STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

A
Very
Merry Christmas!


<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/11437470?noj=FRM11437470-23DC" width="1" height="1"></div>

Magneto Mini Golf.swf

This is the info page for
Flash #58366

(Click the ID number above for more basic data on this flash file.)


Text
next hole

replay

Nice shot, but for it to count you have
to shoot from the tee.  Protons that
start from the tee will be yellow; others
will be red.

close

You are not shooting from the teebox.
That's okay but to finish a hole you'll
have to start your shot on the golden
tee.

to launch a particle hold down the
mouse button, drag, and release

Hold down the left mouse button, drag the
mouse then release to putt.
Only putts that start from the tee count
toward your score.
:  These markers can give you useful or
interesting information about the hole.
Complete all 9 holes, then answer a few
questions to qualify for the Bonus Hole.

There is no trick to this hole, just aim
carefully.
Look for buttons like this on other
holes to help you understand what's
going on.

Charged particles like protons can't
cross magnetic field lines: instead they
move in circles around them.  But the
protons can slide along them, like beads
on a string.

As the magnetic field gets stronger
particles bounce back, or "mirror":  they
lose speed along the field and circle
around it faster.   Hint: if you hit the
particle  exactly along the field, it will
go farther before mirroring.

Earth's field lines converge at the North
and South poles.  That's why you need to
go there to see aurora:  the charged
particles that make aurora follow the
field lines into the poles.  Hint: this is
similar to the last hole: try shooting
along the field lines.

the electric field here makes particles
drift towards the Earth. It also speeds
them up as they bounce chaotically
across the tail.  Hint: Be patient! Give
the particle time to drift.

Remember that electric fields let
charged particles drift across magnetic
field lines: that's how particles from the
Sun make it into Earth's magnetosphere.
Hint: try starting a proton with almost
no velocity and watch what happens.

This area is called an x-line (the magnetic
fields cross each other to form an "X").
Particles moving through an x-line can
pick up a lot of energy from the electric
field. but which way will they go?

Waves can move along the magnetic field
and scatter particles.  That's how they
get into the poles to make an aurora:
the "wave-particle" interactions knock
them in.

The circles mark the electric field, which
is pointing toward you.  The crossed
electric and magnetic fields give every
particle a constant downward drift
speed, independent of how you hit it.

Remember that the proton can only
circle the field line, not move across it.
Hint: Try shooting almost straight up to
increase its orbit size. You might have to
try several times to get the "phase" right
(so it doesn't go down just as it passes
the hole).

This represents wave-particle
interactions, where waves in the fields
scatter particles.  Once here, a particle
can be knocked into the poles. Hint: you
can't control which pole the particle will
land in, so you might need to try several
times.

Hint: This time you have to use the slider
to change the field until it works.
Stormy conditions give you an electric
field that can drift slow particles
towards the earth.

Congratulations! You've finished the
first 9 holes.
Now see how you do on this quiz: get
all the answers right and play for
extra points on our bonus hole.

begin

10 of 10

Question?

guesses:

try again

Incorrect

next

Correct!

quiz score:

continue

Congratulations!
Click "continue" to play the bonus hole.
Complete all holes to get to the
clubhouse and record your final score.

PLAY

Are you sure you
would like to reset
the game?

yes

no

100%

w w w . s p a c e w e a t h e r c e n t e r . o r g

Space Weather Center

magneto mini golf

sound

Planetary greens with sub-atomic golf balls
Space is full of plasmas, mostly protons and
electrons.  But as they move they interact with
the magnetic and electric fields around them,
sometimes in surprising ways.  See if you can guide
these proton golf balls through the fields to
sink your putt.
Once you know what you're doing, correctly
answer a few questions to qualify for the Bonus
Hole!

CLOSE

play

start

To shoot a proton you will have
to click on the tee, drag the
mouse in the opposite direction
of where you want the shot to
go, then release.  The further
you drag the stronger your shot
will be.  Good luck!

WWW

1000.

even

high scores

your score:

even

your score:

even

tee

0

0

tot

0

0

hole

shots

par

0

0

1

Bx0:

By0:

a:

0

Ez:

0

ts:

clear
particles

help

?

click, drag, and
release on the
teebox to fire a
particle

restart

<P ALIGN="LEFT"><FONT FACE="_sans" SIZE="16" COLOR="#000000">There are no magnetic or electric fields on this hole. &nbsp;<SBR/>Protons will move in a straight line.</FONT></P>

Hole 1: No Field

<P ALIGN="LEFT"><FONT FACE="_sans" SIZE="16" COLOR="#000000">A horizontal magnetic field. &nbsp;Launch some protons in <SBR/>different directions to see their behavior.</FONT></P>

Hole 2: A Straight Magnetic Field

<P ALIGN="LEFT"><FONT FACE="_sans" SIZE="16" COLOR="#000000">Same field as the last hole, but how to get it in when <SBR/>the tee isn&apos;t lined up with the hole? </FONT></P>

Hole 3: A Tricky, Straight Magnetic
Field

<P ALIGN="LEFT"><FONT FACE="_sans" SIZE="16" COLOR="#000000">Now we&apos;ve added an electric field pointing toward you <SBR/>(out of the screen). &nbsp;Crossed magnetic and electric <SBR/>fields let protons drift across the magnetic field.</FONT></P>

Hole 4: Crossed Magnetic and
Electric Fields

<P ALIGN="LEFT"><FONT FACE="_sans" SIZE="16" COLOR="#000000">The magnetic field here is stronger at the ends where <SBR/>the lines squeeze together. &nbsp;That lets you trap protons <SBR/>inside it.</FONT></P>

Hole 5: Magnetic Bottle

<P ALIGN="LEFT"><FONT FACE="_sans" SIZE="16" COLOR="#000000">This is the basic shape of the Earth&apos;s magnetic field: <SBR/>essentially the same as a bar magnet&apos;s field. &nbsp;See if <SBR/>you can get one into the poles to make an aurora.</FONT></P>

Hole 6: Dipole FIeld

<P ALIGN="LEFT"><FONT FACE="_sans" SIZE="16" COLOR="#000000">The solar wind stretches Earth&apos;s dipole into a tail. &nbsp;<SBR/>Watch for the effects of the electric field, which can <SBR/>speed up particles or let them drift across field lines.</FONT></P>

Hole 7: Earth's Magnetotail I

<P ALIGN="LEFT"><FONT FACE="_sans" SIZE="16" COLOR="#000000">The electric field drifts particles towards the middle of <SBR/>the tail. &nbsp;Once there they speed up and move <SBR/>Earthward.</FONT></P>

Hole 8: Earth's Magnetotail II

<P ALIGN="LEFT"><FONT FACE="_sans" SIZE="16" COLOR="#000000">Magnetic fields can have waves: these can scatter <SBR/>particles so that they can enter the poles without <SBR/>mirroring.</FONT></P>

Hole 9: Earth's Magnetotail III

calm

stormy

apply changes

Use the slider to change from calm to stormy space
weather.  What conditions will let you sink the putt?

Hole X: The Bonus Hole

<P ALIGN="LEFT"><FONT FACE="_sans" SIZE="16" COLOR="#000000">Complete the quiz to qualify for the bonus hole. &nbsp;You <SBR/>can use the scoresheet at the bottom of this window to <SBR/>return to a hole, then jump back to the quiz.</FONT></P>

The Qualifying Quiz

drawing field lines, please wait

practice mode

next hole

submit

Congratulations!
Enter your initials to post your score:

course score:

0

quiz score:

0

total score:

0

sorry, invalid initials

loading information, please wait...

Check out the high scores by using the arrows on the left.

Click 'restart' if you'd like to play again, or click 'close' to exit.  Thanks for playing!

ActionScript [AS1/AS2]

Frame 1
stop(); timeVar = getTimer();
Frame 2
stop(); newMess.unloadMovie(); quiz_window.unloadMovie(); var practice = true; function updateData(which) { if (dataOn == false) { return(undefined); } var dataSend = new LoadVars(); switch (which) { case "enter" : dataSend.milsecs = getTimer() - timeVar; break; case "alldone" : dataSend.score = ototal; break; case "shots" : case "info" : dataSend.hole = curHole + 1; break; case "qtry" : dataSend.question = quiz_complete + 1; break; case "selecthole" : if (quiz_started == true) { dataSend.started = 1; } break; case "exit" : if (updateActiveTime == true) { updateActiveTime = false; totalActiveTime = totalActiveTime + 30; } dataSend.totalActive = totalActiveTime; } dataSend.action = which; dataSend.userid = userid; dataSend.sendAndLoad(usagephp, dataLoad, "POST"); } var dataOn = true; var dataLoad = new LoadVars(); var userid = 0; var dataInit = false; var usagephp = "data/minigolfData.php"; var totalActiveTime = 0; var updateActiveTime = false; dataLoad.onLoad = function () { if (dataInit == false) { userid = dataLoad.userid; timeoutid = setInterval(updateData, 30000, "exit"); dataInit = true; } }; updateData("enter"); function buttonTimer() { clearInterval(buttonTimerID); var tLength = touchArray.length; var tempLength = tempTouch.length; var hit = false; var n = 0; while (n < tempLength) { if (tempTouch[n].hitTest(_xmouse, _ymouse, true)) { applyFunction(true, tempTouch[n].name, tempTouch[n].param1, tempTouch[n].param2); hit = true; break; } n++; } if (hit != true) { var i = 0; while (i < tLength) { if (touchArray[i].hitTest(_xmouse, _ymouse, true)) { applyFunction(true, touchArray[i].name, touchArray[i].param1, touchArray[i].param2); } i++; } } } function applyFunction(touch, name, param1, param2) { if (((touchScreen == true) && (touch == true)) || ((touchScreen != true) && (touch != true))) { switch (name) { case "play" : updateData("go"); gotoAndStop (12); return; case "instructions" : gotoAndStop (7); return; case "intro" : gotoAndStop (2); return; case "startLaunch" : grid.startLauncher(); return; case "clearParts" : grid.clearParts(); return; case "selectHole" : updateData("selecthole"); curHole = param1; setHole(); return; case "nextHole" : trace("what the?"); ishole = getNextHole(); if (ishole == true) { setHole(); } else { gotoAndStop (17); } return; case "setHole" : if (param1 == true) { setHole(); } else { gotoAndStop (17); } return; case "replay" : curHole = param1; setHole(); return; case "info" : infoClick(param1); return; case "closeWindow" : simPaused = false; trace(newMess); newMess.unloadMovie(); return; case "introClose" : newMess.unloadMovie(); setHole(); case "dragZoom" : if (simPaused != true) { param1.startDrag(false, -55, 0, 55, 0); } return; case "dragValue" : param1.startDrag(false, 0, 0, 100, 0); return; case "setValues" : updateData("stormslider"); param1.handler.saveValue(); grid.clearFields(); grid.clearParts(); drawfield._visible = true; drawID = setInterval(drawseq, 30); return; case "beginQuiz" : quiz_started = true; updateData("quizStarted"); param1.gotoAndStop("main"); return; case "quizAnswer" : param1.answerClick(param2); return; case "tryAgain" : param1.gotoAndStop("main"); return; case "quizMe" : quizMe(); return; case "quizDone" : quiz_done = true; quizMe(); return; case "restart" : newMess = messages.attachMovie("reset cover", "newMess", 1); return; case "dorestart" : updateData("restart"); updateData("exit"); newMess.unloadMovie(); gotoAndStop (1); case "help" : updateData("instructions"); newMess = messages.attachMovie("help window", "newMess", 1); return; case "enterName" : nameCheck(); } } } touchScreen = false; touchArray = new Array(playTouch, instrTouch, homeTouch); this.onMouseDown = function () { updateActiveTime = true; clearInterval(buttonTimerID); buttonTimerID = setInterval(buttonTimer, 20); };
Instance of Symbol 20 MovieClip "playTouch" in Frame 2
//component parameters onClipEvent (initialize) { name = "instructions"; }
Instance of Symbol 193 MovieClip "diag" in Frame 2
onClipEvent (load) { this._visible = false; } onClipEvent (keyDown) { trace("hello"); if (Key.isDown(36)) { if (this._visible == true) { this._visible = false; } else { this._visible = true; } } }
Frame 7
touchArray = new Array(playTouch, homeTouch);
Instance of Symbol 20 MovieClip "playTouch" in Frame 7
//component parameters onClipEvent (initialize) { name = "play"; }
Instance of Symbol 125 MovieClip in Frame 7
onClipEvent (load) { var nSound = new Sound(this); nSound.setVolume(0); }
Frame 12
function tanh(x) { var a = Math.exp(x); var b = Math.exp(-x); return((a - b) / (a + b)); } function setTerminators() { xterminator = xsize / pixelStep; yterminator = ysize / pixelStep; lLimit = (-xterminator) / lTerm; tLimit = (-yterminator) / 2; rLimit = xterminator / rTerm; bLimit = yterminator / 2; } var xsize = 400; var ysize = 200; var pixelStep = 10; var initPixelStep = 10; var initEarthScale = 6; var particleNum = 0; var launches = 0; var score = 0; timestep = 0.05; newscoret = "even"; Bx0 = 0; By0 = 0; a = 1; Ez = 0; var simPaused = true; var thisPart = null; this.onEnterFrame = function () { if (thisPart != null) { showthis = thisPart.Ep; } }; var lTerm = 2; var rTerm = 2; setTerminators(); touchArray = new Array(clearTouch, restartTouch, helpTouch, zoomSlider.slider.zoomTouch, practiceStuff.nextTouch, fieldTouch); function quizMe() { trace("quizme"); if (quiz_done == true) { setHole(); } else { simPaused = true; quiz_window = messages.attachMovie("quiz", "quiz_window", 1); quiz_window.quiz = quiz_array[quiz_complete]; } } var quiz_complete = 0; var quiz_guesses = 0; var quiz_done = false; var quiz_array = new Array(); var quiz_answers = new Array(); quiz_answers.push({answer:"It ignores the field and moves in a straight line", correct:false}); quiz_answers.push({answer:"It speeds up.", correct:false}); quiz_answers.push({answer:"It circles the field line while moving along it.", correct:true}); quiz_array.push({question:"How does a proton move when there is a magnetic field present?", wrong:"Try hole number 2 to find out the answer", right:"", answers:quiz_answers}); var quiz_answers = new Array(); quiz_answers.push({answer:"It can just do it at random.", correct:false}); quiz_answers.push({answer:"A magnetic field that gets stronger (field lines that pinch together).", correct:true}); quiz_answers.push({answer:"Hitting the Earth.", correct:false}); quiz_array.push({question:"What can make a charged particle mirror (bounce back)?", wrong:"Try hole number 5 to find out the answer", right:"", answers:quiz_answers}); var quiz_answers = new Array(); quiz_answers.push({answer:"Yes: it can always cross the field line.", correct:false}); quiz_answers.push({answer:"Yes: an electric field can make it drift.", correct:true}); quiz_answers.push({answer:"No: it always moves along the field line.", correct:false}); quiz_array.push({question:"Can a charged particle ever cross a field line?", wrong:"Try hole number 4 to find out the answer", right:"", answers:quiz_answers}); var quiz_answers = new Array(); quiz_answers.push({answer:"Its speed along the field.", correct:false}); quiz_answers.push({answer:"The size of its orbit around the field.", correct:false}); quiz_answers.push({answer:"Neither.", correct:true}); quiz_array.push({question:"When you have a crossed electric and magnetic field, the speed a particle drifts across the magnetic field (down, in our case) is controlled by:", wrong:"", right:"The speed of the particle doesn\u2019t matter at all: it\u2019s controlled by the strength of the electric and magnetic fields.", answers:quiz_answers}); var quiz_answers = new Array(); quiz_answers.push({answer:"Directly along the field.", correct:true}); quiz_answers.push({answer:"Directly away from the field.", correct:false}); quiz_answers.push({answer:"It doesn't matter: it can't get out.", correct:false}); quiz_array.push({question:"If you want to get a particle through a pinched field, it\u2019s best to start it:", wrong:"Try hole number 4 to find out the answer", right:"Magnetic bottles like these may some day be used to harness plasma fusion for energy.", answers:quiz_answers}); var quiz_answers = new Array(); quiz_answers.push({answer:"The polar regions.", correct:true}); quiz_answers.push({answer:"The equatorial region.", correct:false}); quiz_answers.push({answer:"Anywhere.", correct:false}); quiz_array.push({question:"When particles get all the way to the Earth, where do they generally end up?", wrong:"Try hole number 8 to find out the answer", right:"This is why we have aurora near the poles: particles streaming in along the field lines excite atoms in the atmosphere.", answers:quiz_answers}); var quiz_answers = new Array(); quiz_answers.push({answer:"They shoot directly in from the Sun.", correct:false}); quiz_answers.push({answer:"They drift across field lines then move toward the poles.", correct:true}); quiz_answers.push({answer:"They don't get to Earth at all.", correct:false}); quiz_array.push({question:"How do particles generally get from the Sun to Earth?", wrong:"Try hole number 9 to find out the answer", right:"What particles do get here from the sun arrive from the tail after drifting across the field. But mostly our magnetosphere shields us from solar particles.", answers:quiz_answers}); function setHole() { tempTouch = Array(); if (holes[curHole].done == true) { practiceStuff.gotoAndStop("show"); updateData("replay"); var holesdone = true; var i = 0; while (i < holes.length) { if (holes[i].done != true) { holesdone = false; } i++; } practiceStuff.buttonText.text = ((holesdone == true) ? "clubhouse" : "next hole"); } else { practiceStuff.gotoAndStop("hide"); } if (holes[curHole].field == "dipole") { initEarthScale = 10; } else { initEarthScale = 6; } editfield._visible = ((curHole < (holes.length - 1)) ? false : true); grid.elecfield._visible = holes[curHole].elec; grid.elecfield._alpha = ((curHole < (holes.length - 1)) ? 45 : 0); grid.waveLines = Array(); pixelStep = initPixelStep; grid.clearParts(); newMess.unloadMovie(); scorehole.highlight._visible = false; scorehole.scoreButton.enabled = true; scorehole = scoreHoles[curHole]; scorehole.highlight._visible = true; scorehole.scoreButton.enabled = false; curHoleObject = holes[curHole]; infoHolder = grid.attachMovie("info holder", "infoHolder", 1); infoHolder.infos = curHoleObject.infos; infoHolder.par = curHoleObject.par; cloudHolder = grid.attachMovie("cloud holder", "cloudHolder", 3); cloudHolder.clouds = curHoleObject.clouds; if ((curHole == 9) && (quiz_done != true)) { textarea.descr.gotoAndStop("quiz"); } else { textarea.showDescr(curHole + 1); } sizeHole(); setTeeboxes(); if ((curHole == 9) && (quiz_done != true)) { quizMe(); } else { quiz_window.unloadMovie(); zoomSlider.slider._x = 0; grid.particleClip.earth._xscale = initEarthScale; grid.particleClip.earth._yscale = initEarthScale; grid.clearFields(); field = curHoleObject.field; method = curHoleObject.method; lTerm = curHoleObject.lLimit; rTerm = curHoleObject.rLimit; setTerminators(); earthOffset = ((lLimit + rLimit) * pixelStep) / 2; grid._x = gridx - earthOffset; if (field != "none") { drawfield._visible = true; drawID = setInterval(drawseq, 30); } else { simPaused = false; } } } function drawseq() { updateAfterEvent(); grid.drawField(); clearInterval(drawID); } function sizeHole() { grid.hole.gotoAndStop(1); grid.hole._xscale = 100; grid.hole._yscale = 100; grid.hole._x = curHoleObject.x * pixelStep; grid.hole._y = curHoleObject.y * pixelStep; grid.flag._x = grid.hole._x; grid.flag._y = grid.hole._y; grid.hole._width = curHoleObject.hwidth * pixelStep; grid.hole._height = curHoleObject.hheight * pixelStep; grid.particleClip.earth._visible = holes[curHole].earth; } function setTeeboxes() { var teeboxes = holes[curHole].teeboxes; i = 0; while (i < teeboxes.length) { curClip = eval (("this.grid." + teeboxes[i].level) + "tee"); curClip._rotation = 0; curClip._x = teeboxes[i].x * pixelStep; curClip._y = teeboxes[i].y * pixelStep; curClip._width = teeboxes[i].bwidth * pixelStep; curClip._height = teeboxes[i].bheight * pixelStep; curClip._rotation = teeboxes[i].rotation; curClip.level = teeboxes[i].level; curName = eval (("this.grid." + teeboxes[i].level) + "tee name"); curName._x = curClip._x; curName._y = curClip._y - (curClip._height / 2); i++; } grid.infoHolder.setInfos(); } var curHole = 0; var curHoleObject = new Object(); var scorehole = null; var method = ""; var field = ""; var holenum = 0; var gridx = grid._x; var infoArray = new Array(); var holes = new Array(); var teeboxes = new Array({level:"hard", x:8, y:5, bwidth:2, bheight:3, rotation:45}); var infos = new Array({id:1, x:10, y:8}); var clouds = new Array(); holes.push({par:2, teeboxes:teeboxes, infos:infos, clouds:clouds, x:-8, y:-5, hwidth:2, hheight:2, method:"real time", field:"none", earth:false, done:false, lLimit:2, rLimit:2, elec:false, expl:"Good job! Now watch what happens on the next hole, where there's a magnetic field to guide the protons."}); var teeboxes = new Array({level:"hard", x:-15, y:0, bwidth:2, bheight:3, rotation:0}); var infos = new Array({id:2, x:0, y:2}); holes.push({par:1, teeboxes:teeboxes, infos:infos, clouds:clouds, x:15, y:0, hwidth:1.5, hheight:1.5, method:"real time", field:"horizontal", earth:false, done:false, lLimit:2, rLimit:2, elec:false, expl:"Great! In this case the field guided the proton right to the hole. Next, try a hole that isn't quite lined up."}); var teeboxes = new Array({level:"hard", x:18, y:-1, bwidth:2, bheight:1.5, rotation:0}); var infos = new Array({id:10, x:5, y:-5}); var clouds = new Array(); holes.push({par:2, teeboxes:teeboxes, infos:infos, x:-10, y:-2.7, hwidth:1.9, hheight:1.9, method:"real time", field:"horizontal", earth:false, done:false, lLimit:2, rLimit:2, elec:false, expl:"Congratulations! The protons orbit around the field line, and shooting almost straight up or down makes that orbit as big as possible. Next we add an electric field: they make protons drift across the field lines."}); var teeboxes = new Array({level:"hard", x:15, y:-6, bwidth:1.5, bheight:2, rotation:-45}); var infos = new Array({id:9, x:-2, y:-1.5}); var clouds = new Array(); holes.push({par:3, teeboxes:teeboxes, infos:infos, clouds:clouds, x:-15, y:6, hwidth:2, hheight:2, method:"real time", field:"horizelec", earth:false, done:false, lLimit:2, rLimit:2, elec:true, expl:"Excellent! That electric field created a constant downward drift: added to the motion you gave the proton along the field, it let you get to the hole."}); var teeboxes = new Array({level:"hard", x:-5, y:0.6, bwidth:1, bheight:2, rotation:0}); var infos = new Array({id:3, x:10, y:0}); var clouds = new Array(); holes.push({par:2, teeboxes:teeboxes, infos:infos, clouds:clouds, x:19, y:0, hwidth:1.5, hheight:1.5, method:"real time", field:"pinched", earth:false, done:false, lLimit:2, rLimit:2, elec:false, expl:"Good Job! Pinched fields like this slow down charged particles, trading their motion along the field for motion orbiting around it. If particles start off almost parallel to the field, they'll go farther. "}); var teeboxes = new Array({level:"hard", x:15, y:0, bwidth:1.5, bheight:1.5, rotation:0}); var infos = new Array({id:4, x:0, y:3}); var clouds = new Array(); holes.push({par:3, teeboxes:teeboxes, infos:infos, clouds:clouds, x:1, y:-2, hwidth:1.5, hheight:1.5, method:"real time", field:"dipole", earth:true, done:false, lLimit:2, rLimit:2, elec:false, expl:"Great! Earth's magnetic field acts like the pinched field on the last hole, bouncing particles from pole to pole. Only some manage to get to Earth in the polar regions."}); var teeboxes = new Array({level:"hard", x:20, y:0, bwidth:2, bheight:2, rotation:0}); var infos = new Array({id:5, x:15, y:0}); var clouds = new Array(); holes.push({par:4, teeboxes:teeboxes, infos:infos, clouds:clouds, x:6, y:0, hwidth:1.5, hheight:1.5, method:"real time", field:"tail", earth:true, done:false, lLimit:4, rLimit:1.33333333333333, elec:true, expl:"Terrific! In our magnetic tail, particles don't just shoot along field lines to Earth. The electric field speeds up particles and drifts them toward Earth. It takes more time, but they get there eventually."}); var teeboxes = new Array({level:"hard", x:24, y:-6, bwidth:2, bheight:1, rotation:0}); var infos = new Array({id:6, x:27, y:-6}); var clouds = new Array(); holes.push({par:4, teeboxes:teeboxes, infos:infos, clouds:clouds, x:6, y:0, hwidth:1.5, hheight:1.5, method:"real time", field:"tail", earth:true, done:false, lLimit:4, rLimit:1.33333333333333, elec:true, expl:"Great job! It takes even longer than the last hole, but particles from the sun can follow this kind of path. They slowly drift toward the tail, then pick up speed and drift Earthward."}); var teeboxes = new Array({level:"hard", x:25, y:1, bwidth:2, bheight:1, rotation:0}); var infos = new Array({id:11, x:3, y:-1.5}); var clouds = new Array({x:4.2, y:-2.5, r:1.5}, {x:4.2, y:2.5, r:1.5}); holes.push({par:5, teeboxes:teeboxes, infos:infos, clouds:clouds, x:0, y:-1.2, hwidth:1.5, hheight:1.5, method:"real time", field:"tail", earth:true, done:false, lLimit:4, rLimit:1.33333333333333, elec:true, expl:"Excellent! The waves in the magnetic field keeps particles from bouncing indefinitely. They can knock the particles into Earth's polar regions."}); var teeboxes = new Array({level:"hard", x:25, y:3, clouds:clouds, bwidth:2, bheight:1, rotation:0}); var infos = new Array({id:12, x:22, y:7}); var clouds = new Array({x:4.2, y:-2.5, r:1.5}, {x:4.2, y:2.5, r:1.5}); holes.push({par:5, teeboxes:teeboxes, infos:infos, clouds:clouds, x:0, y:-1.2, hwidth:1.5, hheight:1.5, method:"real time", field:"custom", earth:true, done:false, lLimit:4, rLimit:1.33333333333333, elec:true, expl:"Congratulations! Sometimes Earth's field is stretched, sometimes relaxed. The different states lead to different behavior for particles in our magnetosphere."}); var startx = -110.5; var scoreHoles = new Array(); var n = 1; while (n <= holes.length) { newHole = scoresheet.hole0.duplicateMovieClip("hole" + n, n); newHole.holetext = ((n == 10) ? "Q" : (n)); newHole.hole = n; newHole.par = holes[n - 1].par; scoresheet.par = parseInt(scoresheet.par) + holes[n - 1].par; newHole._x = startx + (27 * n); newHole.highlight._visible = false; newHole.doneClip._visible = false; newHole.done = false; scoreHoles.push(newHole); n++; } scoresheet.hole0.unloadMovie(); setHole(); function holeHit(level) { simPaused = true; grid.hole.gotoAndPlay("spin"); score = score + (scorehole.shots - scorehole.par); if (score > 0) { newscoret = "+" + score; } else if (score == 0) { newscoret = "even"; } else { newscoret = score; } newMess = messages.attachMovie("level end score", "newMess", 1); newMess.shots = scorehole.shots; newMess.expl = holes[curHole].expl; updateData("doneholes"); holes[curHole].done = true; scoreHoles[curHole].doneClip._visible = true; } function badHit() { if (badHitswitch != true) { newMess = messages.attachMovie("bad hit", "newMess", 1); simPaused = true; badHitswitch = true; } } function zoomit(zoomfactor) { updateData("zoom"); pixelStep = initPixelStep + zoomfactor; grid.particleClip.earth._xscale = initEarthScale + (zoomfactor * 0.5); grid.particleClip.earth._yscale = initEarthScale + (zoomfactor * 0.5); setTerminators(); sizeHole(); setTeeboxes(); if (field != "none") { drawfield._visible = true; grid.fieldClip._visible = false; drawID2 = setInterval(drawseq2, 30); } } function drawseq2() { updateAfterEvent(); grid.clearFields(true); clearInterval(drawID2); } function incrShots() { if (holes[curHole].done != true) { scorehole.shots++; scoresheet.shots++; } } function switchPractice() { if (practice == false) { practice = true; grid.easytee._visible = false; grid.mediumtee._visible = false; grid.hardtee._visible = false; } else { practice = false; grid.easytee._visible = true; grid.mediumtee._visible = true; grid.hardtee._visible = true; } } function getNextHole() { ishole = false; var doneholes = 0; var i = 1; while (i < _root.holes.length) { if ((holes[(curHole + i) % holes.length].done != true) && (((curHole + i) % holes.length) != 9)) { curHole = (curHole + i) % holes.length; ishole = true; break; } i++; } var n = 0; while (n < (_root.holes.length - 1)) { if (holes[n].done == true) { doneholes++; } n++; } if ((doneholes == (_root.holes.length - 1)) && (holes[_root.holes.length - 1].done != true)) { ishole = true; curHole = _root.holes.length - 1; } return(ishole); } function infoClick(id) { updateData("info"); simPaused = true; newMess = messages.attachMovie("info window", "newMess", 1); newMess.id = id; } var badHitswitch = false; switchPractice();
Instance of Symbol 20 MovieClip "clearTouch" in Frame 12
//component parameters onClipEvent (initialize) { name = "clearParts"; }
Instance of Symbol 20 MovieClip "helpTouch" in Frame 12
//component parameters onClipEvent (initialize) { name = "help"; }
Instance of Symbol 20 MovieClip "restartTouch" in Frame 12
//component parameters onClipEvent (initialize) { name = "restart"; }
Instance of Symbol 20 MovieClip "fieldTouch" in Frame 12
//component parameters onClipEvent (initialize) { name = "startLaunch"; }
Instance of Symbol 317 MovieClip "drawfield" in Frame 12
onClipEvent (load) { this.swapDepths(3); this._visible = false; }
Instance of Symbol 323 MovieClip "messages" in Frame 12
onClipEvent (load) { this.swapDepths(100); }
Frame 17
function nameCheck() { var checker = inputName.text.toLowerCase(); var badLength = badWords.length; var i = 0; while (i < badLength) { if (checker == badWords[i]) { inputName.text = ""; invinit.play(); break; } i++; } if (inputName.text == "") { Selection.setFocus("inputName"); } else { theName = inputName.text; gotoAndStop (22); } } newMess.unloadMovie(); stop(); Selection.setFocus("inputName"); var SO = SharedObject.getLocal("ppp", "/"); var highscore = SO.data.highscore; var theName = "SSI"; var i = 0; while (i < scoreholes.length) { scoreHoles[i].highlight._visible = false; scoreHoles[i].doneClip._visible = false; scoreHoles[i].scoreButton.enabled = false; i++; } if (score < highscore) { SO.data.highscore = score; SO.flush(); } congrats.text = congrats.text + "\n\npress restart below to play again."; var qtotal = (quiz_guesses - (quiz_array.length * 2)); if (qtotal > 0) { newscoreq = "+" + qtotal; } else if (qtotal < 0) { newscoreq = qtotal; } else { newscoreq = "even"; } var ototal = (score + qtotal); if (ototal > 0) { newscoreo = "+" + ototal; } else if (ototal < 0) { newscoreo = ototal; } else { newscoreo = "even"; } updateData("alldone"); var badWords = new Array("ass", "tit", "but", "dik", "dic", "fuk", "fuc", "cum", "kkk", "azz", "asz", "azs", "sht", "fkr", "pns", "std"); myListener = new Object(); myListener.onKeyDown = function () { if (Key.isDown(13) && (Selection.getFocus() == "_level0.inputName")) { nameCheck(); } }; Key.addListener(myListener); touchArray = new Array(restartTouch);
Frame 22
function addNametoDB() { var sendName = new LoadVars(); sendName.action = "addName"; sendName.name = theName; sendName.score = ototal; sendName.sendAndLoad("scores/minigolf.php", getPos, "POST"); } var getPos = new LoadVars(); var plusEnd = ""; getPos.onLoad = function () { plusEnd = ((("Your " + newscoreo) + " score has placed you in position number ") + getPos.thepos) + " of all time.\n\n"; gotoAndStop (27); }; addNametoDB();
Frame 27
endText.text = plusEnd + endText.text;
Symbol 7 MovieClip Frame 1
stop();
Symbol 8 MovieClip [particle] Frame 1
var point = new Object(); var incloud = false; var fObj = new Object(); var Emax = 70; _root.thisPart = this; _root.updateData("shots"); if ((level != "none") && (_root.holes[_root.curHole].done != true)) { _root.grid.infoHolder.updateInfos(); } this.onEnterFrame = function () { if (_root.simPaused == true) { return(undefined); } if ((((x <= (_root.lLimit * 2)) || (y <= (_root.tLimit * 2))) || (x > (_root.rLimit * 2))) || (y > (_root.bLimit * 2))) { this.unloadMovie(); } else { if ((_parent.earth._visible == true) && (Math.pow(_parent.earth._width / 2, 2) >= ((Math.pow(x * _root.pixelStep, 2) + Math.pow(y * _root.pixelStep, 2)) + Math.pow(z * _root.pixelStep, 2)))) { _parent.earth.makeAurora(y); this.unloadMovie(); } point.x = this._x; point.y = this._y; _parent.localToGlobal(point); if (_parent._parent.hole.hitTest(point.x, point.y, true)) { if (_root.holes[_root.curHole].field == "dipole") { _parent.earth.makeAurora(-1); } if ((level != "none") && (_root.holes[_root.curHole].done != true)) { _root.holeHit(this.level); } else { _root.badHit(); } _root.grid.hole.gotoAndPlay("spin"); this.unloadMovie(); } n = 0; while (n < 5) { switch (_root.method) { case "real time" : switch (_root.field) { case "dipole" : fObj = _parent._parent.getDipoleField(x, y, z); break; case "tail" : fObj = _parent._parent.getMagnetotail(x, y, z); break; case "horizontal" : fObj = _parent._parent.getHorizontalField(x, y, z); break; case "horizelec" : fObj = _parent._parent.getHorizontalElecField(x, y, z); break; case "pinched" : fObj = _parent._parent.getPinchedField(x, y, z); break; case "magic" : fObj = _parent._parent.getMagicField(x, y, z); break; case "custom" : fObj = _parent._parent.getCustomField(x, y, z); break; case "blank" : fObj = _parent._parent.getBlankField(x, y, z); } break; case "use array" : fObj = _parent._parent.getFieldFromArray(x, y, z); } Vx1 = Vx + fObj.Ex; Vy1 = Vy + fObj.Ey; Vz1 = Vz + fObj.Ez; Vx2 = Vx1 + ((Vy1 * fObj.Bz) - (Vz1 * fObj.By)); Vy2 = Vy1 + ((Vz1 * fObj.Bx) - (Vx1 * fObj.Bz)); Vz2 = Vz1 + ((Vx1 * fObj.By) - (Vy1 * fObj.Bx)); c = 2 / (((1 + Math.pow(fObj.Bx, 2)) + Math.pow(fObj.By, 2)) + Math.pow(fObj.Bz, 2)); Vx = (Vx1 + (c * ((Vy2 * fObj.Bz) - (Vz2 * fObj.By)))) + fObj.Ex; Vy = (Vy1 + (c * ((Vz2 * fObj.Bx) - (Vx2 * fObj.Bz)))) + fObj.Ey; Vz = (Vz1 + (c * ((Vx2 * fObj.By) - (Vy2 * fObj.Bx)))) + fObj.Ez; if (_parent._parent.wave == true) { cloudArray = _root.curHoleObject.clouds; var hitCloud = false; var i = 0; while (i < cloudArray.length) { if (Math.pow(cloudArray[i].r, 2) > (Math.pow(x - cloudArray[i].x, 2) + Math.pow(y - cloudArray[i].y, 2))) { hitCloud = true; break; } i++; } if (hitCloud == true) { if (incloud != true) { trace("doing it"); vmag = Math.sqrt(((Vx * Vx) + (Vy * Vy)) + (Vz * Vz)); bmag = Math.sqrt(((fObj.Bx * fObj.Bx) + (fObj.By * fObj.By)) + (fObj.Bz * fObj.Bz)); bdotv = ((fObj.Bx * Vx) + (fObj.By * Vy)) + (fObj.Bz * Vz); vmag = vmag * (bdotv / Math.abs(bdotv)); Vx = (vmag * fObj.Bx) / bmag; Vy = (vmag * fObj.By) / bmag; Vz = (vmag * fObj.Bz) / bmag; incloud = true; } } else { incloud = false; } } Ep = (Math.pow(Vx, 2) + Math.pow(Vy, 2)) + Math.pow(Vz, 2); if (Ep > Emax) { frac = Math.sqrt(Emax / Ep); Vx = Vx * frac; Vy = Vy * frac; Vz = Vz * frac; } x = x + (_root.timestep * Vx); y = y + (_root.timestep * Vy); z = z + (_root.timestep * Vz); n++; } this._x = x * _root.pixelStep; this._y = y * _root.pixelStep; this._xscale = (z * 3) + 100; this._yscale = (z * 3) + 100; depth = 10000 + Math.round(z * 100); this.swapDepths(depth); } };
Symbol 9 MovieClip [launcher2] Frame 1
var distance = 0; var angle = 0; this.onEnterFrame = function () { trace("whatthe"); newx = _xmouse; distance = Math.sqrt(Math.pow(_xmouse, 2) + Math.pow(_ymouse, 2)); angle = Math.acos(_xmouse / distance); if (_ymouse < 0) { angle = (Math.PI*2) - angle; } trace("curhole:" + _root.curHole); if (_root.curHole < 8) { maxDist = 40; } else { maxDist = 10; } if (distance > maxDist) { distance = maxDist; } line = this.createEmptyMovieClip("line", 1); line.lineStyle(2, 16711680, 100); line.moveTo(0, 0); newx = distance * Math.cos(angle); newy = distance * Math.sin(angle); line.lineTo(newx, newy); };
Symbol 10 MovieClip [wavy field line] Frame 1
function drawLine(m) { var t = 0; while (t < frames) { if (t == m) { fieldAr[t]._visible = true; } else { fieldAr[t]._visible = false; } t++; } } pLength = points.length; var offset = 0; var frames = 10; var fieldAr = new Array(); var i = 0; while (i < frames) { newfield = this.createEmptyMovieClip("field" + i, i); newfield.moveTo(points[0].x * _root.pixelStep, points[0].y * _root.pixelStep); offset = (i % (frames / 2)) / 2; var n = 1; while (n < pLength) { newfield.lineStyle(0, 52479, points[n].a); if ((Math.pow(points[n].x - points[n - 1].x, 2) + Math.pow(points[n].y - points[n - 1].y, 2)) > 0.5) { newfield.moveTo(points[n].x * _root.pixelStep, points[n].y * _root.pixelStep); } else { if (i > 4) { newOffset = (((n % 2) == 0) ? (offset * -1) : (offset)); } else { newOffset = (((n % 2) > 0) ? (offset * -1) : (offset)); } newfield.curveTo((((points[n].x + points[n - 1].x) / 2) * _root.pixelStep) + newOffset, (((points[n].y + points[n - 1].y) / 2) * _root.pixelStep) + newOffset, points[n].x * _root.pixelStep, points[n].y * _root.pixelStep); } n++; } newfield._visible = false; fieldAr.push(newfield); i++; } drawLine(0); var frameNum = 0; var curFrame = 0; this.onEnterFrame = function () { if ((_parent._parent._parent.wave == true) && (_root.simPaused != true)) { if (frameNum < (frames / 2)) { curFrame = frameNum; } else if (frameNum < frames) { curFrame = 9 - frameNum; } else if (frameNum < (frames * 1.5)) { curFrame = frameNum - 5; } else if (frameNum < (frames * 2)) { curFrame = 24 - frameNum; } else { frameNum = 0; curFrame = 0; } drawLine(curFrame); frameNum++; } };
Symbol 11 MovieClip [field line] Frame 1
function pickMethod(x, y, z) { switch (_root.method) { case "real time" : switch (_root.field) { case "dipole" : fObj = _parent._parent.getDipoleField(x, y, z); fMax = 80000 /* 0x013880 */; fMin = 5; break; case "tail" : fObj = _parent._parent.getMagnetotail(x, y, z); fMax = 80000 /* 0x013880 */; fMin = 16; break; case "horizontal" : fObj = _parent._parent.getHorizontalField(x, y, z); fMax = 0.1; fMin = 0.01; break; case "horizelec" : fObj = _parent._parent.getHorizontalElecField(x, y, z); fMax = 0.1; fMin = 0.01; break; case "pinched" : fObj = _parent._parent.getPinchedField(x, y, z); fMax = 15; fMin = 0.72; break; case "magic" : fObj = _parent._parent.getMagicField(x, y, z); fMax = 15; fMin = 0.72; break; case "custom" : fObj = _parent._parent.getCustomField(x, y, z); fMax = 80000 /* 0x013880 */; fMin = 16; break; case "none" : fObj = _parent._parent.getBlankField(x, y, z); } cloudArray = _root.curHoleObject.clouds; var hitCloud = false; var i = 0; while (i < cloudArray.length) { if (Math.pow(cloudArray[i].r, 2) > (Math.pow(x - cloudArray[i].x, 2) + Math.pow(y - cloudArray[i].y, 2))) { hitCloud = true; break; } i++; } fStren = Math.sqrt((Math.pow(fObj.Bx, 2) + Math.pow(fObj.By, 2)) + Math.pow(fObj.Bz, 2)); newAlpha = 50 + (((Math.log(fStren) - Math.log(fMin)) / (Math.log(fMax) - Math.log(fMin))) * 40); if (hitCloud != true) { newC = 52479; newA = newAlpha; if (exit == true) { waveArray.push({x:x, y:y, a:newAlpha}); exit = false; } } else { waveArray.push({x:x, y:y, a:newAlpha}); exit = true; newA = 0; } return; case "use array" : fObj = _parent._parent.getFieldFromArray(x, y, z); } } var x = (startx / pixelStep); var y = (starty / pixelStep); var z = 0; var qual = 3; var waveArray = new Array(); var line1 = this.createEmptyMovieClip("line1", 1); line1.moveTo(startx, starty); var point = new Object(); var fObj = new Object(); var hitEarth = 0; var noarrow = true; var earth = _root.grid.particleClip.earth; entered = false; while ((((x < _root.rLimit) && (y < _root.bLimit)) && (x >= _root.lLimit)) && (y >= _root.tLimit)) { pickMethod(x, y, z); if ((Math.pow(earth._width / 2, 2) >= ((Math.pow(x * _root.pixelStep, 2) + Math.pow(y * _root.pixelStep, 2)) + Math.pow(z * _root.pixelStep, 2))) && (earth._visible == true)) { hitEarth++; break; } Bn = Math.sqrt(Math.pow(fObj.Bx, 2) + Math.pow(fObj.By, 2)) * qual; if (noarrow == true) { angle = Math.atan2(fObj.By / Bn, fObj.Bx / Bn); rot = angle * 57.2957795130823; thearrow = this.attachMovie("arrow", "arrow", 2); thearrow._rotation = rot - 90; thearrow._x = startx; thearrow._y = starty; noarrow = false; } x = x + (fObj.Bx / Bn); y = y + (fObj.By / Bn); line1.lineStyle(0, newC, newA); line1.lineTo(x * pixelStep, y * pixelStep); } line1.moveTo(startx, starty); x = startx / pixelStep; y = starty / pixelStep; entered = false; while ((((x < _root.rLimit) && (y < _root.bLimit)) && (x >= _root.lLimit)) && (y >= _root.tLimit)) { pickMethod(x, y, z); if ((Math.pow(earth._width / 2, 2) >= ((Math.pow(x * _root.pixelStep, 2) + Math.pow(y * _root.pixelStep, 2)) + Math.pow(z * _root.pixelStep, 2))) && (earth._visible == true)) { hitEarth++; break; } Bn = Math.sqrt(Math.pow(fObj.Bx, 2) + Math.pow(fObj.By, 2)) * qual; x = x - (fObj.Bx / Bn); y = y - (fObj.By / Bn); line1.lineStyle(0, newC, newA); line1.lineTo(x * pixelStep, y * pixelStep); } if (hitEarth == 1) { if (((_root.field == "dipole") || (_root.field == "tail")) || (_root.field == "custom")) { line1.moveTo(startx, -starty); x = startx / pixelStep; y = (-starty) / pixelStep; } else if (_root.field == "horizontal") { line1.moveTo(-startx, starty); x = (-startx) / pixelStep; y = starty / pixelStep; } entered = false; while ((((x < _root.rLimit) && (y < _root.bLimit)) && (x >= _root.lLimit)) && (y >= _root.tLimit)) { pickMethod(x, y, z); if ((Math.pow(earth._width / 2, 2) >= ((Math.pow(x * _root.pixelStep, 2) + Math.pow(y * _root.pixelStep, 2)) + Math.pow(z * _root.pixelStep, 2))) && (earth._visible == true)) { break; } Bn = Math.sqrt(Math.pow(fObj.Bx, 2) + Math.pow(fObj.By, 2)) * qual; x = x - (fObj.Bx / Bn); y = y - (fObj.By / Bn); line1.lineStyle(0, newC, newA); line1.lineTo(x * _root.pixelStep, y * _root.pixelStep); } if (((_root.field == "dipole") || (_root.field == "tail")) || (_root.field == "custom")) { line1.moveTo(startx, -starty); x = startx / pixelStep; y = (-starty) / pixelStep; } else if (_root.field == "horizontal") { line1.moveTo(-startx, starty); x = (-startx) / pixelStep; y = starty / pixelStep; } entered = false; while ((((x < _root.rLimit) && (y < _root.bLimit)) && (x >= _root.lLimit)) && (y >= _root.tLimit)) { pickMethod(x, y, z); if ((Math.pow(earth._width / 2, 2) >= ((Math.pow(x * _root.pixelStep, 2) + Math.pow(y * _root.pixelStep, 2)) + Math.pow(z * _root.pixelStep, 2))) && (earth._visible == true)) { break; } Bn = Math.sqrt(Math.pow(fObj.Bx, 2) + Math.pow(fObj.By, 2)) * qual; x = x + (fObj.Bx / Bn); y = y + (fObj.By / Bn); line1.lineStyle(0, newC, newA); line1.lineTo(x * pixelStep, y * pixelStep); } } newWave = this.attachMovie("wavy field line", "newWave", 3); newWave.points = waveArray; _parent._parent.waveLines.push(newWave);
Symbol 25 Button
on (release) { _root.applyFunction(false, "setHole", ishole); }
Symbol 27 Button
on (release) { _root.applyFunction(false, "replay", tempHole); }
Symbol 31 MovieClip [level end score] Frame 1
var levelMult = 0; var newtext = ""; var shots = _root.scorehole.shots; var par = _root.scorehole.par; if (shots < par) { if (shots == 1) { newtext = "Hole in one!!!"; } else if ((par - shots) == 3) { newtext = "Albatross!"; } else if ((par - shots) == 2) { newtext = "Eagle!"; } else if ((par - shots) == 1) { newtext = "Birdie!"; } _root.scorehole.shotsText.textColor = 12517376 /* 0xBF0000 */; } else if (shots == par) { _root.scorehole.shotsText.textColor = 0; newtext = "Par"; } else { _root.scorehole.shotsText.textColor = 1597393 /* 0x185FD1 */; if ((shots - par) == 1) { newtext = "Bogey"; } else if ((shots - par) == 2) { newtext = "Double bogey"; } else if ((shots - par) == 3) { newtext = "Triple bogey"; } else if ((shots - par) == 4) { newtext = "Quadruple bogey"; } else { newtext = (shots - par) + " shots over par"; } }
Symbol 31 MovieClip [level end score] Frame 16
stop(); difficulty.text = ((level + " (x") + levelMult) + ")"; attempts.text = shots; flavorText.text = newtext; endText.text = expl; var tempHole = _root.curHole; var ishole = false; ishole = _root.getNextHole(); if (ishole != true) { buttonText.text = "clubhouse"; } replayTouch.param1 = tempHole; nextTouch.param1 = ishole; _root.tempTouch.push(replayTouch, nextTouch);
Instance of Symbol 20 MovieClip "replayTouch" in Symbol 31 MovieClip [level end score] Frame 16
//component parameters onClipEvent (initialize) { name = "replay"; }
Instance of Symbol 20 MovieClip "nextTouch" in Symbol 31 MovieClip [level end score] Frame 16
//component parameters onClipEvent (initialize) { name = "setHole"; }
Symbol 34 MovieClip [launcher] Frame 1
var distance = 0; var angle = 0; graphic._visible = false; this.onEnterFrame = function () { newx = _xmouse; distance = Math.sqrt(Math.pow(_xmouse, 2) + Math.pow(_ymouse, 2)); angle = Math.acos(_xmouse / distance); if (_ymouse < 0) { angle = (Math.PI*2) - angle; } if (_root.curHole < 8) { maxDist = 40; } else { maxDist = 20; } if (distance > maxDist) { distance = maxDist; } if (distance > 0) { graphic._visible = true; } graphic._rotation = (angle * 57.2957795130823) - 90; line = this.createEmptyMovieClip("line", 1); line.lineStyle(2, 16711680, 100); line.moveTo(0, 0); newx = distance * Math.cos(angle); newy = distance * Math.sin(angle); line.lineTo(newx, newy); };
Symbol 39 Button
on (release) { _root.applyFunction(false, "closeWindow"); }
Symbol 40 MovieClip [bad hit] Frame 1
_root.tempTouch.push(closeTouch);
Instance of Symbol 20 MovieClip "closeTouch" in Symbol 40 MovieClip [bad hit] Frame 1
//component parameters onClipEvent (initialize) { name = "closeWindow"; }
Symbol 42 MovieClip [shootfromhere] Frame 1
_root.tempTouch.push(closeTouch);
Instance of Symbol 20 MovieClip "closeTouch" in Symbol 42 MovieClip [shootfromhere] Frame 1
//component parameters onClipEvent (initialize) { name = "closeWindow"; }
Symbol 44 MovieClip [dragfirst] Frame 1
_root.simPaused = true; _root.tempTouch.push(closeTouch);
Instance of Symbol 20 MovieClip "closeTouch" in Symbol 44 MovieClip [dragfirst] Frame 1
//component parameters onClipEvent (initialize) { name = "closeWindow"; }
Symbol 47 Button
on (rollOver, dragOver) { rollID = setInterval(shineIt, 33); } on (rollOut, dragOut) { resetI(); clearInterval(rollID); } on (release) { resetI(); clearInterval(rollID); _root.applyFunction(false, "info", id); }
Symbol 48 MovieClip Frame 1
function shineIt() { if (clipButton._alpha >= 100) { clearInterval(rollID); } else { clipButton._alpha = clipButton._alpha + 3; } } function resetI() { clipButton._alpha = initAlpha; } function updateInit(newAlpha) { initAlpha = newAlpha; resetI(); } clipButton._alpha = initAlpha; infoTouch.param1 = id; _root.tempTouch.push(infoTouch);
Instance of Symbol 20 MovieClip "infoTouch" in Symbol 48 MovieClip Frame 1
//component parameters onClipEvent (initialize) { name = "info"; }
Symbol 49 MovieClip [info holder] Frame 1
function updateInfos() { trace("updating"); infoAlpha = infoAlpha + (10 / par); var n = 0; while (n < infoArray.length) { infoArray[n].updateInit(infoAlpha); n++; } } function setInfos() { var n = 0; while (n < infoArray.length) { infoArray[n]._x = infoArray[n].x * _root.pixelStep; infoArray[n]._y = infoArray[n].y * _root.pixelStep; n++; } } infoArray = Array(); infoAlpha = 40; var i = 0; while (i < infos.length) { newinfo = infoclip.duplicateMovieClip("info" + i, i); newinfo.id = infos[i].id; newinfo.x = infos[i].x; newinfo.y = infos[i].y; newinfo.initAlpha = infoAlpha; infoArray.push(newinfo); i++; } setInfos();
Symbol 50 Button
on (release) { _root.simPaused = false; this.unloadMovie(); }
Symbol 52 MovieClip [help window] Frame 1
infoButton.useHandCursor = false; _root.simPaused = true; stop(); _root.tempTouch.push(closeTouch);
Instance of Symbol 20 MovieClip "closeTouch" in Symbol 52 MovieClip [help window] Frame 1
//component parameters onClipEvent (initialize) { name = "closeWindow"; }
Instance of Symbol 58 MovieClip in Symbol 59 MovieClip Frame 1
onClipEvent (enterFrame) { this.swapDepths(10000); }
Symbol 60 MovieClip Frame 1
this.onEnterFrame = function () { if ((paths < 1) || (paths > 9999)) { paths = 1; } newdepth = ((this._currentframe < 18) ? (paths) : (paths + 10000)); newpath = pathClip.attachMovie("animpath", "path" + paths, newdepth); newpath._x = part._x; newpath._y = part._y; paths++; };
Symbol 60 MovieClip Frame 35
gotoAndPlay (2);
Symbol 73 MovieClip [info window] Frame 1
infoButton.useHandCursor = false; _root.simPaused = true; gotoAndStop("id" + id); _root.tempTouch.push(closeTouch);
Instance of Symbol 20 MovieClip "closeTouch" in Symbol 73 MovieClip [info window] Frame 1
//component parameters onClipEvent (initialize) { name = "closeWindow"; }
Symbol 73 MovieClip [info window] Frame 2
trace(_root.simPaused);
Symbol 79 Button
on (release) { _root.applyFunction(false, "beginQuiz", this); }
Symbol 84 Button
on (release) { _root.applyFunction(false, "quizAnswer", _parent, this); }
Symbol 87 MovieClip Frame 1
if (answer.answer.length > 0) { answer_text.text = answer.answer; answer_text.autoSize = "left"; number_text.text = _parent.answerNum + "."; answer_button._height = answer_text.textHeight + 2; answerTouch._height = answer_button._height; _parent.showAnswer(answer_text.textHeight); } answerTouch.param1 = _parent; answerTouch.param2 = this; _root.tempTouch.push(answerTouch);
Instance of Symbol 20 MovieClip "answerTouch" in Symbol 87 MovieClip Frame 1
//component parameters onClipEvent (initialize) { name = "quizAnswer"; }
Symbol 92 Button
on (release) { _root.applyFunction(false, "tryAgain", this); }
Symbol 97 Button
on (release) { _root.applyFunction(false, "quizMe"); }
Symbol 105 Button
on (release) { _root.applyFunction(false, "quizDone"); }
Symbol 107 MovieClip [quiz] Frame 1
stop(); qbutton.useHandCursor = false; if (_root.quiz_started != true) { gotoAndStop (2); } else if (_root.quiz_complete == _root.quiz_array.length) { gotoAndStop (22); } else { gotoAndStop (7); } var skipped = false; myListener = new Object(); myListener.onKeyDown = function () { if ((Key.isDown(83) && (Key.isDown(81))) && (skipped != true)) { skipped = true; _root.quiz_done = true; _root.quizMe(); } }; Key.addListener(myListener);
Symbol 107 MovieClip [quiz] Frame 2
beginTouch.param1 = this; _root.tempTouch.push(beginTouch);
Instance of Symbol 20 MovieClip "beginTouch" in Symbol 107 MovieClip [quiz] Frame 2
//component parameters onClipEvent (initialize) { name = "beginQuiz"; }
Symbol 107 MovieClip [quiz] Frame 7
function showAnswer(height) { if (answerNum >= answerLength) { return(undefined); } var newAns = answerclip.duplicateMovieClip("answer" + answerNum, answerNum); totY = totY + (height + gap); newAns._y = totY; newAns.answer = quiz.answers[answerNum]; newAns.init(); answerNum++; } function answerClick(pickanswer) { _root.quiz_guesses++; _root.updateData("qtry"); var i = 0; while (i < answerLength) { var testclip = eval ("this.answer" + i); if (pickanswer != testclip) { testclip._visible = false; } else { textPlace = ((question_text.textHeight + question_text._y) + (gap * 3)) + pickanswer.answer_text.textHeight; pickanswer.answer_button.enabled = false; theanswer = pickanswer; } i++; } } stop(); of_text.text = ((_root.quiz_complete + 1) + " of ") + _root.quiz_array.length; question_text.text = quiz.question; question_text.autoSize = "left"; var answerLength = quiz.answers.length; var answerNum = 0; var gap = 5; var totY = question_text._y; var textPlace = 0; var theanswer = null; showAnswer(question_text.textHeight); this.onEnterFrame = function () { if (theanswer != null) { var thedist = (theanswer._y - ((question_text.textHeight + question_text._y) + gap)); if (thedist < 2) { clearInterval(moveID); if (theanswer.answer.correct == true) { _root.updateData("qdone"); _root.quiz_complete++; gotoAndStop (17); right._y = textPlace; } else { gotoAndStop (12); wrong._y = textPlace; } theanswer = null; } theanswer._y = theanswer._y - (thedist / 10); } };
Symbol 107 MovieClip [quiz] Frame 12
wrong.incorrect_text.text = quiz.wrong; tryTouch.param1 = this; _root.tempTouch.push(tryTouch);
Instance of Symbol 20 MovieClip "tryTouch" in Symbol 107 MovieClip [quiz] Frame 12
//component parameters onClipEvent (initialize) { name = "tryAgain"; }
Symbol 107 MovieClip [quiz] Frame 17
right.correct_text.text = quiz.right; _root.tempTouch.push(nextTouch);
Instance of Symbol 20 MovieClip "nextTouch" in Symbol 107 MovieClip [quiz] Frame 17
//component parameters onClipEvent (initialize) { name = "quizMe"; }
Symbol 107 MovieClip [quiz] Frame 22
var qtotal = (_root.quiz_guesses - (_root.quiz_array.length * 2)); if (qtotal > 0) { newscoreq = "+" + qtotal; } else if (qtotal < 0) { newscoreq = qtotal; } else { newscoreq = "even"; } _root.tempTouch.push(doneTouch);
Instance of Symbol 20 MovieClip "doneTouch" in Symbol 107 MovieClip [quiz] Frame 22
//component parameters onClipEvent (initialize) { name = "quizDone"; }
Symbol 109 MovieClip [animpath] Frame 1
this.onEnterFrame = function () { this._x++; if (this._x > 87) { this.unloadMovie(); } };
Symbol 110 MovieClip [vs strength] Frame 1
function updateValue(x) { curValue = (x * valuePerPix) + min; _parent.updateText(curValue); } function setSlider(value) { _parent.handle._x = value / valuePerPix; } function saveValue() { _root.grid.custom_strength = curValue; trace("strength:" + curValue); } _parent.name.text = "S"; var min = 0; var max = 1000; var init = _root.grid.custom_strength; var valuePerPix = ((max - min) / width); var curValue = min; updateValue(0); setSlider(init);
Symbol 111 MovieClip [vs length] Frame 1
function setSlider(value) { _parent.handle._x = value / valuePerPix; } function updateValue(x) { curValue = (x * valuePerPix) + min; _parent.updateText(curValue); } function saveValue() { _root.grid.custom_length = curValue; } _parent.name.text = "L"; var min = 0.1; var max = 10.1; var init = _root.grid.custom_length; var valuePerPix = ((max - min) / width); var curValue = init; setSlider(init); updateValue(0);
Symbol 112 MovieClip [vs multi] Frame 1
function updateValue(x) { curValue_ez = (x * valuePerPix_ez) + min_ez; curValue_str = (x * valuePerPix_str) + min_str; _parent.updateText(curValue_ez, curValue_str); } function setSlider(value) { _parent.handle._x = value / valuePerPix_ez; } function saveValue() { _root.grid.elecfield._alpha = curValue_ez / alphaPerValue; _root.grid.custom_Ez = curValue_ez; _root.grid.custom_strength = curValue_str; } _parent.name.text = "Ez"; var min_ez = 0; var max_ez = 2; var min_str = 0; var max_str = 50; var init = 0; var valuePerPix_ez = ((max_ez - min_ez) / width); var valuePerPix_str = ((max_str - min_str) / width); var alphaPerValue = ((max_ez - min_ez) / 100); updateValue(0); setSlider(_root.grid.custom_Ez);
Symbol 113 MovieClip [vs ez] Frame 1
function updateValue(x) { curValue = (x * valuePerPix) + min; _parent.updateText(curValue); } function setSlider(value) { _parent.handle._x = value / valuePerPix; } function saveValue() { _root.grid.elecfield._alpha = curValue / alphaPerValue; _root.grid.custom_Ez = curValue; } _parent.name.text = "Ez"; var min = 0; var max = 5; var init = _root.grid.custom_Ez; var valuePerPix = ((max - min) / width); var alphaPerValue = ((max - min) / 100); var curValue = min; updateValue(0); setSlider(init);
Symbol 121 MovieClip Frame 1
stop();
Symbol 125 MovieClip Frame 81
muteit = new Sound(hole); muteit.setVolume(0); hole.gotoAndPlay("spin");
Symbol 130 Button
on (release) { _root.applyFunction(false, "introClose"); }
Symbol 131 MovieClip [intro expl] Frame 1
cover.useHandCursor = false; _root.tempTouch.push(closeTouch);
Instance of Symbol 20 MovieClip "closeTouch" in Symbol 131 MovieClip [intro expl] Frame 1
//component parameters onClipEvent (initialize) { name = "introClose"; }
Symbol 140 Button
on (release) { _root.applyFunction(false, "dorestart"); }
Symbol 141 Button
on (release) { _root.applyFunction(false, "closeWindow"); }
Symbol 144 MovieClip [reset cover] Frame 1
_root.simPaused = true; cover.useHandCursor = false;
Symbol 151 MovieClip Frame 1
stop();
Symbol 152 MovieClip Frame 1
function makeAurora(y) { if (y < 0) { aurora1.gotoAndPlay("play"); } else { aurora2.gotoAndPlay("play"); } } stop();
Symbol 158 MovieClip Frame 1
FLARE = random(50); if (FLARE eq "10") { gotoAndPlay (6); }
Symbol 158 MovieClip Frame 5
gotoAndPlay (1);
Symbol 163 MovieClip Frame 1
function rotate() { percent = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); thelines._rotation = thelines._rotation + ((percent * 2) / 15); themask._rotation = themask._rotation + ((percent * 2) / 15); percenttext.text = Math.round(percent) + "%"; if ((percent >= 100) && (_root.getBytesTotal() > 100)) { clearInterval(rotateID); _root.play(); } updateAfterEvent(); } rotateID = setInterval(rotate, 10); percent = 0;
Symbol 166 Button
on (release) { getURL ("http://www.spaceweathercenter.org", "_new"); }
Symbol 172 Button
on (release) { if (soundon == true) { globalsound.setVolume(0); soundon = false; soundoff._visible = true; } else { globalsound.setVolume(100); soundon = true; soundoff._visible = false; } }
Symbol 176 MovieClip Frame 1
globalsound = new Sound(); globalsound.setVolume(100); soundon = true;
Instance of Symbol 175 MovieClip "soundoff" in Symbol 176 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 186 Button
on (release) { updateData("exit"); getURL ("windowClose.html"); }
Symbol 191 Button
on (release) { applyFunction(false, "instructions"); }
Symbol 196 Button
on (release) { applyFunction(false, "play"); }
Symbol 207 Button
on (release) { clearScores(); curIndex = curIndex + limit; getHighScores(); }
Symbol 208 Button
on (release) { clearScores(); curIndex = curIndex - limit; curIndex = ((curIndex < 0) ? 0 : (curIndex)); getHighScores(); }
Symbol 210 MovieClip Frame 1
function getHighScores() { sendIndex.index = curIndex; sendIndex.action = "getHigh"; sendIndex.sendAndLoad("scores/minigolf.php", getScores, "POST"); } function clearScores() { arrowup._visible = false; arrowdown._visible = false; var i = 0; while (i < limit) { var delThis = eval ("this.thescore" + i); delThis.unloadMovie(); i++; } } var getScores = new LoadVars(); var sendIndex = new LoadVars(); var curIndex = 0; var limit = 15; thescore._visible = false; arrowup._visible = false; arrowdown._visible = false; getHighScores(); getScores.onLoad = function () { var highNames = getScores.names.split("|"); var highScores = getScores.scores.split("|"); var i = 0; while (i < limit) { if (highNames[i].length < 1) { break; } var tscore = thescore.duplicateMovieClip("thescore" + i, i); tscore.name = highNames[i]; var editScore = highScores[i]; if (editScore > 0) { editScore = "+" + editScore; } else if (editScore == 0) { editScore = "even"; } tscore.score = editScore; tscore.pos = ((i + curIndex) + 1) + "."; tscore._y = i * 20; i++; } arrowup._visible = ((curIndex == 0) ? false : true); arrowdown._visible = ((highNames[15].length > 0) ? true : false); };
Symbol 219 MovieClip Frame 1
stop();
Symbol 224 MovieClip Frame 1
var markers = 0; var i = 0; while (i < 16) { var n = 0; while (n < 6) { newmarker = marker.duplicateMovieClip("marker" + markers, markers); newmarker._x = i * 40; newmarker._y = n * 40; markers++; n++; } i++; } marker.unloadMovie();
Instance of Symbol 152 MovieClip "earth" in Symbol 227 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.simPaused == true) { return(undefined); } this.swapDepths(10000); gmtdate = new Date(); theframe = Math.floor(((((gmtdate.getUTCHours() % 24) * 60) + gmtdate.getUTCMinutes()) * 0.0208333333333333) + 1); gotoAndStop(theframe); }
Symbol 228 MovieClip Frame 1
function makeGrid() { var i = _root.lLimit; while (i <= _root.rLimit) { var n = _root.tLimit; while (n <= _root.bLimit) { var grItem = gridClip.attachMovie("grid item", "gr" + gr, gr); grItem._x = i * _root.pixelStep; grItem._y = n * _root.pixelStep; gr++; n++; } i++; } } function finishLaunch() { launcher.unloadMovie(); curBox.gotoAndStop("normal"); if ((_root.simPaused == true) || (_root.overInfo == true)) { return(undefined); } if (goodLaunch == true) { if (launcher.distance != 0) { makeParticle(launchX, launchY, launcher.distance, launcher.angle); noDrags = false; } else if (noDrags == true) { _root.newMess = _root.messages.attachMovie("dragfirst", "newMess", 1); } } goodLaunch = false; } function makeParticle(lX, lY, distance, angle) { var newParticle = particleClip.attachMovie("particle", "particle" + _root.particleNum, _root.particleNum); var psound = new Sound(_root.hitsound); psound.setVolume(distance * 2); _root.hitsound.gotoAndPlay("play"); partArray.push(newParticle); newParticle._x = lX; newParticle._y = lY; newParticle.x = lX / _root.pixelStep; newParticle.Vx = (distance * Math.cos(angle + Math.PI)) / _root.pixelStep; newParticle.pcolor.gotoAndStop(teeboxParams); newParticle.level = teeboxParams; if (teeboxParams != "none") { _root.incrShots(); } else if (_root.practice != true) { maxWrong--; if (maxWrong == 0) { _root.newMess = _root.messages.attachMovie("shootfromhere", "newMess", 1); _root.simPaused = true; maxWrong = 100; } } _root.particleNum++; if (overhead != true) { newParticle.Vy = (distance * Math.sin(angle + Math.PI)) / _root.pixelStep; newParticle.Vz = 0; newParticle.y = lY / _root.pixelStep; newParticle.z = 0; } newParticle.overhead = overhead; newParticle.angle = 0; _root.particleNum++; } function startLauncher() { if ((_root.simPaused == true) || (_root.overInfo == true)) { goodLaunch = false; return(undefined); } if (Key.isDown(70) && (_root.field != "none")) { trace(fieldClip); newfLine = fieldClip.attachMovie("field line", "fLine" + fieldLines, fieldLines); fieldArray.push({clip:newfLine, x:_xmouse / _root.pixelStep, y:_ymouse / _root.pixelStep}); newfLine.startx = _xmouse; newfLine.starty = _ymouse; newfLine.pixelStep = _root.pixelStep; newfLine.overhead = false; newofLine = _root.overhead.fieldClip.attachMovie("field line", "fLine" + fieldLines, fieldLines); newofLine.startx = (_xmouse / _root.pixelStep) * _root.opixelStep; newofLine.starty = 0; newofLine.pixelStep = _root.pixelStep; newofLine.overhead = true; fieldLines++; goodLaunch = false; } else if ((((_xmouse < (_root.rLimit * _root.pixelStep)) && (_ymouse < (_root.bLimit * _root.pixelStep))) && (_xmouse > (_root.lLimit * _root.pixelStep))) && (_ymouse > (_root.tLimit * _root.pixelStep))) { trace("good launch"); teeboxParams = checkForTeeboxes(); goodLaunch = true; launchX = _xmouse; launchY = _ymouse; launcher = _parent.attachMovie("launcher", "launcher", 3000); launcher._x = _root._xmouse; launcher._y = _root._ymouse; } else { goodLaunch = false; } } function clearParts() { i = 0; while (i < partArray.length) { partArray[i].unloadMovie(); i++; } partArray = new Array(); } function clearFields(redraw) { tempArray = new Array(); n = 0; while (n < fieldArray.length) { fieldArray[n].clip.unloadMovie(); if (redraw == true) { newfLine = fieldClip.attachMovie("field line", "fLine" + fieldLines, fieldLines); tempArray.push({clip:newfLine, x:fieldArray[n].x, y:fieldArray[n].y}); newfLine.startx = fieldArray[n].x * _root.pixelStep; newfLine.starty = fieldArray[n].y * _root.pixelStep; newfLine.pixelStep = _root.pixelStep; newfLine.overhead = false; fieldLines++; } n++; } if (redraw == true) { drewID = setInterval(drewFields, 30); } fieldArray = tempArray; } function drawField() { if ((((_root.field == "horizontal") || (_root.field == "horizelec")) || (_root.field == "pinched")) || (_root.field == "magic")) { var i = (((-_root.ysize) / 2) + _root.pixelStep); while (i < (_root.ysize / 2)) { newfLine = fieldClip.attachMovie("field line", "fLine" + fieldLines, fieldLines); fieldArray.push({clip:newfLine, x:0, y:i / _root.pixelStep}); newfLine.startx = 0; newfLine.starty = i; newfLine.pixelStep = _root.pixelStep; newfLine.overhead = false; fieldLines++; i = i + (_root.pixelStep * 3); } } else if (((_root.field == "dipole") || (_root.field == "tail")) || (_root.field == "custom")) { trace(_root.field); var i = 0; while (i > ((-_root.xsize) / 2)) { newfLine = fieldClip.attachMovie("field line", "fLine" + fieldLines, fieldLines); fieldArray.push({clip:newfLine, x:i / _root.pixelStep, y:0}); newfLine.startx = i; newfLine.starty = 0; newfLine.pixelStep = _root.pixelStep; newfLine.overhead = false; fieldLines++; i = i - (_root.pixelStep * 3); } var i = ((-_root.pixelStep) * 3); while (i <= (_root.pixelStep * 3)) { newfLine = fieldClip.attachMovie("field line", "fLine" + fieldLines, fieldLines); fieldArray.push({clip:newfLine, x:i / _root.pixelStep, y:(-(_root.ysize / 4)) / _root.pixelStep}); newfLine.startx = i; newfLine.starty = -(_root.ysize / 4); newfLine.pixelStep = _root.pixelStep; newfLine.overhead = false; fieldLines++; i = i + _root.pixelStep; } if ((_root.field == "tail") || (_root.field == "custom")) { var i = 0; while (i < ((_root.rLimit / 1.4) * _root.pixelStep)) { newfLine = fieldClip.attachMovie("field line", "fLine" + fieldLines, fieldLines); fieldArray.push({clip:newfLine, x:i / _root.pixelStep, y:0}); newfLine.startx = i; newfLine.starty = -2; newfLine.pixelStep = _root.pixelStep; newfLine.overhead = false; fieldLines++; i = i + (_root.pixelStep * 4); } var i = ((-_root.pixelStep) * 4); while (i < 0) { newfLine = fieldClip.attachMovie("field line", "fLine" + fieldLines, fieldLines); fieldArray.push({clip:newfLine, x:_root.rLimit / 1.2, y:i / _root.pixelStep}); newfLine.startx = (_root.rLimit / 1.2) * _root.pixelStep; newfLine.starty = i; newfLine.pixelStep = _root.pixelStep; newfLine.overhead = false; fieldLines++; i = i + (_root.pixelStep * 2); } } else { var i = 0; while (i < (_root.rLimit * _root.pixelStep)) { newfLine = fieldClip.attachMovie("field line", "fLine" + fieldLines, fieldLines); fieldArray.push({clip:newfLine, x:i / _root.pixelStep, y:0}); newfLine.startx = i; newfLine.starty = 0; newfLine.pixelStep = _root.pixelStep; newfLine.overhead = false; fieldLines++; i = i + (_root.pixelStep * 3); } } } drewID = setInterval(drewFields, 30); } function drewFields() { _root.drawfield._visible = false; fieldClip._visible = true; _root.simPaused = false; clearInterval(drewID); } var gridClip = this.createEmptyMovieClip("gridClip", 0); var fieldClip = this.createEmptyMovieClip("fieldClip", 2); var gr = 0; var partMax = 50; var partArray = new Array(); var fieldArray = new Array(); var noDrags = true; this.onMouseUp = finishLaunch; var maxParts = 20; var maxWrong = 3; var fieldLines = 0; var teeboxParams = null; this.onMouseDown = function () { if (_root.touchScreen != true) { startLauncher(); } }; function moveLines() { wave = true; } function stopLines() { wave = false; var i = 0; while (i < waveLines.length) { waveLines[i].drawLine(0); i++; } } var waveLines = new Array(); var wave = false; var frameNum = 0; this.onEnterFrame = function () { frameNum++; if (_root.curHole == 9) { divisor = custom_Ez; } else { divisor = 1; } startFrame = ((divisor > 0) ? (Math.round(100 / divisor)) : null); if (frameNum == startFrame) { moveLines(); } else if (frameNum == (startFrame + 40)) { stopLines(); } else if (frameNum > (startFrame + 40)) { frameNum = 0; } }; function getCustomField(x, y, z) { if (custom_gotAngles != true) { custom_sps = Math.sin(custom_rad); custom_cps = Math.cos(custom_rad); custom_gotAngles = true; } custom_p = x * x; custom_u = y * y; custom_v = (3 * y) * x; custom_t = z * z; custom_q = 30574 / Math.pow(Math.sqrt((custom_p + custom_t) + custom_u), 5); var retObj = new Object(); retObj.Bx = custom_q * ((((custom_t + custom_u) - (2 * custom_p)) * custom_sps) - (custom_v * custom_cps)); if (x > 0) { retObj.Bx = retObj.Bx + ((-custom_strength) * _root.tanh(y / custom_length)); } retObj.Bz = ((-3 * z) * custom_q) * ((x * custom_sps) + (y * custom_cps)); retObj.By = (custom_q * ((((custom_p + custom_t) - (2 * custom_u)) * custom_cps) - (custom_v * custom_sps))) - 2; retObj.Ex = 0; retObj.Ey = 0; retObj.Ez = custom_Ez; return(retObj); } var custom_sps = 0; var custom_cps = 0; var custom_angle = 0; var custom_strength = 0; var custom_length = 0.2; var custom_Ez = 0; var custom_rad = (custom_angle * (Math.PI/180)); var custom_gotAngles = false; function getHorizontalElecField(x, y, z) { var retObj = new Object(); retObj.Bx = 0.1; retObj.By = 0; retObj.Bz = 0; retObj.Ex = 0; retObj.Ey = 0; retObj.Ez = 0.1; return(retObj); } function getMagicField(x, y, z) { m_sps = 0; m_cps = 1; x1 = x - 10; x2 = x + 10; p = x1 * x1; u = y * y; v = (3 * y) * x1; q = 30574 / Math.pow(Math.sqrt(p + u), 5); var retObj = new Object(); retObj.Bx = q * (((u - (2 * p)) * m_sps) - (v * m_cps)); if (x1 > 0) { retObj.Bx = retObj.Bx + (_root.Bx0 * _root.tanh(y / _root.a)); } retObj.By = (q * (((p - (2 * u)) * m_cps) - (v * m_sps))) + (_root.By0 / 1); DRel = 0.2; p = x2 * x2; v = (3 * y) * x2; q = 30574 / Math.pow(Math.sqrt(p + u), 5); retObj.Bx = retObj.Bx + (DRel * (q * (((u - (2 * p)) * m_sps) - (v * m_cps)))); if (x2 > 0) { retObj.Bx = retObj.Bx + (DRel * (_root.Bx0 * _root.tanh(y / _root.a))); } retObj.By = retObj.By + ((DRel * (q * (((p - (2 * u)) * m_cps) - (v * m_sps)))) + (_root.By0 / 1)); DMag = 0.02; retObj.Bx = retObj.Bx * DMag; retObj.By = retObj.By * DMag; BMax = 100; BMag = (retObj.Bx * retObj.Bx) + (retObj.By * retObj.By); if (BMag > BMax) { Br = Math.Sqrt(BMax / BMag); Br = BMax / BMag; retObj.Bx = retObj.Bx * Br; retObj.By = retObj.By * Br; } retObj.Bx = retObj.Bx - 0; retObj.Bz = 0; retObj.Ex = 0; retObj.Ey = 0; retObj.Ez = 0.01; return(retObj); } function getBlankField(x, y, z) { var retObj = new Object(); retObj.Bx = 0; retObj.By = 0; retObj.Bz = 0; retObj.Ex = 0; retObj.Ey = 0; retObj.Ez = _root.Ez / 1; return(retObj); } function getPinchedField(x, y, z) { p_sps = 1; p_cps = 0; x1 = x - 15; x2 = x + 15; p = x1 * x1; u = y * y; v = (3 * y) * x1; q = 30574 / Math.pow(Math.sqrt(p + u), 5); var retObj = new Object(); retObj.Bx = q * (((u - (2 * p)) * p_sps) - (v * p_cps)); if (x1 > 0) { retObj.Bx = retObj.Bx + (_root.Bx0 * _root.tanh(y / _root.a)); } retObj.By = (q * (((p - (2 * u)) * p_cps) - (v * p_sps))) + (_root.By0 / 1); p = x2 * x2; v = (3 * y) * x2; q = 30574 / Math.pow(Math.sqrt(p + u), 5); retObj.Bx = retObj.Bx + (q * (((u - (2 * p)) * p_sps) - (v * p_cps))); if (x2 > 0) { retObj.Bx = retObj.Bx + (_root.Bx0 * _root.tanh(y / _root.a)); } retObj.By = retObj.By + ((q * (((p - (2 * u)) * p_cps) - (v * p_sps))) + (_root.By0 / 1)); DMag = 0.02; retObj.Bx = retObj.Bx * DMag; retObj.By = retObj.By * DMag; BMax = 100000000 /* 0x5F5E100 */; BMag = (retObj.Bx * retObj.Bx) + (retObj.By * retObj.By); if (BMag > BMax) { Br = Math.sqrt(BMax / BMag); Br = BMax / BMag; retObj.Bx = retObj.Bx * Br; retObj.By = retObj.By * Br; retObj.Bx = retObj.Bx - ((1 - Br) * BMax); } retObj.Bx = retObj.Bx - 0.2; retObj.Bz = 0; retObj.Ex = 0; retObj.Ey = 0; retObj.Ez = 0; return(retObj); } function getDipoleField(x, y, z) { if (gotAngles != true) { sps = Math.sin(rad); cps = Math.cos(rad); gotAngles = true; } p = x * x; u = y * y; v = (3 * y) * x; t = z * z; q = 30574 / Math.pow(Math.sqrt((p + t) + u), 5); var retObj = new Object(); retObj.Bx = q * ((((t + u) - (2 * p)) * sps) - (v * cps)); if (x > 0) { retObj.Bx = retObj.Bx + (_root.Bx0 * _root.tanh(y / _root.a)); } retObj.Bz = ((-3 * z) * q) * ((x * sps) + (y * cps)); retObj.By = (q * ((((p + t) - (2 * u)) * cps) - (v * sps))) + (_root.By0 / 1); retObj.Ex = 0; retObj.Ey = 0; retObj.Ez = _root.Ez / 1; return(retObj); } var sps = 0; var cps = 0; var angle = 0; var rad = (angle * (Math.PI/180)); var gotAngles = false; var sps = 0; var cps = 0; function getHorizontalField(x, y, z) { var retObj = new Object(); retObj.Bx = 0.1; retObj.By = 0; retObj.Bz = 0; retObj.Ex = 0; retObj.Ey = 0; retObj.Ez = _root.Ez / 1; return(retObj); } function getMagnetotail(x, y, z) { if (gotAngles != true) { sps = Math.sin(rad); cps = Math.cos(rad); gotAngles = true; } p = x * x; u = y * y; v = (3 * y) * x; t = z * z; q = 30574 / Math.pow(Math.sqrt((p + t) + u), 5); var retObj = new Object(); retObj.Bx = q * ((((t + u) - (2 * p)) * sps) - (v * cps)); if (x > 0) { retObj.Bx = retObj.Bx + (-50 * _root.tanh(y / 0.2)); } retObj.Bz = ((-3 * z) * q) * ((x * sps) + (y * cps)); retObj.By = (q * ((((p + t) - (2 * u)) * cps) - (v * sps))) - 2; retObj.Ex = 0; retObj.Ey = 0; retObj.Ez = 2; return(retObj); } var sps = 0; var cps = 0; var angle = 0; var rad = (angle * (Math.PI/180)); var gotAngles = false; var sps = 0; var cps = 0; function getFieldFromArray(x, y, z) { xIndex = Math.floor(x); yIndex = Math.floor(y); p1 = fieldArray[xIndex][yIndex]; p2 = fieldArray[xIndex][yIndex + 1]; p3 = fieldArray[xIndex + 1][yIndex]; p4 = fieldArray[xIndex + 1][yIndex + 1]; dX = x - p1.x; dY = y - p1.y; var retObj = new Object(); retObj.Bx = ((((p3.Bx * (dX * (1 - dY))) + (p4.Bx * (dX * dY))) + (p2.Bx * (dY * (1 - dX)))) + (p1.Bx * ((1 - dX) * (1 - dY)))) * (_root.timestep / 2); retObj.By = ((((p3.By * (dX * (1 - dY))) + (p4.By * (dX * dY))) + (p2.By * (dY * (1 - dX)))) + (p1.By * ((1 - dX) * (1 - dY)))) * (_root.timestep / 2); retObj.Bz = ((((p3.Bz * (dX * (1 - dY))) + (p4.Bz * (dX * dY))) + (p2.Bz * (dY * (1 - dX)))) + (p1.Bz * ((1 - dX) * (1 - dY)))) * (_root.timestep / 2); retObj.Ex = ((((p3.Ex * (dX * (1 - dY))) + (p4.Ex * (dX * dY))) + (p2.Ex * (dY * (1 - dX)))) + (p1.Ex * ((1 - dX) * (1 - dY)))) * (_root.timestep / 2); retObj.Ey = ((((p3.Ey * (dX * (1 - dY))) + (p4.Ey * (dX * dY))) + (p2.Ey * (dY * (1 - dX)))) + (p1.Ey * ((1 - dX) * (1 - dY)))) * (_root.timestep / 2); return(retObj); } var xIndex = 0; var yIndex = 0; if (_root.method == "use array") { if (!(_root.field === "horizontal")) { } else { makeStandardGrid(); } } function checkForTeeboxes() { if (_root.practice == true) { return("none"); } var teeboxes = _root.holes[_root.curHole].teeboxes; i = 0; while (i < teeboxes.length) { curBox = eval (("this." + teeboxes[i].level) + "tee"); if (curBox.hitTest(_root._xmouse, _root._ymouse, true)) { curBox.gotoAndStop("high"); return(teeboxes[i].level); } i++; } return("none"); } var curBox = null;
Instance of Symbol 121 MovieClip "hole" in Symbol 228 MovieClip Frame 1
onClipEvent (load) { this.swapDepths(100); }
Instance of Symbol 221 MovieClip "flag" in Symbol 228 MovieClip Frame 1
onClipEvent (load) { this.swapDepths(1001); }
Instance of Symbol 227 MovieClip "particleClip" in Symbol 228 MovieClip Frame 1
onClipEvent (load) { this.swapDepths(1000); }
Symbol 235 Button
on (release) { _root.applyFunction(false, "selectHole", hole - 1); } on (rollOver, dragOver) { if ((hole == 10) && (_root.quiz_done != true)) { _root.textarea.descr.gotoAndStop("quiz"); } else { _root.textarea.showDescr(hole); } } on (rollOut, dragOut) { _root.textarea.clearDescr(); }
Symbol 242 MovieClip Frame 1
_root.touchArray.push(holeTouch); holeTouch.param1 = hole - 1;
Instance of Symbol 20 MovieClip "holeTouch" in Symbol 242 MovieClip Frame 1
//component parameters onClipEvent (initialize) { name = "selectHole"; }
Symbol 251 MovieClip Frame 1
shots = 0;
Instance of Symbol 247 MovieClip in Symbol 251 MovieClip Frame 1
onClipEvent (load) { this.swapDepths(100); }
Symbol 266 MovieClip Frame 15
stop();
Symbol 268 MovieClip Frame 5
stop();
Symbol 269 Button
on (release) { applyFunction(false, "clearParts"); }
Symbol 273 Button
on (release) { applyFunction(false, "help"); }
Symbol 276 Button
on (release) { applyFunction(false, "restart"); }
Symbol 301 Button
on (press) { if (_root.touchScreen != true) { this.startDrag(false, 0, 0, 100, 0); } } on (release, releaseOutside) { stopDrag(); }
Symbol 302 MovieClip Frame 1
dragTouch.param1 = this; _root.tempTouch.push(dragTouch);
Instance of Symbol 20 MovieClip "dragTouch" in Symbol 302 MovieClip Frame 1
//component parameters onClipEvent (initialize) { name = "dragValue"; }
Symbol 305 MovieClip Frame 1
function updateText(sentValue, sentValue2) { value.text = sentValue; value2.text = sentValue2; } var handler = this.attachMovie("vs " + handler, "handler", 1); handler.width = 100; var curPos = 0; this.onEnterFrame = function () { if (handle._x != curPos) { handler.updateValue(handle._x); curPos = handle._x; } };
Symbol 308 Button
on (release) { _root.applyFunction(false, "setValues", slider0); }
Symbol 313 MovieClip Frame 1
stop();
Symbol 313 MovieClip Frame 47
setTouch.param1 = slider0; _root.tempTouch.push(setTouch);
Instance of Symbol 20 MovieClip "setTouch" in Symbol 313 MovieClip Frame 47
//component parameters onClipEvent (initialize) { name = "setValues"; }
Instance of Symbol 305 MovieClip "slider0" in Symbol 313 MovieClip Frame 47
//component parameters onClipEvent (initialize) { handler = "multi"; }
Symbol 314 MovieClip Frame 1
function showDescr(hole) { descr.gotoAndStop("hole" + hole); } function clearDescr() { if ((_root.curHole == 9) && (_root.quiz_done != true)) { descr.gotoAndStop("quiz"); } else { descr.gotoAndStop("hole" + (_root.curHole + 1)); } } showDescr(1);
Symbol 317 MovieClip Frame 1
drawButton.useHandCursor = false;
Symbol 320 Button
on (release) { _root.applyFunction(false, "nextHole"); }
Symbol 322 MovieClip Frame 1
stop();
Symbol 322 MovieClip Frame 2
_root.tempTouch.push(nextTouch);
Instance of Symbol 20 MovieClip "nextTouch" in Symbol 322 MovieClip Frame 2
//component parameters onClipEvent (initialize) { name = "nextHole"; }
Symbol 325 MovieClip Frame 1
stop();
Symbol 330 Button
on (release) { nameCheck(); }
Symbol 340 MovieClip Frame 1
stop();

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClip [grid item]Uses:1
Symbol 3 GraphicUsed by:7
Symbol 4 GraphicUsed by:7
Symbol 5 GraphicUsed by:7
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:3 4 5 6Used by:8 125
Symbol 8 MovieClip [particle]Uses:7
Symbol 9 MovieClip [launcher2]
Symbol 10 MovieClip [wavy field line]
Symbol 11 MovieClip [field line]
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClip [oparticle]Uses:12
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClip [arrow]Uses:14
Symbol 16 GraphicUsed by:31
Symbol 17 FontUsed by:18 28 29 127 167 168 169 212 213 214 215 321 332 333 334 335
Symbol 18 EditableTextUses:17Used by:31
Symbol 19 GraphicUsed by:20 84
Symbol 20 MovieClipUses:19Used by:31 40 42 44 48 52 73 87 107 131 242 302 313 322  Timeline
Symbol 21 GraphicUsed by:31 50
Symbol 22 FontUsed by:23 85 86 93 98 192 253 254 255 256 257 258 259 260 261 262 277 279 281 283 285 287 289 291 293 295 309 311
Symbol 23 EditableTextUses:22Used by:31
Symbol 24 GraphicUsed by:25 39
Symbol 25 ButtonUses:24Used by:31
Symbol 26 GraphicUsed by:27
Symbol 27 ButtonUses:26Used by:31
Symbol 28 EditableTextUses:17Used by:31
Symbol 29 TextUses:17Used by:31
Symbol 30 SoundUsed by:31
Symbol 31 MovieClip [level end score]Uses:16 18 20 21 23 25 27 28 29 30
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:32Used by:34
Symbol 34 MovieClip [launcher]Uses:33
Symbol 35 GraphicUsed by:40 42 44
Symbol 36 FontUsed by:37 38 41 43 51 53 62 63 64 65 66 67 68 69 70 71 72 76 78 89 90 91 94 96 99 101 102 103 104 106 135 142 143 173 178 182 188 195 197 201 202 209 225 238 241 243 244 248 249 250 267 271 272 274 275 280 282 284 286 288 290 292 294 296 303 304 307 310 312 316 318 329 331 339 341 344
Symbol 37 TextUses:36Used by:40
Symbol 38 TextUses:36Used by:39
Symbol 39 ButtonUses:24 38Used by:40 42 44 52 73
Symbol 40 MovieClip [bad hit]Uses:20 35 37 39
Symbol 41 TextUses:36Used by:42
Symbol 42 MovieClip [shootfromhere]Uses:20 35 41 39
Symbol 43 TextUses:36Used by:44
Symbol 44 MovieClip [dragfirst]Uses:20 35 39 43
Symbol 45 GraphicUsed by:47 52
Symbol 46 GraphicUsed by:47
Symbol 47 ButtonUses:45 46Used by:48
Symbol 48 MovieClipUses:20 47Used by:49
Symbol 49 MovieClip [info holder]Uses:48
Symbol 50 ButtonUses:21Used by:52 73
Symbol 51 TextUses:36Used by:52
Symbol 52 MovieClip [help window]Uses:20 50 39 51 45
Symbol 53 TextUses:36Used by:73
Symbol 54 GraphicUsed by:73 114 125  Timeline
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClipUses:55Used by:60
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:57Used by:59
Symbol 59 MovieClipUses:58Used by:60
Symbol 60 MovieClipUses:56 59Used by:73  Timeline
Symbol 61 GraphicUsed by:73
Symbol 62 TextUses:36Used by:73
Symbol 63 TextUses:36Used by:73
Symbol 64 TextUses:36Used by:73
Symbol 65 TextUses:36Used by:73
Symbol 66 TextUses:36Used by:73
Symbol 67 TextUses:36Used by:73
Symbol 68 TextUses:36Used by:73
Symbol 69 TextUses:36Used by:73
Symbol 70 TextUses:36Used by:73
Symbol 71 TextUses:36Used by:73
Symbol 72 TextUses:36Used by:73
Symbol 73 MovieClip [info window]Uses:20 50 39 53 54 60 61 62 63 64 65 66 67 68 69 70 71 72
Symbol 74 GraphicUsed by:75
Symbol 75 ButtonUses:74Used by:107
Symbol 76 TextUses:36Used by:107
Symbol 77 GraphicUsed by:79 92 97 105
Symbol 78 TextUses:36Used by:79
Symbol 79 ButtonUses:77 78Used by:107
Symbol 80 FontUsed by:81 88 162
Symbol 81 EditableTextUses:80Used by:107
Symbol 82 GraphicUsed by:84
Symbol 83 GraphicUsed by:84
Symbol 84 ButtonUses:19 82 83Used by:87
Symbol 85 EditableTextUses:22Used by:87
Symbol 86 EditableTextUses:22Used by:87
Symbol 87 MovieClipUses:20 84 85 86Used by:107
Symbol 88 EditableTextUses:80Used by:107
Symbol 89 TextUses:36Used by:107
Symbol 90 EditableTextUses:36Used by:107
Symbol 91 TextUses:36Used by:92
Symbol 92 ButtonUses:77 91Used by:107
Symbol 93 EditableTextUses:22Used by:95
Symbol 94 TextUses:36Used by:95
Symbol 95 MovieClipUses:93 94Used by:107
Symbol 96 TextUses:36Used by:97
Symbol 97 ButtonUses:77 96Used by:107
Symbol 98 EditableTextUses:22Used by:100
Symbol 99 TextUses:36Used by:100
Symbol 100 MovieClipUses:98 99Used by:107
Symbol 101 EditableTextUses:36Used by:107
Symbol 102 TextUses:36Used by:107
Symbol 103 EditableTextUses:36Used by:107
Symbol 104 TextUses:36Used by:105
Symbol 105 ButtonUses:77 104Used by:107
Symbol 106 TextUses:36Used by:107
Symbol 107 MovieClip [quiz]Uses:75 20 76 79 81 87 88 89 90 92 95 97 100 101 102 103 105 106
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClip [animpath]Uses:108
Symbol 110 MovieClip [vs strength]
Symbol 111 MovieClip [vs length]
Symbol 112 MovieClip [vs multi]
Symbol 113 MovieClip [vs ez]
Symbol 114 ButtonUses:54Used by:131
Symbol 115 GraphicUsed by:131
Symbol 116 GraphicUsed by:125
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClipUses:117Used by:125
Symbol 119 GraphicUsed by:121
Symbol 120 SoundUsed by:121
Symbol 121 MovieClipUses:119 120Used by:125 228
Symbol 122 GraphicUsed by:125
Symbol 123 ShapeTweeningUsed by:125
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClipUses:54 116 118 121 122 123 124 7Used by:131  Timeline
Symbol 126 GraphicUsed by:130
Symbol 127 TextUses:17Used by:130
Symbol 128 GraphicUsed by:130
Symbol 129 GraphicUsed by:130
Symbol 130 ButtonUses:126 127 128 129Used by:131
Symbol 131 MovieClip [intro expl]Uses:20 114 115 125 130
Symbol 132 GraphicUsed by:133
Symbol 133 ButtonUses:132Used by:144
Symbol 134 GraphicUsed by:144
Symbol 135 TextUses:36Used by:144
Symbol 136 GraphicUsed by:140 141
Symbol 137 GraphicUsed by:140 141
Symbol 138 GraphicUsed by:140 141
Symbol 139 GraphicUsed by:140 141
Symbol 140 ButtonUses:136 137 138 139Used by:144
Symbol 141 ButtonUses:136 137 138 139Used by:144
Symbol 142 TextUses:36Used by:144
Symbol 143 TextUses:36Used by:144
Symbol 144 MovieClip [reset cover]Uses:133 134 135 140 141 142 143
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClipUses:145Used by:163
Symbol 147 GraphicUsed by:152
Symbol 148 ShapeTweeningUsed by:151
Symbol 149 ShapeTweeningUsed by:151
Symbol 150 GraphicUsed by:151
Symbol 151 MovieClipUses:148 149 150Used by:152
Symbol 152 MovieClipUses:147 151Used by:163 227
Symbol 153 GraphicUsed by:154
Symbol 154 MovieClipUses:153Used by:159
Symbol 155 GraphicUsed by:159
Symbol 156 GraphicUsed by:159
Symbol 157 GraphicUsed by:158
Symbol 158 MovieClipUses:157Used by:159
Symbol 159 MovieClipUses:154 155 156 158Used by:163
Symbol 160 GraphicUsed by:161
Symbol 161 MovieClipUses:160Used by:163
Symbol 162 EditableTextUses:80Used by:163
Symbol 163 MovieClipUses:146 152 159 161 162Used by:Timeline
Symbol 164 GraphicUsed by:Timeline
Symbol 165 GraphicUsed by:166
Symbol 166 ButtonUses:165Used by:Timeline
Symbol 167 TextUses:17Used by:Timeline
Symbol 168 TextUses:17Used by:Timeline
Symbol 169 TextUses:17Used by:Timeline
Symbol 170 GraphicUsed by:172
Symbol 171 GraphicUsed by:172
Symbol 172 ButtonUses:170 171Used by:176
Symbol 173 TextUses:36Used by:176
Symbol 174 GraphicUsed by:175
Symbol 175 MovieClipUses:174Used by:176
Symbol 176 MovieClipUses:172 173 175Used by:Timeline
Symbol 177 GraphicUsed by:Timeline
Symbol 178 TextUses:36Used by:Timeline
Symbol 179 GraphicUsed by:Timeline
Symbol 180 GraphicUsed by:Timeline
Symbol 181 GraphicUsed by:186
Symbol 182 TextUses:36Used by:186
Symbol 183 GraphicUsed by:184 186
Symbol 184 MovieClipUses:183Used by:186
Symbol 185 GraphicUsed by:186
Symbol 186 ButtonUses:181 182 183 184 185Used by:Timeline
Symbol 187 GraphicUsed by:191
Symbol 188 TextUses:36Used by:191
Symbol 189 GraphicUsed by:191 196
Symbol 190 GraphicUsed by:191 196
Symbol 191 ButtonUses:187 188 189 190Used by:Timeline
Symbol 192 EditableTextUses:22Used by:193
Symbol 193 MovieClipUses:192Used by:Timeline
Symbol 194 GraphicUsed by:196
Symbol 195 TextUses:36Used by:196
Symbol 196 ButtonUses:194 195 189 190Used by:Timeline
Symbol 197 TextUses:36Used by:Timeline
Symbol 198 GraphicUsed by:Timeline
Symbol 199 FontUsed by:200 328
Symbol 200 EditableTextUses:199Used by:203
Symbol 201 EditableTextUses:36Used by:203
Symbol 202 EditableTextUses:36Used by:203
Symbol 203 MovieClipUses:200 201 202Used by:210
Symbol 204 GraphicUsed by:207 208
Symbol 205 GraphicUsed by:207 208
Symbol 206 GraphicUsed by:207 208
Symbol 207 ButtonUses:204 205 206Used by:210
Symbol 208 ButtonUses:204 205 206Used by:210
Symbol 209 TextUses:36Used by:210
Symbol 210 MovieClipUses:203 207 208 209Used by:Timeline
Symbol 211 GraphicUsed by:Timeline
Symbol 212 TextUses:17Used by:Timeline
Symbol 213 EditableTextUses:17Used by:Timeline
Symbol 214 TextUses:17Used by:Timeline
Symbol 215 EditableTextUses:17Used by:Timeline
Symbol 216 GraphicUsed by:Timeline
Symbol 217 GraphicUsed by:219
Symbol 218 GraphicUsed by:219
Symbol 219 MovieClipUses:217 218Used by:228
Symbol 220 GraphicUsed by:221
Symbol 221 MovieClipUses:220Used by:228
Symbol 222 GraphicUsed by:223
Symbol 223 MovieClipUses:222Used by:224
Symbol 224 MovieClipUses:223Used by:228
Symbol 225 TextUses:36Used by:226
Symbol 226 MovieClipUses:225Used by:228
Symbol 227 MovieClipUses:152Used by:228
Symbol 228 MovieClipUses:219 121 221 224 226 227Used by:Timeline
Symbol 229 GraphicUsed by:Timeline
Symbol 230 GraphicUsed by:251
Symbol 231 GraphicUsed by:232
Symbol 232 MovieClipUses:231Used by:242
Symbol 233 GraphicUsed by:235
Symbol 234 GraphicUsed by:235
Symbol 235 ButtonUses:233 234Used by:242
Symbol 236 GraphicUsed by:237
Symbol 237 MovieClipUses:236Used by:242
Symbol 238 EditableTextUses:36Used by:242
Symbol 239 FontUsed by:240 245
Symbol 240 EditableTextUses:239Used by:242
Symbol 241 EditableTextUses:36Used by:242
Symbol 242 MovieClipUses:20 232 235 237 238 240 241Used by:251
Symbol 243 TextUses:36Used by:251
Symbol 244 EditableTextUses:36Used by:251
Symbol 245 EditableTextUses:239Used by:251
Symbol 246 GraphicUsed by:247
Symbol 247 MovieClipUses:246Used by:251
Symbol 248 TextUses:36Used by:251
Symbol 249 TextUses:36Used by:251
Symbol 250 TextUses:36Used by:251
Symbol 251 MovieClipUses:230 242 243 244 245 247 248 249 250Used by:Timeline
Symbol 252 GraphicUsed by:Timeline
Symbol 253 EditableTextUses:22Used by:Timeline
Symbol 254 EditableTextUses:22Used by:Timeline
Symbol 255 EditableTextUses:22Used by:Timeline
Symbol 256 EditableTextUses:22Used by:Timeline
Symbol 257 EditableTextUses:22Used by:Timeline
Symbol 258 EditableTextUses:22Used by:Timeline
Symbol 259 EditableTextUses:22Used by:Timeline
Symbol 260 EditableTextUses:22Used by:Timeline
Symbol 261 EditableTextUses:22Used by:Timeline
Symbol 262 EditableTextUses:22Used by:Timeline
Symbol 263 GraphicUsed by:269 273 276 330
Symbol 264 GraphicUsed by:269 273 276 330
Symbol 265 GraphicUsed by:266 268 269 273 276 330
Symbol 266 MovieClipUses:265Used by:269 273 276 330
Symbol 267 TextUses:36Used by:269
Symbol 268 MovieClipUses:265Used by:269 273 276 330
Symbol 269 ButtonUses:263 264 266 267 268 265Used by:Timeline
Symbol 270 GraphicUsed by:273
Symbol 271 TextUses:36Used by:273
Symbol 272 TextUses:36Used by:273
Symbol 273 ButtonUses:263 264 266 270 271 272 268 265Used by:Timeline
Symbol 274 TextUses:36Used by:Timeline
Symbol 275 TextUses:36Used by:276
Symbol 276 ButtonUses:263 264 266 275 268 265Used by:Timeline
Symbol 277 EditableTextUses:22Used by:Timeline
Symbol 278 GraphicUsed by:314
Symbol 279 EditableTextUses:22Used by:313
Symbol 280 TextUses:36Used by:313
Symbol 281 EditableTextUses:22Used by:313
Symbol 282 TextUses:36Used by:313
Symbol 283 EditableTextUses:22Used by:313
Symbol 284 TextUses:36Used by:313
Symbol 285 EditableTextUses:22Used by:313
Symbol 286 TextUses:36Used by:313
Symbol 287 EditableTextUses:22Used by:313
Symbol 288 TextUses:36Used by:313
Symbol 289 EditableTextUses:22Used by:313
Symbol 290 TextUses:36Used by:313
Symbol 291 EditableTextUses:22Used by:313
Symbol 292 TextUses:36Used by:313
Symbol 293 EditableTextUses:22Used by:313
Symbol 294 TextUses:36Used by:313
Symbol 295 EditableTextUses:22Used by:313
Symbol 296 TextUses:36Used by:313
Symbol 297 GraphicUsed by:298
Symbol 298 MovieClipUses:297Used by:305
Symbol 299 GraphicUsed by:301
Symbol 300 GraphicUsed by:301
Symbol 301 ButtonUses:299 300Used by:302
Symbol 302 MovieClipUses:20 301Used by:305
Symbol 303 TextUses:36Used by:305
Symbol 304 TextUses:36Used by:305
Symbol 305 MovieClipUses:298 302 303 304Used by:313
Symbol 306 GraphicUsed by:308
Symbol 307 TextUses:36Used by:308
Symbol 308 ButtonUses:306 307Used by:313
Symbol 309 EditableTextUses:22Used by:313
Symbol 310 TextUses:36Used by:313
Symbol 311 EditableTextUses:22Used by:313
Symbol 312 TextUses:36Used by:313
Symbol 313 MovieClipUses:279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 20 305 308 309 310 311 312Used by:314
Symbol 314 MovieClipUses:278 313Used by:Timeline
Symbol 315 GraphicUsed by:317
Symbol 316 TextUses:36Used by:317
Symbol 317 MovieClipUses:315 316Used by:Timeline
Symbol 318 TextUses:36Used by:322
Symbol 319 GraphicUsed by:320
Symbol 320 ButtonUses:319Used by:322
Symbol 321 EditableTextUses:17Used by:322
Symbol 322 MovieClipUses:20 318 320 321Used by:Timeline
Symbol 323 MovieClipUsed by:Timeline
Symbol 324 SoundUsed by:325
Symbol 325 MovieClipUses:324Used by:Timeline
Symbol 326 GraphicUsed by:Timeline
Symbol 327 GraphicUsed by:Timeline
Symbol 328 EditableTextUses:199Used by:Timeline
Symbol 329 TextUses:36Used by:330
Symbol 330 ButtonUses:263 264 266 329 268 265Used by:Timeline
Symbol 331 TextUses:36Used by:Timeline
Symbol 332 TextUses:17Used by:Timeline
Symbol 333 EditableTextUses:17Used by:Timeline
Symbol 334 TextUses:17Used by:Timeline
Symbol 335 EditableTextUses:17Used by:Timeline
Symbol 336 FontUsed by:337 338
Symbol 337 TextUses:336Used by:Timeline
Symbol 338 EditableTextUses:336Used by:Timeline
Symbol 339 TextUses:36Used by:340
Symbol 340 MovieClipUses:339Used by:Timeline
Symbol 341 TextUses:36Used by:342
Symbol 342 MovieClipUses:341Used by:Timeline
Symbol 343 GraphicUsed by:Timeline
Symbol 344 EditableTextUses:36Used by:Timeline

Instance Names

"playTouch"Frame 2Symbol 20 MovieClip
"diag"Frame 2Symbol 193 MovieClip
"playTouch"Frame 7Symbol 20 MovieClip
"clearTouch"Frame 12Symbol 20 MovieClip
"helpTouch"Frame 12Symbol 20 MovieClip
"restartTouch"Frame 12Symbol 20 MovieClip
"fieldTouch"Frame 12Symbol 20 MovieClip
"wscore"Frame 12Symbol 213 EditableText
"bscore"Frame 12Symbol 215 EditableText
"grid"Frame 12Symbol 228 MovieClip
"scoresheet"Frame 12Symbol 251 MovieClip
"textarea"Frame 12Symbol 314 MovieClip
"drawfield"Frame 12Symbol 317 MovieClip
"practiceStuff"Frame 12Symbol 322 MovieClip
"messages"Frame 12Symbol 323 MovieClip
"hitsound"Frame 12Symbol 325 MovieClip
"inputName"Frame 17Symbol 328 EditableText
"invinit"Frame 17Symbol 340 MovieClip
"infoload"Frame 22Symbol 342 MovieClip
"endtext"Frame 27Symbol 344 EditableText
"pcolor"Symbol 8 MovieClip [particle] Frame 1Symbol 7 MovieClip
"flavorText"Symbol 31 MovieClip [level end score] Frame 1Symbol 18 EditableText
"replayTouch"Symbol 31 MovieClip [level end score] Frame 16Symbol 20 MovieClip
"nextTouch"Symbol 31 MovieClip [level end score] Frame 16Symbol 20 MovieClip
"endText"Symbol 31 MovieClip [level end score] Frame 16Symbol 23 EditableText
"buttonText"Symbol 31 MovieClip [level end score] Frame 16Symbol 28 EditableText
"graphic"Symbol 34 MovieClip [launcher] Frame 1Symbol 33 MovieClip
"closeTouch"Symbol 40 MovieClip [bad hit] Frame 1Symbol 20 MovieClip
"closeTouch"Symbol 42 MovieClip [shootfromhere] Frame 1Symbol 20 MovieClip
"closeTouch"Symbol 44 MovieClip [dragfirst] Frame 1Symbol 20 MovieClip
"infoTouch"Symbol 48 MovieClip Frame 1Symbol 20 MovieClip
"clipButton"Symbol 48 MovieClip Frame 1Symbol 47 Button
"infoclip"Symbol 49 MovieClip [info holder] Frame 1Symbol 48 MovieClip
"closeTouch"Symbol 52 MovieClip [help window] Frame 1Symbol 20 MovieClip
"infoButton"Symbol 52 MovieClip [help window] Frame 1Symbol 50 Button
"part"Symbol 60 MovieClip Frame 2Symbol 56 MovieClip
"pathClip"Symbol 60 MovieClip Frame 2Symbol 59 MovieClip
"part"Symbol 60 MovieClip Frame 18Symbol 56 MovieClip
"part"Symbol 60 MovieClip Frame 19Symbol 56 MovieClip
"part"Symbol 60 MovieClip Frame 33Symbol 56 MovieClip
"closeTouch"Symbol 73 MovieClip [info window] Frame 1Symbol 20 MovieClip
"infoButton"Symbol 73 MovieClip [info window] Frame 1Symbol 50 Button
"answerTouch"Symbol 87 MovieClip Frame 1Symbol 20 MovieClip
"answer_button"Symbol 87 MovieClip Frame 1Symbol 84 Button
"answer_text"Symbol 87 MovieClip Frame 1Symbol 85 EditableText
"number_text"Symbol 87 MovieClip Frame 1Symbol 86 EditableText
"incorrect_text"Symbol 95 MovieClip Frame 1Symbol 93 EditableText
"correct_text"Symbol 100 MovieClip Frame 1Symbol 98 EditableText
"qbutton"Symbol 107 MovieClip [quiz] Frame 1Symbol 75 Button
"beginTouch"Symbol 107 MovieClip [quiz] Frame 2Symbol 20 MovieClip
"of_text"Symbol 107 MovieClip [quiz] Frame 7Symbol 81 EditableText
"answerclip"Symbol 107 MovieClip [quiz] Frame 7Symbol 87 MovieClip
"question_text"Symbol 107 MovieClip [quiz] Frame 7Symbol 88 EditableText
"tryTouch"Symbol 107 MovieClip [quiz] Frame 12Symbol 20 MovieClip
"wrong"Symbol 107 MovieClip [quiz] Frame 12Symbol 95 MovieClip
"nextTouch"Symbol 107 MovieClip [quiz] Frame 17Symbol 20 MovieClip
"right"Symbol 107 MovieClip [quiz] Frame 17Symbol 100 MovieClip
"doneTouch"Symbol 107 MovieClip [quiz] Frame 22Symbol 20 MovieClip
"hole"Symbol 125 MovieClip Frame 1Symbol 121 MovieClip
"pcolor"Symbol 125 MovieClip Frame 60Symbol 7 MovieClip
"closeTouch"Symbol 131 MovieClip [intro expl] Frame 1Symbol 20 MovieClip
"cover"Symbol 131 MovieClip [intro expl] Frame 1Symbol 114 Button
"cover"Symbol 144 MovieClip [reset cover] Frame 1Symbol 133 Button
"aurora1"Symbol 152 MovieClip Frame 1Symbol 151 MovieClip
"aurora2"Symbol 152 MovieClip Frame 1Symbol 151 MovieClip
"themask"Symbol 163 MovieClip Frame 1Symbol 146 MovieClip
"earth"Symbol 163 MovieClip Frame 1Symbol 152 MovieClip
"SUN"Symbol 163 MovieClip Frame 1Symbol 159 MovieClip
"thelines"Symbol 163 MovieClip Frame 1Symbol 161 MovieClip
"percenttext"Symbol 163 MovieClip Frame 1Symbol 162 EditableText
"soundoff"Symbol 176 MovieClip Frame 1Symbol 175 MovieClip
"diag"Symbol 193 MovieClip Frame 1Symbol 192 EditableText
"thescore"Symbol 210 MovieClip Frame 1Symbol 203 MovieClip
"arrowdown"Symbol 210 MovieClip Frame 1Symbol 207 Button
"arrowup"Symbol 210 MovieClip Frame 1Symbol 208 Button
"marker"Symbol 224 MovieClip Frame 1Symbol 223 MovieClip
"earth"Symbol 227 MovieClip Frame 1Symbol 152 MovieClip
"hardtee"Symbol 228 MovieClip Frame 1Symbol 219 MovieClip
"hole"Symbol 228 MovieClip Frame 1Symbol 121 MovieClip
"flag"Symbol 228 MovieClip Frame 1Symbol 221 MovieClip
"elecfield"Symbol 228 MovieClip Frame 1Symbol 224 MovieClip
"hardtee name"Symbol 228 MovieClip Frame 1Symbol 226 MovieClip
"particleClip"Symbol 228 MovieClip Frame 1Symbol 227 MovieClip
"holeTouch"Symbol 242 MovieClip Frame 1Symbol 20 MovieClip
"doneClip"Symbol 242 MovieClip Frame 1Symbol 232 MovieClip
"scoreButton"Symbol 242 MovieClip Frame 1Symbol 235 Button
"highlight"Symbol 242 MovieClip Frame 1Symbol 237 MovieClip
"htext"Symbol 242 MovieClip Frame 1Symbol 238 EditableText
"shotsText"Symbol 242 MovieClip Frame 1Symbol 240 EditableText
"parText"Symbol 242 MovieClip Frame 1Symbol 241 EditableText
"hole0"Symbol 251 MovieClip Frame 1Symbol 242 MovieClip
"shotsText"Symbol 251 MovieClip Frame 1Symbol 245 EditableText
"dragTouch"Symbol 302 MovieClip Frame 1Symbol 20 MovieClip
"bar"Symbol 305 MovieClip Frame 1Symbol 298 MovieClip
"handle"Symbol 305 MovieClip Frame 1Symbol 302 MovieClip
"setTouch"Symbol 313 MovieClip Frame 47Symbol 20 MovieClip
"slider0"Symbol 313 MovieClip Frame 47Symbol 305 MovieClip
"descr"Symbol 314 MovieClip Frame 1Symbol 313 MovieClip
"nextTouch"Symbol 322 MovieClip Frame 2Symbol 20 MovieClip
"buttonText"Symbol 322 MovieClip Frame 2Symbol 321 EditableText

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$/A$tPfAmRI9d7W9ECItF0pAh/."
ExportAssets (56)Timeline Frame 1Symbol 2 as "grid item"
ExportAssets (56)Timeline Frame 1Symbol 8 as "particle"
ExportAssets (56)Timeline Frame 1Symbol 9 as "launcher2"
ExportAssets (56)Timeline Frame 1Symbol 10 as "wavy field line"
ExportAssets (56)Timeline Frame 1Symbol 11 as "field line"
ExportAssets (56)Timeline Frame 1Symbol 13 as "oparticle"
ExportAssets (56)Timeline Frame 1Symbol 15 as "arrow"
ExportAssets (56)Timeline Frame 1Symbol 31 as "level end score"
ExportAssets (56)Timeline Frame 1Symbol 34 as "launcher"
ExportAssets (56)Timeline Frame 1Symbol 40 as "bad hit"
ExportAssets (56)Timeline Frame 1Symbol 42 as "shootfromhere"
ExportAssets (56)Timeline Frame 1Symbol 44 as "dragfirst"
ExportAssets (56)Timeline Frame 1Symbol 49 as "info holder"
ExportAssets (56)Timeline Frame 1Symbol 52 as "help window"
ExportAssets (56)Timeline Frame 1Symbol 73 as "info window"
ExportAssets (56)Timeline Frame 1Symbol 107 as "quiz"
ExportAssets (56)Timeline Frame 1Symbol 109 as "animpath"
ExportAssets (56)Timeline Frame 1Symbol 110 as "vs strength"
ExportAssets (56)Timeline Frame 1Symbol 111 as "vs length"
ExportAssets (56)Timeline Frame 1Symbol 112 as "vs multi"
ExportAssets (56)Timeline Frame 1Symbol 113 as "vs ez"
ExportAssets (56)Timeline Frame 1Symbol 131 as "intro expl"
ExportAssets (56)Timeline Frame 1Symbol 144 as "reset cover"

Labels

"intro"Frame 2
"instr"Frame 7
"main"Frame 12
"end"Frame 17
"high score"Frame 22
"loaded"Frame 27
"none"Symbol 7 MovieClip Frame 1
"easy"Symbol 7 MovieClip Frame 6
"medium"Symbol 7 MovieClip Frame 11
"hard"Symbol 7 MovieClip Frame 16
"go"Symbol 60 MovieClip Frame 2
"id1"Symbol 73 MovieClip [info window] Frame 2
"id2"Symbol 73 MovieClip [info window] Frame 7
"id3"Symbol 73 MovieClip [info window] Frame 12
"id4"Symbol 73 MovieClip [info window] Frame 17
"id5"Symbol 73 MovieClip [info window] Frame 22
"id6"Symbol 73 MovieClip [info window] Frame 27
"id7"Symbol 73 MovieClip [info window] Frame 32
"id8"Symbol 73 MovieClip [info window] Frame 37
"id9"Symbol 73 MovieClip [info window] Frame 42
"id10"Symbol 73 MovieClip [info window] Frame 47
"id11"Symbol 73 MovieClip [info window] Frame 52
"id12"Symbol 73 MovieClip [info window] Frame 57
"intro"Symbol 107 MovieClip [quiz] Frame 2
"main"Symbol 107 MovieClip [quiz] Frame 7
"wrong"Symbol 107 MovieClip [quiz] Frame 12
"right"Symbol 107 MovieClip [quiz] Frame 17
"outro"Symbol 107 MovieClip [quiz] Frame 22
"stop"Symbol 121 MovieClip Frame 1
"spin"Symbol 121 MovieClip Frame 6
"stop"Symbol 151 MovieClip Frame 1
"play"Symbol 151 MovieClip Frame 2
"normal"Symbol 219 MovieClip Frame 1
"high"Symbol 219 MovieClip Frame 5
"hole1"Symbol 313 MovieClip Frame 2
"hole2"Symbol 313 MovieClip Frame 7
"hole3"Symbol 313 MovieClip Frame 12
"hole4"Symbol 313 MovieClip Frame 17
"hole5"Symbol 313 MovieClip Frame 22
"hole6"Symbol 313 MovieClip Frame 27
"hole7"Symbol 313 MovieClip Frame 32
"hole8"Symbol 313 MovieClip Frame 37
"hole9"Symbol 313 MovieClip Frame 42
"hole10"Symbol 313 MovieClip Frame 47
"quiz"Symbol 313 MovieClip Frame 52
"hide"Symbol 322 MovieClip Frame 1
"show"Symbol 322 MovieClip Frame 2
"stop"Symbol 325 MovieClip Frame 1
"play"Symbol 325 MovieClip Frame 2

Dynamic Text Variables

_root.quiz_guessesSymbol 90 EditableText""
_root.quiz_guessesSymbol 101 EditableText""
newscoreqSymbol 103 EditableText""
nameSymbol 200 EditableText"WWW"
posSymbol 201 EditableText"1000."
scoreSymbol 202 EditableText"even"
newscoretSymbol 213 EditableText"even"
newscoretSymbol 215 EditableText"even"
holetextSymbol 238 EditableText"0"
shotsSymbol 240 EditableText""
parSymbol 241 EditableText"0"
parSymbol 244 EditableText"0"
shotsSymbol 245 EditableText"0"
Bx0Symbol 253 EditableText"0"
By0Symbol 254 EditableText"0"
aSymbol 255 EditableText"1"
EzSymbol 259 EditableText"0"
timestepSymbol 261 EditableText"0"
showthisSymbol 277 EditableText""
newscoretSymbol 333 EditableText"0"
newscoreqSymbol 335 EditableText"0"
newscoreoSymbol 338 EditableText"0"




http://swfchan.com/12/58366/info.shtml
Created: 17/4 -2019 06:12:51 Last modified: 17/4 -2019 06:12:51 Server time: 23/12 -2024 00:54:01