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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/89018456?noj=FRM89018456-23DC" width="1" height="1"></div>

Halo Physics Box alpha.swf

This is the info page for
Flash #59188

(Click the ID number above for more basic data on this flash file.)


Text
PLAY

This is a basic 2D Halo physics box.
E-Pick Up. R-drop.
arrow keys to move. use mouse for some weapons
Thanks to            for the sprites.
Its a beta so its a bit glitchy.
i'll finish it if you like it:)
By FLAMDOD.

0

reset

ActionScript [AS1/AS2]

Frame 1
Mouse.show();
Frame 2
Mouse.hide(); stop();
Instance of Symbol 114 MovieClip in Frame 2
on (press) { this._parent.gotoAndStop("ship1"); }
Instance of Symbol 162 MovieClip in Frame 2
on (press) { this._parent.gotoAndStop("masterChief"); }
Instance of Symbol 181 MovieClip "wartHog1" in Frame 2
on (press) { this._parent.gotoAndPlay("car1"); }
Instance of Symbol 187 MovieClip in Frame 2
on (press) { this._parent.gotoAndPlay("Banshee"); }
Instance of Symbol 198 MovieClip "aem" in Frame 2
onClipEvent (enterFrame) { this._y = this._parent._ymouse; this._x = this._parent._xmouse; }
Frame 6
var bulletArray = new Array(); var mouseListener = new Object(); mouseListener.onMouseDown = function () { if (wartHog1.gun == true) { shoting = true; } if (stationaryGun1.ride == true) { stationaryGunShoting = true; } if (Scorpion.ride == true) { ScorpionShoting = true; } }; mouseListener.onMouseUp = function () { stationaryGunShoting = false; shoting = false; BansheeShoting = false; GhostShoting = false; ScorpionShoting = false; }; Mouse.addListener(mouseListener); onEnterFrame = function () { if (Key.isDown(32)) { if (Ghost.ride == true) { GhostShoting = true; } else if (Banshee.ride == true) { BansheeShoting = true; } else if (Ghost.ride == false) { GhostShoting = false; } else if (Banshee.ride == false) { BansheeShoting = false; } } else { GhostShoting = false; BansheeShoting = false; if (Ghost.ride == false) { GhostShoting = false; } if (Banshee.ride == false) { BansheeShoting = false; } if (wartHog1.gun == false) { shoting = false; } } wartHog1.frameCounter--; Ghost.frameCounter--; Banshee.frameCounter--; stationaryGun1.frameCounter--; Scorpion.frameCounter--; if (Scorpion.frameCounter < 0) { if (ScorpionShoting == true) { var _local7 = bulletlayer.getNextHighestDepth(); var _local2 = bulletlayer.attachMovie("ScorpionBullet", "c" + _local7, _local7); var _local5 = {x:Scorpion.gunOnScorpion._x, y:Scorpion.gunOnScorpion._y}; Scorpion.gunOnScorpion.gotoAndPlay("Shot"); _local2._rotation = Scorpion.gunOnScorpion._rotation; Scorpion.gunOnScorpion._parent.localToGlobal(_local5); var _local3 = -Math.sin(_local2._rotation * (Math.PI/180)); var _local4 = Math.cos(_local2._rotation * (Math.PI/180)); _local2._parent.globalToLocal(_local5); var _local8 = Math.sqrt((_local3 * _local3) + (_local4 * _local4)); _local2.isSlating = false; _local2.dX = _local3 / _local8; _local2.dY = _local4 / _local8; if (Scorpion._xscale == 100) { _local2.Vx = _local3 * 40; } if (Scorpion._xscale == -100) { _local2.Vx = (-_local3) * 40; } _local2.Vy = _local4 * 40; _local2._x = _local5.x - (_local2.dX * 0); _local2._y = _local5.y - (_local2.dY * 0); _local2.moveVectorY = -1; _local2.Px = _local2._x; _local2.Py = _local2._y; var _local10 = _local2._x; var _local9 = _local2._y; Scorpion.frameCounter = 40; _local2.onEnterFrame = function () { if (this.isSlating == false) { var _local5 = this._x; var _local4 = this._y; this._y = this._y - this.Vy; this._x = this._x - this.Vx; var _local3 = Math.atan2(this.Vy, this.Vx); _local3 = (_local3 * 57.2957795130823) + 90; this._rotation = _local3; var _local2 = {x:this._x, y:this._y}; this._parent.localToGlobal(_local2); if (this._parent._parent.hit.hitTest(_local2.x, _local2.y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this.isSlating = true; } if (this._parent._parent.zombe3.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this._parent._parent.zombe3.helth = this._parent._parent.zombe3.helth - 150; if (this.Vy >= 0) { this._parent._parent.zombe3.Vy = this.Vy; } if (this.Vy <= 0) { this._parent._parent.zombe3.Vy = -this.Vy; } if (this._parent._parent.zombe3.dead == false) { if (this._parent._parent.zombe3.helth <= 0) { this._parent._parent.zombe3.speed = -0.2; this._parent._parent.zombe3.speed2 = 0.2; this._parent._parent.zombe3.stop(); this._parent._parent.zombe3.gotoAndPlay("die"); this._parent._parent.zombe3.dead = true; } } this._parent._parent.zombe3.Vx = (-this.Vx) / 2; this._parent._parent.zombe3.Vx2 = (-this.Vx) / 2; this.isSlating = true; } else if (this._parent._parent.zombe2.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this._parent._parent.zombe2.helth = this._parent._parent.zombe2.helth - 150; if (this.Vy >= 0) { this._parent._parent.zombe2.Vy = this.Vy; } if (this.Vy <= 0) { this._parent._parent.zombe2.Vy = -this.Vy; } if (this._parent._parent.zombe2.dead == false) { if (this._parent._parent.zombe2.helth <= 0) { this._parent._parent.zombe2.speed = -0.2; this._parent._parent.zombe2.speed2 = 0.2; this._parent._parent.zombe2.stop(); this._parent._parent.zombe2.gotoAndPlay("die"); this._parent._parent.zombe2.dead = true; } } this._parent._parent.zombe2.Vx = (-this.Vx) / 2; this._parent._parent.zombe2.Vx2 = (-this.Vx) / 2; this.isSlating = true; } else if (this._parent._parent.zombe.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this._parent._parent.zombe.helth = this._parent._parent.zombe.helth - 150; if (this.Vy >= 0) { this._parent._parent.zombe.Vy = this.Vy; } if (this.Vy <= 0) { this._parent._parent.zombe.Vy = -this.Vy; } if (this._parent._parent.zombe.dead == false) { if (this._parent._parent.zombe.helth <= 0) { this._parent._parent.zombe.speed = -0.2; this._parent._parent.zombe.speed2 = 0.2; this._parent._parent.zombe.stop(); this._parent._parent.zombe.gotoAndPlay("die"); this._parent._parent.zombe.dead = true; } } this._parent._parent.zombe.Vx = (-this.Vx) / 2; this._parent._parent.zombe.Vx2 = (-this.Vx) / 2; this.isSlating = true; } else if (this._parent._parent.stationaryGun1.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this.isSlating = true; } else if (this._parent._parent.Ghost.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); if (this.Vy >= 0) { this._parent._parent.Ghost.Vy = this.Vy; } if (this.Vy <= 0) { this._parent._parent.Ghost.Vy = -this.Vy; } this._parent._parent.Ghost.Vx = (-this.Vx) / 2; this._parent._parent.Ghost.Vx2 = (-this.Vx) / 2; this.isSlating = true; } else if (this._parent._parent.Banshee.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); if (this.Vy >= 0) { this._parent._parent.Banshee.Vy = this.Vy; } if (this.Vy <= 0) { this._parent._parent.Banshee.Vy = -this.Vy; } this._parent._parent.Banshee.Vx = (-this.Vx) / 2; this._parent._parent.Banshee.Vx2 = (-this.Vx) / 2; this.isSlating = true; } else if (this._parent._parent.wartHog1.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); if (this.Vy >= 0) { this._parent._parent.wartHog1.Vy = this.Vy; } if (this.Vy <= 0) { this._parent._parent.wartHog1.Vy = -this.Vy; } this._parent._parent.wartHog1.Vx = (-this.Vx) / 2; this._parent._parent.wartHog1.Vx2 = (-this.Vx) / 2; this.isSlating = true; } } }; } } if (stationaryGun1.frameCounter < 0) { if (stationaryGunShoting == true) { var _local7 = bulletlayer.getNextHighestDepth(); var _local2 = bulletlayer.attachMovie("stationaryGunBullet", "A" + _local7, _local7); var _local5 = {x:stationaryGun1.turret._x, y:stationaryGun1.turret._y}; stationaryGun1.turret.gotoAndPlay("Shot"); _local2._rotation = stationaryGun1.turret._rotation; stationaryGun1.turret._parent.localToGlobal(_local5); var _local3 = -Math.sin(_local2._rotation * (Math.PI/180)); var _local4 = Math.cos(_local2._rotation * (Math.PI/180)); _local2._parent.globalToLocal(_local5); var _local8 = Math.sqrt((_local3 * _local3) + (_local4 * _local4)); _local2.isSlating = false; _local2.dX = _local3 / _local8; _local2.dY = _local4 / _local8; if (stationaryGun1._xscale == 100) { _local2.Vx = _local3 * 12; } if (stationaryGun1._xscale == -100) { _local2.Vx = (-_local3) * 12; } _local2.Vy = _local4 * 12; _local2._x = _local5.x - (_local2.dX * 0); _local2._y = _local5.y - (_local2.dY * 0); _local2.moveVectorY = -1; _local2.Px = _local2._x; _local2.Py = _local2._y; _local2.GRAVITY = 0.3; var _local10 = _local2._x; var _local9 = _local2._y; stationaryGun1.frameCounter = 10; _local2.onEnterFrame = function () { if (this.isSlating == false) { this.GRAVITY = 0.35; this.Vy = this.Vy - this.GRAVITY; var _local5 = this._x; var _local4 = this._y; this.Vy = this.Vy * 1.02; this.Vx = this.Vx * 1.02; this._y = this._y - this.Vy; this._x = this._x - this.Vx; var _local3 = Math.atan2(this.Vy, this.Vx); _local3 = (_local3 * 57.2957795130823) + 90; this._rotation = _local3; var _local2 = {x:this._x, y:this._y}; this._parent.localToGlobal(_local2); if (this._parent._parent.hit.hitTest(_local2.x, _local2.y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this._x = _local5; this._y = _local4; this.isSlating = true; } if (this._parent._parent.zombe3.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this._parent._parent.zombe3.helth = this._parent._parent.zombe3.helth - 75; if (this.Vy >= 0) { this._parent._parent.zombe3.Vy = this.Vy; } if (this.Vy <= 0) { this._parent._parent.zombe3.Vy = -this.Vy; } if (this._parent._parent.zombe3.dead == false) { if (this._parent._parent.zombe3.helth <= 0) { this._parent._parent.zombe3.speed = -0.2; this._parent._parent.zombe3.speed2 = 0.2; this._parent._parent.zombe3.stop(); this._parent._parent.zombe3.gotoAndPlay("die"); this._parent._parent.zombe3.dead = true; } } this._parent._parent.zombe3.Vx = (-this.Vx) / 2; this._parent._parent.zombe3.Vx2 = (-this.Vx) / 2; this.isSlating = true; } else if (this._parent._parent.zombe2.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this._parent._parent.zombe2.helth = this._parent._parent.zombe2.helth - 75; if (this.Vy >= 0) { this._parent._parent.zombe2.Vy = this.Vy; } if (this.Vy <= 0) { this._parent._parent.zombe2.Vy = -this.Vy; } if (this._parent._parent.zombe2.dead == false) { if (this._parent._parent.zombe2.helth <= 0) { this._parent._parent.zombe2.speed = -0.2; this._parent._parent.zombe2.speed2 = 0.2; this._parent._parent.zombe2.stop(); this._parent._parent.zombe2.gotoAndPlay("die"); this._parent._parent.zombe2.dead = true; } } this._parent._parent.zombe2.Vx = (-this.Vx) / 2; this._parent._parent.zombe2.Vx2 = (-this.Vx) / 2; this.isSlating = true; } else if (this._parent._parent.zombe.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this._parent._parent.zombe.helth = this._parent._parent.zombe.helth - 75; if (this.Vy >= 0) { this._parent._parent.zombe.Vy = this.Vy; } if (this.Vy <= 0) { this._parent._parent.zombe.Vy = -this.Vy; } if (this._parent._parent.zombe.dead == false) { if (this._parent._parent.zombe.helth <= 0) { this._parent._parent.zombe.speed = -0.2; this._parent._parent.zombe.speed2 = 0.2; this._parent._parent.zombe.stop(); this._parent._parent.zombe.gotoAndPlay("die"); this._parent._parent.zombe.dead = true; } } this._parent._parent.zombe.Vx = (-this.Vx) / 2; this._parent._parent.zombe.Vx2 = (-this.Vx) / 2; this.isSlating = true; } else if (this._parent._parent.Scorpion.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); if (this.Vy >= 0) { this._parent._parent.Scorpion.Vy = this.Vy / 2; } if (this.Vy <= 0) { this._parent._parent.Scorpion.Vy = (-this.Vy) / 2; } this._parent._parent.Scorpion.Vx = (-this.Vx) / 4; this._parent._parent.Scorpion.Vx2 = (-this.Vx) / 4; this.isSlating = true; } else if (this._parent._parent.Ghost.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); if (this.Vy >= 0) { this._parent._parent.Ghost.Vy = this.Vy; } if (this.Vy <= 0) { this._parent._parent.Ghost.Vy = -this.Vy; } this._parent._parent.Ghost.Vx = (-this.Vx) / 2; this._parent._parent.Ghost.Vx2 = (-this.Vx) / 2; this.isSlating = true; } else if (this._parent._parent.Banshee.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); if (this.Vy >= 0) { this._parent._parent.Banshee.Vy = this.Vy; } if (this.Vy <= 0) { this._parent._parent.Banshee.Vy = -this.Vy; } this._parent._parent.Banshee.Vx = (-this.Vx) / 2; this._parent._parent.Banshee.Vx2 = (-this.Vx) / 2; this.isSlating = true; } else if (this._parent._parent.wartHog1.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); if (this.Vy >= 0) { this._parent._parent.wartHog1.Vy = this.Vy; } if (this.Vy <= 0) { this._parent._parent.wartHog1.Vy = -this.Vy; } this._parent._parent.wartHog1.Vx = (-this.Vx) / 2; this._parent._parent.wartHog1.Vx2 = (-this.Vx) / 2; this.isSlating = true; } } }; } } if (Ghost.frameCounter < 0) { if (GhostShoting == true) { var _local7 = bulletlayer.getNextHighestDepth(); var _local2 = bulletlayer.attachMovie("BansheeBullet", "b" + _local7, _local7); var _local5 = {x:Ghost._x, y:Ghost._y}; Ghost.gotoAndPlay("Shot"); _local2._xscale = Ghost._xscale; Ghost._parent.localToGlobal(_local5); var _local3 = -Math.sin(_local2._rotation * (Math.PI/180)); var _local4 = Math.cos(_local2._rotation * (Math.PI/180)); _local2._parent.globalToLocal(_local5); var _local8 = Math.sqrt((_local3 * _local3) + (_local4 * _local4)); _local2.isSlating = false; _local2.dX = _local3 / _local8; _local2.dY = _local4 / _local8; _local2.Vx = _local3 * 40; _local2._x = _local5.x - (_local2.dX * 0); _local2._y = _local5.y - (_local2.dY * 0); if (Ghost._xscale == 100) { _local2._x = _local2._x + 45.8; _local2.speed = -8; _local2.num = 1.3; } if (Ghost._xscale == -100) { _local2._x = _local2._x - 45.8; _local2.speed = 8; _local2.num = -1.3; } _local2._y = _local2._y - 9.7; _local2.GRAVITY = 0.01; _local2.Vy = 0.5; _local2.moveVectorY = -1; _local2.Px = _local2._x; _local2.Py = _local2._y; var _local10 = _local2._x; var _local9 = _local2._y; Ghost.frameCounter = 6; _local2.onEnterFrame = function () { if (this.isSlating == false) { this.GRAVITY = 0.05; this.Vy = this.Vy - this.GRAVITY; this._y = this._y - this.Vy; var _local5 = this._x; var _local4 = this._y; this.speed = this.speed - this.num; this._x = this._x - this.speed; var _local3 = Math.atan2(this.Vx); _local3 = (_local3 * 57.2957795130823) + 90; this._rotation = _local3; var _local2 = {x:this._x, y:this._y}; this._parent.localToGlobal(_local2); if (this._parent._parent.hit.hitTest(_local2.x, _local2.y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this._x = _local5; this._y = _local4; this.isSlating = true; } if (this._parent._parent.zombe3.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this._parent._parent.zombe3.helth = this._parent._parent.zombe3.helth - 13; if (this.Vy >= 0) { this._parent._parent.zombe3.Vy = this.Vy; } if (this.Vy <= 0) { this._parent._parent.zombe3.Vy = -this.Vy; } if (this._parent._parent.zombe3.dead == false) { if (this._parent._parent.zombe3.helth <= 0) { this._parent._parent.zombe3.speed = -0.2; this._parent._parent.zombe3.speed2 = 0.2; this._parent._parent.zombe3.stop(); this._parent._parent.zombe3.gotoAndPlay("die"); this._parent._parent.zombe3.dead = true; } } this._parent._parent.zombe3.Vx = (-this.speed) / 8; this._parent._parent.zombe3.Vx2 = (-this.speed) / 8; this.isSlating = true; } else if (this._parent._parent.zombe2.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this._parent._parent.zombe2.helth = this._parent._parent.zombe2.helth - 13; if (this.Vy >= 0) { this._parent._parent.zombe2.Vy = this.Vy; } if (this.Vy <= 0) { this._parent._parent.zombe2.Vy = -this.Vy; } if (this._parent._parent.zombe2.dead == false) { if (this._parent._parent.zombe2.helth <= 0) { this._parent._parent.zombe2.speed = -0.2; this._parent._parent.zombe2.speed2 = 0.2; this._parent._parent.zombe2.stop(); this._parent._parent.zombe2.gotoAndPlay("die"); this._parent._parent.zombe2.dead = true; } } this._parent._parent.zombe2.Vx = (-this.speed) / 8; this._parent._parent.zombe2.Vx2 = (-this.speed) / 8; this.isSlating = true; } else if (this._parent._parent.zombe.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this._parent._parent.zombe.helth = this._parent._parent.zombe.helth - 13; if (this.Vy >= 0) { this._parent._parent.zombe.Vy = this.Vy; } if (this.Vy <= 0) { this._parent._parent.zombe.Vy = -this.Vy; } if (this._parent._parent.zombe.dead == false) { if (this._parent._parent.zombe.helth <= 0) { this._parent._parent.zombe.speed = -0.2; this._parent._parent.zombe.speed2 = 0.2; this._parent._parent.zombe.stop(); this._parent._parent.zombe.gotoAndPlay("die"); this._parent._parent.zombe.dead = true; } } this._parent._parent.zombe.Vx = (-this.speed) / 8; this._parent._parent.zombe.Vx2 = (-this.speed) / 8; this.isSlating = true; } else if (this._parent._parent.Scorpion.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); if (this.Vy >= 0) { this._parent._parent.Scorpion.Vy = this.Vy / 2; } if (this.Vy <= 0) { this._parent._parent.Scorpion.Vy = (-this.Vy) / 2; } this._parent._parent.Scorpion.Vx = (-this.speed) / 25; this._parent._parent.Scorpion.Vx2 = (-this.speed) / 25; this.isSlating = true; } else if (this._parent._parent.Banshee.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); if (this.Vy >= 0) { this._parent._parent.Banshee.Vy = this.Vy; } if (this.Vy <= 0) { this._parent._parent.Banshee.Vy = -this.Vy; } this._parent._parent.Banshee.Vx = (-this.speed) / 20; this._parent._parent.Banshee.Vx2 = (-this.speed) / 20; this.isSlating = true; } else if (this._parent._parent.wartHog1.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); if (this.Vy >= 0) { this._parent._parent.wartHog1.Vy = this.Vy; } if (this.Vy <= 0) { this._parent._parent.wartHog1.Vy = -this.Vy; } this._parent._parent.wartHog1.Vx = (-this.speed) / 20; this._parent._parent.wartHog1.Vx2 = (-this.speed) / 20; this.isSlating = true; } if (this._parent._parent.stationaryGun1.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this.isSlating = true; } } }; } } if (Banshee.frameCounter < 0) { if (BansheeShoting == true) { var _local7 = bulletlayer.getNextHighestDepth(); var _local2 = bulletlayer.attachMovie("BansheeBullet", "b" + _local7, _local7); var _local5 = {x:Banshee._x, y:Banshee._y}; Banshee.gotoAndPlay("Shot"); _local2._xscale = Banshee._xscale; Banshee._parent.localToGlobal(_local5); var _local3 = -Math.sin(_local2._rotation * (Math.PI/180)); var _local4 = Math.cos(_local2._rotation * (Math.PI/180)); _local2._parent.globalToLocal(_local5); var _local8 = Math.sqrt((_local3 * _local3) + (_local4 * _local4)); _local2.isSlating = false; _local2.dX = _local3 / _local8; _local2.dY = _local4 / _local8; _local2.Vx = _local3 * 40; _local2._x = _local5.x - (_local2.dX * 0); _local2._y = _local5.y - (_local2.dY * 0); if (Banshee._xscale == 100) { _local2._x = _local2._x + 42; _local2.speed = -8; _local2.num = 1.8; } if (Banshee._xscale == -100) { _local2._x = _local2._x - 42; _local2.speed = 8; _local2.num = -1.8; } _local2._y = _local2._y - 30.1; _local2.moveVectorY = -1; _local2.Px = _local2._x; _local2.Py = _local2._y; _local2.speed = 0; _local2.GRAVITY = 0.3; _local2.Vy = 0.9; var _local10 = _local2._x; var _local9 = _local2._y; Banshee.frameCounter = 4; _local2.onEnterFrame = function () { if (this.isSlating == false) { this.GRAVITY = 0.1; this.Vy = this.Vy - this.GRAVITY; this._y = this._y - this.Vy; var _local5 = this._x; var _local4 = this._y; this.speed = this.speed - this.num; this._x = this._x - this.speed; var _local3 = Math.atan2(this.Vx); _local3 = (_local3 * 57.2957795130823) + 90; this._rotation = _local3; var _local2 = {x:this._x, y:this._y}; this._parent.localToGlobal(_local2); if (this._parent._parent.hit.hitTest(_local2.x, _local2.y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this._x = _local5; this._y = _local4; this.isSlating = true; } if (this._parent._parent.zombe3.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this._parent._parent.zombe3.helth = this._parent._parent.zombe3.helth - 20; if (this.Vy >= 0) { this._parent._parent.zombe3.Vy = this.Vy; } if (this.Vy <= 0) { this._parent._parent.zombe3.Vy = -this.Vy; } if (this._parent._parent.zombe3.dead == false) { if (this._parent._parent.zombe3.helth <= 0) { this._parent._parent.zombe3.speed = -0.2; this._parent._parent.zombe3.speed2 = 0.2; this._parent._parent.zombe3.stop(); this._parent._parent.zombe3.gotoAndPlay("die"); this._parent._parent.zombe3.dead = true; } } this._parent._parent.zombe3.Vx = (-this.speed) / 17; this._parent._parent.zombe3.Vx2 = (-this.speed) / 17; this.isSlating = true; } else if (this._parent._parent.zombe2.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this._parent._parent.zombe2.helth = this._parent._parent.zombe2.helth - 20; if (this.Vy >= 0) { this._parent._parent.zombe2.Vy = this.Vy; } if (this.Vy <= 0) { this._parent._parent.zombe2.Vy = -this.Vy; } if (this._parent._parent.zombe2.dead == false) { if (this._parent._parent.zombe2.helth <= 0) { this._parent._parent.zombe2.speed = -0.2; this._parent._parent.zombe2.speed2 = 0.2; this._parent._parent.zombe2.stop(); this._parent._parent.zombe2.gotoAndPlay("die"); this._parent._parent.zombe2.dead = true; } } this._parent._parent.zombe2.Vx = (-this.speed) / 17; this._parent._parent.zombe2.Vx2 = (-this.speed) / 17; this.isSlating = true; } else if (this._parent._parent.zombe.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this._parent._parent.zombe.helth = this._parent._parent.zombe.helth - 20; if (this.Vy >= 0) { this._parent._parent.zombe.Vy = this.Vy; } if (this.Vy <= 0) { this._parent._parent.zombe.Vy = -this.Vy; } if (this._parent._parent.zombe.dead == false) { if (this._parent._parent.zombe.helth <= 0) { this._parent._parent.zombe.speed = -0.2; this._parent._parent.zombe.speed2 = 0.2; this._parent._parent.zombe.stop(); this._parent._parent.zombe.gotoAndPlay("die"); this._parent._parent.zombe.dead = true; } } this._parent._parent.zombe.Vx = (-this.speed) / 17; this._parent._parent.zombe.Vx2 = (-this.speed) / 17; this.isSlating = true; } else if (this._parent._parent.Scorpion.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); if (this.Vy >= 0) { this._parent._parent.Scorpion.Vy = this.Vy / 2; } if (this.Vy <= 0) { this._parent._parent.Scorpion.Vy = (-this.Vy) / 2; } this._parent._parent.Scorpion.Vx = (-this.speed) / 25; this._parent._parent.Scorpion.Vx2 = (-this.speed) / 25; this.isSlating = true; } else if (this._parent._parent.Ghost.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); if (this.Vy >= 0) { this._parent._parent.Ghost.Vy = this.Vy; } if (this.Vy <= 0) { this._parent._parent.Ghost.Vy = -this.Vy; } this._parent._parent.Ghost.Vx = (-this.speed) / 15; this._parent._parent.Ghost.Vx2 = (-this.speed) / 15; this.isSlating = true; } else if (this._parent._parent.wartHog1.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); if (this.Vy >= 0) { this._parent._parent.wartHog1.Vy = this.Vy; } if (this.Vy <= 0) { this._parent._parent.wartHog1.Vy = -this.Vy; } this._parent._parent.wartHog1.Vx = (-this.speed) / 15; this._parent._parent.wartHog1.Vx2 = (-this.speed) / 15; this.isSlating = true; } if (this._parent._parent.stationaryGun1.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this.isSlating = true; } } }; } } if (wartHog1.frameCounter < 0) { if (shoting == true) { var _local7 = bulletlayer.getNextHighestDepth(); var _local2 = bulletlayer.attachMovie("bullet", "b" + _local7, _local7); var _local5 = {x:wartHog1.gunOnWartHog._x, y:wartHog1.gunOnWartHog._y}; wartHog1.gunOnWartHog.gotoAndPlay("Shot"); _local2._rotation = wartHog1.gunOnWartHog._rotation; wartHog1.gunOnWartHog._parent.localToGlobal(_local5); var _local3 = -Math.sin(_local2._rotation * (Math.PI/180)); var _local4 = Math.cos(_local2._rotation * (Math.PI/180)); _local2._parent.globalToLocal(_local5); var _local8 = Math.sqrt((_local3 * _local3) + (_local4 * _local4)); _local2.isSlating = false; _local2.dX = _local3 / _local8; _local2.dY = _local4 / _local8; if (wartHog1._xscale == 100) { _local2.Vx = _local3 * 40; } if (wartHog1._xscale == -100) { _local2.Vx = (-_local3) * 40; } _local2.Vy = _local4 * 40; _local2._x = _local5.x - (_local2.dX * 0); _local2._y = _local5.y - (_local2.dY * 0); _local2.moveVectorY = -1; _local2.Px = _local2._x; _local2.Py = _local2._y; var _local10 = _local2._x; var _local9 = _local2._y; wartHog1.frameCounter = 2; _local2.onEnterFrame = function () { if (this.isSlating == false) { var _local5 = this._x; var _local4 = this._y; this._y = this._y - this.Vy; this._x = this._x - this.Vx; var _local3 = Math.atan2(this.Vy, this.Vx); _local3 = (_local3 * 57.2957795130823) + 90; this._rotation = _local3; var _local2 = {x:this._x, y:this._y}; this._parent.localToGlobal(_local2); if (this._parent._parent.hit.hitTest(_local2.x, _local2.y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this._x = _local5; this._y = _local4; this.removeMovieClip(); this.isSlating = true; } if (this._parent._parent.zombe3.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this._parent._parent.zombe3.helth = this._parent._parent.zombe3.helth - 13; if (this.Vy >= 0) { this._parent._parent.zombe3.Vy = this.Vy / 18; } if (this.Vy <= 0) { this._parent._parent.zombe3.Vy = (-this.Vy) / 18; } if (this._parent._parent.zombe3.dead == false) { if (this._parent._parent.zombe3.helth <= 0) { this._parent._parent.zombe3.speed = -0.2; this._parent._parent.zombe3.speed2 = 0.2; this._parent._parent.zombe3.stop(); this._parent._parent.zombe3.gotoAndPlay("die"); this._parent._parent.zombe3.dead = true; } } this._parent._parent.zombe3.Vx = (-this.Vx) / 28; this._parent._parent.zombe3.Vx2 = (-this.Vx) / 28; this.isSlating = true; this.removeMovieClip(); } else if (this._parent._parent.zombe2.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this._parent._parent.zombe2.helth = this._parent._parent.zombe2.helth - 13; if (this.Vy >= 0) { this._parent._parent.zombe2.Vy = this.Vy / 18; } if (this.Vy <= 0) { this._parent._parent.zombe2.Vy = (-this.Vy) / 18; } if (this._parent._parent.zombe2.dead == false) { if (this._parent._parent.zombe2.helth <= 0) { this._parent._parent.zombe2.speed = -0.2; this._parent._parent.zombe2.speed2 = 0.2; this._parent._parent.zombe2.stop(); this._parent._parent.zombe2.gotoAndPlay("die"); this._parent._parent.zombe2.dead = true; } } this._parent._parent.zombe2.Vx = (-this.Vx) / 28; this._parent._parent.zombe2.Vx2 = (-this.Vx) / 28; this.isSlating = true; this.removeMovieClip(); } else if (this._parent._parent.zombe.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this._parent._parent.zombe.helth = this._parent._parent.zombe.helth - 13; if (this.Vy >= 0) { this._parent._parent.zombe.Vy = this.Vy / 18; } if (this.Vy <= 0) { this._parent._parent.zombe.Vy = (-this.Vy) / 18; } if (this._parent._parent.zombe.dead == false) { if (this._parent._parent.zombe.helth <= 0) { this._parent._parent.zombe.speed = -0.2; this._parent._parent.zombe.speed2 = 0.2; this._parent._parent.zombe.stop(); this._parent._parent.zombe.gotoAndPlay("die"); this._parent._parent.zombe.dead = true; } } this._parent._parent.zombe.Vx = (-this.Vx) / 28; this._parent._parent.zombe.Vx2 = (-this.Vx) / 28; this.isSlating = true; this.removeMovieClip(); } else if (this._parent._parent.Scorpion.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); if (this.Vy >= 0) { this._parent._parent.Scorpion.Vy = this.Vy / 38; } if (this.Vy <= 0) { this._parent._parent.Scorpion.Vy = (-this.Vy) / 38; } this._parent._parent.Scorpion.Vx = (-this.Vx) / 32; this._parent._parent.Scorpion.Vx2 = (-this.Vx) / 32; this.isSlating = true; this.removeMovieClip(); } else if (this._parent._parent.Ghost.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); if (this.Vy >= 0) { this._parent._parent.Ghost.Vy = this.Vy / 32; } if (this.Vy <= 0) { this._parent._parent.Ghost.Vy = (-this.Vy) / 32; } this._parent._parent.Ghost.Vx = (-this.Vx) / 32; this._parent._parent.Ghost.Vx2 = (-this.Vx) / 32; this.isSlating = true; this.removeMovieClip(); } else if (this._parent._parent.Banshee.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); if (this.Vy >= 0) { this._parent._parent.Banshee.Vy = this.Vy / 32; } if (this.Vy <= 0) { this._parent._parent.Banshee.Vy = (-this.Vy) / 32; } this._parent._parent.Banshee.Vx = (-this.Vx) / 32; this._parent._parent.Banshee.Vx2 = (-this.Vx) / 32; this.isSlating = true; this.removeMovieClip(); } else if (this._parent._parent.stationaryGun1.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this.isSlating = true; this.removeMovieClip(); } } }; } } };
Instance of Symbol 214 MovieClip "Scorpion" in Frame 6
onClipEvent (load) { this.frameCounter = 0; stop(); this.constint = false; this.ride = false; this.gun = false; this.jumping = false; this.driveLeft = false; this.driveRight = false; this.num = 0; this.dust = false; this.speed = -0.2; this.speed2 = 0.2; this.Vy = 0; this.GRAVITY = 1; this.Vx = 0; this.Vx2 = 0; this.rotation = 0; this.rotation2 = 0; } onClipEvent (enterFrame) { var oldX = this._x; var oldY = this._y; if (this.Vx2 <= 0) { this.Vx2 = 0; } this.Vx2 = this.Vx2 - this.speed2; this._x = this._x + this.Vx2; if (this.Vx >= 0) { this.Vx = 0; } this.Vx = this.Vx - this.speed; this._x = this._x + this.Vx; if (this.Vx <= -4) { this.Vx = -4; } if (this.Vx2 >= 4) { this.Vx2 = 4; } this.Vy = this.Vy - this.GRAVITY; this._y = this._y - this.Vy; this.rotation = this.Vx; this.rotation2 = this.Vx2; if (this._y <= 0) { this._y = 0; this.Vy = 0; } if (this._x <= 79) { this._x = 79; this.Vx = 0; this.Vx2 = 1.5; this.speed = -0.5; this.speed2 = 0.5; } if (this._x >= 471) { this._x = 471; this.Vx = -1.5; this.Vx2 = 0; this.speed = -0.5; this.speed2 = 0.5; } if (this._y >= 300) { this._y = 300; this.Vy = 0; this.Vy = (-this.Vy) / 3; if (this.jumping == true) { if ((this.driveLeft == true) || (this.driveRight == true)) { } this.jumping = false; } } if (this._parent.hit.hitTest(this._x, this._y, true)) { this.Vy = (-this.Vy) / 3; this._y = oldY; } if (this.ride == true) { if (Key.isDown(37)) { if (this.driveLeft == false) { this.Right._visible = false; this.driveRight = false; this.left._visible = true; this.driveLeft = true; } this.speed = 0.2; this._xscale = -100; } else if (this.driveLeft == true) { this.speed = -0.5; this.left._visible = false; this.driveLeft = false; } else if (Key.isDown(39)) { if (this.driveRight == false) { this.Right._visible = true; this.left._visible = false; this.driveLeft = false; this.driveRight = true; } this.speed2 = -0.2; this._xscale = 100; } else if (this.driveRight == true) { this.speed2 = 0.5; this.Right._visible = false; this.driveRight = false; } else if (Key.isDown(38)) { } } else { this.drive._visible = false; } if (this.driveRight == false) { this.speed2 = 0.5; } if (this.driveLeft == false) { this.speed = -0.5; } }
Instance of Symbol 187 MovieClip "Banshee" in Frame 6
onClipEvent (load) { stop(); this.ride = false; this.constint = false; this.jumping = false; this.flyLeft = false; this.flyRight = false; this.num = 0; this.dust = false; this.GRAVITY = 0.5; this.speed = -0.5; this.speed2 = 0.5; this.Vx = 0; this.Vx2 = 0; this.Vy = 0; this.frameCounter = 0; } onClipEvent (enterFrame) { var oldX = this._x; var oldY = this._y; if (this.Vx2 <= 0) { this.Vx2 = 0; } this.Vx2 = this.Vx2 - this.speed2; this._x = this._x + this.Vx2; if (this.Vx >= 0) { this.Vx = 0; } this.Vx = this.Vx - this.speed; this._x = this._x + this.Vx; this.Vy = this.Vy - this.GRAVITY; this._y = this._y - this.Vy; if (this._y <= 61) { this._y = 61; this.Vy = 0; } if (this._x <= 42) { this._x = 42; this.Vx = 0; this.Vx2 = 3; this.speed = -0.5; this.speed2 = 0.5; } if (this._x >= 508) { this._x = 508; this.Vx2 = 0; this.Vx = -3; this.speed = -0.5; this.speed2 = 0.5; } if (this._y >= 300) { this._y = 300; this.Vy = (-this.Vy) / 3; if (this.jumping == true) { if ((this.flyLeft == true) || (this.flyRight == true)) { } this.jumping = false; } } if (this._parent.hit.hitTest(this._x, this._y, true)) { this.Vy = (-this.Vy) / 3; this._y = oldY; } if (this.ride == true) { if (Key.isDown(38)) { this.constint = true; this.up._visible = true; this.Vy = this.Vy + 0.5; this.jumping = true; } else if (this.constint == true) { this.constint = false; this.up._visible = false; } if (Key.isDown(37)) { if (this.flyLeft == false) { this.Right._visible = false; this.flyRight = false; this.left._visible = true; this.flyLeft = true; } this.Vy = this.Vy + 0.3; this.speed = 0.5; this._xscale = -100; } else if (this.flyLeft == true) { this.speed = -0.5; this.left._visible = false; this.flyLeft = false; } else if (Key.isDown(39)) { if (this.flyRight == false) { this.Right._visible = true; this.left._visible = false; this.flyLeft = false; this.flyRight = true; } this.speed2 = -0.5; this.Vy = this.Vy + 0.3; this._xscale = 100; } else if (this.flyRight == true) { this.speed2 = 0.5; this.Right._visible = false; this.flyRight = false; } if (this.flyRight == false) { this.speed2 = 0.2; } if (this.flyLeft == false) { this.speed = -0.2; } } }
Instance of Symbol 223 MovieClip "stationaryGun1" in Frame 6
onClipEvent (load) { this.frameCounter = 0; stop(); this.constint = false; this.ride = false; this.gun = false; this.jumping = false; this.driveLeft = false; this.driveRight = false; this.num = 0; this.dust = false; this.GRAVITY = 1; this.speed = -0.5; this.speed2 = 0.5; this.Vy = 0; this.Vx = 0; this.Vx2 = 0; this.rotation = 0; this.rotation2 = 0; }
Instance of Symbol 227 MovieClip "Ghost" in Frame 6
onClipEvent (load) { this.frameCounter = 0; stop(); this.constint = false; this.ride = false; this.gun = false; this.jumping = false; this.driveLeft = false; this.driveRight = false; this.num = 0; this.dust = false; this.GRAVITY = 1; this.speed = -0.5; this.speed2 = 0.5; this.Vy = 0; this.Vx = 0; this.Vx2 = 0; this.rotation = 0; this.rotation2 = 0; } onClipEvent (enterFrame) { var oldX = this._x; var oldY = this._y; if (this.Vx2 <= 0) { this.Vx2 = 0; } this.Vx2 = this.Vx2 - this.speed2; this._x = this._x + this.Vx2; if (this.Vx >= 0) { this.Vx = 0; } this.Vx = this.Vx - this.speed; this._x = this._x + this.Vx; this.Vy = this.Vy - this.GRAVITY; this._y = this._y - this.Vy; this.rotation = this.Vx; this.rotation2 = this.Vx2; if (this._xscale == -100) { this.wheel1._rotation = this.wheel1._rotation - (rotation * 2); this.wheel1._rotation = this.wheel1._rotation - (rotation2 * 2); this.wheel2._rotation = this.wheel2._rotation - (rotation * 2); this.wheel2._rotation = this.wheel2._rotation - (rotation2 * 2); } else if (this._xscale == 100) { this.wheel1._rotation = this.wheel1._rotation + (rotation * 2); this.wheel1._rotation = this.wheel1._rotation + (rotation2 * 2); this.wheel2._rotation = this.wheel2._rotation + (rotation * 2); this.wheel2._rotation = this.wheel2._rotation + (rotation2 * 2); } if (this._y <= 0) { this._y = 0; this.Vy = 0; } if (this._x <= 47.5) { this._x = 47.5; this.Vx = 0; this.Vx2 = 2; this.speed = -0.5; this.speed2 = 0.5; } if (this._x >= 503) { this._x = 503; this.Vx = -2; this.Vx2 = 0; this.speed = -0.5; this.speed2 = 0.5; } if (this._y >= 300) { this._y = 300; this.Vy = (-this.Vy) / 5; if (this.jumping == true) { if ((this.driveLeft == true) || (this.driveRight == true)) { } this.jumping = false; } } if (this._parent.hit.hitTest(this._x, this._y, true)) { this.Vy = (-this.Vy) / 3; this._y = oldY; } if (this.gun == true) { } if (this.ride == true) { if (this._parent.hit.hitTest(this._parent.ship.hitTest, this._parent.ship.hitTest, true)) { trace("lol"); } if (Key.isDown(37)) { if (this.driveLeft == false) { this.Right._visible = false; this.driveRight = false; this.left._visible = true; this.driveLeft = true; } this.wheel1._rotation = this.wheel1._rotation + 30; this.wheel2._rotation = this.wheel2._rotation + 30; this.speed = 0.5; this._xscale = -100; } else if (this.driveLeft == true) { this.speed = -0.2; this.left._visible = false; this.driveLeft = false; } else if (Key.isDown(39)) { if (this.driveRight == false) { this.Right._visible = true; this.left._visible = false; this.driveLeft = false; this.driveRight = true; } this.wheel1._rotation = this.wheel1._rotation + 30; this.wheel2._rotation = this.wheel2._rotation + 30; this.speed2 = -0.5; this._xscale = 100; } else if (this.driveRight == true) { this.speed2 = 0.2; this.Right._visible = false; this.driveRight = false; } else if (Key.isDown(38)) { } if (this.driveRight == false) { this.speed2 = 0.2; } if (this.driveLeft == false) { this.speed = -0.2; } } else { this.drive._visible = false; } }
Instance of Symbol 229 MovieClip in Frame 6
on (press) { this._parent.gotoAndStop(1); }
Instance of Symbol 181 MovieClip "wartHog1" in Frame 6
onClipEvent (load) { this.wheel2._rotation = this.wheel2._rotation - (Math.random() * 50); this.wheel1._rotation = this.wheel1._rotation - (Math.random() * 50); this.frameCounter = 0; stop(); this.constint = false; this.ride = false; this.gun = false; this.jumping = false; this.driveLeft = false; this.driveRight = false; this.num = 0; this.dust = false; this.GRAVITY = 1; this.speed = -0.5; this.speed2 = 0.5; this.Vy = 0; this.Vx = 0; this.Vx2 = 0; this.rotation = 0; this.rotation2 = 0; }
Instance of Symbol 162 MovieClip "masterChief" in Frame 6
onClipEvent (load) { stop(); this.UsingRifile = false; this.UsingShotgun = false; this.Shotgun._visible = false; this.dead = false; this.helth = 100; this.frameCounter = 2; this.frameCounter2 = 3; this.constint = false; this.jumping = false; this.runingLEFT = false; this.runingRIGHT = false; this.num = 0; this.dust = false; this.GRAVITY = 1; this.Vy = 0; } onClipEvent (enterFrame) { var oldX = this._x; var oldY = this._y; this.frameCounter--; this.frameCounter2--; if (Key.isDown("R".charCodeAt(0)) == true) { if (this.frameCounter2 < 0) { this._parent.wartHog1.ride = false; this._parent.wartHog1.drive._visible = false; this._parent.wartHog1.gun = false; this._parent.wartHog1.ongun._visible = false; this._parent.wartHog1.driveLeft = false; this._parent.wartHog1.driveRight = false; this._parent.Banshee.still._visible = true; this._parent.Banshee.ride = false; this._parent.Banshee.drive._visible = false; this._parent.Ghost.ride = false; this._parent.Ghost.drive._visible = false; this._parent.stationaryGun1.ride = false; this._parent.stationaryGun1.turret.drive._visible = false; this._parent.Scorpion.ride = false; this._parent.Scorpion.driveLeft = false; this._parent.Scorpion.driveRight = false; this.frameCounter2 = 5; } } if (this._parent.wartHog1.ride == true) { this.Vy = 0; this._x = this._parent.wartHog1._x; this._y = this._parent.wartHog1._y; this._visible = false; } if (this._parent.wartHog1.gun == true) { this.Vy = 0; this._x = this._parent.wartHog1._x; this._y = this._parent.wartHog1._y; this._visible = false; } if (this._parent.Banshee.ride == true) { this.Vy = 0; this._x = this._parent.Banshee._x; this._y = this._parent.Banshee._y; this._visible = false; } if (this._parent.Ghost.ride == true) { this.Vy = 0; this._x = this._parent.Ghost._x; this._y = this._parent.Ghost._y; this._visible = false; } if (this._parent.stationaryGun1.ride == true) { this.Vy = 0; this._x = this._parent.stationaryGun1._x; this._y = this._parent.stationaryGun1._y; this._visible = false; } if (this._parent.Scorpion.ride == true) { this.Vy = 0; this._x = this._parent.Scorpion._x; this._y = this._parent.Scorpion._y; this._visible = false; } if (((((this._parent.wartHog1.ride == false) && (this._parent.Banshee.ride == false)) && (this._parent.Ghost.ride == false)) && (this._parent.stationaryGun1.ride == false)) && (this._parent.Scorpion.ride == false)) { if (this._parent.wartHog1.gun == false) { this._visible = true; this.Vy = this.Vy - this.GRAVITY; this._y = this._y - this.Vy; if (this._y >= 300) { this._y = 300; this.Vy = 0; if (this.jumping == true) { if ((this.runingLEFT == true) || (this.runingRIGHT == true)) { this.gotoAndPlay("walk"); } this.jumping = false; } } if (this._parent.hit.hitTest(this._x, this._y, true)) { this.Vy = 0; if (this.jumping == true) { if ((this.runingLEFT == true) || (this.runingRIGHT == true)) { this.gotoAndPlay("walk"); } this.jumping = false; } this._y = oldY; } if (this.dead == false) { if (_root.HUD.guns.text != "2") { if (this._parent.rifile.hitTest(this)) { if (this._parent.rifile._visible == true) { this._parent.HUD.help.text = "E to pic up rifile"; if (Key.isDown("E".charCodeAt(0)) == true) { this._parent.HUD.guns.text = parseInt(this._parent.HUD.guns.text) + 1; this.UsingRifile = true; this.Shotgun._visible = false; this._parent.rifile._visible = false; } } } else if (this._parent.Shotgun.hitTest(this)) { if (this._parent.Shotgun._visible == true) { this._parent.HUD.help.text = "E to pic up Shotgun"; if (Key.isDown("E".charCodeAt(0)) == true) { this._parent.HUD.guns.text = parseInt(this._parent.HUD.guns.text) + 1; this.UsingShotgun = true; this.gun._visible = false; this._parent.Shotgun._visible = false; } } } } if (Key.isDown("R".charCodeAt(0)) == true) { if (this.frameCounter2 <= 0) { if (this.Shotgun._visible == true) { this._parent.HUD.guns.text = parseInt(this._parent.HUD.guns.text) - 1; this._parent.Shotgun._x = this._x; this._parent.Shotgun._y = this._y; this.UsingShotgun = false; this._parent.Shotgun._visible = true; this.frameCounter2 = 3; } if (this.gun._visible == true) { this._parent.HUD.guns.text = parseInt(this._parent.HUD.guns.text) - 1; this._parent.rifile._x = this._x; this._parent.rifile._y = this._y; this.UsingRifile = false; this._parent.rifile._visible = true; this.frameCounter2 = 3; } } } if (this._parent.UsingShotgun == true) { this._parent.Shotgun._visible = false; this._parent.Shotgun._x = this._x; this._parent.Shotgun._y = this._y; } if (this._parent.UsingRifile == true) { this._parent.rifile._visible = false; this._parent.rifile._x = this._x; this._parent.rifile._y = this._y; } if (this.UsingRifile == false) { this.gun._visible = false; } else if (this.UsingRifile == true) { this.gun._visible = true; this.Shotgun._visible = false; } if (this.UsingShotgun == false) { this.Shotgun._visible = false; } else if (this.UsingShotgun == true) { this.Shotgun._visible = true; this.gun._visible = false; } if (this._parent.Scorpion.hitTest(this._x, this._y, true)) { this._parent.HUD.help.text = "E to use Scorpion"; if (Key.isDown("E".charCodeAt(0)) == true) { this._parent.Scorpion.ride = true; } } else if (this._parent.stationaryGun1.hitTest(this._x, this._y, true)) { this._parent.HUD.help.text = "E to use stationaryGun"; if (Key.isDown("E".charCodeAt(0)) == true) { this._parent.stationaryGun1.ride = true; this._parent.stationaryGun1.turret.drive._visible = true; } } else if (this._parent.Ghost.hitTest(this._x, this._y, true)) { this._parent.HUD.help.text = "E to use Ghost"; if (Key.isDown("E".charCodeAt(0)) == true) { this._parent.Ghost.ride = true; this._parent.Ghost.drive._visible = true; } } else if (this._parent.Banshee.drivehit.hitTest(this._x, this._y, true)) { this._parent.HUD.help.text = "E to use Banshee"; if (Key.isDown("E".charCodeAt(0)) == true) { this._parent.Banshee.ride = true; this._parent.Banshee.drive._visible = true; this._parent.Banshee.still._visible = false; } } else if (this._parent.wartHog1.drivehit.hitTest(this._x, this._y, true)) { this._parent.HUD.help.text = "E to use drive wartHog"; if (Key.isDown("E".charCodeAt(0)) == true) { this._parent.wartHog1.ride = true; this._parent.wartHog1.drive._visible = true; } } else if (this._parent.wartHog1.ongunhit.hitTest(this._x, this._y, true)) { this._parent.HUD.help.text = "E to use gun on wartHog"; if (Key.isDown("E".charCodeAt(0)) == true) { this._parent.wartHog1.gun = true; this._parent.wartHog1.ongun._visible = true; } } if (this._parent.zombe.hitTest(this._x, this._y, true)) { if (this._parent.zombe.dead == false) { this.helth = this.helth - 7; } } if (this._parent.zombe2.hitTest(this._x, this._y, true)) { if (this._parent.zombe2.dead == false) { this.helth = this.helth - 7; } } if (this._parent.zombe3.hitTest(this._x, this._y, true)) { if (this._parent.zombe3.dead == false) { this.helth = this.helth - 7; } } if (this.helth <= 0) { if (this.runingLEFT == true) { this.gotoAndPlay("die"); this.runingLEFT = false; } if (this.runingRIGHT == true) { this.gotoAndPlay("die"); this.runingRIGHT = false; } this.gotoAndPlay("die"); this.dead = true; } if (Key.isDown(32)) { if (this.frameCounter < 0) { if (this.UsingRifile == true) { this.gun.gotoAndPlay("Shot"); var depth = this._parent.bulletlayer.getNextHighestDepth(); var rifileBullet = this._parent.bulletlayer.attachMovie("bullet2", "R" + depth, depth); _root.map.bulletArray.push(rifileBullet); var pos = {x:this._x, y:this._y}; this._parent.localToGlobal(pos); var dX = pos.x; var dY = pos.y; rifileBullet._parent.globalToLocal(pos); var dis = Math.sqrt((dX * dX) + (dY * dY)); rifileBullet.dX = dX / dis; rifileBullet.dY = dY / dis; rifileBullet.isSlating = false; this.frameCounter = 2; if (this._xscale == 100) { rifileBullet._xscale = 100; rifileBullet._x = pos.x + 50; rifileBullet._y = pos.y - 24.5; } if (this._xscale == -100) { rifileBullet._xscale = -100; rifileBullet._x = pos.x - 50; rifileBullet._y = pos.y - 24.5; } } } } rifileBullet.onEnterFrame = function () { if (this.isSlating == false) { var _local4 = this._x; var _local3 = this._y; if (this._xscale == -100) { this._x = this._x - 29; } if (this._xscale == 100) { this._x = this._x + 29; } var _local2 = {x:this._x, y:this._y}; this._parent.localToGlobal(_local2); if (this._parent.hit.hitTest(_local2.x, _local2.y, true)) { this.removeMovieClip(); this.isSlating = true; } if (this._parent._parent.zombe3.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this._parent._parent.zombe3.helth = this._parent._parent.zombe3.helth - 7; this._parent._parent.zombe3.Vx = (-this.Vx) / 18; this._parent._parent.zombe3.Vx2 = (-this.Vx) / 18; this.isSlating = true; this.removeMovieClip(); } else if (this._parent._parent.zombe2.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this._parent._parent.zombe2.helth = this._parent._parent.zombe2.helth - 7; this._parent._parent.zombe2.Vx = (-this.Vx) / 18; this._parent._parent.zombe2.Vx2 = (-this.Vx) / 18; this.isSlating = true; this.removeMovieClip(); } else if (this._parent._parent.zombe.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this._parent._parent.zombe.helth = this._parent._parent.zombe.helth - 7; this._parent._parent.zombe.Vx = (-this.Vx) / 18; this._parent._parent.zombe.Vx2 = (-this.Vx) / 18; this.isSlating = true; this.removeMovieClip(); } else if (this._parent._parent.Scorpion.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this._parent._parent.Scorpion.Vx = (-this.Vx) / 32; this._parent._parent.Scorpion.Vx2 = (-this.Vx) / 32; this.isSlating = true; this.removeMovieClip(); } else if (this._parent._parent.Ghost.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this._parent._parent.Ghost.Vx = (-this.Vx) / 32; this._parent._parent.Ghost.Vx2 = (-this.Vx) / 32; this.isSlating = true; this.removeMovieClip(); } else if (this._parent._parent.Banshee.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this._parent._parent.Banshee.Vx = (-this.Vx) / 32; this._parent._parent.Banshee.Vx2 = (-this.Vx) / 32; this.isSlating = true; this.removeMovieClip(); } else if (this._parent._parent.stationaryGun1.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this.isSlating = true; this.removeMovieClip(); } if (this._parent._parent.wartHog1.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this._parent._parent.wartHog1.Vx = (-this.Vx) / 2; this._parent._parent.wartHog1.Vx2 = (-this.Vx) / 2; this.isSlating = true; this.removeMovieClip(); } } }; if (Key.isDown(37)) { if (this.helth <= 0) { this.gotoAndPlay("die"); this.runingRIGHT = false; this.runingLEFT = false; this.dead = true; } if (this.runingLEFT == false) { this.runingRIGHT = false; this.gotoAndPlay("walk"); this.runingLEFT = true; } this._xscale = -100; this._x = this._x - 5; } else if (this.runingLEFT == true) { this.gotoAndStop("still"); this.runingLEFT = false; } else if (Key.isDown(39)) { if (this.helth <= 0) { this.gotoAndPlay("die"); this.runingRIGHT = false; this.runingLEFT = false; this.dead = true; } if (this.runingRIGHT == false) { this.gotoAndPlay("walk"); this.runingLEFT = false; this.runingRIGHT = true; } this._x = this._x + 5; this._xscale = 100; } else if (this.runingRIGHT == true) { this.gotoAndStop("still"); this.runingRIGHT = false; } if (Key.isDown(38)) { if (this.jumping == false) { if (this.constint == false) { this.constint = true; gotoAndPlay ("jump"); this.Vy = 7; this.jumping = true; } } } else if (this.constint == true) { this.constint = false; } } } } }
Instance of Symbol 242 MovieClip "zombe" in Frame 6
onClipEvent (load) { stop(); this.jump = false; this.helth = 100; this.dead = false; this.frameCounter = 2; this.constint = false; this.jumping = false; this.runingLEFT = false; this.runingRIGHT = false; this.num = 0; this.dust = false; this.GRAVITY = 1; this.Vy = 0; this.speed = -0.2; this.speed2 = 0.2; this.Vx = 0; this.Vx2 = 0; } onClipEvent (enterFrame) { this.frameCounter--; this.Vy = this.Vy - this.GRAVITY; this._y = this._y - this.Vy; if (this._y >= 300) { this._y = 300; this.Vy = 0; this.jumping = false; } if (this.Vx2 <= 0) { this.Vx2 = 0; } this.Vx2 = this.Vx2 - this.speed2; this._x = this._x + this.Vx2; if (this.Vx >= 0) { this.Vx = 0; } this.Vx = this.Vx - this.speed; this._x = this._x + this.Vx; if (this._y <= 61) { this._y = 61; this.Vy = 0; } if (this._x <= 42) { this._x = 42; this.Vx = 0; this.Vx2 = 3; this.speed = -0.2; this.speed2 = 0.2; } if (this._x >= 508) { this._x = 508; this.Vx2 = 0; this.Vx = -3; this.speed = -0.2; this.speed2 = 0.2; } if (this._parent.hit.hitTest(this._x, this._y, true)) { this.Vy = (-this.Vy) / 3; this._y = oldY; this.jumping = false; } if (this.dead == false) { play(); if (this._parent.zombe2.hitTest(this)) { this.Vx2 = 0; this.Vx = 0; } if (this._parent.zombe3.hitTest(this)) { this.Vx2 = 0; this.Vx = 0; } if (this._y > this._parent.masterChief._y) { if (this.jumping == false) { if (this.jump == false) { this.jump = true; this.jumping = true; } } } if (this.jumping == true) { if (this.jump == true) { this.Vy = 9; this.jump = false; } } if (this._x <= this._parent.masterChief._x) { this._xscale = 100; this.speed = -0.2; this.speed2 = -0.2; } if (this._x >= this._parent.masterChief._x) { this._xscale = -100; this.speed = 0.2; this.speed2 = 0.2; } if (this.Vx <= -2) { this.Vx = -2; } if (this.Vx2 >= 2) { this.Vx2 = 2; } if (this.helth <= 0) { this.speed = -0.2; this.speed2 = 0.2; stop(); this.gotoAndPlay("die"); this.dead = true; } } }
Instance of Symbol 242 MovieClip "zombe2" in Frame 6
onClipEvent (load) { stop(); this.jump = false; this.helth = 100; this.dead = false; this.frameCounter = 2; this.constint = false; this.jumping = false; this.runingLEFT = false; this.runingRIGHT = false; this.num = 0; this.dust = false; this.GRAVITY = 1; this.Vy = 0; this.speed = -0.2; this.speed2 = 0.2; this.Vx = 0; this.Vx2 = 0; } onClipEvent (enterFrame) { this.frameCounter--; this.Vy = this.Vy - this.GRAVITY; this._y = this._y - this.Vy; if (this._y >= 300) { this._y = 300; this.Vy = 0; this.jumping = false; } if (this.Vx2 <= 0) { this.Vx2 = 0; } this.Vx2 = this.Vx2 - this.speed2; this._x = this._x + this.Vx2; if (this.Vx >= 0) { this.Vx = 0; } this.Vx = this.Vx - this.speed; this._x = this._x + this.Vx; if (this._y <= 61) { this._y = 61; this.Vy = 0; } if (this._x <= 42) { this._x = 42; this.Vx = 0; this.Vx2 = 3; this.speed = -0.2; this.speed2 = 0.2; } if (this._x >= 508) { this._x = 508; this.Vx2 = 0; this.Vx = -3; this.speed = -0.2; this.speed2 = 0.2; } if (this._parent.hit.hitTest(this._x, this._y, true)) { this.Vy = (-this.Vy) / 3; this._y = oldY; this.jumping = false; } if (this.dead == false) { if (this._parent.zombe.hitTest(this)) { this.Vx2 = 0; this.Vx = 0; } if (this._parent.zombe3.hitTest(this)) { this.Vx2 = 0; this.Vx = 0; } play(); if (this._y > this._parent.masterChief._y) { if (this.jumping == false) { if (this.jump == false) { this.jump = true; this.jumping = true; } } } if (this.jumping == true) { if (this.jump == true) { this.Vy = 9; this.jump = false; } } if (this._x <= this._parent.masterChief._x) { this._xscale = 100; this.speed = -0.2; this.speed2 = -0.2; } if (this._x >= this._parent.masterChief._x) { this._xscale = -100; this.speed = 0.2; this.speed2 = 0.2; } if (this.Vx <= -2) { this.Vx = -2; } if (this.Vx2 >= 2) { this.Vx2 = 2; } if (this.helth <= 0) { this.speed = -0.2; this.speed2 = 0.2; stop(); this.gotoAndPlay("die"); this.dead = true; } } }
Instance of Symbol 242 MovieClip "zombe3" in Frame 6
onClipEvent (load) { this.jump = false; stop(); this.helth = 100; this.dead = false; this.frameCounter = 2; this.constint = false; this.jumping = false; this.runingLEFT = false; this.runingRIGHT = false; this.num = 0; this.dust = false; this.GRAVITY = 1; this.Vy = 0; this.speed = -0.2; this.speed2 = 0.2; this.Vx = 0; this.Vx2 = 0; } onClipEvent (enterFrame) { this.frameCounter--; this.Vy = this.Vy - this.GRAVITY; this._y = this._y - this.Vy; if (this._y >= 300) { this._y = 300; this.Vy = 0; this.jumping = false; } if (this.Vx2 <= 0) { this.Vx2 = 0; } this.Vx2 = this.Vx2 - this.speed2; this._x = this._x + this.Vx2; if (this.Vx >= 0) { this.Vx = 0; } this.Vx = this.Vx - this.speed; this._x = this._x + this.Vx; if (this._y <= 61) { this._y = 61; this.Vy = 0; } if (this._x <= 42) { this._x = 42; this.Vx = 0; this.Vx2 = 3; this.speed = -0.2; this.speed2 = 0.2; } if (this._x >= 508) { this._x = 508; this.Vx2 = 0; this.Vx = -3; this.speed = -0.2; this.speed2 = 0.2; } if (this._parent.hit.hitTest(this._x, this._y, true)) { this.Vy = (-this.Vy) / 3; this._y = oldY; this.jumping = false; } if (this.dead == false) { if (this._parent.zombe2.hitTest(this)) { this.Vx2 = 0; this.Vx = 0; } if (this._parent.zombe.hitTest(this)) { this.Vx2 = 0; this.Vx = 0; } play(); if (this._y > this._parent.masterChief._y) { if (this.jumping == false) { if (this.jump == false) { this.jump = true; this.jumping = true; } } } if (this.jumping == true) { if (this.jump == true) { this.Vy = 9; this.jump = false; } } if (this._x <= this._parent.masterChief._x) { this._xscale = 100; this.speed = -0.2; this.speed2 = -0.2; } if (this._x >= this._parent.masterChief._x) { this._xscale = -100; this.speed = 0.2; this.speed2 = 0.2; } if (this.Vx <= -2) { this.Vx = -2; } if (this.Vx2 >= 2) { this.Vx2 = 2; } if (this.helth <= 0) { this.speed = -0.2; this.speed2 = 0.2; stop(); this.gotoAndPlay("die"); this.dead = true; } } }
Instance of Symbol 119 MovieClip "rifile" in Frame 6
onClipEvent (load) { stop(); this.GRAVITY = 0.5; this.speed = -0.5; this.speed2 = 0.5; this.Vx = 0; this.Vx2 = 0; this.Vy = 0; this.frameCounter = 0; } onClipEvent (enterFrame) { var oldX = this._x; var oldY = this._y; if (this.Vx2 <= 0) { this.Vx2 = 0; } this.Vx2 = this.Vx2 - this.speed2; this._x = this._x + this.Vx2; if (this.Vx >= 0) { this.Vx = 0; } this.Vx = this.Vx - this.speed; this._x = this._x + this.Vx; this.Vy = this.Vy - this.GRAVITY; this._y = this._y - this.Vy; if (this._y <= 61) { this._y = 61; this.Vy = 0; } if (this._x <= 42) { this._x = 42; this.Vx = 0; this.Vx2 = 3; this.speed = -0.5; this.speed2 = 0.5; } if (this._x >= 508) { this._x = 508; this.Vx2 = 0; this.Vx = -3; this.speed = -0.5; this.speed2 = 0.5; } if (this._y >= 300) { this._y = 300; this.Vy = (-this.Vy) / 3; } if (this._parent.hit.hitTest(this._x, this._y, true)) { this.Vy = (-this.Vy) / 3; this._y = oldY; } }
Instance of Symbol 181 MovieClip "wartHog1" in Frame 25
onClipEvent (load) { this.wheel2._rotation = this.wheel2._rotation - (Math.random() * 50); this.wheel1._rotation = this.wheel1._rotation - (Math.random() * 50); this.frameCounter = 0; stop(); this.constint = false; this.ride = false; this.gun = false; this.jumping = false; this.driveLeft = false; this.driveRight = false; this.num = 0; this.dust = false; this.GRAVITY = 1; this.speed = -0.5; this.speed2 = 0.5; this.Vy = 0; this.Vx = 0; this.Vx2 = 0; this.rotation = 0; this.rotation2 = 0; } onClipEvent (enterFrame) { if (this.Vx2 <= 0) { this.Vx2 = 0; } this.Vx2 = this.Vx2 - this.speed2; this._x = this._x + this.Vx2; if (this.Vx >= 0) { this.Vx = 0; } this.Vx = this.Vx - this.speed; this._x = this._x + this.Vx; this.Vy = this.Vy - this.GRAVITY; this._y = this._y - this.Vy; this.rotation = this.Vx; this.rotation2 = this.Vx2; if (this._xscale == -100) { this.wheel1._rotation = this.wheel1._rotation - (rotation * 2); this.wheel1._rotation = this.wheel1._rotation - (rotation2 * 2); this.wheel2._rotation = this.wheel2._rotation - (rotation * 2); this.wheel2._rotation = this.wheel2._rotation - (rotation2 * 2); } else if (this._xscale == 100) { this.wheel1._rotation = this.wheel1._rotation + (rotation * 2); this.wheel1._rotation = this.wheel1._rotation + (rotation2 * 2); this.wheel2._rotation = this.wheel2._rotation + (rotation * 2); this.wheel2._rotation = this.wheel2._rotation + (rotation2 * 2); } if (this._y <= 0) { this._y = 0; this.Vy = 0; } if (this._x <= 47.5) { this._x = 47.5; this.Vx = 0; this.Vx2 = 2.5; this.speed = -0.5; this.speed2 = 0.5; } if (this._x >= 503) { this._x = 503; this.Vx = -2.5; this.Vx2 = 0; this.speed = -0.5; this.speed2 = 0.5; } if (this._y >= 300) { this._y = 300; this.Vy = (-this.Vy) / 3; if (this.jumping == true) { if ((this.driveLeft == true) || (this.driveRight == true)) { } this.jumping = false; } } if (this.gun == true) { } if (this.ride == true) { if (this._parent.hit.hitTest(this._parent.ship.hitTest, this._parent.ship.hitTest, true)) { trace("lol"); } if (Key.isDown(37)) { if (this.driveLeft == false) { this.Right._visible = false; this.driveRight = false; this.left._visible = true; this.driveLeft = true; } this.wheel1._rotation = this.wheel1._rotation + 30; this.wheel2._rotation = this.wheel2._rotation + 30; this.speed = 0.5; this._xscale = -100; } else if (this.driveLeft == true) { this.speed = -0.2; this.left._visible = false; this.driveLeft = false; } else if (Key.isDown(39)) { if (this.driveRight == false) { this.Right._visible = true; this.left._visible = false; this.driveLeft = false; this.driveRight = true; } this.wheel1._rotation = this.wheel1._rotation + 30; this.wheel2._rotation = this.wheel2._rotation + 30; this.speed2 = -0.5; this._xscale = 100; } else if (this.driveRight == true) { this.speed2 = 0.2; this.Right._visible = false; this.driveRight = false; } else if (Key.isDown(38)) { } } else { this.drive._visible = false; } if (this.driveRight == false) { this.speed2 = 0.2; } if (this.driveLeft == false) { this.speed = -0.2; } }
Frame 39
stop();
Frame 47
stop();
Instance of Symbol 162 MovieClip in Frame 47
onClipEvent (load) { stop(); this.constint = false; this.jumping = false; this.runingLEFT = false; this.runingRIGHT = false; this.num = 0; this.dust = false; this.GRAVITY = 1; this.Vy = 0; } onClipEvent (enterFrame) { if (this._parent.banana1.hitTest(this._x, this._y, true)) { this._parent.banana1._y = 100000 /* 0x0186A0 */; } if (this._parent.box1.hitTest(this._x, this._y, true)) { this._parent.box1._y = 100000 /* 0x0186A0 */; } if (this._parent.cheese1.hitTest(this._x, this._y, true)) { this._parent.cheese1._y = 100000 /* 0x0186A0 */; } this.Vy = this.Vy - this.GRAVITY; this._y = this._y - this.Vy; if (this._y >= 300) { this._y = 300; if (this.jumping == true) { if ((this.runingLEFT == true) || (this.runingRIGHT == true)) { this.gotoAndPlay("walk"); } this.jumping = false; } } if (Key.isDown(38)) { if (this.jumping == false) { if (this.constint == false) { this.constint = true; gotoAndPlay ("jump"); this.Vy = 7; this.jumping = true; } } } else if (this.constint == true) { this.constint = false; } if (Key.isDown(37)) { if (this.runingLEFT == false) { this.runingRIGHT = false; this.gotoAndPlay("walk"); this.runingLEFT = true; } this._xscale = -100; this._x = this._x - 5; } else if (this.runingLEFT == true) { this.gotoAndStop("still"); this.runingLEFT = false; } else if (Key.isDown(39)) { if (this.runingRIGHT == false) { this.gotoAndPlay("walk"); this.runingLEFT = false; this.runingRIGHT = true; } this._x = this._x + 5; this._xscale = 100; } else if (this.runingRIGHT == true) { this.gotoAndStop("still"); this.runingRIGHT = false; } }
Frame 51
stop();
Instance of Symbol 114 MovieClip "ship" in Frame 51
onClipEvent (load) { stop(); this.constint = false; this.jumping = false; this.flyLeft = false; this.flyRight = false; this.num = 0; this.dust = false; this.GRAVITY = 1; this.speed = -0.5; this.speed2 = 0.5; this.Vy = 0; this.Vx = 0; this.Vx2 = 0; } onClipEvent (enterFrame) { if (this._parent.hit.hitTest(this._parent.ship.hitTest, this._parent.ship.hitTest, true)) { trace("lol"); } if (this.Vx2 <= 0) { this.Vx2 = 0; } this.Vx2 = this.Vx2 - this.speed2; this._x = this._x + this.Vx2; if (this.Vx >= 0) { this.Vx = 0; } this.Vx = this.Vx - this.speed; this._x = this._x + this.Vx; this.Vy = this.Vy - this.GRAVITY; this._y = this._y - this.Vy; if (this._y <= 0) { this._y = 0; this.Vy = 0; } if (this._x <= 176) { this._x = 176; this.Vx = 0; this.Vx2 = -5; this.speed = -0.5; this.speed2 = 0.5; } if (this._x >= 550) { this.Vx = -5; this.Vx2 = 0; this.speed = -0.5; this.speed2 = 0.5; } if (this._y >= 242) { this._y = 242; this.Vy = 0; if (this.jumping == true) { if ((this.flyLeft == true) || (this.flyRight == true)) { } this.jumping = false; } } if (Key.isDown(38)) { this.constint = true; this.up._visible = true; this.Vy = this.Vy + 2; this.jumping = true; } else if (this.constint == true) { this.constint = false; this.up._visible = false; } if (Key.isDown(37)) { if (this.flyLeft == false) { this.Right._visible = false; this.flyRight = false; this.left._visible = true; this.flyLeft = true; } this.Vy = this.Vy + 1; this.speed = 0.5; } else if (this.flyLeft == true) { this.speed = -0.5; this.left._visible = false; this.flyLeft = false; } else if (Key.isDown(39)) { if (this.flyRight == false) { this.Right._visible = true; this.left._visible = false; this.flyLeft = false; this.flyRight = true; } this.speed2 = -0.5; this.Vy = this.Vy + 1; this._xscale = 50; } else if (this.flyRight == true) { this.speed2 = 0.5; this.Right._visible = false; this.flyRight = false; } }
Instance of Symbol 164 MovieClip "hit1" in Frame 51
onClipEvent (enterFrame) { if (this._parent._parent.wartHog1.hitTest(this)) { this._parent._parent.wartHog1.Vx = (-this._parent.Vx) * 1.8; this._parent._parent.wartHog1.Vx2 = (-this._parent.Vx2) * 1.8; if (this._parent.ride == true) { this._parent.Vx = 0; this._parent.Vx2 = 1.5; this._parent.speed = -0.5; this._parent.speed2 = 0.5; } } if (this._parent._parent.stationaryGun1.hitTest(this)) { if (this._parent.ride == true) { this._parent.Vx = 0; this._parent.Vx2 = 1.5; this._parent.speed = -0.5; this._parent.speed2 = 0.5; } } if (this._parent._parent.Banshee.hitTest(this)) { this._parent._parent.Banshee.Vx = (-this._parent.Vx) * 1.8; this._parent._parent.Banshee.Vx2 = (-this._parent.Vx2) * 1.8; if (this._parent.ride == true) { this._parent.Vx = 0; this._parent.Vx2 = 1.5; this._parent.speed = -0.5; this._parent.speed2 = 0.5; } } if (this._parent._parent.Ghost.hitTest(this)) { this._parent._parent.Ghost.Vx = (-this._parent.Vx) * 1.8; this._parent._parent.Ghost.Vx2 = (-this._parent.Vx2) * 1.8; if (this._parent.ride == true) { this._parent.Vx = 0; this._parent.Vx2 = 1.5; this._parent.speed = -0.5; this._parent.speed2 = 0.5; } } if (this._parent._parent.zombe.hitTest(this)) { this._parent._parent.zombe.Vx = (-this._parent.Vx) * 1.8; this._parent._parent.zombe.Vx2 = (-this._parent.Vx2) * 1.8; if (this._parent.ride == true) { if (this._parent._parent.zombe.dead == false) { this._parent._parent.zombe.helth = this._parent._parent.zombe.helth - 13; if (this._parent._parent.zombe.helth <= 0) { this._parent._parent.zombe.speed = -0.2; this._parent._parent.zombe.speed2 = 0.2; this._parent._parent.zombe.stop(); this._parent._parent.zombe.gotoAndPlay("die"); this._parent._parent.zombe.dead = true; } this._parent.Vx = 0; this._parent.Vx2 = 1.5; this._parent.speed = -0.5; this._parent.speed2 = 0.5; } } } }
Symbol 2 MovieClip [bullet] Frame 1
stop();
Symbol 12 MovieClip [BansheeBullet] Frame 1
stop();
Symbol 12 MovieClip [BansheeBullet] Frame 9
this.removeMovieClip();
Symbol 23 MovieClip [stationaryGunBullet] Frame 1
stop();
Symbol 23 MovieClip [stationaryGunBullet] Frame 8
this.removeMovieClip();
Symbol 47 MovieClip [ScorpionBullet] Frame 1
stop();
Symbol 47 MovieClip [ScorpionBullet] Frame 23
this.removeMovieClip();
Symbol 89 Button
on (release) { getURL ("http://www.newgrounds.com", "_blank"); }
Symbol 98 Button
on (release) { startMovie(); }
Symbol 100 MovieClip Frame 1
function timerHandler() { if (!loadingComplete) { var _local4 = _root.getBytesLoaded() / _root.getBytesTotal(); bar._xscale = 100 * _local4; if (_local4 == 1) { loadingComplete = true; if (AUTO_PLAY) { startMovie(); } else { gotoAndStop ("loaded"); } return(undefined); } } dt = getTimer() - time; time = time + dt; frameAccum = frameAccum + dt; var _local3 = 0; while ((frameAccum >= FRAME_TIME) && (_local3 < MAX_FRAME_SKIP)) { advanceFrame(tankLogo, true, true); advanceFrame(loadingText, false, true); advanceFrame(barGfx, false, true); if (loadingComplete) { advanceFrame(this, false, false); } (frameAccum = frameAccum - FRAME_TIME); _local3++; } updateAfterEvent(); } function advanceFrame(clip, recurse, loop) { if (!clip) { return(undefined); } clip.stop(); if (clip._currentframe == clip._totalframes) { if (loop) { clip.gotoAndStop(1); } } else { clip.nextFrame(); } if (recurse) { for (childName in clip) { if (typeof(clip[childName]) == "movieclip") { advanceFrame(clip[childName], recurse, loop); } } } } function startMovie() { clearInterval(intervalId); _root.play(); } _root.stop(); stop(); var FRAME_TIME = 33.3333333333333; var AUTO_PLAY = false; var MAX_FRAME_SKIP = 5; var loadingComplete; var intervalId; var time; var frameAccum; loadingComplete = false; intervalId = setInterval(this, "timerHandler", FRAME_TIME / 2); frameAccum = 0; time = getTimer(); timerHandler();
Symbol 100 MovieClip Frame 2
stop();
Symbol 107 MovieClip Frame 1
stop();
Symbol 114 MovieClip Frame 1
stop();
Instance of Symbol 112 MovieClip "Right" in Symbol 114 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 112 MovieClip "up" in Symbol 114 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 112 MovieClip "left" in Symbol 114 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 112 MovieClip "Right" in Symbol 114 MovieClip Frame 4
onClipEvent (load) { this._visible = false; }
Instance of Symbol 112 MovieClip "up" in Symbol 114 MovieClip Frame 4
onClipEvent (load) { this._visible = false; }
Instance of Symbol 112 MovieClip "left" in Symbol 114 MovieClip Frame 4
onClipEvent (load) { this._visible = false; }
Instance of Symbol 112 MovieClip "Right" in Symbol 114 MovieClip Frame 7
onClipEvent (load) { this._visible = false; }
Instance of Symbol 112 MovieClip "up" in Symbol 114 MovieClip Frame 7
onClipEvent (load) { this._visible = false; }
Instance of Symbol 112 MovieClip "left" in Symbol 114 MovieClip Frame 7
onClipEvent (load) { this._visible = false; }
Instance of Symbol 112 MovieClip "Right" in Symbol 114 MovieClip Frame 8
onClipEvent (load) { this._visible = false; }
Instance of Symbol 112 MovieClip "up" in Symbol 114 MovieClip Frame 8
onClipEvent (load) { this._visible = false; }
Instance of Symbol 112 MovieClip "left" in Symbol 114 MovieClip Frame 8
onClipEvent (load) { this._visible = false; }
Symbol 119 MovieClip Frame 1
stop();
Symbol 162 MovieClip Frame 1
stop();
Instance of Symbol 122 MovieClip "Shotgun" in Symbol 162 MovieClip Frame 1
onClipEvent (enterFrame) { if (this._parent.UsingShotgun == false) { this._visible = false; } }
Symbol 162 MovieClip Frame 12
if (this.helth <= 0) { this.gotoAndPlay("die"); this.runingRIGHT = false; this.runingLEFT = false; this.dead = true; } else if (this.runingLEFT == true) { this.gotoAndPlay("walk"); } else if (this.runingRIGHT == true) { this.gotoAndPlay("walk"); } else { this.gotoAndStop("still"); }
Symbol 162 MovieClip Frame 16
if (this.helth <= 0) { this.gotoAndPlay("die"); this.runingRIGHT = false; this.runingLEFT = false; this.dead = true; }
Symbol 162 MovieClip Frame 18
if (this.helth <= 0) { this.gotoAndPlay("die"); this.runingRIGHT = false; this.runingLEFT = false; this.dead = true; }
Symbol 162 MovieClip Frame 21
if (this.helth <= 0) { this.gotoAndPlay("die"); this.runingRIGHT = false; this.runingLEFT = false; this.dead = true; }
Symbol 162 MovieClip Frame 24
if (this.helth <= 0) { this.gotoAndPlay("die"); this.runingRIGHT = false; this.runingLEFT = false; this.dead = true; } if (this.runingLEFT == true) { this.gotoAndPlay("walk"); } else if (this.runingRIGHT == true) { this.gotoAndPlay("walk"); } else { this.gotoAndStop("still"); }
Symbol 162 MovieClip Frame 38
stop();
Symbol 162 MovieClip Frame 63
if (this.helth <= 0) { this.gotoAndPlay("die"); this.runingRIGHT = false; this.runingLEFT = false; this.dead = true; } else { this.gotoAndPlay("walk"); }
Symbol 162 MovieClip Frame 88
if (this.runingLEFT == true) { this.gotoAndPlay("walk"); } else if (this.runingRIGHT == true) { this.gotoAndPlay("walk"); } else { this.gotoAndStop("still"); }
Symbol 175 MovieClip Frame 1
stop();
Instance of Symbol 164 MovieClip "hit2" in Symbol 181 MovieClip Frame 1
onClipEvent (load) { this.Mhelth = 19; } onClipEvent (enterFrame) { if (this._parent._xscale == -100) { if (this._parent._parent.zombe3.hitTest(this)) { if (this._parent.ride == true) { this._parent._parent.zombe3.Vx = (-this._parent.Vx) * 1.8; this._parent._parent.zombe3.Vx2 = (-this._parent.Vx2) * 1.8; if ((this._parent.Vx <= -1.5) || (this._parent.Vx2 >= 1.5)) { if (this._parent._parent.zombe3.dead == false) { this._parent._parent.zombe3.helth = this._parent._parent.zombe3.helth - this.Mhelth; if (this._parent._parent.zombe3.helth <= 0) { this._parent._parent.zombe3.speed = -0.2; this._parent._parent.zombe3.speed2 = 0.2; this._parent._parent.zombe3.stop(); this._parent._parent.zombe3.gotoAndPlay("die"); this._parent._parent.zombe3.dead = true; } this._parent.Vx2 = 0; this._parent.Vx = this._parent.Vx / 1.3; } } } } if (this._parent._parent.zombe2.hitTest(this)) { if (this._parent.ride == true) { this._parent._parent.zombe2.Vx = (-this._parent.Vx) * 1.8; this._parent._parent.zombe2.Vx2 = (-this._parent.Vx2) * 1.8; if ((this._parent.Vx <= -1.5) || (this._parent.Vx2 >= 1.5)) { if (this._parent._parent.zombe2.dead == false) { this._parent._parent.zombe2.helth = this._parent._parent.zombe2.helth - this.Mhelth; if (this._parent._parent.zombe2.helth <= 0) { this._parent._parent.zombe2.speed = -0.2; this._parent._parent.zombe2.speed2 = 0.2; this._parent._parent.zombe2.stop(); this._parent._parent.zombe2.gotoAndPlay("die"); this._parent._parent.zombe2.dead = true; } this._parent.Vx2 = 0; this._parent.Vx = this._parent.Vx / 1.3; } } } } if (this._parent._parent.zombe.hitTest(this)) { if (this._parent.ride == true) { this._parent._parent.zombe.Vx = (-this._parent.Vx) * 1.8; this._parent._parent.zombe.Vx2 = (-this._parent.Vx2) * 1.8; if ((this._parent.Vx <= -1.5) || (this._parent.Vx2 >= 1.5)) { if (this._parent._parent.zombe.dead == false) { this._parent._parent.zombe.helth = this._parent._parent.zombe.helth - this.Mhelth; if (this._parent._parent.zombe.helth <= 0) { this._parent._parent.zombe.speed = -0.2; this._parent._parent.zombe.speed2 = 0.2; this._parent._parent.zombe.stop(); this._parent._parent.zombe.gotoAndPlay("die"); this._parent._parent.zombe.dead = true; } this._parent.Vx2 = 0; this._parent.Vx = this._parent.Vx / 1.3; } } } } } if (this._parent._xscale == 100) { if (this._parent._parent.zombe3.hitTest(this)) { if (this._parent.ride == true) { this._parent._parent.zombe3.Vx = this._parent.Vx * 1.8; this._parent._parent.zombe3.Vx2 = this._parent.Vx2 * 1.8; if ((this._parent.Vx <= -1.5) || (this._parent.Vx2 >= 1.5)) { if (this._parent._parent.zombe3.dead == false) { this._parent._parent.zombe3.helth = this._parent._parent.zombe3.helth - this.Mhelth; if (this._parent._parent.zombe3.helth <= 0) { this._parent._parent.zombe3.speed = -0.2; this._parent._parent.zombe3.speed2 = 0.2; this._parent._parent.zombe3.stop(); this._parent._parent.zombe3.gotoAndPlay("die"); this._parent._parent.zombe3.dead = true; } this._parent.Vx = 0; this._parent.Vx2 = this._parent.Vx2 / 1.3; } } } } if (this._parent._parent.zombe2.hitTest(this)) { if (this._parent.ride == true) { this._parent._parent.zombe2.Vx = this._parent.Vx * 1.8; this._parent._parent.zombe2.Vx2 = this._parent.Vx2 * 1.8; if ((this._parent.Vx <= -1.5) || (this._parent.Vx2 >= 1.5)) { if (this._parent._parent.zombe2.dead == false) { this._parent._parent.zombe2.helth = this._parent._parent.zombe2.helth - this.Mhelth; if (this._parent._parent.zombe2.helth <= 0) { this._parent._parent.zombe2.speed = -0.2; this._parent._parent.zombe2.speed2 = 0.2; this._parent._parent.zombe2.stop(); this._parent._parent.zombe2.gotoAndPlay("die"); this._parent._parent.zombe2.dead = true; } this._parent.Vx = 0; this._parent.Vx2 = this._parent.Vx2 / 1.3; } } } } if (this._parent._parent.zombe.hitTest(this)) { if (this._parent.ride == true) { this._parent._parent.zombe.Vx = this._parent.Vx * 1.8; this._parent._parent.zombe.Vx2 = this._parent.Vx2 * 1.8; if ((this._parent.Vx <= -1.5) || (this._parent.Vx2 >= 1.5)) { if (this._parent._parent.zombe.dead == false) { this._parent._parent.zombe.helth = this._parent._parent.zombe.helth - this.Mhelth; if (this._parent._parent.zombe.helth <= 0) { this._parent._parent.zombe.speed = -0.2; this._parent._parent.zombe.speed2 = 0.2; this._parent._parent.zombe.stop(); this._parent._parent.zombe.gotoAndPlay("die"); this._parent._parent.zombe.dead = true; } this._parent.Vx = 0; this._parent.Vx2 = this._parent.Vx2 / 1.3; } } } } } }
Instance of Symbol 175 MovieClip "gunOnWartHog" in Symbol 181 MovieClip Frame 1
onClipEvent (load) { this.isRightDown = false; this.isShoting = false; this.isLeftDown = false; this.iswading = false; this.moveVectorX = 0; this.moveVectorY = -1; this._rotation = 90; this.speed = 3; } onClipEvent (enterFrame) { if (this._parent.gun == true) { var oldX = this._x; var oldY = this._y; var angle = Math.atan2(this.moveVectorY, this.moveVectorX); angle = (angle * 57.2957795130823) + 90; this._rotation = angle; var pos = {x:this._x, y:this._y}; this._parent.localToGlobal(pos); if (this._rotation > 101) { this._rotation = 101; } if (this._rotation < 41) { this._rotation = 41; } } } onClipEvent (mouseMove) { if (this._parent.gun == true) { this.moveVectorX = this._parent._xmouse - this._x; this.moveVectorY = this._parent._ymouse - this._y; var length = Math.sqrt((this.moveVectorX * this.moveVectorX) + (this.moveVectorY * this.moveVectorY)); this.moveVectorX = this.moveVectorX / length; this.moveVectorY = this.moveVectorY / length; } }
Instance of Symbol 178 MovieClip "ongun" in Symbol 181 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 180 MovieClip "drive" in Symbol 181 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 186 MovieClip Frame 20
stop();
Symbol 187 MovieClip Frame 1
stop(); stop();
Instance of Symbol 186 MovieClip "drive" in Symbol 187 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 164 MovieClip "hit2" in Symbol 187 MovieClip Frame 1
onClipEvent (load) { this.Mhelth = 19; } onClipEvent (enterFrame) { if (this._parent._xscale == -100) { if (this._parent._parent.zombe3.hitTest(this)) { if (this._parent.ride == true) { this._parent._parent.zombe3.Vx = (-this._parent.Vx) * 1.8; this._parent._parent.zombe3.Vx2 = (-this._parent.Vx2) * 1.8; if ((this._parent.Vx <= -1.5) || (this._parent.Vx2 >= 1.5)) { if (this._parent._parent.zombe3.dead == false) { this._parent._parent.zombe3.helth = this._parent._parent.zombe3.helth - this.Mhelth; if (this._parent._parent.zombe3.helth <= 0) { this._parent._parent.zombe3.speed = -0.2; this._parent._parent.zombe3.speed2 = 0.2; this._parent._parent.zombe3.stop(); this._parent._parent.zombe3.gotoAndPlay("die"); this._parent._parent.zombe3.dead = true; } this._parent.Vx2 = 0; this._parent.Vx = this._parent.Vx / 1.3; } } } } if (this._parent._parent.zombe2.hitTest(this)) { if (this._parent.ride == true) { this._parent._parent.zombe2.Vx = (-this._parent.Vx) * 1.8; this._parent._parent.zombe2.Vx2 = (-this._parent.Vx2) * 1.8; if ((this._parent.Vx <= -1.5) || (this._parent.Vx2 >= 1.5)) { if (this._parent._parent.zombe2.dead == false) { this._parent._parent.zombe2.helth = this._parent._parent.zombe2.helth - this.Mhelth; if (this._parent._parent.zombe2.helth <= 0) { this._parent._parent.zombe2.speed = -0.2; this._parent._parent.zombe2.speed2 = 0.2; this._parent._parent.zombe2.stop(); this._parent._parent.zombe2.gotoAndPlay("die"); this._parent._parent.zombe2.dead = true; } this._parent.Vx2 = 0; this._parent.Vx = this._parent.Vx / 1.3; } } } } if (this._parent._parent.zombe.hitTest(this)) { if (this._parent.ride == true) { this._parent._parent.zombe.Vx = (-this._parent.Vx) * 1.8; this._parent._parent.zombe.Vx2 = (-this._parent.Vx2) * 1.8; if ((this._parent.Vx <= -1.5) || (this._parent.Vx2 >= 1.5)) { if (this._parent._parent.zombe.dead == false) { this._parent._parent.zombe.helth = this._parent._parent.zombe.helth - this.Mhelth; if (this._parent._parent.zombe.helth <= 0) { this._parent._parent.zombe.speed = -0.2; this._parent._parent.zombe.speed2 = 0.2; this._parent._parent.zombe.stop(); this._parent._parent.zombe.gotoAndPlay("die"); this._parent._parent.zombe.dead = true; } this._parent.Vx2 = 0; this._parent.Vx = this._parent.Vx / 1.3; } } } } } if (this._parent._xscale == 100) { if (this._parent._parent.zombe3.hitTest(this)) { if (this._parent.ride == true) { this._parent._parent.zombe3.Vx = this._parent.Vx * 1.8; this._parent._parent.zombe3.Vx2 = this._parent.Vx2 * 1.8; if ((this._parent.Vx <= -1.5) || (this._parent.Vx2 >= 1.5)) { if (this._parent._parent.zombe3.dead == false) { this._parent._parent.zombe3.helth = this._parent._parent.zombe3.helth - this.Mhelth; if (this._parent._parent.zombe3.helth <= 0) { this._parent._parent.zombe3.speed = -0.2; this._parent._parent.zombe3.speed2 = 0.2; this._parent._parent.zombe3.stop(); this._parent._parent.zombe3.gotoAndPlay("die"); this._parent._parent.zombe3.dead = true; } this._parent.Vx = 0; this._parent.Vx2 = this._parent.Vx2 / 1.3; } } } } if (this._parent._parent.zombe2.hitTest(this)) { if (this._parent.ride == true) { this._parent._parent.zombe2.Vx = this._parent.Vx * 1.8; this._parent._parent.zombe2.Vx2 = this._parent.Vx2 * 1.8; if ((this._parent.Vx <= -1.5) || (this._parent.Vx2 >= 1.5)) { if (this._parent._parent.zombe2.dead == false) { this._parent._parent.zombe2.helth = this._parent._parent.zombe2.helth - this.Mhelth; if (this._parent._parent.zombe2.helth <= 0) { this._parent._parent.zombe2.speed = -0.2; this._parent._parent.zombe2.speed2 = 0.2; this._parent._parent.zombe2.stop(); this._parent._parent.zombe2.gotoAndPlay("die"); this._parent._parent.zombe2.dead = true; } this._parent.Vx = 0; this._parent.Vx2 = this._parent.Vx2 / 1.3; } } } } if (this._parent._parent.zombe.hitTest(this)) { if (this._parent.ride == true) { this._parent._parent.zombe.Vx = this._parent.Vx * 1.8; this._parent._parent.zombe.Vx2 = this._parent.Vx2 * 1.8; if ((this._parent.Vx <= -1.5) || (this._parent.Vx2 >= 1.5)) { if (this._parent._parent.zombe.dead == false) { this._parent._parent.zombe.helth = this._parent._parent.zombe.helth - this.Mhelth; if (this._parent._parent.zombe.helth <= 0) { this._parent._parent.zombe.speed = -0.2; this._parent._parent.zombe.speed2 = 0.2; this._parent._parent.zombe.stop(); this._parent._parent.zombe.gotoAndPlay("die"); this._parent._parent.zombe.dead = true; } this._parent.Vx = 0; this._parent.Vx2 = this._parent.Vx2 / 1.3; } } } } } }
Instance of Symbol 164 MovieClip "hit2" in Symbol 187 MovieClip Frame 1
onClipEvent (enterFrame) { if (this._parent._xscale == -100) { if (this._parent._parent.zombe.hitTest(this)) { this._parent._parent.zombe.Vx = (-this._parent.Vx) * 1.8; this._parent._parent.zombe.Vx2 = (-this._parent.Vx2) * 1.8; if (this._parent.ride == true) { if ((this._parent.Vx <= -1.5) || (this._parent.Vx2 >= 1.5)) { if (this._parent._parent.zombe.dead == false) { this._parent._parent.zombe.helth = this._parent._parent.zombe.helth - 130; if (this._parent._parent.zombe.helth <= 0) { this._parent._parent.zombe.speed = -0.2; this._parent._parent.zombe.speed2 = 0.2; this._parent._parent.zombe.stop(); this._parent._parent.zombe.gotoAndPlay("die"); this._parent._parent.zombe.dead = true; } this._parent.Vx2 = 1.5; this._parent.Vx = 0; this._parent.speed = -0.5; this._parent.speed2 = 0.5; } } } } } if (this._parent._xscale == 100) { if (this._parent._parent.zombe.hitTest(this)) { this._parent._parent.zombe.Vx = this._parent.Vx * 1.8; this._parent._parent.zombe.Vx2 = this._parent.Vx2 * 1.8; if (this._parent.ride == true) { if ((this._parent.Vx <= -1.5) || (this._parent.Vx2 >= 1.5)) { if (this._parent._parent.zombe.dead == false) { this._parent._parent.zombe.helth = this._parent._parent.zombe.helth - 130; if (this._parent._parent.zombe.helth <= 0) { this._parent._parent.zombe.speed = -0.2; this._parent._parent.zombe.speed2 = 0.2; this._parent._parent.zombe.stop(); this._parent._parent.zombe.gotoAndPlay("die"); this._parent._parent.zombe.dead = true; } this._parent.Vx = -1.5; this._parent.Vx2 = 0; this._parent.speed = -0.5; this._parent.speed2 = 0.5; } } } } } }
Symbol 212 MovieClip Frame 1
stop();
Instance of Symbol 212 MovieClip "gunOnScorpion" in Symbol 214 MovieClip Frame 1
onClipEvent (load) { this.isRightDown = false; this.isShoting = false; this.isLeftDown = false; this.iswading = false; this.moveVectorX = 0; this.moveVectorY = -1; this._rotation = 90; this.speed = 3; } onClipEvent (enterFrame) { if (this._parent.ride == true) { var oldX = this._x; var oldY = this._y; var angle = Math.atan2(this.moveVectorY, this.moveVectorX); angle = (angle * 57.2957795130823) + 90; this._rotation = angle; var pos = {x:this._x, y:this._y}; this._parent.localToGlobal(pos); if (this._rotation > 110) { this._rotation = 110; } if (this._rotation < 50) { this._rotation = 50; } } } onClipEvent (mouseMove) { if (this._parent.ride == true) { this.moveVectorX = this._parent._xmouse - this._x; this.moveVectorY = this._parent._ymouse - this._y; var length = Math.sqrt((this.moveVectorX * this.moveVectorX) + (this.moveVectorY * this.moveVectorY)); this.moveVectorX = this.moveVectorX / length; this.moveVectorY = this.moveVectorY / length; } }
Instance of Symbol 164 MovieClip "hit2" in Symbol 214 MovieClip Frame 1
onClipEvent (load) { this.Mhelth = 25; } onClipEvent (enterFrame) { if (this._parent._xscale == -100) { if (this._parent._parent.zombe3.hitTest(this)) { if (this._parent.ride == true) { this._parent._parent.zombe3.Vx = (-this._parent.Vx) * 1.8; this._parent._parent.zombe3.Vx2 = (-this._parent.Vx2) * 1.8; if ((this._parent.Vx <= -1.5) || (this._parent.Vx2 >= 1.5)) { if (this._parent._parent.zombe3.dead == false) { this._parent._parent.zombe3.helth = this._parent._parent.zombe3.helth - this.Mhelth; if (this._parent._parent.zombe3.helth <= 0) { this._parent._parent.zombe3.speed = -0.2; this._parent._parent.zombe3.speed2 = 0.2; this._parent._parent.zombe3.stop(); this._parent._parent.zombe3.gotoAndPlay("die"); this._parent._parent.zombe3.dead = true; } this._parent.Vx2 = 0; this._parent.Vx = this._parent.Vx / 1.3; } } } } if (this._parent._parent.zombe2.hitTest(this)) { if (this._parent.ride == true) { this._parent._parent.zombe2.Vx = (-this._parent.Vx) * 1.8; this._parent._parent.zombe2.Vx2 = (-this._parent.Vx2) * 1.8; if ((this._parent.Vx <= -1.5) || (this._parent.Vx2 >= 1.5)) { if (this._parent._parent.zombe2.dead == false) { this._parent._parent.zombe2.helth = this._parent._parent.zombe2.helth - this.Mhelth; if (this._parent._parent.zombe2.helth <= 0) { this._parent._parent.zombe2.speed = -0.2; this._parent._parent.zombe2.speed2 = 0.2; this._parent._parent.zombe2.stop(); this._parent._parent.zombe2.gotoAndPlay("die"); this._parent._parent.zombe2.dead = true; } this._parent.Vx2 = 0; this._parent.Vx = this._parent.Vx / 1.3; } } } } if (this._parent._parent.zombe.hitTest(this)) { if (this._parent.ride == true) { this._parent._parent.zombe.Vx = (-this._parent.Vx) * 1.8; this._parent._parent.zombe.Vx2 = (-this._parent.Vx2) * 1.8; if ((this._parent.Vx <= -1.5) || (this._parent.Vx2 >= 1.5)) { if (this._parent._parent.zombe.dead == false) { this._parent._parent.zombe.helth = this._parent._parent.zombe.helth - this.Mhelth; if (this._parent._parent.zombe.helth <= 0) { this._parent._parent.zombe.speed = -0.2; this._parent._parent.zombe.speed2 = 0.2; this._parent._parent.zombe.stop(); this._parent._parent.zombe.gotoAndPlay("die"); this._parent._parent.zombe.dead = true; } this._parent.Vx2 = 0; this._parent.Vx = this._parent.Vx / 1.3; } } } } } if (this._parent._xscale == 100) { if (this._parent._parent.zombe3.hitTest(this)) { if (this._parent.ride == true) { this._parent._parent.zombe3.Vx = this._parent.Vx * 1.8; this._parent._parent.zombe3.Vx2 = this._parent.Vx2 * 1.8; if ((this._parent.Vx <= -1.5) || (this._parent.Vx2 >= 1.5)) { if (this._parent._parent.zombe3.dead == false) { this._parent._parent.zombe3.helth = this._parent._parent.zombe3.helth - this.Mhelth; if (this._parent._parent.zombe3.helth <= 0) { this._parent._parent.zombe3.speed = -0.2; this._parent._parent.zombe3.speed2 = 0.2; this._parent._parent.zombe3.stop(); this._parent._parent.zombe3.gotoAndPlay("die"); this._parent._parent.zombe3.dead = true; } this._parent.Vx = 0; this._parent.Vx2 = this._parent.Vx2 / 1.3; } } } } if (this._parent._parent.zombe2.hitTest(this)) { if (this._parent.ride == true) { this._parent._parent.zombe2.Vx = this._parent.Vx * 1.8; this._parent._parent.zombe2.Vx2 = this._parent.Vx2 * 1.8; if ((this._parent.Vx <= -1.5) || (this._parent.Vx2 >= 1.5)) { if (this._parent._parent.zombe2.dead == false) { this._parent._parent.zombe2.helth = this._parent._parent.zombe2.helth - this.Mhelth; if (this._parent._parent.zombe2.helth <= 0) { this._parent._parent.zombe2.speed = -0.2; this._parent._parent.zombe2.speed2 = 0.2; this._parent._parent.zombe2.stop(); this._parent._parent.zombe2.gotoAndPlay("die"); this._parent._parent.zombe2.dead = true; } this._parent.Vx = 0; this._parent.Vx2 = this._parent.Vx2 / 1.3; } } } } if (this._parent._parent.zombe.hitTest(this)) { if (this._parent.ride == true) { this._parent._parent.zombe.Vx = this._parent.Vx * 1.8; this._parent._parent.zombe.Vx2 = this._parent.Vx2 * 1.8; if ((this._parent.Vx <= -1.5) || (this._parent.Vx2 >= 1.5)) { if (this._parent._parent.zombe.dead == false) { this._parent._parent.zombe.helth = this._parent._parent.zombe.helth - this.Mhelth; if (this._parent._parent.zombe.helth <= 0) { this._parent._parent.zombe.speed = -0.2; this._parent._parent.zombe.speed2 = 0.2; this._parent._parent.zombe.stop(); this._parent._parent.zombe.gotoAndPlay("die"); this._parent._parent.zombe.dead = true; } this._parent.Vx = 0; this._parent.Vx2 = this._parent.Vx2 / 1.3; } } } } } }
Symbol 222 MovieClip Frame 1
stop();
Instance of Symbol 219 MovieClip "drive" in Symbol 222 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 222 MovieClip "turret" in Symbol 223 MovieClip Frame 1
onClipEvent (load) { this.isRightDown = false; this.isShoting = false; this.isLeftDown = false; this.iswading = false; this.moveVectorX = 0; this.moveVectorY = -1; this._rotation = 90; this.speed = 3; } onClipEvent (enterFrame) { if (this._parent.ride == true) { var oldX = this._x; var oldY = this._y; var angle = Math.atan2(this.moveVectorY, this.moveVectorX); angle = (angle * 57.2957795130823) + 90; this._rotation = angle; var pos = {x:this._x, y:this._y}; this._parent.localToGlobal(pos); if (this._rotation > 120) { this._rotation = 120; } if (this._rotation < 9) { this._rotation = 9; this._parent._xscale = -this._parent._xscale; this._parent.thing._xscale = -this._parent._xscale; } } } onClipEvent (mouseMove) { if (this._parent.ride == true) { this.moveVectorX = this._parent._xmouse - this._x; this.moveVectorY = this._parent._ymouse - this._y; var length = Math.sqrt((this.moveVectorX * this.moveVectorX) + (this.moveVectorY * this.moveVectorY)); this.moveVectorX = this.moveVectorX / length; this.moveVectorY = this.moveVectorY / length; } }
Instance of Symbol 226 MovieClip "drive" in Symbol 227 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 164 MovieClip "hit2" in Symbol 227 MovieClip Frame 1
onClipEvent (load) { this.Mhelth = 13; } onClipEvent (enterFrame) { if (this._parent._xscale == -100) { if (this._parent._parent.zombe3.hitTest(this)) { if (this._parent.ride == true) { this._parent._parent.zombe3.Vx = (-this._parent.Vx) * 1.8; this._parent._parent.zombe3.Vx2 = (-this._parent.Vx2) * 1.8; if ((this._parent.Vx <= -1.5) || (this._parent.Vx2 >= 1.5)) { if (this._parent._parent.zombe3.dead == false) { this._parent._parent.zombe3.helth = this._parent._parent.zombe3.helth - this.Mhelth; if (this._parent._parent.zombe3.helth <= 0) { this._parent._parent.zombe3.speed = -0.2; this._parent._parent.zombe3.speed2 = 0.2; this._parent._parent.zombe3.stop(); this._parent._parent.zombe3.gotoAndPlay("die"); this._parent._parent.zombe3.dead = true; } this._parent.Vx2 = 0; this._parent.Vx = this._parent.Vx / 1.3; } } } } if (this._parent._parent.zombe2.hitTest(this)) { if (this._parent.ride == true) { this._parent._parent.zombe2.Vx = (-this._parent.Vx) * 1.8; this._parent._parent.zombe2.Vx2 = (-this._parent.Vx2) * 1.8; if ((this._parent.Vx <= -1.5) || (this._parent.Vx2 >= 1.5)) { if (this._parent._parent.zombe2.dead == false) { this._parent._parent.zombe2.helth = this._parent._parent.zombe2.helth - this.Mhelth; if (this._parent._parent.zombe2.helth <= 0) { this._parent._parent.zombe2.speed = -0.2; this._parent._parent.zombe2.speed2 = 0.2; this._parent._parent.zombe2.stop(); this._parent._parent.zombe2.gotoAndPlay("die"); this._parent._parent.zombe2.dead = true; } this._parent.Vx2 = 0; this._parent.Vx = this._parent.Vx / 1.3; } } } } if (this._parent._parent.zombe.hitTest(this)) { if (this._parent.ride == true) { this._parent._parent.zombe.Vx = (-this._parent.Vx) * 1.8; this._parent._parent.zombe.Vx2 = (-this._parent.Vx2) * 1.8; if ((this._parent.Vx <= -1.5) || (this._parent.Vx2 >= 1.5)) { if (this._parent._parent.zombe.dead == false) { this._parent._parent.zombe.helth = this._parent._parent.zombe.helth - this.Mhelth; if (this._parent._parent.zombe.helth <= 0) { this._parent._parent.zombe.speed = -0.2; this._parent._parent.zombe.speed2 = 0.2; this._parent._parent.zombe.stop(); this._parent._parent.zombe.gotoAndPlay("die"); this._parent._parent.zombe.dead = true; } this._parent.Vx2 = 0; this._parent.Vx = this._parent.Vx / 1.3; } } } } } if (this._parent._xscale == 100) { if (this._parent._parent.zombe3.hitTest(this)) { if (this._parent.ride == true) { this._parent._parent.zombe3.Vx = this._parent.Vx * 1.8; this._parent._parent.zombe3.Vx2 = this._parent.Vx2 * 1.8; if ((this._parent.Vx <= -1.5) || (this._parent.Vx2 >= 1.5)) { if (this._parent._parent.zombe3.dead == false) { this._parent._parent.zombe3.helth = this._parent._parent.zombe3.helth - this.Mhelth; if (this._parent._parent.zombe3.helth <= 0) { this._parent._parent.zombe3.speed = -0.2; this._parent._parent.zombe3.speed2 = 0.2; this._parent._parent.zombe3.stop(); this._parent._parent.zombe3.gotoAndPlay("die"); this._parent._parent.zombe3.dead = true; } this._parent.Vx = 0; this._parent.Vx2 = this._parent.Vx2 / 1.3; } } } } if (this._parent._parent.zombe2.hitTest(this)) { if (this._parent.ride == true) { this._parent._parent.zombe2.Vx = this._parent.Vx * 1.8; this._parent._parent.zombe2.Vx2 = this._parent.Vx2 * 1.8; if ((this._parent.Vx <= -1.5) || (this._parent.Vx2 >= 1.5)) { if (this._parent._parent.zombe2.dead == false) { this._parent._parent.zombe2.helth = this._parent._parent.zombe2.helth - this.Mhelth; if (this._parent._parent.zombe2.helth <= 0) { this._parent._parent.zombe2.speed = -0.2; this._parent._parent.zombe2.speed2 = 0.2; this._parent._parent.zombe2.stop(); this._parent._parent.zombe2.gotoAndPlay("die"); this._parent._parent.zombe2.dead = true; } this._parent.Vx = 0; this._parent.Vx2 = this._parent.Vx2 / 1.3; } } } } if (this._parent._parent.zombe.hitTest(this)) { if (this._parent.ride == true) { this._parent._parent.zombe.Vx = this._parent.Vx * 1.8; this._parent._parent.zombe.Vx2 = this._parent.Vx2 * 1.8; if ((this._parent.Vx <= -1.5) || (this._parent.Vx2 >= 1.5)) { if (this._parent._parent.zombe.dead == false) { this._parent._parent.zombe.helth = this._parent._parent.zombe.helth - this.Mhelth; if (this._parent._parent.zombe.helth <= 0) { this._parent._parent.zombe.speed = -0.2; this._parent._parent.zombe.speed2 = 0.2; this._parent._parent.zombe.stop(); this._parent._parent.zombe.gotoAndPlay("die"); this._parent._parent.zombe.dead = true; } this._parent.Vx = 0; this._parent.Vx2 = this._parent.Vx2 / 1.3; } } } } } }
Instance of Symbol 233 MovieClip in Symbol 238 MovieClip Frame 1
onClipEvent (load) { this._visible = true; }
Instance of Symbol 235 MovieClip in Symbol 238 MovieClip Frame 1
onClipEvent (load) { this._visible = true; }
Instance of Symbol 237 MovieClip in Symbol 238 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 242 MovieClip Frame 1
if (this.helth <= 0) { this.speed = -0.2; this.speed2 = 0.2; stop(); this.gotoAndPlay("die"); this.dead = true; }
Symbol 242 MovieClip Frame 5
if (this.helth <= 0) { this.speed = -0.2; this.speed2 = 0.2; stop(); this.gotoAndPlay("die"); this.dead = true; }
Symbol 242 MovieClip Frame 9
if (this.helth <= 0) { this.speed = -0.2; this.speed2 = 0.2; stop(); this.gotoAndPlay("die"); this.dead = true; } else { gotoAndPlay ("walk"); }
Symbol 242 MovieClip Frame 20
stop();
Symbol 242 MovieClip Frame 50

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClip [bullet]Uses:1
Symbol 3 BitmapUsed by:4 5 6 7 8 9 10 11 15 16 17 18 19 20 21 22 110 111 113 117 118 153 154 155 156 157 158 159 161 172 173 206 208 209 211 239 240 241
Symbol 4 GraphicUses:3Used by:12
Symbol 5 GraphicUses:3Used by:12
Symbol 6 GraphicUses:3Used by:12
Symbol 7 GraphicUses:3Used by:12
Symbol 8 GraphicUses:3Used by:12
Symbol 9 GraphicUses:3Used by:12
Symbol 10 GraphicUses:3Used by:12
Symbol 11 GraphicUses:3Used by:12
Symbol 12 MovieClip [BansheeBullet]Uses:4 5 6 7 8 9 10 11
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClip [bullet2]Uses:13
Symbol 15 GraphicUses:3Used by:23
Symbol 16 GraphicUses:3Used by:23
Symbol 17 GraphicUses:3Used by:23
Symbol 18 GraphicUses:3Used by:23
Symbol 19 GraphicUses:3Used by:23
Symbol 20 GraphicUses:3Used by:23
Symbol 21 GraphicUses:3Used by:23
Symbol 22 GraphicUses:3Used by:23
Symbol 23 MovieClip [stationaryGunBullet]Uses:15 16 17 18 19 20 21 22
Symbol 24 GraphicUsed by:47
Symbol 25 BitmapUsed by:26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46
Symbol 26 GraphicUses:25Used by:47
Symbol 27 GraphicUses:25Used by:47
Symbol 28 GraphicUses:25Used by:47
Symbol 29 GraphicUses:25Used by:47
Symbol 30 GraphicUses:25Used by:47
Symbol 31 GraphicUses:25Used by:47
Symbol 32 GraphicUses:25Used by:47
Symbol 33 GraphicUses:25Used by:47
Symbol 34 GraphicUses:25Used by:47
Symbol 35 GraphicUses:25Used by:47
Symbol 36 GraphicUses:25Used by:47
Symbol 37 GraphicUses:25Used by:47
Symbol 38 GraphicUses:25Used by:47
Symbol 39 GraphicUses:25Used by:47
Symbol 40 GraphicUses:25Used by:47
Symbol 41 GraphicUses:25Used by:47
Symbol 42 GraphicUses:25Used by:47
Symbol 43 GraphicUses:25Used by:47
Symbol 44 GraphicUses:25Used by:47
Symbol 45 GraphicUses:25Used by:47
Symbol 46 GraphicUses:25Used by:47
Symbol 47 MovieClip [ScorpionBullet]Uses:24 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46
Symbol 48 BitmapUsed by:50 195
Symbol 49 BitmapUsed by:50
Symbol 50 GraphicUses:48 49Used by:Timeline
Symbol 51 GraphicUsed by:100
Symbol 52 GraphicUsed by:53 89
Symbol 53 MovieClipUses:52Used by:100
Symbol 54 GraphicUsed by:100
Symbol 55 GraphicUsed by:100
Symbol 56 GraphicUsed by:100
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:57Used by:59
Symbol 59 MovieClipUses:58Used by:88
Symbol 60 GraphicUsed by:88
Symbol 61 GraphicUsed by:62 63
Symbol 62 MovieClipUses:61Used by:88
Symbol 63 MovieClipUses:61Used by:88
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:64Used by:86
Symbol 66 GraphicUsed by:70
Symbol 67 GraphicUsed by:70
Symbol 68 GraphicUsed by:69
Symbol 69 MovieClipUses:68Used by:70 73
Symbol 70 MovieClipUses:66 67 69Used by:84
Symbol 71 GraphicUsed by:73
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClipUses:71 72 69Used by:84
Symbol 74 GraphicUsed by:77
Symbol 75 GraphicUsed by:77 80
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:74 75 76Used by:81
Symbol 78 GraphicUsed by:80
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClipUses:78 75 79Used by:81
Symbol 81 MovieClipUses:77 80Used by:84
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:82Used by:84
Symbol 84 MovieClipUses:70 73 81 83Used by:85
Symbol 85 MovieClipUses:84Used by:86
Symbol 86 MovieClipUses:65 85Used by:88
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClipUses:59 60 62 63 86 87Used by:100
Symbol 89 ButtonUses:52Used by:100
Symbol 90 GraphicUsed by:92
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClipUses:90 91Used by:100
Symbol 93 GraphicUsed by:98
Symbol 94 GraphicUsed by:98
Symbol 95 GraphicUsed by:98
Symbol 96 GraphicUsed by:98
Symbol 97 GraphicUsed by:98
Symbol 98 ButtonUses:93 94 95 96 97Used by:100
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClipUses:51 53 54 55 56 88 89 92 98 99Used by:Timeline
Symbol 101 BitmapUsed by:102 103 105 106 108 109
Symbol 102 GraphicUses:101Used by:107
Symbol 103 GraphicUses:101Used by:104
Symbol 104 MovieClipUses:103Used by:107
Symbol 105 GraphicUses:101Used by:107
Symbol 106 GraphicUses:101Used by:107
Symbol 107 MovieClipUses:102 104 105 106Used by:Timeline
Symbol 108 GraphicUses:101Used by:114
Symbol 109 GraphicUses:101Used by:114
Symbol 110 GraphicUses:3Used by:112
Symbol 111 GraphicUses:3Used by:112
Symbol 112 MovieClipUses:110 111Used by:114
Symbol 113 GraphicUses:3Used by:114
Symbol 114 MovieClipUses:108 109 112 113Used by:Timeline
Symbol 115 BitmapUsed by:116
Symbol 116 GraphicUses:115Used by:119
Symbol 117 GraphicUses:3Used by:119
Symbol 118 GraphicUses:3Used by:119
Symbol 119 MovieClipUses:116 117 118Used by:162  Timeline
Symbol 120 BitmapUsed by:121 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 160 165 167 169 170 171 172 174 177 179 182 184 185 193 204 205 207 210 213 215 217 218 220 221 224 225 231 232 234 236
Symbol 121 GraphicUses:120Used by:122
Symbol 122 MovieClipUses:121Used by:162
Symbol 123 GraphicUses:120Used by:162
Symbol 124 GraphicUses:120Used by:162
Symbol 125 GraphicUses:120Used by:162
Symbol 126 GraphicUses:120Used by:162
Symbol 127 GraphicUses:120Used by:162
Symbol 128 GraphicUses:120Used by:162
Symbol 129 GraphicUses:120Used by:162
Symbol 130 GraphicUses:120Used by:162
Symbol 131 GraphicUses:120Used by:162
Symbol 132 GraphicUses:120Used by:162
Symbol 133 GraphicUses:120Used by:162
Symbol 134 GraphicUses:120Used by:162
Symbol 135 GraphicUses:120Used by:162
Symbol 136 GraphicUses:120Used by:162
Symbol 137 GraphicUses:120Used by:162
Symbol 138 GraphicUses:120Used by:162
Symbol 139 GraphicUses:120Used by:162
Symbol 140 GraphicUses:120Used by:162
Symbol 141 GraphicUses:120Used by:162
Symbol 142 GraphicUses:120Used by:162
Symbol 143 GraphicUses:120Used by:162
Symbol 144 GraphicUses:120Used by:162
Symbol 145 GraphicUses:120Used by:162
Symbol 146 GraphicUses:120Used by:162
Symbol 147 GraphicUses:120Used by:162
Symbol 148 GraphicUses:120Used by:162
Symbol 149 GraphicUses:120Used by:162
Symbol 150 GraphicUses:120Used by:162
Symbol 151 GraphicUses:120Used by:162
Symbol 152 GraphicUses:120Used by:162
Symbol 153 GraphicUses:3Used by:162
Symbol 154 GraphicUses:3Used by:162
Symbol 155 GraphicUses:3Used by:162
Symbol 156 GraphicUses:3Used by:162
Symbol 157 GraphicUses:3Used by:162
Symbol 158 GraphicUses:3Used by:162
Symbol 159 GraphicUses:3Used by:162
Symbol 160 GraphicUses:120Used by:162
Symbol 161 GraphicUses:3Used by:162
Symbol 162 MovieClipUses:119 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161Used by:Timeline
Symbol 163 GraphicUsed by:164
Symbol 164 MovieClipUses:163Used by:181 187 214 223 227 242  Timeline
Symbol 165 GraphicUses:120Used by:166
Symbol 166 MovieClipUses:165Used by:168
Symbol 167 GraphicUses:120Used by:168
Symbol 168 MovieClipUses:166 167Used by:181
Symbol 169 GraphicUses:120Used by:181
Symbol 170 GraphicUses:120Used by:175
Symbol 171 GraphicUses:120Used by:175
Symbol 172 GraphicUses:120 3Used by:175
Symbol 173 GraphicUses:3Used by:175
Symbol 174 ShapeTweeningUses:120Used by:175
Symbol 175 MovieClipUses:170 171 172 173 174Used by:181
Symbol 176 GraphicUsed by:181
Symbol 177 GraphicUses:120Used by:178
Symbol 178 MovieClipUses:177Used by:181
Symbol 179 GraphicUses:120Used by:180
Symbol 180 MovieClipUses:179Used by:181
Symbol 181 MovieClipUses:164 168 169 175 176 178 180Used by:Timeline
Symbol 182 GraphicUses:120Used by:183
Symbol 183 MovieClipUses:182Used by:187
Symbol 184 GraphicUses:120Used by:186
Symbol 185 GraphicUses:120Used by:186
Symbol 186 MovieClipUses:184 185Used by:187
Symbol 187 MovieClipUses:183 186 164Used by:Timeline
Symbol 188 GraphicUsed by:189
Symbol 189 MovieClipUses:188Used by:Timeline
Symbol 190 FontUsed by:191 192 230
Symbol 191 TextUses:190Used by:Timeline
Symbol 192 TextUses:190Used by:Timeline
Symbol 193 GraphicUses:120Used by:194
Symbol 194 MovieClipUses:193Used by:Timeline
Symbol 195 GraphicUses:48Used by:Timeline
Symbol 196 GraphicUsed by:197
Symbol 197 MovieClipUses:196Used by:198
Symbol 198 MovieClipUses:197Used by:Timeline
Symbol 199 GraphicUsed by:203
Symbol 200 FontUsed by:201 202
Symbol 201 EditableTextUses:200Used by:203
Symbol 202 EditableTextUses:200Used by:203
Symbol 203 MovieClipUses:199 201 202Used by:Timeline
Symbol 204 GraphicUses:120Used by:212
Symbol 205 GraphicUses:120Used by:212
Symbol 206 GraphicUses:3Used by:212
Symbol 207 ShapeTweeningUses:120Used by:212
Symbol 208 GraphicUses:3Used by:212
Symbol 209 GraphicUses:3Used by:212
Symbol 210 ShapeTweeningUses:120Used by:212
Symbol 211 GraphicUses:3Used by:212
Symbol 212 MovieClipUses:204 205 206 207 208 209 210 211Used by:214
Symbol 213 GraphicUses:120Used by:214
Symbol 214 MovieClipUses:212 213 164Used by:Timeline
Symbol 215 GraphicUses:120Used by:216
Symbol 216 MovieClipUses:215Used by:223
Symbol 217 GraphicUses:120Used by:222
Symbol 218 GraphicUses:120Used by:219
Symbol 219 MovieClipUses:218Used by:222
Symbol 220 ShapeTweeningUses:120Used by:222
Symbol 221 ShapeTweeningUses:120Used by:222
Symbol 222 MovieClipUses:217 219 220 221Used by:223
Symbol 223 MovieClipUses:164 216 222Used by:Timeline
Symbol 224 GraphicUses:120Used by:227
Symbol 225 GraphicUses:120Used by:226
Symbol 226 MovieClipUses:225Used by:227
Symbol 227 MovieClipUses:164 224 226Used by:Timeline
Symbol 228 GraphicUsed by:229
Symbol 229 MovieClipUses:228Used by:Timeline
Symbol 230 TextUses:190Used by:Timeline
Symbol 231 GraphicUses:120Used by:238
Symbol 232 GraphicUses:120Used by:233
Symbol 233 MovieClipUses:232Used by:238
Symbol 234 GraphicUses:120Used by:235
Symbol 235 MovieClipUses:234Used by:238
Symbol 236 GraphicUses:120Used by:237
Symbol 237 MovieClipUses:236Used by:238
Symbol 238 MovieClipUses:231 233 235 237Used by:Timeline
Symbol 239 GraphicUses:3Used by:242
Symbol 240 GraphicUses:3Used by:242
Symbol 241 GraphicUses:3Used by:242
Symbol 242 MovieClipUses:239 164 240 241Used by:Timeline

Instance Names

"hit"Frame 2Symbol 107 MovieClip
"wartHog1"Frame 2Symbol 181 MovieClip
"bulletlayer"Frame 2Symbol 189 MovieClip
"aem"Frame 2Symbol 198 MovieClip
"HUD"Frame 2Symbol 203 MovieClip
"Scorpion"Frame 6Symbol 214 MovieClip
"Banshee"Frame 6Symbol 187 MovieClip
"stationaryGun1"Frame 6Symbol 223 MovieClip
"Ghost"Frame 6Symbol 227 MovieClip
"wartHog1"Frame 6Symbol 181 MovieClip
"masterChief"Frame 6Symbol 162 MovieClip
"zombe"Frame 6Symbol 242 MovieClip
"zombe2"Frame 6Symbol 242 MovieClip
"zombe3"Frame 6Symbol 242 MovieClip
"rifile"Frame 6Symbol 119 MovieClip
"wartHog1"Frame 25Symbol 181 MovieClip
"ship"Frame 51Symbol 114 MovieClip
"hit1"Frame 51Symbol 164 MovieClip
"bar"Symbol 100 MovieClip Frame 1Symbol 53 MovieClip
"tankLogo"Symbol 100 MovieClip Frame 1Symbol 88 MovieClip
"loadingText"Symbol 100 MovieClip Frame 1Symbol 92 MovieClip
"Right"Symbol 114 MovieClip Frame 1Symbol 112 MovieClip
"up"Symbol 114 MovieClip Frame 1Symbol 112 MovieClip
"left"Symbol 114 MovieClip Frame 1Symbol 112 MovieClip
"Right"Symbol 114 MovieClip Frame 4Symbol 112 MovieClip
"up"Symbol 114 MovieClip Frame 4Symbol 112 MovieClip
"left"Symbol 114 MovieClip Frame 4Symbol 112 MovieClip
"Right"Symbol 114 MovieClip Frame 7Symbol 112 MovieClip
"up"Symbol 114 MovieClip Frame 7Symbol 112 MovieClip
"left"Symbol 114 MovieClip Frame 7Symbol 112 MovieClip
"Right"Symbol 114 MovieClip Frame 8Symbol 112 MovieClip
"up"Symbol 114 MovieClip Frame 8Symbol 112 MovieClip
"left"Symbol 114 MovieClip Frame 8Symbol 112 MovieClip
"gun"Symbol 162 MovieClip Frame 1Symbol 119 MovieClip
"Shotgun"Symbol 162 MovieClip Frame 1Symbol 122 MovieClip
"drivehit"Symbol 181 MovieClip Frame 1Symbol 164 MovieClip
"ongunhit"Symbol 181 MovieClip Frame 1Symbol 164 MovieClip
"wheel2"Symbol 181 MovieClip Frame 1Symbol 168 MovieClip
"wheel1"Symbol 181 MovieClip Frame 1Symbol 168 MovieClip
"hit2"Symbol 181 MovieClip Frame 1Symbol 164 MovieClip
"gunOnWartHog"Symbol 181 MovieClip Frame 1Symbol 175 MovieClip
"ongun"Symbol 181 MovieClip Frame 1Symbol 178 MovieClip
"drive"Symbol 181 MovieClip Frame 1Symbol 180 MovieClip
"still"Symbol 187 MovieClip Frame 1Symbol 183 MovieClip
"drive"Symbol 187 MovieClip Frame 1Symbol 186 MovieClip
"drivehit"Symbol 187 MovieClip Frame 1Symbol 164 MovieClip
"hit2"Symbol 187 MovieClip Frame 1Symbol 164 MovieClip
"hit2"Symbol 187 MovieClip Frame 1Symbol 164 MovieClip
"guns"Symbol 203 MovieClip Frame 1Symbol 201 EditableText
"help"Symbol 203 MovieClip Frame 1Symbol 202 EditableText
"gunOnScorpion"Symbol 214 MovieClip Frame 1Symbol 212 MovieClip
"hit2"Symbol 214 MovieClip Frame 1Symbol 164 MovieClip
"drive"Symbol 222 MovieClip Frame 1Symbol 219 MovieClip
"thing"Symbol 223 MovieClip Frame 1Symbol 216 MovieClip
"turret"Symbol 223 MovieClip Frame 1Symbol 222 MovieClip
"drive"Symbol 227 MovieClip Frame 1Symbol 226 MovieClip
"hit2"Symbol 227 MovieClip Frame 1Symbol 164 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 2 as "bullet"
ExportAssets (56)Timeline Frame 1Symbol 12 as "BansheeBullet"
ExportAssets (56)Timeline Frame 1Symbol 14 as "bullet2"
ExportAssets (56)Timeline Frame 1Symbol 23 as "stationaryGunBullet"
ExportAssets (56)Timeline Frame 1Symbol 47 as "ScorpionBullet"

Labels

"car1"Frame 6
"masterChief"Frame 47
"ship1"Frame 51
"boom"Symbol 12 MovieClip [BansheeBullet] Frame 3
"boom"Symbol 23 MovieClip [stationaryGunBullet] Frame 2
"boom"Symbol 47 MovieClip [ScorpionBullet] Frame 2
"loaded"Symbol 100 MovieClip Frame 2
"fly"Symbol 114 MovieClip Frame 1
"flyUp"Symbol 114 MovieClip Frame 4
"flyRight"Symbol 114 MovieClip Frame 7
"Shot"Symbol 119 MovieClip Frame 2
"still"Symbol 162 MovieClip Frame 1
"walk"Symbol 162 MovieClip Frame 3
"jump"Symbol 162 MovieClip Frame 14
"die"Symbol 162 MovieClip Frame 32
"Shot"Symbol 175 MovieClip Frame 5
"Shot"Symbol 212 MovieClip Frame 10
"Shot"Symbol 222 MovieClip Frame 5
"walk"Symbol 242 MovieClip Frame 1
"die"Symbol 242 MovieClip Frame 15




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Created: 16/4 -2019 21:22:46 Last modified: 16/4 -2019 21:22:46 Server time: 23/12 -2024 02:52:45