STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
A Very Merry Christmas! |
This is the info page for Flash #58669 |
<p align="left"><font face="Spaceboy" size="15" color="#666666" letterSpacing="0.000000" kerning="0"><b>G</b></font></p> |
<p align="left"><font face="Spaceboy" size="15" color="#666666" letterSpacing="0.000000" kerning="0"><b>N</b></font></p> |
<p align="left"><font face="Spaceboy" size="15" color="#666666" letterSpacing="0.000000" kerning="0"><b>I</b></font></p> |
<p align="left"><font face="Spaceboy" size="15" color="#666666" letterSpacing="0.000000" kerning="0"><b>D</b></font></p> |
<p align="left"><font face="Spaceboy" size="15" color="#666666" letterSpacing="0.000000" kerning="0"><b>A</b></font></p> |
<p align="left"><font face="Spaceboy" size="15" color="#666666" letterSpacing="0.000000" kerning="0"><b>O</b></font></p> |
<p align="left"><font face="Spaceboy" size="15" color="#666666" letterSpacing="0.000000" kerning="0"><b>L</b></font></p> |
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Master Downloader is about launch. Would you like to open the Firewall? |
POP UP WINDOW!!!! |
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This is the Blaster. |
Press the arrow keys to move the Blaster to one of the four Channels. When you enter a Channel, you will be placed in it's center. |
Press the arrow keys to move the Blaster to one of the four Channels. When you enter a Channel, you will be placed in it's center. |
Move the Blaster by moving the mouse. You can only move along a Channel. (I.E. You can only move left and right on top and bottom Channels, and up and down on the right and left Channels.) |
Clicking the mouse will fire the Blaster. |
Try to shoot oncoming viruses. |
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Destroying a virus gives you more Credits which can be spent at the Shop. |
This is the Download Completion Monitor. Every level, you must download a file. The files get larger each level. |
As time goes on, the gauge on the monitor will fill up. |
65 |
As time goes on, the gauge on the monitor will fill up. |
Once the gauge is full, you are jacked out of the network. This brings up the Directory Screen. |
Here, you can either proceed to the next level, or enter the Shop. |
update definitions |
Upgrade integrety |
repair damages |
upgrade hardrive |
upgrade AUTOBOT |
SAVE |
load |
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viruses destroyed |
WEapon power |
Integrity |
Integrity MAX |
Autobot power |
next level |
accuracy |
credits |
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This is the Shop. |
Clicking on the plus signs next to an upgrade will purchase that upgrade; should you have enough credits to do so. |
Each Upgrade is different. Updating your definitions file will give your Blaster more power. |
Upgrading your Integrity will allow your harddrive to be able to take more damage before crashing. |
You may also restore your harddrive's Integrity from the Shop window. |
Upgrading your harddrive will decrease the harddrive's size, making it harder to hit. |
You can also purchase Autobot upgrades. The Autobot is a machine that ships with your computer, but is not activated as a default. |
The Autobot automatically restores your harddrive's Integrity over time, but it is also fairly expensive. |
The Stats Screen displays a plethora of useful information. |
It displays your current and max Integrity (health) as well as your current defintions' strength and the number of viruses you've destroyed. |
It also shows your current overall accuracy. Being highly accurate will grant you extra Credits upon the completion of each download. |
You may also Save and Load your game from the Shop window. |
Clicking the JACK IN! button will place your computer back online within the network. From there you will proceed with your next download. |
If a Virus reaches your harddrive it will instantly cause damage to the harddrive's integrity. |
When your harddrive's Integrity reaches 0, your computer is too damaged to run, and will crash. |
Thank you for viewing the help movie. You will now be taken back to the Menu Screen. Remember, have fun! P.S. Keep an eye out for power ups and power downs! |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>.</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>.</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>.</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>t</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>i</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>a</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>w</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>e</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>s</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>a</b></font></p> |
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<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>l</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>p</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>!</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>e</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>t</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>e</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>l</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>p</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>m</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>o</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>c</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>s</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>D</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>A</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>O</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>L</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>n</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>w</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>o</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>D</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>l</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>l</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>A</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>.</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>.</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>.</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>t</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>i</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>a</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>w</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>e</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>s</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>a</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>e</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>l</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>p</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>r</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>o</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>r</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>r</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>e</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>m</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>e</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>t</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>s</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>y</b></font></p> |
<p align="left"><font face="Spaceboy" size="20" color="#ff00ff" letterSpacing="0.000000" kerning="0"><b>s</b></font></p> |
Your computer is no longer stable. Commencing reboot processes. All unsaved data WILL be lost. |
RESET |
LOAD |
All downloads have completed successfully. Shutting down Master Downloader. |
Shut down the computer? |
ActionScript [AS1/AS2]
Frame 1stopAllSounds(); _root.bytesLoaded = _root.getBytesLoaded(); _root.bytesTotal = _root.getBytesTotal(); _root.percentLoaded = Math.round(100 * (_root.bytesLoaded / _root.bytesTotal)); _root.percentLoadedText = _root.percentLoaded + "%"; _root.bar.gotoAndStop(percentLoaded); shootSnd = new Sound(_root); shootSnd.attachSound("FireNoise"); EnemyDeadSnd = new Sound(_root); EnemyDeadSnd.attachSound("EnemyDeadNoise"); EnemyHitsHardDriveSnd = new Sound(_root); EnemyHitsHardDriveSnd.attachSound("EnemyHitsHardDrive"); PowerupMissedSnd = new Sound(_root); PowerupMissedSnd.attachSound("PowerupMissed"); PickupGottenSnd = new Sound(_root); PickupGottenSnd.attachSound("PickupGotten"); BigBulletsSnd = new Sound(_root); BigBulletsSnd.attachSound("BigBullets"); BonusCreditsSnd = new Sound(_root); BonusCreditsSnd.attachSound("BonusCredits"); DamageIntegritySnd = new Sound(_root); DamageIntegritySnd.attachSound("DamageIntegrity"); FastBulletsSnd = new Sound(_root); FastBulletsSnd.attachSound("FastBullets"); LoseCreditsSnd = new Sound(_root); LoseCreditsSnd.attachSound("LoseCredits"); RepairIntegritySnd = new Sound(_root); RepairIntegritySnd.attachSound("RepairIntegrity"); SlowBulletsSnd = new Sound(_root); SlowBulletsSnd.attachSound("SlowBullets"); SmallBulletsSnd = new Sound(_root); SmallBulletsSnd.attachSound("SmallBullets"); myListener = new Object(); myListener.onKeyDown = function () { if (Key.getCode() == 81) { if ((i++) >= 3) { i = 0; } _root._quality = ["BEST", "HIGH", "MEDIUM", "LOW"][i]; } }; Key.addListener(myListener);Frame 2if (_root.percentLoaded == 100) { gotoAndPlay (3); } else { gotoAndPlay (1); } myListener = new Object(); myListener.onKeyDown = function () { if (Key.getCode() == 81) { if ((i++) >= 3) { i = 0; } _root._quality = ["BEST", "HIGH", "MEDIUM", "LOW"][i]; } }; Key.addListener(myListener);Frame 3stop(); myListener = new Object(); myListener.onKeyDown = function () { if (Key.getCode() == 81) { if ((i++) >= 3) { i = 0; } _root._quality = ["BEST", "HIGH", "MEDIUM", "LOW"][i]; } }; Key.addListener(myListener);Frame 4_root.crntside = 1; _root.lcnt = 0; _root.spdd = 10; _root.lspd = 15; _root.ecnt = 0; _root.enext = _root.ecnt + 1; _root.emax = 21; _root.score = 0; _root.cecnt = 1; _root.emcnt = 1; _root.htdet = 0; _root.htcnt = 1; _root.level = 1; _root.levelup = false; _root.weaponlvl = 1; _root.money = 0; _root.HPmax = 5; _root.HP = 5; _root.weapontype = 1; _root.ltcnt = -25; _root.eht = 1; _root.shopping = false; _root.scalemod = 35; _root.hdlvl = 1; _root.lvlup = false; _root.enemydead = 0; _root.sltxt = ""; _root.regenon = false; _root.regenamount = 0; _root.enemieshit = 0; _root.shotsfired = 0; _root.wavesize = 0; _root.accuracypaid = false; _root.delmccnt = 1000; _root.weaponpup = false; _root.weaponpdn = false; _root.pdncnt = 10000; _root.pupcnt = 20000; _root.pickuptype = 0; _root.weaponslow = false; _root.weaponfast = false; _root.weapsizereset = 0; _root.weapspdreset = 0; var myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); _root.menu = myMenu; _root._focusrect = false; myListener = new Object(); myListener.onKeyDown = function () { if (Key.getCode() == 81) { if ((i++) >= 3) { i = 0; } _root._quality = ["BEST", "HIGH", "MEDIUM", "LOW"][i]; } }; Key.addListener(myListener);Frame 5function spelltext() { showtext = text.substring(0, p); p++; if (p == (l + 1)) { clearInterval(write); } } stop(); text = ".............."; l = text.length; p = 1; write = setInterval(spelltext, 5); myListener = new Object(); myListener.onKeyDown = function () { if (Key.getCode() == 81) { if ((i++) >= 3) { i = 0; } _root._quality = ["BEST", "HIGH", "MEDIUM", "LOW"][i]; } }; Key.addListener(myListener);Frame 6function onEnterFrame() { if (_root.sltxt != "") { clearsl++; } if (clearsl >= 50) { _root.sltxt = ""; clearsl = 0; } } stop(); clearsl = 0; myListener = new Object(); myListener.onKeyDown = function () { if (Key.getCode() == 81) { if ((i++) >= 3) { i = 0; } _root._quality = ["BEST", "HIGH", "MEDIUM", "LOW"][i]; } }; Key.addListener(myListener);Frame 7stop(); myListener = new Object(); myListener.onKeyDown = function () { if (Key.getCode() == 81) { if ((i++) >= 3) { i = 0; } _root._quality = ["BEST", "HIGH", "MEDIUM", "LOW"][i]; } }; Key.addListener(myListener);Frame 8myListener = new Object(); myListener.onKeyDown = function () { if (Key.getCode() == 81) { if ((i++) >= 3) { i = 0; } _root._quality = ["BEST", "HIGH", "MEDIUM", "LOW"][i]; } }; Key.addListener(myListener);Frame 9myListener = new Object(); myListener.onKeyDown = function () { if (Key.getCode() == 81) { if ((i++) >= 3) { i = 0; } _root._quality = ["BEST", "HIGH", "MEDIUM", "LOW"][i]; } }; Key.addListener(myListener);Frame 10myListener = new Object(); myListener.onKeyDown = function () { if (Key.getCode() == 81) { if ((i++) >= 3) { i = 0; } _root._quality = ["BEST", "HIGH", "MEDIUM", "LOW"][i]; } }; Key.addListener(myListener);Frame 11function LoadEnemy() { if (shopping == false) { _root.ecnt = 1; while (_root.ecnt < _root.emax) { duplicateMovieClip (_root.enemy_, "enemy_" + _root.ecnt, _root.ecnt); if (_root.ecnt >= _root.emax) { _root.ecnt = 1; } _root.ecnt++; } updateAfterEvent(); } } function CallEnemy() { with (_root["enemy_" + _root.cecnt]) { enumid = random(_root.level) + 1; gotoAndStop(enumid); hpmax = enumid; hpcur = hpmax; movedir = random(4) + 1; spd = random(5) + Math.round(enumid / 2); if (spd > 10) { spd = 10; } if (movedir == 1) { _x = random(50) - 100; _y = random(Stage.height); } if (movedir == 3) { _y = random(Stage.height); _x = 100 + Stage.width; } if (movedir == 2) { _y = random(50) - 100; _x = random(Stage.height); } if (movedir == 4) { _x = random(Stage.width); _y = random(100) + Stage.width; } } if (_root.cecnt <= (_root.emax - 1)) { _root.cecnt++; } if (_root.cecnt > (_root.emax - 1)) { _root.cecnt = 1; } updateAfterEvent(); firstenemycalled = true; } function onMouseDown() { if (_root.shopping == false) { _root.shootSnd.start(0, 0); duplicateMovieClip (_root.launcher, "launcher_" + _root.lcnt, _root.lcnt); if (_root.lcnt < 0) { _root.lcnt++; } if (_root.lcnt >= 0) { _root.lcnt = -25; } } } function RegenActivation() { if (_root.shopping == false) { if (_root.regenon == true) { if (_root.HP < _root.HPmax) { _root.HP = _root.HP + _root.regenamount; } if (_root.HP >= _root.HPmax) { _root.HP = _root.HPmax; } } } } function CallPickup() { if (_root.shopping == false) { _root.pickuptype = random(2) + 1; _root.pupcnt++; _root.pdncnt++; if (_root.pickuptype == 1) { duplicateMovieClip (_root.powerup, "pup_" + _root.pupcnt, _root.pupcnt); _root.pickuptype = 0; } if (_root.pickuptype == 2) { duplicateMovieClip (_root.powerdown, "pdn_" + _root.pdncnt, _root.pdncnt); _root.pickuptype = 0; } } } function ResetWeapon() { if (_root.shopping == false) { if (_root.weaponpdn == true) { _root.weapsizereset++; } if (_root.weaponpup == true) { _root.weapsizereset++; } if (_root.weapsizereset >= 10) { _root.weaponpdn = false; _root.weaponpup = false; _root.weapsizereset = 0; } if (_root.weaponslow == true) { _root.weapspdreset++; } if (_root.weaponfast == true) { _root.weapspdreset++; } if (_root.weapspdreset >= 10) { _root.weaponslow = false; _root.weaponfast = false; _root.weapspdreset = 0; } } } function LevelTimerPlus() { if (_root.shopping == false) { _root.enemyloop++; } if (_root.shopping == true) { clearInterval(RegenTimer); clearInterval(CETimer); clearInterval(PickupTimer); clearInterval(PupWeapSizeReset); clearInterval(LTPTimer); } updateAfterEvent(); } stop(); _root.accuracypaid = false; _root.enemyloop = 0; _root.shopping = false; LoadEnemy(); CETimer = setInterval(CallEnemy, 2000); RegenTimer = setInterval(RegenActivation, 4000); PickupTimer = setInterval(CallPickup, 13000); PupWeapSizeReset = setInterval(ResetWeapon, 1000); LTPTimer = setInterval(LevelTimerPlus, 2000); myListener = new Object(); myListener.onKeyDown = function () { if (Key.getCode() == 81) { if ((i++) >= 3) { i = 0; } _root._quality = ["BEST", "HIGH", "MEDIUM", "LOW"][i]; } }; Key.addListener(myListener);Instance of Symbol 195 MovieClip "enemy_" in Frame 11onClipEvent (load) { hpcur = _root.level; hpmax = _root.level; movedir = 0; spd = 0; startx = 10000; starty = 10000; if (_root.shopping == true) { _alpha = 0; } if (_root.shopping == false) { _alpha = 100; } } onClipEvent (enterFrame) { if (_root.shopping == true) { _alpha = 0; _x = startx; _y = starty; } if (_root.shopping == false) { _alpha = 100; } if (_name == "enemy_") { _x = 4000; } if (_name != "enemy_") { if (hpcur <= 0) { _root.EnemyDeadSnd.start(0, 0); _root.delmccnt++; duplicateMovieClip (_root.delmc, "delmc_" + _root.delmccnt, _root.delmccnt); _root["delmc_" + _root.delmccnt]._x = this._x; _root["delmc_" + _root.delmccnt]._y = this._y; _root.enemydead++; _root.score = _root.score + ((hpmax * 10) + 55); _x = -10000; hpcur = 1; } if (movedir == 1) { _x = (_x + spd); if (_x > (Stage.width + 100)) { with (this) { gotoAndStop(1); } _x = -4000; } } if (movedir == 2) { _y = (_y + spd); if (_y > (Stage.height + 100)) { with (this) { gotoAndStop(1); } _y = -4000; } } if (movedir == 3) { _x = (_x - spd); if (_x < -100) { with (this) { gotoAndStop(1); } _x = -4000; } } if (movedir == 4) { _y = (_y - spd); if (_y < -100) { with (this) { gotoAndStop(1); } _y - -4000; } } } }Instance of Symbol 118 MovieClip "harddrive" in Frame 11onClipEvent (load) { _yscale = _root.scalemod; _xscale = _yscale; } onClipEvent (enterFrame) { _yscale = _root.scalemod; _xscale = _yscale; if (_root.regenon == true) { with (this) { play(); } } else { with (this) { gotoAndStop(1); } } }Instance of Symbol 25 MovieClip [launcher] "launcher" in Frame 11onClipEvent (load) { if (_root.weaponpup == true) { _xscale = 150; _yscale = 150; } if (_root.weaponpdn == true) { _xscale = 50; _yscale = 50; } if ((_root.weaponpup == false) && (_root.weaponpdn == false)) { _xscale = 100; _yscale = 100; } if ((_root.weaponpup == true) && (_root.weaponpdn == true)) { _xscale = 100; _yscale = 100; } if ((_root.weaponfast == false) && (_root.weaponslow == false)) { _root.lspd = 15; } if ((_root.weaponfast == true) && (_root.weaponslow == true)) { _root.lspd = 15; } if (_root.weaponslow == true) { _root.lspd = 5; } if (_root.weaponfast == true) { _root.lspd = 25; } dcnt = 1; _root.weaponsize = Math.ceil(_root.weapontype / 10); _x = _root.slider._x; _y = _root.slider._y; with (this) { gotoAndStop(_root.weaponsize); } if (_name == "launcher") { this._x = -2000; } if (name != "launcher") { if (_root.crntside == 1) { movedir = 1; _rotation = 0; } if (_root.crntside == 2) { movedir = 2; _rotation = 90; } if (_root.crntside == 3) { movedir = 3; _rotation = 180; } if (_root.crntside == 4) { movedir = 4; _rotation = 270; } } if (_root.shopping == true) { _x = -10000; _y = -10000; } } onClipEvent (enterFrame) { if (_root.shopping == true) { _x = -10000; _y = -10000; } if (_name != "launcher") { if (movedir == 1) { _y = (_y + _root.lspd); } if (movedir == 2) { _x = (_x - _root.lspd); } if (movedir == 3) { _y = (_y - _root.lspd); } if (movedir == 4) { _x = (_x + _root.lspd); } if (_root.shopping == false) { _root.ecnt = 1; while (_root.ecnt < _root.emax) { if (this.hitTest(_root["enemy_" + _root.ecnt])) { _x = -8000; _root.shotsfired++; _root.enemieshit++; with (_root["enemy_" + _root.ecnt]) { hpcur = hpcur - _root.weapontype; } } _root.ecnt++; } } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { if (_x != -8000) { if (_root.shopping == false) { _root.shotsfired++; } _x = -8000; } } } }Instance of Symbol 296 MovieClip "delmc" in Frame 11onClipEvent (load) { delcnt = 0; } onClipEvent (enterFrame) { if (name != "delmc") { delcnt++; } if (delcnt > 7) { this.removeMovieClip(); } }Instance of Symbol 401 MovieClip "powerdown" in Frame 11onClipEvent (load) { loc = random(4) + 1; if (loc == 1) { _x = _root.br._x; _y = (Stage.height / 2); } if (loc == 2) { _x = (Stage.width / 2); _y = _root.bb._y; } if (loc == 3) { _x = _root.bl._x; _y = (Stage.height / 2); } if (loc == 4) { _x = (Stage.width / 2); _y = _root.bt._y; } if (_name == "powerdown") { _x = -100000; _y = -100000; } delcnt = 0; type = random(4) + 1; } onClipEvent (enterFrame) { if (_name != "powerdown") { if (_root.shopping == true) { this.removeMovieClip(); } delcnt++; if (delcnt >= 100) { _root.PowerupMissedSnd.start(0, 0); this.removeMovieClip(); } with (this) { gotoAndStop(delcnt); } if (type == 1) { if (this.hitTest(_root.slider)) { _root.SmallBulletsSnd.start(0, 0); _root.weaponpdn = true; this.removeMovieClip(); } } if (type == 2) { if (this.hitTest(_root.slider)) { _root.LoseCreditsSnd.start(0, 0); _root.score = _root.score - (_root.level * 200); if (_root.score < 0) { _root.score = 0; } this.removeMovieClip(); } } if (type == 3) { if (this.hitTest(_root.slider)) { _root.DamageIntegritySnd.start(0, 0); _root.HP = _root.HP - (Math.round(_root.level / 5) + 1); this.removeMovieClip(); } } if (type == 4) { if (this.hitTest(_root.slider)) { _root.SlowBulletsSnd.start(0, 0); _root.weaponslow = true; this.removeMovieClip(); } } } }Instance of Symbol 405 MovieClip "powerup" in Frame 11onClipEvent (load) { loc = random(4) + 1; if (loc == 1) { _x = _root.br._x; _y = (Stage.height / 2); } if (loc == 2) { _x = (Stage.width / 2); _y = _root.bb._y; } if (loc == 3) { _x = _root.bl._x; _y = (Stage.height / 2); } if (loc == 4) { _x = (Stage.width / 2); _y = _root.bt._y; } if (_name == "powerup") { _x = -100000; _y = -100000; } delcnt = 0; type = random(4) + 1; } onClipEvent (enterFrame) { if (_name != "powerup") { if (_root.shopping == true) { this.removeMovieClip(); } delcnt++; if (delcnt >= 100) { _root.PowerupMissedSnd.start(0, 0); this.removeMovieClip(); } with (this) { gotoAndStop(delcnt); } if (type == 1) { if (this.hitTest(_root.slider)) { _root.BigBulletsSnd.start(0, 0); _root.weaponpup = true; this.removeMovieClip(); } } if (type == 2) { if (this.hitTest(_root.slider)) { _root.BonusCreditsSnd.start(0, 0); _root.score = _root.score + (_root.level * 200); this.removeMovieClip(); } } if (type == 3) { if (this.hitTest(_root.slider)) { _root.RepairIntegritySnd.start(0, 0); _root.HP = _root.HP + (Math.round(_root.level / 5) + 1); this.removeMovieClip(); } } if (type == 4) { if (this.hitTest(_root.slider)) { _root.FastBulletsSnd.start(0, 0); _root.weaponfast = true; this.removeMovieClip(); } } } }Instance of Symbol 199 MovieClip "slider" in Frame 11onClipEvent (load) { _root.crntside = 1; _root.slider._y = _root.bt._y; slider = _root.slider; xspd = 5; _root.shopping = false; } onClipEvent (enterFrame) { _root.wavesize = (_root.level * 2) + 10; if (_root.enemyloop > _root.wavesize) { _root.shopping = true; _root.lvlup = true; } xdist = Math.abs(_root._xmouse - slider._x); ydist = Math.abs(_root._ymouse - slider._y); sxs = xdist / _root.spdd; sys = ydist / _root.spdd; if (Key.isDown(38)) { _root.crntside = 1; slider._x = Stage.width / 2; slider._rotation = 0; slider._y = _root.bt._y; } if (Key.isDown(40)) { _root.crntside = 3; slider._x = Stage.width / 2; slider._rotation = 180; slider._y = _root.bb._y; } if (Key.isDown(39)) { _root.crntside = 2; slider._y = Stage.height / 2; slider._rotation = 90; slider._x = _root.br._x; } if (Key.isDown(37)) { _root.crntside = 4; slider._y = Stage.height / 2; slider._rotation = 270; slider._x = _root.bl._x; } if ((_root.crntside == 1) || (_root.crntside == 3)) { if (_root._xmouse > slider._x) { if (slider._x < _root.br._x) { slider._x = slider._x + sxs; } } if (_root._xmouse < slider._x) { if (slider._x > _root.bl._x) { slider._x = slider._x - sxs; } } if (slider._x > _root.br) { slider._x = _root.br; } if (slider._x < _root.bl) { slider._x = _root.bl; } } if ((_root.crntside == 2) || (_root.crntside == 4)) { if (_root._ymouse > slider._y) { if (slider._y < _root.bb._y) { slider._y = slider._y + sys; } } if (_root._ymouse < slider._y) { if (slider._y > _root.bt._y) { slider._y = slider._y - sys; } } } }Instance of Symbol 123 MovieClip "hpbar" in Frame 11onClipEvent (load) { } onClipEvent (enterFrame) { hppercent = Math.round((_root.HP / _root.HPmax) * 100) + 1; with (_root.hpbar) { gotoAndStop(hppercent); } }Instance of Symbol 127 MovieClip "timebar" in Frame 11onClipEvent (load) { } onClipEvent (enterFrame) { timeleft = Math.round((_root.enemyloop / ((_root.level * 2) + 10)) * 100); with (this) { gotoAndStop(timeleft); } }Instance of Symbol 260 MovieClip in Frame 11onClipEvent (load) { _root.lvlup = false; _alpha = 0; } onClipEvent (enterFrame) { if (_root.lvlup == true) { if (_root.level < 100) { _x = (Stage.width / 2); _y = (Stage.height / 2); _alpha = 80; } } if (_root.lvlup == false) { _x = -10000; _y = -10000; _alpha = 0; } }Instance of Symbol 469 MovieClip in Frame 11onClipEvent (load) { movecnt = 0; } onClipEvent (enterFrame) { if (_root.HP <= 0) { _root.shopping = true; with (this) { gotoAndStop(2); } _x = (Stage.width / 2); _y = (Stage.height / 2); _alpha = 80; movecnt++; } if (_root.lvlup == true) { _root.shopping = true; if (_root.level == 100) { with (this) { gotoAndStop(1); } _x = (Stage.width / 2); _y = (Stage.height / 2); _alpha = 80; movecnt++; } } if (movecnt >= 100) { if ((_root.level == 100) && (_root.lvlup == true)) { with (_root) { gotoAndStop("gamewon"); } } if (_root.HP <= 0) { with (_root) { gotoAndStop("gamelost"); } } } }Frame 12function onEnterFrame() { if (_root.weapontype < 100) { _root.weaponcost = 1000 * _root.weapontype; } else { _root.weaponcost = "MAX"; } if (_root.HPmax < 1000) { _root.HPupgradecost = 75 * _root.HPmax; } else { _root.HPupgradecost = "MAX"; } if (_root.HP < _root.HPmax) { hpgone = Math.abs(_root.HPmax - _root.HP); _root.HPhealcost = 50 * hpgone; } else { _root.HPhealcost = "MAX"; } if (_root.scalemod > 5) { _root.hdupgradecost = Math.round(3000 * _root.hdlvl); } else { _root.hdupgradecost = "MAX"; } if (_root.regenamount < _root.level) { _root.regencost = (_root.regenamount + 1) * 2500; } else { _root.regencost = "MAX"; } _root.accuracy = Math.floor((_root.enemieshit / _root.shotsfired) * 100); if (_root.accuracy > 100) { _root.accuracy = 100; } _root.shopaccuracy = _root.accuracy + "%"; if (_root.accuracy > 95) { if ((_root.accuracypaid == false) && (_root.shopping == true)) { _root.score = _root.score + ((_root.level - 1) * 250); _root.accuracypaid = true; } } if (_root.sltxt != "") { clearsl++; } if (clearsl >= 50) { _root.sltxt = ""; clearsl = 0; } } stop(); _root.shopping = true; clearsl = 0; myListener = new Object(); myListener.onKeyDown = function () { if (Key.getCode() == 81) { if ((i++) >= 3) { i = 0; } _root._quality = ["BEST", "HIGH", "MEDIUM", "LOW"][i]; } }; Key.addListener(myListener);Frame 13stop(); myListener = new Object(); myListener.onKeyDown = function () { if (Key.getCode() == 81) { if ((i++) >= 3) { i = 0; } _root._quality = ["BEST", "HIGH", "MEDIUM", "LOW"][i]; } }; Key.addListener(myListener);Frame 14stop(); myListener = new Object(); myListener.onKeyDown = function () { if (Key.getCode() == 81) { if ((i++) >= 3) { i = 0; } _root._quality = ["BEST", "HIGH", "MEDIUM", "LOW"][i]; } }; Key.addListener(myListener);Symbol 25 MovieClip [launcher] Frame 1stop();Instance of Symbol 16 MovieClip in Symbol 25 MovieClip [launcher] Frame 2onClipEvent (enterFrame) { _rotation = (_rotation + 10); }Symbol 58 MovieClip Frame 54stop(); with (_root) { play(); }Symbol 77 MovieClip Frame 179stop(); with (_root) { gotoAndStop("TitleScrn"); }Symbol 82 Buttonon (release) { with (_root) { gotoAndPlay("init"); } }Symbol 83 Buttonon (press) { var savefile = SharedObject.getLocal("HG1"); if (savefile.data.score == undefined) { _root.sltxt = "No save file detected."; } else { _root.sltxt = ""; _root.lspd = savefile.data.lspd; _root.score = savefile.data.score; _root.level = savefile.data.level; _root.weapontype = savefile.data.weapontype; _root.money = savefile.data.money; _root.HPmax = savefile.data.HPmax; _root.HP = savefile.data.HP; _root.shopping = savefile.data.shopping; _root.scalemod = savefile.data.scalemod; _root.hdlvl = savefile.data.hdlvl; _root.lvlup = savefile.data.lvlup; _root.enemydead = savefile.data.enemydead; _root.regenon = savefile.data.regenon; _root.regenamount = savefile.data.regenamount; _root.shotsfired = savefile.data.shotsfired; _root.enemieshit = savefile.data.enemieshit; _root.accuracy = savefile.data.accuracy; with (_root) { gotoAndStop("Shop"); } } }Symbol 86 Buttonon (release) { with (_root) { gotoAndStop("HelpScrn"); } }Symbol 99 MovieClip Frame 2stop();Instance of Symbol 116 MovieClip "ht3" in Symbol 117 MovieClip Frame 1onClipEvent (enterFrame) { _root.htcnt = 1; while (_root.htcnt < _root.emax) { if (this.hitTest(_root["enemy_" + _root.htcnt])) { _root.EnemyHitsHardDriveSnd.start(0, 0); _root["enemy_" + _root.htcnt]._x = -4000; _root.HP--; } _root.htcnt++; } }Symbol 123 MovieClip Frame 1stop();Symbol 127 MovieClip Frame 1stop();Symbol 195 MovieClip Frame 1stop();Symbol 237 Buttonon (release) { _root.shopping = false; _root.lvlup = false; _root.level++; with (_root) { gotoAndStop("Shop"); } }Symbol 259 Buttonon (release) { _root.shopping = false; _root.lvlup = false; _root.level++; with (_root) { gotoAndPlay("Reload"); } }Symbol 266 MovieClip Frame 1stop();Symbol 271 Buttonon (release) { with (_root) { gotoAndStop("TitleScrn"); } }Symbol 401 MovieClip Frame 1stop();Symbol 405 MovieClip Frame 1stop();Instance of Symbol 118 MovieClip in Symbol 406 MovieClip Frame 1onClipEvent (enterFrame) { with (this) { stop(); } }Instance of Symbol 123 MovieClip in Symbol 406 MovieClip Frame 1onClipEvent (enterFrame) { gotoAndStop (101); }Instance of Symbol 266 MovieClip in Symbol 406 MovieClip Frame 453onClipEvent (enterFrame) { with (this) { gotoAndStop(2); } }Instance of Symbol 266 MovieClip in Symbol 406 MovieClip Frame 470onClipEvent (enterFrame) { with (this) { gotoAndStop(1); } }Instance of Symbol 266 MovieClip in Symbol 406 MovieClip Frame 536onClipEvent (enterFrame) { with (this) { gotoAndStop(2); } }Instance of Symbol 266 MovieClip in Symbol 406 MovieClip Frame 553onClipEvent (enterFrame) { with (this) { gotoAndStop(1); } }Instance of Symbol 296 MovieClip "tutdel" in Symbol 406 MovieClip Frame 555onClipEvent (load) { delcnt = 0; } onClipEvent (enterFrame) { delcnt++; if (delcnt > 7) { this._x = -1000; } }Instance of Symbol 127 MovieClip in Symbol 406 MovieClip Frame 754onClipEvent (load) { dlcompletion = 0; } onClipEvent (enterFrame) { dlcompletion = dlcompletion + 1; if (dlcompletion >= 100) { dlcompletion = 100; } with (this) { gotoAndStop(dlcompletion); } }Instance of Symbol 266 MovieClip in Symbol 406 MovieClip Frame 2570onClipEvent (enterFrame) { with (this) { gotoAndStop(1); } }Instance of Symbol 123 MovieClip in Symbol 406 MovieClip Frame 2624onClipEvent (enterFrame) { with (this) { gotoAndStop(90); } }Instance of Symbol 123 MovieClip in Symbol 406 MovieClip Frame 2648onClipEvent (enterFrame) { with (this) { gotoAndStop(0); } }Symbol 406 MovieClip Frame 2868with (_root) { gotoAndStop("TitleScrn"); }Symbol 469 MovieClip Frame 1stop();Symbol 470 Buttonon (release) { if (_root.HP <= _root.HPmax) { if (_root.score >= _root.HPhealcost) { hpgone = Math.abs(_root.HPmax - _root.HP); _root.score = _root.score - hpgone; _root.HP = _root.HP + hpgone; } } }Symbol 471 Buttonon (release) { if (_root.weapontype <= 100) { if (_root.score >= _root.weaponcost) { _root.weapontype++; _root.score = _root.score - _root.weaponcost; } } }Symbol 472 Buttonon (release) { if (_root.HPmax <= 1000) { if (_root.score >= _root.HPupgradecost) { _root.HPmax = _root.HPmax + 1; _root.HP = _root.HP + 1; _root.score = _root.score - _root.HPupgradecost; } } }Symbol 473 Buttonon (release) { with (_root) { gotoAndPlay("init"); } }Symbol 474 Buttonon (release) { if (_root.scalemod > 5) { if (_root.score >= _root.hdupgradecost) { _root.scalemod = _root.scalemod - 2.5; _root.score = _root.score - _root.hdupgradecost; _root.hdlvl++; } } }Symbol 475 Buttonon (release) { if (_root.score > _root.regencost) { if (_root.regenamount < _root.level) { _root.regenon = true; _root.regenamount++; _root.score = _root.score - _root.regencost; } } }Symbol 476 Buttonon (press) { var savefile = SharedObject.getLocal("HG1"); savefile.data.lspd = _root.lspd; savefile.data.score = _root.score; savefile.data.level = _root.level; savefile.data.weapontype = _root.weapontype; savefile.data.money = _root.money; savefile.data.HPmax = _root.HPmax; savefile.data.HP = _root.HP; savefile.data.shopping = _root.shopping; savefile.data.scalemod = _root.scalemod; savefile.data.hdlvl = _root.hdlvl; savefile.data.lvlup = _root.lvlup; savefile.data.enemydead = _root.enemydead; savefile.data.regenon = _root.regenon; savefile.data.regenamount = _root.regenamount; savefile.data.shotsfired = _root.shotsfired; savefile.data.enemieshit = _root.enemieshit; savefile.data.accuracy = _root.accuracy; savefile.flush(); }Symbol 477 Buttonon (press) { var savefile = SharedObject.getLocal("HG1"); if (savefile.data.score == undefined) { _root.sltxt = "No save file detected."; } else { _root.sltxt = ""; _root.lspd = savefile.data.lspd; _root.score = savefile.data.score; _root.level = savefile.data.level; _root.weapontype = savefile.data.weapontype; _root.money = savefile.data.money; _root.HPmax = savefile.data.HPmax; _root.HP = savefile.data.HP; _root.shopping = savefile.data.shopping; _root.scalemod = savefile.data.scalemod; _root.hdlvl = savefile.data.hdlvl; _root.lvlup = savefile.data.lvlup; _root.enemydead = savefile.data.enemydead; _root.regenon = savefile.data.regenon; _root.regenamount = savefile.data.regenamount; _root.shotsfired = savefile.data.shotsfired; _root.enemieshit = savefile.data.enemieshit; _root.accuracy = savefile.data.accuracy; } }Symbol 505 Buttonon (release) { stopAllSounds(); with (_root) { gotoAndPlay(1); } }Symbol 507 Buttonon (press) { var savefile = SharedObject.getLocal("HG1"); if (savefile.data.score == undefined) { _root.sltxt = "No save file detected."; } else { _root.sltxt = ""; _root.lspd = savefile.data.lspd; _root.score = savefile.data.score; _root.level = savefile.data.level; _root.weapontype = savefile.data.weapontype; _root.money = savefile.data.money; _root.HPmax = savefile.data.HPmax; _root.HP = savefile.data.HP; _root.shopping = savefile.data.shopping; _root.scalemod = savefile.data.scalemod; _root.hdlvl = savefile.data.hdlvl; _root.lvlup = savefile.data.lvlup; _root.enemydead = savefile.data.enemydead; _root.regenon = savefile.data.regenon; _root.regenamount = savefile.data.regenamount; _root.shotsfired = savefile.data.shotsfired; _root.enemieshit = savefile.data.enemieshit; _root.accuracy = savefile.data.accuracy; stopAllSounds(); with (_root) { gotoAndStop("Shop"); } } }Symbol 508 MovieClip Frame 41stop();Symbol 518 MovieClip Frame 88stop();Symbol 523 MovieClip Frame 166stop();
Library Items
Symbol 1 Sound [SmallBullets] | ||
Symbol 2 Sound [SlowBullets] | ||
Symbol 3 Sound [RepairIntegrity] | ||
Symbol 4 Sound [PowerupMissed] | ||
Symbol 5 Sound [PickupGotten] | ||
Symbol 6 Sound [LoseCredits] | ||
Symbol 7 Sound [FireNoise] | ||
Symbol 8 Sound [FastBullets] | ||
Symbol 9 Sound [EnemyHitsHardDrive] | ||
Symbol 10 Sound [EnemyDeadNoise] | ||
Symbol 11 Sound [DamageIntegrity] | ||
Symbol 12 Sound [BonusCredits] | ||
Symbol 13 Sound [BigBullets] | ||
Symbol 14 Graphic | Used by:25 | |
Symbol 15 Graphic | Used by:16 | |
Symbol 16 MovieClip | Uses:15 | Used by:25 |
Symbol 17 Graphic | Used by:25 | |
Symbol 18 Graphic | Used by:25 | |
Symbol 19 Graphic | Used by:25 | |
Symbol 20 Graphic | Used by:25 | |
Symbol 21 Graphic | Used by:25 | |
Symbol 22 Graphic | Used by:25 | |
Symbol 23 Graphic | Used by:25 | |
Symbol 24 Graphic | Used by:25 | |
Symbol 25 MovieClip [launcher] | Uses:14 16 17 18 19 20 21 22 23 24 | Used by:406 Timeline |
Symbol 26 Graphic | Used by:41 | |
Symbol 27 ShapeTweening | Used by:41 | |
Symbol 28 MovieClip | Used by:41 | |
Symbol 29 Graphic | Used by:30 | |
Symbol 30 MovieClip | Uses:29 | Used by:41 |
Symbol 31 Font | Used by:32 33 34 35 36 37 38 208 209 210 211 212 213 214 215 216 217 218 219 220 221 225 226 227 228 229 230 231 232 233 234 235 236 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 340 344 347 348 349 350 351 352 353 354 355 356 357 407 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 | |
Symbol 32 EditableText | Uses:31 | Used by:39 |
Symbol 33 EditableText | Uses:31 | Used by:39 |
Symbol 34 EditableText | Uses:31 | Used by:39 |
Symbol 35 EditableText | Uses:31 | Used by:39 |
Symbol 36 EditableText | Uses:31 | Used by:39 |
Symbol 37 EditableText | Uses:31 | Used by:39 |
Symbol 38 EditableText | Uses:31 | Used by:39 |
Symbol 39 MovieClip | Uses:32 33 34 35 36 37 38 | Used by:41 |
Symbol 40 Graphic | Used by:41 116 296 | |
Symbol 41 MovieClip | Uses:26 27 28 30 39 40 | Used by:Timeline |
Symbol 42 Graphic | Used by:49 | |
Symbol 43 Graphic | Used by:44 | |
Symbol 44 MovieClip | Uses:43 | Used by:49 |
Symbol 45 Graphic | Used by:46 | |
Symbol 46 MovieClip | Uses:45 | Used by:49 |
Symbol 47 Graphic | Used by:48 | |
Symbol 48 MovieClip | Uses:47 | Used by:49 |
Symbol 49 MovieClip | Uses:42 44 46 48 | Used by:50 |
Symbol 50 MovieClip | Uses:49 | Used by:58 99 508 523 Timeline |
Symbol 51 Font | Used by:52 53 54 55 | |
Symbol 52 Text | Uses:51 | Used by:58 99 508 523 Timeline |
Symbol 53 Text | Uses:51 | Used by:58 99 508 523 Timeline |
Symbol 54 Text | Uses:51 | Used by:58 99 508 523 Timeline |
Symbol 55 Text | Uses:51 | Used by:58 99 508 523 Timeline |
Symbol 56 Font | Used by:57 501 506 | |
Symbol 57 EditableText | Uses:56 | Used by:Timeline |
Symbol 58 MovieClip | Uses:50 52 53 54 55 | Used by:Timeline |
Symbol 59 Graphic | Used by:63 | |
Symbol 60 Graphic | Used by:61 | |
Symbol 61 MovieClip | Uses:60 | Used by:62 |
Symbol 62 MovieClip | Uses:61 | Used by:63 |
Symbol 63 MovieClip | Uses:59 62 | Used by:77 99 508 523 |
Symbol 64 Graphic | Used by:77 99 508 523 | |
Symbol 65 Graphic | Used by:66 | |
Symbol 66 MovieClip | Uses:65 | Used by:77 99 508 523 |
Symbol 67 Graphic | Used by:68 | |
Symbol 68 MovieClip | Uses:67 | Used by:77 523 |
Symbol 69 Graphic | Used by:77 | |
Symbol 70 Font | Used by:71 129 494 509 510 | |
Symbol 71 Text | Uses:70 | Used by:77 |
Symbol 72 Graphic | Used by:73 | |
Symbol 73 MovieClip | Uses:72 | Used by:77 523 |
Symbol 74 Graphic | Used by:77 | |
Symbol 75 Graphic | Used by:77 | |
Symbol 76 Graphic | Used by:77 | |
Symbol 77 MovieClip | Uses:63 64 66 68 69 71 73 74 75 76 SS1 | Used by:Timeline |
Symbol 78 Graphic | Used by:82 83 86 | |
Symbol 79 Graphic | Used by:82 83 86 | |
Symbol 80 Graphic | Used by:82 83 86 | |
Symbol 81 Graphic | Used by:82 83 86 | |
Symbol 82 Button | Uses:78 79 80 81 | Used by:99 |
Symbol 83 Button | Uses:78 79 80 81 | Used by:99 |
Symbol 84 Graphic | Used by:85 | |
Symbol 85 MovieClip | Uses:84 | Used by:99 |
Symbol 86 Button | Uses:78 79 80 81 | Used by:99 |
Symbol 87 Graphic | Used by:88 | |
Symbol 88 MovieClip | Uses:87 | Used by:99 |
Symbol 89 Graphic | Used by:90 | |
Symbol 90 MovieClip | Uses:89 | Used by:99 |
Symbol 91 Graphic | Used by:92 | |
Symbol 92 MovieClip | Uses:91 | Used by:99 |
Symbol 93 Graphic | Used by:94 | |
Symbol 94 MovieClip | Uses:93 | Used by:99 |
Symbol 95 Graphic | Used by:96 | |
Symbol 96 MovieClip | Uses:95 | Used by:99 |
Symbol 97 Sound | Used by:99 508 523 Timeline | |
Symbol 98 Sound | Used by:99 Timeline | |
Symbol 99 MovieClip | Uses:63 64 66 82 83 85 86 88 90 92 94 50 52 53 54 55 96 97 98 | Used by:Timeline |
Symbol 100 Font | Used by:101 | |
Symbol 101 EditableText | Uses:100 | Used by:Timeline |
Symbol 102 Graphic | Used by:406 Timeline | |
Symbol 103 Graphic | Used by:104 | |
Symbol 104 MovieClip | Uses:103 | Used by:406 Timeline |
Symbol 105 Graphic | Used by:106 | |
Symbol 106 MovieClip | Uses:105 | Used by:406 Timeline |
Symbol 107 Graphic | Used by:108 | |
Symbol 108 MovieClip | Uses:107 | Used by:406 Timeline |
Symbol 109 Graphic | Used by:110 | |
Symbol 110 MovieClip | Uses:109 | Used by:406 Timeline |
Symbol 111 Graphic | Used by:115 | |
Symbol 112 Graphic | Used by:113 | |
Symbol 113 MovieClip | Uses:112 | Used by:115 |
Symbol 114 Graphic | Used by:115 | |
Symbol 115 MovieClip | Uses:111 113 114 | Used by:118 |
Symbol 116 MovieClip | Uses:40 | Used by:117 |
Symbol 117 MovieClip | Uses:116 | Used by:118 |
Symbol 118 MovieClip | Uses:115 117 | Used by:406 Timeline |
Symbol 119 Graphic | Used by:123 | |
Symbol 120 ShapeTweening | Used by:123 | |
Symbol 121 Graphic | Used by:123 | |
Symbol 122 Graphic | Used by:123 401 405 | |
Symbol 123 MovieClip | Uses:119 120 121 122 | Used by:406 Timeline |
Symbol 124 ShapeTweening | Used by:127 | |
Symbol 125 Graphic | Used by:127 | |
Symbol 126 Graphic | Used by:127 | |
Symbol 127 MovieClip | Uses:124 125 126 | Used by:406 Timeline |
Symbol 128 Graphic | Used by:131 159 | |
Symbol 129 Text | Uses:70 | Used by:131 159 |
Symbol 130 Graphic | Used by:131 | |
Symbol 131 MovieClip | Uses:128 129 130 | Used by:195 |
Symbol 132 Graphic | Used by:133 | |
Symbol 133 MovieClip | Uses:132 | Used by:134 |
Symbol 134 MovieClip | Uses:133 | Used by:195 |
Symbol 135 Graphic | Used by:136 | |
Symbol 136 MovieClip | Uses:135 | Used by:137 |
Symbol 137 MovieClip | Uses:136 | Used by:195 |
Symbol 138 Graphic | Used by:153 | |
Symbol 139 Graphic | Used by:153 | |
Symbol 140 Graphic | Used by:153 | |
Symbol 141 Graphic | Used by:153 | |
Symbol 142 Graphic | Used by:153 | |
Symbol 143 Graphic | Used by:153 | |
Symbol 144 Graphic | Used by:153 | |
Symbol 145 Graphic | Used by:153 | |
Symbol 146 Graphic | Used by:153 | |
Symbol 147 Graphic | Used by:153 | |
Symbol 148 Graphic | Used by:153 | |
Symbol 149 Graphic | Used by:153 | |
Symbol 150 Graphic | Used by:153 | |
Symbol 151 Graphic | Used by:153 | |
Symbol 152 Graphic | Used by:153 | |
Symbol 153 MovieClip | Uses:138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 | Used by:154 |
Symbol 154 MovieClip | Uses:153 | Used by:195 |
Symbol 155 Graphic | Used by:156 | |
Symbol 156 MovieClip | Uses:155 | Used by:157 |
Symbol 157 MovieClip | Uses:156 | Used by:195 |
Symbol 158 Graphic | Used by:159 | |
Symbol 159 MovieClip | Uses:128 129 158 | Used by:195 |
Symbol 160 Graphic | Used by:161 | |
Symbol 161 MovieClip | Uses:160 | Used by:162 |
Symbol 162 MovieClip | Uses:161 | Used by:195 |
Symbol 163 Graphic | Used by:164 | |
Symbol 164 MovieClip | Uses:163 | Used by:165 |
Symbol 165 MovieClip | Uses:164 | Used by:195 |
Symbol 166 Graphic | Used by:167 | |
Symbol 167 MovieClip | Uses:166 | Used by:168 |
Symbol 168 MovieClip | Uses:167 | Used by:195 |
Symbol 169 Graphic | Used by:170 | |
Symbol 170 MovieClip | Uses:169 | Used by:171 |
Symbol 171 MovieClip | Uses:170 | Used by:195 |
Symbol 172 Graphic | Used by:173 | |
Symbol 173 MovieClip | Uses:172 | Used by:174 |
Symbol 174 MovieClip | Uses:173 | Used by:195 |
Symbol 175 Graphic | Used by:176 | |
Symbol 176 MovieClip | Uses:175 | Used by:177 |
Symbol 177 MovieClip | Uses:176 | Used by:195 |
Symbol 178 Graphic | Used by:181 | |
Symbol 179 Graphic | Used by:180 | |
Symbol 180 MovieClip | Uses:179 | Used by:181 |
Symbol 181 MovieClip | Uses:178 180 | Used by:182 |
Symbol 182 MovieClip | Uses:181 | Used by:195 |
Symbol 183 Graphic | Used by:184 | |
Symbol 184 MovieClip | Uses:183 | Used by:185 |
Symbol 185 MovieClip | Uses:184 | Used by:195 |
Symbol 186 Graphic | Used by:187 | |
Symbol 187 MovieClip | Uses:186 | Used by:188 |
Symbol 188 MovieClip | Uses:187 | Used by:195 |
Symbol 189 Graphic | Used by:190 | |
Symbol 190 MovieClip | Uses:189 | Used by:191 |
Symbol 191 MovieClip | Uses:190 | Used by:195 |
Symbol 192 Graphic | Used by:193 | |
Symbol 193 MovieClip | Uses:192 | Used by:194 |
Symbol 194 MovieClip | Uses:193 | Used by:195 |
Symbol 195 MovieClip | Uses:131 134 137 154 157 159 162 165 168 171 174 177 182 185 188 191 194 | Used by:406 Timeline |
Symbol 196 Graphic | Used by:199 | |
Symbol 197 Graphic | Used by:198 | |
Symbol 198 MovieClip | Uses:197 | Used by:199 |
Symbol 199 MovieClip | Uses:196 198 | Used by:406 Timeline |
Symbol 200 Graphic | Used by:201 | |
Symbol 201 MovieClip | Uses:200 | Used by:406 Timeline |
Symbol 202 Font | Used by:203 262 272 277 279 281 282 297 299 301 302 303 304 309 311 370 371 373 375 377 379 380 382 383 385 387 389 391 393 395 396 410 | |
Symbol 203 EditableText | Uses:202 | Used by:406 |
Symbol 204 Graphic | Used by:260 | |
Symbol 205 Graphic | Used by:206 | |
Symbol 206 MovieClip | Uses:205 | Used by:207 |
Symbol 207 MovieClip | Uses:206 | Used by:260 308 469 |
Symbol 208 Text | Uses:31 | Used by:222 |
Symbol 209 Text | Uses:31 | Used by:222 |
Symbol 210 Text | Uses:31 | Used by:222 |
Symbol 211 Text | Uses:31 | Used by:222 |
Symbol 212 Text | Uses:31 | Used by:222 |
Symbol 213 Text | Uses:31 | Used by:222 |
Symbol 214 Text | Uses:31 | Used by:222 |
Symbol 215 Text | Uses:31 | Used by:222 |
Symbol 216 Text | Uses:31 | Used by:222 |
Symbol 217 Text | Uses:31 | Used by:222 |
Symbol 218 Text | Uses:31 | Used by:222 |
Symbol 219 Text | Uses:31 | Used by:222 |
Symbol 220 Text | Uses:31 | Used by:222 |
Symbol 221 Text | Uses:31 | Used by:222 |
Symbol 222 MovieClip | Uses:208 209 210 211 212 213 214 215 216 217 218 219 220 221 | Used by:223 |
Symbol 223 MovieClip | Uses:222 | Used by:260 308 |
Symbol 224 Graphic | Used by:237 259 306 307 | |
Symbol 225 Text | Uses:31 | Used by:237 306 |
Symbol 226 Text | Uses:31 | Used by:237 306 |
Symbol 227 Text | Uses:31 | Used by:237 306 |
Symbol 228 Text | Uses:31 | Used by:237 306 |
Symbol 229 Text | Uses:31 | Used by:237 306 |
Symbol 230 Text | Uses:31 | Used by:237 306 |
Symbol 231 Text | Uses:31 | Used by:237 306 |
Symbol 232 Text | Uses:31 | Used by:237 306 |
Symbol 233 Text | Uses:31 | Used by:237 306 |
Symbol 234 Text | Uses:31 | Used by:237 306 |
Symbol 235 Text | Uses:31 | Used by:237 306 |
Symbol 236 Text | Uses:31 | Used by:237 306 |
Symbol 237 Button | Uses:224 225 226 227 228 229 230 231 232 233 234 235 236 | Used by:260 |
Symbol 238 Text | Uses:31 | Used by:259 307 |
Symbol 239 Text | Uses:31 | Used by:259 307 |
Symbol 240 Text | Uses:31 | Used by:259 307 |
Symbol 241 Text | Uses:31 | Used by:259 307 |
Symbol 242 Text | Uses:31 | Used by:259 307 |
Symbol 243 Text | Uses:31 | Used by:259 307 |
Symbol 244 Text | Uses:31 | Used by:259 307 |
Symbol 245 Text | Uses:31 | Used by:259 307 |
Symbol 246 Text | Uses:31 | Used by:259 307 |
Symbol 247 Text | Uses:31 | Used by:259 307 |
Symbol 248 Text | Uses:31 | Used by:259 307 |
Symbol 249 Text | Uses:31 | Used by:259 307 |
Symbol 250 Text | Uses:31 | Used by:259 307 |
Symbol 251 Text | Uses:31 | Used by:259 307 |
Symbol 252 Text | Uses:31 | Used by:259 307 |
Symbol 253 Text | Uses:31 | Used by:259 307 |
Symbol 254 Text | Uses:31 | Used by:259 307 |
Symbol 255 Text | Uses:31 | Used by:259 307 |
Symbol 256 Text | Uses:31 | Used by:259 307 |
Symbol 257 Text | Uses:31 | Used by:259 307 |
Symbol 258 Text | Uses:31 | Used by:259 307 |
Symbol 259 Button | Uses:224 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 | Used by:260 |
Symbol 260 MovieClip | Uses:204 207 223 237 259 | Used by:406 Timeline |
Symbol 261 Graphic | Used by:406 | |
Symbol 262 EditableText | Uses:202 | Used by:406 |
Symbol 263 Graphic | Used by:406 | |
Symbol 264 Graphic | Used by:266 | |
Symbol 265 Graphic | Used by:266 | |
Symbol 266 MovieClip | Uses:264 265 | Used by:406 |
Symbol 267 Graphic | Used by:271 | |
Symbol 268 Graphic | Used by:271 | |
Symbol 269 Graphic | Used by:271 | |
Symbol 270 Graphic | Used by:271 | |
Symbol 271 Button | Uses:267 268 269 270 | Used by:406 |
Symbol 272 EditableText | Uses:202 | Used by:406 |
Symbol 273 Graphic | Used by:406 | |
Symbol 274 Graphic | Used by:406 | |
Symbol 275 Graphic | Used by:406 | |
Symbol 276 Graphic | Used by:406 | |
Symbol 277 EditableText | Uses:202 | Used by:406 |
Symbol 278 Graphic | Used by:406 | |
Symbol 279 EditableText | Uses:202 | Used by:406 |
Symbol 280 Graphic | Used by:406 | |
Symbol 281 EditableText | Uses:202 | Used by:406 |
Symbol 282 EditableText | Uses:202 | Used by:406 |
Symbol 283 Graphic | Used by:296 | |
Symbol 284 Graphic | Used by:296 | |
Symbol 285 Graphic | Used by:296 | |
Symbol 286 Graphic | Used by:296 | |
Symbol 287 Graphic | Used by:296 | |
Symbol 288 Graphic | Used by:296 | |
Symbol 289 Graphic | Used by:296 | |
Symbol 290 Graphic | Used by:296 | |
Symbol 291 Graphic | Used by:296 | |
Symbol 292 Graphic | Used by:296 | |
Symbol 293 Graphic | Used by:296 | |
Symbol 294 Graphic | Used by:296 | |
Symbol 295 Graphic | Used by:296 | |
Symbol 296 MovieClip | Uses:40 283 284 285 286 287 288 289 290 291 292 293 294 295 | Used by:406 Timeline |
Symbol 297 EditableText | Uses:202 | Used by:406 |
Symbol 298 Graphic | Used by:406 | |
Symbol 299 EditableText | Uses:202 | Used by:406 |
Symbol 300 Graphic | Used by:406 | |
Symbol 301 EditableText | Uses:202 | Used by:406 |
Symbol 302 EditableText | Uses:202 | Used by:406 |
Symbol 303 EditableText | Uses:202 | Used by:406 |
Symbol 304 EditableText | Uses:202 | Used by:406 |
Symbol 305 Graphic | Used by:308 469 | |
Symbol 306 Button | Uses:224 225 226 227 228 229 230 231 232 233 234 235 236 | Used by:308 |
Symbol 307 Button | Uses:224 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 | Used by:308 |
Symbol 308 MovieClip | Uses:305 207 223 306 307 | Used by:406 |
Symbol 309 EditableText | Uses:202 | Used by:406 |
Symbol 310 Graphic | Used by:406 | |
Symbol 311 EditableText | Uses:202 | Used by:406 |
Symbol 312 Graphic | Used by:321 | |
Symbol 313 Graphic | Used by:314 | |
Symbol 314 MovieClip | Uses:313 | Used by:321 |
Symbol 315 Graphic | Used by:316 | |
Symbol 316 MovieClip | Uses:315 | Used by:321 |
Symbol 317 Graphic | Used by:318 | |
Symbol 318 MovieClip | Uses:317 | Used by:321 |
Symbol 319 Graphic | Used by:320 | |
Symbol 320 MovieClip | Uses:319 | Used by:321 |
Symbol 321 MovieClip | Uses:312 314 316 318 320 | Used by:369 478 |
Symbol 322 Graphic | Used by:323 324 470 471 472 474 475 | |
Symbol 323 MovieClip | Uses:322 | Used by:324 470 471 472 474 475 |
Symbol 324 Button | Uses:323 322 | Used by:369 |
Symbol 325 Graphic | Used by:326 | |
Symbol 326 MovieClip | Uses:325 | Used by:369 478 |
Symbol 327 Graphic | Used by:332 473 | |
Symbol 328 Graphic | Used by:329 | |
Symbol 329 MovieClip | Uses:328 | Used by:332 473 |
Symbol 330 Graphic | Used by:332 473 | |
Symbol 331 Graphic | Used by:332 473 | |
Symbol 332 Button | Uses:327 329 330 331 | Used by:369 |
Symbol 333 Font | Used by:334 335 336 337 338 | |
Symbol 334 Text | Uses:333 | Used by:369 478 |
Symbol 335 Text | Uses:333 | Used by:369 478 |
Symbol 336 Text | Uses:333 | Used by:369 478 |
Symbol 337 Text | Uses:333 | Used by:369 478 |
Symbol 338 Text | Uses:333 | Used by:369 478 |
Symbol 339 Graphic | Used by:343 345 476 477 | |
Symbol 340 Text | Uses:31 | Used by:343 476 |
Symbol 341 Graphic | Used by:343 345 476 477 | |
Symbol 342 Graphic | Used by:343 345 476 477 | |
Symbol 343 Button | Uses:339 340 341 342 | Used by:369 |
Symbol 344 Text | Uses:31 | Used by:345 477 |
Symbol 345 Button | Uses:339 344 341 342 | Used by:369 |
Symbol 346 Graphic | Used by:358 | |
Symbol 347 Text | Uses:31 | Used by:358 |
Symbol 348 Text | Uses:31 | Used by:358 |
Symbol 349 Text | Uses:31 | Used by:358 |
Symbol 350 Text | Uses:31 | Used by:358 |
Symbol 351 Text | Uses:31 | Used by:358 |
Symbol 352 Text | Uses:31 | Used by:358 |
Symbol 353 Text | Uses:31 | Used by:358 |
Symbol 354 Text | Uses:31 | Used by:358 |
Symbol 355 Text | Uses:31 | Used by:358 |
Symbol 356 Text | Uses:31 | Used by:358 |
Symbol 357 Text | Uses:31 | Used by:358 |
Symbol 358 MovieClip | Uses:346 347 348 349 350 351 352 353 354 355 356 357 | Used by:359 Timeline |
Symbol 359 MovieClip | Uses:358 | Used by:369 |
Symbol 360 Font | Used by:361 362 363 364 365 366 367 368 479 480 481 482 483 484 485 486 487 488 489 490 491 492 | |
Symbol 361 EditableText | Uses:360 | Used by:369 |
Symbol 362 EditableText | Uses:360 | Used by:369 |
Symbol 363 EditableText | Uses:360 | Used by:369 |
Symbol 364 EditableText | Uses:360 | Used by:369 |
Symbol 365 EditableText | Uses:360 | Used by:369 |
Symbol 366 EditableText | Uses:360 | Used by:369 |
Symbol 367 EditableText | Uses:360 | Used by:369 |
Symbol 368 EditableText | Uses:360 | Used by:369 |
Symbol 369 MovieClip | Uses:321 324 326 332 334 335 336 337 338 343 345 359 361 362 363 364 365 366 367 368 | Used by:406 |
Symbol 370 EditableText | Uses:202 | Used by:406 |
Symbol 371 EditableText | Uses:202 | Used by:406 |
Symbol 372 Graphic | Used by:406 | |
Symbol 373 EditableText | Uses:202 | Used by:406 |
Symbol 374 Graphic | Used by:406 | |
Symbol 375 EditableText | Uses:202 | Used by:406 |
Symbol 376 Graphic | Used by:406 | |
Symbol 377 EditableText | Uses:202 | Used by:406 |
Symbol 378 Graphic | Used by:406 | |
Symbol 379 EditableText | Uses:202 | Used by:406 |
Symbol 380 EditableText | Uses:202 | Used by:406 |
Symbol 381 Graphic | Used by:406 | |
Symbol 382 EditableText | Uses:202 | Used by:406 |
Symbol 383 EditableText | Uses:202 | Used by:406 |
Symbol 384 Graphic | Used by:406 | |
Symbol 385 EditableText | Uses:202 | Used by:406 |
Symbol 386 Graphic | Used by:406 | |
Symbol 387 EditableText | Uses:202 | Used by:406 |
Symbol 388 Graphic | Used by:406 | |
Symbol 389 EditableText | Uses:202 | Used by:406 |
Symbol 390 Graphic | Used by:406 | |
Symbol 391 EditableText | Uses:202 | Used by:406 |
Symbol 392 Graphic | Used by:406 | |
Symbol 393 EditableText | Uses:202 | Used by:406 |
Symbol 394 Graphic | Used by:406 | |
Symbol 395 EditableText | Uses:202 | Used by:406 |
Symbol 396 EditableText | Uses:202 | Used by:406 |
Symbol 397 Graphic | Used by:398 | |
Symbol 398 MovieClip | Uses:397 | Used by:401 |
Symbol 399 ShapeTweening | Used by:401 | |
Symbol 400 Graphic | Used by:401 405 | |
Symbol 401 MovieClip | Uses:398 399 400 122 | Used by:406 Timeline |
Symbol 402 Graphic | Used by:403 | |
Symbol 403 MovieClip | Uses:402 | Used by:405 |
Symbol 404 ShapeTweening | Used by:405 | |
Symbol 405 MovieClip | Uses:403 404 400 122 | Used by:406 Timeline |
Symbol 406 MovieClip | Uses:102 104 106 108 110 118 123 127 195 25 199 201 203 260 261 262 263 266 271 272 273 274 275 276 277 278 279 280 281 282 296 297 298 299 300 301 302 303 304 308 309 310 311 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 401 405 | Used by:Timeline |
Symbol 407 EditableText | Uses:31 | Used by:Timeline |
Symbol 408 Font | Used by:409 | |
Symbol 409 EditableText | Uses:408 | Used by:Timeline |
Symbol 410 EditableText | Uses:202 | Used by:Timeline |
Symbol 411 EditableText | Uses:31 | Used by:469 |
Symbol 412 EditableText | Uses:31 | Used by:469 |
Symbol 413 EditableText | Uses:31 | Used by:469 |
Symbol 414 EditableText | Uses:31 | Used by:469 |
Symbol 415 EditableText | Uses:31 | Used by:469 |
Symbol 416 EditableText | Uses:31 | Used by:469 |
Symbol 417 EditableText | Uses:31 | Used by:469 |
Symbol 418 EditableText | Uses:31 | Used by:469 |
Symbol 419 EditableText | Uses:31 | Used by:469 |
Symbol 420 EditableText | Uses:31 | Used by:469 |
Symbol 421 EditableText | Uses:31 | Used by:469 |
Symbol 422 EditableText | Uses:31 | Used by:469 |
Symbol 423 EditableText | Uses:31 | Used by:469 |
Symbol 424 EditableText | Uses:31 | Used by:469 |
Symbol 425 EditableText | Uses:31 | Used by:469 |
Symbol 426 EditableText | Uses:31 | Used by:469 |
Symbol 427 EditableText | Uses:31 | Used by:469 |
Symbol 428 EditableText | Uses:31 | Used by:469 |
Symbol 429 EditableText | Uses:31 | Used by:469 |
Symbol 430 EditableText | Uses:31 | Used by:469 |
Symbol 431 EditableText | Uses:31 | Used by:469 |
Symbol 432 EditableText | Uses:31 | Used by:469 |
Symbol 433 EditableText | Uses:31 | Used by:469 |
Symbol 434 EditableText | Uses:31 | Used by:469 |
Symbol 435 EditableText | Uses:31 | Used by:469 |
Symbol 436 EditableText | Uses:31 | Used by:469 |
Symbol 437 EditableText | Uses:31 | Used by:469 |
Symbol 438 EditableText | Uses:31 | Used by:469 |
Symbol 439 EditableText | Uses:31 | Used by:469 |
Symbol 440 EditableText | Uses:31 | Used by:469 |
Symbol 441 EditableText | Uses:31 | Used by:469 |
Symbol 442 EditableText | Uses:31 | Used by:469 |
Symbol 443 EditableText | Uses:31 | Used by:469 |
Symbol 444 EditableText | Uses:31 | Used by:469 |
Symbol 445 EditableText | Uses:31 | Used by:469 |
Symbol 446 EditableText | Uses:31 | Used by:469 |
Symbol 447 EditableText | Uses:31 | Used by:469 |
Symbol 448 EditableText | Uses:31 | Used by:469 |
Symbol 449 EditableText | Uses:31 | Used by:469 |
Symbol 450 EditableText | Uses:31 | Used by:469 |
Symbol 451 EditableText | Uses:31 | Used by:469 |
Symbol 452 EditableText | Uses:31 | Used by:469 |
Symbol 453 EditableText | Uses:31 | Used by:469 |
Symbol 454 EditableText | Uses:31 | Used by:469 |
Symbol 455 EditableText | Uses:31 | Used by:469 |
Symbol 456 EditableText | Uses:31 | Used by:469 |
Symbol 457 EditableText | Uses:31 | Used by:469 |
Symbol 458 EditableText | Uses:31 | Used by:469 |
Symbol 459 EditableText | Uses:31 | Used by:469 |
Symbol 460 EditableText | Uses:31 | Used by:469 |
Symbol 461 EditableText | Uses:31 | Used by:469 |
Symbol 462 EditableText | Uses:31 | Used by:469 |
Symbol 463 EditableText | Uses:31 | Used by:469 |
Symbol 464 EditableText | Uses:31 | Used by:469 |
Symbol 465 EditableText | Uses:31 | Used by:469 |
Symbol 466 EditableText | Uses:31 | Used by:469 |
Symbol 467 EditableText | Uses:31 | Used by:469 |
Symbol 468 EditableText | Uses:31 | Used by:469 |
Symbol 469 MovieClip | Uses:305 207 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 | Used by:Timeline |
Symbol 470 Button | Uses:323 322 | Used by:478 |
Symbol 471 Button | Uses:323 322 | Used by:478 |
Symbol 472 Button | Uses:323 322 | Used by:478 |
Symbol 473 Button | Uses:327 329 330 331 | Used by:478 |
Symbol 474 Button | Uses:323 322 | Used by:478 |
Symbol 475 Button | Uses:323 322 | Used by:478 |
Symbol 476 Button | Uses:339 340 341 342 | Used by:478 |
Symbol 477 Button | Uses:339 344 341 342 | Used by:478 |
Symbol 478 MovieClip | Uses:321 470 326 471 472 473 474 334 335 336 337 475 338 476 477 | Used by:Timeline |
Symbol 479 EditableText | Uses:360 | Used by:Timeline |
Symbol 480 EditableText | Uses:360 | Used by:Timeline |
Symbol 481 EditableText | Uses:360 | Used by:Timeline |
Symbol 482 EditableText | Uses:360 | Used by:Timeline |
Symbol 483 EditableText | Uses:360 | Used by:Timeline |
Symbol 484 EditableText | Uses:360 | Used by:Timeline |
Symbol 485 EditableText | Uses:360 | Used by:Timeline |
Symbol 486 EditableText | Uses:360 | Used by:Timeline |
Symbol 487 EditableText | Uses:360 | Used by:Timeline |
Symbol 488 EditableText | Uses:360 | Used by:Timeline |
Symbol 489 EditableText | Uses:360 | Used by:Timeline |
Symbol 490 EditableText | Uses:360 | Used by:Timeline |
Symbol 491 EditableText | Uses:360 | Used by:Timeline |
Symbol 492 EditableText | Uses:360 | Used by:Timeline |
Symbol 493 Graphic | Used by:508 523 | |
Symbol 494 Text | Uses:70 | Used by:508 |
Symbol 495 Graphic | Used by:508 523 | |
Symbol 496 Graphic | Used by:497 | |
Symbol 497 MovieClip | Uses:496 | Used by:498 |
Symbol 498 MovieClip | Uses:497 | Used by:508 523 |
Symbol 499 Sound | Used by:508 | |
Symbol 500 Graphic | Used by:505 507 | |
Symbol 501 Text | Uses:56 | Used by:505 |
Symbol 502 Graphic | Used by:505 507 | |
Symbol 503 Graphic | Used by:505 507 | |
Symbol 504 Sound | Used by:505 507 523 | |
Symbol 505 Button | Uses:500 501 502 503 504 | Used by:508 523 |
Symbol 506 Text | Uses:56 | Used by:507 |
Symbol 507 Button | Uses:500 506 502 503 504 | Used by:508 |
Symbol 508 MovieClip | Uses:63 64 66 493 494 495 498 97 499 505 507 50 52 53 54 55 | Used by:Timeline |
Symbol 509 Text | Uses:70 | Used by:523 |
Symbol 510 Text | Uses:70 | Used by:523 |
Symbol 511 Graphic | Used by:523 | |
Symbol 512 Graphic | Used by:513 | |
Symbol 513 MovieClip | Uses:512 | Used by:518 |
Symbol 514 Graphic | Used by:518 | |
Symbol 515 Graphic | Used by:516 | |
Symbol 516 MovieClip | Uses:515 | Used by:517 518 |
Symbol 517 MovieClip | Uses:516 | Used by:518 |
Symbol 518 MovieClip | Uses:513 514 516 517 SS2 | Used by:523 |
Symbol 519 Graphic | Used by:520 | |
Symbol 520 MovieClip | Uses:519 | Used by:523 |
Symbol 521 Graphic | Used by:522 | |
Symbol 522 MovieClip | Uses:521 | Used by:523 |
Symbol 523 MovieClip | Uses:63 64 66 493 509 495 498 68 97 510 73 511 518 504 520 522 505 50 52 53 54 55 SS3 | Used by:Timeline |
Streaming Sound 1 | Used by:Symbol 77 MovieClip | |
Streaming Sound 2 | Used by:Symbol 518 MovieClip | |
Streaming Sound 3 | Used by:Symbol 523 MovieClip |
Instance Names
"bar" | Frame 1 | Symbol 41 MovieClip |
"titletxt" | Frame 6 | Symbol 101 EditableText |
"bt" | Frame 11 | Symbol 104 MovieClip |
"br" | Frame 11 | Symbol 106 MovieClip |
"bl" | Frame 11 | Symbol 108 MovieClip |
"bb" | Frame 11 | Symbol 110 MovieClip |
"enemy_" | Frame 11 | Symbol 195 MovieClip |
"harddrive" | Frame 11 | Symbol 118 MovieClip |
"launcher" | Frame 11 | Symbol 25 MovieClip [launcher] |
"delmc" | Frame 11 | Symbol 296 MovieClip |
"powerdown" | Frame 11 | Symbol 401 MovieClip |
"powerup" | Frame 11 | Symbol 405 MovieClip |
"slider" | Frame 11 | Symbol 199 MovieClip |
"hpbar" | Frame 11 | Symbol 123 MovieClip |
"enemyloop" | Frame 11 | Symbol 409 EditableText |
"timebar" | Frame 11 | Symbol 127 MovieClip |
"maingamescore" | Frame 11 | Symbol 410 EditableText |
"shop" | Frame 12 | Symbol 478 MovieClip |
"shoptxt" | Frame 12 | Symbol 479 EditableText |
"statslvl" | Frame 12 | Symbol 480 EditableText |
"statsenemydead" | Frame 12 | Symbol 481 EditableText |
"stasaccuracy" | Frame 12 | Symbol 482 EditableText |
"statsscore" | Frame 12 | Symbol 483 EditableText |
"statsHP" | Frame 12 | Symbol 489 EditableText |
"statsHPmax" | Frame 12 | Symbol 490 EditableText |
"statsweaponpower" | Frame 12 | Symbol 491 EditableText |
"statsregenamount" | Frame 12 | Symbol 492 EditableText |
"ht3" | Symbol 117 MovieClip Frame 1 | Symbol 116 MovieClip |
"sht" | Symbol 199 MovieClip Frame 1 | Symbol 198 MovieClip |
"enemy_" | Symbol 406 MovieClip Frame 1 | Symbol 195 MovieClip |
"launcher" | Symbol 406 MovieClip Frame 1 | Symbol 25 MovieClip [launcher] |
"tutdel" | Symbol 406 MovieClip Frame 555 | Symbol 296 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
Protect (24) | Timeline Frame 1 | 0 bytes "" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "SmallBullets" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "SlowBullets" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "RepairIntegrity" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "PowerupMissed" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "PickupGotten" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "LoseCredits" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "FireNoise" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "FastBullets" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "EnemyHitsHardDrive" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "EnemyDeadNoise" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "DamageIntegrity" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "BonusCredits" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "BigBullets" |
ExportAssets (56) | Timeline Frame 1 | Symbol 25 as "launcher" |
Labels
"PreLoader" | Frame 1 |
"prelaoderp2" | Frame 2 |
"Plug" | Frame 3 |
"CMGIntro" | Frame 4 |
"GameIntro" | Frame 5 |
"TitleScrn" | Frame 6 |
"HelpScrn" | Frame 7 |
"init" | Frame 9 |
"Reload" | Frame 10 |
"MainGame" | Frame 11 |
"Shop" | Frame 12 |
"gamelost" | Frame 13 |
"gamewon" | Frame 14 |
Dynamic Text Variables
percentLoadedText | Symbol 57 EditableText | "" |
sltxt | Symbol 101 EditableText | "" |
enemydead | Symbol 407 EditableText | "" |
enemyloop | Symbol 409 EditableText | "" |
score | Symbol 410 EditableText | "" |
sltxt | Symbol 479 EditableText | "" |
level | Symbol 480 EditableText | "" |
enemydead | Symbol 481 EditableText | "" |
shopaccuracy | Symbol 482 EditableText | "" |
score | Symbol 483 EditableText | "" |
HPhealcost | Symbol 484 EditableText | "" |
hdupgradecost | Symbol 485 EditableText | "" |
weaponcost | Symbol 486 EditableText | "" |
HPupgradecost | Symbol 487 EditableText | "" |
regencost | Symbol 488 EditableText | "" |
HP | Symbol 489 EditableText | "" |
HPmax | Symbol 490 EditableText | "" |
weapontype | Symbol 491 EditableText | "" |
regenamount | Symbol 492 EditableText | "" |
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