root.inv3 = true;
this.swapDepths(10073);
_root.islot3 = "iron_boots";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 214;
this._y = 313;
_root.inv4 = true;
this.swapDepths(10073);
_root.islot4 = "iron_boots";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 274;
this._y = 313;
_root.inv5 = true;
this.swapDepths(10073);
_root.islot5 = "iron_boots";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 31.5;
this._y = 373;
_root.inv6 = true;
this.swapDepths(10073);
_root.islot6 = "iron_boots";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 91.5;
this._y = 373;
this.swapDepths(10073);
_root.inv7 = true;
_root.islot7 = "iron_boots";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 154;
this._y = 373;
this.swapDepths(10073);
_root.inv8 = true;
_root.islot8 = "iron_boots";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 214;
this._y = 373;
this.swapDepths(10073);
_root.inv9 = true;
_root.islot9 = "iron_boots";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 274;
this._y = 373;
this.swapDepths(10073);
_root.inv10 = true;
_root.islot10 = "iron_boots";
}
}
Symbol 587 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("f5");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 50;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.feet == false)) {
stopDrag();
this._x = 239;
this._y = 99;
this.swapDepths(10074);
_root.equip("bronze_boots");
_root.feet = true;
_root.feetitem = "bronze_boots";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 31.5;
this._y = 313;
_root.inv1 = true;
this.swapDepths(10074);
_root.islot1 = "bronze_boots";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 91.5;
this._y = 313;
_root.inv2 = true;
this.swapDepths(10074);
_root.islot2 = "bronze_boots";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 154;
this._y = 313;
_root.inv3 = true;
this.swapDepths(10074);
_root.islot3 = "bronze_boots";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 214;
this._y = 313;
_root.inv4 = true;
this.swapDepths(10074);
_root.islot4 = "bronze_boots";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 274;
this._y = 313;
_root.inv5 = true;
this.swapDepths(10074);
_root.islot5 = "bronze_boots";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 31.5;
this._y = 373;
_root.inv6 = true;
this.swapDepths(10074);
_root.islot6 = "bronze_boots";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 91.5;
this._y = 373;
this.swapDepths(10074);
_root.inv7 = true;
_root.islot7 = "bronze_boots";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 154;
this._y = 373;
this.swapDepths(10074);
_root.inv8 = true;
_root.islot8 = "bronze_boots";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 214;
this._y = 373;
this.swapDepths(10074);
_root.inv9 = true;
_root.islot9 = "bronze_boots";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 274;
this._y = 373;
this.swapDepths(10074);
_root.inv10 = true;
_root.islot10 = "bronze_boots";
}
}
Symbol 590 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("f6");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 60;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.feet == false)) {
stopDrag();
this._x = 239;
this._y = 99;
this.swapDepths(10075);
_root.equip("golden_bronze_boots");
_root.feet = true;
_root.feetitem = "golden_bronze_boots";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 31.5;
this._y = 313;
_root.inv1 = true;
this.swapDepths(10075);
_root.islot1 = "golden_bronze_boots";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 91.5;
this._y = 313;
_root.inv2 = true;
this.swapDepths(10075);
_root.islot2 = "golden_bronze_boots";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 154;
this._y = 313;
_root.inv3 = true;
this.swapDepths(10075);
_root.islot3 = "golden_bronze_boots";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 214;
this._y = 313;
_root.inv4 = true;
this.swapDepths(10075);
_root.islot4 = "golden_bronze_boots";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 274;
this._y = 313;
_root.inv5 = true;
this.swapDepths(10075);
_root.islot5 = "golden_bronze_boots";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 31.5;
this._y = 373;
_root.inv6 = true;
this.swapDepths(10075);
_root.islot6 = "golden_bronze_boots";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 91.5;
this._y = 373;
this.swapDepths(10075);
_root.inv7 = true;
_root.islot7 = "golden_bronze_boots";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 154;
this._y = 373;
this.swapDepths(10075);
_root.inv8 = true;
_root.islot8 = "golden_bronze_boots";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 214;
this._y = 373;
this.swapDepths(10075);
_root.inv9 = true;
_root.islot9 = "golden_bronze_boots";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 274;
this._y = 373;
this.swapDepths(10075);
_root.inv10 = true;
_root.islot10 = "golden_bronze_boots";
}
}
Symbol 593 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("f7");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 70;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.feet == false)) {
stopDrag();
this._x = 239;
this._y = 99;
this.swapDepths(10076);
_root.equip("puresteel_boots");
_root.feet = true;
_root.feetitem = "puresteel_boots";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 31.5;
this._y = 313;
_root.inv1 = true;
this.swapDepths(10076);
_root.islot1 = "puresteel_boots";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 91.5;
this._y = 313;
_root.inv2 = true;
this.swapDepths(10076);
_root.islot2 = "puresteel_boots";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 154;
this._y = 313;
_root.inv3 = true;
this.swapDepths(10076);
_root.islot3 = "puresteel_boots";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 214;
this._y = 313;
_root.inv4 = true;
this.swapDepths(10076);
_root.islot4 = "puresteel_boots";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 274;
this._y = 313;
_root.inv5 = true;
this.swapDepths(10076);
_root.islot5 = "puresteel_boots";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 31.5;
this._y = 373;
_root.inv6 = true;
this.swapDepths(10076);
_root.islot6 = "puresteel_boots";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 91.5;
this._y = 373;
this.swapDepths(10076);
_root.inv7 = true;
_root.islot7 = "puresteel_boots";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 154;
this._y = 373;
this.swapDepths(10076);
_root.inv8 = true;
_root.islot8 = "puresteel_boots";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 214;
this._y = 373;
this.swapDepths(10076);
_root.inv9 = true;
_root.islot9 = "puresteel_boots";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 274;
this._y = 373;
this.swapDepths(10076);
_root.inv10 = true;
_root.islot10 = "puresteel_boots";
}
}
Symbol 596 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("f8");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 80;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.feet == false)) {
stopDrag();
this._x = 239;
this._y = 103;
this.swapDepths(10077);
_root.equip("slippers_of_quickness");
_root.feet = true;
_root.feetitem = "slippers_of_quickness";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 31.5;
this._y = 318;
_root.inv1 = true;
this.swapDepths(10077);
_root.islot1 = "slippers_of_quickness";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 91.5;
this._y = 318;
_root.inv2 = true;
this.swapDepths(10077);
_root.islot2 = "slippers_of_quickness";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 154;
this._y = 318;
_root.inv3 = true;
this.swapDepths(10077);
_root.islot3 = "slippers_of_quickness";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 214;
this._y = 318;
_root.inv4 = true;
this.swapDepths(10077);
_root.islot4 = "slippers_of_quickness";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 274;
this._y = 318;
_root.inv5 = true;
this.swapDepths(10077);
_root.islot5 = "slippers_of_quickness";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 31.5;
this._y = 378;
_root.inv6 = true;
this.swapDepths(10077);
_root.islot6 = "slippers_of_quickness";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 91.5;
this._y = 378;
this.swapDepths(10077);
_root.inv7 = true;
_root.islot7 = "slippers_of_quickness";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 154;
this._y = 378;
this.swapDepths(10077);
_root.inv8 = true;
_root.islot8 = "slippers_of_quickness";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 214;
this._y = 378;
this.swapDepths(10077);
_root.inv9 = true;
_root.islot9 = "slippers_of_quickness";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 274;
this._y = 378;
this.swapDepths(10077);
_root.inv10 = true;
_root.islot10 = "slippers_of_quickness";
}
}
Symbol 599 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("f9");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 150;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.feet == false)) {
stopDrag();
this._x = 239;
this._y = 99;
this.swapDepths(10078);
_root.equip("clearsteel_boots");
_root.feet = true;
_root.feetitem = "clearsteel_boots";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 31.5;
this._y = 313;
_root.inv1 = true;
this.swapDepths(10078);
_root.islot1 = "clearsteel_boots";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 91.5;
this._y = 313;
_root.inv2 = true;
this.swapDepths(10078);
_root.islot2 = "clearsteel_boots";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 154;
this._y = 313;
_root.inv3 = true;
this.swapDepths(10078);
_root.islot3 = "clearsteel_boots";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 214;
this._y = 313;
_root.inv4 = true;
this.swapDepths(10078);
_root.islot4 = "clearsteel_boots";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 274;
this._y = 313;
_root.inv5 = true;
this.swapDepths(10078);
_root.islot5 = "clearsteel_boots";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 31.5;
this._y = 373;
_root.inv6 = true;
this.swapDepths(10078);
_root.islot6 = "clearsteel_boots";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 91.5;
this._y = 373;
this.swapDepths(10078);
_root.inv7 = true;
_root.islot7 = "clearsteel_boots";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 154;
this._y = 373;
this.swapDepths(10078);
_root.inv8 = true;
_root.islot8 = "clearsteel_boots";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 214;
this._y = 373;
this.swapDepths(10078);
_root.inv9 = true;
_root.islot9 = "clearsteel_boots";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 274;
this._y = 373;
this.swapDepths(10078);
_root.inv10 = true;
_root.islot10 = "clearsteel_boots";
}
}
Symbol 616 MovieClip Frame 30
this.gotoAndPlay(1);
Symbol 617 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("f10");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 210;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.feet == false)) {
stopDrag();
this._x = 239;
this._y = 103;
this.swapDepths(10079);
_root.equip("agile_boots_of_the_storm");
_root.feet = true;
_root.feetitem = "agile_boots_of_the_storm";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 31.5;
this._y = 318;
_root.inv1 = true;
this.swapDepths(10079);
_root.islot1 = "agile_boots_of_the_storm";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 91.5;
this._y = 318;
_root.inv2 = true;
this.swapDepths(10079);
_root.islot2 = "agile_boots_of_the_storm";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 154;
this._y = 318;
_root.inv3 = true;
this.swapDepths(10079);
_root.islot3 = "agile_boots_of_the_storm";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 214;
this._y = 318;
_root.inv4 = true;
this.swapDepths(10079);
_root.islot4 = "agile_boots_of_the_storm";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 274;
this._y = 318;
_root.inv5 = true;
this.swapDepths(10079);
_root.islot5 = "agile_boots_of_the_storm";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 31.5;
this._y = 378;
_root.inv6 = true;
this.swapDepths(10079);
_root.islot6 = "agile_boots_of_the_storm";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 91.5;
this._y = 378;
this.swapDepths(10079);
_root.inv7 = true;
_root.islot7 = "agile_boots_of_the_storm";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 154;
this._y = 378;
this.swapDepths(10079);
_root.inv8 = true;
_root.islot8 = "agile_boots_of_the_storm";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 214;
this._y = 378;
this.swapDepths(10079);
_root.inv9 = true;
_root.islot9 = "agile_boots_of_the_storm";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 274;
this._y = 378;
this.swapDepths(10079);
_root.inv10 = true;
_root.islot10 = "agile_boots_of_the_storm";
}
}
Symbol 620 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("e1");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 30;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.ear == false)) {
stopDrag();
this._x = 83;
this._y = 31;
this.swapDepths(10080);
_root.equip("ruby_earring");
_root.ear = true;
_root.earitem = "ruby_earring";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 41;
this._y = 310;
_root.inv1 = true;
this.swapDepths(10080);
_root.islot1 = "ruby_earring";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 101;
this._y = 310;
_root.inv2 = true;
this.swapDepths(10080);
_root.islot2 = "ruby_earring";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 164;
this._y = 310;
_root.inv3 = true;
this.swapDepths(10080);
_root.islot3 = "ruby_earring";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 225;
this._y = 310;
_root.inv4 = true;
this.swapDepths(10080);
_root.islot4 = "ruby_earring";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 287;
this._y = 310;
_root.inv5 = true;
this.swapDepths(10080);
_root.islot5 = "ruby_earring";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 41;
this._y = 370;
_root.inv6 = true;
this.swapDepths(10080);
_root.islot6 = "ruby_earring";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 101;
this._y = 370;
this.swapDepths(10080);
_root.inv7 = true;
_root.islot7 = "ruby_earring";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 164;
this._y = 370;
this.swapDepths(10080);
_root.inv8 = true;
_root.islot8 = "ruby_earring";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 225;
this._y = 370;
this.swapDepths(10080);
_root.inv9 = true;
_root.islot9 = "ruby_earring";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 287;
this._y = 370;
this.swapDepths(10080);
_root.inv10 = true;
_root.islot10 = "ruby_earring";
}
}
Symbol 623 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("e5");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 100;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.ear == false)) {
stopDrag();
this._x = 83;
this._y = 31;
this.swapDepths(10084);
_root.equip("clearsteel_earring");
_root.ear = true;
_root.earitem = "clearsteel_earring";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 41;
this._y = 310;
_root.inv1 = true;
this.swapDepths(10084);
_root.islot1 = "clearsteel_earring";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 101;
this._y = 310;
_root.inv2 = true;
this.swapDepths(10084);
_root.islot2 = "clearsteel_earring";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 164;
this._y = 310;
_root.inv3 = true;
this.swapDepths(10084);
_root.islot3 = "clearsteel_earring";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 225;
this._y = 310;
_root.inv4 = true;
this.swapDepths(10084);
_root.islot4 = "clearsteel_earring";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 287;
this._y = 310;
_root.inv5 = true;
this.swapDepths(10084);
_root.islot5 = "clearsteel_earring";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 41;
this._y = 370;
_root.inv6 = true;
this.swapDepths(10084);
_root.islot6 = "clearsteel_earring";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 101;
this._y = 370;
this.swapDepths(10084);
_root.inv7 = true;
_root.islot7 = "clearsteel_earring";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 164;
this._y = 370;
this.swapDepths(10084);
_root.inv8 = true;
_root.islot8 = "clearsteel_earring";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 225;
this._y = 370;
this.swapDepths(10084);
_root.inv9 = true;
_root.islot9 = "clearsteel_earring";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 287;
this._y = 370;
this.swapDepths(10084);
_root.inv10 = true;
_root.islot10 = "clearsteel_earring";
}
}
Symbol 626 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("e3");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 60;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.ear == false)) {
stopDrag();
this._x = 83;
this._y = 31;
this.swapDepths(10082);
_root.equip("flamestone_earring");
_root.ear = true;
_root.earitem = "flamestone_earring";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 41;
this._y = 310;
_root.inv1 = true;
this.swapDepths(10082);
_root.islot1 = "flamestone_earring";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 101;
this._y = 310;
_root.inv2 = true;
this.swapDepths(10082);
_root.islot2 = "flamestone_earring";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 164;
this._y = 310;
_root.inv3 = true;
this.swapDepths(10082);
_root.islot3 = "flamestone_earring";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 225;
this._y = 310;
_root.inv4 = true;
this.swapDepths(10082);
_root.islot4 = "flamestone_earring";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 287;
this._y = 310;
_root.inv5 = true;
this.swapDepths(10082);
_root.islot5 = "flamestone_earring";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 41;
this._y = 370;
_root.inv6 = true;
this.swapDepths(10082);
_root.islot6 = "flamestone_earring";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 101;
this._y = 370;
this.swapDepths(10082);
_root.inv7 = true;
_root.islot7 = "flamestone_earring";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 164;
this._y = 370;
this.swapDepths(10082);
_root.inv8 = true;
_root.islot8 = "flamestone_earring";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 225;
this._y = 370;
this.swapDepths(10082);
_root.inv9 = true;
_root.islot9 = "flamestone_earring";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 287;
this._y = 370;
this.swapDepths(10082);
_root.inv10 = true;
_root.islot10 = "flamestone_earring";
}
}
Symbol 629 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("s2");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 20;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.shield == false)) {
stopDrag();
this._x = 190;
this._y = 216;
this.swapDepths(10091);
_root.equip("round_shield");
_root.shield = true;
_root.shielditem = "round_shield";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 33.6;
this._y = 310.4;
_root.inv1 = true;
this.swapDepths(10091);
_root.islot1 = "round_shield";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 94.4;
this._y = 310.4;
_root.inv2 = true;
this.swapDepths(10091);
_root.islot2 = "round_shield";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 156.4;
this._y = 310.4;
_root.inv3 = true;
this.swapDepths(10091);
_root.islot3 = "round_shield";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 217.4;
this._y = 310.4;
_root.inv4 = true;
this.swapDepths(10091);
_root.islot4 = "round_shield";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 280.4;
this._y = 310.4;
_root.inv5 = true;
this.swapDepths(10091);
_root.islot5 = "round_shield";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 33.4;
this._y = 371.4;
_root.inv6 = true;
this.swapDepths(10091);
_root.islot6 = "round_shield";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 94.4;
this._y = 371.4;
this.swapDepths(10091);
_root.inv7 = true;
_root.islot7 = "round_shield";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 156.4;
this._y = 371.4;
this.swapDepths(10091);
_root.inv8 = true;
_root.islot8 = "round_shield";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 217.4;
this._y = 371.4;
this.swapDepths(10091);
_root.inv9 = true;
_root.islot9 = "round_shield";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 280.4;
this._y = 371.4;
this.swapDepths(10091);
_root.inv10 = true;
_root.islot10 = "round_shield";
}
}
Symbol 632 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("s3");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 30;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.shield == false)) {
stopDrag();
this._x = 190;
this._y = 216;
this.swapDepths(10092);
_root.equip("golden_buckler");
_root.shield = true;
_root.shielditem = "golden_buckler";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 33.6;
this._y = 310.4;
_root.inv1 = true;
this.swapDepths(10092);
_root.islot1 = "golden_buckler";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 94.4;
this._y = 310.4;
_root.inv2 = true;
this.swapDepths(10092);
_root.islot2 = "golden_buckler";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 156.4;
this._y = 310.4;
_root.inv3 = true;
this.swapDepths(10092);
_root.islot3 = "golden_buckler";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 217.4;
this._y = 310.4;
_root.inv4 = true;
this.swapDepths(10092);
_root.islot4 = "golden_buckler";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 280.4;
this._y = 310.4;
_root.inv5 = true;
this.swapDepths(10092);
_root.islot5 = "golden_buckler";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 33.4;
this._y = 371.4;
_root.inv6 = true;
this.swapDepths(10092);
_root.islot6 = "golden_buckler";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 94.4;
this._y = 371.4;
this.swapDepths(10092);
_root.inv7 = true;
_root.islot7 = "golden_buckler";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 156.4;
this._y = 371.4;
this.swapDepths(10092);
_root.inv8 = true;
_root.islot8 = "golden_buckler";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 217.4;
this._y = 371.4;
this.swapDepths(10092);
_root.inv9 = true;
_root.islot9 = "golden_buckler";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 280.4;
this._y = 371.4;
this.swapDepths(10092);
_root.inv10 = true;
_root.islot10 = "golden_buckler";
}
}
Symbol 635 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("s4");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 40;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.shield == false)) {
stopDrag();
this._x = 190;
this._y = 216;
this.swapDepths(10093);
_root.equip("ringed_round_shield");
_root.shield = true;
_root.shielditem = "ringed_round_shield";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 33.6;
this._y = 310.4;
_root.inv1 = true;
this.swapDepths(10093);
_root.islot1 = "ringed_round_shield";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 94.4;
this._y = 310.4;
_root.inv2 = true;
this.swapDepths(10093);
_root.islot2 = "ringed_round_shield";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 156.4;
this._y = 310.4;
_root.inv3 = true;
this.swapDepths(10093);
_root.islot3 = "ringed_round_shield";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 217.4;
this._y = 310.4;
_root.inv4 = true;
this.swapDepths(10093);
_root.islot4 = "ringed_round_shield";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 280.4;
this._y = 310.4;
_root.inv5 = true;
this.swapDepths(10093);
_root.islot5 = "ringed_round_shield";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 33.4;
this._y = 371.4;
_root.inv6 = true;
this.swapDepths(10093);
_root.islot6 = "ringed_round_shield";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 94.4;
this._y = 371.4;
this.swapDepths(10093);
_root.inv7 = true;
_root.islot7 = "ringed_round_shield";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 156.4;
this._y = 371.4;
this.swapDepths(10093);
_root.inv8 = true;
_root.islot8 = "ringed_round_shield";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 217.4;
this._y = 371.4;
this.swapDepths(10093);
_root.inv9 = true;
_root.islot9 = "ringed_round_shield";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 280.4;
this._y = 371.4;
this.swapDepths(10093);
_root.inv10 = true;
_root.islot10 = "ringed_round_shield";
}
}
Symbol 638 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("s5");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 60;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.shield == false)) {
stopDrag();
this._x = 187;
this._y = 206;
this.swapDepths(10094);
_root.equip("kite_shield");
_root.shield = true;
_root.shielditem = "kite_shield";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 30;
this._y = 301;
_root.inv1 = true;
this.swapDepths(10094);
_root.islot1 = "kite_shield";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 92;
this._y = 301;
_root.inv2 = true;
this.swapDepths(10094);
_root.islot2 = "kite_shield";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 154;
this._y = 301;
_root.inv3 = true;
this.swapDepths(10094);
_root.islot3 = "kite_shield";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 215;
this._y = 301;
_root.inv4 = true;
this.swapDepths(10094);
_root.islot4 = "kite_shield";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 277;
this._y = 301;
_root.inv5 = true;
this.swapDepths(10094);
_root.islot5 = "kite_shield";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 30;
this._y = 363;
_root.inv6 = true;
this.swapDepths(10094);
_root.islot6 = "kite_shield";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 92;
this._y = 363;
this.swapDepths(10094);
_root.inv7 = true;
_root.islot7 = "kite_shield";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 154;
this._y = 363;
this.swapDepths(10094);
_root.inv8 = true;
_root.islot8 = "kite_shield";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 215;
this._y = 363;
this.swapDepths(10094);
_root.inv9 = true;
_root.islot9 = "kite_shield";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 277;
this._y = 363;
this.swapDepths(10094);
_root.inv10 = true;
_root.islot10 = "kite_shield";
}
}
Symbol 641 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("s6");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 80;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.shield == false)) {
stopDrag();
this._x = 187;
this._y = 206;
this.swapDepths(10095);
_root.equip("puresteel_shield");
_root.shield = true;
_root.shielditem = "puresteel_shield";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 30;
this._y = 301;
_root.inv1 = true;
this.swapDepths(10095);
_root.islot1 = "puresteel_shield";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 92;
this._y = 301;
_root.inv2 = true;
this.swapDepths(10095);
_root.islot2 = "puresteel_shield";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 154;
this._y = 301;
_root.inv3 = true;
this.swapDepths(10095);
_root.islot3 = "puresteel_shield";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 215;
this._y = 301;
_root.inv4 = true;
this.swapDepths(10095);
_root.islot4 = "puresteel_shield";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 277;
this._y = 301;
_root.inv5 = true;
this.swapDepths(10095);
_root.islot5 = "puresteel_shield";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 30;
this._y = 363;
_root.inv6 = true;
this.swapDepths(10095);
_root.islot6 = "puresteel_shield";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 92;
this._y = 363;
this.swapDepths(10095);
_root.inv7 = true;
_root.islot7 = "puresteel_shield";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 154;
this._y = 363;
this.swapDepths(10095);
_root.inv8 = true;
_root.islot8 = "puresteel_shield";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 215;
this._y = 363;
this.swapDepths(10095);
_root.inv9 = true;
_root.islot9 = "puresteel_shield";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 277;
this._y = 363;
this.swapDepths(10095);
_root.inv10 = true;
_root.islot10 = "puresteel_shield";
}
}
Symbol 644 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("s7");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 100;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.shield == false)) {
stopDrag();
this._x = 187;
this._y = 206;
this.swapDepths(10096);
_root.equip("clearsteel_shield");
_root.shield = true;
_root.shielditem = "clearsteel_shield";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 30;
this._y = 301;
_root.inv1 = true;
this.swapDepths(10096);
_root.islot1 = "clearsteel_shield";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 92;
this._y = 301;
_root.inv2 = true;
this.swapDepths(10096);
_root.islot2 = "clearsteel_shield";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 154;
this._y = 301;
_root.inv3 = true;
this.swapDepths(10096);
_root.islot3 = "clearsteel_shield";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 215;
this._y = 301;
_root.inv4 = true;
this.swapDepths(10096);
_root.islot4 = "clearsteel_shield";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 277;
this._y = 301;
_root.inv5 = true;
this.swapDepths(10096);
_root.islot5 = "clearsteel_shield";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 30;
this._y = 363;
_root.inv6 = true;
this.swapDepths(10096);
_root.islot6 = "clearsteel_shield";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 92;
this._y = 363;
this.swapDepths(10096);
_root.inv7 = true;
_root.islot7 = "clearsteel_shield";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 154;
this._y = 363;
this.swapDepths(10096);
_root.inv8 = true;
_root.islot8 = "clearsteel_shield";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 215;
this._y = 363;
this.swapDepths(10096);
_root.inv9 = true;
_root.islot9 = "clearsteel_shield";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 277;
this._y = 363;
this.swapDepths(10096);
_root.inv10 = true;
_root.islot10 = "clearsteel_shield";
}
}
Symbol 647 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("s8");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 120;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.shield == false)) {
stopDrag();
this._x = 187;
this._y = 206;
this.swapDepths(10097);
_root.equip("shield_of_crystals");
_root.shield = true;
_root.shielditem = "shield_of_crystals";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 30;
this._y = 301;
_root.inv1 = true;
this.swapDepths(10097);
_root.islot1 = "shield_of_crystals";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 92;
this._y = 301;
_root.inv2 = true;
this.swapDepths(10097);
_root.islot2 = "shield_of_crystals";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 154;
this._y = 301;
_root.inv3 = true;
this.swapDepths(10097);
_root.islot3 = "shield_of_crystals";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 215;
this._y = 301;
_root.inv4 = true;
this.swapDepths(10097);
_root.islot4 = "shield_of_crystals";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 277;
this._y = 301;
_root.inv5 = true;
this.swapDepths(10097);
_root.islot5 = "shield_of_crystals";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 30;
this._y = 363;
_root.inv6 = true;
this.swapDepths(10097);
_root.islot6 = "shield_of_crystals";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 92;
this._y = 363;
this.swapDepths(10097);
_root.inv7 = true;
_root.islot7 = "shield_of_crystals";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 154;
this._y = 363;
this.swapDepths(10097);
_root.inv8 = true;
_root.islot8 = "shield_of_crystals";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 215;
this._y = 363;
this.swapDepths(10097);
_root.inv9 = true;
_root.islot9 = "shield_of_crystals";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 277;
this._y = 363;
this.swapDepths(10097);
_root.inv10 = true;
_root.islot10 = "shield_of_crystals";
}
}
Symbol 650 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("s9");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 150;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.shield == false)) {
stopDrag();
this._x = 187;
this._y = 206;
this.swapDepths(10098);
_root.equip("guard_of_mardok");
_root.shield = true;
_root.shielditem = "guard_of_mardok";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 30;
this._y = 301;
_root.inv1 = true;
this.swapDepths(10098);
_root.islot1 = "guard_of_mardok";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 92;
this._y = 301;
_root.inv2 = true;
this.swapDepths(10098);
_root.islot2 = "guard_of_mardok";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 154;
this._y = 301;
_root.inv3 = true;
this.swapDepths(10098);
_root.islot3 = "guard_of_mardok";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 215;
this._y = 301;
_root.inv4 = true;
this.swapDepths(10098);
_root.islot4 = "guard_of_mardok";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 277;
this._y = 301;
_root.inv5 = true;
this.swapDepths(10098);
_root.islot5 = "guard_of_mardok";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 30;
this._y = 363;
_root.inv6 = true;
this.swapDepths(10098);
_root.islot6 = "guard_of_mardok";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 92;
this._y = 363;
this.swapDepths(10098);
_root.inv7 = true;
_root.islot7 = "guard_of_mardok";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 154;
this._y = 363;
this.swapDepths(10098);
_root.inv8 = true;
_root.islot8 = "guard_of_mardok";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 215;
this._y = 363;
this.swapDepths(10098);
_root.inv9 = true;
_root.islot9 = "guard_of_mardok";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 277;
this._y = 363;
this.swapDepths(10098);
_root.inv10 = true;
_root.islot10 = "guard_of_mardok";
}
}
Symbol 673 MovieClip Frame 37
this.gotoAndPlay(1);
Symbol 674 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("s10");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 250;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.shield == false)) {
stopDrag();
this._x = 187;
this._y = 206;
this.swapDepths(10099);
_root.equip("protection_of_waterdeep");
_root.shield = true;
_root.shielditem = "protection_of_waterdeep";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 30;
this._y = 301;
_root.inv1 = true;
this.swapDepths(10099);
_root.islot1 = "protection_of_waterdeep";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 92;
this._y = 301;
_root.inv2 = true;
this.swapDepths(10099);
_root.islot2 = "protection_of_waterdeep";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 154;
this._y = 301;
_root.inv3 = true;
this.swapDepths(10099);
_root.islot3 = "protection_of_waterdeep";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 215;
this._y = 301;
_root.inv4 = true;
this.swapDepths(10099);
_root.islot4 = "protection_of_waterdeep";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 277;
this._y = 301;
_root.inv5 = true;
this.swapDepths(10099);
_root.islot5 = "protection_of_waterdeep";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 30;
this._y = 363;
_root.inv6 = true;
this.swapDepths(10099);
_root.islot6 = "protection_of_waterdeep";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 92;
this._y = 363;
this.swapDepths(10099);
_root.inv7 = true;
_root.islot7 = "protection_of_waterdeep";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 154;
this._y = 363;
this.swapDepths(10099);
_root.inv8 = true;
_root.islot8 = "protection_of_waterdeep";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 215;
this._y = 363;
this.swapDepths(10099);
_root.inv9 = true;
_root.islot9 = "protection_of_waterdeep";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 277;
this._y = 363;
this.swapDepths(10099);
_root.inv10 = true;
_root.islot10 = "protection_of_waterdeep";
}
}
Symbol 678 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("sw2");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 30;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.sword == false)) {
stopDrag();
this._x = 126;
this._y = 216;
this.swapDepths(10101);
_root.equip("steel_short_sword");
_root.sword = true;
_root.sworditem = "steel_short_sword";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 33.6;
this._y = 310.4;
_root.inv1 = true;
this.swapDepths(10101);
_root.islot1 = "steel_short_sword";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 94.4;
this._y = 310.4;
_root.inv2 = true;
this.swapDepths(10101);
_root.islot2 = "steel_short_sword";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 156.4;
this._y = 310.4;
_root.inv3 = true;
this.swapDepths(10101);
_root.islot3 = "steel_short_sword";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 217.4;
this._y = 310.4;
_root.inv4 = true;
this.swapDepths(10101);
_root.islot4 = "steel_short_sword";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 280.4;
this._y = 310.4;
_root.inv5 = true;
this.swapDepths(10101);
_root.islot5 = "steel_short_sword";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 33.4;
this._y = 371.4;
_root.inv6 = true;
this.swapDepths(10101);
_root.islot6 = "steel_short_sword";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 94.4;
this._y = 371.4;
this.swapDepths(10101);
_root.inv7 = true;
_root.islot7 = "steel_short_sword";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 156.4;
this._y = 371.4;
this.swapDepths(10101);
_root.inv8 = true;
_root.islot8 = "steel_short_sword";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 217.4;
this._y = 371.4;
this.swapDepths(10101);
_root.inv9 = true;
_root.islot9 = "steel_short_sword";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 280.4;
this._y = 371.4;
this.swapDepths(10101);
_root.inv10 = true;
_root.islot10 = "steel_short_sword";
}
}
Symbol 683 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("sw3");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 40;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.sword == false)) {
stopDrag();
this._x = 119;
this._y = 208;
this.swapDepths(10102);
_root.equip("steel_long_sword");
_root.sword = true;
_root.sworditem = "steel_long_sword";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 26;
this._y = 304.5;
_root.inv1 = true;
this.swapDepths(10102);
_root.islot1 = "steel_long_sword";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 88;
this._y = 304.5;
_root.inv2 = true;
this.swapDepths(10102);
_root.islot2 = "steel_long_sword";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 150;
this._y = 304.5;
_root.inv3 = true;
this.swapDepths(10102);
_root.islot3 = "steel_long_sword";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 211;
this._y = 304.5;
_root.inv4 = true;
this.swapDepths(10102);
_root.islot4 = "steel_long_sword";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 273;
this._y = 304.5;
_root.inv5 = true;
this.swapDepths(10102);
_root.islot5 = "steel_long_sword";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 26;
this._y = 366;
_root.inv6 = true;
this.swapDepths(10102);
_root.islot6 = "steel_long_sword";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 88;
this._y = 366;
this.swapDepths(10102);
_root.inv7 = true;
_root.islot7 = "steel_long_sword";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 150;
this._y = 366;
this.swapDepths(10102);
_root.inv8 = true;
_root.islot8 = "steel_long_sword";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 211;
this._y = 366;
this.swapDepths(10102);
_root.inv9 = true;
_root.islot9 = "steel_long_sword";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 273;
this._y = 366;
this.swapDepths(10102);
_root.inv10 = true;
_root.islot10 = "steel_long_sword";
}
}
Symbol 687 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("sw4");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 50;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.sword == false)) {
stopDrag();
this._x = 119;
this._y = 208;
this.swapDepths(10103);
_root.equip("bronze_long_sword");
_root.sword = true;
_root.sworditem = "bronze_long_sword";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 26;
this._y = 304.5;
_root.inv1 = true;
this.swapDepths(10103);
_root.islot1 = "bronze_long_sword";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 88;
this._y = 304.5;
_root.inv2 = true;
this.swapDepths(10103);
_root.islot2 = "bronze_long_sword";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 150;
this._y = 304.5;
_root.inv3 = true;
this.swapDepths(10103);
_root.islot3 = "bronze_long_sword";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 211;
this._y = 304.5;
_root.inv4 = true;
this.swapDepths(10103);
_root.islot4 = "bronze_long_sword";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 273;
this._y = 304.5;
_root.inv5 = true;
this.swapDepths(10103);
_root.islot5 = "bronze_long_sword";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 26;
this._y = 366;
_root.inv6 = true;
this.swapDepths(10103);
_root.islot6 = "bronze_long_sword";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 88;
this._y = 366;
this.swapDepths(10103);
_root.inv7 = true;
_root.islot7 = "bronze_long_sword";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 150;
this._y = 366;
this.swapDepths(10103);
_root.inv8 = true;
_root.islot8 = "bronze_long_sword";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 211;
this._y = 366;
this.swapDepths(10103);
_root.inv9 = true;
_root.islot9 = "bronze_long_sword";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 273;
this._y = 366;
this.swapDepths(10103);
_root.inv10 = true;
_root.islot10 = "bronze_long_sword";
}
}
Symbol 691 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("sw5");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 60;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.sword == false)) {
stopDrag();
this._x = 119;
this._y = 208;
this.swapDepths(10104);
_root.equip("plated_long_sword");
_root.sword = true;
_root.sworditem = "plated_long_sword";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 26;
this._y = 304.5;
_root.inv1 = true;
this.swapDepths(10104);
_root.islot1 = "plated_long_sword";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 88;
this._y = 304.5;
_root.inv2 = true;
this.swapDepths(10104);
_root.islot2 = "plated_long_sword";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 150;
this._y = 304.5;
_root.inv3 = true;
this.swapDepths(10104);
_root.islot3 = "plated_long_sword";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 211;
this._y = 304.5;
_root.inv4 = true;
this.swapDepths(10104);
_root.islot4 = "plated_long_sword";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 273;
this._y = 304.5;
_root.inv5 = true;
this.swapDepths(10104);
_root.islot5 = "plated_long_sword";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 26;
this._y = 366;
_root.inv6 = true;
this.swapDepths(10104);
_root.islot6 = "plated_long_sword";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 88;
this._y = 366;
this.swapDepths(10104);
_root.inv7 = true;
_root.islot7 = "plated_long_sword";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 150;
this._y = 366;
this.swapDepths(10104);
_root.inv8 = true;
_root.islot8 = "plated_long_sword";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 211;
this._y = 366;
this.swapDepths(10104);
_root.inv9 = true;
_root.islot9 = "plated_long_sword";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 273;
this._y = 366;
this.swapDepths(10104);
_root.inv10 = true;
_root.islot10 = "plated_long_sword";
}
}
Symbol 696 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("sw6");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 70;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.sword == false)) {
stopDrag();
this._x = 119;
this._y = 208;
this.swapDepths(10105);
_root.equip("puresteel_long_sword");
_root.sword = true;
_root.sworditem = "puresteel_long_sword";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 26;
this._y = 304.5;
_root.inv1 = true;
this.swapDepths(10105);
_root.islot1 = "puresteel_long_sword";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 88;
this._y = 304.5;
_root.inv2 = true;
this.swapDepths(10105);
_root.islot2 = "puresteel_long_sword";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 150;
this._y = 304.5;
_root.inv3 = true;
this.swapDepths(10105);
_root.islot3 = "puresteel_long_sword";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 211;
this._y = 304.5;
_root.inv4 = true;
this.swapDepths(10105);
_root.islot4 = "puresteel_long_sword";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 273;
this._y = 304.5;
_root.inv5 = true;
this.swapDepths(10105);
_root.islot5 = "puresteel_long_sword";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 26;
this._y = 366;
_root.inv6 = true;
this.swapDepths(10105);
_root.islot6 = "puresteel_long_sword";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 88;
this._y = 366;
this.swapDepths(10105);
_root.inv7 = true;
_root.islot7 = "puresteel_long_sword";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 150;
this._y = 366;
this.swapDepths(10105);
_root.inv8 = true;
_root.islot8 = "puresteel_long_sword";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 211;
this._y = 366;
this.swapDepths(10105);
_root.inv9 = true;
_root.islot9 = "puresteel_long_sword";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 273;
this._y = 366;
this.swapDepths(10105);
_root.inv10 = true;
_root.islot10 = "puresteel_long_sword";
}
}
Symbol 701 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("sw7");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 85;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.sword == false)) {
stopDrag();
this._x = 119;
this._y = 208;
this.swapDepths(10106);
_root.equip("generals_blade");
_root.sword = true;
_root.sworditem = "generals_blade";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 26;
this._y = 304.5;
_root.inv1 = true;
this.swapDepths(10106);
_root.islot1 = "generals_blade";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 88;
this._y = 304.5;
_root.inv2 = true;
this.swapDepths(10106);
_root.islot2 = "generals_blade";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 150;
this._y = 304.5;
_root.inv3 = true;
this.swapDepths(10106);
_root.islot3 = "generals_blade";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 211;
this._y = 304.5;
_root.inv4 = true;
this.swapDepths(10106);
_root.islot4 = "generals_blade";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 273;
this._y = 304.5;
_root.inv5 = true;
this.swapDepths(10106);
_root.islot5 = "generals_blade";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 26;
this._y = 366;
_root.inv6 = true;
this.swapDepths(10106);
_root.islot6 = "generals_blade";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 88;
this._y = 366;
this.swapDepths(10106);
_root.inv7 = true;
_root.islot7 = "generals_blade";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 150;
this._y = 366;
this.swapDepths(10106);
_root.inv8 = true;
_root.islot8 = "generals_blade";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 211;
this._y = 366;
this.swapDepths(10106);
_root.inv9 = true;
_root.islot9 = "generals_blade";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 273;
this._y = 366;
this.swapDepths(10106);
_root.inv10 = true;
_root.islot10 = "generals_blade";
}
}
Symbol 705 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("sw8");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 100;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.sword == false)) {
stopDrag();
this._x = 119;
this._y = 208;
this.swapDepths(10107);
_root.equip("warders_blade");
_root.sword = true;
_root.sworditem = "warders_blade";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 26;
this._y = 304.5;
_root.inv1 = true;
this.swapDepths(10107);
_root.islot1 = "warders_blade";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 88;
this._y = 304.5;
_root.inv2 = true;
this.swapDepths(10107);
_root.islot2 = "warders_blade";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 150;
this._y = 304.5;
_root.inv3 = true;
this.swapDepths(10107);
_root.islot3 = "warders_blade";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 211;
this._y = 304.5;
_root.inv4 = true;
this.swapDepths(10107);
_root.islot4 = "warders_blade";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 273;
this._y = 304.5;
_root.inv5 = true;
this.swapDepths(10107);
_root.islot5 = "warders_blade";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 26;
this._y = 366;
_root.inv6 = true;
this.swapDepths(10107);
_root.islot6 = "warders_blade";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 88;
this._y = 366;
this.swapDepths(10107);
_root.inv7 = true;
_root.islot7 = "warders_blade";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 150;
this._y = 366;
this.swapDepths(10107);
_root.inv8 = true;
_root.islot8 = "warders_blade";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 211;
this._y = 366;
this.swapDepths(10107);
_root.inv9 = true;
_root.islot9 = "warders_blade";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 273;
this._y = 366;
this.swapDepths(10107);
_root.inv10 = true;
_root.islot10 = "warders_blade";
}
}
Symbol 710 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("sw9");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 150;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.sword == false)) {
stopDrag();
this._x = 119;
this._y = 208;
this.swapDepths(10108);
_root.equip("clearsteel_long_sword");
_root.sword = true;
_root.sworditem = "clearsteel_long_sword";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 26;
this._y = 304.5;
_root.inv1 = true;
this.swapDepths(10108);
_root.islot1 = "clearsteel_long_sword";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 88;
this._y = 304.5;
_root.inv2 = true;
this.swapDepths(10108);
_root.islot2 = "clearsteel_long_sword";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 150;
this._y = 304.5;
_root.inv3 = true;
this.swapDepths(10108);
_root.islot3 = "clearsteel_long_sword";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 211;
this._y = 304.5;
_root.inv4 = true;
this.swapDepths(10108);
_root.islot4 = "clearsteel_long_sword";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 273;
this._y = 304.5;
_root.inv5 = true;
this.swapDepths(10108);
_root.islot5 = "clearsteel_long_sword";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 26;
this._y = 366;
_root.inv6 = true;
this.swapDepths(10108);
_root.islot6 = "clearsteel_long_sword";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 88;
this._y = 366;
this.swapDepths(10108);
_root.inv7 = true;
_root.islot7 = "clearsteel_long_sword";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 150;
this._y = 366;
this.swapDepths(10108);
_root.inv8 = true;
_root.islot8 = "clearsteel_long_sword";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 211;
this._y = 366;
this.swapDepths(10108);
_root.inv9 = true;
_root.islot9 = "clearsteel_long_sword";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 273;
this._y = 366;
this.swapDepths(10108);
_root.inv10 = true;
_root.islot10 = "clearsteel_long_sword";
}
}
Symbol 738 MovieClip Frame 45
this.gotoAndPlay(1);
Symbol 739 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("sw10");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 250;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.sword == false)) {
stopDrag();
this._x = 119;
this._y = 208;
this.swapDepths(10109);
_root.equip("bane_of_tarsis");
_root.sword = true;
_root.sworditem = "bane_of_tarsis";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 26;
this._y = 304.5;
_root.inv1 = true;
this.swapDepths(10109);
_root.islot1 = "bane_of_tarsis";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 88;
this._y = 304.5;
_root.inv2 = true;
this.swapDepths(10109);
_root.islot2 = "bane_of_tarsis";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 150;
this._y = 304.5;
_root.inv3 = true;
this.swapDepths(10109);
_root.islot3 = "bane_of_tarsis";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 211;
this._y = 304.5;
_root.inv4 = true;
this.swapDepths(10109);
_root.islot4 = "bane_of_tarsis";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 273;
this._y = 304.5;
_root.inv5 = true;
this.swapDepths(10109);
_root.islot5 = "bane_of_tarsis";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 26;
this._y = 366;
_root.inv6 = true;
this.swapDepths(10109);
_root.islot6 = "bane_of_tarsis";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 88;
this._y = 366;
this.swapDepths(10109);
_root.inv7 = true;
_root.islot7 = "bane_of_tarsis";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 150;
this._y = 366;
this.swapDepths(10109);
_root.inv8 = true;
_root.islot8 = "bane_of_tarsis";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 211;
this._y = 366;
this.swapDepths(10109);
_root.inv9 = true;
_root.islot9 = "bane_of_tarsis";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 273;
this._y = 366;
this.swapDepths(10109);
_root.inv10 = true;
_root.islot10 = "bane_of_tarsis";
}
}
Symbol 742 Button
on (press) {
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
if (this._droptarget == "/world/equiptment/destroy") {
_root.gold = _root.gold + 250;
stopDrag();
this._visible = false;
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 37;
this._y = 310;
_root.inv1 = true;
this.swapDepths(10110);
_root.islot1 = "cross";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 99;
this._y = 310;
_root.inv2 = true;
this.swapDepths(10110);
_root.islot2 = "cross";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 161;
this._y = 310;
_root.inv3 = true;
this.swapDepths(10110);
_root.islot3 = "cross";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 222;
this._y = 310;
_root.inv4 = true;
this.swapDepths(10110);
_root.islot4 = "cross";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 284;
this._y = 310;
_root.inv5 = true;
this.swapDepths(10110);
_root.islot5 = "cross";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 37;
this._y = 371;
_root.inv6 = true;
this.swapDepths(10110);
_root.islot6 = "cross";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 99;
this._y = 371;
this.swapDepths(10110);
_root.inv7 = true;
_root.islot7 = "cross";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 161;
this._y = 371;
this.swapDepths(10110);
_root.inv8 = true;
_root.islot8 = "cross";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 222;
this._y = 371;
this.swapDepths(10110);
_root.inv9 = true;
_root.islot9 = "cross";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 284;
this._y = 371;
this.swapDepths(10110);
_root.inv10 = true;
_root.islot10 = "cross";
}
}
Symbol 745 Button
on (press) {
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
if (this._droptarget == "/world/equiptment/destroy") {
_root.gold = _root.gold + 250;
stopDrag();
this._visible = false;
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 37;
this._y = 310;
_root.inv1 = true;
this.swapDepths(10111);
_root.islot1 = "necklace";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 99;
this._y = 310;
_root.inv2 = true;
this.swapDepths(10111);
_root.islot2 = "necklace";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 161;
this._y = 310;
_root.inv3 = true;
this.swapDepths(10111);
_root.islot3 = "necklace";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 222;
this._y = 310;
_root.inv4 = true;
this.swapDepths(10111);
_root.islot4 = "necklace";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 284;
this._y = 310;
_root.inv5 = true;
this.swapDepths(10111);
_root.islot5 = "necklace";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 37;
this._y = 371;
_root.inv6 = true;
this.swapDepths(10111);
_root.islot6 = "necklace";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 99;
this._y = 371;
this.swapDepths(10111);
_root.inv7 = true;
_root.islot7 = "necklace";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 161;
this._y = 371;
this.swapDepths(10111);
_root.inv8 = true;
_root.islot8 = "necklace";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 222;
this._y = 371;
this.swapDepths(10111);
_root.inv9 = true;
_root.islot9 = "necklace";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 284;
this._y = 371;
this.swapDepths(10111);
_root.inv10 = true;
_root.islot10 = "necklace";
}
}
Symbol 748 Button
on (press) {
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
if (this._droptarget == "/world/equiptment/destroy") {
_root.gold = _root.gold + 250;
stopDrag();
this._visible = false;
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 43;
this._y = 307;
_root.inv1 = true;
this.swapDepths(10112);
_root.islot1 = "shovel";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 105;
this._y = 307;
_root.inv2 = true;
this.swapDepths(10112);
_root.islot2 = "shovel";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 166;
this._y = 307;
_root.inv3 = true;
this.swapDepths(10112);
_root.islot3 = "shovel";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 289;
this._y = 307;
_root.inv4 = true;
this.swapDepths(10112);
_root.islot4 = "shovel";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 291;
this._y = 307;
_root.inv5 = true;
this.swapDepths(10112);
_root.islot5 = "shovel";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 43;
this._y = 368;
_root.inv6 = true;
this.swapDepths(10112);
_root.islot6 = "shovel";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 105;
this._y = 368;
this.swapDepths(10112);
_root.inv7 = true;
_root.islot7 = "shovel";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 166;
this._y = 368;
this.swapDepths(10112);
_root.inv8 = true;
_root.islot8 = "shovel";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 289;
this._y = 368;
this.swapDepths(10112);
_root.inv9 = true;
_root.islot9 = "shovel";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 291;
this._y = 368;
this.swapDepths(10112);
_root.inv10 = true;
_root.islot10 = "shovel";
}
}
Symbol 751 Button
on (press) {
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
if (this._droptarget == "/world/equiptment/destroy") {
_root.gold = _root.gold + 250;
stopDrag();
this._visible = false;
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 38;
this._y = 304.5;
_root.inv1 = true;
this.swapDepths(10113);
_root.islot1 = "axe";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 98;
this._y = 304.5;
_root.inv2 = true;
this.swapDepths(10113);
_root.islot2 = "axe";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 160;
this._y = 304.5;
_root.inv3 = true;
this.swapDepths(10113);
_root.islot3 = "axe";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 220;
this._y = 304.5;
_root.inv4 = true;
this.swapDepths(10113);
_root.islot4 = "axe";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 284;
this._y = 304.5;
_root.inv5 = true;
this.swapDepths(10113);
_root.islot5 = "axe";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 38;
this._y = 366;
_root.inv6 = true;
this.swapDepths(10113);
_root.islot6 = "axe";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 98;
this._y = 366;
this.swapDepths(10113);
_root.inv7 = true;
_root.islot7 = "axe";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 160;
this._y = 366;
this.swapDepths(10113);
_root.inv8 = true;
_root.islot8 = "axe";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 220;
this._y = 366;
this.swapDepths(10113);
_root.inv9 = true;
_root.islot9 = "axe";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 284;
this._y = 366;
this.swapDepths(10113);
_root.inv10 = true;
_root.islot10 = "axe";
}
}
Symbol 754 Button
on (press) {
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
if (this._droptarget == "/world/equiptment/destroy") {
_root.gold = _root.gold + 250;
stopDrag();
this._visible = false;
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 29;
this._y = 319;
_root.inv1 = true;
this.swapDepths(10114);
_root.islot1 = "key";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 91;
this._y = 319;
_root.inv2 = true;
this.swapDepths(10114);
_root.islot2 = "key";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 153;
this._y = 319;
_root.inv3 = true;
this.swapDepths(10114);
_root.islot3 = "key";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 215;
this._y = 319;
_root.inv4 = true;
this.swapDepths(10114);
_root.islot4 = "key";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 275;
this._y = 319;
_root.inv5 = true;
this.swapDepths(10114);
_root.islot5 = "key";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 29;
this._y = 380;
_root.inv6 = true;
this.swapDepths(10114);
_root.islot6 = "key";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 91;
this._y = 380;
this.swapDepths(10114);
_root.inv7 = true;
_root.islot7 = "key";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 153;
this._y = 380;
this.swapDepths(10114);
_root.inv8 = true;
_root.islot8 = "key";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 215;
this._y = 380;
this.swapDepths(10114);
_root.inv9 = true;
_root.islot9 = "key";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 275;
this._y = 380;
this.swapDepths(10114);
_root.inv10 = true;
_root.islot10 = "key";
}
}
Symbol 757 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("c1");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 10;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.chest == false)) {
stopDrag();
this._x = 72.8;
this._y = 90.8;
this.swapDepths(10020);
_root.equip("cloth_shirt");
_root.chest = true;
_root.chestitem = "cloth_shirt";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 31.5;
this._y = 306;
_root.inv1 = true;
this.swapDepths(10020);
_root.islot1 = "cloth_shirt";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 91.5;
this._y = 306;
_root.inv2 = true;
this.swapDepths(10020);
_root.islot2 = "cloth_shirt";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 154;
this._y = 306;
_root.inv3 = true;
this.swapDepths(10020);
_root.islot3 = "cloth_shirt";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 214;
this._y = 306;
_root.inv4 = true;
this.swapDepths(10020);
_root.islot4 = "cloth_shirt";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 274;
this._y = 306;
_root.inv5 = true;
this.swapDepths(10020);
_root.islot5 = "cloth_shirt";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 31.5;
this._y = 368;
_root.inv6 = true;
this.swapDepths(10020);
_root.islot6 = "cloth_shirt";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 91.5;
this._y = 368;
this.swapDepths(10020);
_root.inv7 = true;
_root.islot7 = "cloth_shirt";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 154;
this._y = 368;
this.swapDepths(10020);
_root.inv8 = true;
_root.islot8 = "cloth_shirt";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 214;
this._y = 368;
this.swapDepths(10020);
_root.inv9 = true;
_root.islot9 = "cloth_shirt";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 274;
this._y = 368;
this.swapDepths(10020);
_root.inv10 = true;
_root.islot10 = "cloth_shirt";
}
}
Symbol 760 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("s1");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 10;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.shield == false)) {
stopDrag();
this._x = 190;
this._y = 216;
this.swapDepths(10090);
_root.equip("wooden_buckler");
_root.shield = true;
_root.shielditem = "wooden_buckler";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 33.6;
this._y = 310.4;
_root.inv1 = true;
this.swapDepths(10090);
_root.islot1 = "wooden_buckler";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 94.4;
this._y = 310.4;
_root.inv2 = true;
this.swapDepths(10090);
_root.islot2 = "wooden_buckler";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 156.4;
this._y = 310.4;
_root.inv3 = true;
this.swapDepths(10090);
_root.islot3 = "wooden_buckler";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 217.4;
this._y = 310.4;
_root.inv4 = true;
this.swapDepths(10090);
_root.islot4 = "wooden_buckler";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 280.4;
this._y = 310.4;
_root.inv5 = true;
this.swapDepths(10090);
_root.islot5 = "wooden_buckler";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 33.4;
this._y = 371.4;
_root.inv6 = true;
this.swapDepths(10090);
_root.islot6 = "wooden_buckler";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 94.4;
this._y = 371.4;
this.swapDepths(10090);
_root.inv7 = true;
_root.islot7 = "wooden_buckler";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 156.4;
this._y = 371.4;
this.swapDepths(10090);
_root.inv8 = true;
_root.islot8 = "wooden_buckler";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 217.4;
this._y = 371.4;
this.swapDepths(10090);
_root.inv9 = true;
_root.islot9 = "wooden_buckler";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 280.4;
this._y = 371.4;
this.swapDepths(10090);
_root.inv10 = true;
_root.islot10 = "wooden_buckler";
}
}
Symbol 763 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("sw1");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 15;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.sword == false)) {
stopDrag();
this._x = 126;
this._y = 216;
this.swapDepths(10100);
_root.equip("wooden_sword");
_root.sword = true;
_root.sworditem = "wooden_sword";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 33.6;
this._y = 310.4;
_root.inv1 = true;
this.swapDepths(10100);
_root.islot1 = "wooden_sword";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 94.4;
this._y = 310.4;
_root.inv2 = true;
this.swapDepths(10100);
_root.islot2 = "wooden_sword";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 156.4;
this._y = 310.4;
_root.inv3 = true;
this.swapDepths(10100);
_root.islot3 = "wooden_sword";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 217.4;
this._y = 310.4;
_root.inv4 = true;
this.swapDepths(10100);
_root.islot4 = "wooden_sword";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 280.4;
this._y = 310.4;
_root.inv5 = true;
this.swapDepths(10100);
_root.islot5 = "wooden_sword";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 33.4;
this._y = 371.4;
_root.inv6 = true;
this.swapDepths(10100);
_root.islot6 = "wooden_sword";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 94.4;
this._y = 371.4;
this.swapDepths(10100);
_root.inv7 = true;
_root.islot7 = "wooden_sword";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 156.4;
this._y = 371.4;
this.swapDepths(10100);
_root.inv8 = true;
_root.islot8 = "wooden_sword";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 217.4;
this._y = 371.4;
this.swapDepths(10100);
_root.inv9 = true;
_root.islot9 = "wooden_sword";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 280.4;
this._y = 371.4;
this.swapDepths(10100);
_root.inv10 = true;
_root.islot10 = "wooden_sword";
}
}
Symbol 766 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("ha7");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 70;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.hands == false)) {
stopDrag();
this._x = 238.2;
this._y = 154;
this.swapDepths(10046);
_root.equip("gloves_of_power");
_root.hands = true;
_root.handitem = "gloves_of_power";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 31;
this._y = 307;
_root.inv1 = true;
this.swapDepths(10046);
_root.islot1 = "gloves_of_power";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 92;
this._y = 307;
_root.inv2 = true;
this.swapDepths(10046);
_root.islot2 = "gloves_of_power";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 154;
this._y = 307;
_root.inv3 = true;
this.swapDepths(10046);
_root.islot3 = "gloves_of_power";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 215;
this._y = 307;
_root.inv4 = true;
this.swapDepths(10046);
_root.islot4 = "gloves_of_power";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 278;
this._y = 307;
_root.inv5 = true;
this.swapDepths(10046);
_root.islot5 = "gloves_of_power";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 31;
this._y = 368;
_root.inv6 = true;
this.swapDepths(10046);
_root.islot6 = "gloves_of_power";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 92;
this._y = 368;
this.swapDepths(10046);
_root.inv7 = true;
_root.islot7 = "gloves_of_power";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 154;
this._y = 368;
this.swapDepths(10046);
_root.inv8 = true;
_root.islot8 = "gloves_of_power";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 215;
this._y = 368;
this.swapDepths(10046);
_root.inv9 = true;
_root.islot9 = "gloves_of_power";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 278;
this._y = 368;
this.swapDepths(10046);
_root.inv10 = true;
_root.islot10 = "gloves_of_power";
}
}
Symbol 779 MovieClip Frame 24
this.gotoAndPlay(1);
Symbol 780 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("a10");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 210;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.arms == false)) {
stopDrag();
this._x = 72;
this._y = 153;
this.swapDepths(10069);
_root.equip("armguards_of_the_righteous");
_root.arms = true;
_root.armitem = "armguards_of_the_righteous";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 31.5;
this._y = 306;
_root.inv1 = true;
this.swapDepths(10069);
_root.islot1 = "armguards_of_the_righteous";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 91.5;
this._y = 306;
_root.inv2 = true;
this.swapDepths(10069);
_root.islot2 = "armguards_of_the_righteous";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 154;
this._y = 306;
_root.inv3 = true;
this.swapDepths(10069);
_root.islot3 = "armguards_of_the_righteous";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 214;
this._y = 306;
_root.inv4 = true;
this.swapDepths(10069);
_root.islot4 = "armguards_of_the_righteous";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 274;
this._y = 306;
_root.inv5 = true;
this.swapDepths(10069);
_root.islot5 = "armguards_of_the_righteous";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 31.5;
this._y = 368;
_root.inv6 = true;
this.swapDepths(10069);
_root.islot6 = "armguards_of_the_righteous";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 91.5;
this._y = 368;
this.swapDepths(10069);
_root.inv7 = true;
_root.islot7 = "armguards_of_the_righteous";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 154;
this._y = 368;
this.swapDepths(10069);
_root.inv8 = true;
_root.islot8 = "armguards_of_the_righteous";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 214;
this._y = 368;
this.swapDepths(10069);
_root.inv9 = true;
_root.islot9 = "armguards_of_the_righteous";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 274;
this._y = 368;
this.swapDepths(10069);
_root.inv10 = true;
_root.islot10 = "armguards_of_the_righteous";
}
}
Symbol 783 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("e2");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 40;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.ear == false)) {
stopDrag();
this._x = 83;
this._y = 31;
this.swapDepths(10081);
_root.equip("black_rose_earring");
_root.ear = true;
_root.earitem = "black_rose_earring";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 41;
this._y = 310;
_root.inv1 = true;
this.swapDepths(10081);
_root.islot1 = "black_rose_earring";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 101;
this._y = 310;
_root.inv2 = true;
this.swapDepths(10081);
_root.islot2 = "black_rose_earring";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 164;
this._y = 310;
_root.inv3 = true;
this.swapDepths(10081);
_root.islot3 = "black_rose_earring";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 225;
this._y = 310;
_root.inv4 = true;
this.swapDepths(10081);
_root.islot4 = "black_rose_earring";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 287;
this._y = 310;
_root.inv5 = true;
this.swapDepths(10081);
_root.islot5 = "black_rose_earring";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 41;
this._y = 370;
_root.inv6 = true;
this.swapDepths(10081);
_root.islot6 = "black_rose_earring";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 101;
this._y = 370;
this.swapDepths(10081);
_root.inv7 = true;
_root.islot7 = "black_rose_earring";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 164;
this._y = 370;
this.swapDepths(10081);
_root.inv8 = true;
_root.islot8 = "black_rose_earring";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 225;
this._y = 370;
this.swapDepths(10081);
_root.inv9 = true;
_root.islot9 = "black_rose_earring";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 287;
this._y = 370;
this.swapDepths(10081);
_root.inv10 = true;
_root.islot10 = "black_rose_earring";
}
}
Symbol 786 Button
on (press) {
if (Key.isDown(16)) {
_root.para.gotoAndStop("e4");
}
if (!Key.isDown(16)) {
startDrag (this);
this.swapDepths(11000);
}
}
on (release) {
_root.para.gotoAndStop(1);
if (this._droptarget == "/world/equiptment/destroy") {
if (_root.inshop == true) {
_root.gold = _root.gold + 70;
stopDrag();
this._visible = false;
} else {
_root.world.equiptment.getinshop.gotoAndPlay(2);
}
}
if ((this._droptarget == "/world/equiptment/droparea") && (_root.ear == false)) {
stopDrag();
this._x = 83;
this._y = 31;
this.swapDepths(10083);
_root.equip("earring_of_reflection");
_root.ear = true;
_root.earitem = "earring_of_reflection";
}
if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) {
stopDrag();
this._x = 41;
this._y = 310;
_root.inv1 = true;
this.swapDepths(10083);
_root.islot1 = "earring_of_reflection";
}
if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) {
stopDrag();
this._x = 101;
this._y = 310;
_root.inv2 = true;
this.swapDepths(10083);
_root.islot2 = "earring_of_reflection";
}
if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) {
stopDrag();
this._x = 164;
this._y = 310;
_root.inv3 = true;
this.swapDepths(10083);
_root.islot3 = "earring_of_reflection";
}
if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) {
stopDrag();
this._x = 225;
this._y = 310;
_root.inv4 = true;
this.swapDepths(10083);
_root.islot4 = "earring_of_reflection";
}
if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) {
stopDrag();
this._x = 287;
this._y = 310;
_root.inv5 = true;
this.swapDepths(10083);
_root.islot5 = "earring_of_reflection";
}
if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) {
stopDrag();
this._x = 41;
this._y = 370;
_root.inv6 = true;
this.swapDepths(10083);
_root.islot6 = "earring_of_reflection";
}
if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) {
stopDrag();
this._x = 101;
this._y = 370;
this.swapDepths(10083);
_root.inv7 = true;
_root.islot7 = "earring_of_reflection";
}
if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) {
stopDrag();
this._x = 164;
this._y = 370;
this.swapDepths(10083);
_root.inv8 = true;
_root.islot8 = "earring_of_reflection";
}
if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) {
stopDrag();
this._x = 225;
this._y = 370;
this.swapDepths(10083);
_root.inv9 = true;
_root.islot9 = "earring_of_reflection";
}
if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) {
stopDrag();
this._x = 287;
this._y = 370;
this.swapDepths(10083);
_root.inv10 = true;
_root.islot10 = "earring_of_reflection";
}
}
Symbol 790 MovieClip Frame 1
stop();
Symbol 790 MovieClip Frame 73
this.gotoAndStop(1);
Symbol 797 MovieClip Frame 1
stop();
Symbol 825 Button
on (release) {
_root.points--;
_root.str++;
_root.addstr++;
}
Symbol 826 Button
on (release) {
_root.points--;
_root.sta++;
_root.addsta++;
}
Symbol 827 Button
on (release) {
_root.points--;
_root.agi++;
_root.addagi++;
}
Symbol 828 Button
on (release) {
_root.points--;
_root.dex++;
_root.adddex++;
}
Symbol 829 Button
on (release) {
_root.points--;
_root.fr = _root.fr + 5;
_root.addfr++;
}
Symbol 830 Button
on (release) {
_root.points--;
_root.cr = _root.cr + 5;
_root.addcr++;
}
Symbol 831 Button
on (release) {
_root.points--;
_root.pr = _root.pr + 5;
_root.addpr++;
}
Symbol 832 Button
on (release) {
_root.points--;
_root.mr = _root.mr + 5;
_root.addmr++;
}
Symbol 842 Button
on (release) {
_root.world.game.saved.gotoAndPlay(2);
mySO = SharedObject.getLocal("test");
mySO.data.sox = _root.world.hero._x;
mySO.data.soy = _root.world.hero._y;
mySO.data.socurhp = _root.curhp;
mySO.data.somaxhp = _root.maxhp;
mySO.data.socurexp = _root.curexp;
mySO.data.sonextlvl = _root.nextlvl;
mySO.data.sorow = _root.row;
mySO.data.socol = _root.col;
mySO.data.solevel = _root.level;
mySO.data.socrystals = _root.crystals;
mySO.data.sobasemaxhp = _root.basemaxhp;
mySO.data.soindungeon = _root.indungeon;
mySO.data.soarmor = _root.armor;
mySO.data.sosmpotion = _root.smpotion;
mySO.data.somedpotion = _root.medpotion;
mySO.data.solgpotion = _root.lgpotion;
mySO.data.sogold = _root.gold;
mySO.data.sohavekey = _root.havekey;
mySO.data.sohaveshovel = _root.haveshovel;
mySO.data.soshovelreturned = _root.shovelreturned;
mySO.data.sopoints = _root.points;
mySO.data.sohavenecklace = _root.havenecklace;
mySO.data.sonecklacereturned = _root.necklacereturned;
mySO.data.sogiven1 = _root.given1;
mySO.data.sogiven2 = _root.given2;
mySO.data.sogiven3 = _root.given3;
mySO.data.sogiven4 = _root.given4;
mySO.data.sohaveaxe = _root.haveaxe;
mySO.data.soaxereturned = _root.axereturned;
mySO.data.sohavecross = _root.havecross;
mySO.data.socrossreturned = _root.crossreturned;
mySO.data.soislot1 = _root.islot1;
mySO.data.soislot2 = _root.islot2;
mySO.data.soislot3 = _root.islot3;
mySO.data.soislot4 = _root.islot4;
mySO.data.soislot5 = _root.islot5;
mySO.data.soislot6 = _root.islot6;
mySO.data.soislot7 = _root.islot7;
mySO.data.soislot8 = _root.islot8;
mySO.data.soislot9 = _root.islot9;
mySO.data.soislot10 = _root.islot10;
mySO.data.sosworditem = _root.sworditem;
mySO.data.soshielditem = _root.shielditem;
mySO.data.sofeetitem = _root.feetitem;
mySO.data.sohanditem = _root.handitem;
mySO.data.soheaditem = _root.headitem;
mySO.data.soarmitem = _root.armitem;
mySO.data.solegitem = _root.legitem;
mySO.data.sochestitem = _root.chestitem;
mySO.data.soearitem = _root.earitem;
mySO.data.soclass = _root.class;
mySO.data.sobeatdungeon = _root.beatdungeon;
mySO.data.sog1dead = _root.g1dead;
mySO.data.sog2dead = _root.g2dead;
mySO.data.sog3dead = _root.g3dead;
mySO.data.sog4dead = _root.g4dead;
mySO.data.soaddstr = _root.addstr;
mySO.data.soaddsta = _root.addsta;
mySO.data.soaddagi = _root.addagi;
mySO.data.soadddex = _root.adddex;
mySO.data.soaddmr = _root.addmr;
mySO.data.soaddfr = _root.addfr;
mySO.data.soaddcr = _root.addcr;
mySO.data.soaddpr = _root.addpr;
mySO.data.soboss3 = _root.boss3;
mySO.data.soboss4 = _root.boss4;
if (_root.world.equiptment.wooden_sword._visible == true) {
mySO.data.sostartsword = true;
} else if (_root.world.equiptment.wooden_sword._visible == false) {
mySO.data.sostartsword = false;
}
if (_root.world.equiptment.wooden_buckler._visible == true) {
mySO.data.sostartshield = true;
} else if (_root.world.equiptment.wooden_buckler._visible == false) {
mySO.data.sostartshield = false;
}
if (_root.world.equiptment.cloth_shirt._visible == true) {
mySO.data.sostartshirt = true;
} else if (_root.world.equiptment.cloth_shirt._visible == false) {
mySO.data.sostartshirt = false;
}
mySO.flush(100000);
}
Symbol 846 Button
on (release) {
_root.world.game.requip.gotoAndPlay(2);
mySO = SharedObject.getLocal("test");
trace(mySO.data.soaddstr);
_root.curhp = mySO.data.socurhp;
_root.maxhp = mySO.data.somaxhp;
_root.curexp = mySO.data.socurexp;
_root.nextlvl = mySO.data.sonextlvl;
_root.class = mySO.data.soclass;
_root.addstr = mySO.data.soaddstr;
_root.addsta = mySO.data.soaddsta;
_root.addagi = mySO.data.soaddagi;
_root.adddex = mySO.data.soadddex;
_root.addcr = mySO.data.soaddcr;
_root.addfr = mySO.data.soaddfr;
_root.addpr = mySO.data.soaddpr;
_root.addmr = mySO.data.soaddmr;
if (_root.class == "warrior") {
_root.str = 30 + mySO.data.soaddstr;
_root.sta = 30 + mySO.data.soaddsta;
_root.agi = 20 + mySO.data.soaddagi;
_root.dex = 20 + mySO.data.soadddex;
_root.cr = 30 + mySO.data.soaddcr;
_root.fr = 30 + mySO.data.soaddfr;
_root.mr = 15 + mySO.data.soaddmr;
_root.pr = 25 + mySO.data.soaddpr;
}
if (_root.class == "paladin") {
_root.str = 25 + mySO.data.soaddstr;
_root.sta = 25 + mySO.data.soaddsta;
_root.agi = 25 + mySO.data.soaddagi;
_root.dex = 25 + mySO.data.soadddex;
_root.cr = 25 + mySO.data.soaddcr;
_root.fr = 25 + mySO.data.soaddfr;
_root.mr = 30 + mySO.data.soaddmr;
_root.pr = 20 + mySO.data.soaddpr;
}
if (_root.class == "scout") {
_root.str = 20 + mySO.data.soaddstr;
_root.sta = 20 + mySO.data.soaddsta;
_root.agi = 30 + mySO.data.soaddagi;
_root.dex = 30 + mySO.data.soadddex;
_root.cr = 20 + mySO.data.soaddcr;
_root.fr = 20 + mySO.data.soaddfr;
_root.mr = 30 + mySO.data.soaddmr;
_root.pr = 30 + mySO.data.soaddpr;
}
_root.row = mySO.data.sorow;
_root.col = mySO.data.socol;
_root.level = mySO.data.solevel;
_root.crystals = mySO.data.socrystals;
_root.basemaxhp = mySO.data.sobasemaxhp;
_root.indungeon = mySO.data.soindungeon;
_root.armor = mySO.data.soarmor;
_root.smpotion = mySO.data.sosmpotion;
_root.medpotion = mySO.data.somedpotion;
_root.lgpotion = mySO.data.solgpotion;
_root.gold = mySO.data.sogold;
_root.havekey = mySO.data.sohavekey;
_root.haveshovel = mySO.data.sohaveshovel;
_root.shovelreturned = mySO.data.soshovelreturned;
_root.points = mySO.data.sopoints;
_root.havenecklace = mySO.data.sohavenecklace;
_root.necklacereturned = mySO.data.sonecklacereturned;
_root.given1 = mySO.data.sogiven1;
_root.given2 = mySO.data.sogiven2;
_root.given3 = mySO.data.sogiven3;
_root.given4 = mySO.data.sogiven4;
_root.haveaxe = mySO.data.sohaveaxe;
_root.axereturned = mySO.data.soaxereturned;
_root.havecross = mySO.data.sohavecross;
_root.crossreturned = mySO.data.socrossreturned;
_root.world.gotoAndStop((_root.row + ",") + _root.col);
_root.loads1 = mySO.data.soislot1;
_root.loads2 = mySO.data.soislot2;
_root.loads3 = mySO.data.soislot3;
_root.loads4 = mySO.data.soislot4;
_root.loads5 = mySO.data.soislot5;
_root.loads6 = mySO.data.soislot6;
_root.loads7 = mySO.data.soislot7;
_root.loads8 = mySO.data.soislot8;
_root.loads9 = mySO.data.soislot9;
_root.loads10 = mySO.data.soislot10;
_root.loads11 = mySO.data.sosworditem;
_root.loads12 = mySO.data.soshielditem;
_root.loads13 = mySO.data.sofeetitem;
_root.loads14 = mySO.data.sohanditem;
_root.loads15 = mySO.data.soheaditem;
_root.loads16 = mySO.data.soarmitem;
_root.loads17 = mySO.data.solegitem;
_root.loads18 = mySO.data.sochestitem;
_root.loads19 = mySO.data.soearitem;
_root.startsword = mySO.data.sostartsword;
_root.startshield = mySO.data.sostartshield;
_root.startshirt = mySO.data.sostartshirt;
_root.beatdungeon = mySO.data.sobeatdungeon;
_root.world.hero._x = mySO.data.sox;
_root.world.hero._y = mySO.data.soy;
_root.g1dead = mySO.data.sog1dead;
_root.g2dead = mySO.data.sog2dead;
_root.g3dead = mySO.data.sog3dead;
_root.g4dead = mySO.data.sog4dead;
_root.world.hero._x = 200;
_root.world.hero._y = 300;
_root.dead = false;
_root.loadarmor();
}
Symbol 849 MovieClip Frame 1
stop();
Symbol 849 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 852 MovieClip Frame 1
stop();
Symbol 852 MovieClip Frame 80
this.gotoAndStop(1);
Symbol 978 MovieClip Frame 1
stop();
Symbol 1156 MovieClip Frame 1
stop();
Symbol 1170 MovieClip Frame 9
this.gotoAndPlay(1);
Symbol 1173 MovieClip Frame 1
stop();
Symbol 1173 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1174 MovieClip Frame 1
stop();
Symbol 1174 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1175 MovieClip Frame 1
stop();
Symbol 1175 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1176 MovieClip Frame 1
stop();
Symbol 1176 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1177 MovieClip Frame 1
stop();
Symbol 1177 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1328 MovieClip Frame 1
stop();
Symbol 1343 MovieClip Frame 1
stop();
Symbol 1343 MovieClip Frame 29
this.gotoAndStop(1);
Symbol 1343 MovieClip Frame 58
this.gotoAndStop(1);
Symbol 1343 MovieClip Frame 87
this.gotoAndStop(1);
Symbol 1343 MovieClip Frame 116
this.gotoAndStop(1);
Symbol 1343 MovieClip Frame 145
this.gotoAndStop(1);
Symbol 1352 MovieClip Frame 1
stop();
Symbol 1352 MovieClip Frame 29
this.gotoAndStop(1);
Symbol 1353 MovieClip Frame 1
stop();
Symbol 1353 MovieClip Frame 29
this.gotoAndStop(1);
Symbol 1354 MovieClip Frame 1
stop();
Symbol 1354 MovieClip Frame 29
this.gotoAndStop(1);
Symbol 1355 MovieClip Frame 1
stop();
Symbol 1355 MovieClip Frame 29
this.gotoAndStop(1);
Symbol 1356 MovieClip Frame 1
stop();
Symbol 1356 MovieClip Frame 29
this.gotoAndStop(1);
Symbol 1369 MovieClip Frame 1
stop();
Symbol 1369 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1370 MovieClip Frame 1
stop();
Symbol 1370 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1371 MovieClip Frame 1
stop();
Symbol 1371 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1372 MovieClip Frame 1
stop();
Symbol 1372 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1373 MovieClip Frame 1
stop();
Symbol 1373 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1384 MovieClip Frame 1
stop();
Symbol 1384 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1385 MovieClip Frame 1
stop();
Symbol 1385 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1386 MovieClip Frame 1
stop();
Symbol 1386 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1387 MovieClip Frame 1
stop();
Symbol 1387 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1388 MovieClip Frame 1
stop();
Symbol 1388 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1398 MovieClip Frame 1
stop();
Symbol 1398 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1399 MovieClip Frame 1
stop();
Symbol 1399 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1400 MovieClip Frame 1
stop();
Symbol 1400 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1401 MovieClip Frame 1
stop();
Symbol 1401 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1402 MovieClip Frame 1
stop();
Symbol 1402 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1410 MovieClip Frame 1
stop();
Symbol 1410 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1411 MovieClip Frame 1
stop();
stop();
Symbol 1411 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1412 MovieClip Frame 1
stop();
Symbol 1412 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1413 MovieClip Frame 1
stop();
Symbol 1413 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1414 MovieClip Frame 1
stop();
Symbol 1414 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1422 MovieClip Frame 1
stop();
Symbol 1422 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1423 MovieClip Frame 1
stop();
Symbol 1423 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1424 MovieClip Frame 1
stop();
Symbol 1424 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1425 MovieClip Frame 1
stop();
Symbol 1425 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1426 MovieClip Frame 1
stop();
Symbol 1426 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1434 MovieClip Frame 1
stop();
Symbol 1434 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1435 MovieClip Frame 1
stop();
Symbol 1435 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1436 MovieClip Frame 1
stop();
Symbol 1436 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1437 MovieClip Frame 1
stop();
Symbol 1437 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1438 MovieClip Frame 1
stop();
Symbol 1438 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1459 MovieClip Frame 1
stop();
Symbol 1459 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1460 MovieClip Frame 1
stop();
Symbol 1460 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1461 MovieClip Frame 1
stop();
Symbol 1461 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1462 MovieClip Frame 1
stop();
Symbol 1462 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1463 MovieClip Frame 1
stop();
Symbol 1463 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1469 MovieClip Frame 1
stop();
Symbol 1469 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1470 MovieClip Frame 1
stop();
Symbol 1470 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1471 MovieClip Frame 1
stop();
Symbol 1471 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1472 MovieClip Frame 1
stop();
Symbol 1472 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1473 MovieClip Frame 1
stop();
Symbol 1473 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1483 MovieClip Frame 1
stop();
Symbol 1483 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1484 MovieClip Frame 1
stop();
Symbol 1484 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1485 MovieClip Frame 1
stop();
Symbol 1485 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1486 MovieClip Frame 1
stop();
Symbol 1486 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1487 MovieClip Frame 1
stop();
Symbol 1487 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1495 MovieClip Frame 1
stop();
Symbol 1495 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1496 MovieClip Frame 1
stop();
Symbol 1496 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1497 MovieClip Frame 1
stop();
Symbol 1497 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1498 MovieClip Frame 1
stop();
Symbol 1498 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1499 MovieClip Frame 1
stop();
Symbol 1499 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1504 MovieClip Frame 1
stop();
Symbol 1504 MovieClip Frame 31
this.gotoAndStop(1);
Symbol 1505 MovieClip Frame 1
stop();
Symbol 1505 MovieClip Frame 31
this.gotoAndStop(1);
Symbol 1506 MovieClip Frame 1
stop();
Symbol 1506 MovieClip Frame 31
this.gotoAndStop(1);
Symbol 1507 MovieClip Frame 1
stop();
Symbol 1507 MovieClip Frame 31
this.gotoAndStop(1);
Symbol 1508 MovieClip Frame 1
stop();
Symbol 1508 MovieClip Frame 31
this.gotoAndStop(1);
Symbol 1513 MovieClip Frame 1
stop();
Symbol 1513 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1514 MovieClip Frame 1
stop();
Symbol 1514 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1515 MovieClip Frame 1
stop();
Symbol 1515 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1516 MovieClip Frame 1
stop();
Symbol 1516 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1517 MovieClip Frame 1
stop();
Symbol 1517 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1525 MovieClip Frame 1
stop();
Symbol 1525 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1526 MovieClip Frame 1
stop();
Symbol 1526 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1527 MovieClip Frame 1
stop();
Symbol 1527 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1528 MovieClip Frame 1
stop();
Symbol 1528 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1529 MovieClip Frame 1
stop();
Symbol 1529 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1539 MovieClip Frame 1
stop();
Symbol 1539 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1540 MovieClip Frame 1
stop();
Symbol 1540 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1541 MovieClip Frame 1
stop();
Symbol 1541 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1542 MovieClip Frame 1
stop();
Symbol 1542 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1543 MovieClip Frame 1
stop();
Symbol 1543 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1555 MovieClip Frame 1
stop();
Symbol 1555 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1566 MovieClip Frame 1
stop();
Symbol 1566 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1581 MovieClip Frame 1
stop();
Symbol 1581 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1600 MovieClip Frame 1
stop();
Symbol 1600 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1606 MovieClip Frame 1
stop();
Symbol 1606 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1610 MovieClip Frame 1
stop();
Symbol 1610 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1620 MovieClip Frame 1
stop();
Symbol 1620 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1623 MovieClip Frame 20
this.gotoAndPlay(1);
Symbol 1628 MovieClip Frame 1
stop();
Symbol 1628 MovieClip Frame 30
this.gotoAndStop(1);
Symbol 1652 MovieClip Frame 15
this.gotoAndPlay(1);
Symbol 1661 MovieClip Frame 20
this.gotoAndPlay(1);
Symbol 1668 MovieClip Frame 15
this.gotoAndPlay(1);
Symbol 1675 Button
on (release) {
if (_root.gold > 9) {
_root.gold = _root.gold - 10;
_root.smpotion++;
}
}
Symbol 1679 Button
on (release) {
if (_root.gold > 17) {
_root.gold = _root.gold - 18;
_root.medpotion++;
}
}
Symbol 1684 Button
on (release) {
if (_root.gold > 29) {
_root.gold = _root.gold - 30;
_root.lgpotion++;
}
}
Symbol 1687 Button
on (release) {
if (_root.gold > 24) {
_root.gold = _root.gold - 25;
_root.medpotion++;
}
}
Symbol 1688 MovieClip Frame 1
stop();
Symbol 1696 Button
on (rollOver) {
_root.para.gotoAndStop("sw4");
}
on (rollOut) {
_root.para.gotoAndStop(1);
}
on (release) {
if (_root.gold > 309) {
_root.gold = _root.gold - 310;
_root.world.text.bronzelong._visible = false;
_root.world.equiptment.bronze_long_sword._visible = true;
_root.world.equiptment.bronze_long_sword._x = 15;
_root.world.equiptment.bronze_long_sword._y = 207;
}
}
Symbol 1697 Button
on (rollOver) {
_root.para.gotoAndStop("sw3");
}
on (rollOut) {
_root.para.gotoAndStop(1);
}
on (release) {
if (_root.gold > 219) {
_root.gold = _root.gold - 200;
_root.world.text.steellong._visible = false;
_root.world.equiptment.steel_long_sword._visible = true;
_root.world.equiptment.steel_long_sword._x = 15;
_root.world.equiptment.steel_long_sword._y = 207;
}
}
Symbol 1698 Button
on (rollOver) {
_root.para.gotoAndStop("sw2");
}
on (rollOut) {
_root.para.gotoAndStop(1);
}
on (release) {
if (_root.gold > 99) {
_root.gold = _root.gold - 100;
_root.world.text.steelshort._visible = false;
_root.world.equiptment.steel_short_sword._visible = true;
_root.world.equiptment.steel_short_sword._x = 22;
_root.world.equiptment.steel_short_sword._y = 215;
}
}
Symbol 1704 Button
on (rollOver) {
_root.para.gotoAndStop("sw5");
}
on (rollOut) {
_root.para.gotoAndStop(1);
}
on (release) {
if (_root.gold > 399) {
_root.gold = _root.gold - 400;
_root.world.text.plated._visible = false;
_root.world.equiptment.plated_long_sword._visible = true;
_root.world.equiptment.plated_long_sword._x = 15;
_root.world.equiptment.plated_long_sword._y = 207;
}
}
Symbol 1705 Button
on (rollOver) {
_root.para.gotoAndStop("sw6");
}
on (rollOut) {
_root.para.gotoAndStop(1);
}
on (release) {
if (_root.gold > 479) {
_root.gold = _root.gold - 480;
_root.world.text.puresteel._visible = false;
_root.world.equiptment.puresteel_long_sword._visible = true;
_root.world.equiptment.puresteel_long_sword._x = 15;
_root.world.equiptment.puresteel_long_sword._y = 207;
}
}
Symbol 1709 Button
on (rollOver) {
_root.para.gotoAndStop("sw4");
}
on (rollOut) {
_root.para.gotoAndStop(1);
}
on (release) {
if (_root.gold > 309) {
_root.gold = _root.gold - 310;
_root.world.text.bronzelong._visible = false;
_root.world.equiptment.bronze_long_sword._visible = true;
_root.world.equiptment.bronze_long_sword._x = 15;
_root.world.equiptment.bronze_long_sword._y = 207;
}
}
Symbol 1711 Button
on (rollOver) {
_root.para.gotoAndStop("sw7");
}
on (rollOut) {
_root.para.gotoAndStop(1);
}
on (release) {
if (_root.gold > 559) {
_root.gold = _root.gold - 560;
_root.world.text.generals._visible = false;
_root.world.equiptment.generals_blade._visible = true;
_root.world.equiptment.generals_blade._x = 15;
_root.world.equiptment.generals_blade._y = 207;
}
}
Symbol 1714 Button
on (rollOver) {
_root.para.gotoAndStop("sw9");
}
on (rollOut) {
_root.para.gotoAndStop(1);
}
on (release) {
if (_root.gold > 799) {
_root.gold = _root.gold - 800;
_root.world.text.clearsteel._visible = false;
_root.world.equiptment.clearsteel_long_sword._visible = true;
_root.world.equiptment.clearsteel_long_sword._x = 15;
_root.world.equiptment.clearsteel_long_sword._y = 207;
}
}
Symbol 1715 Button
on (rollOver) {
_root.para.gotoAndStop("sw8");
}
on (rollOut) {
_root.para.gotoAndStop(1);
}
on (release) {
if (_root.gold > 679) {
_root.gold = _root.gold - 680;
_root.world.text.warders._visible = false;
_root.world.equiptment.warders_blade._visible = true;
_root.world.equiptment.warders_blade._x = 15;
_root.world.equiptment.warders_blade._y = 207;
}
}
Symbol 1719 MovieClip Frame 1
stop();
Symbol 1731 Button
on (rollOver) {
_root.para.gotoAndStop("a1");
}
on (rollOut) {
_root.para.gotoAndStop(1);
}
on (release) {
if (_root.gold > 14) {
_root.gold = _root.gold - 15;
_root.world.text.clothslev._visible = false;
_root.world.equiptment.cloth_sleeves._visible = true;
_root.world.equiptment.cloth_sleeves._x = 19;
_root.world.equiptment.cloth_sleeves._y = 210;
}
}
Symbol 1732 Button
on (rollOver) {
_root.para.gotoAndStop("l1");
}
on (rollOut) {
_root.para.gotoAndStop(1);
}
on (release) {
if (_root.gold > 19) {
_root.gold = _root.gold - 20;
_root.world.text.clothpan._visible = false;
_root.world.equiptment.cloth_pants._visible = true;
_root.world.equiptment.cloth_pants._x = 24.4;
_root.world.equiptment.cloth_pants._y = 210;
}
}
Symbol 1733 Button
on (rollOver) {
_root.para.gotoAndStop("f1");
}
on (rollOut) {
_root.para.gotoAndStop(1);
}
on (release) {
if (_root.gold > 14) {
_root.gold = _root.gold - 15;
_root.world.text.clothsan._visible = false;
_root.world.equiptment.cloth_sandals._visible = true;
_root.world.equiptment.cloth_sandals._x = 19;
_root.world.equiptment.cloth_sandals._y = 221.6;
}
}
Symbol 1734 Button
on (rollOver) {
_root.para.gotoAndStop("ha1");
}
on (rollOut) {
_root.para.gotoAndStop(1);
}
on (release) {
if (_root.gold > 14) {
_root.gold = _root.gold - 15;
_root.world.text.clothglove._visible = false;
_root.world.equiptment.cloth_gloves._visible = true;
_root.world.equiptment.cloth_gloves._x = 22.4;
_root.world.equiptment.cloth_gloves._y = 215;
}
}
Symbol 1735 Button
on (rollOver) {
_root.para.gotoAndStop("h1");
}
on (rollOut) {
_root.para.gotoAndStop(1);
}
on (release) {
if (_root.gold > 14) {
_root.gold = _root.gold - 15;
_root.world.text.clothcap._visible = false;
_root.world.equiptment.cloth_cap._visible = true;
_root.world.equiptment.cloth_cap._x = 19;
_root.world.equiptment.cloth_cap._y = 217;
}
}
Symbol 1748 Button
on (rollOver) {
_root.para.gotoAndStop("a3");
}
on (rollOut) {
_root.para.gotoAndStop(1);
}
on (release) {
if (_root.gold > 59) {
_root.gold = _root.gold - 60;
_root.world.text.ringslev._visible = false;
_root.world.equiptment.ringmail_armguards._visible = true;
_root.world.equiptment.ringmail_armguards._x = 19;
_root.world.equiptment.ringmail_armguards._y = 210;
}
}
Symbol 1749 Button
on (rollOver) {
_root.para.gotoAndStop("c3");
}
on (rollOut) {
_root.para.gotoAndStop(1);
}
on (release) {
if (_root.gold > 79) {
_root.gold = _root.gold - 80;
_root.world.text.ringves._visible = false;
_root.world.equiptment.ringmail_vest._visible = true;
_root.world.equiptment.ringmail_vest._x = 19;
_root.world.equiptment.ringmail_vest._y = 210;
}
}
Symbol 1750 Button
on (rollOver) {
_root.para.gotoAndStop("h3");
}
on (rollOut) {
_root.para.gotoAndStop(1);
}
on (release) {
if (_root.gold > 44) {
_root.gold = _root.gold - 45;
_root.world.text.leathcap._visible = false;
_root.world.equiptment.leather_skullcap._visible = true;
_root.world.equiptment.leather_skullcap._x = 19;
_root.world.equiptment.leather_skullcap._y = 209.5;
}
}
Symbol 1751 Button
on (rollOver) {
_root.para.gotoAndStop("l3");
}
on (rollOut) {
_root.para.gotoAndStop(1);
}
on (release) {
if (_root.gold > 69) {
_root.gold = _root.gold - 70;
_root.world.text.ringpan._visible = false;
_root.world.equiptment.ringmail_pants._visible = true;
_root.world.equiptment.ringmail_pants._x = 24.4;
_root.world.equiptment.ringmail_pants._y = 210;
}
}
Symbol 1761 Button
on (rollOver) {
_root.para.gotoAndStop("c5");
}
on (rollOut) {
_root.para.gotoAndStop(1);
}
on (release) {
if (_root.gold > 199) {
_root.gold = _root.gold - 200;
_root.world.text.gbbp._visible = false;
_root.world.equiptment.golden_bronze_breastplate._visible = true;
_root.world.equiptment.golden_bronze_breastplate._x = 24.4;
_root.world.equiptment.golden_bronze_breastplate._y = 210;
}
}
Symbol 1762 Button
on (rollOver) {
_root.para.gotoAndStop("l4");
}
on (rollOut) {
_root.para.gotoAndStop(1);
}
on (release) {
if (_root.gold > 149) {
_root.gold = _root.gold - 150;
_root.world.text.blp._visible = false;
_root.world.equiptment.bronze_legplates._visible = true;
_root.world.equiptment.bronze_legplates._x = 24.4;
_root.world.equiptment.bronze_legplates._y = 210;
}
}
Symbol 1763 Button
on (rollOver) {
_root.para.gotoAndStop("h7");
}
on (rollOut) {
_root.para.gotoAndStop(1);
}
on (release) {
if (_root.gold > 159) {
_root.gold = _root.gold - 160;
_root.world.text.gbh._visible = false;
_root.world.equiptment.golden_bronze_helm._visible = true;
_root.world.equiptment.golden_bronze_helm._x = 19;
_root.world.equiptment.golden_bronze_helm._y = 209.5;
}
}
Symbol 1764 Button
on (rollOver) {
_root.para.gotoAndStop("a5");
}
on (rollOut) {
_root.para.gotoAndStop(1);
}
on (release) {
if (_root.gold > 109) {
_root.gold = _root.gold - 110;
_root.world.text.bvam._visible = false;
_root.world.equiptment.bronze_vambraces._visible = true;
_root.world.equiptment.bronze_vambraces._x = 19;
_root.world.equiptment.bronze_vambraces._y = 210;
}
}
Symbol 1765 Button
on (rollOver) {
_root.para.gotoAndStop("ha6");
}
on (rollOut) {
_root.para.gotoAndStop(1);
}
on (release) {
if (_root.gold > 159) {
_root.gold = _root.gold - 160;
_root.world.text.gbg._visible = false;
_root.world.equiptment.golden_bronze_guantlets._visible = true;
_root.world.equiptment.golden_bronze_guantlets._x = 19;
_root.world.equiptment.golden_bronze_guantlets._y = 209.5;
}
}
Symbol 1773 Button
on (rollOver) {
_root.para.gotoAndStop("c8");
}
on (rollOut) {
_root.para.gotoAndStop(1);
}
on (release) {
if (_root.gold > 349) {
_root.gold = _root.gold - 350;
_root.world.text.vlbp._visible = false;
_root.world.equiptment.venomlaced_breastplate._visible = true;
_root.world.equiptment.venomlaced_breastplate._x = 24.4;
_root.world.equiptment.venomlaced_breastplate._y = 210;
}
}
Symbol 1774 Button
on (rollOver) {
_root.para.gotoAndStop("l9");
}
on (rollOut) {
_root.para.gotoAndStop(1);
}
on (release) {
if (_root.gold > 359) {
_root.gold = _root.gold - 360;
_root.world.text.csg._visible = false;
_root.world.equiptment.clearsteel_greaves._visible = true;
_root.world.equiptment.clearsteel_greaves._x = 24.4;
_root.world.equiptment.clearsteel_greaves._y = 210;
}
}
Symbol 1775 Button
on (rollOver) {
_root.para.gotoAndStop("h8");
}
on (rollOut) {
_root.para.gotoAndStop(1);
}
on (release) {
if (_root.gold > 359) {
_root.gold = _root.gold - 360;
_root.world.text.hol._visible = false;
_root.world.equiptment.helm_of_life._visible = true;
_root.world.equiptment.helm_of_life._x = 19;
_root.world.equiptment.helm_of_life._y = 209.5;
}
}
Symbol 1776 Button
on (rollOver) {
_root.para.gotoAndStop("ha9");
}
on (rollOut) {
_root.para.gotoAndStop(1);
}
on (release) {
if (_root.gold > 359) {
_root.gold = _root.gold - 360;
_root.world.text.fbg._visible = false;
_root.world.equiptment.firebranded_guantlets._visible = true;
_root.world.equiptment.firebranded_guantlets._x = 19;
_root.world.equiptment.firebranded_guantlets._y = 209.5;
}
}
Symbol 1777 Button
on (rollOver) {
_root.para.gotoAndStop("f9");
}
on (rollOut) {
_root.para.gotoAndStop(1);
}
on (release) {
if (_root.gold > 359) {
_root.gold = _root.gold - 360;
_root.world.text.csb._visible = false;
_root.world.equiptment.clearsteel_boots._visible = true;
_root.world.equiptment.clearsteel_boots._x = 19;
_root.world.equiptment.clearsteel_boots._y = 217;
}
}
Symbol 1778 MovieClip Frame 1
stop();
Instance of Symbol 462 MovieClip "ringglov" in Symbol 1778 MovieClip Frame 2
on (rollOver) {
_root.para.gotoAndStop("ha3");
}
on (rollOut) {
_root.para.gotoAndStop(1);
}
on (release) {
if (_root.gold > 59) {
_root.gold = _root.gold - 60;
_root.world.text.ringglov._visible = false;
_root.world.equiptment.ringmail_gauntlets._visible = true;
_root.world.equiptment.ringmail_gauntlets._x = 22.4;
_root.world.equiptment.ringmail_gauntlets._y = 215;
}
}
Symbol 1788 Button
on (rollOver) {
_root.para.gotoAndStop("s3");
}
on (rollOut) {
_root.para.gotoAndStop(1);
}
on (release) {
if (_root.gold > 209) {
_root.gold = _root.gold - 210;
_root.world.text.gb._visible = false;
_root.world.equiptment.golden_buckler._visible = true;
_root.world.equiptment.golden_buckler._x = 22;
_root.world.equiptment.golden_buckler._y = 215;
}
}
Symbol 1789 Button
on (rollOver) {
_root.para.gotoAndStop("s4");
}
on (rollOut) {
_root.para.gotoAndStop(1);
}
on (release) {
if (_root.gold > 299) {
_root.gold = _root.gold - 300;
_root.world.text.rrs._visible = false;
_root.world.equiptment.ringed_round_shield._visible = true;
_root.world.equiptment.ringed_round_shield._x = 22;
_root.world.equiptment.ringed_round_shield._y = 215;
}
}
Symbol 1790 Button
on (rollOver) {
_root.para.gotoAndStop("s2");
}
on (rollOut) {
_root.para.gotoAndStop(1);
}
on (release) {
if (_root.gold > 89) {
_root.gold = _root.gold - 90;
_root.world.text.rs._visible = false;
_root.world.equiptment.round_shield._visible = true;
_root.world.equiptment.round_shield._x = 22;
_root.world.equiptment.round_shield._y = 215;
}
}
Symbol 1801 Button
on (rollOver) {
_root.para.gotoAndStop("s5");
}
on (rollOut) {
_root.para.gotoAndStop(1);
}
on (release) {
if (_root.gold > 359) {
_root.gold = _root.gold - 360;
_root.world.text.ks._visible = false;
_root.world.equiptment.kite_shield._visible = true;
_root.world.equiptment.kite_shield._x = 18;
_root.world.equiptment.kite_shield._y = 204;
}
}
Symbol 1802 Button
on (rollOver) {
_root.para.gotoAndStop("s6");
}
on (rollOut) {
_root.para.gotoAndStop(1);
}
on (release) {
if (_root.gold > 429) {
_root.gold = _root.gold - 430;
_root.world.text.ps._visible = false;
_root.world.equiptment.puresteel_shield._visible = true;
_root.world.equiptment.puresteel_shield._x = 18;
_root.world.equiptment.puresteel_shield._y = 204;
}
}
Symbol 1807 Button
on (rollOver) {
_root.para.gotoAndStop("s7");
}
on (rollOut) {
_root.para.gotoAndStop(1);
}
on (release) {
if (_root.gold > 499) {
_root.gold = _root.gold - 500;
_root.world.text.cs._visible = false;
_root.world.equiptment.clearsteel_shield._visible = true;
_root.world.equiptment.clearsteel_shield._x = 18;
_root.world.equiptment.clearsteel_shield._y = 204;
}
}
Symbol 1808 Button
on (rollOver) {
_root.para.gotoAndStop("s8");
}
on (rollOut) {
_root.para.gotoAndStop(1);
}
on (release) {
if (_root.gold > 569) {
_root.gold = _root.gold - 570;
_root.world.text.soc._visible = false;
_root.world.equiptment.shield_of_crystals._visible = true;
_root.world.equiptment.shield_of_crystals._x = 18;
_root.world.equiptment.shield_of_crystals._y = 204;
}
}
Symbol 1811 Button
on (rollOver) {
_root.para.gotoAndStop("s9");
}
on (rollOut) {
_root.para.gotoAndStop(1);
}
on (release) {
if (_root.gold > 679) {
_root.gold = _root.gold - 680;
_root.world.text.gom._visible = false;
_root.world.equiptment.guard_of_mardok._visible = true;
_root.world.equiptment.guard_of_mardok._x = 18;
_root.world.equiptment.guard_of_mardok._y = 204;
}
}
Symbol 1813 MovieClip Frame 1
stop();
Symbol 1837 MovieClip Frame 176
this.gotoAndPlay(1);
Symbol 1844 MovieClip Frame 1
stop();
Symbol 1868 MovieClip Frame 1
stop();
Symbol 1873 MovieClip Frame 1
stop();
Symbol 1882 MovieClip Frame 1
stop();
Symbol 1893 MovieClip Frame 1
stop();
Symbol 1909 MovieClip Frame 176
this.gotoAndPlay(1);
Symbol 1913 MovieClip Frame 1
stop();
Symbol 1917 MovieClip Frame 1
stop();
Symbol 1922 MovieClip Frame 1
stop();
Symbol 1939 MovieClip Frame 176
this.gotoAndPlay(1);
Symbol 1945 MovieClip Frame 1
stop();
Symbol 1950 MovieClip Frame 1
stop();
Symbol 1969 MovieClip Frame 176
this.gotoAndPlay(1);
Symbol 1972 MovieClip Frame 1
stop();
Symbol 1977 MovieClip Frame 1
stop();
Symbol 1982 MovieClip Frame 1
stop();
Symbol 2012 MovieClip Frame 1
stop();
Symbol 2012 MovieClip Frame 22
stop();
Symbol 2043 MovieClip Frame 197
this.gotoAndPlay(1);
Symbol 2050 MovieClip Frame 1
stop();
Symbol 2053 MovieClip Frame 1
stop();
Symbol 2079 MovieClip Frame 162
this.gotoAndPlay(1);
Symbol 2111 MovieClip Frame 209
this.gotoAndPlay(1);
Symbol 2145 MovieClip Frame 1
stop();
Symbol 2175 MovieClip Frame 198
this.gotoAndPlay(1);
Symbol 2201 MovieClip Frame 1
stop();
Symbol 2210 MovieClip Frame 172
this.gotoAndPlay(1);
Symbol 2222 MovieClip Frame 1
stop();
Symbol 2241 MovieClip Frame 199
this.gotoAndPlay(1);
Symbol 2260 MovieClip Frame 1
stop();
Symbol 2260 MovieClip Frame 55
stop();
Symbol 2275 MovieClip Frame 179
this.gotoAndPlay(1);
Symbol 2294 MovieClip Frame 195
this.gotoAndPlay(1);
Symbol 2303 MovieClip Frame 164
this.gotoAndPlay(1);
Symbol 2317 MovieClip Frame 158
this.gotoAndPlay(1);
Symbol 2331 MovieClip Frame 221
this.gotoAndPlay(1);
Symbol 2344 MovieClip Frame 158
this.gotoAndPlay(1);
Symbol 2354 MovieClip Frame 160
this.gotoAndPlay(1);
Symbol 2366 MovieClip Frame 122
this.gotoAndPlay(1);
Symbol 2372 Button
on (release) {
_root.gotoAndStop("gameover");
}
Symbol 2373 MovieClip Frame 1
stop();
Instance of Symbol 1837 MovieClip "jinx" in Symbol 2373 MovieClip Frame 43
onClipEvent (enterFrame) {
if (this.hitTest(_root.world.hero)) {
stop();
if (_root.crystals == 4) {
_root.gift1 = true;
}
}
if (((!this.hitTest(_root.world.hero)) && (_root.gift1 == true)) && (_root.given1 == false)) {
_root.given1 = true;
_root.world.jinx._x = 800;
_root.world.newitem._visible = true;
_root.world.equiptment.jinxs_lightning_legplates._visible = true;
}
}
Instance of Symbol 1851 MovieClip "invi1" in Symbol 2373 MovieClip Frame 43
onClipEvent (load) {
this.swapDepths(11101);
}
onClipEvent (enterFrame) {
if (_root.row == 10) {
this._visible = true;
} else if (_root.row != 10) {
this._visible = false;
}
}
Instance of Symbol 227 MovieClip "questgal1" in Symbol 2373 MovieClip Frame 44
onClipEvent (enterFrame) {
if (this.hitTest(_root.world.hero)) {
if (_root.haveshovel == true) {
_root.shovelreturned = true;
}
_root.world.questtext2._visible = true;
}
if (!this.hitTest(_root.world.hero)) {
if (_root.shovelreturned == true) {
this._x = 800;
if (_root.world.equiptment.shovel._visible == true) {
_root.world.newitem._visible = true;
}
_root.world.equiptment.shovel._visible = false;
_root.world.equiptment.shovel._x = 800;
_root.world.equiptment.leather_vest._visible = true;
}
_root.world.questtext2._visible = false;
}
if (_root.haveshovel == true) {
_root.world.questtext2.gotoAndStop(2);
}
}
Instance of Symbol 1909 MovieClip "kai" in Symbol 2373 MovieClip Frame 50
onClipEvent (enterFrame) {
if (this.hitTest(_root.world.hero)) {
stop();
if (_root.crystals == 4) {
_root.gift2 = true;
}
}
if (((!this.hitTest(_root.world.hero)) && (_root.gift2 == true)) && (_root.given2 == false)) {
_root.given2 = true;
_root.world.kai._x = 800;
_root.world.newitem._visible = true;
_root.world.equiptment.kais_helm_of_understanding._visible = true;
}
}
Instance of Symbol 1851 MovieClip "invi1" in Symbol 2373 MovieClip Frame 50
onClipEvent (load) {
this.swapDepths(11102);
}
onClipEvent (enterFrame) {
if (_root.row == 12) {
this._visible = true;
} else if (_root.row != 12) {
this._visible = false;
}
}
Instance of Symbol 1939 MovieClip "titan" in Symbol 2373 MovieClip Frame 58
onClipEvent (enterFrame) {
if (this.hitTest(_root.world.hero)) {
stop();
if (_root.crystals == 4) {
_root.gift3 = true;
}
}
if (((!this.hitTest(_root.world.hero)) && (_root.gift3 == true)) && (_root.given3 == false)) {
_root.given3 = true;
_root.world.titan._x = 800;
_root.world.newitem._visible = true;
_root.world.equiptment.titans_blazing_chestguard._visible = true;
}
}
Instance of Symbol 1851 MovieClip "invi1" in Symbol 2373 MovieClip Frame 58
onClipEvent (load) {
this.swapDepths(11103);
}
onClipEvent (enterFrame) {
if (_root.row == 14) {
this._visible = true;
} else if (_root.row != 14) {
this._visible = false;
}
}
Instance of Symbol 231 MovieClip "questguy2" in Symbol 2373 MovieClip Frame 59
onClipEvent (enterFrame) {
if (this.hitTest(_root.world.hero)) {
if (_root.havecross == true) {
_root.crossreturned = true;
}
_root.world.questtext4._visible = true;
}
if (!this.hitTest(_root.world.hero)) {
if (_root.crossreturned == true) {
this._x = 800;
if (_root.world.equiptment.cross._visible == true) {
_root.world.newitem._visible = true;
}
_root.world.equiptment.cross._visible = false;
_root.world.equiptment.cross._x = 800;
_root.world.equiptment.golden_bronze_legplates._visible = true;
}
_root.world.questtext4._visible = false;
}
if (_root.havecross == true) {
_root.world.questtext4.gotoAndStop(2);
}
}
Instance of Symbol 1969 MovieClip "taris" in Symbol 2373 MovieClip Frame 66
onClipEvent (enterFrame) {
if (this.hitTest(_root.world.hero)) {
stop();
if (_root.crystals == 4) {
_root.gift4 = true;
}
}
if (((!this.hitTest(_root.world.hero)) && (_root.gift4 == true)) && (_root.given4 == false)) {
_root.given4 = true;
_root.world.taris._x = 800;
_root.world.newitem._visible = true;
_root.world.equiptment.gloves_of_taris._visible = true;
}
}
Instance of Symbol 1851 MovieClip "invi1" in Symbol 2373 MovieClip Frame 66
onClipEvent (load) {
this.swapDepths(11104);
}
onClipEvent (enterFrame) {
if (_root.row == 16) {
this._visible = true;
} else if (_root.row != 16) {
this._visible = false;
}
}
Instance of Symbol 223 MovieClip "questguy4" in Symbol 2373 MovieClip Frame 69
onClipEvent (enterFrame) {
if (this.hitTest(_root.world.hero)) {
if (_root.havenecklace == true) {
_root.necklacereturned = true;
}
_root.world.questtext5._visible = true;
}
if (!this.hitTest(_root.world.hero)) {
if (_root.necklacereturned == true) {
this._x = 800;
if (_root.world.equiptment.necklace._visible == true) {
_root.world.newitem._visible = true;
}
_root.world.equiptment.necklace._visible = false;
_root.world.equiptment.necklace._x = 800;
_root.world.equiptment.agile_boots_of_the_storm._visible = true;
}
_root.world.questtext5._visible = false;
}
if (_root.havenecklace == true) {
_root.world.questtext5.gotoAndStop(2);
}
}
Instance of Symbol 2014 MovieClip "questnecklace" in Symbol 2373 MovieClip Frame 74
onClipEvent (enterFrame) {
if (this.hitTest(_root.world.hero)) {
_root.havenecklace = true;
this._x = 800;
_root.world.equiptment.necklace._visible = true;
_root.world.newitem._visible = true;
}
}
Instance of Symbol 2016 MovieClip "general4" in Symbol 2373 MovieClip Frame 74
onClipEvent (enterFrame) {
if (_root.g4dead == true) {
this._x = 800;
}
if (this.hitTest(_root.world.hero) && (_root.havenecklace == false)) {
_root.world.questnecklace._x = 10;
_root.world.questnecklace._visible = true;
}
}
Instance of Symbol 237 MovieClip "tp" in Symbol 2373 MovieClip Frame 76
onClipEvent (enterFrame) {
if (this.hitTest(_root.world.hero)) {
_root.sage2 = true;
}
if (((!this.hitTest(_root.world.hero)) && (_root.sage2 == true)) && (_root.lastshield != true)) {
_root.lastshield = true;
_root.world.newitem._visible = true;
_root.world.equiptment.protection_of_waterdeep._visible = true;
}
}
Instance of Symbol 2069 MovieClip "general3" in Symbol 2373 MovieClip Frame 81
onClipEvent (enterFrame) {
if (_root.g3dead == true) {
this._x = 800;
}
}
Instance of Symbol 991 MovieClip "stop3" in Symbol 2373 MovieClip Frame 87
onClipEvent (enterFrame) {
if (this.hitTest(_root.world.hero) && (_root.haveaxe == false)) {
_root.world.questaxe._x = 135;
_root.world.questaxe._visible = true;
}
}
Instance of Symbol 2092 MovieClip "questaxe" in Symbol 2373 MovieClip Frame 87
onClipEvent (enterFrame) {
if (this.hitTest(_root.world.hero)) {
_root.haveaxe = true;
this._x = 800;
_root.world.equiptment.axe._visible = true;
_root.world.newitem._visible = true;
}
}
Instance of Symbol 4 MovieClip [well] "stop8" in Symbol 2373 MovieClip Frame 107
onClipEvent (enterFrame) {
if (this.hitTest(_root.world.hero) && (_root.haveshovel == false)) {
_root.world.questshovel._x = 55;
_root.world.questshovel._visible = true;
}
}
Instance of Symbol 2135 MovieClip "questshovel" in Symbol 2373 MovieClip Frame 107
onClipEvent (enterFrame) {
if (this.hitTest(_root.world.hero)) {
_root.haveshovel = true;
this._x = 800;
_root.world.equiptment.shovel._visible = true;
_root.world.newitem._visible = true;
}
}
Instance of Symbol 235 MovieClip "tp" in Symbol 2373 MovieClip Frame 110
onClipEvent (enterFrame) {
if (this.hitTest(_root.world.hero)) {
_root.sage = true;
}
if (((!this.hitTest(_root.world.hero)) && (_root.sage == true)) && (_root.lastsword != true)) {
_root.lastsword = true;
_root.world.newitem._visible = true;
_root.world.equiptment.bane_of_tarsis._visible = true;
}
}
Instance of Symbol 2203 MovieClip "iceguy" in Symbol 2373 MovieClip Frame 143
onClipEvent (enterFrame) {
if (this.hitTest(_root.world.hero)) {
if (_root.havekey == true) {
_root.keyreturned = true;
}
_root.world.questtext1._visible = true;
}
if (!this.hitTest(_root.world.hero)) {
if (_root.keyreturned == true) {
this._x = 800;
if (_root.world.equiptment.key._visible == true) {
_root.world.newitem._visible = true;
}
_root.world.equiptment.key._visible = false;
_root.world.equiptment.key._x = 800;
_root.world.equiptment.flamestone_earring._visible = true;
}
_root.world.questtext1._visible = false;
}
if (_root.havekey == true) {
_root.world.questtext1.gotoAndStop(2);
}
}
Instance of Symbol 2217 MovieClip "general1" in Symbol 2373 MovieClip Frame 151
onClipEvent (enterFrame) {
if (_root.g1dead == true) {
this._x = 800;
}
}
Instance of Symbol 223 MovieClip "questguy1" in Symbol 2373 MovieClip Frame 152
onClipEvent (enterFrame) {
if (this.hitTest(_root.world.hero)) {
if (_root.haveaxe == true) {
_root.axereturned = true;
}
_root.world.questtext3._visible = true;
}
if (!this.hitTest(_root.world.hero)) {
if (_root.axereturned == true) {
this._x = 800;
if (_root.world.equiptment.axe._visible == true) {
_root.world.newitem._visible = true;
}
_root.world.equiptment.axe._visible = false;
_root.world.equiptment.axe._x = 800;
_root.world.equiptment.iron_helm._visible = true;
}
_root.world.questtext3._visible = false;
}
if (_root.haveaxe == true) {
_root.world.questtext3.gotoAndStop(2);
}
}
Instance of Symbol 2140 MovieClip "stop2" in Symbol 2373 MovieClip Frame 157
onClipEvent (enterFrame) {
if (this.hitTest(_root.world.hero) && (_root.havekey == false)) {
_root.world.questkey._y = 213;
_root.world.questkey._x = 100;
_root.world.questkey._visible = true;
}
}
Instance of Symbol 2231 MovieClip "questkey" in Symbol 2373 MovieClip Frame 157
onClipEvent (enterFrame) {
if (this.hitTest(_root.world.hero)) {
_root.havekey = true;
this._x = 800;
_root.world.equiptment.key._visible = true;
_root.world.newitem._visible = true;
}
}
Instance of Symbol 2233 MovieClip "general2" in Symbol 2373 MovieClip Frame 158
onClipEvent (enterFrame) {
if (_root.g2dead == true) {
this._x = 800;
}
}
Instance of Symbol 2260 MovieClip "elgato" in Symbol 2373 MovieClip Frame 162
onClipEvent (enterFrame) {
if ((_root.enemydead == true) && (_root.gateopen == false)) {
this.gotoAndPlay(2);
_root.gateopen = true;
}
if (_root.gateopen == false) {
this.gotoAndStop(1);
}
}
Instance of Symbol 2260 MovieClip "elgato" in Symbol 2373 MovieClip Frame 163
onClipEvent (enterFrame) {
if ((_root.enemydead == true) && (_root.gateopen == false)) {
this.gotoAndPlay(2);
_root.gateopen = true;
}
if (_root.gateopen == false) {
this.gotoAndStop(1);
}
}
Instance of Symbol 2260 MovieClip "elgato" in Symbol 2373 MovieClip Frame 164
onClipEvent (enterFrame) {
if ((_root.enemydead == true) && (_root.gateopen == false)) {
this.gotoAndPlay(2);
_root.gateopen = true;
}
if (_root.gateopen == false) {
this.gotoAndStop(1);
}
}
Instance of Symbol 2260 MovieClip "elgato" in Symbol 2373 MovieClip Frame 165
onClipEvent (enterFrame) {
if ((_root.enemydead == true) && (_root.gateopen == false)) {
this.gotoAndPlay(2);
_root.gateopen = true;
}
if (_root.gateopen == false) {
this.gotoAndStop(1);
}
}
Instance of Symbol 2260 MovieClip "elgato" in Symbol 2373 MovieClip Frame 167
onClipEvent (enterFrame) {
if ((_root.enemydead == true) && (_root.gateopen == false)) {
this.gotoAndPlay(2);
_root.gateopen = true;
}
if (_root.gateopen == false) {
this.gotoAndStop(1);
}
}
Instance of Symbol 2260 MovieClip "elgato" in Symbol 2373 MovieClip Frame 168
onClipEvent (enterFrame) {
if ((_root.enemydead == true) && (_root.gateopen == false)) {
this.gotoAndPlay(2);
_root.gateopen = true;
}
if (_root.gateopen == false) {
this.gotoAndStop(1);
}
}
Instance of Symbol 2260 MovieClip "elgato" in Symbol 2373 MovieClip Frame 175
onClipEvent (enterFrame) {
if ((_root.enemydead == true) && (_root.gateopen == false)) {
this.gotoAndPlay(2);
_root.gateopen = true;
}
if (_root.gateopen == false) {
this.gotoAndStop(1);
}
}
Instance of Symbol 2260 MovieClip "elgato" in Symbol 2373 MovieClip Frame 177
onClipEvent (enterFrame) {
if ((_root.enemydead == true) && (_root.gateopen == false)) {
this.gotoAndPlay(2);
_root.gateopen = true;
}
if (_root.gateopen == false) {
this.gotoAndStop(1);
}
}
Instance of Symbol 2260 MovieClip "elgato" in Symbol 2373 MovieClip Frame 179
onClipEvent (enterFrame) {
if ((_root.enemydead == true) && (_root.gateopen == false)) {
this.gotoAndPlay(2);
_root.gateopen = true;
}
if (_root.gateopen == false) {
this.gotoAndStop(1);
}
}
Instance of Symbol 2260 MovieClip "elgato" in Symbol 2373 MovieClip Frame 189
onClipEvent (enterFrame) {
if ((_root.enemydead == true) && (_root.gateopen == false)) {
this.gotoAndPlay(2);
_root.gateopen = true;
}
if (_root.gateopen == false) {
this.gotoAndStop(1);
}
}
Instance of Symbol 2260 MovieClip "elgato" in Symbol 2373 MovieClip Frame 191
onClipEvent (enterFrame) {
if ((_root.enemydead == true) && (_root.gateopen == false)) {
this.gotoAndPlay(2);
_root.gateopen = true;
}
if (_root.gateopen == false) {
this.gotoAndStop(1);
}
}
Instance of Symbol 2322 MovieClip "questcross" in Symbol 2373 MovieClip Frame 191
onClipEvent (enterFrame) {
if (this.hitTest(_root.world.hero)) {
_root.havecross = true;
this._x = 800;
_root.world.equiptment.cross._visible = true;
_root.world.newitem._visible = true;
}
}
Instance of Symbol 2012 MovieClip in Symbol 2373 MovieClip Frame 191
onClipEvent (enterFrame) {
if (this.hitTest(_root.world.hero) && (_root.havecross == false)) {
_root.world.questcross._x = 488;
_root.world.questcross._visible = true;
}
}
Instance of Symbol 2260 MovieClip "elgato" in Symbol 2373 MovieClip Frame 192
onClipEvent (enterFrame) {
if ((_root.enemydead == true) && (_root.gateopen == false)) {
this.gotoAndPlay(2);
_root.gateopen = true;
}
if (_root.gateopen == false) {
this.gotoAndStop(1);
}
}
Instance of Symbol 2260 MovieClip "elgato" in Symbol 2373 MovieClip Frame 193
onClipEvent (enterFrame) {
if ((_root.enemydead == true) && (_root.gateopen == false)) {
this.gotoAndPlay(2);
_root.gateopen = true;
}
if (_root.gateopen == false) {
this.gotoAndStop(1);
}
}
Instance of Symbol 2260 MovieClip "elgato" in Symbol 2373 MovieClip Frame 197
onClipEvent (enterFrame) {
if ((_root.enemydead == true) && (_root.gateopen == false)) {
this.gotoAndPlay(2);
_root.gateopen = true;
}
if (_root.gateopen == false) {
this.gotoAndStop(1);
}
}
Instance of Symbol 2260 MovieClip "elgato" in Symbol 2373 MovieClip Frame 211
onClipEvent (enterFrame) {
if ((_root.enemydead == true) && (_root.gateopen == false)) {
this.gotoAndPlay(2);
_root.gateopen = true;
}
if (_root.gateopen == false) {
this.gotoAndStop(1);
}
}
Symbol 2379 MovieClip Frame 1
stop();
Symbol 2388 Button
on (release) {
g.p.character._visible = true;
}
Symbol 2395 Button
on (release) {
g.p.map._visible = true;
}
Symbol 2401 Button
on (release) {
g.p.equiptment._visible = true;
}
Symbol 2406 Button
on (release) {
g.p.game._visible = true;
}
Symbol 2577 MovieClip Frame 1
stop();
Symbol 2584 Button
on (release) {
if (((turn == 1) && (smpotion > 0)) && (attacking == false)) {
smpotion--;
newhp = curhp + 30;
if (newhp > maxhp) {
newhp = maxhp;
}
if (battle == true) {
turn = 2;
}
curhp = newhp;
}
}
Symbol 2586 Button
on (release) {
if (((turn == 1) && (medpotion > 0)) && (attacking == false)) {
medpotion--;
newhp = curhp + 100;
if (newhp > maxhp) {
newhp = maxhp;
}
if (battle == true) {
turn = 2;
}
curhp = newhp;
}
}
Symbol 2589 Button
on (release) {
if (((turn == 1) && (lgpotion > 0)) && (attacking == false)) {
lgpotion--;
newhp = curhp + 200;
if (newhp > maxhp) {
newhp = maxhp;
}
if (battle == true) {
turn = 2;
}
curhp = newhp;
}
}
Symbol 2597 MovieClip Frame 1
stop();
Symbol 2597 MovieClip Frame 2
this.gotoAndStop(1);
Symbol 2597 MovieClip Frame 7
this.gotoAndStop(1);
Symbol 2597 MovieClip Frame 13
this.gotoAndStop(1);
Symbol 2597 MovieClip Frame 21
this.gotoAndStop(1);
Symbol 2597 MovieClip Frame 32
this.gotoAndStop(1);
Symbol 2597 MovieClip Frame 38
this.gotoAndStop(1);
Symbol 2604 Button
on (press) {
if (_root.soundOn) {
stopAllSounds();
_root.soundOn = false;
} else {
_root.soundOn = true;
}
}