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Mexican Train Dominoes.swf

This is the info page for
Flash #58857

(Click the ID number above for more basic data on this flash file.)


Text
Open
Train

You must cover the double.

Move possible
- or -
Already drew.

No starting round double.
Extra dominoes dealt.

Move possible
- or -
Need to draw.

I have one
domino left

I'm open!

I drew
the double

I can't
cover the
double

I need
to draw

-or-

Bad Round?
Replay it by clicking ad below

Total

1

2

3

4

5

6

0

7

8

9

10

11

12

SOUND ON

SOUND ON

SOUND

SOUND

close

close

In Memoriam

Games

Welcome to Mexican Train Dominoes
There a many different versions of this game. The rules for this version are as follows:

Domino set: double twelves (double zero through double twelve, 91 total dominoes)
Number of rounds: 13 (fewer can be played)
Number of Players: 4 (3 opponents, and you).
Number of Trains: 5 (one for each player and the Mexican Train)
Number of dominoes dealt to each player per round: 15 (more if starting double not dealt within initial 15)
Object of the game:
The player with the fewest points at the end of the game wins. Each dot on a domino is worth a point. You reduce your points by playing
your dominoes on your train, the Mexican Train, or on any open opposing player's train. Each round is scored individually after one player
plays all of his/her dominoes for the given round or no more turns can be taken with an empty "boneyard". The "boneyard" is the number
of dominoes in the draw pile.
How to Play:
The game consists of a number of rounds to play (usually 13). Each round begins with the player who was dealt the starting double for
that round (i.e., round 12, the player who was dealt the double twelve begins the round by placing the domino in the starting double area
located near the top right of the gameboard). The starting round double determines who goes first for the round. The placement of the
starting round double in the starting double area is not considered an opening move therefore the player still needs to take his/her turn.
Each player gets a turn starting with the player who was dealt the starting double. Each player plays a domino during his/her turn. If you
do not have a domino to play, then you must draw one from the "boneyard". If you still don't have a domino to play, then you must pass.
A train must start with a domino that has a number reflective of the round being played (i.e., domino with 12 dots on one side can start
a train in round twelve, 11 dots for round 11, 10 dots for round 10, and so on).
For subsequent turns, one side of the domino being played must match the ending side of the last domino on the train being played
(i.e., if a train ends with seven dots, then a domino with a seven-dotted side can be played).
During a player's turn, the player can play as many double dominoes as he/she wants on his/her train, the Mexican Train, or any open
opposing player train provided the number of dots on the domino being played match the end number of dots on the train being played.
The player then has to play a non-double domino to "cover the double". The non-double domino does not have to be played on the
train that the double was played. If the player can not cover the double, then the player must draw from the "boneyard" to see if their
drawn domino can cover the double. If they still can not cover the double then player "passes" and the next player is responsible for
covering the double. Normal play can not continue until the double is covered.

Close

Close

Next Round

Next Round

New Game

New Game

Dilly Dally Games Software Warranty and End User License Agreement
This Dilly Dally Games End-User License Agreement ("EULA") is a legal agreement between you
(either an individual or a single entity) and Dilly Dally Games, for the Software. By using the
Software, you agree to be bound by the terms of this EULA. If you do not agree to the terms of
this EULA, do not use the Software.
"Software" means only the Dilly Dally Games software program(s) and third-party software
programs or service, in each case, supplied by Dilly Dally Games herewith, and corresponding
documentation, associated media, printed materials, and online or electronic documentation.
Dilly Dally Games grants you one license to use this software on a single computer at a time.
If you do not agree to the following terms of this license, please remove or delete all copies of
this software.
You may use the software on another computer, but the software may not be in use on more
than one computer at a time unless you purchase additional licenses. You may make one back-up
copy of the software for archival purposes. You may permanently transfer your license to use
the software to another party who will be bound by this agreement, provided you do not retain
any copies of the software.
The software is protected by the copyright laws of the U.S. and other countries, and we retain
all intellectual property rights in the software. You may not separately publish, sell, market,
distribute, lend, lease, rent, or sublicense the software, or any part of the software. However,
this license is not to be construed as prohibiting or limiting any fair use sanctioned by copyright
law.
You may not reverse engineer, decompile, or disassemble the Software, except and only to the
extent that such activity is expressly permitted by applicable law notwithstanding this limitation.
LIMITED WARRANTY
Dilly Dally Games warrants that the software will provide the features and functions generally
described in the product specification when you purchased it and in the product documentation.
Media on which the Software is furnished, if any, will be free from defects in materials and
workmanship.
Dilly Dally Games has taken all reasonable steps to keep the software free of viruses, spyware,
"back door" entrances, or any other harmful code. We will not track or collect any information
about you, your data, or your use of the software except as you specifically authorize. The
software will not download or install patches, upgrades, or any third party software without
getting your permission. We will not intentionally deprive you of your ability to use any features
of the software or access to your data.
Dilly Dally Games does not warrant that the software or your ability to use it will be uninterrupted
or error-free. To the extent permitted by applicable law, we disclaim any implied warranty of
merchantability or fitness for a particular purpose.
LIMITATIONS ON LIABILITY
Your exclusive remedy under the above limited warranty shall be, at our option, either a full
refund of the purchase price or correction of the defective software. To the fullest extent
permitted by applicable law, we disclaim all liability for indirect or consequential damages that
arise under this license agreement.
GENERAL PROVISIONS
If any part of this agreement is found to be invalid or unenforceable, the remaining terms will
stay in effect. This agreement does not prejudice the statutory rights of any party dealing as a
consumer.
Without prejudice to any other rights, Dilly Dally Games, may terminate this EULA if you fail to
comply with the terms and conditions of this EULA. In such event, you must destroy all copies of
the software and all of its component parts.
Should you have any questions concerning this EULA, or if you desire to contact Dilly Dally
Games, for any reason, please email: chris@dillydallygames.com

dillydallygames.com

~ PLAY ~

~ PLAY ~

INSTRUCTIONS

Next Page

Next Page

1 of 10

double-click on domino to rotate

Previous Page

Previous Page

2 of 10

play the correct domino

Dominoes in Hand:

Your Train

3 of 10

play a double domino, then go again

Mexican Train

4 of 10

play a double domino, then play on another train

Burrito Bob

5 of 10

no domino to play, draw one then play it if you can

DRAW

DRAW

Boneyard

6 of 10

no domino to play, click 'pass'

PASS

PASS

7 of 10

a double was played but not covered, cover the double

8 of 10

start round by placing round double in proper place

U

D

N

O

R

12

9 of 10

start your train according to the round number

8

10 of 10

Game Objective:

There are 13 rounds.
Lowest overall points wins.
Each dot on domino is worth a point.
Try to play all your dominoes.
Advice: Plan the layout of your train.
Good Luck!

NEW GAME

NEW GAME

SCOREBOARD

SCOREBOARD

BACKGROUND

BACKGROUND

Place Round
Double Here

MEXICAN
TRAIN

The

ActionScript [AS1/AS2]

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Symbol 253 TextUses:2Used by:254 330 332 338
Symbol 254 MovieClipUses:251 252 253Used by:304  Timeline
Symbol 255 MovieClipUses:11 13 23Used by:304
Symbol 256 MovieClipUses:11 23 17Used by:304
Symbol 257 MovieClipUses:11 17 19Used by:304
Symbol 258 TextUses:2Used by:304
Symbol 259 TextUses:2Used by:304
Symbol 260 EditableTextUses:2Used by:304
Symbol 261 MovieClipUses:11 15 20Used by:304
Symbol 262 MovieClipUses:11 20 14Used by:304
Symbol 263 TextUses:2Used by:304
Symbol 264 TextUses:2Used by:304
Symbol 265 EditableTextUses:2Used by:304
Symbol 266 TextUses:2Used by:304
Symbol 267 TextUses:2Used by:304
Symbol 268 EditableTextUses:2Used by:304
Symbol 269 BitmapUsed by:270
Symbol 270 GraphicUses:269Used by:271
Symbol 271 MovieClipUses:270Used by:304
Symbol 272 MovieClipUses:142Used by:275 281
Symbol 273 TextUses:2Used by:275
Symbol 274 TextUses:2Used by:275
Symbol 275 ButtonUses:272 273 274 142Used by:304  Timeline
Symbol 276 TextUses:2Used by:304 321
Symbol 277 TextUses:2Used by:304
Symbol 278 EditableTextUses:2Used by:304
Symbol 279 TextUses:2Used by:281
Symbol 280 TextUses:2Used by:281
Symbol 281 ButtonUses:272 279 280 142Used by:304  Timeline
Symbol 282 TextUses:2Used by:304
Symbol 283 EditableTextUses:2Used by:304
Symbol 284 TextUses:2Used by:304
Symbol 285 BitmapUsed by:286
Symbol 286 GraphicUses:285Used by:287
Symbol 287 MovieClipUses:286Used by:304
Symbol 288 BitmapUsed by:289
Symbol 289 GraphicUses:288Used by:290
Symbol 290 MovieClipUses:289Used by:304
Symbol 291 EditableTextUses:2Used by:304
Symbol 292 TextUses:2Used by:304 328
Symbol 293 TextUses:2Used by:304 328
Symbol 294 TextUses:2Used by:304 328
Symbol 295 TextUses:2Used by:304 328
Symbol 296 TextUses:2Used by:304 328
Symbol 297 TextUses:2Used by:304
Symbol 298 TextUses:2Used by:304
Symbol 299 EditableTextUses:2Used by:304
Symbol 300 TextUses:2Used by:304
Symbol 301 TextUses:2Used by:304
Symbol 302 TextUses:127 2Used by:304
Symbol 303 TextUses:2 127Used by:304
Symbol 304 MovieClipUses:211 237 238 241 242 243 205 204 246 247 248 27 254 255 256 257 258 259 260 261 262 203 263 264 265 266 267 268 271 275 276 277 278 281 282 283 202 284 287 290 291 292 293 294 295 296 297 298 299 300 201 301 302 303Used by:Timeline
Symbol 305 GraphicUses:228Used by:Timeline
Symbol 306 BitmapUsed by:307
Symbol 307 GraphicUses:306Used by:308 311 314 317
Symbol 308 MovieClipUses:307Used by:311 314 317
Symbol 309 TextUses:2Used by:311
Symbol 310 TextUses:2Used by:311
Symbol 311 ButtonUses:308 309 310 307Used by:Timeline
Symbol 312 TextUses:2Used by:314
Symbol 313 TextUses:2Used by:314
Symbol 314 ButtonUses:308 312 313 307Used by:Timeline
Symbol 315 TextUses:2Used by:317
Symbol 316 TextUses:2Used by:317
Symbol 317 ButtonUses:308 315 316 307Used by:Timeline
Symbol 318 BitmapUsed by:319
Symbol 319 GraphicUses:318Used by:321
Symbol 320 EditableTextUses:2Used by:321
Symbol 321 MovieClipUses:319 276 320Used by:Timeline
Symbol 322 BitmapUsed by:323
Symbol 323 GraphicUses:322Used by:328
Symbol 324 TextUses:2Used by:325
Symbol 325 MovieClipUses:324Used by:326
Symbol 326 MovieClipUses:325Used by:328
Symbol 327 EditableTextUses:127Used by:328
Symbol 328 MovieClipUses:323 292 293 294 295 296 326 327Used by:Timeline
Symbol 329 EditableTextUses:2Used by:330
Symbol 330 MovieClipUses:251 329 253Used by:Timeline
Symbol 331 EditableTextUses:2Used by:332
Symbol 332 MovieClipUses:251 331 253Used by:Timeline
Symbol 333 TextUses:2Used by:336
Symbol 334 FontUsed by:335
Symbol 335 TextUses:334Used by:336
Symbol 336 MovieClipUses:251 333 335Used by:Timeline
Symbol 337 EditableTextUses:2Used by:338
Symbol 338 MovieClipUses:251 337 253Used by:Timeline

Instance Names

"bg_intro"Frame 2Symbol 224 MovieClip
"linkDDG_intro2"Frame 3Symbol 231 MovieClip
"play_btn"Frame 3Symbol 236 Button
"instructions_alt_mc"Frame 3Symbol 304 MovieClip
"bg_main"Frame 4Symbol 224 MovieClip
"main_menu_btn"Frame 4Symbol 311 Button
"scoreboard_btn"Frame 4Symbol 314 Button
"bg_btn"Frame 4Symbol 317 Button
"gb_boneyard2_mc"Frame 4Symbol 321 MovieClip
"gb_round_mc"Frame 4Symbol 328 MovieClip
"linkDDG_main"Frame 4Symbol 231 MovieClip
"p1"Frame 4Symbol 254 MovieClip
"p2"Frame 4Symbol 330 MovieClip
"p3"Frame 4Symbol 332 MovieClip
"draw_btn"Frame 4Symbol 275 Button
"pass_btn"Frame 4Symbol 281 Button
"us"Frame 4Symbol 338 MovieClip
"rdtarget"Frame 4Symbol 27 MovieClip
"basealt1_bg"Symbol 28 MovieClip [basealt1] Frame 1Symbol 11 MovieClip
"ad_window"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 49 MovieClip
"p1_12"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 67 EditableText
"p2_12"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 68 EditableText
"p3_12"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 69 EditableText
"us_12"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 70 EditableText
"p1_11"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 71 EditableText
"p1_10"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 72 EditableText
"p1_9"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 73 EditableText
"p1_8"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 74 EditableText
"p1_7"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 75 EditableText
"p1_6"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 76 EditableText
"p1_5"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 77 EditableText
"p1_4"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 78 EditableText
"p1_3"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 79 EditableText
"p1_2"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 80 EditableText
"p1_1"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 81 EditableText
"p1_0"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 82 EditableText
"p2_11"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 83 EditableText
"p2_10"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 84 EditableText
"p2_9"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 85 EditableText
"p2_8"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 86 EditableText
"p2_7"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 87 EditableText
"p2_6"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 88 EditableText
"p2_5"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 89 EditableText
"p2_4"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 90 EditableText
"p2_3"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 91 EditableText
"p2_2"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 92 EditableText
"p2_1"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 93 EditableText
"p2_0"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 94 EditableText
"p3_11"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 95 EditableText
"p3_10"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 96 EditableText
"p3_9"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 97 EditableText
"p3_8"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 98 EditableText
"p3_7"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 99 EditableText
"p3_6"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 100 EditableText
"p3_5"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 101 EditableText
"p3_4"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 102 EditableText
"p3_3"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 103 EditableText
"p3_2"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 104 EditableText
"p3_1"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 105 EditableText
"p3_0"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 106 EditableText
"us_11"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 107 EditableText
"us_10"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 108 EditableText
"us_9"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 109 EditableText
"us_8"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 110 EditableText
"us_7"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 111 EditableText
"us_6"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 112 EditableText
"us_5"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 113 EditableText
"us_4"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 114 EditableText
"us_3"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 115 EditableText
"us_2"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 116 EditableText
"us_1"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 117 EditableText
"us_0"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 118 EditableText
"p1_total"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 119 EditableText
"p2_total"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 120 EditableText
"p3_total"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 121 EditableText
"us_total"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 122 EditableText
"p3_name"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 123 EditableText
"p2_name"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 124 EditableText
"p1_name"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 125 EditableText
"us_name"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 126 EditableText
"winner_txtbox"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 128 EditableText
"drag"Symbol 131 MovieClip [scoreboard_mc] Frame 1Symbol 130 MovieClip
"instruc_mc"Symbol 164 MovieClip [instructions_bx] Frame 1Symbol 160 MovieClip [instruc_mc]
"scrollbar_mc"Symbol 164 MovieClip [instructions_bx] Frame 1Symbol 162 MovieClip
"close_btn"Symbol 172 MovieClip [scbd_close] Frame 1Symbol 171 Button
"nxt_rnd_btn"Symbol 176 MovieClip [scbd_nextround] Frame 1Symbol 175 Button
"new_game_btn"Symbol 180 MovieClip [scbd_newgame] Frame 1Symbol 179 Button
"p1domleft"Symbol 254 MovieClip Frame 1Symbol 252 EditableText
"instruc_txt"Symbol 304 MovieClip Frame 1Symbol 243 EditableText
"domRotate1a"Symbol 304 MovieClip Frame 1Symbol 205 MovieClip [instrucDom1]
"domRotate1b"Symbol 304 MovieClip Frame 1Symbol 204 MovieClip [instrucDom2]
"instruc_txt"Symbol 304 MovieClip Frame 2Symbol 248 EditableText
"domtarget"Symbol 304 MovieClip Frame 2Symbol 27 MovieClip
"instruc_txt"Symbol 304 MovieClip Frame 3Symbol 260 EditableText
"instruc_txt"Symbol 304 MovieClip Frame 4Symbol 265 EditableText
"domtarget1"Symbol 304 MovieClip Frame 4Symbol 27 MovieClip
"domtarget2"Symbol 304 MovieClip Frame 4Symbol 27 MovieClip
"instruc_txt"Symbol 304 MovieClip Frame 5Symbol 268 EditableText
"domtarget"Symbol 304 MovieClip Frame 5Symbol 27 MovieClip
"instruc_draw"Symbol 304 MovieClip Frame 5Symbol 275 Button
"instruc_txt"Symbol 304 MovieClip Frame 6Symbol 278 EditableText
"domtarget1"Symbol 304 MovieClip Frame 6Symbol 27 MovieClip
"instruc_pass"Symbol 304 MovieClip Frame 6Symbol 281 Button
"instruc_txt"Symbol 304 MovieClip Frame 7Symbol 283 EditableText
"domtarget"Symbol 304 MovieClip Frame 7Symbol 27 MovieClip
"instruc_txt"Symbol 304 MovieClip Frame 8Symbol 291 EditableText
"instruc_txt"Symbol 304 MovieClip Frame 9Symbol 299 EditableText
"by"Symbol 321 MovieClip Frame 1Symbol 320 EditableText
"place_start_rnd_dbl"Symbol 328 MovieClip Frame 1Symbol 326 MovieClip
"rnd"Symbol 328 MovieClip Frame 1Symbol 327 EditableText
"p2domleft"Symbol 330 MovieClip Frame 1Symbol 329 EditableText
"p3domleft"Symbol 332 MovieClip Frame 1Symbol 331 EditableText
"usdomleft"Symbol 338 MovieClip Frame 1Symbol 337 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 131 bytes "..$1$7J$4isdFymELZH8FU0.YrytI.."
ExportAssets (56)Timeline Frame 1Symbol 1 as "Verdana"
ExportAssets (56)Timeline Frame 1Symbol 2 as "Bookman Old Style"
ExportAssets (56)Timeline Frame 1Symbol 3 as "your_turn_snd"
ExportAssets (56)Timeline Frame 1Symbol 4 as "knock_knock_snd"
ExportAssets (56)Timeline Frame 1Symbol 5 as "dom_click_snd"
ExportAssets (56)Timeline Frame 1Symbol 6 as "dialog_pop_snd"
ExportAssets (56)Timeline Frame 1Symbol 28 as "basealt1"
ExportAssets (56)Timeline Frame 1Symbol 30 as "dashed_txt"
ExportAssets (56)Timeline Frame 1Symbol 31 as "dashed_txt_mc"
ExportAssets (56)Timeline Frame 1Symbol 37 as "MainDialog"
ExportAssets (56)Timeline Frame 1Symbol 45 as "pd_dialog"
ExportAssets (56)Timeline Frame 1Symbol 131 as "scoreboard_mc"
ExportAssets (56)Timeline Frame 1Symbol 137 as "sound_on_intro"
ExportAssets (56)Timeline Frame 1Symbol 140 as "sound_off_intro"
ExportAssets (56)Timeline Frame 1Symbol 145 as "close_btn"
ExportAssets (56)Timeline Frame 1Symbol 154 as "Hmess"
ExportAssets (56)Timeline Frame 1Symbol 160 as "instruc_mc"
ExportAssets (56)Timeline Frame 1Symbol 164 as "instructions_bx"
ExportAssets (56)Timeline Frame 1Symbol 168 as "instructions"
ExportAssets (56)Timeline Frame 1Symbol 172 as "scbd_close"
ExportAssets (56)Timeline Frame 1Symbol 176 as "scbd_nextround"
ExportAssets (56)Timeline Frame 1Symbol 180 as "scbd_newgame"
ExportAssets (56)Timeline Frame 1Symbol 182 as "eula2_mc"
ExportAssets (56)Timeline Frame 1Symbol 183 as "instrucDom2l"
ExportAssets (56)Timeline Frame 1Symbol 184 as "instrucDom2k"
ExportAssets (56)Timeline Frame 1Symbol 185 as "instrucDom2j"
ExportAssets (56)Timeline Frame 1Symbol 186 as "instrucDom2i"
ExportAssets (56)Timeline Frame 1Symbol 187 as "instrucDom2h"
ExportAssets (56)Timeline Frame 1Symbol 188 as "instrucDom2g"
ExportAssets (56)Timeline Frame 1Symbol 189 as "instrucDom8a"
ExportAssets (56)Timeline Frame 1Symbol 190 as "instrucDom4b2"
ExportAssets (56)Timeline Frame 1Symbol 191 as "instrucDom4b1"
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ExportAssets (56)Timeline Frame 1Symbol 194 as "instrucDom3f2"
ExportAssets (56)Timeline Frame 1Symbol 195 as "instrucDom3f1"
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ExportAssets (56)Timeline Frame 1Symbol 202 as "instrucDom7a"
ExportAssets (56)Timeline Frame 1Symbol 203 as "instrucDom3c1"
ExportAssets (56)Timeline Frame 1Symbol 204 as "instrucDom2"
ExportAssets (56)Timeline Frame 1Symbol 205 as "instrucDom1"
ExportAssets (56)Timeline Frame 1Symbol 339 as "__Packages.mochi.MochiServices"
ExportAssets (56)Timeline Frame 1Symbol 340 as "__Packages.MochiAd"
ExportAssets (56)Timeline Frame 1Symbol 341 as "__Packages.mochi.MochiScores"
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Tag 0x0FD (253)Timeline Frame 140
Tag 0x0FD (253)Timeline Frame 141
Tag 0x0FD (253)Symbol 37 MovieClip [MainDialog] Frame 65
Tag 0x0FD (253)Symbol 37 MovieClip [MainDialog] Frame 131
Tag 0x0FD (253)Symbol 37 MovieClip [MainDialog] Frame 197
Tag 0x0FD (253)Symbol 37 MovieClip [MainDialog] Frame 263
Tag 0x0FD (253)Symbol 45 MovieClip [pd_dialog] Frame 2
Tag 0x0FD (253)Symbol 45 MovieClip [pd_dialog] Frame 56
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Tag 0x0FD (253)Symbol 45 MovieClip [pd_dialog] Frame 166
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Labels

"beg"Frame 5
"pre-turn"Frame 13
"turn"Frame 14
"p1move"Frame 20
"p2move"Frame 44
"p3move"Frame 68
"p1dsmove"Frame 92
"p2dsmove"Frame 106
"p3dsmove"Frame 120
"end"Frame 134
"continue"Frame 140
"newgame"Frame 141
"0-0"Symbol 28 MovieClip [basealt1] Frame 1
"0-1"Symbol 28 MovieClip [basealt1] Frame 2
"0-2"Symbol 28 MovieClip [basealt1] Frame 3
"0-3"Symbol 28 MovieClip [basealt1] Frame 4
"0-4"Symbol 28 MovieClip [basealt1] Frame 5
"0-5"Symbol 28 MovieClip [basealt1] Frame 6
"0-6"Symbol 28 MovieClip [basealt1] Frame 7
"0-7"Symbol 28 MovieClip [basealt1] Frame 8
"0-8"Symbol 28 MovieClip [basealt1] Frame 9
"0-9"Symbol 28 MovieClip [basealt1] Frame 10
"0-10"Symbol 28 MovieClip [basealt1] Frame 11
"0-11"Symbol 28 MovieClip [basealt1] Frame 12
"0-12"Symbol 28 MovieClip [basealt1] Frame 13
"1-0"Symbol 28 MovieClip [basealt1] Frame 14
"1-1"Symbol 28 MovieClip [basealt1] Frame 15
"1-2"Symbol 28 MovieClip [basealt1] Frame 16
"1-3"Symbol 28 MovieClip [basealt1] Frame 17
"1-4"Symbol 28 MovieClip [basealt1] Frame 18
"1-5"Symbol 28 MovieClip [basealt1] Frame 19
"1-6"Symbol 28 MovieClip [basealt1] Frame 20
"1-7"Symbol 28 MovieClip [basealt1] Frame 21
"1-8"Symbol 28 MovieClip [basealt1] Frame 22
"1-9"Symbol 28 MovieClip [basealt1] Frame 23
"1-10"Symbol 28 MovieClip [basealt1] Frame 24
"1-11"Symbol 28 MovieClip [basealt1] Frame 25
"1-12"Symbol 28 MovieClip [basealt1] Frame 26
"2-0"Symbol 28 MovieClip [basealt1] Frame 27
"2-1"Symbol 28 MovieClip [basealt1] Frame 28
"2-2"Symbol 28 MovieClip [basealt1] Frame 29
"2-3"Symbol 28 MovieClip [basealt1] Frame 30
"2-4"Symbol 28 MovieClip [basealt1] Frame 31
"2-5"Symbol 28 MovieClip [basealt1] Frame 32
"2-6"Symbol 28 MovieClip [basealt1] Frame 33
"2-7"Symbol 28 MovieClip [basealt1] Frame 34
"2-8"Symbol 28 MovieClip [basealt1] Frame 35
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http://swfchan.com/12/58857/info.shtml
Created: 17/4 -2019 00:34:22 Last modified: 17/4 -2019 00:34:22 Server time: 22/12 -2024 14:45:56