Frame 2
stop();
var sv001B = new Sound();
sv001B.attachSound("v001B");
var sv002 = new Sound();
sv002.attachSound("v002");
var spop = new Sound();
spop.attachSound("pop");
var sglass = new Sound();
sglass.attachSound("glass");
var sdonner = new Sound();
sdonner.attachSound("donner");
var sintromusic = new Sound();
sintromusic.attachSound("intromusic");
var swish1 = new Sound();
var swish2 = new Sound();
var sswitch = new Sound();
swish1.attachSound("wish1");
swish2.attachSound("wish2");
sswitch.attachSound("switch");
var sv003 = new Sound();
sv003.attachSound("v003");
var sv003B = new Sound();
sv003B.attachSound("v003B");
var sPunch = new Sound();
sPunch.attachSound("Punch");
var sv004 = new Sound();
sv004.attachSound("v004");
var sv005 = new Sound();
sv005.attachSound("v005");
var sPunch2 = new Sound();
sPunch2.attachSound("Punch2");
var sv006 = new Sound();
sv006.attachSound("v006");
var sv007 = new Sound();
sv007.attachSound("v007");
var language = new String();
language = "deutsch";
mc_StartButton.onRelease = function () {
gotoAndPlay (4);
sintromusic.start(0, 1);
sdonner.start(0, 1);
};
Frame 3
stop();
var sv001B = new Sound();
sv001B.attachSound("v001B");
var sv002 = new Sound();
sv002.attachSound("v002");
var spop = new Sound();
spop.attachSound("pop");
var sglass = new Sound();
sglass.attachSound("glass");
var sdonner = new Sound();
sdonner.attachSound("donner");
var sintromusic = new Sound();
sintromusic.attachSound("intromusic");
var swish1 = new Sound();
var swish2 = new Sound();
var sswitch = new Sound();
swish1.attachSound("wish1");
swish2.attachSound("wish2");
sswitch.attachSound("switch");
var sv003 = new Sound();
sv003.attachSound("v003");
var sv003B = new Sound();
sv003B.attachSound("v003B");
var sPunch = new Sound();
sPunch.attachSound("Punch");
var sv004 = new Sound();
sv004.attachSound("v004");
var sv005 = new Sound();
sv005.attachSound("v005");
var sPunch2 = new Sound();
sPunch2.attachSound("Punch2");
var sv006 = new Sound();
sv006.attachSound("v006");
var sv007 = new Sound();
sv007.attachSound("v007");
var language = new String();
language = "english";
mc_StartButton.onRelease = function () {
gotoAndPlay (4);
sintromusic.start(0, 1);
sdonner.start(0, 1);
};
Frame 35
swish1.start(0, 1);
Frame 52
swish1.start(0, 1);
Frame 244
_root.createEmptyMovieClip("ssmusic", 0);
smusic = new Sound(ssmusic);
smusic.attachSound("music");
smusic.setVolume(15);
smusic.start(0, 1);
Frame 337
sswitch.start(0, 1);
Frame 340
var subs = new Number();
subs = 1;
Frame 341
mc_subtitles.onRollOver = function () {
mc_subtitles.gotoAndStop(2);
};
mc_subtitles.onRollOut = function () {
this.gotoAndStop(1);
};
mc_subtitles.onRelease = function () {
if (subs == 1) {
_root.txt_sub._visible = false;
subs = 0;
} else {
_root.txt_sub._visible = true;
subs = 1;
}
};
Frame 420
sv001B.start(0, 1);
if (language == "deutsch") {
txt_sub.text = "Leute! Hey Leute! .. Wer hat denn das Licht ausgemacht? ... Ohje ...";
} else {
txt_sub.text = "Guys! Hey Guys! ... Who turned off the lights? .. Uh oh ...";
}
Frame 569
spop.start(0, 1);
Frame 576
spop.start(0, 1);
Frame 583
spop.start(0, 1);
Frame 621
txt_sub.text = "";
Frame 661
spop.start(0, 1);
Frame 662
sv002.start(0, 1);
if (language == "deutsch") {
txt_sub.text = "Jungs? Wo seid ihr alle hin?...Was?";
} else {
txt_sub.text = "Guys? Where'd you all go? ... what?";
}
Frame 737
spop.start(0, 1);
Frame 743
spop.start(0, 1);
Frame 765
spop.start(0, 1);
sglass.start(0, 1);
Frame 779
if (language == "deutsch") {
txt_sub.text = "Wer hat die Flasche hier stehen lassen?";
} else {
txt_sub.text = "Who put the bottle there?";
}
Frame 830
spop.start(0, 1);
Frame 837
spop.start(0, 1);
Frame 844
sv003.start(0, 1);
sPunch.start(0, 1);
if (language == "deutsch") {
txt_sub.text = "Ahhhh!";
} else {
txt_sub.text = "Uahhh!";
}
spop.start(0, 1);
Frame 877
sv003B.start(0, 1);
if (language == "deutsch") {
txt_sub.text = "Mein Hut!";
} else {
txt_sub.text = "My hat!";
}
Frame 891
txt_sub.text = "";
spop.start(0, 1);
Frame 896
spop.start(0, 1);
Frame 901
spop.start(0, 1);
Frame 906
spop.start(0, 1);
Frame 920
spop.start(0, 1);
Frame 924
spop.start(0, 1);
Frame 970
sv004.start(0, 1);
if (language == "deutsch") {
txt_sub.text = "Uah, is mir duselich. Also das hab ich doch WIRKLICH nicht verdient...";
} else {
txt_sub.text = "Uah, I am dizzy. I do not deserve this AT ALL...";
}
Frame 1112
sv005.start(0, 1);
txt_sub.text = "Uuuuaaaaaahhhhh!!!";
Frame 1208
sv003.start(0, 1);
sPunch2.start(0, 1);
if (language == "deutsch") {
txt_sub.text = "*Aufschlagendes Geraeusch*";
} else {
txt_sub.text = "*Klaus hits the ground*";
}
Frame 1249
stop();
sv006.start(0, 1);
if (language == "deutsch") {
txt_sub.text = "Ah, wo bin ich denn jetzt gelandet? Leute? Leute? Hey wo seid ihr?";
} else {
txt_sub.text = "Uh, where the hell am I? Guys? Guys? Hey where are you?";
}
sv006.onSoundComplete = function () {
sv007.start(0, 1);
if (language == "deutsch") {
txt_sub.text = "Ahh mein Hut! Komm..komms..kommst du zurueck! Leute nun lasst mich doch nicht h\u00E4ngen!";
_root.gotoAndPlay("scene5_1");
} else {
txt_sub.text = "Uah my hat! Come..co...Are you coming back?! Guys, don't let me down now!";
_root.gotoAndPlay("scene7_1");
}
};
Frame 1250
mc_subtitles.onRollOver = function () {
mc_subtitles.gotoAndStop(2);
};
mc_subtitles.onRollOut = function () {
this.gotoAndStop(1);
};
mc_subtitles.onRelease = function () {
txt_sub._visible = eval (false)();
};
Frame 1304
txt_sub.text = "";
Frame 1321
stop();
btnReplay.onRelease = function () {
stopAllSounds();
gotoAndPlay ("scene2_1");
};
Frame 1393
stop();
btnReplay.onRelease = function () {
gotoAndStop ("scene2_2");
};
Symbol 29 MovieClip Frame 1
stop();
Symbol 32 MovieClip Frame 1
stop();
Symbol 32 MovieClip Frame 2
stop();
Symbol 33 MovieClip Frame 1
_root.stop();
PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100;
if (PercentLoaded != 100) {
bar._xscale = PercentLoaded;
} else {
gotoAndPlay ("loaded");
}
Symbol 33 MovieClip Frame 2
gotoAndPlay (1);
Symbol 33 MovieClip Frame 3
stop();
var slogo2 = new Sound();
slogo2.attachSound("logo2");
slogo2.start(0, 1);
slogo2.onSoundComplete = function () {
gotoAndStop (4);
};
Symbol 33 MovieClip Frame 4
stop();
mc_english.onRollOver = function () {
this.gotoAndStop(2);
};
mc_english.onRollOut = function () {
this.gotoAndStop(1);
};
mc_deutsch.onRollOver = function () {
this.gotoAndStop(2);
};
mc_deutsch.onRollOut = function () {
this.gotoAndStop(1);
};
mc_english.onRelease = function () {
_root.gotoAndStop("scene2_2");
};
mc_deutsch.onRelease = function () {
_root.gotoAndStop("scene2_1");
};
Symbol 47 MovieClip Frame 1
stop();
Symbol 47 MovieClip Frame 30
this.stop();
_root.play();
Symbol 88 MovieClip Frame 1
stop();