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-Pieces-.swf

This is the info page for
Flash #58167

(Click the ID number above for more basic data on this flash file.)


Text
Pieces will
shuffle
periodically,
becoming less
frequent with
each level.

START

5

NEXT LEVEL

Level Cleared!

Replay?

ActionScript [AS3]

Section 1
//Color (fl.motion.Color) package fl.motion { import flash.geom.*; import flash.display.*; public class Color extends ColorTransform { private var _tintMultiplier:Number;// = 0 private var _tintColor:Number;// = 0 public function Color(_arg1:Number=1, _arg2:Number=1, _arg3:Number=1, _arg4:Number=1, _arg5:Number=0, _arg6:Number=0, _arg7:Number=0, _arg8:Number=0){ _tintColor = 0; _tintMultiplier = 0; super(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8); } public function setTint(_arg1:uint, _arg2:Number):void{ var _local3:uint; var _local4:uint; var _local5:uint; this._tintColor = _arg1; this._tintMultiplier = _arg2; this.redMultiplier = (this.greenMultiplier = (this.blueMultiplier = (1 - _arg2))); _local3 = ((_arg1 >> 16) & 0xFF); _local4 = ((_arg1 >> 8) & 0xFF); _local5 = (_arg1 & 0xFF); this.redOffset = Math.round((_local3 * _arg2)); this.greenOffset = Math.round((_local4 * _arg2)); this.blueOffset = Math.round((_local5 * _arg2)); } public function set tintColor(_arg1:uint):void{ this.setTint(_arg1, this.tintMultiplier); } public function get brightness():Number{ return ((this.redOffset) ? (1 - this.redMultiplier) : (this.redMultiplier - 1)); } private function deriveTintColor():uint{ var _local1:Number; var _local2:uint; var _local3:uint; var _local4:uint; var _local5:uint; _local1 = (1 / this.tintMultiplier); _local2 = Math.round((this.redOffset * _local1)); _local3 = Math.round((this.greenOffset * _local1)); _local4 = Math.round((this.blueOffset * _local1)); _local5 = (((_local2 << 16) | (_local3 << 8)) | _local4); return (_local5); } public function get tintMultiplier():Number{ return (this._tintMultiplier); } public function get tintColor():uint{ return (this._tintColor); } public function set brightness(_arg1:Number):void{ var _local2:Number; var _local3:Number; if (_arg1 > 1){ _arg1 = 1; } else { if (_arg1 < -1){ _arg1 = -1; }; }; _local2 = (1 - Math.abs(_arg1)); _local3 = 0; if (_arg1 > 0){ _local3 = (_arg1 * 0xFF); }; this.redMultiplier = (this.greenMultiplier = (this.blueMultiplier = _local2)); this.redOffset = (this.greenOffset = (this.blueOffset = _local3)); } public function set tintMultiplier(_arg1:Number):void{ this.setTint(this.tintColor, _arg1); } private function parseXML(_arg1:XML=null):Color{ var _local2:XML; var _local3:XML; var _local4:String; var _local5:uint; if (!_arg1){ return (this); }; _local2 = _arg1.elements()[0]; if (!_local2){ return (this); }; for each (_local3 in _local2.attributes()) { _local4 = _local3.localName(); if (_local4 == "tintColor"){ _local5 = (Number(_local3.toString()) as uint); this.tintColor = _local5; } else { this[_local4] = Number(_local3.toString()); }; }; return (this); } public static function interpolateColor(_arg1:uint, _arg2:uint, _arg3:Number):uint{ var _local4:Number; var _local5:uint; var _local6:uint; var _local7:uint; var _local8:uint; var _local9:uint; var _local10:uint; var _local11:uint; var _local12:uint; var _local13:uint; var _local14:uint; var _local15:uint; var _local16:uint; var _local17:uint; _local4 = (1 - _arg3); _local5 = ((_arg1 >> 24) & 0xFF); _local6 = ((_arg1 >> 16) & 0xFF); _local7 = ((_arg1 >> 8) & 0xFF); _local8 = (_arg1 & 0xFF); _local9 = ((_arg2 >> 24) & 0xFF); _local10 = ((_arg2 >> 16) & 0xFF); _local11 = ((_arg2 >> 8) & 0xFF); _local12 = (_arg2 & 0xFF); _local13 = ((_local5 * _local4) + (_local9 * _arg3)); _local14 = ((_local6 * _local4) + (_local10 * _arg3)); _local15 = ((_local7 * _local4) + (_local11 * _arg3)); _local16 = ((_local8 * _local4) + (_local12 * _arg3)); _local17 = ((((_local13 << 24) | (_local14 << 16)) | (_local15 << 8)) | _local16); return (_local17); } public static function interpolateTransform(_arg1:ColorTransform, _arg2:ColorTransform, _arg3:Number):ColorTransform{ var _local4:Number; var _local5:ColorTransform; _local4 = (1 - _arg3); _local5 = new ColorTransform(((_arg1.redMultiplier * _local4) + (_arg2.redMultiplier * _arg3)), ((_arg1.greenMultiplier * _local4) + (_arg2.greenMultiplier * _arg3)), ((_arg1.blueMultiplier * _local4) + (_arg2.blueMultiplier * _arg3)), ((_arg1.alphaMultiplier * _local4) + (_arg2.alphaMultiplier * _arg3)), ((_arg1.redOffset * _local4) + (_arg2.redOffset * _arg3)), ((_arg1.greenOffset * _local4) + (_arg2.greenOffset * _arg3)), ((_arg1.blueOffset * _local4) + (_arg2.blueOffset * _arg3)), ((_arg1.alphaOffset * _local4) + (_arg2.alphaOffset * _arg3))); return (_local5); } public static function fromXML(_arg1:XML):Color{ return (Color(new (Color).parseXML(_arg1))); } } }//package fl.motion
Section 2
//ElectricityLines_21 (PiecesFinal_fla.ElectricityLines_21) package PiecesFinal_fla { import flash.display.*; public dynamic class ElectricityLines_21 extends MovieClip { public function ElectricityLines_21(){ addFrameScript(0, frame1); } function frame1(){ gotoAndPlay(Math.ceil((Math.random() * 5))); } } }//package PiecesFinal_fla
Section 3
//FireOrb_17 (PiecesFinal_fla.FireOrb_17) package PiecesFinal_fla { import flash.geom.*; import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.printing.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class FireOrb_17 extends MovieClip { public var explode:Boolean; public function FireOrb_17(){ addFrameScript(0, frame1, 59, frame60, 60, frame61, 83, frame84); } function frame84(){ stop(); } function frame1(){ explode = false; } function frame61(){ MovieClip(root).playSound(new Whoosh(), new SoundChannel()); } function frame60(){ if (explode == true){ gotoAndPlay("explode"); } else { gotoAndPlay(1); }; } } }//package PiecesFinal_fla
Section 4
//Timeline_1 (PiecesFinal_fla.Timeline_1) package PiecesFinal_fla { import flash.display.*; public dynamic class Timeline_1 extends MovieClip { public var bar:MovieClip; public var percent; public var bytesLoaded:int; public var bytesTotal:int; public function Timeline_1(){ addFrameScript(0, frame1, 1, frame2, 74, frame75); } function frame75(){ MovieClip(root).play(); } function frame1(){ MovieClip(root).stop(); bytesLoaded = this.root.loaderInfo.bytesLoaded; bytesTotal = this.root.loaderInfo.bytesTotal; if (percent == undefined){ percent = 0; }; percent = (percent - ((percent - ((bytesLoaded / bytesTotal) * 100)) * 0.25)); if (!(percent > 99)){ bar.scaleY = (int(percent) / 100); } else { gotoAndPlay("LOADED"); }; } function frame2(){ gotoAndPlay(1); } } }//package PiecesFinal_fla
Section 5
//WhiteFlash_15 (PiecesFinal_fla.WhiteFlash_15) package PiecesFinal_fla { import flash.geom.*; import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.filters.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.net.*; import flash.printing.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class WhiteFlash_15 extends MovieClip { public function WhiteFlash_15(){ addFrameScript(0, frame1, 14, frame15); } function frame15(){ MovieClip(root).cleanUpJigsaw(); } function frame1(){ stop(); } } }//package PiecesFinal_fla
Section 6
//WhiteProgressBar_20 (PiecesFinal_fla.WhiteProgressBar_20) package PiecesFinal_fla { import flash.display.*; public dynamic class WhiteProgressBar_20 extends MovieClip { public function WhiteProgressBar_20(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package PiecesFinal_fla
Section 7
//AlienVibe (AlienVibe) package { import flash.display.*; public dynamic class AlienVibe extends BitmapData { public function AlienVibe(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 8
//BasicButton (BasicButton) package { import flash.display.*; public dynamic class BasicButton extends SimpleButton { } }//package
Section 9
//Beep (Beep) package { import flash.media.*; public dynamic class Beep extends Sound { } }//package
Section 10
//BigBlue (BigBlue) package { import flash.display.*; public dynamic class BigBlue extends BitmapData { public function BigBlue(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 11
//Bittbox (Bittbox) package { import flash.display.*; public dynamic class Bittbox extends BitmapData { public function Bittbox(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 12
//Corner (Corner) package { import flash.display.*; public dynamic class Corner extends MovieClip { } }//package
Section 13
//FlyingPig (FlyingPig) package { import flash.display.*; public dynamic class FlyingPig extends BitmapData { public function FlyingPig(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 14
//Gir (Gir) package { import flash.display.*; public dynamic class Gir extends BitmapData { public function Gir(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 15
//GlowHeart (GlowHeart) package { import flash.display.*; public dynamic class GlowHeart extends BitmapData { public function GlowHeart(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 16
//Kitty (Kitty) package { import flash.display.*; public dynamic class Kitty extends BitmapData { public function Kitty(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 17
//MessageAnimation (MessageAnimation) package { import flash.display.*; public dynamic class MessageAnimation extends MovieClip { public function MessageAnimation(){ addFrameScript(461, frame462); } function frame462(){ stop(); } } }//package
Section 18
//Music (Music) package { import flash.media.*; public dynamic class Music extends Sound { } }//package
Section 19
//PiecesFinal (PiecesFinal) package { import fl.motion.*; import flash.geom.*; import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.filters.*; public class PiecesFinal extends MovieClip { public var timeBar:MovieClip; public var message:MessageAnimation; public var imagesCopy:Array; var beep:Beep; public var startButton:BasicButton; var numPiecesVert:int; public var percent:Number; var startTime:int; var otherPieces:Sprite; var images:Array; public var levelRate:Number; public var r:int; var timeInterval:int; var killMessage:Boolean; public var fireOrbs:MovieClip; public var levelText:TextField; var levelComplete:Whoosh; public var playAgainButton:BasicButton; var selectedFilters:Array; public var shuffledImages:Array; var bgMusic:Music; var puzzleObjects:Array; var soundChannel:SoundChannel; var barColor:Color; var numPiecesHoriz:int; public var position:Number; var pieceFilters:Array; var tintColor:uint;// = 0xFFFFFF public var thisSoundTransform:SoundTransform; var pieceWidth:Number; var shuffleRate:uint;// = 20000 public var startImages:Array; var pieceHeight:Number; var musicSoundChannel:SoundChannel; var selectedPieces:Sprite; public var timeLeftText:TextField; var shuffleTimer:Timer; var beingDragged:Array; public var levelObject:Object; public var flash:MovieClip; public var replayButton:BasicButton; public function PiecesFinal(){ images = [new Gir(320, 480), new BigBlue(320, 480), new Bittbox(320, 480), new Kitty(320, 480), new Sailboat(320, 480), new AlienVibe(320, 480), new Turtle(320, 480), new FlyingPig(320, 480), new GlowHeart(320, 480), new Shark(320, 480), new Watermelon(320, 480), new YinYangRed(320, 480)]; beingDragged = new Array(); shuffleRate = 20000; tintColor = 0xFFFFFF; soundChannel = new SoundChannel(); musicSoundChannel = new SoundChannel(); levelComplete = new Whoosh(); bgMusic = new Music(); beep = new Beep(); super(); addFrameScript(1, frame2, 2, frame3, 3, frame4, 4, frame5); } private function setUpBitmap(_arg1:BitmapData):void{ var _local2:Bitmap; _local2 = new Bitmap(_arg1); pieceWidth = (Math.floor(((_local2.width / numPiecesHoriz) / 10)) * 10); pieceHeight = (Math.floor(((_local2.height / numPiecesVert) / 10)) * 10); _arg1 = _local2.bitmapData; makePuzzlePieces(_arg1); addEventListener(Event.ENTER_FRAME, movePieces); stage.addEventListener(MouseEvent.MOUSE_UP, liftMouseUp); } public function stopSound(_arg1){ if (_arg1 != null){ _arg1.stop(); }; } private function makePuzzlePieces(_arg1:BitmapData){ var _local2:uint; var _local3:uint; var _local4:Bitmap; var _local5:Sprite; var _local6:Object; puzzleObjects = new Array(); _local2 = 0; while (_local2 < numPiecesHoriz) { _local3 = 0; while (_local3 < numPiecesVert) { _local4 = new Bitmap(new BitmapData(pieceWidth, pieceHeight)); _local4.bitmapData.copyPixels(_arg1, new Rectangle((_local2 * pieceWidth), (_local3 * pieceHeight), pieceWidth, pieceHeight), new Point(0, 0)); _local5 = new Sprite(); _local5.filters = pieceFilters; _local5.addChild(_local4); otherPieces.addChild(_local5); _local6 = new Object(); _local6.loc = new Point(_local2, _local3); _local6.dragOffset = null; _local6.piece = _local5; _local5.addEventListener(MouseEvent.MOUSE_DOWN, clickPuzzlePiece); _local5.addEventListener(MouseEvent.MOUSE_UP, liftMouseUp); puzzleObjects.push(_local6); _local3++; }; _local2++; }; drawPieceCorners(); shufflePieces(null); addEventListener(Event.ENTER_FRAME, calculateTime); } public function playSound(_arg1:Object, _arg2, _arg3:Number=1){ var _local4:SoundTransform; if (_arg2 != null){ _arg2 = _arg1.play(); _local4 = new SoundTransform(); _local4.volume = _arg3; _arg2.soundTransform = _local4; }; } function frame2(){ stop(); position = musicSoundChannel.position; musicSoundChannel.stop(); musicSoundChannel = bgMusic.play(position, 9999); thisSoundTransform = new SoundTransform(); thisSoundTransform.volume = 0.7; musicSoundChannel.soundTransform = thisSoundTransform; startButton.addEventListener(MouseEvent.CLICK, clickStart); imagesCopy = images; startImages = imagesCopy.concat(); shuffledImages = new Array(); while (startImages.length > 0) { r = Math.floor((Math.random() * startImages.length)); shuffledImages.push(startImages[r]); startImages.splice(r, 1); }; levelObject = new Object(); levelRate = 0.6; levelObject.level = 1; levelObject.image = shuffledImages[(levelObject.level - 1)]; levelObject.numX = 2; levelObject.numY = 2; } function frame3(){ startJigsawPuzzle(levelObject.image, levelObject.numX, levelObject.numY); levelText.text = levelObject.level; fireOrbs.gotoAndPlay(1); flash.mouseEnabled = false; flash.mouseChildren = false; message.mouseEnabled = false; message.mouseChildren = false; } function frame4(){ killMessage = true; fireOrbs.explode = true; playAgainButton.addEventListener(MouseEvent.CLICK, clickPlayAgain); levelObject.level++; if (levelObject.level > shuffledImages.length){ gotoAndStop("gamewon"); }; levelObject.image = shuffledImages[(levelObject.level - 1)]; levelObject.numX = (levelObject.numX + levelRate); levelObject.numY = (levelObject.numY + levelRate); ((2 + 0.6) + 0.55); if (levelRate > 0.25){ levelRate = (levelRate - 0.05); }; } function frame5(){ replayButton.addEventListener(MouseEvent.CLICK, clickReplay); } public function movePieces(_arg1:Event){ var _local2:*; for (_local2 in beingDragged) { beingDragged[_local2].piece.x = (mouseX + beingDragged[_local2].dragOffset.x); beingDragged[_local2].piece.y = (mouseY + beingDragged[_local2].dragOffset.y); }; } public function animatePiece(_arg1:Event){ var _local2:*; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Object; for (_local2 in puzzleObjects) { if (puzzleObjects[_local2].piece == _arg1.currentTarget){ _local6 = puzzleObjects[_local2]; }; }; _local3 = (_local6.targetX - _local6.piece.x); _local4 = (_local6.targetY - _local6.piece.y); _local5 = Math.sqrt(((_local3 * _local3) + (_local4 * _local4))); if (_local5 < 1){ _local6.piece.x = _local6.targetX; _local6.piece.y = _local6.targetY; _local6.piece.filters = pieceFilters; _local6.piece.removeEventListener(Event.ENTER_FRAME, animatePiece); _local6.piece.addEventListener(MouseEvent.MOUSE_DOWN, clickPuzzlePiece); } else { _local6.piece.x = (_local6.piece.x + (_local3 * 0.1)); _local6.piece.y = (_local6.piece.y + (_local4 * 0.1)); }; } public function liftMouseUp(_arg1:MouseEvent){ var _local2:Point; var _local3:*; var _local4:*; lockPiecesToGrid(); _local2 = new Point(_arg1.stageX, _arg1.stageY); for (_local3 in puzzleObjects) { if (puzzleObjects[_local3].piece == _arg1.currentTarget){ findLockedPieces(_local3, _local2); break; }; }; for (_local4 in beingDragged) { otherPieces.addChild(beingDragged[_local4].piece); }; beingDragged = new Array(); selectedPieces.filters = null; if (puzzleTogether()){ setChildIndex(flash, (numChildren - 1)); flash.play(); }; } public function puzzleTogether():Boolean{ var _local1:uint; var _local2:int; var _local3:int; _local1 = 1; while (_local1 < puzzleObjects.length) { _local2 = (puzzleObjects[_local1].loc.x - puzzleObjects[0].loc.x); _local3 = (puzzleObjects[_local1].loc.y - puzzleObjects[0].loc.y); if (puzzleObjects[_local1].piece.x != (puzzleObjects[0].piece.x + (pieceWidth * _local2))){ return (false); }; if (puzzleObjects[_local1].piece.y != (puzzleObjects[0].piece.y + (pieceHeight * _local3))){ return (false); }; _local1++; }; return (true); } public function clickPuzzlePiece(_arg1:MouseEvent){ var _local2:Point; var _local3:*; playSound(beep, soundChannel, 0.3); _local2 = new Point(_arg1.stageX, _arg1.stageY); beingDragged = new Array(); for (_local3 in puzzleObjects) { if (puzzleObjects[_local3].piece == _arg1.currentTarget){ beingDragged.push(puzzleObjects[_local3]); puzzleObjects[_local3].dragOffset = new Point((puzzleObjects[_local3].piece.x - _local2.x), (puzzleObjects[_local3].piece.y - _local2.y)); selectedPieces.addChild(puzzleObjects[_local3].piece); findLockedPieces(_local3, _local2); break; }; }; } public function lockPiecesToGrid(){ var _local1:*; for (_local1 in puzzleObjects) { puzzleObjects[_local1].piece.x = (10 * Math.round((puzzleObjects[_local1].piece.x / 10))); puzzleObjects[_local1].piece.y = (10 * Math.round((puzzleObjects[_local1].piece.y / 10))); }; } public function startJigsawPuzzle(_arg1, _arg2:Number=2, _arg3=2){ var _local4:BlurFilter; var _local5:GlowFilter; numPiecesHoriz = _arg2; numPiecesVert = _arg3; otherPieces = new Sprite(); selectedPieces = new Sprite(); addChild(otherPieces); addChild(selectedPieces); setUpBitmap(_arg1); _local4 = new BlurFilter(2, 2, 1); _local5 = new GlowFilter(3407871, 1, 10, 10, 2); pieceFilters = [_local5]; selectedFilters = [new GlowFilter(0xFFCC00, 1, 20, 20, 2), _local4]; barColor = new Color(); setChildIndex(message, (numChildren - 1)); if (killMessage == true){ removeChild(message); }; } public function isConnected(_arg1:Object):Boolean{ var _local2:*; var _local3:int; var _local4:int; for (_local2 in beingDragged) { _local3 = Math.abs((_arg1.loc.x - beingDragged[_local2].loc.x)); _local4 = Math.abs((_arg1.loc.y - beingDragged[_local2].loc.y)); if ((((_local3 == 1)) && ((_local4 == 0)))){ return (true); }; if ((((_local3 == 0)) && ((_local4 == 1)))){ return (true); }; }; return (false); } public function findLockedPieces(_arg1:uint, _arg2:Point){ var _local3:Array; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; _local3 = new Array(); for (_local4 in puzzleObjects) { if (_local4 == _arg1){ } else { _local3.push({dist:Point.distance(puzzleObjects[_arg1].loc, puzzleObjects[_local4].loc), num:_local4}); }; }; _local3.sortOn("dist", Array.DESCENDING); do { _local5 = false; _local4 = (_local3.length - 1); while (_local4 >= 0) { _local6 = _local3[_local4].num; _local7 = (puzzleObjects[_local6].loc.x - puzzleObjects[_arg1].loc.x); _local8 = (puzzleObjects[_local6].loc.y - puzzleObjects[_arg1].loc.y); if (puzzleObjects[_local6].piece.x == (puzzleObjects[_arg1].piece.x + (pieceWidth * _local7))){ if (puzzleObjects[_local6].piece.y == (puzzleObjects[_arg1].piece.y + (pieceHeight * _local8))){ if (isConnected(puzzleObjects[_local6])){ beingDragged.push(puzzleObjects[_local6]); puzzleObjects[_local6].dragOffset = new Point((puzzleObjects[_local6].piece.x - _arg2.x), (puzzleObjects[_local6].piece.y - _arg2.y)); for (_local9 in beingDragged) { beingDragged[_local9].piece.filters = null; }; selectedPieces.addChild(puzzleObjects[_local6].piece); if (beingDragged.length > 1){ selectedPieces.filters = selectedFilters; }; _local5 = true; _local3.splice(_local4, 1); }; }; }; _local4--; }; } while (_local5); } public function calculateTime(_arg1:Event){ var _local2:int; var _local3:int; if (startTime == 0){ startTime = ((5000 + (levelObject.level * 10000)) + getTimer()); }; timeInterval = (5000 + (levelObject.level * 10000)); _local2 = (startTime - getTimer()); _local3 = Math.floor((_local2 / 1000)); if (_local2 >= 1000){ timeLeftText.text = ((String(_local3) + ".") + String(_local2).substr(String(_local3).length, 2)); } else { timeLeftText.text = ("." + String(_local2).substr(0, 2)); }; timeBar.scaleX = (_local2 / timeInterval); timeLeftText.x = (timeBar.x + (timeBar.width / 2)); percent = Math.abs(((_local2 / timeInterval) - 1)); barColor.setTint(tintColor, percent); timeBar.transform.colorTransform = barColor; if (_local2 <= 50){ shufflePieces(null); startTime = (startTime + timeInterval); timeBar.scaleX = 1; timeLeftText.text = ""; }; } public function drawPieceCorners(){ var _local1:Array; var _local2:int; var _local3:int; var _local4:int; var _local5:Corner; _local1 = new Array(); _local2 = 0; while (_local2 < 4) { _local5 = new Corner(); _local1.push(_local5); _local2++; }; puzzleObjects[0].piece.addChild(_local1[0]); _local3 = ((numPiecesVert * numPiecesHoriz) - numPiecesVert); puzzleObjects[_local3].piece.addChild(_local1[1]); _local1[1].scaleX = -1; _local1[1].x = pieceWidth; puzzleObjects[(numPiecesVert - 1)].piece.addChild(_local1[2]); _local1[2].scaleY = -1; _local1[2].y = pieceHeight; _local4 = ((numPiecesVert * numPiecesHoriz) - 1); puzzleObjects[_local4].piece.addChild(_local1[3]); _local1[3].scaleX = -1; _local1[3].scaleY = -1; _local1[3].x = pieceWidth; _local1[3].y = pieceHeight; } public function clickReplay(_arg1:MouseEvent){ gotoAndStop("intro"); } public function shufflePieces(_arg1:TimerEvent){ var _local2:Boolean; var _local3:*; var _local4:*; var _local5:Sprite; _local2 = false; for (_local3 in puzzleObjects) { for (_local4 in beingDragged) { if (puzzleObjects[_local3] == beingDragged[_local4]){ _local2 = true; }; }; if (_local2 == true){ _local2 = false; } else { _local5 = puzzleObjects[_local3].piece; puzzleObjects[_local3].targetX = (Math.floor(((Math.random() * 700) / 10)) * 10); puzzleObjects[_local3].targetY = (Math.floor(((Math.random() * 550) / 10)) * 10); _local5.filters = _local5.filters.concat(new BlurFilter(8, 8, 1)); _local5.addEventListener(Event.ENTER_FRAME, animatePiece); _local5.removeEventListener(MouseEvent.MOUSE_DOWN, clickPuzzlePiece); }; }; } public function clickStart(_arg1:MouseEvent){ gotoAndStop("play"); } public function cleanUpJigsaw(){ removeChild(selectedPieces); removeChild(otherPieces); selectedPieces = null; otherPieces = null; puzzleObjects = null; beingDragged = null; removeEventListener(Event.ENTER_FRAME, movePieces); removeEventListener(Event.ENTER_FRAME, calculateTime); stage.removeEventListener(MouseEvent.MOUSE_UP, liftMouseUp); startTime = 0; gotoAndStop("gameover"); } public function clickPlayAgain(_arg1:MouseEvent){ gotoAndStop("play"); } } }//package
Section 20
//Sailboat (Sailboat) package { import flash.display.*; public dynamic class Sailboat extends BitmapData { public function Sailboat(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 21
//Shark (Shark) package { import flash.display.*; public dynamic class Shark extends BitmapData { public function Shark(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 22
//Turtle (Turtle) package { import flash.display.*; public dynamic class Turtle extends BitmapData { public function Turtle(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 23
//Watermelon (Watermelon) package { import flash.display.*; public dynamic class Watermelon extends BitmapData { public function Watermelon(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 24
//Whoosh (Whoosh) package { import flash.media.*; public dynamic class Whoosh extends Sound { } }//package
Section 25
//YinYangRed (YinYangRed) package { import flash.display.*; public dynamic class YinYangRed extends BitmapData { public function YinYangRed(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package

Library Items

Symbol 1 Sound {Whoosh}
Symbol 2 Sound {Beep}
Symbol 3 Sound {Music}
Symbol 4 Bitmap {YinYangRed}
Symbol 5 Bitmap {Watermelon}
Symbol 6 Bitmap {Turtle}
Symbol 7 Bitmap {Shark}
Symbol 8 Bitmap {Sailboat}
Symbol 9 Bitmap {Kitty}
Symbol 10 Bitmap {GlowHeart}
Symbol 11 Bitmap {Gir}
Symbol 12 Bitmap {FlyingPig}
Symbol 13 Bitmap {Bittbox}
Symbol 14 Bitmap {BigBlue}
Symbol 15 Bitmap {AlienVibe}
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClip {Corner}Uses:16
Symbol 18 ShapeTweeningUsed by:34
Symbol 19 GraphicUsed by:34
Symbol 20 GraphicUsed by:34
Symbol 21 GraphicUsed by:34
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:22Used by:34
Symbol 24 GraphicUsed by:34
Symbol 25 FontUsed by:26 57 84
Symbol 26 TextUses:25Used by:27
Symbol 27 MovieClipUses:26Used by:34
Symbol 28 GraphicUsed by:34
Symbol 29 ShapeTweeningUsed by:34
Symbol 30 ShapeTweeningUsed by:34
Symbol 31 GraphicUsed by:34
Symbol 32 GraphicUsed by:34
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClip {MessageAnimation}Uses:18 19 20 21 23 24 27 28 29 30 31 32 33Used by:Timeline
Symbol 35 GraphicUsed by:36
Symbol 36 Button {BasicButton}Uses:35Used by:Timeline
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:37Used by:50
Symbol 39 GraphicUsed by:50
Symbol 40 GraphicUsed by:41 79
Symbol 41 MovieClipUses:40Used by:50
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClipUses:42Used by:44
Symbol 44 MovieClipUses:43Used by:50
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClipUses:45Used by:50
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClipUses:47Used by:50
Symbol 49 SoundUsed by:50
Symbol 50 MovieClip {PiecesFinal_fla.Timeline_1}Uses:38 39 41 44 46 48 49 SS1Used by:Timeline
Symbol 51 GraphicUsed by:56
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:52Used by:56
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:54Used by:56
Symbol 56 MovieClipUses:51 53 55Used by:Timeline
Symbol 57 TextUses:25Used by:Timeline
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClipUses:58Used by:Timeline
Symbol 60 GraphicUsed by:63
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:61Used by:63
Symbol 63 MovieClipUses:60 62Used by:Timeline
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:64Used by:66
Symbol 66 MovieClip {PiecesFinal_fla.WhiteFlash_15}Uses:65Used by:Timeline
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClipUses:67Used by:69
Symbol 69 MovieClipUses:68Used by:70
Symbol 70 MovieClip {PiecesFinal_fla.FireOrb_17}Uses:69Used by:Timeline
Symbol 71 GraphicUsed by:79
Symbol 72 GraphicUsed by:77
Symbol 73 GraphicUsed by:77
Symbol 74 GraphicUsed by:77
Symbol 75 GraphicUsed by:77
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClip {PiecesFinal_fla.ElectricityLines_21}Uses:72 73 74 75 76Used by:79
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClip {PiecesFinal_fla.WhiteProgressBar_20}Uses:40 71 77 78Used by:Timeline
Symbol 80 FontUsed by:81 83
Symbol 81 EditableTextUses:80Used by:Timeline
Symbol 82 GraphicUsed by:Timeline
Symbol 83 EditableTextUses:80Used by:Timeline
Symbol 84 TextUses:25Used by:Timeline
Symbol 85 FontUsed by:86
Symbol 86 TextUses:85Used by:Timeline
Symbol 87 GraphicUsed by:Timeline
Symbol 88 FontUsed by:89
Symbol 89 TextUses:88Used by:Timeline
Symbol 90 BitmapUsed by:91
Symbol 91 GraphicUses:90Used by:Timeline
Streaming Sound 1Used by:Symbol 50 MovieClip {PiecesFinal_fla.Timeline_1}

Instance Names

"startButton"Frame 2Symbol 36 Button {BasicButton}
"flash"Frame 3Symbol 66 MovieClip {PiecesFinal_fla.WhiteFlash_15}
"fireOrbs"Frame 3Symbol 70 MovieClip {PiecesFinal_fla.FireOrb_17}
"timeBar"Frame 3Symbol 79 MovieClip {PiecesFinal_fla.WhiteProgressBar_20}
"timeLeftText"Frame 3Symbol 81 EditableText
"message"Frame 3Symbol 34 MovieClip {MessageAnimation}
"levelText"Frame 3Symbol 83 EditableText
"playAgainButton"Frame 4Symbol 36 Button {BasicButton}
"replayButton"Frame 5Symbol 36 Button {BasicButton}
"bar"Symbol 50 MovieClip {PiecesFinal_fla.Timeline_1} Frame 1Symbol 41 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.

Labels

"intro"Frame 2
"play"Frame 3
"gameover"Frame 4
"gamewon"Frame 5
"LOADED"Symbol 50 MovieClip {PiecesFinal_fla.Timeline_1} Frame 5
"explode"Symbol 70 MovieClip {PiecesFinal_fla.FireOrb_17} Frame 61




http://swfchan.com/12/58167/info.shtml
Created: 17/4 -2019 10:12:43 Last modified: 17/4 -2019 10:12:43 Server time: 22/12 -2024 18:15:20