Frame 3
function \u0010 () {
Set("\x01", 2251 + 2098);
return(\x01 + true);
}
var \x10!2 = \x10 ();
if (\x10!2 == 4038) {
}
if (\x10!2 == 10787) {
}
if (\x10!2 == 9015) {
}
if (\x10!2 == 11064) {
}
if (\x10!2 == 4350) {
}
if (\x10!2 == 48777) {
}
if (!67305985) {
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0x07,0x00,0x07,0x03,0x00,0x00,0x00,0x08,0xD7,0x1C,0x96,0x03,0x00,0x09,0x6E,0x01,0x52,0x4C,0x9D,0x02,0x00,0x37,0x00,0x17,0x96,0x06,0x00,0x05,0x01,0x04,0x01,0x08,0x55,0x4E,0x96,0x05,0x00,0x07,0x1E,0x00,0x00,0x00,0x0B,0x96,0x04,0x00,0x04,0x01,0x08,0x53,0x4E,0x96,0x04,0x00,0x04,0x01,0x08,0xA0,0x4E,0x0B,0x96,0x07,0x00,0x07,0x03,0x00,0x00,0x00,0x08,0xD7,0x1C,0x96,0x03,0x00,0x09,0x6E,0x01,0x52,0x12,0x9D,0x02,0x00,0x1A,0x00,0x96,0x08,0x00,0x04,0x01,0x08,0x53,0x04,0x01,0x08,0x53,0x4E,0x50,0x4F,0x96,0x03,0x00,0x09,0xA1,0x01,0x26,0x99,0x02,0x00,0x6D,0xFF,0x96,0x04,0x00,0x04,0x01,0x08,0x92,0x4E,0x12,0x9D,0x02,0x00,0x33,0x00,0x96,0x04,0x00,0x04,0x01,0x08,0x55,0x4E,0x96,0x05,0x00,0x04,0x01,0x09,0xA2,0x01,0x4E,0x96,0x05,0x00,0x07,0x2C,0x01,0x00,0x00,0x47,0x67,0x12,0x9D,0x02,0x00,0x12,0x00,0x96,0x0D,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x04,0x01,0x08,0xC7,0x52,0x17,0x96,0x02,0x00,0x04,0x03,0x12,0x4C,0x12,0x9D,0x02,0x00,0x0A,0x00,0x17,0x96,0x04,0x00,0x04,0x01,0x08,0x92,0x4E,0x12,0x4C,0x12,0x9D,0x02,0x00,0x30,0x00,0x17,0x96,0x04,0x00,0x04,0x01,0x08,0x55,0x4E,0x96,0x05,0x00,0x07,0x14,0x00,0x00,0x00,0x47,0x96,0x04,0x00,0x04,0x01,0x08,0x86,0x4E,0x47,0x96,0x04,0x00,0x04,0x01,0x08,0x53,0x4E,0x96,0x08,0x00,0x07,0x02,0x00,0x00,0x00,0x09,0x9A,0x01,0x3D,0x12,0x12,0x9D,0x02,0x00,0x35,0x04,0x96,0x06,0x00,0x05,0x01,0x04,0x01,0x08,0x55,0x4E,0x96,0x05,0x00,0x07,0x14,0x00,0x00,0x00,0x0B,0x96,0x04,0x00,0x04,0x01,0x08,0x86,0x4E,0x47,0x96,0x04,0x00,0x04,0x01,0x08,0x53,0x4E,0x96,0x05,0x00,0x07,0x14,0x00,0x00,0x00,0x47,0x96,0x04,0x00,0x04,0x01,0x08,0x60,0x4E,0x47,0x96,0x07,0x00,0x07,0x03,0x00,0x00,0x00,0x08,0xD7,0x1C,0x96,0x03,0x00,0x09,0x6E,0x01,0x52,0x4C,0x12,0x9D,0x02,0x00,0x49,0x00,0x17,0x96,0x06,0x00,0x05,0x01,0x04,0x01,0x08,0x55,0x4E,0x96,0x05,0x00,0x07,0x41,0x00,0x00,0x00,0x0B,0x96,0x04,0x00,0x04,0x01,0x08,0x86,0x4E,0x47,0x96,0x04,0x00,0x04,0x01,0x08,0x53,0x4E,0x96,0x05,0x00,0x07,0x14,0x00,0x00,0x00,0x47,0x96,0x04,0x00,0x04,0x01 // Unknown action
}
Set("", "");
Set("", "");
Set("!ERROR!", true);
Set("!ERROR!", false);
Set("!ERROR!", 350);
Set("!ERROR!", 0);
Set("!ERROR!", 0);
Set("!ERROR!", false);
Set("!ERROR!", 0);
Set("!ERROR!", "!ERROR!");
!ERROR!.!ERROR!();
Set("!ERROR!", 0);
Set("!ERROR!", 3);
Set("!ERROR!", 100);
Set("!ERROR!", 0);
Set("!ERROR!", 0);
Set("!ERROR!", !ERROR!.!ERROR!("!ERROR!"));
if (!ERROR!["!ERROR!"]["!ERROR!"] == undefined) {
!ERROR!["!ERROR!"]["!ERROR!"] = 0;
Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]);
} else {
Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]);
}
if (!ERROR!["!ERROR!"]["!ERROR!"] == undefined) {
!ERROR!["!ERROR!"]["!ERROR!"] = [false, false, false, false, false, false];
Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]);
} else {
Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]);
}
if (!ERROR![0]) {
!ERROR!["!ERROR!"].!ERROR!("!ERROR!", 1);
}
if (!ERROR![1]) {
!ERROR!["!ERROR!"].!ERROR!("!ERROR!", 1);
}
if (!ERROR![2]) {
!ERROR!["!ERROR!"].!ERROR!("!ERROR!", 1);
}
if (!ERROR![3]) {
!ERROR!["!ERROR!"].!ERROR!("!ERROR!", 1);
}
if (!ERROR![4]) {
!ERROR!["!ERROR!"].!ERROR!("!ERROR!", 1);
}
if (!ERROR![5]) {
!ERROR!["!ERROR!"].!ERROR!("!ERROR!", 1);
}
if (!ERROR!["!ERROR!"]["!ERROR!"] == undefined) {
!ERROR!["!ERROR!"]["!ERROR!"] = 1;
Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]);
} else {
Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]);
}
if (!ERROR!["!ERROR!"]["!ERROR!"] == undefined) {
!ERROR!["!ERROR!"]["!ERROR!"] = [false, false, false, false, false, false];
Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]);
} else {
Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]);
}
if (!ERROR!["!ERROR!"]["!ERROR!"] == undefined) {
!ERROR!["!ERROR!"]["!ERROR!"] = [true, true, true, true, false, false, false, false, false, false];
Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]);
} else {
Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]);
}
if (!ERROR![4]) {
!ERROR!["!ERROR!"].!ERROR!("!ERROR!", 1);
}
if (!ERROR![5]) {
!ERROR!["!ERROR!"].!ERROR!("!ERROR!", 1);
}
if (!ERROR![6]) {
!ERROR!["!ERROR!"].!ERROR!("!ERROR!", 1);
}
if (!ERROR![7]) {
!ERROR!["!ERROR!"].!ERROR!("!ERROR!", 1);
}
if (!ERROR![8]) {
!ERROR!["!ERROR!"].!ERROR!("!ERROR!", 1);
}
if (!ERROR![9]) {
!ERROR!["!ERROR!"].!ERROR!("!ERROR!", 1);
}
if (!ERROR!["!ERROR!"]["!ERROR!"] == undefined) {
!ERROR!["!ERROR!"]["!ERROR!"] = false;
Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]);
} else {
Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]);
}
if (!ERROR!["!ERROR!"]["!ERROR!"] == undefined) {
!ERROR!["!ERROR!"]["!ERROR!"] = false;
Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]);
} else {
Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]);
}
if (!ERROR!["!ERROR!"]["!ERROR!"] == undefined) {
!ERROR!["!ERROR!"]["!ERROR!"] = true;
Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]);
} else {
Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]);
}
delete !ERROR!["!ERROR!"]["!ERROR!"];
if ((!ERROR!["!ERROR!"]["!ERROR!"] == undefined) || (!ERROR!["!ERROR!"]["!ERROR!"] == 0)) {
!ERROR!["!ERROR!"]["!ERROR!"] = 0;
Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]);
Set("!ERROR!", "!ERROR!");
} else {
Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]);
Set("!ERROR!", !ERROR!.!ERROR!());
Set("!ERROR!", !ERROR!.!ERROR!("!ERROR!"));
if (!ERROR! < 0) {
Set("!ERROR!", !ERROR! + "!ERROR!");
} else if (length(!ERROR!) < (!ERROR! + 3)) {
Set("!ERROR!", !ERROR! + "!ERROR!");
}
}
if (!ERROR!) {
Set("!ERROR!", 6);
Set("!ERROR!", [true, true, true, true, true, true]);
Set("!ERROR!", [true, true, true, true, true, true, true, true, true, true]);
Set("!ERROR!", [true, true, true, true, true, true]);
}
var !ERROR! = 0;
var !ERROR! = false;
var !ERROR! = 0;
Set("!ERROR!", [0, 0]);
Set("!ERROR!", false);
Set("!ERROR!", 100);
Set("!ERROR!", false);
Set("!ERROR!", 0);
Set("!ERROR!", false);
Set("!ERROR!", 0);
Set("!ERROR!", 3);
Set("!ERROR!", 100);
Set("!ERROR!", function () {
!ERROR!.!ERROR!(25);
});
Set("!ERROR!", function () {
if (!!ERROR!.!ERROR!(32)) {
Set("!ERROR!", false);
}
if ((!ERROR!.!ERROR!(32) && (!!ERROR!)) && ((substring(!ERROR!, 1, 5)) != "!ERROR!")) {
Set("!ERROR!", true);
if (!ERROR!["!ERROR!"]) {
!ERROR!.!ERROR!();
}
!ERROR!.!ERROR!();
!ERROR!.!ERROR!(0);
Set("!ERROR!", 0);
Set("!ERROR!", "!ERROR!");
!ERROR!("!ERROR!", "!ERROR!", !ERROR!(), {!ERROR!:-getProperty("!ERROR!", _x), !ERROR!:-getProperty("!ERROR!", _y)});
Set("!ERROR!", true);
Set("!ERROR!", function () {
Set("!ERROR!", 0);
do {
if (!ERROR! <= getTimer()) {
break;
}
!ERROR!++;
} while (!ERROR! <= 20000);
Set("!ERROR!", getTimer() + 33);
!ERROR!();
if (!ERROR!["!ERROR!"]["!ERROR!"] == 1) {
if (!ERROR!.!ERROR!(81)) {
!ERROR!("", "");
delete !ERROR!;
}
if (!!ERROR!.!ERROR!(32)) {
Set("!ERROR!", false);
}
if ((!ERROR!.!ERROR!(32) && (!!ERROR!)) && (!ERROR!["!ERROR!"] == 6)) {
Set("!ERROR!", true);
if (!ERROR!["!ERROR!"]) {
_root["!ERROR!"].!ERROR!(!ERROR!.!ERROR!(!ERROR!["!ERROR!"]) * 2);
_root["!ERROR!"].!ERROR!(1, 1000);
}
!ERROR!.!ERROR!();
removeMovieClip(!ERROR!);
Set("!ERROR!", !ERROR!(!ERROR!));
!ERROR!.!ERROR!(50);
Set("!ERROR!", 50);
!ERROR!.!ERROR!();
return(false);
}
}
});
return(true);
}
return(false);
});
Set("!ERROR!", 0);
Set("!ERROR!", function () {
Set("!ERROR!", 0);
do {
if (!ERROR! <= getTimer()) {
break;
}
!ERROR!++;
} while (!ERROR! <= 2000000);
if (!ERROR!.!ERROR!(16)) {
Set("!ERROR!", getTimer() + 330);
} else {
Set("!ERROR!", getTimer() + 33);
}
!ERROR!();
!ERROR!();
!ERROR!();
!ERROR!();
!ERROR!();
if (!ERROR!["!ERROR!"] == 83) {
if (!ERROR!.!ERROR!(191)) {
!ERROR!["!ERROR!"] = 191;
}
} else if (!ERROR!.!ERROR!(83)) {
!ERROR!["!ERROR!"] = 83;
}
if (!ERROR!["!ERROR!"]) {
if (!(((((!ERROR!["!ERROR!"] == 6) || (!ERROR!["!ERROR!"] == 18)) || (!ERROR!["!ERROR!"] == 29)) || (!ERROR!["!ERROR!"] == 31)) || (!ERROR!["!ERROR!"] == 41))) {
!ERROR!.!ERROR!();
!ERROR!["!ERROR!"] = false;
}
}
if (!ERROR! > 0) {
!ERROR!--;
}
if (!!ERROR!.!ERROR!(77)) {
Set("!ERROR!", false);
}
if (!ERROR!.!ERROR!(77) && (!!ERROR!)) {
Set("!ERROR!", true);
if (!ERROR!) {
Set("!ERROR!", false);
!ERROR!["!ERROR!"]["!ERROR!"] = false;
Set("!ERROR!", !ERROR!(!ERROR!));
Set("!ERROR!", new !ERROR!(!ERROR!("!ERROR!", 10006)));
!ERROR!.!ERROR!(!ERROR!);
!ERROR!.!ERROR!(50);
Set("!ERROR!", 50);
!ERROR!.!ERROR!(0, 1000);
} else {
Set("!ERROR!", true);
!ERROR!["!ERROR!"]["!ERROR!"] = true;
Set("!ERROR!", "!ERROR!");
!ERROR!.!ERROR!();
}
}
if (!!ERROR!.!ERROR!(66)) {
Set("!ERROR!", false);
}
if (!ERROR!.!ERROR!(66) && (!!ERROR!)) {
Set("!ERROR!", true);
if (!ERROR!) {
Set("!ERROR!", !ERROR!["!ERROR!"] + !ERROR!);
Set("!ERROR!", !ERROR!["!ERROR!"] + !ERROR!);
Set("!ERROR!", false);
!ERROR!["!ERROR!"]["!ERROR!"] = false;
} else {
Set("!ERROR!", true);
!ERROR!["!ERROR!"]["!ERROR!"] = true;
}
}
if (!!ERROR!.!ERROR!(84)) {
Set("!ERROR!", false);
}
if (!ERROR!.!ERROR!(84) && (!!ERROR!)) {
if (!ERROR!) {
if (!ERROR!) {
!ERROR!["!ERROR!"]["!ERROR!"] = 0;
Set("!ERROR!", false);
!ERROR!["!ERROR!"]["!ERROR!"] = false;
} else {
!ERROR!["!ERROR!"]["!ERROR!"] = 100;
Set("!ERROR!", true);
!ERROR!["!ERROR!"]["!ERROR!"] = true;
}
}
Set("!ERROR!", true);
}
!ERROR!.!ERROR!(!ERROR!["!ERROR!"] + (30 * !ERROR!.!ERROR!((!ERROR!["!ERROR!"] - 90) * (Math.PI/180))), !ERROR!["!ERROR!"] + (30 * !ERROR!.!ERROR!((!ERROR!["!ERROR!"] - 90) * (Math.PI/180))));
if (!ERROR!["!ERROR!"] < 100) {
!ERROR!["!ERROR!"] = !ERROR!["!ERROR!"] + 0.5;
if (!ERROR!["!ERROR!"] > 85) {
!ERROR!["!ERROR!"] = 100;
}
}
if ((!ERROR!["!ERROR!"] > ((-!ERROR!) + 700)) && (!ERROR!["!ERROR!"] != 21)) {
!ERROR!.!ERROR!();
}
});
Set("!ERROR!", function () {
Set("!ERROR!", 40);
!ERROR!.!ERROR!();
});
Set("!ERROR!", 40);
Set("!ERROR!", function () {
if (!ERROR! > 0) {
!ERROR!--;
}
if (!ERROR! == 0) {
!ERROR!.!ERROR!();
Set("!ERROR!", -1);
}
});
Set("!ERROR!", function (LoadIt, DoorIt, soundTo, startTimer) {
!ERROR!("!ERROR!", "!ERROR!", 1000, {!ERROR!:0, !ERROR!:0, !ERROR!:83, !ERROR!:false, !ERROR!:false, !ERROR!:0.88, !ERROR!:false, !ERROR!:"!ERROR!", !ERROR!:0, !ERROR!:0, !ERROR!:!ERROR!, !ERROR!:-1, !ERROR!:0, !ERROR!:false, !ERROR!:false, !ERROR!:false, !ERROR!:false, !ERROR!:false, !ERROR!:1010, !ERROR!:5, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:10, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:0, !ERROR!:15, !ERROR!:false, !ERROR!:false, !ERROR!:true, !ERROR!:0, !ERROR!:false, !ERROR!:false, !ERROR!:!ERROR!, !ERROR!:0, !ERROR!:false, !ERROR!:0, !ERROR!:true, !ERROR!:false, !ERROR!:!ERROR!});
!ERROR!["!ERROR!"] = function () {
this["!ERROR!"].!ERROR!(1);
if ((!ERROR!.!ERROR!(this["!ERROR!"]) > 6) && ((this["!ERROR!"] * this["!ERROR!"]) > 0)) {
this["!ERROR!"]["!ERROR!"].!ERROR!("!ERROR!");
} else {
this["!ERROR!"]["!ERROR!"].!ERROR!("!ERROR!");
}
};
!ERROR!["!ERROR!"] = function () {
if (!ERROR!.!ERROR!(39) && (!!ERROR!.!ERROR!(37))) {
return(true);
}
return(false);
};
!ERROR!["!ERROR!"] = function () {
if (!ERROR!.!ERROR!(37) && (!!ERROR!.!ERROR!(39))) {
return(true);
}
return(false);
};
!ERROR!["!ERROR!"] = function () {
if (!ERROR!.!ERROR!(38) && (!!ERROR!.!ERROR!(40))) {
return(true);
}
return(false);
};
!ERROR!["!ERROR!"] = function () {
if (!ERROR!.!ERROR!(40) && (!!ERROR!.!ERROR!(38))) {
return(true);
}
return(false);
};
Set("!ERROR!", false);
!ERROR!("!ERROR!" + LoadIt, "!ERROR!", 605);
!ERROR!("!ERROR!" + LoadIt, "!ERROR!", 603);
!ERROR!("!ERROR!" + LoadIt, "!ERROR!", 601);
!ERROR!("!ERROR!" + LoadIt, "!ERROR!", 602);
Set("!ERROR!", 0);
Set("!ERROR!", 0);
!ERROR!("!ERROR!" + LoadIt, "!ERROR!", 604);
!ERROR!("!ERROR!" + LoadIt, "!ERROR!", 16, {!ERROR!:0});
!ERROR!("!ERROR!" + LoadIt, "!ERROR!", 500);
Set("!ERROR!", 0);
Set("!ERROR!", 0);
Set("!ERROR!", 0);
!ERROR!("!ERROR!" + LoadIt, "!ERROR!", 800);
Set("!ERROR!", 0);
Set("!ERROR!", 0);
Set("!ERROR!", 0);
Set("!ERROR!", 0);
Set("!ERROR!", 0);
Set("!ERROR!", 0);
Set("!ERROR!", 0);
Set("!ERROR!", 0);
!ERROR!("!ERROR!" + LoadIt, "!ERROR!", 991);
!ERROR!("!ERROR!" + LoadIt, "!ERROR!", 606, {!ERROR!:0});
Set("!ERROR!", !ERROR!.!ERROR!(-!ERROR!["!ERROR!"]["!ERROR!"]));
Set("!ERROR!", !ERROR!.!ERROR!(720 - !ERROR!["!ERROR!"]["!ERROR!"]));
if (!ERROR! > !ERROR!) {
Set("!ERROR!", !ERROR!);
}
Set("!ERROR!", !ERROR!.!ERROR!(-!ERROR!["!ERROR!"]["!ERROR!"]));
Set("!ERROR!", !ERROR!.!ERROR!(480 - !ERROR!["!ERROR!"]["!ERROR!"]));
if (!ERROR! > !ERROR!) {
Set("!ERROR!", !ERROR!);
}
Set("!ERROR!", !ERROR!);
Set("!ERROR!", !ERROR!);
delete !ERROR!["!ERROR!"];
if (!ERROR![DoorIt]["!ERROR!"] != undefined) {
!ERROR![DoorIt]["!ERROR!"] = -100;
}
!ERROR!["!ERROR!"] = !ERROR!.!ERROR!(!ERROR![DoorIt]["!ERROR!"] + (!ERROR![DoorIt]["!ERROR!"] / 2.5));
!ERROR!["!ERROR!"] = !ERROR!.!ERROR!(!ERROR![DoorIt]["!ERROR!"]);
if (LoadIt == "") {
if (!ERROR! == undefined) {
!ERROR!("!ERROR!", "!ERROR!", !ERROR!(), {!ERROR!:-2000});
} else {
!ERROR!["!ERROR!"] = -2000;
}
} else if (!ERROR! != undefined) {
removeMovieClip(!ERROR!);
}
if (LoadIt == "!ERROR!") {
!ERROR!.!ERROR!("!ERROR!");
} else {
!ERROR!.!ERROR!("!ERROR!");
}
!ERROR!["!ERROR!"] = true;
!ERROR!["!ERROR!"] = !ERROR![DoorIt]["!ERROR!"];
Set("!ERROR!", 0);
Set("!ERROR!", 0);
Set("!ERROR!", 0);
Set("!ERROR!", 360 - !ERROR!["!ERROR!"]);
Set("!ERROR!", !ERROR! - !ERROR!["!ERROR!"]);
if (!ERROR! > !ERROR!) {
Set("!ERROR!", !ERROR!);
}
if (!ERROR! < !ERROR!) {
Set("!ERROR!", !ERROR!);
}
if (!ERROR! < !ERROR!) {
Set("!ERROR!", !ERROR!);
}
if (!ERROR! > !ERROR!) {
Set("!ERROR!", !ERROR!);
}
Set("!ERROR!", !ERROR!.!ERROR!(((-!ERROR!) + !ERROR!) * 0.5) + !ERROR!);
Set("!ERROR!", !ERROR!.!ERROR!(((-!ERROR!) + !ERROR!) * 0.5) + !ERROR!);
setProperty("!ERROR!", _x , !ERROR!);
setProperty("!ERROR!", _y , !ERROR!);
!ERROR!["!ERROR!"] = -!ERROR!;
!ERROR!["!ERROR!"] = -!ERROR!;
Set("!ERROR!", function () {
return(false);
});
if (!!ERROR!) {
!ERROR!["!ERROR!"] = 0;
!ERROR!["!ERROR!"] = 0;
!ERROR!["!ERROR!"] = 0;
!ERROR!["!ERROR!"] = 0;
!ERROR!["!ERROR!"] = 0;
}
!ERROR!("!ERROR!" + LoadIt, "!ERROR!", 1050);
!ERROR!("!ERROR!", 990);
!ERROR!("!ERROR!", 470);
!ERROR!("!ERROR!", 0);
!ERROR!("!ERROR!", 100001);
if ((substring(LoadIt, 1, 5)) == "!ERROR!") {
Set("!ERROR!", function () {
});
Set("!ERROR!", false);
Set("!ERROR!", function () {
return(false);
});
} else {
Set("!ERROR!", 0);
Set("!ERROR!", "!ERROR!");
Set("!ERROR!", function () {
});
!ERROR!("!ERROR!", "!ERROR!", 100000);
Set("!ERROR!", !ERROR!);
Set("!ERROR!", 0);
Set("!ERROR!", !ERROR! - 1);
Set("!ERROR!", true);
Set("!ERROR!", -1);
}
if (LoadIt == "!ERROR!") {
Set("!ERROR!", function () {
return(false);
});
} else {
Set("!ERROR!", function (ex, ey, escale, erot) {
Set("!ERROR!", !ERROR!.!ERROR!());
!ERROR!.!ERROR!("!ERROR!" + random(3), "!ERROR!" + !ERROR!, !ERROR!, {!ERROR!:ex, !ERROR!:ey, !ERROR!:escale, !ERROR!:!ERROR!.!ERROR!(escale), !ERROR!:erot});
});
}
if (((substring(LoadIt, 1, 5)) != "!ERROR!") && ((substring(!ERROR!, 1, 5)) != "!ERROR!")) {
if (LoadIt == "!ERROR!") {
Set("!ERROR!", 1);
} else if (LoadIt == "!ERROR!") {
Set("!ERROR!", 2);
} else if (LoadIt == "!ERROR!") {
Set("!ERROR!", 3);
} else if (LoadIt == "!ERROR!") {
Set("!ERROR!", 4);
} else if (LoadIt == "!ERROR!") {
Set("!ERROR!", 5);
} else if (LoadIt == "") {
Set("!ERROR!", 6);
} else {
Set("!ERROR!", 0);
}
if (!ERROR! > !ERROR!) {
Set("!ERROR!", !ERROR!);
!ERROR!["!ERROR!"]["!ERROR!"] = !ERROR!;
}
Set("!ERROR!", -1);
if (LoadIt == "!ERROR!") {
Set("!ERROR!", 0);
} else if (LoadIt == "!ERROR!") {
Set("!ERROR!", 1);
} else if (LoadIt == "!ERROR!") {
Set("!ERROR!", 2);
} else if (LoadIt == "!ERROR!") {
Set("!ERROR!", 3);
} else if (LoadIt == "!ERROR!") {
Set("!ERROR!", 4);
} else if (LoadIt == "!ERROR!") {
Set("!ERROR!", 5);
}
if (!ERROR! > -1) {
if (!ERROR![!ERROR!] == false) {
!ERROR![!ERROR!] = true;
!ERROR!["!ERROR!"]["!ERROR!"] = !ERROR!;
}
}
}
if (_root[LoadIt + "!ERROR!"] == undefined) {
_root[LoadIt + "!ERROR!"] = new !ERROR!();
_root[LoadIt + "!ERROR!"][0] = false;
_root[LoadIt + "!ERROR!"][100] = false;
}
if (!ERROR!) {
Set("!ERROR!", false);
}
!ERROR!["!ERROR!"] = !ERROR!;
!ERROR!["!ERROR!"] = !ERROR!;
!ERROR!["!ERROR!"] = !ERROR!;
!ERROR!["!ERROR!"] = !ERROR!;
!ERROR!["!ERROR!"] = !ERROR!;
!ERROR!["!ERROR!"] = 10;
!ERROR!["!ERROR!"] = !ERROR!;
!ERROR!["!ERROR!"] = !ERROR!;
!ERROR!["!ERROR!"] = !ERROR!;
!ERROR!["!ERROR!"] = !ERROR!;
!ERROR!["!ERROR!"] = !ERROR!;
!ERROR!["!ERROR!"]["!ERROR!"] = !ERROR!;
!ERROR!["!ERROR!"]["!ERROR!"] = !ERROR!;
!ERROR!["!ERROR!"]["!ERROR!"] = !ERROR!;
!ERROR!["!ERROR!"]["!ERROR!"] = !ERROR!;
!ERROR!["!ERROR!"]["!ERROR!"] = !ERROR!;
!ERROR!["!ERROR!"]["!ERROR!"] = !ERROR!;
!ERROR!["!ERROR!"]["!ERROR!"] = !ERROR!;
!ERROR!["!ERROR!"]["!ERROR!"] = 30;
!ERROR!["!ERROR!"]["!ERROR!"] = !ERROR!;
!ERROR!["!ERROR!"]["!ERROR!"] = !ERROR!;
!ERROR!["!ERROR!"]["!ERROR!"] = !ERROR!;
!ERROR!["!ERROR!"]["!ERROR!"] = !ERROR!;
!ERROR!["!ERROR!"]["!ERROR!"] = !ERROR!;
!ERROR!["!ERROR!"]["!ERROR!"] = !ERROR!;
!ERROR!["!ERROR!"]["!ERROR!"]["!ERROR!"] = 0;
!ERROR!("!ERROR!", "!ERROR!", 100005, {!ERROR!:LoadIt, !ERROR!:-getProperty("!ERROR!", _x), !ERROR!:-getProperty("!ERROR!", _y)});
!ERROR!(!ERROR!);
!ERROR!(LoadIt, DoorIt, soundTo, !ERROR!);
Set("!ERROR!", LoadIt);
});
Set("!ERROR!", function () {
removeMovieClip(!ERROR!);
});
Set("!ERROR!", function (LoadIt, DoorIt, soundTo) {
!ERROR!("!ERROR!", "!ERROR!", 100010, {!ERROR!:-!ERROR!, !ERROR!:-!ERROR!});
!ERROR!["!ERROR!"]["!ERROR!"] = 0;
Set("!ERROR!", !ERROR! - (!ERROR! - 720));
Set("!ERROR!", !ERROR! - (!ERROR! - 480));
Set("!ERROR!", !ERROR!.!ERROR!((!ERROR! / 2880) + 0.5));
Set("!ERROR!", !ERROR!.!ERROR!((!ERROR! / 1920) + 0.5));
Set("!ERROR!", !ERROR! - 720);
Set("!ERROR!", !ERROR! - 480);
Set("!ERROR!", !ERROR! - (!ERROR! / 2));
Set("!ERROR!", !ERROR! - (!ERROR! / 2));
Set("!ERROR!", !ERROR!.!ERROR!((!ERROR! / 2880) + 0.5));
Set("!ERROR!", !ERROR!.!ERROR!((!ERROR! / 1920) + 0.5));
Set("!ERROR!", ((!ERROR! * !ERROR!) + (!ERROR! * !ERROR!)) + 1);
Set("!ERROR!", 0);
Set("!ERROR!", 0);
Set("!ERROR!", 0);
Set("!ERROR!", 0);
Set("!ERROR!", !ERROR!);
Set("!ERROR!", !ERROR!);
Set("!ERROR!", !ERROR!);
Set("!ERROR!", !ERROR!);
Set("!ERROR!", function () {
if (!ERROR! < !ERROR!) {
if (!ERROR! < !ERROR!) {
if (!ERROR! > 2880) {
Set("!ERROR!", 2880);
} else {
Set("!ERROR!", !ERROR!);
}
if (!ERROR! > 1920) {
Set("!ERROR!", 1920);
} else {
Set("!ERROR!", !ERROR!);
}
_root["!ERROR!" + !ERROR!] = new !ERROR!["!ERROR!"]["!ERROR!"](!ERROR!, !ERROR!, true, 0);
!ERROR!("!ERROR!" + !ERROR!, 805 + !ERROR!);
_root["!ERROR!" + !ERROR!].!ERROR!(_root["!ERROR!" + !ERROR!], 0);
!ERROR!["!ERROR!"] = !ERROR! - (2880 * !ERROR!);
!ERROR!["!ERROR!"] = !ERROR! - (1920 * !ERROR!);
_root["!ERROR!" + !ERROR!].!ERROR!(!ERROR!, !ERROR!["!ERROR!"]["!ERROR!"]);
_root["!ERROR!" + !ERROR!]["!ERROR!"] = (-!ERROR!) + (2880 * !ERROR!);
_root["!ERROR!" + !ERROR!]["!ERROR!"] = (-!ERROR!) + (1920 * !ERROR!);
!ERROR!++;
if (!ERROR! > 1920) {
Set("!ERROR!", !ERROR! - 1920);
}
!ERROR!++;
!ERROR!++;
!ERROR!["!ERROR!"]["!ERROR!"] = (!ERROR! / !ERROR!) * 100;
} else {
Set("!ERROR!", !ERROR!);
if (!ERROR! > 2880) {
Set("!ERROR!", !ERROR! - 2880);
}
Set("!ERROR!", 0);
!ERROR!++;
}
} else {
removeMovieClip(!ERROR!);
Set("!ERROR!", !ERROR! / !ERROR!);
Set("!ERROR!", !ERROR! / !ERROR!);
!ERROR!("!ERROR!" + !ERROR!, "!ERROR!", 450, {!ERROR!:!ERROR! * 100, !ERROR!:!ERROR! * 100});
Set("!ERROR!", 0);
Set("!ERROR!", 0);
Set("!ERROR!", 0);
Set("!ERROR!", !ERROR!);
Set("!ERROR!", !ERROR!);
Set("!ERROR!", !ERROR!);
Set("!ERROR!", !ERROR!);
Set("!ERROR!", function () {
if (!ERROR! < !ERROR!) {
if (!ERROR! < !ERROR!) {
if (!ERROR! > 2880) {
Set("!ERROR!", 2880);
} else {
Set("!ERROR!", !ERROR!);
}
if (!ERROR! > 1920) {
Set("!ERROR!", 1920);
} else {
Set("!ERROR!", !ERROR!);
}
_root["!ERROR!" + !ERROR!] = new !ERROR!["!ERROR!"]["!ERROR!"](!ERROR!, !ERROR!, true, 0);
!ERROR!.!ERROR!("!ERROR!" + !ERROR!, !ERROR!);
_root["!ERROR!"]["!ERROR!" + !ERROR!].!ERROR!(_root["!ERROR!" + !ERROR!], 0);
!ERROR!["!ERROR!"] = (!ERROR! * !ERROR!) - (2880 * !ERROR!);
!ERROR!["!ERROR!"] = (!ERROR! * !ERROR!) - (1920 * !ERROR!);
_root["!ERROR!" + !ERROR!].!ERROR!(!ERROR!, !ERROR!["!ERROR!"]["!ERROR!"]);
_root["!ERROR!"]["!ERROR!" + !ERROR!]["!ERROR!"] = (-!ERROR!) + (2880 * !ERROR!);
_root["!ERROR!"]["!ERROR!" + !ERROR!]["!ERROR!"] = (-!ERROR!) + (1920 * !ERROR!);
!ERROR!++;
if (!ERROR! > 1920) {
Set("!ERROR!", !ERROR! - 1920);
}
!ERROR!++;
!ERROR!++;
!ERROR!["!ERROR!"]["!ERROR!"] = (!ERROR! / !ERROR!) * 100;
} else {
Set("!ERROR!", !ERROR!);
if (!ERROR! > 2880) {
Set("!ERROR!", !ERROR! - 2880);
}
Set("!ERROR!", 0);
!ERROR!++;
}
} else {
removeMovieClip(!ERROR!);
!ERROR!("!ERROR!" + !ERROR!, "!ERROR!", 400, {!ERROR!:480});
if (!ERROR! != undefined) {
Set("!ERROR!", new !ERROR!["!ERROR!"]["!ERROR!"](720, 480, false, 0));
!ERROR!("!ERROR!", 405);
!ERROR!.!ERROR!(!ERROR!, 0);
!ERROR!.!ERROR!(!ERROR!, !ERROR!["!ERROR!"]["!ERROR!"]);
removeMovieClip(!ERROR!);
}
!ERROR!++;
!ERROR!["!ERROR!"]["!ERROR!"] = (!ERROR! / !ERROR!) * 100;
if (!ERROR! != !ERROR!) {
Set("!ERROR!", new !ERROR!(!ERROR!("!ERROR!", 10006)));
!ERROR!.!ERROR!(!ERROR!);
!ERROR!.!ERROR!(0, 1000);
if ((substring(!ERROR!, 1, 5)) == "!ERROR!") {
Set("!ERROR!", function () {
if (!ERROR! < 25) {
Set("!ERROR!", !ERROR! + 1);
if (!ERROR! > 0) {
!ERROR!.!ERROR!(!ERROR!);
}
} else {
Set("!ERROR!", function () {
return(false);
});
}
});
} else {
Set("!ERROR!", function () {
if (!ERROR! < 50) {
Set("!ERROR!", !ERROR! + 1);
if (!ERROR! > 0) {
!ERROR!.!ERROR!(!ERROR!);
}
} else {
Set("!ERROR!", function () {
return(false);
});
}
});
}
!ERROR!.!ERROR!(0);
Set("!ERROR!", -25);
Set("!ERROR!", !ERROR!);
}
!ERROR!["!ERROR!"] = function () {
this["!ERROR!"] = -getProperty("!ERROR!", _x);
this["!ERROR!"] = -getProperty("!ERROR!", _y);
};
_root["!ERROR!"] = _root["!ERROR!"];
_root.!ERROR!(360 - _root["!ERROR!"]["!ERROR!"], _root["!ERROR!"] - _root["!ERROR!"]["!ERROR!"], !ERROR!["!ERROR!"], !ERROR!["!ERROR!"]);
!ERROR!["!ERROR!"] = -getProperty("!ERROR!", _x);
!ERROR!["!ERROR!"] = -getProperty("!ERROR!", _y);
!ERROR!.!ERROR!();
removeMovieClip(!ERROR!);
if ((!ERROR! == "!ERROR!") && (!!ERROR!)) {
if (!ERROR! == "") {
!ERROR!["\u00FA\u00AE"].!ERROR!(1);
Set("!ERROR!", !ERROR!);
Set("!ERROR!", function () {
Set("!ERROR!", true);
});
Set("!ERROR!", function () {
Set("!ERROR!", false);
});
setProperty("!ERROR!", _y , (!ERROR! = !ERROR!));
!ERROR!["!ERROR!"] = -getProperty("!ERROR!", _y);
!ERROR!("!ERROR!", "!ERROR!", !ERROR!(), {!ERROR!:-getProperty("!ERROR!", _x), !ERROR!:-getProperty("!ERROR!", _y)});
} else {
setProperty("!ERROR!", _y , (!ERROR! = (!ERROR! = !ERROR!)));
!ERROR![!ERROR!].!ERROR!("!ERROR!");
Set("!ERROR!", !ERROR!);
}
} else {
!ERROR![!ERROR!].!ERROR!("!ERROR!");
Set("!ERROR!", !ERROR!);
}
!ERROR!();
Set("!ERROR!", _root[!ERROR! + "!ERROR!"]);
!ERROR!();
delete !ERROR!;
}
});
}
});
});
Set("!ERROR!", function (ex, ey, ename, exscale, i, ethrust) {
if (ename == "!ERROR!") {
!ERROR!(ename, "!ERROR!", 999, {!ERROR!:ex, !ERROR!:ey});
} else {
!ERROR!.!ERROR!(ename, ["!ERROR!" + i], 805 + i, {!ERROR!:ex, !ERROR!:ey});
}
});
Set("!ERROR!", function () {
if (!this.!ERROR!()) {
Set("!ERROR!", this.!ERROR!());
}
this.!ERROR!(false);
return(!ERROR!);
});
Set("!ERROR!", function (zipJump) {
if (!!ERROR!.!ERROR!(this["!ERROR!"])) {
this["!ERROR!"] = false;
}
if (!ERROR!.!ERROR!(this["!ERROR!"]) && (!this["!ERROR!"])) {
this["!ERROR!"] = 4;
this.!ERROR!(10, undefined, zipJump);
return(true);
}
return(false);
});
Set("!ERROR!", function (jumper) {
this["!ERROR!"] = this["!ERROR!"] * !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180));
this["!ERROR!"] = this["!ERROR!"] * !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180));
Set("!ERROR!", jumper * !ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180)));
if (!ERROR!.!ERROR!(!ERROR!) > 0.1) {
this["!ERROR!"] = this["!ERROR!"] + !ERROR!;
}
this["!ERROR!"] = this["!ERROR!"] + (jumper * !ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180)));
this.!ERROR!("!ERROR!");
});
Set("!ERROR!", function (jumper, still, zipJump) {
if (this["!ERROR!"] == "!ERROR!") {
this["!ERROR!"] = 0;
}
if (this["!ERROR!"]) {
!ERROR!.!ERROR!();
this["!ERROR!"] = false;
}
if (zipJump == undefined) {
this["!ERROR!"] = 0;
} else {
this["!ERROR!"] = 15;
}
this["!ERROR!"] = true;
this["!ERROR!"] = 0;
this["!ERROR!"] = 18;
if (this["!ERROR!"] > -1) {
if (!ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"]) {
if (!ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"]) {
!ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"] = !ERROR!;
} else if (!ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"]) {
if (!ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"] < 0) {
jumper = jumper - !ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"];
} else {
jumper = jumper - (!ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"] / 2);
}
!ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"] = !ERROR!;
} else {
if (!ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"] < 0) {
jumper = jumper - !ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"];
} else {
jumper = jumper - (!ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"] / 2);
}
!ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"] = !ERROR!;
}
} else if (!ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"]) {
!ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"] = !ERROR!;
}
this["!ERROR!"] = -1;
}
if (this["!ERROR!"] > -1) {
this["!ERROR!"] = -1;
}
this["!ERROR!"] = this["!ERROR!"] - 2;
this["!ERROR!"] = this["!ERROR!"];
this["!ERROR!"] = this["!ERROR!"] * !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180));
this["!ERROR!"] = this["!ERROR!"] * !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180));
if ((this["!ERROR!"] < 45) && (this["!ERROR!"] > 0)) {
this["!ERROR!"] = 0;
}
Set("!ERROR!", jumper * !ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180)));
if (!ERROR!.!ERROR!(!ERROR!) > 0.1) {
this["!ERROR!"] = this["!ERROR!"] + !ERROR!;
}
this["!ERROR!"] = this["!ERROR!"] + (jumper * !ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180)));
if (!ERROR!["!ERROR!"]["!ERROR!"]["!ERROR!"] != undefined) {
this["!ERROR!"] = this["!ERROR!"] + (!ERROR!["!ERROR!"]["!ERROR!"]["!ERROR!"] / 2);
!ERROR!["!ERROR!"]["!ERROR!"]["!ERROR!"] = 0;
delete !ERROR!["!ERROR!"]["!ERROR!"]["!ERROR!"];
}
this["!ERROR!"] = 0;
this["!ERROR!"] = 0;
this.!ERROR!();
if (this["!ERROR!"] == undefined) {
this["!ERROR!"] = 0;
}
if ((!ERROR!.!ERROR!(this["!ERROR!"]) < 70) && ((this["!ERROR!"] * this["!ERROR!"]) < 0)) {
this["!ERROR!"] = 0;
}
if (jumper == 0) {
this.!ERROR!("!ERROR!");
this["!ERROR!"].!ERROR!(1);
if (!ERROR!.!ERROR!(this["!ERROR!"]) > 100) {
this["!ERROR!"] = true;
} else if (!ERROR!.!ERROR!(this["!ERROR!"]) > 45) {
this["!ERROR!"] = true;
} else {
this["!ERROR!"] = false;
this["!ERROR!"]["!ERROR!"].!ERROR!("!ERROR!");
}
} else {
!ERROR!(100);
_root.!ERROR!(50);
this.!ERROR!("!ERROR!");
if (!ERROR!["!ERROR!"].!ERROR!(this["!ERROR!"], this["!ERROR!"], true)) {
var !ERROR! = 0;
while (!ERROR!["!ERROR!"]["!ERROR!" + !ERROR!]["!ERROR!"] != undefined) {
if (!ERROR!["!ERROR!"]["!ERROR!" + !ERROR!].!ERROR!(this["!ERROR!"], this["!ERROR!"], true) && (((!ERROR!.!ERROR!(!ERROR!["!ERROR!"]["!ERROR!" + !ERROR!]["!ERROR!"]) < 90) && (this["!ERROR!"] > 10)) || ((!ERROR!.!ERROR!(!ERROR!["!ERROR!"]["!ERROR!" + !ERROR!]["!ERROR!"]) > 90) && (this["!ERROR!"] < (-this["!ERROR!"]))))) {
this["!ERROR!"] = 6;
this["!ERROR!"] = true;
if (!ERROR!.!ERROR!(this["!ERROR!"]) < 15) {
this["!ERROR!"] = (this["!ERROR!"] / !ERROR!.!ERROR!(this["!ERROR!"])) * 15;
}
this["!ERROR!"] = this["!ERROR!"] * 1.2;
this["!ERROR!"] = this["!ERROR!"] * 0.6;
this["!ERROR!"] = true;
this["!ERROR!"].!ERROR!(4);
return(false);
}
!ERROR!++;
}
}
this["!ERROR!"] = false;
if (still != undefined) {
this["!ERROR!"] = true;
this["!ERROR!"].!ERROR!(1);
} else {
this["!ERROR!"] = false;
this["!ERROR!"] = false;
this["!ERROR!"].!ERROR!(1);
}
}
});
Set("!ERROR!", function (lander) {
this["!ERROR!"] = false;
if (((!ERROR!.!ERROR!((this["!ERROR!"] + (this["!ERROR!"] + 2)) + this["!ERROR!"], this["!ERROR!"] + this["!ERROR!"], true) || (!ERROR!.!ERROR!((this["!ERROR!"] - (this["!ERROR!"] + 2)) + this["!ERROR!"], this["!ERROR!"] + this["!ERROR!"], true))) || (!ERROR!.!ERROR!((this["!ERROR!"] + (this["!ERROR!"] + 2)) + this["!ERROR!"], this["!ERROR!"] - this["!ERROR!"], true))) || (!ERROR!.!ERROR!((this["!ERROR!"] - (this["!ERROR!"] + 2)) + this["!ERROR!"], this["!ERROR!"] - this["!ERROR!"], true))) {
this["!ERROR!"] = !ERROR!.!ERROR!(this["!ERROR!"]);
var _local3 = 0;
while (_local3 < !ERROR!.!ERROR!(this["!ERROR!"])) {
if ((((!!ERROR!.!ERROR!(this["!ERROR!"] + (this["!ERROR!"] + 2), this["!ERROR!"] + this["!ERROR!"], true)) && (!!ERROR!.!ERROR!(this["!ERROR!"] - (this["!ERROR!"] + 2), this["!ERROR!"] + this["!ERROR!"], true))) && (!!ERROR!.!ERROR!(this["!ERROR!"] + (this["!ERROR!"] + 2), this["!ERROR!"] - this["!ERROR!"], true))) && (!!ERROR!.!ERROR!(this["!ERROR!"] - (this["!ERROR!"] + 2), this["!ERROR!"] - this["!ERROR!"], true))) {
this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!();
} else {
break;
}
_local3++;
}
if (!ERROR!(this["!ERROR!"], this["!ERROR!"])) {
!ERROR!(this["!ERROR!"] + (this.!ERROR!() * 15), this["!ERROR!"], 100, (-this.!ERROR!()) * 90);
!ERROR!(this["!ERROR!"] + (this.!ERROR!() * 15), this["!ERROR!"], -100, (-this.!ERROR!()) * 90);
} else {
_local3 = !ERROR!.!ERROR!();
!ERROR!.!ERROR!("!ERROR!", "!ERROR!" + _local3, _local3, {!ERROR!:this["!ERROR!"] + (this.!ERROR!() * 15), !ERROR!:this["!ERROR!"], !ERROR!:(-this.!ERROR!()) * 90, !ERROR!:!ERROR!.!ERROR!(this["!ERROR!"]) * 7, !ERROR!:!ERROR!.!ERROR!(this["!ERROR!"]) * 7});
}
!ERROR!(this["!ERROR!"], !ERROR!.!ERROR!(this["!ERROR!"]) * 10);
this["!ERROR!"] = (-this["!ERROR!"]) / 2;
this["!ERROR!"] = "!ERROR!";
if (this["!ERROR!"] > 0) {
_root["!ERROR!"].!ERROR!("!ERROR!", this["!ERROR!"]);
}
this["!ERROR!"] = 0;
while (!ERROR!.!ERROR!(this["!ERROR!"] + 17, this["!ERROR!"], true)) {
this["!ERROR!"]--;
trace("!ERROR!");
}
while (!ERROR!.!ERROR!(this["!ERROR!"] - 17, this["!ERROR!"], true)) {
this["!ERROR!"]++;
trace("!ERROR!");
}
}
if (!ERROR!.!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], (this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], true) || (!ERROR!.!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], (this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], true))) {
if (this["!ERROR!"] > 0) {
trace("!ERROR!");
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
this.!ERROR!();
this.!ERROR!(false, false, true, "!ERROR!");
} else {
this.!ERROR!(!ERROR!, true, false, "!ERROR!", lander);
}
} else {
if (((!ERROR!.!ERROR!((this["!ERROR!"] + 15) + this["!ERROR!"], (this["!ERROR!"] + 15) + this["!ERROR!"], true) || (!ERROR!.!ERROR!((this["!ERROR!"] - 15) + this["!ERROR!"], (this["!ERROR!"] + 15) + this["!ERROR!"], true))) || (!ERROR!.!ERROR!((this["!ERROR!"] + 15) + (this["!ERROR!"] / 2), (this["!ERROR!"] + 15) + (this["!ERROR!"] / 2), true))) || (!ERROR!.!ERROR!((this["!ERROR!"] - 15) + (this["!ERROR!"] / 2), (this["!ERROR!"] + 15) + (this["!ERROR!"] / 2), true))) {
this["!ERROR!"] = !ERROR!.!ERROR!((this["!ERROR!"] * this["!ERROR!"]) + (this["!ERROR!"] * this["!ERROR!"]));
this["!ERROR!"] = this["!ERROR!"];
this["!ERROR!"] = this["!ERROR!"];
if (this["!ERROR!"] > 1) {
this["!ERROR!"] = this["!ERROR!"] * (1 / this["!ERROR!"]);
this["!ERROR!"] = this["!ERROR!"] * (1 / this["!ERROR!"]);
}
this["!ERROR!"] = (-this["!ERROR!"]) * 4;
this["!ERROR!"] = (-this["!ERROR!"]) * 4;
var _local3 = 0;
while (_local3 <= (this["!ERROR!"] + 4)) {
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
if (!ERROR!.!ERROR!((this["!ERROR!"] + 15) + this["!ERROR!"], (this["!ERROR!"] + 15) + this["!ERROR!"], true) || (!ERROR!.!ERROR!((this["!ERROR!"] - 15) + this["!ERROR!"], (this["!ERROR!"] + 15) + this["!ERROR!"], true))) {
if ((((!ERROR!.!ERROR!(((this["!ERROR!"] + 15) + this["!ERROR!"]) + (this["!ERROR!"] * 2), ((this["!ERROR!"] + 15) + this["!ERROR!"]) + (this["!ERROR!"] * 2), true) && (!ERROR!.!ERROR!((this["!ERROR!"] + 15) + this["!ERROR!"], ((this["!ERROR!"] + 15) + this["!ERROR!"]) + 2, true))) && (!!ERROR!.!ERROR!((this["!ERROR!"] + 15) + this["!ERROR!"], (this["!ERROR!"] + 13) + this["!ERROR!"], true))) && (!!ERROR!.!ERROR!(((this["!ERROR!"] + 15) + this["!ERROR!"]) - (this["!ERROR!"] * 2), ((this["!ERROR!"] + 15) + this["!ERROR!"]) - (this["!ERROR!"] * 2), true))) || (((!ERROR!.!ERROR!(((this["!ERROR!"] - 15) + this["!ERROR!"]) + (this["!ERROR!"] * 2), ((this["!ERROR!"] + 15) + this["!ERROR!"]) + (this["!ERROR!"] * 2), true) && (!ERROR!.!ERROR!((this["!ERROR!"] - 15) + this["!ERROR!"], ((this["!ERROR!"] + 15) + this["!ERROR!"]) + 2, true))) && (!!ERROR!.!ERROR!((this["!ERROR!"] - 15) + this["!ERROR!"], (this["!ERROR!"] + 13) + this["!ERROR!"], true))) && (!!ERROR!.!ERROR!(((this["!ERROR!"] - 15) + this["!ERROR!"]) - (this["!ERROR!"] * 2), ((this["!ERROR!"] + 15) + this["!ERROR!"]) - (this["!ERROR!"] * 2), true)))) {
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
this["!ERROR!"] = 0;
this["!ERROR!"] = this["!ERROR!"] + 9.18485099360515E-16;
this["!ERROR!"] = this["!ERROR!"] + 15;
this["!ERROR!"] = _local3;
Set("!ERROR!", !ERROR!.!ERROR!(this["!ERROR!"] + 15, this["!ERROR!"] + 20, true) || (!ERROR!.!ERROR!(this["!ERROR!"] + 15, this["!ERROR!"] + 50, true)));
Set("!ERROR!", !ERROR!.!ERROR!(this["!ERROR!"] - 15, this["!ERROR!"] + 20, true) || (!ERROR!.!ERROR!(this["!ERROR!"] - 15, this["!ERROR!"] + 50, true)));
if (!ERROR! && (!ERROR!)) {
Set("!ERROR!", "!ERROR!");
} else if (!ERROR!) {
Set("!ERROR!", "!ERROR!");
} else if (!ERROR!) {
Set("!ERROR!", "!ERROR!");
} else {
Set("!ERROR!", "!ERROR!");
}
this.!ERROR!(!ERROR!, true, true, !ERROR!, lander);
return(false);
}
trace("!ERROR!");
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
this.!ERROR!();
return(false);
}
_local3++;
}
trace("!ERROR!");
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
this.!ERROR!();
return(false);
}
if (!ERROR!.!ERROR!((this["!ERROR!"] + this["!ERROR!"]) + this["!ERROR!"], (this["!ERROR!"] + this["!ERROR!"]) - this["!ERROR!"], true) || (!ERROR!.!ERROR!((this["!ERROR!"] - this["!ERROR!"]) + this["!ERROR!"], (this["!ERROR!"] + this["!ERROR!"]) - this["!ERROR!"], true))) {
while (((!!ERROR!.!ERROR!((this["!ERROR!"] + this["!ERROR!"]) + this["!ERROR!"], this["!ERROR!"] - (this["!ERROR!"] + 3), true)) && (!!ERROR!.!ERROR!((this["!ERROR!"] - this["!ERROR!"]) + this["!ERROR!"], this["!ERROR!"] - (this["!ERROR!"] + 3), true))) && (this["!ERROR!"] < 0)) {
this["!ERROR!"]--;
}
while ((!ERROR!.!ERROR!((this["!ERROR!"] + this["!ERROR!"]) + this["!ERROR!"], this["!ERROR!"] - this["!ERROR!"], true) && (!ERROR!.!ERROR!((this["!ERROR!"] - this["!ERROR!"]) + this["!ERROR!"], this["!ERROR!"] - this["!ERROR!"], true))) && (this["!ERROR!"] < 0)) {
this["!ERROR!"]++;
trace("!ERROR!");
}
if (!ERROR!(this["!ERROR!"], this["!ERROR!"])) {
!ERROR!(this["!ERROR!"], this["!ERROR!"] - this["!ERROR!"], 100, 180);
!ERROR!(this["!ERROR!"], this["!ERROR!"] - this["!ERROR!"], -100, 180);
} else {
var _local3 = !ERROR!.!ERROR!();
!ERROR!.!ERROR!("!ERROR!", "!ERROR!" + _local3, _local3, {!ERROR!:this["!ERROR!"], !ERROR!:this["!ERROR!"] - this["!ERROR!"], !ERROR!:180, !ERROR!:(-this["!ERROR!"]) * 7, !ERROR!:(-this["!ERROR!"]) * 7});
}
!ERROR!(this["!ERROR!"], !ERROR!.!ERROR!(this["!ERROR!"]) * 10);
this["!ERROR!"] = (-this["!ERROR!"]) / 2;
} else if (!ERROR!.!ERROR!((this["!ERROR!"] + this["!ERROR!"]) + this["!ERROR!"], (this["!ERROR!"] + this["!ERROR!"]) + this["!ERROR!"], true) || (!ERROR!.!ERROR!((this["!ERROR!"] - this["!ERROR!"]) + this["!ERROR!"], (this["!ERROR!"] + this["!ERROR!"]) + this["!ERROR!"], true))) {
this["!ERROR!"] = 0;
if (!ERROR!.!ERROR!((this["!ERROR!"] + this["!ERROR!"]) + this["!ERROR!"], (this["!ERROR!"] + this["!ERROR!"]) + this["!ERROR!"], true) && (!ERROR!.!ERROR!((this["!ERROR!"] - this["!ERROR!"]) + this["!ERROR!"], (this["!ERROR!"] + this["!ERROR!"]) + this["!ERROR!"], true))) {
Set("!ERROR!", "!ERROR!");
} else if (!ERROR!.!ERROR!((this["!ERROR!"] + this["!ERROR!"]) + this["!ERROR!"], (this["!ERROR!"] + this["!ERROR!"]) + this["!ERROR!"], true)) {
Set("!ERROR!", "!ERROR!");
} else if (!ERROR!.!ERROR!((this["!ERROR!"] - this["!ERROR!"]) + this["!ERROR!"], (this["!ERROR!"] + this["!ERROR!"]) + this["!ERROR!"], true)) {
Set("!ERROR!", "!ERROR!");
} else {
Set("!ERROR!", "!ERROR!");
}
this["!ERROR!"] = this["!ERROR!"] + 9.18485099360515E-16;
this["!ERROR!"] = this["!ERROR!"] + 15;
this.!ERROR!(!ERROR!, true, false, !ERROR!, lander);
} else {
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
this.!ERROR!();
}
}
return(this["!ERROR!"]);
});
Set("!ERROR!", function () {
this["!ERROR!"] = (-!ERROR!.!ERROR!(this["!ERROR!"], this["!ERROR!"])) / (Math.PI/180);
this["!ERROR!"]["!ERROR!"] = ((this["!ERROR!"] + (-this["!ERROR!"])) * this["!ERROR!"]) / !ERROR!.!ERROR!(this["!ERROR!"]);
this["!ERROR!"] = this["!ERROR!"] + (15 * !ERROR!.!ERROR!((this["!ERROR!"] + 90) * (Math.PI/180)));
this["!ERROR!"] = this["!ERROR!"] + (15 * !ERROR!.!ERROR!((this["!ERROR!"] + 90) * (Math.PI/180)));
});
Set("!ERROR!", function () {
this["!ERROR!"] = (15 * !ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180))) + this["!ERROR!"];
this["!ERROR!"] = (15 * !ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180))) + this["!ERROR!"];
});
Set("!ERROR!", function (hurt, lander, badPwn) {
this["!ERROR!"] = false;
if (badPwn == undefined) {
badPwn = false;
}
if (this["!ERROR!"] > 0) {
this.!ERROR!();
}
Set("!ERROR!", (this["!ERROR!"] > 0) && ((!ERROR!((this["!ERROR!"] + (this["!ERROR!"] - 1)) + this["!ERROR!"], this["!ERROR!"] + this["!ERROR!"], true) && (!!ERROR!((this["!ERROR!"] + (this["!ERROR!"] - 1)) + this["!ERROR!"], this["!ERROR!"] + this["!ERROR!"], true))) || (!ERROR!((this["!ERROR!"] - (this["!ERROR!"] - 1)) + this["!ERROR!"], this["!ERROR!"] + this["!ERROR!"], true) && (!!ERROR!((this["!ERROR!"] - (this["!ERROR!"] - 1)) + this["!ERROR!"], this["!ERROR!"], true)))));
if (((((((!hurt) && (!ERROR!.!ERROR!((this["!ERROR!"] + 20) + this["!ERROR!"], this["!ERROR!"] + this["!ERROR!"], true))) && (!!ERROR!.!ERROR!((this["!ERROR!"] + 20) + this["!ERROR!"], this["!ERROR!"] + this["!ERROR!"], true))) && (!!ERROR!((this["!ERROR!"] + 20) + this["!ERROR!"], this["!ERROR!"] - 81, true))) && (!!ERROR!((this["!ERROR!"] - 5) + this["!ERROR!"], (this["!ERROR!"] - 80) + this["!ERROR!"], true))) && (!!ERROR!["!ERROR!"].!ERROR!((this["!ERROR!"] + 20) + this["!ERROR!"], (this["!ERROR!"] - 80) + this["!ERROR!"], true))) && (!!ERROR!)) {
this["!ERROR!"] = 100;
if (!ERROR!.!ERROR!((this["!ERROR!"] + 20) + this["!ERROR!"], (this["!ERROR!"] - 80) + this["!ERROR!"], true) && (this["!ERROR!"] > 0)) {
this["!ERROR!"] = true;
this.!ERROR!();
return("!ERROR!");
}
if ((this["!ERROR!"] * this["!ERROR!"]) && (!!ERROR!.!ERROR!(37))) {
this["!ERROR!"] = true;
this.!ERROR!();
return("!ERROR!");
}
} else if ((((((((!hurt) && (!ERROR!.!ERROR!((this["!ERROR!"] - 20) + this["!ERROR!"], this["!ERROR!"] + this["!ERROR!"], true))) && (!!ERROR!.!ERROR!((this["!ERROR!"] - 20) + this["!ERROR!"], this["!ERROR!"] + this["!ERROR!"], true))) && (!!ERROR!((this["!ERROR!"] - 20) + this["!ERROR!"], this["!ERROR!"] - 81, true))) && (!!ERROR!((this["!ERROR!"] + 5) + this["!ERROR!"], (this["!ERROR!"] - 80) + this["!ERROR!"], true))) && (!!ERROR!["!ERROR!"].!ERROR!((this["!ERROR!"] - 20) + this["!ERROR!"], (this["!ERROR!"] - 80) + this["!ERROR!"], true))) && (!!ERROR!((this["!ERROR!"] + (this["!ERROR!"] - 1)) + this["!ERROR!"], this["!ERROR!"] + this["!ERROR!"], true))) && (!!ERROR!((this["!ERROR!"] - (this["!ERROR!"] - 1)) + this["!ERROR!"], this["!ERROR!"] + this["!ERROR!"], true))) {
this["!ERROR!"] = -100;
if (!ERROR!.!ERROR!((this["!ERROR!"] - 20) + this["!ERROR!"], (this["!ERROR!"] - 80) + this["!ERROR!"], true) && (this["!ERROR!"] > 0)) {
this["!ERROR!"] = true;
this.!ERROR!();
return("!ERROR!");
}
if ((this["!ERROR!"] * this["!ERROR!"]) && (!!ERROR!.!ERROR!(39))) {
this["!ERROR!"] = true;
this.!ERROR!();
return("!ERROR!");
}
} else {
if ((((!hurt) && (!ERROR!.!ERROR!(this["!ERROR!"] + this["!ERROR!"], (this["!ERROR!"] - 80) + this["!ERROR!"], true))) && (!!ERROR!.!ERROR!(this["!ERROR!"] + this["!ERROR!"], (this["!ERROR!"] - 82) - this["!ERROR!"], true))) && (this["!ERROR!"] > 0)) {
this.!ERROR!();
return("!ERROR!");
}
if (((!ERROR!.!ERROR!(((this["!ERROR!"] + (this["!ERROR!"] + 2)) + this["!ERROR!"]) + this.!ERROR!(), this["!ERROR!"], true) || (!ERROR!.!ERROR!(((this["!ERROR!"] - (this["!ERROR!"] + 2)) + this["!ERROR!"]) + this.!ERROR!(), this["!ERROR!"], true))) || (!ERROR!.!ERROR!(((this["!ERROR!"] + (this["!ERROR!"] + 2)) + this["!ERROR!"]) + this.!ERROR!(), this["!ERROR!"] - 50, true))) || (!ERROR!.!ERROR!(((this["!ERROR!"] - (this["!ERROR!"] + 2)) + this["!ERROR!"]) + this.!ERROR!(), this["!ERROR!"] - 50, true))) {
this["!ERROR!"] = this["!ERROR!"] * 0.8;
this["!ERROR!"] = !ERROR!.!ERROR!(this["!ERROR!"]);
var _local2 = 0;
while (_local2 < 35) {
if ((((!!ERROR!.!ERROR!(this["!ERROR!"] + (this["!ERROR!"] + 3), this["!ERROR!"], true)) && (!!ERROR!.!ERROR!(this["!ERROR!"] - (this["!ERROR!"] + 3), this["!ERROR!"], true))) && (!!ERROR!.!ERROR!(this["!ERROR!"] + (this["!ERROR!"] + 3), this["!ERROR!"] - 50, true))) && (!!ERROR!.!ERROR!(this["!ERROR!"] - (this["!ERROR!"] + 3), this["!ERROR!"] - 50, true))) {
this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!();
} else {
break;
}
_local2 = _local2 + 1;
}
this["!ERROR!"] = "!ERROR!";
if ((!ERROR!.!ERROR!(this["!ERROR!"] + this["!ERROR!"], this["!ERROR!"] - !ERROR!.!ERROR!(this["!ERROR!"]), true) && (!ERROR!.!ERROR!(this["!ERROR!"] - this["!ERROR!"], this["!ERROR!"] - !ERROR!.!ERROR!(this["!ERROR!"]), true))) || (!ERROR!.!ERROR!(this["!ERROR!"] + this["!ERROR!"], this["!ERROR!"] - 30, true) && (!ERROR!.!ERROR!(this["!ERROR!"] - this["!ERROR!"], this["!ERROR!"] - 30, true)))) {
this.!ERROR!();
return(false);
}
while (!ERROR!.!ERROR!(this["!ERROR!"] + this["!ERROR!"], this["!ERROR!"] - 4, true) && (!ERROR!.!ERROR!(this["!ERROR!"] - this["!ERROR!"], this["!ERROR!"] - 4, true))) {
this["!ERROR!"]--;
trace("!ERROR!");
}
while (!ERROR!.!ERROR!(this["!ERROR!"] + this["!ERROR!"], this["!ERROR!"] - 4, true) || (!ERROR!.!ERROR!(this["!ERROR!"] + this["!ERROR!"], this["!ERROR!"] - 30, true))) {
this["!ERROR!"]--;
trace("!ERROR!");
}
while (!ERROR!.!ERROR!(this["!ERROR!"] - this["!ERROR!"], this["!ERROR!"] - 4, true) || (!ERROR!.!ERROR!(this["!ERROR!"] - this["!ERROR!"], this["!ERROR!"] - 30, true))) {
this["!ERROR!"]++;
trace("!ERROR!");
}
if (this["!ERROR!"]) {
if (this["!ERROR!"] > (this["!ERROR!"] + 300)) {
this.!ERROR!();
}
}
if (((!hurt) && (!this["!ERROR!"])) && (!!ERROR!(this["!ERROR!"], (this["!ERROR!"] + 20) + this["!ERROR!"]))) {
if (((!ERROR!.!ERROR!((this["!ERROR!"] + 20) + this["!ERROR!"], (this["!ERROR!"] - 20) + this["!ERROR!"], true) && (toggleHighQuality()!ERROR!.!ERROR!(((this["!ERROR!"] - 65) + this["!ERROR!"]) + (this["!ERROR!"] + 20)[this & "!ERROR!"], true, "!ERROR!"))) && (!!ERROR!(this["!ERROR!"], (this["!ERROR!"] + this["!ERROR!"]) + 45))) && (((this.!ERROR!() || (this["!ERROR!"])) || (this["!ERROR!"])) || (this["!ERROR!"] > 12))) {
if (this["!ERROR!"] > 0) {
while ((!!ERROR!.!ERROR!((this["!ERROR!"] + this["!ERROR!"]) + 3, (this["!ERROR!"] - 20) + this["!ERROR!"], true)) && (!!ERROR!.!ERROR!((this["!ERROR!"] + this["!ERROR!"]) + 3, (this["!ERROR!"] - 65) + this["!ERROR!"], true))) {
this["!ERROR!"]++;
}
this["!ERROR!"] = 100;
this.!ERROR!();
return("!ERROR!");
}
} else if (((!ERROR!.!ERROR!((this["!ERROR!"] - 20) + this["!ERROR!"], (this["!ERROR!"] - 20) + this["!ERROR!"], true) && (!ERROR!.!ERROR!((this["!ERROR!"] - 20) + this["!ERROR!"], (this["!ERROR!"] - 65) + this["!ERROR!"], true))) && (!!ERROR!(this["!ERROR!"], (this["!ERROR!"] + this["!ERROR!"]) + 45))) && (((this.!ERROR!() || (this["!ERROR!"])) || (this["!ERROR!"])) || (this["!ERROR!"] < -12))) {
if (this["!ERROR!"] < 0) {
while ((!!ERROR!.!ERROR!((this["!ERROR!"] - this["!ERROR!"]) - 1, (this["!ERROR!"] - 20) + this["!ERROR!"], true)) && (!!ERROR!.!ERROR!((this["!ERROR!"] - this["!ERROR!"]) - 1, (this["!ERROR!"] - 65) + this["!ERROR!"], true))) {
this["!ERROR!"]--;
}
this["!ERROR!"] = -100;
this.!ERROR!();
return("!ERROR!");
}
}
}
this["!ERROR!"] = 0;
}
}
if (this.!ERROR!(badPwn)) {
} else if (this.!ERROR!()) {
this.!ERROR!();
if (!ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"]) {
!ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"] = true;
} else if (!ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"]) {
!ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"] = true;
}
!ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"].!ERROR!();
if (hurt != undefined) {
if (!ERROR! == 0) {
this.!ERROR!("!ERROR!");
} else {
this.!ERROR!("!ERROR!");
}
} else if (!ERROR!.!ERROR!(this["!ERROR!"]) > 5) {
if (!ERROR!.!ERROR!(40)) {
this.!ERROR!("!ERROR!");
} else {
if (!ERROR!.!ERROR!(this["!ERROR!"]) > 18) {
this["!ERROR!"] = true;
}
this["!ERROR!"] = true;
this.!ERROR!("!ERROR!");
}
} else {
this.!ERROR!("!ERROR!");
}
} else if ((!ERROR!.!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], (this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], true) && (!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], (this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"]))) || (!ERROR!.!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], (this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], true) && (!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], (this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"])))) {
if ((!ERROR!.!ERROR!(this["!ERROR!"]) < 100) || (!ERROR!.!ERROR!((-!ERROR!.!ERROR!(this["!ERROR!"], this["!ERROR!"])) / (Math.PI/180)) > 100)) {
this.!ERROR!(hurt, true, false, "!ERROR!", lander);
} else {
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
this.!ERROR!(false, false, true, "!ERROR!");
if (hurt) {
this["!ERROR!"] = !ERROR!.!ERROR!(this["!ERROR!"]);
}
}
} else if (!ERROR!.!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], (this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], true) || (!ERROR!.!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], (this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], true))) {
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
this.!ERROR!(false, false, true, "!ERROR!");
} else {
if (!ERROR!.!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], ((this["!ERROR!"] - this["!ERROR!"]) + this.!ERROR!()) + this["!ERROR!"], true) || (!ERROR!.!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], ((this["!ERROR!"] - this["!ERROR!"]) + this.!ERROR!()) + this["!ERROR!"], true))) {
this["!ERROR!"] = !ERROR!.!ERROR!((this["!ERROR!"] * this["!ERROR!"]) + (this["!ERROR!"] * this["!ERROR!"]));
this["!ERROR!"] = this["!ERROR!"];
this["!ERROR!"] = this["!ERROR!"];
if (this["!ERROR!"] > 1) {
this["!ERROR!"] = this["!ERROR!"] * (1 / this["!ERROR!"]);
this["!ERROR!"] = this["!ERROR!"] * (1 / this["!ERROR!"]);
}
this["!ERROR!"] = (-this["!ERROR!"]) * 4;
this["!ERROR!"] = (-this["!ERROR!"]) * 4;
var _local2 = 0;
while (_local2 < (this["!ERROR!"] + 4)) {
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
if (!ERROR!.!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], ((this["!ERROR!"] - this["!ERROR!"]) + this.!ERROR!()) + this["!ERROR!"], true) || (!ERROR!.!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], ((this["!ERROR!"] - this["!ERROR!"]) + this.!ERROR!()) + this["!ERROR!"], true))) {
if ((((!ERROR!.!ERROR!(((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"]) + this["!ERROR!"], (((this["!ERROR!"] - this["!ERROR!"]) + this.!ERROR!()) + this["!ERROR!"]) + this["!ERROR!"], true) && (!ERROR!.!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], (((this["!ERROR!"] - this["!ERROR!"]) + this.!ERROR!()) + this["!ERROR!"]) + 4, true))) && (!!ERROR!.!ERROR!(((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"]) - this["!ERROR!"], (((this["!ERROR!"] - this["!ERROR!"]) + this.!ERROR!()) + this["!ERROR!"]) - this["!ERROR!"], true))) && (!!ERROR!.!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], (((this["!ERROR!"] - this["!ERROR!"]) + this.!ERROR!()) + this["!ERROR!"]) - 4, true))) || (((!ERROR!.!ERROR!(((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"]) + this["!ERROR!"], (((this["!ERROR!"] - this["!ERROR!"]) + this.!ERROR!()) + this["!ERROR!"]) + this["!ERROR!"], true) && !ERROR!.!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], (((this["!ERROR!"] - this["!ERROR!"]) + this.!ERROR!()) + this["!ERROR!"]) + 4, true)) && (!!ERROR!.!ERROR!(((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"]) - this["!ERROR!"], (((this["!ERROR!"] - this["!ERROR!"]) + this.!ERROR!()) + this["!ERROR!"]) - this["!ERROR!"], true))) && (!!ERROR!.!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], (((this["!ERROR!"] - this["!ERROR!"]) + this.!ERROR!()) + this["!ERROR!"]) - 4, true)))) {
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
Set("!ERROR!", !ERROR!.!ERROR!(this["!ERROR!"] + this.!ERROR!(), ((this["!ERROR!"] - this["!ERROR!"]) + this.!ERROR!()) + 5, true) || !ERROR!.!ERROR!(this["!ERROR!"] + this.!ERROR!(), ((this["!ERROR!"] - this["!ERROR!"]) + this.!ERROR!()) + 40, true));
Set("!ERROR!", !ERROR!.!ERROR!(this["!ERROR!"] + this.!ERROR!(), ((this["!ERROR!"] - this["!ERROR!"]) + this.!ERROR!()) + 5, true) || !ERROR!.!ERROR!(this["!ERROR!"] + this.!ERROR!(), ((this["!ERROR!"] - this["!ERROR!"]) + this.!ERROR!()) + 40, true));
if (!ERROR! && !ERROR!) {
Set("!ERROR!", "!ERROR!");
} else if (!ERROR!) {
Set("!ERROR!", "!ERROR!");
} else if (!ERROR!) {
Set("!ERROR!", "!ERROR!");
} else {
Set("!ERROR!", "!ERROR!");
}
this["!ERROR!"] = this["!ERROR!"] - this["!ERROR!"];
this.!ERROR!(hurt, true, true, !ERROR!, lander, !ERROR!, !ERROR!);
return(false);
}
}
_local2++;
}
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
return(false);
}
if (!ERROR!.!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], (this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], true) || (!ERROR!.!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], (this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], true))) {
if (!ERROR!.!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], (this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], true) && (!ERROR!.!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], (this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], true))) {
Set("!ERROR!", "!ERROR!");
} else if (!ERROR!.!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], (this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], true)) {
Set("!ERROR!", "!ERROR!");
} else if (!ERROR!.!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], (this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], true)) {
Set("!ERROR!", "!ERROR!");
} else {
Set("!ERROR!", "!ERROR!");
}
this.!ERROR!(hurt, true, false, !ERROR!, lander);
} else if (!ERROR!.!ERROR!((this["!ERROR!"] + 10) + this["!ERROR!"], (this["!ERROR!"] - 50) + this["!ERROR!"], true) || (!ERROR!.!ERROR!((this["!ERROR!"] - 10) + this["!ERROR!"], (this["!ERROR!"] - 50) + this["!ERROR!"], true))) {
!ERROR!.!ERROR!(((getProperty("!ERROR!", _x) + this["!ERROR!"]) / 3.6) - 100);
!ERROR!.!ERROR!();
while ((!!ERROR!.!ERROR!((this["!ERROR!"] + 10) + this["!ERROR!"], this["!ERROR!"] - 51, true)) && (!!ERROR!.!ERROR!((this["!ERROR!"] - 10) + this["!ERROR!"], this["!ERROR!"] - 51, true))) {
this["!ERROR!"]--;
}
if (!ERROR!["!ERROR!"].!ERROR!((this["!ERROR!"] + 10) + this["!ERROR!"], this["!ERROR!"] - 45, true) || (!ERROR!["!ERROR!"].!ERROR!((this["!ERROR!"] - 10) + this["!ERROR!"], this["!ERROR!"] - 45, true))) {
this.!ERROR!();
return(false);
}
this["!ERROR!"] = -this["!ERROR!"];
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
} else if (!ERROR!.!ERROR!((this["!ERROR!"] + (50 * !ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180)))) + this["!ERROR!"], (this["!ERROR!"] + (50 * !ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180)))) + this["!ERROR!"], true)) {
this.!ERROR!(this["!ERROR!"] + (50 * !ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180))), this["!ERROR!"] + (50 * !ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180))), this["!ERROR!"], this["!ERROR!"]);
var _local2 = 0;
while (_local2 < 40) {
if (!ERROR!.!ERROR!((this["!ERROR!"] + (50 * !ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180)))) + this["!ERROR!"], (this["!ERROR!"] + (50 * !ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180)))) + this["!ERROR!"], true)) {
this["!ERROR!"] = this["!ERROR!"] + !ERROR!.!ERROR!((this["!ERROR!"] + 90) * (Math.PI/180));
this["!ERROR!"] = this["!ERROR!"] + !ERROR!.!ERROR!((this["!ERROR!"] + 90) * (Math.PI/180));
}
_local2++;
}
} else {
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
}
}
return(this["!ERROR!"]);
});
Set("!ERROR!", function (hurt, anchor, breakIt, landOn, lander, extRL, extUD) {
if (extRL == undefined) {
extRL = 0;
}
if (extUD == undefined) {
extUD = 0;
}
if (this["!ERROR!"] > 0) {
_root["!ERROR!"].!ERROR!("!ERROR!", this["!ERROR!"]);
}
this["!ERROR!"] = 0;
this["!ERROR!"] = ((-!ERROR!.!ERROR!(this["!ERROR!"], this["!ERROR!"])) / (Math.PI/180)) + 90;
this["!ERROR!"] = !ERROR!.!ERROR!((this["!ERROR!"] * this["!ERROR!"]) + (this["!ERROR!"] * this["!ERROR!"]));
this["!ERROR!"] = (15 * !ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180))) + this["!ERROR!"];
this["!ERROR!"] = (15 * !ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180))) + this["!ERROR!"];
this.!ERROR!(landOn);
this["!ERROR!"] = this["!ERROR!"] + (15 * !ERROR!.!ERROR!((this["!ERROR!"] + 90) * (Math.PI/180)));
this["!ERROR!"] = this["!ERROR!"] + (15 * !ERROR!.!ERROR!((this["!ERROR!"] + 90) * (Math.PI/180)));
this["!ERROR!"] = !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180));
this["!ERROR!"] = !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180));
this["!ERROR!"] = !ERROR!.!ERROR!((this["!ERROR!"] * this["!ERROR!"]) + (this["!ERROR!"] * this["!ERROR!"]));
if (((landOn == "!ERROR!") || (landOn == "!ERROR!")) || (landOn == "!ERROR!")) {
this["!ERROR!"] = this["!ERROR!"];
} else {
this["!ERROR!"] = 0;
var _local3 = 0;
while (this["!ERROR!"] <= this["!ERROR!"]) {
if ((!!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], (this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"])) && (!!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], (this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"]))) {
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
} else {
this["!ERROR!"] = _local3;
break;
}
_local3++;
}
_local3 = 0;
while (_local3 < 10) {
if (!ERROR!(this["!ERROR!"] + this.!ERROR!(), this["!ERROR!"] + this.!ERROR!()) || (!ERROR!(this["!ERROR!"] + this.!ERROR!(), this["!ERROR!"] + this.!ERROR!()))) {
this["!ERROR!"] = this["!ERROR!"] - this["!ERROR!"];
this["!ERROR!"] = this["!ERROR!"] - this["!ERROR!"];
} else {
break;
}
_local3++;
}
}
this["!ERROR!"] = (2 * this["!ERROR!"]) - this["!ERROR!"];
if (!ERROR!["!ERROR!"].!ERROR!(this["!ERROR!"], this["!ERROR!"], true)) {
if (this["!ERROR!"] > 7) {
this["!ERROR!"] = 7;
}
this["!ERROR!"] = this["!ERROR!"] * 0.7;
this["!ERROR!"] = 3;
!ERROR!.!ERROR!(0, 1);
Set("!ERROR!", false);
} else {
Set("!ERROR!", true);
this["!ERROR!"] = this["!ERROR!"] * this["!ERROR!"];
this["!ERROR!"] = this["!ERROR!"];
}
this["!ERROR!"] = this["!ERROR!"] * !ERROR!.!ERROR!((this["!ERROR!"] - this["!ERROR!"]) * (Math.PI/180));
this["!ERROR!"] = this["!ERROR!"] * !ERROR!.!ERROR!((this["!ERROR!"] - this["!ERROR!"]) * (Math.PI/180));
if ((!ERROR!.!ERROR!(this["!ERROR!"]) > this["!ERROR!"]) || (!ERROR!.!ERROR!(this["!ERROR!"]) > 60)) {
if (this["!ERROR!"] == 0) {
this["!ERROR!"] = 0;
} else {
this["!ERROR!"] = ((-!ERROR!.!ERROR!(this["!ERROR!"])) * 2) * ((this["!ERROR!"] * this["!ERROR!"]) / (-!ERROR!.!ERROR!(this["!ERROR!"] * this["!ERROR!"])));
}
if ((landOn == "!ERROR!") || (landOn == "!ERROR!")) {
this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!();
this["!ERROR!"] = (this["!ERROR!"] + this.!ERROR!()) + 1;
while (!ERROR!(this["!ERROR!"] - 1, this["!ERROR!"] + 2, true) || (!ERROR!(this["!ERROR!"] - 1, this["!ERROR!"] - 3, true))) {
while (!!ERROR!(this["!ERROR!"] - 1, this["!ERROR!"], true)) {
this["!ERROR!"]++;
}
while (!ERROR!(this["!ERROR!"] - 1, this["!ERROR!"] - 1, true)) {
this["!ERROR!"]--;
}
this["!ERROR!"]--;
}
if (this["!ERROR!"] < this["!ERROR!"]) {
this["!ERROR!"] = (2 * (((-!ERROR!.!ERROR!(this["!ERROR!"] - this["!ERROR!"], this["!ERROR!"] - this["!ERROR!"])) / (Math.PI/180)) - 180)) - this["!ERROR!"];
}
} else if ((landOn == "!ERROR!") || (landOn == "!ERROR!")) {
this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!();
this["!ERROR!"] = (this["!ERROR!"] + this.!ERROR!()) + 1;
while (!ERROR!(this["!ERROR!"] + 1, this["!ERROR!"] + 2, true) || (!ERROR!(this["!ERROR!"] + 1, this["!ERROR!"] - 3, true))) {
while (!!ERROR!(this["!ERROR!"] + 1, this["!ERROR!"], true)) {
this["!ERROR!"]++;
}
while (!ERROR!(this["!ERROR!"] + 1, this["!ERROR!"] - 1, true)) {
this["!ERROR!"]--;
}
this["!ERROR!"]++;
}
if (this["!ERROR!"] > this["!ERROR!"]) {
this["!ERROR!"] = (2 * (((-!ERROR!.!ERROR!(this["!ERROR!"] - this["!ERROR!"], this["!ERROR!"] - this["!ERROR!"])) / (Math.PI/180)) - 180)) - this["!ERROR!"];
}
}
this["!ERROR!"] = this["!ERROR!"] * !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180));
this["!ERROR!"] = this["!ERROR!"] * !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180));
if (!ERROR!) {
!ERROR!(this["!ERROR!"], !ERROR!.!ERROR!(this["!ERROR!"]) * 10);
}
if (!ERROR!(this["!ERROR!"], this["!ERROR!"])) {
!ERROR!(this["!ERROR!"], this["!ERROR!"], this["!ERROR!"], this["!ERROR!"]);
!ERROR!(this["!ERROR!"], this["!ERROR!"], -this["!ERROR!"], this["!ERROR!"]);
} else {
var _local3 = !ERROR!.!ERROR!();
!ERROR!.!ERROR!("!ERROR!", "!ERROR!" + _local3, _local3, {!ERROR!:this["!ERROR!"], !ERROR!:this["!ERROR!"], !ERROR!:this["!ERROR!"], !ERROR!:!ERROR!.!ERROR!(this["!ERROR!"]) * 7, !ERROR!:!ERROR!.!ERROR!(this["!ERROR!"]) * 7});
}
if (this["!ERROR!"] > (this["!ERROR!"] * this["!ERROR!"])) {
this["!ERROR!"] = this["!ERROR!"] + ((this["!ERROR!"] - (this["!ERROR!"] * this["!ERROR!"])) * !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180)));
this["!ERROR!"] = this["!ERROR!"] + ((this["!ERROR!"] - (this["!ERROR!"] * this["!ERROR!"])) * !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180)));
}
this.!ERROR!();
this.!ERROR!();
} else {
this["!ERROR!"] = this["!ERROR!"];
this.!ERROR!(true, false, true, "!ERROR!");
if (lander == "!ERROR!") {
if (!ERROR!) {
!ERROR!(this["!ERROR!"], !ERROR!.!ERROR!(this["!ERROR!"]) * 10);
}
if (!ERROR!(this["!ERROR!"], this["!ERROR!"])) {
!ERROR!(this["!ERROR!"], this["!ERROR!"], this["!ERROR!"], this["!ERROR!"]);
!ERROR!(this["!ERROR!"], this["!ERROR!"], -this["!ERROR!"], this["!ERROR!"]);
} else {
var _local3 = !ERROR!.!ERROR!();
!ERROR!.!ERROR!("!ERROR!", "!ERROR!" + _local3, _local3, {!ERROR!:this["!ERROR!"], !ERROR!:this["!ERROR!"], !ERROR!:this["!ERROR!"], !ERROR!:!ERROR!.!ERROR!(this["!ERROR!"]) * 7, !ERROR!:!ERROR!.!ERROR!(this["!ERROR!"]) * 7});
}
}
this.!ERROR!();
this.!ERROR!(lander);
}
this["!ERROR!"]["!ERROR!"] = this["!ERROR!"] + (-this["!ERROR!"]);
});
Set("!ERROR!", function (hurt, anchor, breakIt, landOn, lander) {
if (hurt == undefined) {
hurt = false;
}
if (landOn == undefined) {
landOn = "!ERROR!";
}
if (breakIt == undefined) {
breakIt = false;
}
this["!ERROR!"] = false;
this["!ERROR!"] = 0;
this["!ERROR!"] = false;
this["!ERROR!"] = 0;
this.!ERROR!();
if (this["!ERROR!"] < 2) {
this["!ERROR!"] = 2;
}
this["!ERROR!"] = ((-!ERROR!.!ERROR!(this["!ERROR!"], this["!ERROR!"])) / (Math.PI/180)) + 90;
this["!ERROR!"] = !ERROR!.!ERROR!((this["!ERROR!"] * this["!ERROR!"]) + (this["!ERROR!"] * this["!ERROR!"]));
this.!ERROR!(landOn);
if (!ERROR!.!ERROR!(this["!ERROR!"]) < 100) {
var _local2 = 0;
while (_local2 < 100) {
if ((!!ERROR!((this["!ERROR!"] + this.!ERROR!()) + !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180)), (this["!ERROR!"] + this.!ERROR!()) + !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180)))) && (!!ERROR!((this["!ERROR!"] + this.!ERROR!()) + !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180)), (this["!ERROR!"] + this.!ERROR!()) + !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180))))) {
this["!ERROR!"] = this["!ERROR!"] + !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180));
this["!ERROR!"] = this["!ERROR!"] + !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180));
} else {
break;
}
_local2++;
}
_local2 = 0;
while (_local2 < 100) {
if (!ERROR!(this["!ERROR!"] + this.!ERROR!(), this["!ERROR!"] + this.!ERROR!()) || (!ERROR!(this["!ERROR!"] + this.!ERROR!(), this["!ERROR!"] + this.!ERROR!()))) {
this["!ERROR!"] = this["!ERROR!"] - !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180));
this["!ERROR!"] = this["!ERROR!"] - !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180));
} else {
break;
}
_local2++;
}
if (!ERROR!.!ERROR!(this["!ERROR!"]) < 1) {
this["!ERROR!"] = 0;
}
this["!ERROR!"] = this["!ERROR!"];
if (hurt) {
this["!ERROR!"] = 0;
this["!ERROR!"] = 0;
if (!ERROR! == 0) {
this.!ERROR!("!ERROR!");
return(false);
}
this.!ERROR!("!ERROR!");
} else {
this.!ERROR!(true, false, true);
this.!ERROR!();
if (!ERROR!.!ERROR!(!ERROR!(this["!ERROR!"])) > 0.7) {
!ERROR!(100);
this["!ERROR!"] = true;
this["!ERROR!"] = (2 * this["!ERROR!"]) - this["!ERROR!"];
this["!ERROR!"] = this["!ERROR!"] * !ERROR!.!ERROR!((this["!ERROR!"] - this["!ERROR!"]) * (Math.PI/180));
this["!ERROR!"] = 0;
this.!ERROR!("!ERROR!");
} else if (((!ERROR!.!ERROR!(40) || (this["!ERROR!"])) || ((this["!ERROR!"] > 18) && ((!ERROR!.!ERROR!(39) && (this["!ERROR!"] > 0)) || (!ERROR!.!ERROR!(37) && (this["!ERROR!"] < 0))))) && ((this["!ERROR!"] * this["!ERROR!"]) >= 0)) {
this["!ERROR!"] = false;
if (this["!ERROR!"] == 0) {
this["!ERROR!"] = this["!ERROR!"] / 100;
}
!ERROR!(100);
this.!ERROR!("!ERROR!");
} else if (!ERROR!.!ERROR!(40) && ((this["!ERROR!"] * this["!ERROR!"]) > -200)) {
this["!ERROR!"] * !ERROR!.!ERROR!((this["!ERROR!"] - this["!ERROR!"]) * (Math.PI/180));
this["!ERROR!"] = 0;
!ERROR!(100);
this.!ERROR!("!ERROR!");
} else {
this["!ERROR!"] = (2 * this["!ERROR!"]) - this["!ERROR!"];
this["!ERROR!"] = this["!ERROR!"] * !ERROR!.!ERROR!((this["!ERROR!"] - this["!ERROR!"]) * (Math.PI/180));
this["!ERROR!"] = 0;
if (lander == "!ERROR!") {
!ERROR!(100);
this["!ERROR!"] = true;
this.!ERROR!("!ERROR!");
} else if (!ERROR!.!ERROR!(this["!ERROR!"]) > 5) {
if (!ERROR!.!ERROR!(40)) {
!ERROR!(100);
if ((this["!ERROR!"] * this["!ERROR!"]) > 0) {
this.!ERROR!("!ERROR!");
} else {
this["!ERROR!"] = this["!ERROR!"] * -1;
this.!ERROR!("!ERROR!");
}
} else if ((this.!ERROR!() && (this["!ERROR!"] > 0)) || (this.!ERROR!() && (this["!ERROR!"] < 0))) {
if ((this["!ERROR!"] * this["!ERROR!"]) > 0) {
!ERROR!(100);
this.!ERROR!("!ERROR!");
} else {
!ERROR!(100);
this.!ERROR!("!ERROR!");
this["!ERROR!"].!ERROR!(3);
}
} else {
!ERROR!(100);
this["!ERROR!"] = true;
this.!ERROR!("!ERROR!");
}
} else {
if (!!ERROR!(this["!ERROR!"], this["!ERROR!"])) {
_local2 = !ERROR!.!ERROR!();
!ERROR!.!ERROR!("!ERROR!", "!ERROR!" + _local2, _local2, {!ERROR!:this["!ERROR!"], !ERROR!:this["!ERROR!"], !ERROR!:this["!ERROR!"]});
}
!ERROR!(150);
this.!ERROR!("!ERROR!");
}
}
}
} else {
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
this.!ERROR!(false, false, true, "!ERROR!");
if (hurt) {
this["!ERROR!"] = !ERROR!.!ERROR!(this["!ERROR!"]);
}
}
});
Set("!ERROR!", function () {
this["!ERROR!"] = true;
this["!ERROR!"] = false;
this["!ERROR!"] = false;
this["!ERROR!"] = false;
if (this["!ERROR!"]) {
!ERROR!.!ERROR!();
this["!ERROR!"] = false;
}
});
Set("!ERROR!", function () {
this.!ERROR!();
!ERROR!(100);
this["!ERROR!"] = 0;
this["!ERROR!"] = 0;
delete !ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"];
this["!ERROR!"] = this["!ERROR!"] - !ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"];
this["!ERROR!"] = !ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"];
this["!ERROR!"] = !ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"];
if ((((this["!ERROR!"] + this["!ERROR!"]) + this["!ERROR!"]) > this["!ERROR!"]) && (((this["!ERROR!"] + this["!ERROR!"]) - this["!ERROR!"]) < (this["!ERROR!"] + !ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"]))) {
} else {
trace("!ERROR!");
}
});
Set("!ERROR!", function () {
var _local2 = 0;
while (!ERROR!["!ERROR!" + _local2]["!ERROR!"] != undefined) {
this["!ERROR!"] = !ERROR!["!ERROR!" + _local2]["!ERROR!"];
this["!ERROR!"] = !ERROR!["!ERROR!" + _local2]["!ERROR!"];
if (((((((this["!ERROR!"] + this["!ERROR!"]) + this["!ERROR!"]) > this["!ERROR!"]) && (((this["!ERROR!"] + this["!ERROR!"]) - this["!ERROR!"]) < (this["!ERROR!"] + !ERROR!["!ERROR!" + _local2]["!ERROR!"]))) && (((this["!ERROR!"] + !ERROR!["!ERROR!" + _local2]["!ERROR!"]) - 5) < this["!ERROR!"])) && ((this["!ERROR!"] + this["!ERROR!"]) >= this["!ERROR!"])) && ((this["!ERROR!"] - !ERROR!["!ERROR!" + _local2]["!ERROR!"]) > 0)) {
this["!ERROR!"] = _local2;
return(true);
}
_local2++;
}
});
Set("!ERROR!", function () {
if (!!ERROR!) {
if (this["!ERROR!"]) {
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
this["!ERROR!"] = this["!ERROR!"] + (this["!ERROR!"] * !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180)));
this["!ERROR!"] = this["!ERROR!"] + ((-this["!ERROR!"]) * !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180)));
!ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"] = this["!ERROR!"];
!ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"] = this["!ERROR!"];
} else if (this["!ERROR!"]) {
if (this["!ERROR!"] < this["!ERROR!"]) {
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
}
if (this["!ERROR!"] > this["!ERROR!"]) {
if (this["!ERROR!"]) {
if (!ERROR!.!ERROR!(this["!ERROR!"]) < this["!ERROR!"]) {
if ((this["!ERROR!"] != 0) || (!ERROR!["!ERROR!"] == this["!ERROR!"])) {
this["!ERROR!"] = 0;
this["!ERROR!"] = 120;
} else if (this["!ERROR!"] > 0) {
this["!ERROR!"]--;
} else {
this["!ERROR!"] = -this["!ERROR!"];
}
} else {
this["!ERROR!"] = this["!ERROR!"] - this["!ERROR!"];
}
}
}
if (!ERROR!.!ERROR!(this["!ERROR!"]) > this["!ERROR!"]) {
this["!ERROR!"] = this["!ERROR!"] * (this["!ERROR!"] / !ERROR!.!ERROR!(this["!ERROR!"]));
} else {
this["!ERROR!"] = this["!ERROR!"];
}
if (((!ERROR!["!ERROR!"] != this["!ERROR!"]) && (this["!ERROR!"])) && (!ERROR!.!ERROR!(this["!ERROR!"]) < !ERROR!.!ERROR!(this["!ERROR!"]))) {
!ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"].!ERROR!(1);
delete this["!ERROR!"];
}
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
this["!ERROR!"] = this["!ERROR!"] + (this["!ERROR!"] * !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180)));
this["!ERROR!"] = this["!ERROR!"] + (this["!ERROR!"] * !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180)));
!ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"] = this["!ERROR!"];
!ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"] = this["!ERROR!"];
if (this["!ERROR!"] != undefined) {
this["!ERROR!"]["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
this["!ERROR!"]["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
}
}
this["!ERROR!"] = this["!ERROR!"] - this["!ERROR!"];
this["!ERROR!"] = this["!ERROR!"];
}
});
Set("!ERROR!", function () {
if (!!ERROR!) {
if (this["!ERROR!"] > 0) {
this["!ERROR!"] = this["!ERROR!"];
} else {
this["!ERROR!"] = 0;
}
if (!ERROR!(this["!ERROR!"], (this["!ERROR!"] + 45) + this["!ERROR!"]) || (!ERROR!(this["!ERROR!"] + this["!ERROR!"], (this["!ERROR!"] + 45) + this["!ERROR!"]))) {
while ((!!ERROR!(this["!ERROR!"], this["!ERROR!"] + 46)) && (!!ERROR!(this["!ERROR!"] + this["!ERROR!"], this["!ERROR!"] + 46))) {
this["!ERROR!"]++;
}
this["!ERROR!"] = 0;
this["!ERROR!"] = !ERROR!;
} else {
if (this["!ERROR!"] < 25) {
this["!ERROR!"] = this["!ERROR!"] + 0.5;
}
this["!ERROR!"] = this["!ERROR!"];
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
!ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"] = this["!ERROR!"];
!ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"] = this["!ERROR!"];
}
}
});
Set("!ERROR!", function () {
if (!!ERROR!) {
if (!ERROR!.!ERROR!((this["!ERROR!"] + this["!ERROR!"]) - this["!ERROR!"]) < 1) {
this["!ERROR!"] = 0;
this["!ERROR!"] = this["!ERROR!"];
delete this["!ERROR!"];
this["!ERROR!"] = true;
this["!ERROR!"] = true;
} else {
if ((!ERROR!.!ERROR!(this["!ERROR!"] - (this["!ERROR!"] + this["!ERROR!"])) / 10) < 10) {
this["!ERROR!"] = (this["!ERROR!"] - (this["!ERROR!"] + this["!ERROR!"])) / 10;
} else if (this["!ERROR!"] > -10) {
this["!ERROR!"] = this["!ERROR!"] - 0.25;
}
this["!ERROR!"] = this["!ERROR!"];
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
!ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"] = this["!ERROR!"];
!ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"] = this["!ERROR!"];
}
}
});
Set("!ERROR!", function () {
if (!!ERROR!) {
if ((this["!ERROR!"] + this["!ERROR!"]) > this["!ERROR!"]) {
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
} else {
if (!ERROR!["!ERROR!"] == this["!ERROR!"]) {
!ERROR!.!ERROR!(0);
}
this["!ERROR!"] = this["!ERROR!"];
}
!ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"] = this["!ERROR!"];
!ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"] = this["!ERROR!"];
}
});
Set("!ERROR!", function (ex, ey, eRL, eUD) {
!ERROR!.!ERROR!(((getProperty("!ERROR!", _x) + this["!ERROR!"]) / 3.6) - 100);
!ERROR!.!ERROR!();
this["!ERROR!"] = !ERROR!(((-!ERROR!.!ERROR!(eRL, eUD)) / (Math.PI/180)) + 90);
this["!ERROR!"] = !ERROR!.!ERROR!((eRL * eRL) + (eUD * eUD));
var _local2 = 0;
while (_local2 < this["!ERROR!"]) {
if (!!ERROR!(this["!ERROR!"] + ex, this["!ERROR!"] + ey)) {
this["!ERROR!"] = this["!ERROR!"] + !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180));
this["!ERROR!"] = this["!ERROR!"] + !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180));
}
_local2++;
}
if (!ERROR!["!ERROR!"].!ERROR!((this["!ERROR!"] + (45 * !ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180)))) + !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180)), (this["!ERROR!"] + (50 * !ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180)))) + !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180)))) {
this.!ERROR!();
return(false);
}
Set("!ERROR!", !ERROR!(this["!ERROR!"] - 90, ex, ey, this["!ERROR!"], this["!ERROR!"]));
if (!ERROR! == "!ERROR!") {
Set("!ERROR!", !ERROR!(180, ex, ey, this["!ERROR!"], this["!ERROR!"]));
}
this["!ERROR!"] = !ERROR!;
this["!ERROR!"] = this["!ERROR!"] * 0.9;
this["!ERROR!"] = (2 * this["!ERROR!"]) - this["!ERROR!"];
this["!ERROR!"] = this["!ERROR!"] * !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180));
this["!ERROR!"] = this["!ERROR!"] * !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180));
if (!ERROR!.!ERROR!(this["!ERROR!"] - this["!ERROR!"]) < 10) {
this["!ERROR!"] = this["!ERROR!"] + (50 * !ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180)));
this["!ERROR!"] = this["!ERROR!"] + (50 * !ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180)));
this["!ERROR!"] = this["!ERROR!"] + 180;
this.!ERROR!(true, true, false, "!ERROR!");
this.!ERROR!("!ERROR!");
} else {
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
if (!ERROR!.!ERROR!(this["!ERROR!"] + 90) > 90) {
this.!ERROR!("!ERROR!");
}
}
});
Set("!ERROR!", function (jumprot, ex, ey, nowSpeed, spread) {
!ERROR!["!ERROR!"] = ex;
!ERROR!["!ERROR!"] = ey;
!ERROR!["!ERROR!"] = jumprot;
!ERROR!["!ERROR!"] = spread;
this["!ERROR!"] = !ERROR!.!ERROR!((!ERROR!["!ERROR!"] + 90) * (Math.PI/180));
this["!ERROR!"] = !ERROR!.!ERROR!((!ERROR!["!ERROR!"] + 90) * (Math.PI/180));
var _local2 = 0;
while (_local2 < 100) {
if ((!!ERROR!(((!ERROR!["!ERROR!"] + !ERROR!.!ERROR!()) + !ERROR!.!ERROR!()) + !ERROR!.!ERROR!((!ERROR!["!ERROR!"] + 90) * (Math.PI/180)), ((!ERROR!["!ERROR!"] + !ERROR!.!ERROR!()) + !ERROR!.!ERROR!()) + !ERROR!.!ERROR!((!ERROR!["!ERROR!"] + 90) * (Math.PI/180)))) && (!!ERROR!(((!ERROR!["!ERROR!"] + !ERROR!.!ERROR!()) + !ERROR!.!ERROR!()) + !ERROR!.!ERROR!((!ERROR!["!ERROR!"] + 90) * (Math.PI/180)), ((!ERROR!["!ERROR!"] + !ERROR!.!ERROR!()) + !ERROR!.!ERROR!()) + !ERROR!.!ERROR!((!ERROR!["!ERROR!"] + 90) * (Math.PI/180))))) {
!ERROR!["!ERROR!"] = !ERROR!["!ERROR!"] + this["!ERROR!"];
!ERROR!["!ERROR!"] = !ERROR!["!ERROR!"] + this["!ERROR!"];
if (_local2 > ((nowSpeed * 2) + 10)) {
return("!ERROR!");
}
} else {
break;
}
_local2++;
}
if (!ERROR!.!ERROR!(true, true, true, "!ERROR!") == "!ERROR!") {
return("!ERROR!");
}
return(!ERROR!["!ERROR!"]);
});
Set("!ERROR!", function (ex) {
return(ex * !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180)));
});
Set("!ERROR!", function (ey) {
return(ey * !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180)));
});
Set("!ERROR!", function () {
return(!ERROR!.!ERROR!((this["!ERROR!"] + 90) * (Math.PI/180)));
});
Set("!ERROR!", function () {
return(!ERROR!.!ERROR!((this["!ERROR!"] + 90) * (Math.PI/180)));
});
Set("!ERROR!", function () {
return((!ERROR!.!ERROR!(this["!ERROR!"]) / 20) + 4);
});
Set("!ERROR!", function () {
return(this["!ERROR!"] * !ERROR!.!ERROR!((this["!ERROR!"] - 180) * (Math.PI/180)));
});
Set("!ERROR!", function () {
return(this["!ERROR!"] * !ERROR!.!ERROR!((this["!ERROR!"] - 180) * (Math.PI/180)));
});
Set("!ERROR!", function () {
return(this["!ERROR!"] * !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180)));
});
Set("!ERROR!", function () {
return(this["!ERROR!"] * !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180)));
});
Set("!ERROR!", function (ex, ey) {
if (!ERROR!.!ERROR!(ex, ey, true)) {
return(true);
}
if (!ERROR!.!ERROR!(ex, ey, true)) {
return(true);
}
if (!ERROR!.!ERROR!(ex, ey, true)) {
return(true);
}
return(false);
});
Set("!ERROR!", function (ex, ey) {
if (!ERROR!.!ERROR!(ex, ey, true)) {
return(true);
}
if (!ERROR!.!ERROR!(ex, ey, true)) {
return(true);
}
return(false);
});
Set("!ERROR!", function (ex, ey) {
if (!ERROR!.!ERROR!(ex, ey, true) || (!ERROR!.!ERROR!(ex, ey, true))) {
return(true);
}
return(false);
});
Set("!ERROR!", function (ex, ey) {
if (!ERROR!.!ERROR!(ex, ey, true)) {
return(true);
}
return(false);
});
Set("!ERROR!", function (ex, ey) {
if (!ERROR!.!ERROR!(ex, ey, true)) {
return(true);
}
return(false);
});
Set("!ERROR!", function () {
if (!ERROR!.!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], (this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], true) || (!ERROR!.!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], (this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], true))) {
this["!ERROR!"] = 0;
var _local3 = 0;
while (!ERROR!["!ERROR!" + _local3]["!ERROR!"] != undefined) {
if (!ERROR!["!ERROR!" + _local3].!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], (this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], true) || (!ERROR!["!ERROR!" + _local3].!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], (this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], true))) {
this.!ERROR!("!ERROR!");
!ERROR!["!ERROR!" + _local3]["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
!ERROR!["!ERROR!" + _local3]["!ERROR!"] = !ERROR!["!ERROR!" + _local3]["!ERROR!"] + (this["!ERROR!"] / 2);
!ERROR!["!ERROR!" + _local3]["!ERROR!"] = !ERROR!["!ERROR!" + _local3]["!ERROR!"] + this["!ERROR!"];
!ERROR!["!ERROR!" + _local3]["!ERROR!"] = this["!ERROR!"];
this["!ERROR!"] = !ERROR!["!ERROR!" + _local3]["!ERROR!"];
_root["!ERROR!"][("!ERROR!" + _local3) + "!ERROR!"]["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
!ERROR!["!ERROR!" + _local3]["!ERROR!"] = function () {
this["!ERROR!"]++;
this["!ERROR!"] = this["!ERROR!"] + (((this["!ERROR!"] - this["!ERROR!"]) / 60) - ((this["!ERROR!"] / !ERROR!.!ERROR!(this["!ERROR!"])) / 5));
this["!ERROR!"] = ((this["!ERROR!"] - this["!ERROR!"]) / 20) - ((this["!ERROR!"] / !ERROR!.!ERROR!(this["!ERROR!"])) / 5);
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
!ERROR!["!ERROR!"] = !ERROR!["!ERROR!"] + this["!ERROR!"];
!ERROR!["!ERROR!"] = !ERROR!["!ERROR!"] + this["!ERROR!"];
_root["!ERROR!"][this["!ERROR!"] + "!ERROR!"]["!ERROR!"] = this["!ERROR!"];
_root["!ERROR!"][this["!ERROR!"] + "!ERROR!"]["!ERROR!"] = this["!ERROR!"];
if ((this["!ERROR!"] > -1) && (this["!ERROR!"] < 0)) {
!ERROR!["!ERROR!"] = this["!ERROR!"] / 2;
!ERROR!.!ERROR!(-this["!ERROR!"]);
this["!ERROR!"] = !ERROR!;
}
if (!!ERROR!.!ERROR!(!ERROR!["!ERROR!"])) {
!ERROR!["!ERROR!"] = false;
}
if (!ERROR!.!ERROR!(!ERROR!["!ERROR!"])) {
if ((!!ERROR!["!ERROR!"]) && (((-this["!ERROR!"]) / 2) > -5)) {
!ERROR!["!ERROR!"] = this["!ERROR!"] / 2;
!ERROR!.!ERROR!(((-this["!ERROR!"]) / 2) + 15);
this["!ERROR!"] = this["!ERROR!"] + 15;
this["!ERROR!"] = !ERROR!;
}
!ERROR!["!ERROR!"] = true;
}
};
!ERROR!["!ERROR!" + _local3]["!ERROR!"];
}
_local3++;
}
return(true);
}
return(false);
});
Set("!ERROR!", function () {
this["!ERROR!"] = this["!ERROR!"] + ((this["!ERROR!"] - this["!ERROR!"]) / 60);
this["!ERROR!"] = this["!ERROR!"] + ((this["!ERROR!"] - this["!ERROR!"]) / 20);
this["!ERROR!"] = this["!ERROR!"] - ((this["!ERROR!"] / !ERROR!.!ERROR!(this["!ERROR!"])) / 5);
this["!ERROR!"] = this["!ERROR!"] - ((this["!ERROR!"] / !ERROR!.!ERROR!(this["!ERROR!"])) / 5);
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
_root["!ERROR!"][this["!ERROR!"] + "!ERROR!"]["!ERROR!"] = this["!ERROR!"];
_root["!ERROR!"][this["!ERROR!"] + "!ERROR!"]["!ERROR!"] = this["!ERROR!"];
if ((!ERROR!.!ERROR!(this["!ERROR!"]) < 1) && (!ERROR!.!ERROR!(this["!ERROR!"] - this["!ERROR!"]) < 1)) {
this["!ERROR!"] = 0;
this["!ERROR!"] = 0;
delete this["!ERROR!"];
}
});
Set("!ERROR!", function () {
this["!ERROR!"] = false;
this["!ERROR!"] = false;
if (!ERROR!.!ERROR!((this["!ERROR!"] - (this["!ERROR!"] + 3)) + this.!ERROR!(this["!ERROR!"]), this["!ERROR!"] - 20, true) || (this.!ERROR!() && (!ERROR!.!ERROR!((this["!ERROR!"] - (this["!ERROR!"] + 3)) + this.!ERROR!(this["!ERROR!"]), this["!ERROR!"] - 50, true)))) {
this["!ERROR!"] = true;
}
if (!ERROR!.!ERROR!((this["!ERROR!"] + (this["!ERROR!"] + 3)) + this.!ERROR!(this["!ERROR!"]), this["!ERROR!"] - 20, true) || (this.!ERROR!() && (!ERROR!.!ERROR!((this["!ERROR!"] + (this["!ERROR!"] + 3)) + this.!ERROR!(this["!ERROR!"]), this["!ERROR!"] - 50, true)))) {
this["!ERROR!"] = true;
}
if (this["!ERROR!"] && (!this["!ERROR!"])) {
while ((!!ERROR!.!ERROR!((this["!ERROR!"] - (this["!ERROR!"] + 3)) + this.!ERROR!(this["!ERROR!"]), this["!ERROR!"] - 20, true)) && ((!!ERROR!.!ERROR!((this["!ERROR!"] - (this["!ERROR!"] + 3)) + this.!ERROR!(this["!ERROR!"]), this["!ERROR!"] - 50, true)) || (!this.!ERROR!()))) {
this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!(-1);
this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!(-1);
}
while (!ERROR!.!ERROR!((this["!ERROR!"] - (this["!ERROR!"] + 2)) + this.!ERROR!(this["!ERROR!"]), this["!ERROR!"] - 20, true) || (!ERROR!.!ERROR!((this["!ERROR!"] - (this["!ERROR!"] + 2)) + this.!ERROR!(this["!ERROR!"]), this["!ERROR!"] - 50, true) && (this.!ERROR!()))) {
this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!(1);
this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!(1);
}
if (this.!ERROR!(this["!ERROR!"]) < -6) {
var _local2 = this.!ERROR!(this["!ERROR!"]);
this["!ERROR!"] = 0;
this.!ERROR!(0);
this["!ERROR!"] = _local2;
this.!ERROR!();
return("!ERROR!");
}
return("!ERROR!");
}
if (this["!ERROR!"] && (!this["!ERROR!"])) {
while ((!!ERROR!.!ERROR!((this["!ERROR!"] + (this["!ERROR!"] + 3)) + this.!ERROR!(this["!ERROR!"]), this["!ERROR!"] - 20, true)) && ((!!ERROR!.!ERROR!((this["!ERROR!"] + (this["!ERROR!"] + 3)) + this.!ERROR!(this["!ERROR!"]), this["!ERROR!"] - 50, true)) || (!this.!ERROR!()))) {
this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!(1);
this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!(1);
}
while (!ERROR!.!ERROR!((this["!ERROR!"] + (this["!ERROR!"] + 2)) + this.!ERROR!(this["!ERROR!"]), this["!ERROR!"] - 20, true) || (!ERROR!.!ERROR!((this["!ERROR!"] + (this["!ERROR!"] + 2)) + this.!ERROR!(this["!ERROR!"]), this["!ERROR!"] - 50, true) && (this.!ERROR!()))) {
this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!(-1);
this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!(-1);
}
if (this.!ERROR!(this["!ERROR!"]) < -6) {
var _local2 = this.!ERROR!(this["!ERROR!"]);
this["!ERROR!"] = 0;
this.!ERROR!(0);
this["!ERROR!"] = _local2;
this.!ERROR!();
return("!ERROR!");
}
return("!ERROR!");
}
this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!(this["!ERROR!"]);
this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!(this["!ERROR!"]);
if (!ERROR!.!ERROR!(this["!ERROR!"] + this["!ERROR!"], (this["!ERROR!"] + this["!ERROR!"]) + 6, true)) {
while (!!ERROR!.!ERROR!(this["!ERROR!"] + this["!ERROR!"], (this["!ERROR!"] + this["!ERROR!"]) + 2, true)) {
this["!ERROR!"]++;
}
while (!ERROR!.!ERROR!(this["!ERROR!"] + this["!ERROR!"], this["!ERROR!"] + this["!ERROR!"], true)) {
this["!ERROR!"]--;
}
if ((!!ERROR!.!ERROR!((this["!ERROR!"] + this["!ERROR!"]) + 20, (this["!ERROR!"] + this["!ERROR!"]) + 6, true)) || (!!ERROR!.!ERROR!((this["!ERROR!"] + this["!ERROR!"]) - 20, (this["!ERROR!"] + this["!ERROR!"]) + 6, true))) {
this["!ERROR!"] = "!ERROR!";
} else {
this["!ERROR!"] = "!ERROR!";
}
} else {
this["!ERROR!"] = this.!ERROR!(true, false, true, "!ERROR!");
}
this.!ERROR!();
if (this["!ERROR!"] == "!ERROR!") {
trace("!ERROR!");
if (this["!ERROR!"] > -1) {
this["!ERROR!"] = 2;
}
this.!ERROR!(0);
}
if (this["!ERROR!"] == false) {
return("!ERROR!");
}
if (this["!ERROR!"] || (this["!ERROR!"])) {
return("!ERROR!");
}
return(this["!ERROR!"]);
});
Set("!ERROR!", function (ledgeGrab) {
if (ledgeGrab == undefined) {
ledgeGrab = false;
}
this["!ERROR!"] = this["!ERROR!"];
this["!ERROR!"] = this["!ERROR!"];
if (!ERROR!.!ERROR!(this["!ERROR!"], this["!ERROR!"], true)) {
if (!ERROR!.!ERROR!(38)) {
var _local2 = 0;
while (!ERROR!["" + _local2] != undefined) {
if (!ERROR!["" + _local2].!ERROR!(this["!ERROR!"], this["!ERROR!"], true) && (!ERROR!["" + _local2]["!ERROR!"] == 2)) {
this["!ERROR!"] = 0;
this["!ERROR!"] = _local2;
this.!ERROR!("!ERROR!");
return("!ERROR!");
}
_local2++;
}
}
}
this["!ERROR!"] = false;
this["!ERROR!"] = false;
this["!ERROR!"] = this.!ERROR!(this["!ERROR!"]);
this["!ERROR!"] = this.!ERROR!(this["!ERROR!"]);
if (this["!ERROR!"] > 0) {
if (this["!ERROR!"] > this["!ERROR!"]) {
this["!ERROR!"] = this["!ERROR!"];
}
} else if (this["!ERROR!"] < 0) {
if (this["!ERROR!"] < (-this["!ERROR!"])) {
this["!ERROR!"] = -this["!ERROR!"];
}
}
if ((!ERROR!.!ERROR!((this["!ERROR!"] - (this["!ERROR!"] + 3)) + this["!ERROR!"], this["!ERROR!"] - 5, true) && (!ERROR!.!ERROR!((this["!ERROR!"] - (this["!ERROR!"] + 3)) + this["!ERROR!"], this["!ERROR!"] - 10, true))) || (this.!ERROR!() && (!ERROR!.!ERROR!((this["!ERROR!"] - (this["!ERROR!"] + 3)) + this["!ERROR!"], this["!ERROR!"] - 50, true)))) {
this["!ERROR!"] = true;
}
if ((!ERROR!.!ERROR!(((this["!ERROR!"] + this["!ERROR!"]) + 3) + this["!ERROR!"], this["!ERROR!"] - 5, true) && (!ERROR!.!ERROR!(((this["!ERROR!"] + this["!ERROR!"]) + 3) + this["!ERROR!"], this["!ERROR!"] - 10, true))) || (this.!ERROR!() && (!ERROR!.!ERROR!(((this["!ERROR!"] + this["!ERROR!"]) + 3) + this["!ERROR!"], this["!ERROR!"] - 50, true)))) {
this["!ERROR!"] = true;
}
if (this["!ERROR!"] && (!this["!ERROR!"])) {
if (!ERROR!["!ERROR!"].!ERROR!(this["!ERROR!"], this["!ERROR!"], true) || (!ERROR!["!ERROR!"].!ERROR!(this["!ERROR!"], this["!ERROR!"] - 45, true))) {
this.!ERROR!();
return(false);
}
while ((!!ERROR!.!ERROR!(this["!ERROR!"] - (this["!ERROR!"] + 3), this["!ERROR!"] - 10, true)) && ((!!ERROR!.!ERROR!(this["!ERROR!"] - (this["!ERROR!"] + 3), this["!ERROR!"] - 50, true)) || (!this.!ERROR!()))) {
this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!(-0.5);
this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!(-0.5);
}
while (!ERROR!.!ERROR!(this["!ERROR!"] - ((this["!ERROR!"] + 3) + this.!ERROR!(-0.5)), this["!ERROR!"] - 10, true) || (!ERROR!.!ERROR!(this["!ERROR!"] - ((this["!ERROR!"] + 3) + this.!ERROR!(-0.5)), this["!ERROR!"] - 50, true) && (this.!ERROR!()))) {
this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!(0.5);
this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!(0.5);
}
if ((this.!ERROR!(this["!ERROR!"]) < -6) || (!ERROR!.!ERROR!(this["!ERROR!"]) > 90)) {
var _local4 = this.!ERROR!(this["!ERROR!"]);
this["!ERROR!"] = 0;
this.!ERROR!(0);
this["!ERROR!"] = _local4;
this.!ERROR!();
this["!ERROR!"] = true;
this["!ERROR!"] = 0;
this["!ERROR!"] = 0;
return("!ERROR!");
}
if (this["!ERROR!"] == 12) {
if (!ERROR!.!ERROR!(this["!ERROR!"]) < 1) {
this["!ERROR!"] = 0;
} else {
this["!ERROR!"] = (-this["!ERROR!"]) / 2;
}
this["!ERROR!"] = this["!ERROR!"];
} else {
this["!ERROR!"] = 0;
}
if (this["!ERROR!"] > -1) {
this["!ERROR!"] = this["!ERROR!"] - !ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"];
}
this["!ERROR!"] = "!ERROR!";
} else if (this["!ERROR!"] && (!this["!ERROR!"])) {
if (!ERROR!["!ERROR!"].!ERROR!(this["!ERROR!"], this["!ERROR!"], true) || (!ERROR!["!ERROR!"].!ERROR!(this["!ERROR!"], this["!ERROR!"] - 45, true))) {
this.!ERROR!();
return(false);
}
while ((!!ERROR!.!ERROR!(this["!ERROR!"] + (this["!ERROR!"] + 3), this["!ERROR!"] - 10, true)) && ((!!ERROR!.!ERROR!(this["!ERROR!"] + (this["!ERROR!"] + 3), this["!ERROR!"] - 50, true)) || (!this.!ERROR!()))) {
this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!(0.5);
this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!(0.5);
}
while (!ERROR!.!ERROR!(this["!ERROR!"] + ((this["!ERROR!"] + 3) + this.!ERROR!(-0.5)), this["!ERROR!"] - 10, true) || (!ERROR!.!ERROR!(this["!ERROR!"] + ((this["!ERROR!"] + 3) + this.!ERROR!(-0.5)), this["!ERROR!"] - 50, true) && (this.!ERROR!()))) {
this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!(-0.5);
this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!(-0.5);
}
if ((this.!ERROR!(this["!ERROR!"]) < -6) || (!ERROR!.!ERROR!(this["!ERROR!"]) > 90)) {
var _local4 = this.!ERROR!(this["!ERROR!"]);
this["!ERROR!"] = 0;
this.!ERROR!(0);
this["!ERROR!"] = _local4;
this.!ERROR!();
this["!ERROR!"] = true;
this["!ERROR!"] = 0;
this["!ERROR!"] = 0;
return("!ERROR!");
}
if (this["!ERROR!"] == 12) {
if (!ERROR!.!ERROR!(this["!ERROR!"]) < 1) {
this["!ERROR!"] = 0;
} else {
this["!ERROR!"] = (-this["!ERROR!"]) / 2;
}
this["!ERROR!"] = this["!ERROR!"];
} else {
this["!ERROR!"] = 0;
}
if (this["!ERROR!"] > -1) {
this["!ERROR!"] = this["!ERROR!"] - !ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"];
}
this["!ERROR!"] = "!ERROR!";
}
if (this["!ERROR!"] > -1) {
if (!ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"]) {
!ERROR!["!ERROR!" + this["!ERROR!"]].!ERROR!();
}
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
this["!ERROR!"] = !ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"];
this["!ERROR!"] = (this["!ERROR!"] + this["!ERROR!"]) - this["!ERROR!"];
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
this["!ERROR!"] = !ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"];
this["!ERROR!"] = this["!ERROR!"];
if ((((this["!ERROR!"] + this["!ERROR!"]) + this["!ERROR!"]) > this["!ERROR!"]) && (((this["!ERROR!"] + this["!ERROR!"]) - this["!ERROR!"]) < (this["!ERROR!"] + !ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"]))) {
} else {
this.!ERROR!(0);
}
} else {
this["!ERROR!"] = this.!ERROR!();
if (this["!ERROR!"] > 35) {
this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!(35);
this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!(35);
} else if (this["!ERROR!"] < -35) {
this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!(-35);
this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!(-35);
} else {
this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!(this["!ERROR!"]);
this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!(this["!ERROR!"]);
}
if (this["!ERROR!"]) {
this.!ERROR!(true, true, false, "!ERROR!");
this["!ERROR!"] = "!ERROR!";
} else {
this["!ERROR!"] = this.!ERROR!(true, false, true, "!ERROR!");
}
this["!ERROR!"] = this["!ERROR!"];
this["!ERROR!"] = 0;
}
if (this["!ERROR!"] == "!ERROR!") {
if (ledgeGrab) {
return("!ERROR!");
}
this.!ERROR!();
}
if (this["!ERROR!"] || (this["!ERROR!"])) {
return("!ERROR!");
}
if (this["!ERROR!"] == false) {
return("!ERROR!");
}
return(this["!ERROR!"]);
});
Set("!ERROR!", function () {
this["!ERROR!"] = !ERROR!(this["!ERROR!"]) * 45;
if (((this["!ERROR!"] * this["!ERROR!"]) < 0) && (!ERROR!.!ERROR!(this["!ERROR!"]) > 5)) {
this["!ERROR!"] = !ERROR!.!ERROR!(((this["!ERROR!"] * this["!ERROR!"]) / 60) - ((!ERROR!.!ERROR!(this["!ERROR!"]) - 30) / 10));
} else {
this["!ERROR!"] = 0;
}
this["!ERROR!"] = this["!ERROR!"] * 0.9;
this.!ERROR!(0);
if (this["!ERROR!"] > 0) {
this["!ERROR!"] = this["!ERROR!"];
this["!ERROR!"] = true;
this["!ERROR!"] = this["!ERROR!"];
}
});
Set("!ERROR!", function (rot) {
if (rot > 90) {
var _local2 = (180 - rot) / 45;
} else if (rot < -90) {
var _local2 = (-180 - rot) / 45;
} else {
var _local2 = rot / 45;
}
if (!ERROR!.!ERROR!(_local2) < 0.1) {
return(0);
}
return(_local2);
});
Set("!ERROR!", function () {
if ((_root["!ERROR!"].!ERROR!(this["!ERROR!"] + this.!ERROR!(), (this["!ERROR!"] + this.!ERROR!()) + 20, true) && (!_root.!ERROR!(this["!ERROR!"] + (this.!ERROR!() * 2), (this["!ERROR!"] + (this.!ERROR!() * 2)) + 20))) || (_root["!ERROR!"].!ERROR!(this["!ERROR!"] + this.!ERROR!(), (this["!ERROR!"] + this.!ERROR!()) + 20, true) && (!_root.!ERROR!(this["!ERROR!"] + (this.!ERROR!() * 4), (this["!ERROR!"] + (this.!ERROR!() * 4)) + 20)))) {
return(true);
}
this.!ERROR!();
(this["!ERROR!"] + (this.!ERROR!() * 2)) + 20;
if (_root["!ERROR!"].!ERROR!((this["!ERROR!"] + true) && (!_root.!ERROR!(this["!ERROR!"] + (this.!ERROR!() * 2), (this["!ERROR!"] + (this.!ERROR!() * 2)) + 20))) || (_root["!ERROR!"].!ERROR!(this["!ERROR!"] + (this.!ERROR!() * 2), (this["!ERROR!"] + (this.!ERROR!() * 2)) + 20, true) && (!_root.!ERROR!(this["!ERROR!"] + (this.!ERROR!() * 4), (this["!ERROR!"] + (this.!ERROR!() * 4)) + 20)))) {
return(true);
}
});
Set("!ERROR!", function (pull, anchor, breakIt, origin) {
this["!ERROR!"] = false;
if (((!ERROR!((this["!ERROR!"] + this.!ERROR!()) + (this.!ERROR!() * this.!ERROR!()), (this["!ERROR!"] + this.!ERROR!()) + (this.!ERROR!() * this.!ERROR!())) && (!ERROR!((this["!ERROR!"] + this.!ERROR!()) + (this.!ERROR!() * this.!ERROR!()), (this["!ERROR!"] + this.!ERROR!()) + (this.!ERROR!() * this.!ERROR!())))) && (pull)) || (anchor)) {
var _local4 = 0;
while (_local4 < this["!ERROR!"]) {
if ((!!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this.!ERROR!(), (this["!ERROR!"] + this.!ERROR!()) + this.!ERROR!())) && (!!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this.!ERROR!(), (this["!ERROR!"] + this.!ERROR!()) + this.!ERROR!()))) {
this["!ERROR!"] = this["!ERROR!"] + !ERROR!.!ERROR!((this["!ERROR!"] + 90) * (Math.PI/180));
this["!ERROR!"] = this["!ERROR!"] + !ERROR!.!ERROR!((this["!ERROR!"] + 90) * (Math.PI/180));
}
_local4++;
}
var _local5 = 0;
while ((!!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this.!ERROR!(), (this["!ERROR!"] + this.!ERROR!()) + this.!ERROR!())) || (!!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this.!ERROR!(), (this["!ERROR!"] + this.!ERROR!()) + this.!ERROR!()))) {
if (!!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this.!ERROR!(), (this["!ERROR!"] + this.!ERROR!()) + this.!ERROR!())) {
this["!ERROR!"] = this.!ERROR!();
this["!ERROR!"] = this.!ERROR!();
this["!ERROR!"]++;
var _local2 = this.!ERROR!() - this["!ERROR!"];
var _local3 = this.!ERROR!() - this["!ERROR!"];
this["!ERROR!"] = this["!ERROR!"] + _local2;
this["!ERROR!"] = this["!ERROR!"] + _local3;
_local5 = _local5 + !ERROR!.!ERROR!((_local2 * _local2) + (_local3 * _local3));
}
if (!!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this.!ERROR!(), (this["!ERROR!"] + this.!ERROR!()) + this.!ERROR!())) {
this["!ERROR!"] = this.!ERROR!();
this["!ERROR!"] = this.!ERROR!();
this["!ERROR!"]--;
var _local2 = this.!ERROR!() - this["!ERROR!"];
var _local3 = this.!ERROR!() - this["!ERROR!"];
this["!ERROR!"] = this["!ERROR!"] + _local2;
this["!ERROR!"] = this["!ERROR!"] + _local3;
_local5 = _local5 + !ERROR!.!ERROR!((_local2 * _local2) + (_local3 * _local3));
}
if ((_local5 > 30) && (breakIt)) {
trace((this + "!ERROR!") + !ERROR!["!ERROR!"]);
return("!ERROR!");
}
}
} else if (!ERROR!((this["!ERROR!"] + this.!ERROR!()) + (this.!ERROR!() * this.!ERROR!()), (this["!ERROR!"] + this.!ERROR!()) + (this.!ERROR!() * this.!ERROR!()))) {
this["!ERROR!"] = 0;
if (this["!ERROR!"] < 0) {
this["!ERROR!"] = "!ERROR!";
} else {
this["!ERROR!"] = "!ERROR!";
}
} else if (!ERROR!((this["!ERROR!"] + this.!ERROR!()) + (this.!ERROR!() * this.!ERROR!()), (this["!ERROR!"] + this.!ERROR!()) + (this.!ERROR!() * this.!ERROR!()))) {
this["!ERROR!"] = 0;
if (this["!ERROR!"] > 0) {
this["!ERROR!"] = "!ERROR!";
} else {
this["!ERROR!"] = "!ERROR!";
}
} else if (!ERROR!((this["!ERROR!"] + this.!ERROR!()) + (this.!ERROR!() * this.!ERROR!()), (this["!ERROR!"] + this.!ERROR!()) + (this.!ERROR!() * this.!ERROR!()))) {
if (this["!ERROR!"] < 0) {
this["!ERROR!"] = "!ERROR!";
} else {
this["!ERROR!"] = "!ERROR!";
}
} else if (!ERROR!((this["!ERROR!"] + this.!ERROR!()) + (this.!ERROR!() * this.!ERROR!()), (this["!ERROR!"] + this.!ERROR!()) + (this.!ERROR!() * this.!ERROR!()))) {
if (this["!ERROR!"] > 0) {
this["!ERROR!"] = "!ERROR!";
} else {
this["!ERROR!"] = "!ERROR!";
}
} else {
this["!ERROR!"] = "!ERROR!";
}
while (!ERROR!(this["!ERROR!"] + this.!ERROR!(), this["!ERROR!"] + this.!ERROR!()) && (!ERROR!(this["!ERROR!"] + this.!ERROR!(), this["!ERROR!"] + this.!ERROR!()))) {
this["!ERROR!"] = this["!ERROR!"] + (!ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180)) / 10);
this["!ERROR!"] = this["!ERROR!"] + (!ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180)) / 10);
}
while (!ERROR!(this["!ERROR!"] + this.!ERROR!(), this["!ERROR!"] + this.!ERROR!()) || (!ERROR!(this["!ERROR!"] + this.!ERROR!(), this["!ERROR!"] + this.!ERROR!()))) {
if (!ERROR!(this["!ERROR!"] + this.!ERROR!(), this["!ERROR!"] + this.!ERROR!())) {
this["!ERROR!"] = this.!ERROR!();
this["!ERROR!"] = this.!ERROR!();
this["!ERROR!"]--;
this["!ERROR!"] = this["!ERROR!"] + (this.!ERROR!() - this["!ERROR!"]);
this["!ERROR!"] = this["!ERROR!"] + (this.!ERROR!() - this["!ERROR!"]);
}
if (!ERROR!(this["!ERROR!"] + this.!ERROR!(), this["!ERROR!"] + this.!ERROR!())) {
this["!ERROR!"] = this.!ERROR!();
this["!ERROR!"] = this.!ERROR!();
this["!ERROR!"]++;
this["!ERROR!"] = this["!ERROR!"] + (this.!ERROR!() - this["!ERROR!"]);
this["!ERROR!"] = this["!ERROR!"] + (this.!ERROR!() - this["!ERROR!"]);
}
}
return(this["!ERROR!"]);
});
Set("!ERROR!", function (landOn) {
if (landOn == "!ERROR!") {
Set("!ERROR!", 0);
if ((!!ERROR!.!ERROR!(((this["!ERROR!"] + this["!ERROR!"]) + (this["!ERROR!"] * 2)) - !ERROR!, this["!ERROR!"] + this["!ERROR!"], true)) && (!!ERROR!.!ERROR!((this["!ERROR!"] + (this["!ERROR!"] * 2)) - !ERROR!, (this["!ERROR!"] + this["!ERROR!"]) + 30, true))) {
var !ERROR! = 0;
while (!ERROR! < (this["!ERROR!"] * 3)) {
if ((!!ERROR!.!ERROR!(((this["!ERROR!"] + this["!ERROR!"]) + (this["!ERROR!"] * 2)) - !ERROR!, this["!ERROR!"] + this["!ERROR!"], true)) && (!!ERROR!.!ERROR!((this["!ERROR!"] + (this["!ERROR!"] * 2)) - !ERROR!, (this["!ERROR!"] + this["!ERROR!"]) + 30, true))) {
} else {
Set("!ERROR!", -!ERROR!);
break;
}
!ERROR!++;
}
}
if ((!!ERROR!.!ERROR!(((this["!ERROR!"] + this["!ERROR!"]) - (this["!ERROR!"] * 2)) + !ERROR!, this["!ERROR!"] + this["!ERROR!"], true)) && (!!ERROR!.!ERROR!((this["!ERROR!"] - (this["!ERROR!"] * 2)) + !ERROR!, (this["!ERROR!"] + this["!ERROR!"]) + 30, true))) {
var !ERROR! = 0;
while (!ERROR! < (this["!ERROR!"] * 3)) {
if ((!!ERROR!.!ERROR!(((this["!ERROR!"] + this["!ERROR!"]) - (this["!ERROR!"] * 2)) + !ERROR!, this["!ERROR!"] + this["!ERROR!"], true)) && (!!ERROR!.!ERROR!((this["!ERROR!"] - (this["!ERROR!"] * 2)) + !ERROR!, (this["!ERROR!"] + this["!ERROR!"]) + 30, true))) {
} else {
Set("!ERROR!", !ERROR!);
break;
}
!ERROR!++;
}
}
Set("!ERROR!", !ERROR!(this["!ERROR!"] - 90, this["!ERROR!"] + !ERROR!, this["!ERROR!"], this["!ERROR!"], this["!ERROR!"]));
if (!ERROR!.!ERROR!(!ERROR!) > 85) {
trace("!ERROR!");
this["!ERROR!"] = 0;
} else {
this["!ERROR!"] = !ERROR!;
}
} else if (landOn == "!ERROR!") {
var !ERROR! = 0;
while (!ERROR! < 100) {
if (!!ERROR!.!ERROR!(((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"]) - 5, (this["!ERROR!"] + this.!ERROR!()) + 10, true)) {
this["!ERROR!"]++;
trace("!ERROR!");
} else {
break;
}
!ERROR!++;
}
var !ERROR! = 0;
while (!ERROR! < (this["!ERROR!"] * 3)) {
if ((!!ERROR!.!ERROR!(this["!ERROR!"] - ((this["!ERROR!"] * 2) - !ERROR!), this["!ERROR!"] + this["!ERROR!"], true)) && (!!ERROR!.!ERROR!(this["!ERROR!"] - ((this["!ERROR!"] * 2) - !ERROR!), (this["!ERROR!"] + this["!ERROR!"]) + 30, true))) {
} else {
Set("!ERROR!", !ERROR!);
break;
}
!ERROR!++;
}
this["!ERROR!"] = !ERROR!(this["!ERROR!"] - 90, this["!ERROR!"] + !ERROR!, this["!ERROR!"], this["!ERROR!"], this["!ERROR!"]);
} else if (landOn == "!ERROR!") {
var !ERROR! = 0;
while (!ERROR! < 100) {
if (!!ERROR!.!ERROR!(((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"]) + 5, (this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], true)) {
this["!ERROR!"]--;
trace("!ERROR!");
} else {
break;
}
!ERROR!++;
}
var !ERROR! = 0;
while (!ERROR! < (this["!ERROR!"] * 3)) {
if ((!!ERROR!.!ERROR!(this["!ERROR!"] + ((this["!ERROR!"] * 2) - !ERROR!), this["!ERROR!"] + this["!ERROR!"], true)) && (!!ERROR!.!ERROR!(this["!ERROR!"] + ((this["!ERROR!"] * 2) - !ERROR!), (this["!ERROR!"] + this["!ERROR!"]) + 30, true))) {
} else {
Set("!ERROR!", -!ERROR!);
break;
}
!ERROR!++;
}
this["!ERROR!"] = !ERROR!(this["!ERROR!"] - 90, this["!ERROR!"] + !ERROR!, this["!ERROR!"], this["!ERROR!"], this["!ERROR!"]);
} else if (landOn == "!ERROR!") {
this["!ERROR!"] = 0;
} else if (landOn == "!ERROR!") {
this["!ERROR!"] = 0;
var !ERROR! = 0;
while (!ERROR! < 20) {
if (!!ERROR!.!ERROR!(((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"]) - 5, ((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"]) + 10, true)) {
this["!ERROR!"]++;
trace("!ERROR!");
} else {
break;
}
!ERROR!++;
}
} else if (landOn == "!ERROR!") {
this["!ERROR!"] = 0;
var !ERROR! = 0;
while (!ERROR! < 20) {
if (!!ERROR!.!ERROR!(((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"]) + 5, ((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"]) + 10, true)) {
this["!ERROR!"]--;
trace("!ERROR!");
} else {
break;
}
!ERROR!++;
}
} else if (landOn == "!ERROR!") {
Set("!ERROR!", !ERROR!(this["!ERROR!"] - 90, this["!ERROR!"], this["!ERROR!"], this["!ERROR!"], this["!ERROR!"]));
this["!ERROR!"] = !ERROR!;
} else {
trace(landOn);
}
});
Set("!ERROR!", function (rot) {
!ERROR!["!ERROR!"] = rot;
return(!ERROR!["!ERROR!"]);
});
Set("!ERROR!", function () {
if (!ERROR!.!ERROR!(this["!ERROR!"] + this["!ERROR!"], this["!ERROR!"] + this["!ERROR!"], true)) {
var _local2 = 0;
while (_local2 < !ERROR!) {
if (!ERROR!["!ERROR!" + _local2].!ERROR!(this["!ERROR!"] + this["!ERROR!"], this["!ERROR!"] + this["!ERROR!"], true) && (!ERROR!["!ERROR!" + _local2]["!ERROR!"] != 11)) {
!ERROR!.!ERROR!(((getProperty("!ERROR!", _x) + this["!ERROR!"]) / 3.6) - 100);
!ERROR!.!ERROR!();
if (!ERROR!["!ERROR!" + _local2]["!ERROR!"] != 14) {
!ERROR!["!ERROR!" + _local2].!ERROR!("!ERROR!");
}
var _local4 = this["!ERROR!"] - !ERROR!["!ERROR!" + _local2]["!ERROR!"];
var _local3 = this["!ERROR!"] - !ERROR!["!ERROR!" + _local2]["!ERROR!"];
var _local6 = !ERROR!.!ERROR!((_local4 * _local4) + (_local3 * _local3));
var _local5 = !ERROR!.!ERROR!((this["!ERROR!"] * this["!ERROR!"]) + (this["!ERROR!"] * this["!ERROR!"]));
this["!ERROR!"] = _local4 * (_local5 / _local6);
this["!ERROR!"] = _local3 * (_local5 / _local6);
if (!ERROR!.!ERROR!(this["!ERROR!"]) < 10) {
this["!ERROR!"] = (this["!ERROR!"] / !ERROR!.!ERROR!(this["!ERROR!"])) * 10;
}
if (!ERROR!.!ERROR!(this["!ERROR!"]) < 10) {
this["!ERROR!"] = -10;
}
!ERROR!["!ERROR!" + _local2]["!ERROR!"] = (-this["!ERROR!"]) * 1.5;
!ERROR!["!ERROR!" + _local2]["!ERROR!"] = (-!ERROR!.!ERROR!(this["!ERROR!"])) * 1.5;
!ERROR!["!ERROR!" + _local2]["!ERROR!"] = ((-!ERROR!["!ERROR!" + _local2]["!ERROR!"]) * !ERROR!["!ERROR!" + _local2]["!ERROR!"]) / 5;
this.!ERROR!(0);
this["!ERROR!"] = this["!ERROR!"] * 0.75;
this["!ERROR!"] = (-!ERROR!.!ERROR!(this["!ERROR!"])) * 0.75;
!ERROR!["!ERROR!" + _local2]["!ERROR!"] = this["!ERROR!"] * 2;
if (!ERROR!["!ERROR!" + _local2]["!ERROR!"] == "!ERROR!") {
this.!ERROR!("!ERROR!");
}
}
_local2++;
}
}
});
Set("!ERROR!", function (badPwn) {
if (badPwn == undefined) {
badPwn = false;
}
if (badPwn) {
Set("!ERROR!", this.!ERROR!());
} else {
Set("!ERROR!", false);
}
if (!!ERROR!) {
if (_root["!ERROR!"].!ERROR!(this["!ERROR!"] + this["!ERROR!"], this["!ERROR!"] + this["!ERROR!"], true) && (!this["!ERROR!"])) {
if ((this["!ERROR!"] == -1) && (this["!ERROR!"] > 0)) {
var _local3 = 0;
while (!ERROR!["!ERROR!" + _local3] != undefined) {
if ((!ERROR!["!ERROR!" + _local3].!ERROR!(this["!ERROR!"] + this["!ERROR!"], this["!ERROR!"] + this["!ERROR!"], true) && (!!ERROR!["!ERROR!" + _local3].!ERROR!(this["!ERROR!"] + this["!ERROR!"], (this["!ERROR!"] - 2) - !ERROR!.!ERROR!(this["!ERROR!"]), true))) && (!ERROR!.!ERROR!(this["!ERROR!"] - (!ERROR!["!ERROR!" + _local3]["!ERROR!"] + ((!ERROR!["!ERROR!" + _local3]["!ERROR!"] * 0.6) * !ERROR!.!ERROR!((!ERROR!["!ERROR!" + _local3]["!ERROR!"] - 90) * (Math.PI/180))))) < (40 * (!ERROR!["!ERROR!" + _local3]["!ERROR!"] / 100)))) {
this.!ERROR!();
this["!ERROR!"] = !ERROR!["!ERROR!" + _local3]["!ERROR!"];
!ERROR!["!ERROR!" + _local3]["!ERROR!"] = !ERROR!["!ERROR!" + _local3]["!ERROR!"] * 4;
!ERROR!["!ERROR!" + _local3]["!ERROR!"] = this["!ERROR!"];
this["!ERROR!"] = 0;
delete !ERROR!["!ERROR!" + _local3]["!ERROR!"];
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
this["!ERROR!"] = !ERROR!["!ERROR!" + _local3]["!ERROR!"] - (!ERROR!["!ERROR!" + _local3]["!ERROR!"] * 0.6);
this["!ERROR!"] = _local3;
this.!ERROR!("!ERROR!");
this["!ERROR!"] = true;
return(true);
}
_local3++;
}
}
var _local3 = 0;
while (_local3 < !ERROR!) {
if (!ERROR!["!ERROR!" + _local3].!ERROR!(this["!ERROR!"] + this["!ERROR!"], this["!ERROR!"] + this["!ERROR!"], true) && (!ERROR!["!ERROR!" + _local3]["!ERROR!"] < 10)) {
if (!ERROR!["!ERROR!" + _local3]["!ERROR!"] == "!ERROR!") {
if (this["!ERROR!"] == 100) {
this.!ERROR!(12);
delete this["!ERROR!"];
if (this["!ERROR!"] < !ERROR!["!ERROR!" + _local3]["!ERROR!"]) {
this["!ERROR!"] = -12;
} else {
this["!ERROR!"] = 12;
}
this.!ERROR!("!ERROR!");
this["!ERROR!"] = true;
!ERROR!(34);
}
} else if (this["!ERROR!"] > -1) {
!ERROR!["!ERROR!" + _local3]["!ERROR!"] = 0;
!ERROR!["!ERROR!" + _local3].!ERROR!("!ERROR!");
!ERROR!["!ERROR!" + _local3]["!ERROR!"] = !ERROR!["!ERROR!" + _local3]["!ERROR!"] * 6;
!ERROR!["!ERROR!" + _local3]["!ERROR!"] = 20;
!ERROR!["!ERROR!" + _local3]["!ERROR!"] = 5;
!ERROR!["!ERROR!" + _local3]["!ERROR!"] = 4.5;
if (!ERROR!["!ERROR!" + _local3]["!ERROR!"] > this["!ERROR!"]) {
!ERROR!["!ERROR!" + _local3]["!ERROR!"] = 10;
} else {
!ERROR!["!ERROR!" + _local3]["!ERROR!"] = -10;
}
!ERROR!["!ERROR!" + _local3]["!ERROR!"] = !ERROR!;
} else if ((!!ERROR!["!ERROR!" + _local3].!ERROR!(this["!ERROR!"] + this["!ERROR!"], this["!ERROR!"] - this["!ERROR!"], true)) && (this["!ERROR!"] > 0)) {
!ERROR!["!ERROR!" + _local3]["!ERROR!"] = function () {
if (!ERROR!["!ERROR!"] != 14) {
this["!ERROR!"] = !ERROR!;
}
};
!ERROR!["!ERROR!" + _local3].!ERROR!("!ERROR!");
Set("!ERROR!", true);
!ERROR!["!ERROR!"] = _local3;
!ERROR!["!ERROR!"] = !ERROR!["!ERROR!" + _local3]["!ERROR!"] - (!ERROR!["!ERROR!" + _local3]["!ERROR!"] * 0.4);
!ERROR!["!ERROR!" + _local3]["!ERROR!"] = 20;
!ERROR!.!ERROR!(((getProperty("!ERROR!", _x) + this["!ERROR!"]) / 3.6) - 100);
!ERROR!.!ERROR!();
this.!ERROR!("!ERROR!");
this["!ERROR!"] = false;
} else if (this["!ERROR!"] == 100) {
this.!ERROR!(12);
delete this["!ERROR!"];
if (this["!ERROR!"] < !ERROR!["!ERROR!" + _local3]["!ERROR!"]) {
this["!ERROR!"] = -12;
} else {
this["!ERROR!"] = 12;
}
this.!ERROR!("!ERROR!");
this["!ERROR!"] = true;
!ERROR!["!ERROR!" + _local3].!ERROR!("!ERROR!");
!ERROR!(34);
}
}
_local3++;
}
}
}
});
Set("!ERROR!", function () {
Set("!ERROR!", false);
if (!ERROR!.!ERROR!(this["!ERROR!"] + this["!ERROR!"], this["!ERROR!"] + this["!ERROR!"], true)) {
var _local2 = 0;
while (_local2 < !ERROR!) {
if (!ERROR!["!ERROR!" + _local2].!ERROR!(this["!ERROR!"] + this["!ERROR!"], this["!ERROR!"] + this["!ERROR!"], true) && (!ERROR!["!ERROR!" + _local2]["!ERROR!"] < 10)) {
if (!ERROR!["!ERROR!" + _local2]["!ERROR!"] == "!ERROR!") {
var _local3 = !ERROR!["!ERROR!" + _local2]["!ERROR!"] - this["!ERROR!"];
this["!ERROR!"] = (-(_local3 / !ERROR!.!ERROR!(_local3))) * 15;
this["!ERROR!"] = this["!ERROR!"] * 0.5;
return(false);
}
Set("!ERROR!", true);
if (!ERROR!.!ERROR!(this["!ERROR!"] - !ERROR!["!ERROR!" + _local2]["!ERROR!"]) < (20 + !ERROR!.!ERROR!(this["!ERROR!"]))) {
!ERROR!.!ERROR!(((getProperty("!ERROR!", _x) + this["!ERROR!"]) / 3.6) - 100);
!ERROR!.!ERROR!();
!ERROR!["!ERROR!" + _local2]["!ERROR!"] = this["!ERROR!"];
!ERROR!["!ERROR!" + _local2]["!ERROR!"] = -!ERROR!.!ERROR!(this["!ERROR!"]);
delete !ERROR!["!ERROR!" + _local2]["!ERROR!"];
!ERROR!["!ERROR!" + _local2].!ERROR!("!ERROR!");
if (!ERROR!.!ERROR!(this["!ERROR!"]) < 20) {
this["!ERROR!"] = (-(this["!ERROR!"] / !ERROR!.!ERROR!(this["!ERROR!"]))) * 2;
this["!ERROR!"] = this["!ERROR!"] * 0.5;
this["!ERROR!"] = 80;
this.!ERROR!(15);
this.!ERROR!();
}
}
}
_local2++;
}
}
return(!ERROR!);
});
Set("!ERROR!", function () {
this["!ERROR!"] = this["!ERROR!"] - (((this["!ERROR!"] * this["!ERROR!"]) - this["!ERROR!"]) / this["!ERROR!"]);
this["!ERROR!"] = this["!ERROR!"] - this["!ERROR!"];
this["!ERROR!"] = ((100 - this["!ERROR!"]) + 100) * (this["!ERROR!"] / !ERROR!.!ERROR!(this["!ERROR!"]));
if ((this["!ERROR!"] < this["!ERROR!"]) && (this["!ERROR!"] > (this["!ERROR!"] * this["!ERROR!"]))) {
this["!ERROR!"] = (this["!ERROR!"] / !ERROR!.!ERROR!(this["!ERROR!"])) * 100;
this["!ERROR!"] = 100;
if (!ERROR!["!ERROR!"] > 0) {
this["!ERROR!"] = -5;
} else {
this["!ERROR!"] = 5;
}
if (this["!ERROR!"]) {
this["!ERROR!"] = -15;
this["!ERROR!"] = 20;
this.!ERROR!("!ERROR!");
} else {
this["!ERROR!"] = -10;
this.!ERROR!("!ERROR!");
}
delete this["!ERROR!"];
}
});
Set("!ERROR!", function () {
if (this["!ERROR!"] < 50) {
this["!ERROR!"] = this["!ERROR!"] - (((this["!ERROR!"] * 4) - this["!ERROR!"]) / 13);
} else {
this["!ERROR!"] = this["!ERROR!"] - ((200 - this["!ERROR!"]) / 13);
}
this["!ERROR!"] = this["!ERROR!"] * 0.94;
if (!ERROR!.!ERROR!(this["!ERROR!"]) < 0.02) {
if (this["!ERROR!"] < 50) {
this["!ERROR!"] = this["!ERROR!"] * 4;
} else {
this["!ERROR!"] = 200;
}
delete this["!ERROR!"];
}
this["!ERROR!"] = this["!ERROR!"] - this["!ERROR!"];
this["!ERROR!"]["!ERROR!"] = 10000 * (1 / this["!ERROR!"]);
});
Set("!ERROR!", function (ex, ey) {
if (!ERROR!.!ERROR!(ex, ey, true)) {
var _local3 = 0;
while (!ERROR!["!ERROR!" + _local3]["!ERROR!"] != undefined) {
if (!ERROR!["!ERROR!" + _local3].!ERROR!(ex, ey, true) && (!ERROR!["!ERROR!" + _local3]["!ERROR!"] == 1)) {
!ERROR!["!ERROR!" + _local3]["!ERROR!"] = ((_root["!ERROR!"]["!ERROR!"] + _root["!ERROR!"]["!ERROR!"]) + random(10)) * 2;
!ERROR!["!ERROR!" + _local3].!ERROR!("!ERROR!");
!ERROR!.!ERROR!(((getProperty("!ERROR!", _x) + !ERROR!["!ERROR!" + _local3]["!ERROR!"]) / 3.6) - 100);
!ERROR!.!ERROR!();
break;
}
_local3++;
}
_local3 = 0;
while (!ERROR!["!ERROR!" + _local3]["!ERROR!"] != undefined) {
if (!ERROR!["!ERROR!" + _local3].!ERROR!(ex, ey, true)) {
!ERROR!["!ERROR!" + _local3].!ERROR!();
}
_local3++;
}
if ((this["!ERROR!"] > 0) && (this["!ERROR!"] == 7)) {
if (!ERROR!["!ERROR!"].!ERROR!(ex, ey, true)) {
!ERROR!["!ERROR!"]["!ERROR!"].!ERROR!();
!ERROR!.!ERROR!("!ERROR!");
!ERROR!["!ERROR!"] = 0;
!ERROR!["!ERROR!"] = 0;
!ERROR!["!ERROR!"] = !ERROR!["!ERROR!"]["!ERROR!"];
!ERROR!["!ERROR!"] = !ERROR!["!ERROR!"]["!ERROR!"];
!ERROR!["!ERROR!"] = 0;
!ERROR!["!ERROR!"] = 100;
}
}
return(true);
}
});
Set("!ERROR!", function () {
!ERROR!(150);
if (!ERROR! < 0) {
trace(!ERROR!["\u00FA\u00AE"]);
this["!ERROR!"] = !ERROR!["\u00FA\u00AE"]["!ERROR!"] + (!ERROR!["\u00FA\u00AE"]["!ERROR!"] / 2);
this["!ERROR!"] = !ERROR!["\u00FA\u00AE"]["!ERROR!"];
this["!ERROR!"] = !ERROR!["\u00FA\u00AE"]["!ERROR!"];
} else {
this["!ERROR!"] = !ERROR!["!ERROR!" + !ERROR!]["!ERROR!"];
this["!ERROR!"] = !ERROR!["!ERROR!" + !ERROR!]["!ERROR!"];
}
this["!ERROR!"] = 0;
this["!ERROR!"] = -10;
this["!ERROR!"] = 50;
this["!ERROR!"] = 0;
this.!ERROR!("!ERROR!");
Set("!ERROR!", _root[!ERROR! + "!ERROR!"]);
!ERROR!();
delete !ERROR!;
});
Set("!ERROR!", function () {
return(((!ERROR!.!ERROR!(this["!ERROR!"] + (40 * !ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180))), this["!ERROR!"] + (40 * !ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180))), true) || (!ERROR!.!ERROR!(this["!ERROR!"] + (50 * !ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180))), this["!ERROR!"] + (50 * !ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180))), true))) || (!ERROR!.!ERROR!(this["!ERROR!"] + (40 * !ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180))), this["!ERROR!"] + (40 * !ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180))), true))) || (!ERROR!.!ERROR!(this["!ERROR!"] + (50 * !ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180))), this["!ERROR!"] + (50 * !ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180))), true)));
});
Set("!ERROR!", function () {
return(((!ERROR!.!ERROR!(this["!ERROR!"] + ((this["!ERROR!"] - 1) + this.!ERROR!(this["!ERROR!"])), this["!ERROR!"] - 50, true) || (!ERROR!.!ERROR!(this["!ERROR!"] - ((this["!ERROR!"] - 1) + this.!ERROR!(this["!ERROR!"])), this["!ERROR!"] - 50, true))) || (!ERROR!.!ERROR!(this["!ERROR!"] + ((this["!ERROR!"] - 1) + this.!ERROR!(this["!ERROR!"])), this["!ERROR!"] - 50, true))) || (!ERROR!.!ERROR!(this["!ERROR!"] - ((this["!ERROR!"] - 1) + this.!ERROR!(this["!ERROR!"])), this["!ERROR!"] - 50, true)));
});
Set("!ERROR!", function () {
return(((this["!ERROR!"] != 12) && (this["!ERROR!"] != 31)) && (this["!ERROR!"] != 41));
});
Set("!ERROR!", function () {
if (this["!ERROR!"] == 0) {
return(0);
}
return(this["!ERROR!"] / !ERROR!.!ERROR!(this["!ERROR!"]));
});
Set("!ERROR!", function () {
if (this["!ERROR!"] == 0) {
return(0);
}
return(this["!ERROR!"] / !ERROR!.!ERROR!(this["!ERROR!"]));
});
Set("!ERROR!", function (ex, ey, escale, eRL, eUD) {
!ERROR!("!ERROR!", "!ERROR!", !ERROR!(), {!ERROR!:ex, !ERROR!:ey, !ERROR!:escale});
Set("!ERROR!", !ERROR!.!ERROR!());
!ERROR!.!ERROR!("!ERROR!", ["!ERROR!" + !ERROR!], !ERROR!, {!ERROR!:ex, !ERROR!:ey, !ERROR!:escale, !ERROR!:eRL, !ERROR!:eUD, !ERROR!:400});
!ERROR!["!ERROR!" + !ERROR!]["!ERROR!"] = function () {
if (_root["!ERROR!"]) {
this.!ERROR!();
} else {
this.!ERROR!();
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
this["!ERROR!"]--;
if (this["!ERROR!"] < 0) {
this.!ERROR!();
}
if (!ERROR!.!ERROR!(this["!ERROR!"], this["!ERROR!"], true) && (!ERROR!["!ERROR!"] == 100)) {
delete !ERROR!["!ERROR!"];
!ERROR!.!ERROR!(12);
!ERROR!(34);
!ERROR!.!ERROR!("!ERROR!");
!ERROR!["!ERROR!"] = this["!ERROR!"] / 10;
this.!ERROR!();
}
}
};
});
Set("!ERROR!", function () {
if (!_root["!ERROR!"]) {
if (this["!ERROR!"] > this["!ERROR!"]) {
this["!ERROR!"] = this["!ERROR!"] - this["!ERROR!"];
} else {
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
}
if (!ERROR!.!ERROR!(this["!ERROR!"]) > 10) {
this["!ERROR!"] = this["!ERROR!"] + (10 * (this["!ERROR!"] / !ERROR!.!ERROR!(this["!ERROR!"])));
} else {
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
}
!ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"] = this["!ERROR!"];
!ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"] = this["!ERROR!"];
}
});
Set("!ERROR!", function () {
if (this["!ERROR!"] > this["!ERROR!"]) {
this["!ERROR!"] = this["!ERROR!"] - this["!ERROR!"];
} else {
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
}
if (!ERROR!.!ERROR!(this["!ERROR!"]) > this["!ERROR!"]) {
this["!ERROR!"] = this["!ERROR!"] + (this["!ERROR!"] * (this["!ERROR!"] / !ERROR!.!ERROR!(this["!ERROR!"])));
} else {
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
}
});
Set("!ERROR!", function () {
if (!_root["!ERROR!"]) {
if (this["!ERROR!"] > this["!ERROR!"]) {
this["!ERROR!"] = this["!ERROR!"] - this["!ERROR!"];
} else {
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
}
if (!ERROR!.!ERROR!(this["!ERROR!"]) > 10) {
this["!ERROR!"] = this["!ERROR!"] + (10 * (this["!ERROR!"] / !ERROR!.!ERROR!(this["!ERROR!"])));
} else {
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
}
this["!ERROR!"] = this["!ERROR!"] - this["!ERROR!"];
!ERROR!["!ERROR!"] = !ERROR!["!ERROR!"] + this["!ERROR!"];
this["!ERROR!"] = this["!ERROR!"];
!ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"] = this["!ERROR!"];
}
});
Set("!ERROR!", function () {
if (this["!ERROR!"] > this["!ERROR!"]) {
this["!ERROR!"] = this["!ERROR!"] - this["!ERROR!"];
} else {
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
}
if (!ERROR!.!ERROR!(this["!ERROR!"]) > this["!ERROR!"]) {
this["!ERROR!"] = this["!ERROR!"] + (this["!ERROR!"] * (this["!ERROR!"] / !ERROR!.!ERROR!(this["!ERROR!"])));
} else {
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
}
this["!ERROR!"] = this["!ERROR!"] - this["!ERROR!"];
!ERROR!["!ERROR!"] = !ERROR!["!ERROR!"] + this["!ERROR!"];
this["!ERROR!"] = this["!ERROR!"];
if (!!ERROR!.!ERROR!(_root["!ERROR!"]["!ERROR!"])) {
_root["!ERROR!"]["!ERROR!"] = false;
}
if (((!ERROR!.!ERROR!(_root["!ERROR!"]["!ERROR!"]) && (!_root["!ERROR!"]["!ERROR!"])) && (this["!ERROR!"] == 9)) && (!ERROR! != 0)) {
_root["!ERROR!"]["!ERROR!"] = true;
this.!ERROR!(12);
this["!ERROR!"] = !ERROR!;
}
});
Set("!ERROR!", function (ex, ey) {
!ERROR!("!ERROR!", ["!ERROR!" + !ERROR!], 5000 + !ERROR!);
_root["!ERROR!" + !ERROR!]["!ERROR!"] = ex;
_root["!ERROR!" + !ERROR!]["!ERROR!"] = ey;
if (!ERROR! > 20) {
Set("!ERROR!", 0);
} else {
!ERROR!++;
}
});
Set("!ERROR!", function (LoadIt, DoorIt, startTimer) {
if (!ERROR! > 0) {
_root["!ERROR!"].!ERROR!("!ERROR!", !ERROR!);
Set("!ERROR!", 0);
}
if (!ERROR! > 0) {
_root["!ERROR!"].!ERROR!("!ERROR!", !ERROR!);
Set("!ERROR!", 0);
}
Set("!ERROR!", !ERROR!(LoadIt));
_root.!ERROR!("!ERROR!", "!ERROR!", 100006, {!ERROR!:-getProperty("!ERROR!", _x), !ERROR!:-getProperty("!ERROR!", _y), !ERROR!:LoadIt, !ERROR!:DoorIt, !ERROR!:!ERROR!, !ERROR!:startTimer});
});
Set("!ERROR!", function () {
removeMovieClip(!ERROR!);
removeMovieClip(!ERROR!);
removeMovieClip(!ERROR!);
removeMovieClip(!ERROR!);
removeMovieClip(!ERROR!);
removeMovieClip(!ERROR!);
removeMovieClip(!ERROR!);
removeMovieClip(!ERROR!);
removeMovieClip(!ERROR!);
removeMovieClip(!ERROR!);
removeMovieClip(!ERROR!);
removeMovieClip(!ERROR!);
removeMovieClip(!ERROR!);
removeMovieClip(!ERROR!);
removeMovieClip(!ERROR!);
removeMovieClip(!ERROR!);
removeMovieClip(!ERROR!);
if (!ERROR! != undefined) {
removeMovieClip(!ERROR!);
}
var _local2 = 0;
while (_root["!ERROR!" + _local2] != undefined) {
removeMovieClip(_root["!ERROR!" + _local2]);
_local2++;
}
});
Set("!ERROR!", function (ex, ey, eRL, eUD) {
!ERROR!("!ERROR!", "!ERROR!", !ERROR!(), {!ERROR!:ex, !ERROR!:ey, !ERROR!:eRL, !ERROR!:(-eUD) / 2});
});
Set("!ERROR!", function (ow) {
Set("!ERROR!", !ERROR! - ow);
if (!ERROR! < 0) {
Set("!ERROR!", 0);
}
if (!ERROR! > 100) {
Set("!ERROR!", 100);
}
!ERROR!["!ERROR!"]["!ERROR!"] = !ERROR!;
if (ow > 0) {
!ERROR!["!ERROR!"] = 50;
}
});
Set("!ERROR!", function () {
!ERROR!++;
!ERROR!++;
if ((!ERROR! / 100) == !ERROR!.!ERROR!(!ERROR! / 100)) {
!ERROR!++;
!ERROR!.!ERROR!();
!ERROR!["!ERROR!"].!ERROR!(!ERROR!);
}
!ERROR!["!ERROR!"].!ERROR!(!ERROR!);
});
Set("!ERROR!", function (ex, ey, rot) {
!ERROR!.!ERROR!("!ERROR!", "!ERROR!", !ERROR!.!ERROR!(), {!ERROR!:ex, !ERROR!:ey, !ERROR!:rot});
});
Set("!ERROR!", function () {
var _local2 = 1;
while (_local2 < 20) {
delete _root[("!ERROR!" + _local2) + "!ERROR!"];
_local2++;
}
_local2 = 1;
while (_local2 < 200) {
delete _root[("!ERROR!" + _local2) + "!ERROR!"];
_local2++;
}
Set("!ERROR!", 100);
Set("!ERROR!", 3);
Set("!ERROR!", 0);
Set("!ERROR!", 0);
Set("!ERROR!", "!ERROR!");
Set("!ERROR!", false);
Set("!ERROR!", function () {
});
!ERROR!("!ERROR!", "!ERROR!");
});
Set("!ERROR!", function (LoadIt) {
if (!ERROR!) {
return("!ERROR!");
}
if ((substring(LoadIt, 1, 5)) == "!ERROR!") {
return("!ERROR!");
}
if ((LoadIt == "!ERROR!") || (LoadIt == "!ERROR!")) {
return("!ERROR!");
}
if (LoadIt == "!ERROR!") {
return("!ERROR!");
}
if (LoadIt == "") {
return("!ERROR!");
}
if ((substring(LoadIt, 1, 5)) == "!ERROR!") {
return("!ERROR!");
}
if ((substring(LoadIt, 1, 5)) == "!ERROR!") {
return("!ERROR!");
}
return("!ERROR!");
});
Set("!ERROR!", function () {
if (!ERROR!.!ERROR!((this["!ERROR!"] + (this["!ERROR!"] / 4)) + this["!ERROR!"], this["!ERROR!"], true) || (!ERROR!.!ERROR!((this["!ERROR!"] + (this["!ERROR!"] / 4)) + this["!ERROR!"], this["!ERROR!"] - 65, true))) {
Set("!ERROR!", !ERROR!);
} else if (!ERROR!.!ERROR!((this["!ERROR!"] + (this["!ERROR!"] / 4)) + this["!ERROR!"], this["!ERROR!"], true) || (!ERROR!.!ERROR!((this["!ERROR!"] + (this["!ERROR!"] / 4)) + this["!ERROR!"], this["!ERROR!"] - 65, true))) {
Set("!ERROR!", !ERROR!);
} else {
trace("!ERROR!");
}
this.!ERROR!();
var _local2 = 0;
while (_local2 < (!ERROR!.!ERROR!(this["!ERROR!"]) + 10)) {
if (!!ERROR!.!ERROR!(this["!ERROR!"] + (13 * (this["!ERROR!"] / 100)), (this["!ERROR!"] - 70) + this["!ERROR!"], true)) {
this["!ERROR!"] = this["!ERROR!"] + (this["!ERROR!"] / 100);
} else {
break;
}
_local2++;
}
while (!ERROR!.!ERROR!(this["!ERROR!"] + (12 * (this["!ERROR!"] / 100)), (this["!ERROR!"] - 70) + this["!ERROR!"], true)) {
this["!ERROR!"] = this["!ERROR!"] - (this["!ERROR!"] / 100);
}
_local2 = 0;
while (_local2 < (!ERROR!.!ERROR!(this["!ERROR!"]) + 20)) {
if (!!ERROR!.!ERROR!(this["!ERROR!"] + (13 * (this["!ERROR!"] / 100)), this["!ERROR!"] - 80, true)) {
this["!ERROR!"]++;
} else {
break;
}
_local2++;
}
while (!ERROR!.!ERROR!(this["!ERROR!"] + (13 * (this["!ERROR!"] / 100)), this["!ERROR!"] - 79, true)) {
this["!ERROR!"]--;
}
this["!ERROR!"] = 0;
this.!ERROR!("!ERROR!");
});
Set("!ERROR!", function () {
this.!ERROR!();
var _local2 = 0;
while (_local2 < (!ERROR!.!ERROR!(this["!ERROR!"]) + 10)) {
if (!!ERROR!.!ERROR!(this["!ERROR!"] + (13 * (this["!ERROR!"] / 100)), this["!ERROR!"] + this["!ERROR!"], true)) {
this["!ERROR!"] = this["!ERROR!"] + (this["!ERROR!"] / 100);
} else {
break;
}
_local2++;
}
while (!ERROR!.!ERROR!(this["!ERROR!"] + (12 * (this["!ERROR!"] / 100)), this["!ERROR!"] + this["!ERROR!"], true)) {
this["!ERROR!"] = this["!ERROR!"] - (this["!ERROR!"] / 100);
}
_local2 = 0;
while (_local2 < (!ERROR!.!ERROR!(this["!ERROR!"]) + 20)) {
if (!!ERROR!.!ERROR!(this["!ERROR!"] + (15 * (this["!ERROR!"] / 100)), this["!ERROR!"] - 26, true)) {
this["!ERROR!"]++;
} else {
break;
}
_local2++;
}
while (!ERROR!.!ERROR!(this["!ERROR!"] + (15 * (this["!ERROR!"] / 100)), this["!ERROR!"] - 25, true)) {
this["!ERROR!"]--;
}
this["!ERROR!"] = 0;
if (this["!ERROR!"] < -2) {
this.!ERROR!("!ERROR!");
} else {
this.!ERROR!("!ERROR!");
}
});
Set("!ERROR!", function () {
this.!ERROR!();
this["!ERROR!"] = 0;
this.!ERROR!("!ERROR!");
if (!ERROR!["!ERROR!"].!ERROR!(this["!ERROR!"] + this["!ERROR!"], (this["!ERROR!"] - 80) + this["!ERROR!"], true)) {
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
if (_root["!ERROR!"].!ERROR!(this["!ERROR!"], this["!ERROR!"] - 78, true)) {
this["!ERROR!"]--;
}
this["!ERROR!"].!ERROR!("!ERROR!");
if (!this["!ERROR!"]) {
!ERROR!.!ERROR!(!ERROR!.!ERROR!(this["!ERROR!"]) * 2);
!ERROR!.!ERROR!(1, 1000);
this["!ERROR!"] = true;
}
this["!ERROR!"] = this["!ERROR!"];
this["!ERROR!"] = this["!ERROR!"];
if (!ERROR!.!ERROR!(this["!ERROR!"] + 20, this["!ERROR!"] - 60, true)) {
this["!ERROR!"] = this["!ERROR!"];
this["!ERROR!"] = this["!ERROR!"] + 20;
} else if (!ERROR!.!ERROR!(this["!ERROR!"] - 20, this["!ERROR!"] - 60, true)) {
this["!ERROR!"] = this["!ERROR!"] - 20;
this["!ERROR!"] = this["!ERROR!"];
} else {
trace("!ERROR!");
if (!ERROR!.!ERROR!(this["!ERROR!"] + 10, this["!ERROR!"] - 60, true)) {
this["!ERROR!"] = this["!ERROR!"];
this["!ERROR!"] = this["!ERROR!"] + 10;
} else if (!ERROR!.!ERROR!(this["!ERROR!"] - 10, this["!ERROR!"] - 60, true)) {
this["!ERROR!"] = this["!ERROR!"] - 10;
this["!ERROR!"] = this["!ERROR!"];
} else {
trace("!ERROR!");
}
}
var _local3 = 0;
while (_local3 < 50) {
if (!!ERROR!.!ERROR!(this["!ERROR!"], this["!ERROR!"] - 80, true)) {
this["!ERROR!"]++;
}
if (!ERROR!.!ERROR!(this["!ERROR!"], this["!ERROR!"] - 79, true)) {
this["!ERROR!"]--;
}
_local3++;
}
_local3 = 0;
while (_local3 < 50) {
if (!!ERROR!.!ERROR!(this["!ERROR!"], this["!ERROR!"] - 80, true)) {
this["!ERROR!"]++;
}
if (!ERROR!.!ERROR!(this["!ERROR!"], this["!ERROR!"] - 79, true)) {
this["!ERROR!"]--;
}
_local3++;
}
this["!ERROR!"] = ((-!ERROR!.!ERROR!(this["!ERROR!"] - this["!ERROR!"], this["!ERROR!"] - this["!ERROR!"])) / (Math.PI/180)) - 90;
this["!ERROR!"] = !ERROR!(this["!ERROR!"]) * 3;
this["!ERROR!"] = (this["!ERROR!"] / !ERROR!.!ERROR!(this["!ERROR!"])) * 100;
this["!ERROR!"] = true;
} else {
this["!ERROR!"] = (this["!ERROR!"] / !ERROR!.!ERROR!(this["!ERROR!"])) * 100;
this["!ERROR!"] = false;
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
}
var _local3 = 0;
while (_local3 < 40) {
if ((!!ERROR!.!ERROR!(this["!ERROR!"], this["!ERROR!"] - 80, true)) && (_root["!ERROR!"].!ERROR!(this["!ERROR!"], this["!ERROR!"] - 60, true))) {
this["!ERROR!"]++;
} else if (!ERROR!.!ERROR!(this["!ERROR!"], this["!ERROR!"] - 79, true)) {
this["!ERROR!"]--;
} else {
break;
}
_local3++;
}
});
Set("!ERROR!", function () {
this["!ERROR!"] = true;
this["!ERROR!"] = 0;
this["!ERROR!"] = 0;
this["!ERROR!"] = 46;
this["!ERROR!"] = 0;
this["!ERROR!"] = 0;
this["!ERROR!"] = true;
this["!ERROR!"] = 9;
if (!ERROR!.!ERROR!(this["!ERROR!"], this["!ERROR!"], true)) {
this["!ERROR!"] = 0;
} else {
this["!ERROR!"] = 0;
this["!ERROR!"] = 0;
if (this["!ERROR!"] > 0) {
this["!ERROR!"] = 0;
} else {
this["!ERROR!"] = this["!ERROR!"] * 0.3;
}
}
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
this.!ERROR!("!ERROR!");
});
Set("!ERROR!", function (ex, ey) {
if (!ERROR!.!ERROR!(ex, ey, true)) {
return(true);
}
return(false);
});
Set("!ERROR!", function () {
if ((!ERROR!.!ERROR!(this["!ERROR!"]) > !ERROR!.!ERROR!(this["!ERROR!"])) || (!ERROR!.!ERROR!(this["!ERROR!"]) < 2)) {
if (!ERROR!.!ERROR!(this["!ERROR!"]) < 4) {
this["!ERROR!"] = 24;
} else if ((this["!ERROR!"] * this["!ERROR!"]) > 0) {
if (!ERROR!.!ERROR!(this["!ERROR!"]) < 15) {
this["!ERROR!"] = 13;
} else {
this["!ERROR!"] = 2;
}
} else if (!ERROR!.!ERROR!(this["!ERROR!"]) < 15) {
this["!ERROR!"] = 35;
} else {
this["!ERROR!"] = 46;
}
} else if (this["!ERROR!"] > 0) {
this["!ERROR!"] = 13;
} else {
this["!ERROR!"] = 35;
}
});
Set("!ERROR!", function (ex, ey) {
if (!ERROR!["!ERROR!"] != undefined) {
!ERROR!["!ERROR!"].!ERROR!(!ERROR!["!ERROR!"]);
}
!ERROR!.!ERROR!("!ERROR!", "!ERROR!", !ERROR!.!ERROR!(), {!ERROR!:ex, !ERROR!:ey, !ERROR!:-10});
});
Set("!ERROR!", 0);
Set("!ERROR!", function () {
if (!ERROR!.!ERROR!(!ERROR!["!ERROR!"]) < 5) {
Set("!ERROR!", !ERROR!["!ERROR!"] * 1.5);
} else {
Set("!ERROR!", (!ERROR!["!ERROR!"] / !ERROR!.!ERROR!(!ERROR!["!ERROR!"])) * 150);
}
if (!ERROR!["!ERROR!"] == 43) {
if (!ERROR! > 0) {
Set("!ERROR!", !ERROR! - 10);
}
if (!ERROR! < 0) {
Set("!ERROR!", !ERROR! + 10);
}
} else {
if ((!ERROR! > !ERROR!) && (((360 - !ERROR!["!ERROR!"]) - !ERROR!.!ERROR!(!ERROR!)) < !ERROR!)) {
Set("!ERROR!", !ERROR! - 10);
}
if ((!ERROR! < !ERROR!) && (((360 - !ERROR!["!ERROR!"]) - !ERROR!.!ERROR!(!ERROR!)) > !ERROR!)) {
Set("!ERROR!", !ERROR! + 10);
}
}
Set("!ERROR!", !ERROR! + ((!ERROR!.!ERROR!(!ERROR!) - !ERROR!) / 8));
Set("!ERROR!", !ERROR! + ((!ERROR!.!ERROR!(!ERROR!) - !ERROR!) / 8));
!ERROR!((360 - !ERROR!["!ERROR!"]) - !ERROR!, (!ERROR! - !ERROR!["!ERROR!"]) - !ERROR!, !ERROR!["!ERROR!"], !ERROR!["!ERROR!"]);
});
Set("!ERROR!", function () {
Set("!ERROR!", 0);
Set("!ERROR!", 0);
!ERROR!(360 - !ERROR!["!ERROR!"], !ERROR! - !ERROR!["!ERROR!"], !ERROR!["!ERROR!"], !ERROR!["!ERROR!"]);
});
Set("!ERROR!", function (xFocus, yFocus, stockX, stockY) {
if (xFocus > !ERROR!) {
Set("!ERROR!", !ERROR! - ((!ERROR! - !ERROR!) / 5));
Set("!ERROR!", ((-!ERROR!) - stockX) + 360);
} else if (xFocus < !ERROR!) {
Set("!ERROR!", !ERROR! - ((!ERROR! - !ERROR!) / 5));
Set("!ERROR!", ((-!ERROR!) - stockX) + 360);
} else {
Set("!ERROR!", !ERROR! - ((!ERROR! - xFocus) / 5));
}
if (yFocus < !ERROR!) {
Set("!ERROR!", !ERROR! - ((!ERROR! - !ERROR!) / 15));
} else if (yFocus > !ERROR!) {
Set("!ERROR!", !ERROR! - ((!ERROR! - !ERROR!) / 15));
} else {
Set("!ERROR!", !ERROR! - ((!ERROR! - yFocus) / 15));
if (yFocus > (!ERROR! + 100)) {
Set("!ERROR!", !ERROR! + ((yFocus - (!ERROR! + 100)) / 3));
} else if (yFocus < !ERROR!) {
Set("!ERROR!", !ERROR! + ((yFocus - !ERROR!) / 3));
}
if ((!ERROR! - stockY) < (!ERROR! - 100)) {
Set("!ERROR!", (!ERROR! - stockY) + 100);
}
}
Set("!ERROR!", !ERROR!.!ERROR!(!ERROR!));
Set("!ERROR!", !ERROR!.!ERROR!(!ERROR!));
if (!ERROR!) {
!ERROR!["!ERROR!"] = !ERROR!.!ERROR!(((-!ERROR!) + !ERROR!) * 0.5);
!ERROR!["!ERROR!"] = !ERROR!.!ERROR!(((-!ERROR!) + !ERROR!) * 0.5);
} else {
!ERROR!["!ERROR!"] = (-!ERROR!) + !ERROR!;
!ERROR!["!ERROR!"] = (-!ERROR!) + !ERROR!;
}
!ERROR!["!ERROR!"] = (!ERROR!["!ERROR!"] = -!ERROR!);
!ERROR!["!ERROR!"] = (!ERROR!["!ERROR!"] = -!ERROR!);
if (!ERROR!["!ERROR!"] > -2000) {
!ERROR!["!ERROR!"]["!ERROR!"] = (!ERROR!["!ERROR!"]["!ERROR!"] - 360) + _root["!ERROR!"];
if (!ERROR!.!ERROR!(!ERROR!["!ERROR!"]["!ERROR!"]) < 300) {
!ERROR!["!ERROR!"] = (-_root["!ERROR!"]) + 10;
!ERROR!["!ERROR!"] = (-_root["!ERROR!"]) + 15;
} else {
!ERROR!["!ERROR!"] = ((!ERROR!["!ERROR!"]["!ERROR!"] - 360) - ((!ERROR!["!ERROR!"]["!ERROR!"] / !ERROR!.!ERROR!(!ERROR!["!ERROR!"]["!ERROR!"])) * 300)) + 10;
!ERROR!["!ERROR!"] = (-_root["!ERROR!"]) + 15;
}
}
setProperty("!ERROR!", _x , !ERROR!);
setProperty("!ERROR!", _y , !ERROR!);
});
Set("!ERROR!", function () {
if (!ERROR!.!ERROR!(!ERROR!["!ERROR!"]) < 5) {
Set("!ERROR!", !ERROR!["!ERROR!"] * 1.5);
} else {
Set("!ERROR!", (!ERROR!["!ERROR!"] / !ERROR!.!ERROR!(!ERROR!["!ERROR!"])) * 150);
}
if (!ERROR! > !ERROR!) {
Set("!ERROR!", !ERROR! - 10);
}
if (!ERROR! < !ERROR!) {
Set("!ERROR!", !ERROR! + 10);
}
if (!ERROR! != 0) {
if (!ERROR!.!ERROR!(!ERROR!) > 5) {
Set("!ERROR!", !ERROR! - ((!ERROR! / !ERROR!.!ERROR!(!ERROR!)) * 5));
} else {
Set("!ERROR!", 0);
}
}
if (((!ERROR!["!ERROR!"] + !ERROR!) - 360) < (-!ERROR!)) {
Set("!ERROR!", !ERROR! + ((!ERROR! - !ERROR!) / 5));
} else if (((!ERROR!["!ERROR!"] + !ERROR!) - 360) > (-!ERROR!)) {
Set("!ERROR!", !ERROR! + ((!ERROR! - !ERROR!) / 5));
} else {
Set("!ERROR!", !ERROR! - ((!ERROR! - ((360 - !ERROR!["!ERROR!"]) - !ERROR!)) / 5));
}
Set("!ERROR!", !ERROR! - (!ERROR!["!ERROR!"] + !ERROR!));
if (!ERROR! > (!ERROR! + 140)) {
Set("!ERROR!", !ERROR! + ((!ERROR! - (!ERROR! + 140)) / 3));
} else if (!ERROR! < !ERROR!) {
Set("!ERROR!", !ERROR! + ((!ERROR! - !ERROR!) / 3));
}
if ((!ERROR! - !ERROR!["!ERROR!"]) < (!ERROR! - 100)) {
Set("!ERROR!", (!ERROR! - !ERROR!["!ERROR!"]) + 100);
}
setProperty("!ERROR!", _x , !ERROR!);
setProperty("!ERROR!", _y , !ERROR!);
});
Set("!ERROR!", getTimer() + 33);
Set("!ERROR!", 0);
Set("!ERROR!", function () {
Set("!ERROR!", 0);
do {
if (!ERROR! <= getTimer()) {
break;
}
!ERROR!++;
} while (!ERROR! <= 20000);
Set("!ERROR!", getTimer() + 33);
!ERROR!();
if (!!ERROR!.!ERROR!(77)) {
Set("!ERROR!", false);
}
if (!ERROR!.!ERROR!(77) && (!!ERROR!)) {
Set("!ERROR!", true);
if (!ERROR!) {
Set("!ERROR!", false);
!ERROR!["!ERROR!"]["!ERROR!"] = false;
Set("!ERROR!", !ERROR!(!ERROR!));
Set("!ERROR!", new !ERROR!(!ERROR!("!ERROR!", 10006)));
!ERROR!.!ERROR!(!ERROR!);
!ERROR!.!ERROR!(50);
Set("!ERROR!", 50);
!ERROR!.!ERROR!(0, 1000);
} else {
Set("!ERROR!", true);
!ERROR!["!ERROR!"]["!ERROR!"] = true;
Set("!ERROR!", "!ERROR!");
!ERROR!.!ERROR!();
}
}
if ((!ERROR!.!ERROR!(!ERROR! - !ERROR!) > 2) && (!!ERROR!)) {
Set("!ERROR!", (!ERROR! - !ERROR!) / 10);
if (!ERROR! < -8) {
if (!ERROR! > -8) {
Set("!ERROR!", !ERROR! - 0.05);
}
Set("!ERROR!", !ERROR!);
} else if (!ERROR! > -0.05) {
Set("!ERROR!", -0.05);
}
if (((((!ERROR!.!ERROR!(83) || (!ERROR!.!ERROR!(38))) || (!ERROR!.!ERROR!(40))) || (!ERROR!.!ERROR!(37))) || (!ERROR!.!ERROR!(39))) || (!ERROR!)) {
Set("!ERROR!", !ERROR! + (!ERROR! * 2));
} else {
Set("!ERROR!", !ERROR! + !ERROR!);
}
!ERROR!["!ERROR!"] = !ERROR!.!ERROR!(((-!ERROR!) + !ERROR!) * 0.5);
!ERROR!["!ERROR!"] = !ERROR!.!ERROR!(((-!ERROR!) + !ERROR!) * 0.5);
!ERROR!["!ERROR!"] = (!ERROR!["!ERROR!"] = -!ERROR!);
!ERROR!["!ERROR!"] = (!ERROR!["!ERROR!"] = -!ERROR!);
setProperty("!ERROR!", _y , !ERROR!);
if ((!ERROR!.!ERROR!(!ERROR! - !ERROR!) <= 1205) && (!ERROR! != undefined)) {
removeMovieClip(!ERROR!);
}
} else {
Set("!ERROR!", (!ERROR! = !ERROR!));
!ERROR!["!ERROR!"] = !ERROR!.!ERROR!(((-!ERROR!) + !ERROR!) * 0.5);
!ERROR!["!ERROR!"] = !ERROR!.!ERROR!(((-!ERROR!) + !ERROR!) * 0.5);
!ERROR!["!ERROR!"] = (!ERROR!["!ERROR!"] = -!ERROR!);
!ERROR!["!ERROR!"] = (!ERROR!["!ERROR!"] = -!ERROR!);
setProperty("!ERROR!", _y , !ERROR!);
!ERROR!["\u00FA\u00AE"].!ERROR!(71);
Set("!ERROR!", !ERROR!);
}
});
Set("!ERROR!", function (ex, eVol) {
var _local2 = ((!ERROR! + ex) / 3.6) - 100;
if (!ERROR!.!ERROR!(_local2) > 100) {
eVol = eVol - !ERROR!.!ERROR!(_local2 / 3);
if (eVol < 10) {
eVol = 10;
}
_local2 = (_local2 / !ERROR!.!ERROR!(_local2)) * 100;
}
!ERROR!.!ERROR!(_local2);
!ERROR!.!ERROR!(eVol);
!ERROR!.!ERROR!();
});
Set("!ERROR!", -1);
Set("!ERROR!", function (eVol) {
Set("!ERROR!", random(3));
while (!ERROR! == !ERROR!) {
Set("!ERROR!", random(3));
}
var _local3 = ((!ERROR! + !ERROR!) / 3.6) - 100;
if (!ERROR!.!ERROR!(_local3) > 100) {
eVol = eVol - !ERROR!.!ERROR!(_local3 / 3);
if (eVol < 10) {
eVol = 10;
}
_local3 = (_local3 / !ERROR!.!ERROR!(_local3)) * 100;
}
Set("!ERROR!", !ERROR!);
_root["!ERROR!" + !ERROR!].!ERROR!(_local3);
_root["!ERROR!" + !ERROR!].!ERROR!(eVol);
_root["!ERROR!" + !ERROR!].!ERROR!();
});
Set("!ERROR!", -1);
Set("!ERROR!", function () {
Set("!ERROR!", random(4));
while (!ERROR! == !ERROR!) {
Set("!ERROR!", random(4));
}
Set("!ERROR!", !ERROR!);
_root["!ERROR!" + !ERROR!].!ERROR!(((getProperty("!ERROR!", _x) + !ERROR!["!ERROR!"]) / 3.6) - 100);
_root["!ERROR!" + !ERROR!].!ERROR!();
});
Set("!ERROR!", -1);
Set("!ERROR!", function () {
Set("!ERROR!", random(4));
while (!ERROR! == !ERROR!) {
Set("!ERROR!", random(4));
}
Set("!ERROR!", !ERROR!);
_root["!ERROR!" + !ERROR!].!ERROR!(((getProperty("!ERROR!", _x) + !ERROR!["!ERROR!"]) / 3.6) - 100);
_root["!ERROR!" + !ERROR!].!ERROR!();
});
Set("!ERROR!", -1);
Set("!ERROR!", function (eVol) {
Set("!ERROR!", random(4));
while (!ERROR! == !ERROR!) {
Set("!ERROR!", random(4));
}
Set("!ERROR!", !ERROR!);
_root["!ERROR!" + !ERROR!].!ERROR!(((getProperty("!ERROR!", _x) + !ERROR!["!ERROR!"]) / 3.6) - 100);
_root["!ERROR!" + !ERROR!].!ERROR!(eVol);
_root["!ERROR!" + !ERROR!].!ERROR!();
});
Set("!ERROR!", function (eVol) {
Set("!ERROR!", random(2));
_root["!ERROR!" + !ERROR!].!ERROR!(((getProperty("!ERROR!", _x) + !ERROR!["!ERROR!"]) / 3.6) - 100);
_root["!ERROR!" + !ERROR!].!ERROR!(eVol);
_root["!ERROR!" + !ERROR!].!ERROR!();
});
Set("!ERROR!", function (eVol) {
Set("!ERROR!", random(2));
_root["!ERROR!" + !ERROR!].!ERROR!(((getProperty("!ERROR!", _x) + !ERROR!["!ERROR!"]) / 3.6) - 100);
_root["!ERROR!" + !ERROR!].!ERROR!(eVol);
_root["!ERROR!" + !ERROR!].!ERROR!();
});
Set("!ERROR!", -1);
Set("!ERROR!", 0);
Set("!ERROR!", function (eVol) {
if (!ERROR! == 0) {
if (eVol < 60) {
Set("!ERROR!", random(12));
} else {
Set("!ERROR!", random(8));
}
while (!ERROR! == !ERROR!) {
Set("!ERROR!", random(14));
}
if (!ERROR! < 8) {
Set("!ERROR!", !ERROR!);
Set("!ERROR!", ((getProperty("!ERROR!", _x) + !ERROR!["!ERROR!"]) / 3.6) - 100);
if (!ERROR!.!ERROR!(!ERROR!) > 100) {
eVol = eVol - !ERROR!.!ERROR!(!ERROR! / 3);
if (eVol < 10) {
eVol = 10;
}
var !ERROR! = ((!ERROR! / !ERROR!.!ERROR!(!ERROR!)) * 100);
}
_root["!ERROR!" + !ERROR!].!ERROR!(!ERROR!);
_root["!ERROR!" + !ERROR!].!ERROR!(eVol);
_root["!ERROR!" + !ERROR!].!ERROR!();
Set("!ERROR!", 30);
}
}
});
Set("!ERROR!", function () {
this["!ERROR!"] = (800 + !ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"]) / 8;
if (this["!ERROR!"] > 98) {
removeMovieClip(this);
} else {
this["!ERROR!"] = !ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"];
this["!ERROR!"] = this["!ERROR!"];
this["!ERROR!"] = this["!ERROR!"];
}
});
Set("!ERROR!", function () {
if (((!ERROR!.!ERROR!() || (!ERROR!.!ERROR!())) || (!ERROR!.!ERROR!())) || (!ERROR!.!ERROR!(!ERROR!["!ERROR!"]))) {
Set("!ERROR!", 0);
Set("!ERROR!", "!ERROR!");
Set("!ERROR!", !ERROR!);
}
});
Set("!ERROR!", function () {
!ERROR!++;
Set("!ERROR!", !ERROR!.!ERROR!((!ERROR! / 30) * 100) / 100);
Set("!ERROR!", !ERROR!.!ERROR!());
Set("!ERROR!", !ERROR!.!ERROR!("!ERROR!"));
if (!ERROR! < 0) {
Set("!ERROR!", !ERROR! + "!ERROR!");
} else if (length(!ERROR!) < (!ERROR! + 3)) {
Set("!ERROR!", !ERROR! + "!ERROR!");
}
});
Set("!ERROR!", function () {
if ((!ERROR! < !ERROR!) || (!ERROR! == 0)) {
Set("!ERROR!", !ERROR!);
!ERROR!["!ERROR!"]["!ERROR!"] = !ERROR!;
_root["!ERROR!"].!ERROR!("!ERROR!", !ERROR!);
Set("!ERROR!", !ERROR!.!ERROR!());
Set("!ERROR!", !ERROR!.!ERROR!("!ERROR!"));
if (!ERROR! < 0) {
Set("!ERROR!", !ERROR! + "!ERROR!");
} else if (length(!ERROR!) < (!ERROR! + 3)) {
Set("!ERROR!", !ERROR! + "!ERROR!");
}
}
});
Set("!ERROR!", 2);
Set("!ERROR!", function () {
if (!!ERROR!.!ERROR!(9)) {
Set("!ERROR!", false);
}
if ((!ERROR!.!ERROR!(9) && (!!ERROR!)) && false) {
Set("!ERROR!", true);
Set("!ERROR!", !ERROR! - 1);
Set("!ERROR!", !ERROR!);
Set("!ERROR!", 0);
!ERROR!("!ERROR!", "!ERROR!", 998, {!ERROR!:!ERROR![0], !ERROR!:!ERROR![1], !ERROR!:100});
Set("!ERROR!", 0);
!ERROR!["!ERROR!"] = 0;
!ERROR!["!ERROR!"] = 0;
!ERROR!["!ERROR!"] = 100;
!ERROR!["!ERROR!"] = 0;
!ERROR!["!ERROR!"] = 0;
}
});
Set("!ERROR!", function () {
!ERROR!++;
!ERROR!++;
if (!ERROR! == !ERROR!) {
Set("!ERROR!", 0);
if (!ERROR![!ERROR!] == undefined) {
Set("!ERROR!", 0);
trace(!ERROR!);
}
!ERROR!["!ERROR!"] = !ERROR![!ERROR!];
!ERROR!["!ERROR!"] = !ERROR![!ERROR! + 1];
!ERROR!["!ERROR!"] = !ERROR![!ERROR! + 2];
!ERROR!["!ERROR!"] = !ERROR![!ERROR! + 3];
!ERROR!["!ERROR!"] = !ERROR!["!ERROR!"] - !ERROR!["!ERROR!"];
!ERROR!["!ERROR!"] = !ERROR!["!ERROR!"] - !ERROR!["!ERROR!"];
Set("!ERROR!", !ERROR! + 2);
}
!ERROR!["!ERROR!"] = !ERROR!["!ERROR!"] + (!ERROR!["!ERROR!"] * (!ERROR! / !ERROR!));
!ERROR!["!ERROR!"] = !ERROR!["!ERROR!"] + (!ERROR!["!ERROR!"] * (!ERROR! / !ERROR!));
!ERROR!["!ERROR!"] = (!ERROR!["!ERROR!"] / !ERROR!.!ERROR!(!ERROR!["!ERROR!"])) * 100;
var _local2 = !ERROR!["!ERROR!"] - !ERROR!["!ERROR!"];
var _local1 = !ERROR!["!ERROR!"] - !ERROR!["!ERROR!"];
var _local3 = !ERROR!.!ERROR!((_local2 * _local2) + (_local1 * _local1));
if (((_local3 > 60) || ((!ERROR!["!ERROR!"] * !ERROR!["!ERROR!"]) < 0)) || ((!ERROR!["!ERROR!"] * !ERROR!["!ERROR!"]) < 0)) {
Set("!ERROR!", !ERROR!.!ERROR!());
!ERROR!.!ERROR!("!ERROR!", "!ERROR!" + !ERROR!, !ERROR!, {!ERROR!:!ERROR!["!ERROR!"], !ERROR!:!ERROR!["!ERROR!"], !ERROR!:!ERROR!["!ERROR!"] * 1, !ERROR!:((-!ERROR!.!ERROR!(!ERROR!["!ERROR!"], !ERROR!["!ERROR!"])) / (Math.PI/180)) + 90});
!ERROR!["!ERROR!"] = !ERROR!["!ERROR!"];
!ERROR!["!ERROR!"] = !ERROR!["!ERROR!"];
!ERROR!["!ERROR!"] = !ERROR!["!ERROR!"] * -1;
!ERROR!["!ERROR!"] = !ERROR!["!ERROR!"];
!ERROR!["!ERROR!"] = !ERROR!["!ERROR!"];
}
if (!!ERROR!.!ERROR!(9)) {
Set("!ERROR!", false);
}
if (!ERROR!.!ERROR!(9) && (!!ERROR!)) {
Set("!ERROR!", true);
Set("!ERROR!", !ERROR! - 1);
Set("!ERROR!", !ERROR!);
removeMovieClip(!ERROR!);
}
});
Set("!ERROR!", function () {
!ERROR!["!ERROR!"]["!ERROR!"] = 0;
Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]);
!ERROR!["!ERROR!"]["!ERROR!"] = [false, false, false, false, false, false];
Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]);
!ERROR!["!ERROR!"]["!ERROR!"] = 1;
Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]);
!ERROR!["!ERROR!"]["!ERROR!"] = [false, false, false, false, false, false];
Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]);
!ERROR!["!ERROR!"]["!ERROR!"] = [true, true, true, true, false, false, false, false, false, false];
Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]);
!ERROR!["!ERROR!"]["!ERROR!"] = false;
Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]);
!ERROR!["!ERROR!"]["!ERROR!"] = false;
Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]);
!ERROR!["!ERROR!"]["!ERROR!"] = true;
Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]);
!ERROR!["!ERROR!"]["!ERROR!"] = 0;
Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]);
Set("!ERROR!", "!ERROR!");
});
Set("!ERROR!", [[100, 60, 0], [0, 90, 0], [100, 20, 20], [0, 30, 100], [0, 60, 60], [60, 0, 100], [15, 15, 15], [100, 100, 0], [0, 90, 100], [100, 50, 50]]);
var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 10000));
!ERROR!.!ERROR!("!ERROR!");
var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 10001));
!ERROR!.!ERROR!("!ERROR!");
var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 10002));
!ERROR!.!ERROR!("!ERROR!");
var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 10003));
!ERROR!.!ERROR!("!ERROR!");
var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 10004));
!ERROR!.!ERROR!("!ERROR!");
var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 10005));
!ERROR!.!ERROR!("!ERROR!");
var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 10008));
!ERROR!.!ERROR!("!ERROR!");
var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 10009));
!ERROR!.!ERROR!("!ERROR!");
var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 10010));
!ERROR!.!ERROR!("!ERROR!");
var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 10011));
!ERROR!.!ERROR!("!ERROR!");
var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 10012));
!ERROR!.!ERROR!("!ERROR!");
var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 10013));
!ERROR!.!ERROR!("!ERROR!");
var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 10014));
!ERROR!.!ERROR!("!ERROR!");
var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 10015));
!ERROR!.!ERROR!("!ERROR!");
var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 10016));
!ERROR!.!ERROR!("!ERROR!");
var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 100018));
!ERROR!.!ERROR!("!ERROR!");
var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 100019));
!ERROR!.!ERROR!("!ERROR!");
var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 100020));
!ERROR!.!ERROR!("!ERROR!");
var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 100021));
!ERROR!.!ERROR!("!ERROR!");
var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 100022));
!ERROR!.!ERROR!("!ERROR!");
var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 100023));
!ERROR!.!ERROR!("!ERROR!");
var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 100024));
!ERROR!.!ERROR!("!ERROR!");
var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 100025));
!ERROR!.!ERROR!("!ERROR!");
var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 100026));
!ERROR!.!ERROR!("!ERROR!");
var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 100027));
!ERROR!.!ERROR!("!ERROR!");
var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 100028));
!ERROR!.!ERROR!("!ERROR!");
var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 100029));
!ERROR!.!ERROR!("!ERROR!");
var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 100030));
!ERROR!.!ERROR!("!ERROR!");
var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 100031));
!ERROR!.!ERROR!("!ERROR!");
var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 100032));
!ERROR!.!ERROR!("!ERROR!");
var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 100033));
!ERROR!.!ERROR!("!ERROR!");
var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 100034));
!ERROR!.!ERROR!("!ERROR!");
var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 100035));
!ERROR!.!ERROR!("!ERROR!");
var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 100036));
!ERROR!.!ERROR!("!ERROR!");
var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 100037));
!ERROR!.!ERROR!("!ERROR!");
var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 100038));
!ERROR!.!ERROR!("!ERROR!");
var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 100039));
!ERROR!.!ERROR!("!ERROR!");
var !ERROR! = 0;
while (!ERROR! < 8) {
!ERROR!["!ERROR!" + !ERROR!] = new !ERROR!(!ERROR!("!ERROR!" + !ERROR!, 100040 + !ERROR!));
!ERROR!["!ERROR!" + !ERROR!].!ERROR!("!ERROR!" + !ERROR!);
!ERROR!++;
}
var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 100046));
!ERROR!.!ERROR!("!ERROR!");
var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 100047));
!ERROR!.!ERROR!("!ERROR!");
!ERROR!.!ERROR!(, , !ERROR!(), false);
!ERROR!("!ERROR!", "!ERROR!", !ERROR!(), {!ERROR!:0});
stop();
Symbol 2 MovieClip Frame 2
stop();
Symbol 7 MovieClip Frame 1
function \u0010 () {
Set("\x01", 2383 + 886);
return(\x01 + true);
}
var \x10!2 = \x10 ();
if (\x10!2 == 57086) {
}
if (\x10!2 == 11156) {
}
if (\x10!2 == 11454) {
}
if (\x10!2 == 3270) {
}
if (\x10!2 == 62444) {
}
if (\x10!2 == 5798) {
}
if (!67305985) {
// swfAction0xF4 hexdata 0x96,0x04,0x00,0x08,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x02,0x4E,0x1D,0x96,0x0B,0x00,0x08,0x03,0x07,0x0D,0x00,0x00,0x00,0x08,0x04,0x08,0x00,0x1C,0x47,0x23,0x96,0x02,0x00,0x08,0x05,0x1C,0x12,0x9D,0x02,0x00,0x07,0x00,0x96,0x02,0x00,0x08,0x06,0x1C,0x26,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x04,0x00,0x08,0x02,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x02,0x4E,0x50,0x4F,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x04,0x00,0x08,0x07,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x07,0x4E,0x50,0x4F,0x96,0x07,0x00,0x08,0x03,0x07,0x01,0x00,0x00,0x00,0x22,0x96,0x05,0x00,0x07,0x1E,0x00,0x00,0x00,0x47,0x96,0x0B,0x00,0x08,0x03,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x22,0x96,0x07,0x00,0x07,0x02,0x00,0x00,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x08,0x52,0x12,0x9D,0x02,0x00,0x1C,0x00,0x96,0x0C,0x00,0x07,0x02,0x00,0x00,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x09,0x1C,0x96,0x02,0x00,0x08,0x0A,0x52,0x17,0x99,0x02,0x00,0x17,0x00,0x96,0x0C,0x00,0x07,0x01,0x00,0x00,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x09,0x1C,0x96,0x02,0x00,0x08,0x0A,0x52,0x17,0x96,0x02,0x00,0x08,0x09,0x1C,0x96,0x04,0x00,0x08,0x0B,0x05,0x01,0x4F,0x07,0x00 // Unknown action
}
Set("\x06\x16", \u05AA["\x13\u00A7"]);
setProperty("!ERROR!", _name , "!ERROR!" + \x06\x16);
if (!ERROR!) {
trace(!ERROR!);
}
\u05AA["\x13\u00A7"]++;
\u05AA["!ERROR!"]++;
if (\u05AA.!ERROR!(getProperty("!ERROR!", _x), getProperty("!ERROR!", _y) + 30)) {
!ERROR!.!ERROR!(2);
} else {
!ERROR!.!ERROR!(1);
}
!ERROR!["!ERROR!"] = true;
stop();
Symbol 7 MovieClip Frame 2
function \u0010 () {
Set("\x01", 2691 + 2587);
return(\x01 + true);
}
var \x10!2 = \x10 ();
if (\x10!2 == 48284) {
}
if (\x10!2 == 53772) {
}
if (\x10!2 == 5279) {
}
if (\x10!2 == 44520) {
}
if (\x10!2 == 27919) {
}
if (\x10!2 == 20439) {
}
if (!67305985) {
// swfAction0xF4 hexdata 0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x04,0x00,0x08,0x01,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x01,0x4E,0x50,0x4F,0x96,0x02,0x00,0x08,0x02,0x9B,0x05,0x00,0x00,0x00,0x00,0x00,0x00,0x1D,0x96,0x0C,0x00,0x07,0x02,0x00,0x00,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x03,0x4E,0x96,0x02,0x00,0x08,0x04,0x4E,0x96,0x02,0x00,0x08,0x05,0x52,0x17,0x00 // Unknown action
}
63["0\u201D"]++;
Set(",E", function () {
});
63["\u04FA"]["!ERROR!"].!ERROR!(2);
Symbol 7 MovieClip Frame 7
onEnterFrame = function () {
};
Symbol 7 MovieClip Frame 12
delete onEnterFrame;
_visible = false;
removeMovieClip(this);
stop();
Symbol 10 MovieClip Frame 1
function \u0010 () {
Set("\x01", 1101 + 145);
return(\x01 + true);
}
var \x10!2 = \x10 ();
if (\x10!2 == 4777) {
}
if (\x10!2 == 54224) {
}
if (\x10!2 == 23110) {
}
if (\x10!2 == 27431) {
}
if (\x10!2 == 1247) {
}
if (\x10!2 == 50489) {
}
if (!67305985) {
// swfAction0xF4 hexdata 0x96,0x04,0x00,0x08,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x02,0x4E,0x1D,0x96,0x0B,0x00,0x08,0x03,0x07,0x0D,0x00,0x00,0x00,0x08,0x04,0x08,0x00,0x1C,0x47,0x23,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x04,0x00,0x08,0x02,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x02,0x4E,0x50,0x4F,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x04,0x00,0x08,0x05,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x05,0x4E,0x50,0x4F,0x96,0x02,0x00,0x08,0x06,0x1C,0x96,0x04,0x00,0x08,0x07,0x05,0x01,0x4F,0x07,0x00 // Unknown action
}
Set("", ["!ERROR!"]);
setProperty("!ERROR!", _name , "!ERROR!" + );
["!ERROR!"]++;
["!ERROR!"]++;
!ERROR!["!ERROR!"] = true;
stop();
Symbol 10 MovieClip Frame 2
function \u0010 () {
Set("\x01", 507 + 603);
return(\x01 + true);
}
var \x10!2 = \x10 ();
if (\x10!2 == 53037) {
}
if (\x10!2 == 13561) {
}
if (\x10!2 == 4470) {
}
if (\x10!2 == 1111) {
}
if (\x10!2 == 5337) {
}
if (\x10!2 == 44221) {
}
if (!67305985) {
// swfAction0xF4 hexdata 0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x04,0x00,0x08,0x01,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x01,0x4E,0x50,0x4F,0x96,0x02,0x00,0x08,0x02,0x9B,0x05,0x00,0x00,0x00,0x00,0x1A,0x00,0x96,0x0E,0x00,0x08,0x03,0x07,0x0A,0x00,0x00,0x00,0x08,0x03,0x07,0x0A,0x00,0x00,0x00,0x22,0x96,0x02,0x00,0x08,0x04,0x1C,0x47,0x23,0x1D,0x96,0x0C,0x00,0x07,0x02,0x00,0x00,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x05,0x4E,0x96,0x02,0x00,0x08,0x06,0x4E,0x96,0x02,0x00,0x08,0x07,0x52,0x17,0x00 // Unknown action
}
r%["\u00F2B"]++;
Set("!ERROR!", function () {
setProperty("!ERROR!", _rotation , getProperty("!ERROR!", _rotation) + !ERROR!);
});
r%["!ERROR!"]["!ERROR!"].!ERROR!(2);
Symbol 10 MovieClip Frame 12
delete onEnterFrame;
_visible = false;
stop();
Symbol 119 MovieClip Frame 1
function \u0010 () {
Set("\x01", 80 + 1677);
return(\x01 + true);
}
var \x10!2 = \x10 ();
if (\x10!2 == 53939) {
}
if (\x10!2 == 1758) {
}
if (\x10!2 == 1276) {
}
if (\x10!2 == 40658) {
}
if (\x10!2 == 23010) {
}
if (\x10!2 == 61057) {
}
if (!67305985) {
// swfAction0xF4 hexdata 0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x01,0x00,0x03,0x49,0x12,0x9D,0x02,0x00,0x08,0x00,0x96,0x04,0x00,0x08,0x00,0x05,0x00,0x1D,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x01,0x00,0x03,0x49,0x12,0x9D,0x02,0x00,0x08,0x00,0x96,0x04,0x00,0x08,0x01,0x05,0x00,0x1D,0x96,0x02,0x00,0x08,0x02,0x1C,0x96,0x02,0x00,0x08,0x03,0x1C,0x96,0x02,0x00,0x08,0x04,0x4E,0x67,0x4C,0x9D,0x02,0x00,0x1A,0x00,0x17,0x96,0x02,0x00,0x08,0x03,0x1C,0x96,0x02,0x00,0x08,0x05,0x4E,0x96,0x02,0x00,0x08,0x06,0x1C,0x4E,0x96,0x02,0x00,0x05,0x00,0x49,0x12,0x9D,0x02,0x00,0x0D,0x00,0x8C,0x0A,0x00,0x67,0x68,0x6F,0x73,0x74,0x44,0x6F,0x6F,0x72,0x00,0x00 // Unknown action
}
if (u- == undefined) {
Set("u-", false);
}
if ( == undefined) {
Set("", false);
}
if (( > !ERROR!["!ERROR!"]) || (!ERROR!["!ERROR!"][!ERROR!] == false)) {
gotoAndStop ("ghostDoor");
}
Symbol 119 MovieClip Frame 2
if (vanish) {
gotoAndStop (150);
}
stop();
Symbol 119 MovieClip Frame 11
_root.DoorCreak.start();
Symbol 119 MovieClip Frame 13
function \u0010 () {
Set("\x01", 1223 + 1667);
return(\x01 + true);
}
var \x10!2 = \x10 ();
if (\x10!2 == 45934) {
}
if (\x10!2 == 56247) {
}
if (\x10!2 == 7178) {
}
if (\x10!2 == 56405) {
}
if (\x10!2 == 2891) {
}
if (\x10!2 == 39967) {
}
if (!67305985) {
// swfAction0xF4 hexdata 0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x01,0x00,0x03,0x49,0x12,0x9D,0x02,0x00,0x0F,0x00,0x96,0x04,0x00,0x08,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x02,0x4E,0x1D,0x96,0x02,0x00,0x08,0x00,0x1C,0x44,0x96,0x02,0x00,0x08,0x03,0x49,0x12,0x12,0x9D,0x02,0x00,0x77,0x01,0x96,0x02,0x00,0x08,0x04,0x1C,0x96,0x01,0x00,0x03,0x49,0x12,0x9D,0x02,0x00,0x33,0x01,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x05,0x4E,0x96,0x0A,0x00,0x07,0x01,0x00,0x00,0x00,0x07,0x05,0x00,0x00,0x00,0x15,0x96,0x02,0x00,0x08,0x06,0x49,0x12,0x9D,0x02,0x00,0x4E,0x00,0x96,0x04,0x00,0x08,0x04,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x05,0x4E,0x47,0x96,0x02,0x00,0x08,0x07,0x47,0x4E,0x1D,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x05,0x4E,0x96,0x02,0x00,0x08,0x00,0x1C,0x47,0x96,0x02,0x00,0x08,0x04,0x1C,0x47,0x96,0x02,0x00,0x08,0x07,0x4F,0x99,0x02,0x00,0xBF,0x00,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x05,0x4E,0x47,0x96,0x07,0x00,0x08,0x08,0x07,0x0D,0x00,0x00,0x00,0x22,0x47,0x4E,0x96,0x01,0x00,0x03,0x49,0x12,0x9D,0x02,0x00,0x39,0x00,0x96,0x04,0x00,0x08,0x04,0x08,0x07,0x1D,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x05,0x4E,0x96,0x02,0x00,0x08,0x00,0x1C,0x47,0x96,0x02,0x00,0x08,0x04,0x1C,0x47,0x96,0x07,0x00,0x08,0x08,0x07,0x0D,0x00,0x00,0x00,0x22,0x4F,0x99,0x02,0x00,0x55,0x00,0x96,0x04,0x00,0x08,0x04,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x05,0x4E,0x47,0x96,0x07,0x00,0x08,0x08,0x07,0x0D,0x00,0x00,0x00,0x22,0x47,0x4E,0x1D,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x05,0x4E,0x96,0x02,0x00,0x08,0x00,0x1C,0x47,0x96,0x02,0x00,0x08,0x04,0x1C,0x47,0x96,0x07,0x00,0x08,0x08,0x07,0x0D,0x00,0x00,0x00,0x22,0x4F,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x04,0x00,0x08,0x02,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x05,0x4E,0x4F,0x96,0x02,0x00,0x08,0x04,0x1C,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x07,0x00,0x07,0x02,0x00,0x00,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x09,0x52,0x17,0x00 // Unknown action
}
if ( == undefined) {
Set("", ["!ERROR!"]);
}
if (typeof() != "!ERROR!") {
if (!ERROR! == undefined) {
if ((substring(["!ERROR!"], 1, 5)) == "!ERROR!") {
Set("!ERROR!", [( + ["!ERROR!"]) + "!ERROR!"]);
[(["!ERROR!"] + ) + !ERROR!] = "!ERROR!";
} else if ([( + ["!ERROR!"]) + getProperty("!ERROR!", _name)] == undefined) {
Set("!ERROR!", "!ERROR!");
[(["!ERROR!"] + ) + !ERROR!] = getProperty("!ERROR!", _name);
} else {
Set("!ERROR!", [( + ["!ERROR!"]) + getProperty("!ERROR!", _name)]);
[(["!ERROR!"] + ) + !ERROR!] = getProperty("!ERROR!", _name);
}
}
["!ERROR!"] = ["!ERROR!"];
.!ERROR!(, !ERROR!);
}
Symbol 119 MovieClip Frame 43
function \u0010 () {
Set("\x01", 655 + 312);
return(\x01 + true);
}
var \x10!2 = \x10 ();
if (\x10!2 == 53188) {
}
if (\x10!2 == 35785) {
}
if (\x10!2 == 56565) {
}
if (\x10!2 == 25857) {
}
if (\x10!2 == 968) {
}
if (\x10!2 == 17290) {
}
if (!67305985) {
// swfAction0xF4 hexdata 0x96,0x0B,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x01,0x4E,0x96,0x02,0x00,0x08,0x02,0x52,0x17,0x96,0x02,0x00,0x08,0x03,0x1C,0x96,0x01,0x00,0x03,0x49,0x12,0x12,0x9D,0x02,0x00,0x0F,0x00,0x96,0x02,0x00,0x08,0x03,0x1C,0x96,0x02,0x00,0x08,0x04,0x9A,0x01,0x00,0x00,0x96,0x02,0x00,0x08,0x05,0x1C,0x44,0x96,0x02,0x00,0x08,0x06,0x49,0x12,0x9D,0x02,0x00,0xFD,0x00,0x96,0x09,0x00,0x08,0x07,0x07,0x01,0x00,0x00,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x08,0x4E,0x96,0x02,0x00,0x08,0x09,0x52,0x17,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x08,0x4E,0x96,0x04,0x00,0x08,0x0A,0x08,0x0B,0x1C,0x96,0x04,0x00,0x08,0x0C,0x08,0x05,0x1C,0x47,0x4E,0x96,0x02,0x00,0x08,0x0A,0x4E,0x96,0x07,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x0D,0x1C,0x96,0x02,0x00,0x08,0x0E,0x52,0x96,0x02,0x00,0x08,0x0B,0x1C,0x96,0x04,0x00,0x08,0x0C,0x08,0x05,0x1C,0x47,0x4E,0x96,0x02,0x00,0x08,0x0F,0x4E,0x96,0x05,0x00,0x07,0x02,0x00,0x00,0x00,0x0D,0x47,0x4F,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x08,0x4E,0x96,0x04,0x00,0x08,0x10,0x08,0x0B,0x1C,0x96,0x04,0x00,0x08,0x0C,0x08,0x05,0x1C,0x47,0x4E,0x96,0x02,0x00,0x08,0x10,0x4E,0x96,0x07,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x0D,0x1C,0x96,0x02,0x00,0x08,0x0E,0x52,0x4F,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x08,0x4E,0x96,0x04,0x00,0x08,0x11,0x05,0x01,0x4F,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x08,0x4E,0x96,0x04,0x00,0x08,0x0F,0x08,0x0B,0x1C,0x96,0x04,0x00,0x08,0x0C,0x08,0x05,0x1C,0x47,0x4E,0x96,0x02,0x00,0x08,0x0F,0x4E,0x4F,0x96,0x09,0x00,0x08,0x12,0x07,0x01,0x00,0x00,0x00,0x08,0x0B,0x1C,0x96,0x04,0x00,0x08,0x0C,0x08,0x05,0x1C,0x47,0x4E,0x96,0x02,0x00,0x08,0x13,0x52,0x17,0x96,0x02,0x00,0x08,0x14,0x3B,0x17,0x81,0x02,0x00,0x01,0x00,0x00 // Unknown action
}
0\x17["\x15~"].\u040B();
if (!ERROR! != undefined) {
getURL (!ERROR!, "!ERROR!");
}
if (typeof(!ERROR!) == "!ERROR!") {
0\x17["!ERROR!"].!ERROR!("!ERROR!");
0\x17["!ERROR!"]["!ERROR!"] = !ERROR!.!ERROR!(!ERROR!["!ERROR!" + !ERROR!]["!ERROR!"]) + (!ERROR!["!ERROR!" + !ERROR!]["!ERROR!"] / 2);
0\x17["!ERROR!"]["!ERROR!"] = !ERROR!.!ERROR!(!ERROR!["!ERROR!" + !ERROR!]["!ERROR!"]);
0\x17["!ERROR!"]["!ERROR!"] = true;
0\x17["!ERROR!"]["!ERROR!"] = !ERROR!["!ERROR!" + !ERROR!]["!ERROR!"];
!ERROR!["!ERROR!" + !ERROR!].!ERROR!("!ERROR!");
}
delete !ERROR!;
gotoAndStop (2);
Symbol 119 MovieClip Frame 52
function \u0010 () {
Set("\x01", 2944 + 2491);
return(\x01 + true);
}
var \x10!2 = \x10 ();
if (\x10!2 == 53927) {
}
if (\x10!2 == 36716) {
}
if (\x10!2 == 5436) {
}
if (\x10!2 == 62369) {
}
if (\x10!2 == 36533) {
}
if (\x10!2 == 9917) {
}
if (!67305985) {
// swfAction0xF4 hexdata 0x96,0x02,0x00,0x08,0x00,0x1C,0x12,0x9D,0x02,0x00,0x58,0x00,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x02,0x4E,0x96,0x0D,0x00,0x08,0x03,0x08,0x04,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x22,0x4F,0x96,0x10,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x02,0x4E,0x96,0x02,0x00,0x08,0x05,0x52,0x17,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x02,0x4E,0x96,0x04,0x00,0x08,0x06,0x05,0x01,0x4F,0x81,0x02,0x00,0x01,0x00,0x00 // Unknown action
}
if (O\x17) {
["\u0268"]["!ERROR!"] = getProperty("!ERROR!", _x);
["\u0268"].!ERROR!(0);
["\u0268"]["!ERROR!"] = true;
gotoAndStop (2);
}
Symbol 119 MovieClip Frame 74
_root.Char.char.play();
Symbol 119 MovieClip Frame 79
_root.DoorCreak.start();
Symbol 119 MovieClip Frame 104
_root.DoorClose.start();
delete onEnterFrame;
if (!vanish) {
gotoAndStop (2);
}
Symbol 119 MovieClip Frame 150
stop();
Instance of Symbol 119 MovieClip "Door0" in Symbol 124 MovieClip [InteractLayerLevel2] Frame 1
onClipEvent (load) {
worm = "Level1";
}
Instance of Symbol 121 MovieClip "wallRunner" in Symbol 124 MovieClip [InteractLayerLevel2] Frame 1
onClipEvent (load) {
_alpha = 0;
}
Instance of Symbol 123 MovieClip "longJumper" in Symbol 124 MovieClip [InteractLayerLevel2] Frame 1
onClipEvent (load) {
_alpha = 0;
}
Symbol 130 MovieClip [JumpPad] Frame 1
function \u0010 () {
Set("\x01", 1570 + 2181);
return(\x01 + true);
}
var \x10!2 = \x10 ();
if (\x10!2 == 58872) {
}
if (\x10!2 == 29625) {
}
if (\x10!2 == 3752) {
}
if (\x10!2 == 32323) {
}
if (\x10!2 == 46246) {
}
if (\x10!2 == 34003) {
}
if (!67305985) {
// swfAction0xF4 hexdata 0x96,0x0B,0x00,0x08,0x00,0x07,0x0D,0x00,0x00,0x00,0x08,0x01,0x08,0x02,0x1C,0x96,0x02,0x00,0x08,0x03,0x4E,0x47,0x23,0x96,0x02,0x00,0x08,0x02,0x1C,0x96,0x04,0x00,0x08,0x03,0x08,0x02,0x1C,0x96,0x02,0x00,0x08,0x03,0x4E,0x50,0x4F,0x00 // Unknown action
}
setProperty("", _name , "" + !ERROR!["!ERROR!"]);
!ERROR!["!ERROR!"]++;
Symbol 130 MovieClip [JumpPad] Frame 2
function \u0010 () {
Set("\x01", 2068 + 1843);
return(\x01 + true);
}
var \x10!2 = \x10 ();
if (\x10!2 == 16150) {
}
if (\x10!2 == 3912) {
}
if (\x10!2 == 6990) {
}
if (\x10!2 == 38866) {
}
if (\x10!2 == 13311) {
}
if (\x10!2 == 12007) {
}
if (!67305985) {
// swfAction0xF4 hexdata 0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x05,0x00,0x07,0x32,0x00,0x00,0x00,0x48,0x12,0x9D,0x02,0x00,0x1C,0x00,0x96,0x09,0x00,0x08,0x01,0x07,0x03,0x00,0x00,0x00,0x08,0x00,0x1C,0x96,0x05,0x00,0x07,0x04,0x00,0x00,0x00,0x0C,0x23,0x99,0x02,0x00,0x10,0x00,0x96,0x0C,0x00,0x08,0x01,0x07,0x03,0x00,0x00,0x00,0x07,0xC8,0x00,0x00,0x00,0x23,0x96,0x02,0x00,0x08,0x02,0x1C,0x96,0x12,0x00,0x08,0x03,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x01,0x07,0x0A,0x00,0x00,0x00,0x22,0x0B,0x4F,0x07,0x00 // Unknown action
}
if (*Z < 50) {
setProperty("", _yscale , *Z * 4);
} else {
setProperty("", _yscale , 200);
}
!ERROR!["!ERROR!"] = -getProperty("", _rotation);
stop();
Symbol 161 MovieClip [smokeFX] Frame 31
removeMovieClip(this);
Symbol 165 MovieClip Frame 156
gotoAndPlay (1);
Symbol 187 MovieClip Frame 6
_root.makeWalkStep();
Symbol 187 MovieClip Frame 9
Symbol 199 MovieClip Frame 5
function \u0010 () {
Set("\x01", 888 + 2307);
return(\x01 + true);
}
var \x10!2 = \x10 ();
if (\x10!2 == 34570) {
}
if (\x10!2 == 3196) {
}
if (\x10!2 == 51076) {
}
if (\x10!2 == 19070) {
}
if (\x10!2 == 47820) {
}
if (\x10!2 == 54108) {
}
if (!67305985) {
// swfAction0xF4 hexdata 0x96,0x0C,0x00,0x08,0x00,0x07,0x02,0x00,0x00,0x00,0x07,0x9C,0xFF,0xFF,0xFF,0x23,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x0D,0x00,0x08,0x02,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x02,0x4E,0x0B,0x4F,0x00 // Unknown action
}
setProperty("", _xscale , -100);
9Y["\x1Av"] = -9Y["\x1Av"];
Symbol 199 MovieClip Frame 8
Symbol 199 MovieClip Frame 12
function \u0010 () {
Set("\x01", 208 + 2943);
return(\x01 + true);
}
var \x10!2 = \x10 ();
if (\x10!2 == 27354) {
}
if (\x10!2 == 54392) {
}
if (\x10!2 == 24909) {
}
if (\x10!2 == 44591) {
}
if (\x10!2 == 3152) {
}
if (\x10!2 == 9213) {
}
if (!67305985) {
// swfAction0xF4 hexdata 0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x01,0x4E,0x96,0x07,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x02,0x1C,0x96,0x02,0x00,0x08,0x03,0x52,0x96,0x05,0x00,0x07,0x05,0x00,0x00,0x00,0x48,0x12,0x9D,0x02,0x00,0x1E,0x00,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x04,0x00,0x08,0x01,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x04,0x4E,0x96,0x05,0x00,0x07,0x14,0x00,0x00,0x00,0x0D,0x4F,0x96,0x0B,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x05,0x52,0x4C,0x9D,0x02,0x00,0x16,0x00,0x17,0x96,0x0B,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x06,0x52,0x12,0x9D,0x02,0x00,0x19,0x00,0x96,0x09,0x00,0x08,0x07,0x07,0x01,0x00,0x00,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x08,0x52,0x17,0x99,0x02,0x00,0x14,0x00,0x96,0x09,0x00,0x08,0x09,0x07,0x01,0x00,0x00,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x08,0x52,0x17,0x00 // Unknown action
}
if (.\x19k(\u0191[",\u00FB"]) < 5) {
\u0191[",\u00FB"] = \u0191["!ERROR!"] / 20;
}
if (\u0191.!ERROR!() || (\u0191.!ERROR!())) {
\u0191.!ERROR!("!ERROR!");
} else {
\u0191.!ERROR!("!ERROR!");
}
Symbol 199 MovieClip Frame 23
_parent.gotoAndStop("RIdle");
Symbol 214 MovieClip Frame 3
_root.makeFootStep(50);
Symbol 214 MovieClip Frame 9
_root.makeFootStep(50);
Symbol 214 MovieClip Frame 13
gotoAndPlay (1);
Symbol 222 MovieClip Frame 2
_root.makeWalkStep();
Symbol 222 MovieClip Frame 5
_root.makeWalkStep();
Symbol 222 MovieClip Frame 8
function \u0010 () {
Set("\x01", 1473 + 1878);
return(\x01 + true);
}
var \x10!2 = \x10 ();
if (\x10!2 == 23257) {
}
if (\x10!2 == 13957) {
}
if (\x10!2 == 26563) {
}
if (\x10!2 == 3352) {
}
if (\x10!2 == 19786) {
}
if (\x10!2 == 4363) {
}
if (!67305985) {
// swfAction0xF4 hexdata 0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x0B,0x00,0x08,0x01,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x4F,0x96,0x09,0x00,0x08,0x02,0x07,0x01,0x00,0x00,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x03,0x52,0x17,0x00 // Unknown action
}
["\u00C1\u00C6"] = 0;
.!ERROR!("!ERROR!");
Symbol 243 MovieClip Frame 1
function \u0010 () {
Set("\x01", 1106 + 440);
return(\x01 + true);
}
var \x10!2 = \x10 ();
if (\x10!2 == 30113) {
}
if (\x10!2 == 34497) {
}
if (\x10!2 == 2856) {
}
if (\x10!2 == 39219) {
}
if (\x10!2 == 1547) {
}
if (\x10!2 == 33693) {
}
if (!67305985) {
// swfAction0xF4 hexdata 0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x01,0x4E,0x96,0x02,0x00,0x05,0x01,0x49,0x12,0x9D,0x02,0x00,0x13,0x00,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x04,0x00,0x08,0x01,0x05,0x00,0x4F,0x81,0x02,0x00,0x09,0x00,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x02,0x4E,0x96,0x02,0x00,0x05,0x01,0x49,0x12,0x9D,0x02,0x00,0x1B,0x00,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x04,0x00,0x08,0x02,0x05,0x00,0x4F,0x96,0x04,0x00,0x08,0x03,0x05,0x01,0x1D,0x99,0x02,0x00,0x05,0x00,0x81,0x02,0x00,0x09,0x00,0x00 // Unknown action
}
if (["\u00AE\b"] == true) {
["\u00AE\b"] = false;
gotoAndStop (10);
}
if (["i\u2026"] == true) {
["i\u2026"] = false;
Set("!ERROR!", true);
} else {
gotoAndStop (10);
}
Symbol 243 MovieClip Frame 10
function \u0010 () {
Set("\x01", 168 + 141);
return(\x01 + true);
}
var \x10!2 = \x10 ();
if (\x10!2 == 29490) {
}
if (\x10!2 == 44707) {
}
if (\x10!2 == 16316) {
}
if (\x10!2 == 28483) {
}
if (\x10!2 == 310) {
}
if (\x10!2 == 20014) {
}
if (!67305985) {
// swfAction0xF4 hexdata 0x07,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x05,0x01,0x49,0x12,0x9D,0x02,0x00,0x24,0x00,0x96,0x04,0x00,0x08,0x00,0x05,0x00,0x1D,0x96,0x0C,0x00,0x07,0x08,0x00,0x00,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x02,0x52,0x17,0x99,0x02,0x00,0x17,0x00,0x96,0x0C,0x00,0x07,0x01,0x00,0x00,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x02,0x52,0x17,0x96,0x02,0x00,0x08,0x03,0x8E,0x08,0x00,0x00,0x00,0x00,0x03,0xEA,0x00,0x24,0x01,0x96,0x06,0x00,0x08,0x04,0x04,0x02,0x08,0x05,0x4E,0x96,0x07,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x06,0x1C,0x96,0x02,0x00,0x08,0x07,0x52,0x96,0x09,0x00,0x06,0x33,0x33,0xDB,0x3F,0x33,0x33,0x33,0x33,0x0C,0x96,0x07,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x06,0x1C,0x96,0x02,0x00,0x08,0x08,0x52,0x1D,0x96,0x02,0x00,0x08,0x04,0x1C,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x09,0x4E,0x67,0x12,0x9D,0x02,0x00,0x16,0x00,0x96,0x0B,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x0A,0x52,0x17,0x96,0x02,0x00,0x08,0x04,0x1C,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x09,0x4E,0x48,0x12,0x9D,0x02,0x00,0xA2,0x00,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x09,0x4E,0x96,0x05,0x00,0x07,0x02,0x00,0x00,0x00,0x49,0x12,0x9D,0x02,0x00,0x37,0x00,0x96,0x0D,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x04,0x01,0x08,0x0B,0x4E,0x96,0x02,0x00,0x08,0x0C,0x52,0x17,0x96,0x06,0x00,0x04,0x02,0x08,0x0D,0x05,0x00,0x4F,0x96,0x0B,0x00,0x08,0x0E,0x07,0x01,0x00,0x00,0x00,0x04,0x02,0x08,0x02,0x52,0x17,0x99,0x02,0x00,0x50,0x00,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x05,0x00,0x07,0x08,0x00,0x00,0x00,0x67,0x4C,0x9D,0x02,0x00,0x0A,0x00,0x17,0x96,0x04,0x00,0x04,0x02,0x08,0x0F,0x4E,0x12,0x4C,0x9D,0x02,0x00,0x0F,0x00,0x17,0x96,0x04,0x00,0x04,0x02,0x08,0x10,0x4E,0x96,0x02,0x00,0x08,0x11,0x49,0x12,0x9D,0x02,0x00,0x16,0x00,0x96,0x0B,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x12,0x52,0x17,0x1D,0x00 // Unknown action
}
stop();
if (f[ == true) {
Set("f[", false);
.(8);
} else {
.(1);
}
Set("", function () {
Set("!ERROR!", !ERROR!.!ERROR!(!ERROR!.!ERROR!(_parent["!ERROR!"]) * 0.425));
if (!ERROR! > ["!ERROR!"]) {
.!ERROR!();
}
if (!ERROR! < ["!ERROR!"]) {
if (["!ERROR!"] == 2) {
_root["!ERROR!"].!ERROR!();
_parent["!ERROR!"] = false;
_parent.("!ERROR!");
} else if ((( > 8) || (!_parent["!ERROR!"])) || (_parent["!ERROR!"] == "!ERROR!")) {
.!ERROR!();
}
}
});
Symbol 300 MovieClip Frame 3
gotoAndPlay ("stillJump");
Symbol 300 MovieClip Frame 10
gotoAndPlay ("runJump");
Symbol 300 MovieClip Frame 15
Symbol 300 MovieClip Frame 25
function \u0010 () {
Set("\x01", 2977 + 1001);
return(\x01 + true);
}
var \x10!2 = \x10 ();
if (\x10!2 == 35982) {
}
if (\x10!2 == 3979) {
}
if (\x10!2 == 5271) {
}
if (\x10!2 == 29837) {
}
if (\x10!2 == 40443) {
}
if (\x10!2 == 37435) {
}
if (!67305985) {
// swfAction0xF4 hexdata 0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x00,0x4E,0x96,0x07,0x00,0x08,0x01,0x07,0x14,0x00,0x00,0x00,0x4F,0x00 // Unknown action
}
["\u00E1\u201C"]["R\u00D3"] = 20;
Symbol 300 MovieClip Frame 31
function \u0010 () {
Set("\x01", 1786 + 1681);
return(\x01 + true);
}
var \x10!2 = \x10 ();
if (\x10!2 == 56778) {
}
if (\x10!2 == 13997) {
}
if (\x10!2 == 34821) {
}
if (\x10!2 == 58889) {
}
if (\x10!2 == 3468) {
}
if (\x10!2 == 41544) {
}
if (!67305985) {
// swfAction0xF4 hexdata 0x07,0x96,0x02,0x00,0x08,0x00,0x8E,0x08,0x00,0x00,0x00,0x00,0x07,0xEA,0x00,0x6B,0x01,0x96,0x04,0x00,0x04,0x02,0x08,0x01,0x4E,0x96,0x02,0x00,0x08,0x02,0x4E,0x96,0x09,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x67,0x12,0x9D,0x02,0x00,0x4A,0x01,0x96,0x04,0x00,0x04,0x02,0x08,0x01,0x4E,0x96,0x02,0x00,0x08,0x03,0x4E,0x87,0x01,0x00,0x06,0x17,0x96,0x04,0x00,0x04,0x02,0x08,0x01,0x4E,0x96,0x02,0x00,0x08,0x04,0x4E,0x87,0x01,0x00,0x05,0x17,0x96,0x04,0x00,0x04,0x02,0x08,0x01,0x4E,0x96,0x02,0x00,0x08,0x02,0x4E,0x87,0x01,0x00,0x04,0x17,0x96,0x09,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x87,0x01,0x00,0x03,0x17,0x96,0x07,0x00,0x04,0x03,0x07,0x0A,0x00,0x00,0x00,0x48,0x12,0x9D,0x02,0x00,0xEF,0x00,0x96,0x07,0x00,0x04,0x04,0x07,0x19,0x00,0x00,0x00,0x48,0x12,0x9D,0x02,0x00,0x0B,0x00,0x96,0x02,0x00,0x04,0x04,0x50,0x87,0x01,0x00,0x04,0x17,0x96,0x06,0x00,0x04,0x06,0x04,0x02,0x08,0x01,0x4E,0x96,0x02,0x00,0x08,0x05,0x4E,0x47,0x87,0x01,0x00,0x06,0x17,0x96,0x04,0x00,0x04,0x05,0x04,0x04,0x47,0x87,0x01,0x00,0x05,0x17,0x96,0x0F,0x00,0x05,0x01,0x04,0x05,0x04,0x06,0x07,0x03,0x00,0x00,0x00,0x04,0x01,0x08,0x06,0x52,0x12,0x9D,0x02,0x00,0x87,0x00,0x96,0x04,0x00,0x04,0x02,0x08,0x01,0x4E,0x96,0x02,0x00,0x08,0x05,0x4E,0x96,0x07,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x07,0x1C,0x96,0x02,0x00,0x08,0x08,0x52,0x96,0x05,0x00,0x07,0x06,0x00,0x00,0x00,0x67,0x4C,0x12,0x9D,0x02,0x00,0x2B,0x00,0x17,0x96,0x04,0x00,0x04,0x02,0x08,0x01,0x4E,0x96,0x02,0x00,0x08,0x05,0x4E,0x96,0x04,0x00,0x04,0x02,0x08,0x01,0x4E,0x96,0x02,0x00,0x08,0x09,0x4E,0x0C,0x96,0x09,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x67,0x12,0x9D,0x02,0x00,0x14,0x00,0x8C,0x0B,0x00,0x72,0x75,0x6E,0x66,0x61,0x6C,0x6C,0x69,0x6E,0x67,0x00,0x06,0x99,0x02,0x00,0x0C,0x00,0x8C,0x08,0x00,0x66,0x61,0x6C,0x6C,0x69,0x6E,0x67,0x00,0x06,0x96,0x02,0x00,0x08,0x00,0x3B,0x17,0x96,0x02,0x00,0x04,0x03,0x50,0x87,0x01,0x00,0x03,0x17,0x99,0x02,0x00,0x00,0xFF,0x1D,0x00 // Unknown action
}
stop();
Set("", function () {
if (_parent["\u00F1Z"]["T\u009D"] > 0) {
var _local6 = _parent["\u00F1Z"]["x"];
var _local5 = _parent["\u00F1Z"]["!ERROR!"];
var _local4 = _parent["\u00F1Z"]["T\u009D"];
var _local3 = 0;
while (_local3 < 10) {
if (_local4 < 25) {
_local4++;
}
_local6 = _local6 + _parent["\u00F1Z"]["!ERROR!"];
_local5 = _local5 + _local4;
if (_root.!ERROR!(_local6, _local5, true)) {
if ((!ERROR!.!ERROR!(_parent["\u00F1Z"]["!ERROR!"]) > 6) && ((_parent["\u00F1Z"]["!ERROR!"] * _parent["\u00F1Z"]["!ERROR!"]) > 0)) {
gotoAndPlay ("runfalling");
} else {
gotoAndPlay ("falling");
}
delete ;
}
_local3++;
}
}
});
Symbol 300 MovieClip Frame 32
function \u0010 () {
Set("\x01", 959 + 1253);
return(\x01 + true);
}
var \x10!2 = \x10 ();
if (\x10!2 == 39618) {
}
if (\x10!2 == 29121) {
}
if (\x10!2 == 40200) {
}
if (\x10!2 == 16932) {
}
if (\x10!2 == 2213) {
}
if (\x10!2 == 5447) {
}
if (!67305985) {
// swfAction0xF4 hexdata 0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x00,0x4E,0x96,0x02,0x00,0x08,0x01,0x4E,0x96,0x09,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x67,0x12,0x9D,0x02,0x00,0x2A,0x00,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x00,0x4E,0x96,0x04,0x00,0x08,0x01,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x00,0x4E,0x96,0x02,0x00,0x08,0x01,0x4E,0x96,0x05,0x00,0x07,0x04,0x00,0x00,0x00,0x0B,0x4F,0x00 // Unknown action
}
if (["\u201A\u00F3"]["\u00AA\x17"] > 0) {
["\u201A\u00F3"]["\u00AA\x17"] = ["\u201A\u00F3"]["\u00AA\x17"] - 4;
}
Symbol 300 MovieClip Frame 39
stop();
Symbol 300 MovieClip Frame 47
function \u0010 () {
Set("\x01", 2331 + 827);
return(\x01 + true);
}
var \x10!2 = \x10 ();
if (\x10!2 == 32101) {
}
if (\x10!2 == 3159) {
}
if (\x10!2 == 52450) {
}
if (\x10!2 == 44958) {
}
if (\x10!2 == 59688) {
}
if (\x10!2 == 9431) {
}
if (!67305985) {
// swfAction0xF4 hexdata 0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x00,0x4E,0x96,0x07,0x00,0x08,0x01,0x07,0x14,0x00,0x00,0x00,0x4F,0x00 // Unknown action
}
@#["@#"]["\u00AD\u2039"] = 20;
Symbol 300 MovieClip Frame 59
function \u0010 () {
Set("\x01", 423 + 1439);
return(\x01 + true);
}
var \x10!2 = \x10 ();
if (\x10!2 == 62783) {
}
if (\x10!2 == 64361) {
}
if (\x10!2 == 24599) {
}
if (\x10!2 == 31790) {
}
if (\x10!2 == 1863) {
}
if (\x10!2 == 5709) {
}
if (!67305985) {
// swfAction0xF4 hexdata 0x07,0x96,0x02,0x00,0x08,0x00,0x8E,0x08,0x00,0x00,0x00,0x00,0x07,0xEA,0x00,0x6B,0x01,0x96,0x04,0x00,0x04,0x02,0x08,0x01,0x4E,0x96,0x02,0x00,0x08,0x02,0x4E,0x96,0x09,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x67,0x12,0x9D,0x02,0x00,0x4A,0x01,0x96,0x04,0x00,0x04,0x02,0x08,0x01,0x4E,0x96,0x02,0x00,0x08,0x03,0x4E,0x87,0x01,0x00,0x06,0x17,0x96,0x04,0x00,0x04,0x02,0x08,0x01,0x4E,0x96,0x02,0x00,0x08,0x04,0x4E,0x87,0x01,0x00,0x05,0x17,0x96,0x04,0x00,0x04,0x02,0x08,0x01,0x4E,0x96,0x02,0x00,0x08,0x02,0x4E,0x87,0x01,0x00,0x04,0x17,0x96,0x09,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x87,0x01,0x00,0x03,0x17,0x96,0x07,0x00,0x04,0x03,0x07,0x0A,0x00,0x00,0x00,0x48,0x12,0x9D,0x02,0x00,0xEF,0x00,0x96,0x07,0x00,0x04,0x04,0x07,0x19,0x00,0x00,0x00,0x48,0x12,0x9D,0x02,0x00,0x0B,0x00,0x96,0x02,0x00,0x04,0x04,0x50,0x87,0x01,0x00,0x04,0x17,0x96,0x06,0x00,0x04,0x06,0x04,0x02,0x08,0x01,0x4E,0x96,0x02,0x00,0x08,0x05,0x4E,0x47,0x87,0x01,0x00,0x06,0x17,0x96,0x04,0x00,0x04,0x05,0x04,0x04,0x47,0x87,0x01,0x00,0x05,0x17,0x96,0x0F,0x00,0x05,0x01,0x04,0x05,0x04,0x06,0x07,0x03,0x00,0x00,0x00,0x04,0x01,0x08,0x06,0x52,0x12,0x9D,0x02,0x00,0x87,0x00,0x96,0x04,0x00,0x04,0x02,0x08,0x01,0x4E,0x96,0x02,0x00,0x08,0x05,0x4E,0x96,0x07,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x07,0x1C,0x96,0x02,0x00,0x08,0x08,0x52,0x96,0x05,0x00,0x07,0x06,0x00,0x00,0x00,0x67,0x4C,0x12,0x9D,0x02,0x00,0x2B,0x00,0x17,0x96,0x04,0x00,0x04,0x02,0x08,0x01,0x4E,0x96,0x02,0x00,0x08,0x05,0x4E,0x96,0x04,0x00,0x04,0x02,0x08,0x01,0x4E,0x96,0x02,0x00,0x08,0x09,0x4E,0x0C,0x96,0x09,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x67,0x12,0x9D,0x02,0x00,0x14,0x00,0x8C,0x0B,0x00,0x72,0x75,0x6E,0x66,0x61,0x6C,0x6C,0x69,0x6E,0x67,0x00,0x06,0x99,0x02,0x00,0x0C,0x00,0x8C,0x08,0x00,0x66,0x61,0x6C,0x6C,0x69,0x6E,0x67,0x00,0x06,0x96,0x02,0x00,0x08,0x00,0x3B,0x17,0x96,0x02,0x00,0x04,0x03,0x50,0x87,0x01,0x00,0x03,0x17,0x99,0x02,0x00,0x00,0xFF,0x1D,0x00 // Unknown action
}
stop();
Set("", function () {
if (_parent["w\u0178"]["\u00F0G"] > 0) {
var _local6 = _parent["w\u0178"]["!ERROR!"];
var _local5 = _parent["w\u0178"]["!ERROR!"];
var _local4 = _parent["w\u0178"]["\u00F0G"];
var _local3 = 0;
while (_local3 < 10) {
if (_local4 < 25) {
_local4++;
}
_local6 = _local6 + _parent["w\u0178"]["!ERROR!"];
_local5 = _local5 + _local4;
if (_root.!ERROR!(_local6, _local5, true)) {
if ((!ERROR!.!ERROR!(_parent["w\u0178"]["!ERROR!"]) > 6) && ((_parent["w\u0178"]["!ERROR!"] * _parent["w\u0178"]["!ERROR!"]) > 0)) {
gotoAndPlay ("runfalling");
} else {
gotoAndPlay ("falling");
}
delete ;
}
_local3++;
}
}
});
Symbol 300 MovieClip Frame 60
function \u0010 () {
Set("\x01", 2877 + 2830);
return(\x01 + true);
}
var \x10!2 = \x10 ();
if (\x10!2 == 40016) {
}
if (\x10!2 == 40459) {
}
if (\x10!2 == 5708) {
}
if (\x10!2 == 22013) {
}
if (\x10!2 == 26883) {
}
if (\x10!2 == 10245) {
}
if (!67305985) {
// swfAction0xF4 hexdata 0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x00,0x4E,0x96,0x02,0x00,0x08,0x01,0x4E,0x96,0x09,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x67,0x12,0x9D,0x02,0x00,0x2A,0x00,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x00,0x4E,0x96,0x04,0x00,0x08,0x01,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x00,0x4E,0x96,0x02,0x00,0x08,0x01,0x4E,0x96,0x05,0x00,0x07,0x04,0x00,0x00,0x00,0x0B,0x4F,0x00 // Unknown action
}
if (["\u02C6\u00F4"]["\u00B5\u00EE"] > 0) {
["\u02C6\u00F4"]["\u00B5\u00EE"] = ["\u02C6\u00F4"]["\u00B5\u00EE"] - 4;
}
Symbol 300 MovieClip Frame 67
stop();
Symbol 386 MovieClip Frame 33
function \u0010 () {
Set("\x01", 1930 + 579);
return(\x01 + true);
}
var \x10!2 = \x10 ();
if (\x10!2 == 21083) {
}
if (\x10!2 == 54684) {
}
if (\x10!2 == 39020) {
}
if (\x10!2 == 21098) {
}
if (\x10!2 == 2510) {
}
if (\x10!2 == 37080) {
}
if (!67305985) {
// swfAction0xF4 hexdata 0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x0B,0x00,0x08,0x01,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x4F,0x96,0x0C,0x00,0x07,0x03,0x00,0x00,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x02,0x52,0x17,0x00 // Unknown action
}
["\u2021M"] = 0;
.\u00CD(3);
Symbol 403 MovieClip Frame 27
function \u0010 () {
Set("\x01", 2067 + 2457);
return(\x01 + true);
}
var \x10!2 = \x10 ();
if (\x10!2 == 41786) {
}
if (\x10!2 == 26587) {
}
if (\x10!2 == 12342) {
}
if (\x10!2 == 38740) {
}
if (\x10!2 == 4525) {
}
if (\x10!2 == 5637) {
}
if (!67305985) {
// swfAction0xF4 hexdata 0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x00,0x4E,0x96,0x04,0x00,0x08,0x01,0x05,0x00,0x4F,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x00,0x4E,0x96,0x04,0x00,0x08,0x02,0x05,0x01,0x4F,0x96,0x0C,0x00,0x07,0x03,0x00,0x00,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x03,0x52,0x17,0x00 // Unknown action
}
["\x1A\u00B5"]["\u00EAM"] = false;
["\x1A\u00B5"]["U\u00B2"] = true;
.!ERROR!(3);
Symbol 411 MovieClip Frame 1
function \u0010 () {
Set("\x01", 1477 + 679);
return(\x01 + true);
}
var \x10!2 = \x10 ();
if (\x10!2 == 50441) {
}
if (\x10!2 == 4887) {
}
if (\x10!2 == 58986) {
}
if (\x10!2 == 54800) {
}
if (\x10!2 == 2157) {
}
if (\x10!2 == 64237) {
}
if (!67305985) {
// swfAction0xF4 hexdata 0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x00,0x4E,0x96,0x02,0x00,0x08,0x01,0x4E,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x00,0x4E,0x96,0x02,0x00,0x08,0x02,0x4E,0x0C,0x96,0x09,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x48,0x12,0x9D,0x02,0x00,0x10,0x00,0x96,0x0C,0x00,0x08,0x03,0x07,0x0A,0x00,0x00,0x00,0x07,0x96,0x00,0x00,0x00,0x23,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x00,0x4E,0x96,0x02,0x00,0x08,0x01,0x4E,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x00,0x4E,0x96,0x02,0x00,0x08,0x02,0x4E,0x0C,0x96,0x09,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x67,0x12,0x9D,0x02,0x00,0x10,0x00,0x96,0x07,0x00,0x08,0x04,0x07,0xD8,0xFF,0xFF,0xFF,0x1D,0x99,0x02,0x00,0x0B,0x00,0x96,0x07,0x00,0x08,0x04,0x07,0x28,0x00,0x00,0x00,0x1D,0x96,0x02,0x00,0x08,0x05,0x8E,0x08,0x00,0x00,0x00,0x00,0x07,0xEA,0x00,0x1D,0x01,0x96,0x0E,0x00,0x08,0x03,0x07,0x0A,0x00,0x00,0x00,0x08,0x03,0x07,0x0A,0x00,0x00,0x00,0x22,0x96,0x02,0x00,0x08,0x04,0x1C,0x47,0x23,0x96,0x04,0x00,0x04,0x02,0x08,0x00,0x4E,0x96,0x02,0x00,0x08,0x06,0x4E,0x96,0x09,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x67,0x12,0x9D,0x02,0x00,0xE2,0x00,0x96,0x04,0x00,0x04,0x02,0x08,0x00,0x4E,0x96,0x02,0x00,0x08,0x07,0x4E,0x87,0x01,0x00,0x06,0x17,0x96,0x04,0x00,0x04,0x02,0x08,0x00,0x4E,0x96,0x02,0x00,0x08,0x08,0x4E,0x87,0x01,0x00,0x05,0x17,0x96,0x04,0x00,0x04,0x02,0x08,0x00,0x4E,0x96,0x02,0x00,0x08,0x06,0x4E,0x87,0x01,0x00,0x04,0x17,0x96,0x09,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x87,0x01,0x00,0x03,0x17,0x96,0x07,0x00,0x04,0x03,0x07,0x0A,0x00,0x00,0x00,0x48,0x12,0x9D,0x02,0x00,0x87,0x00,0x96,0x07,0x00,0x04,0x04,0x07,0x19,0x00,0x00,0x00,0x48,0x12,0x9D,0x02,0x00,0x0B,0x00,0x96,0x02,0x00,0x04,0x04,0x50,0x87,0x01,0x00,0x04,0x17,0x96,0x06,0x00,0x04,0x06,0x04,0x02,0x08,0x00,0x4E,0x96,0x02,0x00,0x08,0x02,0x4E,0x47,0x87,0x01,0x00,0x06,0x17,0x96,0x04,0x00,0x04,0x05,0x04,0x04,0x47,0x87,0x01,0x00,0x05,0x17,0x96,0x0F,0x00,0x05,0x01,0x04,0x05,0x04,0x06,0x07,0x03,0x00,0x00,0x00,0x04,0x01,0x08,0x09,0x52,0x12,0x9D,0x02,0x00,0x1F,0x00,0x96,0x0D,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x04,0x02,0x08,0x00,0x4E,0x96,0x02,0x00,0x08,0x0A,0x52,0x17,0x96,0x02,0x00,0x08,0x05,0x3B,0x17,0x96,0x02,0x00,0x04,0x03,0x50,0x87,0x01,0x00,0x03,0x17,0x99,0x02,0x00,0x68,0xFF,0x1D,0x00 // Unknown action
}
if ((`\x16["`\x16"]["4\u00CD"] * `\x16["`\x16"]["!ERROR!"]) < 0) {
setProperty("!ERROR!", _rotation , 150);
}
if ((`\x16["`\x16"]["4\u00CD"] * `\x16["`\x16"]["!ERROR!"]) > 0) {
Set("!ERROR!", -40);
} else {
Set("!ERROR!", 40);
}
Set("!ERROR!", function () {
setProperty("!ERROR!", _rotation , getProperty("!ERROR!", _rotation) + !ERROR!);
if (_parent["`\x16"]["!ERROR!"] > 0) {
var _local6 = _parent["`\x16"]["!ERROR!"];
var _local5 = _parent["`\x16"]["!ERROR!"];
var _local4 = _parent["`\x16"]["!ERROR!"];
var _local3 = 0;
while (_local3 < 10) {
if (_local4 < 25) {
_local4++;
}
_local6 = _local6 + _parent["`\x16"]["!ERROR!"];
_local5 = _local5 + _local4;
if (_root.!ERROR!(_local6, _local5, true)) {
_parent["`\x16"].!ERROR!();
delete !ERROR!;
}
_local3++;
}
}
});
Symbol 411 MovieClip Frame 14
stop();
Symbol 412 MovieClip Frame 1
stop();
Symbol 426 MovieClip Frame 13
!!!ERROR
Symbol 427 MovieClip Frame 10
stop();
Symbol 456 MovieClip Frame 1
gotoAndPlay (4);
Symbol 456 MovieClip Frame 19
!!!ERROR
Symbol 465 MovieClip Frame 5
_parent.CharDucking = false;
Symbol 472 MovieClip Frame 2
_parent.canLetGo = true;
Symbol 472 MovieClip Frame 4
stop();
Symbol 484 MovieClip Frame 6
if (_root.Health == 0) {
_parent.gotoAndStop("Die");
}
Symbol 484 MovieClip Frame 17
_parent.JumpFunc(10);
Symbol 488 MovieClip Frame 1
stop();
Symbol 488 MovieClip Frame 10
!!!ERROR
Symbol 618 MovieClip Frame 67
gotoAndPlay (1);
Symbol 669 MovieClip Frame 1
!!!ERROR
Symbol 721 MovieClip Frame 4
_parent.hairRL = 0;
Symbol 721 MovieClip Frame 18
_root.InteractLayer["Door" + _parent.doorInto].play();
Symbol 721 MovieClip Frame 33
_parent.hairGel = 15;
Symbol 721 MovieClip Frame 52
stop();
Symbol 736 MovieClip Frame 5
stop();
Symbol 736 MovieClip Frame 7
stop();
Symbol 781 MovieClip Frame 2
!!!ERROR
Symbol 781 MovieClip Frame 8
!!!ERROR
Symbol 781 MovieClip Frame 13
!!!ERROR
Symbol 781 MovieClip Frame 19
!!!ERROR
Symbol 781 MovieClip Frame 33
!!!ERROR
Symbol 781 MovieClip Frame 38
stop();
Symbol 781 MovieClip Frame 45
!!!ERROR
Symbol 844 MovieClip Frame 11
stop();
Symbol 887 MovieClip Frame 7
_root.DeathKnell.start();
Symbol 887 MovieClip Frame 28
!!!ERROR
Symbol 929 MovieClip Frame 1
!!!ERROR
Symbol 929 MovieClip Frame 19
stop();
Symbol 929 MovieClip Frame 21
!!!ERROR
Symbol 929 MovieClip Frame 68
!!!ERROR
Symbol 929 MovieClip Frame 93
stop();
Symbol 929 MovieClip Frame 103
_parent.gotoAndStop("HangIt");
Symbol 948 MovieClip Frame 4
_root.makeItHurt(100);
Symbol 948 MovieClip Frame 21
!!!ERROR
Symbol 967 MovieClip Frame 20
!!!ERROR
Symbol 995 MovieClip Frame 1
_root.makeItHurt(50);
Symbol 995 MovieClip Frame 9
!!!ERROR
Symbol 995 MovieClip Frame 15
_parent.hairRL = 0;
Symbol 995 MovieClip Frame 20
!!!ERROR
Symbol 995 MovieClip Frame 23
_root.makeItHurt(50);
Symbol 995 MovieClip Frame 31
!!!ERROR
Symbol 1116 MovieClip Frame 109
gotoAndPlay (101);
Symbol 1234 MovieClip Frame 19
if (Math.abs(_parent._rotation) > 20) {
gotoAndPlay (42);
}
Symbol 1234 MovieClip Frame 41
!!!ERROR
Symbol 1234 MovieClip Frame 52
gotoAndPlay (66);
Symbol 1234 MovieClip Frame 94
stop();
Symbol 1338 MovieClip [CharPlatHang] Frame 1
delete onEnterFrame;
Symbol 1338 MovieClip [CharPlatHang] Frame 4
gotoAndPlay ("idleLoop");
Symbol 1338 MovieClip [CharPlatHang] Frame 7
delete onEnterFrame;
Symbol 1338 MovieClip [CharPlatHang] Frame 70
gotoAndPlay ("idleLoop");
Symbol 1338 MovieClip [CharPlatHang] Frame 80
!!!ERROR
Symbol 1338 MovieClip [CharPlatHang] Frame 92
_root.makeLandStep(75);
Symbol 1338 MovieClip [CharPlatHang] Frame 102
_root.makeLandStep(75);
Symbol 1338 MovieClip [CharPlatHang] Frame 105
_x = 0;
gotoAndPlay (81);
Symbol 1338 MovieClip [CharPlatHang] Frame 142
_root.makeWalkStep();
Symbol 1338 MovieClip [CharPlatHang] Frame 148
!!!ERROR
Symbol 1338 MovieClip [CharPlatHang] Frame 173
gotoAndPlay ("zipLineLoop");
Symbol 1358 MovieClip Frame 7
_parent.CharDucking = false;
Symbol 1358 MovieClip Frame 15
!!!ERROR
Symbol 1504 MovieClip Frame 1
!!!ERROR
Symbol 1504 MovieClip Frame 2
!!!ERROR
Symbol 1504 MovieClip Frame 3
!!!ERROR
Symbol 1504 MovieClip Frame 45
gotoAndPlay (6);
Symbol 1504 MovieClip Frame 72
!!!ERROR
Symbol 1504 MovieClip Frame 76
!!!ERROR
Symbol 1504 MovieClip Frame 167
!!!ERROR
Symbol 1815 MovieClip Frame 52
_root.InteractLayer.object0.gotoAndPlay("giveCone");
Symbol 1815 MovieClip Frame 88
_root.TrophyGetSound.start();
Symbol 1815 MovieClip Frame 95
stop();
Symbol 1815 MovieClip Frame 96
b = 10;
Symbol 1815 MovieClip Frame 106
Symbol 1815 MovieClip Frame 234
stop();
Symbol 1815 MovieClip Frame 244
gotoAndPlay ("charkneelloop");
Symbol 1815 MovieClip Frame 295
!!!ERROR
Symbol 1815 MovieClip Frame 298
!!!ERROR
Symbol 1815 MovieClip Frame 315
gotoAndPlay ("charprideloop");
Symbol 1850 MovieClip Frame 21
_parent.gotoAndStop("Jump");
Symbol 1863 MovieClip Frame 13
_parent.gotoAndStop("RIdle");
Symbol 1992 MovieClip Frame 93
Symbol 1992 MovieClip Frame 123
!!!ERROR
Symbol 1992 MovieClip Frame 156
!!!ERROR
Symbol 1992 MovieClip Frame 169
_parent.gotoAndStop("Land");
Symbol 1995 MovieClip [IceCreamyPrize] Frame 1
!!!ERROR
Symbol 1995 MovieClip [IceCreamyPrize] Frame 31
!!!ERROR
Symbol 2013 MovieClip Frame 2
!!!ERROR
Symbol 2013 MovieClip Frame 3
_root.InteractLayer.object0.gotoAndPlay("giveCone");
Symbol 2025 MovieClip Frame 11
!!!ERROR
Symbol 2032 MovieClip Frame 7
!!!ERROR
Symbol 2045 MovieClip Frame 3
_root.makeWallStep();
Symbol 2045 MovieClip Frame 7
_root.makeWallStep();
Symbol 2045 MovieClip Frame 11
gotoAndPlay (2);
Symbol 2099 MovieClip Frame 3
_root.makeWalkStep();
Symbol 2099 MovieClip Frame 7
!!!ERROR
Symbol 2099 MovieClip Frame 10
!!!ERROR
Symbol 2099 MovieClip Frame 17
delete onEnterFrame;
Symbol 2099 MovieClip Frame 20
!!!ERROR
Symbol 2099 MovieClip Frame 22
Symbol 2099 MovieClip Frame 26
delete onEnterFrame;
_parent.gotoAndStop("RRun");
Symbol 2099 MovieClip Frame 29
!!!ERROR
Symbol 2099 MovieClip Frame 35
!!!ERROR
Symbol 2099 MovieClip Frame 39
_parent.gotoAndStop("Slide");
Symbol 2117 MovieClip Frame 7
_root.makeFootStep(50);
Symbol 2117 MovieClip Frame 12
_parent.gotoAndStop("RRun");
Symbol 2117 MovieClip Frame 17
gotoAndPlay (4);
Symbol 2135 MovieClip Frame 1
stop();
Symbol 2157 MovieClip Frame 1
stop();
Symbol 2157 MovieClip Frame 32
!!!ERROR
Symbol 2167 MovieClip Frame 1
stop();
Symbol 2167 MovieClip Frame 2
!!!ERROR
Symbol 2167 MovieClip Frame 23
_root.slideLoop.stop();
_parent.gotoAndStop("RIdle");
Symbol 2168 MovieClip [Char] Frame 1
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 2
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 3
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 4
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 5
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 6
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 7
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 8
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 9
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 10
moveRL = 0;
moveUD = 0;
delete onEnterFrame;
Symbol 2168 MovieClip [Char] Frame 11
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 12
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 13
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 14
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 15
hairRL = 0;
delete onEnterFrame;
stop();
Symbol 2168 MovieClip [Char] Frame 16
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 17
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 18
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 20
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 21
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 22
delete onEnterFrame;
Symbol 2168 MovieClip [Char] Frame 23
CanSlide = false;
loose = false;
onEnterFrame = function () {
if (!_root.Paused) {
EveryFrame();
}
};
Symbol 2168 MovieClip [Char] Frame 24
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 25
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 26
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 27
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 28
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 29
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 30
FSRoller.stop();
onEnterFrame = function () {
};
Symbol 2168 MovieClip [Char] Frame 31
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 32
onEnterFrame = function () {
};
Symbol 2168 MovieClip [Char] Frame 33
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 34
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 35
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 37
delete onEnterFrame;
Symbol 2168 MovieClip [Char] Frame 38
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 39
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 40
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 41
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 42
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 43
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 44
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 45
!!!ERROR
Symbol 2183 MovieClip [feets] Frame 72
removeMovieClip(this);
Symbol 2190 MovieClip [swingPeg] Frame 1
!!!ERROR
Symbol 2190 MovieClip [swingPeg] Frame 6
objectFunc = mainFunc;
gotoAndStop (2);
Symbol 2192 MovieClip Frame 1
!!!ERROR
Symbol 2198 MovieClip Frame 4
gotoAndPlay (2);
Symbol 2207 MovieClip [FadeIn] Frame 1
stop();
Symbol 2207 MovieClip [FadeIn] Frame 2
!!!ERROR
Symbol 2207 MovieClip [FadeIn] Frame 4
_root.killFadeOut();
Symbol 2207 MovieClip [FadeIn] Frame 36
removeMovieClip(this);
Symbol 2208 MovieClip [FadeOut] Frame 1
!!!ERROR
Symbol 2208 MovieClip [FadeOut] Frame 35
!!!ERROR
Symbol 2212 Button
on (release) {
nextFrame();
}
Symbol 2214 Button
on (release) {
prevFrame();
}
Symbol 2215 MovieClip Frame 1
stop();
Symbol 2216 MovieClip [PauseMenu] Frame 6
stop();
Symbol 2216 MovieClip [PauseMenu] Frame 12
!!!ERROR
Symbol 2242 MovieClip Frame 1
!!!ERROR
Instance of Symbol 2241 MovieClip "numbersShell" in Symbol 2242 MovieClip Frame 1
/* no clip actions */
Symbol 2249 MovieClip Frame 1
stop();
Symbol 2254 MovieClip Frame 1
stop();
Symbol 2258 MovieClip Frame 1
stop();
Symbol 2279 MovieClip Frame 1
!!!ERROR
Instance of Symbol 2279 MovieClip in Symbol 2280 MovieClip [aPlatzLevel1] Frame 1
onClipEvent (load) {
accel = 0.05;
maxSpeed = 2;
centerOffset = 150;
rotOffset = -90;
onlyOnStand = true;
andStop = true;
gottaBag = _root.onPlat;
}
Symbol 2323 MovieClip Frame 1
!!!ERROR
Symbol 2325 MovieClip Frame 1
!!!ERROR
Symbol 2330 MovieClip Frame 1
!!!ERROR
Symbol 2332 MovieClip Frame 1
!!!ERROR
Instance of Symbol 2318 MovieClip "zipLine" in Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1
onClipEvent (load) {
_alpha = 0;
}
Instance of Symbol 2319 MovieClip "wallRunner" in Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1
onClipEvent (load) {
_alpha = 0;
}
Instance of Symbol 2326 MovieClip "longJumper" in Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1
onClipEvent (load) {
_alpha = 0;
}
Instance of Symbol 7 MovieClip in Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1
onClipEvent (load) {
grounded = true;
}
Instance of Symbol 2330 MovieClip in Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1
onClipEvent (load) {
textStringArray = ["ALRIGHT. THE KEY TO BEING A RUNNER IS TO KEEP MOVING, TO USE WHAT'S AROUND YOU TO YOUR ADVANTAGE. LOW WALLS SHOULDN'T SLOW YOU DOWN TOO MUCH. USE LEDGES TO KEEP GOING FORWARD, OR HOLD JUMP (S) TO CATCH SOME AIR.", "HERE'S A GOOD PLACE TO PRACTICE. - MERC"];
}
Instance of Symbol 2330 MovieClip in Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1
onClipEvent (load) {
textStringArray = ["JUMP WITH THE S KEY. JUMPING FROM RAMPS LIKE THIS ONE WILL GIVE YOU THAT BIT OF EXTRA 'OMPH' FOR CLEARING LARGE GAPS. REMEMBER, KID, THE QUICKEST WAY DOWN IS USUALLY THE WORST."];
}
Instance of Symbol 2330 MovieClip in Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1
onClipEvent (load) {
textStringArray = ["WELL, WELL, FAITH, GLAD YOU COULD FINALLY MAKE IT OUTSIDE. WE'RE GOING TO BE TRAINING A LITTLE DIFFERENTLY TODAY. I WON'T BE THERE TO BABYSIT YOU THIS TIME, BUT DON'T WORRY, I'VE LEFT ENOUGH NOTES AROUND TO KEEP YOU COVERED. "];
}
Instance of Symbol 2330 MovieClip in Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1
onClipEvent (load) {
textStringArray = ["HERE'S A GOOD PLACE TO PRACTICE YOUR WALL CLIMBING. HOLD THE DIRECTION TOWARDS A WALL AND YOU'LL CLING TO IT. IF YOU HOLD UP AND TOWARDS THE WALL WHILE HITTING THE WALL, YOU CAN CLIMB UP A SHORT DISTANCE. OH, AND YOU CAN WALL JUMP."];
}
Instance of Symbol 2330 MovieClip in Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1
onClipEvent (load) {
textStringArray = ["ALWAYS WATCH OUT FOR VERTICAL OPPORTUNITIES, KID. YOU CAN GET TO THE TOP OF THESE PLATFORMS BY HANGING FROM THEM FIRST."];
}
Instance of Symbol 2330 MovieClip in Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1
onClipEvent (load) {
textStringArray = ["NO REASON TO STAY ON THE GROUND WITH ALL THIS BEAUTIFUL WALL HERE. HOLD UP WHILE YOU'RE IN FRONT OF SURFACES LIKE THIS ONE TO WALL-RUN. MIX WALL-RUNNING WITH JUMPS AND YOU'LL GO FAR, KID. LITERALLY."];
}
Instance of Symbol 2330 MovieClip in Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1
onClipEvent (load) {
textStringArray = ["SEE THAT PEG OVER THERE? JUMP OVER AND GRAB ON! GAIN MOMENTUM BY PRESSING LEFT AND RIGHT, AND AIM YOUR DISMOUNT BY PRESSING FORWARD, BACKWARD, UP, OR DIAGONAL. IT CAN'T BE *THE* MOST DANGEROUS STUNT IMAGINABLE, CAN IT?"];
}
Instance of Symbol 119 MovieClip "Door1" in Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1
onClipEvent (load) {
door = 0;
}
Instance of Symbol 2332 MovieClip in Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1
onClipEvent (load) {
worm = 0;
}
Instance of Symbol 7 MovieClip in Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1
onClipEvent (load) {
_root.onPlat = this;
}
Instance of Symbol 2330 MovieClip in Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1
onClipEvent (load) {
textStringArray = ["HEY KIDDO, SOMETIMES YOU JUST NEED TO HAVE A LITTLE FAITH! I KNOW, I KNOW, YA NEVER HEARD THAT ONE BEFORE..."];
}
Instance of Symbol 119 MovieClip "Door0" in Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1
onClipEvent (load) {
_alpha = 0;
vanish = true;
}
Symbol 2369 MovieClip [Snail] Frame 1
!!!ERROR
Symbol 2369 MovieClip [Snail] Frame 2
!!!ERROR
Symbol 2369 MovieClip [Snail] Frame 3
!!!ERROR
Symbol 2369 MovieClip [Snail] Frame 4
!!!ERROR
Symbol 2369 MovieClip [Snail] Frame 14
play();
Symbol 2369 MovieClip [Snail] Frame 17
play();
Symbol 2369 MovieClip [Snail] Frame 19
!!!ERROR
Instance of Symbol 130 MovieClip [JumpPad] in Symbol 2370 MovieClip [BLayerLevel1] Frame 1
onClipEvent (load) {
Thrust = 55;
}
Symbol 2375 MovieClip [tehplatformzLevel3] Frame 1
stop();
Symbol 2385 MovieClip Frame 1
!!!ERROR
Symbol 2385 MovieClip Frame 2
!!!ERROR
Symbol 2385 MovieClip Frame 102
gotoAndStop (2);
_root.tehplatformz.gotoAndStop(1);
Symbol 2386 MovieClip Frame 1
!!!ERROR
Symbol 2387 MovieClip Frame 1
!!!ERROR
Instance of Symbol 119 MovieClip "Door0" in Symbol 2388 MovieClip [InteractLayerLevel3] Frame 1
onClipEvent (load) {
_alpha = 0;
vanish = true;
}
Instance of Symbol 2332 MovieClip in Symbol 2388 MovieClip [InteractLayerLevel3] Frame 1
onClipEvent (load) {
worm = 0;
}
Symbol 2422 MovieClip Frame 1
stop();
Symbol 2424 MovieClip Frame 1
!!!ERROR
Instance of Symbol 119 MovieClip "Door0" in Symbol 2425 MovieClip [InteractLayerLevel4] Frame 1
onClipEvent (load) {
_alpha = 0;
vanish = true;
}
Instance of Symbol 2332 MovieClip in Symbol 2425 MovieClip [InteractLayerLevel4] Frame 1
onClipEvent (load) {
worm = 0;
}