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Fellowship of Kings RPG.swf

This is the info page for
Flash #57797

(Click the ID number above for more basic data on this flash file.)


Text
Axis games

axis-games.com

The Curse of Waterdeep

-Fellowship of Kings-

Start Quest

Characters

Credits

Sound

Choose your Class

Warrior

Paladin

Scout

Unmatched in physical
strength and stamina

The perfect balance of
strength and quickness

Lightning reflexes
partnered with
Unmatched weapon skill

Characters

Citizens
Poison Enemies
Ice Enemies
Fire Enemies
Magic Enemies

Xander
King Jinx
King Kai
King Titan
Queen Taris

Merchants

Sages

Poison Boss

Ice Boss

Fire Boss

Magic Boss

Tarsis

return

return

Credits

danny@axis-games.com

Danny Jugan-

Programming, Graphics, Animation,
Storyline, Sound Implementation,
Overall Design, Debugging,

Game Over

*Earn points for playing this game at
www.axis-games.com*

Congratulations! You saved the
world of Waterdeep!

(shift click for stats)

x

inventory

drop here
to equip

chest

ear

head

hands

legs

arms

feet

sword

shield

slot 1

slot 2

slot 3

slot 4

slot 5

slot 6

slot 7

slot 8

slot 9

slot 10

Drop here
to SELL

New Items

You must
be in a
shop to
sell an
item.

warrior

paladin

scout

level:
hp:
exp:
attack:
armor:

strength:
stamina:
agility:
dexterity:

attributes

resists

fire:
ice:
poison:
magic:

/

Stat Points:

save

save

Make sure your "new item" slot
under your equiptment screen
is empty before saving.

load

load

Game Saved

Check your equipment
screen. You must
requip your armor.

You received a
new item!

Check your inventory

You gained stat points!

Check your character
screen to increase your
attributes or resists.

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You have fallen in battle,
and will awake outside the
city where your quest began

(Click to continue)

(click to attack)

(click to purchase)

x 10

Heals 30 HP

Heals 100 HP

x 18

Heals 100 HP

Heals 200 HP

x 30

Heals 100 HP

Heals 200 HP

x 25

(click sword to purchase)

x 100

x 220

Steel Short Sword

Steel Long Sword

Bronze Long
Sword

x 310

x 480

Plated Long
Sword

Puresteel Long
Sword

x 400

x 560

General's Blade

x 680

x 800

Warder's Blade

Clearsteel Long
Sword

x 15

Cloth Sandals

Cloth Gloves

Cloth Cap

x 20

Cloth Sleeves

Cloth Pants

x 80

x 60

Ringmail Vest

Ringmail Gloves

Leather Skullcap

x 45

x 70

Ringmail
Armguards

Ringmail Pants

x 200

x 150

Golden Bronze
Breastplate

Bronze Legplates

Golden Bronze
Helm

x 160

x 110

Bronze
Vambraces

Golden Bronze
Guantlets

x 350

x 360

Venomlaced
Breastplate

Clearsteel
Greaves

Helm of Life

Firebranded
Guantlets

Clearsteel Boots

x 90

x 210

x 300

Round Shield

Golden Buckler

Ringed Round
Shield

x 430

Kite Shield

Puresteel Shield

x 500

x 570

Clearsteel Shield

Shield of Crystals

Guard of Mardok

My name is Jinx. I'm the King of this
town. If you're going to leave the
protection of this city, I would equip a
sword and shield. Open your equipment
menu at the top left corner of your screen
to see what armor and weapons you
have. To equip an item, click and drop it
into the gray rectangle in the middle of
the menu.

I wish I could help you more on your
quest, but right now I'm too busy trying
to protect this city from Tarsis' attacks.
Come back and see me later, hopefully I
can help you then

I've spend the last few weeks gathering
the finest metals around. I had my
personal blacksmith craft these legplates
for you. I pray they bring you the
protection you need.

I have the finest garden in all of
Waterdeep, but it is useless to me
without my shovel. I can't seem to get
the vegetables out of the ground. If you
happen to find my shovel, would you
bring it back to me please?

You found my shovel!!
Thank you so much. Here, take this, it is
the least I can do you for you.

I thought our troubles were over when
Mardok was killed. Who would have
known that he had a big brother?

Have you seen the well in the desert
south of here? Why would anyone put a
well in a desert?

I've heard Tarsis draws his power from
four magic crystals. If you got those
somehow, maybe you could use them
against him.

You got Tarsis' Poison crystal. Keep
searching for the other three. Our hope
lies in your hands.

Many people have packed up and traveled
to neighboring cities, but the terror will
soon spread there. If only King Jinx
would do something. We all feel
hopeless.

Perhaps there is hope yet. Please do not
give up on us, Xander. You carry the faith
of us all.

Hello there, my name is King Kai. I've
run out of ideas to protect my citizens. If
you can help me in any way, please let me
know.

When I asked for your help, I never
imagined you would be able to defeat one
of Tarsis' Crystal Guardians. Come back
to see me soon, I'll have a gift for you.

Here, this helmet has graced my head
every time I step onto the battlefield. I
pray it brings you the protection it
brought me.

You may have defeated Mardok, but right
now, you're no match for Tarsis. I've seen
his power first hand.

You're strength is growing. You now
have two of Tarsis' crystals. Continue
your quest.

When these lands were safe, I used to go
fishing with my son. There is a tower on
the island in the middle of the lake. I
have heard that is where Tarsis waits to
lauch his final attack.

The armies of Tarsis continue to pound
closer and closer. Tell us what we can do
to help you.

My name is Titan. As King of this town,
it is my responsibility to protect my
people, but it seems like Tarsis has an
unending supply of troops. I don't know
what to do.

Thank you so much, Xander. I never
imagined you would be strong enough to
kill Tarsis' Fire Crystal Guardian. You
will need help if you are going to try to
kill Tarsis. Stop back here before you
travel to his island.

Now that you have all four crystals, I
would imagine you plan to travel to the
Tower of Tarsis to face him. Take this
breastplate, it will give you the finest
protection Waterdeep can provide.

When the armies of Tarsis attacked us,
they stole my family cross. I am too old
and weak to go look for it myself, but if
you could find it for me, I would greatly
reward you.

Oh, thank you so much for finding my
cross! Here take these legplates. They
were once my husbands, but he fell
defending our city. My prayers are with
you young one.

If you could possible obtain all four of
Tarsis' Crystals, take them to the sage on
the island. He will know what to do with
them.

Hi, I'm Queen Taris, no not Tarsis, Taris.
When the attacks began, some people
thought it was me. Can you imagine my
grief!

You...you have all the Crystals?!?
Perhaps you are the one who can save us.
Here, take this. I am going to the aid of
my citizens. Good luck, Xander.

I have heard that the sage on the island
used to be the greatest sword maker
Waterdeep has ever seen. Perhaps you
should go speak with him.

Go now, seek out the sage on the island.
Our time runs short, Tarsis will soon
attack!

The necklace.....it's....it's...GONE!!
My family necklace. It's gone.
Taken...stolen...
......
CURSE TARSIS!

I can't  believe it!?!
It's my necklace.
Bless you, warrior, bless you.
Here, take this.

I have been waiting for you, Xander.
For 700 years I've held this shield....until
now. Take this and make Waterdeep
proud.

If you can get the last Crystal from this
dungeon, come back and talk to me. I
may be able to help you reach Tarsis.

Some of the citizens and I rebuilt the
bridge to the island southwest of here.
See the Kings and Queen before you face
Tarsis. Goodluck, Xander.

You have traveled a long way, and your
path has been rough. The end is in sight,
but danger grows. We must use Tarsis'
Crystals against him. Hand me the
Crystals and I shall forge them into a
sword for you. With it, you might stand a
chance against Tarsis.

I walk these lands ever seeking my key.
I must have dropped it ages ago, but it
still escapes my grasp. I remember the
day I lost it; I was walking east of here,
where the trees burn red with fire.
Could you help me find it?

My key?!?
......
You found my key!!
Oh thank you so much. Here take this,
now that I have my key, I won't be
needed it anymore.

I am the finest lumerjack in all of
Waterdeep, but I've been out of work ever
since someone stole my axe. It was a
rainy day, north of here. I was cutting
down a strange looking tree, when I was
attacked from no where. I haven't seen my
axe since.

Oh my! You found my axe!!
How can I ever repay you. Here, take this
helm, I pray it is more use to you than it
was to me.

Beware of the dangers in this place.
Proceed at your own risk.

Your quest is over.
Tarsis is slain and the lands of
Waterdeep are once again safe.

Click Here

Click Here

x

Character

Character

Map

Map

Equipment

Equipment

Game

Game

Cloth Shirt

4ac

Leather Vest

6ac

Ringmail Vest

10ac

Bronze Breastplate

12ac
+4agi  +4dex
+4cr

Golden Bronze Breastplate

14ac
+2str +6agi  +7dex
+10cr +2fr

Puresteel Chestplate

16ac
+6str +6agi  +6dex +6sta

Insidious Tunic

14ac
+10str +15agi  +15dex
+20pr

Venomlaced Breastplate

18ac
+10str +8agi
+30pr +20hp

Frozenscale Breastplate

20ac
+10str +10agi +10dex
+30cr +30hp

Titan's Blazing Chestguard

25ac
+15str +15agi +15dex +15sta
+25cr +25fr +50hp

Cloth Cap

2ac

Silk Turban

2ac
+1agi +1dex
+2pr

Leather Skullcap

2ac
+1sta

Reinforced Leather Skullcap

6ac
+5sta
+10hp

Iron Helm

8ac
+5str +5sta
+5mr

Bronze Helm

11ac
+5str +5sta
+5mr +3cr +3fr

Golden Bronze Helm

14ac
+7str +7sta +5agi
+12mr +7cr +7fr

Helm of Life

15ac
+20sta +20hp
+10cr +10fr +10pr +10mr

Helmet of Elements

17ac
+10str +10sta
+25cr +25fr +30hp

Kai's Helm of Understanding

20ac
+15str +15sta +5agi +5dex
+30mr +5fr +5cr +50hp

Cloth Gloves

2ac

Leather Gloves

4ac

Ringmail Guantlets

7ac
+3dex

Steel Guantlets

10ac
+5str
+5fr

Bronze Guantlets

12ac
+4str +4dex
+4cr +4fr

Golden Bronze Guantlets

15ac
+6str +6dex
+10pr

Gloves of Power

17ac
+10str +5dex
+10mr +10hp

Puresteel Guantlets

17ac
+10dex +5sta
+10fr +10cr +20hp

Firebranded Guantlets

19ac
+10str +10dex
+30fr +30hp

Gloves of Taris

20ac
+15str +15dex +15sta
+25mr

Cloth Sandals

3ac

Silk Slippers

3ac
+3agi

Leather Boots

6ac
+1sta +2agi

Iron Boots

8ac
+3str +3sta

Bronze Boots

10ac
+4agi
+4cr +4pr

Golden Bronze Boots

12ac
+7agi +5sta
+7cr +3fr

Puresteel Boots

14ac
+8str +8sta
+4mr +4pr

Slippers of Quickness

6ac
+10sta +10dex +30agi
+15fr +15cr

Clearsteel Boots

17ac
+8str +10sta +5agi
+10mr +10cr +10fr

Agile Boots of the Storm

20ac
+10str +10sta +18agi
+7mr +7cr +7fr +7pr +40hp

Cloth Sleeves

Leather Sleeves

Ringmail Armguards

8ac
+2str +2agi

Steel Vambraces

10ac
+4str +4sta
+3cr +3fr

Bronze Vambraces

12ac
+5str +5agi +3dex
+5pr

Golden Bronze Vambraces

14ac
+7str +7agi +5dex
+10pr

Puresteel Vambraces

15ac
+7str +7sta +10agi +5dex
+5cr +5fr

Armwraps of Quickness

5ac
+20sta +15agi +15dex
+25pr +25mr

Clearsteel Vambraces

18ac
+10str +10sta +15agi
+30hp

Armguards of the Righteous

20ac
+12str +12sta +12agi +12dex
+15pr +15mr +25hp

Cloth Pants

3ac

Leather Leggings

5ac

Ringmail Pants

9ac
+2sta +2agi

Bronze Legplates

11ac
+4sta +4agi
+4fr

Golden Bronze Legplates

13ac
+6sta +6dex
+10pr

Puresteel Legplates

15ac
+6str +6sta
+5cr +5pr

Thunderlaced Greaves

5ac
+15sta +15dex +15agi

Black Bronze Legplates

17ac
+7str +7sta
+5pr +20hp

Clearsteel Greaves

19ac
+10str +10agi +10dex
+15fr +15pr +15hp

Jinx's Lightning Legplates

23ac +40hp
+20agi +20dex +7str +7sta
+10mr +10pr +10cr +10fr

Ruby Earring

2ac
+2str +2agi

Black Rose Earring

4ac
+4str +4sta +4agi

Flamestone Earring

5ac
+5str +5sta
+20fr

Earring of Reflection

5ac
+15cr +15fr +15pr +15mr

Clearsteel Earring

10ac
+10str +10sta
+10pr +10mr

Wooden Buckler

4ac

Round Shield

7ac

Golden Buckler

10ac
+2sta +2dex
+2fr +2cr

Ringed Round Shield

14ac
+5sta +4dex
+3cr +3fr +3pr +3mr

Kite Shield

17ac
+5str +5sta +2agi

Puresteel Shield

19ac
+5str +5sta +4agi
+4cr +4fr +4pr +4mr

Clearsteel Shield

22ac
+7str +7sta +7agi
+10hp

Shield of Crystals

25ac
+5str +5sta +5agi
+10cr +10fr +10pr +10mr

Guard of Mardok

27ac
+10str +10sta
+30pr +30hp

Protection of Waterdeep

30ac
+15str +15sta +15agi +15dex
+30fr +30cr +50hp

Wooden Sword

Base Damage: 15-20

Steel Short Sword

Base Damage: 20-27

Steel Long Sword

Base Damage: 25-35

Bronze Long Sword

Base Damage: 33-40
+3str +3sta

Plated Long Sword

Base Damage: 38-46
+4cr +4fr +4pr +4mr

Puresteel Long Sword

Base Damage: 45-52
+5str +5agi +5dex

General's Blade

Base Damage: 51-60
+7str +7sta

Warder's Blade

Base Damage: 57-65
+5str +5agi +5sta
+4cr +4fr +4mr +4pr

Clearsteel Long Sword

Base Damage: 65-75
+7str +7sta +7agi

Bane of Tarsis

Base Damage: 80-100
+10str +10sta +10agi +10dex
+40pr +50hp

Xander

HP

EXP

Heals 30
Hit
Points

Heals 100
Hit Points

Heals 200
Hit Points

Sizound

sound

ActionScript [AS1/AS2]

Frame 1
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var _local2 = 100 * (1 - ((getTimer() - _local1.fadeout_start) / _local1.fadeout_time)); if (_local2 > 0) { _local1._parent._alpha = _local2; } else { var _local3 = _local1._parent._parent; MochiAd.unload(_local3); delete _local1.onEnterFrame; } }; mc.lc.adjustProgress = function (msec) { var _local1 = this.mc._mochiad_wait; _local1.server_control = true; _local1.started = getTimer(); _local1.ad_msec = msec; }; chk.onEnterFrame = function () { var _local1 = this; var _clip = _local1._parent._parent; var ad_clip = _local1._parent._mochiad_ctr; var elapsed = (getTimer() - _local1.started); var _local3 = false; var clip_total = _clip.getBytesTotal(); var clip_loaded = _clip.getBytesLoaded(); var clip_pcnt = ((100 * clip_loaded) / clip_total); var ad_pcnt = ((100 * elapsed) / chk.ad_msec); var _inside = _local1._mochiad_bar._inside; var _local2 = Math.min(100, Math.min(clip_pcnt || 0, ad_pcnt)); _local2 = Math.max(_local1.last_pcnt, _local2); _local1.last_pcnt = _local2; _inside._xscale = _local2; if (!chk.showing) { var total = ad_clip.getBytesTotal(); if ((total > 0) || (typeof(total) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (elapsed > chk.ad_timeout) { _local3 = true; } } if (elapsed > chk.ad_msec) { _local3 = true; } if (((clip_total > 0) && (clip_loaded >= clip_total)) && (_local3)) { if (_local1.server_control) { delete _local1.onEnterFrame; } else { _local1.fadeout_start = getTimer(); _local1.onEnterFrame = chk.fadeFunction; } } }; } }, showTimedAd:function (options) { var _local1 = this; var _local2 = options; var DEFAULTS = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd"}; _local2 = MochiAd._parseOptions(_local2, DEFAULTS); var clip = _local2.clip; var ad_msec = 11000; var ad_timeout = _local2.ad_timeout; delete _local2.ad_timeout; var fadeout_time = _local2.fadeout_time; delete _local2.fadeout_time; if (!MochiAd.load(_local2)) { } else { clip.stop(); var mc = clip._mochiad; mc.onUnload = function () { this._parent.play(); }; var wh = MochiAd._getRes(_local2); var w = wh[0]; var h = wh[1]; mc._x = w * 0.5; mc._y = h * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local1 = this; var _local2 = 100 * (1 - ((getTimer() - _local1.fadeout_start) / _local1.fadeout_time)); if (_local2 > 0) { _local1._parent._alpha = _local2; } else { var _local3 = _local1._parent._parent; MochiAd.unload(_local3); delete _local1.onEnterFrame; } }; mc.lc.adjustProgress = function (msec) { var _local1 = this.mc._mochiad_wait; _local1.server_control = true; _local1.started = getTimer(); _local1.ad_msec = msec - 250; }; chk.onEnterFrame = function () { var _local1 = this; var ad_clip = _local1._parent._mochiad_ctr; var elapsed = (getTimer() - _local1.started); var _local2 = false; if (!chk.showing) { var _local3 = ad_clip.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (elapsed > chk.ad_timeout) { _local2 = true; } } if (elapsed > chk.ad_msec) { _local2 = true; } if (_local2) { if (_local1.server_control) { delete _local1.onEnterFrame; } else { _local1.fadeout_start = getTimer(); _local1.onEnterFrame = _local1.fadeFunction; } } }; } }, _allowDomains:function (server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); }, _loadCommunicator:function (options) { var _local2 = options; var _local3 = arguments; var DEFAULTS = {clip:_root, com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; _local2 = MochiAd._parseOptions(_local2, DEFAULTS); _local2.swfv = _local2.clip.getSWFVersion() || 6; _local2.mav = "1.4"; var clip = _local2.clip; var clipname = ("_mochiad_com_" + _local2.id); if (!MochiAd._isNetworkAvailable()) { return(null); } if (clip[clipname]) { return(clip[clipname].lc); } var server = (_local2.com_server + _local2.id); MochiAd._allowDomains(server); delete _local2.id; delete _local2.com_server; var depth = _local2.depth; delete _local2.depth; var mc = clip.createEmptyMovieClip(clipname, depth); var lv = mc.createEmptyMovieClip("_mochiad_com", 1); for (var k in _local2) { lv[k] = _local2[k]; } var lc = new LocalConnection(); var name = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); lc.mc = mc; lc.name = name; lc.allowDomain = function (d) { return(true); }; lc.allowInsecureDomain = lc.allowDomain; lc.connect(name); mc.lc = lc; lv.lc = name; lc._id = 0; lc._queue = []; lc.rpcResult = function (cb) { cb = parseInt(cb); var _local2 = this._callbacks[cb]; if (!_local2) { } else { delete this._callbacks[cb]; var _local3 = []; var _local1 = 2; while (_local1 < _local2.length) { _local3.push(_local2[_local1]); _local1++; } _local1 = 1; while (_local1 < arguments.length) { _local3.push(arguments[_local1]); _local1++; } var method = _local2[1]; var obj = _local2[0]; if (obj && (typeof(method) == "string")) { method = obj[method]; } if (method) { method.apply(obj, _local3); } } }; lc._didConnect = function (endpoint) { this._endpoint = endpoint; var _local3 = this._queue; delete this._queue; var ds = this.doSend; var _local1 = 0; while (_local1 < _local3.length) { var _local2 = _local3[_local1]; ds.apply(this, _local2); _local1++; } }; lc.doSend = function (args, cbobj, cbfn) { var _local2 = arguments; if (this._endpoint == null) { var _local3 = []; var _local1 = 0; while (_local1 < _local2.length) { _local3.push(_local2[_local1]); _local1++; } this._queue.push(_local3); } else { this._id = this._id + 1; var id = this._id; if ((cbfn === undefined) || (cbfn === null)) { cbfn = cbobj; } this._callbacks[id] = [cbobj, cbfn]; var slc = new LocalConnection(); var ss = slc.send(this._endpoint, "rpc", id, args); } }; lc._callbacks = {}; lc._callbacks[0] = [lc, "_didConnect"]; lv.st = getTimer(); lv.loadMovie(server + ".swf", "POST"); return(lc); }, fetchHighScores:function (options, callbackObj, callbackMethod) { var _local2 = options; var _local1 = MochiAd._loadCommunicator({id:_local2.id}); if (!_local1) { return(false); } var fncall = ["fetchHighScores", _local2]; _local1.doSend(["fetchHighScores", _local2], callbackObj, callbackMethod); return(true); }, sendHighScore:function (options, callbackObj, callbackMethod) { var _local2 = options; var _local1 = MochiAd._loadCommunicator({id:_local2.id}); if (!_local1) { return(false); } var fncall = ["sendHighScore", _local2]; _local1.doSend(["sendHighScore", _local2], callbackObj, callbackMethod); return(true); }, load:function (options) { var _local1 = options; var DEFAULTS = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; _local1 = MochiAd._parseOptions(_local1, DEFAULTS); _local1.swfv = _local1.clip.getSWFVersion() || 6; _local1.mav = "1.4"; var clip = _local1.clip; if (!MochiAd._isNetworkAvailable()) { return(null); } if (clip._mochiad_loaded) { return(null); } var depth = _local1.depth; delete _local1.depth; var mc = clip.createEmptyMovieClip("_mochiad", depth); var wh = MochiAd._getRes(_local1); _local1.res = (wh[0] + "x") + wh[1]; _local1.server = _local1.server + _local1.id; delete _local1.id; clip._mochiad_loaded = true; var _local2 = mc.createEmptyMovieClip("_mochiad_ctr", 1); for (var k in _local1) { _local2[k] = _local1[k]; } if (clip._url.indexOf("http") != 0) { _local1.no_page = true; } var server = _local2.server; delete _local2.server; var hostname = MochiAd._allowDomains(server); mc.onEnterFrame = function () { var _local1 = this; if (_local1._mochiad_ctr._url != _local1._url) { _local1.onEnterFrame = function () { var _local1 = this; if (!_local1._mochiad_ctr) { delete _local1.onEnterFrame; MochiAd.unload(_local1._parent); } }; } }; var _local3 = new LocalConnection(); var name = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local3.mc = mc; _local3.name = name; _local3.hostname = hostname; _local3.allowDomain = function (d) { return(true); }; _local3.allowInsecureDomain = _local3.allowDomain; _local3.connect(name); mc.lc = _local3; _local2.lc = name; _local2.st = getTimer(); _local2.loadMovie(server + ".swf", "POST"); return(mc); }, unload:function (clip) { var _local1 = clip; if (typeof(_local1) == "undefined") { _local1 = _root; } if (_local1.clip && (_local1.clip._mochiad)) { _local1 = _local1.clip; } if (!_local1._mochiad) { return(false); } _local1._mochiad.removeMovieClip(); delete _local1._mochiad_loaded; delete _local1._mochiad; return(true); }, _isNetworkAvailable:function () { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); }, _getRes:function (options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var xy = options.res.split("x"); _local2 = parseFloat(xy[0]); _local1 = parseFloat(xy[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); }, _parseOptions:function (options, defaults) { var _local3 = {}; for (var k in defaults) { _local3[k] = defaults[k]; } if (options) { for (var k in options) { _local3[k] = options[k]; } } if (_root.mochiad_options) { var pairs = _root.mochiad_options.split("&"); var _local1 = 0; while (_local1 < pairs.length) { var _local2 = pairs[_local1].split("="); _local3[unescape(_local2[0])] = unescape(_local2[1]); _local1++; } } return(_local3); }, _:null}; MochiAd.showPreloaderAd({id:"7909df98a258908a", res:"550x670"});
Frame 7
stop();
Frame 15
stopAllSounds(); if (soundplaying == false) { soundT.gotoAndPlay("splash_theme"); soundplaying = true; } if (_root.login) { login_status = "You are logged in"; } else { login_status = "You are NOT logged in."; } stop();
Frame 45
function sendForm() { var _local1 = _root; send_lv = new LoadVars(); take_lv = new LoadVars(); send_lv.user = _local1.userName; send_lv.pass = _local1.pass; send_lv.amount = updateAmt; send_lv.game = "apfell"; take_lv.onLoad = function (success) { if (success) { _root.return_btn._visible = true; statusbox = "Update Finished!"; } }; send_lv.sendAndLoad("http://www.axis-games.com/addpoints.php", take_lv, "POST"); } function updateTotal() { throw_lv = new LoadVars(); catch_lv = new LoadVars(); throw_lv.amt = updateAmt; throw_lv.gametype = "fellowshipofkings"; catch_lv.onLoad = function (success) { if (success) { } }; throw_lv.sendAndLoad("http://www.axis-games.com/addtotals.php", catch_lv, "POST"); } apupdate = "You are not logged in."; statusbox = ""; if (_root.login) { mySO = SharedObject.getLocal("test"); mySO.data.sox = "null"; mySO.data.soy = "null"; mySO.data.socurhp = "null"; mySO.data.somaxhp = "null"; mySO.data.socurexp = "null"; mySO.data.sonextlvl = "null"; mySO.data.sorow = "null"; mySO.data.socol = "null"; mySO.data.solevel = "null"; mySO.data.socrystals = "null"; mySO.data.sobasemaxhp = "null"; mySO.data.soindungeon = "null"; mySO.data.soarmor = "null"; mySO.data.sosmpotion = "null"; mySO.data.somedpotion = "null"; mySO.data.solgpotion = "null"; mySO.data.sogold = "null"; mySO.data.sohavekey = "null"; mySO.data.sohaveshovel = "null"; mySO.data.soshovelreturned = "null"; mySO.data.sopoints = "null"; mySO.data.sohavenecklace = "null"; mySO.data.sonecklacereturned = "null"; mySO.data.sogiven1 = "null"; mySO.data.sogiven2 = "null"; mySO.data.sogiven3 = "null"; mySO.data.sogiven4 = "null"; mySO.data.sohaveaxe = "null"; mySO.data.soaxereturned = "null"; mySO.data.sohavecross = "null"; mySO.data.socrossreturned = "null"; mySO.data.soislot1 = "null"; mySO.data.soislot2 = "null"; mySO.data.soislot3 = "null"; mySO.data.soislot4 = "null"; mySO.data.soislot5 = "null"; mySO.data.soislot6 = "null"; mySO.data.soislot7 = "null"; mySO.data.soislot8 = "null"; mySO.data.soislot9 = "null"; mySO.data.soislot10 = "null"; mySO.data.sosworditem = "null"; mySO.data.soshielditem = "null"; mySO.data.sofeetitem = "null"; mySO.data.sohanditem = "null"; mySO.data.soheaditem = "null"; mySO.data.soarmitem = "null"; mySO.data.solegitem = "null"; mySO.data.sochestitem = "null"; mySO.data.soearitem = "null"; mySO.data.soclass = "null"; mySO.data.sobeatdungeon = "null"; mySO.data.sog1dead = "null"; mySO.data.sog2dead = "null"; mySO.data.sog3dead = "null"; mySO.data.sog4dead = "null"; mySO.data.soaddstr = "null"; mySO.data.soaddsta = "null"; mySO.data.soaddagi = "null"; mySO.data.soadddex = "null"; mySO.data.soaddmr = "null"; mySO.data.soaddfr = "null"; mySO.data.soaddcr = "null"; mySO.data.soaddpr = "null"; mySO.data.soboss3 = "null"; mySO.data.soboss4 = "null"; mySO.data.sostartsword = "null"; mySO.data.sostartshield = "null"; mySO.data.sostartshirt = "null"; mySO.flush(100000); _root.return_btn._visible = false; apupdate = "You earned 30 Axis Points!"; statusbox = "Updating Your Account..."; updateAmt = 30; updateTotal(); sendForm(); }
Frame 55
function loadarmor() { var _local1 = _root; _local1.world.equiptment[loads1]._visible = true; _local1.world.equiptment[loads2]._visible = true; _local1.world.equiptment[loads3]._visible = true; _local1.world.equiptment[loads4]._visible = true; _local1.world.equiptment[loads5]._visible = true; _local1.world.equiptment[loads6]._visible = true; _local1.world.equiptment[loads7]._visible = true; _local1.world.equiptment[loads8]._visible = true; _local1.world.equiptment[loads9]._visible = true; _local1.world.equiptment[loads10]._visible = true; _local1.world.equiptment[loads11]._visible = true; _local1.world.equiptment[loads12]._visible = true; _local1.world.equiptment[loads13]._visible = true; _local1.world.equiptment[loads14]._visible = true; _local1.world.equiptment[loads15]._visible = true; _local1.world.equiptment[loads16]._visible = true; _local1.world.equiptment[loads17]._visible = true; _local1.world.equiptment[loads18]._visible = true; _local1.world.equiptment[loads19]._visible = true; if (_local1.startsword != true) { _local1.world.equiptment.wooden_sword._visible = false; } if (_local1.startshield != true) { _local1.world.equiptment.wooden_buckler._visible = false; } if (_local1.startshirt != true) { _local1.world.equiptment.cloth_shirt._visible = false; } world.character.class.gotoAndStop(class); } function playSound(name) { if (soundOn == true) { soundfx.gotoAndPlay(name); } } function advance() { if (dead == true) { dead = false; curexp = curexp - 20; if (curexp < 0) { curexp = 0; } indungeon = false; curhp = 40; eturn = 1; turn = 1; battle = false; counter = 0; stopAllSounds(); _root.playSound("theme"); row = 3; col = 1; world.gotoAndStop((row + ",") + col); g.p.hero._x = 378; g.p.hero._y = 265; boss = "null"; } } function changetext() { var _local1 = _root; if (_local1.crystals == 1) { world.text.gotoAndStop(2); uicrystals.gotoAndStop(2); } else if (_local1.crystals == 2) { world.text.gotoAndStop(3); uicrystals.gotoAndStop(3); } else if (_local1.crystals == 3) { world.text.gotoAndStop(4); uicrystals.gotoAndStop(4); } else if (_local1.crystals == 4) { world.text.gotoAndStop(5); uicrystals.gotoAndStop(5); g.p.blocker._visible = false; g.p.blocker._x = 800; world.bridge.gotoAndStop(2); } if (given1 == true) { g.p.jinx._x = 800; } if (given2 == true) { g.p.kai._x = 800; } if (given3 == true) { g.p.titan._x = 800; } if (given4 == true) { g.p.taris._x = 800; } } function setbatens() { if (numofen == 0) { g.p.baten1._visible = false; g.p.baten3._visible = false; g.p.baten4._visible = false; g.p.baten5._visible = false; g.p.e1b._visible = false; g.p.e3b._visible = false; g.p.e4b._visible = false; g.p.e5b._visible = false; } else if (numofen == 1) { g.p.baten1._visible = false; g.p.baten2._visible = false; g.p.baten3._visible = false; g.p.e1b._visible = false; g.p.e2b._visible = false; g.p.e3b._visible = false; } else if (numofen == 2) { g.p.baten4._visible = false; g.p.baten5._visible = false; g.p.e4b._visible = false; g.p.e5b._visible = false; } else if (numofen == 1) { g.p.baten5._visible = false; g.p.e5b._visible = false; } } function enemyturn() { if (eturn == 1) { if (g.p.baten1._visible && (eattacking == false)) { eattacking = true; g.p.baten1.gotoAndPlay(2); g.p.e1b._visible = false; edamdelt = damtaken; eturn++; } else if (!g.p.baten1._visible) { eturn++; } } else if (eturn == 2) { if (g.p.baten2._visible && (eattacking == false)) { eattacking = true; g.p.baten2.gotoAndPlay(2); g.p.e2b._visible = false; edamdelt = damtaken; eturn++; } else if (!g.p.baten2._visible) { eturn++; } } else if (eturn == 3) { if (g.p.baten3._visible && (eattacking == false)) { eattacking = true; g.p.baten3.gotoAndPlay(2); g.p.e3b._visible = false; edamdelt = damtaken; eturn++; } else if (!g.p.baten3._visible) { eturn++; } } else if (eturn == 4) { if (g.p.baten4._visible && (eattacking == false)) { eattacking = true; g.p.baten4.gotoAndPlay(2); g.p.e4b._visible = false; edamdelt = damtaken; eturn++; } else if (!g.p.baten4._visible) { eturn++; } } else if (eturn == 5) { if (g.p.baten5._visible && (eattacking == false)) { eattacking = true; g.p.baten5.gotoAndPlay(2); g.p.e5b._visible = false; edamdelt = damtaken; eturn = 1; } else if (!g.p.baten5._visible) { eturn = 1; } } if (eattacking == true) { counter++; if (counter == 29) { g.p.herocounter.gotoAndStop(edamdelt + 1); curhp = curhp - edamdelt; if (g.p.baten1._visible) { g.p.e1b._visible = true; } if (g.p.baten2._visible) { g.p.e2b._visible = true; } if (g.p.baten3._visible) { g.p.e3b._visible = true; } if (g.p.baten4._visible) { g.p.e4b._visible = true; } if (g.p.baten5._visible) { g.p.e5b._visible = true; } } if (counter > 40) { g.p.herocounter.gotoAndStop(1); eattacking = false; turn = 1; counter = 0; } } } function heroturn() { var _local1 = _root; if (g.p.baten1.hitTest(mx, my) && (attacking == false)) { attacking = true; g.p.bathero.gotoAndPlay("attack1"); damdelt = random(difference) + mindam; target = "e1"; } else if (g.p.baten2.hitTest(mx, my) && (attacking == false)) { attacking = true; g.p.bathero.gotoAndPlay("attack2"); damdelt = random(difference) + mindam; target = "e2"; } else if (g.p.baten3.hitTest(mx, my) && (attacking == false)) { attacking = true; g.p.bathero.gotoAndPlay("attack3"); damdelt = random(difference) + mindam; target = "e3"; } else if (g.p.baten4.hitTest(mx, my) && (attacking == false)) { attacking = true; g.p.bathero.gotoAndPlay("attack4"); damdelt = random(difference) + mindam; target = "e4"; } else if (g.p.baten5.hitTest(mx, my) && (attacking == false)) { attacking = true; g.p.bathero.gotoAndPlay("attack5"); damdelt = random(difference) + mindam; target = "e5"; } if (attacking == true) { counter++; if (counter == 23) { if (target == "e1") { g.p.damcounter1.gotoAndStop(damdelt + 1); baten1 = baten1 - damdelt; e1per = (baten1 / maxehp) * 100; if (baten1 < 1) { g.p.baten1._visible = false; g.p.e1b._visible = false; } _local1.world.e1b.e1h._xscale = e1per; } else if (target == "e2") { g.p.damcounter2.gotoAndStop(damdelt + 1); baten2 = baten2 - damdelt; e2per = (baten2 / maxehp) * 100; if (baten2 < 1) { g.p.baten2._visible = false; g.p.e2b._visible = false; } _local1.world.e2b.e2h._xscale = e2per; } else if (target == "e3") { g.p.damcounter3.gotoAndStop(damdelt + 1); baten3 = baten3 - damdelt; e3per = (baten3 / maxehp) * 100; if (baten3 < 1) { g.p.baten3._visible = false; g.p.e3b._visible = false; } _local1.world.e3b.e3h._xscale = e3per; } else if (target == "e4") { g.p.damcounter4.gotoAndStop(damdelt + 1); baten4 = baten4 - damdelt; e4per = (baten4 / maxehp) * 100; if (baten4 < 1) { g.p.baten4._visible = false; g.p.e4b._visible = false; } _local1.world.e4b.e4h._xscale = e4per; } else if (target == "e5") { g.p.damcounter5.gotoAndStop(damdelt + 1); baten5 = baten5 - damdelt; e5per = (baten5 / maxehp) * 100; if (baten5 < 1) { g.p.baten5._visible = false; g.p.e5b._visible = false; } _local1.world.e5b.e5h._xscale = e5per; } } if (counter > 35) { mx = 800; my = 800; turn = 2; attacking = false; counter = 0; g.p.damcounter1.gotoAndStop(1); g.p.damcounter2.gotoAndStop(1); g.p.damcounter3.gotoAndStop(1); g.p.damcounter4.gotoAndStop(1); g.p.damcounter5.gotoAndStop(1); if (curhp <= 0) { curhp = 0; turn = 1; dead = true; g.p.bathero.gotoAndStop("dead"); } checkfordead(); } } } function checkfordead() { var _local1 = _root; if (((((!g.p.baten1._visible) && (!g.p.baten2._visible)) && (!g.p.baten3._visible)) && (!g.p.baten4._visible)) && (!g.p.baten5._visible)) { battle = false; turn = 1; eturn = 1; counter = 0; enemydead = true; stopAllSounds(); if (indungeon == true) { if ((crystals == 0) || (crystals == 2)) { _local1.playSound("dungeon1"); } else if ((crystals == 1) || (crystals == 3)) { _local1.playSound("dungeon2"); } } else if (indungeon == false) { _local1.playSound("theme"); } world.gotoAndStop((row + ",") + col); g.p.hero._x = savepos; if (fighting == "e1") { loot = random(55); if (loot < 7) { lootitem = battleitem1[loot]; if (_local1.world.equiptment[lootitem]._visible == false) { _local1.world.newitem._visible = true; } _local1.world.equiptment[lootitem]._visible = true; } curexp = curexp + (3 * (numofen + 1)); gold = gold + (4 * (numofen + 1)); } else if (fighting == "e2") { loot = random(55); if (loot < 7) { lootitem = battleitem1[loot]; if (_local1.world.equiptment[lootitem]._visible == false) { _local1.world.newitem._visible = true; } _local1.world.equiptment[lootitem]._visible = true; } curexp = curexp + (4 * (numofen + 1)); gold = gold + Math.ceil(5 * (numofen + 1)); } else if (fighting == "e3") { loot = random(55); if (loot < 7) { lootitem = battleitem1[loot]; if (_local1.world.equiptment[lootitem]._visible == false) { _local1.world.newitem._visible = true; } _local1.world.equiptment[lootitem]._visible = true; } curexp = curexp + (5 * (numofen + 1)); gold = gold + (6 * (numofen + 1)); } else if (fighting == "e4") { loot = random(55); if (loot < 7) { lootitem = battleitem1[loot]; if (_local1.world.equiptment[lootitem]._visible == false) { _local1.world.newitem._visible = true; } _local1.world.equiptment[lootitem]._visible = true; } curexp = curexp + (7 * (numofen + 1)); gold = gold + Math.ceil(7 * (numofen + 1)); } else if (fighting == "e5") { loot = random(55); if (loot < 7) { lootitem = battleitem2[loot]; if (_local1.world.equiptment[lootitem]._visible == false) { _local1.world.newitem._visible = true; } _local1.world.equiptment[lootitem]._visible = true; } curexp = curexp + (8 * (numofen + 1)); gold = gold + (8 * (numofen + 1)); } else if (fighting == "e6") { loot = random(55); if (loot < 7) { lootitem = battleitem2[loot]; if (_local1.world.equiptment[lootitem]._visible == false) { _local1.world.newitem._visible = true; } _local1.world.equiptment[lootitem]._visible = true; } curexp = curexp + (9 * (numofen + 1)); gold = gold + Math.ceil(9 * (numofen + 1)); } else if (fighting == "e7") { loot = random(55); if (loot < 7) { lootitem = battleitem2[loot]; if (_local1.world.equiptment[lootitem]._visible == false) { _local1.world.newitem._visible = true; } _local1.world.equiptment[lootitem]._visible = true; } curexp = curexp + (10 * (numofen + 1)); gold = gold + (10 * (numofen + 1)); } else if (fighting == "e8") { loot = random(55); if (loot < 7) { lootitem = battleitem2[loot]; if (_local1.world.equiptment[lootitem]._visible == false) { _local1.world.newitem._visible = true; } _local1.world.equiptment[lootitem]._visible = true; } curexp = curexp + (12 * (numofen + 1)); gold = gold + (11 * (numofen + 1)); } else if (fighting == "e9") { loot = random(55); if (loot < 8) { lootitem = battleitem3[loot]; if (_local1.world.equiptment[lootitem]._visible == false) { _local1.world.newitem._visible = true; } _local1.world.equiptment[lootitem]._visible = true; } curexp = curexp + (13 * (numofen + 1)); gold = gold + (12 * (numofen + 1)); } else if (fighting == "e10") { loot = random(55); if (loot < 8) { lootitem = battleitem3[loot]; if (_local1.world.equiptment[lootitem]._visible == false) { _local1.world.newitem._visible = true; } _local1.world.equiptment[lootitem]._visible = true; } curexp = curexp + (14 * (numofen + 1)); gold = gold + (13 * (numofen + 1)); } else if (fighting == "e11") { loot = random(55); if (loot < 8) { lootitem = battleitem3[loot]; if (_local1.world.equiptment[lootitem]._visible == false) { _local1.world.newitem._visible = true; } _local1.world.equiptment[lootitem]._visible = true; } curexp = curexp + (15 * (numofen + 1)); gold = gold + (14 * (numofen + 1)); } else if (fighting == "e12") { loot = random(55); if (loot < 8) { lootitem = battleitem3[loot]; if (_local1.world.equiptment[lootitem]._visible == false) { _local1.world.newitem._visible = true; } _local1.world.equiptment[lootitem]._visible = true; } curexp = curexp + (16 * (numofen + 1)); gold = gold + (15 * (numofen + 1)); } else if (fighting == "e13") { loot = random(55); if (loot < 8) { lootitem = battleitem4[loot]; if (_local1.world.equiptment[lootitem]._visible == false) { _local1.world.newitem._visible = true; } _local1.world.equiptment[lootitem]._visible = true; } curexp = curexp + (17 * (numofen + 1)); gold = gold + (16 * (numofen + 1)); } else if (fighting == "e14") { loot = random(55); if (loot < 8) { lootitem = battleitem4[loot]; if (_local1.world.equiptment[lootitem]._visible == false) { _local1.world.newitem._visible = true; } _local1.world.equiptment[lootitem]._visible = true; } curexp = curexp + (18 * (numofen + 1)); gold = gold + (28 * (numofen + 1)); } else if (fighting == "e15") { loot = random(55); if (loot < 8) { lootitem = battleitem4[loot]; if (_local1.world.equiptment[lootitem]._visible == false) { _local1.world.newitem._visible = true; } _local1.world.equiptment[lootitem]._visible = true; } curexp = curexp + (19 * (numofen + 1)); gold = gold + (30 * (numofen + 1)); } else if (fighting == "e16") { loot = random(55); if (loot < 8) { lootitem = battleitem4[loot]; if (_local1.world.equiptment[lootitem]._visible == false) { _local1.world.newitem._visible = true; } _local1.world.equiptment[lootitem]._visible = true; } curexp = curexp + (20 * (numofen + 1)); gold = gold + (32 * (numofen + 1)); } if (boss == "general1") { boss = "null"; _local1.world.newitem._visible = true; _local1.world.equiptment.black_rose_earring._visible = true; g1dead = true; g.p.general1._visible = false; } if (boss == "general2") { boss = "null"; g2dead = true; _local1.world.newitem._visible = true; _local1.world.equiptment.gloves_of_power._visible = true; g.p.general2._visible = false; } if (boss == "general3") { boss = "null"; g3dead = true; _local1.world.newitem._visible = true; _local1.world.equiptment.earring_of_reflection._visible = true; g.p.general3._visible = false; } if (boss == "general4") { boss = "null"; g4dead = true; _local1.world.newitem._visible = true; _local1.world.equiptment.armguards_of_the_righteous._visible = true; g.p.general4._visible = false; } if ((boss == "poison") && (dead == false)) { stopAllSounds(); _local1.playSound("theme"); boss = "null"; curexp = curexp + 30; gold = gold + 35; g.p.poisonboss._visible = false; row = 5; col = 2; world.gotoAndStop((row + ",") + col); indungeon = false; g.p.hero._x = savex; g.p.hero._y = savey + 5; crystals = 1; beatdungeon = 1; } if ((boss == "ice") && (dead == false)) { stopAllSounds(); _local1.playSound("theme"); boss = "null"; curexp = curexp + 60; gold = gold + 65; g.p.iceboss._visible = false; row = 8; col = 3; world.gotoAndStop((row + ",") + col); indungeon = false; g.p.hero._x = savex; g.p.hero._y = savey + 5; crystals = 2; beatdungeon = 2; } if ((boss == "fire") && (dead == false)) { stopAllSounds(); _local1.playSound("theme"); boss = "null"; curexp = curexp + 190; gold = gold + 95; g.p.fireboss._visible = false; row = 6; col = 8; world.gotoAndStop((row + ",") + col); indungeon = false; g.p.hero._x = savex; g.p.hero._y = savey + 5; crystals = 3; beatdungeon = 3; } if ((boss == "magic") && (dead == false)) { stopAllSounds(); _local1.playSound("theme"); boss = "null"; curexp = curexp + 210; gold = gold + 115; g.p.magicboss._visible = false; row = 1; col = 4; world.gotoAndStop((row + ",") + col); indungeon = false; g.p.hero._x = savex; g.p.hero._y = savey + 5; crystals = 4; beatdungeon = 4; } if ((boss == "tarsis") && (dead == false)) { stopAllSounds(); world.gotoAndStop("endofgame"); g.p.hero._x = 900; } fight(); } } function fight() { if (enemydead == true) { if (moveddead == false) { moveddead = true; g.p.enemy1._visible = false; g.p.enemy2._visible = false; g.p.enemy3._visible = false; g.p.enemy4._visible = false; g.p.enemy5._visible = false; g.p.enemy6._visible = false; g.p.enemy7._visible = false; g.p.enemy8._visible = false; g.p.enemy9._visible = false; g.p.enemy10._visible = false; g.p.enemy11._visible = false; g.p.enemy12._visible = false; g.p.enemy13._visible = false; g.p.enemy14._visible = false; g.p.enemy15._visible = false; g.p.enemy16._visible = false; } } else if (enemydead == false) { if (moveddead == true) { moveddead = false; g.p.enemy1._visible = true; g.p.enemy2._visible = true; g.p.enemy3._visible = true; g.p.enemy4._visible = true; g.p.enemy5._visible = true; g.p.enemy6._visible = true; g.p.enemy7._visible = true; g.p.enemy8._visible = true; g.p.enemy9._visible = true; g.p.enemy10._visible = true; g.p.enemy11._visible = true; g.p.enemy12._visible = true; g.p.enemy13._visible = true; g.p.enemy14._visible = true; g.p.enemy15._visible = true; g.p.enemy16._visible = true; } } if (battle == true) { if (turn == 1) { heroturn(); } else if (turn == 2) { enemyturn(); } } } function checkforfight() { var _local1 = _root; if (g.p.hero.hitTest(g.p.enemy1) && (g.p.enemy1._visible == true)) { stopAllSounds(); _local1.playSound("battle1"); element = "poison"; battle = true; savepos = g.p.hero._x; g.p.hero._x = 800; world.gotoAndStop("battle1"); numofen = random(4); sethealth(1); fighting = "e1"; setbatens(); } if (g.p.hero.hitTest(g.p.enemy2) && (g.p.enemy2._visible == true)) { stopAllSounds(); _local1.playSound("battle1"); element = "poison"; battle = true; savepos = g.p.hero._x; g.p.hero._x = 800; numofen = random(4); world.gotoAndStop("battle2"); fighting = "e2"; sethealth(2); setbatens(); } if (g.p.hero.hitTest(g.p.enemy3) && (g.p.enemy3._visible == true)) { stopAllSounds(); _local1.playSound("battle1"); element = "poison"; battle = true; savepos = g.p.hero._x; g.p.hero._x = 800; numofen = random(4); world.gotoAndStop("battle3"); sethealth(3); fighting = "e3"; setbatens(); } if (g.p.hero.hitTest(g.p.enemy4) && (g.p.enemy4._visible == true)) { stopAllSounds(); _local1.playSound("battle1"); element = "poison"; battle = true; savepos = g.p.hero._x; g.p.hero._x = 800; numofen = random(4); world.gotoAndStop("battle4"); sethealth(4); fighting = "e4"; setbatens(); } if (g.p.hero.hitTest(g.p.enemy5) && (g.p.enemy5._visible == true)) { stopAllSounds(); _local1.playSound("battle1"); element = "ice"; battle = true; savepos = g.p.hero._x; g.p.hero._x = 800; numofen = random(4); world.gotoAndStop("battle5"); sethealth(5); fighting = "e5"; setbatens(); } if (g.p.hero.hitTest(g.p.enemy6) && (g.p.enemy6._visible == true)) { stopAllSounds(); _local1.playSound("battle1"); element = "ice"; battle = true; savepos = g.p.hero._x; g.p.hero._x = 800; numofen = random(4); sethealth(6); fighting = "e6"; world.gotoAndStop("battle6"); setbatens(); } if (g.p.hero.hitTest(g.p.enemy7) && (g.p.enemy7._visible == true)) { stopAllSounds(); _local1.playSound("battle1"); element = "ice"; battle = true; savepos = g.p.hero._x; g.p.hero._x = 800; numofen = random(4); world.gotoAndStop("battle7"); sethealth(7); fighting = "e7"; setbatens(); } if (g.p.hero.hitTest(g.p.enemy8) && (g.p.enemy8._visible == true)) { stopAllSounds(); _local1.playSound("battle1"); element = "ice"; battle = true; savepos = g.p.hero._x; g.p.hero._x = 800; numofen = random(4); sethealth(8); fighting = "e8"; world.gotoAndStop("battle8"); setbatens(); } if (g.p.hero.hitTest(g.p.enemy9) && (g.p.enemy9._visible == true)) { stopAllSounds(); _local1.playSound("battle1"); element = "fire"; battle = true; savepos = g.p.hero._x; g.p.hero._x = 800; numofen = random(4); sethealth(9); fighting = "e9"; world.gotoAndStop("battle9"); setbatens(); } if (g.p.hero.hitTest(g.p.enemy10) && (g.p.enemy10._visible == true)) { stopAllSounds(); _local1.playSound("battle1"); element = "fire"; battle = true; savepos = g.p.hero._x; g.p.hero._x = 800; numofen = random(4); sethealth(10); fighting = "e10"; world.gotoAndStop("battle10"); setbatens(); } if (g.p.hero.hitTest(g.p.enemy11) && (g.p.enemy11._visible == true)) { stopAllSounds(); _local1.playSound("battle1"); element = "fire"; battle = true; savepos = g.p.hero._x; g.p.hero._x = 800; numofen = random(4); sethealth(11); fighting = "e11"; world.gotoAndStop("battle11"); setbatens(); } if (g.p.hero.hitTest(g.p.enemy12) && (g.p.enemy12._visible == true)) { stopAllSounds(); _local1.playSound("battle1"); element = "fire"; battle = true; savepos = g.p.hero._x; g.p.hero._x = 800; numofen = random(4); sethealth(12); fighting = "e12"; world.gotoAndStop("battle12"); setbatens(); } if (g.p.hero.hitTest(g.p.enemy13) && (g.p.enemy13._visible == true)) { stopAllSounds(); _local1.playSound("battle1"); element = "magic"; battle = true; savepos = g.p.hero._x; g.p.hero._x = 800; numofen = random(4); sethealth(13); fighting = "e13"; world.gotoAndStop("battle13"); setbatens(); } if (g.p.hero.hitTest(g.p.enemy14) && (g.p.enemy14._visible == true)) { stopAllSounds(); _local1.playSound("battle1"); element = "magic"; battle = true; savepos = g.p.hero._x; g.p.hero._x = 800; numofen = random(4); sethealth(14); fighting = "e14"; world.gotoAndStop("battle14"); setbatens(); } if (g.p.hero.hitTest(g.p.enemy15) && (g.p.enemy15._visible == true)) { stopAllSounds(); _local1.playSound("battle1"); element = "magic"; battle = true; savepos = g.p.hero._x; g.p.hero._x = 800; numofen = random(4); sethealth(15); fighting = "e15"; world.gotoAndStop("battle15"); setbatens(); } if (g.p.hero.hitTest(g.p.enemy16) && (g.p.enemy16._visible == true)) { stopAllSounds(); _local1.playSound("battle1"); element = "magic"; battle = true; savepos = g.p.hero._x; g.p.hero._x = 800; numofen = random(4); sethealth(16); fighting = "e16"; world.gotoAndStop("battle16"); setbatens(); } if (g.p.hero.hitTest(g.p.general1) && (g.p.general1._visible == true)) { stopAllSounds(); _local1.playSound("battle1"); boss = "general1"; element = "poison"; battle = true; savepos = g.p.hero._x; g.p.hero._x = 800; numofen = random(0); sethealth(10); fighting = "e10"; world.gotoAndStop("general1"); setbatens(); } if (g.p.hero.hitTest(g.p.general2) && (g.p.general2._visible == true)) { stopAllSounds(); _local1.playSound("battle1"); boss = "general2"; element = "ice"; battle = true; savepos = g.p.hero._x; g.p.hero._x = 800; numofen = random(0); sethealth(15); fighting = "e15"; world.gotoAndStop("general2"); setbatens(); } if (g.p.hero.hitTest(g.p.general3) && (g.p.general3._visible == true)) { stopAllSounds(); _local1.playSound("battle1"); boss = "general3"; element = "fire"; battle = true; savepos = g.p.hero._x; g.p.hero._x = 800; numofen = random(0); sethealth(20); fighting = "e16"; world.gotoAndStop("general3"); setbatens(); } if (g.p.hero.hitTest(g.p.general4) && (g.p.general4._visible == true)) { stopAllSounds(); _local1.playSound("battle1"); boss = "general4"; element = "magic"; battle = true; savepos = g.p.hero._x; g.p.hero._x = 800; numofen = random(0); sethealth(25); fighting = "e16"; world.gotoAndStop("general4"); setbatens(); } if (g.p.hero.hitTest(g.p.poisonboss)) { stopAllSounds(); _local1.playSound("boss"); element = "poison"; boss = "poison"; battle = true; savepos = g.p.hero._x; g.p.hero._x = 800; numofen = 0; sethealth(10); fighting = "e10"; world.gotoAndStop("poisonboss"); setbatens(); } if (g.p.hero.hitTest(g.p.iceboss)) { stopAllSounds(); _local1.playSound("boss"); element = "ice"; boss = "ice"; battle = true; savepos = g.p.hero._x; g.p.hero._x = 800; numofen = 0; sethealth(13); fighting = "e15"; world.gotoAndStop("iceboss"); setbatens(); } if (g.p.hero.hitTest(g.p.fireboss)) { stopAllSounds(); _local1.playSound("boss"); element = "fire"; boss = "fire"; battle = true; savepos = g.p.hero._x; g.p.hero._x = 800; numofen = 0; sethealth(20); fighting = "e16"; world.gotoAndStop("fireboss"); setbatens(); } if (g.p.hero.hitTest(g.p.magicboss)) { stopAllSounds(); _local1.playSound("boss"); element = "magic"; boss = "magic"; battle = true; savepos = g.p.hero._x; g.p.hero._x = 800; numofen = 0; sethealth(25); fighting = "e16"; world.gotoAndStop("magicboss"); setbatens(); } if (g.p.hero.hitTest(g.p.tarsis)) { element = "magic"; boss = "tarsis"; battle = true; savepos = g.p.hero._x; g.p.hero._x = 800; numofen = 0; sethealth(26); fighting = "e17"; world.gotoAndStop("tarsis"); setbatens(); } } function sethealth(enemy) { var _local1 = enemy; if (_local1 == 1) { baten1 = 25; baten2 = 25; baten3 = 25; baten4 = 25; baten5 = 25; maxehp = 25; emaxdamage = 8; emindamage = 5; } else if (_local1 == 2) { baten1 = 35; baten2 = 35; baten3 = 35; baten4 = 35; baten5 = 35; maxehp = 35; emaxdamage = 10; emindamage = 8; } else if (_local1 == 3) { baten1 = 55; baten2 = 55; baten3 = 55; baten4 = 55; baten5 = 55; maxehp = 55; emaxdamage = 13; emindamage = 9; } else if (_local1 == 4) { baten1 = 65; baten2 = 65; baten3 = 65; baten4 = 65; baten5 = 65; maxehp = 65; emaxdamage = 15; emindamage = 12; } else if (_local1 == 5) { baten1 = 75; baten2 = 75; baten3 = 75; baten4 = 75; baten5 = 75; maxehp = 75; emaxdamage = 16; emindamage = 12; } else if (_local1 == 6) { baten1 = 85; baten2 = 85; baten3 = 85; baten4 = 85; baten5 = 85; maxehp = 85; emaxdamage = 19; emindamage = 15; } else if (_local1 == 7) { baten1 = 100; baten2 = 100; baten3 = 100; baten4 = 100; baten5 = 100; maxehp = 100; emaxdamage = 27; emindamage = 22; } else if (_local1 == 8) { baten1 = 140; baten2 = 140; baten3 = 140; baten4 = 140; baten5 = 140; maxehp = 140; emaxdamage = 35; emindamage = 30; } else if (_local1 == 9) { baten1 = 170; baten2 = 170; baten3 = 170; baten4 = 170; baten5 = 170; maxehp = 170; emaxdamage = 35; emindamage = 30; } else if (_local1 == 10) { baten1 = 200; baten2 = 200; baten3 = 200; baten4 = 200; baten5 = 200; maxehp = 200; emaxdamage = 38; emindamage = 35; } else if (_local1 == 11) { baten1 = 220; baten2 = 220; baten3 = 220; baten4 = 220; baten5 = 220; maxehp = 220; emaxdamage = 48; emindamage = 45; } else if (_local1 == 12) { baten1 = 250; baten2 = 250; baten3 = 250; baten4 = 250; baten5 = 250; maxehp = 250; emaxdamage = 55; emindamage = 50; } else if (_local1 == 13) { baten1 = 270; baten2 = 270; baten3 = 270; baten4 = 270; baten5 = 270; maxehp = 270; emaxdamage = 55; emindamage = 50; } else if (_local1 == 14) { baten1 = 290; baten2 = 290; baten3 = 290; baten4 = 290; baten5 = 290; maxehp = 290; emaxdamage = 60; emindamage = 55; } else if (_local1 == 15) { baten1 = 310; baten2 = 310; baten3 = 310; baten4 = 310; baten5 = 310; maxehp = 310; emaxdamage = 68; emindamage = 63; } else if (_local1 == 16) { baten1 = 330; baten2 = 330; baten3 = 330; baten4 = 330; baten5 = 330; maxehp = 330; emaxdamage = 72; emindamage = 68; } else if (_local1 == 20) { baten1 = 500; baten2 = 500; baten3 = 500; baten4 = 500; baten5 = 500; maxehp = 500; emaxdamage = 82; emindamage = 75; } else if (_local1 == 25) { baten1 = 600; baten2 = 600; baten3 = 600; baten4 = 600; baten5 = 600; maxehp = 600; emaxdamage = 98; emindamage = 92; } else if (_local1 == 26) { baten1 = 2500; baten2 = 2500; baten3 = 2500; baten4 = 2500; baten5 = 2500; maxehp = 2500; emaxdamage = 165; emindamage = 160; } } function armorinv() { var _local1 = _root; j = 0; piece = armor[j]; i = 0; while (i < 10) { marsh = _local1[piece][i]; _local1.world.equiptment[marsh]._visible = false; if (i == 9) { i = -1; piece = armor[j]; j++; if (j == 10) { i = 10; } } i++; } _local1.world.equiptment.key._visible = false; _local1.world.equiptment.axe._visible = false; _local1.world.equiptment.necklace._visible = false; _local1.world.equiptment.cross._visible = false; _local1.world.equiptment.shovel._visible = false; _local1.world.equiptment.wooden_sword._visible = true; _local1.world.equiptment.wooden_buckler._visible = true; _local1.world.equiptment.cloth_shirt._visible = true; } function makeinv() { if ((((g.p.hero.hitTest(g.p.tp) || (g.p.hero.hitTest(g.p.jinx))) || (g.p.hero.hitTest(g.p.kai))) || (g.p.hero.hitTest(g.p.titan))) || (g.p.hero.hitTest(g.p.taris))) { g.p.text._visible = true; if (inshop == true) { g.p.hero._visible = false; } } else { g.p.text._visible = false; g.p.hero._visible = true; } if (((((row == 10) || (row == 12)) || (row == 14)) || (row == 16)) && (col == 2)) { g.p.invi1._visible = true; g.p.invi2._visible = true; g.p.invi3._visible = true; g.p.invi4._visible = true; g.p.invi5._visible = true; g.p.invi6._visible = true; } if ((((row != 10) && (row != 12)) && (row != 14)) && (row != 16)) { g.p.invi1._visible = false; g.p.invi2._visible = false; g.p.invi3._visible = false; g.p.invi4._visible = false; g.p.invi5._visible = false; g.p.invi6._visible = false; } } function enterplaces() { var _local1 = _root; if (g.p.hero.hitTest(g.p.potionshop)) { savex2 = g.p.hero._x; savey2 = g.p.hero._y; world.gotoAndStop("potionshop"); g.p.hero._x = 263; g.p.hero._y = 480; inshop = true; } if (g.p.hero.hitTest(g.p.shieldshop)) { savex2 = g.p.hero._x; savey2 = g.p.hero._y; world.gotoAndStop("shieldshop"); g.p.hero._x = 263; g.p.hero._y = 480; inshop = true; } if (g.p.hero.hitTest(g.p.swordshop)) { savex2 = g.p.hero._x; savey2 = g.p.hero._y; world.gotoAndStop("swordshop"); g.p.hero._x = 263; g.p.hero._y = 480; inshop = true; } if (g.p.hero.hitTest(g.p.armorshop)) { savex2 = g.p.hero._x; savey2 = g.p.hero._y; world.gotoAndStop("armorshop"); g.p.hero._x = 263; g.p.hero._y = 480; inshop = true; } if (g.p.hero.hitTest(g.p.shopexit)) { world.gotoAndStop((row + ",") + col); inshop = false; g.p.hero._x = savex2; g.p.hero._y = savey2 + 5; } if ((g.p.hero.hitTest(g.p.castledoor) && (row == 1)) && (col == 6)) { stopAllSounds(); _local1.playSound("city2"); row = 16; col = 2; savex = g.p.hero._x; savey = g.p.hero._y; g.p.hero._x = 263; g.p.hero._y = 490; world.gotoAndStop((row + ",") + col); } if ((g.p.hero.hitTest(g.p.castledoor) && (row == 3)) && (col == 1)) { stopAllSounds(); _local1.playSound("city2"); row = 10; col = 2; savex = g.p.hero._x; savey = g.p.hero._y; g.p.hero._x = 263; g.p.hero._y = 490; world.gotoAndStop((row + ",") + col); } if ((g.p.hero.hitTest(g.p.castledoor) && (row == 7)) && (col == 2)) { stopAllSounds(); _local1.playSound("city2"); row = 12; col = 2; savex = g.p.hero._x; savey = g.p.hero._y; g.p.hero._x = 263; g.p.hero._y = 490; world.gotoAndStop((row + ",") + col); } if ((g.p.hero.hitTest(g.p.castledoor) && (row == 7)) && (col == 7)) { stopAllSounds(); _local1.playSound("city2"); row = 14; col = 2; savex = g.p.hero._x; savey = g.p.hero._y; g.p.hero._x = 263; g.p.hero._y = 490; world.gotoAndStop((row + ",") + col); } if (g.p.hero.hitTest(g.p.castleexit) && (row == 10)) { stopAllSounds(); _local1.playSound("theme"); g.p.hero._x = savex; g.p.hero._y = savey; row = 3; col = 1; world.gotoAndStop((row + ",") + col); } if (g.p.hero.hitTest(g.p.castleexit) && (row == 12)) { stopAllSounds(); _local1.playSound("theme"); g.p.hero._x = savex; g.p.hero._y = savey; row = 7; col = 2; world.gotoAndStop((row + ",") + col); } if (g.p.hero.hitTest(g.p.castleexit) && (row == 14)) { stopAllSounds(); _local1.playSound("theme"); g.p.hero._x = savex; g.p.hero._y = savey; row = 7; col = 7; world.gotoAndStop((row + ",") + col); } if (g.p.hero.hitTest(g.p.castleexit) && (row == 16)) { stopAllSounds(); _local1.playSound("theme"); g.p.hero._x = savex; g.p.hero._y = savey; row = 1; col = 6; world.gotoAndStop((row + ",") + col); } if ((g.p.hero.hitTest(g.p.dungeondoor) && (row == 5)) && (beatdungeon == 0)) { stopAllSounds(); _local1.playSound("dungeon2"); savex = g.p.hero._x; savey = g.p.hero._y; row = 20; col = 2; world.gotoAndStop((row + ",") + col); indungeon = true; g.p.hero._x = 264; g.p.hero._y = 480; } if ((g.p.hero.hitTest(g.p.dungeondoor) && (row == 8)) && (beatdungeon < 2)) { stopAllSounds(); _local1.playSound("dungeon2"); savex = g.p.hero._x; savey = g.p.hero._y; row = 30; col = 2; world.gotoAndStop((row + ",") + col); indungeon = true; g.p.hero._x = 264; g.p.hero._y = 480; } if ((g.p.hero.hitTest(g.p.dungeondoor) && (row == 6)) && (beatdungeon < 3)) { stopAllSounds(); _local1.playSound("dungeon2"); savex = g.p.hero._x; savey = g.p.hero._y; row = 40; col = 2; world.gotoAndStop((row + ",") + col); indungeon = true; g.p.hero._x = 264; g.p.hero._y = 480; } if ((g.p.hero.hitTest(g.p.dungeondoor) && (row == 1)) && (beatdungeon < 4)) { stopAllSounds(); _local1.playSound("dungeon2"); savex = g.p.hero._x; savey = g.p.hero._y; row = 50; col = 2; world.gotoAndStop((row + ",") + col); indungeon = true; g.p.hero._x = 264; g.p.hero._y = 480; } if (g.p.hero.hitTest(g.p.tot)) { stopAllSounds(); _local1.playSound("boss"); savex = g.p.hero._x; savey = g.p.hero._y; row = 60; col = 2; world.gotoAndStop((row + ",") + col); indungeon = true; g.p.hero._x = 264; g.p.hero._y = 450; } if (g.p.hero.hitTest(g.p.dexit) && (row == 20)) { stopAllSounds(); _local1.playSound("theme"); row = 5; col = 2; world.gotoAndStop((row + ",") + col); indungeon = false; g.p.hero._x = savex; g.p.hero._y = savey + 5; } if (g.p.hero.hitTest(g.p.dexit) && (row == 30)) { stopAllSounds(); _local1.playSound("theme"); row = 8; col = 3; world.gotoAndStop((row + ",") + col); indungeon = false; g.p.hero._x = savex; g.p.hero._y = savey + 5; } if (g.p.hero.hitTest(g.p.dexit) && (row == 40)) { stopAllSounds(); _local1.playSound("theme"); row = 6; col = 8; world.gotoAndStop((row + ",") + col); indungeon = false; g.p.hero._x = savex; g.p.hero._y = savey + 5; } if (g.p.hero.hitTest(g.p.dexit) && (row == 50)) { stopAllSounds(); _local1.playSound("theme"); row = 1; col = 4; world.gotoAndStop((row + ",") + col); indungeon = false; g.p.hero._x = savex; g.p.hero._y = savey + 5; } } function flower() { xa = Math.abs(g.p.hero._x - g.p.flower._x); ya = Math.abs(g.p.hero._y - g.p.flower._y); if (((xa < 100) && (ya < 100)) && (bloom == false)) { bloom = true; g.p.flower.gotoAndPlay("bloom"); } } function checkforunequip() { var _local1 = _root; if ((sword == true) && (!g.p.equiptment[sworditem].hitTest(g.p.equiptment.swordslot1.swordslot))) { sword = false; aac = _local1[sworditem][0]; astr = _local1[sworditem][1]; asta = _local1[sworditem][2]; aagi = _local1[sworditem][3]; adex = _local1[sworditem][4]; acr = _local1[sworditem][5]; afr = _local1[sworditem][6]; apr = _local1[sworditem][7]; amr = _local1[sworditem][8]; ahp = _local1[sworditem][9]; amin = _local1[sworditem][10]; amax = _local1[sworditem][11]; basemindam = basemindam - amin; basemaxdam = basemaxdam - amax; basearmor = basearmor - aac; str = str - astr; sta = sta - asta; agi = agi - aagi; dex = dex - adex; cr = cr - acr; fr = fr - afr; pr = pr - apr; mr = mr - amr; basemaxhp = basemaxhp - ahp; curhp = curhp - ahp; } if ((ear == true) && (!g.p.equiptment[earitem].hitTest(g.p.equiptment.earslot1.earslot))) { ear = false; aac = _local1[earitem][0]; astr = _local1[earitem][1]; asta = _local1[earitem][2]; aagi = _local1[earitem][3]; adex = _local1[earitem][4]; acr = _local1[earitem][5]; afr = _local1[earitem][6]; apr = _local1[earitem][7]; amr = _local1[earitem][8]; ahp = _local1[earitem][9]; basearmor = basearmor - aac; str = str - astr; sta = sta - asta; agi = agi - aagi; dex = dex - adex; cr = cr - acr; fr = fr - afr; pr = pr - apr; mr = mr - amr; basemaxhp = basemaxhp - ahp; curhp = curhp - ahp; } if ((shield == true) && (!g.p.equiptment[shielditem].hitTest(g.p.equiptment.shieldslot1.shieldslot))) { shield = false; aac = _local1[shielditem][0]; astr = _local1[shielditem][1]; asta = _local1[shielditem][2]; aagi = _local1[shielditem][3]; adex = _local1[shielditem][4]; acr = _local1[shielditem][5]; afr = _local1[shielditem][6]; apr = _local1[shielditem][7]; amr = _local1[shielditem][8]; ahp = _local1[shielditem][9]; basearmor = basearmor - aac; str = str - astr; sta = sta - asta; agi = agi - aagi; dex = dex - adex; cr = cr - acr; fr = fr - afr; pr = pr - apr; mr = mr - amr; basemaxhp = basemaxhp - ahp; curhp = curhp - ahp; } if ((feet == true) && (!g.p.equiptment[feetitem].hitTest(g.p.equiptment.feetslot1.feetslot))) { feet = false; aac = _local1[feetitem][0]; astr = _local1[feetitem][1]; asta = _local1[feetitem][2]; aagi = _local1[feetitem][3]; adex = _local1[feetitem][4]; acr = _local1[feetitem][5]; afr = _local1[feetitem][6]; apr = _local1[feetitem][7]; amr = _local1[feetitem][8]; ahp = _local1[feetitem][9]; basearmor = basearmor - aac; str = str - astr; sta = sta - asta; agi = agi - aagi; dex = dex - adex; cr = cr - acr; fr = fr - afr; pr = pr - apr; mr = mr - amr; basemaxhp = basemaxhp - ahp; curhp = curhp - ahp; } if ((chest == true) && (!g.p.equiptment[chestitem].hitTest(g.p.equiptment.chestslot1.chestslot))) { chest = false; aac = _local1[chestitem][0]; astr = _local1[chestitem][1]; asta = _local1[chestitem][2]; aagi = _local1[chestitem][3]; adex = _local1[chestitem][4]; acr = _local1[chestitem][5]; afr = _local1[chestitem][6]; apr = _local1[chestitem][7]; amr = _local1[chestitem][8]; ahp = _local1[chestitem][9]; basearmor = basearmor - aac; str = str - astr; sta = sta - asta; agi = agi - aagi; dex = dex - adex; cr = cr - acr; fr = fr - afr; pr = pr - apr; mr = mr - amr; basemaxhp = basemaxhp - ahp; curhp = curhp - ahp; } if ((arms == true) && (!g.p.equiptment[armitem].hitTest(g.p.equiptment.armslot1.armslot))) { arms = false; aac = _local1[armitem][0]; astr = _local1[armitem][1]; asta = _local1[armitem][2]; aagi = _local1[armitem][3]; adex = _local1[armitem][4]; acr = _local1[armitem][5]; afr = _local1[armitem][6]; apr = _local1[armitem][7]; amr = _local1[armitem][8]; ahp = _local1[armitem][9]; basearmor = basearmor - aac; str = str - astr; sta = sta - asta; agi = agi - aagi; dex = dex - adex; cr = cr - acr; fr = fr - afr; pr = pr - apr; mr = mr - amr; basemaxhp = basemaxhp - ahp; curhp = curhp - ahp; } if ((legs == true) && (!g.p.equiptment[legitem].hitTest(g.p.equiptment.legslot1.legslot))) { legs = false; aac = _local1[legitem][0]; astr = _local1[legitem][1]; asta = _local1[legitem][2]; aagi = _local1[legitem][3]; adex = _local1[legitem][4]; acr = _local1[legitem][5]; afr = _local1[legitem][6]; apr = _local1[legitem][7]; amr = _local1[legitem][8]; ahp = _local1[legitem][9]; basearmor = basearmor - aac; str = str - astr; sta = sta - asta; agi = agi - aagi; dex = dex - adex; cr = cr - acr; fr = fr - afr; pr = pr - apr; mr = mr - amr; basemaxhp = basemaxhp - ahp; curhp = curhp - ahp; } if ((head == true) && (!g.p.equiptment[headitem].hitTest(g.p.equiptment.headslot1.headslot))) { head = false; aac = _local1[headitem][0]; astr = _local1[headitem][1]; asta = _local1[headitem][2]; aagi = _local1[headitem][3]; adex = _local1[headitem][4]; acr = _local1[headitem][5]; afr = _local1[headitem][6]; apr = _local1[headitem][7]; amr = _local1[headitem][8]; ahp = _local1[headitem][9]; basearmor = basearmor - aac; str = str - astr; sta = sta - asta; agi = agi - aagi; dex = dex - adex; cr = cr - acr; fr = fr - afr; pr = pr - apr; mr = mr - amr; basemaxhp = basemaxhp - ahp; curhp = curhp - ahp; } if ((hands == true) && (!g.p.equiptment[handitem].hitTest(g.p.equiptment.handslot1.handslot))) { hands = false; aac = _local1[handitem][0]; astr = _local1[handitem][1]; asta = _local1[handitem][2]; aagi = _local1[handitem][3]; adex = _local1[handitem][4]; acr = _local1[handitem][5]; afr = _local1[handitem][6]; apr = _local1[handitem][7]; amr = _local1[handitem][8]; ahp = _local1[handitem][9]; basearmor = basearmor - aac; str = str - astr; sta = sta - asta; agi = agi - aagi; dex = dex - adex; cr = cr - acr; fr = fr - afr; pr = pr - apr; mr = mr - amr; basemaxhp = basemaxhp - ahp; curhp = curhp - ahp; } if ((inv1 == true) && (!g.p.equiptment[islot1].hitTest(g.p.equiptment.inv1))) { inv1 = false; islot1 = "null"; } if ((inv2 == true) && (!g.p.equiptment[islot2].hitTest(g.p.equiptment.inv2))) { inv2 = false; islot2 = "null"; } if ((inv3 == true) && (!g.p.equiptment[islot3].hitTest(g.p.equiptment.inv3))) { inv3 = false; islot3 = "null"; } if ((inv4 == true) && (!g.p.equiptment[islot4].hitTest(g.p.equiptment.inv4))) { inv4 = false; islot4 = "null"; } if ((inv5 == true) && (!g.p.equiptment[islot5].hitTest(g.p.equiptment.inv5))) { inv5 = false; islot5 = "null"; } if ((inv6 == true) && (!g.p.equiptment[islot6].hitTest(g.p.equiptment.inv6))) { inv6 = false; islot6 = "null"; } if ((inv7 == true) && (!g.p.equiptment[islot7].hitTest(g.p.equiptment.inv7))) { inv7 = false; islot7 = "null"; } if ((inv8 == true) && (!g.p.equiptment[islot8].hitTest(g.p.equiptment.inv8))) { inv8 = false; islot8 = "null"; } if ((inv9 == true) && (!g.p.equiptment[islot9].hitTest(g.p.equiptment.inv9))) { inv9 = false; islot9 = "null"; } if ((inv10 == true) && (!g.p.equiptment[islot10].hitTest(g.p.equiptment.inv10))) { inv10 = false; islot10 = "null"; } } function equip(item) { var _local1 = item; var _local2 = _root; aac = _local2[_local1][0]; astr = _local2[_local1][1]; asta = _local2[_local1][2]; aagi = _local2[_local1][3]; adex = _local2[_local1][4]; acr = _local2[_local1][5]; afr = _local2[_local1][6]; apr = _local2[_local1][7]; amr = _local2[_local1][8]; ahp = _local2[_local1][9]; amin = _local2[_local1][10]; amax = _local2[_local1][11]; basemindam = basemindam + amin; basemaxdam = basemaxdam + amax; basearmor = basearmor + aac; str = str + astr; sta = sta + asta; agi = agi + aagi; dex = dex + adex; cr = cr + acr; fr = fr + afr; pr = pr + apr; mr = mr + amr; basemaxhp = basemaxhp + ahp; curhp = curhp + ahp; } function setarmor() { battleitem1 = ["ruby_earring", "leather_sleeves", "leather_gloves", "leather_leggings", "silk_turban", "silk_slippers", "leather_boots"]; battleitem2 = ["steel_guantlets", "bronze_guantlets", "reinforced_leather_skullcap", "iron_boots", "bronze_boots", "bronze_breastplate"]; battleitem3 = ["clearsteel_earring", "golden_bronze_vambraces", "puresteel_vambraces", "bronze_helm", "golden_bronze_boots", "puresteel_boots", "puresteel_chestplate", "insidious_tunic"]; battleitem4 = ["armwraps_of_quickness", "clearsteel_vambraces", "puresteel_guantlets", "thunderlaced_leggings", "black_bronze_legplates", "helmet_of_elements", "slippers_of_quickness", "frozenscale_breastplate"]; armor = ["swords", "chest", "legs", "shields", "head", "hands", "arms", "earrings", "feet"]; swords = ["wooden_sword", "steel_short_sword", "steel_long_sword", "bronze_long_sword", "plated_long_sword", "puresteel_long_sword", "generals_blade", "warders_blade", "clearsteel_long_sword", "bane_of_tarsis"]; wooden_sword = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 20]; steel_short_sword = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 27]; steel_long_sword = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 35]; bronze_long_sword = [0, 3, 3, 0, 0, 0, 0, 0, 0, 0, 33, 40]; plated_long_sword = [0, 0, 0, 0, 0, 4, 4, 4, 4, 0, 38, 46]; puresteel_long_sword = [0, 5, 0, 5, 5, 0, 0, 0, 0, 0, 45, 52]; generals_blade = [0, 7, 7, 0, 0, 0, 0, 0, 0, 0, 51, 60]; warders_blade = [0, 5, 5, 5, 0, 4, 4, 4, 4, 0, 57, 65]; clearsteel_long_sword = [0, 7, 7, 7, 0, 0, 0, 0, 0, 0, 65, 75]; bane_of_tarsis = [0, 10, 10, 10, 10, 0, 0, 40, 0, 50, 80, 100]; chest = ["cloth_shirt", "leather_vest", "ringmail_vest", "bronze_breastplate", "golden_bronze_breastplate", "puresteel_chestplate", "insidious_tunic", "venomlaced_breastplate", "frozenscale_breastplate", "titans_blazing_chestguard"]; cloth_shirt = [4, 0, 0, 0, 0, 0, 0, 0, 0, 0]; leather_vest = [6, 0, 0, 0, 0, 0, 0, 0, 0, 0]; ringmail_vest = [10, 0, 2, 2, 0, 0, 0, 0, 0, 0]; bronze_breastplate = [12, 0, 0, 4, 4, 4, 0, 0, 0, 0]; golden_bronze_breastplate = [14, 2, 0, 6, 7, 10, 2, 0, 0, 0]; puresteel_chestplate = [16, 6, 6, 6, 6, 0, 0, 0, 0, 0]; insidious_tunic = [14, 10, 0, 15, 15, 0, 0, 20, 0, 0]; venomlaced_breastplate = [18, 10, 0, 8, 0, 0, 0, 30, 0, 20]; frozenscale_breastplate = [20, 10, 0, 10, 10, 30, 0, 0, 0, 30]; titans_blazing_chestguard = [25, 15, 15, 15, 15, 25, 25, 0, 0, 50]; legs = ["cloth_pants", "leather_leggings", "ringmail_pants", "bronze_legplates", "golden_bronze_legplates", "puresteel_legplates", "thunderlaced_leggings", "black_bronze_legplates", "clearsteel_greaves", "jinxs_lightning_legplates"]; cloth_pants = [3, 0, 0, 0, 0, 0, 0, 0, 0, 0]; leather_leggings = [5, 0, 0, 0, 0, 0, 0, 0, 0, 0]; ringmail_pants = [9, 0, 2, 2, 0, 0, 0, 0, 0, 0]; bronze_legplates = [11, 0, 4, 4, 0, 0, 4, 0, 0, 0]; golden_bronze_legplates = [13, 0, 6, 0, 6, 0, 0, 10, 0, 0]; puresteel_legplates = [15, 6, 6, 0, 0, 5, 0, 5, 0, 0]; thunderlaced_leggings = [5, 0, 15, 15, 15, 0, 0, 0, 0, 0]; black_bronze_legplates = [17, 7, 7, 0, 0, 0, 0, 5, 0, 25]; clearsteel_greaves = [19, 10, 0, 10, 10, 0, 15, 15, 0, 15]; jinxs_lightning_legplates = [23, 7, 7, 20, 20, 10, 10, 10, 10, 40]; shields = ["wooden_buckler", "round_shield", "golden_buckler", "ringed_round_shield", "kite_shield", "puresteel_shield", "clearsteel_shield", "shield_of_crystals", "guard_of_mardok", "protection_of_waterdeep"]; wooden_buckler = [4, 0, 0, 0, 0, 0, 0, 0, 0, 0]; round_shield = [7, 0, 0, 0, 0, 0, 0, 0, 0, 0]; golden_buckler = [10, 0, 2, 0, 2, 2, 2, 0, 0, 0]; ringed_round_shield = [14, 0, 5, 0, 4, 3, 3, 3, 3, 0]; kite_shield = [17, 5, 5, 2, 0, 0, 0, 0, 0, 0]; puresteel_shield = [19, 5, 5, 4, 0, 4, 4, 4, 4, 0]; clearsteel_shield = [22, 7, 7, 7, 0, 0, 0, 0, 0, 10]; shield_of_crystals = [25, 5, 5, 5, 0, 10, 10, 10, 10, 0]; guard_of_mardok = [27, 10, 10, 0, 0, 0, 0, 30, 0, 30]; protection_of_waterdeep = [30, 15, 15, 15, 15, 30, 30, 0, 0, 50]; head = ["cloth_cap", "silk_turban", "leather_skullcap", "reinforced_leather_skullcap", "iron_helm", "bronze_helm", "golden_bronze_helm", "helm_of_life", "helmet_of_elements", "kais_helm_of_understanding"]; cloth_cap = [2, 0, 0, 0, 0, 0, 0, 0, 0, 0]; silk_turban = [2, 0, 0, 1, 1, 0, 0, 2, 0, 0]; leather_skullcap = [4, 0, 1, 0, 0, 0, 0, 0, 0, 0]; reinforced_leather_skullcap = [6, 0, 5, 0, 0, 0, 0, 0, 0, 10]; iron_helm = [8, 5, 5, 0, 0, 0, 0, 0, 5, 0]; bronze_helm = [11, 5, 5, 0, 0, 3, 3, 0, 5, 0]; golden_bronze_helm = [14, 7, 7, 5, 0, 7, 7, 0, 12, 0]; helm_of_life = [15, 0, 20, 0, 0, 10, 10, 10, 10, 20]; helmet_of_elements = [17, 10, 10, 0, 0, 25, 25, 0, 0, 30]; kais_helm_of_understanding = [20, 15, 15, 5, 5, 5, 5, 0, 30, 50]; hands = ["cloth_gloves", "leather_gloves", "ringmail_guantlets", "steel_guantlets", "bronze_guantlets", "golden_bronze_guantlets", "gloves_of_power", "puresteel_guantlets", "firebranded_guantlets", "gloves_of_taris"]; cloth_gloves = [2, 0, 0, 0, 0, 0, 0, 0, 0, 0]; leather_gloves = [4, 0, 0, 0, 0, 0, 0, 0, 0, 0]; ringmail_guantlets = [7, 0, 0, 3, 0, 0, 0, 0, 0, 0]; steel_guantlets = [10, 5, 0, 0, 0, 0, 5, 0, 0, 0]; bronze_guantlets = [12, 4, 0, 0, 4, 4, 4, 0, 0, 0]; golden_bronze_guantlets = [15, 6, 0, 0, 6, 0, 0, 10, 0, 0]; gloves_of_power = [17, 10, 0, 0, 5, 0, 0, 0, 10, 10]; puresteel_guantlets = [17, 0, 5, 0, 10, 10, 10, 0, 0, 20]; firebranded_guantlets = [19, 10, 0, 0, 10, 0, 30, 0, 0, 30]; gloves_of_taris = [20, 15, 15, 0, 15, 0, 0, 0, 25, 0]; arms = ["cloth_sleeves", "leather_sleeves", "ringmail_armguards", "steel_vambraces", "bronze_vambraces", "golden_bronze_vambraces", "puresteel_vambraces", "armswraps_of_quickness", "clearsteel_vambraces", "armguards_of_the_righteous"]; cloth_sleeves = [2, 0, 0, 0, 0, 0, 0, 0, 0, 0]; leather_sleeves = [4, 0, 0, 0, 0, 0, 0, 0, 0, 0]; ringmail_armguards = [8, 2, 0, 2, 0, 0, 0, 0, 0, 0]; steel_vambraces = [10, 4, 4, 0, 0, 3, 3, 0, 0, 0]; bronze_vambraces = [12, 5, 0, 5, 3, 0, 0, 5, 0, 0]; golden_bronze_vambraces = [14, 7, 0, 7, 5, 0, 0, 10, 0, 0]; puresteel_vambraces = [15, 7, 7, 10, 5, 5, 5, 0, 0, 0]; armswraps_of_quickness = [5, 0, 20, 15, 15, 0, 0, 25, 25, 0]; clearsteel_vambraces = [18, 10, 10, 15, 0, 0, 0, 0, 0, 30]; armguards_of_the_righteous = [20, 12, 12, 12, 12, 0, 0, 15, 15, 25]; earrings = ["ruby_earring", "black_rose_earring", "flamestone_earring", "earring_of_reflection", "clearsteel_earring"]; ruby_earring = [2, 2, 0, 2, 0, 0, 0, 0, 0, 0]; black_rose_earring = [4, 4, 4, 4, 0, 0, 0, 0, 0, 0]; flamestone_earring = [5, 5, 5, 0, 0, 0, 20, 0, 0, 0]; earring_of_reflection = [5, 0, 0, 0, 0, 15, 15, 15, 15, 0]; clearsteel_earring = [10, 10, 10, 0, 0, 0, 0, 10, 10, 0]; feet = ["cloth_sandals", "silk_slippers", "leather_boots", "iron_boots", "bronze_boots", "golden_bronze_boots", "puresteel_boots", "slippers_of_quickness", "clearsteel_boots", "agile_boots_of_the_storm"]; cloth_sandals = [3, 0, 0, 0, 0, 0, 0, 0, 0, 0]; silk_slippers = [3, 0, 0, 3, 0, 0, 0, 0, 0, 0]; leather_boots = [6, 0, 1, 2, 0, 0, 0, 0, 0, 0]; iron_boots = [8, 3, 3, 0, 0, 0, 0, 0, 0, 0]; bronze_boots = [10, 0, 0, 4, 0, 4, 0, 4, 0, 0]; golden_bronze_boots = [12, 0, 5, 7, 0, 7, 3, 0, 0, 0]; puresteel_boots = [14, 8, 8, 0, 0, 0, 0, 4, 4, 0]; slippers_of_quickness = [6, 0, 10, 30, 10, 15, 15, 0, 0, 0]; clearsteel_boots = [17, 8, 10, 5, 0, 10, 10, 0, 10, 0]; agile_boots_of_the_storm = [20, 10, 10, 18, 0, 7, 7, 7, 7, 40]; } function updatestats() { var _local1 = _root; mindam = Math.ceil(dex * 0.24) + basemindam; maxdam = Math.ceil(str * 0.24) + basemaxdam; if (mindam > maxdam) { mindam = maxdam; } edifference = emaxdamage - emindamage; bidarsh = random(edifference); damtaken1 = (emindamage + bidarsh) - Math.ceil(armor * 0.25); if (element == "poison") { damtaken = damtaken1 - Math.ceil(pr * 0.018); } else if (element == "ice") { damtaken = damtaken1 - Math.ceil(cr * 0.018); } else if (element == "fire") { damtaken = damtaken1 - Math.ceil(fr * 0.018); } else if (element == "magic") { damtaken = damtaken1 - Math.ceil(mr * 0.018); } if (damtaken < 1) { damtaken = 1; } difference = maxdam - mindam; maxhp = basemaxhp + Math.ceil(sta * 0.5); armor = basearmor + Math.ceil(agi * 0.3); hppercent = (curhp / maxhp) * 100; _local1.hpbar._xscale = hppercent; exppercent = (curexp / nextlvl) * 100; _local1.expbar._xscale = exppercent; if (curhp <= 0) { curhp = 0; turn = 1; dead = true; g.p.bathero.gotoAndStop("dead"); } if (curexp >= nextlvl) { g.p.newlvl._visible = true; _local1.playSound("ding"); level++; basemaxhp = basemaxhp + (level + 20); curhp = basemaxhp; nextlvl = nextlvl + (level * 8); curexp = 2; points = points + 5; } if (points < 1) { g.p.character.pointers._visible = false; } else { g.p.character.pointers._visible = true; } } function insideobjects() { if (((((((((((g.p.hero.hitTest(g.p.stop1) || (g.p.hero.hitTest(g.p.stop2))) || (g.p.hero.hitTest(g.p.stop3))) || (g.p.hero.hitTest(g.p.stop4))) || (g.p.hero.hitTest(g.p.stop5))) || (g.p.hero.hitTest(g.p.stop6))) || (g.p.hero.hitTest(g.p.stop7))) || (g.p.hero.hitTest(g.p.stop8))) || (g.p.hero.hitTest(g.p.stop9))) || (g.p.hero.hitTest(g.p.stop10))) || (g.p.hero.hitTest(g.p.elgato))) || (g.p.hero.hitTest(g.p.blocker))) { if (dir == "right") { g.p.hero._x = g.p.hero._x - adjustment; } else if (dir == "left") { g.p.hero._x = g.p.hero._x + adjustment; } else if (dir == "up") { g.p.hero._y = g.p.hero._y + adjustment; } else if (dir == "down") { g.p.hero._y = g.p.hero._y - adjustment; } } } function checkforhits() { if (((((((((((g.p.hero.hitTest(g.p.stop1) || (g.p.hero.hitTest(g.p.stop2))) || (g.p.hero.hitTest(g.p.stop3))) || (g.p.hero.hitTest(g.p.stop4))) || (g.p.hero.hitTest(g.p.stop5))) || (g.p.hero.hitTest(g.p.stop6))) || (g.p.hero.hitTest(g.p.stop7))) || (g.p.hero.hitTest(g.p.stop8))) || (g.p.hero.hitTest(g.p.stop9))) || (g.p.hero.hitTest(g.p.stop10))) || (g.p.hero.hitTest(g.p.elgato))) || (g.p.hero.hitTest(g.p.blocker))) { hitsomething = true; } else { hitsomething = false; } } function moveframe() { if (indungeon == true) { if ((g.p.hero._x > 508) && (g.p.hero._x < 700)) { gateopen = false; enemydead = false; col++; g.p.flower.gotoAndStop(1); bloom = false; world.gotoAndStop((row + ",") + col); g.p.hero._x = 43; } if (g.p.hero._x < 13) { gateopen = false; enemydead = false; col--; g.p.flower.gotoAndStop(1); bloom = false; world.gotoAndStop((row + ",") + col); g.p.hero._x = 480; } if ((g.p.hero._y < 13) && (g.p.hero._x < 700)) { gateopen = false; enemydead = false; row--; bloom = false; g.p.flower.gotoAndStop(1); world.gotoAndStop((row + ",") + col); g.p.hero._y = 455; } if ((g.p.hero._y > 486) && (g.p.hero._x < 700)) { gateopen = false; enemydead = false; row++; bloom = false; g.p.flower.gotoAndStop(1); world.gotoAndStop((row + ",") + col); g.p.hero._y = 42; } } else if (indungeon == false) { if ((g.p.hero._x > 520) && (g.p.hero._x < 700)) { gateopen = false; enemydead = false; col++; g.p.flower.gotoAndStop(1); bloom = false; world.gotoAndStop((row + ",") + col); g.p.hero._x = 5; } if (g.p.hero._x < 5) { gateopen = false; enemydead = false; col--; bloom = false; g.p.flower.gotoAndStop(1); world.gotoAndStop((row + ",") + col); g.p.hero._x = 520; } if ((g.p.hero._y < 5) && (g.p.hero._x < 700)) { gateopen = false; enemydead = false; row--; bloom = false; g.p.flower.gotoAndStop(1); world.gotoAndStop((row + ",") + col); g.p.hero._y = 495; } if ((g.p.hero._y > 495) && (g.p.hero._x < 700)) { gateopen = false; enemydead = false; row++; bloom = false; g.p.flower.gotoAndStop(1); world.gotoAndStop((row + ",") + col); g.p.hero._y = 5; } } world.map.worldmap.gotoAndStop((row + ",") + col); } function setstats() { if (class == "warrior") { world.character.class.gotoAndStop("warrior"); str = 30; sta = 30; agi = 20; dex = 20; cr = 30; fr = 30; pr = 25; mr = 15; curhp = 55; basemaxhp = 40; } else if (class == "paladin") { world.character.class.gotoAndStop("paladin"); str = 25; sta = 25; agi = 25; dex = 25; cr = 25; fr = 25; pr = 20; mr = 30; curhp = 50; basemaxhp = 37; } else if (class == "scout") { world.character.class.gotoAndStop("scout"); str = 20; sta = 20; agi = 30; dex = 30; cr = 20; fr = 20; pr = 30; mr = 30; curhp = 45; basemaxhp = 35; } } function movehero() { if (Key.isDown(37) && (moving == false)) { moving = true; dir = "left"; world.hero.gotoAndPlay("runleft"); } if (Key.isDown(39) && (moving == false)) { moving = true; dir = "right"; world.hero.gotoAndPlay("runright"); } if (Key.isDown(38) && (moving == false)) { moving = true; dir = "up"; world.hero.gotoAndPlay("runup"); } if (Key.isDown(40) && (moving == false)) { moving = true; dir = "down"; world.hero.gotoAndPlay("rundown"); } if (moving == true) { if ((dir == "up") && (battle == false)) { if (hitsomething == true) { g.p.hero._y = g.p.hero._y + adjustment; } else { g.p.hero._y = g.p.hero._y - speed; if (!Key.isDown(38)) { moving = false; world.hero.gotoAndStop("standup"); } } } if ((dir == "down") && (battle == false)) { if (hitsomething == true) { g.p.hero._y = g.p.hero._y - adjustment; } else { g.p.hero._y = g.p.hero._y + speed; if (!Key.isDown(40)) { moving = false; world.hero.gotoAndStop("standdown"); } } } if ((dir == "right") && (battle == false)) { if (hitsomething == true) { g.p.hero._x = g.p.hero._x - adjustment; } else { g.p.hero._x = g.p.hero._x + speed; if (!Key.isDown(39)) { moving = false; world.hero.gotoAndStop("standright"); } } } if ((dir == "left") && (battle == false)) { if (hitsomething == true) { g.p.hero._x = g.p.hero._x + adjustment; } else { g.p.hero._x = g.p.hero._x - speed; if (!Key.isDown(37)) { moving = false; world.hero.gotoAndStop("standleft"); } } } } } function beginning() { var _local1 = _root; g = {}; g.p = _local1.world; setstats(); setarmor(); armorinv(); _local1.world.text._visible = false; turn = 1; g.p.equiptment._visible = false; g.p.equiptment._x = 100; g.p.equiptment._y = 40; g.p.character._x = 115; g.p.character._y = 40; g.p.character._visible = false; g.p.map._x = 40; g.p.map._y = 30; g.p.game._x = 125; g.p.game._y = 65; g.p.map._visible = false; g.p.game._visible = false; basemindam = 0; basemaxdam = 0; mindam = 0; indungeon = false; maxdam = 0; gateopen = false; chest = false; head = false; hands = false; arms = false; ear = false; legs = false; feet = false; shield = false; sword = false; armor = 5; level = 1; curexp = 0; nextlvl = 50; row = 10; col = 2; starty = 200; startx = 100; adjustment = 5; beatdungeon = 0; g.p.newitem.swapDepths(13133); g.p.newlvl.swapDepths(13134); g.p.newitem._visible = false; g.p.equiptment.para.swapDepths(11001); _local1.allybar.swapDepths(9998); _local1.sbut.swapDepths(9999); g.p.character.swapDepths(11209); g.p.map.swapDepths(11208); g.p.equiptment.swapDepths(11207); g.p.game.swapDepths(11206); g.p.hero.swapDepths(10005); world.gotoAnd((row + ",") + col); bloom = false; g.p.hero._x = startx; g.p.hero._y = starty; _local1.smpotion = 5; _local1.medpotion = 1; _local1.lgpotion = 0; _local1.gold = 75; speed = 5; moveddead = false; moving = false; world.gotoAndStop((row + ",") + col); boss = false; inv1 = false; inv2 = false; inv3 = false; inv4 = false; inv5 = false; inv6 = false; inv7 = false; inv8 = false; inv9 = false; inv10 = false; battle = false; attacking = false; eturn = 1; eattacking = false; havekey = false; keyreturned = false; haveshovel = false; shovelreturned = false; points = 0; havenecklace = false; necklacereturned = false; addstr = 0; adddex = 0; addagi = 0; addsta = 0; addmr = 0; addpr = 0; addfr = 0; addcr = 0; given1 = false; given2 = false; given3 = false; given4 = false; crystals = 0; haveaxe = false; axereturned = false; havecross = false; crossreturned = false; g.p.newlvl._visible = false; _local1.world.questkey._visible = false; dead = false; soundOn = true; savex = 387; savey = 262; stopAllSounds(); _local1.playSound("city2"); } beginning(); _root.onEnterFrame = function () { changetext(); fight(); gate(); checkforfight(); enterplaces(); flower(); updatestats(); insideobjects(); checkforhits(); moveframe(); movehero(); switchally(); checkforunequip(); makeinv(); }; _root.onMouseDown = function () { mx = _xmouse; my = _ymouse; }; _root.onMouseDown = function () { mx = _xmouse; my = _ymouse; if (((dead == true) && (mx > 0)) && (mx < 1000)) { advance(); } }; stop();
Instance of Symbol 2577 MovieClip "para" in Frame 55
onClipEvent (load) { this.swapDepths(10111); }
Symbol 30 MovieClip Frame 39
stop();
Symbol 50 MovieClip Frame 39
stop();
Symbol 78 MovieClip Frame 35
this.gotoAndPlay(1);
Symbol 81 MovieClip Frame 144
stopAllSounds();
Symbol 81 MovieClip Frame 145
_root.gotoAndStop("splash");
Symbol 91 Button
on (release) { gotoAndStop ("char_select"); }
Symbol 94 Button
on (release) { gotoAndStop ("characters"); }
Symbol 99 Button
on (release) { gotoAndStop ("credits"); }
Symbol 104 MovieClip Frame 12
this.gotoAndPlay(1);
Symbol 109 MovieClip Frame 12
this.gotoAndPlay(1);
Symbol 114 MovieClip Frame 12
this.gotoAndPlay(1);
Symbol 119 MovieClip Frame 12
this.gotoAndPlay(1);
Symbol 134 MovieClip Frame 21
this.gotoAndPlay(1);
Symbol 137 MovieClip Frame 40
this.gotoAndPlay(1);
Symbol 140 MovieClip Frame 40
this.gotoAndPlay(1);
Symbol 143 MovieClip Frame 40
this.gotoAndPlay(1);
Symbol 146 MovieClip Frame 40
this.gotoAndPlay(1);
Symbol 150 MovieClip Frame 1
stop();
Symbol 150 MovieClip Frame 493
_root.playingsound = false;
Symbol 159 Button
on (release) { class = "warrior"; gotoAndPlay ("game"); }
Symbol 164 Button
on (release) { class = "paladin"; gotoAndPlay ("game"); }
Symbol 168 Button
on (release) { class = "scout"; gotoAndPlay ("game"); }
Symbol 250 Button
on (release) { _root.gotoAndStop("splash"); }
Symbol 301 MovieClip Frame 1
stop();
Symbol 301 MovieClip Frame 46
this.gotoAndPlay("rundown");
Symbol 301 MovieClip Frame 59
this.gotoAndPlay("runleft");
Symbol 301 MovieClip Frame 72
this.gotoAndPlay("runright");
Symbol 301 MovieClip Frame 89
this.gotoAndPlay("runup");
Symbol 307 Button
on (release) { this._visible = false; }
Symbol 312 MovieClip Frame 1
stop();
Symbol 380 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("c2"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 20; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.chest == false)) { stopDrag(); this._x = 72.8; this._y = 90.8; _root.equip("leather_vest"); this.swapDepths(10021); _root.chest = true; _root.chestitem = "leather_vest"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 31.5; this._y = 306; _root.inv1 = true; this.swapDepths(10021); _root.islot1 = "leather_vest"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 91.5; this._y = 306; _root.inv2 = true; this.swapDepths(10021); _root.islot2 = "leather_vest"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 154; this._y = 306; this.swapDepths(10021); _root.inv3 = true; _root.islot3 = "leather_vest"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 214; this.swapDepths(10021); this._y = 306; _root.inv4 = true; _root.islot4 = "leather_vest"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 274; this.swapDepths(10021); this._y = 306; _root.inv5 = true; _root.islot5 = "leather_vest"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 31.5; this.swapDepths(10021); this._y = 368; _root.inv6 = true; _root.islot6 = "leather_vest"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 91.5; this.swapDepths(10021); this._y = 368; _root.inv7 = true; _root.islot7 = "leather_vest"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 154; this.swapDepths(10021); this._y = 368; _root.inv8 = true; _root.islot8 = "leather_vest"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 214; this.swapDepths(10021); this._y = 368; _root.inv9 = true; _root.islot9 = "leather_vest"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 274; this.swapDepths(10021); this._y = 368; _root.inv10 = true; _root.islot10 = "leather_vest"; } }
Symbol 383 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("c3"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 30; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.chest == false)) { stopDrag(); this._x = 72.8; this._y = 90.8; this.swapDepths(10022); _root.equip("ringmail_vest"); _root.chest = true; _root.chestitem = "ringmail_vest"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 31.5; this._y = 306; _root.inv1 = true; this.swapDepths(10022); _root.islot1 = "ringmail_vest"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 91.5; this._y = 306; _root.inv2 = true; this.swapDepths(10022); _root.islot2 = "ringmail_vest"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 154; this._y = 306; _root.inv3 = true; this.swapDepths(10022); _root.islot3 = "ringmail_vest"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 214; this._y = 306; this.swapDepths(10022); _root.inv4 = true; _root.islot4 = "ringmail_vest"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 274; this._y = 306; this.swapDepths(10022); _root.inv5 = true; _root.islot5 = "ringmail_vest"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 31.5; this._y = 368; _root.inv6 = true; this.swapDepths(10022); _root.islot6 = "ringmail_vest"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 91.5; this._y = 368; _root.inv7 = true; this.swapDepths(10022); _root.islot7 = "ringmail_vest"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 154; this._y = 368; this.swapDepths(10022); _root.inv8 = true; _root.islot8 = "ringmail_vest"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 214; this._y = 368; this.swapDepths(10022); _root.inv9 = true; _root.islot9 = "ringmail_vest"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 274; this._y = 368; this.swapDepths(10022); _root.inv10 = true; _root.islot10 = "ringmail_vest"; } }
Symbol 386 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("c4"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 40; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.chest == false)) { stopDrag(); this._x = 80; this._y = 92.8; _root.equip("bronze_breastplate"); this.swapDepths(10023); _root.chest = true; _root.chestitem = "bronze_breastplate"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 38.7; this._y = 308; _root.inv1 = true; this.swapDepths(10023); _root.islot1 = "bronze_breastplate"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 98.7; this._y = 308; _root.inv2 = true; this.swapDepths(10023); _root.islot2 = "bronze_breastplate"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 161.2; this._y = 308; this.swapDepths(10023); _root.inv3 = true; _root.islot3 = "bronze_breastplate"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 221.2; this.swapDepths(10023); this._y = 308; _root.inv4 = true; _root.islot4 = "bronze_breastplate"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 285.2; this.swapDepths(10023); this._y = 308; _root.inv5 = true; _root.islot5 = "bronze_breastplate"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 38.7; this.swapDepths(10023); this._y = 370; _root.inv6 = true; _root.islot6 = "bronze_breastplate"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 98.7; this.swapDepths(10023); this._y = 370; _root.inv7 = true; _root.islot7 = "bronze_breastplate"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 162.2; this.swapDepths(10023); this._y = 370; _root.inv8 = true; _root.islot8 = "bronze_breastplate"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 221.2; this.swapDepths(10023); this._y = 370; _root.inv9 = true; _root.islot9 = "bronze_breastplate"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 285.2; this.swapDepths(10023); this._y = 370; _root.inv10 = true; _root.islot10 = "bronze_breastplate"; } }
Symbol 389 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("c5"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 50; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.chest == false)) { stopDrag(); this._x = 79; this._y = 92.8; _root.equip("golden_bronze_breastplate"); this.swapDepths(10024); _root.chest = true; _root.chestitem = "golden_bronze_breastplate"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 37.7; this._y = 308; _root.inv1 = true; this.swapDepths(10024); _root.islot1 = "golden_bronze_breastplate"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 97.7; this._y = 308; _root.inv2 = true; this.swapDepths(10024); _root.islot2 = "golden_bronze_breastplate"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 160.2; this._y = 308; this.swapDepths(10024); _root.inv3 = true; _root.islot3 = "golden_bronze_breastplate"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 220.2; this.swapDepths(10024); this._y = 308; _root.inv4 = true; _root.islot4 = "golden_bronze_breastplate"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 284.2; this.swapDepths(10024); this._y = 308; _root.inv5 = true; _root.islot5 = "golden_bronze_breastplate"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 37.7; this.swapDepths(10024); this._y = 370; _root.inv6 = true; _root.islot6 = "golden_bronze_breastplate"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 97.7; this.swapDepths(10024); this._y = 370; _root.inv7 = true; _root.islot7 = "golden_bronze_breastplate"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 161.2; this.swapDepths(10024); this._y = 370; _root.inv8 = true; _root.islot8 = "golden_bronze_breastplate"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 220.2; this.swapDepths(10024); this._y = 370; _root.inv9 = true; _root.islot9 = "golden_bronze_breastplate"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 283.7; this.swapDepths(10024); this._y = 370; _root.inv10 = true; _root.islot10 = "golden_bronze_breastplate"; } }
Symbol 392 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("c6"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 70; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.chest == false)) { stopDrag(); this._x = 79; this._y = 92.8; _root.equip("puresteel_chestplate"); this.swapDepths(10025); _root.chest = true; _root.chestitem = "puresteel_chestplate"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 37.7; this._y = 308; _root.inv1 = true; this.swapDepths(10025); _root.islot1 = "puresteel_chestplate"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 97.7; this._y = 308; _root.inv2 = true; this.swapDepths(10025); _root.islot2 = "puresteel_chestplate"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 160.2; this._y = 308; this.swapDepths(10025); _root.inv3 = true; _root.islot3 = "puresteel_chestplate"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 220.2; this.swapDepths(10025); this._y = 308; _root.inv4 = true; _root.islot4 = "puresteel_chestplate"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 284.2; this.swapDepths(10025); this._y = 308; _root.inv5 = true; _root.islot5 = "puresteel_chestplate"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 37.7; this.swapDepths(10025); this._y = 370; _root.inv6 = true; _root.islot6 = "puresteel_chestplate"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 97.7; this.swapDepths(10025); this._y = 370; _root.inv7 = true; _root.islot7 = "puresteel_chestplate"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 161.2; this.swapDepths(10025); this._y = 370; _root.inv8 = true; _root.islot8 = "puresteel_chestplate"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 220.2; this.swapDepths(10025); this._y = 370; _root.inv9 = true; _root.islot9 = "puresteel_chestplate"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 283.7; this.swapDepths(10025); this._y = 370; _root.inv10 = true; _root.islot10 = "puresteel_chestplate"; } }
Symbol 395 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("c7"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 80; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.chest == false)) { stopDrag(); this._x = 72.8; this._y = 90.8; _root.equip("insidious_tunic"); this.swapDepths(10026); _root.chest = true; _root.chestitem = "insidious_tunic"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 31.5; this._y = 306; _root.inv1 = true; this.swapDepths(10026); _root.islot1 = "insidious_tunic"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 91.5; this._y = 306; _root.inv2 = true; this.swapDepths(10026); _root.islot2 = "insidious_tunic"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 154; this._y = 306; this.swapDepths(10026); _root.inv3 = true; _root.islot3 = "insidious_tunic"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 214; this.swapDepths(10026); this._y = 306; _root.inv4 = true; _root.islot4 = "insidious_tunic"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 274; this.swapDepths(10026); this._y = 306; _root.inv5 = true; _root.islot5 = "insidious_tunic"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 31.5; this.swapDepths(10026); this._y = 368; _root.inv6 = true; _root.islot6 = "insidious_tunic"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 91.5; this.swapDepths(10026); this._y = 368; _root.inv7 = true; _root.islot7 = "insidious_tunic"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 154; this.swapDepths(10026); this._y = 368; _root.inv8 = true; _root.islot8 = "insidious_tunic"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 214; this.swapDepths(10026); this._y = 368; _root.inv9 = true; _root.islot9 = "insidious_tunic"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 274; this.swapDepths(10026); this._y = 368; _root.inv10 = true; _root.islot10 = "insidious_tunic"; } }
Symbol 398 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("c8"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 90; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.chest == false)) { stopDrag(); this._x = 79; this._y = 92.8; _root.equip("venomlaced_breastplate"); this.swapDepths(10027); _root.chest = true; _root.chestitem = "venomlaced_breastplate"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 37.7; this._y = 308; _root.inv1 = true; this.swapDepths(10027); _root.islot1 = "venomlaced_breastplate"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 97.7; this._y = 308; _root.inv2 = true; this.swapDepths(10027); _root.islot2 = "venomlaced_breastplate"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 160.2; this._y = 308; this.swapDepths(10027); _root.inv3 = true; _root.islot3 = "venomlaced_breastplate"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 220.2; this.swapDepths(10027); this._y = 308; _root.inv4 = true; _root.islot4 = "venomlaced_breastplate"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 284.2; this.swapDepths(10027); this._y = 308; _root.inv5 = true; _root.islot5 = "venomlaced_breastplate"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 37.7; this.swapDepths(10027); this._y = 370; _root.inv6 = true; _root.islot6 = "venomlaced_breastplate"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 97.7; this.swapDepths(10027); this._y = 370; _root.inv7 = true; _root.islot7 = "venomlaced_breastplate"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 161.2; this.swapDepths(10027); this._y = 370; _root.inv8 = true; _root.islot8 = "venomlaced_breastplate"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 220.2; this.swapDepths(10027); this._y = 370; _root.inv9 = true; _root.islot9 = "venomlaced_breastplate"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 283.7; this.swapDepths(10027); this._y = 370; _root.inv10 = true; _root.islot10 = "venomlaced_breastplate"; } }
Symbol 401 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("c9"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 150; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.chest == false)) { stopDrag(); this._x = 79; this._y = 92.8; _root.equip("frozenscale_breastplate"); this.swapDepths(10028); _root.chest = true; _root.chestitem = "frozenscale_breastplate"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 37.7; this._y = 308; _root.inv1 = true; this.swapDepths(10028); _root.islot1 = "frozenscale_breastplate"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 97.7; this._y = 308; _root.inv2 = true; this.swapDepths(10028); _root.islot2 = "frozenscale_breastplate"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 160.2; this._y = 308; this.swapDepths(10028); _root.inv3 = true; _root.islot3 = "frozenscale_breastplate"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 220.2; this.swapDepths(10028); this._y = 308; _root.inv4 = true; _root.islot4 = "frozenscale_breastplate"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 284.2; this.swapDepths(10028); this._y = 308; _root.inv5 = true; _root.islot5 = "frozenscale_breastplate"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 37.7; this.swapDepths(10028); this._y = 370; _root.inv6 = true; _root.islot6 = "frozenscale_breastplate"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 97.7; this.swapDepths(10028); this._y = 370; _root.inv7 = true; _root.islot7 = "frozenscale_breastplate"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 161.2; this.swapDepths(10028); this._y = 370; _root.inv8 = true; _root.islot8 = "frozenscale_breastplate"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 220.2; this.swapDepths(10028); this._y = 370; _root.inv9 = true; _root.islot9 = "frozenscale_breastplate"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 283.7; this.swapDepths(10028); this._y = 370; _root.inv10 = true; _root.islot10 = "frozenscale_breastplate"; } }
Symbol 408 MovieClip Frame 25
this.gotoAndPlay(1);
Symbol 409 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("c10"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 210; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.chest == false)) { stopDrag(); this._x = 79; this._y = 92.8; _root.equip("titans_blazing_chestguard"); this.swapDepths(10029); _root.chest = true; _root.chestitem = "titans_blazing_chestguard"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 37.7; this._y = 308; _root.inv1 = true; this.swapDepths(10029); _root.islot1 = "titans_blazing_chestguard"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 97.7; this._y = 308; _root.inv2 = true; this.swapDepths(10029); _root.islot2 = "titans_blazing_chestguard"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 160.2; this._y = 308; this.swapDepths(10029); _root.inv3 = true; _root.islot3 = "titans_blazing_chestguard"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 220.2; this.swapDepths(10029); this._y = 308; _root.inv4 = true; _root.islot4 = "titans_blazing_chestguard"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 284.2; this.swapDepths(10029); this._y = 308; _root.inv5 = true; _root.islot5 = "titans_blazing_chestguard"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 37.7; this.swapDepths(10029); this._y = 370; _root.inv6 = true; _root.islot6 = "titans_blazing_chestguard"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 97.7; this.swapDepths(10029); this._y = 370; _root.inv7 = true; _root.islot7 = "titans_blazing_chestguard"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 161.2; this.swapDepths(10029); this._y = 370; _root.inv8 = true; _root.islot8 = "titans_blazing_chestguard"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 220.2; this.swapDepths(10029); this._y = 370; _root.inv9 = true; _root.islot9 = "titans_blazing_chestguard"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 283.7; this.swapDepths(10029); this._y = 370; _root.inv10 = true; _root.islot10 = "titans_blazing_chestguard"; } }
Symbol 412 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("h1"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 10; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.head == false)) { stopDrag(); this._x = 156; this._y = 19; this.swapDepths(10030); _root.equip("cloth_cap"); _root.head = true; _root.headitem = "cloth_cap"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 31; this._y = 313; _root.inv1 = true; this.swapDepths(10030); _root.islot1 = "cloth_cap"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 92; this._y = 313; _root.inv2 = true; this.swapDepths(10030); _root.islot2 = "cloth_cap"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 154; this._y = 313; _root.inv3 = true; this.swapDepths(10030); _root.islot3 = "cloth_cap"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 215; this._y = 313; _root.inv4 = true; this.swapDepths(10030); _root.islot4 = "cloth_cap"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 278; this._y = 313; _root.inv5 = true; this.swapDepths(10030); _root.islot5 = "cloth_cap"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 31; this._y = 374; _root.inv6 = true; this.swapDepths(10030); _root.islot6 = "cloth_cap"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 92; this._y = 374; this.swapDepths(10030); _root.inv7 = true; _root.islot7 = "cloth_cap"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 154; this._y = 374; this.swapDepths(10030); _root.inv8 = true; _root.islot8 = "cloth_cap"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 215; this._y = 374; this.swapDepths(10030); _root.inv9 = true; _root.islot9 = "cloth_cap"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 278; this._y = 374; this.swapDepths(10030); _root.inv10 = true; _root.islot10 = "cloth_cap"; } }
Symbol 415 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("h2"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 20; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.head == false)) { stopDrag(); this._x = 156; this._y = 19; this.swapDepths(10031); _root.equip("silk_turban"); _root.head = true; _root.headitem = "silk_turban"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 31; this._y = 313; _root.inv1 = true; this.swapDepths(10031); _root.islot1 = "silk_turban"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 92; this._y = 313; _root.inv2 = true; this.swapDepths(10031); _root.islot2 = "silk_turban"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 154; this._y = 313; _root.inv3 = true; this.swapDepths(10031); _root.islot3 = "silk_turban"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 215; this._y = 313; _root.inv4 = true; this.swapDepths(10031); _root.islot4 = "silk_turban"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 278; this._y = 313; _root.inv5 = true; this.swapDepths(10031); _root.islot5 = "silk_turban"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 31; this._y = 374; _root.inv6 = true; this.swapDepths(10031); _root.islot6 = "silk_turban"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 92; this._y = 374; this.swapDepths(10031); _root.inv7 = true; _root.islot7 = "silk_turban"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 154; this._y = 374; this.swapDepths(10031); _root.inv8 = true; _root.islot8 = "silk_turban"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 215; this._y = 374; this.swapDepths(10031); _root.inv9 = true; _root.islot9 = "silk_turban"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 278; this._y = 374; this.swapDepths(10031); _root.inv10 = true; _root.islot10 = "silk_turban"; } }
Symbol 418 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("h3"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 30; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.head == false)) { stopDrag(); this._x = 156.3; this._y = 14.3; this.swapDepths(10032); _root.equip("leather_skullcap"); _root.head = true; _root.headitem = "leather_skullcap"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 31; this._y = 307.3; _root.inv1 = true; this.swapDepths(10032); _root.islot1 = "leather_skullcap"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 92; this._y = 307.3; _root.inv2 = true; this.swapDepths(10032); _root.islot2 = "leather_skullcap"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 154; this._y = 307.3; _root.inv3 = true; this.swapDepths(10032); _root.islot3 = "leather_skullcap"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 215; this._y = 307.3; _root.inv4 = true; this.swapDepths(10032); _root.islot4 = "leather_skullcap"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 278; this._y = 307.3; _root.inv5 = true; this.swapDepths(10032); _root.islot5 = "leather_skullcap"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 31; this._y = 369.3; _root.inv6 = true; this.swapDepths(10032); _root.islot6 = "leather_skullcap"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 92; this._y = 369.3; this.swapDepths(10032); _root.inv7 = true; _root.islot7 = "leather_skullcap"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 154; this._y = 369.3; this.swapDepths(10032); _root.inv8 = true; _root.islot8 = "leather_skullcap"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 215; this._y = 369.3; this.swapDepths(10032); _root.inv9 = true; _root.islot9 = "leather_skullcap"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 278; this._y = 369.3; this.swapDepths(10032); _root.inv10 = true; _root.islot10 = "leather_skullcap"; } }
Symbol 421 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("h4"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 40; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.head == false)) { stopDrag(); this._x = 156.3; this._y = 14.3; this.swapDepths(10033); _root.equip("reinforced_leather_skullcap"); _root.head = true; _root.headitem = "reinforced_leather_skullcap"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 31; this._y = 307.3; _root.inv1 = true; this.swapDepths(10033); _root.islot1 = "reinforced_leather_skullcap"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 92; this._y = 307.3; _root.inv2 = true; this.swapDepths(10033); _root.islot2 = "reinforced_leather_skullcap"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 154; this._y = 307.3; _root.inv3 = true; this.swapDepths(10033); _root.islot3 = "reinforced_leather_skullcap"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 215; this._y = 307.3; _root.inv4 = true; this.swapDepths(10033); _root.islot4 = "reinforced_leather_skullcap"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 278; this._y = 307.3; _root.inv5 = true; this.swapDepths(10033); _root.islot5 = "reinforced_leather_skullcap"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 31; this._y = 369.3; _root.inv6 = true; this.swapDepths(10033); _root.islot6 = "reinforced_leather_skullcap"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 92; this._y = 369.3; this.swapDepths(10033); _root.inv7 = true; _root.islot7 = "reinforced_leather_skullcap"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 154; this._y = 369.3; this.swapDepths(10033); _root.inv8 = true; _root.islot8 = "reinforced_leather_skullcap"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 215; this._y = 369.3; this.swapDepths(10033); _root.inv9 = true; _root.islot9 = "reinforced_leather_skullcap"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 278; this._y = 369.3; this.swapDepths(10033); _root.inv10 = true; _root.islot10 = "reinforced_leather_skullcap"; } }
Symbol 424 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("h5"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 50; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.head == false)) { stopDrag(); this._x = 156.3; this._y = 14.3; this.swapDepths(10034); _root.equip("iron_helm"); _root.head = true; _root.headitem = "iron_helm"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 31; this._y = 307.3; _root.inv1 = true; this.swapDepths(10034); _root.islot1 = "iron_helm"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 92; this._y = 307.3; _root.inv2 = true; this.swapDepths(10034); _root.islot2 = "iron_helm"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 154; this._y = 307.3; _root.inv3 = true; this.swapDepths(10034); _root.islot3 = "iron_helm"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 215; this._y = 307.3; _root.inv4 = true; this.swapDepths(10034); _root.islot4 = "iron_helm"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 278; this._y = 307.3; _root.inv5 = true; this.swapDepths(10034); _root.islot5 = "iron_helm"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 31; this._y = 369.3; _root.inv6 = true; this.swapDepths(10034); _root.islot6 = "iron_helm"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 92; this._y = 369.3; this.swapDepths(10034); _root.inv7 = true; _root.islot7 = "iron_helm"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 154; this._y = 369.3; this.swapDepths(10034); _root.inv8 = true; _root.islot8 = "iron_helm"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 215; this._y = 369.3; this.swapDepths(10034); _root.inv9 = true; _root.islot9 = "iron_helm"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 278; this._y = 369.3; this.swapDepths(10034); _root.inv10 = true; _root.islot10 = "iron_helm"; } }
Symbol 427 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("h6"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 60; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.head == false)) { stopDrag(); this._x = 156.3; this._y = 14.3; this.swapDepths(10035); _root.equip("bronze_helm"); _root.head = true; _root.headitem = "bronze_helm"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 31; this._y = 307.3; _root.inv1 = true; this.swapDepths(10035); _root.islot1 = "bronze_helm"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 92; this._y = 307.3; _root.inv2 = true; this.swapDepths(10035); _root.islot2 = "bronze_helm"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 154; this._y = 307.3; _root.inv3 = true; this.swapDepths(10035); _root.islot3 = "bronze_helm"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 215; this._y = 307.3; _root.inv4 = true; this.swapDepths(10035); _root.islot4 = "bronze_helm"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 278; this._y = 307.3; _root.inv5 = true; this.swapDepths(10035); _root.islot5 = "bronze_helm"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 31; this._y = 369.3; _root.inv6 = true; this.swapDepths(10035); _root.islot6 = "bronze_helm"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 92; this._y = 369.3; this.swapDepths(10035); _root.inv7 = true; _root.islot7 = "bronze_helm"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 154; this._y = 369.3; this.swapDepths(10035); _root.inv8 = true; _root.islot8 = "bronze_helm"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 215; this._y = 369.3; this.swapDepths(10035); _root.inv9 = true; _root.islot9 = "bronze_helm"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 278; this._y = 369.3; this.swapDepths(10035); _root.inv10 = true; _root.islot10 = "bronze_helm"; } }
Symbol 430 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("h8"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 90; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.head == false)) { stopDrag(); this._x = 156.3; this._y = 14.3; this.swapDepths(10036); _root.equip("helm_of_life"); _root.head = true; _root.headitem = "helm_of_life"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 31; this._y = 307.3; _root.inv1 = true; this.swapDepths(10036); _root.islot1 = "helm_of_life"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 92; this._y = 307.3; _root.inv2 = true; this.swapDepths(10036); _root.islot2 = "helm_of_life"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 154; this._y = 307.3; _root.inv3 = true; this.swapDepths(10036); _root.islot3 = "helm_of_life"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 215; this._y = 307.3; _root.inv4 = true; this.swapDepths(10036); _root.islot4 = "helm_of_life"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 278; this._y = 307.3; _root.inv5 = true; this.swapDepths(10036); _root.islot5 = "helm_of_life"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 31; this._y = 369.3; _root.inv6 = true; this.swapDepths(10036); _root.islot6 = "helm_of_life"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 92; this._y = 369.3; this.swapDepths(10036); _root.inv7 = true; _root.islot7 = "helm_of_life"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 154; this._y = 369.3; this.swapDepths(10036); _root.inv8 = true; _root.islot8 = "helm_of_life"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 215; this._y = 369.3; this.swapDepths(10036); _root.inv9 = true; _root.islot9 = "helm_of_life"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 278; this._y = 369.3; this.swapDepths(10036); _root.inv10 = true; _root.islot10 = "helm_of_life"; } }
Symbol 433 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("h9"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 150; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.head == false)) { stopDrag(); this._x = 156.3; this._y = 14.3; this.swapDepths(10037); _root.equip("helmet_of_elements"); _root.head = true; _root.headitem = "helmet_of_elements"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 31; this._y = 307.3; _root.inv1 = true; this.swapDepths(10037); _root.islot1 = "helmet_of_elements"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 92; this._y = 307.3; _root.inv2 = true; this.swapDepths(10037); _root.islot2 = "helmet_of_elements"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 154; this._y = 307.3; _root.inv3 = true; this.swapDepths(10037); _root.islot3 = "helmet_of_elements"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 215; this._y = 307.3; _root.inv4 = true; this.swapDepths(10037); _root.islot4 = "helmet_of_elements"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 278; this._y = 307.3; _root.inv5 = true; this.swapDepths(10037); _root.islot5 = "helmet_of_elements"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 31; this._y = 369.3; _root.inv6 = true; this.swapDepths(10037); _root.islot6 = "helmet_of_elements"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 92; this._y = 369.3; this.swapDepths(10037); _root.inv7 = true; _root.islot7 = "helmet_of_elements"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 154; this._y = 369.3; this.swapDepths(10037); _root.inv8 = true; _root.islot8 = "helmet_of_elements"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 215; this._y = 369.3; this.swapDepths(10037); _root.inv9 = true; _root.islot9 = "helmet_of_elements"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 278; this._y = 369.3; this.swapDepths(10037); _root.inv10 = true; _root.islot10 = "helmet_of_elements"; } }
Symbol 436 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("h7"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 70; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.head == false)) { stopDrag(); this._x = 156.3; this._y = 14.3; this.swapDepths(10038); _root.equip("golden_bronze_helm"); _root.head = true; _root.headitem = "golden_bronze_helm"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 31; this._y = 307.3; _root.inv1 = true; this.swapDepths(10038); _root.islot1 = "golden_bronze_helm"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 92; this._y = 307.3; _root.inv2 = true; this.swapDepths(10038); _root.islot2 = "golden_bronze_helm"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 154; this._y = 307.3; _root.inv3 = true; this.swapDepths(10038); _root.islot3 = "golden_bronze_helm"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 215; this._y = 307.3; _root.inv4 = true; this.swapDepths(10038); _root.islot4 = "golden_bronze_helm"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 278; this._y = 307.3; _root.inv5 = true; this.swapDepths(10038); _root.islot5 = "golden_bronze_helm"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 31; this._y = 369.3; _root.inv6 = true; this.swapDepths(10038); _root.islot6 = "golden_bronze_helm"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 92; this._y = 369.3; this.swapDepths(10038); _root.inv7 = true; _root.islot7 = "golden_bronze_helm"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 154; this._y = 369.3; this.swapDepths(10038); _root.inv8 = true; _root.islot8 = "golden_bronze_helm"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 215; this._y = 369.3; this.swapDepths(10038); _root.inv9 = true; _root.islot9 = "golden_bronze_helm"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 278; this._y = 369.3; this.swapDepths(10038); _root.inv10 = true; _root.islot10 = "golden_bronze_helm"; } }
Symbol 448 MovieClip Frame 25
this.gotoAndPlay(1);
Symbol 449 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("h10"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 210; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.head == false)) { stopDrag(); this._x = 156.3; this._y = 14.3; this.swapDepths(10039); _root.equip("kais_helm_of_understanding"); _root.head = true; _root.headitem = "kais_helm_of_understanding"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 31; this._y = 307.3; _root.inv1 = true; this.swapDepths(10039); _root.islot1 = "kais_helm_of_understanding"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 92; this._y = 307.3; _root.inv2 = true; this.swapDepths(10039); _root.islot2 = "kais_helm_of_understanding"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 154; this._y = 307.3; _root.inv3 = true; this.swapDepths(10039); _root.islot3 = "kais_helm_of_understanding"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 215; this._y = 307.3; _root.inv4 = true; this.swapDepths(10039); _root.islot4 = "kais_helm_of_understanding"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 278; this._y = 307.3; _root.inv5 = true; this.swapDepths(10039); _root.islot5 = "kais_helm_of_understanding"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 31; this._y = 369.3; _root.inv6 = true; this.swapDepths(10039); _root.islot6 = "kais_helm_of_understanding"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 92; this._y = 369.3; this.swapDepths(10039); _root.inv7 = true; _root.islot7 = "kais_helm_of_understanding"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 154; this._y = 369.3; this.swapDepths(10039); _root.inv8 = true; _root.islot8 = "kais_helm_of_understanding"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 215; this._y = 369.3; this.swapDepths(10039); _root.inv9 = true; _root.islot9 = "kais_helm_of_understanding"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 278; this._y = 369.3; this.swapDepths(10039); _root.inv10 = true; _root.islot10 = "kais_helm_of_understanding"; } }
Symbol 452 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("ha4"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 40; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.hands == false)) { stopDrag(); this._x = 238.2; this._y = 154; this.swapDepths(10043); _root.equip("steel_guantlets"); _root.hands = true; _root.handitem = "steel_guantlets"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 31; this._y = 307; _root.inv1 = true; this.swapDepths(10043); _root.islot1 = "steel_guantlets"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 92; this._y = 307; _root.inv2 = true; this.swapDepths(10043); _root.islot2 = "steel_guantlets"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 154; this._y = 307; _root.inv3 = true; this.swapDepths(10043); _root.islot3 = "steel_guantlets"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 215; this._y = 307; _root.inv4 = true; this.swapDepths(10043); _root.islot4 = "steel_guantlets"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 278; this._y = 307; _root.inv5 = true; this.swapDepths(10043); _root.islot5 = "steel_guantlets"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 31; this._y = 368; _root.inv6 = true; this.swapDepths(10043); _root.islot6 = "steel_guantlets"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 92; this._y = 368; this.swapDepths(10043); _root.inv7 = true; _root.islot7 = "steel_guantlets"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 154; this._y = 368; this.swapDepths(10043); _root.inv8 = true; _root.islot8 = "steel_guantlets"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 215; this._y = 368; this.swapDepths(10043); _root.inv9 = true; _root.islot9 = "steel_guantlets"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 278; this._y = 368; this.swapDepths(10043); _root.inv10 = true; _root.islot10 = "steel_guantlets"; } }
Symbol 455 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("ha1"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 10; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.hands == false)) { stopDrag(); this._x = 240.6; this._y = 159.3; this.swapDepths(10040); _root.equip("cloth_gloves"); _root.hands = true; _root.handitem = "cloth_gloves"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 33.6; this._y = 310.4; _root.inv1 = true; this.swapDepths(10040); _root.islot1 = "cloth_gloves"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 94.4; this._y = 310.4; _root.inv2 = true; this.swapDepths(10040); _root.islot2 = "cloth_gloves"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 156.4; this._y = 310.4; _root.inv3 = true; this.swapDepths(10040); _root.islot3 = "cloth_gloves"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 217.4; this._y = 310.4; _root.inv4 = true; this.swapDepths(10040); _root.islot4 = "cloth_gloves"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 280.4; this._y = 310.4; _root.inv5 = true; this.swapDepths(10040); _root.islot5 = "cloth_gloves"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 33.4; this._y = 371.4; _root.inv6 = true; this.swapDepths(10040); _root.islot6 = "cloth_gloves"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 94.4; this._y = 371.4; this.swapDepths(10040); _root.inv7 = true; _root.islot7 = "cloth_gloves"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 156.4; this._y = 371.4; this.swapDepths(10040); _root.inv8 = true; _root.islot8 = "cloth_gloves"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 217.4; this._y = 371.4; this.swapDepths(10040); _root.inv9 = true; _root.islot9 = "cloth_gloves"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 280.4; this._y = 371.4; this.swapDepths(10040); _root.inv10 = true; _root.islot10 = "cloth_gloves"; } }
Symbol 458 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("ha2"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 20; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.hands == false)) { stopDrag(); this._x = 240.6; this._y = 159.3; this.swapDepths(10041); _root.equip("leather_gloves"); _root.hands = true; _root.handitem = "leather_gloves"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 33.6; this._y = 310.4; _root.inv1 = true; this.swapDepths(10041); _root.islot1 = "leather_gloves"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 94.4; this._y = 310.4; _root.inv2 = true; this.swapDepths(10041); _root.islot2 = "leather_gloves"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 156.4; this._y = 310.4; _root.inv3 = true; this.swapDepths(10041); _root.islot3 = "leather_gloves"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 217.4; this._y = 310.4; _root.inv4 = true; this.swapDepths(10041); _root.islot4 = "leather_gloves"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 280.4; this._y = 310.4; _root.inv5 = true; this.swapDepths(10041); _root.islot5 = "leather_gloves"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 33.4; this._y = 371.4; _root.inv6 = true; this.swapDepths(10041); _root.islot6 = "leather_gloves"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 94.4; this._y = 371.4; this.swapDepths(10041); _root.inv7 = true; _root.islot7 = "leather_gloves"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 156.4; this._y = 371.4; this.swapDepths(10041); _root.inv8 = true; _root.islot8 = "leather_gloves"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 217.4; this._y = 371.4; this.swapDepths(10041); _root.inv9 = true; _root.islot9 = "leather_gloves"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 280.4; this._y = 371.4; this.swapDepths(10041); _root.inv10 = true; _root.islot10 = "leather_gloves"; } }
Symbol 461 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("ha3"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 30; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.hands == false)) { stopDrag(); this._x = 240.6; this._y = 159.3; this.swapDepths(10042); _root.equip("ringmail_guantlets"); _root.hands = true; _root.handitem = "ringmail_guantlets"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 33.6; this._y = 310.4; _root.inv1 = true; this.swapDepths(10042); _root.islot1 = "ringmail_guantlets"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 94.4; this._y = 310.4; _root.inv2 = true; this.swapDepths(10042); _root.islot2 = "ringmail_guantlets"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 156.4; this._y = 310.4; _root.inv3 = true; this.swapDepths(10042); _root.islot3 = "ringmail_guantlets"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 217.4; this._y = 310.4; _root.inv4 = true; this.swapDepths(10042); _root.islot4 = "ringmail_guantlets"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 280.4; this._y = 310.4; _root.inv5 = true; this.swapDepths(10042); _root.islot5 = "ringmail_guantlets"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 33.4; this._y = 371.4; _root.inv6 = true; this.swapDepths(10042); _root.islot6 = "ringmail_guantlets"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 94.4; this._y = 371.4; this.swapDepths(10042); _root.inv7 = true; _root.islot7 = "ringmail_guantlets"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 156.4; this._y = 371.4; this.swapDepths(10042); _root.inv8 = true; _root.islot8 = "ringmail_guantlets"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 217.4; this._y = 371.4; this.swapDepths(10042); _root.inv9 = true; _root.islot9 = "ringmail_guantlets"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 280.4; this._y = 371.4; this.swapDepths(10042); _root.inv10 = true; _root.islot10 = "ringmail_guantlets"; } }
Symbol 464 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("ha5"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 50; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.hands == false)) { stopDrag(); this._x = 238.2; this._y = 154; this.swapDepths(10044); _root.equip("bronze_guantlets"); _root.hands = true; _root.handitem = "bronze_guantlets"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 31; this._y = 307; _root.inv1 = true; this.swapDepths(10044); _root.islot1 = "bronze_guantlets"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 92; this._y = 307; _root.inv2 = true; this.swapDepths(10044); _root.islot2 = "bronze_guantlets"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 154; this._y = 307; _root.inv3 = true; this.swapDepths(10044); _root.islot3 = "bronze_guantlets"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 215; this._y = 307; _root.inv4 = true; this.swapDepths(10044); _root.islot4 = "bronze_guantlets"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 278; this._y = 307; _root.inv5 = true; this.swapDepths(10044); _root.islot5 = "bronze_guantlets"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 31; this._y = 368; _root.inv6 = true; this.swapDepths(10044); _root.islot6 = "bronze_guantlets"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 92; this._y = 368; this.swapDepths(10044); _root.inv7 = true; _root.islot7 = "bronze_guantlets"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 154; this._y = 368; this.swapDepths(10044); _root.inv8 = true; _root.islot8 = "bronze_guantlets"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 215; this._y = 368; this.swapDepths(10044); _root.inv9 = true; _root.islot9 = "bronze_guantlets"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 278; this._y = 368; this.swapDepths(10044); _root.inv10 = true; _root.islot10 = "bronze_guantlets"; } }
Symbol 467 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("ha6"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 60; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.hands == false)) { stopDrag(); this._x = 238.2; this._y = 154; this.swapDepths(10045); _root.equip("golden_bronze_guantlets"); _root.hands = true; _root.handitem = "golden_bronze_guantlets"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 31; this._y = 307; _root.inv1 = true; this.swapDepths(10045); _root.islot1 = "golden_bronze_guantlets"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 92; this._y = 307; _root.inv2 = true; this.swapDepths(10045); _root.islot2 = "golden_bronze_guantlets"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 154; this._y = 307; _root.inv3 = true; this.swapDepths(10045); _root.islot3 = "golden_bronze_guantlets"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 215; this._y = 307; _root.inv4 = true; this.swapDepths(10045); _root.islot4 = "golden_bronze_guantlets"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 278; this._y = 307; _root.inv5 = true; this.swapDepths(10045); _root.islot5 = "golden_bronze_guantlets"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 31; this._y = 368; _root.inv6 = true; this.swapDepths(10045); _root.islot6 = "golden_bronze_guantlets"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 92; this._y = 368; this.swapDepths(10045); _root.inv7 = true; _root.islot7 = "golden_bronze_guantlets"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 154; this._y = 368; this.swapDepths(10045); _root.inv8 = true; _root.islot8 = "golden_bronze_guantlets"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 215; this._y = 368; this.swapDepths(10045); _root.inv9 = true; _root.islot9 = "golden_bronze_guantlets"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 278; this._y = 368; this.swapDepths(10045); _root.inv10 = true; _root.islot10 = "golden_bronze_guantlets"; } }
Symbol 470 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("ha9"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 150; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.hands == false)) { stopDrag(); this._x = 238.2; this._y = 154; this.swapDepths(10048); _root.equip("firebranded_guantlets"); _root.hands = true; _root.handitem = "firebranded_guantlets"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 31; this._y = 307; _root.inv1 = true; this.swapDepths(10048); _root.islot1 = "firebranded_guantlets"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 92; this._y = 307; _root.inv2 = true; this.swapDepths(10048); _root.islot2 = "firebranded_guantlets"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 154; this._y = 307; _root.inv3 = true; this.swapDepths(10048); _root.islot3 = "firebranded_guantlets"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 215; this._y = 307; _root.inv4 = true; this.swapDepths(10048); _root.islot4 = "firebranded_guantlets"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 278; this._y = 307; _root.inv5 = true; this.swapDepths(10048); _root.islot5 = "firebranded_guantlets"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 31; this._y = 368; _root.inv6 = true; this.swapDepths(10048); _root.islot6 = "firebranded_guantlets"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 92; this._y = 368; this.swapDepths(10048); _root.inv7 = true; _root.islot7 = "firebranded_guantlets"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 154; this._y = 368; this.swapDepths(10048); _root.inv8 = true; _root.islot8 = "firebranded_guantlets"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 215; this._y = 368; this.swapDepths(10048); _root.inv9 = true; _root.islot9 = "firebranded_guantlets"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 278; this._y = 368; this.swapDepths(10048); _root.inv10 = true; _root.islot10 = "firebranded_guantlets"; } }
Symbol 473 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("ha8"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 90; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.hands == false)) { stopDrag(); this._x = 238.2; this._y = 154; this.swapDepths(10047); _root.equip("puresteel_guantlets"); _root.hands = true; _root.handitem = "puresteel_guantlets"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 31; this._y = 307; _root.inv1 = true; this.swapDepths(10047); _root.islot1 = "puresteel_guantlets"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 92; this._y = 307; _root.inv2 = true; this.swapDepths(10047); _root.islot2 = "puresteel_guantlets"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 154; this._y = 307; _root.inv3 = true; this.swapDepths(10047); _root.islot3 = "puresteel_guantlets"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 215; this._y = 307; _root.inv4 = true; this.swapDepths(10047); _root.islot4 = "puresteel_guantlets"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 278; this._y = 307; _root.inv5 = true; this.swapDepths(10047); _root.islot5 = "puresteel_guantlets"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 31; this._y = 368; _root.inv6 = true; this.swapDepths(10047); _root.islot6 = "puresteel_guantlets"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 92; this._y = 368; this.swapDepths(10047); _root.inv7 = true; _root.islot7 = "puresteel_guantlets"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 154; this._y = 368; this.swapDepths(10047); _root.inv8 = true; _root.islot8 = "puresteel_guantlets"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 215; this._y = 368; this.swapDepths(10047); _root.inv9 = true; _root.islot9 = "puresteel_guantlets"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 278; this._y = 368; this.swapDepths(10047); _root.inv10 = true; _root.islot10 = "puresteel_guantlets"; } }
Symbol 496 MovieClip Frame 35
this.gotoAndPlay(1);
Symbol 497 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("ha10"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 210; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.hands == false)) { stopDrag(); this._x = 238.2; this._y = 154; this.swapDepths(10049); _root.equip("gloves_of_taris"); _root.hands = true; _root.handitem = "gloves_of_taris"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 31; this._y = 307; _root.inv1 = true; this.swapDepths(10049); _root.islot1 = "gloves_of_taris"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 92; this._y = 307; _root.inv2 = true; this.swapDepths(10049); _root.islot2 = "gloves_of_taris"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 154; this._y = 307; _root.inv3 = true; this.swapDepths(10049); _root.islot3 = "gloves_of_taris"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 215; this._y = 307; _root.inv4 = true; this.swapDepths(10049); _root.islot4 = "gloves_of_taris"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 278; this._y = 307; _root.inv5 = true; this.swapDepths(10049); _root.islot5 = "gloves_of_taris"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 31; this._y = 368; _root.inv6 = true; this.swapDepths(10049); _root.islot6 = "gloves_of_taris"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 92; this._y = 368; this.swapDepths(10049); _root.inv7 = true; _root.islot7 = "gloves_of_taris"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 154; this._y = 368; this.swapDepths(10049); _root.inv8 = true; _root.islot8 = "gloves_of_taris"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 215; this._y = 368; this.swapDepths(10049); _root.inv9 = true; _root.islot9 = "gloves_of_taris"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 278; this._y = 368; this.swapDepths(10049); _root.inv10 = true; _root.islot10 = "gloves_of_taris"; } }
Symbol 500 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("l4"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 40; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.legs == false)) { stopDrag(); this._x = 244; this._y = 28; _root.equip("bronze_legplates"); this.swapDepths(10053); _root.legs = true; _root.legitem = "bronze_legplates"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 37.7; this._y = 308; _root.inv1 = true; this.swapDepths(10053); _root.islot1 = "bronze_legplates"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 97.7; this._y = 308; _root.inv2 = true; this.swapDepths(10053); _root.islot2 = "bronze_legplates"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 160.2; this._y = 308; this.swapDepths(10053); _root.inv3 = true; _root.islot3 = "bronze_legplates"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 220.2; this.swapDepths(10053); this._y = 308; _root.inv4 = true; _root.islot4 = "bronze_legplates"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 284.2; this.swapDepths(10053); this._y = 308; _root.inv5 = true; _root.islot5 = "bronze_legplates"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 37.7; this.swapDepths(10053); this._y = 370; _root.inv6 = true; _root.islot6 = "bronze_legplates"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 97.7; this.swapDepths(10053); this._y = 370; _root.inv7 = true; _root.islot7 = "bronze_legplates"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 161.2; this.swapDepths(10053); this._y = 370; _root.inv8 = true; _root.islot8 = "bronze_legplates"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 220.2; this.swapDepths(10053); this._y = 370; _root.inv9 = true; _root.islot9 = "bronze_legplates"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 283.7; this.swapDepths(10053); this._y = 370; _root.inv10 = true; _root.islot10 = "bronze_legplates"; } }
Symbol 503 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("l1"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 10; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.legs == false)) { stopDrag(); this._x = 244; this._y = 28; _root.equip("cloth_pants"); this.swapDepths(10050); _root.legs = true; _root.legitem = "cloth_pants"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 37.7; this._y = 308; _root.inv1 = true; this.swapDepths(10050); _root.islot1 = "cloth_pants"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 97.7; this._y = 308; _root.inv2 = true; this.swapDepths(10050); _root.islot2 = "cloth_pants"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 160.2; this._y = 308; this.swapDepths(10050); _root.inv3 = true; _root.islot3 = "cloth_pants"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 220.2; this.swapDepths(10050); this._y = 308; _root.inv4 = true; _root.islot4 = "cloth_pants"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 284.2; this.swapDepths(10050); this._y = 308; _root.inv5 = true; _root.islot5 = "cloth_pants"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 37.7; this.swapDepths(10050); this._y = 370; _root.inv6 = true; _root.islot6 = "cloth_pants"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 97.7; this.swapDepths(10050); this._y = 370; _root.inv7 = true; _root.islot7 = "cloth_pants"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 161.2; this.swapDepths(10050); this._y = 370; _root.inv8 = true; _root.islot8 = "cloth_pants"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 220.2; this.swapDepths(10050); this._y = 370; _root.inv9 = true; _root.islot9 = "cloth_pants"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 283.7; this.swapDepths(10050); this._y = 370; _root.inv10 = true; _root.islot10 = "cloth_pants"; } }
Symbol 506 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("l2"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 20; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.legs == false)) { stopDrag(); this._x = 244; this._y = 28; _root.equip("leather_leggings"); this.swapDepths(10051); _root.legs = true; _root.legitem = "leather_leggings"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 37.7; this._y = 308; _root.inv1 = true; this.swapDepths(10051); _root.islot1 = "leather_leggings"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 97.7; this._y = 308; _root.inv2 = true; this.swapDepths(10051); _root.islot2 = "leather_leggings"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 160.2; this._y = 308; this.swapDepths(10051); _root.inv3 = true; _root.islot3 = "leather_leggings"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 220.2; this.swapDepths(10051); this._y = 308; _root.inv4 = true; _root.islot4 = "leather_leggings"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 284.2; this.swapDepths(10051); this._y = 308; _root.inv5 = true; _root.islot5 = "leather_leggings"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 37.7; this.swapDepths(10051); this._y = 370; _root.inv6 = true; _root.islot6 = "leather_leggings"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 97.7; this.swapDepths(10051); this._y = 370; _root.inv7 = true; _root.islot7 = "leather_leggings"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 161.2; this.swapDepths(10051); this._y = 370; _root.inv8 = true; _root.islot8 = "leather_leggings"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 220.2; this.swapDepths(10051); this._y = 370; _root.inv9 = true; _root.islot9 = "leather_leggings"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 283.7; this.swapDepths(10051); this._y = 370; _root.inv10 = true; _root.islot10 = "leather_leggings"; } }
Symbol 509 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("l3"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 30; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.legs == false)) { stopDrag(); this._x = 244; this._y = 28; _root.equip("ringmail_pants"); this.swapDepths(10052); _root.legs = true; _root.legitem = "ringmail_pants"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 37.7; this._y = 308; _root.inv1 = true; this.swapDepths(10052); _root.islot1 = "ringmail_pants"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 97.7; this._y = 308; _root.inv2 = true; this.swapDepths(10052); _root.islot2 = "ringmail_pants"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 160.2; this._y = 308; this.swapDepths(10052); _root.inv3 = true; _root.islot3 = "ringmail_pants"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 220.2; this.swapDepths(10052); this._y = 308; _root.inv4 = true; _root.islot4 = "ringmail_pants"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 284.2; this.swapDepths(10052); this._y = 308; _root.inv5 = true; _root.islot5 = "ringmail_pants"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 37.7; this.swapDepths(10052); this._y = 370; _root.inv6 = true; _root.islot6 = "ringmail_pants"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 97.7; this.swapDepths(10052); this._y = 370; _root.inv7 = true; _root.islot7 = "ringmail_pants"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 161.2; this.swapDepths(10052); this._y = 370; _root.inv8 = true; _root.islot8 = "ringmail_pants"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 220.2; this.swapDepths(10052); this._y = 370; _root.inv9 = true; _root.islot9 = "ringmail_pants"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 283.7; this.swapDepths(10052); this._y = 370; _root.inv10 = true; _root.islot10 = "ringmail_pants"; } }
Symbol 512 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("l5"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 50; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.legs == false)) { stopDrag(); this._x = 244; this._y = 28; _root.equip("golden_bronze_legplates"); this.swapDepths(10054); _root.legs = true; _root.legitem = "golden_bronze_legplates"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 37.7; this._y = 308; _root.inv1 = true; this.swapDepths(10054); _root.islot1 = "golden_bronze_legplates"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 97.7; this._y = 308; _root.inv2 = true; this.swapDepths(10054); _root.islot2 = "golden_bronze_legplates"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 160.2; this._y = 308; this.swapDepths(10054); _root.inv3 = true; _root.islot3 = "golden_bronze_legplates"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 220.2; this.swapDepths(10054); this._y = 308; _root.inv4 = true; _root.islot4 = "golden_bronze_legplates"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 284.2; this.swapDepths(10054); this._y = 308; _root.inv5 = true; _root.islot5 = "golden_bronze_legplates"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 37.7; this.swapDepths(10054); this._y = 370; _root.inv6 = true; _root.islot6 = "golden_bronze_legplates"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 97.7; this.swapDepths(10054); this._y = 370; _root.inv7 = true; _root.islot7 = "golden_bronze_legplates"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 161.2; this.swapDepths(10054); this._y = 370; _root.inv8 = true; _root.islot8 = "golden_bronze_legplates"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 220.2; this.swapDepths(10054); this._y = 370; _root.inv9 = true; _root.islot9 = "golden_bronze_legplates"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 283.7; this.swapDepths(10054); this._y = 370; _root.inv10 = true; _root.islot10 = "golden_bronze_legplates"; } }
Symbol 515 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("l6"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 60; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.legs == false)) { stopDrag(); this._x = 244; this._y = 28; _root.equip("puresteel_legplates"); this.swapDepths(10055); _root.legs = true; _root.legitem = "puresteel_legplates"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 37.7; this._y = 308; _root.inv1 = true; this.swapDepths(10055); _root.islot1 = "puresteel_legplates"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 97.7; this._y = 308; _root.inv2 = true; this.swapDepths(10055); _root.islot2 = "puresteel_legplates"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 160.2; this._y = 308; this.swapDepths(10055); _root.inv3 = true; _root.islot3 = "puresteel_legplates"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 220.2; this.swapDepths(10055); this._y = 308; _root.inv4 = true; _root.islot4 = "puresteel_legplates"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 284.2; this.swapDepths(10055); this._y = 308; _root.inv5 = true; _root.islot5 = "puresteel_legplates"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 37.7; this.swapDepths(10055); this._y = 370; _root.inv6 = true; _root.islot6 = "puresteel_legplates"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 97.7; this.swapDepths(10055); this._y = 370; _root.inv7 = true; _root.islot7 = "puresteel_legplates"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 161.2; this.swapDepths(10055); this._y = 370; _root.inv8 = true; _root.islot8 = "puresteel_legplates"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 220.2; this.swapDepths(10055); this._y = 370; _root.inv9 = true; _root.islot9 = "puresteel_legplates"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 283.7; this.swapDepths(10055); this._y = 370; _root.inv10 = true; _root.islot10 = "puresteel_legplates"; } }
Symbol 518 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("l7"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 70; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.legs == false)) { stopDrag(); this._x = 244; this._y = 28; _root.equip("thunderlaced_leggings"); this.swapDepths(10056); _root.legs = true; _root.legitem = "thunderlaced_leggings"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 37.7; this._y = 308; _root.inv1 = true; this.swapDepths(10056); _root.islot1 = "thunderlaced_leggings"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 97.7; this._y = 308; _root.inv2 = true; this.swapDepths(10056); _root.islot2 = "thunderlaced_leggings"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 160.2; this._y = 308; this.swapDepths(10056); _root.inv3 = true; _root.islot3 = "thunderlaced_leggings"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 220.2; this.swapDepths(10056); this._y = 308; _root.inv4 = true; _root.islot4 = "thunderlaced_leggings"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 284.2; this.swapDepths(10056); this._y = 308; _root.inv5 = true; _root.islot5 = "thunderlaced_leggings"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 37.7; this.swapDepths(10056); this._y = 370; _root.inv6 = true; _root.islot6 = "thunderlaced_leggings"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 97.7; this.swapDepths(10056); this._y = 370; _root.inv7 = true; _root.islot7 = "thunderlaced_leggings"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 161.2; this.swapDepths(10056); this._y = 370; _root.inv8 = true; _root.islot8 = "thunderlaced_leggings"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 220.2; this.swapDepths(10056); this._y = 370; _root.inv9 = true; _root.islot9 = "thunderlaced_leggings"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 283.7; this.swapDepths(10056); this._y = 370; _root.inv10 = true; _root.islot10 = "thunderlaced_leggings"; } }
Symbol 521 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("l8"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 90; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.legs == false)) { stopDrag(); this._x = 244; this._y = 28; _root.equip("black_bronze_legplates"); this.swapDepths(10057); _root.legs = true; _root.legitem = "black_bronze_legplates"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 37.7; this._y = 308; _root.inv1 = true; this.swapDepths(10057); _root.islot1 = "black_bronze_legplates"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 97.7; this._y = 308; _root.inv2 = true; this.swapDepths(10057); _root.islot2 = "black_bronze_legplates"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 160.2; this._y = 308; this.swapDepths(10057); _root.inv3 = true; _root.islot3 = "black_bronze_legplates"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 220.2; this.swapDepths(10057); this._y = 308; _root.inv4 = true; _root.islot4 = "black_bronze_legplates"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 284.2; this.swapDepths(10057); this._y = 308; _root.inv5 = true; _root.islot5 = "black_bronze_legplates"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 37.7; this.swapDepths(10057); this._y = 370; _root.inv6 = true; _root.islot6 = "black_bronze_legplates"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 97.7; this.swapDepths(10057); this._y = 370; _root.inv7 = true; _root.islot7 = "black_bronze_legplates"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 161.2; this.swapDepths(10057); this._y = 370; _root.inv8 = true; _root.islot8 = "black_bronze_legplates"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 220.2; this.swapDepths(10057); this._y = 370; _root.inv9 = true; _root.islot9 = "black_bronze_legplates"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 283.7; this.swapDepths(10057); this._y = 370; _root.inv10 = true; _root.islot10 = "black_bronze_legplates"; } }
Symbol 524 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("l9"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 150; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.legs == false)) { stopDrag(); this._x = 244; this._y = 28; _root.equip("clearsteel_greaves"); this.swapDepths(10058); _root.legs = true; _root.legitem = "clearsteel_greaves"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 37.7; this._y = 308; _root.inv1 = true; this.swapDepths(10058); _root.islot1 = "clearsteel_greaves"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 97.7; this._y = 308; _root.inv2 = true; this.swapDepths(10058); _root.islot2 = "clearsteel_greaves"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 160.2; this._y = 308; this.swapDepths(10058); _root.inv3 = true; _root.islot3 = "clearsteel_greaves"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 220.2; this.swapDepths(10058); this._y = 308; _root.inv4 = true; _root.islot4 = "clearsteel_greaves"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 284.2; this.swapDepths(10058); this._y = 308; _root.inv5 = true; _root.islot5 = "clearsteel_greaves"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 37.7; this.swapDepths(10058); this._y = 370; _root.inv6 = true; _root.islot6 = "clearsteel_greaves"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 97.7; this.swapDepths(10058); this._y = 370; _root.inv7 = true; _root.islot7 = "clearsteel_greaves"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 161.2; this.swapDepths(10058); this._y = 370; _root.inv8 = true; _root.islot8 = "clearsteel_greaves"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 220.2; this.swapDepths(10058); this._y = 370; _root.inv9 = true; _root.islot9 = "clearsteel_greaves"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 283.7; this.swapDepths(10058); this._y = 370; _root.inv10 = true; _root.islot10 = "clearsteel_greaves"; } }
Symbol 543 MovieClip Frame 26
this.gotoAndPlay(1);
Symbol 544 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("l10"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 210; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.legs == false)) { stopDrag(); this._x = 244; this._y = 28; _root.equip("jinxs_lightning_legplates"); this.swapDepths(10059); _root.legs = true; _root.legitem = "jinxs_lightning_legplates"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 37.7; this._y = 308; _root.inv1 = true; this.swapDepths(10059); _root.islot1 = "jinxs_lightning_legplates"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 97.7; this._y = 308; _root.inv2 = true; this.swapDepths(10059); _root.islot2 = "jinxs_lightning_legplates"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 160.2; this._y = 308; this.swapDepths(10059); _root.inv3 = true; _root.islot3 = "jinxs_lightning_legplates"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 220.2; this.swapDepths(10059); this._y = 308; _root.inv4 = true; _root.islot4 = "jinxs_lightning_legplates"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 284.2; this.swapDepths(10059); this._y = 308; _root.inv5 = true; _root.islot5 = "jinxs_lightning_legplates"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 37.7; this.swapDepths(10059); this._y = 370; _root.inv6 = true; _root.islot6 = "jinxs_lightning_legplates"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 97.7; this.swapDepths(10059); this._y = 370; _root.inv7 = true; _root.islot7 = "jinxs_lightning_legplates"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 161.2; this.swapDepths(10059); this._y = 370; _root.inv8 = true; _root.islot8 = "jinxs_lightning_legplates"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 220.2; this.swapDepths(10059); this._y = 370; _root.inv9 = true; _root.islot9 = "jinxs_lightning_legplates"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 283.7; this.swapDepths(10059); this._y = 370; _root.inv10 = true; _root.islot10 = "jinxs_lightning_legplates"; } }
Symbol 547 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("a1"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 10; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.arms == false)) { stopDrag(); this._x = 72; this._y = 153; this.swapDepths(10060); _root.equip("cloth_sleeves"); _root.arms = true; _root.armitem = "cloth_sleeves"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 31.5; this._y = 306; _root.inv1 = true; this.swapDepths(10060); _root.islot1 = "cloth_sleeves"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 91.5; this._y = 306; _root.inv2 = true; this.swapDepths(10060); _root.islot2 = "cloth_sleeves"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 154; this._y = 306; _root.inv3 = true; this.swapDepths(10060); _root.islot3 = "cloth_sleeves"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 214; this._y = 306; _root.inv4 = true; this.swapDepths(10060); _root.islot4 = "cloth_sleeves"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 274; this._y = 306; _root.inv5 = true; this.swapDepths(10060); _root.islot5 = "cloth_sleeves"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 31.5; this._y = 368; _root.inv6 = true; this.swapDepths(10060); _root.islot6 = "cloth_sleeves"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 91.5; this._y = 368; this.swapDepths(10060); _root.inv7 = true; _root.islot7 = "cloth_sleeves"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 154; this._y = 368; this.swapDepths(10060); _root.inv8 = true; _root.islot8 = "cloth_sleeves"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 214; this._y = 368; this.swapDepths(10060); _root.inv9 = true; _root.islot9 = "cloth_sleeves"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 274; this._y = 368; this.swapDepths(10060); _root.inv10 = true; _root.islot10 = "cloth_sleeves"; } }
Symbol 550 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("a2"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 20; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.arms == false)) { stopDrag(); this._x = 72; this._y = 153; this.swapDepths(10061); _root.equip("leather_sleeves"); _root.arms = true; _root.armitem = "leather_sleeves"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 31.5; this._y = 306; _root.inv1 = true; this.swapDepths(10061); _root.islot1 = "leather_sleeves"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 91.5; this._y = 306; _root.inv2 = true; this.swapDepths(10061); _root.islot2 = "leather_sleeves"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 154; this._y = 306; _root.inv3 = true; this.swapDepths(10061); _root.islot3 = "leather_sleeves"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 214; this._y = 306; _root.inv4 = true; this.swapDepths(10061); _root.islot4 = "leather_sleeves"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 274; this._y = 306; _root.inv5 = true; this.swapDepths(10061); _root.islot5 = "leather_sleeves"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 31.5; this._y = 368; _root.inv6 = true; this.swapDepths(10061); _root.islot6 = "leather_sleeves"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 91.5; this._y = 368; this.swapDepths(10061); _root.inv7 = true; _root.islot7 = "leather_sleeves"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 154; this._y = 368; this.swapDepths(10061); _root.inv8 = true; _root.islot8 = "leather_sleeves"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 214; this._y = 368; this.swapDepths(10061); _root.inv9 = true; _root.islot9 = "leather_sleeves"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 274; this._y = 368; this.swapDepths(10061); _root.inv10 = true; _root.islot10 = "leather_sleeves"; } }
Symbol 553 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("a3"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 30; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.arms == false)) { stopDrag(); this._x = 72; this._y = 153; this.swapDepths(10062); _root.equip("ringmail_armguards"); _root.arms = true; _root.armitem = "ringmail_armguards"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 31.5; this._y = 306; _root.inv1 = true; this.swapDepths(10062); _root.islot1 = "ringmail_armguards"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 91.5; this._y = 306; _root.inv2 = true; this.swapDepths(10062); _root.islot2 = "ringmail_armguards"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 154; this._y = 306; _root.inv3 = true; this.swapDepths(10062); _root.islot3 = "ringmail_armguards"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 214; this._y = 306; _root.inv4 = true; this.swapDepths(10062); _root.islot4 = "ringmail_armguards"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 274; this._y = 306; _root.inv5 = true; this.swapDepths(10062); _root.islot5 = "ringmail_armguards"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 31.5; this._y = 368; _root.inv6 = true; this.swapDepths(10062); _root.islot6 = "ringmail_armguards"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 91.5; this._y = 368; this.swapDepths(10062); _root.inv7 = true; _root.islot7 = "ringmail_armguards"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 154; this._y = 368; this.swapDepths(10062); _root.inv8 = true; _root.islot8 = "ringmail_armguards"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 214; this._y = 368; this.swapDepths(10062); _root.inv9 = true; _root.islot9 = "ringmail_armguards"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 274; this._y = 368; this.swapDepths(10062); _root.inv10 = true; _root.islot10 = "ringmail_armguards"; } }
Symbol 556 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("a5"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 50; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.arms == false)) { stopDrag(); this._x = 72; this._y = 153; this.swapDepths(10064); _root.equip("bronze_vambraces"); _root.arms = true; _root.armitem = "bronze_vambraces"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 31.5; this._y = 306; _root.inv1 = true; this.swapDepths(10064); _root.islot1 = "bronze_vambraces"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 91.5; this._y = 306; _root.inv2 = true; this.swapDepths(10064); _root.islot2 = "bronze_vambraces"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 154; this._y = 306; _root.inv3 = true; this.swapDepths(10064); _root.islot3 = "bronze_vambraces"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 214; this._y = 306; _root.inv4 = true; this.swapDepths(10064); _root.islot4 = "bronze_vambraces"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 274; this._y = 306; _root.inv5 = true; this.swapDepths(10064); _root.islot5 = "bronze_vambraces"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 31.5; this._y = 368; _root.inv6 = true; this.swapDepths(10064); _root.islot6 = "bronze_vambraces"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 91.5; this._y = 368; this.swapDepths(10064); _root.inv7 = true; _root.islot7 = "bronze_vambraces"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 154; this._y = 368; this.swapDepths(10064); _root.inv8 = true; _root.islot8 = "bronze_vambraces"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 214; this._y = 368; this.swapDepths(10064); _root.inv9 = true; _root.islot9 = "bronze_vambraces"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 274; this._y = 368; this.swapDepths(10064); _root.inv10 = true; _root.islot10 = "bronze_vambraces"; } }
Symbol 559 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("a6"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 60; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.arms == false)) { stopDrag(); this._x = 72; this._y = 153; this.swapDepths(10065); _root.equip("golden_bronze_vambraces"); _root.arms = true; _root.armitem = "golden_bronze_vambraces"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 31.5; this._y = 306; _root.inv1 = true; this.swapDepths(10065); _root.islot1 = "golden_bronze_vambraces"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 91.5; this._y = 306; _root.inv2 = true; this.swapDepths(10065); _root.islot2 = "golden_bronze_vambraces"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 154; this._y = 306; _root.inv3 = true; this.swapDepths(10065); _root.islot3 = "golden_bronze_vambraces"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 214; this._y = 306; _root.inv4 = true; this.swapDepths(10065); _root.islot4 = "golden_bronze_vambraces"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 274; this._y = 306; _root.inv5 = true; this.swapDepths(10065); _root.islot5 = "golden_bronze_vambraces"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 31.5; this._y = 368; _root.inv6 = true; this.swapDepths(10065); _root.islot6 = "golden_bronze_vambraces"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 91.5; this._y = 368; this.swapDepths(10065); _root.inv7 = true; _root.islot7 = "golden_bronze_vambraces"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 154; this._y = 368; this.swapDepths(10065); _root.inv8 = true; _root.islot8 = "golden_bronze_vambraces"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 214; this._y = 368; this.swapDepths(10065); _root.inv9 = true; _root.islot9 = "golden_bronze_vambraces"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 274; this._y = 368; this.swapDepths(10065); _root.inv10 = true; _root.islot10 = "golden_bronze_vambraces"; } }
Symbol 562 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("a7"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 70; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.arms == false)) { stopDrag(); this._x = 72; this._y = 153; this.swapDepths(10066); _root.equip("puresteel_vambraces"); _root.arms = true; _root.armitem = "puresteel_vambraces"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 31.5; this._y = 306; _root.inv1 = true; this.swapDepths(10066); _root.islot1 = "puresteel_vambraces"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 91.5; this._y = 306; _root.inv2 = true; this.swapDepths(10066); _root.islot2 = "puresteel_vambraces"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 154; this._y = 306; _root.inv3 = true; this.swapDepths(10066); _root.islot3 = "puresteel_vambraces"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 214; this._y = 306; _root.inv4 = true; this.swapDepths(10066); _root.islot4 = "puresteel_vambraces"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 274; this._y = 306; _root.inv5 = true; this.swapDepths(10066); _root.islot5 = "puresteel_vambraces"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 31.5; this._y = 368; _root.inv6 = true; this.swapDepths(10066); _root.islot6 = "puresteel_vambraces"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 91.5; this._y = 368; this.swapDepths(10066); _root.inv7 = true; _root.islot7 = "puresteel_vambraces"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 154; this._y = 368; this.swapDepths(10066); _root.inv8 = true; _root.islot8 = "puresteel_vambraces"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 214; this._y = 368; this.swapDepths(10066); _root.inv9 = true; _root.islot9 = "puresteel_vambraces"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 274; this._y = 368; this.swapDepths(10066); _root.inv10 = true; _root.islot10 = "puresteel_vambraces"; } }
Symbol 565 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("a8"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 90; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.arms == false)) { stopDrag(); this._x = 72; this._y = 153; this.swapDepths(10067); _root.equip("armswraps_of_quickness"); _root.arms = true; _root.armitem = "armswraps_of_quickness"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 31.5; this._y = 306; _root.inv1 = true; this.swapDepths(10067); _root.islot1 = "armswraps_of_quickness"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 91.5; this._y = 306; _root.inv2 = true; this.swapDepths(10067); _root.islot2 = "armswraps_of_quickness"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 154; this._y = 306; _root.inv3 = true; this.swapDepths(10067); _root.islot3 = "armswraps_of_quickness"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 214; this._y = 306; _root.inv4 = true; this.swapDepths(10067); _root.islot4 = "armswraps_of_quickness"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 274; this._y = 306; _root.inv5 = true; this.swapDepths(10067); _root.islot5 = "armswraps_of_quickness"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 31.5; this._y = 368; _root.inv6 = true; this.swapDepths(10067); _root.islot6 = "armswraps_of_quickness"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 91.5; this._y = 368; this.swapDepths(10067); _root.inv7 = true; _root.islot7 = "armswraps_of_quickness"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 154; this._y = 368; this.swapDepths(10067); _root.inv8 = true; _root.islot8 = "armswraps_of_quickness"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 214; this._y = 368; this.swapDepths(10067); _root.inv9 = true; _root.islot9 = "armswraps_of_quickness"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 274; this._y = 368; this.swapDepths(10067); _root.inv10 = true; _root.islot10 = "armswraps_of_quickness"; } }
Symbol 568 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("a4"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 40; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.arms == false)) { stopDrag(); this._x = 72; this._y = 153; this.swapDepths(10063); _root.equip("steel_vambraces"); _root.arms = true; _root.armitem = "steel_vambraces"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 31.5; this._y = 306; _root.inv1 = true; this.swapDepths(10063); _root.islot1 = "steel_vambraces"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 91.5; this._y = 306; _root.inv2 = true; this.swapDepths(10063); _root.islot2 = "steel_vambraces"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 154; this._y = 306; _root.inv3 = true; this.swapDepths(10063); _root.islot3 = "steel_vambraces"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 214; this._y = 306; _root.inv4 = true; this.swapDepths(10063); _root.islot4 = "steel_vambraces"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 274; this._y = 306; _root.inv5 = true; this.swapDepths(10063); _root.islot5 = "steel_vambraces"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 31.5; this._y = 368; _root.inv6 = true; this.swapDepths(10063); _root.islot6 = "steel_vambraces"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 91.5; this._y = 368; this.swapDepths(10063); _root.inv7 = true; _root.islot7 = "steel_vambraces"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 154; this._y = 368; this.swapDepths(10063); _root.inv8 = true; _root.islot8 = "steel_vambraces"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 214; this._y = 368; this.swapDepths(10063); _root.inv9 = true; _root.islot9 = "steel_vambraces"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 274; this._y = 368; this.swapDepths(10063); _root.inv10 = true; _root.islot10 = "steel_vambraces"; } }
Symbol 572 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("a9"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 150; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.arms == false)) { stopDrag(); this._x = 72; this._y = 153; this.swapDepths(10068); _root.equip("clearsteel_vambraces"); _root.arms = true; _root.armitem = "clearsteel_vambraces"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 31.5; this._y = 306; _root.inv1 = true; this.swapDepths(10068); _root.islot1 = "clearsteel_vambraces"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 91.5; this._y = 306; _root.inv2 = true; this.swapDepths(10068); _root.islot2 = "clearsteel_vambraces"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 154; this._y = 306; _root.inv3 = true; this.swapDepths(10068); _root.islot3 = "clearsteel_vambraces"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 214; this._y = 306; _root.inv4 = true; this.swapDepths(10068); _root.islot4 = "clearsteel_vambraces"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 274; this._y = 306; _root.inv5 = true; this.swapDepths(10068); _root.islot5 = "clearsteel_vambraces"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 31.5; this._y = 368; _root.inv6 = true; this.swapDepths(10068); _root.islot6 = "clearsteel_vambraces"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 91.5; this._y = 368; this.swapDepths(10068); _root.inv7 = true; _root.islot7 = "clearsteel_vambraces"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 154; this._y = 368; this.swapDepths(10068); _root.inv8 = true; _root.islot8 = "clearsteel_vambraces"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 214; this._y = 368; this.swapDepths(10068); _root.inv9 = true; _root.islot9 = "clearsteel_vambraces"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 274; this._y = 368; this.swapDepths(10068); _root.inv10 = true; _root.islot10 = "clearsteel_vambraces"; } }
Symbol 575 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("f1"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 10; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.feet == false)) { stopDrag(); this._x = 239; this._y = 103; this.swapDepths(10070); _root.equip("cloth_sandals"); _root.feet = true; _root.feetitem = "cloth_sandals"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 31.5; this._y = 318; _root.inv1 = true; this.swapDepths(10070); _root.islot1 = "cloth_sandals"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 91.5; this._y = 318; _root.inv2 = true; this.swapDepths(10070); _root.islot2 = "cloth_sandals"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 154; this._y = 318; _root.inv3 = true; this.swapDepths(10070); _root.islot3 = "cloth_sandals"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 214; this._y = 318; _root.inv4 = true; this.swapDepths(10070); _root.islot4 = "cloth_sandals"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 274; this._y = 318; _root.inv5 = true; this.swapDepths(10070); _root.islot5 = "cloth_sandals"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 31.5; this._y = 378; _root.inv6 = true; this.swapDepths(10070); _root.islot6 = "cloth_sandals"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 91.5; this._y = 378; this.swapDepths(10070); _root.inv7 = true; _root.islot7 = "cloth_sandals"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 154; this._y = 378; this.swapDepths(10070); _root.inv8 = true; _root.islot8 = "cloth_sandals"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 214; this._y = 378; this.swapDepths(10070); _root.inv9 = true; _root.islot9 = "cloth_sandals"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 274; this._y = 378; this.swapDepths(10070); _root.inv10 = true; _root.islot10 = "cloth_sandals"; } }
Symbol 578 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("f2"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 20; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.feet == false)) { stopDrag(); this._x = 239; this._y = 103; this.swapDepths(10071); _root.equip("silk_slippers"); _root.feet = true; _root.feetitem = "silk_slippers"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 31.5; this._y = 318; _root.inv1 = true; this.swapDepths(10071); _root.islot1 = "silk_slippers"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 91.5; this._y = 318; _root.inv2 = true; this.swapDepths(10071); _root.islot2 = "silk_slippers"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 154; this._y = 318; _root.inv3 = true; this.swapDepths(10071); _root.islot3 = "silk_slippers"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 214; this._y = 318; _root.inv4 = true; this.swapDepths(10071); _root.islot4 = "silk_slippers"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 274; this._y = 318; _root.inv5 = true; this.swapDepths(10071); _root.islot5 = "silk_slippers"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 31.5; this._y = 378; _root.inv6 = true; this.swapDepths(10071); _root.islot6 = "silk_slippers"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 91.5; this._y = 378; this.swapDepths(10071); _root.inv7 = true; _root.islot7 = "silk_slippers"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 154; this._y = 378; this.swapDepths(10071); _root.inv8 = true; _root.islot8 = "silk_slippers"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 214; this._y = 378; this.swapDepths(10071); _root.inv9 = true; _root.islot9 = "silk_slippers"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 274; this._y = 378; this.swapDepths(10071); _root.inv10 = true; _root.islot10 = "silk_slippers"; } }
Symbol 581 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("f3"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 30; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.feet == false)) { stopDrag(); this._x = 239; this._y = 99; this.swapDepths(10072); _root.equip("leather_boots"); _root.feet = true; _root.feetitem = "leather_boots"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 31.5; this._y = 313; _root.inv1 = true; this.swapDepths(10072); _root.islot1 = "leather_boots"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 91.5; this._y = 313; _root.inv2 = true; this.swapDepths(10072); _root.islot2 = "leather_boots"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 154; this._y = 313; _root.inv3 = true; this.swapDepths(10072); _root.islot3 = "leather_boots"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 214; this._y = 313; _root.inv4 = true; this.swapDepths(10072); _root.islot4 = "leather_boots"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 274; this._y = 313; _root.inv5 = true; this.swapDepths(10072); _root.islot5 = "leather_boots"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 31.5; this._y = 373; _root.inv6 = true; this.swapDepths(10072); _root.islot6 = "leather_boots"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 91.5; this._y = 373; this.swapDepths(10072); _root.inv7 = true; _root.islot7 = "leather_boots"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 154; this._y = 373; this.swapDepths(10072); _root.inv8 = true; _root.islot8 = "leather_boots"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 214; this._y = 373; this.swapDepths(10072); _root.inv9 = true; _root.islot9 = "leather_boots"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 274; this._y = 373; this.swapDepths(10072); _root.inv10 = true; _root.islot10 = "leather_boots"; } }
Symbol 584 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("f4"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 40; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.feet == false)) { stopDrag(); this._x = 239; this._y = 99; this.swapDepths(10073); _root.equip("iron_boots"); _root.feet = true; _root.feetitem = "iron_boots"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 31.5; this._y = 313; _root.inv1 = true; this.swapDepths(10073); _root.islot1 = "iron_boots"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 91.5; this._y = 313; _root.inv2 = true; this.swapDepths(10073); _root.islot2 = "iron_boots"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 154; this._y = 313; _root.inv3 = true; this.swapDepths(10073); _root.islot3 = "iron_boots"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 214; this._y = 313; _root.inv4 = true; this.swapDepths(10073); _root.islot4 = "iron_boots"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 274; this._y = 313; _root.inv5 = true; this.swapDepths(10073); _root.islot5 = "iron_boots"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 31.5; this._y = 373; _root.inv6 = true; this.swapDepths(10073); _root.islot6 = "iron_boots"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 91.5; this._y = 373; this.swapDepths(10073); _root.inv7 = true; _root.islot7 = "iron_boots"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 154; this._y = 373; this.swapDepths(10073); _root.inv8 = true; _root.islot8 = "iron_boots"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 214; this._y = 373; this.swapDepths(10073); _root.inv9 = true; _root.islot9 = "iron_boots"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 274; this._y = 373; this.swapDepths(10073); _root.inv10 = true; _root.islot10 = "iron_boots"; } }
Symbol 587 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("f5"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 50; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.feet == false)) { stopDrag(); this._x = 239; this._y = 99; this.swapDepths(10074); _root.equip("bronze_boots"); _root.feet = true; _root.feetitem = "bronze_boots"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 31.5; this._y = 313; _root.inv1 = true; this.swapDepths(10074); _root.islot1 = "bronze_boots"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 91.5; this._y = 313; _root.inv2 = true; this.swapDepths(10074); _root.islot2 = "bronze_boots"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 154; this._y = 313; _root.inv3 = true; this.swapDepths(10074); _root.islot3 = "bronze_boots"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 214; this._y = 313; _root.inv4 = true; this.swapDepths(10074); _root.islot4 = "bronze_boots"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 274; this._y = 313; _root.inv5 = true; this.swapDepths(10074); _root.islot5 = "bronze_boots"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 31.5; this._y = 373; _root.inv6 = true; this.swapDepths(10074); _root.islot6 = "bronze_boots"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 91.5; this._y = 373; this.swapDepths(10074); _root.inv7 = true; _root.islot7 = "bronze_boots"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 154; this._y = 373; this.swapDepths(10074); _root.inv8 = true; _root.islot8 = "bronze_boots"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 214; this._y = 373; this.swapDepths(10074); _root.inv9 = true; _root.islot9 = "bronze_boots"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 274; this._y = 373; this.swapDepths(10074); _root.inv10 = true; _root.islot10 = "bronze_boots"; } }
Symbol 590 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("f6"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 60; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.feet == false)) { stopDrag(); this._x = 239; this._y = 99; this.swapDepths(10075); _root.equip("golden_bronze_boots"); _root.feet = true; _root.feetitem = "golden_bronze_boots"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 31.5; this._y = 313; _root.inv1 = true; this.swapDepths(10075); _root.islot1 = "golden_bronze_boots"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 91.5; this._y = 313; _root.inv2 = true; this.swapDepths(10075); _root.islot2 = "golden_bronze_boots"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 154; this._y = 313; _root.inv3 = true; this.swapDepths(10075); _root.islot3 = "golden_bronze_boots"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 214; this._y = 313; _root.inv4 = true; this.swapDepths(10075); _root.islot4 = "golden_bronze_boots"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 274; this._y = 313; _root.inv5 = true; this.swapDepths(10075); _root.islot5 = "golden_bronze_boots"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 31.5; this._y = 373; _root.inv6 = true; this.swapDepths(10075); _root.islot6 = "golden_bronze_boots"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 91.5; this._y = 373; this.swapDepths(10075); _root.inv7 = true; _root.islot7 = "golden_bronze_boots"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 154; this._y = 373; this.swapDepths(10075); _root.inv8 = true; _root.islot8 = "golden_bronze_boots"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 214; this._y = 373; this.swapDepths(10075); _root.inv9 = true; _root.islot9 = "golden_bronze_boots"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 274; this._y = 373; this.swapDepths(10075); _root.inv10 = true; _root.islot10 = "golden_bronze_boots"; } }
Symbol 593 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("f7"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 70; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.feet == false)) { stopDrag(); this._x = 239; this._y = 99; this.swapDepths(10076); _root.equip("puresteel_boots"); _root.feet = true; _root.feetitem = "puresteel_boots"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 31.5; this._y = 313; _root.inv1 = true; this.swapDepths(10076); _root.islot1 = "puresteel_boots"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 91.5; this._y = 313; _root.inv2 = true; this.swapDepths(10076); _root.islot2 = "puresteel_boots"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 154; this._y = 313; _root.inv3 = true; this.swapDepths(10076); _root.islot3 = "puresteel_boots"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 214; this._y = 313; _root.inv4 = true; this.swapDepths(10076); _root.islot4 = "puresteel_boots"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 274; this._y = 313; _root.inv5 = true; this.swapDepths(10076); _root.islot5 = "puresteel_boots"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 31.5; this._y = 373; _root.inv6 = true; this.swapDepths(10076); _root.islot6 = "puresteel_boots"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 91.5; this._y = 373; this.swapDepths(10076); _root.inv7 = true; _root.islot7 = "puresteel_boots"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 154; this._y = 373; this.swapDepths(10076); _root.inv8 = true; _root.islot8 = "puresteel_boots"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 214; this._y = 373; this.swapDepths(10076); _root.inv9 = true; _root.islot9 = "puresteel_boots"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 274; this._y = 373; this.swapDepths(10076); _root.inv10 = true; _root.islot10 = "puresteel_boots"; } }
Symbol 596 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("f8"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 80; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.feet == false)) { stopDrag(); this._x = 239; this._y = 103; this.swapDepths(10077); _root.equip("slippers_of_quickness"); _root.feet = true; _root.feetitem = "slippers_of_quickness"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 31.5; this._y = 318; _root.inv1 = true; this.swapDepths(10077); _root.islot1 = "slippers_of_quickness"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 91.5; this._y = 318; _root.inv2 = true; this.swapDepths(10077); _root.islot2 = "slippers_of_quickness"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 154; this._y = 318; _root.inv3 = true; this.swapDepths(10077); _root.islot3 = "slippers_of_quickness"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 214; this._y = 318; _root.inv4 = true; this.swapDepths(10077); _root.islot4 = "slippers_of_quickness"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 274; this._y = 318; _root.inv5 = true; this.swapDepths(10077); _root.islot5 = "slippers_of_quickness"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 31.5; this._y = 378; _root.inv6 = true; this.swapDepths(10077); _root.islot6 = "slippers_of_quickness"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 91.5; this._y = 378; this.swapDepths(10077); _root.inv7 = true; _root.islot7 = "slippers_of_quickness"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 154; this._y = 378; this.swapDepths(10077); _root.inv8 = true; _root.islot8 = "slippers_of_quickness"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 214; this._y = 378; this.swapDepths(10077); _root.inv9 = true; _root.islot9 = "slippers_of_quickness"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 274; this._y = 378; this.swapDepths(10077); _root.inv10 = true; _root.islot10 = "slippers_of_quickness"; } }
Symbol 599 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("f9"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 150; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.feet == false)) { stopDrag(); this._x = 239; this._y = 99; this.swapDepths(10078); _root.equip("clearsteel_boots"); _root.feet = true; _root.feetitem = "clearsteel_boots"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 31.5; this._y = 313; _root.inv1 = true; this.swapDepths(10078); _root.islot1 = "clearsteel_boots"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 91.5; this._y = 313; _root.inv2 = true; this.swapDepths(10078); _root.islot2 = "clearsteel_boots"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 154; this._y = 313; _root.inv3 = true; this.swapDepths(10078); _root.islot3 = "clearsteel_boots"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 214; this._y = 313; _root.inv4 = true; this.swapDepths(10078); _root.islot4 = "clearsteel_boots"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 274; this._y = 313; _root.inv5 = true; this.swapDepths(10078); _root.islot5 = "clearsteel_boots"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 31.5; this._y = 373; _root.inv6 = true; this.swapDepths(10078); _root.islot6 = "clearsteel_boots"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 91.5; this._y = 373; this.swapDepths(10078); _root.inv7 = true; _root.islot7 = "clearsteel_boots"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 154; this._y = 373; this.swapDepths(10078); _root.inv8 = true; _root.islot8 = "clearsteel_boots"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 214; this._y = 373; this.swapDepths(10078); _root.inv9 = true; _root.islot9 = "clearsteel_boots"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 274; this._y = 373; this.swapDepths(10078); _root.inv10 = true; _root.islot10 = "clearsteel_boots"; } }
Symbol 616 MovieClip Frame 30
this.gotoAndPlay(1);
Symbol 617 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("f10"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 210; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.feet == false)) { stopDrag(); this._x = 239; this._y = 103; this.swapDepths(10079); _root.equip("agile_boots_of_the_storm"); _root.feet = true; _root.feetitem = "agile_boots_of_the_storm"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 31.5; this._y = 318; _root.inv1 = true; this.swapDepths(10079); _root.islot1 = "agile_boots_of_the_storm"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 91.5; this._y = 318; _root.inv2 = true; this.swapDepths(10079); _root.islot2 = "agile_boots_of_the_storm"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 154; this._y = 318; _root.inv3 = true; this.swapDepths(10079); _root.islot3 = "agile_boots_of_the_storm"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 214; this._y = 318; _root.inv4 = true; this.swapDepths(10079); _root.islot4 = "agile_boots_of_the_storm"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 274; this._y = 318; _root.inv5 = true; this.swapDepths(10079); _root.islot5 = "agile_boots_of_the_storm"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 31.5; this._y = 378; _root.inv6 = true; this.swapDepths(10079); _root.islot6 = "agile_boots_of_the_storm"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 91.5; this._y = 378; this.swapDepths(10079); _root.inv7 = true; _root.islot7 = "agile_boots_of_the_storm"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 154; this._y = 378; this.swapDepths(10079); _root.inv8 = true; _root.islot8 = "agile_boots_of_the_storm"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 214; this._y = 378; this.swapDepths(10079); _root.inv9 = true; _root.islot9 = "agile_boots_of_the_storm"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 274; this._y = 378; this.swapDepths(10079); _root.inv10 = true; _root.islot10 = "agile_boots_of_the_storm"; } }
Symbol 620 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("e1"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 30; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.ear == false)) { stopDrag(); this._x = 83; this._y = 31; this.swapDepths(10080); _root.equip("ruby_earring"); _root.ear = true; _root.earitem = "ruby_earring"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 41; this._y = 310; _root.inv1 = true; this.swapDepths(10080); _root.islot1 = "ruby_earring"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 101; this._y = 310; _root.inv2 = true; this.swapDepths(10080); _root.islot2 = "ruby_earring"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 164; this._y = 310; _root.inv3 = true; this.swapDepths(10080); _root.islot3 = "ruby_earring"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 225; this._y = 310; _root.inv4 = true; this.swapDepths(10080); _root.islot4 = "ruby_earring"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 287; this._y = 310; _root.inv5 = true; this.swapDepths(10080); _root.islot5 = "ruby_earring"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 41; this._y = 370; _root.inv6 = true; this.swapDepths(10080); _root.islot6 = "ruby_earring"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 101; this._y = 370; this.swapDepths(10080); _root.inv7 = true; _root.islot7 = "ruby_earring"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 164; this._y = 370; this.swapDepths(10080); _root.inv8 = true; _root.islot8 = "ruby_earring"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 225; this._y = 370; this.swapDepths(10080); _root.inv9 = true; _root.islot9 = "ruby_earring"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 287; this._y = 370; this.swapDepths(10080); _root.inv10 = true; _root.islot10 = "ruby_earring"; } }
Symbol 623 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("e5"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 100; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.ear == false)) { stopDrag(); this._x = 83; this._y = 31; this.swapDepths(10084); _root.equip("clearsteel_earring"); _root.ear = true; _root.earitem = "clearsteel_earring"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 41; this._y = 310; _root.inv1 = true; this.swapDepths(10084); _root.islot1 = "clearsteel_earring"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 101; this._y = 310; _root.inv2 = true; this.swapDepths(10084); _root.islot2 = "clearsteel_earring"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 164; this._y = 310; _root.inv3 = true; this.swapDepths(10084); _root.islot3 = "clearsteel_earring"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 225; this._y = 310; _root.inv4 = true; this.swapDepths(10084); _root.islot4 = "clearsteel_earring"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 287; this._y = 310; _root.inv5 = true; this.swapDepths(10084); _root.islot5 = "clearsteel_earring"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 41; this._y = 370; _root.inv6 = true; this.swapDepths(10084); _root.islot6 = "clearsteel_earring"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 101; this._y = 370; this.swapDepths(10084); _root.inv7 = true; _root.islot7 = "clearsteel_earring"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 164; this._y = 370; this.swapDepths(10084); _root.inv8 = true; _root.islot8 = "clearsteel_earring"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 225; this._y = 370; this.swapDepths(10084); _root.inv9 = true; _root.islot9 = "clearsteel_earring"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 287; this._y = 370; this.swapDepths(10084); _root.inv10 = true; _root.islot10 = "clearsteel_earring"; } }
Symbol 626 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("e3"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 60; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.ear == false)) { stopDrag(); this._x = 83; this._y = 31; this.swapDepths(10082); _root.equip("flamestone_earring"); _root.ear = true; _root.earitem = "flamestone_earring"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 41; this._y = 310; _root.inv1 = true; this.swapDepths(10082); _root.islot1 = "flamestone_earring"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 101; this._y = 310; _root.inv2 = true; this.swapDepths(10082); _root.islot2 = "flamestone_earring"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 164; this._y = 310; _root.inv3 = true; this.swapDepths(10082); _root.islot3 = "flamestone_earring"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 225; this._y = 310; _root.inv4 = true; this.swapDepths(10082); _root.islot4 = "flamestone_earring"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 287; this._y = 310; _root.inv5 = true; this.swapDepths(10082); _root.islot5 = "flamestone_earring"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 41; this._y = 370; _root.inv6 = true; this.swapDepths(10082); _root.islot6 = "flamestone_earring"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 101; this._y = 370; this.swapDepths(10082); _root.inv7 = true; _root.islot7 = "flamestone_earring"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 164; this._y = 370; this.swapDepths(10082); _root.inv8 = true; _root.islot8 = "flamestone_earring"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 225; this._y = 370; this.swapDepths(10082); _root.inv9 = true; _root.islot9 = "flamestone_earring"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 287; this._y = 370; this.swapDepths(10082); _root.inv10 = true; _root.islot10 = "flamestone_earring"; } }
Symbol 629 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("s2"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 20; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.shield == false)) { stopDrag(); this._x = 190; this._y = 216; this.swapDepths(10091); _root.equip("round_shield"); _root.shield = true; _root.shielditem = "round_shield"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 33.6; this._y = 310.4; _root.inv1 = true; this.swapDepths(10091); _root.islot1 = "round_shield"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 94.4; this._y = 310.4; _root.inv2 = true; this.swapDepths(10091); _root.islot2 = "round_shield"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 156.4; this._y = 310.4; _root.inv3 = true; this.swapDepths(10091); _root.islot3 = "round_shield"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 217.4; this._y = 310.4; _root.inv4 = true; this.swapDepths(10091); _root.islot4 = "round_shield"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 280.4; this._y = 310.4; _root.inv5 = true; this.swapDepths(10091); _root.islot5 = "round_shield"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 33.4; this._y = 371.4; _root.inv6 = true; this.swapDepths(10091); _root.islot6 = "round_shield"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 94.4; this._y = 371.4; this.swapDepths(10091); _root.inv7 = true; _root.islot7 = "round_shield"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 156.4; this._y = 371.4; this.swapDepths(10091); _root.inv8 = true; _root.islot8 = "round_shield"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 217.4; this._y = 371.4; this.swapDepths(10091); _root.inv9 = true; _root.islot9 = "round_shield"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 280.4; this._y = 371.4; this.swapDepths(10091); _root.inv10 = true; _root.islot10 = "round_shield"; } }
Symbol 632 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("s3"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 30; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.shield == false)) { stopDrag(); this._x = 190; this._y = 216; this.swapDepths(10092); _root.equip("golden_buckler"); _root.shield = true; _root.shielditem = "golden_buckler"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 33.6; this._y = 310.4; _root.inv1 = true; this.swapDepths(10092); _root.islot1 = "golden_buckler"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 94.4; this._y = 310.4; _root.inv2 = true; this.swapDepths(10092); _root.islot2 = "golden_buckler"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 156.4; this._y = 310.4; _root.inv3 = true; this.swapDepths(10092); _root.islot3 = "golden_buckler"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 217.4; this._y = 310.4; _root.inv4 = true; this.swapDepths(10092); _root.islot4 = "golden_buckler"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 280.4; this._y = 310.4; _root.inv5 = true; this.swapDepths(10092); _root.islot5 = "golden_buckler"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 33.4; this._y = 371.4; _root.inv6 = true; this.swapDepths(10092); _root.islot6 = "golden_buckler"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 94.4; this._y = 371.4; this.swapDepths(10092); _root.inv7 = true; _root.islot7 = "golden_buckler"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 156.4; this._y = 371.4; this.swapDepths(10092); _root.inv8 = true; _root.islot8 = "golden_buckler"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 217.4; this._y = 371.4; this.swapDepths(10092); _root.inv9 = true; _root.islot9 = "golden_buckler"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 280.4; this._y = 371.4; this.swapDepths(10092); _root.inv10 = true; _root.islot10 = "golden_buckler"; } }
Symbol 635 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("s4"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 40; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.shield == false)) { stopDrag(); this._x = 190; this._y = 216; this.swapDepths(10093); _root.equip("ringed_round_shield"); _root.shield = true; _root.shielditem = "ringed_round_shield"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 33.6; this._y = 310.4; _root.inv1 = true; this.swapDepths(10093); _root.islot1 = "ringed_round_shield"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 94.4; this._y = 310.4; _root.inv2 = true; this.swapDepths(10093); _root.islot2 = "ringed_round_shield"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 156.4; this._y = 310.4; _root.inv3 = true; this.swapDepths(10093); _root.islot3 = "ringed_round_shield"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 217.4; this._y = 310.4; _root.inv4 = true; this.swapDepths(10093); _root.islot4 = "ringed_round_shield"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 280.4; this._y = 310.4; _root.inv5 = true; this.swapDepths(10093); _root.islot5 = "ringed_round_shield"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 33.4; this._y = 371.4; _root.inv6 = true; this.swapDepths(10093); _root.islot6 = "ringed_round_shield"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 94.4; this._y = 371.4; this.swapDepths(10093); _root.inv7 = true; _root.islot7 = "ringed_round_shield"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 156.4; this._y = 371.4; this.swapDepths(10093); _root.inv8 = true; _root.islot8 = "ringed_round_shield"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 217.4; this._y = 371.4; this.swapDepths(10093); _root.inv9 = true; _root.islot9 = "ringed_round_shield"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 280.4; this._y = 371.4; this.swapDepths(10093); _root.inv10 = true; _root.islot10 = "ringed_round_shield"; } }
Symbol 638 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("s5"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 60; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.shield == false)) { stopDrag(); this._x = 187; this._y = 206; this.swapDepths(10094); _root.equip("kite_shield"); _root.shield = true; _root.shielditem = "kite_shield"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 30; this._y = 301; _root.inv1 = true; this.swapDepths(10094); _root.islot1 = "kite_shield"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 92; this._y = 301; _root.inv2 = true; this.swapDepths(10094); _root.islot2 = "kite_shield"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 154; this._y = 301; _root.inv3 = true; this.swapDepths(10094); _root.islot3 = "kite_shield"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 215; this._y = 301; _root.inv4 = true; this.swapDepths(10094); _root.islot4 = "kite_shield"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 277; this._y = 301; _root.inv5 = true; this.swapDepths(10094); _root.islot5 = "kite_shield"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 30; this._y = 363; _root.inv6 = true; this.swapDepths(10094); _root.islot6 = "kite_shield"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 92; this._y = 363; this.swapDepths(10094); _root.inv7 = true; _root.islot7 = "kite_shield"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 154; this._y = 363; this.swapDepths(10094); _root.inv8 = true; _root.islot8 = "kite_shield"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 215; this._y = 363; this.swapDepths(10094); _root.inv9 = true; _root.islot9 = "kite_shield"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 277; this._y = 363; this.swapDepths(10094); _root.inv10 = true; _root.islot10 = "kite_shield"; } }
Symbol 641 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("s6"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 80; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.shield == false)) { stopDrag(); this._x = 187; this._y = 206; this.swapDepths(10095); _root.equip("puresteel_shield"); _root.shield = true; _root.shielditem = "puresteel_shield"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 30; this._y = 301; _root.inv1 = true; this.swapDepths(10095); _root.islot1 = "puresteel_shield"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 92; this._y = 301; _root.inv2 = true; this.swapDepths(10095); _root.islot2 = "puresteel_shield"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 154; this._y = 301; _root.inv3 = true; this.swapDepths(10095); _root.islot3 = "puresteel_shield"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 215; this._y = 301; _root.inv4 = true; this.swapDepths(10095); _root.islot4 = "puresteel_shield"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 277; this._y = 301; _root.inv5 = true; this.swapDepths(10095); _root.islot5 = "puresteel_shield"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 30; this._y = 363; _root.inv6 = true; this.swapDepths(10095); _root.islot6 = "puresteel_shield"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 92; this._y = 363; this.swapDepths(10095); _root.inv7 = true; _root.islot7 = "puresteel_shield"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 154; this._y = 363; this.swapDepths(10095); _root.inv8 = true; _root.islot8 = "puresteel_shield"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 215; this._y = 363; this.swapDepths(10095); _root.inv9 = true; _root.islot9 = "puresteel_shield"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 277; this._y = 363; this.swapDepths(10095); _root.inv10 = true; _root.islot10 = "puresteel_shield"; } }
Symbol 644 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("s7"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 100; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.shield == false)) { stopDrag(); this._x = 187; this._y = 206; this.swapDepths(10096); _root.equip("clearsteel_shield"); _root.shield = true; _root.shielditem = "clearsteel_shield"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 30; this._y = 301; _root.inv1 = true; this.swapDepths(10096); _root.islot1 = "clearsteel_shield"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 92; this._y = 301; _root.inv2 = true; this.swapDepths(10096); _root.islot2 = "clearsteel_shield"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 154; this._y = 301; _root.inv3 = true; this.swapDepths(10096); _root.islot3 = "clearsteel_shield"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 215; this._y = 301; _root.inv4 = true; this.swapDepths(10096); _root.islot4 = "clearsteel_shield"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 277; this._y = 301; _root.inv5 = true; this.swapDepths(10096); _root.islot5 = "clearsteel_shield"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 30; this._y = 363; _root.inv6 = true; this.swapDepths(10096); _root.islot6 = "clearsteel_shield"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 92; this._y = 363; this.swapDepths(10096); _root.inv7 = true; _root.islot7 = "clearsteel_shield"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 154; this._y = 363; this.swapDepths(10096); _root.inv8 = true; _root.islot8 = "clearsteel_shield"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 215; this._y = 363; this.swapDepths(10096); _root.inv9 = true; _root.islot9 = "clearsteel_shield"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 277; this._y = 363; this.swapDepths(10096); _root.inv10 = true; _root.islot10 = "clearsteel_shield"; } }
Symbol 647 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("s8"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 120; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.shield == false)) { stopDrag(); this._x = 187; this._y = 206; this.swapDepths(10097); _root.equip("shield_of_crystals"); _root.shield = true; _root.shielditem = "shield_of_crystals"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 30; this._y = 301; _root.inv1 = true; this.swapDepths(10097); _root.islot1 = "shield_of_crystals"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 92; this._y = 301; _root.inv2 = true; this.swapDepths(10097); _root.islot2 = "shield_of_crystals"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 154; this._y = 301; _root.inv3 = true; this.swapDepths(10097); _root.islot3 = "shield_of_crystals"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 215; this._y = 301; _root.inv4 = true; this.swapDepths(10097); _root.islot4 = "shield_of_crystals"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 277; this._y = 301; _root.inv5 = true; this.swapDepths(10097); _root.islot5 = "shield_of_crystals"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 30; this._y = 363; _root.inv6 = true; this.swapDepths(10097); _root.islot6 = "shield_of_crystals"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 92; this._y = 363; this.swapDepths(10097); _root.inv7 = true; _root.islot7 = "shield_of_crystals"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 154; this._y = 363; this.swapDepths(10097); _root.inv8 = true; _root.islot8 = "shield_of_crystals"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 215; this._y = 363; this.swapDepths(10097); _root.inv9 = true; _root.islot9 = "shield_of_crystals"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 277; this._y = 363; this.swapDepths(10097); _root.inv10 = true; _root.islot10 = "shield_of_crystals"; } }
Symbol 650 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("s9"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 150; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.shield == false)) { stopDrag(); this._x = 187; this._y = 206; this.swapDepths(10098); _root.equip("guard_of_mardok"); _root.shield = true; _root.shielditem = "guard_of_mardok"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 30; this._y = 301; _root.inv1 = true; this.swapDepths(10098); _root.islot1 = "guard_of_mardok"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 92; this._y = 301; _root.inv2 = true; this.swapDepths(10098); _root.islot2 = "guard_of_mardok"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 154; this._y = 301; _root.inv3 = true; this.swapDepths(10098); _root.islot3 = "guard_of_mardok"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 215; this._y = 301; _root.inv4 = true; this.swapDepths(10098); _root.islot4 = "guard_of_mardok"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 277; this._y = 301; _root.inv5 = true; this.swapDepths(10098); _root.islot5 = "guard_of_mardok"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 30; this._y = 363; _root.inv6 = true; this.swapDepths(10098); _root.islot6 = "guard_of_mardok"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 92; this._y = 363; this.swapDepths(10098); _root.inv7 = true; _root.islot7 = "guard_of_mardok"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 154; this._y = 363; this.swapDepths(10098); _root.inv8 = true; _root.islot8 = "guard_of_mardok"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 215; this._y = 363; this.swapDepths(10098); _root.inv9 = true; _root.islot9 = "guard_of_mardok"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 277; this._y = 363; this.swapDepths(10098); _root.inv10 = true; _root.islot10 = "guard_of_mardok"; } }
Symbol 673 MovieClip Frame 37
this.gotoAndPlay(1);
Symbol 674 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("s10"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 250; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.shield == false)) { stopDrag(); this._x = 187; this._y = 206; this.swapDepths(10099); _root.equip("protection_of_waterdeep"); _root.shield = true; _root.shielditem = "protection_of_waterdeep"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 30; this._y = 301; _root.inv1 = true; this.swapDepths(10099); _root.islot1 = "protection_of_waterdeep"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 92; this._y = 301; _root.inv2 = true; this.swapDepths(10099); _root.islot2 = "protection_of_waterdeep"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 154; this._y = 301; _root.inv3 = true; this.swapDepths(10099); _root.islot3 = "protection_of_waterdeep"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 215; this._y = 301; _root.inv4 = true; this.swapDepths(10099); _root.islot4 = "protection_of_waterdeep"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 277; this._y = 301; _root.inv5 = true; this.swapDepths(10099); _root.islot5 = "protection_of_waterdeep"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 30; this._y = 363; _root.inv6 = true; this.swapDepths(10099); _root.islot6 = "protection_of_waterdeep"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 92; this._y = 363; this.swapDepths(10099); _root.inv7 = true; _root.islot7 = "protection_of_waterdeep"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 154; this._y = 363; this.swapDepths(10099); _root.inv8 = true; _root.islot8 = "protection_of_waterdeep"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 215; this._y = 363; this.swapDepths(10099); _root.inv9 = true; _root.islot9 = "protection_of_waterdeep"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 277; this._y = 363; this.swapDepths(10099); _root.inv10 = true; _root.islot10 = "protection_of_waterdeep"; } }
Symbol 678 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("sw2"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 30; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.sword == false)) { stopDrag(); this._x = 126; this._y = 216; this.swapDepths(10101); _root.equip("steel_short_sword"); _root.sword = true; _root.sworditem = "steel_short_sword"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 33.6; this._y = 310.4; _root.inv1 = true; this.swapDepths(10101); _root.islot1 = "steel_short_sword"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 94.4; this._y = 310.4; _root.inv2 = true; this.swapDepths(10101); _root.islot2 = "steel_short_sword"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 156.4; this._y = 310.4; _root.inv3 = true; this.swapDepths(10101); _root.islot3 = "steel_short_sword"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 217.4; this._y = 310.4; _root.inv4 = true; this.swapDepths(10101); _root.islot4 = "steel_short_sword"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 280.4; this._y = 310.4; _root.inv5 = true; this.swapDepths(10101); _root.islot5 = "steel_short_sword"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 33.4; this._y = 371.4; _root.inv6 = true; this.swapDepths(10101); _root.islot6 = "steel_short_sword"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 94.4; this._y = 371.4; this.swapDepths(10101); _root.inv7 = true; _root.islot7 = "steel_short_sword"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 156.4; this._y = 371.4; this.swapDepths(10101); _root.inv8 = true; _root.islot8 = "steel_short_sword"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 217.4; this._y = 371.4; this.swapDepths(10101); _root.inv9 = true; _root.islot9 = "steel_short_sword"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 280.4; this._y = 371.4; this.swapDepths(10101); _root.inv10 = true; _root.islot10 = "steel_short_sword"; } }
Symbol 683 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("sw3"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 40; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.sword == false)) { stopDrag(); this._x = 119; this._y = 208; this.swapDepths(10102); _root.equip("steel_long_sword"); _root.sword = true; _root.sworditem = "steel_long_sword"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 26; this._y = 304.5; _root.inv1 = true; this.swapDepths(10102); _root.islot1 = "steel_long_sword"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 88; this._y = 304.5; _root.inv2 = true; this.swapDepths(10102); _root.islot2 = "steel_long_sword"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 150; this._y = 304.5; _root.inv3 = true; this.swapDepths(10102); _root.islot3 = "steel_long_sword"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 211; this._y = 304.5; _root.inv4 = true; this.swapDepths(10102); _root.islot4 = "steel_long_sword"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 273; this._y = 304.5; _root.inv5 = true; this.swapDepths(10102); _root.islot5 = "steel_long_sword"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 26; this._y = 366; _root.inv6 = true; this.swapDepths(10102); _root.islot6 = "steel_long_sword"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 88; this._y = 366; this.swapDepths(10102); _root.inv7 = true; _root.islot7 = "steel_long_sword"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 150; this._y = 366; this.swapDepths(10102); _root.inv8 = true; _root.islot8 = "steel_long_sword"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 211; this._y = 366; this.swapDepths(10102); _root.inv9 = true; _root.islot9 = "steel_long_sword"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 273; this._y = 366; this.swapDepths(10102); _root.inv10 = true; _root.islot10 = "steel_long_sword"; } }
Symbol 687 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("sw4"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 50; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.sword == false)) { stopDrag(); this._x = 119; this._y = 208; this.swapDepths(10103); _root.equip("bronze_long_sword"); _root.sword = true; _root.sworditem = "bronze_long_sword"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 26; this._y = 304.5; _root.inv1 = true; this.swapDepths(10103); _root.islot1 = "bronze_long_sword"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 88; this._y = 304.5; _root.inv2 = true; this.swapDepths(10103); _root.islot2 = "bronze_long_sword"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 150; this._y = 304.5; _root.inv3 = true; this.swapDepths(10103); _root.islot3 = "bronze_long_sword"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 211; this._y = 304.5; _root.inv4 = true; this.swapDepths(10103); _root.islot4 = "bronze_long_sword"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 273; this._y = 304.5; _root.inv5 = true; this.swapDepths(10103); _root.islot5 = "bronze_long_sword"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 26; this._y = 366; _root.inv6 = true; this.swapDepths(10103); _root.islot6 = "bronze_long_sword"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 88; this._y = 366; this.swapDepths(10103); _root.inv7 = true; _root.islot7 = "bronze_long_sword"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 150; this._y = 366; this.swapDepths(10103); _root.inv8 = true; _root.islot8 = "bronze_long_sword"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 211; this._y = 366; this.swapDepths(10103); _root.inv9 = true; _root.islot9 = "bronze_long_sword"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 273; this._y = 366; this.swapDepths(10103); _root.inv10 = true; _root.islot10 = "bronze_long_sword"; } }
Symbol 691 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("sw5"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 60; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.sword == false)) { stopDrag(); this._x = 119; this._y = 208; this.swapDepths(10104); _root.equip("plated_long_sword"); _root.sword = true; _root.sworditem = "plated_long_sword"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 26; this._y = 304.5; _root.inv1 = true; this.swapDepths(10104); _root.islot1 = "plated_long_sword"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 88; this._y = 304.5; _root.inv2 = true; this.swapDepths(10104); _root.islot2 = "plated_long_sword"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 150; this._y = 304.5; _root.inv3 = true; this.swapDepths(10104); _root.islot3 = "plated_long_sword"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 211; this._y = 304.5; _root.inv4 = true; this.swapDepths(10104); _root.islot4 = "plated_long_sword"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 273; this._y = 304.5; _root.inv5 = true; this.swapDepths(10104); _root.islot5 = "plated_long_sword"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 26; this._y = 366; _root.inv6 = true; this.swapDepths(10104); _root.islot6 = "plated_long_sword"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 88; this._y = 366; this.swapDepths(10104); _root.inv7 = true; _root.islot7 = "plated_long_sword"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 150; this._y = 366; this.swapDepths(10104); _root.inv8 = true; _root.islot8 = "plated_long_sword"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 211; this._y = 366; this.swapDepths(10104); _root.inv9 = true; _root.islot9 = "plated_long_sword"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 273; this._y = 366; this.swapDepths(10104); _root.inv10 = true; _root.islot10 = "plated_long_sword"; } }
Symbol 696 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("sw6"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 70; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.sword == false)) { stopDrag(); this._x = 119; this._y = 208; this.swapDepths(10105); _root.equip("puresteel_long_sword"); _root.sword = true; _root.sworditem = "puresteel_long_sword"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 26; this._y = 304.5; _root.inv1 = true; this.swapDepths(10105); _root.islot1 = "puresteel_long_sword"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 88; this._y = 304.5; _root.inv2 = true; this.swapDepths(10105); _root.islot2 = "puresteel_long_sword"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 150; this._y = 304.5; _root.inv3 = true; this.swapDepths(10105); _root.islot3 = "puresteel_long_sword"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 211; this._y = 304.5; _root.inv4 = true; this.swapDepths(10105); _root.islot4 = "puresteel_long_sword"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 273; this._y = 304.5; _root.inv5 = true; this.swapDepths(10105); _root.islot5 = "puresteel_long_sword"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 26; this._y = 366; _root.inv6 = true; this.swapDepths(10105); _root.islot6 = "puresteel_long_sword"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 88; this._y = 366; this.swapDepths(10105); _root.inv7 = true; _root.islot7 = "puresteel_long_sword"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 150; this._y = 366; this.swapDepths(10105); _root.inv8 = true; _root.islot8 = "puresteel_long_sword"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 211; this._y = 366; this.swapDepths(10105); _root.inv9 = true; _root.islot9 = "puresteel_long_sword"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 273; this._y = 366; this.swapDepths(10105); _root.inv10 = true; _root.islot10 = "puresteel_long_sword"; } }
Symbol 701 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("sw7"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 85; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.sword == false)) { stopDrag(); this._x = 119; this._y = 208; this.swapDepths(10106); _root.equip("generals_blade"); _root.sword = true; _root.sworditem = "generals_blade"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 26; this._y = 304.5; _root.inv1 = true; this.swapDepths(10106); _root.islot1 = "generals_blade"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 88; this._y = 304.5; _root.inv2 = true; this.swapDepths(10106); _root.islot2 = "generals_blade"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 150; this._y = 304.5; _root.inv3 = true; this.swapDepths(10106); _root.islot3 = "generals_blade"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 211; this._y = 304.5; _root.inv4 = true; this.swapDepths(10106); _root.islot4 = "generals_blade"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 273; this._y = 304.5; _root.inv5 = true; this.swapDepths(10106); _root.islot5 = "generals_blade"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 26; this._y = 366; _root.inv6 = true; this.swapDepths(10106); _root.islot6 = "generals_blade"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 88; this._y = 366; this.swapDepths(10106); _root.inv7 = true; _root.islot7 = "generals_blade"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 150; this._y = 366; this.swapDepths(10106); _root.inv8 = true; _root.islot8 = "generals_blade"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 211; this._y = 366; this.swapDepths(10106); _root.inv9 = true; _root.islot9 = "generals_blade"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 273; this._y = 366; this.swapDepths(10106); _root.inv10 = true; _root.islot10 = "generals_blade"; } }
Symbol 705 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("sw8"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 100; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.sword == false)) { stopDrag(); this._x = 119; this._y = 208; this.swapDepths(10107); _root.equip("warders_blade"); _root.sword = true; _root.sworditem = "warders_blade"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 26; this._y = 304.5; _root.inv1 = true; this.swapDepths(10107); _root.islot1 = "warders_blade"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 88; this._y = 304.5; _root.inv2 = true; this.swapDepths(10107); _root.islot2 = "warders_blade"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 150; this._y = 304.5; _root.inv3 = true; this.swapDepths(10107); _root.islot3 = "warders_blade"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 211; this._y = 304.5; _root.inv4 = true; this.swapDepths(10107); _root.islot4 = "warders_blade"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 273; this._y = 304.5; _root.inv5 = true; this.swapDepths(10107); _root.islot5 = "warders_blade"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 26; this._y = 366; _root.inv6 = true; this.swapDepths(10107); _root.islot6 = "warders_blade"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 88; this._y = 366; this.swapDepths(10107); _root.inv7 = true; _root.islot7 = "warders_blade"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 150; this._y = 366; this.swapDepths(10107); _root.inv8 = true; _root.islot8 = "warders_blade"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 211; this._y = 366; this.swapDepths(10107); _root.inv9 = true; _root.islot9 = "warders_blade"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 273; this._y = 366; this.swapDepths(10107); _root.inv10 = true; _root.islot10 = "warders_blade"; } }
Symbol 710 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("sw9"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 150; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.sword == false)) { stopDrag(); this._x = 119; this._y = 208; this.swapDepths(10108); _root.equip("clearsteel_long_sword"); _root.sword = true; _root.sworditem = "clearsteel_long_sword"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 26; this._y = 304.5; _root.inv1 = true; this.swapDepths(10108); _root.islot1 = "clearsteel_long_sword"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 88; this._y = 304.5; _root.inv2 = true; this.swapDepths(10108); _root.islot2 = "clearsteel_long_sword"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 150; this._y = 304.5; _root.inv3 = true; this.swapDepths(10108); _root.islot3 = "clearsteel_long_sword"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 211; this._y = 304.5; _root.inv4 = true; this.swapDepths(10108); _root.islot4 = "clearsteel_long_sword"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 273; this._y = 304.5; _root.inv5 = true; this.swapDepths(10108); _root.islot5 = "clearsteel_long_sword"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 26; this._y = 366; _root.inv6 = true; this.swapDepths(10108); _root.islot6 = "clearsteel_long_sword"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 88; this._y = 366; this.swapDepths(10108); _root.inv7 = true; _root.islot7 = "clearsteel_long_sword"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 150; this._y = 366; this.swapDepths(10108); _root.inv8 = true; _root.islot8 = "clearsteel_long_sword"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 211; this._y = 366; this.swapDepths(10108); _root.inv9 = true; _root.islot9 = "clearsteel_long_sword"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 273; this._y = 366; this.swapDepths(10108); _root.inv10 = true; _root.islot10 = "clearsteel_long_sword"; } }
Symbol 738 MovieClip Frame 45
this.gotoAndPlay(1);
Symbol 739 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("sw10"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 250; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.sword == false)) { stopDrag(); this._x = 119; this._y = 208; this.swapDepths(10109); _root.equip("bane_of_tarsis"); _root.sword = true; _root.sworditem = "bane_of_tarsis"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 26; this._y = 304.5; _root.inv1 = true; this.swapDepths(10109); _root.islot1 = "bane_of_tarsis"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 88; this._y = 304.5; _root.inv2 = true; this.swapDepths(10109); _root.islot2 = "bane_of_tarsis"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 150; this._y = 304.5; _root.inv3 = true; this.swapDepths(10109); _root.islot3 = "bane_of_tarsis"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 211; this._y = 304.5; _root.inv4 = true; this.swapDepths(10109); _root.islot4 = "bane_of_tarsis"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 273; this._y = 304.5; _root.inv5 = true; this.swapDepths(10109); _root.islot5 = "bane_of_tarsis"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 26; this._y = 366; _root.inv6 = true; this.swapDepths(10109); _root.islot6 = "bane_of_tarsis"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 88; this._y = 366; this.swapDepths(10109); _root.inv7 = true; _root.islot7 = "bane_of_tarsis"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 150; this._y = 366; this.swapDepths(10109); _root.inv8 = true; _root.islot8 = "bane_of_tarsis"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 211; this._y = 366; this.swapDepths(10109); _root.inv9 = true; _root.islot9 = "bane_of_tarsis"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 273; this._y = 366; this.swapDepths(10109); _root.inv10 = true; _root.islot10 = "bane_of_tarsis"; } }
Symbol 742 Button
on (press) { if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { if (this._droptarget == "/world/equiptment/destroy") { _root.gold = _root.gold + 250; stopDrag(); this._visible = false; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 37; this._y = 310; _root.inv1 = true; this.swapDepths(10110); _root.islot1 = "cross"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 99; this._y = 310; _root.inv2 = true; this.swapDepths(10110); _root.islot2 = "cross"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 161; this._y = 310; _root.inv3 = true; this.swapDepths(10110); _root.islot3 = "cross"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 222; this._y = 310; _root.inv4 = true; this.swapDepths(10110); _root.islot4 = "cross"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 284; this._y = 310; _root.inv5 = true; this.swapDepths(10110); _root.islot5 = "cross"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 37; this._y = 371; _root.inv6 = true; this.swapDepths(10110); _root.islot6 = "cross"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 99; this._y = 371; this.swapDepths(10110); _root.inv7 = true; _root.islot7 = "cross"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 161; this._y = 371; this.swapDepths(10110); _root.inv8 = true; _root.islot8 = "cross"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 222; this._y = 371; this.swapDepths(10110); _root.inv9 = true; _root.islot9 = "cross"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 284; this._y = 371; this.swapDepths(10110); _root.inv10 = true; _root.islot10 = "cross"; } }
Symbol 745 Button
on (press) { if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { if (this._droptarget == "/world/equiptment/destroy") { _root.gold = _root.gold + 250; stopDrag(); this._visible = false; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 37; this._y = 310; _root.inv1 = true; this.swapDepths(10111); _root.islot1 = "necklace"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 99; this._y = 310; _root.inv2 = true; this.swapDepths(10111); _root.islot2 = "necklace"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 161; this._y = 310; _root.inv3 = true; this.swapDepths(10111); _root.islot3 = "necklace"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 222; this._y = 310; _root.inv4 = true; this.swapDepths(10111); _root.islot4 = "necklace"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 284; this._y = 310; _root.inv5 = true; this.swapDepths(10111); _root.islot5 = "necklace"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 37; this._y = 371; _root.inv6 = true; this.swapDepths(10111); _root.islot6 = "necklace"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 99; this._y = 371; this.swapDepths(10111); _root.inv7 = true; _root.islot7 = "necklace"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 161; this._y = 371; this.swapDepths(10111); _root.inv8 = true; _root.islot8 = "necklace"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 222; this._y = 371; this.swapDepths(10111); _root.inv9 = true; _root.islot9 = "necklace"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 284; this._y = 371; this.swapDepths(10111); _root.inv10 = true; _root.islot10 = "necklace"; } }
Symbol 748 Button
on (press) { if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { if (this._droptarget == "/world/equiptment/destroy") { _root.gold = _root.gold + 250; stopDrag(); this._visible = false; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 43; this._y = 307; _root.inv1 = true; this.swapDepths(10112); _root.islot1 = "shovel"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 105; this._y = 307; _root.inv2 = true; this.swapDepths(10112); _root.islot2 = "shovel"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 166; this._y = 307; _root.inv3 = true; this.swapDepths(10112); _root.islot3 = "shovel"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 289; this._y = 307; _root.inv4 = true; this.swapDepths(10112); _root.islot4 = "shovel"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 291; this._y = 307; _root.inv5 = true; this.swapDepths(10112); _root.islot5 = "shovel"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 43; this._y = 368; _root.inv6 = true; this.swapDepths(10112); _root.islot6 = "shovel"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 105; this._y = 368; this.swapDepths(10112); _root.inv7 = true; _root.islot7 = "shovel"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 166; this._y = 368; this.swapDepths(10112); _root.inv8 = true; _root.islot8 = "shovel"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 289; this._y = 368; this.swapDepths(10112); _root.inv9 = true; _root.islot9 = "shovel"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 291; this._y = 368; this.swapDepths(10112); _root.inv10 = true; _root.islot10 = "shovel"; } }
Symbol 751 Button
on (press) { if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { if (this._droptarget == "/world/equiptment/destroy") { _root.gold = _root.gold + 250; stopDrag(); this._visible = false; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 38; this._y = 304.5; _root.inv1 = true; this.swapDepths(10113); _root.islot1 = "axe"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 98; this._y = 304.5; _root.inv2 = true; this.swapDepths(10113); _root.islot2 = "axe"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 160; this._y = 304.5; _root.inv3 = true; this.swapDepths(10113); _root.islot3 = "axe"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 220; this._y = 304.5; _root.inv4 = true; this.swapDepths(10113); _root.islot4 = "axe"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 284; this._y = 304.5; _root.inv5 = true; this.swapDepths(10113); _root.islot5 = "axe"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 38; this._y = 366; _root.inv6 = true; this.swapDepths(10113); _root.islot6 = "axe"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 98; this._y = 366; this.swapDepths(10113); _root.inv7 = true; _root.islot7 = "axe"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 160; this._y = 366; this.swapDepths(10113); _root.inv8 = true; _root.islot8 = "axe"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 220; this._y = 366; this.swapDepths(10113); _root.inv9 = true; _root.islot9 = "axe"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 284; this._y = 366; this.swapDepths(10113); _root.inv10 = true; _root.islot10 = "axe"; } }
Symbol 754 Button
on (press) { if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { if (this._droptarget == "/world/equiptment/destroy") { _root.gold = _root.gold + 250; stopDrag(); this._visible = false; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 29; this._y = 319; _root.inv1 = true; this.swapDepths(10114); _root.islot1 = "key"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 91; this._y = 319; _root.inv2 = true; this.swapDepths(10114); _root.islot2 = "key"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 153; this._y = 319; _root.inv3 = true; this.swapDepths(10114); _root.islot3 = "key"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 215; this._y = 319; _root.inv4 = true; this.swapDepths(10114); _root.islot4 = "key"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 275; this._y = 319; _root.inv5 = true; this.swapDepths(10114); _root.islot5 = "key"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 29; this._y = 380; _root.inv6 = true; this.swapDepths(10114); _root.islot6 = "key"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 91; this._y = 380; this.swapDepths(10114); _root.inv7 = true; _root.islot7 = "key"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 153; this._y = 380; this.swapDepths(10114); _root.inv8 = true; _root.islot8 = "key"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 215; this._y = 380; this.swapDepths(10114); _root.inv9 = true; _root.islot9 = "key"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 275; this._y = 380; this.swapDepths(10114); _root.inv10 = true; _root.islot10 = "key"; } }
Symbol 757 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("c1"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 10; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.chest == false)) { stopDrag(); this._x = 72.8; this._y = 90.8; this.swapDepths(10020); _root.equip("cloth_shirt"); _root.chest = true; _root.chestitem = "cloth_shirt"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 31.5; this._y = 306; _root.inv1 = true; this.swapDepths(10020); _root.islot1 = "cloth_shirt"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 91.5; this._y = 306; _root.inv2 = true; this.swapDepths(10020); _root.islot2 = "cloth_shirt"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 154; this._y = 306; _root.inv3 = true; this.swapDepths(10020); _root.islot3 = "cloth_shirt"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 214; this._y = 306; _root.inv4 = true; this.swapDepths(10020); _root.islot4 = "cloth_shirt"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 274; this._y = 306; _root.inv5 = true; this.swapDepths(10020); _root.islot5 = "cloth_shirt"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 31.5; this._y = 368; _root.inv6 = true; this.swapDepths(10020); _root.islot6 = "cloth_shirt"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 91.5; this._y = 368; this.swapDepths(10020); _root.inv7 = true; _root.islot7 = "cloth_shirt"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 154; this._y = 368; this.swapDepths(10020); _root.inv8 = true; _root.islot8 = "cloth_shirt"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 214; this._y = 368; this.swapDepths(10020); _root.inv9 = true; _root.islot9 = "cloth_shirt"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 274; this._y = 368; this.swapDepths(10020); _root.inv10 = true; _root.islot10 = "cloth_shirt"; } }
Symbol 760 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("s1"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 10; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.shield == false)) { stopDrag(); this._x = 190; this._y = 216; this.swapDepths(10090); _root.equip("wooden_buckler"); _root.shield = true; _root.shielditem = "wooden_buckler"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 33.6; this._y = 310.4; _root.inv1 = true; this.swapDepths(10090); _root.islot1 = "wooden_buckler"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 94.4; this._y = 310.4; _root.inv2 = true; this.swapDepths(10090); _root.islot2 = "wooden_buckler"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 156.4; this._y = 310.4; _root.inv3 = true; this.swapDepths(10090); _root.islot3 = "wooden_buckler"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 217.4; this._y = 310.4; _root.inv4 = true; this.swapDepths(10090); _root.islot4 = "wooden_buckler"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 280.4; this._y = 310.4; _root.inv5 = true; this.swapDepths(10090); _root.islot5 = "wooden_buckler"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 33.4; this._y = 371.4; _root.inv6 = true; this.swapDepths(10090); _root.islot6 = "wooden_buckler"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 94.4; this._y = 371.4; this.swapDepths(10090); _root.inv7 = true; _root.islot7 = "wooden_buckler"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 156.4; this._y = 371.4; this.swapDepths(10090); _root.inv8 = true; _root.islot8 = "wooden_buckler"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 217.4; this._y = 371.4; this.swapDepths(10090); _root.inv9 = true; _root.islot9 = "wooden_buckler"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 280.4; this._y = 371.4; this.swapDepths(10090); _root.inv10 = true; _root.islot10 = "wooden_buckler"; } }
Symbol 763 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("sw1"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 15; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.sword == false)) { stopDrag(); this._x = 126; this._y = 216; this.swapDepths(10100); _root.equip("wooden_sword"); _root.sword = true; _root.sworditem = "wooden_sword"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 33.6; this._y = 310.4; _root.inv1 = true; this.swapDepths(10100); _root.islot1 = "wooden_sword"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 94.4; this._y = 310.4; _root.inv2 = true; this.swapDepths(10100); _root.islot2 = "wooden_sword"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 156.4; this._y = 310.4; _root.inv3 = true; this.swapDepths(10100); _root.islot3 = "wooden_sword"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 217.4; this._y = 310.4; _root.inv4 = true; this.swapDepths(10100); _root.islot4 = "wooden_sword"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 280.4; this._y = 310.4; _root.inv5 = true; this.swapDepths(10100); _root.islot5 = "wooden_sword"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 33.4; this._y = 371.4; _root.inv6 = true; this.swapDepths(10100); _root.islot6 = "wooden_sword"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 94.4; this._y = 371.4; this.swapDepths(10100); _root.inv7 = true; _root.islot7 = "wooden_sword"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 156.4; this._y = 371.4; this.swapDepths(10100); _root.inv8 = true; _root.islot8 = "wooden_sword"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 217.4; this._y = 371.4; this.swapDepths(10100); _root.inv9 = true; _root.islot9 = "wooden_sword"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 280.4; this._y = 371.4; this.swapDepths(10100); _root.inv10 = true; _root.islot10 = "wooden_sword"; } }
Symbol 766 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("ha7"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 70; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.hands == false)) { stopDrag(); this._x = 238.2; this._y = 154; this.swapDepths(10046); _root.equip("gloves_of_power"); _root.hands = true; _root.handitem = "gloves_of_power"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 31; this._y = 307; _root.inv1 = true; this.swapDepths(10046); _root.islot1 = "gloves_of_power"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 92; this._y = 307; _root.inv2 = true; this.swapDepths(10046); _root.islot2 = "gloves_of_power"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 154; this._y = 307; _root.inv3 = true; this.swapDepths(10046); _root.islot3 = "gloves_of_power"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 215; this._y = 307; _root.inv4 = true; this.swapDepths(10046); _root.islot4 = "gloves_of_power"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 278; this._y = 307; _root.inv5 = true; this.swapDepths(10046); _root.islot5 = "gloves_of_power"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 31; this._y = 368; _root.inv6 = true; this.swapDepths(10046); _root.islot6 = "gloves_of_power"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 92; this._y = 368; this.swapDepths(10046); _root.inv7 = true; _root.islot7 = "gloves_of_power"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 154; this._y = 368; this.swapDepths(10046); _root.inv8 = true; _root.islot8 = "gloves_of_power"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 215; this._y = 368; this.swapDepths(10046); _root.inv9 = true; _root.islot9 = "gloves_of_power"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 278; this._y = 368; this.swapDepths(10046); _root.inv10 = true; _root.islot10 = "gloves_of_power"; } }
Symbol 779 MovieClip Frame 24
this.gotoAndPlay(1);
Symbol 780 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("a10"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 210; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.arms == false)) { stopDrag(); this._x = 72; this._y = 153; this.swapDepths(10069); _root.equip("armguards_of_the_righteous"); _root.arms = true; _root.armitem = "armguards_of_the_righteous"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 31.5; this._y = 306; _root.inv1 = true; this.swapDepths(10069); _root.islot1 = "armguards_of_the_righteous"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 91.5; this._y = 306; _root.inv2 = true; this.swapDepths(10069); _root.islot2 = "armguards_of_the_righteous"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 154; this._y = 306; _root.inv3 = true; this.swapDepths(10069); _root.islot3 = "armguards_of_the_righteous"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 214; this._y = 306; _root.inv4 = true; this.swapDepths(10069); _root.islot4 = "armguards_of_the_righteous"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 274; this._y = 306; _root.inv5 = true; this.swapDepths(10069); _root.islot5 = "armguards_of_the_righteous"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 31.5; this._y = 368; _root.inv6 = true; this.swapDepths(10069); _root.islot6 = "armguards_of_the_righteous"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 91.5; this._y = 368; this.swapDepths(10069); _root.inv7 = true; _root.islot7 = "armguards_of_the_righteous"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 154; this._y = 368; this.swapDepths(10069); _root.inv8 = true; _root.islot8 = "armguards_of_the_righteous"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 214; this._y = 368; this.swapDepths(10069); _root.inv9 = true; _root.islot9 = "armguards_of_the_righteous"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 274; this._y = 368; this.swapDepths(10069); _root.inv10 = true; _root.islot10 = "armguards_of_the_righteous"; } }
Symbol 783 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("e2"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 40; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.ear == false)) { stopDrag(); this._x = 83; this._y = 31; this.swapDepths(10081); _root.equip("black_rose_earring"); _root.ear = true; _root.earitem = "black_rose_earring"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 41; this._y = 310; _root.inv1 = true; this.swapDepths(10081); _root.islot1 = "black_rose_earring"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 101; this._y = 310; _root.inv2 = true; this.swapDepths(10081); _root.islot2 = "black_rose_earring"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 164; this._y = 310; _root.inv3 = true; this.swapDepths(10081); _root.islot3 = "black_rose_earring"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 225; this._y = 310; _root.inv4 = true; this.swapDepths(10081); _root.islot4 = "black_rose_earring"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 287; this._y = 310; _root.inv5 = true; this.swapDepths(10081); _root.islot5 = "black_rose_earring"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 41; this._y = 370; _root.inv6 = true; this.swapDepths(10081); _root.islot6 = "black_rose_earring"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 101; this._y = 370; this.swapDepths(10081); _root.inv7 = true; _root.islot7 = "black_rose_earring"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 164; this._y = 370; this.swapDepths(10081); _root.inv8 = true; _root.islot8 = "black_rose_earring"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 225; this._y = 370; this.swapDepths(10081); _root.inv9 = true; _root.islot9 = "black_rose_earring"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 287; this._y = 370; this.swapDepths(10081); _root.inv10 = true; _root.islot10 = "black_rose_earring"; } }
Symbol 786 Button
on (press) { if (Key.isDown(16)) { _root.para.gotoAndStop("e4"); } if (!Key.isDown(16)) { startDrag (this); this.swapDepths(11000); } } on (release) { _root.para.gotoAndStop(1); if (this._droptarget == "/world/equiptment/destroy") { if (_root.inshop == true) { _root.gold = _root.gold + 70; stopDrag(); this._visible = false; } else { _root.world.equiptment.getinshop.gotoAndPlay(2); } } if ((this._droptarget == "/world/equiptment/droparea") && (_root.ear == false)) { stopDrag(); this._x = 83; this._y = 31; this.swapDepths(10083); _root.equip("earring_of_reflection"); _root.ear = true; _root.earitem = "earring_of_reflection"; } if ((this._droptarget == "/world/equiptment/inv1") && (_root.inv1 == false)) { stopDrag(); this._x = 41; this._y = 310; _root.inv1 = true; this.swapDepths(10083); _root.islot1 = "earring_of_reflection"; } if ((this._droptarget == "/world/equiptment/inv2") && (_root.inv2 == false)) { stopDrag(); this._x = 101; this._y = 310; _root.inv2 = true; this.swapDepths(10083); _root.islot2 = "earring_of_reflection"; } if ((this._droptarget == "/world/equiptment/inv3") && (_root.inv3 == false)) { stopDrag(); this._x = 164; this._y = 310; _root.inv3 = true; this.swapDepths(10083); _root.islot3 = "earring_of_reflection"; } if ((this._droptarget == "/world/equiptment/inv4") && (_root.inv4 == false)) { stopDrag(); this._x = 225; this._y = 310; _root.inv4 = true; this.swapDepths(10083); _root.islot4 = "earring_of_reflection"; } if ((this._droptarget == "/world/equiptment/inv5") && (_root.inv5 == false)) { stopDrag(); this._x = 287; this._y = 310; _root.inv5 = true; this.swapDepths(10083); _root.islot5 = "earring_of_reflection"; } if ((this._droptarget == "/world/equiptment/inv6") && (_root.inv6 == false)) { stopDrag(); this._x = 41; this._y = 370; _root.inv6 = true; this.swapDepths(10083); _root.islot6 = "earring_of_reflection"; } if ((this._droptarget == "/world/equiptment/inv7") && (_root.inv7 == false)) { stopDrag(); this._x = 101; this._y = 370; this.swapDepths(10083); _root.inv7 = true; _root.islot7 = "earring_of_reflection"; } if ((this._droptarget == "/world/equiptment/inv8") && (_root.inv8 == false)) { stopDrag(); this._x = 164; this._y = 370; this.swapDepths(10083); _root.inv8 = true; _root.islot8 = "earring_of_reflection"; } if ((this._droptarget == "/world/equiptment/inv9") && (_root.inv9 == false)) { stopDrag(); this._x = 225; this._y = 370; this.swapDepths(10083); _root.inv9 = true; _root.islot9 = "earring_of_reflection"; } if ((this._droptarget == "/world/equiptment/inv10") && (_root.inv10 == false)) { stopDrag(); this._x = 287; this._y = 370; this.swapDepths(10083); _root.inv10 = true; _root.islot10 = "earring_of_reflection"; } }
Symbol 790 MovieClip Frame 1
stop();
Symbol 790 MovieClip Frame 73
this.gotoAndStop(1);
Symbol 797 MovieClip Frame 1
stop();
Symbol 825 Button
on (release) { _root.points--; _root.str++; _root.addstr++; }
Symbol 826 Button
on (release) { _root.points--; _root.sta++; _root.addsta++; }
Symbol 827 Button
on (release) { _root.points--; _root.agi++; _root.addagi++; }
Symbol 828 Button
on (release) { _root.points--; _root.dex++; _root.adddex++; }
Symbol 829 Button
on (release) { _root.points--; _root.fr = _root.fr + 5; _root.addfr++; }
Symbol 830 Button
on (release) { _root.points--; _root.cr = _root.cr + 5; _root.addcr++; }
Symbol 831 Button
on (release) { _root.points--; _root.pr = _root.pr + 5; _root.addpr++; }
Symbol 832 Button
on (release) { _root.points--; _root.mr = _root.mr + 5; _root.addmr++; }
Symbol 842 Button
on (release) { _root.world.game.saved.gotoAndPlay(2); mySO = SharedObject.getLocal("test"); mySO.data.sox = _root.world.hero._x; mySO.data.soy = _root.world.hero._y; mySO.data.socurhp = _root.curhp; mySO.data.somaxhp = _root.maxhp; mySO.data.socurexp = _root.curexp; mySO.data.sonextlvl = _root.nextlvl; mySO.data.sorow = _root.row; mySO.data.socol = _root.col; mySO.data.solevel = _root.level; mySO.data.socrystals = _root.crystals; mySO.data.sobasemaxhp = _root.basemaxhp; mySO.data.soindungeon = _root.indungeon; mySO.data.soarmor = _root.armor; mySO.data.sosmpotion = _root.smpotion; mySO.data.somedpotion = _root.medpotion; mySO.data.solgpotion = _root.lgpotion; mySO.data.sogold = _root.gold; mySO.data.sohavekey = _root.havekey; mySO.data.sohaveshovel = _root.haveshovel; mySO.data.soshovelreturned = _root.shovelreturned; mySO.data.sopoints = _root.points; mySO.data.sohavenecklace = _root.havenecklace; mySO.data.sonecklacereturned = _root.necklacereturned; mySO.data.sogiven1 = _root.given1; mySO.data.sogiven2 = _root.given2; mySO.data.sogiven3 = _root.given3; mySO.data.sogiven4 = _root.given4; mySO.data.sohaveaxe = _root.haveaxe; mySO.data.soaxereturned = _root.axereturned; mySO.data.sohavecross = _root.havecross; mySO.data.socrossreturned = _root.crossreturned; mySO.data.soislot1 = _root.islot1; mySO.data.soislot2 = _root.islot2; mySO.data.soislot3 = _root.islot3; mySO.data.soislot4 = _root.islot4; mySO.data.soislot5 = _root.islot5; mySO.data.soislot6 = _root.islot6; mySO.data.soislot7 = _root.islot7; mySO.data.soislot8 = _root.islot8; mySO.data.soislot9 = _root.islot9; mySO.data.soislot10 = _root.islot10; mySO.data.sosworditem = _root.sworditem; mySO.data.soshielditem = _root.shielditem; mySO.data.sofeetitem = _root.feetitem; mySO.data.sohanditem = _root.handitem; mySO.data.soheaditem = _root.headitem; mySO.data.soarmitem = _root.armitem; mySO.data.solegitem = _root.legitem; mySO.data.sochestitem = _root.chestitem; mySO.data.soearitem = _root.earitem; mySO.data.soclass = _root.class; mySO.data.sobeatdungeon = _root.beatdungeon; mySO.data.sog1dead = _root.g1dead; mySO.data.sog2dead = _root.g2dead; mySO.data.sog3dead = _root.g3dead; mySO.data.sog4dead = _root.g4dead; mySO.data.soaddstr = _root.addstr; mySO.data.soaddsta = _root.addsta; mySO.data.soaddagi = _root.addagi; mySO.data.soadddex = _root.adddex; mySO.data.soaddmr = _root.addmr; mySO.data.soaddfr = _root.addfr; mySO.data.soaddcr = _root.addcr; mySO.data.soaddpr = _root.addpr; mySO.data.soboss3 = _root.boss3; mySO.data.soboss4 = _root.boss4; if (_root.world.equiptment.wooden_sword._visible == true) { mySO.data.sostartsword = true; } else if (_root.world.equiptment.wooden_sword._visible == false) { mySO.data.sostartsword = false; } if (_root.world.equiptment.wooden_buckler._visible == true) { mySO.data.sostartshield = true; } else if (_root.world.equiptment.wooden_buckler._visible == false) { mySO.data.sostartshield = false; } if (_root.world.equiptment.cloth_shirt._visible == true) { mySO.data.sostartshirt = true; } else if (_root.world.equiptment.cloth_shirt._visible == false) { mySO.data.sostartshirt = false; } mySO.flush(100000); }
Symbol 846 Button
on (release) { _root.world.game.requip.gotoAndPlay(2); mySO = SharedObject.getLocal("test"); trace(mySO.data.soaddstr); _root.curhp = mySO.data.socurhp; _root.maxhp = mySO.data.somaxhp; _root.curexp = mySO.data.socurexp; _root.nextlvl = mySO.data.sonextlvl; _root.class = mySO.data.soclass; _root.addstr = mySO.data.soaddstr; _root.addsta = mySO.data.soaddsta; _root.addagi = mySO.data.soaddagi; _root.adddex = mySO.data.soadddex; _root.addcr = mySO.data.soaddcr; _root.addfr = mySO.data.soaddfr; _root.addpr = mySO.data.soaddpr; _root.addmr = mySO.data.soaddmr; if (_root.class == "warrior") { _root.str = 30 + mySO.data.soaddstr; _root.sta = 30 + mySO.data.soaddsta; _root.agi = 20 + mySO.data.soaddagi; _root.dex = 20 + mySO.data.soadddex; _root.cr = 30 + mySO.data.soaddcr; _root.fr = 30 + mySO.data.soaddfr; _root.mr = 15 + mySO.data.soaddmr; _root.pr = 25 + mySO.data.soaddpr; } if (_root.class == "paladin") { _root.str = 25 + mySO.data.soaddstr; _root.sta = 25 + mySO.data.soaddsta; _root.agi = 25 + mySO.data.soaddagi; _root.dex = 25 + mySO.data.soadddex; _root.cr = 25 + mySO.data.soaddcr; _root.fr = 25 + mySO.data.soaddfr; _root.mr = 30 + mySO.data.soaddmr; _root.pr = 20 + mySO.data.soaddpr; } if (_root.class == "scout") { _root.str = 20 + mySO.data.soaddstr; _root.sta = 20 + mySO.data.soaddsta; _root.agi = 30 + mySO.data.soaddagi; _root.dex = 30 + mySO.data.soadddex; _root.cr = 20 + mySO.data.soaddcr; _root.fr = 20 + mySO.data.soaddfr; _root.mr = 30 + mySO.data.soaddmr; _root.pr = 30 + mySO.data.soaddpr; } _root.row = mySO.data.sorow; _root.col = mySO.data.socol; _root.level = mySO.data.solevel; _root.crystals = mySO.data.socrystals; _root.basemaxhp = mySO.data.sobasemaxhp; _root.indungeon = mySO.data.soindungeon; _root.armor = mySO.data.soarmor; _root.smpotion = mySO.data.sosmpotion; _root.medpotion = mySO.data.somedpotion; _root.lgpotion = mySO.data.solgpotion; _root.gold = mySO.data.sogold; _root.havekey = mySO.data.sohavekey; _root.haveshovel = mySO.data.sohaveshovel; _root.shovelreturned = mySO.data.soshovelreturned; _root.points = mySO.data.sopoints; _root.havenecklace = mySO.data.sohavenecklace; _root.necklacereturned = mySO.data.sonecklacereturned; _root.given1 = mySO.data.sogiven1; _root.given2 = mySO.data.sogiven2; _root.given3 = mySO.data.sogiven3; _root.given4 = mySO.data.sogiven4; _root.haveaxe = mySO.data.sohaveaxe; _root.axereturned = mySO.data.soaxereturned; _root.havecross = mySO.data.sohavecross; _root.crossreturned = mySO.data.socrossreturned; _root.world.gotoAndStop((_root.row + ",") + _root.col); _root.loads1 = mySO.data.soislot1; _root.loads2 = mySO.data.soislot2; _root.loads3 = mySO.data.soislot3; _root.loads4 = mySO.data.soislot4; _root.loads5 = mySO.data.soislot5; _root.loads6 = mySO.data.soislot6; _root.loads7 = mySO.data.soislot7; _root.loads8 = mySO.data.soislot8; _root.loads9 = mySO.data.soislot9; _root.loads10 = mySO.data.soislot10; _root.loads11 = mySO.data.sosworditem; _root.loads12 = mySO.data.soshielditem; _root.loads13 = mySO.data.sofeetitem; _root.loads14 = mySO.data.sohanditem; _root.loads15 = mySO.data.soheaditem; _root.loads16 = mySO.data.soarmitem; _root.loads17 = mySO.data.solegitem; _root.loads18 = mySO.data.sochestitem; _root.loads19 = mySO.data.soearitem; _root.startsword = mySO.data.sostartsword; _root.startshield = mySO.data.sostartshield; _root.startshirt = mySO.data.sostartshirt; _root.beatdungeon = mySO.data.sobeatdungeon; _root.world.hero._x = mySO.data.sox; _root.world.hero._y = mySO.data.soy; _root.g1dead = mySO.data.sog1dead; _root.g2dead = mySO.data.sog2dead; _root.g3dead = mySO.data.sog3dead; _root.g4dead = mySO.data.sog4dead; _root.world.hero._x = 200; _root.world.hero._y = 300; _root.dead = false; _root.loadarmor(); }
Symbol 849 MovieClip Frame 1
stop();
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this.gotoAndStop(1);
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stop();
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this.gotoAndStop(1);
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stop();
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stop();
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stop(); stop();
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this.gotoAndStop(1);
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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this.gotoAndStop(1);
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stop();
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this.gotoAndStop(1);
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stop();
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this.gotoAndStop(1);
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stop();
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this.gotoAndStop(1);
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stop();
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this.gotoAndStop(1);
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stop();
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this.gotoAndStop(1);
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stop();
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this.gotoAndStop(1);
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this.gotoAndPlay(1);
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stop();
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this.gotoAndStop(1);
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this.gotoAndPlay(1);
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this.gotoAndPlay(1);
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this.gotoAndPlay(1);
Symbol 1675 Button
on (release) { if (_root.gold > 9) { _root.gold = _root.gold - 10; _root.smpotion++; } }
Symbol 1679 Button
on (release) { if (_root.gold > 17) { _root.gold = _root.gold - 18; _root.medpotion++; } }
Symbol 1684 Button
on (release) { if (_root.gold > 29) { _root.gold = _root.gold - 30; _root.lgpotion++; } }
Symbol 1687 Button
on (release) { if (_root.gold > 24) { _root.gold = _root.gold - 25; _root.medpotion++; } }
Symbol 1688 MovieClip Frame 1
stop();
Symbol 1696 Button
on (rollOver) { _root.para.gotoAndStop("sw4"); } on (rollOut) { _root.para.gotoAndStop(1); } on (release) { if (_root.gold > 309) { _root.gold = _root.gold - 310; _root.world.text.bronzelong._visible = false; _root.world.equiptment.bronze_long_sword._visible = true; _root.world.equiptment.bronze_long_sword._x = 15; _root.world.equiptment.bronze_long_sword._y = 207; } }
Symbol 1697 Button
on (rollOver) { _root.para.gotoAndStop("sw3"); } on (rollOut) { _root.para.gotoAndStop(1); } on (release) { if (_root.gold > 219) { _root.gold = _root.gold - 200; _root.world.text.steellong._visible = false; _root.world.equiptment.steel_long_sword._visible = true; _root.world.equiptment.steel_long_sword._x = 15; _root.world.equiptment.steel_long_sword._y = 207; } }
Symbol 1698 Button
on (rollOver) { _root.para.gotoAndStop("sw2"); } on (rollOut) { _root.para.gotoAndStop(1); } on (release) { if (_root.gold > 99) { _root.gold = _root.gold - 100; _root.world.text.steelshort._visible = false; _root.world.equiptment.steel_short_sword._visible = true; _root.world.equiptment.steel_short_sword._x = 22; _root.world.equiptment.steel_short_sword._y = 215; } }
Symbol 1704 Button
on (rollOver) { _root.para.gotoAndStop("sw5"); } on (rollOut) { _root.para.gotoAndStop(1); } on (release) { if (_root.gold > 399) { _root.gold = _root.gold - 400; _root.world.text.plated._visible = false; _root.world.equiptment.plated_long_sword._visible = true; _root.world.equiptment.plated_long_sword._x = 15; _root.world.equiptment.plated_long_sword._y = 207; } }
Symbol 1705 Button
on (rollOver) { _root.para.gotoAndStop("sw6"); } on (rollOut) { _root.para.gotoAndStop(1); } on (release) { if (_root.gold > 479) { _root.gold = _root.gold - 480; _root.world.text.puresteel._visible = false; _root.world.equiptment.puresteel_long_sword._visible = true; _root.world.equiptment.puresteel_long_sword._x = 15; _root.world.equiptment.puresteel_long_sword._y = 207; } }
Symbol 1709 Button
on (rollOver) { _root.para.gotoAndStop("sw4"); } on (rollOut) { _root.para.gotoAndStop(1); } on (release) { if (_root.gold > 309) { _root.gold = _root.gold - 310; _root.world.text.bronzelong._visible = false; _root.world.equiptment.bronze_long_sword._visible = true; _root.world.equiptment.bronze_long_sword._x = 15; _root.world.equiptment.bronze_long_sword._y = 207; } }
Symbol 1711 Button
on (rollOver) { _root.para.gotoAndStop("sw7"); } on (rollOut) { _root.para.gotoAndStop(1); } on (release) { if (_root.gold > 559) { _root.gold = _root.gold - 560; _root.world.text.generals._visible = false; _root.world.equiptment.generals_blade._visible = true; _root.world.equiptment.generals_blade._x = 15; _root.world.equiptment.generals_blade._y = 207; } }
Symbol 1714 Button
on (rollOver) { _root.para.gotoAndStop("sw9"); } on (rollOut) { _root.para.gotoAndStop(1); } on (release) { if (_root.gold > 799) { _root.gold = _root.gold - 800; _root.world.text.clearsteel._visible = false; _root.world.equiptment.clearsteel_long_sword._visible = true; _root.world.equiptment.clearsteel_long_sword._x = 15; _root.world.equiptment.clearsteel_long_sword._y = 207; } }
Symbol 1715 Button
on (rollOver) { _root.para.gotoAndStop("sw8"); } on (rollOut) { _root.para.gotoAndStop(1); } on (release) { if (_root.gold > 679) { _root.gold = _root.gold - 680; _root.world.text.warders._visible = false; _root.world.equiptment.warders_blade._visible = true; _root.world.equiptment.warders_blade._x = 15; _root.world.equiptment.warders_blade._y = 207; } }
Symbol 1719 MovieClip Frame 1
stop();
Symbol 1731 Button
on (rollOver) { _root.para.gotoAndStop("a1"); } on (rollOut) { _root.para.gotoAndStop(1); } on (release) { if (_root.gold > 14) { _root.gold = _root.gold - 15; _root.world.text.clothslev._visible = false; _root.world.equiptment.cloth_sleeves._visible = true; _root.world.equiptment.cloth_sleeves._x = 19; _root.world.equiptment.cloth_sleeves._y = 210; } }
Symbol 1732 Button
on (rollOver) { _root.para.gotoAndStop("l1"); } on (rollOut) { _root.para.gotoAndStop(1); } on (release) { if (_root.gold > 19) { _root.gold = _root.gold - 20; _root.world.text.clothpan._visible = false; _root.world.equiptment.cloth_pants._visible = true; _root.world.equiptment.cloth_pants._x = 24.4; _root.world.equiptment.cloth_pants._y = 210; } }
Symbol 1733 Button
on (rollOver) { _root.para.gotoAndStop("f1"); } on (rollOut) { _root.para.gotoAndStop(1); } on (release) { if (_root.gold > 14) { _root.gold = _root.gold - 15; _root.world.text.clothsan._visible = false; _root.world.equiptment.cloth_sandals._visible = true; _root.world.equiptment.cloth_sandals._x = 19; _root.world.equiptment.cloth_sandals._y = 221.6; } }
Symbol 1734 Button
on (rollOver) { _root.para.gotoAndStop("ha1"); } on (rollOut) { _root.para.gotoAndStop(1); } on (release) { if (_root.gold > 14) { _root.gold = _root.gold - 15; _root.world.text.clothglove._visible = false; _root.world.equiptment.cloth_gloves._visible = true; _root.world.equiptment.cloth_gloves._x = 22.4; _root.world.equiptment.cloth_gloves._y = 215; } }
Symbol 1735 Button
on (rollOver) { _root.para.gotoAndStop("h1"); } on (rollOut) { _root.para.gotoAndStop(1); } on (release) { if (_root.gold > 14) { _root.gold = _root.gold - 15; _root.world.text.clothcap._visible = false; _root.world.equiptment.cloth_cap._visible = true; _root.world.equiptment.cloth_cap._x = 19; _root.world.equiptment.cloth_cap._y = 217; } }
Symbol 1748 Button
on (rollOver) { _root.para.gotoAndStop("a3"); } on (rollOut) { _root.para.gotoAndStop(1); } on (release) { if (_root.gold > 59) { _root.gold = _root.gold - 60; _root.world.text.ringslev._visible = false; _root.world.equiptment.ringmail_armguards._visible = true; _root.world.equiptment.ringmail_armguards._x = 19; _root.world.equiptment.ringmail_armguards._y = 210; } }
Symbol 1749 Button
on (rollOver) { _root.para.gotoAndStop("c3"); } on (rollOut) { _root.para.gotoAndStop(1); } on (release) { if (_root.gold > 79) { _root.gold = _root.gold - 80; _root.world.text.ringves._visible = false; _root.world.equiptment.ringmail_vest._visible = true; _root.world.equiptment.ringmail_vest._x = 19; _root.world.equiptment.ringmail_vest._y = 210; } }
Symbol 1750 Button
on (rollOver) { _root.para.gotoAndStop("h3"); } on (rollOut) { _root.para.gotoAndStop(1); } on (release) { if (_root.gold > 44) { _root.gold = _root.gold - 45; _root.world.text.leathcap._visible = false; _root.world.equiptment.leather_skullcap._visible = true; _root.world.equiptment.leather_skullcap._x = 19; _root.world.equiptment.leather_skullcap._y = 209.5; } }
Symbol 1751 Button
on (rollOver) { _root.para.gotoAndStop("l3"); } on (rollOut) { _root.para.gotoAndStop(1); } on (release) { if (_root.gold > 69) { _root.gold = _root.gold - 70; _root.world.text.ringpan._visible = false; _root.world.equiptment.ringmail_pants._visible = true; _root.world.equiptment.ringmail_pants._x = 24.4; _root.world.equiptment.ringmail_pants._y = 210; } }
Symbol 1761 Button
on (rollOver) { _root.para.gotoAndStop("c5"); } on (rollOut) { _root.para.gotoAndStop(1); } on (release) { if (_root.gold > 199) { _root.gold = _root.gold - 200; _root.world.text.gbbp._visible = false; _root.world.equiptment.golden_bronze_breastplate._visible = true; _root.world.equiptment.golden_bronze_breastplate._x = 24.4; _root.world.equiptment.golden_bronze_breastplate._y = 210; } }
Symbol 1762 Button
on (rollOver) { _root.para.gotoAndStop("l4"); } on (rollOut) { _root.para.gotoAndStop(1); } on (release) { if (_root.gold > 149) { _root.gold = _root.gold - 150; _root.world.text.blp._visible = false; _root.world.equiptment.bronze_legplates._visible = true; _root.world.equiptment.bronze_legplates._x = 24.4; _root.world.equiptment.bronze_legplates._y = 210; } }
Symbol 1763 Button
on (rollOver) { _root.para.gotoAndStop("h7"); } on (rollOut) { _root.para.gotoAndStop(1); } on (release) { if (_root.gold > 159) { _root.gold = _root.gold - 160; _root.world.text.gbh._visible = false; _root.world.equiptment.golden_bronze_helm._visible = true; _root.world.equiptment.golden_bronze_helm._x = 19; _root.world.equiptment.golden_bronze_helm._y = 209.5; } }
Symbol 1764 Button
on (rollOver) { _root.para.gotoAndStop("a5"); } on (rollOut) { _root.para.gotoAndStop(1); } on (release) { if (_root.gold > 109) { _root.gold = _root.gold - 110; _root.world.text.bvam._visible = false; _root.world.equiptment.bronze_vambraces._visible = true; _root.world.equiptment.bronze_vambraces._x = 19; _root.world.equiptment.bronze_vambraces._y = 210; } }
Symbol 1765 Button
on (rollOver) { _root.para.gotoAndStop("ha6"); } on (rollOut) { _root.para.gotoAndStop(1); } on (release) { if (_root.gold > 159) { _root.gold = _root.gold - 160; _root.world.text.gbg._visible = false; _root.world.equiptment.golden_bronze_guantlets._visible = true; _root.world.equiptment.golden_bronze_guantlets._x = 19; _root.world.equiptment.golden_bronze_guantlets._y = 209.5; } }
Symbol 1773 Button
on (rollOver) { _root.para.gotoAndStop("c8"); } on (rollOut) { _root.para.gotoAndStop(1); } on (release) { if (_root.gold > 349) { _root.gold = _root.gold - 350; _root.world.text.vlbp._visible = false; _root.world.equiptment.venomlaced_breastplate._visible = true; _root.world.equiptment.venomlaced_breastplate._x = 24.4; _root.world.equiptment.venomlaced_breastplate._y = 210; } }
Symbol 1774 Button
on (rollOver) { _root.para.gotoAndStop("l9"); } on (rollOut) { _root.para.gotoAndStop(1); } on (release) { if (_root.gold > 359) { _root.gold = _root.gold - 360; _root.world.text.csg._visible = false; _root.world.equiptment.clearsteel_greaves._visible = true; _root.world.equiptment.clearsteel_greaves._x = 24.4; _root.world.equiptment.clearsteel_greaves._y = 210; } }
Symbol 1775 Button
on (rollOver) { _root.para.gotoAndStop("h8"); } on (rollOut) { _root.para.gotoAndStop(1); } on (release) { if (_root.gold > 359) { _root.gold = _root.gold - 360; _root.world.text.hol._visible = false; _root.world.equiptment.helm_of_life._visible = true; _root.world.equiptment.helm_of_life._x = 19; _root.world.equiptment.helm_of_life._y = 209.5; } }
Symbol 1776 Button
on (rollOver) { _root.para.gotoAndStop("ha9"); } on (rollOut) { _root.para.gotoAndStop(1); } on (release) { if (_root.gold > 359) { _root.gold = _root.gold - 360; _root.world.text.fbg._visible = false; _root.world.equiptment.firebranded_guantlets._visible = true; _root.world.equiptment.firebranded_guantlets._x = 19; _root.world.equiptment.firebranded_guantlets._y = 209.5; } }
Symbol 1777 Button
on (rollOver) { _root.para.gotoAndStop("f9"); } on (rollOut) { _root.para.gotoAndStop(1); } on (release) { if (_root.gold > 359) { _root.gold = _root.gold - 360; _root.world.text.csb._visible = false; _root.world.equiptment.clearsteel_boots._visible = true; _root.world.equiptment.clearsteel_boots._x = 19; _root.world.equiptment.clearsteel_boots._y = 217; } }
Symbol 1778 MovieClip Frame 1
stop();
Instance of Symbol 462 MovieClip "ringglov" in Symbol 1778 MovieClip Frame 2
on (rollOver) { _root.para.gotoAndStop("ha3"); } on (rollOut) { _root.para.gotoAndStop(1); } on (release) { if (_root.gold > 59) { _root.gold = _root.gold - 60; _root.world.text.ringglov._visible = false; _root.world.equiptment.ringmail_gauntlets._visible = true; _root.world.equiptment.ringmail_gauntlets._x = 22.4; _root.world.equiptment.ringmail_gauntlets._y = 215; } }
Symbol 1788 Button
on (rollOver) { _root.para.gotoAndStop("s3"); } on (rollOut) { _root.para.gotoAndStop(1); } on (release) { if (_root.gold > 209) { _root.gold = _root.gold - 210; _root.world.text.gb._visible = false; _root.world.equiptment.golden_buckler._visible = true; _root.world.equiptment.golden_buckler._x = 22; _root.world.equiptment.golden_buckler._y = 215; } }
Symbol 1789 Button
on (rollOver) { _root.para.gotoAndStop("s4"); } on (rollOut) { _root.para.gotoAndStop(1); } on (release) { if (_root.gold > 299) { _root.gold = _root.gold - 300; _root.world.text.rrs._visible = false; _root.world.equiptment.ringed_round_shield._visible = true; _root.world.equiptment.ringed_round_shield._x = 22; _root.world.equiptment.ringed_round_shield._y = 215; } }
Symbol 1790 Button
on (rollOver) { _root.para.gotoAndStop("s2"); } on (rollOut) { _root.para.gotoAndStop(1); } on (release) { if (_root.gold > 89) { _root.gold = _root.gold - 90; _root.world.text.rs._visible = false; _root.world.equiptment.round_shield._visible = true; _root.world.equiptment.round_shield._x = 22; _root.world.equiptment.round_shield._y = 215; } }
Symbol 1801 Button
on (rollOver) { _root.para.gotoAndStop("s5"); } on (rollOut) { _root.para.gotoAndStop(1); } on (release) { if (_root.gold > 359) { _root.gold = _root.gold - 360; _root.world.text.ks._visible = false; _root.world.equiptment.kite_shield._visible = true; _root.world.equiptment.kite_shield._x = 18; _root.world.equiptment.kite_shield._y = 204; } }
Symbol 1802 Button
on (rollOver) { _root.para.gotoAndStop("s6"); } on (rollOut) { _root.para.gotoAndStop(1); } on (release) { if (_root.gold > 429) { _root.gold = _root.gold - 430; _root.world.text.ps._visible = false; _root.world.equiptment.puresteel_shield._visible = true; _root.world.equiptment.puresteel_shield._x = 18; _root.world.equiptment.puresteel_shield._y = 204; } }
Symbol 1807 Button
on (rollOver) { _root.para.gotoAndStop("s7"); } on (rollOut) { _root.para.gotoAndStop(1); } on (release) { if (_root.gold > 499) { _root.gold = _root.gold - 500; _root.world.text.cs._visible = false; _root.world.equiptment.clearsteel_shield._visible = true; _root.world.equiptment.clearsteel_shield._x = 18; _root.world.equiptment.clearsteel_shield._y = 204; } }
Symbol 1808 Button
on (rollOver) { _root.para.gotoAndStop("s8"); } on (rollOut) { _root.para.gotoAndStop(1); } on (release) { if (_root.gold > 569) { _root.gold = _root.gold - 570; _root.world.text.soc._visible = false; _root.world.equiptment.shield_of_crystals._visible = true; _root.world.equiptment.shield_of_crystals._x = 18; _root.world.equiptment.shield_of_crystals._y = 204; } }
Symbol 1811 Button
on (rollOver) { _root.para.gotoAndStop("s9"); } on (rollOut) { _root.para.gotoAndStop(1); } on (release) { if (_root.gold > 679) { _root.gold = _root.gold - 680; _root.world.text.gom._visible = false; _root.world.equiptment.guard_of_mardok._visible = true; _root.world.equiptment.guard_of_mardok._x = 18; _root.world.equiptment.guard_of_mardok._y = 204; } }
Symbol 1813 MovieClip Frame 1
stop();
Symbol 1837 MovieClip Frame 176
this.gotoAndPlay(1);
Symbol 1844 MovieClip Frame 1
stop();
Symbol 1868 MovieClip Frame 1
stop();
Symbol 1873 MovieClip Frame 1
stop();
Symbol 1882 MovieClip Frame 1
stop();
Symbol 1893 MovieClip Frame 1
stop();
Symbol 1909 MovieClip Frame 176
this.gotoAndPlay(1);
Symbol 1913 MovieClip Frame 1
stop();
Symbol 1917 MovieClip Frame 1
stop();
Symbol 1922 MovieClip Frame 1
stop();
Symbol 1939 MovieClip Frame 176
this.gotoAndPlay(1);
Symbol 1945 MovieClip Frame 1
stop();
Symbol 1950 MovieClip Frame 1
stop();
Symbol 1969 MovieClip Frame 176
this.gotoAndPlay(1);
Symbol 1972 MovieClip Frame 1
stop();
Symbol 1977 MovieClip Frame 1
stop();
Symbol 1982 MovieClip Frame 1
stop();
Symbol 2012 MovieClip Frame 1
stop();
Symbol 2012 MovieClip Frame 22
stop();
Symbol 2043 MovieClip Frame 197
this.gotoAndPlay(1);
Symbol 2050 MovieClip Frame 1
stop();
Symbol 2053 MovieClip Frame 1
stop();
Symbol 2079 MovieClip Frame 162
this.gotoAndPlay(1);
Symbol 2111 MovieClip Frame 209
this.gotoAndPlay(1);
Symbol 2145 MovieClip Frame 1
stop();
Symbol 2175 MovieClip Frame 198
this.gotoAndPlay(1);
Symbol 2201 MovieClip Frame 1
stop();
Symbol 2210 MovieClip Frame 172
this.gotoAndPlay(1);
Symbol 2222 MovieClip Frame 1
stop();
Symbol 2241 MovieClip Frame 199
this.gotoAndPlay(1);
Symbol 2260 MovieClip Frame 1
stop();
Symbol 2260 MovieClip Frame 55
stop();
Symbol 2275 MovieClip Frame 179
this.gotoAndPlay(1);
Symbol 2294 MovieClip Frame 195
this.gotoAndPlay(1);
Symbol 2303 MovieClip Frame 164
this.gotoAndPlay(1);
Symbol 2317 MovieClip Frame 158
this.gotoAndPlay(1);
Symbol 2331 MovieClip Frame 221
this.gotoAndPlay(1);
Symbol 2344 MovieClip Frame 158
this.gotoAndPlay(1);
Symbol 2354 MovieClip Frame 160
this.gotoAndPlay(1);
Symbol 2366 MovieClip Frame 122
this.gotoAndPlay(1);
Symbol 2372 Button
on (release) { _root.gotoAndStop("gameover"); }
Symbol 2373 MovieClip Frame 1
stop();
Instance of Symbol 1837 MovieClip "jinx" in Symbol 2373 MovieClip Frame 43
onClipEvent (enterFrame) { if (this.hitTest(_root.world.hero)) { stop(); if (_root.crystals == 4) { _root.gift1 = true; } } if (((!this.hitTest(_root.world.hero)) && (_root.gift1 == true)) && (_root.given1 == false)) { _root.given1 = true; _root.world.jinx._x = 800; _root.world.newitem._visible = true; _root.world.equiptment.jinxs_lightning_legplates._visible = true; } }
Instance of Symbol 1851 MovieClip "invi1" in Symbol 2373 MovieClip Frame 43
onClipEvent (load) { this.swapDepths(11101); } onClipEvent (enterFrame) { if (_root.row == 10) { this._visible = true; } else if (_root.row != 10) { this._visible = false; } }
Instance of Symbol 227 MovieClip "questgal1" in Symbol 2373 MovieClip Frame 44
onClipEvent (enterFrame) { if (this.hitTest(_root.world.hero)) { if (_root.haveshovel == true) { _root.shovelreturned = true; } _root.world.questtext2._visible = true; } if (!this.hitTest(_root.world.hero)) { if (_root.shovelreturned == true) { this._x = 800; if (_root.world.equiptment.shovel._visible == true) { _root.world.newitem._visible = true; } _root.world.equiptment.shovel._visible = false; _root.world.equiptment.shovel._x = 800; _root.world.equiptment.leather_vest._visible = true; } _root.world.questtext2._visible = false; } if (_root.haveshovel == true) { _root.world.questtext2.gotoAndStop(2); } }
Instance of Symbol 1909 MovieClip "kai" in Symbol 2373 MovieClip Frame 50
onClipEvent (enterFrame) { if (this.hitTest(_root.world.hero)) { stop(); if (_root.crystals == 4) { _root.gift2 = true; } } if (((!this.hitTest(_root.world.hero)) && (_root.gift2 == true)) && (_root.given2 == false)) { _root.given2 = true; _root.world.kai._x = 800; _root.world.newitem._visible = true; _root.world.equiptment.kais_helm_of_understanding._visible = true; } }
Instance of Symbol 1851 MovieClip "invi1" in Symbol 2373 MovieClip Frame 50
onClipEvent (load) { this.swapDepths(11102); } onClipEvent (enterFrame) { if (_root.row == 12) { this._visible = true; } else if (_root.row != 12) { this._visible = false; } }
Instance of Symbol 1939 MovieClip "titan" in Symbol 2373 MovieClip Frame 58
onClipEvent (enterFrame) { if (this.hitTest(_root.world.hero)) { stop(); if (_root.crystals == 4) { _root.gift3 = true; } } if (((!this.hitTest(_root.world.hero)) && (_root.gift3 == true)) && (_root.given3 == false)) { _root.given3 = true; _root.world.titan._x = 800; _root.world.newitem._visible = true; _root.world.equiptment.titans_blazing_chestguard._visible = true; } }
Instance of Symbol 1851 MovieClip "invi1" in Symbol 2373 MovieClip Frame 58
onClipEvent (load) { this.swapDepths(11103); } onClipEvent (enterFrame) { if (_root.row == 14) { this._visible = true; } else if (_root.row != 14) { this._visible = false; } }
Instance of Symbol 231 MovieClip "questguy2" in Symbol 2373 MovieClip Frame 59
onClipEvent (enterFrame) { if (this.hitTest(_root.world.hero)) { if (_root.havecross == true) { _root.crossreturned = true; } _root.world.questtext4._visible = true; } if (!this.hitTest(_root.world.hero)) { if (_root.crossreturned == true) { this._x = 800; if (_root.world.equiptment.cross._visible == true) { _root.world.newitem._visible = true; } _root.world.equiptment.cross._visible = false; _root.world.equiptment.cross._x = 800; _root.world.equiptment.golden_bronze_legplates._visible = true; } _root.world.questtext4._visible = false; } if (_root.havecross == true) { _root.world.questtext4.gotoAndStop(2); } }
Instance of Symbol 1969 MovieClip "taris" in Symbol 2373 MovieClip Frame 66
onClipEvent (enterFrame) { if (this.hitTest(_root.world.hero)) { stop(); if (_root.crystals == 4) { _root.gift4 = true; } } if (((!this.hitTest(_root.world.hero)) && (_root.gift4 == true)) && (_root.given4 == false)) { _root.given4 = true; _root.world.taris._x = 800; _root.world.newitem._visible = true; _root.world.equiptment.gloves_of_taris._visible = true; } }
Instance of Symbol 1851 MovieClip "invi1" in Symbol 2373 MovieClip Frame 66
onClipEvent (load) { this.swapDepths(11104); } onClipEvent (enterFrame) { if (_root.row == 16) { this._visible = true; } else if (_root.row != 16) { this._visible = false; } }
Instance of Symbol 223 MovieClip "questguy4" in Symbol 2373 MovieClip Frame 69
onClipEvent (enterFrame) { if (this.hitTest(_root.world.hero)) { if (_root.havenecklace == true) { _root.necklacereturned = true; } _root.world.questtext5._visible = true; } if (!this.hitTest(_root.world.hero)) { if (_root.necklacereturned == true) { this._x = 800; if (_root.world.equiptment.necklace._visible == true) { _root.world.newitem._visible = true; } _root.world.equiptment.necklace._visible = false; _root.world.equiptment.necklace._x = 800; _root.world.equiptment.agile_boots_of_the_storm._visible = true; } _root.world.questtext5._visible = false; } if (_root.havenecklace == true) { _root.world.questtext5.gotoAndStop(2); } }
Instance of Symbol 2014 MovieClip "questnecklace" in Symbol 2373 MovieClip Frame 74
onClipEvent (enterFrame) { if (this.hitTest(_root.world.hero)) { _root.havenecklace = true; this._x = 800; _root.world.equiptment.necklace._visible = true; _root.world.newitem._visible = true; } }
Instance of Symbol 2016 MovieClip "general4" in Symbol 2373 MovieClip Frame 74
onClipEvent (enterFrame) { if (_root.g4dead == true) { this._x = 800; } if (this.hitTest(_root.world.hero) && (_root.havenecklace == false)) { _root.world.questnecklace._x = 10; _root.world.questnecklace._visible = true; } }
Instance of Symbol 237 MovieClip "tp" in Symbol 2373 MovieClip Frame 76
onClipEvent (enterFrame) { if (this.hitTest(_root.world.hero)) { _root.sage2 = true; } if (((!this.hitTest(_root.world.hero)) && (_root.sage2 == true)) && (_root.lastshield != true)) { _root.lastshield = true; _root.world.newitem._visible = true; _root.world.equiptment.protection_of_waterdeep._visible = true; } }
Instance of Symbol 2069 MovieClip "general3" in Symbol 2373 MovieClip Frame 81
onClipEvent (enterFrame) { if (_root.g3dead == true) { this._x = 800; } }
Instance of Symbol 991 MovieClip "stop3" in Symbol 2373 MovieClip Frame 87
onClipEvent (enterFrame) { if (this.hitTest(_root.world.hero) && (_root.haveaxe == false)) { _root.world.questaxe._x = 135; _root.world.questaxe._visible = true; } }
Instance of Symbol 2092 MovieClip "questaxe" in Symbol 2373 MovieClip Frame 87
onClipEvent (enterFrame) { if (this.hitTest(_root.world.hero)) { _root.haveaxe = true; this._x = 800; _root.world.equiptment.axe._visible = true; _root.world.newitem._visible = true; } }
Instance of Symbol 4 MovieClip [well] "stop8" in Symbol 2373 MovieClip Frame 107
onClipEvent (enterFrame) { if (this.hitTest(_root.world.hero) && (_root.haveshovel == false)) { _root.world.questshovel._x = 55; _root.world.questshovel._visible = true; } }
Instance of Symbol 2135 MovieClip "questshovel" in Symbol 2373 MovieClip Frame 107
onClipEvent (enterFrame) { if (this.hitTest(_root.world.hero)) { _root.haveshovel = true; this._x = 800; _root.world.equiptment.shovel._visible = true; _root.world.newitem._visible = true; } }
Instance of Symbol 235 MovieClip "tp" in Symbol 2373 MovieClip Frame 110
onClipEvent (enterFrame) { if (this.hitTest(_root.world.hero)) { _root.sage = true; } if (((!this.hitTest(_root.world.hero)) && (_root.sage == true)) && (_root.lastsword != true)) { _root.lastsword = true; _root.world.newitem._visible = true; _root.world.equiptment.bane_of_tarsis._visible = true; } }
Instance of Symbol 2203 MovieClip "iceguy" in Symbol 2373 MovieClip Frame 143
onClipEvent (enterFrame) { if (this.hitTest(_root.world.hero)) { if (_root.havekey == true) { _root.keyreturned = true; } _root.world.questtext1._visible = true; } if (!this.hitTest(_root.world.hero)) { if (_root.keyreturned == true) { this._x = 800; if (_root.world.equiptment.key._visible == true) { _root.world.newitem._visible = true; } _root.world.equiptment.key._visible = false; _root.world.equiptment.key._x = 800; _root.world.equiptment.flamestone_earring._visible = true; } _root.world.questtext1._visible = false; } if (_root.havekey == true) { _root.world.questtext1.gotoAndStop(2); } }
Instance of Symbol 2217 MovieClip "general1" in Symbol 2373 MovieClip Frame 151
onClipEvent (enterFrame) { if (_root.g1dead == true) { this._x = 800; } }
Instance of Symbol 223 MovieClip "questguy1" in Symbol 2373 MovieClip Frame 152
onClipEvent (enterFrame) { if (this.hitTest(_root.world.hero)) { if (_root.haveaxe == true) { _root.axereturned = true; } _root.world.questtext3._visible = true; } if (!this.hitTest(_root.world.hero)) { if (_root.axereturned == true) { this._x = 800; if (_root.world.equiptment.axe._visible == true) { _root.world.newitem._visible = true; } _root.world.equiptment.axe._visible = false; _root.world.equiptment.axe._x = 800; _root.world.equiptment.iron_helm._visible = true; } _root.world.questtext3._visible = false; } if (_root.haveaxe == true) { _root.world.questtext3.gotoAndStop(2); } }
Instance of Symbol 2140 MovieClip "stop2" in Symbol 2373 MovieClip Frame 157
onClipEvent (enterFrame) { if (this.hitTest(_root.world.hero) && (_root.havekey == false)) { _root.world.questkey._y = 213; _root.world.questkey._x = 100; _root.world.questkey._visible = true; } }
Instance of Symbol 2231 MovieClip "questkey" in Symbol 2373 MovieClip Frame 157
onClipEvent (enterFrame) { if (this.hitTest(_root.world.hero)) { _root.havekey = true; this._x = 800; _root.world.equiptment.key._visible = true; _root.world.newitem._visible = true; } }
Instance of Symbol 2233 MovieClip "general2" in Symbol 2373 MovieClip Frame 158
onClipEvent (enterFrame) { if (_root.g2dead == true) { this._x = 800; } }
Instance of Symbol 2260 MovieClip "elgato" in Symbol 2373 MovieClip Frame 162
onClipEvent (enterFrame) { if ((_root.enemydead == true) && (_root.gateopen == false)) { this.gotoAndPlay(2); _root.gateopen = true; } if (_root.gateopen == false) { this.gotoAndStop(1); } }
Instance of Symbol 2260 MovieClip "elgato" in Symbol 2373 MovieClip Frame 163
onClipEvent (enterFrame) { if ((_root.enemydead == true) && (_root.gateopen == false)) { this.gotoAndPlay(2); _root.gateopen = true; } if (_root.gateopen == false) { this.gotoAndStop(1); } }
Instance of Symbol 2260 MovieClip "elgato" in Symbol 2373 MovieClip Frame 164
onClipEvent (enterFrame) { if ((_root.enemydead == true) && (_root.gateopen == false)) { this.gotoAndPlay(2); _root.gateopen = true; } if (_root.gateopen == false) { this.gotoAndStop(1); } }
Instance of Symbol 2260 MovieClip "elgato" in Symbol 2373 MovieClip Frame 165
onClipEvent (enterFrame) { if ((_root.enemydead == true) && (_root.gateopen == false)) { this.gotoAndPlay(2); _root.gateopen = true; } if (_root.gateopen == false) { this.gotoAndStop(1); } }
Instance of Symbol 2260 MovieClip "elgato" in Symbol 2373 MovieClip Frame 167
onClipEvent (enterFrame) { if ((_root.enemydead == true) && (_root.gateopen == false)) { this.gotoAndPlay(2); _root.gateopen = true; } if (_root.gateopen == false) { this.gotoAndStop(1); } }
Instance of Symbol 2260 MovieClip "elgato" in Symbol 2373 MovieClip Frame 168
onClipEvent (enterFrame) { if ((_root.enemydead == true) && (_root.gateopen == false)) { this.gotoAndPlay(2); _root.gateopen = true; } if (_root.gateopen == false) { this.gotoAndStop(1); } }
Instance of Symbol 2260 MovieClip "elgato" in Symbol 2373 MovieClip Frame 175
onClipEvent (enterFrame) { if ((_root.enemydead == true) && (_root.gateopen == false)) { this.gotoAndPlay(2); _root.gateopen = true; } if (_root.gateopen == false) { this.gotoAndStop(1); } }
Instance of Symbol 2260 MovieClip "elgato" in Symbol 2373 MovieClip Frame 177
onClipEvent (enterFrame) { if ((_root.enemydead == true) && (_root.gateopen == false)) { this.gotoAndPlay(2); _root.gateopen = true; } if (_root.gateopen == false) { this.gotoAndStop(1); } }
Instance of Symbol 2260 MovieClip "elgato" in Symbol 2373 MovieClip Frame 179
onClipEvent (enterFrame) { if ((_root.enemydead == true) && (_root.gateopen == false)) { this.gotoAndPlay(2); _root.gateopen = true; } if (_root.gateopen == false) { this.gotoAndStop(1); } }
Instance of Symbol 2260 MovieClip "elgato" in Symbol 2373 MovieClip Frame 189
onClipEvent (enterFrame) { if ((_root.enemydead == true) && (_root.gateopen == false)) { this.gotoAndPlay(2); _root.gateopen = true; } if (_root.gateopen == false) { this.gotoAndStop(1); } }
Instance of Symbol 2260 MovieClip "elgato" in Symbol 2373 MovieClip Frame 191
onClipEvent (enterFrame) { if ((_root.enemydead == true) && (_root.gateopen == false)) { this.gotoAndPlay(2); _root.gateopen = true; } if (_root.gateopen == false) { this.gotoAndStop(1); } }
Instance of Symbol 2322 MovieClip "questcross" in Symbol 2373 MovieClip Frame 191
onClipEvent (enterFrame) { if (this.hitTest(_root.world.hero)) { _root.havecross = true; this._x = 800; _root.world.equiptment.cross._visible = true; _root.world.newitem._visible = true; } }
Instance of Symbol 2012 MovieClip in Symbol 2373 MovieClip Frame 191
onClipEvent (enterFrame) { if (this.hitTest(_root.world.hero) && (_root.havecross == false)) { _root.world.questcross._x = 488; _root.world.questcross._visible = true; } }
Instance of Symbol 2260 MovieClip "elgato" in Symbol 2373 MovieClip Frame 192
onClipEvent (enterFrame) { if ((_root.enemydead == true) && (_root.gateopen == false)) { this.gotoAndPlay(2); _root.gateopen = true; } if (_root.gateopen == false) { this.gotoAndStop(1); } }
Instance of Symbol 2260 MovieClip "elgato" in Symbol 2373 MovieClip Frame 193
onClipEvent (enterFrame) { if ((_root.enemydead == true) && (_root.gateopen == false)) { this.gotoAndPlay(2); _root.gateopen = true; } if (_root.gateopen == false) { this.gotoAndStop(1); } }
Instance of Symbol 2260 MovieClip "elgato" in Symbol 2373 MovieClip Frame 197
onClipEvent (enterFrame) { if ((_root.enemydead == true) && (_root.gateopen == false)) { this.gotoAndPlay(2); _root.gateopen = true; } if (_root.gateopen == false) { this.gotoAndStop(1); } }
Instance of Symbol 2260 MovieClip "elgato" in Symbol 2373 MovieClip Frame 211
onClipEvent (enterFrame) { if ((_root.enemydead == true) && (_root.gateopen == false)) { this.gotoAndPlay(2); _root.gateopen = true; } if (_root.gateopen == false) { this.gotoAndStop(1); } }
Symbol 2379 MovieClip Frame 1
stop();
Symbol 2388 Button
on (release) { g.p.character._visible = true; }
Symbol 2395 Button
on (release) { g.p.map._visible = true; }
Symbol 2401 Button
on (release) { g.p.equiptment._visible = true; }
Symbol 2406 Button
on (release) { g.p.game._visible = true; }
Symbol 2577 MovieClip Frame 1
stop();
Symbol 2584 Button
on (release) { if (((turn == 1) && (smpotion > 0)) && (attacking == false)) { smpotion--; newhp = curhp + 30; if (newhp > maxhp) { newhp = maxhp; } if (battle == true) { turn = 2; } curhp = newhp; } }
Symbol 2586 Button
on (release) { if (((turn == 1) && (medpotion > 0)) && (attacking == false)) { medpotion--; newhp = curhp + 100; if (newhp > maxhp) { newhp = maxhp; } if (battle == true) { turn = 2; } curhp = newhp; } }
Symbol 2589 Button
on (release) { if (((turn == 1) && (lgpotion > 0)) && (attacking == false)) { lgpotion--; newhp = curhp + 200; if (newhp > maxhp) { newhp = maxhp; } if (battle == true) { turn = 2; } curhp = newhp; } }
Symbol 2597 MovieClip Frame 1
stop();
Symbol 2597 MovieClip Frame 2
this.gotoAndStop(1);
Symbol 2597 MovieClip Frame 7
this.gotoAndStop(1);
Symbol 2597 MovieClip Frame 13
this.gotoAndStop(1);
Symbol 2597 MovieClip Frame 21
this.gotoAndStop(1);
Symbol 2597 MovieClip Frame 32
this.gotoAndStop(1);
Symbol 2597 MovieClip Frame 38
this.gotoAndStop(1);
Symbol 2604 Button
on (press) { if (_root.soundOn) { stopAllSounds(); _root.soundOn = false; } else { _root.soundOn = true; } }

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClip [house4]Uses:1Used by:2373
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClip [well]Uses:3Used by:2373
Symbol 5 GraphicUsed by:6
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Symbol 9 GraphicUsed by:Timeline
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Symbol 11 GraphicUsed by:30
Symbol 12 GraphicUsed by:30
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Symbol 18 GraphicUsed by:30
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Symbol 24 GraphicUsed by:30
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Symbol 26 GraphicUsed by:30
Symbol 27 GraphicUsed by:30
Symbol 28 GraphicUsed by:30
Symbol 29 GraphicUsed by:30
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Symbol 49 GraphicUsed by:50
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Symbol 53 SoundUsed by:81
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Symbol 101 MovieClipUses:100Used by:104 1837  Timeline
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Symbol 190 GraphicUsed by:191
Symbol 191 MovieClipUses:190Used by:2198  Timeline
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Symbol 193 MovieClipUses:192Used by:2164  Timeline
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Instance Names

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"gloves_of_taris"Symbol 791 MovieClip Frame 1Symbol 498 MovieClip
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"clearsteel_greaves"Symbol 791 MovieClip Frame 1Symbol 525 MovieClip
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"baten2"Symbol 1620 MovieClip Frame 1Symbol 177 MovieClip
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"bronzelong"Symbol 1719 MovieClip Frame 1Symbol 1696 Button
"steellong"Symbol 1719 MovieClip Frame 1Symbol 1697 Button
"steelshort"Symbol 1719 MovieClip Frame 1Symbol 1698 Button
"plated"Symbol 1719 MovieClip Frame 2Symbol 1704 Button
"puresteel"Symbol 1719 MovieClip Frame 2Symbol 1705 Button
"clearsteel"Symbol 1719 MovieClip Frame 4Symbol 1714 Button
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"clothslev"Symbol 1778 MovieClip Frame 1Symbol 1731 Button
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"clothsan"Symbol 1778 MovieClip Frame 1Symbol 1733 Button
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"ringves"Symbol 1778 MovieClip Frame 2Symbol 1749 Button
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"gbbp"Symbol 1778 MovieClip Frame 3Symbol 1761 Button
"blp"Symbol 1778 MovieClip Frame 3Symbol 1762 Button
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"csg"Symbol 1778 MovieClip Frame 4Symbol 1774 Button
"hol"Symbol 1778 MovieClip Frame 4Symbol 1775 Button
"fbg"Symbol 1778 MovieClip Frame 4Symbol 1776 Button
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"rrs"Symbol 1813 MovieClip Frame 1Symbol 1789 Button
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"rrs"Symbol 1813 MovieClip Frame 2Symbol 1789 Button
"ks"Symbol 1813 MovieClip Frame 2Symbol 1801 Button
"ps"Symbol 1813 MovieClip Frame 2Symbol 1802 Button
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"cs"Symbol 1813 MovieClip Frame 3Symbol 1807 Button
"soc"Symbol 1813 MovieClip Frame 3Symbol 1808 Button
"cs"Symbol 1813 MovieClip Frame 4Symbol 1807 Button
"soc"Symbol 1813 MovieClip Frame 4Symbol 1808 Button
"gom"Symbol 1813 MovieClip Frame 4Symbol 1811 Button
"hero"Symbol 2373 MovieClip Frame 1Symbol 301 MovieClip
"equiptment"Symbol 2373 MovieClip Frame 1Symbol 791 MovieClip
"character"Symbol 2373 MovieClip Frame 1Symbol 836 MovieClip
"game"Symbol 2373 MovieClip Frame 1Symbol 853 MovieClip
"map"Symbol 2373 MovieClip Frame 1Symbol 979 MovieClip
"newitem"Symbol 2373 MovieClip Frame 1Symbol 984 MovieClip
"newlvl"Symbol 2373 MovieClip Frame 1Symbol 988 MovieClip
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ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
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ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
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ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
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ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
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ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
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ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
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ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
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ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
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ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
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ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
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ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
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ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
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ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
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ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
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ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
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ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
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ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
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ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
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ExportAssets (56)Timeline Frame 55Symbol 4 as "well"
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ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
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ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
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ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
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ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
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ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 4 as "well"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 4 as "well"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 4 as "well"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 4 as "well"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 4 as "well"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 4 as "well"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 4 as "well"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 4 as "well"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 4 as "well"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 4 as "well"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 4 as "well"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 4 as "well"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 4 as "well"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 4 as "well"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 4 as "well"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 4 as "well"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 4 as "well"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 4 as "well"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 4 as "well"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 4 as "well"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 4 as "well"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 4 as "well"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 4 as "well"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 8 as "tree"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
ExportAssets (56)Timeline Frame 55Symbol 6 as "bush"
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Labels

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"intro"Frame 7
"splash"Frame 15
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"characters"Frame 31
"credits"Frame 38
"gameover"Frame 45
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"5,1"Symbol 978 MovieClip Frame 5
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Dynamic Text Variables

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http://swfchan.com/12/57797/info.shtml
Created: 17/4 -2019 18:39:40 Last modified: 17/4 -2019 18:39:40 Server time: 22/12 -2024 05:43:19