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JigCircle.swf

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Flash #58890

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Text
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ActionScript [AS3]

Section 1
//KongregateEvent (com.kongregate.as3.client.events.KongregateEvent) package com.kongregate.as3.client.events { import flash.events.*; public class KongregateEvent extends Event { public static const COMPLETE:String = "component_api_available"; public function KongregateEvent(_arg1:String){ super(_arg1); } } }//package com.kongregate.as3.client.events
Section 2
//AbstractShadowService (com.kongregate.as3.client.services.AbstractShadowService) package com.kongregate.as3.client.services { import flash.events.*; public class AbstractShadowService extends EventDispatcher { protected function alert(_arg1:String, _arg2:String, _arg3="", _arg4:String=""):void{ trace(((((((("Kongregate API: " + _arg1) + ".") + _arg2) + "(") + _arg3) + ") ") + _arg4)); } } }//package com.kongregate.as3.client.services
Section 3
//HighScoreServiceShadow (com.kongregate.as3.client.services.HighScoreServiceShadow) package com.kongregate.as3.client.services { public class HighScoreServiceShadow extends AbstractShadowService implements IHighScoreServices { private var mode:String; public function HighScoreServiceShadow(){ mode = ""; } public function submit(_arg1:Number, _arg2:String=null):void{ alert("IHighScoreServices", "submit", arguments); } public function connect():Boolean{ alert("IKongregateServices", "connect"); return (true); } public function requestList(_arg1:Function):void{ alert("IHighScoreServices", "requestList", "", (("[Mode: " + mode) + "]")); _arg1({success:false}); } public function setMode(_arg1:String):void{ alert("IHighScoreServices", "setMode", arguments); this.mode = _arg1; } } }//package com.kongregate.as3.client.services
Section 4
//IHighScoreServices (com.kongregate.as3.client.services.IHighScoreServices) package com.kongregate.as3.client.services { public interface IHighScoreServices { function setMode(_arg1:String):void; function submit(_arg1:Number, _arg2:String=null):void; function requestList(_arg1:Function):void; } }//package com.kongregate.as3.client.services
Section 5
//IKongregateServices (com.kongregate.as3.client.services.IKongregateServices) package com.kongregate.as3.client.services { import flash.events.*; public interface IKongregateServices extends IEventDispatcher { function getPlayerInfo(_arg1:Function):void; function connect(_arg1:Number=-1):Boolean; } }//package com.kongregate.as3.client.services
Section 6
//IStatServices (com.kongregate.as3.client.services.IStatServices) package com.kongregate.as3.client.services { public interface IStatServices { function submitArray(_arg1:Array):void; function submit(_arg1:String, _arg2:Number):void; } }//package com.kongregate.as3.client.services
Section 7
//IUserServices (com.kongregate.as3.client.services.IUserServices) package com.kongregate.as3.client.services { public interface IUserServices { function getName():String; function getPlayerInfo(_arg1:Function):void; } }//package com.kongregate.as3.client.services
Section 8
//KongregateServiceShadow (com.kongregate.as3.client.services.KongregateServiceShadow) package com.kongregate.as3.client.services { public class KongregateServiceShadow extends AbstractShadowService implements IKongregateServices { public function getName():String{ alert("IKongregateServices", "getName"); return ("Guest"); } public function connect(_arg1:Number=-1):Boolean{ alert("IKongregateServices", "connect", arguments); return (true); } public function getPlayerInfo(_arg1:Function):void{ alert("IKongregateServices", "getPlayerInfo"); _arg1(new Object()); } } }//package com.kongregate.as3.client.services
Section 9
//StatServiceShadow (com.kongregate.as3.client.services.StatServiceShadow) package com.kongregate.as3.client.services { public class StatServiceShadow extends AbstractShadowService implements IStatServices { public function submitArray(_arg1:Array):void{ alert("IStatServices", "submitArray", arguments); } public function submit(_arg1:String, _arg2:Number):void{ alert("IStatServices", "submitStat", arguments); } } }//package com.kongregate.as3.client.services
Section 10
//UserServiceShadow (com.kongregate.as3.client.services.UserServiceShadow) package com.kongregate.as3.client.services { public class UserServiceShadow extends AbstractShadowService implements IUserServices { public function getName():String{ alert("UserService", "getName"); return ("Guest"); } public function getPlayerInfo(_arg1:Function):void{ alert("UserService", "getPlayerInfo"); _arg1({isGuest:true, name:"Guest", points:0, level:0, isMode:false, isAdmin:false, isDeveloper:false, avatarPath:"", chatAvatarPath:""}); } } }//package com.kongregate.as3.client.services
Section 11
//IAPIBootstrap (com.kongregate.as3.client.IAPIBootstrap) package com.kongregate.as3.client { import flash.events.*; import flash.display.*; public interface IAPIBootstrap { function init(_arg1:Event=null, _arg2:Stage=null):void; function hideLog():void; function showLog(_arg1:int=0):void; } }//package com.kongregate.as3.client
Section 12
//KongregateAPI (com.kongregate.as3.client.KongregateAPI) package com.kongregate.as3.client { import flash.events.*; import flash.display.*; import com.kongregate.as3.client.events.*; import com.kongregate.as3.client.services.*; import flash.system.*; import flash.utils.*; import flash.net.*; import flash.errors.*; public class KongregateAPI extends Sprite { private const VERSION:Number = 1; private var loader:Loader; private var loadedDomain:ApplicationDomain; private static const CLASS_USER:String = "com.kongregate.as3.client.services.UserServices"; private static const CLASS_STATS:String = "com.kongregate.as3.client.services.StatServices"; private static const CLASS_SERVICES:String = "com.kongregate.as3.client.services.KongregateServices"; private static const CLASS_SCORES:String = "com.kongregate.as3.client.services.HighScoreServices"; private static const DEBUG_API_URL:String = "//Linuxpc/kongregate/public/flash/API_AS3.swf"; private static var _connected:Boolean; private static var kUser:IUserServices; private static var _loaded:Boolean; private static var kServices:IKongregateServices; private static var kScores:IHighScoreServices; private static var mInstance:KongregateAPI; private static var kStats:IStatServices; private static var kAPI:IAPIBootstrap; public function KongregateAPI(){ if (mInstance != null){ throw (new Error("Warning: KongregateAPI has been added to stage more than once or accessed improperly. Use getInstance() or a stage reference to access.")); }; mInstance = this; this.addEventListener(Event.ADDED_TO_STAGE, init, false, 0, true); } public function get loaded():Boolean{ return (_loaded); } public function get connected():Boolean{ return (_connected); } private function alertConnected(_arg1:TimerEvent=null):void{ var _local2:KongregateEvent; var _local3:Boolean; _local2 = new KongregateEvent(KongregateEvent.COMPLETE); _local3 = this.dispatchEvent(_local2); } private function init(_arg1:Event):void{ var _local2:Object; var _local3:String; var _local4:URLRequest; var _local5:LoaderContext; this.removeEventListener(Event.ADDED_TO_STAGE, init); _loaded = false; _connected = false; _local2 = LoaderInfo(root.loaderInfo).parameters; _local3 = _local2.api_path; if (_local3 == null){ trace("Alert: Kongregate API could not be loaded, due to local testing. API will load when the game is uploaded."); createShadowServices(); return; }; Security.allowDomain("*.kongregate.com"); Security.allowDomain("kongregatetrunk.com"); _local4 = new URLRequest(_local3); _local5 = new LoaderContext(false); _local5.applicationDomain = ApplicationDomain.currentDomain; _local5.securityDomain = SecurityDomain.currentDomain; loader = new Loader(); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, loadComplete); loader.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler); loader.load(_local4, _local5); } public function get api():IAPIBootstrap{ return (kAPI); } private function loadComplete(_arg1:Event):void{ getServices(); } public function get scores():IHighScoreServices{ return (kScores); } private function ioErrorHandler(_arg1:IOErrorEvent):void{ throw (new IOError(("API file not found. " + _arg1))); } public function get services():IKongregateServices{ return (kServices); } public function get stats():IStatServices{ return (kStats); } private function createShadowServices():void{ var _local1:Timer; trace(">>> Kongregate Shadow Services instantiated for local development.."); kServices = new KongregateServiceShadow(); kScores = new HighScoreServiceShadow(); kStats = new StatServiceShadow(); kUser = new UserServiceShadow(); _local1 = new Timer(200, 1); _local1.addEventListener(TimerEvent.TIMER_COMPLETE, alertConnected); _local1.start(); _connected = true; } public function get user():IUserServices{ return (kUser); } private function getServices():void{ var _local1:ApplicationDomain; var _local2:*; var _local3:*; var _local4:*; var _local5:*; _local1 = ApplicationDomain.currentDomain; kAPI = IAPIBootstrap(loader.getChildAt(0)); this.addChild(loader); _local2 = _local1.getDefinition(CLASS_SERVICES); trace(_local2); kServices = _local2.getInstance(); _local3 = _local1.getDefinition(CLASS_SCORES); kScores = _local3.getInstance(); _local4 = _local1.getDefinition(CLASS_STATS); kStats = _local4.getInstance(); _local5 = _local1.getDefinition(CLASS_USER); kUser = _local5.getInstance(); kServices.connect(VERSION); _loaded = true; _connected = true; alertConnected(); } public static function getInstance():KongregateAPI{ if (!mInstance){ throw (new IllegalOperationError("You must add the Kongregate API component to the stage before attempting to access it.")); }; return (mInstance); } } }//package com.kongregate.as3.client
Section 13
//avLogo_3 (JigCircle_fla.avLogo_3) package JigCircle_fla { import flash.display.*; public dynamic class avLogo_3 extends MovieClip { public var explosion:MovieClip; } }//package JigCircle_fla
Section 14
//avLogo_5 (JigCircle_fla.avLogo_5) package JigCircle_fla { import flash.display.*; public dynamic class avLogo_5 extends MovieClip { public function avLogo_5(){ addFrameScript(1, frame2, 9, frame10); } function frame10(){ stop(); } function frame2(){ } } }//package JigCircle_fla
Section 15
//Background_1 (JigCircle_fla.Background_1) package JigCircle_fla { import flash.display.*; public dynamic class Background_1 extends MovieClip { public var arcadeVoidButton:SimpleButton; } }//package JigCircle_fla
Section 16
//Abbey (Abbey) package { import flash.display.*; public dynamic class Abbey extends BitmapData { public function Abbey(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 17
//Arches (Arches) package { import flash.display.*; public dynamic class Arches extends BitmapData { public function Arches(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 18
//BeginSound (BeginSound) package { import flash.media.*; public dynamic class BeginSound extends Sound { } }//package
Section 19
//BoB (BoB) package { import flash.display.*; public dynamic class BoB extends BitmapData { public function BoB(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 20
//Bricks (Bricks) package { import flash.display.*; public dynamic class Bricks extends BitmapData { public function Bricks(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 21
//Cat (Cat) package { import flash.display.*; public dynamic class Cat extends BitmapData { public function Cat(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 22
//CDs (CDs) package { import flash.display.*; public dynamic class CDs extends BitmapData { public function CDs(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 23
//Cereal (Cereal) package { import flash.display.*; public dynamic class Cereal extends BitmapData { public function Cereal(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 24
//ClickSound (ClickSound) package { import flash.media.*; public dynamic class ClickSound extends Sound { } }//package
Section 25
//Clocking (Clocking) package { import flash.events.*; import flash.display.*; import flash.geom.*; public class Clocking extends MovieClip { public var time:int;// = 30 private static const TIME:int = 30; public function Clocking(){ time = TIME; super(); addFrameScript(32, frame33); addEventListener(MouseEvent.CLICK, remove, false, 0, true); addEventListener(Event.ENTER_FRAME, tick, false, 0, true); } function explosionTick(_arg1:Event){ var _local2:Sprite; var _local3:int; var _local4:Particle; _local2 = (_arg1.currentTarget as Sprite); if (!_local2){ return; }; _local2.alpha = Math.max((_local2.alpha - 0.01), 0); if (!_local2.alpha){ _local2.removeEventListener(Event.ENTER_FRAME, explosionTick, false); if (_local2.parent){ _local2.parent.removeChild(_local2); }; return; }; _local3 = 0; while (_local3 < _local2.numChildren) { _local4 = (_local2.getChildAt(_local3) as Particle); (_local2.getChildAt(_local3) as Particle).x = (_local4.x + _local4.dx); _local4.y = (_local4.y + _local4.dy); _local4.dx = (_local4.dx * 0.95); _local4.dy = (_local4.dy * 0.95); _local4.dy = (_local4.dy + 0.1); _local3++; }; } function remove(_arg1:MouseEvent){ removeEventListener(MouseEvent.CLICK, remove, false); removeEventListener(Event.ENTER_FRAME, tick, false); if (parent){ parent.removeChild(this); }; } function tick(_arg1:Event){ time--; if (!time){ time = (((Math.random() * 0.5) + 0.5) * TIME); explode(); }; } function frame33(){ stop(); } function explode(){ var _local1:int; var _local2:Number; var _local3:Sprite; var _local4:int; var _local5:Number; var _local6:Particle; _local1 = ((Math.random() * 30) + 30); _local2 = (_local1 / 10); _local3 = new Sprite(); _local3.transform.colorTransform = new ColorTransform(((Math.random() * 0.5) + 0.5), ((Math.random() * 0.5) + 0.5), ((Math.random() * 0.5) + 0.5), 1); _local3.x = (100 + (Math.random() * 200)); _local3.y = (80 + (Math.random() * 120)); addChildAt(_local3, 1); _local4 = 0; while (_local4 < _local1) { _local6 = new Particle(); _local5 = ((Math.PI * 2) * (_local4 / _local1)); _local6.dx = ((Math.cos(_local5) * _local2) * ((Math.random() * 0.3) + 0.85)); _local6.dy = ((Math.sin(_local5) * _local2) * ((Math.random() * 0.3) + 0.85)); _local3.addChild(_local6); _local4++; }; if (_local1 > 55){ _local2 = (_local2 * 0.5); _local4 = 0; while (_local4 < _local1) { _local6 = new Particle(); _local5 = ((Math.PI * 2) * (_local4 / _local1)); _local6.dx = ((Math.cos(_local5) * _local2) * ((Math.random() * 0.3) + 0.85)); _local6.dy = ((Math.sin(_local5) * _local2) * ((Math.random() * 0.3) + 0.85)); _local3.addChild(_local6); _local4++; }; Sounds.fireworks1(); } else { if (_local1 > 45){ Sounds.fireworks2(); } else { Sounds.fireworks3(); }; }; _local3.addEventListener(Event.ENTER_FRAME, explosionTick, false, 0, true); } } }//package
Section 26
//Cow (Cow) package { import flash.display.*; public dynamic class Cow extends BitmapData { public function Cow(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 27
//Cross (Cross) package { import flash.display.*; public dynamic class Cross extends BitmapData { public function Cross(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 28
//Document (Document) package { import flash.events.*; import flash.display.*; import flash.utils.*; import flash.external.*; import flash.net.*; import flash.ui.*; public class Document extends MovieClip { public var px:Number; public var py:Number; public var bg:MovieClip; public var preloader:MovieClip; public var loadBar:MovieClip; public var exploded:Boolean;// = false public var animFinished:Boolean;// = false public var fireballs:Array; public var parts:Array; public var shakeTimer:Timer; public static var random:Number; public function Document(){ var _local1:*; var _local2:ContextMenuItem; exploded = false; animFinished = false; super(); stop(); _local1 = new ContextMenu(); _local1.hideBuiltInItems(); _local2 = new ContextMenuItem("Arcade Void"); _local2.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, arcadeVoidLink, false, 0, true); _local1.customItems.push(_local2); contextMenu = _local1; bg.alpha = 0; bg.arcadeVoidButton.addEventListener(MouseEvent.CLICK, arcadeVoidLink, false, 0, true); loadBar = new MovieClip(); bg.addChild(loadBar); px = preloader.x; py = preloader.y; preloader.buttonMode = true; preloader.mouseChildren = false; preloader.addEventListener(MouseEvent.CLICK, arcadeVoidLink, false, 0, true); shakeTimer = new Timer(6, 12); shakeTimer.addEventListener(TimerEvent.TIMER, shake, false, 0, true); shakeTimer.addEventListener(TimerEvent.TIMER_COMPLETE, shakeComplete, false, 0, true); addEventListener(Event.ENTER_FRAME, preload, false, 0, true); } function shake(_arg1:TimerEvent){ var _local2:int; _local2 = 3; if (int((Math.random() * 2))){ preloader.x = (px - (1 * _local2)); } else { preloader.x = (px + (1 * _local2)); }; if (int((Math.random() * 2))){ preloader.y = (py - (1 * _local2)); } else { preloader.y = (py + (1 * _local2)); }; } function preload(_arg1:Event){ var _local2:Number; if (preloader){ if (preloader.currentFrame == 36){ shakeTimer.start(); } else { if (preloader.currentFrame == preloader.totalFrames){ preloader.stop(); animFinished = true; }; }; if (((preloader.explosion) && (!(exploded)))){ explode(); exploded = true; }; }; _local2 = (loaderInfo.bytesLoaded / loaderInfo.bytesTotal); if (animFinished){ bg.alpha = Math.min((bg.alpha + 0.05), 1); loadBar.graphics.clear(); loadBar.graphics.beginFill(0); loadBar.graphics.drawRect(98, 188, 204, 24); loadBar.graphics.endFill(); loadBar.graphics.beginFill(0xAAAAAA); loadBar.graphics.drawRect(100, 190, (200 * _local2), 20); loadBar.graphics.endFill(); }; if (_local2 >= 1){ loadBar.graphics.clear(); bg.alpha = 1; preloader.stop(); removeEventListener(Event.ENTER_FRAME, preload, false); removeChild(preloader); bg.removeChild(bg.arcadeVoidButton); gotoAndStop(3); }; } function shakeComplete(_arg1:TimerEvent){ preloader.x = px; preloader.y = py; } function stopExplosion(){ preloader.explosion.stop(); } function fireballsStep(_arg1:Event){ var _local2:int; var _local3:ExplosionFireball; _local2 = (fireballs.length - 1); while (_local2 >= 0) { _local3 = fireballs[_local2]; _local3.mc.x = (_local3.mc.x + _local3.xSpeed); _local3.mc.scaleX = (_local3.mc.scaleX + 0.1); _local3.mc.alpha = (_local3.mc.alpha - 0.05); if (_local3.mc.alpha <= 0){ if (_local3.parent){ _local3.parent.removeChild(_local3); }; fireballs.splice(_local2, 1); }; _local2--; }; if (!fireballs.length){ removeEventListener(Event.ENTER_FRAME, fireballsStep); }; } function partsStep(_arg1:Event){ var _local2:int; var _local3:MovieClip; _local2 = (parts.length - 1); while (_local2 >= 0) { _local3 = parts[_local2]; _local3.x = (_local3.x + _local3.xSpeed); _local3.scaleX = (_local3.scaleMultiper / 100); _local3.scaleY = (_local3.scaleMultiper / 100); if (_local3.scaleMultiper > 0){ _local3.scaleMultiper = (_local3.scaleMultiper - _local3.scale); }; _local3.y = (_local3.y + _local3.ySpeed); _local3.ySpeed = (_local3.ySpeed + 0.5); _local3.rotation = (_local3.rotation + _local3.rot); if (_local3.scaleMultiper <= 0){ if (_local3.parent){ _local3.parent.removeChild(_local3); }; parts.splice(_local2, 1); }; _local2--; }; if (!parts.length){ removeEventListener(Event.ENTER_FRAME, partsStep); }; } function explode(){ var _local1:int; var _local2:ExplosionFireball; var _local3:MovieClip; preloader.explosion.addFrameScript((preloader.explosion.totalFrames - 1), stopExplosion); fireballs = new Array(); parts = new Array(); _local1 = 0; while (_local1 < 10) { _local2 = new ExplosionFireball(); _local2.rotation = (Math.random() * 360); _local2.mc.scaleX = (_local2.mc.scaleY = ((Math.random() * 0.5) + 0.5)); _local2.xSpeed = (10 + (Math.random() * 10)); fireballs.push(_local2); preloader.explosion.addChild(_local2); _local1++; }; _local1 = 0; while (_local1 < 30) { _local3 = new ExplosionPart(); _local3.gotoAndStop((1 + (Math.random() * _local3.totalframes))); _local3.rot = (Math.random() * 45); _local3.xSpeed = (-10 + (Math.random() * 20)); _local3.ySpeed = (-10 + (Math.random() * 20)); _local3.scaleMultiper = (Math.random() * 300); _local3.scale = (_local3.scaleMultiper / 40); parts.push(_local3); preloader.explosion.addChild(_local3); _local1++; }; addEventListener(Event.ENTER_FRAME, fireballsStep, false, 0, true); addEventListener(Event.ENTER_FRAME, partsStep, false, 0, true); } public static function openURL(_arg1:String){ var url = _arg1; try { ExternalInterface.call("window.open", url, "_blank", ""); } catch(error:Error) { navigateToURL(new URLRequest(url), "_blank"); }; } public static function sourceLink(_arg1:Event=null):void{ openURL("http://www.publicdomainpictures.net"); } public static function biclopsLink(_arg1:Event=null):void{ openURL("http://www.biclopsgames.com"); } public static function addGameLink(_arg1:Event=null):void{ openURL("http://www.biclopsgames.com/distro.php"); } public static function arcadeVoidLink(_arg1:Event=null):void{ openURL("http://arcadevoid.com/?jigcircle"); } } }//package
Section 29
//Elephant (Elephant) package { import flash.display.*; public dynamic class Elephant extends BitmapData { public function Elephant(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 30
//ExplosionFireball (ExplosionFireball) package { import flash.display.*; public dynamic class ExplosionFireball extends MovieClip { public var mc:MovieClip; } }//package
Section 31
//ExplosionPart (ExplosionPart) package { import flash.display.*; public dynamic class ExplosionPart extends MovieClip { } }//package
Section 32
//Fireworks1 (Fireworks1) package { import flash.media.*; public dynamic class Fireworks1 extends Sound { } }//package
Section 33
//Fireworks2 (Fireworks2) package { import flash.media.*; public dynamic class Fireworks2 extends Sound { } }//package
Section 34
//Fireworks3 (Fireworks3) package { import flash.media.*; public dynamic class Fireworks3 extends Sound { } }//package
Section 35
//Fruit (Fruit) package { import flash.display.*; public dynamic class Fruit extends BitmapData { public function Fruit(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 36
//Game (Game) package { import flash.events.*; import flash.display.*; import com.kongregate.as3.client.events.*; import com.kongregate.as3.client.*; import flash.net.*; import flash.filters.*; public class Game extends Sprite { public var soundButton:SimpleButton; public var clockingShown:Boolean;// = false private static const KONG:Boolean = false; private static var cookie:SharedObject; public static var kongEnabled:Boolean = false; public static var game:Game; public static var kongregate:KongregateAPI; public function Game(){ clockingShown = false; super(); game = this; cookie = SharedObject.getLocal("JigCircle"); getLevelsComplete(); showLevelSelect(); soundButton.addEventListener(MouseEvent.CLICK, toggleSound, false, 0, true); if (KONG){ kongregate = new KongregateAPI(); addChild(kongregate); kongregate.addEventListener(KongregateEvent.COMPLETE, kongInit); }; } function toggleSound(_arg1:MouseEvent){ var _local2:BevelFilter; Sounds.toggle(); _local2 = soundButton.filters[0]; if (Sounds.mute){ _local2.strength = 0.5; } else { _local2.strength = 1.5; }; soundButton.filters = [_local2]; } function checkClocking(){ var _local1:LevelInfo; if (clockingShown){ return; }; for each (_local1 in Level.levelList) { if (!_local1.completed){ return; }; }; clockingShown = true; addChild(new Clocking()); } function levelSelected(_arg1:JigEvent){ var _local2:LevelSelect; _local2 = (_arg1.currentTarget as LevelSelect); _local2.removeEventListener(JigEvent.LEVEL_SELECTED, levelSelected, false); removeChild(_local2); playLevel(_arg1.level); } function showLevelSelect(){ var _local1:LevelSelect; _local1 = new LevelSelect(); addChild(_local1); _local1.addEventListener(JigEvent.LEVEL_SELECTED, levelSelected, false, 0, true); setChildIndex(soundButton, (numChildren - 1)); checkClocking(); } function nextLevel(_arg1:JigEvent){ var _local2:Level; var _local3:int; _local2 = (_arg1.currentTarget as Level); removeChild(_local2); _local2.dispose(); _local2.removeEventListener(JigEvent.LEVEL_EXITED, levelExited, false); _local2.removeEventListener(JigEvent.NEXT_LEVEL, nextLevel, false); _local3 = (_local2.levelNumber + 1); if (_local3 < Level.levelList.length){ playLevel(_local3); } else { showLevelSelect(); }; } function playLevel(_arg1:int){ var _local2:Level; _local2 = new Level(_arg1); addChild(_local2); _local2.addEventListener(JigEvent.LEVEL_EXITED, levelExited, false, 0, true); _local2.addEventListener(JigEvent.NEXT_LEVEL, nextLevel, false, 0, true); setChildIndex(soundButton, (numChildren - 1)); } function getLevelsComplete(){ var _local1:uint; var _local2:int; _local1 = cookie.data.completed; if (!_local1){ return; }; if (Math.sqrt((_local1 - 2)) != int(Math.sqrt((_local1 - 2)))){ return; }; _local1 = (Math.sqrt((_local1 - 2)) - 5); _local2 = 0; while (_local2 < Level.levelList.length) { Level.levelList[_local2].completed = (_local1 & Math.pow(2, _local2)); _local2++; }; } function kongInit(_arg1:KongregateEvent):void{ kongEnabled = true; } function levelExited(_arg1:JigEvent){ var _local2:Level; _local2 = (_arg1.currentTarget as Level); removeChild(_local2); _local2.dispose(); _local2.removeEventListener(JigEvent.LEVEL_EXITED, levelExited, false); _local2.removeEventListener(JigEvent.NEXT_LEVEL, nextLevel, false); showLevelSelect(); } public static function updateLevelsComplete(){ var _local1:uint; var _local2:int; var _local3:int; _local1 = 0; _local2 = 0; _local3 = 0; while (_local3 < Level.levelList.length) { if (Level.levelList[_local3].completed){ _local1 = (_local1 + Math.pow(2, _local3)); _local2++; }; _local3++; }; if (kongEnabled){ kongregate.stats.submit("Levels Completed", _local2); }; if (!_local2){ return; }; cookie.data.completed = (((_local1 + 5) * (_local1 + 5)) + 2); cookie.flush(); } } }//package
Section 37
//Garden (Garden) package { import flash.display.*; public dynamic class Garden extends BitmapData { public function Garden(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 38
//JigEvent (JigEvent) package { import flash.events.*; public class JigEvent extends Event { public var level:int; public static const LEVEL_SELECTED:String = "Level Selected"; public static const LEVEL_EXITED:String = "Level Exited"; public static const NEXT_LEVEL:String = "Next Level"; public function JigEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false, _arg4:int=0){ super(_arg1, _arg2, _arg3); this.level = _arg4; } function Clone():Event{ return (new JigEvent(type, bubbles, cancelable, level)); } } }//package
Section 39
//Labrador (Labrador) package { import flash.display.*; public dynamic class Labrador extends BitmapData { public function Labrador(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 40
//Landscape (Landscape) package { import flash.display.*; public dynamic class Landscape extends BitmapData { public function Landscape(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 41
//Level (Level) package { import flash.events.*; import flash.display.*; import flash.text.*; import flash.utils.*; import flash.filters.*; import flash.geom.*; public class Level extends MovieClip { public var nextButton:SimpleButton; public var arcadeVoidButton:SimpleButton; public var background:Bitmap; public var timeDisplay:TextField; public var puzzle:Sprite; public var rings:Array; public var timer:Timer; public var image:BitmapData; public var menuButton:SimpleButton; public var intro:Bitmap; public var nextMask:MovieClip; public var levelInfo:LevelInfo; public var currentSlice:Slice; public var display:Sprite; public var time:int; public var levelNumber:int; private static const TO_DEGREES:Number = 57.2957795130823; private static const CIRCLE:Number = 6.28318530717959; private static var BEVEL:BevelFilter = new BevelFilter(1, 45); private static var zeroPoint:Point = new Point(0, 0); public static var levelList:Array = [new LevelInfo(new Sunrise(400, 400), 3), new LevelInfo(new Abbey(400, 400), 3), new LevelInfo(new Cat(400, 400), 3), new LevelInfo(new Bricks(400, 400), 3), new LevelInfo(new Labrador(400, 400), 4), new LevelInfo(new Cow(400, 400), 4), new LevelInfo(new Garden(400, 400), 4), new LevelInfo(new CDs(400, 400), 4), new LevelInfo(new Landscape(400, 400), 4), new LevelInfo(new Cereal(400, 400), 4), new LevelInfo(new OldBuilding(400, 400), 5), new LevelInfo(new Penguins(400, 400), 5), new LevelInfo(new Arches(400, 400), 5), new LevelInfo(new Fruit(400, 400), 5), new LevelInfo(new Spaniel(400, 400), 5), new LevelInfo(new Rope(400, 400), 5), new LevelInfo(new Monument(400, 400), 5), new LevelInfo(new Rose(400, 400), 5), new LevelInfo(new Strawberries(400, 400), 5), new LevelInfo(new Cross(400, 400), 5), new LevelInfo(new Orange(400, 400), 5), new LevelInfo(new Elephant(400, 400), 6), new LevelInfo(new Sunset(400, 400), 6), new LevelInfo(new BoB(400, 400), 6)]; private static var BLACK_GLOW:GlowFilter = new GlowFilter(0, 1, 2, 2, 5, BitmapFilterQuality.HIGH); private static var DIVIDER_GLOW:GlowFilter = new GlowFilter(4294901760, 0.5, 1.5, 1.5, 5, BitmapFilterQuality.HIGH); private static var YELLOW_GLOW:GlowFilter = new GlowFilter(0xFFFF00, 1, 1.5, 1.5, 5, BitmapFilterQuality.HIGH); public function Level(_arg1:int=-1){ var _local2:BitmapData; var _local3:*; var _local4:Number; var _local5:Sprite; var _local6:Ring; var _local7:int; var _local8:Number; var _local9:int; var _local10:Number; var _local11:uint; var _local12:uint; var _local13:uint; var _local14:Sprite; var _local15:Graphics; var _local16:Number; var _local17:Rectangle; var _local18:BitmapData; var _local19:BitmapData; var _local20:BitmapData; var _local21:Number; var _local22:Number; var _local23:Rectangle; var _local24:BitmapData; var _local25:Bitmap; var _local26:Slice; super(); addFrameScript(8, frame9); stop(); if (_arg1 < 0){ return; }; this.levelNumber = _arg1; levelInfo = (levelInfo = levelList[_arg1]); _local2 = levelInfo.image; _local3 = levelInfo.rings; image = new BitmapData(400, 400); _local4 = Math.max((image.width / _local2.width), (image.height / _local2.height)); image.draw(_local2, new Matrix(_local4, 0, 0, _local4, ((400 - (_local2.width * _local4)) / 2), ((400 - (_local2.height * _local4)) / 2))); background = new Bitmap(image); display = new Sprite(); puzzle = new Sprite(); puzzle.x = 200; puzzle.y = 200; puzzle.addEventListener(MouseEvent.MOUSE_DOWN, puzzleClick, false, 0, true); _local5 = new Sprite(); _local5.graphics.beginFill(0); _local5.graphics.drawCircle(puzzle.x, puzzle.y, 200); _local5.graphics.endFill(); addChild(background); display.addChild(_local5); display.addChild(puzzle); addChild(display); timeDisplay.mouseEnabled = false; time = 0; timer = new Timer(1000); timer.addEventListener(TimerEvent.TIMER, timerTick, false, 0, true); displayTime(); menuButton.addEventListener(MouseEvent.MOUSE_DOWN, buttonPress, false, 0, true); menuButton.addEventListener(MouseEvent.CLICK, menuClick, false, 0, true); nextButton.addEventListener(MouseEvent.MOUSE_DOWN, buttonPress, false, 0, true); nextButton.addEventListener(MouseEvent.CLICK, nextClick, false, 0, true); nextButton.mask = nextMask; arcadeVoidButton.addEventListener(MouseEvent.CLICK, Document.arcadeVoidLink, false, 0, true); rings = new Array(); _local9 = 3; _local10 = 20; _local7 = 0; while (_local7 < _local3) { _local6 = new Ring(); _local6.minDist = (_local7 * _local10); _local6.maxDist = ((_local7 + 1) * _local10); rings.push(_local6); _local7++; }; _local11 = 4278190080; _local12 = 4278190335; _local13 = 4294901760; _local14 = new Sprite(); _local15 = _local14.graphics; _local15.lineStyle(0, _local12); for each (_local6 in rings) { _local15.drawCircle(0, 0, _local6.maxDist); _local7 = 0; while (_local7 < _local9) { _local8 = ((((_local7 + 0.5) / _local9) - 0.25) * CIRCLE); _local15.moveTo((Math.cos(_local8) * _local6.minDist), (Math.sin(_local8) * _local6.minDist)); _local15.lineTo((Math.cos(_local8) * _local6.maxDist), (Math.sin(_local8) * _local6.maxDist)); _local7++; }; _local9++; }; _local16 = (400 / _local14.width); _local14.scaleX = (_local14.scaleY = _local16); _local17 = new Rectangle(0, 0, _local14.width, _local14.height); _local18 = new BitmapData(_local17.width, _local17.height, true, _local11); _local19 = new BitmapData(_local17.width, _local17.height, true, 0); _local20 = new BitmapData(_local17.width, _local17.height, true, _local11); _local18.draw(_local14, new Matrix(_local16, 0, 0, _local16, (_local14.width / 2), (_local14.height / 2))); _local9 = 3; for each (_local6 in rings) { _local7 = 0; while (_local7 < _local9) { _local8 = (((_local7 / _local9) - 0.25) * CIRCLE); _local21 = ((_local17.width / 2) + ((Math.cos(_local8) * (_local6.minDist + (_local10 / 2))) * _local16)); _local22 = ((_local17.height / 2) + ((Math.sin(_local8) * (_local6.minDist + (_local10 / 2))) * _local16)); _local18.floodFill(_local21, _local22, _local13); _local19.copyChannel(_local18, _local17, zeroPoint, BitmapDataChannel.RED, BitmapDataChannel.RED); _local19.copyChannel(_local18, _local17, zeroPoint, BitmapDataChannel.RED, BitmapDataChannel.ALPHA); _local20.applyFilter(_local19, _local17, zeroPoint, DIVIDER_GLOW); _local23 = _local18.getColorBoundsRect(_local13, _local13, true); _local18.floodFill(_local21, _local22, _local11); _local24 = new BitmapData(_local23.width, _local23.height); _local24.copyPixels(image, _local23, zeroPoint, _local20, new Point(_local23.x, _local23.y)); _local25 = new Bitmap(_local24, "auto", true); _local25.filters = [BEVEL]; _local26 = new Slice((_local8 * TO_DEGREES)); _local26.bmp = _local25; _local25.x = (_local23.x - puzzle.x); _local25.y = (_local23.y - puzzle.y); _local26.addChild(_local25); puzzle.addChild(_local26); _local6.slices.push(_local26); _local26.ring = _local6; _local7++; }; _local9++; }; shuffle(); _local18.dispose(); _local20.dispose(); intro = new Bitmap(image); addChild(intro); intro.addEventListener(Event.ENTER_FRAME, fadeIntro, false, 0, true); Sounds.begin(); } function win(){ Sounds.victory(); levelInfo.completed = true; Game.updateLevelsComplete(); timer.removeEventListener(TimerEvent.TIMER, timerTick, false); puzzle.removeEventListener(MouseEvent.MOUSE_DOWN, puzzleClick, false); display.blendMode = "layer"; display.graphics.beginFill(0xFFFFFF, 0.3); display.graphics.drawRect(0, 0, 400, 400); display.graphics.endFill(); display.addEventListener(Event.ENTER_FRAME, fadeOut, false, 0, true); } function dropSlice(_arg1:MouseEvent=null){ if (!currentSlice){ return; }; currentSlice.bmp.filters = [BEVEL]; currentSlice = null; stage.removeEventListener(MouseEvent.MOUSE_MOVE, updateSlice); stage.removeEventListener(MouseEvent.MOUSE_UP, dropSlice); } function buttonPress(_arg1:MouseEvent){ Sounds.click(); } function dispose(){ var _local1:Ring; var _local2:Slice; for each (_local1 in rings) { for each (_local2 in _local1.slices) { _local2.bmp.bitmapData.dispose(); }; }; } function fadeIntro(_arg1:Event){ intro.alpha = Math.max(0, (intro.alpha - 0.02)); if (intro.alpha == 0){ intro.removeEventListener(Event.ENTER_FRAME, fadeIntro, false); removeChild(intro); timer.start(); setChildIndex(display, 0); setChildIndex(background, 0); }; } function fadeOut(_arg1:Event){ display.alpha = Math.max(0, (display.alpha - 0.04)); if (display.alpha == 0){ display.removeEventListener(Event.ENTER_FRAME, fadeOut, false); play(); }; } function menuClick(_arg1:MouseEvent){ dispatchEvent(new JigEvent(JigEvent.LEVEL_EXITED)); Sounds.release(); } function updateSlice(_arg1:MouseEvent=null){ var _local2:Slice; var _local3:Number; var _local4:Ring; var _local5:Number; var _local6:Slice; var _local7:Number; var _local8:Number; _local3 = (Math.atan2(puzzle.mouseY, puzzle.mouseX) * TO_DEGREES); _local4 = currentSlice.ring; _local5 = ((360 / _local4.slices.length) / 2); for each (_local6 in _local4.slices) { _local7 = ((_local6.rotation + _local6.startRot) - _local5); _local8 = ((_local6.rotation + _local6.startRot) + _local5); while (_local3 > _local8) { _local3 = (_local3 - 360); }; while (_local3 < _local7) { _local3 = (_local3 + 360); }; if (_local3 < _local8){ _local2 = _local6; break; }; }; if (((_local2) && (!((_local2 == currentSlice))))){ swapSlices(currentSlice, _local2); Sounds.swap(); checkWin(); }; } function nextClick(_arg1:MouseEvent){ dispatchEvent(new JigEvent(JigEvent.NEXT_LEVEL)); Sounds.release(); } function pickupSlice(_arg1:Slice){ if (!_arg1){ return; }; currentSlice = _arg1; _arg1.bmp.filters = [YELLOW_GLOW]; puzzle.setChildIndex(_arg1, (puzzle.numChildren - 1)); stage.addEventListener(MouseEvent.MOUSE_MOVE, updateSlice); stage.addEventListener(MouseEvent.MOUSE_UP, dropSlice); } function timerTick(_arg1:TimerEvent){ time++; displayTime(); } function swapSlices(_arg1:Slice, _arg2:Slice){ var _local3:Number; _local3 = _arg1.rotation; _arg1.rotation = ((_arg2.rotation + _arg2.startRot) - _arg1.startRot); _arg2.rotation = ((_local3 + _arg1.startRot) - _arg2.startRot); if (Math.abs(_arg1.rotation) < 0.01){ _arg1.rotation = 0; }; if (Math.abs(_arg2.rotation) < 0.01){ _arg2.rotation = 0; }; } function displayTime(){ var _local1:int; var _local2:int; var _local3:int; var _local4:String; _local1 = time; _local2 = int((_local1 / 3600)); _local1 = (_local1 - (_local2 * 3600)); _local3 = int((_local1 / 60)); _local1 = (_local1 - (_local3 * 60)); _local4 = ""; if (_local2){ _local4 = (_local4 + (_local2 + ":")); if (_local3 < 10){ _local4 = (_local4 + "0"); }; }; _local4 = (_local4 + (_local3 + ":")); if (_local1 < 10){ _local4 = (_local4 + "0"); }; _local4 = (_local4 + _local1); timeDisplay.text = _local4; } function checkWin(){ var _local1:Ring; var _local2:Slice; for each (_local1 in rings) { for each (_local2 in _local1.slices) { if (_local2.rotation != 0){ return; }; }; }; dropSlice(); win(); } function frame9(){ stop(); } function puzzleClick(_arg1:MouseEvent){ var _local2:Array; var _local3:Bitmap; _local2 = puzzle.getObjectsUnderPoint(new Point(mouseX, mouseY)); for each (_local3 in _local2) { if ((_local3.bitmapData.getPixel32(_local3.mouseX, _local3.mouseY) & 4278190080)){ pickupSlice((_local3.parent as Slice)); break; }; }; } function shuffle(){ var _local1:Slice; var _local2:Ring; var _local3:Array; var _local4:Array; var _local5:int; var _local6:int; for each (_local2 in rings) { _local3 = _local2.slices; _local4 = _local3.concat(); while (_local4.length > 1) { _local5 = int((Math.random() * _local4.length)); _local6 = 0; while (_local6 < _local4.length) { if (_local6 == _local5){ } else { swapSlices(_local4[_local6], _local4[_local5]); if ((((_local4[_local6].rotation == 0)) || ((_local4[_local5].rotation == 0)))){ swapSlices(_local4[_local6], _local4[_local5]); } else { _local4.splice(_local5, 1); break; }; }; _local6++; }; }; }; } } }//package
Section 42
//LevelButton (LevelButton) package { import flash.display.*; import flash.filters.*; public class LevelButton extends Sprite { public var level:int; public var tick:Sprite; public static const SIZE:Number = 60; private static var f1:BevelFilter = new BevelFilter(2, 225, 0xCCCCCC, 1, 0, 0, 1, 1, 0.5, BitmapFilterQuality.HIGH); private static var f2:BevelFilter = new BevelFilter(2, 45, 0xCCCCCC, 1, 0, 0, 1, 1, 1, BitmapFilterQuality.HIGH); public function LevelButton(_arg1:int=0, _arg2:Boolean=false){ var _local3:Bitmap; super(); buttonMode = true; level = _arg1; _local3 = new Bitmap(Level.levelList[level].image, "auto", true); _local3.width = (_local3.height = SIZE); _local3.x = (_local3.y = (-(SIZE) / 2)); _local3.filters = [f1, f2]; addChildAt(_local3, 0); if (!_arg2){ removeChild(tick); }; } } }//package
Section 43
//LevelInfo (LevelInfo) package { import flash.display.*; public class LevelInfo { public var completed:Boolean; public var rings:int; public var image:BitmapData; public function LevelInfo(_arg1:BitmapData=null, _arg2:int=3, _arg3:Boolean=false){ this.image = _arg1; this.rings = _arg2; this.completed = _arg3; } } }//package
Section 44
//LevelSelect (LevelSelect) package { import flash.events.*; import flash.display.*; public class LevelSelect extends Sprite { public var arcadeVoidButton:SimpleButton; public var sourceButton:SimpleButton; public var addGameButton:SimpleButton; public var buttons:Array; public var biclopsButton:SimpleButton; public function LevelSelect(){ var _local1:int; var _local2:*; var _local3:LevelButton; super(); buttons = new Array(); _local1 = 6; _local2 = 0; while (_local2 < Level.levelList.length) { _local3 = new LevelButton(_local2, Level.levelList[_local2].completed); _local3.x = ((((_local2 % _local1) + 0.5) * 65) + 5); _local3.y = (((int((_local2 / _local1)) + 0.5) * 65) + 80); addChild(_local3); _local3.addEventListener(MouseEvent.CLICK, levelClick, false, 0, true); _local3.addEventListener(MouseEvent.ROLL_OVER, rollOver, false, 0, true); _local3.addEventListener(MouseEvent.ROLL_OUT, rollOut, false, 0, true); _local3.addEventListener(MouseEvent.MOUSE_DOWN, mouseDown, false, 0, true); buttons.push(_local3); _local2++; }; sourceButton.addEventListener(MouseEvent.CLICK, Document.sourceLink, false, 0, true); addGameButton.addEventListener(MouseEvent.CLICK, Document.addGameLink, false, 0, true); biclopsButton.addEventListener(MouseEvent.CLICK, Document.biclopsLink, false, 0, true); arcadeVoidButton.addEventListener(MouseEvent.CLICK, Document.arcadeVoidLink, false, 0, true); } function levelClick(_arg1:MouseEvent){ var _local2:LevelButton; _local2 = (_arg1.currentTarget as LevelButton); dispatchEvent(new JigEvent(JigEvent.LEVEL_SELECTED, false, false, _local2.level)); disable(); Sounds.release(); } function rollOut(_arg1:MouseEvent){ var _local2:LevelButton; _local2 = (_arg1.currentTarget as LevelButton); _local2.scaleX = (_local2.scaleY = 1); } function disable(){ var _local1:LevelButton; while (buttons.length) { _local1 = (buttons.pop() as LevelButton); _local1.removeEventListener(MouseEvent.CLICK, levelClick, false); _local1.removeEventListener(MouseEvent.ROLL_OVER, rollOver, false); _local1.removeEventListener(MouseEvent.ROLL_OUT, rollOut, false); _local1.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDown, false); }; sourceButton.removeEventListener(MouseEvent.CLICK, Document.sourceLink, false); addGameButton.removeEventListener(MouseEvent.CLICK, Document.addGameLink, false); biclopsButton.addEventListener(MouseEvent.CLICK, Document.biclopsLink, false); } function mouseDown(_arg1:MouseEvent){ var _local2:LevelButton; _local2 = (_arg1.currentTarget as LevelButton); _local2.scaleX = (_local2.scaleY = 1.05); Sounds.click(); } function rollOver(_arg1:MouseEvent){ var _local2:LevelButton; _local2 = (_arg1.currentTarget as LevelButton); _local2.scaleX = (_local2.scaleY = 1.1); } } }//package
Section 45
//Monument (Monument) package { import flash.display.*; public dynamic class Monument extends BitmapData { public function Monument(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 46
//OldBuilding (OldBuilding) package { import flash.display.*; public dynamic class OldBuilding extends BitmapData { public function OldBuilding(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 47
//Orange (Orange) package { import flash.display.*; public dynamic class Orange extends BitmapData { public function Orange(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 48
//Particle (Particle) package { import flash.display.*; public class Particle extends MovieClip { public var dy:Number; public var dx:Number; } }//package
Section 49
//Penguins (Penguins) package { import flash.display.*; public dynamic class Penguins extends BitmapData { public function Penguins(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 50
//ReleaseSound (ReleaseSound) package { import flash.media.*; public dynamic class ReleaseSound extends Sound { } }//package
Section 51
//Ring (Ring) package { public class Ring { var slices:Array; var maxDist:Number; var minDist:Number; public function Ring(){ slices = new Array(); } } }//package
Section 52
//Rope (Rope) package { import flash.display.*; public dynamic class Rope extends BitmapData { public function Rope(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 53
//Rose (Rose) package { import flash.display.*; public dynamic class Rose extends BitmapData { public function Rose(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 54
//Slice (Slice) package { import flash.display.*; public class Slice extends Sprite { public var startRot:Number; public var ring:Ring; public var bmp:Bitmap; public function Slice(_arg1:Number){ startRot = _arg1; } } }//package
Section 55
//Sounds (Sounds) package { import flash.media.*; public class Sounds { private static var fireworks2Sound:Sound = new Fireworks2(); private static var releaseSound:Sound = new ReleaseSound(); public static var mute:Boolean = false; public static var volume:Number = 1; private static var victorySound:Sound = new VictorySound(); private static var beginSound:Sound = new BeginSound(); private static var clickSound:Sound = new ClickSound(); private static var fireworks3Sound:Sound = new Fireworks3(); private static var fireworks1Sound:Sound = new Fireworks1(); private static var swapSound:Sound = new SwapSound(); public static function release(_arg1:Number=0){ releaseSound.play(0, 0, new SoundTransform(volume, _arg1)); } public static function click(_arg1:Number=0){ clickSound.play(0, 0, new SoundTransform(volume, _arg1)); } public static function swap(_arg1:Number=0){ swapSound.play(0, 0, new SoundTransform(volume, _arg1)); } public static function toggle(){ mute = !(mute); if (mute){ volume = 0; SoundMixer.stopAll(); } else { volume = 1; }; } public static function victory(_arg1:Number=0){ victorySound.play(0, 0, new SoundTransform(volume, _arg1)); } public static function fireworks1(_arg1:Number=0){ fireworks1Sound.play(0, 0, new SoundTransform(volume, _arg1)); } public static function begin(_arg1:Number=0){ beginSound.play(0, 0, new SoundTransform(volume, _arg1)); } public static function fireworks2(_arg1:Number=0){ fireworks2Sound.play(0, 0, new SoundTransform(volume, _arg1)); } public static function fireworks3(_arg1:Number=0){ fireworks3Sound.play(0, 0, new SoundTransform(volume, _arg1)); } } }//package
Section 56
//Spaniel (Spaniel) package { import flash.display.*; public dynamic class Spaniel extends BitmapData { public function Spaniel(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 57
//Strawberries (Strawberries) package { import flash.display.*; public dynamic class Strawberries extends BitmapData { public function Strawberries(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 58
//Sunrise (Sunrise) package { import flash.display.*; public dynamic class Sunrise extends BitmapData { public function Sunrise(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 59
//Sunset (Sunset) package { import flash.display.*; public dynamic class Sunset extends BitmapData { public function Sunset(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 60
//SwapSound (SwapSound) package { import flash.media.*; public dynamic class SwapSound extends Sound { } }//package
Section 61
//VictorySound (VictorySound) package { import flash.media.*; public dynamic class VictorySound extends Sound { } }//package

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClipUses:1Used by:7
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClipUses:3Used by:7
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:7
Symbol 7 MovieClipUses:2 4 6
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:8Used by:10
Symbol 10 MovieClipUses:9
Symbol 11 MovieClip {com.kongregate.as3.client.KongregateAPI}Used by:121
Symbol 12 GraphicUsed by:18
Symbol 13 FontUsed by:14 15 36 56 57
Symbol 14 TextUses:13Used by:17
Symbol 15 TextUses:13Used by:17 21
Symbol 16 GraphicUsed by:17
Symbol 17 ButtonUses:14 15 16Used by:18
Symbol 18 MovieClip {JigCircle_fla.Background_1}Uses:12 17Used by:Timeline
Symbol 19 GraphicUsed by:42
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:15 20Used by:42
Symbol 22 ShapeTweeningUsed by:42
Symbol 23 GraphicUsed by:42 55
Symbol 24 SoundUsed by:42
Symbol 25 ShapeTweeningUsed by:42
Symbol 26 ShapeTweeningUsed by:42
Symbol 27 SoundUsed by:42
Symbol 28 ShapeTweeningUsed by:42
Symbol 29 GraphicUsed by:42
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:30Used by:34
Symbol 32 ShapeTweeningUsed by:34
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClip {JigCircle_fla.avLogo_5}Uses:31 32 33Used by:42
Symbol 35 SoundUsed by:42
Symbol 36 TextUses:13Used by:37
Symbol 37 MovieClipUses:36Used by:42
Symbol 38 SoundUsed by:42
Symbol 39 SoundUsed by:42
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:40Used by:42
Symbol 42 MovieClip {JigCircle_fla.avLogo_3}Uses:19 21 22 23 24 25 26 27 28 29 34 35 37 38 39 41Used by:Timeline
Symbol 43 FontUsed by:44 48 53 64
Symbol 44 EditableTextUses:43Used by:60
Symbol 45 GraphicUsed by:46 49
Symbol 46 MovieClipUses:45Used by:49
Symbol 47 GraphicUsed by:49
Symbol 48 TextUses:43Used by:49
Symbol 49 ButtonUses:46 47 48 45Used by:60
Symbol 50 GraphicUsed by:51 54
Symbol 51 MovieClipUses:50Used by:54
Symbol 52 GraphicUsed by:54
Symbol 53 TextUses:43Used by:54
Symbol 54 ButtonUses:51 52 53 50Used by:60
Symbol 55 MovieClipUses:23Used by:60
Symbol 56 TextUses:13Used by:59
Symbol 57 TextUses:13Used by:59
Symbol 58 GraphicUsed by:59
Symbol 59 ButtonUses:56 57 58Used by:60 82
Symbol 60 MovieClip {Level}Uses:44 49 54 55 59Used by:121
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:61Used by:63
Symbol 63 MovieClip {LevelButton}Uses:62Used by:121
Symbol 64 TextUses:43Used by:82
Symbol 65 GraphicUsed by:68 88
Symbol 66 GraphicUsed by:68
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClipUses:65 66 67Used by:70
Symbol 69 GraphicUsed by:70
Symbol 70 ButtonUses:68 69Used by:82
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClipUses:71Used by:82
Symbol 73 GraphicUsed by:77
Symbol 74 GraphicUsed by:77
Symbol 75 GraphicUsed by:77
Symbol 76 GraphicUsed by:77 81
Symbol 77 ButtonUses:73 74 75 76Used by:82
Symbol 78 GraphicUsed by:81
Symbol 79 GraphicUsed by:81
Symbol 80 GraphicUsed by:81
Symbol 81 ButtonUses:78 79 80 76Used by:82
Symbol 82 MovieClip {LevelSelect}Uses:64 70 72 77 81 59Used by:121
Symbol 83 GraphicUsed by:87
Symbol 84 FontUsed by:85 86
Symbol 85 TextUses:84Used by:87
Symbol 86 TextUses:84Used by:87
Symbol 87 MovieClip {Clocking}Uses:83 85 86Used by:121
Symbol 88 MovieClip {Particle}Uses:65Used by:121
Symbol 89 Bitmap {Abbey}Used by:121
Symbol 90 Bitmap {Arches}Used by:121
Symbol 91 Bitmap {Bricks}Used by:121
Symbol 92 Bitmap {Cat}Used by:121
Symbol 93 Bitmap {CDs}Used by:121
Symbol 94 Bitmap {Cereal}Used by:121
Symbol 95 Bitmap {Cow}Used by:121
Symbol 96 Bitmap {Cross}Used by:121
Symbol 97 Bitmap {Labrador}Used by:121
Symbol 98 Bitmap {Landscape}Used by:121
Symbol 99 Bitmap {Monument}Used by:121
Symbol 100 Bitmap {OldBuilding}Used by:121
Symbol 101 Bitmap {Orange}Used by:121
Symbol 102 Bitmap {Penguins}Used by:121
Symbol 103 Bitmap {Rope}Used by:121
Symbol 104 Bitmap {Rose}Used by:121
Symbol 105 Bitmap {Spaniel}Used by:121
Symbol 106 Bitmap {Strawberries}Used by:121
Symbol 107 Bitmap {Sunrise}Used by:121
Symbol 108 Bitmap {Sunset}Used by:121
Symbol 109 Bitmap {Elephant}Used by:121
Symbol 110 Bitmap {Fruit}Used by:121
Symbol 111 Bitmap {Garden}Used by:121
Symbol 112 Bitmap {BoB}Used by:121
Symbol 113 Sound {VictorySound}Used by:121
Symbol 114 Sound {SwapSound}Used by:121
Symbol 115 Sound {ClickSound}Used by:121
Symbol 116 Sound {BeginSound}Used by:121
Symbol 117 Sound {ReleaseSound}Used by:121
Symbol 118 Sound {Fireworks1}Used by:121
Symbol 119 Sound {Fireworks2}Used by:121
Symbol 120 Sound {Fireworks3}Used by:121
Symbol 121 MovieClipUses:60 63 82 87 88 11 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120Used by:Timeline
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClipUses:122Used by:125
Symbol 124 GraphicUsed by:125
Symbol 125 ButtonUses:123 124Used by:126
Symbol 126 MovieClip {Game}Uses:125Used by:Timeline

Instance Names

"bg"Frame 1Symbol 18 MovieClip {JigCircle_fla.Background_1}
"preloader"Frame 1Symbol 42 MovieClip {JigCircle_fla.avLogo_3}
"mc"Symbol 10 MovieClip Frame 1Symbol 9 MovieClip
"arcadeVoidButton"Symbol 18 MovieClip {JigCircle_fla.Background_1} Frame 1Symbol 17 Button
"explosion"Symbol 42 MovieClip {JigCircle_fla.avLogo_3} Frame 36Symbol 34 MovieClip {JigCircle_fla.avLogo_5}
"timeDisplay"Symbol 60 MovieClip {Level} Frame 1Symbol 44 EditableText
"menuButton"Symbol 60 MovieClip {Level} Frame 1Symbol 49 Button
"nextButton"Symbol 60 MovieClip {Level} Frame 1Symbol 54 Button
"nextMask"Symbol 60 MovieClip {Level} Frame 1Symbol 55 MovieClip
"arcadeVoidButton"Symbol 60 MovieClip {Level} Frame 1Symbol 59 Button
"tick"Symbol 63 MovieClip {LevelButton} Frame 1Symbol 62 MovieClip
"biclopsButton"Symbol 82 MovieClip {LevelSelect} Frame 1Symbol 70 Button
"addGameButton"Symbol 82 MovieClip {LevelSelect} Frame 1Symbol 77 Button
"sourceButton"Symbol 82 MovieClip {LevelSelect} Frame 1Symbol 81 Button
"arcadeVoidButton"Symbol 82 MovieClip {LevelSelect} Frame 1Symbol 59 Button
"soundButton"Symbol 126 MovieClip {Game} Frame 1Symbol 125 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.
ScriptLimits (65)Timeline Frame 1MaxRecursionDepth: 256, ScriptTimeout: 2 seconds
Tag 0x0FF (255)Timeline Frame 11 bytes " "




http://swfchan.com/12/58890/info.shtml
Created: 17/4 -2019 00:22:09 Last modified: 17/4 -2019 00:22:09 Server time: 22/12 -2024 14:23:32