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Mirrors Edge.swf

This is the info page for
Flash #57969

(Click the ID number above for more basic data on this flash file.)


Text
HEY KIDDO, SOMETIMES YOU JUST NEED TO HAVE A LITTLE FAITH!  I   KNOW, I KNOW, NEVER HEARD THAT ONE BEFORE...

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ActionScript [AS1/AS2]

Frame 3
function \u0010 () { Set("\x01", 2251 + 2098); return(\x01 + true); } var \x10!2 = \x10 (); if (\x10!2 == 4038) { } if (\x10!2 == 10787) { } if (\x10!2 == 9015) { } if (\x10!2 == 11064) { } if (\x10!2 == 4350) { } if (\x10!2 == 48777) { } if (!67305985) { // swfAction0xF4 hexdata 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// Unknown action } Set("", ""); Set("", ""); Set("!ERROR!", true); Set("!ERROR!", false); Set("!ERROR!", 350); Set("!ERROR!", 0); Set("!ERROR!", 0); Set("!ERROR!", false); Set("!ERROR!", 0); Set("!ERROR!", "!ERROR!"); !ERROR!.!ERROR!(); Set("!ERROR!", 0); Set("!ERROR!", 3); Set("!ERROR!", 100); Set("!ERROR!", 0); Set("!ERROR!", 0); Set("!ERROR!", !ERROR!.!ERROR!("!ERROR!")); if (!ERROR!["!ERROR!"]["!ERROR!"] == undefined) { !ERROR!["!ERROR!"]["!ERROR!"] = 0; Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]); } else { Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]); } if (!ERROR!["!ERROR!"]["!ERROR!"] == undefined) { !ERROR!["!ERROR!"]["!ERROR!"] = [false, false, false, false, false, false]; Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]); } else { Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]); } if (!ERROR![0]) { !ERROR!["!ERROR!"].!ERROR!("!ERROR!", 1); } if (!ERROR![1]) { !ERROR!["!ERROR!"].!ERROR!("!ERROR!", 1); } if (!ERROR![2]) { !ERROR!["!ERROR!"].!ERROR!("!ERROR!", 1); } if (!ERROR![3]) { !ERROR!["!ERROR!"].!ERROR!("!ERROR!", 1); } if (!ERROR![4]) { !ERROR!["!ERROR!"].!ERROR!("!ERROR!", 1); } if (!ERROR![5]) { !ERROR!["!ERROR!"].!ERROR!("!ERROR!", 1); } if (!ERROR!["!ERROR!"]["!ERROR!"] == undefined) { !ERROR!["!ERROR!"]["!ERROR!"] = 1; Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]); } else { Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]); } if (!ERROR!["!ERROR!"]["!ERROR!"] == undefined) { !ERROR!["!ERROR!"]["!ERROR!"] = [false, false, false, false, false, false]; Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]); } else { Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]); } if (!ERROR!["!ERROR!"]["!ERROR!"] == undefined) { !ERROR!["!ERROR!"]["!ERROR!"] = [true, true, true, true, false, false, false, false, false, false]; Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]); } else { Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]); } if (!ERROR![4]) { !ERROR!["!ERROR!"].!ERROR!("!ERROR!", 1); } if (!ERROR![5]) { !ERROR!["!ERROR!"].!ERROR!("!ERROR!", 1); } if (!ERROR![6]) { !ERROR!["!ERROR!"].!ERROR!("!ERROR!", 1); } if (!ERROR![7]) { !ERROR!["!ERROR!"].!ERROR!("!ERROR!", 1); } if (!ERROR![8]) { !ERROR!["!ERROR!"].!ERROR!("!ERROR!", 1); } if (!ERROR![9]) { !ERROR!["!ERROR!"].!ERROR!("!ERROR!", 1); } if (!ERROR!["!ERROR!"]["!ERROR!"] == undefined) { !ERROR!["!ERROR!"]["!ERROR!"] = false; Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]); } else { Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]); } if (!ERROR!["!ERROR!"]["!ERROR!"] == undefined) { !ERROR!["!ERROR!"]["!ERROR!"] = false; Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]); } else { Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]); } if (!ERROR!["!ERROR!"]["!ERROR!"] == undefined) { !ERROR!["!ERROR!"]["!ERROR!"] = true; Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]); } else { Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]); } delete !ERROR!["!ERROR!"]["!ERROR!"]; if ((!ERROR!["!ERROR!"]["!ERROR!"] == undefined) || (!ERROR!["!ERROR!"]["!ERROR!"] == 0)) { !ERROR!["!ERROR!"]["!ERROR!"] = 0; Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]); Set("!ERROR!", "!ERROR!"); } else { Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]); Set("!ERROR!", !ERROR!.!ERROR!()); Set("!ERROR!", !ERROR!.!ERROR!("!ERROR!")); if (!ERROR! < 0) { Set("!ERROR!", !ERROR! + "!ERROR!"); } else if (length(!ERROR!) < (!ERROR! + 3)) { Set("!ERROR!", !ERROR! + "!ERROR!"); } } if (!ERROR!) { Set("!ERROR!", 6); Set("!ERROR!", [true, true, true, true, true, true]); Set("!ERROR!", [true, true, true, true, true, true, true, true, true, true]); Set("!ERROR!", [true, true, true, true, true, true]); } var !ERROR! = 0; var !ERROR! = false; var !ERROR! = 0; Set("!ERROR!", [0, 0]); Set("!ERROR!", false); Set("!ERROR!", 100); Set("!ERROR!", false); Set("!ERROR!", 0); Set("!ERROR!", false); Set("!ERROR!", 0); Set("!ERROR!", 3); Set("!ERROR!", 100); Set("!ERROR!", function () { !ERROR!.!ERROR!(25); }); Set("!ERROR!", function () { if (!!ERROR!.!ERROR!(32)) { Set("!ERROR!", false); } if ((!ERROR!.!ERROR!(32) && (!!ERROR!)) && ((substring(!ERROR!, 1, 5)) != "!ERROR!")) { Set("!ERROR!", true); if (!ERROR!["!ERROR!"]) { !ERROR!.!ERROR!(); } !ERROR!.!ERROR!(); !ERROR!.!ERROR!(0); Set("!ERROR!", 0); Set("!ERROR!", "!ERROR!"); !ERROR!("!ERROR!", "!ERROR!", !ERROR!(), {!ERROR!:-getProperty("!ERROR!", _x), !ERROR!:-getProperty("!ERROR!", _y)}); Set("!ERROR!", true); Set("!ERROR!", function () { Set("!ERROR!", 0); do { if (!ERROR! <= getTimer()) { break; } !ERROR!++; } while (!ERROR! <= 20000); Set("!ERROR!", getTimer() + 33); !ERROR!(); if (!ERROR!["!ERROR!"]["!ERROR!"] == 1) { if (!ERROR!.!ERROR!(81)) { !ERROR!("", ""); delete !ERROR!; } if (!!ERROR!.!ERROR!(32)) { Set("!ERROR!", false); } if ((!ERROR!.!ERROR!(32) && (!!ERROR!)) && (!ERROR!["!ERROR!"] == 6)) { Set("!ERROR!", true); if (!ERROR!["!ERROR!"]) { _root["!ERROR!"].!ERROR!(!ERROR!.!ERROR!(!ERROR!["!ERROR!"]) * 2); _root["!ERROR!"].!ERROR!(1, 1000); } !ERROR!.!ERROR!(); removeMovieClip(!ERROR!); Set("!ERROR!", !ERROR!(!ERROR!)); !ERROR!.!ERROR!(50); Set("!ERROR!", 50); !ERROR!.!ERROR!(); return(false); } } }); return(true); } return(false); }); Set("!ERROR!", 0); Set("!ERROR!", function () { Set("!ERROR!", 0); do { if (!ERROR! <= getTimer()) { break; } !ERROR!++; } while (!ERROR! <= 2000000); if (!ERROR!.!ERROR!(16)) { Set("!ERROR!", getTimer() + 330); } else { Set("!ERROR!", getTimer() + 33); } !ERROR!(); !ERROR!(); !ERROR!(); !ERROR!(); !ERROR!(); if (!ERROR!["!ERROR!"] == 83) { if (!ERROR!.!ERROR!(191)) { !ERROR!["!ERROR!"] = 191; } } else if (!ERROR!.!ERROR!(83)) { !ERROR!["!ERROR!"] = 83; } if (!ERROR!["!ERROR!"]) { if (!(((((!ERROR!["!ERROR!"] == 6) || (!ERROR!["!ERROR!"] == 18)) || (!ERROR!["!ERROR!"] == 29)) || (!ERROR!["!ERROR!"] == 31)) || (!ERROR!["!ERROR!"] == 41))) { !ERROR!.!ERROR!(); !ERROR!["!ERROR!"] = false; } } if (!ERROR! > 0) { !ERROR!--; } if (!!ERROR!.!ERROR!(77)) { Set("!ERROR!", false); } if (!ERROR!.!ERROR!(77) && (!!ERROR!)) { Set("!ERROR!", true); if (!ERROR!) { Set("!ERROR!", false); !ERROR!["!ERROR!"]["!ERROR!"] = false; Set("!ERROR!", !ERROR!(!ERROR!)); Set("!ERROR!", new !ERROR!(!ERROR!("!ERROR!", 10006))); !ERROR!.!ERROR!(!ERROR!); !ERROR!.!ERROR!(50); Set("!ERROR!", 50); !ERROR!.!ERROR!(0, 1000); } else { Set("!ERROR!", true); !ERROR!["!ERROR!"]["!ERROR!"] = true; Set("!ERROR!", "!ERROR!"); !ERROR!.!ERROR!(); } } if (!!ERROR!.!ERROR!(66)) { Set("!ERROR!", false); } if (!ERROR!.!ERROR!(66) && (!!ERROR!)) { Set("!ERROR!", true); if (!ERROR!) { Set("!ERROR!", !ERROR!["!ERROR!"] + !ERROR!); Set("!ERROR!", !ERROR!["!ERROR!"] + !ERROR!); Set("!ERROR!", false); !ERROR!["!ERROR!"]["!ERROR!"] = false; } else { Set("!ERROR!", true); !ERROR!["!ERROR!"]["!ERROR!"] = true; } } if (!!ERROR!.!ERROR!(84)) { Set("!ERROR!", false); } if (!ERROR!.!ERROR!(84) && (!!ERROR!)) { if (!ERROR!) { if (!ERROR!) { !ERROR!["!ERROR!"]["!ERROR!"] = 0; Set("!ERROR!", false); !ERROR!["!ERROR!"]["!ERROR!"] = false; } else { !ERROR!["!ERROR!"]["!ERROR!"] = 100; Set("!ERROR!", true); !ERROR!["!ERROR!"]["!ERROR!"] = true; } } Set("!ERROR!", true); } !ERROR!.!ERROR!(!ERROR!["!ERROR!"] + (30 * !ERROR!.!ERROR!((!ERROR!["!ERROR!"] - 90) * (Math.PI/180))), !ERROR!["!ERROR!"] + (30 * !ERROR!.!ERROR!((!ERROR!["!ERROR!"] - 90) * (Math.PI/180)))); if (!ERROR!["!ERROR!"] < 100) { !ERROR!["!ERROR!"] = !ERROR!["!ERROR!"] + 0.5; if (!ERROR!["!ERROR!"] > 85) { !ERROR!["!ERROR!"] = 100; } } if ((!ERROR!["!ERROR!"] > ((-!ERROR!) + 700)) && (!ERROR!["!ERROR!"] != 21)) { !ERROR!.!ERROR!(); } }); Set("!ERROR!", function () { Set("!ERROR!", 40); !ERROR!.!ERROR!(); }); Set("!ERROR!", 40); Set("!ERROR!", function () { if (!ERROR! > 0) { !ERROR!--; } if (!ERROR! == 0) { !ERROR!.!ERROR!(); Set("!ERROR!", -1); } }); Set("!ERROR!", function (LoadIt, DoorIt, soundTo, startTimer) { !ERROR!("!ERROR!", "!ERROR!", 1000, {!ERROR!:0, !ERROR!:0, !ERROR!:83, !ERROR!:false, !ERROR!:false, !ERROR!:0.88, !ERROR!:false, !ERROR!:"!ERROR!", !ERROR!:0, !ERROR!:0, !ERROR!:!ERROR!, !ERROR!:-1, !ERROR!:0, !ERROR!:false, !ERROR!:false, !ERROR!:false, !ERROR!:false, !ERROR!:false, !ERROR!:1010, !ERROR!:5, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:10, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:!ERROR!, !ERROR!:0, !ERROR!:15, !ERROR!:false, !ERROR!:false, !ERROR!:true, !ERROR!:0, !ERROR!:false, !ERROR!:false, !ERROR!:!ERROR!, !ERROR!:0, !ERROR!:false, !ERROR!:0, !ERROR!:true, !ERROR!:false, !ERROR!:!ERROR!}); !ERROR!["!ERROR!"] = function () { this["!ERROR!"].!ERROR!(1); if ((!ERROR!.!ERROR!(this["!ERROR!"]) > 6) && ((this["!ERROR!"] * this["!ERROR!"]) > 0)) { this["!ERROR!"]["!ERROR!"].!ERROR!("!ERROR!"); } else { this["!ERROR!"]["!ERROR!"].!ERROR!("!ERROR!"); } }; !ERROR!["!ERROR!"] = function () { if (!ERROR!.!ERROR!(39) && (!!ERROR!.!ERROR!(37))) { return(true); } return(false); }; !ERROR!["!ERROR!"] = function () { if (!ERROR!.!ERROR!(37) && (!!ERROR!.!ERROR!(39))) { return(true); } return(false); }; !ERROR!["!ERROR!"] = function () { if (!ERROR!.!ERROR!(38) && (!!ERROR!.!ERROR!(40))) { return(true); } return(false); }; !ERROR!["!ERROR!"] = function () { if (!ERROR!.!ERROR!(40) && (!!ERROR!.!ERROR!(38))) { return(true); } return(false); }; Set("!ERROR!", false); !ERROR!("!ERROR!" + LoadIt, "!ERROR!", 605); !ERROR!("!ERROR!" + LoadIt, "!ERROR!", 603); !ERROR!("!ERROR!" + LoadIt, "!ERROR!", 601); !ERROR!("!ERROR!" + LoadIt, "!ERROR!", 602); Set("!ERROR!", 0); Set("!ERROR!", 0); !ERROR!("!ERROR!" + LoadIt, "!ERROR!", 604); !ERROR!("!ERROR!" + LoadIt, "!ERROR!", 16, {!ERROR!:0}); !ERROR!("!ERROR!" + LoadIt, "!ERROR!", 500); Set("!ERROR!", 0); Set("!ERROR!", 0); Set("!ERROR!", 0); !ERROR!("!ERROR!" + LoadIt, "!ERROR!", 800); Set("!ERROR!", 0); Set("!ERROR!", 0); Set("!ERROR!", 0); Set("!ERROR!", 0); Set("!ERROR!", 0); Set("!ERROR!", 0); Set("!ERROR!", 0); Set("!ERROR!", 0); !ERROR!("!ERROR!" + LoadIt, "!ERROR!", 991); !ERROR!("!ERROR!" + LoadIt, "!ERROR!", 606, {!ERROR!:0}); Set("!ERROR!", !ERROR!.!ERROR!(-!ERROR!["!ERROR!"]["!ERROR!"])); Set("!ERROR!", !ERROR!.!ERROR!(720 - !ERROR!["!ERROR!"]["!ERROR!"])); if (!ERROR! > !ERROR!) { Set("!ERROR!", !ERROR!); } Set("!ERROR!", !ERROR!.!ERROR!(-!ERROR!["!ERROR!"]["!ERROR!"])); Set("!ERROR!", !ERROR!.!ERROR!(480 - !ERROR!["!ERROR!"]["!ERROR!"])); if (!ERROR! > !ERROR!) { Set("!ERROR!", !ERROR!); } Set("!ERROR!", !ERROR!); Set("!ERROR!", !ERROR!); delete !ERROR!["!ERROR!"]; if (!ERROR![DoorIt]["!ERROR!"] != undefined) { !ERROR![DoorIt]["!ERROR!"] = -100; } !ERROR!["!ERROR!"] = !ERROR!.!ERROR!(!ERROR![DoorIt]["!ERROR!"] + (!ERROR![DoorIt]["!ERROR!"] / 2.5)); !ERROR!["!ERROR!"] = !ERROR!.!ERROR!(!ERROR![DoorIt]["!ERROR!"]); if (LoadIt == "") { if (!ERROR! == undefined) { !ERROR!("!ERROR!", "!ERROR!", !ERROR!(), {!ERROR!:-2000}); } else { !ERROR!["!ERROR!"] = -2000; } } else if (!ERROR! != undefined) { removeMovieClip(!ERROR!); } if (LoadIt == "!ERROR!") { !ERROR!.!ERROR!("!ERROR!"); } else { !ERROR!.!ERROR!("!ERROR!"); } !ERROR!["!ERROR!"] = true; !ERROR!["!ERROR!"] = !ERROR![DoorIt]["!ERROR!"]; Set("!ERROR!", 0); Set("!ERROR!", 0); Set("!ERROR!", 0); Set("!ERROR!", 360 - !ERROR!["!ERROR!"]); Set("!ERROR!", !ERROR! - !ERROR!["!ERROR!"]); if (!ERROR! > !ERROR!) { Set("!ERROR!", !ERROR!); } if (!ERROR! < !ERROR!) { Set("!ERROR!", !ERROR!); } if (!ERROR! < !ERROR!) { Set("!ERROR!", !ERROR!); } if (!ERROR! > !ERROR!) { Set("!ERROR!", !ERROR!); } Set("!ERROR!", !ERROR!.!ERROR!(((-!ERROR!) + !ERROR!) * 0.5) + !ERROR!); Set("!ERROR!", !ERROR!.!ERROR!(((-!ERROR!) + !ERROR!) * 0.5) + !ERROR!); setProperty("!ERROR!", _x , !ERROR!); setProperty("!ERROR!", _y , !ERROR!); !ERROR!["!ERROR!"] = -!ERROR!; !ERROR!["!ERROR!"] = -!ERROR!; Set("!ERROR!", function () { return(false); }); if (!!ERROR!) { !ERROR!["!ERROR!"] = 0; !ERROR!["!ERROR!"] = 0; !ERROR!["!ERROR!"] = 0; !ERROR!["!ERROR!"] = 0; !ERROR!["!ERROR!"] = 0; } !ERROR!("!ERROR!" + LoadIt, "!ERROR!", 1050); !ERROR!("!ERROR!", 990); !ERROR!("!ERROR!", 470); !ERROR!("!ERROR!", 0); !ERROR!("!ERROR!", 100001); if ((substring(LoadIt, 1, 5)) == "!ERROR!") { Set("!ERROR!", function () { }); Set("!ERROR!", false); Set("!ERROR!", function () { return(false); }); } else { Set("!ERROR!", 0); Set("!ERROR!", "!ERROR!"); Set("!ERROR!", function () { }); !ERROR!("!ERROR!", "!ERROR!", 100000); Set("!ERROR!", !ERROR!); Set("!ERROR!", 0); Set("!ERROR!", !ERROR! - 1); Set("!ERROR!", true); Set("!ERROR!", -1); } if (LoadIt == "!ERROR!") { Set("!ERROR!", function () { return(false); }); } else { Set("!ERROR!", function (ex, ey, escale, erot) { Set("!ERROR!", !ERROR!.!ERROR!()); !ERROR!.!ERROR!("!ERROR!" + random(3), "!ERROR!" + !ERROR!, !ERROR!, {!ERROR!:ex, !ERROR!:ey, !ERROR!:escale, !ERROR!:!ERROR!.!ERROR!(escale), !ERROR!:erot}); }); } if (((substring(LoadIt, 1, 5)) != "!ERROR!") && ((substring(!ERROR!, 1, 5)) != "!ERROR!")) { if (LoadIt == "!ERROR!") { Set("!ERROR!", 1); } else if (LoadIt == "!ERROR!") { Set("!ERROR!", 2); } else if (LoadIt == "!ERROR!") { Set("!ERROR!", 3); } else if (LoadIt == "!ERROR!") { Set("!ERROR!", 4); } else if (LoadIt == "!ERROR!") { Set("!ERROR!", 5); } else if (LoadIt == "") { Set("!ERROR!", 6); } else { Set("!ERROR!", 0); } if (!ERROR! > !ERROR!) { Set("!ERROR!", !ERROR!); !ERROR!["!ERROR!"]["!ERROR!"] = !ERROR!; } Set("!ERROR!", -1); if (LoadIt == "!ERROR!") { Set("!ERROR!", 0); } else if (LoadIt == "!ERROR!") { Set("!ERROR!", 1); } else if (LoadIt == "!ERROR!") { Set("!ERROR!", 2); } else if (LoadIt == "!ERROR!") { Set("!ERROR!", 3); } else if (LoadIt == "!ERROR!") { Set("!ERROR!", 4); } else if (LoadIt == "!ERROR!") { Set("!ERROR!", 5); } if (!ERROR! > -1) { if (!ERROR![!ERROR!] == false) { !ERROR![!ERROR!] = true; !ERROR!["!ERROR!"]["!ERROR!"] = !ERROR!; } } } if (_root[LoadIt + "!ERROR!"] == undefined) { _root[LoadIt + "!ERROR!"] = new !ERROR!(); _root[LoadIt + "!ERROR!"][0] = false; _root[LoadIt + "!ERROR!"][100] = false; } if (!ERROR!) { Set("!ERROR!", false); } !ERROR!["!ERROR!"] = !ERROR!; !ERROR!["!ERROR!"] = !ERROR!; !ERROR!["!ERROR!"] = !ERROR!; !ERROR!["!ERROR!"] = !ERROR!; !ERROR!["!ERROR!"] = !ERROR!; !ERROR!["!ERROR!"] = 10; !ERROR!["!ERROR!"] = !ERROR!; !ERROR!["!ERROR!"] = !ERROR!; !ERROR!["!ERROR!"] = !ERROR!; !ERROR!["!ERROR!"] = !ERROR!; !ERROR!["!ERROR!"] = !ERROR!; !ERROR!["!ERROR!"]["!ERROR!"] = !ERROR!; !ERROR!["!ERROR!"]["!ERROR!"] = !ERROR!; !ERROR!["!ERROR!"]["!ERROR!"] = !ERROR!; !ERROR!["!ERROR!"]["!ERROR!"] = !ERROR!; !ERROR!["!ERROR!"]["!ERROR!"] = !ERROR!; !ERROR!["!ERROR!"]["!ERROR!"] = !ERROR!; !ERROR!["!ERROR!"]["!ERROR!"] = !ERROR!; !ERROR!["!ERROR!"]["!ERROR!"] = 30; !ERROR!["!ERROR!"]["!ERROR!"] = !ERROR!; !ERROR!["!ERROR!"]["!ERROR!"] = !ERROR!; !ERROR!["!ERROR!"]["!ERROR!"] = !ERROR!; !ERROR!["!ERROR!"]["!ERROR!"] = !ERROR!; !ERROR!["!ERROR!"]["!ERROR!"] = !ERROR!; !ERROR!["!ERROR!"]["!ERROR!"] = !ERROR!; !ERROR!["!ERROR!"]["!ERROR!"]["!ERROR!"] = 0; !ERROR!("!ERROR!", "!ERROR!", 100005, {!ERROR!:LoadIt, !ERROR!:-getProperty("!ERROR!", _x), !ERROR!:-getProperty("!ERROR!", _y)}); !ERROR!(!ERROR!); !ERROR!(LoadIt, DoorIt, soundTo, !ERROR!); Set("!ERROR!", LoadIt); }); Set("!ERROR!", function () { removeMovieClip(!ERROR!); }); Set("!ERROR!", function (LoadIt, DoorIt, soundTo) { !ERROR!("!ERROR!", "!ERROR!", 100010, {!ERROR!:-!ERROR!, !ERROR!:-!ERROR!}); !ERROR!["!ERROR!"]["!ERROR!"] = 0; Set("!ERROR!", !ERROR! - (!ERROR! - 720)); Set("!ERROR!", !ERROR! - (!ERROR! - 480)); Set("!ERROR!", !ERROR!.!ERROR!((!ERROR! / 2880) + 0.5)); Set("!ERROR!", !ERROR!.!ERROR!((!ERROR! / 1920) + 0.5)); Set("!ERROR!", !ERROR! - 720); Set("!ERROR!", !ERROR! - 480); Set("!ERROR!", !ERROR! - (!ERROR! / 2)); Set("!ERROR!", !ERROR! - (!ERROR! / 2)); Set("!ERROR!", !ERROR!.!ERROR!((!ERROR! / 2880) + 0.5)); Set("!ERROR!", !ERROR!.!ERROR!((!ERROR! / 1920) + 0.5)); Set("!ERROR!", ((!ERROR! * !ERROR!) + (!ERROR! * !ERROR!)) + 1); Set("!ERROR!", 0); Set("!ERROR!", 0); Set("!ERROR!", 0); Set("!ERROR!", 0); Set("!ERROR!", !ERROR!); Set("!ERROR!", !ERROR!); Set("!ERROR!", !ERROR!); Set("!ERROR!", !ERROR!); Set("!ERROR!", function () { if (!ERROR! < !ERROR!) { if (!ERROR! < !ERROR!) { if (!ERROR! > 2880) { Set("!ERROR!", 2880); } else { Set("!ERROR!", !ERROR!); } if (!ERROR! > 1920) { Set("!ERROR!", 1920); } else { Set("!ERROR!", !ERROR!); } _root["!ERROR!" + !ERROR!] = new !ERROR!["!ERROR!"]["!ERROR!"](!ERROR!, !ERROR!, true, 0); !ERROR!("!ERROR!" + !ERROR!, 805 + !ERROR!); _root["!ERROR!" + !ERROR!].!ERROR!(_root["!ERROR!" + !ERROR!], 0); !ERROR!["!ERROR!"] = !ERROR! - (2880 * !ERROR!); !ERROR!["!ERROR!"] = !ERROR! - (1920 * !ERROR!); _root["!ERROR!" + !ERROR!].!ERROR!(!ERROR!, !ERROR!["!ERROR!"]["!ERROR!"]); _root["!ERROR!" + !ERROR!]["!ERROR!"] = (-!ERROR!) + (2880 * !ERROR!); _root["!ERROR!" + !ERROR!]["!ERROR!"] = (-!ERROR!) + (1920 * !ERROR!); !ERROR!++; if (!ERROR! > 1920) { Set("!ERROR!", !ERROR! - 1920); } !ERROR!++; !ERROR!++; !ERROR!["!ERROR!"]["!ERROR!"] = (!ERROR! / !ERROR!) * 100; } else { Set("!ERROR!", !ERROR!); if (!ERROR! > 2880) { Set("!ERROR!", !ERROR! - 2880); } Set("!ERROR!", 0); !ERROR!++; } } else { removeMovieClip(!ERROR!); Set("!ERROR!", !ERROR! / !ERROR!); Set("!ERROR!", !ERROR! / !ERROR!); !ERROR!("!ERROR!" + !ERROR!, "!ERROR!", 450, {!ERROR!:!ERROR! * 100, !ERROR!:!ERROR! * 100}); Set("!ERROR!", 0); Set("!ERROR!", 0); Set("!ERROR!", 0); Set("!ERROR!", !ERROR!); Set("!ERROR!", !ERROR!); Set("!ERROR!", !ERROR!); Set("!ERROR!", !ERROR!); Set("!ERROR!", function () { if (!ERROR! < !ERROR!) { if (!ERROR! < !ERROR!) { if (!ERROR! > 2880) { Set("!ERROR!", 2880); } else { Set("!ERROR!", !ERROR!); } if (!ERROR! > 1920) { Set("!ERROR!", 1920); } else { Set("!ERROR!", !ERROR!); } _root["!ERROR!" + !ERROR!] = new !ERROR!["!ERROR!"]["!ERROR!"](!ERROR!, !ERROR!, true, 0); !ERROR!.!ERROR!("!ERROR!" + !ERROR!, !ERROR!); _root["!ERROR!"]["!ERROR!" + !ERROR!].!ERROR!(_root["!ERROR!" + !ERROR!], 0); !ERROR!["!ERROR!"] = (!ERROR! * !ERROR!) - (2880 * !ERROR!); !ERROR!["!ERROR!"] = (!ERROR! * !ERROR!) - (1920 * !ERROR!); _root["!ERROR!" + !ERROR!].!ERROR!(!ERROR!, !ERROR!["!ERROR!"]["!ERROR!"]); _root["!ERROR!"]["!ERROR!" + !ERROR!]["!ERROR!"] = (-!ERROR!) + (2880 * !ERROR!); _root["!ERROR!"]["!ERROR!" + !ERROR!]["!ERROR!"] = (-!ERROR!) + (1920 * !ERROR!); !ERROR!++; if (!ERROR! > 1920) { Set("!ERROR!", !ERROR! - 1920); } !ERROR!++; !ERROR!++; !ERROR!["!ERROR!"]["!ERROR!"] = (!ERROR! / !ERROR!) * 100; } else { Set("!ERROR!", !ERROR!); if (!ERROR! > 2880) { Set("!ERROR!", !ERROR! - 2880); } Set("!ERROR!", 0); !ERROR!++; } } else { removeMovieClip(!ERROR!); !ERROR!("!ERROR!" + !ERROR!, "!ERROR!", 400, {!ERROR!:480}); if (!ERROR! != undefined) { Set("!ERROR!", new !ERROR!["!ERROR!"]["!ERROR!"](720, 480, false, 0)); !ERROR!("!ERROR!", 405); !ERROR!.!ERROR!(!ERROR!, 0); !ERROR!.!ERROR!(!ERROR!, !ERROR!["!ERROR!"]["!ERROR!"]); removeMovieClip(!ERROR!); } !ERROR!++; !ERROR!["!ERROR!"]["!ERROR!"] = (!ERROR! / !ERROR!) * 100; if (!ERROR! != !ERROR!) { Set("!ERROR!", new !ERROR!(!ERROR!("!ERROR!", 10006))); !ERROR!.!ERROR!(!ERROR!); !ERROR!.!ERROR!(0, 1000); if ((substring(!ERROR!, 1, 5)) == "!ERROR!") { Set("!ERROR!", function () { if (!ERROR! < 25) { Set("!ERROR!", !ERROR! + 1); if (!ERROR! > 0) { !ERROR!.!ERROR!(!ERROR!); } } else { Set("!ERROR!", function () { return(false); }); } }); } else { Set("!ERROR!", function () { if (!ERROR! < 50) { Set("!ERROR!", !ERROR! + 1); if (!ERROR! > 0) { !ERROR!.!ERROR!(!ERROR!); } } else { Set("!ERROR!", function () { return(false); }); } }); } !ERROR!.!ERROR!(0); Set("!ERROR!", -25); Set("!ERROR!", !ERROR!); } !ERROR!["!ERROR!"] = function () { this["!ERROR!"] = -getProperty("!ERROR!", _x); this["!ERROR!"] = -getProperty("!ERROR!", _y); }; _root["!ERROR!"] = _root["!ERROR!"]; _root.!ERROR!(360 - _root["!ERROR!"]["!ERROR!"], _root["!ERROR!"] - _root["!ERROR!"]["!ERROR!"], !ERROR!["!ERROR!"], !ERROR!["!ERROR!"]); !ERROR!["!ERROR!"] = -getProperty("!ERROR!", _x); !ERROR!["!ERROR!"] = -getProperty("!ERROR!", _y); !ERROR!.!ERROR!(); removeMovieClip(!ERROR!); if ((!ERROR! == "!ERROR!") && (!!ERROR!)) { if (!ERROR! == "") { !ERROR!["\u00FA\u00AE"].!ERROR!(1); Set("!ERROR!", !ERROR!); Set("!ERROR!", function () { Set("!ERROR!", true); }); Set("!ERROR!", function () { Set("!ERROR!", false); }); setProperty("!ERROR!", _y , (!ERROR! = !ERROR!)); !ERROR!["!ERROR!"] = -getProperty("!ERROR!", _y); !ERROR!("!ERROR!", "!ERROR!", !ERROR!(), {!ERROR!:-getProperty("!ERROR!", _x), !ERROR!:-getProperty("!ERROR!", _y)}); } else { setProperty("!ERROR!", _y , (!ERROR! = (!ERROR! = !ERROR!))); !ERROR![!ERROR!].!ERROR!("!ERROR!"); Set("!ERROR!", !ERROR!); } } else { !ERROR![!ERROR!].!ERROR!("!ERROR!"); Set("!ERROR!", !ERROR!); } !ERROR!(); Set("!ERROR!", _root[!ERROR! + "!ERROR!"]); !ERROR!(); delete !ERROR!; } }); } }); }); Set("!ERROR!", function (ex, ey, ename, exscale, i, ethrust) { if (ename == "!ERROR!") { !ERROR!(ename, "!ERROR!", 999, {!ERROR!:ex, !ERROR!:ey}); } else { !ERROR!.!ERROR!(ename, ["!ERROR!" + i], 805 + i, {!ERROR!:ex, !ERROR!:ey}); } }); Set("!ERROR!", function () { if (!this.!ERROR!()) { Set("!ERROR!", this.!ERROR!()); } this.!ERROR!(false); return(!ERROR!); }); Set("!ERROR!", function (zipJump) { if (!!ERROR!.!ERROR!(this["!ERROR!"])) { this["!ERROR!"] = false; } if (!ERROR!.!ERROR!(this["!ERROR!"]) && (!this["!ERROR!"])) { this["!ERROR!"] = 4; this.!ERROR!(10, undefined, zipJump); return(true); } return(false); }); Set("!ERROR!", function (jumper) { this["!ERROR!"] = this["!ERROR!"] * !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180)); this["!ERROR!"] = this["!ERROR!"] * !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180)); Set("!ERROR!", jumper * !ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180))); if (!ERROR!.!ERROR!(!ERROR!) > 0.1) { this["!ERROR!"] = this["!ERROR!"] + !ERROR!; } this["!ERROR!"] = this["!ERROR!"] + (jumper * !ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180))); this.!ERROR!("!ERROR!"); }); Set("!ERROR!", function (jumper, still, zipJump) { if (this["!ERROR!"] == "!ERROR!") { this["!ERROR!"] = 0; } if (this["!ERROR!"]) { !ERROR!.!ERROR!(); this["!ERROR!"] = false; } if (zipJump == undefined) { this["!ERROR!"] = 0; } else { this["!ERROR!"] = 15; } this["!ERROR!"] = true; this["!ERROR!"] = 0; this["!ERROR!"] = 18; if (this["!ERROR!"] > -1) { if (!ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"]) { if (!ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"]) { !ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"] = !ERROR!; } else if (!ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"]) { if (!ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"] < 0) { jumper = jumper - !ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"]; } else { jumper = jumper - (!ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"] / 2); } !ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"] = !ERROR!; } else { if (!ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"] < 0) { jumper = jumper - !ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"]; } else { jumper = jumper - (!ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"] / 2); } !ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"] = !ERROR!; } } else if (!ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"]) { !ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"] = !ERROR!; } this["!ERROR!"] = -1; } if (this["!ERROR!"] > -1) { this["!ERROR!"] = -1; } this["!ERROR!"] = this["!ERROR!"] - 2; this["!ERROR!"] = this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"] * !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180)); this["!ERROR!"] = this["!ERROR!"] * !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180)); if ((this["!ERROR!"] < 45) && (this["!ERROR!"] > 0)) { this["!ERROR!"] = 0; } Set("!ERROR!", jumper * !ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180))); if (!ERROR!.!ERROR!(!ERROR!) > 0.1) { this["!ERROR!"] = this["!ERROR!"] + !ERROR!; } this["!ERROR!"] = this["!ERROR!"] + (jumper * !ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180))); if (!ERROR!["!ERROR!"]["!ERROR!"]["!ERROR!"] != undefined) { this["!ERROR!"] = this["!ERROR!"] + (!ERROR!["!ERROR!"]["!ERROR!"]["!ERROR!"] / 2); !ERROR!["!ERROR!"]["!ERROR!"]["!ERROR!"] = 0; delete !ERROR!["!ERROR!"]["!ERROR!"]["!ERROR!"]; } this["!ERROR!"] = 0; this["!ERROR!"] = 0; this.!ERROR!(); if (this["!ERROR!"] == undefined) { this["!ERROR!"] = 0; } if ((!ERROR!.!ERROR!(this["!ERROR!"]) < 70) && ((this["!ERROR!"] * this["!ERROR!"]) < 0)) { this["!ERROR!"] = 0; } if (jumper == 0) { this.!ERROR!("!ERROR!"); this["!ERROR!"].!ERROR!(1); if (!ERROR!.!ERROR!(this["!ERROR!"]) > 100) { this["!ERROR!"] = true; } else if (!ERROR!.!ERROR!(this["!ERROR!"]) > 45) { this["!ERROR!"] = true; } else { this["!ERROR!"] = false; this["!ERROR!"]["!ERROR!"].!ERROR!("!ERROR!"); } } else { !ERROR!(100); _root.!ERROR!(50); this.!ERROR!("!ERROR!"); if (!ERROR!["!ERROR!"].!ERROR!(this["!ERROR!"], this["!ERROR!"], true)) { var !ERROR! = 0; while (!ERROR!["!ERROR!"]["!ERROR!" + !ERROR!]["!ERROR!"] != undefined) { if (!ERROR!["!ERROR!"]["!ERROR!" + !ERROR!].!ERROR!(this["!ERROR!"], this["!ERROR!"], true) && (((!ERROR!.!ERROR!(!ERROR!["!ERROR!"]["!ERROR!" + !ERROR!]["!ERROR!"]) < 90) && (this["!ERROR!"] > 10)) || ((!ERROR!.!ERROR!(!ERROR!["!ERROR!"]["!ERROR!" + !ERROR!]["!ERROR!"]) > 90) && (this["!ERROR!"] < (-this["!ERROR!"]))))) { this["!ERROR!"] = 6; this["!ERROR!"] = true; if (!ERROR!.!ERROR!(this["!ERROR!"]) < 15) { this["!ERROR!"] = (this["!ERROR!"] / !ERROR!.!ERROR!(this["!ERROR!"])) * 15; } this["!ERROR!"] = this["!ERROR!"] * 1.2; this["!ERROR!"] = this["!ERROR!"] * 0.6; this["!ERROR!"] = true; this["!ERROR!"].!ERROR!(4); return(false); } !ERROR!++; } } this["!ERROR!"] = false; if (still != undefined) { this["!ERROR!"] = true; this["!ERROR!"].!ERROR!(1); } else { this["!ERROR!"] = false; this["!ERROR!"] = false; this["!ERROR!"].!ERROR!(1); } } }); Set("!ERROR!", function (lander) { this["!ERROR!"] = false; if (((!ERROR!.!ERROR!((this["!ERROR!"] + (this["!ERROR!"] + 2)) + this["!ERROR!"], this["!ERROR!"] + this["!ERROR!"], true) || (!ERROR!.!ERROR!((this["!ERROR!"] - (this["!ERROR!"] + 2)) + this["!ERROR!"], this["!ERROR!"] + this["!ERROR!"], true))) || (!ERROR!.!ERROR!((this["!ERROR!"] + (this["!ERROR!"] + 2)) + this["!ERROR!"], this["!ERROR!"] - this["!ERROR!"], true))) || (!ERROR!.!ERROR!((this["!ERROR!"] - (this["!ERROR!"] + 2)) + this["!ERROR!"], this["!ERROR!"] - this["!ERROR!"], true))) { this["!ERROR!"] = !ERROR!.!ERROR!(this["!ERROR!"]); var _local3 = 0; while (_local3 < !ERROR!.!ERROR!(this["!ERROR!"])) { if ((((!!ERROR!.!ERROR!(this["!ERROR!"] + (this["!ERROR!"] + 2), this["!ERROR!"] + this["!ERROR!"], true)) && (!!ERROR!.!ERROR!(this["!ERROR!"] - (this["!ERROR!"] + 2), this["!ERROR!"] + this["!ERROR!"], true))) && (!!ERROR!.!ERROR!(this["!ERROR!"] + (this["!ERROR!"] + 2), this["!ERROR!"] - this["!ERROR!"], true))) && (!!ERROR!.!ERROR!(this["!ERROR!"] - (this["!ERROR!"] + 2), this["!ERROR!"] - this["!ERROR!"], true))) { this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!(); } else { break; } _local3++; } if (!ERROR!(this["!ERROR!"], this["!ERROR!"])) { !ERROR!(this["!ERROR!"] + (this.!ERROR!() * 15), this["!ERROR!"], 100, (-this.!ERROR!()) * 90); !ERROR!(this["!ERROR!"] + (this.!ERROR!() * 15), this["!ERROR!"], -100, (-this.!ERROR!()) * 90); } else { _local3 = !ERROR!.!ERROR!(); !ERROR!.!ERROR!("!ERROR!", "!ERROR!" + _local3, _local3, {!ERROR!:this["!ERROR!"] + (this.!ERROR!() * 15), !ERROR!:this["!ERROR!"], !ERROR!:(-this.!ERROR!()) * 90, !ERROR!:!ERROR!.!ERROR!(this["!ERROR!"]) * 7, !ERROR!:!ERROR!.!ERROR!(this["!ERROR!"]) * 7}); } !ERROR!(this["!ERROR!"], !ERROR!.!ERROR!(this["!ERROR!"]) * 10); this["!ERROR!"] = (-this["!ERROR!"]) / 2; this["!ERROR!"] = "!ERROR!"; if (this["!ERROR!"] > 0) { _root["!ERROR!"].!ERROR!("!ERROR!", this["!ERROR!"]); } this["!ERROR!"] = 0; while (!ERROR!.!ERROR!(this["!ERROR!"] + 17, this["!ERROR!"], true)) { this["!ERROR!"]--; trace("!ERROR!"); } while (!ERROR!.!ERROR!(this["!ERROR!"] - 17, this["!ERROR!"], true)) { this["!ERROR!"]++; trace("!ERROR!"); } } if (!ERROR!.!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], (this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], true) || (!ERROR!.!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], (this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], true))) { if (this["!ERROR!"] > 0) { trace("!ERROR!"); this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; this.!ERROR!(); this.!ERROR!(false, false, true, "!ERROR!"); } else { this.!ERROR!(!ERROR!, true, false, "!ERROR!", lander); } } else { if (((!ERROR!.!ERROR!((this["!ERROR!"] + 15) + this["!ERROR!"], (this["!ERROR!"] + 15) + this["!ERROR!"], true) || (!ERROR!.!ERROR!((this["!ERROR!"] - 15) + this["!ERROR!"], (this["!ERROR!"] + 15) + this["!ERROR!"], true))) || (!ERROR!.!ERROR!((this["!ERROR!"] + 15) + (this["!ERROR!"] / 2), (this["!ERROR!"] + 15) + (this["!ERROR!"] / 2), true))) || (!ERROR!.!ERROR!((this["!ERROR!"] - 15) + (this["!ERROR!"] / 2), (this["!ERROR!"] + 15) + (this["!ERROR!"] / 2), true))) { this["!ERROR!"] = !ERROR!.!ERROR!((this["!ERROR!"] * this["!ERROR!"]) + (this["!ERROR!"] * this["!ERROR!"])); this["!ERROR!"] = this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"]; if (this["!ERROR!"] > 1) { this["!ERROR!"] = this["!ERROR!"] * (1 / this["!ERROR!"]); this["!ERROR!"] = this["!ERROR!"] * (1 / this["!ERROR!"]); } this["!ERROR!"] = (-this["!ERROR!"]) * 4; this["!ERROR!"] = (-this["!ERROR!"]) * 4; var _local3 = 0; while (_local3 <= (this["!ERROR!"] + 4)) { this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; if (!ERROR!.!ERROR!((this["!ERROR!"] + 15) + this["!ERROR!"], (this["!ERROR!"] + 15) + this["!ERROR!"], true) || (!ERROR!.!ERROR!((this["!ERROR!"] - 15) + this["!ERROR!"], (this["!ERROR!"] + 15) + this["!ERROR!"], true))) { if ((((!ERROR!.!ERROR!(((this["!ERROR!"] + 15) + this["!ERROR!"]) + (this["!ERROR!"] * 2), ((this["!ERROR!"] + 15) + this["!ERROR!"]) + (this["!ERROR!"] * 2), true) && (!ERROR!.!ERROR!((this["!ERROR!"] + 15) + this["!ERROR!"], ((this["!ERROR!"] + 15) + this["!ERROR!"]) + 2, true))) && (!!ERROR!.!ERROR!((this["!ERROR!"] + 15) + this["!ERROR!"], (this["!ERROR!"] + 13) + this["!ERROR!"], true))) && (!!ERROR!.!ERROR!(((this["!ERROR!"] + 15) + this["!ERROR!"]) - (this["!ERROR!"] * 2), ((this["!ERROR!"] + 15) + this["!ERROR!"]) - (this["!ERROR!"] * 2), true))) || (((!ERROR!.!ERROR!(((this["!ERROR!"] - 15) + this["!ERROR!"]) + (this["!ERROR!"] * 2), ((this["!ERROR!"] + 15) + this["!ERROR!"]) + (this["!ERROR!"] * 2), true) && (!ERROR!.!ERROR!((this["!ERROR!"] - 15) + this["!ERROR!"], ((this["!ERROR!"] + 15) + this["!ERROR!"]) + 2, true))) && (!!ERROR!.!ERROR!((this["!ERROR!"] - 15) + this["!ERROR!"], (this["!ERROR!"] + 13) + this["!ERROR!"], true))) && (!!ERROR!.!ERROR!(((this["!ERROR!"] - 15) + this["!ERROR!"]) - (this["!ERROR!"] * 2), ((this["!ERROR!"] + 15) + this["!ERROR!"]) - (this["!ERROR!"] * 2), true)))) { this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; this["!ERROR!"] = 0; this["!ERROR!"] = this["!ERROR!"] + 9.18485099360515E-16; this["!ERROR!"] = this["!ERROR!"] + 15; this["!ERROR!"] = _local3; Set("!ERROR!", !ERROR!.!ERROR!(this["!ERROR!"] + 15, this["!ERROR!"] + 20, true) || (!ERROR!.!ERROR!(this["!ERROR!"] + 15, this["!ERROR!"] + 50, true))); Set("!ERROR!", !ERROR!.!ERROR!(this["!ERROR!"] - 15, this["!ERROR!"] + 20, true) || (!ERROR!.!ERROR!(this["!ERROR!"] - 15, this["!ERROR!"] + 50, true))); if (!ERROR! && (!ERROR!)) { Set("!ERROR!", "!ERROR!"); } else if (!ERROR!) { Set("!ERROR!", "!ERROR!"); } else if (!ERROR!) { Set("!ERROR!", "!ERROR!"); } else { Set("!ERROR!", "!ERROR!"); } this.!ERROR!(!ERROR!, true, true, !ERROR!, lander); return(false); } trace("!ERROR!"); this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; this.!ERROR!(); return(false); } _local3++; } trace("!ERROR!"); this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; this.!ERROR!(); return(false); } if (!ERROR!.!ERROR!((this["!ERROR!"] + this["!ERROR!"]) + this["!ERROR!"], (this["!ERROR!"] + this["!ERROR!"]) - this["!ERROR!"], true) || (!ERROR!.!ERROR!((this["!ERROR!"] - this["!ERROR!"]) + this["!ERROR!"], (this["!ERROR!"] + this["!ERROR!"]) - this["!ERROR!"], true))) { while (((!!ERROR!.!ERROR!((this["!ERROR!"] + this["!ERROR!"]) + this["!ERROR!"], this["!ERROR!"] - (this["!ERROR!"] + 3), true)) && (!!ERROR!.!ERROR!((this["!ERROR!"] - this["!ERROR!"]) + this["!ERROR!"], this["!ERROR!"] - (this["!ERROR!"] + 3), true))) && (this["!ERROR!"] < 0)) { this["!ERROR!"]--; } while ((!ERROR!.!ERROR!((this["!ERROR!"] + this["!ERROR!"]) + this["!ERROR!"], this["!ERROR!"] - this["!ERROR!"], true) && (!ERROR!.!ERROR!((this["!ERROR!"] - this["!ERROR!"]) + this["!ERROR!"], this["!ERROR!"] - this["!ERROR!"], true))) && (this["!ERROR!"] < 0)) { this["!ERROR!"]++; trace("!ERROR!"); } if (!ERROR!(this["!ERROR!"], this["!ERROR!"])) { !ERROR!(this["!ERROR!"], this["!ERROR!"] - this["!ERROR!"], 100, 180); !ERROR!(this["!ERROR!"], this["!ERROR!"] - this["!ERROR!"], -100, 180); } else { var _local3 = !ERROR!.!ERROR!(); !ERROR!.!ERROR!("!ERROR!", "!ERROR!" + _local3, _local3, {!ERROR!:this["!ERROR!"], !ERROR!:this["!ERROR!"] - this["!ERROR!"], !ERROR!:180, !ERROR!:(-this["!ERROR!"]) * 7, !ERROR!:(-this["!ERROR!"]) * 7}); } !ERROR!(this["!ERROR!"], !ERROR!.!ERROR!(this["!ERROR!"]) * 10); this["!ERROR!"] = (-this["!ERROR!"]) / 2; } else if (!ERROR!.!ERROR!((this["!ERROR!"] + this["!ERROR!"]) + this["!ERROR!"], (this["!ERROR!"] + this["!ERROR!"]) + this["!ERROR!"], true) || (!ERROR!.!ERROR!((this["!ERROR!"] - this["!ERROR!"]) + this["!ERROR!"], (this["!ERROR!"] + this["!ERROR!"]) + this["!ERROR!"], true))) { this["!ERROR!"] = 0; if (!ERROR!.!ERROR!((this["!ERROR!"] + this["!ERROR!"]) + this["!ERROR!"], (this["!ERROR!"] + this["!ERROR!"]) + this["!ERROR!"], true) && (!ERROR!.!ERROR!((this["!ERROR!"] - this["!ERROR!"]) + this["!ERROR!"], (this["!ERROR!"] + this["!ERROR!"]) + this["!ERROR!"], true))) { Set("!ERROR!", "!ERROR!"); } else if (!ERROR!.!ERROR!((this["!ERROR!"] + this["!ERROR!"]) + this["!ERROR!"], (this["!ERROR!"] + this["!ERROR!"]) + this["!ERROR!"], true)) { Set("!ERROR!", "!ERROR!"); } else if (!ERROR!.!ERROR!((this["!ERROR!"] - this["!ERROR!"]) + this["!ERROR!"], (this["!ERROR!"] + this["!ERROR!"]) + this["!ERROR!"], true)) { Set("!ERROR!", "!ERROR!"); } else { Set("!ERROR!", "!ERROR!"); } this["!ERROR!"] = this["!ERROR!"] + 9.18485099360515E-16; this["!ERROR!"] = this["!ERROR!"] + 15; this.!ERROR!(!ERROR!, true, false, !ERROR!, lander); } else { this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; this.!ERROR!(); } } return(this["!ERROR!"]); }); Set("!ERROR!", function () { this["!ERROR!"] = (-!ERROR!.!ERROR!(this["!ERROR!"], this["!ERROR!"])) / (Math.PI/180); this["!ERROR!"]["!ERROR!"] = ((this["!ERROR!"] + (-this["!ERROR!"])) * this["!ERROR!"]) / !ERROR!.!ERROR!(this["!ERROR!"]); this["!ERROR!"] = this["!ERROR!"] + (15 * !ERROR!.!ERROR!((this["!ERROR!"] + 90) * (Math.PI/180))); this["!ERROR!"] = this["!ERROR!"] + (15 * !ERROR!.!ERROR!((this["!ERROR!"] + 90) * (Math.PI/180))); }); Set("!ERROR!", function () { this["!ERROR!"] = (15 * !ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180))) + this["!ERROR!"]; this["!ERROR!"] = (15 * !ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180))) + this["!ERROR!"]; }); Set("!ERROR!", function (hurt, lander, badPwn) { this["!ERROR!"] = false; if (badPwn == undefined) { badPwn = false; } if (this["!ERROR!"] > 0) { this.!ERROR!(); } Set("!ERROR!", (this["!ERROR!"] > 0) && ((!ERROR!((this["!ERROR!"] + (this["!ERROR!"] - 1)) + this["!ERROR!"], this["!ERROR!"] + this["!ERROR!"], true) && (!!ERROR!((this["!ERROR!"] + (this["!ERROR!"] - 1)) + this["!ERROR!"], this["!ERROR!"] + this["!ERROR!"], true))) || (!ERROR!((this["!ERROR!"] - (this["!ERROR!"] - 1)) + this["!ERROR!"], this["!ERROR!"] + this["!ERROR!"], true) && (!!ERROR!((this["!ERROR!"] - (this["!ERROR!"] - 1)) + this["!ERROR!"], this["!ERROR!"], true))))); if (((((((!hurt) && (!ERROR!.!ERROR!((this["!ERROR!"] + 20) + this["!ERROR!"], this["!ERROR!"] + this["!ERROR!"], true))) && (!!ERROR!.!ERROR!((this["!ERROR!"] + 20) + this["!ERROR!"], this["!ERROR!"] + this["!ERROR!"], true))) && (!!ERROR!((this["!ERROR!"] + 20) + this["!ERROR!"], this["!ERROR!"] - 81, true))) && (!!ERROR!((this["!ERROR!"] - 5) + this["!ERROR!"], (this["!ERROR!"] - 80) + this["!ERROR!"], true))) && (!!ERROR!["!ERROR!"].!ERROR!((this["!ERROR!"] + 20) + this["!ERROR!"], (this["!ERROR!"] - 80) + this["!ERROR!"], true))) && (!!ERROR!)) { this["!ERROR!"] = 100; if (!ERROR!.!ERROR!((this["!ERROR!"] + 20) + this["!ERROR!"], (this["!ERROR!"] - 80) + this["!ERROR!"], true) && (this["!ERROR!"] > 0)) { this["!ERROR!"] = true; this.!ERROR!(); return("!ERROR!"); } if ((this["!ERROR!"] * this["!ERROR!"]) && (!!ERROR!.!ERROR!(37))) { this["!ERROR!"] = true; this.!ERROR!(); return("!ERROR!"); } } else if ((((((((!hurt) && (!ERROR!.!ERROR!((this["!ERROR!"] - 20) + this["!ERROR!"], this["!ERROR!"] + this["!ERROR!"], true))) && (!!ERROR!.!ERROR!((this["!ERROR!"] - 20) + this["!ERROR!"], this["!ERROR!"] + this["!ERROR!"], true))) && (!!ERROR!((this["!ERROR!"] - 20) + this["!ERROR!"], this["!ERROR!"] - 81, true))) && (!!ERROR!((this["!ERROR!"] + 5) + this["!ERROR!"], (this["!ERROR!"] - 80) + this["!ERROR!"], true))) && (!!ERROR!["!ERROR!"].!ERROR!((this["!ERROR!"] - 20) + this["!ERROR!"], (this["!ERROR!"] - 80) + this["!ERROR!"], true))) && (!!ERROR!((this["!ERROR!"] + (this["!ERROR!"] - 1)) + this["!ERROR!"], this["!ERROR!"] + this["!ERROR!"], true))) && (!!ERROR!((this["!ERROR!"] - (this["!ERROR!"] - 1)) + this["!ERROR!"], this["!ERROR!"] + this["!ERROR!"], true))) { this["!ERROR!"] = -100; if (!ERROR!.!ERROR!((this["!ERROR!"] - 20) + this["!ERROR!"], (this["!ERROR!"] - 80) + this["!ERROR!"], true) && (this["!ERROR!"] > 0)) { this["!ERROR!"] = true; this.!ERROR!(); return("!ERROR!"); } if ((this["!ERROR!"] * this["!ERROR!"]) && (!!ERROR!.!ERROR!(39))) { this["!ERROR!"] = true; this.!ERROR!(); return("!ERROR!"); } } else { if ((((!hurt) && (!ERROR!.!ERROR!(this["!ERROR!"] + this["!ERROR!"], (this["!ERROR!"] - 80) + this["!ERROR!"], true))) && (!!ERROR!.!ERROR!(this["!ERROR!"] + this["!ERROR!"], (this["!ERROR!"] - 82) - this["!ERROR!"], true))) && (this["!ERROR!"] > 0)) { this.!ERROR!(); return("!ERROR!"); } if (((!ERROR!.!ERROR!(((this["!ERROR!"] + (this["!ERROR!"] + 2)) + this["!ERROR!"]) + this.!ERROR!(), this["!ERROR!"], true) || (!ERROR!.!ERROR!(((this["!ERROR!"] - (this["!ERROR!"] + 2)) + this["!ERROR!"]) + this.!ERROR!(), this["!ERROR!"], true))) || (!ERROR!.!ERROR!(((this["!ERROR!"] + (this["!ERROR!"] + 2)) + this["!ERROR!"]) + this.!ERROR!(), this["!ERROR!"] - 50, true))) || (!ERROR!.!ERROR!(((this["!ERROR!"] - (this["!ERROR!"] + 2)) + this["!ERROR!"]) + this.!ERROR!(), this["!ERROR!"] - 50, true))) { this["!ERROR!"] = this["!ERROR!"] * 0.8; this["!ERROR!"] = !ERROR!.!ERROR!(this["!ERROR!"]); var _local2 = 0; while (_local2 < 35) { if ((((!!ERROR!.!ERROR!(this["!ERROR!"] + (this["!ERROR!"] + 3), this["!ERROR!"], true)) && (!!ERROR!.!ERROR!(this["!ERROR!"] - (this["!ERROR!"] + 3), this["!ERROR!"], true))) && (!!ERROR!.!ERROR!(this["!ERROR!"] + (this["!ERROR!"] + 3), this["!ERROR!"] - 50, true))) && (!!ERROR!.!ERROR!(this["!ERROR!"] - (this["!ERROR!"] + 3), this["!ERROR!"] - 50, true))) { this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!(); } else { break; } _local2 = _local2 + 1; } this["!ERROR!"] = "!ERROR!"; if ((!ERROR!.!ERROR!(this["!ERROR!"] + this["!ERROR!"], this["!ERROR!"] - !ERROR!.!ERROR!(this["!ERROR!"]), true) && (!ERROR!.!ERROR!(this["!ERROR!"] - this["!ERROR!"], this["!ERROR!"] - !ERROR!.!ERROR!(this["!ERROR!"]), true))) || (!ERROR!.!ERROR!(this["!ERROR!"] + this["!ERROR!"], this["!ERROR!"] - 30, true) && (!ERROR!.!ERROR!(this["!ERROR!"] - this["!ERROR!"], this["!ERROR!"] - 30, true)))) { this.!ERROR!(); return(false); } while (!ERROR!.!ERROR!(this["!ERROR!"] + this["!ERROR!"], this["!ERROR!"] - 4, true) && (!ERROR!.!ERROR!(this["!ERROR!"] - this["!ERROR!"], this["!ERROR!"] - 4, true))) { this["!ERROR!"]--; trace("!ERROR!"); } while (!ERROR!.!ERROR!(this["!ERROR!"] + this["!ERROR!"], this["!ERROR!"] - 4, true) || (!ERROR!.!ERROR!(this["!ERROR!"] + this["!ERROR!"], this["!ERROR!"] - 30, true))) { this["!ERROR!"]--; trace("!ERROR!"); } while (!ERROR!.!ERROR!(this["!ERROR!"] - this["!ERROR!"], this["!ERROR!"] - 4, true) || (!ERROR!.!ERROR!(this["!ERROR!"] - this["!ERROR!"], this["!ERROR!"] - 30, true))) { this["!ERROR!"]++; trace("!ERROR!"); } if (this["!ERROR!"]) { if (this["!ERROR!"] > (this["!ERROR!"] + 300)) { this.!ERROR!(); } } if (((!hurt) && (!this["!ERROR!"])) && (!!ERROR!(this["!ERROR!"], (this["!ERROR!"] + 20) + this["!ERROR!"]))) { if (((!ERROR!.!ERROR!((this["!ERROR!"] + 20) + this["!ERROR!"], (this["!ERROR!"] - 20) + this["!ERROR!"], true) && (toggleHighQuality()!ERROR!.!ERROR!(((this["!ERROR!"] - 65) + this["!ERROR!"]) + (this["!ERROR!"] + 20)[this & "!ERROR!"], true, "!ERROR!"))) && (!!ERROR!(this["!ERROR!"], (this["!ERROR!"] + this["!ERROR!"]) + 45))) && (((this.!ERROR!() || (this["!ERROR!"])) || (this["!ERROR!"])) || (this["!ERROR!"] > 12))) { if (this["!ERROR!"] > 0) { while ((!!ERROR!.!ERROR!((this["!ERROR!"] + this["!ERROR!"]) + 3, (this["!ERROR!"] - 20) + this["!ERROR!"], true)) && (!!ERROR!.!ERROR!((this["!ERROR!"] + this["!ERROR!"]) + 3, (this["!ERROR!"] - 65) + this["!ERROR!"], true))) { this["!ERROR!"]++; } this["!ERROR!"] = 100; this.!ERROR!(); return("!ERROR!"); } } else if (((!ERROR!.!ERROR!((this["!ERROR!"] - 20) + this["!ERROR!"], (this["!ERROR!"] - 20) + this["!ERROR!"], true) && (!ERROR!.!ERROR!((this["!ERROR!"] - 20) + this["!ERROR!"], (this["!ERROR!"] - 65) + this["!ERROR!"], true))) && (!!ERROR!(this["!ERROR!"], (this["!ERROR!"] + this["!ERROR!"]) + 45))) && (((this.!ERROR!() || (this["!ERROR!"])) || (this["!ERROR!"])) || (this["!ERROR!"] < -12))) { if (this["!ERROR!"] < 0) { while ((!!ERROR!.!ERROR!((this["!ERROR!"] - this["!ERROR!"]) - 1, (this["!ERROR!"] - 20) + this["!ERROR!"], true)) && (!!ERROR!.!ERROR!((this["!ERROR!"] - this["!ERROR!"]) - 1, (this["!ERROR!"] - 65) + this["!ERROR!"], true))) { this["!ERROR!"]--; } this["!ERROR!"] = -100; this.!ERROR!(); return("!ERROR!"); } } } this["!ERROR!"] = 0; } } if (this.!ERROR!(badPwn)) { } else if (this.!ERROR!()) { this.!ERROR!(); if (!ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"]) { !ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"] = true; } else if (!ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"]) { !ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"] = true; } !ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"].!ERROR!(); if (hurt != undefined) { if (!ERROR! == 0) { this.!ERROR!("!ERROR!"); } else { this.!ERROR!("!ERROR!"); } } else if (!ERROR!.!ERROR!(this["!ERROR!"]) > 5) { if (!ERROR!.!ERROR!(40)) { this.!ERROR!("!ERROR!"); } else { if (!ERROR!.!ERROR!(this["!ERROR!"]) > 18) { this["!ERROR!"] = true; } this["!ERROR!"] = true; this.!ERROR!("!ERROR!"); } } else { this.!ERROR!("!ERROR!"); } } else if ((!ERROR!.!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], (this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], true) && (!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], (this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"]))) || (!ERROR!.!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], (this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], true) && (!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], (this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"])))) { if ((!ERROR!.!ERROR!(this["!ERROR!"]) < 100) || (!ERROR!.!ERROR!((-!ERROR!.!ERROR!(this["!ERROR!"], this["!ERROR!"])) / (Math.PI/180)) > 100)) { this.!ERROR!(hurt, true, false, "!ERROR!", lander); } else { this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; this.!ERROR!(false, false, true, "!ERROR!"); if (hurt) { this["!ERROR!"] = !ERROR!.!ERROR!(this["!ERROR!"]); } } } else if (!ERROR!.!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], (this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], true) || (!ERROR!.!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], (this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], true))) { this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; this.!ERROR!(false, false, true, "!ERROR!"); } else { if (!ERROR!.!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], ((this["!ERROR!"] - this["!ERROR!"]) + this.!ERROR!()) + this["!ERROR!"], true) || (!ERROR!.!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], ((this["!ERROR!"] - this["!ERROR!"]) + this.!ERROR!()) + this["!ERROR!"], true))) { this["!ERROR!"] = !ERROR!.!ERROR!((this["!ERROR!"] * this["!ERROR!"]) + (this["!ERROR!"] * this["!ERROR!"])); this["!ERROR!"] = this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"]; if (this["!ERROR!"] > 1) { this["!ERROR!"] = this["!ERROR!"] * (1 / this["!ERROR!"]); this["!ERROR!"] = this["!ERROR!"] * (1 / this["!ERROR!"]); } this["!ERROR!"] = (-this["!ERROR!"]) * 4; this["!ERROR!"] = (-this["!ERROR!"]) * 4; var _local2 = 0; while (_local2 < (this["!ERROR!"] + 4)) { this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; if (!ERROR!.!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], ((this["!ERROR!"] - this["!ERROR!"]) + this.!ERROR!()) + this["!ERROR!"], true) || (!ERROR!.!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], ((this["!ERROR!"] - this["!ERROR!"]) + this.!ERROR!()) + this["!ERROR!"], true))) { if ((((!ERROR!.!ERROR!(((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"]) + this["!ERROR!"], (((this["!ERROR!"] - this["!ERROR!"]) + this.!ERROR!()) + this["!ERROR!"]) + this["!ERROR!"], true) && (!ERROR!.!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], (((this["!ERROR!"] - this["!ERROR!"]) + this.!ERROR!()) + this["!ERROR!"]) + 4, true))) && (!!ERROR!.!ERROR!(((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"]) - this["!ERROR!"], (((this["!ERROR!"] - this["!ERROR!"]) + this.!ERROR!()) + this["!ERROR!"]) - this["!ERROR!"], true))) && (!!ERROR!.!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], (((this["!ERROR!"] - this["!ERROR!"]) + this.!ERROR!()) + this["!ERROR!"]) - 4, true))) || (((!ERROR!.!ERROR!(((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"]) + this["!ERROR!"], (((this["!ERROR!"] - this["!ERROR!"]) + this.!ERROR!()) + this["!ERROR!"]) + this["!ERROR!"], true) && !ERROR!.!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], (((this["!ERROR!"] - this["!ERROR!"]) + this.!ERROR!()) + this["!ERROR!"]) + 4, true)) && (!!ERROR!.!ERROR!(((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"]) - this["!ERROR!"], (((this["!ERROR!"] - this["!ERROR!"]) + this.!ERROR!()) + this["!ERROR!"]) - this["!ERROR!"], true))) && (!!ERROR!.!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], (((this["!ERROR!"] - this["!ERROR!"]) + this.!ERROR!()) + this["!ERROR!"]) - 4, true)))) { this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; Set("!ERROR!", !ERROR!.!ERROR!(this["!ERROR!"] + this.!ERROR!(), ((this["!ERROR!"] - this["!ERROR!"]) + this.!ERROR!()) + 5, true) || !ERROR!.!ERROR!(this["!ERROR!"] + this.!ERROR!(), ((this["!ERROR!"] - this["!ERROR!"]) + this.!ERROR!()) + 40, true)); Set("!ERROR!", !ERROR!.!ERROR!(this["!ERROR!"] + this.!ERROR!(), ((this["!ERROR!"] - this["!ERROR!"]) + this.!ERROR!()) + 5, true) || !ERROR!.!ERROR!(this["!ERROR!"] + this.!ERROR!(), ((this["!ERROR!"] - this["!ERROR!"]) + this.!ERROR!()) + 40, true)); if (!ERROR! && !ERROR!) { Set("!ERROR!", "!ERROR!"); } else if (!ERROR!) { Set("!ERROR!", "!ERROR!"); } else if (!ERROR!) { Set("!ERROR!", "!ERROR!"); } else { Set("!ERROR!", "!ERROR!"); } this["!ERROR!"] = this["!ERROR!"] - this["!ERROR!"]; this.!ERROR!(hurt, true, true, !ERROR!, lander, !ERROR!, !ERROR!); return(false); } } _local2++; } this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; return(false); } if (!ERROR!.!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], (this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], true) || (!ERROR!.!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], (this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], true))) { if (!ERROR!.!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], (this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], true) && (!ERROR!.!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], (this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], true))) { Set("!ERROR!", "!ERROR!"); } else if (!ERROR!.!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], (this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], true)) { Set("!ERROR!", "!ERROR!"); } else if (!ERROR!.!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], (this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], true)) { Set("!ERROR!", "!ERROR!"); } else { Set("!ERROR!", "!ERROR!"); } this.!ERROR!(hurt, true, false, !ERROR!, lander); } else if (!ERROR!.!ERROR!((this["!ERROR!"] + 10) + this["!ERROR!"], (this["!ERROR!"] - 50) + this["!ERROR!"], true) || (!ERROR!.!ERROR!((this["!ERROR!"] - 10) + this["!ERROR!"], (this["!ERROR!"] - 50) + this["!ERROR!"], true))) { !ERROR!.!ERROR!(((getProperty("!ERROR!", _x) + this["!ERROR!"]) / 3.6) - 100); !ERROR!.!ERROR!(); while ((!!ERROR!.!ERROR!((this["!ERROR!"] + 10) + this["!ERROR!"], this["!ERROR!"] - 51, true)) && (!!ERROR!.!ERROR!((this["!ERROR!"] - 10) + this["!ERROR!"], this["!ERROR!"] - 51, true))) { this["!ERROR!"]--; } if (!ERROR!["!ERROR!"].!ERROR!((this["!ERROR!"] + 10) + this["!ERROR!"], this["!ERROR!"] - 45, true) || (!ERROR!["!ERROR!"].!ERROR!((this["!ERROR!"] - 10) + this["!ERROR!"], this["!ERROR!"] - 45, true))) { this.!ERROR!(); return(false); } this["!ERROR!"] = -this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; } else if (!ERROR!.!ERROR!((this["!ERROR!"] + (50 * !ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180)))) + this["!ERROR!"], (this["!ERROR!"] + (50 * !ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180)))) + this["!ERROR!"], true)) { this.!ERROR!(this["!ERROR!"] + (50 * !ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180))), this["!ERROR!"] + (50 * !ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180))), this["!ERROR!"], this["!ERROR!"]); var _local2 = 0; while (_local2 < 40) { if (!ERROR!.!ERROR!((this["!ERROR!"] + (50 * !ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180)))) + this["!ERROR!"], (this["!ERROR!"] + (50 * !ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180)))) + this["!ERROR!"], true)) { this["!ERROR!"] = this["!ERROR!"] + !ERROR!.!ERROR!((this["!ERROR!"] + 90) * (Math.PI/180)); this["!ERROR!"] = this["!ERROR!"] + !ERROR!.!ERROR!((this["!ERROR!"] + 90) * (Math.PI/180)); } _local2++; } } else { this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; } } return(this["!ERROR!"]); }); Set("!ERROR!", function (hurt, anchor, breakIt, landOn, lander, extRL, extUD) { if (extRL == undefined) { extRL = 0; } if (extUD == undefined) { extUD = 0; } if (this["!ERROR!"] > 0) { _root["!ERROR!"].!ERROR!("!ERROR!", this["!ERROR!"]); } this["!ERROR!"] = 0; this["!ERROR!"] = ((-!ERROR!.!ERROR!(this["!ERROR!"], this["!ERROR!"])) / (Math.PI/180)) + 90; this["!ERROR!"] = !ERROR!.!ERROR!((this["!ERROR!"] * this["!ERROR!"]) + (this["!ERROR!"] * this["!ERROR!"])); this["!ERROR!"] = (15 * !ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180))) + this["!ERROR!"]; this["!ERROR!"] = (15 * !ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180))) + this["!ERROR!"]; this.!ERROR!(landOn); this["!ERROR!"] = this["!ERROR!"] + (15 * !ERROR!.!ERROR!((this["!ERROR!"] + 90) * (Math.PI/180))); this["!ERROR!"] = this["!ERROR!"] + (15 * !ERROR!.!ERROR!((this["!ERROR!"] + 90) * (Math.PI/180))); this["!ERROR!"] = !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180)); this["!ERROR!"] = !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180)); this["!ERROR!"] = !ERROR!.!ERROR!((this["!ERROR!"] * this["!ERROR!"]) + (this["!ERROR!"] * this["!ERROR!"])); if (((landOn == "!ERROR!") || (landOn == "!ERROR!")) || (landOn == "!ERROR!")) { this["!ERROR!"] = this["!ERROR!"]; } else { this["!ERROR!"] = 0; var _local3 = 0; while (this["!ERROR!"] <= this["!ERROR!"]) { if ((!!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], (this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"])) && (!!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], (this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"]))) { this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; } else { this["!ERROR!"] = _local3; break; } _local3++; } _local3 = 0; while (_local3 < 10) { if (!ERROR!(this["!ERROR!"] + this.!ERROR!(), this["!ERROR!"] + this.!ERROR!()) || (!ERROR!(this["!ERROR!"] + this.!ERROR!(), this["!ERROR!"] + this.!ERROR!()))) { this["!ERROR!"] = this["!ERROR!"] - this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"] - this["!ERROR!"]; } else { break; } _local3++; } } this["!ERROR!"] = (2 * this["!ERROR!"]) - this["!ERROR!"]; if (!ERROR!["!ERROR!"].!ERROR!(this["!ERROR!"], this["!ERROR!"], true)) { if (this["!ERROR!"] > 7) { this["!ERROR!"] = 7; } this["!ERROR!"] = this["!ERROR!"] * 0.7; this["!ERROR!"] = 3; !ERROR!.!ERROR!(0, 1); Set("!ERROR!", false); } else { Set("!ERROR!", true); this["!ERROR!"] = this["!ERROR!"] * this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"]; } this["!ERROR!"] = this["!ERROR!"] * !ERROR!.!ERROR!((this["!ERROR!"] - this["!ERROR!"]) * (Math.PI/180)); this["!ERROR!"] = this["!ERROR!"] * !ERROR!.!ERROR!((this["!ERROR!"] - this["!ERROR!"]) * (Math.PI/180)); if ((!ERROR!.!ERROR!(this["!ERROR!"]) > this["!ERROR!"]) || (!ERROR!.!ERROR!(this["!ERROR!"]) > 60)) { if (this["!ERROR!"] == 0) { this["!ERROR!"] = 0; } else { this["!ERROR!"] = ((-!ERROR!.!ERROR!(this["!ERROR!"])) * 2) * ((this["!ERROR!"] * this["!ERROR!"]) / (-!ERROR!.!ERROR!(this["!ERROR!"] * this["!ERROR!"]))); } if ((landOn == "!ERROR!") || (landOn == "!ERROR!")) { this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!(); this["!ERROR!"] = (this["!ERROR!"] + this.!ERROR!()) + 1; while (!ERROR!(this["!ERROR!"] - 1, this["!ERROR!"] + 2, true) || (!ERROR!(this["!ERROR!"] - 1, this["!ERROR!"] - 3, true))) { while (!!ERROR!(this["!ERROR!"] - 1, this["!ERROR!"], true)) { this["!ERROR!"]++; } while (!ERROR!(this["!ERROR!"] - 1, this["!ERROR!"] - 1, true)) { this["!ERROR!"]--; } this["!ERROR!"]--; } if (this["!ERROR!"] < this["!ERROR!"]) { this["!ERROR!"] = (2 * (((-!ERROR!.!ERROR!(this["!ERROR!"] - this["!ERROR!"], this["!ERROR!"] - this["!ERROR!"])) / (Math.PI/180)) - 180)) - this["!ERROR!"]; } } else if ((landOn == "!ERROR!") || (landOn == "!ERROR!")) { this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!(); this["!ERROR!"] = (this["!ERROR!"] + this.!ERROR!()) + 1; while (!ERROR!(this["!ERROR!"] + 1, this["!ERROR!"] + 2, true) || (!ERROR!(this["!ERROR!"] + 1, this["!ERROR!"] - 3, true))) { while (!!ERROR!(this["!ERROR!"] + 1, this["!ERROR!"], true)) { this["!ERROR!"]++; } while (!ERROR!(this["!ERROR!"] + 1, this["!ERROR!"] - 1, true)) { this["!ERROR!"]--; } this["!ERROR!"]++; } if (this["!ERROR!"] > this["!ERROR!"]) { this["!ERROR!"] = (2 * (((-!ERROR!.!ERROR!(this["!ERROR!"] - this["!ERROR!"], this["!ERROR!"] - this["!ERROR!"])) / (Math.PI/180)) - 180)) - this["!ERROR!"]; } } this["!ERROR!"] = this["!ERROR!"] * !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180)); this["!ERROR!"] = this["!ERROR!"] * !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180)); if (!ERROR!) { !ERROR!(this["!ERROR!"], !ERROR!.!ERROR!(this["!ERROR!"]) * 10); } if (!ERROR!(this["!ERROR!"], this["!ERROR!"])) { !ERROR!(this["!ERROR!"], this["!ERROR!"], this["!ERROR!"], this["!ERROR!"]); !ERROR!(this["!ERROR!"], this["!ERROR!"], -this["!ERROR!"], this["!ERROR!"]); } else { var _local3 = !ERROR!.!ERROR!(); !ERROR!.!ERROR!("!ERROR!", "!ERROR!" + _local3, _local3, {!ERROR!:this["!ERROR!"], !ERROR!:this["!ERROR!"], !ERROR!:this["!ERROR!"], !ERROR!:!ERROR!.!ERROR!(this["!ERROR!"]) * 7, !ERROR!:!ERROR!.!ERROR!(this["!ERROR!"]) * 7}); } if (this["!ERROR!"] > (this["!ERROR!"] * this["!ERROR!"])) { this["!ERROR!"] = this["!ERROR!"] + ((this["!ERROR!"] - (this["!ERROR!"] * this["!ERROR!"])) * !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180))); this["!ERROR!"] = this["!ERROR!"] + ((this["!ERROR!"] - (this["!ERROR!"] * this["!ERROR!"])) * !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180))); } this.!ERROR!(); this.!ERROR!(); } else { this["!ERROR!"] = this["!ERROR!"]; this.!ERROR!(true, false, true, "!ERROR!"); if (lander == "!ERROR!") { if (!ERROR!) { !ERROR!(this["!ERROR!"], !ERROR!.!ERROR!(this["!ERROR!"]) * 10); } if (!ERROR!(this["!ERROR!"], this["!ERROR!"])) { !ERROR!(this["!ERROR!"], this["!ERROR!"], this["!ERROR!"], this["!ERROR!"]); !ERROR!(this["!ERROR!"], this["!ERROR!"], -this["!ERROR!"], this["!ERROR!"]); } else { var _local3 = !ERROR!.!ERROR!(); !ERROR!.!ERROR!("!ERROR!", "!ERROR!" + _local3, _local3, {!ERROR!:this["!ERROR!"], !ERROR!:this["!ERROR!"], !ERROR!:this["!ERROR!"], !ERROR!:!ERROR!.!ERROR!(this["!ERROR!"]) * 7, !ERROR!:!ERROR!.!ERROR!(this["!ERROR!"]) * 7}); } } this.!ERROR!(); this.!ERROR!(lander); } this["!ERROR!"]["!ERROR!"] = this["!ERROR!"] + (-this["!ERROR!"]); }); Set("!ERROR!", function (hurt, anchor, breakIt, landOn, lander) { if (hurt == undefined) { hurt = false; } if (landOn == undefined) { landOn = "!ERROR!"; } if (breakIt == undefined) { breakIt = false; } this["!ERROR!"] = false; this["!ERROR!"] = 0; this["!ERROR!"] = false; this["!ERROR!"] = 0; this.!ERROR!(); if (this["!ERROR!"] < 2) { this["!ERROR!"] = 2; } this["!ERROR!"] = ((-!ERROR!.!ERROR!(this["!ERROR!"], this["!ERROR!"])) / (Math.PI/180)) + 90; this["!ERROR!"] = !ERROR!.!ERROR!((this["!ERROR!"] * this["!ERROR!"]) + (this["!ERROR!"] * this["!ERROR!"])); this.!ERROR!(landOn); if (!ERROR!.!ERROR!(this["!ERROR!"]) < 100) { var _local2 = 0; while (_local2 < 100) { if ((!!ERROR!((this["!ERROR!"] + this.!ERROR!()) + !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180)), (this["!ERROR!"] + this.!ERROR!()) + !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180)))) && (!!ERROR!((this["!ERROR!"] + this.!ERROR!()) + !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180)), (this["!ERROR!"] + this.!ERROR!()) + !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180))))) { this["!ERROR!"] = this["!ERROR!"] + !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180)); this["!ERROR!"] = this["!ERROR!"] + !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180)); } else { break; } _local2++; } _local2 = 0; while (_local2 < 100) { if (!ERROR!(this["!ERROR!"] + this.!ERROR!(), this["!ERROR!"] + this.!ERROR!()) || (!ERROR!(this["!ERROR!"] + this.!ERROR!(), this["!ERROR!"] + this.!ERROR!()))) { this["!ERROR!"] = this["!ERROR!"] - !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180)); this["!ERROR!"] = this["!ERROR!"] - !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180)); } else { break; } _local2++; } if (!ERROR!.!ERROR!(this["!ERROR!"]) < 1) { this["!ERROR!"] = 0; } this["!ERROR!"] = this["!ERROR!"]; if (hurt) { this["!ERROR!"] = 0; this["!ERROR!"] = 0; if (!ERROR! == 0) { this.!ERROR!("!ERROR!"); return(false); } this.!ERROR!("!ERROR!"); } else { this.!ERROR!(true, false, true); this.!ERROR!(); if (!ERROR!.!ERROR!(!ERROR!(this["!ERROR!"])) > 0.7) { !ERROR!(100); this["!ERROR!"] = true; this["!ERROR!"] = (2 * this["!ERROR!"]) - this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"] * !ERROR!.!ERROR!((this["!ERROR!"] - this["!ERROR!"]) * (Math.PI/180)); this["!ERROR!"] = 0; this.!ERROR!("!ERROR!"); } else if (((!ERROR!.!ERROR!(40) || (this["!ERROR!"])) || ((this["!ERROR!"] > 18) && ((!ERROR!.!ERROR!(39) && (this["!ERROR!"] > 0)) || (!ERROR!.!ERROR!(37) && (this["!ERROR!"] < 0))))) && ((this["!ERROR!"] * this["!ERROR!"]) >= 0)) { this["!ERROR!"] = false; if (this["!ERROR!"] == 0) { this["!ERROR!"] = this["!ERROR!"] / 100; } !ERROR!(100); this.!ERROR!("!ERROR!"); } else if (!ERROR!.!ERROR!(40) && ((this["!ERROR!"] * this["!ERROR!"]) > -200)) { this["!ERROR!"] * !ERROR!.!ERROR!((this["!ERROR!"] - this["!ERROR!"]) * (Math.PI/180)); this["!ERROR!"] = 0; !ERROR!(100); this.!ERROR!("!ERROR!"); } else { this["!ERROR!"] = (2 * this["!ERROR!"]) - this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"] * !ERROR!.!ERROR!((this["!ERROR!"] - this["!ERROR!"]) * (Math.PI/180)); this["!ERROR!"] = 0; if (lander == "!ERROR!") { !ERROR!(100); this["!ERROR!"] = true; this.!ERROR!("!ERROR!"); } else if (!ERROR!.!ERROR!(this["!ERROR!"]) > 5) { if (!ERROR!.!ERROR!(40)) { !ERROR!(100); if ((this["!ERROR!"] * this["!ERROR!"]) > 0) { this.!ERROR!("!ERROR!"); } else { this["!ERROR!"] = this["!ERROR!"] * -1; this.!ERROR!("!ERROR!"); } } else if ((this.!ERROR!() && (this["!ERROR!"] > 0)) || (this.!ERROR!() && (this["!ERROR!"] < 0))) { if ((this["!ERROR!"] * this["!ERROR!"]) > 0) { !ERROR!(100); this.!ERROR!("!ERROR!"); } else { !ERROR!(100); this.!ERROR!("!ERROR!"); this["!ERROR!"].!ERROR!(3); } } else { !ERROR!(100); this["!ERROR!"] = true; this.!ERROR!("!ERROR!"); } } else { if (!!ERROR!(this["!ERROR!"], this["!ERROR!"])) { _local2 = !ERROR!.!ERROR!(); !ERROR!.!ERROR!("!ERROR!", "!ERROR!" + _local2, _local2, {!ERROR!:this["!ERROR!"], !ERROR!:this["!ERROR!"], !ERROR!:this["!ERROR!"]}); } !ERROR!(150); this.!ERROR!("!ERROR!"); } } } } else { this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; this.!ERROR!(false, false, true, "!ERROR!"); if (hurt) { this["!ERROR!"] = !ERROR!.!ERROR!(this["!ERROR!"]); } } }); Set("!ERROR!", function () { this["!ERROR!"] = true; this["!ERROR!"] = false; this["!ERROR!"] = false; this["!ERROR!"] = false; if (this["!ERROR!"]) { !ERROR!.!ERROR!(); this["!ERROR!"] = false; } }); Set("!ERROR!", function () { this.!ERROR!(); !ERROR!(100); this["!ERROR!"] = 0; this["!ERROR!"] = 0; delete !ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"] - !ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"]; this["!ERROR!"] = !ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"]; this["!ERROR!"] = !ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"]; if ((((this["!ERROR!"] + this["!ERROR!"]) + this["!ERROR!"]) > this["!ERROR!"]) && (((this["!ERROR!"] + this["!ERROR!"]) - this["!ERROR!"]) < (this["!ERROR!"] + !ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"]))) { } else { trace("!ERROR!"); } }); Set("!ERROR!", function () { var _local2 = 0; while (!ERROR!["!ERROR!" + _local2]["!ERROR!"] != undefined) { this["!ERROR!"] = !ERROR!["!ERROR!" + _local2]["!ERROR!"]; this["!ERROR!"] = !ERROR!["!ERROR!" + _local2]["!ERROR!"]; if (((((((this["!ERROR!"] + this["!ERROR!"]) + this["!ERROR!"]) > this["!ERROR!"]) && (((this["!ERROR!"] + this["!ERROR!"]) - this["!ERROR!"]) < (this["!ERROR!"] + !ERROR!["!ERROR!" + _local2]["!ERROR!"]))) && (((this["!ERROR!"] + !ERROR!["!ERROR!" + _local2]["!ERROR!"]) - 5) < this["!ERROR!"])) && ((this["!ERROR!"] + this["!ERROR!"]) >= this["!ERROR!"])) && ((this["!ERROR!"] - !ERROR!["!ERROR!" + _local2]["!ERROR!"]) > 0)) { this["!ERROR!"] = _local2; return(true); } _local2++; } }); Set("!ERROR!", function () { if (!!ERROR!) { if (this["!ERROR!"]) { this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"] + (this["!ERROR!"] * !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180))); this["!ERROR!"] = this["!ERROR!"] + ((-this["!ERROR!"]) * !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180))); !ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"] = this["!ERROR!"]; !ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"] = this["!ERROR!"]; } else if (this["!ERROR!"]) { if (this["!ERROR!"] < this["!ERROR!"]) { this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; } if (this["!ERROR!"] > this["!ERROR!"]) { if (this["!ERROR!"]) { if (!ERROR!.!ERROR!(this["!ERROR!"]) < this["!ERROR!"]) { if ((this["!ERROR!"] != 0) || (!ERROR!["!ERROR!"] == this["!ERROR!"])) { this["!ERROR!"] = 0; this["!ERROR!"] = 120; } else if (this["!ERROR!"] > 0) { this["!ERROR!"]--; } else { this["!ERROR!"] = -this["!ERROR!"]; } } else { this["!ERROR!"] = this["!ERROR!"] - this["!ERROR!"]; } } } if (!ERROR!.!ERROR!(this["!ERROR!"]) > this["!ERROR!"]) { this["!ERROR!"] = this["!ERROR!"] * (this["!ERROR!"] / !ERROR!.!ERROR!(this["!ERROR!"])); } else { this["!ERROR!"] = this["!ERROR!"]; } if (((!ERROR!["!ERROR!"] != this["!ERROR!"]) && (this["!ERROR!"])) && (!ERROR!.!ERROR!(this["!ERROR!"]) < !ERROR!.!ERROR!(this["!ERROR!"]))) { !ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"].!ERROR!(1); delete this["!ERROR!"]; } this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"] + (this["!ERROR!"] * !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180))); this["!ERROR!"] = this["!ERROR!"] + (this["!ERROR!"] * !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180))); !ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"] = this["!ERROR!"]; !ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"] = this["!ERROR!"]; if (this["!ERROR!"] != undefined) { this["!ERROR!"]["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; this["!ERROR!"]["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; } } this["!ERROR!"] = this["!ERROR!"] - this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"]; } }); Set("!ERROR!", function () { if (!!ERROR!) { if (this["!ERROR!"] > 0) { this["!ERROR!"] = this["!ERROR!"]; } else { this["!ERROR!"] = 0; } if (!ERROR!(this["!ERROR!"], (this["!ERROR!"] + 45) + this["!ERROR!"]) || (!ERROR!(this["!ERROR!"] + this["!ERROR!"], (this["!ERROR!"] + 45) + this["!ERROR!"]))) { while ((!!ERROR!(this["!ERROR!"], this["!ERROR!"] + 46)) && (!!ERROR!(this["!ERROR!"] + this["!ERROR!"], this["!ERROR!"] + 46))) { this["!ERROR!"]++; } this["!ERROR!"] = 0; this["!ERROR!"] = !ERROR!; } else { if (this["!ERROR!"] < 25) { this["!ERROR!"] = this["!ERROR!"] + 0.5; } this["!ERROR!"] = this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; !ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"] = this["!ERROR!"]; !ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"] = this["!ERROR!"]; } } }); Set("!ERROR!", function () { if (!!ERROR!) { if (!ERROR!.!ERROR!((this["!ERROR!"] + this["!ERROR!"]) - this["!ERROR!"]) < 1) { this["!ERROR!"] = 0; this["!ERROR!"] = this["!ERROR!"]; delete this["!ERROR!"]; this["!ERROR!"] = true; this["!ERROR!"] = true; } else { if ((!ERROR!.!ERROR!(this["!ERROR!"] - (this["!ERROR!"] + this["!ERROR!"])) / 10) < 10) { this["!ERROR!"] = (this["!ERROR!"] - (this["!ERROR!"] + this["!ERROR!"])) / 10; } else if (this["!ERROR!"] > -10) { this["!ERROR!"] = this["!ERROR!"] - 0.25; } this["!ERROR!"] = this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; !ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"] = this["!ERROR!"]; !ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"] = this["!ERROR!"]; } } }); Set("!ERROR!", function () { if (!!ERROR!) { if ((this["!ERROR!"] + this["!ERROR!"]) > this["!ERROR!"]) { this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; } else { if (!ERROR!["!ERROR!"] == this["!ERROR!"]) { !ERROR!.!ERROR!(0); } this["!ERROR!"] = this["!ERROR!"]; } !ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"] = this["!ERROR!"]; !ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"] = this["!ERROR!"]; } }); Set("!ERROR!", function (ex, ey, eRL, eUD) { !ERROR!.!ERROR!(((getProperty("!ERROR!", _x) + this["!ERROR!"]) / 3.6) - 100); !ERROR!.!ERROR!(); this["!ERROR!"] = !ERROR!(((-!ERROR!.!ERROR!(eRL, eUD)) / (Math.PI/180)) + 90); this["!ERROR!"] = !ERROR!.!ERROR!((eRL * eRL) + (eUD * eUD)); var _local2 = 0; while (_local2 < this["!ERROR!"]) { if (!!ERROR!(this["!ERROR!"] + ex, this["!ERROR!"] + ey)) { this["!ERROR!"] = this["!ERROR!"] + !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180)); this["!ERROR!"] = this["!ERROR!"] + !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180)); } _local2++; } if (!ERROR!["!ERROR!"].!ERROR!((this["!ERROR!"] + (45 * !ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180)))) + !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180)), (this["!ERROR!"] + (50 * !ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180)))) + !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180)))) { this.!ERROR!(); return(false); } Set("!ERROR!", !ERROR!(this["!ERROR!"] - 90, ex, ey, this["!ERROR!"], this["!ERROR!"])); if (!ERROR! == "!ERROR!") { Set("!ERROR!", !ERROR!(180, ex, ey, this["!ERROR!"], this["!ERROR!"])); } this["!ERROR!"] = !ERROR!; this["!ERROR!"] = this["!ERROR!"] * 0.9; this["!ERROR!"] = (2 * this["!ERROR!"]) - this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"] * !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180)); this["!ERROR!"] = this["!ERROR!"] * !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180)); if (!ERROR!.!ERROR!(this["!ERROR!"] - this["!ERROR!"]) < 10) { this["!ERROR!"] = this["!ERROR!"] + (50 * !ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180))); this["!ERROR!"] = this["!ERROR!"] + (50 * !ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180))); this["!ERROR!"] = this["!ERROR!"] + 180; this.!ERROR!(true, true, false, "!ERROR!"); this.!ERROR!("!ERROR!"); } else { this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; if (!ERROR!.!ERROR!(this["!ERROR!"] + 90) > 90) { this.!ERROR!("!ERROR!"); } } }); Set("!ERROR!", function (jumprot, ex, ey, nowSpeed, spread) { !ERROR!["!ERROR!"] = ex; !ERROR!["!ERROR!"] = ey; !ERROR!["!ERROR!"] = jumprot; !ERROR!["!ERROR!"] = spread; this["!ERROR!"] = !ERROR!.!ERROR!((!ERROR!["!ERROR!"] + 90) * (Math.PI/180)); this["!ERROR!"] = !ERROR!.!ERROR!((!ERROR!["!ERROR!"] + 90) * (Math.PI/180)); var _local2 = 0; while (_local2 < 100) { if ((!!ERROR!(((!ERROR!["!ERROR!"] + !ERROR!.!ERROR!()) + !ERROR!.!ERROR!()) + !ERROR!.!ERROR!((!ERROR!["!ERROR!"] + 90) * (Math.PI/180)), ((!ERROR!["!ERROR!"] + !ERROR!.!ERROR!()) + !ERROR!.!ERROR!()) + !ERROR!.!ERROR!((!ERROR!["!ERROR!"] + 90) * (Math.PI/180)))) && (!!ERROR!(((!ERROR!["!ERROR!"] + !ERROR!.!ERROR!()) + !ERROR!.!ERROR!()) + !ERROR!.!ERROR!((!ERROR!["!ERROR!"] + 90) * (Math.PI/180)), ((!ERROR!["!ERROR!"] + !ERROR!.!ERROR!()) + !ERROR!.!ERROR!()) + !ERROR!.!ERROR!((!ERROR!["!ERROR!"] + 90) * (Math.PI/180))))) { !ERROR!["!ERROR!"] = !ERROR!["!ERROR!"] + this["!ERROR!"]; !ERROR!["!ERROR!"] = !ERROR!["!ERROR!"] + this["!ERROR!"]; if (_local2 > ((nowSpeed * 2) + 10)) { return("!ERROR!"); } } else { break; } _local2++; } if (!ERROR!.!ERROR!(true, true, true, "!ERROR!") == "!ERROR!") { return("!ERROR!"); } return(!ERROR!["!ERROR!"]); }); Set("!ERROR!", function (ex) { return(ex * !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180))); }); Set("!ERROR!", function (ey) { return(ey * !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180))); }); Set("!ERROR!", function () { return(!ERROR!.!ERROR!((this["!ERROR!"] + 90) * (Math.PI/180))); }); Set("!ERROR!", function () { return(!ERROR!.!ERROR!((this["!ERROR!"] + 90) * (Math.PI/180))); }); Set("!ERROR!", function () { return((!ERROR!.!ERROR!(this["!ERROR!"]) / 20) + 4); }); Set("!ERROR!", function () { return(this["!ERROR!"] * !ERROR!.!ERROR!((this["!ERROR!"] - 180) * (Math.PI/180))); }); Set("!ERROR!", function () { return(this["!ERROR!"] * !ERROR!.!ERROR!((this["!ERROR!"] - 180) * (Math.PI/180))); }); Set("!ERROR!", function () { return(this["!ERROR!"] * !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180))); }); Set("!ERROR!", function () { return(this["!ERROR!"] * !ERROR!.!ERROR!(this["!ERROR!"] * (Math.PI/180))); }); Set("!ERROR!", function (ex, ey) { if (!ERROR!.!ERROR!(ex, ey, true)) { return(true); } if (!ERROR!.!ERROR!(ex, ey, true)) { return(true); } if (!ERROR!.!ERROR!(ex, ey, true)) { return(true); } return(false); }); Set("!ERROR!", function (ex, ey) { if (!ERROR!.!ERROR!(ex, ey, true)) { return(true); } if (!ERROR!.!ERROR!(ex, ey, true)) { return(true); } return(false); }); Set("!ERROR!", function (ex, ey) { if (!ERROR!.!ERROR!(ex, ey, true) || (!ERROR!.!ERROR!(ex, ey, true))) { return(true); } return(false); }); Set("!ERROR!", function (ex, ey) { if (!ERROR!.!ERROR!(ex, ey, true)) { return(true); } return(false); }); Set("!ERROR!", function (ex, ey) { if (!ERROR!.!ERROR!(ex, ey, true)) { return(true); } return(false); }); Set("!ERROR!", function () { if (!ERROR!.!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], (this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], true) || (!ERROR!.!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], (this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], true))) { this["!ERROR!"] = 0; var _local3 = 0; while (!ERROR!["!ERROR!" + _local3]["!ERROR!"] != undefined) { if (!ERROR!["!ERROR!" + _local3].!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], (this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], true) || (!ERROR!["!ERROR!" + _local3].!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], (this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], true))) { this.!ERROR!("!ERROR!"); !ERROR!["!ERROR!" + _local3]["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; !ERROR!["!ERROR!" + _local3]["!ERROR!"] = !ERROR!["!ERROR!" + _local3]["!ERROR!"] + (this["!ERROR!"] / 2); !ERROR!["!ERROR!" + _local3]["!ERROR!"] = !ERROR!["!ERROR!" + _local3]["!ERROR!"] + this["!ERROR!"]; !ERROR!["!ERROR!" + _local3]["!ERROR!"] = this["!ERROR!"]; this["!ERROR!"] = !ERROR!["!ERROR!" + _local3]["!ERROR!"]; _root["!ERROR!"][("!ERROR!" + _local3) + "!ERROR!"]["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; !ERROR!["!ERROR!" + _local3]["!ERROR!"] = function () { this["!ERROR!"]++; this["!ERROR!"] = this["!ERROR!"] + (((this["!ERROR!"] - this["!ERROR!"]) / 60) - ((this["!ERROR!"] / !ERROR!.!ERROR!(this["!ERROR!"])) / 5)); this["!ERROR!"] = ((this["!ERROR!"] - this["!ERROR!"]) / 20) - ((this["!ERROR!"] / !ERROR!.!ERROR!(this["!ERROR!"])) / 5); this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; !ERROR!["!ERROR!"] = !ERROR!["!ERROR!"] + this["!ERROR!"]; !ERROR!["!ERROR!"] = !ERROR!["!ERROR!"] + this["!ERROR!"]; _root["!ERROR!"][this["!ERROR!"] + "!ERROR!"]["!ERROR!"] = this["!ERROR!"]; _root["!ERROR!"][this["!ERROR!"] + "!ERROR!"]["!ERROR!"] = this["!ERROR!"]; if ((this["!ERROR!"] > -1) && (this["!ERROR!"] < 0)) { !ERROR!["!ERROR!"] = this["!ERROR!"] / 2; !ERROR!.!ERROR!(-this["!ERROR!"]); this["!ERROR!"] = !ERROR!; } if (!!ERROR!.!ERROR!(!ERROR!["!ERROR!"])) { !ERROR!["!ERROR!"] = false; } if (!ERROR!.!ERROR!(!ERROR!["!ERROR!"])) { if ((!!ERROR!["!ERROR!"]) && (((-this["!ERROR!"]) / 2) > -5)) { !ERROR!["!ERROR!"] = this["!ERROR!"] / 2; !ERROR!.!ERROR!(((-this["!ERROR!"]) / 2) + 15); this["!ERROR!"] = this["!ERROR!"] + 15; this["!ERROR!"] = !ERROR!; } !ERROR!["!ERROR!"] = true; } }; !ERROR!["!ERROR!" + _local3]["!ERROR!"]; } _local3++; } return(true); } return(false); }); Set("!ERROR!", function () { this["!ERROR!"] = this["!ERROR!"] + ((this["!ERROR!"] - this["!ERROR!"]) / 60); this["!ERROR!"] = this["!ERROR!"] + ((this["!ERROR!"] - this["!ERROR!"]) / 20); this["!ERROR!"] = this["!ERROR!"] - ((this["!ERROR!"] / !ERROR!.!ERROR!(this["!ERROR!"])) / 5); this["!ERROR!"] = this["!ERROR!"] - ((this["!ERROR!"] / !ERROR!.!ERROR!(this["!ERROR!"])) / 5); this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; _root["!ERROR!"][this["!ERROR!"] + "!ERROR!"]["!ERROR!"] = this["!ERROR!"]; _root["!ERROR!"][this["!ERROR!"] + "!ERROR!"]["!ERROR!"] = this["!ERROR!"]; if ((!ERROR!.!ERROR!(this["!ERROR!"]) < 1) && (!ERROR!.!ERROR!(this["!ERROR!"] - this["!ERROR!"]) < 1)) { this["!ERROR!"] = 0; this["!ERROR!"] = 0; delete this["!ERROR!"]; } }); Set("!ERROR!", function () { this["!ERROR!"] = false; this["!ERROR!"] = false; if (!ERROR!.!ERROR!((this["!ERROR!"] - (this["!ERROR!"] + 3)) + this.!ERROR!(this["!ERROR!"]), this["!ERROR!"] - 20, true) || (this.!ERROR!() && (!ERROR!.!ERROR!((this["!ERROR!"] - (this["!ERROR!"] + 3)) + this.!ERROR!(this["!ERROR!"]), this["!ERROR!"] - 50, true)))) { this["!ERROR!"] = true; } if (!ERROR!.!ERROR!((this["!ERROR!"] + (this["!ERROR!"] + 3)) + this.!ERROR!(this["!ERROR!"]), this["!ERROR!"] - 20, true) || (this.!ERROR!() && (!ERROR!.!ERROR!((this["!ERROR!"] + (this["!ERROR!"] + 3)) + this.!ERROR!(this["!ERROR!"]), this["!ERROR!"] - 50, true)))) { this["!ERROR!"] = true; } if (this["!ERROR!"] && (!this["!ERROR!"])) { while ((!!ERROR!.!ERROR!((this["!ERROR!"] - (this["!ERROR!"] + 3)) + this.!ERROR!(this["!ERROR!"]), this["!ERROR!"] - 20, true)) && ((!!ERROR!.!ERROR!((this["!ERROR!"] - (this["!ERROR!"] + 3)) + this.!ERROR!(this["!ERROR!"]), this["!ERROR!"] - 50, true)) || (!this.!ERROR!()))) { this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!(-1); this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!(-1); } while (!ERROR!.!ERROR!((this["!ERROR!"] - (this["!ERROR!"] + 2)) + this.!ERROR!(this["!ERROR!"]), this["!ERROR!"] - 20, true) || (!ERROR!.!ERROR!((this["!ERROR!"] - (this["!ERROR!"] + 2)) + this.!ERROR!(this["!ERROR!"]), this["!ERROR!"] - 50, true) && (this.!ERROR!()))) { this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!(1); this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!(1); } if (this.!ERROR!(this["!ERROR!"]) < -6) { var _local2 = this.!ERROR!(this["!ERROR!"]); this["!ERROR!"] = 0; this.!ERROR!(0); this["!ERROR!"] = _local2; this.!ERROR!(); return("!ERROR!"); } return("!ERROR!"); } if (this["!ERROR!"] && (!this["!ERROR!"])) { while ((!!ERROR!.!ERROR!((this["!ERROR!"] + (this["!ERROR!"] + 3)) + this.!ERROR!(this["!ERROR!"]), this["!ERROR!"] - 20, true)) && ((!!ERROR!.!ERROR!((this["!ERROR!"] + (this["!ERROR!"] + 3)) + this.!ERROR!(this["!ERROR!"]), this["!ERROR!"] - 50, true)) || (!this.!ERROR!()))) { this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!(1); this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!(1); } while (!ERROR!.!ERROR!((this["!ERROR!"] + (this["!ERROR!"] + 2)) + this.!ERROR!(this["!ERROR!"]), this["!ERROR!"] - 20, true) || (!ERROR!.!ERROR!((this["!ERROR!"] + (this["!ERROR!"] + 2)) + this.!ERROR!(this["!ERROR!"]), this["!ERROR!"] - 50, true) && (this.!ERROR!()))) { this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!(-1); this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!(-1); } if (this.!ERROR!(this["!ERROR!"]) < -6) { var _local2 = this.!ERROR!(this["!ERROR!"]); this["!ERROR!"] = 0; this.!ERROR!(0); this["!ERROR!"] = _local2; this.!ERROR!(); return("!ERROR!"); } return("!ERROR!"); } this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!(this["!ERROR!"]); this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!(this["!ERROR!"]); if (!ERROR!.!ERROR!(this["!ERROR!"] + this["!ERROR!"], (this["!ERROR!"] + this["!ERROR!"]) + 6, true)) { while (!!ERROR!.!ERROR!(this["!ERROR!"] + this["!ERROR!"], (this["!ERROR!"] + this["!ERROR!"]) + 2, true)) { this["!ERROR!"]++; } while (!ERROR!.!ERROR!(this["!ERROR!"] + this["!ERROR!"], this["!ERROR!"] + this["!ERROR!"], true)) { this["!ERROR!"]--; } if ((!!ERROR!.!ERROR!((this["!ERROR!"] + this["!ERROR!"]) + 20, (this["!ERROR!"] + this["!ERROR!"]) + 6, true)) || (!!ERROR!.!ERROR!((this["!ERROR!"] + this["!ERROR!"]) - 20, (this["!ERROR!"] + this["!ERROR!"]) + 6, true))) { this["!ERROR!"] = "!ERROR!"; } else { this["!ERROR!"] = "!ERROR!"; } } else { this["!ERROR!"] = this.!ERROR!(true, false, true, "!ERROR!"); } this.!ERROR!(); if (this["!ERROR!"] == "!ERROR!") { trace("!ERROR!"); if (this["!ERROR!"] > -1) { this["!ERROR!"] = 2; } this.!ERROR!(0); } if (this["!ERROR!"] == false) { return("!ERROR!"); } if (this["!ERROR!"] || (this["!ERROR!"])) { return("!ERROR!"); } return(this["!ERROR!"]); }); Set("!ERROR!", function (ledgeGrab) { if (ledgeGrab == undefined) { ledgeGrab = false; } this["!ERROR!"] = this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"]; if (!ERROR!.!ERROR!(this["!ERROR!"], this["!ERROR!"], true)) { if (!ERROR!.!ERROR!(38)) { var _local2 = 0; while (!ERROR!["" + _local2] != undefined) { if (!ERROR!["" + _local2].!ERROR!(this["!ERROR!"], this["!ERROR!"], true) && (!ERROR!["" + _local2]["!ERROR!"] == 2)) { this["!ERROR!"] = 0; this["!ERROR!"] = _local2; this.!ERROR!("!ERROR!"); return("!ERROR!"); } _local2++; } } } this["!ERROR!"] = false; this["!ERROR!"] = false; this["!ERROR!"] = this.!ERROR!(this["!ERROR!"]); this["!ERROR!"] = this.!ERROR!(this["!ERROR!"]); if (this["!ERROR!"] > 0) { if (this["!ERROR!"] > this["!ERROR!"]) { this["!ERROR!"] = this["!ERROR!"]; } } else if (this["!ERROR!"] < 0) { if (this["!ERROR!"] < (-this["!ERROR!"])) { this["!ERROR!"] = -this["!ERROR!"]; } } if ((!ERROR!.!ERROR!((this["!ERROR!"] - (this["!ERROR!"] + 3)) + this["!ERROR!"], this["!ERROR!"] - 5, true) && (!ERROR!.!ERROR!((this["!ERROR!"] - (this["!ERROR!"] + 3)) + this["!ERROR!"], this["!ERROR!"] - 10, true))) || (this.!ERROR!() && (!ERROR!.!ERROR!((this["!ERROR!"] - (this["!ERROR!"] + 3)) + this["!ERROR!"], this["!ERROR!"] - 50, true)))) { this["!ERROR!"] = true; } if ((!ERROR!.!ERROR!(((this["!ERROR!"] + this["!ERROR!"]) + 3) + this["!ERROR!"], this["!ERROR!"] - 5, true) && (!ERROR!.!ERROR!(((this["!ERROR!"] + this["!ERROR!"]) + 3) + this["!ERROR!"], this["!ERROR!"] - 10, true))) || (this.!ERROR!() && (!ERROR!.!ERROR!(((this["!ERROR!"] + this["!ERROR!"]) + 3) + this["!ERROR!"], this["!ERROR!"] - 50, true)))) { this["!ERROR!"] = true; } if (this["!ERROR!"] && (!this["!ERROR!"])) { if (!ERROR!["!ERROR!"].!ERROR!(this["!ERROR!"], this["!ERROR!"], true) || (!ERROR!["!ERROR!"].!ERROR!(this["!ERROR!"], this["!ERROR!"] - 45, true))) { this.!ERROR!(); return(false); } while ((!!ERROR!.!ERROR!(this["!ERROR!"] - (this["!ERROR!"] + 3), this["!ERROR!"] - 10, true)) && ((!!ERROR!.!ERROR!(this["!ERROR!"] - (this["!ERROR!"] + 3), this["!ERROR!"] - 50, true)) || (!this.!ERROR!()))) { this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!(-0.5); this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!(-0.5); } while (!ERROR!.!ERROR!(this["!ERROR!"] - ((this["!ERROR!"] + 3) + this.!ERROR!(-0.5)), this["!ERROR!"] - 10, true) || (!ERROR!.!ERROR!(this["!ERROR!"] - ((this["!ERROR!"] + 3) + this.!ERROR!(-0.5)), this["!ERROR!"] - 50, true) && (this.!ERROR!()))) { this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!(0.5); this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!(0.5); } if ((this.!ERROR!(this["!ERROR!"]) < -6) || (!ERROR!.!ERROR!(this["!ERROR!"]) > 90)) { var _local4 = this.!ERROR!(this["!ERROR!"]); this["!ERROR!"] = 0; this.!ERROR!(0); this["!ERROR!"] = _local4; this.!ERROR!(); this["!ERROR!"] = true; this["!ERROR!"] = 0; this["!ERROR!"] = 0; return("!ERROR!"); } if (this["!ERROR!"] == 12) { if (!ERROR!.!ERROR!(this["!ERROR!"]) < 1) { this["!ERROR!"] = 0; } else { this["!ERROR!"] = (-this["!ERROR!"]) / 2; } this["!ERROR!"] = this["!ERROR!"]; } else { this["!ERROR!"] = 0; } if (this["!ERROR!"] > -1) { this["!ERROR!"] = this["!ERROR!"] - !ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"]; } this["!ERROR!"] = "!ERROR!"; } else if (this["!ERROR!"] && (!this["!ERROR!"])) { if (!ERROR!["!ERROR!"].!ERROR!(this["!ERROR!"], this["!ERROR!"], true) || (!ERROR!["!ERROR!"].!ERROR!(this["!ERROR!"], this["!ERROR!"] - 45, true))) { this.!ERROR!(); return(false); } while ((!!ERROR!.!ERROR!(this["!ERROR!"] + (this["!ERROR!"] + 3), this["!ERROR!"] - 10, true)) && ((!!ERROR!.!ERROR!(this["!ERROR!"] + (this["!ERROR!"] + 3), this["!ERROR!"] - 50, true)) || (!this.!ERROR!()))) { this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!(0.5); this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!(0.5); } while (!ERROR!.!ERROR!(this["!ERROR!"] + ((this["!ERROR!"] + 3) + this.!ERROR!(-0.5)), this["!ERROR!"] - 10, true) || (!ERROR!.!ERROR!(this["!ERROR!"] + ((this["!ERROR!"] + 3) + this.!ERROR!(-0.5)), this["!ERROR!"] - 50, true) && (this.!ERROR!()))) { this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!(-0.5); this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!(-0.5); } if ((this.!ERROR!(this["!ERROR!"]) < -6) || (!ERROR!.!ERROR!(this["!ERROR!"]) > 90)) { var _local4 = this.!ERROR!(this["!ERROR!"]); this["!ERROR!"] = 0; this.!ERROR!(0); this["!ERROR!"] = _local4; this.!ERROR!(); this["!ERROR!"] = true; this["!ERROR!"] = 0; this["!ERROR!"] = 0; return("!ERROR!"); } if (this["!ERROR!"] == 12) { if (!ERROR!.!ERROR!(this["!ERROR!"]) < 1) { this["!ERROR!"] = 0; } else { this["!ERROR!"] = (-this["!ERROR!"]) / 2; } this["!ERROR!"] = this["!ERROR!"]; } else { this["!ERROR!"] = 0; } if (this["!ERROR!"] > -1) { this["!ERROR!"] = this["!ERROR!"] - !ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"]; } this["!ERROR!"] = "!ERROR!"; } if (this["!ERROR!"] > -1) { if (!ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"]) { !ERROR!["!ERROR!" + this["!ERROR!"]].!ERROR!(); } this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; this["!ERROR!"] = !ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"]; this["!ERROR!"] = (this["!ERROR!"] + this["!ERROR!"]) - this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; this["!ERROR!"] = !ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"]; if ((((this["!ERROR!"] + this["!ERROR!"]) + this["!ERROR!"]) > this["!ERROR!"]) && (((this["!ERROR!"] + this["!ERROR!"]) - this["!ERROR!"]) < (this["!ERROR!"] + !ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"]))) { } else { this.!ERROR!(0); } } else { this["!ERROR!"] = this.!ERROR!(); if (this["!ERROR!"] > 35) { this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!(35); this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!(35); } else if (this["!ERROR!"] < -35) { this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!(-35); this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!(-35); } else { this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!(this["!ERROR!"]); this["!ERROR!"] = this["!ERROR!"] + this.!ERROR!(this["!ERROR!"]); } if (this["!ERROR!"]) { this.!ERROR!(true, true, false, "!ERROR!"); this["!ERROR!"] = "!ERROR!"; } else { this["!ERROR!"] = this.!ERROR!(true, false, true, "!ERROR!"); } this["!ERROR!"] = this["!ERROR!"]; this["!ERROR!"] = 0; } if (this["!ERROR!"] == "!ERROR!") { if (ledgeGrab) { return("!ERROR!"); } this.!ERROR!(); } if (this["!ERROR!"] || (this["!ERROR!"])) { return("!ERROR!"); } if (this["!ERROR!"] == false) { return("!ERROR!"); } return(this["!ERROR!"]); }); Set("!ERROR!", function () { this["!ERROR!"] = !ERROR!(this["!ERROR!"]) * 45; if (((this["!ERROR!"] * this["!ERROR!"]) < 0) && (!ERROR!.!ERROR!(this["!ERROR!"]) > 5)) { this["!ERROR!"] = !ERROR!.!ERROR!(((this["!ERROR!"] * this["!ERROR!"]) / 60) - ((!ERROR!.!ERROR!(this["!ERROR!"]) - 30) / 10)); } else { this["!ERROR!"] = 0; } this["!ERROR!"] = this["!ERROR!"] * 0.9; this.!ERROR!(0); if (this["!ERROR!"] > 0) { this["!ERROR!"] = this["!ERROR!"]; this["!ERROR!"] = true; this["!ERROR!"] = this["!ERROR!"]; } }); Set("!ERROR!", function (rot) { if (rot > 90) { var _local2 = (180 - rot) / 45; } else if (rot < -90) { var _local2 = (-180 - rot) / 45; } else { var _local2 = rot / 45; } if (!ERROR!.!ERROR!(_local2) < 0.1) { return(0); } return(_local2); }); Set("!ERROR!", function () { if ((_root["!ERROR!"].!ERROR!(this["!ERROR!"] + this.!ERROR!(), (this["!ERROR!"] + this.!ERROR!()) + 20, true) && (!_root.!ERROR!(this["!ERROR!"] + (this.!ERROR!() * 2), (this["!ERROR!"] + (this.!ERROR!() * 2)) + 20))) || (_root["!ERROR!"].!ERROR!(this["!ERROR!"] + this.!ERROR!(), (this["!ERROR!"] + this.!ERROR!()) + 20, true) && (!_root.!ERROR!(this["!ERROR!"] + (this.!ERROR!() * 4), (this["!ERROR!"] + (this.!ERROR!() * 4)) + 20)))) { return(true); } this.!ERROR!(); (this["!ERROR!"] + (this.!ERROR!() * 2)) + 20; if (_root["!ERROR!"].!ERROR!((this["!ERROR!"] + true) && (!_root.!ERROR!(this["!ERROR!"] + (this.!ERROR!() * 2), (this["!ERROR!"] + (this.!ERROR!() * 2)) + 20))) || (_root["!ERROR!"].!ERROR!(this["!ERROR!"] + (this.!ERROR!() * 2), (this["!ERROR!"] + (this.!ERROR!() * 2)) + 20, true) && (!_root.!ERROR!(this["!ERROR!"] + (this.!ERROR!() * 4), (this["!ERROR!"] + (this.!ERROR!() * 4)) + 20)))) { return(true); } }); Set("!ERROR!", function (pull, anchor, breakIt, origin) { this["!ERROR!"] = false; if (((!ERROR!((this["!ERROR!"] + this.!ERROR!()) + (this.!ERROR!() * this.!ERROR!()), (this["!ERROR!"] + this.!ERROR!()) + (this.!ERROR!() * this.!ERROR!())) && (!ERROR!((this["!ERROR!"] + this.!ERROR!()) + (this.!ERROR!() * this.!ERROR!()), (this["!ERROR!"] + this.!ERROR!()) + (this.!ERROR!() * this.!ERROR!())))) && (pull)) || (anchor)) { var _local4 = 0; while (_local4 < this["!ERROR!"]) { if ((!!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this.!ERROR!(), (this["!ERROR!"] + this.!ERROR!()) + this.!ERROR!())) && (!!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this.!ERROR!(), (this["!ERROR!"] + this.!ERROR!()) + this.!ERROR!()))) { this["!ERROR!"] = this["!ERROR!"] + !ERROR!.!ERROR!((this["!ERROR!"] + 90) * (Math.PI/180)); this["!ERROR!"] = this["!ERROR!"] + !ERROR!.!ERROR!((this["!ERROR!"] + 90) * (Math.PI/180)); } _local4++; } var _local5 = 0; while ((!!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this.!ERROR!(), (this["!ERROR!"] + this.!ERROR!()) + this.!ERROR!())) || (!!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this.!ERROR!(), (this["!ERROR!"] + this.!ERROR!()) + this.!ERROR!()))) { if (!!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this.!ERROR!(), (this["!ERROR!"] + this.!ERROR!()) + this.!ERROR!())) { this["!ERROR!"] = this.!ERROR!(); this["!ERROR!"] = this.!ERROR!(); this["!ERROR!"]++; var _local2 = this.!ERROR!() - this["!ERROR!"]; var _local3 = this.!ERROR!() - this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"] + _local2; this["!ERROR!"] = this["!ERROR!"] + _local3; _local5 = _local5 + !ERROR!.!ERROR!((_local2 * _local2) + (_local3 * _local3)); } if (!!ERROR!((this["!ERROR!"] + this.!ERROR!()) + this.!ERROR!(), (this["!ERROR!"] + this.!ERROR!()) + this.!ERROR!())) { this["!ERROR!"] = this.!ERROR!(); this["!ERROR!"] = this.!ERROR!(); this["!ERROR!"]--; var _local2 = this.!ERROR!() - this["!ERROR!"]; var _local3 = this.!ERROR!() - this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"] + _local2; this["!ERROR!"] = this["!ERROR!"] + _local3; _local5 = _local5 + !ERROR!.!ERROR!((_local2 * _local2) + (_local3 * _local3)); } if ((_local5 > 30) && (breakIt)) { trace((this + "!ERROR!") + !ERROR!["!ERROR!"]); return("!ERROR!"); } } } else if (!ERROR!((this["!ERROR!"] + this.!ERROR!()) + (this.!ERROR!() * this.!ERROR!()), (this["!ERROR!"] + this.!ERROR!()) + (this.!ERROR!() * this.!ERROR!()))) { this["!ERROR!"] = 0; if (this["!ERROR!"] < 0) { this["!ERROR!"] = "!ERROR!"; } else { this["!ERROR!"] = "!ERROR!"; } } else if (!ERROR!((this["!ERROR!"] + this.!ERROR!()) + (this.!ERROR!() * this.!ERROR!()), (this["!ERROR!"] + this.!ERROR!()) + (this.!ERROR!() * this.!ERROR!()))) { this["!ERROR!"] = 0; if (this["!ERROR!"] > 0) { this["!ERROR!"] = "!ERROR!"; } else { this["!ERROR!"] = "!ERROR!"; } } else if (!ERROR!((this["!ERROR!"] + this.!ERROR!()) + (this.!ERROR!() * this.!ERROR!()), (this["!ERROR!"] + this.!ERROR!()) + (this.!ERROR!() * this.!ERROR!()))) { if (this["!ERROR!"] < 0) { this["!ERROR!"] = "!ERROR!"; } else { this["!ERROR!"] = "!ERROR!"; } } else if (!ERROR!((this["!ERROR!"] + this.!ERROR!()) + (this.!ERROR!() * this.!ERROR!()), (this["!ERROR!"] + this.!ERROR!()) + (this.!ERROR!() * this.!ERROR!()))) { if (this["!ERROR!"] > 0) { this["!ERROR!"] = "!ERROR!"; } else { this["!ERROR!"] = "!ERROR!"; } } else { this["!ERROR!"] = "!ERROR!"; } while (!ERROR!(this["!ERROR!"] + this.!ERROR!(), this["!ERROR!"] + this.!ERROR!()) && (!ERROR!(this["!ERROR!"] + this.!ERROR!(), this["!ERROR!"] + this.!ERROR!()))) { this["!ERROR!"] = this["!ERROR!"] + (!ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180)) / 10); this["!ERROR!"] = this["!ERROR!"] + (!ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180)) / 10); } while (!ERROR!(this["!ERROR!"] + this.!ERROR!(), this["!ERROR!"] + this.!ERROR!()) || (!ERROR!(this["!ERROR!"] + this.!ERROR!(), this["!ERROR!"] + this.!ERROR!()))) { if (!ERROR!(this["!ERROR!"] + this.!ERROR!(), this["!ERROR!"] + this.!ERROR!())) { this["!ERROR!"] = this.!ERROR!(); this["!ERROR!"] = this.!ERROR!(); this["!ERROR!"]--; this["!ERROR!"] = this["!ERROR!"] + (this.!ERROR!() - this["!ERROR!"]); this["!ERROR!"] = this["!ERROR!"] + (this.!ERROR!() - this["!ERROR!"]); } if (!ERROR!(this["!ERROR!"] + this.!ERROR!(), this["!ERROR!"] + this.!ERROR!())) { this["!ERROR!"] = this.!ERROR!(); this["!ERROR!"] = this.!ERROR!(); this["!ERROR!"]++; this["!ERROR!"] = this["!ERROR!"] + (this.!ERROR!() - this["!ERROR!"]); this["!ERROR!"] = this["!ERROR!"] + (this.!ERROR!() - this["!ERROR!"]); } } return(this["!ERROR!"]); }); Set("!ERROR!", function (landOn) { if (landOn == "!ERROR!") { Set("!ERROR!", 0); if ((!!ERROR!.!ERROR!(((this["!ERROR!"] + this["!ERROR!"]) + (this["!ERROR!"] * 2)) - !ERROR!, this["!ERROR!"] + this["!ERROR!"], true)) && (!!ERROR!.!ERROR!((this["!ERROR!"] + (this["!ERROR!"] * 2)) - !ERROR!, (this["!ERROR!"] + this["!ERROR!"]) + 30, true))) { var !ERROR! = 0; while (!ERROR! < (this["!ERROR!"] * 3)) { if ((!!ERROR!.!ERROR!(((this["!ERROR!"] + this["!ERROR!"]) + (this["!ERROR!"] * 2)) - !ERROR!, this["!ERROR!"] + this["!ERROR!"], true)) && (!!ERROR!.!ERROR!((this["!ERROR!"] + (this["!ERROR!"] * 2)) - !ERROR!, (this["!ERROR!"] + this["!ERROR!"]) + 30, true))) { } else { Set("!ERROR!", -!ERROR!); break; } !ERROR!++; } } if ((!!ERROR!.!ERROR!(((this["!ERROR!"] + this["!ERROR!"]) - (this["!ERROR!"] * 2)) + !ERROR!, this["!ERROR!"] + this["!ERROR!"], true)) && (!!ERROR!.!ERROR!((this["!ERROR!"] - (this["!ERROR!"] * 2)) + !ERROR!, (this["!ERROR!"] + this["!ERROR!"]) + 30, true))) { var !ERROR! = 0; while (!ERROR! < (this["!ERROR!"] * 3)) { if ((!!ERROR!.!ERROR!(((this["!ERROR!"] + this["!ERROR!"]) - (this["!ERROR!"] * 2)) + !ERROR!, this["!ERROR!"] + this["!ERROR!"], true)) && (!!ERROR!.!ERROR!((this["!ERROR!"] - (this["!ERROR!"] * 2)) + !ERROR!, (this["!ERROR!"] + this["!ERROR!"]) + 30, true))) { } else { Set("!ERROR!", !ERROR!); break; } !ERROR!++; } } Set("!ERROR!", !ERROR!(this["!ERROR!"] - 90, this["!ERROR!"] + !ERROR!, this["!ERROR!"], this["!ERROR!"], this["!ERROR!"])); if (!ERROR!.!ERROR!(!ERROR!) > 85) { trace("!ERROR!"); this["!ERROR!"] = 0; } else { this["!ERROR!"] = !ERROR!; } } else if (landOn == "!ERROR!") { var !ERROR! = 0; while (!ERROR! < 100) { if (!!ERROR!.!ERROR!(((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"]) - 5, (this["!ERROR!"] + this.!ERROR!()) + 10, true)) { this["!ERROR!"]++; trace("!ERROR!"); } else { break; } !ERROR!++; } var !ERROR! = 0; while (!ERROR! < (this["!ERROR!"] * 3)) { if ((!!ERROR!.!ERROR!(this["!ERROR!"] - ((this["!ERROR!"] * 2) - !ERROR!), this["!ERROR!"] + this["!ERROR!"], true)) && (!!ERROR!.!ERROR!(this["!ERROR!"] - ((this["!ERROR!"] * 2) - !ERROR!), (this["!ERROR!"] + this["!ERROR!"]) + 30, true))) { } else { Set("!ERROR!", !ERROR!); break; } !ERROR!++; } this["!ERROR!"] = !ERROR!(this["!ERROR!"] - 90, this["!ERROR!"] + !ERROR!, this["!ERROR!"], this["!ERROR!"], this["!ERROR!"]); } else if (landOn == "!ERROR!") { var !ERROR! = 0; while (!ERROR! < 100) { if (!!ERROR!.!ERROR!(((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"]) + 5, (this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"], true)) { this["!ERROR!"]--; trace("!ERROR!"); } else { break; } !ERROR!++; } var !ERROR! = 0; while (!ERROR! < (this["!ERROR!"] * 3)) { if ((!!ERROR!.!ERROR!(this["!ERROR!"] + ((this["!ERROR!"] * 2) - !ERROR!), this["!ERROR!"] + this["!ERROR!"], true)) && (!!ERROR!.!ERROR!(this["!ERROR!"] + ((this["!ERROR!"] * 2) - !ERROR!), (this["!ERROR!"] + this["!ERROR!"]) + 30, true))) { } else { Set("!ERROR!", -!ERROR!); break; } !ERROR!++; } this["!ERROR!"] = !ERROR!(this["!ERROR!"] - 90, this["!ERROR!"] + !ERROR!, this["!ERROR!"], this["!ERROR!"], this["!ERROR!"]); } else if (landOn == "!ERROR!") { this["!ERROR!"] = 0; } else if (landOn == "!ERROR!") { this["!ERROR!"] = 0; var !ERROR! = 0; while (!ERROR! < 20) { if (!!ERROR!.!ERROR!(((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"]) - 5, ((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"]) + 10, true)) { this["!ERROR!"]++; trace("!ERROR!"); } else { break; } !ERROR!++; } } else if (landOn == "!ERROR!") { this["!ERROR!"] = 0; var !ERROR! = 0; while (!ERROR! < 20) { if (!!ERROR!.!ERROR!(((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"]) + 5, ((this["!ERROR!"] + this.!ERROR!()) + this["!ERROR!"]) + 10, true)) { this["!ERROR!"]--; trace("!ERROR!"); } else { break; } !ERROR!++; } } else if (landOn == "!ERROR!") { Set("!ERROR!", !ERROR!(this["!ERROR!"] - 90, this["!ERROR!"], this["!ERROR!"], this["!ERROR!"], this["!ERROR!"])); this["!ERROR!"] = !ERROR!; } else { trace(landOn); } }); Set("!ERROR!", function (rot) { !ERROR!["!ERROR!"] = rot; return(!ERROR!["!ERROR!"]); }); Set("!ERROR!", function () { if (!ERROR!.!ERROR!(this["!ERROR!"] + this["!ERROR!"], this["!ERROR!"] + this["!ERROR!"], true)) { var _local2 = 0; while (_local2 < !ERROR!) { if (!ERROR!["!ERROR!" + _local2].!ERROR!(this["!ERROR!"] + this["!ERROR!"], this["!ERROR!"] + this["!ERROR!"], true) && (!ERROR!["!ERROR!" + _local2]["!ERROR!"] != 11)) { !ERROR!.!ERROR!(((getProperty("!ERROR!", _x) + this["!ERROR!"]) / 3.6) - 100); !ERROR!.!ERROR!(); if (!ERROR!["!ERROR!" + _local2]["!ERROR!"] != 14) { !ERROR!["!ERROR!" + _local2].!ERROR!("!ERROR!"); } var _local4 = this["!ERROR!"] - !ERROR!["!ERROR!" + _local2]["!ERROR!"]; var _local3 = this["!ERROR!"] - !ERROR!["!ERROR!" + _local2]["!ERROR!"]; var _local6 = !ERROR!.!ERROR!((_local4 * _local4) + (_local3 * _local3)); var _local5 = !ERROR!.!ERROR!((this["!ERROR!"] * this["!ERROR!"]) + (this["!ERROR!"] * this["!ERROR!"])); this["!ERROR!"] = _local4 * (_local5 / _local6); this["!ERROR!"] = _local3 * (_local5 / _local6); if (!ERROR!.!ERROR!(this["!ERROR!"]) < 10) { this["!ERROR!"] = (this["!ERROR!"] / !ERROR!.!ERROR!(this["!ERROR!"])) * 10; } if (!ERROR!.!ERROR!(this["!ERROR!"]) < 10) { this["!ERROR!"] = -10; } !ERROR!["!ERROR!" + _local2]["!ERROR!"] = (-this["!ERROR!"]) * 1.5; !ERROR!["!ERROR!" + _local2]["!ERROR!"] = (-!ERROR!.!ERROR!(this["!ERROR!"])) * 1.5; !ERROR!["!ERROR!" + _local2]["!ERROR!"] = ((-!ERROR!["!ERROR!" + _local2]["!ERROR!"]) * !ERROR!["!ERROR!" + _local2]["!ERROR!"]) / 5; this.!ERROR!(0); this["!ERROR!"] = this["!ERROR!"] * 0.75; this["!ERROR!"] = (-!ERROR!.!ERROR!(this["!ERROR!"])) * 0.75; !ERROR!["!ERROR!" + _local2]["!ERROR!"] = this["!ERROR!"] * 2; if (!ERROR!["!ERROR!" + _local2]["!ERROR!"] == "!ERROR!") { this.!ERROR!("!ERROR!"); } } _local2++; } } }); Set("!ERROR!", function (badPwn) { if (badPwn == undefined) { badPwn = false; } if (badPwn) { Set("!ERROR!", this.!ERROR!()); } else { Set("!ERROR!", false); } if (!!ERROR!) { if (_root["!ERROR!"].!ERROR!(this["!ERROR!"] + this["!ERROR!"], this["!ERROR!"] + this["!ERROR!"], true) && (!this["!ERROR!"])) { if ((this["!ERROR!"] == -1) && (this["!ERROR!"] > 0)) { var _local3 = 0; while (!ERROR!["!ERROR!" + _local3] != undefined) { if ((!ERROR!["!ERROR!" + _local3].!ERROR!(this["!ERROR!"] + this["!ERROR!"], this["!ERROR!"] + this["!ERROR!"], true) && (!!ERROR!["!ERROR!" + _local3].!ERROR!(this["!ERROR!"] + this["!ERROR!"], (this["!ERROR!"] - 2) - !ERROR!.!ERROR!(this["!ERROR!"]), true))) && (!ERROR!.!ERROR!(this["!ERROR!"] - (!ERROR!["!ERROR!" + _local3]["!ERROR!"] + ((!ERROR!["!ERROR!" + _local3]["!ERROR!"] * 0.6) * !ERROR!.!ERROR!((!ERROR!["!ERROR!" + _local3]["!ERROR!"] - 90) * (Math.PI/180))))) < (40 * (!ERROR!["!ERROR!" + _local3]["!ERROR!"] / 100)))) { this.!ERROR!(); this["!ERROR!"] = !ERROR!["!ERROR!" + _local3]["!ERROR!"]; !ERROR!["!ERROR!" + _local3]["!ERROR!"] = !ERROR!["!ERROR!" + _local3]["!ERROR!"] * 4; !ERROR!["!ERROR!" + _local3]["!ERROR!"] = this["!ERROR!"]; this["!ERROR!"] = 0; delete !ERROR!["!ERROR!" + _local3]["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; this["!ERROR!"] = !ERROR!["!ERROR!" + _local3]["!ERROR!"] - (!ERROR!["!ERROR!" + _local3]["!ERROR!"] * 0.6); this["!ERROR!"] = _local3; this.!ERROR!("!ERROR!"); this["!ERROR!"] = true; return(true); } _local3++; } } var _local3 = 0; while (_local3 < !ERROR!) { if (!ERROR!["!ERROR!" + _local3].!ERROR!(this["!ERROR!"] + this["!ERROR!"], this["!ERROR!"] + this["!ERROR!"], true) && (!ERROR!["!ERROR!" + _local3]["!ERROR!"] < 10)) { if (!ERROR!["!ERROR!" + _local3]["!ERROR!"] == "!ERROR!") { if (this["!ERROR!"] == 100) { this.!ERROR!(12); delete this["!ERROR!"]; if (this["!ERROR!"] < !ERROR!["!ERROR!" + _local3]["!ERROR!"]) { this["!ERROR!"] = -12; } else { this["!ERROR!"] = 12; } this.!ERROR!("!ERROR!"); this["!ERROR!"] = true; !ERROR!(34); } } else if (this["!ERROR!"] > -1) { !ERROR!["!ERROR!" + _local3]["!ERROR!"] = 0; !ERROR!["!ERROR!" + _local3].!ERROR!("!ERROR!"); !ERROR!["!ERROR!" + _local3]["!ERROR!"] = !ERROR!["!ERROR!" + _local3]["!ERROR!"] * 6; !ERROR!["!ERROR!" + _local3]["!ERROR!"] = 20; !ERROR!["!ERROR!" + _local3]["!ERROR!"] = 5; !ERROR!["!ERROR!" + _local3]["!ERROR!"] = 4.5; if (!ERROR!["!ERROR!" + _local3]["!ERROR!"] > this["!ERROR!"]) { !ERROR!["!ERROR!" + _local3]["!ERROR!"] = 10; } else { !ERROR!["!ERROR!" + _local3]["!ERROR!"] = -10; } !ERROR!["!ERROR!" + _local3]["!ERROR!"] = !ERROR!; } else if ((!!ERROR!["!ERROR!" + _local3].!ERROR!(this["!ERROR!"] + this["!ERROR!"], this["!ERROR!"] - this["!ERROR!"], true)) && (this["!ERROR!"] > 0)) { !ERROR!["!ERROR!" + _local3]["!ERROR!"] = function () { if (!ERROR!["!ERROR!"] != 14) { this["!ERROR!"] = !ERROR!; } }; !ERROR!["!ERROR!" + _local3].!ERROR!("!ERROR!"); Set("!ERROR!", true); !ERROR!["!ERROR!"] = _local3; !ERROR!["!ERROR!"] = !ERROR!["!ERROR!" + _local3]["!ERROR!"] - (!ERROR!["!ERROR!" + _local3]["!ERROR!"] * 0.4); !ERROR!["!ERROR!" + _local3]["!ERROR!"] = 20; !ERROR!.!ERROR!(((getProperty("!ERROR!", _x) + this["!ERROR!"]) / 3.6) - 100); !ERROR!.!ERROR!(); this.!ERROR!("!ERROR!"); this["!ERROR!"] = false; } else if (this["!ERROR!"] == 100) { this.!ERROR!(12); delete this["!ERROR!"]; if (this["!ERROR!"] < !ERROR!["!ERROR!" + _local3]["!ERROR!"]) { this["!ERROR!"] = -12; } else { this["!ERROR!"] = 12; } this.!ERROR!("!ERROR!"); this["!ERROR!"] = true; !ERROR!["!ERROR!" + _local3].!ERROR!("!ERROR!"); !ERROR!(34); } } _local3++; } } } }); Set("!ERROR!", function () { Set("!ERROR!", false); if (!ERROR!.!ERROR!(this["!ERROR!"] + this["!ERROR!"], this["!ERROR!"] + this["!ERROR!"], true)) { var _local2 = 0; while (_local2 < !ERROR!) { if (!ERROR!["!ERROR!" + _local2].!ERROR!(this["!ERROR!"] + this["!ERROR!"], this["!ERROR!"] + this["!ERROR!"], true) && (!ERROR!["!ERROR!" + _local2]["!ERROR!"] < 10)) { if (!ERROR!["!ERROR!" + _local2]["!ERROR!"] == "!ERROR!") { var _local3 = !ERROR!["!ERROR!" + _local2]["!ERROR!"] - this["!ERROR!"]; this["!ERROR!"] = (-(_local3 / !ERROR!.!ERROR!(_local3))) * 15; this["!ERROR!"] = this["!ERROR!"] * 0.5; return(false); } Set("!ERROR!", true); if (!ERROR!.!ERROR!(this["!ERROR!"] - !ERROR!["!ERROR!" + _local2]["!ERROR!"]) < (20 + !ERROR!.!ERROR!(this["!ERROR!"]))) { !ERROR!.!ERROR!(((getProperty("!ERROR!", _x) + this["!ERROR!"]) / 3.6) - 100); !ERROR!.!ERROR!(); !ERROR!["!ERROR!" + _local2]["!ERROR!"] = this["!ERROR!"]; !ERROR!["!ERROR!" + _local2]["!ERROR!"] = -!ERROR!.!ERROR!(this["!ERROR!"]); delete !ERROR!["!ERROR!" + _local2]["!ERROR!"]; !ERROR!["!ERROR!" + _local2].!ERROR!("!ERROR!"); if (!ERROR!.!ERROR!(this["!ERROR!"]) < 20) { this["!ERROR!"] = (-(this["!ERROR!"] / !ERROR!.!ERROR!(this["!ERROR!"]))) * 2; this["!ERROR!"] = this["!ERROR!"] * 0.5; this["!ERROR!"] = 80; this.!ERROR!(15); this.!ERROR!(); } } } _local2++; } } return(!ERROR!); }); Set("!ERROR!", function () { this["!ERROR!"] = this["!ERROR!"] - (((this["!ERROR!"] * this["!ERROR!"]) - this["!ERROR!"]) / this["!ERROR!"]); this["!ERROR!"] = this["!ERROR!"] - this["!ERROR!"]; this["!ERROR!"] = ((100 - this["!ERROR!"]) + 100) * (this["!ERROR!"] / !ERROR!.!ERROR!(this["!ERROR!"])); if ((this["!ERROR!"] < this["!ERROR!"]) && (this["!ERROR!"] > (this["!ERROR!"] * this["!ERROR!"]))) { this["!ERROR!"] = (this["!ERROR!"] / !ERROR!.!ERROR!(this["!ERROR!"])) * 100; this["!ERROR!"] = 100; if (!ERROR!["!ERROR!"] > 0) { this["!ERROR!"] = -5; } else { this["!ERROR!"] = 5; } if (this["!ERROR!"]) { this["!ERROR!"] = -15; this["!ERROR!"] = 20; this.!ERROR!("!ERROR!"); } else { this["!ERROR!"] = -10; this.!ERROR!("!ERROR!"); } delete this["!ERROR!"]; } }); Set("!ERROR!", function () { if (this["!ERROR!"] < 50) { this["!ERROR!"] = this["!ERROR!"] - (((this["!ERROR!"] * 4) - this["!ERROR!"]) / 13); } else { this["!ERROR!"] = this["!ERROR!"] - ((200 - this["!ERROR!"]) / 13); } this["!ERROR!"] = this["!ERROR!"] * 0.94; if (!ERROR!.!ERROR!(this["!ERROR!"]) < 0.02) { if (this["!ERROR!"] < 50) { this["!ERROR!"] = this["!ERROR!"] * 4; } else { this["!ERROR!"] = 200; } delete this["!ERROR!"]; } this["!ERROR!"] = this["!ERROR!"] - this["!ERROR!"]; this["!ERROR!"]["!ERROR!"] = 10000 * (1 / this["!ERROR!"]); }); Set("!ERROR!", function (ex, ey) { if (!ERROR!.!ERROR!(ex, ey, true)) { var _local3 = 0; while (!ERROR!["!ERROR!" + _local3]["!ERROR!"] != undefined) { if (!ERROR!["!ERROR!" + _local3].!ERROR!(ex, ey, true) && (!ERROR!["!ERROR!" + _local3]["!ERROR!"] == 1)) { !ERROR!["!ERROR!" + _local3]["!ERROR!"] = ((_root["!ERROR!"]["!ERROR!"] + _root["!ERROR!"]["!ERROR!"]) + random(10)) * 2; !ERROR!["!ERROR!" + _local3].!ERROR!("!ERROR!"); !ERROR!.!ERROR!(((getProperty("!ERROR!", _x) + !ERROR!["!ERROR!" + _local3]["!ERROR!"]) / 3.6) - 100); !ERROR!.!ERROR!(); break; } _local3++; } _local3 = 0; while (!ERROR!["!ERROR!" + _local3]["!ERROR!"] != undefined) { if (!ERROR!["!ERROR!" + _local3].!ERROR!(ex, ey, true)) { !ERROR!["!ERROR!" + _local3].!ERROR!(); } _local3++; } if ((this["!ERROR!"] > 0) && (this["!ERROR!"] == 7)) { if (!ERROR!["!ERROR!"].!ERROR!(ex, ey, true)) { !ERROR!["!ERROR!"]["!ERROR!"].!ERROR!(); !ERROR!.!ERROR!("!ERROR!"); !ERROR!["!ERROR!"] = 0; !ERROR!["!ERROR!"] = 0; !ERROR!["!ERROR!"] = !ERROR!["!ERROR!"]["!ERROR!"]; !ERROR!["!ERROR!"] = !ERROR!["!ERROR!"]["!ERROR!"]; !ERROR!["!ERROR!"] = 0; !ERROR!["!ERROR!"] = 100; } } return(true); } }); Set("!ERROR!", function () { !ERROR!(150); if (!ERROR! < 0) { trace(!ERROR!["\u00FA\u00AE"]); this["!ERROR!"] = !ERROR!["\u00FA\u00AE"]["!ERROR!"] + (!ERROR!["\u00FA\u00AE"]["!ERROR!"] / 2); this["!ERROR!"] = !ERROR!["\u00FA\u00AE"]["!ERROR!"]; this["!ERROR!"] = !ERROR!["\u00FA\u00AE"]["!ERROR!"]; } else { this["!ERROR!"] = !ERROR!["!ERROR!" + !ERROR!]["!ERROR!"]; this["!ERROR!"] = !ERROR!["!ERROR!" + !ERROR!]["!ERROR!"]; } this["!ERROR!"] = 0; this["!ERROR!"] = -10; this["!ERROR!"] = 50; this["!ERROR!"] = 0; this.!ERROR!("!ERROR!"); Set("!ERROR!", _root[!ERROR! + "!ERROR!"]); !ERROR!(); delete !ERROR!; }); Set("!ERROR!", function () { return(((!ERROR!.!ERROR!(this["!ERROR!"] + (40 * !ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180))), this["!ERROR!"] + (40 * !ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180))), true) || (!ERROR!.!ERROR!(this["!ERROR!"] + (50 * !ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180))), this["!ERROR!"] + (50 * !ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180))), true))) || (!ERROR!.!ERROR!(this["!ERROR!"] + (40 * !ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180))), this["!ERROR!"] + (40 * !ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180))), true))) || (!ERROR!.!ERROR!(this["!ERROR!"] + (50 * !ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180))), this["!ERROR!"] + (50 * !ERROR!.!ERROR!((this["!ERROR!"] - 90) * (Math.PI/180))), true))); }); Set("!ERROR!", function () { return(((!ERROR!.!ERROR!(this["!ERROR!"] + ((this["!ERROR!"] - 1) + this.!ERROR!(this["!ERROR!"])), this["!ERROR!"] - 50, true) || (!ERROR!.!ERROR!(this["!ERROR!"] - ((this["!ERROR!"] - 1) + this.!ERROR!(this["!ERROR!"])), this["!ERROR!"] - 50, true))) || (!ERROR!.!ERROR!(this["!ERROR!"] + ((this["!ERROR!"] - 1) + this.!ERROR!(this["!ERROR!"])), this["!ERROR!"] - 50, true))) || (!ERROR!.!ERROR!(this["!ERROR!"] - ((this["!ERROR!"] - 1) + this.!ERROR!(this["!ERROR!"])), this["!ERROR!"] - 50, true))); }); Set("!ERROR!", function () { return(((this["!ERROR!"] != 12) && (this["!ERROR!"] != 31)) && (this["!ERROR!"] != 41)); }); Set("!ERROR!", function () { if (this["!ERROR!"] == 0) { return(0); } return(this["!ERROR!"] / !ERROR!.!ERROR!(this["!ERROR!"])); }); Set("!ERROR!", function () { if (this["!ERROR!"] == 0) { return(0); } return(this["!ERROR!"] / !ERROR!.!ERROR!(this["!ERROR!"])); }); Set("!ERROR!", function (ex, ey, escale, eRL, eUD) { !ERROR!("!ERROR!", "!ERROR!", !ERROR!(), {!ERROR!:ex, !ERROR!:ey, !ERROR!:escale}); Set("!ERROR!", !ERROR!.!ERROR!()); !ERROR!.!ERROR!("!ERROR!", ["!ERROR!" + !ERROR!], !ERROR!, {!ERROR!:ex, !ERROR!:ey, !ERROR!:escale, !ERROR!:eRL, !ERROR!:eUD, !ERROR!:400}); !ERROR!["!ERROR!" + !ERROR!]["!ERROR!"] = function () { if (_root["!ERROR!"]) { this.!ERROR!(); } else { this.!ERROR!(); this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; this["!ERROR!"]--; if (this["!ERROR!"] < 0) { this.!ERROR!(); } if (!ERROR!.!ERROR!(this["!ERROR!"], this["!ERROR!"], true) && (!ERROR!["!ERROR!"] == 100)) { delete !ERROR!["!ERROR!"]; !ERROR!.!ERROR!(12); !ERROR!(34); !ERROR!.!ERROR!("!ERROR!"); !ERROR!["!ERROR!"] = this["!ERROR!"] / 10; this.!ERROR!(); } } }; }); Set("!ERROR!", function () { if (!_root["!ERROR!"]) { if (this["!ERROR!"] > this["!ERROR!"]) { this["!ERROR!"] = this["!ERROR!"] - this["!ERROR!"]; } else { this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; } if (!ERROR!.!ERROR!(this["!ERROR!"]) > 10) { this["!ERROR!"] = this["!ERROR!"] + (10 * (this["!ERROR!"] / !ERROR!.!ERROR!(this["!ERROR!"]))); } else { this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; } !ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"] = this["!ERROR!"]; !ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"] = this["!ERROR!"]; } }); Set("!ERROR!", function () { if (this["!ERROR!"] > this["!ERROR!"]) { this["!ERROR!"] = this["!ERROR!"] - this["!ERROR!"]; } else { this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; } if (!ERROR!.!ERROR!(this["!ERROR!"]) > this["!ERROR!"]) { this["!ERROR!"] = this["!ERROR!"] + (this["!ERROR!"] * (this["!ERROR!"] / !ERROR!.!ERROR!(this["!ERROR!"]))); } else { this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; } }); Set("!ERROR!", function () { if (!_root["!ERROR!"]) { if (this["!ERROR!"] > this["!ERROR!"]) { this["!ERROR!"] = this["!ERROR!"] - this["!ERROR!"]; } else { this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; } if (!ERROR!.!ERROR!(this["!ERROR!"]) > 10) { this["!ERROR!"] = this["!ERROR!"] + (10 * (this["!ERROR!"] / !ERROR!.!ERROR!(this["!ERROR!"]))); } else { this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; } this["!ERROR!"] = this["!ERROR!"] - this["!ERROR!"]; !ERROR!["!ERROR!"] = !ERROR!["!ERROR!"] + this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"]; !ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"] = this["!ERROR!"]; } }); Set("!ERROR!", function () { if (this["!ERROR!"] > this["!ERROR!"]) { this["!ERROR!"] = this["!ERROR!"] - this["!ERROR!"]; } else { this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; } if (!ERROR!.!ERROR!(this["!ERROR!"]) > this["!ERROR!"]) { this["!ERROR!"] = this["!ERROR!"] + (this["!ERROR!"] * (this["!ERROR!"] / !ERROR!.!ERROR!(this["!ERROR!"]))); } else { this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; } this["!ERROR!"] = this["!ERROR!"] - this["!ERROR!"]; !ERROR!["!ERROR!"] = !ERROR!["!ERROR!"] + this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"]; if (!!ERROR!.!ERROR!(_root["!ERROR!"]["!ERROR!"])) { _root["!ERROR!"]["!ERROR!"] = false; } if (((!ERROR!.!ERROR!(_root["!ERROR!"]["!ERROR!"]) && (!_root["!ERROR!"]["!ERROR!"])) && (this["!ERROR!"] == 9)) && (!ERROR! != 0)) { _root["!ERROR!"]["!ERROR!"] = true; this.!ERROR!(12); this["!ERROR!"] = !ERROR!; } }); Set("!ERROR!", function (ex, ey) { !ERROR!("!ERROR!", ["!ERROR!" + !ERROR!], 5000 + !ERROR!); _root["!ERROR!" + !ERROR!]["!ERROR!"] = ex; _root["!ERROR!" + !ERROR!]["!ERROR!"] = ey; if (!ERROR! > 20) { Set("!ERROR!", 0); } else { !ERROR!++; } }); Set("!ERROR!", function (LoadIt, DoorIt, startTimer) { if (!ERROR! > 0) { _root["!ERROR!"].!ERROR!("!ERROR!", !ERROR!); Set("!ERROR!", 0); } if (!ERROR! > 0) { _root["!ERROR!"].!ERROR!("!ERROR!", !ERROR!); Set("!ERROR!", 0); } Set("!ERROR!", !ERROR!(LoadIt)); _root.!ERROR!("!ERROR!", "!ERROR!", 100006, {!ERROR!:-getProperty("!ERROR!", _x), !ERROR!:-getProperty("!ERROR!", _y), !ERROR!:LoadIt, !ERROR!:DoorIt, !ERROR!:!ERROR!, !ERROR!:startTimer}); }); Set("!ERROR!", function () { removeMovieClip(!ERROR!); removeMovieClip(!ERROR!); removeMovieClip(!ERROR!); removeMovieClip(!ERROR!); removeMovieClip(!ERROR!); removeMovieClip(!ERROR!); removeMovieClip(!ERROR!); removeMovieClip(!ERROR!); removeMovieClip(!ERROR!); removeMovieClip(!ERROR!); removeMovieClip(!ERROR!); removeMovieClip(!ERROR!); removeMovieClip(!ERROR!); removeMovieClip(!ERROR!); removeMovieClip(!ERROR!); removeMovieClip(!ERROR!); removeMovieClip(!ERROR!); if (!ERROR! != undefined) { removeMovieClip(!ERROR!); } var _local2 = 0; while (_root["!ERROR!" + _local2] != undefined) { removeMovieClip(_root["!ERROR!" + _local2]); _local2++; } }); Set("!ERROR!", function (ex, ey, eRL, eUD) { !ERROR!("!ERROR!", "!ERROR!", !ERROR!(), {!ERROR!:ex, !ERROR!:ey, !ERROR!:eRL, !ERROR!:(-eUD) / 2}); }); Set("!ERROR!", function (ow) { Set("!ERROR!", !ERROR! - ow); if (!ERROR! < 0) { Set("!ERROR!", 0); } if (!ERROR! > 100) { Set("!ERROR!", 100); } !ERROR!["!ERROR!"]["!ERROR!"] = !ERROR!; if (ow > 0) { !ERROR!["!ERROR!"] = 50; } }); Set("!ERROR!", function () { !ERROR!++; !ERROR!++; if ((!ERROR! / 100) == !ERROR!.!ERROR!(!ERROR! / 100)) { !ERROR!++; !ERROR!.!ERROR!(); !ERROR!["!ERROR!"].!ERROR!(!ERROR!); } !ERROR!["!ERROR!"].!ERROR!(!ERROR!); }); Set("!ERROR!", function (ex, ey, rot) { !ERROR!.!ERROR!("!ERROR!", "!ERROR!", !ERROR!.!ERROR!(), {!ERROR!:ex, !ERROR!:ey, !ERROR!:rot}); }); Set("!ERROR!", function () { var _local2 = 1; while (_local2 < 20) { delete _root[("!ERROR!" + _local2) + "!ERROR!"]; _local2++; } _local2 = 1; while (_local2 < 200) { delete _root[("!ERROR!" + _local2) + "!ERROR!"]; _local2++; } Set("!ERROR!", 100); Set("!ERROR!", 3); Set("!ERROR!", 0); Set("!ERROR!", 0); Set("!ERROR!", "!ERROR!"); Set("!ERROR!", false); Set("!ERROR!", function () { }); !ERROR!("!ERROR!", "!ERROR!"); }); Set("!ERROR!", function (LoadIt) { if (!ERROR!) { return("!ERROR!"); } if ((substring(LoadIt, 1, 5)) == "!ERROR!") { return("!ERROR!"); } if ((LoadIt == "!ERROR!") || (LoadIt == "!ERROR!")) { return("!ERROR!"); } if (LoadIt == "!ERROR!") { return("!ERROR!"); } if (LoadIt == "") { return("!ERROR!"); } if ((substring(LoadIt, 1, 5)) == "!ERROR!") { return("!ERROR!"); } if ((substring(LoadIt, 1, 5)) == "!ERROR!") { return("!ERROR!"); } return("!ERROR!"); }); Set("!ERROR!", function () { if (!ERROR!.!ERROR!((this["!ERROR!"] + (this["!ERROR!"] / 4)) + this["!ERROR!"], this["!ERROR!"], true) || (!ERROR!.!ERROR!((this["!ERROR!"] + (this["!ERROR!"] / 4)) + this["!ERROR!"], this["!ERROR!"] - 65, true))) { Set("!ERROR!", !ERROR!); } else if (!ERROR!.!ERROR!((this["!ERROR!"] + (this["!ERROR!"] / 4)) + this["!ERROR!"], this["!ERROR!"], true) || (!ERROR!.!ERROR!((this["!ERROR!"] + (this["!ERROR!"] / 4)) + this["!ERROR!"], this["!ERROR!"] - 65, true))) { Set("!ERROR!", !ERROR!); } else { trace("!ERROR!"); } this.!ERROR!(); var _local2 = 0; while (_local2 < (!ERROR!.!ERROR!(this["!ERROR!"]) + 10)) { if (!!ERROR!.!ERROR!(this["!ERROR!"] + (13 * (this["!ERROR!"] / 100)), (this["!ERROR!"] - 70) + this["!ERROR!"], true)) { this["!ERROR!"] = this["!ERROR!"] + (this["!ERROR!"] / 100); } else { break; } _local2++; } while (!ERROR!.!ERROR!(this["!ERROR!"] + (12 * (this["!ERROR!"] / 100)), (this["!ERROR!"] - 70) + this["!ERROR!"], true)) { this["!ERROR!"] = this["!ERROR!"] - (this["!ERROR!"] / 100); } _local2 = 0; while (_local2 < (!ERROR!.!ERROR!(this["!ERROR!"]) + 20)) { if (!!ERROR!.!ERROR!(this["!ERROR!"] + (13 * (this["!ERROR!"] / 100)), this["!ERROR!"] - 80, true)) { this["!ERROR!"]++; } else { break; } _local2++; } while (!ERROR!.!ERROR!(this["!ERROR!"] + (13 * (this["!ERROR!"] / 100)), this["!ERROR!"] - 79, true)) { this["!ERROR!"]--; } this["!ERROR!"] = 0; this.!ERROR!("!ERROR!"); }); Set("!ERROR!", function () { this.!ERROR!(); var _local2 = 0; while (_local2 < (!ERROR!.!ERROR!(this["!ERROR!"]) + 10)) { if (!!ERROR!.!ERROR!(this["!ERROR!"] + (13 * (this["!ERROR!"] / 100)), this["!ERROR!"] + this["!ERROR!"], true)) { this["!ERROR!"] = this["!ERROR!"] + (this["!ERROR!"] / 100); } else { break; } _local2++; } while (!ERROR!.!ERROR!(this["!ERROR!"] + (12 * (this["!ERROR!"] / 100)), this["!ERROR!"] + this["!ERROR!"], true)) { this["!ERROR!"] = this["!ERROR!"] - (this["!ERROR!"] / 100); } _local2 = 0; while (_local2 < (!ERROR!.!ERROR!(this["!ERROR!"]) + 20)) { if (!!ERROR!.!ERROR!(this["!ERROR!"] + (15 * (this["!ERROR!"] / 100)), this["!ERROR!"] - 26, true)) { this["!ERROR!"]++; } else { break; } _local2++; } while (!ERROR!.!ERROR!(this["!ERROR!"] + (15 * (this["!ERROR!"] / 100)), this["!ERROR!"] - 25, true)) { this["!ERROR!"]--; } this["!ERROR!"] = 0; if (this["!ERROR!"] < -2) { this.!ERROR!("!ERROR!"); } else { this.!ERROR!("!ERROR!"); } }); Set("!ERROR!", function () { this.!ERROR!(); this["!ERROR!"] = 0; this.!ERROR!("!ERROR!"); if (!ERROR!["!ERROR!"].!ERROR!(this["!ERROR!"] + this["!ERROR!"], (this["!ERROR!"] - 80) + this["!ERROR!"], true)) { this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; if (_root["!ERROR!"].!ERROR!(this["!ERROR!"], this["!ERROR!"] - 78, true)) { this["!ERROR!"]--; } this["!ERROR!"].!ERROR!("!ERROR!"); if (!this["!ERROR!"]) { !ERROR!.!ERROR!(!ERROR!.!ERROR!(this["!ERROR!"]) * 2); !ERROR!.!ERROR!(1, 1000); this["!ERROR!"] = true; } this["!ERROR!"] = this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"]; if (!ERROR!.!ERROR!(this["!ERROR!"] + 20, this["!ERROR!"] - 60, true)) { this["!ERROR!"] = this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"] + 20; } else if (!ERROR!.!ERROR!(this["!ERROR!"] - 20, this["!ERROR!"] - 60, true)) { this["!ERROR!"] = this["!ERROR!"] - 20; this["!ERROR!"] = this["!ERROR!"]; } else { trace("!ERROR!"); if (!ERROR!.!ERROR!(this["!ERROR!"] + 10, this["!ERROR!"] - 60, true)) { this["!ERROR!"] = this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"] + 10; } else if (!ERROR!.!ERROR!(this["!ERROR!"] - 10, this["!ERROR!"] - 60, true)) { this["!ERROR!"] = this["!ERROR!"] - 10; this["!ERROR!"] = this["!ERROR!"]; } else { trace("!ERROR!"); } } var _local3 = 0; while (_local3 < 50) { if (!!ERROR!.!ERROR!(this["!ERROR!"], this["!ERROR!"] - 80, true)) { this["!ERROR!"]++; } if (!ERROR!.!ERROR!(this["!ERROR!"], this["!ERROR!"] - 79, true)) { this["!ERROR!"]--; } _local3++; } _local3 = 0; while (_local3 < 50) { if (!!ERROR!.!ERROR!(this["!ERROR!"], this["!ERROR!"] - 80, true)) { this["!ERROR!"]++; } if (!ERROR!.!ERROR!(this["!ERROR!"], this["!ERROR!"] - 79, true)) { this["!ERROR!"]--; } _local3++; } this["!ERROR!"] = ((-!ERROR!.!ERROR!(this["!ERROR!"] - this["!ERROR!"], this["!ERROR!"] - this["!ERROR!"])) / (Math.PI/180)) - 90; this["!ERROR!"] = !ERROR!(this["!ERROR!"]) * 3; this["!ERROR!"] = (this["!ERROR!"] / !ERROR!.!ERROR!(this["!ERROR!"])) * 100; this["!ERROR!"] = true; } else { this["!ERROR!"] = (this["!ERROR!"] / !ERROR!.!ERROR!(this["!ERROR!"])) * 100; this["!ERROR!"] = false; this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; } var _local3 = 0; while (_local3 < 40) { if ((!!ERROR!.!ERROR!(this["!ERROR!"], this["!ERROR!"] - 80, true)) && (_root["!ERROR!"].!ERROR!(this["!ERROR!"], this["!ERROR!"] - 60, true))) { this["!ERROR!"]++; } else if (!ERROR!.!ERROR!(this["!ERROR!"], this["!ERROR!"] - 79, true)) { this["!ERROR!"]--; } else { break; } _local3++; } }); Set("!ERROR!", function () { this["!ERROR!"] = true; this["!ERROR!"] = 0; this["!ERROR!"] = 0; this["!ERROR!"] = 46; this["!ERROR!"] = 0; this["!ERROR!"] = 0; this["!ERROR!"] = true; this["!ERROR!"] = 9; if (!ERROR!.!ERROR!(this["!ERROR!"], this["!ERROR!"], true)) { this["!ERROR!"] = 0; } else { this["!ERROR!"] = 0; this["!ERROR!"] = 0; if (this["!ERROR!"] > 0) { this["!ERROR!"] = 0; } else { this["!ERROR!"] = this["!ERROR!"] * 0.3; } } this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"]; this.!ERROR!("!ERROR!"); }); Set("!ERROR!", function (ex, ey) { if (!ERROR!.!ERROR!(ex, ey, true)) { return(true); } return(false); }); Set("!ERROR!", function () { if ((!ERROR!.!ERROR!(this["!ERROR!"]) > !ERROR!.!ERROR!(this["!ERROR!"])) || (!ERROR!.!ERROR!(this["!ERROR!"]) < 2)) { if (!ERROR!.!ERROR!(this["!ERROR!"]) < 4) { this["!ERROR!"] = 24; } else if ((this["!ERROR!"] * this["!ERROR!"]) > 0) { if (!ERROR!.!ERROR!(this["!ERROR!"]) < 15) { this["!ERROR!"] = 13; } else { this["!ERROR!"] = 2; } } else if (!ERROR!.!ERROR!(this["!ERROR!"]) < 15) { this["!ERROR!"] = 35; } else { this["!ERROR!"] = 46; } } else if (this["!ERROR!"] > 0) { this["!ERROR!"] = 13; } else { this["!ERROR!"] = 35; } }); Set("!ERROR!", function (ex, ey) { if (!ERROR!["!ERROR!"] != undefined) { !ERROR!["!ERROR!"].!ERROR!(!ERROR!["!ERROR!"]); } !ERROR!.!ERROR!("!ERROR!", "!ERROR!", !ERROR!.!ERROR!(), {!ERROR!:ex, !ERROR!:ey, !ERROR!:-10}); }); Set("!ERROR!", 0); Set("!ERROR!", function () { if (!ERROR!.!ERROR!(!ERROR!["!ERROR!"]) < 5) { Set("!ERROR!", !ERROR!["!ERROR!"] * 1.5); } else { Set("!ERROR!", (!ERROR!["!ERROR!"] / !ERROR!.!ERROR!(!ERROR!["!ERROR!"])) * 150); } if (!ERROR!["!ERROR!"] == 43) { if (!ERROR! > 0) { Set("!ERROR!", !ERROR! - 10); } if (!ERROR! < 0) { Set("!ERROR!", !ERROR! + 10); } } else { if ((!ERROR! > !ERROR!) && (((360 - !ERROR!["!ERROR!"]) - !ERROR!.!ERROR!(!ERROR!)) < !ERROR!)) { Set("!ERROR!", !ERROR! - 10); } if ((!ERROR! < !ERROR!) && (((360 - !ERROR!["!ERROR!"]) - !ERROR!.!ERROR!(!ERROR!)) > !ERROR!)) { Set("!ERROR!", !ERROR! + 10); } } Set("!ERROR!", !ERROR! + ((!ERROR!.!ERROR!(!ERROR!) - !ERROR!) / 8)); Set("!ERROR!", !ERROR! + ((!ERROR!.!ERROR!(!ERROR!) - !ERROR!) / 8)); !ERROR!((360 - !ERROR!["!ERROR!"]) - !ERROR!, (!ERROR! - !ERROR!["!ERROR!"]) - !ERROR!, !ERROR!["!ERROR!"], !ERROR!["!ERROR!"]); }); Set("!ERROR!", function () { Set("!ERROR!", 0); Set("!ERROR!", 0); !ERROR!(360 - !ERROR!["!ERROR!"], !ERROR! - !ERROR!["!ERROR!"], !ERROR!["!ERROR!"], !ERROR!["!ERROR!"]); }); Set("!ERROR!", function (xFocus, yFocus, stockX, stockY) { if (xFocus > !ERROR!) { Set("!ERROR!", !ERROR! - ((!ERROR! - !ERROR!) / 5)); Set("!ERROR!", ((-!ERROR!) - stockX) + 360); } else if (xFocus < !ERROR!) { Set("!ERROR!", !ERROR! - ((!ERROR! - !ERROR!) / 5)); Set("!ERROR!", ((-!ERROR!) - stockX) + 360); } else { Set("!ERROR!", !ERROR! - ((!ERROR! - xFocus) / 5)); } if (yFocus < !ERROR!) { Set("!ERROR!", !ERROR! - ((!ERROR! - !ERROR!) / 15)); } else if (yFocus > !ERROR!) { Set("!ERROR!", !ERROR! - ((!ERROR! - !ERROR!) / 15)); } else { Set("!ERROR!", !ERROR! - ((!ERROR! - yFocus) / 15)); if (yFocus > (!ERROR! + 100)) { Set("!ERROR!", !ERROR! + ((yFocus - (!ERROR! + 100)) / 3)); } else if (yFocus < !ERROR!) { Set("!ERROR!", !ERROR! + ((yFocus - !ERROR!) / 3)); } if ((!ERROR! - stockY) < (!ERROR! - 100)) { Set("!ERROR!", (!ERROR! - stockY) + 100); } } Set("!ERROR!", !ERROR!.!ERROR!(!ERROR!)); Set("!ERROR!", !ERROR!.!ERROR!(!ERROR!)); if (!ERROR!) { !ERROR!["!ERROR!"] = !ERROR!.!ERROR!(((-!ERROR!) + !ERROR!) * 0.5); !ERROR!["!ERROR!"] = !ERROR!.!ERROR!(((-!ERROR!) + !ERROR!) * 0.5); } else { !ERROR!["!ERROR!"] = (-!ERROR!) + !ERROR!; !ERROR!["!ERROR!"] = (-!ERROR!) + !ERROR!; } !ERROR!["!ERROR!"] = (!ERROR!["!ERROR!"] = -!ERROR!); !ERROR!["!ERROR!"] = (!ERROR!["!ERROR!"] = -!ERROR!); if (!ERROR!["!ERROR!"] > -2000) { !ERROR!["!ERROR!"]["!ERROR!"] = (!ERROR!["!ERROR!"]["!ERROR!"] - 360) + _root["!ERROR!"]; if (!ERROR!.!ERROR!(!ERROR!["!ERROR!"]["!ERROR!"]) < 300) { !ERROR!["!ERROR!"] = (-_root["!ERROR!"]) + 10; !ERROR!["!ERROR!"] = (-_root["!ERROR!"]) + 15; } else { !ERROR!["!ERROR!"] = ((!ERROR!["!ERROR!"]["!ERROR!"] - 360) - ((!ERROR!["!ERROR!"]["!ERROR!"] / !ERROR!.!ERROR!(!ERROR!["!ERROR!"]["!ERROR!"])) * 300)) + 10; !ERROR!["!ERROR!"] = (-_root["!ERROR!"]) + 15; } } setProperty("!ERROR!", _x , !ERROR!); setProperty("!ERROR!", _y , !ERROR!); }); Set("!ERROR!", function () { if (!ERROR!.!ERROR!(!ERROR!["!ERROR!"]) < 5) { Set("!ERROR!", !ERROR!["!ERROR!"] * 1.5); } else { Set("!ERROR!", (!ERROR!["!ERROR!"] / !ERROR!.!ERROR!(!ERROR!["!ERROR!"])) * 150); } if (!ERROR! > !ERROR!) { Set("!ERROR!", !ERROR! - 10); } if (!ERROR! < !ERROR!) { Set("!ERROR!", !ERROR! + 10); } if (!ERROR! != 0) { if (!ERROR!.!ERROR!(!ERROR!) > 5) { Set("!ERROR!", !ERROR! - ((!ERROR! / !ERROR!.!ERROR!(!ERROR!)) * 5)); } else { Set("!ERROR!", 0); } } if (((!ERROR!["!ERROR!"] + !ERROR!) - 360) < (-!ERROR!)) { Set("!ERROR!", !ERROR! + ((!ERROR! - !ERROR!) / 5)); } else if (((!ERROR!["!ERROR!"] + !ERROR!) - 360) > (-!ERROR!)) { Set("!ERROR!", !ERROR! + ((!ERROR! - !ERROR!) / 5)); } else { Set("!ERROR!", !ERROR! - ((!ERROR! - ((360 - !ERROR!["!ERROR!"]) - !ERROR!)) / 5)); } Set("!ERROR!", !ERROR! - (!ERROR!["!ERROR!"] + !ERROR!)); if (!ERROR! > (!ERROR! + 140)) { Set("!ERROR!", !ERROR! + ((!ERROR! - (!ERROR! + 140)) / 3)); } else if (!ERROR! < !ERROR!) { Set("!ERROR!", !ERROR! + ((!ERROR! - !ERROR!) / 3)); } if ((!ERROR! - !ERROR!["!ERROR!"]) < (!ERROR! - 100)) { Set("!ERROR!", (!ERROR! - !ERROR!["!ERROR!"]) + 100); } setProperty("!ERROR!", _x , !ERROR!); setProperty("!ERROR!", _y , !ERROR!); }); Set("!ERROR!", getTimer() + 33); Set("!ERROR!", 0); Set("!ERROR!", function () { Set("!ERROR!", 0); do { if (!ERROR! <= getTimer()) { break; } !ERROR!++; } while (!ERROR! <= 20000); Set("!ERROR!", getTimer() + 33); !ERROR!(); if (!!ERROR!.!ERROR!(77)) { Set("!ERROR!", false); } if (!ERROR!.!ERROR!(77) && (!!ERROR!)) { Set("!ERROR!", true); if (!ERROR!) { Set("!ERROR!", false); !ERROR!["!ERROR!"]["!ERROR!"] = false; Set("!ERROR!", !ERROR!(!ERROR!)); Set("!ERROR!", new !ERROR!(!ERROR!("!ERROR!", 10006))); !ERROR!.!ERROR!(!ERROR!); !ERROR!.!ERROR!(50); Set("!ERROR!", 50); !ERROR!.!ERROR!(0, 1000); } else { Set("!ERROR!", true); !ERROR!["!ERROR!"]["!ERROR!"] = true; Set("!ERROR!", "!ERROR!"); !ERROR!.!ERROR!(); } } if ((!ERROR!.!ERROR!(!ERROR! - !ERROR!) > 2) && (!!ERROR!)) { Set("!ERROR!", (!ERROR! - !ERROR!) / 10); if (!ERROR! < -8) { if (!ERROR! > -8) { Set("!ERROR!", !ERROR! - 0.05); } Set("!ERROR!", !ERROR!); } else if (!ERROR! > -0.05) { Set("!ERROR!", -0.05); } if (((((!ERROR!.!ERROR!(83) || (!ERROR!.!ERROR!(38))) || (!ERROR!.!ERROR!(40))) || (!ERROR!.!ERROR!(37))) || (!ERROR!.!ERROR!(39))) || (!ERROR!)) { Set("!ERROR!", !ERROR! + (!ERROR! * 2)); } else { Set("!ERROR!", !ERROR! + !ERROR!); } !ERROR!["!ERROR!"] = !ERROR!.!ERROR!(((-!ERROR!) + !ERROR!) * 0.5); !ERROR!["!ERROR!"] = !ERROR!.!ERROR!(((-!ERROR!) + !ERROR!) * 0.5); !ERROR!["!ERROR!"] = (!ERROR!["!ERROR!"] = -!ERROR!); !ERROR!["!ERROR!"] = (!ERROR!["!ERROR!"] = -!ERROR!); setProperty("!ERROR!", _y , !ERROR!); if ((!ERROR!.!ERROR!(!ERROR! - !ERROR!) <= 1205) && (!ERROR! != undefined)) { removeMovieClip(!ERROR!); } } else { Set("!ERROR!", (!ERROR! = !ERROR!)); !ERROR!["!ERROR!"] = !ERROR!.!ERROR!(((-!ERROR!) + !ERROR!) * 0.5); !ERROR!["!ERROR!"] = !ERROR!.!ERROR!(((-!ERROR!) + !ERROR!) * 0.5); !ERROR!["!ERROR!"] = (!ERROR!["!ERROR!"] = -!ERROR!); !ERROR!["!ERROR!"] = (!ERROR!["!ERROR!"] = -!ERROR!); setProperty("!ERROR!", _y , !ERROR!); !ERROR!["\u00FA\u00AE"].!ERROR!(71); Set("!ERROR!", !ERROR!); } }); Set("!ERROR!", function (ex, eVol) { var _local2 = ((!ERROR! + ex) / 3.6) - 100; if (!ERROR!.!ERROR!(_local2) > 100) { eVol = eVol - !ERROR!.!ERROR!(_local2 / 3); if (eVol < 10) { eVol = 10; } _local2 = (_local2 / !ERROR!.!ERROR!(_local2)) * 100; } !ERROR!.!ERROR!(_local2); !ERROR!.!ERROR!(eVol); !ERROR!.!ERROR!(); }); Set("!ERROR!", -1); Set("!ERROR!", function (eVol) { Set("!ERROR!", random(3)); while (!ERROR! == !ERROR!) { Set("!ERROR!", random(3)); } var _local3 = ((!ERROR! + !ERROR!) / 3.6) - 100; if (!ERROR!.!ERROR!(_local3) > 100) { eVol = eVol - !ERROR!.!ERROR!(_local3 / 3); if (eVol < 10) { eVol = 10; } _local3 = (_local3 / !ERROR!.!ERROR!(_local3)) * 100; } Set("!ERROR!", !ERROR!); _root["!ERROR!" + !ERROR!].!ERROR!(_local3); _root["!ERROR!" + !ERROR!].!ERROR!(eVol); _root["!ERROR!" + !ERROR!].!ERROR!(); }); Set("!ERROR!", -1); Set("!ERROR!", function () { Set("!ERROR!", random(4)); while (!ERROR! == !ERROR!) { Set("!ERROR!", random(4)); } Set("!ERROR!", !ERROR!); _root["!ERROR!" + !ERROR!].!ERROR!(((getProperty("!ERROR!", _x) + !ERROR!["!ERROR!"]) / 3.6) - 100); _root["!ERROR!" + !ERROR!].!ERROR!(); }); Set("!ERROR!", -1); Set("!ERROR!", function () { Set("!ERROR!", random(4)); while (!ERROR! == !ERROR!) { Set("!ERROR!", random(4)); } Set("!ERROR!", !ERROR!); _root["!ERROR!" + !ERROR!].!ERROR!(((getProperty("!ERROR!", _x) + !ERROR!["!ERROR!"]) / 3.6) - 100); _root["!ERROR!" + !ERROR!].!ERROR!(); }); Set("!ERROR!", -1); Set("!ERROR!", function (eVol) { Set("!ERROR!", random(4)); while (!ERROR! == !ERROR!) { Set("!ERROR!", random(4)); } Set("!ERROR!", !ERROR!); _root["!ERROR!" + !ERROR!].!ERROR!(((getProperty("!ERROR!", _x) + !ERROR!["!ERROR!"]) / 3.6) - 100); _root["!ERROR!" + !ERROR!].!ERROR!(eVol); _root["!ERROR!" + !ERROR!].!ERROR!(); }); Set("!ERROR!", function (eVol) { Set("!ERROR!", random(2)); _root["!ERROR!" + !ERROR!].!ERROR!(((getProperty("!ERROR!", _x) + !ERROR!["!ERROR!"]) / 3.6) - 100); _root["!ERROR!" + !ERROR!].!ERROR!(eVol); _root["!ERROR!" + !ERROR!].!ERROR!(); }); Set("!ERROR!", function (eVol) { Set("!ERROR!", random(2)); _root["!ERROR!" + !ERROR!].!ERROR!(((getProperty("!ERROR!", _x) + !ERROR!["!ERROR!"]) / 3.6) - 100); _root["!ERROR!" + !ERROR!].!ERROR!(eVol); _root["!ERROR!" + !ERROR!].!ERROR!(); }); Set("!ERROR!", -1); Set("!ERROR!", 0); Set("!ERROR!", function (eVol) { if (!ERROR! == 0) { if (eVol < 60) { Set("!ERROR!", random(12)); } else { Set("!ERROR!", random(8)); } while (!ERROR! == !ERROR!) { Set("!ERROR!", random(14)); } if (!ERROR! < 8) { Set("!ERROR!", !ERROR!); Set("!ERROR!", ((getProperty("!ERROR!", _x) + !ERROR!["!ERROR!"]) / 3.6) - 100); if (!ERROR!.!ERROR!(!ERROR!) > 100) { eVol = eVol - !ERROR!.!ERROR!(!ERROR! / 3); if (eVol < 10) { eVol = 10; } var !ERROR! = ((!ERROR! / !ERROR!.!ERROR!(!ERROR!)) * 100); } _root["!ERROR!" + !ERROR!].!ERROR!(!ERROR!); _root["!ERROR!" + !ERROR!].!ERROR!(eVol); _root["!ERROR!" + !ERROR!].!ERROR!(); Set("!ERROR!", 30); } } }); Set("!ERROR!", function () { this["!ERROR!"] = (800 + !ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"]) / 8; if (this["!ERROR!"] > 98) { removeMovieClip(this); } else { this["!ERROR!"] = !ERROR!["!ERROR!" + this["!ERROR!"]]["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"]; this["!ERROR!"] = this["!ERROR!"]; } }); Set("!ERROR!", function () { if (((!ERROR!.!ERROR!() || (!ERROR!.!ERROR!())) || (!ERROR!.!ERROR!())) || (!ERROR!.!ERROR!(!ERROR!["!ERROR!"]))) { Set("!ERROR!", 0); Set("!ERROR!", "!ERROR!"); Set("!ERROR!", !ERROR!); } }); Set("!ERROR!", function () { !ERROR!++; Set("!ERROR!", !ERROR!.!ERROR!((!ERROR! / 30) * 100) / 100); Set("!ERROR!", !ERROR!.!ERROR!()); Set("!ERROR!", !ERROR!.!ERROR!("!ERROR!")); if (!ERROR! < 0) { Set("!ERROR!", !ERROR! + "!ERROR!"); } else if (length(!ERROR!) < (!ERROR! + 3)) { Set("!ERROR!", !ERROR! + "!ERROR!"); } }); Set("!ERROR!", function () { if ((!ERROR! < !ERROR!) || (!ERROR! == 0)) { Set("!ERROR!", !ERROR!); !ERROR!["!ERROR!"]["!ERROR!"] = !ERROR!; _root["!ERROR!"].!ERROR!("!ERROR!", !ERROR!); Set("!ERROR!", !ERROR!.!ERROR!()); Set("!ERROR!", !ERROR!.!ERROR!("!ERROR!")); if (!ERROR! < 0) { Set("!ERROR!", !ERROR! + "!ERROR!"); } else if (length(!ERROR!) < (!ERROR! + 3)) { Set("!ERROR!", !ERROR! + "!ERROR!"); } } }); Set("!ERROR!", 2); Set("!ERROR!", function () { if (!!ERROR!.!ERROR!(9)) { Set("!ERROR!", false); } if ((!ERROR!.!ERROR!(9) && (!!ERROR!)) && false) { Set("!ERROR!", true); Set("!ERROR!", !ERROR! - 1); Set("!ERROR!", !ERROR!); Set("!ERROR!", 0); !ERROR!("!ERROR!", "!ERROR!", 998, {!ERROR!:!ERROR![0], !ERROR!:!ERROR![1], !ERROR!:100}); Set("!ERROR!", 0); !ERROR!["!ERROR!"] = 0; !ERROR!["!ERROR!"] = 0; !ERROR!["!ERROR!"] = 100; !ERROR!["!ERROR!"] = 0; !ERROR!["!ERROR!"] = 0; } }); Set("!ERROR!", function () { !ERROR!++; !ERROR!++; if (!ERROR! == !ERROR!) { Set("!ERROR!", 0); if (!ERROR![!ERROR!] == undefined) { Set("!ERROR!", 0); trace(!ERROR!); } !ERROR!["!ERROR!"] = !ERROR![!ERROR!]; !ERROR!["!ERROR!"] = !ERROR![!ERROR! + 1]; !ERROR!["!ERROR!"] = !ERROR![!ERROR! + 2]; !ERROR!["!ERROR!"] = !ERROR![!ERROR! + 3]; !ERROR!["!ERROR!"] = !ERROR!["!ERROR!"] - !ERROR!["!ERROR!"]; !ERROR!["!ERROR!"] = !ERROR!["!ERROR!"] - !ERROR!["!ERROR!"]; Set("!ERROR!", !ERROR! + 2); } !ERROR!["!ERROR!"] = !ERROR!["!ERROR!"] + (!ERROR!["!ERROR!"] * (!ERROR! / !ERROR!)); !ERROR!["!ERROR!"] = !ERROR!["!ERROR!"] + (!ERROR!["!ERROR!"] * (!ERROR! / !ERROR!)); !ERROR!["!ERROR!"] = (!ERROR!["!ERROR!"] / !ERROR!.!ERROR!(!ERROR!["!ERROR!"])) * 100; var _local2 = !ERROR!["!ERROR!"] - !ERROR!["!ERROR!"]; var _local1 = !ERROR!["!ERROR!"] - !ERROR!["!ERROR!"]; var _local3 = !ERROR!.!ERROR!((_local2 * _local2) + (_local1 * _local1)); if (((_local3 > 60) || ((!ERROR!["!ERROR!"] * !ERROR!["!ERROR!"]) < 0)) || ((!ERROR!["!ERROR!"] * !ERROR!["!ERROR!"]) < 0)) { Set("!ERROR!", !ERROR!.!ERROR!()); !ERROR!.!ERROR!("!ERROR!", "!ERROR!" + !ERROR!, !ERROR!, {!ERROR!:!ERROR!["!ERROR!"], !ERROR!:!ERROR!["!ERROR!"], !ERROR!:!ERROR!["!ERROR!"] * 1, !ERROR!:((-!ERROR!.!ERROR!(!ERROR!["!ERROR!"], !ERROR!["!ERROR!"])) / (Math.PI/180)) + 90}); !ERROR!["!ERROR!"] = !ERROR!["!ERROR!"]; !ERROR!["!ERROR!"] = !ERROR!["!ERROR!"]; !ERROR!["!ERROR!"] = !ERROR!["!ERROR!"] * -1; !ERROR!["!ERROR!"] = !ERROR!["!ERROR!"]; !ERROR!["!ERROR!"] = !ERROR!["!ERROR!"]; } if (!!ERROR!.!ERROR!(9)) { Set("!ERROR!", false); } if (!ERROR!.!ERROR!(9) && (!!ERROR!)) { Set("!ERROR!", true); Set("!ERROR!", !ERROR! - 1); Set("!ERROR!", !ERROR!); removeMovieClip(!ERROR!); } }); Set("!ERROR!", function () { !ERROR!["!ERROR!"]["!ERROR!"] = 0; Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]); !ERROR!["!ERROR!"]["!ERROR!"] = [false, false, false, false, false, false]; Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]); !ERROR!["!ERROR!"]["!ERROR!"] = 1; Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]); !ERROR!["!ERROR!"]["!ERROR!"] = [false, false, false, false, false, false]; Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]); !ERROR!["!ERROR!"]["!ERROR!"] = [true, true, true, true, false, false, false, false, false, false]; Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]); !ERROR!["!ERROR!"]["!ERROR!"] = false; Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]); !ERROR!["!ERROR!"]["!ERROR!"] = false; Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]); !ERROR!["!ERROR!"]["!ERROR!"] = true; Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]); !ERROR!["!ERROR!"]["!ERROR!"] = 0; Set("!ERROR!", !ERROR!["!ERROR!"]["!ERROR!"]); Set("!ERROR!", "!ERROR!"); }); Set("!ERROR!", [[100, 60, 0], [0, 90, 0], [100, 20, 20], [0, 30, 100], [0, 60, 60], [60, 0, 100], [15, 15, 15], [100, 100, 0], [0, 90, 100], [100, 50, 50]]); var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 10000)); !ERROR!.!ERROR!("!ERROR!"); var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 10001)); !ERROR!.!ERROR!("!ERROR!"); var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 10002)); !ERROR!.!ERROR!("!ERROR!"); var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 10003)); !ERROR!.!ERROR!("!ERROR!"); var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 10004)); !ERROR!.!ERROR!("!ERROR!"); var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 10005)); !ERROR!.!ERROR!("!ERROR!"); var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 10008)); !ERROR!.!ERROR!("!ERROR!"); var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 10009)); !ERROR!.!ERROR!("!ERROR!"); var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 10010)); !ERROR!.!ERROR!("!ERROR!"); var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 10011)); !ERROR!.!ERROR!("!ERROR!"); var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 10012)); !ERROR!.!ERROR!("!ERROR!"); var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 10013)); !ERROR!.!ERROR!("!ERROR!"); var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 10014)); !ERROR!.!ERROR!("!ERROR!"); var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 10015)); !ERROR!.!ERROR!("!ERROR!"); var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 10016)); !ERROR!.!ERROR!("!ERROR!"); var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 100018)); !ERROR!.!ERROR!("!ERROR!"); var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 100019)); !ERROR!.!ERROR!("!ERROR!"); var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 100020)); !ERROR!.!ERROR!("!ERROR!"); var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 100021)); !ERROR!.!ERROR!("!ERROR!"); var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 100022)); !ERROR!.!ERROR!("!ERROR!"); var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 100023)); !ERROR!.!ERROR!("!ERROR!"); var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 100024)); !ERROR!.!ERROR!("!ERROR!"); var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 100025)); !ERROR!.!ERROR!("!ERROR!"); var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 100026)); !ERROR!.!ERROR!("!ERROR!"); var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 100027)); !ERROR!.!ERROR!("!ERROR!"); var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 100028)); !ERROR!.!ERROR!("!ERROR!"); var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 100029)); !ERROR!.!ERROR!("!ERROR!"); var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 100030)); !ERROR!.!ERROR!("!ERROR!"); var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 100031)); !ERROR!.!ERROR!("!ERROR!"); var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 100032)); !ERROR!.!ERROR!("!ERROR!"); var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 100033)); !ERROR!.!ERROR!("!ERROR!"); var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 100034)); !ERROR!.!ERROR!("!ERROR!"); var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 100035)); !ERROR!.!ERROR!("!ERROR!"); var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 100036)); !ERROR!.!ERROR!("!ERROR!"); var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 100037)); !ERROR!.!ERROR!("!ERROR!"); var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 100038)); !ERROR!.!ERROR!("!ERROR!"); var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 100039)); !ERROR!.!ERROR!("!ERROR!"); var !ERROR! = 0; while (!ERROR! < 8) { !ERROR!["!ERROR!" + !ERROR!] = new !ERROR!(!ERROR!("!ERROR!" + !ERROR!, 100040 + !ERROR!)); !ERROR!["!ERROR!" + !ERROR!].!ERROR!("!ERROR!" + !ERROR!); !ERROR!++; } var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 100046)); !ERROR!.!ERROR!("!ERROR!"); var !ERROR! = new !ERROR!(!ERROR!("!ERROR!", 100047)); !ERROR!.!ERROR!("!ERROR!"); !ERROR!.!ERROR!(, , !ERROR!(), false); !ERROR!("!ERROR!", "!ERROR!", !ERROR!(), {!ERROR!:0}); stop();
Symbol 2 MovieClip Frame 2
stop();
Symbol 7 MovieClip Frame 1
function \u0010 () { Set("\x01", 2383 + 886); return(\x01 + true); } var \x10!2 = \x10 (); if (\x10!2 == 57086) { } if (\x10!2 == 11156) { } if (\x10!2 == 11454) { } if (\x10!2 == 3270) { } if (\x10!2 == 62444) { } if (\x10!2 == 5798) { } if (!67305985) { // swfAction0xF4 hexdata 0x96,0x04,0x00,0x08,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x02,0x4E,0x1D,0x96,0x0B,0x00,0x08,0x03,0x07,0x0D,0x00,0x00,0x00,0x08,0x04,0x08,0x00,0x1C,0x47,0x23,0x96,0x02,0x00,0x08,0x05,0x1C,0x12,0x9D,0x02,0x00,0x07,0x00,0x96,0x02,0x00,0x08,0x06,0x1C,0x26,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x04,0x00,0x08,0x02,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x02,0x4E,0x50,0x4F,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x04,0x00,0x08,0x07,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x07,0x4E,0x50,0x4F,0x96,0x07,0x00,0x08,0x03,0x07,0x01,0x00,0x00,0x00,0x22,0x96,0x05,0x00,0x07,0x1E,0x00,0x00,0x00,0x47,0x96,0x0B,0x00,0x08,0x03,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x22,0x96,0x07,0x00,0x07,0x02,0x00,0x00,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x08,0x52,0x12,0x9D,0x02,0x00,0x1C,0x00,0x96,0x0C,0x00,0x07,0x02,0x00,0x00,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x09,0x1C,0x96,0x02,0x00,0x08,0x0A,0x52,0x17,0x99,0x02,0x00,0x17,0x00,0x96,0x0C,0x00,0x07,0x01,0x00,0x00,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x09,0x1C,0x96,0x02,0x00,0x08,0x0A,0x52,0x17,0x96,0x02,0x00,0x08,0x09,0x1C,0x96,0x04,0x00,0x08,0x0B,0x05,0x01,0x4F,0x07,0x00 // Unknown action } Set("\x06\x16", \u05AA["\x13\u00A7"]); setProperty("!ERROR!", _name , "!ERROR!" + \x06\x16); if (!ERROR!) { trace(!ERROR!); } \u05AA["\x13\u00A7"]++; \u05AA["!ERROR!"]++; if (\u05AA.!ERROR!(getProperty("!ERROR!", _x), getProperty("!ERROR!", _y) + 30)) { !ERROR!.!ERROR!(2); } else { !ERROR!.!ERROR!(1); } !ERROR!["!ERROR!"] = true; stop();
Symbol 7 MovieClip Frame 2
function \u0010 () { Set("\x01", 2691 + 2587); return(\x01 + true); } var \x10!2 = \x10 (); if (\x10!2 == 48284) { } if (\x10!2 == 53772) { } if (\x10!2 == 5279) { } if (\x10!2 == 44520) { } if (\x10!2 == 27919) { } if (\x10!2 == 20439) { } if (!67305985) { // swfAction0xF4 hexdata 0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x04,0x00,0x08,0x01,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x01,0x4E,0x50,0x4F,0x96,0x02,0x00,0x08,0x02,0x9B,0x05,0x00,0x00,0x00,0x00,0x00,0x00,0x1D,0x96,0x0C,0x00,0x07,0x02,0x00,0x00,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x03,0x4E,0x96,0x02,0x00,0x08,0x04,0x4E,0x96,0x02,0x00,0x08,0x05,0x52,0x17,0x00 // Unknown action } 63["0\u201D"]++; Set(",E", function () { }); 63["\u04FA"]["!ERROR!"].!ERROR!(2);
Symbol 7 MovieClip Frame 7
onEnterFrame = function () { };
Symbol 7 MovieClip Frame 12
delete onEnterFrame; _visible = false; removeMovieClip(this); stop();
Symbol 10 MovieClip Frame 1
function \u0010 () { Set("\x01", 1101 + 145); return(\x01 + true); } var \x10!2 = \x10 (); if (\x10!2 == 4777) { } if (\x10!2 == 54224) { } if (\x10!2 == 23110) { } if (\x10!2 == 27431) { } if (\x10!2 == 1247) { } if (\x10!2 == 50489) { } if (!67305985) { // swfAction0xF4 hexdata 0x96,0x04,0x00,0x08,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x02,0x4E,0x1D,0x96,0x0B,0x00,0x08,0x03,0x07,0x0D,0x00,0x00,0x00,0x08,0x04,0x08,0x00,0x1C,0x47,0x23,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x04,0x00,0x08,0x02,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x02,0x4E,0x50,0x4F,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x04,0x00,0x08,0x05,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x05,0x4E,0x50,0x4F,0x96,0x02,0x00,0x08,0x06,0x1C,0x96,0x04,0x00,0x08,0x07,0x05,0x01,0x4F,0x07,0x00 // Unknown action } Set("", ["!ERROR!"]); setProperty("!ERROR!", _name , "!ERROR!" + ); ["!ERROR!"]++; ["!ERROR!"]++; !ERROR!["!ERROR!"] = true; stop();
Symbol 10 MovieClip Frame 2
function \u0010 () { Set("\x01", 507 + 603); return(\x01 + true); } var \x10!2 = \x10 (); if (\x10!2 == 53037) { } if (\x10!2 == 13561) { } if (\x10!2 == 4470) { } if (\x10!2 == 1111) { } if (\x10!2 == 5337) { } if (\x10!2 == 44221) { } if (!67305985) { // swfAction0xF4 hexdata 0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x04,0x00,0x08,0x01,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x01,0x4E,0x50,0x4F,0x96,0x02,0x00,0x08,0x02,0x9B,0x05,0x00,0x00,0x00,0x00,0x1A,0x00,0x96,0x0E,0x00,0x08,0x03,0x07,0x0A,0x00,0x00,0x00,0x08,0x03,0x07,0x0A,0x00,0x00,0x00,0x22,0x96,0x02,0x00,0x08,0x04,0x1C,0x47,0x23,0x1D,0x96,0x0C,0x00,0x07,0x02,0x00,0x00,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x05,0x4E,0x96,0x02,0x00,0x08,0x06,0x4E,0x96,0x02,0x00,0x08,0x07,0x52,0x17,0x00 // Unknown action } r%["\u00F2B"]++; Set("!ERROR!", function () { setProperty("!ERROR!", _rotation , getProperty("!ERROR!", _rotation) + !ERROR!); }); r%["!ERROR!"]["!ERROR!"].!ERROR!(2);
Symbol 10 MovieClip Frame 12
delete onEnterFrame; _visible = false; stop();
Symbol 119 MovieClip Frame 1
function \u0010 () { Set("\x01", 80 + 1677); return(\x01 + true); } var \x10!2 = \x10 (); if (\x10!2 == 53939) { } if (\x10!2 == 1758) { } if (\x10!2 == 1276) { } if (\x10!2 == 40658) { } if (\x10!2 == 23010) { } if (\x10!2 == 61057) { } if (!67305985) { // swfAction0xF4 hexdata 0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x01,0x00,0x03,0x49,0x12,0x9D,0x02,0x00,0x08,0x00,0x96,0x04,0x00,0x08,0x00,0x05,0x00,0x1D,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x01,0x00,0x03,0x49,0x12,0x9D,0x02,0x00,0x08,0x00,0x96,0x04,0x00,0x08,0x01,0x05,0x00,0x1D,0x96,0x02,0x00,0x08,0x02,0x1C,0x96,0x02,0x00,0x08,0x03,0x1C,0x96,0x02,0x00,0x08,0x04,0x4E,0x67,0x4C,0x9D,0x02,0x00,0x1A,0x00,0x17,0x96,0x02,0x00,0x08,0x03,0x1C,0x96,0x02,0x00,0x08,0x05,0x4E,0x96,0x02,0x00,0x08,0x06,0x1C,0x4E,0x96,0x02,0x00,0x05,0x00,0x49,0x12,0x9D,0x02,0x00,0x0D,0x00,0x8C,0x0A,0x00,0x67,0x68,0x6F,0x73,0x74,0x44,0x6F,0x6F,0x72,0x00,0x00 // Unknown action } if (u- == undefined) { Set("u-", false); } if ( == undefined) { Set("", false); } if (( > !ERROR!["!ERROR!"]) || (!ERROR!["!ERROR!"][!ERROR!] == false)) { gotoAndStop ("ghostDoor"); }
Symbol 119 MovieClip Frame 2
if (vanish) { gotoAndStop (150); } stop();
Symbol 119 MovieClip Frame 11
_root.DoorCreak.start();
Symbol 119 MovieClip Frame 13
function \u0010 () { Set("\x01", 1223 + 1667); return(\x01 + true); } var \x10!2 = \x10 (); if (\x10!2 == 45934) { } if (\x10!2 == 56247) { } if (\x10!2 == 7178) { } if (\x10!2 == 56405) { } if (\x10!2 == 2891) { } if (\x10!2 == 39967) { } if (!67305985) { // swfAction0xF4 hexdata 0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x01,0x00,0x03,0x49,0x12,0x9D,0x02,0x00,0x0F,0x00,0x96,0x04,0x00,0x08,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x02,0x4E,0x1D,0x96,0x02,0x00,0x08,0x00,0x1C,0x44,0x96,0x02,0x00,0x08,0x03,0x49,0x12,0x12,0x9D,0x02,0x00,0x77,0x01,0x96,0x02,0x00,0x08,0x04,0x1C,0x96,0x01,0x00,0x03,0x49,0x12,0x9D,0x02,0x00,0x33,0x01,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x05,0x4E,0x96,0x0A,0x00,0x07,0x01,0x00,0x00,0x00,0x07,0x05,0x00,0x00,0x00,0x15,0x96,0x02,0x00,0x08,0x06,0x49,0x12,0x9D,0x02,0x00,0x4E,0x00,0x96,0x04,0x00,0x08,0x04,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x05,0x4E,0x47,0x96,0x02,0x00,0x08,0x07,0x47,0x4E,0x1D,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x05,0x4E,0x96,0x02,0x00,0x08,0x00,0x1C,0x47,0x96,0x02,0x00,0x08,0x04,0x1C,0x47,0x96,0x02,0x00,0x08,0x07,0x4F,0x99,0x02,0x00,0xBF,0x00,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x05,0x4E,0x47,0x96,0x07,0x00,0x08,0x08,0x07,0x0D,0x00,0x00,0x00,0x22,0x47,0x4E,0x96,0x01,0x00,0x03,0x49,0x12,0x9D,0x02,0x00,0x39,0x00,0x96,0x04,0x00,0x08,0x04,0x08,0x07,0x1D,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x05,0x4E,0x96,0x02,0x00,0x08,0x00,0x1C,0x47,0x96,0x02,0x00,0x08,0x04,0x1C,0x47,0x96,0x07,0x00,0x08,0x08,0x07,0x0D,0x00,0x00,0x00,0x22,0x4F,0x99,0x02,0x00,0x55,0x00,0x96,0x04,0x00,0x08,0x04,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x05,0x4E,0x47,0x96,0x07,0x00,0x08,0x08,0x07,0x0D,0x00,0x00,0x00,0x22,0x47,0x4E,0x1D,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x05,0x4E,0x96,0x02,0x00,0x08,0x00,0x1C,0x47,0x96,0x02,0x00,0x08,0x04,0x1C,0x47,0x96,0x07,0x00,0x08,0x08,0x07,0x0D,0x00,0x00,0x00,0x22,0x4F,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x04,0x00,0x08,0x02,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x05,0x4E,0x4F,0x96,0x02,0x00,0x08,0x04,0x1C,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x07,0x00,0x07,0x02,0x00,0x00,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x09,0x52,0x17,0x00 // Unknown action } if ( == undefined) { Set("", ["!ERROR!"]); } if (typeof() != "!ERROR!") { if (!ERROR! == undefined) { if ((substring(["!ERROR!"], 1, 5)) == "!ERROR!") { Set("!ERROR!", [( + ["!ERROR!"]) + "!ERROR!"]); [(["!ERROR!"] + ) + !ERROR!] = "!ERROR!"; } else if ([( + ["!ERROR!"]) + getProperty("!ERROR!", _name)] == undefined) { Set("!ERROR!", "!ERROR!"); [(["!ERROR!"] + ) + !ERROR!] = getProperty("!ERROR!", _name); } else { Set("!ERROR!", [( + ["!ERROR!"]) + getProperty("!ERROR!", _name)]); [(["!ERROR!"] + ) + !ERROR!] = getProperty("!ERROR!", _name); } } ["!ERROR!"] = ["!ERROR!"]; .!ERROR!(, !ERROR!); }
Symbol 119 MovieClip Frame 43
function \u0010 () { Set("\x01", 655 + 312); return(\x01 + true); } var \x10!2 = \x10 (); if (\x10!2 == 53188) { } if (\x10!2 == 35785) { } if (\x10!2 == 56565) { } if (\x10!2 == 25857) { } if (\x10!2 == 968) { } if (\x10!2 == 17290) { } if (!67305985) { // swfAction0xF4 hexdata 0x96,0x0B,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x01,0x4E,0x96,0x02,0x00,0x08,0x02,0x52,0x17,0x96,0x02,0x00,0x08,0x03,0x1C,0x96,0x01,0x00,0x03,0x49,0x12,0x12,0x9D,0x02,0x00,0x0F,0x00,0x96,0x02,0x00,0x08,0x03,0x1C,0x96,0x02,0x00,0x08,0x04,0x9A,0x01,0x00,0x00,0x96,0x02,0x00,0x08,0x05,0x1C,0x44,0x96,0x02,0x00,0x08,0x06,0x49,0x12,0x9D,0x02,0x00,0xFD,0x00,0x96,0x09,0x00,0x08,0x07,0x07,0x01,0x00,0x00,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x08,0x4E,0x96,0x02,0x00,0x08,0x09,0x52,0x17,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x08,0x4E,0x96,0x04,0x00,0x08,0x0A,0x08,0x0B,0x1C,0x96,0x04,0x00,0x08,0x0C,0x08,0x05,0x1C,0x47,0x4E,0x96,0x02,0x00,0x08,0x0A,0x4E,0x96,0x07,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x0D,0x1C,0x96,0x02,0x00,0x08,0x0E,0x52,0x96,0x02,0x00,0x08,0x0B,0x1C,0x96,0x04,0x00,0x08,0x0C,0x08,0x05,0x1C,0x47,0x4E,0x96,0x02,0x00,0x08,0x0F,0x4E,0x96,0x05,0x00,0x07,0x02,0x00,0x00,0x00,0x0D,0x47,0x4F,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x08,0x4E,0x96,0x04,0x00,0x08,0x10,0x08,0x0B,0x1C,0x96,0x04,0x00,0x08,0x0C,0x08,0x05,0x1C,0x47,0x4E,0x96,0x02,0x00,0x08,0x10,0x4E,0x96,0x07,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x0D,0x1C,0x96,0x02,0x00,0x08,0x0E,0x52,0x4F,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x08,0x4E,0x96,0x04,0x00,0x08,0x11,0x05,0x01,0x4F,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x08,0x4E,0x96,0x04,0x00,0x08,0x0F,0x08,0x0B,0x1C,0x96,0x04,0x00,0x08,0x0C,0x08,0x05,0x1C,0x47,0x4E,0x96,0x02,0x00,0x08,0x0F,0x4E,0x4F,0x96,0x09,0x00,0x08,0x12,0x07,0x01,0x00,0x00,0x00,0x08,0x0B,0x1C,0x96,0x04,0x00,0x08,0x0C,0x08,0x05,0x1C,0x47,0x4E,0x96,0x02,0x00,0x08,0x13,0x52,0x17,0x96,0x02,0x00,0x08,0x14,0x3B,0x17,0x81,0x02,0x00,0x01,0x00,0x00 // Unknown action } 0\x17["\x15~"].\u040B(); if (!ERROR! != undefined) { getURL (!ERROR!, "!ERROR!"); } if (typeof(!ERROR!) == "!ERROR!") { 0\x17["!ERROR!"].!ERROR!("!ERROR!"); 0\x17["!ERROR!"]["!ERROR!"] = !ERROR!.!ERROR!(!ERROR!["!ERROR!" + !ERROR!]["!ERROR!"]) + (!ERROR!["!ERROR!" + !ERROR!]["!ERROR!"] / 2); 0\x17["!ERROR!"]["!ERROR!"] = !ERROR!.!ERROR!(!ERROR!["!ERROR!" + !ERROR!]["!ERROR!"]); 0\x17["!ERROR!"]["!ERROR!"] = true; 0\x17["!ERROR!"]["!ERROR!"] = !ERROR!["!ERROR!" + !ERROR!]["!ERROR!"]; !ERROR!["!ERROR!" + !ERROR!].!ERROR!("!ERROR!"); } delete !ERROR!; gotoAndStop (2);
Symbol 119 MovieClip Frame 52
function \u0010 () { Set("\x01", 2944 + 2491); return(\x01 + true); } var \x10!2 = \x10 (); if (\x10!2 == 53927) { } if (\x10!2 == 36716) { } if (\x10!2 == 5436) { } if (\x10!2 == 62369) { } if (\x10!2 == 36533) { } if (\x10!2 == 9917) { } if (!67305985) { // swfAction0xF4 hexdata 0x96,0x02,0x00,0x08,0x00,0x1C,0x12,0x9D,0x02,0x00,0x58,0x00,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x02,0x4E,0x96,0x0D,0x00,0x08,0x03,0x08,0x04,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x22,0x4F,0x96,0x10,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x02,0x4E,0x96,0x02,0x00,0x08,0x05,0x52,0x17,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x02,0x4E,0x96,0x04,0x00,0x08,0x06,0x05,0x01,0x4F,0x81,0x02,0x00,0x01,0x00,0x00 // Unknown action } if (O\x17) { ["\u0268"]["!ERROR!"] = getProperty("!ERROR!", _x); ["\u0268"].!ERROR!(0); ["\u0268"]["!ERROR!"] = true; gotoAndStop (2); }
Symbol 119 MovieClip Frame 74
_root.Char.char.play();
Symbol 119 MovieClip Frame 79
_root.DoorCreak.start();
Symbol 119 MovieClip Frame 104
_root.DoorClose.start(); delete onEnterFrame; if (!vanish) { gotoAndStop (2); }
Symbol 119 MovieClip Frame 150
stop();
Instance of Symbol 119 MovieClip "Door0" in Symbol 124 MovieClip [InteractLayerLevel2] Frame 1
onClipEvent (load) { worm = "Level1"; }
Instance of Symbol 121 MovieClip "wallRunner" in Symbol 124 MovieClip [InteractLayerLevel2] Frame 1
onClipEvent (load) { _alpha = 0; }
Instance of Symbol 123 MovieClip "longJumper" in Symbol 124 MovieClip [InteractLayerLevel2] Frame 1
onClipEvent (load) { _alpha = 0; }
Symbol 130 MovieClip [JumpPad] Frame 1
function \u0010 () { Set("\x01", 1570 + 2181); return(\x01 + true); } var \x10!2 = \x10 (); if (\x10!2 == 58872) { } if (\x10!2 == 29625) { } if (\x10!2 == 3752) { } if (\x10!2 == 32323) { } if (\x10!2 == 46246) { } if (\x10!2 == 34003) { } if (!67305985) { // swfAction0xF4 hexdata 0x96,0x0B,0x00,0x08,0x00,0x07,0x0D,0x00,0x00,0x00,0x08,0x01,0x08,0x02,0x1C,0x96,0x02,0x00,0x08,0x03,0x4E,0x47,0x23,0x96,0x02,0x00,0x08,0x02,0x1C,0x96,0x04,0x00,0x08,0x03,0x08,0x02,0x1C,0x96,0x02,0x00,0x08,0x03,0x4E,0x50,0x4F,0x00 // Unknown action } setProperty("", _name , "" + !ERROR!["!ERROR!"]); !ERROR!["!ERROR!"]++;
Symbol 130 MovieClip [JumpPad] Frame 2
function \u0010 () { Set("\x01", 2068 + 1843); return(\x01 + true); } var \x10!2 = \x10 (); if (\x10!2 == 16150) { } if (\x10!2 == 3912) { } if (\x10!2 == 6990) { } if (\x10!2 == 38866) { } if (\x10!2 == 13311) { } if (\x10!2 == 12007) { } if (!67305985) { // swfAction0xF4 hexdata 0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x05,0x00,0x07,0x32,0x00,0x00,0x00,0x48,0x12,0x9D,0x02,0x00,0x1C,0x00,0x96,0x09,0x00,0x08,0x01,0x07,0x03,0x00,0x00,0x00,0x08,0x00,0x1C,0x96,0x05,0x00,0x07,0x04,0x00,0x00,0x00,0x0C,0x23,0x99,0x02,0x00,0x10,0x00,0x96,0x0C,0x00,0x08,0x01,0x07,0x03,0x00,0x00,0x00,0x07,0xC8,0x00,0x00,0x00,0x23,0x96,0x02,0x00,0x08,0x02,0x1C,0x96,0x12,0x00,0x08,0x03,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x01,0x07,0x0A,0x00,0x00,0x00,0x22,0x0B,0x4F,0x07,0x00 // Unknown action } if (*Z < 50) { setProperty("", _yscale , *Z * 4); } else { setProperty("", _yscale , 200); } !ERROR!["!ERROR!"] = -getProperty("", _rotation); stop();
Symbol 161 MovieClip [smokeFX] Frame 31
removeMovieClip(this);
Symbol 165 MovieClip Frame 156
gotoAndPlay (1);
Symbol 187 MovieClip Frame 6
_root.makeWalkStep();
Symbol 187 MovieClip Frame 9
Symbol 199 MovieClip Frame 5
function \u0010 () { Set("\x01", 888 + 2307); return(\x01 + true); } var \x10!2 = \x10 (); if (\x10!2 == 34570) { } if (\x10!2 == 3196) { } if (\x10!2 == 51076) { } if (\x10!2 == 19070) { } if (\x10!2 == 47820) { } if (\x10!2 == 54108) { } if (!67305985) { // swfAction0xF4 hexdata 0x96,0x0C,0x00,0x08,0x00,0x07,0x02,0x00,0x00,0x00,0x07,0x9C,0xFF,0xFF,0xFF,0x23,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x0D,0x00,0x08,0x02,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x02,0x4E,0x0B,0x4F,0x00 // Unknown action } setProperty("", _xscale , -100); 9Y["\x1Av"] = -9Y["\x1Av"];
Symbol 199 MovieClip Frame 8
Symbol 199 MovieClip Frame 12
function \u0010 () { Set("\x01", 208 + 2943); return(\x01 + true); } var \x10!2 = \x10 (); if (\x10!2 == 27354) { } if (\x10!2 == 54392) { } if (\x10!2 == 24909) { } if (\x10!2 == 44591) { } if (\x10!2 == 3152) { } if (\x10!2 == 9213) { } if (!67305985) { // swfAction0xF4 hexdata 0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x01,0x4E,0x96,0x07,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x02,0x1C,0x96,0x02,0x00,0x08,0x03,0x52,0x96,0x05,0x00,0x07,0x05,0x00,0x00,0x00,0x48,0x12,0x9D,0x02,0x00,0x1E,0x00,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x04,0x00,0x08,0x01,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x04,0x4E,0x96,0x05,0x00,0x07,0x14,0x00,0x00,0x00,0x0D,0x4F,0x96,0x0B,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x05,0x52,0x4C,0x9D,0x02,0x00,0x16,0x00,0x17,0x96,0x0B,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x06,0x52,0x12,0x9D,0x02,0x00,0x19,0x00,0x96,0x09,0x00,0x08,0x07,0x07,0x01,0x00,0x00,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x08,0x52,0x17,0x99,0x02,0x00,0x14,0x00,0x96,0x09,0x00,0x08,0x09,0x07,0x01,0x00,0x00,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x08,0x52,0x17,0x00 // Unknown action } if (.\x19k(\u0191[",\u00FB"]) < 5) { \u0191[",\u00FB"] = \u0191["!ERROR!"] / 20; } if (\u0191.!ERROR!() || (\u0191.!ERROR!())) { \u0191.!ERROR!("!ERROR!"); } else { \u0191.!ERROR!("!ERROR!"); }
Symbol 199 MovieClip Frame 23
_parent.gotoAndStop("RIdle");
Symbol 214 MovieClip Frame 3
_root.makeFootStep(50);
Symbol 214 MovieClip Frame 9
_root.makeFootStep(50);
Symbol 214 MovieClip Frame 13
gotoAndPlay (1);
Symbol 222 MovieClip Frame 2
_root.makeWalkStep();
Symbol 222 MovieClip Frame 5
_root.makeWalkStep();
Symbol 222 MovieClip Frame 8
function \u0010 () { Set("\x01", 1473 + 1878); return(\x01 + true); } var \x10!2 = \x10 (); if (\x10!2 == 23257) { } if (\x10!2 == 13957) { } if (\x10!2 == 26563) { } if (\x10!2 == 3352) { } if (\x10!2 == 19786) { } if (\x10!2 == 4363) { } if (!67305985) { // swfAction0xF4 hexdata 0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x0B,0x00,0x08,0x01,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x4F,0x96,0x09,0x00,0x08,0x02,0x07,0x01,0x00,0x00,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x03,0x52,0x17,0x00 // Unknown action } ["\u00C1\u00C6"] = 0; .!ERROR!("!ERROR!");
Symbol 243 MovieClip Frame 1
function \u0010 () { Set("\x01", 1106 + 440); return(\x01 + true); } var \x10!2 = \x10 (); if (\x10!2 == 30113) { } if (\x10!2 == 34497) { } if (\x10!2 == 2856) { } if (\x10!2 == 39219) { } if (\x10!2 == 1547) { } if (\x10!2 == 33693) { } if (!67305985) { // swfAction0xF4 hexdata 0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x01,0x4E,0x96,0x02,0x00,0x05,0x01,0x49,0x12,0x9D,0x02,0x00,0x13,0x00,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x04,0x00,0x08,0x01,0x05,0x00,0x4F,0x81,0x02,0x00,0x09,0x00,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x02,0x4E,0x96,0x02,0x00,0x05,0x01,0x49,0x12,0x9D,0x02,0x00,0x1B,0x00,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x04,0x00,0x08,0x02,0x05,0x00,0x4F,0x96,0x04,0x00,0x08,0x03,0x05,0x01,0x1D,0x99,0x02,0x00,0x05,0x00,0x81,0x02,0x00,0x09,0x00,0x00 // Unknown action } if (["\u00AE\b"] == true) { ["\u00AE\b"] = false; gotoAndStop (10); } if (["i\u2026"] == true) { ["i\u2026"] = false; Set("!ERROR!", true); } else { gotoAndStop (10); }
Symbol 243 MovieClip Frame 10
function \u0010 () { Set("\x01", 168 + 141); return(\x01 + true); } var \x10!2 = \x10 (); if (\x10!2 == 29490) { } if (\x10!2 == 44707) { } if (\x10!2 == 16316) { } if (\x10!2 == 28483) { } if (\x10!2 == 310) { } if (\x10!2 == 20014) { } if (!67305985) { // swfAction0xF4 hexdata 0x07,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x05,0x01,0x49,0x12,0x9D,0x02,0x00,0x24,0x00,0x96,0x04,0x00,0x08,0x00,0x05,0x00,0x1D,0x96,0x0C,0x00,0x07,0x08,0x00,0x00,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x02,0x52,0x17,0x99,0x02,0x00,0x17,0x00,0x96,0x0C,0x00,0x07,0x01,0x00,0x00,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x02,0x52,0x17,0x96,0x02,0x00,0x08,0x03,0x8E,0x08,0x00,0x00,0x00,0x00,0x03,0xEA,0x00,0x24,0x01,0x96,0x06,0x00,0x08,0x04,0x04,0x02,0x08,0x05,0x4E,0x96,0x07,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x06,0x1C,0x96,0x02,0x00,0x08,0x07,0x52,0x96,0x09,0x00,0x06,0x33,0x33,0xDB,0x3F,0x33,0x33,0x33,0x33,0x0C,0x96,0x07,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x06,0x1C,0x96,0x02,0x00,0x08,0x08,0x52,0x1D,0x96,0x02,0x00,0x08,0x04,0x1C,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x09,0x4E,0x67,0x12,0x9D,0x02,0x00,0x16,0x00,0x96,0x0B,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x0A,0x52,0x17,0x96,0x02,0x00,0x08,0x04,0x1C,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x09,0x4E,0x48,0x12,0x9D,0x02,0x00,0xA2,0x00,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x09,0x4E,0x96,0x05,0x00,0x07,0x02,0x00,0x00,0x00,0x49,0x12,0x9D,0x02,0x00,0x37,0x00,0x96,0x0D,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x04,0x01,0x08,0x0B,0x4E,0x96,0x02,0x00,0x08,0x0C,0x52,0x17,0x96,0x06,0x00,0x04,0x02,0x08,0x0D,0x05,0x00,0x4F,0x96,0x0B,0x00,0x08,0x0E,0x07,0x01,0x00,0x00,0x00,0x04,0x02,0x08,0x02,0x52,0x17,0x99,0x02,0x00,0x50,0x00,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x05,0x00,0x07,0x08,0x00,0x00,0x00,0x67,0x4C,0x9D,0x02,0x00,0x0A,0x00,0x17,0x96,0x04,0x00,0x04,0x02,0x08,0x0F,0x4E,0x12,0x4C,0x9D,0x02,0x00,0x0F,0x00,0x17,0x96,0x04,0x00,0x04,0x02,0x08,0x10,0x4E,0x96,0x02,0x00,0x08,0x11,0x49,0x12,0x9D,0x02,0x00,0x16,0x00,0x96,0x0B,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x12,0x52,0x17,0x1D,0x00 // Unknown action } stop(); if (f[ == true) { Set("f[", false); .(8); } else { .(1); } Set("", function () { Set("!ERROR!", !ERROR!.!ERROR!(!ERROR!.!ERROR!(_parent["!ERROR!"]) * 0.425)); if (!ERROR! > ["!ERROR!"]) { .!ERROR!(); } if (!ERROR! < ["!ERROR!"]) { if (["!ERROR!"] == 2) { _root["!ERROR!"].!ERROR!(); _parent["!ERROR!"] = false; _parent.("!ERROR!"); } else if ((( > 8) || (!_parent["!ERROR!"])) || (_parent["!ERROR!"] == "!ERROR!")) { .!ERROR!(); } } });
Symbol 300 MovieClip Frame 3
gotoAndPlay ("stillJump");
Symbol 300 MovieClip Frame 10
gotoAndPlay ("runJump");
Symbol 300 MovieClip Frame 15
Symbol 300 MovieClip Frame 25
function \u0010 () { Set("\x01", 2977 + 1001); return(\x01 + true); } var \x10!2 = \x10 (); if (\x10!2 == 35982) { } if (\x10!2 == 3979) { } if (\x10!2 == 5271) { } if (\x10!2 == 29837) { } if (\x10!2 == 40443) { } if (\x10!2 == 37435) { } if (!67305985) { // swfAction0xF4 hexdata 0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x00,0x4E,0x96,0x07,0x00,0x08,0x01,0x07,0x14,0x00,0x00,0x00,0x4F,0x00 // Unknown action } ["\u00E1\u201C"]["R\u00D3"] = 20;
Symbol 300 MovieClip Frame 31
function \u0010 () { Set("\x01", 1786 + 1681); return(\x01 + true); } var \x10!2 = \x10 (); if (\x10!2 == 56778) { } if (\x10!2 == 13997) { } if (\x10!2 == 34821) { } if (\x10!2 == 58889) { } if (\x10!2 == 3468) { } if (\x10!2 == 41544) { } if (!67305985) { // swfAction0xF4 hexdata 0x07,0x96,0x02,0x00,0x08,0x00,0x8E,0x08,0x00,0x00,0x00,0x00,0x07,0xEA,0x00,0x6B,0x01,0x96,0x04,0x00,0x04,0x02,0x08,0x01,0x4E,0x96,0x02,0x00,0x08,0x02,0x4E,0x96,0x09,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x67,0x12,0x9D,0x02,0x00,0x4A,0x01,0x96,0x04,0x00,0x04,0x02,0x08,0x01,0x4E,0x96,0x02,0x00,0x08,0x03,0x4E,0x87,0x01,0x00,0x06,0x17,0x96,0x04,0x00,0x04,0x02,0x08,0x01,0x4E,0x96,0x02,0x00,0x08,0x04,0x4E,0x87,0x01,0x00,0x05,0x17,0x96,0x04,0x00,0x04,0x02,0x08,0x01,0x4E,0x96,0x02,0x00,0x08,0x02,0x4E,0x87,0x01,0x00,0x04,0x17,0x96,0x09,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x87,0x01,0x00,0x03,0x17,0x96,0x07,0x00,0x04,0x03,0x07,0x0A,0x00,0x00,0x00,0x48,0x12,0x9D,0x02,0x00,0xEF,0x00,0x96,0x07,0x00,0x04,0x04,0x07,0x19,0x00,0x00,0x00,0x48,0x12,0x9D,0x02,0x00,0x0B,0x00,0x96,0x02,0x00,0x04,0x04,0x50,0x87,0x01,0x00,0x04,0x17,0x96,0x06,0x00,0x04,0x06,0x04,0x02,0x08,0x01,0x4E,0x96,0x02,0x00,0x08,0x05,0x4E,0x47,0x87,0x01,0x00,0x06,0x17,0x96,0x04,0x00,0x04,0x05,0x04,0x04,0x47,0x87,0x01,0x00,0x05,0x17,0x96,0x0F,0x00,0x05,0x01,0x04,0x05,0x04,0x06,0x07,0x03,0x00,0x00,0x00,0x04,0x01,0x08,0x06,0x52,0x12,0x9D,0x02,0x00,0x87,0x00,0x96,0x04,0x00,0x04,0x02,0x08,0x01,0x4E,0x96,0x02,0x00,0x08,0x05,0x4E,0x96,0x07,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x07,0x1C,0x96,0x02,0x00,0x08,0x08,0x52,0x96,0x05,0x00,0x07,0x06,0x00,0x00,0x00,0x67,0x4C,0x12,0x9D,0x02,0x00,0x2B,0x00,0x17,0x96,0x04,0x00,0x04,0x02,0x08,0x01,0x4E,0x96,0x02,0x00,0x08,0x05,0x4E,0x96,0x04,0x00,0x04,0x02,0x08,0x01,0x4E,0x96,0x02,0x00,0x08,0x09,0x4E,0x0C,0x96,0x09,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x67,0x12,0x9D,0x02,0x00,0x14,0x00,0x8C,0x0B,0x00,0x72,0x75,0x6E,0x66,0x61,0x6C,0x6C,0x69,0x6E,0x67,0x00,0x06,0x99,0x02,0x00,0x0C,0x00,0x8C,0x08,0x00,0x66,0x61,0x6C,0x6C,0x69,0x6E,0x67,0x00,0x06,0x96,0x02,0x00,0x08,0x00,0x3B,0x17,0x96,0x02,0x00,0x04,0x03,0x50,0x87,0x01,0x00,0x03,0x17,0x99,0x02,0x00,0x00,0xFF,0x1D,0x00 // Unknown action } stop(); Set("", function () { if (_parent["\u00F1Z"]["T\u009D"] > 0) { var _local6 = _parent["\u00F1Z"]["x"]; var _local5 = _parent["\u00F1Z"]["!ERROR!"]; var _local4 = _parent["\u00F1Z"]["T\u009D"]; var _local3 = 0; while (_local3 < 10) { if (_local4 < 25) { _local4++; } _local6 = _local6 + _parent["\u00F1Z"]["!ERROR!"]; _local5 = _local5 + _local4; if (_root.!ERROR!(_local6, _local5, true)) { if ((!ERROR!.!ERROR!(_parent["\u00F1Z"]["!ERROR!"]) > 6) && ((_parent["\u00F1Z"]["!ERROR!"] * _parent["\u00F1Z"]["!ERROR!"]) > 0)) { gotoAndPlay ("runfalling"); } else { gotoAndPlay ("falling"); } delete ; } _local3++; } } });
Symbol 300 MovieClip Frame 32
function \u0010 () { Set("\x01", 959 + 1253); return(\x01 + true); } var \x10!2 = \x10 (); if (\x10!2 == 39618) { } if (\x10!2 == 29121) { } if (\x10!2 == 40200) { } if (\x10!2 == 16932) { } if (\x10!2 == 2213) { } if (\x10!2 == 5447) { } if (!67305985) { // swfAction0xF4 hexdata 0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x00,0x4E,0x96,0x02,0x00,0x08,0x01,0x4E,0x96,0x09,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x67,0x12,0x9D,0x02,0x00,0x2A,0x00,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x00,0x4E,0x96,0x04,0x00,0x08,0x01,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x00,0x4E,0x96,0x02,0x00,0x08,0x01,0x4E,0x96,0x05,0x00,0x07,0x04,0x00,0x00,0x00,0x0B,0x4F,0x00 // Unknown action } if (["\u201A\u00F3"]["\u00AA\x17"] > 0) { ["\u201A\u00F3"]["\u00AA\x17"] = ["\u201A\u00F3"]["\u00AA\x17"] - 4; }
Symbol 300 MovieClip Frame 39
stop();
Symbol 300 MovieClip Frame 47
function \u0010 () { Set("\x01", 2331 + 827); return(\x01 + true); } var \x10!2 = \x10 (); if (\x10!2 == 32101) { } if (\x10!2 == 3159) { } if (\x10!2 == 52450) { } if (\x10!2 == 44958) { } if (\x10!2 == 59688) { } if (\x10!2 == 9431) { } if (!67305985) { // swfAction0xF4 hexdata 0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x00,0x4E,0x96,0x07,0x00,0x08,0x01,0x07,0x14,0x00,0x00,0x00,0x4F,0x00 // Unknown action } @#["@#"]["\u00AD\u2039"] = 20;
Symbol 300 MovieClip Frame 59
function \u0010 () { Set("\x01", 423 + 1439); return(\x01 + true); } var \x10!2 = \x10 (); if (\x10!2 == 62783) { } if (\x10!2 == 64361) { } if (\x10!2 == 24599) { } if (\x10!2 == 31790) { } if (\x10!2 == 1863) { } if (\x10!2 == 5709) { } if (!67305985) { // swfAction0xF4 hexdata 0x07,0x96,0x02,0x00,0x08,0x00,0x8E,0x08,0x00,0x00,0x00,0x00,0x07,0xEA,0x00,0x6B,0x01,0x96,0x04,0x00,0x04,0x02,0x08,0x01,0x4E,0x96,0x02,0x00,0x08,0x02,0x4E,0x96,0x09,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x67,0x12,0x9D,0x02,0x00,0x4A,0x01,0x96,0x04,0x00,0x04,0x02,0x08,0x01,0x4E,0x96,0x02,0x00,0x08,0x03,0x4E,0x87,0x01,0x00,0x06,0x17,0x96,0x04,0x00,0x04,0x02,0x08,0x01,0x4E,0x96,0x02,0x00,0x08,0x04,0x4E,0x87,0x01,0x00,0x05,0x17,0x96,0x04,0x00,0x04,0x02,0x08,0x01,0x4E,0x96,0x02,0x00,0x08,0x02,0x4E,0x87,0x01,0x00,0x04,0x17,0x96,0x09,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x87,0x01,0x00,0x03,0x17,0x96,0x07,0x00,0x04,0x03,0x07,0x0A,0x00,0x00,0x00,0x48,0x12,0x9D,0x02,0x00,0xEF,0x00,0x96,0x07,0x00,0x04,0x04,0x07,0x19,0x00,0x00,0x00,0x48,0x12,0x9D,0x02,0x00,0x0B,0x00,0x96,0x02,0x00,0x04,0x04,0x50,0x87,0x01,0x00,0x04,0x17,0x96,0x06,0x00,0x04,0x06,0x04,0x02,0x08,0x01,0x4E,0x96,0x02,0x00,0x08,0x05,0x4E,0x47,0x87,0x01,0x00,0x06,0x17,0x96,0x04,0x00,0x04,0x05,0x04,0x04,0x47,0x87,0x01,0x00,0x05,0x17,0x96,0x0F,0x00,0x05,0x01,0x04,0x05,0x04,0x06,0x07,0x03,0x00,0x00,0x00,0x04,0x01,0x08,0x06,0x52,0x12,0x9D,0x02,0x00,0x87,0x00,0x96,0x04,0x00,0x04,0x02,0x08,0x01,0x4E,0x96,0x02,0x00,0x08,0x05,0x4E,0x96,0x07,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x07,0x1C,0x96,0x02,0x00,0x08,0x08,0x52,0x96,0x05,0x00,0x07,0x06,0x00,0x00,0x00,0x67,0x4C,0x12,0x9D,0x02,0x00,0x2B,0x00,0x17,0x96,0x04,0x00,0x04,0x02,0x08,0x01,0x4E,0x96,0x02,0x00,0x08,0x05,0x4E,0x96,0x04,0x00,0x04,0x02,0x08,0x01,0x4E,0x96,0x02,0x00,0x08,0x09,0x4E,0x0C,0x96,0x09,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x67,0x12,0x9D,0x02,0x00,0x14,0x00,0x8C,0x0B,0x00,0x72,0x75,0x6E,0x66,0x61,0x6C,0x6C,0x69,0x6E,0x67,0x00,0x06,0x99,0x02,0x00,0x0C,0x00,0x8C,0x08,0x00,0x66,0x61,0x6C,0x6C,0x69,0x6E,0x67,0x00,0x06,0x96,0x02,0x00,0x08,0x00,0x3B,0x17,0x96,0x02,0x00,0x04,0x03,0x50,0x87,0x01,0x00,0x03,0x17,0x99,0x02,0x00,0x00,0xFF,0x1D,0x00 // Unknown action } stop(); Set("", function () { if (_parent["w\u0178"]["\u00F0G"] > 0) { var _local6 = _parent["w\u0178"]["!ERROR!"]; var _local5 = _parent["w\u0178"]["!ERROR!"]; var _local4 = _parent["w\u0178"]["\u00F0G"]; var _local3 = 0; while (_local3 < 10) { if (_local4 < 25) { _local4++; } _local6 = _local6 + _parent["w\u0178"]["!ERROR!"]; _local5 = _local5 + _local4; if (_root.!ERROR!(_local6, _local5, true)) { if ((!ERROR!.!ERROR!(_parent["w\u0178"]["!ERROR!"]) > 6) && ((_parent["w\u0178"]["!ERROR!"] * _parent["w\u0178"]["!ERROR!"]) > 0)) { gotoAndPlay ("runfalling"); } else { gotoAndPlay ("falling"); } delete ; } _local3++; } } });
Symbol 300 MovieClip Frame 60
function \u0010 () { Set("\x01", 2877 + 2830); return(\x01 + true); } var \x10!2 = \x10 (); if (\x10!2 == 40016) { } if (\x10!2 == 40459) { } if (\x10!2 == 5708) { } if (\x10!2 == 22013) { } if (\x10!2 == 26883) { } if (\x10!2 == 10245) { } if (!67305985) { // swfAction0xF4 hexdata 0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x00,0x4E,0x96,0x02,0x00,0x08,0x01,0x4E,0x96,0x09,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x67,0x12,0x9D,0x02,0x00,0x2A,0x00,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x00,0x4E,0x96,0x04,0x00,0x08,0x01,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x00,0x4E,0x96,0x02,0x00,0x08,0x01,0x4E,0x96,0x05,0x00,0x07,0x04,0x00,0x00,0x00,0x0B,0x4F,0x00 // Unknown action } if (["\u02C6\u00F4"]["\u00B5\u00EE"] > 0) { ["\u02C6\u00F4"]["\u00B5\u00EE"] = ["\u02C6\u00F4"]["\u00B5\u00EE"] - 4; }
Symbol 300 MovieClip Frame 67
stop();
Symbol 386 MovieClip Frame 33
function \u0010 () { Set("\x01", 1930 + 579); return(\x01 + true); } var \x10!2 = \x10 (); if (\x10!2 == 21083) { } if (\x10!2 == 54684) { } if (\x10!2 == 39020) { } if (\x10!2 == 21098) { } if (\x10!2 == 2510) { } if (\x10!2 == 37080) { } if (!67305985) { // swfAction0xF4 hexdata 0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x0B,0x00,0x08,0x01,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x4F,0x96,0x0C,0x00,0x07,0x03,0x00,0x00,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x02,0x52,0x17,0x00 // Unknown action } ["\u2021M"] = 0; .\u00CD(3);
Symbol 403 MovieClip Frame 27
function \u0010 () { Set("\x01", 2067 + 2457); return(\x01 + true); } var \x10!2 = \x10 (); if (\x10!2 == 41786) { } if (\x10!2 == 26587) { } if (\x10!2 == 12342) { } if (\x10!2 == 38740) { } if (\x10!2 == 4525) { } if (\x10!2 == 5637) { } if (!67305985) { // swfAction0xF4 hexdata 0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x00,0x4E,0x96,0x04,0x00,0x08,0x01,0x05,0x00,0x4F,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x00,0x4E,0x96,0x04,0x00,0x08,0x02,0x05,0x01,0x4F,0x96,0x0C,0x00,0x07,0x03,0x00,0x00,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x03,0x52,0x17,0x00 // Unknown action } ["\x1A\u00B5"]["\u00EAM"] = false; ["\x1A\u00B5"]["U\u00B2"] = true; .!ERROR!(3);
Symbol 411 MovieClip Frame 1
function \u0010 () { Set("\x01", 1477 + 679); return(\x01 + true); } var \x10!2 = \x10 (); if (\x10!2 == 50441) { } if (\x10!2 == 4887) { } if (\x10!2 == 58986) { } if (\x10!2 == 54800) { } if (\x10!2 == 2157) { } if (\x10!2 == 64237) { } if (!67305985) { // swfAction0xF4 hexdata 0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x00,0x4E,0x96,0x02,0x00,0x08,0x01,0x4E,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x00,0x4E,0x96,0x02,0x00,0x08,0x02,0x4E,0x0C,0x96,0x09,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x48,0x12,0x9D,0x02,0x00,0x10,0x00,0x96,0x0C,0x00,0x08,0x03,0x07,0x0A,0x00,0x00,0x00,0x07,0x96,0x00,0x00,0x00,0x23,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x00,0x4E,0x96,0x02,0x00,0x08,0x01,0x4E,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x00,0x4E,0x96,0x02,0x00,0x08,0x02,0x4E,0x0C,0x96,0x09,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x67,0x12,0x9D,0x02,0x00,0x10,0x00,0x96,0x07,0x00,0x08,0x04,0x07,0xD8,0xFF,0xFF,0xFF,0x1D,0x99,0x02,0x00,0x0B,0x00,0x96,0x07,0x00,0x08,0x04,0x07,0x28,0x00,0x00,0x00,0x1D,0x96,0x02,0x00,0x08,0x05,0x8E,0x08,0x00,0x00,0x00,0x00,0x07,0xEA,0x00,0x1D,0x01,0x96,0x0E,0x00,0x08,0x03,0x07,0x0A,0x00,0x00,0x00,0x08,0x03,0x07,0x0A,0x00,0x00,0x00,0x22,0x96,0x02,0x00,0x08,0x04,0x1C,0x47,0x23,0x96,0x04,0x00,0x04,0x02,0x08,0x00,0x4E,0x96,0x02,0x00,0x08,0x06,0x4E,0x96,0x09,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x67,0x12,0x9D,0x02,0x00,0xE2,0x00,0x96,0x04,0x00,0x04,0x02,0x08,0x00,0x4E,0x96,0x02,0x00,0x08,0x07,0x4E,0x87,0x01,0x00,0x06,0x17,0x96,0x04,0x00,0x04,0x02,0x08,0x00,0x4E,0x96,0x02,0x00,0x08,0x08,0x4E,0x87,0x01,0x00,0x05,0x17,0x96,0x04,0x00,0x04,0x02,0x08,0x00,0x4E,0x96,0x02,0x00,0x08,0x06,0x4E,0x87,0x01,0x00,0x04,0x17,0x96,0x09,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x87,0x01,0x00,0x03,0x17,0x96,0x07,0x00,0x04,0x03,0x07,0x0A,0x00,0x00,0x00,0x48,0x12,0x9D,0x02,0x00,0x87,0x00,0x96,0x07,0x00,0x04,0x04,0x07,0x19,0x00,0x00,0x00,0x48,0x12,0x9D,0x02,0x00,0x0B,0x00,0x96,0x02,0x00,0x04,0x04,0x50,0x87,0x01,0x00,0x04,0x17,0x96,0x06,0x00,0x04,0x06,0x04,0x02,0x08,0x00,0x4E,0x96,0x02,0x00,0x08,0x02,0x4E,0x47,0x87,0x01,0x00,0x06,0x17,0x96,0x04,0x00,0x04,0x05,0x04,0x04,0x47,0x87,0x01,0x00,0x05,0x17,0x96,0x0F,0x00,0x05,0x01,0x04,0x05,0x04,0x06,0x07,0x03,0x00,0x00,0x00,0x04,0x01,0x08,0x09,0x52,0x12,0x9D,0x02,0x00,0x1F,0x00,0x96,0x0D,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x04,0x02,0x08,0x00,0x4E,0x96,0x02,0x00,0x08,0x0A,0x52,0x17,0x96,0x02,0x00,0x08,0x05,0x3B,0x17,0x96,0x02,0x00,0x04,0x03,0x50,0x87,0x01,0x00,0x03,0x17,0x99,0x02,0x00,0x68,0xFF,0x1D,0x00 // Unknown action } if ((`\x16["`\x16"]["4\u00CD"] * `\x16["`\x16"]["!ERROR!"]) < 0) { setProperty("!ERROR!", _rotation , 150); } if ((`\x16["`\x16"]["4\u00CD"] * `\x16["`\x16"]["!ERROR!"]) > 0) { Set("!ERROR!", -40); } else { Set("!ERROR!", 40); } Set("!ERROR!", function () { setProperty("!ERROR!", _rotation , getProperty("!ERROR!", _rotation) + !ERROR!); if (_parent["`\x16"]["!ERROR!"] > 0) { var _local6 = _parent["`\x16"]["!ERROR!"]; var _local5 = _parent["`\x16"]["!ERROR!"]; var _local4 = _parent["`\x16"]["!ERROR!"]; var _local3 = 0; while (_local3 < 10) { if (_local4 < 25) { _local4++; } _local6 = _local6 + _parent["`\x16"]["!ERROR!"]; _local5 = _local5 + _local4; if (_root.!ERROR!(_local6, _local5, true)) { _parent["`\x16"].!ERROR!(); delete !ERROR!; } _local3++; } } });
Symbol 411 MovieClip Frame 14
stop();
Symbol 412 MovieClip Frame 1
stop();
Symbol 426 MovieClip Frame 13
!!!ERROR
Symbol 427 MovieClip Frame 10
stop();
Symbol 456 MovieClip Frame 1
gotoAndPlay (4);
Symbol 456 MovieClip Frame 19
!!!ERROR
Symbol 465 MovieClip Frame 5
_parent.CharDucking = false;
Symbol 472 MovieClip Frame 2
_parent.canLetGo = true;
Symbol 472 MovieClip Frame 4
stop();
Symbol 484 MovieClip Frame 6
if (_root.Health == 0) { _parent.gotoAndStop("Die"); }
Symbol 484 MovieClip Frame 17
_parent.JumpFunc(10);
Symbol 488 MovieClip Frame 1
stop();
Symbol 488 MovieClip Frame 10
!!!ERROR
Symbol 618 MovieClip Frame 67
gotoAndPlay (1);
Symbol 669 MovieClip Frame 1
!!!ERROR
Symbol 721 MovieClip Frame 4
_parent.hairRL = 0;
Symbol 721 MovieClip Frame 18
_root.InteractLayer["Door" + _parent.doorInto].play();
Symbol 721 MovieClip Frame 33
_parent.hairGel = 15;
Symbol 721 MovieClip Frame 52
stop();
Symbol 736 MovieClip Frame 5
stop();
Symbol 736 MovieClip Frame 7
stop();
Symbol 781 MovieClip Frame 2
!!!ERROR
Symbol 781 MovieClip Frame 8
!!!ERROR
Symbol 781 MovieClip Frame 13
!!!ERROR
Symbol 781 MovieClip Frame 19
!!!ERROR
Symbol 781 MovieClip Frame 33
!!!ERROR
Symbol 781 MovieClip Frame 38
stop();
Symbol 781 MovieClip Frame 45
!!!ERROR
Symbol 844 MovieClip Frame 11
stop();
Symbol 887 MovieClip Frame 7
_root.DeathKnell.start();
Symbol 887 MovieClip Frame 28
!!!ERROR
Symbol 929 MovieClip Frame 1
!!!ERROR
Symbol 929 MovieClip Frame 19
stop();
Symbol 929 MovieClip Frame 21
!!!ERROR
Symbol 929 MovieClip Frame 68
!!!ERROR
Symbol 929 MovieClip Frame 93
stop();
Symbol 929 MovieClip Frame 103
_parent.gotoAndStop("HangIt");
Symbol 948 MovieClip Frame 4
_root.makeItHurt(100);
Symbol 948 MovieClip Frame 21
!!!ERROR
Symbol 967 MovieClip Frame 20
!!!ERROR
Symbol 995 MovieClip Frame 1
_root.makeItHurt(50);
Symbol 995 MovieClip Frame 9
!!!ERROR
Symbol 995 MovieClip Frame 15
_parent.hairRL = 0;
Symbol 995 MovieClip Frame 20
!!!ERROR
Symbol 995 MovieClip Frame 23
_root.makeItHurt(50);
Symbol 995 MovieClip Frame 31
!!!ERROR
Symbol 1116 MovieClip Frame 109
gotoAndPlay (101);
Symbol 1234 MovieClip Frame 19
if (Math.abs(_parent._rotation) > 20) { gotoAndPlay (42); }
Symbol 1234 MovieClip Frame 41
!!!ERROR
Symbol 1234 MovieClip Frame 52
gotoAndPlay (66);
Symbol 1234 MovieClip Frame 94
stop();
Symbol 1338 MovieClip [CharPlatHang] Frame 1
delete onEnterFrame;
Symbol 1338 MovieClip [CharPlatHang] Frame 4
gotoAndPlay ("idleLoop");
Symbol 1338 MovieClip [CharPlatHang] Frame 7
delete onEnterFrame;
Symbol 1338 MovieClip [CharPlatHang] Frame 70
gotoAndPlay ("idleLoop");
Symbol 1338 MovieClip [CharPlatHang] Frame 80
!!!ERROR
Symbol 1338 MovieClip [CharPlatHang] Frame 92
_root.makeLandStep(75);
Symbol 1338 MovieClip [CharPlatHang] Frame 102
_root.makeLandStep(75);
Symbol 1338 MovieClip [CharPlatHang] Frame 105
_x = 0; gotoAndPlay (81);
Symbol 1338 MovieClip [CharPlatHang] Frame 142
_root.makeWalkStep();
Symbol 1338 MovieClip [CharPlatHang] Frame 148
!!!ERROR
Symbol 1338 MovieClip [CharPlatHang] Frame 173
gotoAndPlay ("zipLineLoop");
Symbol 1358 MovieClip Frame 7
_parent.CharDucking = false;
Symbol 1358 MovieClip Frame 15
!!!ERROR
Symbol 1504 MovieClip Frame 1
!!!ERROR
Symbol 1504 MovieClip Frame 2
!!!ERROR
Symbol 1504 MovieClip Frame 3
!!!ERROR
Symbol 1504 MovieClip Frame 45
gotoAndPlay (6);
Symbol 1504 MovieClip Frame 72
!!!ERROR
Symbol 1504 MovieClip Frame 76
!!!ERROR
Symbol 1504 MovieClip Frame 167
!!!ERROR
Symbol 1815 MovieClip Frame 52
_root.InteractLayer.object0.gotoAndPlay("giveCone");
Symbol 1815 MovieClip Frame 88
_root.TrophyGetSound.start();
Symbol 1815 MovieClip Frame 95
stop();
Symbol 1815 MovieClip Frame 96
b = 10;
Symbol 1815 MovieClip Frame 106
Symbol 1815 MovieClip Frame 234
stop();
Symbol 1815 MovieClip Frame 244
gotoAndPlay ("charkneelloop");
Symbol 1815 MovieClip Frame 295
!!!ERROR
Symbol 1815 MovieClip Frame 298
!!!ERROR
Symbol 1815 MovieClip Frame 315
gotoAndPlay ("charprideloop");
Symbol 1850 MovieClip Frame 21
_parent.gotoAndStop("Jump");
Symbol 1863 MovieClip Frame 13
_parent.gotoAndStop("RIdle");
Symbol 1992 MovieClip Frame 93
Symbol 1992 MovieClip Frame 123
!!!ERROR
Symbol 1992 MovieClip Frame 156
!!!ERROR
Symbol 1992 MovieClip Frame 169
_parent.gotoAndStop("Land");
Symbol 1995 MovieClip [IceCreamyPrize] Frame 1
!!!ERROR
Symbol 1995 MovieClip [IceCreamyPrize] Frame 31
!!!ERROR
Symbol 2013 MovieClip Frame 2
!!!ERROR
Symbol 2013 MovieClip Frame 3
_root.InteractLayer.object0.gotoAndPlay("giveCone");
Symbol 2025 MovieClip Frame 11
!!!ERROR
Symbol 2032 MovieClip Frame 7
!!!ERROR
Symbol 2045 MovieClip Frame 3
_root.makeWallStep();
Symbol 2045 MovieClip Frame 7
_root.makeWallStep();
Symbol 2045 MovieClip Frame 11
gotoAndPlay (2);
Symbol 2099 MovieClip Frame 3
_root.makeWalkStep();
Symbol 2099 MovieClip Frame 7
!!!ERROR
Symbol 2099 MovieClip Frame 10
!!!ERROR
Symbol 2099 MovieClip Frame 17
delete onEnterFrame;
Symbol 2099 MovieClip Frame 20
!!!ERROR
Symbol 2099 MovieClip Frame 22
Symbol 2099 MovieClip Frame 26
delete onEnterFrame; _parent.gotoAndStop("RRun");
Symbol 2099 MovieClip Frame 29
!!!ERROR
Symbol 2099 MovieClip Frame 35
!!!ERROR
Symbol 2099 MovieClip Frame 39
_parent.gotoAndStop("Slide");
Symbol 2117 MovieClip Frame 7
_root.makeFootStep(50);
Symbol 2117 MovieClip Frame 12
_parent.gotoAndStop("RRun");
Symbol 2117 MovieClip Frame 17
gotoAndPlay (4);
Symbol 2135 MovieClip Frame 1
stop();
Symbol 2157 MovieClip Frame 1
stop();
Symbol 2157 MovieClip Frame 32
!!!ERROR
Symbol 2167 MovieClip Frame 1
stop();
Symbol 2167 MovieClip Frame 2
!!!ERROR
Symbol 2167 MovieClip Frame 23
_root.slideLoop.stop(); _parent.gotoAndStop("RIdle");
Symbol 2168 MovieClip [Char] Frame 1
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 2
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 3
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 4
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 5
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 6
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 7
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 8
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 9
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 10
moveRL = 0; moveUD = 0; delete onEnterFrame;
Symbol 2168 MovieClip [Char] Frame 11
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 12
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 13
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 14
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 15
hairRL = 0; delete onEnterFrame; stop();
Symbol 2168 MovieClip [Char] Frame 16
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 17
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 18
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 20
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 21
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 22
delete onEnterFrame;
Symbol 2168 MovieClip [Char] Frame 23
CanSlide = false; loose = false; onEnterFrame = function () { if (!_root.Paused) { EveryFrame(); } };
Symbol 2168 MovieClip [Char] Frame 24
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 25
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 26
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 27
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 28
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 29
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 30
FSRoller.stop(); onEnterFrame = function () { };
Symbol 2168 MovieClip [Char] Frame 31
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 32
onEnterFrame = function () { };
Symbol 2168 MovieClip [Char] Frame 33
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 34
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 35
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 37
delete onEnterFrame;
Symbol 2168 MovieClip [Char] Frame 38
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 39
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 40
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 41
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 42
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 43
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 44
!!!ERROR
Symbol 2168 MovieClip [Char] Frame 45
!!!ERROR
Symbol 2183 MovieClip [feets] Frame 72
removeMovieClip(this);
Symbol 2190 MovieClip [swingPeg] Frame 1
!!!ERROR
Symbol 2190 MovieClip [swingPeg] Frame 6
objectFunc = mainFunc; gotoAndStop (2);
Symbol 2192 MovieClip Frame 1
!!!ERROR
Symbol 2198 MovieClip Frame 4
gotoAndPlay (2);
Symbol 2207 MovieClip [FadeIn] Frame 1
stop();
Symbol 2207 MovieClip [FadeIn] Frame 2
!!!ERROR
Symbol 2207 MovieClip [FadeIn] Frame 4
_root.killFadeOut();
Symbol 2207 MovieClip [FadeIn] Frame 36
removeMovieClip(this);
Symbol 2208 MovieClip [FadeOut] Frame 1
!!!ERROR
Symbol 2208 MovieClip [FadeOut] Frame 35
!!!ERROR
Symbol 2212 Button
on (release) { nextFrame(); }
Symbol 2214 Button
on (release) { prevFrame(); }
Symbol 2215 MovieClip Frame 1
stop();
Symbol 2216 MovieClip [PauseMenu] Frame 6
stop();
Symbol 2216 MovieClip [PauseMenu] Frame 12
!!!ERROR
Symbol 2242 MovieClip Frame 1
!!!ERROR
Instance of Symbol 2241 MovieClip "numbersShell" in Symbol 2242 MovieClip Frame 1
/* no clip actions */
Symbol 2249 MovieClip Frame 1
stop();
Symbol 2254 MovieClip Frame 1
stop();
Symbol 2258 MovieClip Frame 1
stop();
Symbol 2279 MovieClip Frame 1
!!!ERROR
Instance of Symbol 2279 MovieClip in Symbol 2280 MovieClip [aPlatzLevel1] Frame 1
onClipEvent (load) { accel = 0.05; maxSpeed = 2; centerOffset = 150; rotOffset = -90; onlyOnStand = true; andStop = true; gottaBag = _root.onPlat; }
Symbol 2323 MovieClip Frame 1
!!!ERROR
Symbol 2325 MovieClip Frame 1
!!!ERROR
Symbol 2330 MovieClip Frame 1
!!!ERROR
Symbol 2332 MovieClip Frame 1
!!!ERROR
Instance of Symbol 2318 MovieClip "zipLine" in Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1
onClipEvent (load) { _alpha = 0; }
Instance of Symbol 2319 MovieClip "wallRunner" in Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1
onClipEvent (load) { _alpha = 0; }
Instance of Symbol 2326 MovieClip "longJumper" in Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1
onClipEvent (load) { _alpha = 0; }
Instance of Symbol 7 MovieClip in Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1
onClipEvent (load) { grounded = true; }
Instance of Symbol 2330 MovieClip in Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1
onClipEvent (load) { textStringArray = ["ALRIGHT. THE KEY TO BEING A RUNNER IS TO KEEP MOVING, TO USE WHAT'S AROUND YOU TO YOUR ADVANTAGE. LOW WALLS SHOULDN'T SLOW YOU DOWN TOO MUCH. USE LEDGES TO KEEP GOING FORWARD, OR HOLD JUMP (S) TO CATCH SOME AIR.", "HERE'S A GOOD PLACE TO PRACTICE. - MERC"]; }
Instance of Symbol 2330 MovieClip in Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1
onClipEvent (load) { textStringArray = ["JUMP WITH THE S KEY. JUMPING FROM RAMPS LIKE THIS ONE WILL GIVE YOU THAT BIT OF EXTRA 'OMPH' FOR CLEARING LARGE GAPS. REMEMBER, KID, THE QUICKEST WAY DOWN IS USUALLY THE WORST."]; }
Instance of Symbol 2330 MovieClip in Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1
onClipEvent (load) { textStringArray = ["WELL, WELL, FAITH, GLAD YOU COULD FINALLY MAKE IT OUTSIDE. WE'RE GOING TO BE TRAINING A LITTLE DIFFERENTLY TODAY. I WON'T BE THERE TO BABYSIT YOU THIS TIME, BUT DON'T WORRY, I'VE LEFT ENOUGH NOTES AROUND TO KEEP YOU COVERED. "]; }
Instance of Symbol 2330 MovieClip in Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1
onClipEvent (load) { textStringArray = ["HERE'S A GOOD PLACE TO PRACTICE YOUR WALL CLIMBING. HOLD THE DIRECTION TOWARDS A WALL AND YOU'LL CLING TO IT. IF YOU HOLD UP AND TOWARDS THE WALL WHILE HITTING THE WALL, YOU CAN CLIMB UP A SHORT DISTANCE. OH, AND YOU CAN WALL JUMP."]; }
Instance of Symbol 2330 MovieClip in Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1
onClipEvent (load) { textStringArray = ["ALWAYS WATCH OUT FOR VERTICAL OPPORTUNITIES, KID. YOU CAN GET TO THE TOP OF THESE PLATFORMS BY HANGING FROM THEM FIRST."]; }
Instance of Symbol 2330 MovieClip in Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1
onClipEvent (load) { textStringArray = ["NO REASON TO STAY ON THE GROUND WITH ALL THIS BEAUTIFUL WALL HERE. HOLD UP WHILE YOU'RE IN FRONT OF SURFACES LIKE THIS ONE TO WALL-RUN. MIX WALL-RUNNING WITH JUMPS AND YOU'LL GO FAR, KID. LITERALLY."]; }
Instance of Symbol 2330 MovieClip in Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1
onClipEvent (load) { textStringArray = ["SEE THAT PEG OVER THERE? JUMP OVER AND GRAB ON! GAIN MOMENTUM BY PRESSING LEFT AND RIGHT, AND AIM YOUR DISMOUNT BY PRESSING FORWARD, BACKWARD, UP, OR DIAGONAL. IT CAN'T BE *THE* MOST DANGEROUS STUNT IMAGINABLE, CAN IT?"]; }
Instance of Symbol 119 MovieClip "Door1" in Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1
onClipEvent (load) { door = 0; }
Instance of Symbol 2332 MovieClip in Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1
onClipEvent (load) { worm = 0; }
Instance of Symbol 7 MovieClip in Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1
onClipEvent (load) { _root.onPlat = this; }
Instance of Symbol 2330 MovieClip in Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1
onClipEvent (load) { textStringArray = ["HEY KIDDO, SOMETIMES YOU JUST NEED TO HAVE A LITTLE FAITH! I KNOW, I KNOW, YA NEVER HEARD THAT ONE BEFORE..."]; }
Instance of Symbol 119 MovieClip "Door0" in Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1
onClipEvent (load) { _alpha = 0; vanish = true; }
Symbol 2369 MovieClip [Snail] Frame 1
!!!ERROR
Symbol 2369 MovieClip [Snail] Frame 2
!!!ERROR
Symbol 2369 MovieClip [Snail] Frame 3
!!!ERROR
Symbol 2369 MovieClip [Snail] Frame 4
!!!ERROR
Symbol 2369 MovieClip [Snail] Frame 14
play();
Symbol 2369 MovieClip [Snail] Frame 17
play();
Symbol 2369 MovieClip [Snail] Frame 19
!!!ERROR
Instance of Symbol 130 MovieClip [JumpPad] in Symbol 2370 MovieClip [BLayerLevel1] Frame 1
onClipEvent (load) { Thrust = 55; }
Symbol 2375 MovieClip [tehplatformzLevel3] Frame 1
stop();
Symbol 2385 MovieClip Frame 1
!!!ERROR
Symbol 2385 MovieClip Frame 2
!!!ERROR
Symbol 2385 MovieClip Frame 102
gotoAndStop (2); _root.tehplatformz.gotoAndStop(1);
Symbol 2386 MovieClip Frame 1
!!!ERROR
Symbol 2387 MovieClip Frame 1
!!!ERROR
Instance of Symbol 119 MovieClip "Door0" in Symbol 2388 MovieClip [InteractLayerLevel3] Frame 1
onClipEvent (load) { _alpha = 0; vanish = true; }
Instance of Symbol 2332 MovieClip in Symbol 2388 MovieClip [InteractLayerLevel3] Frame 1
onClipEvent (load) { worm = 0; }
Symbol 2422 MovieClip Frame 1
stop();
Symbol 2424 MovieClip Frame 1
!!!ERROR
Instance of Symbol 119 MovieClip "Door0" in Symbol 2425 MovieClip [InteractLayerLevel4] Frame 1
onClipEvent (load) { _alpha = 0; vanish = true; }
Instance of Symbol 2332 MovieClip in Symbol 2425 MovieClip [InteractLayerLevel4] Frame 1
onClipEvent (load) { worm = 0; }

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Symbol 11 GraphicUsed by:119
Symbol 12 GraphicUsed by:119 2206 2459  Timeline
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Symbol 2296 MovieClipUses:2295Used by:2312
Symbol 2297 GraphicUsed by:2298
Symbol 2298 MovieClipUses:2297Used by:2312 2341
Symbol 2299 GraphicUsed by:2300
Symbol 2300 MovieClipUses:2299Used by:2312 2341
Symbol 2301 GraphicUsed by:2302
Symbol 2302 MovieClipUses:2301Used by:2312 2340 2341
Symbol 2303 GraphicUsed by:2304
Symbol 2304 MovieClipUses:2303Used by:2312
Symbol 2305 GraphicUsed by:2306
Symbol 2306 MovieClipUses:2305Used by:2312
Symbol 2307 GraphicUsed by:2308
Symbol 2308 MovieClipUses:2307Used by:2312
Symbol 2309 GraphicUsed by:2310
Symbol 2310 MovieClipUses:2309Used by:2312
Symbol 2311 GraphicUsed by:2312
Symbol 2312 MovieClipUses:2282 2284 2286 2288 2290 2292 2294 2296 2298 2300 2302 2304 2306 2308 2310 2311Used by:2317
Symbol 2313 GraphicUsed by:2317
Symbol 2314 GraphicUsed by:2315
Symbol 2315 MovieClipUses:2314Used by:2317
Symbol 2316 GraphicUsed by:2317
Symbol 2317 MovieClip [ForegroundLevel1]Uses:2281 2312 2313 2315 2316Used by:2371
Symbol 2318 MovieClipUses:2267Used by:2334
Symbol 2319 MovieClipUses:489Used by:2334
Symbol 2320 GraphicUsed by:2322
Symbol 2321 GraphicUsed by:2322
Symbol 2322 MovieClipUses:2320 2321Used by:2323
Symbol 2323 MovieClipUses:3 2322Used by:2334
Symbol 2324 GraphicUsed by:2325
Symbol 2325 MovieClipUses:2324Used by:2326
Symbol 2326 MovieClipUses:2325Used by:2334
Symbol 2327 GraphicUsed by:2330
Symbol 2328 GraphicUsed by:2329
Symbol 2329 MovieClipUses:2328Used by:2330
Symbol 2330 MovieClipUses:2327 2329Used by:2334
Symbol 2331 GraphicUsed by:2332
Symbol 2332 MovieClipUses:2331Used by:2334 2388 2425
Symbol 2333 GraphicUsed by:2334
Symbol 2334 MovieClip [InteractLayerLevel1]Uses:2318 2319 10 2323 2 7 2326 2192 2330 119 2332 2333Used by:2371
Symbol 2335 GraphicUsed by:2336
Symbol 2336 MovieClipUses:2335Used by:2341
Symbol 2337 GraphicUsed by:2338
Symbol 2338 MovieClipUses:2337 2288Used by:2341
Symbol 2339 GraphicUsed by:2340
Symbol 2340 MovieClipUses:2339 2302 2294Used by:2341
Symbol 2341 MovieClipUses:2336 2338 2300 2298 2288 2302 2340Used by:2342
Symbol 2342 MovieClip [UberForegroundLevel1]Uses:2341Used by:2371
Symbol 2343 GraphicUsed by:2344
Symbol 2344 MovieClipUses:2343Used by:2369
Symbol 2345 GraphicUsed by:2357
Symbol 2346 GraphicUsed by:2357
Symbol 2347 GraphicUsed by:2357
Symbol 2348 GraphicUsed by:2357
Symbol 2349 GraphicUsed by:2357
Symbol 2350 GraphicUsed by:2357
Symbol 2351 GraphicUsed by:2357
Symbol 2352 GraphicUsed by:2357
Symbol 2353 GraphicUsed by:2357
Symbol 2354 GraphicUsed by:2357
Symbol 2355 GraphicUsed by:2357
Symbol 2356 GraphicUsed by:2357
Symbol 2357 MovieClipUses:2345 2346 2347 2348 2349 2350 2351 2352 2353 2354 2355 2356Used by:2369
Symbol 2358 GraphicUsed by:2369
Symbol 2359 GraphicUsed by:2369
Symbol 2360 GraphicUsed by:2369
Symbol 2361 GraphicUsed by:2369
Symbol 2362 GraphicUsed by:2369
Symbol 2363 GraphicUsed by:2369
Symbol 2364 GraphicUsed by:2369
Symbol 2365 GraphicUsed by:2369
Symbol 2366 GraphicUsed by:2369
Symbol 2367 GraphicUsed by:2368
Symbol 2368 MovieClipUses:2367Used by:2369
Symbol 2369 MovieClip [Snail]Uses:2344 3 2357 2358 2359 2360 2361 2362 2363 2364 2365 2366 2368Used by:2370
Symbol 2370 MovieClip [BLayerLevel1]Uses:130 2369Used by:2371 2395 2426
Symbol 2371 MovieClipUses:2261 2263 2265 2271 2273 2275 2277 2280 2317 2334 2342 2370Used by:2459
Symbol 2372 GraphicUsed by:2373
Symbol 2373 MovieClip [surfaceLevel3]Uses:2372Used by:2395 2426
Symbol 2374 GraphicUsed by:2375
Symbol 2375 MovieClip [tehplatformzLevel3]Uses:2374 2270Used by:2395 2426
Symbol 2376 GraphicUsed by:2377
Symbol 2377 MovieClip [tehwallzLevel3]Uses:2376Used by:2395
Symbol 2378 MovieClip [tehgroundLevel4]Used by:2395 2426
Symbol 2379 GraphicUsed by:2380
Symbol 2380 MovieClipUses:2379Used by:2382
Symbol 2381 GraphicUsed by:2382
Symbol 2382 MovieClip [ForegroundLevel3]Uses:2380 2381Used by:2395
Symbol 2383 GraphicUsed by:2385
Symbol 2384 SoundUsed by:2385
Symbol 2385 MovieClipUses:2383 2384Used by:2388
Symbol 2386 MovieClipUses:489Used by:2388
Symbol 2387 MovieClipUses:489Used by:2388
Symbol 2388 MovieClip [InteractLayerLevel3]Uses:10 2 7 119 2332 2385 2386 2387Used by:2395
Symbol 2389 GraphicUsed by:2394
Symbol 2390 GraphicUsed by:2393
Symbol 2391 GraphicUsed by:2392
Symbol 2392 MovieClipUses:2391Used by:2393
Symbol 2393 MovieClipUses:2390 2392Used by:2394
Symbol 2394 MovieClip [UberForegroundLevel3]Uses:2389 2393Used by:2395 2426
Symbol 2395 MovieClip [AllEverythingL3]Uses:2261 2263 2373 2271 2375 2377 2378 2280 2382 2388 2394 2370Used by:2459
Symbol 2396 GraphicUsed by:2397
Symbol 2397 MovieClip [tehwallzLevel4]Uses:2396Used by:2426
Symbol 2398 GraphicUsed by:2399
Symbol 2399 MovieClip [ForegroundLevel4]Uses:2398Used by:2426
Symbol 2400 GraphicUsed by:2424
Symbol 2401 MovieClipUses:2221Used by:2423
Symbol 2402 GraphicUsed by:2403
Symbol 2403 MovieClipUses:2402Used by:2423
Symbol 2404 GraphicUsed by:2422
Symbol 2405 GraphicUsed by:2406
Symbol 2406 MovieClipUses:2405Used by:2422
Symbol 2407 GraphicUsed by:2422
Symbol 2408 GraphicUsed by:2422
Symbol 2409 GraphicUsed by:2422
Symbol 2410 GraphicUsed by:2415
Symbol 2411 GraphicUsed by:2415
Symbol 2412 GraphicUsed by:2415
Symbol 2413 GraphicUsed by:2415
Symbol 2414 GraphicUsed by:2415
Symbol 2415 MovieClipUses:2410 2411 2412 2413 2414Used by:2422
Symbol 2416 GraphicUsed by:2422
Symbol 2417 GraphicUsed by:2422
Symbol 2418 GraphicUsed by:2422
Symbol 2419 GraphicUsed by:2422
Symbol 2420 GraphicUsed by:2422
Symbol 2421 GraphicUsed by:2422
Symbol 2422 MovieClipUses:2404 2406 2407 2408 2409 2415 2416 2417 2418 2419 2420 2421Used by:2423
Symbol 2423 MovieClipUses:2401 2403 2422Used by:2424
Symbol 2424 MovieClipUses:2400 2423Used by:2425
Symbol 2425 MovieClip [InteractLayerLevel4]Uses:10 2 7 119 2332 2424Used by:2426
Symbol 2426 MovieClipUses:2261 2263 2373 2271 2375 2397 2378 2280 2399 2425 2394 2370Used by:2459
Symbol 2427 Sound [gameLoop]Used by:2459
Symbol 2428 Sound [footStep0]Used by:2459
Symbol 2429 Sound [footStep2]Used by:2459
Symbol 2430 Sound [footStep1]Used by:2459
Symbol 2431 Sound [walkStep0]Used by:2459
Symbol 2432 Sound [walkStep1]Used by:2459
Symbol 2433 Sound [walkStep2]Used by:2459
Symbol 2434 Sound [walkStep3]Used by:2459
Symbol 2435 Sound [wallStep0]Used by:2459
Symbol 2436 Sound [wallStep1]Used by:2459
Symbol 2437 Sound [wallStep2]Used by:2459
Symbol 2438 Sound [wallStep3]Used by:2459
Symbol 2439 Sound [landStep0]Used by:2459
Symbol 2440 Sound [landStep1]Used by:2459
Symbol 2441 Sound [landStep2]Used by:2459
Symbol 2442 Sound [landStep3]Used by:2459
Symbol 2443 Sound [slideLoop]Used by:2459
Symbol 2444 Sound [jumpCloth0]Used by:2459
Symbol 2445 Sound [jumpCloth1]Used by:2459
Symbol 2446 Sound [swingCloth0]Used by:2459
Symbol 2447 Sound [swingCloth1]Used by:2459
Symbol 2448 Sound [itHurts0]Used by:2459
Symbol 2449 Sound [itHurts1]Used by:2459
Symbol 2450 Sound [itHurts2]Used by:2459
Symbol 2451 Sound [itHurts3]Used by:2459
Symbol 2452 Sound [itHurts4]Used by:2459
Symbol 2453 Sound [itHurts5]Used by:2459
Symbol 2454 Sound [itHurts6]Used by:2459
Symbol 2455 Sound [itHurts7]Used by:2459
Symbol 2456 Sound [checkpointSound]Used by:2459
Symbol 2457 Sound [coin]Used by:2459
Symbol 2458 Sound [freeFallLoop]Used by:2459
Symbol 2459 MovieClipUses:12 161 2168 2180 2183 2185 2190 2192 2205 2207 2208 2216 2220 2224 2259 2371 2395 2426 2427 2428 2429 2430 2431 2432 2433 2434 2435 2436 2437 2438 2439 2440 2441 2442 2443 2444 2445 2446 2447 2448 2449 2450 2451 2452 2453 2454 2455 2456 2457 2458Used by:Timeline

Instance Names

"CoinCache"Symbol 7 MovieClip Frame 1Symbol 6 MovieClip
"CoinCache"Symbol 10 MovieClip Frame 1Symbol 9 MovieClip
"MaxX"Symbol 124 MovieClip [InteractLayerLevel2] Frame 1Symbol 2 MovieClip
"MinX"Symbol 124 MovieClip [InteractLayerLevel2] Frame 1Symbol 2 MovieClip
"MaxY"Symbol 124 MovieClip [InteractLayerLevel2] Frame 1Symbol 2 MovieClip
"Coin9"Symbol 124 MovieClip [InteractLayerLevel2] Frame 1Symbol 7 MovieClip
"Door0"Symbol 124 MovieClip [InteractLayerLevel2] Frame 1Symbol 119 MovieClip
"wallRunner"Symbol 124 MovieClip [InteractLayerLevel2] Frame 1Symbol 121 MovieClip
"longJumper"Symbol 124 MovieClip [InteractLayerLevel2] Frame 1Symbol 123 MovieClip
"MinY"Symbol 124 MovieClip [InteractLayerLevel2] Frame 1Symbol 2 MovieClip
"green"Symbol 130 MovieClip [JumpPad] Frame 2Symbol 126 MovieClip
"surface"Symbol 130 MovieClip [JumpPad] Frame 2Symbol 129 MovieClip
"CharBoarding"Symbol 243 MovieClip Frame 10Symbol 242 MovieClip
"CharRegJump"Symbol 412 MovieClip Frame 1Symbol 300 MovieClip
"CharBackflip"Symbol 412 MovieClip Frame 2Symbol 386 MovieClip
"CharFallLoop"Symbol 412 MovieClip Frame 3Symbol 388 MovieClip
"char"Symbol 412 MovieClip Frame 4Symbol 403 MovieClip
"vault"Symbol 412 MovieClip Frame 5Symbol 411 MovieClip
"CharAngel"Symbol 887 MovieClip Frame 28Symbol 886 MovieClip
"CharLedge"Symbol 996 MovieClip Frame 1Symbol 967 MovieClip
"CharLedge"Symbol 996 MovieClip Frame 2Symbol 995 MovieClip
"ICC"Symbol 1995 MovieClip [IceCreamyPrize] Frame 1Symbol 1994 MovieClip
"swing"Symbol 2135 MovieClip Frame 1Symbol 2133 MovieClip
"char"Symbol 2167 MovieClip Frame 1Symbol 214 MovieClip
"HitEm"Symbol 2168 MovieClip [Char] Frame 1Symbol 162 MovieClip
"Idle"Symbol 2168 MovieClip [Char] Frame 1Symbol 165 MovieClip
"char"Symbol 2168 MovieClip [Char] Frame 2Symbol 187 MovieClip
"Backpeddle"Symbol 2168 MovieClip [Char] Frame 3Symbol 199 MovieClip
"char"Symbol 2168 MovieClip [Char] Frame 4Symbol 214 MovieClip
"char"Symbol 2168 MovieClip [Char] Frame 5Symbol 222 MovieClip
"CharSlide"Symbol 2168 MovieClip [Char] Frame 6Symbol 243 MovieClip
"CharJump"Symbol 2168 MovieClip [Char] Frame 7Symbol 412 MovieClip
"CharJump"Symbol 2168 MovieClip [Char] Frame 8Symbol 426 MovieClip
"CharFrontSlam"Symbol 2168 MovieClip [Char] Frame 9Symbol 427 MovieClip
"GetUp"Symbol 2168 MovieClip [Char] Frame 10Symbol 456 MovieClip
"CharDuck"Symbol 2168 MovieClip [Char] Frame 11Symbol 465 MovieClip
"FSRoller"Symbol 2168 MovieClip [Char] Frame 12Symbol 467 MovieClip
"lean"Symbol 2168 MovieClip [Char] Frame 13Symbol 472 MovieClip
"CharBaddieLand"Symbol 2168 MovieClip [Char] Frame 14Symbol 484 MovieClip
"char"Symbol 2168 MovieClip [Char] Frame 15Symbol 488 MovieClip
"GetInBox"Symbol 2168 MovieClip [Char] Frame 17Symbol 736 MovieClip
"CharWallJump"Symbol 2168 MovieClip [Char] Frame 18Symbol 781 MovieClip
"CharSlide"Symbol 2168 MovieClip [Char] Frame 23Symbol 891 MovieClip
"CharSlide"Symbol 2168 MovieClip [Char] Frame 24Symbol 929 MovieClip
"CharLedge"Symbol 2168 MovieClip [Char] Frame 25Symbol 948 MovieClip
"LedgeDownHow"Symbol 2168 MovieClip [Char] Frame 26Symbol 996 MovieClip
"InCannon"Symbol 2168 MovieClip [Char] Frame 27Symbol 1116 MovieClip
"flying"Symbol 2168 MovieClip [Char] Frame 28Symbol 1234 MovieClip
"CharHang"Symbol 2168 MovieClip [Char] Frame 29Symbol 1338 MovieClip [CharPlatHang]
"FSRoller"Symbol 2168 MovieClip [Char] Frame 30Symbol 467 MovieClip
"char"Symbol 2168 MovieClip [Char] Frame 31Symbol 1358 MovieClip
"CharTeeOff"Symbol 2168 MovieClip [Char] Frame 32Symbol 1504 MovieClip
"vid"Symbol 2168 MovieClip [Char] Frame 33Symbol 1815 MovieClip
"Idle"Symbol 2168 MovieClip [Char] Frame 34Symbol 1850 MovieClip
"halt"Symbol 2168 MovieClip [Char] Frame 35Symbol 1863 MovieClip
"halt"Symbol 2168 MovieClip [Char] Frame 36Symbol 1992 MovieClip
"vid"Symbol 2168 MovieClip [Char] Frame 37Symbol 2013 MovieClip
"char"Symbol 2168 MovieClip [Char] Frame 38Symbol 2025 MovieClip
"char"Symbol 2168 MovieClip [Char] Frame 39Symbol 2032 MovieClip
"char"Symbol 2168 MovieClip [Char] Frame 40Symbol 2045 MovieClip
"char"Symbol 2168 MovieClip [Char] Frame 41Symbol 2099 MovieClip
"char"Symbol 2168 MovieClip [Char] Frame 42Symbol 2117 MovieClip
"char"Symbol 2168 MovieClip [Char] Frame 43Symbol 2135 MovieClip
"char"Symbol 2168 MovieClip [Char] Frame 44Symbol 2157 MovieClip
"char"Symbol 2168 MovieClip [Char] Frame 45Symbol 2167 MovieClip
"Legs"Symbol 2179 MovieClip Frame 1Symbol 2171 MovieClip
"magicBox"Symbol 2190 MovieClip [swingPeg] Frame 1Symbol 2189 MovieClip
"platMove"Symbol 2205 MovieClip [aPlatzSmoke] Frame 2Symbol 2198 MovieClip
"keyboardLock"Symbol 2216 MovieClip [PauseMenu] Frame 6Symbol 2215 MovieClip
"loadBar"Symbol 2224 MovieClip [loadHUD] Frame 1Symbol 2222 MovieClip
"number1"Symbol 2241 MovieClip Frame 1Symbol 2240 MovieClip
"number0"Symbol 2241 MovieClip Frame 1Symbol 2240 MovieClip
"number2"Symbol 2241 MovieClip Frame 1Symbol 2240 MovieClip
"number3"Symbol 2241 MovieClip Frame 1Symbol 2240 MovieClip
"numbersShell"Symbol 2242 MovieClip Frame 1Symbol 2241 MovieClip
"HealthBar"Symbol 2259 MovieClip [OutPut] Frame 1Symbol 2226 MovieClip
"pantsicon"Symbol 2259 MovieClip [OutPut] Frame 1Symbol 2228 MovieClip
"counterSquiggles"Symbol 2259 MovieClip [OutPut] Frame 1Symbol 2242 MovieClip
"counterLives"Symbol 2259 MovieClip [OutPut] Frame 1Symbol 2242 MovieClip
"tattooBounce"Symbol 2259 MovieClip [OutPut] Frame 1Symbol 2249 MovieClip
"bagBounce"Symbol 2259 MovieClip [OutPut] Frame 1Symbol 2254 MovieClip
"timerBounce"Symbol 2259 MovieClip [OutPut] Frame 1Symbol 2258 MovieClip
"checkpoint"Symbol 2323 MovieClip Frame 1Symbol 2322 MovieClip
"zipLine"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 2318 MovieClip
"wallRunner"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 2319 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin0"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin16"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"MaxX"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 2 MovieClip
"MinX"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 2 MovieClip
"MinY"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 2 MovieClip
"MaxY"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 2 MovieClip
"longJumper"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 2326 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Coin17"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 10 MovieClip
"Door1"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 119 MovieClip
"Door0"Symbol 2334 MovieClip [InteractLayerLevel1] Frame 1Symbol 119 MovieClip
"InShell"Symbol 2369 MovieClip [Snail] Frame 3Symbol 2357 MovieClip
"MaxX"Symbol 2388 MovieClip [InteractLayerLevel3] Frame 1Symbol 2 MovieClip
"MinY"Symbol 2388 MovieClip [InteractLayerLevel3] Frame 1Symbol 2 MovieClip
"Door0"Symbol 2388 MovieClip [InteractLayerLevel3] Frame 1Symbol 119 MovieClip
"MinX"Symbol 2388 MovieClip [InteractLayerLevel3] Frame 1Symbol 2 MovieClip
"MaxY"Symbol 2388 MovieClip [InteractLayerLevel3] Frame 1Symbol 2 MovieClip
"muzzleFlash"Symbol 2422 MovieClip Frame 2Symbol 2415 MovieClip
"lazorLine"Symbol 2423 MovieClip Frame 1Symbol 2401 MovieClip
"lazor"Symbol 2423 MovieClip Frame 1Symbol 2403 MovieClip
"recoil"Symbol 2423 MovieClip Frame 1Symbol 2422 MovieClip
"gun"Symbol 2424 MovieClip Frame 1Symbol 2423 MovieClip
"MaxX"Symbol 2425 MovieClip [InteractLayerLevel4] Frame 1Symbol 2 MovieClip
"MinY"Symbol 2425 MovieClip [InteractLayerLevel4] Frame 1Symbol 2 MovieClip
"Door0"Symbol 2425 MovieClip [InteractLayerLevel4] Frame 1Symbol 119 MovieClip
"MinX"Symbol 2425 MovieClip [InteractLayerLevel4] Frame 1Symbol 2 MovieClip
"MaxY"Symbol 2425 MovieClip [InteractLayerLevel4] Frame 1Symbol 2 MovieClip
"mercBubble"Symbol 2459 MovieClip Frame 21Symbol 2220 MovieClip [mercTextBubble]

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ScriptLimits (65)Timeline Frame 1MaxRecursionDepth: 256, ScriptTimeout: 1 seconds
ExportAssets (56)Timeline Frame 1Symbol 124 as "InteractLayerLevel2"
ExportAssets (56)Timeline Frame 1Symbol 130 as "JumpPad"
ExportAssets (56)Timeline Frame 2Symbol 161 as "smokeFX"
ExportAssets (56)Timeline Frame 2Symbol 1338 as "CharPlatHang"
ExportAssets (56)Timeline Frame 2Symbol 1995 as "IceCreamyPrize"
ExportAssets (56)Timeline Frame 2Symbol 2168 as "Char"
ExportAssets (56)Timeline Frame 2Symbol 2180 as "faithGhost"
ExportAssets (56)Timeline Frame 2Symbol 2183 as "feets"
ExportAssets (56)Timeline Frame 2Symbol 2185 as "RotFind"
ExportAssets (56)Timeline Frame 2Symbol 2190 as "swingPeg"
ExportAssets (56)Timeline Frame 2Symbol 2205 as "aPlatzSmoke"
ExportAssets (56)Timeline Frame 2Symbol 2207 as "FadeIn"
ExportAssets (56)Timeline Frame 2Symbol 2208 as "FadeOut"
ExportAssets (56)Timeline Frame 2Symbol 2216 as "PauseMenu"
ExportAssets (56)Timeline Frame 2Symbol 2220 as "mercTextBubble"
ExportAssets (56)Timeline Frame 2Symbol 2224 as "loadHUD"
ExportAssets (56)Timeline Frame 2Symbol 2259 as "OutPut"
ExportAssets (56)Timeline Frame 2Symbol 2261 as "UberbackgroundLevel1"
ExportAssets (56)Timeline Frame 2Symbol 2263 as "BackgroundLevel1"
ExportAssets (56)Timeline Frame 2Symbol 2265 as "surfaceLevel1"
ExportAssets (56)Timeline Frame 2Symbol 2271 as "tehhangzLevel1"
ExportAssets (56)Timeline Frame 2Symbol 2273 as "tehplatformzLevel1"
ExportAssets (56)Timeline Frame 2Symbol 2275 as "tehwallzLevel1"
ExportAssets (56)Timeline Frame 2Symbol 2277 as "tehgroundLevel1"
ExportAssets (56)Timeline Frame 2Symbol 2280 as "aPlatzLevel1"
ExportAssets (56)Timeline Frame 2Symbol 2317 as "ForegroundLevel1"
ExportAssets (56)Timeline Frame 2Symbol 2334 as "InteractLayerLevel1"
ExportAssets (56)Timeline Frame 2Symbol 2342 as "UberForegroundLevel1"
ExportAssets (56)Timeline Frame 2Symbol 2369 as "Snail"
ExportAssets (56)Timeline Frame 2Symbol 2370 as "BLayerLevel1"
ExportAssets (56)Timeline Frame 2Symbol 2373 as "surfaceLevel3"
ExportAssets (56)Timeline Frame 2Symbol 2375 as "tehplatformzLevel3"
ExportAssets (56)Timeline Frame 2Symbol 2377 as "tehwallzLevel3"
ExportAssets (56)Timeline Frame 2Symbol 2378 as "tehgroundLevel4"
ExportAssets (56)Timeline Frame 2Symbol 2382 as "ForegroundLevel3"
ExportAssets (56)Timeline Frame 2Symbol 2388 as "InteractLayerLevel3"
ExportAssets (56)Timeline Frame 2Symbol 2394 as "UberForegroundLevel3"
ExportAssets (56)Timeline Frame 2Symbol 2395 as "AllEverythingL3"
ExportAssets (56)Timeline Frame 2Symbol 2397 as "tehwallzLevel4"
ExportAssets (56)Timeline Frame 2Symbol 2399 as "ForegroundLevel4"
ExportAssets (56)Timeline Frame 2Symbol 2425 as "InteractLayerLevel4"
ExportAssets (56)Timeline Frame 2Symbol 2427 as "gameLoop"
ExportAssets (56)Timeline Frame 2Symbol 2428 as "footStep0"
ExportAssets (56)Timeline Frame 2Symbol 2429 as "footStep2"
ExportAssets (56)Timeline Frame 2Symbol 2430 as "footStep1"
ExportAssets (56)Timeline Frame 2Symbol 2431 as "walkStep0"
ExportAssets (56)Timeline Frame 2Symbol 2432 as "walkStep1"
ExportAssets (56)Timeline Frame 2Symbol 2433 as "walkStep2"
ExportAssets (56)Timeline Frame 2Symbol 2434 as "walkStep3"
ExportAssets (56)Timeline Frame 2Symbol 2435 as "wallStep0"
ExportAssets (56)Timeline Frame 2Symbol 2436 as "wallStep1"
ExportAssets (56)Timeline Frame 2Symbol 2437 as "wallStep2"
ExportAssets (56)Timeline Frame 2Symbol 2438 as "wallStep3"
ExportAssets (56)Timeline Frame 2Symbol 2439 as "landStep0"
ExportAssets (56)Timeline Frame 2Symbol 2440 as "landStep1"
ExportAssets (56)Timeline Frame 2Symbol 2441 as "landStep2"
ExportAssets (56)Timeline Frame 2Symbol 2442 as "landStep3"
ExportAssets (56)Timeline Frame 2Symbol 2443 as "slideLoop"
ExportAssets (56)Timeline Frame 2Symbol 2444 as "jumpCloth0"
ExportAssets (56)Timeline Frame 2Symbol 2445 as "jumpCloth1"
ExportAssets (56)Timeline Frame 2Symbol 2446 as "swingCloth0"
ExportAssets (56)Timeline Frame 2Symbol 2447 as "swingCloth1"
ExportAssets (56)Timeline Frame 2Symbol 2448 as "itHurts0"
ExportAssets (56)Timeline Frame 2Symbol 2449 as "itHurts1"
ExportAssets (56)Timeline Frame 2Symbol 2450 as "itHurts2"
ExportAssets (56)Timeline Frame 2Symbol 2451 as "itHurts3"
ExportAssets (56)Timeline Frame 2Symbol 2452 as "itHurts4"
ExportAssets (56)Timeline Frame 2Symbol 2453 as "itHurts5"
ExportAssets (56)Timeline Frame 2Symbol 2454 as "itHurts6"
ExportAssets (56)Timeline Frame 2Symbol 2455 as "itHurts7"
ExportAssets (56)Timeline Frame 2Symbol 2456 as "checkpointSound"
ExportAssets (56)Timeline Frame 2Symbol 2457 as "coin"
ExportAssets (56)Timeline Frame 2Symbol 2458 as "freeFallLoop"
Tag 0x0FF (255)Timeline Frame 11 bytes "0"

Labels

"Hit"Symbol 7 MovieClip Frame 2
"DontCheat"Symbol 7 MovieClip Frame 12
"Hit"Symbol 10 MovieClip Frame 2
"DontCheat"Symbol 10 MovieClip Frame 12
"doorOut"Symbol 119 MovieClip Frame 52
"vanish"Symbol 119 MovieClip Frame 105
"ghostDoor"Symbol 119 MovieClip Frame 128
"stillJump"Symbol 300 MovieClip Frame 15
"Fall"Symbol 300 MovieClip Frame 23
"falling"Symbol 300 MovieClip Frame 32
"runJump"Symbol 300 MovieClip Frame 43
"runFall"Symbol 300 MovieClip Frame 51
"runfalling"Symbol 300 MovieClip Frame 60
"forwardWindHair"Symbol 669 MovieClip Frame 2
"forwardBreezeHair"Symbol 669 MovieClip Frame 13
"idleHair"Symbol 669 MovieClip Frame 24
"againstWall"Symbol 781 MovieClip Frame 33
"downWall"Symbol 781 MovieClip Frame 36
"wallFall"Symbol 781 MovieClip Frame 39
"hangHang"Symbol 929 MovieClip Frame 57
"toHang"Symbol 929 MovieClip Frame 94
"slower"Symbol 995 MovieClip Frame 21
"fire!"Symbol 1116 MovieClip Frame 125
"slowDown"Symbol 1338 MovieClip [CharPlatHang] Frame 7
"idleLoop"Symbol 1338 MovieClip [CharPlatHang] Frame 21
"runHangUp"Symbol 1338 MovieClip [CharPlatHang] Frame 120
"zipLine"Symbol 1338 MovieClip [CharPlatHang] Frame 152
"zipLineLoop"Symbol 1338 MovieClip [CharPlatHang] Frame 167
"startSwing"Symbol 1504 MovieClip Frame 50
"charAngryLeap"Symbol 1815 MovieClip Frame 106
"charkneelloop"Symbol 1815 MovieClip Frame 235
"motivated"Symbol 1815 MovieClip Frame 245
"charprideloop"Symbol 1815 MovieClip Frame 299
"ledgeLandUp"Symbol 2032 MovieClip Frame 1
"secondRoll"Symbol 2099 MovieClip Frame 20
"rollToDownSlide"Symbol 2099 MovieClip Frame 29
"rollToIdle"Symbol 2099 MovieClip Frame 37
"tooSlowToRun"Symbol 2117 MovieClip Frame 14
"swingStart"Symbol 2135 MovieClip Frame 1
"RIdle"Symbol 2168 MovieClip [Char] Frame 1
"RWalk"Symbol 2168 MovieClip [Char] Frame 2
"Backpeddle"Symbol 2168 MovieClip [Char] Frame 3
"RRun"Symbol 2168 MovieClip [Char] Frame 4
"RSlow"Symbol 2168 MovieClip [Char] Frame 5
"Slide"Symbol 2168 MovieClip [Char] Frame 6
"Jump"Symbol 2168 MovieClip [Char] Frame 7
"Land"Symbol 2168 MovieClip [Char] Frame 8
"FrontSlam"Symbol 2168 MovieClip [Char] Frame 9
"FSGetUp"Symbol 2168 MovieClip [Char] Frame 10
"Duck"Symbol 2168 MovieClip [Char] Frame 11
"FSRoll"Symbol 2168 MovieClip [Char] Frame 12
"WallStop"Symbol 2168 MovieClip [Char] Frame 13
"BaddieLand"Symbol 2168 MovieClip [Char] Frame 14
"DoorOut"Symbol 2168 MovieClip [Char] Frame 15
"DoorIn"Symbol 2168 MovieClip [Char] Frame 16
"GetInBox"Symbol 2168 MovieClip [Char] Frame 17
"WallJump"Symbol 2168 MovieClip [Char] Frame 18
"Edge"Symbol 2168 MovieClip [Char] Frame 19
"Spirit"Symbol 2168 MovieClip [Char] Frame 20
"Die"Symbol 2168 MovieClip [Char] Frame 21
"Null"Symbol 2168 MovieClip [Char] Frame 22
"BeSwift"Symbol 2168 MovieClip [Char] Frame 23
"LedgeHang"Symbol 2168 MovieClip [Char] Frame 24
"LedgeUp"Symbol 2168 MovieClip [Char] Frame 25
"LedgeDown"Symbol 2168 MovieClip [Char] Frame 26
"Cannon"Symbol 2168 MovieClip [Char] Frame 27
"Flying"Symbol 2168 MovieClip [Char] Frame 28
"HangIt"Symbol 2168 MovieClip [Char] Frame 29
"ClingBoard"Symbol 2168 MovieClip [Char] Frame 30
"DownSlide"Symbol 2168 MovieClip [Char] Frame 31
"TeeOff"Symbol 2168 MovieClip [Char] Frame 32
"acceptCone"Symbol 2168 MovieClip [Char] Frame 33
"Kick"Symbol 2168 MovieClip [Char] Frame 34
"Halt"Symbol 2168 MovieClip [Char] Frame 35
"confront"Symbol 2168 MovieClip [Char] Frame 36
"getConeBack"Symbol 2168 MovieClip [Char] Frame 37
"ledgeLand"Symbol 2168 MovieClip [Char] Frame 38
"ledgeHop"Symbol 2168 MovieClip [Char] Frame 39
"wallRun"Symbol 2168 MovieClip [Char] Frame 40
"roll"Symbol 2168 MovieClip [Char] Frame 41
"landRun"Symbol 2168 MovieClip [Char] Frame 42
"poleSwing"Symbol 2168 MovieClip [Char] Frame 43
"entrance"Symbol 2168 MovieClip [Char] Frame 44
"entrance2"Symbol 2168 MovieClip [Char] Frame 45
"disengage"Symbol 2190 MovieClip [swingPeg] Frame 3
"setup"Symbol 2369 MovieClip [Snail] Frame 1
"Listen"Symbol 2369 MovieClip [Snail] Frame 2
"RIdle"Symbol 2369 MovieClip [Snail] Frame 3
"Jump"Symbol 2369 MovieClip [Snail] Frame 4
"hit"Symbol 2369 MovieClip [Snail] Frame 10
"deadjump"Symbol 2369 MovieClip [Snail] Frame 14
"die"Symbol 2369 MovieClip [Snail] Frame 17

Dynamic Text Variables

talkingSmokeSymbol 2219 EditableText"HEY KIDDO, SOMETIMES YOU JUST NEED TO HAVE A LITTLE FAITH!  I   KNOW, I KNOW, NEVER HEARD THAT ONE BEFORE..."
_root.tattooCountSymbol 2245 EditableText"<p align="right"><font face="Times New Roman" size="16" color="#000000" letterSpacing="0.000000" kerning="1">000</font></p>"
_root.tattooTotalSymbol 2246 EditableText"<p align="right"><font face="Times New Roman" size="16" color="#000000" letterSpacing="0.000000" kerning="1">000</font></p>"
_root.bagCountSymbol 2250 EditableText"<p align="right"><font face="Times New Roman" size="16" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p>"
_root.bagTotalSymbol 2251 EditableText"<p align="right"><font face="Times New Roman" size="16" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p>"
_root.stringCounterSymbol 2255 EditableText"<p align="left"><font face="Times New Roman" size="16" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p>"
_root.bestestTimeStringSymbol 2256 EditableText"<p align="left"><font face="Times New Roman" size="16" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p>"




http://swfchan.com/12/57969/info.shtml
Created: 17/4 -2019 15:24:34 Last modified: 17/4 -2019 15:24:34 Server time: 22/12 -2024 21:12:17