Section 1
//b2CircleDef (Box2D.Collision.Shapes.b2CircleDef)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
public class b2CircleDef extends b2ShapeDef {
public var radius:Number;
public var localPosition:b2Vec2;
public function b2CircleDef(){
localPosition = new b2Vec2(0, 0);
super();
type = b2Shape.e_circleShape;
radius = 1;
}
}
}//package Box2D.Collision.Shapes
Section 2
//b2CircleShape (Box2D.Collision.Shapes.b2CircleShape)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2CircleShape extends b2Shape {
public var m_localPosition:b2Vec2;
public var m_radius:Number;
public function b2CircleShape(_arg1:b2ShapeDef){
m_localPosition = new b2Vec2();
super(_arg1);
var _local2:b2CircleDef = (_arg1 as b2CircleDef);
m_type = e_circleShape;
m_localPosition.SetV(_local2.localPosition);
m_radius = _local2.radius;
}
override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
var _local10:Number;
var _local6:b2Mat22 = _arg1.R;
var _local7:Number = (_arg1.position.x + ((_local6.col1.x * m_localPosition.x) + (_local6.col2.x * m_localPosition.y)));
var _local8:Number = (_arg1.position.y + ((_local6.col1.y * m_localPosition.x) + (_local6.col2.y * m_localPosition.y)));
var _local9:Number = (_arg4.p1.x - _local7);
_local10 = (_arg4.p1.y - _local8);
var _local11:Number = (((_local9 * _local9) + (_local10 * _local10)) - (m_radius * m_radius));
if (_local11 < 0){
return (false);
};
var _local12:Number = (_arg4.p2.x - _arg4.p1.x);
var _local13:Number = (_arg4.p2.y - _arg4.p1.y);
var _local14:Number = ((_local9 * _local12) + (_local10 * _local13));
var _local15:Number = ((_local12 * _local12) + (_local13 * _local13));
var _local16:Number = ((_local14 * _local14) - (_local15 * _local11));
if ((((_local16 < 0)) || ((_local15 < Number.MIN_VALUE)))){
return (false);
};
var _local17:Number = -((_local14 + Math.sqrt(_local16)));
if ((((0 <= _local17)) && ((_local17 <= (_arg5 * _local15))))){
_local17 = (_local17 / _local15);
_arg2[0] = _local17;
_arg3.x = (_local9 + (_local17 * _local12));
_arg3.y = (_local10 + (_local17 * _local13));
_arg3.Normalize();
return (true);
};
return (false);
}
public function GetLocalPosition():b2Vec2{
return (m_localPosition);
}
public function GetRadius():Number{
return (m_radius);
}
override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
var _local4:b2Mat22;
_local4 = _arg2.R;
var _local5:Number = (_arg2.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y)));
var _local6:Number = (_arg2.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y)));
_local4 = _arg3.R;
var _local7:Number = (_arg3.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y)));
var _local8:Number = (_arg3.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y)));
_arg1.lowerBound.Set((((_local5 < _local7)) ? _local5 : _local7 - m_radius), (((_local6 < _local8)) ? _local6 : _local8 - m_radius));
_arg1.upperBound.Set((((_local5 > _local7)) ? _local5 : _local7 + m_radius), (((_local6 > _local8)) ? _local6 : _local8 + m_radius));
}
override public function ComputeMass(_arg1:b2MassData):void{
_arg1.mass = (((m_density * b2Settings.b2_pi) * m_radius) * m_radius);
_arg1.center.SetV(m_localPosition);
_arg1.I = (_arg1.mass * (((0.5 * m_radius) * m_radius) + ((m_localPosition.x * m_localPosition.x) + (m_localPosition.y * m_localPosition.y))));
}
override public function UpdateSweepRadius(_arg1:b2Vec2):void{
var _local2:Number = (m_localPosition.x - _arg1.x);
var _local3:Number = (m_localPosition.y - _arg1.y);
_local2 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3)));
m_sweepRadius = ((_local2 + m_radius) - b2Settings.b2_toiSlop);
}
override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
var _local3:b2Mat22 = _arg2.R;
var _local4:Number = (_arg2.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y)));
var _local5:Number = (_arg2.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y)));
_arg1.lowerBound.Set((_local4 - m_radius), (_local5 - m_radius));
_arg1.upperBound.Set((_local4 + m_radius), (_local5 + m_radius));
}
override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
var _local3:b2Mat22 = _arg1.R;
var _local4:Number = (_arg1.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y)));
var _local5:Number = (_arg1.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y)));
_local4 = (_arg2.x - _local4);
_local5 = (_arg2.y - _local5);
return ((((_local4 * _local4) + (_local5 * _local5)) <= (m_radius * m_radius)));
}
}
}//package Box2D.Collision.Shapes
Section 3
//b2FilterData (Box2D.Collision.Shapes.b2FilterData)
package Box2D.Collision.Shapes {
public class b2FilterData {
public var maskBits:uint;// = 0xFFFF
public var groupIndex:int;// = 0
public var categoryBits:uint;// = 1
public function Copy():b2FilterData{
var _local1:b2FilterData = new b2FilterData();
_local1.categoryBits = categoryBits;
_local1.maskBits = maskBits;
_local1.groupIndex = groupIndex;
return (_local1);
}
}
}//package Box2D.Collision.Shapes
Section 4
//b2MassData (Box2D.Collision.Shapes.b2MassData)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
public class b2MassData {
public var mass:Number;// = 0
public var center:b2Vec2;
public var I:Number;// = 0
public function b2MassData(){
center = new b2Vec2(0, 0);
super();
}
}
}//package Box2D.Collision.Shapes
Section 5
//b2PolygonDef (Box2D.Collision.Shapes.b2PolygonDef)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PolygonDef extends b2ShapeDef {
public var vertices:Array;
public var vertexCount:int;
private static var s_mat:b2Mat22 = new b2Mat22();
public function b2PolygonDef(){
vertices = new Array(b2Settings.b2_maxPolygonVertices);
super();
type = b2Shape.e_polygonShape;
vertexCount = 0;
var _local1:int;
while (_local1 < b2Settings.b2_maxPolygonVertices) {
vertices[_local1] = new b2Vec2();
_local1++;
};
}
public function SetAsOrientedBox(_arg1:Number, _arg2:Number, _arg3:b2Vec2=null, _arg4:Number=0):void{
var _local5:b2Vec2;
var _local6:b2Mat22;
var _local7:int;
vertexCount = 4;
vertices[0].Set(-(_arg1), -(_arg2));
vertices[1].Set(_arg1, -(_arg2));
vertices[2].Set(_arg1, _arg2);
vertices[3].Set(-(_arg1), _arg2);
if (_arg3){
_local5 = _arg3;
_local6 = s_mat;
_local6.Set(_arg4);
_local7 = 0;
while (_local7 < vertexCount) {
_arg3 = vertices[_local7];
_arg1 = (_local5.x + ((_local6.col1.x * _arg3.x) + (_local6.col2.x * _arg3.y)));
_arg3.y = (_local5.y + ((_local6.col1.y * _arg3.x) + (_local6.col2.y * _arg3.y)));
_arg3.x = _arg1;
_local7++;
};
};
}
public function SetAsBox(_arg1:Number, _arg2:Number):void{
vertexCount = 4;
vertices[0].Set(-(_arg1), -(_arg2));
vertices[1].Set(_arg1, -(_arg2));
vertices[2].Set(_arg1, _arg2);
vertices[3].Set(-(_arg1), _arg2);
}
}
}//package Box2D.Collision.Shapes
Section 6
//b2PolygonShape (Box2D.Collision.Shapes.b2PolygonShape)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2PolygonShape extends b2Shape {
public var m_coreVertices:Array;
public var m_vertices:Array;
private var s_supportVec:b2Vec2;
public var m_centroid:b2Vec2;
public var m_normals:Array;
public var m_obb:b2OBB;
public var m_vertexCount:int;
private static var s_computeMat:b2Mat22 = new b2Mat22();
private static var s_sweptAABB1:b2AABB = new b2AABB();
private static var s_sweptAABB2:b2AABB = new b2AABB();
public function b2PolygonShape(_arg1:b2ShapeDef){
var _local3:int;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
s_supportVec = new b2Vec2();
m_obb = new b2OBB();
m_vertices = new Array(b2Settings.b2_maxPolygonVertices);
m_normals = new Array(b2Settings.b2_maxPolygonVertices);
m_coreVertices = new Array(b2Settings.b2_maxPolygonVertices);
super(_arg1);
m_type = e_polygonShape;
var _local2:b2PolygonDef = (_arg1 as b2PolygonDef);
m_vertexCount = _local2.vertexCount;
var _local4:int = _local3;
var _local5:int = _local3;
_local3 = 0;
while (_local3 < m_vertexCount) {
m_vertices[_local3] = _local2.vertices[_local3].Copy();
_local3++;
};
_local3 = 0;
while (_local3 < m_vertexCount) {
_local4 = _local3;
_local5 = (((_local3 + 1) < m_vertexCount)) ? (_local3 + 1) : 0;
_local6 = (m_vertices[_local5].x - m_vertices[_local4].x);
_local7 = (m_vertices[_local5].y - m_vertices[_local4].y);
_local8 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7)));
m_normals[_local3] = new b2Vec2((_local7 / _local8), (-(_local6) / _local8));
_local3++;
};
m_centroid = ComputeCentroid(_local2.vertices, _local2.vertexCount);
ComputeOBB(m_obb, m_vertices, m_vertexCount);
_local3 = 0;
while (_local3 < m_vertexCount) {
_local4 = (((_local3 - 1) >= 0)) ? (_local3 - 1) : (m_vertexCount - 1);
_local5 = _local3;
_local9 = m_normals[_local4].x;
_local10 = m_normals[_local4].y;
_local11 = m_normals[_local5].x;
_local12 = m_normals[_local5].y;
_local13 = (m_vertices[_local3].x - m_centroid.x);
_local14 = (m_vertices[_local3].y - m_centroid.y);
_local15 = (((_local9 * _local13) + (_local10 * _local14)) - b2Settings.b2_toiSlop);
_local16 = (((_local11 * _local13) + (_local12 * _local14)) - b2Settings.b2_toiSlop);
_local17 = (1 / ((_local9 * _local12) - (_local10 * _local11)));
m_coreVertices[_local3] = new b2Vec2(((_local17 * ((_local12 * _local15) - (_local10 * _local16))) + m_centroid.x), ((_local17 * ((_local9 * _local16) - (_local11 * _local15))) + m_centroid.y));
_local3++;
};
}
override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
var _local4:b2AABB = s_sweptAABB1;
var _local5:b2AABB = s_sweptAABB2;
ComputeAABB(_local4, _arg2);
ComputeAABB(_local5, _arg3);
_arg1.lowerBound.Set(((_local4.lowerBound.x < _local5.lowerBound.x)) ? _local4.lowerBound.x : _local5.lowerBound.x, ((_local4.lowerBound.y < _local5.lowerBound.y)) ? _local4.lowerBound.y : _local5.lowerBound.y);
_arg1.upperBound.Set(((_local4.upperBound.x > _local5.upperBound.x)) ? _local4.upperBound.x : _local5.upperBound.x, ((_local4.upperBound.y > _local5.upperBound.y)) ? _local4.upperBound.y : _local5.upperBound.y);
}
public function GetVertices():Array{
return (m_vertices);
}
public function GetCoreVertices():Array{
return (m_coreVertices);
}
public function GetCentroid():b2Vec2{
return (m_centroid);
}
public function GetOBB():b2OBB{
return (m_obb);
}
public function GetFirstVertex(_arg1:b2XForm):b2Vec2{
return (b2Math.b2MulX(_arg1, m_coreVertices[0]));
}
public function Centroid(_arg1:b2XForm):b2Vec2{
return (b2Math.b2MulX(_arg1, m_centroid));
}
override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
var _local8:Number;
var _local9:Number;
var _local10:b2Mat22;
var _local11:b2Vec2;
var _local20:Number;
var _local21:Number;
var _local6:Number = 0;
var _local7:Number = _arg5;
_local8 = (_arg4.p1.x - _arg1.position.x);
_local9 = (_arg4.p1.y - _arg1.position.y);
_local10 = _arg1.R;
var _local12:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y));
var _local13:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y));
_local8 = (_arg4.p2.x - _arg1.position.x);
_local9 = (_arg4.p2.y - _arg1.position.y);
_local10 = _arg1.R;
var _local14:Number = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y));
var _local15:Number = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y));
var _local16:Number = (_local14 - _local12);
var _local17:Number = (_local15 - _local13);
var _local18 = -1;
var _local19:int;
while (_local19 < m_vertexCount) {
_local11 = m_vertices[_local19];
_local8 = (_local11.x - _local12);
_local9 = (_local11.y - _local13);
_local11 = m_normals[_local19];
_local20 = ((_local11.x * _local8) + (_local11.y * _local9));
_local21 = ((_local11.x * _local16) + (_local11.y * _local17));
if ((((_local21 < 0)) && ((_local20 < (_local6 * _local21))))){
_local6 = (_local20 / _local21);
_local18 = _local19;
} else {
if ((((_local21 > 0)) && ((_local20 < (_local7 * _local21))))){
_local7 = (_local20 / _local21);
};
};
if (_local7 < _local6){
return (false);
};
_local19++;
};
if (_local18 >= 0){
_arg2[0] = _local6;
_local10 = _arg1.R;
_local11 = m_normals[_local18];
_arg3.x = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_arg3.y = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
return (true);
};
return (false);
}
override public function ComputeMass(_arg1:b2MassData):void{
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local2:Number = 0;
var _local3:Number = 0;
var _local4:Number = 0;
var _local5:Number = 0;
var _local6:Number = 0;
var _local7:Number = 0;
var _local8:Number = (1 / 3);
var _local9:int;
while (_local9 < m_vertexCount) {
_local10 = m_vertices[_local9];
_local11 = (((_local9 + 1) < m_vertexCount)) ? m_vertices[int((_local9 + 1))] : m_vertices[0];
_local12 = (_local10.x - _local6);
_local13 = (_local10.y - _local7);
_local14 = (_local11.x - _local6);
_local15 = (_local11.y - _local7);
_local16 = ((_local12 * _local15) - (_local13 * _local14));
_local17 = (0.5 * _local16);
_local4 = (_local4 + _local17);
_local2 = (_local2 + ((_local17 * _local8) * ((_local6 + _local10.x) + _local11.x)));
_local3 = (_local3 + ((_local17 * _local8) * ((_local7 + _local10.y) + _local11.y)));
_local18 = _local6;
_local19 = _local7;
_local20 = _local12;
_local21 = _local13;
_local22 = _local14;
_local23 = _local15;
_local24 = ((_local8 * ((0.25 * (((_local20 * _local20) + (_local22 * _local20)) + (_local22 * _local22))) + ((_local18 * _local20) + (_local18 * _local22)))) + ((0.5 * _local18) * _local18));
_local25 = ((_local8 * ((0.25 * (((_local21 * _local21) + (_local23 * _local21)) + (_local23 * _local23))) + ((_local19 * _local21) + (_local19 * _local23)))) + ((0.5 * _local19) * _local19));
_local5 = (_local5 + (_local16 * (_local24 + _local25)));
_local9++;
};
_arg1.mass = (m_density * _local4);
_local2 = (_local2 * (1 / _local4));
_local3 = (_local3 * (1 / _local4));
_arg1.center.Set(_local2, _local3);
_arg1.I = (m_density * _local5);
}
public function GetNormals():Array{
return (m_normals);
}
public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:b2Vec2;
var _local5:b2Mat22;
var _local11:Number;
_local5 = _arg1.R;
var _local6:Number = ((_arg2 * _local5.col1.x) + (_arg3 * _local5.col1.y));
var _local7:Number = ((_arg2 * _local5.col2.x) + (_arg3 * _local5.col2.y));
var _local8:int;
_local4 = m_coreVertices[0];
var _local9:Number = ((_local4.x * _local6) + (_local4.y * _local7));
var _local10 = 1;
while (_local10 < m_vertexCount) {
_local4 = m_coreVertices[_local10];
_local11 = ((_local4.x * _local6) + (_local4.y * _local7));
if (_local11 > _local9){
_local8 = _local10;
_local9 = _local11;
};
_local10++;
};
_local5 = _arg1.R;
_local4 = m_coreVertices[_local8];
s_supportVec.x = (_arg1.position.x + ((_local5.col1.x * _local4.x) + (_local5.col2.x * _local4.y)));
s_supportVec.y = (_arg1.position.y + ((_local5.col1.y * _local4.x) + (_local5.col2.y * _local4.y)));
return (s_supportVec);
}
public function GetVertexCount():int{
return (m_vertexCount);
}
override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local5:b2Mat22 = s_computeMat;
_local3 = _arg2.R;
_local4 = m_obb.R.col1;
_local5.col1.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
_local5.col1.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
_local4 = m_obb.R.col2;
_local5.col2.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
_local5.col2.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
_local5.Abs();
var _local6:b2Mat22 = _local5;
_local4 = m_obb.extents;
var _local7:Number = ((_local6.col1.x * _local4.x) + (_local6.col2.x * _local4.y));
var _local8:Number = ((_local6.col1.y * _local4.x) + (_local6.col2.y * _local4.y));
_local3 = _arg2.R;
_local4 = m_obb.center;
var _local9:Number = (_arg2.position.x + ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)));
var _local10:Number = (_arg2.position.y + ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)));
_arg1.lowerBound.Set((_local9 - _local7), (_local10 - _local8));
_arg1.upperBound.Set((_local9 + _local7), (_local10 + _local8));
}
override public function UpdateSweepRadius(_arg1:b2Vec2):void{
var _local2:b2Vec2;
var _local4:Number;
var _local5:Number;
m_sweepRadius = 0;
var _local3:int;
while (_local3 < m_vertexCount) {
_local2 = m_coreVertices[_local3];
_local4 = (_local2.x - _arg1.x);
_local5 = (_local2.y - _arg1.y);
_local4 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5)));
if (_local4 > m_sweepRadius){
m_sweepRadius = _local4;
};
_local3++;
};
}
override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
var _local3:b2Vec2;
var _local10:Number;
var _local4:b2Mat22 = _arg1.R;
var _local5:Number = (_arg2.x - _arg1.position.x);
var _local6:Number = (_arg2.y - _arg1.position.y);
var _local7:Number = ((_local5 * _local4.col1.x) + (_local6 * _local4.col1.y));
var _local8:Number = ((_local5 * _local4.col2.x) + (_local6 * _local4.col2.y));
var _local9:int;
while (_local9 < m_vertexCount) {
_local3 = m_vertices[_local9];
_local5 = (_local7 - _local3.x);
_local6 = (_local8 - _local3.y);
_local3 = m_normals[_local9];
_local10 = ((_local3.x * _local5) + (_local3.y * _local6));
if (_local10 > 0){
return (false);
};
_local9++;
};
return (true);
}
public static function ComputeCentroid(_arg1:Array, _arg2:int):b2Vec2{
var _local3:b2Vec2;
var _local7:Number;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
_local3 = new b2Vec2();
var _local4:Number = 0;
var _local5:Number = 0;
var _local6:Number = 0;
_local7 = (1 / 3);
var _local8:int;
while (_local8 < _arg2) {
_local9 = _arg1[_local8];
_local10 = (((_local8 + 1) < _arg2)) ? _arg1[int((_local8 + 1))] : _arg1[0];
_local11 = (_local9.x - _local5);
_local12 = (_local9.y - _local6);
_local13 = (_local10.x - _local5);
_local14 = (_local10.y - _local6);
_local15 = ((_local11 * _local14) - (_local12 * _local13));
_local16 = (0.5 * _local15);
_local4 = (_local4 + _local16);
_local3.x = (_local3.x + ((_local16 * _local7) * ((_local5 + _local9.x) + _local10.x)));
_local3.y = (_local3.y + ((_local16 * _local7) * ((_local6 + _local9.y) + _local10.y)));
_local8++;
};
_local3.x = (_local3.x * (1 / _local4));
_local3.y = (_local3.y * (1 / _local4));
return (_local3);
}
public static function ComputeOBB(_arg1:b2OBB, _arg2:Array, _arg3:int):void{
var _local4:int;
var _local7:b2Vec2;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:int;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:b2Mat22;
var _local5:Array = new Array((b2Settings.b2_maxPolygonVertices + 1));
_local4 = 0;
while (_local4 < _arg3) {
_local5[_local4] = _arg2[_local4];
_local4++;
};
_local5[_arg3] = _local5[0];
var _local6:Number = Number.MAX_VALUE;
_local4 = 1;
while (_local4 <= _arg3) {
_local7 = _local5[int((_local4 - 1))];
_local8 = (_local5[_local4].x - _local7.x);
_local9 = (_local5[_local4].y - _local7.y);
_local10 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9)));
_local8 = (_local8 / _local10);
_local9 = (_local9 / _local10);
_local11 = -(_local9);
_local12 = _local8;
_local13 = Number.MAX_VALUE;
_local14 = Number.MAX_VALUE;
_local15 = -(Number.MAX_VALUE);
_local16 = -(Number.MAX_VALUE);
_local17 = 0;
while (_local17 < _arg3) {
_local19 = (_local5[_local17].x - _local7.x);
_local20 = (_local5[_local17].y - _local7.y);
_local21 = ((_local8 * _local19) + (_local9 * _local20));
_local22 = ((_local11 * _local19) + (_local12 * _local20));
if (_local21 < _local13){
_local13 = _local21;
};
if (_local22 < _local14){
_local14 = _local22;
};
if (_local21 > _local15){
_local15 = _local21;
};
if (_local22 > _local16){
_local16 = _local22;
};
_local17++;
};
_local18 = ((_local15 - _local13) * (_local16 - _local14));
if (_local18 < (0.95 * _local6)){
_local6 = _local18;
_arg1.R.col1.x = _local8;
_arg1.R.col1.y = _local9;
_arg1.R.col2.x = _local11;
_arg1.R.col2.y = _local12;
_local23 = (0.5 * (_local13 + _local15));
_local24 = (0.5 * (_local14 + _local16));
_local25 = _arg1.R;
_arg1.center.x = (_local7.x + ((_local25.col1.x * _local23) + (_local25.col2.x * _local24)));
_arg1.center.y = (_local7.y + ((_local25.col1.y * _local23) + (_local25.col2.y * _local24)));
_arg1.extents.x = (0.5 * (_local15 - _local13));
_arg1.extents.y = (0.5 * (_local16 - _local14));
};
_local4++;
};
}
}
}//package Box2D.Collision.Shapes
Section 7
//b2Shape (Box2D.Collision.Shapes.b2Shape)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class b2Shape {
public var m_next:b2Shape;
public var m_type:int;
public var m_sweepRadius:Number;
public var m_density:Number;
public var m_filter:b2FilterData;
public var m_friction:Number;
public var m_isSensor:Boolean;
public var m_restitution:Number;
public var m_userData;
public var m_proxyId:uint;
public var m_body:b2Body;
public static const e_polygonShape:int = 1;
public static const e_unknownShape:int = -1;
public static const e_circleShape:int = 0;
public static const e_shapeTypeCount:int = 2;
private static var s_resetAABB:b2AABB = new b2AABB();
private static var s_syncAABB:b2AABB = new b2AABB();
private static var s_proxyAABB:b2AABB = new b2AABB();
public function b2Shape(_arg1:b2ShapeDef){
m_userData = _arg1.userData;
m_friction = _arg1.friction;
m_restitution = _arg1.restitution;
m_density = _arg1.density;
m_body = null;
m_sweepRadius = 0;
m_next = null;
m_proxyId = b2Pair.b2_nullProxy;
m_filter = _arg1.filter.Copy();
m_isSensor = _arg1.isSensor;
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function GetSweepRadius():Number{
return (m_sweepRadius);
}
public function GetNext():b2Shape{
return (m_next);
}
public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
}
public function GetType():int{
return (m_type);
}
public function GetRestitution():Number{
return (m_restitution);
}
public function GetFriction():Number{
return (m_friction);
}
public function GetFilterData():b2FilterData{
return (m_filter.Copy());
}
public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
return (false);
}
public function RefilterProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{
if (m_proxyId == b2Pair.b2_nullProxy){
return;
};
_arg1.DestroyProxy(m_proxyId);
var _local3:b2AABB = s_resetAABB;
ComputeAABB(_local3, _arg2);
var _local4:Boolean = _arg1.InRange(_local3);
if (_local4){
m_proxyId = _arg1.CreateProxy(_local3, this);
} else {
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function SetFilterData(_arg1:b2FilterData):void{
m_filter = _arg1.Copy();
}
public function GetUserData(){
return (m_userData);
}
public function Synchronize(_arg1:b2BroadPhase, _arg2:b2XForm, _arg3:b2XForm):Boolean{
if (m_proxyId == b2Pair.b2_nullProxy){
return (false);
};
var _local4:b2AABB = s_syncAABB;
ComputeSweptAABB(_local4, _arg2, _arg3);
if (_arg1.InRange(_local4)){
_arg1.MoveProxy(m_proxyId, _local4);
return (true);
};
return (false);
}
public function ComputeMass(_arg1:b2MassData):void{
}
public function IsSensor():Boolean{
return (m_isSensor);
}
public function DestroyProxy(_arg1:b2BroadPhase):void{
if (m_proxyId != b2Pair.b2_nullProxy){
_arg1.DestroyProxy(m_proxyId);
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function UpdateSweepRadius(_arg1:b2Vec2):void{
}
public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
}
public function GetBody():b2Body{
return (m_body);
}
public function CreateProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{
var _local3:b2AABB = s_proxyAABB;
ComputeAABB(_local3, _arg2);
var _local4:Boolean = _arg1.InRange(_local3);
if (_local4){
m_proxyId = _arg1.CreateProxy(_local3, this);
} else {
m_proxyId = b2Pair.b2_nullProxy;
};
}
public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
return (false);
}
public static function Destroy(_arg1:b2Shape, _arg2):void{
}
public static function Create(_arg1:b2ShapeDef, _arg2):b2Shape{
switch (_arg1.type){
case e_circleShape:
return (new b2CircleShape(_arg1));
case e_polygonShape:
return (new b2PolygonShape(_arg1));
default:
return (null);
};
}
}
}//package Box2D.Collision.Shapes
Section 8
//b2ShapeDef (Box2D.Collision.Shapes.b2ShapeDef)
package Box2D.Collision.Shapes {
public class b2ShapeDef {
public var friction:Number;// = 0.2
public var isSensor:Boolean;// = false
public var density:Number;// = 0
public var restitution:Number;// = 0
public var userData;// = null
public var filter:b2FilterData;
public var type:int;// = -1
public function b2ShapeDef(){
filter = new b2FilterData();
super();
}
}
}//package Box2D.Collision.Shapes
Section 9
//b2AABB (Box2D.Collision.b2AABB)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2AABB {
public var upperBound:b2Vec2;
public var lowerBound:b2Vec2;
public function b2AABB(){
lowerBound = new b2Vec2();
upperBound = new b2Vec2();
super();
}
public function IsValid():Boolean{
var _local1:Number = (upperBound.x - lowerBound.x);
var _local2:Number = (upperBound.y - lowerBound.y);
var _local3:Boolean = (((_local1 >= 0)) && ((_local2 >= 0)));
_local3 = ((((_local3) && (lowerBound.IsValid()))) && (upperBound.IsValid()));
return (_local3);
}
}
}//package Box2D.Collision
Section 10
//b2Bound (Box2D.Collision.b2Bound)
package Box2D.Collision {
public class b2Bound {
public var value:uint;
public var proxyId:uint;
public var stabbingCount:uint;
public function Swap(_arg1:b2Bound):void{
var _local2:uint = value;
var _local3:uint = proxyId;
var _local4:uint = stabbingCount;
value = _arg1.value;
proxyId = _arg1.proxyId;
stabbingCount = _arg1.stabbingCount;
_arg1.value = _local2;
_arg1.proxyId = _local3;
_arg1.stabbingCount = _local4;
}
public function IsLower():Boolean{
return (((value & 1) == 0));
}
public function IsUpper():Boolean{
return (((value & 1) == 1));
}
}
}//package Box2D.Collision
Section 11
//b2BoundValues (Box2D.Collision.b2BoundValues)
package Box2D.Collision {
public class b2BoundValues {
public var lowerValues:Array;
public var upperValues:Array;
public function b2BoundValues(){
lowerValues = [0, 0];
upperValues = [0, 0];
super();
}
}
}//package Box2D.Collision
Section 12
//b2BroadPhase (Box2D.Collision.b2BroadPhase)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2BroadPhase {
public var m_bounds:Array;
public var m_quantizationFactor:b2Vec2;
public var m_worldAABB:b2AABB;
public var m_freeProxy:uint;
public var m_proxyCount:int;
public var m_proxyPool:Array;
public var m_queryResultCount:int;
public var m_pairManager:b2PairManager;
public var m_timeStamp:uint;
public var m_queryResults:Array;
public static const b2_nullEdge:uint = b2Settings.USHRT_MAX;
public static const b2_invalid:uint = b2Settings.USHRT_MAX;
public static var s_validate:Boolean = false;
public function b2BroadPhase(_arg1:b2AABB, _arg2:b2PairCallback){
var _local3:int;
var _local5:Number;
var _local6:b2Proxy;
var _local7:int;
m_pairManager = new b2PairManager();
m_proxyPool = new Array(b2Settings.b2_maxPairs);
m_bounds = new Array((2 * b2Settings.b2_maxProxies));
m_queryResults = new Array(b2Settings.b2_maxProxies);
m_quantizationFactor = new b2Vec2();
super();
m_pairManager.Initialize(this, _arg2);
m_worldAABB = _arg1;
m_proxyCount = 0;
_local3 = 0;
while (_local3 < b2Settings.b2_maxProxies) {
m_queryResults[_local3] = 0;
_local3++;
};
m_bounds = new Array(2);
_local3 = 0;
while (_local3 < 2) {
m_bounds[_local3] = new Array((2 * b2Settings.b2_maxProxies));
_local7 = 0;
while (_local7 < (2 * b2Settings.b2_maxProxies)) {
m_bounds[_local3][_local7] = new b2Bound();
_local7++;
};
_local3++;
};
var _local4:Number = (_arg1.upperBound.x - _arg1.lowerBound.x);
_local5 = (_arg1.upperBound.y - _arg1.lowerBound.y);
m_quantizationFactor.x = (b2Settings.USHRT_MAX / _local4);
m_quantizationFactor.y = (b2Settings.USHRT_MAX / _local5);
_local3 = 0;
while (_local3 < (b2Settings.b2_maxProxies - 1)) {
_local6 = new b2Proxy();
m_proxyPool[_local3] = _local6;
_local6.SetNext((_local3 + 1));
_local6.timeStamp = 0;
_local6.overlapCount = b2_invalid;
_local6.userData = null;
_local3++;
};
_local6 = new b2Proxy();
m_proxyPool[int((b2Settings.b2_maxProxies - 1))] = _local6;
_local6.SetNext(b2Pair.b2_nullProxy);
_local6.timeStamp = 0;
_local6.overlapCount = b2_invalid;
_local6.userData = null;
m_freeProxy = 0;
m_timeStamp = 1;
m_queryResultCount = 0;
}
public function QueryAABB(_arg1:b2AABB, _arg2, _arg3:int):int{
var _local6:uint;
var _local7:uint;
var _local12:b2Proxy;
var _local4:Array = new Array();
var _local5:Array = new Array();
ComputeBounds(_local4, _local5, _arg1);
var _local8:Array = [_local6];
var _local9:Array = [_local7];
Query(_local8, _local9, _local4[0], _local5[0], m_bounds[0], (2 * m_proxyCount), 0);
Query(_local8, _local9, _local4[1], _local5[1], m_bounds[1], (2 * m_proxyCount), 1);
var _local10:int;
var _local11:int;
while ((((_local11 < m_queryResultCount)) && ((_local10 < _arg3)))) {
_local12 = m_proxyPool[m_queryResults[_local11]];
_arg2[_local11] = _local12.userData;
_local11++;
_local10++;
};
m_queryResultCount = 0;
IncrementTimeStamp();
return (_local10);
}
public function Commit():void{
m_pairManager.Commit();
}
public function GetProxy(_arg1:int):b2Proxy{
var _local2:b2Proxy = m_proxyPool[_arg1];
if ((((_arg1 == b2Pair.b2_nullProxy)) || ((_local2.IsValid() == false)))){
return (null);
};
return (_local2);
}
private function IncrementTimeStamp():void{
var _local1:uint;
if (m_timeStamp == b2Settings.USHRT_MAX){
_local1 = 0;
while (_local1 < b2Settings.b2_maxProxies) {
(m_proxyPool[_local1] as b2Proxy).timeStamp = 0;
_local1++;
};
m_timeStamp = 1;
} else {
m_timeStamp++;
};
}
private function Query(_arg1:Array, _arg2:Array, _arg3:uint, _arg4:uint, _arg5:Array, _arg6:uint, _arg7:int):void{
var _local10:b2Bound;
var _local12:int;
var _local13:int;
var _local14:b2Proxy;
var _local8:uint = BinarySearch(_arg5, _arg6, _arg3);
var _local9:uint = BinarySearch(_arg5, _arg6, _arg4);
var _local11:uint = _local8;
while (_local11 < _local9) {
_local10 = _arg5[_local11];
if (_local10.IsLower()){
IncrementOverlapCount(_local10.proxyId);
};
_local11++;
};
if (_local8 > 0){
_local12 = (_local8 - 1);
_local10 = _arg5[_local12];
_local13 = _local10.stabbingCount;
while (_local13) {
_local10 = _arg5[_local12];
if (_local10.IsLower()){
_local14 = m_proxyPool[_local10.proxyId];
if (_local8 <= _local14.upperBounds[_arg7]){
IncrementOverlapCount(_local10.proxyId);
_local13--;
};
};
_local12--;
};
};
_arg1[0] = _local8;
_arg2[0] = _local9;
}
private function TestOverlapValidate(_arg1:b2Proxy, _arg2:b2Proxy):Boolean{
var _local4:Array;
var _local5:b2Bound;
var _local6:b2Bound;
var _local3:int;
while (_local3 < 2) {
_local4 = m_bounds[_local3];
_local5 = _local4[_arg1.lowerBounds[_local3]];
_local6 = _local4[_arg2.upperBounds[_local3]];
if (_local5.value > _local6.value){
return (false);
};
_local5 = _local4[_arg1.upperBounds[_local3]];
_local6 = _local4[_arg2.lowerBounds[_local3]];
if (_local5.value < _local6.value){
return (false);
};
_local3++;
};
return (true);
}
private function ComputeBounds(_arg1:Array, _arg2:Array, _arg3:b2AABB):void{
var _local4:Number = _arg3.lowerBound.x;
var _local5:Number = _arg3.lowerBound.y;
_local4 = b2Math.b2Min(_local4, m_worldAABB.upperBound.x);
_local5 = b2Math.b2Min(_local5, m_worldAABB.upperBound.y);
_local4 = b2Math.b2Max(_local4, m_worldAABB.lowerBound.x);
_local5 = b2Math.b2Max(_local5, m_worldAABB.lowerBound.y);
var _local6:Number = _arg3.upperBound.x;
var _local7:Number = _arg3.upperBound.y;
_local6 = b2Math.b2Min(_local6, m_worldAABB.upperBound.x);
_local7 = b2Math.b2Min(_local7, m_worldAABB.upperBound.y);
_local6 = b2Math.b2Max(_local6, m_worldAABB.lowerBound.x);
_local7 = b2Math.b2Max(_local7, m_worldAABB.lowerBound.y);
_arg1[0] = (uint((m_quantizationFactor.x * (_local4 - m_worldAABB.lowerBound.x))) & (b2Settings.USHRT_MAX - 1));
_arg2[0] = ((uint((m_quantizationFactor.x * (_local6 - m_worldAABB.lowerBound.x))) & 0xFFFF) | 1);
_arg1[1] = (uint((m_quantizationFactor.y * (_local5 - m_worldAABB.lowerBound.y))) & (b2Settings.USHRT_MAX - 1));
_arg2[1] = ((uint((m_quantizationFactor.y * (_local7 - m_worldAABB.lowerBound.y))) & 0xFFFF) | 1);
}
public function CreateProxy(_arg1:b2AABB, _arg2):uint{
var _local3:uint;
var _local4:b2Proxy;
var _local11:Array;
var _local12:uint;
var _local13:uint;
var _local14:Array;
var _local15:Array;
var _local16:Array;
var _local17:int;
var _local18:int;
var _local19:b2Bound;
var _local20:b2Bound;
var _local21:b2Bound;
var _local22:int;
var _local23:b2Proxy;
var _local5:uint = m_freeProxy;
_local4 = m_proxyPool[_local5];
m_freeProxy = _local4.GetNext();
_local4.overlapCount = 0;
_local4.userData = _arg2;
var _local6:uint = (2 * m_proxyCount);
var _local7:Array = new Array();
var _local8:Array = new Array();
ComputeBounds(_local7, _local8, _arg1);
var _local9:int;
while (_local9 < 2) {
_local11 = m_bounds[_local9];
_local14 = [_local12];
_local15 = [_local13];
Query(_local14, _local15, _local7[_local9], _local8[_local9], _local11, _local6, _local9);
_local12 = _local14[0];
_local13 = _local15[0];
_local16 = new Array();
_local18 = (_local6 - _local13);
_local17 = 0;
while (_local17 < _local18) {
_local16[_local17] = new b2Bound();
_local19 = _local16[_local17];
_local20 = _local11[int((_local13 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local18 = _local16.length;
_local22 = (_local13 + 2);
_local17 = 0;
while (_local17 < _local18) {
_local20 = _local16[_local17];
_local19 = _local11[int((_local22 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local16 = new Array();
_local18 = (_local13 - _local12);
_local17 = 0;
while (_local17 < _local18) {
_local16[_local17] = new b2Bound();
_local19 = _local16[_local17];
_local20 = _local11[int((_local12 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local18 = _local16.length;
_local22 = (_local12 + 1);
_local17 = 0;
while (_local17 < _local18) {
_local20 = _local16[_local17];
_local19 = _local11[int((_local22 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local13++;
_local19 = _local11[_local12];
_local20 = _local11[_local13];
_local19.value = _local7[_local9];
_local19.proxyId = _local5;
_local20.value = _local8[_local9];
_local20.proxyId = _local5;
_local21 = _local11[int((_local12 - 1))];
_local19.stabbingCount = ((_local12 == 0)) ? 0 : _local21.stabbingCount;
_local21 = _local11[int((_local13 - 1))];
_local20.stabbingCount = _local21.stabbingCount;
_local3 = _local12;
while (_local3 < _local13) {
_local21 = _local11[_local3];
_local21.stabbingCount++;
_local3++;
};
_local3 = _local12;
while (_local3 < (_local6 + 2)) {
_local19 = _local11[_local3];
_local23 = m_proxyPool[_local19.proxyId];
if (_local19.IsLower()){
_local23.lowerBounds[_local9] = _local3;
} else {
_local23.upperBounds[_local9] = _local3;
};
_local3++;
};
_local9++;
};
m_proxyCount++;
var _local10:int;
while (_local10 < m_queryResultCount) {
m_pairManager.AddBufferedPair(_local5, m_queryResults[_local10]);
_local10++;
};
m_pairManager.Commit();
m_queryResultCount = 0;
IncrementTimeStamp();
return (_local5);
}
public function DestroyProxy(_arg1:uint):void{
var _local2:b2Bound;
var _local3:b2Bound;
var _local8:Array;
var _local9:uint;
var _local10:uint;
var _local11:uint;
var _local12:uint;
var _local13:Array;
var _local14:int;
var _local15:int;
var _local16:int;
var _local17:uint;
var _local18:int;
var _local19:b2Proxy;
var _local4:b2Proxy = m_proxyPool[_arg1];
var _local5:int = (2 * m_proxyCount);
var _local6:int;
while (_local6 < 2) {
_local8 = m_bounds[_local6];
_local9 = _local4.lowerBounds[_local6];
_local10 = _local4.upperBounds[_local6];
_local2 = _local8[_local9];
_local11 = _local2.value;
_local3 = _local8[_local10];
_local12 = _local3.value;
_local13 = new Array();
_local15 = ((_local10 - _local9) - 1);
_local14 = 0;
while (_local14 < _local15) {
_local13[_local14] = new b2Bound();
_local2 = _local13[_local14];
_local3 = _local8[int(((_local9 + 1) + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = _local13.length;
_local16 = _local9;
_local14 = 0;
while (_local14 < _local15) {
_local3 = _local13[_local14];
_local2 = _local8[int((_local16 + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local13 = new Array();
_local15 = ((_local5 - _local10) - 1);
_local14 = 0;
while (_local14 < _local15) {
_local13[_local14] = new b2Bound();
_local2 = _local13[_local14];
_local3 = _local8[int(((_local10 + 1) + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = _local13.length;
_local16 = (_local10 - 1);
_local14 = 0;
while (_local14 < _local15) {
_local3 = _local13[_local14];
_local2 = _local8[int((_local16 + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = (_local5 - 2);
_local17 = _local9;
while (_local17 < _local15) {
_local2 = _local8[_local17];
_local19 = m_proxyPool[_local2.proxyId];
if (_local2.IsLower()){
_local19.lowerBounds[_local6] = _local17;
} else {
_local19.upperBounds[_local6] = _local17;
};
_local17++;
};
_local15 = (_local10 - 1);
_local18 = _local9;
while (_local18 < _local15) {
_local2 = _local8[_local18];
_local2.stabbingCount--;
_local18++;
};
Query([0], [0], _local11, _local12, _local8, (_local5 - 2), _local6);
_local6++;
};
var _local7:int;
while (_local7 < m_queryResultCount) {
m_pairManager.RemoveBufferedPair(_arg1, m_queryResults[_local7]);
_local7++;
};
m_pairManager.Commit();
m_queryResultCount = 0;
IncrementTimeStamp();
_local4.userData = null;
_local4.overlapCount = b2_invalid;
_local4.lowerBounds[0] = b2_invalid;
_local4.lowerBounds[1] = b2_invalid;
_local4.upperBounds[0] = b2_invalid;
_local4.upperBounds[1] = b2_invalid;
_local4.SetNext(m_freeProxy);
m_freeProxy = _arg1;
m_proxyCount--;
}
public function TestOverlap(_arg1:b2BoundValues, _arg2:b2Proxy):Boolean{
var _local4:Array;
var _local5:b2Bound;
var _local3:int;
while (_local3 < 2) {
_local4 = m_bounds[_local3];
_local5 = _local4[_arg2.upperBounds[_local3]];
if (_arg1.lowerValues[_local3] > _local5.value){
return (false);
};
_local5 = _local4[_arg2.lowerBounds[_local3]];
if (_arg1.upperValues[_local3] < _local5.value){
return (false);
};
_local3++;
};
return (true);
}
public function Validate():void{
var _local1:b2Pair;
var _local2:b2Proxy;
var _local3:b2Proxy;
var _local4:Boolean;
var _local6:b2Bound;
var _local7:uint;
var _local8:uint;
var _local9:uint;
var _local10:b2Bound;
var _local5:int;
while (_local5 < 2) {
_local6 = m_bounds[_local5];
_local7 = (2 * m_proxyCount);
_local8 = 0;
_local9 = 0;
while (_local9 < _local7) {
_local10 = _local6[_local9];
if (_local10.IsLower() == true){
_local8++;
} else {
_local8--;
};
_local9++;
};
_local5++;
};
}
private function IncrementOverlapCount(_arg1:uint):void{
var _local2:b2Proxy = m_proxyPool[_arg1];
if (_local2.timeStamp < m_timeStamp){
_local2.timeStamp = m_timeStamp;
_local2.overlapCount = 1;
} else {
_local2.overlapCount = 2;
m_queryResults[m_queryResultCount] = _arg1;
m_queryResultCount++;
};
}
public function InRange(_arg1:b2AABB):Boolean{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local2 = _arg1.lowerBound.x;
_local3 = _arg1.lowerBound.y;
_local2 = (_local2 - m_worldAABB.upperBound.x);
_local3 = (_local3 - m_worldAABB.upperBound.y);
_local4 = m_worldAABB.lowerBound.x;
_local5 = m_worldAABB.lowerBound.y;
_local4 = (_local4 - _arg1.upperBound.x);
_local5 = (_local5 - _arg1.upperBound.y);
_local2 = b2Math.b2Max(_local2, _local4);
_local3 = b2Math.b2Max(_local3, _local5);
return ((b2Math.b2Max(_local2, _local3) < 0));
}
public function MoveProxy(_arg1:uint, _arg2:b2AABB):void{
var _local3:Array;
var _local4:int;
var _local5:uint;
var _local6:uint;
var _local7:b2Bound;
var _local8:b2Bound;
var _local9:b2Bound;
var _local10:uint;
var _local11:b2Proxy;
var _local16:Array;
var _local17:uint;
var _local18:uint;
var _local19:uint;
var _local20:uint;
var _local21:int;
var _local22:int;
var _local23:uint;
var _local24:b2Proxy;
if ((((_arg1 == b2Pair.b2_nullProxy)) || ((b2Settings.b2_maxProxies <= _arg1)))){
return;
};
if (_arg2.IsValid() == false){
return;
};
var _local12:uint = (2 * m_proxyCount);
var _local13:b2Proxy = m_proxyPool[_arg1];
var _local14:b2BoundValues = new b2BoundValues();
ComputeBounds(_local14.lowerValues, _local14.upperValues, _arg2);
var _local15:b2BoundValues = new b2BoundValues();
_local5 = 0;
while (_local5 < 2) {
_local7 = m_bounds[_local5][_local13.lowerBounds[_local5]];
_local15.lowerValues[_local5] = _local7.value;
_local7 = m_bounds[_local5][_local13.upperBounds[_local5]];
_local15.upperValues[_local5] = _local7.value;
_local5++;
};
_local5 = 0;
while (_local5 < 2) {
_local16 = m_bounds[_local5];
_local17 = _local13.lowerBounds[_local5];
_local18 = _local13.upperBounds[_local5];
_local19 = _local14.lowerValues[_local5];
_local20 = _local14.upperValues[_local5];
_local7 = _local16[_local17];
_local21 = (_local19 - _local7.value);
_local7.value = _local19;
_local7 = _local16[_local18];
_local22 = (_local20 - _local7.value);
_local7.value = _local20;
if (_local21 < 0){
_local6 = _local17;
while ((((_local6 > 0)) && ((_local19 < (_local16[int((_local6 - 1))] as b2Bound).value)))) {
_local7 = _local16[_local6];
_local8 = _local16[int((_local6 - 1))];
_local23 = _local8.proxyId;
_local24 = m_proxyPool[_local8.proxyId];
_local8.stabbingCount++;
if (_local8.IsUpper() == true){
if (TestOverlap(_local14, _local24)){
m_pairManager.AddBufferedPair(_arg1, _local23);
};
_local3 = _local24.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount++;
} else {
_local3 = _local24.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount--;
};
_local3 = _local13.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.Swap(_local8);
_local6--;
};
};
if (_local22 > 0){
_local6 = _local18;
while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local20)))) {
_local7 = _local16[_local6];
_local9 = _local16[int((_local6 + 1))];
_local10 = _local9.proxyId;
_local11 = m_proxyPool[_local10];
_local9.stabbingCount++;
if (_local9.IsLower() == true){
if (TestOverlap(_local14, _local11)){
m_pairManager.AddBufferedPair(_arg1, _local10);
};
_local3 = _local11.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount++;
} else {
_local3 = _local11.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount--;
};
_local3 = _local13.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.Swap(_local9);
_local6++;
};
};
if (_local21 > 0){
_local6 = _local17;
while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local19)))) {
_local7 = _local16[_local6];
_local9 = _local16[int((_local6 + 1))];
_local10 = _local9.proxyId;
_local11 = m_proxyPool[_local10];
_local9.stabbingCount--;
if (_local9.IsUpper()){
if (TestOverlap(_local15, _local11)){
m_pairManager.RemoveBufferedPair(_arg1, _local10);
};
_local3 = _local11.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount--;
} else {
_local3 = _local11.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount++;
};
_local3 = _local13.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.Swap(_local9);
_local6++;
};
};
if (_local22 < 0){
_local6 = _local18;
while ((((_local6 > 0)) && ((_local20 < (_local16[int((_local6 - 1))] as b2Bound).value)))) {
_local7 = _local16[_local6];
_local8 = _local16[int((_local6 - 1))];
_local23 = _local8.proxyId;
_local24 = m_proxyPool[_local23];
_local8.stabbingCount--;
if (_local8.IsLower() == true){
if (TestOverlap(_local15, _local24)){
m_pairManager.RemoveBufferedPair(_arg1, _local23);
};
_local3 = _local24.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount--;
} else {
_local3 = _local24.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount++;
};
_local3 = _local13.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.Swap(_local8);
_local6--;
};
};
_local5++;
};
}
public static function BinarySearch(_arg1:Array, _arg2:int, _arg3:uint):uint{
var _local6:int;
var _local7:b2Bound;
var _local4:int;
var _local5:int = (_arg2 - 1);
while (_local4 <= _local5) {
_local6 = ((_local4 + _local5) / 2);
_local7 = _arg1[_local6];
if (_local7.value > _arg3){
_local5 = (_local6 - 1);
} else {
if (_local7.value < _arg3){
_local4 = (_local6 + 1);
} else {
return (uint(_local6));
};
};
};
return (uint(_local4));
}
}
}//package Box2D.Collision
Section 13
//b2BufferedPair (Box2D.Collision.b2BufferedPair)
package Box2D.Collision {
public class b2BufferedPair {
public var proxyId1:uint;
public var proxyId2:uint;
}
}//package Box2D.Collision
Section 14
//b2Collision (Box2D.Collision.b2Collision)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class b2Collision {
public static const b2_nullFeature:uint = 0xFF;
private static var b2CollidePolyTempVec:b2Vec2 = new b2Vec2();
public static function EdgeSeparation(_arg1:b2PolygonShape, _arg2:b2XForm, _arg3:int, _arg4:b2PolygonShape, _arg5:b2XForm):Number{
var _local11:b2Mat22;
var _local12:b2Vec2;
var _local25:Number;
var _local6:int = _arg1.m_vertexCount;
var _local7:Array = _arg1.m_vertices;
var _local8:Array = _arg1.m_normals;
var _local9:int = _arg4.m_vertexCount;
var _local10:Array = _arg4.m_vertices;
_local11 = _arg2.R;
_local12 = _local8[_arg3];
var _local13:Number = ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y));
var _local14:Number = ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y));
_local11 = _arg5.R;
var _local15:Number = ((_local11.col1.x * _local13) + (_local11.col1.y * _local14));
var _local16:Number = ((_local11.col2.x * _local13) + (_local11.col2.y * _local14));
var _local17:int;
var _local18:Number = Number.MAX_VALUE;
var _local19:int;
while (_local19 < _local9) {
_local12 = _local10[_local19];
_local25 = ((_local12.x * _local15) + (_local12.y * _local16));
if (_local25 < _local18){
_local18 = _local25;
_local17 = _local19;
};
_local19++;
};
_local12 = _local7[_arg3];
_local11 = _arg2.R;
var _local20:Number = (_arg2.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)));
var _local21:Number = (_arg2.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)));
_local12 = _local10[_local17];
_local11 = _arg5.R;
var _local22:Number = (_arg5.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)));
var _local23:Number = (_arg5.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)));
_local22 = (_local22 - _local20);
_local23 = (_local23 - _local21);
var _local24:Number = ((_local22 * _local13) + (_local23 * _local14));
return (_local24);
}
public static function b2TestOverlap(_arg1:b2AABB, _arg2:b2AABB):Boolean{
var _local3:b2Vec2 = _arg2.lowerBound;
var _local4:b2Vec2 = _arg1.upperBound;
var _local5:Number = (_local3.x - _local4.x);
var _local6:Number = (_local3.y - _local4.y);
_local3 = _arg1.lowerBound;
_local4 = _arg2.upperBound;
var _local7:Number = (_local3.x - _local4.x);
var _local8:Number = (_local3.y - _local4.y);
if ((((_local5 > 0)) || ((_local6 > 0)))){
return (false);
};
if ((((_local7 > 0)) || ((_local8 > 0)))){
return (false);
};
return (true);
}
public static function FindIncidentEdge(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:int, _arg5:b2PolygonShape, _arg6:b2XForm):void{
var _local12:b2Mat22;
var _local13:b2Vec2;
var _local20:ClipVertex;
var _local23:Number;
var _local7:int = _arg2.m_vertexCount;
var _local8:Array = _arg2.m_normals;
var _local9:int = _arg5.m_vertexCount;
var _local10:Array = _arg5.m_vertices;
var _local11:Array = _arg5.m_normals;
_local12 = _arg3.R;
_local13 = _local8[_arg4];
var _local14:Number = ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y));
var _local15:Number = ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y));
_local12 = _arg6.R;
var _local16:Number = ((_local12.col1.x * _local14) + (_local12.col1.y * _local15));
_local15 = ((_local12.col2.x * _local14) + (_local12.col2.y * _local15));
_local14 = _local16;
var _local17:int;
var _local18:Number = Number.MAX_VALUE;
var _local19:int;
while (_local19 < _local9) {
_local13 = _local11[_local19];
_local23 = ((_local14 * _local13.x) + (_local15 * _local13.y));
if (_local23 < _local18){
_local18 = _local23;
_local17 = _local19;
};
_local19++;
};
var _local21:int = _local17;
var _local22:int = (((_local21 + 1) < _local9)) ? (_local21 + 1) : 0;
_local20 = _arg1[0];
_local13 = _local10[_local21];
_local12 = _arg6.R;
_local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)));
_local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)));
_local20.id.features.referenceEdge = _arg4;
_local20.id.features.incidentEdge = _local21;
_local20.id.features.incidentVertex = 0;
_local20 = _arg1[1];
_local13 = _local10[_local22];
_local12 = _arg6.R;
_local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)));
_local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)));
_local20.id.features.referenceEdge = _arg4;
_local20.id.features.incidentEdge = _local22;
_local20.id.features.incidentVertex = 1;
}
public static function b2CollidePolygons(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):void{
var _local6:ClipVertex;
var _local13:b2PolygonShape;
var _local14:b2PolygonShape;
var _local17:int;
var _local18:uint;
var _local34:int;
var _local37:b2Vec2;
var _local38:Number;
var _local39:b2ManifoldPoint;
_arg1.pointCount = 0;
var _local7:int;
var _local8:Array = [_local7];
var _local9:Number = FindMaxSeparation(_local8, _arg2, _arg3, _arg4, _arg5);
_local7 = _local8[0];
if (_local9 > 0){
return;
};
var _local10:int;
var _local11:Array = [_local10];
var _local12:Number = FindMaxSeparation(_local11, _arg4, _arg5, _arg2, _arg3);
_local10 = _local11[0];
if (_local12 > 0){
return;
};
var _local15:b2XForm = new b2XForm();
var _local16:b2XForm = new b2XForm();
var _local19:Number = 0.98;
var _local20:Number = 0.001;
if (_local12 > ((_local19 * _local9) + _local20)){
_local13 = _arg4;
_local14 = _arg2;
_local15.Set(_arg5);
_local16.Set(_arg3);
_local17 = _local10;
_local18 = 1;
} else {
_local13 = _arg2;
_local14 = _arg4;
_local15.Set(_arg3);
_local16.Set(_arg5);
_local17 = _local7;
_local18 = 0;
};
var _local21:Array = [new ClipVertex(), new ClipVertex()];
FindIncidentEdge(_local21, _local13, _local15, _local17, _local14, _local16);
var _local22:int = _local13.m_vertexCount;
var _local23:Array = _local13.m_vertices;
var _local24:b2Vec2 = _local23[_local17];
var _local25:b2Vec2 = _local24.Copy();
if ((_local17 + 1) < _local22){
_local24 = _local23[int((_local17 + 1))];
_local37 = _local24.Copy();
} else {
_local24 = _local23[0];
_local37 = _local24.Copy();
};
var _local26:b2Vec2 = b2Math.SubtractVV(_local37, _local25);
var _local27:b2Vec2 = b2Math.b2MulMV(_local15.R, b2Math.SubtractVV(_local37, _local25));
_local27.Normalize();
var _local28:b2Vec2 = b2Math.b2CrossVF(_local27, 1);
_local25 = b2Math.b2MulX(_local15, _local25);
_local37 = b2Math.b2MulX(_local15, _local37);
var _local29:Number = b2Math.b2Dot(_local28, _local25);
var _local30:Number = -(b2Math.b2Dot(_local27, _local25));
var _local31:Number = b2Math.b2Dot(_local27, _local37);
var _local32:Array = [new ClipVertex(), new ClipVertex()];
var _local33:Array = [new ClipVertex(), new ClipVertex()];
_local34 = ClipSegmentToLine(_local32, _local21, _local27.Negative(), _local30);
if (_local34 < 2){
return;
};
_local34 = ClipSegmentToLine(_local33, _local32, _local27, _local31);
if (_local34 < 2){
return;
};
_arg1.normal = (_local18) ? _local28.Negative() : _local28.Copy();
var _local35:int;
var _local36:int;
while (_local36 < b2Settings.b2_maxManifoldPoints) {
_local6 = _local33[_local36];
_local38 = (b2Math.b2Dot(_local28, _local6.v) - _local29);
if (_local38 <= 0){
_local39 = _arg1.points[_local35];
_local39.separation = _local38;
_local39.localPoint1 = b2Math.b2MulXT(_arg3, _local6.v);
_local39.localPoint2 = b2Math.b2MulXT(_arg5, _local6.v);
_local39.id.key = _local6.id._key;
_local39.id.features.flip = _local18;
_local35++;
};
_local36++;
};
_arg1.pointCount = _local35;
}
public static function FindMaxSeparation(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):Number{
var _local8:b2Vec2;
var _local9:b2Mat22;
var _local22:int;
var _local23:Number;
var _local24:int;
var _local25:Number;
var _local6:int = _arg2.m_vertexCount;
var _local7:Array = _arg2.m_normals;
_local9 = _arg5.R;
_local8 = _arg4.m_centroid;
var _local10:Number = (_arg5.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y)));
var _local11:Number = (_arg5.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y)));
_local9 = _arg3.R;
_local8 = _arg2.m_centroid;
_local10 = (_local10 - (_arg3.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y))));
_local11 = (_local11 - (_arg3.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y))));
var _local12:Number = ((_local10 * _arg3.R.col1.x) + (_local11 * _arg3.R.col1.y));
var _local13:Number = ((_local10 * _arg3.R.col2.x) + (_local11 * _arg3.R.col2.y));
var _local14:int;
var _local15:Number = -(Number.MAX_VALUE);
var _local16:int;
while (_local16 < _local6) {
_local8 = _local7[_local16];
_local25 = ((_local8.x * _local12) + (_local8.y * _local13));
if (_local25 > _local15){
_local15 = _local25;
_local14 = _local16;
};
_local16++;
};
var _local17:Number = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5);
if (_local17 > 0){
return (_local17);
};
var _local18:int = (((_local14 - 1) >= 0)) ? (_local14 - 1) : (_local6 - 1);
var _local19:Number = EdgeSeparation(_arg2, _arg3, _local18, _arg4, _arg5);
if (_local19 > 0){
return (_local19);
};
var _local20:int = (((_local14 + 1) < _local6)) ? (_local14 + 1) : 0;
var _local21:Number = EdgeSeparation(_arg2, _arg3, _local20, _arg4, _arg5);
if (_local21 > 0){
return (_local21);
};
if ((((_local19 > _local17)) && ((_local19 > _local21)))){
_local24 = -1;
_local22 = _local18;
_local23 = _local19;
} else {
if (_local21 > _local17){
_local24 = 1;
_local22 = _local20;
_local23 = _local21;
} else {
_arg1[0] = _local14;
return (_local17);
};
};
while (true) {
if (_local24 == -1){
_local14 = (((_local22 - 1) >= 0)) ? (_local22 - 1) : (_local6 - 1);
} else {
_local14 = (((_local22 + 1) < _local6)) ? (_local22 + 1) : 0;
};
_local17 = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5);
if (_local17 > 0){
return (_local17);
};
if (_local17 > _local23){
_local22 = _local14;
_local23 = _local17;
} else {
break;
};
};
_arg1[0] = _local22;
return (_local23);
}
public static function ClipSegmentToLine(_arg1:Array, _arg2:Array, _arg3:b2Vec2, _arg4:Number):int{
var _local5:ClipVertex;
var _local6:int;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:Number;
var _local11:Number;
var _local12:b2Vec2;
var _local13:ClipVertex;
_local6 = 0;
_local5 = _arg2[0];
_local7 = _local5.v;
_local5 = _arg2[1];
_local8 = _local5.v;
_local9 = (b2Math.b2Dot(_arg3, _local7) - _arg4);
var _local10:Number = (b2Math.b2Dot(_arg3, _local8) - _arg4);
if (_local9 <= 0){
var _temp1 = _local6;
_local6 = (_local6 + 1);
var _local14 = _temp1;
_arg1[_local14] = _arg2[0];
};
if (_local10 <= 0){
var _temp2 = _local6;
_local6 = (_local6 + 1);
_local14 = _temp2;
_arg1[_local14] = _arg2[1];
};
if ((_local9 * _local10) < 0){
_local11 = (_local9 / (_local9 - _local10));
_local5 = _arg1[_local6];
_local12 = _local5.v;
_local12.x = (_local7.x + (_local11 * (_local8.x - _local7.x)));
_local12.y = (_local7.y + (_local11 * (_local8.y - _local7.y)));
_local5 = _arg1[_local6];
if (_local9 > 0){
_local13 = _arg2[0];
_local5.id = _local13.id;
} else {
_local13 = _arg2[1];
_local5.id = _local13.id;
};
_local6++;
};
return (_local6);
}
public static function b2CollideCircles(_arg1:b2Manifold, _arg2:b2CircleShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{
var _local6:b2Mat22;
var _local7:b2Vec2;
var _local18:Number;
var _local24:Number;
var _local25:Number;
_arg1.pointCount = 0;
_local6 = _arg3.R;
_local7 = _arg2.m_localPosition;
var _local8:Number = (_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
var _local9:Number = (_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
_local6 = _arg5.R;
_local7 = _arg4.m_localPosition;
var _local10:Number = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
var _local11:Number = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
var _local12:Number = (_local10 - _local8);
var _local13:Number = (_local11 - _local9);
var _local14:Number = ((_local12 * _local12) + (_local13 * _local13));
var _local15:Number = _arg2.m_radius;
var _local16:Number = _arg4.m_radius;
var _local17:Number = (_local15 + _local16);
if (_local14 > (_local17 * _local17)){
return;
};
if (_local14 < Number.MIN_VALUE){
_local18 = -(_local17);
_arg1.normal.Set(0, 1);
} else {
_local24 = Math.sqrt(_local14);
_local18 = (_local24 - _local17);
_local25 = (1 / _local24);
_arg1.normal.x = (_local25 * _local12);
_arg1.normal.y = (_local25 * _local13);
};
_arg1.pointCount = 1;
var _local19:b2ManifoldPoint = _arg1.points[0];
_local19.id.key = 0;
_local19.separation = _local18;
_local8 = (_local8 + (_local15 * _arg1.normal.x));
_local9 = (_local9 + (_local15 * _arg1.normal.y));
_local10 = (_local10 - (_local16 * _arg1.normal.x));
_local11 = (_local11 - (_local16 * _arg1.normal.y));
var _local20:Number = (0.5 * (_local8 + _local10));
var _local21:Number = (0.5 * (_local9 + _local11));
var _local22:Number = (_local20 - _arg3.position.x);
var _local23:Number = (_local21 - _arg3.position.y);
_local19.localPoint1.x = ((_local22 * _arg3.R.col1.x) + (_local23 * _arg3.R.col1.y));
_local19.localPoint1.y = ((_local22 * _arg3.R.col2.x) + (_local23 * _arg3.R.col2.y));
_local22 = (_local20 - _arg5.position.x);
_local23 = (_local21 - _arg5.position.y);
_local19.localPoint2.x = ((_local22 * _arg5.R.col1.x) + (_local23 * _arg5.R.col1.y));
_local19.localPoint2.y = ((_local22 * _arg5.R.col2.x) + (_local23 * _arg5.R.col2.y));
}
public static function b2CollidePolygonAndCircle(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{
var _local6:b2ManifoldPoint;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:b2Vec2;
var _local12:b2Mat22;
var _local17:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
_arg1.pointCount = 0;
_local12 = _arg5.R;
_local11 = _arg4.m_localPosition;
var _local13:Number = (_arg5.position.x + ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y)));
var _local14:Number = (_arg5.position.y + ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y)));
_local7 = (_local13 - _arg3.position.x);
_local8 = (_local14 - _arg3.position.y);
_local12 = _arg3.R;
var _local15:Number = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
var _local16:Number = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
var _local18:int;
var _local19:Number = -(Number.MAX_VALUE);
var _local20:Number = _arg4.m_radius;
var _local21:int = _arg2.m_vertexCount;
var _local22:Array = _arg2.m_vertices;
var _local23:Array = _arg2.m_normals;
var _local24:int;
while (_local24 < _local21) {
_local11 = _local22[_local24];
_local7 = (_local15 - _local11.x);
_local8 = (_local16 - _local11.y);
_local11 = _local23[_local24];
_local34 = ((_local11.x * _local7) + (_local11.y * _local8));
if (_local34 > _local20){
return;
};
if (_local34 > _local19){
_local19 = _local34;
_local18 = _local24;
};
_local24++;
};
if (_local19 < Number.MIN_VALUE){
_arg1.pointCount = 1;
_local11 = _local23[_local18];
_local12 = _arg3.R;
_arg1.normal.x = ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y));
_arg1.normal.y = ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y));
_local6 = _arg1.points[0];
_local6.id.features.incidentEdge = _local18;
_local6.id.features.incidentVertex = b2_nullFeature;
_local6.id.features.referenceEdge = 0;
_local6.id.features.flip = 0;
_local9 = (_local13 - (_local20 * _arg1.normal.x));
_local10 = (_local14 - (_local20 * _arg1.normal.y));
_local7 = (_local9 - _arg3.position.x);
_local8 = (_local10 - _arg3.position.y);
_local12 = _arg3.R;
_local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local7 = (_local9 - _arg5.position.x);
_local8 = (_local10 - _arg5.position.y);
_local12 = _arg5.R;
_local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local6.separation = (_local19 - _local20);
return;
};
var _local25:int = _local18;
var _local26:int = (((_local25 + 1) < _local21)) ? (_local25 + 1) : 0;
_local11 = _local22[_local25];
var _local27:b2Vec2 = _local22[_local26];
var _local28:Number = (_local27.x - _local11.x);
var _local29:Number = (_local27.y - _local11.y);
var _local30:Number = Math.sqrt(((_local28 * _local28) + (_local29 * _local29)));
_local28 = (_local28 / _local30);
_local29 = (_local29 / _local30);
_local7 = (_local15 - _local11.x);
_local8 = (_local16 - _local11.y);
var _local31:Number = ((_local7 * _local28) + (_local8 * _local29));
_local6 = _arg1.points[0];
if (_local31 <= 0){
_local32 = _local11.x;
_local33 = _local11.y;
_local6.id.features.incidentEdge = b2_nullFeature;
_local6.id.features.incidentVertex = _local25;
} else {
if (_local31 >= _local30){
_local32 = _local27.x;
_local33 = _local27.y;
_local6.id.features.incidentEdge = b2_nullFeature;
_local6.id.features.incidentVertex = _local26;
} else {
_local32 = ((_local28 * _local31) + _local11.x);
_local33 = ((_local29 * _local31) + _local11.y);
_local6.id.features.incidentEdge = _local18;
_local6.id.features.incidentVertex = 0;
};
};
_local7 = (_local15 - _local32);
_local8 = (_local16 - _local33);
_local17 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8)));
_local7 = (_local7 / _local17);
_local8 = (_local8 / _local17);
if (_local17 > _local20){
return;
};
_arg1.pointCount = 1;
_local12 = _arg3.R;
_arg1.normal.x = ((_local12.col1.x * _local7) + (_local12.col2.x * _local8));
_arg1.normal.y = ((_local12.col1.y * _local7) + (_local12.col2.y * _local8));
_local9 = (_local13 - (_local20 * _arg1.normal.x));
_local10 = (_local14 - (_local20 * _arg1.normal.y));
_local7 = (_local9 - _arg3.position.x);
_local8 = (_local10 - _arg3.position.y);
_local12 = _arg3.R;
_local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local7 = (_local9 - _arg5.position.x);
_local8 = (_local10 - _arg5.position.y);
_local12 = _arg5.R;
_local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local6.separation = (_local17 - _local20);
_local6.id.features.referenceEdge = 0;
_local6.id.features.flip = 0;
}
}
}//package Box2D.Collision
Section 15
//b2ContactID (Box2D.Collision.b2ContactID)
package Box2D.Collision {
public class b2ContactID {
public var _key:uint;
public var features:Features;
public function b2ContactID(){
features = new Features();
super();
features._m_id = this;
}
public function Set(_arg1:b2ContactID):void{
key = _arg1._key;
}
public function Copy():b2ContactID{
var _local1:b2ContactID = new b2ContactID();
_local1.key = key;
return (_local1);
}
public function set key(_arg1:uint):void{
_key = _arg1;
features._referenceEdge = (_key & 0xFF);
features._incidentEdge = (((_key & 0xFF00) >> 8) & 0xFF);
features._incidentVertex = (((_key & 0xFF0000) >> 16) & 0xFF);
features._flip = (((_key & 4278190080) >> 24) & 0xFF);
}
public function get key():uint{
return (_key);
}
}
}//package Box2D.Collision
Section 16
//b2ContactPoint (Box2D.Collision.b2ContactPoint)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
public class b2ContactPoint {
public var friction:Number;
public var separation:Number;
public var normal:b2Vec2;
public var position:b2Vec2;
public var restitution:Number;
public var shape1:b2Shape;
public var shape2:b2Shape;
public var id:b2ContactID;
public var velocity:b2Vec2;
public function b2ContactPoint(){
position = new b2Vec2();
velocity = new b2Vec2();
normal = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Collision
Section 17
//b2Distance (Box2D.Collision.b2Distance)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class b2Distance {
private static var s_p2s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var s_p1s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var s_points:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var gPoint:b2Point = new b2Point();
public static var g_GJK_Iterations:int = 0;
public static function InPoints(_arg1:b2Vec2, _arg2:Array, _arg3:int):Boolean{
var _local6:b2Vec2;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local4:Number = (100 * Number.MIN_VALUE);
var _local5:int;
while (_local5 < _arg3) {
_local6 = _arg2[_local5];
_local7 = Math.abs((_arg1.x - _local6.x));
_local8 = Math.abs((_arg1.y - _local6.y));
_local9 = Math.max(Math.abs(_arg1.x), Math.abs(_local6.x));
_local10 = Math.max(Math.abs(_arg1.y), Math.abs(_local6.y));
if ((((_local7 < (_local4 * (_local9 + 1)))) && ((_local8 < (_local4 * (_local10 + 1)))))){
return (true);
};
_local5++;
};
return (false);
}
public static function DistanceGeneric(_arg1:b2Vec2, _arg2:b2Vec2, _arg3, _arg4:b2XForm, _arg5, _arg6:b2XForm):Number{
var _local7:b2Vec2;
var _local15:Number;
var _local16:Number;
var _local17:b2Vec2;
var _local18:b2Vec2;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:int;
var _local8:Array = s_p1s;
var _local9:Array = s_p2s;
var _local10:Array = s_points;
var _local11:int;
_arg1.SetV(_arg3.GetFirstVertex(_arg4));
_arg2.SetV(_arg5.GetFirstVertex(_arg6));
var _local12:Number = 0;
var _local13 = 20;
var _local14:int;
while (_local14 < _local13) {
_local15 = (_arg2.x - _arg1.x);
_local16 = (_arg2.y - _arg1.y);
_local17 = _arg3.Support(_arg4, _local15, _local16);
_local18 = _arg5.Support(_arg6, -(_local15), -(_local16));
_local12 = ((_local15 * _local15) + (_local16 * _local16));
_local19 = (_local18.x - _local17.x);
_local20 = (_local18.y - _local17.y);
_local21 = ((_local15 * _local19) + (_local16 * _local20));
if ((_local12 - ((_local15 * _local19) + (_local16 * _local20))) <= (0.01 * _local12)){
if (_local11 == 0){
_arg1.SetV(_local17);
_arg2.SetV(_local18);
};
g_GJK_Iterations = _local14;
return (Math.sqrt(_local12));
};
switch (_local11){
case 0:
_local7 = _local8[0];
_local7.SetV(_local17);
_local7 = _local9[0];
_local7.SetV(_local18);
_local7 = _local10[0];
_local7.x = _local19;
_local7.y = _local20;
_arg1.SetV(_local8[0]);
_arg2.SetV(_local9[0]);
_local11++;
break;
case 1:
_local7 = _local8[1];
_local7.SetV(_local17);
_local7 = _local9[1];
_local7.SetV(_local18);
_local7 = _local10[1];
_local7.x = _local19;
_local7.y = _local20;
_local11 = ProcessTwo(_arg1, _arg2, _local8, _local9, _local10);
break;
case 2:
_local7 = _local8[2];
_local7.SetV(_local17);
_local7 = _local9[2];
_local7.SetV(_local18);
_local7 = _local10[2];
_local7.x = _local19;
_local7.y = _local20;
_local11 = ProcessThree(_arg1, _arg2, _local8, _local9, _local10);
break;
};
if (_local11 == 3){
g_GJK_Iterations = _local14;
return (0);
};
_local22 = -(Number.MAX_VALUE);
_local23 = 0;
while (_local23 < _local11) {
_local7 = _local10[_local23];
_local22 = b2Math.b2Max(_local22, ((_local7.x * _local7.x) + (_local7.y * _local7.y)));
_local23++;
};
if ((((_local11 == 3)) || ((_local12 <= ((100 * Number.MIN_VALUE) * _local22))))){
g_GJK_Iterations = _local14;
_local15 = (_arg2.x - _arg1.x);
_local16 = (_arg2.y - _arg1.y);
_local12 = ((_local15 * _local15) + (_local16 * _local16));
return (Math.sqrt(_local12));
};
_local14++;
};
g_GJK_Iterations = _local13;
return (Math.sqrt(_local12));
}
public static function DistanceCC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2CircleShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{
var _local7:b2Mat22;
var _local8:b2Vec2;
var _local19:Number;
var _local20:Number;
_local7 = _arg4.R;
_local8 = _arg3.m_localPosition;
var _local9:Number = (_arg4.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
var _local10:Number = (_arg4.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
_local7 = _arg6.R;
_local8 = _arg5.m_localPosition;
var _local11:Number = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
var _local12:Number = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
var _local13:Number = (_local11 - _local9);
var _local14:Number = (_local12 - _local10);
var _local15:Number = ((_local13 * _local13) + (_local14 * _local14));
var _local16:Number = (_arg3.m_radius - b2Settings.b2_toiSlop);
var _local17:Number = (_arg5.m_radius - b2Settings.b2_toiSlop);
var _local18:Number = (_local16 + _local17);
if (_local15 > (_local18 * _local18)){
_local19 = Math.sqrt(((_local13 * _local13) + (_local14 * _local14)));
_local13 = (_local13 / _local19);
_local14 = (_local14 / _local19);
_local20 = (_local19 - _local18);
_arg1.x = (_local9 + (_local16 * _local13));
_arg1.y = (_local10 + (_local16 * _local14));
_arg2.x = (_local11 - (_local17 * _local13));
_arg2.y = (_local12 - (_local17 * _local14));
return (_local20);
};
if (_local15 > (Number.MIN_VALUE * Number.MIN_VALUE)){
_local19 = Math.sqrt(((_local13 * _local13) + (_local14 * _local14)));
_local13 = (_local13 / _local19);
_local14 = (_local14 / _local19);
_arg1.x = (_local9 + (_local16 * _local13));
_arg1.y = (_local10 + (_local16 * _local14));
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
};
_arg1.x = _local9;
_arg1.y = _local10;
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
}
public static function ProcessThree(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{
var _local6:b2Vec2;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:b2Vec2;
var _local13:b2Vec2;
var _local35:Number;
_local6 = _arg5[0];
_local7 = _arg5[1];
_local8 = _arg5[2];
_local9 = _arg3[0];
_local10 = _arg3[1];
_local11 = _arg3[2];
_local12 = _arg4[0];
_local13 = _arg4[1];
var _local14:b2Vec2 = _arg4[2];
var _local15:Number = _local6.x;
var _local16:Number = _local6.y;
var _local17:Number = _local7.x;
var _local18:Number = _local7.y;
var _local19:Number = _local8.x;
var _local20:Number = _local8.y;
var _local21:Number = (_local17 - _local15);
var _local22:Number = (_local18 - _local16);
var _local23:Number = (_local19 - _local15);
var _local24:Number = (_local20 - _local16);
var _local25:Number = (_local19 - _local17);
var _local26:Number = (_local20 - _local18);
var _local27:Number = -(((_local15 * _local21) + (_local16 * _local22)));
var _local28:Number = ((_local17 * _local21) + (_local18 * _local22));
var _local29:Number = -(((_local15 * _local23) + (_local16 * _local24)));
var _local30:Number = ((_local19 * _local23) + (_local20 * _local24));
var _local31:Number = -(((_local17 * _local25) + (_local18 * _local26)));
var _local32:Number = ((_local19 * _local25) + (_local20 * _local26));
if ((((_local30 <= 0)) && ((_local32 <= 0)))){
_arg1.SetV(_local11);
_arg2.SetV(_local14);
_local9.SetV(_local11);
_local12.SetV(_local14);
_local6.SetV(_local8);
return (1);
};
var _local33:Number = ((_local21 * _local24) - (_local22 * _local23));
var _local34:Number = (_local33 * ((_local15 * _local18) - (_local16 * _local17)));
var _local36:Number = (_local33 * ((_local17 * _local20) - (_local18 * _local19)));
if ((((((((_local36 <= 0)) && ((_local31 >= 0)))) && ((_local32 >= 0)))) && (((_local31 + _local32) > 0)))){
_local35 = (_local31 / (_local31 + _local32));
_arg1.x = (_local10.x + (_local35 * (_local11.x - _local10.x)));
_arg1.y = (_local10.y + (_local35 * (_local11.y - _local10.y)));
_arg2.x = (_local13.x + (_local35 * (_local14.x - _local13.x)));
_arg2.y = (_local13.y + (_local35 * (_local14.y - _local13.y)));
_local9.SetV(_local11);
_local12.SetV(_local14);
_local6.SetV(_local8);
return (2);
};
var _local37:Number = (_local33 * ((_local19 * _local16) - (_local20 * _local15)));
if ((((((((_local37 <= 0)) && ((_local29 >= 0)))) && ((_local30 >= 0)))) && (((_local29 + _local30) > 0)))){
_local35 = (_local29 / (_local29 + _local30));
_arg1.x = (_local9.x + (_local35 * (_local11.x - _local9.x)));
_arg1.y = (_local9.y + (_local35 * (_local11.y - _local9.y)));
_arg2.x = (_local12.x + (_local35 * (_local14.x - _local12.x)));
_arg2.y = (_local12.y + (_local35 * (_local14.y - _local12.y)));
_local10.SetV(_local11);
_local13.SetV(_local14);
_local7.SetV(_local8);
return (2);
};
var _local38:Number = ((_local36 + _local37) + _local34);
_local38 = (1 / _local38);
var _local39:Number = (_local36 * _local38);
var _local40:Number = (_local37 * _local38);
var _local41:Number = ((1 - _local39) - _local40);
_arg1.x = (((_local39 * _local9.x) + (_local40 * _local10.x)) + (_local41 * _local11.x));
_arg1.y = (((_local39 * _local9.y) + (_local40 * _local10.y)) + (_local41 * _local11.y));
_arg2.x = (((_local39 * _local12.x) + (_local40 * _local13.x)) + (_local41 * _local14.x));
_arg2.y = (((_local39 * _local12.y) + (_local40 * _local13.y)) + (_local41 * _local14.y));
return (3);
}
public static function DistancePC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2PolygonShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{
var _local7:b2Mat22;
var _local8:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local9:b2Point = gPoint;
_local8 = _arg5.m_localPosition;
_local7 = _arg6.R;
_local9.p.x = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
_local9.p.y = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
var _local10:Number = DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _local9, b2Math.b2XForm_identity);
var _local11:Number = (_arg5.m_radius - b2Settings.b2_toiSlop);
if (_local10 > _local11){
_local10 = (_local10 - _local11);
_local12 = (_arg2.x - _arg1.x);
_local13 = (_arg2.y - _arg1.y);
_local14 = Math.sqrt(((_local12 * _local12) + (_local13 * _local13)));
_local12 = (_local12 / _local14);
_local13 = (_local13 / _local14);
_arg2.x = (_arg2.x - (_local11 * _local12));
_arg2.y = (_arg2.y - (_local11 * _local13));
} else {
_local10 = 0;
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
};
return (_local10);
}
public static function Distance(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Shape, _arg4:b2XForm, _arg5:b2Shape, _arg6:b2XForm):Number{
var _local7:int = _arg3.m_type;
var _local8:int = _arg5.m_type;
if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_circleShape)))){
return (DistanceCC(_arg1, _arg2, (_arg3 as b2CircleShape), _arg4, (_arg5 as b2CircleShape), _arg6));
};
if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_circleShape)))){
return (DistancePC(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2CircleShape), _arg6));
};
if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_polygonShape)))){
return (DistancePC(_arg2, _arg1, (_arg5 as b2PolygonShape), _arg6, (_arg3 as b2CircleShape), _arg4));
};
if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_polygonShape)))){
return (DistanceGeneric(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2PolygonShape), _arg6));
};
return (0);
}
public static function ProcessTwo(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local17:Number;
var _local6:b2Vec2 = _arg5[0];
var _local7:b2Vec2 = _arg5[1];
var _local8:b2Vec2 = _arg3[0];
_local9 = _arg3[1];
_local10 = _arg4[0];
_local11 = _arg4[1];
var _local12:Number = -(_local7.x);
var _local13:Number = -(_local7.y);
var _local14:Number = (_local6.x - _local7.x);
var _local15:Number = (_local6.y - _local7.y);
var _local16:Number = Math.sqrt(((_local14 * _local14) + (_local15 * _local15)));
_local14 = (_local14 / _local16);
_local15 = (_local15 / _local16);
_local17 = ((_local12 * _local14) + (_local13 * _local15));
if ((((_local17 <= 0)) || ((_local16 < Number.MIN_VALUE)))){
_arg1.SetV(_local9);
_arg2.SetV(_local11);
_local8.SetV(_local9);
_local10.SetV(_local11);
_local6.SetV(_local7);
return (1);
};
_local17 = (_local17 / _local16);
_arg1.x = (_local9.x + (_local17 * (_local8.x - _local9.x)));
_arg1.y = (_local9.y + (_local17 * (_local8.y - _local9.y)));
_arg2.x = (_local11.x + (_local17 * (_local10.x - _local11.x)));
_arg2.y = (_local11.y + (_local17 * (_local10.y - _local11.y)));
return (2);
}
}
}//package Box2D.Collision
Section 18
//b2Manifold (Box2D.Collision.b2Manifold)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Manifold {
public var pointCount:int;// = 0
public var normal:b2Vec2;
public var points:Array;
public function b2Manifold(){
points = new Array(b2Settings.b2_maxManifoldPoints);
var _local1:int;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
points[_local1] = new b2ManifoldPoint();
_local1++;
};
normal = new b2Vec2();
}
public function Set(_arg1:b2Manifold):void{
pointCount = _arg1.pointCount;
var _local2:int;
while (_local2 < b2Settings.b2_maxManifoldPoints) {
(points[_local2] as b2ManifoldPoint).Set(_arg1.points[_local2]);
_local2++;
};
normal.SetV(_arg1.normal);
}
public function Reset():void{
var _local1:int;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
(points[_local1] as b2ManifoldPoint).Reset();
_local1++;
};
normal.SetZero();
pointCount = 0;
}
}
}//package Box2D.Collision
Section 19
//b2ManifoldPoint (Box2D.Collision.b2ManifoldPoint)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2ManifoldPoint {
public var separation:Number;
public var localPoint2:b2Vec2;
public var normalImpulse:Number;
public var tangentImpulse:Number;
public var localPoint1:b2Vec2;
public var id:b2ContactID;
public function b2ManifoldPoint(){
localPoint1 = new b2Vec2();
localPoint2 = new b2Vec2();
id = new b2ContactID();
super();
}
public function Set(_arg1:b2ManifoldPoint):void{
localPoint1.SetV(_arg1.localPoint1);
localPoint2.SetV(_arg1.localPoint2);
separation = _arg1.separation;
normalImpulse = _arg1.normalImpulse;
tangentImpulse = _arg1.tangentImpulse;
id.key = _arg1.id.key;
}
public function Reset():void{
localPoint1.SetZero();
localPoint2.SetZero();
separation = 0;
normalImpulse = 0;
tangentImpulse = 0;
id.key = 0;
}
}
}//package Box2D.Collision
Section 20
//b2OBB (Box2D.Collision.b2OBB)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2OBB {
public var R:b2Mat22;
public var center:b2Vec2;
public var extents:b2Vec2;
public function b2OBB(){
R = new b2Mat22();
center = new b2Vec2();
extents = new b2Vec2();
super();
}
}
}//package Box2D.Collision
Section 21
//b2Pair (Box2D.Collision.b2Pair)
package Box2D.Collision {
import Box2D.Common.*;
public class b2Pair {
public var proxyId1:uint;
public var userData;// = null
public var proxyId2:uint;
public var status:uint;
public var next:uint;
public static var e_pairFinal:uint = 4;
public static var b2_tableMask:int = (b2_tableCapacity - 1);
public static var e_pairRemoved:uint = 2;
public static var b2_nullPair:uint = b2Settings.USHRT_MAX;
public static var e_pairBuffered:uint = 1;
public static var b2_nullProxy:uint = b2Settings.USHRT_MAX;
public static var b2_tableCapacity:int = b2Settings.b2_maxPairs;
public function SetBuffered():void{
status = (status | e_pairBuffered);
}
public function IsBuffered():Boolean{
return (((status & e_pairBuffered) == e_pairBuffered));
}
public function IsFinal():Boolean{
return (((status & e_pairFinal) == e_pairFinal));
}
public function ClearRemoved():void{
status = (status & ~(e_pairRemoved));
}
public function SetFinal():void{
status = (status | e_pairFinal);
}
public function IsRemoved():Boolean{
return (((status & e_pairRemoved) == e_pairRemoved));
}
public function ClearBuffered():void{
status = (status & ~(e_pairBuffered));
}
public function SetRemoved():void{
status = (status | e_pairRemoved);
}
}
}//package Box2D.Collision
Section 22
//b2PairCallback (Box2D.Collision.b2PairCallback)
package Box2D.Collision {
public class b2PairCallback {
public function PairRemoved(_arg1, _arg2, _arg3):void{
}
public function PairAdded(_arg1, _arg2){
return (null);
}
}
}//package Box2D.Collision
Section 23
//b2PairManager (Box2D.Collision.b2PairManager)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PairManager {
public var m_pairCount:int;
public var m_pairBuffer:Array;
public var m_hashTable:Array;
public var m_callback:b2PairCallback;
public var m_pairs:Array;
public var m_pairBufferCount:int;
public var m_broadPhase:b2BroadPhase;
public var m_freePair:uint;
public function b2PairManager(){
var _local1:uint;
super();
m_hashTable = new Array(b2Pair.b2_tableCapacity);
_local1 = 0;
while (_local1 < b2Pair.b2_tableCapacity) {
m_hashTable[_local1] = b2Pair.b2_nullPair;
_local1++;
};
m_pairs = new Array(b2Settings.b2_maxPairs);
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairs[_local1] = new b2Pair();
_local1++;
};
m_pairBuffer = new Array(b2Settings.b2_maxPairs);
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairBuffer[_local1] = new b2BufferedPair();
_local1++;
};
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairs[_local1].proxyId1 = b2Pair.b2_nullProxy;
m_pairs[_local1].proxyId2 = b2Pair.b2_nullProxy;
m_pairs[_local1].userData = null;
m_pairs[_local1].status = 0;
m_pairs[_local1].next = (_local1 + 1);
_local1++;
};
m_pairs[int((b2Settings.b2_maxPairs - 1))].next = b2Pair.b2_nullPair;
m_pairCount = 0;
m_pairBufferCount = 0;
}
private function FindHash(_arg1:uint, _arg2:uint, _arg3:uint):b2Pair{
var _local4:b2Pair;
var _local5:uint = m_hashTable[_arg3];
_local4 = m_pairs[_local5];
while (((!((_local5 == b2Pair.b2_nullPair))) && ((Equals(_local4, _arg1, _arg2) == false)))) {
_local5 = _local4.next;
_local4 = m_pairs[_local5];
};
if (_local5 == b2Pair.b2_nullPair){
return (null);
};
return (_local4);
}
private function Find(_arg1:uint, _arg2:uint):b2Pair{
var _local4:uint;
if (_arg1 > _arg2){
_local4 = _arg1;
_arg1 = _arg2;
_arg2 = _local4;
};
var _local3:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
return (FindHash(_arg1, _arg2, _local3));
}
private function ValidateBuffer():void{
}
public function Commit():void{
var _local1:b2BufferedPair;
var _local2:int;
var _local5:b2Pair;
var _local6:b2Proxy;
var _local7:b2Proxy;
var _local3:int;
var _local4:Array = m_broadPhase.m_proxyPool;
_local2 = 0;
while (_local2 < m_pairBufferCount) {
_local1 = m_pairBuffer[_local2];
_local5 = Find(_local1.proxyId1, _local1.proxyId2);
_local5.ClearBuffered();
_local6 = _local4[_local5.proxyId1];
_local7 = _local4[_local5.proxyId2];
if (_local5.IsRemoved()){
if (_local5.IsFinal() == true){
m_callback.PairRemoved(_local6.userData, _local7.userData, _local5.userData);
};
_local1 = m_pairBuffer[_local3];
_local1.proxyId1 = _local5.proxyId1;
_local1.proxyId2 = _local5.proxyId2;
_local3++;
} else {
if (_local5.IsFinal() == false){
_local5.userData = m_callback.PairAdded(_local6.userData, _local7.userData);
_local5.SetFinal();
};
};
_local2++;
};
_local2 = 0;
while (_local2 < _local3) {
_local1 = m_pairBuffer[_local2];
RemovePair(_local1.proxyId1, _local1.proxyId2);
_local2++;
};
m_pairBufferCount = 0;
if (b2BroadPhase.s_validate){
ValidateTable();
};
}
public function RemoveBufferedPair(_arg1:int, _arg2:int):void{
var _local3:b2BufferedPair;
var _local4:b2Pair = Find(_arg1, _arg2);
if (_local4 == null){
return;
};
if (_local4.IsBuffered() == false){
_local4.SetBuffered();
_local3 = m_pairBuffer[m_pairBufferCount];
_local3.proxyId1 = _local4.proxyId1;
_local3.proxyId2 = _local4.proxyId2;
m_pairBufferCount++;
};
_local4.SetRemoved();
if (b2BroadPhase.s_validate){
ValidateBuffer();
};
}
private function RemovePair(_arg1:uint, _arg2:uint){
var _local3:b2Pair;
var _local7:uint;
var _local8:uint;
var _local9:*;
if (_arg1 > _arg2){
_local7 = _arg1;
_arg1 = _arg2;
_arg2 = _local7;
};
var _local4:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
var _local5:uint = m_hashTable[_local4];
var _local6:b2Pair;
while (_local5 != b2Pair.b2_nullPair) {
if (Equals(m_pairs[_local5], _arg1, _arg2)){
_local8 = _local5;
_local3 = m_pairs[_local5];
if (_local6){
_local6.next = _local3.next;
} else {
m_hashTable[_local4] = _local3.next;
};
_local3 = m_pairs[_local8];
_local9 = _local3.userData;
_local3.next = m_freePair;
_local3.proxyId1 = b2Pair.b2_nullProxy;
_local3.proxyId2 = b2Pair.b2_nullProxy;
_local3.userData = null;
_local3.status = 0;
m_freePair = _local8;
m_pairCount--;
return (_local9);
} else {
_local6 = m_pairs[_local5];
_local5 = _local6.next;
};
};
return (null);
}
public function Initialize(_arg1:b2BroadPhase, _arg2:b2PairCallback):void{
m_broadPhase = _arg1;
m_callback = _arg2;
}
public function AddBufferedPair(_arg1:int, _arg2:int):void{
var _local3:b2BufferedPair;
var _local4:b2Pair = AddPair(_arg1, _arg2);
if (_local4.IsBuffered() == false){
_local4.SetBuffered();
_local3 = m_pairBuffer[m_pairBufferCount];
_local3.proxyId1 = _local4.proxyId1;
_local3.proxyId2 = _local4.proxyId2;
m_pairBufferCount++;
};
_local4.ClearRemoved();
if (b2BroadPhase.s_validate){
ValidateBuffer();
};
}
private function AddPair(_arg1:uint, _arg2:uint):b2Pair{
var _local6:uint;
if (_arg1 > _arg2){
_local6 = _arg1;
_arg1 = _arg2;
_arg2 = _local6;
};
var _local3:uint = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
var _local4 = FindHash(_arg1, _arg2, _local3);
if (_local4 != null){
return (_local4);
};
var _local5:uint = m_freePair;
_local4 = m_pairs[_local5];
m_freePair = _local4.next;
_local4.proxyId1 = _arg1;
_local4.proxyId2 = _arg2;
_local4.status = 0;
_local4.userData = null;
_local4.next = m_hashTable[_local3];
m_hashTable[_local3] = _local5;
m_pairCount++;
return (_local4);
}
private function ValidateTable():void{
}
public static function EqualsPair(_arg1:b2BufferedPair, _arg2:b2BufferedPair):Boolean{
return ((((_arg1.proxyId1 == _arg2.proxyId1)) && ((_arg1.proxyId2 == _arg2.proxyId2))));
}
public static function Hash(_arg1:uint, _arg2:uint):uint{
var _local3:uint = (((_arg2 << 16) & 4294901760) | _arg1);
_local3 = (~(_local3) + ((_local3 << 15) & 4294934528));
_local3 = (_local3 ^ ((_local3 >> 12) & 1048575));
_local3 = (_local3 + ((_local3 << 2) & 4294967292));
_local3 = (_local3 ^ ((_local3 >> 4) & 268435455));
_local3 = (_local3 * 2057);
_local3 = (_local3 ^ ((_local3 >> 16) & 0xFFFF));
return (_local3);
}
public static function Equals(_arg1:b2Pair, _arg2:uint, _arg3:uint):Boolean{
return ((((_arg1.proxyId1 == _arg2)) && ((_arg1.proxyId2 == _arg3))));
}
}
}//package Box2D.Collision
Section 24
//b2Point (Box2D.Collision.b2Point)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2Point {
public var p:b2Vec2;
public function b2Point(){
p = new b2Vec2();
super();
}
public function GetFirstVertex(_arg1:b2XForm):b2Vec2{
return (p);
}
public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{
return (p);
}
}
}//package Box2D.Collision
Section 25
//b2Proxy (Box2D.Collision.b2Proxy)
package Box2D.Collision {
public class b2Proxy {
public var overlapCount:uint;
public var userData;// = null
public var lowerBounds:Array;
public var upperBounds:Array;
public var timeStamp:uint;
public function b2Proxy(){
lowerBounds = [uint(0), uint(0)];
upperBounds = [uint(0), uint(0)];
super();
}
public function GetNext():uint{
return (lowerBounds[0]);
}
public function IsValid():Boolean{
return (!((overlapCount == b2BroadPhase.b2_invalid)));
}
public function SetNext(_arg1:uint):void{
lowerBounds[0] = (_arg1 & 0xFFFF);
}
}
}//package Box2D.Collision
Section 26
//b2Segment (Box2D.Collision.b2Segment)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Segment {
public var p1:b2Vec2;
public var p2:b2Vec2;
public function b2Segment(){
p1 = new b2Vec2();
p2 = new b2Vec2();
super();
}
public function TestSegment(_arg1:Array, _arg2:b2Vec2, _arg3:b2Segment, _arg4:Number):Boolean{
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local5:b2Vec2 = _arg3.p1;
var _local6:Number = (_arg3.p2.x - _local5.x);
var _local7:Number = (_arg3.p2.y - _local5.y);
var _local8:Number = (p2.x - p1.x);
var _local9:Number = (p2.y - p1.y);
var _local10:Number = _local9;
var _local11:Number = -(_local8);
var _local12:Number = (100 * Number.MIN_VALUE);
var _local13:Number = -(((_local6 * _local10) + (_local7 * _local11)));
if (_local13 > _local12){
_local14 = (_local5.x - p1.x);
_local15 = (_local5.y - p1.y);
_local16 = ((_local14 * _local10) + (_local15 * _local11));
if ((((0 <= _local16)) && ((_local16 <= (_arg4 * _local13))))){
_local17 = ((-(_local7) * _local15) + (_local7 * _local14));
if (((((-(_local12) * _local13) <= _local17)) && ((_local17 <= (_local13 * (1 + _local12)))))){
_local16 = (_local16 / _local13);
_local18 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));
_local10 = (_local10 / _local18);
_local11 = (_local11 / _local18);
_arg1[0] = _local16;
_arg2.Set(_local10, _local11);
return (true);
};
};
};
return (false);
}
}
}//package Box2D.Collision
Section 27
//b2TimeOfImpact (Box2D.Collision.b2TimeOfImpact)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class b2TimeOfImpact {
public static var s_xf1:b2XForm = new b2XForm();
public static var s_xf2:b2XForm = new b2XForm();
public static var s_p1:b2Vec2 = new b2Vec2();
public static var s_p2:b2Vec2 = new b2Vec2();
public static function TimeOfImpact(_arg1:b2Shape, _arg2:b2Sweep, _arg3:b2Shape, _arg4:b2Sweep):Number{
var _local5:Number;
var _local6:Number;
var _local25:Number;
var _local26:b2XForm;
var _local27:b2XForm;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local7:Number = _arg1.m_sweepRadius;
var _local8:Number = _arg3.m_sweepRadius;
var _local9:Number = _arg2.t0;
var _local10:Number = (_arg2.c.x - _arg2.c0.x);
var _local11:Number = (_arg2.c.y - _arg2.c0.y);
var _local12:Number = (_arg4.c.x - _arg4.c0.x);
var _local13:Number = (_arg4.c.y - _arg4.c0.y);
var _local14:Number = (_arg2.a - _arg2.a0);
var _local15:Number = (_arg4.a - _arg4.a0);
var _local16:Number = 0;
var _local17:b2Vec2 = s_p1;
var _local18:b2Vec2 = s_p2;
var _local19 = 20;
var _local20:int;
var _local21:Number = 0;
var _local22:Number = 0;
var _local23:Number = 0;
var _local24:Number = 0;
while (true) {
_local25 = (((1 - _local16) * _local9) + _local16);
_local26 = s_xf1;
_local27 = s_xf2;
_arg2.GetXForm(_local26, _local25);
_arg4.GetXForm(_local27, _local25);
_local23 = b2Distance.Distance(_local17, _local18, _arg1, _local26, _arg3, _local27);
if (_local20 == 0){
if (_local23 > (2 * b2Settings.b2_toiSlop)){
_local24 = (1.5 * b2Settings.b2_toiSlop);
} else {
_local5 = (0.05 * b2Settings.b2_toiSlop);
_local6 = (_local23 - (0.5 * b2Settings.b2_toiSlop));
_local24 = ((_local5 > _local6)) ? _local5 : _local6;
};
};
if (((((_local23 - _local24) < (0.05 * b2Settings.b2_toiSlop))) || ((_local20 == _local19)))){
break;
};
_local21 = (_local18.x - _local17.x);
_local22 = (_local18.y - _local17.y);
_local28 = Math.sqrt(((_local21 * _local21) + (_local22 * _local22)));
_local21 = (_local21 / _local28);
_local22 = (_local22 / _local28);
_local29 = ((((_local21 * (_local10 - _local12)) + (_local22 * (_local11 - _local13))) + (((_local14 < 0)) ? -(_local14) : _local14 * _local7)) + (((_local15 < 0)) ? -(_local15) : _local15 * _local8));
if (_local29 == 0){
_local16 = 1;
break;
};
_local30 = ((_local23 - _local24) / _local29);
_local31 = (_local16 + _local30);
if ((((_local31 < 0)) || ((1 < _local31)))){
_local16 = 1;
break;
};
if (_local31 < ((1 + (100 * Number.MIN_VALUE)) * _local16)){
break;
};
_local16 = _local31;
_local20++;
};
return (_local16);
}
}
}//package Box2D.Collision
Section 28
//ClipVertex (Box2D.Collision.ClipVertex)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class ClipVertex {
public var id:b2ContactID;
public var v:b2Vec2;
public function ClipVertex(){
v = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Collision
Section 29
//Features (Box2D.Collision.Features)
package Box2D.Collision {
public class Features {
public var _referenceEdge:int;
public var _incidentEdge:int;
public var _flip:int;
public var _incidentVertex:int;
public var _m_id:b2ContactID;
public function get referenceEdge():int{
return (_referenceEdge);
}
public function set incidentVertex(_arg1:int):void{
_incidentVertex = _arg1;
_m_id._key = ((_m_id._key & 4278255615) | ((_incidentVertex << 16) & 0xFF0000));
}
public function get flip():int{
return (_flip);
}
public function get incidentEdge():int{
return (_incidentEdge);
}
public function set referenceEdge(_arg1:int):void{
_referenceEdge = _arg1;
_m_id._key = ((_m_id._key & 4294967040) | (_referenceEdge & 0xFF));
}
public function get incidentVertex():int{
return (_incidentVertex);
}
public function set flip(_arg1:int):void{
_flip = _arg1;
_m_id._key = ((_m_id._key & 0xFFFFFF) | ((_flip << 24) & 4278190080));
}
public function set incidentEdge(_arg1:int):void{
_incidentEdge = _arg1;
_m_id._key = ((_m_id._key & 4294902015) | ((_incidentEdge << 8) & 0xFF00));
}
}
}//package Box2D.Collision
Section 30
//b2Mat22 (Box2D.Common.Math.b2Mat22)
package Box2D.Common.Math {
public class b2Mat22 {
public var col1:b2Vec2;
public var col2:b2Vec2;
public function b2Mat22(_arg1:Number=0, _arg2:b2Vec2=null, _arg3:b2Vec2=null){
var _local4:Number;
var _local5:Number;
col1 = new b2Vec2();
col2 = new b2Vec2();
super();
if (((!((_arg2 == null))) && (!((_arg3 == null))))){
col1.SetV(_arg2);
col2.SetV(_arg3);
} else {
_local4 = Math.cos(_arg1);
_local5 = Math.sin(_arg1);
col1.x = _local4;
col2.x = -(_local5);
col1.y = _local5;
col2.y = _local4;
};
}
public function SetIdentity():void{
col1.x = 1;
col2.x = 0;
col1.y = 0;
col2.y = 1;
}
public function SetVV(_arg1:b2Vec2, _arg2:b2Vec2):void{
col1.SetV(_arg1);
col2.SetV(_arg2);
}
public function Set(_arg1:Number):void{
var _local2:Number;
_local2 = Math.cos(_arg1);
var _local3:Number = Math.sin(_arg1);
col1.x = _local2;
col2.x = -(_local3);
col1.y = _local3;
col2.y = _local2;
}
public function SetZero():void{
col1.x = 0;
col2.x = 0;
col1.y = 0;
col2.y = 0;
}
public function SetM(_arg1:b2Mat22):void{
col1.SetV(_arg1.col1);
col2.SetV(_arg1.col2);
}
public function AddM(_arg1:b2Mat22):void{
col1.x = (col1.x + _arg1.col1.x);
col1.y = (col1.y + _arg1.col1.y);
col2.x = (col2.x + _arg1.col2.x);
col2.y = (col2.y + _arg1.col2.y);
}
public function Abs():void{
col1.Abs();
col2.Abs();
}
public function Copy():b2Mat22{
return (new b2Mat22(0, col1, col2));
}
public function Invert(_arg1:b2Mat22):b2Mat22{
var _local2:Number;
var _local4:Number;
var _local6:Number;
_local2 = col1.x;
var _local3:Number = col2.x;
_local4 = col1.y;
var _local5:Number = col2.y;
_local6 = ((_local2 * _local5) - (_local3 * _local4));
_local6 = (1 / _local6);
_arg1.col1.x = (_local6 * _local5);
_arg1.col2.x = (-(_local6) * _local3);
_arg1.col1.y = (-(_local6) * _local4);
_arg1.col2.y = (_local6 * _local2);
return (_arg1);
}
public function GetAngle():Number{
return (Math.atan2(col1.y, col1.x));
}
public function Solve(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:Number = col1.x;
var _local5:Number = col2.x;
var _local6:Number = col1.y;
var _local7:Number = col2.y;
var _local8:Number = ((_local4 * _local7) - (_local5 * _local6));
_local8 = (1 / _local8);
_arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3)));
_arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2)));
return (_arg1);
}
}
}//package Box2D.Common.Math
Section 31
//b2Math (Box2D.Common.Math.b2Math)
package Box2D.Common.Math {
public class b2Math {
public static const b2Mat22_identity:b2Mat22 = new b2Mat22(0, new b2Vec2(1, 0), new b2Vec2(0, 1));
public static const b2XForm_identity:b2XForm = new b2XForm(b2Vec2_zero, b2Mat22_identity);
public static const b2Vec2_zero:b2Vec2 = new b2Vec2(0, 0);
public static function b2CrossVF(_arg1:b2Vec2, _arg2:Number):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg2 * _arg1.y), (-(_arg2) * _arg1.x));
return (_local3);
}
public static function AddVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg1.x + _arg2.x), (_arg1.y + _arg2.y));
return (_local3);
}
public static function b2IsValid(_arg1:Number):Boolean{
return (isFinite(_arg1));
}
public static function b2MinV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(b2Min(_arg1.x, _arg2.x), b2Min(_arg1.y, _arg2.y));
return (_local3);
}
public static function b2MulX(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = b2MulMV(_arg1.R, _arg2);
_local3.x = (_local3.x + _arg1.position.x);
_local3.y = (_local3.y + _arg1.position.y);
return (_local3);
}
public static function b2DistanceSquared(_arg1:b2Vec2, _arg2:b2Vec2):Number{
var _local3:Number = (_arg1.x - _arg2.x);
var _local4:Number = (_arg1.y - _arg2.y);
return (((_local3 * _local3) + (_local4 * _local4)));
}
public static function b2Swap(_arg1:Array, _arg2:Array):void{
var _local3:* = _arg1[0];
_arg1[0] = _arg2[0];
_arg2[0] = _local3;
}
public static function b2AbsM(_arg1:b2Mat22):b2Mat22{
var _local2:b2Mat22 = new b2Mat22(0, b2AbsV(_arg1.col1), b2AbsV(_arg1.col2));
return (_local2);
}
public static function SubtractVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg1.x - _arg2.x), (_arg1.y - _arg2.y));
return (_local3);
}
public static function b2MulXT(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
var _local4:Number;
_local3 = SubtractVV(_arg2, _arg1.position);
_local4 = ((_local3.x * _arg1.R.col1.x) + (_local3.y * _arg1.R.col1.y));
_local3.y = ((_local3.x * _arg1.R.col2.x) + (_local3.y * _arg1.R.col2.y));
_local3.x = _local4;
return (_local3);
}
public static function b2Abs(_arg1:Number):Number{
return (((_arg1 > 0)) ? _arg1 : -(_arg1));
}
public static function b2Clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{
return (b2Max(_arg2, b2Min(_arg1, _arg3)));
}
public static function b2AbsV(_arg1:b2Vec2):b2Vec2{
var _local2:b2Vec2 = new b2Vec2(b2Abs(_arg1.x), b2Abs(_arg1.y));
return (_local2);
}
public static function MulFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((_arg1 * _arg2.x), (_arg1 * _arg2.y));
return (_local3);
}
public static function b2CrossVV(_arg1:b2Vec2, _arg2:b2Vec2):Number{
return (((_arg1.x * _arg2.y) - (_arg1.y * _arg2.x)));
}
public static function b2Dot(_arg1:b2Vec2, _arg2:b2Vec2):Number{
return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y)));
}
public static function b2CrossFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2((-(_arg1) * _arg2.y), (_arg1 * _arg2.x));
return (_local3);
}
public static function AddMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Mat22 = new b2Mat22(0, AddVV(_arg1.col1, _arg2.col1), AddVV(_arg1.col2, _arg2.col2));
return (_local3);
}
public static function b2Distance(_arg1:b2Vec2, _arg2:b2Vec2):Number{
var _local3:Number = (_arg1.x - _arg2.x);
var _local4:Number = (_arg1.y - _arg2.y);
return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4))));
}
public static function b2MulTMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col1), b2Dot(_arg1.col2, _arg2.col1));
var _local4:b2Vec2 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col2), b2Dot(_arg1.col2, _arg2.col2));
var _local5:b2Mat22 = new b2Mat22(0, _local3, _local4);
return (_local5);
}
public static function b2MaxV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(b2Max(_arg1.x, _arg2.x), b2Max(_arg1.y, _arg2.y));
return (_local3);
}
public static function b2IsPowerOfTwo(_arg1:uint):Boolean{
var _local2:Boolean = (((_arg1 > 0)) && (((_arg1 & (_arg1 - 1)) == 0)));
return (_local2);
}
public static function b2ClampV(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):b2Vec2{
return (b2MaxV(_arg2, b2MinV(_arg1, _arg3)));
}
public static function b2RandomRange(_arg1:Number, _arg2:Number):Number{
var _local3:Number = Math.random();
_local3 = (((_arg2 - _arg1) * _local3) + _arg1);
return (_local3);
}
public static function b2MulTMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(b2Dot(_arg2, _arg1.col1), b2Dot(_arg2, _arg1.col2));
return (_local3);
}
public static function b2Min(_arg1:Number, _arg2:Number):Number{
return (((_arg1 < _arg2)) ? _arg1 : _arg2);
}
public static function b2Random():Number{
return (((Math.random() * 2) - 1));
}
public static function b2MulMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Mat22 = new b2Mat22(0, b2MulMV(_arg1, _arg2.col1), b2MulMV(_arg1, _arg2.col2));
return (_local3);
}
public static function b2NextPowerOfTwo(_arg1:uint):uint{
_arg1 = (_arg1 | ((_arg1 >> 1) & 2147483647));
_arg1 = (_arg1 | ((_arg1 >> 2) & 1073741823));
_arg1 = (_arg1 | ((_arg1 >> 4) & 268435455));
_arg1 = (_arg1 | ((_arg1 >> 8) & 0xFFFFFF));
_arg1 = (_arg1 | ((_arg1 >> 16) & 0xFFFF));
return ((_arg1 + 1));
}
public static function b2Max(_arg1:Number, _arg2:Number):Number{
return (((_arg1 > _arg2)) ? _arg1 : _arg2);
}
public static function b2MulMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2 = new b2Vec2(((_arg1.col1.x * _arg2.x) + (_arg1.col2.x * _arg2.y)), ((_arg1.col1.y * _arg2.x) + (_arg1.col2.y * _arg2.y)));
return (_local3);
}
}
}//package Box2D.Common.Math
Section 32
//b2Sweep (Box2D.Common.Math.b2Sweep)
package Box2D.Common.Math {
public class b2Sweep {
public var localCenter:b2Vec2;
public var a:Number;
public var c:b2Vec2;
public var a0:Number;
public var c0:b2Vec2;
public var t0:Number;
public function b2Sweep(){
localCenter = new b2Vec2();
c0 = new b2Vec2();
c = new b2Vec2();
super();
}
public function Advance(_arg1:Number):void{
var _local2:Number;
if ((((t0 < _arg1)) && (((1 - t0) > Number.MIN_VALUE)))){
_local2 = ((_arg1 - t0) / (1 - t0));
c0.x = (((1 - _local2) * c0.x) + (_local2 * c.x));
c0.y = (((1 - _local2) * c0.y) + (_local2 * c.y));
a0 = (((1 - _local2) * a0) + (_local2 * a));
t0 = _arg1;
};
}
public function GetXForm(_arg1:b2XForm, _arg2:Number):void{
var _local4:Number;
var _local5:Number;
if ((1 - t0) > Number.MIN_VALUE){
_local4 = ((_arg2 - t0) / (1 - t0));
_arg1.position.x = (((1 - _local4) * c0.x) + (_local4 * c.x));
_arg1.position.y = (((1 - _local4) * c0.y) + (_local4 * c.y));
_local5 = (((1 - _local4) * a0) + (_local4 * a));
_arg1.R.Set(_local5);
} else {
_arg1.position.SetV(c);
_arg1.R.Set(a);
};
var _local3:b2Mat22 = _arg1.R;
_arg1.position.x = (_arg1.position.x - ((_local3.col1.x * localCenter.x) + (_local3.col2.x * localCenter.y)));
_arg1.position.y = (_arg1.position.y - ((_local3.col1.y * localCenter.x) + (_local3.col2.y * localCenter.y)));
}
}
}//package Box2D.Common.Math
Section 33
//b2Vec2 (Box2D.Common.Math.b2Vec2)
package Box2D.Common.Math {
public class b2Vec2 {
public var y:Number;
public var x:Number;
public function b2Vec2(_arg1:Number=0, _arg2:Number=0):void{
x = _arg1;
y = _arg2;
}
public function Add(_arg1:b2Vec2):void{
x = (x + _arg1.x);
y = (y + _arg1.y);
}
public function Set(_arg1:Number=0, _arg2:Number=0):void{
x = _arg1;
y = _arg2;
}
public function Multiply(_arg1:Number):void{
x = (x * _arg1);
y = (y * _arg1);
}
public function Length():Number{
return (Math.sqrt(((x * x) + (y * y))));
}
public function LengthSquared():Number{
return (((x * x) + (y * y)));
}
public function MulM(_arg1:b2Mat22):void{
var _local2:Number = x;
x = ((_arg1.col1.x * _local2) + (_arg1.col2.x * y));
y = ((_arg1.col1.y * _local2) + (_arg1.col2.y * y));
}
public function SetZero():void{
x = 0;
y = 0;
}
public function MinV(_arg1:b2Vec2):void{
x = ((x < _arg1.x)) ? x : _arg1.x;
y = ((y < _arg1.y)) ? y : _arg1.y;
}
public function Normalize():Number{
var _local1:Number = Math.sqrt(((x * x) + (y * y)));
if (_local1 < Number.MIN_VALUE){
return (0);
};
var _local2:Number = (1 / _local1);
x = (x * _local2);
y = (y * _local2);
return (_local1);
}
public function CrossVF(_arg1:Number):void{
var _local2:Number = x;
x = (_arg1 * y);
y = (-(_arg1) * _local2);
}
public function MaxV(_arg1:b2Vec2):void{
x = ((x > _arg1.x)) ? x : _arg1.x;
y = ((y > _arg1.y)) ? y : _arg1.y;
}
public function SetV(_arg1:b2Vec2):void{
x = _arg1.x;
y = _arg1.y;
}
public function Negative():b2Vec2{
return (new b2Vec2(-(x), -(y)));
}
public function CrossFV(_arg1:Number):void{
var _local2:Number = x;
x = (-(_arg1) * y);
y = (_arg1 * _local2);
}
public function Abs():void{
if (x < 0){
x = -(x);
};
if (y < 0){
y = -(y);
};
}
public function Subtract(_arg1:b2Vec2):void{
x = (x - _arg1.x);
y = (y - _arg1.y);
}
public function Copy():b2Vec2{
return (new b2Vec2(x, y));
}
public function MulTM(_arg1:b2Mat22):void{
var _local2:Number = b2Math.b2Dot(this, _arg1.col1);
y = b2Math.b2Dot(this, _arg1.col2);
x = _local2;
}
public function IsValid():Boolean{
return (((b2Math.b2IsValid(x)) && (b2Math.b2IsValid(y))));
}
public static function Make(_arg1:Number, _arg2:Number):b2Vec2{
return (new b2Vec2(_arg1, _arg2));
}
}
}//package Box2D.Common.Math
Section 34
//b2XForm (Box2D.Common.Math.b2XForm)
package Box2D.Common.Math {
public class b2XForm {
public var position:b2Vec2;
public var R:b2Mat22;
public function b2XForm(_arg1:b2Vec2=null, _arg2:b2Mat22=null):void{
position = new b2Vec2();
R = new b2Mat22();
super();
if (_arg1){
position.SetV(_arg1);
R.SetM(_arg2);
};
}
public function Initialize(_arg1:b2Vec2, _arg2:b2Mat22):void{
position.SetV(_arg1);
R.SetM(_arg2);
}
public function Set(_arg1:b2XForm):void{
position.SetV(_arg1.position);
R.SetM(_arg1.R);
}
public function SetIdentity():void{
position.SetZero();
R.SetIdentity();
}
}
}//package Box2D.Common.Math
Section 35
//b2Color (Box2D.Common.b2Color)
package Box2D.Common {
import Box2D.Common.Math.*;
public class b2Color {
private var _r:uint;// = 0
private var _g:uint;// = 0
private var _b:uint;// = 0
public function b2Color(_arg1:Number, _arg2:Number, _arg3:Number){
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
_g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1)));
_b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1)));
}
public function Set(_arg1:Number, _arg2:Number, _arg3:Number):void{
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
_g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1)));
_b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1)));
}
public function set b(_arg1:Number):void{
_b = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function get color():uint{
return (((_r | (_g << 8)) | (_b << 16)));
}
public function set r(_arg1:Number):void{
_r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function set g(_arg1:Number):void{
_g = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
}
}//package Box2D.Common
Section 36
//b2Settings (Box2D.Common.b2Settings)
package Box2D.Common {
import Box2D.Common.Math.*;
public class b2Settings {
public static const b2_angularSleepTolerance:Number = 0.0111111111111111;
public static const b2_linearSleepTolerance:Number = 0.01;
public static const b2_angularSlop:Number = ((2 / 180) * b2_pi);
public static const b2_linearSlop:Number = 0.005;
public static const b2_pi:Number = Math.PI;
public static const b2_maxProxies:int = 0x0200;
public static const b2_maxAngularVelocitySquared:Number = 62500;
public static const b2_maxPolygonVertices:int = 8;
public static const b2_velocityThreshold:Number = 1;
public static const b2_contactBaumgarte:Number = 0.2;
public static const b2_maxPairs:int = 4096;
public static const b2_maxTOIContactsPerIsland:int = 32;
public static const b2_timeToSleep:Number = 0.5;
public static const b2_maxManifoldPoints:int = 2;
public static const b2_maxAngularVelocity:Number = 250;
public static const b2_maxAngularCorrection:Number = ((8 / 180) * b2_pi);
public static const USHRT_MAX:int = 0xFFFF;
public static const b2_maxLinearVelocity:Number = 200;
public static const b2_maxLinearCorrection:Number = 0.2;
public static const b2_toiSlop:Number = 0.04;
public static const b2_maxLinearVelocitySquared:Number = 40000;
public static function b2Assert(_arg1:Boolean):void{
var _local2:b2Vec2;
if (!_arg1){
_local2.x++;
};
}
}
}//package Box2D.Common
Section 37
//b2CircleContact (Box2D.Dynamics.Contacts.b2CircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class b2CircleContact extends b2Contact {
private var m_manifolds:Array;
public var m_manifold:b2Manifold;
private var m0:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2CircleContact(_arg1:b2Shape, _arg2:b2Shape){
m_manifolds = [new b2Manifold()];
m0 = new b2Manifold();
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
m_manifold.pointCount = 0;
var _local3:b2ManifoldPoint = m_manifold.points[0];
_local3.normalImpulse = 0;
_local3.tangentImpulse = 0;
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2ManifoldPoint;
var _local8:b2ManifoldPoint;
var _local5:b2Body = m_shape1.m_body;
var _local6:b2Body = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollideCircles(m_manifold, (m_shape1 as b2CircleShape), _local5.m_xf, (m_shape2 as b2CircleShape), _local6.m_xf);
var _local7:b2ContactPoint = s_evalCP;
_local7.shape1 = m_shape1;
_local7.shape2 = m_shape2;
_local7.friction = m_friction;
_local7.restitution = m_restitution;
if (m_manifold.pointCount > 0){
m_manifoldCount = 1;
_local8 = m_manifold.points[0];
if (m0.pointCount == 0){
_local8.normalImpulse = 0;
_local8.tangentImpulse = 0;
if (_arg1){
_local7.position = _local5.GetWorldPoint(_local8.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local8.separation;
_local7.id.key = _local8.id._key;
_arg1.Add(_local7);
};
} else {
_local4 = m0.points[0];
_local8.normalImpulse = _local4.normalImpulse;
_local8.tangentImpulse = _local4.tangentImpulse;
if (_arg1){
_local7.position = _local5.GetWorldPoint(_local8.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local8.separation;
_local7.id.key = _local8.id._key;
_arg1.Persist(_local7);
};
};
} else {
m_manifoldCount = 0;
if ((((m0.pointCount > 0)) && (_arg1))){
_local4 = m0.points[0];
_local7.position = _local5.GetWorldPoint(_local4.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m0.normal);
_local7.separation = _local4.separation;
_local7.id.key = _local4.id._key;
_arg1.Remove(_local7);
};
};
}
override public function GetManifolds():Array{
return (m_manifolds);
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2CircleContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 38
//b2Contact (Box2D.Dynamics.Contacts.b2Contact)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class b2Contact {
public var m_shape1:b2Shape;
public var m_shape2:b2Shape;
public var m_prev:b2Contact;
public var m_toi:Number;
public var m_next:b2Contact;
public var m_friction:Number;
public var m_manifoldCount:int;
public var m_node1:b2ContactEdge;
public var m_node2:b2ContactEdge;
public var m_restitution:Number;
public var m_flags:uint;
public static var e_toiFlag:uint = 8;
public static var e_nonSolidFlag:uint = 1;
public static var e_slowFlag:uint = 2;
public static var e_islandFlag:uint = 4;
public static var s_registers:Array;
public static var s_initialized:Boolean = false;
public function b2Contact(_arg1:b2Shape=null, _arg2:b2Shape=null){
m_node1 = new b2ContactEdge();
m_node2 = new b2ContactEdge();
super();
m_flags = 0;
if (((!(_arg1)) || (!(_arg2)))){
m_shape1 = null;
m_shape2 = null;
return;
};
if (((_arg1.IsSensor()) || (_arg2.IsSensor()))){
m_flags = (m_flags | e_nonSolidFlag);
};
m_shape1 = _arg1;
m_shape2 = _arg2;
m_manifoldCount = 0;
m_friction = Math.sqrt((m_shape1.m_friction * m_shape2.m_friction));
m_restitution = b2Math.b2Max(m_shape1.m_restitution, m_shape2.m_restitution);
m_prev = null;
m_next = null;
m_node1.contact = null;
m_node1.prev = null;
m_node1.next = null;
m_node1.other = null;
m_node2.contact = null;
m_node2.prev = null;
m_node2.next = null;
m_node2.other = null;
}
public function IsSolid():Boolean{
return (((m_flags & e_nonSolidFlag) == 0));
}
public function GetShape1():b2Shape{
return (m_shape1);
}
public function GetShape2():b2Shape{
return (m_shape2);
}
public function GetNext():b2Contact{
return (m_next);
}
public function GetManifoldCount():int{
return (m_manifoldCount);
}
public function GetManifolds():Array{
return (null);
}
public function Update(_arg1:b2ContactListener):void{
var _local2:int = m_manifoldCount;
Evaluate(_arg1);
var _local3:int = m_manifoldCount;
var _local4:b2Body = m_shape1.m_body;
var _local5:b2Body = m_shape2.m_body;
if ((((_local3 == 0)) && ((_local2 > 0)))){
_local4.WakeUp();
_local5.WakeUp();
};
if (((((((_local4.IsStatic()) || (_local4.IsBullet()))) || (_local5.IsStatic()))) || (_local5.IsBullet()))){
m_flags = (m_flags & ~(e_slowFlag));
} else {
m_flags = (m_flags | e_slowFlag);
};
}
public function Evaluate(_arg1:b2ContactListener):void{
}
public static function InitializeRegisters():void{
var _local2:int;
s_registers = new Array(b2Shape.e_shapeTypeCount);
var _local1:int;
while (_local1 < b2Shape.e_shapeTypeCount) {
s_registers[_local1] = new Array(b2Shape.e_shapeTypeCount);
_local2 = 0;
while (_local2 < b2Shape.e_shapeTypeCount) {
s_registers[_local1][_local2] = new b2ContactRegister();
_local2++;
};
_local1++;
};
AddType(b2CircleContact.Create, b2CircleContact.Destroy, b2Shape.e_circleShape, b2Shape.e_circleShape);
AddType(b2PolyAndCircleContact.Create, b2PolyAndCircleContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_circleShape);
AddType(b2PolygonContact.Create, b2PolygonContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_polygonShape);
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
if (_arg1.m_manifoldCount > 0){
_arg1.m_shape1.m_body.WakeUp();
_arg1.m_shape2.m_body.WakeUp();
};
var _local3:int = _arg1.m_shape1.m_type;
var _local4:int = _arg1.m_shape2.m_type;
var _local5:b2ContactRegister = s_registers[_local3][_local4];
var _local6:Function = _local5.destroyFcn;
_local6(_arg1, _arg2);
}
public static function AddType(_arg1:Function, _arg2:Function, _arg3:int, _arg4:int):void{
s_registers[_arg3][_arg4].createFcn = _arg1;
s_registers[_arg3][_arg4].destroyFcn = _arg2;
s_registers[_arg3][_arg4].primary = true;
if (_arg3 != _arg4){
s_registers[_arg4][_arg3].createFcn = _arg1;
s_registers[_arg4][_arg3].destroyFcn = _arg2;
s_registers[_arg4][_arg3].primary = false;
};
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
var _local8:b2Contact;
var _local9:int;
var _local10:b2Manifold;
if (s_initialized == false){
InitializeRegisters();
s_initialized = true;
};
var _local4:int = _arg1.m_type;
var _local5:int = _arg2.m_type;
var _local6:b2ContactRegister = s_registers[_local4][_local5];
var _local7:Function = _local6.createFcn;
if (_local7 != null){
if (_local6.primary){
return (_local7(_arg1, _arg2, _arg3));
};
_local8 = _local7(_arg2, _arg1, _arg3);
_local9 = 0;
while (_local9 < _local8.m_manifoldCount) {
_local10 = _local8.GetManifolds()[_local9];
_local8.GetManifolds()[_local9].normal = _local10.normal.Negative();
_local9++;
};
return (_local8);
//unresolved jump
};
return (null);
}
}
}//package Box2D.Dynamics.Contacts
Section 39
//b2ContactConstraint (Box2D.Dynamics.Contacts.b2ContactConstraint)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2ContactConstraint {
public var points:Array;
public var normal:b2Vec2;
public var restitution:Number;
public var body1:b2Body;
public var manifold:b2Manifold;
public var body2:b2Body;
public var friction:Number;
public var pointCount:int;
public function b2ContactConstraint(){
normal = new b2Vec2();
super();
points = new Array(b2Settings.b2_maxManifoldPoints);
var _local1:int;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
points[_local1] = new b2ContactConstraintPoint();
_local1++;
};
}
}
}//package Box2D.Dynamics.Contacts
Section 40
//b2ContactConstraintPoint (Box2D.Dynamics.Contacts.b2ContactConstraintPoint)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
public class b2ContactConstraintPoint {
public var r2:b2Vec2;
public var separation:Number;
public var positionImpulse:Number;
public var normalImpulse:Number;
public var tangentMass:Number;
public var equalizedMass:Number;
public var tangentImpulse:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var normalMass:Number;
public var velocityBias:Number;
public var r1:b2Vec2;
public function b2ContactConstraintPoint(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
r1 = new b2Vec2();
r2 = new b2Vec2();
super();
}
}
}//package Box2D.Dynamics.Contacts
Section 41
//b2ContactEdge (Box2D.Dynamics.Contacts.b2ContactEdge)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
public class b2ContactEdge {
public var other:b2Body;
public var prev:b2ContactEdge;
public var contact:b2Contact;
public var next:b2ContactEdge;
}
}//package Box2D.Dynamics.Contacts
Section 42
//b2ContactRegister (Box2D.Dynamics.Contacts.b2ContactRegister)
package Box2D.Dynamics.Contacts {
public class b2ContactRegister {
public var primary:Boolean;
public var createFcn:Function;
public var destroyFcn:Function;
}
}//package Box2D.Dynamics.Contacts
Section 43
//b2ContactResult (Box2D.Dynamics.Contacts.b2ContactResult)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
public class b2ContactResult {
public var position:b2Vec2;
public var shape1:b2Shape;
public var shape2:b2Shape;
public var normalImpulse:Number;
public var normal:b2Vec2;
public var tangentImpulse:Number;
public var id:b2ContactID;
public function b2ContactResult(){
position = new b2Vec2();
normal = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Dynamics.Contacts
Section 44
//b2ContactSolver (Box2D.Dynamics.Contacts.b2ContactSolver)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2ContactSolver {
public var m_constraintCount:int;
public var m_constraints:Array;
public var m_allocator;
public var m_step:b2TimeStep;
public function b2ContactSolver(_arg1:b2TimeStep, _arg2:Array, _arg3:int, _arg4){
var _local5:b2Contact;
var _local6:int;
var _local7:b2Vec2;
var _local8:b2Mat22;
var _local10:b2Body;
var _local11:b2Body;
var _local12:int;
var _local13:Array;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:int;
var _local23:b2Manifold;
var _local24:Number;
var _local25:Number;
var _local26:b2ContactConstraint;
var _local27:uint;
var _local28:b2ManifoldPoint;
var _local29:b2ContactConstraintPoint;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local39:Number;
var _local40:Number;
var _local41:Number;
var _local42:Number;
var _local43:Number;
var _local44:Number;
var _local45:Number;
var _local46:Number;
var _local47:Number;
m_step = new b2TimeStep();
m_constraints = new Array();
super();
m_step.dt = _arg1.dt;
m_step.inv_dt = _arg1.inv_dt;
m_step.maxIterations = _arg1.maxIterations;
m_allocator = _arg4;
m_constraintCount = 0;
_local6 = 0;
while (_local6 < _arg3) {
_local5 = _arg2[_local6];
m_constraintCount = (m_constraintCount + _local5.m_manifoldCount);
_local6++;
};
_local6 = 0;
while (_local6 < m_constraintCount) {
m_constraints[_local6] = new b2ContactConstraint();
_local6++;
};
var _local9:int;
_local6 = 0;
while (_local6 < _arg3) {
_local5 = _arg2[_local6];
_local10 = _local5.m_shape1.m_body;
_local11 = _local5.m_shape2.m_body;
_local12 = _local5.m_manifoldCount;
_local13 = _local5.GetManifolds();
_local14 = _local5.m_friction;
_local15 = _local5.m_restitution;
_local16 = _local10.m_linearVelocity.x;
_local17 = _local10.m_linearVelocity.y;
_local18 = _local11.m_linearVelocity.x;
_local19 = _local11.m_linearVelocity.y;
_local20 = _local10.m_angularVelocity;
_local21 = _local11.m_angularVelocity;
_local22 = 0;
while (_local22 < _local12) {
_local23 = _local13[_local22];
_local24 = _local23.normal.x;
_local25 = _local23.normal.y;
_local26 = m_constraints[_local9];
_local26.body1 = _local10;
_local26.body2 = _local11;
_local26.manifold = _local23;
_local26.normal.x = _local24;
_local26.normal.y = _local25;
_local26.pointCount = _local23.pointCount;
_local26.friction = _local14;
_local26.restitution = _local15;
_local27 = 0;
while (_local27 < _local26.pointCount) {
_local28 = _local23.points[_local27];
_local29 = _local26.points[_local27];
_local29.normalImpulse = _local28.normalImpulse;
_local29.tangentImpulse = _local28.tangentImpulse;
_local29.separation = _local28.separation;
_local29.positionImpulse = 0;
_local29.localAnchor1.SetV(_local28.localPoint1);
_local29.localAnchor2.SetV(_local28.localPoint2);
_local8 = _local10.m_xf.R;
_local32 = (_local28.localPoint1.x - _local10.m_sweep.localCenter.x);
_local33 = (_local28.localPoint1.y - _local10.m_sweep.localCenter.y);
_local30 = ((_local8.col1.x * _local32) + (_local8.col2.x * _local33));
_local33 = ((_local8.col1.y * _local32) + (_local8.col2.y * _local33));
_local32 = _local30;
_local29.r1.Set(_local32, _local33);
_local8 = _local11.m_xf.R;
_local34 = (_local28.localPoint2.x - _local11.m_sweep.localCenter.x);
_local35 = (_local28.localPoint2.y - _local11.m_sweep.localCenter.y);
_local30 = ((_local8.col1.x * _local34) + (_local8.col2.x * _local35));
_local35 = ((_local8.col1.y * _local34) + (_local8.col2.y * _local35));
_local34 = _local30;
_local29.r2.Set(_local34, _local35);
_local36 = ((_local32 * _local32) + (_local33 * _local33));
_local37 = ((_local34 * _local34) + (_local35 * _local35));
_local38 = ((_local32 * _local24) + (_local33 * _local25));
_local39 = ((_local34 * _local24) + (_local35 * _local25));
_local40 = (_local10.m_invMass + _local11.m_invMass);
_local40 = (_local40 + ((_local10.m_invI * (_local36 - (_local38 * _local38))) + (_local11.m_invI * (_local37 - (_local39 * _local39)))));
_local29.normalMass = (1 / _local40);
_local41 = ((_local10.m_mass * _local10.m_invMass) + (_local11.m_mass * _local11.m_invMass));
_local41 = (_local41 + (((_local10.m_mass * _local10.m_invI) * (_local36 - (_local38 * _local38))) + ((_local11.m_mass * _local11.m_invI) * (_local37 - (_local39 * _local39)))));
_local29.equalizedMass = (1 / _local41);
_local42 = _local25;
_local43 = -(_local24);
_local44 = ((_local32 * _local42) + (_local33 * _local43));
_local45 = ((_local34 * _local42) + (_local35 * _local43));
_local46 = (_local10.m_invMass + _local11.m_invMass);
_local46 = (_local46 + ((_local10.m_invI * (_local36 - (_local44 * _local44))) + (_local11.m_invI * (_local37 - (_local45 * _local45)))));
_local29.tangentMass = (1 / _local46);
_local29.velocityBias = 0;
if (_local29.separation > 0){
_local29.velocityBias = (-60 * _local29.separation);
};
_local30 = (((_local18 + (-(_local21) * _local35)) - _local16) - (-(_local20) * _local33));
_local31 = (((_local19 + (_local21 * _local34)) - _local17) - (_local20 * _local32));
_local47 = ((_local26.normal.x * _local30) + (_local26.normal.y * _local31));
if (_local47 < -(b2Settings.b2_velocityThreshold)){
_local29.velocityBias = (_local29.velocityBias + (-(_local26.restitution) * _local47));
};
_local27++;
};
_local9++;
_local22++;
};
_local6++;
};
}
public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2Mat22;
var _local6:b2ContactConstraint;
var _local7:b2Body;
var _local8:b2Body;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:int;
var _local19:int;
var _local20:b2ContactConstraintPoint;
var _local21:Number;
var _local22:Number;
var _local23:b2ContactConstraintPoint;
var _local5:int;
while (_local5 < m_constraintCount) {
_local6 = m_constraints[_local5];
_local7 = _local6.body1;
_local8 = _local6.body2;
_local9 = _local7.m_invMass;
_local10 = _local7.m_invI;
_local11 = _local8.m_invMass;
_local12 = _local8.m_invI;
_local13 = _local6.normal.x;
_local14 = _local6.normal.y;
_local15 = _local14;
_local16 = -(_local13);
if (_arg1.warmStarting){
_local19 = _local6.pointCount;
_local18 = 0;
while (_local18 < _local19) {
_local20 = _local6.points[_local18];
_local6.points[_local18].normalImpulse = (_local20.normalImpulse * _arg1.dtRatio);
_local20.tangentImpulse = (_local20.tangentImpulse * _arg1.dtRatio);
_local21 = ((_local20.normalImpulse * _local13) + (_local20.tangentImpulse * _local15));
_local22 = ((_local20.normalImpulse * _local14) + (_local20.tangentImpulse * _local16));
_local7.m_angularVelocity = (_local7.m_angularVelocity - (_local10 * ((_local20.r1.x * _local22) - (_local20.r1.y * _local21))));
_local7.m_linearVelocity.x = (_local7.m_linearVelocity.x - (_local9 * _local21));
_local7.m_linearVelocity.y = (_local7.m_linearVelocity.y - (_local9 * _local22));
_local8.m_angularVelocity = (_local8.m_angularVelocity + (_local12 * ((_local20.r2.x * _local22) - (_local20.r2.y * _local21))));
_local8.m_linearVelocity.x = (_local8.m_linearVelocity.x + (_local11 * _local21));
_local8.m_linearVelocity.y = (_local8.m_linearVelocity.y + (_local11 * _local22));
_local18++;
};
} else {
_local19 = _local6.pointCount;
_local18 = 0;
while (_local18 < _local19) {
_local23 = _local6.points[_local18];
_local23.normalImpulse = 0;
_local23.tangentImpulse = 0;
_local18++;
};
};
_local5++;
};
}
public function SolvePositionConstraints(_arg1:Number):Boolean{
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local6:b2ContactConstraint;
var _local7:b2Body;
var _local8:b2Body;
var _local9:b2Vec2;
var _local10:Number;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:int;
var _local20:int;
var _local21:b2ContactConstraintPoint;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local2:Number = 0;
var _local5:int;
while (_local5 < m_constraintCount) {
_local6 = m_constraints[_local5];
_local7 = _local6.body1;
_local8 = _local6.body2;
_local9 = _local7.m_sweep.c;
_local10 = _local7.m_sweep.a;
_local11 = _local8.m_sweep.c;
_local12 = _local8.m_sweep.a;
_local13 = (_local7.m_mass * _local7.m_invMass);
_local14 = (_local7.m_mass * _local7.m_invI);
_local15 = (_local8.m_mass * _local8.m_invMass);
_local16 = (_local8.m_mass * _local8.m_invI);
_local17 = _local6.normal.x;
_local18 = _local6.normal.y;
_local19 = _local6.pointCount;
_local20 = 0;
while (_local20 < _local19) {
_local21 = _local6.points[_local20];
_local3 = _local7.m_xf.R;
_local4 = _local7.m_sweep.localCenter;
_local22 = (_local21.localAnchor1.x - _local4.x);
_local23 = (_local21.localAnchor1.y - _local4.y);
_local26 = ((_local3.col1.x * _local22) + (_local3.col2.x * _local23));
_local23 = ((_local3.col1.y * _local22) + (_local3.col2.y * _local23));
_local22 = _local26;
_local3 = _local8.m_xf.R;
_local4 = _local8.m_sweep.localCenter;
_local24 = (_local21.localAnchor2.x - _local4.x);
_local25 = (_local21.localAnchor2.y - _local4.y);
_local26 = ((_local3.col1.x * _local24) + (_local3.col2.x * _local25));
_local25 = ((_local3.col1.y * _local24) + (_local3.col2.y * _local25));
_local24 = _local26;
_local27 = (_local9.x + _local22);
_local28 = (_local9.y + _local23);
_local29 = (_local11.x + _local24);
_local30 = (_local11.y + _local25);
_local31 = (_local29 - _local27);
_local32 = (_local30 - _local28);
_local33 = (((_local31 * _local17) + (_local32 * _local18)) + _local21.separation);
_local2 = b2Math.b2Min(_local2, _local33);
_local34 = (_arg1 * b2Math.b2Clamp((_local33 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0));
_local35 = (-(_local21.equalizedMass) * _local34);
_local36 = _local21.positionImpulse;
_local21.positionImpulse = b2Math.b2Max((_local36 + _local35), 0);
_local35 = (_local21.positionImpulse - _local36);
_local37 = (_local35 * _local17);
_local38 = (_local35 * _local18);
_local9.x = (_local9.x - (_local13 * _local37));
_local9.y = (_local9.y - (_local13 * _local38));
_local10 = (_local10 - (_local14 * ((_local22 * _local38) - (_local23 * _local37))));
_local7.m_sweep.a = _local10;
_local7.SynchronizeTransform();
_local11.x = (_local11.x + (_local15 * _local37));
_local11.y = (_local11.y + (_local15 * _local38));
_local12 = (_local12 + (_local16 * ((_local24 * _local38) - (_local25 * _local37))));
_local8.m_sweep.a = _local12;
_local8.SynchronizeTransform();
_local20++;
};
_local5++;
};
return ((_local2 >= (-1.5 * b2Settings.b2_linearSlop)));
}
public function SolveVelocityConstraints():void{
var _local1:int;
var _local2:b2ContactConstraintPoint;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:b2Mat22;
var _local18:b2Vec2;
var _local20:b2ContactConstraint;
var _local21:b2Body;
var _local22:b2Body;
var _local23:Number;
var _local24:Number;
var _local25:b2Vec2;
var _local26:b2Vec2;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:int;
var _local38:Number;
var _local19:int;
while (_local19 < m_constraintCount) {
_local20 = m_constraints[_local19];
_local21 = _local20.body1;
_local22 = _local20.body2;
_local23 = _local21.m_angularVelocity;
_local24 = _local22.m_angularVelocity;
_local25 = _local21.m_linearVelocity;
_local26 = _local22.m_linearVelocity;
_local27 = _local21.m_invMass;
_local28 = _local21.m_invI;
_local29 = _local22.m_invMass;
_local30 = _local22.m_invI;
_local31 = _local20.normal.x;
_local32 = _local20.normal.y;
_local33 = _local32;
_local34 = -(_local31);
_local35 = _local20.friction;
_local37 = _local20.pointCount;
_local1 = 0;
while (_local1 < _local37) {
_local2 = _local20.points[_local1];
_local7 = (((_local26.x + (-(_local24) * _local2.r2.y)) - _local25.x) - (-(_local23) * _local2.r1.y));
_local8 = (((_local26.y + (_local24 * _local2.r2.x)) - _local25.y) - (_local23 * _local2.r1.x));
_local9 = ((_local7 * _local31) + (_local8 * _local32));
_local11 = (-(_local2.normalMass) * (_local9 - _local2.velocityBias));
_local10 = ((_local7 * _local33) + (_local8 * _local34));
_local12 = (_local2.tangentMass * -(_local10));
_local13 = b2Math.b2Max((_local2.normalImpulse + _local11), 0);
_local11 = (_local13 - _local2.normalImpulse);
_local38 = (_local35 * _local2.normalImpulse);
_local14 = b2Math.b2Clamp((_local2.tangentImpulse + _local12), -(_local38), _local38);
_local12 = (_local14 - _local2.tangentImpulse);
_local15 = ((_local11 * _local31) + (_local12 * _local33));
_local16 = ((_local11 * _local32) + (_local12 * _local34));
_local25.x = (_local25.x - (_local27 * _local15));
_local25.y = (_local25.y - (_local27 * _local16));
_local23 = (_local23 - (_local28 * ((_local2.r1.x * _local16) - (_local2.r1.y * _local15))));
_local26.x = (_local26.x + (_local29 * _local15));
_local26.y = (_local26.y + (_local29 * _local16));
_local24 = (_local24 + (_local30 * ((_local2.r2.x * _local16) - (_local2.r2.y * _local15))));
_local2.normalImpulse = _local13;
_local2.tangentImpulse = _local14;
_local1++;
};
_local21.m_angularVelocity = _local23;
_local22.m_angularVelocity = _local24;
_local19++;
};
}
public function FinalizeVelocityConstraints():void{
var _local2:b2ContactConstraint;
var _local3:b2Manifold;
var _local4:int;
var _local5:b2ManifoldPoint;
var _local6:b2ContactConstraintPoint;
var _local1:int;
while (_local1 < m_constraintCount) {
_local2 = m_constraints[_local1];
_local3 = _local2.manifold;
_local4 = 0;
while (_local4 < _local2.pointCount) {
_local5 = _local3.points[_local4];
_local6 = _local2.points[_local4];
_local5.normalImpulse = _local6.normalImpulse;
_local5.tangentImpulse = _local6.tangentImpulse;
_local4++;
};
_local1++;
};
}
}
}//package Box2D.Dynamics.Contacts
Section 45
//b2NullContact (Box2D.Dynamics.Contacts.b2NullContact)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
public class b2NullContact extends b2Contact {
override public function Evaluate(_arg1:b2ContactListener):void{
}
override public function GetManifolds():Array{
return (null);
}
}
}//package Box2D.Dynamics.Contacts
Section 46
//b2PolyAndCircleContact (Box2D.Dynamics.Contacts.b2PolyAndCircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class b2PolyAndCircleContact extends b2Contact {
private var m_manifolds:Array;
public var m_manifold:b2Manifold;
private var m0:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2PolyAndCircleContact(_arg1:b2Shape, _arg2:b2Shape){
m_manifolds = [new b2Manifold()];
m0 = new b2Manifold();
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
b2Settings.b2Assert((m_shape1.m_type == b2Shape.e_polygonShape));
b2Settings.b2Assert((m_shape2.m_type == b2Shape.e_circleShape));
m_manifold.pointCount = 0;
var _local3:b2ManifoldPoint = m_manifold.points[0];
_local3.normalImpulse = 0;
_local3.tangentImpulse = 0;
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:int;
var _local3:b2Vec2;
var _local4:b2Vec2;
var _local5:b2ManifoldPoint;
var _local10:b2ManifoldPoint;
var _local11:Boolean;
var _local12:uint;
var _local13:int;
var _local6:b2Body = m_shape1.m_body;
var _local7:b2Body = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollidePolygonAndCircle(m_manifold, (m_shape1 as b2PolygonShape), _local6.m_xf, (m_shape2 as b2CircleShape), _local7.m_xf);
var _local8:Array = [false, false];
var _local9:b2ContactPoint = s_evalCP;
_local9.shape1 = m_shape1;
_local9.shape2 = m_shape2;
_local9.friction = m_friction;
_local9.restitution = m_restitution;
if (m_manifold.pointCount > 0){
_local2 = 0;
while (_local2 < m_manifold.pointCount) {
_local10 = m_manifold.points[_local2];
_local10.normalImpulse = 0;
_local10.tangentImpulse = 0;
_local11 = false;
_local12 = _local10.id._key;
_local13 = 0;
while (_local13 < m0.pointCount) {
if (_local8[_local13] == true){
} else {
_local5 = m0.points[_local13];
if (_local5.id._key == _local12){
_local8[_local13] = true;
_local10.normalImpulse = _local5.normalImpulse;
_local10.tangentImpulse = _local5.tangentImpulse;
_local11 = true;
if (_arg1 != null){
_local9.position = _local6.GetWorldPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m_manifold.normal);
_local9.separation = _local10.separation;
_local9.id.key = _local12;
_arg1.Persist(_local9);
};
break;
};
};
_local13++;
};
if ((((_local11 == false)) && (!((_arg1 == null))))){
_local9.position = _local6.GetWorldPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m_manifold.normal);
_local9.separation = _local10.separation;
_local9.id.key = _local12;
_arg1.Add(_local9);
};
_local2++;
};
m_manifoldCount = 1;
} else {
m_manifoldCount = 0;
};
if (_arg1 == null){
return;
};
_local2 = 0;
while (_local2 < m0.pointCount) {
if (_local8[_local2]){
} else {
_local5 = m0.points[_local2];
_local9.position = _local6.GetWorldPoint(_local5.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local5.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local5.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m0.normal);
_local9.separation = _local5.separation;
_local9.id.key = _local5.id._key;
_arg1.Remove(_local9);
};
_local2++;
};
}
override public function GetManifolds():Array{
return (m_manifolds);
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolyAndCircleContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 47
//b2PolygonContact (Box2D.Dynamics.Contacts.b2PolygonContact)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class b2PolygonContact extends b2Contact {
private var m_manifolds:Array;
private var m0:b2Manifold;
public var m_manifold:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2PolygonContact(_arg1:b2Shape, _arg2:b2Shape):void{
m0 = new b2Manifold();
m_manifolds = [new b2Manifold()];
super(_arg1, _arg2);
m_manifold = m_manifolds[0];
m_manifold.pointCount = 0;
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2ManifoldPoint;
var _local7:b2ContactPoint;
var _local8:int;
var _local10:b2ManifoldPoint;
var _local11:Boolean;
var _local12:uint;
var _local13:int;
var _local5:b2Body = m_shape1.m_body;
var _local6:b2Body = m_shape2.m_body;
m0.Set(m_manifold);
b2Collision.b2CollidePolygons(m_manifold, (m_shape1 as b2PolygonShape), _local5.m_xf, (m_shape2 as b2PolygonShape), _local6.m_xf);
var _local9:Array = [false, false];
_local7 = s_evalCP;
_local7.shape1 = m_shape1;
_local7.shape2 = m_shape2;
_local7.friction = m_friction;
_local7.restitution = m_restitution;
if (m_manifold.pointCount > 0){
_local8 = 0;
while (_local8 < m_manifold.pointCount) {
_local10 = m_manifold.points[_local8];
_local10.normalImpulse = 0;
_local10.tangentImpulse = 0;
_local11 = false;
_local12 = _local10.id._key;
_local13 = 0;
while (_local13 < m0.pointCount) {
if (_local9[_local13] == true){
} else {
_local4 = m0.points[_local13];
if (_local4.id._key == _local12){
_local9[_local13] = true;
_local10.normalImpulse = _local4.normalImpulse;
_local10.tangentImpulse = _local4.tangentImpulse;
_local11 = true;
if (_arg1 != null){
_local7.position = _local5.GetWorldPoint(_local10.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local10.separation;
_local7.id.key = _local12;
_arg1.Persist(_local7);
};
break;
};
};
_local13++;
};
if ((((_local11 == false)) && (!((_arg1 == null))))){
_local7.position = _local5.GetWorldPoint(_local10.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local10.separation;
_local7.id.key = _local12;
_arg1.Add(_local7);
};
_local8++;
};
m_manifoldCount = 1;
} else {
m_manifoldCount = 0;
};
if (_arg1 == null){
return;
};
_local8 = 0;
while (_local8 < m0.pointCount) {
if (_local9[_local8]){
} else {
_local4 = m0.points[_local8];
_local7.position = _local5.GetWorldPoint(_local4.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m0.normal);
_local7.separation = _local4.separation;
_local7.id.key = _local4.id._key;
_arg1.Remove(_local7);
};
_local8++;
};
}
override public function GetManifolds():Array{
return (m_manifolds);
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolygonContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 48
//b2DistanceJoint (Box2D.Dynamics.Joints.b2DistanceJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2DistanceJoint extends b2Joint {
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_bias:Number;
public var m_gamma:Number;
public var m_u:b2Vec2;
public var m_mass:Number;
public var m_impulse:Number;
public var m_dampingRatio:Number;
public var m_frequencyHz:Number;
public var m_length:Number;
public function b2DistanceJoint(_arg1:b2DistanceJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_u = new b2Vec2();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_length = _arg1.length;
m_frequencyHz = _arg1.frequencyHz;
m_dampingRatio = _arg1.dampingRatio;
m_impulse = 0;
m_gamma = 0;
m_bias = 0;
m_inv_dt = 0;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Mat22;
var _local3:Number;
var _local4:b2Body;
var _local5:b2Body;
var _local6:Number;
var _local8:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
m_inv_dt = _arg1.inv_dt;
_local4 = m_body1;
_local5 = m_body2;
_local2 = _local4.m_xf.R;
_local6 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x);
var _local7:Number = (m_localAnchor1.y - _local4.m_sweep.localCenter.y);
_local3 = ((_local2.col1.x * _local6) + (_local2.col2.x * _local7));
_local7 = ((_local2.col1.y * _local6) + (_local2.col2.y * _local7));
_local6 = _local3;
_local2 = _local5.m_xf.R;
_local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local5.m_sweep.localCenter.y);
_local3 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9));
_local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9));
_local8 = _local3;
m_u.x = (((_local5.m_sweep.c.x + _local8) - _local4.m_sweep.c.x) - _local6);
m_u.y = (((_local5.m_sweep.c.y + _local9) - _local4.m_sweep.c.y) - _local7);
var _local10:Number = Math.sqrt(((m_u.x * m_u.x) + (m_u.y * m_u.y)));
if (_local10 > b2Settings.b2_linearSlop){
m_u.Multiply((1 / _local10));
} else {
m_u.SetZero();
};
var _local11:Number = ((_local6 * m_u.y) - (_local7 * m_u.x));
var _local12:Number = ((_local8 * m_u.y) - (_local9 * m_u.x));
var _local13:Number = (((_local4.m_invMass + ((_local4.m_invI * _local11) * _local11)) + _local5.m_invMass) + ((_local5.m_invI * _local12) * _local12));
m_mass = (1 / _local13);
if (m_frequencyHz > 0){
_local14 = (_local10 - m_length);
_local15 = ((2 * Math.PI) * m_frequencyHz);
_local16 = (((2 * m_mass) * m_dampingRatio) * _local15);
_local17 = ((m_mass * _local15) * _local15);
m_gamma = (1 / (_arg1.dt * (_local16 + (_arg1.dt * _local17))));
m_bias = (((_local14 * _arg1.dt) * _local17) * m_gamma);
m_mass = (1 / (_local13 + m_gamma));
};
if (_arg1.warmStarting){
m_impulse = (m_impulse * _arg1.dtRatio);
_local18 = (m_impulse * m_u.x);
_local19 = (m_impulse * m_u.y);
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x - (_local4.m_invMass * _local18));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y - (_local4.m_invMass * _local19));
_local4.m_angularVelocity = (_local4.m_angularVelocity - (_local4.m_invI * ((_local6 * _local19) - (_local7 * _local18))));
_local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + (_local5.m_invMass * _local18));
_local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + (_local5.m_invMass * _local19));
_local5.m_angularVelocity = (_local5.m_angularVelocity + (_local5.m_invI * ((_local8 * _local19) - (_local9 * _local18))));
} else {
m_impulse = 0;
};
}
override public function GetReactionTorque():Number{
return (0);
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2 = new b2Vec2();
_local1.SetV(m_u);
_local1.Multiply((m_inv_dt * m_impulse));
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local1:b2Mat22;
if (m_frequencyHz > 0){
return (true);
};
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local1 = _local2.m_xf.R;
var _local4:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local5:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
var _local6:Number = ((_local1.col1.x * _local4) + (_local1.col2.x * _local5));
_local5 = ((_local1.col1.y * _local4) + (_local1.col2.y * _local5));
_local4 = _local6;
_local1 = _local3.m_xf.R;
var _local7:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local8:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local6 = ((_local1.col1.x * _local7) + (_local1.col2.x * _local8));
_local8 = ((_local1.col1.y * _local7) + (_local1.col2.y * _local8));
_local7 = _local6;
var _local9:Number = (((_local3.m_sweep.c.x + _local7) - _local2.m_sweep.c.x) - _local4);
var _local10:Number = (((_local3.m_sweep.c.y + _local8) - _local2.m_sweep.c.y) - _local5);
var _local11:Number = Math.sqrt(((_local9 * _local9) + (_local10 * _local10)));
_local9 = (_local9 / _local11);
_local10 = (_local10 / _local11);
var _local12:Number = (_local11 - m_length);
_local12 = b2Math.b2Clamp(_local12, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
var _local13:Number = (-(m_mass) * _local12);
m_u.Set(_local9, _local10);
var _local14:Number = (_local13 * m_u.x);
var _local15:Number = (_local13 * m_u.y);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x - (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y - (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a - (_local2.m_invI * ((_local4 * _local15) - (_local5 * _local14))));
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + (_local3.m_invMass * _local14));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + (_local3.m_invMass * _local15));
_local3.m_sweep.a = (_local3.m_sweep.a + (_local3.m_invI * ((_local7 * _local15) - (_local8 * _local14))));
_local2.SynchronizeTransform();
_local3.SynchronizeTransform();
return ((b2Math.b2Abs(_local12) < b2Settings.b2_linearSlop));
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Mat22;
var _local3:b2Body = m_body1;
var _local4:b2Body = m_body2;
_local2 = _local3.m_xf.R;
var _local5:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
var _local6:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
var _local7:Number = ((_local2.col1.x * _local5) + (_local2.col2.x * _local6));
_local6 = ((_local2.col1.y * _local5) + (_local2.col2.y * _local6));
_local5 = _local7;
_local2 = _local4.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local7 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9));
_local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9));
_local8 = _local7;
var _local10:Number = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local6));
var _local11:Number = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local5));
var _local12:Number = (_local4.m_linearVelocity.x + (-(_local4.m_angularVelocity) * _local9));
var _local13:Number = (_local4.m_linearVelocity.y + (_local4.m_angularVelocity * _local8));
var _local14:Number = ((m_u.x * (_local12 - _local10)) + (m_u.y * (_local13 - _local11)));
var _local15:Number = (-(m_mass) * ((_local14 + m_bias) + (m_gamma * m_impulse)));
m_impulse = (m_impulse + _local15);
var _local16:Number = (_local15 * m_u.x);
var _local17:Number = (_local15 * m_u.y);
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x - (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y - (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity - (_local3.m_invI * ((_local5 * _local17) - (_local6 * _local16))));
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + (_local4.m_invMass * _local16));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + (_local4.m_invMass * _local17));
_local4.m_angularVelocity = (_local4.m_angularVelocity + (_local4.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
}
}
}//package Box2D.Dynamics.Joints
Section 49
//b2DistanceJointDef (Box2D.Dynamics.Joints.b2DistanceJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2DistanceJointDef extends b2JointDef {
public var localAnchor1:b2Vec2;
public var length:Number;
public var dampingRatio:Number;
public var localAnchor2:b2Vec2;
public var frequencyHz:Number;
public function b2DistanceJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_distanceJoint;
length = 1;
frequencyHz = 0;
dampingRatio = 0;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1.SetV(body1.GetLocalPoint(_arg3));
localAnchor2.SetV(body2.GetLocalPoint(_arg4));
var _local5:Number = (_arg4.x - _arg3.x);
var _local6:Number = (_arg4.y - _arg3.y);
length = Math.sqrt(((_local5 * _local5) + (_local6 * _local6)));
frequencyHz = 0;
dampingRatio = 0;
}
}
}//package Box2D.Dynamics.Joints
Section 50
//b2GearJoint (Box2D.Dynamics.Joints.b2GearJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2GearJoint extends b2Joint {
public var m_ground2:b2Body;
public var m_groundAnchor1:b2Vec2;
public var m_groundAnchor2:b2Vec2;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_ratio:Number;
public var m_revolute2:b2RevoluteJoint;
public var m_force:Number;
public var m_mass:Number;
public var m_prismatic2:b2PrismaticJoint;
public var m_ground1:b2Body;
public var m_revolute1:b2RevoluteJoint;
public var m_prismatic1:b2PrismaticJoint;
public var m_constant:Number;
public var m_J:b2Jacobian;
public function b2GearJoint(_arg1:b2GearJointDef){
var _local4:Number;
var _local5:Number;
m_groundAnchor1 = new b2Vec2();
m_groundAnchor2 = new b2Vec2();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_J = new b2Jacobian();
super(_arg1);
var _local2:int = _arg1.joint1.m_type;
var _local3:int = _arg1.joint2.m_type;
m_revolute1 = null;
m_prismatic1 = null;
m_revolute2 = null;
m_prismatic2 = null;
m_ground1 = _arg1.joint1.m_body1;
m_body1 = _arg1.joint1.m_body2;
if (_local2 == b2Joint.e_revoluteJoint){
m_revolute1 = (_arg1.joint1 as b2RevoluteJoint);
m_groundAnchor1.SetV(m_revolute1.m_localAnchor1);
m_localAnchor1.SetV(m_revolute1.m_localAnchor2);
_local4 = m_revolute1.GetJointAngle();
} else {
m_prismatic1 = (_arg1.joint1 as b2PrismaticJoint);
m_groundAnchor1.SetV(m_prismatic1.m_localAnchor1);
m_localAnchor1.SetV(m_prismatic1.m_localAnchor2);
_local4 = m_prismatic1.GetJointTranslation();
};
m_ground2 = _arg1.joint2.m_body1;
m_body2 = _arg1.joint2.m_body2;
if (_local3 == b2Joint.e_revoluteJoint){
m_revolute2 = (_arg1.joint2 as b2RevoluteJoint);
m_groundAnchor2.SetV(m_revolute2.m_localAnchor1);
m_localAnchor2.SetV(m_revolute2.m_localAnchor2);
_local5 = m_revolute2.GetJointAngle();
} else {
m_prismatic2 = (_arg1.joint2 as b2PrismaticJoint);
m_groundAnchor2.SetV(m_prismatic2.m_localAnchor1);
m_localAnchor2.SetV(m_prismatic2.m_localAnchor2);
_local5 = m_prismatic2.GetJointTranslation();
};
m_ratio = _arg1.ratio;
m_constant = (_local4 + (m_ratio * _local5));
m_force = 0;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:b2Mat22;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local15:Number;
var _local2:b2Body = m_ground1;
var _local3:b2Body = m_ground2;
var _local4:b2Body = m_body1;
var _local5:b2Body = m_body2;
var _local14:Number = 0;
m_J.SetZero();
if (m_revolute1){
m_J.angular1 = -1;
_local14 = (_local14 + _local4.m_invI);
} else {
_local10 = _local2.m_xf.R;
_local11 = m_prismatic1.m_localXAxis1;
_local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
_local10 = _local4.m_xf.R;
_local8 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y);
_local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9));
_local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9));
_local8 = _local13;
_local12 = ((_local8 * _local7) - (_local9 * _local6));
m_J.linear1.Set(-(_local6), -(_local7));
m_J.angular1 = -(_local12);
_local14 = (_local14 + (_local4.m_invMass + ((_local4.m_invI * _local12) * _local12)));
};
if (m_revolute2){
m_J.angular2 = -(m_ratio);
_local14 = (_local14 + ((m_ratio * m_ratio) * _local5.m_invI));
} else {
_local10 = _local3.m_xf.R;
_local11 = m_prismatic2.m_localXAxis1;
_local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
_local10 = _local5.m_xf.R;
_local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y);
_local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9));
_local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9));
_local8 = _local13;
_local12 = ((_local8 * _local7) - (_local9 * _local6));
m_J.linear2.Set((-(m_ratio) * _local6), (-(m_ratio) * _local7));
m_J.angular2 = (-(m_ratio) * _local12);
_local14 = (_local14 + ((m_ratio * m_ratio) * (_local5.m_invMass + ((_local5.m_invI * _local12) * _local12))));
};
m_mass = (1 / _local14);
if (_arg1.warmStarting){
_local15 = (_arg1.dt * m_force);
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + ((_local4.m_invMass * _local15) * m_J.linear1.x));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + ((_local4.m_invMass * _local15) * m_J.linear1.y));
_local4.m_angularVelocity = (_local4.m_angularVelocity + ((_local4.m_invI * _local15) * m_J.angular1));
_local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + ((_local5.m_invMass * _local15) * m_J.linear2.x));
_local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + ((_local5.m_invMass * _local15) * m_J.linear2.y));
_local5.m_angularVelocity = (_local5.m_angularVelocity + ((_local5.m_invI * _local15) * m_J.angular2));
} else {
m_force = 0;
};
}
override public function GetReactionTorque():Number{
var _local1:b2Mat22 = m_body2.m_xf.R;
var _local2:Number = (m_localAnchor1.x - m_body2.m_sweep.localCenter.x);
var _local3:Number = (m_localAnchor1.y - m_body2.m_sweep.localCenter.y);
var _local4:Number = ((_local1.col1.x * _local2) + (_local1.col2.x * _local3));
_local3 = ((_local1.col1.y * _local2) + (_local1.col2.y * _local3));
_local2 = _local4;
_local4 = ((m_force * m_J.angular2) - ((_local2 * (m_force * m_J.linear2.y)) - (_local3 * (m_force * m_J.linear2.x))));
return (_local4);
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2 = new b2Vec2((m_force * m_J.linear2.x), (m_force * m_J.linear2.y));
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local4:Number;
var _local5:Number;
var _local1:Number = 0;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
if (m_revolute1){
_local4 = m_revolute1.GetJointAngle();
} else {
_local4 = m_prismatic1.GetJointTranslation();
};
if (m_revolute2){
_local5 = m_revolute2.GetJointAngle();
} else {
_local5 = m_prismatic2.GetJointTranslation();
};
var _local6:Number = (m_constant - (_local4 + (m_ratio * _local5)));
var _local7:Number = (-(m_mass) * _local6);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + ((_local2.m_invMass * _local7) * m_J.linear1.x));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + ((_local2.m_invMass * _local7) * m_J.linear1.y));
_local2.m_sweep.a = (_local2.m_sweep.a + ((_local2.m_invI * _local7) * m_J.angular1));
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local3.m_invMass * _local7) * m_J.linear2.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local3.m_invMass * _local7) * m_J.linear2.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local3.m_invI * _local7) * m_J.angular2));
_local2.SynchronizeTransform();
_local3.SynchronizeTransform();
return ((_local1 < b2Settings.b2_linearSlop));
}
public function GetRatio():Number{
return (m_ratio);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
var _local4:Number = m_J.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
var _local5:Number = ((-(_arg1.inv_dt) * m_mass) * _local4);
m_force = (m_force + _local5);
var _local6:Number = (_arg1.dt * _local5);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local2.m_invMass * _local6) * m_J.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local2.m_invMass * _local6) * m_J.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local2.m_invI * _local6) * m_J.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local3.m_invMass * _local6) * m_J.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local3.m_invMass * _local6) * m_J.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _local6) * m_J.angular2));
}
}
}//package Box2D.Dynamics.Joints
Section 51
//b2GearJointDef (Box2D.Dynamics.Joints.b2GearJointDef)
package Box2D.Dynamics.Joints {
public class b2GearJointDef extends b2JointDef {
public var joint1:b2Joint;
public var joint2:b2Joint;
public var ratio:Number;
public function b2GearJointDef(){
type = b2Joint.e_gearJoint;
joint1 = null;
joint2 = null;
ratio = 1;
}
}
}//package Box2D.Dynamics.Joints
Section 52
//b2Jacobian (Box2D.Dynamics.Joints.b2Jacobian)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2Jacobian {
public var linear1:b2Vec2;
public var linear2:b2Vec2;
public var angular1:Number;
public var angular2:Number;
public function b2Jacobian(){
linear1 = new b2Vec2();
linear2 = new b2Vec2();
super();
}
public function Set(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):void{
linear1.SetV(_arg1);
angular1 = _arg2;
linear2.SetV(_arg3);
angular2 = _arg4;
}
public function SetZero():void{
linear1.SetZero();
angular1 = 0;
linear2.SetZero();
angular2 = 0;
}
public function Compute(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):Number{
return ((((((linear1.x * _arg1.x) + (linear1.y * _arg1.y)) + (angular1 * _arg2)) + ((linear2.x * _arg3.x) + (linear2.y * _arg3.y))) + (angular2 * _arg4)));
}
}
}//package Box2D.Dynamics.Joints
Section 53
//b2Joint (Box2D.Dynamics.Joints.b2Joint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2Joint {
public var m_islandFlag:Boolean;
public var m_body1:b2Body;
public var m_prev:b2Joint;
public var m_next:b2Joint;
public var m_type:int;
public var m_collideConnected:Boolean;
public var m_node1:b2JointEdge;
public var m_node2:b2JointEdge;
public var m_inv_dt:Number;
public var m_userData;
public var m_body2:b2Body;
public static const e_unknownJoint:int = 0;
public static const e_inactiveLimit:int = 0;
public static const e_atUpperLimit:int = 2;
public static const e_atLowerLimit:int = 1;
public static const e_gearJoint:int = 6;
public static const e_revoluteJoint:int = 1;
public static const e_equalLimits:int = 3;
public static const e_distanceJoint:int = 3;
public static const e_pulleyJoint:int = 4;
public static const e_prismaticJoint:int = 2;
public static const e_mouseJoint:int = 5;
public function b2Joint(_arg1:b2JointDef){
m_node1 = new b2JointEdge();
m_node2 = new b2JointEdge();
super();
m_type = _arg1.type;
m_prev = null;
m_next = null;
m_body1 = _arg1.body1;
m_body2 = _arg1.body2;
m_collideConnected = _arg1.collideConnected;
m_islandFlag = false;
m_userData = _arg1.userData;
}
public function GetBody2():b2Body{
return (m_body2);
}
public function GetAnchor1():b2Vec2{
return (null);
}
public function GetAnchor2():b2Vec2{
return (null);
}
public function GetNext():b2Joint{
return (m_next);
}
public function GetType():int{
return (m_type);
}
public function InitVelocityConstraints(_arg1:b2TimeStep):void{
}
public function GetReactionTorque():Number{
return (0);
}
public function GetUserData(){
return (m_userData);
}
public function GetReactionForce():b2Vec2{
return (null);
}
public function SolvePositionConstraints():Boolean{
return (false);
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function GetBody1():b2Body{
return (m_body1);
}
public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
}
public function InitPositionConstraints():void{
}
public static function Destroy(_arg1:b2Joint, _arg2):void{
}
public static function Create(_arg1:b2JointDef, _arg2):b2Joint{
var _local3:b2Joint;
switch (_arg1.type){
case e_distanceJoint:
_local3 = new b2DistanceJoint((_arg1 as b2DistanceJointDef));
break;
case e_mouseJoint:
_local3 = new b2MouseJoint((_arg1 as b2MouseJointDef));
break;
case e_prismaticJoint:
_local3 = new b2PrismaticJoint((_arg1 as b2PrismaticJointDef));
break;
case e_revoluteJoint:
_local3 = new b2RevoluteJoint((_arg1 as b2RevoluteJointDef));
break;
case e_pulleyJoint:
_local3 = new b2PulleyJoint((_arg1 as b2PulleyJointDef));
break;
case e_gearJoint:
_local3 = new b2GearJoint((_arg1 as b2GearJointDef));
break;
default:
break;
};
return (_local3);
}
}
}//package Box2D.Dynamics.Joints
Section 54
//b2JointDef (Box2D.Dynamics.Joints.b2JointDef)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
public class b2JointDef {
public var body2:b2Body;
public var type:int;
public var userData;
public var collideConnected:Boolean;
public var body1:b2Body;
public function b2JointDef(){
type = b2Joint.e_unknownJoint;
userData = null;
body1 = null;
body2 = null;
collideConnected = false;
}
}
}//package Box2D.Dynamics.Joints
Section 55
//b2JointEdge (Box2D.Dynamics.Joints.b2JointEdge)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
public class b2JointEdge {
public var other:b2Body;
public var next:b2JointEdge;
public var prev:b2JointEdge;
public var joint:b2Joint;
}
}//package Box2D.Dynamics.Joints
Section 56
//b2MouseJoint (Box2D.Dynamics.Joints.b2MouseJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2MouseJoint extends b2Joint {
private var K1:b2Mat22;
private var K:b2Mat22;
public var m_beta:Number;
public var m_mass:b2Mat22;
private var K2:b2Mat22;
public var m_target:b2Vec2;
public var m_gamma:Number;
public var m_impulse:b2Vec2;
public var m_C:b2Vec2;
public var m_localAnchor:b2Vec2;
public var m_maxForce:Number;
public function b2MouseJoint(_arg1:b2MouseJointDef){
var _local3:Number;
K = new b2Mat22();
K1 = new b2Mat22();
K2 = new b2Mat22();
m_localAnchor = new b2Vec2();
m_target = new b2Vec2();
m_impulse = new b2Vec2();
m_mass = new b2Mat22();
m_C = new b2Vec2();
super(_arg1);
m_target.SetV(_arg1.target);
var _local2:Number = (m_target.x - m_body2.m_xf.position.x);
_local3 = (m_target.y - m_body2.m_xf.position.y);
var _local4:b2Mat22 = m_body2.m_xf.R;
m_localAnchor.x = ((_local2 * _local4.col1.x) + (_local3 * _local4.col1.y));
m_localAnchor.y = ((_local2 * _local4.col2.x) + (_local3 * _local4.col2.y));
m_maxForce = _arg1.maxForce;
m_impulse.SetZero();
var _local5:Number = m_body2.m_mass;
var _local6:Number = ((2 * b2Settings.b2_pi) * _arg1.frequencyHz);
var _local7:Number = (((2 * _local5) * _arg1.dampingRatio) * _local6);
var _local8:Number = ((_arg1.timeStep * _local5) * (_local6 * _local6));
m_gamma = (1 / (_local7 + _local8));
m_beta = (_local8 / (_local7 + _local8));
}
public function SetTarget(_arg1:b2Vec2):void{
if (m_body2.IsSleeping()){
m_body2.WakeUp();
};
m_target = _arg1;
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local7:Number;
var _local8:Number;
_local2 = m_body2;
_local3 = _local2.m_xf.R;
_local4 = (m_localAnchor.x - _local2.m_sweep.localCenter.x);
_local5 = (m_localAnchor.y - _local2.m_sweep.localCenter.y);
var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5));
_local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5));
_local4 = _local6;
_local7 = _local2.m_invMass;
_local8 = _local2.m_invI;
K1.col1.x = _local7;
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = _local7;
K2.col1.x = ((_local8 * _local5) * _local5);
K2.col2.x = ((-(_local8) * _local4) * _local5);
K2.col1.y = ((-(_local8) * _local4) * _local5);
K2.col2.y = ((_local8 * _local4) * _local4);
K.SetM(K1);
K.AddM(K2);
K.col1.x = (K.col1.x + m_gamma);
K.col2.y = (K.col2.y + m_gamma);
K.Invert(m_mass);
m_C.x = ((_local2.m_sweep.c.x + _local4) - m_target.x);
m_C.y = ((_local2.m_sweep.c.y + _local5) - m_target.y);
_local2.m_angularVelocity = (_local2.m_angularVelocity * 0.98);
var _local9:Number = (_arg1.dt * m_impulse.x);
var _local10:Number = (_arg1.dt * m_impulse.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local7 * _local9));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local7 * _local10));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local8 * ((_local4 * _local10) - (_local5 * _local9))));
}
override public function GetAnchor1():b2Vec2{
return (m_target);
}
override public function GetReactionTorque():Number{
return (0);
}
override public function GetReactionForce():b2Vec2{
return (m_impulse);
}
override public function SolvePositionConstraints():Boolean{
return (true);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local2:b2Body = m_body2;
_local3 = _local2.m_xf.R;
var _local6:Number = (m_localAnchor.x - _local2.m_sweep.localCenter.x);
var _local7:Number = (m_localAnchor.y - _local2.m_sweep.localCenter.y);
_local4 = ((_local3.col1.x * _local6) + (_local3.col2.x * _local7));
_local7 = ((_local3.col1.y * _local6) + (_local3.col2.y * _local7));
_local6 = _local4;
var _local8:Number = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local7));
var _local9:Number = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local6));
_local3 = m_mass;
_local4 = ((_local8 + ((m_beta * _arg1.inv_dt) * m_C.x)) + ((m_gamma * _arg1.dt) * m_impulse.x));
_local5 = ((_local9 + ((m_beta * _arg1.inv_dt) * m_C.y)) + ((m_gamma * _arg1.dt) * m_impulse.y));
var _local10:Number = (-(_arg1.inv_dt) * ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)));
var _local11:Number = (-(_arg1.inv_dt) * ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)));
var _local12:Number = m_impulse.x;
var _local13:Number = m_impulse.y;
m_impulse.x = (m_impulse.x + _local10);
m_impulse.y = (m_impulse.y + _local11);
var _local14:Number = m_impulse.Length();
if (_local14 > m_maxForce){
m_impulse.Multiply((m_maxForce / _local14));
};
_local10 = (m_impulse.x - _local12);
_local11 = (m_impulse.y - _local13);
var _local15:Number = (_arg1.dt * _local10);
var _local16:Number = (_arg1.dt * _local11);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local15));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local16));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15))));
}
}
}//package Box2D.Dynamics.Joints
Section 57
//b2MouseJointDef (Box2D.Dynamics.Joints.b2MouseJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2MouseJointDef extends b2JointDef {
public var timeStep:Number;
public var target:b2Vec2;
public var maxForce:Number;
public var dampingRatio:Number;
public var frequencyHz:Number;
public function b2MouseJointDef(){
target = new b2Vec2();
super();
type = b2Joint.e_mouseJoint;
maxForce = 0;
frequencyHz = 5;
dampingRatio = 0.7;
timeStep = (1 / 60);
}
}
}//package Box2D.Dynamics.Joints
Section 58
//b2PrismaticJoint (Box2D.Dynamics.Joints.b2PrismaticJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2PrismaticJoint extends b2Joint {
public var m_limitForce:Number;
public var m_lowerTranslation:Number;
public var m_localXAxis1:b2Vec2;
public var m_refAngle:Number;
public var m_torque:Number;
public var m_motorForce:Number;
public var m_enableLimit:Boolean;
public var m_angularMass:Number;
public var m_maxMotorForce:Number;
public var m_localYAxis1:b2Vec2;
public var m_force:Number;
public var m_motorMass:Number;
public var m_upperTranslation:Number;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_limitState:int;
public var m_linearMass:Number;
public var m_motorJacobian:b2Jacobian;
public var m_limitPositionImpulse:Number;
public var m_motorSpeed:Number;
public var m_enableMotor:Boolean;
public var m_linearJacobian:b2Jacobian;
public function b2PrismaticJoint(_arg1:b2PrismaticJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_localXAxis1 = new b2Vec2();
m_localYAxis1 = new b2Vec2();
m_linearJacobian = new b2Jacobian();
m_motorJacobian = new b2Jacobian();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_localXAxis1.SetV(_arg1.localAxis1);
m_localYAxis1.x = -(m_localXAxis1.y);
m_localYAxis1.y = m_localXAxis1.x;
m_refAngle = _arg1.referenceAngle;
m_linearJacobian.SetZero();
m_linearMass = 0;
m_force = 0;
m_angularMass = 0;
m_torque = 0;
m_motorJacobian.SetZero();
m_motorMass = 0;
m_motorForce = 0;
m_limitForce = 0;
m_limitPositionImpulse = 0;
m_lowerTranslation = _arg1.lowerTranslation;
m_upperTranslation = _arg1.upperTranslation;
m_maxMotorForce = _arg1.maxMotorForce;
m_motorSpeed = _arg1.motorSpeed;
m_enableLimit = _arg1.enableLimit;
m_enableMotor = _arg1.enableMotor;
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local8:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
var _local4:Number = _local2.m_invMass;
var _local5:Number = _local3.m_invMass;
var _local6:Number = _local2.m_invI;
var _local7:Number = _local3.m_invI;
var _local9:Number = m_linearJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
var _local10:Number = ((-(_arg1.inv_dt) * m_linearMass) * _local9);
m_force = (m_force + _local10);
var _local11:Number = (_arg1.dt * _local10);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_linearJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_linearJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_linearJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_linearJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_linearJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_linearJacobian.angular2));
var _local12:Number = (_local3.m_angularVelocity - _local2.m_angularVelocity);
var _local13:Number = ((-(_arg1.inv_dt) * m_angularMass) * _local12);
m_torque = (m_torque + _local13);
var _local14:Number = (_arg1.dt * _local13);
_local2.m_angularVelocity = (_local2.m_angularVelocity - (_local6 * _local14));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local7 * _local14));
if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){
_local15 = (m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity) - m_motorSpeed);
_local16 = ((-(_arg1.inv_dt) * m_motorMass) * _local15);
_local17 = m_motorForce;
m_motorForce = b2Math.b2Clamp((m_motorForce + _local16), -(m_maxMotorForce), m_maxMotorForce);
_local16 = (m_motorForce - _local17);
_local11 = (_arg1.dt * _local16);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2));
};
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local18 = m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
_local19 = ((-(_arg1.inv_dt) * m_motorMass) * _local18);
if (m_limitState == e_equalLimits){
m_limitForce = (m_limitForce + _local19);
} else {
if (m_limitState == e_atLowerLimit){
_local8 = m_limitForce;
m_limitForce = b2Math.b2Max((m_limitForce + _local19), 0);
_local19 = (m_limitForce - _local8);
} else {
if (m_limitState == e_atUpperLimit){
_local8 = m_limitForce;
m_limitForce = b2Math.b2Min((m_limitForce + _local19), 0);
_local19 = (m_limitForce - _local8);
};
};
};
_local11 = (_arg1.dt * _local19);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2));
};
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
public function GetUpperLimit():Number{
return (m_upperTranslation);
}
public function GetLowerLimit():Number{
return (m_lowerTranslation);
}
public function EnableMotor(_arg1:Boolean):void{
m_enableMotor = _arg1;
}
public function GetJointTranslation():Number{
var _local3:b2Mat22;
var _local1:b2Body = m_body1;
var _local2:b2Body = m_body2;
var _local4:b2Vec2 = _local1.GetWorldPoint(m_localAnchor1);
var _local5:b2Vec2 = _local2.GetWorldPoint(m_localAnchor2);
var _local6:Number = (_local5.x - _local4.x);
var _local7:Number = (_local5.y - _local4.y);
var _local8:b2Vec2 = _local1.GetWorldVector(m_localXAxis1);
var _local9:Number = ((_local8.x * _local6) + (_local8.y * _local7));
return (_local9);
}
public function GetMotorSpeed():Number{
return (m_motorSpeed);
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Mat22 = m_body1.m_xf.R;
var _local2:Number = (m_limitForce * ((_local1.col1.x * m_localXAxis1.x) + (_local1.col2.x * m_localXAxis1.y)));
var _local3:Number = (m_limitForce * ((_local1.col1.y * m_localXAxis1.x) + (_local1.col2.y * m_localXAxis1.y)));
var _local4:Number = (m_force * ((_local1.col1.x * m_localYAxis1.x) + (_local1.col2.x * m_localYAxis1.y)));
var _local5:Number = (m_force * ((_local1.col1.y * m_localYAxis1.x) + (_local1.col2.y * m_localYAxis1.y)));
return (new b2Vec2(((m_limitForce * _local2) + (m_force * _local4)), ((m_limitForce * _local3) + (m_force * _local5))));
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:Number;
var _local9:b2Mat22;
var _local10:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local3:b2Body = m_body1;
var _local4:b2Body = m_body2;
var _local5:Number = _local3.m_invMass;
var _local6:Number = _local4.m_invMass;
var _local7:Number = _local3.m_invI;
var _local8:Number = _local4.m_invI;
_local9 = _local3.m_xf.R;
var _local11:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
var _local12:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12));
_local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12));
_local11 = _local10;
_local9 = _local4.m_xf.R;
var _local13:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
var _local14:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14));
_local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14));
_local13 = _local10;
var _local15:Number = (_local3.m_sweep.c.x + _local11);
var _local16:Number = (_local3.m_sweep.c.y + _local12);
var _local17:Number = (_local4.m_sweep.c.x + _local13);
var _local18:Number = (_local4.m_sweep.c.y + _local14);
var _local19:Number = (_local17 - _local15);
var _local20:Number = (_local18 - _local16);
_local9 = _local3.m_xf.R;
var _local21:Number = ((_local9.col1.x * m_localYAxis1.x) + (_local9.col2.x * m_localYAxis1.y));
var _local22:Number = ((_local9.col1.y * m_localYAxis1.x) + (_local9.col2.y * m_localYAxis1.y));
var _local23:Number = ((_local21 * _local19) + (_local22 * _local20));
_local23 = b2Math.b2Clamp(_local23, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
var _local24:Number = (-(m_linearMass) * _local23);
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local24) * m_linearJacobian.linear1.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local24) * m_linearJacobian.linear1.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local24) * m_linearJacobian.angular1));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local24) * m_linearJacobian.linear2.x));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local24) * m_linearJacobian.linear2.y));
_local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local24) * m_linearJacobian.angular2));
var _local25:Number = b2Math.b2Abs(_local23);
var _local26:Number = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_refAngle);
_local26 = b2Math.b2Clamp(_local26, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection);
var _local27:Number = (-(m_angularMass) * _local26);
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local27));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local27));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
var _local28:Number = b2Math.b2Abs(_local26);
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local9 = _local3.m_xf.R;
_local11 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
_local12 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12));
_local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12));
_local11 = _local10;
_local9 = _local4.m_xf.R;
_local13 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
_local14 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14));
_local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14));
_local13 = _local10;
_local15 = (_local3.m_sweep.c.x + _local11);
_local16 = (_local3.m_sweep.c.y + _local12);
_local17 = (_local4.m_sweep.c.x + _local13);
_local18 = (_local4.m_sweep.c.y + _local14);
_local19 = (_local17 - _local15);
_local20 = (_local18 - _local16);
_local9 = _local3.m_xf.R;
_local29 = ((_local9.col1.x * m_localXAxis1.x) + (_local9.col2.x * m_localXAxis1.y));
_local30 = ((_local9.col1.y * m_localXAxis1.x) + (_local9.col2.y * m_localXAxis1.y));
_local31 = ((_local29 * _local19) + (_local30 * _local20));
_local32 = 0;
if (m_limitState == e_equalLimits){
_local1 = b2Math.b2Clamp(_local31, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
_local32 = (-(m_motorMass) * _local1);
_local25 = b2Math.b2Max(_local25, b2Math.b2Abs(_local26));
} else {
if (m_limitState == e_atLowerLimit){
_local1 = (_local31 - m_lowerTranslation);
_local25 = b2Math.b2Max(_local25, -(_local1));
_local1 = b2Math.b2Clamp((_local1 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local32 = (-(m_motorMass) * _local1);
_local2 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local32), 0);
_local32 = (m_limitPositionImpulse - _local2);
} else {
if (m_limitState == e_atUpperLimit){
_local1 = (_local31 - m_upperTranslation);
_local25 = b2Math.b2Max(_local25, _local1);
_local1 = b2Math.b2Clamp((_local1 - b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection);
_local32 = (-(m_motorMass) * _local1);
_local2 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local32), 0);
_local32 = (m_limitPositionImpulse - _local2);
};
};
};
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local32) * m_motorJacobian.linear1.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local32) * m_motorJacobian.linear1.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local32) * m_motorJacobian.angular1));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local32) * m_motorJacobian.linear2.x));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local32) * m_motorJacobian.linear2.y));
_local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local32) * m_motorJacobian.angular2));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
};
return ((((_local25 <= b2Settings.b2_linearSlop)) && ((_local28 <= b2Settings.b2_angularSlop))));
}
public function SetMotorSpeed(_arg1:Number):void{
m_motorSpeed = _arg1;
}
public function GetJointSpeed():Number{
var _local3:b2Mat22;
var _local1:b2Body = m_body1;
var _local2:b2Body = m_body2;
_local3 = _local1.m_xf.R;
var _local4:Number = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
var _local5:Number = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
var _local6:Number = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5));
_local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5));
_local4 = _local6;
_local3 = _local2.m_xf.R;
var _local7:Number = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
var _local8:Number = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local6 = ((_local3.col1.x * _local7) + (_local3.col2.x * _local8));
_local8 = ((_local3.col1.y * _local7) + (_local3.col2.y * _local8));
_local7 = _local6;
var _local9:Number = (_local1.m_sweep.c.x + _local4);
var _local10:Number = (_local1.m_sweep.c.y + _local5);
var _local11:Number = (_local2.m_sweep.c.x + _local7);
var _local12:Number = (_local2.m_sweep.c.y + _local8);
var _local13:Number = (_local11 - _local9);
var _local14:Number = (_local12 - _local10);
var _local15:b2Vec2 = _local1.GetWorldVector(m_localXAxis1);
var _local16:b2Vec2 = _local1.m_linearVelocity;
var _local17:b2Vec2 = _local2.m_linearVelocity;
var _local18:Number = _local1.m_angularVelocity;
var _local19:Number = _local2.m_angularVelocity;
var _local20:Number = (((_local13 * (-(_local18) * _local15.y)) + (_local14 * (_local18 * _local15.x))) + ((_local15.x * (((_local17.x + (-(_local19) * _local8)) - _local16.x) - (-(_local18) * _local5))) + (_local15.y * (((_local17.y + (_local19 * _local7)) - _local16.y) - (_local18 * _local4)))));
return (_local20);
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local5:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local7:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
var _local10:Number = _local2.m_invMass;
var _local11:Number = _local3.m_invMass;
var _local12:Number = _local2.m_invI;
var _local13:Number = _local3.m_invI;
_local4 = _local2.m_xf.R;
var _local14:Number = ((_local4.col1.x * m_localYAxis1.x) + (_local4.col2.x * m_localYAxis1.y));
var _local15:Number = ((_local4.col1.y * m_localYAxis1.x) + (_local4.col2.y * m_localYAxis1.y));
var _local16:Number = ((_local3.m_sweep.c.x + _local8) - _local2.m_sweep.c.x);
var _local17:Number = ((_local3.m_sweep.c.y + _local9) - _local2.m_sweep.c.y);
m_linearJacobian.linear1.x = -(_local14);
m_linearJacobian.linear1.y = -(_local15);
m_linearJacobian.linear2.x = _local14;
m_linearJacobian.linear2.y = _local15;
m_linearJacobian.angular1 = -(((_local16 * _local15) - (_local17 * _local14)));
m_linearJacobian.angular2 = ((_local8 * _local15) - (_local9 * _local14));
m_linearMass = (((_local10 + ((_local12 * m_linearJacobian.angular1) * m_linearJacobian.angular1)) + _local11) + ((_local13 * m_linearJacobian.angular2) * m_linearJacobian.angular2));
m_linearMass = (1 / m_linearMass);
m_angularMass = (_local12 + _local13);
if (m_angularMass > Number.MIN_VALUE){
m_angularMass = (1 / m_angularMass);
};
if (((m_enableLimit) || (m_enableMotor))){
_local4 = _local2.m_xf.R;
_local18 = ((_local4.col1.x * m_localXAxis1.x) + (_local4.col2.x * m_localXAxis1.y));
_local19 = ((_local4.col1.y * m_localXAxis1.x) + (_local4.col2.y * m_localXAxis1.y));
m_motorJacobian.linear1.x = -(_local18);
m_motorJacobian.linear1.y = -(_local19);
m_motorJacobian.linear2.x = _local18;
m_motorJacobian.linear2.y = _local19;
m_motorJacobian.angular1 = -(((_local16 * _local19) - (_local17 * _local18)));
m_motorJacobian.angular2 = ((_local8 * _local19) - (_local9 * _local18));
m_motorMass = (((_local10 + ((_local12 * m_motorJacobian.angular1) * m_motorJacobian.angular1)) + _local11) + ((_local13 * m_motorJacobian.angular2) * m_motorJacobian.angular2));
m_motorMass = (1 / m_motorMass);
if (m_enableLimit){
_local20 = (_local16 - _local6);
_local21 = (_local17 - _local7);
_local22 = ((_local18 * _local20) + (_local19 * _local21));
if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){
m_limitState = e_equalLimits;
} else {
if (_local22 <= m_lowerTranslation){
if (m_limitState != e_atLowerLimit){
m_limitForce = 0;
};
m_limitState = e_atLowerLimit;
} else {
if (_local22 >= m_upperTranslation){
if (m_limitState != e_atUpperLimit){
m_limitForce = 0;
};
m_limitState = e_atUpperLimit;
} else {
m_limitState = e_inactiveLimit;
m_limitForce = 0;
};
};
};
};
};
if (m_enableMotor == false){
m_motorForce = 0;
};
if (m_enableLimit == false){
m_limitForce = 0;
};
if (_arg1.warmStarting){
_local23 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.x)));
_local24 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.y)));
_local25 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.x)));
_local26 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.y)));
_local27 = (_arg1.dt * (((m_force * m_linearJacobian.angular1) - m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular1)));
_local28 = (_arg1.dt * (((m_force * m_linearJacobian.angular2) + m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular2)));
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local10 * _local23));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local10 * _local24));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local12 * _local27));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local11 * _local25));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local11 * _local26));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local13 * _local28));
} else {
m_force = 0;
m_torque = 0;
m_limitForce = 0;
m_motorForce = 0;
};
m_limitPositionImpulse = 0;
}
public function GetMotorForce():Number{
return (m_motorForce);
}
public function EnableLimit(_arg1:Boolean):void{
m_enableLimit = _arg1;
}
public function SetMaxMotorForce(_arg1:Number):void{
m_maxMotorForce = _arg1;
}
override public function GetReactionTorque():Number{
return (m_torque);
}
public function IsLimitEnabled():Boolean{
return (m_enableLimit);
}
public function IsMotorEnabled():Boolean{
return (m_enableMotor);
}
public function SetLimits(_arg1:Number, _arg2:Number):void{
m_lowerTranslation = _arg1;
m_upperTranslation = _arg2;
}
}
}//package Box2D.Dynamics.Joints
Section 59
//b2PrismaticJointDef (Box2D.Dynamics.Joints.b2PrismaticJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2PrismaticJointDef extends b2JointDef {
public var motorSpeed:Number;
public var localAxis1:b2Vec2;
public var referenceAngle:Number;
public var upperTranslation:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var enableLimit:Boolean;
public var enableMotor:Boolean;
public var maxMotorForce:Number;
public var lowerTranslation:Number;
public function b2PrismaticJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
localAxis1 = new b2Vec2();
super();
type = b2Joint.e_prismaticJoint;
localAxis1.Set(1, 0);
referenceAngle = 0;
enableLimit = false;
lowerTranslation = 0;
upperTranslation = 0;
enableMotor = false;
maxMotorForce = 0;
motorSpeed = 0;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1 = body1.GetLocalPoint(_arg3);
localAnchor2 = body2.GetLocalPoint(_arg3);
localAxis1 = body1.GetLocalVector(_arg4);
referenceAngle = (body2.GetAngle() - body1.GetAngle());
}
}
}//package Box2D.Dynamics.Joints
Section 60
//b2PulleyJoint (Box2D.Dynamics.Joints.b2PulleyJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2PulleyJoint extends b2Joint {
public var m_limitState1:int;
public var m_limitState2:int;
public var m_ground:b2Body;
public var m_maxLength2:Number;
public var m_maxLength1:Number;
public var m_limitPositionImpulse1:Number;
public var m_limitPositionImpulse2:Number;
public var m_force:Number;
public var m_constant:Number;
public var m_positionImpulse:Number;
public var m_state:int;
public var m_ratio:Number;
public var m_groundAnchor1:b2Vec2;
public var m_groundAnchor2:b2Vec2;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_limitMass1:Number;
public var m_limitMass2:Number;
public var m_pulleyMass:Number;
public var m_u1:b2Vec2;
public var m_limitForce1:Number;
public var m_limitForce2:Number;
public var m_u2:b2Vec2;
public static const b2_minPulleyLength:Number = 2;
public function b2PulleyJoint(_arg1:b2PulleyJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_groundAnchor1 = new b2Vec2();
m_groundAnchor2 = new b2Vec2();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_u1 = new b2Vec2();
m_u2 = new b2Vec2();
super(_arg1);
m_ground = m_body1.m_world.m_groundBody;
m_groundAnchor1.x = (_arg1.groundAnchor1.x - m_ground.m_xf.position.x);
m_groundAnchor1.y = (_arg1.groundAnchor1.y - m_ground.m_xf.position.y);
m_groundAnchor2.x = (_arg1.groundAnchor2.x - m_ground.m_xf.position.x);
m_groundAnchor2.y = (_arg1.groundAnchor2.y - m_ground.m_xf.position.y);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_ratio = _arg1.ratio;
m_constant = (_arg1.length1 + (m_ratio * _arg1.length2));
m_maxLength1 = b2Math.b2Min(_arg1.maxLength1, (m_constant - (m_ratio * b2_minPulleyLength)));
m_maxLength2 = b2Math.b2Min(_arg1.maxLength2, ((m_constant - b2_minPulleyLength) / m_ratio));
m_force = 0;
m_limitForce1 = 0;
m_limitForce2 = 0;
}
public function GetGroundAnchor2():b2Vec2{
var _local1:b2Vec2 = m_ground.m_xf.position.Copy();
_local1.Add(m_groundAnchor2);
return (_local1);
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2 = m_u2.Copy();
_local1.Multiply(m_force);
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local3:b2Mat22;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local1:b2Body = m_body1;
var _local2:b2Body = m_body2;
var _local4:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x);
var _local5:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y);
var _local6:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x);
var _local7:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y);
var _local23:Number = 0;
if (m_state == e_atUpperLimit){
_local3 = _local1.m_xf.R;
_local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9));
_local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9));
_local8 = _local22;
_local3 = _local2.m_xf.R;
_local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
_local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11));
_local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11));
_local10 = _local22;
_local12 = (_local1.m_sweep.c.x + _local8);
_local13 = (_local1.m_sweep.c.y + _local9);
_local14 = (_local2.m_sweep.c.x + _local10);
_local15 = (_local2.m_sweep.c.y + _local11);
m_u1.Set((_local12 - _local4), (_local13 - _local5));
m_u2.Set((_local14 - _local6), (_local15 - _local7));
_local16 = m_u1.Length();
_local17 = m_u2.Length();
if (_local16 > b2Settings.b2_linearSlop){
m_u1.Multiply((1 / _local16));
} else {
m_u1.SetZero();
};
if (_local17 > b2Settings.b2_linearSlop){
m_u2.Multiply((1 / _local17));
} else {
m_u2.SetZero();
};
_local18 = ((m_constant - _local16) - (m_ratio * _local17));
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_pulleyMass) * _local18);
_local20 = m_positionImpulse;
m_positionImpulse = b2Math.b2Max(0, (m_positionImpulse + _local19));
_local19 = (m_positionImpulse - _local20);
_local12 = (-(_local19) * m_u1.x);
_local13 = (-(_local19) * m_u1.y);
_local14 = ((-(m_ratio) * _local19) * m_u2.x);
_local15 = ((-(m_ratio) * _local19) * m_u2.y);
_local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12));
_local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13));
_local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12))));
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14))));
_local1.SynchronizeTransform();
_local2.SynchronizeTransform();
};
if (m_limitState1 == e_atUpperLimit){
_local3 = _local1.m_xf.R;
_local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9));
_local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9));
_local8 = _local22;
_local12 = (_local1.m_sweep.c.x + _local8);
_local13 = (_local1.m_sweep.c.y + _local9);
m_u1.Set((_local12 - _local4), (_local13 - _local5));
_local16 = m_u1.Length();
if (_local16 > b2Settings.b2_linearSlop){
m_u1.x = (m_u1.x * (1 / _local16));
m_u1.y = (m_u1.y * (1 / _local16));
} else {
m_u1.SetZero();
};
_local18 = (m_maxLength1 - _local16);
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_limitMass1) * _local18);
_local21 = m_limitPositionImpulse1;
m_limitPositionImpulse1 = b2Math.b2Max(0, (m_limitPositionImpulse1 + _local19));
_local19 = (m_limitPositionImpulse1 - _local21);
_local12 = (-(_local19) * m_u1.x);
_local13 = (-(_local19) * m_u1.y);
_local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12));
_local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13));
_local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12))));
_local1.SynchronizeTransform();
};
if (m_limitState2 == e_atUpperLimit){
_local3 = _local2.m_xf.R;
_local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
_local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11));
_local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11));
_local10 = _local22;
_local14 = (_local2.m_sweep.c.x + _local10);
_local15 = (_local2.m_sweep.c.y + _local11);
m_u2.Set((_local14 - _local6), (_local15 - _local7));
_local17 = m_u2.Length();
if (_local17 > b2Settings.b2_linearSlop){
m_u2.x = (m_u2.x * (1 / _local17));
m_u2.y = (m_u2.y * (1 / _local17));
} else {
m_u2.SetZero();
};
_local18 = (m_maxLength2 - _local17);
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(m_limitMass2) * _local18);
_local21 = m_limitPositionImpulse2;
m_limitPositionImpulse2 = b2Math.b2Max(0, (m_limitPositionImpulse2 + _local19));
_local19 = (m_limitPositionImpulse2 - _local21);
_local14 = (-(_local19) * m_u2.x);
_local15 = (-(_local19) * m_u2.y);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14))));
_local2.SynchronizeTransform();
};
return ((_local23 < b2Settings.b2_linearSlop));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6));
_local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6));
_local5 = _local7;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local7;
var _local10:Number = (_local2.m_sweep.c.x + _local5);
var _local11:Number = (_local2.m_sweep.c.y + _local6);
var _local12:Number = (_local3.m_sweep.c.x + _local8);
var _local13:Number = (_local3.m_sweep.c.y + _local9);
var _local14:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x);
var _local15:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y);
var _local16:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x);
var _local17:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y);
m_u1.Set((_local10 - _local14), (_local11 - _local15));
m_u2.Set((_local12 - _local16), (_local13 - _local17));
var _local18:Number = m_u1.Length();
var _local19:Number = m_u2.Length();
if (_local18 > b2Settings.b2_linearSlop){
m_u1.Multiply((1 / _local18));
} else {
m_u1.SetZero();
};
if (_local19 > b2Settings.b2_linearSlop){
m_u2.Multiply((1 / _local19));
} else {
m_u2.SetZero();
};
var _local20:Number = ((m_constant - _local18) - (m_ratio * _local19));
if (_local20 > 0){
m_state = e_inactiveLimit;
m_force = 0;
} else {
m_state = e_atUpperLimit;
m_positionImpulse = 0;
};
if (_local18 < m_maxLength1){
m_limitState1 = e_inactiveLimit;
m_limitForce1 = 0;
} else {
m_limitState1 = e_atUpperLimit;
m_limitPositionImpulse1 = 0;
};
if (_local19 < m_maxLength2){
m_limitState2 = e_inactiveLimit;
m_limitForce2 = 0;
} else {
m_limitState2 = e_atUpperLimit;
m_limitPositionImpulse2 = 0;
};
var _local21:Number = ((_local5 * m_u1.y) - (_local6 * m_u1.x));
var _local22:Number = ((_local8 * m_u2.y) - (_local9 * m_u2.x));
m_limitMass1 = (_local2.m_invMass + ((_local2.m_invI * _local21) * _local21));
m_limitMass2 = (_local3.m_invMass + ((_local3.m_invI * _local22) * _local22));
m_pulleyMass = (m_limitMass1 + ((m_ratio * m_ratio) * m_limitMass2));
m_limitMass1 = (1 / m_limitMass1);
m_limitMass2 = (1 / m_limitMass2);
m_pulleyMass = (1 / m_pulleyMass);
if (_arg1.warmStarting){
_local23 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.x);
_local24 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.y);
_local25 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.x);
_local26 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local23));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local24));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local24) - (_local6 * _local23))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local25));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local26));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local26) - (_local9 * _local25))));
} else {
m_force = 0;
m_limitForce1 = 0;
m_limitForce2 = 0;
};
}
override public function GetReactionTorque():Number{
return (0);
}
public function GetRatio():Number{
return (m_ratio);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local5:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local6:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
var _local7:Number = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6));
_local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6));
_local5 = _local7;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local7;
if (m_state == e_atUpperLimit){
_local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6));
_local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5));
_local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9));
_local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8));
_local18 = (-(((m_u1.x * _local10) + (m_u1.y * _local11))) - (m_ratio * ((m_u2.x * _local12) + (m_u2.y * _local13))));
_local19 = ((-(_arg1.inv_dt) * m_pulleyMass) * _local18);
_local20 = m_force;
m_force = b2Math.b2Max(0, (m_force + _local19));
_local19 = (m_force - _local20);
_local14 = ((-(_arg1.dt) * _local19) * m_u1.x);
_local15 = ((-(_arg1.dt) * _local19) * m_u1.y);
_local16 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.x);
_local17 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
};
if (m_limitState1 == e_atUpperLimit){
_local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6));
_local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5));
_local18 = -(((m_u1.x * _local10) + (m_u1.y * _local11)));
_local19 = ((-(_arg1.inv_dt) * m_limitMass1) * _local18);
_local20 = m_limitForce1;
m_limitForce1 = b2Math.b2Max(0, (m_limitForce1 + _local19));
_local19 = (m_limitForce1 - _local20);
_local14 = ((-(_arg1.dt) * _local19) * m_u1.x);
_local15 = ((-(_arg1.dt) * _local19) * m_u1.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14))));
};
if (m_limitState2 == e_atUpperLimit){
_local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9));
_local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8));
_local18 = -(((m_u2.x * _local12) + (m_u2.y * _local13)));
_local19 = ((-(_arg1.inv_dt) * m_limitMass2) * _local18);
_local20 = m_limitForce2;
m_limitForce2 = b2Math.b2Max(0, (m_limitForce2 + _local19));
_local19 = (m_limitForce2 - _local20);
_local16 = ((-(_arg1.dt) * _local19) * m_u2.x);
_local17 = ((-(_arg1.dt) * _local19) * m_u2.y);
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
};
}
public function GetLength1():Number{
var _local1:b2Vec2 = m_body1.GetWorldPoint(m_localAnchor1);
var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x);
var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y);
var _local4:Number = (_local1.x - _local2);
var _local5:Number = (_local1.y - _local3);
return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5))));
}
public function GetLength2():Number{
var _local1:b2Vec2 = m_body2.GetWorldPoint(m_localAnchor2);
var _local2:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x);
var _local3:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y);
var _local4:Number = (_local1.x - _local2);
var _local5:Number = (_local1.y - _local3);
return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5))));
}
public function GetGroundAnchor1():b2Vec2{
var _local1:b2Vec2 = m_ground.m_xf.position.Copy();
_local1.Add(m_groundAnchor1);
return (_local1);
}
}
}//package Box2D.Dynamics.Joints
Section 61
//b2PulleyJointDef (Box2D.Dynamics.Joints.b2PulleyJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2PulleyJointDef extends b2JointDef {
public var maxLength1:Number;
public var maxLength2:Number;
public var length1:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var groundAnchor1:b2Vec2;
public var groundAnchor2:b2Vec2;
public var ratio:Number;
public var length2:Number;
public function b2PulleyJointDef(){
groundAnchor1 = new b2Vec2();
groundAnchor2 = new b2Vec2();
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_pulleyJoint;
groundAnchor1.Set(-1, 1);
groundAnchor2.Set(1, 1);
localAnchor1.Set(-1, 0);
localAnchor2.Set(1, 0);
length1 = 0;
maxLength1 = 0;
length2 = 0;
maxLength2 = 0;
ratio = 1;
collideConnected = true;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2, _arg5:b2Vec2, _arg6:b2Vec2, _arg7:Number):void{
body1 = _arg1;
body2 = _arg2;
groundAnchor1.SetV(_arg3);
groundAnchor2.SetV(_arg4);
localAnchor1 = body1.GetLocalPoint(_arg5);
localAnchor2 = body2.GetLocalPoint(_arg6);
var _local8:Number = (_arg5.x - _arg3.x);
var _local9:Number = (_arg5.y - _arg3.y);
length1 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9)));
var _local10:Number = (_arg6.x - _arg4.x);
var _local11:Number = (_arg6.y - _arg4.y);
length2 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));
ratio = _arg7;
var _local12:Number = (length1 + (ratio * length2));
maxLength1 = (_local12 - (ratio * b2PulleyJoint.b2_minPulleyLength));
maxLength2 = ((_local12 - b2PulleyJoint.b2_minPulleyLength) / ratio);
}
}
}//package Box2D.Dynamics.Joints
Section 62
//b2RevoluteJoint (Box2D.Dynamics.Joints.b2RevoluteJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2RevoluteJoint extends b2Joint {
public var m_limitForce:Number;
public var m_pivotMass:b2Mat22;
public var m_motorForce:Number;
public var m_enableLimit:Boolean;
public var m_limitState:int;
public var m_motorMass:Number;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
private var K1:b2Mat22;
private var K2:b2Mat22;
private var K3:b2Mat22;
private var K:b2Mat22;
public var m_pivotForce:b2Vec2;
public var m_enableMotor:Boolean;
public var m_referenceAngle:Number;
public var m_limitPositionImpulse:Number;
public var m_motorSpeed:Number;
public var m_upperAngle:Number;
public var m_lowerAngle:Number;
public var m_maxMotorTorque:Number;
public static var tImpulse:b2Vec2 = new b2Vec2();
public function b2RevoluteJoint(_arg1:b2RevoluteJointDef){
K = new b2Mat22();
K1 = new b2Mat22();
K2 = new b2Mat22();
K3 = new b2Mat22();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_pivotForce = new b2Vec2();
m_pivotMass = new b2Mat22();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_referenceAngle = _arg1.referenceAngle;
m_pivotForce.Set(0, 0);
m_motorForce = 0;
m_limitForce = 0;
m_limitPositionImpulse = 0;
m_lowerAngle = _arg1.lowerAngle;
m_upperAngle = _arg1.upperAngle;
m_maxMotorTorque = _arg1.maxMotorTorque;
m_motorSpeed = _arg1.motorSpeed;
m_enableLimit = _arg1.enableLimit;
m_enableMotor = _arg1.enableMotor;
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local4:b2Mat22;
var _local5:Number;
var _local10:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local2:b2Body = m_body1;
var _local3:b2Body = m_body2;
_local4 = _local2.m_xf.R;
var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
var _local7:Number = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
var _local11:Number = (((_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)) - _local2.m_linearVelocity.x) - (-(_local2.m_angularVelocity) * _local7));
var _local12:Number = (((_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)) - _local2.m_linearVelocity.y) - (_local2.m_angularVelocity * _local6));
var _local13:Number = (-(_arg1.inv_dt) * ((m_pivotMass.col1.x * _local11) + (m_pivotMass.col2.x * _local12)));
var _local14:Number = (-(_arg1.inv_dt) * ((m_pivotMass.col1.y * _local11) + (m_pivotMass.col2.y * _local12)));
m_pivotForce.x = (m_pivotForce.x + _local13);
m_pivotForce.y = (m_pivotForce.y + _local14);
var _local15:Number = (_arg1.dt * _local13);
_local16 = (_arg1.dt * _local14);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (_local2.m_invMass * _local15));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (_local2.m_invMass * _local16));
_local2.m_angularVelocity = (_local2.m_angularVelocity - (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local15));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local16));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local16) - (_local9 * _local15))));
if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){
_local17 = ((_local3.m_angularVelocity - _local2.m_angularVelocity) - m_motorSpeed);
_local18 = ((-(_arg1.inv_dt) * m_motorMass) * _local17);
_local19 = m_motorForce;
m_motorForce = b2Math.b2Clamp((m_motorForce + _local18), -(m_maxMotorTorque), m_maxMotorTorque);
_local18 = (m_motorForce - _local19);
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local18));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local18));
};
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local20 = (_local3.m_angularVelocity - _local2.m_angularVelocity);
_local21 = ((-(_arg1.inv_dt) * m_motorMass) * _local20);
if (m_limitState == e_equalLimits){
m_limitForce = (m_limitForce + _local21);
} else {
if (m_limitState == e_atLowerLimit){
_local10 = m_limitForce;
m_limitForce = b2Math.b2Max((m_limitForce + _local21), 0);
_local21 = (m_limitForce - _local10);
} else {
if (m_limitState == e_atUpperLimit){
_local10 = m_limitForce;
m_limitForce = b2Math.b2Min((m_limitForce + _local21), 0);
_local21 = (m_limitForce - _local10);
};
};
};
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local21));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local21));
};
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
public function GetUpperLimit():Number{
return (m_upperAngle);
}
public function GetLowerLimit():Number{
return (m_lowerAngle);
}
public function EnableMotor(_arg1:Boolean):void{
m_enableMotor = _arg1;
}
public function GetMotorSpeed():Number{
return (m_motorSpeed);
}
override public function GetReactionForce():b2Vec2{
return (m_pivotForce);
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:Number;
var _local6:b2Mat22;
var _local25:Number;
var _local26:Number;
var _local3:b2Body = m_body1;
var _local4:b2Body = m_body2;
var _local5:Number = 0;
_local6 = _local3.m_xf.R;
var _local7:Number = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
var _local8:Number = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
var _local9:Number = ((_local6.col1.x * _local7) + (_local6.col2.x * _local8));
_local8 = ((_local6.col1.y * _local7) + (_local6.col2.y * _local8));
_local7 = _local9;
_local6 = _local4.m_xf.R;
var _local10:Number = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
var _local11:Number = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local9 = ((_local6.col1.x * _local10) + (_local6.col2.x * _local11));
_local11 = ((_local6.col1.y * _local10) + (_local6.col2.y * _local11));
_local10 = _local9;
var _local12:Number = (_local3.m_sweep.c.x + _local7);
var _local13:Number = (_local3.m_sweep.c.y + _local8);
var _local14:Number = (_local4.m_sweep.c.x + _local10);
var _local15:Number = (_local4.m_sweep.c.y + _local11);
var _local16:Number = (_local14 - _local12);
var _local17:Number = (_local15 - _local13);
_local5 = Math.sqrt(((_local16 * _local16) + (_local17 * _local17)));
var _local18:Number = _local3.m_invMass;
var _local19:Number = _local4.m_invMass;
var _local20:Number = _local3.m_invI;
var _local21:Number = _local4.m_invI;
K1.col1.x = (_local18 + _local19);
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = (_local18 + _local19);
K2.col1.x = ((_local20 * _local8) * _local8);
K2.col2.x = ((-(_local20) * _local7) * _local8);
K2.col1.y = ((-(_local20) * _local7) * _local8);
K2.col2.y = ((_local20 * _local7) * _local7);
K3.col1.x = ((_local21 * _local11) * _local11);
K3.col2.x = ((-(_local21) * _local10) * _local11);
K3.col1.y = ((-(_local21) * _local10) * _local11);
K3.col2.y = ((_local21 * _local10) * _local10);
K.SetM(K1);
K.AddM(K2);
K.AddM(K3);
K.Solve(tImpulse, -(_local16), -(_local17));
var _local22:Number = tImpulse.x;
var _local23:Number = tImpulse.y;
_local3.m_sweep.c.x = (_local3.m_sweep.c.x - (_local3.m_invMass * _local22));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y - (_local3.m_invMass * _local23));
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * ((_local7 * _local23) - (_local8 * _local22))));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + (_local4.m_invMass * _local22));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + (_local4.m_invMass * _local23));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * ((_local10 * _local23) - (_local11 * _local22))));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
var _local24:Number = 0;
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local25 = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_referenceAngle);
_local26 = 0;
if (m_limitState == e_equalLimits){
_local2 = b2Math.b2Clamp(_local25, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection);
_local26 = (-(m_motorMass) * _local2);
_local24 = b2Math.b2Abs(_local2);
} else {
if (m_limitState == e_atLowerLimit){
_local2 = (_local25 - m_lowerAngle);
_local24 = b2Math.b2Max(0, -(_local2));
_local2 = b2Math.b2Clamp((_local2 + b2Settings.b2_angularSlop), -(b2Settings.b2_maxAngularCorrection), 0);
_local26 = (-(m_motorMass) * _local2);
_local1 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local26), 0);
_local26 = (m_limitPositionImpulse - _local1);
} else {
if (m_limitState == e_atUpperLimit){
_local2 = (_local25 - m_upperAngle);
_local24 = b2Math.b2Max(0, _local2);
_local2 = b2Math.b2Clamp((_local2 - b2Settings.b2_angularSlop), 0, b2Settings.b2_maxAngularCorrection);
_local26 = (-(m_motorMass) * _local2);
_local1 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local26), 0);
_local26 = (m_limitPositionImpulse - _local1);
};
};
};
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local26));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local26));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
};
return ((((_local5 <= b2Settings.b2_linearSlop)) && ((_local24 <= b2Settings.b2_angularSlop))));
}
public function SetMotorSpeed(_arg1:Number):void{
m_motorSpeed = _arg1;
}
public function GetJointSpeed():Number{
return ((m_body2.m_angularVelocity - m_body1.m_angularVelocity));
}
public function SetMaxMotorTorque(_arg1:Number):void{
m_maxMotorTorque = _arg1;
}
public function GetJointAngle():Number{
return (((m_body2.m_sweep.a - m_body1.m_sweep.a) - m_referenceAngle));
}
public function GetMotorTorque():Number{
return (m_motorForce);
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local7:Number;
var _local14:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
var _local6:Number = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
var _local8:Number = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
var _local9:Number = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
var _local10:Number = _local2.m_invMass;
var _local11:Number = _local3.m_invMass;
var _local12:Number = _local2.m_invI;
var _local13:Number = _local3.m_invI;
K1.col1.x = (_local10 + _local11);
K1.col2.x = 0;
K1.col1.y = 0;
K1.col2.y = (_local10 + _local11);
K2.col1.x = ((_local12 * _local7) * _local7);
K2.col2.x = ((-(_local12) * _local6) * _local7);
K2.col1.y = ((-(_local12) * _local6) * _local7);
K2.col2.y = ((_local12 * _local6) * _local6);
K3.col1.x = ((_local13 * _local9) * _local9);
K3.col2.x = ((-(_local13) * _local8) * _local9);
K3.col1.y = ((-(_local13) * _local8) * _local9);
K3.col2.y = ((_local13 * _local8) * _local8);
K.SetM(K1);
K.AddM(K2);
K.AddM(K3);
K.Invert(m_pivotMass);
m_motorMass = (1 / (_local12 + _local13));
if (m_enableMotor == false){
m_motorForce = 0;
};
if (m_enableLimit){
_local14 = ((_local3.m_sweep.a - _local2.m_sweep.a) - m_referenceAngle);
if (b2Math.b2Abs((m_upperAngle - m_lowerAngle)) < (2 * b2Settings.b2_angularSlop)){
m_limitState = e_equalLimits;
} else {
if (_local14 <= m_lowerAngle){
if (m_limitState != e_atLowerLimit){
m_limitForce = 0;
};
m_limitState = e_atLowerLimit;
} else {
if (_local14 >= m_upperAngle){
if (m_limitState != e_atUpperLimit){
m_limitForce = 0;
};
m_limitState = e_atUpperLimit;
} else {
m_limitState = e_inactiveLimit;
m_limitForce = 0;
};
};
};
} else {
m_limitForce = 0;
};
if (_arg1.warmStarting){
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - ((_arg1.dt * _local10) * m_pivotForce.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - ((_arg1.dt * _local10) * m_pivotForce.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_arg1.dt * _local12) * ((((_local6 * m_pivotForce.y) - (_local7 * m_pivotForce.x)) + m_motorForce) + m_limitForce)));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_arg1.dt * _local11) * m_pivotForce.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_arg1.dt * _local11) * m_pivotForce.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_arg1.dt * _local13) * ((((_local8 * m_pivotForce.y) - (_local9 * m_pivotForce.x)) + m_motorForce) + m_limitForce)));
} else {
m_pivotForce.SetZero();
m_motorForce = 0;
m_limitForce = 0;
};
m_limitPositionImpulse = 0;
}
public function EnableLimit(_arg1:Boolean):void{
m_enableLimit = _arg1;
}
override public function GetReactionTorque():Number{
return (m_limitForce);
}
public function IsLimitEnabled():Boolean{
return (m_enableLimit);
}
public function IsMotorEnabled():Boolean{
return (m_enableMotor);
}
public function SetLimits(_arg1:Number, _arg2:Number):void{
m_lowerAngle = _arg1;
m_upperAngle = _arg2;
}
}
}//package Box2D.Dynamics.Joints
Section 63
//b2RevoluteJointDef (Box2D.Dynamics.Joints.b2RevoluteJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2RevoluteJointDef extends b2JointDef {
public var upperAngle:Number;
public var enableMotor:Boolean;
public var referenceAngle:Number;
public var motorSpeed:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var enableLimit:Boolean;
public var lowerAngle:Number;
public var maxMotorTorque:Number;
public function b2RevoluteJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_revoluteJoint;
localAnchor1.Set(0, 0);
localAnchor2.Set(0, 0);
referenceAngle = 0;
lowerAngle = 0;
upperAngle = 0;
maxMotorTorque = 0;
motorSpeed = 0;
enableLimit = false;
enableMotor = false;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1 = body1.GetLocalPoint(_arg3);
localAnchor2 = body2.GetLocalPoint(_arg3);
referenceAngle = (body2.GetAngle() - body1.GetAngle());
}
}
}//package Box2D.Dynamics.Joints
Section 64
//b2Body (Box2D.Dynamics.b2Body)
package Box2D.Dynamics {
import Box2D.Common.Math.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Collision.Shapes.*;
import Box2D.Dynamics.Joints.*;
public class b2Body {
public var m_next:b2Body;
public var m_xf:b2XForm;
public var m_contactList:b2ContactEdge;
public var m_angularVelocity:Number;
public var m_shapeList:b2Shape;
public var m_force:b2Vec2;
public var m_mass:Number;
public var m_sweep:b2Sweep;
public var m_torque:Number;
public var m_userData;
public var m_flags:uint;
public var m_world:b2World;
public var m_prev:b2Body;
public var m_invMass:Number;
public var m_type:int;
public var m_linearDamping:Number;
public var m_shapeCount:int;
public var m_angularDamping:Number;
public var m_invI:Number;
public var m_linearVelocity:b2Vec2;
public var m_sleepTime:Number;
public var m_jointList:b2JointEdge;
public var m_I:Number;
public static var e_fixedRotationFlag:uint = 64;
public static var e_frozenFlag:uint = 2;
public static var e_maxTypes:uint = 3;
public static var e_sleepFlag:uint = 8;
private static var s_massData:b2MassData = new b2MassData();
public static var e_bulletFlag:uint = 32;
public static var e_staticType:uint = 1;
public static var e_islandFlag:uint = 4;
public static var e_allowSleepFlag:uint = 16;
private static var s_xf1:b2XForm = new b2XForm();
public static var e_dynamicType:uint = 2;
public function b2Body(_arg1:b2BodyDef, _arg2:b2World){
m_xf = new b2XForm();
m_sweep = new b2Sweep();
m_linearVelocity = new b2Vec2();
m_force = new b2Vec2();
super();
m_flags = 0;
if (_arg1.isBullet){
m_flags = (m_flags | e_bulletFlag);
};
if (_arg1.fixedRotation){
m_flags = (m_flags | e_fixedRotationFlag);
};
if (_arg1.allowSleep){
m_flags = (m_flags | e_allowSleepFlag);
};
if (_arg1.isSleeping){
m_flags = (m_flags | e_sleepFlag);
};
m_world = _arg2;
m_xf.position.SetV(_arg1.position);
m_xf.R.Set(_arg1.angle);
m_sweep.localCenter.SetV(_arg1.massData.center);
m_sweep.t0 = 1;
m_sweep.a0 = (m_sweep.a = _arg1.angle);
var _local3:b2Mat22 = m_xf.R;
var _local4:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
m_jointList = null;
m_contactList = null;
m_prev = null;
m_next = null;
m_linearDamping = _arg1.linearDamping;
m_angularDamping = _arg1.angularDamping;
m_force.Set(0, 0);
m_torque = 0;
m_linearVelocity.SetZero();
m_angularVelocity = 0;
m_sleepTime = 0;
m_invMass = 0;
m_I = 0;
m_invI = 0;
m_mass = _arg1.massData.mass;
if (m_mass > 0){
m_invMass = (1 / m_mass);
};
if ((m_flags & b2Body.e_fixedRotationFlag) == 0){
m_I = _arg1.massData.I;
};
if (m_I > 0){
m_invI = (1 / m_I);
};
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
m_userData = _arg1.userData;
m_shapeList = null;
m_shapeCount = 0;
}
public function GetLinearVelocityFromWorldPoint(_arg1:b2Vec2):b2Vec2{
return (new b2Vec2((m_linearVelocity.x + (m_angularVelocity * (_arg1.y - m_sweep.c.y))), (m_linearVelocity.x - (m_angularVelocity * (_arg1.x - m_sweep.c.x)))));
}
public function SetLinearVelocity(_arg1:b2Vec2):void{
m_linearVelocity.SetV(_arg1);
}
public function WakeUp():void{
m_flags = (m_flags & ~(e_sleepFlag));
m_sleepTime = 0;
}
public function GetLocalCenter():b2Vec2{
return (m_sweep.localCenter);
}
public function ApplyTorque(_arg1:Number):void{
if (IsSleeping()){
WakeUp();
};
m_torque = (m_torque + _arg1);
}
public function IsFrozen():Boolean{
return (((m_flags & e_frozenFlag) == e_frozenFlag));
}
public function IsDynamic():Boolean{
return ((m_type == e_dynamicType));
}
public function GetLinearVelocity():b2Vec2{
return (m_linearVelocity);
}
public function SynchronizeTransform():void{
m_xf.R.Set(m_sweep.a);
var _local1:b2Mat22 = m_xf.R;
var _local2:b2Vec2 = m_sweep.localCenter;
m_xf.position.x = (m_sweep.c.x - ((_local1.col1.x * _local2.x) + (_local1.col2.x * _local2.y)));
m_xf.position.y = (m_sweep.c.y - ((_local1.col1.y * _local2.x) + (_local1.col2.y * _local2.y)));
}
public function GetInertia():Number{
return (m_I);
}
public function IsSleeping():Boolean{
return (((m_flags & e_sleepFlag) == e_sleepFlag));
}
public function SetMassFromShapes():void{
var _local1:b2Shape;
if (m_world.m_lock == true){
return;
};
m_mass = 0;
m_invMass = 0;
m_I = 0;
m_invI = 0;
var _local2:Number = 0;
var _local3:Number = 0;
var _local4:b2MassData = s_massData;
_local1 = m_shapeList;
while (_local1) {
_local1.ComputeMass(_local4);
m_mass = (m_mass + _local4.mass);
_local2 = (_local2 + (_local4.mass * _local4.center.x));
_local3 = (_local3 + (_local4.mass * _local4.center.y));
m_I = (m_I + _local4.I);
_local1 = _local1.m_next;
};
if (m_mass > 0){
m_invMass = (1 / m_mass);
_local2 = (_local2 * m_invMass);
_local3 = (_local3 * m_invMass);
};
if ((((m_I > 0)) && (((m_flags & e_fixedRotationFlag) == 0)))){
m_I = (m_I - (m_mass * ((_local2 * _local2) + (_local3 * _local3))));
m_invI = (1 / m_I);
} else {
m_I = 0;
m_invI = 0;
};
m_sweep.localCenter.Set(_local2, _local3);
var _local5:b2Mat22 = m_xf.R;
var _local6:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y));
m_sweep.c.y = ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
_local1 = m_shapeList;
while (_local1) {
_local1.UpdateSweepRadius(m_sweep.localCenter);
_local1 = _local1.m_next;
};
var _local7:int = m_type;
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
if (_local7 != m_type){
_local1 = m_shapeList;
while (_local1) {
_local1.RefilterProxy(m_world.m_broadPhase, m_xf);
_local1 = _local1.m_next;
};
};
}
public function PutToSleep():void{
m_flags = (m_flags | e_sleepFlag);
m_sleepTime = 0;
m_linearVelocity.SetZero();
m_angularVelocity = 0;
m_force.SetZero();
m_torque = 0;
}
public function GetJointList():b2JointEdge{
return (m_jointList);
}
public function SetXForm(_arg1:b2Vec2, _arg2:Number):Boolean{
var _local3:b2Shape;
var _local7:Boolean;
if (m_world.m_lock == true){
return (true);
};
if (IsFrozen()){
return (false);
};
m_xf.R.Set(_arg2);
m_xf.position.SetV(_arg1);
var _local4:b2Mat22 = m_xf.R;
var _local5:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local4.col1.x * _local5.x) + (_local4.col2.x * _local5.y));
m_sweep.c.y = ((_local4.col1.y * _local5.x) + (_local4.col2.y * _local5.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
m_sweep.a0 = (m_sweep.a = _arg2);
var _local6:Boolean;
_local3 = m_shapeList;
while (_local3) {
_local7 = _local3.Synchronize(m_world.m_broadPhase, m_xf, m_xf);
if (_local7 == false){
_local6 = true;
break;
};
_local3 = _local3.m_next;
};
if (_local6 == true){
m_flags = (m_flags | e_frozenFlag);
m_linearVelocity.SetZero();
m_angularVelocity = 0;
_local3 = m_shapeList;
while (_local3) {
_local3.DestroyProxy(m_world.m_broadPhase);
_local3 = _local3.m_next;
};
return (false);
};
m_world.m_broadPhase.Commit();
return (true);
}
public function GetLocalPoint(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulXT(m_xf, _arg1));
}
public function ApplyForce(_arg1:b2Vec2, _arg2:b2Vec2):void{
if (IsSleeping()){
WakeUp();
};
m_force.x = (m_force.x + _arg1.x);
m_force.y = (m_force.y + _arg1.y);
m_torque = (m_torque + (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x)));
}
public function SynchronizeShapes():Boolean{
var _local4:b2Shape;
var _local1:b2XForm = s_xf1;
_local1.R.Set(m_sweep.a0);
var _local2:b2Mat22 = _local1.R;
var _local3:b2Vec2 = m_sweep.localCenter;
_local1.position.x = (m_sweep.c0.x - ((_local2.col1.x * _local3.x) + (_local2.col2.x * _local3.y)));
_local1.position.y = (m_sweep.c0.y - ((_local2.col1.y * _local3.x) + (_local2.col2.y * _local3.y)));
var _local5:Boolean;
_local4 = m_shapeList;
while (_local4) {
_local5 = _local4.Synchronize(m_world.m_broadPhase, _local1, m_xf);
if (_local5 == false){
break;
};
_local4 = _local4.m_next;
};
if (_local5 == false){
m_flags = (m_flags | e_frozenFlag);
m_linearVelocity.SetZero();
m_angularVelocity = 0;
_local4 = m_shapeList;
while (_local4) {
_local4.DestroyProxy(m_world.m_broadPhase);
_local4 = _local4.m_next;
};
return (false);
};
return (true);
}
public function GetAngle():Number{
return (m_sweep.a);
}
public function GetXForm():b2XForm{
return (m_xf);
}
public function GetLinearVelocityFromLocalPoint(_arg1:b2Vec2):b2Vec2{
var _local2:b2Mat22 = m_xf.R;
var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y)));
_local3.x = (_local3.x + m_xf.position.x);
_local3.y = (_local3.y + m_xf.position.y);
return (new b2Vec2((m_linearVelocity.x + (m_angularVelocity * (_local3.y - m_sweep.c.y))), (m_linearVelocity.x - (m_angularVelocity * (_local3.x - m_sweep.c.x)))));
}
public function GetNext():b2Body{
return (m_next);
}
public function GetMass():Number{
return (m_mass);
}
public function ApplyImpulse(_arg1:b2Vec2, _arg2:b2Vec2):void{
if (IsSleeping()){
WakeUp();
};
m_linearVelocity.x = (m_linearVelocity.x + (m_invMass * _arg1.x));
m_linearVelocity.y = (m_linearVelocity.y + (m_invMass * _arg1.y));
m_angularVelocity = (m_angularVelocity + (m_invI * (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x))));
}
public function GetAngularVelocity():Number{
return (m_angularVelocity);
}
public function SetAngularVelocity(_arg1:Number):void{
m_angularVelocity = _arg1;
}
public function SetMass(_arg1:b2MassData):void{
var _local2:b2Shape;
if (m_world.m_lock == true){
return;
};
m_invMass = 0;
m_I = 0;
m_invI = 0;
m_mass = _arg1.mass;
if (m_mass > 0){
m_invMass = (1 / m_mass);
};
if ((m_flags & b2Body.e_fixedRotationFlag) == 0){
m_I = _arg1.I;
};
if (m_I > 0){
m_invI = (1 / m_I);
};
m_sweep.localCenter.SetV(_arg1.center);
var _local3:b2Mat22 = m_xf.R;
var _local4:b2Vec2 = m_sweep.localCenter;
m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
_local2 = m_shapeList;
while (_local2) {
_local2.UpdateSweepRadius(m_sweep.localCenter);
_local2 = _local2.m_next;
};
var _local5:int = m_type;
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
if (_local5 != m_type){
_local2 = m_shapeList;
while (_local2) {
_local2.RefilterProxy(m_world.m_broadPhase, m_xf);
_local2 = _local2.m_next;
};
};
}
public function IsStatic():Boolean{
return ((m_type == e_staticType));
}
public function GetWorldVector(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulMV(m_xf.R, _arg1));
}
public function GetShapeList():b2Shape{
return (m_shapeList);
}
public function Advance(_arg1:Number):void{
m_sweep.Advance(_arg1);
m_sweep.c.SetV(m_sweep.c0);
m_sweep.a = m_sweep.a0;
SynchronizeTransform();
}
public function SetBullet(_arg1:Boolean):void{
if (_arg1){
m_flags = (m_flags | e_bulletFlag);
} else {
m_flags = (m_flags & ~(e_bulletFlag));
};
}
public function CreateShape(_arg1:b2ShapeDef):b2Shape{
var _local2:b2Shape;
if (m_world.m_lock == true){
return (null);
};
_local2 = b2Shape.Create(_arg1, m_world.m_blockAllocator);
_local2.m_next = m_shapeList;
m_shapeList = _local2;
m_shapeCount++;
_local2.m_body = this;
_local2.CreateProxy(m_world.m_broadPhase, m_xf);
_local2.UpdateSweepRadius(m_sweep.localCenter);
return (_local2);
}
public function IsConnected(_arg1:b2Body):Boolean{
var _local2:b2JointEdge = m_jointList;
while (_local2) {
if (_local2.other == _arg1){
return ((_local2.joint.m_collideConnected == false));
};
_local2 = _local2.next;
};
return (false);
}
public function DestroyShape(_arg1:b2Shape):void{
if (m_world.m_lock == true){
return;
};
_arg1.DestroyProxy(m_world.m_broadPhase);
var _local2:b2Shape = m_shapeList;
var _local3:b2Shape;
var _local4:Boolean;
while (_local2 != null) {
if (_local2 == _arg1){
if (_local3){
_local3.m_next = _arg1.m_next;
} else {
m_shapeList = _arg1.m_next;
};
_local4 = true;
break;
};
_local3 = _local2;
_local2 = _local2.m_next;
};
_arg1.m_body = null;
_arg1.m_next = null;
m_shapeCount--;
b2Shape.Destroy(_arg1, m_world.m_blockAllocator);
}
public function GetUserData(){
return (m_userData);
}
public function IsBullet():Boolean{
return (((m_flags & e_bulletFlag) == e_bulletFlag));
}
public function GetWorldCenter():b2Vec2{
return (m_sweep.c);
}
public function AllowSleeping(_arg1:Boolean):void{
if (_arg1){
m_flags = (m_flags | e_allowSleepFlag);
} else {
m_flags = (m_flags & ~(e_allowSleepFlag));
WakeUp();
};
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function GetLocalVector(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulTMV(m_xf.R, _arg1));
}
public function GetWorldPoint(_arg1:b2Vec2):b2Vec2{
var _local2:b2Mat22 = m_xf.R;
var _local3:b2Vec2 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y)));
_local3.x = (_local3.x + m_xf.position.x);
_local3.y = (_local3.y + m_xf.position.y);
return (_local3);
}
public function GetWorld():b2World{
return (m_world);
}
public function GetPosition():b2Vec2{
return (m_xf.position);
}
}
}//package Box2D.Dynamics
Section 65
//b2BodyDef (Box2D.Dynamics.b2BodyDef)
package Box2D.Dynamics {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
public class b2BodyDef {
public var angularDamping:Number;
public var angle:Number;
public var isSleeping:Boolean;
public var position:b2Vec2;
public var isBullet:Boolean;
public var allowSleep:Boolean;
public var userData;
public var fixedRotation:Boolean;
public var linearDamping:Number;
public var massData:b2MassData;
public function b2BodyDef(){
massData = new b2MassData();
position = new b2Vec2();
super();
massData.center.SetZero();
massData.mass = 0;
massData.I = 0;
userData = null;
position.Set(0, 0);
angle = 0;
linearDamping = 0;
angularDamping = 0;
allowSleep = true;
isSleeping = false;
fixedRotation = false;
isBullet = false;
}
}
}//package Box2D.Dynamics
Section 66
//b2BoundaryListener (Box2D.Dynamics.b2BoundaryListener)
package Box2D.Dynamics {
public class b2BoundaryListener {
public function Violation(_arg1:b2Body):void{
}
}
}//package Box2D.Dynamics
Section 67
//b2ContactFilter (Box2D.Dynamics.b2ContactFilter)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
public class b2ContactFilter {
public static var b2_defaultFilter:b2ContactFilter = new (b2ContactFilter);
;
public function ShouldCollide(_arg1:b2Shape, _arg2:b2Shape):Boolean{
var _local3:b2FilterData = _arg1.GetFilterData();
var _local4:b2FilterData = _arg2.GetFilterData();
if ((((_local3.groupIndex == _local4.groupIndex)) && (!((_local3.groupIndex == 0))))){
return ((_local3.groupIndex > 0));
};
var _local5:Boolean = ((!(((_local3.maskBits & _local4.categoryBits) == 0))) && (!(((_local3.categoryBits & _local4.maskBits) == 0))));
return (_local5);
}
}
}//package Box2D.Dynamics
Section 68
//b2ContactListener (Box2D.Dynamics.b2ContactListener)
package Box2D.Dynamics {
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
public class b2ContactListener {
public function Add(_arg1:b2ContactPoint):void{
}
public function Remove(_arg1:b2ContactPoint):void{
}
public function Persist(_arg1:b2ContactPoint):void{
}
public function Result(_arg1:b2ContactResult):void{
}
}
}//package Box2D.Dynamics
Section 69
//b2ContactManager (Box2D.Dynamics.b2ContactManager)
package Box2D.Dynamics {
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class b2ContactManager extends b2PairCallback {
public var m_world:b2World;
public var m_destroyImmediate:Boolean;
public var m_nullContact:b2NullContact;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2ContactManager(){
m_nullContact = new b2NullContact();
super();
m_world = null;
m_destroyImmediate = false;
}
override public function PairRemoved(_arg1, _arg2, _arg3):void{
if (_arg3 == null){
return;
};
var _local4:b2Contact = (_arg3 as b2Contact);
if (_local4 == m_nullContact){
return;
};
Destroy(_local4);
}
public function Destroy(_arg1:b2Contact):void{
var _local7:b2Body;
var _local8:b2Body;
var _local9:Array;
var _local10:b2ContactPoint;
var _local11:int;
var _local12:b2Manifold;
var _local13:int;
var _local14:b2ManifoldPoint;
var _local15:b2Vec2;
var _local16:b2Vec2;
var _local2:b2Shape = _arg1.m_shape1;
var _local3:b2Shape = _arg1.m_shape2;
var _local4:int = _arg1.m_manifoldCount;
if ((((_local4 > 0)) && (m_world.m_contactListener))){
_local7 = _local2.m_body;
_local8 = _local3.m_body;
_local9 = _arg1.GetManifolds();
_local10 = s_evalCP;
_local10.shape1 = _arg1.m_shape1;
_local10.shape2 = _arg1.m_shape1;
_local10.friction = _arg1.m_friction;
_local10.restitution = _arg1.m_restitution;
_local11 = 0;
while (_local11 < _local4) {
_local12 = _local9[_local11];
_local10.normal.SetV(_local12.normal);
_local13 = 0;
while (_local13 < _local12.pointCount) {
_local14 = _local12.points[_local13];
_local10.position = _local7.GetWorldPoint(_local14.localPoint1);
_local15 = _local7.GetLinearVelocityFromLocalPoint(_local14.localPoint1);
_local16 = _local8.GetLinearVelocityFromLocalPoint(_local14.localPoint2);
_local10.velocity.Set((_local16.x - _local15.x), (_local16.y - _local15.y));
_local10.separation = _local14.separation;
_local10.id.key = _local14.id._key;
m_world.m_contactListener.Remove(_local10);
_local13++;
};
_local11++;
};
};
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_world.m_contactList){
m_world.m_contactList = _arg1.m_next;
};
var _local5:b2Body = _local2.m_body;
var _local6:b2Body = _local3.m_body;
if (_arg1.m_node1.prev){
_arg1.m_node1.prev.next = _arg1.m_node1.next;
};
if (_arg1.m_node1.next){
_arg1.m_node1.next.prev = _arg1.m_node1.prev;
};
if (_arg1.m_node1 == _local5.m_contactList){
_local5.m_contactList = _arg1.m_node1.next;
};
if (_arg1.m_node2.prev){
_arg1.m_node2.prev.next = _arg1.m_node2.next;
};
if (_arg1.m_node2.next){
_arg1.m_node2.next.prev = _arg1.m_node2.prev;
};
if (_arg1.m_node2 == _local6.m_contactList){
_local6.m_contactList = _arg1.m_node2.next;
};
b2Contact.Destroy(_arg1, m_world.m_blockAllocator);
m_world.m_contactCount--;
}
override public function PairAdded(_arg1, _arg2){
var _local3:b2Shape = (_arg1 as b2Shape);
var _local4:b2Shape = (_arg2 as b2Shape);
var _local5:b2Body = _local3.m_body;
var _local6:b2Body = _local4.m_body;
if (((_local5.IsStatic()) && (_local6.IsStatic()))){
return (m_nullContact);
};
if (_local3.m_body == _local4.m_body){
return (m_nullContact);
};
if (_local6.IsConnected(_local5)){
return (m_nullContact);
};
if (((!((m_world.m_contactFilter == null))) && ((m_world.m_contactFilter.ShouldCollide(_local3, _local4) == false)))){
return (m_nullContact);
};
var _local7:b2Contact = b2Contact.Create(_local3, _local4, m_world.m_blockAllocator);
if (_local7 == null){
return (m_nullContact);
};
_local3 = _local7.m_shape1;
_local4 = _local7.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
_local7.m_prev = null;
_local7.m_next = m_world.m_contactList;
if (m_world.m_contactList != null){
m_world.m_contactList.m_prev = _local7;
};
m_world.m_contactList = _local7;
_local7.m_node1.contact = _local7;
_local7.m_node1.other = _local6;
_local7.m_node1.prev = null;
_local7.m_node1.next = _local5.m_contactList;
if (_local5.m_contactList != null){
_local5.m_contactList.prev = _local7.m_node1;
};
_local5.m_contactList = _local7.m_node1;
_local7.m_node2.contact = _local7;
_local7.m_node2.other = _local5;
_local7.m_node2.prev = null;
_local7.m_node2.next = _local6.m_contactList;
if (_local6.m_contactList != null){
_local6.m_contactList.prev = _local7.m_node2;
};
_local6.m_contactList = _local7.m_node2;
m_world.m_contactCount++;
return (_local7);
}
public function Collide():void{
var _local2:b2Body;
var _local3:b2Body;
var _local1:b2Contact = m_world.m_contactList;
while (_local1) {
_local2 = _local1.m_shape1.m_body;
_local3 = _local1.m_shape2.m_body;
if (((_local2.IsSleeping()) && (_local3.IsSleeping()))){
} else {
_local1.Update(m_world.m_contactListener);
};
_local1 = _local1.m_next;
};
}
}
}//package Box2D.Dynamics
Section 70
//b2DebugDraw (Box2D.Dynamics.b2DebugDraw)
package Box2D.Dynamics {
import flash.display.*;
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class b2DebugDraw {
public var m_xformScale:Number;// = 1
public var m_fillAlpha:Number;// = 1
public var m_alpha:Number;// = 1
public var m_drawFlags:uint;
public var m_lineThickness:Number;// = 1
public var m_drawScale:Number;// = 1
public var m_sprite:Sprite;
public static var e_coreShapeBit:uint = 4;
public static var e_shapeBit:uint = 1;
public static var e_centerOfMassBit:uint = 64;
public static var e_aabbBit:uint = 8;
public static var e_obbBit:uint = 16;
public static var e_pairBit:uint = 32;
public static var e_jointBit:uint = 2;
public function b2DebugDraw(){
m_drawFlags = 0;
}
public function ClearFlags(_arg1:uint):void{
m_drawFlags = (m_drawFlags & ~(_arg1));
}
public function SetFlags(_arg1:uint):void{
m_drawFlags = _arg1;
}
public function AppendFlags(_arg1:uint):void{
m_drawFlags = (m_drawFlags | _arg1);
}
public function DrawSegment(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale));
m_sprite.graphics.lineTo((_arg2.x * m_drawScale), (_arg2.y * m_drawScale));
}
public function DrawSolidPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
m_sprite.graphics.beginFill(_arg3.color, m_fillAlpha);
var _local4 = 1;
while (_local4 < _arg2) {
m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale));
_local4++;
};
m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
m_sprite.graphics.endFill();
}
public function DrawCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale));
}
public function DrawPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha);
m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
var _local4 = 1;
while (_local4 < _arg2) {
m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale));
_local4++;
};
m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale));
}
public function DrawSolidCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:b2Color):void{
m_sprite.graphics.lineStyle(m_lineThickness, _arg4.color, m_alpha);
m_sprite.graphics.moveTo(0, 0);
m_sprite.graphics.beginFill(_arg4.color, m_fillAlpha);
m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale));
m_sprite.graphics.endFill();
m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.x + (_arg3.x * _arg2)) * m_drawScale), ((_arg1.y + (_arg3.y * _arg2)) * m_drawScale));
}
public function GetFlags():uint{
return (m_drawFlags);
}
public function DrawXForm(_arg1:b2XForm):void{
m_sprite.graphics.lineStyle(m_lineThickness, 0xFF0000, m_alpha);
m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col1.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col1.y)) * m_drawScale));
m_sprite.graphics.lineStyle(m_lineThickness, 0xFF00, m_alpha);
m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale));
m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col2.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col2.y)) * m_drawScale));
}
}
}//package Box2D.Dynamics
Section 71
//b2DestructionListener (Box2D.Dynamics.b2DestructionListener)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
import Box2D.Dynamics.Joints.*;
public class b2DestructionListener {
public function SayGoodbyeShape(_arg1:b2Shape):void{
}
public function SayGoodbyeJoint(_arg1:b2Joint):void{
}
}
}//package Box2D.Dynamics
Section 72
//b2Island (Box2D.Dynamics.b2Island)
package Box2D.Dynamics {
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Common.*;
import Box2D.Dynamics.Joints.*;
public class b2Island {
public var m_listener:b2ContactListener;
public var m_positionIterationCount:int;
public var m_bodyCapacity:int;
public var m_bodies:Array;
public var m_joints:Array;
public var m_jointCapacity:int;
public var m_contactCount:int;
public var m_contacts:Array;
public var m_contactCapacity:int;
public var m_jointCount:int;
public var m_allocator;
public var m_bodyCount:int;
private static var s_reportCR:b2ContactResult = new b2ContactResult();
public function b2Island(_arg1:int, _arg2:int, _arg3:int, _arg4, _arg5:b2ContactListener){
var _local6:int;
super();
m_bodyCapacity = _arg1;
m_contactCapacity = _arg2;
m_jointCapacity = _arg3;
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
m_allocator = _arg4;
m_listener = _arg5;
m_bodies = new Array(_arg1);
_local6 = 0;
while (_local6 < _arg1) {
m_bodies[_local6] = null;
_local6++;
};
m_contacts = new Array(_arg2);
_local6 = 0;
while (_local6 < _arg2) {
m_contacts[_local6] = null;
_local6++;
};
m_joints = new Array(_arg3);
_local6 = 0;
while (_local6 < _arg3) {
m_joints[_local6] = null;
_local6++;
};
m_positionIterationCount = 0;
}
public function AddBody(_arg1:b2Body):void{
var _local2 = m_bodyCount++;
m_bodies[_local2] = _arg1;
}
public function AddJoint(_arg1:b2Joint):void{
var _local2 = m_jointCount++;
m_joints[_local2] = _arg1;
}
public function Report(_arg1:Array):void{
var _local2:b2Mat22;
var _local3:b2Vec2;
var _local5:b2Contact;
var _local6:b2ContactConstraint;
var _local7:b2ContactResult;
var _local8:b2Body;
var _local9:int;
var _local10:Array;
var _local11:int;
var _local12:b2Manifold;
var _local13:int;
var _local14:b2ManifoldPoint;
var _local15:b2ContactConstraintPoint;
if (m_listener == null){
return;
};
var _local4:int;
while (_local4 < m_contactCount) {
_local5 = m_contacts[_local4];
_local6 = _arg1[_local4];
_local7 = s_reportCR;
_local7.shape1 = _local5.m_shape1;
_local7.shape2 = _local5.m_shape2;
_local8 = _local7.shape1.m_body;
_local9 = _local5.m_manifoldCount;
_local10 = _local5.GetManifolds();
_local11 = 0;
while (_local11 < _local9) {
_local12 = _local10[_local11];
_local7.normal.SetV(_local12.normal);
_local13 = 0;
while (_local13 < _local12.pointCount) {
_local14 = _local12.points[_local13];
_local15 = _local6.points[_local13];
_local7.position = _local8.GetWorldPoint(_local14.localPoint1);
_local7.normalImpulse = _local15.normalImpulse;
_local7.tangentImpulse = _local15.tangentImpulse;
_local7.id.key = _local14.id.key;
m_listener.Result(_local7);
_local13++;
};
_local11++;
};
_local4++;
};
}
public function AddContact(_arg1:b2Contact):void{
var _local2 = m_contactCount++;
m_contacts[_local2] = _arg1;
}
public function Solve(_arg1:b2TimeStep, _arg2:b2Vec2, _arg3:Boolean, _arg4:Boolean):void{
var _local5:int;
var _local6:b2Body;
var _local7:b2Joint;
var _local9:int;
var _local10:Boolean;
var _local11:Boolean;
var _local12:Boolean;
var _local13:Number;
var _local14:Number;
var _local15:Number;
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.IsStatic()){
} else {
_local6.m_linearVelocity.x = (_local6.m_linearVelocity.x + (_arg1.dt * (_arg2.x + (_local6.m_invMass * _local6.m_force.x))));
_local6.m_linearVelocity.y = (_local6.m_linearVelocity.y + (_arg1.dt * (_arg2.y + (_local6.m_invMass * _local6.m_force.y))));
_local6.m_angularVelocity = (_local6.m_angularVelocity + ((_arg1.dt * _local6.m_invI) * _local6.m_torque));
_local6.m_force.SetZero();
_local6.m_torque = 0;
_local6.m_linearVelocity.Multiply(b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_linearDamping)), 0, 1));
_local6.m_angularVelocity = (_local6.m_angularVelocity * b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_angularDamping)), 0, 1));
if (_local6.m_linearVelocity.LengthSquared() > b2Settings.b2_maxLinearVelocitySquared){
_local6.m_linearVelocity.Normalize();
_local6.m_linearVelocity.x = (_local6.m_linearVelocity.x * b2Settings.b2_maxLinearVelocity);
_local6.m_linearVelocity.y = (_local6.m_linearVelocity.y * b2Settings.b2_maxLinearVelocity);
};
if ((_local6.m_angularVelocity * _local6.m_angularVelocity) > b2Settings.b2_maxAngularVelocitySquared){
if (_local6.m_angularVelocity < 0){
_local6.m_angularVelocity = -(b2Settings.b2_maxAngularVelocity);
} else {
_local6.m_angularVelocity = b2Settings.b2_maxAngularVelocity;
};
};
};
_local5++;
};
var _local8:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator);
_local8.InitVelocityConstraints(_arg1);
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local7.InitVelocityConstraints(_arg1);
_local5++;
};
_local5 = 0;
while (_local5 < _arg1.maxIterations) {
_local8.SolveVelocityConstraints();
_local9 = 0;
while (_local9 < m_jointCount) {
_local7 = m_joints[_local9];
_local7.SolveVelocityConstraints(_arg1);
_local9++;
};
_local5++;
};
_local8.FinalizeVelocityConstraints();
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.IsStatic()){
} else {
_local6.m_sweep.c0.SetV(_local6.m_sweep.c);
_local6.m_sweep.a0 = _local6.m_sweep.a;
_local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_arg1.dt * _local6.m_linearVelocity.x));
_local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_arg1.dt * _local6.m_linearVelocity.y));
_local6.m_sweep.a = (_local6.m_sweep.a + (_arg1.dt * _local6.m_angularVelocity));
_local6.SynchronizeTransform();
};
_local5++;
};
if (_arg3){
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local7.InitPositionConstraints();
_local5++;
};
m_positionIterationCount = 0;
while (m_positionIterationCount < _arg1.maxIterations) {
_local10 = _local8.SolvePositionConstraints(b2Settings.b2_contactBaumgarte);
_local11 = true;
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = m_joints[_local5];
_local12 = _local7.SolvePositionConstraints();
_local11 = ((_local11) && (_local12));
_local5++;
};
if (((_local10) && (_local11))){
break;
};
m_positionIterationCount++;
};
};
Report(_local8.m_constraints);
if (_arg4){
_local13 = Number.MAX_VALUE;
_local14 = (b2Settings.b2_linearSleepTolerance * b2Settings.b2_linearSleepTolerance);
_local15 = (b2Settings.b2_angularSleepTolerance * b2Settings.b2_angularSleepTolerance);
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.m_invMass == 0){
} else {
if ((_local6.m_flags & b2Body.e_allowSleepFlag) == 0){
_local6.m_sleepTime = 0;
_local13 = 0;
};
if (((((((_local6.m_flags & b2Body.e_allowSleepFlag) == 0)) || (((_local6.m_angularVelocity * _local6.m_angularVelocity) > _local15)))) || ((b2Math.b2Dot(_local6.m_linearVelocity, _local6.m_linearVelocity) > _local14)))){
_local6.m_sleepTime = 0;
_local13 = 0;
} else {
_local6.m_sleepTime = (_local6.m_sleepTime + _arg1.dt);
_local13 = b2Math.b2Min(_local13, _local6.m_sleepTime);
};
};
_local5++;
};
if (_local13 >= b2Settings.b2_timeToSleep){
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
m_bodies[_local5].m_flags = (_local6.m_flags | b2Body.e_sleepFlag);
_local6.m_linearVelocity.SetZero();
_local6.m_angularVelocity = 0;
_local5++;
};
};
};
}
public function Clear():void{
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
}
public function SolveTOI(_arg1:b2TimeStep):void{
var _local2:int;
var _local5:b2Body;
var _local6:Boolean;
var _local3:b2ContactSolver = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator);
_local2 = 0;
while (_local2 < _arg1.maxIterations) {
_local3.SolveVelocityConstraints();
_local2++;
};
_local2 = 0;
while (_local2 < m_bodyCount) {
_local5 = m_bodies[_local2];
if (_local5.IsStatic()){
} else {
_local5.m_sweep.c0.SetV(_local5.m_sweep.c);
_local5.m_sweep.a0 = _local5.m_sweep.a;
_local5.m_sweep.c.x = (_local5.m_sweep.c.x + (_arg1.dt * _local5.m_linearVelocity.x));
_local5.m_sweep.c.y = (_local5.m_sweep.c.y + (_arg1.dt * _local5.m_linearVelocity.y));
_local5.m_sweep.a = (_local5.m_sweep.a + (_arg1.dt * _local5.m_angularVelocity));
_local5.SynchronizeTransform();
};
_local2++;
};
var _local4:Number = 0.75;
_local2 = 0;
while (_local2 < _arg1.maxIterations) {
_local6 = _local3.SolvePositionConstraints(_local4);
if (_local6){
break;
};
_local2++;
};
Report(_local3.m_constraints);
}
}
}//package Box2D.Dynamics
Section 73
//b2TimeStep (Box2D.Dynamics.b2TimeStep)
package Box2D.Dynamics {
public class b2TimeStep {
public var warmStarting:Boolean;
public var positionCorrection:Boolean;
public var dt:Number;
public var maxIterations:int;
public var dtRatio:Number;
public var inv_dt:Number;
}
}//package Box2D.Dynamics
Section 74
//b2World (Box2D.Dynamics.b2World)
package Box2D.Dynamics {
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
import Box2D.Dynamics.Joints.*;
public class b2World {
public var m_inv_dt0:Number;
public var m_boundaryListener:b2BoundaryListener;
public var m_contactList:b2Contact;
public var m_blockAllocator;
public var m_contactListener:b2ContactListener;
public var m_allowSleep:Boolean;
public var m_broadPhase:b2BroadPhase;
public var m_destructionListener:b2DestructionListener;
public var m_jointCount:int;
public var m_bodyCount:int;
public var m_lock:Boolean;
public var m_positionIterationCount:int;
public var m_groundBody:b2Body;
public var m_contactCount:int;
public var m_debugDraw:b2DebugDraw;
public var m_contactFilter:b2ContactFilter;
public var m_bodyList:b2Body;
public var m_stackAllocator;
public var m_jointList:b2Joint;
public var m_gravity:b2Vec2;
public var m_contactManager:b2ContactManager;
private static var s_jointColor:b2Color = new b2Color(0.5, 0.8, 0.8);
public static var m_continuousPhysics:Boolean;
public static var m_warmStarting:Boolean;
private static var s_coreColor:b2Color = new b2Color(0.9, 0.6, 0.6);
public static var m_positionCorrection:Boolean;
private static var s_xf:b2XForm = new b2XForm();
public function b2World(_arg1:b2AABB, _arg2:b2Vec2, _arg3:Boolean){
m_contactManager = new b2ContactManager();
super();
m_destructionListener = null;
m_boundaryListener = null;
m_contactFilter = b2ContactFilter.b2_defaultFilter;
m_contactListener = null;
m_debugDraw = null;
m_bodyList = null;
m_contactList = null;
m_jointList = null;
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
m_positionCorrection = true;
m_warmStarting = true;
m_continuousPhysics = true;
m_allowSleep = _arg3;
m_gravity = _arg2;
m_lock = false;
m_inv_dt0 = 0;
m_contactManager.m_world = this;
m_broadPhase = new b2BroadPhase(_arg1, m_contactManager);
var _local4:b2BodyDef = new b2BodyDef();
m_groundBody = CreateBody(_local4);
}
public function DrawJoint(_arg1:b2Joint):void{
var _local11:b2PulleyJoint;
var _local12:b2Vec2;
var _local13:b2Vec2;
var _local2:b2Body = _arg1.m_body1;
var _local3:b2Body = _arg1.m_body2;
var _local4:b2XForm = _local2.m_xf;
var _local5:b2XForm = _local3.m_xf;
var _local6:b2Vec2 = _local4.position;
var _local7:b2Vec2 = _local5.position;
var _local8:b2Vec2 = _arg1.GetAnchor1();
var _local9:b2Vec2 = _arg1.GetAnchor2();
var _local10:b2Color = s_jointColor;
switch (_arg1.m_type){
case b2Joint.e_distanceJoint:
m_debugDraw.DrawSegment(_local8, _local9, _local10);
break;
case b2Joint.e_pulleyJoint:
_local11 = (_arg1 as b2PulleyJoint);
_local12 = _local11.GetGroundAnchor1();
_local13 = _local11.GetGroundAnchor2();
m_debugDraw.DrawSegment(_local12, _local8, _local10);
m_debugDraw.DrawSegment(_local13, _local9, _local10);
m_debugDraw.DrawSegment(_local12, _local13, _local10);
break;
case b2Joint.e_mouseJoint:
m_debugDraw.DrawSegment(_local8, _local9, _local10);
break;
default:
if (_local2 != m_groundBody){
m_debugDraw.DrawSegment(_local6, _local8, _local10);
};
m_debugDraw.DrawSegment(_local8, _local9, _local10);
if (_local3 != m_groundBody){
m_debugDraw.DrawSegment(_local7, _local9, _local10);
};
};
}
public function Refilter(_arg1:b2Shape):void{
_arg1.RefilterProxy(m_broadPhase, _arg1.m_body.m_xf);
}
public function SetDebugDraw(_arg1:b2DebugDraw):void{
m_debugDraw = _arg1;
}
public function SetContinuousPhysics(_arg1:Boolean):void{
m_continuousPhysics = _arg1;
}
public function GetProxyCount():int{
return (m_broadPhase.m_proxyCount);
}
public function DrawDebugData():void{
var _local2:int;
var _local3:b2Body;
var _local4:b2Shape;
var _local5:b2Joint;
var _local6:b2BroadPhase;
var _local11:b2XForm;
var _local15:Boolean;
var _local16:uint;
var _local17:b2Pair;
var _local18:b2Proxy;
var _local19:b2Proxy;
var _local20:b2Vec2;
var _local21:b2Vec2;
var _local22:b2Proxy;
var _local23:b2PolygonShape;
var _local24:b2OBB;
var _local25:b2Vec2;
var _local26:b2Mat22;
var _local27:b2Vec2;
var _local28:Number;
if (m_debugDraw == null){
return;
};
m_debugDraw.m_sprite.graphics.clear();
var _local1:uint = m_debugDraw.GetFlags();
var _local7:b2Vec2 = new b2Vec2();
var _local8:b2Vec2 = new b2Vec2();
var _local9:b2Vec2 = new b2Vec2();
var _local10:b2Color = new b2Color(0, 0, 0);
var _local12:b2AABB = new b2AABB();
var _local13:b2AABB = new b2AABB();
var _local14:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2(), new b2Vec2()];
if ((_local1 & b2DebugDraw.e_shapeBit)){
_local15 = ((_local1 & b2DebugDraw.e_coreShapeBit) == b2DebugDraw.e_coreShapeBit);
_local3 = m_bodyList;
while (_local3) {
_local11 = _local3.m_xf;
_local4 = _local3.GetShapeList();
while (_local4) {
if (_local3.IsStatic()){
DrawShape(_local4, _local11, new b2Color(0.5, 0.9, 0.5), _local15);
} else {
if (_local3.IsSleeping()){
DrawShape(_local4, _local11, new b2Color(0.5, 0.5, 0.9), _local15);
} else {
DrawShape(_local4, _local11, new b2Color(0.1, 0.1, 0.1), _local15);
};
};
_local4 = _local4.m_next;
};
_local3 = _local3.m_next;
};
};
if ((_local1 & b2DebugDraw.e_jointBit)){
_local5 = m_jointList;
while (_local5) {
DrawJoint(_local5);
_local5 = _local5.m_next;
};
};
if ((_local1 & b2DebugDraw.e_pairBit)){
_local6 = m_broadPhase;
_local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y));
_local10.Set(0.9, 0.9, 0.3);
_local2 = 0;
while (_local2 < b2Pair.b2_tableCapacity) {
_local16 = _local6.m_pairManager.m_hashTable[_local2];
while (_local16 != b2Pair.b2_nullPair) {
_local17 = _local6.m_pairManager.m_pairs[_local16];
_local18 = _local6.m_proxyPool[_local17.proxyId1];
_local19 = _local6.m_proxyPool[_local17.proxyId2];
_local12.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.lowerBounds[0]].value));
_local12.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.lowerBounds[1]].value));
_local12.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.upperBounds[0]].value));
_local12.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.upperBounds[1]].value));
_local13.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.lowerBounds[0]].value));
_local13.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.lowerBounds[1]].value));
_local13.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.upperBounds[0]].value));
_local13.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.upperBounds[1]].value));
_local8.x = (0.5 * (_local12.lowerBound.x + _local12.upperBound.x));
_local8.y = (0.5 * (_local12.lowerBound.y + _local12.upperBound.y));
_local9.x = (0.5 * (_local13.lowerBound.x + _local13.upperBound.x));
_local9.y = (0.5 * (_local13.lowerBound.y + _local13.upperBound.y));
m_debugDraw.DrawSegment(_local8, _local9, _local10);
_local16 = _local17.next;
};
_local2++;
};
};
if ((_local1 & b2DebugDraw.e_aabbBit)){
_local6 = m_broadPhase;
_local20 = _local6.m_worldAABB.lowerBound;
_local21 = _local6.m_worldAABB.upperBound;
_local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y));
_local10.Set(0.9, 0.3, 0.9);
_local2 = 0;
while (_local2 < b2Settings.b2_maxProxies) {
_local22 = _local6.m_proxyPool[_local2];
if (_local22.IsValid() == false){
} else {
_local12.lowerBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.lowerBounds[0]].value));
_local12.lowerBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.lowerBounds[1]].value));
_local12.upperBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.upperBounds[0]].value));
_local12.upperBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.upperBounds[1]].value));
_local14[0].Set(_local12.lowerBound.x, _local12.lowerBound.y);
_local14[1].Set(_local12.upperBound.x, _local12.lowerBound.y);
_local14[2].Set(_local12.upperBound.x, _local12.upperBound.y);
_local14[3].Set(_local12.lowerBound.x, _local12.upperBound.y);
m_debugDraw.DrawPolygon(_local14, 4, _local10);
};
_local2++;
};
_local14[0].Set(_local20.x, _local20.y);
_local14[1].Set(_local21.x, _local20.y);
_local14[2].Set(_local21.x, _local21.y);
_local14[3].Set(_local20.x, _local21.y);
m_debugDraw.DrawPolygon(_local14, 4, new b2Color(0.3, 0.9, 0.9));
};
if ((_local1 & b2DebugDraw.e_obbBit)){
_local10.Set(0.5, 0.3, 0.5);
_local3 = m_bodyList;
while (_local3) {
_local11 = _local3.m_xf;
_local4 = _local3.GetShapeList();
while (_local4) {
if (_local4.m_type != b2Shape.e_polygonShape){
} else {
_local23 = (_local4 as b2PolygonShape);
_local24 = _local23.GetOBB();
_local25 = _local24.extents;
_local14[0].Set(-(_local25.x), -(_local25.y));
_local14[1].Set(_local25.x, -(_local25.y));
_local14[2].Set(_local25.x, _local25.y);
_local14[3].Set(-(_local25.x), _local25.y);
_local2 = 0;
while (_local2 < 4) {
_local26 = _local24.R;
_local27 = _local14[_local2];
_local28 = (_local24.center.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y)));
_local14[_local2].y = (_local24.center.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y)));
_local14[_local2].x = _local28;
_local26 = _local11.R;
_local28 = (_local11.position.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y)));
_local14[_local2].y = (_local11.position.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y)));
_local14[_local2].x = _local28;
_local2++;
};
m_debugDraw.DrawPolygon(_local14, 4, _local10);
};
_local4 = _local4.m_next;
};
_local3 = _local3.m_next;
};
};
if ((_local1 & b2DebugDraw.e_centerOfMassBit)){
_local3 = m_bodyList;
while (_local3) {
_local11 = s_xf;
_local11.R = _local3.m_xf.R;
_local11.position = _local3.GetWorldCenter();
m_debugDraw.DrawXForm(_local11);
_local3 = _local3.m_next;
};
};
}
public function DestroyBody(_arg1:b2Body):void{
var _local4:b2JointEdge;
var _local5:b2Shape;
if (m_lock == true){
return;
};
var _local2:b2JointEdge = _arg1.m_jointList;
while (_local2) {
_local4 = _local2;
_local2 = _local2.next;
if (m_destructionListener){
m_destructionListener.SayGoodbyeJoint(_local4.joint);
};
DestroyJoint(_local4.joint);
};
var _local3:b2Shape = _arg1.m_shapeList;
while (_local3) {
_local5 = _local3;
_local3 = _local3.m_next;
if (m_destructionListener){
m_destructionListener.SayGoodbyeShape(_local5);
};
_local5.DestroyProxy(m_broadPhase);
b2Shape.Destroy(_local5, m_blockAllocator);
};
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_bodyList){
m_bodyList = _arg1.m_next;
};
m_bodyCount--;
}
public function SetContactFilter(_arg1:b2ContactFilter):void{
m_contactFilter = _arg1;
}
public function GetGroundBody():b2Body{
return (m_groundBody);
}
public function DrawShape(_arg1:b2Shape, _arg2:b2XForm, _arg3:b2Color, _arg4:Boolean):void{
var _local6:b2CircleShape;
var _local7:b2Vec2;
var _local8:Number;
var _local9:b2Vec2;
var _local10:int;
var _local11:b2PolygonShape;
var _local12:int;
var _local13:Array;
var _local14:Array;
var _local15:Array;
var _local5:b2Color = s_coreColor;
switch (_arg1.m_type){
case b2Shape.e_circleShape:
_local6 = (_arg1 as b2CircleShape);
_local7 = b2Math.b2MulX(_arg2, _local6.m_localPosition);
_local8 = _local6.m_radius;
_local9 = _arg2.R.col1;
m_debugDraw.DrawSolidCircle(_local7, _local8, _local9, _arg3);
if (_arg4){
m_debugDraw.DrawCircle(_local7, (_local8 - b2Settings.b2_toiSlop), _local5);
};
break;
case b2Shape.e_polygonShape:
_local11 = (_arg1 as b2PolygonShape);
_local12 = _local11.GetVertexCount();
_local13 = _local11.GetVertices();
_local14 = new Array(b2Settings.b2_maxPolygonVertices);
_local10 = 0;
while (_local10 < _local12) {
_local14[_local10] = b2Math.b2MulX(_arg2, _local13[_local10]);
_local10++;
};
m_debugDraw.DrawSolidPolygon(_local14, _local12, _arg3);
if (_arg4){
_local15 = _local11.GetCoreVertices();
_local10 = 0;
while (_local10 < _local12) {
_local14[_local10] = b2Math.b2MulX(_arg2, _local15[_local10]);
_local10++;
};
m_debugDraw.DrawPolygon(_local14, _local12, _local5);
};
break;
};
}
public function GetContactCount():int{
return (m_contactCount);
}
public function Solve(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local9:int;
var _local10:int;
var _local11:b2Body;
var _local12:b2ContactEdge;
var _local13:b2JointEdge;
var _local14:Boolean;
m_positionIterationCount = 0;
var _local3:b2Island = new b2Island(m_bodyCount, m_contactCount, m_jointCount, m_stackAllocator, m_contactListener);
_local2 = m_bodyList;
while (_local2) {
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
_local2 = _local2.m_next;
};
var _local4:b2Contact = m_contactList;
while (_local4) {
_local4.m_flags = (_local4.m_flags & ~(b2Contact.e_islandFlag));
_local4 = _local4.m_next;
};
var _local5:b2Joint = m_jointList;
while (_local5) {
_local5.m_islandFlag = false;
_local5 = _local5.m_next;
};
var _local6:int = m_bodyCount;
var _local7:Array = new Array(_local6);
var _local8:b2Body = m_bodyList;
while (_local8) {
if ((_local8.m_flags & ((b2Body.e_islandFlag | b2Body.e_sleepFlag) | b2Body.e_frozenFlag))){
} else {
if (_local8.IsStatic()){
} else {
_local3.Clear();
_local9 = 0;
var _temp1 = _local9;
_local9 = (_local9 + 1);
var _local15 = _temp1;
_local7[_local15] = _local8;
_local8.m_flags = (_local8.m_flags | b2Body.e_islandFlag);
while (_local9 > 0) {
--_local9;
_local2 = _local7[_local9];
_local3.AddBody(_local2);
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag));
if (_local2.IsStatic()){
} else {
_local12 = _local2.m_contactList;
while (_local12) {
if ((_local12.contact.m_flags & (b2Contact.e_islandFlag | b2Contact.e_nonSolidFlag))){
} else {
if (_local12.contact.m_manifoldCount == 0){
} else {
_local3.AddContact(_local12.contact);
_local12.contact.m_flags = (_local12.contact.m_flags | b2Contact.e_islandFlag);
_local11 = _local12.other;
if ((_local11.m_flags & b2Body.e_islandFlag)){
} else {
var _temp2 = _local9;
_local9 = (_local9 + 1);
var _local16 = _temp2;
_local7[_local16] = _local11;
_local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag);
};
};
};
_local12 = _local12.next;
};
_local13 = _local2.m_jointList;
while (_local13) {
if (_local13.joint.m_islandFlag == true){
} else {
_local3.AddJoint(_local13.joint);
_local13.joint.m_islandFlag = true;
_local11 = _local13.other;
if ((_local11.m_flags & b2Body.e_islandFlag)){
} else {
var _temp3 = _local9;
_local9 = (_local9 + 1);
_local16 = _temp3;
_local7[_local16] = _local11;
_local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag);
};
};
_local13 = _local13.next;
};
};
};
_local3.Solve(_arg1, m_gravity, m_positionCorrection, m_allowSleep);
if (_local3.m_positionIterationCount > m_positionIterationCount){
m_positionIterationCount = _local3.m_positionIterationCount;
};
_local10 = 0;
while (_local10 < _local3.m_bodyCount) {
_local2 = _local3.m_bodies[_local10];
if (_local2.IsStatic()){
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
};
_local10++;
};
};
};
_local8 = _local8.m_next;
};
_local2 = m_bodyList;
while (_local2) {
if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){
} else {
if (_local2.IsStatic()){
} else {
_local14 = _local2.SynchronizeShapes();
if ((((_local14 == false)) && (!((m_boundaryListener == null))))){
m_boundaryListener.Violation(_local2);
};
};
};
_local2 = _local2.m_next;
};
m_broadPhase.Commit();
}
public function Query(_arg1:b2AABB, _arg2:Array, _arg3:int):int{
var _local4:Array = new Array(_arg3);
var _local5:int = m_broadPhase.QueryAABB(_arg1, _local4, _arg3);
var _local6:int;
while (_local6 < _local5) {
_arg2[_local6] = _local4[_local6];
_local6++;
};
return (_local5);
}
public function SetGravity(_arg1:b2Vec2):void{
m_gravity = _arg1;
}
public function SolveTOI(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Shape;
var _local4:b2Shape;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2ContactEdge;
var _local11:b2Contact;
var _local12:b2Contact;
var _local13:Number;
var _local14:b2Body;
var _local15:int;
var _local16:b2TimeStep;
var _local17:int;
var _local18:Number;
var _local19:Number;
var _local20:b2Body;
var _local21:Boolean;
var _local8:b2Island = new b2Island(m_bodyCount, b2Settings.b2_maxTOIContactsPerIsland, 0, m_stackAllocator, m_contactListener);
var _local9:int = m_bodyCount;
var _local10:Array = new Array(_local9);
_local2 = m_bodyList;
while (_local2) {
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
_local2.m_sweep.t0 = 0;
_local2 = _local2.m_next;
};
_local11 = m_contactList;
while (_local11) {
_local11.m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag)));
_local11 = _local11.m_next;
};
while (true) {
_local12 = null;
_local13 = 1;
_local11 = m_contactList;
for (;_local11;(_local11 = _local11.m_next)) {
if ((_local11.m_flags & (b2Contact.e_slowFlag | b2Contact.e_nonSolidFlag))){
} else {
_local18 = 1;
if ((_local11.m_flags & b2Contact.e_toiFlag)){
_local18 = _local11.m_toi;
} else {
_local3 = _local11.m_shape1;
_local4 = _local11.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
if (((((_local5.IsStatic()) || (_local5.IsSleeping()))) && (((_local6.IsStatic()) || (_local6.IsSleeping()))))){
continue;
};
_local19 = _local5.m_sweep.t0;
if (_local5.m_sweep.t0 < _local6.m_sweep.t0){
_local19 = _local6.m_sweep.t0;
_local5.m_sweep.Advance(_local19);
} else {
if (_local6.m_sweep.t0 < _local5.m_sweep.t0){
_local19 = _local5.m_sweep.t0;
_local6.m_sweep.Advance(_local19);
};
};
_local18 = b2TimeOfImpact.TimeOfImpact(_local11.m_shape1, _local5.m_sweep, _local11.m_shape2, _local6.m_sweep);
if ((((_local18 > 0)) && ((_local18 < 1)))){
_local18 = (((1 - _local18) * _local19) + _local18);
if (_local18 > 1){
_local18 = 1;
};
};
_local11.m_toi = _local18;
_local11.m_flags = (_local11.m_flags | b2Contact.e_toiFlag);
};
if ((((Number.MIN_VALUE < _local18)) && ((_local18 < _local13)))){
_local12 = _local11;
_local13 = _local18;
};
};
};
if ((((_local12 == null)) || (((1 - (100 * Number.MIN_VALUE)) < _local13)))){
break;
};
_local3 = _local12.m_shape1;
_local4 = _local12.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
_local5.Advance(_local13);
_local6.Advance(_local13);
_local12.Update(m_contactListener);
_local12.m_flags = (_local12.m_flags & ~(b2Contact.e_toiFlag));
if (_local12.m_manifoldCount == 0){
} else {
_local14 = _local5;
if (_local14.IsStatic()){
_local14 = _local6;
};
_local8.Clear();
_local15 = 0;
var _temp1 = _local15;
_local15 = (_local15 + 1);
var _local22 = _temp1;
_local10[_local22] = _local14;
_local14.m_flags = (_local14.m_flags | b2Body.e_islandFlag);
while (_local15 > 0) {
--_local15;
_local2 = _local10[_local15];
_local8.AddBody(_local2);
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag));
if (_local2.IsStatic()){
} else {
_local7 = _local2.m_contactList;
while (_local7) {
if (_local8.m_contactCount == _local8.m_contactCapacity){
} else {
if ((_local7.contact.m_flags & ((b2Contact.e_islandFlag | b2Contact.e_slowFlag) | b2Contact.e_nonSolidFlag))){
} else {
if (_local7.contact.m_manifoldCount == 0){
} else {
_local8.AddContact(_local7.contact);
_local7.contact.m_flags = (_local7.contact.m_flags | b2Contact.e_islandFlag);
_local20 = _local7.other;
if ((_local20.m_flags & b2Body.e_islandFlag)){
} else {
if (_local20.IsStatic() == false){
_local20.Advance(_local13);
_local20.WakeUp();
};
var _temp2 = _local15;
_local15 = (_local15 + 1);
var _local23 = _temp2;
_local10[_local23] = _local20;
_local20.m_flags = (_local20.m_flags | b2Body.e_islandFlag);
};
};
};
};
_local7 = _local7.next;
};
};
};
_local16 = new b2TimeStep();
_local16.dt = ((1 - _local13) * _arg1.dt);
_local16.inv_dt = (1 / _local16.dt);
_local16.maxIterations = _arg1.maxIterations;
_local8.SolveTOI(_local16);
_local17 = 0;
while (_local17 < _local8.m_bodyCount) {
_local2 = _local8.m_bodies[_local17];
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){
} else {
if (_local2.IsStatic()){
} else {
_local21 = _local2.SynchronizeShapes();
if ((((_local21 == false)) && (!((m_boundaryListener == null))))){
m_boundaryListener.Violation(_local2);
};
_local7 = _local2.m_contactList;
while (_local7) {
_local7.contact.m_flags = (_local7.contact.m_flags & ~(b2Contact.e_toiFlag));
_local7 = _local7.next;
};
};
};
_local17++;
};
_local17 = 0;
while (_local17 < _local8.m_contactCount) {
_local11 = _local8.m_contacts[_local17];
_local8.m_contacts[_local17].m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag)));
_local17++;
};
m_broadPhase.Commit();
};
};
}
public function GetJointList():b2Joint{
return (m_jointList);
}
public function GetBodyList():b2Body{
return (m_bodyList);
}
public function GetPairCount():int{
return (m_broadPhase.m_pairManager.m_pairCount);
}
public function Validate():void{
m_broadPhase.Validate();
}
public function SetWarmStarting(_arg1:Boolean):void{
m_warmStarting = _arg1;
}
public function SetPositionCorrection(_arg1:Boolean):void{
m_positionCorrection = _arg1;
}
public function CreateJoint(_arg1:b2JointDef):b2Joint{
var _local3:b2Body;
var _local4:b2Shape;
var _local2:b2Joint = b2Joint.Create(_arg1, m_blockAllocator);
_local2.m_prev = null;
_local2.m_next = m_jointList;
if (m_jointList){
m_jointList.m_prev = _local2;
};
m_jointList = _local2;
m_jointCount++;
_local2.m_node1.joint = _local2;
_local2.m_node1.other = _local2.m_body2;
_local2.m_node1.prev = null;
_local2.m_node1.next = _local2.m_body1.m_jointList;
if (_local2.m_body1.m_jointList){
_local2.m_body1.m_jointList.prev = _local2.m_node1;
};
_local2.m_body1.m_jointList = _local2.m_node1;
_local2.m_node2.joint = _local2;
_local2.m_node2.other = _local2.m_body1;
_local2.m_node2.prev = null;
_local2.m_node2.next = _local2.m_body2.m_jointList;
if (_local2.m_body2.m_jointList){
_local2.m_body2.m_jointList.prev = _local2.m_node2;
};
_local2.m_body2.m_jointList = _local2.m_node2;
if (_arg1.collideConnected == false){
_local3 = ((_arg1.body1.m_shapeCount < _arg1.body2.m_shapeCount)) ? _arg1.body1 : _arg1.body2;
_local4 = _local3.m_shapeList;
while (_local4) {
_local4.RefilterProxy(m_broadPhase, _local3.m_xf);
_local4 = _local4.m_next;
};
};
return (_local2);
}
public function DestroyJoint(_arg1:b2Joint):void{
var _local5:b2Body;
var _local6:b2Shape;
var _local2:Boolean = _arg1.m_collideConnected;
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_jointList){
m_jointList = _arg1.m_next;
};
var _local3:b2Body = _arg1.m_body1;
var _local4:b2Body = _arg1.m_body2;
_local3.WakeUp();
_local4.WakeUp();
if (_arg1.m_node1.prev){
_arg1.m_node1.prev.next = _arg1.m_node1.next;
};
if (_arg1.m_node1.next){
_arg1.m_node1.next.prev = _arg1.m_node1.prev;
};
if (_arg1.m_node1 == _local3.m_jointList){
_local3.m_jointList = _arg1.m_node1.next;
};
_arg1.m_node1.prev = null;
_arg1.m_node1.next = null;
if (_arg1.m_node2.prev){
_arg1.m_node2.prev.next = _arg1.m_node2.next;
};
if (_arg1.m_node2.next){
_arg1.m_node2.next.prev = _arg1.m_node2.prev;
};
if (_arg1.m_node2 == _local4.m_jointList){
_local4.m_jointList = _arg1.m_node2.next;
};
_arg1.m_node2.prev = null;
_arg1.m_node2.next = null;
b2Joint.Destroy(_arg1, m_blockAllocator);
m_jointCount--;
if (_local2 == false){
_local5 = ((_local3.m_shapeCount < _local4.m_shapeCount)) ? _local3 : _local4;
_local6 = _local5.m_shapeList;
while (_local6) {
_local6.RefilterProxy(m_broadPhase, _local5.m_xf);
_local6 = _local6.m_next;
};
};
}
public function SetContactListener(_arg1:b2ContactListener):void{
m_contactListener = _arg1;
}
public function CreateBody(_arg1:b2BodyDef):b2Body{
if (m_lock == true){
return (null);
};
var _local2:b2Body = new b2Body(_arg1, this);
_local2.m_prev = null;
_local2.m_next = m_bodyList;
if (m_bodyList){
m_bodyList.m_prev = _local2;
};
m_bodyList = _local2;
m_bodyCount++;
return (_local2);
}
public function SetBoundaryListener(_arg1:b2BoundaryListener):void{
m_boundaryListener = _arg1;
}
public function SetDestructionListener(_arg1:b2DestructionListener):void{
m_destructionListener = _arg1;
}
public function Step(_arg1:Number, _arg2:int):void{
m_lock = true;
var _local3:b2TimeStep = new b2TimeStep();
_local3.dt = _arg1;
_local3.maxIterations = _arg2;
if (_arg1 > 0){
_local3.inv_dt = (1 / _arg1);
} else {
_local3.inv_dt = 0;
};
_local3.dtRatio = (m_inv_dt0 * _arg1);
_local3.positionCorrection = m_positionCorrection;
_local3.warmStarting = m_warmStarting;
m_contactManager.Collide();
if (_local3.dt > 0){
Solve(_local3);
};
if (((m_continuousPhysics) && ((_local3.dt > 0)))){
SolveTOI(_local3);
};
DrawDebugData();
m_inv_dt0 = _local3.inv_dt;
m_lock = false;
}
public function GetBodyCount():int{
return (m_bodyCount);
}
public function GetJointCount():int{
return (m_jointCount);
}
}
}//package Box2D.Dynamics
Section 75
//CampaignInfo (com.google.analytics.campaign.CampaignInfo)
package com.google.analytics.campaign {
import com.google.analytics.utils.*;
public class CampaignInfo {
private var _new:Boolean;
private var _empty:Boolean;
public function CampaignInfo(_arg1:Boolean=true, _arg2:Boolean=false){
_empty = _arg1;
_new = _arg2;
}
public function toURLString():String{
var _local1:Variables = toVariables();
return (_local1.toString());
}
public function isNew():Boolean{
return (_new);
}
public function get utmcn():String{
return ("1");
}
public function isEmpty():Boolean{
return (_empty);
}
public function toVariables():Variables{
var _local1:Variables = new Variables();
_local1.URIencode = true;
if (((!(isEmpty())) && (isNew()))){
_local1.utmcn = utmcn;
};
if (((!(isEmpty())) && (!(isNew())))){
_local1.utmcr = utmcr;
};
return (_local1);
}
public function get utmcr():String{
return ("1");
}
}
}//package com.google.analytics.campaign
Section 76
//CampaignKey (com.google.analytics.campaign.CampaignKey)
package com.google.analytics.campaign {
public class CampaignKey {
public var UCMD:String;// = "utm_medium"
public var UCID:String;// = "utm_id"
public var UCTR:String;// = "utm_term"
public var UCSR:String;// = "utm_source"
public var UCNO:String;// = "utm_nooverride"
public var UCCN:String;// = "utm_campaign"
public var UGCLID:String;// = "gclid"
public var UCCT:String;// = "utm_content"
}
}//package com.google.analytics.campaign
Section 77
//CampaignManager (com.google.analytics.campaign.CampaignManager)
package com.google.analytics.campaign {
import com.google.analytics.core.*;
import com.google.analytics.v4.*;
import com.google.analytics.debug.*;
import com.google.analytics.utils.*;
public class CampaignManager {
private var _config:Configuration;
private var _domainHash:Number;
private var _debug:DebugConfiguration;
private var _timeStamp:Number;
private var _referrer:String;
private var _buffer:Buffer;
public static const trackingDelimiter:String = "|";
public function CampaignManager(_arg1:Configuration, _arg2:DebugConfiguration, _arg3:Buffer, _arg4:Number, _arg5:String, _arg6:Number){
_config = _arg1;
_debug = _arg2;
_buffer = _arg3;
_domainHash = _arg4;
_referrer = _arg5;
_timeStamp = _arg6;
}
public function getCampaignInformation(_arg1:String, _arg2:Boolean):CampaignInfo{
var _local4:CampaignTracker;
var _local8:CampaignTracker;
var _local9:int;
var _local3:CampaignInfo = new CampaignInfo();
var _local5:Boolean;
var _local6:Boolean;
var _local7:int;
if (((_config.allowLinker) && (_buffer.isGenuine()))){
if (!_buffer.hasUTMZ()){
return (_local3);
};
};
_local4 = getTrackerFromSearchString(_arg1);
if (isValid(_local4)){
_local6 = hasNoOverride(_arg1);
if (((_local6) && (!(_buffer.hasUTMZ())))){
return (_local3);
};
};
if (!isValid(_local4)){
_local4 = getOrganicCampaign();
if (((!(_buffer.hasUTMZ())) && (isIgnoredKeyword(_local4)))){
return (_local3);
};
};
if (((!(isValid(_local4))) && (_arg2))){
_local4 = getReferrerCampaign();
if (((!(_buffer.hasUTMZ())) && (isIgnoredReferral(_local4)))){
return (_local3);
};
};
if (!isValid(_local4)){
if (((!(_buffer.hasUTMZ())) && (_arg2))){
_local4 = getDirectCampaign();
};
};
if (!isValid(_local4)){
return (_local3);
};
if (((_buffer.hasUTMZ()) && (!(_buffer.utmz.isEmpty())))){
_local8 = new CampaignTracker();
_local8.fromTrackerString(_buffer.utmz.campaignTracking);
_local5 = (_local8.toTrackerString() == _local4.toTrackerString());
_local7 = _buffer.utmz.responseCount;
};
if (((!(_local5)) || (_arg2))){
_local9 = _buffer.utma.sessionCount;
_local7++;
if (_local9 == 0){
_local9 = 1;
};
_buffer.utmz.domainHash = _domainHash;
_buffer.utmz.campaignCreation = _timeStamp;
_buffer.utmz.campaignSessions = _local9;
_buffer.utmz.responseCount = _local7;
_buffer.utmz.campaignTracking = _local4.toTrackerString();
_debug.info(_buffer.utmz.toString(), VisualDebugMode.geek);
_local3 = new CampaignInfo(false, true);
} else {
_local3 = new CampaignInfo(false, false);
};
return (_local3);
}
public function hasNoOverride(_arg1:String):Boolean{
var _local2:CampaignKey = _config.campaignKey;
if (_arg1 == ""){
return (false);
};
var _local3:Variables = new Variables(_arg1);
var _local4 = "";
if (_local3.hasOwnProperty(_local2.UCNO)){
_local4 = _local3[_local2.UCNO];
switch (_local4){
case "1":
return (true);
case "":
case "0":
default:
return (false);
};
};
return (false);
}
public function getTrackerFromSearchString(_arg1:String):CampaignTracker{
var _local2:CampaignTracker = getOrganicCampaign();
var _local3:CampaignTracker = new CampaignTracker();
var _local4:CampaignKey = _config.campaignKey;
if (_arg1 == ""){
return (_local3);
};
var _local5:Variables = new Variables(_arg1);
if (_local5.hasOwnProperty(_local4.UCID)){
_local3.id = _local5[_local4.UCID];
};
if (_local5.hasOwnProperty(_local4.UCSR)){
_local3.source = _local5[_local4.UCSR];
};
if (_local5.hasOwnProperty(_local4.UGCLID)){
_local3.clickId = _local5[_local4.UGCLID];
};
if (_local5.hasOwnProperty(_local4.UCCN)){
_local3.name = _local5[_local4.UCCN];
} else {
_local3.name = "(not set)";
};
if (_local5.hasOwnProperty(_local4.UCMD)){
_local3.medium = _local5[_local4.UCMD];
} else {
_local3.medium = "(not set)";
};
if (_local5.hasOwnProperty(_local4.UCTR)){
_local3.term = _local5[_local4.UCTR];
} else {
if (((_local2) && (!((_local2.term == ""))))){
_local3.term = _local2.term;
};
};
if (_local5.hasOwnProperty(_local4.UCCT)){
_local3.content = _local5[_local4.UCCT];
};
return (_local3);
}
public function getOrganicCampaign():CampaignTracker{
var _local1:CampaignTracker;
var _local4:Array;
var _local5:OrganicReferrer;
var _local6:String;
if (((isInvalidReferrer(_referrer)) || (isFromGoogleCSE(_referrer, _config)))){
return (_local1);
};
var _local2:URL = new URL(_referrer);
var _local3 = "";
if (_local2.hostName != ""){
if (_local2.hostName.indexOf(".") > -1){
_local4 = _local2.hostName.split(".");
switch (_local4.length){
case 2:
_local3 = _local4[0];
break;
case 3:
_local3 = _local4[1];
break;
};
};
};
if (_config.organic.match(_local3)){
_local5 = _config.organic.getReferrerByName(_local3);
_local6 = _config.organic.getKeywordValue(_local5, _local2.search);
_local1 = new CampaignTracker();
_local1.source = _local5.engine;
_local1.name = "(organic)";
_local1.medium = "organic";
_local1.term = _local6;
};
return (_local1);
}
public function getDirectCampaign():CampaignTracker{
var _local1:CampaignTracker = new CampaignTracker();
_local1.source = "(direct)";
_local1.name = "(direct)";
_local1.medium = "(none)";
return (_local1);
}
public function isIgnoredKeyword(_arg1:CampaignTracker):Boolean{
if (((_arg1) && ((_arg1.medium == "organic")))){
return (_config.organic.isIgnoredKeyword(_arg1.term));
};
return (false);
}
public function isIgnoredReferral(_arg1:CampaignTracker):Boolean{
if (((_arg1) && ((_arg1.medium == "referral")))){
return (_config.organic.isIgnoredReferral(_arg1.source));
};
return (false);
}
public function isValid(_arg1:CampaignTracker):Boolean{
if (((_arg1) && (_arg1.isValid()))){
return (true);
};
return (false);
}
public function getReferrerCampaign():CampaignTracker{
var _local1:CampaignTracker;
if (((isInvalidReferrer(_referrer)) || (isFromGoogleCSE(_referrer, _config)))){
return (_local1);
};
var _local2:URL = new URL(_referrer);
var _local3:String = _local2.hostName;
var _local4:String = _local2.path;
if (_local3.indexOf("www.") == 0){
_local3 = _local3.substr(4);
};
_local1 = new CampaignTracker();
_local1.source = _local3;
_local1.name = "(referral)";
_local1.medium = "referral";
_local1.content = _local4;
return (_local1);
}
public static function isInvalidReferrer(_arg1:String):Boolean{
var _local2:URL;
if ((((((_arg1 == "")) || ((_arg1 == "-")))) || ((_arg1 == "0")))){
return (true);
};
if (_arg1.indexOf("://") > -1){
_local2 = new URL(_arg1);
if ((((_local2.protocol == Protocols.file)) || ((_local2.protocol == Protocols.none)))){
return (true);
};
};
return (false);
}
public static function isFromGoogleCSE(_arg1:String, _arg2:Configuration):Boolean{
var _local3:URL = new URL(_arg1);
if (_local3.hostName.indexOf(_arg2.google) > -1){
if (_local3.search.indexOf((_arg2.googleSearchParam + "=")) > -1){
if (_local3.path == ("/" + _arg2.googleCsePath)){
return (true);
};
};
};
return (false);
}
}
}//package com.google.analytics.campaign
Section 78
//CampaignTracker (com.google.analytics.campaign.CampaignTracker)
package com.google.analytics.campaign {
import com.google.analytics.utils.*;
public class CampaignTracker {
public var content:String;
public var source:String;
public var clickId:String;
public var name:String;
public var term:String;
public var medium:String;
public var id:String;
public function CampaignTracker(_arg1:String="", _arg2:String="", _arg3:String="", _arg4:String="", _arg5:String="", _arg6:String="", _arg7:String=""){
this.id = _arg1;
this.source = _arg2;
this.clickId = _arg3;
this.name = _arg4;
this.medium = _arg5;
this.term = _arg6;
this.content = _arg7;
}
public function isValid():Boolean{
if (((((!((id == ""))) || (!((source == ""))))) || (!((clickId == ""))))){
return (true);
};
return (false);
}
public function toTrackerString():String{
var _local1:Array = [];
_addIfNotEmpty(_local1, "utmcsr=", source);
_addIfNotEmpty(_local1, "utmccn=", name);
_addIfNotEmpty(_local1, "utmcmd=", medium);
_addIfNotEmpty(_local1, "utmctr=", term);
_addIfNotEmpty(_local1, "utmcct=", content);
_addIfNotEmpty(_local1, "utmcid=", id);
_addIfNotEmpty(_local1, "utmgclid=", clickId);
return (_local1.join(CampaignManager.trackingDelimiter));
}
private function _addIfNotEmpty(_arg1:Array, _arg2:String, _arg3:String):void{
if (_arg3 != ""){
_arg3 = _arg3.split("+").join("%20");
_arg3 = _arg3.split(" ").join("%20");
_arg1.push((_arg2 + _arg3));
};
}
public function fromTrackerString(_arg1:String):void{
var _local2:String = _arg1.split(CampaignManager.trackingDelimiter).join("&");
var _local3:Variables = new Variables(_local2);
if (_local3.hasOwnProperty("utmcid")){
this.id = _local3["utmcid"];
};
if (_local3.hasOwnProperty("utmcsr")){
this.source = _local3["utmcsr"];
};
if (_local3.hasOwnProperty("utmccn")){
this.name = _local3["utmccn"];
};
if (_local3.hasOwnProperty("utmcmd")){
this.medium = _local3["utmcmd"];
};
if (_local3.hasOwnProperty("utmctr")){
this.term = _local3["utmctr"];
};
if (_local3.hasOwnProperty("utmcct")){
this.content = _local3["utmcct"];
};
if (_local3.hasOwnProperty("utmgclid")){
this.clickId = _local3["utmgclid"];
};
}
}
}//package com.google.analytics.campaign
Section 79
//BrowserInfo (com.google.analytics.core.BrowserInfo)
package com.google.analytics.core {
import com.google.analytics.v4.*;
import com.google.analytics.utils.*;
public class BrowserInfo {
private var _config:Configuration;
private var _info:Environment;
public function BrowserInfo(_arg1:Configuration, _arg2:Environment){
_config = _arg1;
_info = _arg2;
}
public function get utmul():String{
return (_info.language.toLowerCase());
}
public function get utmje():String{
return ("0");
}
public function toURLString():String{
var _local1:Variables = toVariables();
return (_local1.toString());
}
public function get utmsr():String{
return (((_info.screenWidth + "x") + _info.screenHeight));
}
public function get utmfl():String{
var _local1:Version;
if (_config.detectFlash){
_local1 = _info.flashVersion;
return (((((_local1.major + ".") + _local1.minor) + " r") + _local1.build));
};
return ("-");
}
public function get utmcs():String{
return (_info.languageEncoding);
}
public function toVariables():Variables{
var _local1:Variables = new Variables();
_local1.URIencode = true;
_local1.utmcs = utmcs;
_local1.utmsr = utmsr;
_local1.utmsc = utmsc;
_local1.utmul = utmul;
_local1.utmje = utmje;
_local1.utmfl = utmfl;
return (_local1);
}
public function get utmsc():String{
return ((_info.screenColorDepth + "-bit"));
}
}
}//package com.google.analytics.core
Section 80
//Buffer (com.google.analytics.core.Buffer)
package com.google.analytics.core {
import flash.events.*;
import com.google.analytics.v4.*;
import com.google.analytics.debug.*;
import flash.net.*;
import com.google.analytics.data.*;
public dynamic class Buffer {
private var _SO:SharedObject;
private var _OBJ:Object;
private var _utma:UTMA;
private var _utmb:UTMB;
private var _utmc:UTMC;
private var _debug:DebugConfiguration;
private var _utmk:UTMK;
private var _config:Configuration;
private var _utmv:UTMV;
private var _utmz:UTMZ;
private var _volatile:Boolean;
public function Buffer(_arg1:Configuration, _arg2:DebugConfiguration, _arg3:Boolean=false, _arg4:Object=null){
var _local5:Boolean;
var _local6:String;
super();
_config = _arg1;
_debug = _arg2;
UTMB.defaultTimespan = _config.sessionTimeout;
UTMZ.defaultTimespan = _config.conversionTimeout;
if (!_arg3){
_SO = SharedObject.getLocal(_config.cookieName, _config.cookiePath);
_local5 = false;
if (_SO.data.utma){
if (!hasUTMA()){
_createUMTA();
};
_utma.fromSharedObject(_SO.data.utma);
if (_debug.verbose){
_debug.info(("found: " + _utma.toString(true)), VisualDebugMode.geek);
};
if (_utma.isExpired()){
if (_debug.verbose){
_debug.warning("UTMA has expired", VisualDebugMode.advanced);
};
_clearUTMA();
_local5 = true;
};
};
if (_SO.data.utmb){
if (!hasUTMB()){
_createUMTB();
};
_utmb.fromSharedObject(_SO.data.utmb);
if (_debug.verbose){
_debug.info(("found: " + _utmb.toString(true)), VisualDebugMode.geek);
};
if (_utmb.isExpired()){
if (_debug.verbose){
_debug.warning("UTMB has expired", VisualDebugMode.advanced);
};
_clearUTMB();
_local5 = true;
};
};
if (_SO.data.utmc){
delete _SO.data.utmc;
_local5 = true;
};
if (_SO.data.utmk){
if (!hasUTMK()){
_createUMTK();
};
_utmk.fromSharedObject(_SO.data.utmk);
if (_debug.verbose){
_debug.info(("found: " + _utmk.toString()), VisualDebugMode.geek);
};
};
if (_SO.data.utmv){
if (!hasUTMV()){
_createUMTV();
};
_utmv.fromSharedObject(_SO.data.utmv);
if (_debug.verbose){
_debug.info(("found: " + _utmv.toString(true)), VisualDebugMode.geek);
};
if (_utmv.isExpired()){
if (_debug.verbose){
_debug.warning("UTMV has expired", VisualDebugMode.advanced);
};
_clearUTMV();
_local5 = true;
};
};
if (_SO.data.utmz){
if (!hasUTMZ()){
_createUMTZ();
};
_utmz.fromSharedObject(_SO.data.utmz);
if (_debug.verbose){
_debug.info(("found: " + _utmz.toString(true)), VisualDebugMode.geek);
};
if (_utmz.isExpired()){
if (_debug.verbose){
_debug.warning("UTMZ has expired", VisualDebugMode.advanced);
};
_clearUTMZ();
_local5 = true;
};
};
if (_local5){
save();
};
} else {
_OBJ = new Object();
if (_arg4){
for (_local6 in _arg4) {
_OBJ[_local6] = _arg4[_local6];
};
};
};
_volatile = _arg3;
}
public function clearCookies():void{
utma.reset();
utmb.reset();
utmc.reset();
utmz.reset();
utmv.reset();
utmk.reset();
}
public function save():void{
var flushStatus:String;
if (!isVolatile()){
flushStatus = null;
try {
flushStatus = _SO.flush();
} catch(e:Error) {
_debug.warning("Error...Could not write SharedObject to disk");
};
switch (flushStatus){
case SharedObjectFlushStatus.PENDING:
_debug.info("Requesting permission to save object...");
_SO.addEventListener(NetStatusEvent.NET_STATUS, _onFlushStatus);
break;
case SharedObjectFlushStatus.FLUSHED:
_debug.info("Value flushed to disk.");
break;
};
};
}
public function get utmv():UTMV{
if (!hasUTMV()){
_createUMTV();
};
return (_utmv);
}
public function get utmz():UTMZ{
if (!hasUTMZ()){
_createUMTZ();
};
return (_utmz);
}
public function hasUTMA():Boolean{
if (_utma){
return (true);
};
return (false);
}
public function hasUTMB():Boolean{
if (_utmb){
return (true);
};
return (false);
}
public function hasUTMC():Boolean{
if (_utmc){
return (true);
};
return (false);
}
public function isGenuine():Boolean{
if (!hasUTMK()){
return (true);
};
return ((utmk.hash == generateCookiesHash()));
}
public function resetCurrentSession():void{
_clearUTMB();
_clearUTMC();
save();
}
public function hasUTMK():Boolean{
if (_utmk){
return (true);
};
return (false);
}
public function generateCookiesHash():Number{
var _local1 = "";
_local1 = (_local1 + utma.valueOf());
_local1 = (_local1 + utmb.valueOf());
_local1 = (_local1 + utmc.valueOf());
_local1 = (_local1 + utmz.valueOf());
_local1 = (_local1 + utmv.valueOf());
return (Utils.generateHash(_local1));
}
private function _createUMTB():void{
_utmb = new UTMB();
_utmb.proxy = this;
}
private function _createUMTC():void{
_utmc = new UTMC();
}
private function _createUMTA():void{
_utma = new UTMA();
_utma.proxy = this;
}
public function hasUTMV():Boolean{
if (_utmv){
return (true);
};
return (false);
}
private function _createUMTK():void{
_utmk = new UTMK();
_utmk.proxy = this;
}
public function hasUTMZ():Boolean{
if (_utmz){
return (true);
};
return (false);
}
private function _createUMTV():void{
_utmv = new UTMV();
_utmv.proxy = this;
}
private function _onFlushStatus(_arg1:NetStatusEvent):void{
_debug.info("User closed permission dialog...");
switch (_arg1.info.code){
case "SharedObject.Flush.Success":
_debug.info("User granted permission -- value saved.");
break;
case "SharedObject.Flush.Failed":
_debug.info("User denied permission -- value not saved.");
break;
};
_SO.removeEventListener(NetStatusEvent.NET_STATUS, _onFlushStatus);
}
private function _createUMTZ():void{
_utmz = new UTMZ();
_utmz.proxy = this;
}
public function updateUTMA(_arg1:Number):void{
if (_debug.verbose){
_debug.info((("updateUTMA( " + _arg1) + " )"), VisualDebugMode.advanced);
};
if (!utma.isEmpty()){
if (isNaN(utma.sessionCount)){
utma.sessionCount = 1;
} else {
utma.sessionCount = (utma.sessionCount + 1);
};
utma.lastTime = utma.currentTime;
utma.currentTime = _arg1;
};
}
private function _clearUTMA():void{
_utma = null;
if (!isVolatile()){
_SO.data.utma = null;
delete _SO.data.utma;
};
}
private function _clearUTMC():void{
_utmc = null;
}
private function _clearUTMB():void{
_utmb = null;
if (!isVolatile()){
_SO.data.utmb = null;
delete _SO.data.utmb;
};
}
public function update(_arg1:String, _arg2):void{
if (isVolatile()){
_OBJ[_arg1] = _arg2;
} else {
_SO.data[_arg1] = _arg2;
};
}
private function _clearUTMZ():void{
_utmz = null;
if (!isVolatile()){
_SO.data.utmz = null;
delete _SO.data.utmz;
};
}
private function _clearUTMV():void{
_utmv = null;
if (!isVolatile()){
_SO.data.utmv = null;
delete _SO.data.utmv;
};
}
public function isVolatile():Boolean{
return (_volatile);
}
public function get utma():UTMA{
if (!hasUTMA()){
_createUMTA();
};
return (_utma);
}
public function get utmb():UTMB{
if (!hasUTMB()){
_createUMTB();
};
return (_utmb);
}
public function get utmc():UTMC{
if (!hasUTMC()){
_createUMTC();
};
return (_utmc);
}
public function get utmk():UTMK{
if (!hasUTMK()){
_createUMTK();
};
return (_utmk);
}
}
}//package com.google.analytics.core
Section 81
//DocumentInfo (com.google.analytics.core.DocumentInfo)
package com.google.analytics.core {
import com.google.analytics.v4.*;
import com.google.analytics.external.*;
import com.google.analytics.utils.*;
public class DocumentInfo {
private var _pageURL:String;
private var _utmr:String;
private var _config:Configuration;
private var _adSense:AdSenseGlobals;
private var _info:Environment;
public function DocumentInfo(_arg1:Configuration, _arg2:Environment, _arg3:String, _arg4:String=null, _arg5:AdSenseGlobals=null){
_config = _arg1;
_info = _arg2;
_utmr = _arg3;
_pageURL = _arg4;
_adSense = _arg5;
}
public function get utmr():String{
if (!_utmr){
return ("-");
};
return (_utmr);
}
public function toURLString():String{
var _local1:Variables = toVariables();
return (_local1.toString());
}
private function _renderPageURL(_arg1:String=""):String{
var _local2:String = _info.locationPath;
var _local3:String = _info.locationSearch;
if (((!(_arg1)) || ((_arg1 == "")))){
_arg1 = (_local2 + unescape(_local3));
};
return (_arg1);
}
public function get utmp():String{
return (_renderPageURL(_pageURL));
}
public function get utmhid():String{
return (String(_generateHitId()));
}
private function _generateHitId():Number{
var _local1:Number;
if (((_adSense.hid) && (!((_adSense.hid == ""))))){
_local1 = Number(_adSense.hid);
} else {
_local1 = Math.round((Math.random() * 2147483647));
_adSense.hid = String(_local1);
};
return (_local1);
}
public function toVariables():Variables{
var _local1:Variables = new Variables();
_local1.URIencode = true;
if (((_config.detectTitle) && (!((utmdt == ""))))){
_local1.utmdt = utmdt;
};
_local1.utmhid = utmhid;
_local1.utmr = utmr;
_local1.utmp = utmp;
return (_local1);
}
public function get utmdt():String{
return (_info.documentTitle);
}
}
}//package com.google.analytics.core
Section 82
//Domain (com.google.analytics.core.Domain)
package com.google.analytics.core {
import com.google.analytics.debug.*;
public class Domain {
private var _mode:DomainNameMode;
private var _debug:DebugConfiguration;
private var _name:String;
public function Domain(_arg1:DomainNameMode=null, _arg2:String="", _arg3:DebugConfiguration=null){
_debug = _arg3;
if (_arg1 == null){
_arg1 = DomainNameMode.auto;
};
_mode = _arg1;
if (_arg1 == DomainNameMode.custom){
this.name = _arg2;
} else {
_name = _arg2;
};
}
public function get mode():DomainNameMode{
return (_mode);
}
public function set mode(_arg1:DomainNameMode):void{
_mode = _arg1;
if (_mode == DomainNameMode.none){
_name = "";
};
}
public function get name():String{
return (_name);
}
public function set name(_arg1:String):void{
if (((!((_arg1.charAt(0) == "."))) && (_debug))){
_debug.warning(("missing leading period \".\", cookie will only be accessible on " + _arg1), VisualDebugMode.geek);
};
_name = _arg1;
}
}
}//package com.google.analytics.core
Section 83
//DomainNameMode (com.google.analytics.core.DomainNameMode)
package com.google.analytics.core {
public class DomainNameMode {
private var _value:int;
private var _name:String;
public static const custom:DomainNameMode = new DomainNameMode(2, "custom");
;
public static const none:DomainNameMode = new DomainNameMode(0, "none");
;
public static const auto:DomainNameMode = new DomainNameMode(1, "auto");
;
public function DomainNameMode(_arg1:int=0, _arg2:String=""){
_value = _arg1;
_name = _arg2;
}
public function valueOf():int{
return (_value);
}
public function toString():String{
return (_name);
}
}
}//package com.google.analytics.core
Section 84
//EventInfo (com.google.analytics.core.EventInfo)
package com.google.analytics.core {
import com.google.analytics.data.*;
import com.google.analytics.utils.*;
public class EventInfo {
private var _ext10:X10;
private var _isEventHit:Boolean;
private var _x10:X10;
public function EventInfo(_arg1:Boolean, _arg2:X10, _arg3:X10=null){
_isEventHit = _arg1;
_x10 = _arg2;
_ext10 = _arg3;
}
public function toURLString():String{
var _local1:Variables = toVariables();
return (_local1.toString());
}
public function get utmt():String{
return ("event");
}
public function get utme():String{
return (_x10.renderMergedUrlString(_ext10));
}
public function toVariables():Variables{
var _local1:Variables = new Variables();
_local1.URIencode = true;
if (_isEventHit){
_local1.utmt = utmt;
};
_local1.utme = utme;
return (_local1);
}
}
}//package com.google.analytics.core
Section 85
//EventTracker (com.google.analytics.core.EventTracker)
package com.google.analytics.core {
import com.google.analytics.v4.*;
public class EventTracker {
private var _parent:GoogleAnalyticsAPI;
public var name:String;
public function EventTracker(_arg1:String, _arg2:GoogleAnalyticsAPI){
this.name = _arg1;
_parent = _arg2;
}
public function trackEvent(_arg1:String, _arg2:String=null, _arg3:Number=NaN):Boolean{
return (_parent.trackEvent(name, _arg1, _arg2, _arg3));
}
}
}//package com.google.analytics.core
Section 86
//ga_internal (com.google.analytics.core.ga_internal)
package com.google.analytics.core {
public namespace ga_internal;
}//package com.google.analytics.core
Section 87
//GIFRequest (com.google.analytics.core.GIFRequest)
package com.google.analytics.core {
import flash.events.*;
import flash.display.*;
import com.google.analytics.v4.*;
import com.google.analytics.debug.*;
import flash.net.*;
import com.google.analytics.utils.*;
import flash.system.*;
public class GIFRequest {
private var _info:Environment;
private var _count:int;
private var _utmac:String;
private var _alertcount:int;
private var _debug:DebugConfiguration;
private var _lastRequest:URLRequest;
private var _buffer:Buffer;
private var _config:Configuration;
private var _requests:Array;
public function GIFRequest(_arg1:Configuration, _arg2:DebugConfiguration, _arg3:Buffer, _arg4:Environment){
_config = _arg1;
_debug = _arg2;
_buffer = _arg3;
_info = _arg4;
_count = 0;
_alertcount = 0;
_requests = [];
}
public function get utmn():String{
return ((Utils.generate32bitRandom() as String));
}
public function onIOError(_arg1:IOErrorEvent):void{
var _local2:String = _lastRequest.url;
var _local3:String = String((_requests.length - 1));
var _local4 = (("Gif Request #" + _local3) + " failed");
if (_debug.GIFRequests){
if (!_debug.verbose){
if (_local2.indexOf("?") > -1){
_local2 = _local2.split("?")[0];
};
_local2 = _shortenURL(_local2);
};
if (int(_debug.mode) > int(VisualDebugMode.basic)){
_local4 = (_local4 + ((" \"" + _local2) + "\" does not exists or is unreachable"));
};
_debug.failure(_local4);
} else {
_debug.warning(_local4);
};
_removeListeners(_arg1.target);
}
public function send(_arg1:String, _arg2:Variables=null, _arg3:Boolean=false, _arg4:Boolean=false):void{
var _local5:String;
var _local6:URLRequest;
var _local7:URLRequest;
_utmac = _arg1;
if (!_arg2){
_arg2 = new Variables();
};
_arg2.URIencode = false;
_arg2.pre = ["utmwv", "utmn", "utmhn", "utmt", "utme", "utmcs", "utmsr", "utmsc", "utmul", "utmje", "utmfl", "utmdt", "utmhid", "utmr", "utmp"];
_arg2.post = ["utmcc"];
if (_debug.verbose){
_debug.info(((("tracking: " + _buffer.utmb.trackCount) + "/") + _config.trackingLimitPerSession), VisualDebugMode.geek);
};
if ((((_buffer.utmb.trackCount < _config.trackingLimitPerSession)) || (_arg3))){
if (_arg4){
updateToken();
};
if (((((_arg3) || (!(_arg4)))) || ((_buffer.utmb.token >= 1)))){
if (((!(_arg3)) && (_arg4))){
_buffer.utmb.token = (_buffer.utmb.token - 1);
};
_buffer.utmb.trackCount = (_buffer.utmb.trackCount + 1);
if (_debug.verbose){
_debug.info(_buffer.utmb.toString(), VisualDebugMode.geek);
};
_arg2.utmwv = utmwv;
_arg2.utmn = Utils.generate32bitRandom();
if (_info.domainName != ""){
_arg2.utmhn = _info.domainName;
};
if (_config.sampleRate < 1){
_arg2.utmsp = (_config.sampleRate * 100);
};
if ((((_config.serverMode == ServerOperationMode.local)) || ((_config.serverMode == ServerOperationMode.both)))){
_local5 = _info.locationSWFPath;
if (_local5.lastIndexOf("/") > 0){
_local5 = _local5.substring(0, _local5.lastIndexOf("/"));
};
_local6 = new URLRequest();
if (_config.localGIFpath.indexOf("http") == 0){
_local6.url = _config.localGIFpath;
} else {
_local6.url = (_local5 + _config.localGIFpath);
};
_local6.url = (_local6.url + ("?" + _arg2.toString()));
if (((_debug.active) && (_debug.GIFRequests))){
_debugSend(_local6);
} else {
sendRequest(_local6);
};
};
if ((((_config.serverMode == ServerOperationMode.remote)) || ((_config.serverMode == ServerOperationMode.both)))){
_local7 = new URLRequest();
if (_info.protocol == Protocols.HTTPS){
_local7.url = _config.secureRemoteGIFpath;
} else {
if (_info.protocol == Protocols.HTTP){
_local7.url = _config.remoteGIFpath;
} else {
_local7.url = _config.remoteGIFpath;
};
};
_arg2.utmac = utmac;
_arg2.utmcc = encodeURIComponent(utmcc);
_local7.url = (_local7.url + ("?" + _arg2.toString()));
if (((_debug.active) && (_debug.GIFRequests))){
_debugSend(_local7);
} else {
sendRequest(_local7);
};
};
};
};
}
public function onSecurityError(_arg1:SecurityErrorEvent):void{
if (_debug.GIFRequests){
_debug.failure(_arg1.text);
};
}
public function get utmsp():String{
return (((_config.sampleRate * 100) as String));
}
public function get utmcc():String{
var _local1:Array = [];
if (_buffer.hasUTMA()){
_local1.push((_buffer.utma.toURLString() + ";"));
};
if (_buffer.hasUTMZ()){
_local1.push((_buffer.utmz.toURLString() + ";"));
};
if (_buffer.hasUTMV()){
_local1.push((_buffer.utmv.toURLString() + ";"));
};
return (_local1.join("+"));
}
public function get utmac():String{
return (_utmac);
}
public function get utmwv():String{
return (_config.version);
}
public function sendRequest(_arg1:URLRequest):void{
var request = _arg1;
var loader:Loader = new Loader();
loader.name = String(_count++);
var context:LoaderContext = new LoaderContext(false);
loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, onIOError);
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, onComplete);
_lastRequest = request;
_requests[loader.name] = new RequestObject(request);
try {
loader.load(request, context);
} catch(e:Error) {
_debug.failure("\"Loader.load()\" could not instanciate Gif Request");
};
}
private function _removeListeners(_arg1:Object):void{
_arg1.removeEventListener(IOErrorEvent.IO_ERROR, onIOError);
_arg1.removeEventListener(Event.COMPLETE, onComplete);
}
public function updateToken():void{
var _local2:Number;
var _local1:Number = new Date().getTime();
_local2 = ((_local1 - _buffer.utmb.lastTime) * (_config.tokenRate / 1000));
if (_debug.verbose){
_debug.info(("tokenDelta: " + _local2), VisualDebugMode.geek);
};
if (_local2 >= 1){
_buffer.utmb.token = Math.min(Math.floor((_buffer.utmb.token + _local2)), _config.bucketCapacity);
_buffer.utmb.lastTime = _local1;
if (_debug.verbose){
_debug.info(_buffer.utmb.toString(), VisualDebugMode.geek);
};
};
}
public function get utmhn():String{
return (_info.domainName);
}
private function _shortenURL(_arg1:String):String{
var _local2:Array;
if (_arg1.length > 60){
_local2 = _arg1.split("/");
while (_arg1.length > 60) {
_local2.shift();
_arg1 = ("../" + _local2.join("/"));
};
};
return (_arg1);
}
private function _debugSend(_arg1:URLRequest):void{
var _local3:String;
var _local2 = "";
switch (_debug.mode){
case VisualDebugMode.geek:
_local2 = ((("Gif Request #" + _alertcount) + ":\n") + _arg1.url);
break;
case VisualDebugMode.advanced:
_local3 = _arg1.url;
if (_local3.indexOf("?") > -1){
_local3 = _local3.split("?")[0];
};
_local3 = _shortenURL(_local3);
_local2 = (((("Send Gif Request #" + _alertcount) + ":\n") + _local3) + " ?");
break;
case VisualDebugMode.basic:
default:
_local2 = (((("Send " + _config.serverMode.toString()) + " Gif Request #") + _alertcount) + " ?");
};
_debug.alertGifRequest(_local2, _arg1, this);
_alertcount++;
}
public function onComplete(_arg1:Event):void{
var _local2:String = _arg1.target.loader.name;
_requests[_local2].complete();
var _local3 = (("Gif Request #" + _local2) + " sent");
var _local4:String = _requests[_local2].request.url;
if (_debug.GIFRequests){
if (!_debug.verbose){
if (_local4.indexOf("?") > -1){
_local4 = _local4.split("?")[0];
};
_local4 = _shortenURL(_local4);
};
if (int(_debug.mode) > int(VisualDebugMode.basic)){
_local3 = (_local3 + ((" to \"" + _local4) + "\""));
};
_debug.success(_local3);
} else {
_debug.info(_local3);
};
_removeListeners(_arg1.target);
}
}
}//package com.google.analytics.core
Section 88
//IdleTimer (com.google.analytics.core.IdleTimer)
package com.google.analytics.core {
import flash.events.*;
import flash.display.*;
import com.google.analytics.v4.*;
import com.google.analytics.debug.*;
import flash.utils.*;
public class IdleTimer {
private var _stage:Stage;
private var _loop:Timer;
private var _lastMove:int;
private var _inactivity:Number;
private var _debug:DebugConfiguration;
private var _session:Timer;
private var _buffer:Buffer;
public function IdleTimer(_arg1:Configuration, _arg2:DebugConfiguration, _arg3:DisplayObject, _arg4:Buffer){
var _local5:Number = _arg1.idleLoop;
var _local6:Number = _arg1.idleTimeout;
var _local7:Number = _arg1.sessionTimeout;
_loop = new Timer((_local5 * 1000));
_session = new Timer((_local7 * 1000), 1);
_debug = _arg2;
_stage = _arg3.stage;
_buffer = _arg4;
_lastMove = getTimer();
_inactivity = (_local6 * 1000);
_loop.addEventListener(TimerEvent.TIMER, checkForIdle);
_session.addEventListener(TimerEvent.TIMER_COMPLETE, endSession);
_stage.addEventListener(MouseEvent.MOUSE_MOVE, onMouseMove);
_debug.info(((((("delay: " + _local5) + "sec , inactivity: ") + _local6) + "sec, sessionTimeout: ") + _local7), VisualDebugMode.geek);
_loop.start();
}
private function onMouseMove(_arg1:MouseEvent):void{
_lastMove = getTimer();
if (_session.running){
_debug.info("session timer reset", VisualDebugMode.geek);
_session.reset();
};
}
public function endSession(_arg1:TimerEvent):void{
_session.removeEventListener(TimerEvent.TIMER_COMPLETE, endSession);
_debug.info("session timer end session", VisualDebugMode.geek);
_session.reset();
_buffer.resetCurrentSession();
_debug.info(_buffer.utmb.toString(), VisualDebugMode.geek);
_debug.info(_buffer.utmc.toString(), VisualDebugMode.geek);
_session.addEventListener(TimerEvent.TIMER_COMPLETE, endSession);
}
public function checkForIdle(_arg1:TimerEvent):void{
var _local2:int = getTimer();
if ((_local2 - _lastMove) >= _inactivity){
if (!_session.running){
_debug.info("session timer start", VisualDebugMode.geek);
_session.start();
};
};
}
}
}//package com.google.analytics.core
Section 89
//Organic (com.google.analytics.core.Organic)
package com.google.analytics.core {
import com.google.analytics.utils.*;
public class Organic {
private var _sourcesCache:Array;
private var _sourcesEngine:Array;
private var _ignoredKeywords:Array;
private var _ignoredReferralsCache:Object;
private var _ignoredReferrals:Array;
private var _ignoredKeywordsCache:Object;
private var _sources:Array;
public static var throwErrors:Boolean = false;
public function Organic(){
_sources = [];
_sourcesCache = [];
_sourcesEngine = [];
_ignoredReferrals = [];
_ignoredReferralsCache = {};
_ignoredKeywords = [];
_ignoredKeywordsCache = {};
}
public function isIgnoredKeyword(_arg1:String):Boolean{
if (_ignoredKeywordsCache.hasOwnProperty(_arg1)){
return (true);
};
return (false);
}
public function getKeywordValue(_arg1:OrganicReferrer, _arg2:String):String{
var _local3:String = _arg1.keyword;
return (getKeywordValueFromPath(_local3, _arg2));
}
public function isIgnoredReferral(_arg1:String):Boolean{
if (_ignoredReferralsCache.hasOwnProperty(_arg1)){
return (true);
};
return (false);
}
public function clear():void{
clearEngines();
clearIgnoredReferrals();
clearIgnoredKeywords();
}
public function get count():int{
return (_sources.length);
}
public function get ignoredKeywordsCount():int{
return (_ignoredKeywords.length);
}
public function match(_arg1:String):Boolean{
if (_arg1 == ""){
return (false);
};
_arg1 = _arg1.toLowerCase();
if (_sourcesEngine[_arg1] != undefined){
return (true);
};
return (false);
}
public function clearIgnoredKeywords():void{
_ignoredKeywords = [];
_ignoredKeywordsCache = {};
}
public function addSource(_arg1:String, _arg2:String):void{
var _local3:OrganicReferrer = new OrganicReferrer(_arg1, _arg2);
if (_sourcesCache[_local3.toString()] == undefined){
_sources.push(_local3);
_sourcesCache[_local3.toString()] = (_sources.length - 1);
if (_sourcesEngine[_local3.engine] == undefined){
_sourcesEngine[_local3.engine] = [(_sources.length - 1)];
} else {
_sourcesEngine[_local3.engine].push((_sources.length - 1));
};
} else {
if (throwErrors){
throw (new Error((_local3.toString() + " already exists, we don't add it.")));
};
};
}
public function clearEngines():void{
_sources = [];
_sourcesCache = [];
_sourcesEngine = [];
}
public function get ignoredReferralsCount():int{
return (_ignoredReferrals.length);
}
public function addIgnoredReferral(_arg1:String):void{
if (_ignoredReferralsCache[_arg1] == undefined){
_ignoredReferrals.push(_arg1);
_ignoredReferralsCache[_arg1] = (_ignoredReferrals.length - 1);
} else {
if (throwErrors){
throw (new Error((("\"" + _arg1) + "\" already exists, we don't add it.")));
};
};
}
public function clearIgnoredReferrals():void{
_ignoredReferrals = [];
_ignoredReferralsCache = {};
}
public function getReferrerByName(_arg1:String):OrganicReferrer{
var _local2:int;
if (match(_arg1)){
_local2 = _sourcesEngine[_arg1][0];
return (_sources[_local2]);
};
return (null);
}
public function addIgnoredKeyword(_arg1:String):void{
if (_ignoredKeywordsCache[_arg1] == undefined){
_ignoredKeywords.push(_arg1);
_ignoredKeywordsCache[_arg1] = (_ignoredKeywords.length - 1);
} else {
if (throwErrors){
throw (new Error((("\"" + _arg1) + "\" already exists, we don't add it.")));
};
};
}
public function get sources():Array{
return (_sources);
}
public static function getKeywordValueFromPath(_arg1:String, _arg2:String):String{
var _local3:String;
var _local4:Variables;
if (_arg2.indexOf((_arg1 + "=")) > -1){
if (_arg2.charAt(0) == "?"){
_arg2 = _arg2.substr(1);
};
_arg2 = _arg2.split("+").join("%20");
_local4 = new Variables(_arg2);
_local3 = _local4[_arg1];
};
return (_local3);
}
}
}//package com.google.analytics.core
Section 90
//OrganicReferrer (com.google.analytics.core.OrganicReferrer)
package com.google.analytics.core {
public class OrganicReferrer {
private var _engine:String;
private var _keyword:String;
public function OrganicReferrer(_arg1:String, _arg2:String){
this.engine = _arg1;
this.keyword = _arg2;
}
public function get keyword():String{
return (_keyword);
}
public function get engine():String{
return (_engine);
}
public function set engine(_arg1:String):void{
_engine = _arg1.toLowerCase();
}
public function toString():String{
return (((engine + "?") + keyword));
}
public function set keyword(_arg1:String):void{
_keyword = _arg1.toLowerCase();
}
}
}//package com.google.analytics.core
Section 91
//RequestObject (com.google.analytics.core.RequestObject)
package com.google.analytics.core {
import flash.net.*;
import flash.utils.*;
public class RequestObject {
public var start:int;
public var end:int;
public var request:URLRequest;
public function RequestObject(_arg1:URLRequest){
start = getTimer();
this.request = _arg1;
}
public function hasCompleted():Boolean{
return ((end > 0));
}
public function toString():String{
var _local1:Array = [];
_local1.push((("duration: " + duration) + "ms"));
_local1.push(("url: " + request.url));
return ((("{ " + _local1.join(", ")) + " }"));
}
public function complete():void{
end = getTimer();
}
public function get duration():int{
if (!hasCompleted()){
return (0);
};
return ((end - start));
}
}
}//package com.google.analytics.core
Section 92
//ServerOperationMode (com.google.analytics.core.ServerOperationMode)
package com.google.analytics.core {
public class ServerOperationMode {
private var _value:int;
private var _name:String;
public static const both:ServerOperationMode = new ServerOperationMode(2, "both");
;
public static const remote:ServerOperationMode = new ServerOperationMode(1, "remote");
;
public static const local:ServerOperationMode = new ServerOperationMode(0, "local");
;
public function ServerOperationMode(_arg1:int=0, _arg2:String=""){
_value = _arg1;
_name = _arg2;
}
public function valueOf():int{
return (_value);
}
public function toString():String{
return (_name);
}
}
}//package com.google.analytics.core
Section 93
//TrackerCache (com.google.analytics.core.TrackerCache)
package com.google.analytics.core {
import com.google.analytics.v4.*;
import flash.errors.*;
public class TrackerCache implements GoogleAnalyticsAPI {
public var tracker:GoogleAnalyticsAPI;
private var _ar:Array;
public static var CACHE_THROW_ERROR:Boolean;
public function TrackerCache(_arg1:GoogleAnalyticsAPI=null){
this.tracker = _arg1;
_ar = [];
}
public function size():uint{
return (_ar.length);
}
public function flush():void{
var _local1:Object;
var _local2:String;
var _local3:Array;
var _local4:int;
var _local5:int;
if (tracker == null){
return;
};
if (size() > 0){
_local4 = _ar.length;
while (_local5 < _local4) {
_local1 = _ar.shift();
_local2 = (_local1.name as String);
_local3 = (_local1.args as Array);
if (((!((_local2 == null))) && ((_local2 in tracker)))){
(tracker[_local2] as Function).apply(tracker, _local3);
};
_local5++;
};
};
}
public function enqueue(_arg1:String, ... _args):Boolean{
if (_arg1 == null){
return (false);
};
_ar.push({name:_arg1, args:_args});
return (true);
}
public function link(_arg1:String, _arg2:Boolean=false):void{
enqueue("link", _arg1, _arg2);
}
public function addOrganic(_arg1:String, _arg2:String):void{
enqueue("addOrganic", _arg1, _arg2);
}
public function setAllowLinker(_arg1:Boolean):void{
enqueue("setAllowLinker", _arg1);
}
public function trackEvent(_arg1:String, _arg2:String, _arg3:String=null, _arg4:Number=NaN):Boolean{
enqueue("trackEvent", _arg1, _arg2, _arg3, _arg4);
return (true);
}
public function getClientInfo():Boolean{
if (CACHE_THROW_ERROR){
throw (new IllegalOperationError("The tracker is not ready and you can use the 'getClientInfo' method for the moment."));
};
return (false);
}
public function trackTrans():void{
enqueue("trackTrans");
}
public function trackPageview(_arg1:String=""):void{
enqueue("trackPageview", _arg1);
}
public function setClientInfo(_arg1:Boolean):void{
enqueue("setClientInfo", _arg1);
}
public function linkByPost(_arg1:Object, _arg2:Boolean=false):void{
enqueue("linkByPost", _arg1, _arg2);
}
public function setCookieTimeout(_arg1:int):void{
enqueue("setCookieTimeout", _arg1);
}
public function isEmpty():Boolean{
return ((_ar.length == 0));
}
public function getDetectTitle():Boolean{
if (CACHE_THROW_ERROR){
throw (new IllegalOperationError("The tracker is not ready and you can use the 'getDetectTitle' method for the moment."));
};
return (false);
}
public function resetSession():void{
enqueue("resetSession");
}
public function setDetectFlash(_arg1:Boolean):void{
enqueue("setDetectFlash", _arg1);
}
public function clear():void{
_ar = [];
}
public function setCampNameKey(_arg1:String):void{
enqueue("setCampNameKey", _arg1);
}
public function addItem(_arg1:String, _arg2:String, _arg3:String, _arg4:String, _arg5:Number, _arg6:int):void{
enqueue("addItem", _arg1, _arg2, _arg3, _arg4, _arg5, _arg6);
}
public function createEventTracker(_arg1:String):EventTracker{
if (CACHE_THROW_ERROR){
throw (new IllegalOperationError("The tracker is not ready and you can use the 'createEventTracker' method for the moment."));
};
return (null);
}
public function setVar(_arg1:String):void{
enqueue("setVar", _arg1);
}
public function clearIgnoredOrganic():void{
enqueue("clearIgnoredOrganic");
}
public function setDomainName(_arg1:String):void{
enqueue("setDomainName", _arg1);
}
public function setCampSourceKey(_arg1:String):void{
enqueue("setCampSourceKey", _arg1);
}
public function addTrans(_arg1:String, _arg2:String, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:String, _arg7:String, _arg8:String):Object{
if (CACHE_THROW_ERROR){
throw (new IllegalOperationError("The tracker is not ready and you can use the 'addTrans' method for the moment."));
};
return (null);
}
public function setCampContentKey(_arg1:String):void{
enqueue("setCampContentKey", _arg1);
}
public function setLocalServerMode():void{
enqueue("setLocalServerMode");
}
public function getLocalGifPath():String{
if (CACHE_THROW_ERROR){
throw (new IllegalOperationError("The tracker is not ready and you can use the 'getLocalGifPath' method for the moment."));
};
return ("");
}
public function setAllowAnchor(_arg1:Boolean):void{
enqueue("setAllowAnchor", _arg1);
}
public function clearIgnoredRef():void{
enqueue("clearIgnoredRef");
}
public function setLocalGifPath(_arg1:String):void{
enqueue("setLocalGifPath", _arg1);
}
public function getVersion():String{
if (CACHE_THROW_ERROR){
throw (new IllegalOperationError("The tracker is not ready and you can use the 'getVersion' method for the moment."));
};
return ("");
}
public function setCookiePath(_arg1:String):void{
enqueue("setCookiePath", _arg1);
}
public function setSampleRate(_arg1:Number):void{
enqueue("setSampleRate", _arg1);
}
public function setDetectTitle(_arg1:Boolean):void{
enqueue("setDetectTitle", _arg1);
}
public function setAllowHash(_arg1:Boolean):void{
enqueue("setAllowHash", _arg1);
}
public function addIgnoredOrganic(_arg1:String):void{
enqueue("addIgnoredOrganic", _arg1);
}
public function setCampNOKey(_arg1:String):void{
enqueue("setCampNOKey", _arg1);
}
public function getServiceMode():ServerOperationMode{
if (CACHE_THROW_ERROR){
throw (new IllegalOperationError("The tracker is not ready and you can use the 'getServiceMode' method for the moment."));
};
return (null);
}
public function setLocalRemoteServerMode():void{
enqueue("setLocalRemoteServerMode");
}
public function cookiePathCopy(_arg1:String):void{
enqueue("cookiePathCopy", _arg1);
}
public function getDetectFlash():Boolean{
if (CACHE_THROW_ERROR){
throw (new IllegalOperationError("The tracker is not ready and you can use the 'getDetectFlash' method for the moment."));
};
return (false);
}
public function setCampaignTrack(_arg1:Boolean):void{
enqueue("setCampaignTrack", _arg1);
}
public function clearOrganic():void{
enqueue("clearOrganic");
}
public function setCampTermKey(_arg1:String):void{
enqueue("setCampTermKey", _arg1);
}
public function addIgnoredRef(_arg1:String):void{
enqueue("addIgnoredRef", _arg1);
}
public function setCampMediumKey(_arg1:String):void{
enqueue("setCampMediumKey", _arg1);
}
public function setSessionTimeout(_arg1:int):void{
enqueue("setSessionTimeout", _arg1);
}
public function setRemoteServerMode():void{
enqueue("setRemoteServerMode");
}
public function element(){
return (_ar[0]);
}
public function getAccount():String{
if (CACHE_THROW_ERROR){
throw (new IllegalOperationError("The tracker is not ready and you can use the 'getAccount' method for the moment."));
};
return ("");
}
}
}//package com.google.analytics.core
Section 94
//TrackerMode (com.google.analytics.core.TrackerMode)
package com.google.analytics.core {
public class TrackerMode {
public static const BRIDGE:String = "Bridge";
public static const AS3:String = "AS3";
}
}//package com.google.analytics.core
Section 95
//Utils (com.google.analytics.core.Utils)
package com.google.analytics.core {
public class Utils {
public static function trim(_arg1:String, _arg2:Boolean=false):String{
var _local5:int;
var _local6:int;
var _local7:int;
if (_arg1 == ""){
return ("");
};
var _local3:Array = [" ", "\n", "\r", "\t"];
var _local4:String = _arg1;
if (_arg2){
_local5 = 0;
while ((((_local5 < _local3.length)) && ((_local4.indexOf(_local3[_local5]) > -1)))) {
_local4 = _local4.split(_local3[_local5]).join("");
_local5++;
};
} else {
_local6 = 0;
while ((((_local6 < _local4.length)) && ((_local3.indexOf(_local4.charAt(_local6)) > -1)))) {
_local6++;
};
_local4 = _local4.substr(_local6);
_local7 = (_local4.length - 1);
while ((((_local7 >= 0)) && ((_local3.indexOf(_local4.charAt(_local7)) > -1)))) {
_local7--;
};
_local4 = _local4.substring(0, (_local7 + 1));
};
return (_local4);
}
public static function generateHash(_arg1:String):int{
var _local4:int;
var _local5:int;
var _local2 = 1;
var _local3:int;
if (((!((_arg1 == null))) && (!((_arg1 == ""))))){
_local2 = 0;
_local4 = (_arg1.length - 1);
while (_local4 >= 0) {
_local5 = _arg1.charCodeAt(_local4);
_local2 = ((((_local2 << 6) & 268435455) + _local5) + (_local5 << 14));
_local3 = (_local2 & 266338304);
if (_local3 != 0){
_local2 = (_local2 ^ (_local3 >> 21));
};
_local4--;
};
};
return (_local2);
}
public static function generate32bitRandom():int{
return (Math.round((Math.random() * 2147483647)));
}
public static function validateAccount(_arg1:String):Boolean{
var _local2:RegExp = /^UA-[0-9]*-[0-9]*$/;
return (_local2.test(_arg1));
}
}
}//package com.google.analytics.core
Section 96
//Cookie (com.google.analytics.data.Cookie)
package com.google.analytics.data {
public interface Cookie {
function fromSharedObject(_arg1:Object):void;
function toURLString():String;
function get creation():Date;
function toSharedObject():Object;
function isExpired():Boolean;
function set creation(_arg1:Date):void;
function set expiration(_arg1:Date):void;
function get expiration():Date;
}
}//package com.google.analytics.data
Section 97
//UTMA (com.google.analytics.data.UTMA)
package com.google.analytics.data {
import com.google.analytics.utils.*;
public class UTMA extends UTMCookie {
private var _sessionId:Number;
private var _domainHash:Number;
private var _firstTime:Number;
private var _currentTime:Number;
private var _lastTime:Number;
private var _sessionCount:Number;
public function UTMA(_arg1:Number=NaN, _arg2:Number=NaN, _arg3:Number=NaN, _arg4:Number=NaN, _arg5:Number=NaN, _arg6:Number=NaN){
super("utma", "__utma", ["domainHash", "sessionId", "firstTime", "lastTime", "currentTime", "sessionCount"], (Timespan.twoyears * 1000));
this.domainHash = _arg1;
this.sessionId = _arg2;
this.firstTime = _arg3;
this.lastTime = _arg4;
this.currentTime = _arg5;
this.sessionCount = _arg6;
}
public function get lastTime():Number{
return (_lastTime);
}
public function set lastTime(_arg1:Number):void{
_lastTime = _arg1;
update();
}
public function set currentTime(_arg1:Number):void{
_currentTime = _arg1;
update();
}
public function get sessionId():Number{
return (_sessionId);
}
public function get sessionCount():Number{
return (_sessionCount);
}
public function get firstTime():Number{
return (_firstTime);
}
public function get currentTime():Number{
return (_currentTime);
}
public function set domainHash(_arg1:Number):void{
_domainHash = _arg1;
update();
}
public function set sessionId(_arg1:Number):void{
_sessionId = _arg1;
update();
}
public function set sessionCount(_arg1:Number):void{
_sessionCount = _arg1;
update();
}
public function get domainHash():Number{
return (_domainHash);
}
public function set firstTime(_arg1:Number):void{
_firstTime = _arg1;
update();
}
}
}//package com.google.analytics.data
Section 98
//UTMB (com.google.analytics.data.UTMB)
package com.google.analytics.data {
import com.google.analytics.utils.*;
public class UTMB extends UTMCookie {
private var _trackCount:Number;
private var _lastTime:Number;
private var _domainHash:Number;
private var _token:Number;
public static var defaultTimespan:Number = Timespan.thirtyminutes;
public function UTMB(_arg1:Number=NaN, _arg2:Number=NaN, _arg3:Number=NaN, _arg4:Number=NaN){
super("utmb", "__utmb", ["domainHash", "trackCount", "token", "lastTime"], (defaultTimespan * 1000));
this.domainHash = _arg1;
this.trackCount = _arg2;
this.token = _arg3;
this.lastTime = _arg4;
}
public function set token(_arg1:Number):void{
_token = _arg1;
update();
}
public function set trackCount(_arg1:Number):void{
_trackCount = _arg1;
update();
}
public function get lastTime():Number{
return (_lastTime);
}
public function set domainHash(_arg1:Number):void{
_domainHash = _arg1;
update();
}
public function set lastTime(_arg1:Number):void{
_lastTime = _arg1;
update();
}
public function get domainHash():Number{
return (_domainHash);
}
public function get token():Number{
return (_token);
}
public function get trackCount():Number{
return (_trackCount);
}
}
}//package com.google.analytics.data
Section 99
//UTMC (com.google.analytics.data.UTMC)
package com.google.analytics.data {
public class UTMC extends UTMCookie {
private var _domainHash:Number;
public function UTMC(_arg1:Number=NaN){
super("utmc", "__utmc", ["domainHash"]);
this.domainHash = _arg1;
}
public function get domainHash():Number{
return (_domainHash);
}
public function set domainHash(_arg1:Number):void{
_domainHash = _arg1;
update();
}
}
}//package com.google.analytics.data
Section 100
//UTMCookie (com.google.analytics.data.UTMCookie)
package com.google.analytics.data {
import com.google.analytics.core.*;
public class UTMCookie implements Cookie {
protected var inURL:String;
protected var name:String;
private var _creation:Date;
private var _expiration:Date;
public var proxy:Buffer;
protected var fields:Array;
private var _timespan:Number;
public function UTMCookie(_arg1:String, _arg2:String, _arg3:Array, _arg4:Number=0){
this.name = _arg1;
this.inURL = _arg2;
this.fields = _arg3;
_timestamp(_arg4);
}
public function isEmpty():Boolean{
var _local2:String;
var _local1:int;
var _local3:int;
while (_local3 < fields.length) {
_local2 = fields[_local3];
if ((((this[_local2] is Number)) && (isNaN(this[_local2])))){
_local1++;
} else {
if ((((this[_local2] is String)) && ((this[_local2] == "")))){
_local1++;
};
};
_local3++;
};
if (_local1 == fields.length){
return (true);
};
return (false);
}
public function resetTimestamp(_arg1:Number=NaN):void{
if (!isNaN(_arg1)){
_timespan = _arg1;
};
_creation = null;
_expiration = null;
_timestamp(_timespan);
}
protected function update():void{
resetTimestamp();
if (proxy){
proxy.update(name, toSharedObject());
};
}
public function reset():void{
var _local1:String;
var _local2:int;
while (_local2 < fields.length) {
_local1 = fields[_local2];
if ((this[_local1] is Number)){
this[_local1] = NaN;
} else {
if ((this[_local1] is String)){
this[_local1] = "";
};
};
_local2++;
};
resetTimestamp();
update();
}
public function fromSharedObject(_arg1:Object):void{
var _local2:String;
var _local3:int = fields.length;
var _local4:int;
while (_local4 < _local3) {
_local2 = fields[_local4];
if (_arg1[_local2]){
this[_local2] = _arg1[_local2];
};
_local4++;
};
if (_arg1.creation){
this.creation = _arg1.creation;
};
if (_arg1.expiration){
this.expiration = _arg1.expiration;
};
}
private function _timestamp(_arg1:Number):void{
creation = new Date();
_timespan = _arg1;
if (_arg1 > 0){
expiration = new Date((creation.valueOf() + _arg1));
};
}
public function isExpired():Boolean{
var _local1:Date = new Date();
var _local2:Number = (expiration.valueOf() - _local1.valueOf());
if (_local2 <= 0){
return (true);
};
return (false);
}
public function set expiration(_arg1:Date):void{
_expiration = _arg1;
}
public function get creation():Date{
return (_creation);
}
public function valueOf():String{
var _local2:String;
var _local3:*;
var _local1:Array = [];
var _local4:int;
while (_local4 < fields.length) {
_local2 = fields[_local4];
_local3 = this[_local2];
if ((_local3 is String)){
if (_local3 == ""){
_local3 = "-";
_local1.push(_local3);
} else {
_local1.push(_local3);
};
} else {
if ((_local3 is Number)){
if (_local3 == 0){
_local1.push(_local3);
} else {
if (isNaN(_local3)){
_local3 = "-";
_local1.push(_local3);
} else {
_local1.push(_local3);
};
};
};
};
_local4++;
};
return (("" + _local1.join(".")));
}
public function toURLString():String{
return (((inURL + "=") + valueOf()));
}
public function get expiration():Date{
if (_expiration){
return (_expiration);
};
return (new Date((new Date().valueOf() + 1000)));
}
public function toSharedObject():Object{
var _local2:String;
var _local3:*;
var _local1:Object = {};
var _local4:int;
for (;_local4 < fields.length;_local4++) {
_local2 = fields[_local4];
_local3 = this[_local2];
if ((_local3 is String)){
_local1[_local2] = _local3;
} else {
if (_local3 == 0){
_local1[_local2] = _local3;
} else {
if (isNaN(_local3)){
continue;
} else {
_local1[_local2] = _local3;
};
};
};
};
_local1.creation = creation;
_local1.expiration = expiration;
return (_local1);
}
public function toString(_arg1:Boolean=false):String{
var _local3:String;
var _local4:*;
var _local2:Array = [];
var _local5:int = fields.length;
var _local6:int;
for (;_local6 < _local5;_local6++) {
_local3 = fields[_local6];
_local4 = this[_local3];
if ((_local4 is String)){
_local2.push((((_local3 + ": \"") + _local4) + "\""));
} else {
if (_local4 == 0){
_local2.push(((_local3 + ": ") + _local4));
} else {
if (isNaN(_local4)){
continue;
} else {
_local2.push(((_local3 + ": ") + _local4));
};
};
};
};
var _local7 = (((name.toUpperCase() + " {") + _local2.join(", ")) + "}");
if (_arg1){
_local7 = (_local7 + (((" creation:" + creation) + ", expiration:") + expiration));
};
return (_local7);
}
public function set creation(_arg1:Date):void{
_creation = _arg1;
}
}
}//package com.google.analytics.data
Section 101
//UTMK (com.google.analytics.data.UTMK)
package com.google.analytics.data {
public class UTMK extends UTMCookie {
private var _hash:Number;
public function UTMK(_arg1:Number=NaN){
super("utmk", "__utmk", ["hash"]);
this.hash = _arg1;
}
public function set hash(_arg1:Number):void{
_hash = _arg1;
update();
}
public function get hash():Number{
return (_hash);
}
}
}//package com.google.analytics.data
Section 102
//UTMV (com.google.analytics.data.UTMV)
package com.google.analytics.data {
import com.google.analytics.utils.*;
public class UTMV extends UTMCookie {
private var _domainHash:Number;
private var _value:String;
public function UTMV(_arg1:Number=NaN, _arg2:String=""){
super("utmv", "__utmv", ["domainHash", "value"], (Timespan.twoyears * 1000));
this.domainHash = _arg1;
this.value = _arg2;
}
override public function toURLString():String{
return (((inURL + "=") + encodeURI(valueOf())));
}
public function get value():String{
return (_value);
}
public function get domainHash():Number{
return (_domainHash);
}
public function set domainHash(_arg1:Number):void{
_domainHash = _arg1;
update();
}
public function set value(_arg1:String):void{
_value = _arg1;
update();
}
}
}//package com.google.analytics.data
Section 103
//UTMZ (com.google.analytics.data.UTMZ)
package com.google.analytics.data {
import com.google.analytics.utils.*;
public class UTMZ extends UTMCookie {
private var _campaignTracking:String;
private var _campaignCreation:Number;
private var _responseCount:Number;
private var _domainHash:Number;
private var _campaignSessions:Number;
public static var defaultTimespan:Number = Timespan.sixmonths;
public function UTMZ(_arg1:Number=NaN, _arg2:Number=NaN, _arg3:Number=NaN, _arg4:Number=NaN, _arg5:String=""){
super("utmz", "__utmz", ["domainHash", "campaignCreation", "campaignSessions", "responseCount", "campaignTracking"], (defaultTimespan * 1000));
this.domainHash = _arg1;
this.campaignCreation = _arg2;
this.campaignSessions = _arg3;
this.responseCount = _arg4;
this.campaignTracking = _arg5;
}
public function set responseCount(_arg1:Number):void{
_responseCount = _arg1;
update();
}
public function set domainHash(_arg1:Number):void{
_domainHash = _arg1;
update();
}
public function set campaignCreation(_arg1:Number):void{
_campaignCreation = _arg1;
update();
}
public function get campaignTracking():String{
return (_campaignTracking);
}
public function get campaignSessions():Number{
return (_campaignSessions);
}
public function get domainHash():Number{
return (_domainHash);
}
public function get responseCount():Number{
return (_responseCount);
}
public function get campaignCreation():Number{
return (_campaignCreation);
}
public function set campaignSessions(_arg1:Number):void{
_campaignSessions = _arg1;
update();
}
public function set campaignTracking(_arg1:String):void{
_campaignTracking = _arg1;
update();
}
}
}//package com.google.analytics.data
Section 104
//X10 (com.google.analytics.data.X10)
package com.google.analytics.data {
public class X10 {
private var _delimEnd:String;// = ")"
private var _minimum:int;
private var _delimSet:String;// = "*"
private var _escapeChar:String;// = "'"
private var _delimBegin:String;// = "("
private var _delimNumValue:String;// = "!"
private var _key:String;// = "k"
private var _set:Array;
private var _hasData:int;
private var _escapeCharMap:Object;
private var _projectData:Object;
private var _value:String;// = "v"
public function X10(){
_set = [_key, _value];
super();
_projectData = {};
_escapeCharMap = {};
_escapeCharMap[_escapeChar] = "'0";
_escapeCharMap[_delimEnd] = "'1";
_escapeCharMap[_delimSet] = "'2";
_escapeCharMap[_delimNumValue] = "'3";
_minimum = 1;
}
private function _setInternal(_arg1:Number, _arg2:String, _arg3:Number, _arg4:String):void{
if (!hasProject(_arg1)){
_projectData[_arg1] = {};
};
if (_projectData[_arg1][_arg2] == undefined){
_projectData[_arg1][_arg2] = [];
};
_projectData[_arg1][_arg2][_arg3] = _arg4;
_hasData = (_hasData + 1);
}
private function _renderProject(_arg1:Object):String{
var _local4:int;
var _local5:Array;
var _local2 = "";
var _local3:Boolean;
var _local6:int = _set.length;
_local4 = 0;
while (_local4 < _local6) {
_local5 = _arg1[_set[_local4]];
if (_local5){
if (_local3){
_local2 = (_local2 + _set[_local4]);
};
_local2 = (_local2 + _renderDataType(_local5));
_local3 = false;
} else {
_local3 = true;
};
_local4++;
};
return (_local2);
}
public function hasProject(_arg1:Number):Boolean{
return (_projectData[_arg1]);
}
public function clearKey(_arg1:Number):void{
_clearInternal(_arg1, _key);
}
private function _renderDataType(_arg1:Array):String{
var _local3:String;
var _local4:int;
var _local2:Array = [];
_local4 = 0;
while (_local4 < _arg1.length) {
if (_arg1[_local4] != undefined){
_local3 = "";
if (((!((_local4 == _minimum))) && ((_arg1[(_local4 - 1)] == undefined)))){
_local3 = (_local3 + _local4.toString());
_local3 = (_local3 + _delimNumValue);
};
_local3 = (_local3 + _escapeExtensibleValue(_arg1[_local4]));
_local2.push(_local3);
};
_local4++;
};
return (((_delimBegin + _local2.join(_delimSet)) + _delimEnd));
}
public function getKey(_arg1:Number, _arg2:Number):String{
return ((_getInternal(_arg1, _key, _arg2) as String));
}
public function hasData():Boolean{
return ((_hasData > 0));
}
public function renderMergedUrlString(_arg1:X10=null):String{
var _local3:String;
if (!_arg1){
return (renderUrlString());
};
var _local2:Array = [_arg1.renderUrlString()];
for (_local3 in _projectData) {
if (((hasProject(Number(_local3))) && (!(_arg1.hasProject(Number(_local3)))))){
_local2.push((_local3 + _renderProject(_projectData[_local3])));
};
};
return (_local2.join(""));
}
public function setValue(_arg1:Number, _arg2:Number, _arg3:Number):Boolean{
if (((((!((Math.round(_arg3) == _arg3))) || (isNaN(_arg3)))) || ((_arg3 == Infinity)))){
return (false);
};
_setInternal(_arg1, _value, _arg2, _arg3.toString());
return (true);
}
public function renderUrlString():String{
var _local2:String;
var _local1:Array = [];
for (_local2 in _projectData) {
if (hasProject(Number(_local2))){
_local1.push((_local2 + _renderProject(_projectData[_local2])));
};
};
return (_local1.join(""));
}
private function _getInternal(_arg1:Number, _arg2:String, _arg3:Number):Object{
if (((hasProject(_arg1)) && (!((_projectData[_arg1][_arg2] == undefined))))){
return (_projectData[_arg1][_arg2][_arg3]);
};
return (undefined);
}
public function setKey(_arg1:Number, _arg2:Number, _arg3:String):Boolean{
_setInternal(_arg1, _key, _arg2, _arg3);
return (true);
}
public function clearValue(_arg1:Number):void{
_clearInternal(_arg1, _value);
}
private function _clearInternal(_arg1:Number, _arg2:String):void{
var _local3:Boolean;
var _local4:int;
var _local5:int;
if (((hasProject(_arg1)) && (!((_projectData[_arg1][_arg2] == undefined))))){
_projectData[_arg1][_arg2] = undefined;
_local3 = true;
_local5 = _set.length;
_local4 = 0;
while (_local4 < _local5) {
if (_projectData[_arg1][_set[_local4]] != undefined){
_local3 = false;
break;
};
_local4++;
};
if (_local3){
_projectData[_arg1] = undefined;
_hasData = (_hasData - 1);
};
};
}
public function getValue(_arg1:Number, _arg2:Number){
var _local3:* = _getInternal(_arg1, _value, _arg2);
if (_local3 == null){
return (null);
};
return (Number(_local3));
}
private function _escapeExtensibleValue(_arg1:String):String{
var _local3:int;
var _local4:String;
var _local5:String;
var _local2 = "";
_local3 = 0;
while (_local3 < _arg1.length) {
_local4 = _arg1.charAt(_local3);
_local5 = _escapeCharMap[_local4];
if (_local5){
_local2 = (_local2 + _local5);
} else {
_local2 = (_local2 + _local4);
};
_local3++;
};
return (_local2);
}
}
}//package com.google.analytics.data
Section 105
//_Style (com.google.analytics.debug._Style)
package com.google.analytics.debug {
import flash.text.*;
import flash.net.*;
public class _Style {
public var failureColor:uint;
public var borderColor:uint;
public var backgroundColor:uint;
private var _sheet:StyleSheet;
public var roundedCorner:uint;
public var warningColor:uint;
public var infoColor:uint;
public var alertColor:uint;
public var successColor:uint;
private var _loader:URLLoader;
private var _defaultSheet:String;
public function _Style(){
_sheet = new StyleSheet();
_loader = new URLLoader();
_init();
}
private function _parseSheet(_arg1:String):void{
_sheet.parseCSS(_arg1);
}
public function get sheet():StyleSheet{
return (_sheet);
}
private function _init():void{
_defaultSheet = "";
_defaultSheet = (_defaultSheet + "a{text-decoration: underline;}\n");
_defaultSheet = (_defaultSheet + ".uiLabel{color: #000000;font-family: Arial;font-size: 12;margin-left: 2;margin-right: 2;}\n");
_defaultSheet = (_defaultSheet + ".uiWarning{color: #ffffff;font-family: Arial;font-size: 14;font-weight: bold;margin-left: 6;margin-right: 6;}\n");
_defaultSheet = (_defaultSheet + ".uiAlert{color: #ffffff;font-family: Arial;font-size: 14;font-weight: bold;margin-left: 6;margin-right: 6;}\n");
_defaultSheet = (_defaultSheet + ".uiInfo{color: #000000;font-family: Arial;font-size: 14;font-weight: bold;margin-left: 6;margin-right: 6;}\n");
_defaultSheet = (_defaultSheet + ".uiSuccess{color: #ffffff;font-family: Arial;font-size: 12;font-weight: bold;margin-left: 6;margin-right: 6;}\n");
_defaultSheet = (_defaultSheet + ".uiFailure{color: #ffffff;font-family: Arial;font-size: 12;font-weight: bold;margin-left: 6;margin-right: 6;}\n");
_defaultSheet = (_defaultSheet + ".uiAlertAction{color: #ffffff;text-align: center;font-family: Arial;font-size: 12;font-weight: bold;margin-left: 6;margin-right: 6;}\n");
_defaultSheet = (_defaultSheet + ".uiAlertTitle{color: #ffffff;font-family: Arial;font-size: 16;font-weight: bold;margin-left: 6;margin-right: 6;}\n");
_defaultSheet = (_defaultSheet + "\n");
roundedCorner = 6;
backgroundColor = 0xCCCCCC;
borderColor = 0x555555;
infoColor = 16777113;
alertColor = 0xFFCC00;
warningColor = 0xCC0000;
successColor = 0xFF00;
failureColor = 0xFF0000;
_parseSheet(_defaultSheet);
}
}
}//package com.google.analytics.debug
Section 106
//Alert (com.google.analytics.debug.Alert)
package com.google.analytics.debug {
import flash.events.*;
public class Alert extends Label {
public var autoClose:Boolean;// = true
public var actionOnNextLine:Boolean;// = true
private var _actions:Array;
public function Alert(_arg1:String, _arg2:Array, _arg3:String="uiAlert", _arg4:uint=0, _arg5:Align=null, _arg6:Boolean=false, _arg7:Boolean=true){
if (_arg4 == 0){
_arg4 = Style.alertColor;
};
if (_arg5 == null){
_arg5 = Align.center;
};
super(_arg1, _arg3, _arg4, _arg5, _arg6);
this.selectable = true;
super.mouseChildren = true;
this.buttonMode = true;
this.mouseEnabled = true;
this.useHandCursor = true;
this.actionOnNextLine = _arg7;
_actions = [];
var _local8:int;
while (_local8 < _arg2.length) {
_arg2[_local8].container = this;
_actions.push(_arg2[_local8]);
_local8++;
};
}
private function _defineActions():void{
var _local3:AlertAction;
var _local1 = "";
if (actionOnNextLine){
_local1 = (_local1 + "\n");
} else {
_local1 = (_local1 + " |");
};
_local1 = (_local1 + " ");
var _local2:Array = [];
var _local4:int;
while (_local4 < _actions.length) {
_local3 = _actions[_local4];
_local2.push((((("<a href=\"event:" + _local3.activator) + "\">") + _local3.name) + "</a>"));
_local4++;
};
_local1 = (_local1 + _local2.join(" | "));
appendText(_local1, "uiAlertAction");
}
protected function isValidAction(_arg1:String):Boolean{
var _local2:int;
while (_local2 < _actions.length) {
if (_arg1 == _actions[_local2].activator){
return (true);
};
_local2++;
};
return (false);
}
override protected function layout():void{
super.layout();
_defineActions();
}
protected function getAction(_arg1:String):AlertAction{
var _local2:int;
while (_local2 < _actions.length) {
if (_arg1 == _actions[_local2].activator){
return (_actions[_local2]);
};
_local2++;
};
return (null);
}
protected function spaces(_arg1:int):String{
var _local2 = "";
var _local3 = " ";
var _local4:int;
while (_local4 < (_arg1 + 1)) {
_local2 = (_local2 + _local3);
_local4++;
};
return (_local2);
}
override public function onLink(_arg1:TextEvent):void{
var _local2:AlertAction;
if (isValidAction(_arg1.text)){
_local2 = getAction(_arg1.text);
if (_local2){
_local2.execute();
};
};
if (autoClose){
close();
};
}
public function close():void{
if (parent != null){
parent.removeChild(this);
};
}
}
}//package com.google.analytics.debug
Section 107
//AlertAction (com.google.analytics.debug.AlertAction)
package com.google.analytics.debug {
public class AlertAction {
public var container:Alert;
private var _callback;
public var activator:String;
public var name:String;
public function AlertAction(_arg1:String, _arg2:String, _arg3){
this.name = _arg1;
this.activator = _arg2;
_callback = _arg3;
}
public function execute():void{
if (_callback){
if ((_callback is Function)){
(_callback as Function)();
} else {
if ((_callback is String)){
var _local1 = container;
_local1[_callback]();
};
};
};
}
}
}//package com.google.analytics.debug
Section 108
//Align (com.google.analytics.debug.Align)
package com.google.analytics.debug {
public class Align {
private var _value:int;
private var _name:String;
public static const bottomRight:Align = new Align(18, "bottomRight");
;
public static const right:Align = new Align(16, "right");
;
public static const left:Align = new Align(32, "left");
;
public static const topRight:Align = new Align(17, "topRight");
;
public static const bottom:Align = new Align(2, "bottom");
;
public static const bottomLeft:Align = new Align(34, "bottomLeft");
;
public static const topLeft:Align = new Align(33, "topLeft");
;
public static const center:Align = new Align(0x0100, "center");
;
public static const none:Align = new Align(0, "none");
;
public static const top:Align = new Align(1, "top");
;
public function Align(_arg1:int=0, _arg2:String=""){
_value = _arg1;
_name = _arg2;
}
public function valueOf():int{
return (_value);
}
public function toString():String{
return (_name);
}
}
}//package com.google.analytics.debug
Section 109
//Background (com.google.analytics.debug.Background)
package com.google.analytics.debug {
import flash.display.*;
public class Background {
public static function drawRounded(_arg1, _arg2:Graphics, _arg3:uint=0, _arg4:uint=0):void{
var _local5:uint;
var _local6:uint;
var _local7:uint = Style.roundedCorner;
if ((((_arg3 > 0)) && ((_arg4 > 0)))){
_local5 = _arg3;
_local6 = _arg4;
} else {
_local5 = _arg1.width;
_local6 = _arg1.height;
};
if (((_arg1.stickToEdge) && (!((_arg1.alignement == Align.none))))){
switch (_arg1.alignement){
case Align.top:
_arg2.drawRoundRectComplex(0, 0, _local5, _local6, 0, 0, _local7, _local7);
break;
case Align.topLeft:
_arg2.drawRoundRectComplex(0, 0, _local5, _local6, 0, 0, 0, _local7);
break;
case Align.topRight:
_arg2.drawRoundRectComplex(0, 0, _local5, _local6, 0, 0, _local7, 0);
break;
case Align.bottom:
_arg2.drawRoundRectComplex(0, 0, _local5, _local6, _local7, _local7, 0, 0);
break;
case Align.bottomLeft:
_arg2.drawRoundRectComplex(0, 0, _local5, _local6, 0, _local7, 0, 0);
break;
case Align.bottomRight:
_arg2.drawRoundRectComplex(0, 0, _local5, _local6, _local7, 0, 0, 0);
break;
case Align.left:
_arg2.drawRoundRectComplex(0, 0, _local5, _local6, 0, _local7, 0, _local7);
break;
case Align.right:
_arg2.drawRoundRectComplex(0, 0, _local5, _local6, _local7, 0, _local7, 0);
break;
case Align.center:
_arg2.drawRoundRect(0, 0, _local5, _local6, _local7, _local7);
break;
};
} else {
_arg2.drawRoundRect(0, 0, _local5, _local6, _local7, _local7);
};
}
}
}//package com.google.analytics.debug
Section 110
//Debug (com.google.analytics.debug.Debug)
package com.google.analytics.debug {
import flash.events.*;
import flash.ui.*;
public class Debug extends Label {
private var _lines:Array;
private var _preferredForcedWidth:uint;// = 540
private var _linediff:int;// = 0
public var maxLines:uint;// = 16
public static var count:uint = 0;
public function Debug(_arg1:uint=0, _arg2:Align=null, _arg3:Boolean=false){
if (_arg2 == null){
_arg2 = Align.bottom;
};
super("", "uiLabel", _arg1, _arg2, _arg3);
this.name = ("Debug" + count++);
_lines = [];
selectable = true;
addEventListener(KeyboardEvent.KEY_DOWN, onKey);
}
public function writeBold(_arg1:String):void{
write(_arg1, true);
}
private function _getLinesToDisplay(_arg1:int=0):Array{
var _local2:Array;
var _local3:uint;
var _local4:uint;
if ((_lines.length - 1) > maxLines){
if ((_linediff <= 0)){
_linediff = (_linediff + _arg1);
} else {
if ((((_linediff > 0)) && ((_arg1 < 0)))){
_linediff = (_linediff + _arg1);
};
};
_local3 = ((_lines.length - maxLines) + _linediff);
_local4 = (_local3 + maxLines);
_local2 = _lines.slice(_local3, _local4);
} else {
_local2 = _lines;
};
return (_local2);
}
private function onKey(_arg1:KeyboardEvent=null):void{
var _local2:Array;
switch (_arg1.keyCode){
case Keyboard.DOWN:
_local2 = _getLinesToDisplay(1);
break;
case Keyboard.UP:
_local2 = _getLinesToDisplay(-1);
break;
default:
_local2 = null;
};
if (_local2 == null){
return;
};
text = _local2.join("\n");
}
override public function get forcedWidth():uint{
if (this.parent){
if (UISprite(this.parent).forcedWidth > _preferredForcedWidth){
return (_preferredForcedWidth);
};
return (UISprite(this.parent).forcedWidth);
//unresolved jump
};
return (super.forcedWidth);
}
public function write(_arg1:String, _arg2:Boolean=false):void{
var _local3:Array;
if (_arg1.indexOf("") > -1){
_local3 = _arg1.split("\n");
} else {
_local3 = [_arg1];
};
var _local4 = "";
var _local5 = "";
if (_arg2){
_local4 = "<b>";
_local5 = "</b>";
};
var _local6:int;
while (_local6 < _local3.length) {
_lines.push(((_local4 + _local3[_local6]) + _local5));
_local6++;
};
var _local7:Array = _getLinesToDisplay();
text = _local7.join("\n");
}
public function close():void{
dispose();
}
override protected function dispose():void{
removeEventListener(KeyboardEvent.KEY_DOWN, onKey);
super.dispose();
}
}
}//package com.google.analytics.debug
Section 111
//DebugConfiguration (com.google.analytics.debug.DebugConfiguration)
package com.google.analytics.debug {
import com.google.analytics.core.*;
import flash.net.*;
import flash.utils.*;
import flash.ui.*;
public class DebugConfiguration {
public var showHideKey:Number;
private var _mode:VisualDebugMode;
private var _verbose:Boolean;// = false
public var destroyKey:Number;
public var GIFRequests:Boolean;// = false
public var showInfos:Boolean;// = true
public var infoTimeout:Number;// = 1000
public var minimizedOnStart:Boolean;// = false
private var _active:Boolean;// = false
public var traceOutput:Boolean;// = false
public var layout:ILayout;
public var warningTimeout:Number;// = 1500
public var javascript:Boolean;// = false
public var showWarnings:Boolean;// = true
private var _visualInitialized:Boolean;// = false
public function DebugConfiguration(){
_mode = VisualDebugMode.basic;
showHideKey = Keyboard.SPACE;
destroyKey = Keyboard.BACKSPACE;
super();
}
public function get verbose():Boolean{
return (_verbose);
}
public function set verbose(_arg1:Boolean):void{
_verbose = _arg1;
}
public function set mode(_arg1):void{
if ((_arg1 is String)){
switch (_arg1){
case "geek":
_arg1 = VisualDebugMode.geek;
break;
case "advanced":
_arg1 = VisualDebugMode.advanced;
break;
case "basic":
default:
_arg1 = VisualDebugMode.basic;
};
};
_mode = _arg1;
}
public function success(_arg1:String):void{
if (layout){
layout.createSuccessAlert(_arg1);
};
if (traceOutput){
trace((("[+] " + _arg1) + " !!"));
};
}
public function get active():Boolean{
return (_active);
}
private function _initializeVisual():void{
if (layout){
layout.init();
_visualInitialized = true;
};
}
private function _destroyVisual():void{
if (((layout) && (_visualInitialized))){
layout.destroy();
};
}
public function warning(_arg1:String, _arg2:VisualDebugMode=null):void{
if (_filter(_arg2)){
return;
};
if (((layout) && (showWarnings))){
layout.createWarning(_arg1);
};
if (traceOutput){
trace((("## " + _arg1) + " ##"));
};
}
private function _filter(_arg1:VisualDebugMode=null):Boolean{
return (((_arg1) && ((int(_arg1) >= int(this.mode)))));
}
public function failure(_arg1:String):void{
if (layout){
layout.createFailureAlert(_arg1);
};
if (traceOutput){
trace((("[-] " + _arg1) + " !!"));
};
}
public function get mode(){
return (_mode);
}
public function set active(_arg1:Boolean):void{
_active = _arg1;
if (_active){
_initializeVisual();
} else {
_destroyVisual();
};
}
protected function trace(_arg1:String):void{
var _local7:Array;
var _local8:int;
var _local2:Array = [];
var _local3 = "";
var _local4 = "";
if (this.mode == VisualDebugMode.geek){
_local3 = (getTimer() + " - ");
_local4 = (new Array(_local3.length).join(" ") + " ");
};
if (_arg1.indexOf("\n") > -1){
_local7 = _arg1.split("\n");
_local8 = 0;
while (_local8 < _local7.length) {
if (_local7[_local8] == ""){
} else {
if (_local8 == 0){
_local2.push((_local3 + _local7[_local8]));
} else {
_local2.push((_local4 + _local7[_local8]));
};
};
_local8++;
};
} else {
_local2.push((_local3 + _arg1));
};
var _local5:int = _local2.length;
var _local6:int;
while (_local6 < _local5) {
trace(_local2[_local6]);
_local6++;
};
}
public function alert(_arg1:String):void{
if (layout){
layout.createAlert(_arg1);
};
if (traceOutput){
trace((("!! " + _arg1) + " !!"));
};
}
public function info(_arg1:String, _arg2:VisualDebugMode=null):void{
if (_filter(_arg2)){
return;
};
if (((layout) && (showInfos))){
layout.createInfo(_arg1);
};
if (traceOutput){
trace(_arg1);
};
}
public function alertGifRequest(_arg1:String, _arg2:URLRequest, _arg3:GIFRequest):void{
if (layout){
layout.createGIFRequestAlert(_arg1, _arg2, _arg3);
};
if (traceOutput){
trace(((">> " + _arg1) + " <<"));
};
}
}
}//package com.google.analytics.debug
Section 112
//FailureAlert (com.google.analytics.debug.FailureAlert)
package com.google.analytics.debug {
public class FailureAlert extends Alert {
public function FailureAlert(_arg1:DebugConfiguration, _arg2:String, _arg3:Array){
var _local4:Align = Align.bottomLeft;
var _local5:Boolean;
var _local6:Boolean;
if (_arg1.verbose){
_arg2 = ((("<u><span class=\"uiAlertTitle\">Failure</span>" + spaces(18)) + "</u>\n\n") + _arg2);
_local4 = Align.center;
_local5 = false;
_local6 = true;
};
super(_arg2, _arg3, "uiFailure", Style.failureColor, _local4, _local5, _local6);
}
}
}//package com.google.analytics.debug
Section 113
//GIFRequestAlert (com.google.analytics.debug.GIFRequestAlert)
package com.google.analytics.debug {
public class GIFRequestAlert extends Alert {
public function GIFRequestAlert(_arg1:String, _arg2:Array){
super(_arg1, _arg2);
}
}
}//package com.google.analytics.debug
Section 114
//ILayout (com.google.analytics.debug.ILayout)
package com.google.analytics.debug {
import flash.display.*;
import com.google.analytics.core.*;
import flash.net.*;
public interface ILayout {
function createAlert(_arg1:String):void;
function addToStage(_arg1:DisplayObject):void;
function createGIFRequestAlert(_arg1:String, _arg2:URLRequest, _arg3:GIFRequest):void;
function createWarning(_arg1:String):void;
function createPanel(_arg1:String, _arg2:uint, _arg3:uint):void;
function createInfo(_arg1:String):void;
function createFailureAlert(_arg1:String):void;
function addToPanel(_arg1:String, _arg2:DisplayObject):void;
function init():void;
function createSuccessAlert(_arg1:String):void;
function createVisualDebug():void;
function destroy():void;
function bringToFront(_arg1:DisplayObject):void;
function isAvailable():Boolean;
}
}//package com.google.analytics.debug
Section 115
//Info (com.google.analytics.debug.Info)
package com.google.analytics.debug {
import flash.events.*;
import flash.utils.*;
public class Info extends Label {
private var _timer:Timer;
public function Info(_arg1:String="", _arg2:uint=3000){
super(_arg1, "uiInfo", Style.infoColor, Align.top, true);
if (_arg2 > 0){
_timer = new Timer(_arg2, 1);
_timer.start();
_timer.addEventListener(TimerEvent.TIMER_COMPLETE, onComplete, false, 0, true);
};
}
public function close():void{
if (parent != null){
parent.removeChild(this);
};
}
override public function onLink(_arg1:TextEvent):void{
switch (_arg1.text){
case "hide":
close();
break;
};
}
public function onComplete(_arg1:TimerEvent):void{
close();
}
}
}//package com.google.analytics.debug
Section 116
//Label (com.google.analytics.debug.Label)
package com.google.analytics.debug {
import flash.events.*;
import flash.display.*;
import flash.text.*;
public class Label extends UISprite {
private var _color:uint;
private var _background:Shape;
private var _textField:TextField;
public var stickToEdge:Boolean;
private var _text:String;
protected var selectable:Boolean;
private var _tag:String;
public static var count:uint = 0;
public function Label(_arg1:String="", _arg2:String="uiLabel", _arg3:uint=0, _arg4:Align=null, _arg5:Boolean=false){
this.name = ("Label" + count++);
selectable = false;
_background = new Shape();
_textField = new TextField();
_text = _arg1;
_tag = _arg2;
if (_arg4 == null){
_arg4 = Align.none;
};
this.alignement = _arg4;
this.stickToEdge = _arg5;
if (_arg3 == 0){
_arg3 = Style.backgroundColor;
};
_color = _arg3;
_textField.addEventListener(TextEvent.LINK, onLink);
}
public function get tag():String{
return (_tag);
}
private function _draw():void{
var _local1:Graphics = _background.graphics;
_local1.clear();
_local1.beginFill(_color);
var _local2:uint = _textField.width;
var _local3:uint = _textField.height;
if (forcedWidth > 0){
_local2 = forcedWidth;
};
Background.drawRounded(this, _local1, _local2, _local3);
_local1.endFill();
}
public function get text():String{
return (_textField.text);
}
public function appendText(_arg1:String, _arg2:String=""):void{
if (_arg1 == ""){
return;
};
if (_arg2 == ""){
_arg2 = tag;
};
_textField.htmlText = (_textField.htmlText + (((("<span class=\"" + _arg2) + "\">") + _arg1) + "</span>"));
_text = (_text + _arg1);
_draw();
resize();
}
public function set text(_arg1:String):void{
if (_arg1 == ""){
_arg1 = _text;
};
_textField.htmlText = (((("<span class=\"" + tag) + "\">") + _arg1) + "</span>");
_text = _arg1;
_draw();
resize();
}
override protected function layout():void{
_textField.type = TextFieldType.DYNAMIC;
_textField.autoSize = TextFieldAutoSize.LEFT;
_textField.background = false;
_textField.selectable = selectable;
_textField.multiline = true;
_textField.styleSheet = Style.sheet;
this.text = _text;
addChild(_background);
addChild(_textField);
}
public function set tag(_arg1:String):void{
_tag = _arg1;
text = "";
}
public function onLink(_arg1:TextEvent):void{
}
override protected function dispose():void{
_textField.removeEventListener(TextEvent.LINK, onLink);
super.dispose();
}
}
}//package com.google.analytics.debug
Section 117
//Layout (com.google.analytics.debug.Layout)
package com.google.analytics.debug {
import flash.events.*;
import flash.display.*;
import com.google.analytics.core.*;
import flash.net.*;
import com.google.analytics.*;
public class Layout implements ILayout {
private var _display:DisplayObject;
private var _infoQueue:Array;
private var _maxCharPerLine:int;// = 85
private var _hasInfo:Boolean;
private var _warningQueue:Array;
private var _hasDebug:Boolean;
private var _hasWarning:Boolean;
private var _mainPanel:Panel;
private var _GRAlertQueue:Array;
private var _debug:DebugConfiguration;
public var visualDebug:Debug;
private var _hasGRAlert:Boolean;
public function Layout(_arg1:DebugConfiguration, _arg2:DisplayObject){
_display = _arg2;
_debug = _arg1;
_hasWarning = false;
_hasInfo = false;
_hasDebug = false;
_hasGRAlert = false;
_warningQueue = [];
_infoQueue = [];
_GRAlertQueue = [];
}
private function onKey(_arg1:KeyboardEvent=null):void{
switch (_arg1.keyCode){
case _debug.showHideKey:
_mainPanel.visible = !(_mainPanel.visible);
break;
case _debug.destroyKey:
destroy();
break;
};
}
public function createWarning(_arg1:String):void{
if (((_hasWarning) || (!(isAvailable())))){
_warningQueue.push(_arg1);
return;
};
_arg1 = _filterMaxChars(_arg1);
_hasWarning = true;
var _local2:Warning = new Warning(_arg1, _debug.warningTimeout);
addToPanel("analytics", _local2);
_local2.addEventListener(Event.REMOVED_FROM_STAGE, _clearWarning, false, 0, true);
if (_hasDebug){
visualDebug.writeBold(_arg1);
};
}
public function bringToFront(_arg1:DisplayObject):void{
_display.stage.setChildIndex(_arg1, (_display.stage.numChildren - 1));
}
public function createFailureAlert(_arg1:String):void{
var _local2:AlertAction;
if (_debug.verbose){
_arg1 = _filterMaxChars(_arg1);
_local2 = new AlertAction("Close", "close", "close");
} else {
_local2 = new AlertAction("X", "close", "close");
};
var _local3:Alert = new FailureAlert(_debug, _arg1, [_local2]);
addToPanel("analytics", _local3);
if (_hasDebug){
if (_debug.verbose){
_arg1 = _arg1.split("\n").join("");
_arg1 = _filterMaxChars(_arg1, 66);
};
visualDebug.writeBold(_arg1);
};
}
public function init():void{
var _local1 = 10;
var _local2:uint = (_display.stage.stageWidth - (_local1 * 2));
var _local3:uint = (_display.stage.stageHeight - (_local1 * 2));
var _local4:Panel = new Panel("analytics", _local2, _local3);
_local4.alignement = Align.top;
_local4.stickToEdge = false;
_local4.title = ("Google Analytics v" + GATracker.version);
_mainPanel = _local4;
addToStage(_local4);
bringToFront(_local4);
if (_debug.minimizedOnStart){
_mainPanel.onToggle();
};
createVisualDebug();
_display.stage.addEventListener(KeyboardEvent.KEY_DOWN, onKey, false, 0, true);
}
public function addToPanel(_arg1:String, _arg2:DisplayObject):void{
var _local4:Panel;
var _local3:DisplayObject = _display.stage.getChildByName(_arg1);
if (_local3){
_local4 = (_local3 as Panel);
_local4.addData(_arg2);
} else {
trace((("panel \"" + _arg1) + "\" not found"));
};
}
private function _clearInfo(_arg1:Event):void{
_hasInfo = false;
if (_infoQueue.length > 0){
createInfo(_infoQueue.shift());
};
}
private function _filterMaxChars(_arg1:String, _arg2:int=0):String{
var _local6:String;
var _local3 = "\n";
var _local4:Array = [];
var _local5:Array = _arg1.split(_local3);
if (_arg2 == 0){
_arg2 = _maxCharPerLine;
};
var _local7:int;
while (_local7 < _local5.length) {
_local6 = _local5[_local7];
while (_local6.length > _arg2) {
_local4.push(_local6.substr(0, _arg2));
_local6 = _local6.substring(_arg2);
};
_local4.push(_local6);
_local7++;
};
return (_local4.join(_local3));
}
private function _clearGRAlert(_arg1:Event):void{
_hasGRAlert = false;
if (_GRAlertQueue.length > 0){
createGIFRequestAlert.apply(this, _GRAlertQueue.shift());
};
}
public function createSuccessAlert(_arg1:String):void{
var _local2:AlertAction;
if (_debug.verbose){
_arg1 = _filterMaxChars(_arg1);
_local2 = new AlertAction("Close", "close", "close");
} else {
_local2 = new AlertAction("X", "close", "close");
};
var _local3:Alert = new SuccessAlert(_debug, _arg1, [_local2]);
addToPanel("analytics", _local3);
if (_hasDebug){
if (_debug.verbose){
_arg1 = _arg1.split("\n").join("");
_arg1 = _filterMaxChars(_arg1, 66);
};
visualDebug.writeBold(_arg1);
};
}
public function isAvailable():Boolean{
return (!((_display.stage == null)));
}
public function createAlert(_arg1:String):void{
_arg1 = _filterMaxChars(_arg1);
var _local2:Alert = new Alert(_arg1, [new AlertAction("Close", "close", "close")]);
addToPanel("analytics", _local2);
if (_hasDebug){
visualDebug.writeBold(_arg1);
};
}
public function createInfo(_arg1:String):void{
if (((_hasInfo) || (!(isAvailable())))){
_infoQueue.push(_arg1);
return;
};
_arg1 = _filterMaxChars(_arg1);
_hasInfo = true;
var _local2:Info = new Info(_arg1, _debug.infoTimeout);
addToPanel("analytics", _local2);
_local2.addEventListener(Event.REMOVED_FROM_STAGE, _clearInfo, false, 0, true);
if (_hasDebug){
visualDebug.write(_arg1);
};
}
public function createGIFRequestAlert(_arg1:String, _arg2:URLRequest, _arg3:GIFRequest):void{
var message = _arg1;
var request = _arg2;
var ref = _arg3;
if (_hasGRAlert){
_GRAlertQueue.push([message, request, ref]);
return;
};
_hasGRAlert = true;
var f:Function = function ():void{
ref.sendRequest(request);
};
message = _filterMaxChars(message);
var gra:GIFRequestAlert = new GIFRequestAlert(message, [new AlertAction("OK", "ok", f), new AlertAction("Cancel", "cancel", "close")]);
addToPanel("analytics", gra);
gra.addEventListener(Event.REMOVED_FROM_STAGE, _clearGRAlert, false, 0, true);
if (_hasDebug){
if (_debug.verbose){
message = message.split("\n").join("");
message = _filterMaxChars(message, 66);
};
visualDebug.write(message);
};
}
public function createVisualDebug():void{
if (!visualDebug){
visualDebug = new Debug();
visualDebug.alignement = Align.bottom;
visualDebug.stickToEdge = true;
addToPanel("analytics", visualDebug);
_hasDebug = true;
};
}
public function addToStage(_arg1:DisplayObject):void{
_display.stage.addChild(_arg1);
}
private function _clearWarning(_arg1:Event):void{
_hasWarning = false;
if (_warningQueue.length > 0){
createWarning(_warningQueue.shift());
};
}
public function createPanel(_arg1:String, _arg2:uint, _arg3:uint):void{
var _local4:Panel = new Panel(_arg1, _arg2, _arg3);
_local4.alignement = Align.center;
_local4.stickToEdge = false;
addToStage(_local4);
bringToFront(_local4);
}
public function destroy():void{
_mainPanel.close();
_debug.layout = null;
}
}
}//package com.google.analytics.debug
Section 118
//Margin (com.google.analytics.debug.Margin)
package com.google.analytics.debug {
public class Margin {
public var top:int;
public var left:int;
public var bottom:int;
public var right:int;
public function Margin(_arg1:int=0, _arg2:int=0, _arg3:int=0, _arg4:int=0){
this.top = _arg1;
this.bottom = _arg2;
this.left = _arg3;
this.right = _arg4;
}
}
}//package com.google.analytics.debug
Section 119
//Panel (com.google.analytics.debug.Panel)
package com.google.analytics.debug {
import flash.events.*;
import flash.display.*;
public class Panel extends UISprite {
private var _savedH:uint;
private var _data:UISprite;
private var _mask:Sprite;
private var _background:Shape;
private var _savedW:uint;
private var _stickToEdge:Boolean;
private var _border:Shape;
private var _borderColor:uint;
protected var baseAlpha:Number;
private var _backgroundColor:uint;
private var _title:Label;
private var _colapsed:Boolean;
private var _name:String;
public function Panel(_arg1:String, _arg2:uint, _arg3:uint, _arg4:uint=0, _arg5:uint=0, _arg6:Number=0.3, _arg7:Align=null, _arg8:Boolean=false){
_name = _arg1;
this.name = _arg1;
this.mouseEnabled = false;
_colapsed = false;
forcedWidth = _arg2;
forcedHeight = _arg3;
this.baseAlpha = _arg6;
_background = new Shape();
_data = new UISprite();
_data.forcedWidth = _arg2;
_data.forcedHeight = _arg3;
_data.mouseEnabled = false;
_title = new Label(_arg1, "uiLabel", 0xFFFFFF, Align.topLeft, _arg8);
_title.buttonMode = true;
_title.margin.top = 0.6;
_title.margin.left = 0.6;
_title.addEventListener(MouseEvent.CLICK, onToggle);
_title.mouseChildren = false;
_border = new Shape();
_mask = new Sprite();
_mask.useHandCursor = false;
_mask.mouseEnabled = false;
_mask.mouseChildren = false;
if (_arg7 == null){
_arg7 = Align.none;
};
this.alignement = _arg7;
this.stickToEdge = _arg8;
if (_arg4 == 0){
_arg4 = Style.backgroundColor;
};
_backgroundColor = _arg4;
if (_arg5 == 0){
_arg5 = Style.borderColor;
};
_borderColor = _arg5;
}
public function get stickToEdge():Boolean{
return (_stickToEdge);
}
public function onToggle(_arg1:MouseEvent=null):void{
if (_colapsed){
_data.visible = true;
} else {
_data.visible = false;
};
_colapsed = !(_colapsed);
_update();
resize();
}
public function set stickToEdge(_arg1:Boolean):void{
_stickToEdge = _arg1;
_title.stickToEdge = _arg1;
}
override protected function dispose():void{
_title.removeEventListener(MouseEvent.CLICK, onToggle);
super.dispose();
}
private function _draw():void{
var _local1:uint;
var _local2:uint;
if (((_savedW) && (_savedH))){
forcedWidth = _savedW;
forcedHeight = _savedH;
};
if (!_colapsed){
_local1 = forcedWidth;
_local2 = forcedHeight;
} else {
_local1 = _title.width;
_local2 = _title.height;
_savedW = forcedWidth;
_savedH = forcedHeight;
forcedWidth = _local1;
forcedHeight = _local2;
};
var _local3:Graphics = _background.graphics;
_local3.clear();
_local3.beginFill(_backgroundColor);
Background.drawRounded(this, _local3, _local1, _local2);
_local3.endFill();
var _local4:Graphics = _data.graphics;
_local4.clear();
_local4.beginFill(_backgroundColor, 0);
Background.drawRounded(this, _local4, _local1, _local2);
_local4.endFill();
var _local5:Graphics = _border.graphics;
_local5.clear();
_local5.lineStyle(0.1, _borderColor);
Background.drawRounded(this, _local5, _local1, _local2);
_local5.endFill();
var _local6:Graphics = _mask.graphics;
_local6.clear();
_local6.beginFill(_backgroundColor);
Background.drawRounded(this, _local6, (_local1 + 1), (_local2 + 1));
_local6.endFill();
}
public function get title():String{
return (_title.text);
}
private function _update():void{
_draw();
if (baseAlpha < 1){
_background.alpha = baseAlpha;
_border.alpha = baseAlpha;
};
}
public function addData(_arg1:DisplayObject):void{
_data.addChild(_arg1);
}
override protected function layout():void{
_update();
addChild(_background);
addChild(_data);
addChild(_title);
addChild(_border);
addChild(_mask);
mask = _mask;
}
public function set title(_arg1:String):void{
_title.text = _arg1;
}
public function close():void{
dispose();
if (parent != null){
parent.removeChild(this);
};
}
}
}//package com.google.analytics.debug
Section 120
//Style (com.google.analytics.debug.Style)
package com.google.analytics.debug {
public const Style:_Style = new _Style();
}//package com.google.analytics.debug
Section 121
//SuccessAlert (com.google.analytics.debug.SuccessAlert)
package com.google.analytics.debug {
public class SuccessAlert extends Alert {
public function SuccessAlert(_arg1:DebugConfiguration, _arg2:String, _arg3:Array){
var _local4:Align = Align.bottomLeft;
var _local5:Boolean;
var _local6:Boolean;
if (_arg1.verbose){
_arg2 = ((("<u><span class=\"uiAlertTitle\">Success</span>" + spaces(18)) + "</u>\n\n") + _arg2);
_local4 = Align.center;
_local5 = false;
_local6 = true;
};
super(_arg2, _arg3, "uiSuccess", Style.successColor, _local4, _local5, _local6);
}
}
}//package com.google.analytics.debug
Section 122
//UISprite (com.google.analytics.debug.UISprite)
package com.google.analytics.debug {
import flash.events.*;
import flash.display.*;
public class UISprite extends Sprite {
private var _forcedWidth:uint;
public var margin:Margin;
protected var alignTarget:DisplayObject;
protected var listenResize:Boolean;
public var alignement:Align;
private var _forcedHeight:uint;
public function UISprite(_arg1:DisplayObject=null){
listenResize = false;
alignement = Align.none;
this.alignTarget = _arg1;
margin = new Margin();
addEventListener(Event.ADDED_TO_STAGE, _onAddedToStage);
addEventListener(Event.REMOVED_FROM_STAGE, _onRemovedFromStage);
}
public function get forcedHeight():uint{
if (_forcedHeight){
return (_forcedHeight);
};
return (height);
}
private function _onAddedToStage(_arg1:Event):void{
layout();
resize();
}
protected function dispose():void{
var _local1:DisplayObject;
var _local2:int;
while (_local2 < numChildren) {
_local1 = getChildAt(_local2);
if (_local1){
removeChild(_local1);
};
_local2++;
};
}
public function set forcedHeight(_arg1:uint):void{
_forcedHeight = _arg1;
}
public function set forcedWidth(_arg1:uint):void{
_forcedWidth = _arg1;
}
protected function layout():void{
}
public function get forcedWidth():uint{
if (_forcedWidth){
return (_forcedWidth);
};
return (width);
}
public function alignTo(_arg1:Align, _arg2:DisplayObject=null):void{
var _local3:uint;
var _local4:uint;
var _local5:uint;
var _local6:uint;
var _local7:UISprite;
if (_arg2 == null){
if ((parent is Stage)){
_arg2 = this.stage;
} else {
_arg2 = parent;
};
};
if (_arg2 == this.stage){
if (this.stage == null){
return;
};
_local3 = this.stage.stageHeight;
_local4 = this.stage.stageWidth;
_local5 = 0;
_local6 = 0;
} else {
_local7 = (_arg2 as UISprite);
if (_local7.forcedHeight){
_local3 = _local7.forcedHeight;
} else {
_local3 = _local7.height;
};
if (_local7.forcedWidth){
_local4 = _local7.forcedWidth;
} else {
_local4 = _local7.width;
};
_local5 = 0;
_local6 = 0;
};
switch (_arg1){
case Align.top:
x = ((_local4 / 2) - (forcedWidth / 2));
y = (_local6 + margin.top);
break;
case Align.bottom:
x = ((_local4 / 2) - (forcedWidth / 2));
y = (((_local6 + _local3) - forcedHeight) - margin.bottom);
break;
case Align.left:
x = (_local5 + margin.left);
y = ((_local3 / 2) - (forcedHeight / 2));
break;
case Align.right:
x = (((_local5 + _local4) - forcedWidth) - margin.right);
y = ((_local3 / 2) - (forcedHeight / 2));
break;
case Align.center:
x = ((_local4 / 2) - (forcedWidth / 2));
y = ((_local3 / 2) - (forcedHeight / 2));
break;
case Align.topLeft:
x = (_local5 + margin.left);
y = (_local6 + margin.top);
break;
case Align.topRight:
x = (((_local5 + _local4) - forcedWidth) - margin.right);
y = (_local6 + margin.top);
break;
case Align.bottomLeft:
x = (_local5 + margin.left);
y = (((_local6 + _local3) - forcedHeight) - margin.bottom);
break;
case Align.bottomRight:
x = (((_local5 + _local4) - forcedWidth) - margin.right);
y = (((_local6 + _local3) - forcedHeight) - margin.bottom);
break;
};
if (((!(listenResize)) && (!((_arg1 == Align.none))))){
_arg2.addEventListener(Event.RESIZE, onResize, false, 0, true);
listenResize = true;
};
this.alignement = _arg1;
this.alignTarget = _arg2;
}
private function _onRemovedFromStage(_arg1:Event):void{
removeEventListener(Event.ADDED_TO_STAGE, _onAddedToStage);
removeEventListener(Event.REMOVED_FROM_STAGE, _onRemovedFromStage);
dispose();
}
public function resize():void{
if (alignement != Align.none){
alignTo(alignement, alignTarget);
};
}
protected function onResize(_arg1:Event):void{
resize();
}
}
}//package com.google.analytics.debug
Section 123
//Warning (com.google.analytics.debug.Warning)
package com.google.analytics.debug {
import flash.events.*;
import flash.utils.*;
public class Warning extends Label {
private var _timer:Timer;
public function Warning(_arg1:String="", _arg2:uint=3000){
super(_arg1, "uiWarning", Style.warningColor, Align.top, false);
margin.top = 32;
if (_arg2 > 0){
_timer = new Timer(_arg2, 1);
_timer.start();
_timer.addEventListener(TimerEvent.TIMER_COMPLETE, onComplete, false, 0, true);
};
}
public function close():void{
if (parent != null){
parent.removeChild(this);
};
}
override public function onLink(_arg1:TextEvent):void{
switch (_arg1.text){
case "hide":
close();
break;
};
}
public function onComplete(_arg1:TimerEvent):void{
close();
}
}
}//package com.google.analytics.debug
Section 124
//VisualDebugMode (com.google.analytics.debug.VisualDebugMode)
package com.google.analytics.debug {
public class VisualDebugMode {
private var _value:int;
private var _name:String;
public static const advanced:VisualDebugMode = new VisualDebugMode(1, "advanced");
;
public static const geek:VisualDebugMode = new VisualDebugMode(2, "geek");
;
public static const basic:VisualDebugMode = new VisualDebugMode(0, "basic");
;
public function VisualDebugMode(_arg1:int=0, _arg2:String=""){
_value = _arg1;
_name = _arg2;
}
public function valueOf():int{
return (_value);
}
public function toString():String{
return (_name);
}
}
}//package com.google.analytics.debug
Section 125
//AnalyticsEvent (com.google.analytics.events.AnalyticsEvent)
package com.google.analytics.events {
import flash.events.*;
import com.google.analytics.*;
public class AnalyticsEvent extends Event {
public var tracker:AnalyticsTracker;
public static const READY:String = "ready";
public function AnalyticsEvent(_arg1:String, _arg2:AnalyticsTracker, _arg3:Boolean=false, _arg4:Boolean=false){
super(_arg1, _arg3, _arg4);
this.tracker = _arg2;
}
override public function clone():Event{
return (new AnalyticsEvent(type, tracker, bubbles, cancelable));
}
}
}//package com.google.analytics.events
Section 126
//AdSenseGlobals (com.google.analytics.external.AdSenseGlobals)
package com.google.analytics.external {
import com.google.analytics.debug.*;
public class AdSenseGlobals extends JavascriptProxy {
private var _gaGlobalVerified:Boolean;// = false
public static var gaGlobal_js:XML = <script>
<![CDATA[
function()
{
try
{
gaGlobal
}
catch(e)
{
gaGlobal = {} ;
}
}
]]>
</script>
;
public function AdSenseGlobals(_arg1:DebugConfiguration){
super(_arg1);
}
public function set vid(_arg1:String):void{
if (!isAvailable()){
return;
};
_verify();
setProperty("gaGlobal.vid", _arg1);
}
public function get hid():String{
if (!isAvailable()){
return (null);
};
_verify();
return (getProperty("gaGlobal.hid"));
}
public function set hid(_arg1:String):void{
if (!isAvailable()){
return;
};
_verify();
setProperty("gaGlobal.hid", _arg1);
}
public function get dh():String{
if (!isAvailable()){
return (null);
};
_verify();
return (getProperty("gaGlobal.dh"));
}
public function get sid():String{
if (!isAvailable()){
return (null);
};
_verify();
return (getProperty("gaGlobal.sid"));
}
public function get vid():String{
if (!isAvailable()){
return (null);
};
_verify();
return (getProperty("gaGlobal.vid"));
}
private function _verify():void{
if (!_gaGlobalVerified){
executeBlock(gaGlobal_js);
_gaGlobalVerified = true;
};
}
public function set sid(_arg1:String):void{
if (!isAvailable()){
return;
};
_verify();
setProperty("gaGlobal.sid", _arg1);
}
public function get gaGlobal():Object{
if (!isAvailable()){
return (null);
};
_verify();
return (getProperty("gaGlobal"));
}
}
}//package com.google.analytics.external
Section 127
//HTMLDOM (com.google.analytics.external.HTMLDOM)
package com.google.analytics.external {
import com.google.analytics.debug.*;
public class HTMLDOM extends JavascriptProxy {
private var _referrer:String;
private var _language:String;
private var _host:String;
private var _pathname:String;
private var _location:String;
private var _search:String;
private var _characterSet:String;
private var _title:String;
private var _protocol:String;
private var _colorDepth:String;
public static var cache_properties_js:XML = <script>
<![CDATA[
function()
{
var obj = {};
obj.host = document.location.host;
obj.language = navigator.language ? navigator.language : navigator.browserLanguage;
obj.characterSet = document.characterSet ? document.characterSet : document.charset;
obj.colorDepth = window.screen.colorDepth;
obj.location = document.location.toString();
obj.pathname = document.location.pathname;
obj.protocol = document.location.protocol;
obj.search = document.location.search;
obj.referrer = document.referrer;
obj.title = document.title;
return obj;
}
]]>
</script>
;
public function HTMLDOM(_arg1:DebugConfiguration){
super(_arg1);
}
public function get search():String{
if (_search){
return (_search);
};
if (!isAvailable()){
return (null);
};
_search = getProperty("document.location.search");
return (_search);
}
public function get location():String{
if (_location){
return (_location);
};
if (!isAvailable()){
return (null);
};
_location = getPropertyString("document.location");
return (_location);
}
public function get pathname():String{
if (_pathname){
return (_pathname);
};
if (!isAvailable()){
return (null);
};
_pathname = getProperty("document.location.pathname");
return (_pathname);
}
public function cacheProperties():void{
if (!isAvailable()){
return;
};
var _local1:Object = call(cache_properties_js);
if (_local1){
_host = _local1.host;
_language = _local1.language;
_characterSet = _local1.characterSet;
_colorDepth = _local1.colorDepth;
_location = _local1.location;
_pathname = _local1.pathname;
_protocol = _local1.protocol;
_search = _local1.search;
_referrer = _local1.referrer;
_title = _local1.title;
};
}
public function get language():String{
if (_language){
return (_language);
};
if (!isAvailable()){
return (null);
};
var _local1:String = getProperty("navigator.language");
if (_local1 == null){
_local1 = getProperty("navigator.browserLanguage");
};
_language = _local1;
return (_language);
}
public function get colorDepth():String{
if (_colorDepth){
return (_colorDepth);
};
if (!isAvailable()){
return (null);
};
_colorDepth = getProperty("window.screen.colorDepth");
return (_colorDepth);
}
public function get referrer():String{
if (_referrer){
return (_referrer);
};
if (!isAvailable()){
return (null);
};
_referrer = getProperty("document.referrer");
return (_referrer);
}
public function get protocol():String{
if (_protocol){
return (_protocol);
};
if (!isAvailable()){
return (null);
};
_protocol = getProperty("document.location.protocol");
return (_protocol);
}
public function get host():String{
if (_host){
return (_host);
};
if (!isAvailable()){
return (null);
};
_host = getProperty("document.location.host");
return (_host);
}
public function get characterSet():String{
if (_characterSet){
return (_characterSet);
};
if (!isAvailable()){
return (null);
};
var _local1:String = getProperty("document.characterSet");
if (_local1 == null){
_local1 = getProperty("document.charset");
};
_characterSet = _local1;
return (_characterSet);
}
public function get title():String{
if (_title){
return (_title);
};
if (!isAvailable()){
return (null);
};
_title = getProperty("document.title");
return (_title);
}
}
}//package com.google.analytics.external
Section 128
//JavascriptProxy (com.google.analytics.external.JavascriptProxy)
package com.google.analytics.external {
import com.google.analytics.debug.*;
import flash.system.*;
import flash.external.*;
public class JavascriptProxy {
private var _notAvailableWarning:Boolean;// = true
private var _debug:DebugConfiguration;
public static var setProperty_js:XML = <script>
<![CDATA[
function( path , value )
{
var paths;
var prop;
if( path.indexOf(".") > 0 )
{
paths = path.split(".");
prop = paths.pop() ;
}
else
{
paths = [];
prop = path;
}
var target = window ;
var len = paths.length ;
for( var i = 0 ; i < len ; i++ )
{
target = target[ paths[i] ] ;
}
target[ prop ] = value ;
}
]]>
</script>
;
public static var hasProperty_js:XML = <script>
<![CDATA[
function( path )
{
var paths;
if( path.indexOf(".") > 0 )
{
paths = path.split(".");
}
else
{
paths = [path];
}
var target = window ;
var len = paths.length ;
for( var i = 0 ; i < len ; i++ )
{
target = target[ paths[i] ] ;
}
if( target )
{
return true;
}
else
{
return false;
}
}
]]>
</script>
;
public static var setPropertyRef_js:XML = <script>
<![CDATA[
function( path , target )
{
var paths;
var prop;
if( path.indexOf(".") > 0 )
{
paths = path.split(".");
prop = paths.pop() ;
}
else
{
paths = [];
prop = path;
}
alert( "paths:"+paths.length+", prop:"+prop );
var targets;
var name;
if( target.indexOf(".") > 0 )
{
targets = target.split(".");
name = targets.pop();
}
else
{
targets = [];
name = target;
}
alert( "targets:"+targets.length+", name:"+name );
var root = window;
var len = paths.length;
for( var i = 0 ; i < len ; i++ )
{
root = root[ paths[i] ] ;
}
var ref = window;
var depth = targets.length;
for( var j = 0 ; j < depth ; j++ )
{
ref = ref[ targets[j] ] ;
}
root[ prop ] = ref[name] ;
}
]]>
</script>
;
public function JavascriptProxy(_arg1:DebugConfiguration){
_debug = _arg1;
}
public function getProperty(_arg1:String){
return (call((_arg1 + ".valueOf")));
}
public function hasProperty(_arg1:String):Boolean{
return (call(hasProperty_js, _arg1));
}
public function setProperty(_arg1:String, _arg2):void{
call(setProperty_js, _arg1, _arg2);
}
public function executeBlock(_arg1:String):void{
var data = _arg1;
if (isAvailable()){
try {
ExternalInterface.call(data);
} catch(e:SecurityError) {
if (_debug.javascript){
_debug.warning("ExternalInterface is not allowed.\nEnsure that allowScriptAccess is set to \"always\" in the Flash embed HTML.");
};
} catch(e:Error) {
if (_debug.javascript){
_debug.warning(("ExternalInterface failed to make the call\nreason: " + e.message));
};
};
};
}
public function getPropertyString(_arg1:String):String{
return (call((_arg1 + ".toString")));
}
public function setPropertyByReference(_arg1:String, _arg2:String):void{
call(setPropertyRef_js, _arg1, _arg2);
}
public function call(_arg1:String, ... _args){
var output:String;
var functionName = _arg1;
var args = _args;
if (isAvailable()){
try {
if (((_debug.javascript) && (_debug.verbose))){
output = "";
output = ("Flash->JS: " + functionName);
output = (output + "( ");
if (args.length > 0){
output = (output + args.join(","));
};
output = (output + " )");
_debug.info(output);
};
args.unshift(functionName);
return (ExternalInterface.call.apply(ExternalInterface, args));
} catch(e:SecurityError) {
if (_debug.javascript){
_debug.warning("ExternalInterface is not allowed.\nEnsure that allowScriptAccess is set to \"always\" in the Flash embed HTML.");
};
} catch(e:Error) {
if (_debug.javascript){
_debug.warning(("ExternalInterface failed to make the call\nreason: " + e.message));
};
};
};
return (null);
}
public function isAvailable():Boolean{
var _local1:Boolean = ExternalInterface.available;
if (((_local1) && ((Capabilities.playerType == "External")))){
_local1 = false;
};
if (((((!(_local1)) && (_debug.javascript))) && (_notAvailableWarning))){
_debug.warning("ExternalInterface is not available.");
_notAvailableWarning = false;
};
return (_local1);
}
}
}//package com.google.analytics.external
Section 129
//Environment (com.google.analytics.utils.Environment)
package com.google.analytics.utils {
import com.google.analytics.debug.*;
import com.google.analytics.external.*;
import flash.system.*;
public class Environment {
private var _dom:HTMLDOM;
private var _appName:String;
private var _debug:DebugConfiguration;
private var _appVersion:Version;
private var _url:String;
private var _protocol:Protocols;
private var _userAgent:UserAgent;
public function Environment(_arg1:String="", _arg2:String="", _arg3:String="", _arg4:DebugConfiguration=null, _arg5:HTMLDOM=null){
var _local6:Version;
super();
if (_arg2 == ""){
if (isAIR()){
_arg2 = "AIR";
} else {
_arg2 = "Flash";
};
};
if (_arg3 == ""){
_local6 = flashVersion;
} else {
_local6 = Version.fromString(_arg3);
};
_url = _arg1;
_appName = _arg2;
_appVersion = _local6;
_debug = _arg4;
_dom = _arg5;
}
public function isAIR():Boolean{
return ((((playerType == "Desktop")) && ((Security.sandboxType.toString() == "application"))));
}
public function get screenWidth():Number{
return (Capabilities.screenResolutionX);
}
public function get playerType():String{
return (Capabilities.playerType);
}
public function get locationSearch():String{
var _local1:String = _dom.search;
if (_local1){
return (_local1);
};
return ("");
}
public function get protocol():Protocols{
if (!_protocol){
_findProtocol();
};
return (_protocol);
}
public function get flashVersion():Version{
var _local1:Version = Version.fromString(Capabilities.version.split(" ")[1], ",");
return (_local1);
}
public function get userAgent():UserAgent{
if (!_userAgent){
_userAgent = new UserAgent(this, appName, appVersion.toString(4));
};
return (_userAgent);
}
public function get languageEncoding():String{
var _local1:String;
if (System.useCodePage){
_local1 = _dom.characterSet;
if (_local1){
return (_local1);
};
return ("-");
};
return ("UTF-8");
}
public function get appName():String{
return (_appName);
}
public function get screenColorDepth():String{
var _local1:String;
switch (Capabilities.screenColor){
case "bw":
_local1 = "1";
break;
case "gray":
_local1 = "2";
break;
case "color":
default:
_local1 = "24";
};
var _local2:String = _dom.colorDepth;
if (_local2){
_local1 = _local2;
};
return (_local1);
}
private function _findProtocol():void{
var _local4:String;
var _local5:String;
var _local1:Protocols = Protocols.none;
if (_url != ""){
_local4 = _url.toLowerCase();
_local5 = _local4.substr(0, 5);
switch (_local5){
case "file:":
_local1 = Protocols.file;
break;
case "http:":
_local1 = Protocols.HTTP;
break;
case "https":
if (_local4.charAt(5) == ":"){
_local1 = Protocols.HTTPS;
};
break;
default:
_protocol = Protocols.none;
};
};
var _local2:String = _dom.protocol;
var _local3:String = (_local1.toString() + ":").toLowerCase();
if (((((_local2) && (!((_local2 == _local3))))) && (_debug))){
_debug.warning(((("Protocol mismatch: SWF=" + _local3) + ", DOM=") + _local2));
};
_protocol = _local1;
}
public function get locationSWFPath():String{
return (_url);
}
public function get platform():String{
var _local1:String = Capabilities.manufacturer;
return (_local1.split("Adobe ")[1]);
}
public function get operatingSystem():String{
return (Capabilities.os);
}
public function set appName(_arg1:String):void{
_appName = _arg1;
userAgent.applicationProduct = _arg1;
}
function set url(_arg1:String):void{
_url = _arg1;
}
public function get referrer():String{
var _local1:String = _dom.referrer;
if (_local1){
return (_local1);
};
if (protocol == Protocols.file){
return ("localhost");
};
return ("");
}
public function isInHTML():Boolean{
return ((Capabilities.playerType == "PlugIn"));
}
public function get language():String{
var _local1:String = _dom.language;
var _local2:String = Capabilities.language;
if (_local1){
if ((((_local1.length > _local2.length)) && ((_local1.substr(0, _local2.length) == _local2)))){
_local2 = _local1;
};
};
return (_local2);
}
public function get domainName():String{
var _local1:String;
var _local2:String;
var _local3:int;
if ((((protocol == Protocols.HTTP)) || ((protocol == Protocols.HTTPS)))){
_local1 = _url.toLowerCase();
if (protocol == Protocols.HTTP){
_local2 = _local1.split("http://").join("");
} else {
if (protocol == Protocols.HTTPS){
_local2 = _local1.split("https://").join("");
};
};
_local3 = _local2.indexOf("/");
if (_local3 > -1){
_local2 = _local2.substring(0, _local3);
};
return (_local2);
};
if (protocol == Protocols.file){
return ("localhost");
};
return ("");
}
public function set userAgent(_arg1:UserAgent):void{
_userAgent = _arg1;
}
public function set appVersion(_arg1:Version):void{
_appVersion = _arg1;
userAgent.applicationVersion = _arg1.toString(4);
}
public function get screenHeight():Number{
return (Capabilities.screenResolutionY);
}
public function get locationPath():String{
var _local1:String = _dom.pathname;
if (_local1){
return (_local1);
};
return ("");
}
public function get documentTitle():String{
var _local1:String = _dom.title;
if (_local1){
return (_local1);
};
return ("");
}
public function get appVersion():Version{
return (_appVersion);
}
}
}//package com.google.analytics.utils
Section 130
//Protocols (com.google.analytics.utils.Protocols)
package com.google.analytics.utils {
public class Protocols {
private var _value:int;
private var _name:String;
public static const none:Protocols = new Protocols(0, "none");
;
public static const HTTPS:Protocols = new Protocols(3, "HTTPS");
;
public static const file:Protocols = new Protocols(1, "file");
;
public static const HTTP:Protocols = new Protocols(2, "HTTP");
;
public function Protocols(_arg1:int=0, _arg2:String=""){
_value = _arg1;
_name = _arg2;
}
public function valueOf():int{
return (_value);
}
public function toString():String{
return (_name);
}
}
}//package com.google.analytics.utils
Section 131
//Timespan (com.google.analytics.utils.Timespan)
package com.google.analytics.utils {
public class Timespan {
public static var sixmonths:Number = 15768000;
public static var twoyears:Number = 63072000;
public static var thirtyminutes:Number = 1800;
}
}//package com.google.analytics.utils
Section 132
//URL (com.google.analytics.utils.URL)
package com.google.analytics.utils {
public class URL {
private var _url:String;
public function URL(_arg1:String=""){
_url = _arg1.toLowerCase();
}
public function get domain():String{
var _local1:Array;
if (((!((hostName == ""))) && ((hostName.indexOf(".") > -1)))){
_local1 = hostName.split(".");
switch (_local1.length){
case 2:
return (hostName);
case 3:
if (_local1[1] == "co"){
return (hostName);
};
_local1.shift();
return (_local1.join("."));
case 4:
_local1.shift();
return (_local1.join("."));
};
};
return ("");
}
public function get path():String{
var _local1:String = _url;
if (_local1.indexOf("://") > -1){
_local1 = _local1.split("://")[1];
};
if (_local1.indexOf(hostName) == 0){
_local1 = _local1.substr(hostName.length);
};
if (_local1.indexOf("?") > -1){
_local1 = _local1.split("?")[0];
};
if (_local1.charAt(0) != "/"){
_local1 = ("/" + _local1);
};
return (_local1);
}
public function get protocol():Protocols{
var _local1:String = _url.split("://")[0];
switch (_local1){
case "file":
return (Protocols.file);
case "http":
return (Protocols.HTTP);
case "https":
return (Protocols.HTTPS);
default:
return (Protocols.none);
};
}
public function get hostName():String{
var _local1:String = _url;
if (_local1.indexOf("://") > -1){
_local1 = _local1.split("://")[1];
};
if (_local1.indexOf("/") > -1){
_local1 = _local1.split("/")[0];
};
if (_local1.indexOf("?") > -1){
_local1 = _local1.split("?")[0];
};
if ((((protocol == Protocols.file)) || ((protocol == Protocols.none)))){
return ("");
};
return (_local1);
}
public function get subDomain():String{
if (((!((domain == ""))) && (!((domain == hostName))))){
return (hostName.split(("." + domain)).join(""));
};
return ("");
}
public function get search():String{
var _local1:String = _url;
if (_local1.indexOf("://") > -1){
_local1 = _local1.split("://")[1];
};
if (_local1.indexOf(hostName) == 0){
_local1 = _local1.substr(hostName.length);
};
if (_local1.indexOf("?") > -1){
_local1 = _local1.split("?")[1];
} else {
_local1 = "";
};
return (_local1);
}
}
}//package com.google.analytics.utils
Section 133
//UserAgent (com.google.analytics.utils.UserAgent)
package com.google.analytics.utils {
import com.google.analytics.core.*;
import flash.system.*;
public class UserAgent {
private var _localInfo:Environment;
private var _applicationProduct:String;
private var _version:Version;
public static var minimal:Boolean = false;
public function UserAgent(_arg1:Environment, _arg2:String="", _arg3:String=""){
_localInfo = _arg1;
applicationProduct = _arg2;
_version = Version.fromString(_arg3);
}
public function get tamarinProductToken():String{
if (UserAgent.minimal){
return ("");
};
if (System.vmVersion){
return (("Tamarin/" + Utils.trim(System.vmVersion, true)));
};
return ("");
}
public function get applicationVersion():String{
return (_version.toString(2));
}
public function get vendorProductToken():String{
var _local1 = "";
if (_localInfo.isAIR()){
_local1 = (_local1 + "AIR");
} else {
_local1 = (_local1 + "FlashPlayer");
};
_local1 = (_local1 + "/");
_local1 = (_local1 + _version.toString(3));
return (_local1);
}
public function toString():String{
var _local1 = "";
_local1 = (_local1 + applicationProductToken);
if (applicationComment != ""){
_local1 = (_local1 + (" " + applicationComment));
};
if (tamarinProductToken != ""){
_local1 = (_local1 + (" " + tamarinProductToken));
};
if (vendorProductToken != ""){
_local1 = (_local1 + (" " + vendorProductToken));
};
return (_local1);
}
public function get applicationComment():String{
var _local1:Array = [];
_local1.push(_localInfo.platform);
_local1.push(_localInfo.playerType);
if (!UserAgent.minimal){
_local1.push(_localInfo.operatingSystem);
_local1.push(_localInfo.language);
};
if (Capabilities.isDebugger){
_local1.push("DEBUG");
};
if (_local1.length > 0){
return ((("(" + _local1.join("; ")) + ")"));
};
return ("");
}
public function set applicationVersion(_arg1:String):void{
_version = Version.fromString(_arg1);
}
public function get applicationProductToken():String{
var _local1:String = applicationProduct;
if (applicationVersion != ""){
_local1 = (_local1 + ("/" + applicationVersion));
};
return (_local1);
}
public function set applicationProduct(_arg1:String):void{
_applicationProduct = _arg1;
}
public function get applicationProduct():String{
return (_applicationProduct);
}
}
}//package com.google.analytics.utils
Section 134
//Variables (com.google.analytics.utils.Variables)
package com.google.analytics.utils {
import flash.net.*;
public dynamic class Variables {
public var post:Array;
public var URIencode:Boolean;
public var pre:Array;
public var sort:Boolean;// = true
public function Variables(_arg1:String=null, _arg2:Array=null, _arg3:Array=null){
pre = [];
post = [];
super();
if (_arg1){
decode(_arg1);
};
if (_arg2){
this.pre = _arg2;
};
if (_arg3){
this.post = _arg3;
};
}
private function _join(_arg1:Variables):void{
var _local2:String;
if (!_arg1){
return;
};
for (_local2 in _arg1) {
this[_local2] = _arg1[_local2];
};
}
public function join(... _args):void{
var _local2:int = _args.length;
var _local3:int;
while (_local3 < _local2) {
if (!(_args[_local3] is Variables)){
} else {
_join(_args[_local3]);
};
_local3++;
};
}
public function toString():String{
var _local2:String;
var _local3:String;
var _local4:String;
var _local5:int;
var _local6:int;
var _local7:String;
var _local8:String;
var _local1:Array = [];
for (_local3 in this) {
_local2 = this[_local3];
if (URIencode){
_local2 = encodeURI(_local2);
};
_local1.push(((_local3 + "=") + _local2));
};
if (sort){
_local1.sort();
};
if (pre.length > 0){
pre.reverse();
_local5 = 0;
while (_local5 < pre.length) {
_local7 = pre[_local5];
_local6 = 0;
while (_local6 < _local1.length) {
_local4 = _local1[_local6];
if (_local4.indexOf(_local7) == 0){
_local1.unshift(_local1.splice(_local6, 1)[0]);
};
_local6++;
};
_local5++;
};
pre.reverse();
};
if (post.length > 0){
_local5 = 0;
while (_local5 < post.length) {
_local8 = post[_local5];
_local6 = 0;
while (_local6 < _local1.length) {
_local4 = _local1[_local6];
if (_local4.indexOf(_local8) == 0){
_local1.push(_local1.splice(_local6, 1)[0]);
};
_local6++;
};
_local5++;
};
};
return (_local1.join("&"));
}
public function decode(_arg1:String):void{
var _local2:Array;
var _local3:String;
var _local4:String;
var _local5:String;
var _local6:Array;
if (_arg1 == ""){
return;
};
if (_arg1.indexOf("&") > -1){
_local2 = _arg1.split("&");
} else {
_local2 = [_arg1];
};
var _local7:int;
while (_local7 < _local2.length) {
_local3 = _local2[_local7];
if (_local3.indexOf("=") > -1){
_local6 = _local3.split("=");
_local4 = _local6[0];
_local5 = decodeURI(_local6[1]);
this[_local4] = _local5;
};
_local7++;
};
}
public function toURLVariables():URLVariables{
var _local2:String;
var _local1:URLVariables = new URLVariables();
for (_local2 in this) {
_local1[_local2] = this[_local2];
};
return (_local1);
}
}
}//package com.google.analytics.utils
Section 135
//Version (com.google.analytics.utils.Version)
package com.google.analytics.utils {
public class Version {
private var _revision:uint;
private var _maxBuild:uint;// = 0xFF
private var _maxMinor:uint;// = 15
private var _maxMajor:uint;// = 15
private var _separator:String;// = "."
private var _maxRevision:uint;// = 0xFFFF
private var _build:uint;
private var _major:uint;
private var _minor:uint;
public function Version(_arg1:uint=0, _arg2:uint=0, _arg3:uint=0, _arg4:uint=0){
var _local5:Version;
super();
if ((((((((_arg1 > _maxMajor)) && ((_arg2 == 0)))) && ((_arg3 == 0)))) && ((_arg4 == 0)))){
_local5 = Version.fromNumber(_arg1);
_arg1 = _local5.major;
_arg2 = _local5.minor;
_arg3 = _local5.build;
_arg4 = _local5.revision;
};
this.major = _arg1;
this.minor = _arg2;
this.build = _arg3;
this.revision = _arg4;
}
public function toString(_arg1:int=0):String{
var _local2:Array;
if ((((_arg1 <= 0)) || ((_arg1 > 4)))){
_arg1 = getFields();
};
switch (_arg1){
case 1:
_local2 = [major];
break;
case 2:
_local2 = [major, minor];
break;
case 3:
_local2 = [major, minor, build];
break;
case 4:
default:
_local2 = [major, minor, build, revision];
};
return (_local2.join(_separator));
}
public function set revision(_arg1:uint):void{
_revision = Math.min(_arg1, _maxRevision);
}
public function get revision():uint{
return (_revision);
}
public function set build(_arg1:uint):void{
_build = Math.min(_arg1, _maxBuild);
}
public function set minor(_arg1:uint):void{
_minor = Math.min(_arg1, _maxMinor);
}
public function get build():uint{
return (_build);
}
public function set major(_arg1:uint):void{
_major = Math.min(_arg1, _maxMajor);
}
public function get minor():uint{
return (_minor);
}
private function getFields():int{
var _local1 = 4;
if (revision == 0){
_local1--;
};
if ((((_local1 == 3)) && ((build == 0)))){
_local1--;
};
if ((((_local1 == 2)) && ((minor == 0)))){
_local1--;
};
return (_local1);
}
public function valueOf():uint{
return (((((major << 28) | (minor << 24)) | (build << 16)) | revision));
}
public function get major():uint{
return (_major);
}
public function equals(_arg1):Boolean{
if (!(_arg1 is Version)){
return (false);
};
if ((((((((_arg1.major == major)) && ((_arg1.minor == minor)))) && ((_arg1.build == build)))) && ((_arg1.revision == revision)))){
return (true);
};
return (false);
}
public static function fromString(_arg1:String="", _arg2:String="."):Version{
var _local4:Array;
var _local3:Version = new (Version);
if ((((_arg1 == "")) || ((_arg1 == null)))){
return (_local3);
};
if (_arg1.indexOf(_arg2) > -1){
_local4 = _arg1.split(_arg2);
_local3.major = parseInt(_local4[0]);
_local3.minor = parseInt(_local4[1]);
_local3.build = parseInt(_local4[2]);
_local3.revision = parseInt(_local4[3]);
} else {
_local3.major = parseInt(_arg1);
};
return (_local3);
}
public static function fromNumber(_arg1:Number=0):Version{
var _local2:Version = new (Version);
if (((((((((((isNaN(_arg1)) || ((_arg1 == 0)))) || ((_arg1 < 0)))) || ((_arg1 == Number.MAX_VALUE)))) || ((_arg1 == Number.POSITIVE_INFINITY)))) || ((_arg1 == Number.NEGATIVE_INFINITY)))){
return (_local2);
};
_local2.major = (_arg1 >>> 28);
_local2.minor = ((_arg1 & 251658240) >>> 24);
_local2.build = ((_arg1 & 0xFF0000) >>> 16);
_local2.revision = (_arg1 & 0xFFFF);
return (_local2);
}
}
}//package com.google.analytics.utils
Section 136
//Bridge (com.google.analytics.v4.Bridge)
package com.google.analytics.v4 {
import com.google.analytics.core.*;
import com.google.analytics.debug.*;
import com.google.analytics.external.*;
public class Bridge implements GoogleAnalyticsAPI {
private var _debug:DebugConfiguration;
private var _proxy:JavascriptProxy;
private var _jsContainer:String;// = "_GATracker"
private var _hasGATracker:Boolean;// = false
private var _account:String;
private static var _linkTrackingObject_js:XML = <script>
<![CDATA[
function( container , target )
{
var targets ;
var name ;
if( target.indexOf(".") > 0 )
{
targets = target.split(".");
name = targets.pop();
}
else
{
targets = [];
name = target;
}
var ref = window;
var depth = targets.length;
for( var j = 0 ; j < depth ; j++ )
{
ref = ref[ targets[j] ] ;
}
window[container][target] = ref[name] ;
}
]]>
</script>
;
private static var _createTrackingObject_js:XML = <script>
<![CDATA[
function( acct )
{
_GATracker[acct] = _gat._getTracker(acct);
}
]]>
</script>
;
private static var _injectTrackingObject_js:XML = <script>
<![CDATA[
function()
{
try
{
_GATracker
}
catch(e)
{
_GATracker = {};
}
}
]]>
</script>
;
private static var _checkGAJS_js:XML = <script>
<![CDATA[
function()
{
if( _gat && _gat._getTracker )
{
return true;
}
return false;
}
]]>
</script>
;
private static var _checkValidTrackingObject_js:XML = <script>
<![CDATA[
function(acct)
{
if( _GATracker[acct] && (_GATracker[acct]._getAccount) )
{
return true ;
}
else
{
return false;
}
}
]]>
</script>
;
public function Bridge(_arg1:String, _arg2:DebugConfiguration, _arg3:JavascriptProxy){
var _local4:String;
var _local5:String;
var _local6:String;
super();
_account = _arg1;
_debug = _arg2;
_proxy = _arg3;
if (!_checkGAJS()){
_local4 = "";
_local4 = (_local4 + "ga.js not found, be sure to check if\n");
_local4 = (_local4 + "<script src=\"http://www.google-analytics.com/ga.js\"></script>\n");
_local4 = (_local4 + "is included in the HTML.");
_debug.warning(_local4);
throw (new Error(_local4));
};
if (!_hasGATracker){
if (((_debug.javascript) && (_debug.verbose))){
_local5 = "";
_local5 = (_local5 + "The Google Analytics tracking code was not found on the container page\n");
_local5 = (_local5 + "we create it");
_debug.info(_local5, VisualDebugMode.advanced);
};
_injectTrackingObject();
};
if (Utils.validateAccount(_arg1)){
_createTrackingObject(_arg1);
} else {
if (_checkTrackingObject(_arg1)){
_linkTrackingObject(_arg1);
} else {
_local6 = "";
_local6 = (_local6 + (("JS Object \"" + _arg1) + "\" doesn't exist in DOM\n"));
_local6 = (_local6 + "Bridge object not created.");
_debug.warning(_local6);
throw (new Error(_local6));
};
};
}
public function link(_arg1:String, _arg2:Boolean=false):void{
_debug.info((((("link( " + _arg1) + ", ") + _arg2) + " )"));
_call("_link", _arg1, _arg2);
}
public function addOrganic(_arg1:String, _arg2:String):void{
_debug.info((("addOrganic( " + [_arg1, _arg2].join(", ")) + " )"));
_call("_addOrganic", _arg1);
}
public function setAllowLinker(_arg1:Boolean):void{
_debug.info((("setAllowLinker( " + _arg1) + " )"));
_call("_setAllowLinker", _arg1);
}
private function _linkTrackingObject(_arg1:String):void{
_proxy.call(_linkTrackingObject_js, _jsContainer, _arg1);
}
public function trackEvent(_arg1:String, _arg2:String, _arg3:String=null, _arg4:Number=NaN):Boolean{
var _local5 = 2;
if (((_arg3) && (!((_arg3 == ""))))){
_local5 = 3;
};
if ((((_local5 == 3)) && (!(isNaN(_arg4))))){
_local5 = 4;
};
switch (_local5){
case 4:
_debug.info((("trackEvent( " + [_arg1, _arg2, _arg3, _arg4].join(", ")) + " )"));
return (_call("_trackEvent", _arg1, _arg2, _arg3, _arg4));
case 3:
_debug.info((("trackEvent( " + [_arg1, _arg2, _arg3].join(", ")) + " )"));
return (_call("_trackEvent", _arg1, _arg2, _arg3));
case 2:
default:
_debug.info((("trackEvent( " + [_arg1, _arg2].join(", ")) + " )"));
return (_call("_trackEvent", _arg1, _arg2));
};
}
public function setClientInfo(_arg1:Boolean):void{
_debug.info((("setClientInfo( " + _arg1) + " )"));
_call("_setClientInfo", _arg1);
}
public function trackTrans():void{
_debug.info("trackTrans()");
_call("_trackTrans");
}
public function setCookieTimeout(_arg1:int):void{
_debug.info((("setCookieTimeout( " + _arg1) + " )"));
_call("_setCookieTimeout", _arg1);
}
public function trackPageview(_arg1:String=""):void{
_debug.info((("trackPageview( " + _arg1) + " )"));
_call("_trackPageview", _arg1);
}
public function getClientInfo():Boolean{
_debug.info("getClientInfo()");
return (_call("_getClientInfo"));
}
private function _checkValidTrackingObject(_arg1:String):Boolean{
return (_proxy.call(_checkValidTrackingObject_js, _arg1));
}
private function _checkGAJS():Boolean{
return (_proxy.call(_checkGAJS_js));
}
public function linkByPost(_arg1:Object, _arg2:Boolean=false):void{
_debug.warning((((("linkByPost( " + _arg1) + ", ") + _arg2) + " ) not implemented"));
}
private function _call(_arg1:String, ... _args){
_args.unshift(((((("window." + _jsContainer) + "[\"") + _account) + "\"].") + _arg1));
return (_proxy.call.apply(_proxy, _args));
}
public function hasGAJS():Boolean{
return (_checkGAJS());
}
private function _checkTrackingObject(_arg1:String):Boolean{
var _local2:Boolean = _proxy.hasProperty(_arg1);
var _local3:Boolean = _proxy.hasProperty((_arg1 + "._getAccount"));
return (((_local2) && (_local3)));
}
public function resetSession():void{
_debug.warning("resetSession() not implemented");
}
public function getDetectTitle():Boolean{
_debug.info("getDetectTitle()");
return (_call("_getDetectTitle"));
}
public function setCampNameKey(_arg1:String):void{
_debug.info((("setCampNameKey( " + _arg1) + " )"));
_call("_setCampNameKey", _arg1);
}
public function setDetectFlash(_arg1:Boolean):void{
_debug.info((("setDetectFlash( " + _arg1) + " )"));
_call("_setDetectFlash", _arg1);
}
public function createEventTracker(_arg1:String):EventTracker{
_debug.info((("createEventTracker( " + _arg1) + " )"));
return (new EventTracker(_arg1, this));
}
public function addItem(_arg1:String, _arg2:String, _arg3:String, _arg4:String, _arg5:Number, _arg6:int):void{
_debug.info((("addItem( " + [_arg1, _arg2, _arg3, _arg4, _arg5, _arg6].join(", ")) + " )"));
_call("_addItem", _arg1, _arg2, _arg3, _arg4, _arg5, _arg6);
}
public function clearIgnoredOrganic():void{
_debug.info("clearIgnoredOrganic()");
_call("_clearIgnoreOrganic");
}
public function setVar(_arg1:String):void{
_debug.info((("setVar( " + _arg1) + " )"));
_call("_setVar", _arg1);
}
public function setDomainName(_arg1:String):void{
_debug.info((("setDomainName( " + _arg1) + " )"));
_call("_setDomainName", _arg1);
}
public function hasTrackingAccount(_arg1:String):Boolean{
if (Utils.validateAccount(_arg1)){
return (_checkValidTrackingObject(_arg1));
};
return (_checkTrackingObject(_arg1));
}
public function setCampSourceKey(_arg1:String):void{
_debug.info((("setCampSourceKey( " + _arg1) + " )"));
_call("_setCampSourceKey", _arg1);
}
public function addTrans(_arg1:String, _arg2:String, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:String, _arg7:String, _arg8:String):Object{
_debug.info((("addTrans( " + [_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8].join(", ")) + " )"));
_call("_addTrans", _arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8);
return (null);
}
public function setCampContentKey(_arg1:String):void{
_debug.info((("setCampContentKey( " + _arg1) + " )"));
_call("_setCampContentKey", _arg1);
}
public function setLocalServerMode():void{
_debug.info("setLocalServerMode()");
_call("_setLocalServerMode");
}
public function getLocalGifPath():String{
_debug.info("getLocalGifPath()");
return (_call("_getLocalGifPath"));
}
public function clearIgnoredRef():void{
_debug.info("clearIgnoredRef()");
_call("_clearIgnoreRef");
}
public function setAllowAnchor(_arg1:Boolean):void{
_debug.info((("setAllowAnchor( " + _arg1) + " )"));
_call("_setAllowAnchor", _arg1);
}
public function setLocalGifPath(_arg1:String):void{
_debug.info((("setLocalGifPath( " + _arg1) + " )"));
_call("_setLocalGifPath", _arg1);
}
public function getVersion():String{
_debug.info("getVersion()");
return (_call("_getVersion"));
}
private function _injectTrackingObject():void{
_proxy.executeBlock(_injectTrackingObject_js);
_hasGATracker = true;
}
public function setCookiePath(_arg1:String):void{
_debug.info((("setCookiePath( " + _arg1) + " )"));
_call("_setCookiePath", _arg1);
}
public function setSampleRate(_arg1:Number):void{
_debug.info((("setSampleRate( " + _arg1) + " )"));
_call("_setSampleRate", _arg1);
}
public function setAllowHash(_arg1:Boolean):void{
_debug.info((("setAllowHash( " + _arg1) + " )"));
_call("_setAllowHash", _arg1);
}
public function addIgnoredOrganic(_arg1:String):void{
_debug.info((("addIgnoredOrganic( " + _arg1) + " )"));
_call("_addIgnoredOrganic", _arg1);
}
public function setCampNOKey(_arg1:String):void{
_debug.info((("setCampNOKey( " + _arg1) + " )"));
_call("_setCampNOKey", _arg1);
}
public function cookiePathCopy(_arg1:String):void{
_debug.info((("cookiePathCopy( " + _arg1) + " )"));
_call("_cookiePathCopy", _arg1);
}
public function setLocalRemoteServerMode():void{
_debug.info("setLocalRemoteServerMode()");
_call("_setLocalRemoteServerMode");
}
public function getServiceMode():ServerOperationMode{
_debug.info("getServiceMode()");
return (_call("_getServiceMode"));
}
public function setDetectTitle(_arg1:Boolean):void{
_debug.info((("setDetectTitle( " + _arg1) + " )"));
_call("_setDetectTitle", _arg1);
}
private function _createTrackingObject(_arg1:String):void{
_proxy.call(_createTrackingObject_js, _arg1);
}
public function setCampaignTrack(_arg1:Boolean):void{
_debug.info((("setCampaignTrack( " + _arg1) + " )"));
_call("_setCampaignTrack", _arg1);
}
public function clearOrganic():void{
_debug.info("clearOrganic()");
_call("_clearOrganic");
}
public function setCampTermKey(_arg1:String):void{
_debug.info((("setCampTermKey( " + _arg1) + " )"));
_call("_setCampTermKey", _arg1);
}
public function getDetectFlash():Boolean{
_debug.info("getDetectFlash()");
return (_call("_getDetectFlash"));
}
public function setCampMediumKey(_arg1:String):void{
_debug.info((("setCampMediumKey( " + _arg1) + " )"));
_call("_setCampMediumKey", _arg1);
}
public function addIgnoredRef(_arg1:String):void{
_debug.info((("addIgnoredRef( " + _arg1) + " )"));
_call("_addIgnoredRef", _arg1);
}
public function setSessionTimeout(_arg1:int):void{
_debug.info((("setSessionTimeout( " + _arg1) + " )"));
_call("_setSessionTimeout", _arg1);
}
public function setRemoteServerMode():void{
_debug.info("setRemoteServerMode()");
_call("_setRemoteServerMode");
}
public function getAccount():String{
_debug.info("getAccount()");
return (_call("_getAccount"));
}
}
}//package com.google.analytics.v4
Section 137
//Configuration (com.google.analytics.v4.Configuration)
package com.google.analytics.v4 {
import com.google.analytics.core.*;
import com.google.analytics.debug.*;
import com.google.analytics.utils.*;
import com.google.analytics.campaign.*;
public class Configuration {
public var serverMode:ServerOperationMode;
public var detectFlash:Boolean;// = true
public var hasSiteOverlay:Boolean;// = false
public var allowLocalTracking:Boolean;// = true
public var secureRemoteGIFpath:String;// = "https://ssl.google-analytics.com/__utm.gif"
private var _version:String;// = "4.3as"
public var allowDomainHash:Boolean;// = true
public var detectClientInfo:Boolean;// = true
public var idleLoop:Number;// = 30
public var isTrackOutboundSubdomains:Boolean;// = false
public var cookiePath:String;// = "/"
public var transactionFieldDelim:String;// = "|"
private var _organic:Organic;
private var _cookieName:String;// = "analytics"
public var campaignKey:CampaignKey;
public var google:String;// = "google"
public var googleCsePath:String;// = "cse"
public var bucketCapacity:Number;// = 10
private var _sampleRate:Number;// = 1
public var remoteGIFpath:String;// = "http://www.google-analytics.com/__utm.gif"
public var googleSearchParam:String;// = "q"
public var allowLinker:Boolean;// = false
public var maxOutboundLinkExamined:Number;// = 1000
private var _debug:DebugConfiguration;
public var allowAnchor:Boolean;// = false
private var _domain:Domain;
private var _trackingLimitPerSession:int;// = 500
public var tokenCliff:int;// = 10
public var sessionTimeout:Number;
public var idleTimeout:Number;// = 60
public var campaignTracking:Boolean;// = true
public var domainName:String;// = ""
public var detectTitle:Boolean;// = true
public var tokenRate:Number;// = 0.2
public var conversionTimeout:Number;
public var localGIFpath:String;// = "/__utm.gif"
public function Configuration(_arg1:DebugConfiguration=null){
_organic = new Organic();
conversionTimeout = Timespan.sixmonths;
sessionTimeout = Timespan.thirtyminutes;
campaignKey = new CampaignKey();
serverMode = ServerOperationMode.remote;
super();
_debug = _arg1;
_domain = new Domain(DomainNameMode.auto, "", _debug);
serverMode = ServerOperationMode.remote;
_initOrganicSources();
}
public function get organic():Organic{
return (_organic);
}
public function get cookieName():String{
return (_cookieName);
}
public function get trackingLimitPerSession():int{
return (_trackingLimitPerSession);
}
private function _initOrganicSources():void{
addOrganicSource(google, googleSearchParam);
addOrganicSource("yahoo", "p");
addOrganicSource("msn", "q");
addOrganicSource("aol", "query");
addOrganicSource("aol", "encquery");
addOrganicSource("lycos", "query");
addOrganicSource("ask", "q");
addOrganicSource("altavista", "q");
addOrganicSource("netscape", "query");
addOrganicSource("cnn", "query");
addOrganicSource("looksmart", "qt");
addOrganicSource("about", "terms");
addOrganicSource("mamma", "query");
addOrganicSource("alltheweb", "q");
addOrganicSource("gigablast", "q");
addOrganicSource("voila", "rdata");
addOrganicSource("virgilio", "qs");
addOrganicSource("live", "q");
addOrganicSource("baidu", "wd");
addOrganicSource("alice", "qs");
addOrganicSource("yandex", "text");
addOrganicSource("najdi", "q");
addOrganicSource("aol", "q");
addOrganicSource("club-internet", "q");
addOrganicSource("mama", "query");
addOrganicSource("seznam", "q");
addOrganicSource("search", "q");
addOrganicSource("wp", "szukaj");
addOrganicSource("onet", "qt");
addOrganicSource("netsprint", "q");
addOrganicSource("google.interia", "q");
addOrganicSource("szukacz", "q");
addOrganicSource("yam", "k");
addOrganicSource("pchome", "q");
addOrganicSource("kvasir", "searchExpr");
addOrganicSource("sesam", "q");
addOrganicSource("ozu", "q");
addOrganicSource("terra", "query");
addOrganicSource("nostrum", "query");
addOrganicSource("mynet", "q");
addOrganicSource("ekolay", "q");
addOrganicSource("search.ilse", "search_for");
}
public function get sampleRate():Number{
return (_sampleRate);
}
public function addOrganicSource(_arg1:String, _arg2:String):void{
var engine = _arg1;
var keyword = _arg2;
try {
_organic.addSource(engine, keyword);
} catch(e:Error) {
if (((_debug) && (_debug.active))){
_debug.warning(e.message);
};
};
}
public function get domain():Domain{
return (_domain);
}
public function set sampleRate(_arg1:Number):void{
if (_arg1 <= 0){
_arg1 = 0.1;
};
if (_arg1 > 1){
_arg1 = 1;
};
_arg1 = Number(_arg1.toFixed(2));
_sampleRate = _arg1;
}
public function get version():String{
return (_version);
}
}
}//package com.google.analytics.v4
Section 138
//GoogleAnalyticsAPI (com.google.analytics.v4.GoogleAnalyticsAPI)
package com.google.analytics.v4 {
import com.google.analytics.core.*;
public interface GoogleAnalyticsAPI {
function setCampSourceKey(_arg1:String):void;
function getServiceMode():ServerOperationMode;
function resetSession():void;
function setLocalServerMode():void;
function setCampContentKey(_arg1:String):void;
function addOrganic(_arg1:String, _arg2:String):void;
function setDetectFlash(_arg1:Boolean):void;
function addTrans(_arg1:String, _arg2:String, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:String, _arg7:String, _arg8:String):Object;
function trackEvent(_arg1:String, _arg2:String, _arg3:String=null, _arg4:Number=NaN):Boolean;
function setCampTermKey(_arg1:String):void;
function setCampNameKey(_arg1:String):void;
function addIgnoredOrganic(_arg1:String):void;
function addItem(_arg1:String, _arg2:String, _arg3:String, _arg4:String, _arg5:Number, _arg6:int):void;
function setAllowLinker(_arg1:Boolean):void;
function getClientInfo():Boolean;
function getDetectFlash():Boolean;
function setCampaignTrack(_arg1:Boolean):void;
function createEventTracker(_arg1:String):EventTracker;
function setCookieTimeout(_arg1:int):void;
function setAllowAnchor(_arg1:Boolean):void;
function trackTrans():void;
function clearOrganic():void;
function trackPageview(_arg1:String=""):void;
function setLocalGifPath(_arg1:String):void;
function getVersion():String;
function getLocalGifPath():String;
function setVar(_arg1:String):void;
function clearIgnoredOrganic():void;
function setCampMediumKey(_arg1:String):void;
function addIgnoredRef(_arg1:String):void;
function setClientInfo(_arg1:Boolean):void;
function setCookiePath(_arg1:String):void;
function setSampleRate(_arg1:Number):void;
function setSessionTimeout(_arg1:int):void;
function setRemoteServerMode():void;
function clearIgnoredRef():void;
function setDomainName(_arg1:String):void;
function setDetectTitle(_arg1:Boolean):void;
function setAllowHash(_arg1:Boolean):void;
function getAccount():String;
function linkByPost(_arg1:Object, _arg2:Boolean=false):void;
function link(_arg1:String, _arg2:Boolean=false):void;
function setCampNOKey(_arg1:String):void;
function setLocalRemoteServerMode():void;
function cookiePathCopy(_arg1:String):void;
function getDetectTitle():Boolean;
}
}//package com.google.analytics.v4
Section 139
//Tracker (com.google.analytics.v4.Tracker)
package com.google.analytics.v4 {
import com.google.analytics.core.*;
import com.google.analytics.debug.*;
import com.google.analytics.data.*;
import com.google.analytics.external.*;
import com.google.analytics.utils.*;
import com.google.analytics.campaign.*;
public class Tracker implements GoogleAnalyticsAPI {
private const EVENT_TRACKER_LABEL_KEY_NUM:int = 3;
private const EVENT_TRACKER_VALUE_VALUE_NUM:int = 1;
private const EVENT_TRACKER_PROJECT_ID:int = 5;
private const EVENT_TRACKER_OBJECT_NAME_KEY_NUM:int = 1;
private const EVENT_TRACKER_TYPE_KEY_NUM:int = 2;
private var _adSense:AdSenseGlobals;
private var _eventTracker:X10;
private var _noSessionInformation:Boolean;// = false
private var _browserInfo:BrowserInfo;
private var _debug:DebugConfiguration;
private var _isNewVisitor:Boolean;// = false
private var _buffer:Buffer;
private var _config:Configuration;
private var _x10Module:X10;
private var _campaign:CampaignManager;
private var _formatedReferrer:String;
private var _timeStamp:Number;
private var _info:Environment;
private var _domainHash:Number;
private var _campaignInfo:CampaignInfo;
private var _gifRequest:GIFRequest;
private var _hasInitData:Boolean;// = false
private var _account:String;
public function Tracker(_arg1:String, _arg2:Configuration, _arg3:DebugConfiguration, _arg4:Environment, _arg5:Buffer, _arg6:GIFRequest, _arg7:AdSenseGlobals){
var _local8:String;
super();
_account = _arg1;
_config = _arg2;
_debug = _arg3;
_info = _arg4;
_buffer = _arg5;
_gifRequest = _arg6;
_adSense = _arg7;
if (!Utils.validateAccount(_arg1)){
_local8 = (("Account \"" + _arg1) + "\" is not valid.");
_debug.warning(_local8);
throw (new Error(_local8));
};
_initData();
}
private function _doTracking():Boolean{
if (((((!((_info.protocol == Protocols.file))) && (!((_info.protocol == Protocols.none))))) && (_isNotGoogleSearch()))){
return (true);
};
if (_config.allowLocalTracking){
return (true);
};
return (false);
}
public function addOrganic(_arg1:String, _arg2:String):void{
_debug.info((("addOrganic( " + [_arg1, _arg2].join(", ")) + " )"));
_config.organic.addSource(_arg1, _arg2);
}
public function setAllowLinker(_arg1:Boolean):void{
_config.allowLinker = _arg1;
_debug.info((("setAllowLinker( " + _config.allowLinker) + " )"));
}
public function trackEvent(_arg1:String, _arg2:String, _arg3:String=null, _arg4:Number=NaN):Boolean{
var _local5:Boolean;
var _local6 = 2;
if (((!((_arg1 == ""))) && (!((_arg2 == ""))))){
_eventTracker.clearKey(EVENT_TRACKER_PROJECT_ID);
_eventTracker.clearValue(EVENT_TRACKER_PROJECT_ID);
_local5 = _eventTracker.setKey(EVENT_TRACKER_PROJECT_ID, EVENT_TRACKER_OBJECT_NAME_KEY_NUM, _arg1);
_local5 = _eventTracker.setKey(EVENT_TRACKER_PROJECT_ID, EVENT_TRACKER_TYPE_KEY_NUM, _arg2);
if (((_arg3) && (!((_arg3 == ""))))){
_local5 = _eventTracker.setKey(EVENT_TRACKER_PROJECT_ID, EVENT_TRACKER_LABEL_KEY_NUM, _arg3);
_local6 = 3;
if (!isNaN(_arg4)){
_local5 = _eventTracker.setValue(EVENT_TRACKER_PROJECT_ID, EVENT_TRACKER_VALUE_VALUE_NUM, _arg4);
_local6 = 4;
};
};
if (_local5){
_debug.info(((("valid event tracking call\ncategory: " + _arg1) + "\naction: ") + _arg2), VisualDebugMode.geek);
_sendXEvent(_eventTracker);
};
} else {
_debug.warning(((("event tracking call is not valid, failed!\ncategory: " + _arg1) + "\naction: ") + _arg2), VisualDebugMode.geek);
_local5 = false;
};
switch (_local6){
case 4:
_debug.info((("trackEvent( " + [_arg1, _arg2, _arg3, _arg4].join(", ")) + " )"));
break;
case 3:
_debug.info((("trackEvent( " + [_arg1, _arg2, _arg3].join(", ")) + " )"));
break;
case 2:
default:
_debug.info((("trackEvent( " + [_arg1, _arg2].join(", ")) + " )"));
};
return (_local5);
}
public function trackPageview(_arg1:String=""):void{
_debug.info((("trackPageview( " + _arg1) + " )"));
if (_doTracking()){
_initData();
_trackMetrics(_arg1);
_noSessionInformation = false;
} else {
_debug.warning((("trackPageview( " + _arg1) + " ) failed"));
};
}
public function setCookieTimeout(_arg1:int):void{
_config.conversionTimeout = _arg1;
_debug.info((("setCookieTimeout( " + _config.conversionTimeout) + " )"));
}
public function trackTrans():void{
_debug.warning("trackTrans() not implemented");
}
public function setClientInfo(_arg1:Boolean):void{
_config.detectClientInfo = _arg1;
_debug.info((("setClientInfo( " + _config.detectClientInfo) + " )"));
}
public function linkByPost(_arg1:Object, _arg2:Boolean=false):void{
_debug.warning((("linkByPost( " + [_arg1, _arg2].join(", ")) + " ) not implemented"));
}
private function _initData():void{
var _local1:String;
var _local2:String;
if (!_hasInitData){
_updateDomainName();
_domainHash = _getDomainHash();
_timeStamp = Math.round((new Date().getTime() / 1000));
if (_debug.verbose){
_local1 = "";
_local1 = (_local1 + "_initData 0");
_local1 = (_local1 + ("\ndomain name: " + _config.domainName));
_local1 = (_local1 + ("\ndomain hash: " + _domainHash));
_local1 = (_local1 + (((("\ntimestamp: " + _timeStamp) + " (") + new Date((_timeStamp * 1000))) + ")"));
_debug.info(_local1, VisualDebugMode.geek);
};
};
if (_doTracking()){
_handleCookie();
};
if (!_hasInitData){
if (_doTracking()){
_formatedReferrer = _formatReferrer();
_browserInfo = new BrowserInfo(_config, _info);
_debug.info(("browserInfo: " + _browserInfo.toURLString()), VisualDebugMode.advanced);
if (_config.campaignTracking){
_campaign = new CampaignManager(_config, _debug, _buffer, _domainHash, _formatedReferrer, _timeStamp);
_campaignInfo = _campaign.getCampaignInformation(_info.locationSearch, _noSessionInformation);
_debug.info(("campaignInfo: " + _campaignInfo.toURLString()), VisualDebugMode.advanced);
};
};
_x10Module = new X10();
_eventTracker = new X10();
_hasInitData = true;
};
if (_config.hasSiteOverlay){
_debug.warning("Site Overlay is not supported");
};
if (_debug.verbose){
_local2 = "";
_local2 = (_local2 + "_initData (misc)");
_local2 = (_local2 + ("\nflash version: " + _info.flashVersion.toString(4)));
_local2 = (_local2 + ("\nprotocol: " + _info.protocol));
_local2 = (_local2 + (("\ndefault domain name (auto): \"" + _info.domainName) + "\""));
_local2 = (_local2 + ("\nlanguage: " + _info.language));
_local2 = (_local2 + ("\ndomain hash: " + _getDomainHash()));
_local2 = (_local2 + ("\nuser-agent: " + _info.userAgent));
_debug.info(_local2, VisualDebugMode.geek);
};
}
public function getDetectTitle():Boolean{
_debug.info("getDetectTitle()");
return (_config.detectTitle);
}
public function resetSession():void{
_debug.info("resetSession()");
_buffer.resetCurrentSession();
}
public function getClientInfo():Boolean{
_debug.info("getClientInfo()");
return (_config.detectClientInfo);
}
private function _sendXEvent(_arg1:X10=null):void{
var _local2:Variables;
var _local3:EventInfo;
var _local4:Variables;
var _local5:Variables;
_initData();
if (_takeSample()){
_local2 = new Variables();
_local2.URIencode = true;
_local3 = new EventInfo(true, _x10Module, _arg1);
_local4 = _local3.toVariables();
_local5 = _renderMetricsSearchVariables();
_local2.join(_local4, _local5);
_gifRequest.send(_account, _local2, false, true);
};
}
public function setDetectFlash(_arg1:Boolean):void{
_config.detectFlash = _arg1;
_debug.info((("setDetectFlash( " + _config.detectFlash) + " )"));
}
public function setCampNameKey(_arg1:String):void{
_config.campaignKey.UCCN = _arg1;
var _local2 = (("setCampNameKey( " + _config.campaignKey.UCCN) + " )");
if (_debug.mode == VisualDebugMode.geek){
_debug.info((_local2 + " [UCCN]"));
} else {
_debug.info(_local2);
};
}
private function _formatReferrer():String{
var _local2:String;
var _local3:URL;
var _local4:URL;
var _local1:String = _info.referrer;
if ((((_local1 == "")) || ((_local1 == "localhost")))){
_local1 = "-";
} else {
_local2 = _info.domainName;
_local3 = new URL(_local1);
_local4 = new URL(("http://" + _local2));
if (_local3.hostName == _local2){
return ("-");
};
if (_local4.domain == _local3.domain){
if (_local4.subDomain != _local3.subDomain){
_local1 = "0";
};
};
if ((((_local1.charAt(0) == "[")) && (_local1.charAt((_local1.length - 1))))){
_local1 = "-";
};
};
_debug.info(("formated referrer: " + _local1), VisualDebugMode.advanced);
return (_local1);
}
private function _visitCode():Number{
if (_debug.verbose){
_debug.info(("visitCode: " + _buffer.utma.sessionId), VisualDebugMode.geek);
};
return (_buffer.utma.sessionId);
}
public function createEventTracker(_arg1:String):EventTracker{
_debug.info((("createEventTracker( " + _arg1) + " )"));
return (new EventTracker(_arg1, this));
}
public function addItem(_arg1:String, _arg2:String, _arg3:String, _arg4:String, _arg5:Number, _arg6:int):void{
_debug.warning((("addItem( " + [_arg1, _arg2, _arg3, _arg4, _arg5, _arg6].join(", ")) + " ) not implemented"));
}
public function clearIgnoredOrganic():void{
_debug.info("clearIgnoredOrganic()");
_config.organic.clearIgnoredKeywords();
}
public function setVar(_arg1:String):void{
var _local2:Variables;
if (((!((_arg1 == ""))) && (_isNotGoogleSearch()))){
_initData();
_buffer.utmv.domainHash = _domainHash;
_buffer.utmv.value = _arg1;
if (_debug.verbose){
_debug.info(_buffer.utmv.toString(), VisualDebugMode.geek);
};
_debug.info((("setVar( " + _arg1) + " )"));
if (_takeSample()){
_local2 = new Variables();
_local2.utmt = "var";
_gifRequest.send(_account, _local2);
};
} else {
_debug.warning((("setVar \"" + _arg1) + "\" is ignored"));
};
}
public function setDomainName(_arg1:String):void{
if (_arg1 == "auto"){
_config.domain.mode = DomainNameMode.auto;
} else {
if (_arg1 == "none"){
_config.domain.mode = DomainNameMode.none;
} else {
_config.domain.mode = DomainNameMode.custom;
_config.domain.name = _arg1;
};
};
_updateDomainName();
_debug.info((("setDomainName( " + _config.domainName) + " )"));
}
private function _updateDomainName():void{
var _local1:String;
if (_config.domain.mode == DomainNameMode.auto){
_local1 = _info.domainName;
if (_local1.substring(0, 4) == "www."){
_local1 = _local1.substring(4);
};
_config.domain.name = _local1;
};
_config.domainName = _config.domain.name.toLowerCase();
_debug.info(("domain name: " + _config.domainName), VisualDebugMode.advanced);
}
public function addTrans(_arg1:String, _arg2:String, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:String, _arg7:String, _arg8:String):Object{
_debug.warning((("addTrans( " + [_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8].join(", ")) + " ) not implemented"));
return (null);
}
private function _renderMetricsSearchVariables(_arg1:String=""):Variables{
var _local4:Variables;
var _local2:Variables = new Variables();
_local2.URIencode = true;
var _local3:DocumentInfo = new DocumentInfo(_config, _info, _formatedReferrer, _arg1, _adSense);
_debug.info(("docInfo: " + _local3.toURLString()), VisualDebugMode.geek);
if (_config.campaignTracking){
_local4 = _campaignInfo.toVariables();
};
var _local5:Variables = _browserInfo.toVariables();
_local2.join(_local3.toVariables(), _local5, _local4);
return (_local2);
}
public function setCampContentKey(_arg1:String):void{
_config.campaignKey.UCCT = _arg1;
var _local2 = (("setCampContentKey( " + _config.campaignKey.UCCT) + " )");
if (_debug.mode == VisualDebugMode.geek){
_debug.info((_local2 + " [UCCT]"));
} else {
_debug.info(_local2);
};
}
private function _handleCookie():void{
var _local1:String;
var _local2:String;
var _local3:Array;
var _local4:String;
if (_config.allowLinker){
};
if (((_buffer.hasUTMA()) && (!(_buffer.utma.isEmpty())))){
if (((!(_buffer.hasUTMB())) || (!(_buffer.hasUTMC())))){
_buffer.updateUTMA(_timeStamp);
_noSessionInformation = true;
};
if (_debug.verbose){
_debug.info(("from cookie " + _buffer.utma.toString()), VisualDebugMode.geek);
};
} else {
_debug.info("create a new utma", VisualDebugMode.advanced);
_buffer.utma.domainHash = _domainHash;
_buffer.utma.sessionId = _getUniqueSessionId();
_buffer.utma.firstTime = _timeStamp;
_buffer.utma.lastTime = _timeStamp;
_buffer.utma.currentTime = _timeStamp;
_buffer.utma.sessionCount = 1;
if (_debug.verbose){
_debug.info(_buffer.utma.toString(), VisualDebugMode.geek);
};
_noSessionInformation = true;
_isNewVisitor = true;
};
if (((_adSense.gaGlobal) && ((_adSense.dh == String(_domainHash))))){
if (_adSense.sid){
_buffer.utma.currentTime = Number(_adSense.sid);
if (_debug.verbose){
_local1 = "";
_local1 = (_local1 + "AdSense sid found\n");
_local1 = (_local1 + (((("Override currentTime(" + _buffer.utma.currentTime) + ") from AdSense sid(") + Number(_adSense.sid)) + ")"));
_debug.info(_local1, VisualDebugMode.geek);
};
};
if (_isNewVisitor){
if (_adSense.sid){
_buffer.utma.lastTime = Number(_adSense.sid);
if (_debug.verbose){
_local2 = "";
_local2 = (_local2 + "AdSense sid found (new visitor)\n");
_local2 = (_local2 + (((("Override lastTime(" + _buffer.utma.lastTime) + ") from AdSense sid(") + Number(_adSense.sid)) + ")"));
_debug.info(_local2, VisualDebugMode.geek);
};
};
if (_adSense.vid){
_local3 = _adSense.vid.split(".");
_buffer.utma.sessionId = Number(_local3[0]);
_buffer.utma.firstTime = Number(_local3[1]);
if (_debug.verbose){
_local4 = "";
_local4 = (_local4 + "AdSense vid found (new visitor)\n");
_local4 = (_local4 + (((("Override sessionId(" + _buffer.utma.sessionId) + ") from AdSense vid(") + Number(_local3[0])) + ")\n"));
_local4 = (_local4 + (((("Override firstTime(" + _buffer.utma.firstTime) + ") from AdSense vid(") + Number(_local3[1])) + ")"));
_debug.info(_local4, VisualDebugMode.geek);
};
};
if (_debug.verbose){
_debug.info(("AdSense modified : " + _buffer.utma.toString()), VisualDebugMode.geek);
};
};
};
_buffer.utmb.domainHash = _domainHash;
if (isNaN(_buffer.utmb.trackCount)){
_buffer.utmb.trackCount = 0;
};
if (isNaN(_buffer.utmb.token)){
_buffer.utmb.token = _config.tokenCliff;
};
if (isNaN(_buffer.utmb.lastTime)){
_buffer.utmb.lastTime = _buffer.utma.currentTime;
};
_buffer.utmc.domainHash = _domainHash;
if (_debug.verbose){
_debug.info(_buffer.utmb.toString(), VisualDebugMode.advanced);
_debug.info(_buffer.utmc.toString(), VisualDebugMode.advanced);
};
}
public function setLocalServerMode():void{
_config.serverMode = ServerOperationMode.local;
_debug.info("setLocalServerMode()");
}
public function clearIgnoredRef():void{
_debug.info("clearIgnoredRef()");
_config.organic.clearIgnoredReferrals();
}
public function setCampSourceKey(_arg1:String):void{
_config.campaignKey.UCSR = _arg1;
var _local2 = (("setCampSourceKey( " + _config.campaignKey.UCSR) + " )");
if (_debug.mode == VisualDebugMode.geek){
_debug.info((_local2 + " [UCSR]"));
} else {
_debug.info(_local2);
};
}
public function getLocalGifPath():String{
_debug.info("getLocalGifPath()");
return (_config.localGIFpath);
}
public function setLocalGifPath(_arg1:String):void{
_config.localGIFpath = _arg1;
_debug.info((("setLocalGifPath( " + _config.localGIFpath) + " )"));
}
public function getVersion():String{
_debug.info("getVersion()");
return (_config.version);
}
public function setAllowAnchor(_arg1:Boolean):void{
_config.allowAnchor = _arg1;
_debug.info((("setAllowAnchor( " + _config.allowAnchor) + " )"));
}
private function _isNotGoogleSearch():Boolean{
var _local1:String = _config.domainName;
var _local2 = (_local1.indexOf("www.google.") < 0);
var _local3 = (_local1.indexOf(".google.") < 0);
var _local4 = (_local1.indexOf("google.") < 0);
var _local5 = (_local1.indexOf("google.org") > -1);
return (((((((((_local2) || (_local3))) || (_local4))) || (!((_config.cookiePath == "/"))))) || (_local5)));
}
public function setSampleRate(_arg1:Number):void{
if (_arg1 < 0){
_debug.warning("sample rate can not be negative, ignoring value.");
} else {
_config.sampleRate = _arg1;
};
_debug.info((("setSampleRate( " + _config.sampleRate) + " )"));
}
private function _takeSample():Boolean{
if (_debug.verbose){
_debug.info((((("takeSample: (" + (_visitCode() % 10000)) + ") < (") + (_config.sampleRate * 10000)) + ")"), VisualDebugMode.geek);
};
return (((_visitCode() % 10000) < (_config.sampleRate * 10000)));
}
public function setCookiePath(_arg1:String):void{
_config.cookiePath = _arg1;
_debug.info((("setCookiePath( " + _config.cookiePath) + " )"));
}
public function setAllowHash(_arg1:Boolean):void{
_config.allowDomainHash = _arg1;
_debug.info((("setAllowHash( " + _config.allowDomainHash) + " )"));
}
private function _generateUserDataHash():Number{
var _local1 = "";
_local1 = (_local1 + _info.appName);
_local1 = (_local1 + _info.appVersion);
_local1 = (_local1 + _info.language);
_local1 = (_local1 + _info.platform);
_local1 = (_local1 + _info.userAgent.toString());
_local1 = (_local1 + (((_info.screenWidth + "x") + _info.screenHeight) + _info.screenColorDepth));
_local1 = (_local1 + _info.referrer);
return (Utils.generateHash(_local1));
}
public function setCampNOKey(_arg1:String):void{
_config.campaignKey.UCNO = _arg1;
var _local2 = (("setCampNOKey( " + _config.campaignKey.UCNO) + " )");
if (_debug.mode == VisualDebugMode.geek){
_debug.info((_local2 + " [UCNO]"));
} else {
_debug.info(_local2);
};
}
public function addIgnoredOrganic(_arg1:String):void{
_debug.info((("addIgnoredOrganic( " + _arg1) + " )"));
_config.organic.addIgnoredKeyword(_arg1);
}
public function setLocalRemoteServerMode():void{
_config.serverMode = ServerOperationMode.both;
_debug.info("setLocalRemoteServerMode()");
}
public function cookiePathCopy(_arg1:String):void{
_debug.warning((("cookiePathCopy( " + _arg1) + " ) not implemented"));
}
public function setDetectTitle(_arg1:Boolean):void{
_config.detectTitle = _arg1;
_debug.info((("setDetectTitle( " + _config.detectTitle) + " )"));
}
public function setCampTermKey(_arg1:String):void{
_config.campaignKey.UCTR = _arg1;
var _local2 = (("setCampTermKey( " + _config.campaignKey.UCTR) + " )");
if (_debug.mode == VisualDebugMode.geek){
_debug.info((_local2 + " [UCTR]"));
} else {
_debug.info(_local2);
};
}
public function getServiceMode():ServerOperationMode{
_debug.info("getServiceMode()");
return (_config.serverMode);
}
private function _trackMetrics(_arg1:String=""):void{
var _local2:Variables;
var _local3:Variables;
var _local4:Variables;
var _local5:EventInfo;
if (_takeSample()){
_local2 = new Variables();
_local2.URIencode = true;
if (((_x10Module) && (_x10Module.hasData()))){
_local5 = new EventInfo(false, _x10Module);
_local3 = _local5.toVariables();
};
_local4 = _renderMetricsSearchVariables(_arg1);
_local2.join(_local3, _local4);
_gifRequest.send(_account, _local2);
};
}
public function setCampaignTrack(_arg1:Boolean):void{
_config.campaignTracking = _arg1;
_debug.info((("setCampaignTrack( " + _config.campaignTracking) + " )"));
}
public function addIgnoredRef(_arg1:String):void{
_debug.info((("addIgnoredRef( " + _arg1) + " )"));
_config.organic.addIgnoredReferral(_arg1);
}
public function clearOrganic():void{
_debug.info("clearOrganic()");
_config.organic.clearEngines();
}
public function getDetectFlash():Boolean{
_debug.info("getDetectFlash()");
return (_config.detectFlash);
}
public function setCampMediumKey(_arg1:String):void{
_config.campaignKey.UCMD = _arg1;
var _local2 = (("setCampMediumKey( " + _config.campaignKey.UCMD) + " )");
if (_debug.mode == VisualDebugMode.geek){
_debug.info((_local2 + " [UCMD]"));
} else {
_debug.info(_local2);
};
}
private function _getUniqueSessionId():Number{
var _local1:Number = ((Utils.generate32bitRandom() ^ _generateUserDataHash()) * 2147483647);
_debug.info(("Session ID: " + _local1), VisualDebugMode.geek);
return (_local1);
}
private function _getDomainHash():Number{
if (((((!(_config.domainName)) || ((_config.domainName == "")))) || ((_config.domain.mode == DomainNameMode.none)))){
_config.domainName = "";
return (1);
};
_updateDomainName();
if (_config.allowDomainHash){
return (Utils.generateHash(_config.domainName));
};
return (1);
}
public function setSessionTimeout(_arg1:int):void{
_config.sessionTimeout = _arg1;
_debug.info((("setSessionTimeout( " + _config.sessionTimeout) + " )"));
}
public function getAccount():String{
_debug.info("getAccount()");
return (_account);
}
public function link(_arg1:String, _arg2:Boolean=false):void{
_debug.warning((("link( " + [_arg1, _arg2].join(", ")) + " ) not implemented"));
}
public function setRemoteServerMode():void{
_config.serverMode = ServerOperationMode.remote;
_debug.info("setRemoteServerMode()");
}
}
}//package com.google.analytics.v4
Section 140
//AnalyticsTracker (com.google.analytics.AnalyticsTracker)
package com.google.analytics {
import flash.events.*;
import com.google.analytics.v4.*;
import com.google.analytics.debug.*;
public interface AnalyticsTracker extends GoogleAnalyticsAPI, IEventDispatcher {
function set account(_arg1:String):void;
function get config():Configuration;
function get mode():String;
function set config(_arg1:Configuration):void;
function set mode(_arg1:String):void;
function set debug(_arg1:DebugConfiguration):void;
function get visualDebug():Boolean;
function get account():String;
function set visualDebug(_arg1:Boolean):void;
function isReady():Boolean;
function get debug():DebugConfiguration;
}
}//package com.google.analytics
Section 141
//API (com.google.analytics.API)
package com.google.analytics {
import com.google.analytics.utils.*;
public class API {
public static var version:Version = new Version();
version.major = 1;
version.minor = 0;
version.build = 1;
version.revision = "$Rev: 319 $ ".split(" ")[1];
}
}//package com.google.analytics
Section 142
//GATracker (com.google.analytics.GATracker)
package com.google.analytics {
import flash.events.*;
import flash.display.*;
import com.google.analytics.core.*;
import com.google.analytics.v4.*;
import com.google.analytics.debug.*;
import com.google.analytics.external.*;
import com.google.analytics.utils.*;
import com.google.analytics.events.*;
public class GATracker implements AnalyticsTracker {
private var _adSense:AdSenseGlobals;
private var _env:Environment;
private var _visualDebug:Boolean;
private var _idleTimer:IdleTimer;
private var _debug:DebugConfiguration;
private var _buffer:Buffer;
private var _config:Configuration;
private var _mode:String;
private var _display:DisplayObject;
private var _jsproxy:JavascriptProxy;
private var _dom:HTMLDOM;
private var _eventDispatcher:EventDispatcher;
private var _ready:Boolean;// = false
private var _gifRequest:GIFRequest;
private var _account:String;
private var _tracker:GoogleAnalyticsAPI;
public static var version:Version = API.version;
public static var autobuild:Boolean = true;
public function GATracker(_arg1:DisplayObject, _arg2:String, _arg3:String="AS3", _arg4:Boolean=false, _arg5:Configuration=null, _arg6:DebugConfiguration=null){
_display = _arg1;
_eventDispatcher = new EventDispatcher(this);
_tracker = new TrackerCache();
this.account = _arg2;
this.mode = _arg3;
this.visualDebug = _arg4;
if (!_arg6){
this.debug = new DebugConfiguration();
};
if (!_arg5){
this.config = new Configuration(_arg6);
};
if (autobuild){
_factory();
};
}
public function link(_arg1:String, _arg2:Boolean=false):void{
_tracker.link(_arg1, _arg2);
}
public function addOrganic(_arg1:String, _arg2:String):void{
_tracker.addOrganic(_arg1, _arg2);
}
public function setAllowLinker(_arg1:Boolean):void{
_tracker.setAllowLinker(_arg1);
}
public function trackEvent(_arg1:String, _arg2:String, _arg3:String=null, _arg4:Number=NaN):Boolean{
return (_tracker.trackEvent(_arg1, _arg2, _arg3, _arg4));
}
public function setCookieTimeout(_arg1:int):void{
_tracker.setCookieTimeout(_arg1);
}
public function trackTrans():void{
_tracker.trackTrans();
}
public function getClientInfo():Boolean{
return (_tracker.getClientInfo());
}
public function trackPageview(_arg1:String=""):void{
_tracker.trackPageview(_arg1);
}
public function setClientInfo(_arg1:Boolean):void{
_tracker.setClientInfo(_arg1);
}
public function get account():String{
return (_account);
}
public function linkByPost(_arg1:Object, _arg2:Boolean=false):void{
_tracker.linkByPost(_arg1, _arg2);
}
public function getDetectTitle():Boolean{
return (_tracker.getDetectTitle());
}
public function dispatchEvent(_arg1:Event):Boolean{
return (_eventDispatcher.dispatchEvent(_arg1));
}
public function get config():Configuration{
return (_config);
}
public function set mode(_arg1:String):void{
_mode = _arg1;
}
public function removeEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false):void{
_eventDispatcher.removeEventListener(_arg1, _arg2, _arg3);
}
public function setDetectFlash(_arg1:Boolean):void{
_tracker.setDetectFlash(_arg1);
}
public function resetSession():void{
_tracker.resetSession();
}
public function setCampNameKey(_arg1:String):void{
_tracker.setCampNameKey(_arg1);
}
public function get debug():DebugConfiguration{
return (_debug);
}
public function addItem(_arg1:String, _arg2:String, _arg3:String, _arg4:String, _arg5:Number, _arg6:int):void{
_tracker.addItem(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6);
}
private function _bridgeFactory():GoogleAnalyticsAPI{
debug.info(((("GATracker (Bridge) v" + version) + "\naccount: ") + account));
return (new Bridge(account, _debug, _jsproxy));
}
public function clearIgnoredOrganic():void{
_tracker.clearIgnoredOrganic();
}
public function set account(_arg1:String):void{
_account = _arg1;
}
public function setVar(_arg1:String):void{
_tracker.setVar(_arg1);
}
public function build():void{
if (!isReady()){
_factory();
};
}
public function addEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false, _arg4:int=0, _arg5:Boolean=false):void{
_eventDispatcher.addEventListener(_arg1, _arg2, _arg3, _arg4, _arg5);
}
public function setDomainName(_arg1:String):void{
_tracker.setDomainName(_arg1);
}
public function createEventTracker(_arg1:String):EventTracker{
return (_tracker.createEventTracker(_arg1));
}
public function setCampSourceKey(_arg1:String):void{
_tracker.setCampSourceKey(_arg1);
}
public function set config(_arg1:Configuration):void{
_config = _arg1;
}
public function addTrans(_arg1:String, _arg2:String, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:String, _arg7:String, _arg8:String):Object{
return (_tracker.addTrans(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8));
}
public function setCampContentKey(_arg1:String):void{
_tracker.setCampContentKey(_arg1);
}
public function willTrigger(_arg1:String):Boolean{
return (_eventDispatcher.willTrigger(_arg1));
}
public function setLocalServerMode():void{
_tracker.setLocalServerMode();
}
public function getLocalGifPath():String{
return (_tracker.getLocalGifPath());
}
public function setAllowAnchor(_arg1:Boolean):void{
_tracker.setAllowAnchor(_arg1);
}
public function clearIgnoredRef():void{
_tracker.clearIgnoredRef();
}
public function isReady():Boolean{
return (_ready);
}
public function get mode():String{
return (_mode);
}
public function set debug(_arg1:DebugConfiguration):void{
_debug = _arg1;
}
public function setLocalGifPath(_arg1:String):void{
_tracker.setLocalGifPath(_arg1);
}
public function getVersion():String{
return (_tracker.getVersion());
}
public function setSampleRate(_arg1:Number):void{
_tracker.setSampleRate(_arg1);
}
public function setCookiePath(_arg1:String):void{
_tracker.setCookiePath(_arg1);
}
public function setAllowHash(_arg1:Boolean):void{
_tracker.setAllowHash(_arg1);
}
public function addIgnoredOrganic(_arg1:String):void{
_tracker.addIgnoredOrganic(_arg1);
}
public function setLocalRemoteServerMode():void{
_tracker.setLocalRemoteServerMode();
}
public function cookiePathCopy(_arg1:String):void{
_tracker.cookiePathCopy(_arg1);
}
private function _factory():void{
var _local1:GoogleAnalyticsAPI;
_jsproxy = new JavascriptProxy(debug);
if (visualDebug){
debug.layout = new Layout(debug, _display);
debug.active = visualDebug;
};
var _local2:TrackerCache = (_tracker as TrackerCache);
switch (mode){
case TrackerMode.BRIDGE:
_local1 = _bridgeFactory();
break;
case TrackerMode.AS3:
default:
_local1 = _trackerFactory();
};
if (!_local2.isEmpty()){
_local2.tracker = _local1;
_local2.flush();
};
_tracker = _local1;
_ready = true;
dispatchEvent(new AnalyticsEvent(AnalyticsEvent.READY, this));
}
public function setCampTermKey(_arg1:String):void{
_tracker.setCampTermKey(_arg1);
}
private function _trackerFactory():GoogleAnalyticsAPI{
debug.info(((("GATracker (AS3) v" + version) + "\naccount: ") + account));
_adSense = new AdSenseGlobals(debug);
_dom = new HTMLDOM(debug);
_dom.cacheProperties();
_env = new Environment("", "", "", debug, _dom);
_buffer = new Buffer(config, debug, false);
_gifRequest = new GIFRequest(config, debug, _buffer, _env);
_idleTimer = new IdleTimer(config, debug, _display, _buffer);
_env.url = _display.stage.loaderInfo.url;
return (new Tracker(account, config, debug, _env, _buffer, _gifRequest, _adSense));
}
public function setCampNOKey(_arg1:String):void{
_tracker.setCampNOKey(_arg1);
}
public function setDetectTitle(_arg1:Boolean):void{
_tracker.setDetectTitle(_arg1);
}
public function getServiceMode():ServerOperationMode{
return (_tracker.getServiceMode());
}
public function clearOrganic():void{
_tracker.clearOrganic();
}
public function setCampaignTrack(_arg1:Boolean):void{
_tracker.setCampaignTrack(_arg1);
}
public function addIgnoredRef(_arg1:String):void{
_tracker.addIgnoredRef(_arg1);
}
public function set visualDebug(_arg1:Boolean):void{
_visualDebug = _arg1;
}
public function setCampMediumKey(_arg1:String):void{
_tracker.setCampMediumKey(_arg1);
}
public function getDetectFlash():Boolean{
return (_tracker.getDetectFlash());
}
public function get visualDebug():Boolean{
return (_visualDebug);
}
public function hasEventListener(_arg1:String):Boolean{
return (_eventDispatcher.hasEventListener(_arg1));
}
public function getAccount():String{
return (_tracker.getAccount());
}
public function setSessionTimeout(_arg1:int):void{
_tracker.setSessionTimeout(_arg1);
}
public function setRemoteServerMode():void{
_tracker.setRemoteServerMode();
}
}
var _local1:* = ServerOperationMode;
return (_local1);
}//package com.google.analytics
Section 143
//boss_dead_2 (Eindbaas_1_fla.boss_dead_2)
package Eindbaas_1_fla {
import flash.display.*;
public dynamic class boss_dead_2 extends MovieClip {
public function boss_dead_2(){
addFrameScript(19, frame20);
}
function frame20(){
stop();
}
}
}//package Eindbaas_1_fla
Section 144
//grotevoeten_lopen_10 (Eindbaas_1_fla.grotevoeten_lopen_10)
package Eindbaas_1_fla {
import flash.display.*;
public dynamic class grotevoeten_lopen_10 extends MovieClip {
public var feet:MovieClip;
}
}//package Eindbaas_1_fla
Section 145
//boss_dead_2 (Eindbaas_2_fla.boss_dead_2)
package Eindbaas_2_fla {
import flash.display.*;
public dynamic class boss_dead_2 extends MovieClip {
public function boss_dead_2(){
addFrameScript(19, frame20);
}
function frame20(){
stop();
}
}
}//package Eindbaas_2_fla
Section 146
//grotevoeten_lopen_10 (Eindbaas_2_fla.grotevoeten_lopen_10)
package Eindbaas_2_fla {
import flash.display.*;
public dynamic class grotevoeten_lopen_10 extends MovieClip {
public var feet:MovieClip;
}
}//package Eindbaas_2_fla
Section 147
//boss_dead_2 (Eindbaas_3_fla.boss_dead_2)
package Eindbaas_3_fla {
import flash.display.*;
public dynamic class boss_dead_2 extends MovieClip {
public function boss_dead_2(){
addFrameScript(19, frame20);
}
function frame20(){
stop();
}
}
}//package Eindbaas_3_fla
Section 148
//grotevoeten_lopen_10 (Eindbaas_3_fla.grotevoeten_lopen_10)
package Eindbaas_3_fla {
import flash.display.*;
public dynamic class grotevoeten_lopen_10 extends MovieClip {
public var feet:MovieClip;
}
}//package Eindbaas_3_fla
Section 149
//boss_dead_2 (Eindbaas_4_fla.boss_dead_2)
package Eindbaas_4_fla {
import flash.display.*;
public dynamic class boss_dead_2 extends MovieClip {
public function boss_dead_2(){
addFrameScript(19, frame20);
}
function frame20(){
stop();
}
}
}//package Eindbaas_4_fla
Section 150
//grotevoeten_lopen_10 (Eindbaas_4_fla.grotevoeten_lopen_10)
package Eindbaas_4_fla {
import flash.display.*;
public dynamic class grotevoeten_lopen_10 extends MovieClip {
public var feet:MovieClip;
}
}//package Eindbaas_4_fla
Section 151
//boss_dead_2 (Eindbaas_5_fla.boss_dead_2)
package Eindbaas_5_fla {
import flash.display.*;
public dynamic class boss_dead_2 extends MovieClip {
public function boss_dead_2(){
addFrameScript(19, frame20);
}
function frame20(){
stop();
}
}
}//package Eindbaas_5_fla
Section 152
//grotevoeten_lopen_10 (Eindbaas_5_fla.grotevoeten_lopen_10)
package Eindbaas_5_fla {
import flash.display.*;
public dynamic class grotevoeten_lopen_10 extends MovieClip {
public var feet:MovieClip;
}
}//package Eindbaas_5_fla
Section 153
//Elastic (fl.motion.easing.Elastic)
package fl.motion.easing {
public class Elastic {
public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=0, _arg6:Number=0):Number{
var _local7:Number;
if (_arg1 == 0){
return (_arg2);
};
_arg1 = (_arg1 / _arg4);
if (_arg1 == 1){
return ((_arg2 + _arg3));
};
if (!_arg6){
_arg6 = (_arg4 * 0.3);
};
if (((!(_arg5)) || ((_arg5 < Math.abs(_arg3))))){
_arg5 = _arg3;
_local7 = (_arg6 / 4);
} else {
_local7 = ((_arg6 / (2 * Math.PI)) * Math.asin((_arg3 / _arg5)));
};
return (((((_arg5 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6))) + _arg3) + _arg2));
}
public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=0, _arg6:Number=0):Number{
var _local7:Number;
if (_arg1 == 0){
return (_arg2);
};
_arg1 = (_arg1 / _arg4);
if (_arg1 == 1){
return ((_arg2 + _arg3));
};
if (!_arg6){
_arg6 = (_arg4 * 0.3);
};
if (((!(_arg5)) || ((_arg5 < Math.abs(_arg3))))){
_arg5 = _arg3;
_local7 = (_arg6 / 4);
} else {
_local7 = ((_arg6 / (2 * Math.PI)) * Math.asin((_arg3 / _arg5)));
};
--_arg1;
return ((-(((_arg5 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6)))) + _arg2));
}
public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=0, _arg6:Number=0):Number{
var _local7:Number;
if (_arg1 == 0){
return (_arg2);
};
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 == 2){
return ((_arg2 + _arg3));
};
if (!_arg6){
_arg6 = (_arg4 * (0.3 * 1.5));
};
if (((!(_arg5)) || ((_arg5 < Math.abs(_arg3))))){
_arg5 = _arg3;
_local7 = (_arg6 / 4);
} else {
_local7 = ((_arg6 / (2 * Math.PI)) * Math.asin((_arg3 / _arg5)));
};
if (_arg1 < 1){
--_arg1;
return (((-0.5 * ((_arg5 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6)))) + _arg2));
};
--_arg1;
return ((((((_arg5 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6))) * 0.5) + _arg3) + _arg2));
}
}
}//package fl.motion.easing
Section 154
//Quadratic (fl.motion.easing.Quadratic)
package fl.motion.easing {
public class Quadratic {
public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / _arg4);
return ((((-(_arg3) * _arg1) * (_arg1 - 2)) + _arg2));
}
public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / _arg4);
return ((((_arg3 * _arg1) * _arg1) + _arg2));
}
public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
_arg1 = (_arg1 / (_arg4 / 2));
if (_arg1 < 1){
return (((((_arg3 / 2) * _arg1) * _arg1) + _arg2));
};
--_arg1;
return ((((-(_arg3) / 2) * ((_arg1 * (_arg1 - 2)) - 1)) + _arg2));
}
}
}//package fl.motion.easing
Section 155
//Animator (fl.motion.Animator)
package fl.motion {
import flash.events.*;
import flash.display.*;
import flash.geom.*;
public class Animator extends EventDispatcher {
private var targetState:Object;
public var transformationPoint:Point;
public var positionMatrix:Matrix;
private var _motion:Motion;
private var playCount:int;// = 0
public var orientToPath:Boolean;// = false
private var _target:DisplayObject;
private var _time:int;// = -1
public var repeatCount:int;// = 1
public var autoRewind:Boolean;// = false
private var _isPlaying:Boolean;// = false
private var _lastRenderedTime:int;// = -1
private static var enterFrameBeacon:MovieClip = new MovieClip();
public function Animator(_arg1:XML=null, _arg2:DisplayObject=null){
this.motion = new Motion(_arg1);
this.target = _arg2;
}
public function nextFrame():void{
if (this.time >= (this.motion.duration - 1)){
this.handleLastFrame();
} else {
this.time++;
};
}
public function pause():void{
enterFrameBeacon.removeEventListener(Event.ENTER_FRAME, this.enterFrameHandler);
this._isPlaying = false;
}
public function end():void{
enterFrameBeacon.removeEventListener(Event.ENTER_FRAME, this.enterFrameHandler);
this._isPlaying = false;
this.playCount = 0;
if (this.autoRewind){
this.rewind();
} else {
if (this.time != (this.motion.duration - 1)){
this.time = (this.motion.duration - 1);
};
};
this.dispatchEvent(new MotionEvent(MotionEvent.MOTION_END));
}
public function stop():void{
enterFrameBeacon.removeEventListener(Event.ENTER_FRAME, this.enterFrameHandler);
this._isPlaying = false;
this.playCount = 0;
this.rewind();
this.dispatchEvent(new MotionEvent(MotionEvent.MOTION_END));
}
public function get time():int{
return (this._time);
}
public function rewind():void{
this.time = 0;
}
public function get target():DisplayObject{
return (this._target);
}
public function set time(_arg1:int):void{
var _local5:Number;
var _local6:Number;
var _local7:Point;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Matrix;
var _local13:Point;
var _local14:Number;
var _local15:Number;
var _local16:ColorTransform;
var _local17:Number;
var _local18:Number;
var _local19:Number;
if (_arg1 == this._time){
return;
};
var _local2:Motion = this.motion;
if (_arg1 > (_local2.duration - 1)){
_arg1 = (_local2.duration - 1);
} else {
if (_arg1 < 0){
_arg1 = 0;
};
};
this._time = _arg1;
this.dispatchEvent(new MotionEvent(MotionEvent.TIME_CHANGE));
var _local3:Keyframe = _local2.getCurrentKeyframe(_arg1);
var _local4:Boolean = (((_local3.index == this._lastRenderedTime)) && (!(_local3.tweens.length)));
if (_local4){
return;
};
this._target.visible = false;
if (!_local3.blank){
_local5 = _local2.getValue(_arg1, Tweenables.X);
_local6 = _local2.getValue(_arg1, Tweenables.Y);
_local7 = new Point(_local5, _local6);
if (this.positionMatrix){
_local7 = this.positionMatrix.transformPoint(_local7);
};
_local7.x = (_local7.x + this.targetState.x);
_local7.y = (_local7.y + this.targetState.y);
_local8 = (_local2.getValue(_arg1, Tweenables.SCALE_X) * this.targetState.scaleX);
_local9 = (_local2.getValue(_arg1, Tweenables.SCALE_Y) * this.targetState.scaleY);
_local10 = 0;
_local11 = 0;
if (this.orientToPath){
_local17 = _local2.getValue((_arg1 + 1), Tweenables.X);
_local18 = _local2.getValue((_arg1 + 1), Tweenables.Y);
_local19 = (Math.atan2((_local18 - _local6), (_local17 - _local5)) * (180 / Math.PI));
if (!isNaN(_local19)){
_local10 = (_local19 + this.targetState.skewX);
_local11 = (_local19 + this.targetState.skewY);
};
} else {
_local10 = (_local2.getValue(_arg1, Tweenables.SKEW_X) + this.targetState.skewX);
_local11 = (_local2.getValue(_arg1, Tweenables.SKEW_Y) + this.targetState.skewY);
};
_local12 = new Matrix((_local8 * Math.cos((_local11 * (Math.PI / 180)))), (_local8 * Math.sin((_local11 * (Math.PI / 180)))), (-(_local9) * Math.sin((_local10 * (Math.PI / 180)))), (_local9 * Math.cos((_local10 * (Math.PI / 180)))), _local7.x, _local7.y);
_local13 = _local12.transformPoint(this.targetState.transformPointInternal);
_local14 = (_local12.tx - _local13.x);
_local15 = (_local12.ty - _local13.y);
_local12.tx = (_local12.tx + _local14);
_local12.ty = (_local12.ty + _local15);
this._target.rotation = _local11;
this._target.transform.matrix = _local12;
this._target.scaleX = _local8;
this._target.scaleY = _local9;
_local16 = _local2.getColorTransform(_arg1);
if (_local16){
this._target.transform.colorTransform = _local16;
};
this._target.filters = _local2.getFilters(_arg1);
this._target.blendMode = _local3.blendMode;
this._target.cacheAsBitmap = _local3.cacheAsBitmap;
this._target.visible = true;
};
this._lastRenderedTime = this._time;
this.dispatchEvent(new MotionEvent(MotionEvent.MOTION_UPDATE));
}
private function enterFrameHandler(_arg1:Event):void{
this.nextFrame();
}
public function set target(_arg1:DisplayObject):void{
var _local3:Number;
var _local4:Number;
var _local5:Point;
if (!_arg1){
return;
};
this._target = _arg1;
this.targetState = {};
this.targetState.scaleX = this._target.scaleX;
this.targetState.scaleY = this._target.scaleY;
this.targetState.skewX = MatrixTransformer.getSkewX(this._target.transform.matrix);
this.targetState.skewY = MatrixTransformer.getSkewY(this._target.transform.matrix);
this.targetState.matrix = this._target.transform.matrix;
var _local2:Object = (this.targetState.bounds = this._target.getBounds(this._target));
if (this.transformationPoint){
_local3 = ((this.transformationPoint.x * _local2.width) + _local2.left);
_local4 = ((this.transformationPoint.y * _local2.height) + _local2.top);
this.targetState.transformPointInternal = new Point(_local3, _local4);
_local5 = this.targetState.matrix.transformPoint(this.targetState.transformPointInternal);
this.targetState.x = _local5.x;
this.targetState.y = _local5.y;
} else {
this.targetState.transformPointInternal = new Point(0, 0);
this.targetState.x = this._target.x;
this.targetState.y = this._target.y;
};
}
public function get isPlaying():Boolean{
return (_isPlaying);
}
public function set motion(_arg1:Motion):void{
this._motion = _arg1;
if (((_arg1.source) && (_arg1.source.transformationPoint))){
this.transformationPoint = _arg1.source.transformationPoint.clone();
};
}
public function resume():void{
enterFrameBeacon.addEventListener(Event.ENTER_FRAME, this.enterFrameHandler, false, 0, true);
this._isPlaying = true;
}
private function handleLastFrame():void{
this.playCount++;
if ((((this.repeatCount == 0)) || ((this.playCount < this.repeatCount)))){
this.rewind();
} else {
this.end();
};
}
public function get motion():Motion{
return (this._motion);
}
public function play():void{
if (!this._isPlaying){
enterFrameBeacon.addEventListener(Event.ENTER_FRAME, this.enterFrameHandler, false, 0, true);
this._isPlaying = true;
};
this.playCount = 0;
this.rewind();
this.dispatchEvent(new MotionEvent(MotionEvent.MOTION_START));
}
public static function fromXMLString(_arg1:String, _arg2:DisplayObject=null):Animator{
return (new Animator(new XML(_arg1), _arg2));
}
}
}//package fl.motion
Section 156
//BezierEase (fl.motion.BezierEase)
package fl.motion {
import flash.geom.*;
public class BezierEase implements ITween {
public var points:Array;
private var firstNode:Point;
private var _target:String;// = ""
private var lastNode:Point;
public function BezierEase(_arg1:XML=null){
this.points = [];
this.parseXML(_arg1);
}
public function set target(_arg1:String):void{
this._target = _arg1;
}
private function parseXML(_arg1:XML=null):BezierEase{
var _local3:XML;
if (!_arg1){
return (this);
};
if (_arg1.@target.length()){
this.target = _arg1.@target;
};
var _local2:XMLList = _arg1.elements();
for each (_local3 in _local2) {
this.points.push(new Point(Number(_local3.@x), Number(_local3.@y)));
};
return (this);
}
public function get target():String{
return (this._target);
}
public function getValue(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
if (_arg4 <= 0){
return (NaN);
};
var _local5:Number = (_arg1 / _arg4);
if (_local5 <= 0){
return (_arg2);
};
if (_local5 >= 1){
return ((_arg2 + _arg3));
};
this.firstNode = new Point(0, _arg2);
this.lastNode = new Point(1, (_arg2 + _arg3));
var _local6:Array = [this.firstNode].concat(this.points);
_local6.push(this.lastNode);
var _local7:Number = CustomEase.getYForPercent(_local5, _local6);
return (_local7);
}
}
}//package fl.motion
Section 157
//BezierSegment (fl.motion.BezierSegment)
package fl.motion {
import flash.geom.*;
public class BezierSegment {
public var a:Point;
public var c:Point;
public var b:Point;
public var d:Point;
public function BezierSegment(_arg1:Point, _arg2:Point, _arg3:Point, _arg4:Point){
this.a = _arg1;
this.b = _arg2;
this.c = _arg3;
this.d = _arg4;
}
public function getValue(_arg1:Number):Point{
var _local2:Number = this.a.x;
var _local3:Number = (((((_arg1 * _arg1) * (this.d.x - _local2)) + ((3 * (1 - _arg1)) * ((_arg1 * (this.c.x - _local2)) + ((1 - _arg1) * (this.b.x - _local2))))) * _arg1) + _local2);
var _local4:Number = this.a.y;
var _local5:Number = (((((_arg1 * _arg1) * (this.d.y - _local4)) + ((3 * (1 - _arg1)) * ((_arg1 * (this.c.y - _local4)) + ((1 - _arg1) * (this.b.y - _local4))))) * _arg1) + _local4);
return (new Point(_local3, _local5));
}
public function getYForX(_arg1:Number, _arg2:Array=null):Number{
var _local6:Number;
if (this.a.x < this.d.x){
if (_arg1 <= (this.a.x + 1E-16)){
return (this.a.y);
};
if (_arg1 >= (this.d.x - 1E-16)){
return (this.d.y);
};
} else {
if (_arg1 >= (this.a.x + 1E-16)){
return (this.a.y);
};
if (_arg1 <= (this.d.x - 1E-16)){
return (this.d.y);
};
};
if (!_arg2){
_arg2 = getCubicCoefficients(this.a.x, this.b.x, this.c.x, this.d.x);
};
var _local3:Array = getCubicRoots(_arg2[0], _arg2[1], _arg2[2], (_arg2[3] - _arg1));
var _local4:Number = NaN;
if (_local3.length == 0){
_local4 = 0;
} else {
if (_local3.length == 1){
_local4 = _local3[0];
} else {
for each (_local6 in _local3) {
if ((((0 <= _local6)) && ((_local6 <= 1)))){
_local4 = _local6;
break;
};
};
};
};
if (isNaN(_local4)){
return (NaN);
};
var _local5:Number = getSingleValue(_local4, this.a.y, this.b.y, this.c.y, this.d.y);
return (_local5);
}
public static function getCubicCoefficients(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Array{
return ([(((-(_arg1) + (3 * _arg2)) - (3 * _arg3)) + _arg4), (((3 * _arg1) - (6 * _arg2)) + (3 * _arg3)), ((-3 * _arg1) + (3 * _arg2)), _arg1]);
}
public static function getSingleValue(_arg1:Number, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0, _arg5:Number=0):Number{
return ((((((_arg1 * _arg1) * (_arg5 - _arg2)) + ((3 * (1 - _arg1)) * ((_arg1 * (_arg4 - _arg2)) + ((1 - _arg1) * (_arg3 - _arg2))))) * _arg1) + _arg2));
}
public static function getCubicRoots(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0):Array{
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:int;
var _local16:Number;
if (!_arg1){
return (BezierSegment.getQuadraticRoots(_arg2, _arg3, _arg4));
};
if (_arg1 != 1){
_arg2 = (_arg2 / _arg1);
_arg3 = (_arg3 / _arg1);
_arg4 = (_arg4 / _arg1);
};
var _local5:Number = (((_arg2 * _arg2) - (3 * _arg3)) / 9);
var _local6:Number = (((((_arg2 * _arg2) - (3 * _arg3)) / 9) * _local5) * _local5);
var _local7:Number = ((((((2 * _arg2) * _arg2) * _arg2) - ((9 * _arg2) * _arg3)) + (27 * _arg4)) / 54);
var _local8:Number = (_local6 - (_local7 * _local7));
if (_local8 >= 0){
if (!_local5){
return ([0]);
};
_local9 = Math.acos((_local7 / Math.sqrt(_local6)));
_local10 = Math.sqrt(_local5);
_local11 = (((-2 * _local10) * Math.cos((_local9 / 3))) - (_arg2 / 3));
_local12 = (((-2 * _local10) * Math.cos(((_local9 + (2 * Math.PI)) / 3))) - (_arg2 / 3));
_local13 = (((-2 * _local10) * Math.cos(((_local9 + (4 * Math.PI)) / 3))) - (_arg2 / 3));
return ([_local11, _local12, _local13]);
//unresolved jump
};
_local14 = Math.pow((Math.sqrt(-(_local8)) + Math.abs(_local7)), (1 / 3));
_local15 = ((_local7)>0) ? 1 : ((_local7 < 0)) ? -1 : 0;
_local16 = ((-(_local15) * (_local14 + (_local5 / _local14))) - (_arg2 / 3));
return ([_local16]);
}
public static function getQuadraticRoots(_arg1:Number, _arg2:Number, _arg3:Number):Array{
var _local7:Number;
var _local4:Array = [];
if (!_arg1){
if (!_arg2){
return ([]);
};
_local4[0] = (-(_arg3) / _arg2);
return (_local4);
};
var _local5:Number = ((_arg2 * _arg2) - ((4 * _arg1) * _arg3));
var _local6:int = ((_local5)>0) ? 1 : ((_local5 < 0)) ? -1 : 0;
if (_local6 < 0){
return ([]);
};
if (!_local6){
_local4[0] = (-(_arg2) / (2 * _arg1));
} else {
_local4[0] = (_local4[1] = (-(_arg2) / (2 * _arg1)));
_local7 = (Math.sqrt(_local5) / (2 * _arg1));
_local4[0] = (_local4[0] - _local7);
_local4[1] = (_local4[1] + _local7);
};
return (_local4);
}
}
}//package fl.motion
Section 158
//Color (fl.motion.Color)
package fl.motion {
import flash.display.*;
import flash.geom.*;
public class Color extends ColorTransform {
private var _tintColor:Number;// = 0
private var _tintMultiplier:Number;// = 0
public function Color(_arg1:Number=1, _arg2:Number=1, _arg3:Number=1, _arg4:Number=1, _arg5:Number=0, _arg6:Number=0, _arg7:Number=0, _arg8:Number=0){
super(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8);
}
private function deriveTintColor():uint{
var _local1:Number = (1 / this.tintMultiplier);
var _local2:uint = Math.round((this.redOffset * _local1));
var _local3:uint = Math.round((this.greenOffset * _local1));
var _local4:uint = Math.round((this.blueOffset * _local1));
var _local5:uint = (((_local2 << 16) | (_local3 << 8)) | _local4);
return (_local5);
}
public function set brightness(_arg1:Number):void{
if (_arg1 > 1){
_arg1 = 1;
} else {
if (_arg1 < -1){
_arg1 = -1;
};
};
var _local2:Number = (1 - Math.abs(_arg1));
var _local3:Number = 0;
if (_arg1 > 0){
_local3 = (_arg1 * 0xFF);
};
this.redMultiplier = (this.greenMultiplier = (this.blueMultiplier = _local2));
this.redOffset = (this.greenOffset = (this.blueOffset = _local3));
}
private function parseXML(_arg1:XML=null):Color{
var _local3:XML;
var _local4:String;
var _local5:uint;
if (!_arg1){
return (this);
};
var _local2:XML = _arg1.elements()[0];
if (!_local2){
return (this);
};
for each (_local3 in _local2.attributes()) {
_local4 = _local3.localName();
if (_local4 == "tintColor"){
_local5 = (Number(_local3.toString()) as uint);
this.tintColor = _local5;
} else {
this[_local4] = Number(_local3.toString());
};
};
return (this);
}
public function get tintColor():uint{
return (this._tintColor);
}
public function set tintColor(_arg1:uint):void{
this.setTint(_arg1, this.tintMultiplier);
}
public function get brightness():Number{
return ((this.redOffset) ? (1 - this.redMultiplier) : (this.redMultiplier - 1));
}
public function set tintMultiplier(_arg1:Number):void{
this.setTint(this.tintColor, _arg1);
}
public function get tintMultiplier():Number{
return (this._tintMultiplier);
}
public function setTint(_arg1:uint, _arg2:Number):void{
this._tintColor = _arg1;
this._tintMultiplier = _arg2;
this.redMultiplier = (this.greenMultiplier = (this.blueMultiplier = (1 - _arg2)));
var _local3:uint = ((_arg1 >> 16) & 0xFF);
var _local4:uint = ((_arg1 >> 8) & 0xFF);
var _local5:uint = (_arg1 & 0xFF);
this.redOffset = Math.round((_local3 * _arg2));
this.greenOffset = Math.round((_local4 * _arg2));
this.blueOffset = Math.round((_local5 * _arg2));
}
public static function interpolateColor(_arg1:uint, _arg2:uint, _arg3:Number):uint{
var _local4:Number = (1 - _arg3);
var _local5:uint = ((_arg1 >> 24) & 0xFF);
var _local6:uint = ((_arg1 >> 16) & 0xFF);
var _local7:uint = ((_arg1 >> 8) & 0xFF);
var _local8:uint = (_arg1 & 0xFF);
var _local9:uint = ((_arg2 >> 24) & 0xFF);
var _local10:uint = ((_arg2 >> 16) & 0xFF);
var _local11:uint = ((_arg2 >> 8) & 0xFF);
var _local12:uint = (_arg2 & 0xFF);
var _local13:uint = ((_local5 * _local4) + (_local9 * _arg3));
var _local14:uint = ((_local6 * _local4) + (_local10 * _arg3));
var _local15:uint = ((_local7 * _local4) + (_local11 * _arg3));
var _local16:uint = ((_local8 * _local4) + (_local12 * _arg3));
var _local17:uint = ((((_local13 << 24) | (_local14 << 16)) | (_local15 << 8)) | _local16);
return (_local17);
}
public static function interpolateTransform(_arg1:ColorTransform, _arg2:ColorTransform, _arg3:Number):ColorTransform{
var _local4:Number = (1 - _arg3);
var _local5:ColorTransform = new ColorTransform(((_arg1.redMultiplier * _local4) + (_arg2.redMultiplier * _arg3)), ((_arg1.greenMultiplier * _local4) + (_arg2.greenMultiplier * _arg3)), ((_arg1.blueMultiplier * _local4) + (_arg2.blueMultiplier * _arg3)), ((_arg1.alphaMultiplier * _local4) + (_arg2.alphaMultiplier * _arg3)), ((_arg1.redOffset * _local4) + (_arg2.redOffset * _arg3)), ((_arg1.greenOffset * _local4) + (_arg2.greenOffset * _arg3)), ((_arg1.blueOffset * _local4) + (_arg2.blueOffset * _arg3)), ((_arg1.alphaOffset * _local4) + (_arg2.alphaOffset * _arg3)));
return (_local5);
}
public static function fromXML(_arg1:XML):Color{
return (Color(new (Color).parseXML(_arg1)));
}
}
}//package fl.motion
Section 159
//CustomEase (fl.motion.CustomEase)
package fl.motion {
import flash.geom.*;
public class CustomEase implements ITween {
public var points:Array;
private var firstNode:Point;
private var _target:String;// = ""
private var lastNode:Point;
public function CustomEase(_arg1:XML=null){
this.points = [];
this.parseXML(_arg1);
this.firstNode = new Point(0, 0);
this.lastNode = new Point(1, 1);
}
public function set target(_arg1:String):void{
this._target = _arg1;
}
private function parseXML(_arg1:XML=null):CustomEase{
var _local3:XML;
if (!_arg1){
return (this);
};
if (_arg1.@target.length()){
this.target = _arg1.@target;
};
var _local2:XMLList = _arg1.elements();
for each (_local3 in _local2) {
this.points.push(new Point(Number(_local3.@x), Number(_local3.@y)));
};
return (this);
}
public function get target():String{
return (this._target);
}
public function getValue(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
if (_arg4 <= 0){
return (NaN);
};
var _local5:Number = (_arg1 / _arg4);
if (_local5 <= 0){
return (_arg2);
};
if (_local5 >= 1){
return ((_arg2 + _arg3));
};
var _local6:Array = [this.firstNode].concat(this.points);
_local6.push(this.lastNode);
var _local7:Number = getYForPercent(_local5, _local6);
return ((_arg2 + (_local7 * _arg3)));
}
static function getYForPercent(_arg1:Number, _arg2:Array):Number{
var _local8:int;
var _local9:BezierSegment;
var _local3:BezierSegment = new BezierSegment(_arg2[0], _arg2[1], _arg2[2], _arg2[3]);
var _local4:Array = [_local3];
var _local5 = 3;
while (_local5 < (_arg2.length - 3)) {
_local4.push(new BezierSegment(_arg2[_local5], _arg2[(_local5 + 1)], _arg2[(_local5 + 2)], _arg2[(_local5 + 3)]));
_local5 = (_local5 + 3);
};
var _local6:BezierSegment = _local3;
if (_arg2.length >= 5){
_local8 = 0;
while (_local8 < _local4.length) {
_local9 = _local4[_local8];
if ((((_local9.a.x <= _arg1)) && ((_arg1 <= _local9.d.x)))){
_local6 = _local9;
break;
};
_local8++;
};
};
var _local7:Number = _local6.getYForX(_arg1);
return (_local7);
}
}
}//package fl.motion
Section 160
//FunctionEase (fl.motion.FunctionEase)
package fl.motion {
import flash.utils.*;
public class FunctionEase implements ITween {
private var _functionName:String;// = ""
public var parameters:Array;// = null
private var _target:String;// = ""
public var easingFunction:Function;// = null
public function FunctionEase(_arg1:XML=null){
this.parseXML(_arg1);
}
public function get functionName():String{
return (this._functionName);
}
public function set target(_arg1:String):void{
this._target = _arg1;
}
public function set functionName(_arg1:String):void{
var _local2:Array = _arg1.split(".");
var _local3:String = _local2.pop();
var _local4:String = _local2.join(".");
var _local5:Class = (getDefinitionByName(_local4) as Class);
if ((_local5[_local3] is Function)){
this.easingFunction = _local5[_local3];
this._functionName = _arg1;
};
}
public function get target():String{
return (this._target);
}
public function getValue(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
var _local5:Array;
if ((this.parameters is Array)){
_local5 = [_arg1, _arg2, _arg3, _arg4].concat(this.parameters);
return (this.easingFunction.apply(null, _local5));
};
return (this.easingFunction(_arg1, _arg2, _arg3, _arg4));
}
private function parseXML(_arg1:XML=null):FunctionEase{
if (!_arg1){
return (this);
};
if (_arg1.@functionName.length()){
this.functionName = _arg1.@functionName;
};
return (this);
}
}
}//package fl.motion
Section 161
//ITween (fl.motion.ITween)
package fl.motion {
public interface ITween {
function get target():String;
function set target(_arg1:String):void;
function getValue(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number;
}
}//package fl.motion
Section 162
//Keyframe (fl.motion.Keyframe)
package fl.motion {
import flash.display.*;
import flash.filters.*;
import flash.utils.*;
public class Keyframe {
public var skewX:Number;// = NAN
public var skewY:Number;// = NAN
public var blendMode:String;
public var firstFrame:String;
public var tweenScale:Boolean;// = true
public var cacheAsBitmap:Boolean;// = false
public var rotateTimes:uint;// = 0
public var tweenSync:Boolean;// = false
public var loop:String;
public var scaleX:Number;// = NAN
public var scaleY:Number;// = NAN
private var _index:int;// = -1
public var tweenSnap:Boolean;// = false
public var blank:Boolean;// = false
public var color:Color;
public var rotateDirection:String;
public var orientToPath:Boolean;// = false
public var tweens:Array;
public var label:String;// = ""
public var x:Number;// = NAN
public var y:Number;// = NAN
public var filters:Array;
public function Keyframe(_arg1:XML=null){
blendMode = BlendMode.NORMAL;
rotateDirection = RotateDirection.AUTO;
super();
this.tweens = [];
this.filters = [];
this.parseXML(_arg1);
}
public function set index(_arg1:int):void{
this._index = ((_arg1)<0) ? 0 : _arg1;
if (this._index == 0){
this.setDefaults();
};
}
public function getTween(_arg1:String=""):ITween{
var _local2:ITween;
for each (_local2 in this.tweens) {
if ((((((((_local2.target == _arg1)) || ((((_local2.target == "rotation")) && ((((_arg1 == "skewX")) || ((_arg1 == "skewY")))))))) || ((((_local2.target == "position")) && ((((_arg1 == "x")) || ((_arg1 == "y")))))))) || ((((_local2.target == "scale")) && ((((_arg1 == "scaleX")) || ((_arg1 == "scaleY")))))))){
return (_local2);
};
};
return (null);
}
public function setValue(_arg1:String, _arg2:Number):void{
this[_arg1] = _arg2;
}
public function getValue(_arg1:String):Number{
return (Number(this[_arg1]));
}
public function get index():int{
return (this._index);
}
private function setDefaults():void{
if (isNaN(this.x)){
this.x = 0;
};
if (isNaN(this.y)){
this.y = 0;
};
if (isNaN(this.scaleX)){
this.scaleX = 1;
};
if (isNaN(this.scaleY)){
this.scaleY = 1;
};
if (isNaN(this.skewX)){
this.skewX = 0;
};
if (isNaN(this.skewY)){
this.skewY = 0;
};
if (!this.color){
this.color = new Color();
};
}
public function affectsTweenable(_arg1:String=""):Boolean{
return (((((((((((!(_arg1)) || (!(isNaN(this[_arg1]))))) || ((((_arg1 == "color")) && (this.color))))) || ((((_arg1 == "filters")) && (this.filters.length))))) || (this.blank))) || (this.getTween())));
}
private function parseXML(_arg1:XML=null):Keyframe{
var tweenableName:String;
var elements:XMLList;
var filtersArray:Array;
var child:XML;
var attribute:XML;
var attributeValue:String;
var name:String;
var tweenChildren:XMLList;
var tweenChild:XML;
var tweenName:String;
var filtersChildren:XMLList;
var filterXML:XML;
var filterName:String;
var filterClassName:String;
var filterClass:Object;
var filterInstance:BitmapFilter;
var filterTypeInfo:XML;
var accessorList:XMLList;
var ratios:Array;
var attrib:XML;
var attribName:String;
var accessor:XML;
var attribType:String;
var attribValue:String;
var uintValue:uint;
var valuesArray:Array;
var xml = _arg1;
if (!xml){
return (this);
};
var indexString:String = xml.@index.toXMLString();
var indexValue:int = parseInt(indexString);
if (indexString){
this.index = indexValue;
} else {
throw (new Error("<Keyframe> is missing the required attribute \"index\"."));
};
if (xml.@label.length()){
this.label = xml.@label;
};
if (xml.@tweenScale.length()){
this.tweenScale = (xml.@tweenScale.toString() == "true");
};
if (xml.@tweenSnap.length()){
this.tweenSnap = (xml.@tweenSnap.toString() == "true");
};
if (xml.@tweenSync.length()){
this.tweenSync = (xml.@tweenSync.toString() == "true");
};
if (xml.@blendMode.length()){
this.blendMode = xml.@blendMode;
};
if (xml.@cacheAsBitmap.length()){
this.cacheAsBitmap = (xml.@cacheAsBitmap.toString() == "true");
};
if (xml.@rotateDirection.length()){
this.rotateDirection = xml.@rotateDirection;
};
if (xml.@rotateTimes.length()){
this.rotateTimes = parseInt(xml.@rotateTimes);
};
if (xml.@orientToPath.length()){
this.orientToPath = (xml.@orientToPath.toString() == "true");
};
if (xml.@blank.length()){
this.blank = (xml.@blank.toString() == "true");
};
var tweenableNames:Array = ["x", "y", "scaleX", "scaleY", "rotation", "skewX", "skewY"];
for each (tweenableName in tweenableNames) {
attribute = xml.attribute(tweenableName)[0];
if (!attribute){
} else {
attributeValue = attribute.toString();
if (attributeValue){
this[tweenableName] = Number(attributeValue);
};
};
};
elements = xml.elements();
filtersArray = [];
for each (child in elements) {
name = child.localName();
if (name == "tweens"){
tweenChildren = child.elements();
for each (tweenChild in tweenChildren) {
tweenName = tweenChild.localName();
if (tweenName == "SimpleEase"){
this.tweens.push(new SimpleEase(tweenChild));
} else {
if (tweenName == "CustomEase"){
this.tweens.push(new CustomEase(tweenChild));
} else {
if (tweenName == "BezierEase"){
this.tweens.push(new BezierEase(tweenChild));
} else {
if (tweenName == "FunctionEase"){
this.tweens.push(new FunctionEase(tweenChild));
};
};
};
};
};
} else {
if (name == "filters"){
filtersChildren = child.elements();
for each (filterXML in filtersChildren) {
filterName = filterXML.localName();
filterClassName = ("flash.filters." + filterName);
if (filterName == "AdjustColorFilter"){
} else {
filterClass = getDefinitionByName(filterClassName);
filterInstance = new (filterClass);
filterTypeInfo = describeType(filterInstance);
accessorList = filterTypeInfo.accessor;
ratios = [];
for each (attrib in filterXML.attributes()) {
attribName = attrib.localName();
accessor = accessorList.(@name == attribName)[0];
attribType = accessor.@type;
attribValue = attrib.toString();
if (attribType == "int"){
filterInstance[attribName] = parseInt(attribValue);
} else {
if (attribType == "uint"){
filterInstance[attribName] = (parseInt(attribValue) as uint);
uintValue = (parseInt(attribValue) as uint);
} else {
if (attribType == "Number"){
filterInstance[attribName] = Number(attribValue);
} else {
if (attribType == "Boolean"){
filterInstance[attribName] = (attribValue == "true");
} else {
if (attribType == "Array"){
attribValue = attribValue.substring(1, (attribValue.length - 1));
valuesArray = null;
if ((((attribName == "ratios")) || ((attribName == "colors")))){
valuesArray = splitUint(attribValue);
} else {
if (attribName == "alphas"){
valuesArray = splitNumber(attribValue);
};
};
if (attribName == "ratios"){
ratios = valuesArray;
} else {
if (valuesArray){
filterInstance[attribName] = valuesArray;
};
};
} else {
if (attribType == "String"){
filterInstance[attribName] = attribValue;
};
};
};
};
};
};
};
if (ratios.length){
filterInstance["ratios"] = ratios;
};
filtersArray.push(filterInstance);
};
};
} else {
if (name == "color"){
this.color = Color.fromXML(child);
};
};
};
this.filters = filtersArray;
};
return (this);
}
public function set rotation(_arg1:Number):void{
if (((isNaN(this.skewX)) || (isNaN(this.skewY)))){
this.skewX = _arg1;
} else {
this.skewX = (this.skewX + (_arg1 - this.skewY));
};
this.skewY = _arg1;
}
public function get rotation():Number{
return (this.skewY);
}
private static function splitNumber(_arg1:String):Array{
var _local2:Array = _arg1.split(",");
var _local3:int;
while (_local3 < _local2.length) {
_local2[_local3] = Number(_local2[_local3]);
_local3++;
};
return (_local2);
}
private static function splitUint(_arg1:String):Array{
var _local2:Array = _arg1.split(",");
var _local3:int;
while (_local3 < _local2.length) {
_local2[_local3] = (parseInt(_local2[_local3]) as uint);
_local3++;
};
return (_local2);
}
private static function splitInt(_arg1:String):Array{
var _local2:Array = _arg1.split(",");
var _local3:int;
while (_local3 < _local2.length) {
_local2[_local3] = (parseInt(_local2[_local3]) as int);
_local3++;
};
return (_local2);
}
}
}//package fl.motion
Section 163
//MatrixTransformer (fl.motion.MatrixTransformer)
package fl.motion {
import flash.geom.*;
public class MatrixTransformer {
public static function getSkewY(_arg1:Matrix):Number{
return ((Math.atan2(_arg1.b, _arg1.a) * (180 / Math.PI)));
}
public static function getScaleX(_arg1:Matrix):Number{
return (Math.sqrt(((_arg1.a * _arg1.a) + (_arg1.b * _arg1.b))));
}
public static function getScaleY(_arg1:Matrix):Number{
return (Math.sqrt(((_arg1.c * _arg1.c) + (_arg1.d * _arg1.d))));
}
public static function setSkewXRadians(_arg1:Matrix, _arg2:Number):void{
var _local3:Number = getScaleY(_arg1);
_arg1.c = (-(_local3) * Math.sin(_arg2));
_arg1.d = (_local3 * Math.cos(_arg2));
}
public static function setRotation(_arg1:Matrix, _arg2:Number):void{
setRotationRadians(_arg1, (_arg2 * (Math.PI / 180)));
}
public static function rotateAroundInternalPoint(_arg1:Matrix, _arg2:Number, _arg3:Number, _arg4:Number):void{
var _local5:Point = new Point(_arg2, _arg3);
_local5 = _arg1.transformPoint(_local5);
_arg1.tx = (_arg1.tx - _local5.x);
_arg1.ty = (_arg1.ty - _local5.y);
_arg1.rotate((_arg4 * (Math.PI / 180)));
_arg1.tx = (_arg1.tx + _local5.x);
_arg1.ty = (_arg1.ty + _local5.y);
}
public static function setSkewX(_arg1:Matrix, _arg2:Number):void{
setSkewXRadians(_arg1, (_arg2 * (Math.PI / 180)));
}
public static function setSkewY(_arg1:Matrix, _arg2:Number):void{
setSkewYRadians(_arg1, (_arg2 * (Math.PI / 180)));
}
public static function setScaleX(_arg1:Matrix, _arg2:Number):void{
var _local4:Number;
var _local5:Number;
var _local3:Number = getScaleX(_arg1);
if (_local3){
_local4 = (_arg2 / _local3);
_arg1.a = (_arg1.a * _local4);
_arg1.b = (_arg1.b * _local4);
} else {
_local5 = getSkewYRadians(_arg1);
_arg1.a = (Math.cos(_local5) * _arg2);
_arg1.b = (Math.sin(_local5) * _arg2);
};
}
public static function setScaleY(_arg1:Matrix, _arg2:Number):void{
var _local4:Number;
var _local5:Number;
var _local3:Number = getScaleY(_arg1);
if (_local3){
_local4 = (_arg2 / _local3);
_arg1.c = (_arg1.c * _local4);
_arg1.d = (_arg1.d * _local4);
} else {
_local5 = getSkewXRadians(_arg1);
_arg1.c = (-(Math.sin(_local5)) * _arg2);
_arg1.d = (Math.cos(_local5) * _arg2);
};
}
public static function setRotationRadians(_arg1:Matrix, _arg2:Number):void{
var _local3:Number = getRotationRadians(_arg1);
var _local4:Number = getSkewXRadians(_arg1);
setSkewXRadians(_arg1, ((_local4 + _arg2) - _local3));
setSkewYRadians(_arg1, _arg2);
}
public static function setSkewYRadians(_arg1:Matrix, _arg2:Number):void{
var _local3:Number = getScaleX(_arg1);
_arg1.a = (_local3 * Math.cos(_arg2));
_arg1.b = (_local3 * Math.sin(_arg2));
}
public static function getSkewX(_arg1:Matrix):Number{
return ((Math.atan2(-(_arg1.c), _arg1.d) * (180 / Math.PI)));
}
public static function getSkewYRadians(_arg1:Matrix):Number{
return (Math.atan2(_arg1.b, _arg1.a));
}
public static function getSkewXRadians(_arg1:Matrix):Number{
return (Math.atan2(-(_arg1.c), _arg1.d));
}
public static function getRotation(_arg1:Matrix):Number{
return ((getRotationRadians(_arg1) * (180 / Math.PI)));
}
public static function rotateAroundExternalPoint(_arg1:Matrix, _arg2:Number, _arg3:Number, _arg4:Number):void{
_arg1.tx = (_arg1.tx - _arg2);
_arg1.ty = (_arg1.ty - _arg3);
_arg1.rotate((_arg4 * (Math.PI / 180)));
_arg1.tx = (_arg1.tx + _arg2);
_arg1.ty = (_arg1.ty + _arg3);
}
public static function getRotationRadians(_arg1:Matrix):Number{
return (getSkewYRadians(_arg1));
}
public static function matchInternalPointWithExternal(_arg1:Matrix, _arg2:Point, _arg3:Point):void{
var _local4:Point = _arg1.transformPoint(_arg2);
var _local5:Number = (_arg3.x - _local4.x);
var _local6:Number = (_arg3.y - _local4.y);
_arg1.tx = (_arg1.tx + _local5);
_arg1.ty = (_arg1.ty + _local6);
}
}
}//package fl.motion
Section 164
//Motion (fl.motion.Motion)
package fl.motion {
import flash.filters.*;
import flash.geom.*;
import flash.utils.*;
public class Motion {
public var keyframes:Array;
private var _duration:int;// = 0
public var source:Source;
private var _keyframesCompact:Array;
private static var typeCache:Object = {};
public function Motion(_arg1:XML=null){
var _local2:Keyframe;
super();
this.keyframes = [];
this.parseXML(_arg1);
if (!this.source){
this.source = new Source();
};
if (this.duration == 0){
_local2 = new Keyframe();
_local2.index = 0;
this.addKeyframe(_local2);
};
}
private function parseXML(_arg1:XML):Motion{
var _local4:XML;
var _local5:XML;
if (!_arg1){
return (this);
};
if (_arg1.@duration.length()){
this._duration = parseInt(_arg1.@duration);
};
var _local2:XMLList = _arg1.elements();
var _local3:Number = 0;
while (_local3 < _local2.length()) {
_local4 = _local2[_local3];
if (_local4.localName() == "source"){
_local5 = _local4.children()[0];
this.source = new Source(_local5);
} else {
if (_local4.localName() == "Keyframe"){
this.addKeyframe(new Keyframe(_local4));
};
};
_local3++;
};
return (this);
}
public function addKeyframe(_arg1:Keyframe):void{
this.keyframes[_arg1.index] = _arg1;
if (this.duration < this.keyframes.length){
this.duration = this.keyframes.length;
};
}
public function set duration(_arg1:int):void{
if (_arg1 < this.keyframes.length){
_arg1 = this.keyframes.length;
};
this._duration = _arg1;
}
public function getFilters(_arg1:Number):Array{
var _local7:Keyframe;
var _local8:Array;
var _local9:Number;
var _local10:Number;
var _local2:Array;
var _local3:Keyframe = this.getCurrentKeyframe(_arg1, "filters");
if (((!(_local3)) || (!(_local3.filters.length)))){
return ([]);
};
var _local4:Array = _local3.filters;
var _local5:Number = (_arg1 - _local3.index);
var _local6:ITween = ((_local3.getTween("filters")) || (_local3.getTween()));
if ((((_local5 == 0)) || (!(_local6)))){
_local2 = _local4;
} else {
if (_local6){
_local7 = this.getNextKeyframe(_arg1, "filters");
if (((!(_local7)) || (!(_local7.filters.length)))){
_local2 = _local4;
} else {
_local8 = _local7.filters;
_local9 = (_local7.index - _local3.index);
_local10 = _local6.getValue(_local5, 0, 1, _local9);
_local2 = interpolateFilters(_local4, _local8, _local10);
};
};
};
return (_local2);
}
public function getValue(_arg1:Number, _arg2:String):Number{
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local3:Number = NaN;
var _local4:Keyframe = this.getCurrentKeyframe(_arg1, _arg2);
if (((!(_local4)) || (_local4.blank))){
return (NaN);
};
var _local5:Number = _local4.getValue(_arg2);
if (((isNaN(_local5)) && ((_local4.index > 0)))){
_local5 = this.getValue((_local4.index - 1), _arg2);
};
if (isNaN(_local5)){
return (NaN);
};
var _local6:Number = (_arg1 - _local4.index);
if (_local6 == 0){
return (_local5);
};
var _local7:ITween = ((_local4.getTween(_arg2)) || (_local4.getTween()));
if (((((!(_local7)) || (((!(_local4.tweenScale)) && ((((_arg2 == Tweenables.SCALE_X)) || ((_arg2 == Tweenables.SCALE_Y)))))))) || ((((_local4.rotateDirection == RotateDirection.NONE)) && ((((((_arg2 == Tweenables.ROTATION)) || ((_arg2 == Tweenables.SKEW_X)))) || ((_arg2 == Tweenables.SKEW_Y)))))))){
return (_local5);
};
var _local8:String = _arg2;
if (_local7.target == ""){
_local8 = "";
};
var _local9:Keyframe = this.getNextKeyframe(_arg1, _local8);
if (((!(_local9)) || (_local9.blank))){
return (_local5);
};
_local10 = _local9.getValue(_arg2);
if (isNaN(_local10)){
_local10 = _local5;
};
_local11 = (_local10 - _local5);
if ((((((_arg2 == Tweenables.SKEW_X)) || ((_arg2 == Tweenables.SKEW_Y)))) || ((_arg2 == Tweenables.ROTATION)))){
if (_local4.rotateDirection == RotateDirection.AUTO){
_local11 = (_local11 % 360);
if (_local11 > 180){
_local11 = (_local11 - 360);
} else {
if (_local11 < -180){
_local11 = (_local11 + 360);
};
};
} else {
if (_local4.rotateDirection == RotateDirection.CW){
if (_local11 < 0){
_local11 = ((_local11 % 360) + 360);
};
_local11 = (_local11 + (_local4.rotateTimes * 360));
} else {
if (_local11 > 0){
_local11 = ((_local11 % 360) - 360);
};
_local11 = (_local11 - (_local4.rotateTimes * 360));
};
};
};
_local12 = (_local9.index - _local4.index);
_local3 = _local7.getValue(_local6, _local5, _local11, _local12);
return (_local3);
}
public function setValue(_arg1:int, _arg2:String, _arg3:Number):void{
if (_arg1 == 0){
return;
};
var _local4:Keyframe = this.keyframes[_arg1];
if (!_local4){
_local4 = new Keyframe();
_local4.index = _arg1;
this.addKeyframe(_local4);
};
_local4.setValue(_arg2, _arg3);
}
private function indexOutOfRange(_arg1:int):Boolean{
return (((((isNaN(_arg1)) || ((_arg1 < 0)))) || ((_arg1 > (this.duration - 1)))));
}
public function get duration():int{
if (this._duration < this.keyframes.length){
this._duration = this.keyframes.length;
};
return (this._duration);
}
public function getNextKeyframe(_arg1:int, _arg2:String=""):Keyframe{
var _local4:Keyframe;
if (((((isNaN(_arg1)) || ((_arg1 < 0)))) || ((_arg1 > (this.duration - 1))))){
return (null);
};
var _local3:int = (_arg1 + 1);
while (_local3 < this.keyframes.length) {
_local4 = this.keyframes[_local3];
if (((_local4) && (_local4.affectsTweenable(_arg2)))){
return (_local4);
};
_local3++;
};
return (null);
}
public function getCurrentKeyframe(_arg1:int, _arg2:String=""):Keyframe{
var _local4:Keyframe;
if (((((isNaN(_arg1)) || ((_arg1 < 0)))) || ((_arg1 > (this.duration - 1))))){
return (null);
};
var _local3:int = _arg1;
while (_local3 > 0) {
_local4 = this.keyframes[_local3];
if (((_local4) && (_local4.affectsTweenable(_arg2)))){
return (_local4);
};
_local3--;
};
return (this.keyframes[0]);
}
public function set keyframesCompact(_arg1:Array):void{
var _local2:Keyframe;
this._keyframesCompact = _arg1.concat();
this.keyframes = [];
for each (_local2 in this._keyframesCompact) {
this.addKeyframe(_local2);
};
}
public function get keyframesCompact():Array{
var _local1:Keyframe;
this._keyframesCompact = [];
for each (_local1 in this.keyframes) {
if (_local1){
this._keyframesCompact.push(_local1);
};
};
return (this._keyframesCompact);
}
public function getColorTransform(_arg1:int):ColorTransform{
var _local7:Keyframe;
var _local8:ColorTransform;
var _local9:Number;
var _local10:Number;
var _local2:ColorTransform;
var _local3:Keyframe = this.getCurrentKeyframe(_arg1, "color");
if (((!(_local3)) || (!(_local3.color)))){
return (null);
};
var _local4:ColorTransform = _local3.color;
var _local5:Number = (_arg1 - _local3.index);
var _local6:ITween = ((((_local3.getTween("color")) || (_local3.getTween("alpha")))) || (_local3.getTween()));
if ((((_local5 == 0)) || (!(_local6)))){
_local2 = _local4;
} else {
if (_local6){
_local7 = this.getNextKeyframe(_arg1, "color");
if (((!(_local7)) || (!(_local7.color)))){
_local2 = _local4;
} else {
_local8 = _local7.color;
_local9 = (_local7.index - _local3.index);
_local10 = _local6.getValue(_local5, 0, 1, _local9);
_local2 = Color.interpolateTransform(_local4, _local8, _local10);
};
};
};
return (_local2);
}
private static function getTypeInfo(_arg1):XML{
var _local2 = "";
if ((_arg1 is String)){
_local2 = _arg1;
} else {
_local2 = getQualifiedClassName(_arg1);
};
if ((_local2 in typeCache)){
return (typeCache[_local2]);
};
if ((_arg1 is String)){
_arg1 = getDefinitionByName(_arg1);
};
return ((typeCache[_local2] = describeType(_arg1)));
}
public static function interpolateFilter(_arg1:BitmapFilter, _arg2:BitmapFilter, _arg3:Number):BitmapFilter{
var _local8:XML;
var _local9:String;
var _local10:String;
var _local11:uint;
var _local12:uint;
var _local13:uint;
var _local14:Array;
var _local15:Array;
var _local16:Array;
var _local17:int;
var _local18:int;
var _local19:int;
var _local20:int;
var _local21:int;
var _local22:Number;
var _local23:uint;
var _local24:Number;
var _local25:int;
var _local26:Number;
var _local27:uint;
var _local28:Number;
var _local29:int;
var _local30:uint;
var _local31:Number;
if (((!(_arg2)) || (!((_arg1["constructor"] == _arg2["constructor"]))))){
return (_arg1);
};
if (_arg3 > 1){
_arg3 = 1;
} else {
if (_arg3 < 0){
_arg3 = 0;
};
};
var _local4:Number = (1 - _arg3);
var _local5:BitmapFilter = _arg1.clone();
var _local6:XML = getTypeInfo(_arg1);
var _local7:XMLList = _local6.accessor;
for each (_local8 in _local7) {
_local9 = _local8.@name.toString();
_local10 = _local8.@type;
if ((((_local10 == "Number")) || ((_local10 == "int")))){
_local5[_local9] = ((_arg1[_local9] * _local4) + (_arg2[_local9] * _arg3));
} else {
if (_local10 == "uint"){
switch (_local9){
case "color":
case "highlightColor":
case "shadowColor":
_local11 = _arg1[_local9];
_local12 = _arg2[_local9];
_local13 = Color.interpolateColor(_local11, _local12, _arg3);
_local5[_local9] = _local13;
break;
default:
_local5[_local9] = ((_arg1[_local9] * _local4) + (_arg2[_local9] * _arg3));
break;
};
};
};
};
if ((((_arg1 is GradientGlowFilter)) || ((_arg1 is GradientBevelFilter)))){
_local14 = [];
_local15 = [];
_local16 = [];
_local17 = _arg1["ratios"].length;
_local18 = _arg2["ratios"].length;
_local19 = Math.max(_local17, _local18);
_local20 = 0;
while (_local20 < _local19) {
_local21 = Math.min(_local20, (_local17 - 1));
_local22 = _arg1["ratios"][_local21];
_local23 = _arg1["colors"][_local21];
_local24 = _arg1["alphas"][_local21];
_local25 = Math.min(_local20, (_local18 - 1));
_local26 = _arg2["ratios"][_local25];
_local27 = _arg2["colors"][_local25];
_local28 = _arg2["alphas"][_local25];
_local29 = ((_local22 * _local4) + (_local26 * _arg3));
_local30 = Color.interpolateColor(_local23, _local27, _arg3);
_local31 = ((_local24 * _local4) + (_local28 * _arg3));
_local14[_local20] = _local29;
_local15[_local20] = _local30;
_local16[_local20] = _local31;
_local20++;
};
_local5["colors"] = _local15;
_local5["alphas"] = _local16;
_local5["ratios"] = _local14;
};
return (_local5);
}
public static function interpolateFilters(_arg1:Array, _arg2:Array, _arg3:Number):Array{
var _local6:BitmapFilter;
var _local7:BitmapFilter;
var _local8:BitmapFilter;
if (_arg1.length != _arg2.length){
return (null);
};
var _local4:Array = [];
var _local5:int;
while (_local5 < _arg1.length) {
_local6 = _arg1[_local5];
_local7 = _arg2[_local5];
_local8 = interpolateFilter(_local6, _local7, _arg3);
if (_local8){
_local4.push(_local8);
};
_local5++;
};
return (_local4);
}
public static function fromXMLString(_arg1:String):Motion{
var _local2:XML = new XML(_arg1);
return (new Motion(_local2));
}
}
}//package fl.motion
Section 165
//MotionEvent (fl.motion.MotionEvent)
package fl.motion {
import flash.events.*;
public class MotionEvent extends Event {
public static const MOTION_UPDATE:String = "motionUpdate";
public static const TIME_CHANGE:String = "timeChange";
public static const MOTION_START:String = "motionStart";
public static const MOTION_END:String = "motionEnd";
public function MotionEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){
super(_arg1, _arg2, _arg3);
}
override public function clone():Event{
return (new MotionEvent(this.type, this.bubbles, this.cancelable));
}
}
}//package fl.motion
Section 166
//RotateDirection (fl.motion.RotateDirection)
package fl.motion {
public class RotateDirection {
public static const CW:String = "cw";
public static const CCW:String = "ccw";
public static const NONE:String = "none";
public static const AUTO:String = "auto";
}
}//package fl.motion
Section 167
//SimpleEase (fl.motion.SimpleEase)
package fl.motion {
public class SimpleEase implements ITween {
private var _ease:Number;// = 0
private var _target:String;// = ""
public function SimpleEase(_arg1:XML=null){
this.parseXML(_arg1);
}
public function set target(_arg1:String):void{
this._target = _arg1;
}
private function parseXML(_arg1:XML=null):SimpleEase{
if (_arg1){
if (_arg1.@ease.length()){
this.ease = Number(_arg1.@ease);
};
};
return (this);
}
public function get ease():Number{
return (this._ease);
}
public function get target():String{
return (this._target);
}
public function getValue(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return (easeQuadPercent(_arg1, _arg2, _arg3, _arg4, this.ease));
}
public function set ease(_arg1:Number):void{
this._ease = ((_arg1 > 1)) ? 1 : ((_arg1 < -1)) ? -1 : (isNaN(_arg1)) ? 0 : _arg1;
}
public static function easeQuadPercent(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):Number{
if (_arg4 <= 0){
return (NaN);
};
if (_arg1 <= 0){
return (_arg2);
};
_arg1 = (_arg1 / _arg4);
if (_arg1 >= 1){
return ((_arg2 + _arg3));
};
if (!_arg5){
return (((_arg3 * _arg1) + _arg2));
};
if (_arg5 > 1){
_arg5 = 1;
} else {
if (_arg5 < -1){
_arg5 = -1;
};
};
if (_arg5 < 0){
return ((((_arg3 * _arg1) * ((_arg1 * -(_arg5)) + (1 + _arg5))) + _arg2));
};
return ((((_arg3 * _arg1) * (((2 - _arg1) * _arg5) + (1 - _arg5))) + _arg2));
}
public static function easeNone(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
if (_arg4 <= 0){
return (NaN);
};
if (_arg1 <= 0){
return (_arg2);
};
if (_arg1 >= _arg4){
return ((_arg2 + _arg3));
};
return ((((_arg3 * _arg1) / _arg4) + _arg2));
}
}
}//package fl.motion
Section 168
//Source (fl.motion.Source)
package fl.motion {
import flash.geom.*;
public class Source {
public var instanceName:String;// = ""
public var symbolName:String;// = ""
public var dimensions:Rectangle;
public var scaleX:Number;// = 1
public var skewX:Number;// = 0
public var skewY:Number;// = 0
public var elementType:String;// = ""
public var transformationPoint:Point;
public var linkageID:String;// = ""
public var scaleY:Number;// = 1
public var frameRate:Number;// = NAN
public var x:Number;// = 0
public var y:Number;// = 0
public var rotation:Number;// = 0
public function Source(_arg1:XML=null){
this.parseXML(_arg1);
}
private function parseXML(_arg1:XML=null):Source{
var _local3:XML;
var _local4:XML;
var _local5:XML;
if (!_arg1){
return (this);
};
if (_arg1.@instanceName){
this.instanceName = String(_arg1.@instanceName);
};
if (_arg1.@symbolName){
this.symbolName = String(_arg1.@symbolName);
};
if (_arg1.@linkageID){
this.linkageID = String(_arg1.@linkageID);
};
if (!isNaN(_arg1.@frameRate)){
this.frameRate = Number(_arg1.@frameRate);
};
var _local2:XMLList = _arg1.elements();
for each (_local3 in _local2) {
if (_local3.localName() == "transformationPoint"){
_local4 = _local3.children()[0];
this.transformationPoint = new Point(Number(_local4.@x), Number(_local4.@y));
} else {
if (_local3.localName() == "dimensions"){
_local5 = _local3.children()[0];
this.dimensions = new Rectangle(Number(_local5.@left), Number(_local5.@top), Number(_local5.@width), Number(_local5.@height));
};
};
};
return (this);
}
}
}//package fl.motion
Section 169
//Tweenables (fl.motion.Tweenables)
package fl.motion {
public class Tweenables {
public static const SCALE_X:String = "scaleX";
public static const SCALE_Y:String = "scaleY";
public static const SKEW_X:String = "skewX";
public static const SKEW_Y:String = "skewY";
public static const X:String = "x";
public static const Y:String = "y";
public static const ROTATION:String = "rotation";
}
}//package fl.motion
Section 170
//Fade (fl.transitions.Fade)
package fl.transitions {
import flash.display.*;
public class Fade extends Transition {
protected var _alphaFinal:Number;
public function Fade(_arg1:MovieClip, _arg2:Object, _arg3:TransitionManager){
super(_arg1, _arg2, _arg3);
this._alphaFinal = this.manager.contentAppearance.alpha;
}
override public function get type():Class{
return (_slot1);
}
override protected function _render(_arg1:Number):void{
this._content.alpha = (this._alphaFinal * _arg1);
}
}
}//package fl.transitions
Section 171
//Transition (fl.transitions.Transition)
package fl.transitions {
import flash.events.*;
import flash.display.*;
import flash.geom.*;
public class Transition extends EventDispatcher {
protected var _direction:uint;// = 0
protected var _height:Number;// = NAN
protected var _easing:Function;
protected var _twn:Tween;
protected var _width:Number;// = NAN
protected var _outerBounds:Rectangle;
protected var _progress:Number;
public var ID:int;
protected var _innerBounds:Rectangle;
protected var _manager:TransitionManager;
protected var _duration:Number;// = 2
protected var _content:MovieClip;
public static const IN:uint = 0;
public static const OUT:uint = 1;
public function Transition(_arg1:MovieClip, _arg2:Object, _arg3:TransitionManager){
this.content = _arg1;
this.direction = _arg2.direction;
this.duration = _arg2.duration;
this.easing = _arg2.easing;
this.manager = _arg3;
this._innerBounds = this.manager._innerBounds;
this._outerBounds = this.manager._outerBounds;
this._width = this.manager._width;
this._height = this.manager._height;
this._resetTween();
}
public function get type():Class{
return (Transition);
}
public function cleanUp():void{
this.removeEventListener("transitionInDone", this._manager.transitionInDone);
this.removeEventListener("transitionOutDone", this._manager.transitionOutDone);
this.stop();
}
public function stop():void{
this._twn.fforward();
this._twn.stop();
}
public function onMotionFinished(_arg1:Object):void{
if (this.direction == Transition.OUT){
this.dispatchEvent(new Event("transitionOutDone"));
} else {
this.dispatchEvent(new Event("transitionInDone"));
};
}
public function set easing(_arg1:Function):void{
this._easing = _arg1;
if (this._twn){
this._twn.func = _arg1;
};
}
public function set manager(_arg1:TransitionManager):void{
if (this._manager){
this.removeEventListener("transitionInDone", this._manager.transitionInDone);
this.removeEventListener("transitionOutDone", this._manager.transitionOutDone);
};
this._manager = _arg1;
this.addEventListener("transitionInDone", this._manager.transitionInDone);
this.addEventListener("transitionOutDone", this._manager.transitionOutDone);
}
private function _resetTween():void{
if (this._twn){
this._twn.stop();
this._twn.removeEventListener(TweenEvent.MOTION_FINISH, this.onMotionFinished);
};
this._twn = new Tween(this, "", this.easing, 0, 1, this.duration, true);
this._twn.stop();
this._twn.prop = "progress";
this._twn.addEventListener(TweenEvent.MOTION_FINISH, this.onMotionFinished, false, 0, true);
}
public function drawBox(_arg1:MovieClip, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):void{
_arg1.graphics.moveTo(_arg2, _arg3);
_arg1.graphics.lineTo((_arg2 + _arg4), _arg3);
_arg1.graphics.lineTo((_arg2 + _arg4), (_arg3 + _arg5));
_arg1.graphics.lineTo(_arg2, (_arg3 + _arg5));
_arg1.graphics.lineTo(_arg2, _arg3);
}
public function set progress(_arg1:Number):void{
if (this._progress == _arg1){
return;
};
this._progress = _arg1;
if (this._direction){
this._render((1 - _arg1));
} else {
this._render(_arg1);
};
this.dispatchEvent(new Event("transitionProgress"));
}
public function get duration():Number{
return (this._duration);
}
public function set duration(_arg1:Number):void{
if (_arg1){
this._duration = _arg1;
if (this._twn){
this._twn.duration = _arg1;
};
};
}
public function start():void{
this.content.visible = true;
this._twn.start();
}
public function get easing():Function{
return (this._easing);
}
public function get manager():TransitionManager{
return (this._manager);
}
public function set content(_arg1:MovieClip):void{
if (_arg1){
this._content = _arg1;
if (this._twn){
this._twn.obj = _arg1;
};
};
}
protected function _render(_arg1:Number):void{
}
public function get content():MovieClip{
return (this._content);
}
public function drawCircle(_arg1:MovieClip, _arg2:Number, _arg3:Number, _arg4:Number):void{
_arg1.graphics.moveTo((_arg2 + _arg4), _arg3);
_arg1.graphics.curveTo((_arg4 + _arg2), ((Math.tan((Math.PI / 8)) * _arg4) + _arg3), ((Math.sin((Math.PI / 4)) * _arg4) + _arg2), ((Math.sin((Math.PI / 4)) * _arg4) + _arg3));
_arg1.graphics.curveTo(((Math.tan((Math.PI / 8)) * _arg4) + _arg2), (_arg4 + _arg3), _arg2, (_arg4 + _arg3));
_arg1.graphics.curveTo(((-(Math.tan((Math.PI / 8))) * _arg4) + _arg2), (_arg4 + _arg3), ((-(Math.sin((Math.PI / 4))) * _arg4) + _arg2), ((Math.sin((Math.PI / 4)) * _arg4) + _arg3));
_arg1.graphics.curveTo((-(_arg4) + _arg2), ((Math.tan((Math.PI / 8)) * _arg4) + _arg3), (-(_arg4) + _arg2), _arg3);
_arg1.graphics.curveTo((-(_arg4) + _arg2), ((-(Math.tan((Math.PI / 8))) * _arg4) + _arg3), ((-(Math.sin((Math.PI / 4))) * _arg4) + _arg2), ((-(Math.sin((Math.PI / 4))) * _arg4) + _arg3));
_arg1.graphics.curveTo(((-(Math.tan((Math.PI / 8))) * _arg4) + _arg2), (-(_arg4) + _arg3), _arg2, (-(_arg4) + _arg3));
_arg1.graphics.curveTo(((Math.tan((Math.PI / 8)) * _arg4) + _arg2), (-(_arg4) + _arg3), ((Math.sin((Math.PI / 4)) * _arg4) + _arg2), ((-(Math.sin((Math.PI / 4))) * _arg4) + _arg3));
_arg1.graphics.curveTo((_arg4 + _arg2), ((-(Math.tan((Math.PI / 8))) * _arg4) + _arg3), (_arg4 + _arg2), _arg3);
}
public function get progress():Number{
return (this._progress);
}
private function _noEase(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return ((((_arg3 * _arg1) / _arg4) + _arg2));
}
public function set direction(_arg1:Number):void{
this._direction = (_arg1) ? 1 : 0;
}
public function get direction():Number{
return (this._direction);
}
}
}//package fl.transitions
Section 172
//TransitionManager (fl.transitions.TransitionManager)
package fl.transitions {
import flash.events.*;
import flash.display.*;
import flash.geom.*;
public class TransitionManager extends EventDispatcher {
public var type:Object;
public var _width:Number;// = NAN
public var _height:Number;// = NAN
public var _outerBounds:Rectangle;
private var _visualPropList:Object;
private var _triggerEvent:String;
public var className:String;// = "TransitionManager"
public var _innerBounds:Rectangle;
private var _content:MovieClip;
private var _contentAppearance:Object;
private var _transitions:Object;
private static var IDCount:int = 0;
public function TransitionManager(_arg1:MovieClip){
type = TransitionManager;
_visualPropList = {x:null, y:null, scaleX:null, scaleY:null, alpha:null, rotation:null};
super();
this.content = _arg1;
this._transitions = {};
}
public function removeTransition(_arg1:Transition):Boolean{
if (((((!(_arg1)) || (!(this._transitions)))) || (!(this._transitions[_arg1.ID])))){
return (false);
};
_arg1.cleanUp();
return (delete this._transitions[_arg1.ID]);
}
public function saveContentAppearance():void{
var _local2:Object;
var _local3:String;
var _local1:MovieClip = this._content;
if (!this._contentAppearance){
_local2 = (this._contentAppearance = {});
for (_local3 in this._visualPropList) {
_local2[_local3] = _local1[_local3];
};
_local2.colorTransform = _local1.transform.colorTransform;
};
this._innerBounds = _local1.getBounds(_local1);
this._outerBounds = _local1.getBounds(_local1.parent);
this._width = _local1.width;
this._height = _local1.height;
}
public function removeAllTransitions():void{
var _local1:Transition;
for each (_local1 in this._transitions) {
_local1.cleanUp();
this.removeTransition(_local1);
};
}
function transitionInDone(_arg1:Object):void{
var _local2:Boolean;
this.removeTransition(_arg1.target);
if (this.numInTransitions == 0){
_local2 = this._content.visible;
if ((((this._triggerEvent == "hide")) || ((this._triggerEvent == "hideChild")))){
this._content.visible = false;
};
if (_local2){
this.dispatchEvent(new Event("allTransitionsInDone"));
};
};
}
public function addTransition(_arg1:Transition):Transition{
_arg1.ID = ++TransitionManager.IDCount;
this._transitions[_arg1.ID] = _arg1;
return (_arg1);
}
public function startTransition(_arg1:Object):Transition{
this.removeTransition(this.findTransition(_arg1));
var _local2:Class = _arg1.type;
var _local3:Transition = new _local2(this._content, _arg1, this);
this.addTransition(_local3);
_local3.start();
return (_local3);
}
function transitionOutDone(_arg1:Object):void{
var _local2:Boolean;
this.removeTransition(_arg1.target);
if (this.numOutTransitions == 0){
this.restoreContentAppearance();
_local2 = this._content.visible;
if (((_local2) && ((((_triggerEvent == "hide")) || ((_triggerEvent == "hideChild")))))){
this._content.visible = false;
};
if (_local2){
this.dispatchEvent(new Event("allTransitionsOutDone"));
};
};
}
public function restoreContentAppearance():void{
var _local3:String;
var _local1:MovieClip = this._content;
var _local2:Object = this._contentAppearance;
for (_local3 in this._visualPropList) {
_local1[_local3] = _local2[_local3];
};
_local1.transform.colorTransform = _local2.colorTransform;
}
public function get numTransitions():Number{
var _local2:Transition;
var _local1:Number = 0;
for each (_local2 in this._transitions) {
_local1++;
};
return (_local1);
}
public function findTransition(_arg1:Object):Transition{
var _local2:Transition;
for each (_local2 in this._transitions) {
if (_local2.type == _arg1.type){
return (_local2);
};
};
return (null);
}
public function set content(_arg1:MovieClip):void{
this._content = _arg1;
this.saveContentAppearance();
}
public function get numInTransitions():Number{
var _local3:Transition;
var _local1:Number = 0;
var _local2:Object = this._transitions;
for each (_local3 in _local2) {
if (!_local3.direction){
_local1++;
};
};
return (_local1);
}
public function get numOutTransitions():Number{
var _local3:Transition;
var _local1:Number = 0;
var _local2:Object = this._transitions;
for each (_local3 in _local2) {
if (_local3.direction){
_local1++;
};
};
return (_local1);
}
public function get content():MovieClip{
return (this._content);
}
public function get transitionsList():Object{
return (this._transitions);
}
public function get contentAppearance():Object{
return (this._contentAppearance);
}
public static function start(_arg1:MovieClip, _arg2:Object):Transition{
if (!_arg1.__transitionManager){
_arg1.__transitionManager = new TransitionManager(_arg1);
};
if (_arg2.direction == 1){
_arg1.__transitionManager._triggerEvent = "hide";
} else {
_arg1.__transitionManager._triggerEvent = "reveal";
};
return (_arg1.__transitionManager.startTransition(_arg2));
}
}
}//package fl.transitions
Section 173
//Tween (fl.transitions.Tween)
package fl.transitions {
import flash.events.*;
import flash.display.*;
import flash.utils.*;
public class Tween extends EventDispatcher {
private var _position:Number;// = NAN
public var prevTime:Number;// = NAN
public var prevPos:Number;// = NAN
public var isPlaying:Boolean;// = false
private var _fps:Number;// = NAN
private var _time:Number;// = NAN
public var begin:Number;// = NAN
private var _finish:Number;// = NAN
public var change:Number;// = NAN
public var looping:Boolean;// = false
private var _intervalID:uint;// = 0
public var func:Function;
private var _timer:Timer;// = null
private var _startTime:Number;// = NAN
public var prop:String;// = ""
private var _duration:Number;// = NAN
public var obj:Object;// = null
public var useSeconds:Boolean;// = false
protected static var _mc:MovieClip = new MovieClip();
public function Tween(_arg1:Object, _arg2:String, _arg3:Function, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Boolean=false){
func = function (_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{
return ((((_arg3 * _arg1) / _arg4) + _arg2));
};
super();
if (!arguments.length){
return;
};
this.obj = _arg1;
this.prop = _arg2;
this.begin = _arg4;
this.position = _arg4;
this.duration = _arg6;
this.useSeconds = _arg7;
if ((_arg3 is Function)){
this.func = _arg3;
};
this.finish = _arg5;
this._timer = new Timer(100);
this.start();
}
public function continueTo(_arg1:Number, _arg2:Number):void{
this.begin = this.position;
this.finish = _arg1;
if (!isNaN(_arg2)){
this.duration = _arg2;
};
this.start();
}
protected function startEnterFrame():void{
var _local1:Number;
if (isNaN(this._fps)){
_mc.addEventListener(Event.ENTER_FRAME, this.onEnterFrame, false, 0, true);
} else {
_local1 = (1000 / this._fps);
this._timer.delay = _local1;
this._timer.addEventListener(TimerEvent.TIMER, this.timerHandler, false, 0, true);
this._timer.start();
};
this.isPlaying = true;
}
public function stop():void{
this.stopEnterFrame();
this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_STOP, this._time, this._position));
}
private function fixTime():void{
if (this.useSeconds){
this._startTime = (getTimer() - (this._time * 1000));
};
}
public function set FPS(_arg1:Number):void{
var _local2:Boolean = this.isPlaying;
this.stopEnterFrame();
this._fps = _arg1;
if (_local2){
this.startEnterFrame();
};
}
public function get finish():Number{
return ((this.begin + this.change));
}
public function get duration():Number{
return (this._duration);
}
protected function stopEnterFrame():void{
if (isNaN(this._fps)){
_mc.removeEventListener(Event.ENTER_FRAME, this.onEnterFrame);
} else {
this._timer.stop();
};
this.isPlaying = false;
}
public function set time(_arg1:Number):void{
this.prevTime = this._time;
if (_arg1 > this.duration){
if (this.looping){
this.rewind((_arg1 - this._duration));
this.update();
this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_LOOP, this._time, this._position));
} else {
if (this.useSeconds){
this._time = this._duration;
this.update();
};
this.stop();
this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_FINISH, this._time, this._position));
};
} else {
if (_arg1 < 0){
this.rewind();
this.update();
} else {
this._time = _arg1;
this.update();
};
};
}
public function getPosition(_arg1:Number=NaN):Number{
if (isNaN(_arg1)){
_arg1 = this._time;
};
return (this.func(_arg1, this.begin, this.change, this._duration));
}
public function set finish(_arg1:Number):void{
this.change = (_arg1 - this.begin);
}
public function set duration(_arg1:Number):void{
this._duration = ((_arg1)<=0) ? Infinity : _arg1;
}
public function get position():Number{
return (this.getPosition(this._time));
}
public function setPosition(_arg1:Number):void{
this.prevPos = this._position;
if (this.prop.length){
this.obj[this.prop] = (this._position = _arg1);
};
this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_CHANGE, this._time, this._position));
}
public function resume():void{
this.fixTime();
this.startEnterFrame();
this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_RESUME, this._time, this._position));
}
public function fforward():void{
this.time = this._duration;
this.fixTime();
}
protected function onEnterFrame(_arg1:Event):void{
this.nextFrame();
}
public function yoyo():void{
this.continueTo(this.begin, this.time);
}
public function nextFrame():void{
if (this.useSeconds){
this.time = ((getTimer() - this._startTime) / 1000);
} else {
this.time = (this._time + 1);
};
}
protected function timerHandler(_arg1:TimerEvent):void{
this.nextFrame();
_arg1.updateAfterEvent();
}
public function get FPS():Number{
return (this._fps);
}
public function rewind(_arg1:Number=0):void{
this._time = _arg1;
this.fixTime();
this.update();
}
public function set position(_arg1:Number):void{
this.setPosition(_arg1);
}
public function get time():Number{
return (this._time);
}
private function update():void{
this.setPosition(this.getPosition(this._time));
}
public function start():void{
this.rewind();
this.startEnterFrame();
this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_START, this._time, this._position));
}
public function prevFrame():void{
if (!this.useSeconds){
this.time = (this._time - 1);
};
}
}
}//package fl.transitions
Section 174
//TweenEvent (fl.transitions.TweenEvent)
package fl.transitions {
import flash.events.*;
public class TweenEvent extends Event {
public var position:Number;// = NAN
public var time:Number;// = NAN
public static const MOTION_START:String = "motionStart";
public static const MOTION_STOP:String = "motionStop";
public static const MOTION_LOOP:String = "motionLoop";
public static const MOTION_CHANGE:String = "motionChange";
public static const MOTION_FINISH:String = "motionFinish";
public static const MOTION_RESUME:String = "motionResume";
public function TweenEvent(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Boolean=false, _arg5:Boolean=false){
super(_arg1, _arg4, _arg5);
this.time = _arg2;
this.position = _arg3;
}
override public function clone():Event{
return (new TweenEvent(this.type, this.time, this.position, this.bubbles, this.cancelable));
}
}
}//package fl.transitions
Section 175
//achter_tv_120 (MENUS_fla.achter_tv_120)
package MENUS_fla {
import flash.display.*;
public dynamic class achter_tv_120 extends MovieClip {
public var grain2:MovieClip;
public var grain1:MovieClip;
public var line:MovieClip;
public var grain3:MovieClip;
}
}//package MENUS_fla
Section 176
//back_127 (MENUS_fla.back_127)
package MENUS_fla {
import flash.display.*;
import flash.utils.*;
import spill.localisation.*;
public dynamic class back_127 extends MovieClip {
public var __setPropDict:Dictionary;
public var __id13_:LocalizedTextField;
public var __id14_:LocalizedTextField;
public function back_127(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(0, frame1, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20, 20, frame21, 21, frame22, 22, frame23);
}
function __setProp___id14__back_background_16(){
try {
__id14_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id14_.text = "BACK";
__id14_.textColor = 16764006;
__id14_.textSize = 12;
__id14_.bold = true;
__id14_.embedFonts = true;
__id14_.font = "Comic Sans MS";
__id14_.hAlign = "center";
__id14_.multiline = false;
__id14_.vAlign = "top";
__id14_.antiAliasType = "normal";
__id14_.glowBlur = 3;
__id14_.glowColor = 0x333300;
__id14_.useGlowFilter = true;
__id14_.glowQuality = 1;
__id14_.glowStrength = 5;
__id14_.gridFitType = "pixel";
__id14_.italic = false;
__id14_.selectable = false;
__id14_.underline = false;
try {
__id14_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame10(){
if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 9)) && ((int(__setPropDict[__id13_]) <= 15))))))){
__setPropDict[__id13_] = currentFrame;
__setProp___id13__back_text_9();
};
}
function frame14(){
if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 9)) && ((int(__setPropDict[__id13_]) <= 15))))))){
__setPropDict[__id13_] = currentFrame;
__setProp___id13__back_text_9();
};
}
function frame12(){
if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 9)) && ((int(__setPropDict[__id13_]) <= 15))))))){
__setPropDict[__id13_] = currentFrame;
__setProp___id13__back_text_9();
};
}
function frame18(){
if ((((__setPropDict[__id14_] == undefined)) || (!((((int(__setPropDict[__id14_]) >= 16)) && ((int(__setPropDict[__id14_]) <= 23))))))){
__setPropDict[__id14_] = currentFrame;
__setProp___id14__back_background_16();
};
if ((((__setPropDict[__id13_] == undefined)) || (!((((((int(__setPropDict[__id13_]) >= 1)) && ((int(__setPropDict[__id13_]) <= 8)))) || ((((int(__setPropDict[__id13_]) >= 16)) && ((int(__setPropDict[__id13_]) <= 23))))))))){
__setPropDict[__id13_] = currentFrame;
__setProp___id13__back_text_1();
};
}
function frame3(){
if ((((__setPropDict[__id13_] == undefined)) || (!((((((int(__setPropDict[__id13_]) >= 1)) && ((int(__setPropDict[__id13_]) <= 8)))) || ((((int(__setPropDict[__id13_]) >= 16)) && ((int(__setPropDict[__id13_]) <= 23))))))))){
__setPropDict[__id13_] = currentFrame;
__setProp___id13__back_text_1();
};
}
function frame15(){
if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 9)) && ((int(__setPropDict[__id13_]) <= 15))))))){
__setPropDict[__id13_] = currentFrame;
__setProp___id13__back_text_9();
};
}
function frame7(){
if ((((__setPropDict[__id13_] == undefined)) || (!((((((int(__setPropDict[__id13_]) >= 1)) && ((int(__setPropDict[__id13_]) <= 8)))) || ((((int(__setPropDict[__id13_]) >= 16)) && ((int(__setPropDict[__id13_]) <= 23))))))))){
__setPropDict[__id13_] = currentFrame;
__setProp___id13__back_text_1();
};
}
function frame1(){
if ((((__setPropDict[__id13_] == undefined)) || (!((((((int(__setPropDict[__id13_]) >= 1)) && ((int(__setPropDict[__id13_]) <= 8)))) || ((((int(__setPropDict[__id13_]) >= 16)) && ((int(__setPropDict[__id13_]) <= 23))))))))){
__setPropDict[__id13_] = currentFrame;
__setProp___id13__back_text_1();
};
stop();
}
function frame19(){
if ((((__setPropDict[__id14_] == undefined)) || (!((((int(__setPropDict[__id14_]) >= 16)) && ((int(__setPropDict[__id14_]) <= 23))))))){
__setPropDict[__id14_] = currentFrame;
__setProp___id14__back_background_16();
};
if ((((__setPropDict[__id13_] == undefined)) || (!((((((int(__setPropDict[__id13_]) >= 1)) && ((int(__setPropDict[__id13_]) <= 8)))) || ((((int(__setPropDict[__id13_]) >= 16)) && ((int(__setPropDict[__id13_]) <= 23))))))))){
__setPropDict[__id13_] = currentFrame;
__setProp___id13__back_text_1();
};
}
function frame6(){
if ((((__setPropDict[__id13_] == undefined)) || (!((((((int(__setPropDict[__id13_]) >= 1)) && ((int(__setPropDict[__id13_]) <= 8)))) || ((((int(__setPropDict[__id13_]) >= 16)) && ((int(__setPropDict[__id13_]) <= 23))))))))){
__setPropDict[__id13_] = currentFrame;
__setProp___id13__back_text_1();
};
}
function frame13(){
if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 9)) && ((int(__setPropDict[__id13_]) <= 15))))))){
__setPropDict[__id13_] = currentFrame;
__setProp___id13__back_text_9();
};
}
function frame17(){
if ((((__setPropDict[__id14_] == undefined)) || (!((((int(__setPropDict[__id14_]) >= 16)) && ((int(__setPropDict[__id14_]) <= 23))))))){
__setPropDict[__id14_] = currentFrame;
__setProp___id14__back_background_16();
};
if ((((__setPropDict[__id13_] == undefined)) || (!((((((int(__setPropDict[__id13_]) >= 1)) && ((int(__setPropDict[__id13_]) <= 8)))) || ((((int(__setPropDict[__id13_]) >= 16)) && ((int(__setPropDict[__id13_]) <= 23))))))))){
__setPropDict[__id13_] = currentFrame;
__setProp___id13__back_text_1();
};
}
function frame4(){
if ((((__setPropDict[__id13_] == undefined)) || (!((((((int(__setPropDict[__id13_]) >= 1)) && ((int(__setPropDict[__id13_]) <= 8)))) || ((((int(__setPropDict[__id13_]) >= 16)) && ((int(__setPropDict[__id13_]) <= 23))))))))){
__setPropDict[__id13_] = currentFrame;
__setProp___id13__back_text_1();
};
}
function frame5(){
if ((((__setPropDict[__id13_] == undefined)) || (!((((((int(__setPropDict[__id13_]) >= 1)) && ((int(__setPropDict[__id13_]) <= 8)))) || ((((int(__setPropDict[__id13_]) >= 16)) && ((int(__setPropDict[__id13_]) <= 23))))))))){
__setPropDict[__id13_] = currentFrame;
__setProp___id13__back_text_1();
};
}
function frame9(){
if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 9)) && ((int(__setPropDict[__id13_]) <= 15))))))){
__setPropDict[__id13_] = currentFrame;
__setProp___id13__back_text_9();
};
}
function frame22(){
if ((((__setPropDict[__id14_] == undefined)) || (!((((int(__setPropDict[__id14_]) >= 16)) && ((int(__setPropDict[__id14_]) <= 23))))))){
__setPropDict[__id14_] = currentFrame;
__setProp___id14__back_background_16();
};
if ((((__setPropDict[__id13_] == undefined)) || (!((((((int(__setPropDict[__id13_]) >= 1)) && ((int(__setPropDict[__id13_]) <= 8)))) || ((((int(__setPropDict[__id13_]) >= 16)) && ((int(__setPropDict[__id13_]) <= 23))))))))){
__setPropDict[__id13_] = currentFrame;
__setProp___id13__back_text_1();
};
}
function frame16(){
if ((((__setPropDict[__id14_] == undefined)) || (!((((int(__setPropDict[__id14_]) >= 16)) && ((int(__setPropDict[__id14_]) <= 23))))))){
__setPropDict[__id14_] = currentFrame;
__setProp___id14__back_background_16();
};
if ((((__setPropDict[__id13_] == undefined)) || (!((((((int(__setPropDict[__id13_]) >= 1)) && ((int(__setPropDict[__id13_]) <= 8)))) || ((((int(__setPropDict[__id13_]) >= 16)) && ((int(__setPropDict[__id13_]) <= 23))))))))){
__setPropDict[__id13_] = currentFrame;
__setProp___id13__back_text_1();
};
}
function frame8(){
if ((((__setPropDict[__id13_] == undefined)) || (!((((((int(__setPropDict[__id13_]) >= 1)) && ((int(__setPropDict[__id13_]) <= 8)))) || ((((int(__setPropDict[__id13_]) >= 16)) && ((int(__setPropDict[__id13_]) <= 23))))))))){
__setPropDict[__id13_] = currentFrame;
__setProp___id13__back_text_1();
};
}
function frame21(){
if ((((__setPropDict[__id14_] == undefined)) || (!((((int(__setPropDict[__id14_]) >= 16)) && ((int(__setPropDict[__id14_]) <= 23))))))){
__setPropDict[__id14_] = currentFrame;
__setProp___id14__back_background_16();
};
if ((((__setPropDict[__id13_] == undefined)) || (!((((((int(__setPropDict[__id13_]) >= 1)) && ((int(__setPropDict[__id13_]) <= 8)))) || ((((int(__setPropDict[__id13_]) >= 16)) && ((int(__setPropDict[__id13_]) <= 23))))))))){
__setPropDict[__id13_] = currentFrame;
__setProp___id13__back_text_1();
};
}
function frame2(){
if ((((__setPropDict[__id13_] == undefined)) || (!((((((int(__setPropDict[__id13_]) >= 1)) && ((int(__setPropDict[__id13_]) <= 8)))) || ((((int(__setPropDict[__id13_]) >= 16)) && ((int(__setPropDict[__id13_]) <= 23))))))))){
__setPropDict[__id13_] = currentFrame;
__setProp___id13__back_text_1();
};
}
function frame23(){
if ((((__setPropDict[__id14_] == undefined)) || (!((((int(__setPropDict[__id14_]) >= 16)) && ((int(__setPropDict[__id14_]) <= 23))))))){
__setPropDict[__id14_] = currentFrame;
__setProp___id14__back_background_16();
};
if ((((__setPropDict[__id13_] == undefined)) || (!((((((int(__setPropDict[__id13_]) >= 1)) && ((int(__setPropDict[__id13_]) <= 8)))) || ((((int(__setPropDict[__id13_]) >= 16)) && ((int(__setPropDict[__id13_]) <= 23))))))))){
__setPropDict[__id13_] = currentFrame;
__setProp___id13__back_text_1();
};
}
function frame20(){
if ((((__setPropDict[__id14_] == undefined)) || (!((((int(__setPropDict[__id14_]) >= 16)) && ((int(__setPropDict[__id14_]) <= 23))))))){
__setPropDict[__id14_] = currentFrame;
__setProp___id14__back_background_16();
};
if ((((__setPropDict[__id13_] == undefined)) || (!((((((int(__setPropDict[__id13_]) >= 1)) && ((int(__setPropDict[__id13_]) <= 8)))) || ((((int(__setPropDict[__id13_]) >= 16)) && ((int(__setPropDict[__id13_]) <= 23))))))))){
__setPropDict[__id13_] = currentFrame;
__setProp___id13__back_text_1();
};
}
function frame11(){
if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 9)) && ((int(__setPropDict[__id13_]) <= 15))))))){
__setPropDict[__id13_] = currentFrame;
__setProp___id13__back_text_9();
};
}
function __setProp___id13__back_text_1(){
try {
__id13_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id13_.text = "{Back_Button}";
__id13_.textColor = 15984129;
__id13_.textSize = 12;
__id13_.bold = true;
__id13_.embedFonts = true;
__id13_.font = "Comic Sans MS";
__id13_.hAlign = "center";
__id13_.multiline = false;
__id13_.vAlign = "top";
__id13_.antiAliasType = "advanced";
__id13_.glowBlur = 3;
__id13_.glowColor = 0;
__id13_.useGlowFilter = true;
__id13_.glowQuality = 1;
__id13_.glowStrength = 30;
__id13_.gridFitType = "pixel";
__id13_.italic = false;
__id13_.selectable = false;
__id13_.underline = false;
try {
__id13_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id13__back_text_9(){
try {
__id13_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id13_.text = "{Back_Button}";
__id13_.textColor = 0xCCFF00;
__id13_.textSize = 12;
__id13_.bold = true;
__id13_.embedFonts = true;
__id13_.font = "Comic Sans MS";
__id13_.hAlign = "center";
__id13_.multiline = false;
__id13_.vAlign = "top";
__id13_.antiAliasType = "advanced";
__id13_.glowBlur = 3;
__id13_.glowColor = 0x102200;
__id13_.useGlowFilter = true;
__id13_.glowQuality = 1;
__id13_.glowStrength = 30;
__id13_.gridFitType = "pixel";
__id13_.italic = false;
__id13_.selectable = false;
__id13_.underline = false;
try {
__id13_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package MENUS_fla
Section 177
//backgroundvolume_72 (MENUS_fla.backgroundvolume_72)
package MENUS_fla {
import flash.display.*;
public dynamic class backgroundvolume_72 extends MovieClip {
public var btn:SimpleButton;
}
}//package MENUS_fla
Section 178
//bord_animatie_6 (MENUS_fla.bord_animatie_6)
package MENUS_fla {
import flash.display.*;
public dynamic class bord_animatie_6 extends MovieClip {
public function bord_animatie_6(){
addFrameScript(29, frame30);
}
function frame30(){
stop();
}
}
}//package MENUS_fla
Section 179
//button_tut2_110 (MENUS_fla.button_tut2_110)
package MENUS_fla {
import flash.display.*;
public dynamic class button_tut2_110 extends MovieClip {
public var _down:MovieClip;
}
}//package MENUS_fla
Section 180
//button_tut3_111 (MENUS_fla.button_tut3_111)
package MENUS_fla {
import flash.display.*;
public dynamic class button_tut3_111 extends MovieClip {
public var _down:MovieClip;
}
}//package MENUS_fla
Section 181
//button_tut4_112 (MENUS_fla.button_tut4_112)
package MENUS_fla {
import flash.display.*;
public dynamic class button_tut4_112 extends MovieClip {
public var _down:MovieClip;
}
}//package MENUS_fla
Section 182
//button_tut5_113 (MENUS_fla.button_tut5_113)
package MENUS_fla {
import flash.display.*;
public dynamic class button_tut5_113 extends MovieClip {
public var _down:MovieClip;
}
}//package MENUS_fla
Section 183
//campaignmodebtn_95 (MENUS_fla.campaignmodebtn_95)
package MENUS_fla {
import flash.display.*;
import spill.localisation.*;
public dynamic class campaignmodebtn_95 extends MovieClip {
public var __id28_:LocalizedTextField;
public function campaignmodebtn_95(){
addFrameScript(0, frame1);
__setProp___id28__campaignmodebtn_Layer1_1();
}
function frame1(){
stop();
}
function __setProp___id28__campaignmodebtn_Layer1_1(){
try {
__id28_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id28_.text = "{Campaign_Mode_Button}";
__id28_.textColor = 0xFFFF00;
__id28_.textSize = 12;
__id28_.bold = true;
__id28_.embedFonts = true;
__id28_.font = "Comic Sans MS";
__id28_.hAlign = "center";
__id28_.multiline = false;
__id28_.vAlign = "top";
__id28_.antiAliasType = "normal";
__id28_.glowBlur = 3;
__id28_.glowColor = 0x330000;
__id28_.useGlowFilter = false;
__id28_.glowQuality = 1;
__id28_.glowStrength = 5;
__id28_.gridFitType = "pixel";
__id28_.italic = false;
__id28_.selectable = false;
__id28_.underline = false;
try {
__id28_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package MENUS_fla
Section 184
//cancelbtn_96 (MENUS_fla.cancelbtn_96)
package MENUS_fla {
import flash.display.*;
import spill.localisation.*;
public dynamic class cancelbtn_96 extends MovieClip {
public var __id30_:LocalizedTextField;
public function cancelbtn_96(){
addFrameScript(0, frame1);
__setProp___id30__cancelbtn_Layer1_1();
}
function frame1(){
stop();
}
function __setProp___id30__cancelbtn_Layer1_1(){
try {
__id30_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id30_.text = "{Cancel}";
__id30_.textColor = 0xFFFF00;
__id30_.textSize = 12;
__id30_.bold = true;
__id30_.embedFonts = true;
__id30_.font = "Comic Sans MS";
__id30_.hAlign = "center";
__id30_.multiline = false;
__id30_.vAlign = "top";
__id30_.antiAliasType = "normal";
__id30_.glowBlur = 3;
__id30_.glowColor = 0x330000;
__id30_.useGlowFilter = false;
__id30_.glowQuality = 1;
__id30_.glowStrength = 5;
__id30_.gridFitType = "pixel";
__id30_.italic = false;
__id30_.selectable = false;
__id30_.underline = false;
try {
__id30_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package MENUS_fla
Section 185
//flag_icon_251 (MENUS_fla.flag_icon_251)
package MENUS_fla {
import flash.display.*;
public dynamic class flag_icon_251 extends MovieClip {
public function flag_icon_251(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package MENUS_fla
Section 186
//godmodebtn_94 (MENUS_fla.godmodebtn_94)
package MENUS_fla {
import flash.display.*;
import spill.localisation.*;
public dynamic class godmodebtn_94 extends MovieClip {
public var __id27_:LocalizedTextField;
public function godmodebtn_94(){
addFrameScript(0, frame1);
__setProp___id27__godmodebtn_Layer1_1();
}
function __setProp___id27__godmodebtn_Layer1_1(){
try {
__id27_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id27_.text = "{God_Mode_Button}";
__id27_.textColor = 0xFFFF00;
__id27_.textSize = 12;
__id27_.bold = true;
__id27_.embedFonts = true;
__id27_.font = "Comic Sans MS";
__id27_.hAlign = "center";
__id27_.multiline = false;
__id27_.vAlign = "top";
__id27_.antiAliasType = "normal";
__id27_.glowBlur = 3;
__id27_.glowColor = 0x330000;
__id27_.useGlowFilter = false;
__id27_.glowQuality = 1;
__id27_.glowStrength = 5;
__id27_.gridFitType = "pixel";
__id27_.italic = false;
__id27_.selectable = false;
__id27_.underline = false;
try {
__id27_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame1(){
stop();
}
}
}//package MENUS_fla
Section 187
//hand_8 (MENUS_fla.hand_8)
package MENUS_fla {
import flash.display.*;
public dynamic class hand_8 extends MovieClip {
public function hand_8(){
addFrameScript(29, frame30);
}
function frame30(){
stop();
stop();
}
}
}//package MENUS_fla
Section 188
//highscores_20 (MENUS_fla.highscores_20)
package MENUS_fla {
import flash.display.*;
import flash.utils.*;
import spill.localisation.*;
public dynamic class highscores_20 extends MovieClip {
public var __setPropDict:Dictionary;
public var __id35_:LocalizedTextField;
public var __id36_:LocalizedTextField;
public function highscores_20(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(0, frame1, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20, 20, frame21, 21, frame22, 22, frame23, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8);
}
function frame10(){
if ((((__setPropDict[__id35_] == undefined)) || (!((((int(__setPropDict[__id35_]) >= 9)) && ((int(__setPropDict[__id35_]) <= 15))))))){
__setPropDict[__id35_] = currentFrame;
__setProp___id35__highscores_text_9();
};
}
function frame14(){
if ((((__setPropDict[__id35_] == undefined)) || (!((((int(__setPropDict[__id35_]) >= 9)) && ((int(__setPropDict[__id35_]) <= 15))))))){
__setPropDict[__id35_] = currentFrame;
__setProp___id35__highscores_text_9();
};
}
function frame12(){
if ((((__setPropDict[__id35_] == undefined)) || (!((((int(__setPropDict[__id35_]) >= 9)) && ((int(__setPropDict[__id35_]) <= 15))))))){
__setPropDict[__id35_] = currentFrame;
__setProp___id35__highscores_text_9();
};
}
function frame18(){
if ((((__setPropDict[__id35_] == undefined)) || (!((((((int(__setPropDict[__id35_]) >= 1)) && ((int(__setPropDict[__id35_]) <= 8)))) || ((((int(__setPropDict[__id35_]) >= 16)) && ((int(__setPropDict[__id35_]) <= 23))))))))){
__setPropDict[__id35_] = currentFrame;
__setProp___id35__highscores_text_1();
};
if ((((__setPropDict[__id36_] == undefined)) || (!((((int(__setPropDict[__id36_]) >= 16)) && ((int(__setPropDict[__id36_]) <= 23))))))){
__setPropDict[__id36_] = currentFrame;
__setProp___id36__highscores_background_16();
};
}
function frame3(){
if ((((__setPropDict[__id35_] == undefined)) || (!((((((int(__setPropDict[__id35_]) >= 1)) && ((int(__setPropDict[__id35_]) <= 8)))) || ((((int(__setPropDict[__id35_]) >= 16)) && ((int(__setPropDict[__id35_]) <= 23))))))))){
__setPropDict[__id35_] = currentFrame;
__setProp___id35__highscores_text_1();
};
}
function frame16(){
if ((((__setPropDict[__id35_] == undefined)) || (!((((((int(__setPropDict[__id35_]) >= 1)) && ((int(__setPropDict[__id35_]) <= 8)))) || ((((int(__setPropDict[__id35_]) >= 16)) && ((int(__setPropDict[__id35_]) <= 23))))))))){
__setPropDict[__id35_] = currentFrame;
__setProp___id35__highscores_text_1();
};
if ((((__setPropDict[__id36_] == undefined)) || (!((((int(__setPropDict[__id36_]) >= 16)) && ((int(__setPropDict[__id36_]) <= 23))))))){
__setPropDict[__id36_] = currentFrame;
__setProp___id36__highscores_background_16();
};
}
function frame1(){
if ((((__setPropDict[__id35_] == undefined)) || (!((((((int(__setPropDict[__id35_]) >= 1)) && ((int(__setPropDict[__id35_]) <= 8)))) || ((((int(__setPropDict[__id35_]) >= 16)) && ((int(__setPropDict[__id35_]) <= 23))))))))){
__setPropDict[__id35_] = currentFrame;
__setProp___id35__highscores_text_1();
};
stop();
}
function frame19(){
if ((((__setPropDict[__id35_] == undefined)) || (!((((((int(__setPropDict[__id35_]) >= 1)) && ((int(__setPropDict[__id35_]) <= 8)))) || ((((int(__setPropDict[__id35_]) >= 16)) && ((int(__setPropDict[__id35_]) <= 23))))))))){
__setPropDict[__id35_] = currentFrame;
__setProp___id35__highscores_text_1();
};
if ((((__setPropDict[__id36_] == undefined)) || (!((((int(__setPropDict[__id36_]) >= 16)) && ((int(__setPropDict[__id36_]) <= 23))))))){
__setPropDict[__id36_] = currentFrame;
__setProp___id36__highscores_background_16();
};
}
function frame6(){
if ((((__setPropDict[__id35_] == undefined)) || (!((((((int(__setPropDict[__id35_]) >= 1)) && ((int(__setPropDict[__id35_]) <= 8)))) || ((((int(__setPropDict[__id35_]) >= 16)) && ((int(__setPropDict[__id35_]) <= 23))))))))){
__setPropDict[__id35_] = currentFrame;
__setProp___id35__highscores_text_1();
};
}
function frame13(){
if ((((__setPropDict[__id35_] == undefined)) || (!((((int(__setPropDict[__id35_]) >= 9)) && ((int(__setPropDict[__id35_]) <= 15))))))){
__setPropDict[__id35_] = currentFrame;
__setProp___id35__highscores_text_9();
};
}
function frame17(){
if ((((__setPropDict[__id35_] == undefined)) || (!((((((int(__setPropDict[__id35_]) >= 1)) && ((int(__setPropDict[__id35_]) <= 8)))) || ((((int(__setPropDict[__id35_]) >= 16)) && ((int(__setPropDict[__id35_]) <= 23))))))))){
__setPropDict[__id35_] = currentFrame;
__setProp___id35__highscores_text_1();
};
if ((((__setPropDict[__id36_] == undefined)) || (!((((int(__setPropDict[__id36_]) >= 16)) && ((int(__setPropDict[__id36_]) <= 23))))))){
__setPropDict[__id36_] = currentFrame;
__setProp___id36__highscores_background_16();
};
}
function frame4(){
if ((((__setPropDict[__id35_] == undefined)) || (!((((((int(__setPropDict[__id35_]) >= 1)) && ((int(__setPropDict[__id35_]) <= 8)))) || ((((int(__setPropDict[__id35_]) >= 16)) && ((int(__setPropDict[__id35_]) <= 23))))))))){
__setPropDict[__id35_] = currentFrame;
__setProp___id35__highscores_text_1();
};
}
function frame5(){
if ((((__setPropDict[__id35_] == undefined)) || (!((((((int(__setPropDict[__id35_]) >= 1)) && ((int(__setPropDict[__id35_]) <= 8)))) || ((((int(__setPropDict[__id35_]) >= 16)) && ((int(__setPropDict[__id35_]) <= 23))))))))){
__setPropDict[__id35_] = currentFrame;
__setProp___id35__highscores_text_1();
};
}
function frame21(){
if ((((__setPropDict[__id35_] == undefined)) || (!((((((int(__setPropDict[__id35_]) >= 1)) && ((int(__setPropDict[__id35_]) <= 8)))) || ((((int(__setPropDict[__id35_]) >= 16)) && ((int(__setPropDict[__id35_]) <= 23))))))))){
__setPropDict[__id35_] = currentFrame;
__setProp___id35__highscores_text_1();
};
if ((((__setPropDict[__id36_] == undefined)) || (!((((int(__setPropDict[__id36_]) >= 16)) && ((int(__setPropDict[__id36_]) <= 23))))))){
__setPropDict[__id36_] = currentFrame;
__setProp___id36__highscores_background_16();
};
}
function frame22(){
if ((((__setPropDict[__id35_] == undefined)) || (!((((((int(__setPropDict[__id35_]) >= 1)) && ((int(__setPropDict[__id35_]) <= 8)))) || ((((int(__setPropDict[__id35_]) >= 16)) && ((int(__setPropDict[__id35_]) <= 23))))))))){
__setPropDict[__id35_] = currentFrame;
__setProp___id35__highscores_text_1();
};
if ((((__setPropDict[__id36_] == undefined)) || (!((((int(__setPropDict[__id36_]) >= 16)) && ((int(__setPropDict[__id36_]) <= 23))))))){
__setPropDict[__id36_] = currentFrame;
__setProp___id36__highscores_background_16();
};
}
function frame20(){
if ((((__setPropDict[__id35_] == undefined)) || (!((((((int(__setPropDict[__id35_]) >= 1)) && ((int(__setPropDict[__id35_]) <= 8)))) || ((((int(__setPropDict[__id35_]) >= 16)) && ((int(__setPropDict[__id35_]) <= 23))))))))){
__setPropDict[__id35_] = currentFrame;
__setProp___id35__highscores_text_1();
};
if ((((__setPropDict[__id36_] == undefined)) || (!((((int(__setPropDict[__id36_]) >= 16)) && ((int(__setPropDict[__id36_]) <= 23))))))){
__setPropDict[__id36_] = currentFrame;
__setProp___id36__highscores_background_16();
};
}
function frame9(){
if ((((__setPropDict[__id35_] == undefined)) || (!((((int(__setPropDict[__id35_]) >= 9)) && ((int(__setPropDict[__id35_]) <= 15))))))){
__setPropDict[__id35_] = currentFrame;
__setProp___id35__highscores_text_9();
};
}
function frame2(){
if ((((__setPropDict[__id35_] == undefined)) || (!((((((int(__setPropDict[__id35_]) >= 1)) && ((int(__setPropDict[__id35_]) <= 8)))) || ((((int(__setPropDict[__id35_]) >= 16)) && ((int(__setPropDict[__id35_]) <= 23))))))))){
__setPropDict[__id35_] = currentFrame;
__setProp___id35__highscores_text_1();
};
}
function frame15(){
if ((((__setPropDict[__id35_] == undefined)) || (!((((int(__setPropDict[__id35_]) >= 9)) && ((int(__setPropDict[__id35_]) <= 15))))))){
__setPropDict[__id35_] = currentFrame;
__setProp___id35__highscores_text_9();
};
}
function frame7(){
if ((((__setPropDict[__id35_] == undefined)) || (!((((((int(__setPropDict[__id35_]) >= 1)) && ((int(__setPropDict[__id35_]) <= 8)))) || ((((int(__setPropDict[__id35_]) >= 16)) && ((int(__setPropDict[__id35_]) <= 23))))))))){
__setPropDict[__id35_] = currentFrame;
__setProp___id35__highscores_text_1();
};
}
function frame8(){
if ((((__setPropDict[__id35_] == undefined)) || (!((((((int(__setPropDict[__id35_]) >= 1)) && ((int(__setPropDict[__id35_]) <= 8)))) || ((((int(__setPropDict[__id35_]) >= 16)) && ((int(__setPropDict[__id35_]) <= 23))))))))){
__setPropDict[__id35_] = currentFrame;
__setProp___id35__highscores_text_1();
};
}
function frame11(){
if ((((__setPropDict[__id35_] == undefined)) || (!((((int(__setPropDict[__id35_]) >= 9)) && ((int(__setPropDict[__id35_]) <= 15))))))){
__setPropDict[__id35_] = currentFrame;
__setProp___id35__highscores_text_9();
};
}
function frame23(){
if ((((__setPropDict[__id35_] == undefined)) || (!((((((int(__setPropDict[__id35_]) >= 1)) && ((int(__setPropDict[__id35_]) <= 8)))) || ((((int(__setPropDict[__id35_]) >= 16)) && ((int(__setPropDict[__id35_]) <= 23))))))))){
__setPropDict[__id35_] = currentFrame;
__setProp___id35__highscores_text_1();
};
if ((((__setPropDict[__id36_] == undefined)) || (!((((int(__setPropDict[__id36_]) >= 16)) && ((int(__setPropDict[__id36_]) <= 23))))))){
__setPropDict[__id36_] = currentFrame;
__setProp___id36__highscores_background_16();
};
}
function __setProp___id35__highscores_text_9(){
try {
__id35_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id35_.text = "{High_Score_Button}";
__id35_.textColor = 0xCCFF00;
__id35_.textSize = 12;
__id35_.bold = true;
__id35_.embedFonts = true;
__id35_.font = "Comic Sans MS";
__id35_.hAlign = "center";
__id35_.multiline = false;
__id35_.vAlign = "top";
__id35_.antiAliasType = "advanced";
__id35_.glowBlur = 3;
__id35_.glowColor = 0x102200;
__id35_.useGlowFilter = true;
__id35_.glowQuality = 1;
__id35_.glowStrength = 30;
__id35_.gridFitType = "pixel";
__id35_.italic = false;
__id35_.selectable = false;
__id35_.underline = false;
try {
__id35_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id36__highscores_background_16(){
try {
__id36_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id36_.text = "BACK";
__id36_.textColor = 16764006;
__id36_.textSize = 12;
__id36_.bold = true;
__id36_.embedFonts = true;
__id36_.font = "Comic Sans MS";
__id36_.hAlign = "center";
__id36_.multiline = false;
__id36_.vAlign = "top";
__id36_.antiAliasType = "normal";
__id36_.glowBlur = 3;
__id36_.glowColor = 0x333300;
__id36_.useGlowFilter = true;
__id36_.glowQuality = 1;
__id36_.glowStrength = 5;
__id36_.gridFitType = "pixel";
__id36_.italic = false;
__id36_.selectable = false;
__id36_.underline = false;
try {
__id36_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id35__highscores_text_1(){
try {
__id35_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id35_.text = "{High_Score_Button}";
__id35_.textColor = 15984129;
__id35_.textSize = 12;
__id35_.bold = true;
__id35_.embedFonts = true;
__id35_.font = "Comic Sans MS";
__id35_.hAlign = "center";
__id35_.multiline = false;
__id35_.vAlign = "top";
__id35_.antiAliasType = "advanced";
__id35_.glowBlur = 3;
__id35_.glowColor = 0;
__id35_.useGlowFilter = true;
__id35_.glowQuality = 1;
__id35_.glowStrength = 30;
__id35_.gridFitType = "pixel";
__id35_.italic = false;
__id35_.selectable = false;
__id35_.underline = false;
try {
__id35_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package MENUS_fla
Section 189
//howtoplay_27 (MENUS_fla.howtoplay_27)
package MENUS_fla {
import flash.display.*;
import flash.utils.*;
import spill.localisation.*;
public dynamic class howtoplay_27 extends MovieClip {
public var __setPropDict:Dictionary;
public var __id37_:LocalizedTextField;
public var __id38_:LocalizedTextField;
public function howtoplay_27(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20, 20, frame21, 21, frame22, 22, frame23, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15);
}
function __setProp___id37__howtoplay_text_1(){
try {
__id37_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id37_.text = "{How_To_Play_Button}";
__id37_.textColor = 15984129;
__id37_.textSize = 12;
__id37_.bold = true;
__id37_.embedFonts = true;
__id37_.font = "Comic Sans MS";
__id37_.hAlign = "center";
__id37_.multiline = false;
__id37_.vAlign = "top";
__id37_.antiAliasType = "advanced";
__id37_.glowBlur = 3;
__id37_.glowColor = 0;
__id37_.useGlowFilter = true;
__id37_.glowQuality = 1;
__id37_.glowStrength = 30;
__id37_.gridFitType = "pixel";
__id37_.italic = false;
__id37_.selectable = false;
__id37_.underline = false;
try {
__id37_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id37__howtoplay_text_9(){
try {
__id37_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id37_.text = "{How_To_Play_Button}";
__id37_.textColor = 0xCCFF00;
__id37_.textSize = 12;
__id37_.bold = true;
__id37_.embedFonts = true;
__id37_.font = "Comic Sans MS";
__id37_.hAlign = "center";
__id37_.multiline = false;
__id37_.vAlign = "top";
__id37_.antiAliasType = "advanced";
__id37_.glowBlur = 3;
__id37_.glowColor = 0x102200;
__id37_.useGlowFilter = true;
__id37_.glowQuality = 1;
__id37_.glowStrength = 30;
__id37_.gridFitType = "pixel";
__id37_.italic = false;
__id37_.selectable = false;
__id37_.underline = false;
try {
__id37_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame10(){
if ((((__setPropDict[__id37_] == undefined)) || (!((((int(__setPropDict[__id37_]) >= 9)) && ((int(__setPropDict[__id37_]) <= 15))))))){
__setPropDict[__id37_] = currentFrame;
__setProp___id37__howtoplay_text_9();
};
}
function frame14(){
if ((((__setPropDict[__id37_] == undefined)) || (!((((int(__setPropDict[__id37_]) >= 9)) && ((int(__setPropDict[__id37_]) <= 15))))))){
__setPropDict[__id37_] = currentFrame;
__setProp___id37__howtoplay_text_9();
};
}
function frame12(){
if ((((__setPropDict[__id37_] == undefined)) || (!((((int(__setPropDict[__id37_]) >= 9)) && ((int(__setPropDict[__id37_]) <= 15))))))){
__setPropDict[__id37_] = currentFrame;
__setProp___id37__howtoplay_text_9();
};
}
function __setProp___id38__howtoplay_background_16(){
try {
__id38_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id38_.text = "BACK";
__id38_.textColor = 16764006;
__id38_.textSize = 12;
__id38_.bold = true;
__id38_.embedFonts = true;
__id38_.font = "Comic Sans MS";
__id38_.hAlign = "center";
__id38_.multiline = false;
__id38_.vAlign = "top";
__id38_.antiAliasType = "normal";
__id38_.glowBlur = 3;
__id38_.glowColor = 0x333300;
__id38_.useGlowFilter = true;
__id38_.glowQuality = 1;
__id38_.glowStrength = 5;
__id38_.gridFitType = "pixel";
__id38_.italic = false;
__id38_.selectable = false;
__id38_.underline = false;
try {
__id38_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame3(){
if ((((__setPropDict[__id37_] == undefined)) || (!((((((int(__setPropDict[__id37_]) >= 1)) && ((int(__setPropDict[__id37_]) <= 8)))) || ((((int(__setPropDict[__id37_]) >= 16)) && ((int(__setPropDict[__id37_]) <= 23))))))))){
__setPropDict[__id37_] = currentFrame;
__setProp___id37__howtoplay_text_1();
};
}
function frame6(){
if ((((__setPropDict[__id37_] == undefined)) || (!((((((int(__setPropDict[__id37_]) >= 1)) && ((int(__setPropDict[__id37_]) <= 8)))) || ((((int(__setPropDict[__id37_]) >= 16)) && ((int(__setPropDict[__id37_]) <= 23))))))))){
__setPropDict[__id37_] = currentFrame;
__setProp___id37__howtoplay_text_1();
};
}
function frame7(){
if ((((__setPropDict[__id37_] == undefined)) || (!((((((int(__setPropDict[__id37_]) >= 1)) && ((int(__setPropDict[__id37_]) <= 8)))) || ((((int(__setPropDict[__id37_]) >= 16)) && ((int(__setPropDict[__id37_]) <= 23))))))))){
__setPropDict[__id37_] = currentFrame;
__setProp___id37__howtoplay_text_1();
};
}
function frame1(){
if ((((__setPropDict[__id37_] == undefined)) || (!((((((int(__setPropDict[__id37_]) >= 1)) && ((int(__setPropDict[__id37_]) <= 8)))) || ((((int(__setPropDict[__id37_]) >= 16)) && ((int(__setPropDict[__id37_]) <= 23))))))))){
__setPropDict[__id37_] = currentFrame;
__setProp___id37__howtoplay_text_1();
};
stop();
}
function frame13(){
if ((((__setPropDict[__id37_] == undefined)) || (!((((int(__setPropDict[__id37_]) >= 9)) && ((int(__setPropDict[__id37_]) <= 15))))))){
__setPropDict[__id37_] = currentFrame;
__setProp___id37__howtoplay_text_9();
};
}
function frame17(){
if ((((__setPropDict[__id38_] == undefined)) || (!((((int(__setPropDict[__id38_]) >= 16)) && ((int(__setPropDict[__id38_]) <= 23))))))){
__setPropDict[__id38_] = currentFrame;
__setProp___id38__howtoplay_background_16();
};
if ((((__setPropDict[__id37_] == undefined)) || (!((((((int(__setPropDict[__id37_]) >= 1)) && ((int(__setPropDict[__id37_]) <= 8)))) || ((((int(__setPropDict[__id37_]) >= 16)) && ((int(__setPropDict[__id37_]) <= 23))))))))){
__setPropDict[__id37_] = currentFrame;
__setProp___id37__howtoplay_text_1();
};
}
function frame4(){
if ((((__setPropDict[__id37_] == undefined)) || (!((((((int(__setPropDict[__id37_]) >= 1)) && ((int(__setPropDict[__id37_]) <= 8)))) || ((((int(__setPropDict[__id37_]) >= 16)) && ((int(__setPropDict[__id37_]) <= 23))))))))){
__setPropDict[__id37_] = currentFrame;
__setProp___id37__howtoplay_text_1();
};
}
function frame5(){
if ((((__setPropDict[__id37_] == undefined)) || (!((((((int(__setPropDict[__id37_]) >= 1)) && ((int(__setPropDict[__id37_]) <= 8)))) || ((((int(__setPropDict[__id37_]) >= 16)) && ((int(__setPropDict[__id37_]) <= 23))))))))){
__setPropDict[__id37_] = currentFrame;
__setProp___id37__howtoplay_text_1();
};
}
function frame21(){
if ((((__setPropDict[__id38_] == undefined)) || (!((((int(__setPropDict[__id38_]) >= 16)) && ((int(__setPropDict[__id38_]) <= 23))))))){
__setPropDict[__id38_] = currentFrame;
__setProp___id38__howtoplay_background_16();
};
if ((((__setPropDict[__id37_] == undefined)) || (!((((((int(__setPropDict[__id37_]) >= 1)) && ((int(__setPropDict[__id37_]) <= 8)))) || ((((int(__setPropDict[__id37_]) >= 16)) && ((int(__setPropDict[__id37_]) <= 23))))))))){
__setPropDict[__id37_] = currentFrame;
__setProp___id37__howtoplay_text_1();
};
}
function frame22(){
if ((((__setPropDict[__id38_] == undefined)) || (!((((int(__setPropDict[__id38_]) >= 16)) && ((int(__setPropDict[__id38_]) <= 23))))))){
__setPropDict[__id38_] = currentFrame;
__setProp___id38__howtoplay_background_16();
};
if ((((__setPropDict[__id37_] == undefined)) || (!((((((int(__setPropDict[__id37_]) >= 1)) && ((int(__setPropDict[__id37_]) <= 8)))) || ((((int(__setPropDict[__id37_]) >= 16)) && ((int(__setPropDict[__id37_]) <= 23))))))))){
__setPropDict[__id37_] = currentFrame;
__setProp___id37__howtoplay_text_1();
};
}
function frame16(){
if ((((__setPropDict[__id38_] == undefined)) || (!((((int(__setPropDict[__id38_]) >= 16)) && ((int(__setPropDict[__id38_]) <= 23))))))){
__setPropDict[__id38_] = currentFrame;
__setProp___id38__howtoplay_background_16();
};
if ((((__setPropDict[__id37_] == undefined)) || (!((((((int(__setPropDict[__id37_]) >= 1)) && ((int(__setPropDict[__id37_]) <= 8)))) || ((((int(__setPropDict[__id37_]) >= 16)) && ((int(__setPropDict[__id37_]) <= 23))))))))){
__setPropDict[__id37_] = currentFrame;
__setProp___id37__howtoplay_text_1();
};
}
function frame8(){
if ((((__setPropDict[__id37_] == undefined)) || (!((((((int(__setPropDict[__id37_]) >= 1)) && ((int(__setPropDict[__id37_]) <= 8)))) || ((((int(__setPropDict[__id37_]) >= 16)) && ((int(__setPropDict[__id37_]) <= 23))))))))){
__setPropDict[__id37_] = currentFrame;
__setProp___id37__howtoplay_text_1();
};
}
function frame9(){
if ((((__setPropDict[__id37_] == undefined)) || (!((((int(__setPropDict[__id37_]) >= 9)) && ((int(__setPropDict[__id37_]) <= 15))))))){
__setPropDict[__id37_] = currentFrame;
__setProp___id37__howtoplay_text_9();
};
}
function frame2(){
if ((((__setPropDict[__id37_] == undefined)) || (!((((((int(__setPropDict[__id37_]) >= 1)) && ((int(__setPropDict[__id37_]) <= 8)))) || ((((int(__setPropDict[__id37_]) >= 16)) && ((int(__setPropDict[__id37_]) <= 23))))))))){
__setPropDict[__id37_] = currentFrame;
__setProp___id37__howtoplay_text_1();
};
}
function frame15(){
if ((((__setPropDict[__id37_] == undefined)) || (!((((int(__setPropDict[__id37_]) >= 9)) && ((int(__setPropDict[__id37_]) <= 15))))))){
__setPropDict[__id37_] = currentFrame;
__setProp___id37__howtoplay_text_9();
};
}
function frame23(){
if ((((__setPropDict[__id38_] == undefined)) || (!((((int(__setPropDict[__id38_]) >= 16)) && ((int(__setPropDict[__id38_]) <= 23))))))){
__setPropDict[__id38_] = currentFrame;
__setProp___id38__howtoplay_background_16();
};
if ((((__setPropDict[__id37_] == undefined)) || (!((((((int(__setPropDict[__id37_]) >= 1)) && ((int(__setPropDict[__id37_]) <= 8)))) || ((((int(__setPropDict[__id37_]) >= 16)) && ((int(__setPropDict[__id37_]) <= 23))))))))){
__setPropDict[__id37_] = currentFrame;
__setProp___id37__howtoplay_text_1();
};
}
function frame20(){
if ((((__setPropDict[__id38_] == undefined)) || (!((((int(__setPropDict[__id38_]) >= 16)) && ((int(__setPropDict[__id38_]) <= 23))))))){
__setPropDict[__id38_] = currentFrame;
__setProp___id38__howtoplay_background_16();
};
if ((((__setPropDict[__id37_] == undefined)) || (!((((((int(__setPropDict[__id37_]) >= 1)) && ((int(__setPropDict[__id37_]) <= 8)))) || ((((int(__setPropDict[__id37_]) >= 16)) && ((int(__setPropDict[__id37_]) <= 23))))))))){
__setPropDict[__id37_] = currentFrame;
__setProp___id37__howtoplay_text_1();
};
}
function frame18(){
if ((((__setPropDict[__id38_] == undefined)) || (!((((int(__setPropDict[__id38_]) >= 16)) && ((int(__setPropDict[__id38_]) <= 23))))))){
__setPropDict[__id38_] = currentFrame;
__setProp___id38__howtoplay_background_16();
};
if ((((__setPropDict[__id37_] == undefined)) || (!((((((int(__setPropDict[__id37_]) >= 1)) && ((int(__setPropDict[__id37_]) <= 8)))) || ((((int(__setPropDict[__id37_]) >= 16)) && ((int(__setPropDict[__id37_]) <= 23))))))))){
__setPropDict[__id37_] = currentFrame;
__setProp___id37__howtoplay_text_1();
};
}
function frame11(){
if ((((__setPropDict[__id37_] == undefined)) || (!((((int(__setPropDict[__id37_]) >= 9)) && ((int(__setPropDict[__id37_]) <= 15))))))){
__setPropDict[__id37_] = currentFrame;
__setProp___id37__howtoplay_text_9();
};
}
function frame19(){
if ((((__setPropDict[__id38_] == undefined)) || (!((((int(__setPropDict[__id38_]) >= 16)) && ((int(__setPropDict[__id38_]) <= 23))))))){
__setPropDict[__id38_] = currentFrame;
__setProp___id38__howtoplay_background_16();
};
if ((((__setPropDict[__id37_] == undefined)) || (!((((((int(__setPropDict[__id37_]) >= 1)) && ((int(__setPropDict[__id37_]) <= 8)))) || ((((int(__setPropDict[__id37_]) >= 16)) && ((int(__setPropDict[__id37_]) <= 23))))))))){
__setPropDict[__id37_] = currentFrame;
__setProp___id37__howtoplay_text_1();
};
}
}
}//package MENUS_fla
Section 190
//howtoplaybtn_100 (MENUS_fla.howtoplaybtn_100)
package MENUS_fla {
import flash.display.*;
import spill.localisation.*;
public dynamic class howtoplaybtn_100 extends MovieClip {
public var __id26_:LocalizedTextField;
public function howtoplaybtn_100(){
addFrameScript(0, frame1);
__setProp___id26__howtoplaybtn_Layer1_1();
}
function __setProp___id26__howtoplaybtn_Layer1_1(){
try {
__id26_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id26_.text = "{How_To_Play_Button}";
__id26_.textColor = 0xFFFF00;
__id26_.textSize = 12;
__id26_.bold = true;
__id26_.embedFonts = true;
__id26_.font = "Comic Sans MS";
__id26_.hAlign = "center";
__id26_.multiline = false;
__id26_.vAlign = "top";
__id26_.antiAliasType = "normal";
__id26_.glowBlur = 3;
__id26_.glowColor = 0x330000;
__id26_.useGlowFilter = false;
__id26_.glowQuality = 1;
__id26_.glowStrength = 5;
__id26_.gridFitType = "pixel";
__id26_.italic = false;
__id26_.selectable = false;
__id26_.underline = false;
try {
__id26_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame1(){
stop();
}
}
}//package MENUS_fla
Section 191
//l_br_253 (MENUS_fla.l_br_253)
package MENUS_fla {
import flash.display.*;
import flash.text.*;
public dynamic class l_br_253 extends MovieClip {
public var text:TextField;
public var flag:MovieClip;
}
}//package MENUS_fla
Section 192
//loadingbar_81 (MENUS_fla.loadingbar_81)
package MENUS_fla {
import flash.display.*;
public dynamic class loadingbar_81 extends MovieClip {
public var loadingbar:MovieClip;
}
}//package MENUS_fla
Section 193
//mainmenu_246 (MENUS_fla.mainmenu_246)
package MENUS_fla {
import flash.display.*;
import flash.utils.*;
import spill.localisation.*;
public dynamic class mainmenu_246 extends MovieClip {
public var __id10_:LocalizedTextField;
public var __setPropDict:Dictionary;
public var __id9_:LocalizedTextField;
public function mainmenu_246(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(0, frame1, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20, 20, frame21, 21, frame22, 22, frame23, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8);
}
function __setProp___id10__mainmenu_background_16(){
try {
__id10_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id10_.text = "BACK";
__id10_.textColor = 16764006;
__id10_.textSize = 12;
__id10_.bold = true;
__id10_.embedFonts = true;
__id10_.font = "Comic Sans MS";
__id10_.hAlign = "center";
__id10_.multiline = false;
__id10_.vAlign = "top";
__id10_.antiAliasType = "normal";
__id10_.glowBlur = 3;
__id10_.glowColor = 0x333300;
__id10_.useGlowFilter = true;
__id10_.glowQuality = 1;
__id10_.glowStrength = 5;
__id10_.gridFitType = "pixel";
__id10_.italic = false;
__id10_.selectable = false;
__id10_.underline = false;
try {
__id10_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame10(){
if ((((__setPropDict[__id9_] == undefined)) || (!((((int(__setPropDict[__id9_]) >= 9)) && ((int(__setPropDict[__id9_]) <= 15))))))){
__setPropDict[__id9_] = currentFrame;
__setProp___id9__mainmenu_text_9();
};
}
function frame14(){
if ((((__setPropDict[__id9_] == undefined)) || (!((((int(__setPropDict[__id9_]) >= 9)) && ((int(__setPropDict[__id9_]) <= 15))))))){
__setPropDict[__id9_] = currentFrame;
__setProp___id9__mainmenu_text_9();
};
}
function frame12(){
if ((((__setPropDict[__id9_] == undefined)) || (!((((int(__setPropDict[__id9_]) >= 9)) && ((int(__setPropDict[__id9_]) <= 15))))))){
__setPropDict[__id9_] = currentFrame;
__setProp___id9__mainmenu_text_9();
};
}
function frame18(){
if ((((__setPropDict[__id9_] == undefined)) || (!((((((int(__setPropDict[__id9_]) >= 1)) && ((int(__setPropDict[__id9_]) <= 8)))) || ((((int(__setPropDict[__id9_]) >= 16)) && ((int(__setPropDict[__id9_]) <= 23))))))))){
__setPropDict[__id9_] = currentFrame;
__setProp___id9__mainmenu_text_1();
};
if ((((__setPropDict[__id10_] == undefined)) || (!((((int(__setPropDict[__id10_]) >= 16)) && ((int(__setPropDict[__id10_]) <= 23))))))){
__setPropDict[__id10_] = currentFrame;
__setProp___id10__mainmenu_background_16();
};
}
function frame3(){
if ((((__setPropDict[__id9_] == undefined)) || (!((((((int(__setPropDict[__id9_]) >= 1)) && ((int(__setPropDict[__id9_]) <= 8)))) || ((((int(__setPropDict[__id9_]) >= 16)) && ((int(__setPropDict[__id9_]) <= 23))))))))){
__setPropDict[__id9_] = currentFrame;
__setProp___id9__mainmenu_text_1();
};
}
function frame15(){
if ((((__setPropDict[__id9_] == undefined)) || (!((((int(__setPropDict[__id9_]) >= 9)) && ((int(__setPropDict[__id9_]) <= 15))))))){
__setPropDict[__id9_] = currentFrame;
__setProp___id9__mainmenu_text_9();
};
}
function frame16(){
if ((((__setPropDict[__id9_] == undefined)) || (!((((((int(__setPropDict[__id9_]) >= 1)) && ((int(__setPropDict[__id9_]) <= 8)))) || ((((int(__setPropDict[__id9_]) >= 16)) && ((int(__setPropDict[__id9_]) <= 23))))))))){
__setPropDict[__id9_] = currentFrame;
__setProp___id9__mainmenu_text_1();
};
if ((((__setPropDict[__id10_] == undefined)) || (!((((int(__setPropDict[__id10_]) >= 16)) && ((int(__setPropDict[__id10_]) <= 23))))))){
__setPropDict[__id10_] = currentFrame;
__setProp___id10__mainmenu_background_16();
};
}
function frame1(){
if ((((__setPropDict[__id9_] == undefined)) || (!((((((int(__setPropDict[__id9_]) >= 1)) && ((int(__setPropDict[__id9_]) <= 8)))) || ((((int(__setPropDict[__id9_]) >= 16)) && ((int(__setPropDict[__id9_]) <= 23))))))))){
__setPropDict[__id9_] = currentFrame;
__setProp___id9__mainmenu_text_1();
};
stop();
}
function frame19(){
if ((((__setPropDict[__id9_] == undefined)) || (!((((((int(__setPropDict[__id9_]) >= 1)) && ((int(__setPropDict[__id9_]) <= 8)))) || ((((int(__setPropDict[__id9_]) >= 16)) && ((int(__setPropDict[__id9_]) <= 23))))))))){
__setPropDict[__id9_] = currentFrame;
__setProp___id9__mainmenu_text_1();
};
if ((((__setPropDict[__id10_] == undefined)) || (!((((int(__setPropDict[__id10_]) >= 16)) && ((int(__setPropDict[__id10_]) <= 23))))))){
__setPropDict[__id10_] = currentFrame;
__setProp___id10__mainmenu_background_16();
};
}
function frame6(){
if ((((__setPropDict[__id9_] == undefined)) || (!((((((int(__setPropDict[__id9_]) >= 1)) && ((int(__setPropDict[__id9_]) <= 8)))) || ((((int(__setPropDict[__id9_]) >= 16)) && ((int(__setPropDict[__id9_]) <= 23))))))))){
__setPropDict[__id9_] = currentFrame;
__setProp___id9__mainmenu_text_1();
};
}
function frame13(){
if ((((__setPropDict[__id9_] == undefined)) || (!((((int(__setPropDict[__id9_]) >= 9)) && ((int(__setPropDict[__id9_]) <= 15))))))){
__setPropDict[__id9_] = currentFrame;
__setProp___id9__mainmenu_text_9();
};
}
function frame17(){
if ((((__setPropDict[__id9_] == undefined)) || (!((((((int(__setPropDict[__id9_]) >= 1)) && ((int(__setPropDict[__id9_]) <= 8)))) || ((((int(__setPropDict[__id9_]) >= 16)) && ((int(__setPropDict[__id9_]) <= 23))))))))){
__setPropDict[__id9_] = currentFrame;
__setProp___id9__mainmenu_text_1();
};
if ((((__setPropDict[__id10_] == undefined)) || (!((((int(__setPropDict[__id10_]) >= 16)) && ((int(__setPropDict[__id10_]) <= 23))))))){
__setPropDict[__id10_] = currentFrame;
__setProp___id10__mainmenu_background_16();
};
}
function frame4(){
if ((((__setPropDict[__id9_] == undefined)) || (!((((((int(__setPropDict[__id9_]) >= 1)) && ((int(__setPropDict[__id9_]) <= 8)))) || ((((int(__setPropDict[__id9_]) >= 16)) && ((int(__setPropDict[__id9_]) <= 23))))))))){
__setPropDict[__id9_] = currentFrame;
__setProp___id9__mainmenu_text_1();
};
}
function frame5(){
if ((((__setPropDict[__id9_] == undefined)) || (!((((((int(__setPropDict[__id9_]) >= 1)) && ((int(__setPropDict[__id9_]) <= 8)))) || ((((int(__setPropDict[__id9_]) >= 16)) && ((int(__setPropDict[__id9_]) <= 23))))))))){
__setPropDict[__id9_] = currentFrame;
__setProp___id9__mainmenu_text_1();
};
}
function frame21(){
if ((((__setPropDict[__id9_] == undefined)) || (!((((((int(__setPropDict[__id9_]) >= 1)) && ((int(__setPropDict[__id9_]) <= 8)))) || ((((int(__setPropDict[__id9_]) >= 16)) && ((int(__setPropDict[__id9_]) <= 23))))))))){
__setPropDict[__id9_] = currentFrame;
__setProp___id9__mainmenu_text_1();
};
if ((((__setPropDict[__id10_] == undefined)) || (!((((int(__setPropDict[__id10_]) >= 16)) && ((int(__setPropDict[__id10_]) <= 23))))))){
__setPropDict[__id10_] = currentFrame;
__setProp___id10__mainmenu_background_16();
};
}
function frame22(){
if ((((__setPropDict[__id9_] == undefined)) || (!((((((int(__setPropDict[__id9_]) >= 1)) && ((int(__setPropDict[__id9_]) <= 8)))) || ((((int(__setPropDict[__id9_]) >= 16)) && ((int(__setPropDict[__id9_]) <= 23))))))))){
__setPropDict[__id9_] = currentFrame;
__setProp___id9__mainmenu_text_1();
};
if ((((__setPropDict[__id10_] == undefined)) || (!((((int(__setPropDict[__id10_]) >= 16)) && ((int(__setPropDict[__id10_]) <= 23))))))){
__setPropDict[__id10_] = currentFrame;
__setProp___id10__mainmenu_background_16();
};
}
function frame20(){
if ((((__setPropDict[__id9_] == undefined)) || (!((((((int(__setPropDict[__id9_]) >= 1)) && ((int(__setPropDict[__id9_]) <= 8)))) || ((((int(__setPropDict[__id9_]) >= 16)) && ((int(__setPropDict[__id9_]) <= 23))))))))){
__setPropDict[__id9_] = currentFrame;
__setProp___id9__mainmenu_text_1();
};
if ((((__setPropDict[__id10_] == undefined)) || (!((((int(__setPropDict[__id10_]) >= 16)) && ((int(__setPropDict[__id10_]) <= 23))))))){
__setPropDict[__id10_] = currentFrame;
__setProp___id10__mainmenu_background_16();
};
}
function frame9(){
if ((((__setPropDict[__id9_] == undefined)) || (!((((int(__setPropDict[__id9_]) >= 9)) && ((int(__setPropDict[__id9_]) <= 15))))))){
__setPropDict[__id9_] = currentFrame;
__setProp___id9__mainmenu_text_9();
};
}
function frame2(){
if ((((__setPropDict[__id9_] == undefined)) || (!((((((int(__setPropDict[__id9_]) >= 1)) && ((int(__setPropDict[__id9_]) <= 8)))) || ((((int(__setPropDict[__id9_]) >= 16)) && ((int(__setPropDict[__id9_]) <= 23))))))))){
__setPropDict[__id9_] = currentFrame;
__setProp___id9__mainmenu_text_1();
};
}
function frame7(){
if ((((__setPropDict[__id9_] == undefined)) || (!((((((int(__setPropDict[__id9_]) >= 1)) && ((int(__setPropDict[__id9_]) <= 8)))) || ((((int(__setPropDict[__id9_]) >= 16)) && ((int(__setPropDict[__id9_]) <= 23))))))))){
__setPropDict[__id9_] = currentFrame;
__setProp___id9__mainmenu_text_1();
};
}
function frame8(){
if ((((__setPropDict[__id9_] == undefined)) || (!((((((int(__setPropDict[__id9_]) >= 1)) && ((int(__setPropDict[__id9_]) <= 8)))) || ((((int(__setPropDict[__id9_]) >= 16)) && ((int(__setPropDict[__id9_]) <= 23))))))))){
__setPropDict[__id9_] = currentFrame;
__setProp___id9__mainmenu_text_1();
};
}
function frame11(){
if ((((__setPropDict[__id9_] == undefined)) || (!((((int(__setPropDict[__id9_]) >= 9)) && ((int(__setPropDict[__id9_]) <= 15))))))){
__setPropDict[__id9_] = currentFrame;
__setProp___id9__mainmenu_text_9();
};
}
function frame23(){
if ((((__setPropDict[__id9_] == undefined)) || (!((((((int(__setPropDict[__id9_]) >= 1)) && ((int(__setPropDict[__id9_]) <= 8)))) || ((((int(__setPropDict[__id9_]) >= 16)) && ((int(__setPropDict[__id9_]) <= 23))))))))){
__setPropDict[__id9_] = currentFrame;
__setProp___id9__mainmenu_text_1();
};
if ((((__setPropDict[__id10_] == undefined)) || (!((((int(__setPropDict[__id10_]) >= 16)) && ((int(__setPropDict[__id10_]) <= 23))))))){
__setPropDict[__id10_] = currentFrame;
__setProp___id10__mainmenu_background_16();
};
}
function __setProp___id9__mainmenu_text_1(){
try {
__id9_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id9_.text = "{Main_Menu_Button}";
__id9_.textColor = 15984129;
__id9_.textSize = 12;
__id9_.bold = true;
__id9_.embedFonts = true;
__id9_.font = "Comic Sans MS";
__id9_.hAlign = "center";
__id9_.multiline = false;
__id9_.vAlign = "top";
__id9_.antiAliasType = "advanced";
__id9_.glowBlur = 3;
__id9_.glowColor = 0;
__id9_.useGlowFilter = true;
__id9_.glowQuality = 1;
__id9_.glowStrength = 30;
__id9_.gridFitType = "pixel";
__id9_.italic = false;
__id9_.selectable = false;
__id9_.underline = false;
try {
__id9_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id9__mainmenu_text_9(){
try {
__id9_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id9_.text = "{Main_Menu_Button}";
__id9_.textColor = 0xCCFF00;
__id9_.textSize = 12;
__id9_.bold = true;
__id9_.embedFonts = true;
__id9_.font = "Comic Sans MS";
__id9_.hAlign = "center";
__id9_.multiline = false;
__id9_.vAlign = "top";
__id9_.antiAliasType = "advanced";
__id9_.glowBlur = 3;
__id9_.glowColor = 0x102200;
__id9_.useGlowFilter = true;
__id9_.glowQuality = 1;
__id9_.glowStrength = 30;
__id9_.gridFitType = "pixel";
__id9_.italic = false;
__id9_.selectable = false;
__id9_.underline = false;
try {
__id9_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package MENUS_fla
Section 194
//mainmenu_button_98 (MENUS_fla.mainmenu_button_98)
package MENUS_fla {
import flash.display.*;
import spill.localisation.*;
public dynamic class mainmenu_button_98 extends MovieClip {
public var __id23_:LocalizedTextField;
public function mainmenu_button_98(){
addFrameScript(0, frame1);
__setProp___id23__mainmenu_button_Layer1_1();
}
function frame1(){
stop();
}
function __setProp___id23__mainmenu_button_Layer1_1(){
try {
__id23_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id23_.text = "{Main_Menu_Button}";
__id23_.textColor = 0xFFFF00;
__id23_.textSize = 12;
__id23_.bold = true;
__id23_.embedFonts = true;
__id23_.font = "Comic Sans MS";
__id23_.hAlign = "center";
__id23_.multiline = false;
__id23_.vAlign = "top";
__id23_.antiAliasType = "normal";
__id23_.glowBlur = 3;
__id23_.glowColor = 0x330000;
__id23_.useGlowFilter = false;
__id23_.glowQuality = 1;
__id23_.glowStrength = 5;
__id23_.gridFitType = "pixel";
__id23_.italic = false;
__id23_.selectable = false;
__id23_.underline = false;
try {
__id23_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package MENUS_fla
Section 195
//mainmenubutton_239 (MENUS_fla.mainmenubutton_239)
package MENUS_fla {
import flash.display.*;
import spill.localisation.*;
public dynamic class mainmenubutton_239 extends MovieClip {
public var __id0_:LocalizedTextField;
public function mainmenubutton_239(){
addFrameScript(0, frame1);
__setProp___id0__mainmenubutton_Layer1_1();
}
function __setProp___id0__mainmenubutton_Layer1_1(){
try {
__id0_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id0_.text = "{Next_Level}";
__id0_.textColor = 0xFFFF00;
__id0_.textSize = 12;
__id0_.bold = true;
__id0_.embedFonts = true;
__id0_.font = "Comic Sans MS";
__id0_.hAlign = "center";
__id0_.multiline = false;
__id0_.vAlign = "top";
__id0_.antiAliasType = "normal";
__id0_.glowBlur = 3;
__id0_.glowColor = 0x330000;
__id0_.useGlowFilter = false;
__id0_.glowQuality = 1;
__id0_.glowStrength = 5;
__id0_.gridFitType = "pixel";
__id0_.italic = false;
__id0_.selectable = false;
__id0_.underline = false;
try {
__id0_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame1(){
stop();
}
}
}//package MENUS_fla
Section 196
//medailles_244 (MENUS_fla.medailles_244)
package MENUS_fla {
import flash.display.*;
import flash.utils.*;
import spill.localisation.*;
public dynamic class medailles_244 extends MovieClip {
public var __id6_:LocalizedTextField;
public var __setPropDict:Dictionary;
public function medailles_244(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(0, frame1);
}
function frame1(){
if ((((__setPropDict[__id6_] == undefined)) || (!((int(__setPropDict[__id6_]) == 1))))){
__setPropDict[__id6_] = currentFrame;
__setProp___id6__medailles_Layer1_1();
};
}
function __setProp___id6__medailles_Layer1_1(){
try {
__id6_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id6_.text = "{No_Medal_Yet}";
__id6_.textColor = 0xCC9900;
__id6_.textSize = 12;
__id6_.bold = true;
__id6_.embedFonts = true;
__id6_.font = "Comic Sans MS";
__id6_.hAlign = "center";
__id6_.multiline = true;
__id6_.vAlign = "middle";
__id6_.antiAliasType = "normal";
__id6_.glowBlur = 3;
__id6_.glowColor = 0;
__id6_.useGlowFilter = false;
__id6_.glowQuality = 1;
__id6_.glowStrength = 5;
__id6_.gridFitType = "pixel";
__id6_.italic = false;
__id6_.selectable = false;
__id6_.underline = false;
try {
__id6_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package MENUS_fla
Section 197
//moregamesbnt_29 (MENUS_fla.moregamesbnt_29)
package MENUS_fla {
import flash.display.*;
public dynamic class moregamesbnt_29 extends MovieClip {
public function moregamesbnt_29(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package MENUS_fla
Section 198
//qualitybtn_69 (MENUS_fla.qualitybtn_69)
package MENUS_fla {
import flash.display.*;
import flash.utils.*;
import spill.localisation.*;
public dynamic class qualitybtn_69 extends MovieClip {
public var __setPropDict:Dictionary;
public var __id25_:LocalizedTextField;
public function qualitybtn_69(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(0, frame1, 1, frame2, 2, frame3);
}
function __setProp___id25__qualitybtn_Layer1_3(){
try {
__id25_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id25_.text = "{Quality}:{High}";
__id25_.textColor = 0xFFFF00;
__id25_.textSize = 12;
__id25_.bold = true;
__id25_.embedFonts = true;
__id25_.font = "Comic Sans MS";
__id25_.hAlign = "center";
__id25_.multiline = false;
__id25_.vAlign = "top";
__id25_.antiAliasType = "normal";
__id25_.glowBlur = 3;
__id25_.glowColor = 0;
__id25_.useGlowFilter = false;
__id25_.glowQuality = 1;
__id25_.glowStrength = 5;
__id25_.gridFitType = "pixel";
__id25_.italic = false;
__id25_.selectable = false;
__id25_.underline = false;
try {
__id25_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id25__qualitybtn_Layer1_1(){
try {
__id25_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id25_.text = "{Quality}:{Low}";
__id25_.textColor = 0xFFFF00;
__id25_.textSize = 12;
__id25_.bold = true;
__id25_.embedFonts = true;
__id25_.font = "Comic Sans MS";
__id25_.hAlign = "center";
__id25_.multiline = false;
__id25_.vAlign = "top";
__id25_.antiAliasType = "normal";
__id25_.glowBlur = 3;
__id25_.glowColor = 0;
__id25_.useGlowFilter = false;
__id25_.glowQuality = 1;
__id25_.glowStrength = 5;
__id25_.gridFitType = "pixel";
__id25_.italic = false;
__id25_.selectable = false;
__id25_.underline = false;
try {
__id25_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame3(){
if ((((__setPropDict[__id25_] == undefined)) || (!((int(__setPropDict[__id25_]) == 3))))){
__setPropDict[__id25_] = currentFrame;
__setProp___id25__qualitybtn_Layer1_3();
};
}
function frame1(){
if ((((__setPropDict[__id25_] == undefined)) || (!((int(__setPropDict[__id25_]) == 1))))){
__setPropDict[__id25_] = currentFrame;
__setProp___id25__qualitybtn_Layer1_1();
};
stop();
}
function frame2(){
if ((((__setPropDict[__id25_] == undefined)) || (!((int(__setPropDict[__id25_]) == 2))))){
__setPropDict[__id25_] = currentFrame;
__setProp___id25__qualitybtn_Layer1_2();
};
}
function __setProp___id25__qualitybtn_Layer1_2(){
try {
__id25_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id25_.text = "{Quality}:{Medium}";
__id25_.textColor = 0xFFFF00;
__id25_.textSize = 12;
__id25_.bold = true;
__id25_.embedFonts = true;
__id25_.font = "Comic Sans MS";
__id25_.hAlign = "center";
__id25_.multiline = false;
__id25_.vAlign = "top";
__id25_.antiAliasType = "normal";
__id25_.glowBlur = 3;
__id25_.glowColor = 0;
__id25_.useGlowFilter = false;
__id25_.glowQuality = 1;
__id25_.glowStrength = 5;
__id25_.gridFitType = "pixel";
__id25_.italic = false;
__id25_.selectable = false;
__id25_.underline = false;
try {
__id25_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package MENUS_fla
Section 199
//qualityschuifje_68 (MENUS_fla.qualityschuifje_68)
package MENUS_fla {
import flash.display.*;
public dynamic class qualityschuifje_68 extends MovieClip {
public var text:MovieClip;
public var btn:SimpleButton;
}
}//package MENUS_fla
Section 200
//retrybtn_242 (MENUS_fla.retrybtn_242)
package MENUS_fla {
import flash.display.*;
import spill.localisation.*;
public dynamic class retrybtn_242 extends MovieClip {
public var __id2_:LocalizedTextField;
public function retrybtn_242(){
addFrameScript(0, frame1);
__setProp___id2__retrybtn_Layer1_1();
}
function __setProp___id2__retrybtn_Layer1_1(){
try {
__id2_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id2_.text = "{Retry_Button}";
__id2_.textColor = 0xFFFF00;
__id2_.textSize = 12;
__id2_.bold = true;
__id2_.embedFonts = true;
__id2_.font = "Comic Sans MS";
__id2_.hAlign = "center";
__id2_.multiline = false;
__id2_.vAlign = "top";
__id2_.antiAliasType = "normal";
__id2_.glowBlur = 3;
__id2_.glowColor = 0x330000;
__id2_.useGlowFilter = false;
__id2_.glowQuality = 1;
__id2_.glowStrength = 5;
__id2_.gridFitType = "pixel";
__id2_.italic = false;
__id2_.selectable = false;
__id2_.underline = false;
try {
__id2_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame1(){
stop();
}
}
}//package MENUS_fla
Section 201
//returntogamebutton_99 (MENUS_fla.returntogamebutton_99)
package MENUS_fla {
import flash.display.*;
import spill.localisation.*;
public dynamic class returntogamebutton_99 extends MovieClip {
public var __id24_:LocalizedTextField;
public function returntogamebutton_99(){
addFrameScript(0, frame1);
__setProp___id24__returntogamebutton_Layer1_1();
}
function __setProp___id24__returntogamebutton_Layer1_1(){
try {
__id24_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id24_.text = "{Return_To_Game_Button}";
__id24_.textColor = 0xFFFF00;
__id24_.textSize = 12;
__id24_.bold = true;
__id24_.embedFonts = true;
__id24_.font = "Comic Sans MS";
__id24_.hAlign = "center";
__id24_.multiline = false;
__id24_.vAlign = "top";
__id24_.antiAliasType = "normal";
__id24_.glowBlur = 3;
__id24_.glowColor = 0x330000;
__id24_.useGlowFilter = false;
__id24_.glowQuality = 1;
__id24_.glowStrength = 5;
__id24_.gridFitType = "pixel";
__id24_.italic = false;
__id24_.selectable = false;
__id24_.underline = false;
try {
__id24_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame1(){
stop();
}
}
}//package MENUS_fla
Section 202
//skip_129 (MENUS_fla.skip_129)
package MENUS_fla {
import flash.display.*;
import flash.utils.*;
import spill.localisation.*;
public dynamic class skip_129 extends MovieClip {
public var __id20_:LocalizedTextField;
public var __id21_:LocalizedTextField;
public var __setPropDict:Dictionary;
public function skip_129(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(0, frame1, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20, 20, frame21, 21, frame22, 22, frame23, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8);
}
function frame10(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 9)) && ((int(__setPropDict[__id20_]) <= 15))))))){
__setPropDict[__id20_] = currentFrame;
__setProp___id20__skip_text_9();
};
}
function frame14(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 9)) && ((int(__setPropDict[__id20_]) <= 15))))))){
__setPropDict[__id20_] = currentFrame;
__setProp___id20__skip_text_9();
};
}
function frame12(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 9)) && ((int(__setPropDict[__id20_]) <= 15))))))){
__setPropDict[__id20_] = currentFrame;
__setProp___id20__skip_text_9();
};
}
function frame18(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 16)) && ((int(__setPropDict[__id20_]) <= 23))))))){
__setPropDict[__id20_] = currentFrame;
__setProp___id20__skip_text_16();
};
if ((((__setPropDict[__id21_] == undefined)) || (!((((int(__setPropDict[__id21_]) >= 16)) && ((int(__setPropDict[__id21_]) <= 23))))))){
__setPropDict[__id21_] = currentFrame;
__setProp___id21__skip_background_16();
};
}
function frame3(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 1)) && ((int(__setPropDict[__id20_]) <= 8))))))){
__setPropDict[__id20_] = currentFrame;
__setProp___id20__skip_text_1();
};
}
function frame15(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 9)) && ((int(__setPropDict[__id20_]) <= 15))))))){
__setPropDict[__id20_] = currentFrame;
__setProp___id20__skip_text_9();
};
}
function frame16(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 16)) && ((int(__setPropDict[__id20_]) <= 23))))))){
__setPropDict[__id20_] = currentFrame;
__setProp___id20__skip_text_16();
};
if ((((__setPropDict[__id21_] == undefined)) || (!((((int(__setPropDict[__id21_]) >= 16)) && ((int(__setPropDict[__id21_]) <= 23))))))){
__setPropDict[__id21_] = currentFrame;
__setProp___id21__skip_background_16();
};
}
function frame1(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 1)) && ((int(__setPropDict[__id20_]) <= 8))))))){
__setPropDict[__id20_] = currentFrame;
__setProp___id20__skip_text_1();
};
stop();
}
function frame19(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 16)) && ((int(__setPropDict[__id20_]) <= 23))))))){
__setPropDict[__id20_] = currentFrame;
__setProp___id20__skip_text_16();
};
if ((((__setPropDict[__id21_] == undefined)) || (!((((int(__setPropDict[__id21_]) >= 16)) && ((int(__setPropDict[__id21_]) <= 23))))))){
__setPropDict[__id21_] = currentFrame;
__setProp___id21__skip_background_16();
};
}
function frame6(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 1)) && ((int(__setPropDict[__id20_]) <= 8))))))){
__setPropDict[__id20_] = currentFrame;
__setProp___id20__skip_text_1();
};
}
function frame13(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 9)) && ((int(__setPropDict[__id20_]) <= 15))))))){
__setPropDict[__id20_] = currentFrame;
__setProp___id20__skip_text_9();
};
}
function frame17(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 16)) && ((int(__setPropDict[__id20_]) <= 23))))))){
__setPropDict[__id20_] = currentFrame;
__setProp___id20__skip_text_16();
};
if ((((__setPropDict[__id21_] == undefined)) || (!((((int(__setPropDict[__id21_]) >= 16)) && ((int(__setPropDict[__id21_]) <= 23))))))){
__setPropDict[__id21_] = currentFrame;
__setProp___id21__skip_background_16();
};
}
function frame4(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 1)) && ((int(__setPropDict[__id20_]) <= 8))))))){
__setPropDict[__id20_] = currentFrame;
__setProp___id20__skip_text_1();
};
}
function __setProp___id20__skip_text_9(){
try {
__id20_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id20_.text = "{Skip}";
__id20_.textColor = 0xCCFF00;
__id20_.textSize = 12;
__id20_.bold = true;
__id20_.embedFonts = true;
__id20_.font = "Comic Sans MS";
__id20_.hAlign = "center";
__id20_.multiline = false;
__id20_.vAlign = "top";
__id20_.antiAliasType = "advanced";
__id20_.glowBlur = 3;
__id20_.glowColor = 0x102200;
__id20_.useGlowFilter = true;
__id20_.glowQuality = 1;
__id20_.glowStrength = 30;
__id20_.gridFitType = "pixel";
__id20_.italic = false;
__id20_.selectable = false;
__id20_.underline = false;
try {
__id20_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame22(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 16)) && ((int(__setPropDict[__id20_]) <= 23))))))){
__setPropDict[__id20_] = currentFrame;
__setProp___id20__skip_text_16();
};
if ((((__setPropDict[__id21_] == undefined)) || (!((((int(__setPropDict[__id21_]) >= 16)) && ((int(__setPropDict[__id21_]) <= 23))))))){
__setPropDict[__id21_] = currentFrame;
__setProp___id21__skip_background_16();
};
}
function __setProp___id20__skip_text_16(){
try {
__id20_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id20_.text = "{Back_Button}";
__id20_.textColor = 15984129;
__id20_.textSize = 12;
__id20_.bold = true;
__id20_.embedFonts = true;
__id20_.font = "Comic Sans MS";
__id20_.hAlign = "center";
__id20_.multiline = false;
__id20_.vAlign = "top";
__id20_.antiAliasType = "advanced";
__id20_.glowBlur = 3;
__id20_.glowColor = 0;
__id20_.useGlowFilter = true;
__id20_.glowQuality = 1;
__id20_.glowStrength = 30;
__id20_.gridFitType = "pixel";
__id20_.italic = false;
__id20_.selectable = false;
__id20_.underline = false;
try {
__id20_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id20__skip_text_1(){
try {
__id20_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id20_.text = "{Skip}";
__id20_.textColor = 15984129;
__id20_.textSize = 12;
__id20_.bold = true;
__id20_.embedFonts = true;
__id20_.font = "Comic Sans MS";
__id20_.hAlign = "center";
__id20_.multiline = false;
__id20_.vAlign = "top";
__id20_.antiAliasType = "advanced";
__id20_.glowBlur = 3;
__id20_.glowColor = 0;
__id20_.useGlowFilter = true;
__id20_.glowQuality = 1;
__id20_.glowStrength = 30;
__id20_.gridFitType = "pixel";
__id20_.italic = false;
__id20_.selectable = false;
__id20_.underline = false;
try {
__id20_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame2(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 1)) && ((int(__setPropDict[__id20_]) <= 8))))))){
__setPropDict[__id20_] = currentFrame;
__setProp___id20__skip_text_1();
};
}
function frame5(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 1)) && ((int(__setPropDict[__id20_]) <= 8))))))){
__setPropDict[__id20_] = currentFrame;
__setProp___id20__skip_text_1();
};
}
function frame23(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 16)) && ((int(__setPropDict[__id20_]) <= 23))))))){
__setPropDict[__id20_] = currentFrame;
__setProp___id20__skip_text_16();
};
if ((((__setPropDict[__id21_] == undefined)) || (!((((int(__setPropDict[__id21_]) >= 16)) && ((int(__setPropDict[__id21_]) <= 23))))))){
__setPropDict[__id21_] = currentFrame;
__setProp___id21__skip_background_16();
};
}
function frame7(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 1)) && ((int(__setPropDict[__id20_]) <= 8))))))){
__setPropDict[__id20_] = currentFrame;
__setProp___id20__skip_text_1();
};
}
function frame20(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 16)) && ((int(__setPropDict[__id20_]) <= 23))))))){
__setPropDict[__id20_] = currentFrame;
__setProp___id20__skip_text_16();
};
if ((((__setPropDict[__id21_] == undefined)) || (!((((int(__setPropDict[__id21_]) >= 16)) && ((int(__setPropDict[__id21_]) <= 23))))))){
__setPropDict[__id21_] = currentFrame;
__setProp___id21__skip_background_16();
};
}
function frame21(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 16)) && ((int(__setPropDict[__id20_]) <= 23))))))){
__setPropDict[__id20_] = currentFrame;
__setProp___id20__skip_text_16();
};
if ((((__setPropDict[__id21_] == undefined)) || (!((((int(__setPropDict[__id21_]) >= 16)) && ((int(__setPropDict[__id21_]) <= 23))))))){
__setPropDict[__id21_] = currentFrame;
__setProp___id21__skip_background_16();
};
}
function frame11(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 9)) && ((int(__setPropDict[__id20_]) <= 15))))))){
__setPropDict[__id20_] = currentFrame;
__setProp___id20__skip_text_9();
};
}
function frame8(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 1)) && ((int(__setPropDict[__id20_]) <= 8))))))){
__setPropDict[__id20_] = currentFrame;
__setProp___id20__skip_text_1();
};
}
function frame9(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 9)) && ((int(__setPropDict[__id20_]) <= 15))))))){
__setPropDict[__id20_] = currentFrame;
__setProp___id20__skip_text_9();
};
}
function __setProp___id21__skip_background_16(){
try {
__id21_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id21_.text = "BACK";
__id21_.textColor = 16764006;
__id21_.textSize = 12;
__id21_.bold = true;
__id21_.embedFonts = true;
__id21_.font = "Comic Sans MS";
__id21_.hAlign = "center";
__id21_.multiline = false;
__id21_.vAlign = "top";
__id21_.antiAliasType = "normal";
__id21_.glowBlur = 3;
__id21_.glowColor = 0x333300;
__id21_.useGlowFilter = true;
__id21_.glowQuality = 1;
__id21_.glowStrength = 5;
__id21_.gridFitType = "pixel";
__id21_.italic = false;
__id21_.selectable = false;
__id21_.underline = false;
try {
__id21_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package MENUS_fla
Section 203
//Slamming1_btn_159 (MENUS_fla.Slamming1_btn_159)
package MENUS_fla {
import flash.display.*;
public dynamic class Slamming1_btn_159 extends MovieClip {
public function Slamming1_btn_159(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package MENUS_fla
Section 204
//Slamming2_btn_161 (MENUS_fla.Slamming2_btn_161)
package MENUS_fla {
import flash.display.*;
public dynamic class Slamming2_btn_161 extends MovieClip {
public function Slamming2_btn_161(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package MENUS_fla
Section 205
//Slamming3_btn_162 (MENUS_fla.Slamming3_btn_162)
package MENUS_fla {
import flash.display.*;
public dynamic class Slamming3_btn_162 extends MovieClip {
public function Slamming3_btn_162(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package MENUS_fla
Section 206
//Slamming4_btn_163 (MENUS_fla.Slamming4_btn_163)
package MENUS_fla {
import flash.display.*;
public dynamic class Slamming4_btn_163 extends MovieClip {
public function Slamming4_btn_163(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package MENUS_fla
Section 207
//Slamming5_btn_164 (MENUS_fla.Slamming5_btn_164)
package MENUS_fla {
import flash.display.*;
public dynamic class Slamming5_btn_164 extends MovieClip {
public function Slamming5_btn_164(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package MENUS_fla
Section 208
//startgame_28 (MENUS_fla.startgame_28)
package MENUS_fla {
import flash.display.*;
import flash.utils.*;
import spill.localisation.*;
public dynamic class startgame_28 extends MovieClip {
public var __setPropDict:Dictionary;
public var __id40_:LocalizedTextField;
public var __id39_:LocalizedTextField;
public function startgame_28(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(0, frame1, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20, 20, frame21, 21, frame22, 22, frame23, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15);
}
function __setProp___id39__startgame_text_1(){
try {
__id39_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id39_.text = "{Start_Game_Button}";
__id39_.textColor = 15984129;
__id39_.textSize = 12;
__id39_.bold = true;
__id39_.embedFonts = true;
__id39_.font = "Comic Sans MS";
__id39_.hAlign = "center";
__id39_.multiline = false;
__id39_.vAlign = "top";
__id39_.antiAliasType = "advanced";
__id39_.glowBlur = 3;
__id39_.glowColor = 0;
__id39_.useGlowFilter = true;
__id39_.glowQuality = 1;
__id39_.glowStrength = 30;
__id39_.gridFitType = "pixel";
__id39_.italic = false;
__id39_.selectable = false;
__id39_.underline = false;
try {
__id39_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id39__startgame_text_9(){
try {
__id39_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id39_.text = "{Start_Game_Button}";
__id39_.textColor = 0xCCFF00;
__id39_.textSize = 12;
__id39_.bold = true;
__id39_.embedFonts = true;
__id39_.font = "Comic Sans MS";
__id39_.hAlign = "center";
__id39_.multiline = false;
__id39_.vAlign = "top";
__id39_.antiAliasType = "advanced";
__id39_.glowBlur = 3;
__id39_.glowColor = 0;
__id39_.useGlowFilter = true;
__id39_.glowQuality = 1;
__id39_.glowStrength = 30;
__id39_.gridFitType = "pixel";
__id39_.italic = false;
__id39_.selectable = false;
__id39_.underline = false;
try {
__id39_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame10(){
if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 9)) && ((int(__setPropDict[__id39_]) <= 15))))))){
__setPropDict[__id39_] = currentFrame;
__setProp___id39__startgame_text_9();
};
}
function frame14(){
if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 9)) && ((int(__setPropDict[__id39_]) <= 15))))))){
__setPropDict[__id39_] = currentFrame;
__setProp___id39__startgame_text_9();
};
}
function frame12(){
if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 9)) && ((int(__setPropDict[__id39_]) <= 15))))))){
__setPropDict[__id39_] = currentFrame;
__setProp___id39__startgame_text_9();
};
}
function frame18(){
if ((((__setPropDict[__id39_] == undefined)) || (!((((((int(__setPropDict[__id39_]) >= 1)) && ((int(__setPropDict[__id39_]) <= 8)))) || ((((int(__setPropDict[__id39_]) >= 16)) && ((int(__setPropDict[__id39_]) <= 23))))))))){
__setPropDict[__id39_] = currentFrame;
__setProp___id39__startgame_text_1();
};
if ((((__setPropDict[__id40_] == undefined)) || (!((((int(__setPropDict[__id40_]) >= 16)) && ((int(__setPropDict[__id40_]) <= 23))))))){
__setPropDict[__id40_] = currentFrame;
__setProp___id40__startgame_background_16();
};
}
function frame3(){
if ((((__setPropDict[__id39_] == undefined)) || (!((((((int(__setPropDict[__id39_]) >= 1)) && ((int(__setPropDict[__id39_]) <= 8)))) || ((((int(__setPropDict[__id39_]) >= 16)) && ((int(__setPropDict[__id39_]) <= 23))))))))){
__setPropDict[__id39_] = currentFrame;
__setProp___id39__startgame_text_1();
};
}
function frame6(){
if ((((__setPropDict[__id39_] == undefined)) || (!((((((int(__setPropDict[__id39_]) >= 1)) && ((int(__setPropDict[__id39_]) <= 8)))) || ((((int(__setPropDict[__id39_]) >= 16)) && ((int(__setPropDict[__id39_]) <= 23))))))))){
__setPropDict[__id39_] = currentFrame;
__setProp___id39__startgame_text_1();
};
}
function frame16(){
if ((((__setPropDict[__id39_] == undefined)) || (!((((((int(__setPropDict[__id39_]) >= 1)) && ((int(__setPropDict[__id39_]) <= 8)))) || ((((int(__setPropDict[__id39_]) >= 16)) && ((int(__setPropDict[__id39_]) <= 23))))))))){
__setPropDict[__id39_] = currentFrame;
__setProp___id39__startgame_text_1();
};
if ((((__setPropDict[__id40_] == undefined)) || (!((((int(__setPropDict[__id40_]) >= 16)) && ((int(__setPropDict[__id40_]) <= 23))))))){
__setPropDict[__id40_] = currentFrame;
__setProp___id40__startgame_background_16();
};
}
function frame1(){
if ((((__setPropDict[__id39_] == undefined)) || (!((((((int(__setPropDict[__id39_]) >= 1)) && ((int(__setPropDict[__id39_]) <= 8)))) || ((((int(__setPropDict[__id39_]) >= 16)) && ((int(__setPropDict[__id39_]) <= 23))))))))){
__setPropDict[__id39_] = currentFrame;
__setProp___id39__startgame_text_1();
};
stop();
}
function frame19(){
if ((((__setPropDict[__id39_] == undefined)) || (!((((((int(__setPropDict[__id39_]) >= 1)) && ((int(__setPropDict[__id39_]) <= 8)))) || ((((int(__setPropDict[__id39_]) >= 16)) && ((int(__setPropDict[__id39_]) <= 23))))))))){
__setPropDict[__id39_] = currentFrame;
__setProp___id39__startgame_text_1();
};
if ((((__setPropDict[__id40_] == undefined)) || (!((((int(__setPropDict[__id40_]) >= 16)) && ((int(__setPropDict[__id40_]) <= 23))))))){
__setPropDict[__id40_] = currentFrame;
__setProp___id40__startgame_background_16();
};
}
function frame7(){
if ((((__setPropDict[__id39_] == undefined)) || (!((((((int(__setPropDict[__id39_]) >= 1)) && ((int(__setPropDict[__id39_]) <= 8)))) || ((((int(__setPropDict[__id39_]) >= 16)) && ((int(__setPropDict[__id39_]) <= 23))))))))){
__setPropDict[__id39_] = currentFrame;
__setProp___id39__startgame_text_1();
};
}
function frame17(){
if ((((__setPropDict[__id39_] == undefined)) || (!((((((int(__setPropDict[__id39_]) >= 1)) && ((int(__setPropDict[__id39_]) <= 8)))) || ((((int(__setPropDict[__id39_]) >= 16)) && ((int(__setPropDict[__id39_]) <= 23))))))))){
__setPropDict[__id39_] = currentFrame;
__setProp___id39__startgame_text_1();
};
if ((((__setPropDict[__id40_] == undefined)) || (!((((int(__setPropDict[__id40_]) >= 16)) && ((int(__setPropDict[__id40_]) <= 23))))))){
__setPropDict[__id40_] = currentFrame;
__setProp___id40__startgame_background_16();
};
}
function frame4(){
if ((((__setPropDict[__id39_] == undefined)) || (!((((((int(__setPropDict[__id39_]) >= 1)) && ((int(__setPropDict[__id39_]) <= 8)))) || ((((int(__setPropDict[__id39_]) >= 16)) && ((int(__setPropDict[__id39_]) <= 23))))))))){
__setPropDict[__id39_] = currentFrame;
__setProp___id39__startgame_text_1();
};
}
function frame5(){
if ((((__setPropDict[__id39_] == undefined)) || (!((((((int(__setPropDict[__id39_]) >= 1)) && ((int(__setPropDict[__id39_]) <= 8)))) || ((((int(__setPropDict[__id39_]) >= 16)) && ((int(__setPropDict[__id39_]) <= 23))))))))){
__setPropDict[__id39_] = currentFrame;
__setProp___id39__startgame_text_1();
};
}
function frame21(){
if ((((__setPropDict[__id39_] == undefined)) || (!((((((int(__setPropDict[__id39_]) >= 1)) && ((int(__setPropDict[__id39_]) <= 8)))) || ((((int(__setPropDict[__id39_]) >= 16)) && ((int(__setPropDict[__id39_]) <= 23))))))))){
__setPropDict[__id39_] = currentFrame;
__setProp___id39__startgame_text_1();
};
if ((((__setPropDict[__id40_] == undefined)) || (!((((int(__setPropDict[__id40_]) >= 16)) && ((int(__setPropDict[__id40_]) <= 23))))))){
__setPropDict[__id40_] = currentFrame;
__setProp___id40__startgame_background_16();
};
}
function frame22(){
if ((((__setPropDict[__id39_] == undefined)) || (!((((((int(__setPropDict[__id39_]) >= 1)) && ((int(__setPropDict[__id39_]) <= 8)))) || ((((int(__setPropDict[__id39_]) >= 16)) && ((int(__setPropDict[__id39_]) <= 23))))))))){
__setPropDict[__id39_] = currentFrame;
__setProp___id39__startgame_text_1();
};
if ((((__setPropDict[__id40_] == undefined)) || (!((((int(__setPropDict[__id40_]) >= 16)) && ((int(__setPropDict[__id40_]) <= 23))))))){
__setPropDict[__id40_] = currentFrame;
__setProp___id40__startgame_background_16();
};
}
function frame20(){
if ((((__setPropDict[__id39_] == undefined)) || (!((((((int(__setPropDict[__id39_]) >= 1)) && ((int(__setPropDict[__id39_]) <= 8)))) || ((((int(__setPropDict[__id39_]) >= 16)) && ((int(__setPropDict[__id39_]) <= 23))))))))){
__setPropDict[__id39_] = currentFrame;
__setProp___id39__startgame_text_1();
};
if ((((__setPropDict[__id40_] == undefined)) || (!((((int(__setPropDict[__id40_]) >= 16)) && ((int(__setPropDict[__id40_]) <= 23))))))){
__setPropDict[__id40_] = currentFrame;
__setProp___id40__startgame_background_16();
};
}
function frame9(){
if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 9)) && ((int(__setPropDict[__id39_]) <= 15))))))){
__setPropDict[__id39_] = currentFrame;
__setProp___id39__startgame_text_9();
};
}
function frame2(){
if ((((__setPropDict[__id39_] == undefined)) || (!((((((int(__setPropDict[__id39_]) >= 1)) && ((int(__setPropDict[__id39_]) <= 8)))) || ((((int(__setPropDict[__id39_]) >= 16)) && ((int(__setPropDict[__id39_]) <= 23))))))))){
__setPropDict[__id39_] = currentFrame;
__setProp___id39__startgame_text_1();
};
}
function frame15(){
if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 9)) && ((int(__setPropDict[__id39_]) <= 15))))))){
__setPropDict[__id39_] = currentFrame;
__setProp___id39__startgame_text_9();
};
}
function frame23(){
if ((((__setPropDict[__id39_] == undefined)) || (!((((((int(__setPropDict[__id39_]) >= 1)) && ((int(__setPropDict[__id39_]) <= 8)))) || ((((int(__setPropDict[__id39_]) >= 16)) && ((int(__setPropDict[__id39_]) <= 23))))))))){
__setPropDict[__id39_] = currentFrame;
__setProp___id39__startgame_text_1();
};
if ((((__setPropDict[__id40_] == undefined)) || (!((((int(__setPropDict[__id40_]) >= 16)) && ((int(__setPropDict[__id40_]) <= 23))))))){
__setPropDict[__id40_] = currentFrame;
__setProp___id40__startgame_background_16();
};
}
function frame13(){
if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 9)) && ((int(__setPropDict[__id39_]) <= 15))))))){
__setPropDict[__id39_] = currentFrame;
__setProp___id39__startgame_text_9();
};
}
function frame8(){
if ((((__setPropDict[__id39_] == undefined)) || (!((((((int(__setPropDict[__id39_]) >= 1)) && ((int(__setPropDict[__id39_]) <= 8)))) || ((((int(__setPropDict[__id39_]) >= 16)) && ((int(__setPropDict[__id39_]) <= 23))))))))){
__setPropDict[__id39_] = currentFrame;
__setProp___id39__startgame_text_1();
};
}
function __setProp___id40__startgame_background_16(){
try {
__id40_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id40_.text = "BACK";
__id40_.textColor = 16764006;
__id40_.textSize = 12;
__id40_.bold = true;
__id40_.embedFonts = true;
__id40_.font = "Comic Sans MS";
__id40_.hAlign = "center";
__id40_.multiline = false;
__id40_.vAlign = "top";
__id40_.antiAliasType = "normal";
__id40_.glowBlur = 3;
__id40_.glowColor = 0x333300;
__id40_.useGlowFilter = true;
__id40_.glowQuality = 1;
__id40_.glowStrength = 5;
__id40_.gridFitType = "pixel";
__id40_.italic = false;
__id40_.selectable = false;
__id40_.underline = false;
try {
__id40_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame11(){
if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 9)) && ((int(__setPropDict[__id39_]) <= 15))))))){
__setPropDict[__id39_] = currentFrame;
__setProp___id39__startgame_text_9();
};
}
}
}//package MENUS_fla
Section 209
//stastistieken_247 (MENUS_fla.stastistieken_247)
package MENUS_fla {
import flash.display.*;
public dynamic class stastistieken_247 extends MovieClip {
public var stats:MovieClip;
public function stastistieken_247(){
addFrameScript(14, frame15, 29, frame30);
}
function frame15(){
stop();
}
function frame30(){
stop();
}
}
}//package MENUS_fla
Section 210
//statistics_248 (MENUS_fla.statistics_248)
package MENUS_fla {
import flash.display.*;
import spill.localisation.*;
public dynamic class statistics_248 extends MovieClip {
public var __id11_:LocalizedTextField;
public var txt1:LocalizedTextField;
public var txt2:LocalizedTextField;
public function statistics_248(){
__setProp___id11__statistics_Layer1_1();
__setProp_txt2_statistics_Layer1_1();
__setProp_txt1_statistics_Layer1_1();
}
function __setProp_txt2_statistics_Layer1_1(){
try {
txt2["componentInspectorSetting"] = true;
} catch(e:Error) {
};
txt2.text = "SCORE";
txt2.textColor = 0;
txt2.textSize = 12;
txt2.bold = true;
txt2.embedFonts = true;
txt2.font = "Comic Sans MS";
txt2.hAlign = "left";
txt2.multiline = false;
txt2.vAlign = "top";
txt2.antiAliasType = "normal";
txt2.glowBlur = 3;
txt2.glowColor = 0;
txt2.useGlowFilter = false;
txt2.glowQuality = 1;
txt2.glowStrength = 5;
txt2.gridFitType = "pixel";
txt2.italic = false;
txt2.selectable = false;
txt2.underline = false;
try {
txt2["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id11__statistics_Layer1_1(){
try {
__id11_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id11_.text = "{Stats_Title}";
__id11_.textColor = 0xFFFFFF;
__id11_.textSize = 50;
__id11_.bold = false;
__id11_.embedFonts = true;
__id11_.font = "Comic Sans MS";
__id11_.hAlign = "center";
__id11_.multiline = false;
__id11_.vAlign = "top";
__id11_.antiAliasType = "normal";
__id11_.glowBlur = 3;
__id11_.glowColor = 0x333300;
__id11_.useGlowFilter = true;
__id11_.glowQuality = 3;
__id11_.glowStrength = 5;
__id11_.gridFitType = "pixel";
__id11_.italic = false;
__id11_.selectable = false;
__id11_.underline = false;
try {
__id11_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_txt1_statistics_Layer1_1(){
try {
txt1["componentInspectorSetting"] = true;
} catch(e:Error) {
};
txt1.text = "SCORE";
txt1.textColor = 0;
txt1.textSize = 12;
txt1.bold = true;
txt1.embedFonts = true;
txt1.font = "Comic Sans MS";
txt1.hAlign = "right";
txt1.multiline = false;
txt1.vAlign = "top";
txt1.antiAliasType = "normal";
txt1.glowBlur = 3;
txt1.glowColor = 0;
txt1.useGlowFilter = false;
txt1.glowQuality = 1;
txt1.glowStrength = 5;
txt1.gridFitType = "pixel";
txt1.italic = false;
txt1.selectable = false;
txt1.underline = false;
try {
txt1["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package MENUS_fla
Section 211
//submitbtn_243 (MENUS_fla.submitbtn_243)
package MENUS_fla {
import flash.display.*;
import spill.localisation.*;
public dynamic class submitbtn_243 extends MovieClip {
public var __id5_:LocalizedTextField;
public function submitbtn_243(){
addFrameScript(0, frame1);
__setProp___id5__submitbtn_Layer1_1();
}
function __setProp___id5__submitbtn_Layer1_1(){
try {
__id5_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id5_.text = "{Submit_Button}";
__id5_.textColor = 0xFFFF00;
__id5_.textSize = 12;
__id5_.bold = true;
__id5_.embedFonts = true;
__id5_.font = "Comic Sans MS";
__id5_.hAlign = "center";
__id5_.multiline = false;
__id5_.vAlign = "top";
__id5_.antiAliasType = "advanced";
__id5_.glowBlur = 3;
__id5_.glowColor = 0x330000;
__id5_.useGlowFilter = false;
__id5_.glowQuality = 1;
__id5_.glowStrength = 5;
__id5_.gridFitType = "pixel";
__id5_.italic = false;
__id5_.selectable = false;
__id5_.underline = false;
try {
__id5_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame1(){
stop();
}
}
}//package MENUS_fla
Section 212
//tekst_bord_241 (MENUS_fla.tekst_bord_241)
package MENUS_fla {
import flash.display.*;
import flash.utils.*;
import spill.localisation.*;
public dynamic class tekst_bord_241 extends MovieClip {
public var __setPropDict:Dictionary;
public var __id1_:LocalizedTextField;
public function tekst_bord_241(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(2, frame3, 1, frame2, 0, frame1);
}
function __setProp___id1__tekst_bord_Layer1_3(){
try {
__id1_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id1_.text = "{Level_Complete}";
__id1_.textColor = 0xFF0000;
__id1_.textSize = 50;
__id1_.bold = false;
__id1_.embedFonts = true;
__id1_.font = "Comic Sans MS";
__id1_.hAlign = "center";
__id1_.multiline = false;
__id1_.vAlign = "top";
__id1_.antiAliasType = "advanced";
__id1_.glowBlur = 3;
__id1_.glowColor = 0x663300;
__id1_.useGlowFilter = true;
__id1_.glowQuality = 3;
__id1_.glowStrength = 5;
__id1_.gridFitType = "pixel";
__id1_.italic = false;
__id1_.selectable = false;
__id1_.underline = false;
try {
__id1_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame3(){
if ((((__setPropDict[__id1_] == undefined)) || (!((int(__setPropDict[__id1_]) == 3))))){
__setPropDict[__id1_] = currentFrame;
__setProp___id1__tekst_bord_Layer1_3();
};
}
function __setProp___id1__tekst_bord_Layer1_1(){
try {
__id1_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id1_.text = "{Game_Over}";
__id1_.textColor = 0xFF0000;
__id1_.textSize = 50;
__id1_.bold = false;
__id1_.embedFonts = true;
__id1_.font = "Comic Sans MS";
__id1_.hAlign = "center";
__id1_.multiline = false;
__id1_.vAlign = "top";
__id1_.antiAliasType = "advanced";
__id1_.glowBlur = 3;
__id1_.glowColor = 0x663300;
__id1_.useGlowFilter = true;
__id1_.glowQuality = 3;
__id1_.glowStrength = 5;
__id1_.gridFitType = "pixel";
__id1_.italic = false;
__id1_.selectable = false;
__id1_.underline = false;
try {
__id1_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id1__tekst_bord_Layer1_2(){
try {
__id1_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id1_.text = "{Game_Complete}";
__id1_.textColor = 0xFF0000;
__id1_.textSize = 50;
__id1_.bold = false;
__id1_.embedFonts = true;
__id1_.font = "Comic Sans MS";
__id1_.hAlign = "center";
__id1_.multiline = false;
__id1_.vAlign = "top";
__id1_.antiAliasType = "advanced";
__id1_.glowBlur = 3;
__id1_.glowColor = 0x663300;
__id1_.useGlowFilter = true;
__id1_.glowQuality = 3;
__id1_.glowStrength = 5;
__id1_.gridFitType = "pixel";
__id1_.italic = false;
__id1_.selectable = false;
__id1_.underline = false;
try {
__id1_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame1(){
if ((((__setPropDict[__id1_] == undefined)) || (!((int(__setPropDict[__id1_]) == 1))))){
__setPropDict[__id1_] = currentFrame;
__setProp___id1__tekst_bord_Layer1_1();
};
}
function frame2(){
if ((((__setPropDict[__id1_] == undefined)) || (!((int(__setPropDict[__id1_]) == 2))))){
__setPropDict[__id1_] = currentFrame;
__setProp___id1__tekst_bord_Layer1_2();
};
}
}
}//package MENUS_fla
Section 213
//viewstatsbutton_245 (MENUS_fla.viewstatsbutton_245)
package MENUS_fla {
import flash.display.*;
import flash.utils.*;
import spill.localisation.*;
public dynamic class viewstatsbutton_245 extends MovieClip {
public var __id7_:LocalizedTextField;
public var __setPropDict:Dictionary;
public function viewstatsbutton_245(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(0, frame1, 1, frame2, 2, frame3);
}
function __setProp___id7__viewstatsbutton_Layer1_1(){
try {
__id7_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id7_.text = "{View_Stats_Button}";
__id7_.textColor = 0xFFFF00;
__id7_.textSize = 18;
__id7_.bold = true;
__id7_.embedFonts = true;
__id7_.font = "Comic Sans MS";
__id7_.hAlign = "center";
__id7_.multiline = true;
__id7_.vAlign = "middle";
__id7_.antiAliasType = "advanced";
__id7_.glowBlur = 3;
__id7_.glowColor = 0;
__id7_.useGlowFilter = false;
__id7_.glowQuality = 1;
__id7_.glowStrength = 5;
__id7_.gridFitType = "pixel";
__id7_.italic = false;
__id7_.selectable = false;
__id7_.underline = false;
try {
__id7_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame3(){
if ((((__setPropDict[__id7_] == undefined)) || (!((((int(__setPropDict[__id7_]) == 1)) || ((int(__setPropDict[__id7_]) == 3))))))){
__setPropDict[__id7_] = currentFrame;
__setProp___id7__viewstatsbutton_Layer1_1();
};
}
function frame1(){
if ((((__setPropDict[__id7_] == undefined)) || (!((((int(__setPropDict[__id7_]) == 1)) || ((int(__setPropDict[__id7_]) == 3))))))){
__setPropDict[__id7_] = currentFrame;
__setProp___id7__viewstatsbutton_Layer1_1();
};
stop();
}
function __setProp___id7__viewstatsbutton_Layer1_2(){
try {
__id7_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id7_.text = "{View_Stats_Button}";
__id7_.textColor = 0xFFFF00;
__id7_.textSize = 18;
__id7_.bold = true;
__id7_.embedFonts = true;
__id7_.font = "Comic Sans MS";
__id7_.hAlign = "center";
__id7_.multiline = true;
__id7_.vAlign = "middle";
__id7_.antiAliasType = "normal";
__id7_.glowBlur = 3;
__id7_.glowColor = 0;
__id7_.useGlowFilter = false;
__id7_.glowQuality = 1;
__id7_.glowStrength = 5;
__id7_.gridFitType = "pixel";
__id7_.italic = false;
__id7_.selectable = false;
__id7_.underline = false;
try {
__id7_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame2(){
if ((((__setPropDict[__id7_] == undefined)) || (!((int(__setPropDict[__id7_]) == 2))))){
__setPropDict[__id7_] = currentFrame;
__setProp___id7__viewstatsbutton_Layer1_2();
};
}
}
}//package MENUS_fla
Section 214
//wood_button_30 (MENUS_fla.wood_button_30)
package MENUS_fla {
import flash.display.*;
import spill.localisation.*;
public dynamic class wood_button_30 extends MovieClip {
public var __id3_:LocalizedTextField;
public function wood_button_30(){
__setProp___id3__wood_button_1();
}
function __setProp___id3__wood_button_1(){
try {
__id3_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id3_.text = "{Branding_More_Games_Sentence_Short}";
__id3_.textColor = 0xCC9900;
__id3_.textSize = 12;
__id3_.bold = true;
__id3_.embedFonts = true;
__id3_.font = "Comic Sans MS";
__id3_.hAlign = "center";
__id3_.multiline = false;
__id3_.vAlign = "top";
__id3_.antiAliasType = "normal";
__id3_.glowBlur = 3;
__id3_.glowColor = 0x330000;
__id3_.useGlowFilter = true;
__id3_.glowQuality = 2;
__id3_.glowStrength = 5;
__id3_.gridFitType = "pixel";
__id3_.italic = false;
__id3_.selectable = false;
__id3_.underline = false;
try {
__id3_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package MENUS_fla
Section 215
//FontAsset (mx.core.FontAsset)
package mx.core {
import flash.text.*;
public class FontAsset extends Font implements IFlexAsset {
mx_internal static const VERSION:String = "3.2.0.3958";
}
}//package mx.core
Section 216
//IFlexAsset (mx.core.IFlexAsset)
package mx.core {
public interface IFlexAsset {
}
}//package mx.core
Section 217
//mx_internal (mx.core.mx_internal)
package mx.core {
public namespace mx_internal = "http://www.adobe.com/2006/flex/mx/internal";
}//package mx.core
Section 218
//O1111111l (O111111Ol111.O111111Ol.O1111111l)
package O111111Ol111.O111111Ol {
import flash.events.*;
import flash.display.*;
public class O1111111l extends MovieClip {
public function O1111111l():void{
this.addEventListener(Event.ADDED_TO_STAGE, O11111100, false, 0, true);
}
private function O11111100(_arg1:Event):void{
this.gotoAndStop(O111111OO.O11111OO0().O11111Oll());
}
}
}//package O111111Ol111.O111111Ol
Section 219
//O1111111O11 (O111111Ol111.O111111Ol.O1111111O11)
package O111111Ol111.O111111Ol {
import flash.net.*;
import flash.external.*;
public class O1111111O11 {
private static const O11111100:Array = ["gamedev.dev.spilgames.com", "gamedev.dev.spillgroup.com", "www.agame.com", "www.girlsgogames.com", "www.games.co.uk", "www.mygames.co.uk", "www.girlsgogames.co.uk", "www.spel.nl", "www.spelletjes.nl", "www.girlsgogames.nl", "www.jetztspielen.de", "www.spielen.com", "www.girlsgogames.de", "www.jeux.fr", "www.jeu.fr", "www.girlsgogames.fr", "www.juegos.com", "www.zapjuegos.com", "www.juegosdechicas.com", "www.gioco.it", "www.giocaregratis.it", "www.girlsgogames.it", "www.gry.pl", "www.minigry.pl", "www.girlsgogames.pl", "www.spela.se", "www.spel.eu", "www.girlsgogames.se", "www.ojogos.pt", "www.ourgames.ru", "www.flashgames.ru", "www.girlsgogames.ru", "www.oyunlar123.com", "www.asoyun.com", "www.girlsgogamestr.com", "www.gamesgames.com", "www.agame.com", "www.girlsgogames.com", "www.juegos.com", "www.zapjuegos.com", "www.juegosdechicas.com", "www.ojogos.com.br", "www.clickjogos.com", "www.girlsgogames.com.br", "www.game.com.cn", "www.xiaoyouxi.com", "www.egames.jp", "www.game.co.in", "www.game.co.in", "www.girlsgogames.in", "www.games.co.id", "www.laro.com.ph", "www.game.com.my", "www.onrpg.com", "www.zlonggames.com", "www.a10.com"];
private static var O11111O1O;
private static var O11111O11:URLRequest;
public function O1111111O11():void{
super();
try {
O11111O1O = ExternalInterface.call("window.location.href.toString");
} catch(e) {
O11111O1O = "error";
};
if ((((O11111O1O == null)) || ((O11111O1O == "")))){
O11111O1O = "error";
};
if (String(O11111O1O).indexOf(".swf") != -1){
O11111O1O = "error";
};
}
public function O1111110l():Boolean{
if (((!((O11111OOO(O11111OOl(O11111O1O)) == -1))) && (!((O11111O1O == "error"))))){
return (true);
};
return (false);
}
private static function O11111OOl(_arg1:String):String{
var _local2:String;
var _local3:uint;
_local2 = new String();
_local3 = 7;
while (_local3 < _arg1.length) {
if (_arg1.charAt(_local3) == "/"){
break;
};
_local2 = (_local2 + _arg1.charAt(_local3));
_local3++;
};
return (_local2);
}
private static function O11111OOO(_arg1:String):Number{
var _local2:uint;
if (((O11111100) && (_arg1))){
_local2 = 0;
while (_local2 < O11111100.length) {
if (_arg1 == O11111100[_local2]){
return (_local2);
};
_local2++;
};
return (-1);
} else {
trace("cannot find site name");
};
return (-1);
}
}
}//package O111111Ol111.O111111Ol
Section 220
//O111111O1 (O111111Ol111.O111111Ol.O111111O1)
package O111111Ol111.O111111Ol {
import flash.events.*;
import flash.display.*;
public class O111111O1 extends MovieClip {
public function O111111O1():void{
this.addEventListener(Event.ADDED_TO_STAGE, O11111O10, false, 0, true);
}
private function O11111O10(_arg1:Event):void{
this.gotoAndStop(O111111OO.O11111OO0().O11111Ol0());
}
}
}//package O111111Ol111.O111111Ol
Section 221
//O111111OO (O111111Ol111.O111111Ol.O111111OO)
package O111111Ol111.O111111Ol {
import flash.net.*;
public class O111111OO {
private var O11111l1O:String;
private var O11111l11:String;
public var O11111O10:int;// = 1
private var O11111O00:Array;
private var O11111111l0:int;
private var O111111ll:String;
private static var O11111O0l:O111111OO;
public function O111111OO():void{
O11111O10 = 1;
super();
O11111O00 = new Array();
}
private function O11111l1l():void{
O11111O00.push(new O11111O0O(1, 1, (((((("http://www.agame.com/game/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(17, 1, (((((("http://www.gamesgames.com/game/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(29, 1, (((((("http://www.girlsgogames.com/game/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(45, 2, (((((("http://www.a10.com/game/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(2, 19, "http://www.game.com.cn/downloads"));
O11111O00.push(new O11111O0O(2, 19, "http://www.game.com.cn/downloads"));
O11111O00.push(new O11111O0O(2, 19, "http://www.game.com.cn/downloads"));
O11111O00.push(new O11111O0O(2, 19, "http://www.game.com.cn/downloads"));
O11111O00.push(new O11111O0O(4, 5, (((((("http://www.spel.nl/game/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(18, 5, (((((("http://www.spelletjes.nl/spel/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(30, 5, (((((("http://www.girlsgogames.nl/spel/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(3, 5, (((((("http://www.spel.nl/game/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(5, 6, (((((("http://www.jeu.fr/jeu/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(19, 6, (((((("http://www.jeux.fr/jeu/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(31, 6, (((((("http://www.girlsgogames.fr/jeu/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(4, 6, (((((("http://www.jeu.fr/jeu/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(6, 7, (((((("http://www.spielen.com/spiel/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(20, 7, (((((("http://www.jetztspielen.de/spiel/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(32, 7, (((((("http://www.girlsgogames.de/spiel/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(5, 7, (((((("http://www.spielen.com/spiel/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(14, 13, (((((("http://www.minigry.pl/gra/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(21, 13, (((((("http://www.gry.pl/gra/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(33, 13, (((((("http://www.girlsgogames.pl/gra/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(6, 13, (((((("http://www.minigry.pl/gra/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(9, 12, (((((("http://www.spel.eu/spel_/" + O11111l1O) + ".htmlutm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(22, 12, (((((("http://www.spela.se/spel_/" + O11111l1O) + ".htmlutm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(34, 12, (((((("http://www.girlsgogames.se/spel_/" + O11111l1O) + ".htmlutm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(7, 12, (((((("http://www.spel.eu/spel_/" + O11111l1O) + ".htmlutm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(8, 11, (((((("http://www.giocaregratis.it/gioco/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(23, 11, (((((("http://www.gioco.it/gioco/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(35, 11, (((((("http://www.girlsgogames.it/gioco/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(8, 11, (((((("http://www.giocaregratis.it/gioco/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(5, 8, (((((("http://www.zapjuegos.com/juego/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(24, 8, (((((("http://www.juegos.com/juego/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(36, 8, (((((("http://www.juegosdechicas.com/juego/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(9, 8, (((((("http://www.zapjuegos.com/juego/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(7, 9, (((((("http://www.clickjogos.com/jogo/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(25, 9, (((((("http://www.ojogos.com.br/jogo/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(38, 9, (((((("http://www.girlsgogames.com.br/jogo/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(10, 9, (((((("http://www.clickjogos.com/jogo/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(13, 16, (((((("http://www.games.co.id/permainanme/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(13, 16, (((((("http://www.games.co.id/permainanme/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(13, 16, (((((("http://www.games.co.id/permainanme/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(13, 16, (((((("http://www.games.co.id/permainanme/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(11, 14, (((((("http://www.flashgames.ru/igra/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(26, 14, (((((("http://www.ourgames.ru/igra/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(39, 14, (((((("http://www.girlsgogames.ru/igra/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(12, 14, (((((("http://www.flashgames.ru/igra/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(10, 2, (((((("http://www.mygames.co.uk/game/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(27, 2, (((((("http://www.games.co.uk/game/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(37, 2, (((((("http://www.girlsgogames.co.uk/game/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(13, 2, (((((("http://www.mygames.co.uk/game/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(12, 3, (((((("http://www.game.co.in/game/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(12, 3, (((((("http://www.game.co.in/game/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(40, 3, (((((("http://www.girlsgogames.in/game/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(14, 3, (((((("http://www.game.co.in/game/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(15, 15, (((((("http://www.asoyun.com/oyun/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(28, 15, (((((("http://www.oyunlar123.com/oyun/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(41, 15, (((((("http://www.girlsgogamestr.com/oyun/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(15, 15, (((((("http://www.asoyun.com/oyun/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(16, 17, (((((("http://www.game.com.my/permainan_/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(16, 17, (((((("http://www.game.com.my/permainan_/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(16, 17, (((((("http://www.game.com.my/permainan_/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(16, 17, (((((("http://www.game.com.my/permainan_/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(42, 10, (((((("http://www.ojogos.pt/jogo/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(42, 10, (((((("http://www.ojogos.pt/jogo/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(42, 10, (((((("http://www.ojogos.pt/jogo/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(42, 10, (((((("http://www.ojogos.pt/jogo/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(43, 4, (((((("http://www.laro.com.ph/game/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(43, 4, (((((("http://www.laro.com.ph/game/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(43, 4, (((((("http://www.laro.com.ph/game/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(43, 4, (((((("http://www.laro.com.ph/game/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(44, 18, (((((("http://www.egames.jp/game/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(44, 18, (((((("http://www.egames.jp/game/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(44, 18, (((((("http://www.egames.jp/game/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(44, 18, (((((("http://www.egames.jp/game/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(45, 2, (((((("http://www.a10.com/game/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(45, 2, (((((("http://www.a10.com/game/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(45, 2, (((((("http://www.a10.com/game/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
O11111O00.push(new O11111O0O(45, 2, (((((("http://www.a10.com/game/" + O11111l1O) + ".html?utm_source=brandedgames_external&utm_medium=") + O111111ll) + "&utm_campaign=") + O11111l11) + "&utm_term=play_with_highscore")));
}
public function O11111O01():void{
navigateToURL(new URLRequest(O11111O00[((((O11111O10 - 1) * 4) + O11111111l0) - 1)].O11111OOl), "_blank");
}
public function O11111OlO(_arg1:int=1):void{
O11111O10 = _arg1;
}
public function O11111Ol0():int{
return (O11111O00[((((O11111O10 - 1) * 4) + O11111111l0) - 1)].O11111OOO);
}
public function O11111Ol1(_arg1:String, _arg2:String, _arg3:String, _arg4:int):void{
O11111111l0 = _arg4;
O11111l11 = _arg1;
O111111ll = _arg2;
O11111l1O = _arg3;
O11111l1l();
}
public function O11111Oll():int{
return (O11111O00[((((O11111O10 - 1) * 4) + O11111111l0) - 1)].O11111OO1);
}
public static function O11111OO0():O111111OO{
if (O11111O0l == null){
O11111O0l = new (O111111OO);
};
return (O11111O0l);
}
}
}//package O111111Ol111.O111111Ol
class O11111O0O {
public var O11111OOl:String;
public var O11111OOO:int;
public var O11111OO1:int;
private function O11111O0O(_arg1:int, _arg2:int, _arg3:String):void{
O11111OO1 = _arg1;
O11111OOO = _arg2;
O11111OOl = _arg3;
}
}
Section 222
//B_slammings_burn (sfx.B_slammings_burn)
package sfx {
import flash.media.*;
public dynamic class B_slammings_burn extends Sound {
}
}//package sfx
Section 223
//B_slammings_damage (sfx.B_slammings_damage)
package sfx {
import flash.media.*;
public dynamic class B_slammings_damage extends Sound {
}
}//package sfx
Section 224
//B_slammings_damage2 (sfx.B_slammings_damage2)
package sfx {
import flash.media.*;
public dynamic class B_slammings_damage2 extends Sound {
}
}//package sfx
Section 225
//B_slammings_die (sfx.B_slammings_die)
package sfx {
import flash.media.*;
public dynamic class B_slammings_die extends Sound {
}
}//package sfx
Section 226
//B_slammings_drowninwater (sfx.B_slammings_drowninwater)
package sfx {
import flash.media.*;
public dynamic class B_slammings_drowninwater extends Sound {
}
}//package sfx
Section 227
//B_slammings_getawaysmail (sfx.B_slammings_getawaysmail)
package sfx {
import flash.media.*;
public dynamic class B_slammings_getawaysmail extends Sound {
}
}//package sfx
Section 228
//B_slammings_jump (sfx.B_slammings_jump)
package sfx {
import flash.media.*;
public dynamic class B_slammings_jump extends Sound {
}
}//package sfx
Section 229
//B_slammings_pickup (sfx.B_slammings_pickup)
package sfx {
import flash.media.*;
public dynamic class B_slammings_pickup extends Sound {
}
}//package sfx
Section 230
//bomb (sfx.bomb)
package sfx {
import flash.media.*;
public dynamic class bomb extends Sound {
}
}//package sfx
Section 231
//combo (sfx.combo)
package sfx {
import flash.media.*;
public dynamic class combo extends Sound {
}
}//package sfx
Section 232
//cut_slammings (sfx.cut_slammings)
package sfx {
import flash.media.*;
public dynamic class cut_slammings extends Sound {
}
}//package sfx
Section 233
//cutbrige (sfx.cutbrige)
package sfx {
import flash.media.*;
public dynamic class cutbrige extends Sound {
}
}//package sfx
Section 234
//cutnothing (sfx.cutnothing)
package sfx {
import flash.media.*;
public dynamic class cutnothing extends Sound {
}
}//package sfx
Section 235
//gamepause (sfx.gamepause)
package sfx {
import flash.media.*;
public dynamic class gamepause extends Sound {
}
}//package sfx
Section 236
//godhandbang (sfx.godhandbang)
package sfx {
import flash.media.*;
public dynamic class godhandbang extends Sound {
}
}//package sfx
Section 237
//godhandwind (sfx.godhandwind)
package sfx {
import flash.media.*;
public dynamic class godhandwind extends Sound {
}
}//package sfx
Section 238
//Level1Music (sfx.Level1Music)
package sfx {
import flash.media.*;
public dynamic class Level1Music extends Sound {
}
}//package sfx
Section 239
//Level2Music (sfx.Level2Music)
package sfx {
import flash.media.*;
public dynamic class Level2Music extends Sound {
}
}//package sfx
Section 240
//Level3Music (sfx.Level3Music)
package sfx {
import flash.media.*;
public dynamic class Level3Music extends Sound {
}
}//package sfx
Section 241
//LevelCompleteMusic (sfx.LevelCompleteMusic)
package sfx {
import flash.media.*;
public dynamic class LevelCompleteMusic extends Sound {
}
}//package sfx
Section 242
//LevelFailedMusic (sfx.LevelFailedMusic)
package sfx {
import flash.media.*;
public dynamic class LevelFailedMusic extends Sound {
}
}//package sfx
Section 243
//levelselect_press (sfx.levelselect_press)
package sfx {
import flash.media.*;
public dynamic class levelselect_press extends Sound {
}
}//package sfx
Section 244
//levelselect_touch (sfx.levelselect_touch)
package sfx {
import flash.media.*;
public dynamic class levelselect_touch extends Sound {
}
}//package sfx
Section 245
//MainScreenMusic (sfx.MainScreenMusic)
package sfx {
import flash.media.*;
public dynamic class MainScreenMusic extends Sound {
}
}//package sfx
Section 246
//menu_otherpress (sfx.menu_otherpress)
package sfx {
import flash.media.*;
public dynamic class menu_otherpress extends Sound {
}
}//package sfx
Section 247
//menu_touch (sfx.menu_touch)
package sfx {
import flash.media.*;
public dynamic class menu_touch extends Sound {
}
}//package sfx
Section 248
//N_slammings_burn (sfx.N_slammings_burn)
package sfx {
import flash.media.*;
public dynamic class N_slammings_burn extends Sound {
}
}//package sfx
Section 249
//N_slammings_damage (sfx.N_slammings_damage)
package sfx {
import flash.media.*;
public dynamic class N_slammings_damage extends Sound {
}
}//package sfx
Section 250
//N_slammings_damage2 (sfx.N_slammings_damage2)
package sfx {
import flash.media.*;
public dynamic class N_slammings_damage2 extends Sound {
}
}//package sfx
Section 251
//N_slammings_die (sfx.N_slammings_die)
package sfx {
import flash.media.*;
public dynamic class N_slammings_die extends Sound {
}
}//package sfx
Section 252
//N_slammings_die2 (sfx.N_slammings_die2)
package sfx {
import flash.media.*;
public dynamic class N_slammings_die2 extends Sound {
}
}//package sfx
Section 253
//N_slammings_drownloop (sfx.N_slammings_drownloop)
package sfx {
import flash.media.*;
public dynamic class N_slammings_drownloop extends Sound {
}
}//package sfx
Section 254
//N_slammings_getawaysmail (sfx.N_slammings_getawaysmail)
package sfx {
import flash.media.*;
public dynamic class N_slammings_getawaysmail extends Sound {
}
}//package sfx
Section 255
//N_slammings_getawaysmail2 (sfx.N_slammings_getawaysmail2)
package sfx {
import flash.media.*;
public dynamic class N_slammings_getawaysmail2 extends Sound {
}
}//package sfx
Section 256
//N_slammings_jump (sfx.N_slammings_jump)
package sfx {
import flash.media.*;
public dynamic class N_slammings_jump extends Sound {
}
}//package sfx
Section 257
//N_slammings_jump2 (sfx.N_slammings_jump2)
package sfx {
import flash.media.*;
public dynamic class N_slammings_jump2 extends Sound {
}
}//package sfx
Section 258
//N_slammings_jump3 (sfx.N_slammings_jump3)
package sfx {
import flash.media.*;
public dynamic class N_slammings_jump3 extends Sound {
}
}//package sfx
Section 259
//N_slammings_pickup (sfx.N_slammings_pickup)
package sfx {
import flash.media.*;
public dynamic class N_slammings_pickup extends Sound {
}
}//package sfx
Section 260
//N_slammings_pickup2 (sfx.N_slammings_pickup2)
package sfx {
import flash.media.*;
public dynamic class N_slammings_pickup2 extends Sound {
}
}//package sfx
Section 261
//N_slammings_pickup3 (sfx.N_slammings_pickup3)
package sfx {
import flash.media.*;
public dynamic class N_slammings_pickup3 extends Sound {
}
}//package sfx
Section 262
//S_slammings_burn (sfx.S_slammings_burn)
package sfx {
import flash.media.*;
public dynamic class S_slammings_burn extends Sound {
}
}//package sfx
Section 263
//S_slammings_damage (sfx.S_slammings_damage)
package sfx {
import flash.media.*;
public dynamic class S_slammings_damage extends Sound {
}
}//package sfx
Section 264
//S_slammings_damage2 (sfx.S_slammings_damage2)
package sfx {
import flash.media.*;
public dynamic class S_slammings_damage2 extends Sound {
}
}//package sfx
Section 265
//S_slammings_damage3 (sfx.S_slammings_damage3)
package sfx {
import flash.media.*;
public dynamic class S_slammings_damage3 extends Sound {
}
}//package sfx
Section 266
//S_slammings_die (sfx.S_slammings_die)
package sfx {
import flash.media.*;
public dynamic class S_slammings_die extends Sound {
}
}//package sfx
Section 267
//S_slammings_die2 (sfx.S_slammings_die2)
package sfx {
import flash.media.*;
public dynamic class S_slammings_die2 extends Sound {
}
}//package sfx
Section 268
//S_slammings_drownloop (sfx.S_slammings_drownloop)
package sfx {
import flash.media.*;
public dynamic class S_slammings_drownloop extends Sound {
}
}//package sfx
Section 269
//S_slammings_getawaysmail (sfx.S_slammings_getawaysmail)
package sfx {
import flash.media.*;
public dynamic class S_slammings_getawaysmail extends Sound {
}
}//package sfx
Section 270
//S_slammings_getawaysmail2 (sfx.S_slammings_getawaysmail2)
package sfx {
import flash.media.*;
public dynamic class S_slammings_getawaysmail2 extends Sound {
}
}//package sfx
Section 271
//S_slammings_jump (sfx.S_slammings_jump)
package sfx {
import flash.media.*;
public dynamic class S_slammings_jump extends Sound {
}
}//package sfx
Section 272
//S_slammings_jump2 (sfx.S_slammings_jump2)
package sfx {
import flash.media.*;
public dynamic class S_slammings_jump2 extends Sound {
}
}//package sfx
Section 273
//S_slammings_jump3 (sfx.S_slammings_jump3)
package sfx {
import flash.media.*;
public dynamic class S_slammings_jump3 extends Sound {
}
}//package sfx
Section 274
//S_slammings_pickup (sfx.S_slammings_pickup)
package sfx {
import flash.media.*;
public dynamic class S_slammings_pickup extends Sound {
}
}//package sfx
Section 275
//S_slammings_pickup2 (sfx.S_slammings_pickup2)
package sfx {
import flash.media.*;
public dynamic class S_slammings_pickup2 extends Sound {
}
}//package sfx
Section 276
//scoopbuild (sfx.scoopbuild)
package sfx {
import flash.media.*;
public dynamic class scoopbuild extends Sound {
}
}//package sfx
Section 277
//scoopshoot (sfx.scoopshoot)
package sfx {
import flash.media.*;
public dynamic class scoopshoot extends Sound {
}
}//package sfx
Section 278
//TutorialMusic (sfx.TutorialMusic)
package sfx {
import flash.media.*;
public dynamic class TutorialMusic extends Sound {
}
}//package sfx
Section 279
//villagerdie (sfx.villagerdie)
package sfx {
import flash.media.*;
public dynamic class villagerdie extends Sound {
}
}//package sfx
Section 280
//villagerdie2 (sfx.villagerdie2)
package sfx {
import flash.media.*;
public dynamic class villagerdie2 extends Sound {
}
}//package sfx
Section 281
//villagerdie3 (sfx.villagerdie3)
package sfx {
import flash.media.*;
public dynamic class villagerdie3 extends Sound {
}
}//package sfx
Section 282
//lemming_dood2_4 (Slamming1_fla.lemming_dood2_4)
package Slamming1_fla {
import flash.display.*;
public dynamic class lemming_dood2_4 extends MovieClip {
public function lemming_dood2_4(){
addFrameScript(17, frame18);
}
function frame18(){
stop();
}
}
}//package Slamming1_fla
Section 283
//lijf_19 (Slamming1_fla.lijf_19)
package Slamming1_fla {
import flash.display.*;
public dynamic class lijf_19 extends MovieClip {
public var body_new:MovieClip;
}
}//package Slamming1_fla
Section 284
//lemming_dood2_5 (Slamming2_fla.lemming_dood2_5)
package Slamming2_fla {
import flash.display.*;
public dynamic class lemming_dood2_5 extends MovieClip {
public function lemming_dood2_5(){
addFrameScript(20, frame21);
}
function frame21(){
stop();
}
}
}//package Slamming2_fla
Section 285
//lijf_20 (Slamming2_fla.lijf_20)
package Slamming2_fla {
import flash.display.*;
public dynamic class lijf_20 extends MovieClip {
public var body_new:MovieClip;
}
}//package Slamming2_fla
Section 286
//lemming_dood2_6 (Slamming3_fla.lemming_dood2_6)
package Slamming3_fla {
import flash.display.*;
public dynamic class lemming_dood2_6 extends MovieClip {
public function lemming_dood2_6(){
addFrameScript(20, frame21);
}
function frame21(){
stop();
}
}
}//package Slamming3_fla
Section 287
//lijf_21 (Slamming3_fla.lijf_21)
package Slamming3_fla {
import flash.display.*;
public dynamic class lijf_21 extends MovieClip {
public var body_new:MovieClip;
}
}//package Slamming3_fla
Section 288
//lemming_dood2_3 (Slamming4_fla.lemming_dood2_3)
package Slamming4_fla {
import flash.display.*;
public dynamic class lemming_dood2_3 extends MovieClip {
public function lemming_dood2_3(){
addFrameScript(20, frame21);
}
function frame21(){
stop();
}
}
}//package Slamming4_fla
Section 289
//lemming_dood2_3 (Slamming5_fla.lemming_dood2_3)
package Slamming5_fla {
import flash.display.*;
public dynamic class lemming_dood2_3 extends MovieClip {
public function lemming_dood2_3(){
addFrameScript(20, frame21);
}
function frame21(){
stop();
}
}
}//package Slamming5_fla
Section 290
//Brand (spill.localisation.Brand)
package spill.localisation {
public class Brand {
public var domain:String;
public var useGoogleAnalitics:Boolean;// = true
public var emailPage:String;
public var name:String;
public var site_id:uint;
public var isExternal:Boolean;// = false
public var id:Number;
public var hostingDomain:String;// = ""
public var preferedLanguage:String;// = ""
public var moreLink:String;// = "/moregames/"
public var hasSendToFriendLink:Boolean;// = true
public var portalGroup:uint;
public var emailLink:String;// = "/game/"
private static const topLevelDoubles:String = (((((((((((((("ac.cn,ac.jp,ac.uk,ad.jp,adm.br,adv.br,agr.br," + "ah.cn,am.br,arq.br,art.br,asn.au,ato.br,av.tr,bel.tr,bio.br,biz.tr,bj.cn,bmd.br,") + "cim.br,cng.br,cnt.br,co.at,co.jp,co.uk,com.au,com.br,com.cn,com.eg,com.hk,com.mx,") + "com.ru,com.tr,com.tw,conf.au,cq.cn,csiro.au,dr.tr,ecn.br,edu.au,edu.br,edu.tr,") + "emu.id.au,eng.br,esp.br,etc.br,eti.br,eun.eg,far.br,fj.cn,fm.br,fnd.br,fot.br,") + "fst.br,g12.br,gb.com,gb.net,gd.cn,gen.tr,ggf.br,gob.mx,gov.au,gov.br,gov.cn,") + "gov.hk,gov.tr,gr.jp,gs.cn,gx.cn,gz.cn,ha.cn,hb.cn,he.cn,hi.cn,hk.cn,hl.cn,hn.cn,") + "id.au,idv.tw,imb.br,ind.br,inf.br,info.au,info.tr,jl.cn,jor.br,js.cn,jx.cn,k12.tr,") + "lel.br,ln.cn,ltd.uk,mat.br,me.uk,med.br,mil.br,mil.tr,mo.cn,mus.br,name.tr,ne.jp,") + "net.au,net.br,net.cn,net.eg,net.hk,net.lu,net.mx,net.ru,net.tr,net.tw,net.uk,") + "nm.cn,no.com,nom.br,not.br,ntr.br,nx.cn,odo.br,oop.br,or.at,or.jp,org.au,org.br,") + "org.cn,org.hk,org.lu,org.ru,org.tr,org.tw,org.uk,plc.uk,pol.tr,pp.ru,ppg.br,pro.br,") + "psc.br,psi.br,qh.cn,qsl.br,rec.br,sc.cn,sd.cn,se.com,se.net,sh.cn,slg.br,sn.cn,") + "srv.br,sx.cn,tel.tr,tj.cn,tmp.br,trd.br,tur.br,tv.br,tw.cn,uk.com,uk.net,vet.br,") + "wattle.id.au,web.tr,xj.cn,xz.cn,yn.cn,zj.cn,zlg.br,co.nr,co.nz,com.fr,com.ph,");
public function Brand(){
moreLink = "/moregames/";
emailLink = "/game/";
useGoogleAnalitics = true;
hasSendToFriendLink = true;
preferedLanguage = "";
isExternal = false;
hostingDomain = "";
super();
}
private function get utm_source():String{
return (("utm_source=brandedgames_" + (isExternal) ? "external" : "internal"));
}
public function getMoreGamesLink(_arg1:String, _arg2:Boolean, _arg3:String="", _arg4:String=""):String{
var _local5:String;
_local5 = ("http://" + domain);
_local5 = (_local5 + moreLink);
if (useGoogleAnalitics){
_local5 = (_local5 + ("?utm_medium=brandedgames_" + (_arg2) ? "external" : "internal"));
_local5 = (_local5 + ("&utm_campaign=" + _arg1));
if (((_arg2) && (!((_arg3 == ""))))){
_local5 = (_local5 + ("&utm_source=" + stripSubDomain(_arg3)));
};
if (((!((_arg4 == ""))) && (!((_arg4 == null))))){
_local5 = (_local5 + ("&utm_content=" + _arg4));
};
};
return (_local5);
}
private function get utm_campaign():String{
if (isExternal){
return (("utm_campaign=" + hostingDomain));
};
return ("");
}
private function get utm_term():String{
return ("utm_term=");
}
public function getSendToFriendLink(_arg1:String, _arg2:String, _arg3:Boolean, _arg4:String=""):String{
var _local5:String;
if (!hasSendToFriendLink){
return (getMoreGamesLink(_arg1, _arg3));
};
_local5 = ("http://" + domain);
_local5 = (_local5 + (emailLink + _arg2));
if (useGoogleAnalitics){
_local5 = (_local5 + ("?utm_medium=brandedgames_" + (_arg3) ? "external" : "internal"));
_local5 = (_local5 + ("&utm_campaign=" + _arg1));
if (((_arg3) && (!((_arg4 == ""))))){
_local5 = (_local5 + ("&utm_source=" + stripSubDomain(_arg4)));
};
_local5 = (_local5 + "&utm_content=send_to_friend");
};
return (_local5);
}
private static function stripSubDomain(_arg1:String):String{
var _local2:Array;
if (!_arg1){
return ("");
};
_local2 = _arg1.split(".");
if (_local2.length <= 2){
return (_arg1);
};
_local2 = _local2.reverse();
if (topLevelDoubles.indexOf((((_local2[1] + ".") + _local2[0]) + ",")) > 0){
return (((((_local2[2] + ".") + _local2[1]) + ".") + _local2[0]));
};
return (((_local2[1] + ".") + _local2[0]));
}
}
}//package spill.localisation
Section 291
//BrandingLogo (spill.localisation.BrandingLogo)
package spill.localisation {
import flash.events.*;
import flash.display.*;
public class BrandingLogo extends MovieClip {
public function BrandingLogo(){
addFrameScript(0, frame1);
super();
stop();
mouseEnabled = false;
mouseChildren = false;
addEventListener(Event.ADDED_TO_STAGE, added, false, 0, true);
addEventListener(Event.REMOVED_FROM_STAGE, removed, false, 0, true);
if (stage){
added();
};
brandingChanged();
}
private function added(_arg1:Event=null):void{
SpilGame.addEventListener("brandingChanged", brandingChanged, false, 0, true);
}
private function brandingChanged(_arg1:Event=null):void{
if (SpilGame.currentBranding){
gotoAndStop(SpilGame.currentBranding.domain);
};
}
function frame1(){
stop();
}
private function removed(_arg1:Event):void{
SpilGame.removeEventListener("brandingChanged", brandingChanged);
}
}
}//package spill.localisation
Section 292
//Brandings (spill.localisation.Brandings)
package spill.localisation {
public class Brandings {
private static var brands_by_id:Object = new Object();
private static var brands_by_domain:Object = new Object();
public static function getBrandByID(_arg1:Number):Brand{
return (brands_by_id[_arg1]);
}
public static function getBrandsArray():Array{
var _local1:Array;
var _local2:Brand;
_local1 = new Array();
for each (_local2 in brands_by_domain) {
_local1.push(_local2);
};
return (_local1);
}
private static function addBrand(_arg1:Brand):Brand{
if (brands_by_domain[_arg1.domain]){
trace(("ERROR: Attempting to add duplicate brand by domain: " + _arg1.domain));
} else {
brands_by_domain[_arg1.domain] = _arg1;
};
if (brands_by_id[_arg1.site_id]){
trace(("ERROR: Attempting to add duplicate brand by id: " + _arg1.site_id));
} else {
brands_by_id[_arg1.site_id] = _arg1;
};
return (_arg1);
}
public static function initialize():void{
var _local1:Brand;
_local1 = new Brand();
_local1.site_id = 79;
_local1.domain = "www.agame.com";
_local1.preferedLanguage = "en_us";
_local1.portalGroup = PortalGroup.TWEEN;
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 88;
_local1.domain = "www.gamesgames.com";
_local1.preferedLanguage = "en_us";
_local1.portalGroup = PortalGroup.FAMILY;
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 90;
_local1.domain = "www.girlsgogames.com";
_local1.preferedLanguage = "en_us";
_local1.portalGroup = PortalGroup.GIRL;
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 45;
_local1.domain = "www.a10.com";
_local1.moreLink = "/moregames/";
_local1.preferedLanguage = "en_us";
_local1.portalGroup = PortalGroup.TEEN;
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 92;
_local1.domain = "www.games.co.uk";
_local1.preferedLanguage = "en_uk";
_local1.portalGroup = PortalGroup.FAMILY;
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 107;
_local1.domain = "www.mygames.co.uk";
_local1.preferedLanguage = "en_uk";
_local1.portalGroup = PortalGroup.TWEEN;
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 102;
_local1.domain = "www.girlsgogames.co.uk";
_local1.preferedLanguage = "en_uk";
_local1.portalGroup = PortalGroup.GIRL;
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 2;
_local1.domain = "www.game.com.cn";
_local1.preferedLanguage = "cn";
_local1.portalGroup = PortalGroup.NONE;
_local1.useGoogleAnalitics = false;
_local1.hasSendToFriendLink = false;
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 25;
_local1.domain = "www.spel.nl";
_local1.portalGroup = PortalGroup.TWEEN;
_local1.preferedLanguage = "nl";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 1;
_local1.domain = "www.spelletjes.nl";
_local1.emailLink = "/spel/";
_local1.portalGroup = PortalGroup.FAMILY;
_local1.preferedLanguage = "nl";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 93;
_local1.domain = "www.girlsgogames.nl";
_local1.emailLink = "/spel/";
_local1.portalGroup = PortalGroup.GIRL;
_local1.preferedLanguage = "nl";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 12;
_local1.domain = "www.jeu.fr";
_local1.emailLink = "/jeu/";
_local1.portalGroup = PortalGroup.TWEEN;
_local1.preferedLanguage = "fr";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 95;
_local1.domain = "www.girlsgogames.fr";
_local1.emailLink = "/jeu/";
_local1.portalGroup = PortalGroup.GIRL;
_local1.preferedLanguage = "fr";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 11;
_local1.domain = "www.jeux.fr";
_local1.emailLink = "/jeu/";
_local1.portalGroup = PortalGroup.FAMILY;
_local1.preferedLanguage = "fr";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 26;
_local1.domain = "www.spielen.com";
_local1.emailLink = "/spiel/";
_local1.portalGroup = PortalGroup.TWEEN;
_local1.preferedLanguage = "de";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 94;
_local1.domain = "www.girlsgogames.de";
_local1.emailLink = "/spiel/";
_local1.portalGroup = PortalGroup.GIRL;
_local1.preferedLanguage = "de";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 5;
_local1.domain = "www.jetztspielen.de";
_local1.emailLink = "/spiel/";
_local1.portalGroup = PortalGroup.FAMILY;
_local1.preferedLanguage = "de";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 109;
_local1.domain = "www.minigry.pl";
_local1.emailLink = "/gra/";
_local1.portalGroup = PortalGroup.TWEEN;
_local1.preferedLanguage = "pl";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 16;
_local1.domain = "www.gry.pl";
_local1.emailLink = "/gra/";
_local1.portalGroup = PortalGroup.FAMILY;
_local1.preferedLanguage = "pl";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 98;
_local1.domain = "www.girlsgogames.pl";
_local1.emailLink = "/gra/";
_local1.portalGroup = PortalGroup.GIRL;
_local1.preferedLanguage = "pl";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 108;
_local1.domain = "www.spel.eu";
_local1.emailLink = "/spel_/";
_local1.portalGroup = PortalGroup.TWEEN;
_local1.preferedLanguage = "se";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 100;
_local1.domain = "www.girlsgogames.se";
_local1.emailLink = "/spel_/";
_local1.portalGroup = PortalGroup.GIRL;
_local1.preferedLanguage = "se";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 44;
_local1.domain = "www.spela.se";
_local1.emailLink = "/spel_/";
_local1.preferedLanguage = "se";
_local1.portalGroup = PortalGroup.FAMILY;
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 106;
_local1.domain = "www.giocaregratis.it";
_local1.emailLink = "/gioco/";
_local1.portalGroup = PortalGroup.TWEEN;
_local1.preferedLanguage = "it";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 15;
_local1.domain = "www.gioco.it";
_local1.emailLink = "/gioco/";
_local1.portalGroup = PortalGroup.FAMILY;
_local1.preferedLanguage = "it";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 99;
_local1.domain = "www.girlsgogames.it";
_local1.emailLink = "/gioco/";
_local1.portalGroup = PortalGroup.GIRL;
_local1.preferedLanguage = "it";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 97;
_local1.domain = "www.zapjuegos.com";
_local1.emailLink = "/juego/";
_local1.portalGroup = PortalGroup.TWEEN;
_local1.preferedLanguage = "es";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 86;
_local1.domain = "www.juegos.com";
_local1.emailLink = "/juego/";
_local1.portalGroup = PortalGroup.FAMILY;
_local1.preferedLanguage = "es";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 96;
_local1.domain = "www.juegosdechicas.com";
_local1.emailLink = "/juego/";
_local1.portalGroup = PortalGroup.GIRL;
_local1.preferedLanguage = "es";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 122;
_local1.domain = "www.girlsgogames.es";
_local1.emailLink = "/juego/";
_local1.portalGroup = PortalGroup.GIRL;
_local1.preferedLanguage = "es";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 91;
_local1.domain = "www.clickjogos.com";
_local1.emailLink = "/jogo/";
_local1.portalGroup = PortalGroup.TWEEN;
_local1.preferedLanguage = "br";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 101;
_local1.domain = "www.girlsgogames.com.br";
_local1.emailLink = "/jogo/";
_local1.portalGroup = PortalGroup.GIRL;
_local1.preferedLanguage = "br";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 50;
_local1.domain = "www.ojogos.com.br";
_local1.emailLink = "/jogo/";
_local1.portalGroup = PortalGroup.FAMILY;
_local1.preferedLanguage = "br";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 55;
_local1.domain = "www.games.co.id";
_local1.emailLink = "/permainanme/";
_local1.portalGroup = PortalGroup.TWEEN;
_local1.preferedLanguage = "id";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 105;
_local1.domain = "www.flashgames.ru";
_local1.emailLink = "/igra/";
_local1.portalGroup = PortalGroup.TWEEN;
_local1.preferedLanguage = "ru";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 104;
_local1.domain = "www.girlsgogames.ru";
_local1.emailLink = "/igra/";
_local1.portalGroup = PortalGroup.GIRL;
_local1.preferedLanguage = "ru";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 103;
_local1.domain = "www.ourgames.ru";
_local1.emailLink = "/igra/";
_local1.portalGroup = PortalGroup.FAMILY;
_local1.preferedLanguage = "ru";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 24;
_local1.domain = "www.game.co.in";
_local1.emailLink = "/game/";
_local1.portalGroup = PortalGroup.TWEEN;
_local1.preferedLanguage = "in";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 115;
_local1.domain = "www.girlsgogames.in";
_local1.emailLink = "/game/";
_local1.portalGroup = PortalGroup.GIRL;
_local1.preferedLanguage = "in";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 116;
_local1.domain = "www.asoyun.com";
_local1.emailLink = "/oyun/";
_local1.portalGroup = PortalGroup.TWEEN;
_local1.preferedLanguage = "tr";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 114;
_local1.domain = "www.girlsgogamestr.com";
_local1.emailLink = "/oyun/";
_local1.portalGroup = PortalGroup.GIRL;
_local1.preferedLanguage = "tr";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 118;
_local1.domain = "www.game.com.my";
_local1.emailLink = "/permainan_/";
_local1.portalGroup = PortalGroup.TWEEN;
_local1.preferedLanguage = "my";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 87;
_local1.domain = "www.ojogos.pt";
_local1.emailLink = "/jogo/";
_local1.portalGroup = PortalGroup.FAMILY;
_local1.preferedLanguage = "pt";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 120;
_local1.domain = "www.egames.jp";
_local1.emailLink = "/game/";
_local1.portalGroup = PortalGroup.TWEEN;
_local1.preferedLanguage = "jp";
addBrand(_local1);
_local1 = new Brand();
_local1.site_id = 0;
_local1.domain = "gamedev.dev.spilgames.com";
_local1.portalGroup = PortalGroup.FAMILY;
_local1.preferedLanguage = null;
addBrand(_local1);
}
public static function getBrandByDomain(_arg1:String):Brand{
return (brands_by_domain[_arg1]);
}
public static function hasDomain(_arg1:String):Boolean{
return (!((brands_by_domain[_arg1] == null)));
}
}
}//package spill.localisation
Section 293
//Language (spill.localisation.Language)
package spill.localisation {
public class Language {
public var name:String;
public var id:uint;
public var portal_groups:Array;
public var forceFont:String;// = null
public var textLanguage:String;
public var embedFonts:Boolean;// = true
public var displayName:String;// = ""
public var dname:String;
public function Language(_arg1:String, _arg2:String=null){
embedFonts = true;
forceFont = null;
displayName = "";
super();
name = _arg1;
dname = _arg2;
portal_groups = new Array();
}
public function get p_teen():String{
return (portal_groups[PortalGroup.TEEN]);
}
public function get p_girl():String{
return (portal_groups[PortalGroup.GIRL]);
}
public function get p_family():String{
return (portal_groups[PortalGroup.FAMILY]);
}
public function set p_teen(_arg1:String):void{
portal_groups[PortalGroup.TEEN] = _arg1;
}
public function get p_tween():String{
return (portal_groups[PortalGroup.TWEEN]);
}
public function set p_family(_arg1:String):void{
portal_groups[PortalGroup.FAMILY] = _arg1;
}
public function set p_girl(_arg1:String):void{
portal_groups[PortalGroup.GIRL] = _arg1;
}
public function get displayAcronim():String{
return ((dname) ? dname : name);
}
public function set p_tween(_arg1:String):void{
portal_groups[PortalGroup.TWEEN] = _arg1;
}
}
}//package spill.localisation
Section 294
//Languages (spill.localisation.Languages)
package spill.localisation {
public class Languages {
public static var languages:Object = new Object();
private static var _init:Boolean = false;
public static function initialize():void{
var _local1:Language;
if (_init){
return;
};
_init = true;
_local1 = new Language("nl");
_local1.displayName = "Nederlands";
_local1.p_family = "www.spelletjes.nl";
_local1.p_tween = "www.spel.nl";
_local1.p_girl = "www.girlsgogames.nl";
_local1.p_teen = "www.a10.com";
addLanguage(_local1);
_local1 = new Language("es");
_local1.displayName = "Español";
_local1.p_family = "www.juegos.com";
_local1.p_tween = "www.zapjuegos.com";
_local1.p_girl = "www.girlsgogames.es";
_local1.p_teen = "www.a10.com";
addLanguage(_local1);
_local1 = new Language("pl");
_local1.displayName = "Polski";
_local1.p_family = "www.gry.pl";
_local1.p_tween = "www.minigry.pl";
_local1.p_girl = "www.girlsgogames.pl";
_local1.p_teen = "www.a10.com";
addLanguage(_local1);
_local1 = new Language("fr");
_local1.displayName = "Français";
_local1.p_family = "www.jeux.fr";
_local1.p_tween = "www.jeu.fr";
_local1.p_girl = "www.girlsgogames.fr";
_local1.p_teen = "www.a10.com";
addLanguage(_local1);
_local1 = new Language("en_us", "us");
_local1.displayName = "English (US)";
_local1.p_family = "www.gamesgames.com";
_local1.p_tween = "www.agame.com";
_local1.p_girl = "www.girlsgogames.com";
_local1.p_teen = "www.a10.com";
addLanguage(_local1);
addReference(_local1, "en");
_local1 = new Language("id");
_local1.displayName = "Bahasa Ind.";
_local1.p_family = "www.games.co.id";
_local1.p_tween = "www.games.co.id";
_local1.p_girl = "www.games.co.id";
_local1.p_teen = "www.a10.com";
addLanguage(_local1);
_local1 = new Language("ru");
_local1.displayName = "Русский язык";
_local1.p_family = "www.ourgames.ru";
_local1.p_tween = "www.flashgames.ru";
_local1.p_girl = "www.girlsgogames.ru";
_local1.p_teen = "www.a10.com";
addLanguage(_local1);
_local1 = new Language("se");
_local1.displayName = "Svenska";
_local1.p_family = "www.spela.se";
_local1.p_tween = "www.spel.eu";
_local1.p_girl = "www.girlsgogames.se";
_local1.p_teen = "www.a10.com";
addLanguage(_local1);
addReference(_local1, "sv");
_local1 = new Language("it");
_local1.displayName = "Italiano";
_local1.p_family = "www.gioco.it";
_local1.p_tween = "www.giocaregratis.it";
_local1.p_girl = "www.girlsgogames.it";
_local1.p_teen = "www.a10.com";
addLanguage(_local1);
_local1 = new Language("en_uk", "uk");
_local1.displayName = "English (UK)";
_local1.p_family = "www.games.co.uk";
_local1.p_tween = "www.mygames.co.uk";
_local1.p_girl = "www.girlsgogames.co.uk";
_local1.p_teen = "www.a10.com";
addLanguage(_local1);
_local1 = new Language("cn");
_local1.displayName = "中文";
_local1.p_family = "www.game.com.cn";
_local1.p_tween = "www.game.com.cn";
_local1.p_girl = "www.game.com.cn";
_local1.p_teen = "www.game.com.cn";
_local1.embedFonts = false;
_local1.forceFont = "_sans";
addLanguage(_local1);
addReference(_local1, "zh-CN");
addReference(_local1, "zh-TW");
_local1 = new Language("pt");
_local1.displayName = "Português";
_local1.p_family = "www.ojogos.pt";
_local1.p_tween = "www.ojogos.pt";
_local1.p_girl = "www.ojogos.pt";
_local1.p_teen = "www.a10.com";
addLanguage(_local1);
_local1 = new Language("tr");
_local1.displayName = "Türkçe";
_local1.p_family = "www.asoyun.com";
_local1.p_tween = "www.asoyun.com";
_local1.p_girl = "www.girlsgogamestr.com";
_local1.p_teen = "www.a10.com";
addLanguage(_local1);
_local1 = new Language("my");
_local1.displayName = "Bahasa melayu";
_local1.p_family = "www.game.com.my";
_local1.p_tween = "www.game.com.my";
_local1.p_girl = "www.game.com.my";
_local1.p_teen = "www.a10.com";
addLanguage(_local1);
_local1 = new Language("in");
_local1.displayName = "India";
_local1.p_family = "www.game.co.in";
_local1.p_tween = "www.game.co.in";
_local1.p_girl = "www.girlsgogames.in";
_local1.p_teen = "www.a10.com";
_local1.textLanguage = "en_uk";
addLanguage(_local1);
_local1 = new Language("de");
_local1.displayName = "Deutsch";
_local1.p_family = "www.jetztspielen.de";
_local1.p_tween = "www.spielen.com";
_local1.p_girl = "www.girlsgogames.de";
_local1.p_teen = "www.a10.com";
addLanguage(_local1);
_local1 = new Language("br");
_local1.displayName = "PortuguêsBR";
_local1.p_family = "www.ojogos.com.br";
_local1.p_tween = "www.clickjogos.com";
_local1.p_girl = "www.girlsgogames.com.br";
_local1.p_teen = "www.a10.com";
addLanguage(_local1);
_local1 = new Language("jp");
_local1.displayName = "日本語";
_local1.p_family = "www.egames.jp";
_local1.p_tween = "www.egames.jp";
_local1.p_girl = "www.egames.jp";
_local1.p_teen = "www.a10.com";
_local1.embedFonts = false;
_local1.forceFont = "_sans";
addLanguage(_local1);
addReference(_local1, "ja");
}
public static function getLanguagesArray():Array{
var _local1:Array;
var _local2:Object;
var _local3:Language;
_local1 = new Array();
_local2 = new Object();
for each (_local3 in languages) {
if (!_local2[_local3.name]){
_local1.push(_local3);
_local2[_local3.name] = true;
};
};
return (_local1);
}
public static function getLanguage(_arg1:String):Language{
return (languages[_arg1]);
}
private static function addLanguage(_arg1:Language):void{
languages[_arg1.name] = _arg1;
}
private static function addReference(_arg1:Language, _arg2:String):void{
languages[_arg2] = _arg1;
}
}
}//package spill.localisation
Section 295
//LanguageSelectBox (spill.localisation.LanguageSelectBox)
package spill.localisation {
import flash.events.*;
import flash.display.*;
import flash.text.*;
public class LanguageSelectBox extends MovieClip {
private var flag:MovieClip;
private var mc:MovieClip;
private var popup:MovieClip;
private var languageName_text:TextField;
public function LanguageSelectBox(){
if (numChildren > 0){
removeChildAt(0);
};
addEventListener(Event.ADDED_TO_STAGE, added, false, 0, true);
addEventListener(Event.REMOVED_FROM_STAGE, removed, false, 0, true);
addEventListener(MouseEvent.MOUSE_OVER, mouseOver, false, 0, true);
addEventListener(MouseEvent.MOUSE_OUT, mouseOut, false, 0, true);
Languages.initialize();
popup = new LanguageSelectPopup_mc();
x = Math.round(x);
y = Math.round(y);
popup.y = -(Math.floor(popup.height));
popup.visible = false;
addChild(popup);
mc = new LanguageSelectBox_mc();
addChild(mc);
flag = mc.flag;
languageName_text = mc.languageName_text;
if (stage){
added();
};
init();
languageChanged();
}
private function added(_arg1:Event=null):void{
SpilGame.addEventListener("languageChanged", languageChanged, false, 0, true);
}
public function set popupLocation(_arg1:String):void{
trace(("popupLocation = " + _arg1));
if (_arg1 == "bottom"){
popup.y = Math.floor(mc.height);
} else {
popup.y = -(Math.floor(popup.height));
};
}
private function init():void{
var _local1:int;
var _local2:MovieClip;
var _local3:Language;
_local1 = 0;
while (_local1 < popup.numChildren) {
_local2 = MovieClip(popup.getChildAt(_local1));
_local2.addEventListener(MouseEvent.CLICK, itemClicked, true, 0, true);
_local2.flag.gotoAndStop(_local2.name.substr(2));
_local2.flag.mouseEnabled = false;
_local2.text.mouseEnabled = false;
_local3 = Languages.getLanguage(_local2.name.substr(2));
if (_local3){
_local2.text.text = _local3.displayAcronim;
} else {
trace((("Error, '" + _local2.name.substr(2)) + "' language not found"));
};
_local1++;
};
}
private function mouseOver(_arg1:MouseEvent):void{
popup.visible = true;
}
private function languageChanged(_arg1:Event=null):void{
if (SpilGame.currentLanguage){
flag.gotoAndStop(SpilGame.currentLanguage.name);
languageName_text.text = SpilGame.currentLanguage.displayName;
languageName_text.embedFonts = SpilGame.currentLanguage.embedFonts;
};
}
private function mouseOut(_arg1:MouseEvent):void{
popup.visible = false;
}
private function removed(_arg1:Event):void{
SpilGame.removeEventListener("languageChanged", languageChanged);
}
private function itemClicked(_arg1:MouseEvent):void{
SpilGame.changeLanguage(_arg1.currentTarget.name.substr(2));
popup.visible = false;
}
}
}//package spill.localisation
Section 296
//LanguageSelectBox_mc (spill.localisation.LanguageSelectBox_mc)
package spill.localisation {
import flash.display.*;
import flash.text.*;
public dynamic class LanguageSelectBox_mc extends MovieClip {
public var flag:MovieClip;
public var languageName_text:TextField;
}
}//package spill.localisation
Section 297
//LanguageSelectPopup_mc (spill.localisation.LanguageSelectPopup_mc)
package spill.localisation {
import flash.display.*;
public dynamic class LanguageSelectPopup_mc extends MovieClip {
public var l_se:MovieClip;
public var l_br:MovieClip;
public var l_in:MovieClip;
public var l_cn:MovieClip;
public var l_tr:MovieClip;
public var l_de:MovieClip;
public var l_my:MovieClip;
public var l_es:MovieClip;
public var l_en_uk:MovieClip;
public var l_fr:MovieClip;
public var l_en_us:MovieClip;
public var l_pl:MovieClip;
public var l_pt:MovieClip;
public var l_nl:MovieClip;
public var l_id:MovieClip;
public var l_it:MovieClip;
public var l_jp:MovieClip;
public var l_ru:MovieClip;
}
}//package spill.localisation
Section 298
//LocalizedTextField (spill.localisation.LocalizedTextField)
package spill.localisation {
import flash.events.*;
public class LocalizedTextField extends TextFieldFit {
private var regex:RegExp;
private var originalText:String;
public function LocalizedTextField(){
regex = /{([^{}]*)}/g;
super();
addEventListener(Event.ADDED_TO_STAGE, added, false, 0, true);
addEventListener(Event.REMOVED_FROM_STAGE, removed, false, 0, true);
if (stage){
added();
};
}
private function languageChanged(_arg1:Event):void{
text = originalText;
}
override public function set text(_arg1:String):void{
originalText = _arg1;
if ((_arg1 is String)){
super.text = _arg1.replace(regex, replaceFn);
} else {
super.text = "";
};
}
private function removed(_arg1:Event):void{
SpilGame.removeEventListener("languageChanged", languageChanged);
}
private function replaceFn():String{
var _local2:String;
_local2 = SpilGame.getString(arguments[1]);
if (((!(_local2)) || ((_local2 == "")))){
return ((("{" + arguments[1]) + "}"));
};
return (_local2);
}
private function added(_arg1:Event=null):void{
SpilGame.addEventListener("languageChanged", languageChanged, false, 0, true);
}
}
}//package spill.localisation
Section 299
//PortalGroup (spill.localisation.PortalGroup)
package spill.localisation {
public class PortalGroup {
public static const FAMILY:uint = 0;
public static const NONE:uint = 4;
public static const TEEN:uint = 3;
public static const TWEEN:uint = 1;
public static const GIRL:uint = 2;
}
}//package spill.localisation
Section 300
//spil_internal (spill.localisation.spil_internal)
package spill.localisation {
public namespace spil_internal = "spill.localisation";
}//package spill.localisation
Section 301
//SpilGame (spill.localisation.SpilGame)
package spill.localisation {
import flash.events.*;
import flash.display.*;
import flash.text.*;
import flash.net.*;
import flash.ui.*;
import flash.system.*;
import flash.external.*;
public class SpilGame {
private static const cookiePath:String = "/";
private static const cookieLanguageVar:String = "savedLang";
public static const LANGUAGE_CHANGED:String = "languageChanged";
private static const cookieName:String = "spilgames_language_v100";
public static const BRANDING_CHANGED:String = "brandingChanged";
private static var strings:Object = new Object();
public static var currentBranding:Brand;
private static var contexMenuItem:ContextMenuItem;
spil_internal static var gameName:String;
spil_internal static var debugEmbedDomain:String = "";
spil_internal static var debugHostDomain:String = "";
private static var localDomains:Object = new Object();
spil_internal static var emailPage:String;
private static var eventDispatcher:EventDispatcher;
private static var _init:Boolean = false;
public static var currentLanguage:Language;
spil_internal static var portalGroup:uint;
public static function getSpilCompanyLink():String{
if (currentLanguage.name == "cn"){
return ("http://www.game.com.cn/downloads/");
};
return ("http://www.gameportal.net");
}
public static function getString(_arg1:String):String{
var _local2:Object;
_local2 = strings[_arg1];
if (_local2){
if (currentLanguage.textLanguage){
return (_local2[currentLanguage.textLanguage]);
};
return (_local2[currentLanguage.name]);
//unresolved jump
};
return ("");
}
public static function traceAllBrands():void{
trace(outputAllBrands());
}
public static function initialize(_arg1:String, _arg2:int, _arg3:String, _arg4:Sprite):void{
if (_init){
trace("ERROR: LocalisationManager already initialised");
return;
};
_init = true;
localDomains["localhost"] = true;
localDomains["www8.agame.com"] = true;
localDomains["gamedev.dev.spilgames.com"] = true;
Brandings.initialize();
Languages.initialize();
initContexMenu(_arg4);
gameName = _arg1.replace(" ", "_");
portalGroup = _arg2;
emailPage = _arg3;
chooseLanguage();
setBrandingFromLanguage();
}
private static function get isExternal():Boolean{
return (((!(Brandings.hasDomain(embedDomain))) && (!(localDomains[embedDomain]))));
}
private static function initContexMenu(_arg1:Sprite):void{
contexMenuItem = new ContextMenuItem("");
_arg1.contextMenu = new ContextMenu();
_arg1.contextMenu.customItems.push(contexMenuItem);
contexMenuItem.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, contexMenuClicked);
}
private static function replaceFn():String{
var _local2:String;
_local2 = SpilGame.getString(arguments[1]);
if (((!(_local2)) || ((_local2 == "")))){
return ((("{" + arguments[1]) + "}"));
};
return (_local2);
}
private static function contexMenuClicked(_arg1:ContextMenuEvent):void{
navigateToURL(new URLRequest(getMoreGamesLink("Contex_Menu")));
}
public static function initTextField(_arg1:TextField):void{
var _local2:TextFormat;
trace(_arg1.text);
_arg1.text = _arg1.text.replace(/{([^{}]*)}/g, replaceFn);
trace(_arg1.text);
_arg1.embedFonts = currentLanguage.embedFonts;
if (currentLanguage.forceFont != ""){
_local2 = new TextFormat();
_local2.font = currentLanguage.forceFont;
_arg1.setTextFormat(_local2);
};
}
spil_internal static function get hostingDomain():String{
var _local1:LocalConnection;
if (debugHostDomain != ""){
return (debugHostDomain);
};
_local1 = new LocalConnection();
return (_local1.domain);
}
spil_internal static function chooseLanguage():void{
if (cookieLanguage != null){
currentLanguage = cookieLanguage;
} else {
if (isExternal){
currentLanguage = systemLanguage;
} else {
currentLanguage = portalLanguage;
if (!currentLanguage){
currentLanguage = systemLanguage;
};
};
};
if (!currentLanguage){
trace("Unable to determine language, using 'English US'");
currentLanguage = Languages.getLanguage("en_us");
};
TextFieldFit.embedFonts = currentLanguage.embedFonts;
TextFieldFit.forceFont = currentLanguage.forceFont;
dispatchEvent(new Event(LANGUAGE_CHANGED));
}
public static function importXMLv2(_arg1:XML):void{
var _local2:XML;
var _local3:Object;
var _local4:XML;
for each (_local2 in _arg1.children()) {
_local3 = (strings[_local2.attribute("identifier")] = new Object());
for each (_local4 in _local2.children()) {
if (_local4.children().length() > 0){
_local3[_local4.name()] = _local4.children()[0].toString();
} else {
_local3[_local4.name()] = "";
};
};
};
}
spil_internal static function changeLanguage(_arg1:String):void{
var _local2:Language;
_local2 = Languages.getLanguage(_arg1);
if (!_local2){
trace("ERROR: Supplied language string does not have a matching language");
} else {
cookieLanguage = _local2;
currentLanguage = _local2;
};
TextFieldFit.embedFonts = currentLanguage.embedFonts;
TextFieldFit.forceFont = currentLanguage.forceFont;
setBrandingFromLanguage();
dispatchEvent(new Event(LANGUAGE_CHANGED));
}
public static function getSendToFriendLink():String{
return (currentBranding.getSendToFriendLink(gameName, emailPage, isExternal, embedDomain));
}
public static function importXML(_arg1:XML):void{
var _local2:XML;
var _local3:Object;
var _local4:XML;
for each (_local2 in _arg1.children()) {
_local3 = (strings[_local2.identifier] = new Object());
for each (_local4 in _local2.children()) {
_local3[_local4.name()] = _local4.children()[0].toString();
};
};
}
spil_internal static function get systemLanguage():Language{
return (Languages.getLanguage(Capabilities.language));
}
spil_internal static function set cookieLanguage(_arg1:Language):void{
var _local2:SharedObject;
_local2 = SharedObject.getLocal(cookieName, cookiePath);
if (_arg1 == null){
_local2.data[cookieLanguageVar] = null;
} else {
_local2.data[cookieLanguageVar] = _arg1.name;
};
_local2.flush();
}
spil_internal static function dispatchEvent(_arg1:Event):void{
if (!eventDispatcher){
eventDispatcher = new EventDispatcher();
};
eventDispatcher.dispatchEvent(_arg1);
}
private static function getDomain(_arg1:String):String{
var _local2:String;
var _local3:uint;
if (_arg1.indexOf("file") == 0){
return ("localhost");
};
_local2 = new String();
_local3 = 7;
while (_local3 < _arg1.length) {
if (_arg1.charAt(_local3) == "/"){
break;
};
_local2 = (_local2 + _arg1.charAt(_local3));
_local3++;
};
return (_local2);
}
spil_internal static function setBrandingFromLanguage():void{
var _local1:Brand;
var _local2:uint;
if (!isExternal){
_local1 = Brandings.getBrandByDomain(embedDomain);
if (_local1){
if (currentLanguage.name == _local1.preferedLanguage){
currentBranding = _local1;
} else {
_local2 = 0;
if (_local1.portalGroup == PortalGroup.NONE){
_local2 = portalGroup;
} else {
_local2 = _local1.portalGroup;
};
currentBranding = Brandings.getBrandByDomain(currentLanguage.portal_groups[_local2]);
};
} else {
currentBranding = Brandings.getBrandByDomain(currentLanguage.portal_groups[portalGroup]);
};
} else {
currentBranding = Brandings.getBrandByDomain(currentLanguage.portal_groups[portalGroup]);
};
if ((!(currentBranding) is Brand)){
currentBranding = Brandings.getBrandByDomain("www.agame.com");
};
contexMenuItem.caption = ("More Games: " + currentBranding.domain);
dispatchEvent(new Event(BRANDING_CHANGED));
}
public static function removeEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false):void{
if (!eventDispatcher){
eventDispatcher = new EventDispatcher();
};
eventDispatcher.removeEventListener(_arg1, _arg2, _arg3);
}
public static function outputAllBrands():String{
var _local1:Array;
var _local2:String;
var _local3:Brand;
_local1 = Brandings.getBrandsArray();
_local2 = "";
for each (_local3 in _local1) {
_local2 = (_local2 + (_local3.getSendToFriendLink(gameName, emailPage, isExternal, embedDomain) + "\n"));
};
return (_local2);
}
public static function addEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false, _arg4:int=0, _arg5:Boolean=false):void{
if (!eventDispatcher){
eventDispatcher = new EventDispatcher();
};
eventDispatcher.addEventListener(_arg1, _arg2, _arg3, _arg4, _arg5);
}
public static function getMoreGamesLink(_arg1:String=""):String{
var _local2:String;
_local2 = (embedDomain) ? embedDomain : hostingDomain;
return (currentBranding.getMoreGamesLink(gameName, isExternal, _local2, _arg1));
}
spil_internal static function get cookieLanguage():Language{
var _local1:SharedObject;
var _local2:String;
_local1 = SharedObject.getLocal(cookieName, cookiePath);
_local2 = String(_local1.data[cookieLanguageVar]);
return (Languages.getLanguage(_local2));
}
private static function get portalLanguage():Language{
var _local1:Brand;
var _local2:String;
var _local3:Language;
if (isExternal){
return (null);
};
if (!embedDomain){
return (null);
};
_local1 = Brandings.getBrandByDomain(embedDomain);
if (!_local1){
return (null);
};
_local2 = _local1.preferedLanguage;
if (!_local2){
return (null);
};
_local3 = Languages.getLanguage(_local2);
if (!_local3){
return (null);
};
return (_local3);
}
spil_internal static function get embedDomain():String{
var loc:String;
if (debugEmbedDomain != ""){
return (debugEmbedDomain);
};
if (ExternalInterface.available){
try {
loc = ExternalInterface.call("window.location.href.toString");
if (((!((loc == ""))) && (!((loc == null))))){
trace(("embed domain = " + getDomain(loc)));
return (getDomain(loc));
};
} catch(e:SecurityError) {
trace(("Security Error connecting to external interface, error = " + e));
} catch(e:Error) {
trace(("Error connecting to external interface, error = " + e));
};
};
return (null);
}
}
}//package spill.localisation
Section 302
//SpilGamesLink (spill.localisation.SpilGamesLink)
package spill.localisation {
import flash.events.*;
import flash.display.*;
import flash.net.*;
public class SpilGamesLink extends SimpleButton {
public function SpilGamesLink(){
addEventListener(MouseEvent.CLICK, buttonClicked);
}
private function buttonClicked(_arg1:MouseEvent):void{
navigateToURL(new URLRequest(SpilGame.getSpilCompanyLink()), "_blank");
}
}
}//package spill.localisation
Section 303
//TextFieldFit (spill.localisation.TextFieldFit)
package spill.localisation {
import flash.events.*;
import flash.display.*;
import flash.text.*;
import flash.filters.*;
public class TextFieldFit extends MovieClip {
protected var _text:String;// = "default"
protected var _textSize:Number;// = 12
protected var _embedFonts:Boolean;// = true
protected var _glowColor:uint;// = 0
private var h:Number;
protected var _antiAliasType:String;// = "advanced"
private var w:Number;
protected var _useGlowFilter:Boolean;// = false
protected var _hAlign:String;// = "left"
protected var _textColor:uint;// = 0
protected var _glowStrength:Number;// = 5
protected var _glowBlur:Number;// = 3
private var field:TextField;
protected var _gridFitType:String;// = "pixel"
protected var _glowQuality:Number;// = 1
private var debugBounding:Sprite;
protected var _multiline:Boolean;// = false
protected var _font:String;// = ""
protected var _underline:Boolean;// = false
protected var _vAlign:String;// = "top"
protected var _italic:Boolean;// = false
protected var _bold:Boolean;// = false
private var sizeChanged:Boolean;// = true
private var embeddedFonts:Array;
protected var _selectable:Boolean;// = false
private var format:TextFormat;
private var valid:Boolean;// = true
private static const gutter:Number = 2;
spil_internal static var embedFonts:Boolean = true;
spil_internal static var forceAAType:String = null;
spil_internal static var forceFont:String = null;
public function TextFieldFit(){
var _local1:Number;
var _local2:Number;
sizeChanged = true;
valid = true;
_text = "default";
_textColor = 0;
_textSize = 12;
_multiline = false;
_hAlign = "left";
_vAlign = "top";
_bold = false;
_underline = false;
_italic = false;
_selectable = false;
_font = "";
_embedFonts = true;
_antiAliasType = "advanced";
_gridFitType = "pixel";
_useGlowFilter = false;
_glowBlur = 3;
_glowColor = 0;
_glowStrength = 5;
_glowQuality = 1;
super();
_local1 = width;
_local2 = height;
if (numChildren > 0){
removeChildAt(0);
};
if (!field){
field = new TextField();
addChild(field);
};
field.border = false;
field.background = false;
field.type = TextFieldType.DYNAMIC;
mouseEnabled = false;
mouseChildren = false;
format = new TextFormat();
embeddedFonts = Font.enumerateFonts(false);
setSize(_local1, _local2);
validate();
visible = false;
if (stage){
addEventListener(Event.RENDER, init);
stage.invalidate();
} else {
init();
};
}
private function resizeText(_arg1:Boolean=false):void{
if (!doesTextFit()){
format.size = Object((Number(format.size) - 1));
if (format.size <= 3){
trace("WARNING: Text resised to 3px, either an error occured or the text just wont fit");
return;
};
field.setTextFormat(format);
resizeText(true);
} else {
if (_arg1 == false){
while (doesTextFit()) {
if (format.size <= textSize){
format.size = Object((Number(format.size) + 1));
field.setTextFormat(format);
if (!doesTextFit()){
format.size = Object((Number(format.size) - 1));
field.setTextFormat(format);
break;
};
} else {
break;
};
};
};
};
}
public function get italic():Boolean{
return (_italic);
}
public function get textColor():uint{
return (_textColor);
}
public function get vAlign():String{
return (_vAlign);
}
public function get useGlowFilter():Boolean{
return (_useGlowFilter);
}
public function get selectable():Boolean{
return (_selectable);
}
public function set italic(_arg1:Boolean):void{
_italic = _arg1;
invalidate();
}
public function set text(_arg1:String):void{
_text = _arg1;
invalidate();
}
public function set vAlign(_arg1:String):void{
_vAlign = _arg1;
invalidate();
}
public function get font():String{
return (_font);
}
public function set textColor(_arg1:uint):void{
_textColor = _arg1;
invalidate();
}
public function get antiAliasType():String{
return (_antiAliasType);
}
public function get bold():Boolean{
return (_bold);
}
public function set useGlowFilter(_arg1:Boolean):void{
_useGlowFilter = _arg1;
invalidate();
}
public function set font(_arg1:String):void{
_font = _arg1;
invalidate();
}
public function get embedFonts():Boolean{
return (_embedFonts);
}
public function set selectable(_arg1:Boolean):void{
_selectable = _arg1;
invalidate();
}
public function get multiline():Boolean{
return (_multiline);
}
public function get glowQuality():Number{
return (_glowQuality);
}
public function get gridFitType():String{
return (_gridFitType);
}
public function get underline():Boolean{
return (_underline);
}
public function get textSize():Number{
return (_textSize);
}
public function set antiAliasType(_arg1:String):void{
_antiAliasType = _arg1;
invalidate();
}
private function updateProperties():void{
var _local1:Boolean;
var _local2:Font;
field.text = _text;
field.multiline = ((((_text.indexOf(" ") < 0)) && ((_text.length < 14)))) ? false : _multiline;
field.wordWrap = field.multiline;
field.selectable = _selectable;
field.antiAliasType = (forceAAType) ? forceAAType : _antiAliasType;
field.gridFitType = _gridFitType;
embeddedFonts = Font.enumerateFonts(false);
if (((((_embedFonts) && (!((_font == ""))))) && (TextFieldFit.embedFonts))){
_local1 = false;
for each (_local2 in embeddedFonts) {
if (_font == _local2.fontName){
_local1 = true;
break;
};
};
field.embedFonts = _local1;
if (!_local1){
trace(((("WARNING: Embedded font '" + _font) + "' not found, disabling embedding of fonts, text = ") + _text));
};
} else {
field.embedFonts = false;
};
if (TextFieldFit.forceFont){
format.font = TextFieldFit.forceFont;
} else {
if (_font != ""){
format.font = _font;
};
};
if (sizeChanged){
format.size = _textSize;
};
format.color = _textColor;
format.align = _hAlign;
format.bold = _bold;
format.italic = _italic;
format.underline = _underline;
format.leftMargin = 0;
format.rightMargin = 0;
field.setTextFormat(format);
if (_useGlowFilter){
filters = [new GlowFilter(_glowColor, 1, _glowBlur, _glowBlur, _glowStrength, _glowQuality)];
} else {
filters = [];
};
}
private function doesTextFit():Boolean{
if (((((field.textHeight + (gutter * 2)) > h)) || (((((field.textWidth + (gutter * 2)) > w)) && (!(multiline)))))){
return (false);
};
return (true);
}
public function get glowStrength():Number{
return (_glowStrength);
}
public function set hAlign(_arg1:String):void{
_hAlign = _arg1;
invalidate();
}
private function init(_arg1:Event=null):void{
removeEventListener(Event.RENDER, init);
updateProperties();
layoutText();
}
public function set bold(_arg1:Boolean):void{
_bold = _arg1;
invalidate();
}
private function validate(_arg1:Event=null):void{
visible = true;
updateProperties();
layoutText();
removeEventListener(Event.ENTER_FRAME, validate);
valid = true;
}
public function get text():String{
return (_text);
}
public function set glowBlur(_arg1:Number):void{
_glowBlur = _arg1;
invalidate();
}
private function invalidate():void{
if (valid){
addEventListener(Event.ENTER_FRAME, validate);
if (stage){
stage.invalidate();
};
valid = false;
};
}
public function set embedFonts(_arg1:Boolean):void{
_embedFonts = _arg1;
invalidate();
}
public function set multiline(_arg1:Boolean):void{
_multiline = _arg1;
invalidate();
}
public function set glowQuality(_arg1:Number):void{
_glowQuality = _arg1;
invalidate();
}
private function layoutText():void{
resizeText();
field.height = (field.textHeight + (gutter * 2));
if (vAlign == "top"){
field.y = 0;
} else {
if (vAlign == "middle"){
field.y = ((h - field.height) / 2);
} else {
if (vAlign == "bottom"){
field.y = (h - field.height);
};
};
};
}
public function get hAlign():String{
return (_hAlign);
}
public function setSize(_arg1:Number, _arg2:Number):void{
w = _arg1;
h = _arg2;
scaleX = (scaleY = 1);
field.width = w;
field.height = h;
invalidate();
}
public function set gridFitType(_arg1:String):void{
_gridFitType = _arg1;
invalidate();
}
public function set underline(_arg1:Boolean):void{
_underline = _arg1;
invalidate();
}
public function get glowBlur():Number{
return (_glowBlur);
}
public function set textSize(_arg1:Number):void{
_textSize = _arg1;
sizeChanged = true;
invalidate();
}
public function set glowColor(_arg1:uint):void{
_glowColor = _arg1;
invalidate();
}
public function get glowColor():uint{
return (_glowColor);
}
public function set glowStrength(_arg1:Number):void{
_glowStrength = _arg1;
invalidate();
}
}
}//package spill.localisation
Section 304
//spRoom (spill.physics.elements.spRoom)
package spill.physics.elements {
import spill.physics.*;
import spill.physics.shapes.*;
public class spRoom extends spElement {
public var width:Number;// = 32
public var height:Number;// = 24
public var thickness:Number;// = 2
public var x:Number;// = 0
public var y:Number;// = 0
public var roomBody:spBody;
public function spRoom(){
roomBody = new spBody();
addBody(roomBody);
useGlobalDensity = false;
density = 0;
}
override protected function initialize():void{
var _local1:Number = thickness;
roomBody.addShape(new spRectangle((_local1 / 2), ((height / 2) + _local1), (-(_local1) / 2), (height / 2)));
roomBody.addShape(new spRectangle((_local1 / 2), ((height / 2) + _local1), (width + (_local1 / 2)), (height / 2)));
roomBody.addShape(new spRectangle(((width / 2) + _local1), (_local1 / 2), (width / 2), (height + (_local1 / 2))));
var _local2:spRectangle = new spRectangle(((width / 2) + _local1), (_local1 / 2), (width / 2), (-(_local1) / 2));
_local2.useParentFilter = false;
_local2.filter.categoryBits = 0x0100;
roomBody.addShape(_local2);
}
}
}//package spill.physics.elements
Section 305
//spWorldEvent (spill.physics.events.spWorldEvent)
package spill.physics.events {
import flash.events.*;
import spill.physics.*;
public class spWorldEvent extends Event {
public var world:spWorld;
public var timeStep:Number;
public var element:spElement;
public static const BEFORE_STEP_PHYSICS:String = "beforeStepPhysics";
public static const AFTER_STEP_PHYSICS:String = "afterStepPhysics";
public static const ELEMENT_ADDED:String = "elementAdded";
public static const ELEMENT_REMOVED:String = "elementRemoved";
public function spWorldEvent(_arg1:String, _arg2:spWorld, _arg3:Number=0.033333, _arg4:spElement=null){
super(_arg1);
world = _arg2;
timeStep = _arg3;
element = _arg4;
}
}
}//package spill.physics.events
Section 306
//spCircle (spill.physics.shapes.spCircle)
package spill.physics.shapes {
import flash.display.*;
import spill.physics.*;
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
public class spCircle extends spShape {
public function spCircle(_arg1:Number=1, _arg2:Number=0, _arg3:Number=0){
var _local4:b2CircleDef = new b2CircleDef();
_local4.radius = _arg1;
_local4.localPosition.Set(_arg2, _arg3);
super(_local4);
}
public function get radius():Number{
return (b2CircleDef(def).radius);
}
public function get localPosition():b2Vec2{
return (b2CircleDef(def).localPosition);
}
public function set localPosition(_arg1:b2Vec2):void{
b2CircleDef(def).localPosition = _arg1;
if (active){
$shapeChanged();
};
}
public function set radius(_arg1:Number):void{
b2CircleDef(def).radius = _arg1;
if (active){
$shapeChanged();
};
}
public function drawShape(_arg1:Sprite, _arg2:Number, _arg3:b2Vec2=null):void{
var _local4:b2Vec2;
_local4 = (_local4) ? _local4 : new b2Vec2();
_local4.Add(localPosition);
_arg1.graphics.drawCircle((_local4.x * _arg2), (_local4.y * _arg2), (radius * _arg2));
}
}
}//package spill.physics.shapes
Section 307
//spRectangle (spill.physics.shapes.spRectangle)
package spill.physics.shapes {
import flash.display.*;
import spill.physics.*;
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
public class spRectangle extends spShape {
private var _height:Number;// = 1
private var _width:Number;// = 1
public function spRectangle(_arg1:Number=1, _arg2:Number=1, _arg3:Number=0, _arg4:Number=0, _arg5:Number=0){
var _local6:b2PolygonDef = new b2PolygonDef();
var _local7:b2Vec2 = new b2Vec2();
_local7.Set(_arg3, _arg4);
_local6.SetAsOrientedBox(_arg1, _arg2, _local7, _arg5);
super(_local6);
}
public function drawShape(_arg1:Sprite, _arg2:Number, _arg3:b2Vec2=null):void{
_arg3 = (_arg3) ? _arg3 : new b2Vec2();
var _local4:Array = b2PolygonDef(def).vertices;
_arg1.graphics.moveTo((_local4[_local4.length].x + _arg3.x), (_local4[_local4.length].y + _arg3.y));
var _local5:int;
while (_local5 < _local4.length) {
_arg1.graphics.lineTo((_local4[_local5].x + _arg3.x), (_local4[_local5].y + _arg3.y));
_local5++;
};
}
}
}//package spill.physics.shapes
Section 308
//sp_internal (spill.physics.sp_internal)
package spill.physics {
public namespace sp_internal = "spill.physics";
}//package spill.physics
Section 309
//spBody (spill.physics.spBody)
package spill.physics {
import flash.events.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.Shapes.*;
public class spBody extends EventDispatcher {
public var name:String;// = ""
public var useParentLinearDamping:Boolean;
public var draggable:Boolean;// = true
private var _shapes:Object;
private var _world:spWorld;
public var useParentDensity:Boolean;
public var useParentRestitution:Boolean;
private var _filter:b2FilterData;
private var _angularVelocity:Number;// = 0
private var _active:Boolean;// = false
public var mouseForceMultiplier:Number;// = 1
private var _density:Number;// = 1
private var _restitution:Number;// = 0.5
private var _linearDamping:Number;// = 0.1
public var useParentAngularDamping:Boolean;
public var useParentFriction:Boolean;
private var _id:Number;// = 0
private var _linearVelocity:b2Vec2;
private var _def:b2BodyDef;
sp_internal var _parent:spElement;
private var _ref:b2Body;
private var _friction:Number;// = 0.5
private var _angularDamping:Number;// = 0.1
public var useParentFilter:Boolean;
private static var _idCounter:Number = 0;
public function spBody(){
useParentFriction = spSettings.inheritProps;
useParentRestitution = spSettings.inheritProps;
useParentDensity = spSettings.inheritProps;
useParentLinearDamping = spSettings.inheritProps;
useParentAngularDamping = spSettings.inheritProps;
useParentFilter = spSettings.inheritProps;
_shapes = new Object();
super();
_id = _idCounter++;
_def = new b2BodyDef();
_def.userData = this;
_linearVelocity = new b2Vec2();
_linearVelocity.Set(0, 0);
_filter = new b2FilterData();
}
public function addShape(_arg1:spShape):void{
if (_shapes[_arg1.id] == null){
_shapes[_arg1.id] = _arg1;
if (_active){
$addShape(_arg1);
_ref.SetMassFromShapes();
};
} else {
trace("WARNING: Attempted to add duplicate shape to body");
};
}
public function get def():b2BodyDef{
return (_def);
}
public function get active():Boolean{
return (_active);
}
public function set angularDamping(_arg1:Number):void{
_def.angularDamping = _arg1;
if (_active){
_ref.m_angularDamping = _arg1;
};
}
public function get linearDamping():Number{
return (_def.linearDamping);
}
public function set isBullet(_arg1:Boolean):void{
_def.isBullet = _arg1;
if (_active){
_ref.SetBullet(_arg1);
};
}
function $addToWorld(_arg1:spWorld):void{
var _local2:spShape;
if (!_active){
_world = _arg1;
_ref = _arg1.ref.CreateBody(def);
_active = true;
for each (_local2 in _shapes) {
$addShape(_local2);
};
_ref.SetMassFromShapes();
_ref.m_linearVelocity = _linearVelocity;
_ref.m_angularVelocity = _angularVelocity;
} else {
trace(("WARNING: attempted to add an already active body to world : " + this));
};
}
private function $addShape(_arg1:spShape):void{
$setShapeProps(_arg1);
_arg1.$addToBody(this);
}
public function get parent():spElement{
return (_parent);
}
public function get position():b2Vec2{
if (_active){
return (_ref.GetPosition());
};
return (_def.position);
}
private function $setShapeProps(_arg1:spShape):void{
if (_arg1.useParentDensity){
_arg1.density = _density;
};
if (_arg1.useParentFriction){
_arg1.friction = _friction;
};
if (_arg1.useParentRestitution){
_arg1.restitution = _restitution;
};
if (_arg1.useParentFilter){
_arg1.filter = _filter.Copy();
};
}
public function get id():Number{
return (_id);
}
public function set linearVelocity(_arg1:b2Vec2):void{
_linearVelocity = _arg1;
if (_active){
ref.m_linearVelocity = _arg1;
};
}
public function set angularVelocity(_arg1:Number):void{
_angularVelocity = _arg1;
if (_active){
_ref.m_angularVelocity = _arg1;
};
}
function $removeFromWorld(_arg1:spWorld):void{
var _local2:spShape;
if (_active){
_arg1.ref.DestroyBody(_ref);
for each (_local2 in _shapes) {
_local2.$bodyDestroyed();
};
_def.position = _ref.GetPosition();
_def.angle = _ref.GetAngle();
_linearVelocity = _ref.GetLinearVelocity();
_angularVelocity = _ref.GetAngularVelocity();
_ref = null;
_active = false;
dispatchEvent(new Event("bodyDestroyed"));
} else {
trace(("WARNING: attempted to remove inactive body from world : " + this));
};
}
public function set angle(_arg1:Number):void{
var _local2:spWorld;
if (_active){
_local2 = _world;
$removeFromWorld(_local2);
_def.angle = _arg1;
$addToWorld(_local2);
} else {
_def.angle = _arg1;
};
}
public function get isBullet():Boolean{
return (_def.isBullet);
}
public function get linearVelocity():b2Vec2{
if (_active){
return (ref.m_linearVelocity);
};
return (_linearVelocity);
}
public function set density(_arg1:Number):void{
var _local2:spShape;
_density = _arg1;
if (_active){
for each (_local2 in _shapes) {
if (_local2.useParentDensity){
_local2.density = _arg1;
};
};
_ref.SetMassFromShapes();
};
}
public function get angle():Number{
if (_active){
return (_ref.GetAngle());
};
return (_def.angle);
}
public function get angularDamping():Number{
return (_def.angularDamping);
}
public function set restitution(_arg1:Number):void{
var _local2:spShape;
_restitution = _arg1;
if (_active){
for each (_local2 in _shapes) {
if (_local2.useParentRestitution){
_local2.restitution = _arg1;
};
};
};
}
public function set linearDamping(_arg1:Number):void{
_def.linearDamping = _arg1;
if (_active){
_ref.m_linearDamping = _arg1;
};
}
public function get angularVelocity():Number{
if (_active){
return (ref.m_angularVelocity);
};
return (_angularVelocity);
}
public function get ref():b2Body{
if (_active){
return (_ref);
};
trace("WARNING: Attempted to access a reference of a non active body");
return (null);
}
public function get density():Number{
return (_density);
}
public function get restitution():Number{
return (_restitution);
}
public function getShapes():Boolean{
return (_shapes.concat());
}
public function set filter(_arg1:b2FilterData):void{
var _local2:spShape;
_filter = _arg1;
for each (_local2 in _shapes) {
if (_local2.useParentFilter){
_local2.filter = _arg1;
};
};
}
public function refilter():void{
var _local1:spShape;
if (_active){
for each (_local1 in _shapes) {
if (_local1.useParentFilter){
_local1.filter = filter;
};
_world.ref.Refilter(_local1.ref);
};
};
}
public function get filter():b2FilterData{
return (_filter);
}
public function get friction():Number{
return (_friction);
}
public function set friction(_arg1:Number):void{
var _local2:spShape;
_friction = _arg1;
if (_active){
for each (_local2 in _shapes) {
if (_local2.useParentFriction){
_local2.friction = _arg1;
};
};
};
}
public function removeShape(_arg1:spShape):void{
_arg1.$removeFromBody(this);
delete _shapes[_arg1.id];
if (_active){
_ref.SetMassFromShapes();
};
}
public function set position(_arg1:b2Vec2):void{
var _local2:spWorld;
if (_active){
_local2 = _world;
$removeFromWorld(_local2);
_def.position = _arg1;
$addToWorld(_local2);
} else {
_def.position = _arg1;
};
}
}
}//package spill.physics
Section 310
//spCollisionListener (spill.physics.spCollisionListener)
package spill.physics {
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
public class spCollisionListener extends b2ContactListener {
public var minImpulse:Number;// = 50
override public function Add(_arg1:b2ContactPoint):void{
var _local2:spShape = spShape(_arg1.shape1.GetUserData());
var _local3:spShape = spShape(_arg1.shape2.GetUserData());
_local2.parent.parent.onAddContact(_arg1, _local2, _local3);
_local3.parent.parent.onAddContact(_arg1, _local3, _local2);
}
override public function Persist(_arg1:b2ContactPoint):void{
var _local2:spShape = spShape(_arg1.shape1.GetUserData());
var _local3:spShape = spShape(_arg1.shape2.GetUserData());
_local2.parent.parent.onPersistContact(_arg1, _local2, _local3);
_local3.parent.parent.onPersistContact(_arg1, _local3, _local2);
}
override public function Remove(_arg1:b2ContactPoint):void{
var _local2:spShape = spShape(_arg1.shape1.GetUserData());
var _local3:spShape = spShape(_arg1.shape2.GetUserData());
_local2.parent.parent.onRemoveContact(_arg1, _local2, _local3);
_local3.parent.parent.onRemoveContact(_arg1, _local3, _local2);
}
override public function Result(_arg1:b2ContactResult):void{
var _local2:spShape = spShape(_arg1.shape1.GetUserData());
var _local3:spShape = spShape(_arg1.shape2.GetUserData());
_local2.parent.parent.onResultContact(_arg1, _local2, _local3);
_local3.parent.parent.onResultContact(_arg1, _local3, _local2);
}
}
}//package spill.physics
Section 311
//spDestructionListener (spill.physics.spDestructionListener)
package spill.physics {
import Box2D.Dynamics.*;
import Box2D.Collision.Shapes.*;
import Box2D.Dynamics.Joints.*;
public class spDestructionListener extends b2DestructionListener {
override public function SayGoodbyeShape(_arg1:b2Shape):void{
}
override public function SayGoodbyeJoint(_arg1:b2Joint):void{
_arg1.GetUserData().$destroyed();
}
}
}//package spill.physics
Section 312
//spDisplay (spill.physics.spDisplay)
package spill.physics {
import flash.events.*;
import flash.display.*;
import spill.physics.events.*;
import Box2D.Dynamics.*;
public dynamic class spDisplay extends MovieClip {
public var drawScale:Number;// = 20
private var _debugDrawEnabled:Boolean;// = true
public var dbgDraw:b2DebugDraw;
public var world:spWorld;
public function spDisplay(_arg1:spWorld){
world = _arg1;
world.addEventListener("renderWorld", render, false, 0, true);
world.addEventListener(spWorldEvent.ELEMENT_ADDED, elementAdded, false, 0, true);
world.addEventListener(spWorldEvent.ELEMENT_REMOVED, elementRemoved, false, 0, true);
dbgDraw = new b2DebugDraw();
dbgDraw.m_sprite = this;
dbgDraw.m_drawScale = drawScale;
dbgDraw.m_fillAlpha = 0;
dbgDraw.m_lineThickness = 0.1;
dbgDraw.m_drawFlags = 3;
}
public function destroy():void{
world.removeEventListener("renderWorld", render, false);
world.removeEventListener(spWorldEvent.ELEMENT_ADDED, elementAdded, false);
world.removeEventListener(spWorldEvent.ELEMENT_REMOVED, elementRemoved, false);
world = null;
dbgDraw = null;
}
public function set debugLayer(_arg1:Sprite):void{
dbgDraw.m_sprite = _arg1;
}
public function get debugDrawEnabled():Boolean{
return (_debugDrawEnabled);
}
public function elementRemoved(_arg1:spWorldEvent):void{
_arg1.element.$removeFromDisplay(this);
}
public function set debugDrawEnabled(_arg1:Boolean):void{
_debugDrawEnabled = _arg1;
if (_arg1){
world.ref.SetDebugDraw(dbgDraw);
dbgDraw.m_drawScale = drawScale;
} else {
world.ref.SetDebugDraw(null);
dbgDraw.m_sprite.graphics.clear();
};
dbgDraw.m_sprite.visible = _arg1;
}
public function render(_arg1:Event):void{
dispatchEvent(new spWorldEvent("renderWorld", world, world.timeStep, null));
}
public function elementAdded(_arg1:spWorldEvent):void{
_arg1.element.$addToDisplay(this);
}
}
}//package spill.physics
Section 313
//spElement (spill.physics.spElement)
package spill.physics {
import flash.events.*;
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Collision.Shapes.*;
public class spElement extends EventDispatcher {
public var useGlobalRestitution:Boolean;
public var name:String;// = ""
private var _world:spWorld;
private var _initialized:Boolean;// = false
private var _filter:b2FilterData;
private var _linearDamping:Number;// = 0.1
public var useGlobalFriction:Boolean;
private var _active:Boolean;// = false
private var _density:Number;// = 1
private var _restitution:Number;// = 0.5
private var _id:int;
public var type:String;// = ""
public var useGlobalLinearDamping:Boolean;
private var _joints:Object;
private var _friction:Number;// = 0.5
private var _angularDamping:Number;// = 0.1
private var _numBodies:Number;// = 0
public var useGlobalAngularDamping:Boolean;
private var _bodies:Object;
public var useGlobalDensity:Boolean;
private static var _idCounter:int = 0;
public function spElement(){
useGlobalFriction = spSettings.inheritProps;
useGlobalRestitution = spSettings.inheritProps;
useGlobalDensity = spSettings.inheritProps;
useGlobalLinearDamping = spSettings.inheritProps;
useGlobalAngularDamping = spSettings.inheritProps;
_bodies = new Object();
_joints = new Object();
super();
_id = _idCounter++;
_filter = new b2FilterData();
}
public function get friction():Number{
return (_friction);
}
protected function stop():void{
}
public function set friction(_arg1:Number):void{
var _local2:spBody;
_friction = _arg1;
if (_active){
for each (_local2 in _bodies) {
if (_local2.useParentFriction){
_local2.friction = _arg1;
};
};
};
}
public function onAddContact(_arg1:b2ContactPoint, _arg2:spShape, _arg3:spShape):void{
}
public function get active():Boolean{
return (_active);
}
public function set angularDamping(_arg1:Number):void{
var _local2:spBody;
_angularDamping = _arg1;
if (_active){
for each (_local2 in _bodies) {
if (_local2.useParentAngularDamping){
_local2.angularDamping = _arg1;
};
};
};
}
public function get world():spWorld{
return (_world);
}
protected function removeFromDisplay(_arg1:spDisplay):void{
}
final sp_internal function $addToWorld(_arg1:spWorld):void{
var _local2:spBody;
var _local3:spJoint;
if (!_active){
_world = _arg1;
if (!_initialized){
initialize();
_initialized = false;
};
for each (_local2 in _bodies) {
$setBodyProps(_local2);
_local2.$addToWorld(world);
};
for each (_local3 in _joints) {
_local3.$addToWorld(world);
};
_active = true;
addToWorld(_arg1);
} else {
trace(("WARNING: attempted to add an already active element to world : " + this));
};
}
public function get id():Number{
return (_id);
}
public function get linearDamping():Number{
return (_linearDamping);
}
protected function initialize():void{
}
public function mouseRelease(_arg1:spBody):void{
}
protected function addToDisplay(_arg1:spDisplay):void{
}
sp_internal function $stop():void{
stop();
}
public function getBodies():Object{
return (_bodies);
}
public function getJoints():Object{
return (_joints);
}
final sp_internal function $removeFromWorld(_arg1:spWorld):void{
var _local2:spBody;
var _local3:spJoint;
if (_active){
for each (_local2 in _bodies) {
_local2.$removeFromWorld(_arg1);
};
for each (_local3 in _joints) {
_local3.$removeFromWorld(_arg1);
};
_world = null;
_active = false;
removeFromWorld(_arg1);
} else {
trace(("WARNING: attempted to remove inactive element from world : " + this));
};
}
public function removeBody(_arg1:spBody):void{
if (_bodies[_arg1.id] == null){
trace((((("WARNING: attempted to remove body " + _arg1) + " from ") + this) + " that is not part of the Element"));
} else {
_numBodies--;
if (_active){
_arg1.$removeFromWorld(world);
};
delete _bodies[_arg1.id];
_arg1._parent = null;
};
}
public function get angularDamping():Number{
return (_angularDamping);
}
public function set linearDamping(_arg1:Number):void{
var _local2:spBody;
_linearDamping = _arg1;
if (_active){
for each (_local2 in _bodies) {
if (_local2.useParentLinearDamping){
_local2.linearDamping = _arg1;
};
};
};
}
sp_internal function $start():void{
start();
}
private function $setBodyProps(_arg1:spBody):void{
if (_arg1.useParentFriction){
_arg1.friction = _friction;
};
if (_arg1.useParentRestitution){
_arg1.restitution = _restitution;
};
if (_arg1.useParentDensity){
_arg1.density = _density;
};
if (_arg1.useParentLinearDamping){
_arg1.linearDamping = _linearDamping;
};
if (_arg1.useParentAngularDamping){
_arg1.angularDamping = _angularDamping;
};
if (_arg1.useParentFilter){
_arg1.filter = _filter.Copy();
};
}
sp_internal function $addToDisplay(_arg1:spDisplay):void{
addToDisplay(_arg1);
}
public function set density(_arg1:Number):void{
var _local2:spBody;
_density = _arg1;
if (_active){
for each (_local2 in _bodies) {
if (_local2.useParentDensity){
_local2.density = _arg1;
};
};
};
}
public function set restitution(_arg1:Number):void{
var _local2:spBody;
_restitution = _arg1;
if (_active){
for each (_local2 in _bodies) {
if (_local2.useParentRestitution){
_local2.restitution = _arg1;
};
};
};
}
public function onRemoveContact(_arg1:b2ContactPoint, _arg2:spShape, _arg3:spShape):void{
}
protected function start():void{
}
public function addBody(_arg1:spBody):void{
if (_bodies[_arg1.id] != null){
trace(((("WARNING: attempted to add a duplicate body " + _arg1) + " to ") + this));
} else {
_numBodies++;
_bodies[_arg1.id] = _arg1;
_arg1._parent = this;
$setBodyProps(_arg1);
if (_active){
_arg1.$addToWorld(world);
};
};
}
protected function removeFromWorld(_arg1:spWorld):void{
}
public function get density():Number{
return (_density);
}
public function addJoint(_arg1:spJoint):void{
_arg1._parent = this;
_joints[_arg1.id] = _arg1;
if (_active){
_arg1.$addToWorld(world);
};
}
public function refilter():void{
var _local1:spBody;
if (_active){
for each (_local1 in _bodies) {
if (_local1.useParentFilter){
_local1.filter = filter;
};
_local1.refilter();
};
};
}
public function removeJoint(_arg1:spJoint):void{
_arg1._parent = null;
if (_joints[_arg1.id] == null){
trace((((("WARNING: attempted to remove joint " + _arg1) + " from ") + this) + " that is not part of the Element"));
} else {
delete _joints[_arg1.id];
if (_active){
_arg1.$removeFromWorld(world);
};
};
}
sp_internal function $removeFromDisplay(_arg1:spDisplay):void{
removeFromDisplay(_arg1);
}
public function get restitution():Number{
return (_restitution);
}
public function onPersistContact(_arg1:b2ContactPoint, _arg2:spShape, _arg3:spShape):void{
}
public function get numBodies():Number{
return (_numBodies);
}
protected function addToWorld(_arg1:spWorld):void{
}
public function set filter(_arg1:b2FilterData):void{
var _local2:spBody;
_filter = _arg1;
for each (_local2 in _bodies) {
if (_local2.useParentFilter){
_local2.filter = _arg1;
};
};
}
public function onResultContact(_arg1:b2ContactResult, _arg2:spShape, _arg3:spShape):void{
}
public function mouseDrag(_arg1:spBody):void{
}
public function destroy():void{
var _local1:spBody;
var _local2:spJoint;
for each (_local1 in _bodies) {
removeBody(_local1);
};
for each (_local2 in _joints) {
removeJoint(_local2);
};
_bodies = null;
_joints = null;
}
public function get filter():b2FilterData{
return (_filter);
}
}
}//package spill.physics
Section 314
//spJoint (spill.physics.spJoint)
package spill.physics {
import Box2D.Dynamics.Joints.*;
public class spJoint {
private var _active:Boolean;// = false
protected var _def:b2JointDef;
sp_internal var _parent:spElement;
private var _ref:b2Joint;
protected var world:spWorld;
private var _id:Number;
private static var _idCounter:Number = 0;
public function spJoint():void{
_id = _idCounter++;
}
function $removeFromWorld(_arg1:spWorld):void{
if (_active){
_arg1.ref.DestroyJoint(_ref);
_active = false;
};
_parent = null;
removeFromWorld(_arg1);
}
function $addToWorld(_arg1:spWorld):void{
if (_active){
trace(("WARNING: attempted to add an already active joint to world : " + this));
} else {
world = _arg1;
_active = true;
initialise(world);
_def.userData = this;
_ref = world.ref.CreateJoint(_def);
addToWorld(world);
};
}
public function get id():Number{
return (_id);
}
public function get ref():b2Joint{
return (_ref);
}
protected function removeFromWorld(_arg1:spWorld):void{
}
public function get active():Boolean{
return (_active);
}
public function get parent():spElement{
return (_parent);
}
public function $destroyed():void{
_active = false;
_parent.removeJoint(this);
}
protected function addToWorld(_arg1:spWorld):void{
}
protected function initialise(_arg1:spWorld):void{
}
}
}//package spill.physics
Section 315
//spMouseControl (spill.physics.spMouseControl)
package spill.physics {
import flash.events.*;
import flash.display.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import Box2D.Dynamics.Joints.*;
public class spMouseControl extends EventDispatcher {
protected var display:spDisplay;
protected var stage:Stage;
private var _enabled:Boolean;// = false
public var maxMouseForce:Number;// = 300
protected var mouseYWorldPhys:Number;
protected var world:spWorld;
private var mousePVec:b2Vec2;
protected var isDragging:Boolean;// = false
protected var mouseYWorld:Number;
protected var mouseXWorldPhys:Number;
protected var display_mc:Sprite;
protected var m_mouseJoint:b2MouseJoint;
public var maxMass:Number;// = 5
protected var mouseXWorld:Number;
public function spMouseControl(_arg1:spWorld, _arg2:spDisplay){
mousePVec = new b2Vec2();
super();
world = _arg1;
display = _arg2;
stage = display.stage;
enabled = true;
}
public function getBodyAtMouse(_arg1:Boolean=false, _arg2:Boolean=true):b2Body{
var _local9:b2Shape;
var _local10:Boolean;
mouseXWorldPhys = (display.mouseX / display.drawScale);
mouseYWorldPhys = (display.mouseY / display.drawScale);
mousePVec.Set(mouseXWorldPhys, mouseYWorldPhys);
var _local3:b2AABB = new b2AABB();
_local3.lowerBound.Set((mouseXWorldPhys - 0.001), (mouseYWorldPhys - 0.001));
_local3.upperBound.Set((mouseXWorldPhys + 0.001), (mouseYWorldPhys + 0.001));
var _local4 = 10;
var _local5:Array = new Array();
var _local6:int = world.ref.Query(_local3, _local5, _local4);
var _local7:b2Body;
var _local8:int;
while (_local8 < _local6) {
if ((((_local5[_local8].GetBody().IsStatic() == false)) || (_arg1))){
if (((_local5[_local8].GetBody().GetUserData().draggable) || (_arg2))){
_local9 = (_local5[_local8] as b2Shape);
_local10 = (_local5[_local8] as b2Shape).TestPoint(_local9.GetBody().GetXForm(), mousePVec);
if (_local10){
_local7 = _local9.GetBody();
break;
};
};
};
_local8++;
};
return (_local7);
}
public function get enabled():Boolean{
return (_enabled);
}
public function destroy():void{
enabled = false;
stage = null;
world = null;
display_mc = null;
display = null;
}
public function set enabled(_arg1:Boolean):void{
if (((!(_enabled)) && (_arg1))){
display.addEventListener(MouseEvent.MOUSE_DOWN, mouseDown, true, 0, true);
} else {
if (((((_enabled) && (!(_arg1)))) && (!(isDragging)))){
display.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDown, true);
};
};
_enabled = _arg1;
if (((isDragging) && (!(_arg1)))){
disconnect();
};
}
protected function mouseMove(_arg1:MouseEvent=null):void{
var _local2:b2Vec2;
if (isDragging){
mouseXWorld = display.mouseX;
mouseYWorld = display.mouseY;
mouseXWorldPhys = (mouseXWorld / display.drawScale);
mouseYWorldPhys = (mouseYWorld / display.drawScale);
_local2 = new b2Vec2(mouseXWorldPhys, mouseYWorldPhys);
m_mouseJoint.SetTarget(_local2);
dispatchEvent(new Event("dragging"));
};
}
public function disconnect(_arg1:Event=null, _arg2:Boolean=false):void{
var _local3:spBody;
if (isDragging){
_local3 = spBody(m_mouseJoint.m_body2.GetUserData());
_local3.parent.mouseRelease(_local3);
if (!_arg2){
world.ref.DestroyJoint(m_mouseJoint);
};
m_mouseJoint.m_userData = null;
m_mouseJoint = null;
stage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMove);
stage.removeEventListener(MouseEvent.MOUSE_UP, mouseUp);
isDragging = false;
dispatchEvent(new Event("stopDrag"));
};
}
protected function mouseDown(_arg1:MouseEvent):void{
var _local2:b2Body;
var _local3:b2MouseJointDef;
if (!isDragging){
_local2 = getBodyAtMouse(false, false);
if (_local2){
if (_local2.GetUserData().draggable){
_arg1.stopPropagation();
stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMove, false, 0, true);
stage.addEventListener(MouseEvent.MOUSE_UP, mouseUp, false, 0, true);
_local2.GetUserData().parent.mouseDrag(spBody(_local2.GetUserData()));
_local3 = new b2MouseJointDef();
_local3.frequencyHz = 1000;
_local3.dampingRatio = 0.5;
_local3.userData = this;
_local3.body1 = world.ref.GetGroundBody();
_local3.body2 = _local2;
_local3.target.Set(mouseXWorldPhys, mouseYWorldPhys);
_local3.maxForce = ((maxMouseForce * Math.min(_local2.GetMass(), maxMass)) * _local2.GetUserData().mouseForceMultiplier);
_local3.timeStep = world.timeStep;
m_mouseJoint = (world.ref.CreateJoint(_local3) as b2MouseJoint);
_local2.WakeUp();
isDragging = true;
dispatchEvent(new Event("startDrag"));
};
};
};
}
protected function mouseUp(_arg1:MouseEvent):void{
disconnect();
}
function $destroyed():void{
disconnect(null, true);
}
}
}//package spill.physics
Section 316
//spSettings (spill.physics.spSettings)
package spill.physics {
import flash.display.*;
public final class spSettings {
public static var inheritProps:Boolean = true;
public static function stopChildren(_arg1:MovieClip):void{
var _local3:MovieClip;
_arg1.stop();
var _local2:int;
while (_local2 < _arg1.numChildren) {
if ((_arg1.getChildAt(_local2) is MovieClip)){
_local3 = MovieClip(_arg1.getChildAt(_local2));
_local3.stop();
stopChildren(_local3);
};
_local2++;
};
}
public static function playChildren(_arg1:MovieClip):void{
var _local3:MovieClip;
_arg1.play();
var _local2:int;
while (_local2 < _arg1.numChildren) {
if ((_arg1.getChildAt(_local2) is MovieClip)){
_local3 = MovieClip(_arg1.getChildAt(_local2));
_local3.play();
playChildren(_local3);
};
_local2++;
};
}
public static function playMovieClip(_arg1:MovieClip, _arg2:Number):void{
if (!_arg1.$_init){
_arg1.$_init = true;
_arg1.playheadPosition = _arg1.currentFrame;
_arg1.stop();
};
_arg1.playheadPosition = (_arg1.playheadPosition + (30 * _arg2));
if (_arg1.playheadPosition > _arg1.totalFrames){
_arg1.playheadPosition = (_arg1.playheadPosition - _arg1.totalFrames);
};
_arg1.gotoAndStop(Math.ceil(_arg1.playheadPosition));
}
}
}//package spill.physics
Section 317
//spShape (spill.physics.spShape)
package spill.physics {
import Box2D.Collision.Shapes.*;
public class spShape {
private var _def:b2ShapeDef;
private var _parent:spBody;
private var _ref:b2Shape;
public var useParentDensity:Boolean;
public var useParentRestitution:Boolean;
private var _filter:b2FilterData;
private var _friction:Number;// = 0.5
private var _active:Boolean;// = false
public var useParentFilter:Boolean;
private var _restitution:Number;// = 0.5
private var _density:Number;// = 1
public var useParentFriction:Boolean;
private var _id:Number;
private static var _idCounter:Number = 0;
public function spShape(_arg1:b2ShapeDef=null){
useParentFriction = spSettings.inheritProps;
useParentRestitution = spSettings.inheritProps;
useParentDensity = spSettings.inheritProps;
useParentFilter = spSettings.inheritProps;
super();
_id = _idCounter++;
if (_arg1 != null){
setDefinition(_arg1);
};
_filter = new b2FilterData();
}
function $bodyDestroyed():void{
_active = false;
_parent = null;
_ref = null;
}
public function set friction(_arg1:Number):void{
_def.friction = _arg1;
_friction = _arg1;
if (_active){
_ref.m_friction = _arg1;
};
}
public function get def():b2ShapeDef{
return (_def);
}
public function get active():Boolean{
return (_active);
}
public function set density(_arg1:Number):void{
_def.density = _arg1;
_density = _arg1;
if (_active){
_ref.m_density = _arg1;
};
}
public function get ref():b2Shape{
return (_ref);
}
public function setDefinition(_arg1:b2ShapeDef):void{
if (!_active){
_def = _arg1;
_def.userData = this;
} else {
trace("WARNING: Attempted to set shape definition of an already active shape");
};
}
function $addToBody(_arg1:spBody):void{
if (!_active){
if (_def != null){
_def.friction = _friction;
_def.restitution = _restitution;
_def.density = _density;
_def.filter = _filter;
_ref = _arg1.ref.CreateShape(_def);
_active = true;
_parent = _arg1;
} else {
trace("WARNING: Attempted to add shape without a definition to body.");
};
} else {
trace("WARNING: Attempted to add an already active shape to a body.");
};
}
public function set restitution(_arg1:Number):void{
_restitution = _arg1;
_def.restitution = _arg1;
if (_active){
_ref.m_restitution = _arg1;
};
}
public function get friction():Number{
return (_friction);
}
public function get id():Number{
return (_id);
}
public function get parent():spBody{
return (_parent);
}
public function get density():Number{
return (_density);
}
public function get restitution():Number{
return (_restitution);
}
protected function $shapeChanged():void{
var _local1:spBody;
if (_active){
_local1 = _parent;
$removeFromBody(_local1);
$addToBody(_local1);
_local1.ref.SetMassFromShapes();
};
}
public function get filter():b2FilterData{
return (_filter);
}
function $removeFromBody(_arg1:spBody):void{
if (_active){
_arg1.ref.DestroyShape(_ref);
_active = false;
_parent = null;
_ref = null;
} else {
trace("WARNING: Attempted to remove a non active shape from a body.");
};
}
public function set filter(_arg1:b2FilterData):void{
_def.filter = _arg1;
_filter = _arg1;
if (_active){
_ref.m_filter = _arg1;
};
}
}
}//package spill.physics
Section 318
//spWorld (spill.physics.spWorld)
package spill.physics {
import flash.events.*;
import spill.physics.events.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import Box2D.Dynamics.Joints.*;
import flash.utils.*;
public class spWorld extends EventDispatcher {
public var ref:b2World;
private var _globalAngularDamping:Number;// = 0
public var iterations:int;// = 10
public var timeStep:Number;// = 0.0333333333333333
public var running:Boolean;// = false
public var calcTime:Number;// = 0
private var timer:Timer;
private var _globalDensity:Number;// = 1
private var _globalRestitution:Number;// = 0
public var display:spDisplay;
private var fpsCounter:Number;// = 0
public var worldScale:Number;// = 20
private var _globalFriction:Number;// = 0.5
private var calcCounter:Number;// = 0
public var frameRate:Number;// = 0
public var elements:Object;
private var _globalLinearDamping:Number;// = 0
public function spWorld():void{
elements = new Object();
super();
var _local1:b2AABB = new b2AABB();
_local1.lowerBound.Set(-100, -100);
_local1.upperBound.Set(100, 100);
ref = new b2World(_local1, new b2Vec2(0, 10), true);
timer = new Timer(1000);
timer.addEventListener(TimerEvent.TIMER, fpsCounterEvent, false, 0, true);
ref.SetContactListener(new spCollisionListener());
ref.SetDestructionListener(new spDestructionListener());
}
public function set globalFriction(_arg1:Number):void{
var _local2:spElement;
_globalFriction = _arg1;
for each (_local2 in elements) {
if (_local2.useGlobalFriction){
_local2.friction = _arg1;
};
};
}
public function stop():void{
var _local1:spElement;
if (running){
display.removeEventListener(Event.ENTER_FRAME, update);
running = false;
timer.stop();
for each (_local1 in elements) {
_local1.$stop();
};
} else {
trace("WARNING: Attempted to stop world that was not running.");
};
}
public function set globalLinearDamping(_arg1:Number):void{
var _local2:spElement;
_globalLinearDamping = _arg1;
for each (_local2 in elements) {
if (_local2.useGlobalLinearDamping){
_local2.linearDamping = _arg1;
};
};
}
public function set globalAngularDamping(_arg1:Number):void{
var _local2:spElement;
_globalAngularDamping = _arg1;
for each (_local2 in elements) {
if (_local2.useGlobalAngularDamping){
_local2.angularDamping = _arg1;
};
};
}
private function fpsCounterEvent(_arg1:TimerEvent):void{
frameRate = fpsCounter;
calcTime = Math.round((calcCounter / frameRate));
calcCounter = 0;
fpsCounter = 0;
}
public function set globalRestitution(_arg1:Number):void{
var _local2:spElement;
_globalRestitution = _arg1;
for each (_local2 in elements) {
if (_local2.useGlobalRestitution){
_local2.restitution = _arg1;
};
};
}
public function set globalDensity(_arg1:Number):void{
var _local2:spElement;
_globalDensity = _arg1;
for each (_local2 in elements) {
if (_local2.useGlobalDensity){
_local2.density = _arg1;
};
};
}
private function _setElementProps(_arg1:spElement):void{
if (_arg1.useGlobalFriction){
_arg1.friction = _globalFriction;
};
if (_arg1.useGlobalRestitution){
_arg1.restitution = _globalRestitution;
};
if (_arg1.useGlobalDensity){
_arg1.density = _globalDensity;
};
if (_arg1.useGlobalLinearDamping){
_arg1.linearDamping = _globalLinearDamping;
};
if (_arg1.useGlobalAngularDamping){
_arg1.angularDamping = _globalAngularDamping;
};
}
public function addElement(_arg1:spElement):void{
if (elements[_arg1.id] == null){
elements[_arg1.id] = _arg1;
_setElementProps(_arg1);
_arg1.$addToWorld(this);
dispatchEvent(new spWorldEvent("elementAdded", this, timeStep, _arg1));
} else {
trace(((("WARNING: attempted to add a duplicate element " + _arg1) + " to ") + this));
};
}
public function set gravity(_arg1:b2Vec2):void{
ref.m_gravity = _arg1;
}
public function get globalLinearDamping():Number{
return (_globalLinearDamping);
}
public function get globalFriction():Number{
return (_globalFriction);
}
public function testSegment(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2=null, _arg4:Array=null):Number{
var _local8:b2Segment;
var _local9:Number;
var _local10:Array;
var _local11:int;
var _local12:b2Shape;
var _local13:b2XForm;
var _local14:b2Vec2;
var _local5:b2AABB = new b2AABB();
_local5.lowerBound.x = (Math.min(_arg1.x, _arg2.x) - 1E-5);
_local5.lowerBound.y = (Math.min(_arg1.y, _arg2.y) - 1E-5);
_local5.upperBound.x = (Math.max(_arg1.x, _arg2.x) + 1E-5);
_local5.upperBound.y = (Math.max(_arg1.y, _arg2.y) + 1E-5);
var _local6:Array = new Array();
var _local7:int = ref.Query(_local5, _local6, 20);
if (_local7 > 0){
if (!_arg3){
_arg3 = new b2Vec2();
};
if (!_arg4){
_arg4 = new Array();
};
_local8 = new b2Segment();
_local8.p1 = _arg1;
_local8.p2 = _arg2;
_local9 = 1;
_local10 = new Array();
_local11 = 0;
while (_local11 < _local6.length) {
_local12 = b2Shape(_local6[_local11]);
_local13 = _local12.GetBody().GetXForm();
_local14 = new b2Vec2();
if (_local12.TestSegment(_local13, _local10, _local14, _local8, 1)){
if (_local10[0] < _local9){
_local9 = _local10[0];
_arg4[0] = spShape(_local12.GetUserData());
_arg3.Set(_local14.x, _local14.y);
};
};
_local11++;
};
if (_local9 >= 1){
return (-1);
};
return (_local9);
};
return (-1);
}
public function get globalAngularDamping():Number{
return (_globalAngularDamping);
}
public function get globalRestitution():Number{
return (_globalRestitution);
}
public function get globalDensity():Number{
return (_globalDensity);
}
public function reset():void{
var _local1:spElement;
for each (_local1 in elements) {
removeElement(_local1);
};
}
private function update(_arg1:Event):void{
fpsCounter++;
var _local2:Number = getTimer();
dispatchEvent(new spWorldEvent("beforeStep", this, timeStep));
ref.Step(timeStep, iterations);
dispatchEvent(new spWorldEvent("afterStep", this, timeStep));
dispatchEvent(new spWorldEvent("renderWorld", this, timeStep));
calcCounter = (calcCounter + (getTimer() - _local2));
}
public function get gravity():b2Vec2{
return (ref.m_gravity);
}
public function removeElement(_arg1:spElement):void{
if (elements[_arg1.id] != null){
delete elements[_arg1.id];
_arg1.$removeFromWorld(this);
dispatchEvent(new spWorldEvent("elementRemoved", this, timeStep, _arg1));
} else {
trace(((("WARNING: attempted to remove non existent element " + _arg1) + " from ") + this));
};
}
public function start():void{
var _local1:spElement;
if (!running){
display.addEventListener(Event.ENTER_FRAME, update, false, 0, true);
running = true;
timer.start();
for each (_local1 in elements) {
_local1.$start();
};
} else {
trace("WARNING: Attempted to start an already running world.");
};
}
public function getBodyAtPoint(_arg1:b2Vec2, _arg2:Boolean=false, _arg3:Boolean=true):b2Body{
var _local10:b2Shape;
var _local11:Boolean;
var _local4:b2AABB = new b2AABB();
_local4.lowerBound.Set((_arg1.x - 0.001), (_arg1.y - 0.001));
_local4.upperBound.Set((_arg1.x + 0.001), (_arg1.y + 0.001));
var _local5 = 10;
var _local6:Array = new Array();
var _local7:int = ref.Query(_local4, _local6, _local5);
var _local8:b2Body;
var _local9:int;
while (_local9 < _local7) {
if ((((_local6[_local9].GetBody().IsStatic() == false)) || (_arg2))){
if (((_local6[_local9].GetBody().GetUserData().draggable) || (_arg3))){
_local10 = (_local6[_local9] as b2Shape);
_local11 = (_local6[_local9] as b2Shape).TestPoint(_local10.GetBody().GetXForm(), _arg1);
if (_local11){
_local8 = _local10.GetBody();
break;
};
};
};
_local9++;
};
return (_local8);
}
public function getElements(_arg1:String=""):Object{
return (elements);
}
public function destroy():void{
var _local1:spElement;
for each (_local1 in elements) {
_local1.destroy();
removeElement(_local1);
};
if (running){
stop();
};
timer.removeEventListener(TimerEvent.TIMER, fpsCounterEvent, false);
elements = null;
display = null;
ref = null;
timer = null;
}
}
}//package spill.physics
Section 319
//Teselator (spill.physics.Teselator)
package spill.physics {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
public class Teselator {
private static function isGreater(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):Boolean{
var _local4:b2Vec2 = _arg2.Copy();
_local4.Subtract(_arg1);
_local4.x = (_local4.x + ((_local4.x == 0)) ? 1E-6 : 0);
var _local5:Number = (_local4.y / _local4.x);
var _local6:Number = (_arg1.y - (_local5 * _arg1.x));
if (_local4.x > 0){
return ((_arg3.y > ((_local5 * _arg3.x) + _local6)));
};
if (_local4.x < 0){
return ((_arg3.y < ((_local5 * _arg3.x) + _local6)));
};
return (false);
}
private static function isConvex(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):Boolean{
var _local4:b2Vec2 = _arg2.Copy();
_local4.Subtract(_arg1);
var _local5:b2Vec2 = _arg3.Copy();
_local5.Subtract(_arg2);
if (_local4.x == 0){
_local4.x = 1E-7;
};
if (_local5.x == 0){
_local5.x = 1E-7;
};
var _local6:Number = (_local4.y / _local4.x);
var _local7:Number = (_local5.y / _local5.x);
if ((_local5.x * _local4.x) > 0){
return ((_local6 < _local7));
};
return ((_local6 > _local7));
}
private static function getAngle(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):Number{
var _local4:b2Vec2 = _arg2.Copy();
_local4.Subtract(_arg1);
var _local5:b2Vec2 = _arg3.Copy();
_local5.Subtract(_arg2);
var _local6:Number = ((_local4.x * _local5.x) + (_local4.y * _local5.y));
var _local7:Number = Math.sqrt(((_local4.x * _local4.x) + (_local4.y * _local4.y)));
var _local8:Number = Math.sqrt(((_local5.x * _local5.x) + (_local5.y * _local5.y)));
var _local9:Number = Math.acos((_local6 / (_local7 * _local8)));
if (_local6 < 0){
if (_local9 > 0){
_local9 = (_local9 + Math.PI);
} else {
_local9 = (_local9 - Math.PI);
};
};
return (_local9);
}
public static function createBodyFromPoints(_arg1:Array):spBody{
var _local3:b2PolygonDef;
var _local2:spBody = new spBody();
while ((_local3 = cutPoly(_arg1))) {
_local2.addShape(new spShape(_local3));
};
return (_local2);
}
public static function optimiseShape(_arg1:Array):Array{
var _local3:b2Vec2;
var _local4:b2Vec2;
var _local5:b2Vec2;
var _local6:b2Vec2;
var _local2:int;
while (_local2 < _arg1.length) {
_local3 = _arg1[_local2];
_local4 = _arg1[((_local2 + 1) % _arg1.length)];
_local5 = _arg1[((_local2 + 2) % _arg1.length)];
_local6 = _local3.Copy();
_local6.Subtract(_local5);
if (_local6.Length() > 2){
} else {
if (getAngle(_local3, _local4, _local5) < 0.3){
_arg1.splice(((_local2 + 1) % _arg1.length), 1);
_local2--;
};
};
_local2++;
};
return (_arg1);
}
private static function cutPoly(_arg1:Array):b2PolygonDef{
var _local3:Number;
var _local4:Number;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:b2Vec2;
var _local13:b2Vec2;
var _local14:Number;
var _local15:int;
var _local16:b2Vec2;
var _local17:b2Vec2;
var _local18:b2Vec2;
var _local19:b2Vec2;
var _local20:b2Vec2;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Array;
var _local25:b2PolygonDef;
var _local2:Number = _arg1.length;
var _local5:Number = Number.POSITIVE_INFINITY;
var _local6:Number = 0;
var _local7:Boolean;
var _local8:int;
while (_local8 < _local2) {
_local9 = _arg1[_local8];
_local10 = _arg1[((_local8 + 1) % _local2)];
_local11 = _arg1[((_local8 + 2) % _local2)];
if (isConvex(_local9, _local10, _local11)){
_local12 = _local10.Copy();
_local12.Subtract(_local9);
_local13 = _local11.Copy();
_local13.Subtract(_local10);
_local14 = _local12.Length();
_local15 = _local8;
while (_local15 < (_local8 + 7)) {
_local16 = _arg1[(_local15 % _local2)];
_local17 = _arg1[((_local15 + 1) % _local2)];
_local18 = _arg1[((_local15 + 2) % _local2)];
if (((((((isConvex(_local16, _local17, _local18)) && (isConvex(_local17, _local18, _local9)))) && (isConvex(_local18, _local9, _local10)))) && (!(contains(_local9, _local17, _local18, _arg1))))){
_local19 = _local18.Copy();
_local19.Subtract(_local17);
_local14 = (_local14 + _local19.Length());
_local20 = _local9.Copy();
_local20.Subtract(_local18);
_local21 = _local20.Length();
_local22 = (_local21 / _local14);
if (_local22 < _local5){
_local5 = _local22;
_local6 = ((_local15 - _local8) + 1);
_local3 = _local8;
_local4 = ((_local15 + 2) % _local2);
_local7 = true;
};
} else {
_local15 = (_local8 + 7);
};
_local15++;
};
};
_local8++;
};
if (_local7){
_local23 = _arg1.length;
if (_local4 > _local3){
_local24 = _arg1.slice(_local3, (_local4 + 1));
_arg1.splice((_local3 + 1), ((_local4 - _local3) - 1));
} else {
_local24 = _arg1.slice(_local3, _local2);
_local24 = _local24.concat(_arg1.slice(0, (_local4 + 1)));
_arg1.splice((_local3 + 1), (_local2 - _local3));
_arg1.splice(0, _local4);
};
_local25 = new b2PolygonDef();
_local25.vertexCount = _local24.length;
_local25.vertices = _local24;
return (_local25);
//unresolved jump
};
return (null);
}
private static function contains(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2, _arg4:Array):Boolean{
var _local6:b2Vec2;
var _local5:int;
while (_local5 < _arg4.length) {
_local6 = _arg4[_local5];
if (((((!((_local6 == _arg1))) && (!((_local6 == _arg2))))) && (!((_local6 == _arg3))))){
if (((((isGreater(_arg1, _arg2, _local6)) && (isGreater(_arg2, _arg3, _local6)))) && (isGreater(_arg3, _arg1, _local6)))){
return (true);
};
};
_local5++;
};
return (false);
}
}
}//package spill.physics
Section 320
//ArmJoint (spill.slammings.character.ArmJoint)
package spill.slammings.character {
import spill.physics.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
public class ArmJoint extends spJoint {
private var _active:Boolean;// = false
public var body1:spBody;
public var body2:spBody;
public var anchor:b2Vec2;
public function ArmJoint(_arg1:spBody, _arg2:spBody, _arg3:b2Vec2){
def = new b2RevoluteJointDef();
def.userData = this;
body1 = _arg1;
body2 = _arg2;
anchor = _arg3;
}
public function get def():b2RevoluteJointDef{
return ((_def as b2RevoluteJointDef));
}
public function set def(_arg1:b2RevoluteJointDef):void{
_def = _arg1;
}
override protected function initialise(_arg1:spWorld):void{
def.Initialize(body1.ref, (body2) ? body2.ref : _arg1.ref.GetGroundBody(), anchor);
}
}
}//package spill.slammings.character
Section 321
//FlyingSlamming (spill.slammings.character.FlyingSlamming)
package spill.slammings.character {
import spill.physics.events.*;
public class FlyingSlamming extends Slamming {
private var flying:Boolean;// = false
public function FlyingSlamming(){
canFly = true;
super();
jumpSpeed = 20;
size = 0;
}
override protected function beforeStepAlive(_arg1:spWorldEvent):void{
super.beforeStepAlive(_arg1);
if (((((!(walking)) && (!(drowning)))) && ((slammingBody.linearVelocity.y > 3)))){
fly();
if (!flying){
flying = true;
jumping = true;
setSlammingGraphic();
};
} else {
flying = false;
};
}
override protected function setSlammingGraphic():void{
super.setSlammingGraphic();
body_mc.wings_normal.visible = ((!(flying)) && (!(dead)));
body_mc.wings_flying.visible = ((flying) && (!(dead)));
}
private function fly():void{
var _local1:Number = (slammingBody.linearVelocity.y * 0.25);
slammingBody.linearVelocity.y = (slammingBody.linearVelocity.y - _local1);
if (slammingBody.linearVelocity.y <= 3){
slammingBody.linearVelocity.y = 3.1;
};
slammingBody.linearVelocity.x = (slammingBody.linearVelocity.x + _local1);
slammingBody.linearVelocity.x = (slammingBody.linearVelocity.x * 0.9);
var _local2:Number = (bodyAngle - (Math.PI / 2));
while (_local2 < -(Math.PI)) {
_local2 = (_local2 + (Math.PI * 2));
};
while (_local2 > Math.PI) {
_local2 = (_local2 - (Math.PI * 2));
};
slammingBody.ref.m_angularVelocity = -(_local2);
removeArm();
}
}
}//package spill.slammings.character
Section 322
//LegJoint (spill.slammings.character.LegJoint)
package spill.slammings.character {
import spill.physics.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
public class LegJoint extends spJoint {
private var _active:Boolean;// = false
public var body1:spBody;
public var body2:spBody;
public var anchor:b2Vec2;
public function LegJoint(_arg1:spBody, _arg2:spBody, _arg3:b2Vec2){
def = new b2RevoluteJointDef();
def.userData = this;
def.lowerAngle = (-20 * (Math.PI / 180));
def.upperAngle = (20 * (Math.PI / 180));
def.enableLimit = true;
body1 = _arg1;
body2 = _arg2;
anchor = _arg3;
}
public function get def():b2RevoluteJointDef{
return ((_def as b2RevoluteJointDef));
}
public function set def(_arg1:b2RevoluteJointDef):void{
_def = _arg1;
}
override protected function initialise(_arg1:spWorld):void{
def.Initialize(body1.ref, body2.ref, anchor);
}
}
}//package spill.slammings.character
Section 323
//Level1Boss (spill.slammings.character.Level1Boss)
package spill.slammings.character {
public class Level1Boss extends SlammingBoss {
override protected function init():void{
scale = (1.8 * 0.8);
graphicsScale = 0.8;
scaleGraphics = true;
jumpOutOfWaterSpeed = 12;
cut_mc_class_1 = Boss1_cut1;
cut_mc_class_2 = Boss1_cut2;
body_mc_class = Boss_1;
foot_mc_class = Boss1_feet;
arm_mc_class = Boss1_arm;
livesLost = 2;
super.init();
}
}
}//package spill.slammings.character
Section 324
//Level2Boss (spill.slammings.character.Level2Boss)
package spill.slammings.character {
public class Level2Boss extends SlammingBoss {
override protected function init():void{
scale = (1.8 * 0.85);
graphicsScale = 0.85;
scaleGraphics = true;
jumpOutOfWaterSpeed = 12;
cut_mc_class_1 = Boss2_cut1;
cut_mc_class_2 = Boss2_cut2;
body_mc_class = Boss_2;
foot_mc_class = Boss1_feet;
arm_mc_class = Boss1_arm;
livesLost = 3;
super.init();
}
}
}//package spill.slammings.character
Section 325
//Level3Boss (spill.slammings.character.Level3Boss)
package spill.slammings.character {
public class Level3Boss extends SlammingBoss {
override protected function init():void{
scale = (1.8 * 0.9);
graphicsScale = 0.9;
scaleGraphics = true;
cut_mc_class_1 = Boss3_cut1;
cut_mc_class_2 = Boss3_cut2;
body_mc_class = Boss_3;
foot_mc_class = Boss1_feet;
arm_mc_class = Boss1_arm;
livesLost = 4;
super.init();
}
}
}//package spill.slammings.character
Section 326
//Level4Boss (spill.slammings.character.Level4Boss)
package spill.slammings.character {
public class Level4Boss extends SlammingBoss {
override protected function init():void{
scale = (1.8 * 0.95);
graphicsScale = 0.95;
scaleGraphics = true;
cut_mc_class_1 = Boss4_cut1;
cut_mc_class_2 = Boss4_cut2;
body_mc_class = Boss_4;
foot_mc_class = Boss1_feet;
arm_mc_class = Boss1_arm;
livesLost = 5;
super.init();
}
}
}//package spill.slammings.character
Section 327
//Level5Boss (spill.slammings.character.Level5Boss)
package spill.slammings.character {
public class Level5Boss extends SlammingBoss {
override protected function init():void{
scale = 1.8;
graphicsScale = 1;
scaleGraphics = true;
cut_mc_class_1 = Boss5_cut1;
cut_mc_class_2 = Boss5_cut2;
body_mc_class = Boss_5;
foot_mc_class = Boss1_feet;
arm_mc_class = Boss1_arm;
livesLost = 6;
super.init();
}
}
}//package spill.slammings.character
Section 328
//LittleSlamming (spill.slammings.character.LittleSlamming)
package spill.slammings.character {
public class LittleSlamming extends Slamming {
override protected function init():void{
scale = 0.7;
graphicsScale = 0.7;
scaleGraphics = true;
maxSpeed = 6;
armor = (armor * (scale * scale));
maxHealth = (maxHealth * (scale * scale));
super.init();
slammingBody.mouseForceMultiplier = 0.8;
walkForceLinear = (walkForceLinear * 2);
walkForceAngular = (walkForceAngular * 2);
size = 0;
}
}
}//package spill.slammings.character
Section 329
//Slamming (spill.slammings.character.Slamming)
package spill.slammings.character {
import flash.events.*;
import flash.display.*;
import spill.slammings.*;
import spill.physics.*;
import spill.physics.events.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import spill.slammings.display.*;
import flash.media.*;
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
import Box2D.Collision.Shapes.*;
import flash.filters.*;
import spill.slammings.sound.*;
import flash.utils.*;
import spill.physics.shapes.*;
public class Slamming extends spElement {
public var size:Number;// = 1
private var rightFootJoint:LegJoint;
protected var arm_mc_class:Class;
private var walkNormal:b2Vec2;
private var walkPosition:b2Vec2;
private var body_scared:MovieClip;
private var armBody:spBody;
private var headContact:Boolean;// = false
protected var foot_mc_class:Class;
private var bodyAngleOffset:Number;// = 0
private var body_normal:MovieClip;
private var wasWalking:Boolean;// = false
public var bodyAngle:Number;// = 0
private var leftFootBody:spBody;
private var arm_mc:MovieClip;
private var healthBarFadeDir:Number;// = 1
private var burnSoundChannel:SoundChannel;
public var dead:Boolean;// = false
public var walkForceLinear:Number;// = 40
private var slamming_cut2_body:spBody;
private var leftFootJoint:LegJoint;
private var lastDamageType:String;// = ""
private var slamming_cut1_mc:MovieClip;
private var tv:Number;// = 0
protected var canFly:Boolean;// = false
private var walkAngle:Number;// = 0
public var radius:Number;// = 1.1
public var mouseOverFilters:Array;
private var body_drowning:MovieClip;
protected var drowning:Boolean;// = false
private var circleShape:spCircle;
private var decapitated:Boolean;// = false
public var jumpSpeed:Number;// = 15
private var graphicDepth:Number;// = 0
private var healthBar_mc:MovieClip;
private var display:WorldDisplay;
private var body_angry:MovieClip;
public var livesLost:Number;// = 1
private var healthBarFadeSpeed:Number;// = 0.03
protected var armJointPosition:b2Vec2;
public var dragStopsWalking:Boolean;// = true
public var maxHealth:Number;// = 500
private var body_dead:MovieClip;
public var slammingBody:spBody;
public var walkForceAngular:Number;// = 10
private var body_falling:MovieClip;
private var restingBodies:Object;
private var slamming_cut2_mc:MovieClip;
protected var jumping:Boolean;// = false
private var hasCustomFeet:Boolean;// = false
private var leftFoot_mc:MovieClip;
protected var isDragged:Boolean;// = false
private var isMouseOver:Boolean;// = false
public var mouseDownFilters:Array;
private var currentGraphic:MovieClip;
private var healthBarFading:Boolean;// = false
public var armor:Number;// = 110
public var maxSpeed:Number;// = 1.6
public var scale:Number;// = 1
private var rightFoot_mc:MovieClip;
protected var body_mc:MovieClip;
private var drownSoundChannel:SoundChannel;
private var healthBarFadeFn:Function;
private var rightFootBody:spBody;
private var _health:Number;
public var graphicsScale:Number;// = 1
protected var walking:Boolean;// = false
protected var body_mc_class:Class;
private var armJoint:ArmJoint;
private var stopWalkTimeoutID:uint;// = 0
private var mc:Sprite;
public var cut_mc_class_1:Class;
public var cut_mc_class_2:Class;
private var jumpedLastFrame:Boolean;// = false
protected var armPosition:b2Vec2;
private var hasCustomArm:Boolean;// = false
protected var burning:Boolean;// = false
public var isBoss:Boolean;// = false
private var slamming_cut1_body:spBody;
private var restInPeace:Boolean;// = false
protected var blocked:Boolean;// = false
private var soul:MovieClip;
public var scaleGraphics:Boolean;// = false
private var dragAngle:Number;// = 0
public static var maxImpulse:Number = 0;
public static var maxVelocity:Number = 0;
public function Slamming(){
cut_mc_class_1 = Lemming1_cut1;
cut_mc_class_2 = Lemming1_cut2;
mouseOverFilters = [new GlowFilter(16777113, 1, 5, 5, 4, 1)];
mouseDownFilters = [new GlowFilter(16764057, 1, 5, 5, 4, 1)];
body_mc_class = Lemming1;
foot_mc_class = Foot;
arm_mc_class = Arm_mc;
restingBodies = new Object();
armJointPosition = new b2Vec2(-0.65, -0.2);
armPosition = new b2Vec2(-0.65, 0.15);
super();
init();
}
public function escaped():void{
SlammingSoundManager.playSound("escape", size, slammingBody.position.x);
if (stopWalkTimeoutID){
clearTimeout(stopWalkTimeoutID);
};
world.removeElement(this);
dispatchEvent(new Event("escape"));
}
override protected function stop():void{
spSettings.stopChildren(MovieClip(mc));
if (stopWalkTimeoutID){
clearTimeout(stopWalkTimeoutID);
};
stopWalkTimeoutID = 0;
}
private function moveLayer():void{
if (mc.parent){
mc.parent.removeChild(mc);
display.deadSlammings.addChild(mc);
};
body_dead.stop();
}
private function removeFeetJoints():void{
removeJoint(leftFootJoint);
removeJoint(rightFootJoint);
}
private function onPersistContactAlive(_arg1:b2ContactPoint, _arg2:spShape, _arg3:spShape):void{
var _local4:Number;
if (((((!(isDragged)) || (!(dragStopsWalking)))) && (!(_arg3.ref.IsSensor())))){
_local4 = Math.atan2((_arg1.position.y - slammingBody.position.y), (_arg1.position.x - slammingBody.position.x));
if ((((_local4 > (Math.PI * 0.2))) && ((_local4 < (Math.PI * 0.8))))){
if (walking){
if (_arg1.position.y > walkPosition.y){
walkNormal = _arg1.normal.Copy();
walkPosition = _arg1.position.Copy();
};
} else {
walking = true;
walkNormal = _arg1.normal.Copy();
walkPosition = _arg1.position.Copy();
};
if (walkNormal.y > 0){
walkNormal.Multiply(-1);
};
walkAngle = (Math.atan2(walkNormal.y, walkNormal.x) + (Math.PI / 2));
} else {
if ((((_local4 < (-(Math.PI) * 0.2))) && ((_local4 > (-(Math.PI) * 0.8))))){
headContact = true;
} else {
if (Math.abs(_local4) < (Math.PI * 0.2)){
blocked = true;
};
};
};
};
}
override protected function addToDisplay(_arg1:spDisplay):void{
display = WorldDisplay(_arg1);
mc = new MovieClip();
body_mc = new body_mc_class();
body_mc.scaleX = -1;
body_mc.stop();
body_mc.addEventListener(MouseEvent.ROLL_OVER, onMouseOver, false, 0, true);
body_mc.addEventListener(MouseEvent.ROLL_OUT, onMouseOut, false, 0, true);
body_mc.mouseChildren = false;
body_mc.body_dead.stop();
mc.addChild(body_mc);
if (body_mc.wings_normal){
if (canFly){
body_mc.wings_normal.visible = false;
body_mc.wings_flying.visible = false;
} else {
body_mc.removeChild(body_mc.wings_normal);
body_mc.removeChild(body_mc.wings_flying);
};
};
leftFoot_mc = new foot_mc_class();
leftFoot_mc.visible = false;
mc.addChild(leftFoot_mc);
rightFoot_mc = new foot_mc_class();
rightFoot_mc.visible = false;
mc.addChild(rightFoot_mc);
arm_mc = new arm_mc_class();
arm_mc.visible = false;
arm_mc.scaleX = -1;
mc.addChild(arm_mc);
healthBar_mc = new Healthbar_mc();
healthBar_mc.alpha = 0;
healthBar_mc.y = ((-30 * scale) - 10);
mc.addChild(healthBar_mc);
display.slammings.addChild(mc);
if (scaleGraphics){
scaleGraphicsFn();
};
display.addEventListener("renderWorld", render, false, 0, true);
addFeet();
addArm();
removeGraphics();
setSlammingGraphic();
}
private function removeArmJoint():void{
removeJoint(armJoint);
}
private function addSoul():void{
soul = new Soul();
display.slammings.addChild(soul);
soul.addFrameScript((soul.totalFrames - 1), removeSoul);
soul.x = mc.x;
soul.y = mc.y;
}
public function drown(_arg1:Number=1):void{
if (dead){
return;
};
if (_arg1 > 0.5){
doDamage((((scale * 5) * 30) * world.timeStep), "drown");
drowning = true;
setSlammingGraphic();
drownSoundChannel = SlammingSoundManager.playSound("drown", size, slammingBody.position.x);
};
}
public function removeFeet():void{
if (!hasCustomFeet){
return;
};
hasCustomFeet = false;
body_mc.feet.visible = true;
leftFoot_mc.visible = false;
rightFoot_mc.visible = false;
if (leftFootBody){
removeBody(leftFootBody);
removeBody(rightFootBody);
};
}
public function get health():Number{
return (_health);
}
override protected function start():void{
spSettings.playChildren(MovieClip(mc));
}
private function renderFeet():void{
var _local1:Number = display.drawScale;
leftFoot_mc.x = ((leftFootBody.position.x * _local1) - mc.x);
leftFoot_mc.y = ((leftFootBody.position.y * _local1) - mc.y);
leftFoot_mc.rotation = (leftFootBody.angle * (180 / Math.PI));
rightFoot_mc.x = ((rightFootBody.position.x * _local1) - mc.x);
rightFoot_mc.y = ((rightFootBody.position.y * _local1) - mc.y);
rightFoot_mc.rotation = (rightFootBody.angle * (180 / Math.PI));
arm_mc.x = ((armBody.position.x * _local1) - mc.x);
arm_mc.y = ((armBody.position.y * _local1) - mc.y);
arm_mc.rotation = (armBody.angle * (180 / Math.PI));
}
private function onPersistContactDead(_arg1:b2ContactPoint, _arg2:spShape, _arg3:spShape):void{
if (_arg3.parent.parent.type == "ground"){
if ((((((Math.abs(_arg2.parent.linearVelocity.x) < 0.001)) && ((Math.abs(_arg2.parent.linearVelocity.y) < 0.001)))) && ((Math.abs(_arg2.parent.angularVelocity) < 0.001)))){
restingBodies[_arg2.parent.id] = _arg2.parent;
};
};
}
public function decapitate():void{
doDamage(1000, "decapitate");
}
private function die():void{
var _local1:spShape;
var _local2:b2PolygonDef;
var _local3:b2Vec2;
var _local4:spShape;
var _local5:b2PolygonDef;
var _local6:b2Vec2;
var _local7:b2Vec2;
var _local8:spRectangle;
var _local9:spCircle;
var _local10:spCircle;
dead = true;
removeArm();
removeFeet();
density = 3.5;
SlammingSoundManager.playSound("die", size, slammingBody.position.x);
if (drownSoundChannel){
drownSoundChannel.stop();
};
if (burnSoundChannel){
burnSoundChannel.stop();
};
angularDamping = 3;
if (lastDamageType == "decapitate"){
decapitated = true;
slamming_cut1_mc = new cut_mc_class_1();
slamming_cut2_mc = new cut_mc_class_2();
slamming_cut1_mc.scaleX = -(graphicsScale);
slamming_cut1_mc.scaleY = graphicsScale;
slamming_cut2_mc.scaleX = -(graphicsScale);
slamming_cut2_mc.scaleY = graphicsScale;
mc.addChild(slamming_cut1_mc);
mc.addChild(slamming_cut2_mc);
mc.x = (mc.y = 0);
slamming_cut1_body = new spBody();
slamming_cut2_body = new spBody();
density = 3.5;
_local1 = new spShape();
_local2 = new b2PolygonDef();
_local2.vertices[0] = new b2Vec2(-0.9, -0.45);
_local2.vertices[1] = new b2Vec2(0.7, -0.45);
_local2.vertices[2] = new b2Vec2(0.85, 0);
_local2.vertices[3] = new b2Vec2(0.65, 0.5);
_local2.vertices[4] = new b2Vec2(0, 0.65);
_local2.vertices[5] = new b2Vec2(-0.5, 0.5);
_local2.vertices[6] = new b2Vec2(-0.85, 0);
_local2.vertexCount = 7;
for each (_local3 in _local2.vertices) {
_local3.Multiply(scale);
};
_local1.setDefinition(_local2);
_local4 = new spShape();
_local5 = new b2PolygonDef();
_local5.vertices[0] = new b2Vec2(-0.5, -0.5);
_local5.vertices[1] = new b2Vec2(0.3, -0.5);
_local5.vertices[2] = new b2Vec2(0.6, 0);
_local5.vertices[3] = new b2Vec2(0.4, 0.65);
_local5.vertices[4] = new b2Vec2(-1.1, 0.65);
_local5.vertexCount = 5;
for each (_local3 in _local5.vertices) {
_local3.Multiply(scale);
};
_local4.setDefinition(_local5);
slamming_cut1_body.addShape(_local1);
slamming_cut2_body.addShape(_local4);
_local6 = new b2Vec2(0, 0.7);
_local6.MulM(new b2Mat22(bodyAngle));
_local6.Add(slammingBody.position);
_local7 = new b2Vec2(0, -0.7);
_local7.MulM(new b2Mat22(bodyAngle));
_local7.Add(slammingBody.position);
slamming_cut1_body.position = _local6.Copy();
slamming_cut2_body.position = _local7.Copy();
slamming_cut1_body.angle = bodyAngle;
slamming_cut2_body.angle = bodyAngle;
slamming_cut1_body.linearVelocity = slammingBody.linearVelocity.Copy();
slamming_cut2_body.linearVelocity = slammingBody.linearVelocity.Copy();
_local6.Subtract(slammingBody.position);
_local7.Subtract(slammingBody.position);
_local6.Multiply(6);
_local7.Multiply(6);
slamming_cut1_body.linearVelocity.Add(_local6);
slamming_cut2_body.linearVelocity.Add(_local7);
slamming_cut1_body.angularVelocity = slammingBody.angularVelocity;
slamming_cut2_body.angularVelocity = slammingBody.angularVelocity;
addBody(slamming_cut1_body);
addBody(slamming_cut2_body);
removeBody(slammingBody);
linearDamping = 1.5;
restitution = 0.1;
friction = 0.7;
} else {
slammingBody.removeShape(circleShape);
_local8 = new spRectangle((0.4 * scale), (0.8 * scale), (-0.1 * scale), 0, 0);
slammingBody.addShape(_local8);
_local9 = new spCircle((0.4 * scale), (-0.1 * scale), (-0.8 * scale));
slammingBody.addShape(_local9);
_local10 = new spCircle((0.4 * scale), (-0.1 * scale), (0.8 * scale));
slammingBody.addShape(_local10);
slammingBody.angle = (bodyAngleOffset + (Math.PI / 2));
body_mc.body_dead.gotoAndStop(1);
};
setSlammingGraphic();
body_mc.removeChild(body_mc.nose);
body_mc.removeChild(body_mc.arm);
body_mc.removeChild(body_mc.feet);
mc.removeChild(arm_mc);
mc.removeChild(leftFoot_mc);
mc.removeChild(rightFoot_mc);
mc.removeChild(healthBar_mc);
if (canFly){
body_mc.removeChild(body_mc.wings_normal);
body_mc.removeChild(body_mc.wings_flying);
};
spSettings.stopChildren(MovieClip(mc));
filter.maskBits = (filter.maskBits & ~(GlobalSettings.dynamicGroundBit));
filter.maskBits = (filter.maskBits & ~(GlobalSettings.slammingBit));
filter = filter;
isMouseOver = false;
body_mc.removeEventListener(MouseEvent.ROLL_OVER, onMouseOver, false);
body_mc.removeEventListener(MouseEvent.ROLL_OUT, onMouseOut, false);
world.removeEventListener("afterStep", afterStepAlive);
world.removeEventListener("beforeStep", beforeStepAlive);
world.addEventListener("afterStep", afterStepDead, false, 0, true);
if (stopWalkTimeoutID){
clearTimeout(stopWalkTimeoutID);
};
dispatchEvent(new Event("death"));
healthBar_mc.alpha = 0;
}
private function removeSoul():void{
if (soul){
display.slammings.removeChild(soul);
soul.stop();
soul = null;
};
}
override protected function removeFromDisplay(_arg1:spDisplay):void{
mc.parent.removeChild(mc);
removeSoul();
if (healthBarFading){
display.removeEventListener("renderWorld", fadeHealthBar);
};
display.removeEventListener("renderWorld", render);
}
protected function setSlammingGraphic():void{
var _local1:MovieClip;
if (dead){
if (lastDamageType == "decapitate"){
_local1 = null;
} else {
_local1 = body_dead;
};
} else {
if (((drowning) || (burning))){
_local1 = (isBoss) ? body_normal : body_drowning;
} else {
if (isDragged){
_local1 = body_angry;
} else {
if (isMouseOver){
_local1 = body_scared;
} else {
if (((walking) || (jumping))){
_local1 = body_normal;
} else {
_local1 = body_falling;
};
};
};
};
};
if (currentGraphic != _local1){
if (currentGraphic){
body_mc.removeChild(currentGraphic);
};
if (_local1){
body_mc.addChildAt(_local1, graphicDepth);
};
currentGraphic = _local1;
if (currentGraphic == body_drowning){
arm_mc.visible = (leftFoot_mc.visible = (rightFoot_mc.visible = false));
};
};
}
private function startWalking():void{
if (stopWalkTimeoutID){
clearTimeout(stopWalkTimeoutID);
};
removeFeet();
removeArm();
setSlammingGraphic();
}
public function set health(_arg1:Number):void{
_health = _arg1;
updateHealthBar();
}
protected function beforeStepAlive(_arg1:spWorldEvent):void{
if (jumping){
if (slammingBody.linearVelocity.y < 0){
slammingBody.ref.ApplyForce(new b2Vec2((25 * scale), 0), slammingBody.position);
};
};
drowning = false;
burning = false;
wasWalking = walking;
walking = false;
headContact = false;
blocked = false;
}
private function addLimbs():void{
if (stopWalkTimeoutID){
clearTimeout(stopWalkTimeoutID);
};
addArm();
addFeet();
}
private function afterStepAlive(_arg1:spWorldEvent):void{
var _local2:Number;
var _local3:b2Body;
var _local4:Number;
var _local5:b2Vec2;
if (!active){
return;
};
if ((((health <= 0)) && (!(dead)))){
die();
};
if (!dead){
_local2 = (Math.pow(slammingBody.ref.m_linearVelocity.x, 2) + Math.pow(slammingBody.ref.m_linearVelocity.y, 2));
if (_local2 > Slamming.maxVelocity){
Slamming.maxVelocity = _local2;
};
if (walking){
if (!wasWalking){
startWalking();
};
if (!jumpedLastFrame){
jumping = false;
};
jumpedLastFrame = false;
_local3 = slammingBody.ref;
_local4 = _local3.m_linearVelocity.LengthSquared();
if (_local4 > (maxSpeed * maxSpeed)){
_local3.m_linearVelocity.Normalize();
_local3.m_linearVelocity.Multiply(maxSpeed);
};
bodyAngle = (bodyAngle - walkAngle);
while (bodyAngle < Math.PI) {
bodyAngle = (bodyAngle + (Math.PI * 2));
};
while (bodyAngle > Math.PI) {
bodyAngle = (bodyAngle - (Math.PI * 2));
};
bodyAngle = (bodyAngle - ((0.1 * bodyAngle) * (30 * _arg1.timeStep)));
bodyAngle = (bodyAngle + walkAngle);
if (((((((!(headContact)) && (blocked))) && (!(jumping)))) && ((Math.random() < 0.1)))){
_local5 = walkNormal.Copy();
_local5.Multiply(jumpSpeed);
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + _local5.y);
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + _local5.x);
jumping = true;
jumpedLastFrame = true;
setSlammingGraphic();
SlammingSoundManager.playSound("jump", size, slammingBody.position.x);
};
walkNormal.CrossFV(1);
walkNormal.Multiply(((walkForceLinear * scale) * scale));
_local3.ApplyForce(walkNormal, _local3.GetPosition());
_local3.ApplyTorque(((walkForceAngular * scale) * scale));
} else {
if (wasWalking){
stopWalking();
};
bodyAngle = (slammingBody.angle - bodyAngleOffset);
};
} else {
bodyAngle = (slammingBody.angle - bodyAngleOffset);
};
}
private function hideHealthBar(_arg1:Function=null):void{
if (!healthBarFading){
display.addEventListener("renderWorld", fadeHealthBar, false, 0, true);
healthBarFading = true;
};
healthBarFadeFn = _arg1;
healthBarFadeDir = -1;
}
private function fadeHealthBar(_arg1:Event):void{
healthBar_mc.alpha = (healthBar_mc.alpha + ((healthBarFadeSpeed * healthBarFadeDir) * (30 * world.timeStep)));
if ((((healthBar_mc.alpha <= 0)) || ((healthBar_mc.alpha >= 1)))){
healthBarFading = false;
display.removeEventListener("renderWorld", fadeHealthBar);
if (healthBarFadeFn != null){
healthBarFadeFn();
};
};
}
protected function init():void{
type = "slamming";
angularDamping = 0;
linearDamping = 0.1;
density = 1;
restitution = 0.2;
friction = 0.8;
filter.categoryBits = GlobalSettings.slammingBit;
useGlobalAngularDamping = false;
useGlobalLinearDamping = false;
useGlobalDensity = false;
useGlobalRestitution = false;
useGlobalFriction = false;
slammingBody = new spBody();
slammingBody.useParentAngularDamping = true;
slammingBody.useParentDensity = true;
slammingBody.filter.categoryBits = GlobalSettings.slammingBit;
radius = (radius * scale);
circleShape = new spCircle(radius);
circleShape.useParentDensity = true;
circleShape.filter.categoryBits = GlobalSettings.slammingBit;
slammingBody.addShape(circleShape);
jumping = true;
leftFootBody = new spBody();
leftFootBody.useParentFilter = false;
leftFootBody.useParentDensity = false;
leftFootBody.density = 1;
leftFootBody.filter.categoryBits = 0;
leftFootBody.addShape(new spRectangle((0.35 * scale), (0.15 * scale)));
leftFootJoint = new LegJoint(slammingBody, leftFootBody, slammingBody.position.Copy());
rightFootBody = new spBody();
rightFootBody.useParentFilter = false;
rightFootBody.useParentDensity = false;
rightFootBody.density = 1;
rightFootBody.filter.categoryBits = 0;
rightFootBody.addShape(new spRectangle((0.35 * scale), (0.15 * scale)));
rightFootJoint = new LegJoint(slammingBody, rightFootBody, slammingBody.position.Copy());
armBody = new spBody();
armBody.useParentFilter = false;
armBody.useParentDensity = false;
armBody.useParentAngularDamping = false;
armBody.angularDamping = 2;
armBody.linearDamping = 2;
armBody.density = 1;
armBody.filter.categoryBits = 0;
armBody.addShape(new spRectangle((0.15 * scale), (0.5 * scale)));
armBody.draggable = false;
armJoint = new ArmJoint(slammingBody, armBody, slammingBody.position.Copy());
addBody(slammingBody);
}
private function stopWalking():void{
bodyAngleOffset = (slammingBody.angle - bodyAngle);
slammingBody.ref.SetAngularVelocity(0);
if (stopWalkTimeoutID){
clearTimeout(stopWalkTimeoutID);
};
stopWalkTimeoutID = setTimeout(addLimbs, 200);
}
private function removeGraphics():void{
if (body_mc.body_drowning == null){
body_drowning = (body_mc.body_drowning = MovieClip(body_mc.body_normal));
} else {
body_drowning = MovieClip(body_mc.removeChild(body_mc.body_drowning));
};
body_dead = MovieClip(body_mc.removeChild(body_mc.body_dead));
body_scared = MovieClip(body_mc.removeChild(body_mc.body_scared));
body_falling = MovieClip(body_mc.removeChild(body_mc.body_falling));
body_angry = MovieClip(body_mc.removeChild(body_mc.body_angry));
currentGraphic = (body_normal = body_mc.body_normal);
graphicDepth = body_mc.getChildIndex(currentGraphic);
}
protected function removeArm():void{
if (!hasCustomArm){
return;
};
hasCustomArm = false;
body_mc.arm.visible = true;
arm_mc.visible = false;
if (armBody){
removeBody(armBody);
};
}
private function afterStepDead(_arg1:Event):void{
var _local2:spBody;
if (!active){
return;
};
for each (_local2 in restingBodies) {
removeBody(_local2);
if (decapitated){
if (_local2 == slamming_cut1_body){
slamming_cut1_mc.play();
};
if (_local2 == slamming_cut2_body){
slamming_cut2_mc.play();
};
};
};
restingBodies = new Object();
if (numBodies == 0){
stop();
if (!decapitated){
body_mc.body_dead.play();
body_dead.addFrameScript((body_dead.totalFrames - 1), moveLayer);
};
restInPeace = true;
render();
display.removeEventListener("renderWorld", render);
world.removeEventListener("afterStep", afterStepDead);
if (Math.random() < 0.4){
addSoul();
};
};
bodyAngle = (slammingBody.angle - bodyAngleOffset);
}
private function addArmJoint():void{
var _local1:b2Mat22 = new b2Mat22(bodyAngle);
var _local2:b2Vec2 = armJointPosition.Copy();
_local2.Multiply(scale);
_local2.MulM(_local1);
_local2.Add(slammingBody.position);
armJoint.anchor = _local2;
addJoint(armJoint);
}
private function updateHealthBar():void{
if (body_mc){
healthBar_mc.gotoAndStop(Math.ceil(((_health / maxHealth) * healthBar_mc.totalFrames)));
healthBar_mc.alpha = 1;
hideHealthBar();
};
}
private function onMouseOut(_arg1:MouseEvent):void{
isMouseOver = false;
setSlammingGraphic();
}
override public function onPersistContact(_arg1:b2ContactPoint, _arg2:spShape, _arg3:spShape):void{
if (!dead){
onPersistContactAlive(_arg1, _arg2, _arg3);
} else {
if (!restInPeace){
onPersistContactDead(_arg1, _arg2, _arg3);
};
};
}
override public function mouseDrag(_arg1:spBody):void{
jumping = false;
isDragged = true;
linearDamping = 0.2;
angularDamping = 0.2;
SlammingSoundManager.playSound("pickup", size, slammingBody.position.x);
setSlammingGraphic();
}
private function scaleGraphicsPart(_arg1:MovieClip):void{
_arg1.scaleX = (_arg1.scaleX * graphicsScale);
_arg1.scaleY = (_arg1.scaleY * graphicsScale);
_arg1.x = (_arg1.x * graphicsScale);
_arg1.y = (_arg1.y * graphicsScale);
}
private function showHealthBar(_arg1:Function=null):void{
if (!healthBarFading){
display.addEventListener("renderWorld", fadeHealthBar, false, 0, true);
healthBarFading = true;
};
healthBarFadeFn = _arg1;
healthBarFadeDir = 1;
}
override public function mouseRelease(_arg1:spBody):void{
jumping = false;
isDragged = false;
linearDamping = 0;
angularDamping = 0;
setSlammingGraphic();
}
private function scaleGraphicsFn():void{
if (body_mc.wings_normal){
scaleGraphicsPart(body_mc.wings_normal);
scaleGraphicsPart(body_mc.wings_flying);
};
scaleGraphicsPart(body_mc);
scaleGraphicsPart(leftFoot_mc);
scaleGraphicsPart(rightFoot_mc);
scaleGraphicsPart(arm_mc);
}
private function render(_arg1:Event=null):void{
if (decapitated){
slamming_cut1_mc.x = (slamming_cut1_body.position.x * display.drawScale);
slamming_cut1_mc.y = (slamming_cut1_body.position.y * display.drawScale);
slamming_cut2_mc.x = (slamming_cut2_body.position.x * display.drawScale);
slamming_cut2_mc.y = (slamming_cut2_body.position.y * display.drawScale);
slamming_cut1_mc.rotation = ((slamming_cut1_body.angle * 180) / Math.PI);
slamming_cut2_mc.rotation = ((slamming_cut2_body.angle * 180) / Math.PI);
} else {
mc.x = (slammingBody.position.x * display.drawScale);
mc.y = (slammingBody.position.y * display.drawScale);
if (!dead){
body_mc.rotation = ((bodyAngle * 180) / Math.PI);
} else {
body_mc.rotation = ((slammingBody.angle * 180) / Math.PI);
};
if (hasCustomFeet){
renderFeet();
};
};
}
override public function onResultContact(_arg1:b2ContactResult, _arg2:spShape, _arg3:spShape):void{
if (((dead) || (!(active)))){
return;
};
var _local4:Number = Math.abs(_arg1.normalImpulse);
if (_local4 > armor){
if (_local4 > Slamming.maxImpulse){
Slamming.maxImpulse = _local4;
};
doDamage(_local4);
};
}
public function burn(_arg1:Number=1):void{
if (dead){
return;
};
if (_arg1 > 0.5){
doDamage((((scale * 5) * 30) * world.timeStep), "drown");
burning = true;
setSlammingGraphic();
burnSoundChannel = SlammingSoundManager.playSound("burn", size, slammingBody.position.x);
};
}
public function doDamage(_arg1:Number, _arg2:String="physical"):void{
if (dead){
return;
};
lastDamageType = _arg2;
health = (health - _arg1);
if (_arg2 == "physical"){
SlammingSoundManager.playSound("damage", size, slammingBody.position.x);
};
}
override protected function removeFromWorld(_arg1:spWorld):void{
if (!dead){
_arg1.removeEventListener("afterStep", afterStepAlive);
_arg1.removeEventListener("beforeStep", beforeStepAlive);
} else {
if (!restInPeace){
_arg1.removeEventListener("afterStep", afterStepDead);
};
};
if (stopWalkTimeoutID){
clearTimeout(stopWalkTimeoutID);
};
stopWalkTimeoutID = 0;
}
private function addFeet(_arg1:Boolean=true):void{
if (hasCustomFeet){
return;
};
hasCustomFeet = true;
stopWalkTimeoutID = 0;
var _local2:Number = (bodyAngle + 0.4);
leftFootBody.position.x = (slammingBody.position.x + ((Math.cos((_local2 + (Math.PI / 2))) * 1.3) * scale));
leftFootBody.position.y = (slammingBody.position.y + ((Math.sin((_local2 + (Math.PI / 2))) * 1.3) * scale));
leftFootBody.angle = _local2;
leftFootBody.linearVelocity = slammingBody.ref.GetLinearVelocityFromWorldPoint(leftFootBody.position);
addBody(leftFootBody);
leftFoot_mc.visible = true;
_local2 = (bodyAngle - 0.4);
rightFootBody.position.x = (slammingBody.position.x + ((Math.cos((_local2 + (Math.PI / 2))) * 1.3) * scale));
rightFootBody.position.y = (slammingBody.position.y + ((Math.sin((_local2 + (Math.PI / 2))) * 1.3) * scale));
rightFootBody.angle = _local2;
rightFootBody.linearVelocity = slammingBody.ref.GetLinearVelocityFromWorldPoint(rightFootBody.position);
addBody(rightFootBody);
rightFoot_mc.visible = true;
if (_arg1){
addFeetJoints();
};
body_mc.feet.visible = false;
setSlammingGraphic();
renderFeet();
}
override protected function addToWorld(_arg1:spWorld):void{
_arg1.addEventListener("afterStep", afterStepAlive, false, 0, true);
_arg1.addEventListener("beforeStep", beforeStepAlive, false, 0, true);
_health = maxHealth;
}
private function addFeetJoints():void{
leftFootJoint.anchor = slammingBody.position.Copy();
addJoint(leftFootJoint);
rightFootJoint.anchor = slammingBody.position.Copy();
addJoint(rightFootJoint);
}
private function onMouseOver(_arg1:MouseEvent):void{
isMouseOver = true;
setSlammingGraphic();
}
private function addArm(_arg1:Boolean=true):void{
if (hasCustomArm){
return;
};
hasCustomArm = true;
var _local2:Number = bodyAngle;
var _local3:b2Mat22 = new b2Mat22(bodyAngle);
armBody.position = armPosition.Copy();
armBody.position.Multiply(scale);
armBody.position.MulM(_local3);
armBody.position.Add(slammingBody.position);
armBody.angle = bodyAngle;
armBody.linearVelocity = slammingBody.ref.GetLinearVelocityFromWorldPoint(armBody.position);
addBody(armBody);
body_mc.arm.visible = false;
arm_mc.visible = true;
if (_arg1){
addArmJoint();
};
}
}
}//package spill.slammings.character
Section 330
//Slamming1 (spill.slammings.character.Slamming1)
package spill.slammings.character {
public class Slamming1 extends Slamming {
override protected function init():void{
scale = 0.9;
graphicsScale = 0.9;
scaleGraphics = true;
size = 0;
super.init();
}
}
}//package spill.slammings.character
Section 331
//Slamming2 (spill.slammings.character.Slamming2)
package spill.slammings.character {
public class Slamming2 extends Slamming {
override protected function init():void{
body_mc_class = Slamming2_mc;
cut_mc_class_1 = Slamming2_cut1;
cut_mc_class_2 = Slamming2_cut2;
scale = 0.95;
graphicsScale = 0.95;
scaleGraphics = true;
maxSpeed = 2;
armor = (armor * (scale * scale));
maxHealth = (maxHealth * ((scale * scale) * 2));
super.init();
}
}
}//package spill.slammings.character
Section 332
//Slamming3 (spill.slammings.character.Slamming3)
package spill.slammings.character {
public class Slamming3 extends Slamming {
override protected function init():void{
body_mc_class = Slamming3_mc;
cut_mc_class_1 = Slamming3_cut1;
cut_mc_class_2 = Slamming3_cut2;
arm_mc_class = Arm3_mc;
scale = 1;
graphicsScale = 1;
scaleGraphics = true;
maxSpeed = 2;
armor = (armor * (scale * scale));
maxHealth = (maxHealth * ((scale * scale) * 2));
super.init();
slammingBody.mouseForceMultiplier = 0.7;
}
}
}//package spill.slammings.character
Section 333
//Slamming4 (spill.slammings.character.Slamming4)
package spill.slammings.character {
public class Slamming4 extends Slamming {
override protected function init():void{
body_mc_class = Slamming4_mc;
cut_mc_class_1 = Slamming4_cut1;
cut_mc_class_2 = Slamming4_cut2;
arm_mc_class = Arm4_mc;
scale = 1.05;
graphicsScale = 1.05;
scaleGraphics = true;
maxSpeed = 2;
armor = (armor * (scale * scale));
maxHealth = (maxHealth * ((scale * scale) * 2));
super.init();
slammingBody.mouseForceMultiplier = 0.7;
walkForceLinear = (walkForceLinear * 2);
walkForceAngular = (walkForceAngular * 2);
}
}
}//package spill.slammings.character
Section 334
//Slamming5 (spill.slammings.character.Slamming5)
package spill.slammings.character {
public class Slamming5 extends Slamming {
override protected function init():void{
body_mc_class = Slamming5_mc;
cut_mc_class_1 = Slamming5_cut1;
cut_mc_class_2 = Slamming5_cut2;
arm_mc_class = Arm5_mc;
scale = 1.1;
graphicsScale = 1.1;
scaleGraphics = true;
maxSpeed = 2;
armor = (armor * (scale * scale));
maxHealth = (maxHealth * ((scale * scale) * 2));
super.init();
slammingBody.mouseForceMultiplier = 0.7;
walkForceLinear = (walkForceLinear * 2);
walkForceAngular = (walkForceAngular * 2);
}
}
}//package spill.slammings.character
Section 335
//SlammingBoss (spill.slammings.character.SlammingBoss)
package spill.slammings.character {
public class SlammingBoss extends Slamming {
protected var jumpOutOfWaterSpeed:Number;// = 8
override protected function init():void{
isBoss = true;
armor = (armor * ((scale * scale) * 1.4));
maxHealth = (maxHealth * ((scale * scale) * 4));
armJointPosition.Multiply(1.1);
armPosition.Multiply(1.1);
super.init();
slammingBody.mouseForceMultiplier = (0.5 * graphicsScale);
density = 4;
walkForceLinear = (walkForceLinear * density);
walkForceAngular = (walkForceAngular * density);
dragStopsWalking = false;
size = 2;
}
override public function drown(_arg1:Number=1):void{
if (dead){
return;
};
slammingBody.ref.m_linearVelocity.y = -(jumpOutOfWaterSpeed);
}
override public function doDamage(_arg1:Number, _arg2:String="physical"):void{
if ((((_arg1 > 850)) && (!((_arg2 == "decapitate"))))){
_arg1 = 850;
};
super.doDamage(_arg1, _arg2);
}
}
}//package spill.slammings.character
Section 336
//QualityControl (spill.slammings.controls.QualityControl)
package spill.slammings.controls {
import flash.events.*;
import flash.display.*;
import spill.slammings.*;
public class QualityControl extends SliderControl {
private var _inGame:Boolean;// = false
private var qualities:Array;
public function QualityControl(_arg1:MovieClip){
qualities = [StageQuality.LOW, StageQuality.MEDIUM, StageQuality.HIGH];
super(_arg1);
setValue(SaveGameData.quality);
}
override protected function mouseMove(_arg1:MouseEvent=null):void{
mc.btn.x = Math.min(bottom, Math.max(mc.mouseX, top));
var _local2:int = Math.round((((mc.btn.x - top) / (bottom - top)) * 2));
mc.btn.x = (((_local2 / 2) * (bottom - top)) + top);
SaveGameData.quality = qualities[_local2];
setText();
}
private function setText():void{
mc.text.gotoAndStop(SaveGameData.quality);
}
private function setValue(_arg1:String):void{
var _local2:int = qualities.indexOf(_arg1.toLowerCase());
mc.btn.x = ((((bottom - top) / 2) * _local2) + top);
setText();
}
}
}//package spill.slammings.controls
Section 337
//SliderControl (spill.slammings.controls.SliderControl)
package spill.slammings.controls {
import flash.events.*;
import flash.display.*;
public class SliderControl {
protected var top:Number;// = 10
protected var bottom:Number;// = 75
protected var mc:MovieClip;
public function SliderControl(_arg1:MovieClip){
mc = _arg1;
mc.addEventListener(MouseEvent.MOUSE_DOWN, mouseDown, false, 0, true);
}
private function mouseUp(_arg1:Event):void{
mc.stage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMove);
mc.stage.removeEventListener(MouseEvent.MOUSE_UP, mouseUp);
}
public function set value(_arg1:Number):void{
mc.btn.x = (((bottom - top) * _arg1) + top);
}
private function mouseDown(_arg1:Event):void{
mc.stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMove, false, 0, true);
mc.stage.addEventListener(MouseEvent.MOUSE_UP, mouseUp, false, 0, true);
mouseMove();
}
protected function mouseMove(_arg1:MouseEvent=null):void{
mc.btn.x = Math.min(bottom, Math.max((mc.mouseX + 3), top));
value = ((mc.btn.x - top) / (bottom - top));
}
}
}//package spill.slammings.controls
Section 338
//Tooltip (spill.slammings.controls.Tooltip)
package spill.slammings.controls {
import flash.events.*;
import flash.display.*;
import flash.filters.*;
import flash.geom.*;
import flash.text.*;
public class Tooltip extends Sprite {
public var _width:Number;// = 200
public var padding:Number;// = 8
private var mc:Tooltip_mc;
private var fadeDir:Number;// = 1
private var fading:Boolean;// = false
public function Tooltip(){
mc = new Tooltip_mc();
mc.txt.width = _width;
mc.txt.autoSize = TextFieldAutoSize.LEFT;
mc.txt.multiline = true;
mc.txt.wordWrap = true;
mc.txt.embedFonts = SpilGame.currentLanguage.embedFonts;
mc.filters = [new DropShadowFilter(4, 45, 0, 0.6)];
mouseEnabled = false;
mouseChildren = false;
addChild(mc);
addEventListener(Event.ADDED_TO_STAGE, added, false, 0, true);
addEventListener(Event.REMOVED_FROM_STAGE, removed, false, 0, true);
alpha = 0;
}
private function added(_arg1:Event):void{
stage.addEventListener(MouseEvent.MOUSE_MOVE, move, false, 0, true);
}
public function setText(_arg1:String):void{
var _local2:TextFormat;
mc.txt.embedFonts = SpilGame.currentLanguage.embedFonts;
mc.txt.text = _arg1;
mc.bg.width = (_width + (padding * 2));
mc.bg.height = (mc.txt.height + (padding * 2));
mc.txt.x = (mc.txt.y = padding);
if (SpilGame.currentLanguage.forceFont){
_local2 = new TextFormat();
_local2.font = SpilGame.currentLanguage.forceFont;
mc.txt.setTextFormat(_local2);
};
}
private function removed(_arg1:Event):void{
stage.removeEventListener(MouseEvent.MOUSE_MOVE, move);
}
public function hide():void{
fadeDir = -1;
if (!fading){
addEventListener(Event.ENTER_FRAME, fade);
};
fading = true;
}
private function fade(_arg1:Event):void{
alpha = (alpha + (fadeDir * 0.2));
var _local2:Boolean;
if (fadeDir == 1){
if (alpha >= 1){
_local2 = true;
alpha = 1;
};
} else {
if (alpha <= 0){
_local2 = true;
alpha = 0;
};
};
if (_local2){
removeEventListener(Event.ENTER_FRAME, fade);
fading = false;
};
}
public function show(_arg1:String):void{
setText(_arg1);
fadeDir = 1;
if (!fading){
addEventListener(Event.ENTER_FRAME, fade);
};
fading = true;
}
private function move(_arg1:MouseEvent=null):void{
x = (parent.mouseX - 100);
var _local2:Point = this.localToGlobal(new Point((_width + (padding * 2)), 0));
if (_local2.x > 640){
x = (640 - (_width + (padding * 2)));
} else {
if (x < 0){
x = 0;
};
};
if (_arg1){
_arg1.updateAfterEvent();
};
}
}
}//package spill.slammings.controls
Section 339
//VolumeControl (spill.slammings.controls.VolumeControl)
package spill.slammings.controls {
import flash.display.*;
import spill.slammings.*;
public class VolumeControl extends SliderControl {
private var type:Boolean;// = false
public function VolumeControl(_arg1:MovieClip, _arg2:Boolean){
super(_arg1);
type = _arg2;
value = (type) ? SaveGameData.musicVolume : SaveGameData.soundVolume;
}
override public function set value(_arg1:Number):void{
super.value = _arg1;
trace(("VolumeControl.set.musicVolume, type = " + type));
if (type){
SaveGameData.musicVolume = _arg1;
} else {
SaveGameData.soundVolume = _arg1;
};
}
}
}//package spill.slammings.controls
Section 340
//ArrowDisplay (spill.slammings.display.ArrowDisplay)
package spill.slammings.display {
import flash.events.*;
import flash.display.*;
import spill.slammings.*;
public class ArrowDisplay extends MovieClip {
private var vis:Boolean;// = false
private var gameDisplay:GameDisplay;
private var mc:MovieClip;
public function ArrowDisplay(){
mc = new ArrowDisplay_mc();
addChild(mc);
mc.gotoAndStop("appear");
addEventListener(MouseEvent.MOUSE_DOWN, mouseDown, false, 0, true);
addEventListener(MouseEvent.MOUSE_OVER, mouseOver, false, 0, true);
addEventListener(MouseEvent.MOUSE_OUT, mouseOut, false, 0, true);
}
private function mouseUp(_arg1:MouseEvent):void{
stage.removeEventListener(MouseEvent.MOUSE_UP, mouseUp, false);
removeEventListener(Event.ENTER_FRAME, scrollRight, false);
}
private function mouseOut(_arg1:MouseEvent):void{
MouseControl.instance.removeHandCursor();
}
private function mouseDown(_arg1:MouseEvent):void{
stage.addEventListener(MouseEvent.MOUSE_UP, mouseUp, false, 0, true);
addEventListener(Event.ENTER_FRAME, scrollRight, false, 0, true);
}
private function scrollRight(_arg1:Event):void{
GameDisplay.instance.scrollBy(-30, 0);
}
public function hide():void{
if (!vis){
return;
};
mc.gotoAndPlay("disappear");
vis = false;
}
private function mouseOver(_arg1:MouseEvent):void{
MouseControl.instance.setHandCursor("point");
}
public function show():void{
if (vis){
return;
};
mc.gotoAndPlay("appear");
vis = true;
}
}
}//package spill.slammings.display
Section 341
//CombatText (spill.slammings.display.CombatText)
package spill.slammings.display {
import flash.text.*;
import spill.localisation.*;
public class CombatText extends CombatText_mc {
private var textFormat:TextFormat;
public function CombatText(){
textFormat = new TextFormat();
super();
stop();
mouseEnabled = false;
mouseChildren = false;
anim.text.embedFonts = SpilGame.currentLanguage.embedFonts;
anim.text.autoSize = TextFieldAutoSize.CENTER;
anim.text.multiline = true;
anim.text.wordWrap = true;
}
public function showText(_arg1:String, _arg2:Number, _arg3:Boolean=false):void{
happy_face.visible = _arg3;
textFormat.size = _arg2;
anim.text.text = _arg1;
anim.text.setTextFormat(textFormat);
gotoAndPlay(1);
}
public function comboEnd(_arg1:Number):void{
var _local2:String;
if (_arg1 < 2){
return;
};
var _local3:Boolean;
var _local4:Number = 30;
if (_arg1 <= 3){
_local2 = SpilGame.getString("Combo_Text_2");
_local3 = false;
_local4 = 20;
} else {
if (_arg1 <= 6){
_local2 = SpilGame.getString("Combo_Text_3");
_local3 = true;
_local4 = 22;
} else {
if (_arg1 <= 9){
_local2 = SpilGame.getString("Combo_Text_4");
_local4 = 24;
} else {
if (_arg1 <= 12){
_local2 = SpilGame.getString("Combo_Text_5");
_local4 = 26;
} else {
if (_arg1 <= 15){
_local2 = SpilGame.getString("Combo_Text_6");
_local4 = 28;
} else {
if (_arg1 <= 18){
_local2 = SpilGame.getString("Combo_Text_7");
_local4 = 30;
} else {
_local2 = SpilGame.getString("Combo_Text_8");
_local4 = 32;
};
};
};
};
};
};
trace(("combo text = " + _local2));
happy_face.visible = _local3;
textFormat.size = _local4;
gotoAndPlay(1);
anim.text.text = _local2;
anim.text.setTextFormat(textFormat);
}
}
}//package spill.slammings.display
Section 342
//GameDisplay (spill.slammings.display.GameDisplay)
package spill.slammings.display {
import flash.events.*;
import flash.display.*;
import spill.slammings.*;
import flash.ui.*;
public class GameDisplay extends Sprite {
public var displayHeight:Number;// = 480
private var shakeLength:Number;// = 12
public var tutorialLayer:Sprite;
private var shakeCounter:Number;// = 0
private var isDragging:Boolean;// = false
public var scrollPosition:Number;// = 0
public var uiLayer:Sprite;
public var scrollEdge:Number;// = 100
public var displayWidth:Number;// = 640
public var background:Sprite;
private var scrollDirection:Number;
private var paused:Boolean;// = false
public var mouseLayer:Sprite;
public var worldDisplay:WorldDisplay;
public var coverLayer:Sprite;
private var shakeStrength:Number;// = 30
private var isScrolling:Boolean;// = false
private var mouseXstart:Number;
public var mouseControl:MouseControl;
public var scrollSpeed:Number;// = 0.15
public static var instance:GameDisplay;
public function GameDisplay(_arg1:WorldDisplay){
mouseLayer = new Sprite();
uiLayer = new Sprite();
tutorialLayer = new Sprite();
coverLayer = new Sprite();
super();
coverLayer.graphics.beginFill(2245666, 0.75);
coverLayer.graphics.lineStyle();
coverLayer.graphics.drawRect(0, 0, 640, 480);
coverLayer.visible = false;
GameDisplay.instance = this;
worldDisplay = _arg1;
addChild(_arg1);
addChild(uiLayer);
addChild(coverLayer);
addChild(tutorialLayer);
addChild(mouseLayer);
mouseLayer.mouseEnabled = false;
uiLayer.mouseEnabled = false;
addEventListener(MouseEvent.ROLL_OVER, hideMouse, false, 0, true);
addEventListener(MouseEvent.ROLL_OUT, showMouse, false, 0, true);
addEventListener(Event.ADDED_TO_STAGE, addedToStage);
}
public function setMouseControl(_arg1:MouseControl):void{
mouseControl = _arg1;
}
private function hideMouse(_arg1:MouseEvent):void{
if (paused){
return;
};
Mouse.hide();
}
public function scrollBy(_arg1:Number, _arg2:Number):void{
var _local3:Number;
worldDisplay.x = Math.round((worldDisplay.x + _arg1));
if (worldDisplay.x > 0){
worldDisplay.x = 0;
} else {
if (worldDisplay.x < (displayWidth - worldDisplay.worldWidth)){
worldDisplay.x = (displayWidth - worldDisplay.worldWidth);
};
};
scrollPosition = worldDisplay.x;
if (background){
_local3 = (worldDisplay.x / (displayWidth - worldDisplay.worldWidth));
background.x = (_local3 * (background.width - displayWidth));
};
mouseControl.forceUpdate();
dispatchEvent(new Event("scrollChanged"));
}
public function screenShake():void{
if (shakeCounter == 0){
worldDisplay.world.addEventListener("renderWorld", doScreenShake, false, 0, true);
};
shakeCounter = shakeLength;
}
private function keyDown(_arg1:KeyboardEvent):void{
if (isScrolling){
return;
};
if ((((_arg1.keyCode == Keyboard.LEFT)) || ((_arg1.keyCode == 65)))){
startKeyScroll(-1);
} else {
if ((((_arg1.keyCode == Keyboard.RIGHT)) || ((_arg1.keyCode == 68)))){
startKeyScroll(1);
} else {
if (_arg1.keyCode == Keyboard.SPACE){
worldDisplay.addEventListener(MouseEvent.MOUSE_DOWN, startDragWorld, true, 11, true);
};
};
};
}
private function addedToStage(_arg1:Event):void{
removeEventListener(Event.ADDED_TO_STAGE, addedToStage);
stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDown, false, 0, true);
stage.addEventListener(KeyboardEvent.KEY_UP, keyUp, false, 0, true);
}
public function destroy():void{
removeEventListener(MouseEvent.ROLL_OVER, hideMouse, false);
removeEventListener(MouseEvent.ROLL_OUT, showMouse, false);
stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyDown, false);
stage.removeEventListener(KeyboardEvent.KEY_UP, keyUp, false);
if (isDragging){
stage.removeEventListener(MouseEvent.MOUSE_MOVE, dragWorld, false);
stage.removeEventListener(MouseEvent.MOUSE_UP, stopDragWorld, false);
};
removeChild(worldDisplay);
removeChild(uiLayer);
removeChild(mouseLayer);
worldDisplay = null;
mouseControl = null;
uiLayer = null;
mouseLayer = null;
background = null;
GameDisplay.instance = null;
}
private function showMouse(_arg1:Event):void{
Mouse.show();
}
public function setBackground(_arg1:Sprite):void{
worldDisplay.background.addChild(_arg1);
background = _arg1;
_arg1.cacheAsBitmap = true;
}
private function stopKeyScroll():void{
isScrolling = false;
worldDisplay.bg.cacheAsBitmap = true;
worldDisplay.world.removeEventListener("renderWorld", doKeyScroll, false);
}
private function doScroll(_arg1:Event):void{
var _local2:Number = 0;
var _local3:Number = 0;
if ((((mouseX < 0)) || ((mouseX > displayWidth)))){
return;
};
if (mouseX < scrollEdge){
_local2 = ((scrollEdge - mouseX) * scrollSpeed);
} else {
if (mouseX > (displayWidth - scrollEdge)){
_local2 = (((displayWidth - scrollEdge) - mouseX) * scrollSpeed);
};
};
if (((!((_local2 == 0))) || (!((_local3 == 0))))){
scrollBy(_local2, _local3);
};
}
private function dragWorld(_arg1:MouseEvent):void{
scrollBy((mouseX - mouseXstart), 0);
mouseXstart = mouseX;
_arg1.stopImmediatePropagation();
}
public function getSoundPanning(_arg1:Number):Number{
_arg1 = (_arg1 * worldDisplay.drawScale);
_arg1 = (_arg1 + scrollPosition);
_arg1 = (_arg1 - 320);
_arg1 = (_arg1 / 320);
return (_arg1);
}
private function doKeyScroll(_arg1:Event):void{
scrollBy((scrollDirection * -20), 0);
}
private function startKeyScroll(_arg1:Number):void{
scrollDirection = _arg1;
isScrolling = true;
worldDisplay.bg.cacheAsBitmap = false;
worldDisplay.world.addEventListener("renderWorld", doKeyScroll, false, 0, true);
}
private function stopDragWorld(_arg1:MouseEvent):void{
isDragging = false;
worldDisplay.bg.cacheAsBitmap = true;
MouseControl.instance.removeHandCursor();
stage.removeEventListener(MouseEvent.MOUSE_MOVE, dragWorld, false);
stage.removeEventListener(MouseEvent.MOUSE_UP, stopDragWorld, false);
scrollBy((mouseX - mouseXstart), 0);
}
private function keyUp(_arg1:KeyboardEvent):void{
if ((((_arg1.keyCode == Keyboard.LEFT)) || ((_arg1.keyCode == 65)))){
if (!isScrolling){
return;
};
stopKeyScroll();
} else {
if ((((_arg1.keyCode == Keyboard.RIGHT)) || ((_arg1.keyCode == 68)))){
if (!isScrolling){
return;
};
stopKeyScroll();
} else {
if (_arg1.keyCode == Keyboard.SPACE){
worldDisplay.removeEventListener(MouseEvent.MOUSE_DOWN, startDragWorld, true);
};
};
};
}
public function pauseChanged(_arg1:Boolean):void{
if (_arg1){
Mouse.show();
} else {
Mouse.hide();
};
paused = _arg1;
}
private function doScreenShake(_arg1:Event):void{
shakeCounter--;
if ((shakeCounter % 2) == 1){
return;
};
var _local2:Number = (shakeCounter / shakeLength);
worldDisplay.y = (((Math.random() - 0.5) * shakeStrength) * _local2);
worldDisplay.x = (scrollPosition - (((Math.random() - 0.5) * shakeStrength) * _local2));
if (shakeCounter == 0){
worldDisplay.world.removeEventListener("renderWorld", doScreenShake, false);
worldDisplay.y = 0;
worldDisplay.x = scrollPosition;
};
}
private function startDragWorld(_arg1:MouseEvent):void{
isDragging = true;
_arg1.stopImmediatePropagation();
MouseControl.instance.setHandCursor("closed");
stage.addEventListener(MouseEvent.MOUSE_MOVE, dragWorld, false, 10, true);
stage.addEventListener(MouseEvent.MOUSE_UP, stopDragWorld, false, 0, true);
worldDisplay.bg.cacheAsBitmap = false;
mouseXstart = mouseX;
}
public function scrollToPercent(_arg1:Number):void{
var _local2:Number = (worldDisplay.worldWidth * _arg1);
_local2 = (_local2 * -1);
_local2 = (_local2 + 320);
scrollBy((_local2 - worldDisplay.x), 0);
}
}
}//package spill.slammings.display
Section 343
//LevelMap (spill.slammings.display.LevelMap)
package spill.slammings.display {
import flash.events.*;
import flash.display.*;
import spill.slammings.*;
import spill.slammings.character.*;
public class LevelMap extends Sprite {
private var display:WorldDisplay;
private var arrow:ArrowDisplay;
private var slammings:Array;
public var scrollbarSymbol:Class;
public var backgroundSymbol:Class;
private var background:Progress_bar;
private var gameDisplay:GameDisplay;
public var iconSymbol:Class;
private var slammingManager:SlammingManager;
private var scrollbar:MovieClip;
private var scrolling:Boolean;// = false
private var godMode:Boolean;
private static const padding:Number = 8;
private static const trackWidth:Number = 210;
public function LevelMap(_arg1:GameDisplay, _arg2:WorldDisplay, _arg3:SlammingManager, _arg4:ArrowDisplay, _arg5:Boolean){
backgroundSymbol = Progress_bar;
scrollbarSymbol = Scrollbar_mc;
iconSymbol = LemmingBlip_mc;
slammings = new Array();
super();
gameDisplay = _arg1;
display = _arg2;
slammingManager = _arg3;
arrow = _arg4;
godMode = _arg5;
background = new backgroundSymbol();
background.numberSlammings.text = "";
background.numberSlammings.embedFonts = true;
background.bar.scaleX = (_arg5) ? 0 : 1;
addChild(background);
var _local6:int;
while (_local6 < _arg3.maxActiveSlammings) {
addBlip();
_local6++;
};
display.addEventListener("renderWorld", update, false, 0, true);
addEventListener(MouseEvent.MOUSE_DOWN, startScroll, false, 0, true);
addEventListener(MouseEvent.MOUSE_OVER, mouseOver, false, 0, true);
addEventListener(MouseEvent.MOUSE_OUT, mouseOut, false, 0, true);
scrollbar = new scrollbarSymbol();
scrollbar.width = ((_arg1.displayWidth / _arg2.worldWidth) * trackWidth);
scrollbar.y = 42;
addChild(scrollbar);
_arg1.addEventListener("scrollChanged", scrollChanged, false, 0, true);
scrollToPercent(0);
}
public function destroy():void{
display.removeEventListener("renderWorld", update, false);
gameDisplay.removeEventListener("scrollChanged", scrollChanged, false);
removeEventListener(MouseEvent.MOUSE_DOWN, startScroll);
removeEventListener(MouseEvent.MOUSE_OVER, mouseOver, false);
removeEventListener(MouseEvent.MOUSE_OUT, mouseOut, false);
if (scrolling){
stage.removeEventListener(MouseEvent.MOUSE_UP, stopScroll, false);
};
slammingManager = null;
display = null;
gameDisplay = null;
slammings = null;
background = null;
arrow = null;
}
public function setLives(_arg1:Number):void{
background.lives_text.text = Math.max(0, _arg1).toString();
}
public function setSlammingsLeft(_arg1:Number, _arg2:Number):void{
if (!godMode){
background.numberSlammings.text = ("x " + _arg2);
background.bar.scaleX = _arg1;
} else {
background.numberSlammings.text = "∞";
background.bar.visible = false;
};
}
private function startScroll(_arg1:MouseEvent):void{
if (mouseX > trackWidth){
return;
};
scrolling = true;
stage.addEventListener(MouseEvent.MOUSE_UP, stopScroll, false, 0, true);
}
private function update(_arg1:Event=null):void{
var _local6:Slamming;
var _local7:MovieClip;
if (scrolling){
scroll();
};
var _local2:Object = slammingManager.liveSlammings;
var _local3:Number = (display.worldWidth / display.drawScale);
var _local4:Boolean;
var _local5:int;
for each (_local6 in _local2) {
_local7 = MovieClip(slammings[_local5]);
_local7.visible = true;
_local7.scaleX = (slammings[_local5].scaleY = _local6.scale);
_local7.rotation = (_local6.bodyAngle * (180 / Math.PI));
_local7.x = (((_local6.slammingBody.position.x / _local3) * (trackWidth - (padding * 2))) + padding);
if ((_local6.slammingBody.position.x * display.drawScale) > (gameDisplay.displayWidth - gameDisplay.scrollPosition)){
_local4 = true;
};
if (_local6.slammingBody.position.x > 56){
if (_local7.currentFrame == 1){
_local7.play();
};
};
_local5++;
};
while (_local5 < slammingManager.maxActiveSlammings) {
slammings[_local5].visible = false;
_local5++;
};
if (_local4){
arrow.show();
} else {
arrow.hide();
};
}
private function scroll(_arg1:MouseEvent=null):void{
gameDisplay.scrollToPercent((mouseX / trackWidth));
}
private function scrollChanged(_arg1:Event):void{
scrollToPercent(-(((display.x - 320) / display.worldWidth)));
}
public function updateBlips():void{
var _local1:Number = Math.max(slammings.length, slammingManager.maxActiveSlammings);
var _local2:int;
while (_local2 < _local1) {
if (slammings.length <= _local2){
addBlip();
};
if (slammingManager.maxActiveSlammings <= _local2){
removeChild(slammings[_local2]);
delete slammings[_local2];
};
_local2++;
};
setSlammingsLeft(1, slammingManager.maxTotalSlammings);
}
private function mouseOut(_arg1:MouseEvent):void{
MouseControl.instance.removeHandCursor();
}
private function stopScroll(_arg1:MouseEvent):void{
scrolling = false;
stage.removeEventListener(MouseEvent.MOUSE_UP, stopScroll, false);
}
private function addBlip():void{
var _local1:MovieClip = new iconSymbol();
addChild(_local1);
slammings.push(_local1);
_local1.y = 42.5;
}
private function mouseOver(_arg1:MouseEvent):void{
MouseControl.instance.setHandCursor("point");
}
private function scrollToPercent(_arg1:Number):void{
scrollbar.x = ((trackWidth * _arg1) - (scrollbar.width / 2));
scrollbar.x = (Math.min(Math.max(scrollbar.x, 0), (trackWidth - scrollbar.width)) + 3);
}
}
}//package spill.slammings.display
Section 344
//ToolMenu (spill.slammings.display.ToolMenu)
package spill.slammings.display {
import flash.events.*;
import flash.display.*;
public class ToolMenu extends Sprite {
private var menuItems:Array;
public var clickedToolID:int;// = 0
public var selectedToolID:int;// = 0
public var spacingX:Number;// = 0
public var spacingY:Number;// = 42
public var toolHintID:Number;// = 0
public static const PAUSE_CLICK_EVENT:String = "hintClicked";
public function ToolMenu(){
mouseEnabled = false;
}
public function setAvailableTools(_arg1:Array):void{
var _local2:Number = 0;
var _local3:Number = 0;
var _local4:int;
while (_local4 < _arg1.length) {
if (_arg1[_local4].available > 0){
menuItems[_local4].y = _local2;
menuItems[_local4].x = _local3;
menuItems[_local4].visible = true;
menuItems[_local4].setAmount(_arg1[_local4].available);
_local2 = (_local2 + spacingY);
_local3 = (_local3 + spacingX);
} else {
menuItems[_local4].visible = false;
};
_local4++;
};
}
public function highlightTool(_arg1:Number):void{
menuItems[_arg1].pow();
setChildIndex(menuItems[_arg1], (menuItems.length - 1));
}
public function showHint(_arg1:Number):void{
toolHintID = _arg1;
}
public function setSelectedTool(_arg1:int):void{
menuItems[selectedToolID].setSelected(false);
selectedToolID = _arg1;
menuItems[selectedToolID].setSelected(true);
}
private function toolClicked(_arg1:Event):void{
clickedToolID = _arg1.currentTarget.id;
dispatchEvent(new Event("toolSelected"));
}
public function destroy():void{
var _local1:int;
while (_local1 < menuItems.length) {
menuItems[_local1].setEnabled(false);
menuItems[_local1].removeEventListener("toolClicked", toolClicked);
_local1++;
};
menuItems = null;
}
public function setTools(_arg1:Array):void{
menuItems = new Array();
var _local2:int;
while (_local2 < _arg1.length) {
menuItems[_local2] = new ToolMenuItem(_arg1[_local2]);
menuItems[_local2].addEventListener("toolClicked", toolClicked, false, 0, true);
addChild(menuItems[_local2]);
_local2++;
};
setAvailableTools(_arg1);
menuItems[0].setSelected(true);
}
}
}//package spill.slammings.display
Section 345
//ToolMenuItem (spill.slammings.display.ToolMenuItem)
package spill.slammings.display {
import flash.events.*;
import flash.display.*;
import spill.slammings.*;
import fl.motion.*;
public class ToolMenuItem extends Sprite {
public var id:int;
public var backgroundClass:Class;
public var background:MovieClip;
public var button:MovieClip;
public var selected:Boolean;// = false
private var buttonAnimation_animator:Animator;
public function ToolMenuItem(_arg1:Object){
backgroundClass = Button_background;
super();
id = _arg1.id;
mouseEnabled = false;
background = new backgroundClass();
background.stop();
addChild(background);
button = new (_arg1.buttonClass);
button.stop();
button.mouseChildren = false;
background.addChild(button);
setEnabled(true);
background.key_text.text = _arg1.keyString;
var _local2:XML = <Motion duration="14" xmlns="fl.motion.*" xmlns:geom="flash.geom.*" xmlns:filters="flash.filters.*">
<source>
<Source frameRate="30" x="31" y="20" scaleX="1" scaleY="1" rotation="0" elementType="movie clip" symbolName="Symbol 1">
<dimensions>
<geom:Rectangle left="0" top="0" width="62" height="40"/>
</dimensions>
<transformationPoint>
<geom:Point x="0.5" y="0.5"/>
</transformationPoint>
</Source>
</source>
<Keyframe index="0" tweenSnap="true" tweenSync="true">
<tweens>
<SimpleEase ease="1"/>
</tweens>
</Keyframe>
<Keyframe index="5" tweenSnap="true" tweenSync="true" scaleX="1.2" scaleY="1.2">
<color>
<Color brightness="0.4"/>
</color>
<tweens>
<SimpleEase ease="-1"/>
</tweens>
</Keyframe>
<Keyframe index="13" scaleX="1" scaleY="1">
<color>
<Color/>
</color>
</Keyframe>
</Motion>
;
buttonAnimation_animator = new Animator(_local2, background);
}
private function mouseUp(_arg1:Event):void{
button.gotoAndStop("up");
}
public function setAmount(_arg1:Number):void{
if (_arg1 > 1000){
background.amount_text.text = "";
} else {
background.amount_text.text = ("x" + _arg1);
};
}
private function mouseDown(_arg1:Event):void{
button.gotoAndStop("down");
dispatchEvent(new Event("toolClicked"));
MouseControl.instance.removeHandCursor();
}
private function mouseOut(_arg1:Event):void{
button.gotoAndStop("up");
MouseControl.instance.removeHandCursor();
}
public function setSelected(_arg1:Boolean):void{
if (selected == _arg1){
return;
};
selected = _arg1;
if (_arg1){
button.gotoAndStop("selected");
} else {
button.gotoAndStop("up");
};
setEnabled(!(_arg1));
}
private function clicked(_arg1:Event):void{
}
public function pow():void{
buttonAnimation_animator.play();
}
private function mouseOver(_arg1:Event):void{
button.gotoAndStop("over");
MouseControl.instance.setHandCursor("point");
}
public function setEnabled(_arg1:Boolean):void{
if (_arg1){
button.addEventListener(MouseEvent.MOUSE_OVER, mouseOver, false, 0, true);
button.addEventListener(MouseEvent.MOUSE_OUT, mouseOut, false, 0, true);
button.addEventListener(MouseEvent.MOUSE_UP, mouseUp, false, 0, true);
button.addEventListener(MouseEvent.MOUSE_DOWN, mouseDown, false, 0, true);
} else {
button.removeEventListener(MouseEvent.MOUSE_OVER, mouseOver);
button.removeEventListener(MouseEvent.MOUSE_OUT, mouseOut);
button.removeEventListener(MouseEvent.MOUSE_UP, mouseUp);
button.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDown);
};
}
}
}//package spill.slammings.display
Section 346
//WorldDisplay (spill.slammings.display.WorldDisplay)
package spill.slammings.display {
import flash.display.*;
import spill.physics.*;
public class WorldDisplay extends spDisplay {
public var bg:Sprite;
public var ground:Sprite;
public var debug:Sprite;
public var worldWidth:Number;// = 0x0500
public var deadSlammings:Sprite;
public var slammings:Sprite;
public var tools:Sprite;
public var worldHeight:Number;// = 480
public var overSlammings:Sprite;
public var dynamicGround:Sprite;
public var mouse:Sprite;
public var background:Sprite;
public function WorldDisplay(_arg1:spWorld){
background = new Sprite();
ground = new Sprite();
dynamicGround = new Sprite();
deadSlammings = new Sprite();
slammings = new Sprite();
overSlammings = new Sprite();
tools = new Sprite();
mouse = new Sprite();
debug = new Sprite();
bg = new Sprite();
super(_arg1);
ground.cacheAsBitmap = true;
deadSlammings.cacheAsBitmap = true;
bg.addChild(background);
bg.addChild(ground);
bg.addChild(deadSlammings);
bg.cacheAsBitmap = true;
bg.name = "BG container";
addChild(bg);
addChild(dynamicGround);
addChild(tools);
addChild(slammings);
addChild(overSlammings);
addChild(debug);
addChild(mouse);
mouse.mouseEnabled = false;
debugLayer = debug;
debug.visible = false;
}
override public function destroy():void{
super.destroy();
removeChild(background.parent);
removeChild(tools);
removeChild(slammings);
removeChild(overSlammings);
removeChild(debug);
removeChild(mouse);
background = null;
ground = null;
deadSlammings = null;
tools = null;
slammings = null;
overSlammings = null;
debug = null;
mouse = null;
}
}
}//package spill.slammings.display
Section 347
//SlammingDeathEvent (spill.slammings.events.SlammingDeathEvent)
package spill.slammings.events {
import flash.events.*;
import spill.slammings.character.*;
public class SlammingDeathEvent extends Event {
public var slamming:Slamming;
public static const SLAMMING_DIED:String = "slammingDied";
public function SlammingDeathEvent(_arg1:String, _arg2:Slamming, _arg3:Boolean=false, _arg4:Boolean=false){
super(_arg1, _arg3, _arg4);
slamming = _arg2;
}
}
}//package spill.slammings.events
Section 348
//Level1 (spill.slammings.levels.Level1)
package spill.slammings.levels {
import flash.events.*;
import spill.slammings.*;
import spill.physics.*;
import Box2D.Common.Math.*;
import spill.slammings.display.*;
import spill.slammings.tools.*;
import spill.slammings.character.*;
import flash.filters.*;
import spill.slammings.sound.*;
import spill.physics.shapes.*;
import spill.physics.elements.*;
public class Level1 extends Game {
public function Level1(_arg1:Boolean):void{
super(_arg1);
levelNum = 0;
}
override protected function init(_arg1:Event=null):void{
slammingTypes = [Slamming1, Level1Boss];
music = "level1";
super.init();
slammingManager.maxActiveSlammings = 9;
slammingManager.minActiveSlammings = 2;
slammingManager.minInterval = 50;
slammingManager.rebirthChance = (godMode) ? 0.5 : 0.25;
if (!godMode){
slammingManager.maxTotalSlammings = 40;
slammingManager.slammingQueue[30] = Level1Boss;
};
levelMap.updateBlips();
var _local2:spRoom = new spRoom();
_local2.width = 75;
_local2.height = 40;
_local2.type = "ground";
world.addElement(_local2);
var _local3:SoftBridge = new SoftBridge();
_local3.y = 17;
_local3.x = 25.25;
_local3.segmentWidth = 1.5;
_local3.segmentHeight = 1;
_local3.segmentCount = 11;
_local3.suspenderHeight = 0.9;
_local3.suspenderForce = 25;
_local3.depth = 3.5;
world.addElement(_local3);
var _local4:WaterElement = new WaterElement();
_local4.x = 26;
_local4.y = 19.5;
world.addElement(_local4);
ground = new GameGround();
ground.x = 0;
ground.y = 20.75;
ground.bottom = 8;
ground.filters = [new GlowFilter(0x280A00, 1, 0, 60, 3, 1, true)];
ground.points[0] = new b2Vec2(-0.5, -1.3);
ground.points[1] = new b2Vec2(1.95, -0.7);
ground.points[2] = new b2Vec2(4.3, -0.7);
ground.points[3] = new b2Vec2(6.2, -1.35);
ground.points[4] = new b2Vec2(8.25, -1.9);
ground.points[5] = new b2Vec2(10.4, -2.2);
ground.points[6] = new b2Vec2(12.3, -2.2);
ground.points[7] = new b2Vec2(14, -1.83431457505076);
ground.points[8] = new b2Vec2(16, -1.8);
ground.points[9] = new b2Vec2(18, -2.23431457505076);
ground.points[10] = new b2Vec2(20.15, -3.05);
ground.points[11] = new b2Vec2(22, -3.76568542494924);
ground.points[12] = new b2Vec2(24, -4.2);
ground.points[13] = new b2Vec2(26, -4.16568542494924);
ground.points[14] = new b2Vec2(26, 3);
ground.points[15] = new b2Vec2(33.6, 3.25);
ground.points[16] = new b2Vec2(41, 3);
ground.points[17] = new b2Vec2(41, -4.3);
ground.points[18] = new b2Vec2(43.25, -4.3);
ground.points[19] = new b2Vec2(45.4, -3.9);
ground.points[20] = new b2Vec2(47.2, -3);
ground.points[21] = new b2Vec2(49.2, -2.3);
ground.points[22] = new b2Vec2(51.55, -2);
ground.points[23] = new b2Vec2(53.6, -2);
ground.points[24] = new b2Vec2(55.45, -2.4);
ground.points[25] = new b2Vec2(57.05, -2.95);
ground.points[26] = new b2Vec2(59, -3.6);
ground.points[27] = new b2Vec2(61.35, -4);
ground.points[28] = new b2Vec2(66, -4);
world.addElement(ground);
var _local5:DeadZone = new DeadZone();
_local5.x = 67;
_local5.y = 12;
_local5.width = 1;
_local5.height = 12;
world.addElement(_local5);
house.x = 0x0500;
house.y = 350;
}
}
}//package spill.slammings.levels
Section 349
//Level2 (spill.slammings.levels.Level2)
package spill.slammings.levels {
import flash.events.*;
import spill.slammings.*;
import spill.physics.*;
import Box2D.Common.Math.*;
import spill.slammings.display.*;
import spill.slammings.tools.*;
import spill.slammings.character.*;
import flash.filters.*;
import spill.physics.shapes.*;
import spill.physics.elements.*;
public class Level2 extends Game {
public function Level2(_arg1:Boolean):void{
super(_arg1);
levelNum = 1;
}
override protected function init(_arg1:Event=null):void{
var _local6:int;
backgroundSymbol = Background3;
foregroundSymbol = Foreground3;
slammingTypes = [Slamming1, Slamming2, FlyingSlamming, [Level1Boss, Level2Boss]];
super.init();
slammingManager.maxActiveSlammings = 10;
slammingManager.minActiveSlammings = 5;
slammingManager.slammingStartX = 0;
slammingManager.slammingStartY = 15;
slammingManager.rebirthChance = (godMode) ? 0.75 : 0.5;
if (!godMode){
slammingManager.maxTotalSlammings = 60;
_local6 = 0;
while (_local6 < 60) {
slammingManager.slammingQueue[(_local6 - 2)] = Slamming1;
slammingManager.slammingQueue[(_local6 - 1)] = Slamming2;
slammingManager.slammingQueue[_local6] = FlyingSlamming;
_local6 = (_local6 + 3);
};
slammingManager.slammingQueue[30] = Level1Boss;
slammingManager.slammingQueue[50] = Level2Boss;
bronzeScore = 1800;
silverScore = 3600;
goldScore = 5400;
};
levelMap.updateBlips();
var _local2:spRoom = new spRoom();
_local2.width = 70;
_local2.height = 40;
_local2.type = "ground";
world.addElement(_local2);
var _local3:SoftBridge = new SoftBridge();
_local3.y = 14;
_local3.x = 25.25;
_local3.segmentWidth = 1.5;
_local3.segmentHeight = 1;
_local3.segmentCount = 11;
_local3.suspenderHeight = 0.9;
_local3.suspenderForce = 25;
_local3.depth = 3.5;
_local3.segmentSymbol = Bridgepart_ice;
world.addElement(_local3);
var _local4:WaterElement = new WaterElement();
_local4.x = 26;
_local4.y = 16.2;
world.addElement(_local4);
ground = new GameGround();
ground.x = 0;
ground.y = 20.75;
ground.bottom = 8;
ground.groundTexture = GroundTexture3;
ground.grassTexture = IceTexture;
ground.grassOffset = 5;
ground.filters = [new GlowFilter(3102858, 1, 0, 60, 3, 1, true)];
ground.points.push(new b2Vec2(-2, -3.9));
ground.points.push(new b2Vec2(2.1, -2.4));
ground.points.push(new b2Vec2(4.55, -1.7));
ground.points.push(new b2Vec2(7, -1.15));
ground.points.push(new b2Vec2(9.7, -1.15));
ground.points.push(new b2Vec2(12.2, -2.15));
ground.points.push(new b2Vec2(14.2, -3.1));
ground.points.push(new b2Vec2(16.05, -4.2));
ground.points.push(new b2Vec2(17.5, -5.2));
ground.points.push(new b2Vec2(19.1, -5.95));
ground.points.push(new b2Vec2(20.5, -6.65));
ground.points.push(new b2Vec2(22.35, -7.25));
ground.points.push(new b2Vec2(24.35, -7.45));
ground.points.push(new b2Vec2(26, -7.4));
ground.points.push(new b2Vec2(26, 2));
ground.points.push(new b2Vec2(33.6, 2.25));
ground.points.push(new b2Vec2(41, 2));
ground.points.push(new b2Vec2(41, -7.35));
ground.points.push(new b2Vec2(43.25, -7.25));
ground.points.push(new b2Vec2(45.4, -4.65));
ground.points.push(new b2Vec2(47.3, -3.35));
ground.points.push(new b2Vec2(49.3, -2.6));
ground.points.push(new b2Vec2(51.6, -2.3));
ground.points.push(new b2Vec2(53.4, -2.4));
ground.points.push(new b2Vec2(55.55, -2.75));
ground.points.push(new b2Vec2(57.15, -3.1));
ground.points.push(new b2Vec2(58.85, -3.55));
ground.points.push(new b2Vec2(61.35, -4));
ground.points.push(new b2Vec2(66, -4));
world.addElement(ground);
var _local5:DeadZone = new DeadZone();
_local5.x = 67;
_local5.y = 12;
_local5.width = 1;
_local5.height = 12;
world.addElement(_local5);
house.x = 0x0500;
house.y = 350;
}
}
}//package spill.slammings.levels
Section 350
//Level3 (spill.slammings.levels.Level3)
package spill.slammings.levels {
import flash.events.*;
import spill.slammings.*;
import spill.physics.*;
import Box2D.Common.Math.*;
import spill.slammings.display.*;
import spill.slammings.tools.*;
import spill.slammings.character.*;
import spill.slammings.sound.*;
import spill.physics.shapes.*;
import spill.physics.elements.*;
public class Level3 extends Game {
public function Level3(_arg1:Boolean):void{
super(_arg1);
levelNum = 2;
}
override protected function init(_arg1:Event=null):void{
var _local6:int;
backgroundSymbol = Background2;
foregroundSymbol = Foreground2;
slammingTypes = [Slamming1, Slamming2, Slamming3, FlyingSlamming, LittleSlamming, [Level1Boss, Level2Boss, Level3Boss]];
music = "level3";
super.init();
slammingManager.livesLeft = 10;
slammingManager.slammingStartY = 5;
slammingManager.slammingSpeedX = 7;
slammingManager.slammingSpeedXRandom = 7;
slammingManager.slammingSpeedYRandom = -3;
slammingManager.maxActiveSlammings = 11;
slammingManager.minActiveSlammings = 8;
slammingManager.rebirthChance = (godMode) ? 1 : 0.75;
if (!godMode){
slammingManager.maxTotalSlammings = 80;
_local6 = 10;
while (_local6 < slammingManager.maxTotalSlammings) {
slammingManager.slammingQueue[_local6] = Slamming1;
slammingManager.slammingQueue[(_local6 - 1)] = Slamming2;
slammingManager.slammingQueue[(_local6 - 2)] = Slamming3;
slammingManager.slammingQueue[(_local6 - 3)] = FlyingSlamming;
slammingManager.slammingQueue[(_local6 - 4)] = LittleSlamming;
_local6 = (_local6 + 5);
};
slammingManager.slammingQueue[30] = Level1Boss;
slammingManager.slammingQueue[45] = Level2Boss;
slammingManager.slammingQueue[70] = Level3Boss;
bronzeScore = 2000;
silverScore = 4000;
goldScore = 6000;
};
levelMap.updateBlips();
var _local2:spRoom = new spRoom();
_local2.width = 70;
_local2.height = 40;
_local2.type = "ground";
world.addElement(_local2);
var _local3:SoftBridge = new SoftBridge();
_local3.y = 15;
_local3.x = 9.25;
_local3.segmentWidth = 1.5;
_local3.segmentHeight = 1;
_local3.segmentCount = 11;
_local3.segmentSymbol = Bridgepart_2;
_local3.suspenderHeight = 0.9;
_local3.suspenderForce = 25;
_local3.depth = 3.5;
world.addElement(_local3);
var _local4:WaterElement = new WaterElement();
_local4.x = 10;
_local4.y = 17;
_local4.symbol = Fire_mc;
_local4.type = "fire";
world.addElement(_local4);
ground = new GameGround();
ground.x = 0;
ground.y = 20.75;
ground.bottom = 8;
ground.groundTexture = GroundTexture2;
ground.grassTexture = GrassTexture2;
ground.points = [new b2Vec2(-0.5, -12.1), new b2Vec2(2.25, -10.8), new b2Vec2(4.05, -9.3), new b2Vec2(7.1, -7.35), new b2Vec2(10, -6.35), new b2Vec2(10, -0.95), new b2Vec2(18.3, -0.85), new b2Vec2(25, -0.8), new b2Vec2(25, -6.3), new b2Vec2(27.25, -6.15), new b2Vec2(29.5, -5.35), new b2Vec2(32, -3.45), new b2Vec2(33.55, -2), new b2Vec2(35.9, -0.55), new b2Vec2(38.4, 0.4), new b2Vec2(41.65, 0.75), new b2Vec2(44.5, 0.5), new b2Vec2(47.05, -0.65), new b2Vec2(49.2, -2.25), new b2Vec2(51, -3.75), new b2Vec2(53.1, -4.95), new b2Vec2(55, -5.65), new b2Vec2(57.1, -6.2), new b2Vec2(58.65, -6.45), new b2Vec2(60.4, -6.7), new b2Vec2(62.55, -6.5), new b2Vec2(66, -6)];
world.addElement(ground);
var _local5:DeadZone = new DeadZone();
_local5.x = 67;
_local5.y = 12;
_local5.width = 1;
_local5.height = 12;
world.addElement(_local5);
house.x = 0x0500;
house.y = 300;
}
}
}//package spill.slammings.levels
Section 351
//Level4 (spill.slammings.levels.Level4)
package spill.slammings.levels {
import flash.events.*;
import spill.slammings.*;
import spill.physics.*;
import Box2D.Common.Math.*;
import spill.slammings.display.*;
import spill.slammings.tools.*;
import spill.slammings.character.*;
import flash.filters.*;
import spill.physics.shapes.*;
import spill.physics.elements.*;
public class Level4 extends Game {
public function Level4(_arg1:Boolean):void{
super(_arg1);
levelNum = 3;
}
override protected function init(_arg1:Event=null):void{
var _local6:int;
backgroundSymbol = Background4;
foregroundSymbol = Foreground4;
slammingTypes = [Slamming1, Slamming2, Slamming3, FlyingSlamming, LittleSlamming, Slamming4, [Level1Boss, Level2Boss, Level3Boss, Level4Boss]];
super.init();
slammingManager.maxActiveSlammings = 12;
slammingManager.slammingStartY = 5;
slammingManager.slammingSpeedX = 7;
slammingManager.slammingSpeedXRandom = 7;
slammingManager.slammingSpeedYRandom = -3;
slammingManager.rebirthChance = 1;
if (!godMode){
slammingManager.maxTotalSlammings = 100;
_local6 = 8;
while (_local6 < slammingManager.maxTotalSlammings) {
slammingManager.slammingQueue[(_local6 - 5)] = Slamming1;
slammingManager.slammingQueue[(_local6 - 4)] = LittleSlamming;
slammingManager.slammingQueue[(_local6 - 3)] = FlyingSlamming;
slammingManager.slammingQueue[(_local6 - 2)] = Slamming3;
slammingManager.slammingQueue[(_local6 - 1)] = Slamming2;
slammingManager.slammingQueue[_local6] = Slamming4;
_local6 = (_local6 + 6);
};
slammingManager.slammingQueue[30] = Level1Boss;
slammingManager.slammingQueue[50] = Level2Boss;
slammingManager.slammingQueue[70] = Level3Boss;
slammingManager.slammingQueue[90] = Level4Boss;
bronzeScore = 2000;
silverScore = 4000;
goldScore = 6000;
};
levelMap.updateBlips();
var _local2:spRoom = new spRoom();
_local2.width = 70;
_local2.height = 40;
_local2.type = "ground";
world.addElement(_local2);
var _local3:SoftBridge = new SoftBridge();
_local3.y = 17;
_local3.x = 34.25;
_local3.segmentWidth = 1.5;
_local3.segmentHeight = 1;
_local3.segmentCount = 11;
_local3.segmentSymbol = Bridgepart_4;
_local3.suspenderHeight = 0.9;
_local3.suspenderForce = 25;
_local3.depth = 3.5;
world.addElement(_local3);
var _local4:WaterElement = new WaterElement();
_local4.x = 35;
_local4.y = 19;
_local4.width = 7.55;
_local4.symbol = Toxic_mc;
world.addElement(_local4);
ground = new GameGround();
ground.x = 0;
ground.y = 20.75;
ground.bottom = 8;
ground.groundTexture = GroundTexture4;
ground.grassTexture = GrassTexture4;
ground.filters = [new GlowFilter(17, 1, 0, 60, 3, 1, true)];
ground.points = [new b2Vec2(-0.5, -12.75), new b2Vec2(1.95, -9.65), new b2Vec2(4.2, -7), new b2Vec2(6.9, -4.9), new b2Vec2(9.55, -3.65), new b2Vec2(13, -2.65), new b2Vec2(16.6, -2.45), new b2Vec2(19.9, -2.95), new b2Vec2(23.05, -4.65), new b2Vec2(25.6, -5.4), new b2Vec2(28.2, -5.6), new b2Vec2(30.85, -5), new b2Vec2(33.1, -4.45), new b2Vec2(35, -4.3), new b2Vec2(35, 2.5), new b2Vec2(42.85, 2.6), new b2Vec2(50, 2.5), new b2Vec2(50, -4.3), new b2Vec2(51.85, -4.05), new b2Vec2(53.3, -4.5), new b2Vec2(54.95, -4.85), new b2Vec2(57.1, -4.8), new b2Vec2(59, -4.5), new b2Vec2(62.6, -4.5), new b2Vec2(64.3, -4), new b2Vec2(68, -4)];
world.addElement(ground);
var _local5:DeadZone = new DeadZone();
_local5.x = 67;
_local5.y = 12;
_local5.width = 1;
_local5.height = 12;
world.addElement(_local5);
house.x = 0x0500;
house.y = 340;
}
}
}//package spill.slammings.levels
Section 352
//Level5 (spill.slammings.levels.Level5)
package spill.slammings.levels {
import flash.events.*;
import spill.slammings.*;
import spill.physics.*;
import Box2D.Common.Math.*;
import spill.slammings.display.*;
import spill.slammings.tools.*;
import spill.slammings.character.*;
import flash.filters.*;
import spill.physics.shapes.*;
import spill.physics.elements.*;
public class Level5 extends Game {
public function Level5(_arg1:Boolean):void{
super(_arg1);
levelNum = 4;
}
override protected function init(_arg1:Event=null):void{
var _local6:int;
backgroundSymbol = Background5;
foregroundSymbol = Foreground5;
slammingTypes = [Slamming1, Slamming2, Slamming3, FlyingSlamming, LittleSlamming, Slamming4, Slamming5, [Level1Boss, Level2Boss, Level3Boss, Level4Boss, Level5Boss]];
super.init();
slammingManager.maxActiveSlammings = 13;
slammingManager.slammingStartY = 10;
slammingManager.rebirthChance = 1;
if (!godMode){
slammingManager.maxTotalSlammings = 120;
_local6 = 12;
while (_local6 < slammingManager.maxTotalSlammings) {
slammingManager.slammingQueue[(_local6 - 6)] = Slamming5;
slammingManager.slammingQueue[(_local6 - 5)] = Slamming1;
slammingManager.slammingQueue[(_local6 - 4)] = LittleSlamming;
slammingManager.slammingQueue[(_local6 - 3)] = FlyingSlamming;
slammingManager.slammingQueue[(_local6 - 2)] = Slamming3;
slammingManager.slammingQueue[(_local6 - 1)] = Slamming2;
slammingManager.slammingQueue[_local6] = Slamming4;
_local6 = (_local6 + 7);
};
slammingManager.slammingQueue[30] = Level1Boss;
slammingManager.slammingQueue[50] = Level2Boss;
slammingManager.slammingQueue[70] = Level3Boss;
slammingManager.slammingQueue[90] = Level4Boss;
slammingManager.slammingQueue[110] = Level5Boss;
bronzeScore = 2000;
silverScore = 4000;
goldScore = 6000;
};
levelMap.updateBlips();
var _local2:spRoom = new spRoom();
_local2.width = 70;
_local2.height = 40;
_local2.type = "ground";
world.addElement(_local2);
var _local3:SoftBridge = new SoftBridge();
_local3.segmentSymbol = Bridgepart5;
_local3.y = 17;
_local3.x = 14.75;
_local3.segmentWidth = 1.6;
_local3.segmentHeight = 1;
_local3.segmentCount = 6;
_local3.suspenderHeight = 0.9;
_local3.suspenderForce = 25;
_local3.depth = 3.5;
world.addElement(_local3);
_local3 = new SoftBridge();
_local3.segmentSymbol = Bridgepart5;
_local3.y = 17;
_local3.x = 29.75;
_local3.segmentWidth = 1.6;
_local3.segmentHeight = 1;
_local3.segmentCount = 6;
_local3.suspenderHeight = 0.9;
_local3.suspenderForce = 25;
_local3.depth = 3.5;
world.addElement(_local3);
var _local4:WaterElement = new WaterElement();
_local4.x = 15.5;
_local4.y = 19.5;
_local4.width = 4;
world.addElement(_local4);
_local4 = new WaterElement();
_local4.x = 30.5;
_local4.y = 19.5;
_local4.width = 4;
world.addElement(_local4);
ground = new GameGround();
ground.x = 0;
ground.y = 20.75;
ground.bottom = 8;
ground.filters = [new GlowFilter(724749, 1, 0, 60, 3, 1, true)];
ground.groundTexture = GroundTexture5;
ground.grassTexture = GrassTexture5;
ground.points = [new b2Vec2(-0.5, -10.2), new b2Vec2(1.3, -8.1), new b2Vec2(3.4, -6.05), new b2Vec2(5.75, -4.65), new b2Vec2(7.85, -3.9), new b2Vec2(10.2, -4), new b2Vec2(12.2, -4.7), new b2Vec2(14.2, -4.7), new b2Vec2(15.5, -4.4), new b2Vec2(15.5, 2.6), new b2Vec2(23.5, 2.6), new b2Vec2(23.5, -4.25), new b2Vec2(27.2, -5.15), new b2Vec2(30.5, -4.35), new b2Vec2(30.5, 2.6), new b2Vec2(38.5, 2.6), new b2Vec2(38.5, -4.35), new b2Vec2(41.6, -4.65), new b2Vec2(44.3, -5.3), new b2Vec2(46.85, -6.15), new b2Vec2(49.4, -6.8), new b2Vec2(51.95, -6.4), new b2Vec2(54, -5.4), new b2Vec2(55.5, -4.25), new b2Vec2(57.15, -3.8), new b2Vec2(59, -3.6), new b2Vec2(61.35, -3.9), new b2Vec2(66, -4)];
world.addElement(ground);
var _local5:DeadZone = new DeadZone();
_local5.x = 67;
_local5.y = 12;
_local5.width = 1;
_local5.height = 12;
world.addElement(_local5);
house.x = 0x0500;
house.y = 350;
}
}
}//package spill.slammings.levels
Section 353
//GameOver (spill.slammings.menus.GameOver)
package spill.slammings.menus {
import flash.events.*;
import flash.display.*;
import spill.slammings.*;
import spill.localisation.*;
import flash.ui.*;
public class GameOver extends MovieClip {
private var medalNames:Array;
private var nextLevelMode:Boolean;
private var nextLevelNum:Number;
private var mc:GameOver_mc;
private var main:Main;
private var stats:GameStats;
public function GameOver(_arg1:Main, _arg2:GameStats){
var _local4:String;
medalNames = ["{None}", "{Bronze}", "{Silver}", "{Gold}"];
super();
main = _arg1;
stats = _arg2;
mc = new GameOver_mc();
addChild(mc);
Utils.initButton(mc.mainmenu_btn, main.goMainMenu);
Utils.initButton(mc.submit_btn, O01l10);
Utils.initButton(mc.retry_btn, retry);
Utils.initButton(mc.stats_btn, showStats);
Utils.initBrandinButton(mc.moregames_btn, "More_Games_Button_Game_Over");
var _local3:Boolean;
if (!stats.godMode){
if (!stats.success){
_local3 = true;
} else {
if (stats.levelNum == 4){
_local3 = true;
} else {
nextLevelMode = false;
nextLevelNum = (stats.levelNum + 1);
};
};
} else {
if (stats.levelNum == 4){
_local3 = true;
} else {
if (SaveGameData.getLevelStatus((stats.levelNum + 1), stats.godMode)){
nextLevelMode = true;
nextLevelNum = (stats.levelNum + 1);
} else {
_local3 = true;
};
};
};
mc.statistics.addEventListener(MouseEvent.CLICK, hideStats, false, 0, true);
if (_local3){
mc.nextlevel_btn.visible = false;
} else {
Utils.initButton(mc.nextlevel_btn, nextLevel);
};
mc.score_txt.text = stats.score.toString();
mc.name_txt.embedFonts = SpilGame.currentLanguage.embedFonts;
mc.name_txt.text = SpilGame.getString("Player_Name");
mc.name_txt.addEventListener(KeyboardEvent.KEY_DOWN, keyDown, false, 0, true);
if (stats.success){
_local4 = (stats.gameComplete) ? "game_complete" : "level_complete";
} else {
_local4 = "game_over";
};
mc.background.gotoAndStop(_local4);
mc.title.gotoAndStop(_local4);
mc.statistics.stop();
mc.statistics.visible = false;
mc.medal.gotoAndStop((stats.medalEarned + 1));
addEventListener(Event.ADDED_TO_STAGE, addedToStage, false, 0, true);
}
private function keyDown(_arg1:KeyboardEvent):void{
if (_arg1.keyCode == Keyboard.ENTER){
O01l10();
};
}
private function addedToStage(_arg1:Event):void{
removeEventListener(Event.ADDED_TO_STAGE, addedToStage);
stage.focus = mc.name_txt;
mc.name_txt.setSelection(0, 20);
}
private function showStats(_arg1:Event):void{
mc.statistics.gotoAndPlay(1);
mc.statistics.visible = true;
var _local2:LocalizedTextField = mc.statistics.stats.txt1;
var _local3:LocalizedTextField = mc.statistics.stats.txt2;
var _local4:Number = Math.round((stats.timePlayed / 1000));
var _local5:Number = Math.floor((_local4 / 60));
_local4 = (_local4 - (60 * _local5));
var _local6:String = (((_local5.toString() + ":") + ((_local4 < 10)) ? "0" : "") + _local4.toString());
_local2.text = ((((((((("{score}\n" + "{medal_earned}\n") + "{biggest_combo}\n") + "{hardest_impact}\n") + "{max_velocity}\n") + "{slammings_escaped}\n") + "{slammings_killed}\n") + "{time_played}\n") + "{tools_used}\n") + "{tools_saved}");
_local3.text = ((((((((((((((((((stats.score.toString() + "\n") + medalNames[stats.medalEarned]) + "\n") + stats.biggestCombo.toString()) + "\n") + stats.hardestImpact.toString()) + " kg*m/s\n") + stats.maxSlammingVelocity.toString()) + " m/s \n") + stats.slammingsEscaped.toString()) + "\n") + stats.slammingsKilled.toString()) + "\n") + _local6) + "\n") + stats.toolsUsed.toString()) + "\n") + stats.toolsSaved.toString());
}
private function retry(_arg1:Event):void{
main.startGame(stats.levelNum, stats.godMode);
}
private function nextLevel(_arg1:Event):void{
main.startGame(nextLevelNum, nextLevelMode);
}
private function O01l10(_arg1:Event=null):void{
var _local2:String = mc.name_txt.text;
var _local3:Number = stats.score;
if (_local2.length >= 1){
main.O01l10(_local2, _local3);
};
}
private function hideStats(_arg1:Event):void{
mc.statistics.play();
}
}
}//package spill.slammings.menus
Section 354
//HighScoreScreen (spill.slammings.menus.HighScoreScreen)
package spill.slammings.menus {
import flash.events.*;
import flash.display.*;
import spill.slammings.*;
public class HighScoreScreen extends MovieClip {
private var mc:Highscore_mc;
private var main:Main;
private var hs:O11111OO11;
private var stats:GameStats;
public function HighScoreScreen(_arg1:Main, _arg2:O11111OO11, _arg3:GameStats){
main = _arg1;
stats = _arg3;
mc = new Highscore_mc();
hs = _arg2;
hs.x = 90;
hs.y = 85;
hs.addEventListener("000111000100", back, false, 0, true);
addChild(mc);
addChild(hs);
Utils.initButton(mc.back_btn, back);
Utils.initBrandinButton(mc.moregames_btn, "More_Games_Button_High_Score");
}
private function back(_arg1:Event=null):void{
hs.removeEventListener("000111000100", back);
removeChild(hs);
if (stats){
main.goLevelSelectMenu(stats.godMode);
} else {
main.goMainMenu();
};
}
}
}//package spill.slammings.menus
Section 355
//LevelSelectionMenu (spill.slammings.menus.LevelSelectionMenu)
package spill.slammings.menus {
import flash.events.*;
import flash.display.*;
import spill.slammings.*;
import spill.slammings.sound.*;
import spill.slammings.controls.*;
import sfx.*;
import spill.localisation.*;
public class LevelSelectionMenu extends MovieClip {
private var tooltip:Tooltip;
private var mc:MovieClip;
private var main:Main;
private var godMode:Boolean;
public function LevelSelectionMenu(_arg1:Main, _arg2:Boolean):void{
main = _arg1;
godMode = _arg2;
if (_arg2){
mc = new LevelSelectionGodMode_mc();
} else {
mc = new LevelSelectionCampaign_mc();
};
addChild(mc);
tooltip = new Tooltip();
addChild(tooltip);
initButton(mc.level1_btn, 0);
initButton(mc.level2_btn, 1);
initButton(mc.level3_btn, 2);
initButton(mc.level4_btn, 3);
initButton(mc.level5_btn, 4);
initIcon(mc.level1_icon, 0);
initIcon(mc.level2_icon, 1);
initIcon(mc.level3_icon, 2);
initIcon(mc.level4_icon, 3);
initIcon(mc.level5_icon, 4);
Utils.initBrandinButton(mc.moregames_btn, "More_Games_Button_Level_Selection");
Utils.initButton(mc.back_btn, goBack);
}
private function mouseOver(_arg1:MouseEvent):void{
var _local2:Number = _arg1.currentTarget.levelNum;
showToolTip(_local2, godMode, _arg1.currentTarget.unlocked);
if (_arg1.currentTarget.unlocked){
SoundFX.playSound(levelselect_touch, 1, 1, 0, 3);
};
}
private function hideTooltip():void{
tooltip.hide();
}
private function initButton(_arg1:MovieClip, _arg2:Number):void{
if (!_arg1){
trace((("level " + _arg2) + " button missing"));
return;
};
_arg1.levelNum = _arg2;
_arg1.stop();
_arg1.addEventListener(MouseEvent.MOUSE_OVER, mouseOver);
_arg1.addEventListener(MouseEvent.MOUSE_OUT, mouseOut);
if (SaveGameData.getLevelStatus(_arg2, godMode) == -1){
_arg1.gotoAndStop("_disabled");
_arg1.mouseChildren = false;
_arg1.unlocked = false;
} else {
_arg1.buttonMode = true;
_arg1.addEventListener(MouseEvent.CLICK, buttonClicked);
_arg1.unlocked = true;
};
}
private function initIcon(_arg1:MovieClip, _arg2:Number):void{
_arg1.gotoAndStop((SaveGameData.getLevelStatus(_arg2, godMode) + 2));
}
private function showToolTip(_arg1:Number, _arg2:Boolean, _arg3:Boolean):void{
var _local4:Object;
var _local5:String;
if (!_arg3){
tooltip.show(SpilGame.getString("Locked_Message").replace("XXX", (_arg2) ? (_arg1 + 1) : _arg1));
} else {
_local4 = SaveGameData.getLevelData(_arg1, _arg2);
if (_local4.status == 3){
_local5 = SpilGame.getString("Score_Best").replace("XXX", _local4.bestScore);
} else {
_local5 = SpilGame.getString("Medal_Requirement");
if (_local4.status == 2){
_local5 = _local5.replace("XXX", _local4.goldScore);
_local5 = _local5.replace("YYY", SpilGame.getString("Gold"));
} else {
if (_local4.status == 1){
_local5 = _local5.replace("XXX", _local4.silverScore);
_local5 = _local5.replace("YYY", SpilGame.getString("Silver"));
} else {
if (_local4.status == 0){
_local5 = _local5.replace("XXX", _local4.bronzeScore);
_local5 = _local5.replace("YYY", SpilGame.getString("Bronze"));
};
};
};
};
tooltip.show(_local5);
};
tooltip.y = (240 - tooltip.height);
tooltip.x = ((_arg1 * 105) + 5);
}
private function goBack(_arg1:Event):void{
main.goMainMenu();
}
private function mouseOut(_arg1:MouseEvent):void{
hideTooltip();
}
private function buttonClicked(_arg1:MouseEvent):void{
var _local2:Number = _arg1.currentTarget.levelNum;
if (SaveGameData.getLevelStatus(_local2, godMode) >= 0){
main.startGame(_local2, godMode);
SoundFX.playSound(levelselect_press);
};
}
}
}//package spill.slammings.menus
Section 356
//MainMenu (spill.slammings.menus.MainMenu)
package spill.slammings.menus {
import flash.events.*;
import flash.display.*;
import fl.transitions.*;
import spill.slammings.*;
import spill.physics.*;
import flash.filters.*;
import spill.slammings.controls.*;
import fl.motion.easing.*;
import flash.text.*;
import spill.localisation.*;
import flash.net.*;
public class MainMenu extends MovieClip {
private var modeMenu:LevelModeMenu;
private var musicVolumeControl:VolumeControl;
private var yTween:Tween;
private var soundVolumeControl:VolumeControl;
private var mc:MainMenu_mc;
private var main:Main;
private var xTween:Tween;
private var qualityControl:QualityControl;
public function MainMenu(_arg1:Main):void{
main = _arg1;
mc = new MainMenu_mc();
addChild(mc);
Utils.initButton(mc.start_btn, startGame);
Utils.initButton(mc.highscores_btn, main.goHighScores);
Utils.initButton(mc.htp_btn, main.goTutorial);
Utils.initBrandinButton(mc.moregames_btn, "More_Games_Button_Main_Menu");
modeMenu = new LevelModeMenu();
modeMenu.x = 322;
modeMenu.y = 239;
modeMenu.visible = false;
addChild(modeMenu);
Utils.initButton(modeMenu.godmode_btn, goGodModeMenu);
Utils.initButton(modeMenu.campaign_btn, goCampaignMenu);
Utils.initButton(modeMenu.cancel_btn, cancelLevelSelection);
musicVolumeControl = new VolumeControl(mc.music, true);
soundVolumeControl = new VolumeControl(mc.sound, false);
qualityControl = new QualityControl(mc.qualityControl);
var _local2:TextField = new TextField();
_local2.text = "v 1.0";
_local2.width = 70;
_local2.height = 20;
_local2.selectable = false;
_local2.embedFonts = true;
_local2.antiAliasType = AntiAliasType.ADVANCED;
_local2.setTextFormat(new TextFormat("Comic Sans MS", 10, 0xCCCCCC, true));
addChild(_local2);
var _local3:kopimi = new kopimi();
_local3.x = 625;
_local3.y = 10;
addChild(_local3);
}
private function startGame(_arg1:MouseEvent):void{
selectMode();
}
private function cancelLevelSelection(_arg1:MouseEvent):void{
mc.mouseEnabled = true;
mc.mouseChildren = true;
mc.filters = [];
xTween.stop();
yTween.stop();
xTween = new Tween(modeMenu, "scaleX", Quadratic.easeOut, 1, 0, 6, false);
yTween = new Tween(modeMenu, "scaleY", Quadratic.easeOut, 1, 0, 6, false);
}
public function goCampaignMenu(_arg1:MouseEvent):void{
main.goLevelSelectMenu(false);
}
private function moreGamesClicked(_arg1:Event):void{
navigateToURL(new URLRequest(SpilGame.getMoreGamesLink("More_Games_Main_Menu")), "_blank");
}
public function goGodModeMenu(_arg1:MouseEvent):void{
main.goLevelSelectMenu(true);
}
public function selectMode():void{
modeMenu.visible = true;
modeMenu.filters = [new DropShadowFilter(10, 45, 0, 0.8, 20, 20)];
xTween = new Tween(modeMenu, "scaleX", Elastic.easeOut, 0.1, 1, 35, false);
yTween = new Tween(modeMenu, "scaleY", Elastic.easeOut, 0.1, 1, 35, false);
spSettings.stopChildren(mc);
mc.mouseEnabled = false;
mc.mouseChildren = false;
mc.filters = [new BlurFilter(12, 12, 2)];
}
}
}//package spill.slammings.menus
Section 357
//PausedMenu (spill.slammings.menus.PausedMenu)
package spill.slammings.menus {
import flash.events.*;
import flash.display.*;
import spill.slammings.*;
import flash.filters.*;
import spill.slammings.controls.*;
public class PausedMenu extends Sprite {
private var musicVolumeControl:VolumeControl;
private var game:Game;
private var soundVolumeControl:VolumeControl;
private var mc:Paused_mc;
private var qualityControl:QualityControl;
public function PausedMenu(_arg1:Game){
mc = new Paused_mc();
mc.filters = [new DropShadowFilter(10, 45, 0, 1, 20, 20)];
addChild(mc);
game = _arg1;
Utils.initButton(mc.resume_btn, resume);
Utils.initButton(mc.mainmenu_btn, quit);
Utils.initButton(mc.htp, showTutorial);
musicVolumeControl = new VolumeControl(mc.music, true);
soundVolumeControl = new VolumeControl(mc.sound, false);
qualityControl = new QualityControl(mc.qualityControl);
}
private function resume(_arg1:MouseEvent=null):void{
game.start();
game = null;
}
public function quit(_arg1:MouseEvent):void{
game.quit();
game = null;
}
private function showTutorial(_arg1:Event):void{
game.showTutorial();
}
}
}//package spill.slammings.menus
Section 358
//PreloaderScreen (spill.slammings.menus.PreloaderScreen)
package spill.slammings.menus {
import flash.events.*;
import flash.display.*;
import spill.localisation.*;
import flash.net.*;
public class PreloaderScreen extends Sprite {
private var mc:Preloader_mc;
private var ldrInfo:LoaderInfo;
public function PreloaderScreen(_arg1:LoaderInfo){
ldrInfo = _arg1;
ldrInfo.addEventListener(ProgressEvent.PROGRESS, progress, false, 0, true);
mc = new Preloader_mc();
mc.branding_btn.addEventListener(MouseEvent.CLICK, brandingButtonClicked, false, 0, true);
addChild(mc);
}
private function brandingButtonClicked(_arg1:MouseEvent):void{
navigateToURL(new URLRequest(SpilGame.getMoreGamesLink("More_Games_Button_Preloader")));
}
private function progress(_arg1:ProgressEvent):void{
var _local2:Number = (ldrInfo.bytesLoaded / ldrInfo.bytesTotal);
mc.loadingbar.scaleX = _local2;
mc.txt.text = (Math.round((_local2 * 100)) + "%");
if (_local2 == 1){
ldrInfo.removeEventListener(ProgressEvent.PROGRESS, progress, false);
ldrInfo = null;
};
}
}
}//package spill.slammings.menus
Section 359
//Music (spill.slammings.sound.Music)
package spill.slammings.sound {
import flash.events.*;
import flash.display.*;
import flash.media.*;
import sfx.*;
public class Music {
public static const TEST:Object = {fadeInStart:0, fadeInTime:5, fadeOutStart:1, fadeOutTime:5};
public static const NO_FADE:Object = {fadeInStart:1, fadeInTime:0, fadeOutStart:0, fadeOutTime:0};
public static const FADE_IN_OUT:Object = {fadeInStart:0.5, fadeInTime:1, fadeOutStart:1, fadeOutTime:0.5};
public static const FADE_IN:Object = {fadeInStart:0, fadeInTime:1, fadeOutStart:0, fadeOutTime:0};
public static const FADE_OUT:Object = {fadeInStart:1, fadeInTime:0, fadeOutStart:1, fadeOutTime:1};
private static const frameRate:Number = 30;
private static var isFading:Boolean = false;
private static var enterFrameDispatcher:MovieClip = new MovieClip();
private static var lastChannel:SoundChannel;
private static var currentFade:Object;
private static var currentSound:Sound;
private static var lastSound:Sound;
private static var currentSong:String;
private static var paused:Boolean;
public static var _volume:Number = 1;
private static var pausePosition:Number;
private static var currentChannel:SoundChannel;
private static var lastSong:String;
private static var currentLevelMusic:Number = 0;
private static var currentTransform:SoundTransform;
private static var lastTransform:SoundTransform;
private static var songs:Object = {mainScreen:MainScreenMusic, levelFailed:LevelFailedMusic, levelComplete:LevelCompleteMusic, music0:Level1Music, music1:Level2Music, music2:Level3Music, tutorial:TutorialMusic};
private static var _mute:Number = 1;
public static function get volume():Number{
return (_volume);
}
public static function get mute():Boolean{
return (!(Boolean(_mute)));
}
private static function doFade(_arg1:Event):void{
var _local2:Boolean;
var _local3:Boolean;
if (((((lastSong) && (lastTransform))) && (lastChannel))){
lastTransform.volume = (lastTransform.volume - (volume / (frameRate * currentFade.fadeOutTime)));
if (lastTransform.volume <= 0){
lastTransform.volume = 0;
lastChannel.stop();
_local2 = true;
} else {
lastChannel.soundTransform = lastTransform;
};
} else {
_local2 = true;
};
if (((((currentSong) && (currentTransform))) && (currentChannel))){
currentTransform.volume = (currentTransform.volume + (volume / (frameRate * currentFade.fadeInTime)));
if (currentTransform.volume >= (volume * _mute)){
currentTransform.volume = (volume * _mute);
_local3 = true;
};
currentChannel.soundTransform = currentTransform;
} else {
_local3 = true;
};
if (((_local2) && (_local3))){
enterFrameDispatcher.removeEventListener(Event.ENTER_FRAME, doFade);
isFading = false;
};
}
public static function resume():void{
if (!paused){
return;
};
paused = false;
currentChannel = currentSound.play((pausePosition % currentSound.length), 1, currentTransform);
if (currentChannel){
currentChannel.addEventListener(Event.SOUND_COMPLETE, loopSong, false, 0, true);
};
}
public static function playNextLevelSong():void{
currentLevelMusic++;
currentLevelMusic = (currentLevelMusic % 3);
playSong(("music" + currentLevelMusic));
}
public static function stopSong(_arg1:Object=null):void{
playSong(null, false, _arg1);
}
public static function set volume(_arg1:Number):void{
_volume = _arg1;
if (((currentTransform) && (currentChannel))){
currentTransform.volume = (_mute * _volume);
currentChannel.soundTransform = currentTransform;
};
}
public static function set mute(_arg1:Boolean):void{
_mute = (_arg1) ? 0 : 1;
if (((currentTransform) && (currentChannel))){
currentTransform.volume = (_mute * volume);
currentChannel.soundTransform = currentTransform;
};
}
private static function loopSong(_arg1:Event):void{
currentChannel = currentSound.play(0, 100, currentTransform);
}
public static function playSong(_arg1:String=null, _arg2:Boolean=true, _arg3:Object=null, _arg4:Boolean=false):void{
if ((((currentSong == _arg1)) && (!(_arg4)))){
return;
};
if (((isFading) && (lastChannel))){
lastChannel.stop();
};
currentFade = (_arg3) ? _arg3 : FADE_IN_OUT;
pausePosition = 0;
trace(("playing song: " + _arg1));
if (currentSong != null){
lastSong = currentSong;
lastSound = currentSound;
lastTransform = currentTransform;
lastChannel = currentChannel;
if (lastTransform){
lastTransform.volume = ((currentFade.fadeOutStart * volume) * _mute);
};
};
currentSong = _arg1;
if (songs[_arg1] != null){
currentSound = new (songs[_arg1]);
currentChannel = currentSound.play(0, (_arg2) ? 100 : 1);
currentTransform = new SoundTransform();
currentTransform.volume = ((currentFade.fadeInStart * volume) * _mute);
if (currentChannel){
currentChannel.soundTransform = currentTransform;
};
};
enterFrameDispatcher.addEventListener(Event.ENTER_FRAME, doFade);
isFading = true;
paused = false;
}
public static function pause():void{
paused = true;
pausePosition = currentChannel.position;
currentChannel.stop();
}
}
}//package spill.slammings.sound
Section 360
//SlammingSoundManager (spill.slammings.sound.SlammingSoundManager)
package spill.slammings.sound {
import flash.media.*;
import sfx.*;
public class SlammingSoundManager {
public static var sounds:Object = {pickup:[[S_slammings_pickup, S_slammings_pickup2], [N_slammings_pickup, N_slammings_pickup2, N_slammings_pickup3], [B_slammings_pickup]], burn:[[S_slammings_burn], [N_slammings_burn], [B_slammings_burn]], damage:[[S_slammings_damage, S_slammings_damage2, S_slammings_damage3], [N_slammings_damage, N_slammings_damage2], [B_slammings_damage, B_slammings_damage2]], die:[[S_slammings_die, S_slammings_die2], [N_slammings_die, N_slammings_die2], [B_slammings_die]], drown:[[S_slammings_drownloop], [N_slammings_drownloop], [B_slammings_drowninwater]], escape:[[S_slammings_getawaysmail, S_slammings_getawaysmail2], [N_slammings_getawaysmail, N_slammings_getawaysmail2], [B_slammings_getawaysmail]], jump:[[S_slammings_jump, S_slammings_jump2, S_slammings_jump3], [N_slammings_jump, N_slammings_jump2, N_slammings_jump3], [B_slammings_jump]]};
public static function playSound(_arg1:String, _arg2:Number, _arg3:Number=0):SoundChannel{
var _local4:Array = sounds[_arg1][_arg2];
return (SoundFX.playSound(_local4[Math.floor((Math.random() * _local4.length))], 1, 1, _arg3, 1));
}
}
}//package spill.slammings.sound
Section 361
//SoundFX (spill.slammings.sound.SoundFX)
package spill.slammings.sound {
import flash.events.*;
import spill.slammings.display.*;
import flash.media.*;
import flash.utils.*;
public class SoundFX {
private static var soundDict:Dictionary = new Dictionary();
private static var _mute:Boolean = false;
private static var channelDict:Dictionary = new Dictionary();
public static var volume:Number = 1;
public static function get mute():Boolean{
return (_mute);
}
public static function set mute(_arg1:Boolean):void{
_mute = _arg1;
}
public static function resetCounters():void{
channelDict = new Dictionary();
soundDict = new Dictionary();
}
private static function soundComplete(_arg1:Event):void{
var _local2:Class = channelDict[_arg1.currentTarget];
var _local3 = soundDict;
var _local4 = _local2;
var _local5 = (_local3[_local4] - 1);
_local3[_local4] = _local5;
delete channelDict[_arg1.currentTarget];
}
public static function playSound(_arg1, _arg2:Number=1, _arg3:Number=1, _arg4:Number=0, _arg5:Number=1):SoundChannel{
var _local9:Number;
var _local10:Number;
if ((_arg1 is Array)){
_arg1 = _arg1[Math.floor((Math.random() * _arg1.length))];
};
if ((!(_arg1) is Class)){
return (null);
};
if (soundDict[_arg1] >= _arg5){
return (null);
};
var _local6:Sound = new (_arg1);
var _local7:SoundChannel = _local6.play(0, _arg2);
if (!_local7){
return (null);
};
var _local8:SoundTransform = new SoundTransform((_mute) ? 0 : (volume * _arg3));
if (_arg4 != 0){
_local9 = GameDisplay.instance.getSoundPanning(_arg4);
_local10 = 1;
if (_local9 < -1){
_local10 = (_local10 + (1 + _local9));
_local9 = -1;
} else {
if (_local9 > 1){
_local10 = (_local10 + (1 - _local9));
_local9 = 1;
};
};
_local8.pan = _local9;
_local8.volume = (_local8.volume * Math.max(Math.min(_local10, 1), 0));
};
_local7.soundTransform = _local8;
channelDict[_local7] = _arg1;
if (!soundDict[_arg1]){
soundDict[_arg1] = 0;
};
var _local11 = soundDict;
var _local12 = _arg1;
var _local13 = (_local11[_local12] + 1);
_local11[_local12] = _local13;
_local7.addEventListener(Event.SOUND_COMPLETE, soundComplete);
return (_local7);
}
}
}//package spill.slammings.sound
Section 362
//Bomb (spill.slammings.tools.Bomb)
package spill.slammings.tools {
import flash.events.*;
import flash.display.*;
import spill.slammings.*;
import spill.physics.*;
import Box2D.Common.Math.*;
import spill.slammings.display.*;
import spill.slammings.character.*;
import spill.slammings.sound.*;
import sfx.*;
import spill.physics.shapes.*;
public class Bomb extends Tool {
private var display:WorldDisplay;
public var explosionSymbol:Class;
public var fuseTime:Number;// = 150
public var bombRadius:Number;// = 0.73
public var cursorSymbol:Class;
private var mc:MovieClip;
private var fuseCounter:Number;// = 0
private var bombShape:spShape;
public var bombSymbol:Class;
private var bombBody:spBody;
public var bombForce:Number;// = 3000
private var explosionAnimation:MovieClip;
public var bombDamage:Number;// = 0.25
public var bombRange:Number;// = 12
private var bombPlaced:Boolean;// = false
public function Bomb(){
bombSymbol = Bomb_mc;
explosionSymbol = Bomb_explode;
cursorSymbol = Bomb_cursor;
super();
type = "bomb";
bombBody = new spBody();
bombShape = new spCircle(bombRadius);
bombBody.addShape(bombShape);
var _local1:spShape = new spRectangle(0.2, 0.1, 0, (-(bombRadius) - 0.1), 0);
bombBody.addShape(_local1);
useGlobalDensity = false;
useGlobalRestitution = false;
restitution = 0.3;
density = 4;
cursor = new cursorSymbol();
cursor.stop();
}
override protected function removeFromDisplay(_arg1:spDisplay):void{
if (!bombPlaced){
display.removeEventListener(MouseEvent.MOUSE_DOWN, placeBomb, true);
} else {
display.tools.removeChild(mc);
};
if (explosionAnimation){
explosionAnimation.stop();
mc.removeChild(explosionAnimation);
};
}
private function placeBomb(_arg1:MouseEvent):void{
if (MouseControl.instance.getBodyAtMouse(true) == null){
mc = new bombSymbol();
mc.stop();
display.tools.addChild(mc);
display.addEventListener("renderWorld", render, false, 0, true);
display.removeEventListener(MouseEvent.MOUSE_DOWN, placeBomb, true);
bombBody.position.x = (display.mouseX / display.drawScale);
bombBody.position.y = (display.mouseY / display.drawScale);
addBody(bombBody);
bombPlaced = true;
doneUsingTool();
} else {
display.stage.addEventListener(MouseEvent.MOUSE_UP, resetCursor, false, 0, true);
cursor.gotoAndStop("disabled");
};
}
private function resetCursor(_arg1:Event):void{
cursor.gotoAndStop("enabled");
display.stage.removeEventListener(MouseEvent.MOUSE_UP, resetCursor, false);
}
private function showExplosion():void{
explosionAnimation = new explosionSymbol();
mc.addChild(explosionAnimation);
explosionAnimation.addFrameScript((explosionAnimation.totalFrames - 1), end);
GameDisplay.instance.screenShake();
}
private function render(_arg1:Event):void{
mc.x = (bombBody.position.x * display.drawScale);
mc.y = (bombBody.position.y * display.drawScale);
mc.rotation = (bombBody.angle * (180 / Math.PI));
fuseCounter++;
if (fuseCounter >= fuseTime){
explode();
} else {
mc.gotoAndStop(Math.ceil(((mc.totalFrames * fuseCounter) / fuseTime)));
};
}
override protected function addToDisplay(_arg1:spDisplay):void{
display = WorldDisplay(_arg1);
display.addEventListener(MouseEvent.MOUSE_DOWN, placeBomb, true, 2, true);
}
private function end():void{
explosionAnimation.stop();
explosionAnimation = null;
world.removeElement(this);
}
private function explode():void{
var _local2:spElement;
var _local3:Object;
var _local4:spBody;
var _local5:b2Vec2;
var _local6:Number;
var _local7:Number;
var _local1:Object = world.getElements();
for each (_local2 in _local1) {
if (_local2 != this){
_local3 = _local2.getBodies();
for each (_local4 in _local3) {
_local5 = _local4.position.Copy();
_local5.Subtract(bombBody.position);
_local6 = _local5.Length();
if (_local6 < bombRange){
_local7 = (((bombRange - _local6) / bombRange) * bombForce);
_local5.Normalize();
_local5.Multiply(_local7);
_local5.Multiply(_local4.density);
_local4.ref.ApplyForce(_local5, _local4.position);
_local4.ref.ApplyTorque(((Math.random() - 0.5) * 1000));
if (_local2.type == "slamming"){
if (_local4 == Slamming(_local2).slammingBody){
Slamming(_local2).doDamage((_local5.Length() * bombDamage));
};
};
};
};
};
};
SoundFX.playSound(bomb, 1, 1, bombBody.position.x, 3);
removeBody(bombBody);
display.removeEventListener("renderWorld", render);
showExplosion();
}
override public function stopUsingTool():void{
world.removeElement(this);
}
}
}//package spill.slammings.tools
Section 363
//Hand (spill.slammings.tools.Hand)
package spill.slammings.tools {
import flash.events.*;
import flash.display.*;
import spill.slammings.*;
import spill.physics.*;
import Box2D.Common.Math.*;
import spill.slammings.display.*;
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import spill.slammings.sound.*;
import sfx.*;
import spill.physics.shapes.*;
public class Hand extends Tool {
private var deployed:Boolean;// = false
private var display:WorldDisplay;
private var handBody:spBody;
private var mc:MovieClip;
private var reverse:Boolean;// = false
public function Hand(){
useGlobalDensity = false;
filter.maskBits = (filter.maskBits & ~(0x0100));
density = 1.5;
handBody = new spBody();
handBody.def.fixedRotation = true;
handBody.linearVelocity.y = 12;
var _local1:spRectangle = new spRectangle(3, 8, 2, -11);
handBody.addShape(_local1);
var _local2:b2PolygonDef = new b2PolygonDef();
_local2.vertices[0] = new b2Vec2(-6.5, -1);
_local2.vertices[1] = new b2Vec2(0, -7);
_local2.vertices[2] = new b2Vec2(5, -3);
_local2.vertices[3] = new b2Vec2(4.5, 3);
_local2.vertices[4] = new b2Vec2(1, 4);
_local2.vertices[5] = new b2Vec2(-5, 2.7);
_local2.vertexCount = 6;
handBody.addShape(new spShape(_local2));
}
override public function stopUsingTool():void{
if (!deployed){
display.removeEventListener("renderWorld", render);
display.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDown, true);
world.removeElement(this);
} else {
trace("attempted to stop using hand that was alreadt deployed");
};
}
private function mouseDown(_arg1:MouseEvent):void{
handBody.position.x = (display.mouseX / display.drawScale);
world.addEventListener("beforeStep", beforeStep, false, 0, true);
display.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDown, true);
_arg1.stopImmediatePropagation();
addBody(handBody);
doneUsingTool();
SoundFX.playSound(godhandwind, 1, 1, handBody.position.x);
deployed = true;
}
override protected function addToDisplay(_arg1:spDisplay):void{
display = WorldDisplay(_arg1);
display.addEventListener(MouseEvent.MOUSE_DOWN, mouseDown, true, 0, true);
display.addEventListener("renderWorld", render, false, 0, true);
mc = new Hand_mc();
mc.cacheAsBitmap = true;
display.tools.addChild(mc);
render();
}
private function beforeStep(_arg1:Event):void{
if ((((handBody.linearVelocity.y <= 0.1)) && (!(reverse)))){
reverse = true;
GameDisplay.instance.screenShake();
SoundFX.playSound(godhandbang, 1, 1, handBody.position.x);
};
handBody.ref.m_linearVelocity.x = (handBody.ref.m_linearVelocity.x * 0.9);
handBody.ref.ApplyForce(new b2Vec2(0, (reverse) ? -7500 : 6000), handBody.position);
if ((((handBody.position.y < -3)) && ((handBody.linearVelocity.y < 0)))){
world.removeEventListener("beforeStep", beforeStep, false);
world.removeElement(this);
};
}
override protected function removeFromDisplay(_arg1:spDisplay):void{
display.tools.removeChild(mc);
}
private function render(_arg1:Event=null):void{
if (!deployed){
mc.x = (display.mouseX - 150);
mc.y = -410;
} else {
mc.x = ((handBody.position.x * display.drawScale) - 150);
mc.y = ((handBody.position.y * display.drawScale) - 410);
};
}
override public function onAddContact(_arg1:b2ContactPoint, _arg2:spShape, _arg3:spShape):void{
var _local4:SoftBridge;
if ((_arg3.parent.parent is SoftBridge)){
_local4 = SoftBridge(_arg3.parent.parent);
_local4.cutBridgeAt(null, (Math.round((_local4.segmentCount / 2)) - 1));
};
}
}
}//package spill.slammings.tools
Section 364
//Scissors (spill.slammings.tools.Scissors)
package spill.slammings.tools {
import flash.events.*;
import spill.slammings.*;
import spill.physics.*;
import Box2D.Dynamics.*;
import spill.slammings.display.*;
import spill.slammings.character.*;
import spill.slammings.sound.*;
import sfx.*;
public class Scissors extends Tool {
private var display:WorldDisplay;
public function Scissors(){
cursor = new Scissor_cursor();
cursor.stop();
}
override protected function removeFromDisplay(_arg1:spDisplay):void{
_arg1.stage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveEvent);
_arg1.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDownEvent, true);
}
private function mouseDownEvent(_arg1:MouseEvent):void{
var _local3:spBody;
var _local2:b2Body = MouseControl.instance.getBodyAtMouse(false);
if (_local2){
_local3 = spBody(_local2.GetUserData());
if ((_local3.parent is SoftBridge)){
cursor.gotoAndStop("enabled");
if (SoftBridge(_local3.parent).cutBridgeAt(_local3)){
stopUsingTool();
doneUsingTool();
_arg1.stopImmediatePropagation();
SoundFX.playSound(cutbrige, 1, 1, _local3.position.x);
return;
};
} else {
if ((_local3.parent is Slamming)){
if (!Slamming(_local3.parent).dead){
cursor.gotoAndStop("enabled");
Slamming(_local3.parent).decapitate();
stopUsingTool();
doneUsingTool();
_arg1.stopImmediatePropagation();
SoundFX.playSound(cut_slammings, 1, 1, _local3.position.x);
return;
};
};
};
} else {
cursor.gotoAndStop("disabled");
display.stage.addEventListener(MouseEvent.MOUSE_UP, resetCursor, false, 0, true);
};
SoundFX.playSound(cutnothing, 1, 1, MouseControl.instance.getPhysicsMouseX());
}
override protected function addToDisplay(_arg1:spDisplay):void{
display = WorldDisplay(_arg1);
display.stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveEvent, false, 0, true);
display.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownEvent, true, 1, true);
}
private function resetCursor(_arg1:MouseEvent):void{
cursor.gotoAndStop("enabled");
display.stage.removeEventListener(MouseEvent.MOUSE_UP, resetCursor);
}
override public function stopUsingTool():void{
world.removeElement(this);
}
private function mouseMoveEvent(_arg1:MouseEvent):void{
var _local3:spBody;
var _local2:b2Body = MouseControl.instance.getBodyAtMouse(false);
if (_local2){
_local3 = spBody(_local2.GetUserData());
if ((_local3.parent is SoftBridge)){
cursor.gotoAndStop("mouse_over");
return;
};
if ((_local3.parent is Slamming)){
if (!Slamming(_local3.parent).dead){
cursor.gotoAndStop("mouse_over");
return;
};
};
};
if (cursor.currentLabel != "disabled"){
cursor.gotoAndStop("enabled");
};
}
override protected function addToWorld(_arg1:spWorld):void{
}
}
}//package spill.slammings.tools
Section 365
//ShapeDrawing (spill.slammings.tools.ShapeDrawing)
package spill.slammings.tools {
import flash.events.*;
import flash.display.*;
import spill.slammings.*;
import spill.physics.*;
import Box2D.Common.Math.*;
import spill.slammings.display.*;
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import flash.filters.*;
import spill.physics.shapes.*;
public class ShapeDrawing extends Tool {
public var dynamicBodyBitmap:Class;
private var isDrawing:Boolean;// = false
private var mc:MovieClip;
private var lastPoint:b2Vec2;
private var body:spBody;
public var dynamicBodyDensity:Number;// = 2
public var staticBodyFilters:Array;
private var startPosition:b2Vec2;
private var isDynamic:Boolean;// = false
public var dynamicBodyFilters:Array;
private var display:WorldDisplay;
private var lifeFadeCounter:Number;
private var firstPoint:b2Vec2;
private var drawLength:Number;// = 0
private var center:b2Vec2;
public var lineThickness:Number;// = 4
private var points:Array;
public var segmentMinLength:Number;// = 0.2
public var fadeTime:Number;// = 20
public var maxLength:Number;// = 25
public var staticShapeWidth:Number;// = 0.2
private var bodyCreated:Boolean;// = false
public var lifeTime:Number;// = 250
public var segmentMaxLength:Number;// = 2
public var drawingFilters:Array;
public function ShapeDrawing(){
dynamicBodyFilters = [new GlowFilter(0x222222, 1, 16, 16, 2, 1, true)];
dynamicBodyBitmap = RockBitmap;
staticBodyFilters = [];
drawingFilters = [new GlowFilter(0xCCCCCC, 1, 2.5, 2.5, 5, 1, false)];
points = new Array();
center = new b2Vec2();
super();
cursor = new Pen_cursor();
cursor.gotoAndStop("enabled");
cursor.pen_fill.stop();
body = new spBody();
useGlobalRestitution = false;
body.useParentDensity = false;
restitution = 0.2;
}
private function mouseReleased(_arg1:MouseEvent=null):void{
stopDrawing(((points[(points.length - 1)].Length() - 1) < 2));
}
private function resetCursor(_arg1:Event):void{
cursor.gotoAndStop("enabled");
display.stage.removeEventListener(MouseEvent.MOUSE_UP, resetCursor, false);
}
private function createDynamicBody():Boolean{
var _local7:Number;
var _local8:Number;
var _local1:Number = 1000;
var _local2:Number = -1000;
var _local3:Number = 1000;
var _local4:Number = -1000;
var _local5:int = points.length;
var _local6:int;
while (_local6 < _local5) {
_local7 = points[_local6].x;
_local8 = points[_local6].y;
_local1 = ((_local7 < _local1)) ? _local7 : _local1;
_local2 = ((_local7 > _local2)) ? _local7 : _local2;
_local3 = ((_local8 < _local3)) ? _local8 : _local3;
_local4 = ((_local8 > _local4)) ? _local8 : _local4;
_local6++;
};
center.Set(((_local1 + _local2) / 2), ((_local3 + _local4) / 2));
_local6 = 0;
while (_local6 < _local5) {
points[_local6].Subtract(center);
_local6++;
};
points.sort(sortOnAngle);
removeConcavePoints();
if (points.length < 3){
return (false);
};
createShapeFromPoints();
startPosition.Add(center);
body.position = startPosition.Copy();
body.density = dynamicBodyDensity;
drawDynamicBody();
display.addEventListener("renderWorld", render, false, 0, true);
render();
return (true);
}
private function plotSegment(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Number):void{
_arg1.Subtract(startPosition);
var _local4:b2Vec2 = _arg2.Copy();
_local4.Subtract(startPosition);
_local4.Subtract(_arg1);
_local4.Multiply(_arg3);
_local4.Add(_arg1);
mc.seg.graphics.lineStyle(lineThickness, 0);
mc.seg.graphics.moveTo((_arg1.x * 20), (_arg1.y * 20));
mc.seg.graphics.lineTo((_local4.x * 20), (_local4.y * 20));
}
private function createShapePart(_arg1:Array):void{
var _local2:spShape = new spShape();
var _local3:b2PolygonDef = new b2PolygonDef();
_local3.vertexCount = _arg1.length;
var _local4:int;
while (_local4 < _arg1.length) {
_local3.vertices[_local4] = _arg1[_local4].Copy();
_local4++;
};
_local2.setDefinition(_local3);
body.addShape(_local2);
}
private function createShapeFromPoints():void{
var _local1:Array = points.concat();
while (_local1.length > 8) {
createShapePart(_local1.slice(0, 8));
_local1.splice(1, 6);
};
createShapePart(_local1);
}
private function drawDynamicBody():void{
var _local1:int = points.length;
var _local2:BitmapData = new dynamicBodyBitmap(1, 1);
mc.filters = dynamicBodyFilters;
mc.graphics.clear();
mc.graphics.beginBitmapFill(_local2, null, true, false);
mc.graphics.lineStyle();
mc.graphics.moveTo((points[(_local1 - 1)].x * display.drawScale), (points[(_local1 - 1)].y * display.drawScale));
var _local3:int;
while (_local3 < _local1) {
mc.graphics.lineTo((points[_local3].x * display.drawScale), (points[_local3].y * display.drawScale));
_local3++;
};
}
override protected function removeFromDisplay(_arg1:spDisplay):void{
display.tools.removeChild(mc);
}
private function destroyFadeEvent(_arg1:Event):void{
lifeFadeCounter++;
if (lifeFadeCounter >= lifeTime){
destroyTool();
} else {
if (lifeFadeCounter > (lifeTime - fadeTime)){
mc.alpha = ((lifeTime - lifeFadeCounter) / fadeTime);
};
};
}
private function render(_arg1:Event=null):void{
mc.x = (body.position.x * display.drawScale);
mc.y = (body.position.y * display.drawScale);
mc.rotation = (body.angle * (180 / Math.PI));
}
override protected function addToDisplay(_arg1:spDisplay):void{
display = WorldDisplay(_arg1);
display.addEventListener(MouseEvent.MOUSE_DOWN, startDrawing, true, 2, true);
mc = new MovieClip();
mc.filters = drawingFilters;
var _local2:MovieClip = new MovieClip();
mc.addChild(_local2);
mc.seg = _local2;
display.tools.addChild(mc);
}
private function removeConcavePoints():void{
var _local4:b2Vec2;
var _local5:b2Vec2;
var _local6:b2Vec2;
var _local7:b2Vec2;
var _local8:Number;
var _local9:Number;
var _local10:Boolean;
var _local1:Array = new Array();
var _local2:Boolean;
var _local3:int;
while (_local3 < points.length) {
_local4 = points[_local3].Copy();
_local5 = points[((_local3 + 1) % points.length)].Copy();
_local6 = points[((_local3 + 2) % points.length)].Copy();
_local7 = _local6.Copy();
_local7.Subtract(_local4);
if (_local7.x == 0){
_local7.x = 1E-6;
};
_local8 = (_local7.y / _local7.x);
_local9 = (_local4.y - (_local8 * _local4.x));
_local10 = false;
if ((((_local7.x > 0)) && ((_local5.y >= ((_local8 * _local5.x) + _local9))))){
_local10 = true;
};
if ((((_local7.x < 0)) && ((_local5.y <= ((_local8 * _local5.x) + _local9))))){
_local10 = true;
};
if (_local10){
points.splice(((_local3 + 1) % points.length), 1);
_local3--;
_local2 = true;
};
_local3++;
};
if (_local2){
removeConcavePoints();
};
}
private function drawStaticBody():void{
var _local1:int = points.length;
mc.graphics.clear();
mc.graphics.lineStyle(10, 0);
var _local2:int;
while (_local2 < _local1) {
mc.graphics.lineTo((points[_local2].x * display.drawScale), (points[_local2].y * display.drawScale));
_local2++;
};
}
public function destroyTool():void{
if (!bodyCreated){
if (isDrawing){
display.stage.removeEventListener(MouseEvent.MOUSE_MOVE, captureMouse);
display.stage.removeEventListener(MouseEvent.MOUSE_UP, mouseReleased);
} else {
display.removeEventListener(MouseEvent.MOUSE_DOWN, startDrawing, true);
};
} else {
if (isDynamic){
display.removeEventListener("renderWorld", render);
};
display.removeEventListener("renderWorld", destroyFadeEvent);
};
if (active){
world.removeElement(this);
};
}
private function stopDrawing(_arg1:Boolean=false):void{
var _local2:Boolean;
mc.seg.graphics.clear();
if (points.length >= 3){
if (_arg1){
_local2 = createDynamicBody();
isDynamic = true;
} else {
_local2 = createStaticBody();
isDynamic = false;
};
if (_local2){
addBody(body);
display.addEventListener("renderWorld", destroyFadeEvent, false, 0, true);
lifeFadeCounter = 0;
bodyCreated = true;
doneUsingTool();
};
};
if (!_local2){
mc.graphics.clear();
points = new Array();
display.addEventListener(MouseEvent.MOUSE_DOWN, startDrawing, true, 0, true);
};
isDrawing = false;
display.stage.removeEventListener(MouseEvent.MOUSE_MOVE, captureMouse);
display.stage.removeEventListener(MouseEvent.MOUSE_UP, mouseReleased);
}
private function sortOnAngle(_arg1:b2Vec2, _arg2:b2Vec2):Number{
var _local3:Number = Math.atan2(_arg1.y, _arg1.x);
_local3 = ((_local3 < 0)) ? (_local3 + (Math.PI * 2)) : _local3;
var _local4:Number = Math.atan2(_arg2.y, _arg2.x);
_local4 = ((_local4 < 0)) ? (_local4 + (Math.PI * 2)) : _local4;
return (((_local3 < _local4)) ? -1 : 1);
}
private function testSegment(_arg1:b2Vec2, _arg2:b2Vec2):Boolean{
var _local6:b2Segment;
var _local7:Number;
var _local8:Boolean;
var _local9:int;
var _local10:b2Shape;
var _local11:b2XForm;
var _local12:Array;
_arg1.Add(startPosition);
_arg2.Add(startPosition);
var _local3:b2AABB = new b2AABB();
_local3.lowerBound.x = (Math.min(_arg1.x, _arg2.x) - 0.1);
_local3.lowerBound.y = (Math.min(_arg1.y, _arg2.y) - 0.1);
_local3.upperBound.x = (Math.max(_arg1.x, _arg2.x) + 0.1);
_local3.upperBound.y = (Math.max(_arg1.y, _arg2.y) + 0.1);
var _local4:Array = new Array();
var _local5:int = world.ref.Query(_local3, _local4, 20);
if (_local5 > 0){
_local6 = new b2Segment();
_local6.p1 = _arg1;
_local6.p2 = _arg2;
_local7 = Number.POSITIVE_INFINITY;
_local8 = true;
_local9 = 0;
while (_local9 < _local4.length) {
_local10 = b2Shape(_local4[_local9]);
_local11 = _local10.GetBody().GetXForm();
_local12 = new Array();
if (_local10.TestSegment(_local11, _local12, new b2Vec2(), _local6, 1)){
if (_local12[0] < _local7){
_local7 = _local12[0];
};
_local8 = false;
} else {
if (_local10.TestPoint(_local11, _arg1)){
_local8 = false;
return (false);
};
if (_local10.TestPoint(_local11, _arg2)){
_local8 = false;
if (_local7 > 1){
_local7 = 1;
};
};
};
_local9++;
};
if (!_local8){
plotSegment(_arg1.Copy(), _arg2.Copy(), _local7);
return (true);
};
};
return (false);
}
private function createStaticBody():Boolean{
var _local2:b2Vec2;
var _local3:Number;
var _local4:Number;
var _local5:spRectangle;
var _local1 = 1;
while (_local1 < points.length) {
_local2 = points[_local1].Copy();
_local2.Subtract(points[(_local1 - 1)]);
_local3 = (_local2.Length() / 2);
_local4 = Math.atan2(_local2.y, _local2.x);
_local2.Multiply(0.5);
_local2.Add(points[(_local1 - 1)]);
_local5 = new spRectangle(_local3, staticShapeWidth, _local2.x, _local2.y, _local4);
body.addShape(_local5);
_local1++;
};
body.position = startPosition.Copy();
body.density = 0;
drawStaticBody();
return (true);
}
override public function stopUsingTool():void{
destroyTool();
}
private function startDrawing(_arg1:MouseEvent):void{
if (MouseControl.instance.getBodyAtMouse(true) == null){
_arg1.stopPropagation();
isDrawing = true;
display.removeEventListener(MouseEvent.MOUSE_DOWN, startDrawing, true);
display.stage.addEventListener(MouseEvent.MOUSE_MOVE, captureMouse, false, 0, true);
display.stage.addEventListener(MouseEvent.MOUSE_UP, mouseReleased, false, 0, true);
mc.x = display.mouseX;
mc.y = display.mouseY;
startPosition = new b2Vec2();
startPosition.Set((display.mouseX / display.drawScale), (display.mouseY / display.drawScale));
mc.graphics.lineStyle(lineThickness);
mc.graphics.moveTo(0, 0);
lastPoint = new b2Vec2(0, 0);
firstPoint = lastPoint;
points.push(lastPoint);
} else {
cursor.gotoAndStop("disabled");
display.stage.addEventListener(MouseEvent.MOUSE_UP, resetCursor, false, 0, true);
};
}
override protected function removeFromWorld(_arg1:spWorld):void{
destroyTool();
}
private function createDynamicBodyConcave():Boolean{
Teselator.optimiseShape(points);
body = Teselator.createBodyFromPoints(points.concat());
body.position = startPosition.Copy();
body.density = dynamicBodyDensity;
drawDynamicBody();
display.addEventListener("renderWorld", render, false, 0, true);
render();
return (true);
}
private function captureMouse(_arg1:MouseEvent=null):void{
mc.seg.graphics.clear();
var _local2:b2Vec2 = new b2Vec2((mc.mouseX / display.drawScale), (mc.mouseY / display.drawScale));
var _local3:b2Vec2 = _local2.Copy();
_local3.Subtract(lastPoint);
var _local4:Number = _local3.Length();
if (_local4 > segmentMaxLength){
_local3.Multiply((segmentMaxLength / _local4));
_local4 = segmentMaxLength;
_local3.Add(lastPoint);
_local2 = _local3;
};
if (_local4 > segmentMinLength){
if (testSegment(lastPoint.Copy(), _local2.Copy())){
return;
};
drawLength = (drawLength + _local4);
cursor.pen_fill.gotoAndStop(Math.round(((drawLength / maxLength) * cursor.pen_fill.totalFrames)));
points.push(_local2);
lastPoint = _local2;
mc.graphics.lineTo((_local2.x * display.drawScale), (_local2.y * display.drawScale));
if ((((drawLength > 3)) && ((_local2.Length() < 1)))){
stopDrawing(true);
} else {
if (drawLength > maxLength){
stopDrawing(false);
};
};
};
}
}
}//package spill.slammings.tools
Section 366
//Spoon (spill.slammings.tools.Spoon)
package spill.slammings.tools {
import flash.events.*;
import flash.display.*;
import spill.slammings.*;
import spill.physics.*;
import Box2D.Common.Math.*;
import spill.slammings.display.*;
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import spill.slammings.character.*;
import flash.filters.*;
import spill.slammings.sound.*;
import sfx.*;
import spill.physics.shapes.*;
public class Spoon extends Tool {
private var display:WorldDisplay;
private var spoon_mc:MovieClip;
private var anchor_angle:Number;
private var anchor_position:b2Vec2;
private var mc:MovieClip;
private var boardBodyShape:spRectangle;
private var stopSign:MovieClip;
private var anchor_mc:MovieClip;
private var boardBody:spBody;
private var status:Number;// = 0
private var throwsLeft:Number;// = 3
private var anchor_body:spBody;
private var placed:Boolean;// = false
override public function onPersistContact(_arg1:b2ContactPoint, _arg2:spShape, _arg3:spShape):void{
var _local4:b2Vec2;
if (((((placed) && ((status == 0)))) && ((boardBody.angle > (-(Math.PI) / 2))))){
_local4 = boardBody.ref.GetLocalPoint(_arg1.position);
if ((((_local4.x > 4.2)) && ((_local4.y <= -0.3)))){
if ((_arg3.parent.parent is Slamming)){
status = 1;
boardBody.angularVelocity = (boardBody.angularVelocity - 10);
throwsLeft--;
SoundFX.playSound(scoopshoot, 1, 1, boardBody.position.x);
};
};
};
}
private function afterStep(_arg1:Event):void{
var _local2:Number;
var _local3:b2Vec2;
var _local4:Array;
var _local5:Number;
var _local6:Number;
var _local7:spShape;
var _local8:b2Vec2;
mc.graphics.clear();
if (!placed){
_local2 = (display.mouseX / display.drawScale);
_local3 = new b2Vec2();
_local4 = new Array();
_local5 = world.testSegment(new b2Vec2(_local2, 0), new b2Vec2(_local2, 30), _local3, _local4);
_local6 = 0.03;
if (_local5 >= 0){
_local7 = spShape(_local4[0]);
if (_local7.parent.parent.type == "ground"){
stopSign.alpha = 0;
} else {
stopSign.alpha = 1;
};
spoon_mc.x = display.mouseX;
spoon_mc.y = ((30 * _local5) * display.drawScale);
anchor_mc.x = spoon_mc.x;
anchor_mc.y = spoon_mc.y;
anchor_mc.rotation = (((Math.atan2(_local3.y, _local3.x) * 180) / Math.PI) + 90);
};
} else {
if (status == 1){
if (boardBody.angularVelocity >= 0){
status = 0;
SoundFX.playSound(scoopbuild, 1, 1, boardBody.position.x);
if (throwsLeft == 0){
world.removeElement(this);
return;
};
};
};
if (status == 1){
if (boardBody.angle > (-(Math.PI) / 2)){
boardBody.ref.ApplyTorque((-7000 * density));
};
} else {
if (boardBody.angle < (-(Math.PI) / 4)){
boardBody.ref.ApplyTorque((1000 * density));
};
};
spoon_mc.rotation = (boardBody.angle * (180 / Math.PI));
spoon_mc.x = (boardBody.position.x * display.drawScale);
spoon_mc.y = (boardBody.position.y * display.drawScale);
_local8 = anchor_body.ref.GetWorldPoint(anchor_position);
anchor_mc.x = (_local8.x * display.drawScale);
anchor_mc.y = (_local8.y * display.drawScale);
anchor_mc.rotation = ((((anchor_angle + anchor_body.angle) * 180) / Math.PI) + 90);
};
}
override protected function removeFromDisplay(_arg1:spDisplay):void{
if (!placed){
_arg1.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDown, false);
};
_arg1.tools.removeChild(mc);
}
override public function stopUsingTool():void{
world.removeElement(this);
}
override protected function addToDisplay(_arg1:spDisplay):void{
display = WorldDisplay(_arg1);
mc = new MovieClip();
display.tools.addChild(mc);
spoon_mc = new Spoon_mc();
spoon_mc.rotation = -90;
mc.alpha = 1;
mc.addChild(spoon_mc);
anchor_mc = new Spoon_anchor_mc();
mc.addChild(anchor_mc);
stopSign = new Forbidden();
spoon_mc.addChild(stopSign);
stopSign.alpha = 0;
stopSign.filters = [new GlowFilter(0xDDDDDD, 1, 2, 2, 10)];
stopSign.x = 50;
stopSign.y = -35;
useGlobalDensity = false;
density = 2;
boardBody = new spBody();
boardBody.isBullet = true;
boardBodyShape = new spRectangle(2.5, 0.1, 2.5, 0);
var _local2:spCircle = new spCircle(0.1, 0, 0);
var _local3:b2PolygonDef = new b2PolygonDef();
_local3.vertexCount = 4;
_local3.vertices[0] = new b2Vec2(0, 0);
_local3.vertices[1] = new b2Vec2(4, -0.85);
_local3.vertices[2] = new b2Vec2(6, -0.3);
_local3.vertices[3] = new b2Vec2(6, 0.2);
boardBody.addShape(new spShape(_local3));
_local3 = new b2PolygonDef();
_local3.vertexCount = 4;
_local3.vertices[0] = new b2Vec2(6, 0.2);
_local3.vertices[1] = new b2Vec2(6, -0.3);
_local3.vertices[2] = new b2Vec2(7.8, -1.1);
_local3.vertices[3] = new b2Vec2(7, 0);
boardBody.addShape(new spShape(_local3));
display.addEventListener(MouseEvent.MOUSE_DOWN, mouseDown, false, 0, true);
}
private function mouseDown(_arg1:MouseEvent):void{
var _local6:spShape;
var _local7:b2Vec2;
var _local8:BridgeJoint;
var _local2:Number = (display.mouseX / display.drawScale);
var _local3:b2Vec2 = new b2Vec2();
var _local4:Array = new Array();
var _local5:Number = world.testSegment(new b2Vec2(_local2, 0), new b2Vec2(_local2, 30), _local3, _local4);
if (_local5 >= 0){
_local6 = spShape(_local4[0]);
if (_local6.parent.parent.type == "ground"){
mc.alpha = 1;
} else {
return;
};
placed = true;
spoon_mc.removeChild(stopSign);
_local7 = new b2Vec2(_local2, (30 * _local5));
boardBody.position = _local7.Copy();
boardBody.angle = (-(Math.PI) / 2);
anchor_body = _local6.parent;
anchor_angle = (Math.atan2(_local3.y, _local3.x) - anchor_body.angle);
anchor_position = _local6.parent.ref.GetLocalPoint(_local7);
_local8 = new BridgeJoint(boardBody, _local6.parent, _local7);
_local8.def.collideConnected = true;
addBody(boardBody);
addJoint(_local8);
doneUsingTool();
display.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDown, false);
};
}
override protected function removeFromWorld(_arg1:spWorld):void{
_arg1.removeEventListener("afterStep", afterStep, false);
}
override protected function addToWorld(_arg1:spWorld):void{
_arg1.addEventListener("afterStep", afterStep, false, 0, true);
}
}
}//package spill.slammings.tools
Section 367
//Tool (spill.slammings.tools.Tool)
package spill.slammings.tools {
import flash.events.*;
import flash.display.*;
import spill.physics.*;
public class Tool extends spElement {
public var cursor:MovieClip;
public function stopUsingTool():void{
}
protected function doneUsingTool():void{
dispatchEvent(new Event("doneUsingTool"));
}
}
}//package spill.slammings.tools
Section 368
//ToolManager (spill.slammings.tools.ToolManager)
package spill.slammings.tools {
import flash.events.*;
import spill.slammings.*;
import spill.physics.*;
import spill.slammings.display.*;
public class ToolManager {
private var currentToolID:int;// = 0
private var currentTool:Tool;// = null
private var world:spWorld;
private var toolMenu:ToolMenu;
public var tools:Array;
private static var firstUse:Array = [true, false, false, false, false, true];
public function ToolManager(_arg1:spWorld){
tools = [{toolClass:null, buttonClass:Grab_tool, keyString:"1", keyCode:49, available:Number.POSITIVE_INFINITY, totalUsed:0, id:0}, {toolClass:ShapeDrawing, buttonClass:Drawing_tool, keyString:"2", keyCode:50, available:1, totalUsed:0, id:1}, {toolClass:Bomb, buttonClass:Bomb_tool, keyString:"3", keyCode:51, available:1, totalUsed:0, id:2}, {toolClass:Scissors, buttonClass:Scissor_tool, keyString:"4", keyCode:52, available:0, totalUsed:0, id:3}, {toolClass:Spoon, buttonClass:Spoon_tool, keyString:"5", keyCode:53, available:0, totalUsed:0, id:4}, {toolClass:Hand, buttonClass:Fist_tool, keyString:"6", keyCode:54, available:0, totalUsed:0, id:5}];
super();
world = _arg1;
}
public function setMenu(_arg1:ToolMenu):void{
toolMenu = _arg1;
toolMenu.addEventListener("toolSelected", toolSelected, false, 0, true);
toolMenu.setTools(tools);
toolMenu.stage.addEventListener(KeyboardEvent.KEY_UP, keyUp, false, 0, true);
}
public function updateMenu():void{
toolMenu.setAvailableTools(tools);
}
private function toolDone(_arg1:Event):void{
currentTool.removeEventListener("doneUsingTool", toolDone);
currentTool = null;
tools[currentToolID].available--;
tools[currentToolID].totalUsed++;
updateMenu();
selectTool(0);
}
private function toolSelected(_arg1:Event):void{
selectTool(toolMenu.clickedToolID);
}
private function selectTool(_arg1:int):void{
if (currentTool != null){
currentTool.stopUsingTool();
currentTool.removeEventListener("doneUsingTool", toolDone);
};
currentToolID = _arg1;
if (tools[_arg1].toolClass != null){
currentTool = new (tools[_arg1].toolClass);
currentTool.addEventListener("doneUsingTool", toolDone, false, 0, true);
MouseControl.instance.setCursor(currentTool.cursor);
world.addElement(currentTool);
} else {
MouseControl.instance.setCursor(null);
currentTool = null;
};
toolMenu.setSelectedTool(_arg1);
}
public function addTool(_arg1:int):void{
tools[_arg1].available++;
toolMenu.highlightTool(_arg1);
updateMenu();
if (!firstUse[_arg1]){
firstUse[_arg1] = true;
toolMenu.showHint(_arg1);
};
}
private function keyUp(_arg1:KeyboardEvent):void{
var _local2:int;
while (_local2 < tools.length) {
if (tools[_local2].keyCode == _arg1.keyCode){
if (tools[_local2].available){
selectTool(_local2);
};
};
_local2++;
};
}
public function destroy():void{
if (currentTool){
currentTool.removeEventListener("doneUsingTool", toolDone);
currentTool.stopUsingTool();
currentTool = null;
};
toolMenu.stage.removeEventListener(KeyboardEvent.KEY_UP, keyUp);
toolMenu.removeEventListener("toolSelected", toolSelected);
toolMenu = null;
}
}
}//package spill.slammings.tools
Section 369
//Analytics (spill.slammings.tracker.Analytics)
package spill.slammings.tracker {
import flash.display.*;
import com.google.analytics.*;
public class Analytics {
private static var mainScreenVisited:Boolean = false;
private static var levelCompleted:Boolean = false;
private static var account:String = "UA-6695967-1";
private static var tracker:AnalyticsTracker;
private static var gameCompleted:Boolean = false;
private static var gameName:String = "Slammings";
public static function levelCompleteEvent():void{
if (!levelCompleted){
levelCompleted = true;
tracker.trackEvent(gameName, "level 1 completed", "per session", 0);
};
}
public static function gameCompletedEvent():void{
if (!gameCompleted){
gameCompleted = true;
tracker.trackEvent(gameName, "all levels completed", "per session", 0);
};
}
public static function mainScreenEvent():void{
if (!mainScreenVisited){
mainScreenVisited = true;
tracker.trackEvent(gameName, "mainscreen viewed", "per session", 0);
};
}
public static function initialize(_arg1:DisplayObject, _arg2:Boolean=true):void{
tracker = new GATracker(_arg1, account, "AS3", _arg2);
}
}
}//package spill.slammings.tracker
Section 370
//BridgeClampJoint (spill.slammings.BridgeClampJoint)
package spill.slammings {
import spill.physics.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
public class BridgeClampJoint extends spJoint {
public var body:spBody;
public var anchor:b2Vec2;
public var direction:Number;
public function BridgeClampJoint(_arg1:spBody, _arg2:b2Vec2, _arg3:Number){
def = new b2PrismaticJointDef();
def.userData = this;
def.lowerTranslation = -0.3;
def.upperTranslation = 0.3;
def.enableLimit = true;
body = _arg1;
anchor = _arg2;
direction = _arg3;
}
public function set def(_arg1:b2PrismaticJointDef):void{
_def = _arg1;
}
override protected function initialise(_arg1:spWorld):void{
def.Initialize(body.ref, _arg1.ref.GetGroundBody(), anchor, new b2Vec2(-(direction), 0));
}
public function get def():b2PrismaticJointDef{
return ((_def as b2PrismaticJointDef));
}
}
}//package spill.slammings
Section 371
//BridgeJoint (spill.slammings.BridgeJoint)
package spill.slammings {
import spill.physics.*;
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
public class BridgeJoint extends spJoint {
public var body1:spBody;
public var body2:spBody;
public var anchor:b2Vec2;
private var init:Boolean;// = false
public function BridgeJoint(_arg1:spBody, _arg2:spBody, _arg3:b2Vec2){
def = new b2RevoluteJointDef();
def.userData = this;
body1 = _arg1;
body2 = _arg2;
anchor = _arg3;
}
public function get def():b2RevoluteJointDef{
return ((_def as b2RevoluteJointDef));
}
public function set def(_arg1:b2RevoluteJointDef):void{
_def = _arg1;
}
override protected function initialise(_arg1:spWorld):void{
if (!init){
def.Initialize(body1.ref, body2.ref, anchor);
init = true;
};
}
}
}//package spill.slammings
Section 372
//ComboManager (spill.slammings.ComboManager)
package spill.slammings {
import flash.display.*;
import spill.physics.*;
import spill.physics.events.*;
import spill.slammings.display.*;
import spill.slammings.tools.*;
import spill.slammings.events.*;
import spill.slammings.sound.*;
import sfx.*;
import flash.utils.*;
import flash.text.*;
public class ComboManager extends Sprite {
private var combatText:CombatText;
public var biggestCombo:Number;// = 0
private var world:spWorld;
private var mc:MovieClip;
private var comboText:TextField;
private var scoreText:TextField;
private var comboCountDown:Number;// = INF
private var comboScore:Number;// = 0
private var comboKills:Number;// = 0
public var totalScore;// = 0
public var comboInterval:Number;// = 100
private var toolManager:ToolManager;
private var slammingManager:SlammingManager;
public function ComboManager(_arg1:SlammingManager, _arg2:ToolManager, _arg3:spWorld, _arg4:CombatText){
world = _arg3;
toolManager = _arg2;
slammingManager = _arg1;
combatText = _arg4;
slammingManager.addEventListener(SlammingDeathEvent.SLAMMING_DIED, slammingDied, false, 0, true);
world.addEventListener("renderWorld", countEvent, false, 0, true);
mc = new ComboCounter_mc();
mc.visible = false;
addChild(mc);
comboText = mc.text_mc.tween.comboText;
comboText.antiAliasType = AntiAliasType.ADVANCED;
scoreText = mc.score_txt;
mouseEnabled = false;
mouseChildren = false;
}
public function destroy():void{
slammingManager.removeEventListener(SlammingDeathEvent.SLAMMING_DIED, slammingDied);
world.removeEventListener("renderWorld", countEvent);
toolManager = null;
slammingManager = null;
combatText = null;
world = null;
}
public function endCombo():void{
comboCountDown = Number.POSITIVE_INFINITY;
totalScore = (totalScore + comboScore);
comboScore = 0;
if (comboKills > biggestCombo){
biggestCombo = comboKills;
};
combatText.comboEnd(comboKills);
if (comboKills > 5){
SoundFX.playSound(combo);
};
comboKills = 0;
mc.gotoAndPlay(1);
}
private function countEvent(_arg1:spWorldEvent):void{
if (comboCountDown <= 0){
endCombo();
} else {
comboCountDown = (comboCountDown - (30 * _arg1.timeStep));
mc.clock.gotoAndStop(Math.round(((comboCountDown / comboInterval) * mc.clock.totalFrames)));
};
}
private function slammingDied(_arg1:SlammingDeathEvent):void{
var _local3:Number;
comboCountDown = comboInterval;
var _local2:int;
while (_local2 < _arg1.slamming.livesLost) {
comboKills++;
_local3 = (comboKills % 22);
if (comboKills == 1){
mc.visible = true;
mc.gotoAndStop(1);
} else {
if (_local3 == 2){
toolManager.addTool(1);
} else {
if (_local3 == 5){
toolManager.addTool(2);
} else {
if (_local3 == 7){
toolManager.addTool(1);
} else {
if (_local3 == 9){
toolManager.addTool(3);
} else {
if (_local3 == 14){
toolManager.addTool(4);
} else {
if (_local3 == 17){
toolManager.addTool(1);
} else {
if (_local3 == 20){
toolManager.addTool(5);
};
};
};
};
};
};
};
};
_local2++;
};
mc.text_mc.play();
comboText.text = comboKills.toString();
comboScore = (comboScore + ((comboKills * 10) * _arg1.slamming.livesLost));
scoreText.text = (totalScore + comboScore).toString();
}
}
}//package spill.slammings
Section 373
//DeadZone (spill.slammings.DeadZone)
package spill.slammings {
import flash.events.*;
import spill.physics.*;
import Box2D.Collision.*;
import spill.slammings.character.*;
import spill.physics.shapes.*;
public class DeadZone extends spElement {
public var width:Number;// = 1
public var height:Number;// = 1
public var x:Number;// = 0
public var y:Number;// = 0
private var foundSlammings:Object;
override protected function removeFromWorld(_arg1:spWorld):void{
_arg1.removeEventListener("beforeStep", beforeStep);
_arg1.removeEventListener("afterStep", afterStep);
}
override public function onAddContact(_arg1:b2ContactPoint, _arg2:spShape, _arg3:spShape):void{
var _local4:spElement = _arg3.parent.parent;
if ((_local4 is Slamming)){
foundSlammings[_local4.id] = _local4;
};
}
private function afterStep(_arg1:Event):void{
var _local2:Slamming;
for each (_local2 in foundSlammings) {
if (!_local2.dead){
_local2.escaped();
};
};
}
private function beforeStep(_arg1:Event):void{
foundSlammings = new Object();
}
override protected function addToWorld(_arg1:spWorld):void{
_arg1.addEventListener("beforeStep", beforeStep, false, 0, true);
_arg1.addEventListener("afterStep", afterStep, false, -10, true);
}
override protected function initialize():void{
var _local1:spBody = new spBody();
var _local2:spRectangle = new spRectangle(width, height, x, y);
_local2.density = 0;
_local2.useParentDensity = false;
_local2.def.isSensor = true;
_local1.addShape(_local2);
addBody(_local1);
}
}
}//package spill.slammings
Section 374
//Game (spill.slammings.Game)
package spill.slammings {
import flash.events.*;
import flash.display.*;
import spill.physics.*;
import spill.slammings.display.*;
import spill.slammings.tools.*;
import spill.slammings.character.*;
import flash.filters.*;
import flash.geom.*;
import spill.slammings.sound.*;
import spill.slammings.menus.*;
import sfx.*;
import flash.utils.*;
import spill.localisation.*;
import flash.ui.*;
import flash.system.*;
public class Game extends MovieClip {
public var ground:GameGround;
public var world:spWorld;
public var toolMenu:ToolMenu;
protected var slammingTypes:Array;
public var levelWidth:Number;// = 0x0500
private var timeOutID:Number;
public var music:String;// = ""
public var house:Villager_house;
private var pausedMenu:PausedMenu;
public var currentSong:String;
private var isGameOver:Boolean;// = false
private var totalTime:Number;// = 0
public var levelMap:LevelMap;
public var slammingManager:SlammingManager;
public var foregroundSymbol:Class;
public var comboManager:ComboManager;
public var combatText:CombatText;
public var godMode:Boolean;
private var pauseButton:Paused_button;
public var levelHeight:Number;// = 480
public var gameStats:GameStats;
private var startTime:Number;
public var worldDisplay:WorldDisplay;
private var tutorial:Tutorial;
public var levelNum:Number;
public var backgroundSymbol:Class;
public var toolManager:ToolManager;
public var gameDisplay:GameDisplay;
public var mouseControl:MouseControl;
public static var currentMusicNum:Number = 0;
public static var silverScore:Number = 3000;
public static var bronzeScore:Number = 1500;
public static var goldScore:Number = 4500;
public function Game(_arg1:Boolean):void{
backgroundSymbol = Background_1_mc;
foregroundSymbol = Foreground1;
slammingTypes = [Slamming];
super();
godMode = _arg1;
addEventListener(Event.ADDED_TO_STAGE, init, false, 0, true);
}
private function dispatchEnd(_arg1:Event=null):void{
clearTimeout(timeOutID);
dispatchEvent(new Event("gameOver"));
}
private function buttonRollOut(_arg1:MouseEvent):void{
mouseControl.removeHandCursor();
}
private function gameOver(_arg1:Event):void{
if (isGameOver){
return;
};
isGameOver = true;
Music.playSong("levelFailed", false);
comboManager.endCombo();
gatherStats(false);
combatText.showText(SpilGame.getString("Level_Failed"), 30, false);
timeOutID = setTimeout(dispatchEnd, 2000);
}
override public function stop():void{
if (tutorial){
return;
};
if (!world.running){
return;
};
world.stop();
totalTime = (totalTime + (getTimer() - startTime));
trace(("stop, totalTime = " + totalTime));
gameDisplay.filters = [new BlurFilter(8, 8, 1)];
gameDisplay.uiLayer.visible = false;
gameDisplay.coverLayer.visible = true;
gameDisplay.pauseChanged(true);
pausedMenu = new PausedMenu(this);
pausedMenu.x = 320;
pausedMenu.y = 240;
addChild(pausedMenu);
stage.quality = StageQuality.HIGH;
Music.pause();
SoundFX.playSound(gamepause);
mouseControl.hide();
}
public function exitTutorial():void{
removeChild(tutorial);
tutorial = null;
Music.playSong(currentSong);
start();
}
protected function init(_arg1:Event=null):void{
removeEventListener(Event.ADDED_TO_STAGE, init);
spSettings.inheritProps = true;
world = new spWorld();
world.gravity.y = 15;
world.iterations = 5;
worldDisplay = new WorldDisplay(world);
worldDisplay.drawScale = 20;
world.display = worldDisplay;
gameDisplay = new GameDisplay(worldDisplay);
addChild(gameDisplay);
var _local2:MovieClip = new backgroundSymbol();
_local2.cacheAsBitmap = true;
gameDisplay.setBackground(_local2);
var _local3:MovieClip = new foregroundSymbol();
_local3.cacheAsBitmap = true;
worldDisplay.background.addChild(_local3);
Slamming.maxVelocity = 0;
Slamming.maxImpulse = 0;
mouseControl = new MouseControl(world, worldDisplay, gameDisplay);
mouseControl.maxMouseForce = 350;
gameDisplay.setMouseControl(mouseControl);
toolMenu = new ToolMenu();
toolMenu.x = 4;
toolMenu.y = 4;
gameDisplay.uiLayer.addChild(toolMenu);
toolManager = new ToolManager(world);
toolManager.setMenu(toolMenu);
house = new Villager_house();
house.stop();
house.x = 0x0500;
house.y = 350;
worldDisplay.dynamicGround.addChild(house);
slammingManager = new SlammingManager(world, house);
slammingManager.addEventListener("gameOver", gameOver, false, 0, true);
slammingManager.addEventListener("gameComplete", gameComplete, false, 0, true);
if (godMode){
makeGodModeQueue();
};
if (godMode){
slammingManager.maxTotalSlammings = 1000;
bronzeScore = 7000;
silverScore = 15000;
goldScore = 20000;
};
combatText = new CombatText();
combatText.x = 320;
combatText.y = 100;
gameDisplay.uiLayer.addChild(combatText);
comboManager = new ComboManager(slammingManager, toolManager, world, combatText);
comboManager.x = 550;
comboManager.y = 45;
comboManager.scaleX = (comboManager.scaleY = 0.8);
gameDisplay.uiLayer.addChild(comboManager);
var _local4:ArrowDisplay = new ArrowDisplay();
_local4.x = 580;
_local4.y = 240;
gameDisplay.uiLayer.addChild(_local4);
levelMap = new LevelMap(gameDisplay, worldDisplay, slammingManager, _local4, godMode);
slammingManager.setLevelMap(levelMap);
gameDisplay.uiLayer.addChild(levelMap);
levelMap.x = 200;
levelMap.y = 424;
var _local5:BrandingButton_mc = new BrandingButton_mc();
_local5.mouseChildren = false;
_local5.x = 100;
_local5.y = 440;
_local5.addEventListener(MouseEvent.ROLL_OVER, buttonRollOver, false, 0, true);
_local5.addEventListener(MouseEvent.ROLL_OUT, buttonRollOut, false, 0, true);
Utils.initBrandinButton(_local5, "More_Games_Button_In_Game");
gameDisplay.uiLayer.addChild(_local5);
stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownEvent, false, 999, true);
stage.addEventListener(FocusEvent.FOCUS_OUT, focusChange, false, 0, true);
stage.focus = stage;
pauseButton = new Paused_button();
pauseButton.addEventListener(MouseEvent.ROLL_OVER, buttonRollOver, false, 0, true);
pauseButton.addEventListener(MouseEvent.ROLL_OUT, buttonRollOut, false, 0, true);
pauseButton.x = 582;
pauseButton.y = 422;
Utils.initButton(pauseButton, pauseButtonClicked);
gameDisplay.uiLayer.addChild(pauseButton);
addEventListener(Event.DEACTIVATE, deactivate, false, 0, true);
currentSong = ("music" + currentMusicNum);
currentMusicNum++;
currentMusicNum = (currentMusicNum % 3);
SoundFX.resetCounters();
if ((((levelNum == 0)) && (!(godMode)))){
showTutorial(0);
} else {
Music.playSong(currentSong);
start();
};
}
private function focusChange(_arg1:FocusEvent):void{
stage.focus = stage;
}
public function makeGodModeQueue():void{
var _local11:int;
var _local12:uint;
var _local13:*;
var _local14:Array;
var _local1:Number = (slammingTypes.length * 2);
var _local2:Number = Math.round((400 / _local1));
var _local3:Sprite = new SlammingStreamMap();
var _local4:BitmapData = new BitmapData(_local2, _local1, false);
var _local5:Matrix = new Matrix();
_local5.createBox((_local2 / _local3.width), (_local1 / _local3.height));
_local4.draw(_local3, _local5);
var _local6:Array = new Array();
var _local7:int;
var _local8:int;
while (_local8 < _local2) {
_local11 = 0;
while (_local11 < _local1) {
_local12 = _local4.getPixel(_local8, _local11);
_local12 = ((slammingTypes.length - Math.floor((((_local12 >> 16) / 0x0100) * slammingTypes.length))) - 1);
if ((((Math.random() < 0.5)) || ((_local7 == 0)))){
_local6[_local7] = _local12;
} else {
_local6[_local7] = _local6[(_local7 - 1)];
_local6[(_local7 - 1)] = _local12;
};
_local7++;
_local11++;
};
_local8++;
};
_local4 = new BitmapData(_local6.length, 300, false);
var _local9:Rectangle = new Rectangle(0, 0, 1, 300);
var _local10:int;
_local7 = 0;
while (_local7 < _local6.length) {
_local13 = slammingTypes[_local6[_local7]];
if ((_local13 is Array)){
_local14 = (_local13 as Array);
var _temp1 = _local10;
_local10 = (_local10 + 1);
slammingManager.slammingQueue[_local7] = _local14[(_temp1 % _local14.length)];
} else {
if ((_local13 is Class)){
slammingManager.slammingQueue[_local7] = (_local13 as Class);
};
};
_local7++;
};
}
private function buttonRollOver(_arg1:MouseEvent):void{
mouseControl.setHandCursor("point");
}
private function pauseButtonClicked(_arg1:Event):void{
stop();
}
private function gameComplete(_arg1:Event):void{
if (isGameOver){
return;
};
isGameOver = true;
Music.playSong("levelComplete", false);
comboManager.endCombo();
gatherStats(true);
combatText.showText(SpilGame.getString("Level_Complete"), 32, true);
timeOutID = setTimeout(dispatchEnd, 2000);
}
public function quit():void{
dispatchEvent(new Event("userQuit"));
}
public function get running():Boolean{
return (world.running);
}
private function gatherStats(_arg1:Boolean):void{
gameStats = new GameStats();
gameStats.maxSlammingVelocity = Math.round(Math.sqrt(Slamming.maxVelocity));
gameStats.hardestImpact = Math.round(Slamming.maxImpulse);
gameStats.score = comboManager.totalScore;
gameStats.biggestCombo = comboManager.biggestCombo;
gameStats.slammingsEscaped = slammingManager.slammingsEscaped;
gameStats.slammingsKilled = slammingManager.slammingsKilled;
gameStats.toolInfo = toolManager.tools;
gameStats.timePlayed = (totalTime + (getTimer() - startTime));
gameStats.godMode = godMode;
gameStats.levelNum = levelNum;
gameStats.success = _arg1;
var _local2 = 1;
while (_local2 < toolManager.tools.length) {
gameStats.toolsUsed = (gameStats.toolsUsed + toolManager.tools[_local2].totalUsed);
gameStats.toolsSaved = (gameStats.toolsSaved + toolManager.tools[_local2].available);
_local2++;
};
var _local3:Object = SaveGameData.getLevelData(levelNum, godMode);
if ((((gameStats.score < _local3.bronzeScore)) || (((!(_arg1)) && (!(godMode)))))){
gameStats.medalEarned = 0;
} else {
if (gameStats.score < _local3.silverScore){
gameStats.medalEarned = 1;
} else {
if (gameStats.score < _local3.goldScore){
gameStats.medalEarned = 2;
} else {
gameStats.medalEarned = 3;
};
};
};
}
public function start():void{
if (tutorial){
return;
};
if (world.running){
return;
};
stage.focus = stage;
world.start();
startTime = getTimer();
gameDisplay.filters = [];
gameDisplay.uiLayer.visible = true;
gameDisplay.coverLayer.visible = false;
gameDisplay.pauseChanged(false);
if (pausedMenu){
removeChild(pausedMenu);
pausedMenu = null;
};
stage.quality = SaveGameData.quality;
Music.resume();
mouseControl.show();
}
private function deactivate(_arg1:Event):void{
if (running){
stop();
};
}
private function keyDownEvent(_arg1:KeyboardEvent):void{
trace("key down");
if ((((_arg1.keyCode == 80)) || ((_arg1.keyCode == Keyboard.ESCAPE)))){
if (running){
stop();
} else {
start();
};
};
}
public function destroy():void{
stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyDownEvent, false);
stage.removeEventListener(FocusEvent.FOCUS_OUT, focusChange, false);
slammingManager.removeEventListener("gameOver", gameOver, false);
slammingManager.removeEventListener("gameComplete", gameComplete, false);
removeEventListener(Event.DEACTIVATE, deactivate, false);
mouseControl.destroy();
toolManager.destroy();
toolMenu.destroy();
levelMap.destroy();
gameDisplay.destroy();
world.destroy();
worldDisplay.destroy();
slammingManager.destroy();
comboManager.destroy();
mouseControl = null;
toolManager = null;
toolMenu = null;
levelMap = null;
gameDisplay = null;
worldDisplay = null;
slammingManager = null;
world = null;
comboManager = null;
System.gc();
System.gc();
}
public function showTutorial(_arg1:Number=0):void{
stop();
tutorial = new Tutorial(null, this, _arg1);
addChild(tutorial);
}
}
}//package spill.slammings
Section 375
//GameGround (spill.slammings.GameGround)
package spill.slammings {
import flash.events.*;
import flash.display.*;
import spill.physics.*;
import Box2D.Common.Math.*;
import spill.slammings.display.*;
import Box2D.Collision.Shapes.*;
import flash.filters.*;
import flash.geom.*;
import flash.utils.*;
import flash.ui.*;
public class GameGround extends spElement {
private var display:WorldDisplay;
public var grassTexture:Class;
private var editNodes:Array;
private var groundBody:spBody;
public var filters:Array;
public var groundTexture:Class;
private var mc:MovieClip;
private var nodeContainer:Sprite;
private var currentIndex:Number;// = 0
private var currentNode:MovieClip;
public var points:Array;
public var grassOffset:Number;// = 30
public var bottom:Number;// = 6
private var groundShapeTestVar:b2ShapeDef;
public var x:Number;// = 0
public var y:Number;// = 0
private var grassLayer:Sprite;
public function GameGround(){
grassTexture = Grass;
groundTexture = Texture1;
filters = [new GlowFilter(0x330000, 1, 0, 60, 3, 1, true)];
editNodes = new Array();
super();
points = new Array();
useGlobalDensity = false;
density = 0;
type = "ground";
filter.groupIndex = GlobalSettings.groundGroupIndex;
filter.categoryBits = GlobalSettings.staticGroundBit;
}
private function createEditNodes():void{
nodeContainer = new Sprite();
nodeContainer.x = (x * display.drawScale);
nodeContainer.y = (y * display.drawScale);
display.debug.addChild(nodeContainer);
var _local1:int;
while (_local1 < points.length) {
createEditNode(_local1);
_local1++;
};
}
private function createEditNode(_arg1:int):void{
var _local2:MovieClip = new MovieClip();
_local2.addEventListener(MouseEvent.MOUSE_DOWN, nodeMouseDown, false, 0, true);
_local2.addEventListener(MouseEvent.MOUSE_OVER, nodeMouseOver, false, 0, true);
_local2.addEventListener(MouseEvent.MOUSE_OUT, nodeMouseOut, false, 0, true);
_local2.index = _arg1;
_local2.graphics.beginFill(0xFF0000, 0.5);
_local2.graphics.drawCircle(0, 0, 4);
_local2.graphics.endFill();
_local2.x = (points[_arg1].x * display.drawScale);
_local2.y = (points[_arg1].y * display.drawScale);
_local2.useHandCursor = true;
_local2.mouseEnabled = true;
_local2.buttonMode = true;
nodeContainer.addChild(_local2);
editNodes.push(_local2);
}
private function nodeMouseOut(_arg1:MouseEvent):void{
Mouse.hide();
}
private function nodeMouseDown(_arg1:MouseEvent):void{
_arg1.stopImmediatePropagation();
currentNode = MovieClip(_arg1.currentTarget);
currentIndex = currentNode.index;
mc.stage.addEventListener(MouseEvent.MOUSE_UP, nodeMouseUp, false, 0, true);
mc.stage.addEventListener(MouseEvent.MOUSE_MOVE, nodeMouseMove, false, 0, true);
}
private function nodeMouseOver(_arg1:MouseEvent):void{
Mouse.show();
}
override protected function initialize():void{
createBody();
}
private function nodeToMouse():void{
currentNode.x = mc.mouseX;
currentNode.y = mc.mouseY;
}
override protected function removeFromDisplay(_arg1:spDisplay):void{
_arg1.ground.removeChild(mc);
_arg1.debug.removeChild(nodeContainer);
}
private function nodeMouseMove(_arg1:MouseEvent):void{
nodeToMouse();
}
public function exportPoints():void{
trace("// Code for ground ------------------");
var _local1 = "ground.points = [\n";
var _local2:int;
while (_local2 < points.length) {
_local1 = (_local1 + (((("new b2Vec2(" + points[_local2].x) + ",") + points[_local2].y) + ")"));
if (_local2 < (points.length - 1)){
_local1 = (_local1 + ",\n");
};
_local2++;
};
trace((_local1 + "];"));
trace("-------------------------------------");
}
override protected function addToDisplay(_arg1:spDisplay):void{
display = WorldDisplay(_arg1);
mc = new MovieClip();
mc.cacheAsBitmap = true;
mc.groundSprite = new Sprite();
filters.push(new GlowFilter(0, 1, 15, 15, 1.5, 1, true));
mc.groundSprite.filters = filters;
mc.addChild(mc.groundSprite);
drawGround();
createEditNodes();
display.ground.addChild(mc);
}
private function recreate():void{
createBody();
drawGround();
}
private function nodeMouseUp(_arg1:MouseEvent):void{
nodeToMouse();
points[currentIndex].x = (currentNode.x / display.drawScale);
points[currentIndex].y = (currentNode.y / display.drawScale);
mc.stage.removeEventListener(MouseEvent.MOUSE_UP, nodeMouseUp);
mc.stage.removeEventListener(MouseEvent.MOUSE_MOVE, nodeMouseMove);
recreate();
}
private function drawGround():void{
var _local8:b2Vec2;
var _local13:b2Vec2;
var _local14:Number;
var _local15:b2Vec2;
var _local16:Number;
var _local17:Number;
var _local1:MovieClip = new grassTexture();
var _local2:MovieClip = new groundTexture();
var _local3:Number = (points[(points.length - 1)].x * display.drawScale);
var _local4:BitmapData = new BitmapData(_local1.width, _local1.height, true, 0);
var _local5:BitmapData = new BitmapData(_local2.width, _local2.height, true, 0);
if (grassLayer){
mc.removeChild(grassLayer);
};
grassLayer = new Sprite();
grassLayer.mouseEnabled = false;
grassLayer.cacheAsBitmap = true;
mc.addChildAt(grassLayer, 1);
_local4.draw(_local1);
_local5.draw(_local2);
var _local6:Graphics = mc.groundSprite.graphics;
var _local7:Number = display.drawScale;
mc.x = (x * _local7);
mc.y = (y * _local7);
_local6.clear();
_local6.moveTo((points[0].x * _local7), (bottom * _local7));
var _local9:Number = 0;
var _local10:int;
while (_local10 < points.length) {
if (points[_local10].y < _local9){
_local9 = points[_local10].y;
};
_local10++;
};
var _local11:Matrix = new Matrix();
_local11.ty = (_local9 * _local7);
_local6.beginBitmapFill(_local5, _local11);
_local6.lineTo((points[0].x * _local7), (points[0].y * _local7));
_local8 = points[0].Copy();
_local8.Add(points[1]);
_local8.Multiply(0.5);
_local6.lineTo((_local8.x * _local7), (_local8.y * _local7));
drawGrassPiece(points[0].Copy(), points[1].Copy(), _local4, grassLayer);
var _local12 = 1;
while (_local12 < (points.length - 1)) {
_local8 = points[_local12].Copy();
_local8.Add(points[(_local12 + 1)]);
_local8.Multiply(0.5);
_local13 = points[_local12].Copy();
_local13.Subtract(points[(_local12 - 1)]);
_local14 = Math.atan2(_local13.y, _local13.x);
_local15 = points[(_local12 + 1)].Copy();
_local15.Subtract(points[_local12]);
_local16 = Math.atan2(_local15.y, _local15.x);
_local17 = Math.abs((_local16 - _local14));
if (_local17 > 0.8){
_local6.lineTo((points[_local12].x * _local7), (points[_local12].y * _local7));
_local6.lineTo((_local8.x * _local7), (_local8.y * _local7));
} else {
_local6.curveTo((points[_local12].x * _local7), (points[_local12].y * _local7), (_local8.x * _local7), (_local8.y * _local7));
};
drawGrassPiece(points[_local12].Copy(), points[(_local12 + 1)].Copy(), _local4, grassLayer);
_local12++;
};
_local6.lineTo((points[(points.length - 1)].x * _local7), (points[(points.length - 1)].y * _local7));
_local6.lineTo((points[(points.length - 1)].x * _local7), (bottom * _local7));
_local6.lineTo((points[0].x * _local7), (bottom * _local7));
_local6.endFill();
}
private function drawGrassPiece(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:BitmapData, _arg4:Sprite):void{
_arg1.Multiply(display.drawScale);
_arg2.Multiply(display.drawScale);
var _local5:b2Vec2 = _arg2.Copy();
_local5.Subtract(_arg1);
if (_local5.x <= 0){
return;
};
var _local6:Number = (_arg1.x % _arg3.width);
var _local7:Rectangle = new Rectangle(_local6, 0, _local5.x, _arg3.height);
var _local8:BitmapData = new BitmapData(_local5.x, _arg3.height, true, 0);
_local8.copyPixels(_arg3, _local7, new Point(0, 0));
var _local9:Number = ((_local6 + _local5.x) - _arg3.width);
if (_local9 > 0){
_local7 = new Rectangle(0, 0, _local9, _arg3.height);
_local8.copyPixels(_arg3, _local7, new Point((_local5.x - _local9), 0));
};
var _local10:Matrix = new Matrix();
_local10.b = (_local5.y / _local5.x);
_local10.tx = _arg1.x;
_local10.ty = (_arg1.y - grassOffset);
var _local11:Bitmap = new Bitmap(_local8);
_local11.smoothing = true;
var _local12:Transform = new Transform(_local11);
_local12.matrix = _local10;
_local11.transform = _local12;
_arg4.addChild(_local11);
}
private function createBody():void{
var _local5:b2Vec2;
var _local7:spShape;
var _local8:b2PolygonDef;
var _local11:b2Vec2;
var _local12:b2Vec2;
var _local13:Number;
var _local14:Number;
if (groundBody){
removeBody(groundBody);
};
groundBody = new spBody();
var _local1:Boolean;
var _local2:Boolean;
var _local3:Boolean;
var _local4:Boolean;
var _local6:spBody = groundBody;
var _local9:Number = 0;
var _local10:int;
while (_local10 < points.length) {
_local5 = b2Vec2(points[_local10]);
if (_local1){
_local7 = new spShape();
_local8 = new b2PolygonDef();
_local8.vertices[_local9].Set(_local5.x, bottom);
_local9++;
};
_local8.vertices[_local9] = _local5.Copy();
_local9++;
if (_local10 == (points.length - 1)){
_local2 = true;
} else {
if (_local9 >= 7){
_local3 = true;
_local4 = true;
} else {
if (!_local1){
_local11 = _local5.Copy();
_local11.Subtract(b2Vec2(points[(_local10 - 1)]));
_local12 = b2Vec2(points[(_local10 + 1)]).Copy();
_local12.Subtract(_local5);
_local13 = (_local11.y / _local11.x);
_local14 = (_local12.y / _local12.x);
if (_local12.x <= 0){
_local3 = true;
_local4 = false;
} else {
if (_local14 < _local13){
_local3 = true;
_local4 = true;
};
};
};
};
};
if (((_local2) || (_local3))){
_local8.vertices[_local9].Set(_local5.x, bottom);
_local9++;
_local8.vertexCount = _local9;
_local9 = 0;
_local7.setDefinition(_local8);
groundShapeTestVar = _local8;
_local6.addShape(_local7);
_local1 = true;
if (_local2){
break;
} else {
if (_local3){
if (_local4){
_local10--;
};
};
};
_local2 = false;
_local3 = false;
} else {
_local1 = false;
};
_local10++;
};
_local6.position = new b2Vec2(x, y);
addBody(_local6);
}
}
}//package spill.slammings
Section 376
//GameStats (spill.slammings.GameStats)
package spill.slammings {
public class GameStats {
public var timePlayed:Number;
public var success:Boolean;
public var gameComplete:Boolean;// = false
public var medalEarned:Number;// = -1
public var biggestCombo:Number;
public var score:Number;
public var maxSlammingVelocity:Number;
public var hardestImpact:Number;
public var levelNum:Number;
public var toolInfo:Object;
public var slammingsEscaped:Number;
public var toolsSaved:Number;// = 0
public var toolsUsed:Number;// = 0
public var slammingsKilled:Number;
public var godMode:Boolean;
}
}//package spill.slammings
Section 377
//GlobalSettings (spill.slammings.GlobalSettings)
package spill.slammings {
import flash.display.*;
public class GlobalSettings {
public static const dynamicGroundBit:Number = 32;
public static const slammingBit:Number = 8;
public static const ceilingBit:Number = 64;
public static const staticGroundBit:Number = 16;
public static const groundGroupIndex:Number = -1;
public static const noCollisionBit:Number = 0;
public static function traceChildren(_arg1:MovieClip):void{
var _local2:Number = _arg1.numChildren;
var _local3:int;
while (_local3 < _local2) {
trace(_arg1.getChildAt(_local3).name);
_local3++;
};
}
public static function getCachedMCs(_arg1:Sprite, _arg2:int=0):void{
var _local6:Sprite;
var _local3 = "";
var _local4:int;
while (_local4 < _arg2) {
_local3 = (_local3 + "\t");
_local4++;
};
var _local5:int = _arg1.numChildren;
_local4 = 0;
while (_local4 < _local5) {
if ((_arg1.getChildAt(_local4) is Sprite)){
_local6 = Sprite(_arg1.getChildAt(_local4));
if (_local6.cacheAsBitmap){
if ((_local6 is MovieClip)){
trace((_local3 + "** "), MovieClip(_local6).totalFrames, _local6, _local6.name);
} else {
trace((_local3 + "** "), _local6, _local6.name);
};
} else {
if ((_local6 is MovieClip)){
trace(_local3, MovieClip(_local6).totalFrames, _local6, _local6.name);
} else {
trace((_local3 + _local6), _local6.name);
};
};
getCachedMCs(_local6, (_arg2 + 1));
};
_local4++;
};
}
}
}//package spill.slammings
Section 378
//MouseControl (spill.slammings.MouseControl)
package spill.slammings {
import flash.events.*;
import flash.display.*;
import spill.physics.*;
import Box2D.Common.Math.*;
import spill.slammings.display.*;
import flash.filters.*;
public class MouseControl extends spMouseControl {
private var hand_mc:MovieClip;
public var maxLength:Number;// = 270
private var joint_mc:Sprite;
private var currentCursor:MovieClip;
private var gameDisplay:GameDisplay;
public var thickness:Number;// = 7
private var mouse_mc:Sprite;
public static var instance:MouseControl;
public function MouseControl(_arg1:spWorld, _arg2:spDisplay, _arg3:GameDisplay){
super(_arg1, _arg2);
gameDisplay = _arg3;
MouseControl.instance = this;
display.stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveEvent, false, 0, true);
addEventListener("startDrag", startDrag, false, 0, true);
mouse_mc = new Sprite();
mouse_mc.filters = [new GlowFilter(0xDDDDDD, 1, 2, 2, 10)];
_arg3.mouseLayer.addChild(mouse_mc);
mouse_mc.mouseEnabled = false;
mouse_mc.mouseChildren = false;
joint_mc = new Sprite();
mouse_mc.addChild(joint_mc);
hand_mc = new Grab_cursor();
hand_mc.stop();
hand_mc.y = 2;
mouse_mc.addChild(hand_mc);
}
public function hide():void{
hand_mc.visible = false;
if (currentCursor){
currentCursor.visible = false;
};
}
public function getPhysicsMouseX():Number{
return ((gameDisplay.worldDisplay.mouseX / gameDisplay.worldDisplay.drawScale));
}
public function removeHandCursor():void{
hand_mc.gotoAndStop("open");
if (currentCursor){
currentCursor.visible = true;
hand_mc.visible = false;
} else {
hand_mc.visible = true;
};
}
private function dragging(_arg1:Event):void{
drawConnector();
}
private function stopDrag(_arg1:Event):void{
removeEventListener("stopDrag", stopDrag);
display.removeEventListener("renderWorld", dragging);
joint_mc.visible = false;
joint_mc.graphics.clear();
if (currentCursor){
currentCursor.visible = true;
hand_mc.visible = false;
} else {
hand_mc.visible = true;
};
hand_mc.gotoAndStop("open");
}
public function setCursor(_arg1:MovieClip=null):void{
if (currentCursor){
mouse_mc.removeChild(currentCursor);
};
currentCursor = _arg1;
if (_arg1){
mouse_mc.addChild(_arg1);
_arg1.visible = !(isDragging);
hand_mc.visible = isDragging;
} else {
hand_mc.visible = true;
};
}
public function forceUpdate():void{
mouseMove();
if (isDragging){
drawConnector();
} else {
updateMouse();
};
}
private function updateMouse():void{
mouse_mc.x = gameDisplay.mouseX;
mouse_mc.y = gameDisplay.mouseY;
}
private function mouseMoveEvent(_arg1:MouseEvent):void{
if (!isDragging){
updateMouse();
_arg1.updateAfterEvent();
};
}
private function drawConnector():void{
if (!m_mouseJoint){
return;
};
var _local1:Number = display.drawScale;
var _local2:b2Vec2 = m_mouseJoint.GetAnchor1().Copy();
var _local3:b2Vec2 = m_mouseJoint.GetAnchor2().Copy();
updateMouse();
_local3.Subtract(_local2);
var _local4:Number = Math.atan2(_local3.y, _local3.x);
joint_mc.rotation = (_local4 * (180 / Math.PI));
var _local5:Number = (_local3.Length() * _local1);
if (_local5 > maxLength){
disconnect();
return;
};
var _local6:Graphics = joint_mc.graphics;
_local6.clear();
_local6.lineStyle();
_local6.beginFill(0x222222);
_local6.drawCircle(0, 0, (thickness / 2));
_local6.endFill();
_local6.beginFill(0x222222);
_local6.drawCircle(_local5, 0, (thickness / 2));
_local6.endFill();
var _local7:Number = ((thickness / 2) - ((_local5 / maxLength) * thickness));
_local6.beginFill(0x222222);
_local6.lineStyle();
_local6.moveTo(0, (-(thickness) / 2));
_local6.curveTo((_local5 / 2), -(_local7), _local5, (-(thickness) / 2));
_local6.lineTo(_local5, (thickness / 2));
_local6.curveTo((_local5 / 2), _local7, 0, (thickness / 2));
_local6.lineTo(0, (-(thickness) / 2));
_local6.endFill();
}
public function setHandCursor(_arg1:String):void{
hand_mc.gotoAndStop(_arg1);
hand_mc.visible = true;
if (currentCursor){
currentCursor.visible = false;
};
}
private function startDrag(_arg1:Event):void{
addEventListener("stopDrag", stopDrag, false, 0, true);
display.addEventListener("renderWorld", dragging, false, 0, true);
joint_mc.visible = true;
hand_mc.visible = true;
if (currentCursor){
currentCursor.visible = false;
};
hand_mc.gotoAndStop("closed");
drawConnector();
}
override public function destroy():void{
if (display.stage){
display.stage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveEvent, false);
};
removeEventListener("startDrag", startDrag, false);
if (isDragging){
removeEventListener("stopDrag", stopDrag);
display.removeEventListener("renderWorld", dragging);
};
MouseControl.instance = null;
gameDisplay = null;
super.destroy();
}
public function show():void{
if (currentCursor){
currentCursor.visible = true;
} else {
hand_mc.visible = true;
};
}
}
}//package spill.slammings
Section 379
//SaveGameData (spill.slammings.SaveGameData)
package spill.slammings {
import spill.slammings.sound.*;
import flash.net.*;
public class SaveGameData {
public static var so_name:String = "slammings";
private static var reset:Boolean = false;
public static var campaign:Array = [createLevelData(500, 2000, 4500, 0), createLevelData(600, 3200, 4800), createLevelData(700, 3400, 5100), createLevelData(800, 3600, 5400), createLevelData(900, 3800, 5700)];
public static var settings:Object = {soundVolume:1, musicVolume:0.7, quality:"medium"};
public static var so_path:String = "/";
private static var so:SharedObject;
public static var endless:Array = [createLevelData(2000, 4000, 6000), createLevelData(3000, 6000, 9000), createLevelData(4000, 8000, 12000), createLevelData(5000, 10000, 15000), createLevelData(6000, 12000, 18000)];
private static var version:Number = 0.903;
public static function set quality(_arg1:String):void{
settings.quality = _arg1;
}
public static function get soundVolume():Number{
return (settings.soundVolume);
}
public static function set soundVolume(_arg1:Number):void{
SoundFX.volume = _arg1;
settings.soundVolume = _arg1;
}
public static function getLevelData(_arg1:Number, _arg2:Boolean):Object{
if (_arg2){
return (endless[_arg1]);
};
return (campaign[_arg1]);
}
public static function get musicVolume():Number{
return (settings.musicVolume);
}
public static function deleteSaveGameData():void{
if (so){
delete so.data.campaign;
delete so.data.endless;
delete so.data.settings;
};
}
public static function getLevelStatus(_arg1:Number, _arg2:Boolean):Number{
if (_arg2){
return (endless[_arg1].status);
};
return (campaign[_arg1].status);
}
public static function levelCompleted(_arg1:GameStats):void{
var _local5:Object;
var _local2:Number = _arg1.levelNum;
var _local3:Number = _arg1.medalEarned;
var _local4:Boolean = _arg1.godMode;
if (!_local3){
return;
};
if (_local4){
_local5 = endless[_local2];
if (_local5.status < _local3){
_local5.status = _local3;
};
if (_arg1.score > _local5.bestScore){
_local5.bestScore = _arg1.score;
};
} else {
_local5 = campaign[_local2];
if ((((_local2 == 4)) && (_arg1.success))){
if (campaign[4].status < 1){
_arg1.gameComplete = true;
};
};
if (_local5.status < _local3){
_local5.status = _local3;
};
if ((((_local2 < 4)) && (_arg1.success))){
if (campaign[(_local2 + 1)].status < 0){
campaign[(_local2 + 1)].status = 0;
};
};
if (_arg1.score > _local5.bestScore){
_local5.bestScore = _arg1.score;
};
if (endless[_local2].status < 0){
endless[_local2].status = 0;
};
};
}
private static function createLevelData(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number=-1):Object{
return ({bronzeScore:_arg1, silverScore:_arg2, goldScore:_arg3, status:_arg4, bestScore:0});
}
public static function init():void{
try {
so = SharedObject.getLocal("slammings", "/");
} catch(e:Error) {
trace("Error getting local data");
};
if (so){
if (((!(so.data.version)) || ((so.data.version < version)))){
reset = true;
so.data.version = version;
};
if (((so.data.campaign) && (!(reset)))){
campaign = so.data.campaign;
} else {
so.data.campaign = campaign;
};
if (((so.data.endless) && (!(reset)))){
endless = so.data.endless;
} else {
so.data.endless = endless;
};
if (((so.data.settings) && (!(reset)))){
settings = so.data.settings;
} else {
so.data.settings = settings;
};
soundVolume = settings.soundVolume;
musicVolume = settings.musicVolume;
};
trace(("campaign level status = " + campaign));
trace(("endless level status = " + endless));
}
public static function set musicVolume(_arg1:Number):void{
Music.volume = _arg1;
settings.musicVolume = _arg1;
}
public static function get quality():String{
return (settings.quality);
}
}
}//package spill.slammings
Section 380
//SlammingManager (spill.slammings.SlammingManager)
package spill.slammings {
import flash.events.*;
import spill.physics.*;
import spill.physics.events.*;
import spill.slammings.display.*;
import spill.slammings.events.*;
import spill.slammings.character.*;
import spill.slammings.sound.*;
import sfx.*;
public class SlammingManager extends EventDispatcher {
public var minActiveSlammings:Number;// = 0
public var addInterval:Number;// = 5
public var slammingSelectionFunction:Function;// = null
public var liveSlammings:Object;
public var slammingSpeedYRandom:Number;// = 0
public var maxDeadSlammings:Number;// = 15
private var world:spWorld;
private var deadSlammings:Array;
public var slammingQueue:Array;
public var slammingStartYRandom:Number;// = -6
private var house:Villager_house;
public var slammingSpeedX:Number;// = 0
public var slammingSpeedY:Number;// = 0
public var maxActiveSlammings:Number;// = 15
public var slammingsEscaped:Number;// = 0
private var activeSlammings:Number;// = 0
public var totalSlammings:Number;// = 0
private var _livesLeft:Number;// = 10
public var minInterval:Number;// = 100
private var levelMap:LevelMap;
public var maxTotalSlammings:Number;// = 100
public var rebirthChance:Number;// = 0.7
public var slammingSpeedXRandom:Number;// = 5
private var frameCounter:Number;// = 100
public var slammingStartXRandom:Number;// = 0
public var slammingStartX:Number;// = 1
public var slammingStartY:Number;// = 15
public var defaultSlamming:Class;
public var slammingsKilled:Number;// = 0
public function SlammingManager(_arg1:spWorld, _arg2:Villager_house){
liveSlammings = new Object();
defaultSlamming = Slamming1;
slammingQueue = new Array();
deadSlammings = new Array();
super();
house = _arg2;
world = _arg1;
world.addEventListener("beforeStep", beforeStepPhysics, false, 0, true);
}
private function slammingEscaped(_arg1:Event):void{
slammingRemoved(Slamming(_arg1.currentTarget));
livesLeft = (livesLeft - Slamming(_arg1.currentTarget).livesLost);
house.gotoAndStop((11 - livesLeft));
slammingsEscaped++;
levelMap.setLives(livesLeft);
dispatchEvent(new Event("slammingEscaped"));
if (livesLeft <= 0){
dispatchEvent(new Event("gameOver"));
} else {
if ((((activeSlammings == 0)) && ((totalSlammings >= maxTotalSlammings)))){
dispatchEvent(new Event("gameComplete"));
};
};
throwVillagers();
}
private function throwVillagers():void{
SoundFX.playSound([villagerdie, villagerdie2, villagerdie3], 1, 1, 75);
var _local1:Number = (Math.floor((Math.random() * 3)) + 1);
var _local2:int;
while (_local2 < _local1) {
world.addElement(new Villager());
_local2++;
};
}
private function slammingDied(_arg1:Event):void{
slammingRemoved(Slamming(_arg1.currentTarget));
slammingsKilled++;
deadSlammings.push(_arg1.currentTarget);
if (deadSlammings.length >= maxDeadSlammings){
world.removeElement(Slamming(deadSlammings.shift()));
};
dispatchEvent(new SlammingDeathEvent(SlammingDeathEvent.SLAMMING_DIED, Slamming(_arg1.currentTarget)));
if ((((activeSlammings == 0)) && ((totalSlammings >= maxTotalSlammings)))){
dispatchEvent(new Event("gameComplete"));
} else {
if (activeSlammings < maxActiveSlammings){
if ((((activeSlammings < minActiveSlammings)) && (!((minActiveSlammings == 0))))){
addSlamming();
} else {
if (Math.random() < rebirthChance){
addSlamming();
};
};
};
};
}
public function get livesLeft():Number{
return (_livesLeft);
}
public function setLevelMap(_arg1:LevelMap):void{
levelMap = _arg1;
levelMap.setLives(livesLeft);
}
private function addSlamming():void{
var _local1:Slamming;
if (totalSlammings >= maxTotalSlammings){
return;
};
if (slammingSelectionFunction == null){
if (slammingQueue[totalSlammings] == null){
_local1 = new (defaultSlamming);
} else {
if ((slammingQueue[totalSlammings] is Class)){
_local1 = new (slammingQueue[totalSlammings]);
} else {
_local1 = slammingQueue[totalSlammings];
};
};
} else {
_local1 = slammingSelectionFunction();
};
_local1.slammingBody.position.x = (slammingStartX + (Math.random() * slammingStartXRandom));
_local1.slammingBody.position.y = (slammingStartY + (Math.random() * slammingStartYRandom));
_local1.slammingBody.linearVelocity.x = (slammingSpeedX + (Math.random() * slammingSpeedXRandom));
_local1.slammingBody.linearVelocity.y = (slammingSpeedY + (Math.random() * slammingSpeedYRandom));
_local1.addEventListener("death", slammingDied, false, 0, true);
_local1.addEventListener("escape", slammingEscaped, false, 0, true);
liveSlammings[_local1.id] = _local1;
world.addElement(_local1);
activeSlammings++;
totalSlammings++;
levelMap.setSlammingsLeft((1 - (totalSlammings / maxTotalSlammings)), (maxTotalSlammings - totalSlammings));
}
private function beforeStepPhysics(_arg1:spWorldEvent):void{
frameCounter = (frameCounter - (30 * _arg1.timeStep));
if ((((frameCounter <= 0)) && ((activeSlammings < maxActiveSlammings)))){
addSlamming();
frameCounter = (minInterval + (activeSlammings * addInterval));
};
}
public function set livesLeft(_arg1:Number):void{
_livesLeft = _arg1;
levelMap.setLives(_arg1);
}
private function slammingRemoved(_arg1:Slamming):void{
_arg1.removeEventListener("death", slammingDied, false);
_arg1.removeEventListener("escape", slammingEscaped, false);
activeSlammings--;
delete liveSlammings[_arg1.id];
}
public function destroy():void{
var _local1:Slamming;
world.removeEventListener("beforeStep", beforeStepPhysics);
world = null;
levelMap = null;
for each (_local1 in liveSlammings) {
slammingRemoved(_local1);
};
deadSlammings = null;
liveSlammings = null;
slammingQueue = null;
}
}
}//package spill.slammings
Section 381
//SoftBridge (spill.slammings.SoftBridge)
package spill.slammings {
import flash.events.*;
import flash.display.*;
import spill.physics.*;
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import spill.slammings.character.*;
import flash.geom.*;
import spill.physics.shapes.*;
public class SoftBridge extends spElement {
public var suspenderForce:Number;// = 20
public var depth:Number;// = 3
private var slammingPasses:Object;
private var groundBody:spBody;
public var segmentWidth:Number;// = 1
private var numCuts:Number;// = 0
public var segmentCount:uint;// = 20
private var mc:Sprite;
private var segments:Array;
private var joints:Array;
public var segmentSymbol:Class;
public var suspenderHeight:Number;// = 0.25
private var cuts:Array;
public var y:Number;// = 0
public var segmentHeight:Number;// = 0.5
private var slammingsThrough:Array;
public var x:Number;// = 0
public function SoftBridge(){
segmentSymbol = Bridge_part;
cuts = new Array();
segments = new Array();
joints = new Array();
slammingsThrough = new Array();
super();
useGlobalAngularDamping = false;
useGlobalLinearDamping = false;
linearDamping = 2;
angularDamping = 2;
filter.groupIndex = GlobalSettings.groundGroupIndex;
filter.categoryBits = GlobalSettings.dynamicGroundBit;
slammingPasses = new Object();
type = "ground";
name = "softground";
}
private function forceTogether(_arg1:Number, _arg2:Number, _arg3:Number):void{
var _local4:spBody = spBody(segments[_arg1]);
var _local5:spBody = spBody(segments[_arg2]);
var _local6:b2Vec2 = _local4.ref.GetWorldPoint(new b2Vec2((segmentWidth / 2), 0));
var _local7:b2Vec2 = _local5.ref.GetWorldPoint(new b2Vec2((-(segmentWidth) / 2), 0));
var _local8:b2Vec2 = _local7.Copy();
_local8.Subtract(_local6);
_local8.Multiply((30 * _arg3));
_local4.ref.ApplyForce(_local8, _local6);
_local8.Multiply(-1);
_local5.ref.ApplyForce(_local8, _local7);
}
private function step(_arg1:Event):void{
var _local3:b2Vec2;
var _local5:int;
var _local6:spBody;
var _local7:Number;
var _local8:spBody;
var _local9:b2Vec2;
var _local2:int;
while (_local2 < slammingsThrough.length) {
if (!slammingsThrough[_local5].parent.dead){
_local6 = slammingsThrough[_local5];
if (numCuts == 0){
if (!slammingPasses[_local6.parent.id]){
Slamming(_local6.parent).removeFeet();
_local6.position.y = (y - 0.5);
_local6.position = _local6.position;
};
} else {
slammingPasses[_local6.parent.id] = true;
};
};
_local2++;
};
slammingsThrough = new Array();
var _local4:Boolean;
_local5 = 0;
for (;_local5 < segments.length;_local5++) {
_local7 = 1;
if (cuts[_local5]){
var _local10 = cuts;
var _local11 = _local5;
var _local12 = (_local10[_local11] - 1);
_local10[_local11] = _local12;
if (!cuts[_local5]){
regrow(_local5);
};
if (cuts[_local5] > 60){
continue;
} else {
forceTogether(_local5, (_local5 + 1), ((60 - cuts[_local5]) / 60));
};
};
if (cuts[(_local5 - 1)] > 60){
} else {
if (_local5 == 0){
_local3 = new b2Vec2((x - 2), y);
_local4 = true;
} else {
if (_local5 == (segments.length - 1)){
_local3 = new b2Vec2(((x + ((_local5 + 2) * segmentWidth)) + 1), y);
_local4 = true;
} else {
_local3 = new b2Vec2((x + ((_local5 + 0.5) * segmentWidth)), (y - suspenderHeight));
_local4 = false;
};
};
_local8 = spBody(segments[_local5]);
_local9 = _local8.ref.GetWorldPoint(new b2Vec2(0, 0));
_local3.Subtract(_local9);
_local3.Multiply(suspenderForce);
if (!_local8.ref.IsSleeping()){
_local8.ref.ApplyForce(_local3, _local9);
};
};
};
}
private function regrow(_arg1:Number):void{
addJoint(joints[_arg1]);
numCuts--;
}
override protected function initialize():void{
var _local1:spBody;
var _local5:b2PolygonDef;
var _local6:spBody;
var _local7:b2Vec2;
var _local8:spJoint;
var _local2:Number = y;
var _local3:int;
while (_local3 < segmentCount) {
_local5 = new b2PolygonDef();
_local5.SetAsBox((segmentWidth / 2), (segmentHeight / 2));
_local5.density = 1;
_local6 = new spBody();
_local6.addShape(new spShape(_local5));
_local6.position.x = ((x + (segmentWidth / 2)) + (segmentWidth * _local3));
_local6.position.y = y;
addBody(_local6);
segments[_local3] = _local6;
if (_local1){
_local7 = new b2Vec2();
_local7.x = (x + (segmentWidth * _local3));
_local7.y = _local2;
_local8 = new BridgeJoint(_local6, _local1, _local7);
addJoint(_local8);
joints.push(_local8);
} else {
addJoint(new BridgeClampJoint(_local6, new b2Vec2(x, _local2), 1));
};
if (_local3 == (segmentCount - 1)){
addJoint(new BridgeClampJoint(_local6, new b2Vec2((x + (segmentCount * segmentWidth)), _local2), -1));
};
_local1 = _local6;
_local3++;
};
var _local4:spRectangle = new spRectangle(((segmentCount * segmentWidth) / 2), 0.5);
_local4.def.isSensor = true;
groundBody = new spBody();
groundBody.position.x = (((segmentCount * segmentWidth) / 2) + x);
groundBody.position.y = (y + depth);
groundBody.addShape(_local4);
groundBody.name = "ground";
groundBody.density = 0;
groundBody.useParentDensity = false;
addBody(groundBody);
}
override protected function removeFromDisplay(_arg1:spDisplay):void{
_arg1.dynamicGround.removeChild(mc);
mc = null;
_arg1.removeEventListener("renderWorld", render);
}
public function cutBridgeAt(_arg1:spBody, _arg2:Number=-1):Boolean{
var _local3:int;
if (_arg2 >= 0){
if (!cuts[_arg2]){
numCuts++;
cuts[_arg2] = 120;
removeJoint(joints[_arg2]);
return (true);
};
} else {
_local3 = 1;
while (_local3 < (segments.length - 1)) {
if (_arg1 == segments[_local3]){
if (!cuts[_local3]){
numCuts++;
cuts[_local3] = 120;
removeJoint(joints[_local3]);
return (true);
};
};
_local3++;
};
};
return (false);
}
override protected function removeFromWorld(_arg1:spWorld):void{
_arg1.removeEventListener("afterStep", step);
}
private function render(_arg1:Event):void{
var _local5:DisplayObject;
var _local2:spDisplay = spDisplay(_arg1.currentTarget);
var _local3:Number = _local2.drawScale;
var _local4:int;
while (_local4 < segmentCount) {
_local5 = mc.getChildAt(_local4);
_local5.x = ((segments[_local4].position.x - x) * _local3);
_local5.y = ((segments[_local4].position.y - y) * _local3);
_local5.rotation = (segments[_local4].angle * (180 / Math.PI));
_local4++;
};
}
override protected function addToDisplay(_arg1:spDisplay):void{
var _local3:MovieClip;
mc = new Sprite();
mc.x = (x * _arg1.drawScale);
mc.y = (y * _arg1.drawScale);
mc.scrollRect = new Rectangle(((segmentWidth * _arg1.drawScale) * 0.5), -100, ((segmentWidth * (segmentCount - 1)) * _arg1.drawScale), 300);
mc.x = (mc.x + mc.scrollRect.x);
mc.y = (mc.y + mc.scrollRect.y);
var _local2:int;
while (_local2 < segmentCount) {
_local3 = new segmentSymbol();
_local3.scaleX = (segmentWidth / 1.5);
mc.addChildAt(_local3, _local2);
_local2++;
};
_arg1.dynamicGround.addChild(mc);
_arg1.addEventListener("renderWorld", render, false, 0, true);
}
override protected function addToWorld(_arg1:spWorld):void{
_arg1.addEventListener("afterStep", step, false, 0, true);
}
override public function onAddContact(_arg1:b2ContactPoint, _arg2:spShape, _arg3:spShape):void{
if (_arg2.parent.name == "ground"){
if (_arg3.parent.parent.type == "slamming"){
slammingsThrough.push(_arg3.parent);
};
};
}
}
}//package spill.slammings
Section 382
//Tutorial (spill.slammings.Tutorial)
package spill.slammings {
import flash.events.*;
import flash.display.*;
import flash.geom.*;
import spill.slammings.sound.*;
public class Tutorial extends MovieClip {
private var currentIndex:Number;// = -1
private var buttons:Array;
private var main:Main;
private var game:Game;
private var mc:Tutorial_mc;
private var videos:Array;
private var video:MovieClip;
public function Tutorial(_arg1:Main=null, _arg2:Game=null, _arg3:Number=0){
videos = [TutorialVideo1, TutorialVideo2, TutorialVideo3, TutorialVideo4, TutorialVideo5];
buttons = [];
mc = new Tutorial_mc();
addChild(mc);
Music.playSong("tutorial");
main = _arg1;
game = _arg2;
super();
initButton(mc.tut1_btn, 0);
initButton(mc.tut2_btn, 1);
initButton(mc.tut3_btn, 2);
initButton(mc.tut4_btn, 3);
initButton(mc.tut5_btn, 4);
if (game){
Utils.initButton(mc.skip_btn, backButtonClicked);
mc.back_btn.visible = false;
} else {
Utils.initButton(mc.back_btn, backButtonClicked);
mc.skip_btn.visible = false;
};
Utils.initButton(mc.play_btn, playVideo);
mc.play_btn.visible = false;
mc.video.scrollRect = new Rectangle(0, 0, 160, 120);
showTutorial(_arg3);
}
private function grainEffect(_arg1:Event):void{
randomGrain(mc.video.grain1);
randomGrain(mc.video.grain2);
randomGrain(mc.video.grain3);
randomLine(mc.video.line);
}
private function playVideo(_arg1:MouseEvent=null):void{
addEventListener(Event.ENTER_FRAME, grainEffect, false, 0, true);
mc.play_btn.visible = false;
video.play();
}
private function initButton(_arg1:MovieClip, _arg2:Number):void{
_arg1.buttonMode = true;
_arg1.mouseChildren = false;
_arg1.stop();
_arg1.index = _arg2;
_arg1.addEventListener(MouseEvent.MOUSE_DOWN, tutorialButtonClicked);
buttons[_arg2] = _arg1;
}
private function backButtonClicked(_arg1:Event):void{
if (game){
game.exitTutorial();
} else {
main.goMainMenu();
};
}
private function showTutorial(_arg1:Number):void{
if (video){
mc.video.removeChild(video);
video.addFrameScript((video.totalFrames - 1), null);
video.stop();
};
video = new (videos[_arg1]);
mc.video.addChildAt(video, 1);
video.addFrameScript((video.totalFrames - 1), videoEnded);
video.stop();
mc.play_btn.visible = true;
if (currentIndex >= 0){
buttons[currentIndex].enabled = true;
buttons[currentIndex].gotoAndStop("_up");
};
currentIndex = _arg1;
buttons[currentIndex].enabled = false;
buttons[currentIndex].gotoAndStop("_down");
mc.picture.gotoAndStop((_arg1 + 1));
mc.text1.text = (("{Tutorial_Title_" + (_arg1 + 1)) + "}");
mc.text2.text = (("{Tutorial_Intro_" + (_arg1 + 1)) + "}");
mc.text3.text = (("{Tutorial_Info_" + (_arg1 + 1)) + "}");
mc.text4.text = (("{Tutorial_Footer_" + (_arg1 + 1)) + "}");
playVideo();
}
private function tutorialButtonClicked(_arg1:MouseEvent):void{
showTutorial(_arg1.currentTarget.index);
}
private function randomGrain(_arg1:Sprite):void{
_arg1.rotation = (360 * Math.random());
_arg1.scaleX = (Math.random() * 0.2);
_arg1.scaleY = (Math.random() * 0.2);
_arg1.alpha = (Math.random() * 0.65);
_arg1.x = (Math.random() * 160);
_arg1.y = (Math.random() * 120);
}
private function randomLine(_arg1:Sprite):void{
_arg1.x = (Math.random() * 160);
_arg1.alpha = (Math.random() * 0.3);
}
private function videoEnded():void{
trace("video Ended");
removeEventListener(Event.ENTER_FRAME, grainEffect);
video.gotoAndStop(1);
mc.play_btn.visible = true;
}
}
}//package spill.slammings
Section 383
//Utils (spill.slammings.Utils)
package spill.slammings {
import flash.events.*;
import flash.display.*;
import spill.slammings.sound.*;
import sfx.*;
import spill.localisation.*;
import flash.net.*;
public class Utils {
public static function initButton(_arg1:MovieClip, _arg2:Function=null):void{
_arg1.buttonMode = true;
_arg1.mouseChildren = false;
_arg1.stop();
_arg1.addEventListener(MouseEvent.ROLL_OVER, buttonRollOver, false, 0, true);
_arg1.addEventListener(MouseEvent.CLICK, buttonClicked, false, 0, true);
if ((_arg2 is Function)){
_arg1.addEventListener(MouseEvent.CLICK, _arg2, false, 0, true);
};
}
private static function buttonRollOver(_arg1:MouseEvent):void{
SoundFX.playSound(menu_touch, 1, 1, 0, 3);
}
private static function brandingClicked(_arg1:Event):void{
var _local2:String = SpilGame.getMoreGamesLink(MovieClip(_arg1.currentTarget).term);
navigateToURL(new URLRequest(_local2), "_blank");
}
private static function buttonClicked(_arg1:MouseEvent):void{
SoundFX.playSound(menu_otherpress, 1, 1, 0, 1);
}
public static function initBrandinButton(_arg1:MovieClip, _arg2:String):void{
initButton(_arg1, brandingClicked);
_arg1.term = _arg2;
}
}
}//package spill.slammings
Section 384
//WaterElement (spill.slammings.WaterElement)
package spill.slammings {
import flash.events.*;
import flash.display.*;
import spill.physics.*;
import Box2D.Common.Math.*;
import spill.slammings.display.*;
import Box2D.Collision.*;
import spill.slammings.character.*;
import spill.physics.shapes.*;
public class WaterElement extends spElement {
public var y:Number;// = 4
private var display:WorldDisplay;
public var width:Number;// = 7.5
private var touchingShapes:Object;
private var mc:MovieClip;
public var symbol:Class;
private var waterBody:spBody;
public var x:Number;// = 4
public function WaterElement(){
symbol = Water_mc;
touchingShapes = new Object();
super();
useGlobalDensity = false;
density = 0;
}
override public function onPersistContact(_arg1:b2ContactPoint, _arg2:spShape, _arg3:spShape):void{
touchingShapes[_arg3.id] = _arg3;
}
private function afterStep(_arg1:Event):void{
var _local2:spShape;
var _local3:b2AABB;
var _local4:spBody;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:b2Vec2;
for each (_local2 in touchingShapes) {
_local3 = new b2AABB();
_local4 = _local2.parent;
_local2.ref.ComputeAABB(_local3, _local2.parent.ref.GetXForm());
_local5 = (_local3.upperBound.y - _local3.lowerBound.y);
_local6 = (_local3.upperBound.x - _local3.lowerBound.x);
_local7 = ((_local3.upperBound.y - y) / _local5);
_local7 = Math.min(Math.max(_local7, 0), 1);
_local8 = (((_local7 * _local5) * _local6) * 25);
_local9 = _local3.upperBound.Copy();
_local9.Add(_local3.lowerBound.Copy());
_local9.Multiply(0.5);
_local2.ref.GetBody().ApplyForce(new b2Vec2(0, (-(_local8) / _local2.density)), _local9);
_local2.ref.GetBody().m_angularVelocity = (_local2.ref.GetBody().m_angularVelocity * 0.93);
_local2.ref.GetBody().m_linearVelocity.Multiply(0.93);
if ((_local4.parent is Slamming)){
if (type == "fire"){
Slamming(_local4.parent).burn(_local7);
} else {
Slamming(_local4.parent).drown(_local7);
};
};
};
touchingShapes = new Object();
}
override protected function stop():void{
spSettings.stopChildren(mc);
}
override protected function removeFromWorld(_arg1:spWorld):void{
_arg1.removeEventListener("afterStep", afterStep);
}
override protected function addToDisplay(_arg1:spDisplay):void{
mc = new symbol();
mc.width = ((width * 2) * _arg1.drawScale);
_arg1.addChild(mc);
mc.x = (x * _arg1.drawScale);
mc.y = (y * _arg1.drawScale);
}
override protected function start():void{
spSettings.playChildren(mc);
}
override protected function removeFromDisplay(_arg1:spDisplay):void{
_arg1.removeChild(mc);
}
override protected function addToWorld(_arg1:spWorld):void{
var _local2:spRectangle = new spRectangle(width, 3, width, 3);
waterBody = new spBody();
waterBody.addShape(_local2);
waterBody.position.x = x;
waterBody.position.y = y;
_local2.def.isSensor = true;
addBody(waterBody);
_arg1.addEventListener("afterStep", afterStep, false, 0, true);
}
}
}//package spill.slammings
Section 385
//Villager (spill.slammings.Villager)
package spill.slammings {
import flash.events.*;
import flash.display.*;
import spill.physics.*;
import spill.slammings.display.*;
import Box2D.Collision.*;
import spill.physics.shapes.*;
public class Villager extends spElement {
private var display:WorldDisplay;
private var villagerBody:spBody;
private var resting:Boolean;// = false
private var mc:MovieClip;
private static var gCounter:Number = 0;
public function Villager(){
filter.maskBits = (filter.maskBits & ~(GlobalSettings.dynamicGroundBit));
filter.maskBits = (filter.maskBits & ~(GlobalSettings.slammingBit));
useGlobalDensity = false;
density = 2;
}
override protected function addToDisplay(_arg1:spDisplay):void{
display = WorldDisplay(_arg1);
if (gCounter == 0){
mc = new DeadVillager1();
} else {
if (gCounter == 1){
mc = new DeadVillager2();
} else {
mc = new DeadVillager3();
};
};
gCounter++;
gCounter = (gCounter % 3);
display.tools.addChild(mc);
}
override protected function removeFromWorld(_arg1:spWorld):void{
_arg1.removeEventListener("afterStep", afterStep);
}
private function afterStep(_arg1:Event):void{
mc.x = (villagerBody.position.x * display.drawScale);
mc.y = (villagerBody.position.y * display.drawScale);
mc.rotation = (villagerBody.angle * (180 / Math.PI));
if (resting){
display.tools.removeChild(mc);
display.deadSlammings.addChild(mc);
removeBody(villagerBody);
world.removeElement(this);
};
}
override public function onPersistContact(_arg1:b2ContactPoint, _arg2:spShape, _arg3:spShape):void{
if (_arg3.parent.parent.type == "ground"){
if ((((((Math.abs(_arg2.parent.linearVelocity.x) < 0.001)) && ((Math.abs(_arg2.parent.linearVelocity.y) < 0.001)))) && ((Math.abs(_arg2.parent.angularVelocity) < 0.001)))){
resting = true;
};
};
}
override protected function addToWorld(_arg1:spWorld):void{
var _local2:spRectangle = new spRectangle(0.4, 0.8);
villagerBody = new spBody();
villagerBody.addShape(_local2);
villagerBody.position.x = 64.5;
villagerBody.position.y = 10;
villagerBody.linearVelocity.x = -10;
villagerBody.linearVelocity.y = (-8 * Math.random());
villagerBody.angularVelocity = ((Math.random() - 0.5) * 10);
villagerBody.draggable = false;
addBody(villagerBody);
_arg1.addEventListener("afterStep", afterStep, false, 0, true);
}
}
}//package spill.slammings
Section 386
//CombatText_anim_14 (ui_stuff_fla.CombatText_anim_14)
package ui_stuff_fla {
import flash.display.*;
import flash.text.*;
public dynamic class CombatText_anim_14 extends MovieClip {
public var text:TextField;
}
}//package ui_stuff_fla
Section 387
//comboTextClip_21 (ui_stuff_fla.comboTextClip_21)
package ui_stuff_fla {
import flash.display.*;
public dynamic class comboTextClip_21 extends MovieClip {
public var tween:MovieClip;
public function comboTextClip_21(){
addFrameScript(12, frame13);
}
function frame13(){
stop();
}
}
}//package ui_stuff_fla
Section 388
//tween_22 (ui_stuff_fla.tween_22)
package ui_stuff_fla {
import flash.display.*;
import flash.text.*;
public dynamic class tween_22 extends MovieClip {
public var comboText:TextField;
}
}//package ui_stuff_fla
Section 389
//Arm (Arm)
package {
import flash.display.*;
public dynamic class Arm extends MovieClip {
}
}//package
Section 390
//Arm_mc (Arm_mc)
package {
import flash.display.*;
public dynamic class Arm_mc extends MovieClip {
}
}//package
Section 391
//Arm3 (Arm3)
package {
import flash.display.*;
public dynamic class Arm3 extends MovieClip {
}
}//package
Section 392
//Arm3_mc (Arm3_mc)
package {
import flash.display.*;
public dynamic class Arm3_mc extends MovieClip {
}
}//package
Section 393
//Arm4_mc (Arm4_mc)
package {
import flash.display.*;
public dynamic class Arm4_mc extends MovieClip {
}
}//package
Section 394
//Arm5_mc (Arm5_mc)
package {
import flash.display.*;
public dynamic class Arm5_mc extends MovieClip {
}
}//package
Section 395
//ArrowDisplay_mc (ArrowDisplay_mc)
package {
import flash.display.*;
public dynamic class ArrowDisplay_mc extends MovieClip {
public function ArrowDisplay_mc(){
addFrameScript(0, frame1, 5, frame6, 6, frame7, 10, frame11);
}
function frame6(){
visible = false;
stop();
}
function frame7(){
visible = true;
}
function frame1(){
stop();
}
function frame11(){
stop();
}
}
}//package
Section 396
//Background_1_mc (Background_1_mc)
package {
import flash.display.*;
public dynamic class Background_1_mc extends MovieClip {
}
}//package
Section 397
//Background2 (Background2)
package {
import flash.display.*;
public dynamic class Background2 extends MovieClip {
}
}//package
Section 398
//Background3 (Background3)
package {
import flash.display.*;
public dynamic class Background3 extends MovieClip {
}
}//package
Section 399
//Background4 (Background4)
package {
import flash.display.*;
public dynamic class Background4 extends MovieClip {
}
}//package
Section 400
//Background5 (Background5)
package {
import flash.display.*;
public dynamic class Background5 extends MovieClip {
}
}//package
Section 401
//Bomb_cursor (Bomb_cursor)
package {
import flash.display.*;
public dynamic class Bomb_cursor extends MovieClip {
}
}//package
Section 402
//Bomb_explode (Bomb_explode)
package {
import flash.display.*;
public dynamic class Bomb_explode extends MovieClip {
}
}//package
Section 403
//Bomb_mc (Bomb_mc)
package {
import flash.display.*;
public dynamic class Bomb_mc extends MovieClip {
}
}//package
Section 404
//Bomb_tool (Bomb_tool)
package {
import flash.display.*;
public dynamic class Bomb_tool extends MovieClip {
}
}//package
Section 405
//Boss_1 (Boss_1)
package {
import flash.display.*;
public dynamic class Boss_1 extends MovieClip {
public var body_normal:MovieClip;
public var body_scared:MovieClip;
public var arm:MovieClip;
public var feet:MovieClip;
public var nose:MovieClip;
public var body_dead:MovieClip;
public var body_angry:MovieClip;
public var body_falling:MovieClip;
}
}//package
Section 406
//Boss_2 (Boss_2)
package {
import flash.display.*;
public dynamic class Boss_2 extends MovieClip {
public var body_normal:MovieClip;
public var body_scared:MovieClip;
public var arm:MovieClip;
public var feet:MovieClip;
public var nose:MovieClip;
public var body_dead:MovieClip;
public var body_angry:MovieClip;
public var body_falling:MovieClip;
}
}//package
Section 407
//Boss_3 (Boss_3)
package {
import flash.display.*;
public dynamic class Boss_3 extends MovieClip {
public var body_normal:MovieClip;
public var body_scared:MovieClip;
public var arm:MovieClip;
public var feet:MovieClip;
public var nose:MovieClip;
public var body_dead:MovieClip;
public var body_angry:MovieClip;
public var body_falling:MovieClip;
}
}//package
Section 408
//Boss_4 (Boss_4)
package {
import flash.display.*;
public dynamic class Boss_4 extends MovieClip {
public var body_normal:MovieClip;
public var body_scared:MovieClip;
public var arm:MovieClip;
public var feet:MovieClip;
public var nose:MovieClip;
public var body_dead:MovieClip;
public var body_angry:MovieClip;
public var body_falling:MovieClip;
}
}//package
Section 409
//Boss_5 (Boss_5)
package {
import flash.display.*;
public dynamic class Boss_5 extends MovieClip {
public var body_normal:MovieClip;
public var body_scared:MovieClip;
public var arm:MovieClip;
public var feet:MovieClip;
public var nose:MovieClip;
public var body_dead:MovieClip;
public var body_angry:MovieClip;
public var body_falling:MovieClip;
}
}//package
Section 410
//Boss1_arm (Boss1_arm)
package {
import flash.display.*;
public dynamic class Boss1_arm extends MovieClip {
}
}//package
Section 411
//Boss1_cut1 (Boss1_cut1)
package {
import flash.display.*;
public dynamic class Boss1_cut1 extends MovieClip {
public function Boss1_cut1(){
addFrameScript(19, frame20);
}
function frame20(){
stop();
}
}
}//package
Section 412
//Boss1_cut2 (Boss1_cut2)
package {
import flash.display.*;
public dynamic class Boss1_cut2 extends MovieClip {
public function Boss1_cut2(){
addFrameScript(19, frame20);
}
function frame20(){
stop();
}
}
}//package
Section 413
//Boss1_feet (Boss1_feet)
package {
import flash.display.*;
public dynamic class Boss1_feet extends MovieClip {
}
}//package
Section 414
//Boss2_cut1 (Boss2_cut1)
package {
import flash.display.*;
public dynamic class Boss2_cut1 extends MovieClip {
public function Boss2_cut1(){
addFrameScript(19, frame20);
}
function frame20(){
stop();
}
}
}//package
Section 415
//Boss2_cut2 (Boss2_cut2)
package {
import flash.display.*;
public dynamic class Boss2_cut2 extends MovieClip {
public function Boss2_cut2(){
addFrameScript(19, frame20);
}
function frame20(){
stop();
}
}
}//package
Section 416
//Boss3_cut1 (Boss3_cut1)
package {
import flash.display.*;
public dynamic class Boss3_cut1 extends MovieClip {
public function Boss3_cut1(){
addFrameScript(19, frame20);
}
function frame20(){
stop();
}
}
}//package
Section 417
//Boss3_cut2 (Boss3_cut2)
package {
import flash.display.*;
public dynamic class Boss3_cut2 extends MovieClip {
public function Boss3_cut2(){
addFrameScript(19, frame20);
}
function frame20(){
stop();
}
}
}//package
Section 418
//Boss4_cut1 (Boss4_cut1)
package {
import flash.display.*;
public dynamic class Boss4_cut1 extends MovieClip {
public function Boss4_cut1(){
addFrameScript(19, frame20);
}
function frame20(){
stop();
}
}
}//package
Section 419
//Boss4_cut2 (Boss4_cut2)
package {
import flash.display.*;
public dynamic class Boss4_cut2 extends MovieClip {
public function Boss4_cut2(){
addFrameScript(19, frame20);
}
function frame20(){
stop();
}
}
}//package
Section 420
//Boss5_cut1 (Boss5_cut1)
package {
import flash.display.*;
public dynamic class Boss5_cut1 extends MovieClip {
public function Boss5_cut1(){
addFrameScript(19, frame20);
}
function frame20(){
stop();
}
}
}//package
Section 421
//Boss5_cut2 (Boss5_cut2)
package {
import flash.display.*;
public dynamic class Boss5_cut2 extends MovieClip {
public function Boss5_cut2(){
addFrameScript(19, frame20);
}
function frame20(){
stop();
}
}
}//package
Section 422
//BrandingButton_mc (BrandingButton_mc)
package {
import flash.display.*;
import spill.localisation.*;
public dynamic class BrandingButton_mc extends MovieClip {
public var __id33_:LocalizedTextField;
public function BrandingButton_mc(){
__setProp___id33__more_1();
}
function __setProp___id33__more_1(){
try {
__id33_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id33_.text = "{Branding_More_Games_Sentence_Short}";
__id33_.textColor = 0xCC9900;
__id33_.textSize = 12;
__id33_.bold = true;
__id33_.embedFonts = true;
__id33_.font = "Comic Sans MS";
__id33_.hAlign = "center";
__id33_.multiline = false;
__id33_.vAlign = "top";
__id33_.antiAliasType = "normal";
__id33_.glowBlur = 3;
__id33_.glowColor = 0x330000;
__id33_.useGlowFilter = true;
__id33_.glowQuality = 2;
__id33_.glowStrength = 5;
__id33_.gridFitType = "pixel";
__id33_.italic = false;
__id33_.selectable = false;
__id33_.underline = false;
try {
__id33_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package
Section 423
//Bridge_part (Bridge_part)
package {
import flash.display.*;
public dynamic class Bridge_part extends MovieClip {
}
}//package
Section 424
//Bridgepart_2 (Bridgepart_2)
package {
import flash.display.*;
public dynamic class Bridgepart_2 extends MovieClip {
}
}//package
Section 425
//Bridgepart_4 (Bridgepart_4)
package {
import flash.display.*;
public dynamic class Bridgepart_4 extends MovieClip {
}
}//package
Section 426
//Bridgepart_ice (Bridgepart_ice)
package {
import flash.display.*;
public dynamic class Bridgepart_ice extends MovieClip {
}
}//package
Section 427
//Bridgepart5 (Bridgepart5)
package {
import flash.display.*;
public dynamic class Bridgepart5 extends MovieClip {
}
}//package
Section 428
//Button_background (Button_background)
package {
import flash.display.*;
import flash.text.*;
public dynamic class Button_background extends MovieClip {
public var key_text:TextField;
public var amount_text:TextField;
}
}//package
Section 429
//COM_LoadingBar (COM_LoadingBar)
package {
import flash.display.*;
public dynamic class COM_LoadingBar extends MovieClip {
public var _btn:Lethe_Button_Back;
}
}//package
Section 430
//COM_LoadingProgress (COM_LoadingProgress)
package {
import flash.display.*;
public dynamic class COM_LoadingProgress extends MovieClip {
}
}//package
Section 431
//CombatText_mc (CombatText_mc)
package {
import flash.display.*;
public dynamic class CombatText_mc extends MovieClip {
public var anim:MovieClip;
public var happy_face:MovieClip;
public function CombatText_mc(){
addFrameScript(64, frame65);
}
function frame65(){
stop();
}
}
}//package
Section 432
//ComboCounter_mc (ComboCounter_mc)
package {
import flash.display.*;
import flash.text.*;
public dynamic class ComboCounter_mc extends MovieClip {
public var clock:MovieClip;
public var score_txt:TextField;
public var text_mc:MovieClip;
public function ComboCounter_mc(){
addFrameScript(0, frame1, 6, frame7);
}
function frame7(){
stop();
}
function frame1(){
stop();
}
}
}//package
Section 433
//DeadVillager1 (DeadVillager1)
package {
import flash.display.*;
public dynamic class DeadVillager1 extends MovieClip {
}
}//package
Section 434
//DeadVillager2 (DeadVillager2)
package {
import flash.display.*;
public dynamic class DeadVillager2 extends MovieClip {
}
}//package
Section 435
//DeadVillager3 (DeadVillager3)
package {
import flash.display.*;
public dynamic class DeadVillager3 extends MovieClip {
}
}//package
Section 436
//Drawing_tool (Drawing_tool)
package {
import flash.display.*;
public dynamic class Drawing_tool extends MovieClip {
}
}//package
Section 437
//Fire_mc (Fire_mc)
package {
import flash.display.*;
public dynamic class Fire_mc extends MovieClip {
}
}//package
Section 438
//Fist_tool (Fist_tool)
package {
import flash.display.*;
public dynamic class Fist_tool extends MovieClip {
}
}//package
Section 439
//Foot (Foot)
package {
import flash.display.*;
public dynamic class Foot extends MovieClip {
}
}//package
Section 440
//Forbidden (Forbidden)
package {
import flash.display.*;
public dynamic class Forbidden extends MovieClip {
}
}//package
Section 441
//Foreground1 (Foreground1)
package {
import flash.display.*;
public dynamic class Foreground1 extends MovieClip {
}
}//package
Section 442
//Foreground2 (Foreground2)
package {
import flash.display.*;
public dynamic class Foreground2 extends MovieClip {
}
}//package
Section 443
//Foreground3 (Foreground3)
package {
import flash.display.*;
public dynamic class Foreground3 extends MovieClip {
}
}//package
Section 444
//Foreground4 (Foreground4)
package {
import flash.display.*;
public dynamic class Foreground4 extends MovieClip {
}
}//package
Section 445
//Foreground5 (Foreground5)
package {
import flash.display.*;
public dynamic class Foreground5 extends MovieClip {
}
}//package
Section 446
//GameOver_mc (GameOver_mc)
package {
import flash.display.*;
import flash.text.*;
import spill.localisation.*;
public dynamic class GameOver_mc extends MovieClip {
public var medal:MovieClip;
public var statistics:MovieClip;
public var moregames_btn:MovieClip;
public var background:MovieClip;
public var mainmenu_btn:MovieClip;
public var score_txt:TextField;
public var retry_btn:MovieClip;
public var title:MovieClip;
public var __id8_:LocalizedTextField;
public var nextlevel_btn:MovieClip;
public var submit_btn:MovieClip;
public var name_txt:TextField;
public var stats_btn:MovieClip;
public var __id4_:LocalizedTextField;
public function GameOver_mc(){
__setProp___id4__3in1MENU_gameover_1();
__setProp___id8__3in1MENU_gameover_1();
}
function __setProp___id8__3in1MENU_gameover_1(){
try {
__id8_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id8_.text = "{Your_Score}";
__id8_.textColor = 0xFFFF00;
__id8_.textSize = 12;
__id8_.bold = true;
__id8_.embedFonts = true;
__id8_.font = "Comic Sans MS";
__id8_.hAlign = "center";
__id8_.multiline = false;
__id8_.vAlign = "top";
__id8_.antiAliasType = "advanced";
__id8_.glowBlur = 3;
__id8_.glowColor = 0;
__id8_.useGlowFilter = false;
__id8_.glowQuality = 1;
__id8_.glowStrength = 5;
__id8_.gridFitType = "pixel";
__id8_.italic = false;
__id8_.selectable = false;
__id8_.underline = false;
try {
__id8_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id4__3in1MENU_gameover_1(){
try {
__id4_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id4_.text = "{Your_Name}";
__id4_.textColor = 0xFFFF00;
__id4_.textSize = 12;
__id4_.bold = true;
__id4_.embedFonts = true;
__id4_.font = "Comic Sans MS";
__id4_.hAlign = "center";
__id4_.multiline = false;
__id4_.vAlign = "top";
__id4_.antiAliasType = "advanced";
__id4_.glowBlur = 3;
__id4_.glowColor = 0;
__id4_.useGlowFilter = false;
__id4_.glowQuality = 1;
__id4_.glowStrength = 5;
__id4_.gridFitType = "pixel";
__id4_.italic = false;
__id4_.selectable = false;
__id4_.underline = false;
try {
__id4_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package
Section 447
//Grab_cursor (Grab_cursor)
package {
import flash.display.*;
public dynamic class Grab_cursor extends MovieClip {
}
}//package
Section 448
//Grab_tool (Grab_tool)
package {
import flash.display.*;
public dynamic class Grab_tool extends MovieClip {
}
}//package
Section 449
//Grass (Grass)
package {
import flash.display.*;
public dynamic class Grass extends MovieClip {
}
}//package
Section 450
//GrassTexture2 (GrassTexture2)
package {
import flash.display.*;
public dynamic class GrassTexture2 extends MovieClip {
}
}//package
Section 451
//GrassTexture4 (GrassTexture4)
package {
import flash.display.*;
public dynamic class GrassTexture4 extends MovieClip {
}
}//package
Section 452
//GrassTexture5 (GrassTexture5)
package {
import flash.display.*;
public dynamic class GrassTexture5 extends MovieClip {
}
}//package
Section 453
//GroundTexture2 (GroundTexture2)
package {
import flash.display.*;
public dynamic class GroundTexture2 extends MovieClip {
}
}//package
Section 454
//GroundTexture3 (GroundTexture3)
package {
import flash.display.*;
public dynamic class GroundTexture3 extends MovieClip {
}
}//package
Section 455
//GroundTexture4 (GroundTexture4)
package {
import flash.display.*;
public dynamic class GroundTexture4 extends MovieClip {
}
}//package
Section 456
//GroundTexture5 (GroundTexture5)
package {
import flash.display.*;
public dynamic class GroundTexture5 extends MovieClip {
}
}//package
Section 457
//Hand_mc (Hand_mc)
package {
import flash.display.*;
public dynamic class Hand_mc extends MovieClip {
}
}//package
Section 458
//Healthbar_mc (Healthbar_mc)
package {
import flash.display.*;
public dynamic class Healthbar_mc extends MovieClip {
}
}//package
Section 459
//Highscore_mc (Highscore_mc)
package {
import flash.display.*;
import spill.localisation.*;
public dynamic class Highscore_mc extends MovieClip {
public var back_btn:MovieClip;
public var moregames_btn:MovieClip;
public var __id12_:LocalizedTextField;
public function Highscore_mc(){
__setProp___id12__highscoresmc_Layer1_1();
}
function __setProp___id12__highscoresmc_Layer1_1(){
try {
__id12_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id12_.text = "{High_Scores}";
__id12_.textColor = 0xFF0000;
__id12_.textSize = 50;
__id12_.bold = false;
__id12_.embedFonts = true;
__id12_.font = "Comic Sans MS";
__id12_.hAlign = "center";
__id12_.multiline = false;
__id12_.vAlign = "top";
__id12_.antiAliasType = "normal";
__id12_.glowBlur = 3;
__id12_.glowColor = 0x663300;
__id12_.useGlowFilter = true;
__id12_.glowQuality = 3;
__id12_.glowStrength = 5;
__id12_.gridFitType = "pixel";
__id12_.italic = false;
__id12_.selectable = false;
__id12_.underline = false;
try {
__id12_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package
Section 460
//IceTexture (IceTexture)
package {
import flash.display.*;
public dynamic class IceTexture extends MovieClip {
}
}//package
Section 461
//kopimi (kopimi)
package {
import flash.display.*;
public dynamic class kopimi extends MovieClip {
}
}//package
Section 462
//Lemming1 (Lemming1)
package {
import flash.display.*;
public dynamic class Lemming1 extends MovieClip {
public var body_normal:MovieClip;
public var body_scared:MovieClip;
public var wings_normal:MovieClip;
public var arm:Arm;
public var body_drowning:Lemming1_drowning;
public var feet:MovieClip;
public var nose:Nose;
public var body_dead:MovieClip;
public var wings_flying:MovieClip;
public var body_falling:lemming1_valt;
public var body_angry:MovieClip;
}
}//package
Section 463
//Lemming1_cut1 (Lemming1_cut1)
package {
import flash.display.*;
public dynamic class Lemming1_cut1 extends MovieClip {
public function Lemming1_cut1(){
addFrameScript(20, frame21);
}
function frame21(){
stop();
}
}
}//package
Section 464
//Lemming1_cut2 (Lemming1_cut2)
package {
import flash.display.*;
public dynamic class Lemming1_cut2 extends MovieClip {
public function Lemming1_cut2(){
addFrameScript(19, frame20);
}
function frame20(){
stop();
}
}
}//package
Section 465
//Lemming1_drowning (Lemming1_drowning)
package {
import flash.display.*;
public dynamic class Lemming1_drowning extends MovieClip {
}
}//package
Section 466
//lemming1_valt (lemming1_valt)
package {
import flash.display.*;
public dynamic class lemming1_valt extends MovieClip {
}
}//package
Section 467
//LemmingBlip_mc (LemmingBlip_mc)
package {
import flash.display.*;
public dynamic class LemmingBlip_mc extends MovieClip {
public function LemmingBlip_mc(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package
Section 468
//Lethe_Alert_Page (Lethe_Alert_Page)
package {
import flash.display.*;
public dynamic class Lethe_Alert_Page extends MovieClip {
}
}//package
Section 469
//Lethe_BackGround (Lethe_BackGround)
package {
import flash.display.*;
public dynamic class Lethe_BackGround extends MovieClip {
}
}//package
Section 470
//Lethe_Button_Back (Lethe_Button_Back)
package {
import flash.display.*;
public dynamic class Lethe_Button_Back extends MovieClip {
}
}//package
Section 471
//Lethe_Button_Down (Lethe_Button_Down)
package {
import flash.display.*;
public dynamic class Lethe_Button_Down extends MovieClip {
public var _txt:MovieClip;
}
}//package
Section 472
//Lethe_Button_Down2 (Lethe_Button_Down2)
package {
import flash.display.*;
public dynamic class Lethe_Button_Down2 extends MovieClip {
public var _txt:MovieClip;
}
}//package
Section 473
//Lethe_Button_Down3 (Lethe_Button_Down3)
package {
import flash.display.*;
public dynamic class Lethe_Button_Down3 extends MovieClip {
public var _txt:MovieClip;
}
}//package
Section 474
//Lethe_Button_Up (Lethe_Button_Up)
package {
import flash.display.*;
public dynamic class Lethe_Button_Up extends MovieClip {
public var _txt:MovieClip;
}
}//package
Section 475
//Lethe_Button_Up2 (Lethe_Button_Up2)
package {
import flash.display.*;
public dynamic class Lethe_Button_Up2 extends MovieClip {
public var _txt:MovieClip;
}
}//package
Section 476
//Lethe_Button_Up3 (Lethe_Button_Up3)
package {
import flash.display.*;
public dynamic class Lethe_Button_Up3 extends MovieClip {
public var _txt:MovieClip;
}
}//package
Section 477
//Lethe_Continue_Button (Lethe_Continue_Button)
package {
import flash.display.*;
public dynamic class Lethe_Continue_Button extends MovieClip {
public var _txt:Lethe_txt2;
}
}//package
Section 478
//Lethe_FocusLine (Lethe_FocusLine)
package {
import flash.display.*;
public dynamic class Lethe_FocusLine extends MovieClip {
}
}//package
Section 479
//Lethe_LineBack (Lethe_LineBack)
package {
import flash.display.*;
public dynamic class Lethe_LineBack extends MovieClip {
}
}//package
Section 480
//Lethe_LineBack2 (Lethe_LineBack2)
package {
import flash.display.*;
public dynamic class Lethe_LineBack2 extends MovieClip {
}
}//package
Section 481
//Lethe_Link_Button (Lethe_Link_Button)
package {
import flash.display.*;
public dynamic class Lethe_Link_Button extends MovieClip {
}
}//package
Section 482
//Lethe_Loading_Text (Lethe_Loading_Text)
package {
import flash.display.*;
public dynamic class Lethe_Loading_Text extends MovieClip {
}
}//package
Section 483
//Lethe_PreviewMc (Lethe_PreviewMc)
package {
import flash.display.*;
public dynamic class Lethe_PreviewMc extends MovieClip {
}
}//package
Section 484
//Lethe_Text3 (Lethe_Text3)
package {
import O111111Ol111.O111111Ol.*;
public dynamic class Lethe_Text3 extends O111111O1 {
}
}//package
Section 485
//Lethe_txt1 (Lethe_txt1)
package {
import O111111Ol111.O111111Ol.*;
public dynamic class Lethe_txt1 extends O111111O1 {
}
}//package
Section 486
//Lethe_txt2 (Lethe_txt2)
package {
import O111111Ol111.O111111Ol.*;
public dynamic class Lethe_txt2 extends O111111O1 {
}
}//package
Section 487
//LevelModeMenu (LevelModeMenu)
package {
import flash.display.*;
import spill.localisation.*;
public dynamic class LevelModeMenu extends MovieClip {
public var cancel_btn:MovieClip;
public var __id29_:LocalizedTextField;
public var godmode_btn:MovieClip;
public var campaign_btn:MovieClip;
public function LevelModeMenu(){
__setProp___id29__selectmodemc_Layer1_1();
}
function __setProp___id29__selectmodemc_Layer1_1(){
try {
__id29_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id29_.text = "{Select_Mode}";
__id29_.textColor = 0xFFFF00;
__id29_.textSize = 14;
__id29_.bold = true;
__id29_.embedFonts = true;
__id29_.font = "Comic Sans MS";
__id29_.hAlign = "center";
__id29_.multiline = false;
__id29_.vAlign = "top";
__id29_.antiAliasType = "normal";
__id29_.glowBlur = 3;
__id29_.glowColor = 0;
__id29_.useGlowFilter = false;
__id29_.glowQuality = 1;
__id29_.glowStrength = 5;
__id29_.gridFitType = "pixel";
__id29_.italic = false;
__id29_.selectable = false;
__id29_.underline = false;
try {
__id29_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package
Section 488
//LevelSelectionCampaign_mc (LevelSelectionCampaign_mc)
package {
import flash.display.*;
import spill.localisation.*;
public dynamic class LevelSelectionCampaign_mc extends MovieClip {
public var back_btn:MovieClip;
public var __id17_:LocalizedTextField;
public var moregames_btn:MovieClip;
public var __id18_:LocalizedTextField;
public var level3_btn:MovieClip;
public var level5_btn:MovieClip;
public var level1_icon:MovieClip;
public var level1_btn:MovieClip;
public var level4_icon:MovieClip;
public var level3_icon:MovieClip;
public var level4_btn:MovieClip;
public var level5_icon:MovieClip;
public var level2_btn:MovieClip;
public var level2_icon:MovieClip;
public function LevelSelectionCampaign_mc(){
__setProp___id18__campaignmc_Layer1_1();
__setProp___id17__campaignmc_Layer1_1();
}
function __setProp___id18__campaignmc_Layer1_1(){
try {
__id18_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id18_.text = "{Campaign_Mode}";
__id18_.textColor = 15327532;
__id18_.textSize = 50;
__id18_.bold = false;
__id18_.embedFonts = true;
__id18_.font = "Comic Sans MS";
__id18_.hAlign = "center";
__id18_.multiline = false;
__id18_.vAlign = "top";
__id18_.antiAliasType = "normal";
__id18_.glowBlur = 3;
__id18_.glowColor = 0x663300;
__id18_.useGlowFilter = true;
__id18_.glowQuality = 3;
__id18_.glowStrength = 5;
__id18_.gridFitType = "pixel";
__id18_.italic = false;
__id18_.selectable = false;
__id18_.underline = false;
try {
__id18_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id17__campaignmc_Layer1_1(){
try {
__id17_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id17_.text = "{Select_Level}";
__id17_.textColor = 0xFFF100;
__id17_.textSize = 15;
__id17_.bold = false;
__id17_.embedFonts = true;
__id17_.font = "Comic Sans MS";
__id17_.hAlign = "center";
__id17_.multiline = false;
__id17_.vAlign = "top";
__id17_.antiAliasType = "normal";
__id17_.glowBlur = 5;
__id17_.glowColor = 0x333300;
__id17_.useGlowFilter = true;
__id17_.glowQuality = 1;
__id17_.glowStrength = 5;
__id17_.gridFitType = "pixel";
__id17_.italic = false;
__id17_.selectable = false;
__id17_.underline = false;
try {
__id17_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package
Section 489
//LevelSelectionGodMode_mc (LevelSelectionGodMode_mc)
package {
import flash.display.*;
import spill.localisation.*;
public dynamic class LevelSelectionGodMode_mc extends MovieClip {
public var back_btn:MovieClip;
public var moregames_btn:MovieClip;
public var level3_btn:MovieClip;
public var level5_btn:MovieClip;
public var level1_icon:MovieClip;
public var level1_btn:MovieClip;
public var level4_icon:MovieClip;
public var level3_icon:MovieClip;
public var level4_btn:MovieClip;
public var level5_icon:MovieClip;
public var level2_btn:MovieClip;
public var __id15_:LocalizedTextField;
public var level2_icon:MovieClip;
public var __id16_:LocalizedTextField;
public function LevelSelectionGodMode_mc(){
__setProp___id15__godmodemc_Layer1_1();
__setProp___id16__godmodemc_Layer1_1();
}
function __setProp___id15__godmodemc_Layer1_1(){
try {
__id15_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id15_.text = "{God_Mode}";
__id15_.textColor = 0xFFFFFF;
__id15_.textSize = 50;
__id15_.bold = false;
__id15_.embedFonts = true;
__id15_.font = "Comic Sans MS";
__id15_.hAlign = "center";
__id15_.multiline = false;
__id15_.vAlign = "top";
__id15_.antiAliasType = "normal";
__id15_.glowBlur = 3;
__id15_.glowColor = 0x333300;
__id15_.useGlowFilter = true;
__id15_.glowQuality = 3;
__id15_.glowStrength = 5;
__id15_.gridFitType = "pixel";
__id15_.italic = false;
__id15_.selectable = false;
__id15_.underline = false;
try {
__id15_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id16__godmodemc_Layer1_1(){
try {
__id16_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id16_.text = "{Select_Level}";
__id16_.textColor = 0xFFF100;
__id16_.textSize = 15;
__id16_.bold = false;
__id16_.embedFonts = true;
__id16_.font = "Comic Sans MS";
__id16_.hAlign = "center";
__id16_.multiline = false;
__id16_.vAlign = "top";
__id16_.antiAliasType = "normal";
__id16_.glowBlur = 5;
__id16_.glowColor = 0x333300;
__id16_.useGlowFilter = true;
__id16_.glowQuality = 1;
__id16_.glowStrength = 5;
__id16_.gridFitType = "pixel";
__id16_.italic = false;
__id16_.selectable = false;
__id16_.underline = false;
try {
__id16_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package
Section 490
//Main (Main)
package {
import flash.events.*;
import flash.display.*;
import fl.transitions.*;
import spill.slammings.*;
import spill.physics.*;
import spill.slammings.display.*;
import spill.slammings.tools.*;
import spill.slammings.character.*;
import spill.slammings.sound.*;
import spill.slammings.menus.*;
import spill.slammings.levels.*;
import fl.motion.easing.*;
import spill.physics.shapes.*;
import spill.localisation.*;
import spill.physics.elements.*;
import spill.slammings.tracker.*;
import flash.ui.*;
public class Main extends Sprite {
private var O11O:O11111OO11;
private var currentScreen:MovieClip;
private var levelMode:Boolean;
private var transition:TransitionManager;
private var transitionParameters:Object;
private var levelNum:Number;
private var stats:GameStats;
private var lastScreen:MovieClip;
private var transitioning:Boolean;// = false
private var levels:Array;
private var game:Game;
public function Main():void{
levels = [Level1, Level2, Level3, Level4, Level5];
transitionParameters = {type:Fade, direction:Transition.OUT, duration:1, startPoint:5, easing:Quadratic.easeOut};
super();
if (stage){
init();
} else {
addEventListener(Event.ADDED_TO_STAGE, init);
};
TextFieldFit.forceAAType = "advanced";
}
public function O01l10(_arg1:String, _arg2:Number):void{
O11O.O11111O10(_arg2, _arg1);
goHighScores();
}
private function gameOver(_arg1:Event):void{
stage.quality = StageQuality.BEST;
stats = game.gameStats;
SaveGameData.levelCompleted(stats);
if ((((stats.levelNum == 0)) && (stats.success))){
Analytics.levelCompleteEvent();
} else {
if (stats.gameComplete){
Analytics.gameCompletedEvent();
};
};
game.removeEventListener("gameOver", gameOver, false);
game.removeEventListener("userQuit", quitGame, false);
goGameOverMenu();
Mouse.show();
}
private function showScreen(_arg1:MovieClip):void{
var _local2:BitmapData;
var _local3:Bitmap;
if (transitioning){
transitionComplete();
};
addChildAt(_arg1, 0);
if (currentScreen){
_local2 = new BitmapData(640, 480, true, 0);
_local2.draw(currentScreen);
_local3 = new Bitmap(_local2);
lastScreen = new MovieClip();
lastScreen.addChild(_local3);
lastScreen.mouseEnabled = false;
lastScreen.mouseChildren = false;
addChild(lastScreen);
if (currentScreen == game){
game.destroy();
game = null;
};
removeChild(currentScreen);
transition = new TransitionManager(lastScreen);
transition.addEventListener("allTransitionsOutDone", transitionComplete);
transition.startTransition(transitionParameters);
transitioning = true;
};
currentScreen = _arg1;
}
private function init(_arg1:Event=null):void{
SaveGameData.init();
Analytics.mainScreenEvent();
goMainMenu();
O11O = new O11111OO11();
O11O.O111111O(parent, "Slamming", 1, "Slammings", 0, "normal", 4);
if (!O11O.O11111100()){
trace("Highscores Disabled");
};
stage.quality = StageQuality.BEST;
stage.frameRate = 31;
}
private function traceCached(_arg1:Event):void{
GlobalSettings.getCachedMCs(this);
}
public function goLevelSelectMenu(_arg1:Boolean):void{
showScreen(new LevelSelectionMenu(this, _arg1));
}
public function goMainMenu(_arg1:Event=null):void{
if ((currentScreen is MainMenu)){
return;
};
showScreen(new MainMenu(this));
Music.playSong("mainScreen");
}
private function quitGame(_arg1:Event=null):void{
stage.quality = StageQuality.BEST;
game.removeEventListener("gameOver", gameOver, false);
game.removeEventListener("userQuit", quitGame, false);
goMainMenu();
Mouse.show();
}
public function goHighScores(_arg1:Event=null):void{
showScreen(new HighScoreScreen(this, O11O, stats));
Music.playSong("mainScreen");
}
private function transitionComplete(_arg1:Event=null):void{
transition.removeEventListener("allTransitionsOutDone", transitionComplete);
transitioning = false;
removeChild(lastScreen);
}
public function goGameOverMenu(_arg1:Event=null):void{
showScreen(new GameOver(this, stats));
}
public function goTutorial(_arg1:Event=null):void{
showScreen(new Tutorial(this));
}
public function startGame(_arg1:Number, _arg2:Boolean):void{
game = new levels[_arg1](_arg2);
game.addEventListener("gameOver", gameOver, false, 0, true);
game.addEventListener("userQuit", quitGame, false, 0, true);
stage.quality = SaveGameData.quality;
showScreen(game);
}
}
}//package
Section 491
//MainMenu_mc (MainMenu_mc)
package {
import flash.display.*;
public dynamic class MainMenu_mc extends MovieClip {
public var sound:MovieClip;
public var moregames_btn:MovieClip;
public var music:MovieClip;
public var qualityControl:MovieClip;
public var htp_btn:MovieClip;
public var highscores_btn:MovieClip;
public var start_btn:MovieClip;
}
}//package
Section 492
//Nose (Nose)
package {
import flash.display.*;
public dynamic class Nose extends MovieClip {
}
}//package
Section 493
//O11111OO11 (O11111OO11)
package {
import flash.events.*;
import flash.display.*;
import O111111Ol111.O111111Ol.*;
import flash.utils.*;
import flash.text.*;
import flash.net.*;
import flash.system.*;
public class O11111OO11 extends MovieClip {
private const O1111110l0:Array;
private var O11111OO0:int;
private var O11111OO1:String;
private var O11111OOO:int;
private var O11111OOl:int;
private var O11111O01:MovieClip;
private var O11111O00;
private var O111111000:MovieClip;
private var O11111O0O:Boolean;// = false
private var O11111O0l:Loader;
private var O11111O1O:String;
private var O11111O1l:int;
private var O11111O100:String;
private var O11111l11;
private var O11111O110:String;
private var O111100OO:String;
private var O11111l1O;
private var O11111l1l;
private var O11111Ol0:Boolean;// = false
private var O11111Ol1:Array;
private var O11111OlO:String;
private var O11111Oll:Boolean;
private var O1111100O1:int;
public function O11111OO11():void{
O11111Ol0 = false;
O11111O0O = false;
O1111110l0 = ["Failed to get highscores.", "Failed to get highscores.", "Failed to get highscores.", "Failed to get highscores.", "Ophalen van de highscores mislukt", "Classement échoué.", "Highscores konnten nicht geladen werden.", "Error al cargar las puntuaciones máximas.", "Os recordes não foram recebidos.", "Não conseguiu obter uma das melhores pontuações", "Impossibile recuperare dati sui record.", "Kunde ej hämta toppoäng.", "Pobieranie rankingu nie powiodło się.", "Ошибка! Получить данные о рекордах не удалось!", "Yüksek skorlar alınamadı.", "Gagal untuk mendapatkan skor tertinggi", "Gagal mendapatkan skor tertinggi.", "ハイスコア情報の取得に失敗しました", "获取排行榜失败"];
super();
Security.allowDomain("*");
this.stop();
O111110OO(null);
}
private function O1111100O():void{
var O11111l10:int;
var O11111l0O:*;
var O11111l0l:*;
var O11111lO1:*;
O11111l10 = 0;
O11111l0O = getDefinitionByName("Lethe_Continue_Button");
O11111l0l = getDefinitionByName("Lethe_Link_Button");
while (true) {
try {
O11111lO1 = O11111O01.getChildAt(O11111l10);
if ((O11111lO1 is O11111l0O)){
O111110l1(O11111lO1);
O11111lO1.addEventListener(MouseEvent.CLICK, O11111000, false, 0, true);
} else {
if ((O11111lO1 is O11111l0l)){
O111110l1(O11111lO1);
O11111lO1.addEventListener(MouseEvent.CLICK, O1111100l, false, 0, true);
};
};
O11111l10 = (O11111l10 + 1);
} catch(O11111lll:Error) {
break;
};
};
}
private function O1111100l(_arg1:MouseEvent):void{
O111111OO.O11111OO0().O11111O01();
this.O1111O1Ol(new Event("00111111000"));
}
public function O111111001():void{
if (O11111l1l){
O11111l1l.O11111l0l();
};
}
public function O11111O11():void{
if (O11111l1l){
O11111l1l.O111111lO = true;
O11111l1l.O11111l1l();
};
}
public function O11111O10(_arg1:int, _arg2:String):void{
if (O11111l1l){
O11111l1l.O11111l10(_arg1, _arg2);
};
}
public function O111111010():void{
if (O11111l1l){
O11111l1l.O11111l0O();
};
}
private function O1111O1O1(_arg1:String){
return (getDefinitionByName(_arg1));
}
private function O1111O1OO(_arg1:IOErrorEvent):void{
removeEventListener(Event.ENTER_FRAME, O111110O0);
O11111l1O.visible = true;
O11111l11.text = O1111110l0[(O111111OO.O11111OO0().O11111Ol0() - 1)];
}
public function O111111O(_arg1, _arg2:String="default", _arg3:int=1, _arg4="", _arg5:int=0, _arg6:String="normal", _arg7:int=1):void{
O111111OO.O11111OO0().O11111OlO(_arg3);
O11111O1O = _arg2;
if (_arg3 == 20){
O11111O1l = 1;
} else {
O11111O1l = _arg3;
};
if (_arg4 == ""){
O11111O100 = O11111O1O;
} else {
O11111O100 = _arg4;
};
O1111100O1 = _arg7;
O11111OO0 = _arg5;
O111100OO = _arg6;
O11111OOO = Number(_arg1.loaderInfo.parameters["id"]);
O11111OOl = Number(_arg1.loaderInfo.parameters["s"]);
O11111OO1 = "http://www8.agame.com/games/flash/highscore/Submiter.swf";
O111111l1 = false;
O11111Ol0 = true;
}
private function O1111O1Ol(_arg1:Event):void{
this.dispatchEvent(_arg1);
}
private function O1111O111():void{
var _local1:*;
stop();
O11111O0l = new Loader();
O11111O0l.load(new URLRequest(O11111OO1));
this.addChildAt(O11111O0l, 0);
this.addEventListener(Event.ENTER_FRAME, O111110O0);
O11111O0l.contentLoaderInfo.addEventListener(Event.COMPLETE, O1111O110);
O11111O0l.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, O1111O1OO);
_local1 = getDefinitionByName("COM_LoadingBar");
if (_local1 != null){
O111111000 = new (_local1);
this.addChild(O111111000);
O1111O11O();
};
}
private function O1111O110(_arg1:Event):void{
this.dispatchEvent(new Event(Event.COMPLETE));
O11111l1l = _arg1.currentTarget.content;
O11111l1l.addEventListener("000111000100", O1111O1Ol);
O11111l1l.addEventListener("00111111000", O1111O1Ol);
O11111l1l.addEventListener("000000000000", O1111O1Ol);
O11111l1l.addEventListener("010101010100", O1111O1Ol);
O11111l1l.addEventListener("000001111111", O1111O1Ol);
O11111l1l.O11111l1O(O11111OOO, O11111OOl, O11111OO0, O11111O1O, O111111l1, O11111O1l, O111100OO);
O11111l1l.O11111l11(O1111O1O1("Lethe_BackGround"), O1111O1O1("Lethe_Button_Down"), O1111O1O1("Lethe_Button_Down2"), O1111O1O1("Lethe_Button_Down3"), O1111O1O1("Lethe_Button_Up"), O1111O1O1("Lethe_Button_Up2"), O1111O1O1("Lethe_Button_Up3"), O1111O1O1("Lethe_FocusLine"), O1111O1O1("Lethe_LineBack"), O1111O1O1("Lethe_LineBack2"));
O11111O11();
}
public function get O111111l1():Boolean{
return (O11111O0O);
}
private function O1111O11O():void{
var O11111011:*;
var O1111101O:*;
var O1111101l:*;
var O11111l10:int;
var O11111010:int;
var O11111lO1:*;
var O111110O1:*;
O11111011 = getDefinitionByName("Lethe_Button_Back");
O1111101O = getDefinitionByName("Lethe_Loading_Text");
O1111101l = getDefinitionByName("COM_LoadingProgress");
O11111l10 = 0;
O11111010 = 0;
while (true) {
try {
O11111lO1 = O111111000.getChildAt(O11111l10);
if ((O11111lO1 is O11111011)){
O11111l1O = O11111lO1;
O11111l1O.visible = false;
O111110l1(O11111l1O);
O11111lO1.addEventListener(MouseEvent.CLICK, O1111O11l, false, 0, true);
} else {
if ((O11111lO1 is O1111101O)){
while (true) {
try {
O111110O1 = O11111lO1.getChildAt(O11111010);
if ((O111110O1 is TextField)){
O11111l11 = O111110O1;
break;
};
O11111010 = (O11111010 + 1);
} catch(O11111lll:Error) {
break;
};
};
} else {
if ((O11111lO1 is O1111101l)){
O11111O00 = O11111lO1;
O11111O00.stop();
};
};
};
O11111l10 = (O11111l10 + 1);
} catch(O11111lll:Error) {
break;
};
};
}
private function O1111O11l(_arg1:MouseEvent):void{
this.O1111O1Ol(new Event("00000100110"));
}
private function O111110l0(_arg1:MouseEvent):void{
_arg1.currentTarget.gotoAndStop(2);
}
private function O111110l1(_arg1):void{
_arg1.stop();
_arg1.mouseChildren = false;
_arg1.buttonMode = true;
_arg1.addEventListener(MouseEvent.MOUSE_OVER, O111110l0, false, 0, true);
_arg1.addEventListener(MouseEvent.MOUSE_DOWN, O111110ll, false, 0, true);
_arg1.addEventListener(MouseEvent.MOUSE_OUT, O111110lO, false, 0, true);
_arg1.addEventListener(MouseEvent.MOUSE_UP, O111110lO, false, 0, true);
}
private function O111110lO(_arg1:MouseEvent):void{
_arg1.currentTarget.gotoAndStop(1);
}
private function O111110ll(_arg1:MouseEvent):void{
_arg1.currentTarget.gotoAndStop(3);
}
public function O111111O0(_arg1:Number, _arg2:Number):void{
if (O11111O0l){
O11111O0l.scaleX = (_arg1 / 460);
O11111O0l.scaleY = (_arg2 / 300);
};
}
public function O11111100():Boolean{
return (O11111Oll);
}
private function O111110O0(_arg1:Event):void{
var _local2:int;
_local2 = (((O11111O0l.contentLoaderInfo.bytesLoaded / O11111O0l.contentLoaderInfo.bytesTotal) * 100) >> 0);
if (_local2 == 0){
O11111O00.gotoAndStop(1);
} else {
O11111O00.gotoAndStop(_local2);
};
O11111l11.text = (String(_local2) + "%");
if (_local2 >= 100){
O11111l1O = null;
O11111O00 = null;
O11111l11 = null;
removeEventListener(Event.ENTER_FRAME, O111110O0);
this.removeChild(O111111000);
O111111000 = null;
};
}
public function O11111101():Boolean{
return (!((O11111l1l == null)));
}
private function O111110OO(_arg1:Event):void{
var O11111lll = _arg1;
try {
O111110Ol();
} catch(err:Error) {
};
}
public function set O111111l1(_arg1:Boolean):void{
var _local2:LocalConnection;
var _local3:String;
var _local4:Array;
var _local5:int;
var _local6:int;
var _local7:O1111111O11;
O11111O0O = _arg1;
O11111Ol1 = ["www8.agame.com", "www.zlonggames.com", "gamedev.dev.spillgroup.com", "gamedev.dev.spilgames.com"];
_local2 = new LocalConnection();
if (_local2.domain != "localhost"){
_local4 = _local2.domain.split(".");
_local5 = (_local4.length - 1);
_local6 = (_local4.length - 2);
O11111OlO = ((_local4[_local6] + ".") + _local4[_local5]);
} else {
O11111OlO = "localhost";
};
O111111OO.O11111OO0().O11111Ol1(O11111OlO, O11111O1O, O11111O100, O1111100O1);
if (((isNaN(O11111OOO)) || (isNaN(O11111OOl)))){
O11111001();
return;
};
for each (_local3 in O11111Ol1) {
if (_local2.domain == _local3){
_local7 = new O1111111O11();
if (_local7.O1111110l()){
O11111Oll = true;
O1111O111();
return;
};
O11111001();
return;
};
};
O11111001();
}
private function O111110Ol():void{
var O11111l10:int;
var O11111lO1:*;
O11111l10 = 0;
while (true) {
try {
O11111lO1 = this.getChildAt(O11111l10);
if ((O11111lO1 is MovieClip)){
O11111lO1.visible = false;
} else {
this.removeChild(O11111lO1);
};
O11111l10 = (O11111l10 + 1);
} catch(O11111lll:Error) {
break;
};
};
}
private function O11111000(_arg1:MouseEvent):void{
this.O1111O1Ol(new Event("000111000100"));
}
private function O11111001():void{
var O11111l01:*;
if (O111111000 != null){
this.removeChild(O111111000);
O111111000 = null;
};
if (O11111O01 == null){
try {
O11111l01 = getDefinitionByName("Lethe_Alert_Page");
O11111O01 = new (O11111l01);
this.addChild(O11111O01);
O1111100O();
} catch(O11111lll:Error) {
};
};
}
public function O1111110l():void{
if (O11111l1l){
O11111l1l.O11111l00();
};
}
}
}//package
Section 494
//Paused_button (Paused_button)
package {
import flash.display.*;
public dynamic class Paused_button extends MovieClip {
}
}//package
Section 495
//Paused_mc (Paused_mc)
package {
import flash.display.*;
import spill.localisation.*;
public dynamic class Paused_mc extends MovieClip {
public var htp:MovieClip;
public var sound:MovieClip;
public var music:MovieClip;
public var mainmenu_btn:MovieClip;
public var __id22_:LocalizedTextField;
public var qualityControl:MovieClip;
public var resume_btn:MovieClip;
public function Paused_mc(){
__setProp___id22__Pauze_Layer1_1();
}
function __setProp___id22__Pauze_Layer1_1(){
try {
__id22_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id22_.text = "{Paused}";
__id22_.textColor = 0xFFFF00;
__id22_.textSize = 25;
__id22_.bold = true;
__id22_.embedFonts = true;
__id22_.font = "Comic Sans MS";
__id22_.hAlign = "center";
__id22_.multiline = false;
__id22_.vAlign = "top";
__id22_.antiAliasType = "advanced";
__id22_.glowBlur = 3;
__id22_.glowColor = 0;
__id22_.useGlowFilter = false;
__id22_.glowQuality = 1;
__id22_.glowStrength = 5;
__id22_.gridFitType = "pixel";
__id22_.italic = false;
__id22_.selectable = false;
__id22_.underline = false;
try {
__id22_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package
Section 496
//Pen_cursor (Pen_cursor)
package {
import flash.display.*;
public dynamic class Pen_cursor extends MovieClip {
public var pen_fill:MovieClip;
}
}//package
Section 497
//Preloader_mc (Preloader_mc)
package {
import flash.display.*;
import flash.text.*;
import spill.localisation.*;
public dynamic class Preloader_mc extends MovieClip {
public var branding_btn:SimpleButton;
public var __id34_:LocalizedTextField;
public var loadingbar:MovieClip;
public var txt:TextField;
public function Preloader_mc(){
__setProp___id34__preloader_1();
}
function __setProp___id34__preloader_1(){
try {
__id34_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id34_.text = "{Branding_More_Games_Sentence_Long}";
__id34_.textColor = 0xFFFFFF;
__id34_.textSize = 12;
__id34_.bold = false;
__id34_.embedFonts = false;
__id34_.font = "_sans";
__id34_.hAlign = "center";
__id34_.multiline = false;
__id34_.vAlign = "top";
__id34_.antiAliasType = "normal";
__id34_.glowBlur = 3;
__id34_.glowColor = 0;
__id34_.useGlowFilter = false;
__id34_.glowQuality = 1;
__id34_.glowStrength = 5;
__id34_.gridFitType = "pixel";
__id34_.italic = false;
__id34_.selectable = false;
__id34_.underline = false;
try {
__id34_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package
Section 498
//Progress_bar (Progress_bar)
package {
import flash.display.*;
import flash.text.*;
public dynamic class Progress_bar extends MovieClip {
public var bar:MovieClip;
public var numberSlammings:TextField;
public var lives_text:TextField;
}
}//package
Section 499
//RockBitmap (RockBitmap)
package {
import flash.display.*;
public dynamic class RockBitmap extends BitmapData {
public function RockBitmap(_arg1:Number, _arg2:Number){
super(_arg1, _arg2);
}
}
}//package
Section 500
//Scissor_cursor (Scissor_cursor)
package {
import flash.display.*;
public dynamic class Scissor_cursor extends MovieClip {
public var scissor:MovieClip;
}
}//package
Section 501
//Scissor_tool (Scissor_tool)
package {
import flash.display.*;
public dynamic class Scissor_tool extends MovieClip {
}
}//package
Section 502
//Scrollbar_mc (Scrollbar_mc)
package {
import flash.display.*;
public dynamic class Scrollbar_mc extends MovieClip {
}
}//package
Section 503
//Slamming2_cut1 (Slamming2_cut1)
package {
import flash.display.*;
public dynamic class Slamming2_cut1 extends MovieClip {
public function Slamming2_cut1(){
addFrameScript(20, frame21);
}
function frame21(){
stop();
}
}
}//package
Section 504
//Slamming2_cut2 (Slamming2_cut2)
package {
import flash.display.*;
public dynamic class Slamming2_cut2 extends MovieClip {
public function Slamming2_cut2(){
addFrameScript(19, frame20);
}
function frame20(){
stop();
}
}
}//package
Section 505
//Slamming2_mc (Slamming2_mc)
package {
import flash.display.*;
public dynamic class Slamming2_mc extends MovieClip {
public var body_normal:MovieClip;
public var body_scared:MovieClip;
public var wings_normal:MovieClip;
public var arm:MovieClip;
public var body_drowning:MovieClip;
public var feet:MovieClip;
public var nose:MovieClip;
public var body_dead:MovieClip;
public var wings_flying:MovieClip;
public var body_falling:MovieClip;
public var body_angry:MovieClip;
}
}//package
Section 506
//Slamming3_cut1 (Slamming3_cut1)
package {
import flash.display.*;
public dynamic class Slamming3_cut1 extends MovieClip {
public function Slamming3_cut1(){
addFrameScript(20, frame21);
}
function frame21(){
stop();
}
}
}//package
Section 507
//Slamming3_cut2 (Slamming3_cut2)
package {
import flash.display.*;
public dynamic class Slamming3_cut2 extends MovieClip {
public function Slamming3_cut2(){
addFrameScript(19, frame20);
}
function frame20(){
stop();
}
}
}//package
Section 508
//Slamming3_mc (Slamming3_mc)
package {
import flash.display.*;
public dynamic class Slamming3_mc extends MovieClip {
public var body_normal:MovieClip;
public var body_scared:MovieClip;
public var wings_normal:MovieClip;
public var arm:Arm3;
public var body_drowning:MovieClip;
public var feet:MovieClip;
public var nose:MovieClip;
public var body_dead:MovieClip;
public var wings_flying:MovieClip;
public var body_falling:MovieClip;
public var body_angry:MovieClip;
}
}//package
Section 509
//Slamming4_cut1 (Slamming4_cut1)
package {
import flash.display.*;
public dynamic class Slamming4_cut1 extends MovieClip {
public function Slamming4_cut1(){
addFrameScript(20, frame21);
}
function frame21(){
stop();
}
}
}//package
Section 510
//Slamming4_cut2 (Slamming4_cut2)
package {
import flash.display.*;
public dynamic class Slamming4_cut2 extends MovieClip {
public function Slamming4_cut2(){
addFrameScript(19, frame20);
}
function frame20(){
stop();
}
}
}//package
Section 511
//Slamming4_mc (Slamming4_mc)
package {
import flash.display.*;
public dynamic class Slamming4_mc extends MovieClip {
public var body_normal:MovieClip;
public var body_scared:MovieClip;
public var arm:MovieClip;
public var body_drowning:MovieClip;
public var feet:MovieClip;
public var nose:MovieClip;
public var body_dead:MovieClip;
public var body_angry:MovieClip;
public var body_falling:MovieClip;
}
}//package
Section 512
//Slamming5_cut1 (Slamming5_cut1)
package {
import flash.display.*;
public dynamic class Slamming5_cut1 extends MovieClip {
public function Slamming5_cut1(){
addFrameScript(20, frame21);
}
function frame21(){
stop();
}
}
}//package
Section 513
//Slamming5_cut2 (Slamming5_cut2)
package {
import flash.display.*;
public dynamic class Slamming5_cut2 extends MovieClip {
public function Slamming5_cut2(){
addFrameScript(19, frame20);
}
function frame20(){
stop();
}
}
}//package
Section 514
//Slamming5_mc (Slamming5_mc)
package {
import flash.display.*;
public dynamic class Slamming5_mc extends MovieClip {
public var body_normal:MovieClip;
public var body_scared:MovieClip;
public var arm:MovieClip;
public var body_drowning:MovieClip;
public var feet:MovieClip;
public var nose:MovieClip;
public var body_dead:MovieClip;
public var body_angry:MovieClip;
public var body_falling:MovieClip;
}
}//package
Section 515
//Slammings (Slammings)
package {
import flash.events.*;
import flash.display.*;
import spill.localisation.*;
import spill.slammings.menus.*;
import spill.slammings.tracker.*;
import flash.utils.*;
import flash.ui.*;
import flash.geom.*;
public class Slammings extends MovieClip {
private var preloader:PreloaderScreen;
public static const ComicBold:Class = Slammings_ComicBold;
public static const Comic:Class = Slammings_Comic;
public function Slammings(){
scrollRect = new Rectangle(0, 0, 640, 480);
stage.showDefaultContextMenu = false;
contextMenu = new ContextMenu();
contextMenu.hideBuiltInItems();
Analytics.initialize(this, false);
SpilGame.initialize("Slammings", PortalGroup.TEEN, "Slammings.html", this);
var _local1:XML = <LocalisedText><textItem identifier="Portal_Description"><en_us>It's extermination time for these ugly buggers.</en_us><en_uk>It's extermination time for these ugly critters!</en_uk><nl>Het is de hoogste tijd om deze lelijke monstertjes uit te roeien.</nl><fr>Le moment est venu d'exterminer ces saloperies.</fr><de>Jetzt geht's diesen hässlichen Kerlen an den Kragen.</de><es>Llegó la hora de exterminar a estos feúchos.</es><br>Está na hora de exterminar essas pragas.</br><pt>Chegou o momento da exterminação para estes horríveis insectos.</pt><it>È ora di sterminio per queste brutte creature.</it><se>Dags att utrota de där fula rackarna.</se><pl>Nadszedł czas zagłady dla tych żałosnych frajerów.</pl><ru>Настало время сократить поголовье этих мерзких уродцев!</ru><tr>Şimdi bu alçak heriflerin cezasını verme zamanı.</tr><id>Waktunya pembasmian untuk para pembasmi hama yang jelek ini.</id><my>Telah tiba masa penghapusan untuk si nakal hodoh ini. </my><jp>この醜いスラミング達を徹底的に退治しよう!</jp><cn></cn></textItem><textItem identifier="Portal_Manual"><en_us>Drag the Slammings with your mouse to knock them dead before they reach the end of the level, creating kill combos to unlock new tools.
1-5 = Select tool
Arrows = Move Camera</en_us><en_uk>Drag the Slammings with your mouse to knock them dead before they reach the end of the level and create kill combos to unlock new tools.
1-5 = Select tool
Arrows = Move camera</en_uk><nl>Sleep de Slammings met je muis en maak ze dood voordat ze het einde van het level hebben bereikt. Maak combo's om nieuwe wapens vrij te spelen.
1-5 = Wapens
Pijltjestoetsen = Camerahoek veranderen</nl><fr>Déplace les Slammings à l'aide de ta souris afin de les exterminer avant qu'ils n'atteignent la fin du niveau, crée des combos meurtriers afin de déverrouiller de nouveaux outils.
1-5 = sélectionner un outil
Flèches = déplacer la caméra</fr><de>Ziehe die Slammings mit deiner Maus, um sie zu töten, bevor sie das Ende des Levels erreichen. Über Tötungs-Kombinationen kannst du neue Werkzeuge freischalten.
1-5 = Werkzeug auswählen
Pfeiltasten = Kamera bewegen</de><es>Arrastra a los Slammings con el ratón para matarlos antes de que lleguen al final del nivel, creando combinaciones asesinas para desbloquear herramientas nuevas.
1-5 = seleccionar herramienta
Flechas = mover cámara</es><br>Arraste os Slammings com o mouse para eliminá-los antes de chegarem ao final do nível e crie combos para desbloquear ferramentas.
1-5 = Selecionar ferramenta
Setas = Mover câmera</br><pt>Arraste os Slammings com o rato para os matar antes de eles chegarem ao fim do nível, criando combinações mortíferas para desbloquear novas ferramentas.
1-5 = Seleccionar ferramenta
Setas do teclado = Mover a câmara</pt><it>Trascina gli Slammings con il tuo mouse per farli fuori prima che arrivino alla fine del livello, creando combinazioni assassine per sbloccare nuovi attrezzi.
1-5 = Seleziona attrezzo
Tasti freccia = Muovi la telecamera</it><se>Dra slemlarna med din mus för att slå ihjäl dem innan de når slutet av nivån. Skapa mördarkombos för att låsa upp nya verktyg.
1-5 = Välja verktyg
Pilar = Flytta kamera</se><pl>Przeciągaj slamingi myszką, aby uśmiercić je, zanim dotrą do końca poziomu. Zabijaj kilka slamingów naraz, aby odblokować nowe bronie.
1-5 = wybierz broń
Strzałki = zmień widok</pl><ru>Перетаскивай ушлепков мышью, чтобы пришибить их, прежде чем они доберутся до конца уровня. Создавай убойные комбинации, чтобы получить доступ к новым предметам.
1-5 = выбор предмета
Стрелки = управление камерой</ru><tr>Serserileri seviyenin sonuna gelmeden farenizle
sürükleyerek yok edin ve yeni aletleri aktive etmek
için ölümcül kombo darbeler indirin.
1-5 = Alet seç
Ok tuşları = Kamera açısını değiştir
</tr><id>Tariklah gerdam dengan mouse anda untuk mengetuk mereka hingga mati sebelum mereka mencapai bagian akhir dari level tersebut, untuk memperoleh peralatan baru, anda harus melakukan kombo pembunuhan.
1-5 = Memilih peralatan
Tombol tanda panah = Menggerakkan Kamera</id><my>Seret Slammings dengan tetikus anda untuk mematikannya sebelum ia sampai ke penghujung tahap, mewujudkan kombo pembunuhan untuk membuka kunci alat baru.
1-5 = Pilih alat
Anak = Gerakkan Kamera</my><jp>スラミング達が次のレベルへの扉に達する前に、マウスでドラッグしてスラミング達を殺します。キルコンボで新しい道具を解除しましょう。
1-5 =ツールを選択する
矢印キー = カメラを動かす</jp><cn></cn></textItem><textItem identifier="Branding_More_Games_Sentence_Long"><en_us>MORE FREE ONLINE GAMES AT:</en_us><en_uk>MORE FREE ONLINE GAMES AT:</en_uk><nl>MEER GRATIS ONLINE SPELLEN OP:</nl><fr>PLUS DE JEUX GRATUITS EN LIGNE SUR :</fr><de>MEHR KOSTENLOSE ONLINESPIELE AUF:</de><es>MÁS JUEGOS EN LÍNEA GRATIS EN:</es><br>MAIS JOGOS GRÁTIS ONLINE EM:</br><pt>MAIS JOGOS ONLINE GRATUITOS EM:</pt><it>PIÙ GIOCHI ONLINE GRATIS SU:</it><se>FLER GRATIS ONLINESPEL PÅ:</se><pl>WIĘCEJ DARMOWYCH GIER NA:</pl><ru>ДРУГИЕ БЕСПЛАТНЫЕ ИГРЫ НА</ru><tr>DİĞER ÜCRETSİZ ONLINE OYUNLAR:</tr><id>LEBIH BANYAK LAGI PERMAINAN ONLINE GRATIS DI:</id><my>LEBIH BANYAK LAGI PERMAINAN DALAM TALIAN PERCUMA DI:</my><jp>↓他の無料オンラインゲームをもっと遊ぶ↓</jp><cn>更多免费游戏尽在:</cn></textItem><textItem identifier="Branding_More_Games_Sentence_Short"><en_us>MORE DEFENSE GAMES AT:</en_us><en_uk>MORE DEFENCE GAMES AT:</en_uk><nl>MEER VERDEDIGINGSSPELLEN OP:</nl><fr>PLUS DE JEUX DE DÉFENSE SUR :</fr><de>MEHR VERTEIDIGUNGSSPIELE AUF:</de><es>MÁS JUEGOS DE DEFENSA EN:</es><br>MAIS JOGOS DE DEFESA EM:</br><pt>MAIS JOGOS DE DEFESA EM:</pt><it>PIÙ GIOCHI DI DIFESA SU:</it><se>FLER FÖRSVARSSPEL PÅ:</se><pl>WIĘCEJ GIER O OBRONIE NA:</pl><ru>ДРУГИЕ ИГРЫ ПРО ЗАЩИТУ:</ru><tr>DİĞER SAVUNMA OYUNLARI:</tr><id>PERMAINAN PERTAHANAN LAINNYA DI:</id><my>LEBIH BANYAK PERMAINAN PERTAHANAN DI:</my><jp>↓他の防衛ゲームをもっと遊ぶ↓</jp><cn>更多免费游戏尽在:</cn></textItem><textItem identifier="Tutorial_Title_1"><en_us>UGH!</en_us><en_uk>UGH!</en_uk><nl>BAH!</nl><fr>POUAH !</fr><de>UFF!</de><es>¡AGH!</es><br>ARGH!</br><pt>UGH!</pt><it>UGH!</it><se>USCH!</se><pl>FUJ!</pl><ru>ГКХМ!</ru><tr>ÖFF!</tr><id>UGH!</id><my>UGH!</my><jp>おぉ!</jp><cn>啊!</cn></textItem><textItem identifier="Tutorial_Intro_1"><en_us>I hate tutorials… So, let's keep it simple!</en_us><en_uk>I hate tutorials, so let's keep it simple!</en_uk><nl>Ik haat tutorials. We houden het dus simpel!</nl><fr>Je déteste les cours d'instruction... alors soyons brefs !</fr><de>Ich hasse Tutorials… Also machen wir's kurz und einfach!</de><es>Odio los tutoriales… Así que, ¡seamos breves!</es><br>Odeio tutoriais... então, vamos simplificar!</br><pt>Detesto instruções... Por isso, vamos ser rápidos!</pt><it>Detesto i tutorials… Quindi, manteniamola semplice!</it><se>Jag hatar lektioner ... Fatta dig kort!</se><pl>Nienawidzę tutoriali... A więc krótko!</pl><ru>Терпеть ненавижу обучалки, поэтому буду краток!</ru><tr>Talimatlardan nefret ederim… Kısa kes!</tr><id>Saya tidak menyukai pelatihan… Jadi, sederhanakanlah!</id><my>Saya benti tutorial… Oleh itu, jadikanlah ia mudah!</my><jp>チュートリアルは苦手だ…だから手短に説明するぞ!</jp><cn>我讨厌操作指南。。。让我们简单点说吧!</cn></textItem><textItem identifier="Tutorial_Info_1"><en_us>This is a Slamming. Don't let him reach the end of the level! Drag him with your mouse to throw him. Back-to-back kill combos unlock new killing tools!</en_us><en_uk>This is a Slamming. Don't let him reach the end of the level! Drag him with your mouse to throw him. Back-to-back kill combos unlock new killing tools!</en_uk><nl>Dit is een Slamming. Zorg dat hij het einde van het level niet bereikt! Sleep hem met je muis om hem te gooien. Met combo's speel je nieuwe wapens vrij!</nl><fr>Ça, c'est un Slamming. Il ne faut pas le laisser atteindre la fin du niveau ! Déplace-le à l'aide de ta souris pour le lancer. Plusieurs combos meurtriers à la suite permettent de déverrouiller de nouveaux outils de destruction !</fr><de>Das ist ein Slamming. Lass ihn nicht das Ende des Levels erreichen! Ziehe ihn mit deiner Maus, um ihn zu werfen. Für aufeinander folgende Tötungskombinationen werden neue Tötungswerkzeuge freigeschaltet!</de><es>Esto es un Slamming. ¡No dejes que llegue al final del nivel! Arrástralo con el ratón para lanzarlo. ¡Las combinaciones asesinas desbloquean nuevas herramientas letales!</es><br>Este é um Slamming. Não deixe-o chegar até o final do nível! Arraste-o com o mouse para derrubá-lo. Combos de ponta a ponta desbloqueiam novas ferramentas de extermínio!</br><pt>Isto é um Slamming. Não o deixe chegar ao fim do nível! Arraste-o com o rato para o remover. Se usar combinações mortíferas, conseguirá desbloquear novas ferramentas letais.</pt><it>Questo è uno Slamming. Non farlo arrivare alla fine del livello! Trascinalo con il tuo mouse per lanciarlo. Le combinazioni assassine in sequenza sbloccano nuovi attrezzi assassini!</it><se>Det är är en Slemmel. Låt honom inte nå slutet av nivån! Kasta honom genom att dra honom med musen. Mördarkombos låser upp nya dödliga verktyg!</se><pl>To jest slaming. Nie pozwól mu dotrzeć do końca poziomu! Przeciągnij go myszką, aby nim rzucić. Zabijanie po kilka slamingów naraz odblokowuje nowe śmiertelne bronie!</pl><ru>Это ушлепок. Не дай ему добраться до конца уровня! Тащи его мышью, чтобы швырнуть. Проведя комбинацию, то есть прикончив несколько ушлепков подряд, ты получишь доступ к новым средствам уничтожения!</ru><tr>Bu bir Serseri. Seviyenin sonunu görmesine izin vermeyin! Serseriyi atmak için farenizle sürükleyin. Arka arkaya indirilen ölümcül kombo darbeler yeni ölümcül aletleri aktive eder!</tr><id>Ini ialah Gerdam. Jangan biarkan dia mencapai bagian akhir level! Tariklah dia dengan mouse anda untuk melemparnya. Kombo pembunuhan bertolak belakang akan membuka peralatan pembunuhan yang baru!</id><my>Ini Slamming. Jangan biarkan dia tiba ke penghujung tahap! Seret dia dengan tetikus anda untuk melemparkannya. Kombo pembunuhan yang berterusan membuka kunci alat pembunuhan!</my><jp>コイツがスラミングだ。コイツを次のレベルへの扉に到達させてはいけない。マウスでドラッグしてコイツを殺し、キルコンボで新しいキルツールを解除しよう!</jp><cn>这是一个Slamming。不能让他走到关卡尽头!用鼠标点按住他后扔出去。尽可能快地杀死他们来获得连击就可以得到道具!</cn></textItem><textItem identifier="Tutorial_Footer_1"><en_us>Oh, right: Click the arrows, or hold Space and drag with your mouse, to change the camera view.</en_us><en_uk>OK: Click the arrows or hold down the spacebar and drag the mouse to change the camera view.</en_uk><nl>En o ja: met de pijltjestoetsen of de spatiebalk en je muis verander je de camerahoek.</nl><fr>Ah, oui : clique sur les flèches ou bien appuie en continu sur la barre d'espace et déplace avec ta souris afin de changer l'angle de vue de la caméra.</fr><de>Ach ja: Klicke auf die Pfeile oder haste die Leertaste gedrückt und ziehe mit der Maus, um die Kameraansicht zu ändern.</de><es>Muy bien: haz clic en las flechas o mantén pulsado espacio y arrastra con el ratón para cambiar la vista de la cámara.</es><br>Certo. Clique nas setas, ou pressione e segure a tecla Espaço e arraste o mouse, para mudar a direção da câmera.</br><pt>Vamos lá então: Clique nas setas ou prima a barra de espaços e arraste o rato para mudar o ângulo de visualização da câmara.</pt><it>Oh, giusto: Clicca i tasti freccia, o tieni premuta la barra spaziatrice e trascina con il tuo mouse per cambiare la vista della telecamera.</it><se>Klicka på pilarna eller håll ned mellanslag och dra med din mus för att ändra kameravyn.</se><pl>Dobra: Kliknij na strzałki lub przytrzymaj spację i przeciągnij kursor myszki, aby zmienić widok z kamery.</pl><ru>Чуть не забыл! Щелкай по стрелкам или перетаскивай мышь, нажав пробел, чтобы изменить ракурс обзора.</ru><tr>Bir de: Kameranın açısını değiştirmek için ok tuşlarına tıklayın veya boşluk tuşuna basın ve farenizle sürükleyin.</tr><id>Oh, betul: Klik tombol tanda panah, atau tahan Spasi dan tariklah dengan mouse anda, untuk mengganti penampilan kamera.</id><my>Oh, betul: Klik anak panah, atau tahan Space dan seret dengan tetikus anda untuk menukar pameran kamera.</my><jp>矢印をクリックするか、スペースキーを押したままにして、マウスでドラッグしてカメラビューを切り替えよう。</jp><cn>哦,对了!按住空格键并且按住鼠标左键可拖动屏幕移动场景,或者点击屏幕上的箭头来移动。</cn></textItem><textItem identifier="Tutorial_Title_2"><en_us>WHAT'S THIS?!</en_us><en_uk>WHAT'S THIS?!</en_uk><nl>WAT KRIJGEN WE NOU?!</nl><fr>C’EST QUOI ÇA ?!</fr><de>WAS IST DAS?!</de><es>¡¿QUÉ ES ESTO?!</es><br>O QUE É ISTO?!</br><pt>O QUE É ISTO?!</pt><it>COS'È QUESTO?!</it><se>VAD ÄR DETTA?!</se><pl>CO TO JEST?!</pl><ru>ЭТО ЕЩЕ ЧТО?!</ru><tr>BU NE?!</tr><id>APA INI?</id><my>APA INI?!</my><jp>これは一体?!</jp><cn>哼!</cn></textItem><textItem identifier="Tutorial_Intro_2"><en_us>Time to get creative!</en_us><en_uk>Time to be creative!</en_uk><nl>Wees creatief!</nl><fr>C'est le moment de faire preuve de créativité !</fr><de>Jetzt werden wir mal kreativ!</de><es>¡Es hora de ser creativos!</es><br>Está na hora de ser criativo!</br><pt>Está na altura de ser criativo(a)!</pt><it>È ora di diventare creativi!</it><se>Dags att vara kreativ!</se><pl>Czas wykazać się kreatywnością!</pl><ru>Будь поизобретательнее!</ru><tr>Şimdi yaratıcı olma zamanı!</tr><id>Waktunya untuk menjadi kreatif!</id><my>Masa untuk menjadi kreatif!</my><jp>クリエイティブなキルツール!</jp><cn>来点酷的!</cn></textItem><textItem identifier="Tutorial_Info_2"><en_us>Draw on the screen to create objects to help kill or block these ugly creatures.</en_us><en_uk>Draw on the screen to create objects to help kill or block these ugly creatures.</en_uk><nl>Teken voorwerpen op het scherm om de monstertjes te doden of tegen te houden.</nl><fr>Dessine des objets sur l'écran afin de t'aider à détruire ces horribles créatures ou à les bloquer.</fr><de>Zeichne auf dem Bildschirm, um Gegenstände zu erzeugen, die dir dabei helfen können, diese hässlichen Wesen zu töten oder aufzuhalten.</de><es>Dibuja en la pantalla para crear objetos que ayuden a matar o bloquear a estas criaturas tan feas.</es><br>Desenhe na tela ou crie objetos para ajudar a eliminar ou bloquear esses bichos feios.</br><pt>Faça desenhos no ecrã para criar objectos que o(a) ajudarão a matar ou a travar estas criaturas horrendas.</pt><it>Disegna sullo schermo per creare oggetti che aiutino ad uccidere o bloccare queste brutte creature.</it><se>Rita på skärmen för att skapa föremål som dödar eller stoppar de fula monstren.</se><pl>Narysuj na ekranie obiekty, które pomogą ci zabić lub zablokować te obrzydliwe stworzenia.</pl><ru>Рисуй мышью на экране предметы, которые помогут тебе истреблять или задерживать этих уродцев.</ru><tr>Bu çirkin yaratıkları öldürmek veya bloke etmek için şekiller çizin.</tr><id>Gambarlah pada layar untuk membuat benda-benda yang akan membantunya membunuh atau memblokir makhluk-makhluk jelek ini.</id><my>Kulis pada skrin untuk membuat objek untuk membantu membunuh atau menghalang makhluk hodoh ini.</my><jp>画面に物体を描いて、スラミング達を殺したり、邪魔をしたりするツールだ。</jp><cn>在屏幕上画上一些物体来杀死或者阻挡那些丑陋的生物。</cn></textItem><textItem identifier="Tutorial_Footer_2"><en_us>What? Limited ink? You have to be joking!</en_us><en_uk>What? Limited ink? You must be joking!</en_uk><nl>Wat? Er is maar een beperkte hoeveelheid inkt? Dat meen je niet!</nl><fr>Quoi ? Une quantité d'encre limitée ? Ça va la tête ?!</fr><de>Was? Nur eine begrenzte Menge Tinte? Das muss doch ein Scherz sein!</de><es>¿Qué? ¿No tienes tinta? ¿Estarás de broma?</es><br>O quê? Pouca tinta? Está brincando!</br><pt>O quê? Tinta limitada? Devem estar a brincar!</pt><it>Cosa? Inchiostro limitato? Stai scherzando!</it><se>Vad? Begränsat med bläck? Du måste skoja!</se><pl>Co? Ilość tuszu ograniczona? Chyba żartujesz!</pl><ru>Что, чернила закончились? Хватит прикалываться!</ru><tr>Ne? Mürekkep mi bitiyor? Şaka yapıyor olmalısınız!</tr><id>Apa? Tinta terbatas? Anda pasti bercanda!</id><my>Aoa? Dakwat terhad? Anda bergurau!</my><jp>何?!どうやら使えるインクは制限されているようだ!</jp><cn>什么?链接受限?开玩笑吧!</cn></textItem><textItem identifier="Tutorial_Title_3"><en_us>YES!!</en_us><en_uk>YES!!</en_uk><nl>TE GEK!</nl><fr>OUAIS !!</fr><de>JA!!</de><es>¡¡SÍ!!</es><br>ISSO!!</br><pt>SIM!!</pt><it>SI!!</it><se>JA!!</se><pl>TAK!!</pl><ru>ДА!</ru><tr>EVET!!</tr><id>YA!!</id><my>YA!!</my><jp>やったね!</jp><cn>好吧!</cn></textItem><textItem identifier="Tutorial_Intro_3"><en_us>All this Slamming tossing has earned you a new tool!</en_us><en_uk>All this Slamming tossing has earned you a new tool!</en_uk><nl>Je hebt een nieuw wapen gekregen!</nl><fr>Tout ce lancer de Slammings t'a fait gagner un nouvel outil !</fr><de>Für dieses ganze Slamminge-Werfen hast du dir ein neues Werkzeug verdient!</de><es>¡Todos estos asesinatos de Slammings te han conseguido una nueva herramienta!</es><br>Essa explosão de Slammings rendeu uma nova ferramenta!</br><pt>Este seu ataque aos Slammings permitiu-lhe ter acesso a uma nova ferramenta!</pt><it>Tutto questo lanciamento di Slammings ti ha fatto guadagnare un nuovo attrezzo!</it><se>Slängandet av alla slemlar har gett dig ett nytt verktyg!</se><pl>Dzięki podrzucaniu slamingów zdobyłeś nową broń!</pl><ru>За героическое массовое истребление ушлепков тебе полагается новый инструмент!</ru><tr>Serserileri atarak yeni bir alet kazandınız!</tr><id>Semua pukulan gerdam ini telah membawakan anda peralatan baru!</id><my>Semua lemparan Slamming ini telah mendapatkan anda hadiah alat baru!</my><jp>スラミングをたくさん殺して新しいツールを獲得したぞ!</jp><cn>你赢了一个新的道具!</cn></textItem><textItem identifier="Tutorial_Info_3"><en_us>Click to drop a bomb. :D</en_us><en_uk>Click to drop a bomb. :D</en_uk><nl>Klik om een bom te laten vallen. :D</nl><fr>Clique pour lancer une bombe. :D</fr><de>Klicke, um einen Bombe zu legen. :D</de><es>Haz clic para lanzar una bomba. :D</es><br>Clique para soltar uma bomba. :D</br><pt>Clique para lançar uma bomba :D</pt><it>Clicca per sganciare una bomba. :D</it><se>Klicka för att släppa en bomb. :D</se><pl>Kliknij, aby rzucić bombę. :D</pl><ru>Чтобы бросить бомбу, щелкни мышью... :D</ru><tr>Bomba atmak için tıklayın. :D</tr><id>Klik untuk menjatuhkan bom. :D</id><my>Klik untuk menjatuhkan bom. :D</my><jp>クリックして爆弾を落とそう:D</jp><cn>点击并按住左键可以扔一个爆弹:D</cn></textItem><textItem identifier="Tutorial_Footer_3"><en_us>Look at the poor bugger go boom!</en_us><en_uk>Look at the poor critter go boom!</en_uk><nl>Ach, die arme ziel. Helemaal ontploft.</nl><fr>Regarde-le voler, ce pauvre idiot !</fr><de>Sieh nur, wie der arme Slamming in die Luft fliegt!</de><es>¡Mira como explota el feúcho!</es><br>Olha o pobrezinho explodindo!</br><pt>Veja o pobre insecto desfazer-se em pedaços!</pt><it>Guarda come esplode la povera creatura!</it><se>Kolla in stackarn när han sprängs!</se><pl>Patrz, jak biedny frajer wybucha!</pl><ru>И полюбуйся, как эти бедолаги взлетают на воздух!</ru><tr>Patlayan şu zavallı serseriye bakın!</tr><id>Lihatlah pengemis yang kasihan ini!</id><my>Lihat si nakal ini!</my><jp>スラミング達が見事に粉々だ!</jp><cn>看看那些可怜的东西吧!</cn></textItem><textItem identifier="Tutorial_Title_4"><en_us>NO WAY!</en_us><en_uk>NO WAY!</en_uk><nl>NIET TE GELOVEN!</nl><fr>PAS VRAI !</fr><de>AUF KEINEN FALL!</de><es>¡NO PUEDE SER!</es><br>NÃO!</br><pt>NEM PENSAR!</pt><it>NEMMENO PER SOGNO!</it><se>ÄR DET SANT!</se><pl>NIE MA MOWY!</pl><ru>ОБАЛДЕТЬ!</ru><tr>OLAMAZ!</tr><id>TIDAK!</id><my>TIADA HARAPAN!</my><jp>まさか!</jp><cn>不可能!</cn></textItem><textItem identifier="Tutorial_Intro_4"><en_us>More tools?</en_us><en_uk>More tools?</en_uk><nl>Nog meer wapens?</nl><fr>Encore plus d'outils ?</fr><de>Mehr Werkzeuge?</de><es>¿Más herramientas?</es><br>Mais ferramentas?</br><pt>Mais ferramentas?</pt><it>Più attrezzi?</it><se>Fler verktyg?</se><pl>Więcej broni?</pl><ru>Нужны еще инструменты?</ru><tr>Daha fazla alet?</tr><id>Peralatan lainnya?</id><my>Lagi alat?</my><jp>他にもツールが?</jp><cn>更多道具?</cn></textItem><textItem identifier="Tutorial_Info_4"><en_us>You can cut a bridge to drown the Slammings, or just cut them in half themselves!</en_us><en_uk>You can cut a bridge in two to drown the Slammings, or simply cut them in half!</en_uk><nl>Knip een brug doormidden om de Slammings te verdrinken of knip de Slammings zelf in tweeën!</nl><fr>Tu peux couper un pont pour faire se noyer les Slammings, ou bien coupe-les en deux !</fr><de>Du kannst eine Brücke zerstören, um die Slamminge ertrinken zu lassen oder schneide einfach die Slamminge selbst durch!</de><es>Puedes romper un puente para que los Slammings se ahoguen, ¡o puedes partirlos a ellos por la mitad!</es><br>Você pode cortar uma ponte para afogar os Slammings ou até cortá-los no meio!</br><pt>Pode cortar uma ponte para afogar os Slammings ou cortá-los ao meio!</pt><it>Puoi tagliare un ponte per far annegare gli Slammings, o semplicemente tagliarli a metà!</it><se>Du kan klippa av en bro för att dränka slemlar eller helt enkelt klippa av rackarna på mitten!</se><pl>Możesz przeciąć most, aby utopić slamingi, albo po prostu przeciąć je same na pół!</pl><ru>Ты можешь перерезать мост, чтобы топить ушлепков, или просто разрезать их на кусочки!</ru><tr>Serserileri düşürmek için köprüyü kesebilir ya da kafalarını bedenlerinden ayırabilirsin!</tr><id>Anda bisa memotong jembatannya untuk menenggelamkan gerdam, atau potong saja mereka jadi dua bagian!</id><my>Anda boleh memotong jambatan untuk melemaskan Slamming, atau potong dua Slamming!</my><jp>これで橋を切り落としてスラミング達を落としたり、スラミング自身を真っ二つに斬ったりできる!</jp><cn>你可以切断桥梁来淹死他们,或者把他们切成两半!</cn></textItem><textItem identifier="Tutorial_Footer_4"><en_us>Snip, Snip!</en_us><en_uk>Snip, Snip!</en_uk><nl>Knip, knip!</nl><fr>Clic, clac !</fr><de>Schnipp, schnapp!</de><es>¡Snip, snip!</es><br>Clip, clip!</br><pt>Snip, Snip!</pt><it>Taglia, taglia!</it><se>Klipp, klipp!</se><pl>Cięcie!</pl><ru>Чик-чик!</ru><tr>Kırt, kırt!</tr><id>Guntingan, Guntingan!</id><my>Snip, Snip!</my><jp>ザクザク!</jp><cn>剪断 剪断!</cn></textItem><textItem identifier="Tutorial_Title_5"><en_us>WHAA?</en_us><en_uk>HEY??!!</en_uk><nl>WAT?!?</nl><fr>OUAHH?</fr><de>WAAA?</de><es>¿QUÉÉ?</es><br>QUÊÊ?</br><pt>QUÊ?</pt><it>COSAAA?</it><se>VA?!</se><pl>COOO?</pl><ru>ЧЕГО?!</ru><tr>NEEE?</tr><id>WHAA?</id><my>WHAA?</my><jp>なにー?!</jp><cn>嗯?</cn></textItem><textItem identifier="Tutorial_Intro_5"><en_us>What is this??</en_us><en_uk>What's this??</en_uk><nl>Uhm, wat is dit?</nl><fr>Mais c'est quoi, ça ?</fr><de>Was ist das??</de><es>¿¿Qué es esto??</es><br>O que é isto?</br><pt>O que é isto?</pt><it>Cos'è questo??</it><se>Vad är det här?</se><pl>Co to jest??</pl><ru>А это еще что такое?!</ru><tr>Bu ne??</tr><id>Apa ini?</id><my>Apa ini??</my><jp>これは何だ??</jp><cn>这是什么??</cn></textItem><textItem identifier="Tutorial_Info_5"><en_us>Click the screen to place your Automated Super Spoon 2000™.</en_us><en_uk>Click the screen to place your Automated Super Spoon 2000™.</en_uk><nl>Klik op het scherm om je Geautomatiseerde Superlepel 2000™ te plaatsen.</nl><fr>Clique sur l'écran afin de placer ta Super Cuillère Automatisée 2000™.</fr><de>Klicke eine Stelle auf dem Bildschirm an, um deinen automatischen Superlöffel 2000™ zu platzieren.</de><es>Haz clic en la pantalla para colocar tu Supercuchara automática 2000™.</es><br>Clique na tela para posicionar a Super Colher Mecânica 2000™.</br><pt>Clique no ecrã para posicionar a sua arma Automated Super Spoon 2000™.</pt><it>Clicca sullo schermo per mettere la tua Super Spoon 2000™ Automatica.</it><se>Klicka på skärmen för att placera din automatiska Supersked 2000™.</se><pl>Kliknij, aby umieścić na ekranie Automatyczną Super Łyżkę 2000™.</pl><ru>Щелкай мышью по экрану, чтобы расположить в нужном месте свою Электронную Суперложку 2000™.</ru><tr>Otomatik Süper Kaşık 2000™’i yerleştirmek için ekrana tıklayın.</tr><id>Klik layar untuk menempatkan Automated Super Spoon 2000™.</id><my>Klik skrin untuk meletakkan Automated Super Spoon 2000™ anda.</my><jp>画面をクリックして自動スーパースプーン2000™を配置することができるぞ。</jp><cn>点击屏幕放置你的自动超级勺子2000 ™</cn></textItem><textItem identifier="Tutorial_Footer_5"><en_us>...Don't tell anyone, but there's another (secret) tool!</en_us><en_uk>...Don't tell anyone, but there is another (secret) tool!</en_uk><nl>Niet verder vertellen, hoor… Maar er is nóg een (geheim) wapen!</nl><fr>…Ne le répète pas, mais il y a encore un autre outil (secret) !</fr><de>…Erzähl's nicht weiter, aber es gibt noch ein weiteres (geheimes) Werkzeug!</de><es>…No se lo digas a nadie, pero hay otra herramienta (secreta).</es><br>...Não conte para ninguém, mas há outra ferramenta secreta!</br><pt>... Não diga a ninguém mas ainda existem outra ferramenta secreta!</pt><it>…Non dirlo a nessuno, ma c'è un altro attrezzo (segreto)!</it><se>... Berätta det inte för någon, men det finns ett (hemligt) verktyg till!</se><pl>...Nie mów nikomu, ale jest jeszcze jedna (tajna) broń!</pl><ru>…Кстати, есть еще один инструмент, секретный! Только ты об этом никому не говори!</ru><tr>...Kimseye söylemeyin, ama başka bir (gizli) alet daha var!</tr><id>…Jangan beritahukan orang lain, tapi masi ada peralatan (rahasia) lainnya!</id><my>…jangan bagi tau sesiapa, tetapi ada (rahsia) lain lagi!!</my><jp>これは秘密だが、他にももっとツールがあるぞ!</jp><cn>别告诉别人,不过还有个秘密武器!</cn></textItem><textItem identifier="How_To_Play_Button"><en_us>HOW TO PLAY</en_us><en_uk>HOW TO PLAY</en_uk><nl>SPELUITLEG</nl><fr>INSTRUCTIONS</fr><de>ANLEITUNG</de><es>CÓMO JUGAR</es><br>COMO JOGAR</br><pt>COMO JOGAR</pt><it>COME GIOCARE</it><se>SPELREGLER</se><pl>JAK GRAĆ</pl><ru>КАК ИГРАТЬ</ru><tr>NASIL OYNANIR?</tr><id>CARA BERMAIN</id><my>BAGAIMANA UNTUK MAIN</my><jp>遊び方</jp><cn>玩法</cn></textItem><textItem identifier="Start_Game_Button"><en_us>START GAME</en_us><en_uk>START GAME</en_uk><nl>START SPEL</nl><fr>JOUER</fr><de>SPIEL STARTEN</de><es>INICIAR PARTIDA</es><br>COMEÇAR</br><pt>INICIAR JOGO</pt><it>AVVIA PARTITA</it><se>STARTA SPEL</se><pl>START</pl><ru>НАЧАТЬ ИГРУ</ru><tr>OYUNA BAŞLA</tr><id>MEMULAI PERMAINAN</id><my>MULAKAN PERMAINAN</my><jp>ゲームを始める</jp><cn>开始游戏</cn></textItem><textItem identifier="High_Score_Button"><en_us>HIGH SCORES</en_us><en_uk>HIGH SCORES</en_uk><nl>HIGHSCORES</nl><fr>MEILLEURS SCORES</fr><de>HIGHSCORES</de><es>PUNTUACIONES MÁXIMAS</es><br>RECORDES</br><pt>PONTUAÇÕES MAIS ALTAS</pt><it>PUNTEGGI PIÙ ALTI</it><se>TOPPOÄNG</se><pl>RANKING</pl><ru>РЕКОРДЫ</ru><tr>EN YÜKSEK SKORLAR</tr><id>NILAI TERTINGGI</id><my>SKOR TERTINGGI</my><jp>ハイスコア</jp><cn>高分榜</cn></textItem><textItem identifier="Back_Button"><en_us>BACK</en_us><en_uk>BACK</en_uk><nl>TERUG</nl><fr>RETOUR</fr><de>ZURÜCK</de><es>ATRÁS</es><br>ANTERIOR</br><pt>RETROCEDER</pt><it>INDIETRO</it><se>BAKÅT</se><pl>POWRÓT</pl><ru>ОБРАТНО</ru><tr>GERİ</tr><id>KEMBALI</id><my>UNDUR</my><jp>戻る</jp><cn>后退</cn></textItem><textItem identifier="or"><en_us>or</en_us><en_uk>or</en_uk><nl>of</nl><fr>ou bien</fr><de>oder</de><es>o</es><br>ou</br><pt>Ou</pt><it>o</it><se>eller</se><pl>lub</pl><ru>или</ru><tr>veya</tr><id>atau</id><my>atau</my><jp>または</jp><cn>或者</cn></textItem><textItem identifier="Select_Mode"><en_us>SELECT MODE</en_us><en_uk>SELECT MODE</en_uk><nl>SPELTYPE KIEZEN</nl><fr>SÉLECTIONNE UN MODE</fr><de>MODUS AUSWÄHLEN</de><es>SELECCIONAR MODO</es><br>SELECIONE UM MODO</br><pt>SELECCIONAR MODO</pt><it>MODALITÀ DI SELEZIONE</it><se>VÄLJ LÄGE</se><pl>WYBIERZ TRYB</pl><ru>ВЫБЕРИ РЕЖИМ</ru><tr>MOD SEÇ</tr><id>PILIH MODE</id><my>PILIH MOD</my><jp>モードを選択して下さい</jp><cn>选择模式</cn></textItem><textItem identifier="Campaign_Mode_Button"><en_us>CAMPAIGN MODE</en_us><en_uk>CAMPAIGN MODE</en_uk><nl>CAMPAGNE</nl><fr>MODE DE CAMPAGNE</fr><de>KAMPAGNEN-MODUS</de><es>MODO CAMPAÑA</es><br>MODO CAMPANHA</br><pt>MODO DE CAMPANHA</pt><it>MODALITÀ CAMPAGNA</it><se>TÄVLINGSLÄGE</se><pl>TRYB KAMPANII</pl><ru>КАМПАНИЯ</ru><tr>SAVAŞ MODU</tr><id>MODE KAMPANYE</id><my>MOD KEMPEN</my><jp>戦略モード</jp><cn>作战模式</cn></textItem><textItem identifier="God_Mode_Button"><en_us>MAYHEM MODE</en_us><en_uk>MAYHEM MODE</en_uk><nl>CHAOS</nl><fr>MODE DE GRABUGE</fr><de>CHAOS-MODUS</de><es>MODO CAOS</es><br>MODO CAOS</br><pt>MODO DE BARAFUNDA</pt><it>MODALITÀ CAOS</it><se>SLAKTARLÄGE</se><pl>TRYB MASAKRY</pl><ru>ОБЫЧНАЯ БОЙНЯ</ru><tr>KARGAŞA MODU</tr><id>MODE ANIAYA</id><my>MOD MAYHEM</my><jp>破壊モード</jp><cn>攻击模式</cn></textItem><textItem identifier="Campaign_Mode"><en_us>CAMPAIGN MODE</en_us><en_uk>CAMPAIGN MODE</en_uk><nl>CAMPAGNE</nl><fr>MODE DE CAMPAGNE</fr><de>KAMPAGNEN-MODUS</de><es>MODO CAMPAÑA</es><br>MODO CAMPANHA</br><pt>MODO DE CAMPANHA</pt><it>MODALITÀ CAMPAGNA</it><se>TÄVLINGSLÄGE</se><pl>TRYB KAMPANII</pl><ru>КАМПАНИЯ</ru><tr>SAVAŞ MODU</tr><id>MODE KAMPANYE</id><my>MOD KEMPEN</my><jp>戦略モード</jp><cn>作战模式</cn></textItem><textItem identifier="God_Mode"><en_us>MAYHEM MODE</en_us><en_uk>MAYHEM MODE</en_uk><nl>CHAOS</nl><fr>MODE DE GRABUGE</fr><de>CHAOS-MODUS</de><es>MODO CAOS</es><br>MODO CAOS</br><pt>MODO DE BARAFUNDA</pt><it>MODALITÀ CAOS</it><se>SLAKTARLÄGE</se><pl>TRYB MASAKRY</pl><ru>ОБЫЧНАЯ БОЙНЯ</ru><tr>KARGAŞA MODU</tr><id>MODE ANIAYA</id><my>MOD MAYHEM</my><jp>破壊モード</jp><cn>攻击模式</cn></textItem><textItem identifier="Select_Level"><en_us>SELECT LEVEL</en_us><en_uk>SELECT LEVEL</en_uk><nl>LEVEL KIEZEN</nl><fr>SÉLECTIONNE UN NIVEAU</fr><de>LEVEL AUSWÄHLEN</de><es>SELECCIONAR NIVEL</es><br>SELECIONE UM NÍVEL</br><pt>SELECCIONAR NÍVEL</pt><it>SELEZIONA LIVELLO</it><se>VÄLJ NIVÅ</se><pl>WYBIERZ POZIOM</pl><ru>ВЫБЕРИ УРОВЕНЬ</ru><tr>SEVİYE SEÇ</tr><id>PILIH LEVEL</id><my>PILIH TAHAP</my><jp>レベルを選択して下さい</jp><cn>选择关卡</cn></textItem><textItem identifier="Return_To_Game_Button"><en_us>RETURN TO GAME</en_us><en_uk>RETURN TO GAME</en_uk><nl>TERUG NAAR SPEL</nl><fr>RETOURNER AU JEU</fr><de>ZURÜCK ZUM SPIEL</de><es>VOLVER A LA PARTIDA</es><br>VOLTAR AO JOGO</br><pt>VOLTAR AO JOGO</pt><it>RITORNA AL GIOCO</it><se>ÅTERGÅ TILL SPEL</se><pl>POWRÓT DO GRY</pl><ru>ПРОДОЛЖИТЬ ИГРУ</ru><tr>OYUNA DÖN</tr><id>KEMBALI KE PERMAINAN</id><my>KEMBALI KE PERMAINAN</my><jp>ゲームに戻る</jp><cn>返回游戏</cn></textItem><textItem identifier="Main_Menu_Button"><en_us>MAIN MENU</en_us><en_uk>MAIN MENU</en_uk><nl>HOOFDMENU</nl><fr>MENU PRINCIPAL</fr><de>HAUPTMENÜ</de><es>MENÚ PRINCIPAL</es><br>MENU PRINCIPAL</br><pt>MENU PRINCIPAL</pt><it>MENU PRINCIPALE</it><se>HUVUDMENY</se><pl>MENU GŁÓWNE</pl><ru>ГЛАВНОЕ МЕНЮ</ru><tr>ANA MENÜ</tr><id>MENU UTAMA</id><my>MENU UTAMA</my><jp>メインメニュー</jp><cn>主菜单</cn></textItem><textItem identifier="View_Stats_Button"><en_us>VIEW STATS</en_us><en_uk>VIEW STATS</en_uk><nl>STATISTIEKEN BEKIJKEN</nl><fr>VOIR LES STATISTIQUES</fr><de>STATISTIKEN ANSEHEN</de><es>VER ESTADÍSTICAS</es><br>VER ESTATÍSTICAS</br><pt>VER ESTATÍSTICAS</pt><it>VEDI STATISTICHE</it><se>SE STAT.</se><pl>POKAŻ STATYSTYKI</pl><ru>ПРОСМОТР СТАТИСТИКИ</ru><tr>İSTATİSTİKLERİ GÖRÜNTÜLE</tr><id>MENAMPILKAN STATISTIK</id><my>LIHAT STAT</my><jp>統計を見る</jp><cn>查看统计</cn></textItem><textItem identifier="Retry_Button"><en_us>RETRY?</en_us><en_uk>RETRY?</en_uk><nl>NOGMAALS?</nl><fr>RÉESSAYER ?</fr><de>NOCHMAL PROBIEREN?</de><es>¿VOLVER A INTENTAR?</es><br>TENTAR DE NOVO?</br><pt>TENTAR DE NOVO?</pt><it>RIPROVA?</it><se>FÖRSÖKA IGEN?</se><pl>JESZCZE RAZ?</pl><ru>ЕЩЕ РАЗ?</ru><tr>YENIDEN DENE?</tr><id>COBA LAGI?</id><my>MAIN SEMULA?</my><jp>もう1度トライしますか?</jp><cn>更试一次</cn></textItem><textItem identifier="Submit_Button"><en_us>SUBMIT</en_us><en_uk>SUBMIT</en_uk><nl>VERSTUREN</nl><fr>ENREGISTRER</fr><de>ABSCHICKEN</de><es>ENVIAR</es><br>ENVIAR</br><pt>ENVIAR</pt><it>INVIA</it><se>SKICKA</se><pl>ZAPISZ</pl><ru>СОХРАНИТЬ</ru><tr>KAYDET</tr><id>KUMPULKAN </id><my>SERAH</my><jp>決定</jp><cn>提交</cn></textItem><textItem identifier="Your_Score"><en_us>YOUR SCORE</en_us><en_uk>YOUR SCORE</en_uk><nl>JE SCORE</nl><fr>TON SCORE</fr><de>DEINE PUNKTE</de><es>TU PUNTUACIÓN</es><br>SEU PLACAR</br><pt>A SUA PONTUAÇÃO</pt><it>TUO PUNTEGGIO</it><se>DIN POÄNG</se><pl>TWÓJ WYNIK</pl><ru>ТВОЙ РЕЗУЛЬТАТ</ru><tr>SKORUNUZ</tr><id>SKOR ANDA</id><my>SKOR ANDA</my><jp>あなたのスコア</jp><cn>你的分数</cn></textItem><textItem identifier="Your_Name"><en_us>YOUR NAME</en_us><en_uk>YOUR NAME</en_uk><nl>JE NAAM</nl><fr>TON NOM</fr><de>DEIN NAME</de><es>TU NOMBRE</es><br>SEU NOME</br><pt>O SEU NOME</pt><it>TUO NOME</it><se>DITT NAMN</se><pl>TWOJE IMIĘ</pl><ru>ТВОЕ ИМЯ</ru><tr>İSMİNİZ</tr><id>NAMA ANDA</id><my>NAMA ANDA</my><jp>あなたの名前</jp><cn>你的名字</cn></textItem><textItem identifier="Game_Over"><en_us>THE SLAMMINGS WIN</en_us><en_uk>THE SLAMMINGS WIN</en_uk><nl>DE SLAMMINGS HEBBEN GEWONNEN</nl><fr>LES SLAMMINGS ONT GAGNÉ</fr><de>DIE SLAMMINGS GEWINNEN</de><es>GANAN LOS SLAMMINGS</es><br>OS SLAMMINGS VENCERAM</br><pt>OS SLAMMINGS VENCEM!</pt><it>GLI SLAMMINGS VINCONO</it><se>SLEMLARNA VANN</se><pl>SLAMINGI WYGRAŁY</pl><ru>УШЛЕПКИ ПОБЕДИЛИ</ru><tr>SERSERİLER KAZANDI</tr><id>GERDAMNYA MENANG</id><my>SLAMMING MENANG</my><jp>スラミングの勝利</jp><cn>游戏结束</cn></textItem><textItem identifier="Game_Complete"><en_us>YOU BEAT THE SLAMMINGS!</en_us><en_uk>YOU BEAT THE SLAMMINGS!</en_uk><nl>JE HEBT DE SLAMMINGS VERSLAGEN!</nl><fr>TU AS VAINCU LES SLAMMINGS !</fr><de>DU HAST DIUE SLAMMINGS BESIEGT!</de><es>¡HAS GANADO A LOS SLAMMINGS!</es><br>VOCÊ DERROTOU OS SLAMMINGS!</br><pt>GANHOU AOS SLAMMINGS!</pt><it>HAI SCONFITTO GLI SLAMMINGS!</it><se>DU VANN ÖVER SLEMLARNA!</se><pl>POKONAŁEŚ SLAMINGI!</pl><ru>С УШЛЕПКАМИ ПОКОНЧЕНО!</ru><tr>SERSERİLERİ HAKLADINIZ!</tr><id>ANDA MENGALAHKAN GERDAM!</id><my>ANDA KALAHKAN SLAMMING!</my><jp>あなたの勝利!スラミング達をやっつけました!</jp><cn>游戏完成</cn></textItem><textItem identifier="Level_Complete"><en_us>ONE LEVEL DOWN…</en_us><en_uk>ONE LEVEL DOWN…</en_uk><nl>LEVEL VOLTOOID</nl><fr>NIVEAU RÉUSSI…</fr><de>EIN LEVEL GESCHAFFT…</de><es>UN NIVEL MENOS…</es><br>NÍVEL COMPLETO...</br><pt>UM NÍVEL ABAIXO</pt><it>UN LIVELLO GIÙ…</it><se>EN NIVÅ KLARAD...</se><pl>POZIOM W DÓŁ...</pl><ru>УРОВЕНЬ ПРОЙДЕН!</ru><tr>SEVİYE TAMAMLANDI…</tr><id>SATU LEVEL DI BAWAH…</id><my>SATU TAHAP KE BAWAH…</my><jp>レベルクリア</jp><cn>关卡完成</cn></textItem><textItem identifier="Combo_Text_1"><en_us>Pansy Combo! Are you even trying?</en_us><en_uk>Useless combo! Are you even trying?</en_uk><nl>Mini-combo! Probeer je het eigenlijk wel?</nl><fr>Combo de tapette ! T'essaie même pas...</fr><de>Baby-Kombo! Versuchst du's überhaupt?</de><es>¡Combinación ruinilla! ¿Lo estás intentando de verdad?</es><br>Que combo de nada! Você nem está tentando!</br><pt>Fraca combinação! Está mesmo a esforçar-se?</pt><it>Combinazione Smidollata! Sei sicuro che ci stai davvero provando?</it><se>Kass kombo! Gör du ditt bästa?</se><pl>Babskie combo! W ogóle się starałeś?</pl><ru>Слабовато… Боишься надорваться?</ru><tr>Zayıf Kombo! Bu kadarcık mı?</tr><id>Kombo homoseks! Apakah anda pernah mencobanya?</id><my>Kombo Pansy! Anda mencuba kah?</my><jp>プチコンボ!こんなのコンボのうちに入らない!</jp><cn></cn></textItem><textItem identifier="Combo_Text_2"><en_us>Mini Combo! Beginner's luck…</en_us><en_uk>Mini combo! Beginner's luck…</en_uk><nl>Kleine combo! Beginnersgeluk…</nl><fr>Mini combo ! La chance des débutants…</fr><de>Mini-Kombo! Anfängerglück…</de><es>¡Mini combinación! La suerte del principiante…</es><br>Um minicombo! Sorte de principiante...</br><pt>Combinação fraquita! Sorte de principiante...</pt><it>Combinazione Mini! La fortuna dei principianti…</it><se>Minikombo! Nybörjartur...</se><pl>Mini combo! Szczęście początkującego...</pl><ru>Неплохо! Новичкам везет!</ru><tr>Mini Kombo! Acemi şansı…</tr><id>Kombo mini! Keberuntungan Pemula…</id><my>Kombo Mini! Tuah orang baru…</my><jp>ミニコンボ!偶然の賜物か…</jp><cn>小连击!不错啊你!</cn></textItem><textItem identifier="Combo_Text_3"><en_us>Nice Combo! You've got quick hands!</en_us><en_uk>Nice combo! You have quick reactions!</en_uk><nl>Mooie combo! Je bent behoorlijk snel!</nl><fr>Chouette combo ! Tu es habile !</fr><de>Schöne Kombo! Du hast schnelle Reflexe!</de><es>¡Buena combinación! ¡Eres rápido!</es><br>Que belo combo! Você é rápido!</br><pt>Bela combinação! Tem umas mãos rápidas!</pt><it>Combinazione Bella! Hai mani veloci!</it><se>Snygg kombo! Du är snabb!</se><pl>Niezłe combo! Masz sprawne palce!</pl><ru>Отлично! Тебе не откажешь в ловкости!</ru><tr>İyi Kombo! Elleriniz hızlı!</tr><id>Kombo baik! Anda memiliki tangan yang cekatan!</id><my>Kombo Cantik! Anda mempunyai tangan yang cepat!</my><jp>ナイスコンボ!調子が掴めてきたようだ!</jp><cn>漂亮的连击!你出手真快!</cn></textItem><textItem identifier="Combo_Text_4"><en_us>Dirty Combo! You must be sadistic!</en_us><en_uk>Dirty combo! You have a sadistic streak!</en_uk><nl>Vuile combo! Wat ben jij voor sadist?!</nl><fr>Combo crade ! Tu dois être sadique !</fr><de>Eklige Kombo! Du bist wohl ein kleiner Sadist!</de><es>¡Combinación sucia! ¡Eres un poco sádico!</es><br>Que combo sangrento! Você é mau!</br><pt>Combinação nojenta! Deve ser sádico(a)!</pt><it>Combinazione Sporca! Devi essere sadico!</it><se>Elak kombo! Du är allt en liten sadist!</se><pl>Nieprzyzwoite combo! Chyba jesteś sadystą!</pl><ru>Зверская комбинация! Ты не в спецназе служишь?</ru><tr>Sert Kombo! Sadist olmalısınız!</tr><id>Kombo kotor! Anda harus bersifat sadis!</id><my>Kompo Kotor! Anda sadis!</my><jp>ダーティコンボ!君はイジメっ子に違いない!</jp><cn>很酷的连击!你太厉害了!</cn></textItem><textItem identifier="Combo_Text_5"><en_us>Nasty Combo! You've been training…</en_us><en_uk>Nasty combo! Have you been training…</en_uk><nl>Smerige combo! Jij hebt geoefend…</nl><fr>Combo grave ! Toi, tu t'es entraîné…</fr><de>Fiese Kombo! Du hast wohl geübt…</de><es>¡Combinación de malote! Has estado practicando…</es><br>Que combo cruel! Você andou treinando...</br><pt>Combinação mesquinha! Deve ter andado a treinar...</pt><it>Combinazione Cattiva! Ti stavi allenando…</it><se>Oschyst kombo! Du har övat...</se><pl>Przerażające combo! Widać, że ćwiczyłeś...</pl><ru>Классная комбинация! Сказывается опыт…</ru><tr>Tehlikeli Kombo! Bu işi öğreniyorsunuz…</tr><id>Kombo buruk! Anda harus melakukan pelatihan..</id><my>Kombo Jijik! Anda berlatih…</my><jp>ナスティコンボ!訓練を積んだようだな…</jp><cn>这个连击太炫了!你肯定受过训练。。。</cn></textItem><textItem identifier="Combo_Text_6"><en_us>Unreal Combo! How did you do THAT?</en_us><en_uk>Unreal combo! How did you do THAT?</en_uk><nl>Geweldige combo! Hoe deed je DAT?</nl><fr>Combo incroyable ! Mais dis-voir comment t'as fait ÇA ?</fr><de>Unglaubliche Kombo! Wie hast du DAS denn gemacht?</de><es>¡Combinación increíble! ¿Cómo has hecho ESO?</es><br>Que combo incrível! Como você fez ISTO?</br><pt>Combinação surreal! Como é que conseguiu fazer ISSO?</pt><it>Combinazione Irreale! Come hai potuto fare una cosa SIMILE?</it><se>Otrolig kombo! Hur gjorde du DET?</se><pl>Nierealne combo! Jak TO zrobiłeś?</pl><ru>Невероятно! Как тебе это удалось?</ru><tr>Gerçek Dışı Kombo! BUNU nasıl yaptın?</tr><id>Kombo tidak nyata! Bagaimana anda melakukan ITU?</id><my>Kombo Tipu! Bagaimana anda melakukan ITU?</my><jp>スーパーコンボ!お見事だ!</jp><cn>不可思议的连击!你是怎么做到的?</cn></textItem><textItem identifier="Combo_Text_7"><en_us>Slamming Combo!! You are like a god...</en_us><en_uk>Slamming combo!! You have achieved a godlike status...</en_uk><nl>Slamming-combo! Je bent een god!</nl><fr>Combo de la mort qui tue ! T'es un vrai dieu…</fr><de>Slamming-Kombo!! Einfach göttlich…</de><es>¡Combinación Slamming! Eres un dios…</es><br>Combo fantástico!! Você é demais...</br><pt>Combinação fabulosa! Parece um deus...</pt><it>Combinazione Slamming!! Sei come un dio…</it><se>Slemmelkombo!! Du är gudalik...</se><pl>Masakryczne combo! Jesteś bogiem...</pl><ru>Убойная комбинация! Сразу видно мастера!</ru><tr>Serseri Kombo! Bu işin ilahı gibisiniz…</tr><id>Kombo gerdam!! Anda seperti Tuhan…</id><my>Kombo Slamming! Anda seperti tuhan…</my><jp>スラミングコンボ!これは神の域だ…</jp><cn>极限连击!你现在肯定觉得自己是上帝了!</cn></textItem><textItem identifier="Combo_Text_8"><en_us>O…M…G</en_us><en_uk>O…M…G</en_uk><nl>NIET TE GELOVEN!</nl><fr>INCROYABLE!</fr><de>Oh…Mein…Gott</de><es>MADRE MÍA</es><br>AI... MEU.... DEUS!</br><pt>Oh valha-me Deus!</pt><it>O…M…D</it><se>WOW!</se><pl>O RRRRANY</pl><ru>ВОТ ЭТО ДА!</ru><tr>Aman Tanrım</tr><id>Oh Tuhan...</id><my>Oh Tuhan…</my><jp>素晴らしい…</jp><cn>我的上帝啊!</cn></textItem><textItem identifier="Paused"><en_us>PAUSED</en_us><en_uk>PAUSED</en_uk><nl>PAUZE</nl><fr>EN PAUSE</fr><de>ANGEHALTEN</de><es>EN PAUSA</es><br>EM PAUSA</br><pt>EM PAUSA</pt><it>IN PAUSA</it><se>PAUSAT</se><pl>PAUZA</pl><ru>ПАУЗА</ru><tr>DURAKLATILDI</tr><id>Berhenti sebentar</id><my>JEDA</my><jp>中断中</jp><cn>暂停</cn></textItem><textItem identifier="Level_Failed"><en_us>Level Failed</en_us><en_uk>Level Failed</en_uk><nl>Level mislukt</nl><fr>Niveau raté</fr><de>Level nicht geschafft</de><es>Nivel fallido</es><br>Nível perdido</br><pt>Nível falhado</pt><it>Livello fallito</it><se>Nivå ej klarad</se><pl>Poziom nie został ukończony</pl><ru>Уровень не пройден!</ru><tr>Seviye Tamamlanamadı</tr><id>Level Gagal</id><my>Tahap Gagal</my><jp>レベルクリア失敗</jp><cn>本关失败</cn></textItem><textItem identifier="Next_Level"><en_us>NEXT LEVEL</en_us><en_uk>NEXT LEVEL</en_uk><nl>VOLGEND LEVEL</nl><fr>PROCHAIN NIVEAU</fr><de>NÄCHSTER LEVEL</de><es>SIGUIENTE NIVEL</es><br>PRÓXIMO NÍVEL</br><pt>NÍVEL SEGUINTE</pt><it>PROSSIMO LIVELLO</it><se>NÄSTA NIVÅ</se><pl>NASTĘPNY POZIOM</pl><ru>СЛЕДУЮЩИЙ УРОВЕНЬ</ru><tr>SONRAKİ SEVİYE</tr><id>LEVEL BERIKUTNYA</id><my>TAHAP SETERUSNYA</my><jp>次のレベル</jp><cn>下一关</cn></textItem><textItem identifier="More_Games"><en_us>MORE GAMES AT:</en_us><en_uk>MORE GAMES AT:</en_uk><nl>MEER SPELLEN OP:</nl><fr>PLUS DE JEUX SUR :</fr><de>MEHR SPIELE AUF:</de><es>MÁS JUEGOS EN:</es><br>MAIS JOGOS EM:</br><pt>MAIS JOGOS EM:</pt><it>PIÙ GIOCHI SU:</it><se>FLER SPEL PÅ:</se><pl>WIĘCEJ GIER NA:</pl><ru>ДРУГИЕ ИГРЫ:</ru><tr>DİĞER OYUNLAR:</tr><id>PERMAINAN LAINNYA DI:</id><my>LAGI PERMAINAN DI:</my><jp>↓他のゲームをもっと遊ぶ↓</jp><cn>更多游戏:</cn></textItem><textItem identifier="Stats_Title"><en_us>STATS</en_us><en_uk>STATS</en_uk><nl>STATISTIEKEN</nl><fr>STATISTIQUES</fr><de>STATISTIKEN</de><es>ESTADÍSTICAS</es><br>ESTATÍSTICAS</br><pt>ESTATÍSTICAS</pt><it>STATISTICHE</it><se>STAT.</se><pl>STATYSTYKI</pl><ru>СТАТИСТИКА</ru><tr>İSTATİSTİKLER</tr><id>STATISTIK</id><my>STAT</my><jp>統計</jp><cn>统计</cn></textItem><textItem identifier="score"><en_us>Score</en_us><en_uk>Score</en_uk><nl>Score</nl><fr>Score</fr><de>Punkte</de><es>Puntuación</es><br>Pontuação</br><pt>Pontuação</pt><it>Punteggio</it><se>Poäng</se><pl>Wynik</pl><ru>Счет</ru><tr>Skor</tr><id>Skor </id><my>Skor</my><jp>スコア</jp><cn>分数</cn></textItem><textItem identifier="medal_earned"><en_us>Medal Earned</en_us><en_uk>Medal Earned</en_uk><nl>Medaille verdiend</nl><fr>Médailles gagnées</fr><de>Medaille gewonnen</de><es>Medalla conseguida</es><br>Medalha ganha</br><pt>Medalhas ganhas</pt><it>Medaglia guadagnata</it><se>Medalj tilldelad</se><pl>Zdobyte medale</pl><ru>Медаль</ru><tr>Kazanılan Madalya</tr><id>Medali yang diperoleh</id><my>Pingat Diperolehi</my><jp>獲得したメダル</jp><cn>奖章</cn></textItem><textItem identifier="biggest_combo"><en_us>Biggest Combo</en_us><en_uk>Biggest Combo</en_uk><nl>Grootste combo</nl><fr>Le plus grand combo</fr><de>Größte Kombo</de><es>Combinación más grande</es><br>Maior combo</br><pt>Maior combinação</pt><it>Combinazione più grande</it><se>Största kombo</se><pl>Największe combo</pl><ru>Лучшая комбинация</ru><tr>En Büyük Kombo</tr><id>Kombo terbesar</id><my>Kombo Terbesar</my><jp>最大コンボ</jp><cn>最大的连击</cn></textItem><textItem identifier="hardest_impact"><en_us>Hardest Impact</en_us><en_uk>Hardest Impact</en_uk><nl>Hardste inslag</nl><fr>L'impact le plus violent</fr><de>Härtester Schlag</de><es>Impacto más fuerte</es><br>Maior impacto</br><pt>Impacto mais forte</pt><it>Impatto più duro</it><se>Hårdast träff</se><pl>Najsilniejsze uderzenie</pl><ru>Сильнейший удар</ru><tr>En Zor Vuruş</tr><id>Pengaruh terkuat</id><my>Impak Paling kuat</my><jp>最大インパクト</jp><cn>最猛的冲击</cn></textItem><textItem identifier="max_velocity"><en_us>Maximum Velocity</en_us><en_uk>Maximum Velocity</en_uk><nl>Hoogste snelheid</nl><fr>La plus grande vitesse</fr><de>Höchste Geschwindigkeit</de><es>Velocidad máxima</es><br>Máxima velocidade</br><pt>Velocidade máxima</pt><it>Velocità massima</it><se>Maxhastighet</se><pl>Maksymalna prędkość</pl><ru>Максимальная скорость</ru><tr>Maksimum Hız</tr><id>Kecepatan maksimum</id><my>Halaju Maksimum</my><jp>最高速度</jp><cn>最大速度</cn></textItem><textItem identifier="slammings_escaped"><en_us>Slammings Escaped</en_us><en_uk>Slammings Escaped</en_uk><nl>Slammings ontsnapt</nl><fr>Slammings échappés</fr><de>Entkommene Slammings</de><es>Slammings que han huido</es><br>Slammings fugitivos</br><pt>Slammings que escaparam</pt><it>Slammings scappati</it><se>Slemlar som flytt</se><pl>Slamingi, które uciekły</pl><ru>Спаслось ушлепков</ru><tr>Kaçan Serseriler</tr><id>Gerdam yang melarikan diri</id><my>Slamming Terlepas</my><jp>逃げたスラミング</jp><cn>逃跑的Slamming</cn></textItem><textItem identifier="slammings_killed"><en_us>Slammings Killed</en_us><en_uk>Slammings Killed</en_uk><nl>Slammings gedood</nl><fr>Slammings tués</fr><de>Getötete Slammings</de><es>Slammings asesinados</es><br>Slammings eliminados</br><pt>Slammings mortos</pt><it>Slammings uccisi</it><se>Slemlar dödade</se><pl>Zabite slamingi</pl><ru>Убито ушлепков</ru><tr>Öldürülen Serseriler</tr><id>Gerdam yang terbunuh</id><my>Slamming Dibunuh</my><jp>殺したスラミング</jp><cn>杀死的Slamming</cn></textItem><textItem identifier="time_played"><en_us>Time Played</en_us><en_uk>Time Played</en_uk><nl>Tijd gespeeld</nl><fr>Temps joué</fr><de>Spielzeit</de><es>Tiempo jugado</es><br>Tempo de jogo</br><pt>Tempo de jogo</pt><it>Tempo giocato</it><se>Spelad tid</se><pl>Czas gry</pl><ru>Затрачено времени</ru><tr>Oyun Süresi</tr><id>Waktu yang dimainkan</id><my>Masa Mainan</my><jp>プレイ時間</jp><cn>时间</cn></textItem><textItem identifier="tools_used"><en_us>Tools Used</en_us><en_uk>Tools Used</en_uk><nl>Wapens gebruikt</nl><fr>Outils utilisés</fr><de>Verwendete Werkzeuge</de><es>Herramientas usadas</es><br>Ferramentas usadas</br><pt>Ferramentas usadas</pt><it>Strumenti usati</it><se>Använda verktyg</se><pl>Użyte bronie</pl><ru>Использовано предметов</ru><tr>Kullanılan Aletler</tr><id>Peralatan yang dipakai</id><my>Alat Digunakan</my><jp>使用したツール</jp><cn>使用过的道具</cn></textItem><textItem identifier="tools_saved"><en_us>Tools Saved</en_us><en_uk>Tools Saved</en_uk><nl>Wapens bewaard</nl><fr>Outils sauvegardés</fr><de>Nicht verwendete Werkzeuge</de><es>Herramientas guardadas</es><br>Ferramentas salvas</br><pt>Ferramentas guardadas</pt><it>Strumenti salvati</it><se>Sparade verktyg</se><pl>Zachowane bronie</pl><ru>Сэкономлено предметов</ru><tr>Saklanan Aletler</tr><id>Peralatan yang tersimpan</id><my>Alat Diselamatkan</my><jp>使用しなかったツール</jp><cn>收藏的道具</cn></textItem><textItem identifier="Gold"><en_us>Gold</en_us><en_uk>Gold</en_uk><nl>Gouden</nl><fr>Or</fr><de>Gold</de><es>Oro</es><br>Ouro</br><pt>Ouro</pt><it>Oro</it><se>Guld</se><pl>Złoty</pl><ru>Золотая</ru><tr>Altın</tr><id>Emas</id><my>Emas</my><jp>金</jp><cn>金</cn></textItem><textItem identifier="Silver"><en_us>Silver</en_us><en_uk>Silver</en_uk><nl>Zilveren</nl><fr>Argent</fr><de>Silber</de><es>Plata</es><br>Prata</br><pt>Prata</pt><it>Argento</it><se>Silver</se><pl>Srebrny</pl><ru>Серебряная</ru><tr>Gümüş</tr><id>Perak</id><my>Perak</my><jp>銀</jp><cn>银</cn></textItem><textItem identifier="Bronze"><en_us>Bronze</en_us><en_uk>Bronze</en_uk><nl>Bronzen</nl><fr>Bronze</fr><de>Bronze</de><es>Bronce</es><br>Bronze</br><pt>Bronze</pt><it>Bronzo</it><se>Brons</se><pl>Brązowy</pl><ru>Бронзовая</ru><tr>Bronz</tr><id>Tembaga</id><my>Gangsa</my><jp>銅</jp><cn>铜</cn></textItem><textItem identifier="None"><en_us>None</en_us><en_uk>None</en_uk><nl>Geen</nl><fr>Aucune</fr><de>Keine</de><es>Ninguna</es><br>Nenhuma</br><pt>Nenhuma</pt><it>Nessuno</it><se>Ingen</se><pl>Brak</pl><ru>Нет</ru><tr>Hiçbiri</tr><id>Tidak ada</id><my>Tiada</my><jp>なし</jp><cn>没有</cn></textItem><textItem identifier="High_Scores"><en_us>HIGH SCORES</en_us><en_uk>HIGH SCORES</en_uk><nl>HIGHSCORES</nl><fr>MEILLEURS SCORES</fr><de>HIGHSCORES</de><es>PUNTUACIONES MÁXIMAS</es><br>RECORDES</br><pt>PONTUAÇÕES MAIS ALTAS</pt><it>PUNTEGGI PIÙ ALTI</it><se>TOPPOÄNG</se><pl>RANKING</pl><ru>РЕКОРДЫ</ru><tr>EN YÜKSEK SKORLAR</tr><id>NILAI TERTINGGI</id><my>SKOR TERTINGGI</my><jp>ハイスコア</jp><cn>高分榜</cn></textItem><textItem identifier="Player_Name"><en_us>Player</en_us><en_uk>Player</en_uk><nl>Speler</nl><fr>Joueur</fr><de>Spieler</de><es>Jugador</es><br>Jogador</br><pt>Jogador</pt><it>Giocatore</it><se>Spelare</se><pl>Gracz</pl><ru>Игрок</ru><tr>Oyuncu</tr><id>Pemain</id><my>Pemain</my><jp>プレイヤー</jp><cn>玩家</cn></textItem><textItem identifier="Locked_Message"><en_us>Get a medal in Campaign Mode level XXX to unlock this level</en_us><en_uk>Win a medal in Campaign mode level XXX to unlock this level</en_uk><nl>Verdien een medaille in level XXX van het speltype Campagne om dit level vrij te spelen</nl><fr>Reçois une médaille en mode de campagne au niveau XXX afin de déverrouiller ce niveau</fr><de>Gewinne eine Medaille in Level XXX (Kampagnen-Modus), um diesen Level freizuschalten.</de><es>Consigue una medalla en el nivel XXX del modo Campaña para desbloquear este nivel.</es><br>Consiga uma medalha no nível XXX no Modo Campanha para desbloquear este nível</br><pt>Ganhe uma medalha no modo de campanha do nível XXX para desbloquear este nível</pt><it>Prendi una medaglia nella modalità Campaign XXX per sbloccare questo livello</it><se>Få en medalj i Tävlingsläge XXX för att låsa upp den här nivån</se><pl>Zdobądź medal na poziomie XXX w trybie kampanii, aby odblokować ten poziom</pl><ru>Чтобы получить доступ к этому уровню, заслужи медаль на XXX уровне в режиме кампании</ru><tr>Bu seviyeyi aktive etmek için Savaş Modunda XXX. seviyede bir madalya alın</tr><id>Dapatkan sebuah medali di Mode Kampanye level XXX untuk membuka level ini</id><my>Dapatkan pingat dalam Mod Kempen tahap XXX untuk membuka kunci tahap ini</my><jp>戦略モードのレベルXXXでメダルを獲得すると、このレベルが解除されます</jp><cn>在作战模式的第XXX关赢得一个奖章就可为本关解锁</cn></textItem><textItem identifier="Skip"><en_us>SKIP</en_us><en_uk>SKIP</en_uk><nl>OVERSLAAN</nl><fr>PASSER</fr><de>ÜBERSPRINGEN</de><es>SALTAR</es><br>PULAR</br><pt>IGNORAR</pt><it>SALTA</it><se>SKIPPA</se><pl>POMIŃ</pl><ru>ПРОПУСТИТЬ</ru><tr>ATLA</tr><id>LEWATI</id><my>LANGKAU</my><jp>スキップ</jp><cn>跳过</cn></textItem><textItem identifier="Quality"><en_us>QUALITY</en_us><en_uk>QUALITY</en_uk><nl>KWALITEIT</nl><fr>QUALITÉ</fr><de>QUALITÄT</de><es>CALIDAD</es><br>QUALIDADE</br><pt>QUALIDADE</pt><it>QUALITÀ</it><se>KVALITET</se><pl>JAKOŚĆ</pl><ru>КАЧЕСТВО</ru><tr>KALİTE</tr><id>KUALITAS</id><my>KUALITI</my><jp>クオリティ</jp><cn>质量</cn></textItem><textItem identifier="Low"><en_us>LOW</en_us><en_uk>LOW</en_uk><nl>LAAG</nl><fr>BASSE</fr><de>NIEDRIG</de><es>BAJA</es><br>BAIXA</br><pt>BAIXA</pt><it>BASSA</it><se>LÅG</se><pl>NISKA</pl><ru>НИЗКОЕ</ru><tr>DÜŞÜK</tr><id>BURUK</id><my>RENDAH</my><jp>低</jp><cn>低</cn></textItem><textItem identifier="Medium"><en_us>NORMAL </en_us><en_uk>NORMAL </en_uk><nl>NORMAAL</nl><fr>NORMALE</fr><de>NORMAL</de><es>NORMAL</es><br>NORMAL</br><pt>NORMAL </pt><it>NORMALE</it><se>NORMAL</se><pl>ŚREDNIA</pl><ru>СРЕДНЕЕ</ru><tr>NORMAL </tr><id>NORMAL</id><my>MEDIUM</my><jp>標準</jp><cn>中</cn></textItem><textItem identifier="High"><en_us>BEST</en_us><en_uk>BEST</en_uk><nl>HOOG</nl><fr>HAUTE</fr><de>HOCH</de><es>ALTA</es><br>ÓTIMA</br><pt>ÓPTIMA</pt><it>MIGLIORE</it><se>HÖG</se><pl>DOBRA</pl><ru>ВЫСОКОЕ</ru><tr>EN İYİ</tr><id>TERBAIK</id><my>TINGGI</my><jp>高</jp><cn>高</cn></textItem><textItem identifier="Volume"><en_us>VOLUME</en_us><en_uk>VOLUME</en_uk><nl>VOLUME</nl><fr>VOLUME</fr><de>LAUTSTÄRKE</de><es>VOLUMEN</es><br>VOLUME</br><pt>VOLUME</pt><it>VOLUME</it><se>VOLYM</se><pl>GŁOŚNOŚĆ</pl><ru>ГРОМКОСТЬ</ru><tr>SES</tr><id>VOLUME</id><my>KELANTANGAN</my><jp>音量</jp><cn>音量</cn></textItem><textItem identifier="Cancel"><en_us>CANCEL</en_us><en_uk>CANCEL</en_uk><nl>ANNULEREN</nl><fr>ANNULER</fr><de>ABBRECHEN</de><es>CANCELAR</es><br>CANCELAR</br><pt>CANCELAR</pt><it>ANNULLA</it><se>AVBRYT</se><pl>ANULUJ</pl><ru>ОТМЕНА</ru><tr>İPTAL</tr><id>BATAL</id><my>BATAL</my><jp>キャンセル</jp><cn>取消</cn></textItem><textItem identifier="No_Medal_Yet"><en_us>NO MEDAL</en_us><en_uk>NO MEDAL</en_uk><nl>GEEN MEDAILLE</nl><fr>AUCUNE MÉDAILLE</fr><de>KEINE MEDAILLE</de><es>NO HAY MEDALLA</es><br>NENHUMA MEDALHA</br><pt>NENHUMA MEDALHA</pt><it>NESSUNA MEDAGLIA</it><se>INGEN MEDALJ</se><pl>BEZ MEDALU</pl><ru>БЕЗ МЕДАЛИ</ru><tr>MADALYA YOK</tr><id>TIDAK ADA MEDALI</id><my>TIADA PINGAT</my><jp>メダル無し</jp><cn>没有奖章</cn></textItem><textItem identifier="Medal_Requirement"><en_us>Score over XXX points for a YYY medal</en_us><en_uk>Score over XXX points to win a YYY medal</en_uk><nl>Verdien meer dan XXX punten voor een YYY medaille</nl><fr>Marque plus de XXX points pour obtenir une médaille de YYY</fr><de>Erziele mehr als XXX Punkte, um eine YYY-Medaille zu bekommen</de><es>Consigue más de XXX puntos para una medalla de YYY</es><br>A pontuação deve ser maior que XXX para conquistar uma medalha de YYY</br><pt>Ganhe mais de XXX pontos para conseguir uma medalha de YYY</pt><it>Segna più di XXX punti per una medaglia YYY</it><se>Få över XXX poäng för att få en YYYmedalj</se><pl>Zdobądź ponad XXX punktów, aby otrzymać medal YYY</pl><ru>YYY медаль тебе полагается, если ты наберешь более XXX очков</ru><tr>YYY madalya kazanmak için XXX üzeri puan alın</tr><id>Skor melewati XXX poin untuk sebuah medali XXX</id><my>Dapatkan lebih daripada XXX mata untuk pingat YYY </my><jp>YYYメダルを獲得するにはXXX以上のポイントが必要です</jp><cn>分数超过YYY获得一个XXX奖章</cn></textItem><textItem identifier="Score_Best"><en_us>Your best score : XXX</en_us><en_uk>Your best score : XXX</en_uk><nl>Je beste score: XXX</nl><fr>Ton meilleur score : XXX</fr><de>Deine Höchstpunktzahl: XXX</de><es>Tu mejor puntuación: XXX</es><br>Sua melhor pontuação: XXX</br><pt>A sua melhor pontuação: XXX</pt><it>Il tuo miglior punteggio: XXX</it><se>Din bästa poäng: XXX</se><pl>Twój najlepszy wynik: XXX</pl><ru>Твой лучший результат: XXX</ru><tr>En iyi skorunuz : XXX</tr><id>Skor terbaik anda: XXX</id><my>Markah terbaik anda: XXX</my><jp>あなたのベストスコア:XXX</jp><cn>你的最高分:XXX</cn></textItem></LocalisedText>
;
SpilGame.importXMLv2(_local1);
trace("Language Data Succesfully included");
trace(("Slamming constructor, bytesLoaded = " + this.loaderInfo.bytesLoaded));
addEventListener(Event.ENTER_FRAME, checkFrame);
preloader = new PreloaderScreen(loaderInfo);
addChild(preloader);
}
private function checkFrame(_arg1:Event):void{
if (currentFrame == totalFrames){
removeChild(preloader);
removeEventListener(Event.ENTER_FRAME, checkFrame);
startup();
};
}
private function startup():void{
stop();
var _local1:Class = (getDefinitionByName("Main") as Class);
addChild((new (_local1) as DisplayObject));
}
}
}//package
Section 516
//Slammings_Comic (Slammings_Comic)
package {
import mx.core.*;
public class Slammings_Comic extends FontAsset {
}
}//package
Section 517
//Slammings_ComicBold (Slammings_ComicBold)
package {
import mx.core.*;
public class Slammings_ComicBold extends FontAsset {
}
}//package
Section 518
//SlammingStreamMap (SlammingStreamMap)
package {
import flash.display.*;
public dynamic class SlammingStreamMap extends MovieClip {
}
}//package
Section 519
//Soul (Soul)
package {
import flash.display.*;
public dynamic class Soul extends MovieClip {
}
}//package
Section 520
//Spoon_anchor_mc (Spoon_anchor_mc)
package {
import flash.display.*;
public dynamic class Spoon_anchor_mc extends MovieClip {
}
}//package
Section 521
//Spoon_mc (Spoon_mc)
package {
import flash.display.*;
public dynamic class Spoon_mc extends MovieClip {
}
}//package
Section 522
//Spoon_tool (Spoon_tool)
package {
import flash.display.*;
public dynamic class Spoon_tool extends MovieClip {
}
}//package
Section 523
//Texture1 (Texture1)
package {
import flash.display.*;
public dynamic class Texture1 extends MovieClip {
}
}//package
Section 524
//Tooltip_mc (Tooltip_mc)
package {
import flash.display.*;
import flash.text.*;
public dynamic class Tooltip_mc extends MovieClip {
public var bg:TooltipBackground;
public var txt:TextField;
}
}//package
Section 525
//TooltipBackground (TooltipBackground)
package {
import flash.display.*;
public dynamic class TooltipBackground extends MovieClip {
}
}//package
Section 526
//Toxic_mc (Toxic_mc)
package {
import flash.display.*;
public dynamic class Toxic_mc extends MovieClip {
}
}//package
Section 527
//Tutorial_mc (Tutorial_mc)
package {
import flash.display.*;
import spill.localisation.*;
public dynamic class Tutorial_mc extends MovieClip {
public var back_btn:MovieClip;
public var picture:MovieClip;
public var tut1_btn:MovieClip;
public var tut3_btn:MovieClip;
public var tut5_btn:MovieClip;
public var __id19_:LocalizedTextField;
public var video:MovieClip;
public var text3:LocalizedTextField;
public var text4:LocalizedTextField;
public var text2:LocalizedTextField;
public var tut4_btn:MovieClip;
public var text1:LocalizedTextField;
public var skip_btn:MovieClip;
public var tut2_btn:MovieClip;
public var play_btn:MovieClip;
public function Tutorial_mc(){
__setProp_text3_TUTORIALmc_Layer1_1();
__setProp___id19__TUTORIALmc_Layer1_1();
__setProp_text1_TUTORIALmc_Layer1_1();
__setProp_text2_TUTORIALmc_Layer1_1();
__setProp_text4_TUTORIALmc_Layer1_1();
}
function __setProp_text4_TUTORIALmc_Layer1_1(){
try {
text4["componentInspectorSetting"] = true;
} catch(e:Error) {
};
text4.text = "Oh right! Click and hold the screen to move the camera";
text4.textColor = 0xFFFFFF;
text4.textSize = 14;
text4.bold = true;
text4.embedFonts = true;
text4.font = "Comic Sans MS";
text4.hAlign = "center";
text4.multiline = true;
text4.vAlign = "top";
text4.antiAliasType = "advanced";
text4.glowBlur = 3;
text4.glowColor = 0;
text4.useGlowFilter = false;
text4.glowQuality = 1;
text4.glowStrength = 5;
text4.gridFitType = "pixel";
text4.italic = false;
text4.selectable = false;
text4.underline = false;
try {
text4["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_text3_TUTORIALmc_Layer1_1(){
try {
text3["componentInspectorSetting"] = true;
} catch(e:Error) {
};
text3.text = "Select bij clicking the icon. Or pressing ‘2’ ";
text3.textColor = 0xFFFFFF;
text3.textSize = 14;
text3.bold = true;
text3.embedFonts = true;
text3.font = "Comic Sans MS";
text3.hAlign = "center";
text3.multiline = true;
text3.vAlign = "middle";
text3.antiAliasType = "advanced";
text3.glowBlur = 3;
text3.glowColor = 0;
text3.useGlowFilter = false;
text3.glowQuality = 1;
text3.glowStrength = 5;
text3.gridFitType = "pixel";
text3.italic = false;
text3.selectable = false;
text3.underline = false;
try {
text3["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_text1_TUTORIALmc_Layer1_1(){
try {
text1["componentInspectorSetting"] = true;
} catch(e:Error) {
};
text1.text = "UGH! I hate tutorials...LET’S";
text1.textColor = 0xFFFFFF;
text1.textSize = 16;
text1.bold = true;
text1.embedFonts = true;
text1.font = "Comic Sans MS";
text1.hAlign = "center";
text1.multiline = false;
text1.vAlign = "top";
text1.antiAliasType = "advanced";
text1.glowBlur = 3;
text1.glowColor = 0;
text1.useGlowFilter = false;
text1.glowQuality = 1;
text1.glowStrength = 5;
text1.gridFitType = "pixel";
text1.italic = false;
text1.selectable = false;
text1.underline = false;
try {
text1["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp___id19__TUTORIALmc_Layer1_1(){
try {
__id19_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id19_.text = "{or}";
__id19_.textColor = 0xFFFFFF;
__id19_.textSize = 12;
__id19_.bold = true;
__id19_.embedFonts = true;
__id19_.font = "Comic Sans MS";
__id19_.hAlign = "center";
__id19_.multiline = false;
__id19_.vAlign = "top";
__id19_.antiAliasType = "advanced";
__id19_.glowBlur = 3;
__id19_.glowColor = 0;
__id19_.useGlowFilter = false;
__id19_.glowQuality = 1;
__id19_.glowStrength = 5;
__id19_.gridFitType = "pixel";
__id19_.italic = false;
__id19_.selectable = false;
__id19_.underline = false;
try {
__id19_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function __setProp_text2_TUTORIALmc_Layer1_1(){
try {
text2["componentInspectorSetting"] = true;
} catch(e:Error) {
};
text2.text = "This a Slamming. He can't reach the end of the level.Click an hold to throw him";
text2.textColor = 0xFFFFFF;
text2.textSize = 14;
text2.bold = true;
text2.embedFonts = true;
text2.font = "Comic Sans MS";
text2.hAlign = "center";
text2.multiline = true;
text2.vAlign = "middle";
text2.antiAliasType = "advanced";
text2.glowBlur = 3;
text2.glowColor = 0;
text2.useGlowFilter = false;
text2.glowQuality = 1;
text2.glowStrength = 5;
text2.gridFitType = "pixel";
text2.italic = false;
text2.selectable = false;
text2.underline = false;
try {
text2["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package
Section 528
//TutorialVideo1 (TutorialVideo1)
package {
import flash.display.*;
public dynamic class TutorialVideo1 extends MovieClip {
}
}//package
Section 529
//TutorialVideo2 (TutorialVideo2)
package {
import flash.display.*;
public dynamic class TutorialVideo2 extends MovieClip {
}
}//package
Section 530
//TutorialVideo3 (TutorialVideo3)
package {
import flash.display.*;
public dynamic class TutorialVideo3 extends MovieClip {
}
}//package
Section 531
//TutorialVideo4 (TutorialVideo4)
package {
import flash.display.*;
public dynamic class TutorialVideo4 extends MovieClip {
}
}//package
Section 532
//TutorialVideo5 (TutorialVideo5)
package {
import flash.display.*;
public dynamic class TutorialVideo5 extends MovieClip {
}
}//package
Section 533
//Water_mc (Water_mc)
package {
import flash.display.*;
public dynamic class Water_mc extends MovieClip {
}
}//package
Section 534
//Villager_house (Villager_house)
package {
import flash.display.*;
public dynamic class Villager_house extends MovieClip {
}
}//package