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A
Very
Merry Christmas!


<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/89018456?noj=FRM89018456-23DC" width="1" height="1"></div>

AIMvsMSN.swf

This is the info page for
Flash #59200

(Click the ID number above for more basic data on this flash file.)


Text
[ loading game ]

[ loading game ]

games2web.com
presents

<p align="center"><font face="20th Century Font" size="13" color="#ff0000" letterSpacing="0.000000" kerning="0"><a href="http://www.games2web.com" target = "_blank"><b>Click here to play more Games!</b></a></font></p>

<p align="center"><font face="Arial" size="13" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>©</b><font face="20th Century Font"><b> 2006 - </b><font color="#ff0000"><a href="http://www.eviludy.net" target = "_blank"><b>EviLudy</b></a></font></font></font></p>

Start new Game with AIM

Start new Game with MSN

Game instructions

View Credits

Play more Games

<p align="center"><font face="Arial Black" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.smeag.com" target = "_blank"><b><i>click here to visit smeag.com</i></b></a></font></p>

Go Back

Brought to you By
Games2Web.Com
Game designed by
www.eviludy.net
Characters
America online Instant messenger and
Microsoft Network Messenger
Music By
Nightwish and Edgen.Com

LMAO

what the fuck!?

STFU

ROFL!

L

O

PWN N00BS

Meet AIM and MSN.  They both are instant messaging programs on the world
wide web, both ever so popular. Unfortunatly they hate each other.

AIM and MSN have picked up their LMAO-blades and will once and for all, settle
their score. You are going to play one of them in this game, which one, is up to you.

Proceed

Attack

Magic

Special

>

Item

MSN

MSN

]

/

[

]

/

[

AIM

AIM

Please wait...

Spam

Spam

Emoticon

Emoticon

Buzzer

Buzzer

Wink

Wink

E-Mail

E-Mail

Block

Block

Delete

Delete

Haxxor

Haxxor

press ESC to go back .

Power Up

Power Up

Defence Up

Defence Up

Limit Boost

Limit Boost

Recover

Recover

Potion

Potion

Hi-Potion

Hi-Potion

Mega Potion

Mega Potion

X-Potion

X-Potion

This is the main game system where you operate. The red bars under the names
are the character's health. If this runs out, the character loses the match.
The blue bars are the Magic Points. You need those points to cast magic.

The Yellow bars are something special, they are the overdrive bars. If you fill them
up completely and do a regular attack, it will not be a regular attack, but your most
powerful attack. You can boost your overdrive bar by attacking or being attacked.

You can decide your action with this menu too, use the UP and DOWN keys to
move the arrow and select an action. The attack action is the one you will use the
most. It makes your character attack the oppoment.

The magic action is quite useless at the start, as is the special action. They will take
you to a new menu with all magic and special attacks. But you have to learn those
attacks first by winning as much battles as possible.

This is the magic menu. You get here if you select MAGIC as action in the main
action menu. Here you can select a spell you have learned to cast. This will subtract
from your magic points(blue bar). The higher the spell, the more it costs

The spells are learned after this much battles:
0: SPAM, 2: EMOTICON, 4: BUZZER, 9: WINK, 14: EMAIL, 24: BLOCK,
29: DELETE, 49:HAXXOR. You can leave the magic menu by pressing ESCAPE.

Same goes for the special menu. Learn them first. You learn the specials after:
1 battle: Limit Boost, 2 battles: Defence & Power up, 4 battles: Recover.
Recover heals you a tiny bit, Limit boost boosts your limit a bit.

Power up makes you deal more damage with attacks and Defence up decreases the
damage that you take while being attacked.
Just like the magic menu: Select actions with SPACE and leave with ESCAPE.

Back to Main

After you win a battle, you will recieve an healing potion. You can use these
potions in battle from the ITEM menu, which is reachable in the same way the
magic and special menu are. These potions can heal quite a bit of your health.
Also, after every battle, you get to distribute 5 'stat points' to 3 stats:
DEFENCE
KNOWLEDGE
STRENGHT
Giving more to defence will reduce the damage you take by attacks.
Giving more to knowledge will increase the damage you deal with magic.
Giving more to strenght will increase the damage you deal with attacks.
Your Health and Magic Points grow gradually every battle.
REMEMBER: As you grow, your enemy grows too.

<p align="center"></p>

<p align="center"></p>

<p align="center"></p>

<p align="center"></p>

Give Up

Are you sure you want to throw in the
towel and return to the main menu?

Are you sure you want to throw in the
towel and return to the main menu?

- Press 'space' to confirm.

- Press 'escape' to cancel.

- Press 'space' to confirm.

- Press 'escape' to cancel.

VICTORY!

You have won the following Item:

<p align="center"><font face="Globus" size="15" color="#ffffff" letterSpacing="2.000000" kerning="0"><b>[ press space to proceed to level X when done ]</b></font></p>

You may distribute 5 stat points on the following stats before the next battle

5

5

5

r:

e

w

o

P

e:

g

d

l

n

K

c

f

D

+1

DEFEAT!

Try Again

Back to Main Menu

You have been killed.

ActionScript [AS1/AS2]

Frame 1
stop();
Instance of Symbol 6 MovieClip in Frame 1
onClipEvent (enterFrame) { _root.b_loaded = _root.getBytesLoaded(); _root.b_total = _root.getBytesTotal(); _root.percent = Math.round((_root.b_loaded / _root.b_total) * 100); this._width = _root.percent * 4.5; if (_root.percent == 100) { _root.play(); } }
Frame 89
stop();
Frame 90
for (i in _root) { if (_root[i] instanceof MovieClip) { _root[i].removeMovieClip(); } } stopAllSounds();
Frame 92
function startUpNew() { _root.aimlevel = 1; _root.aimstrenght = 5; _root.aimknowledge = 5; _root.aimdefence = 5; _root.aimlimit = 1; _root.aimlimitmax = 150; _root.msnlevel = 1; _root.msnstrenght = 5; _root.msnknowledge = 5; _root.msndefence = 5; _root.msnlimit = 1; _root.msnlimitmax = 150; _root.aimitems1 = 1; _root.aimitems2 = 0; _root.aimitems3 = 0; _root.aimitems4 = 0; _root.msnitems1 = 1; _root.msnitems2 = 0; _root.msnitems3 = 0; _root.msnitems4 = 0; _root.spellcost_1 = 3; _root.spellcost_2 = 7; _root.spellcost_3 = 15; _root.spellcost_4 = 25; _root.spellcost_5 = 50; _root.spellcost_6 = 75; _root.spellcost_7 = 125; _root.spellcost_8 = 275; } stop();
Frame 95
_root.aimhp = 377; _root.aimhpmax = 400; _root.aimmp = 5; _root.aimmpmax = 9; _root.aimlimit = 22; _root.aimlimitmax = 150; _root.msnhp = 377; _root.msnhpmax = 400; _root.msnmp = 5; _root.msnmpmax = 9; _root.msnlimit = 22; _root.msnlimitmax = 150;
Instance of Symbol 361 MovieClip in Frame 95
onClipEvent (load) { this.gotoAndStop(2); }
Frame 97
_root.msnmagic1 = false; _root.msnmagic2 = false; _root.msnmagic3 = false; _root.msnmagic4 = false; _root.msnmagic5 = false; _root.msnmagic6 = false; _root.msnmagic7 = false; _root.msnmagic8 = false; _root.character = 2;
Instance of Symbol 361 MovieClip in Frame 97
onClipEvent (load) { this.gotoAndStop(7); }
Frame 98
_root.msnkill1 = false; _root.msnskill2 = false; _root.msnskill3 = false; _root.msnskill4 = false;
Instance of Symbol 361 MovieClip in Frame 98
onClipEvent (load) { this.gotoAndStop(15); }
Frame 100
function aimdamage1() { random_a = Math.round((Math.random() * 9) + 1); random_b = Math.round((Math.random() * 3) + 1); damage = ((random_a + ((_root.aimstrenght + _root.aimpowerups) / 2)) + (_root.aimlevel * (_root.aimstrenght + _root.aimpowerups))) + (random_b * (_root.aimstrenght + _root.aimpowerups)); damage = damage - Math.round((_root.msnlevel / 3) * (_root.msndefence + _root.msndefenceups)); damage = Math.round(damage); if (damage < 1) { damage = 1; } if (damage > 9999) { damage = 9999; } _root.amounter = damage; _root.msnhp = _root.msnhp - _root.amounter; if (_root.msnhp < 0) { _root.msnhp = 0; } _root.damage2.gotoAndPlay(1); _root.damage2._visible = true; } function aimdamage2() { random_a = Math.round((Math.random() * 9) + 1); random_b = Math.round((Math.random() * 3) + 1); damage = ((random_a + ((_root.aimstrenght + _root.aimpowerups) / 2)) + (_root.aimlevel * (_root.aimstrenght + _root.aimpowerups))) + (random_b * (_root.aimstrenght + _root.aimpowerups)); damage = damage - Math.round((_root.msnlevel / 3) * (_root.msndefence + _root.msndefenceups)); damage = Math.round(damage); if (damage < 1) { damage = 1; } if (damage > 9999) { damage = 9999; } _root.amounter = Math.round(damage / 3); _root.msnhp = _root.msnhp - _root.amounter; if (_root.msnhp < 0) { _root.msnhp = 0; } _root.damage2.gotoAndPlay(1); _root.damage2._visible = true; } function aimdamage3(spellnum) { random_a = Math.round((Math.random() * 9) + 1); random_b = Math.round((Math.random() * (3 + spellnum)) + 1); damage = (((_root.aimlevel + random_a) + _root.aimknowledge) + (_root.aimlevel * _root.aimknowledge)) + ((random_b * _root.aimknowledge) * spellnum); spellcostadd = _root["spellcost_" + spellnum]; damage = damage + spellcostadd; damage = damage - Math.round((_root.msnlevel / 3) * (_root.msndefence + _root.msndefenceups)); damage = Math.round(damage); if (damage < 1) { damage = 1; } _root.amounter = damage; _root.msnhp = _root.msnhp - _root.amounter; if (_root.aimhp < 0) { _root.aimhp = 0; } if (damage > 9999) { damage = 9999; } _root.damage2.gotoAndPlay(1); _root.damage2._visible = true; } function msndamage1() { random_a = Math.round((Math.random() * 9) + 1); random_b = Math.round((Math.random() * 3) + 1); damage = ((random_a + ((_root.msnstrenght + _root.msnpowerups) / 2)) + (_root.msnlevel * (_root.msnstrenght + _root.msnpowerups))) + (random_b * (_root.msnstrenght + _root.msnpowerups)); damage = damage - Math.round((_root.aimlevel / 3) * (_root.aimdefence + _root.aimdefenceups)); damage = Math.round(damage); if (damage < 1) { damage = 1; } _root.amounter = damage; _root.aimhp = _root.aimhp - _root.amounter; if (_root.aimhp < 0) { _root.aimhp = 0; } if (damage > 9999) { damage = 9999; } _root.damage1.gotoAndPlay(1); _root.damage1._visible = true; } function msndamage2() { random_a = Math.round((Math.random() * 9) + 1); random_b = Math.round((Math.random() * 3) + 1); damage = ((random_a + ((_root.msnstrenght + _root.msnpowerups) / 2)) + (_root.msnlevel * (_root.msnstrenght + _root.msnpowerups))) + (random_b * (_root.msnstrenght + _root.msnpowerups)); damage = damage - Math.round((_root.aimlevel / 3) * (_root.aimdefence + _root.aimdefenceups)); damage = Math.round(damage); if (damage < 1) { damage = 1; } if (damage > 9999) { damage = 9999; } _root.amounter = Math.round(damage / 1.5); _root.aimhp = _root.aimhp - _root.amounter; if (_root.aimhp < 0) { _root.aimhp = 0; } _root.damage1.gotoAndPlay(1); _root.damage1._visible = true; } function msndamage3(spellnum) { random_a = Math.round((Math.random() * 9) + 1); random_b = Math.round((Math.random() * (3 + spellnum)) + 1); damage = (((_root.msnlevel + random_a) + _root.msnknowledge) + (_root.msnlevel * _root.msnknowledge)) + ((random_b * _root.msnknowledge) * spellnum); spellcostadd = _root["spellcost_" + spellnum]; damage = damage + spellcostadd; damage = damage - Math.round((_root.aimlevel / 3) * (_root.aimdefence + _root.aimdefenceups)); damage = Math.round(damage); if (damage < 1) { damage = 1; } _root.amounter = damage; _root.aimhp = _root.aimhp - _root.amounter; if (_root.aimhp < 0) { _root.aimhp = 0; } if (damage > 9999) { damage = 9999; } _root.damage1.gotoAndPlay(1); _root.damage1._visible = true; } function changeTurns() { if (_root.game == true) { if ((_root.lastturn == 1) && (_root.character == 1)) { _root.lastturn = 2; _root.computerMsnAction(); } else if ((_root.lastturn == 2) && (_root.character == 1)) { _root.lastturn = 1; _root.systemclip.gotoAndStop(2); } else if ((_root.lastturn == 1) && (_root.character == 2)) { _root.lastturn = 2; _root.systemclip.gotoAndStop(2); } else if ((_root.lastturn == 2) && (_root.character == 2)) { _root.lastturn = 1; _root.computerAimAction(); } } } function computerMsnAction() { if (_root.msnlimit == _root.msnlimitmax) { _root.gamemessage = "MSN Overdrive!"; _root.msnlimit = 1; _root.MSN.gotoAndStop(6); } else if (_root.msnlimit < _root.msnlimitmax) { limitboost = Math.round((Math.random() * 7) + 1); if (limitboost == 3) { _root.gamemessage = "MSN boosts it's overdrive Meter!"; _root.msnlimit = _root.msnlimit + 12; _root.MSN.gotoAndStop(7); } else { twentyfive = Math.round((_root.msnhpmax / 100) * 25); mavailable1 = false; mavailable2 = false; mavailable3 = false; mavailable4 = false; mavailable5 = false; mavailable6 = false; mavailable7 = false; mavailable8 = false; if ((_root.msnmagic1 == true) && (_root.msnmp > _root.spellcost_1)) { mavailable1 = true; } if ((_root.msnmagic2 == true) && (_root.msnmp > _root.spellcost_2)) { mavailable2 = true; } if ((_root.msnmagic3 == true) && (_root.msnmp > _root.spellcost_3)) { mavailable3 = true; } if ((_root.msnmagic4 == true) && (_root.msnmp > _root.spellcost_4)) { mavailable4 = true; } if ((_root.msnmagic5 == true) && (_root.msnmp > _root.spellcost_5)) { mavailable5 = true; } if ((_root.msnmagic6 == true) && (_root.msnmp > _root.spellcost_6)) { mavailable6 = true; } if ((_root.msnmagic7 == true) && (_root.msnmp > _root.spellcost_7)) { mavailable7 = true; } if ((_root.msnmagic8 == true) && (_root.msnmp > _root.spellcost_8)) { mavailable8 = true; } if ((((((((mavailable1 == true) || (mavailable2 == true)) || (mavailable3 == true)) || (mavailable4 == true)) || (mavailable5 == true)) || (mavailable6 == true)) || (mavailable7 == true)) || (mavailable8 == true)) { magicavailable = true; } else { magicavailable = false; } if (_root.msnhp < twentyfive) { percenter = Math.round((Math.random() * 99) + 1); if (percenter < 20) { _root.gamemessage = "MSN Attacks you!"; _root.MSN.gotoAndStop(3); } else if ((percenter >= 20) && (percenter < 40)) { _root.msnlimit = _root.msnlimit + 12; _root.MSN.gotoAndStop(7); _root.gamemessage = "MSN boosts it's overdrive Meter!"; } else if (percenter >= 40) { if (_root.msnitems4 > 0) { _root.gamemessage = "MSN uses a x-potion."; _root.healing = 9999; _root.amounter = _root.healing; _root.msnhp = _root.msnhp + _root.healing; _root.msnitems4--; _root.MSN.gotoAndStop(5); _root.recover2._visible = true; _root.damage2._visible = false; _root.recover2.play(); } else if (_root.msnitems3 > 0) { _root.gamemessage = "MSN uses a Mega potion."; _root.healing = 2500; _root.amounter = _root.healing; _root.msnhp = _root.msnhp + _root.healing; _root.msnitems3--; _root.MSN.gotoAndStop(5); _root.recover2._visible = true; _root.damage2._visible = false; _root.recover2.play(); } else if (_root.msnitems2 > 0) { _root.gamemessage = "MSN uses a Hi-Potion."; _root.healing = 1000; _root.amounter = _root.healing; _root.msnhp = _root.msnhp + _root.healing; _root.msnitems2--; _root.MSN.gotoAndStop(5); _root.recover2._visible = true; _root.damage2._visible = false; _root.recover2.play(); } else if (_root.msnitems1 > 0) { _root.gamemessage = "MSN uses a potion."; _root.healing = 150; _root.amounter = _root.healing; _root.msnhp = _root.msnhp + _root.healing; _root.msnitems1--; _root.MSN.gotoAndStop(5); _root.recover2._visible = true; _root.damage2._visible = false; _root.recover2.play(); } else if (_root.msnskill4 == true) { _root.gamemessage = "MSN recovers some damage."; losthealth = _root.msnhpmax - _root.msnhp; onepercent = losthealth / 100; recovering = Math.round(onepercent * 7); _root.msnhp = _root.msnhp + recovering; _root.amounter = recovering; _root.recover2.play(); _root.recover2._visible = true; _root.damage2._visible = false; } else { _root.gamemessage = "MSN Attacks you!"; _root.MSN.gotoAndStop(3); } } } else if ((_root.msnhp >= twentyfive) && (magicavailable)) { percenter = Math.round((Math.random() * 99) + 1); if (percenter < 50) { if ((_root.msnmagic8 == true) && (_root.msnmp > _root.spellcost_8)) { _root.gamemessage = "MSN casts 'HaXXoR'"; _root.msnmp = _root.msnmp - _root.spellcost_8; _root.MSN.gotoAndStop(4); _root.sender = 2; _root.castingspell = 13; _root.spell_a_cast = 8; } else if ((_root.msnmagic7 == true) && (_root.msnmp > _root.spellcost_7)) { _root.gamemessage = "MSN casts 'Delete'"; _root.msnmp = _root.msnmp - _root.spellcost_7; _root.MSN.gotoAndStop(4); _root.sender = 2; _root.castingspell = 12; _root.spell_a_cast = 7; } else if ((_root.msnmagic6 == true) && (_root.msnmp > _root.spellcost_6)) { _root.gamemessage = "MSN casts 'Block'"; _root.msnmp = _root.msnmp - _root.spellcost_6; _root.MSN.gotoAndStop(4); _root.sender = 2; _root.castingspell = 11; _root.spell_a_cast = 6; } else if ((_root.msnmagic5 == true) && (_root.msnmp > _root.spellcost_5)) { _root.gamemessage = "MSN casts 'E-Mail'"; _root.msnmp = _root.msnmp - _root.spellcost_5; _root.MSN.gotoAndStop(4); _root.sender = 2; _root.castingspell = 10; _root.spell_a_cast = 5; } else if ((_root.msnmagic4 == true) && (_root.msnmp > _root.spellcost_4)) { _root.gamemessage = "MSN casts 'Wink'"; _root.msnmp = _root.msnmp - _root.spellcost_4; _root.MSN.gotoAndStop(4); _root.sender = 2; _root.castingspell = 9; _root.spell_a_cast = 4; } else if ((_root.msnmagic3 == true) && (_root.msnmp > _root.spellcost_3)) { _root.gamemessage = "MSN casts 'Buzzer'"; _root.msnmp = _root.msnmp - _root.spellcost_3; _root.MSN.gotoAndStop(4); _root.sender = 2; _root.castingspell = 8; _root.spell_a_cast = 3; } else if ((_root.msnmagic2 == true) && (_root.msnmp > _root.spellcost_2)) { _root.gamemessage = "MSN casts 'Emoticon'"; _root.msnmp = _root.msnmp - _root.spellcost_2; _root.MSN.gotoAndStop(4); _root.sender = 2; _root.castingspell = 7; _root.spell_a_cast = 2; } else if ((_root.msnmagic1 == true) && (_root.msnmp > _root.spellcost_1)) { _root.gamemessage = "MSN casts 'SPAM'"; _root.msnmp = _root.msnmp - _root.spellcost_1; _root.MSN.gotoAndStop(4); _root.sender = 2; _root.castingspell = 6; _root.spell_a_cast = 1; } } else if ((percenter >= 50) && (percenter < 75)) { _root.gamemessage = "MSN Attacks you!"; _root.MSN.gotoAndStop(3); } else if (percenter >= 75) { if (_root.msnskill2 == true) { _root.gamemessage = "MSN boosts it's defence!"; _root.msndefenceups++; _root.MSN.gotoAndStop(7); } else if (_root.msnskill2 == false) { _root.gamemessage = "MSN Attacks you!"; _root.MSN.gotoAndStop(3); } } } else if ((_root.msnhp >= twentyfive) && (!magicavailable)) { percenter = Math.round((Math.random() * 99) + 1); if (percenter < 50) { _root.gamemessage = "MSN Attacks you!"; _root.MSN.gotoAndStop(3); } else if ((percenter >= 50) && (percenter < 75)) { if (_root.msnskill1 == true) { _root.gamemessage = "MSN boosts it's power!"; _root.msnpowerups++; _root.MSN.gotoAndStop(7); } else if (_root.msnskill1 == false) { _root.gamemessage = "MSN Attacks you!"; _root.MSN.gotoAndStop(3); } } else if (percenter >= 75) { if (_root.msnskill2 == true) { _root.gamemessage = "MSN boosts it's defence!"; _root.msndefenceups++; _root.MSN.gotoAndStop(7); } else if (_root.msnskill2 == false) { _root.gamemessage = "MSN Attacks you!"; _root.MSN.gotoAndStop(3); } } } } } } function computerAimAction() { if (_root.aimlimit == _root.aimlimitmax) { _root.gamemessage = "AIM Overdrive!"; _root.aimlimit = 1; _root.AIM.gotoAndStop(6); } else if (_root.aimlimit < _root.aimlimitmax) { limitboost = Math.round((Math.random() * 7) + 1); if (limitboost == 3) { _root.gamemessage = "AIM boosts it's overdrive Meter!"; _root.aimlimit = _root.aimlimit + 12; _root.AIM.gotoAndStop(7); } else { twentyfive = Math.round((_root.aimhpmax / 100) * 25); mavailable1 = false; mavailable2 = false; mavailable3 = false; mavailable4 = false; mavailable5 = false; mavailable6 = false; mavailable7 = false; mavailable8 = false; if ((_root.aimmagic1 == true) && (_root.aimmp > _root.spellcost_1)) { mavailable1 = true; } if ((_root.aimmagic2 == true) && (_root.aimmp > _root.spellcost_2)) { mavailable2 = true; } if ((_root.aimmagic3 == true) && (_root.aimmp > _root.spellcost_3)) { mavailable3 = true; } if ((_root.aimmagic4 == true) && (_root.aimmp > _root.spellcost_4)) { mavailable4 = true; } if ((_root.aimmagic5 == true) && (_root.aimmp > _root.spellcost_5)) { mavailable5 = true; } if ((_root.aimmagic6 == true) && (_root.aimmp > _root.spellcost_6)) { mavailable6 = true; } if ((_root.aimmagic7 == true) && (_root.aimmp > _root.spellcost_7)) { mavailable7 = true; } if ((_root.aimmagic8 == true) && (_root.aimmp > _root.spellcost_8)) { mavailable8 = true; } if ((((((((mavailable1 == true) || (mavailable2 == true)) || (mavailable3 == true)) || (mavailable4 == true)) || (mavailable5 == true)) || (mavailable6 == true)) || (mavailable7 == true)) || (mavailable8 == true)) { magicavailable = true; } else { magicavailable = false; } if (_root.aimhp < twentyfive) { percenter = Math.round((Math.random() * 99) + 1); if (percenter < 20) { _root.gamemessage = "AIM Attacks you!"; _root.AIM.gotoAndStop(3); } else if ((percenter >= 20) && (percenter < 40)) { _root.aimlimit = _root.aimlimit + 12; _root.AIM.gotoAndStop(7); _root.gamemessage = "AIM boosts it's overdrive Meter!"; } else if (percenter >= 40) { if (_root.aimitems4 > 0) { _root.gamemessage = "AIM uses a x-potion."; _root.healing = 9999; _root.amounter = _root.healing; _root.aimhp = _root.aimhp + _root.healing; _root.aimitems4--; _root.AIM.gotoAndStop(5); _root.recover1._visible = true; _root.damage1._visible = false; _root.recover1.play(); } else if (_root.aimitems3 > 0) { _root.gamemessage = "AIM uses a Mega potion."; _root.healing = 2500; _root.amounter = _root.healing; _root.aimhp = _root.aimhp + _root.healing; _root.aimitems3--; _root.AIM.gotoAndStop(5); _root.recover1._visible = true; _root.damage1._visible = false; _root.recover1.play(); } else if (_root.aimitems2 > 0) { _root.gamemessage = "AIM uses a Hi-Potion."; _root.healing = 1000; _root.amounter = _root.healing; _root.aimhp = _root.aimhp + _root.healing; _root.aimitems2--; _root.AIM.gotoAndStop(5); _root.recover1._visible = true; _root.damage1._visible = false; _root.recover1.play(); } else if (_root.aimitems1 > 0) { _root.gamemessage = "AIM uses a potion."; _root.healing = 150; _root.amounter = _root.healing; _root.aimhp = _root.aimhp + _root.healing; _root.aimitems1--; _root.AIM.gotoAndStop(5); _root.recover1._visible = true; _root.damage1._visible = false; _root.recover1.play(); } else if (_root.aimskill4 == true) { _root.gamemessage = "AIM recovers some damage."; losthealth = _root.aimhpmax - _root.aimhp; onepercent = losthealth / 100; recovering = Math.round(onepercent * 7); _root.aimhp = _root.aimhp + recovering; _root.amounter = recovering; _root.recover1.play(); _root.recover1._visible = true; _root.damage1._visible = false; } else { _root.gamemessage = "AIM Attacks you!"; _root.AIM.gotoAndStop(3); } } } else if ((_root.aimhp >= twentyfive) && (magicavailable)) { percenter = Math.round((Math.random() * 99) + 1); if (percenter < 50) { if ((_root.aimmagic8 == true) && (_root.aimmp > _root.spellcost_8)) { _root.gamemessage = "AIM casts 'HaXXoR'"; _root.aimmp = _root.aimmp - _root.spellcost_8; _root.AIM.gotoAndStop(4); _root.sender = 1; _root.castingspell = 13; _root.spell_a_cast = 8; } else if ((_root.aimmagic7 == true) && (_root.aimmp > _root.spellcost_7)) { _root.gamemessage = "AIM casts 'Delete'"; _root.aimmp = _root.aimmp - _root.spellcost_7; _root.AIM.gotoAndStop(4); _root.sender = 1; _root.castingspell = 12; _root.spell_a_cast = 7; } else if ((_root.aimmagic6 == true) && (_root.aimmp > _root.spellcost_6)) { _root.gamemessage = "AIM casts 'Block'"; _root.aimmp = _root.aimmp - _root.spellcost_6; _root.AIM.gotoAndStop(4); _root.sender = 1; _root.castingspell = 11; _root.spell_a_cast = 6; } else if ((_root.aimmagic5 == true) && (_root.aimmp > _root.spellcost_5)) { _root.gamemessage = "AIM casts 'E-Mail'"; _root.aimmp = _root.aimmp - _root.spellcost_5; _root.AIM.gotoAndStop(4); _root.sender = 1; _root.castingspell = 10; _root.spell_a_cast = 5; } else if ((_root.aimmagic4 == true) && (_root.aimmp > _root.spellcost_4)) { _root.gamemessage = "AIM casts 'Wink'"; _root.aimmp = _root.aimmp - _root.spellcost_4; _root.AIM.gotoAndStop(4); _root.sender = 1; _root.castingspell = 9; _root.spell_a_cast = 4; } else if ((_root.aimmagic3 == true) && (_root.aimmp > _root.spellcost_3)) { _root.gamemessage = "AIM casts 'Buzzer'"; _root.aimmp = _root.aimmp - _root.spellcost_3; _root.AIM.gotoAndStop(4); _root.sender = 1; _root.castingspell = 8; _root.spell_a_cast = 3; } else if ((_root.aimmagic2 == true) && (_root.aimmp > _root.spellcost_2)) { _root.gamemessage = "AIM casts 'Emoticon'"; _root.aimmp = _root.aimmp - _root.spellcost_2; _root.AIM.gotoAndStop(4); _root.sender = 1; _root.castingspell = 7; _root.spell_a_cast = 2; } else if ((_root.aimmagic1 == true) && (_root.aimmp > _root.spellcost_1)) { _root.gamemessage = "AIM casts 'SPAM'"; _root.aimmp = _root.aimmp - _root.spellcost_1; _root.AIM.gotoAndStop(4); _root.sender = 1; _root.castingspell = 6; _root.spell_a_cast = 1; } } else if ((percenter >= 50) && (percenter < 75)) { _root.gamemessage = "AIM Attacks you!"; _root.AIM.gotoAndStop(3); } else if (percenter >= 75) { if (_root.aimskill2 == true) { _root.gamemessage = "AIM boosts it's defence!"; _root.aimdefenceups++; _root.AIM.gotoAndStop(7); } else if (_root.aimskill2 == false) { _root.gamemessage = "AIM Attacks you!"; _root.AIM.gotoAndStop(3); } } } else if ((_root.aimhp >= twentyfive) && (!magicavailable)) { percenter = Math.round((Math.random() * 99) + 1); if (percenter < 50) { _root.gamemessage = "AIM Attacks you!"; _root.AIM.gotoAndStop(3); } else if ((percenter >= 50) && (percenter < 75)) { if (_root.aimskill1 == true) { _root.gamemessage = "AIM boosts it's power!"; _root.aimpowerups++; _root.AIM.gotoAndStop(7); } else if (_root.aimskill1 == false) { _root.gamemessage = "AIM Attacks you!"; _root.AIM.gotoAndStop(3); } } else if (percenter >= 75) { if (_root.aimskill2 == true) { _root.gamemessage = "AIM boosts it's defence!"; _root.aimdefenceups++; _root.AIM.gotoAndStop(7); } else if (_root.aimskill2 == false) { _root.gamemessage = "AIM Attacks you!"; _root.AIM.gotoAndStop(3); } } } } } } stop(); _root.game = true; _root.gamemessage = "Battle Start!"; _root.low = 10; _root.medium = 20; _root.high = 50; if (_root.aimlevel < 3) { _root.aimskill1 = false; } else { _root.aimskill1 = true; } if (_root.aimlevel < 3) { _root.aimskill2 = false; } else { _root.aimskill2 = true; } if (_root.aimlevel < 2) { _root.aimskill3 = false; } else { _root.aimskill3 = true; } if (_root.aimlevel < 5) { _root.aimskill4 = false; } else { _root.aimskill4 = true; } if (_root.msnlevel < 3) { _root.msnskill1 = false; } else { _root.msnkill1 = true; } if (_root.msnlevel < 3) { _root.msnskill2 = false; } else { _root.msnskill2 = true; } if (_root.msnlevel < 2) { _root.msnskill3 = false; } else { _root.msnskill3 = true; } if (_root.msnlevel < 5) { _root.msnskill4 = false; } else { _root.msnskill4 = true; } if (_root.msnlevel < 1) { _root.msnmagic1 = false; } else { _root.msnmagic1 = true; } if (_root.msnlevel < 3) { _root.msnmagic2 = false; } else { _root.msnmagic2 = true; } if (_root.msnlevel < 5) { _root.msnmagic3 = false; } else { _root.msnmagic3 = true; } if (_root.msnlevel < 10) { _root.msnmagic4 = false; } else { _root.msnmagic4 = true; } if (_root.msnlevel < 15) { _root.msnmagic5 = false; } else { _root.msnmagic5 = true; } if (_root.msnlevel < 25) { _root.msnmagic6 = false; } else { _root.msnmagic6 = true; } if (_root.msnlevel < 30) { _root.msnmagic7 = false; } else { _root.msnmagic7 = true; } if (_root.msnlevel < 50) { _root.msnmagic8 = false; } else { _root.msnmagic8 = true; } if (_root.aimlevel < 1) { _root.aimmagic1 = false; } else { _root.aimmagic1 = true; } if (_root.aimlevel < 3) { _root.aimmagic2 = false; } else { _root.aimmagic2 = true; } if (_root.aimlevel < 5) { _root.aimmagic3 = false; } else { _root.aimmagic3 = true; } if (_root.aimlevel < 10) { _root.aimmagic4 = false; } else { _root.aimmagic4 = true; } if (_root.aimlevel < 15) { _root.aimmagic5 = false; } else { _root.aimmagic5 = true; } if (_root.aimlevel < 25) { _root.aimmagic6 = false; } else { _root.aimmagic6 = true; } if (_root.aimlevel < 30) { _root.aimmagic7 = false; } else { _root.aimmagic7 = true; } if (_root.aimlevel < 50) { _root.aimmagic8 = false; } else { _root.aimmagic8 = true; } _root.aimhpmax = 250 + (Math.pow(_root.aimlevel, 2) + (_root.aimlevel * 5)); if (_root.aimhpmax > 9999) { _root.aimhpmax = 9999; } _root.aimhp = _root.aimhpmax; _root.aimmpmax = Math.round(4 + Math.pow(_root.aimlevel, 1.51)); if (_root.aimmpmax > 999) { _root.aimmpmax = 999; } _root.aimmp = _root.aimmpmax; _root.msnhpmax = 250 + (Math.pow(_root.msnlevel, 2) + (_root.msnlevel * 5)); if (_root.msnhpmax > 9999) { _root.msnhpmax = 9999; } _root.msnhp = _root.msnhpmax; _root.msnmpmax = 4 + Math.pow(_root.msnlevel, 2); if (_root.msnmpmax > 999) { _root.msnmpmax = 999; } _root.msnmp = _root.msnmpmax; if (_root.character == 1) { _root.items1 = _root.aimitems1; _root.items2 = _root.aimitems2; _root.items3 = _root.aimitems3; _root.items4 = _root.aimitems4; } else if (_root.character == 2) { _root.items1 = _root.msnitems1; _root.items2 = _root.msnitems2; _root.items3 = _root.msnitems3; _root.items4 = _root.msnitems4; } _root.aimpowerups = 0; _root.aimdefenceups = 0; _root.msnpowerups = 0; _root.msndefenceups = 0; _root.lastturn = _root.character;
Instance of Symbol 500 MovieClip "spellcast_1" in Frame 100
onClipEvent (load) { this.swapDepths(30); }
Instance of Symbol 500 MovieClip "spellcast_2" in Frame 100
onClipEvent (load) { this.swapDepths(40); }
Instance of Symbol 503 MovieClip "damage1" in Frame 100
onClipEvent (load) { _visible = false; this.swapDepths(41); }
Instance of Symbol 506 MovieClip "recover1" in Frame 100
onClipEvent (load) { this.swapDepths(42); _visible = false; }
Instance of Symbol 503 MovieClip "damage2" in Frame 100
onClipEvent (load) { this.swapDepths(43); _visible = false; }
Instance of Symbol 506 MovieClip "recover2" in Frame 100
onClipEvent (load) { this.swapDepths(44); _visible = false; }
Instance of Symbol 361 MovieClip "systemclip" in Frame 100
onClipEvent (enterFrame) { if (_root.giveClip._visible == false) { if (_root.game == true) { if (keyCounting == true) { keyCounter++; if (keyCounter == maxCount) { keyCounter = 0; keyCounting = false; } } if (_root.aimhp > _root.aimhpmax) { _root.aimhp = _root.aimhpmax; } if (_root.aimmp > _root.aimmpmax) { _root.aimmp = _root.aimmpmax; } if (_root.aimlimit > _root.aimlimitmax) { _root.aimlimit = _root.aimlimitmax; } if (_root.msnhp > _root.msnhpmax) { _root.msnhp = _root.msnhpmax; } if (_root.msnmp > _root.msnmpmax) { _root.msnmp = _root.msnmpmax; } if (_root.msnlimit > _root.msnlimitmax) { _root.msnlimit = _root.msnlimitmax; } if ((((framer == 1) && (Key.isDown(40))) && (keyCounter == 0)) && (keyCounting == false)) { this.nextFrame(); keyCounting = true; } if ((((framer == 2) && (Key.isDown(40))) && (keyCounter == 0)) && (keyCounting == false)) { this.nextFrame(); keyCounting = true; } if ((((framer == 3) && (Key.isDown(40))) && (keyCounter == 0)) && (keyCounting == false)) { this.nextFrame(); keyCounting = true; } if ((((framer == 4) && (Key.isDown(40))) && (keyCounter == 0)) && (keyCounting == false)) { this.gotoAndStop(2); keyCounting = true; } if ((((framer == 1) && (Key.isDown(38))) && (keyCounter == 0)) && (keyCounting == false)) { this.gotoAndStop(5); keyCounting = true; } if ((((framer == 2) && (Key.isDown(38))) && (keyCounter == 0)) && (keyCounting == false)) { this.prevFrame(); keyCounting = true; } if ((((framer == 3) && (Key.isDown(38))) && (keyCounter == 0)) && (keyCounting == false)) { this.prevFrame(); keyCounting = true; } if ((((framer == 4) && (Key.isDown(38))) && (keyCounter == 0)) && (keyCounting == false)) { this.prevFrame(); keyCounting = true; } if (((((framer >= 6) && (framer <= 12)) && (Key.isDown(40))) && (keyCounter == 0)) && (keyCounting == false)) { this.nextFrame(); keyCounting = true; } if ((((framer == 13) && (Key.isDown(40))) && (keyCounter == 0)) && (keyCounting == false)) { this.gotoAndStop(7); keyCounting = true; } if (((((framer > 6) && (framer <= 13)) && (Key.isDown(38))) && (keyCounter == 0)) && (keyCounting == false)) { this.prevFrame(); keyCounting = true; } if ((((framer == 6) && (Key.isDown(38))) && (keyCounter == 0)) && (keyCounting == false)) { this.gotoAndStop(14); keyCounting = true; } if ((((framer == 14) && (Key.isDown(40))) && (keyCounter == 0)) && (keyCounting == false)) { this.nextFrame(); keyCounting = true; } if ((((framer == 15) && (Key.isDown(40))) && (keyCounter == 0)) && (keyCounting == false)) { this.nextFrame(); keyCounting = true; } if ((((framer == 16) && (Key.isDown(40))) && (keyCounter == 0)) && (keyCounting == false)) { this.nextFrame(); keyCounting = true; } if ((((framer == 17) && (Key.isDown(40))) && (keyCounter == 0)) && (keyCounting == false)) { this.gotoAndStop(15); keyCounting = true; } if ((((framer == 14) && (Key.isDown(38))) && (keyCounter == 0)) && (keyCounting == false)) { this.gotoAndStop(18); keyCounting = true; } if ((((framer == 15) && (Key.isDown(38))) && (keyCounter == 0)) && (keyCounting == false)) { this.prevFrame(); keyCounting = true; } if ((((framer == 16) && (Key.isDown(38))) && (keyCounter == 0)) && (keyCounting == false)) { this.prevFrame(); keyCounting = true; } if ((((framer == 17) && (Key.isDown(38))) && (keyCounter == 0)) && (keyCounting == false)) { this.prevFrame(); keyCounting = true; } if ((((framer == 18) && (Key.isDown(40))) && (keyCounter == 0)) && (keyCounting == false)) { this.nextFrame(); keyCounting = true; } if ((((framer == 19) && (Key.isDown(40))) && (keyCounter == 0)) && (keyCounting == false)) { this.nextFrame(); keyCounting = true; } if ((((framer == 20) && (Key.isDown(40))) && (keyCounter == 0)) && (keyCounting == false)) { this.nextFrame(); keyCounting = true; } if ((((framer == 21) && (Key.isDown(40))) && (keyCounter == 0)) && (keyCounting == false)) { this.gotoAndStop(19); keyCounting = true; } if ((((framer == 18) && (Key.isDown(38))) && (keyCounter == 0)) && (keyCounting == false)) { this.gotoAndStop(22); keyCounting = true; } if ((((framer == 19) && (Key.isDown(38))) && (keyCounter == 0)) && (keyCounting == false)) { this.prevFrame(); keyCounting = true; } if ((((framer == 20) && (Key.isDown(38))) && (keyCounter == 0)) && (keyCounting == false)) { this.prevFrame(); keyCounting = true; } if ((((framer == 21) && (Key.isDown(38))) && (keyCounter == 0)) && (keyCounting == false)) { this.prevFrame(); keyCounting = true; } if (Key.isDown(32) || (Key.isDown(13))) { if ((keyCounter == 0) && (keyCounting == false)) { if (framer == 1) { this.gotoAndStop(6); if (_root.character == 1) { _root.gamemessage = "You attack the Enemy.'"; _root.AIM.swapDepths(_root.medium); _root.MSN.swapDepths(_root.low); if (_root.aimlimit >= _root.aimlimitmax) { _root.aimlimit = 1; _root.AIM.gotoAndStop(6); } else { _root.AIM.gotoAndStop(3); } } else if (_root.character == 2) { _root.gamemessage = "You attack the Enemy."; _root.MSN.swapDepths(_root.medium); _root.AIM.swapDepths(_root.low); if (_root.msnlimit >= _root.msnlimitmax) { _root.msnlimit = 1; _root.MSN.gotoAndStop(6); } else { _root.MSN.gotoAndStop(3); } } } else if (framer == 2) { this.gotoAndStop(7); } else if (framer == 3) { this.gotoAndStop(15); } else if (framer == 4) { this.gotoAndStop(19); } else if (framer == 6) { if (_root.character == 1) { if ((_root.aimmp >= _root.spellcost_1) && (_root.aimmagic1 == true)) { _root.gamemessage = "You cast 'SPAM'"; _root.aimmp = _root.aimmp - _root.spellcost_1; _root.AIM.gotoAndStop(4); _root.sender = 1; _root.castingspell = framer; this.gotoAndStop(6); } } else if (_root.character == 2) { if ((_root.msnmp >= _root.spellcost_1) && (_root.msnmagic1 == true)) { _root.gamemessage = "You cast 'SPAM'"; _root.msnmp = _root.msnmp - _root.spellcost_1; _root.MSN.gotoAndStop(4); _root.sender = 2; _root.castingspell = framer + 1; this.gotoAndStop(6); } } } else if (framer == 7) { if (_root.character == 1) { if ((_root.aimmp >= _root.spellcost_2) && (_root.aimmagic2 == true)) { _root.gamemessage = "You cast 'Emoticon'"; _root.aimmp = _root.aimmp - _root.spellcost_2; _root.AIM.gotoAndStop(4); _root.sender = 1; _root.castingspell = framer + 1; this.gotoAndStop(6); } } else if (_root.character == 2) { if ((_root.msnmp >= _root.spellcost_2) && (_root.msnmagic2 == true)) { _root.gamemessage = "You cast 'Emoticon'"; _root.msnmp = _root.msnmp - _root.spellcost_2; _root.MSN.gotoAndStop(4); _root.sender = 2; _root.castingspell = framer + 1; this.gotoAndStop(6); } } } else if (framer == 8) { if (_root.character == 1) { if ((_root.aimmp >= _root.spellcost_3) && (_root.aimmagic3 == true)) { _root.gamemessage = "You cast 'Buzzer'"; _root.aimmp = _root.aimmp - _root.spellcost_3; _root.AIM.gotoAndStop(4); _root.sender = 1; _root.castingspell = framer + 1; this.gotoAndStop(6); } } else if (_root.character == 2) { if ((_root.msnmp >= _root.spellcost_3) && (_root.msnmagic3 == true)) { _root.gamemessage = "You cast 'Buzzer'"; _root.msnmp = _root.msnmp - _root.spellcost_3; _root.MSN.gotoAndStop(4); _root.sender = 2; _root.castingspell = framer + 1; this.gotoAndStop(6); } } } else if (framer == 9) { if (_root.character == 1) { if ((_root.aimmp >= _root.spellcost_4) && (_root.aimmagic4 == true)) { _root.gamemessage = "You cast 'Wink'"; _root.aimmp = _root.aimmp - _root.spellcost_4; _root.AIM.gotoAndStop(4); _root.sender = 1; _root.castingspell = framer + 1; this.gotoAndStop(6); } } else if (_root.character == 2) { if ((_root.msnmp >= _root.spellcost_4) && (_root.msnmagic4 == true)) { _root.gamemessage = "You cast 'Wink'"; _root.msnmp = _root.msnmp - _root.spellcost_4; _root.MSN.gotoAndStop(4); _root.sender = 2; _root.castingspell = framer + 1; this.gotoAndStop(6); } } } else if (framer == 10) { if (_root.character == 1) { if ((_root.aimmp >= _root.spellcost_5) && (_root.aimmagic5 == true)) { _root.gamemessage = "You cast 'E-Mail'"; _root.aimmp = _root.aimmp - _root.spellcost_5; _root.AIM.gotoAndStop(4); _root.sender = 1; _root.castingspell = framer + 1; this.gotoAndStop(6); } } else if (_root.character == 2) { if ((_root.msnmp >= _root.spellcost_5) && (_root.msnmagic5 == true)) { _root.gamemessage = "You cast 'E-Mail'"; _root.msnmp = _root.msnmp - _root.spellcost_5; _root.MSN.gotoAndStop(4); _root.sender = 2; _root.castingspell = framer + 1; this.gotoAndStop(6); } } } else if (framer == 11) { if (_root.character == 1) { if ((_root.aimmp >= _root.spellcost_6) && (_root.aimmagic6 == true)) { _root.gamemessage = "You cast 'Block'"; _root.aimmp = _root.aimmp - _root.spellcost_6; _root.AIM.gotoAndStop(4); _root.sender = 1; _root.castingspell = framer + 1; this.gotoAndStop(6); } } else if (_root.character == 2) { if ((_root.msnmp >= _root.spellcost_6) && (_root.msnmagic6 == true)) { _root.gamemessage = "You cast 'Block'"; _root.msnmp = _root.msnmp - _root.spellcost_6; _root.MSN.gotoAndStop(4); _root.sender = 2; _root.castingspell = framer + 1; this.gotoAndStop(6); } } } else if (framer == 12) { if (_root.character == 1) { if ((_root.aimmp >= _root.spellcost_7) && (_root.aimmagic7 == true)) { _root.gamemessage = "You cast 'Delete'"; _root.aimmp = _root.aimmp - _root.spellcost_7; _root.AIM.gotoAndStop(4); _root.sender = 1; _root.castingspell = framer + 1; this.gotoAndStop(6); } } else if (_root.character == 2) { if ((_root.msnmp >= _root.spellcost_7) && (_root.msnmagic7 == true)) { _root.gamemessage = "You cast 'Delete'"; _root.msnmp = _root.msnmp - _root.spellcost_7; _root.MSN.gotoAndStop(4); _root.sender = 2; _root.castingspell = framer + 1; this.gotoAndStop(6); } } } else if (framer == 13) { if (_root.character == 1) { if ((_root.aimmp >= _root.spellcost_8) && (_root.aimmagic8 == true)) { _root.gamemessage = "You cast 'haXXor'"; _root.aimmp = _root.aimmp - _root.spellcost_8; _root.AIM.gotoAndStop(4); _root.sender = 1; _root.castingspell = framer + 1; this.gotoAndStop(6); } } else if (_root.character == 2) { if ((_root.msnmp >= _root.spellcost_8) && (_root.msnmagic8 == true)) { _root.gamemessage = "You cast 'haXXor'"; _root.msnmp = _root.msnmp - _root.spellcost_8; _root.MSN.gotoAndStop(4); _root.sender = 2; _root.castingspell = framer + 1; this.gotoAndStop(6); } } } else if (framer == 14) { if ((_root.character == 1) && (_root.aimskill1 == true)) { _root.gamemessage = "You boost your power."; _root.AIM.gotoAndStop(7); this.gotoAndStop(6); _root.aimpowerups++; } else if ((_root.character == 2) && (_root.msnskill1 == true)) { _root.gamemessage = "You boost your power."; _root.MSN.gotoAndStop(7); this.gotoAndStop(6); _root.msnpowerups++; } } else if (framer == 15) { if ((_root.character == 1) && (_root.aimskill2 == true)) { _root.gamemessage = "You boost your defence."; _root.AIM.gotoAndStop(7); this.gotoAndStop(6); _root.aimdefenceups++; } else if ((_root.character == 2) && (_root.msnskill2 == true)) { _root.gamemessage = "You boost your defence."; _root.MSN.gotoAndStop(7); _root.msndefenceups++; this.gotoAndStop(6); } } else if (framer == 16) { if ((_root.character == 1) && (_root.aimskill3 == true)) { _root.gamemessage = "You boost your overdrive."; _root.AIM.gotoAndStop(7); this.gotoAndStop(6); _root.aimlimit = _root.aimlimit + 10; } else if ((_root.character == 2) && (_root.msnskill3 == true)) { _root.gamemessage = "You boost your overdrive."; _root.MSN.gotoAndStop(7); this.gotoAndStop(6); _root.msnlimit = _root.msnlimit + 10; } } else if (framer == 17) { if ((_root.character == 1) && (_root.aimskill4 == true)) { _root.gamemessage = "You recover some Damage."; _root.AIM.gotoAndStop(7); this.gotoAndStop(6); losthealth = _root.aimhpmax - _root.aimhp; onepercent = losthealth / 100; recovering = Math.round(onepercent * 7); _root.aimhp = _root.aimhp + recovering; _root.amounter = recovering; _root.recover1.play(); _root.recover1._visible = true; } else if ((_root.character == 2) && (_root.msnskill4 == true)) { _root.gamemessage = "You recover some Damage."; _root.MSN.gotoAndStop(7); this.gotoAndStop(6); losthealth = _root.msnhpmax - _root.msnhp; onepercent = losthealth / 100; recovering = Math.round(onepercent * 7); _root.msnhp = _root.msnhp + recovering; _root.amounter = recovering; _root.recover2.play(); _root.recover2._visible = true; } } else if (framer == 18) { if ((_root.character == 1) && (_root.items1 > 0)) { _root.gamemessage = "You use a potion"; _root.healing = 150; _root.amounter = _root.healing; _root.aimhp = _root.aimhp + _root.healing; this.gotoAndStop(6); _root.items1--; _root.AIM.gotoAndStop(5); _root.recover1._visible = true; _root.recover1.play(); } if ((_root.character == 2) && (_root.items1 > 0)) { _root.gamemessage = "You use a potion"; _root.healing = 150; _root.amounter = _root.healing; _root.msnhp = _root.msnhp + _root.healing; this.gotoAndStop(6); _root.items1--; _root.MSN.gotoAndStop(5); _root.recover2._visible = true; _root.recover2.play(); } } else if (framer == 19) { if ((_root.character == 1) && (_root.items2 > 0)) { _root.gamemessage = "You use a hi-potion"; _root.healing = 1000; _root.amounter = _root.healing; _root.aimhp = _root.aimhp + _root.healing; this.gotoAndStop(6); _root.items2--; _root.AIM.gotoAndStop(5); _root.recover1._visible = true; _root.recover1.play(); } if ((_root.character == 2) && (_root.items2 > 0)) { _root.gamemessage = "You use a hi-potion"; _root.healing = 1000; _root.amounter = _root.healing; _root.msnhp = _root.msnhp + _root.healing; this.gotoAndStop(6); _root.items2--; _root.MSN.gotoAndStop(5); _root.recover2._visible = true; _root.recover2.play(); } } else if (framer == 20) { if ((_root.character == 1) && (_root.items3 > 0)) { _root.gamemessage = "You use a mega potion"; _root.healing = 2500; _root.amounter = _root.healing; _root.aimhp = _root.aimhp + _root.healing; this.gotoAndStop(6); _root.items3--; _root.AIM.gotoAndStop(5); _root.recover1._visible = true; _root.recover1.play(); } if ((_root.character == 2) && (_root.items3 > 0)) { _root.gamemessage = "You use a mega potion"; _root.healing = 2500; _root.amounter = _root.healing; _root.msnhp = _root.msnhp + _root.healing; this.gotoAndStop(6); _root.items3--; _root.MSN.gotoAndStop(5); _root.recover2._visible = true; _root.recover2.play(); } } else if (framer == 21) { if ((_root.character == 1) && (_root.items4 > 0)) { _root.gamemessage = "You use a X-potion"; _root.healing = 9999; _root.amounter = _root.healing; _root.aimhp = _root.aimhp + _root.healing; this.gotoAndStop(6); _root.items4--; _root.AIM.gotoAndStop(5); _root.recover1._visible = true; _root.recover1.play(); } if ((_root.character == 2) && (_root.items4 > 0)) { _root.gamemessage = "You use a X-potion"; _root.healing = 9999; _root.amounter = _root.healing; _root.msnhp = _root.msnhp + _root.healing; this.gotoAndStop(6); _root.items4--; _root.MSN.gotoAndStop(5); _root.recover2._visible = true; _root.recover2.play(); } } keyCounting = true; } } if (Key.isDown(27) && (!(framer === 5))) { this.gotoAndStop(2); } } if ((_root.aimhp < 1) || (_root.msnhp < 1)) { if ((_root.character == 1) && (_root.aimhp < 1)) { _root.endFrame = 2; } if ((_root.character == 2) && (_root.aimhp < 1)) { _root.endFrame = 1; } if ((_root.character == 1) && (_root.msnhp < 1)) { _root.endFrame = 1; } if ((_root.character == 2) && (_root.msnhp < 1)) { _root.endFrame = 2; } _root.game = false; _root.closer.play(); } } } onClipEvent (load) { this.swapDepths(_root.high); keyCounter = 0; maxCount = 9; keyCounting = false; }
Instance of Symbol 515 MovieClip "closer" in Frame 100
onClipEvent (load) { this.swapDepths(16002); }
Instance of Symbol 523 MovieClip "giveClip" in Frame 100
onClipEvent (load) { this.swapDepths(15999); _visible = false; } onClipEvent (enterFrame) { if (Key.isDown(32) && (_visible == true)) { _root.gotoAndPlay(90); stopAllSounds(); } else if (Key.isDown(27)) { _visible = false; } }
Instance of Symbol 18 MovieClip in Frame 100
onClipEvent (load) { this.swapDepths(16000); }
Frame 101
for (i in _root) { if (_root[i] instanceof MovieClip) { _root[i].removeMovieClip(); } } _root.statpoints = 5; _root.aimlevel++; _root.msnlevel++; if (_root.character == 1) { _root.msnknowledge = _root.msnknowledge + 3; _root.msndefence = _root.msndefence + 3; _root.msntrenght = _root.msntrenght + 3; } else if (_root.character == 2) { _root.aimknowledge = _root.aimknowledge + 3; _root.aimdefence = _root.aimdefence + 3; _root.aimtrenght = _root.aimtrenght + 3; } if (_root.character == 1) { _root.aimitems1 = _root.items1; _root.aimitems2 = _root.items2; _root.aimitems3 = _root.items3; _root.aimitems4 = _root.items4; } else if (_root.character == 2) { _root.msnitems1 = _root.items1; _root.msnitems2 = _root.items2; _root.msnitems3 = _root.items3; _root.msnitems4 = _root.items4; } _root.aimhpmax = 250 + (Math.pow(_root.aimlevel, 2) + (_root.aimlevel * 5)); if (_root.aimhpmax < 1000) { _root.wonitem = "Potion"; _root.msnitems1++; _root.aimitems1++; } else if ((_root.aimhpmax >= 1000) && (_root.aimhpmax < 2500)) { _root.wonitem = "Hi-Potion"; _root.msnitems2++; _root.aimitems2++; } else if ((_root.aimhpmax >= 2500) && (_root.aimhpmax < 7500)) { _root.wonitem = "Mega Potion"; _root.msnitems3++; _root.aimitems3++; } else if (_root.aimhpmax >= 7500) { _root.wonitem = "X-Potion"; _root.msnitems4++; _root.aimitems4++; }
Instance of Symbol 556 MovieClip in Frame 101
onClipEvent (enterFrame) { if (_root.character == 1) { _root.nexttext = ("[ press space to proceed to level " + _root.aimlevel) + " when done ]"; _root.loadUpPower = _root.aimstrenght; _root.loadUpKnowledge = _root.aimknowledge; _root.loadUpDefence = _root.aimdefence; } else if (_root.character == 2) { _root.nexttext = ("[ press space to proceed to level " + _root.msnlevel) + " when done ]"; _root.loadUpPower = _root.msnstrenght; _root.loadUpKnowledge = _root.msnknowledge; _root.loadUpDefence = _root.msndefence; } _root.statsleft = ("You may distribute " + _root.statpoints) + " stat points on the following stats before the next battle"; if ((Key.isDown(32) && (_root.statpoints == 0)) && (_root.giveClip._visible == false)) { _root.prevFrame(); } }
Instance of Symbol 523 MovieClip "giveClip" in Frame 101
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (Key.isDown(32) && (_visible == true)) { _root.gotoAndPlay(90); stopAllSounds(); } else if (Key.isDown(27)) { _visible = false; } }
Frame 102
for (i in _root) { if (_root[i] instanceof MovieClip) { _root[i].removeMovieClip(); } }
Symbol 159 MovieClip Frame 25
stop();
Symbol 173 MovieClip Frame 297
_root.play();
Symbol 179 Button
on (release) { stopAllSounds(); _root.startUpNew(); _root.character = 1; BattleTrack = new Sound(); BattleTrack.attachSound("BattleTrack"); BattleTrack.start(0, 65535); gotoAndStop (100); }
Symbol 181 Button
on (release) { stopAllSounds(); _root.startUpNew(); _root.character = 2; BattleTrack = new Sound(); BattleTrack.attachSound("BattleTrack"); BattleTrack.start(0, 65535); gotoAndStop (100); }
Symbol 183 Button
on (release) { gotoAndStop (94); }
Symbol 185 Button
on (release) { nextFrame(); }
Symbol 187 Button
on (release) { getURL ("http://www.games2web.com", "_blank"); }
Symbol 191 Button
on (release) { prevFrame(); }
Symbol 214 MovieClip Frame 1
stop();
Symbol 228 Button
on (release) { gotoAndStop (92); }
Instance of Symbol 258 MovieClip in Symbol 361 MovieClip Frame 1
onClipEvent (enterFrame) { _width = ((_root.msnhp / _root.msnhpmax) * 97); }
Instance of Symbol 260 MovieClip in Symbol 361 MovieClip Frame 1
onClipEvent (enterFrame) { _width = ((_root.msnmp / _root.msnmpmax) * 97); }
Instance of Symbol 262 MovieClip in Symbol 361 MovieClip Frame 1
onClipEvent (enterFrame) { _width = ((_root.msnlimit / _root.msnlimitmax) * 97); }
Instance of Symbol 258 MovieClip in Symbol 361 MovieClip Frame 1
onClipEvent (enterFrame) { _width = ((_root.aimhp / _root.aimhpmax) * 97); }
Instance of Symbol 260 MovieClip in Symbol 361 MovieClip Frame 1
onClipEvent (enterFrame) { _width = ((_root.aimmp / _root.aimmpmax) * 97); }
Instance of Symbol 262 MovieClip in Symbol 361 MovieClip Frame 1
onClipEvent (enterFrame) { _width = ((_root.aimlimit / _root.aimlimitmax) * 97); }
Symbol 361 MovieClip Frame 2
framer = 1; stop();
Symbol 361 MovieClip Frame 3
framer = 2;
Symbol 361 MovieClip Frame 4
framer = 3;
Symbol 361 MovieClip Frame 5
framer = 4;
Symbol 361 MovieClip Frame 6
framer = 5;
Symbol 361 MovieClip Frame 7
framer = 6; _root.spell_a_cast = 1;
Instance of Symbol 282 MovieClip in Symbol 361 MovieClip Frame 7
onClipEvent (enterFrame) { if (_root.character == 1) { if (_root.aimmagic1 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } else if (_root.character == 2) { if (_root.msnmagic1 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } onClipEvent (load) { if (_root.character == 1) { if (_root.aimmagic1 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } else if (_root.character == 2) { if (_root.msnmagic1 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } }
Instance of Symbol 285 MovieClip in Symbol 361 MovieClip Frame 7
onClipEvent (enterFrame) { if (_root.character == 1) { if (_root.aimmagic2 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } else if (_root.character == 2) { if (_root.msnmagic2 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } onClipEvent (load) { if (_root.character == 1) { if (_root.aimmagic2 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } else if (_root.character == 2) { if (_root.msnmagic2 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } }
Instance of Symbol 288 MovieClip in Symbol 361 MovieClip Frame 7
onClipEvent (enterFrame) { if (_root.character == 1) { if (_root.aimmagic3 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } else if (_root.character == 2) { if (_root.msnmagic3 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } onClipEvent (load) { if (_root.character == 1) { if (_root.aimmagic3 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } else if (_root.character == 2) { if (_root.msnmagic3 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } }
Instance of Symbol 291 MovieClip in Symbol 361 MovieClip Frame 7
onClipEvent (enterFrame) { if (_root.character == 1) { if (_root.aimmagic4 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } else if (_root.character == 2) { if (_root.msnmagic4 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } onClipEvent (load) { if (_root.character == 1) { if (_root.aimmagic4 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } else if (_root.character == 2) { if (_root.msnmagic4 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } }
Instance of Symbol 294 MovieClip in Symbol 361 MovieClip Frame 7
onClipEvent (enterFrame) { if (_root.character == 1) { if (_root.aimmagic5 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } else if (_root.character == 2) { if (_root.msnmagic5 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } onClipEvent (load) { if (_root.character == 1) { if (_root.aimmagic5 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } else if (_root.character == 2) { if (_root.msnmagic5 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } }
Instance of Symbol 297 MovieClip in Symbol 361 MovieClip Frame 7
onClipEvent (enterFrame) { if (_root.character == 1) { if (_root.aimmagic6 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } else if (_root.character == 2) { if (_root.msnmagic6 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } onClipEvent (load) { if (_root.character == 1) { if (_root.aimmagic6 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } else if (_root.character == 2) { if (_root.msnmagic6 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } }
Instance of Symbol 300 MovieClip in Symbol 361 MovieClip Frame 7
onClipEvent (enterFrame) { if (_root.character == 1) { if (_root.aimmagic7 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } else if (_root.character == 2) { if (_root.msnmagic7 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } onClipEvent (load) { if (_root.character == 1) { if (_root.aimmagic7 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } else if (_root.character == 2) { if (_root.msnmagic7 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } }
Instance of Symbol 303 MovieClip in Symbol 361 MovieClip Frame 7
onClipEvent (enterFrame) { if (_root.character == 1) { if (_root.aimmagic8 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } else if (_root.character == 2) { if (_root.msnmagic8 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } onClipEvent (load) { if (_root.character == 1) { if (_root.aimmagic8 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } else if (_root.character == 2) { if (_root.msnmagic8 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } }
Symbol 361 MovieClip Frame 8
framer = 7; _root.spell_a_cast = 2;
Symbol 361 MovieClip Frame 9
framer = 8; _root.spell_a_cast = 3;
Symbol 361 MovieClip Frame 10
framer = 9; _root.spell_a_cast = 4;
Symbol 361 MovieClip Frame 11
framer = 10; _root.spell_a_cast = 5;
Symbol 361 MovieClip Frame 12
framer = 11; _root.spell_a_cast = 6;
Symbol 361 MovieClip Frame 13
framer = 12; _root.spell_a_cast = 7;
Symbol 361 MovieClip Frame 14
framer = 13; _root.spell_a_cast = 8;
Symbol 361 MovieClip Frame 15
framer = 14;
Instance of Symbol 307 MovieClip in Symbol 361 MovieClip Frame 15
onClipEvent (enterFrame) { if (_root.character == 1) { if (_root.aimskill1 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } else if (_root.character == 2) { if (_root.msnskill1 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } onClipEvent (load) { if (_root.character == 1) { if (_root.aimskill1 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } else if (_root.character == 2) { if (_root.msnskill1 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } }
Instance of Symbol 310 MovieClip in Symbol 361 MovieClip Frame 15
onClipEvent (enterFrame) { if (_root.character == 1) { if (_root.aimskill2 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } else if (_root.character == 2) { if (_root.msnskill2 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } onClipEvent (load) { if (_root.character == 1) { if (_root.aimskill2 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } else if (_root.character == 2) { if (_root.msnskill2 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } }
Instance of Symbol 313 MovieClip in Symbol 361 MovieClip Frame 15
onClipEvent (enterFrame) { if (_root.character == 1) { if (_root.aimskill3 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } else if (_root.character == 2) { if (_root.msnskill3 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } onClipEvent (load) { if (_root.character == 1) { if (_root.aimskill3 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } else if (_root.character == 2) { if (_root.msnskill3 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } }
Instance of Symbol 316 MovieClip in Symbol 361 MovieClip Frame 15
onClipEvent (enterFrame) { if (_root.character == 1) { if (_root.aimskill4 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } else if (_root.character == 2) { if (_root.msnskill4 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } onClipEvent (load) { if (_root.character == 1) { if (_root.aimskill4 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } else if (_root.character == 2) { if (_root.msnskill4 == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } }
Symbol 361 MovieClip Frame 16
framer = 15;
Symbol 361 MovieClip Frame 17
framer = 16;
Symbol 361 MovieClip Frame 18
framer = 17;
Symbol 361 MovieClip Frame 19
framer = 18;
Instance of Symbol 321 MovieClip in Symbol 361 MovieClip Frame 19
onClipEvent (enterFrame) { if (_root.items1 > 0) { this.gotoAndStop(1); } else if (_root.items1 == 0) { this.gotoAndStop(2); } } onClipEvent (load) { if (_root.items1 > 0) { this.gotoAndStop(1); } else if (_root.items1 == 0) { this.gotoAndStop(2); } }
Instance of Symbol 326 MovieClip in Symbol 361 MovieClip Frame 19
onClipEvent (enterFrame) { if (_root.items2 > 0) { this.gotoAndStop(1); } else if (_root.items2 == 0) { this.gotoAndStop(2); } } onClipEvent (load) { if (_root.items2 > 0) { this.gotoAndStop(1); } else if (_root.items2 == 0) { this.gotoAndStop(2); } }
Instance of Symbol 331 MovieClip in Symbol 361 MovieClip Frame 19
onClipEvent (enterFrame) { if (_root.items3 > 0) { this.gotoAndStop(1); } else if (_root.items3 == 0) { this.gotoAndStop(2); } } onClipEvent (load) { if (_root.items3 > 0) { this.gotoAndStop(1); } else if (_root.items3 == 0) { this.gotoAndStop(2); } }
Instance of Symbol 336 MovieClip in Symbol 361 MovieClip Frame 19
onClipEvent (enterFrame) { if (_root.items4 > 0) { this.gotoAndStop(1); } else if (_root.items4 == 0) { this.gotoAndStop(2); } } onClipEvent (load) { if (_root.items4 > 0) { this.gotoAndStop(1); } else if (_root.items4 == 0) { this.gotoAndStop(2); } }
Symbol 361 MovieClip Frame 20
framer = 19;
Symbol 361 MovieClip Frame 21
framer = 20;
Symbol 361 MovieClip Frame 22
framer = 21;
Symbol 373 MovieClip Frame 4
_root.aimlimit = _root.aimlimit + 5;
Symbol 373 MovieClip Frame 20
_parent.gotoAndStop(1); _root.aimlimit = _root.aimlimit + 4;
Symbol 381 MovieClip Frame 41
_root.MSN.gotoAndStop(2); _root.aimdamage1(); _root.aimlimit = _root.aimlimit + 2;
Symbol 381 MovieClip Frame 63
_root.changeTurns(); _parent.gotoAndStop(1);
Symbol 387 MovieClip Frame 95
shazam = _root.castingspell - 6; _root.spellcast_2.gotoAndStop(shazam); _root.spellcast_2.inner.play(); _parent.gotoAndStop(1);
Symbol 392 MovieClip Frame 55
_root.recover1.play(); _root.recover1._visible = true;
Symbol 392 MovieClip Frame 75
_root.changeTurns(); _parent.gotoAndStop(1);
Symbol 408 MovieClip Frame 26
_root.MSN.gotoAndStop(2); _root.aimdamage2();
Symbol 408 MovieClip Frame 31
_root.MSN.gotoAndStop(2); _root.aimdamage2();
Symbol 408 MovieClip Frame 36
_root.MSN.gotoAndStop(2); _root.aimdamage2();
Symbol 408 MovieClip Frame 41
_root.MSN.gotoAndStop(2); _root.aimdamage2();
Symbol 408 MovieClip Frame 46
_root.MSN.gotoAndStop(2); _root.aimdamage2();
Symbol 408 MovieClip Frame 51
_root.MSN.gotoAndStop(2); _root.aimdamage2();
Symbol 408 MovieClip Frame 56
_root.MSN.gotoAndStop(2); _root.aimdamage2();
Symbol 408 MovieClip Frame 61
_root.MSN.gotoAndStop(2); _root.aimdamage2();
Symbol 408 MovieClip Frame 66
_root.MSN.gotoAndStop(2); _root.aimdamage2();
Symbol 408 MovieClip Frame 71
_root.MSN.gotoAndStop(2); _root.aimdamage2();
Symbol 408 MovieClip Frame 76
_root.MSN.gotoAndStop(2); _root.aimdamage2();
Symbol 408 MovieClip Frame 81
_root.MSN.gotoAndStop(2);
Symbol 408 MovieClip Frame 110
_root.changeTurns(); _parent.gotoAndStop(1);
Symbol 410 MovieClip Frame 55
_root.changeTurns(); _parent.gotoAndStop(1);
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stop();
Symbol 412 MovieClip Frame 4
_root.msnlimit = _root.msnlimit + 4;
Symbol 412 MovieClip Frame 20
_parent.gotoAndStop(1);
Symbol 420 MovieClip Frame 47
_root.AIM.gotoAndStop(2); _root.msndamage1(); _root.msnlimit = _root.msnlimit + 2;
Symbol 420 MovieClip Frame 65
_root.changeTurns(); _parent.gotoAndStop(1);
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_root.spellcast_1.gotoAndStop(_root.spell_a_cast); _root.spellcast_1.inner.play(); _parent.gotoAndStop(1);
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_root.recover2.play(); _root.recover2._visible = true;
Symbol 427 MovieClip Frame 82
_root.changeTurns(); _parent.gotoAndStop(1);
Symbol 439 MovieClip Frame 39
_root.AIM.gotoAndStop(2); _root.msndamage2();
Symbol 439 MovieClip Frame 52
_root.AIM.gotoAndStop(2); _root.msndamage2();
Symbol 439 MovieClip Frame 67
_root.AIM.gotoAndStop(2); _root.msndamage2();
Symbol 439 MovieClip Frame 80
_root.AIM.gotoAndStop(2); _root.msndamage2();
Symbol 439 MovieClip Frame 92
_root.AIM.gotoAndStop(2); _root.msndamage2();
Symbol 439 MovieClip Frame 110
_root.AIM.gotoAndStop(2);
Symbol 439 MovieClip Frame 127
_root.changeTurns(); _parent.gotoAndStop(1);
Symbol 440 MovieClip Frame 55
_root.changeTurns(); _parent.gotoAndStop(1);
Symbol 441 MovieClip Frame 1
stop();
Symbol 446 MovieClip Frame 1
stop();
Symbol 446 MovieClip Frame 33
if (_root.sender == 1) { _root.aimdamage3(1); } else if (_root.sender == 2) { _root.msndamage3(1); }
Symbol 446 MovieClip Frame 41
_root.changeTurns(); _parent.gotoAndStop(1);
Symbol 473 MovieClip Frame 24
if (_root.sender == 1) { _root.aimdamage3(2); } else if (_root.sender == 2) { _root.msndamage3(2); }
Symbol 473 MovieClip Frame 32
_root.changeTurns(); _parent.gotoAndStop(1);
Symbol 474 MovieClip Frame 40
if (_root.sender == 1) { _root.aimdamage3(3); } else if (_root.sender == 2) { _root.msndamage3(3); }
Symbol 474 MovieClip Frame 45
_root.changeTurns(); _parent.gotoAndStop(1);
Symbol 481 MovieClip Frame 60
if (_root.sender == 1) { _root.aimdamage3(4); } else if (_root.sender == 2) { _root.msndamage3(4); }
Symbol 481 MovieClip Frame 70
_root.changeTurns(); _parent.gotoAndStop(1);
Symbol 486 MovieClip Frame 33
if (_root.sender == 1) { _root.aimdamage3(5); } else if (_root.sender == 2) { _root.msndamage3(5); }
Symbol 486 MovieClip Frame 41
_root.changeTurns(); _parent.gotoAndStop(1);
Symbol 488 MovieClip Frame 40
if (_root.sender == 1) { _root.aimdamage3(6); } else if (_root.sender == 2) { _root.msndamage3(6); }
Symbol 488 MovieClip Frame 50
_root.changeTurns(); _parent.gotoAndStop(1);
Symbol 490 MovieClip Frame 40
if (_root.sender == 1) { _root.aimdamage3(7); } else if (_root.sender == 2) { _root.msndamage3(7); }
Symbol 490 MovieClip Frame 50
_root.changeTurns(); _parent.gotoAndStop(1);
Symbol 499 MovieClip Frame 5
if (_root.sender == 1) { _root.aimdamage3(8); } else if (_root.sender == 2) { _root.msndamage3(8); }
Symbol 499 MovieClip Frame 16
_root.changeTurns(); _parent.gotoAndStop(1);
Symbol 500 MovieClip Frame 1
stop();
Symbol 503 MovieClip Frame 1
stop();
Symbol 503 MovieClip Frame 45
_root.amounter = ""; _visible = false;
Symbol 506 MovieClip Frame 1
stop();
Symbol 506 MovieClip Frame 45
_root.amounter = ""; _visible = false;
Symbol 510 Button
on (release) { _root.giveClip._visible = true; }
Symbol 515 MovieClip Frame 1
stop();
Symbol 515 MovieClip Frame 45
if (_root.endFrame == 2) { _root.gotoAndStop(_root._currentframe + 2); } if (_root.endFrame == 1) { _root.nextFrame(_root._currentframe + 1); }
Symbol 552 Button
on (release) { if (_root.statpoints > 0) { _root.statpoints--; if (_root.character == 1) { _root.aimstrenght++; } else if (_root.character == 2) { _root.msntrenght++; } } }
Symbol 553 Button
on (release) { if (_root.statpoints > 0) { _root.statpoints--; if (_root.character == 1) { _root.aimknowledge++; } else if (_root.character == 2) { _root.msnknowledge++; } } }
Symbol 554 Button
on (release) { if (_root.statpoints > 0) { _root.statpoints--; if (_root.character == 1) { _root.aimdefence++; } else if (_root.character == 2) { _root.msndefence++; } } }
Symbol 560 MovieClip Frame 45
stop();
Symbol 562 Button
on (release) { gotoAndStop (100); }
Symbol 564 Button
on (release) { stopAllSounds(); gotoAndStop (90); }

Library Items

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Symbol 461 BitmapUsed by:462
Symbol 462 GraphicUses:461Used by:473
Symbol 463 BitmapUsed by:464
Symbol 464 GraphicUses:463Used by:473
Symbol 465 BitmapUsed by:466
Symbol 466 GraphicUses:465Used by:473
Symbol 467 BitmapUsed by:468
Symbol 468 GraphicUses:467Used by:473
Symbol 469 BitmapUsed by:470
Symbol 470 GraphicUses:469Used by:473
Symbol 471 BitmapUsed by:472
Symbol 472 GraphicUses:471Used by:473
Symbol 473 MovieClipUses:448 450 452 454 456 458 460 462 464 466 468 470 472Used by:500
Symbol 474 MovieClipUses:385Used by:500
Symbol 475 BitmapUsed by:476
Symbol 476 GraphicUses:475Used by:481
Symbol 477 BitmapUsed by:478
Symbol 478 GraphicUses:477Used by:481
Symbol 479 BitmapUsed by:480
Symbol 480 GraphicUses:479Used by:481
Symbol 481 MovieClipUses:476 478 480Used by:500
Symbol 482 ShapeTweeningUsed by:486
Symbol 483 ShapeTweeningUsed by:486
Symbol 484 ShapeTweeningUsed by:486
Symbol 485 GraphicUsed by:486
Symbol 486 MovieClipUses:385 482 483 484 485Used by:500
Symbol 487 GraphicUsed by:488
Symbol 488 MovieClipUses:487Used by:500
Symbol 489 GraphicUsed by:490
Symbol 490 MovieClipUses:489Used by:500
Symbol 491 GraphicUsed by:499
Symbol 492 GraphicUsed by:499
Symbol 493 GraphicUsed by:499
Symbol 494 GraphicUsed by:499
Symbol 495 GraphicUsed by:499
Symbol 496 GraphicUsed by:499
Symbol 497 GraphicUsed by:499
Symbol 498 GraphicUsed by:499
Symbol 499 MovieClipUses:491 492 493 494 495 496 497 498Used by:500
Symbol 500 MovieClipUses:446 473 474 481 486 488 490 499Used by:Timeline
Symbol 501 EditableTextUses:7Used by:503
Symbol 502 EditableTextUses:7Used by:503
Symbol 503 MovieClipUses:501 502Used by:Timeline
Symbol 504 EditableTextUses:7Used by:506
Symbol 505 EditableTextUses:7Used by:506
Symbol 506 MovieClipUses:504 505Used by:Timeline
Symbol 507 GraphicUsed by:Timeline
Symbol 508 FontUsed by:17 509
Symbol 509 EditableTextUses:508Used by:Timeline
Symbol 510 ButtonUses:175 176 177 178Used by:Timeline
Symbol 511 TextUses:7Used by:Timeline
Symbol 512 GraphicUsed by:515
Symbol 513 GraphicUsed by:515
Symbol 514 GraphicUsed by:515
Symbol 515 MovieClipUses:512 513 514Used by:Timeline
Symbol 516 GraphicUsed by:523
Symbol 517 TextUses:7Used by:523
Symbol 518 TextUses:7Used by:523
Symbol 519 TextUses:7Used by:523
Symbol 520 TextUses:7Used by:523
Symbol 521 TextUses:7Used by:523
Symbol 522 TextUses:7Used by:523
Symbol 523 MovieClipUses:516 517 518 519 520 521 522Used by:Timeline
Symbol 524 GraphicUses:19Used by:Timeline
Symbol 525 FontUsed by:526 528 529 530 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 561
Symbol 526 TextUses:525Used by:Timeline
Symbol 527 GraphicUsed by:Timeline
Symbol 528 TextUses:525Used by:Timeline
Symbol 529 EditableTextUses:525Used by:Timeline
Symbol 530 EditableTextUses:525Used by:Timeline
Symbol 531 FontUsed by:532
Symbol 532 EditableTextUses:531Used by:Timeline
Symbol 533 EditableTextUses:525Used by:Timeline
Symbol 534 EditableTextUses:525Used by:Timeline
Symbol 535 EditableTextUses:525Used by:Timeline
Symbol 536 TextUses:525Used by:Timeline
Symbol 537 TextUses:525Used by:Timeline
Symbol 538 TextUses:525Used by:Timeline
Symbol 539 TextUses:525Used by:Timeline
Symbol 540 TextUses:525Used by:Timeline
Symbol 541 TextUses:525Used by:Timeline
Symbol 542 TextUses:525Used by:Timeline
Symbol 543 TextUses:525Used by:Timeline
Symbol 544 TextUses:525Used by:Timeline
Symbol 545 TextUses:525Used by:Timeline
Symbol 546 TextUses:525Used by:Timeline
Symbol 547 TextUses:525Used by:Timeline
Symbol 548 TextUses:525Used by:Timeline
Symbol 549 TextUses:525Used by:Timeline
Symbol 550 TextUses:525Used by:552 553 554
Symbol 551 GraphicUsed by:552 553 554
Symbol 552 ButtonUses:550 551Used by:Timeline
Symbol 553 ButtonUses:550 551Used by:Timeline
Symbol 554 ButtonUses:550 551Used by:Timeline
Symbol 555 GraphicUsed by:556
Symbol 556 MovieClipUses:555Used by:Timeline
Symbol 557 GraphicUsed by:560
Symbol 558 GraphicUsed by:560
Symbol 559 GraphicUsed by:560
Symbol 560 MovieClipUses:557 558 559Used by:Timeline
Symbol 561 TextUses:525Used by:Timeline
Symbol 562 ButtonUses:175 176 177 178Used by:Timeline
Symbol 563 TextUses:7Used by:Timeline
Symbol 564 ButtonUses:175 176 177 178Used by:Timeline
Symbol 565 TextUses:7Used by:Timeline
Symbol 566 TextUses:7Used by:Timeline
Streaming Sound 1Used by:Symbol 173 MovieClip

Instance Names

"AIM"Frame 100Symbol 411 MovieClip
"MSN"Frame 100Symbol 441 MovieClip
"spellcast_1"Frame 100Symbol 500 MovieClip
"spellcast_2"Frame 100Symbol 500 MovieClip
"damage1"Frame 100Symbol 503 MovieClip
"recover1"Frame 100Symbol 506 MovieClip
"damage2"Frame 100Symbol 503 MovieClip
"recover2"Frame 100Symbol 506 MovieClip
"systemclip"Frame 100Symbol 361 MovieClip
"closer"Frame 100Symbol 515 MovieClip
"giveClip"Frame 100Symbol 523 MovieClip
"giveClip"Frame 101Symbol 523 MovieClip
"inner"Symbol 500 MovieClip Frame 1Symbol 446 MovieClip
"inner"Symbol 500 MovieClip Frame 2Symbol 473 MovieClip
"inner"Symbol 500 MovieClip Frame 3Symbol 474 MovieClip
"inner"Symbol 500 MovieClip Frame 4Symbol 481 MovieClip
"inner"Symbol 500 MovieClip Frame 5Symbol 486 MovieClip
"inner"Symbol 500 MovieClip Frame 6Symbol 488 MovieClip
"inner"Symbol 500 MovieClip Frame 7Symbol 490 MovieClip
"inner"Symbol 500 MovieClip Frame 8Symbol 499 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "BattleTrack"

Dynamic Text Variables

_root.msnhpmaxSymbol 239 EditableText""
_root.msnhpSymbol 241 EditableText""
_root.msnmpmaxSymbol 243 EditableText""
_root.msnmpSymbol 244 EditableText""
_root.msnlimitmaxSymbol 245 EditableText""
_root.msnlimitSymbol 246 EditableText""
_root.msnhpmaxSymbol 248 EditableText""
_root.msnhpSymbol 250 EditableText""
_root.msnmpmaxSymbol 252 EditableText""
_root.msnmpSymbol 253 EditableText""
_root.msnlimitmaxSymbol 254 EditableText""
_root.msnlimitSymbol 255 EditableText""
_root.aimhpmaxSymbol 265 EditableText""
_root.aimhpSymbol 266 EditableText""
_root.aimmpmaxSymbol 267 EditableText""
_root.aimmpSymbol 268 EditableText""
_root.aimlimitmaxSymbol 269 EditableText""
_root.aimlimitSymbol 270 EditableText""
_root.aimhpmaxSymbol 271 EditableText""
_root.aimhpSymbol 272 EditableText""
_root.aimmpmaxSymbol 273 EditableText""
_root.aimmpSymbol 274 EditableText""
_root.aimlimitmaxSymbol 275 EditableText""
_root.aimlimitSymbol 276 EditableText""
_root.items1Symbol 318 EditableText""
_root.items1Symbol 320 EditableText""
_root.items2Symbol 323 EditableText""
_root.items2Symbol 325 EditableText""
_root.items3Symbol 328 EditableText""
_root.items3Symbol 330 EditableText""
_root.items4Symbol 333 EditableText""
_root.items4Symbol 335 EditableText""
_root.msnhpmaxSymbol 337 EditableText""
_root.msnhpSymbol 338 EditableText""
_root.msnmpmaxSymbol 339 EditableText""
_root.msnmpSymbol 340 EditableText""
_root.msnlimitmaxSymbol 341 EditableText""
_root.msnlimitSymbol 342 EditableText""
_root.msnhpmaxSymbol 343 EditableText""
_root.msnhpSymbol 344 EditableText""
_root.msnmpmaxSymbol 345 EditableText""
_root.msnmpSymbol 346 EditableText""
_root.msnlimitmaxSymbol 347 EditableText""
_root.msnlimitSymbol 348 EditableText""
_root.aimhpmaxSymbol 349 EditableText""
_root.aimhpSymbol 350 EditableText""
_root.aimmpmaxSymbol 351 EditableText""
_root.aimmpSymbol 352 EditableText""
_root.aimlimitmaxSymbol 353 EditableText""
_root.aimlimitSymbol 354 EditableText""
_root.aimhpmaxSymbol 355 EditableText""
_root.aimhpSymbol 356 EditableText""
_root.aimmpmaxSymbol 357 EditableText""
_root.aimmpSymbol 358 EditableText""
_root.aimlimitmaxSymbol 359 EditableText""
_root.aimlimitSymbol 360 EditableText""
_root.amounterSymbol 501 EditableText"<p align="center"></p>"
_root.amounterSymbol 502 EditableText"<p align="center"></p>"
_root.amounterSymbol 504 EditableText"<p align="center"></p>"
_root.amounterSymbol 505 EditableText"<p align="center"></p>"
_root.gamemessageSymbol 509 EditableText""
_root.wonitemSymbol 529 EditableText""
_root.nexttextSymbol 530 EditableText"<p align="center"><font face="Globus" size="15" color="#ffffff" letterSpacing="2.000000" kerning="0"><b>[ press space to proceed to level X when done ]</b></font></p>"
_root.statsleftSymbol 532 EditableText"You may distribute 5 stat points on the following stats before the next battle"
_root.loadUpDefenceSymbol 533 EditableText"5"
_root.loadUpKnowledgeSymbol 534 EditableText"5"
_root.loadUpPowerSymbol 535 EditableText"5"




http://swfchan.com/12/59200/info.shtml
Created: 16/4 -2019 21:05:44 Last modified: 16/4 -2019 21:05:44 Server time: 23/12 -2024 03:01:38