STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229456 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2574 · P5148 |
This is the info page for Flash #59140 |
welcome |
wel come |
welcome |
wel come |
welcome |
welcome |
23 |
23 |
23 |
2 |
2 |
2 |
3 |
2 |
mohsye.com |
mo hsye.com |
m |
moh sye.com |
mohsye.com |
mohsye.com |
mohsye.com |
mohsye.com |
mohsye.com |
mohs ye.com |
mohsye.com |
m ohsye.com |
m ohsye.com |
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How to play... When a monkey pops up, click on the little chappy to make him dive...time it right with the waves and wind and your monkey lives for another dive...the quicker the monkey dives, the more points you get...leave him too long and he'll dive anyway... Good luck monkey divemaster... |
Hat Monkey... Has trouble with Wind |
Skinny Monkey... Has trouble with Gravity |
Average Monkey... Has trouble with His wife |
600 |
600 |
34567 |
34567 |
34567 |
34567 |
34567 |
ActionScript [AS1/AS2]
Frame 1stop();Frame 2play();Frame 3play();Frame 4ifFrameLoaded (25) { gotoAndPlay (7); }Frame 5gotoAndPlay (3);Frame 7play();Frame 17play();Frame 18ifFrameLoaded (47) { gotoAndPlay (20); }Frame 19gotoAndPlay (17);Frame 20play();Frame 25hq = 1; stop();Frame 33function rates() { if (score < 30000) { gamerate = 31 - int(score / 1000); } else { gamerate = 1; } waveSpeed = 9 - (gamerate / 5); waveY = 401 - gamerate; if (10 < gamerate) { windRange = int(1000 / gamerate); } else { windRange = 100; } } monkeyPos = new Array(0, 0, 0, 0); ledgeX = new Array(0, 0, 215, 84, 0, 324); ledgeY = new Array(0, 40, 120, 179, 156, 272); gravity = new Array(0, 1, 0.5, 0.1); windEffect = new Array(0, 1, 2, 0.5); wavessfx = new Sound("waves"); wavessfx.attachSound("wavesfx"); play();Frame 34waveX = 275; score = 0; lives = 5; monkeylives.gotoAndStop(1); monkey1.gotoAndPlay(1); monkey2.gotoAndPlay(1); monkey3.gotoAndPlay(1); waveVolume = 40; wavessfx.start(0, 10000); wavessfx.setVolume(waveVolume); rates(); play();Frame 36if (0 < lives) { play(); } else { waveLeft = 1000; waveVolReduce = waveVolume / (440 - waveY); gotoAndPlay (40); }Frame 37waveX = waveX + waveSpeed; if (775 < waveX) { waveX = waveX - 500; } setProperty("waves", _x , waveX); setProperty("waves", _y , waveY); waveOffset = (waveY - 370) * 2; waveLeft = (waveX - 640) + waveOffset; waveCentreLeft = (waveX - 360) - waveOffset; waveCentreRight = (waveX - 140) + waveOffset; waveRight = (waveX + 140) - waveOffset; rates(); prevFrame();Frame 40play();Frame 41waveX = waveX + waveSpeed; waveY++; if (0 < waveVolume) { waveVolume = waveVolume - waveVolReduce; } if (waveY < 440) { waves._y = waveY; waves._x = waveX; wavessfx.setVolume(waveVolume); prevFrame(); } else { nextFrame(); }Frame 42_quality = "HIGH"; wavessfx.stop(); stop();Frame 47stop();Frame 48dongle = 0; loadVariables ("dongle.txt", ""); checkTime = getTimer(); play();Frame 49play();Frame 50waitTime = (getTimer() - checkTime) / 1000; if (dongle == 1) { gotoAndStop (48); } else if (10 < waitTime) { getURL ("http://mohsye.com"); stop(); } else { prevFrame(); }Frame 52getURL ("http://mohsye.com"); stop();Frame 57getURL ("http://mohsye.com"); stop();Symbol 71 MovieClip Frame 1play();Symbol 71 MovieClip Frame 135_parent.setHeader();Symbol 71 MovieClip Frame 180_parent.nextFrame();Symbol 79 Buttonon (press) { getURL ("http://www.mohsye.com", "_blank"); }Symbol 102 Buttonon (release) { gotoAndStop (33); }Symbol 120 MovieClip Frame 1play();Symbol 120 MovieClip Frame 20gotoAndPlay (1);Symbol 120 MovieClip Frame 25play();Symbol 120 MovieClip Frame 42_parent._parent.nextFrame();Symbol 120 MovieClip Frame 45stop();Symbol 120 MovieClip Frame 50play();Symbol 120 MovieClip Frame 64stop();Symbol 120 MovieClip Frame 70play();Symbol 120 MovieClip Frame 74gotoAndPlay (70);Symbol 121 MovieClip Frame 1play();Symbol 121 MovieClip Frame 20gotoAndPlay (1);Symbol 121 MovieClip Frame 25play();Symbol 121 MovieClip Frame 42_parent._parent.nextFrame();Symbol 121 MovieClip Frame 45stop();Symbol 121 MovieClip Frame 50play();Symbol 121 MovieClip Frame 64stop();Symbol 121 MovieClip Frame 70play();Symbol 121 MovieClip Frame 74gotoAndPlay (70);Symbol 122 MovieClip Frame 1play();Symbol 122 MovieClip Frame 20gotoAndPlay (1);Symbol 122 MovieClip Frame 25play();Symbol 122 MovieClip Frame 42_parent._parent.nextFrame();Symbol 122 MovieClip Frame 45stop();Symbol 122 MovieClip Frame 50play();Symbol 122 MovieClip Frame 64stop();Symbol 122 MovieClip Frame 70play();Symbol 122 MovieClip Frame 74gotoAndPlay (70);Symbol 123 MovieClip Frame 1stop();Symbol 124 MovieClip Frame 1play();Symbol 124 MovieClip Frame 10_parent.nextFrame(); stop();Symbol 124 MovieClip Frame 15play();Symbol 124 MovieClip Frame 28_parent.nextFrame(); stop();Symbol 124 MovieClip Frame 31play();Symbol 124 MovieClip Frame 39_parent.nextFrame(); stop();Symbol 124 MovieClip Frame 45play();Symbol 124 MovieClip Frame 53_parent.nextFrame(); stop();Symbol 124 MovieClip Frame 60play();Symbol 124 MovieClip Frame 68_parent.nextFrame(); stop();Symbol 125 Buttonon (release) { jump = 1; }Symbol 137 MovieClip Frame 1stop();Symbol 137 MovieClip Frame 2play();Symbol 137 MovieClip Frame 15stop();Symbol 137 MovieClip Frame 20play();Symbol 137 MovieClip Frame 36stop();Symbol 137 MovieClip Frame 40play();Symbol 137 MovieClip Frame 56stop();Symbol 138 MovieClip Frame 1monkeyNum = Number(substring(_name, 7, 1)); play();Symbol 138 MovieClip Frame 4if (0 < _parent.lives) { play(); } else { stop(); }Symbol 138 MovieClip Frame 5do { position = 1 + random(5); check = 0; i = 1; while (3 >= i) { if ((i != monkeyNum) and (_parent.monkeyPos[i] == position)) { check = 1; } i++; } } while (check == 1); _parent.monkeyPos[monkeyNum] = position; if (position == 1) { monkeyX = 250 + random(200); } else if (position == 4) { monkeyX = 400 + random(100); } else { monkeyX = _parent.ledgeX[position]; } monkeyY = _parent.ledgeY[position]; _x = monkeyX; _y = monkeyY; monkeyType = 1 + random(3); monkeyScore = int((monkeyType * 500) / position); monkeyWait = int(800 / position); mEnter.mType.gotoAndStop(monkeyType); mEnter.gotoAndPlay("ledge" + position); stop();Symbol 138 MovieClip Frame 6m.gotoAndStop(monkeyType); jump = 0; play();Symbol 138 MovieClip Frame 7if (0 < monkeyScore) { monkeyScore--; } if ((0 < monkeyWait) and (0 < _parent.lives)) { monkeyWait--; } else { jump = 1; } play();Symbol 138 MovieClip Frame 8if (jump == 0) { prevFrame(); } else { gotoAndStop (14); }Symbol 138 MovieClip Frame 14m.anim.gotoAndPlay("dive"); count = 1; check = 0; dead = 0; stop();Symbol 138 MovieClip Frame 15play();Symbol 138 MovieClip Frame 16gravity = _parent.gravity[monkeyType] * count; windFactor = (_parent.windEffect[monkeyType] * _parent.wind) * -1; windFactor = windFactor / ((monkeyY + 100) / 100); monkeyY = _y + gravity; monkeyX = _x + windFactor; _x = monkeyX; if (((check == 0) and ((385 - gravity) < monkeyY)) and (monkeyY < (385 + gravity))) { check = 1; if (((monkeyX < _parent.waveLeft) or (_parent.waveRight < monkeyX)) or ((_parent.waveCentreLeft < monkeyX) and (monkeyX < _parent.waveCentreRight))) { dead = 1; } else { splash.gotoAndPlay("splash" + monkeyType); _parent.score = _parent.score + monkeyScore; } } if (dead == 1) { _y = 385; m.anim.gotoAndPlay("die"); _parent.lives--; _parent.monkeylives.nextFrame(); gotoAndPlay (20); } else { _y = monkeyY; if (430 < monkeyY) { gotoAndPlay (4); } else { count++; prevFrame(); } }Symbol 138 MovieClip Frame 19if (0 < _parent.lives) { play(); } else { stop(); }Symbol 138 MovieClip Frame 20dX1 = _parent.waveX - monkeyX; dX2 = (_parent.waveX - 500) - monkeyX; if (((-15 < dX1) and (dX1 < 15)) or ((-15 < dX2) and (dX2 < 15))) { m.anim.gotoAndPlay("swirl"); gotoAndPlay (25); } else { prevFrame(); }Symbol 138 MovieClip Frame 24play();Symbol 138 MovieClip Frame 25monkeyX = _x + _parent.waveSpeed; monkeyY = _y + 2; if (monkeyY < 425) { _x = monkeyX; _y = monkeyY; prevFrame(); } else { gotoAndPlay (4); }Symbol 146 MovieClip Frame 1wind = 0; sockRot = 0; play();Symbol 146 MovieClip Frame 2prevSockRot = sockRot; _parent.wind = (random(_parent.windRange) / 10) * (1 - (random(2) * 2)); sockRot = _parent.wind * 10; rotFactor = (sockRot - prevSockRot) / 10; count = 1; play();Symbol 146 MovieClip Frame 3play();Symbol 146 MovieClip Frame 4if (count < 10) { sockRotCurrent = getProperty("sock", _rotation) + rotFactor; setProperty("sock", _rotation , sockRotCurrent); count++; prevFrame(); } else { wait = 50 + (_parent.gamerate * 4); count = 0; nextFrame(); }Symbol 146 MovieClip Frame 5play();Symbol 146 MovieClip Frame 6if (count < wait) { count++; prevFrame(); } else { gotoAndPlay (2); }Symbol 154 MovieClip Frame 1play();Symbol 154 MovieClip Frame 51stop();Symbol 156 MovieClip Frame 1stop();Symbol 157 Buttonon (keyPress "q") { if (hq == 0) { hq = 1; _quality = "HIGH"; } else { hq = 0; _quality = "LOW"; } } on (keyPress "Q") { if (hq == 0) { hq = 1; _quality = "HIGH"; } else { hq = 0; _quality = "LOW"; } }Symbol 159 Buttonon (release) { if (hq == 0) { _quality = "LOW"; } gotoAndPlay (34); }
Library Items
Symbol 1 Sound [wavesfx] | ||
Symbol 2 Bitmap | Used by:3 | |
Symbol 3 Graphic | Uses:2 | Used by:71 |
Symbol 4 Graphic | Used by:71 | |
Symbol 5 Sound | Used by:71 | |
Symbol 6 Font | Used by:7 8 9 10 11 12 13 14 15 16 17 20 21 22 30 47 49 55 58 59 61 62 63 64 65 66 67 68 | |
Symbol 7 Text | Uses:6 | Used by:71 |
Symbol 8 Text | Uses:6 | Used by:71 |
Symbol 9 Text | Uses:6 | Used by:71 |
Symbol 10 Text | Uses:6 | Used by:71 |
Symbol 11 Text | Uses:6 | Used by:71 |
Symbol 12 Text | Uses:6 | Used by:71 |
Symbol 13 Text | Uses:6 | Used by:71 |
Symbol 14 Text | Uses:6 | Used by:71 |
Symbol 15 Text | Uses:6 | Used by:71 |
Symbol 16 Text | Uses:6 | Used by:71 |
Symbol 17 Text | Uses:6 | Used by:71 |
Symbol 18 Bitmap | Used by:19 | |
Symbol 19 Graphic | Uses:18 | Used by:71 |
Symbol 20 Text | Uses:6 | Used by:71 |
Symbol 21 Text | Uses:6 | Used by:71 |
Symbol 22 Text | Uses:6 | Used by:71 |
Symbol 23 Sound | Used by:71 | |
Symbol 24 Graphic | Used by:71 | |
Symbol 25 Graphic | Used by:71 | |
Symbol 26 Graphic | Used by:71 | |
Symbol 27 Graphic | Used by:71 | |
Symbol 28 Graphic | Used by:71 | |
Symbol 29 Graphic | Used by:71 | |
Symbol 30 Text | Uses:6 | Used by:71 |
Symbol 31 Graphic | Used by:71 | |
Symbol 32 Graphic | Used by:71 | |
Symbol 33 Graphic | Used by:71 | |
Symbol 34 Graphic | Used by:71 | |
Symbol 35 Graphic | Used by:71 | |
Symbol 36 Graphic | Used by:71 | |
Symbol 37 Graphic | Used by:71 | |
Symbol 38 Graphic | Used by:71 | |
Symbol 39 Graphic | Used by:71 | |
Symbol 40 Graphic | Used by:71 | |
Symbol 41 Graphic | Used by:71 | |
Symbol 42 Graphic | Used by:71 | |
Symbol 43 Graphic | Used by:71 | |
Symbol 44 Graphic | Used by:71 | |
Symbol 45 Graphic | Used by:71 | |
Symbol 46 Graphic | Used by:71 | |
Symbol 47 Text | Uses:6 | Used by:71 |
Symbol 48 Graphic | Used by:71 | |
Symbol 49 Text | Uses:6 | Used by:71 |
Symbol 50 Graphic | Used by:71 | |
Symbol 51 Graphic | Used by:71 | |
Symbol 52 Graphic | Used by:71 | |
Symbol 53 Sound | Used by:71 | |
Symbol 54 Graphic | Used by:71 | |
Symbol 55 Text | Uses:6 | Used by:71 |
Symbol 56 Graphic | Used by:71 | |
Symbol 57 Graphic | Used by:71 | |
Symbol 58 Text | Uses:6 | Used by:71 |
Symbol 59 Text | Uses:6 | Used by:71 |
Symbol 60 Sound | Used by:71 | |
Symbol 61 Text | Uses:6 | Used by:71 |
Symbol 62 Text | Uses:6 | Used by:71 |
Symbol 63 Text | Uses:6 | Used by:71 |
Symbol 64 Text | Uses:6 | Used by:71 |
Symbol 65 Text | Uses:6 | Used by:71 |
Symbol 66 Text | Uses:6 | Used by:71 |
Symbol 67 Text | Uses:6 | Used by:71 |
Symbol 68 Text | Uses:6 | Used by:69 |
Symbol 69 MovieClip | Uses:68 | Used by:71 |
Symbol 70 Graphic | Used by:71 | |
Symbol 71 MovieClip | Uses:3 4 5 7 8 9 10 11 12 13 14 15 16 17 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 69 70 | Used by:Timeline |
Symbol 72 Graphic | Used by:Timeline | |
Symbol 73 Graphic | Used by:Timeline | |
Symbol 74 Graphic | Used by:75 | |
Symbol 75 MovieClip | Uses:74 | Used by:Timeline |
Symbol 76 Graphic | Used by:79 | |
Symbol 77 Graphic | Used by:79 | |
Symbol 78 Graphic | Used by:79 | |
Symbol 79 Button | Uses:76 77 78 | Used by:Timeline |
Symbol 80 Graphic | Used by:Timeline | |
Symbol 81 Graphic | Used by:90 94 120 121 122 | |
Symbol 82 Graphic | Used by:90 94 120 121 | |
Symbol 83 Graphic | Used by:90 93 94 120 121 122 156 | |
Symbol 84 Graphic | Used by:90 93 94 120 121 122 156 | |
Symbol 85 Graphic | Used by:90 93 94 120 121 122 156 | |
Symbol 86 Graphic | Used by:90 121 | |
Symbol 87 Graphic | Used by:90 93 94 120 121 122 | |
Symbol 88 Graphic | Used by:90 93 94 120 121 122 | |
Symbol 89 Graphic | Used by:90 93 94 120 121 122 | |
Symbol 90 MovieClip | Uses:81 82 83 84 85 86 87 88 89 | Used by:Timeline |
Symbol 91 Graphic | Used by:93 122 | |
Symbol 92 Graphic | Used by:93 122 | |
Symbol 93 MovieClip | Uses:91 92 83 84 85 87 88 89 | Used by:Timeline |
Symbol 94 MovieClip | Uses:81 82 83 84 85 87 88 89 | Used by:Timeline |
Symbol 95 Font | Used by:96 97 98 99 147 148 149 150 151 | |
Symbol 96 EditableText | Uses:95 | Used by:Timeline |
Symbol 97 EditableText | Uses:95 | Used by:Timeline |
Symbol 98 EditableText | Uses:95 | Used by:Timeline |
Symbol 99 EditableText | Uses:95 | Used by:Timeline |
Symbol 100 Graphic | Used by:102 159 Timeline | |
Symbol 101 Graphic | Used by:102 159 | |
Symbol 102 Button | Uses:100 101 | Used by:Timeline |
Symbol 103 Graphic | Used by:Timeline | |
Symbol 104 Graphic | Used by:Timeline | |
Symbol 105 Graphic | Used by:Timeline | |
Symbol 106 Graphic | Used by:Timeline | |
Symbol 107 Graphic | Used by:Timeline | |
Symbol 108 Graphic | Used by:124 125 157 | |
Symbol 109 Sound | Used by:120 121 122 | |
Symbol 110 Graphic | Used by:120 121 122 | |
Symbol 111 Graphic | Used by:120 121 122 | |
Symbol 112 Graphic | Used by:120 121 122 | |
Symbol 113 Graphic | Used by:120 121 122 | |
Symbol 114 Graphic | Used by:120 121 122 | |
Symbol 115 Sound | Used by:120 121 122 | |
Symbol 116 Graphic | Used by:120 121 122 | |
Symbol 117 Graphic | Used by:120 121 122 | |
Symbol 118 Sound | Used by:120 121 122 | |
Symbol 119 Graphic | Used by:120 121 122 | |
Symbol 120 MovieClip | Uses:81 82 83 84 85 87 88 109 89 110 111 112 113 114 115 116 117 118 119 | Used by:123 |
Symbol 121 MovieClip | Uses:81 82 83 84 85 86 87 88 109 89 110 111 112 113 114 115 116 117 118 119 | Used by:123 |
Symbol 122 MovieClip | Uses:91 92 83 84 85 87 88 109 89 81 110 111 112 113 114 115 116 117 118 119 | Used by:123 |
Symbol 123 MovieClip | Uses:120 121 122 | Used by:124 138 |
Symbol 124 MovieClip | Uses:108 123 | Used by:138 |
Symbol 125 Button | Uses:108 | Used by:138 |
Symbol 126 Graphic | Used by:137 | |
Symbol 127 Font | Used by:128 129 | |
Symbol 128 EditableText | Uses:127 | Used by:130 |
Symbol 129 EditableText | Uses:127 | Used by:130 |
Symbol 130 MovieClip | Uses:128 129 | Used by:137 |
Symbol 131 Sound | Used by:137 | |
Symbol 132 Graphic | Used by:137 | |
Symbol 133 Graphic | Used by:137 | |
Symbol 134 Graphic | Used by:137 | |
Symbol 135 Graphic | Used by:137 | |
Symbol 136 Graphic | Used by:137 | |
Symbol 137 MovieClip | Uses:126 130 131 132 133 134 135 136 | Used by:138 |
Symbol 138 MovieClip | Uses:124 123 125 137 | Used by:Timeline |
Symbol 139 Graphic | Used by:140 | |
Symbol 140 MovieClip | Uses:139 | Used by:Timeline |
Symbol 141 Graphic | Used by:146 | |
Symbol 142 Graphic | Used by:145 | |
Symbol 143 Graphic | Used by:145 | |
Symbol 144 Graphic | Used by:145 | |
Symbol 145 MovieClip | Uses:142 143 144 | Used by:146 |
Symbol 146 MovieClip | Uses:141 145 | Used by:Timeline |
Symbol 147 EditableText | Uses:95 | Used by:Timeline |
Symbol 148 EditableText | Uses:95 | Used by:Timeline |
Symbol 149 EditableText | Uses:95 | Used by:Timeline |
Symbol 150 EditableText | Uses:95 | Used by:Timeline |
Symbol 151 EditableText | Uses:95 | Used by:Timeline |
Symbol 152 Graphic | Used by:Timeline | |
Symbol 153 Graphic | Used by:154 | |
Symbol 154 MovieClip | Uses:153 | Used by:Timeline |
Symbol 155 Graphic | Used by:156 | |
Symbol 156 MovieClip | Uses:83 84 85 155 | Used by:Timeline |
Symbol 157 Button | Uses:108 | Used by:Timeline |
Symbol 158 Graphic | Used by:Timeline | |
Symbol 159 Button | Uses:100 101 | Used by:Timeline |
Symbol 160 Graphic | Used by:Timeline |
Instance Names
"monkey1" | Frame 33 | Symbol 138 MovieClip |
"monkey2" | Frame 33 | Symbol 138 MovieClip |
"monkey3" | Frame 33 | Symbol 138 MovieClip |
"waves" | Frame 33 | Symbol 140 MovieClip |
"monkeylives" | Frame 33 | Symbol 156 MovieClip |
"anim" | Symbol 123 MovieClip Frame 1 | Symbol 120 MovieClip |
"anim" | Symbol 123 MovieClip Frame 2 | Symbol 121 MovieClip |
"anim" | Symbol 123 MovieClip Frame 3 | Symbol 122 MovieClip |
"mType" | Symbol 124 MovieClip Frame 1 | Symbol 123 MovieClip |
"mEnter" | Symbol 138 MovieClip Frame 5 | Symbol 124 MovieClip |
"m" | Symbol 138 MovieClip Frame 6 | Symbol 123 MovieClip |
"splash" | Symbol 138 MovieClip Frame 15 | Symbol 137 MovieClip |
"sock" | Symbol 146 MovieClip Frame 1 | Symbol 145 MovieClip |
Special Tags
Protect (24) | Timeline Frame 1 | 0 bytes "" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "wavesfx" |
Labels
"instructions" | Frame 7 |
"loadloop" | Frame 17 |
"ready" | Frame 20 |
"introloaded" | Frame 25 |
"setup" | Frame 34 |
"gameover" | Frame 40 |
"loaded" | Frame 47 |
"breath" | Symbol 120 MovieClip Frame 1 |
"dive" | Symbol 120 MovieClip Frame 25 |
"die" | Symbol 120 MovieClip Frame 50 |
"swirl" | Symbol 120 MovieClip Frame 70 |
"breath" | Symbol 121 MovieClip Frame 1 |
"dive" | Symbol 121 MovieClip Frame 25 |
"die" | Symbol 121 MovieClip Frame 50 |
"swirl" | Symbol 121 MovieClip Frame 70 |
"breath" | Symbol 122 MovieClip Frame 1 |
"dive" | Symbol 122 MovieClip Frame 25 |
"die" | Symbol 122 MovieClip Frame 50 |
"swirl" | Symbol 122 MovieClip Frame 70 |
"ledge1" | Symbol 124 MovieClip Frame 1 |
"ledge4" | Symbol 124 MovieClip Frame 15 |
"ledge3" | Symbol 124 MovieClip Frame 31 |
"ledge2" | Symbol 124 MovieClip Frame 45 |
"ledge5" | Symbol 124 MovieClip Frame 60 |
"splash1" | Symbol 137 MovieClip Frame 2 |
"splash2" | Symbol 137 MovieClip Frame 20 |
"splash3" | Symbol 137 MovieClip Frame 40 |
"setup" | Symbol 138 MovieClip Frame 4 |
"dive" | Symbol 138 MovieClip Frame 14 |
"die" | Symbol 138 MovieClip Frame 20 |
"swirl" | Symbol 138 MovieClip Frame 25 |
"setup" | Symbol 146 MovieClip Frame 2 |
Dynamic Text Variables
Ins1 | Symbol 96 EditableText | "How to play... When a monkey pops up, click on the little chappy to make him dive...time it right with the waves and wind and your monkey lives for another dive...the quicker the monkey dives, the more points you get...leave him too long and he'll dive anyway... Good luck monkey divemaster... " |
ins2 | Symbol 97 EditableText | "Hat Monkey... Has trouble with Wind" |
ins3 | Symbol 98 EditableText | "Skinny Monkey... Has trouble with Gravity" |
ins4 | Symbol 99 EditableText | "Average Monkey... Has trouble with His wife" |
_parent._parent.monkeyScore | Symbol 128 EditableText | "600" |
_parent._parent.monkeyScore | Symbol 129 EditableText | "600" |
score | Symbol 147 EditableText | "34567" |
score | Symbol 148 EditableText | "34567" |
score | Symbol 149 EditableText | "34567" |
score | Symbol 150 EditableText | "34567" |
score | Symbol 151 EditableText | "34567" |
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