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Exorbis 2.swf

This is the info page for
Flash #59043

(Click the ID number above for more basic data on this flash file.)


Text
loading 2235/23452345 KB

last-minute to-do's:
disable swf locking
check sponsor links
mochibots
editor encryption
re-lock levels

www.kongregate.com

http://www.kongregate.com/?gamereferral=exorbis2

berlin sans fb
abcdefghijklmnopqrstuvwxyz
ABCDEFGHIJKLMNOPQRSTUVWXYZ
1234567890!?.;,@:-+=_'#/\?|<>

888

888

LEVEL NAME

sponsor link tracker:     __com_mochibot__("c719169e", this, 10301, true);

y = 358.8

message bubble

message in a bubble for you.

Progress:

Key:

ON

OFF

GO

AUTO

LOW

MED

HIGH

Sound effects

011101001101101010010101101110100101111010
101011011010001110100110110101001010110111
010010111101010101101101000111010011011010
100101011011101001011110101010110110100011
001110101001011010001110101011100010110101

111011010110110001011010111010101011011011
010000101101111011010110110001011010111010
101011011011010000101101111011010110110001
011010111010101011011011010000101101111011
010110110001011010111010101011011011010000

000110101101001100110101101100100011010110
100110011010110110010001101011010011001101
011011001000110101101001100110101101100100
011010110100110011010110110010001101011010
011001101011011001000110101101001100110101

deleting
click here to cancel

data deleted!

levels and lead testing by
bezman
aciddica.com

more

music by
semaphore and exzez

graphics, programming
and game concept by
editundo
scott.editundo@googlemail.com

sponsored by
Kongregate
Play games, get achievements, earn points!

this game is protected under international copyright law. you may use this game for free
on your website as long as you do not block the external links or modify it in any way.
copyright scott griffiths 2009

special thanks to all of the following for
their comments, testing, and support:

the staff and users of newgrounds and kongregate, mochibot,
jmtb02, aioriarox, phooltk, suvius4, syro, draco18s, mccoyevp,
babadingldoo, slasherx, mostly_harmless, broeder_bro,
flyingman,  reikuboyama, craigkiller, lucasburgel, thijser,
panda_man, leechmasterb, cryoma, odnarble, saza, stalin98,
steve, tom, hadley, robert craig, barry dolan

y = 178.9

Buzzword:

Buzzword:

The buzzword is proof of
whether or not your friends
have completed your level.
They will only be shown this
word when they complete
your level, and it will not be
shown if they try to edit it.

Type here

do not delete this box

<p align="center"><font face="Arial" size="12" color="#006600" letterSpacing="0.000000" kerning="0">You can also send your finished levels to the game&apos;s maker: <sbr />scott.editundo@googlemail.com | subject: Exorbis 2 levels</font></p><p align="center"><font face="Arial" size="12" color="#006600" letterSpacing="0.000000" kerning="0">Make sure you have named your level.</font></p>

42

Bruce Wayne

Gotham

MAIN MENU

You completed thislevel in XXXX moves.
Show the buzzword to your friend to prove you finished the level. Why not challenge your friend by making your own level?

safdkgadkfjghdfkl

0

(automatic)

Type here

Type here

Par:

Author:

Level name:

NO ENTRY

TRY AGAIN

by the way, there is a colorblind-
friendly option in the options menu,
if you need it

Remember there is an undo
button if you get stuck, and you
can return to the menu at any
time to try a different level.

Completing most levels will require a little bit
of planning ahead. In some levels, you will
have to move some of the other sliders before
moving the orb, or there won't be enough
movability in the sliders to get the orb to the
target. Sometimes it's not obvious.

To get ace, which is the "perfect" score, you will have
to think carefully about the most efficient way of
getting all the orbs to the targets. Don't worry about
acing every level - you can still unlock all 100 main
levels regardless of your scores.

Certain combinations of moves can make levels impossible,
for example if you push an orb so far that it is not in range
of any more sliders. When this happens, use the undo or try
again buttons.
You can use the u key on your keyboard as a shortcut for
the undo button, and the t key for try again.

All targets must be filled
but not every orb needs to be on a target.

Don't give up! Try moving the orb onto
another row, shifting the sliders around
then moving it back.

Congratulations; you've found a bonus level!
There are 10 bonus levels, each of which is
found by acing a whole row of 10 levels.
You're doing great so far - keep at it!

Kongregate hosts hundreds of puzzle games,
and thousands of other games. If you get
stuck on any level, their forums might be of
help to you! Click here to go to Kongregate,
or the play button to carry on.
(link will open in a new window)

Each row of 10 levels on the menu starts off easy and
gets harder - so if you get stuck, try the next row.
You only need to complete the first level on each
row to be able to move onto the next row.

Congratulations on making it to level 100!
However, you haven't truly mastered the
game until you have aced every single level!

Congratulations - by acing the entire row,
you've unlocked this bonus level!
Can you ace all the bonus levels too?

Your row of aces have unlocked this level!
Remember - if you ever feel stuck, have
faith in yourself.

Your mind is capable of many things. Keep
pushing yourself!

Did those levels send your head into a spin?
You aced them regardless and hence
unlocked this level. Well done, you!

Triple your fun with a triple-decker sandwich!
Remember - minds need nutrition, too.

Are you an aCOUNTant? Or just
very good at solving puzzles?

Only by facing our problems directly can we
conquer them. You've done just that.

If I were by your side, I'd be doing a
celebratory dance in your honour. Well done
- you've unlocked another secret level!

Hats off to you. I wasn't sure if anyone was
good enough to get this far. You've proven
yourself worthy.

NO

YES

Music

Quality

XXX

Moves:

XXX

Ace:

XXX

play more games

NEXT LEVEL

parmessage

levelname

ActionScript [AS1/AS2]

Frame 1
Stage.showMenu = false; var GRIDSIZE = 40; var GRIDSET = 40; var DUP = 1; var CANMOVE = true; var MOVESPEED = 0.1; var TIMER1 = 0; var UNDOING = false; var LEVELNAME = "My Level"; var LEVELAUTHOR = "Boring Default Name"; var LEVELPAR = 10; CREATE_HSLIDER = function (XPOS, YPOS) { HSLIDERS.push(DUP); slider.duplicateMovieClip("hslider" + DUP, _root.getNextHighestDepth()); this["hslider" + DUP]._x = GRIDSET + (GRIDSIZE * XPOS); this["hslider" + DUP]._y = GRIDSET + (GRIDSIZE * YPOS); this["hslider" + DUP]._xscale = GRIDSIZE; this["hslider" + DUP]._yscale = GRIDSIZE; k = XPOS - 1; while (k >= 0) { if (LEVELARRAY[YPOS][k] == 1) { k = -1; this["hslider" + DUP]._rotation = 180; this["hslider" + DUP].gotoAndStop(2); } k--; } this["hslider" + DUP].onRollOver = function () { this.shiney.gotoAndPlay(2); n = 0; while (n < HSLIDERS.length) { if (_root["hslider" + HSLIDERS[n]]._y == this._y) { _root["hslider" + HSLIDERS[n]].shiney.gotoAndPlay(2); } n++; } }; this["hslider" + DUP].onRelease = function () { if (CANMOVE) { this.movementarray = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); while (this.movementarray.length > LEVELARRAY[1].length) { this.movementarray.splice(0, 1); } a = 0; while (a < HSLIDERS.length) { if (_root["hslider" + HSLIDERS[a]]._y == this._y) { this.movementarray[(_root["hslider" + HSLIDERS[a]]._x - GRIDSET) / GRIDSIZE] = "hslider" + HSLIDERS[a]; } a++; } a = 0; while (a < VSLIDERS.length) { if (_root["vslider" + VSLIDERS[a]]._y == this._y) { this.movementarray[(_root["vslider" + VSLIDERS[a]]._x - GRIDSET) / GRIDSIZE] = "blocker"; } a++; } a = 0; while (a < BALLS.length) { if (_root["ball" + BALLS[a]]._y == this._y) { this.movementarray[(_root["ball" + BALLS[a]]._x - GRIDSET) / GRIDSIZE] = "ball" + BALLS[a]; } a++; } a = 0; while (a < ROTATORS.length) { if (_root["rotator" + ROTATORS[a]]._y == this._y) { this.movementarray[(_root["rotator" + ROTATORS[a]]._x - GRIDSET) / GRIDSIZE] = "blocker"; } a++; } var _local5 = (this._y - GRIDSET) / GRIDSIZE; a = 0; while (a < LEVELARRAY[_local5].length) { if (LEVELARRAY[_local5][a] == 3) { this.movementarray[a] = "blocker"; } a++; } var _local3 = (this._x - GRIDSET) / GRIDSIZE; if (this._rotation == 0) { this.movement_possible = false; b = _local3 - 1; while (b >= 0) { if (this.movementarray[b] == "blocker") { b = -1; } if (this.movementarray[b] == 0) { if (this.movementarray[b + 1] != "blocker") { this.movement_possible = true; } b = -1; } b--; } if (this.movement_possible == true) { c = _local3 + 1; while (c < this.movementarray.length) { if ((this.movementarray[c].indexOf("hslider", 0) >= 0) and (this.movementarray[c] != 0)) { var _local4 = c; others_name = this.movementarray[c]; c = 1000; } c++; } this.movement_possible = false; d = _local4 - 1; while (d >= _local3) { if (this.movementarray[d] == "blocker") { d = -1; } if ((this.movementarray[d] == 0) or (this.movementarray[d] == this._name)) { if (this.movementarray[d + 1] != "blocker") { this.movement_possible = true; } d = -1; } d--; } if (this.movement_possible == true) { UNDO_MOVES.push(["left"]); e = _local3; while (e < _local4) { if ((this.movementarray[e].indexOf("ball", 0) >= 0) and (this.movementarray[e] != 0)) { if ((this.movementarray[e - 1] != "blocker") and (e != 0)) { MOVE_LEFT(this.movementarray[e]); } else { this.movementarray[e] = "blocker"; } } e++; } MEEP = 1; e = _local3 - 1; while (e >= 0) { if (this.movementarray[e] != 0) { MEEP++; } else { e = -1; } e--; } e = _local3 - MEEP; while (e < _local3) { MOVE_LEFT(this.movementarray[e]); e++; } MOVE_LEFT(others_name); MOVE_LEFT(this._name); CANMOVE = false; TIMER1 = 10; if (spfx) { m = _local3 + 1; while (m < _local4) { bluebeam.duplicateMovieClip("bluebeam" + DUP, getNextHighestDepth()); _root["bluebeam" + DUP]._x = GRIDSET + (m * GRIDSIZE); _root["bluebeam" + DUP]._y = this._y; _root["bluebeam" + DUP]._height = GRIDSIZE * 1.5; _root["bluebeam" + DUP]._xscale = _root["bluebeam" + DUP]._yscale; MOVE_LEFT("bluebeam" + DUP); DUP++; m++; } } this.sprite.play(); } } } else if (this._rotation == 180) { this.movement_possible = false; b = _local3 + 1; while (b < LEVELARRAY[1].length) { if (this.movementarray[b] == "blocker") { b = 1000; } if (this.movementarray[b] == 0) { if (this.movementarray[b - 1] != "blocker") { this.movement_possible = true; } b = 1000; } b++; } if (this.movement_possible == true) { c = _local3 - 1; while (c >= 0) { if ((this.movementarray[c].indexOf("hslider", 0) >= 0) and (this.movementarray[c] != 0)) { var _local4 = c; others_name = this.movementarray[c]; c = -1000; } c--; } this.movement_possible = false; d = _local4 + 1; while (d <= _local3) { if (this.movementarray[d] == "blocker") { d = 1000; } if ((this.movementarray[d] == 0) or (this.movementarray[d] == this._name)) { if (this.movementarray[d - 1] != "blocker") { this.movement_possible = true; } d = 1000; } d++; } if (this.movement_possible == true) { UNDO_MOVES.push(["right"]); e = _local3; while (e > _local4) { if ((this.movementarray[e].indexOf("ball", 0) >= 0) and (this.movementarray[e] != 0)) { if (this.movementarray[e + 1] != "blocker") { MOVE_RIGHT(this.movementarray[e]); } else { this.movementarray[e] = "blocker"; } } e--; } MEEP = 1; e = _local3 + 1; while (e < this.movementarray.length) { if (this.movementarray[e] != 0) { MEEP++; } else { e = 1000; } e++; } e = _local3 + MEEP; while (e > _local3) { MOVE_RIGHT(this.movementarray[e]); e--; } MOVE_RIGHT(others_name); MOVE_RIGHT(this._name); CANMOVE = false; TIMER1 = 10; if (spfx) { m = _local3 - 1; while (m > _local4) { redbeam.duplicateMovieClip("redbeam" + DUP, getNextHighestDepth()); _root["redbeam" + DUP]._x = GRIDSET + (m * GRIDSIZE); _root["redbeam" + DUP]._y = this._y; _root["redbeam" + DUP]._height = GRIDSIZE * 1.5; _root["redbeam" + DUP]._xscale = _root["redbeam" + DUP]._yscale; _root["redbeam" + DUP]._rotation = 180; MOVE_RIGHT("redbeam" + DUP); DUP++; m--; } } this.sprite.play(); } } } } }; DUP++; }; CREATE_VSLIDER = function (XPOS, YPOS) { VSLIDERS.push(DUP); slider.duplicateMovieClip("vslider" + DUP, _root.getNextHighestDepth()); this["vslider" + DUP]._x = GRIDSET + (GRIDSIZE * XPOS); this["vslider" + DUP]._y = GRIDSET + (GRIDSIZE * YPOS); this["vslider" + DUP]._yscale = GRIDSIZE; this["vslider" + DUP]._xscale = GRIDSIZE; this["vslider" + DUP]._rotation = 90; this["vslider" + DUP].gotoAndStop(3); k = YPOS - 1; while (k >= 0) { if (LEVELARRAY[k][XPOS] == 2) { k = -1; this["vslider" + DUP]._rotation = -90; this["vslider" + DUP].gotoAndStop(4); } k--; } this["vslider" + DUP].onRollOver = function () { this.shiney.gotoAndPlay(2); n = 0; while (n < VSLIDERS.length) { if (_root["vslider" + VSLIDERS[n]]._x == this._x) { _root["vslider" + VSLIDERS[n]].shiney.gotoAndPlay(2); } n++; } }; this["vslider" + DUP].onRelease = function () { if (CANMOVE) { this.movementarray = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); while (this.movementarray.length > LEVELARRAY[1].length) { this.movementarray.splice(0, 1); } a = 0; while (a < VSLIDERS.length) { if (_root["vslider" + VSLIDERS[a]]._x == this._x) { this.movementarray[(_root["vslider" + VSLIDERS[a]]._y - GRIDSET) / GRIDSIZE] = "vslider" + VSLIDERS[a]; } a++; } a = 0; while (a < HSLIDERS.length) { if (_root["hslider" + HSLIDERS[a]]._x == this._x) { this.movementarray[(_root["hslider" + HSLIDERS[a]]._y - GRIDSET) / GRIDSIZE] = "blocker"; } a++; } a = 0; while (a < BALLS.length) { if (_root["ball" + BALLS[a]]._x == this._x) { this.movementarray[(_root["ball" + BALLS[a]]._y - GRIDSET) / GRIDSIZE] = "ball" + BALLS[a]; } a++; } a = 0; while (a < ROTATORS.length) { if (_root["rotator" + ROTATORS[a]]._x == this._x) { this.movementarray[(_root["rotator" + ROTATORS[a]]._y - GRIDSET) / GRIDSIZE] = "blocker"; } a++; } var _local4 = (this._x - GRIDSET) / GRIDSIZE; a = 0; while (a < LEVELARRAY.length) { if (LEVELARRAY[a][_local4] == 3) { this.movementarray[a] = "blocker"; } a++; } var _local3 = (this._y - GRIDSET) / GRIDSIZE; if (this._rotation == 90) { this.movement_possible = false; b = _local3 - 1; while (b >= 0) { if (this.movementarray[b] == "blocker") { b = -1; } if (this.movementarray[b] == 0) { if (this.movementarray[b + 1] != "blocker") { this.movement_possible = true; } b = -1; } b--; } if (this.movement_possible == true) { c = _local3 + 1; while (c < this.movementarray.length) { if ((this.movementarray[c].indexOf("vslider", 0) >= 0) and (this.movementarray[c] != 0)) { other_pos_in_array = c; others_name = this.movementarray[c]; c = 1000; } c++; } this.movement_possible = false; d = other_pos_in_array - 1; while (d >= _local3) { if (this.movementarray[d] == "blocker") { d = -1; } if ((this.movementarray[d] == 0) or (this.movementarray[d] == this._name)) { if (this.movementarray[d + 1] != "blocker") { this.movement_possible = true; } d = -1; } d--; } if (this.movement_possible == true) { UNDO_MOVES.push(["up"]); e = _local3; while (e < other_pos_in_array) { if ((this.movementarray[e].indexOf("ball", 0) >= 0) and (this.movementarray[e] != 0)) { if (this.movementarray[e - 1] != "blocker") { MOVE_UP(this.movementarray[e]); } else { this.movementarray[e] = "blocker"; } } e++; } MEEP = 1; e = _local3 - 1; while (e >= 0) { if (this.movementarray[e] != 0) { MEEP++; } else { e = -1; } e--; } e = _local3 - MEEP; while (e < _local3) { MOVE_UP(this.movementarray[e]); e++; } MOVE_UP(others_name); MOVE_UP(this._name); CANMOVE = false; TIMER1 = 10; if (spfx) { m = _local3 + 1; while (m < other_pos_in_array) { greenbeam.duplicateMovieClip("greenbeam" + DUP, getNextHighestDepth()); _root["greenbeam" + DUP]._y = GRIDSET + (m * GRIDSIZE); _root["greenbeam" + DUP]._x = this._x; _root["greenbeam" + DUP]._height = GRIDSIZE * 1.5; _root["greenbeam" + DUP]._xscale = _root["greenbeam" + DUP]._yscale; _root["greenbeam" + DUP]._rotation = 90; MOVE_UP("greenbeam" + DUP); DUP++; m++; } } this.sprite.play(); } } } else if (this._rotation == -90) { this.movement_possible = false; b = _local3 + 1; while (b < LEVELARRAY[1].length) { if (this.movementarray[b] == "blocker") { b = 1000; } if (this.movementarray[b] == 0) { if (this.movementarray[b - 1] != "blocker") { this.movement_possible = true; } b = 1000; } b++; } if (this.movement_possible == true) { c = _local3 - 1; while (c >= 0) { if ((this.movementarray[c].indexOf("vslider", 0) >= 0) and (this.movementarray[c] != 0)) { other_pos_in_array = c; others_name = this.movementarray[c]; c = -1000; } c--; } this.movement_possible = false; d = other_pos_in_array + 1; while (d <= _local3) { if (this.movementarray[d] == "blocker") { d = 1000; } if ((this.movementarray[d] == 0) or (this.movementarray[d] == this._name)) { if (this.movementarray[d - 1] != "blocker") { this.movement_possible = true; } d = 1000; } d++; } if (this.movement_possible == true) { UNDO_MOVES.push(["down"]); e = _local3 - 1; while (e >= other_pos_in_array) { if ((this.movementarray[e].indexOf("ball", 0) >= 0) and (this.movementarray[e] != 0)) { if (this.movementarray[e + 1] != "blocker") { MOVE_DOWN(this.movementarray[e]); } else { this.movementarray[e] = "blocker"; } } e--; } MEEP = 1; e = _local3 + 1; while (e < this.movementarray.length) { if (this.movementarray[e] != 0) { MEEP++; } else { e = 1000; } e++; } e = _local3 + MEEP; while (e > _local3) { MOVE_DOWN(this.movementarray[e]); e--; } MOVE_DOWN(others_name); MOVE_DOWN(this._name); CANMOVE = false; TIMER1 = 10; if (spfx) { m = _local3 - 1; while (m > other_pos_in_array) { purplebeam.duplicateMovieClip("purplebeam" + DUP, getNextHighestDepth()); _root["purplebeam" + DUP]._y = GRIDSET + (m * GRIDSIZE); _root["purplebeam" + DUP]._x = this._x; _root["purplebeam" + DUP]._height = GRIDSIZE * 1.5; _root["purplebeam" + DUP]._xscale = _root["purplebeam" + DUP]._yscale; _root["purplebeam" + DUP]._rotation = 270; MOVE_DOWN("purplebeam" + DUP); DUP++; m--; } } this.sprite.play(); } } } } }; DUP++; }; CREATE_BLOCKER = function (XPOS, YPOS) { BLOCKERS.push(DUP); blocker.duplicateMovieClip("blocker" + DUP, _root.getNextHighestDepth()); this["blocker" + DUP]._x = GRIDSET + (GRIDSIZE * XPOS); this["blocker" + DUP]._y = GRIDSET + (GRIDSIZE * YPOS); this["blocker" + DUP]._xscale = GRIDSIZE; this["blocker" + DUP]._yscale = GRIDSIZE; DUP++; }; CREATE_BALL = function (XPOS, YPOS) { BALLS.push(DUP); ball.duplicateMovieClip("ball" + DUP, _root.getNextHighestDepth()); this["ball" + DUP]._x = GRIDSET + (GRIDSIZE * XPOS); this["ball" + DUP]._y = GRIDSET + (GRIDSIZE * YPOS); this["ball" + DUP]._xscale = GRIDSIZE; this["ball" + DUP]._yscale = GRIDSIZE; this["ball" + DUP].gotoAndStop(LEVELARRAY[YPOS][XPOS] - 3); DUP++; }; CREATE_TARGET = function (COLOUR, XPOS, YPOS) { TARGETS.push(DUP); target.duplicateMovieClip("target" + DUP, _root.getNextHighestDepth()); this["target" + DUP]._x = GRIDSET + (GRIDSIZE * XPOS); this["target" + DUP]._y = GRIDSET + (GRIDSIZE * YPOS); this["target" + DUP]._xscale = GRIDSIZE; this["target" + DUP]._yscale = GRIDSIZE; this["target" + DUP].colour = COLOUR; this["target" + DUP].processed = false; this["target" + DUP].sprite.gotoAndStop(COLOUR); this["target" + DUP].stop(); this["target" + DUP].process = function () { this.satisfied = false; i = 0; while (i < BALLS.length) { if ((_root["ball" + BALLS[i]]._currentframe == this.colour) and _root["ball" + BALLS[i]].hitTest(this._x, this._y)) { this.satisfied = true; i = 100000 /* 0x0186A0 */; } i++; } if (this.satisfied == true) { if (this._currentframe != 5) { this.play(); } } else if (this._currentframe != 1) { this.play(); } }; DUP++; }; CREATE_ROTATOR_CW = function (XPOS, YPOS) { ROTATORS.push(DUP); rotator_cw.duplicateMovieClip("rotator" + DUP, _root.getNextHighestDepth()); this["rotator" + DUP]._x = GRIDSET + (GRIDSIZE * XPOS); this["rotator" + DUP]._y = GRIDSET + (GRIDSIZE * YPOS); this["rotator" + DUP]._yscale = GRIDSIZE; this["rotator" + DUP]._xscale = GRIDSIZE; this["rotator" + DUP].onRollOver = function () { this.shiney.gotoAndPlay(2); }; this["rotator" + DUP].onRelease = function () { if (CANMOVE) { this.movementarray = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0); while (this.movementarray.length > LEVELARRAY[1].length) { this.movementarray.splice(0, 1); } curr_arr_pos = 0; pig = -1; while (pig < 2) { goose = -1; while (goose < 2) { a = 0; while (a < VSLIDERS.length) { if ((_root["vslider" + VSLIDERS[a]]._x == (this._x + (GRIDSIZE * goose))) and (_root["vslider" + VSLIDERS[a]]._y == (this._y + (GRIDSIZE * pig)))) { this.movementarray[curr_arr_pos] = "blocker"; } a++; } a = 0; while (a < HSLIDERS.length) { if ((_root["hslider" + HSLIDERS[a]]._x == (this._x + (GRIDSIZE * goose))) and (_root["hslider" + HSLIDERS[a]]._y == (this._y + (GRIDSIZE * pig)))) { this.movementarray[curr_arr_pos] = "blocker"; } a++; } a = 0; while (a < BALLS.length) { if ((_root["ball" + BALLS[a]]._x == (this._x + (GRIDSIZE * goose))) and (_root["ball" + BALLS[a]]._y == (this._y + (GRIDSIZE * pig)))) { this.movementarray[curr_arr_pos] = "ball" + BALLS[a]; } a++; } a = 0; while (a < ROTATORS.length) { if ((_root["rotator" + ROTATORS[a]]._x == (this._x + (GRIDSIZE * goose))) and (_root["rotator" + ROTATORS[a]]._y == (this._y + (GRIDSIZE * pig)))) { this.movementarray[curr_arr_pos] = "blocker"; } a++; } a = 0; while (a < BLOCKERS.length) { if ((_root["blocker" + BLOCKERS[a]]._x == (this._x + (GRIDSIZE * goose))) and (_root["blocker" + BLOCKERS[a]]._y == (this._y + (GRIDSIZE * pig)))) { this.movementarray[curr_arr_pos] = "blocker"; } a++; } curr_arr_pos++; goose++; } pig++; } this.movementarray2 = new Array(0, 0, 0, 0, 0, 0, 0, 0); this.movementarray2[0] = this.movementarray[0]; this.movementarray2[1] = this.movementarray[1]; this.movementarray2[2] = this.movementarray[2]; this.movementarray2[3] = this.movementarray[5]; this.movementarray2[4] = this.movementarray[8]; this.movementarray2[5] = this.movementarray[7]; this.movementarray2[6] = this.movementarray[6]; this.movementarray2[7] = this.movementarray[3]; trace(this.movementarray2); if (((this._x - GRIDSET) / GRIDSIZE) == 0) { this.movementarray2[0] = "blocker"; this.movementarray2[6] = "blocker"; this.movementarray2[7] = "blocker"; } else if (((this._x - GRIDSET) / GRIDSIZE) == (LEVELARRAY.length - 1)) { this.movementarray2[2] = "blocker"; this.movementarray2[3] = "blocker"; this.movementarray2[4] = "blocker"; } if (((this._y - GRIDSET) / GRIDSIZE) == 0) { this.movementarray2[0] = "blocker"; this.movementarray2[1] = "blocker"; this.movementarray2[2] = "blocker"; } else if (((this._y - GRIDSET) / GRIDSIZE) == (LEVELARRAY.length - 1)) { this.movementarray2[4] = "blocker"; this.movementarray2[5] = "blocker"; this.movementarray2[6] = "blocker"; } a = 0; while (a < 8) { if (this.movementarray2[a] == undefined) { this.movementarray2[a] = 0; } a++; } b = 1; while (b < 9) { if (this.movementarray2[0] == "blocker") { if (this.movementarray2[7] != 0) { this.movementarray2[7] = "blocker"; } } a = 7; while (a > 0) { if (this.movementarray2[a] == "blocker") { if (this.movementarray2[a - 1] != 0) { this.movementarray2[a - 1] = "blocker"; } } a--; } b++; } trace(this.movementarray2); penile_fracture = false; a = 0; while (a < this.movementarray2.length) { if ((this.movementarray2[a] != "blocker") and (this.movementarray2[a] != 0)) { penile_fracture = true; } a++; } if (penile_fracture == true) { ROTATING = true; UNDO_MOVES.push(["clockwise"]); if (this.movementarray2[0] != "blocker") { MOVE_RIGHT(this.movementarray2[0]); } if (this.movementarray2[1] != "blocker") { MOVE_RIGHT(this.movementarray2[1]); } if (this.movementarray2[2] != "blocker") { MOVE_DOWN(this.movementarray2[2]); } if (this.movementarray2[3] != "blocker") { MOVE_DOWN(this.movementarray2[3]); } if (this.movementarray2[4] != "blocker") { MOVE_LEFT(this.movementarray2[4]); } if (this.movementarray2[5] != "blocker") { MOVE_LEFT(this.movementarray2[5]); } if (this.movementarray2[6] != "blocker") { MOVE_UP(this.movementarray2[6]); } if (this.movementarray2[7] != "blocker") { MOVE_UP(this.movementarray2[7]); } CANMOVE = false; TIMER1 = 10; a = 10; this.play(); if (spfx) { brownbeam.duplicateMovieClip("brownbeam" + DUP, getNextHighestDepth()); _root["brownbeam" + DUP]._x = this._x; _root["brownbeam" + DUP]._y = this._y; _root["brownbeam" + DUP]._height = GRIDSIZE * 3; _root["brownbeam" + DUP]._width = GRIDSIZE * 3; DUP++; } } } }; DUP++; }; CREATE_ROTATOR_ACW = function (XPOS, YPOS) { ROTATORS.push(DUP); rotator_acw.duplicateMovieClip("rotator" + DUP, _root.getNextHighestDepth()); this["rotator" + DUP]._x = GRIDSET + (GRIDSIZE * XPOS); this["rotator" + DUP]._y = GRIDSET + (GRIDSIZE * YPOS); this["rotator" + DUP]._yscale = GRIDSIZE; this["rotator" + DUP]._xscale = GRIDSIZE; this["rotator" + DUP].onRollOver = function () { this.shiney.gotoAndPlay(2); }; this["rotator" + DUP].onRelease = function () { if (CANMOVE) { this.movementarray = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0); while (this.movementarray.length > LEVELARRAY[1].length) { this.movementarray.splice(0, 1); } curr_arr_pos = 0; pig = -1; while (pig < 2) { goose = -1; while (goose < 2) { a = 0; while (a < VSLIDERS.length) { if ((_root["vslider" + VSLIDERS[a]]._x == (this._x + (GRIDSIZE * goose))) and (_root["vslider" + VSLIDERS[a]]._y == (this._y + (GRIDSIZE * pig)))) { this.movementarray[curr_arr_pos] = "blocker"; } a++; } a = 0; while (a < HSLIDERS.length) { if ((_root["hslider" + HSLIDERS[a]]._x == (this._x + (GRIDSIZE * goose))) and (_root["hslider" + HSLIDERS[a]]._y == (this._y + (GRIDSIZE * pig)))) { this.movementarray[curr_arr_pos] = "blocker"; } a++; } a = 0; while (a < BALLS.length) { if ((_root["ball" + BALLS[a]]._x == (this._x + (GRIDSIZE * goose))) and (_root["ball" + BALLS[a]]._y == (this._y + (GRIDSIZE * pig)))) { this.movementarray[curr_arr_pos] = "ball" + BALLS[a]; } a++; } a = 0; while (a < ROTATORS.length) { if ((_root["rotator" + ROTATORS[a]]._x == (this._x + (GRIDSIZE * goose))) and (_root["rotator" + ROTATORS[a]]._y == (this._y + (GRIDSIZE * pig)))) { this.movementarray[curr_arr_pos] = "blocker"; } a++; } a = 0; while (a < BLOCKERS.length) { if ((_root["blocker" + BLOCKERS[a]]._x == (this._x + (GRIDSIZE * goose))) and (_root["blocker" + BLOCKERS[a]]._y == (this._y + (GRIDSIZE * pig)))) { this.movementarray[curr_arr_pos] = "blocker"; } a++; } curr_arr_pos++; goose++; } pig++; } this.movementarray2 = new Array(0, 0, 0, 0, 0, 0, 0, 0); this.movementarray2[0] = this.movementarray[0]; this.movementarray2[1] = this.movementarray[1]; this.movementarray2[2] = this.movementarray[2]; this.movementarray2[3] = this.movementarray[5]; this.movementarray2[4] = this.movementarray[8]; this.movementarray2[5] = this.movementarray[7]; this.movementarray2[6] = this.movementarray[6]; this.movementarray2[7] = this.movementarray[3]; trace(this.movementarray2); if (((this._x - GRIDSET) / GRIDSIZE) == 0) { this.movementarray2[0] = "blocker"; this.movementarray2[6] = "blocker"; this.movementarray2[7] = "blocker"; } else if (((this._x - GRIDSET) / GRIDSIZE) == (LEVELARRAY.length - 1)) { this.movementarray2[2] = "blocker"; this.movementarray2[3] = "blocker"; this.movementarray2[4] = "blocker"; } if (((this._y - GRIDSET) / GRIDSIZE) == 0) { this.movementarray2[0] = "blocker"; this.movementarray2[1] = "blocker"; this.movementarray2[2] = "blocker"; } else if (((this._y - GRIDSET) / GRIDSIZE) == (LEVELARRAY.length - 1)) { this.movementarray2[4] = "blocker"; this.movementarray2[5] = "blocker"; this.movementarray2[6] = "blocker"; } a = 0; while (a < 8) { if (this.movementarray2[a] == undefined) { this.movementarray2[a] = 0; } a++; } b = 1; while (b < 9) { if (this.movementarray2[7] == "blocker") { if (this.movementarray2[0] != 0) { this.movementarray2[0] = "blocker"; } } a = 0; while (a < 8) { if (this.movementarray2[a] == "blocker") { if (this.movementarray2[a + 1] != 0) { this.movementarray2[a + 1] = "blocker"; } } a++; } b++; } trace(this.movementarray2); penile_fracture = false; a = 0; while (a < this.movementarray2.length) { if ((this.movementarray2[a] != "blocker") and (this.movementarray2[a] != 0)) { penile_fracture = true; } a++; } if (penile_fracture == true) { ROTATING = true; UNDO_MOVES.push(["anti"]); if (this.movementarray2[0] != "blocker") { MOVE_DOWN(this.movementarray2[0]); } if (this.movementarray2[1] != "blocker") { MOVE_LEFT(this.movementarray2[1]); } if (this.movementarray2[2] != "blocker") { MOVE_LEFT(this.movementarray2[2]); } if (this.movementarray2[3] != "blocker") { MOVE_UP(this.movementarray2[3]); } if (this.movementarray2[4] != "blocker") { MOVE_UP(this.movementarray2[4]); } if (this.movementarray2[5] != "blocker") { MOVE_RIGHT(this.movementarray2[5]); } if (this.movementarray2[6] != "blocker") { MOVE_RIGHT(this.movementarray2[6]); } if (this.movementarray2[7] != "blocker") { MOVE_DOWN(this.movementarray2[7]); } CANMOVE = false; TIMER1 = 10; a = 10; this.play(); if (spfx) { orangebeam.duplicateMovieClip("orangebeam" + DUP, getNextHighestDepth()); _root["orangebeam" + DUP]._x = this._x; _root["orangebeam" + DUP]._y = this._y; _root["orangebeam" + DUP]._height = GRIDSIZE * 3; _root["orangebeam" + DUP]._width = GRIDSIZE * 3; DUP++; } } } }; DUP++; }; MOVE_LEFT = function (NAME_TO_MOVE) { if (!UNDOING) { var _local3 = UNDO_MOVES[UNDO_MOVES.length - 1]; if (ROTATING == true) { _local3.push([NAME_TO_MOVE, "left"]); } else { _local3.push(NAME_TO_MOVE); } UNDO_MOVES[UNDO_MOVES.length - 1] = _local3; } _root[NAME_TO_MOVE].ticker = 10; _root[NAME_TO_MOVE].onEnterFrame = function () { this._x = this._x - (MOVESPEED * GRIDSIZE); this.ticker = this.ticker - (MOVESPEED * 10); if (this.ticker == 0) { this._x = Math.round(this._x); this.onEnterFrame = null; } }; }; MOVE_RIGHT = function (NAME_TO_MOVE) { if (!UNDOING) { var _local3 = UNDO_MOVES[UNDO_MOVES.length - 1]; trace(ROTATING); if (ROTATING == true) { _local3.push([NAME_TO_MOVE, "right"]); trace("ta-daaahhh"); } else { _local3.push(NAME_TO_MOVE); } UNDO_MOVES[UNDO_MOVES.length - 1] = _local3; } _root[NAME_TO_MOVE].ticker = 10; _root[NAME_TO_MOVE].onEnterFrame = function () { this._x = this._x + (MOVESPEED * GRIDSIZE); this.ticker = this.ticker - (MOVESPEED * 10); if (this.ticker == 0) { this._x = Math.round(this._x); this.onEnterFrame = null; } }; }; MOVE_UP = function (NAME_TO_MOVE) { if (!UNDOING) { var _local3 = UNDO_MOVES[UNDO_MOVES.length - 1]; if (ROTATING == true) { _local3.push([NAME_TO_MOVE, "up"]); } else { _local3.push(NAME_TO_MOVE); } UNDO_MOVES[UNDO_MOVES.length - 1] = _local3; } _root[NAME_TO_MOVE].ticker = 10; _root[NAME_TO_MOVE].onEnterFrame = function () { this._y = this._y - (MOVESPEED * GRIDSIZE); this.ticker = this.ticker - (MOVESPEED * 10); if (this.ticker == 0) { this._y = Math.round(this._y); this.onEnterFrame = null; } }; }; MOVE_DOWN = function (NAME_TO_MOVE) { if (!UNDOING) { var _local3 = UNDO_MOVES[UNDO_MOVES.length - 1]; if (ROTATING == true) { _local3.push([NAME_TO_MOVE, "down"]); } else { _local3.push(NAME_TO_MOVE); } UNDO_MOVES[UNDO_MOVES.length - 1] = _local3; } _root[NAME_TO_MOVE].ticker = 10; _root[NAME_TO_MOVE].onEnterFrame = function () { this._y = this._y + (MOVESPEED * GRIDSIZE); this.ticker = this.ticker - (MOVESPEED * 10); if (this.ticker == 0) { this._y = Math.round(this._y); this.onEnterFrame = null; } }; }; BUILDLEVEL = function () { VSLIDERS = new Array(); HSLIDERS = new Array(); BALLS = new Array(); BLOCKERS = new Array(); TARGETS = new Array(); ROTATORS = new Array(); MOVES_TAKEN = 0; ROTATING = false; UNDO_MOVES = new Array("start_of"); i = 0; while (i < LEVELARRAY.length) { j = 0; while (j < LEVELARRAY[i].length) { if (LEVELARRAY[i][j] == 1) { CREATE_HSLIDER(j, i); } else if (LEVELARRAY[i][j] == 2) { CREATE_VSLIDER(j, i); } else if (LEVELARRAY[i][j] == 3) { CREATE_BLOCKER(j, i); } else if ((LEVELARRAY[i][j] >= 4) and (LEVELARRAY[i][j] <= 7)) { CREATE_BALL(j, i); } else if (LEVELARRAY[i][j] == 8) { CREATE_ROTATOR_CW(j, i); } else if (LEVELARRAY[i][j] == 9) { CREATE_ROTATOR_ACW(j, i); } j++; } i++; } i = 0; while (i < LEVELTARGETS.length) { CREATE_TARGET(LEVELTARGETS[i][0], LEVELTARGETS[i][1], LEVELTARGETS[i][2]); i++; } SETEDGES(); PROCESSTARGETS(); }; SETEDGES = function () { border_top._y = GRIDSET - (GRIDSIZE / 2); border_left._x = GRIDSET - (GRIDSIZE / 2); border_bottom._y = ((LEVELARRAY.length - 0.5) * GRIDSIZE) + GRIDSET; border_right._x = ((LEVELARRAY[1].length - 0.5) * GRIDSIZE) + GRIDSET; }; DESTROYLEVEL = function () { a = 0; while (a < VSLIDERS.length) { _root["vslider" + VSLIDERS[a]].removeMovieClip(); a++; } a = 0; while (a < HSLIDERS.length) { _root["hslider" + HSLIDERS[a]].removeMovieClip(); a++; } a = 0; while (a < BALLS.length) { _root["ball" + BALLS[a]].removeMovieClip(); a++; } a = 0; while (a < BLOCKERS.length) { _root["blocker" + BLOCKERS[a]].removeMovieClip(); a++; } a = 0; while (a < TARGETS.length) { _root["target" + TARGETS[a]].removeMovieClip(); a++; } a = 0; while (a < ROTATORS.length) { _root["rotator" + ROTATORS[a]].removeMovieClip(); a++; } DUP = 10; for (var _local2 in _root) { if (typeof(_root[_local2]) == "movieclip") { _root[_local2].removeMovieClip(); } } }; PROCESSTARGETS = function () { q = 0; while (q < TARGETS.length) { this["target" + TARGETS[q]].process(); q++; } all_done = true; r = 0; while (r < TARGETS.length) { if (this["target" + TARGETS[r]].satisfied == false) { all_done = false; } r++; } }; UNDO_A_MOVE = function (num_moves) { if (_root.CANMOVE) { i = 0; while (i < num_moves) { if (_root.UNDO_MOVES.length > 1) { _root.MOVES_TAKEN = _root.MOVES_TAKEN - 1; var _local2 = _root.UNDO_MOVES[_root.UNDO_MOVES.length - 1]; trace(_local2); chicken = 1; while (chicken < _local2.length) { if (_local2[0] == "left") { _root[_local2[chicken]]._x = _root[_local2[chicken]]._x + _root.GRIDSIZE; } else if (_local2[0] == "right") { _root[_local2[chicken]]._x = _root[_local2[chicken]]._x - _root.GRIDSIZE; } else if (_local2[0] == "up") { _root[_local2[chicken]]._y = _root[_local2[chicken]]._y + _root.GRIDSIZE; } else if (_local2[0] == "down") { _root[_local2[chicken]]._y = _root[_local2[chicken]]._y - _root.GRIDSIZE; } else if ((_local2[0] == "clockwise") or (_local2[0] == "anti")) { if (_local2[chicken][1] == "left") { _root[_local2[chicken][0]]._x = _root[_local2[chicken][0]]._x + _root.GRIDSIZE; } else if (_local2[chicken][1] == "right") { _root[_local2[chicken][0]]._x = _root[_local2[chicken][0]]._x - _root.GRIDSIZE; } else if (_local2[chicken][1] == "up") { _root[_local2[chicken][0]]._y = _root[_local2[chicken][0]]._y + _root.GRIDSIZE; } else if (_local2[chicken][1] == "down") { _root[_local2[chicken][0]]._y = _root[_local2[chicken][0]]._y - _root.GRIDSIZE; } } chicken++; } _root.UNDO_MOVES.pop(); } i++; } movestaken_text.text = MOVES_TAKEN.toString(); level_par_input.text = MOVES_TAKEN.toString(); PROCESSTARGETS(); } }; onEnterFrame = function () { if (_currentframe >= 10) { if (!CANMOVE) { TIMER1 = TIMER1 - (MOVESPEED * 10); if (TIMER1 < 0) { CANMOVE = true; UNDOING = false; ROTATING = false; MOVESPEED = 0.1; MOVES_TAKEN = MOVES_TAKEN + 1; if (MOVES_TAKEN == (Math.round(LEVELPAR * 1.5) + 5)) { stuckmc.play(); } movestaken_text.text = MOVES_TAKEN.toString(); level_par_input.text = MOVES_TAKEN.toString(); PROCESSTARGETS(); if (all_done == true) { if (_currentframe != 10) { LEVEL_WIN(); } else { EDITOR_WIN(); } } } } } }; LEVEL_WIN = function () { DESTROYLEVEL(); if ((MOVES_TAKEN < savefile.data["score_level_" + LEVEL_ID_NUMBER]) or (savefile.data["score_level_" + LEVEL_ID_NUMBER] <= 0)) { savefile.data["score_level_" + LEVEL_ID_NUMBER] = MOVES_TAKEN; } savefile.flush; gotoAndPlay (12); if (LEVELPAR > MOVES_TAKEN) { levelwinbox.parmessage.text = ("Impressive, you beat the ace score for this level by " + (LEVELPAR - MOVES_TAKEN)) + " moves!"; } else if (LEVELPAR == MOVES_TAKEN) { levelwinbox.parmessage.text = "You aced this level, well done!"; } else { levelwinbox.parmessage.text = ("You were " + (MOVES_TAKEN - LEVELPAR)) + " moves over the ace score. Why not try again?"; } levelwinbox.levelname.text = LEVELNAME; }; NEXT_LEVEL = function (isRetry) { if (!isRetry) { LEVEL_ID_NUMBER++; } number_number = LEVEL_ID_NUMBER; number_number = number_number.toString(); while (number_number.length < 3) { number_number = "0" + number_number; } if (_root["array_level_" + number_number] == undefined) { gotoAndPlay ("main_menu"); } else { ARRAY_TO_LEVEL("array_level_" + number_number); } }; MSG = function (msg) { trace(msg); msg_box._x = _xmouse; msg_box._y = _ymouse; msg_box._xscale = 20; msg_box._yscale = 20; if (msg_box._x > 340) { msg_box.gotoAndStop(2); } else { msg_box.gotoAndStop(1); } msg_box.msg_text.text = msg; msg_box.timer = 150; msg_box._visible = true; msg_box.onEnterFrame = function () { if (this._xscale < 100) { this._xscale = this._xscale + 20; this._yscale = this._yscale + 20; } this.timer--; this.swapDepths(_root.getNextHighestDepth()); if (this.timer < 0) { this._visible = false; this.onEnterFrame = null; } if (Key.isDown(1)) { this.timer = -10; } }; }; Stage.scaleMode = "showAll"; stop(); function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } _root.kongregateServices.connect(); loader.onEnterFrame = function () { ltotal = _root.getBytesTotal(); lloaded = _root.getBytesLoaded(); lframe = Math.ceil((lloaded / ltotal) * 500); this.gotoAndStop(lframe); loadtext.text = ((("loading " + Math.round(lloaded / 1024)) + " / ") + Math.round(ltotal / 1024)) + " kb"; }; __com_mochibot__("bd25d125", this, 10301, true); stop();
Instance of Symbol 4 MovieClip in Frame 1
on (release) { getURL ("http://www.kongregate.com/?gamereferral=exorbis2", "_blank"); _root.__com_mochibot__("c719169e", this, 10301, true); }
Frame 3
stop();
Instance of Symbol 158 MovieClip in Frame 4
on (release) { _root.getURL("http://www.aciddica.com", "_blank"); }
Frame 5
menu_levelname.text = ""; menu_levelauthor.text = ""; menu_levelpar.text = ""; menu_levelscore.text = ""; var number_of_levels = 100; var savefile = SharedObject.getLocal("exorbis2"); var scores_array = []; LOADDATA = function () { if (savefile.data.score_level_1 == undefined) { i = 1; while (i <= (number_of_levels + 10)) { scores_array.push(0); savefile.data["score_level_" + i] = 0; i++; } savefile.data.qual = "HIGH"; savefile.data.music = true; savefile.data.sounds = true; savefile.data.effects = true; savefile.data.colorblind = false; savefile.data.spfx = true; savefile.data.bgm = true; savefile.flush(); MSG("Save file created!"); } else { i = 1; while (i <= (number_of_levels + 10)) { scores_array.push(savefile.data["score_level_" + i]); if (scores_array[i - 1] == undefined) { scores_array[i - 1] = 0; } i++; } _quality = savefile.data.qual; music = savefile.data.music; sounds = savefile.data.sounds; effects = savefile.data.effects; colorblind = savefile.data.colorblind; spfx = savefile.data.spfx; bgm = savefile.data.bgm; if (logoplayed == false) { MSG("Save file loaded!"); } } }; LOADDATA(); music_mc._visible = false; if (bgm) { music_mc.play(); } else { music_mc.stop(); } var levels_completed = 0; i = 0; while (i < (scores_array.length + 10)) { if (scores_array[i] > 0) { levels_completed++; } i++; } _root.kongregateScores.setMode("Levels Completed"); _root.kongregateScores.submit(levels_completed); var array_level_001 = [[[0, 0, 0, 0, 0, 0, 0], [0, 0, 2, 0, 0, 0, 0], [0, 0, 0, 0, 2, 0, 0], [0, 0, 4, 0, 4, 0, 0], [0, 0, 2, 0, 0, 0, 0], [0, 0, 0, 0, 2, 0, 0], [0, 0, 0, 0, 0, 0, 0]], "Up and down", "Bezman", 2, [[1, 4, 4], [1, 2, 2]]]; var array_level_002 = [[[0, 0, 0, 0, 0, 0, 0], [0, 0, 2, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 1, 0, 4, 0, 1, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 2, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]], "Transfer", "Bezman", 2, [[1, 2, 2]]]; var array_level_003 = [[[0, 0, 0, 0, 0, 0, 0], [0, 2, 0, 2, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 1, 6, 0, 6, 1], [0, 2, 0, 2, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]], "Warm-up", "Scott", 4, [[3, 1, 2], [3, 3, 2]]]; var array_level_004 = [[[0, 0, 0, 2, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 1, 7, 0, 7, 1, 0], [0, 0, 0, 2, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]], "Set it up", "Bezman", 5, [[4, 3, 2], [4, 3, 3]]]; var array_level_005 = [[[0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 2, 2, 0, 0], [1, 0, 0, 0, 7, 1, 0], [0, 0, 0, 2, 2, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]], "Reach", "Bezman", 8, [[4, 2, 3]]]; var array_level_006 = [[[0, 0, 0, 2, 0, 0, 0], [0, 0, 0, 4, 0, 0, 0], [0, 0, 0, 4, 0, 0, 0], [0, 1, 0, 0, 0, 1, 0], [0, 0, 0, 2, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]], "Separate 'em", "Bezman", 5, [[1, 3, 2], [1, 3, 4]]]; var array_level_007 = [[[0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 2, 0, 0, 0], [0, 1, 0, 0, 7, 1, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 1, 0, 0, 7, 1, 0], [0, 0, 0, 2, 0, 0, 0]], "Stretch", "Bezman", 8, [[4, 2, 2], [4, 2, 5]]]; var array_level_008 = [[[0, 0, 2, 0, 0, 0, 0], [0, 0, 0, 2, 0, 0, 0], [0, 0, 4, 0, 0, 0, 0], [0, 1, 0, 0, 0, 0, 1], [0, 0, 0, 0, 0, 0, 0], [0, 0, 2, 0, 0, 0, 0], [0, 0, 0, 2, 0, 0, 0]], "Plan Ahead", "Scott", 5, [[1, 3, 4]]]; var array_level_009 = [[[0, 0, 2, 0, 2, 0, 0], [0, 0, 0, 2, 0, 0, 0], [0, 1, 0, 7, 0, 0, 1], [1, 0, 7, 7, 7, 1, 0], [0, 0, 2, 2, 2, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]], "Ponder", "Bezman", 5, [[4, 2, 2], [4, 2, 3], [4, 4, 2], [4, 4, 3]]]; var array_level_010 = [[[0, 0, 0, 2, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 1, 0, 0, 7, 0, 1], [1, 0, 7, 0, 0, 1, 0], [0, 1, 0, 0, 7, 0, 1], [0, 0, 0, 2, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]], "Nudge", "Bezman", 9, [[4, 2, 2], [4, 2, 4], [4, 4, 3]]]; var array_level_011 = [[[0, 0, 2, 0, 0, 0, 0], [0, 0, 2, 0, 0, 0, 0], [0, 0, 0, 0, 0, 1, 1], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 6, 0, 0], [0, 0, 0, 0, 2, 0, 0], [0, 0, 0, 0, 2, 0, 0]], "Shove It, Push it", "Bezman", 6, [[3, 2, 4]]]; var array_level_012 = [[[0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 7, 0, 0, 0], [0, 0, 0, 2, 0, 0, 0], [0, 1, 0, 1, 0, 0, 0], [0, 0, 0, 1, 0, 1, 0], [0, 0, 0, 2, 0, 0, 0]], "Sliders block sliders", "Bezman", 4, [[4, 3, 0]]]; var array_level_013 = [[[0, 0, 0, 0, 0, 2, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 4, 0], [1, 0, 0, 0, 0, 1, 0], [0, 0, 0, 0, 0, 2, 0], [0, 0, 0, 0, 0, 0, 0]], "Sliders block orbs", "Bezman", 2, [[1, 5, 2]]]; var array_level_014 = [[[0, 1, 2, 0, 2, 1, 0], [1, 0, 2, 0, 2, 0, 1], [2, 0, 1, 0, 1, 0, 2], [0, 5, 1, 0, 1, 5, 0], [0, 2, 1, 2, 1, 2, 0], [1, 0, 0, 0, 0, 0, 1], [2, 2, 1, 2, 1, 2, 2]], "Confusion", "Bezman", 4, [[2, 1, 1], [2, 5, 1]]]; var array_level_015 = [[[0, 0, 2, 0, 2, 0, 0], [0, 0, 2, 2, 2, 0, 0], [0, 1, 0, 0, 0, 1, 0], [0, 0, 0, 7, 0, 0, 0], [0, 1, 0, 0, 0, 1, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 2, 0, 0, 0]], "There And Back", "Bezman", 5, [[4, 3, 4]]]; var array_level_016 = [[[0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 2, 0, 2, 0, 0, 0], [0, 0, 0, 5, 1, 5, 1, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 1, 5, 1, 5, 0, 0, 0], [0, 0, 0, 2, 0, 2, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0]], "I Scan Ban", "Bezman", 6, [[2, 3, 4], [2, 6, 5], [2, 5, 4], [2, 2, 3]]]; var array_level_017 = [[[1, 0, 0, 1, 2, 0, 0], [0, 0, 0, 2, 1, 1, 2], [2, 0, 0, 2, 0, 0, 0], [2, 0, 1, 1, 2, 0, 0], [1, 1, 2, 0, 0, 0, 0], [5, 0, 0, 0, 0, 0, 0], [0, 0, 2, 1, 0, 1, 2]], "Follow the Queue", "Bezman", 8, [[2, 0, 6]]]; var array_level_018 = [[[0, 0, 0, 0, 0, 0, 0], [0, 0, 2, 0, 0, 0, 0], [0, 0, 4, 0, 0, 0, 0], [0, 0, 0, 1, 4, 1, 0], [0, 0, 4, 0, 0, 0, 0], [0, 0, 2, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]], "Shift", "Bezman", 11, [[1, 0, 3], [1, 1, 3], [1, 2, 3]]]; var array_level_019 = [[[0, 0, 0, 2, 0, 0, 0], [0, 1, 0, 0, 7, 0, 1], [0, 1, 0, 0, 7, 0, 1], [0, 1, 0, 0, 7, 0, 1], [0, 1, 0, 0, 7, 0, 1], [0, 1, 0, 2, 7, 0, 1], [0, 0, 0, 0, 0, 0, 0]], "Nudge Nudge", "Bezman", 13, [[4, 5, 1], [4, 2, 2], [4, 2, 3], [4, 5, 5], [4, 2, 4]]]; var array_level_020 = [[[0, 4, 2, 1, 0, 0, 1], [0, 0, 0, 2, 1, 1, 0], [1, 0, 0, 0, 1, 2, 0], [0, 4, 0, 0, 2, 1, 1], [0, 0, 2, 1, 1, 0, 2], [0, 0, 1, 0, 1, 2, 2], [0, 4, 0, 2, 2, 1, 1]], "Traffic Jam", "Bezman", 19, [[1, 0, 3], [1, 0, 0], [1, 0, 6]]]; var array_level_021 = [[[0, 0, 0, 0, 0, 0, 0], [0, 0, 2, 2, 0, 0, 0], [0, 1, 5, 0, 1, 0, 0], [0, 1, 0, 4, 1, 0, 0], [0, 0, 2, 2, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]], "Click Clack", "Bezman", 2, [[1, 2, 3], [2, 3, 2]]]; var array_level_022 = [[[0, 0, 0, 0, 0, 0, 0], [0, 0, 2, 0, 2, 0, 0], [0, 0, 0, 0, 4, 0, 0], [0, 1, 0, 0, 0, 1, 0], [0, 0, 5, 0, 0, 0, 0], [0, 0, 2, 0, 2, 0, 0], [0, 0, 0, 0, 0, 0, 0]], "Double-reach", "Bezman", 8, [[2, 2, 2], [1, 4, 4]]]; var array_level_023 = [[[0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 2, 2, 0, 0], [0, 0, 0, 0, 5, 0, 0], [0, 1, 0, 0, 0, 1, 0], [0, 1, 4, 0, 0, 1, 0], [0, 0, 0, 2, 2, 0, 0], [0, 0, 0, 0, 0, 0, 0]], "Switcheroo", "Bezman", 6, [[2, 3, 4], [1, 3, 3]]]; var array_level_024 = [[[0, 0, 0, 0, 0, 0], [0, 0, 2, 2, 0, 0], [0, 0, 0, 0, 0, 0], [0, 1, 4, 5, 1, 0], [0, 0, 2, 2, 0, 0], [0, 0, 0, 0, 0, 0]], "Exchange Rate", "Bezman", 5, [[1, 3, 3], [2, 2, 3]]]; var array_level_025 = [[[0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 2, 0, 0, 0], [0, 0, 0, 4, 0, 0, 0], [0, 0, 1, 5, 1, 0, 0], [0, 0, 0, 4, 0, 0, 0], [0, 0, 0, 2, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]], "Bi-No-Colored", "Bezman", 12, [[1, 0, 3], [1, 5, 3], [2, 3, 3]]]; var array_level_026 = [[[0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 2, 0, 0, 0, 0], [0, 0, 0, 0, 4, 0, 0, 0, 0], [0, 1, 0, 0, 5, 0, 0, 1, 0], [0, 0, 0, 0, 4, 0, 0, 0, 0], [0, 1, 0, 0, 5, 0, 0, 1, 0], [0, 0, 0, 0, 2, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0]], "Butterfly Effect", "Bezman", 11, [[1, 3, 3], [1, 5, 3], [2, 3, 5], [2, 5, 5]]]; var array_level_027 = [[[0, 0, 0, 0, 0, 0, 0], [0, 0, 2, 0, 2, 0, 0], [1, 1, 5, 0, 0, 0, 0], [0, 1, 5, 4, 4, 1, 0], [0, 0, 5, 0, 0, 1, 1], [0, 0, 2, 0, 2, 0, 0], [0, 0, 0, 0, 0, 0, 0]], "Z-Flip City", "Bezman", 12, [[2, 2, 2], [2, 3, 2], [2, 4, 2], [1, 3, 3], [1, 3, 4]]]; var array_level_028 = [[[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0], [0, 0, 1, 0, 5, 0, 5, 5, 0, 1, 0], [0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]], "Decepticon", "Bezman", 17, [[2, 5, 3], [2, 5, 4], [2, 5, 6], [1, 4, 5], [1, 6, 5], [1, 7, 5]]]; var array_level_029 = [[[0, 0, 0, 0, 0, 0, 0], [0, 2, 0, 2, 0, 2, 0], [0, 1, 5, 4, 5, 1, 0], [0, 0, 0, 0, 0, 0, 0], [0, 1, 0, 0, 0, 1, 0], [0, 2, 0, 2, 0, 2, 0], [0, 0, 0, 0, 0, 0, 0]], "Down-Under", "Bezman", 16, [[1, 3, 4], [2, 2, 4], [2, 4, 4]]]; var array_level_030 = [[[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0], [0, 0, 0, 0, 2, 5, 2, 0, 0, 0, 0], [0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0], [0, 0, 1, 5, 0, 4, 0, 5, 1, 0, 0], [0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0], [0, 0, 0, 0, 2, 5, 2, 0, 0, 0, 0], [0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]], "Diamond", "Bezman", 16, [[1, 5, 5], [2, 4, 4], [2, 6, 4], [2, 6, 6], [2, 4, 6]]]; var array_level_031 = [[[0, 0, 0, 0, 2, 0, 0], [0, 0, 0, 0, 2, 0, 0], [0, 0, 3, 0, 1, 4, 1], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 1, 0, 0, 1], [0, 2, 0, 0, 0, 0, 0], [0, 2, 1, 0, 0, 0, 1]], "Indirect", "Bezman", 8, [[1, 1, 2]]]; var array_level_032 = [[[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 1, 0, 0, 3, 4, 0, 1, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 1, 0, 3, 4, 0, 4, 3, 0, 1, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 1, 0, 4, 3, 0, 3, 4, 0, 1, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 1, 0, 4, 3, 4, 3, 4, 0, 1, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 1, 0, 0, 4, 4, 3, 1, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]], "One-Dimensional", "Bezman", 17, [[1, 2, 5], [1, 8, 5], [1, 9, 1], [1, 5, 3], [1, 4, 3], [1, 3, 9], [1, 4, 9], [1, 2, 7], [1, 8, 7], [1, 5, 7]]]; var array_level_033 = [[[0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 2, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 1, 4, 3, 4, 0, 1, 0], [0, 0, 0, 2, 0, 2, 0, 0, 0], [0, 1, 0, 4, 3, 4, 1, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 2, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0]], "This 'n' That", "Bezman", 6, [[1, 2, 3], [1, 3, 3], [1, 5, 5], [1, 6, 5]]]; var array_level_034 = [[[3, 3, 0, 0, 1, 1, 0], [2, 2, 0, 0, 1, 1, 0], [2, 2, 3, 3, 1, 1, 0], [1, 1, 2, 2, 0, 0, 0], [4, 4, 2, 2, 3, 3, 0], [0, 0, 1, 1, 2, 2, 2], [0, 0, 1, 1, 2, 2, 2]], "Sequential Art", "Bezman", 16, [[1, 0, 5], [1, 1, 5]]]; var array_level_035 = [[[3, 3, 0, 0, 2, 1, 1], [0, 0, 0, 2, 1, 1, 2], [1, 1, 2, 0, 2, 2, 0], [0, 0, 0, 4, 1, 1, 0], [3, 1, 2, 1, 0, 2, 0], [0, 0, 0, 2, 1, 1, 2], [3, 3, 0, 0, 0, 1, 1]], "Extraneous", "Bezman", 9, [[1, 6, 3]]]; var array_level_036 = [[[0, 0, 0, 0, 0, 0, 0], [1, 0, 1, 2, 0, 0, 0], [3, 2, 1, 0, 1, 2, 3], [0, 4, 3, 0, 3, 4, 0], [3, 2, 1, 0, 1, 2, 3], [0, 0, 0, 2, 1, 0, 1], [0, 0, 0, 0, 0, 0, 0]], "Electric Sheep", "Bezman", 12, [[1, 3, 2], [1, 3, 4]]]; var array_level_037 = [[[0, 0, 1, 1, 3, 0, 0, 0, 0], [0, 0, 4, 0, 3, 0, 0, 0, 0], [0, 0, 0, 0, 0, 2, 3, 0, 0], [3, 3, 2, 1, 3, 0, 4, 1, 0], [0, 0, 4, 0, 0, 0, 0, 0, 4], [3, 3, 2, 1, 3, 0, 4, 1, 0], [0, 0, 0, 0, 0, 2, 3, 0, 0], [0, 0, 4, 0, 3, 0, 0, 0, 0], [0, 0, 1, 1, 3, 0, 0, 0, 0]], "Manoeuvre", "Bezman", 12, [[1, 5, 5], [1, 5, 3], [1, 2, 4], [1, 2, 1], [1, 2, 7], [1, 8, 4]]]; var array_level_038 = [[[0, 2, 0, 0, 2, 0, 0], [0, 2, 0, 0, 2, 0, 0], [0, 0, 3, 0, 1, 4, 1], [0, 0, 1, 0, 1, 0, 0], [1, 4, 1, 0, 3, 0, 0], [0, 0, 2, 0, 0, 2, 0], [0, 0, 2, 0, 0, 2, 0]], "Long Way Home", "Bezman", 22, [[1, 1, 2], [1, 5, 4]]]; var array_level_039 = [[[0, 0, 2, 0, 0, 0, 2, 0, 0], [0, 0, 0, 1, 0, 1, 0, 0, 0], [0, 0, 2, 0, 2, 0, 2, 0, 0], [0, 1, 0, 0, 3, 0, 0, 1, 0], [0, 1, 0, 0, 3, 0, 0, 1, 0], [0, 1, 4, 4, 2, 4, 4, 1, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 2, 0, 2, 0, 0, 0], [0, 0, 0, 2, 0, 2, 0, 0, 0]], "Jessica", "Bezman", 15, [[1, 2, 3], [1, 3, 3], [1, 5, 3], [1, 6, 3]]]; var array_level_040 = [[[0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0], [0, 0, 0, 0, 1, 3, 1, 0, 0, 0, 0], [0, 0, 0, 1, 2, 4, 2, 1, 0, 0, 0], [0, 0, 1, 2, 0, 0, 0, 2, 1, 0, 0], [0, 0, 2, 0, 1, 3, 1, 0, 2, 0, 0], [0, 0, 0, 1, 0, 4, 0, 1, 0, 0, 0], [0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0], [0, 0, 0, 0, 1, 3, 1, 0, 0, 0, 0], [0, 0, 0, 1, 2, 4, 2, 1, 0, 0, 0], [0, 0, 1, 2, 0, 0, 0, 2, 1, 0, 0], [0, 0, 2, 0, 0, 0, 0, 0, 2, 0, 0]], "Upwards!", "Bezman", 18, [[1, 5, 6], [1, 5, 3], [1, 5, 0]]]; var array_level_041 = [[[0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 4, 0, 0, 0], [0, 0, 8, 0, 8, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 8, 0, 8, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]], "Screwing Around", "Bezman", 4, [[1, 3, 5]]]; var array_level_042 = [[[0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 4, 0, 4, 0, 4, 0], [0, 8, 0, 8, 0, 8, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]], "Screwdriver", "Bezman", 6, [[1, 6, 2], [1, 6, 3], [1, 6, 4]]]; var array_level_043 = [[[0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 4, 8, 0, 8, 4, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]], "Set us up the turn", "Bezman", 7, [[1, 3, 2], [1, 3, 4]]]; var array_level_044 = [[[0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 8, 0, 0, 0], [0, 8, 0, 4, 0, 0, 0], [0, 0, 4, 8, 4, 0, 0], [0, 0, 0, 4, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]], "Screw Attack", "Bezman", 10, [[1, 4, 2], [1, 2, 4], [1, 4, 3], [1, 3, 4]]]; var array_level_045 = [[[0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 8, 5, 8, 0, 0], [0, 0, 0, 4, 0, 0, 0], [0, 0, 8, 5, 8, 0, 0], [0, 0, 0, 4, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]], "Turning Japanese", "Bezman", 11, [[1, 2, 1], [2, 4, 1], [1, 1, 1], [2, 5, 1]]]; var array_level_046 = [[[0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 4, 5, 4, 5, 4, 0], [0, 8, 0, 8, 0, 8, 0], [0, 0, 0, 5, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]], "Spinderella", "Bezman", 16, [[1, 6, 2], [1, 6, 3], [1, 6, 4], [2, 0, 2], [2, 0, 4], [2, 0, 3]]]; var array_level_047 = [[[0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 8, 5, 8, 0, 0], [0, 0, 4, 0, 4, 0, 0], [0, 0, 8, 5, 8, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]], "Circular Logic", "Bezman", 12, [[2, 5, 3], [1, 3, 1], [1, 3, 5], [2, 1, 3]]]; var array_level_048 = [[[0, 0, 0, 0, 0, 0, 0], [0, 8, 0, 8, 0, 8, 0], [0, 0, 0, 0, 0, 0, 0], [0, 8, 0, 8, 0, 8, 0], [0, 0, 0, 0, 0, 0, 0], [0, 8, 0, 8, 0, 8, 0], [0, 5, 4, 0, 4, 5, 0]], "Turning Heads", "Bezman", 16, [[2, 3, 2], [1, 2, 3], [1, 4, 3], [2, 3, 4]]]; var array_level_049 = [[[0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 8, 0, 0, 0, 8, 0, 0], [0, 0, 0, 4, 5, 4, 0, 0, 0], [0, 0, 0, 5, 8, 5, 0, 0, 0], [0, 0, 0, 4, 5, 4, 0, 0, 0], [0, 0, 8, 0, 0, 0, 8, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0]], "Spinning Wheel", "Bezman", 26, [[2, 3, 3], [2, 5, 3], [2, 4, 3], [2, 4, 5], [1, 3, 4], [1, 3, 5], [1, 5, 4], [1, 5, 5]]]; var array_level_050 = [[[0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 8, 0, 0, 8, 0, 0, 8, 0], [0, 0, 8, 0, 0, 0, 8, 0, 0], [4, 0, 0, 8, 0, 8, 4, 0, 0], [0, 8, 0, 0, 8, 4, 4, 8, 0], [4, 0, 0, 8, 0, 8, 4, 0, 0], [0, 0, 8, 0, 0, 0, 8, 0, 0], [0, 8, 0, 0, 8, 0, 0, 8, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0]], "Double Spin Cycle", "Bezman", 43, [[1, 2, 8], [1, 3, 8], [1, 5, 8], [1, 6, 8], [1, 3, 2], [1, 5, 2]]]; var array_level_051 = [[[0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 2, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 1, 4, 5, 6, 1, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 2, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]], "Triplicate", "Bezman", 8, [[1, 4, 3], [3, 3, 3], [2, 2, 3]]]; var array_level_052 = [[[0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 2, 2, 2, 0, 0, 0], [0, 0, 1, 0, 5, 0, 1, 0, 0], [0, 0, 1, 6, 4, 6, 1, 0, 0], [0, 0, 1, 0, 5, 0, 1, 0, 0], [0, 0, 0, 2, 2, 2, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0]], "Triumvirate", "Bezman", 6, [[1, 4, 4], [3, 4, 3], [3, 4, 5], [2, 3, 4], [2, 5, 4]]]; var array_level_053 = [[[0, 0, 0, 0, 0, 0, 0], [0, 0, 2, 0, 2, 0, 0], [0, 1, 4, 5, 6, 1, 0], [0, 1, 0, 0, 0, 1, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 2, 0, 2, 0, 0], [0, 0, 0, 0, 0, 0, 0]], "Trident", "Bezman", 10, [[1, 3, 3], [2, 4, 3], [3, 2, 3]]]; var array_level_054 = [[[0, 0, 0, 0, 0, 0, 0], [0, 0, 2, 2, 2, 0, 0], [0, 1, 0, 5, 0, 1, 0], [0, 0, 4, 1, 1, 0, 0], [0, 1, 0, 6, 0, 1, 0], [0, 0, 2, 2, 2, 0, 0], [0, 0, 0, 0, 0, 0, 0]], "Tri-ckery", "Bezman", 16, [[1, 5, 3], [2, 3, 4], [3, 3, 2]]]; var array_level_055 = [[[0, 0, 0, 0, 0, 0, 0], [0, 0, 2, 2, 2, 0, 0], [0, 1, 4, 0, 6, 1, 0], [0, 1, 0, 0, 0, 1, 0], [0, 1, 6, 0, 5, 1, 0], [0, 0, 2, 2, 2, 0, 0], [0, 0, 0, 0, 0, 0, 0]], "Tripoli", "Bezman", 13, [[1, 4, 4], [2, 2, 2], [3, 3, 2], [3, 3, 4]]]; var array_level_056 = [[[0, 0, 0, 0, 3, 0, 0], [0, 0, 0, 0, 0, 0, 0], [1, 4, 0, 1, 2, 0, 0], [1, 6, 0, 1, 0, 0, 0], [1, 5, 0, 1, 2, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 3, 0, 0]], "Triton", "Scott", 29, [[3, 4, 5], [1, 2, 4], [2, 2, 2]]]; var array_level_057 = [[[0, 0, 2, 0, 0, 0, 0, 0, 0], [0, 0, 2, 0, 0, 0, 0, 0, 0], [0, 0, 5, 0, 2, 0, 4, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 1, 0, 7, 0, 0, 0, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0], [1, 1, 4, 0, 0, 0, 5, 0, 0], [0, 0, 0, 0, 0, 0, 2, 0, 0], [0, 0, 0, 0, 2, 0, 2, 0, 0]], "Trials", "Bezman", 14, [[4, 4, 4], [2, 3, 4], [2, 5, 4], [1, 4, 3], [1, 4, 5]]]; var array_level_058 = [[[1, 1, 0, 0, 0, 0, 2, 0, 0], [0, 0, 2, 2, 0, 2, 0, 1, 1], [1, 1, 0, 0, 2, 0, 0, 0, 0], [0, 0, 0, 4, 5, 4, 0, 1, 1], [0, 1, 0, 6, 0, 6, 0, 1, 0], [1, 1, 0, 5, 4, 5, 0, 0, 0], [0, 0, 0, 0, 2, 0, 0, 1, 1], [1, 1, 0, 2, 0, 2, 2, 0, 0], [0, 0, 2, 0, 0, 0, 0, 1, 1]], "Trite", "Bezman", 18, [[1, 2, 2], [1, 3, 3], [1, 4, 3], [3, 3, 4], [3, 5, 4], [2, 4, 5], [2, 5, 5], [2, 6, 6]]]; var array_level_059 = [[[0, 0, 0, 2, 0, 2, 0, 0, 0], [0, 0, 2, 2, 0, 2, 0, 0, 0], [0, 2, 1, 4, 0, 0, 1, 0, 0], [0, 0, 0, 3, 0, 0, 0, 0, 0], [0, 0, 1, 5, 3, 0, 1, 0, 0], [0, 0, 0, 3, 0, 0, 0, 0, 0], [0, 2, 1, 6, 0, 0, 1, 0, 0], [0, 0, 2, 0, 2, 0, 0, 0, 0], [0, 0, 0, 0, 2, 0, 0, 0, 0]], "Triphibious", "Bezman", 38, [[2, 5, 4], [1, 5, 6], [3, 5, 2]]]; var array_level_060 = [[[0, 3, 0, 0, 0, 0, 2, 3, 0], [3, 0, 0, 1, 6, 1, 0, 0, 3], [0, 0, 0, 1, 4, 0, 2, 1, 2], [1, 0, 0, 0, 4, 0, 1, 2, 2], [2, 1, 0, 0, 4, 0, 0, 0, 1], [2, 1, 0, 0, 4, 1, 0, 0, 0], [1, 2, 0, 0, 4, 2, 1, 0, 0], [3, 0, 0, 1, 5, 1, 0, 0, 3], [3, 2, 0, 0, 0, 2, 0, 2, 3]], "Triforce", "Bezman", 46, [[1, 4, 2], [1, 4, 3], [1, 4, 4], [1, 4, 5], [1, 4, 6], [2, 4, 1], [3, 4, 7]]]; var array_level_061 = [[[0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 4, 0, 0, 0], [0, 0, 9, 0, 9, 0, 0], [0, 0, 0, 4, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]], "Counter-Clockwise", "Bezman", 7, [[1, 1, 3], [1, 5, 3]]]; var array_level_062 = [[[0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 9, 5, 9, 0, 0], [0, 0, 5, 0, 5, 0, 0], [0, 0, 9, 5, 9, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]], "Counting Crows", "Bezman", 14, [[2, 5, 1], [2, 1, 1], [2, 1, 5], [2, 5, 5]]]; var array_level_063 = [[[0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 9, 4, 9, 0, 0], [0, 9, 0, 0, 0, 9, 0], [0, 0, 4, 9, 4, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]], "Counter-Strike", "Bezman", 4, [[1, 2, 3], [1, 3, 3], [1, 4, 3]]]; var array_level_064 = [[[0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 4, 0, 0, 0], [0, 0, 9, 5, 9, 0, 0], [0, 0, 0, 6, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]], "Counterbalance", "Bezman", 14, [[3, 3, 2], [1, 3, 4], [2, 3, 3]]]; var array_level_065 = [[[0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0], [0, 8, 0, 9, 0, 8, 0, 9, 0, 8, 0, 9, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3], [3, 9, 0, 8, 0, 9, 0, 8, 3, 9, 0, 8, 0], [0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0], [0, 8, 0, 9, 3, 8, 0, 9, 0, 8, 0, 9, 0], [0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0], [0, 9, 3, 8, 0, 9, 0, 8, 0, 9, 0, 8, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0], [0, 8, 0, 9, 0, 8, 0, 9, 0, 8, 0, 9, 0], [0, 3, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0], [0, 9, 0, 8, 0, 9, 0, 8, 0, 9, 0, 8, 0], [5, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0]], "The Count's Maze", "Bezman", 48, [[2, 0, 0]]]; var array_level_066 = [[[0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 9, 0, 0, 0, 9, 0, 0], [0, 0, 0, 9, 5, 9, 0, 0, 0], [0, 0, 0, 5, 0, 4, 0, 0, 0], [0, 0, 0, 9, 4, 9, 0, 0, 0], [0, 0, 9, 0, 0, 0, 9, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0]], "Countersign", "Bezman", 13, [[1, 6, 4], [1, 2, 4], [2, 4, 2], [2, 4, 6]]]; var array_level_067 = [[[0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 9, 5, 9, 0, 0], [0, 0, 6, 9, 4, 0, 0], [0, 0, 9, 5, 9, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]], "Counterintuitive", "Bezman", 24, [[2, 2, 3], [2, 4, 3], [1, 3, 1], [3, 3, 5]]]; var array_level_068 = [[[0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 9, 5, 9, 0, 0], [0, 0, 6, 0, 4, 0, 0], [0, 0, 9, 5, 9, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]], "Countermand", "Bezman", 14, [[2, 3, 2], [2, 3, 4], [1, 2, 3], [3, 4, 3]]]; var array_level_069 = [[[0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 5, 9, 4, 9, 5, 0], [0, 5, 9, 4, 9, 5, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]], "Counterpart", "Bezman", 20, [[2, 2, 1], [2, 4, 1], [2, 2, 4], [2, 4, 4], [1, 3, 2], [1, 3, 3]]]; var array_level_070 = [[[0, 0, 0, 0, 0, 0, 0], [0, 4, 0, 0, 0, 4, 0], [0, 9, 0, 4, 0, 9, 0], [0, 0, 9, 6, 9, 0, 0], [0, 9, 0, 5, 0, 9, 0], [0, 5, 0, 0, 0, 5, 0], [0, 0, 0, 0, 0, 0, 0]], "Counteract", "Bezman", 44, [[3, 3, 3], [1, 6, 2], [1, 6, 4], [2, 0, 2], [2, 0, 4], [2, 5, 3], [1, 1, 3]]]; var array_level_071 = [[[0, 1, 5, 0, 5, 1, 0], [5, 5, 2, 5, 5, 5, 5], [5, 5, 0, 5, 2, 5, 5], [5, 5, 4, 5, 4, 5, 5], [5, 5, 2, 5, 0, 5, 5], [5, 5, 5, 5, 2, 5, 5], [0, 1, 5, 0, 5, 1, 0]], "Distractions", "Bezman", 4, [[1, 2, 2], [1, 4, 4]]]; var array_level_072 = [[[2, 2, 2, 2, 2, 2, 2], [1, 1, 5, 5, 5, 0, 0], [2, 0, 5, 5, 4, 1, 1], [1, 1, 5, 5, 5, 0, 2], [0, 2, 2, 0, 2, 1, 1], [1, 1, 0, 2, 0, 2, 0], [0, 0, 0, 0, 0, 1, 1]], "Wilful Ignorance", "Bezman", 19, [[1, 0, 6]]]; var array_level_073 = [[[0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 2, 2, 2, 4, 2, 2, 2, 0], [0, 0, 1, 4, 2, 4, 1, 0, 0], [0, 0, 1, 6, 4, 5, 1, 0, 0], [0, 0, 1, 4, 2, 4, 1, 0, 0], [0, 2, 2, 2, 4, 2, 2, 2, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0]], "Gluttony", "Bezman", 13, [[2, 1, 4], [3, 7, 4]]]; var array_level_074 = [[[0, 0, 0, 5, 4, 5, 0, 0, 0], [0, 0, 0, 5, 8, 5, 0, 0, 0], [0, 5, 8, 5, 5, 5, 8, 5, 0], [5, 5, 5, 8, 5, 8, 5, 5, 5], [4, 8, 5, 0, 8, 0, 5, 8, 4], [5, 5, 5, 8, 5, 8, 5, 5, 5], [0, 5, 8, 5, 5, 5, 8, 5, 0], [0, 0, 0, 5, 8, 5, 0, 0, 0], [0, 0, 0, 5, 4, 5, 0, 0, 0]], "Vicious Circles", "Bezman", 22, [[1, 3, 4], [1, 5, 4], [1, 4, 3], [1, 4, 5]]]; var array_level_075 = [[[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0], [0, 0, 0, 1, 7, 7, 7, 1, 0, 0, 0], [0, 0, 0, 1, 7, 4, 7, 1, 0, 0, 0], [0, 0, 0, 1, 7, 7, 7, 1, 0, 0, 0], [0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0], [0, 0, 0, 1, 7, 7, 7, 1, 0, 0, 0], [0, 0, 0, 1, 7, 5, 7, 1, 0, 0, 0], [0, 0, 0, 1, 7, 7, 7, 1, 0, 0, 0], [0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]], "Isolation", "Bezman", 16, [[2, 5, 3], [1, 5, 7]]]; var array_level_076 = [[[0, 0, 0, 2, 2, 2, 0, 0, 0], [0, 0, 0, 2, 2, 2, 0, 0, 0], [0, 0, 1, 4, 0, 4, 1, 0, 0], [0, 1, 4, 3, 4, 3, 4, 1, 0], [0, 1, 4, 4, 5, 4, 4, 1, 0], [0, 1, 4, 3, 4, 3, 4, 1, 0], [0, 0, 1, 4, 4, 4, 1, 0, 0], [0, 0, 2, 1, 4, 1, 2, 0, 0], [0, 0, 2, 0, 0, 0, 2, 0, 0]], "Non-communication", "Bezman", 23, [[2, 4, 2]]]; var array_level_077 = [[[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 9, 2, 9, 2, 9, 2, 9, 0, 0], [0, 0, 1, 4, 7, 7, 7, 7, 0, 1, 0], [0, 0, 1, 6, 7, 7, 7, 7, 0, 1, 0], [0, 0, 1, 5, 7, 7, 7, 7, 0, 1, 0], [0, 0, 8, 2, 8, 2, 8, 2, 8, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]], "Running Away", "Bezman", 24, [[1, 8, 6], [2, 8, 4], [3, 8, 5]]]; var array_level_078 = [[[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 2, 2, 0, 0, 0, 2, 2, 0, 0], [0, 1, 7, 7, 0, 0, 0, 7, 7, 1, 0], [0, 1, 7, 5, 7, 8, 7, 5, 7, 1, 0], [0, 0, 0, 7, 7, 4, 7, 7, 0, 0, 0], [0, 0, 0, 8, 4, 6, 4, 8, 0, 0, 0], [0, 0, 0, 7, 7, 4, 7, 7, 0, 0, 0], [0, 1, 7, 5, 7, 8, 7, 5, 7, 1, 0], [0, 1, 7, 7, 0, 0, 0, 7, 7, 1, 0], [0, 0, 2, 2, 0, 0, 0, 2, 2, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]], "Arrogance", "Bezman", 56, [[3, 5, 5], [2, 5, 4], [2, 4, 5], [2, 5, 6], [2, 6, 5], [1, 7, 3], [1, 3, 3], [1, 3, 7], [1, 7, 7]]]; var array_level_079 = [[[0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 7, 7, 7, 0, 0, 0], [0, 0, 7, 7, 7, 7, 7, 0, 0], [0, 1, 0, 7, 0, 7, 0, 1, 0], [0, 1, 0, 7, 0, 7, 0, 1, 0], [0, 0, 7, 2, 2, 2, 7, 0, 0], [0, 0, 7, 4, 6, 5, 7, 0, 0], [0, 0, 7, 2, 2, 2, 7, 0, 0], [0, 0, 0, 1, 7, 1, 0, 0, 0]], "Irrational Fears", "Bezman", 19, [[2, 2, 3], [3, 4, 3], [1, 6, 3]]]; var array_level_080 = [[[0, 0, 0, 7, 7, 7, 1, 1, 0], [1, 1, 4, 7, 7, 7, 7, 7, 7], [2, 0, 0, 0, 2, 0, 0, 0, 2], [2, 0, 0, 1, 7, 1, 0, 0, 2], [7, 7, 7, 1, 7, 1, 7, 7, 7], [7, 5, 1, 7, 7, 7, 1, 6, 7], [7, 7, 7, 1, 7, 1, 7, 7, 7], [0, 0, 2, 0, 1, 7, 7, 2, 1], [1, 1, 2, 0, 2, 0, 0, 2, 0]], "Disorganisation", "Bezman", 29, [[1, 4, 0], [2, 0, 5], [3, 8, 5]]]; var array_level_081 = [[[0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 2, 0, 0, 0, 0], [0, 0, 0, 0, 2, 0, 0, 0, 0], [0, 1, 4, 5, 6, 7, 1, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0]], "Push", "Scott", 17, [[3, 4, 8], [1, 4, 7], [4, 4, 6], [2, 4, 0]]]; var array_level_082 = [[[0, 2, 2, 0, 0, 0, 0], [0, 2, 2, 0, 0, 1, 1], [0, 0, 5, 0, 7, 1, 1], [0, 0, 0, 0, 0, 0, 0], [1, 1, 6, 0, 4, 0, 0], [1, 1, 0, 0, 2, 2, 0], [0, 0, 0, 0, 2, 2, 0]], "The Run Around", "Bezman", 17, [[2, 5, 3], [4, 1, 3], [3, 3, 5], [1, 3, 1]]]; var array_level_083 = [[[0, 6, 1, 0, 0, 0, 2, 1, 0], [0, 2, 0, 0, 2, 0, 0, 0, 5], [0, 0, 1, 0, 1, 0, 0, 0, 2], [0, 0, 0, 1, 2, 1, 2, 0, 0], [2, 0, 0, 0, 0, 2, 1, 0, 1], [1, 2, 0, 1, 0, 0, 0, 0, 2], [2, 1, 0, 2, 1, 2, 0, 0, 0], [4, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 1, 2, 0, 0, 1, 7, 0]], "Gridlocked", "Bezman", 11, [[1, 0, 8], [4, 8, 8], [2, 8, 0], [3, 0, 0]]]; var array_level_084 = [[[4, 0, 0, 0, 0, 0, 5], [0, 8, 0, 8, 0, 8, 0], [0, 0, 0, 0, 0, 0, 0], [0, 8, 0, 8, 0, 8, 0], [0, 0, 0, 0, 0, 0, 0], [0, 8, 0, 8, 0, 8, 0], [7, 0, 0, 0, 0, 0, 6]], "Circle the Centre", "Bezman", 20, [[1, 4, 4], [2, 2, 4], [3, 2, 2], [4, 4, 2]]]; var array_level_085 = [[[0, 0, 2, 2, 0, 0, 0, 0, 0], [0, 0, 0, 0, 2, 2, 2, 0, 0], [1, 0, 3, 0, 5, 0, 3, 1, 0], [1, 0, 0, 3, 0, 3, 0, 1, 0], [0, 0, 4, 1, 0, 1, 6, 0, 0], [0, 1, 0, 3, 0, 3, 0, 0, 1], [0, 1, 3, 0, 7, 0, 3, 0, 1], [0, 0, 2, 2, 2, 0, 0, 0, 0], [0, 0, 0, 0, 0, 2, 2, 0, 0]], "2^3 = 8", "Bezman", 37, [[3, 2, 4], [4, 4, 2], [1, 4, 6], [2, 6, 4]]]; var array_level_086 = [[[0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 2, 2, 2, 0, 0, 0], [0, 1, 0, 4, 5, 6, 7, 1, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 8, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 1, 0, 0, 0, 0, 0, 1, 0], [0, 0, 0, 2, 2, 2, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0]], "Breathing Space", "Scott", 37, [[1, 3, 6], [2, 4, 6], [3, 5, 6], [4, 6, 6]]]; var array_level_087 = [[[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 5, 0, 0, 1, 1, 2, 2, 0, 2, 0, 6, 0], [0, 0, 8, 0, 8, 0, 8, 3, 8, 0, 8, 0, 0], [0, 0, 0, 0, 0, 0, 0, 3, 0, 1, 0, 1, 0], [0, 2, 8, 3, 8, 0, 8, 0, 8, 0, 8, 0, 0], [0, 0, 3, 0, 0, 2, 0, 1, 1, 0, 0, 0, 0], [0, 1, 8, 0, 8, 0, 8, 0, 8, 0, 8, 1, 0], [0, 2, 0, 2, 1, 0, 0, 2, 1, 0, 3, 2, 0], [0, 0, 8, 0, 8, 0, 8, 0, 8, 3, 8, 0, 0], [1, 0, 0, 0, 3, 2, 1, 0, 0, 2, 0, 2, 0], [0, 0, 8, 0, 8, 3, 8, 0, 8, 0, 8, 0, 0], [0, 7, 0, 2, 0, 1, 2, 0, 0, 0, 1, 4, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]], "Maize in a field", "Bezman", 101, [[2, 11, 11], [1, 1, 1], [3, 1, 11], [4, 11, 1]]]; var array_level_088 = [[[0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 9, 2, 9, 2, 9, 0, 0], [0, 2, 4, 5, 0, 7, 6, 2, 0], [0, 1, 0, 0, 0, 0, 0, 1, 0], [0, 2, 4, 5, 0, 7, 6, 2, 0], [0, 0, 8, 2, 8, 2, 8, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0]], "Re-organise", "Boring Default Name", 32, [[2, 5, 3], [2, 5, 5], [4, 6, 3], [4, 6, 5], [1, 3, 5], [1, 3, 3], [3, 2, 5], [3, 2, 3]]]; var array_level_089 = [[[0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 2, 2, 2, 0, 0, 0], [0, 0, 0, 0, 7, 0, 0, 0, 0], [0, 1, 0, 5, 5, 5, 0, 1, 0], [0, 1, 0, 4, 4, 4, 0, 1, 0], [0, 1, 0, 6, 6, 6, 0, 1, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 2, 2, 2, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0]], "Mastery", "Boring Default Name", 13, [[2, 3, 3], [2, 4, 3], [2, 5, 3], [1, 3, 4], [1, 4, 4], [1, 5, 4], [3, 3, 5], [3, 4, 5], [3, 5, 5], [4, 4, 6]]]; var array_level_090 = [[[0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0], [0, 0, 1, 2, 0, 2, 0, 2, 1, 0, 0], [0, 2, 0, 1, 2, 6, 2, 1, 0, 2, 0], [0, 1, 2, 4, 5, 6, 4, 4, 2, 1, 0], [2, 0, 1, 4, 5, 7, 5, 5, 1, 0, 2], [0, 1, 6, 6, 7, 7, 7, 6, 6, 1, 0], [2, 0, 1, 5, 5, 7, 5, 4, 1, 0, 2], [0, 1, 2, 4, 4, 6, 5, 4, 2, 1, 0], [0, 2, 1, 0, 2, 6, 2, 0, 1, 2, 0], [0, 0, 1, 2, 0, 2, 0, 2, 1, 0, 0], [0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0]], "Braid and Jam", "Bezman", 44, [[4, 5, 5], [3, 4, 5], [3, 6, 5], [3, 5, 4], [3, 5, 6], [2, 3, 5], [2, 5, 3], [2, 5, 7], [2, 7, 5], [1, 2, 5], [1, 5, 2], [1, 5, 8], [1, 8, 5]]]; var array_level_091 = [[[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 2, 2, 0, 2, 2, 0, 0, 0], [0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0], [0, 0, 1, 4, 4, 4, 4, 4, 1, 0, 0], [0, 0, 1, 4, 4, 4, 4, 4, 1, 0, 0], [0, 0, 1, 0, 4, 4, 4, 0, 1, 0, 0], [0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0], [0, 0, 0, 2, 2, 0, 2, 2, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]], "Heart", "Bezman", 4, [[1, 3, 4], [1, 3, 5], [1, 4, 4], [1, 4, 5], [1, 4, 6], [1, 5, 5], [1, 5, 6], [1, 6, 6], [1, 6, 5], [1, 7, 5], [1, 7, 4], [1, 6, 4], [1, 5, 7]]]; var array_level_092 = [[[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0], [0, 0, 0, 8, 4, 0, 8, 0, 0, 0, 0], [0, 0, 0, 1, 4, 5, 1, 0, 0, 0, 0], [0, 0, 0, 8, 0, 5, 8, 0, 0, 0, 0], [0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0], [0, 0, 0, 8, 6, 6, 8, 0, 0, 0, 0], [0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]], "Squishy", "Bezman", 12, [[3, 5, 5], [3, 5, 7], [2, 5, 4], [2, 4, 3], [1, 4, 4], [1, 4, 6]]]; var array_level_093 = [[[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [4, 0, 0, 4, 0, 0, 4, 0, 0, 4, 0, 0, 4], [0, 0, 0, 0, 0, 0, 0, 2, 1, 1, 5, 0, 2], [2, 0, 0, 2, 5, 1, 2, 0, 2, 2, 3, 0, 1], [2, 1, 0, 2, 0, 0, 1, 2, 0, 2, 0, 0, 2], [0, 5, 0, 1, 0, 0, 2, 1, 2, 0, 0, 0, 0], [0, 0, 0, 0, 0, 2, 0, 3, 1, 0, 1, 2, 0], [0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0], [1, 0, 0, 0, 1, 2, 0, 0, 0, 0, 0, 3, 0], [0, 2, 1, 0, 2, 0, 0, 0, 0, 0, 1, 2, 0], [0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 2, 1, 1], [0, 1, 0, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 2, 0, 0]], "Chain Reaction", "Bezman", 26, [[1, 0, 0], [1, 3, 0], [1, 6, 0], [1, 9, 0], [1, 12, 0], [2, 11, 2], [2, 1, 3], [2, 0, 5]]]; var array_level_094 = [[[0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 2, 2, 0, 2, 2, 0, 0], [0, 1, 0, 5, 0, 5, 0, 1, 0], [0, 1, 5, 0, 0, 0, 5, 1, 0], [0, 0, 0, 1, 3, 1, 0, 0, 0], [0, 1, 5, 0, 0, 0, 5, 1, 0], [0, 1, 0, 5, 0, 5, 0, 1, 0], [0, 0, 2, 2, 0, 2, 2, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0]], "Big Square", "Bezman", 22, [[2, 2, 2], [2, 3, 3], [2, 5, 3], [2, 6, 2], [2, 5, 5], [2, 6, 6], [2, 3, 5], [2, 2, 6]]]; var array_level_095 = [[[0, 0, 2, 2, 2, 2, 2, 0, 0], [0, 0, 2, 2, 2, 2, 2, 0, 0], [0, 1, 0, 4, 4, 4, 0, 1, 0], [0, 1, 0, 5, 5, 4, 0, 1, 0], [0, 1, 0, 5, 4, 4, 5, 1, 0], [0, 1, 0, 5, 4, 5, 5, 1, 0], [0, 1, 0, 0, 0, 0, 0, 1, 0], [0, 0, 4, 0, 0, 0, 0, 0, 0], [0, 0, 0, 1, 0, 1, 0, 0, 0]], "Down And In", "Bezman", 22, [[1, 2, 7], [1, 2, 5], [2, 2, 6], [1, 4, 7], [1, 6, 7], [2, 3, 7], [2, 5, 7], [2, 3, 5], [2, 6, 6], [2, 4, 6], [1, 3, 6], [1, 4, 5], [1, 6, 5], [1, 5, 6], [2, 5, 5]]]; var array_level_096 = [[[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 2, 0, 2, 0, 0, 0, 0], [0, 0, 0, 1, 2, 0, 2, 1, 0, 0, 0], [0, 0, 1, 4, 5, 4, 5, 4, 1, 0, 0], [0, 0, 1, 4, 4, 4, 4, 4, 1, 0, 0], [0, 0, 1, 4, 5, 5, 5, 4, 1, 0, 0], [0, 0, 1, 5, 4, 5, 5, 5, 1, 0, 0], [0, 0, 1, 4, 5, 5, 5, 4, 1, 0, 0], [0, 0, 0, 0, 1, 2, 1, 0, 0, 0, 0], [0, 0, 0, 2, 0, 2, 0, 2, 0, 0, 0], [0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0]], "Face-Off", "Bezman", 33, [[1, 3, 3], [1, 3, 4], [1, 4, 3], [1, 4, 4], [1, 6, 3], [1, 6, 4], [1, 7, 3], [1, 7, 4], [2, 3, 5], [1, 4, 6], [1, 5, 6], [1, 6, 6], [1, 3, 6], [1, 7, 6], [2, 7, 5], [2, 4, 5], [2, 5, 5], [2, 6, 5], [2, 5, 3], [2, 5, 4], [2, 3, 7], [2, 4, 7], [2, 5, 7], [2, 6, 7], [2, 7, 7]]]; var array_level_097 = [[[2, 0, 0, 8, 7, 1, 0, 1, 7, 8, 0, 0, 0], [0, 0, 0, 8, 7, 7, 8, 7, 7, 0, 0, 0, 0], [0, 0, 0, 0, 8, 7, 5, 7, 0, 0, 0, 0, 0], [0, 0, 0, 0, 2, 8, 0, 8, 2, 9, 0, 0, 0], [2, 1, 1, 8, 2, 0, 0, 0, 2, 0, 0, 0, 0], [7, 7, 7, 1, 1, 7, 7, 7, 9, 7, 7, 7, 7], [7, 7, 7, 1, 1, 7, 7, 7, 7, 7, 7, 7, 7], [1, 1, 2, 7, 7, 7, 5, 7, 0, 0, 0, 0, 0], [0, 0, 2, 0, 0, 7, 8, 7, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 7, 7, 7, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 8, 7, 9, 0, 0, 0, 0, 0], [7, 7, 1, 1, 7, 7, 7, 7, 7, 9, 7, 7, 7], [7, 7, 9, 7, 7, 7, 0, 7, 7, 1, 1, 7, 7]], "Purple Distractions", "Bezman", 42, [[2, 6, 0], [2, 6, 12]]]; var array_level_098 = [[[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 2, 4, 1, 0, 0, 0, 1, 0], [0, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 0], [0, 0, 0, 2, 0, 1, 4, 2, 0, 1, 0, 0, 0], [0, 0, 0, 4, 0, 4, 3, 4, 0, 4, 0, 0, 0], [0, 0, 0, 1, 0, 2, 4, 1, 0, 2, 0, 0, 0], [0, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0, 0], [0, 1, 0, 0, 0, 1, 4, 2, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]], "Dr. Octagon", "Bezman", 20, [[1, 5, 8], [1, 7, 8], [1, 8, 7], [1, 8, 5], [1, 7, 4], [1, 5, 4], [1, 4, 5], [1, 4, 7]]]; var array_level_099 = [[[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 2, 2, 2, 2, 2, 0, 0, 0], [0, 0, 0, 4, 0, 7, 0, 5, 0, 0, 0], [0, 1, 4, 0, 0, 0, 0, 0, 4, 1, 0], [0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0], [0, 1, 7, 0, 0, 0, 0, 0, 7, 1, 0], [0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0], [0, 1, 4, 0, 0, 0, 0, 0, 6, 1, 0], [0, 0, 0, 5, 0, 7, 0, 4, 0, 0, 0], [0, 0, 0, 2, 2, 2, 2, 2, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]], "acidDICA", "Bezman", 96, [[4, 4, 7], [3, 7, 3], [4, 5, 7], [1, 7, 7], [1, 5, 6], [1, 6, 6], [1, 6, 5], [1, 6, 4], [2, 4, 4], [2, 4, 5], [4, 5, 4], [4, 5, 5]]]; var array_level_100 = [[[2, 0, 0, 0, 0, 2, 0, 0, 9, 5, 9, 0, 0], [0, 0, 1, 2, 0, 2, 1, 0, 4, 5, 4, 0, 0], [0, 3, 0, 0, 0, 0, 1, 0, 7, 0, 0, 1, 0], [2, 2, 0, 0, 0, 0, 1, 1, 6, 8, 7, 2, 2], [0, 5, 0, 3, 0, 0, 1, 0, 6, 6, 7, 1, 0], [0, 7, 1, 5, 6, 0, 0, 1, 2, 2, 2, 2, 0], [0, 4, 0, 6, 0, 0, 0, 1, 4, 5, 4, 1, 0], [0, 2, 0, 5, 2, 0, 0, 1, 5, 4, 5, 1, 0], [0, 0, 1, 2, 0, 1, 0, 2, 2, 2, 2, 7, 2], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 7, 0], [0, 0, 0, 4, 2, 6, 8, 4, 8, 9, 6, 0, 0], [0, 0, 7, 4, 8, 6, 6, 5, 7, 4, 0, 9, 0], [0, 7, 8, 5, 0, 5, 0, 2, 0, 9, 0, 5, 4]], "Final Ultimatum", "Bezman", 272, [[4, 10, 2], [3, 5, 5], [3, 4, 5], [3, 5, 6], [4, 10, 11], [3, 10, 10], [1, 11, 10], [1, 12, 10], [4, 10, 12], [2, 11, 12], [2, 8, 9], [1, 6, 9], [3, 7, 9], [2, 8, 6], [2, 9, 6], [2, 10, 6], [1, 8, 7], [1, 9, 7], [2, 1, 1], [2, 3, 3], [2, 11, 1], [1, 12, 1], [1, 10, 1], [2, 11, 0], [4, 0, 12], [1, 0, 11], [3, 0, 10], [2, 0, 9], [3, 4, 6], [1, 10, 7], [4, 9, 9], [1, 3, 10], [2, 5, 10], [3, 4, 10], [3, 4, 12], [2, 5, 12], [1, 3, 12], [4, 3, 11], [4, 5, 11], [4, 8, 2], [4, 9, 2]]]; var array_level_b1 = [[[0, 0, 0, 0, 0, 0, 0], [0, 0, 2, 0, 2, 0, 0], [0, 1, 0, 4, 0, 1, 0], [0, 0, 4, 0, 4, 0, 0], [0, 1, 0, 4, 0, 1, 0], [0, 0, 2, 0, 2, 0, 0], [0, 0, 0, 0, 0, 0, 0]], "Perfect Square", "Bezman", 10, [[1, 2, 2], [1, 4, 2], [1, 4, 4], [1, 2, 4]]]; var array_level_b2 = [[[1, 0, 0, 1, 2, 0, 0], [1, 1, 0, 0, 0, 0, 6], [2, 2, 0, 2, 2, 1, 1], [2, 2, 1, 0, 1, 2, 2], [1, 1, 2, 2, 0, 2, 2], [6, 0, 0, 0, 0, 1, 1], [0, 0, 2, 1, 0, 0, 1]], "Gridlocked", "Bezman", 12, [[3, 6, 0], [3, 0, 6]]]; var array_level_b3 = [[[2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5], [4, 0, 0, 0, 1, 1, 0, 0, 0, 0, 5], [0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0], [0, 0, 1, 0, 4, 4, 5, 1, 0, 0, 5], [0, 0, 1, 0, 4, 4, 5, 1, 0, 0, 0], [0, 0, 2, 0, 0, 1, 2, 1, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 1, 0, 0, 4, 0, 4, 0, 4, 1]], "Auto-Block", "Bezman", 42, [[2, 10, 3], [2, 10, 5], [1, 6, 4], [1, 6, 5], [2, 5, 4], [2, 5, 5], [1, 4, 4], [1, 4, 5], [1, 3, 10], [1, 4, 10], [2, 10, 4], [1, 8, 10], [1, 0, 5]]]; var array_level_b4 = [[[0, 0, 1, 0, 0, 0, 0, 3, 0, 0, 1, 0, 0], [0, 0, 0, 2, 1, 0, 3, 0, 1, 0, 0, 0, 0], [1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [0, 0, 2, 0, 1, 0, 0, 2, 1, 2, 0, 0, 0], [0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 3], [0, 0, 0, 1, 2, 3, 3, 0, 0, 1, 0, 0, 0], [2, 0, 0, 1, 0, 0, 0, 0, 3, 1, 0, 0, 0], [0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0], [0, 1, 0, 0, 3, 2, 3, 0, 0, 0, 3, 1, 0], [0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 2, 2], [3, 1, 0, 0, 0, 0, 2, 0, 2, 0, 2, 1, 0], [0, 0, 0, 0, 0, 1, 4, 1, 0, 0, 0, 0, 0], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2]], "Eye's Maze", "Bezman", 43, [[1, 0, 0]]]; var array_level_b5 = [[[0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 8, 0, 8, 0, 0, 0], [0, 8, 0, 0, 5, 0, 0, 8, 0], [0, 0, 0, 8, 4, 8, 0, 0, 0], [0, 8, 5, 4, 0, 4, 5, 8, 0], [0, 0, 0, 8, 4, 8, 0, 0, 0], [0, 8, 0, 0, 5, 0, 0, 8, 0], [0, 0, 0, 8, 0, 8, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0]], "Turn-Coat", "Bezman", 42, [[1, 2, 0], [1, 0, 2], [1, 6, 0], [1, 8, 2], [2, 0, 6], [2, 2, 8], [2, 6, 8], [2, 8, 6]]]; var array_level_b6 = [[[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 2, 0, 2, 0, 2, 0, 0, 0], [0, 0, 1, 0, 2, 0, 2, 0, 1, 0, 0], [0, 0, 0, 1, 6, 6, 6, 1, 0, 0, 0], [0, 0, 1, 0, 6, 0, 6, 0, 1, 0, 0], [0, 0, 0, 1, 6, 6, 6, 1, 0, 0, 0], [0, 0, 1, 0, 2, 0, 2, 0, 1, 0, 0], [0, 0, 0, 2, 0, 2, 0, 2, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]], "Grow", "Bezman", 25, [[3, 3, 3], [3, 5, 3], [3, 7, 3], [3, 3, 5], [3, 7, 5], [3, 3, 7], [3, 5, 7], [3, 7, 7]]]; var array_level_b7 = [[[0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 8, 4, 8, 4, 8, 4, 8, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 8, 0, 8, 0, 8, 0, 8, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 8, 0, 8, 0, 8, 0, 8, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 8, 5, 8, 5, 8, 5, 8, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0]], "Turn, Turn, Turn", "Bezman", 22, [[1, 4, 3], [1, 4, 5], [2, 3, 4], [2, 5, 4], [1, 4, 2], [2, 4, 6]]]; var array_level_b8 = [[[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 4, 3, 2, 2, 4, 1, 1, 0], [0, 0, 0, 1, 2, 0, 1, 3, 0, 0, 0], [0, 0, 0, 1, 0, 4, 0, 1, 0, 0, 0], [0, 0, 0, 3, 1, 0, 2, 1, 0, 0, 0], [0, 1, 1, 4, 2, 2, 3, 4, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]], "Plan-tastic!", "Bezman", 25, [[1, 5, 4], [1, 5, 5], [1, 4, 5], [1, 5, 6], [1, 6, 5]]]; var array_level_b9 = [[[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 1, 0, 2, 0, 0, 0, 2, 1, 2, 0], [0, 2, 0, 4, 2, 0, 2, 0, 0, 0, 0], [0, 1, 0, 3, 0, 0, 0, 3, 4, 1, 0], [0, 0, 1, 0, 0, 4, 0, 0, 1, 0, 0], [0, 0, 0, 0, 4, 3, 4, 0, 0, 0, 0], [0, 0, 1, 0, 0, 4, 0, 0, 1, 0, 0], [0, 1, 4, 3, 0, 0, 0, 3, 0, 1, 0], [0, 0, 0, 0, 2, 0, 2, 4, 0, 2, 0], [0, 2, 1, 2, 0, 0, 0, 2, 0, 1, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]], "Tentacular", "Bezman", 41, [[1, 6, 3], [1, 3, 4], [1, 4, 7], [1, 7, 6], [1, 5, 6], [1, 4, 5], [1, 5, 4], [1, 6, 5]]]; var array_level_b10 = [[[0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0], [0, 1, 0, 0, 0, 0, 2, 2, 2, 2, 1, 0, 0], [0, 1, 0, 0, 0, 0, 5, 5, 5, 0, 1, 0, 0], [0, 1, 2, 2, 2, 2, 0, 5, 0, 0, 1, 0, 0], [0, 0, 1, 0, 4, 4, 0, 0, 0, 0, 0, 1, 0], [0, 0, 1, 0, 4, 4, 0, 6, 0, 0, 0, 1, 0], [0, 0, 1, 0, 0, 0, 0, 6, 6, 6, 0, 1, 0], [0, 0, 1, 7, 7, 7, 2, 2, 2, 2, 0, 1, 0], [0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]], "Tetris Atack", "Bezman", 150, [[4, 4, 12], [4, 5, 12], [4, 5, 11], [4, 6, 11], [1, 6, 12], [1, 7, 12], [1, 8, 12], [1, 8, 11], [2, 9, 12], [2, 9, 11], [2, 9, 10], [2, 9, 9], [3, 6, 10], [3, 7, 10], [3, 7, 11], [3, 8, 10]]]; ARRAY_TO_LEVEL = function (NAME_TO_CONVERT) { LEVELARRAY = _root[NAME_TO_CONVERT][0]; LEVELNAME = _root[NAME_TO_CONVERT][1]; LEVELAUTHOR = _root[NAME_TO_CONVERT][2]; LEVELPAR = _root[NAME_TO_CONVERT][3]; LEVELTARGETS = _root[NAME_TO_CONVERT][4]; GRIDSIZE = Math.floor(360 / LEVELARRAY.length); DESTROY_BUTTONS(); gotoAndPlay ("level_platform"); }; var level_pars = new Array(); CREATE_BUTTONS = function () { i = 1; while (i <= number_of_levels) { if (i < 10) { curr_num = "00" + i.toString(); } else if (i < 100) { curr_num = "0" + i.toString(); } else { curr_num = i.toString(); } level_pars.push(_root["array_level_" + curr_num][3]); level_button.duplicateMovieClip("level_button_" + curr_num, i + 100); _root["level_button_" + curr_num].curr_num = curr_num; _root["level_button_" + curr_num]._x = (((i - 1) % 10) * 25) + 175; _root["level_button_" + curr_num]._y = (((i - ((i - 1) % 10)) + 1) * 1.8) + 220; _root["level_button_" + curr_num].number_text.text = i.toString(); _root["level_button_" + curr_num].number_number = i; nunnery = false; if (i != 1) { if ((i % 10) == 1) { if (scores_array[i - 11] > 0) { nunnery = true; } } else if (i > 1) { if (scores_array[i - 2] > 0) { nunnery = true; } } _root["level_button_" + curr_num].gotoAndStop(1); } else { nunnery = true; } if (nunnery == true) { if (scores_array[i - 1] == 0) { _root["level_button_" + curr_num].gotoAndStop(2); } else if (scores_array[i - 1] == -1) { _root["level_button_" + curr_num].gotoAndStop(3); } else if (scores_array[i - 1] <= _root["array_level_" + this.curr_num][3]) { _root["level_button_" + curr_num].gotoAndStop(5); } else { _root["level_button_" + curr_num].gotoAndStop(4); } } if (_root["array_level_" + this.curr_num] == undefined) { _root["level_button_" + curr_num].gotoAndStop(1); } _root["level_button_" + curr_num].onRollOver = function () { if (this._currentframe != 1) { menu_levelname.text = _root["array_level_" + this.curr_num][1]; menu_levelauthor.text = _root["array_level_" + this.curr_num][2]; menu_levelpar.text = _root["array_level_" + this.curr_num][3]; if (scores_array[this.number_number - 1] == -1) { menu_levelscore.text = "X"; } else if (scores_array[this.number_number - 1] == 0) { menu_levelscore.text = "X"; } else { menu_levelscore.text = scores_array[this.number_number - 1]; } } }; _root["level_button_" + curr_num].onRollOut = function () { menu_levelname.text = ""; menu_levelauthor.text = ""; menu_levelpar.text = ""; menu_levelscore.text = ""; }; _root["level_button_" + curr_num].onRelease = function () { if (this._currentframe != 1) { LEVEL_ID_NUMBER = this.number_number; flashything.onEnterFrame = null; ARRAY_TO_LEVEL("array_level_" + this.curr_num); } }; i++; } i = 1; while (i <= 10) { level_pars.push(_root["array_level_b" + i][3]); is_unlocked = true; j = 0; while (j < 10) { if ((scores_array[((i - 1) * 10) + j] <= level_pars[((i - 1) * 10) + j]) and (scores_array[((i - 1) * 10) + j] > 0)) { } else { is_unlocked = false; } j++; } if (is_unlocked == true) { level_button.duplicateMovieClip("level_button_b" + i, i + 300); _root["level_button_b" + i].curr_num = i; _root["level_button_b" + i]._x = 425; _root["level_button_b" + i]._y = ((i - 1) * 18) + 223.5; _root["level_button_b" + i].number_text.text = "b" + i.toString(); _root["level_button_b" + i].number_number = i; thisScore = scores_array[i + 99]; if (thisScore == 0) { _root["level_button_b" + i].gotoAndStop(2); } else if (thisScore == -1) { _root["level_button_b" + i].gotoAndStop(3); } else if (thisScore <= level_pars[i + 99]) { _root["level_button_b" + i].gotoAndStop(5); } else { _root["level_button_b" + i].gotoAndStop(4); } _root["level_button_b" + i].onRollOver = function () { if (this._currentframe != 1) { menu_levelname.text = _root["array_level_b" + this.curr_num][1]; menu_levelauthor.text = _root["array_level_b" + this.curr_num][2]; menu_levelpar.text = _root["array_level_b" + this.curr_num][3]; if (scores_array[this.number_number + 99] == -1) { menu_levelscore.text = "X"; } else if (scores_array[this.number_number + 99] == 0) { menu_levelscore.text = "X"; } else { menu_levelscore.text = scores_array[this.number_number + 99]; } } }; _root["level_button_b" + i].onRollOut = function () { menu_levelname.text = ""; menu_levelauthor.text = ""; menu_levelpar.text = ""; menu_levelscore.text = ""; }; _root["level_button_b" + i].onRelease = function () { trace(this._name); if (this._currentframe != 1) { LEVEL_ID_NUMBER = 100 + this.number_number; ARRAY_TO_LEVEL("array_level_b" + this.curr_num); } }; } i++; } var _local4 = 0; var _local3 = 0; var _local5 = 0; i = 0; while (i < (number_of_levels + 10)) { if (scores_array[i] > 0) { if (scores_array[i] <= level_pars[i]) { trace(level_pars[i]); _local3 = _local3 + 1; } _local4 = _local4 + 1; } i++; } _local5 = (((_local3 + _local4) / 2) / (number_of_levels + 10)) * 100; _local5 = Math.round(_local5 * 10) / 10; lolz.text = _local5.toString(); trace("completion" + _local5); trace(_local5); _root.kongregateScores.setMode("Levels Aced"); _root.kongregateScores.submit(_local3); _root.kongregateStats.submit("Levels Aced", _local3); _root.kongregateScores.setMode("Percent Complete"); _root.kongregateScores.submit(_local5); _root.kongregateStats.submit("Percent Complete", _local5); _root.kongregateScores.setMode("Levels Completed"); _root.kongregateScores.submit(_local4); _root.kongregateStats.submit("Levels Completed", _local4); }; DESTROY_BUTTONS = function () { lolz.text = " "; i = 1; while (i <= number_of_levels) { if (i < 10) { curr_num = "00" + i.toString(); } else if (i < 100) { curr_num = "0" + i.toString(); } else { curr_num = i.toString(); } _root["level_button_" + curr_num].onRollOver = null; _root["level_button_" + curr_num].onRelease = null; _root["level_button_" + curr_num].onRollOut = null; _root["level_button_" + curr_num].removeMovieClip(); i++; } i = 1; while (i <= 10) { _root["level_button_b" + i].removeMovieClip(); i++; } menu_levelname.text = ""; menu_levelauthor.text = ""; menu_levelpar.text = ""; menu_levelscore.text = ""; }; logomate.swapDepths(getNextHighestDepth()); CREATE_BUTTONS(); if (_root.logoplayed != true) { DESTROY_BUTTONS(); } _root.kongregateScores.setMode("Levels Aced"); _root.kongregateScores.submit(NUM_PERFECTED); _root.kongregateStats.submit("Levels Aced", NUM_PERFECTED); _root.kongregateScores.setMode("Percent Complete"); _root.kongregateScores.submit(COMPLETION); _root.kongregateStats.submit("Percent Complete", COMPLETION); _root.kongregateScores.setMode("Levels Completed"); _root.kongregateScores.submit(NUM_COMPLETED); _root.kongregateStats.submit("Levels Completed", NUM_COMPLETED); stop();
Instance of Symbol 163 MovieClip "logomate" in Frame 5
onClipEvent (load) { if (_root.logoplayed == true) { gotoAndPlay (150); _root.CREATE_BUTTONS(); _root.flashything.gotoAndStop(2); _root.playbutton._alpha = 0; } else { _root.logoplayed = true; play(); } } onClipEvent (enterFrame) { if (_root._currentframe != 5) { this.removeMovieClip(); } }
Frame 10
CAN_EDIT = false; START_EDITING = function (EDIT_SIZE) { editor_selection._y = 1000; editor_selection._visible = false; if (EDIT_SIZE == 7) { LEVELARRAY = [[0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]]; GRIDSIZE = 53; } else if (EDIT_SIZE == 9) { LEVELARRAY = [[0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0]]; GRIDSIZE = 40; } else if (EDIT_SIZE == 11) { LEVELARRAY = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; GRIDSIZE = 32; } else if (EDIT_SIZE == 13) { LEVELARRAY = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; GRIDSIZE = 27; } if (EDIT_SIZE > 1) { LEVELTARGETS = []; } SETEDGES(); CAN_EDIT = true; editgrid._x = GRIDSET - (GRIDSIZE / 2); editgrid._y = GRIDSET - (GRIDSIZE / 2); editgrid._xscale = GRIDSIZE; editgrid._yscale = GRIDSIZE; editgrid._visible = true; level_name_input.text = LEVELNAME; level_author_input.text = LEVELAUTHOR; }; BUILD_FROM_EDIT = function () { ROTATING = false; UNDO_MOVES = new Array("start_of"); CAN_EDIT = false; while (EDIT_OBJECTS.length > 0) { _root[EDIT_OBJECTS[0]].removeMovieClip(); EDIT_OBJECTS.splice(0, 1); } VSLIDERS = new Array(); HSLIDERS = new Array(); BALLS = new Array(); BLOCKERS = new Array(); TARGETS = new Array(); ROTATORS = new Array(); i = 0; while (i < LEVELARRAY.length) { j = 0; while (j < LEVELARRAY[i].length) { if (LEVELARRAY[i][j] == 1) { CREATE_HSLIDER(j, i); } else if (LEVELARRAY[i][j] == 2) { CREATE_VSLIDER(j, i); } else if (LEVELARRAY[i][j] == 3) { CREATE_BLOCKER(j, i); } else if ((LEVELARRAY[i][j] >= 4) and (LEVELARRAY[i][j] <= 7)) { CREATE_BALL(j, i); } else if (LEVELARRAY[i][j] == 8) { CREATE_ROTATOR_CW(j, i); } else if (LEVELARRAY[i][j] == 9) { CREATE_ROTATOR_ACW(j, i); } j++; } i++; } qw = 0; while (qw < LEVELTARGETS.length) { CREATE_TARGET(LEVELTARGETS[qw][0], LEVELTARGETS[qw][1], LEVELTARGETS[qw][2]); qw++; } MOVES_TAKEN = 0; OUTPUT_CODE(); editgrid._visible = false; good_in_the_hood = true; if (BALLS.length == 0) { good_in_the_hood = false; MSG("You need to place at least one orb"); } else if (TARGETS.length > BALLS.length) { good_in_the_hood = false; MSG("You can't have more targets than orbs"); } else if (TARGETS.length == 0) { good_in_the_hood = false; MSG("You need to place at least one target"); } else if (((VSLIDERS.length == 0) and (HSLIDERS.length == 0)) and (ROTATORS.length == 0)) { good_in_the_hood = false; MSG("You must place at least two sliders or a rotator"); } if (good_in_the_hood == false) { BUILD_TO_EDIT(); editor_reset.gotoAndStop(1); } }; BUILD_TO_EDIT = function () { EDIT_OBJECTS.splice(0, EDIT_OBJECTS.length); EDIT_DUP = 1; while (VSLIDERS.length > 0) { _root["vslider" + VSLIDERS[0]].removeMovieClip(); VSLIDERS.splice(0, 1); } while (HSLIDERS.length > 0) { _root["hslider" + HSLIDERS[0]].removeMovieClip(); HSLIDERS.splice(0, 1); } while (BALLS.length > 0) { _root["ball" + BALLS[0]].removeMovieClip(); BALLS.splice(0, 1); } while (BLOCKERS.length > 0) { _root["blocker" + BLOCKERS[0]].removeMovieClip(); BLOCKERS.splice(0, 1); } while (TARGETS.length > 0) { _root["target" + TARGETS[0]].removeMovieClip(); TARGETS.splice(0, 1); } while (ROTATORS.length > 0) { _root["rotator" + ROTATORS[0]].removeMovieClip(); ROTATORS.splice(0, 1); } j = 0; while (j < LEVELARRAY.length) { needs_rotatin = false; i = 0; while (i < LEVELARRAY.length) { if (LEVELARRAY[j][i] == 1) { if (needs_rotatin) { hslider_icon2.duplicateMovieClip("hslider" + EDIT_DUP, getNextHighestDepth()); _root["hslider" + EDIT_DUP]._x = (i * GRIDSIZE) + GRIDSET; _root["hslider" + EDIT_DUP]._y = (j * GRIDSIZE) + GRIDSET; } else { hslider_icon.duplicateMovieClip("hslider" + EDIT_DUP, getNextHighestDepth()); _root["hslider" + EDIT_DUP]._x = (i * GRIDSIZE) + GRIDSET; _root["hslider" + EDIT_DUP]._y = (j * GRIDSIZE) + GRIDSET; needs_rotatin = true; } _root["hslider" + EDIT_DUP]._xscale = GRIDSIZE; _root["hslider" + EDIT_DUP]._yscale = GRIDSIZE; EDIT_OBJECTS.push("hslider" + EDIT_DUP); EDIT_DUP++; } i++; } j++; } i = 0; while (i < LEVELARRAY.length) { needs_rotatin = false; j = 0; while (j < LEVELARRAY.length) { if (LEVELARRAY[j][i] == 2) { if (needs_rotatin) { vslider_icon2.duplicateMovieClip("vslider" + EDIT_DUP, getNextHighestDepth()); _root["vslider" + EDIT_DUP]._x = (i * GRIDSIZE) + GRIDSET; _root["vslider" + EDIT_DUP]._y = (j * GRIDSIZE) + GRIDSET; } else { vslider_icon.duplicateMovieClip("vslider" + EDIT_DUP, getNextHighestDepth()); _root["vslider" + EDIT_DUP]._x = (i * GRIDSIZE) + GRIDSET; _root["vslider" + EDIT_DUP]._y = (j * GRIDSIZE) + GRIDSET; needs_rotatin = true; } _root["vslider" + EDIT_DUP]._xscale = GRIDSIZE; _root["vslider" + EDIT_DUP]._yscale = GRIDSIZE; EDIT_OBJECTS.push("vslider" + EDIT_DUP); EDIT_DUP++; } j++; } i++; } i = 0; while (i < LEVELARRAY.length) { j = 0; while (j < LEVELARRAY.length) { if (LEVELARRAY[j][i] == 4) { ball_icon_red.duplicateMovieClip("ball" + EDIT_DUP, getNextHighestDepth()); } else if (LEVELARRAY[j][i] == 5) { ball_icon_blue.duplicateMovieClip("ball" + EDIT_DUP, getNextHighestDepth()); } else if (LEVELARRAY[j][i] == 6) { ball_icon_green.duplicateMovieClip("ball" + EDIT_DUP, getNextHighestDepth()); } else if (LEVELARRAY[j][i] == 7) { ball_icon_purple.duplicateMovieClip("ball" + EDIT_DUP, getNextHighestDepth()); } if ((LEVELARRAY[j][i] >= 4) and (LEVELARRAY[j][i] <= 7)) { _root["ball" + EDIT_DUP]._x = (i * GRIDSIZE) + GRIDSET; _root["ball" + EDIT_DUP]._y = (j * GRIDSIZE) + GRIDSET; _root["ball" + EDIT_DUP]._xscale = GRIDSIZE; _root["ball" + EDIT_DUP]._yscale = GRIDSIZE; EDIT_OBJECTS.push("ball" + EDIT_DUP); EDIT_DUP++; } j++; } i++; } i = 0; while (i < LEVELARRAY.length) { j = 0; while (j < LEVELARRAY.length) { if (LEVELARRAY[j][i] == 3) { blocker_icon.duplicateMovieClip("blocker" + EDIT_DUP, getNextHighestDepth()); _root["blocker" + EDIT_DUP]._x = (i * GRIDSIZE) + GRIDSET; _root["blocker" + EDIT_DUP]._y = (j * GRIDSIZE) + GRIDSET; _root["blocker" + EDIT_DUP]._xscale = GRIDSIZE; _root["blocker" + EDIT_DUP]._yscale = GRIDSIZE; EDIT_OBJECTS.push("blocker" + EDIT_DUP); EDIT_DUP++; } j++; } i++; } i = 0; while (i < LEVELTARGETS.length) { if (LEVELTARGETS[i][0] == 1) { target_icon_red.duplicateMovieClip("target" + EDIT_DUP, getNextHighestDepth()); } else if (LEVELTARGETS[i][0] == 2) { target_icon_blue.duplicateMovieClip("target" + EDIT_DUP, getNextHighestDepth()); } else if (LEVELTARGETS[i][0] == 3) { target_icon_green.duplicateMovieClip("target" + EDIT_DUP, getNextHighestDepth()); } else if (LEVELTARGETS[i][0] == 4) { target_icon_purple.duplicateMovieClip("target" + EDIT_DUP, getNextHighestDepth()); } _root["target" + EDIT_DUP]._x = (LEVELTARGETS[i][1] * GRIDSIZE) + GRIDSET; _root["target" + EDIT_DUP]._y = (LEVELTARGETS[i][2] * GRIDSIZE) + GRIDSET; _root["target" + EDIT_DUP].sprite.gotoAndStop(LEVELTARGETS[i][0]); _root["target" + EDIT_DUP]._xscale = GRIDSIZE; _root["target" + EDIT_DUP]._yscale = GRIDSIZE; EDIT_OBJECTS.push("target" + EDIT_DUP); EDIT_DUP++; i++; } i = 0; while (i < LEVELARRAY.length) { j = 0; while (j < LEVELARRAY.length) { if (LEVELARRAY[j][i] == 8) { rotator_cw_icon.duplicateMovieClip("rotator_cw" + EDIT_DUP, getNextHighestDepth()); _root["rotator_cw" + EDIT_DUP]._x = (i * GRIDSIZE) + GRIDSET; _root["rotator_cw" + EDIT_DUP]._y = (j * GRIDSIZE) + GRIDSET; _root["rotator_cw" + EDIT_DUP]._xscale = GRIDSIZE; _root["rotator_cw" + EDIT_DUP]._yscale = GRIDSIZE; EDIT_OBJECTS.push("rotator_cw" + EDIT_DUP); EDIT_DUP++; } j++; } i++; } i = 0; while (i < LEVELARRAY.length) { j = 0; while (j < LEVELARRAY.length) { if (LEVELARRAY[j][i] == 9) { rotator_acw_icon.duplicateMovieClip("rotator_acw" + EDIT_DUP, getNextHighestDepth()); _root["rotator_acw" + EDIT_DUP]._x = (i * GRIDSIZE) + GRIDSET; _root["rotator_acw" + EDIT_DUP]._y = (j * GRIDSIZE) + GRIDSET; _root["rotator_acw" + EDIT_DUP]._xscale = GRIDSIZE; _root["rotator_acw" + EDIT_DUP]._yscale = GRIDSIZE; EDIT_OBJECTS.push("rotator_acw" + EDIT_DUP); EDIT_DUP++; } j++; } i++; } OUTPUT_CODE(); CAN_EDIT = true; editgrid._x = GRIDSET - (GRIDSIZE / 2); editgrid._y = GRIDSET - (GRIDSIZE / 2); editgrid._xscale = GRIDSIZE; editgrid._yscale = GRIDSIZE; editgrid._visible = true; }; OUTPUT_CODE = function () { var _local3 = "[["; i = 0; while (i < LEVELARRAY.length) { _local3 = ((_local3 + "[") + LEVELARRAY[i]) + "]"; if (i < (LEVELARRAY.length - 1)) { _local3 = _local3 + ","; } i++; } var _local4 = level_name_input.text; var _local5 = level_author_input.text; var _local6 = level_buzz_input.text; var _local2 = ["a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z", "A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z", "1", "2", "3", "4", "5", "6", "7", "8", "9", "0", "-", " ", "_", "+", "-", "=", "@", ".", "\u00A3", ":", "$", "!", "?"]; pork = 0; while (pork < _local4.length) { allgood = false; ham = 0; while (ham < _local2.length) { if (_local4.charAt(pork) == _local2[ham]) { allgood = true; ham = 1000000 /* 0x0F4240 */; } ham++; } if (allgood == false) { MSG("Level name contains invalid characters"); pork = 100000 /* 0x0186A0 */; } pork++; } if (allgood == true) { pork = 0; while (pork < _local5.length) { allgood = false; ham = 0; while (ham < _local2.length) { if (_local5.charAt(pork) == _local2[ham]) { allgood = true; ham = 1000000 /* 0x0F4240 */; } ham++; } if (allgood == false) { MSG("Author name contains invalid characters"); pork = 100000 /* 0x0186A0 */; } pork++; } } if (allgood == true) { pork = 0; while (pork < _local6.length) { allgood = false; ham = 0; while (ham < _local2.length) { if (_local6.charAt(pork) == _local2[ham]) { allgood = true; ham = 1000000 /* 0x0F4240 */; } ham++; } if (allgood == false) { MSG("Buzzword contains invalid characters"); pork = 100000 /* 0x0186A0 */; } pork++; } } if (allgood == true) { _local3 = ((((((_local3 + "], \"") + _local4) + "\", \"") + _local5) + "\", ") + _root.MOVES_TAKEN) + ", ["; trace("moves: " + _root.MOVES_TAKEN); i = 0; while (i < LEVELTARGETS.length) { _local3 = ((_local3 + "[") + LEVELTARGETS[i]) + "]"; if (i < (LEVELTARGETS.length - 1)) { _local3 = _local3 + ","; } i++; } _local3 = ((_local3 + "], \"") + _local6) + "\"]"; _local3 = ENCRYPT(_local3); code_text.text = _local3; } }; var input_code = "sdfgsgh"; CODE_CONVERT = function (input_code) { input_code = DECRYPT(input_code); if (input_code.indexOf("[[") == 0) { phase = "level"; subarray = new Array(); LEVELARRAY = new Array(); trace("level array: " + LEVELARRAY.toString()); LEVELNAME = ""; LEVELAUTHOR = ""; LEVELBUZZ = ""; LEVELPAR = 0; LEVELTARGETS = new Array(); problem = false; var _local1 = ""; i = 2; while (i < (input_code.length * (1 - problem))) { _local1 = input_code.charAt(i); if (problem == true) { i = 10000000 /* 0x989680 */; } if (phase == "level") { if (_local1 == "[") { subarray = new Array(); phase = "sublevel"; } else if (_local1 == "]") { phase = "strings"; } else if ((_local1 != " ") and (_local1 != ",")) { problem = true; } } else if (phase == "sublevel") { if (_local1 == "]") { phase = "level"; LEVELARRAY.push(subarray); subarray = []; } else if ((_local1 != ",") and (_local1 != " ")) { if (_local1 == "9") { subarray.push(9); } else if (_local1 == "0") { subarray.push(0); } else if (_local1 == "1") { subarray.push(1); } else if (_local1 == "2") { subarray.push(2); } else if (_local1 == "3") { subarray.push(3); } else if (_local1 == "4") { subarray.push(4); } else if (_local1 == "5") { subarray.push(5); } else if (_local1 == "6") { subarray.push(6); } else if (_local1 == "7") { subarray.push(7); } else if (_local1 == "8") { subarray.push(8); } else { problem = true; } } } else if (phase == "strings") { if (_local1 == "\"") { phase = "levelname"; } else if ((_local1 != " ") and (_local1 != ",")) { problem = true; } } else if (phase == "levelname") { if (_local1 != "\"") { LEVELNAME = LEVELNAME + _local1; } else { phase = "strings2"; } } else if (phase == "strings2") { if (_local1 == "\"") { phase = "levelauthor"; } else if ((_local1 != " ") and (_local1 != ",")) { problem = true; } } else if (phase == "levelauthor") { if (_local1 != "\"") { LEVELAUTHOR = LEVELAUTHOR + _local1; } else { phase = "strings3"; } } else if (phase == "strings3") { if ((_local1 != ",") and (_local1 != " ")) { phase = "par"; i--; } } else if (phase == "par") { if (_local1 == "1") { LEVELPAR = (LEVELPAR * 10) + 1; } else if (_local1 == "2") { LEVELPAR = (LEVELPAR * 10) + 2; } else if (_local1 == "3") { LEVELPAR = (LEVELPAR * 10) + 3; } else if (_local1 == "4") { LEVELPAR = (LEVELPAR * 10) + 4; } else if (_local1 == "5") { LEVELPAR = (LEVELPAR * 10) + 5; } else if (_local1 == "6") { LEVELPAR = (LEVELPAR * 10) + 6; } else if (_local1 == "7") { LEVELPAR = (LEVELPAR * 10) + 7; } else if (_local1 == "8") { LEVELPAR = (LEVELPAR * 10) + 8; } else if (_local1 == "9") { LEVELPAR = (LEVELPAR * 10) + 9; } else if (_local1 == "0") { LEVELPAR = LEVELPAR * 10; } else if (_local1 == ",") { phase = "next"; } else { problem = true; } } else if (phase == "next") { if (_local1 == "[") { phase = "targets"; } else if ((_local1 != " ") and (_local1 != ",")) { problem = true; trace(_local1); } } else if (phase == "targets") { if (_local1 == "[") { phase = "targetsub"; subarray = []; } else if (_local1 == "]") { phase = "strings4"; i++; } else if ((_local1 != " ") and (_local1 != ",")) { problem = true; } } else if (phase == "targetsub") { if (_local1 == "]") { LEVELTARGETS.push(subarray); phase = "targets"; } else if (_local1 == "1") { if (input_code.charAt(i + 1) == "0") { subarray.push(10); i++; } else if (input_code.charAt(i + 1) == "1") { subarray.push(11); i++; } else if (input_code.charAt(i + 1) == "2") { subarray.push(12); i++; } else if (input_code.charAt(i + 1) == "3") { subarray.push(13); i++; } else { subarray.push(1); } } else if (_local1 == "2") { subarray.push(2); } else if (_local1 == "3") { subarray.push(3); } else if (_local1 == "4") { subarray.push(4); } else if (_local1 == "5") { subarray.push(5); } else if (_local1 == "6") { subarray.push(6); } else if (_local1 == "7") { subarray.push(7); } else if (_local1 == "8") { subarray.push(8); } else if (_local1 == "9") { subarray.push(9); } else if (_local1 == "0") { subarray.push(0); } else if ((_local1 != " ") and (_local1 != ",")) { problem = true; } } else if (phase == "strings4") { if (_local1 == "\"") { phase = "buzz"; } else if ((_local1 != " ") and (_local1 != ",")) { problem = true; } } else if (phase == "buzz") { if (_local1 != "\"") { LEVELBUZZ = LEVELBUZZ + _local1; } else { phase = "ended"; } } i++; } if (phase != "ended") { problem = true; } GRIDSIZE = Math.floor(360 / LEVELARRAY.length); } else { problem = true; } trace(LEVELARRAY); if (problem) { MSG("This level code won't work, sorry!"); trace(phase); editor_selection.code_paste.text = "Invalid level code! Make sure you haven't accidentally included extra spaces, punctuation, etc, at the beginning or end of the code."; } else { editor_selection.gotoAndPlay(2); } }; ENCRYPT = function (encoded) { var _local2 = encoded; var _local1 = []; i = 0; while (i < _local2.length) { _local1.push(_local2.charCodeAt(i) - 32); i++; } i = _local1.length - 1; while (i > 0) { _local1[i] = _local1[i] + _local1[i - 1]; if (_local1[i] > 95) { _local1[i] = _local1[i] - 95; } i--; } _local2 = ""; i = 0; while (i < _local1.length) { _local2 = _local2 + chr(_local1[i] + 32); i++; } return(_local2); }; DECRYPT = function (encoded) { var _local2 = encoded; var _local1 = []; i = 0; while (i < _local2.length) { _local1.push(_local2.charCodeAt(i) - 32); i++; } i = 1; while (i < _local1.length) { _local1[i] = _local1[i] - _local1[i - 1]; if (_local1[i] < 0) { _local1[i] = _local1[i] + 95; } i++; } _local2 = ""; i = 0; while (i < _local1.length) { _local2 = _local2 + chr(_local1[i] + 32); i++; } return(_local2); }; EDITOR_WIN = function () { editor_selection._x = 200; editor_selection._y = 200; editor_selection._visible = true; if (_root.CUSTPLAY) { editor_selection.gotoAndPlay(4); } else { editor_selection.gotoAndStop(3); OUTPUT_CODE(); editor_selection.code_text.text = _root.code_text.text; } CAN_EDIT = false; DESTROYLEVEL(); }; var CAN_EDIT = false; var EDIT_DUP = 1; EDIT_OBJECTS = new Array(); stop();
Instance of Symbol 330 MovieClip "rotator_acw_icon" in Frame 10
on (release) { if (_root.CAN_EDIT) { if (_name == "rotator_acw_icon") { this.duplicateMovieClip("rotator_acw" + _root.EDIT_DUP, _root.getNextHighestDepth()); _root["rotator_acw" + _root.EDIT_DUP].startDrag(true); _root.CAN_EDIT = false; } else { p = 0; while (p < _root.EDIT_OBJECTS.length) { if (_root.EDIT_OBJECTS[p] == _name) { _root.EDIT_OBJECTS.splice(p, 1); XPOS = (_x - _root.GRIDSET) / _root.GRIDSIZE; YPOS = (_y - _root.GRIDSET) / _root.GRIDSIZE; _root.LEVELARRAY[YPOS][XPOS] = 0; trace(_root.LEVELARRAY); trace(_root.EDIT_OBJECTS); this.removeMovieClip(); } p++; } } } else if (_name != "rotator_acw_icon") { stopDrag(); _x = ((Math.round((_x - _root.GRIDSET) / _root.GRIDSIZE) * _root.GRIDSIZE) + _root.GRIDSET); _y = ((Math.round((_y - _root.GRIDSET) / _root.GRIDSIZE) * _root.GRIDSIZE) + _root.GRIDSET); XPOS = (_x - _root.GRIDSET) / _root.GRIDSIZE; YPOS = (_y - _root.GRIDSET) / _root.GRIDSIZE; if (_root.LEVELARRAY[YPOS][XPOS] == 0) { _root.LEVELARRAY[YPOS][XPOS] = 9; _root.EDIT_DUP++; _root.EDIT_OBJECTS.push(_name); _root.CAN_EDIT = true; } else { _root.MSG("There is no space here"); _root.CAN_EDIT = true; this.removeMovieClip(); } } } onClipEvent (enterFrame) { if ((_name != "rotator_acw_icon") and (_root.CAN_EDIT == false)) { _xscale = _root.GRIDSIZE; _yscale = _root.GRIDSIZE; } } onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 334 MovieClip "rotator_cw_icon" in Frame 10
on (release) { if (_root.CAN_EDIT) { if (_name == "rotator_cw_icon") { this.duplicateMovieClip("rotator_cw" + _root.EDIT_DUP, _root.getNextHighestDepth()); _root["rotator_cw" + _root.EDIT_DUP].startDrag(true); _root.CAN_EDIT = false; } else { p = 0; while (p < _root.EDIT_OBJECTS.length) { if (_root.EDIT_OBJECTS[p] == _name) { _root.EDIT_OBJECTS.splice(p, 1); XPOS = (_x - _root.GRIDSET) / _root.GRIDSIZE; YPOS = (_y - _root.GRIDSET) / _root.GRIDSIZE; _root.LEVELARRAY[YPOS][XPOS] = 0; trace(_root.LEVELARRAY); trace(_root.EDIT_OBJECTS); this.removeMovieClip(); } p++; } } } else if (_name != "rotator_cw_icon") { stopDrag(); _x = ((Math.round((_x - _root.GRIDSET) / _root.GRIDSIZE) * _root.GRIDSIZE) + _root.GRIDSET); _y = ((Math.round((_y - _root.GRIDSET) / _root.GRIDSIZE) * _root.GRIDSIZE) + _root.GRIDSET); XPOS = (_x - _root.GRIDSET) / _root.GRIDSIZE; YPOS = (_y - _root.GRIDSET) / _root.GRIDSIZE; if (_root.LEVELARRAY[YPOS][XPOS] == 0) { _root.LEVELARRAY[YPOS][XPOS] = 8; _root.EDIT_DUP++; _root.EDIT_OBJECTS.push(_name); _root.CAN_EDIT = true; } else { _root.MSG("There is no space here"); _root.CAN_EDIT = true; this.removeMovieClip(); } } } onClipEvent (enterFrame) { if ((_name != "rotator_cw_icon") and (_root.CAN_EDIT == false)) { _xscale = _root.GRIDSIZE; _yscale = _root.GRIDSIZE; } } onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 380 MovieClip "target_icon_purple" in Frame 10
on (release) { if (_root.CAN_EDIT) { if (_name == "target_icon_purple") { this.duplicateMovieClip("target" + _root.EDIT_DUP, _root.getNextHighestDepth()); _root["target" + _root.EDIT_DUP].startDrag(true); _root.CAN_EDIT = false; } else { p = 0; while (p < _root.EDIT_OBJECTS.length) { if (_root.EDIT_OBJECTS[p] == _name) { _root.EDIT_OBJECTS.splice(p, 1); XPOS = (_x - _root.GRIDSET) / _root.GRIDSIZE; YPOS = (_y - _root.GRIDSET) / _root.GRIDSIZE; q = 0; while (q < _root.LEVELTARGETS.length) { if ((_root.LEVELTARGETS[q][1] == XPOS) and (_root.LEVELTARGETS[q][2] == YPOS)) { _root.LEVELTARGETS.splice(q, 1); } q++; } trace(_root.LEVELTARGETS); trace(_root.EDIT_OBJECTS); this.removeMovieClip(); } p++; } } } else if (_name != "target_icon_purple") { stopDrag(); _x = ((Math.round((_x - _root.GRIDSET) / _root.GRIDSIZE) * _root.GRIDSIZE) + _root.GRIDSET); _y = ((Math.round((_y - _root.GRIDSET) / _root.GRIDSIZE) * _root.GRIDSIZE) + _root.GRIDSET); XPOS = (_x - _root.GRIDSET) / _root.GRIDSIZE; YPOS = (_y - _root.GRIDSET) / _root.GRIDSIZE; q = 0; while (q < _root.LEVELTARGETS.length) { if ((_root.LEVELTARGETS[q][1] == XPOS) and (_root.LEVELTARGETS[q][2] == YPOS)) { _root.MSG("There is already a target in this slot"); _root.CAN_EDIT = true; this.removeMovieClip(); } q++; } if ((XPOS >= _root.LEVELARRAY.length) or (YPOS >= _root.LEVELARRAY.length)) { _root.MSG("Place inside the level area"); _root.CAN_EDIT = true; this.removeMovieClip(); } _root.LEVELTARGETS.push([4, XPOS, YPOS]); trace(_root.LEVELTARGETS); _root.EDIT_DUP++; _root.EDIT_OBJECTS.push(_name); _root.CAN_EDIT = true; } } onClipEvent (enterFrame) { if ((_name != "target_icon_purple") and (_root.CAN_EDIT == false)) { _xscale = _root.GRIDSIZE; _yscale = _root.GRIDSIZE; } if ((_root.CAN_EDIT == true) and (_name != "target_icon_purple")) { this.swapDepths(_root.getNextHighestDepth()); } } onClipEvent (load) { sprite.gotoAndStop(4); }
Instance of Symbol 380 MovieClip "target_icon_green" in Frame 10
on (release) { if (_root.CAN_EDIT) { if (_name == "target_icon_green") { this.duplicateMovieClip("target" + _root.EDIT_DUP, _root.getNextHighestDepth()); _root["target" + _root.EDIT_DUP].startDrag(true); _root.CAN_EDIT = false; } else { p = 0; while (p < _root.EDIT_OBJECTS.length) { if (_root.EDIT_OBJECTS[p] == _name) { _root.EDIT_OBJECTS.splice(p, 1); XPOS = (_x - _root.GRIDSET) / _root.GRIDSIZE; YPOS = (_y - _root.GRIDSET) / _root.GRIDSIZE; q = 0; while (q < _root.LEVELTARGETS.length) { if ((_root.LEVELTARGETS[q][1] == XPOS) and (_root.LEVELTARGETS[q][2] == YPOS)) { _root.LEVELTARGETS.splice(q, 1); } q++; } trace(_root.LEVELTARGETS); trace(_root.EDIT_OBJECTS); this.removeMovieClip(); } p++; } } } else if (_name != "target_icon_green") { stopDrag(); _x = ((Math.round((_x - _root.GRIDSET) / _root.GRIDSIZE) * _root.GRIDSIZE) + _root.GRIDSET); _y = ((Math.round((_y - _root.GRIDSET) / _root.GRIDSIZE) * _root.GRIDSIZE) + _root.GRIDSET); XPOS = (_x - _root.GRIDSET) / _root.GRIDSIZE; YPOS = (_y - _root.GRIDSET) / _root.GRIDSIZE; q = 0; while (q < _root.LEVELTARGETS.length) { if ((_root.LEVELTARGETS[q][1] == XPOS) and (_root.LEVELTARGETS[q][2] == YPOS)) { _root.MSG("There is already a target in this slot"); _root.CAN_EDIT = true; this.removeMovieClip(); } q++; } if ((XPOS >= _root.LEVELARRAY.length) or (YPOS >= _root.LEVELARRAY.length)) { _root.MSG("Place inside the level area"); _root.CAN_EDIT = true; this.removeMovieClip(); } _root.LEVELTARGETS.push([3, XPOS, YPOS]); trace(_root.LEVELTARGETS); _root.EDIT_DUP++; _root.EDIT_OBJECTS.push(_name); _root.CAN_EDIT = true; } } onClipEvent (enterFrame) { if ((_name != "target_icon_green") and (_root.CAN_EDIT == false)) { _xscale = _root.GRIDSIZE; _yscale = _root.GRIDSIZE; } if ((_root.CAN_EDIT == true) and (_name != "target_icon_green")) { this.swapDepths(_root.getNextHighestDepth()); } } onClipEvent (load) { sprite.gotoAndStop(3); }
Instance of Symbol 380 MovieClip "target_icon_blue" in Frame 10
on (release) { if (_root.CAN_EDIT) { if (_name == "target_icon_blue") { this.duplicateMovieClip("target" + _root.EDIT_DUP, _root.getNextHighestDepth()); _root["target" + _root.EDIT_DUP].startDrag(true); _root.CAN_EDIT = false; } else { p = 0; while (p < _root.EDIT_OBJECTS.length) { if (_root.EDIT_OBJECTS[p] == _name) { _root.EDIT_OBJECTS.splice(p, 1); XPOS = (_x - _root.GRIDSET) / _root.GRIDSIZE; YPOS = (_y - _root.GRIDSET) / _root.GRIDSIZE; q = 0; while (q < _root.LEVELTARGETS.length) { if ((_root.LEVELTARGETS[q][1] == XPOS) and (_root.LEVELTARGETS[q][2] == YPOS)) { _root.LEVELTARGETS.splice(q, 1); } q++; } trace(_root.LEVELTARGETS); trace(_root.EDIT_OBJECTS); this.removeMovieClip(); } p++; } } } else if (_name != "target_icon_blue") { stopDrag(); _x = ((Math.round((_x - _root.GRIDSET) / _root.GRIDSIZE) * _root.GRIDSIZE) + _root.GRIDSET); _y = ((Math.round((_y - _root.GRIDSET) / _root.GRIDSIZE) * _root.GRIDSIZE) + _root.GRIDSET); XPOS = (_x - _root.GRIDSET) / _root.GRIDSIZE; YPOS = (_y - _root.GRIDSET) / _root.GRIDSIZE; q = 0; while (q < _root.LEVELTARGETS.length) { if ((_root.LEVELTARGETS[q][1] == XPOS) and (_root.LEVELTARGETS[q][2] == YPOS)) { _root.MSG("There is already a target in this slot"); _root.CAN_EDIT = true; this.removeMovieClip(); } q++; } if ((XPOS >= _root.LEVELARRAY.length) or (YPOS >= _root.LEVELARRAY.length)) { _root.MSG("Place inside the level area"); _root.CAN_EDIT = true; this.removeMovieClip(); } _root.LEVELTARGETS.push([2, XPOS, YPOS]); trace(_root.LEVELTARGETS); _root.EDIT_DUP++; _root.EDIT_OBJECTS.push(_name); _root.CAN_EDIT = true; } } onClipEvent (enterFrame) { if ((_name != "target_icon_blue") and (_root.CAN_EDIT == false)) { _xscale = _root.GRIDSIZE; _yscale = _root.GRIDSIZE; } if ((_root.CAN_EDIT == true) and (_name != "target_icon_blue")) { this.swapDepths(_root.getNextHighestDepth()); } } onClipEvent (load) { sprite.gotoAndStop(2); }
Instance of Symbol 380 MovieClip "target_icon_red" in Frame 10
on (release) { if (_root.CAN_EDIT) { if (_name == "target_icon_red") { this.duplicateMovieClip("target" + _root.EDIT_DUP, _root.getNextHighestDepth()); _root["target" + _root.EDIT_DUP].startDrag(true); _root.CAN_EDIT = false; } else { p = 0; while (p < _root.EDIT_OBJECTS.length) { if (_root.EDIT_OBJECTS[p] == _name) { _root.EDIT_OBJECTS.splice(p, 1); XPOS = (_x - _root.GRIDSET) / _root.GRIDSIZE; YPOS = (_y - _root.GRIDSET) / _root.GRIDSIZE; q = 0; while (q < _root.LEVELTARGETS.length) { if ((_root.LEVELTARGETS[q][1] == XPOS) and (_root.LEVELTARGETS[q][2] == YPOS)) { _root.LEVELTARGETS.splice(q, 1); } q++; } trace(_root.LEVELTARGETS); trace(_root.EDIT_OBJECTS); this.removeMovieClip(); } p++; } } } else if (_name != "target_icon_red") { stopDrag(); _x = ((Math.round((_x - _root.GRIDSET) / _root.GRIDSIZE) * _root.GRIDSIZE) + _root.GRIDSET); _y = ((Math.round((_y - _root.GRIDSET) / _root.GRIDSIZE) * _root.GRIDSIZE) + _root.GRIDSET); XPOS = (_x - _root.GRIDSET) / _root.GRIDSIZE; YPOS = (_y - _root.GRIDSET) / _root.GRIDSIZE; q = 0; while (q < _root.LEVELTARGETS.length) { if ((_root.LEVELTARGETS[q][1] == XPOS) and (_root.LEVELTARGETS[q][2] == YPOS)) { _root.MSG("There is already a target here"); _root.CAN_EDIT = true; this.removeMovieClip(); } q++; } if ((XPOS >= _root.LEVELARRAY.length) or (YPOS >= _root.LEVELARRAY.length)) { _root.MSG("Place inside the level area"); _root.CAN_EDIT = true; this.removeMovieClip(); } _root.LEVELTARGETS.push([1, XPOS, YPOS]); trace(_root.LEVELTARGETS); _root.EDIT_DUP++; _root.EDIT_OBJECTS.push(_name); _root.CAN_EDIT = true; } } onClipEvent (enterFrame) { if ((_name != "target_icon_red") and (_root.CAN_EDIT == false)) { _xscale = _root.GRIDSIZE; _yscale = _root.GRIDSIZE; } if ((_root.CAN_EDIT == true) and (_name != "target_icon_red")) { this.swapDepths(_root.getNextHighestDepth()); } } onClipEvent (load) { sprite.gotoAndStop(1); }
Instance of Symbol 394 MovieClip "ball_icon_purple" in Frame 10
on (release) { if (_root.CAN_EDIT) { if (_name == "ball_icon_purple") { this.duplicateMovieClip("ball" + _root.EDIT_DUP, _root.getNextHighestDepth()); _root["ball" + _root.EDIT_DUP].startDrag(true); _root.CAN_EDIT = false; } else { p = 0; while (p < _root.EDIT_OBJECTS.length) { if (_root.EDIT_OBJECTS[p] == _name) { _root.EDIT_OBJECTS.splice(p, 1); XPOS = (_x - _root.GRIDSET) / _root.GRIDSIZE; YPOS = (_y - _root.GRIDSET) / _root.GRIDSIZE; _root.LEVELARRAY[YPOS][XPOS] = 0; trace(_root.LEVELARRAY); trace(_root.EDIT_OBJECTS); this.removeMovieClip(); } p++; } } } else if (_name != "ball_icon_purple") { stopDrag(); _x = ((Math.round((_x - _root.GRIDSET) / _root.GRIDSIZE) * _root.GRIDSIZE) + _root.GRIDSET); _y = ((Math.round((_y - _root.GRIDSET) / _root.GRIDSIZE) * _root.GRIDSIZE) + _root.GRIDSET); XPOS = (_x - _root.GRIDSET) / _root.GRIDSIZE; YPOS = (_y - _root.GRIDSET) / _root.GRIDSIZE; if (_root.LEVELARRAY[YPOS][XPOS] == 0) { _root.LEVELARRAY[YPOS][XPOS] = 7; _root.EDIT_DUP++; _root.EDIT_OBJECTS.push(_name); _root.CAN_EDIT = true; } else { _root.MSG("There is no space here"); _root.CAN_EDIT = true; this.removeMovieClip(); } } } onClipEvent (enterFrame) { if ((_name != "ball_icon_purple") and (_root.CAN_EDIT == false)) { _xscale = _root.GRIDSIZE; _yscale = _root.GRIDSIZE; } } onClipEvent (load) { gotoAndStop (4); }
Instance of Symbol 394 MovieClip "ball_icon_green" in Frame 10
on (release) { if (_root.CAN_EDIT) { if (_name == "ball_icon_green") { this.duplicateMovieClip("ball" + _root.EDIT_DUP, _root.getNextHighestDepth()); _root["ball" + _root.EDIT_DUP].startDrag(true); _root.CAN_EDIT = false; } else { p = 0; while (p < _root.EDIT_OBJECTS.length) { if (_root.EDIT_OBJECTS[p] == _name) { _root.EDIT_OBJECTS.splice(p, 1); XPOS = (_x - _root.GRIDSET) / _root.GRIDSIZE; YPOS = (_y - _root.GRIDSET) / _root.GRIDSIZE; _root.LEVELARRAY[YPOS][XPOS] = 0; trace(_root.LEVELARRAY); trace(_root.EDIT_OBJECTS); this.removeMovieClip(); } p++; } } } else if (_name != "ball_icon_green") { stopDrag(); _x = ((Math.round((_x - _root.GRIDSET) / _root.GRIDSIZE) * _root.GRIDSIZE) + _root.GRIDSET); _y = ((Math.round((_y - _root.GRIDSET) / _root.GRIDSIZE) * _root.GRIDSIZE) + _root.GRIDSET); XPOS = (_x - _root.GRIDSET) / _root.GRIDSIZE; YPOS = (_y - _root.GRIDSET) / _root.GRIDSIZE; if (_root.LEVELARRAY[YPOS][XPOS] == 0) { _root.LEVELARRAY[YPOS][XPOS] = 6; _root.EDIT_DUP++; _root.EDIT_OBJECTS.push(_name); _root.CAN_EDIT = true; } else { _root.MSG("There is no space here"); _root.CAN_EDIT = true; this.removeMovieClip(); } } } onClipEvent (enterFrame) { if ((_name != "ball_icon_green") and (_root.CAN_EDIT == false)) { _xscale = _root.GRIDSIZE; _yscale = _root.GRIDSIZE; } } onClipEvent (load) { gotoAndStop (3); }
Instance of Symbol 394 MovieClip "ball_icon_blue" in Frame 10
on (release) { if (_root.CAN_EDIT) { if (_name == "ball_icon_blue") { this.duplicateMovieClip("ball" + _root.EDIT_DUP, _root.getNextHighestDepth()); _root["ball" + _root.EDIT_DUP].startDrag(true); _root.CAN_EDIT = false; } else { p = 0; while (p < _root.EDIT_OBJECTS.length) { if (_root.EDIT_OBJECTS[p] == _name) { _root.EDIT_OBJECTS.splice(p, 1); XPOS = (_x - _root.GRIDSET) / _root.GRIDSIZE; YPOS = (_y - _root.GRIDSET) / _root.GRIDSIZE; _root.LEVELARRAY[YPOS][XPOS] = 0; trace(_root.LEVELARRAY); trace(_root.EDIT_OBJECTS); this.removeMovieClip(); } p++; } } } else if (_name != "ball_icon_blue") { stopDrag(); _x = ((Math.round((_x - _root.GRIDSET) / _root.GRIDSIZE) * _root.GRIDSIZE) + _root.GRIDSET); _y = ((Math.round((_y - _root.GRIDSET) / _root.GRIDSIZE) * _root.GRIDSIZE) + _root.GRIDSET); XPOS = (_x - _root.GRIDSET) / _root.GRIDSIZE; YPOS = (_y - _root.GRIDSET) / _root.GRIDSIZE; if (_root.LEVELARRAY[YPOS][XPOS] == 0) { _root.LEVELARRAY[YPOS][XPOS] = 5; _root.EDIT_DUP++; _root.EDIT_OBJECTS.push(_name); _root.CAN_EDIT = true; } else { _root.MSG("There is no space here"); _root.CAN_EDIT = true; this.removeMovieClip(); } } } onClipEvent (enterFrame) { if ((_name != "ball_icon_blue") and (_root.CAN_EDIT == false)) { _xscale = _root.GRIDSIZE; _yscale = _root.GRIDSIZE; } } onClipEvent (load) { gotoAndStop (2); }
Instance of Symbol 394 MovieClip "ball_icon_red" in Frame 10
on (release) { if (_root.CAN_EDIT) { if (_name == "ball_icon_red") { this.duplicateMovieClip("ball" + _root.EDIT_DUP, _root.getNextHighestDepth()); _root["ball" + _root.EDIT_DUP].startDrag(true); _root.CAN_EDIT = false; } else { p = 0; while (p < _root.EDIT_OBJECTS.length) { if (_root.EDIT_OBJECTS[p] == _name) { _root.EDIT_OBJECTS.splice(p, 1); XPOS = (_x - _root.GRIDSET) / _root.GRIDSIZE; YPOS = (_y - _root.GRIDSET) / _root.GRIDSIZE; _root.LEVELARRAY[YPOS][XPOS] = 0; trace(_root.LEVELARRAY); trace(_root.EDIT_OBJECTS); this.removeMovieClip(); } p++; } } } else if (_name != "ball_icon_red") { stopDrag(); _x = ((Math.round((_x - _root.GRIDSET) / _root.GRIDSIZE) * _root.GRIDSIZE) + _root.GRIDSET); _y = ((Math.round((_y - _root.GRIDSET) / _root.GRIDSIZE) * _root.GRIDSIZE) + _root.GRIDSET); XPOS = (_x - _root.GRIDSET) / _root.GRIDSIZE; YPOS = (_y - _root.GRIDSET) / _root.GRIDSIZE; if (_root.LEVELARRAY[YPOS][XPOS] == 0) { _root.LEVELARRAY[YPOS][XPOS] = 4; _root.EDIT_DUP++; _root.EDIT_OBJECTS.push(_name); _root.CAN_EDIT = true; } else { _root.MSG("There is no space here"); _root.CAN_EDIT = true; this.removeMovieClip(); } } } onClipEvent (enterFrame) { if ((_name != "ball_icon_red") and (_root.CAN_EDIT == false)) { _xscale = _root.GRIDSIZE; _yscale = _root.GRIDSIZE; } } onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 399 MovieClip "vslider_icon2" in Frame 10
on (release) { if (!_root.CAN_EDIT) { stopDrag(); _x = ((Math.round((_x - _root.GRIDSET) / _root.GRIDSIZE) * _root.GRIDSIZE) + _root.GRIDSET); _y = ((Math.round((_y - _root.GRIDSET) / _root.GRIDSIZE) * _root.GRIDSIZE) + _root.GRIDSET); XPOS = (_x - _root.GRIDSET) / _root.GRIDSIZE; YPOS = (_y - _root.GRIDSET) / _root.GRIDSIZE; if ((((XPOS >= 0) and (XPOS < _root.LEVELARRAY.length)) and (YPOS >= 0)) and (YPOS < _root.LEVELARRAY.length)) { if (_x == _root["vslider" + (_root.EDIT_DUP - 1)]._x) { if (_y > _root["vslider" + (_root.EDIT_DUP - 1)]._y) { if (_root.LEVELARRAY[YPOS][XPOS] == 0) { _root.LEVELARRAY[YPOS][XPOS] = 2; _root.EDIT_OBJECTS.push(_root["vslider" + (_root.EDIT_DUP - 1)]._name); _root.EDIT_OBJECTS.push(_name); _root.CAN_EDIT = true; } else { _root.MSG("There is already something in this space"); _root.CAN_EDIT = true; _root.LEVELARRAY[_root["vslider" + (_root.EDIT_DUP - 1)].YPOS][_root["vslider" + (_root.EDIT_DUP - 1)].XPOS] = 0; _root["vslider" + (_root.EDIT_DUP - 1)].removeMovieClip(); this.removeMovieClip(); } } else { _root.MSG("Purple sliders go down from green ones"); _root.CAN_EDIT = true; _root.LEVELARRAY[_root["vslider" + (_root.EDIT_DUP - 1)].YPOS][_root["vslider" + (_root.EDIT_DUP - 1)].XPOS] = 0; _root["vslider" + (_root.EDIT_DUP - 1)].removeMovieClip(); this.removeMovieClip(); } } else { _root.MSG("Goes in the same column as the green one"); _root.CAN_EDIT = true; _root.LEVELARRAY[_root["vslider" + (_root.EDIT_DUP - 1)].YPOS][_root["vslider" + (_root.EDIT_DUP - 1)].XPOS] = 0; _root["vslider" + (_root.EDIT_DUP - 1)].removeMovieClip(); this.removeMovieClip(); } } else { _root.MSG("Place this object inside the borders"); _root.CAN_EDIT = true; _root.LEVELARRAY[_root["vslider" + (_root.EDIT_DUP - 1)].YPOS][_root["vslider" + (_root.EDIT_DUP - 1)].XPOS] = 0; _root["vslider" + (_root.EDIT_DUP - 1)].removeMovieClip(); this.removeMovieClip(); } _root.EDIT_DUP++; } else { p = 0; while (p < _root.EDIT_OBJECTS.length) { if ((_root.EDIT_OBJECTS[p].indexOf("vslider", 0) >= 0) and (_root.EDIT_OBJECTS[p] != _name)) { if (_root[_root.EDIT_OBJECTS[p]]._x == _x) { _root[_root.EDIT_OBJECTS[p]].YPOS = (_root[_root.EDIT_OBJECTS[p]]._y - _root.GRIDSET) / _root.GRIDSIZE; _root[_root.EDIT_OBJECTS[p]].XPOS = (_root[_root.EDIT_OBJECTS[p]]._x - _root.GRIDSET) / _root.GRIDSIZE; _root.LEVELARRAY[_root[_root.EDIT_OBJECTS[p]].YPOS][_root[_root.EDIT_OBJECTS[p]].XPOS] = 0; _root[_root.EDIT_OBJECTS[p]].removeMovieClip(); _root.EDIT_OBJECTS.splice(p, 1); } } p++; } p = 0; while (p < _root.EDIT_OBJECTS.length) { if (_root.EDIT_OBJECTS[p] == _name) { _root.EDIT_OBJECTS.splice(p, 1); XPOS = (_x - _root.GRIDSET) / _root.GRIDSIZE; YPOS = (_y - _root.GRIDSET) / _root.GRIDSIZE; _root.LEVELARRAY[YPOS][XPOS] = 0; trace(_root.LEVELARRAY); trace(_root.EDIT_OBJECTS); this.removeMovieClip(); } p++; } } } onClipEvent (enterFrame) { if ((_name != "vslider_icon") and (_root.CAN_EDIT == false)) { _xscale = _root.GRIDSIZE; _yscale = _root.GRIDSIZE; } }
Instance of Symbol 404 MovieClip "hslider_icon2" in Frame 10
on (release) { if (!_root.CAN_EDIT) { stopDrag(); _x = ((Math.round((_x - _root.GRIDSET) / _root.GRIDSIZE) * _root.GRIDSIZE) + _root.GRIDSET); _y = ((Math.round((_y - _root.GRIDSET) / _root.GRIDSIZE) * _root.GRIDSIZE) + _root.GRIDSET); XPOS = (_x - _root.GRIDSET) / _root.GRIDSIZE; YPOS = (_y - _root.GRIDSET) / _root.GRIDSIZE; if ((((XPOS >= 0) and (XPOS < _root.LEVELARRAY.length)) and (YPOS >= 0)) and (YPOS < _root.LEVELARRAY.length)) { if (_y == _root["hslider" + (_root.EDIT_DUP - 1)]._y) { if (_x > _root["hslider" + (_root.EDIT_DUP - 1)]._x) { if (_root.LEVELARRAY[YPOS][XPOS] == 0) { _root.LEVELARRAY[YPOS][XPOS] = 1; _root.EDIT_OBJECTS.push(_root["hslider" + (_root.EDIT_DUP - 1)]._name); _root.EDIT_OBJECTS.push(_name); _root.CAN_EDIT = true; } else { _root.MSG("There is something in the way"); _root.CAN_EDIT = true; _root.LEVELARRAY[_root["hslider" + (_root.EDIT_DUP - 1)].YPOS][_root["hslider" + (_root.EDIT_DUP - 1)].XPOS] = 0; _root["hslider" + (_root.EDIT_DUP - 1)].removeMovieClip(); this.removeMovieClip(); } } else { _root.MSG("Red sliders go to the right of blue sliders"); _root.CAN_EDIT = true; _root.LEVELARRAY[_root["hslider" + (_root.EDIT_DUP - 1)].YPOS][_root["hslider" + (_root.EDIT_DUP - 1)].XPOS] = 0; _root["hslider" + (_root.EDIT_DUP - 1)].removeMovieClip(); this.removeMovieClip(); } } else { _root.MSG("This goes in the same row as the blue one"); _root.CAN_EDIT = true; _root.LEVELARRAY[_root["hslider" + (_root.EDIT_DUP - 1)].YPOS][_root["hslider" + (_root.EDIT_DUP - 1)].XPOS] = 0; _root["hslider" + (_root.EDIT_DUP - 1)].removeMovieClip(); this.removeMovieClip(); } } else { _root.MSG("Place this object inside the borders"); _root.CAN_EDIT = true; _root.LEVELARRAY[_root["hslider" + (_root.EDIT_DUP - 1)].YPOS][_root["hslider" + (_root.EDIT_DUP - 1)].XPOS] = 0; _root["hslider" + (_root.EDIT_DUP - 1)].removeMovieClip(); this.removeMovieClip(); } _root.EDIT_DUP++; } else { p = 0; while (p < _root.EDIT_OBJECTS.length) { if ((_root.EDIT_OBJECTS[p].indexOf("hslider", 0) >= 0) and (_root.EDIT_OBJECTS[p] != _name)) { if (_root[_root.EDIT_OBJECTS[p]]._y == _y) { _root[_root.EDIT_OBJECTS[p]].YPOS = (_root[_root.EDIT_OBJECTS[p]]._y - _root.GRIDSET) / _root.GRIDSIZE; _root[_root.EDIT_OBJECTS[p]].XPOS = (_root[_root.EDIT_OBJECTS[p]]._x - _root.GRIDSET) / _root.GRIDSIZE; _root.LEVELARRAY[_root[_root.EDIT_OBJECTS[p]].YPOS][_root[_root.EDIT_OBJECTS[p]].XPOS] = 0; _root[_root.EDIT_OBJECTS[p]].removeMovieClip(); _root.EDIT_OBJECTS.splice(p, 1); } } p++; } p = 0; while (p < _root.EDIT_OBJECTS.length) { if (_root.EDIT_OBJECTS[p] == _name) { _root.EDIT_OBJECTS.splice(p, 1); XPOS = (_x - _root.GRIDSET) / _root.GRIDSIZE; YPOS = (_y - _root.GRIDSET) / _root.GRIDSIZE; _root.LEVELARRAY[YPOS][XPOS] = 0; trace(_root.LEVELARRAY); trace(_root.EDIT_OBJECTS); this.removeMovieClip(); } p++; } } } onClipEvent (enterFrame) { if ((_name != "hslider_icon") and (_root.CAN_EDIT == false)) { _xscale = _root.GRIDSIZE; _yscale = _root.GRIDSIZE; } }
Instance of Symbol 409 MovieClip "vslider_icon" in Frame 10
on (release) { if (_root.CAN_EDIT) { if (_name == "vslider_icon") { this.duplicateMovieClip("vslider" + _root.EDIT_DUP, _root.getNextHighestDepth()); _root["vslider" + _root.EDIT_DUP].startDrag(true); _root.CAN_EDIT = false; } else { p = 0; while (p < _root.EDIT_OBJECTS.length) { if ((_root.EDIT_OBJECTS[p].indexOf("vslider", 0) >= 0) and (_root.EDIT_OBJECTS[p] != _name)) { if (_root[_root.EDIT_OBJECTS[p]]._x == _x) { _root[_root.EDIT_OBJECTS[p]].YPOS = (_root[_root.EDIT_OBJECTS[p]]._y - _root.GRIDSET) / _root.GRIDSIZE; _root[_root.EDIT_OBJECTS[p]].XPOS = (_root[_root.EDIT_OBJECTS[p]]._x - _root.GRIDSET) / _root.GRIDSIZE; _root.LEVELARRAY[_root[_root.EDIT_OBJECTS[p]].YPOS][_root[_root.EDIT_OBJECTS[p]].XPOS] = 0; _root[_root.EDIT_OBJECTS[p]].removeMovieClip(); _root.EDIT_OBJECTS.splice(p, 1); } } p++; } p = 0; while (p < _root.EDIT_OBJECTS.length) { if (_root.EDIT_OBJECTS[p] == _name) { _root.EDIT_OBJECTS.splice(p, 1); XPOS = (_x - _root.GRIDSET) / _root.GRIDSIZE; YPOS = (_y - _root.GRIDSET) / _root.GRIDSIZE; _root.LEVELARRAY[YPOS][XPOS] = 0; trace(_root.LEVELARRAY); trace(_root.EDIT_OBJECTS); this.removeMovieClip(); } p++; } } } else if (_name != "vslider_icon") { stopDrag(); _x = ((Math.round((_x - _root.GRIDSET) / _root.GRIDSIZE) * _root.GRIDSIZE) + _root.GRIDSET); _y = ((Math.round((_y - _root.GRIDSET) / _root.GRIDSIZE) * _root.GRIDSIZE) + _root.GRIDSET); XPOS = (_x - _root.GRIDSET) / _root.GRIDSIZE; YPOS = (_y - _root.GRIDSET) / _root.GRIDSIZE; OK = true; q = 0; while (q < _root.LEVELARRAY.length) { if (_root.LEVELARRAY[q][XPOS] == 2) { OK = false; } q++; } if (OK) { if (_root.LEVELARRAY[YPOS][XPOS] == 0) { _root.LEVELARRAY[YPOS][XPOS] = 2; _root.EDIT_DUP++; _root.vslider_icon2.duplicateMovieClip("vslider" + _root.EDIT_DUP, _root.getNextHighestDepth()); _root["vslider" + _root.EDIT_DUP].startDrag(true); } else { _root.MSG("There is no space here"); _root.CAN_EDIT = true; this.removeMovieClip(); } } else { _root.MSG("There can only be two sliders per column"); _root.CAN_EDIT = true; this.removeMovieClip(); } } } onClipEvent (enterFrame) { if ((_name != "vslider_icon") and (_root.CAN_EDIT == false)) { _xscale = _root.GRIDSIZE; _yscale = _root.GRIDSIZE; } }
Instance of Symbol 413 MovieClip "hslider_icon" in Frame 10
on (release) { trace(_name); if (_root.CAN_EDIT) { if (_name == "hslider_icon") { this.duplicateMovieClip("hslider" + _root.EDIT_DUP, _root.getNextHighestDepth()); _root["hslider" + _root.EDIT_DUP].startDrag(true); _root.CAN_EDIT = false; } else { p = 0; while (p < _root.EDIT_OBJECTS.length) { if ((_root.EDIT_OBJECTS[p].indexOf("hslider", 0) >= 0) and (_root.EDIT_OBJECTS[p] != _name)) { if (_root[_root.EDIT_OBJECTS[p]]._y == _y) { _root[_root.EDIT_OBJECTS[p]].YPOS = (_root[_root.EDIT_OBJECTS[p]]._y - _root.GRIDSET) / _root.GRIDSIZE; _root[_root.EDIT_OBJECTS[p]].XPOS = (_root[_root.EDIT_OBJECTS[p]]._x - _root.GRIDSET) / _root.GRIDSIZE; _root.LEVELARRAY[_root[_root.EDIT_OBJECTS[p]].YPOS][_root[_root.EDIT_OBJECTS[p]].XPOS] = 0; _root[_root.EDIT_OBJECTS[p]].removeMovieClip(); _root.EDIT_OBJECTS.splice(p, 1); } } p++; } p = 0; while (p < _root.EDIT_OBJECTS.length) { if (_root.EDIT_OBJECTS[p] == _name) { _root.EDIT_OBJECTS.splice(p, 1); XPOS = (_x - _root.GRIDSET) / _root.GRIDSIZE; YPOS = (_y - _root.GRIDSET) / _root.GRIDSIZE; _root.LEVELARRAY[YPOS][XPOS] = 0; trace(_root.LEVELARRAY); trace(_root.EDIT_OBJECTS); this.removeMovieClip(); } p++; } } } else if (_name != "hslider_icon") { stopDrag(); _x = ((Math.round((_x - _root.GRIDSET) / _root.GRIDSIZE) * _root.GRIDSIZE) + _root.GRIDSET); _y = ((Math.round((_y - _root.GRIDSET) / _root.GRIDSIZE) * _root.GRIDSIZE) + _root.GRIDSET); XPOS = (_x - _root.GRIDSET) / _root.GRIDSIZE; YPOS = (_y - _root.GRIDSET) / _root.GRIDSIZE; OK = true; q = 0; while (q < _root.LEVELARRAY[YPOS].length) { if (_root.LEVELARRAY[YPOS][q] == 1) { OK = false; } q++; } if (OK) { if (_root.LEVELARRAY[YPOS][XPOS] == 0) { _root.LEVELARRAY[YPOS][XPOS] = 1; _root.EDIT_DUP++; _root.hslider_icon2.duplicateMovieClip("hslider" + _root.EDIT_DUP, _root.getNextHighestDepth()); _root["hslider" + _root.EDIT_DUP].startDrag(true); } else { _root.MSG("There is no space here"); _root.CAN_EDIT = true; this.removeMovieClip(); } } else { _root.MSG("There can only be two sliders per row"); _root.CAN_EDIT = true; this.removeMovieClip(); } } } onClipEvent (enterFrame) { if ((_name != "hslider_icon") and (_root.CAN_EDIT == false)) { _xscale = _root.GRIDSIZE; _yscale = _root.GRIDSIZE; } }
Instance of Symbol 418 MovieClip "blocker_icon" in Frame 10
on (release) { if (_root.CAN_EDIT) { if (_name == "blocker_icon") { this.duplicateMovieClip("blocker" + _root.EDIT_DUP, _root.getNextHighestDepth()); _root["blocker" + _root.EDIT_DUP].startDrag(true); _root.CAN_EDIT = false; } else { p = 0; while (p < _root.EDIT_OBJECTS.length) { if (_root.EDIT_OBJECTS[p] == _name) { _root.EDIT_OBJECTS.splice(p, 1); XPOS = (_x - _root.GRIDSET) / _root.GRIDSIZE; YPOS = (_y - _root.GRIDSET) / _root.GRIDSIZE; _root.LEVELARRAY[YPOS][XPOS] = 0; trace(_root.LEVELARRAY); trace(_root.EDIT_OBJECTS); this.removeMovieClip(); } p++; } } } else if (_name != "blocker_icon") { stopDrag(); _x = ((Math.round((_x - _root.GRIDSET) / _root.GRIDSIZE) * _root.GRIDSIZE) + _root.GRIDSET); _y = ((Math.round((_y - _root.GRIDSET) / _root.GRIDSIZE) * _root.GRIDSIZE) + _root.GRIDSET); XPOS = (_x - _root.GRIDSET) / _root.GRIDSIZE; YPOS = (_y - _root.GRIDSET) / _root.GRIDSIZE; if (_root.LEVELARRAY[YPOS][XPOS] == 0) { _root.LEVELARRAY[YPOS][XPOS] = 3; _root.EDIT_DUP++; _root.EDIT_OBJECTS.push(_name); _root.CAN_EDIT = true; } else { _root.MSG("There is no space here"); _root.CAN_EDIT = true; this.removeMovieClip(); } } } onClipEvent (enterFrame) { if ((_name != "blocker_icon") and (_root.CAN_EDIT == false)) { _xscale = _root.GRIDSIZE; _yscale = _root.GRIDSIZE; } }
Instance of Symbol 284 MovieClip "editor_reset" in Frame 10
on (release) { if (_root.editor_selection._visible == false) { if (_root.CAN_EDIT) { gotoAndStop (2); _root.BUILD_FROM_EDIT(); } else { gotoAndStop (1); _root.BUILD_TO_EDIT(); } } }
Instance of Symbol 465 MovieClip "mouse_graphic" in Frame 10
onClipEvent (mouseMove) { } onClipEvent (enterFrame) { swapDepths(_root.getNextHighestDepth()); }
Frame 11
BUILDLEVEL(); levelname_text.text = LEVELNAME; par_text.text = LEVELPAR; movestaken_text.text = "0"; stop();
Frame 12
a = 0; while (a < VSLIDERS.length) { _root["vslider" + VSLIDERS[a]].removeMovieClip(); a++; } a = 0; while (a < HSLIDERS.length) { _root["hslider" + HSLIDERS[a]].removeMovieClip(); a++; } a = 0; while (a < BALLS.length) { _root["ball" + BALLS[a]].removeMovieClip(); a++; } a = 0; while (a < BLOCKERS.length) { _root["blocker" + BLOCKERS[a]].removeMovieClip(); a++; } a = 0; while (a < TARGETS.length) { _root["target" + TARGETS[a]].removeMovieClip(); a++; } a = 0; while (a < ROTATORS.length) { _root["rotator" + ROTATORS[a]].removeMovieClip(); a++; } DUP = 100; stop();
Symbol 4 MovieClip Frame 1
stop();
Symbol 25 Button
on (release) { _root.play(); }
Symbol 29 Button
on (release) { getURL ("http://www.kongregate.com/?gamereferral=exorbis2", "_blank"); _root.__com_mochibot__("c719169e", this, 10301, true); }
Symbol 32 Button
on (release) { getURL ("http://kongregate.com/", "_blank"); }
Symbol 59 Button
on (release) { getURL ("http://www.kongregate.com/?gamereferral=exorbis2", "_blank"); }
Symbol 60 MovieClip Frame 1
_root.stop();
Symbol 60 MovieClip Frame 150
_root.play(); stop();
Symbol 82 MovieClip Frame 138
_root.play();
Symbol 88 Button
on (release) { play(); }
Instance of Symbol 90 MovieClip in Symbol 91 MovieClip Frame 1
onClipEvent (load) { this._yscale = Math.ceil(Math.random() * 6); this._xscale = this._yscale; this._alpha = 0; } onClipEvent (enterFrame) { this._yscale = this._yscale * 1.1; if (this._yscale > 100) { this._yscale = 100; } else { this._alpha = this._yscale - 6; } this._xscale = this._yscale; }
Symbol 92 MovieClip Frame 8
stop();
Symbol 97 MovieClip Frame 75
stop();
Symbol 104 MovieClip Frame 78
stop();
Symbol 157 MovieClip Frame 42
stop();
Symbol 158 MovieClip Frame 1
_root.stop();
Symbol 158 MovieClip Frame 166
_root.play();
Symbol 163 MovieClip Frame 256
gotoAndPlay (125);
Symbol 175 MovieClip Frame 1
stop();
Symbol 177 Button
on (release) { getURL ("http://www.kongregate.com/?gamereferral=exorbis2", "_blank"); _root.__com_mochibot__("c719169e", this, 10301, true); }
Symbol 185 Button
on (release) { DESTROY_BUTTONS(); flashything.gotoAndStop(5); playbutton._alpha = 100; optionsbutton._alpha = 100; creditsbutton._alpha = 0; }
Symbol 189 Button
on (release) { DESTROY_BUTTONS(); flashything.gotoAndStop(3); creditsbutton._alpha = 100; playbutton._alpha = 100; optionsbutton._alpha = 0; }
Symbol 193 Button
on (release) { DESTROY_BUTTONS(); gotoAndPlay ("editor"); }
Symbol 194 Button
on (release) { DESTROY_BUTTONS(); CREATE_BUTTONS(); flashything.gotoAndStop(2); creditsbutton._alpha = 100; optionsbutton._alpha = 100; playbutton._alpha = 0; }
Symbol 213 Button
on (release) { _root.spfx = true; _root.savefile.data.spfx = true; _root.savefile.flush(); _root.MSG("Special effects are on"); }
Symbol 215 Button
on (release) { _root.spfx = false; _root.savefile.data.spfx = false; _root.savefile.flush(); _root.MSG("Special effects are off"); }
Symbol 216 Button
on (release) { _root.bgm = true; _root.savefile.data.bgm = true; _root.savefile.flush(); _root.MSG("Background music is on"); _root.music_mc.play(); }
Symbol 217 Button
on (release) { _root.bgm = false; _root.savefile.data.bgm = false; _root.savefile.flush(); _root.MSG("Background music is off"); _root.music_mc.stop(); }
Symbol 219 Button
on (release) { gotoAndPlay (4); }
Symbol 220 Button
on (release) { _root.colorblind = true; _root.savefile.data.colorblind = true; _root.savefile.flush(); _root.MSG("High-contrast patterns will be used"); }
Symbol 221 Button
on (release) { _root.colorblind = false; _root.savefile.data.colorblind = false; _root.savefile.flush(); _root.MSG("Colors will be used"); }
Symbol 224 Button
on (rollOver) { currqual = _root._quality; _root._quality = "AUTO"; } on (rollOut) { _root._quality = currqual; } on (release) { _root._quality = "AUTO"; currqual = "AUTO"; _root.savefile.data.qual = "AUTO"; _root.savefile.flush(); _root.MSG("Automatic quality adjustment selected"); }
Symbol 226 Button
on (rollOver) { currqual = _root._quality; _root._quality = "LOW"; } on (rollOut) { _root._quality = currqual; } on (release) { _root._quality = "LOW"; currqual = "LOW"; _root.savefile.data.qual = "LOW"; _root.savefile.flush(); _root.MSG("Low quality selected"); }
Symbol 228 Button
on (rollOver) { currqual = _root._quality; _root._quality = "MEDIUM"; } on (rollOut) { _root._quality = currqual; } on (release) { _root._quality = "MEDIUM"; currqual = "MEDIUM"; _root.savefile.data.qual = "MEDIUM"; _root.savefile.flush(); _root.MSG("Medium quality selected"); }
Symbol 230 Button
on (rollOver) { currqual = _root._quality; _root._quality = "HIGH"; } on (rollOut) { _root._quality = currqual; } on (release) { _root._quality = "HIGH"; currqual = "HIGH"; _root.savefile.data.qual = "HIGH"; _root.savefile.flush(); _root.MSG("High quality selected"); }
Symbol 242 MovieClip Frame 1
stop();
Symbol 242 MovieClip Frame 151
_root.savefile.data.score_level_1 = undefined; _root.savefile.flush(); _root.LOADDATA(); _root.gotoAndPlay(1); stop();
Symbol 243 Button
on (release) { anim.play(); }
Symbol 249 Button
on (release) { getURL ("http://www.aciddica.com", "_blank"); }
Symbol 256 Button
on (release) { gotoAndStop (6); }
Symbol 260 Button
on (release) { getURL ("http://exzez.newgrounds.com", "_blank"); }
Symbol 261 Button
on (release) { getURL ("http://semaphore.newgrounds.com", "_blank"); }
Symbol 262 Button
on (release) { getURL ("http://www.kongregate.com/?gamereferral=exorbis2", "_blank"); _root.__com_mochibot__("c719169e", this, 10301, true); }
Symbol 270 MovieClip Frame 1
stop();
Symbol 270 MovieClip Frame 2
stop();
Symbol 270 MovieClip Frame 4
stop();
Instance of Symbol 242 MovieClip "anim" in Symbol 270 MovieClip Frame 4
on (release) { this.gotoAndStop(1); }
Symbol 270 MovieClip Frame 5
stop();
Instance of Symbol 251 MovieClip in Symbol 270 MovieClip Frame 5
on (release) { getURL ("http://www.kongregate.com/?gamereferral=exorbis2", "_blank"); _root.__com_mochibot__("c719169e", this, 10301, true); }
Instance of Symbol 254 MovieClip in Symbol 270 MovieClip Frame 5
on (release) { getURL ("http://www.kongregate.com/?gamereferral=exorbis2", "_blank"); _root.__com_mochibot__("c719169e", this, 10301, true); }
Symbol 270 MovieClip Frame 6
stop();
Symbol 284 MovieClip Frame 1
stop();
Symbol 289 Button
on (release) { _root.START_EDITING(13, false); }
Symbol 291 Button
on (release) { _root.START_EDITING(11, false); }
Symbol 293 Button
on (release) { _root.START_EDITING(9, false); }
Symbol 295 Button
on (release) { _root.START_EDITING(7, false); }
Symbol 299 Button
on (release) { gotoAndPlay (1); }
Symbol 300 Button
on (release) { _root.START_EDITING(0); _root.BUILD_TO_EDIT(); _root.editor_reset.gotoAndStop(1); }
Symbol 304 Button
on (release) { _root.START_EDITING(0); _root.BUILD_FROM_EDIT(); _root.CUSTPLAY = true; _root.editor_reset.gotoAndStop(2); }
Symbol 311 Button
on (release) { _root.gotoAndPlay(5); }
Symbol 317 MovieClip Frame 1
stop();
Instance of Symbol 284 MovieClip in Symbol 317 MovieClip Frame 1
on (release) { _root.CODE_CONVERT(_parent.code_paste.text); trace("pressed"); }
Symbol 317 MovieClip Frame 2
loadname.text = _root.LEVELNAME; loadauthor.text = _root.LEVELAUTHOR; loadpar.text = _root.LEVELPAR; _root.CUSTPLAY = false; DESTROY_BUTTONS(); stop();
Symbol 317 MovieClip Frame 3
code_text.text = _root.code_text.text; stop();
Symbol 317 MovieClip Frame 4
finishbuzz.text = _root.LEVELBUZZ; finishmessage.text = ("You completed this level in " + _root.MOVES_TAKEN) + " moves. Show the buzzword to your friend to prove you finished the level. Why not challenge your friend by making your own level?"; stop();
Symbol 319 Button
on (release) { if (CAN_EDIT == true) { MSG("Use to undo moves in 'Play' mode"); } else { _root.UNDO_A_MOVE(1); } }
Symbol 324 MovieClip Frame 1
stop();
Symbol 330 MovieClip Frame 1
stop();
Symbol 334 MovieClip Frame 1
stop();
Symbol 342 Button
on (release) { trace(_root.EDIT_OBJECTS); while (_root.EDIT_OBJECTS.length > 0) { _root[_root.EDIT_OBJECTS[0]].removeMovieClip(); _root.EDIT_OBJECTS.splice(0, 1); } _root.DESTROYLEVEL(); _root.gotoAndPlay(5); }
Symbol 347 MovieClip Frame 1
if (_root.colorblind) { gotoAndStop (2); } else { stop(); }
Symbol 352 MovieClip Frame 1
if (_root.colorblind) { gotoAndStop (2); } else { stop(); }
Symbol 356 MovieClip Frame 1
if (_root.colorblind) { gotoAndStop (2); } else { stop(); }
Symbol 360 MovieClip Frame 1
if (_root.colorblind) { gotoAndStop (2); } else { stop(); }
Symbol 366 MovieClip Frame 1
if (_root.colorblind) { gotoAndStop (2); } else { stop(); }
Symbol 369 MovieClip Frame 1
if (_root.colorblind) { gotoAndStop (2); } else { stop(); }
Symbol 372 MovieClip Frame 1
if (_root.colorblind) { gotoAndStop (2); } else { stop(); }
Symbol 375 MovieClip Frame 1
if (_root.colorblind) { gotoAndStop (2); } else { stop(); }
Symbol 379 MovieClip Frame 10
if (_root.spfx == false) { trace("cack"); this.stop(); }
Symbol 380 MovieClip Frame 1
sprite.gotoAndStop(colour); if ((_root._currentframe == 10) or (_name == "target")) { stop(); }
Symbol 380 MovieClip Frame 5
sprite.gotoAndStop(colour); stop();
Symbol 380 MovieClip Frame 6
sprite.gotoAndStop(colour);
Symbol 380 MovieClip Frame 9
gotoAndStop (1);
Symbol 384 MovieClip Frame 1
if (_root.colorblind) { gotoAndStop (2); } else { stop(); }
Symbol 387 MovieClip Frame 1
if (_root.colorblind) { gotoAndStop (2); } else { stop(); }
Symbol 390 MovieClip Frame 1
if (_root.colorblind) { gotoAndStop (2); } else { stop(); }
Symbol 393 MovieClip Frame 1
if (_root.colorblind) { gotoAndStop (2); } else { stop(); }
Symbol 394 MovieClip Frame 1
stop();
Symbol 399 MovieClip Frame 1
stop();
Symbol 404 MovieClip Frame 1
stop();
Symbol 409 MovieClip Frame 1
stop();
Symbol 413 MovieClip Frame 1
stop();
Symbol 430 MovieClip Frame 1
if (_name == "redbeam") { stop(); }
Symbol 430 MovieClip Frame 15
if (this._name != "redbeam") { this.removeMovieClip(); stop(); }
Symbol 436 MovieClip Frame 1
if (_name == "redbeam") { stop(); }
Symbol 436 MovieClip Frame 15
if (this._name != "redbeam") { this.removeMovieClip(); stop(); }
Symbol 441 MovieClip Frame 1
if (_name == "redbeam") { stop(); }
Symbol 441 MovieClip Frame 20
if (this._name != "redbeam") { this.removeMovieClip(); stop(); }
Symbol 446 MovieClip Frame 1
if (_name == "redbeam") { stop(); }
Symbol 446 MovieClip Frame 20
if (this._name != "redbeam") { this.removeMovieClip(); stop(); }
Symbol 452 MovieClip Frame 1
stop();
Symbol 453 MovieClip Frame 1
stop();
Symbol 458 MovieClip Frame 1
if (_name == "redbeam") { stop(); }
Symbol 458 MovieClip Frame 20
if (this._name != "redbeam") { this.removeMovieClip(); stop(); }
Symbol 463 MovieClip Frame 1
if (_name == "bluebeam") { stop(); }
Symbol 463 MovieClip Frame 20
if (this._name != "bluebeam") { this.removeMovieClip(); stop(); }
Symbol 470 Button
on (release, keyPress "t") { if (MOVES_TAKEN > 10) { tryagain._x = tryagain._x + 500; } else { _root.UNDO_A_MOVE(MOVES_TAKEN); } }
Symbol 471 Button
on (release) { _root.CANMOVE = true; gotoAndStop (2); }
Symbol 504 MovieClip Frame 1
_root.CANMOVE = false; onEnterFrame = function () { if (_root._currentframe != 11) { this.removeMovieClip(); } }; if (_root.LEVEL_ID_NUMBER == 1) { _x = 300; _y = 200; _root.MOVES_TAKEN--; gotoAndStop (1); } else if (_root.LEVEL_ID_NUMBER == 21) { _x = 300; _y = 200; _root.MOVES_TAKEN--; gotoAndStop (4); } else if (_root.LEVEL_ID_NUMBER == 31) { _x = 300; _y = 200; _root.MOVES_TAKEN--; gotoAndStop (5); } else if (_root.LEVEL_ID_NUMBER == 11) { _x = 300; _y = 200; _root.MOVES_TAKEN--; gotoAndStop (3); } else if (_root.LEVEL_ID_NUMBER == 41) { _x = 300; _y = 200; _root.MOVES_TAKEN--; gotoAndStop (6); } else if (_root.LEVEL_ID_NUMBER == 3) { _x = 300; _y = 200; _root.MOVES_TAKEN--; gotoAndStop (7); } else if (_root.LEVEL_ID_NUMBER == 8) { _x = 300; _y = 200; _root.MOVES_TAKEN--; gotoAndStop (8); } else if (_root.LEVEL_ID_NUMBER == 6) { _x = 300; _y = 200; _root.MOVES_TAKEN--; gotoAndStop (9); } else if (_root.LEVEL_ID_NUMBER == 14) { _x = 300; _y = 200; _root.MOVES_TAKEN--; gotoAndStop (10); } else if (_root.LEVEL_ID_NUMBER == 71) { _x = 300; _y = 200; _root.MOVES_TAKEN--; gotoAndStop (11); } else if (_root.LEVEL_ID_NUMBER == 5) { _x = 300; _y = 200; _root.MOVES_TAKEN--; gotoAndStop (12); } else if (_root.LEVEL_ID_NUMBER == 101) { _x = 300; _y = 200; _root.MOVES_TAKEN--; gotoAndStop (13); } else if (_root.LEVEL_ID_NUMBER == 26) { _x = 300; _y = 200; _root.MOVES_TAKEN--; gotoAndStop (14); } else if (_root.LEVEL_ID_NUMBER == 10) { _x = 300; _y = 200; _root.MOVES_TAKEN--; gotoAndStop (15); } else if (_root.LEVEL_ID_NUMBER == 100) { _x = 300; _y = 200; _root.MOVES_TAKEN--; gotoAndStop (16); } else if (_root.LEVEL_ID_NUMBER == 102) { _x = 300; _y = 200; _root.MOVES_TAKEN--; gotoAndStop (17); } else if (_root.LEVEL_ID_NUMBER == 103) { _x = 300; _y = 200; _root.MOVES_TAKEN--; gotoAndStop (18); } else if (_root.LEVEL_ID_NUMBER == 104) { _x = 300; _y = 200; _root.MOVES_TAKEN--; gotoAndStop (19); } else if (_root.LEVEL_ID_NUMBER == 105) { _x = 300; _y = 200; _root.MOVES_TAKEN--; gotoAndStop (20); } else if (_root.LEVEL_ID_NUMBER == 106) { _x = 300; _y = 200; _root.MOVES_TAKEN--; gotoAndStop (21); } else if (_root.LEVEL_ID_NUMBER == 107) { _x = 300; _y = 200; _root.MOVES_TAKEN--; gotoAndStop (22); } else if (_root.LEVEL_ID_NUMBER == 108) { _x = 300; _y = 200; _root.MOVES_TAKEN--; gotoAndStop (23); } else if (_root.LEVEL_ID_NUMBER == 109) { _x = 300; _y = 200; _root.MOVES_TAKEN--; gotoAndStop (24); } else if (_root.LEVEL_ID_NUMBER == 110) { _x = 300; _y = 200; _root.MOVES_TAKEN--; gotoAndStop (25); } else { _root.CANMOVE = true; this.gotoAndStop(2); } this.swapDepths(_root.getNextHighestDepth()); stop();
Instance of Symbol 251 MovieClip in Symbol 504 MovieClip Frame 14
on (release) { _root.getURL("http://www.kongregate.com/?gamereferral=exorbis2", "_blank"); }
Symbol 507 Button
on (release, keyPress "n") { tryagain._x = tryagain._x - 500; }
Symbol 509 Button
on (release, keyPress "y") { tryagain._x = tryagain._x - 500; _root.UNDO_A_MOVE(MOVES_TAKEN); }
Symbol 513 MovieClip Frame 1
stop();
Symbol 513 MovieClip Frame 2
this.swapDepths(_root.getNextHighestDepth());
Symbol 514 Button
on (release) { _root.DESTROYLEVEL(); if (_root.savefile.data["score_level_" + _root.LEVEL_ID_NUMBER] == 0) { _root.savefile.data["score_level_" + _root.LEVEL_ID_NUMBER] = -1; _root.savefile.flush; } _root.gotoAndPlay(5); }
Symbol 515 Button
on (press) { trace(UNDO_MOVES); } on (release, keyPress "u") { _root.UNDO_A_MOVE(1); }
Symbol 524 Button
on (release) { getURL ("http://www.kongregate.com/?gamereferral=exorbis2", "_blank"); _root.__com_mochibot__("c719169e", this, 10301, true); }
Symbol 526 Button
on (release) { _root.gotoAndPlay("main_menu"); }
Symbol 527 Button
on (release) { _root.NEXT_LEVEL(true); }
Symbol 530 Button
on (release) { _root.NEXT_LEVEL(false); }

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Symbol 454 GraphicUsed by:455
Symbol 455 MovieClipUses:454Used by:458
Symbol 456 GraphicUsed by:457
Symbol 457 MovieClipUses:456Used by:458
Symbol 458 MovieClipUses:455 457Used by:Timeline
Symbol 459 GraphicUsed by:460
Symbol 460 MovieClipUses:459Used by:463
Symbol 461 GraphicUsed by:462
Symbol 462 MovieClipUses:461Used by:463
Symbol 463 MovieClipUses:460 462Used by:Timeline
Symbol 464 GraphicUsed by:465
Symbol 465 MovieClipUses:464Used by:Timeline
Symbol 466 BitmapUsed by:467
Symbol 467 GraphicUses:466Used by:Timeline
Symbol 468 GraphicUsed by:470 527
Symbol 469 TextUses:208Used by:470 527
Symbol 470 ButtonUses:468 469 310 183 184Used by:Timeline
Symbol 471 ButtonUses:22 23 24Used by:504
Symbol 472 GraphicUsed by:504
Symbol 473 ButtonUses:250Used by:504
Symbol 474 GraphicUsed by:504
Symbol 475 GraphicUsed by:504
Symbol 476 TextUses:164Used by:504
Symbol 477 GraphicUsed by:504
Symbol 478 GraphicUsed by:504
Symbol 479 GraphicUsed by:504
Symbol 480 TextUses:164Used by:504
Symbol 481 GraphicUsed by:504
Symbol 482 TextUses:164Used by:504
Symbol 483 TextUses:164Used by:504
Symbol 484 TextUses:164Used by:504
Symbol 485 TextUses:164Used by:504
Symbol 486 TextUses:164Used by:504
Symbol 487 TextUses:164Used by:504
Symbol 488 GraphicUsed by:504
Symbol 489 BitmapUsed by:490
Symbol 490 GraphicUses:489Used by:504
Symbol 491 TextUses:164Used by:504
Symbol 492 GraphicUsed by:504
Symbol 493 TextUses:164Used by:504
Symbol 494 TextUses:164Used by:504
Symbol 495 TextUses:164Used by:504
Symbol 496 TextUses:164Used by:504
Symbol 497 TextUses:164Used by:504
Symbol 498 TextUses:164Used by:504
Symbol 499 TextUses:164Used by:504
Symbol 500 TextUses:164Used by:504
Symbol 501 TextUses:164Used by:504
Symbol 502 TextUses:164Used by:504
Symbol 503 TextUses:164Used by:504
Symbol 504 MovieClipUses:343 347 348 362 381 384 471 324 399 404 409 413 472 473 474 387 475 476 393 360 390 356 352 477 418 478 334 479 480 481 482 483 484 485 486 487 488 251 490 491 492 493 494 495 496 497 498 499 500 501 502 503Used by:Timeline
Symbol 505 GraphicUsed by:Timeline
Symbol 506 TextUses:208Used by:507
Symbol 507 ButtonUses:207 506 210 211 212Used by:Timeline
Symbol 508 TextUses:208Used by:509
Symbol 509 ButtonUses:207 508 210 211 212Used by:Timeline
Symbol 510 TextUses:5Used by:Timeline
Symbol 511 TextUses:5Used by:Timeline
Symbol 512 GraphicUsed by:513
Symbol 513 MovieClipUses:512Used by:Timeline
Symbol 514 ButtonUses:308 309 310 183 184Used by:Timeline
Symbol 515 ButtonUses:318 23 24Used by:Timeline
Symbol 516 EditableTextUses:5Used by:Timeline
Symbol 517 TextUses:56Used by:Timeline
Symbol 518 EditableTextUses:5Used by:Timeline
Symbol 519 TextUses:56Used by:Timeline
Symbol 520 EditableTextUses:5Used by:Timeline
Symbol 521 GraphicUsed by:524
Symbol 522 TextUses:208Used by:524
Symbol 523 GraphicUsed by:524
Symbol 524 ButtonUses:521 522 523 2 3Used by:Timeline
Symbol 525 GraphicUsed by:Timeline
Symbol 526 ButtonUses:308 309 310 183 184Used by:535
Symbol 527 ButtonUses:468 469 310 183 184Used by:535
Symbol 528 GraphicUsed by:530
Symbol 529 TextUses:208Used by:530
Symbol 530 ButtonUses:528 529 310 183 184Used by:535
Symbol 531 FontUsed by:532
Symbol 532 EditableTextUses:531Used by:535
Symbol 533 EditableTextUses:164Used by:535
Symbol 534 GraphicUsed by:535
Symbol 535 MovieClipUses:526 527 530 532 533 534Used by:Timeline
Streaming Sound 1Used by:Symbol 64 MovieClip

Instance Names

"loadtext"Frame 1Symbol 6 EditableText
"loader"Frame 1Symbol 26 MovieClip
"music_mc"Frame 2Symbol 64 MovieClip
"logomate"Frame 5Symbol 163 MovieClip
"level_button"Frame 5Symbol 175 MovieClip
"playbutton"Frame 5Symbol 177 Button
"menu_levelscore"Frame 5Symbol 178 EditableText
"menu_levelpar"Frame 5Symbol 179 EditableText
"menu_levelname"Frame 5Symbol 180 EditableText
"creditsbutton"Frame 5Symbol 185 Button
"optionsbutton"Frame 5Symbol 189 Button
"playbutton"Frame 5Symbol 194 Button
"menu_levelauthor"Frame 5Symbol 195 EditableText
"lolz"Frame 5Symbol 196 EditableText
"msg_box"Frame 5Symbol 201 MovieClip
"flashything"Frame 5Symbol 270 MovieClip
"level_buzz_input"Frame 10Symbol 278 EditableText
"code_text"Frame 10Symbol 279 EditableText
"editor_selection"Frame 10Symbol 317 MovieClip
"rotator_acw_icon"Frame 10Symbol 330 MovieClip
"rotator_cw_icon"Frame 10Symbol 334 MovieClip
"level_par_input"Frame 10Symbol 335 EditableText
"level_author_input"Frame 10Symbol 337 EditableText
"level_name_input"Frame 10Symbol 338 EditableText
"target_icon_purple"Frame 10Symbol 380 MovieClip
"target_icon_green"Frame 10Symbol 380 MovieClip
"target_icon_blue"Frame 10Symbol 380 MovieClip
"target_icon_red"Frame 10Symbol 380 MovieClip
"ball_icon_purple"Frame 10Symbol 394 MovieClip
"ball_icon_green"Frame 10Symbol 394 MovieClip
"ball_icon_blue"Frame 10Symbol 394 MovieClip
"ball_icon_red"Frame 10Symbol 394 MovieClip
"vslider_icon2"Frame 10Symbol 399 MovieClip
"hslider_icon2"Frame 10Symbol 404 MovieClip
"vslider_icon"Frame 10Symbol 409 MovieClip
"hslider_icon"Frame 10Symbol 413 MovieClip
"blocker_icon"Frame 10Symbol 418 MovieClip
"editor_reset"Frame 10Symbol 284 MovieClip
"editgrid"Frame 10Symbol 422 MovieClip
"border_right"Frame 10Symbol 424 MovieClip
"border_bottom"Frame 10Symbol 424 MovieClip
"border_left"Frame 10Symbol 424 MovieClip
"border_top"Frame 10Symbol 424 MovieClip
"orangebeam"Frame 10Symbol 430 MovieClip
"brownbeam"Frame 10Symbol 436 MovieClip
"rotator_acw"Frame 10Symbol 330 MovieClip
"rotator_cw"Frame 10Symbol 334 MovieClip
"target"Frame 10Symbol 380 MovieClip
"purplebeam"Frame 10Symbol 441 MovieClip
"greenbeam"Frame 10Symbol 446 MovieClip
"slider"Frame 10Symbol 453 MovieClip
"redbeam"Frame 10Symbol 458 MovieClip
"bluebeam"Frame 10Symbol 463 MovieClip
"blocker"Frame 10Symbol 418 MovieClip
"ball"Frame 10Symbol 394 MovieClip
"mouse_graphic"Frame 10Symbol 465 MovieClip
"tryagain"Frame 11Symbol 470 Button
"stuckmc"Frame 11Symbol 513 MovieClip
"movestaken_text"Frame 11Symbol 516 EditableText
"par_text"Frame 11Symbol 518 EditableText
"levelname_text"Frame 11Symbol 520 EditableText
"levelwinbox"Frame 12Symbol 535 MovieClip
"logo"Symbol 158 MovieClip Frame 86Symbol 157 MovieClip
"number_text"Symbol 175 MovieClip Frame 1Symbol 166 EditableText
"msg_text"Symbol 201 MovieClip Frame 1Symbol 197 EditableText
"msg_text"Symbol 201 MovieClip Frame 2Symbol 199 EditableText
"number_text"Symbol 270 MovieClip Frame 2Symbol 166 EditableText
"number_text"Symbol 270 MovieClip Frame 2Symbol 166 EditableText
"number_text"Symbol 270 MovieClip Frame 2Symbol 166 EditableText
"number_text"Symbol 270 MovieClip Frame 2Symbol 166 EditableText
"number_text"Symbol 270 MovieClip Frame 2Symbol 166 EditableText
"anim"Symbol 270 MovieClip Frame 4Symbol 242 MovieClip
"code_paste"Symbol 317 MovieClip Frame 1Symbol 285 EditableText
"loadpar"Symbol 317 MovieClip Frame 2Symbol 301 EditableText
"loadauthor"Symbol 317 MovieClip Frame 2Symbol 302 EditableText
"loadname"Symbol 317 MovieClip Frame 2Symbol 303 EditableText
"level_button"Symbol 317 MovieClip Frame 2Symbol 175 MovieClip
"code_text"Symbol 317 MovieClip Frame 3Symbol 307 EditableText
"finishmessage"Symbol 317 MovieClip Frame 4Symbol 313 EditableText
"finishbuzz"Symbol 317 MovieClip Frame 4Symbol 314 EditableText
"shiney"Symbol 330 MovieClip Frame 1Symbol 324 MovieClip
"shiney"Symbol 334 MovieClip Frame 1Symbol 324 MovieClip
"sprite"Symbol 380 MovieClip Frame 1Symbol 361 MovieClip
"sprite"Symbol 380 MovieClip Frame 5Symbol 376 MovieClip
"sprite"Symbol 380 MovieClip Frame 6Symbol 361 MovieClip
"shiney"Symbol 452 MovieClip Frame 1Symbol 324 MovieClip
"sprite"Symbol 452 MovieClip Frame 1Symbol 451 MovieClip
"shiney"Symbol 453 MovieClip Frame 1Symbol 324 MovieClip
"sprite"Symbol 453 MovieClip Frame 1Symbol 413 MovieClip
"sprite"Symbol 453 MovieClip Frame 2Symbol 404 MovieClip
"sprite"Symbol 453 MovieClip Frame 3Symbol 409 MovieClip
"sprite"Symbol 453 MovieClip Frame 4Symbol 399 MovieClip
"sprite"Symbol 453 MovieClip Frame 5Symbol 452 MovieClip
"shiney"Symbol 504 MovieClip Frame 1Symbol 324 MovieClip
"sprite"Symbol 504 MovieClip Frame 1Symbol 399 MovieClip
"shiney"Symbol 504 MovieClip Frame 1Symbol 324 MovieClip
"sprite"Symbol 504 MovieClip Frame 1Symbol 404 MovieClip
"shiney"Symbol 504 MovieClip Frame 1Symbol 324 MovieClip
"sprite"Symbol 504 MovieClip Frame 1Symbol 409 MovieClip
"shiney"Symbol 504 MovieClip Frame 1Symbol 324 MovieClip
"sprite"Symbol 504 MovieClip Frame 1Symbol 413 MovieClip
"shiney"Symbol 504 MovieClip Frame 3Symbol 324 MovieClip
"sprite"Symbol 504 MovieClip Frame 3Symbol 399 MovieClip
"shiney"Symbol 504 MovieClip Frame 3Symbol 324 MovieClip
"sprite"Symbol 504 MovieClip Frame 3Symbol 404 MovieClip
"shiney"Symbol 504 MovieClip Frame 3Symbol 324 MovieClip
"sprite"Symbol 504 MovieClip Frame 3Symbol 409 MovieClip
"shiney"Symbol 504 MovieClip Frame 3Symbol 324 MovieClip
"sprite"Symbol 504 MovieClip Frame 3Symbol 413 MovieClip
"parmessage"Symbol 535 MovieClip Frame 1Symbol 532 EditableText
"levelname"Symbol 535 MovieClip Frame 1Symbol 533 EditableText

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$5W$WnPXOWZGIoq58eEABofvI1."

Labels

"main_menu"Frame 5
"editor"Frame 10
"level_platform"Frame 11




http://swfchan.com/12/59043/info.shtml
Created: 16/4 -2019 23:07:34 Last modified: 16/4 -2019 23:07:34 Server time: 22/12 -2024 12:47:38