STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228131
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/45922085?noj=FRM45922085-16DC" width="1" height="1"></div>

_Fallen_.swf

This is the info page for
Flash #58778

(Click the ID number above for more basic data on this flash file.)


Text
Mission Complete

1000

Shots Fired:

Fired

Missed

Acc

Shots Missed:

Accuracy:

Speed

Shield

Bullet Reload

Cost

Energy

Continue

100%

100%

Ulhagen.tk

Ulhagen.tk

Ulhagen.tk

Start Game

Extras

Codebase

Fallen

9

15000

ActionScript [AS1/AS2]

Frame 1
fscommand ("allowscale", false); fscommand ("showmenu", false); fscommand ("fullscreen", true); _root.attachMovie("wire", "wire", 5000000000); wire._x = 200; wire._y = 350; i = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; percent.text = int(i) + "%"; bar._width = i * 4; if (i == 100) { gotoAndPlay (3); }
Frame 2
gotoAndPlay (1);
Frame 34
_root.attachMovie("trans", "trans", 49999999); trans._x = 200; trans._y = 350; starreload = 0; layer = 1; _global.speed = 10;
Frame 35
if (starreload <= 0) { _root.attachMovie("star", "star" + layer, layer); _root["star" + layer]._x = random(400); starreload = 2; layer++; }
Frame 36
starreload--; gotoAndPlay (35);
Frame 104
gotoAndPlay (105); function init() { fscommand ("allowscale", false); fscommand ("showmenu", false); fscommand ("fullscreen", true); _root.attachMovie("trans", "trans", 49999999); trans._x = 200; trans._y = 350; _root.attachMovie("player", "player", 500); player._x = 200; player._y = 660; layer = 0; starreload = 0; canmove = false; speed = 5; bullet = 400; reloadspeed = 10; reload = 0; bulletspeed = 15; _quality = "low"; enemieslayer = 0; lvl = 0; enemyshoot = 1000; maxhp = 100; hp = maxhp; maxenergy = 100; energy = maxenergy; lives = 3; deathcount = 50; invincible = false; invincibletimes = 10; invincibletime = 10; invisbletime = 3; points = 0; mega._visible = false; levelgo = true; _global.speed = 1; emp = 0; fired = 0; hits = 0; kills = 0; } function game() { info(); effects(); variables(); playeraction(); bullets(); level(); blinkin(); } function blinkin() { if (invincible == true) { invincibletime--; if (invincibletime <= 0) { player._visible = false; invisbletime--; if (invisbletime == 0) { invisbletime = 3; invincibletime = 10; invincibletimes--; player._visible = true; } } hp = 100; if (invincibletimes == 0) { invincible = false; invincibletimes = 10; invincibletime = 10; invisbletime = 3; } } } function info() { hpbar._width = (hp / maxhp) * 100; energybar._width = (energy / maxenergy) * 100; showlife.text = lives; } function effects() { shield._x = player._x; shield._y = player._y; mega._x = player._x; mega._y = player._y; if (layer >= 400) { layer = 0; } if (starreload <= 0) { _root.attachMovie("star", "star" + layer, layer); _root["star" + layer]._x = random(400); starreload = 5; layer++; } if (emp > 0) { emps._visible = true; } else { emps._visible = false; } } function variables() { score.text = points; if (_global.speed > 1) { _global.speed = _global.speed - 0.5; } if (levelgo == true) { lvl++; } emps._x = player._x; emps._y = player._y; starreload--; emp--; reload--; if (hp <= 0) { hp = 0; death(); } if (bullet >= 409) { bullet = 400; } if (enemieslayer >= 100) { enemieslayer = 0; } if (enemyshoot >= 1500) { enemyshoot = 1000; } } function playeraction() { if (canmove == true) { if (emp < 0) { if (Key.isDown(37)) { if (player._x >= 15) { player._x = player._x - speed; } } else if (Key.isDown(39)) { if (player._x <= 385) { player._x = player._x + speed; } } if (Key.isDown(38)) { if (player._y >= 0) { player._y = player._y - speed; } } else if (Key.isDown(40)) { if (player._y <= 680) { player._y = player._y + speed; } } if (Key.isDown(32)) { if (reload <= 0) { fired++; _root.attachMovie("laser", "laser" + bullet, bullet); _root["laser" + bullet]._x = player._x; _root["laser" + bullet]._y = player._y; bullet++; reload = reloadspeed; } } if (Key.isDown(17)) { if (energy > 0) { mega._visible = true; energy--; } else { mega._visible = false; } } else { mega._visible = false; } } if (bossmega.hitTest(player)) { if ((bossmega.mega = true)) { hp = hp - 5; } } } } function bullets() { i = 400; while (i <= 409) { _root["laser" + i]._y = _root["laser" + i]._y - bulletspeed; i++; } } function output(msg) { _root.attachMovie("msgs", "msgs", 50000); msgs.mas.text = msg; } function death() { mega._visible = false; canmove = false; player.removeMovieClip(); deathcount--; if (deathcount == 0) { lives--; _root.attachMovie("player", "player", 500); energy = 100; player._x = 200; player._y = 660; hp = 100; deathcount = 50; canmove = true; invincible = true; } } function enemy1(myx) { _root.attachMovie("type1", "enemy" + enemieslayer, enemieslayer + 520); _root["enemy" + enemieslayer]._x = myx; enemieslayer++; } function enemy2(myx) { _root.attachMovie("type2", "enemy" + enemieslayer, enemieslayer + 520); _root["enemy" + enemieslayer]._x = myx; enemieslayer++; } function enemy3left(myy) { _root.attachMovie("type3left", "enemy" + enemieslayer, enemieslayer + 520); _root["enemy" + enemieslayer]._y = myy; _root["enemy" + enemieslayer]._x = -10; enemieslayer++; } function enemy3right(myy) { _root.attachMovie("type3right", "enemy" + enemieslayer, enemieslayer + 520); _root["enemy" + enemieslayer]._y = myy; _root["enemy" + enemieslayer]._x = 410; enemieslayer++; } function enemy4() { _root.attachMovie("type4", "enemy" + enemieslayer, enemieslayer + 520); enemieslayer++; } function enemy5() { _root.attachMovie("type5", "enemy" + enemieslayer, enemieslayer + 520); enemieslayer++; } function enemy6() { _root.attachMovie("type6", "enemy" + enemieslayer, enemieslayer + 520); enemieslayer++; } function level() { if (lvl == 10) { output("Mission 1"); } if (lvl == 60) { output("Destroy Enemy Fleet"); } if (lvl == 100) { output("3"); } if (lvl == 110) { output("2"); } if (lvl == 120) { output("1"); } if (lvl == 130) { output("GO!"); canmove = true; } if (lvl == 150) { output(""); } if (lvl == 160) { output("GO!"); canmove = true; } if (lvl == 170) { output(""); } if (lvl == 180) { output("GO!"); canmove = true; } if (lvl == 200) { output(""); enemy1(20); enemy1(0); enemy1(40); enemy1(60); enemy1(80); enemy1(100); } if (lvl == 250) { enemy1(300); enemy1(320); enemy1(340); enemy1(360); enemy1(380); enemy1(400); } if (lvl == 300) { enemy1(150); enemy1(170); enemy1(190); enemy1(210); enemy1(230); enemy1(250); } if (lvl == 400) { enemy1(200); } if (lvl == 420) { enemy1(240); enemy1(160); } if (lvl == 440) { enemy1(280); enemy1(120); } if (lvl == 460) { enemy1(320); enemy1(80); } if (lvl == 480) { enemy1(360); enemy1(40); } if (lvl == 500) { enemy1(400); enemy1(0); } if (lvl == 600) { enemy2(200); } if (lvl == 650) { enemy2(50); } if (lvl == 700) { enemy2(350); } if (lvl == 900) { output("*Bzzzzt*"); } if (lvl == 950) { output("First Level Breached"); } if (lvl == 1000) { output("Requesting Backup"); } if (lvl == 1050) { output("*Bzzzzt*"); } if (lvl == 1100) { output(""); } if (lvl == 1100) { enemy3right(200); enemy3left(300); } if (lvl == 1150) { enemy3right(200); enemy3left(300); enemy2(200); enemy1(100); enemy1(300); } if (lvl == 1200) { enemy3right(200); enemy3left(300); enemy1(50); enemy1(350); } if (lvl == 1250) { enemy3right(200); enemy3left(300); } if (lvl == 1500) { output("*Bzzzzt*"); } if (lvl == 1550) { output("Second Level Breached"); } if (lvl == 1600) { output("Locking Target"); } if (lvl == 1650) { output("."); } if (lvl == 1670) { output(".."); } if (lvl == 1700) { output("..."); } if (lvl == 1750) { output("Target Locked"); } if (lvl == 1800) { output("Deploying Missiles"); } if (lvl == 1850) { output("*Bzzzzt*"); } if (lvl == 1900) { output(""); } if (lvl == 1920) { enemy4(); } if (lvl == 1950) { enemy4(); } if (lvl == 1970) { enemy4(); } if (lvl == 1980) { enemy4(); } if (lvl == 2000) { enemy4(); } if (lvl == 2010) { enemy4(); } if (lvl == 2020) { enemy4(); } if (lvl == 2030) { enemy4(); } if (lvl == 2040) { enemy4(); } if (lvl == 2050) { enemy4(); } if (lvl == 2090) { enemy4(); } if (lvl == 2120) { enemy4(); } if (lvl == 2200) { output("*Bzzzzt*"); } if (lvl == 2250) { output("Third Level Breached"); } if (lvl == 2300) { output("Deploy Special Defence"); } if (lvl == 2350) { output("*Bzzzzt*"); } if (lvl == 2400) { output(""); } if (lvl == 2500) { levelgo = false; _root.attachMovie("boss1", "boss", enemieslayer + 521); _root.attachMovie("Boss1Mega", "bossmega", enemieslayer + 520); boss._x = 200; _boss._y = -20; lvl++; } if (lvl == 2550) { output("Initiating Warp"); } if (lvl == 2600) { output("."); } if (lvl == 2610) { output(".."); } if (lvl == 2620) { output("..."); } if (lvl == 2630) { output("Warp initiated"); _global.speed = 100; canmove = false; } if (lvl == 2830) { output("Warp Completed"); canmove = true; } if (lvl == 2880) { output("Warning!"); } if (lvl == 2950) { output("Enemy Ships Inbound"); } if (lvl == 3000) { output("*Bzzzt*"); } if (lvl == 3050) { output("There she is!"); } if (lvl == 3100) { output("Dont let her trough"); } if (lvl == 3150) { output("*Bzzzt*"); } if (lvl == 3200) { output(""); } if (lvl == 3300) { enemy3right(300); enemy3left(200); } if (lvl == 3350) { enemy3right(300); enemy3left(200); } if (lvl == 3400) { enemy3right(300); enemy3left(200); } if (lvl == 3450) { enemy4(); } if (lvl == 3460) { enemy4(); enemy2(player._x); } if (lvl == 3470) { enemy4(); } if (lvl == 3500) { enemy1(50); enemy1(100); enemy1(150); enemy1(200); enemy1(250); enemy1(300); enemy1(350); } if (lvl == 3650) { enemy2(100); enemy2(300); } if (lvl == 3700) { enemy3right(200); enemy3left(300); } if (lvl == 3720) { enemy3right(200); enemy3left(300); } if (lvl == 3740) { enemy3right(200); enemy3left(300); } if (lvl == 3760) { enemy3right(200); enemy3left(300); } if (lvl == 3780) { enemy3right(200); enemy3left(300); } if (lvl == 3850) { enemy4(); } if (lvl == 3860) { enemy4(); } if (lvl == 3870) { enemy4(); } if (lvl == 3880) { enemy4(); } if (lvl == 3890) { enemy4(); } if (lvl == 3900) { enemy4(); } if (lvl == 3930) { enemy1(100); enemy1(200); enemy1(300); } if (lvl == 3980) { enemy2(200); } if (lvl == 4050) { enemy2(100); enemy2(300); } if (lvl == 4400) { output("Warp Initiated"); _global.speed = 100; canmove = false; } if (lvl == 4600) { output("New Course Input"); } if (lvl == 4650) { output("Heading For Fleet Command"); } if (lvl == 4700) { output("Warning!"); canmove = true; } if (lvl == 4750) { output("Astroids Incomming!"); } if (lvl == 4800) { output(""); enemy5(); enemy5(); enemy5(); } if (lvl == 4820) { enemy5(); enemy5(); enemy5(); } if (lvl == 4830) { enemy5(); enemy5(); } if (lvl == 4833) { enemy5(); } if (lvl == 4850) { enemy5(); enemy5(); enemy5(); } if (lvl == 4900) { enemy5(); enemy5(); enemy5(); } if (lvl == 4920) { enemy5(); enemy5(); enemy5(); } if (lvl == 4980) { enemy5(); enemy5(); enemy5(); } if (lvl == 5000) { enemy5(); enemy5(); enemy5(); } if (lvl == 5030) { enemy5(); enemy5(); enemy5(); } if (lvl == 5050) { enemy5(); enemy5(); enemy5(); } if (lvl == 5100) { enemy5(); enemy5(); enemy5(); } if (lvl == 5120) { enemy5(); enemy5(); enemy5(); } if (lvl == 5180) { enemy5(); enemy5(); enemy5(); } if (lvl == 5220) { enemy5(); enemy5(); enemy5(); } if (lvl == 5300) { enemy5(); enemy5(); enemy5(); } if (lvl == 5350) { enemy5(); enemy5(); enemy5(); } if (lvl == 5400) { enemy5(); enemy5(); enemy5(); } if (lvl == 5410) { enemy5(); enemy5(); enemy5(); } if (lvl == 5430) { enemy5(); enemy5(); enemy5(); } if (lvl == 5480) { enemy5(); enemy5(); enemy5(); } if (lvl == 5500) { enemy5(); enemy5(); enemy5(); } if (lvl == 5600) { output("Warning!"); } if (lvl == 5650) { output("Electrical Disturbance Detected"); } if (lvl == 5750) { output("Abnormal Enemy Readings Detected"); } if (lvl == 5800) { output("*Bzzzt*"); } if (lvl == 5850) { output("You Have No Chance"); } if (lvl == 5950) { output("*Bzzzt*"); } if (lvl == 6000) { output(""); } if (lvl == 6050) { _root.attachMovie("boss2", "boss", enemieslayer + 700); boss._x = 200; levelgo = false; lvl++; } if (lvl == 6100) { output("Mission Succesfull"); canmove = false; _global.speed = 100; } if (lvl == 6150) { _root.attachMovie("upgrade", "trans", 49999999); trans._x = 200; trans._y = 350; levelgo = false; lvl++; } if (lvl == 6151) { _global.speed = 100; output(""); } if (lvl == 6200) { canmove = true; } if (lvl == 6300) { output("Demo Completed"); } if (lvl == 6400) { output("Please write a review"); } }
Instance of Symbol 130 MovieClip in Frame 104
onClipEvent (enterFrame) { _root.game(); } onClipEvent (load) { this._visible = false; _root.init(); }
Frame 106
if (lives == 0) { output(""); player.removeMovieClip(); } else { gotoAndPlay (105); }
Symbol 8 MovieClip [star] Frame 1
speed = random(7); this._width = speed; this._height = speed * _global.speed;
Symbol 8 MovieClip [star] Frame 2
_y = (_y + (speed * _global.speed)); this._width = speed; this._height = speed * _global.speed; if (this._y >= 715) { this.removeMovieClip(); }
Symbol 8 MovieClip [star] Frame 3
gotoAndPlay (2);
Symbol 10 MovieClip [enemylaser2] Frame 1
xval = random(10) - random(10); this._rotation = (-xval) * 2;
Symbol 10 MovieClip [enemylaser2] Frame 2
this._y = this._y + 10; this._x = this._x + xval; if (this.hitTest(_root.player)) { _root.shield.gotoAndPlay(2); _root.hp = _root.hp - 5; this.removeMovieClip(); } if (this._y >= 750) { this.removeMovieClip(); }
Symbol 10 MovieClip [enemylaser2] Frame 3
gotoAndPlay (2);
Symbol 11 MovieClip [enemylaser] Frame 1
this._y = this._y + 10; if (this.hitTest(_root.player)) { _root.shield.gotoAndPlay(2); _root.hp = _root.hp - 5; this.removeMovieClip(); } if (this._y >= 750) { this.removeMovieClip(); }
Symbol 11 MovieClip [enemylaser] Frame 2
gotoAndPlay (1);
Symbol 17 MovieClip [type3right] Frame 1
hp = 2;
Symbol 17 MovieClip [type3right] Frame 2
_x = (_x - 2); i = 400; while (i <= 409) { if (this.hitTest(_root["laser" + i])) { _root.hits++; _root["laser" + i].removeMovieClip(); _root.attachMovie("smalexplo", "smalexplo" + _root.layer, _root.layer + 800); _root["smalexplo" + _root.layer]._x = this._x; _root["smalexplo" + _root.layer]._y = this._y; _root["smalexplo" + _root.layer]._rotation = random(360); _root.layer++; hp--; if (hp <= 0) { _root.points = _root.points + 100; if (_root.energy < _root.maxenergy) { _root.energy = _root.energy + 1; } if (_root.energy < _root.maxenergy) { _root.energy = _root.energy + 1; } if (_root.energy < _root.maxenergy) { _root.energy = _root.energy + 1; } _root.attachMovie("largeexplo", "largeexplo" + _root.layer, _root.layer + 800); _root["largeexplo" + _root.layer]._x = this._x; _root["largeexplo" + _root.layer]._y = this._y; _root["largeexplo" + _root.layer]._rotation = random(360); _root.layer++; _root.enemies--; this.removeMovieClip(); } } i++; } i = random(100); if (i >= 95) { _root.attachMovie("enemylaser", "enemylaser" + _root.enemyshoot, _root.enemyshoot); _root["enemylaser" + _root.enemyshoot]._x = this._x; _root["enemylaser" + _root.enemyshoot]._y = this._y; _root.enemyshoot++; } if (this.hitTest(_root.player)) { _root.hp = _root.hp - 20; _root.attachMovie("smalexplo", "smalexplo" + _root.layer, _root.layer + 800); _root["smalexplo" + _root.layer]._x = this._x; _root["smalexplo" + _root.layer]._y = this._y; _root["smalexplo" + _root.layer]._rotation = random(360); _root.layer++; _root.attachMovie("largeexplo", "largeexplo" + _root.layer, _root.layer + 800); _root["largeexplo" + _root.layer]._x = this._x; _root["largeexplo" + _root.layer]._y = this._y; _root["largeexplo" + _root.layer]._rotation = random(360); _root.layer++; _root.enemies--; this.removeMovieClip(); } if (this._x <= -20) { this.removeMovieClip(); } if (_root.mega._visible == true) { if (this.hitTest(_root.mega)) { _root.points = _root.points + 100; _root["laser" + i].removeMovieClip(); _root.attachMovie("smalexplo", "smalexplo" + _root.layer, _root.layer + 800); _root["smalexplo" + _root.layer]._x = this._x; _root["smalexplo" + _root.layer]._y = this._y; _root["smalexplo" + _root.layer]._rotation = random(360); _root.layer++; hp--; if (hp <= 0) { _root.attachMovie("largeexplo", "largeexplo" + _root.layer, _root.layer + 800); _root["largeexplo" + _root.layer]._x = this._x; _root["largeexplo" + _root.layer]._y = this._y; _root["largeexplo" + _root.layer]._rotation = random(360); _root.layer++; _root.enemies--; this.removeMovieClip(); } } }
Symbol 17 MovieClip [type3right] Frame 3
gotoAndPlay (2);
Symbol 18 MovieClip [type3left] Frame 1
hp = 2;
Symbol 18 MovieClip [type3left] Frame 2
_x = (_x + 2); i = 400; while (i <= 409) { if (this.hitTest(_root["laser" + i])) { _root.hits++; _root["laser" + i].removeMovieClip(); _root.attachMovie("smalexplo", "smalexplo" + _root.layer, _root.layer + 800); _root["smalexplo" + _root.layer]._x = this._x; _root["smalexplo" + _root.layer]._y = this._y; _root["smalexplo" + _root.layer]._rotation = random(360); _root.layer++; hp--; if (hp <= 0) { _root.points = _root.points + 100; if (_root.energy < _root.maxenergy) { _root.energy = _root.energy + 1; } if (_root.energy < _root.maxenergy) { _root.energy = _root.energy + 1; } if (_root.energy < _root.maxenergy) { _root.energy = _root.energy + 1; } _root.attachMovie("largeexplo", "largeexplo" + _root.layer, _root.layer + 800); _root["largeexplo" + _root.layer]._x = this._x; _root["largeexplo" + _root.layer]._y = this._y; _root["largeexplo" + _root.layer]._rotation = random(360); _root.layer++; _root.enemies--; this.removeMovieClip(); } } i++; } i = random(100); if (i >= 95) { _root.attachMovie("enemylaser", "enemylaser" + _root.enemyshoot, _root.enemyshoot); _root["enemylaser" + _root.enemyshoot]._x = this._x; _root["enemylaser" + _root.enemyshoot]._y = this._y; _root.enemyshoot++; } if (this.hitTest(_root.player)) { _root.hp = _root.hp - 20; _root.attachMovie("smalexplo", "smalexplo" + _root.layer, _root.layer + 800); _root["smalexplo" + _root.layer]._x = this._x; _root["smalexplo" + _root.layer]._y = this._y; _root["smalexplo" + _root.layer]._rotation = random(360); _root.layer++; _root.attachMovie("largeexplo", "largeexplo" + _root.layer, _root.layer + 800); _root["largeexplo" + _root.layer]._x = this._x; _root["largeexplo" + _root.layer]._y = this._y; _root["largeexplo" + _root.layer]._rotation = random(360); _root.layer++; _root.enemies--; this.removeMovieClip(); } if (this._x >= 420) { this.removeMovieClip(); } if (_root.mega._visible == true) { if (this.hitTest(_root.mega)) { _root.points = _root.points + 100; _root["laser" + i].removeMovieClip(); _root.attachMovie("smalexplo", "smalexplo" + _root.layer, _root.layer + 800); _root["smalexplo" + _root.layer]._x = this._x; _root["smalexplo" + _root.layer]._y = this._y; _root["smalexplo" + _root.layer]._rotation = random(360); _root.layer++; hp--; if (hp <= 0) { _root.attachMovie("largeexplo", "largeexplo" + _root.layer, _root.layer + 800); _root["largeexplo" + _root.layer]._x = this._x; _root["largeexplo" + _root.layer]._y = this._y; _root["largeexplo" + _root.layer]._rotation = random(360); _root.layer++; _root.enemies--; this.removeMovieClip(); } } }
Symbol 18 MovieClip [type3left] Frame 3
gotoAndPlay (2);
Symbol 21 MovieClip [type5] Frame 1
_x = (random(800) / 2); i = random(50); _width = (i + 5); _height = (i + 5);
Instance of Symbol 20 MovieClip in Symbol 21 MovieClip [type5] Frame 1
onClipEvent (load) { _rotation = random(360); }
Symbol 21 MovieClip [type5] Frame 2
_y = (_y + 5); if (this.hitTest(_root.player)) { _root.hp = _root.hp - (_width / 5); _root.attachMovie("smalexplo", "smalexplo" + _root.layer, _root.layer + 800); _root["smalexplo" + _root.layer]._x = this._x; _root["smalexplo" + _root.layer]._y = this._y; _root["smalexplo" + _root.layer]._rotation = random(360); _root.layer++; _root.attachMovie("largeexplo", "largeexplo" + _root.layer, _root.layer + 800); _root["largeexplo" + _root.layer]._x = this._x; _root["largeexplo" + _root.layer]._y = this._y; _root["largeexplo" + _root.layer]._rotation = random(360); _root.layer++; _root.enemies--; } if (this._y >= 750) { this.removeMovieClip(); }
Symbol 21 MovieClip [type5] Frame 3
gotoAndPlay (2);
Symbol 31 MovieClip [type6] Frame 1
_y = _root.player._y; i = int(random(10) + 1); if (i < 5) { _x = -10; } else { _x = 410; }
Symbol 31 MovieClip [type6] Frame 2
if (i < 5) { _x = (_x + 2); } else { _x = (_x - 2); } if (this.hitTest(_root.player)) { _root.hp = _root.hp - 5; _root.attachMovie("smalexplo", "smalexplo" + _root.layer, _root.layer + 800); _root["smalexplo" + _root.layer]._x = this._x; _root["smalexplo" + _root.layer]._y = this._y; _root["smalexplo" + _root.layer]._rotation = random(360); _root.layer++; _root.enemies--; _root.emp = 100; this.removeMovieClip(); } if (this._x >= 420) { this.removeMovieClip(); } if (this._x <= -50) { this.removeMovieClip(); }
Symbol 31 MovieClip [type6] Frame 3
gotoAndPlay (2);
Symbol 34 MovieClip [type4] Frame 1
_x = _root.player._x;
Symbol 34 MovieClip [type4] Frame 2
_y = (_y + 20); if (this.hitTest(_root.player)) { _root.hp = _root.hp - 25; _root.attachMovie("smalexplo", "smalexplo" + _root.layer, _root.layer + 800); _root["smalexplo" + _root.layer]._x = this._x; _root["smalexplo" + _root.layer]._y = this._y; _root["smalexplo" + _root.layer]._rotation = random(360); _root.layer++; _root.attachMovie("largeexplo", "largeexplo" + _root.layer, _root.layer + 800); _root["largeexplo" + _root.layer]._x = this._x; _root["largeexplo" + _root.layer]._y = this._y; _root["largeexplo" + _root.layer]._rotation = random(360); _root.layer++; _root.enemies--; this.removeMovieClip(); } if (this._y >= 750) { this.removeMovieClip(); }
Symbol 34 MovieClip [type4] Frame 3
gotoAndPlay (2);
Symbol 37 MovieClip [type1] Frame 1
hp = 2;
Symbol 37 MovieClip [type1] Frame 2
_y = (_y + 2); i = 400; while (i <= 409) { if (this.hitTest(_root["laser" + i])) { _root.hits++; _root["laser" + i].removeMovieClip(); _root.attachMovie("smalexplo", "smalexplo" + _root.layer, _root.layer + 800); _root["smalexplo" + _root.layer]._x = this._x; _root["smalexplo" + _root.layer]._y = this._y; _root["smalexplo" + _root.layer]._rotation = random(360); _root.layer++; hp--; if (hp <= 0) { _root.points = _root.points + 100; if (_root.energy < _root.maxenergy) { _root.energy = _root.energy + 1; } if (_root.energy < _root.maxenergy) { _root.energy = _root.energy + 1; } if (_root.energy < _root.maxenergy) { _root.energy = _root.energy + 1; } _root.attachMovie("largeexplo", "largeexplo" + _root.layer, _root.layer + 800); _root["largeexplo" + _root.layer]._x = this._x; _root["largeexplo" + _root.layer]._y = this._y; _root["largeexplo" + _root.layer]._rotation = random(360); _root.layer++; _root.enemies--; this.removeMovieClip(); } } i++; } i = random(100); if (i >= 99) { _root.attachMovie("enemylaser", "enemylaser" + _root.enemyshoot, _root.enemyshoot); _root["enemylaser" + _root.enemyshoot]._x = this._x; _root["enemylaser" + _root.enemyshoot]._y = this._y; _root.enemyshoot++; } if (this.hitTest(_root.player)) { _root.hp = _root.hp - 20; _root.attachMovie("smalexplo", "smalexplo" + _root.layer, _root.layer + 800); _root["smalexplo" + _root.layer]._x = this._x; _root["smalexplo" + _root.layer]._y = this._y; _root["smalexplo" + _root.layer]._rotation = random(360); _root.layer++; _root.attachMovie("largeexplo", "largeexplo" + _root.layer, _root.layer + 800); _root["largeexplo" + _root.layer]._x = this._x; _root["largeexplo" + _root.layer]._y = this._y; _root["largeexplo" + _root.layer]._rotation = random(360); _root.layer++; _root.enemies--; this.removeMovieClip(); } if (this._y >= 750) { this.removeMovieClip(); } if (_root.mega._visible == true) { if (this.hitTest(_root.mega)) { _root.points = _root.points + 100; _root["laser" + i].removeMovieClip(); _root.attachMovie("smalexplo", "smalexplo" + _root.layer, _root.layer + 800); _root["smalexplo" + _root.layer]._x = this._x; _root["smalexplo" + _root.layer]._y = this._y; _root["smalexplo" + _root.layer]._rotation = random(360); _root.layer++; hp--; if (hp <= 0) { _root.attachMovie("largeexplo", "largeexplo" + _root.layer, _root.layer + 800); _root["largeexplo" + _root.layer]._x = this._x; _root["largeexplo" + _root.layer]._y = this._y; _root["largeexplo" + _root.layer]._rotation = random(360); _root.layer++; _root.enemies--; this.removeMovieClip(); } } }
Symbol 37 MovieClip [type1] Frame 3
gotoAndPlay (2);
Symbol 42 MovieClip [largeexplo] Frame 25
this.removeMovieClip();
Symbol 45 MovieClip [smalexplo] Frame 25
this.removeMovieClip();
Symbol 48 MovieClip [msgs] Frame 1
this._x = 200; this._y = 200;
Symbol 48 MovieClip [msgs] Frame 7
gotoAndPlay (1);
Symbol 52 MovieClip [type2] Frame 1
hp = 10;
Symbol 52 MovieClip [type2] Frame 2
_y = (_y + 2); i = 400; while (i <= 409) { if (this.hitTest(_root["laser" + i])) { _root.hits++; _root["laser" + i].removeMovieClip(); _root.attachMovie("smalexplo", "smalexplo" + _root.layer, _root.layer + 800); _root["smalexplo" + _root.layer]._x = this._x; _root["smalexplo" + _root.layer]._y = this._y; _root["smalexplo" + _root.layer]._rotation = random(360); _root.layer++; hp--; if (hp <= 0) { _root.points = _root.points + 1500; if (_root.energy < _root.maxenergy) { _root.energy = _root.energy + 1; } if (_root.energy < _root.maxenergy) { _root.energy = _root.energy + 1; } if (_root.energy < _root.maxenergy) { _root.energy = _root.energy + 1; } if (_root.energy < _root.maxenergy) { _root.energy = _root.energy + 1; } if (_root.energy < _root.maxenergy) { _root.energy = _root.energy + 1; } if (_root.energy < _root.maxenergy) { _root.energy = _root.energy + 1; } if (_root.energy < _root.maxenergy) { _root.energy = _root.energy + 1; } _root.attachMovie("largeexplo", "largeexplo" + _root.layer, _root.layer + 800); _root["largeexplo" + _root.layer]._x = this._x; _root["largeexplo" + _root.layer]._y = this._y; _root["largeexplo" + _root.layer]._rotation = random(360); _root.layer++; _root.enemies--; this.removeMovieClip(); } } i++; } i = random(100); if (i >= 95) { _root.attachMovie("enemylaser2", "enemylaser" + _root.enemyshoot, _root.enemyshoot); _root["enemylaser" + _root.enemyshoot]._x = this._x; _root["enemylaser" + _root.enemyshoot]._y = this._y; _root.enemyshoot++; } if (this.hitTest(_root.player)) { _root.hp = _root.hp - 50; _root.attachMovie("smalexplo", "smalexplo" + _root.layer, _root.layer + 800); _root["smalexplo" + _root.layer]._x = this._x; _root["smalexplo" + _root.layer]._y = this._y; _root["smalexplo" + _root.layer]._rotation = random(360); _root.layer++; _root.attachMovie("largeexplo", "largeexplo" + _root.layer, _root.layer + 800); _root["largeexplo" + _root.layer]._x = this._x; _root["largeexplo" + _root.layer]._y = this._y; _root["largeexplo" + _root.layer]._rotation = random(360); _root.layer++; _root.enemies--; this.removeMovieClip(); } if (this._y >= 750) { this.removeMovieClip(); } if (_root.mega._visible == true) { if (this.hitTest(_root.mega)) { _root["laser" + i].removeMovieClip(); _root.attachMovie("smalexplo", "smalexplo" + _root.layer, _root.layer + 800); _root["smalexplo" + _root.layer]._x = this._x; _root["smalexplo" + _root.layer]._y = this._y; _root["smalexplo" + _root.layer]._rotation = random(360); _root.layer++; hp--; if (hp <= 0) { _root.points = _root.points + 1500; _root.attachMovie("largeexplo", "largeexplo" + _root.layer, _root.layer + 800); _root["largeexplo" + _root.layer]._x = this._x; _root["largeexplo" + _root.layer]._y = this._y; _root["largeexplo" + _root.layer]._rotation = random(360); _root.layer++; _root.enemies--; this.removeMovieClip(); } } }
Symbol 52 MovieClip [type2] Frame 3
gotoAndPlay (2);
Symbol 59 MovieClip [Boss1Mega] Frame 44
_global.bossmega = true;
Symbol 59 MovieClip [Boss1Mega] Frame 121
_global.bossmega = false;
Symbol 59 MovieClip [Boss1Mega] Frame 260
gotoAndPlay (1);
Symbol 66 MovieClip [boss1] Frame 1
_global.bossdead = false; movedown = true; moveleft = false; moveright = false; invince = true; _y = 0; go = 100;
Instance of Symbol 61 MovieClip in Symbol 66 MovieClip [boss1] Frame 1
onClipEvent (load) { hp = 50; dead = false; } onClipEvent (enterFrame) { if (_parent.invince == false) { if (dead == false) { if (hp <= 0) { _x = 5000; _y = 5000; dead = true; } i = random(100); if (i >= 90) { _root.attachMovie("enemylaser", "enemylaser" + _root.enemyshoot, _root._root.enemyshoot); _root["enemylaser" + _root.enemyshoot]._x = _parent._x - 45; _root["enemylaser" + _root.enemyshoot]._y = _parent._y - 15; _root.enemyshoot++; } i = 400; while (i <= 409) { if (this.hitTest(_root["laser" + i])) { _root.hits++; _root["laser" + i].removeMovieClip(); _root.attachMovie("smalexplo", "smalexplo" + _root.layer, _root.layer + 800); _root["smalexplo" + _root.layer]._x = _parent._x - 45; _root["smalexplo" + _root.layer]._y = _parent._y - 15; _root["smalexplo" + _root.layer]._rotation = random(360); _root.layer++; hp--; } i++; } if (this.hitTest(_root.mega)) { if (_root.mega._visible == true) { hp--; } } } else { _root.attachMovie("smalexplo", "smalexplo" + _root.layer, _root.layer + 800); _root["smalexplo" + _root.layer]._x = _parent._x - 45; _root["smalexplo" + _root.layer]._y = _parent._y - 15; _root["smalexplo" + _root.layer]._rotation = random(360); _root.layer++; } } }
Instance of Symbol 61 MovieClip in Symbol 66 MovieClip [boss1] Frame 1
onClipEvent (load) { hp = 50; dead = false; } onClipEvent (enterFrame) { if (_parent.invince == false) { if (dead == false) { if (hp <= 0) { _x = 5000; _y = 5000; dead = true; } i = random(100); if (i >= 90) { _root.attachMovie("enemylaser", "enemylaser" + _root.enemyshoot, _root._root.enemyshoot); _root["enemylaser" + _root.enemyshoot]._x = _parent._x + 45; _root["enemylaser" + _root.enemyshoot]._y = _parent._y - 15; _root.enemyshoot++; } i = 400; while (i <= 409) { if (this.hitTest(_root["laser" + i])) { _root.hits++; _root["laser" + i].removeMovieClip(); _root.attachMovie("smalexplo", "smalexplo" + _root.layer, _root.layer + 800); _root["smalexplo" + _root.layer]._x = _parent._x + 45; _root["smalexplo" + _root.layer]._y = _parent._y - 15; _root["smalexplo" + _root.layer]._rotation = random(360); _root.layer++; hp--; } i++; } if (this.hitTest(_root.mega)) { if (_root.mega._visible == true) { hp--; } } } else { _root.attachMovie("smalexplo", "smalexplo" + _root.layer, _root.layer + 800); _root["smalexplo" + _root.layer]._x = _parent._x + 45; _root["smalexplo" + _root.layer]._y = _parent._y - 15; _root["smalexplo" + _root.layer]._rotation = random(360); _root.layer++; } } }
Instance of Symbol 63 MovieClip in Symbol 66 MovieClip [boss1] Frame 1
onClipEvent (load) { hp = 100; dead = false; } onClipEvent (enterFrame) { if (_parent.invince == false) { if (dead == false) { if (hp <= 0) { dead = true; _global.bossdead = true; } i = random(100); i = 400; while (i <= 409) { if (this.hitTest(_root["laser" + i])) { _root.hits++; _root["laser" + i].removeMovieClip(); _root.attachMovie("smalexplo", "smalexplo" + _root.layer, _root.layer + 800); _root["smalexplo" + _root.layer]._x = _parent._x; _root["smalexplo" + _root.layer]._y = _parent._y; _root["smalexplo" + _root.layer]._rotation = random(360); _root.layer++; hp--; } i++; } if (this.hitTest(_root.mega)) { if (_root.mega._visible == true) { hp--; } } } else { _root.attachMovie("smalexplo", "smalexplo" + _root.layer, _root.layer + 800); _root["smalexplo" + _root.layer]._x = _parent._x; _root["smalexplo" + _root.layer]._y = _parent._y; _root["smalexplo" + _root.layer]._rotation = random(360); _root.layer++; } } }
Symbol 66 MovieClip [boss1] Frame 2
if (_global.bossdead == true) { gotoAndPlay (4); } if (movedown == true) { _y = (_y + 0.5); } if (_y == 90) { movedown = false; invince = false; moveleft = true; _y = (_y + 0.5); } if (moveleft == true) { _x = (_x-1); go--; if (go == 0) { moveright = true; moveleft = false; } } if (moveright == true) { _x = (_x+1); go++; if (go == 200) { moveright = false; moveleft = true; } } _root.bossmega._x = _x; _root.bossmega._y = _y;
Symbol 66 MovieClip [boss1] Frame 3
gotoAndPlay (2);
Symbol 66 MovieClip [boss1] Frame 12
_root.bossmega.removeMovieClip();
Symbol 66 MovieClip [boss1] Frame 31
_root.levelgo = true; this.removeMovieClip();
Symbol 98 MovieClip Frame 1
go = 0;
Symbol 98 MovieClip Frame 2
cost.text = ""; if (Key.isDown(38)) { if (go <= 0) { go = 10; gotoAndPlay (4); } } if (Key.isDown(40)) { if (go <= 0) { go = 10; gotoAndPlay (10); } } if (Key.isDown(13)) { if (go <= 0) { go = 5; _parent._parent.play(); } }
Symbol 98 MovieClip Frame 3
go--; gotoAndPlay (2);
Symbol 98 MovieClip Frame 4
cost.text = _root.maxenergy * 100; if (Key.isDown(38)) { if (go <= 0) { go = 10; gotoAndPlay (6); } } if (Key.isDown(40)) { if (go <= 0) { go = 10; gotoAndPlay (2); } } if (Key.isDown(13)) { if (go <= 0) { if (_root.points >= (_root.maxenergy * 100)) { _root.points = _root.points - (_root.maxenergy * 100); _root.maxenergy = _root.maxenergy + 20; go = 10; } } }
Symbol 98 MovieClip Frame 5
go--; gotoAndPlay (4);
Symbol 98 MovieClip Frame 6
cost.text = int(50000 / _root.reloadspeed); if (Key.isDown(38)) { if (go <= 0) { go = 10; gotoAndPlay (8); } } if (Key.isDown(40)) { if (go <= 0) { go = 10; gotoAndPlay (4); } } if (Key.isDown(13)) { if (go <= 0) { if (_root.reloadspeed > 5) { if (_root.points >= int(50000 / _root.reloadspeed)) { _root.points = _root.points - int(50000 / _root.reloadspeed); _root.reloadspeed--; go = 10; } } } }
Symbol 98 MovieClip Frame 7
go--; gotoAndPlay (6);
Symbol 98 MovieClip Frame 8
cost.text = _root.maxhp * 100; if (Key.isDown(38)) { if (go <= 0) { go = 10; gotoAndPlay (10); } } if (Key.isDown(40)) { if (go <= 0) { go = 10; gotoAndPlay (6); } } if (Key.isDown(13)) { if (go <= 0) { if (_root.points >= (_root.maxhp * 100)) { _root.points = _root.points - (_root.maxhp * 100); _root.maxhp = _root.maxhp + 20; go = 10; } } }
Symbol 98 MovieClip Frame 9
go--; gotoAndPlay (8);
Symbol 98 MovieClip Frame 10
cost.text = _root.speed * 1000; if (Key.isDown(38)) { if (go <= 0) { go = 10; gotoAndPlay (2); } } if (Key.isDown(40)) { if (go <= 0) { go = 10; gotoAndPlay (8); } } if (Key.isDown(13)) { if (go <= 0) { if (_root.speed < 10) { if (_root.points >= (_root.speed * 1000)) { _root.points = _root.points - (_root.speed * 1000); _root.speed = _root.speed + 0.5; go = 10; } } } }
Symbol 98 MovieClip Frame 11
go--; gotoAndPlay (10);
Symbol 99 MovieClip Frame 1
pnt.text = _root.points; fired.text = _root.fired; missed.text = _root.fired - _root.hits; acc.text = int((1 - (_root.hits / _root.fired)) * 100) + "%";
Symbol 99 MovieClip Frame 2
gotoAndPlay (2);
Symbol 102 MovieClip [upgrade] Frame 58
stop();
Symbol 102 MovieClip [upgrade] Frame 108
_root.levelgo = true; _root.lives = 3; _root.energy = _root.maxenergy; _root.hp = _root.maxhp; this.removeMovieClip();
Symbol 102 MovieClip [upgrade] Frame 109
stop();
Symbol 105 MovieClip [trans] Frame 11
this.removeMovieClip();
Symbol 105 MovieClip [trans] Frame 12
stop();
Symbol 110 MovieClip [boss2] Frame 1
_global.bossdead = false; movedown = true; moveleft = false; moveright = false; invince = true; _y = -20; go = 100; emp = 10; miss = 5; shield = 50;
Instance of Symbol 107 MovieClip in Symbol 110 MovieClip [boss2] Frame 1
onClipEvent (load) { hp = 100; dead = false; } onClipEvent (enterFrame) { if (_parent.invince == false) { if (dead == false) { if (hp <= 0) { dead = true; _global.bossdead = true; } i = random(100); i = 400; while (i <= 409) { if (this.hitTest(_root["laser" + i])) { _root.hits++; _root["laser" + i].removeMovieClip(); _root.attachMovie("smalexplo", "smalexplo" + _root.layer, _root.layer + 800); _root["smalexplo" + _root.layer]._x = _parent._x; _root["smalexplo" + _root.layer]._y = _parent._y; _root["smalexplo" + _root.layer]._rotation = random(360); _root.layer++; hp--; } i++; } if (this.hitTest(_root.mega)) { if (_root.mega._visible == true) { hp--; } } } else { _root.attachMovie("smalexplo", "smalexplo" + _root.layer, _root.layer + 800); _root["smalexplo" + _root.layer]._x = _parent._x; _root["smalexplo" + _root.layer]._y = _parent._y; _root["smalexplo" + _root.layer]._rotation = random(360); _root.layer++; } } }
Instance of Symbol 109 MovieClip in Symbol 110 MovieClip [boss2] Frame 1
onClipEvent (load) { timer = 70; } onClipEvent (enterFrame) { timer--; if (timer == 0) { if (_visible == true) { timer = 100; _visible = false; } else { _visible = true; timer = 70; } } if (_visible == true) { i = 400; while (i <= 409) { if (this.hitTest(_root["laser" + i])) { _root.hits++; _root["laser" + i].removeMovieClip(); } i++; } } }
Symbol 110 MovieClip [boss2] Frame 2
emp--; miss--; shield--; if (emp == 0) { emp = 120; _root.enemy6(); } if (miss == 0) { miss = 50; _root.enemy4(); } if (_global.bossdead == true) { gotoAndPlay (4); } if (movedown == true) { _y = (_y + 0.5); } if (_y == 90) { movedown = false; invince = false; moveleft = true; _y = (_y + 0.5); } if (moveleft == true) { _x = (_x-1); go--; if (go == 0) { moveright = true; moveleft = false; } } if (moveright == true) { _x = (_x+1); go++; if (go == 200) { moveright = false; moveleft = true; } } _root.bossmega._x = _x; _root.bossmega._y = _y;
Symbol 110 MovieClip [boss2] Frame 3
gotoAndPlay (2);
Instance of Symbol 107 MovieClip in Symbol 110 MovieClip [boss2] Frame 4
onClipEvent (load) { hp = 100; dead = false; } onClipEvent (enterFrame) { if (_parent.invince == false) { if (dead == false) { if (hp <= 0) { dead = true; _global.bossdead = true; } i = random(100); i = 400; while (i <= 409) { if (this.hitTest(_root["laser" + i])) { _root["laser" + i].removeMovieClip(); _root.attachMovie("smalexplo", "smalexplo" + _root.layer, _root.layer + 800); _root["smalexplo" + _root.layer]._x = _parent._x; _root["smalexplo" + _root.layer]._y = _parent._y; _root["smalexplo" + _root.layer]._rotation = random(360); _root.layer++; hp--; } i++; } if (this.hitTest(_root.mega)) { if (_root.mega._visible == true) { hp--; } } } else { _root.attachMovie("smalexplo", "smalexplo" + _root.layer, _root.layer + 800); _root["smalexplo" + _root.layer]._x = _parent._x; _root["smalexplo" + _root.layer]._y = _parent._y; _root["smalexplo" + _root.layer]._rotation = random(360); _root.layer++; } } }
Symbol 110 MovieClip [boss2] Frame 50
_root.levelgo = true; this.removeMovieClip();
Symbol 118 Button
on (press) { getURL ("http://www.ulhagen.tk"); }
Symbol 123 MovieClip Frame 1
able = 0;
Symbol 123 MovieClip Frame 2
if (able <= 0) { if (Key.isDown(40)) { var my_sound = new Sound(); my_sound.attachSound("upgrade.mp3"); my_sound.start(); gotoAndPlay (4); able = 10; } } if (able <= 0) { if (Key.isDown(38)) { var my_sound = new Sound(); my_sound.attachSound("upgrade.mp3"); my_sound.start(); gotoAndPlay (6); able = 10; } } if (Key.isDown(13)) { _root.gotoAndPlay(60); }
Symbol 123 MovieClip Frame 3
able--; gotoAndPlay (2);
Symbol 123 MovieClip Frame 4
if (able <= 0) { if (Key.isDown(40)) { var my_sound = new Sound(); my_sound.attachSound("upgrade.mp3"); my_sound.start(); gotoAndPlay (6); able = 10; } } if (able <= 0) { if (Key.isDown(38)) { var my_sound = new Sound(); my_sound.attachSound("upgrade.mp3"); my_sound.start(); gotoAndPlay (2); able = 10; } }
Symbol 123 MovieClip Frame 5
able--; gotoAndPlay (4);
Symbol 123 MovieClip Frame 6
if (able <= 0) { if (Key.isDown(40)) { var my_sound = new Sound(); my_sound.attachSound("upgrade.mp3"); my_sound.start(); gotoAndPlay (2); able = 10; } } if (able <= 0) { if (Key.isDown(38)) { var my_sound = new Sound(); my_sound.attachSound("upgrade.mp3"); my_sound.start(); gotoAndPlay (4); able = 10; } }
Symbol 123 MovieClip Frame 7
able--; gotoAndPlay (6);
Symbol 131 Button
on (press) { getURL ("http://www.ulhagen.tk", _blank); }
Symbol 136 MovieClip Frame 1
gotoAndStop (15);
Symbol 136 MovieClip Frame 15
stop();

Library Items

Symbol 1 Sound [upgrade.mp3]
Symbol 2 GraphicUsed by:6 16 33 36 51
Symbol 3 GraphicUsed by:6 137
Symbol 4 GraphicUsed by:6 16 33 36
Symbol 5 GraphicUsed by:6 16 33 36
Symbol 6 MovieClip [player]Uses:2 3 4 5
Symbol 7 GraphicUsed by:8 98 112 118 129 130 131
Symbol 8 MovieClip [star]Uses:7
Symbol 9 GraphicUsed by:10 11
Symbol 10 MovieClip [enemylaser2]Uses:9
Symbol 11 MovieClip [enemylaser]Uses:9
Symbol 12 GraphicUsed by:14
Symbol 13 SoundUsed by:14
Symbol 14 MovieClip [laser]Uses:12 13
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClipUses:2 15 4 5Used by:17 18
Symbol 17 MovieClip [type3right]Uses:16
Symbol 18 MovieClip [type3left]Uses:16
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:19Used by:21
Symbol 21 MovieClip [type5]Uses:20
Symbol 22 GraphicUsed by:30
Symbol 23 GraphicUsed by:30
Symbol 24 GraphicUsed by:30 152
Symbol 25 GraphicUsed by:30
Symbol 26 GraphicUsed by:30
Symbol 27 GraphicUsed by:30 152
Symbol 28 GraphicUsed by:30
Symbol 29 GraphicUsed by:30 136 152
Symbol 30 MovieClipUses:22 23 24 25 26 27 28 29Used by:31
Symbol 31 MovieClip [type6]Uses:30
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:2 32 4 5Used by:34
Symbol 34 MovieClip [type4]Uses:33
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClipUses:2 35 4 5Used by:37
Symbol 37 MovieClip [type1]Uses:36
Symbol 38 ShapeTweeningUsed by:42
Symbol 39 ShapeTweeningUsed by:42
Symbol 40 SoundUsed by:42 66 110
Symbol 41 GraphicUsed by:42 45
Symbol 42 MovieClip [largeexplo]Uses:38 39 40 41
Symbol 43 ShapeTweeningUsed by:45
Symbol 44 ShapeTweeningUsed by:45
Symbol 45 MovieClip [smalexplo]Uses:43 44 41
Symbol 46 FontUsed by:47 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 90 92 94 96 111 113 115 116 117 120 121 122 124 138 140
Symbol 47 EditableTextUses:46Used by:48
Symbol 48 MovieClip [msgs]Uses:47
Symbol 49 GraphicUsed by:51
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:2 49 50Used by:52
Symbol 52 MovieClip [type2]Uses:51
Symbol 53 GraphicUsed by:66
Symbol 54 ShapeTweeningUsed by:59
Symbol 55 ShapeTweeningUsed by:59
Symbol 56 GraphicUsed by:59
Symbol 57 ShapeTweeningUsed by:59
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClip [Boss1Mega]Uses:54 55 56 57 58Used by:66
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:60Used by:66
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClipUses:62Used by:66
Symbol 64 GraphicUsed by:66 110
Symbol 65 SoundUsed by:66
Symbol 66 MovieClip [boss1]Uses:53 59 61 63 64 65 40
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClipUses:67Used by:70
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClip [wire]Uses:68 69
Symbol 71 ShapeTweeningUsed by:102
Symbol 72 GraphicUsed by:102
Symbol 73 GraphicUsed by:99
Symbol 74 TextUses:46Used by:99
Symbol 75 EditableTextUses:46Used by:99
Symbol 76 TextUses:46Used by:99
Symbol 77 EditableTextUses:46Used by:99
Symbol 78 EditableTextUses:46Used by:99
Symbol 79 EditableTextUses:46Used by:99
Symbol 80 TextUses:46Used by:99
Symbol 81 TextUses:46Used by:99
Symbol 82 TextUses:46Used by:98
Symbol 83 TextUses:46Used by:98
Symbol 84 TextUses:46Used by:98
Symbol 85 TextUses:46Used by:98
Symbol 86 EditableTextUses:46Used by:98
Symbol 87 TextUses:46Used by:98
Symbol 88 TextUses:46Used by:98
Symbol 89 GraphicUsed by:98
Symbol 90 EditableTextUses:46Used by:98
Symbol 91 GraphicUsed by:98
Symbol 92 EditableTextUses:46Used by:98
Symbol 93 GraphicUsed by:98
Symbol 94 EditableTextUses:46Used by:98
Symbol 95 GraphicUsed by:98
Symbol 96 EditableTextUses:46Used by:98
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:7 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97Used by:99
Symbol 99 MovieClipUses:73 74 75 76 77 78 79 80 81 98Used by:102
Symbol 100 ShapeTweeningUsed by:102
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClip [upgrade]Uses:71 72 99 100 101
Symbol 103 ShapeTweeningUsed by:105
Symbol 104 GraphicUsed by:105
Symbol 105 MovieClip [trans]Uses:103 104
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:106Used by:110
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:108Used by:110
Symbol 110 MovieClip [boss2]Uses:107 109 64 40
Symbol 111 EditableTextUses:46Used by:Timeline
Symbol 112 MovieClipUses:7Used by:Timeline
Symbol 113 TextUses:46Used by:Timeline
Symbol 114 GraphicUsed by:Timeline
Symbol 115 TextUses:46Used by:118 131
Symbol 116 TextUses:46Used by:118 131
Symbol 117 TextUses:46Used by:118 131
Symbol 118 ButtonUses:115 116 117 7Used by:Timeline
Symbol 119 GraphicUsed by:123
Symbol 120 TextUses:46Used by:123  Timeline
Symbol 121 TextUses:46Used by:123  Timeline
Symbol 122 TextUses:46Used by:123  Timeline
Symbol 123 MovieClipUses:119 120 121 122Used by:Timeline
Symbol 124 TextUses:46Used by:Timeline
Symbol 125 SoundUsed by:Timeline
Symbol 126 GraphicUsed by:Timeline
Symbol 127 ShapeTweeningUsed by:Timeline
Symbol 128 GraphicUsed by:Timeline
Symbol 129 MovieClipUses:7Used by:Timeline
Symbol 130 MovieClipUses:7Used by:Timeline
Symbol 131 ButtonUses:115 116 117 7Used by:Timeline
Symbol 132 GraphicUsed by:136
Symbol 133 GraphicUsed by:136
Symbol 134 GraphicUsed by:136
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClipUses:29 132 133 134 135Used by:Timeline
Symbol 137 MovieClipUses:3Used by:Timeline
Symbol 138 EditableTextUses:46Used by:Timeline
Symbol 139 GraphicUsed by:Timeline
Symbol 140 EditableTextUses:46Used by:Timeline
Symbol 141 GraphicUsed by:146
Symbol 142 GraphicUsed by:146
Symbol 143 GraphicUsed by:146
Symbol 144 GraphicUsed by:146
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClipUses:141 142 143 144 145Used by:Timeline
Symbol 147 GraphicUsed by:152
Symbol 148 GraphicUsed by:152
Symbol 149 GraphicUsed by:152
Symbol 150 GraphicUsed by:152
Symbol 151 GraphicUsed by:152
Symbol 152 MovieClipUses:29 27 24 147 148 149 150 151Used by:Timeline
Symbol 153 SoundUsed by:Timeline
Symbol 154 ShapeTweeningUsed by:Timeline
Symbol 155 GraphicUsed by:Timeline
Symbol 156 ShapeTweeningUsed by:Timeline
Symbol 157 GraphicUsed by:Timeline

Instance Names

"percent"Frame 1Symbol 111 EditableText
"bar"Frame 1Symbol 112 MovieClip
"hpbar"Frame 104Symbol 129 MovieClip
"energybar"Frame 104Symbol 129 MovieClip
"shield"Frame 104Symbol 136 MovieClip
"showlife"Frame 104Symbol 138 EditableText
"score"Frame 104Symbol 140 EditableText
"mega"Frame 104Symbol 146 MovieClip
"emps"Frame 104Symbol 152 MovieClip
"mas"Symbol 48 MovieClip [msgs] Frame 1Symbol 47 EditableText
"border"Symbol 70 MovieClip [wire] Frame 1Symbol 68 MovieClip
"cost"Symbol 98 MovieClip Frame 1Symbol 86 EditableText
"cost"Symbol 98 MovieClip Frame 4Symbol 90 EditableText
"cost"Symbol 98 MovieClip Frame 6Symbol 92 EditableText
"cost"Symbol 98 MovieClip Frame 8Symbol 94 EditableText
"cost"Symbol 98 MovieClip Frame 10Symbol 96 EditableText
"pnt"Symbol 99 MovieClip Frame 1Symbol 75 EditableText
"fired"Symbol 99 MovieClip Frame 1Symbol 77 EditableText
"missed"Symbol 99 MovieClip Frame 1Symbol 78 EditableText
"acc"Symbol 99 MovieClip Frame 1Symbol 79 EditableText

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$eS$RVdx13zXHuBUvf8l.eU1Q0."
ExportAssets (56)Timeline Frame 1Symbol 1 as "upgrade.mp3"
ExportAssets (56)Timeline Frame 1Symbol 6 as "player"
ExportAssets (56)Timeline Frame 1Symbol 8 as "star"
ExportAssets (56)Timeline Frame 1Symbol 10 as "enemylaser2"
ExportAssets (56)Timeline Frame 1Symbol 11 as "enemylaser"
ExportAssets (56)Timeline Frame 1Symbol 14 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 17 as "type3right"
ExportAssets (56)Timeline Frame 1Symbol 18 as "type3left"
ExportAssets (56)Timeline Frame 1Symbol 21 as "type5"
ExportAssets (56)Timeline Frame 1Symbol 31 as "type6"
ExportAssets (56)Timeline Frame 1Symbol 34 as "type4"
ExportAssets (56)Timeline Frame 1Symbol 37 as "type1"
ExportAssets (56)Timeline Frame 1Symbol 42 as "largeexplo"
ExportAssets (56)Timeline Frame 1Symbol 45 as "smalexplo"
ExportAssets (56)Timeline Frame 1Symbol 48 as "msgs"
ExportAssets (56)Timeline Frame 1Symbol 52 as "type2"
ExportAssets (56)Timeline Frame 1Symbol 59 as "Boss1Mega"
ExportAssets (56)Timeline Frame 1Symbol 59 as "Boss1Mega"
ExportAssets (56)Timeline Frame 1Symbol 59 as "Boss1Mega"
ExportAssets (56)Timeline Frame 1Symbol 66 as "boss1"
ExportAssets (56)Timeline Frame 1Symbol 59 as "Boss1Mega"
ExportAssets (56)Timeline Frame 1Symbol 70 as "wire"
ExportAssets (56)Timeline Frame 1Symbol 102 as "upgrade"
ExportAssets (56)Timeline Frame 1Symbol 105 as "trans"
ExportAssets (56)Timeline Frame 1Symbol 110 as "boss2"




http://swfchan.com/12/58778/info.shtml
Created: 17/4 -2019 01:16:27 Last modified: 17/4 -2019 01:16:27 Server time: 16/05 -2024 19:16:58