STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229456 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2574 · P5148 |
This is the info page for Flash #59188 |
PLAY |
This is a basic 2D Halo physics box. E-Pick Up. R-drop. arrow keys to move. use mouse for some weapons Thanks to for the sprites. Its a beta so its a bit glitchy. i'll finish it if you like it:) By FLAMDOD. |
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reset |
ActionScript [AS1/AS2]
Frame 1Mouse.show();Frame 2Mouse.hide(); stop();Instance of Symbol 114 MovieClip in Frame 2on (press) { this._parent.gotoAndStop("ship1"); }Instance of Symbol 162 MovieClip in Frame 2on (press) { this._parent.gotoAndStop("masterChief"); }Instance of Symbol 181 MovieClip "wartHog1" in Frame 2on (press) { this._parent.gotoAndPlay("car1"); }Instance of Symbol 187 MovieClip in Frame 2on (press) { this._parent.gotoAndPlay("Banshee"); }Instance of Symbol 198 MovieClip "aem" in Frame 2onClipEvent (enterFrame) { this._y = this._parent._ymouse; this._x = this._parent._xmouse; }Frame 6var bulletArray = new Array(); var mouseListener = new Object(); mouseListener.onMouseDown = function () { if (wartHog1.gun == true) { shoting = true; } if (stationaryGun1.ride == true) { stationaryGunShoting = true; } if (Scorpion.ride == true) { ScorpionShoting = true; } }; mouseListener.onMouseUp = function () { stationaryGunShoting = false; shoting = false; BansheeShoting = false; GhostShoting = false; ScorpionShoting = false; }; Mouse.addListener(mouseListener); onEnterFrame = function () { if (Key.isDown(32)) { if (Ghost.ride == true) { GhostShoting = true; } else if (Banshee.ride == true) { BansheeShoting = true; } else if (Ghost.ride == false) { GhostShoting = false; } else if (Banshee.ride == false) { BansheeShoting = false; } } else { GhostShoting = false; BansheeShoting = false; if (Ghost.ride == false) { GhostShoting = false; } if (Banshee.ride == false) { BansheeShoting = false; } if (wartHog1.gun == false) { shoting = false; } } wartHog1.frameCounter--; Ghost.frameCounter--; Banshee.frameCounter--; stationaryGun1.frameCounter--; Scorpion.frameCounter--; if (Scorpion.frameCounter < 0) { if (ScorpionShoting == true) { var _local7 = bulletlayer.getNextHighestDepth(); var _local2 = bulletlayer.attachMovie("ScorpionBullet", "c" + _local7, _local7); var _local5 = {x:Scorpion.gunOnScorpion._x, y:Scorpion.gunOnScorpion._y}; Scorpion.gunOnScorpion.gotoAndPlay("Shot"); _local2._rotation = Scorpion.gunOnScorpion._rotation; Scorpion.gunOnScorpion._parent.localToGlobal(_local5); var _local3 = -Math.sin(_local2._rotation * (Math.PI/180)); var _local4 = Math.cos(_local2._rotation * (Math.PI/180)); _local2._parent.globalToLocal(_local5); var _local8 = Math.sqrt((_local3 * _local3) + (_local4 * _local4)); _local2.isSlating = false; _local2.dX = _local3 / _local8; _local2.dY = _local4 / _local8; if (Scorpion._xscale == 100) { _local2.Vx = _local3 * 40; } if (Scorpion._xscale == -100) { _local2.Vx = (-_local3) * 40; } _local2.Vy = _local4 * 40; _local2._x = _local5.x - (_local2.dX * 0); _local2._y = _local5.y - (_local2.dY * 0); _local2.moveVectorY = -1; _local2.Px = _local2._x; _local2.Py = _local2._y; var _local10 = _local2._x; var _local9 = _local2._y; Scorpion.frameCounter = 40; _local2.onEnterFrame = function () { if (this.isSlating == false) { var _local5 = this._x; var _local4 = this._y; this._y = this._y - this.Vy; this._x = this._x - this.Vx; var _local3 = Math.atan2(this.Vy, this.Vx); _local3 = (_local3 * 57.2957795130823) + 90; this._rotation = _local3; var _local2 = {x:this._x, y:this._y}; this._parent.localToGlobal(_local2); if (this._parent._parent.hit.hitTest(_local2.x, _local2.y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this.isSlating = true; } if (this._parent._parent.zombe3.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this._parent._parent.zombe3.helth = this._parent._parent.zombe3.helth - 150; if (this.Vy >= 0) { this._parent._parent.zombe3.Vy = this.Vy; } if (this.Vy <= 0) { this._parent._parent.zombe3.Vy = -this.Vy; } if (this._parent._parent.zombe3.dead == false) { if (this._parent._parent.zombe3.helth <= 0) { this._parent._parent.zombe3.speed = -0.2; this._parent._parent.zombe3.speed2 = 0.2; this._parent._parent.zombe3.stop(); this._parent._parent.zombe3.gotoAndPlay("die"); this._parent._parent.zombe3.dead = true; } } this._parent._parent.zombe3.Vx = (-this.Vx) / 2; this._parent._parent.zombe3.Vx2 = (-this.Vx) / 2; this.isSlating = true; } else if (this._parent._parent.zombe2.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this._parent._parent.zombe2.helth = this._parent._parent.zombe2.helth - 150; if (this.Vy >= 0) { this._parent._parent.zombe2.Vy = this.Vy; } if (this.Vy <= 0) { this._parent._parent.zombe2.Vy = -this.Vy; } if (this._parent._parent.zombe2.dead == false) { if (this._parent._parent.zombe2.helth <= 0) { this._parent._parent.zombe2.speed = -0.2; this._parent._parent.zombe2.speed2 = 0.2; this._parent._parent.zombe2.stop(); this._parent._parent.zombe2.gotoAndPlay("die"); this._parent._parent.zombe2.dead = true; } } this._parent._parent.zombe2.Vx = (-this.Vx) / 2; this._parent._parent.zombe2.Vx2 = (-this.Vx) / 2; this.isSlating = true; } else if (this._parent._parent.zombe.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this._parent._parent.zombe.helth = this._parent._parent.zombe.helth - 150; if (this.Vy >= 0) { this._parent._parent.zombe.Vy = this.Vy; } if (this.Vy <= 0) { this._parent._parent.zombe.Vy = -this.Vy; } if (this._parent._parent.zombe.dead == false) { if (this._parent._parent.zombe.helth <= 0) { this._parent._parent.zombe.speed = -0.2; this._parent._parent.zombe.speed2 = 0.2; this._parent._parent.zombe.stop(); this._parent._parent.zombe.gotoAndPlay("die"); this._parent._parent.zombe.dead = true; } } this._parent._parent.zombe.Vx = (-this.Vx) / 2; this._parent._parent.zombe.Vx2 = (-this.Vx) / 2; this.isSlating = true; } else if (this._parent._parent.stationaryGun1.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this.isSlating = true; } else if (this._parent._parent.Ghost.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); if (this.Vy >= 0) { this._parent._parent.Ghost.Vy = this.Vy; } if (this.Vy <= 0) { this._parent._parent.Ghost.Vy = -this.Vy; } this._parent._parent.Ghost.Vx = (-this.Vx) / 2; this._parent._parent.Ghost.Vx2 = (-this.Vx) / 2; this.isSlating = true; } else if (this._parent._parent.Banshee.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); if (this.Vy >= 0) { this._parent._parent.Banshee.Vy = this.Vy; } if (this.Vy <= 0) { this._parent._parent.Banshee.Vy = -this.Vy; } this._parent._parent.Banshee.Vx = (-this.Vx) / 2; this._parent._parent.Banshee.Vx2 = (-this.Vx) / 2; this.isSlating = true; } else if (this._parent._parent.wartHog1.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); if (this.Vy >= 0) { this._parent._parent.wartHog1.Vy = this.Vy; } if (this.Vy <= 0) { this._parent._parent.wartHog1.Vy = -this.Vy; } this._parent._parent.wartHog1.Vx = (-this.Vx) / 2; this._parent._parent.wartHog1.Vx2 = (-this.Vx) / 2; this.isSlating = true; } } }; } } if (stationaryGun1.frameCounter < 0) { if (stationaryGunShoting == true) { var _local7 = bulletlayer.getNextHighestDepth(); var _local2 = bulletlayer.attachMovie("stationaryGunBullet", "A" + _local7, _local7); var _local5 = {x:stationaryGun1.turret._x, y:stationaryGun1.turret._y}; stationaryGun1.turret.gotoAndPlay("Shot"); _local2._rotation = stationaryGun1.turret._rotation; stationaryGun1.turret._parent.localToGlobal(_local5); var _local3 = -Math.sin(_local2._rotation * (Math.PI/180)); var _local4 = Math.cos(_local2._rotation * (Math.PI/180)); _local2._parent.globalToLocal(_local5); var _local8 = Math.sqrt((_local3 * _local3) + (_local4 * _local4)); _local2.isSlating = false; _local2.dX = _local3 / _local8; _local2.dY = _local4 / _local8; if (stationaryGun1._xscale == 100) { _local2.Vx = _local3 * 12; } if (stationaryGun1._xscale == -100) { _local2.Vx = (-_local3) * 12; } _local2.Vy = _local4 * 12; _local2._x = _local5.x - (_local2.dX * 0); _local2._y = _local5.y - (_local2.dY * 0); _local2.moveVectorY = -1; _local2.Px = _local2._x; _local2.Py = _local2._y; _local2.GRAVITY = 0.3; var _local10 = _local2._x; var _local9 = _local2._y; stationaryGun1.frameCounter = 10; _local2.onEnterFrame = function () { if (this.isSlating == false) { this.GRAVITY = 0.35; this.Vy = this.Vy - this.GRAVITY; var _local5 = this._x; var _local4 = this._y; this.Vy = this.Vy * 1.02; this.Vx = this.Vx * 1.02; this._y = this._y - this.Vy; this._x = this._x - this.Vx; var _local3 = Math.atan2(this.Vy, this.Vx); _local3 = (_local3 * 57.2957795130823) + 90; this._rotation = _local3; var _local2 = {x:this._x, y:this._y}; this._parent.localToGlobal(_local2); if (this._parent._parent.hit.hitTest(_local2.x, _local2.y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this._x = _local5; this._y = _local4; this.isSlating = true; } if (this._parent._parent.zombe3.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this._parent._parent.zombe3.helth = this._parent._parent.zombe3.helth - 75; if (this.Vy >= 0) { this._parent._parent.zombe3.Vy = this.Vy; } if (this.Vy <= 0) { this._parent._parent.zombe3.Vy = -this.Vy; } if (this._parent._parent.zombe3.dead == false) { if (this._parent._parent.zombe3.helth <= 0) { this._parent._parent.zombe3.speed = -0.2; this._parent._parent.zombe3.speed2 = 0.2; this._parent._parent.zombe3.stop(); this._parent._parent.zombe3.gotoAndPlay("die"); this._parent._parent.zombe3.dead = true; } } this._parent._parent.zombe3.Vx = (-this.Vx) / 2; this._parent._parent.zombe3.Vx2 = (-this.Vx) / 2; this.isSlating = true; } else if (this._parent._parent.zombe2.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this._parent._parent.zombe2.helth = this._parent._parent.zombe2.helth - 75; if (this.Vy >= 0) { this._parent._parent.zombe2.Vy = this.Vy; } if (this.Vy <= 0) { this._parent._parent.zombe2.Vy = -this.Vy; } if (this._parent._parent.zombe2.dead == false) { if (this._parent._parent.zombe2.helth <= 0) { this._parent._parent.zombe2.speed = -0.2; this._parent._parent.zombe2.speed2 = 0.2; this._parent._parent.zombe2.stop(); this._parent._parent.zombe2.gotoAndPlay("die"); this._parent._parent.zombe2.dead = true; } } this._parent._parent.zombe2.Vx = (-this.Vx) / 2; this._parent._parent.zombe2.Vx2 = (-this.Vx) / 2; this.isSlating = true; } else if (this._parent._parent.zombe.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this._parent._parent.zombe.helth = this._parent._parent.zombe.helth - 75; if (this.Vy >= 0) { this._parent._parent.zombe.Vy = this.Vy; } if (this.Vy <= 0) { this._parent._parent.zombe.Vy = -this.Vy; } if (this._parent._parent.zombe.dead == false) { if (this._parent._parent.zombe.helth <= 0) { this._parent._parent.zombe.speed = -0.2; this._parent._parent.zombe.speed2 = 0.2; this._parent._parent.zombe.stop(); this._parent._parent.zombe.gotoAndPlay("die"); this._parent._parent.zombe.dead = true; } } this._parent._parent.zombe.Vx = (-this.Vx) / 2; this._parent._parent.zombe.Vx2 = (-this.Vx) / 2; this.isSlating = true; } else if (this._parent._parent.Scorpion.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); if (this.Vy >= 0) { this._parent._parent.Scorpion.Vy = this.Vy / 2; } if (this.Vy <= 0) { this._parent._parent.Scorpion.Vy = (-this.Vy) / 2; } this._parent._parent.Scorpion.Vx = (-this.Vx) / 4; this._parent._parent.Scorpion.Vx2 = (-this.Vx) / 4; this.isSlating = true; } else if (this._parent._parent.Ghost.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); if (this.Vy >= 0) { this._parent._parent.Ghost.Vy = this.Vy; } if (this.Vy <= 0) { this._parent._parent.Ghost.Vy = -this.Vy; } this._parent._parent.Ghost.Vx = (-this.Vx) / 2; this._parent._parent.Ghost.Vx2 = (-this.Vx) / 2; this.isSlating = true; } else if (this._parent._parent.Banshee.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); if (this.Vy >= 0) { this._parent._parent.Banshee.Vy = this.Vy; } if (this.Vy <= 0) { this._parent._parent.Banshee.Vy = -this.Vy; } this._parent._parent.Banshee.Vx = (-this.Vx) / 2; this._parent._parent.Banshee.Vx2 = (-this.Vx) / 2; this.isSlating = true; } else if (this._parent._parent.wartHog1.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); if (this.Vy >= 0) { this._parent._parent.wartHog1.Vy = this.Vy; } if (this.Vy <= 0) { this._parent._parent.wartHog1.Vy = -this.Vy; } this._parent._parent.wartHog1.Vx = (-this.Vx) / 2; this._parent._parent.wartHog1.Vx2 = (-this.Vx) / 2; this.isSlating = true; } } }; } } if (Ghost.frameCounter < 0) { if (GhostShoting == true) { var _local7 = bulletlayer.getNextHighestDepth(); var _local2 = bulletlayer.attachMovie("BansheeBullet", "b" + _local7, _local7); var _local5 = {x:Ghost._x, y:Ghost._y}; Ghost.gotoAndPlay("Shot"); _local2._xscale = Ghost._xscale; Ghost._parent.localToGlobal(_local5); var _local3 = -Math.sin(_local2._rotation * (Math.PI/180)); var _local4 = Math.cos(_local2._rotation * (Math.PI/180)); _local2._parent.globalToLocal(_local5); var _local8 = Math.sqrt((_local3 * _local3) + (_local4 * _local4)); _local2.isSlating = false; _local2.dX = _local3 / _local8; _local2.dY = _local4 / _local8; _local2.Vx = _local3 * 40; _local2._x = _local5.x - (_local2.dX * 0); _local2._y = _local5.y - (_local2.dY * 0); if (Ghost._xscale == 100) { _local2._x = _local2._x + 45.8; _local2.speed = -8; _local2.num = 1.3; } if (Ghost._xscale == -100) { _local2._x = _local2._x - 45.8; _local2.speed = 8; _local2.num = -1.3; } _local2._y = _local2._y - 9.7; _local2.GRAVITY = 0.01; _local2.Vy = 0.5; _local2.moveVectorY = -1; _local2.Px = _local2._x; _local2.Py = _local2._y; var _local10 = _local2._x; var _local9 = _local2._y; Ghost.frameCounter = 6; _local2.onEnterFrame = function () { if (this.isSlating == false) { this.GRAVITY = 0.05; this.Vy = this.Vy - this.GRAVITY; this._y = this._y - this.Vy; var _local5 = this._x; var _local4 = this._y; this.speed = this.speed - this.num; this._x = this._x - this.speed; var _local3 = Math.atan2(this.Vx); _local3 = (_local3 * 57.2957795130823) + 90; this._rotation = _local3; var _local2 = {x:this._x, y:this._y}; this._parent.localToGlobal(_local2); if (this._parent._parent.hit.hitTest(_local2.x, _local2.y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this._x = _local5; this._y = _local4; this.isSlating = true; } if (this._parent._parent.zombe3.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this._parent._parent.zombe3.helth = this._parent._parent.zombe3.helth - 13; if (this.Vy >= 0) { this._parent._parent.zombe3.Vy = this.Vy; } if (this.Vy <= 0) { this._parent._parent.zombe3.Vy = -this.Vy; } if (this._parent._parent.zombe3.dead == false) { if (this._parent._parent.zombe3.helth <= 0) { this._parent._parent.zombe3.speed = -0.2; this._parent._parent.zombe3.speed2 = 0.2; this._parent._parent.zombe3.stop(); this._parent._parent.zombe3.gotoAndPlay("die"); this._parent._parent.zombe3.dead = true; } } this._parent._parent.zombe3.Vx = (-this.speed) / 8; this._parent._parent.zombe3.Vx2 = (-this.speed) / 8; this.isSlating = true; } else if (this._parent._parent.zombe2.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this._parent._parent.zombe2.helth = this._parent._parent.zombe2.helth - 13; if (this.Vy >= 0) { this._parent._parent.zombe2.Vy = this.Vy; } if (this.Vy <= 0) { this._parent._parent.zombe2.Vy = -this.Vy; } if (this._parent._parent.zombe2.dead == false) { if (this._parent._parent.zombe2.helth <= 0) { this._parent._parent.zombe2.speed = -0.2; this._parent._parent.zombe2.speed2 = 0.2; this._parent._parent.zombe2.stop(); this._parent._parent.zombe2.gotoAndPlay("die"); this._parent._parent.zombe2.dead = true; } } this._parent._parent.zombe2.Vx = (-this.speed) / 8; this._parent._parent.zombe2.Vx2 = (-this.speed) / 8; this.isSlating = true; } else if (this._parent._parent.zombe.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this._parent._parent.zombe.helth = this._parent._parent.zombe.helth - 13; if (this.Vy >= 0) { this._parent._parent.zombe.Vy = this.Vy; } if (this.Vy <= 0) { this._parent._parent.zombe.Vy = -this.Vy; } if (this._parent._parent.zombe.dead == false) { if (this._parent._parent.zombe.helth <= 0) { this._parent._parent.zombe.speed = -0.2; this._parent._parent.zombe.speed2 = 0.2; this._parent._parent.zombe.stop(); this._parent._parent.zombe.gotoAndPlay("die"); this._parent._parent.zombe.dead = true; } } this._parent._parent.zombe.Vx = (-this.speed) / 8; this._parent._parent.zombe.Vx2 = (-this.speed) / 8; this.isSlating = true; } else if (this._parent._parent.Scorpion.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); if (this.Vy >= 0) { this._parent._parent.Scorpion.Vy = this.Vy / 2; } if (this.Vy <= 0) { this._parent._parent.Scorpion.Vy = (-this.Vy) / 2; } this._parent._parent.Scorpion.Vx = (-this.speed) / 25; this._parent._parent.Scorpion.Vx2 = (-this.speed) / 25; this.isSlating = true; } else if (this._parent._parent.Banshee.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); if (this.Vy >= 0) { this._parent._parent.Banshee.Vy = this.Vy; } if (this.Vy <= 0) { this._parent._parent.Banshee.Vy = -this.Vy; } this._parent._parent.Banshee.Vx = (-this.speed) / 20; this._parent._parent.Banshee.Vx2 = (-this.speed) / 20; this.isSlating = true; } else if (this._parent._parent.wartHog1.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); if (this.Vy >= 0) { this._parent._parent.wartHog1.Vy = this.Vy; } if (this.Vy <= 0) { this._parent._parent.wartHog1.Vy = -this.Vy; } this._parent._parent.wartHog1.Vx = (-this.speed) / 20; this._parent._parent.wartHog1.Vx2 = (-this.speed) / 20; this.isSlating = true; } if (this._parent._parent.stationaryGun1.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this.isSlating = true; } } }; } } if (Banshee.frameCounter < 0) { if (BansheeShoting == true) { var _local7 = bulletlayer.getNextHighestDepth(); var _local2 = bulletlayer.attachMovie("BansheeBullet", "b" + _local7, _local7); var _local5 = {x:Banshee._x, y:Banshee._y}; Banshee.gotoAndPlay("Shot"); _local2._xscale = Banshee._xscale; Banshee._parent.localToGlobal(_local5); var _local3 = -Math.sin(_local2._rotation * (Math.PI/180)); var _local4 = Math.cos(_local2._rotation * (Math.PI/180)); _local2._parent.globalToLocal(_local5); var _local8 = Math.sqrt((_local3 * _local3) + (_local4 * _local4)); _local2.isSlating = false; _local2.dX = _local3 / _local8; _local2.dY = _local4 / _local8; _local2.Vx = _local3 * 40; _local2._x = _local5.x - (_local2.dX * 0); _local2._y = _local5.y - (_local2.dY * 0); if (Banshee._xscale == 100) { _local2._x = _local2._x + 42; _local2.speed = -8; _local2.num = 1.8; } if (Banshee._xscale == -100) { _local2._x = _local2._x - 42; _local2.speed = 8; _local2.num = -1.8; } _local2._y = _local2._y - 30.1; _local2.moveVectorY = -1; _local2.Px = _local2._x; _local2.Py = _local2._y; _local2.speed = 0; _local2.GRAVITY = 0.3; _local2.Vy = 0.9; var _local10 = _local2._x; var _local9 = _local2._y; Banshee.frameCounter = 4; _local2.onEnterFrame = function () { if (this.isSlating == false) { this.GRAVITY = 0.1; this.Vy = this.Vy - this.GRAVITY; this._y = this._y - this.Vy; var _local5 = this._x; var _local4 = this._y; this.speed = this.speed - this.num; this._x = this._x - this.speed; var _local3 = Math.atan2(this.Vx); _local3 = (_local3 * 57.2957795130823) + 90; this._rotation = _local3; var _local2 = {x:this._x, y:this._y}; this._parent.localToGlobal(_local2); if (this._parent._parent.hit.hitTest(_local2.x, _local2.y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this._x = _local5; this._y = _local4; this.isSlating = true; } if (this._parent._parent.zombe3.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this._parent._parent.zombe3.helth = this._parent._parent.zombe3.helth - 20; if (this.Vy >= 0) { this._parent._parent.zombe3.Vy = this.Vy; } if (this.Vy <= 0) { this._parent._parent.zombe3.Vy = -this.Vy; } if (this._parent._parent.zombe3.dead == false) { if (this._parent._parent.zombe3.helth <= 0) { this._parent._parent.zombe3.speed = -0.2; this._parent._parent.zombe3.speed2 = 0.2; this._parent._parent.zombe3.stop(); this._parent._parent.zombe3.gotoAndPlay("die"); this._parent._parent.zombe3.dead = true; } } this._parent._parent.zombe3.Vx = (-this.speed) / 17; this._parent._parent.zombe3.Vx2 = (-this.speed) / 17; this.isSlating = true; } else if (this._parent._parent.zombe2.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this._parent._parent.zombe2.helth = this._parent._parent.zombe2.helth - 20; if (this.Vy >= 0) { this._parent._parent.zombe2.Vy = this.Vy; } if (this.Vy <= 0) { this._parent._parent.zombe2.Vy = -this.Vy; } if (this._parent._parent.zombe2.dead == false) { if (this._parent._parent.zombe2.helth <= 0) { this._parent._parent.zombe2.speed = -0.2; this._parent._parent.zombe2.speed2 = 0.2; this._parent._parent.zombe2.stop(); this._parent._parent.zombe2.gotoAndPlay("die"); this._parent._parent.zombe2.dead = true; } } this._parent._parent.zombe2.Vx = (-this.speed) / 17; this._parent._parent.zombe2.Vx2 = (-this.speed) / 17; this.isSlating = true; } else if (this._parent._parent.zombe.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this._parent._parent.zombe.helth = this._parent._parent.zombe.helth - 20; if (this.Vy >= 0) { this._parent._parent.zombe.Vy = this.Vy; } if (this.Vy <= 0) { this._parent._parent.zombe.Vy = -this.Vy; } if (this._parent._parent.zombe.dead == false) { if (this._parent._parent.zombe.helth <= 0) { this._parent._parent.zombe.speed = -0.2; this._parent._parent.zombe.speed2 = 0.2; this._parent._parent.zombe.stop(); this._parent._parent.zombe.gotoAndPlay("die"); this._parent._parent.zombe.dead = true; } } this._parent._parent.zombe.Vx = (-this.speed) / 17; this._parent._parent.zombe.Vx2 = (-this.speed) / 17; this.isSlating = true; } else if (this._parent._parent.Scorpion.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); if (this.Vy >= 0) { this._parent._parent.Scorpion.Vy = this.Vy / 2; } if (this.Vy <= 0) { this._parent._parent.Scorpion.Vy = (-this.Vy) / 2; } this._parent._parent.Scorpion.Vx = (-this.speed) / 25; this._parent._parent.Scorpion.Vx2 = (-this.speed) / 25; this.isSlating = true; } else if (this._parent._parent.Ghost.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); if (this.Vy >= 0) { this._parent._parent.Ghost.Vy = this.Vy; } if (this.Vy <= 0) { this._parent._parent.Ghost.Vy = -this.Vy; } this._parent._parent.Ghost.Vx = (-this.speed) / 15; this._parent._parent.Ghost.Vx2 = (-this.speed) / 15; this.isSlating = true; } else if (this._parent._parent.wartHog1.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); if (this.Vy >= 0) { this._parent._parent.wartHog1.Vy = this.Vy; } if (this.Vy <= 0) { this._parent._parent.wartHog1.Vy = -this.Vy; } this._parent._parent.wartHog1.Vx = (-this.speed) / 15; this._parent._parent.wartHog1.Vx2 = (-this.speed) / 15; this.isSlating = true; } if (this._parent._parent.stationaryGun1.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this.isSlating = true; } } }; } } if (wartHog1.frameCounter < 0) { if (shoting == true) { var _local7 = bulletlayer.getNextHighestDepth(); var _local2 = bulletlayer.attachMovie("bullet", "b" + _local7, _local7); var _local5 = {x:wartHog1.gunOnWartHog._x, y:wartHog1.gunOnWartHog._y}; wartHog1.gunOnWartHog.gotoAndPlay("Shot"); _local2._rotation = wartHog1.gunOnWartHog._rotation; wartHog1.gunOnWartHog._parent.localToGlobal(_local5); var _local3 = -Math.sin(_local2._rotation * (Math.PI/180)); var _local4 = Math.cos(_local2._rotation * (Math.PI/180)); _local2._parent.globalToLocal(_local5); var _local8 = Math.sqrt((_local3 * _local3) + (_local4 * _local4)); _local2.isSlating = false; _local2.dX = _local3 / _local8; _local2.dY = _local4 / _local8; if (wartHog1._xscale == 100) { _local2.Vx = _local3 * 40; } if (wartHog1._xscale == -100) { _local2.Vx = (-_local3) * 40; } _local2.Vy = _local4 * 40; _local2._x = _local5.x - (_local2.dX * 0); _local2._y = _local5.y - (_local2.dY * 0); _local2.moveVectorY = -1; _local2.Px = _local2._x; _local2.Py = _local2._y; var _local10 = _local2._x; var _local9 = _local2._y; wartHog1.frameCounter = 2; _local2.onEnterFrame = function () { if (this.isSlating == false) { var _local5 = this._x; var _local4 = this._y; this._y = this._y - this.Vy; this._x = this._x - this.Vx; var _local3 = Math.atan2(this.Vy, this.Vx); _local3 = (_local3 * 57.2957795130823) + 90; this._rotation = _local3; var _local2 = {x:this._x, y:this._y}; this._parent.localToGlobal(_local2); if (this._parent._parent.hit.hitTest(_local2.x, _local2.y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this._x = _local5; this._y = _local4; this.removeMovieClip(); this.isSlating = true; } if (this._parent._parent.zombe3.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this._parent._parent.zombe3.helth = this._parent._parent.zombe3.helth - 13; if (this.Vy >= 0) { this._parent._parent.zombe3.Vy = this.Vy / 18; } if (this.Vy <= 0) { this._parent._parent.zombe3.Vy = (-this.Vy) / 18; } if (this._parent._parent.zombe3.dead == false) { if (this._parent._parent.zombe3.helth <= 0) { this._parent._parent.zombe3.speed = -0.2; this._parent._parent.zombe3.speed2 = 0.2; this._parent._parent.zombe3.stop(); this._parent._parent.zombe3.gotoAndPlay("die"); this._parent._parent.zombe3.dead = true; } } this._parent._parent.zombe3.Vx = (-this.Vx) / 28; this._parent._parent.zombe3.Vx2 = (-this.Vx) / 28; this.isSlating = true; this.removeMovieClip(); } else if (this._parent._parent.zombe2.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this._parent._parent.zombe2.helth = this._parent._parent.zombe2.helth - 13; if (this.Vy >= 0) { this._parent._parent.zombe2.Vy = this.Vy / 18; } if (this.Vy <= 0) { this._parent._parent.zombe2.Vy = (-this.Vy) / 18; } if (this._parent._parent.zombe2.dead == false) { if (this._parent._parent.zombe2.helth <= 0) { this._parent._parent.zombe2.speed = -0.2; this._parent._parent.zombe2.speed2 = 0.2; this._parent._parent.zombe2.stop(); this._parent._parent.zombe2.gotoAndPlay("die"); this._parent._parent.zombe2.dead = true; } } this._parent._parent.zombe2.Vx = (-this.Vx) / 28; this._parent._parent.zombe2.Vx2 = (-this.Vx) / 28; this.isSlating = true; this.removeMovieClip(); } else if (this._parent._parent.zombe.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this._parent._parent.zombe.helth = this._parent._parent.zombe.helth - 13; if (this.Vy >= 0) { this._parent._parent.zombe.Vy = this.Vy / 18; } if (this.Vy <= 0) { this._parent._parent.zombe.Vy = (-this.Vy) / 18; } if (this._parent._parent.zombe.dead == false) { if (this._parent._parent.zombe.helth <= 0) { this._parent._parent.zombe.speed = -0.2; this._parent._parent.zombe.speed2 = 0.2; this._parent._parent.zombe.stop(); this._parent._parent.zombe.gotoAndPlay("die"); this._parent._parent.zombe.dead = true; } } this._parent._parent.zombe.Vx = (-this.Vx) / 28; this._parent._parent.zombe.Vx2 = (-this.Vx) / 28; this.isSlating = true; this.removeMovieClip(); } else if (this._parent._parent.Scorpion.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); if (this.Vy >= 0) { this._parent._parent.Scorpion.Vy = this.Vy / 38; } if (this.Vy <= 0) { this._parent._parent.Scorpion.Vy = (-this.Vy) / 38; } this._parent._parent.Scorpion.Vx = (-this.Vx) / 32; this._parent._parent.Scorpion.Vx2 = (-this.Vx) / 32; this.isSlating = true; this.removeMovieClip(); } else if (this._parent._parent.Ghost.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); if (this.Vy >= 0) { this._parent._parent.Ghost.Vy = this.Vy / 32; } if (this.Vy <= 0) { this._parent._parent.Ghost.Vy = (-this.Vy) / 32; } this._parent._parent.Ghost.Vx = (-this.Vx) / 32; this._parent._parent.Ghost.Vx2 = (-this.Vx) / 32; this.isSlating = true; this.removeMovieClip(); } else if (this._parent._parent.Banshee.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); if (this.Vy >= 0) { this._parent._parent.Banshee.Vy = this.Vy / 32; } if (this.Vy <= 0) { this._parent._parent.Banshee.Vy = (-this.Vy) / 32; } this._parent._parent.Banshee.Vx = (-this.Vx) / 32; this._parent._parent.Banshee.Vx2 = (-this.Vx) / 32; this.isSlating = true; this.removeMovieClip(); } else if (this._parent._parent.stationaryGun1.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this.isSlating = true; this.removeMovieClip(); } } }; } } };Instance of Symbol 214 MovieClip "Scorpion" in Frame 6onClipEvent (load) { this.frameCounter = 0; stop(); this.constint = false; this.ride = false; this.gun = false; this.jumping = false; this.driveLeft = false; this.driveRight = false; this.num = 0; this.dust = false; this.speed = -0.2; this.speed2 = 0.2; this.Vy = 0; this.GRAVITY = 1; this.Vx = 0; this.Vx2 = 0; this.rotation = 0; this.rotation2 = 0; } onClipEvent (enterFrame) { var oldX = this._x; var oldY = this._y; if (this.Vx2 <= 0) { this.Vx2 = 0; } this.Vx2 = this.Vx2 - this.speed2; this._x = this._x + this.Vx2; if (this.Vx >= 0) { this.Vx = 0; } this.Vx = this.Vx - this.speed; this._x = this._x + this.Vx; if (this.Vx <= -4) { this.Vx = -4; } if (this.Vx2 >= 4) { this.Vx2 = 4; } this.Vy = this.Vy - this.GRAVITY; this._y = this._y - this.Vy; this.rotation = this.Vx; this.rotation2 = this.Vx2; if (this._y <= 0) { this._y = 0; this.Vy = 0; } if (this._x <= 79) { this._x = 79; this.Vx = 0; this.Vx2 = 1.5; this.speed = -0.5; this.speed2 = 0.5; } if (this._x >= 471) { this._x = 471; this.Vx = -1.5; this.Vx2 = 0; this.speed = -0.5; this.speed2 = 0.5; } if (this._y >= 300) { this._y = 300; this.Vy = 0; this.Vy = (-this.Vy) / 3; if (this.jumping == true) { if ((this.driveLeft == true) || (this.driveRight == true)) { } this.jumping = false; } } if (this._parent.hit.hitTest(this._x, this._y, true)) { this.Vy = (-this.Vy) / 3; this._y = oldY; } if (this.ride == true) { if (Key.isDown(37)) { if (this.driveLeft == false) { this.Right._visible = false; this.driveRight = false; this.left._visible = true; this.driveLeft = true; } this.speed = 0.2; this._xscale = -100; } else if (this.driveLeft == true) { this.speed = -0.5; this.left._visible = false; this.driveLeft = false; } else if (Key.isDown(39)) { if (this.driveRight == false) { this.Right._visible = true; this.left._visible = false; this.driveLeft = false; this.driveRight = true; } this.speed2 = -0.2; this._xscale = 100; } else if (this.driveRight == true) { this.speed2 = 0.5; this.Right._visible = false; this.driveRight = false; } else if (Key.isDown(38)) { } } else { this.drive._visible = false; } if (this.driveRight == false) { this.speed2 = 0.5; } if (this.driveLeft == false) { this.speed = -0.5; } }Instance of Symbol 187 MovieClip "Banshee" in Frame 6onClipEvent (load) { stop(); this.ride = false; this.constint = false; this.jumping = false; this.flyLeft = false; this.flyRight = false; this.num = 0; this.dust = false; this.GRAVITY = 0.5; this.speed = -0.5; this.speed2 = 0.5; this.Vx = 0; this.Vx2 = 0; this.Vy = 0; this.frameCounter = 0; } onClipEvent (enterFrame) { var oldX = this._x; var oldY = this._y; if (this.Vx2 <= 0) { this.Vx2 = 0; } this.Vx2 = this.Vx2 - this.speed2; this._x = this._x + this.Vx2; if (this.Vx >= 0) { this.Vx = 0; } this.Vx = this.Vx - this.speed; this._x = this._x + this.Vx; this.Vy = this.Vy - this.GRAVITY; this._y = this._y - this.Vy; if (this._y <= 61) { this._y = 61; this.Vy = 0; } if (this._x <= 42) { this._x = 42; this.Vx = 0; this.Vx2 = 3; this.speed = -0.5; this.speed2 = 0.5; } if (this._x >= 508) { this._x = 508; this.Vx2 = 0; this.Vx = -3; this.speed = -0.5; this.speed2 = 0.5; } if (this._y >= 300) { this._y = 300; this.Vy = (-this.Vy) / 3; if (this.jumping == true) { if ((this.flyLeft == true) || (this.flyRight == true)) { } this.jumping = false; } } if (this._parent.hit.hitTest(this._x, this._y, true)) { this.Vy = (-this.Vy) / 3; this._y = oldY; } if (this.ride == true) { if (Key.isDown(38)) { this.constint = true; this.up._visible = true; this.Vy = this.Vy + 0.5; this.jumping = true; } else if (this.constint == true) { this.constint = false; this.up._visible = false; } if (Key.isDown(37)) { if (this.flyLeft == false) { this.Right._visible = false; this.flyRight = false; this.left._visible = true; this.flyLeft = true; } this.Vy = this.Vy + 0.3; this.speed = 0.5; this._xscale = -100; } else if (this.flyLeft == true) { this.speed = -0.5; this.left._visible = false; this.flyLeft = false; } else if (Key.isDown(39)) { if (this.flyRight == false) { this.Right._visible = true; this.left._visible = false; this.flyLeft = false; this.flyRight = true; } this.speed2 = -0.5; this.Vy = this.Vy + 0.3; this._xscale = 100; } else if (this.flyRight == true) { this.speed2 = 0.5; this.Right._visible = false; this.flyRight = false; } if (this.flyRight == false) { this.speed2 = 0.2; } if (this.flyLeft == false) { this.speed = -0.2; } } }Instance of Symbol 223 MovieClip "stationaryGun1" in Frame 6onClipEvent (load) { this.frameCounter = 0; stop(); this.constint = false; this.ride = false; this.gun = false; this.jumping = false; this.driveLeft = false; this.driveRight = false; this.num = 0; this.dust = false; this.GRAVITY = 1; this.speed = -0.5; this.speed2 = 0.5; this.Vy = 0; this.Vx = 0; this.Vx2 = 0; this.rotation = 0; this.rotation2 = 0; }Instance of Symbol 227 MovieClip "Ghost" in Frame 6onClipEvent (load) { this.frameCounter = 0; stop(); this.constint = false; this.ride = false; this.gun = false; this.jumping = false; this.driveLeft = false; this.driveRight = false; this.num = 0; this.dust = false; this.GRAVITY = 1; this.speed = -0.5; this.speed2 = 0.5; this.Vy = 0; this.Vx = 0; this.Vx2 = 0; this.rotation = 0; this.rotation2 = 0; } onClipEvent (enterFrame) { var oldX = this._x; var oldY = this._y; if (this.Vx2 <= 0) { this.Vx2 = 0; } this.Vx2 = this.Vx2 - this.speed2; this._x = this._x + this.Vx2; if (this.Vx >= 0) { this.Vx = 0; } this.Vx = this.Vx - this.speed; this._x = this._x + this.Vx; this.Vy = this.Vy - this.GRAVITY; this._y = this._y - this.Vy; this.rotation = this.Vx; this.rotation2 = this.Vx2; if (this._xscale == -100) { this.wheel1._rotation = this.wheel1._rotation - (rotation * 2); this.wheel1._rotation = this.wheel1._rotation - (rotation2 * 2); this.wheel2._rotation = this.wheel2._rotation - (rotation * 2); this.wheel2._rotation = this.wheel2._rotation - (rotation2 * 2); } else if (this._xscale == 100) { this.wheel1._rotation = this.wheel1._rotation + (rotation * 2); this.wheel1._rotation = this.wheel1._rotation + (rotation2 * 2); this.wheel2._rotation = this.wheel2._rotation + (rotation * 2); this.wheel2._rotation = this.wheel2._rotation + (rotation2 * 2); } if (this._y <= 0) { this._y = 0; this.Vy = 0; } if (this._x <= 47.5) { this._x = 47.5; this.Vx = 0; this.Vx2 = 2; this.speed = -0.5; this.speed2 = 0.5; } if (this._x >= 503) { this._x = 503; this.Vx = -2; this.Vx2 = 0; this.speed = -0.5; this.speed2 = 0.5; } if (this._y >= 300) { this._y = 300; this.Vy = (-this.Vy) / 5; if (this.jumping == true) { if ((this.driveLeft == true) || (this.driveRight == true)) { } this.jumping = false; } } if (this._parent.hit.hitTest(this._x, this._y, true)) { this.Vy = (-this.Vy) / 3; this._y = oldY; } if (this.gun == true) { } if (this.ride == true) { if (this._parent.hit.hitTest(this._parent.ship.hitTest, this._parent.ship.hitTest, true)) { trace("lol"); } if (Key.isDown(37)) { if (this.driveLeft == false) { this.Right._visible = false; this.driveRight = false; this.left._visible = true; this.driveLeft = true; } this.wheel1._rotation = this.wheel1._rotation + 30; this.wheel2._rotation = this.wheel2._rotation + 30; this.speed = 0.5; this._xscale = -100; } else if (this.driveLeft == true) { this.speed = -0.2; this.left._visible = false; this.driveLeft = false; } else if (Key.isDown(39)) { if (this.driveRight == false) { this.Right._visible = true; this.left._visible = false; this.driveLeft = false; this.driveRight = true; } this.wheel1._rotation = this.wheel1._rotation + 30; this.wheel2._rotation = this.wheel2._rotation + 30; this.speed2 = -0.5; this._xscale = 100; } else if (this.driveRight == true) { this.speed2 = 0.2; this.Right._visible = false; this.driveRight = false; } else if (Key.isDown(38)) { } if (this.driveRight == false) { this.speed2 = 0.2; } if (this.driveLeft == false) { this.speed = -0.2; } } else { this.drive._visible = false; } }Instance of Symbol 229 MovieClip in Frame 6on (press) { this._parent.gotoAndStop(1); }Instance of Symbol 181 MovieClip "wartHog1" in Frame 6onClipEvent (load) { this.wheel2._rotation = this.wheel2._rotation - (Math.random() * 50); this.wheel1._rotation = this.wheel1._rotation - (Math.random() * 50); this.frameCounter = 0; stop(); this.constint = false; this.ride = false; this.gun = false; this.jumping = false; this.driveLeft = false; this.driveRight = false; this.num = 0; this.dust = false; this.GRAVITY = 1; this.speed = -0.5; this.speed2 = 0.5; this.Vy = 0; this.Vx = 0; this.Vx2 = 0; this.rotation = 0; this.rotation2 = 0; }Instance of Symbol 162 MovieClip "masterChief" in Frame 6onClipEvent (load) { stop(); this.UsingRifile = false; this.UsingShotgun = false; this.Shotgun._visible = false; this.dead = false; this.helth = 100; this.frameCounter = 2; this.frameCounter2 = 3; this.constint = false; this.jumping = false; this.runingLEFT = false; this.runingRIGHT = false; this.num = 0; this.dust = false; this.GRAVITY = 1; this.Vy = 0; } onClipEvent (enterFrame) { var oldX = this._x; var oldY = this._y; this.frameCounter--; this.frameCounter2--; if (Key.isDown("R".charCodeAt(0)) == true) { if (this.frameCounter2 < 0) { this._parent.wartHog1.ride = false; this._parent.wartHog1.drive._visible = false; this._parent.wartHog1.gun = false; this._parent.wartHog1.ongun._visible = false; this._parent.wartHog1.driveLeft = false; this._parent.wartHog1.driveRight = false; this._parent.Banshee.still._visible = true; this._parent.Banshee.ride = false; this._parent.Banshee.drive._visible = false; this._parent.Ghost.ride = false; this._parent.Ghost.drive._visible = false; this._parent.stationaryGun1.ride = false; this._parent.stationaryGun1.turret.drive._visible = false; this._parent.Scorpion.ride = false; this._parent.Scorpion.driveLeft = false; this._parent.Scorpion.driveRight = false; this.frameCounter2 = 5; } } if (this._parent.wartHog1.ride == true) { this.Vy = 0; this._x = this._parent.wartHog1._x; this._y = this._parent.wartHog1._y; this._visible = false; } if (this._parent.wartHog1.gun == true) { this.Vy = 0; this._x = this._parent.wartHog1._x; this._y = this._parent.wartHog1._y; this._visible = false; } if (this._parent.Banshee.ride == true) { this.Vy = 0; this._x = this._parent.Banshee._x; this._y = this._parent.Banshee._y; this._visible = false; } if (this._parent.Ghost.ride == true) { this.Vy = 0; this._x = this._parent.Ghost._x; this._y = this._parent.Ghost._y; this._visible = false; } if (this._parent.stationaryGun1.ride == true) { this.Vy = 0; this._x = this._parent.stationaryGun1._x; this._y = this._parent.stationaryGun1._y; this._visible = false; } if (this._parent.Scorpion.ride == true) { this.Vy = 0; this._x = this._parent.Scorpion._x; this._y = this._parent.Scorpion._y; this._visible = false; } if (((((this._parent.wartHog1.ride == false) && (this._parent.Banshee.ride == false)) && (this._parent.Ghost.ride == false)) && (this._parent.stationaryGun1.ride == false)) && (this._parent.Scorpion.ride == false)) { if (this._parent.wartHog1.gun == false) { this._visible = true; this.Vy = this.Vy - this.GRAVITY; this._y = this._y - this.Vy; if (this._y >= 300) { this._y = 300; this.Vy = 0; if (this.jumping == true) { if ((this.runingLEFT == true) || (this.runingRIGHT == true)) { this.gotoAndPlay("walk"); } this.jumping = false; } } if (this._parent.hit.hitTest(this._x, this._y, true)) { this.Vy = 0; if (this.jumping == true) { if ((this.runingLEFT == true) || (this.runingRIGHT == true)) { this.gotoAndPlay("walk"); } this.jumping = false; } this._y = oldY; } if (this.dead == false) { if (_root.HUD.guns.text != "2") { if (this._parent.rifile.hitTest(this)) { if (this._parent.rifile._visible == true) { this._parent.HUD.help.text = "E to pic up rifile"; if (Key.isDown("E".charCodeAt(0)) == true) { this._parent.HUD.guns.text = parseInt(this._parent.HUD.guns.text) + 1; this.UsingRifile = true; this.Shotgun._visible = false; this._parent.rifile._visible = false; } } } else if (this._parent.Shotgun.hitTest(this)) { if (this._parent.Shotgun._visible == true) { this._parent.HUD.help.text = "E to pic up Shotgun"; if (Key.isDown("E".charCodeAt(0)) == true) { this._parent.HUD.guns.text = parseInt(this._parent.HUD.guns.text) + 1; this.UsingShotgun = true; this.gun._visible = false; this._parent.Shotgun._visible = false; } } } } if (Key.isDown("R".charCodeAt(0)) == true) { if (this.frameCounter2 <= 0) { if (this.Shotgun._visible == true) { this._parent.HUD.guns.text = parseInt(this._parent.HUD.guns.text) - 1; this._parent.Shotgun._x = this._x; this._parent.Shotgun._y = this._y; this.UsingShotgun = false; this._parent.Shotgun._visible = true; this.frameCounter2 = 3; } if (this.gun._visible == true) { this._parent.HUD.guns.text = parseInt(this._parent.HUD.guns.text) - 1; this._parent.rifile._x = this._x; this._parent.rifile._y = this._y; this.UsingRifile = false; this._parent.rifile._visible = true; this.frameCounter2 = 3; } } } if (this._parent.UsingShotgun == true) { this._parent.Shotgun._visible = false; this._parent.Shotgun._x = this._x; this._parent.Shotgun._y = this._y; } if (this._parent.UsingRifile == true) { this._parent.rifile._visible = false; this._parent.rifile._x = this._x; this._parent.rifile._y = this._y; } if (this.UsingRifile == false) { this.gun._visible = false; } else if (this.UsingRifile == true) { this.gun._visible = true; this.Shotgun._visible = false; } if (this.UsingShotgun == false) { this.Shotgun._visible = false; } else if (this.UsingShotgun == true) { this.Shotgun._visible = true; this.gun._visible = false; } if (this._parent.Scorpion.hitTest(this._x, this._y, true)) { this._parent.HUD.help.text = "E to use Scorpion"; if (Key.isDown("E".charCodeAt(0)) == true) { this._parent.Scorpion.ride = true; } } else if (this._parent.stationaryGun1.hitTest(this._x, this._y, true)) { this._parent.HUD.help.text = "E to use stationaryGun"; if (Key.isDown("E".charCodeAt(0)) == true) { this._parent.stationaryGun1.ride = true; this._parent.stationaryGun1.turret.drive._visible = true; } } else if (this._parent.Ghost.hitTest(this._x, this._y, true)) { this._parent.HUD.help.text = "E to use Ghost"; if (Key.isDown("E".charCodeAt(0)) == true) { this._parent.Ghost.ride = true; this._parent.Ghost.drive._visible = true; } } else if (this._parent.Banshee.drivehit.hitTest(this._x, this._y, true)) { this._parent.HUD.help.text = "E to use Banshee"; if (Key.isDown("E".charCodeAt(0)) == true) { this._parent.Banshee.ride = true; this._parent.Banshee.drive._visible = true; this._parent.Banshee.still._visible = false; } } else if (this._parent.wartHog1.drivehit.hitTest(this._x, this._y, true)) { this._parent.HUD.help.text = "E to use drive wartHog"; if (Key.isDown("E".charCodeAt(0)) == true) { this._parent.wartHog1.ride = true; this._parent.wartHog1.drive._visible = true; } } else if (this._parent.wartHog1.ongunhit.hitTest(this._x, this._y, true)) { this._parent.HUD.help.text = "E to use gun on wartHog"; if (Key.isDown("E".charCodeAt(0)) == true) { this._parent.wartHog1.gun = true; this._parent.wartHog1.ongun._visible = true; } } if (this._parent.zombe.hitTest(this._x, this._y, true)) { if (this._parent.zombe.dead == false) { this.helth = this.helth - 7; } } if (this._parent.zombe2.hitTest(this._x, this._y, true)) { if (this._parent.zombe2.dead == false) { this.helth = this.helth - 7; } } if (this._parent.zombe3.hitTest(this._x, this._y, true)) { if (this._parent.zombe3.dead == false) { this.helth = this.helth - 7; } } if (this.helth <= 0) { if (this.runingLEFT == true) { this.gotoAndPlay("die"); this.runingLEFT = false; } if (this.runingRIGHT == true) { this.gotoAndPlay("die"); this.runingRIGHT = false; } this.gotoAndPlay("die"); this.dead = true; } if (Key.isDown(32)) { if (this.frameCounter < 0) { if (this.UsingRifile == true) { this.gun.gotoAndPlay("Shot"); var depth = this._parent.bulletlayer.getNextHighestDepth(); var rifileBullet = this._parent.bulletlayer.attachMovie("bullet2", "R" + depth, depth); _root.map.bulletArray.push(rifileBullet); var pos = {x:this._x, y:this._y}; this._parent.localToGlobal(pos); var dX = pos.x; var dY = pos.y; rifileBullet._parent.globalToLocal(pos); var dis = Math.sqrt((dX * dX) + (dY * dY)); rifileBullet.dX = dX / dis; rifileBullet.dY = dY / dis; rifileBullet.isSlating = false; this.frameCounter = 2; if (this._xscale == 100) { rifileBullet._xscale = 100; rifileBullet._x = pos.x + 50; rifileBullet._y = pos.y - 24.5; } if (this._xscale == -100) { rifileBullet._xscale = -100; rifileBullet._x = pos.x - 50; rifileBullet._y = pos.y - 24.5; } } } } rifileBullet.onEnterFrame = function () { if (this.isSlating == false) { var _local4 = this._x; var _local3 = this._y; if (this._xscale == -100) { this._x = this._x - 29; } if (this._xscale == 100) { this._x = this._x + 29; } var _local2 = {x:this._x, y:this._y}; this._parent.localToGlobal(_local2); if (this._parent.hit.hitTest(_local2.x, _local2.y, true)) { this.removeMovieClip(); this.isSlating = true; } if (this._parent._parent.zombe3.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this._parent._parent.zombe3.helth = this._parent._parent.zombe3.helth - 7; this._parent._parent.zombe3.Vx = (-this.Vx) / 18; this._parent._parent.zombe3.Vx2 = (-this.Vx) / 18; this.isSlating = true; this.removeMovieClip(); } else if (this._parent._parent.zombe2.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this._parent._parent.zombe2.helth = this._parent._parent.zombe2.helth - 7; this._parent._parent.zombe2.Vx = (-this.Vx) / 18; this._parent._parent.zombe2.Vx2 = (-this.Vx) / 18; this.isSlating = true; this.removeMovieClip(); } else if (this._parent._parent.zombe.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this._parent._parent.zombe.helth = this._parent._parent.zombe.helth - 7; this._parent._parent.zombe.Vx = (-this.Vx) / 18; this._parent._parent.zombe.Vx2 = (-this.Vx) / 18; this.isSlating = true; this.removeMovieClip(); } else if (this._parent._parent.Scorpion.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this._parent._parent.Scorpion.Vx = (-this.Vx) / 32; this._parent._parent.Scorpion.Vx2 = (-this.Vx) / 32; this.isSlating = true; this.removeMovieClip(); } else if (this._parent._parent.Ghost.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this._parent._parent.Ghost.Vx = (-this.Vx) / 32; this._parent._parent.Ghost.Vx2 = (-this.Vx) / 32; this.isSlating = true; this.removeMovieClip(); } else if (this._parent._parent.Banshee.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this._parent._parent.Banshee.Vx = (-this.Vx) / 32; this._parent._parent.Banshee.Vx2 = (-this.Vx) / 32; this.isSlating = true; this.removeMovieClip(); } else if (this._parent._parent.stationaryGun1.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this.isSlating = true; this.removeMovieClip(); } if (this._parent._parent.wartHog1.hitTest(this._x, this._y, true)) { this._rotation = 0; this.gotoAndPlay("boom"); this._parent._parent.wartHog1.Vx = (-this.Vx) / 2; this._parent._parent.wartHog1.Vx2 = (-this.Vx) / 2; this.isSlating = true; this.removeMovieClip(); } } }; if (Key.isDown(37)) { if (this.helth <= 0) { this.gotoAndPlay("die"); this.runingRIGHT = false; this.runingLEFT = false; this.dead = true; } if (this.runingLEFT == false) { this.runingRIGHT = false; this.gotoAndPlay("walk"); this.runingLEFT = true; } this._xscale = -100; this._x = this._x - 5; } else if (this.runingLEFT == true) { this.gotoAndStop("still"); this.runingLEFT = false; } else if (Key.isDown(39)) { if (this.helth <= 0) { this.gotoAndPlay("die"); this.runingRIGHT = false; this.runingLEFT = false; this.dead = true; } if (this.runingRIGHT == false) { this.gotoAndPlay("walk"); this.runingLEFT = false; this.runingRIGHT = true; } this._x = this._x + 5; this._xscale = 100; } else if (this.runingRIGHT == true) { this.gotoAndStop("still"); this.runingRIGHT = false; } if (Key.isDown(38)) { if (this.jumping == false) { if (this.constint == false) { this.constint = true; gotoAndPlay ("jump"); this.Vy = 7; this.jumping = true; } } } else if (this.constint == true) { this.constint = false; } } } } }Instance of Symbol 242 MovieClip "zombe" in Frame 6onClipEvent (load) { stop(); this.jump = false; this.helth = 100; this.dead = false; this.frameCounter = 2; this.constint = false; this.jumping = false; this.runingLEFT = false; this.runingRIGHT = false; this.num = 0; this.dust = false; this.GRAVITY = 1; this.Vy = 0; this.speed = -0.2; this.speed2 = 0.2; this.Vx = 0; this.Vx2 = 0; } onClipEvent (enterFrame) { this.frameCounter--; this.Vy = this.Vy - this.GRAVITY; this._y = this._y - this.Vy; if (this._y >= 300) { this._y = 300; this.Vy = 0; this.jumping = false; } if (this.Vx2 <= 0) { this.Vx2 = 0; } this.Vx2 = this.Vx2 - this.speed2; this._x = this._x + this.Vx2; if (this.Vx >= 0) { this.Vx = 0; } this.Vx = this.Vx - this.speed; this._x = this._x + this.Vx; if (this._y <= 61) { this._y = 61; this.Vy = 0; } if (this._x <= 42) { this._x = 42; this.Vx = 0; this.Vx2 = 3; this.speed = -0.2; this.speed2 = 0.2; } if (this._x >= 508) { this._x = 508; this.Vx2 = 0; this.Vx = -3; this.speed = -0.2; this.speed2 = 0.2; } if (this._parent.hit.hitTest(this._x, this._y, true)) { this.Vy = (-this.Vy) / 3; this._y = oldY; this.jumping = false; } if (this.dead == false) { play(); if (this._parent.zombe2.hitTest(this)) { this.Vx2 = 0; this.Vx = 0; } if (this._parent.zombe3.hitTest(this)) { this.Vx2 = 0; this.Vx = 0; } if (this._y > this._parent.masterChief._y) { if (this.jumping == false) { if (this.jump == false) { this.jump = true; this.jumping = true; } } } if (this.jumping == true) { if (this.jump == true) { this.Vy = 9; this.jump = false; } } if (this._x <= this._parent.masterChief._x) { this._xscale = 100; this.speed = -0.2; this.speed2 = -0.2; } if (this._x >= this._parent.masterChief._x) { this._xscale = -100; this.speed = 0.2; this.speed2 = 0.2; } if (this.Vx <= -2) { this.Vx = -2; } if (this.Vx2 >= 2) { this.Vx2 = 2; } if (this.helth <= 0) { this.speed = -0.2; this.speed2 = 0.2; stop(); this.gotoAndPlay("die"); this.dead = true; } } }Instance of Symbol 242 MovieClip "zombe2" in Frame 6onClipEvent (load) { stop(); this.jump = false; this.helth = 100; this.dead = false; this.frameCounter = 2; this.constint = false; this.jumping = false; this.runingLEFT = false; this.runingRIGHT = false; this.num = 0; this.dust = false; this.GRAVITY = 1; this.Vy = 0; this.speed = -0.2; this.speed2 = 0.2; this.Vx = 0; this.Vx2 = 0; } onClipEvent (enterFrame) { this.frameCounter--; this.Vy = this.Vy - this.GRAVITY; this._y = this._y - this.Vy; if (this._y >= 300) { this._y = 300; this.Vy = 0; this.jumping = false; } if (this.Vx2 <= 0) { this.Vx2 = 0; } this.Vx2 = this.Vx2 - this.speed2; this._x = this._x + this.Vx2; if (this.Vx >= 0) { this.Vx = 0; } this.Vx = this.Vx - this.speed; this._x = this._x + this.Vx; if (this._y <= 61) { this._y = 61; this.Vy = 0; } if (this._x <= 42) { this._x = 42; this.Vx = 0; this.Vx2 = 3; this.speed = -0.2; this.speed2 = 0.2; } if (this._x >= 508) { this._x = 508; this.Vx2 = 0; this.Vx = -3; this.speed = -0.2; this.speed2 = 0.2; } if (this._parent.hit.hitTest(this._x, this._y, true)) { this.Vy = (-this.Vy) / 3; this._y = oldY; this.jumping = false; } if (this.dead == false) { if (this._parent.zombe.hitTest(this)) { this.Vx2 = 0; this.Vx = 0; } if (this._parent.zombe3.hitTest(this)) { this.Vx2 = 0; this.Vx = 0; } play(); if (this._y > this._parent.masterChief._y) { if (this.jumping == false) { if (this.jump == false) { this.jump = true; this.jumping = true; } } } if (this.jumping == true) { if (this.jump == true) { this.Vy = 9; this.jump = false; } } if (this._x <= this._parent.masterChief._x) { this._xscale = 100; this.speed = -0.2; this.speed2 = -0.2; } if (this._x >= this._parent.masterChief._x) { this._xscale = -100; this.speed = 0.2; this.speed2 = 0.2; } if (this.Vx <= -2) { this.Vx = -2; } if (this.Vx2 >= 2) { this.Vx2 = 2; } if (this.helth <= 0) { this.speed = -0.2; this.speed2 = 0.2; stop(); this.gotoAndPlay("die"); this.dead = true; } } }Instance of Symbol 242 MovieClip "zombe3" in Frame 6onClipEvent (load) { this.jump = false; stop(); this.helth = 100; this.dead = false; this.frameCounter = 2; this.constint = false; this.jumping = false; this.runingLEFT = false; this.runingRIGHT = false; this.num = 0; this.dust = false; this.GRAVITY = 1; this.Vy = 0; this.speed = -0.2; this.speed2 = 0.2; this.Vx = 0; this.Vx2 = 0; } onClipEvent (enterFrame) { this.frameCounter--; this.Vy = this.Vy - this.GRAVITY; this._y = this._y - this.Vy; if (this._y >= 300) { this._y = 300; this.Vy = 0; this.jumping = false; } if (this.Vx2 <= 0) { this.Vx2 = 0; } this.Vx2 = this.Vx2 - this.speed2; this._x = this._x + this.Vx2; if (this.Vx >= 0) { this.Vx = 0; } this.Vx = this.Vx - this.speed; this._x = this._x + this.Vx; if (this._y <= 61) { this._y = 61; this.Vy = 0; } if (this._x <= 42) { this._x = 42; this.Vx = 0; this.Vx2 = 3; this.speed = -0.2; this.speed2 = 0.2; } if (this._x >= 508) { this._x = 508; this.Vx2 = 0; this.Vx = -3; this.speed = -0.2; this.speed2 = 0.2; } if (this._parent.hit.hitTest(this._x, this._y, true)) { this.Vy = (-this.Vy) / 3; this._y = oldY; this.jumping = false; } if (this.dead == false) { if (this._parent.zombe2.hitTest(this)) { this.Vx2 = 0; this.Vx = 0; } if (this._parent.zombe.hitTest(this)) { this.Vx2 = 0; this.Vx = 0; } play(); if (this._y > this._parent.masterChief._y) { if (this.jumping == false) { if (this.jump == false) { this.jump = true; this.jumping = true; } } } if (this.jumping == true) { if (this.jump == true) { this.Vy = 9; this.jump = false; } } if (this._x <= this._parent.masterChief._x) { this._xscale = 100; this.speed = -0.2; this.speed2 = -0.2; } if (this._x >= this._parent.masterChief._x) { this._xscale = -100; this.speed = 0.2; this.speed2 = 0.2; } if (this.Vx <= -2) { this.Vx = -2; } if (this.Vx2 >= 2) { this.Vx2 = 2; } if (this.helth <= 0) { this.speed = -0.2; this.speed2 = 0.2; stop(); this.gotoAndPlay("die"); this.dead = true; } } }Instance of Symbol 119 MovieClip "rifile" in Frame 6onClipEvent (load) { stop(); this.GRAVITY = 0.5; this.speed = -0.5; this.speed2 = 0.5; this.Vx = 0; this.Vx2 = 0; this.Vy = 0; this.frameCounter = 0; } onClipEvent (enterFrame) { var oldX = this._x; var oldY = this._y; if (this.Vx2 <= 0) { this.Vx2 = 0; } this.Vx2 = this.Vx2 - this.speed2; this._x = this._x + this.Vx2; if (this.Vx >= 0) { this.Vx = 0; } this.Vx = this.Vx - this.speed; this._x = this._x + this.Vx; this.Vy = this.Vy - this.GRAVITY; this._y = this._y - this.Vy; if (this._y <= 61) { this._y = 61; this.Vy = 0; } if (this._x <= 42) { this._x = 42; this.Vx = 0; this.Vx2 = 3; this.speed = -0.5; this.speed2 = 0.5; } if (this._x >= 508) { this._x = 508; this.Vx2 = 0; this.Vx = -3; this.speed = -0.5; this.speed2 = 0.5; } if (this._y >= 300) { this._y = 300; this.Vy = (-this.Vy) / 3; } if (this._parent.hit.hitTest(this._x, this._y, true)) { this.Vy = (-this.Vy) / 3; this._y = oldY; } }Instance of Symbol 181 MovieClip "wartHog1" in Frame 25onClipEvent (load) { this.wheel2._rotation = this.wheel2._rotation - (Math.random() * 50); this.wheel1._rotation = this.wheel1._rotation - (Math.random() * 50); this.frameCounter = 0; stop(); this.constint = false; this.ride = false; this.gun = false; this.jumping = false; this.driveLeft = false; this.driveRight = false; this.num = 0; this.dust = false; this.GRAVITY = 1; this.speed = -0.5; this.speed2 = 0.5; this.Vy = 0; this.Vx = 0; this.Vx2 = 0; this.rotation = 0; this.rotation2 = 0; } onClipEvent (enterFrame) { if (this.Vx2 <= 0) { this.Vx2 = 0; } this.Vx2 = this.Vx2 - this.speed2; this._x = this._x + this.Vx2; if (this.Vx >= 0) { this.Vx = 0; } this.Vx = this.Vx - this.speed; this._x = this._x + this.Vx; this.Vy = this.Vy - this.GRAVITY; this._y = this._y - this.Vy; this.rotation = this.Vx; this.rotation2 = this.Vx2; if (this._xscale == -100) { this.wheel1._rotation = this.wheel1._rotation - (rotation * 2); this.wheel1._rotation = this.wheel1._rotation - (rotation2 * 2); this.wheel2._rotation = this.wheel2._rotation - (rotation * 2); this.wheel2._rotation = this.wheel2._rotation - (rotation2 * 2); } else if (this._xscale == 100) { this.wheel1._rotation = this.wheel1._rotation + (rotation * 2); this.wheel1._rotation = this.wheel1._rotation + (rotation2 * 2); this.wheel2._rotation = this.wheel2._rotation + (rotation * 2); this.wheel2._rotation = this.wheel2._rotation + (rotation2 * 2); } if (this._y <= 0) { this._y = 0; this.Vy = 0; } if (this._x <= 47.5) { this._x = 47.5; this.Vx = 0; this.Vx2 = 2.5; this.speed = -0.5; this.speed2 = 0.5; } if (this._x >= 503) { this._x = 503; this.Vx = -2.5; this.Vx2 = 0; this.speed = -0.5; this.speed2 = 0.5; } if (this._y >= 300) { this._y = 300; this.Vy = (-this.Vy) / 3; if (this.jumping == true) { if ((this.driveLeft == true) || (this.driveRight == true)) { } this.jumping = false; } } if (this.gun == true) { } if (this.ride == true) { if (this._parent.hit.hitTest(this._parent.ship.hitTest, this._parent.ship.hitTest, true)) { trace("lol"); } if (Key.isDown(37)) { if (this.driveLeft == false) { this.Right._visible = false; this.driveRight = false; this.left._visible = true; this.driveLeft = true; } this.wheel1._rotation = this.wheel1._rotation + 30; this.wheel2._rotation = this.wheel2._rotation + 30; this.speed = 0.5; this._xscale = -100; } else if (this.driveLeft == true) { this.speed = -0.2; this.left._visible = false; this.driveLeft = false; } else if (Key.isDown(39)) { if (this.driveRight == false) { this.Right._visible = true; this.left._visible = false; this.driveLeft = false; this.driveRight = true; } this.wheel1._rotation = this.wheel1._rotation + 30; this.wheel2._rotation = this.wheel2._rotation + 30; this.speed2 = -0.5; this._xscale = 100; } else if (this.driveRight == true) { this.speed2 = 0.2; this.Right._visible = false; this.driveRight = false; } else if (Key.isDown(38)) { } } else { this.drive._visible = false; } if (this.driveRight == false) { this.speed2 = 0.2; } if (this.driveLeft == false) { this.speed = -0.2; } }Frame 39stop();Frame 47stop();Instance of Symbol 162 MovieClip in Frame 47onClipEvent (load) { stop(); this.constint = false; this.jumping = false; this.runingLEFT = false; this.runingRIGHT = false; this.num = 0; this.dust = false; this.GRAVITY = 1; this.Vy = 0; } onClipEvent (enterFrame) { if (this._parent.banana1.hitTest(this._x, this._y, true)) { this._parent.banana1._y = 100000 /* 0x0186A0 */; } if (this._parent.box1.hitTest(this._x, this._y, true)) { this._parent.box1._y = 100000 /* 0x0186A0 */; } if (this._parent.cheese1.hitTest(this._x, this._y, true)) { this._parent.cheese1._y = 100000 /* 0x0186A0 */; } this.Vy = this.Vy - this.GRAVITY; this._y = this._y - this.Vy; if (this._y >= 300) { this._y = 300; if (this.jumping == true) { if ((this.runingLEFT == true) || (this.runingRIGHT == true)) { this.gotoAndPlay("walk"); } this.jumping = false; } } if (Key.isDown(38)) { if (this.jumping == false) { if (this.constint == false) { this.constint = true; gotoAndPlay ("jump"); this.Vy = 7; this.jumping = true; } } } else if (this.constint == true) { this.constint = false; } if (Key.isDown(37)) { if (this.runingLEFT == false) { this.runingRIGHT = false; this.gotoAndPlay("walk"); this.runingLEFT = true; } this._xscale = -100; this._x = this._x - 5; } else if (this.runingLEFT == true) { this.gotoAndStop("still"); this.runingLEFT = false; } else if (Key.isDown(39)) { if (this.runingRIGHT == false) { this.gotoAndPlay("walk"); this.runingLEFT = false; this.runingRIGHT = true; } this._x = this._x + 5; this._xscale = 100; } else if (this.runingRIGHT == true) { this.gotoAndStop("still"); this.runingRIGHT = false; } }Frame 51stop();Instance of Symbol 114 MovieClip "ship" in Frame 51onClipEvent (load) { stop(); this.constint = false; this.jumping = false; this.flyLeft = false; this.flyRight = false; this.num = 0; this.dust = false; this.GRAVITY = 1; this.speed = -0.5; this.speed2 = 0.5; this.Vy = 0; this.Vx = 0; this.Vx2 = 0; } onClipEvent (enterFrame) { if (this._parent.hit.hitTest(this._parent.ship.hitTest, this._parent.ship.hitTest, true)) { trace("lol"); } if (this.Vx2 <= 0) { this.Vx2 = 0; } this.Vx2 = this.Vx2 - this.speed2; this._x = this._x + this.Vx2; if (this.Vx >= 0) { this.Vx = 0; } this.Vx = this.Vx - this.speed; this._x = this._x + this.Vx; this.Vy = this.Vy - this.GRAVITY; this._y = this._y - this.Vy; if (this._y <= 0) { this._y = 0; this.Vy = 0; } if (this._x <= 176) { this._x = 176; this.Vx = 0; this.Vx2 = -5; this.speed = -0.5; this.speed2 = 0.5; } if (this._x >= 550) { this.Vx = -5; this.Vx2 = 0; this.speed = -0.5; this.speed2 = 0.5; } if (this._y >= 242) { this._y = 242; this.Vy = 0; if (this.jumping == true) { if ((this.flyLeft == true) || (this.flyRight == true)) { } this.jumping = false; } } if (Key.isDown(38)) { this.constint = true; this.up._visible = true; this.Vy = this.Vy + 2; this.jumping = true; } else if (this.constint == true) { this.constint = false; this.up._visible = false; } if (Key.isDown(37)) { if (this.flyLeft == false) { this.Right._visible = false; this.flyRight = false; this.left._visible = true; this.flyLeft = true; } this.Vy = this.Vy + 1; this.speed = 0.5; } else if (this.flyLeft == true) { this.speed = -0.5; this.left._visible = false; this.flyLeft = false; } else if (Key.isDown(39)) { if (this.flyRight == false) { this.Right._visible = true; this.left._visible = false; this.flyLeft = false; this.flyRight = true; } this.speed2 = -0.5; this.Vy = this.Vy + 1; this._xscale = 50; } else if (this.flyRight == true) { this.speed2 = 0.5; this.Right._visible = false; this.flyRight = false; } }Instance of Symbol 164 MovieClip "hit1" in Frame 51onClipEvent (enterFrame) { if (this._parent._parent.wartHog1.hitTest(this)) { this._parent._parent.wartHog1.Vx = (-this._parent.Vx) * 1.8; this._parent._parent.wartHog1.Vx2 = (-this._parent.Vx2) * 1.8; if (this._parent.ride == true) { this._parent.Vx = 0; this._parent.Vx2 = 1.5; this._parent.speed = -0.5; this._parent.speed2 = 0.5; } } if (this._parent._parent.stationaryGun1.hitTest(this)) { if (this._parent.ride == true) { this._parent.Vx = 0; this._parent.Vx2 = 1.5; this._parent.speed = -0.5; this._parent.speed2 = 0.5; } } if (this._parent._parent.Banshee.hitTest(this)) { this._parent._parent.Banshee.Vx = (-this._parent.Vx) * 1.8; this._parent._parent.Banshee.Vx2 = (-this._parent.Vx2) * 1.8; if (this._parent.ride == true) { this._parent.Vx = 0; this._parent.Vx2 = 1.5; this._parent.speed = -0.5; this._parent.speed2 = 0.5; } } if (this._parent._parent.Ghost.hitTest(this)) { this._parent._parent.Ghost.Vx = (-this._parent.Vx) * 1.8; this._parent._parent.Ghost.Vx2 = (-this._parent.Vx2) * 1.8; if (this._parent.ride == true) { this._parent.Vx = 0; this._parent.Vx2 = 1.5; this._parent.speed = -0.5; this._parent.speed2 = 0.5; } } if (this._parent._parent.zombe.hitTest(this)) { this._parent._parent.zombe.Vx = (-this._parent.Vx) * 1.8; this._parent._parent.zombe.Vx2 = (-this._parent.Vx2) * 1.8; if (this._parent.ride == true) { if (this._parent._parent.zombe.dead == false) { this._parent._parent.zombe.helth = this._parent._parent.zombe.helth - 13; if (this._parent._parent.zombe.helth <= 0) { this._parent._parent.zombe.speed = -0.2; this._parent._parent.zombe.speed2 = 0.2; this._parent._parent.zombe.stop(); this._parent._parent.zombe.gotoAndPlay("die"); this._parent._parent.zombe.dead = true; } this._parent.Vx = 0; this._parent.Vx2 = 1.5; this._parent.speed = -0.5; this._parent.speed2 = 0.5; } } } }Symbol 2 MovieClip [bullet] Frame 1stop();Symbol 12 MovieClip [BansheeBullet] Frame 1stop();Symbol 12 MovieClip [BansheeBullet] Frame 9this.removeMovieClip();Symbol 23 MovieClip [stationaryGunBullet] Frame 1stop();Symbol 23 MovieClip [stationaryGunBullet] Frame 8this.removeMovieClip();Symbol 47 MovieClip [ScorpionBullet] Frame 1stop();Symbol 47 MovieClip [ScorpionBullet] Frame 23this.removeMovieClip();Symbol 89 Buttonon (release) { getURL ("http://www.newgrounds.com", "_blank"); }Symbol 98 Buttonon (release) { startMovie(); }Symbol 100 MovieClip Frame 1function timerHandler() { if (!loadingComplete) { var _local4 = _root.getBytesLoaded() / _root.getBytesTotal(); bar._xscale = 100 * _local4; if (_local4 == 1) { loadingComplete = true; if (AUTO_PLAY) { startMovie(); } else { gotoAndStop ("loaded"); } return(undefined); } } dt = getTimer() - time; time = time + dt; frameAccum = frameAccum + dt; var _local3 = 0; while ((frameAccum >= FRAME_TIME) && (_local3 < MAX_FRAME_SKIP)) { advanceFrame(tankLogo, true, true); advanceFrame(loadingText, false, true); advanceFrame(barGfx, false, true); if (loadingComplete) { advanceFrame(this, false, false); } (frameAccum = frameAccum - FRAME_TIME); _local3++; } updateAfterEvent(); } function advanceFrame(clip, recurse, loop) { if (!clip) { return(undefined); } clip.stop(); if (clip._currentframe == clip._totalframes) { if (loop) { clip.gotoAndStop(1); } } else { clip.nextFrame(); } if (recurse) { for (childName in clip) { if (typeof(clip[childName]) == "movieclip") { advanceFrame(clip[childName], recurse, loop); } } } } function startMovie() { clearInterval(intervalId); _root.play(); } _root.stop(); stop(); var FRAME_TIME = 33.3333333333333; var AUTO_PLAY = false; var MAX_FRAME_SKIP = 5; var loadingComplete; var intervalId; var time; var frameAccum; loadingComplete = false; intervalId = setInterval(this, "timerHandler", FRAME_TIME / 2); frameAccum = 0; time = getTimer(); timerHandler();Symbol 100 MovieClip Frame 2stop();Symbol 107 MovieClip Frame 1stop();Symbol 114 MovieClip Frame 1stop();Instance of Symbol 112 MovieClip "Right" in Symbol 114 MovieClip Frame 1onClipEvent (load) { this._visible = false; }Instance of Symbol 112 MovieClip "up" in Symbol 114 MovieClip Frame 1onClipEvent (load) { this._visible = false; }Instance of Symbol 112 MovieClip "left" in Symbol 114 MovieClip Frame 1onClipEvent (load) { this._visible = false; }Instance of Symbol 112 MovieClip "Right" in Symbol 114 MovieClip Frame 4onClipEvent (load) { this._visible = false; }Instance of Symbol 112 MovieClip "up" in Symbol 114 MovieClip Frame 4onClipEvent (load) { this._visible = false; }Instance of Symbol 112 MovieClip "left" in Symbol 114 MovieClip Frame 4onClipEvent (load) { this._visible = false; }Instance of Symbol 112 MovieClip "Right" in Symbol 114 MovieClip Frame 7onClipEvent (load) { this._visible = false; }Instance of Symbol 112 MovieClip "up" in Symbol 114 MovieClip Frame 7onClipEvent (load) { this._visible = false; }Instance of Symbol 112 MovieClip "left" in Symbol 114 MovieClip Frame 7onClipEvent (load) { this._visible = false; }Instance of Symbol 112 MovieClip "Right" in Symbol 114 MovieClip Frame 8onClipEvent (load) { this._visible = false; }Instance of Symbol 112 MovieClip "up" in Symbol 114 MovieClip Frame 8onClipEvent (load) { this._visible = false; }Instance of Symbol 112 MovieClip "left" in Symbol 114 MovieClip Frame 8onClipEvent (load) { this._visible = false; }Symbol 119 MovieClip Frame 1stop();Symbol 162 MovieClip Frame 1stop();Instance of Symbol 122 MovieClip "Shotgun" in Symbol 162 MovieClip Frame 1onClipEvent (enterFrame) { if (this._parent.UsingShotgun == false) { this._visible = false; } }Symbol 162 MovieClip Frame 12if (this.helth <= 0) { this.gotoAndPlay("die"); this.runingRIGHT = false; this.runingLEFT = false; this.dead = true; } else if (this.runingLEFT == true) { this.gotoAndPlay("walk"); } else if (this.runingRIGHT == true) { this.gotoAndPlay("walk"); } else { this.gotoAndStop("still"); }Symbol 162 MovieClip Frame 16if (this.helth <= 0) { this.gotoAndPlay("die"); this.runingRIGHT = false; this.runingLEFT = false; this.dead = true; }Symbol 162 MovieClip Frame 18if (this.helth <= 0) { this.gotoAndPlay("die"); this.runingRIGHT = false; this.runingLEFT = false; this.dead = true; }Symbol 162 MovieClip Frame 21if (this.helth <= 0) { this.gotoAndPlay("die"); this.runingRIGHT = false; this.runingLEFT = false; this.dead = true; }Symbol 162 MovieClip Frame 24if (this.helth <= 0) { this.gotoAndPlay("die"); this.runingRIGHT = false; this.runingLEFT = false; this.dead = true; } if (this.runingLEFT == true) { this.gotoAndPlay("walk"); } else if (this.runingRIGHT == true) { this.gotoAndPlay("walk"); } else { this.gotoAndStop("still"); }Symbol 162 MovieClip Frame 38stop();Symbol 162 MovieClip Frame 63if (this.helth <= 0) { this.gotoAndPlay("die"); this.runingRIGHT = false; this.runingLEFT = false; this.dead = true; } else { this.gotoAndPlay("walk"); }Symbol 162 MovieClip Frame 88if (this.runingLEFT == true) { this.gotoAndPlay("walk"); } else if (this.runingRIGHT == true) { this.gotoAndPlay("walk"); } else { this.gotoAndStop("still"); }Symbol 175 MovieClip Frame 1stop();Instance of Symbol 164 MovieClip "hit2" in Symbol 181 MovieClip Frame 1onClipEvent (load) { this.Mhelth = 19; } onClipEvent (enterFrame) { if (this._parent._xscale == -100) { if (this._parent._parent.zombe3.hitTest(this)) { if (this._parent.ride == true) { this._parent._parent.zombe3.Vx = (-this._parent.Vx) * 1.8; this._parent._parent.zombe3.Vx2 = (-this._parent.Vx2) * 1.8; if ((this._parent.Vx <= -1.5) || (this._parent.Vx2 >= 1.5)) { if (this._parent._parent.zombe3.dead == false) { this._parent._parent.zombe3.helth = this._parent._parent.zombe3.helth - this.Mhelth; if (this._parent._parent.zombe3.helth <= 0) { this._parent._parent.zombe3.speed = -0.2; this._parent._parent.zombe3.speed2 = 0.2; this._parent._parent.zombe3.stop(); this._parent._parent.zombe3.gotoAndPlay("die"); this._parent._parent.zombe3.dead = true; } this._parent.Vx2 = 0; this._parent.Vx = this._parent.Vx / 1.3; } } } } if (this._parent._parent.zombe2.hitTest(this)) { if (this._parent.ride == true) { this._parent._parent.zombe2.Vx = (-this._parent.Vx) * 1.8; this._parent._parent.zombe2.Vx2 = (-this._parent.Vx2) * 1.8; if ((this._parent.Vx <= -1.5) || (this._parent.Vx2 >= 1.5)) { if (this._parent._parent.zombe2.dead == false) { this._parent._parent.zombe2.helth = this._parent._parent.zombe2.helth - this.Mhelth; if (this._parent._parent.zombe2.helth <= 0) { this._parent._parent.zombe2.speed = -0.2; this._parent._parent.zombe2.speed2 = 0.2; this._parent._parent.zombe2.stop(); this._parent._parent.zombe2.gotoAndPlay("die"); this._parent._parent.zombe2.dead = true; } this._parent.Vx2 = 0; this._parent.Vx = this._parent.Vx / 1.3; } } } } if (this._parent._parent.zombe.hitTest(this)) { if (this._parent.ride == true) { this._parent._parent.zombe.Vx = (-this._parent.Vx) * 1.8; this._parent._parent.zombe.Vx2 = (-this._parent.Vx2) * 1.8; if ((this._parent.Vx <= -1.5) || (this._parent.Vx2 >= 1.5)) { if (this._parent._parent.zombe.dead == false) { this._parent._parent.zombe.helth = this._parent._parent.zombe.helth - this.Mhelth; if (this._parent._parent.zombe.helth <= 0) { this._parent._parent.zombe.speed = -0.2; this._parent._parent.zombe.speed2 = 0.2; this._parent._parent.zombe.stop(); this._parent._parent.zombe.gotoAndPlay("die"); this._parent._parent.zombe.dead = true; } this._parent.Vx2 = 0; this._parent.Vx = this._parent.Vx / 1.3; } } } } } if (this._parent._xscale == 100) { if (this._parent._parent.zombe3.hitTest(this)) { if (this._parent.ride == true) { this._parent._parent.zombe3.Vx = this._parent.Vx * 1.8; this._parent._parent.zombe3.Vx2 = this._parent.Vx2 * 1.8; if ((this._parent.Vx <= -1.5) || (this._parent.Vx2 >= 1.5)) { if (this._parent._parent.zombe3.dead == false) { this._parent._parent.zombe3.helth = this._parent._parent.zombe3.helth - this.Mhelth; if (this._parent._parent.zombe3.helth <= 0) { this._parent._parent.zombe3.speed = -0.2; this._parent._parent.zombe3.speed2 = 0.2; this._parent._parent.zombe3.stop(); this._parent._parent.zombe3.gotoAndPlay("die"); this._parent._parent.zombe3.dead = true; } this._parent.Vx = 0; this._parent.Vx2 = this._parent.Vx2 / 1.3; } } } } if (this._parent._parent.zombe2.hitTest(this)) { if (this._parent.ride == true) { this._parent._parent.zombe2.Vx = this._parent.Vx * 1.8; this._parent._parent.zombe2.Vx2 = this._parent.Vx2 * 1.8; if ((this._parent.Vx <= -1.5) || (this._parent.Vx2 >= 1.5)) { if (this._parent._parent.zombe2.dead == false) { this._parent._parent.zombe2.helth = this._parent._parent.zombe2.helth - this.Mhelth; if (this._parent._parent.zombe2.helth <= 0) { this._parent._parent.zombe2.speed = -0.2; this._parent._parent.zombe2.speed2 = 0.2; this._parent._parent.zombe2.stop(); this._parent._parent.zombe2.gotoAndPlay("die"); this._parent._parent.zombe2.dead = true; } this._parent.Vx = 0; this._parent.Vx2 = this._parent.Vx2 / 1.3; } } } } if (this._parent._parent.zombe.hitTest(this)) { if (this._parent.ride == true) { this._parent._parent.zombe.Vx = this._parent.Vx * 1.8; this._parent._parent.zombe.Vx2 = this._parent.Vx2 * 1.8; if ((this._parent.Vx <= -1.5) || (this._parent.Vx2 >= 1.5)) { if (this._parent._parent.zombe.dead == false) { this._parent._parent.zombe.helth = this._parent._parent.zombe.helth - this.Mhelth; if (this._parent._parent.zombe.helth <= 0) { this._parent._parent.zombe.speed = -0.2; this._parent._parent.zombe.speed2 = 0.2; this._parent._parent.zombe.stop(); this._parent._parent.zombe.gotoAndPlay("die"); this._parent._parent.zombe.dead = true; } this._parent.Vx = 0; this._parent.Vx2 = this._parent.Vx2 / 1.3; } } } } } }Instance of Symbol 175 MovieClip "gunOnWartHog" in Symbol 181 MovieClip Frame 1onClipEvent (load) { this.isRightDown = false; this.isShoting = false; this.isLeftDown = false; this.iswading = false; this.moveVectorX = 0; this.moveVectorY = -1; this._rotation = 90; this.speed = 3; } onClipEvent (enterFrame) { if (this._parent.gun == true) { var oldX = this._x; var oldY = this._y; var angle = Math.atan2(this.moveVectorY, this.moveVectorX); angle = (angle * 57.2957795130823) + 90; this._rotation = angle; var pos = {x:this._x, y:this._y}; this._parent.localToGlobal(pos); if (this._rotation > 101) { this._rotation = 101; } if (this._rotation < 41) { this._rotation = 41; } } } onClipEvent (mouseMove) { if (this._parent.gun == true) { this.moveVectorX = this._parent._xmouse - this._x; this.moveVectorY = this._parent._ymouse - this._y; var length = Math.sqrt((this.moveVectorX * this.moveVectorX) + (this.moveVectorY * this.moveVectorY)); this.moveVectorX = this.moveVectorX / length; this.moveVectorY = this.moveVectorY / length; } }Instance of Symbol 178 MovieClip "ongun" in Symbol 181 MovieClip Frame 1onClipEvent (load) { this._visible = false; }Instance of Symbol 180 MovieClip "drive" in Symbol 181 MovieClip Frame 1onClipEvent (load) { this._visible = false; }Symbol 186 MovieClip Frame 20stop();Symbol 187 MovieClip Frame 1stop(); stop();Instance of Symbol 186 MovieClip "drive" in Symbol 187 MovieClip Frame 1onClipEvent (load) { this._visible = false; }Instance of Symbol 164 MovieClip "hit2" in Symbol 187 MovieClip Frame 1onClipEvent (load) { this.Mhelth = 19; } onClipEvent (enterFrame) { if (this._parent._xscale == -100) { if (this._parent._parent.zombe3.hitTest(this)) { if (this._parent.ride == true) { this._parent._parent.zombe3.Vx = (-this._parent.Vx) * 1.8; this._parent._parent.zombe3.Vx2 = (-this._parent.Vx2) * 1.8; if ((this._parent.Vx <= -1.5) || (this._parent.Vx2 >= 1.5)) { if (this._parent._parent.zombe3.dead == false) { this._parent._parent.zombe3.helth = this._parent._parent.zombe3.helth - this.Mhelth; if (this._parent._parent.zombe3.helth <= 0) { this._parent._parent.zombe3.speed = -0.2; this._parent._parent.zombe3.speed2 = 0.2; this._parent._parent.zombe3.stop(); this._parent._parent.zombe3.gotoAndPlay("die"); this._parent._parent.zombe3.dead = true; } this._parent.Vx2 = 0; this._parent.Vx = this._parent.Vx / 1.3; } } } } if (this._parent._parent.zombe2.hitTest(this)) { if (this._parent.ride == true) { this._parent._parent.zombe2.Vx = (-this._parent.Vx) * 1.8; this._parent._parent.zombe2.Vx2 = (-this._parent.Vx2) * 1.8; if ((this._parent.Vx <= -1.5) || (this._parent.Vx2 >= 1.5)) { if (this._parent._parent.zombe2.dead == false) { this._parent._parent.zombe2.helth = this._parent._parent.zombe2.helth - this.Mhelth; if (this._parent._parent.zombe2.helth <= 0) { this._parent._parent.zombe2.speed = -0.2; this._parent._parent.zombe2.speed2 = 0.2; this._parent._parent.zombe2.stop(); this._parent._parent.zombe2.gotoAndPlay("die"); this._parent._parent.zombe2.dead = true; } this._parent.Vx2 = 0; this._parent.Vx = this._parent.Vx / 1.3; } } } } if (this._parent._parent.zombe.hitTest(this)) { if (this._parent.ride == true) { this._parent._parent.zombe.Vx = (-this._parent.Vx) * 1.8; this._parent._parent.zombe.Vx2 = (-this._parent.Vx2) * 1.8; if ((this._parent.Vx <= -1.5) || (this._parent.Vx2 >= 1.5)) { if (this._parent._parent.zombe.dead == false) { this._parent._parent.zombe.helth = this._parent._parent.zombe.helth - this.Mhelth; if (this._parent._parent.zombe.helth <= 0) { this._parent._parent.zombe.speed = -0.2; this._parent._parent.zombe.speed2 = 0.2; this._parent._parent.zombe.stop(); this._parent._parent.zombe.gotoAndPlay("die"); this._parent._parent.zombe.dead = true; } this._parent.Vx2 = 0; this._parent.Vx = this._parent.Vx / 1.3; } } } } } if (this._parent._xscale == 100) { if (this._parent._parent.zombe3.hitTest(this)) { if (this._parent.ride == true) { this._parent._parent.zombe3.Vx = this._parent.Vx * 1.8; this._parent._parent.zombe3.Vx2 = this._parent.Vx2 * 1.8; if ((this._parent.Vx <= -1.5) || (this._parent.Vx2 >= 1.5)) { if (this._parent._parent.zombe3.dead == false) { this._parent._parent.zombe3.helth = this._parent._parent.zombe3.helth - this.Mhelth; if (this._parent._parent.zombe3.helth <= 0) { this._parent._parent.zombe3.speed = -0.2; this._parent._parent.zombe3.speed2 = 0.2; this._parent._parent.zombe3.stop(); this._parent._parent.zombe3.gotoAndPlay("die"); this._parent._parent.zombe3.dead = true; } this._parent.Vx = 0; this._parent.Vx2 = this._parent.Vx2 / 1.3; } } } } if (this._parent._parent.zombe2.hitTest(this)) { if (this._parent.ride == true) { this._parent._parent.zombe2.Vx = this._parent.Vx * 1.8; this._parent._parent.zombe2.Vx2 = this._parent.Vx2 * 1.8; if ((this._parent.Vx <= -1.5) || (this._parent.Vx2 >= 1.5)) { if (this._parent._parent.zombe2.dead == false) { this._parent._parent.zombe2.helth = this._parent._parent.zombe2.helth - this.Mhelth; if (this._parent._parent.zombe2.helth <= 0) { this._parent._parent.zombe2.speed = -0.2; this._parent._parent.zombe2.speed2 = 0.2; this._parent._parent.zombe2.stop(); this._parent._parent.zombe2.gotoAndPlay("die"); this._parent._parent.zombe2.dead = true; } this._parent.Vx = 0; this._parent.Vx2 = this._parent.Vx2 / 1.3; } } } } if (this._parent._parent.zombe.hitTest(this)) { if (this._parent.ride == true) { this._parent._parent.zombe.Vx = this._parent.Vx * 1.8; this._parent._parent.zombe.Vx2 = this._parent.Vx2 * 1.8; if ((this._parent.Vx <= -1.5) || (this._parent.Vx2 >= 1.5)) { if (this._parent._parent.zombe.dead == false) { this._parent._parent.zombe.helth = this._parent._parent.zombe.helth - this.Mhelth; if (this._parent._parent.zombe.helth <= 0) { this._parent._parent.zombe.speed = -0.2; this._parent._parent.zombe.speed2 = 0.2; this._parent._parent.zombe.stop(); this._parent._parent.zombe.gotoAndPlay("die"); this._parent._parent.zombe.dead = true; } this._parent.Vx = 0; this._parent.Vx2 = this._parent.Vx2 / 1.3; } } } } } }Instance of Symbol 164 MovieClip "hit2" in Symbol 187 MovieClip Frame 1onClipEvent (enterFrame) { if (this._parent._xscale == -100) { if (this._parent._parent.zombe.hitTest(this)) { this._parent._parent.zombe.Vx = (-this._parent.Vx) * 1.8; this._parent._parent.zombe.Vx2 = (-this._parent.Vx2) * 1.8; if (this._parent.ride == true) { if ((this._parent.Vx <= -1.5) || (this._parent.Vx2 >= 1.5)) { if (this._parent._parent.zombe.dead == false) { this._parent._parent.zombe.helth = this._parent._parent.zombe.helth - 130; if (this._parent._parent.zombe.helth <= 0) { this._parent._parent.zombe.speed = -0.2; this._parent._parent.zombe.speed2 = 0.2; this._parent._parent.zombe.stop(); this._parent._parent.zombe.gotoAndPlay("die"); this._parent._parent.zombe.dead = true; } this._parent.Vx2 = 1.5; this._parent.Vx = 0; this._parent.speed = -0.5; this._parent.speed2 = 0.5; } } } } } if (this._parent._xscale == 100) { if (this._parent._parent.zombe.hitTest(this)) { this._parent._parent.zombe.Vx = this._parent.Vx * 1.8; this._parent._parent.zombe.Vx2 = this._parent.Vx2 * 1.8; if (this._parent.ride == true) { if ((this._parent.Vx <= -1.5) || (this._parent.Vx2 >= 1.5)) { if (this._parent._parent.zombe.dead == false) { this._parent._parent.zombe.helth = this._parent._parent.zombe.helth - 130; if (this._parent._parent.zombe.helth <= 0) { this._parent._parent.zombe.speed = -0.2; this._parent._parent.zombe.speed2 = 0.2; this._parent._parent.zombe.stop(); this._parent._parent.zombe.gotoAndPlay("die"); this._parent._parent.zombe.dead = true; } this._parent.Vx = -1.5; this._parent.Vx2 = 0; this._parent.speed = -0.5; this._parent.speed2 = 0.5; } } } } } }Symbol 212 MovieClip Frame 1stop();Instance of Symbol 212 MovieClip "gunOnScorpion" in Symbol 214 MovieClip Frame 1onClipEvent (load) { this.isRightDown = false; this.isShoting = false; this.isLeftDown = false; this.iswading = false; this.moveVectorX = 0; this.moveVectorY = -1; this._rotation = 90; this.speed = 3; } onClipEvent (enterFrame) { if (this._parent.ride == true) { var oldX = this._x; var oldY = this._y; var angle = Math.atan2(this.moveVectorY, this.moveVectorX); angle = (angle * 57.2957795130823) + 90; this._rotation = angle; var pos = {x:this._x, y:this._y}; this._parent.localToGlobal(pos); if (this._rotation > 110) { this._rotation = 110; } if (this._rotation < 50) { this._rotation = 50; } } } onClipEvent (mouseMove) { if (this._parent.ride == true) { this.moveVectorX = this._parent._xmouse - this._x; this.moveVectorY = this._parent._ymouse - this._y; var length = Math.sqrt((this.moveVectorX * this.moveVectorX) + (this.moveVectorY * this.moveVectorY)); this.moveVectorX = this.moveVectorX / length; this.moveVectorY = this.moveVectorY / length; } }Instance of Symbol 164 MovieClip "hit2" in Symbol 214 MovieClip Frame 1onClipEvent (load) { this.Mhelth = 25; } onClipEvent (enterFrame) { if (this._parent._xscale == -100) { if (this._parent._parent.zombe3.hitTest(this)) { if (this._parent.ride == true) { this._parent._parent.zombe3.Vx = (-this._parent.Vx) * 1.8; this._parent._parent.zombe3.Vx2 = (-this._parent.Vx2) * 1.8; if ((this._parent.Vx <= -1.5) || (this._parent.Vx2 >= 1.5)) { if (this._parent._parent.zombe3.dead == false) { this._parent._parent.zombe3.helth = this._parent._parent.zombe3.helth - this.Mhelth; if (this._parent._parent.zombe3.helth <= 0) { this._parent._parent.zombe3.speed = -0.2; this._parent._parent.zombe3.speed2 = 0.2; this._parent._parent.zombe3.stop(); this._parent._parent.zombe3.gotoAndPlay("die"); this._parent._parent.zombe3.dead = true; } this._parent.Vx2 = 0; this._parent.Vx = this._parent.Vx / 1.3; } } } } if (this._parent._parent.zombe2.hitTest(this)) { if (this._parent.ride == true) { this._parent._parent.zombe2.Vx = (-this._parent.Vx) * 1.8; this._parent._parent.zombe2.Vx2 = (-this._parent.Vx2) * 1.8; if ((this._parent.Vx <= -1.5) || (this._parent.Vx2 >= 1.5)) { if (this._parent._parent.zombe2.dead == false) { this._parent._parent.zombe2.helth = this._parent._parent.zombe2.helth - this.Mhelth; if (this._parent._parent.zombe2.helth <= 0) { this._parent._parent.zombe2.speed = -0.2; this._parent._parent.zombe2.speed2 = 0.2; this._parent._parent.zombe2.stop(); this._parent._parent.zombe2.gotoAndPlay("die"); this._parent._parent.zombe2.dead = true; } this._parent.Vx2 = 0; this._parent.Vx = this._parent.Vx / 1.3; } } } } if (this._parent._parent.zombe.hitTest(this)) { if (this._parent.ride == true) { this._parent._parent.zombe.Vx = (-this._parent.Vx) * 1.8; this._parent._parent.zombe.Vx2 = (-this._parent.Vx2) * 1.8; if ((this._parent.Vx <= -1.5) || (this._parent.Vx2 >= 1.5)) { if (this._parent._parent.zombe.dead == false) { this._parent._parent.zombe.helth = this._parent._parent.zombe.helth - this.Mhelth; if (this._parent._parent.zombe.helth <= 0) { this._parent._parent.zombe.speed = -0.2; this._parent._parent.zombe.speed2 = 0.2; this._parent._parent.zombe.stop(); this._parent._parent.zombe.gotoAndPlay("die"); this._parent._parent.zombe.dead = true; } this._parent.Vx2 = 0; this._parent.Vx = this._parent.Vx / 1.3; } } } } } if (this._parent._xscale == 100) { if (this._parent._parent.zombe3.hitTest(this)) { if (this._parent.ride == true) { this._parent._parent.zombe3.Vx = this._parent.Vx * 1.8; this._parent._parent.zombe3.Vx2 = this._parent.Vx2 * 1.8; if ((this._parent.Vx <= -1.5) || (this._parent.Vx2 >= 1.5)) { if (this._parent._parent.zombe3.dead == false) { this._parent._parent.zombe3.helth = this._parent._parent.zombe3.helth - this.Mhelth; if (this._parent._parent.zombe3.helth <= 0) { this._parent._parent.zombe3.speed = -0.2; this._parent._parent.zombe3.speed2 = 0.2; this._parent._parent.zombe3.stop(); this._parent._parent.zombe3.gotoAndPlay("die"); this._parent._parent.zombe3.dead = true; } this._parent.Vx = 0; this._parent.Vx2 = this._parent.Vx2 / 1.3; } } } } if (this._parent._parent.zombe2.hitTest(this)) { if (this._parent.ride == true) { this._parent._parent.zombe2.Vx = this._parent.Vx * 1.8; this._parent._parent.zombe2.Vx2 = this._parent.Vx2 * 1.8; if ((this._parent.Vx <= -1.5) || (this._parent.Vx2 >= 1.5)) { if (this._parent._parent.zombe2.dead == false) { this._parent._parent.zombe2.helth = this._parent._parent.zombe2.helth - this.Mhelth; if (this._parent._parent.zombe2.helth <= 0) { this._parent._parent.zombe2.speed = -0.2; this._parent._parent.zombe2.speed2 = 0.2; this._parent._parent.zombe2.stop(); this._parent._parent.zombe2.gotoAndPlay("die"); this._parent._parent.zombe2.dead = true; } this._parent.Vx = 0; this._parent.Vx2 = this._parent.Vx2 / 1.3; } } } } if (this._parent._parent.zombe.hitTest(this)) { if (this._parent.ride == true) { this._parent._parent.zombe.Vx = this._parent.Vx * 1.8; this._parent._parent.zombe.Vx2 = this._parent.Vx2 * 1.8; if ((this._parent.Vx <= -1.5) || (this._parent.Vx2 >= 1.5)) { if (this._parent._parent.zombe.dead == false) { this._parent._parent.zombe.helth = this._parent._parent.zombe.helth - this.Mhelth; if (this._parent._parent.zombe.helth <= 0) { this._parent._parent.zombe.speed = -0.2; this._parent._parent.zombe.speed2 = 0.2; this._parent._parent.zombe.stop(); this._parent._parent.zombe.gotoAndPlay("die"); this._parent._parent.zombe.dead = true; } this._parent.Vx = 0; this._parent.Vx2 = this._parent.Vx2 / 1.3; } } } } } }Symbol 222 MovieClip Frame 1stop();Instance of Symbol 219 MovieClip "drive" in Symbol 222 MovieClip Frame 1onClipEvent (load) { this._visible = false; }Instance of Symbol 222 MovieClip "turret" in Symbol 223 MovieClip Frame 1onClipEvent (load) { this.isRightDown = false; this.isShoting = false; this.isLeftDown = false; this.iswading = false; this.moveVectorX = 0; this.moveVectorY = -1; this._rotation = 90; this.speed = 3; } onClipEvent (enterFrame) { if (this._parent.ride == true) { var oldX = this._x; var oldY = this._y; var angle = Math.atan2(this.moveVectorY, this.moveVectorX); angle = (angle * 57.2957795130823) + 90; this._rotation = angle; var pos = {x:this._x, y:this._y}; this._parent.localToGlobal(pos); if (this._rotation > 120) { this._rotation = 120; } if (this._rotation < 9) { this._rotation = 9; this._parent._xscale = -this._parent._xscale; this._parent.thing._xscale = -this._parent._xscale; } } } onClipEvent (mouseMove) { if (this._parent.ride == true) { this.moveVectorX = this._parent._xmouse - this._x; this.moveVectorY = this._parent._ymouse - this._y; var length = Math.sqrt((this.moveVectorX * this.moveVectorX) + (this.moveVectorY * this.moveVectorY)); this.moveVectorX = this.moveVectorX / length; this.moveVectorY = this.moveVectorY / length; } }Instance of Symbol 226 MovieClip "drive" in Symbol 227 MovieClip Frame 1onClipEvent (load) { this._visible = false; }Instance of Symbol 164 MovieClip "hit2" in Symbol 227 MovieClip Frame 1onClipEvent (load) { this.Mhelth = 13; } onClipEvent (enterFrame) { if (this._parent._xscale == -100) { if (this._parent._parent.zombe3.hitTest(this)) { if (this._parent.ride == true) { this._parent._parent.zombe3.Vx = (-this._parent.Vx) * 1.8; this._parent._parent.zombe3.Vx2 = (-this._parent.Vx2) * 1.8; if ((this._parent.Vx <= -1.5) || (this._parent.Vx2 >= 1.5)) { if (this._parent._parent.zombe3.dead == false) { this._parent._parent.zombe3.helth = this._parent._parent.zombe3.helth - this.Mhelth; if (this._parent._parent.zombe3.helth <= 0) { this._parent._parent.zombe3.speed = -0.2; this._parent._parent.zombe3.speed2 = 0.2; this._parent._parent.zombe3.stop(); this._parent._parent.zombe3.gotoAndPlay("die"); this._parent._parent.zombe3.dead = true; } this._parent.Vx2 = 0; this._parent.Vx = this._parent.Vx / 1.3; } } } } if (this._parent._parent.zombe2.hitTest(this)) { if (this._parent.ride == true) { this._parent._parent.zombe2.Vx = (-this._parent.Vx) * 1.8; this._parent._parent.zombe2.Vx2 = (-this._parent.Vx2) * 1.8; if ((this._parent.Vx <= -1.5) || (this._parent.Vx2 >= 1.5)) { if (this._parent._parent.zombe2.dead == false) { this._parent._parent.zombe2.helth = this._parent._parent.zombe2.helth - this.Mhelth; if (this._parent._parent.zombe2.helth <= 0) { this._parent._parent.zombe2.speed = -0.2; this._parent._parent.zombe2.speed2 = 0.2; this._parent._parent.zombe2.stop(); this._parent._parent.zombe2.gotoAndPlay("die"); this._parent._parent.zombe2.dead = true; } this._parent.Vx2 = 0; this._parent.Vx = this._parent.Vx / 1.3; } } } } if (this._parent._parent.zombe.hitTest(this)) { if (this._parent.ride == true) { this._parent._parent.zombe.Vx = (-this._parent.Vx) * 1.8; this._parent._parent.zombe.Vx2 = (-this._parent.Vx2) * 1.8; if ((this._parent.Vx <= -1.5) || (this._parent.Vx2 >= 1.5)) { if (this._parent._parent.zombe.dead == false) { this._parent._parent.zombe.helth = this._parent._parent.zombe.helth - this.Mhelth; if (this._parent._parent.zombe.helth <= 0) { this._parent._parent.zombe.speed = -0.2; this._parent._parent.zombe.speed2 = 0.2; this._parent._parent.zombe.stop(); this._parent._parent.zombe.gotoAndPlay("die"); this._parent._parent.zombe.dead = true; } this._parent.Vx2 = 0; this._parent.Vx = this._parent.Vx / 1.3; } } } } } if (this._parent._xscale == 100) { if (this._parent._parent.zombe3.hitTest(this)) { if (this._parent.ride == true) { this._parent._parent.zombe3.Vx = this._parent.Vx * 1.8; this._parent._parent.zombe3.Vx2 = this._parent.Vx2 * 1.8; if ((this._parent.Vx <= -1.5) || (this._parent.Vx2 >= 1.5)) { if (this._parent._parent.zombe3.dead == false) { this._parent._parent.zombe3.helth = this._parent._parent.zombe3.helth - this.Mhelth; if (this._parent._parent.zombe3.helth <= 0) { this._parent._parent.zombe3.speed = -0.2; this._parent._parent.zombe3.speed2 = 0.2; this._parent._parent.zombe3.stop(); this._parent._parent.zombe3.gotoAndPlay("die"); this._parent._parent.zombe3.dead = true; } this._parent.Vx = 0; this._parent.Vx2 = this._parent.Vx2 / 1.3; } } } } if (this._parent._parent.zombe2.hitTest(this)) { if (this._parent.ride == true) { this._parent._parent.zombe2.Vx = this._parent.Vx * 1.8; this._parent._parent.zombe2.Vx2 = this._parent.Vx2 * 1.8; if ((this._parent.Vx <= -1.5) || (this._parent.Vx2 >= 1.5)) { if (this._parent._parent.zombe2.dead == false) { this._parent._parent.zombe2.helth = this._parent._parent.zombe2.helth - this.Mhelth; if (this._parent._parent.zombe2.helth <= 0) { this._parent._parent.zombe2.speed = -0.2; this._parent._parent.zombe2.speed2 = 0.2; this._parent._parent.zombe2.stop(); this._parent._parent.zombe2.gotoAndPlay("die"); this._parent._parent.zombe2.dead = true; } this._parent.Vx = 0; this._parent.Vx2 = this._parent.Vx2 / 1.3; } } } } if (this._parent._parent.zombe.hitTest(this)) { if (this._parent.ride == true) { this._parent._parent.zombe.Vx = this._parent.Vx * 1.8; this._parent._parent.zombe.Vx2 = this._parent.Vx2 * 1.8; if ((this._parent.Vx <= -1.5) || (this._parent.Vx2 >= 1.5)) { if (this._parent._parent.zombe.dead == false) { this._parent._parent.zombe.helth = this._parent._parent.zombe.helth - this.Mhelth; if (this._parent._parent.zombe.helth <= 0) { this._parent._parent.zombe.speed = -0.2; this._parent._parent.zombe.speed2 = 0.2; this._parent._parent.zombe.stop(); this._parent._parent.zombe.gotoAndPlay("die"); this._parent._parent.zombe.dead = true; } this._parent.Vx = 0; this._parent.Vx2 = this._parent.Vx2 / 1.3; } } } } } }Instance of Symbol 233 MovieClip in Symbol 238 MovieClip Frame 1onClipEvent (load) { this._visible = true; }Instance of Symbol 235 MovieClip in Symbol 238 MovieClip Frame 1onClipEvent (load) { this._visible = true; }Instance of Symbol 237 MovieClip in Symbol 238 MovieClip Frame 1onClipEvent (load) { this._visible = false; }Symbol 242 MovieClip Frame 1if (this.helth <= 0) { this.speed = -0.2; this.speed2 = 0.2; stop(); this.gotoAndPlay("die"); this.dead = true; }Symbol 242 MovieClip Frame 5if (this.helth <= 0) { this.speed = -0.2; this.speed2 = 0.2; stop(); this.gotoAndPlay("die"); this.dead = true; }Symbol 242 MovieClip Frame 9if (this.helth <= 0) { this.speed = -0.2; this.speed2 = 0.2; stop(); this.gotoAndPlay("die"); this.dead = true; } else { gotoAndPlay ("walk"); }Symbol 242 MovieClip Frame 20stop();Symbol 242 MovieClip Frame 50
Library Items
Symbol 1 Graphic | Used by:2 | |
Symbol 2 MovieClip [bullet] | Uses:1 | |
Symbol 3 Bitmap | Used by:4 5 6 7 8 9 10 11 15 16 17 18 19 20 21 22 110 111 113 117 118 153 154 155 156 157 158 159 161 172 173 206 208 209 211 239 240 241 | |
Symbol 4 Graphic | Uses:3 | Used by:12 |
Symbol 5 Graphic | Uses:3 | Used by:12 |
Symbol 6 Graphic | Uses:3 | Used by:12 |
Symbol 7 Graphic | Uses:3 | Used by:12 |
Symbol 8 Graphic | Uses:3 | Used by:12 |
Symbol 9 Graphic | Uses:3 | Used by:12 |
Symbol 10 Graphic | Uses:3 | Used by:12 |
Symbol 11 Graphic | Uses:3 | Used by:12 |
Symbol 12 MovieClip [BansheeBullet] | Uses:4 5 6 7 8 9 10 11 | |
Symbol 13 Graphic | Used by:14 | |
Symbol 14 MovieClip [bullet2] | Uses:13 | |
Symbol 15 Graphic | Uses:3 | Used by:23 |
Symbol 16 Graphic | Uses:3 | Used by:23 |
Symbol 17 Graphic | Uses:3 | Used by:23 |
Symbol 18 Graphic | Uses:3 | Used by:23 |
Symbol 19 Graphic | Uses:3 | Used by:23 |
Symbol 20 Graphic | Uses:3 | Used by:23 |
Symbol 21 Graphic | Uses:3 | Used by:23 |
Symbol 22 Graphic | Uses:3 | Used by:23 |
Symbol 23 MovieClip [stationaryGunBullet] | Uses:15 16 17 18 19 20 21 22 | |
Symbol 24 Graphic | Used by:47 | |
Symbol 25 Bitmap | Used by:26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 | |
Symbol 26 Graphic | Uses:25 | Used by:47 |
Symbol 27 Graphic | Uses:25 | Used by:47 |
Symbol 28 Graphic | Uses:25 | Used by:47 |
Symbol 29 Graphic | Uses:25 | Used by:47 |
Symbol 30 Graphic | Uses:25 | Used by:47 |
Symbol 31 Graphic | Uses:25 | Used by:47 |
Symbol 32 Graphic | Uses:25 | Used by:47 |
Symbol 33 Graphic | Uses:25 | Used by:47 |
Symbol 34 Graphic | Uses:25 | Used by:47 |
Symbol 35 Graphic | Uses:25 | Used by:47 |
Symbol 36 Graphic | Uses:25 | Used by:47 |
Symbol 37 Graphic | Uses:25 | Used by:47 |
Symbol 38 Graphic | Uses:25 | Used by:47 |
Symbol 39 Graphic | Uses:25 | Used by:47 |
Symbol 40 Graphic | Uses:25 | Used by:47 |
Symbol 41 Graphic | Uses:25 | Used by:47 |
Symbol 42 Graphic | Uses:25 | Used by:47 |
Symbol 43 Graphic | Uses:25 | Used by:47 |
Symbol 44 Graphic | Uses:25 | Used by:47 |
Symbol 45 Graphic | Uses:25 | Used by:47 |
Symbol 46 Graphic | Uses:25 | Used by:47 |
Symbol 47 MovieClip [ScorpionBullet] | Uses:24 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 | |
Symbol 48 Bitmap | Used by:50 195 | |
Symbol 49 Bitmap | Used by:50 | |
Symbol 50 Graphic | Uses:48 49 | Used by:Timeline |
Symbol 51 Graphic | Used by:100 | |
Symbol 52 Graphic | Used by:53 89 | |
Symbol 53 MovieClip | Uses:52 | Used by:100 |
Symbol 54 Graphic | Used by:100 | |
Symbol 55 Graphic | Used by:100 | |
Symbol 56 Graphic | Used by:100 | |
Symbol 57 Graphic | Used by:58 | |
Symbol 58 MovieClip | Uses:57 | Used by:59 |
Symbol 59 MovieClip | Uses:58 | Used by:88 |
Symbol 60 Graphic | Used by:88 | |
Symbol 61 Graphic | Used by:62 63 | |
Symbol 62 MovieClip | Uses:61 | Used by:88 |
Symbol 63 MovieClip | Uses:61 | Used by:88 |
Symbol 64 Graphic | Used by:65 | |
Symbol 65 MovieClip | Uses:64 | Used by:86 |
Symbol 66 Graphic | Used by:70 | |
Symbol 67 Graphic | Used by:70 | |
Symbol 68 Graphic | Used by:69 | |
Symbol 69 MovieClip | Uses:68 | Used by:70 73 |
Symbol 70 MovieClip | Uses:66 67 69 | Used by:84 |
Symbol 71 Graphic | Used by:73 | |
Symbol 72 Graphic | Used by:73 | |
Symbol 73 MovieClip | Uses:71 72 69 | Used by:84 |
Symbol 74 Graphic | Used by:77 | |
Symbol 75 Graphic | Used by:77 80 | |
Symbol 76 Graphic | Used by:77 | |
Symbol 77 MovieClip | Uses:74 75 76 | Used by:81 |
Symbol 78 Graphic | Used by:80 | |
Symbol 79 Graphic | Used by:80 | |
Symbol 80 MovieClip | Uses:78 75 79 | Used by:81 |
Symbol 81 MovieClip | Uses:77 80 | Used by:84 |
Symbol 82 Graphic | Used by:83 | |
Symbol 83 MovieClip | Uses:82 | Used by:84 |
Symbol 84 MovieClip | Uses:70 73 81 83 | Used by:85 |
Symbol 85 MovieClip | Uses:84 | Used by:86 |
Symbol 86 MovieClip | Uses:65 85 | Used by:88 |
Symbol 87 Graphic | Used by:88 | |
Symbol 88 MovieClip | Uses:59 60 62 63 86 87 | Used by:100 |
Symbol 89 Button | Uses:52 | Used by:100 |
Symbol 90 Graphic | Used by:92 | |
Symbol 91 Graphic | Used by:92 | |
Symbol 92 MovieClip | Uses:90 91 | Used by:100 |
Symbol 93 Graphic | Used by:98 | |
Symbol 94 Graphic | Used by:98 | |
Symbol 95 Graphic | Used by:98 | |
Symbol 96 Graphic | Used by:98 | |
Symbol 97 Graphic | Used by:98 | |
Symbol 98 Button | Uses:93 94 95 96 97 | Used by:100 |
Symbol 99 Graphic | Used by:100 | |
Symbol 100 MovieClip | Uses:51 53 54 55 56 88 89 92 98 99 | Used by:Timeline |
Symbol 101 Bitmap | Used by:102 103 105 106 108 109 | |
Symbol 102 Graphic | Uses:101 | Used by:107 |
Symbol 103 Graphic | Uses:101 | Used by:104 |
Symbol 104 MovieClip | Uses:103 | Used by:107 |
Symbol 105 Graphic | Uses:101 | Used by:107 |
Symbol 106 Graphic | Uses:101 | Used by:107 |
Symbol 107 MovieClip | Uses:102 104 105 106 | Used by:Timeline |
Symbol 108 Graphic | Uses:101 | Used by:114 |
Symbol 109 Graphic | Uses:101 | Used by:114 |
Symbol 110 Graphic | Uses:3 | Used by:112 |
Symbol 111 Graphic | Uses:3 | Used by:112 |
Symbol 112 MovieClip | Uses:110 111 | Used by:114 |
Symbol 113 Graphic | Uses:3 | Used by:114 |
Symbol 114 MovieClip | Uses:108 109 112 113 | Used by:Timeline |
Symbol 115 Bitmap | Used by:116 | |
Symbol 116 Graphic | Uses:115 | Used by:119 |
Symbol 117 Graphic | Uses:3 | Used by:119 |
Symbol 118 Graphic | Uses:3 | Used by:119 |
Symbol 119 MovieClip | Uses:116 117 118 | Used by:162 Timeline |
Symbol 120 Bitmap | Used by:121 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 160 165 167 169 170 171 172 174 177 179 182 184 185 193 204 205 207 210 213 215 217 218 220 221 224 225 231 232 234 236 | |
Symbol 121 Graphic | Uses:120 | Used by:122 |
Symbol 122 MovieClip | Uses:121 | Used by:162 |
Symbol 123 Graphic | Uses:120 | Used by:162 |
Symbol 124 Graphic | Uses:120 | Used by:162 |
Symbol 125 Graphic | Uses:120 | Used by:162 |
Symbol 126 Graphic | Uses:120 | Used by:162 |
Symbol 127 Graphic | Uses:120 | Used by:162 |
Symbol 128 Graphic | Uses:120 | Used by:162 |
Symbol 129 Graphic | Uses:120 | Used by:162 |
Symbol 130 Graphic | Uses:120 | Used by:162 |
Symbol 131 Graphic | Uses:120 | Used by:162 |
Symbol 132 Graphic | Uses:120 | Used by:162 |
Symbol 133 Graphic | Uses:120 | Used by:162 |
Symbol 134 Graphic | Uses:120 | Used by:162 |
Symbol 135 Graphic | Uses:120 | Used by:162 |
Symbol 136 Graphic | Uses:120 | Used by:162 |
Symbol 137 Graphic | Uses:120 | Used by:162 |
Symbol 138 Graphic | Uses:120 | Used by:162 |
Symbol 139 Graphic | Uses:120 | Used by:162 |
Symbol 140 Graphic | Uses:120 | Used by:162 |
Symbol 141 Graphic | Uses:120 | Used by:162 |
Symbol 142 Graphic | Uses:120 | Used by:162 |
Symbol 143 Graphic | Uses:120 | Used by:162 |
Symbol 144 Graphic | Uses:120 | Used by:162 |
Symbol 145 Graphic | Uses:120 | Used by:162 |
Symbol 146 Graphic | Uses:120 | Used by:162 |
Symbol 147 Graphic | Uses:120 | Used by:162 |
Symbol 148 Graphic | Uses:120 | Used by:162 |
Symbol 149 Graphic | Uses:120 | Used by:162 |
Symbol 150 Graphic | Uses:120 | Used by:162 |
Symbol 151 Graphic | Uses:120 | Used by:162 |
Symbol 152 Graphic | Uses:120 | Used by:162 |
Symbol 153 Graphic | Uses:3 | Used by:162 |
Symbol 154 Graphic | Uses:3 | Used by:162 |
Symbol 155 Graphic | Uses:3 | Used by:162 |
Symbol 156 Graphic | Uses:3 | Used by:162 |
Symbol 157 Graphic | Uses:3 | Used by:162 |
Symbol 158 Graphic | Uses:3 | Used by:162 |
Symbol 159 Graphic | Uses:3 | Used by:162 |
Symbol 160 Graphic | Uses:120 | Used by:162 |
Symbol 161 Graphic | Uses:3 | Used by:162 |
Symbol 162 MovieClip | Uses:119 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 | Used by:Timeline |
Symbol 163 Graphic | Used by:164 | |
Symbol 164 MovieClip | Uses:163 | Used by:181 187 214 223 227 242 Timeline |
Symbol 165 Graphic | Uses:120 | Used by:166 |
Symbol 166 MovieClip | Uses:165 | Used by:168 |
Symbol 167 Graphic | Uses:120 | Used by:168 |
Symbol 168 MovieClip | Uses:166 167 | Used by:181 |
Symbol 169 Graphic | Uses:120 | Used by:181 |
Symbol 170 Graphic | Uses:120 | Used by:175 |
Symbol 171 Graphic | Uses:120 | Used by:175 |
Symbol 172 Graphic | Uses:120 3 | Used by:175 |
Symbol 173 Graphic | Uses:3 | Used by:175 |
Symbol 174 ShapeTweening | Uses:120 | Used by:175 |
Symbol 175 MovieClip | Uses:170 171 172 173 174 | Used by:181 |
Symbol 176 Graphic | Used by:181 | |
Symbol 177 Graphic | Uses:120 | Used by:178 |
Symbol 178 MovieClip | Uses:177 | Used by:181 |
Symbol 179 Graphic | Uses:120 | Used by:180 |
Symbol 180 MovieClip | Uses:179 | Used by:181 |
Symbol 181 MovieClip | Uses:164 168 169 175 176 178 180 | Used by:Timeline |
Symbol 182 Graphic | Uses:120 | Used by:183 |
Symbol 183 MovieClip | Uses:182 | Used by:187 |
Symbol 184 Graphic | Uses:120 | Used by:186 |
Symbol 185 Graphic | Uses:120 | Used by:186 |
Symbol 186 MovieClip | Uses:184 185 | Used by:187 |
Symbol 187 MovieClip | Uses:183 186 164 | Used by:Timeline |
Symbol 188 Graphic | Used by:189 | |
Symbol 189 MovieClip | Uses:188 | Used by:Timeline |
Symbol 190 Font | Used by:191 192 230 | |
Symbol 191 Text | Uses:190 | Used by:Timeline |
Symbol 192 Text | Uses:190 | Used by:Timeline |
Symbol 193 Graphic | Uses:120 | Used by:194 |
Symbol 194 MovieClip | Uses:193 | Used by:Timeline |
Symbol 195 Graphic | Uses:48 | Used by:Timeline |
Symbol 196 Graphic | Used by:197 | |
Symbol 197 MovieClip | Uses:196 | Used by:198 |
Symbol 198 MovieClip | Uses:197 | Used by:Timeline |
Symbol 199 Graphic | Used by:203 | |
Symbol 200 Font | Used by:201 202 | |
Symbol 201 EditableText | Uses:200 | Used by:203 |
Symbol 202 EditableText | Uses:200 | Used by:203 |
Symbol 203 MovieClip | Uses:199 201 202 | Used by:Timeline |
Symbol 204 Graphic | Uses:120 | Used by:212 |
Symbol 205 Graphic | Uses:120 | Used by:212 |
Symbol 206 Graphic | Uses:3 | Used by:212 |
Symbol 207 ShapeTweening | Uses:120 | Used by:212 |
Symbol 208 Graphic | Uses:3 | Used by:212 |
Symbol 209 Graphic | Uses:3 | Used by:212 |
Symbol 210 ShapeTweening | Uses:120 | Used by:212 |
Symbol 211 Graphic | Uses:3 | Used by:212 |
Symbol 212 MovieClip | Uses:204 205 206 207 208 209 210 211 | Used by:214 |
Symbol 213 Graphic | Uses:120 | Used by:214 |
Symbol 214 MovieClip | Uses:212 213 164 | Used by:Timeline |
Symbol 215 Graphic | Uses:120 | Used by:216 |
Symbol 216 MovieClip | Uses:215 | Used by:223 |
Symbol 217 Graphic | Uses:120 | Used by:222 |
Symbol 218 Graphic | Uses:120 | Used by:219 |
Symbol 219 MovieClip | Uses:218 | Used by:222 |
Symbol 220 ShapeTweening | Uses:120 | Used by:222 |
Symbol 221 ShapeTweening | Uses:120 | Used by:222 |
Symbol 222 MovieClip | Uses:217 219 220 221 | Used by:223 |
Symbol 223 MovieClip | Uses:164 216 222 | Used by:Timeline |
Symbol 224 Graphic | Uses:120 | Used by:227 |
Symbol 225 Graphic | Uses:120 | Used by:226 |
Symbol 226 MovieClip | Uses:225 | Used by:227 |
Symbol 227 MovieClip | Uses:164 224 226 | Used by:Timeline |
Symbol 228 Graphic | Used by:229 | |
Symbol 229 MovieClip | Uses:228 | Used by:Timeline |
Symbol 230 Text | Uses:190 | Used by:Timeline |
Symbol 231 Graphic | Uses:120 | Used by:238 |
Symbol 232 Graphic | Uses:120 | Used by:233 |
Symbol 233 MovieClip | Uses:232 | Used by:238 |
Symbol 234 Graphic | Uses:120 | Used by:235 |
Symbol 235 MovieClip | Uses:234 | Used by:238 |
Symbol 236 Graphic | Uses:120 | Used by:237 |
Symbol 237 MovieClip | Uses:236 | Used by:238 |
Symbol 238 MovieClip | Uses:231 233 235 237 | Used by:Timeline |
Symbol 239 Graphic | Uses:3 | Used by:242 |
Symbol 240 Graphic | Uses:3 | Used by:242 |
Symbol 241 Graphic | Uses:3 | Used by:242 |
Symbol 242 MovieClip | Uses:239 164 240 241 | Used by:Timeline |
Instance Names
"hit" | Frame 2 | Symbol 107 MovieClip |
"wartHog1" | Frame 2 | Symbol 181 MovieClip |
"bulletlayer" | Frame 2 | Symbol 189 MovieClip |
"aem" | Frame 2 | Symbol 198 MovieClip |
"HUD" | Frame 2 | Symbol 203 MovieClip |
"Scorpion" | Frame 6 | Symbol 214 MovieClip |
"Banshee" | Frame 6 | Symbol 187 MovieClip |
"stationaryGun1" | Frame 6 | Symbol 223 MovieClip |
"Ghost" | Frame 6 | Symbol 227 MovieClip |
"wartHog1" | Frame 6 | Symbol 181 MovieClip |
"masterChief" | Frame 6 | Symbol 162 MovieClip |
"zombe" | Frame 6 | Symbol 242 MovieClip |
"zombe2" | Frame 6 | Symbol 242 MovieClip |
"zombe3" | Frame 6 | Symbol 242 MovieClip |
"rifile" | Frame 6 | Symbol 119 MovieClip |
"wartHog1" | Frame 25 | Symbol 181 MovieClip |
"ship" | Frame 51 | Symbol 114 MovieClip |
"hit1" | Frame 51 | Symbol 164 MovieClip |
"bar" | Symbol 100 MovieClip Frame 1 | Symbol 53 MovieClip |
"tankLogo" | Symbol 100 MovieClip Frame 1 | Symbol 88 MovieClip |
"loadingText" | Symbol 100 MovieClip Frame 1 | Symbol 92 MovieClip |
"Right" | Symbol 114 MovieClip Frame 1 | Symbol 112 MovieClip |
"up" | Symbol 114 MovieClip Frame 1 | Symbol 112 MovieClip |
"left" | Symbol 114 MovieClip Frame 1 | Symbol 112 MovieClip |
"Right" | Symbol 114 MovieClip Frame 4 | Symbol 112 MovieClip |
"up" | Symbol 114 MovieClip Frame 4 | Symbol 112 MovieClip |
"left" | Symbol 114 MovieClip Frame 4 | Symbol 112 MovieClip |
"Right" | Symbol 114 MovieClip Frame 7 | Symbol 112 MovieClip |
"up" | Symbol 114 MovieClip Frame 7 | Symbol 112 MovieClip |
"left" | Symbol 114 MovieClip Frame 7 | Symbol 112 MovieClip |
"Right" | Symbol 114 MovieClip Frame 8 | Symbol 112 MovieClip |
"up" | Symbol 114 MovieClip Frame 8 | Symbol 112 MovieClip |
"left" | Symbol 114 MovieClip Frame 8 | Symbol 112 MovieClip |
"gun" | Symbol 162 MovieClip Frame 1 | Symbol 119 MovieClip |
"Shotgun" | Symbol 162 MovieClip Frame 1 | Symbol 122 MovieClip |
"drivehit" | Symbol 181 MovieClip Frame 1 | Symbol 164 MovieClip |
"ongunhit" | Symbol 181 MovieClip Frame 1 | Symbol 164 MovieClip |
"wheel2" | Symbol 181 MovieClip Frame 1 | Symbol 168 MovieClip |
"wheel1" | Symbol 181 MovieClip Frame 1 | Symbol 168 MovieClip |
"hit2" | Symbol 181 MovieClip Frame 1 | Symbol 164 MovieClip |
"gunOnWartHog" | Symbol 181 MovieClip Frame 1 | Symbol 175 MovieClip |
"ongun" | Symbol 181 MovieClip Frame 1 | Symbol 178 MovieClip |
"drive" | Symbol 181 MovieClip Frame 1 | Symbol 180 MovieClip |
"still" | Symbol 187 MovieClip Frame 1 | Symbol 183 MovieClip |
"drive" | Symbol 187 MovieClip Frame 1 | Symbol 186 MovieClip |
"drivehit" | Symbol 187 MovieClip Frame 1 | Symbol 164 MovieClip |
"hit2" | Symbol 187 MovieClip Frame 1 | Symbol 164 MovieClip |
"hit2" | Symbol 187 MovieClip Frame 1 | Symbol 164 MovieClip |
"guns" | Symbol 203 MovieClip Frame 1 | Symbol 201 EditableText |
"help" | Symbol 203 MovieClip Frame 1 | Symbol 202 EditableText |
"gunOnScorpion" | Symbol 214 MovieClip Frame 1 | Symbol 212 MovieClip |
"hit2" | Symbol 214 MovieClip Frame 1 | Symbol 164 MovieClip |
"drive" | Symbol 222 MovieClip Frame 1 | Symbol 219 MovieClip |
"thing" | Symbol 223 MovieClip Frame 1 | Symbol 216 MovieClip |
"turret" | Symbol 223 MovieClip Frame 1 | Symbol 222 MovieClip |
"drive" | Symbol 227 MovieClip Frame 1 | Symbol 226 MovieClip |
"hit2" | Symbol 227 MovieClip Frame 1 | Symbol 164 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "bullet" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "BansheeBullet" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "bullet2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 23 as "stationaryGunBullet" |
ExportAssets (56) | Timeline Frame 1 | Symbol 47 as "ScorpionBullet" |
Labels
"car1" | Frame 6 |
"masterChief" | Frame 47 |
"ship1" | Frame 51 |
"boom" | Symbol 12 MovieClip [BansheeBullet] Frame 3 |
"boom" | Symbol 23 MovieClip [stationaryGunBullet] Frame 2 |
"boom" | Symbol 47 MovieClip [ScorpionBullet] Frame 2 |
"loaded" | Symbol 100 MovieClip Frame 2 |
"fly" | Symbol 114 MovieClip Frame 1 |
"flyUp" | Symbol 114 MovieClip Frame 4 |
"flyRight" | Symbol 114 MovieClip Frame 7 |
"Shot" | Symbol 119 MovieClip Frame 2 |
"still" | Symbol 162 MovieClip Frame 1 |
"walk" | Symbol 162 MovieClip Frame 3 |
"jump" | Symbol 162 MovieClip Frame 14 |
"die" | Symbol 162 MovieClip Frame 32 |
"Shot" | Symbol 175 MovieClip Frame 5 |
"Shot" | Symbol 212 MovieClip Frame 10 |
"Shot" | Symbol 222 MovieClip Frame 5 |
"walk" | Symbol 242 MovieClip Frame 1 |
"die" | Symbol 242 MovieClip Frame 15 |
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