STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #59521 |
show_quality |
<p align="left"><font face="Courier" size="13" color="#c9bb93" letterSpacing="0.000000" kerning="1"><b> </b></font></p> |
<p align="right"><font face="Courier" size="13" color="#cdbf98" letterSpacing="0.000000" kerning="1"><b> </b></font></p> |
So whats new in AW1.5? |
I've completely rewritten the gameplay! The grater change is that now you can actually control every unit like in a classic strategy game. So this is officially a turn-based tactical strategy now :P |
Feel free to redistribute this game in any way you want. You dont need to ask me for permission if you want to put it on your site! |
quality settings |
Q - toggle quality |
v 1.5.3 |
<p align="center"><font face="Impact" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b> </b></font></p> |
Protect the Spider Queen |
Unlocked units: |
Starting army: |
<p align="right"><font face="Times New Roman" size="12" color="#ffffcc" letterSpacing="0.000000" kerning="1">Round: 1 fps: 99</font></p> |
<p align="center"><font face="Arial Black" size="13" color="#ffff33" letterSpacing="0.000000" kerning="1">x99</font></p> |
<p align="center"><font face="Arial" size="14" color="#ffff99" letterSpacing="0.000000" kerning="1">99/99/99</font></p> |
<p align="center"><font face="Arial Black" size="15" color="#ffff66" letterSpacing="0.000000" kerning="1">Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff YiffYiff </font></p> |
Read next step |
1/7 |
2/7 |
3/7 |
Action Points |
Movement Points |
Active Unit |
Hit 'SPACE' to skip current turn. |
4/7 |
5/7 |
6/7 |
7/7 |
STEP 1 Upgrade/Evolve |
Lets start with upgrading stuff. Go to Upgrades (Evolution) Menu and use up all the Evolution Points. In this tutorial you have 10 Evolution Points given to you from the beginning, on all other levels you will have to earn EP by killing enemies. Each kill gives you 1 Evolution Point. Upgrade Intelligence to Control more units. |
STEP 2 Purchase units |
Time to purchase some units. Go to Spawn Menu, select units you want to buy and hit Spawn button. Spawn Points are the equivalent of money in this game. You receive SP at the beginning of each round AND each time you kill an enemy unit. |
STEP 3 Gameplay Basics (1) |
This is a turn-based strategy game, so all units act in turn. When your turn comes, one of your spiders will be highlighted with a green circle. Click once to select target, click it again to go there and/or attack. You can target empty space to move there or enemy unit to attack. |
STEP 3 Gameplay Basics (2) |
Each unit has Movement Points and Action Points. MP determines how far it can move per turn, AP - how many attacks it can do per turn. Most units have 1 or 2 Action Points. |
STEP 4 Attack! |
Move your units towards enemy base and destroy it! Protect the spider queen! |
If the gameplay seems too slow, you can accelerate it up to x16! |
Spying / Psi Points |
These are your Psi Points. Use them to get info on enemy units/resources. You receive 2 Psi points each round and you cant have more than 4. |
Click the PSI button and then click either enemy unit (-1 point) or base (-3 points) to get info. |
Resources |
Control Points - limit the amount of units you can spawn. Upgrade your Intelligence to increase Control Points. |
Spawn Points are used to buy units. You receive SP at the end of each round and each time you kill an enemy unit. |
Evolution Points are used to unlock new units and upgrade Intelligence. You receive one EP each time you kill an enemy unit. |
<p align="center"><font face="Arial Black" size="10" color="#00ff00" letterSpacing="0.000000" kerning="1">10/10</font></p> |
<p align="center"><font face="Arial" size="17" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>Enemy control points: 99</b></font></p> |
<p align="center"><font face="Arial" size="17" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>Enemy spawn points: 99</b></font></p> |
music |
<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Attack type: Ranged / NO Splash</font></p> |
<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Damage: (50-120) x 1</font></p> |
<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Poison: 0 / Duration: 0</font></p> |
<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Initiative: 1111</font></p> |
<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Movement speed: 5</font></p> |
<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Regeneration: 5% per round</font></p> |
<p align="center"><font face="Courier" size="13" color="#ffff00" letterSpacing="0.000000" kerning="1">special special special special special special special special </font></p> |
xxxxxxxx |
Exp: 0/30 |
Poisoned: 0/0 |
Arachnid I |
Control cost: |
Attack type:see if this unit is a close combat type or can it shoot. |
Damage:how much damage can this unit do per round. For example: 5-10 x 3 +50% exp bonus this unit will attack 3 times and overall damage will be raised by 50% due to experience points. |
Poison:shows whether this unit is poisonous. For example: 50 / Duration 10 Poisoned target will lose 50 hit points at the end of each round, for 10 rounds. |
Initiative: units with higher initiative are the first to move\attack. |
Movement speed: determines how far can this unit move per round. |
Regeneration: units natural healing rate. For example: 5% regeneration, unit with 200 hit points will regain 10 hit points at the end of each round. |
<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Attack type: Ranged / NO Splash</font></p> |
<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Damage: (50-120) x 1</font></p> |
<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Poison: 0 / Duration: 0</font></p> |
<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Initiative: 1111</font></p> |
<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Movement speed: 5</font></p> |
<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Regeneration: 5% per round</font></p> |
<p align="center"><font face="Courier" size="13" color="#ffff00" letterSpacing="0.000000" kerning="1">special special special special special special special special </font></p> |
xxxxxxxx |
Exp: 0/30 |
Poisoned: 0/0 |
<p align="justify"><font face="Arial Black" size="14" color="#00ff00" letterSpacing="0.000000" kerning="1">Behavior: stay near the nest, attack enemies on sight </font></p> |
Setup this unit's behaviour, you will see the result of your settings below. |
What will this unit do next turn. |
Setup how far this unit will be able to go per turn. |
Show this unit's characteristics. |
Experience point is obtained each time this unit hits an enemy. Exp provides higher damage (150% max) |
xxxxxxx |
<p align="left"><font face="Times New Roman" size="12" color="#ffffcc" letterSpacing="0.000000" kerning="1">Killed: 9999 Losr: 9999</font></p> |
<p align="center"><font face="Impact" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>ROUND </b></font></p> |
ASDDFG6456DFG4 SDF668 99 999444 HJH 651 297JKL DDD HJGSDTP767 N SDF5675 77149567936 45 1 HHJASEE 7874 2356LBB 77 SDF-56 GG7-1 DDDFR; AQWEWNM567 ASDDFG6456DFG4 SDF668 99 999444 HJH 651 297JKL DDD HJGSDTP767 N SDF5675 77149567936 45 1 HHJASEE 7874 2356LBB 77 SDF-56 GG7-1 DDDFR; AQWEWNM567 |
INTELLIGENCE |
<p align="center"><font face="Arial Black" size="13" color="#ffff00" letterSpacing="-0.500000" kerning="1">Lvl: 99/99</font></p> |
1/1 |
<p align="center"><font face="Arial Black" size="13" color="#ffff99" letterSpacing="-0.500000" kerning="1">99/99</font></p> |
<p align="center"><font face="Arial Black" size="15" color="#00ccff" letterSpacing="0.500000" kerning="1">Free Evolution Points: 99</font></p> |
You receive 1 evolution point for each kill. Use evolution points to unlock new minions or upgrade intelligence. Intelligence determines your COntrol Points i.e. the more Int you have, the more units you can spawn. |
<p align="center"><font face="Arial Black" size="20" color="#00ff00" letterSpacing="0.000000" kerning="1">Orange Tarantula</font></p> |
<p align="center"><font face="Arial Black" size="20" color="#ff0000" letterSpacing="0.000000" kerning="1">Not enough Control Points</font></p> |
<p align="center"><font face="Courier" size="15" color="#ffff99" letterSpacing="0.000000" kerning="1">Attack type: Ranged</font></p> |
<p align="center"><font face="Courier" size="15" color="#ffff99" letterSpacing="0.000000" kerning="1">Damage: 99-100</font></p> |
<p align="center"><font face="Courier" size="15" color="#ffff99" letterSpacing="0.000000" kerning="1">Poison: none</font></p> |
<p align="center"><font face="Courier" size="15" color="#ffff99" letterSpacing="0.000000" kerning="1">Initiative: </font></p> |
<p align="center"><font face="Courier" size="15" color="#ffff99" letterSpacing="0.000000" kerning="1">Movement Speed: </font></p> |
<p align="center"><font face="Courier" size="15" color="#ffff99" letterSpacing="0.000000" kerning="1">Regeneration: </font></p> |
<p align="center"><font face="Courier" size="15" color="#ffff33" letterSpacing="0.000000" kerning="1">special special special special special special special special special special </font></p> |
<p align="center"><font face="Courier" size="15" color="#ffcc33" letterSpacing="0.000000" kerning="1"><b>Spawn Point cost: 99-100</b></font></p> |
<p align="center"><font face="Courier" size="15" color="#ffcc33" letterSpacing="0.000000" kerning="1"><b>Control Points Required: 99-100</b></font></p> |
<p align="center"><font face="Courier" size="15" color="#ffff99" letterSpacing="0.000000" kerning="1">Hit points: 999</font></p> |
Spawn Points are the equivalent of money. You need them to buy new units. SP are obtained at the end of each round and each time you kill an enemy unit (60% of its cost). Earned per round - how much SP you will receive at the end of each round. Control Points determine the amount of units you can control simultaneously. Upgrade your Intelligence to increase your Control Points. Upgrade Might, Constitution and Agility to unlock new units. |
<p align="center"><font face="Arial Black" size="15" color="#00ccff" letterSpacing="0.500000" kerning="1">Spawn points: 99/99</font></p> |
<p align="center"><font face="Arial Black" size="15" color="#ffff00" letterSpacing="0.500000" kerning="1">Earned per round: 99</font></p> |
<p align="center"><font face="Arial Black" size="15" color="#ff6600" letterSpacing="0.500000" kerning="1">Controll points: 99/99</font></p> |
ActionScript [AS1/AS2]
Frame 1if (_root.global_quality) { } else { _root.global_quality = 3; } _root.attachMovie("show_quality", "show_quality", 101010); _root.show_quality._x = -172; _root.show_quality._y = 60; function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } __com_mochibot__("d0d42078", this, 10301, true); var domainLockTo = "armorgames.com"; var currentDomain = _url; var validDomain = currentDomain.lastIndexOf(domainLockTo); if (validDomain eq -1) { agcom = 0; } else { agcom = 1; } fscommand ("fullscreen", "false"); fscommand ("allowscale", "false"); fscommand ("showmenu", "false"); stop(); _root.percentage_loaded_rough = 0; gameloaded = 0; Mouse.show(); onEnterFrame = function () { loading = _root.getBytesLoaded() / _root.getBytesTotal(); _root.percentage_loaded_rough = loading * 100; if (_root.percentage_loaded_rough > 99.9) { _root.percentage_loaded_rough = 100; } gogogo = 1 + Math.floor(_root.percentage_loaded_rough / 2.38); loader.loadingbar.gotoAndStop(gogogo); loader.persentshow.showvar = Math.floor(_root.percentage_loaded_rough) + "%"; loader.bytesshow.showvar = (_root.getBytesLoaded() + "/") + _root.getBytesTotal(); if ((gameloaded eq 0) and (_root.percentage_loaded_rough >= 100)) { gameloaded = 1; loader.play(); } };Frame 2Mouse.show(); gotoAndStop (1);Frame 3stopAllSounds();Frame 4stop(); Mouse.show(); _root.easymode = 0; _root.loadmap_id = 1;Frame 15function initialize_obstacles() { yy = 0; var _local2 = 1; while (_local2 <= _root.field_length) { name_ = (("node" + _local2) + "_") + yy; _root.astar.nodes[name_] = _root.astar.solidOb; _local2++; } yy = 22; _local2 = 1; while (_local2 <= _root.field_length) { name_ = (("node" + _local2) + "_") + yy; _root.astar.nodes[name_] = _root.astar.solidOb; _local2++; } xx = 0; _local2 = 1; while (_local2 <= _root.field_height) { name_ = (("node" + xx) + "_") + _local2; _root.astar.nodes[name_] = _root.astar.solidOb; _local2++; } xx = 29; _local2 = 1; while (_local2 <= _root.field_height) { name_ = (("node" + xx) + "_") + _local2; _root.astar.nodes[name_] = _root.astar.solidOb; _local2++; } var _local3 = 1; while (_local3 <= _root.field_height) { _local2 = 1; while (_local2 <= _root.field_length) { var _local4 = map_array_1[_local3 - 1][_local2 - 1]; if (_local4 eq 1) { name_ = (("node" + _local2) + "_") + _local3; _root.astar.nodes[name_] = _root.astar.solidOb; } _local2++; } _local3++; } _local2 = 0; while (_local2 < enemy_ammount) { trgt1 = _root.yiff["enemy_" + _local2]; if (trgt1) { xx = cell_name_calculation(trgt1._x, trgt1._y)[0]; yy = cell_name_calculation(trgt1._x, trgt1._y)[1]; name_ = (("node" + xx) + "_") + yy; _root.astar.nodes[name_] = _root.astar.solidOb; } _local2++; } trgt1 = _root.yiff.character; if (trgt1 and (trgt1.dmg < trgt1.hp)) { xx = cell_name_calculation(trgt1._x, trgt1._y)[0]; yy = cell_name_calculation(trgt1._x, trgt1._y)[1]; name_ = (("node" + xx) + "_") + yy; _root.astar.nodes[name_] = _root.astar.solidOb; } } function obstacle_exclude(trgt1) { xx = cell_name_calculation(trgt1._x, trgt1._y)[0]; yy = cell_name_calculation(trgt1._x, trgt1._y)[1]; name_ = (("node" + xx) + "_") + yy; _root.astar.nodes[name_] = _root.astar.passableFloor; } function delete_shownpath() { var _local2 = 0; while (_local2 <= 500) { trgt = _root.yiff["pathpointer" + _local2]; if (trgt) { removeMovieClip(trgt); } _local2++; } } function showpath(path_array) { delete_shownpath(); pathlength = path_array.length; _root.pathpointer_depth_local = _root.pathpointer_depth; nowstopdrawingpath = 0; var _local2 = 0; while (_local2 <= pathlength) { xx = path_array[_local2][0]; yy = path_array[_local2][1]; var _local4 = ((xx - 1) * spacing) + (spacing / 2); var _local3 = ((yy - 1) * spacing) + (spacing / 2); if (targetedanimal2009 != 0) { tr19 = targetedanimal2009; tr29 = current_participant; distance = CALC_Dist_Xv_Yv(tr19._x, tr19._y, tr29._x, tr29._y)[0]; if (distance <= current_participant.attack_radius) { nowstopdrawingpath = 1; } } if (_local4 and _local3) { _root.yiff.attachMovie("pathpointer", "pathpointer" + _local2, ++_root.pathpointer_depth_local); _root.yiff["pathpointer" + _local2]._x = _local4; _root.yiff["pathpointer" + _local2]._y = _local3; if (_local2 < current_participant.movepoints) { _root.yiff["pathpointer" + _local2].gotoAndStop(2); } if (nowstopdrawingpath eq 1) { removeMovieClip(_root.yiff["pathpointer" + _local2]); } } if (targetedanimal2009 != 0) { tr19 = targetedanimal2009; tr29 = _root.yiff["pathpointer" + _local2]; distance = CALC_Dist_Xv_Yv(tr19._x, tr19._y, tr29._x, tr29._y)[0]; if (distance <= current_participant.attack_radius) { nowstopdrawingpath = 1; } } _local2++; } nowstopdrawingpath = 0; } function astarCalcAndShowPath(start_x, start_y, end_x, end_y, doshowpath) { xx = cell_name_calculation(start_x, start_y)[0]; yy = cell_name_calculation(start_x, start_y)[1]; astar.s.x = xx; astar.s.y = yy; xx = cell_name_calculation(end_x, end_y)[0]; yy = cell_name_calculation(end_x, end_y)[1]; astar.g.x = xx; astar.g.y = yy; thepath = astar.search(); if ((_root.astarfailed != 1) and (doshowpath eq "true")) { showpath(thepath); } if (_root.astarfailed eq 1) { thepath = "none"; } return(thepath); } function removeShowPath() { var _local2 = 0; while (_local2 <= 100) { if (_root.yiff["pathpointer" + _local2]) { removeMovieClip(_root.yiff["pathpointer" + _local2]); } _local2++; } } astar = {}; astar.initialize = function () { this.solidOb = {solid:true, exists:true}; this.passableFloor = {solid:false, exists:false}; this.maxSearchTime = 333; this.s = {}; this.g = {}; this.open = []; this.closed = []; this.nodes = {}; this.preventClipping = true; }; astar.findHeuristic = function (x, y) { var _local3 = Math.abs(x - this.g.x); var _local2 = Math.abs(y - this.g.y); var _local5 = Math.min(_local3, _local2) * 1.41; var _local4 = Math.max(_local3, _local2) - Math.min(_local3, _local2); return(_local5 + _local4); }; astar.cost = function (who, newx, newy) { var _local3 = 1; if (((who.x - newx) != 0) && ((who.y - newy) != 0)) { _local3 = 1.41; if (this.preventClipping) { var _local4 = (who.x - newx) / Math.abs(who.x - newx); var _local5 = (who.y - newy) / Math.abs(who.y - newy); var _local9 = who.x - _local4; var _local7 = who.y; var _local12 = this.nodes[(("node" + _local9) + "_") + _local7]; var _local8 = who.x; var _local6 = who.y - _local5; var _local10 = this.nodes[(("node" + _local8) + "_") + _local6]; if (_local12.solid || (_local10.solid)) { _local3 = 100000 /* 0x0186A0 */; } } } return(_local3); }; astar.checkNode = function (newx, newy, whoName) { var _local7 = this.nodes[whoName]; var _local4 = (("node" + newx) + "_") + newy; var _local8 = _local7.g + this.cost(_local7, newx, newy); if ((_local7.x == this.g.x) && (_local7.y == this.g.y)) { this.keepSearching = false; } if (!this.nodes[_local4].exists) { this.addOpen(newx, newy, _local8, whoName); } else if (!this.nodes[_local4].solid) { if (_local8 < this.nodes[_local4].g) { var _local5 = this.nodes[_local4]; _local5.parent = whoName; _local5.g = _local8; _local5.f = _local5.h + _local8; var _local6 = _local5.f; if (this.nodes[_local4].where == "open") { var _local3 = 0; while (_local3 < this.open.length) { if (this.open[_local3].name == _local4) { this.open.splice(_local3, 1); } _local3++; } var _local2 = 0; while (_local2 < this.open.length) { if (_local6 < this.open[_local2].f) { this.open.splice(_local2, 0, _local5); this.nodes[_local4] = this.open[_local2]; break; } if (_local2 == (this.open.length - 1)) { this.open.push(_local5); this.nodes[_local4] = astar.open[_local2 + 1]; break; } _local2++; } } if (this.nodes[_local4].where == "closed") { var _local3 = 0; while (_local3 < this.closed.length) { if (this.closed[_local3].name == _local4) { this.closed.splice(_local3, 1); } _local3++; } } } } }; astar.buildPath = function (name) { name = (("node" + this.g.x) + "_") + this.g.y; var _local2 = this.nodes[name].parent; this.path = []; while (_local2 != null) { this.path.push([this.nodes[_local2].x, this.nodes[_local2].y]); _local2 = this.nodes[_local2].parent; } this.path.reverse(); this.path.shift(); this.path.push([this.g.x, this.g.y]); }; astar.expandNode = function (index) { var _local6 = this.open[index]; var _local3 = _local6.x; var _local2 = _local6.y; var _local4 = (("node" + _local3) + "_") + _local2; this.checkNode(_local3 + 1, _local2, _local4); this.checkNode(_local3 + 1, _local2 - 1, _local4); this.checkNode(_local3, _local2 - 1, _local4); this.checkNode(_local3 - 1, _local2 - 1, _local4); this.checkNode(_local3 - 1, _local2, _local4); this.checkNode(_local3 - 1, _local2 + 1, _local4); this.checkNode(_local3, _local2 + 1, _local4); this.checkNode(_local3 + 1, _local2 + 1, _local4); var _local5 = this.open[index]; _local5.where = "closed"; this.open.splice(index, 1); this.closed.push(_local5); if (!this.keepSearching) { this.buildPath(); } }; astar.addOpen = function (x, y, g, parent) { var _local9 = this.findHeuristic(x, y); var _local5 = g + _local9; var _local3 = (("node" + x) + "_") + y; var _local4 = {x:x, y:y, g:g, h:_local9, f:_local5, name:_local3, parent:parent, exists:true, where:"open"}; if (parent == null) { this.open.push(_local4); this.nodes[_local3] = open[0]; } var _local2 = 0; while (_local2 < this.open.length) { if (_local5 < this.open[_local2].f) { this.open.splice(_local2, 0, _local4); this.nodes[_local3] = this.open[_local2]; break; } if (_local2 == (this.open.length - 1)) { this.open.push(_local4); this.nodes[_local3] = astar.open[_local2 + 1]; break; } _local2++; } }; astar.search = function () { delete this.path; this.now = getTimer(); this.addOpen(astar.s.x, astar.s.y, 0, null); this.keepSearching = true; while (this.keepSearching) { this.expandNode(0); _root.astarfailed = 0; if ((getTimer() - this.now) > this.maxSearchTime) { trace("no solution"); this.keepSearching = false; _root.astarfailed = 1; } } st.text = getTimer() - this.now; this.initialize(); return(this.path); }; function snd_spider_bite() { aaaa = random(2) + 1; _root.trs["spider_bite_" + aaaa].start(); } function snd_scorp_die() { aaaa = random(6) + 1; _root.trs["scorp_die_" + aaaa].start(); } function snd_spider_die() { aaaa = random(6) + 1; _root.trs["spider_die_" + aaaa].start(); } function snd_scorpion_hurt() { aaaa = random(4) + 1; _root.trs["scorpion_hurt_" + aaaa].start(); } function snd_spider_hurt() { aaaa = random(4) + 1; _root.trs["spider_hurt_" + aaaa].start(); } function snd_big_goo() { aaaa = random(2) + 1; _root.trs["big_goo_" + aaaa].start(); } function snd_small_goo() { aaaa = random(2) + 1; _root.trs["small_goo_" + aaaa].start(); } function sndAndMusicVolume() { _root.overallsound.setVolume(_root.sound_volume); if ((_root.music_on eq 1) and (turningoff != 1)) { if (was_it_off != 0) { was_it_off = 0; _root.music_shell.music.start(0, 9999); } } if (_root.music_on eq 0) { was_it_off = 1; _root.music_shell.music.stop("music"); } if ((dosoundrestarttimeryiff eq 1) and (_root.music_on eq 1)) { dfgfdgdfgiii8888 = 1; dosoundrestarttimeryiff = 0; } if (dfgfdgdfgiii8888 != 0) { dfgfdgdfgiii8888++; if (dfgfdgdfgiii8888 eq 5) { _root.music_on = 0; } if (dfgfdgdfgiii8888 > 7) { _root.music_on = 1; dfgfdgdfgiii8888 = 0; } } } function create_yiffingField() { this.createEmptyMovieClip("yiff", _root.yiff_depth); yiff._x = game_location_x; yiff._y = game_location_y; this.createEmptyMovieClip("status_layer", _root.status_layer_depth); status_layer._x = game_location_x; status_layer._y = game_location_y; yiff.createEmptyMovieClip("corpse_shell", _root.corpse_shell_depth); yiff.createEmptyMovieClip("shooting_shell", _root.shooting_shell_depth); yiff.corpse_shell.cacheAsBitmap = true; yiff.cacheAsBitmap = true; _root.attachMovie("fps_counter", "fps_counter", _root.upper_indicators_depth++); _root.fps_counter._x = 765; _root.fps_counter._y = 5; _root.attachMovie("indicator_kills", "indicator_kills", _root.upper_indicators_depth++); _root.indicator_kills._x = 135; _root.indicator_kills._y = 14; _root.attachMovie("bottommenu", "bottommenu", _root.bottommenu_depth); _root.bottommenu._x = 0; _root.bottommenu._y = 0; _root.bottommenu.cacheAsBitmap = true; } function place_destination(cell_num_x, cell_num_y) { _root.yiff.attachMovie("destination", "destination", _root.destination_depth); _root.yiff.destination._x = (cell_num_x - 1) * spacing; _root.yiff.destination._y = (cell_num_y - 1) * spacing; } function spawn_bases() { spiderbaseiks = 3; spiderbaseigrik = 18; scorpbaseiks = 25; scorpbaseigrik = 3; Spawn_units(100, 0, spiderbaseiks, spiderbaseigrik); Spawn_units(100, 0, spiderbaseiks + 1, spiderbaseigrik); Spawn_units(100, 0, spiderbaseiks, spiderbaseigrik + 1); Spawn_units(100, 0, spiderbaseiks + 1, spiderbaseigrik + 1); Spawn_units(200, 0, scorpbaseiks, scorpbaseigrik); Spawn_units(200, 0, scorpbaseiks + 1, scorpbaseigrik); Spawn_units(200, 0, scorpbaseiks, scorpbaseigrik + 1); Spawn_units(200, 0, scorpbaseiks + 1, scorpbaseigrik + 1); cellname = (("cell" + scorpbaseiks) + "_") + scorpbaseigrik; scorpbase_loc_x = _root.yiff[cellname]._x; scorpbase_loc_y = _root.yiff[cellname]._y; cellname = (("cell" + spiderbaseiks) + "_") + spiderbaseigrik; spiderbase_loc_x = _root.yiff[cellname]._x; spiderbase_loc_y = _root.yiff[cellname]._y; _root.yiff.attachMovie("spider_base", "spider_base", _root.spider_base_depth); _root.yiff.attachMovie("scorpion_base", "scorpion_base", _root.scorpion_base_depth); _root.yiff.attachMovie("base_showhp_1", "base_showhp_1", _root.base_showhp_depth + 1); _root.yiff.attachMovie("base_showhp_2", "base_showhp_2", _root.base_showhp_depth + 2); _root.yiff.spider_base._x = spiderbase_loc_x; _root.yiff.spider_base._y = spiderbase_loc_y; _root.yiff.scorpion_base._x = scorpbase_loc_x; _root.yiff.scorpion_base._y = scorpbase_loc_y; _root.yiff.base_showhp_1._x = spiderbase_loc_x - 14; _root.yiff.base_showhp_1._y = spiderbase_loc_y - 15; _root.yiff.base_showhp_2._x = (scorpbase_loc_x - 14) + 5; _root.yiff.base_showhp_2._y = (scorpbase_loc_y - 15) + 7; } function Spawn_units(id, base, cellx, celly, experienced) { if (base eq 0) { respawn_x = _root.yiff[(("cell" + cellx) + "_") + celly]._x; respawn_y = _root.yiff[(("cell" + cellx) + "_") + celly]._y; } else { if ((base eq 1) or (base eq "spider")) { startcell_x = 1; endcell_x = 8; startcell_y = 15; endcell_y = 21; } else if ((base eq 2) or (base eq "scorpion")) { startcell_x = 21; endcell_x = 28; startcell_y = 1; endcell_y = 7; } arrayofcellstorespawn = createArray_of_Unoccupied_cells(startcell_x, startcell_y, endcell_x, endcell_y); if (arrayofcellstorespawn.length > 0) { destcell = arrayofcellstorespawn[random(arrayofcellstorespawn.length)]; respawn_x = destcell._x; respawn_y = destcell._y; } else { return(undefined); } } vacantspace = "none"; i = 0; while (i < _root.enemy_ammount_map) { if (_root.yiff["enemy_" + i]) { } else { vacantspace = i; break; } i++; } if (vacantspace eq "none") { return(undefined); } en_id = id; _root.yiff.attachMovie("enemy_type_" + en_id, "enemy_" + vacantspace, _root.enemy_depth + vacantspace); trgt = _root.yiff["enemy_" + vacantspace]; trgt.en_id = en_id; trgt._x = respawn_x; trgt._y = respawn_y; trgt._rotation = random(360); trgt.hp_max = _root["enemy_hp_" + en_id] * _root.hp_modifier; trgt.speed = _root["enemy_speed_" + en_id]; trgt.speed_slow = trgt.speed; trgt.initiative_base = _root["enemy_initiative_" + en_id]; trgt.initiative = trgt.initiative_base + (random(9999) / 10000); trgt.movepoints_max_real = _root["enemy_movepoints_" + en_id]; trgt.movepoints_max = trgt.movepoints_max_real; trgt.movepoints = trgt.movepoints_max; trgt.actpoints_max = _root["enemy_actpoints_" + en_id]; trgt.actpoints = trgt.actpoints_max; trgt.visibility_radius = _root["enemy_visibility_radius_" + en_id]; trgt.hp = _root["enemy_hp_" + en_id]; trgt.dmg = 0; if (experienced eq 1) { trgt.expp = _root.exp_max; } else { trgt.expp = 0; } trgt.dmg_min_base = _root["enemy_dmg_min_" + en_id]; trgt.dmg_max_base = _root["enemy_dmg_max_" + en_id]; trgt.dmg_min = trgt.dmg_min_base; trgt.dmg_max = trgt.dmg_max_base; trgt.team = _root["enemy_team_" + en_id]; trgt.attack_radius = _root["enemy_attack_radius_" + en_id]; trgt.fogreduce_radius = _root["enemy_fogreduce_radius_" + en_id]; trgt.poison_time = _root["enemy_poison_time_" + en_id]; trgt.poison_dmg = _root["enemy_poison_dmg_" + en_id] * _root.hp_modifier; trgt.regeneration_percent = _root["enemy_regeneration_percent_" + en_id]; trgt.command = 2; trgt.control = _root["enemy_control_" + en_id]; trgt.cost = _root["enemy_cost_" + en_id]; trgt.button_shell.trgt = trgt; trgt.button_shell.showradius.trgt = trgt; if ((id != 100) and (id != 200)) { iyiff = _root.yiff.shooting_shell.getNextHighestDepth(); _root.yiff.shooting_shell.attachMovie("respawn_lightup", "lightup" + iyiff, iyiff); trgt9 = _root.yiff.shooting_shell["lightup" + iyiff]; trgt9._x = respawn_x; trgt9._y = respawn_y; } if ((id != 100) and (id != 200)) { trgt.hp_max = trgt.hp_max + Math.floor((trgt.hp_max * ((random(2 * _root.birth_difference_percent) + 1) - _root.birth_difference_percent)) / 100); trgt.hp = trgt.hp_max; trgt.dmg_min = trgt.dmg_min + Math.floor((trgt.dmg_min * ((random(2 * _root.birth_difference_percent) + 1) - _root.birth_difference_percent)) / 100); trgt.dmg_max = trgt.dmg_max + Math.floor((trgt.dmg_max * ((random(2 * _root.birth_difference_percent) + 1) - _root.birth_difference_percent)) / 100); } if (trgt.team eq 1) { trgt.insect_type = "spider"; } else if (trgt.team eq 2) { trgt.insect_type = "scorpion"; } } function Spawn_character(cellx, celly) { id = 666; respawn_x = _root.yiff[(("cell" + cellx) + "_") + celly]._x; respawn_y = _root.yiff[(("cell" + cellx) + "_") + celly]._y; vacantspace = "none"; i = 0; while (i < _root.enemy_ammount_map) { if (_root.yiff["enemy_" + i]) { } else { vacantspace = i; break; } i++; } if (vacantspace eq "none") { return(undefined); } en_id = id; _root.yiff.attachMovie("character", "enemy_" + vacantspace, _root.enemy_depth + vacantspace); trgt = _root.yiff["enemy_" + vacantspace]; trgt.en_id = en_id; trgt._x = respawn_x; trgt._y = respawn_y; trgt._rotation = random(360); trgt.hp_max = _root["enemy_hp_" + en_id]; trgt.speed = _root["enemy_speed_" + en_id]; trgt.speed_slow = trgt.speed; trgt.initiative = _root["enemy_initiative_" + en_id]; trgt.movepoints_max_real = _root["enemy_movepoints_" + en_id]; trgt.movepoints_max = trgt.movepoints_max_real; trgt.movepoints = trgt.movepoints_max; trgt.actpoints_max = _root["enemy_actpoints_" + en_id]; trgt.actpoints = trgt.actpoints_max; trgt.visibility_radius = _root["enemy_visibility_radius_" + en_id]; trgt.hp = _root["enemy_hp_" + en_id]; trgt.dmg = 0; if (experienced eq 1) { trgt.expp = _root.exp_max; } else { trgt.expp = 0; } trgt.dmg_min_base = _root["enemy_dmg_min_" + en_id]; trgt.dmg_max_base = _root["enemy_dmg_max_" + en_id]; trgt.dmg_min = trgt.dmg_min_base; trgt.dmg_max = trgt.dmg_max_base; trgt.team = _root["enemy_team_" + en_id]; trgt.attack_radius = _root["enemy_attack_radius_" + en_id]; trgt.fogreduce_radius = _root["enemy_fogreduce_radius_" + en_id]; trgt.poison_time = _root["enemy_poison_time_" + en_id]; trgt.poison_dmg = _root["enemy_poison_dmg_" + en_id] * _root.hp_modifier; trgt.regeneration_percent = _root["enemy_regeneration_percent_" + en_id]; trgt.command = 2; trgt.control = _root["enemy_control_" + en_id]; trgt.cost = _root["enemy_cost_" + en_id]; trgt.button_shell.trgt = trgt; if ((id != 100) and (id != 200)) { iyiff = _root.yiff.shooting_shell.getNextHighestDepth(); _root.yiff.shooting_shell.attachMovie("respawn_lightup", "lightup" + iyiff, iyiff); trgt9 = _root.yiff.shooting_shell["lightup" + iyiff]; trgt9._x = respawn_x; trgt9._y = respawn_y; } if ((id != 100) and (id != 200)) { trgt.hp_max = trgt.hp_max + Math.floor((trgt.hp_max * ((random(2 * _root.birth_difference_percent) + 1) - _root.birth_difference_percent)) / 100); trgt.hp = trgt.hp_max; trgt.dmg_min = trgt.dmg_min + Math.floor((trgt.dmg_min * ((random(2 * _root.birth_difference_percent) + 1) - _root.birth_difference_percent)) / 100); trgt.dmg_max = trgt.dmg_max + Math.floor((trgt.dmg_max * ((random(2 * _root.birth_difference_percent) + 1) - _root.birth_difference_percent)) / 100); } if (trgt.team eq 1) { trgt.insect_type = "spider"; } else if (trgt.team eq 2) { trgt.insect_type = "scorpion"; } } function initBackground() { if (_root.loadmap_id eq 999) { uppr = "background_up_" + _root.map_selected; btmb = "background_floor_" + _root.map_selected; } else { uppr = "background_up_" + _root.loadmap_id; btmb = "background_floor_" + _root.loadmap_id; } _root.yiff.attachMovie(uppr, "background_up", _root.background_up_depth); _root.yiff.background_up._x = _root.yiff.background_up._x - game_location_x; _root.yiff.background_up._y = _root.yiff.background_up._y - game_location_y; _root.attachMovie(btmb, "background_floor", _root.background_floor_depth); } function buildGrid() { var _local4 = 1; while (_local4 <= _root.field_height) { var _local3 = 1; while (_local3 <= _root.field_length) { var _local2 = (("cell" + _local3) + "_") + _local4; var _local7 = ((_local3 - 1) * spacing) + (spacing / 2); var _local6 = ((_local4 - 1) * spacing) + (spacing / 2); var _local5 = map_array_1[_local4 - 1][_local3 - 1]; if (_local5 eq 1) { whichtile = "tile_block"; } else { whichtile = "tile_empty"; } _root.yiff.attachMovie(whichtile, _local2, ++_root.cells_depth); _root.yiff[_local2]._x = _local7; _root.yiff[_local2]._y = _local6; _root.yiff[_local2].xx = _local7; _root.yiff[_local2].yy = _local6; _root.yiff[_local2].cellname = _local2; _root.yiff[_local2]._type_ = _local5; _root.yiff[_local2].clip = _root.yiff[_local2]; _local3++; } _local4++; } } function character_movement(dir) { trgt = _root.yiff.character; if (dir == "right") { var _local6 = (trgt.xx + trgt.radius) + trgt.speed; var _local5 = trgt.yy; var _local7 = Math.ceil(_local6 / spacing); var _local2 = Math.ceil(_local5 / spacing); trgt.current_cell = [_local7, _local2]; dontgo = 0; if (_local7 > 28) { dontgo = 1; } var _local4 = _root.yiff[(("cell" + _local7) + "_") + _local2]; if ((_local4._type_ != 1) and (dontgo != 1)) { trgt.xx = trgt.xx + trgt.speed; trgt._x = trgt.xx; // unexpected jump } return(undefined); } if (dir == "left") { var _local6 = (trgt.xx - trgt.radius) - trgt.speed; var _local5 = trgt.yy; var _local7 = Math.ceil(_local6 / spacing); var _local2 = Math.ceil(_local5 / spacing); var _local4 = _root.yiff[(("cell" + _local7) + "_") + _local2]; dontgo = 0; if (_local7 < 1) { dontgo = 1; } if ((_local4._type_ != 1) and (dontgo != 1)) { trgt.xx = trgt.xx - trgt.speed; trgt._x = trgt.xx; // unexpected jump } return(undefined); } if (dir == "up") { var _local6 = trgt.xx; var _local5 = (trgt.yy - trgt.radius) - trgt.speed; var _local7 = Math.ceil(_local6 / spacing); var _local2 = Math.ceil(_local5 / spacing); var _local4 = _root.yiff[(("cell" + _local7) + "_") + _local2]; dontgo = 0; if (_local2 < 1) { dontgo = 1; } if ((_local4._type_ != 1) and (dontgo != 1)) { trgt.yy = trgt.yy - trgt.speed; trgt._y = trgt.yy; // unexpected jump } return(undefined); } if (dir == "down") { var _local6 = trgt.xx; var _local5 = (trgt.yy + trgt.radius) + trgt.speed; var _local7 = Math.ceil(_local6 / spacing); var _local2 = Math.ceil(_local5 / spacing); var _local4 = _root.yiff[(("cell" + _local7) + "_") + _local2]; dontgo = 0; if (_local2 > 17) { dontgo = 1; } if ((_local4._type_ != 1) and (dontgo != 1)) { trgt.yy = trgt.yy + trgt.speed; trgt._y = trgt.yy; } else { return(undefined); } } } function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } function yiffIntegrity() { if ((_root.showgrid eq 1) and (_root.grid_visible != 1)) { _root.showgrid = 0; _root.grid_visible = 1; showhideGrid("show"); } else if ((_root.showgrid eq 1) and (_root.grid_visible eq 1)) { _root.showgrid = 0; _root.grid_visible = 0; showhideGrid("hide"); } if ((_root.question_mode_stop > 0) and (_root.question_mode_stop < 4)) { _root.question_mode_stop++; } if (_root.question_mode_stop eq 4) { _root.question_mode_stop = 0; _root.question_mode = 0; } if (_root.question_mode eq 1) { kursor.gotoAndStop(3); } else if (current_participant.actpoints > 0) { if (((_root.mouseoverunit.team eq 2) and (manual_controll_on eq 1)) and (activate_CHARmovment_function eq 0)) { kursor.gotoAndStop(2); } else { kursor.gotoAndStop(1); } } else { kursor.gotoAndStop(1); } if (_root.tutorial_step eq 3) { var _local3 = new Array(); i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (((trgten and (trgten.en_id != 100)) and (trgten.en_id != 200)) and (trgten.team eq 1)) { _local3.push(trgten); } i++; } tut_units_number = _local3.length; var _local4 = new Array(); var _local5 = new Array(); z = 0; while (z < tut_units_number) { trgttt = _local3[z]; if (trgttt.com_move eq 1) { } else if (trgttt.com_move eq 2) { _local4.push(trgttt); } z++; } if (_local4.length > 1) { _root.tutorial_step = 4; _root.attachMovie("tutorial_step_4", "tutorial_step_4", _root.tutorial_stepz_depth); _root.tutorial_step_4._x = 180; _root.tutorial_step_4._y = 574; } } if (spawn_points_1 > spawn_points_max) { spawn_points_1 = spawn_points_max; } if (spawn_points_2 > spawn_points_max) { spawn_points_2 = spawn_points_max; } control_used = 0; i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (((trgten and (trgten.en_id != 100)) and (trgten.en_id != 200)) and (trgten.team eq 1)) { control_used = control_used + trgten.control; } i++; } if (intel < 5) { max_control = 5; } else { max_control = intel; } free_control_points = max_control - control_used; base_dmg_1 = 0; base_dmg_2 = 0; i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (trgten and (trgten.en_id eq 100)) { base_dmg_1 = base_dmg_1 + trgten.dmg; } if (trgten and (trgten.en_id eq 200)) { base_dmg_2 = base_dmg_2 + trgten.dmg; } i++; } baselifepersent_1 = (base_hp_1 - base_dmg_1) / base_hp_1; baselifepersent_2 = (base_hp_2 - base_dmg_2) / base_hp_2; i = 1; while (i < 3) { trgt = _root.yiff["base_showhp_" + i]; if ((trgt.mousover eq 1) or (_root.globalshowhp eq 1)) { trgt.selection_._visible = true; trgt.hpbar._visible = true; trgt.selection_._rotation = trgt.selection_._rotation + 5; if (_root["baselifepersent_" + i] < 0) { trgt.hpbar._width = 0.1; } else { trgt.hpbar._width = trgt.hpbar.widthdef * _root["baselifepersent_" + i]; } } else { trgt.selection_._visible = false; trgt.hpbar._visible = false; } i++; } if ((base_hp_1 < base_dmg_1) and (spider_base_dead != 1)) { spider_base_dead = 1; _root.yiff.spider_base.gotoAndStop(2); removeMovieClip(_root.yiff.base_showhp_1); i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (trgten and (trgten.en_id eq 100)) { removeMovieClip(trgten); } i++; } iyiff = _root.yiff.shooting_shell.getNextHighestDepth(); trs.queendeath_sound.start(); trs.goo_sound.start(); _root.yiff.shooting_shell.attachMovie("baseDeathAnimation", "baseDeathAnimation", iyiff); _root.yiff.shooting_shell.baseDeathAnimation._x = _root.yiff.spider_base._x; _root.yiff.shooting_shell.baseDeathAnimation._y = _root.yiff.spider_base._y; i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (trgten and (trgten.team eq 1)) { trgten.dmg = 9999999 /* 0x98967F */; } i++; } _root.attachMovie("defeat_menu", "defeat_menu", _root.defeat_depth); _root.defeat_menu._x = 400; _root.defeat_menu._y = 300; _root.defeat_menu.cacheAsBitmap = true; } if ((base_hp_2 < base_dmg_2) and (scorpion_base_dead != 1)) { scorpion_base_dead = 1; _root.yiff.scorpion_base.gotoAndStop(2); removeMovieClip(_root.yiff.base_showhp_2); i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (trgten and (trgten.en_id eq 200)) { removeMovieClip(trgten); } i++; } iyiff = _root.yiff.shooting_shell.getNextHighestDepth(); trs.goo_sound.start(); _root.yiff.shooting_shell.attachMovie("baseDeathAnimation", "baseDeathAnimation", iyiff); _root.yiff.shooting_shell.baseDeathAnimation._x = _root.yiff.scorpion_base._x; _root.yiff.shooting_shell.baseDeathAnimation._y = _root.yiff.scorpion_base._y; i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (trgten and (trgten.team eq 2)) { trgten.dmg = 9999999 /* 0x98967F */; } i++; } _root.attachMovie("victory_menu", "victory_menu", _root.victory_depth); _root.victory_menu._x = 400; _root.victory_menu._y = 300; _root.victory_menu.cacheAsBitmap = true; if (agcom != 1) { if (_root.loadmap_id eq 1) { __com_mochibot__("c7ae9181", this, 10301, true); } else if (_root.loadmap_id eq 2) { __com_mochibot__("11e1178b", this, 10301, true); } else if (_root.loadmap_id eq 3) { __com_mochibot__("cfc1b6ab", this, 10301, true); } else if (_root.loadmap_id eq 4) { __com_mochibot__("c2bc529e", this, 10301, true); } else if (_root.loadmap_id eq 5) { __com_mochibot__("addbab3e", this, 10301, true); } else if (_root.loadmap_id eq 6) { __com_mochibot__("2e7e4142", this, 10301, true); } } if (_root.loadmap_id != 999) { ssave = SharedObject.getLocal("ArachnidSaves"); saveslot = ssave.data; mid = _root.loadmap_id; if (_root.hardcore_mode eq 1) { _root["gold_medal_received_" + mid] = 1; saveslot["gold_medal_received_" + mid] = 1; } else if (_root.easymode eq 1) { _root["bronse_medal_received_" + mid] = 1; saveslot["bronse_medal_received_" + mid] = 1; } else { _root["silver_medal_received_" + mid] = 1; saveslot["silver_medal_received_" + mid] = 1; } if (mid eq 6) { _root.map_unlocked_1 = 1; saveslot.map_unlocked_1 = 1; } else if (mid eq 5) { _root.game_finished = 1; saveslot.game_finished = 1; } else { _root["map_unlocked_" + (mid + 1)] = 1; saveslot["map_unlocked_" + (mid + 1)] = 1; } } } } function deleteAllDrestroyEverything() { was_it_off = 1; _root.music_shell.music.stop("music"); turningoff = 1; for (var _local3 in this) { if (this[_local3] instanceof MovieClip) { if ((this[_local3] != _root.show_quality) and (this[_local3] != _root.knopkaq)) { removeMovieClip(this[_local3]); } } } } function roundAnnouncement() { _root.attachMovie("round", "round_", _root.showroundcount_depth); _root.round_.shellmsg.showvar = "ROUND: " + (_root.currentround + 1); _root.round_._x = 407; _root.round_._y = 284; } function enemyIntegrity() { i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if ((trgten and (trgten.en_id != 100)) and (trgten.en_id != 200)) { if (targetedanimal2009 eq trgten) { trgten.button_shell.red_selection._visible = true; trgten.button_shell.red_selection._rotation = trgten.button_shell.red_selection._rotation + 5; } else { trgten.button_shell.red_selection._visible = false; } trgten.speed = trgten.speed_slow * _root.global_acceleration; if (_root.global_acceleration > 8) { _root.quickcombat = 1; } else { _root.quickcombat = 0; } trgten.selection_._visible = false; if (((current_participant eq trgten) and (trgten.team eq 1)) and (activate_CHARmovment_function != 1)) { trgten.selection_._visible = true; trgten.selection_._rotation = trgten.selection_._rotation + 5; } recalcHPindicatoretcFXD2(trgten); curexpbonus = (trgten.expp / _root.exp_max) * (_root.exp_maxDmgBonus_percent / 100); trgten.dmg_min = trgten.dmg_min_base + ((curexpbonus * trgten.dmg_min_base) / trgten.actpoints_max); trgten.dmg_max = trgten.dmg_max_base + ((curexpbonus * trgten.dmg_min_base) / trgten.actpoints_max); if ((_root.globalshowhp eq 1) or (trgten.button_shell.showstatus eq 1)) { if (trgten.hpbar._visible eq false) { trgten.hpbar._visible = true; } } else if (trgten.hpbar._visible eq true) { trgten.hpbar._visible = false; } curpoislableid = trgten.getDepth(); curpoislable = _root.status_layer["poisonedlable" + curpoislableid]; if ((trgten.button_shell.showstatus eq 1) and (trgten.poison_time_received > 0)) { if (curpoislable) { } else { _root.status_layer.attachMovie("poisoned_lable", "poisonedlable" + curpoislableid, curpoislableid + 1); curpoislable = _root.status_layer["poisonedlable" + curpoislableid]; curpoislable._x = trgten._x; curpoislable._y = trgten._y; } } else if (curpoislable) { removeMovieClip(curpoislable); } if (trgten.controllzallset != 1) { trgten.controllzallset = 1; if (trgten.com_move) { } else { trgten.com_move = 1; } if (trgten.com_att) { } else { trgten.com_att = 1; } if (trgten.com_fr) { } else { trgten.com_fr = 0; } } if (trgten.com_move eq 1) { trgten.command = 1; } else if (trgten.com_move eq 2) { trgten.command = 2; } if (trgten.com_fr eq 1) { trgten.command = 0; } if ((trgten.com_fr eq 0) and (trgten.com_move eq 0)) { trgten.com_move = 1; } with (trgten) { if (gfgfg != 1) { gfgfg = 1; widthres = hpbar._width; timeryiff1 = 0; timeryiff2 = 0; } hhh.gotoAndStop(command + 1); timeryiff2 = timeryiff2 + 0.0333333333333333; if (timeryiff2 > (0.1 + (random(9999) / 100000))) { timeryiff2 = 0; hhh._rotation = -_rotation; } } if ((trgten.dmg > trgten.hp) or (trgten.dmg eq trgten.hp)) { iyiff = _root.yiff.corpse_shell.getNextHighestDepth(); _root.yiff.corpse_shell.attachMovie("dead_enemy_type_" + trgten.en_id, "enemy_" + iyiff, iyiff); trgtrtrt = _root.yiff.corpse_shell["enemy_" + iyiff]; trgtrtrt._x = trgten._x; trgtrtrt._y = trgten._y; trgtrtrt.cacheAsBitmap = true; trgtrtrt._rotation = trgten._rotation; statusid2 = trgten.getDepth(); curstatus2 = _root.status_layer["statusicons" + statusid]; removeMovieClip(curstatus2); if (trgten.team eq 2) { _root.evolution_points++; } if (trgten.team eq 2) { snd_scorp_die(); _root.your_kills++; spawn_points_1 = spawn_points_1 + Math.floor(trgten.cost * 0.65); } if (trgten.team eq 1) { snd_spider_die(); _root.enemy_kills++; spawn_points_2 = spawn_points_2 + Math.floor(trgten.cost * 0.65); } removeMovieClip(trgten); } } i++; } } function do_poison_dmg() { } function recalcHPindicatoretc(trgten) { } function recalcHPindicatoretcFXD(trgten) { } function recalcHPindicatoretcFXD2(trgten) { if ((trgten.hpbar.dmg != trgten.dmg) and (trgten.hpbar._visible eq true)) { trgten.hpbar.dmg = 0; trgten.hpbar.dmg = trgten.dmg; trgten.rememberrotation = hpbar._rotation; trgten.hpbar._rotation = 0; trgten.hpbar._width = _root.hpbarwidthres * ((trgten.hp - trgten.dmg) / trgten.hp); trace(_root.hpbarwidthres + " HPBARWIDTHRES"); trgten.hpbar._rotation = trgten.rememberrotation; } if (trgten.hpbar._rotation != (-trgten._rotation)) { trgten.hpbar._rotation = -trgten._rotation; } } function otletaniedamaga(xx, yy, msg, type, poisoned) { iyiff = _root.yiff.shooting_shell.getNextHighestDepth(); _root.yiff.shooting_shell.attachMovie("otletalka", "otletalka" + iyiff, iyiff); _root.yiff.shooting_shell["otletalka" + iyiff]._x = xx; _root.yiff.shooting_shell["otletalka" + iyiff]._y = yy; _root.yiff.shooting_shell["otletalka" + iyiff].show_.tehtextfield.text = msg; if (!poisoned) { poisoned = ""; } _root.yiff.shooting_shell["otletalka" + iyiff].show_.poison = poisoned; var _local2 = new TextFormat(); _local2.size = 10; if (type eq "dmg") { _local2.color = 16711680 /* 0xFF0000 */; } else if (type eq "poison") { _local2.color = 65280; } else if (type eq "regeneration") { _local2.color = 52479; } _root.yiff.shooting_shell["otletalka" + iyiff].show_.tehtextfield.setTextFormat(_local2); } function check_for_obstacle_between_2_points(x1, y1, x2, y2) { shag = spacing * 0.95; yiffdgdfg = CALC_Dist_Xv_Yv(x2, y2, x1, y1); xmod = yiffdgdfg[1]; ymod = yiffdgdfg[2]; xmod_ = xmod; ymod_ = ymod; distance = yiffdgdfg[0]; aaayiff = distance; if (aaayiff < (spacing * 2)) { return(0); } var _local2 = 1; while (_local2 < 990) { checkx = x1 + ((xmod_ * shag) * _local2); checky = y1 + ((ymod_ * shag) * _local2); cellname = cell_name_calculation(checkx, checky)[2]; walldetected = 0; if (_root.yiff[cellname]._type_ eq 1) { walldetected = 1; break; } distcheck = CALC_Dist_Xv_Yv(checkx, checky, x1, y1)[0]; if (aaayiff < distcheck) { break; } _local2++; } return(walldetected); } function cell_name_calculation(xx, yy) { var _local2 = Math.ceil(xx / spacing); var _local1 = Math.ceil(yy / spacing); cellname = (("cell" + _local2) + "_") + _local1; return([_local2, _local1, cellname]); } function CALC_Dist_Xv_Yv(x1, y1, x2, y2) { A = {}; B = {}; A.xx = x1; A.yy = y1; B.xx = x2; B.yy = y2; dx = A.xx - B.xx; dy = A.yy - B.yy; distance = Math.sqrt((dx * dx) + (dy * dy)); dx_a = Math.abs(dx); dy_a = Math.abs(dy); if ((dx > 0) or (dx eq 0)) { xmod = 1; } else { xmod = -1; } if ((dy > 0) or (dy eq 0)) { ymod = 1; } else { ymod = -1; } if (dx_a > dy_a) { spdmod = dy_a / dx_a; x_modifier = xmod; y_modifier = ymod * spdmod; } else if (dx_a < dy_a) { spdmod = dx_a / dy_a; x_modifier = xmod * spdmod; y_modifier = ymod; } else { x_modifier = xmod; y_modifier = ymod; } return([distance, x_modifier, y_modifier, dx, dy]); } function rotation_towards_movement(trg, xspeed, yspeed) { if (_root.quickcombat eq 1) { speedpovorota = 1; } else { speedpovorota = 0.4; } dx = xspeed; dy = yspeed; angle1 = Math.atan2(dy, dx) * 57.2957795130823; angle2 = trg._rotation; if (angle2 < 0) { angle2 = angle2 + 360; } if (angle1 < 0) { angle1 = angle1 + 360; } aa = angle2 - angle1; if (aa > 180) { aa = aa - 360; } else if (aa < -180) { aa = aa + 360; } aa = aa * speedpovorota; if (Math.abs(aa) > 0.01) { trg._rotation = trg._rotation - aa; } else { trg._rotation = angle1; } } function rotation_face_target(trgt1, trgt2) { mewmewmewmewmewmew = CALC_Dist_Xv_Yv(trgt2._x, trgt2._y, trgt1._x, trgt1._y); speedpovorota = 1; trg = trgt1; dx = mewmewmewmewmewmew[3]; dy = mewmewmewmewmewmew[4]; angle1 = Math.atan2(dy, dx) * 57.2957795130823; angle2 = trg._rotation; if (angle2 < 0) { angle2 = angle2 + 360; } if (angle1 < 0) { angle1 = angle1 + 360; } aa = angle2 - angle1; if (aa > 180) { aa = aa - 360; } else if (aa < -180) { aa = aa + 360; } aa = aa * speedpovorota; if (Math.abs(aa) > 0.01) { trg._rotation = trg._rotation - aa; } else { trg._rotation = angle1; } } function createArray_of_Unoccupied_cells(startcell_x, startcell_y, endcell_x, endcell_y) { recheck_cell_occupation(); var _local4 = new Array(); var _local3 = startcell_y; while (_local3 <= endcell_y) { var _local2 = startcell_x; while (_local2 <= endcell_x) { cellname = _root.yiff[(("cell" + _local2) + "_") + _local3]; if (cellname.occupied eq 0) { _local4.push(cellname); } _local2++; } _local3++; } return(_local4); } function recheck_cell_occupation() { var _local2 = 1; while (_local2 <= _root.field_height) { var _local3 = 1; while (_local3 <= _root.field_length) { cellname = _root.yiff[(("cell" + _local3) + "_") + _local2]; cellname.occupied = 0; _local3++; } _local2++; } var _local3 = 0; while (_local3 < (_root.enemy_ammount_map + 10)) { trtrgt = _root.yiff["enemy_" + _local3]; if (trtrgt) { sdgsdfg = cell_name_calculation(trtrgt._x, trtrgt._y)[2]; _root.yiff[sdgsdfg].occupied = trtrgt; } _local3++; } } function checkForBeingSurrounded(who) { recheck_cell_occupation(); cellx1 = cell_name_calculation(who._x, who._y)[0]; celly1 = cell_name_calculation(who._x, who._y)[1]; cellx2 = cellx1 - 1; celly2 = celly1 - 1; checkcell = _root.yiff[(("cell" + cellx2) + "_") + celly2]; if ((checkcell.occupied.team != who.team) and (checkcell._type_ != 1)) { return("not surrounded"); } cellx2 = cellx1; celly2 = celly1 - 1; checkcell = _root.yiff[(("cell" + cellx2) + "_") + celly2]; if ((checkcell.occupied.team != who.team) and (checkcell._type_ != 1)) { return("not surrounded"); } cellx2 = cellx1 + 1; celly2 = celly1 - 1; checkcell = _root.yiff[(("cell" + cellx2) + "_") + celly2]; if ((checkcell.occupied.team != who.team) and (checkcell._type_ != 1)) { return("not surrounded"); } cellx2 = cellx1 - 1; celly2 = celly1; checkcell = _root.yiff[(("cell" + cellx2) + "_") + celly2]; if ((checkcell.occupied.team != who.team) and (checkcell._type_ != 1)) { return("not surrounded"); } cellx2 = cellx1 + 1; celly2 = celly1; checkcell = _root.yiff[(("cell" + cellx2) + "_") + celly2]; if ((checkcell.occupied.team != who.team) and (checkcell._type_ != 1)) { return("not surrounded"); } cellx2 = cellx1 - 1; celly2 = celly1 + 1; checkcell = _root.yiff[(("cell" + cellx2) + "_") + celly2]; if ((checkcell.occupied.team != who.team) and (checkcell._type_ != 1)) { return("not surrounded"); } cellx2 = cellx1; celly2 = celly1 + 1; checkcell = _root.yiff[(("cell" + cellx2) + "_") + celly2]; if ((checkcell.occupied.team != who.team) and (checkcell._type_ != 1)) { return("not surrounded"); } cellx2 = cellx1 + 1; celly2 = celly1 + 1; checkcell = _root.yiff[(("cell" + cellx2) + "_") + celly2]; if ((checkcell.occupied.team != who.team) and (checkcell._type_ != 1)) { return("not surrounded"); } return("true"); } function create_area_array(center_x, center_y, radius, sector) { areaCellsArray = []; if (sector eq 1) { xstart = center_x; xfinish = center_x + radius; ystart = center_y; yfinish = center_y + radius; } else if (sector eq 2) { xstart = center_x - radius; xfinish = center_x + radius; ystart = center_y + (radius - 1); yfinish = center_y + radius; } else if (sector eq 3) { xstart = center_x - radius; xfinish = center_x; ystart = center_y; yfinish = center_y + radius; } else if (sector eq 4) { xstart = center_x + (radius - 1); xfinish = center_x + radius; ystart = center_y - radius; yfinish = center_y + radius; } else if (sector eq 5) { xstart = center_x - radius; xfinish = center_x - (radius - 1); ystart = center_y - radius; yfinish = center_y + radius; } else if (sector eq 6) { xstart = center_x; xfinish = center_x + radius; ystart = center_y - radius; yfinish = center_y; } else if (sector eq 7) { xstart = center_x - radius; xfinish = center_x + radius; ystart = center_y - radius; yfinish = center_y - (radius - 1); } else if (sector eq 8) { xstart = center_x - radius; xfinish = center_x; ystart = center_y - radius; yfinish = center_y; } else if (sector eq 0) { xstart = center_x - 1; xfinish = center_x + 1; ystart = center_y - 1; yfinish = center_y + 1; } else { xstart = center_x - radius; xfinish = center_x + radius; ystart = center_y - radius; yfinish = center_y + radius; } i = xstart; while (i <= xfinish) { j = ystart; while (j <= yfinish) { if ((((i > 0) and (j > 0)) and (i < (field_length + 1))) and (j < (field_height + 1))) { cellnam6e = _root.yiff[(("cell" + i) + "_") + j]; if (cellnam6e._type_ != 1) { if (cellnam6e.occupied eq 0) { areaCellsArray.push([i, j]); } } } j++; } i++; } return(areaCellsArray); } function create_area_array2(x_min, x_max, y_min, y_max) { areaCellsArray2 = []; i = x_min; while (i <= x_max) { j = y_min; while (j <= y_max) { if ((((i > 0) and (j > 0)) and (i < (field_length + 1))) and (j < (field_height + 1))) { cellnam6e = _root.yiff[(("cell" + i) + "_") + j]; if (cellnam6e._type_ != 1) { if (cellnam6e.occupied eq 0) { areaCellsArray2.push([i, j]); } } } j++; } i++; } return(areaCellsArray2); } function create_area_array3(center_x, center_y, radius) { areaCellsArray3 = []; xstart = center_x - radius; xfinish = center_x + radius; ystart = center_y - radius; yfinish = center_y + radius; trace((((((xstart + " ") + xfinish) + " ") + ystart) + " ") + yfinish); i = xstart; while (i <= xfinish) { j = ystart; while (j <= yfinish) { if ((((i > 0) and (j > 0)) and (i < (field_length + 1))) and (j < (field_height + 1))) { areaCellsArray3.push([i, j]); } j++; } i++; } return(areaCellsArray3); } function doSplashDMGnineCells(cur_dmg, who_fired, center_cell_x, center_cell_y) { recheck_cell_occupation(); cellx = center_cell_x; celly = center_cell_y; cellname = _root.yiff[(("cell" + cellx) + "_") + celly]; cellname.occupied.dmg = cellname.occupied.dmg + cur_dmg; recalcHPindicatoretc(cellname.occupied); msg = "-" + Math.floor(cur_dmg); otletaniedamaga(cellname.occupied._x, cellname.occupied._y, msg, "dmg"); cellx = center_cell_x - 1; celly = center_cell_y - 1; cellname = _root.yiff[(("cell" + cellx) + "_") + celly]; if (cellname.occupied != who_fired) { cellname.occupied.dmg = cellname.occupied.dmg + (cur_dmg * 0.5); recalcHPindicatoretc(cellname.occupied); msg = "-" + Math.floor(cur_dmg * 0.5); otletaniedamaga(cellname.occupied._x, cellname.occupied._y, msg, "dmg"); } cellx = center_cell_x; celly = center_cell_y - 1; cellname = _root.yiff[(("cell" + cellx) + "_") + celly]; if (cellname.occupied != who_fired) { cellname.occupied.dmg = cellname.occupied.dmg + (cur_dmg * 0.5); recalcHPindicatoretc(cellname.occupied); msg = "-" + Math.floor(cur_dmg * 0.5); otletaniedamaga(cellname.occupied._x, cellname.occupied._y, msg, "dmg"); } cellx = center_cell_x + 1; celly = center_cell_y - 1; cellname = _root.yiff[(("cell" + cellx) + "_") + celly]; if (cellname.occupied != who_fired) { cellname.occupied.dmg = cellname.occupied.dmg + (cur_dmg * 0.5); recalcHPindicatoretc(cellname.occupied); msg = "-" + Math.floor(cur_dmg * 0.5); otletaniedamaga(cellname.occupied._x, cellname.occupied._y, msg, "dmg"); } cellx = center_cell_x - 1; celly = center_cell_y; cellname = _root.yiff[(("cell" + cellx) + "_") + celly]; if (cellname.occupied != who_fired) { cellname.occupied.dmg = cellname.occupied.dmg + (cur_dmg * 0.5); recalcHPindicatoretc(cellname.occupied); msg = "-" + Math.floor(cur_dmg * 0.5); otletaniedamaga(cellname.occupied._x, cellname.occupied._y, msg, "dmg"); } cellx = center_cell_x + 1; celly = center_cell_y; cellname = _root.yiff[(("cell" + cellx) + "_") + celly]; if (cellname.occupied != who_fired) { cellname.occupied.dmg = cellname.occupied.dmg + (cur_dmg * 0.5); recalcHPindicatoretc(cellname.occupied); msg = "-" + Math.floor(cur_dmg * 0.5); otletaniedamaga(cellname.occupied._x, cellname.occupied._y, msg, "dmg"); } cellx = center_cell_x - 1; celly = center_cell_y + 1; cellname = _root.yiff[(("cell" + cellx) + "_") + celly]; if (cellname.occupied != who_fired) { cellname.occupied.dmg = cellname.occupied.dmg + (cur_dmg * 0.5); recalcHPindicatoretc(cellname.occupied); msg = "-" + Math.floor(cur_dmg * 0.5); otletaniedamaga(cellname.occupied._x, cellname.occupied._y, msg, "dmg"); } cellx = center_cell_x; celly = center_cell_y + 1; cellname = _root.yiff[(("cell" + cellx) + "_") + celly]; if (cellname.occupied != who_fired) { cellname.occupied.dmg = cellname.occupied.dmg + (cur_dmg * 0.5); recalcHPindicatoretc(cellname.occupied); msg = "-" + Math.floor(cur_dmg * 0.5); otletaniedamaga(cellname.occupied._x, cellname.occupied._y, msg, "dmg"); } cellx = center_cell_x + 1; celly = center_cell_y + 1; cellname = _root.yiff[(("cell" + cellx) + "_") + celly]; if (cellname.occupied != who_fired) { cellname.occupied.dmg = cellname.occupied.dmg + (cur_dmg * 0.5); recalcHPindicatoretc(cellname.occupied); msg = "-" + Math.floor(cur_dmg * 0.5); otletaniedamaga(cellname.occupied._x, cellname.occupied._y, msg, "dmg"); } } function showhideGrid(what) { if (what eq "show") { var _local3 = 1; while (_local3 <= _root.field_height) { var _local2 = 1; while (_local2 <= _root.field_length) { cellname = _root.yiff[(("cell" + _local2) + "_") + _local3]; if (cellname._type_ eq 0) { cellname.gotoAndStop(2); } _local2++; } _local3++; } } else if (what eq "hide") { var _local3 = 1; while (_local3 <= _root.field_height) { var _local2 = 1; while (_local2 <= _root.field_length) { cellname = _root.yiff[(("cell" + _local2) + "_") + _local3]; cellname.gotoAndStop(1); _local2++; } _local3++; } } } function ClickCellMakePath() { yifxxx = cell_name_calculation(_root.yiff._xmouse, _root.yiff._ymouse)[0]; yifyyy = cell_name_calculation(_root.yiff._xmouse, _root.yiff._ymouse)[1]; trgtcell = _root.yiff[(("cell" + yifxxx) + "_") + yifyyy]; targetedanimal2009 = 0; if (trgtcell) { if (trgtcell.activatedastarget eq 1) { activate_CHARmovment_function = 1; charmovement_step_12_5 = "go"; } else if (trgtcell.activatedastarget eq 2) { activate_CHARmovment_function2 = 1; mov2trgt_step5 = "go"; } else { var _local3 = 1; while (_local3 <= _root.field_height) { var _local2 = 1; while (_local2 <= _root.field_length) { cellname = _root.yiff[(("cell" + _local2) + "_") + _local3]; cellname.activatedastarget = 0; _local2++; } _local3++; } recheck_cell_occupation(); if ((trgtcell.occupied eq 0) and (trgtcell._type_ != 1)) { thepath = "none"; tr1 = _root.current_participant; initialize_obstacles(); thepath = astarCalcAndShowPath(tr1._x, tr1._y, trgtcell._x, trgtcell._y, "true"); if (thepath != "none") { trgtcell.activatedastarget = 1; } tr1.thepath = thepath; } else if (((trgtcell.occupied.team != 1) and (trgtcell._type_ != 1)) and (trgtcell.occupied != 0)) { if (current_participant.actpoints > 0) { targetedanimal2009 = trgtcell.occupied; thepath = "none"; tr1 = _root.current_participant; initialize_obstacles(); obstacle_exclude(trgtcell.occupied); thepath = astarCalcAndShowPath(tr1._x, tr1._y, trgtcell._x, trgtcell._y, "true"); if (thepath != "none") { trgtcell.activatedastarget = 2; } tr1.thepath = thepath; clicked_target = trgtcell.occupied; } } } } } function CHAR_movement() { if (charmovement_step_12_5 eq "go") { charmovement_step_12_5 = "done"; if (current_participant.movepoints > 0) { charmovement_step_13 = "go"; charmovement_step_13_sidestep1 = "go"; charmovement_step_13_sidestep2 = "done"; } else { removeShowPath(); current_participant.gotoAndStop(1); endturnCHeck(); activate_CHARmovment_function = 0; } } if (charmovement_step_13 eq "go") { if (charmovement_step_13_sidestep1 eq "go") { charmovement_step_13_sidestep1 = "done"; trgt1 = current_participant; charmovement_step_13_sidestep3_5 = "go"; if (trgt1.thepath.length > 0) { charmovement_step_13_sidestep2 = "go"; } else { endturnCHeck(); activate_CHARmovment_function = 0; removeShowPath(); current_participant.gotoAndStop(1); charmovement_step_13 = "done"; charmovement_step_13_sidestep2 = "done"; } cellarray = trgt1.thepath.shift(); trgt1.gowhere = _root.yiff[(("cell" + cellarray[0]) + "_") + cellarray[1]]; trgt2 = trgt1.gowhere; yiffdgdfg = CALC_Dist_Xv_Yv(trgt2._x, trgt2._y, trgt1._x, trgt1._y); trgt1.xmod = yiffdgdfg[1]; trgt1.ymod = yiffdgdfg[2]; } if (charmovement_step_13_sidestep2 eq "go") { yiffdgdfg = CALC_Dist_Xv_Yv(trgt2._x, trgt2._y, trgt1._x, trgt1._y); trgt1.distance = yiffdgdfg[0]; if (trgt1.distance <= trgt1.speed) { trgt1._x = trgt2._x; trgt1._y = trgt2._y; trgt1.movepoints--; if (do_combat_trace eq 1) { trace("trgt1.movepoints--; Target Cell REACHED"); } charmovement_step_13 = "done"; charmovement_step_13_sidestep2 = "done"; charmovement_step_13_sidestep2 = "done"; charmovement_step_12_5 = "go"; } else { trgt = current_participant; charmovement_step_13_sidestep3_5 = "done"; charmovement_step_13_sidestep4 = "go"; if (charmovement_step_13_sidestep4 eq "go") { charmovement_step_13_sidestep4 = "done"; trgt1.gotoAndStop(2); if (do_combat_trace eq 1) { trace("start walking animation"); } } if (do_combat_trace eq 1) { trace("Moving"); } xspeed = trgt1.speed * trgt1.xmod; yspeed = trgt1.speed * trgt1.ymod; trgt1._x = trgt1._x + xspeed; trgt1._y = trgt1._y + yspeed; rotation_towards_movement(trgt1, xspeed, yspeed); } } } } function endturnCHeck(forceSkip) { if ((current_participant.movepoints eq 0) or (forceSkip eq "true")) { if ((current_participant.actpoints eq 0) or (forceSkip eq "true")) { removeShowPath(); manual_controll_on = 0; roundprogress_step2 = "go"; } else { trgt = current_participant; if (do_combat_trace eq 1) { trace("com_att eq 1 - attacking"); } tempvaryiff665 = "none"; current_participant.current_target = "none"; tempvaryiff665 = poisk_blijaishei_vidimoi_celi(trgt); current_participant.current_target = tempvaryiff665; if (current_participant.current_target eq "none") { manual_controll_on = 0; roundprogress_step2 = "go"; } else { endturncheck_DORadiusCHeck = "go"; } if (endturncheck_DORadiusCHeck eq "go") { endturncheck_DORadiusCHeck = "gone"; tr1 = current_participant.current_target; tr2 = current_participant; yiffdgdfg6786 = CALC_Dist_Xv_Yv(tr1._x, tr1._y, tr2._x, tr2._y); distance = yiffdgdfg6786[0]; if (distance < tr2.attack_radius) { } else { manual_controll_on = 0; roundprogress_step2 = "go"; } } } } } function CHAR_movement2enemy() { if (mov2trgt_end eq "go") { mov2trgt_end = "done"; removeShowPath(); current_participant.gotoAndStop(1); endturnCHeck(); activate_CHARmovment_function2 = 0; } if (mov2trgt_step5 eq "go") { mov2trgt_step5 = "done"; tr1 = clicked_target; current_participant.current_target = tr1; tr2 = current_participant; yiffdgdfg6786 = CALC_Dist_Xv_Yv(tr1._x, tr1._y, tr2._x, tr2._y); distance = yiffdgdfg6786[0]; if (distance < tr2.attack_radius) { mov2trgt_step8 = "go"; } else { mov2trgt_step12_5 = "go"; } } if (mov2trgt_step12_5 eq "go") { mov2trgt_step12_5 = "done"; if (current_participant.movepoints > 0) { mov2trgt_step_13 = "go"; mov2trgt_step_13_sidestep1 = "go"; mov2trgt_step_13_sidestep2 = "done"; } else { mov2trgt_end = "go"; } } if (mov2trgt_step_13 eq "go") { if (mov2trgt_step_13_sidestep1 eq "go") { mov2trgt_step_13_sidestep1 = "done"; trgt1 = current_participant; mov2trgt_step_13_sidestep3_5 = "go"; if (trgt1.thepath.length > 1) { mov2trgt_step_13_sidestep2 = "go"; } else { mov2trgt_step_13 = "done"; mov2trgt_step_13_sidestep2 = "done"; mov2trgt_step_14 = "go"; } cellarray = trgt1.thepath.shift(); trgt1.gowhere = _root.yiff[(("cell" + cellarray[0]) + "_") + cellarray[1]]; trgt2 = trgt1.gowhere; yiffdgdfg = CALC_Dist_Xv_Yv(trgt2._x, trgt2._y, trgt1._x, trgt1._y); trgt1.xmod = yiffdgdfg[1]; trgt1.ymod = yiffdgdfg[2]; } if (mov2trgt_step_13_sidestep2 eq "go") { yiffdgdfg = CALC_Dist_Xv_Yv(trgt2._x, trgt2._y, trgt1._x, trgt1._y); trgt1.distance = yiffdgdfg[0]; if (trgt1.distance <= trgt1.speed) { trgt1._x = trgt2._x; trgt1._y = trgt2._y; trgt1.movepoints--; mov2trgt_step_13 = "done"; mov2trgt_step_13_sidestep2 = "done"; mov2trgt_step_13_sidestep2 = "done"; mov2trgt_step5 = "go"; } else { trgt = current_participant; mov2trgt_step_13_sidestep3_5 = "done"; mov2trgt_step_13_sidestep4 = "go"; if (mov2trgt_step_13_sidestep4 eq "go") { mov2trgt_step_13_sidestep4 = "done"; trgt1.gotoAndStop(2); } xspeed = trgt1.speed * trgt1.xmod; yspeed = trgt1.speed * trgt1.ymod; trgt1._x = trgt1._x + xspeed; trgt1._y = trgt1._y + yspeed; rotation_towards_movement(trgt1, xspeed, yspeed); } } } if (mov2trgt_step_14 eq "go") { mov2trgt_step_14 = "done"; tr1 = clicked_target; tr2 = current_participant; yiffdgdfg6786 = CALC_Dist_Xv_Yv(tr1._x, tr1._y, tr2._x, tr2._y); distance = yiffdgdfg6786[0]; if (distance < tr2.attack_radius) { mov2trgt_step8 = "go"; } else { mov2trgt_end = "go"; } } if (mov2trgt_step8 eq "go") { mov2trgt_step8 = "done"; if (current_participant.actpoints > 0) { mov2trgt_step9 = "go"; mov2trgt_step9_part_1 = "go"; } else { mov2trgt_end = "go"; } } if (mov2trgt_step9 eq "go") { trgth = current_participant; if (mov2trgt_step9_part_1 eq "go") { _root.trigger_1 = 1; mov2trgt_step9_part_1 = "done"; ranged_att = "done"; melee_att = "done"; if (trgth.attack_radius > (spacing * 2)) { if (do_combat_trace eq 1) { trace("Ranged attack GO!"); } ranged_att = "go"; ranged_p0 = "go"; ranged_p_minus1 = "go"; } else { if (do_combat_trace eq 1) { trace("MELEE attack GO!"); } melee_att = "go"; melee_att_step_0 = "go"; trace("mele attack begin"); } } if (ranged_att eq "go") { if (ranged_p0 eq "go") { if (ranged_p_minus1 eq "go") { ranged_p_minus1 eq "done"; trgth.gotoAndStop(3); if (do_combat_trace eq 1) { trace("Attack animation trgth.gotoAndStop(3);"); } rotation_face_target(current_participant, current_participant.current_target); } if (trgth.animation.shot eq 1) { if (do_combat_trace eq 1) { trace("trgth.animation.shot - true"); } ranged_p0 = "done"; ranged_p1 = "go"; returtostop = "go"; } } if (returtostop eq "go") { if (trgth.animation.done) { returtostop = 0; trgth.gotoAndStop(1); if (do_combat_trace eq 1) { trace("trgth.gotoAndStop(1);"); } } } if (ranged_p1 eq "go") { ranged_p1 = "done"; ranged_p2 = "go"; trgt1 = trgth; trgt2 = current_participant.current_target; yiffdgdfg = CALC_Dist_Xv_Yv(trgt2._x, trgt2._y, trgt1._x, trgt1._y); xmod = yiffdgdfg[1]; ymod = yiffdgdfg[2]; distancetomuzzle = 11; if (_root.quickcombat eq 1) { bulletspeed = 20; } else { bulletspeed = 10; } if (do_combat_trace eq 1) { trace("Bullet Speed and direction set."); } iyiff = _root.yiff.shooting_shell.getNextHighestDepth(); _root.yiff.shooting_shell.attachMovie("projectile_1", "cur_proj", iyiff); trgt3 = _root.yiff.shooting_shell.cur_proj; trgt3._x = trgth._x; trgt3._y = trgth._y; trgt3.xmod = xmod; trgt3.ymod = ymod; trgt3._x = trgt3._x + (distancetomuzzle * trgt3.xmod); trgt3._y = trgt3._y + (distancetomuzzle * trgt3.ymod); if (current_participant.insect_type eq "spider") { trs.spider_ranged_attack.start(); } else { trs.scorp_ranged_attack.start(); } } if (ranged_p2 eq "go") { trgt2 = current_participant.current_target; yiffdgdf1g = CALC_Dist_Xv_Yv(trgt2._x, trgt2._y, trgt3._x, trgt3._y); distance = yiffdgdf1g[0]; if (distance <= bulletspeed) { removeMovieClip(trgt3); ranged_p2 = "done"; ranged_p3 = "go"; iyiff = _root.yiff.shooting_shell.getNextHighestDepth(); if ((current_participant.en_id eq 3) or (current_participant.en_id eq 14)) { _root.yiff.shooting_shell.attachMovie("explosion_2", "cur_expl", iyiff); snd_small_goo(); } else { snd_big_goo(); _root.yiff.shooting_shell.attachMovie("explosion_1", "cur_expl", iyiff); } _root.yiff.shooting_shell.cur_expl._x = trgt2._x; _root.yiff.shooting_shell.cur_expl._y = trgt2._y; if (do_combat_trace eq 1) { trace("Bullet Remove. Explosion BOOM!"); } } else { if (do_combat_trace eq 1) { trace("Bullet fly"); } xspeed = bulletspeed * trgt3.xmod; yspeed = bulletspeed * trgt3.ymod; trgt3._x = trgt3._x + xspeed; trgt3._y = trgt3._y + yspeed; } } if (ranged_p3 eq "go") { if (_root.yiff.shooting_shell.cur_expl) { } else { ranged_p3 = "done"; ranged_p4 = "go"; if (do_combat_trace eq 1) { trace("Explosion done"); } } } if (ranged_p4 eq "go") { ranged_p4 = "done"; ranged_att = "done"; mov2trgt_step9 = "done"; mov2trgt_end = "go"; current_participant.gotoAndStop(1); current_participant.actpoints--; if (do_combat_trace eq 1) { trace("actpoints--; doSplashDMGnineCells(); (splash ne vsegda)"); } tr1 = current_participant; tr2 = current_participant.current_target; cur_dmg = (tr1.dmg_min + 1) + random(tr1.dmg_max - tr1.dmg_min); center_cell_x = cell_name_calculation(tr2._x, tr2._y)[0]; center_cell_y = cell_name_calculation(tr2._x, tr2._y)[1]; who_fired = current_participant; if ((current_participant.en_id eq 3) or (current_participant.en_id eq 14)) { tr2.dmg = tr2.dmg + cur_dmg; msg = "-" + Math.floor(cur_dmg); otletaniedamaga(tr2._x, tr2._y, msg, "dmg"); } else { doSplashDMGnineCells(cur_dmg, who_fired, center_cell_x, center_cell_y); } if (do_combat_trace eq 1) { trace("EXP point obtained"); } if (tr1.expp < _root.exp_max) { tr1.expp++; } } } if (melee_att eq "go") { if (melee_att_step_0 != "done") { melee_att_step_0 = "done"; trgth.current_target.gotoAndStop(1); trgth.current_target.idle.gotoAndPlay(2); trgth.gotoAndStop(3); if (do_combat_trace eq 1) { trace("Start MELEE attack and Target Hurt ANIMATIONS"); } rotation_face_target(current_participant, current_participant.current_target); } if (trgth.animation.ended eq 1) { melee_att = "done"; mov2trgt_step9 = "done"; mov2trgt_end = "go"; current_participant.gotoAndStop(1); current_participant.actpoints--; if (do_combat_trace eq 1) { trace("actpoints--; Melee Attack DOne, dmg scrpt done"); } tr1 = current_participant; tr2 = current_participant.current_target; playsnd = 0; if (random(100) eq _root.miss_chance_percent) { msg = "*MISS*"; otletaniedamaga(tr2._x, tr2._y, msg, "dmg"); playsnd = 1; } else { curdmg444 = (tr1.dmg_min + 1) + random(tr1.dmg_max - tr1.dmg_min); tr2.dmg = tr2.dmg + curdmg444; playsnd = 2; if (((random(100) < _root.critical_chance_percent) and (tr2.en_id != 100)) and (tr2.en_id != 200)) { tr2.dmg = tr2.dmg + 55000; playsnd = 3; msg = "*CRITICAL HIT*"; otletaniedamaga(tr2._x, tr2._y, msg, "dmg"); } else { msg = "-" + Math.floor(curdmg444); if (((tr1.poison_time > 0) and (tr2.en_id != 100)) and (tr2.en_id != 200)) { otletaniedamaga(tr2._x, tr2._y, msg, "dmg", "*poisoned*"); } else { otletaniedamaga(tr2._x, tr2._y, msg, "dmg"); } } if (playsnd eq 1) { trs.miss.start(); } else if (playsnd eq 2) { if (tr1.insect_type eq "spider") { snd_spider_bite(); } else { trs.scorpion_bite.start(); } } else if (playsnd eq 3) { if (tr1.insect_type eq "spider") { trs.critical_spider.start(); } else { trs.critical_scorpion.start(); } } if (tr2.insect_type eq "spider") { snd_spider_hurt(); } else if (tr2.insect_type eq "scorpion") { snd_scorpion_hurt(); } if (do_combat_trace eq 1) { trace("EXP point obtained"); } if (tr1.expp < _root.exp_max) { tr1.expp++; } if ((((tr1.poison_time > 0) and (tr2.poisoned_for_dmg <= tr1.poison_dmg)) and (tr2.en_id != 100)) and (tr2.en_id != 200)) { tr2.poison_time_received = tr1.poison_time; tr2.poisoned_for_dmg = tr1.poison_dmg; if (do_combat_trace eq 1) { trace((("Target Poisoned " + tr2.poison_time_received) + " ") + tr2.poisoned_for_dmg); } } if (((tr1.en_id eq 15) and (tr2.en_id != 100)) and (tr2.en_id != 200)) { tr2.blackwidowbittten = 1; if (do_combat_trace eq 1) { trace("tr2.blackwidowbittten = 1;"); } } recalcHPindicatoretc(tr2); if (do_combat_trace eq 1) { trace("recalcHPindicatoretc(tr2);"); } } } } } } function do_poison_dmg_and_regeneration() { i = 0; while (i < _root.enemy_ammount_map) { trgten = _root.yiff["enemy_" + i]; if ((trgten and (trgten.en_id != 100)) and (trgten.en_id != 200)) { if (trgten.poison_time_received > 0) { trgten.poison_time_received--; trgten.dmg = trgten.dmg + trgten.poisoned_for_dmg; msg = "-" + Math.floor(trgten.poisoned_for_dmg); otletaniedamaga(trgten._x, trgten._y, msg, "poison"); } else { regenheal = trgten.hp * (trgten.regeneration_percent / 100); dmgwas11 = trgten.dmg; trgten.dmg = trgten.dmg - regenheal; if (dmgwas11 > regenheal) { showheal11 = regenheal; } else { showheal11 = dmgwas11; } if (trgten.dmg < 0) { trgten.dmg = 0; } if (dmgwas11 != 0) { msg = "+" + Math.floor(showheal11); otletaniedamaga(trgten._x, trgten._y, msg, "regeneration"); } } } i++; } } function poisk_blijaishei_vidimoi_celi(watcher) { skolko_bragov = _root.enemy_ammount_map; var _local4 = new Array(); i = 0; while (i < skolko_bragov) { trgt = _root.yiff["enemy_" + i]; if ((trgt and (trgt != watcher)) and (trgt.team != watcher.team)) { if (do_combat_trace eq 1) { trace("All enemies on the map (different team): " + trgt); } tr1 = trgt; tr2 = watcher; distance = CALC_Dist_Xv_Yv(tr1._x, tr1._y, tr2._x, tr2._y)[0]; tr1.tempvar_distance = distance; if ((distance < watcher.visibility_radius) and (tr1.team != tr2.team)) { if ((trgt.blackwidowbittten eq 1) and (tr2.en_id eq 15)) { } else { _local4.push(trgt); } } } i++; } if (_local4.length eq 0) { return("none"); } thelengthyiff666 = _local4.length; var _local5 = new Array(); i = 0; while (i < thelengthyiff666) { trgt1 = _local4[i]; this["targetobj" + i] = {}; this["targetobj" + i].distance = trgt1.tempvar_distance; this["targetobj" + i].id_absolute = trgt1; _local5.push(this["targetobj" + i]); i++; } _local5.sortOn("distance", Array.NUMERIC); thelengthyiff666 = _local5.length; returnresult = "none"; i = 0; while (i < thelengthyiff666) { trgt1 = _local5[i]; chk = check_for_obstacle_between_2_points(watcher._x, watcher._y, trgt1.id_absolute._x, trgt1.id_absolute._y); if (chk eq 0) { returnresult = trgt1.id_absolute; break; } i++; } if (watcher eq returnresult) { returnresult = "none"; } if (do_combat_trace eq 1) { } return(returnresult); } function AIdonefn() { if (do_combat_trace eq 1) { trace("**[AI DOne]**"); } _root.current_ating_unit.gotoAndStop(1); _root.current_ating_unit = 0; alreadyIdled = 1; roundprogress_AIdone = "done"; roundprogress_step2 = "go"; roundprogress_step1 = "done"; roundprogress_step3 = "done"; roundprogress_step4 = "done"; roundprogress_step5 = "done"; roundprogress_step6 = "done"; roundprogress_step7 = "done"; roundprogress_step8 = "done"; roundprogress_step9 = "done"; roundprogress_step10 = "done"; roundprogress_step11 = "done"; roundprogress_step12 = "done"; roundprogress_step12_5 = "done"; roundprogress_step13 = "done"; roundprogress_step14 = "done"; roundprogress_step15 = "done"; roundprogress_step16 = "done"; } function roundProgressing_integrity() { if (roundprogress_RoundEnd eq "go") { if (do_combat_trace eq 1) { trace("*****[ROUND END]*****"); } do_poison_dmg_and_regeneration(); i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (trgten) { trgten.initiative = trgten.initiative_base + (random(9999) / 10000); } i++; } _root.current_ating_unit.gotoAndStop(1); _root.current_ating_unit = 0; _root.currentround++; roundAnnouncement(); roundprogress_RoundEnd = "done"; _root.game_on_hold = 0; roundprogress_step1 = "go"; roundprogress_step2 = "done"; roundprogress_step2_5 = "done"; roundprogress_step3 = "done"; roundprogress_step4 = "done"; roundprogress_step5 = "done"; roundprogress_step6 = "done"; roundprogress_step6_5 = "done"; roundprogress_step7 = "done"; roundprogress_step8 = "done"; roundprogress_step9 = "done"; roundprogress_step10 = "done"; roundprogress_step11 = "done"; roundprogress_step12 = "done"; roundprogress_step12_5 = "done"; roundprogress_step13 = "done"; roundprogress_step13_5 = "done"; roundprogress_step14 = "done"; roundprogress_step15 = "done"; roundprogress_step16 = "done"; if (spawn_points_1 < spawn_points_max) { spawn_points_1 = spawn_points_1 + spawn_points_surplus_1; } else { spawn_points_1 = spawn_points_max; } if (spawn_points_2 < spawn_points_max2) { spawn_points_2 = spawn_points_2 + spawn_points_surplus_2; } else { spawn_points_2 = spawn_points_max2; } execute_enemy_ai(); _root.free_psi_points = _root.free_psi_points + 2; if (_root.free_psi_points > 4) { _root.free_psi_points = 4; } } if (roundprogress_AIdone eq "go") { AIdonefn(); } if (roundprogress_step1 eq "go") { if (do_combat_trace eq 1) { trace("[Step 1]"); } _root.game_on_hold = 0; roundprogress_step1 = "done"; enemy_ammount = _root.enemy_ammount_map_1; initial_participants = []; i = 0; while (i < enemy_ammount) { trgt1 = _root.yiff["enemy_" + i]; if (trgt1 and (trgt1.dmg < trgt1.hp)) { this["enemy_identificator" + i] = {}; this["enemy_identificator" + i].initiative = trgt1.initiative; this["enemy_identificator" + i].id = "enemy_" + i; _root.initial_participants.push(this["enemy_identificator" + i]); } i++; } i = current_participants.length; this["enemy_identificator" + i] = {}; this["enemy_identificator" + i].initiative = _root.yiff.character.initiative; this["enemy_identificator" + i].id = "character"; _root.initial_participants.push(this["enemy_identificator" + i]); _root.initial_participants.sortOn("initiative", Array.NUMERIC); _root.initial_participants.reverse(); roundprogress_step2 = "go"; } if (roundprogress_step2 eq "go") { roundprogress_step2 = "done"; if (do_combat_trace eq 1) { trace("[Step 2]"); } if (_root.initial_participants.length > 0) { _root.queue_array = _root.initial_participants; showQueue(); current_participant = _root.initial_participants.shift(); } else { roundprogress_RoundEnd = "go"; } current_participant = current_participant.id; trtrgt = _root.yiff[current_participant]; current_participant = trtrgt; if ((trtrgt.team eq 1) and (trtrgt.en_id != 100)) { trtrgt.actpoints = trtrgt.actpoints_max; trtrgt.movepoints = trtrgt.movepoints_max; var _local3 = 1; while (_local3 <= _root.field_height) { var i = 1; while (i <= _root.field_length) { cellname = _root.yiff[(("cell" + i) + "_") + _local3]; cellname.activatedastarget = 0; i++; } _local3++; } manual_controll_on = 1; if (do_combat_trace eq 1) { trace("************CHARACTER SELECTED*************"); } surrounded = checkForBeingSurrounded(trtrgt); if (surrounded eq "true") { manual_controll_on = 0; roundprogress_step2 = "go"; } } else { if (trtrgt.dmg < trtrgt.hp) { roundprogress_step2_4 = "go"; } else { roundprogress_step2 = "go"; } if ((trtrgt.en_id eq 100) or (trtrgt.en_id eq 200)) { roundprogress_step2_4 = "dontgo"; roundprogress_step2 = "go"; } _root.current_ating_unit = trtrgt; if (trtrgt.team eq 1) { do_combat_trace = 1; } else { do_combat_trace = 0; } do_combat_trace = 0; if (do_combat_trace eq 1) { trace(("[][][][] Unit Chosen: " + trtrgt) + " [][][][][][]"); trace(("[][][][] Unit Chosen: " + trtrgt) + " [][][][][][]"); trace(("[][][][] Unit Chosen: " + trtrgt) + " [][][][][][]"); trace(("[][][][] Unit Chosen: " + trtrgt) + " [][][][][][]"); trace(("[][][][] Unit Chosen: " + trtrgt) + " [][][][][][]"); trace(("[][][][] Unit Chosen: " + trtrgt) + " [][][][][][]"); trace(("[][][][] Unit Chosen: " + trtrgt) + " [][][][][][]"); trace(("[][][][] Unit Chosen: " + trtrgt) + " [][][][][][]"); trace(("[][][][] Unit Chosen: " + trtrgt) + " [][][][][][]"); trace("Unit team: " + trtrgt.team); trace("Unit ID: " + trtrgt.en_id); } } } if (roundprogress_step2_4 eq "go") { roundprogress_step2_4 = "done"; roundprogress_step2_5 = "go"; } if (roundprogress_step2_5 eq "go") { if (do_combat_trace eq 1) { trace("[Step 2_5]"); } roundprogress_step2_5 = "done"; trtrgt.actpoints = trtrgt.actpoints_max; trtrgt.movepoints = trtrgt.movepoints_max; if (do_combat_trace eq 1) { trace("COmbat and action points RESET"); } roundprogress_step3 = "go"; if (zeromovepoints eq 1) { zeromovepoints = 0; trtrgt.movepoints = 0; trace("Move points set to 0"); } } if (roundprogress_step3 eq "go") { if (do_combat_trace eq 1) { trace("[Step 3]"); } trtrgt = _root.current_participant; trgt = trtrgt; if (!trgt.idletime) { trgt.idletime = 0; } trgt.idletime = trgt.idletime + 0.0333333333333333; if (_root.quickcombat eq 1) { trgt.idletime = 999999999 /* 0x3B9AC9FF */; } if (do_combat_trace eq 1) { trace("Idling"); } if (trgt.idletime > _root.idle_time_max) { trgt.idletime = 0; roundprogress_step3 = "done"; if (trgt.com_att eq 1) { if (do_combat_trace eq 1) { trace("com_att eq 1 - attacking"); } roundprogress_step4 = "go"; } else { if (do_combat_trace eq 1) { trace("com_att != 1"); } roundprogress_step12 = "go"; } trgt.ring._visible = false; } else { trgt.ring._visible = true; } } if (roundprogress_step4 eq "go") { if (do_combat_trace eq 1) { trace("[Step 4]"); } roundprogress_step4 = "done"; trgt = _root.current_ating_unit; current_participant = trgt; if (do_combat_trace eq 1) { trace("Unit.gotoand stop 1 - stop animation"); } _root.current_ating_unit.gotoAndStop(1); if (current_participant.com_att eq 0) { if (do_combat_trace eq 1) { trace("com_att eq 0 - do not attack"); } roundprogress_step12 = "go"; } else { if (do_combat_trace eq 1) { trace("com_att eq 1 - attacking"); } tempvaryiff665 = "none"; current_participant.current_target = "none"; tempvaryiff665 = poisk_blijaishei_vidimoi_celi(trgt); current_participant.current_target = tempvaryiff665; if (do_combat_trace eq 1) { trace((("Closest Target Search. Victim found: " + current_participant.current_target) + " Attacker: ") + current_participant); } if (current_participant.current_target eq "none") { roundprogress_step12 = "go"; } else { roundprogress_step5 = "go"; } } } if (roundprogress_step5 eq "go") { if (do_combat_trace eq 1) { trace("[Step 5]"); } roundprogress_step5 = "done"; tr1 = current_participant.current_target; tr2 = current_participant; yiffdgdfg6786 = CALC_Dist_Xv_Yv(tr1._x, tr1._y, tr2._x, tr2._y); distance = yiffdgdfg6786[0]; if (do_combat_trace eq 1) { trace("check distance to target"); } if (distance < tr2.attack_radius) { _root.current_ating_unit.gotoAndStop(1); roundprogress_step8 = "go"; if (do_combat_trace eq 1) { trace("Target IN ATTACK RADIUS"); } } else { if (do_combat_trace eq 1) { trace("Target TOO FAR TO ATTACK"); } roundprogress_step6 = "go"; } } if (roundprogress_step6 eq "go") { if (do_combat_trace eq 1) { trace("[Step 6]"); } roundprogress_step6 = "done"; if (current_participant.movepoints > 0) { if (current_participant.com_dostop eq 1) { roundprogress_AIdone = "go"; if (do_combat_trace eq 1) { trace("COMMAND STOP - dont move"); } } else { roundprogress_step6_5 = "go"; if (do_combat_trace eq 1) { trace("Movement points > 0 OK!"); } } } else { if (do_combat_trace eq 1) { trace("Movement points < 0 :("); trace("Movement points set to maximum"); } roundprogress_AIdone = "go"; current_participant.movepoints = current_participant.movepoints_max; if (zeromovepoints eq 1) { zeromovepoints = 0; current_participant.movepoints = 0; if (do_combat_trace eq 1) { trace("Movement points set to 0"); } } } } if (roundprogress_step6_5 eq "go") { if (do_combat_trace eq 1) { trace("[Step 6_5]"); } roundprogress_step6_5 = "done"; ourtrg = current_participant.current_target; yifxxx = cell_name_calculation(ourtrg._x, ourtrg._y)[0]; yifyyy = cell_name_calculation(ourtrg._x, ourtrg._y)[1]; trgtcell = _root.yiff[(("cell" + yifxxx) + "_") + yifyyy]; if (do_combat_trace eq 1) { trace("Finding cell where our target is. RESULT: " + trgtcell); } recalculate_map_obstacles(); astar.initialize(); initialize_obstacles(); obstacle_exclude(current_participant); obstacle_exclude(ourtrg); tr1 = current_participant; tr2 = trgtcell; thepath = "none"; thepath = astarCalcAndShowPath(tr1._x, tr1._y, tr2._x, tr2._y, doshowpath); current_participant.thepath = thepath; if (do_combat_trace eq 1) { trace("recalculate_map_obstacles();"); trace("astar.initialize();"); trace("initialize_obstacles();"); trace("obstacle_exclude(current_participant)"); trace("obstacle_exclude(ourtrg);"); trace("RESULT: current_participant.thepath = " + current_participant.thepath); } if (thepath eq "none") { roundprogress_step12 = "go"; } else { roundprogress_step7 = "go"; rndstep7_sidestep1 = "go"; } } if (roundprogress_step7 eq "go") { if (do_combat_trace eq 1) { trace("[Step 7]"); } if (rndstep7_sidestep1 eq "go") { rndstep7_sidestep1 = "done"; if (random(_root.playmovesndradnomiser) eq 1) { if (current_participant.insect_type eq "spider") { trs.spider_move.start(); } else { trs.scorpion_move.start(); } } if (do_combat_trace eq 1) { trace("[Step 7_side1]"); } trgt1 = current_participant; rndstep7_sidestep4 = "go"; rndstep7_sidestep2 = "done"; if (trgt1.thepath.length > 0) { rndstep7_sidestep2 = "go"; } else { rndstep7_sidestep2 = "done"; roundprogress_step7 = "done"; roundprogress_step4 = "go"; } cellarray = trgt1.thepath.shift(); if (do_combat_trace eq 1) { trace("cellarray = trgt1.thepath.shift()"); } trgt1.gowhere = _root.yiff[(("cell" + cellarray[0]) + "_") + cellarray[1]]; trgt2 = trgt1.gowhere; yiffdgdfg = CALC_Dist_Xv_Yv(trgt2._x, trgt2._y, trgt1._x, trgt1._y); trgt1.xmod = yiffdgdfg[1]; trgt1.ymod = yiffdgdfg[2]; } if (rndstep7_sidestep2 eq "go") { yiffdgdfg = CALC_Dist_Xv_Yv(trgt2._x, trgt2._y, trgt1._x, trgt1._y); trgt1.distance = yiffdgdfg[0]; if (trgt1.distance <= trgt1.speed) { trgt1._x = trgt2._x; trgt1._y = trgt2._y; trgt1.movepoints--; if (do_combat_trace eq 1) { trace("Cell reached: movepoints--"); } roundprogress_step7 = "done"; rndstep7_sidestep2 = "done"; roundprogress_step5 = "go"; } else { if (rndstep7_sidestep4 eq "go") { rndstep7_sidestep4 = "done"; trgt1.gotoAndStop(2); } xspeed = trgt1.speed * trgt1.xmod; yspeed = trgt1.speed * trgt1.ymod; trgt1._x = trgt1._x + xspeed; trgt1._y = trgt1._y + yspeed; if (do_combat_trace eq 1) { trace("moving to next cell"); } rotation_towards_movement(trgt1, xspeed, yspeed); } } } if (roundprogress_step8 eq "go") { if (do_combat_trace eq 1) { trace("[Step 8]"); } roundprogress_step8 = "done"; if (current_participant.actpoints > 0) { if (do_combat_trace eq 1) { trace("roundprogress_step9 = go;"); } roundprogress_step9 = "go"; step9_part_1 = "go"; if (do_combat_trace eq 1) { trace("Action points: " + current_participant.actpoints); } } else { if (do_combat_trace eq 1) { trace("Action points: 0"); trace("Set action points to maximum"); } current_participant.actpoints = current_participant.actpoints_max; roundprogress_AIdone = "go"; } } if (roundprogress_step9 eq "go") { trgth = current_participant; if (step9_part_1 eq "go") { if (do_combat_trace eq 1) { trace("[Step 9]"); } _root.trigger_1 = 1; step9_part_1 = "done"; ranged_att = "done"; melee_att = "done"; if (trgth.attack_radius > (spacing * 2)) { if (do_combat_trace eq 1) { trace("Ranged attack GO!"); } ranged_att = "go"; ranged_p0 = "go"; ranged_p_minus1 = "go"; } else { if (do_combat_trace eq 1) { trace("MELEE attack GO!"); } melee_att = "go"; melee_att_step_0 = "go"; trace("mele attack begin"); } } if (ranged_att eq "go") { if (ranged_p0 eq "go") { if (ranged_p_minus1 eq "go") { ranged_p_minus1 eq "done"; trgth.gotoAndStop(3); if (do_combat_trace eq 1) { trace("Attack animation trgth.gotoAndStop(3);"); } rotation_face_target(current_participant, current_participant.current_target); } if (trgth.animation.shot eq 1) { if (do_combat_trace eq 1) { trace("trgth.animation.shot - true"); } ranged_p0 = "done"; ranged_p1 = "go"; returtostop = "go"; } } if (returtostop eq "go") { if (trgth.animation.done) { returtostop = 0; trgth.gotoAndStop(1); if (do_combat_trace eq 1) { trace("trgth.gotoAndStop(1);"); } } } if (ranged_p1 eq "go") { ranged_p1 = "done"; ranged_p2 = "go"; trgt1 = trgth; trgt2 = current_participant.current_target; yiffdgdfg = CALC_Dist_Xv_Yv(trgt2._x, trgt2._y, trgt1._x, trgt1._y); xmod = yiffdgdfg[1]; ymod = yiffdgdfg[2]; distancetomuzzle = 11; if (_root.quickcombat eq 1) { bulletspeed = 20; } else { bulletspeed = 10; } if (do_combat_trace eq 1) { trace("Bullet Speed and direction set."); } iyiff = _root.yiff.shooting_shell.getNextHighestDepth(); _root.yiff.shooting_shell.attachMovie("projectile_1", "cur_proj", iyiff); trgt3 = _root.yiff.shooting_shell.cur_proj; trgt3._x = trgth._x; trgt3._y = trgth._y; trgt3.xmod = xmod; trgt3.ymod = ymod; trgt3._x = trgt3._x + (distancetomuzzle * trgt3.xmod); trgt3._y = trgt3._y + (distancetomuzzle * trgt3.ymod); if (current_participant.insect_type eq "spider") { trs.spider_ranged_attack.start(); } else { trs.scorp_ranged_attack.start(); } } if (ranged_p2 eq "go") { trgt2 = current_participant.current_target; yiffdgdf1g = CALC_Dist_Xv_Yv(trgt2._x, trgt2._y, trgt3._x, trgt3._y); distance = yiffdgdf1g[0]; if (distance <= bulletspeed) { removeMovieClip(trgt3); ranged_p2 = "done"; ranged_p3 = "go"; iyiff = _root.yiff.shooting_shell.getNextHighestDepth(); if ((current_participant.en_id eq 3) or (current_participant.en_id eq 14)) { _root.yiff.shooting_shell.attachMovie("explosion_2", "cur_expl", iyiff); snd_small_goo(); } else { snd_big_goo(); _root.yiff.shooting_shell.attachMovie("explosion_1", "cur_expl", iyiff); } _root.yiff.shooting_shell.cur_expl._x = trgt2._x; _root.yiff.shooting_shell.cur_expl._y = trgt2._y; if (do_combat_trace eq 1) { trace("Bullet Remove. Explosion BOOM!"); } } else { if (do_combat_trace eq 1) { trace("Bullet fly"); } xspeed = bulletspeed * trgt3.xmod; yspeed = bulletspeed * trgt3.ymod; trgt3._x = trgt3._x + xspeed; trgt3._y = trgt3._y + yspeed; } } if (ranged_p3 eq "go") { if (_root.yiff.shooting_shell.cur_expl) { } else { ranged_p3 = "done"; ranged_p4 = "go"; if (do_combat_trace eq 1) { trace("Explosion done"); } } } if (ranged_p4 eq "go") { ranged_p4 = "done"; ranged_att = "done"; roundprogress_step9 = "done"; roundprogress_step10 = "go"; current_participant.gotoAndStop(1); current_participant.actpoints--; if (do_combat_trace eq 1) { trace("actpoints--; doSplashDMGnineCells(); (splash ne vsegda)"); } tr1 = current_participant; tr2 = current_participant.current_target; cur_dmg = (tr1.dmg_min + 1) + random(tr1.dmg_max - tr1.dmg_min); center_cell_x = cell_name_calculation(tr2._x, tr2._y)[0]; center_cell_y = cell_name_calculation(tr2._x, tr2._y)[1]; who_fired = current_participant; if ((current_participant.en_id eq 3) or (current_participant.en_id eq 14)) { tr2.dmg = tr2.dmg + cur_dmg; msg = "-" + Math.floor(cur_dmg); otletaniedamaga(tr2._x, tr2._y, msg, "dmg"); } else { doSplashDMGnineCells(cur_dmg, who_fired, center_cell_x, center_cell_y); } if (do_combat_trace eq 1) { trace("EXP point obtained"); } if (tr1.expp < _root.exp_max) { tr1.expp++; } } } if (melee_att eq "go") { if (melee_att_step_0 != "done") { melee_att_step_0 = "done"; trgth.current_target.gotoAndStop(1); trgth.current_target.idle.gotoAndPlay(2); trgth.gotoAndStop(3); if (do_combat_trace eq 1) { trace("Start MELEE attack and Target Hurt ANIMATIONS"); } rotation_face_target(current_participant, current_participant.current_target); } if (trgth.animation.ended eq 1) { melee_att = "done"; roundprogress_step9 = "done"; roundprogress_step10 = "go"; current_participant.gotoAndStop(1); current_participant.actpoints--; if (do_combat_trace eq 1) { trace("actpoints--; Melee Attack DOne, dmg scrpt done"); } tr1 = current_participant; tr2 = current_participant.current_target; playsnd = 0; if (random(100) eq _root.miss_chance_percent) { msg = "*MISS*"; otletaniedamaga(tr2._x, tr2._y, msg, "dmg"); playsnd = 1; } else { curdmg444 = (tr1.dmg_min + 1) + random(tr1.dmg_max - tr1.dmg_min); tr2.dmg = tr2.dmg + curdmg444; playsnd = 2; if (((random(100) < _root.critical_chance_percent) and (tr2.en_id != 100)) and (tr2.en_id != 200)) { tr2.dmg = tr2.dmg + 55000; playsnd = 3; msg = "*CRITICAL HIT*"; otletaniedamaga(tr2._x, tr2._y, msg, "dmg"); } else { msg = "-" + Math.floor(curdmg444); if (((tr1.poison_time > 0) and (tr2.en_id != 100)) and (tr2.en_id != 200)) { otletaniedamaga(tr2._x, tr2._y, msg, "dmg", "*poisoned*"); } else { otletaniedamaga(tr2._x, tr2._y, msg, "dmg"); } } if (playsnd eq 1) { trs.miss.start(); } else if (playsnd eq 2) { if (tr1.insect_type eq "spider") { snd_spider_bite(); } else { trs.scorpion_bite.start(); } } else if (playsnd eq 3) { if (tr1.insect_type eq "spider") { trs.critical_spider.start(); } else { trs.critical_scorpion.start(); } } if (tr2.insect_type eq "spider") { snd_spider_hurt(); } else if (tr2.insect_type eq "scorpion") { snd_scorpion_hurt(); } if (do_combat_trace eq 1) { trace("EXP point obtained"); } if (tr1.expp < _root.exp_max) { tr1.expp++; } if ((((tr1.poison_time > 0) and (tr2.poisoned_for_dmg <= tr1.poison_dmg)) and (tr2.en_id != 100)) and (tr2.en_id != 200)) { tr2.poison_time_received = tr1.poison_time; tr2.poisoned_for_dmg = tr1.poison_dmg; if (do_combat_trace eq 1) { trace((("Target Poisoned " + tr2.poison_time_received) + " ") + tr2.poisoned_for_dmg); } } if (((tr1.en_id eq 15) and (tr2.en_id != 100)) and (tr2.en_id != 200)) { tr2.blackwidowbittten = 1; if (do_combat_trace eq 1) { trace("tr2.blackwidowbittten = 1;"); } } recalcHPindicatoretc(tr2); if (do_combat_trace eq 1) { trace("recalcHPindicatoretc(tr2);"); } } } } } if (roundprogress_step10 eq "go") { if (do_combat_trace eq 1) { trace("[Step 10]"); } roundprogress_step10 = "done"; ttrtr = current_participant.current_target; if ((current_participant.en_id eq 15) and (ttrtr.blackwidowbittten eq 1)) { roundprogress_step4 = "go"; if (do_combat_trace eq 1) { trace("BlackwidowBitten CHECKE - TRUE! goto step 4"); } } else if (ttrtr.dmg < ttrtr.hp) { if (do_combat_trace eq 1) { trace("ttrtr.dmg<ttrtr.hp"); } roundprogress_step5 = "go"; } else { if (do_combat_trace eq 1) { trace("FALSE: ttrtr.dmg<ttrtr.hp"); } roundprogress_step4 = "go"; } } if (roundprogress_step12 eq "go") { if (do_combat_trace eq 1) { trace("[Step 12]"); } roundprogress_step12 = "done"; gttr = current_participant; _root.current_ating_unit.gotoAndStop(1); if (do_combat_trace eq 1) { trace("Stop animation: unit.gotoAndStop(1);"); } step12_p0 = "go"; if (step12_p0 eq "go") { step12_p0 = "done"; if (do_combat_trace eq 1) { trace("step12_p0"); } if (gttr.command eq 1) { if (do_combat_trace eq 1) { trace("command eq 1 => DEFEND"); trace("setting dest_loc_x and y; creating dest_loc_array"); } step12_p1 = "go"; if (gttr.team eq 1) { dest_loc_xmin = 1; dest_loc_xmax = 8; dest_loc_ymin = 15; dest_loc_ymax = 21; recheck_cell_occupation(); dest_loc_array = create_area_array2(dest_loc_xmin, dest_loc_xmax, dest_loc_ymin, dest_loc_ymax); } else { step12_p1 = "go"; dest_loc_xmin = 21; dest_loc_xmax = 28; dest_loc_ymin = 1; dest_loc_ymax = 7; recheck_cell_occupation(); dest_loc_array = create_area_array2(dest_loc_xmin, dest_loc_xmax, dest_loc_ymin, dest_loc_ymax); } } else if (gttr.command eq 2) { step12_p1 = "go"; if (do_combat_trace eq 1) { trace("command eq 2 => ATTACK"); trace("setting dest_loc_x and y; creating dest_loc_array"); } if (gttr.team eq 1) { dest_loc_xmin = 21; dest_loc_xmax = 28; dest_loc_ymin = 1; dest_loc_ymax = 7; recheck_cell_occupation(); dest_loc_array = create_area_array2(dest_loc_xmin, dest_loc_xmax, dest_loc_ymin, dest_loc_ymax); } else { dest_loc_xmin = 1; dest_loc_xmax = 8; dest_loc_ymin = 15; dest_loc_ymax = 21; recheck_cell_occupation(); dest_loc_array = create_area_array2(dest_loc_xmin, dest_loc_xmax, dest_loc_ymin, dest_loc_ymax); } } else { step12_p2 = "go"; } } if (step12_p1 eq "go") { step12_p1 = "done"; if (do_combat_trace eq 1) { trace("step12_p1"); } ylength = dest_loc_array.length; randomcellu = random(ylength); yifxxx = dest_loc_array[randomcellu][0]; yifyyy = dest_loc_array[randomcellu][1]; trgtcell = _root.yiff[(("cell" + yifxxx) + "_") + yifyyy]; recalculate_map_obstacles(); astar.initialize(); initialize_obstacles(); obstacle_exclude(current_participant); if (do_combat_trace eq 1) { trace("recalculate_map_obstacles();astar.initialize();initialize_obstacles();obstacle_exclude(current_participant);"); } tr1 = current_participant; tr2 = trgtcell; thepath = "none"; thepath = astarCalcAndShowPath(tr1._x, tr1._y, tr2._x, tr2._y, doshowpath); current_participant.thepath = thepath; if (do_combat_trace eq 1) { trace("****current_participant.thepath = " + current_participant.thepath); } if (thepath eq "none") { step12_p3 = "go"; } else { roundprogress_step12_5 = "go"; } } if (step12_p3 eq "go") { if (do_combat_trace eq 1) { trace("step12_p3"); } step12_p3 = "done"; xxx = cell_name_calculation(gttr._x, gttr._y)[0]; yyy = cell_name_calculation(gttr._x, gttr._y)[1]; if ((xxx < dest_loc_xmin) and (yyy < dest_loc_ymin)) { sector = 1; } else if (((xxx > dest_loc_xmin) and (xxx < dest_loc_xmax)) and (yyy < dest_loc_ymin)) { sector = 2; } else if ((xxx > dest_loc_xmax) and (yyy < dest_loc_ymin)) { sector = 3; } else if (((xxx < dest_loc_xmin) and (yyy > dest_loc_ymin)) and (yyy < dest_loc_ymax)) { sector = 4; } else if (((xxx > dest_loc_xmax) and (yyy > dest_loc_ymin)) and (yyy < dest_loc_ymax)) { sector = 5; } else if ((xxx < dest_loc_xmin) and (yyy > dest_loc_ymax)) { sector = 6; } else if (((xxx > dest_loc_xmin) and (xxx < dest_loc_xmax)) and (yyy > dest_loc_ymax)) { sector = 7; } else if ((xxx > dest_loc_xmax) and (yyy > dest_loc_ymax)) { sector = 8; if (do_combat_trace eq 1) { trace("Destlock => SECTOR: " + sector); } } else { if (do_combat_trace eq 1) { trace("sector = 0; Unit inside the targeted area, movepoints set to 1;"); } gttr.movepoints = 1; zeromovepoints = 1; sector = 0; } recheck_cell_occupation(); ycellarrayzz = create_area_array(xxx, yyy, gttr.movepoints_max, sector); if (do_combat_trace eq 1) { trace("recheck_cell_occupation();"); trace("ycellarrayzz = create_area_array(xxx, yyy, gttr.movepoints_max, sector);"); } ylength = ycellarrayzz.length; randomcellu = random(ylength); yifxxx = ycellarrayzz[randomcellu][0]; yifyyy = ycellarrayzz[randomcellu][1]; trgtcell = _root.yiff[(("cell" + yifxxx) + "_") + yifyyy]; recalculate_map_obstacles(); astar.initialize(); initialize_obstacles(); obstacle_exclude(current_participant); if (starttrace eq 1) { trace(current_participant); } tr1 = current_participant; tr2 = trgtcell; thepath = "none"; thepath = astarCalcAndShowPath(tr1._x, tr1._y, tr2._x, tr2._y, doshowpath); current_participant.thepath = thepath; if (do_combat_trace eq 1) { trace("recalculate_map_obstacles();astar.initialize();initialize_obstacles();obstacle_exclude(current_participant);"); trace("THE PATH: " + current_participant.thepath); } if (thepath eq "none") { roundprogress_AIdone = "go"; } else { roundprogress_step12_5 = "go"; } } if (step12_p2 eq "go") { step12_p2 = "done"; if (do_combat_trace eq 1) { trace("step12_p2);"); trace("FINDING PATH TO RANDOM CELL WITHIN MOVEPOINTS"); } xxx = cell_name_calculation(gttr._x, gttr._y)[0]; yyy = cell_name_calculation(gttr._x, gttr._y)[1]; recheck_cell_occupation(); ycellarrayzz = create_area_array(xxx, yyy, gttr.movepoints_max, "none"); ylength = ycellarrayzz.length; randomcellu = random(ylength); yifxxx = ycellarrayzz[randomcellu][0]; yifyyy = ycellarrayzz[randomcellu][1]; trgtcell = _root.yiff[(("cell" + yifxxx) + "_") + yifyyy]; recalculate_map_obstacles(); astar.initialize(); initialize_obstacles(); obstacle_exclude(current_participant); if (starttrace eq 1) { trace(current_participant); } tr1 = current_participant; tr2 = trgtcell; thepath = "none"; thepath = astarCalcAndShowPath(tr1._x, tr1._y, tr2._x, tr2._y, doshowpath); current_participant.thepath = thepath; if (do_combat_trace eq 1) { trace("recalculate_map_obstacles();astar.initialize();initialize_obstacles();obstacle_exclude(current_participant);"); trace("THE PATH: " + current_participant.thepath); } if (thepath eq "none") { roundprogress_AIdone = "go"; } else { roundprogress_step12_5 = "go"; } } } if (roundprogress_step12_5 eq "go") { roundprogress_step12_5 = "done"; if (do_combat_trace eq 1) { trace("[Step 12_5]"); } if (current_participant.movepoints > 0) { if (current_participant.com_dostop eq 1) { roundprogress_AIdone = "go"; if (do_combat_trace eq 1) { trace("COMMAND STOP - dont move"); } } else { roundprogress_step13 = "go"; rndstep13_sidestep1 = "go"; rndstep13_sidestep2 = "done"; if (do_combat_trace eq 1) { trace("movepoints>0 - true"); } } } else { trace("movepoints = 0 - true; SET movepoints to maximum"); current_participant.movepoints = current_participant.movepoints_max; roundprogress_AIdone = "go"; } } if (roundprogress_step13 eq "go") { roundprogress_step12_5 = "done"; roundprogress_step12 = "done"; if (rndstep13_sidestep1 eq "go") { if (do_combat_trace eq 1) { trace("[Step 13]"); } if (random(_root.playmovesndradnomiser) eq 1) { if (current_participant.insect_type eq "spider") { trs.spider_move.start(); } else { trs.scorpion_move.start(); } } rndstep13_sidestep1 = "done"; trgt1 = current_participant; rndstep13_sidestep3_5 = "go"; if (trgt1.thepath.length > 0) { rndstep13_sidestep2 = "go"; } else { roundprogress_step12 = "go"; rndstep13_sidestep2 = "done"; } cellarray = trgt1.thepath.shift(); trgt1.gowhere = _root.yiff[(("cell" + cellarray[0]) + "_") + cellarray[1]]; trgt2 = trgt1.gowhere; yiffdgdfg = CALC_Dist_Xv_Yv(trgt2._x, trgt2._y, trgt1._x, trgt1._y); trgt1.xmod = yiffdgdfg[1]; trgt1.ymod = yiffdgdfg[2]; if (do_combat_trace eq 1) { trace("Target Cell set; cellarray = trgt1.thepath.shift();"); } } if (rndstep13_sidestep2 eq "go") { yiffdgdfg = CALC_Dist_Xv_Yv(trgt2._x, trgt2._y, trgt1._x, trgt1._y); trgt1.distance = yiffdgdfg[0]; if (trgt1.distance <= trgt1.speed) { trgt1._x = trgt2._x; trgt1._y = trgt2._y; trgt1.movepoints--; if (do_combat_trace eq 1) { trace("trgt1.movepoints--; Target Cell REACHED"); } roundprogress_step13 = "done"; st13_5_p1 = "go"; roundprogress_step13_5 = "go"; rndstep13_sidestep2 = "done"; } else { trgt = current_participant; rndstep13_sidestep3_5 = "done"; rndstep13_sidestep4 = "go"; if (rndstep13_sidestep4 eq "go") { rndstep13_sidestep4 = "done"; trgt1.gotoAndStop(2); if (do_combat_trace eq 1) { trace("start walking animation"); } } if (do_combat_trace eq 1) { trace("Moving"); } xspeed = trgt1.speed * trgt1.xmod; yspeed = trgt1.speed * trgt1.ymod; trgt1._x = trgt1._x + xspeed; trgt1._y = trgt1._y + yspeed; rotation_towards_movement(trgt1, xspeed, yspeed); } } } if (roundprogress_step13_5 eq "go") { trgt1 = current_participant; if (do_combat_trace eq 1) { trace("[Step 13_5]"); } if (st13_5_p1 eq "go") { st13_5_p1 eq "done"; if (trgt1.actpoints > 0) { if (trgt1.com_att eq 0) { if (do_combat_trace eq 1) { trace("com_att eq 0 - do not attack, move on"); } roundprogress_step13_5 = "done"; roundprogress_step12_5 = "go"; st13_5_p2 = "done"; } else { st13_5_p2 = "go"; if (do_combat_trace eq 1) { trace("Action points: " + trgt1.actpoints); } } } else { if (do_combat_trace eq 1) { trace("Action points: 0 "); } roundprogress_step13_5 = "done"; roundprogress_step12_5 = "go"; } } if (st13_5_p2 eq "go") { st13_5_p2 eq "done"; roundprogress_step13_5 = "done"; tempvaryiff78787 = poisk_blijaishei_vidimoi_celi(trgt1); current_participant.current_target = tempvaryiff78787; if (do_combat_trace eq 1) { trace("poisk_blijaishei_vidimoi_celi(trgt1)"); trace("TARGET FOUND: " + current_participant.current_target); } if (current_participant.current_target eq "none") { roundprogress_step12_5 = "go"; } else { roundprogress_step5 = "go"; } } } } function execute_enemy_ai() { yiffinhell = 1; if ((_root.loadmap_id eq 1) and (_root.easymode != 1)) { yiffinhell = 2; } if ((_root.loadmap_id eq 3) and (_root.hardcore_mode eq 1)) { yiffinhell = 2; } if ((_root.loadmap_id eq 4) and (_root.hardcore_mode eq 1)) { yiffinhell = 2; } if ((_root.loadmap_id eq 5) and (_root.hardcore_mode eq 1)) { yiffinhell = 2; } if (scorpion_base_dead != 1) { yAIff = 0; while (yAIff < yiffinhell) { _root["enemyAI_" + _root.loadmap_id](); yAIff++; } } } function enemyAI_1() { var _local2 = new Array(); i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (((trgten and (trgten.en_id != 100)) and (trgten.en_id != 200)) and (trgten.team eq 2)) { _local2.push(trgten); } i++; } enemy_units_number = _local2.length; controlled2 = 0; z = 0; while (z < enemy_units_number) { controlled2 = controlled2 + _local2[z].control; z++; } freecontrollpoints2 = max_control2 - controlled2; easyspawnblock = 0; if (_root.easymode eq 1) { if (random(2) eq 1) { easyspawnblock = 1; } } if (((freecontrollpoints2 > 0) and (spawn_points_2 > 2)) and (easyspawnblock != 1)) { if (spawn_points_2 >= _root.enemy_cost_10) { a = random(3); if (a eq 0) { Spawn_units(1, 2); spawn_points_2 = spawn_points_2 - _root.enemy_cost_1; } else if (a eq 1) { Spawn_units(10, 2); spawn_points_2 = spawn_points_2 - _root.enemy_cost_10; } else if (a eq 2) { Spawn_units(11, 2); spawn_points_2 = spawn_points_2 - _root.enemy_cost_11; } } else if (spawn_points_2 > _root.enemy_cost_1) { a = random(2); if (a eq 0) { Spawn_units(1, 2); spawn_points_2 = spawn_points_2 - _root.enemy_cost_1; } else if (a eq 1) { Spawn_units(11, 2); spawn_points_2 = spawn_points_2 - _root.enemy_cost_11; } } } arrlength = base_array_2.length; recheck_cell_occupation(); _root.trigger_2 = 0; i = 0; while (i < arrlength) { xxx = base_array_2[i][0]; yyy = base_array_2[i][1]; cellname = _root.yiff[(("cell" + xxx) + "_") + yyy]; if ((cellname.occupied != 0) and (cellname.occupied.team eq 1)) { _root.trigger_2 = 1; } i++; } if (_root.currentround > 1) { _root.trigger_1 = 1; } if (_root.trigger_1 != 1) { z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; trgttt.com_dostop = 0; trgttt.com_fr = 1; trgttt.com_move = 0; trgttt.com_att = 1; z++; } } else { z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; if (trgttt.com_fr eq 1) { trgttt.com_fr = 0; trgttt.com_move = 1; } z++; } var _local4 = new Array(); var _local3 = new Array(); z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; if (trgttt.com_move eq 1) { _local3.push(trgttt); } else if (trgttt.com_move eq 2) { _local4.push(trgttt); } z++; } defenders_number = _local3.length; attackers_number = _local4.length; if (attackers_number < 2) { _local3[0].com_move = 2; _local3[1].com_move = 2; trgttt.com_fr = 0; } if (enemy_units_number < 4) { z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; trgttt.com_move = 1; trgttt.com_fr = 0; z++; } } } if (_root.trigger_2 eq 1) { z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; trgttt.com_move = 1; trgttt.com_fr = 0; z++; } } } function enemyAI_2() { var _local2 = new Array(); i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (((trgten and (trgten.en_id != 100)) and (trgten.en_id != 200)) and (trgten.team eq 2)) { _local2.push(trgten); } i++; } enemy_units_number = _local2.length; controlled2 = 0; z = 0; while (z < enemy_units_number) { controlled2 = controlled2 + _local2[z].control; z++; } freecontrollpoints2 = max_control2 - controlled2; if (enemy_units_number < 5) { aaaz = random(3); if (aaaz eq 0) { dospawnkogo = 1; } else if (aaaz eq 1) { dospawnkogo = 10; } else { dospawnkogo = 11; } } else if (random(2) eq 1) { dospawnkogo = 12; } else { dospawnkogo = 9; } thiscost = _root["enemy_cost_" + dospawnkogo]; thiscontrolcost = _root["enemy_control_" + dospawnkogo]; easyspawnblock = 0; if (_root.easymode eq 1) { if (random(2) eq 1) { easyspawnblock = 1; } } if (((freecontrollpoints2 >= thiscontrolcost) and (spawn_points_2 >= thiscost)) and (easyspawnblock != 1)) { Spawn_units(dospawnkogo, 2); spawn_points_2 = spawn_points_2 - thiscost; } if (_root.trigger_2 eq 1) { if (random(2) eq 1) { dospawnkogo = 1; } else { dospawnkogo = 11; } thiscost = _root["enemy_cost_" + dospawnkogo]; thiscontrolcost = _root["enemy_control_" + dospawnkogo]; freecontrollpoints2 = max_control2 - controlled2; if (((freecontrollpoints2 >= thiscontrolcost) and (spawn_points_2 >= thiscost)) and (easyspawnblock != 1)) { Spawn_units(dospawnkogo, 2); spawn_points_2 = spawn_points_2 - thiscost; controlled2 = controlled2 + thiscontrolcost; } } arrlength = base_array_2.length; recheck_cell_occupation(); _root.trigger_2 = 0; i = 0; while (i < arrlength) { xxx = base_array_2[i][0]; yyy = base_array_2[i][1]; cellname = _root.yiff[(("cell" + xxx) + "_") + yyy]; if ((cellname.occupied != 0) and (cellname.occupied.team eq 1)) { _root.trigger_2 = 1; } i++; } var _local4 = new Array(); var _local3 = new Array(); z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; if (trgttt.com_move eq 1) { _local3.push(trgttt); } else if (trgttt.com_move eq 2) { _local4.push(trgttt); } z++; } defenders_number = _local3.length; attackers_number = _local4.length; if (defenders_number > 5) { aaa = random(defenders_number); _local3[aaa].com_move = 2; } if (spawn_points_2 > (0.5 * spawn_points_max2)) { z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; trgttt.com_move = 2; trgttt.com_fr = 0; z++; } } if (_root.trigger_2 eq 1) { z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; trgttt.com_move = 1; trgttt.com_fr = 0; z++; } } } function enemyAI_3() { var _local2 = new Array(); i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (((trgten and (trgten.en_id != 100)) and (trgten.en_id != 200)) and (trgten.team eq 2)) { _local2.push(trgten); } i++; } enemy_units_number = _local2.length; number_strelu4ih_vragov = 0; i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (trgten and (trgten.en_id eq 14)) { number_strelu4ih_vragov++; } i++; } controlled2 = 0; z = 0; while (z < enemy_units_number) { controlled2 = controlled2 + _local2[z].control; z++; } trace(controlled2); if (((enemy_units_number < 6) or (_root.easymode eq 1)) or (number_strelu4ih_vragov > 3)) { aaaz = random(5); if (aaaz eq 0) { dospawnkogo = 1; } else if (aaaz eq 1) { dospawnkogo = 10; } else if (aaaz eq 2) { dospawnkogo = 11; } else if (aaaz eq 3) { dospawnkogo = 12; } else if (aaaz eq 4) { dospawnkogo = 9; } } else { dospawnkogo = 14; } if ((random(30) eq 5) and (number_strelu4ih_vragov < 2)) { dospawnkogo = 14; } freecontrollpoints2 = max_control2 - controlled2; if (_root.hardcore_mode eq 1) { dfjgdfg66 = 3; } else { dfjgdfg66 = 2; } z = 0; while (z < dfjgdfg66) { thiscost = _root["enemy_cost_" + dospawnkogo]; thiscontrolcost = _root["enemy_control_" + dospawnkogo]; if ((freecontrollpoints2 >= thiscontrolcost) and (spawn_points_2 >= thiscost)) { Spawn_units(dospawnkogo, 2); spawn_points_2 = spawn_points_2 - thiscost; } z++; } arrlength = base_array_2.length; recheck_cell_occupation(); _root.trigger_2 = 0; i = 0; while (i < arrlength) { xxx = base_array_2[i][0]; yyy = base_array_2[i][1]; cellname = _root.yiff[(("cell" + xxx) + "_") + yyy]; if ((cellname.occupied != 0) and (cellname.occupied.team eq 1)) { _root.trigger_2 = 1; } i++; } var _local4 = new Array(); var _local3 = new Array(); z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; if (trgttt.com_move eq 1) { _local3.push(trgttt); } else if (trgttt.com_move eq 2) { _local4.push(trgttt); } z++; } defenders_number = _local3.length; attackers_number = _local4.length; if (defenders_number > 5) { aaa = random(defenders_number); if (_local3[aaa].en_id != 14) { _local3[aaa].com_move = 2; } } if (spawn_points_2 > (0.8 * spawn_points_max2)) { z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; if (trgttt.en_id != 14) { trgttt.com_move = 2; trgttt.com_fr = 0; } if (_root.hardcore_mode eq 1) { trgttt.com_move = 2; trgttt.com_fr = 0; } z++; } } if (_root.trigger_2 eq 1) { z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; trgttt.com_move = 1; trgttt.com_fr = 0; z++; } } } function enemyAI_4() { var _local2 = new Array(); i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (((trgten and (trgten.en_id != 100)) and (trgten.en_id != 200)) and (trgten.team eq 2)) { _local2.push(trgten); } i++; } enemy_units_number = _local2.length; number_strelu4ih_vragov = 0; i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (trgten) { if ((trgten.en_id eq 14) or (trgten.en_id eq 7)) { number_strelu4ih_vragov++; } } i++; } controlled2 = 0; z = 0; while (z < enemy_units_number) { controlled2 = controlled2 + _local2[z].control; z++; } trace(controlled2); if (enemy_units_number < 10) { aaaz = random(5); if (aaaz eq 0) { dospawnkogo = 9; } else if (aaaz eq 1) { dospawnkogo = 10; } else if (aaaz eq 2) { dospawnkogo = 11; } else if (aaaz eq 3) { dospawnkogo = 12; } else if (aaaz eq 4) { dospawnkogo = 9; } } else if (random(2) eq 1) { dospawnkogo = 7; } else { dospawnkogo = 14; } if (_root.hardcore_mode eq 1) { aaaz = random(6); if (aaaz eq 0) { dospawnkogo = 9; } else if (aaaz eq 1) { dospawnkogo = 10; } else if (aaaz eq 2) { dospawnkogo = 11; } else if (aaaz eq 3) { dospawnkogo = 12; } else if (aaaz eq 4) { dospawnkogo = 9; } else if (aaaz eq 5) { dospawnkogo = 14; } } if (_root.hardcore_mode eq 1) { shotersnum = 5; } else { shotersnum = 3; } if (number_strelu4ih_vragov < 2) { if (random(2) eq 1) { dospawnkogo = 7; } else { dospawnkogo = 14; } } if ((number_strelu4ih_vragov > shotersnum) or (number_strelu4ih_vragov eq shotersnum)) { aaaz = random(6); if (aaaz eq 0) { dospawnkogo = 1; } else if (aaaz eq 1) { dospawnkogo = 10; } else if (aaaz eq 2) { dospawnkogo = 11; } else if (aaaz eq 3) { dospawnkogo = 12; } else if (aaaz eq 4) { dospawnkogo = 9; } else if (aaaz eq 4) { dospawnkogo = 19; } } if ((_root.trigger_2 eq 1) and (random(2) eq 1)) { dospawnkogo = 19; } if (random(60) eq 5) { dospawnkogo = 19; } freecontrollpoints2 = max_control2 - controlled2; if (_root.hardcore_mode eq 1) { dfjgdfg66 = 5; } else { dfjgdfg66 = 3; } z = 0; while (z < dfjgdfg66) { thiscost = _root["enemy_cost_" + dospawnkogo]; thiscontrolcost = _root["enemy_control_" + dospawnkogo]; if ((freecontrollpoints2 >= thiscontrolcost) and (spawn_points_2 >= thiscost)) { Spawn_units(dospawnkogo, 2); spawn_points_2 = spawn_points_2 - thiscost; } z++; } arrlength = base_array_2.length; recheck_cell_occupation(); _root.trigger_2 = 0; i = 0; while (i < arrlength) { xxx = base_array_2[i][0]; yyy = base_array_2[i][1]; cellname = _root.yiff[(("cell" + xxx) + "_") + yyy]; if ((cellname.occupied != 0) and (cellname.occupied.team eq 1)) { _root.trigger_2 = 1; } i++; } var _local4 = new Array(); var _local3 = new Array(); z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; if (trgttt.com_move eq 1) { _local3.push(trgttt); } else if (trgttt.com_move eq 2) { _local4.push(trgttt); } z++; } defenders_number = _local3.length; attackers_number = _local4.length; z = 0; while (z < 3) { if (defenders_number > 10) { aaa = random(defenders_number); _local3[aaa].com_move = 2; } z++; } if (spawn_points_2 > (0.9 * spawn_points_max2)) { z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; if ((trgttt.en_id != 14) and (trgttt.en_id != 7)) { trgttt.com_move = 2; trgttt.com_fr = 0; } if (_root.hardcore_mode eq 1) { trgttt.com_move = 2; trgttt.com_fr = 0; } z++; } } if (_root.trigger_2 eq 1) { z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; trgttt.com_move = 1; trgttt.com_fr = 0; z++; } } } function enemyAI_5() { spawn_points_surplus_1 = 7; spawn_points_surplus_2 = 7; illll = 0; while (illll < 5) { enemyAI_5_respawnPolicy(); illll++; } arrlength = base_array_2.length; recheck_cell_occupation(); _root.trigger_2 = 0; i = 0; while (i < arrlength) { xxx = base_array_2[i][0]; yyy = base_array_2[i][1]; cellname = _root.yiff[(("cell" + xxx) + "_") + yyy]; if ((cellname.occupied != 0) and (cellname.occupied.team eq 1)) { _root.trigger_2 = 1; } i++; } var _local2 = new Array(); i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (((trgten and (trgten.en_id != 100)) and (trgten.en_id != 200)) and (trgten.team eq 2)) { _local2.push(trgten); } i++; } enemy_units_number = _local2.length; number_strelu4ih_vragov = 0; i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (trgten) { if ((trgten.en_id eq 14) or (trgten.en_id eq 7)) { number_strelu4ih_vragov++; } } i++; } controlled2 = 0; z = 0; while (z < enemy_units_number) { controlled2 = controlled2 + _local2[z].control; z++; } var _local4 = new Array(); var _local3 = new Array(); z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; if (trgttt.com_move eq 1) { _local3.push(trgttt); } else if (trgttt.com_move eq 2) { _local4.push(trgttt); } z++; } defenders_number = _local3.length; attackers_number = _local4.length; if ((freecontrollpoints2 < Math.floor(0.3 * max_control2)) and (attackers_number < 3)) { z = 0; while (z < Math.floor(defenders_number / 2)) { aaa = random(defenders_number); _local3[aaa].com_move = 2; z++; } } if (_root.trigger_2 eq 1) { z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; trgttt.com_move = 1; trgttt.com_fr = 0; z++; } } } function enemyAI_5_respawnPolicy() { var _local2 = new Array(); i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (((trgten and (trgten.en_id != 100)) and (trgten.en_id != 200)) and (trgten.team eq 2)) { _local2.push(trgten); } i++; } enemy_units_number = _local2.length; number_strelu4ih_vragov = 0; i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (trgten) { if ((trgten.en_id eq 14) or (trgten.en_id eq 7)) { number_strelu4ih_vragov++; } } i++; } controlled2 = 0; z = 0; while (z < enemy_units_number) { controlled2 = controlled2 + _local2[z].control; z++; } aaa = random(6); if (aaa eq 0) { dospawnkogo = 12; } else if (aaa eq 1) { dospawnkogo = 9; } else if (aaa eq 2) { dospawnkogo = 14; } else if (aaa eq 3) { dospawnkogo = 7; } else if (aaa eq 4) { dospawnkogo = 8; } else if (aaa eq 5) { dospawnkogo = 19; } if (number_strelu4ih_vragov > 3) { if ((dospawnkogo eq 14) or (dospawnkogo eq 7)) { dospawnkogo = 10; } } else if (number_strelu4ih_vragov < 4) { if (random(2) eq 1) { dospawnkogo = 7; } else { dospawnkogo = 14; } } freecontrollpoints2 = max_control2 - controlled2; thiscost = _root["enemy_cost_" + dospawnkogo]; thiscontrolcost = _root["enemy_control_" + dospawnkogo]; trace(456456); if ((freecontrollpoints2 >= thiscontrolcost) and (spawn_points_2 >= thiscost)) { Spawn_units(dospawnkogo, 2); spawn_points_2 = spawn_points_2 - thiscost; } } function enemyAI_6() { } function enemyAI_999() { if (_root.your_kills < 10) { spawn_points_surplus_1 = 1; } else if ((_root.your_kills > 9) and (_root.your_kills < 15)) { spawn_points_surplus_1 = 2; } else if ((_root.your_kills > 14) and (_root.your_kills < 40)) { spawn_points_surplus_1 = 3; } else if ((_root.your_kills > 39) and (_root.your_kills < 55)) { spawn_points_surplus_1 = 4; } else if ((_root.your_kills > 54) and (_root.your_kills < 60)) { spawn_points_surplus_1 = 5; } else if ((_root.your_kills > 59) and (_root.your_kills < 70)) { spawn_points_surplus_1 = 6; } else if (_root.your_kills > 70) { spawn_points_surplus_1 = 7; } if (_root.enemy_kills < 10) { spawn_points_surplus_2 = 1; } else if ((_root.enemy_kills > 9) and (_root.enemy_kills < 15)) { spawn_points_surplus_2 = 2; } else if ((_root.enemy_kills > 14) and (_root.enemy_kills < 40)) { spawn_points_surplus_2 = 3; } else if ((_root.enemy_kills > 39) and (_root.enemy_kills < 55)) { spawn_points_surplus_2 = 4; } else if ((_root.enemy_kills > 54) and (_root.enemy_kills < 60)) { spawn_points_surplus_2 = 5; } else if ((_root.enemy_kills > 59) and (_root.enemy_kills < 70)) { spawn_points_surplus_2 = 6; } else if (_root.enemy_kills > 70) { spawn_points_surplus_2 = 7; } if (_root.hardcore_mode eq 1) { if (_root.enemy_kills < 11) { max_control2 = 5 + _root.enemy_kills; } else if ((_root.enemy_kills > 10) and (_root.enemy_kills < 31)) { max_control2 = 15; } else if ((_root.enemy_kills > 30) and (_root.enemy_kills < 41)) { max_control2 = (15 + _root.enemy_kills) - 30; } else if ((_root.enemy_kills > 40) and (_root.enemy_kills < 46)) { max_control2 = 25; } else if ((_root.enemy_kills > 50) and (_root.enemy_kills < 56)) { max_control2 = (25 + _root.enemy_kills) - 55; } else if (_root.enemy_kills > 56) { max_control2 = 30; } } else if (_root.enemy_kills < 11) { max_control2 = 5 + _root.enemy_kills; } else if ((_root.enemy_kills > 10) and (_root.enemy_kills < 31)) { max_control2 = 15; } else if ((_root.enemy_kills > 30) and (_root.enemy_kills < 41)) { max_control2 = (15 + _root.enemy_kills) - 30; } else if ((_root.enemy_kills > 40) and (_root.enemy_kills < 56)) { max_control2 = 25; } else if ((_root.enemy_kills > 55) and (_root.enemy_kills < 61)) { max_control2 = (25 + _root.enemy_kills) - 55; } else if (_root.enemy_kills > 60) { max_control2 = 30; } i = 0; while (i < 25) { _root["enemy_unlocked_" + i] = 0; i++; } enemy_unlocked_1 = 1; if (_root.hardcore_mode eq 1) { if (_root.enemy_kills > 14) { enemy_unlocked_10 = 1; enemy_unlocked_11 = 1; } if (_root.enemy_kills > 19) { enemy_unlocked_12 = 1; enemy_unlocked_1 = 0; } if (_root.enemy_kills > 25) { enemy_unlocked_9 = 1; enemy_unlocked_1 = 0; enemy_unlocked_10 = 0; enemy_unlocked_11 = 0; } if (_root.enemy_kills > 45) { enemy_unlocked_14 = 1; enemy_unlocked_7 = 1; } if (_root.enemy_kills > 60) { enemy_unlocked_19 = 1; enemy_unlocked_8 = 1; } } else { if (_root.enemy_kills > 14) { enemy_unlocked_10 = 1; enemy_unlocked_11 = 1; } if (_root.enemy_kills > 19) { enemy_unlocked_12 = 1; enemy_unlocked_1 = 0; } if (_root.enemy_kills > 29) { enemy_unlocked_9 = 1; enemy_unlocked_1 = 0; enemy_unlocked_10 = 0; enemy_unlocked_11 = 0; } if (_root.enemy_kills > 54) { enemy_unlocked_14 = 1; enemy_unlocked_7 = 1; } if (_root.enemy_kills > 69) { enemy_unlocked_19 = 1; enemy_unlocked_8 = 1; } } var _local4 = new Array(); i = 0; while (i < 25) { meow = _root["enemy_unlocked_" + i]; if (meow eq 1) { _local4.push(i); } i++; } trace("unlocked ids: " + _local4); _root.unlockedEnemyIDs = _local4; illll = 0; while (illll < 5) { enemyAI_999_respawnPolicy(); illll++; } arrlength = base_array_2.length; recheck_cell_occupation(); _root.trigger_2 = 0; i = 0; while (i < arrlength) { xxx = base_array_2[i][0]; yyy = base_array_2[i][1]; cellname = _root.yiff[(("cell" + xxx) + "_") + yyy]; if ((cellname.occupied != 0) and (cellname.occupied.team eq 1)) { _root.trigger_2 = 1; } i++; } var _local2 = new Array(); i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (((trgten and (trgten.en_id != 100)) and (trgten.en_id != 200)) and (trgten.team eq 2)) { _local2.push(trgten); } i++; } enemy_units_number = _local2.length; number_strelu4ih_vragov = 0; i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (trgten) { if ((trgten.en_id eq 14) or (trgten.en_id eq 7)) { number_strelu4ih_vragov++; } } i++; } controlled2 = 0; z = 0; while (z < enemy_units_number) { controlled2 = controlled2 + _local2[z].control; z++; } var _local5 = new Array(); var _local3 = new Array(); z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; if (trgttt.com_move eq 1) { _local3.push(trgttt); } else if (trgttt.com_move eq 2) { _local5.push(trgttt); } z++; } defenders_number = _local3.length; attackers_number = _local5.length; if ((freecontrollpoints2 < Math.floor(0.3 * max_control2)) and (attackers_number < 3)) { z = 0; while (z < Math.floor(defenders_number / 2)) { aaa = random(defenders_number); _local3[aaa].com_move = 2; z++; } } if (_root.trigger_2 eq 1) { z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; trgttt.com_move = 1; trgttt.com_fr = 0; z++; } } } function enemyAI_999_respawnPolicy() { var _local2 = new Array(); i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (((trgten and (trgten.en_id != 100)) and (trgten.en_id != 200)) and (trgten.team eq 2)) { _local2.push(trgten); } i++; } enemy_units_number = _local2.length; number_strelu4ih_vragov = 0; i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (trgten) { if ((trgten.en_id eq 14) or (trgten.en_id eq 7)) { number_strelu4ih_vragov++; } } i++; } controlled2 = 0; z = 0; while (z < enemy_units_number) { controlled2 = controlled2 + _local2[z].control; z++; } skolko_unlocked = unlockedEnemyIDs.length; if (skolko_unlocked eq 1) { dospawnkogo = 1; } else if (skolko_unlocked > 1) { dospawnkogo = unlockedEnemyIDs[random(skolko_unlocked)]; } if (number_strelu4ih_vragov > 4) { if ((dospawnkogo eq 14) or (dospawnkogo eq 7)) { dospawnkogo = 10; } } freecontrollpoints2 = max_control2 - controlled2; thiscost = _root["enemy_cost_" + dospawnkogo]; thiscontrolcost = _root["enemy_control_" + dospawnkogo]; trace(456456); if ((freecontrollpoints2 >= thiscontrolcost) and (spawn_points_2 >= thiscost)) { Spawn_units(dospawnkogo, 2); spawn_points_2 = spawn_points_2 - thiscost; } } function miscMenuIntegrity() { if (((_root.manual_controll_on eq 1) and (_root.activate_CHARmovment_function != 1)) and (_root.activate_CHARmovment_function2 != 1)) { } else if (_root.spawnMenu) { } trgt0 = bottommenu.active_unit_indicator; if (current_participant.en_id) { trgt0.cc.gotoAndStop(current_participant.movepoints + 1); trgt0.bb.gotoAndStop(current_participant.actpoints + 1); trgt0.aa.gotoAndStop(current_participant.en_id + 1); } else { trgt0.cc.gotoAndStop(1); trgt0.aa.gotoAndStop(1); trgt0.bb.gotoAndStop(1); } _root.yiffyifftimergtgsef6 = _root.yiffyifftimergtgsef6 + 0.0333333333333333; if (_root.yiffyifftimergtgsef6 > 0.6) { bottommenu.show_control.showvar = (free_control_points + "/") + max_control; bottommenu.show_spawn.showvar = (spawn_points_1 + "/") + spawn_points_max; bottommenu.show_evolve.showvar = evolution_points; } } function spawnIntelMenu() { _root.attachMovie("intel_info", "intel_info", _root.unit_settings_depth); _root.intel_info._x = 422; _root.intel_info._y = 253; } function setunitproperties(trgt) { _root.trgtdfrprprts = trgt; trace("jjjjjjjjjjjjjjjllllllll"); _root.attachMovie("unit_settings", "unit_settings", _root.unit_settings_depth); _root.unit_settings._x = 415; _root.unit_settings._y = 263; } function unPropMenuIntegrity() { if (_root.current_ating_unit eq _root.trgtdfrprprts) { _root.trgtdfrprprts = 0; removeMovieClip(_root.unit_settings); } trgtmn = _root.unit_settings; trgtun = _root.trgtdfrprprts; trgtmn.theid = trgtun.en_id; _root.yiffyifftimer569311 = _root.yiffyifftimer569311 + 0.0333333333333333; if (trgtmn and (_root.yiffyifftimer569311 > 0.8)) { _root.yiffyifftimer569311 = 0; if (trgtun.en_id eq 2) { trgtmn.name_.unit_name = "Tarantula"; } else if (trgtun.en_id eq 4) { trgtmn.name_.unit_name = "Blue Tarantula"; } else if (trgtun.en_id eq 5) { trgtmn.name_.unit_name = "Green Tarantula"; } else if (trgtun.en_id eq 17) { trgtmn.name_.unit_name = "Purple Tarantula"; } else if (trgtun.en_id eq 6) { trgtmn.name_.unit_name = "Red Tarantula"; } else if (trgtun.en_id eq 18) { trgtmn.name_.unit_name = "Fire Tarantula"; } else if (trgtun.en_id eq 13) { trgtmn.name_.unit_name = "Crusher"; } else if (trgtun.en_id eq 15) { trgtmn.name_.unit_name = "Black Widow"; } else if (trgtun.en_id eq 3) { trgtmn.name_.unit_name = "Yellow Argiope"; } else if (trgtun.en_id eq 16) { trgtmn.name_.unit_name = "Red Argiope"; } trgtmn.hp = trgtun.hp; trgtmn.realhp = Math.floor(trgtun.hp - trgtun.dmg); trgtmn.show_hp = (("Hit Points: " + trgtmn.realhp) + "/") + trgtun.hp; trgtmn.show_control = "Control cost: " + _root["enemy_control_" + trgtun.en_id]; trgtmn.show_exp = (("Exp: " + trgtun.expp) + "/") + _root.exp_max; if (trgtun.poison_time_received > 0) { trgtmn.show_poisoned = (("Poisoned: " + trgtun.poisoned_for_dmg) + "/") + trgtun.poison_time_received; } else { trgtmn.show_poisoned = "Poisoned: no"; } if (trgtun.attack_radius > (1.6 * _root.spacing)) { if ((trgtun.en_id eq 16) or (trgtun.en_id eq 7)) { trgtmn.show_attacktype = "Attack type: Ranged / Splash"; } else { trgtmn.show_attacktype = "Attack type: Ranged / No splash"; } } else { trgtmn.show_attacktype = "Attack type: Melee"; } trgtmn.show_dmg = ((((((("DMG: " + trgtun.dmg_min_base) + "-") + trgtun.dmg_max_base) + " x ") + trgtun.actpoints_max) + " +") + Math.floor((trgtun.expp / _root.exp_max) * _root.exp_maxDmgBonus_percent)) + "% EXP bonus"; trgtmn.show_poison = (("Poison: " + trgtun.poison_dmg) + " / Duration: ") + trgtun.poison_time; trgtmn.show_init = "Initiative: " + (Math.floor((trgtun.initiative - 2) * 10) / 10); trgtmn.show_speed = ("Movement speed: " + trgtun.movepoints_max_real) + " (max)"; trgtmn.show_regen = ("Regeneration: " + trgtun.regeneration_percent) + " % per round"; trgtmn.show_special = ""; if (trgtun.en_id eq "4") { trgtmn.show_special = "Two attacks per round double the chance of a Critical."; } else if (trgtun.en_id eq "18") { trgtmn.show_special = "Superfast regeneration. Multiple attacks."; } else if (trgtun.en_id eq "13") { trgtmn.show_special = "Slow but hard to kill. Attacks twice!"; } else if (trgtun.en_id eq "15") { trgtmn.show_special = "Deadly poison! Multiple attacks per round."; } else if (trgtun.en_id eq "16") { trgtmn.show_special = "Will do damage (50%) to ALL units around the target."; } } } function spawnMainMenu() { if (_root.main_menu) { removeMovieClip(_root.main_menu); } else { removeMovieClip(quitgame_q); removeMovieClip(startnewgame_q); removeMovieClip(powercommandmenu); removeMovieClip(_root.unit_settings); removeMovieClip(_root.spawnMenu); removeMovieClip(_root.upgradesMenu); _root.attachMovie("main_menu", "main_menu", _root.main_menu_depth); _root.main_menu._x = 436; _root.main_menu._y = 269; } } function spawnEvolutionMenu() { if (_root.upgradesMenu) { removeMovieClip(_root.upgradesMenu); } else { _root.attachMovie("upgradesMenu", "upgradesMenu", _root.upgradesMenu_depth); _root.upgradesMenu._x = 427; _root.upgradesMenu._y = 287; } } function spawnSpawnMenu() { if (_root.spawnMenu) { removeMovieClip(_root.spawnMenu); } else { _root.attachMovie("spawnMenu", "spawnMenu", _root.upgradesMenu_depth); _root.spawnMenu._x = 427; _root.spawnMenu._y = 287; } } function primaryMenusIntegrity() { if (_root.intel_info) { _root.yiffytmr0909 = _root.yiffytmr0909 + 0.0333333333333333; if (_root.yiffytmr0909 > 0.5) { _root.yiffytmr0909 = 0; trmn = _root.intel_info; var _local2 = new Array(); i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (((trgten and (trgten.en_id != 100)) and (trgten.en_id != 200)) and (trgten.team eq 2)) { _local2.push(trgten); } i++; } enemy_units_number = _local2.length; controlled2 = 0; z = 0; while (z < enemy_units_number) { controlled2 = controlled2 + _local2[z].control; z++; } freecontrollpoints2 = max_control2 - controlled2; trmn.showcontrol = (("Enemy control points: " + freecontrollpoints2) + "/") + max_control2; trmn.showspawn = (("Enemy spawn points: " + spawn_points_2) + "/") + spawn_points_max2; } } else { _root.yiffytmr0909 = 999; } if (_root.upgradesMenu) { trmn = _root.upgradesMenu; _root.yiffyifftimer666777 = _root.yiffyifftimer666777 + 0.0333333333333333; if (_root.yiffyifftimer666777 > 0.5) { _root.yiffyifftimer666777 = 0; trmn.sfep.show_free_evolve_points = "Free Evolution Points: " + _root.evolution_points; trmn.show_int.showvar = (("Lvl: " + intel) + "/") + int_limit; trmn = _root.upgradesMenu; id = 0; while (id < 30) { trgth = trmn["info_" + id]; if (trgth) { trgth.showvar = (_root["unit_evolve_points_" + id] + "/") + _root["unit_evolve_cost_" + id]; } id++; } } trmn.int_lock._visible = false; trmn.agi_lock._visible = false; trmn.might_lock._visible = false; trmn.const_lock._visible = false; trmn.ev_lim_rchd._visible = false; if (_root.evolution_points_used < evolution_limit) { _root.evolution_lockdown = 0; } else { _root.evolution_lockdown = 1; trmn.int_lock._visible = true; trmn.agi_lock._visible = true; trmn.might_lock._visible = true; trmn.const_lock._visible = true; trmn.ev_lim_rchd._visible = true; } if (_root.intel < _root.int_limit) { } else { trmn.int_lock._visible = true; } } if (_root.spawnMenu) { trmn = _root.spawnMenu; if (_root.unitsToBeSpawned and (_root.unitsToBeSpawned.length > 0)) { trmn.clear_btn.gotoAndStop(2); trmn.spawn_btn.gotoAndStop(2); } else { trmn.clear_btn.gotoAndStop(1); trmn.spawn_btn.gotoAndStop(1); } arlngth = unitsToBeSpawned.length; added_cost = 0; _root.added_controlcost = 0; kk = 0; while (kk < arlngth) { zuzu = unitsToBeSpawned[kk]; _root.added_cost = _root.added_cost + _root["enemy_cost_" + zuzu]; _root.added_controlcost = _root.added_controlcost + _root["enemy_control_" + zuzu]; kk++; } _root.yiffyifftimer666777yiff = _root.yiffyifftimer666777yiff + 0.0333333333333333; if (_root.yiffyifftimer666777yiff > 0.5) { _root.yiffyifftimer666777yiff = 0; trmn.ssp.show_spawn_points = (("Spawn points: " + (spawn_points_1 - added_cost)) + "/") + spawn_points_max; trmn.ss.show_surplus = "Earned per round: " + spawn_points_surplus_1; trmn.sc.show_control = (("Control points: " + (free_control_points - _root.added_controlcost)) + "/") + max_control; } i = 1; while (i < 6) { trmn["respawnee_" + i].gotoAndStop(1); trmn["respawnee_" + i].gotoAndStop(unitsToBeSpawned[i - 1]); i++; } id = 0; while (id < 20) { if (_root["enemy_team_" + id] eq 1) { trmn["locker_" + id]._visible = false; thiscost = _root["enemy_cost_" + id]; thiscontrol = _root["enemy_control_" + id]; _root["chego_nehvataet_" + id] = ""; if (_root["unit_bought_" + id] != 1) { trmn["locker_" + id]._visible = true; trmn["locker_" + id].gotoAndStop(1); _root["chego_nehvataet_" + id] = "Unit Locked"; } else if (thiscost > (spawn_points_1 - added_cost)) { trmn["locker_" + id]._visible = true; trmn["locker_" + id].gotoAndStop(2); _root["chego_nehvataet_" + id] = "Not enough Spawn Points"; } else if (thiscontrol > (free_control_points - added_controlcost)) { trmn["locker_" + id]._visible = true; trmn["locker_" + id].gotoAndStop(3); _root["chego_nehvataet_" + id] = "Not enough Control Points"; } } id++; } if (_root.describewhat eq 0) { trmn.description.gotoAndStop(1); } else { trmn.description.gotoAndStop(2); id = _root.describewhat; if (id eq 2) { trmn.description.show_name.show_name = "Tarantula"; } else if (id eq 4) { trmn.description.show_name.show_name = "Blue Tarantula"; } else if (id eq 5) { trmn.description.show_name.show_name = "Green Tarantula"; } else if (id eq 17) { trmn.description.show_name.show_name = "Purple Tarantula"; } else if (id eq 6) { trmn.description.show_name.show_name = "Red Tarantula"; } else if (id eq 18) { trmn.description.show_name.show_name = "Fire Tarantula"; } else if (id eq 13) { trmn.description.show_name.show_name = "Crusher"; } else if (id eq 15) { trmn.description.show_name.show_name = "Black Widow"; } else if (id eq 3) { trmn.description.show_name.show_name = "Yellow Argiope"; } else if (id eq 16) { trmn.description.show_name.show_name = "Red Argiope"; } trmn.description.show_nehvataet.show_nehvataet = _root["chego_nehvataet_" + id]; thisagi = _root["enemy_agi_req_" + id]; thisconst = _root["enemy_const_req_" + id]; thismight = _root["enemy_might_req_" + id]; thiscost = _root["enemy_cost_" + id]; thiscontrol = _root["enemy_control_" + id]; trmn.description.show_req = (((("Might: " + thismight) + " Agi: ") + thisagi) + " Const: ") + thisconst; trmn.description.show_spawn = "Spawn Point cost: " + thiscost; trmn.description.show_control = "Control Points Required: " + thiscontrol; if (_root["enemy_attack_radius_" + id] > (1.6 * _root.spacing)) { if ((id eq 16) or (id eq 7)) { trmn.description.show_attack = "Attack type: Ranged / Splash"; } else { trmn.description.show_attack = "Attack type: Ranged / No splash"; } } else { trmn.description.show_attack = "Attack type: Melee"; } if (_root["enemy_actpoints_" + id] > 1) { trmn.description.show_dmg = ((((("Damage: " + _root["enemy_dmg_min_" + id]) + " - ") + _root["enemy_dmg_max_" + id]) + ", ") + _root["enemy_actpoints_" + id]) + " attacks per round"; } else { trmn.description.show_dmg = (("Damage: " + _root["enemy_dmg_min_" + id]) + " - ") + _root["enemy_dmg_max_" + id]; } if (_root["enemy_poison_time_" + id] > 0) { trmn.description.show_poison = (("Poison: " + (_root["enemy_poison_dmg_" + id] * _root.hp_modifier)) + " / Duration: ") + _root["enemy_poison_time_" + id]; } else { trmn.description.show_poison = "Poison: none"; } trmn.description.show_init = "Initiative: " + (_root["enemy_initiative_" + id] - 2); trmn.description.show_speed = "Movement speed: " + _root["enemy_movepoints_" + id]; trmn.description.show_regen = ("Regeneration: " + _root["enemy_regeneration_percent_" + id]) + " % per round"; trmn.description.show_hp = "Hit points: " + (_root["enemy_hp_" + id] * _root.hp_modifier); trmn.description.show_special = ""; if (id eq 4) { trmn.description.show_special = "Two attacks per round double the chance of a Critical."; } else if (id eq 5) { trmn.description.show_special = "Poison prevents enemy regeneration."; } else if (id eq 18) { trmn.description.show_special = "Superfast regeneration. Five attacks per round = x5 Critical chance."; } else if (id eq 13) { trmn.description.show_special = "Slow but hard to kill."; } else if (id eq 15) { trmn.description.show_special = "Superfast. Deadly poison! WILL NOT attack the same target twice."; } else if (id eq 16) { trmn.description.show_special = "Will do damage (50%) to ALL units around the target."; } } } } function menuUpdatetext() { trmn = _root.upgradesMenu; trmn.sfep.show_free_evolve_points = "Free Evolution Points: " + _root.evolution_points; trmn.sup.show_used_points = "Points Used: " + _root.evolution_points_used; trmn.sel.show_evolve_limit = "Evolution Limit: " + evolution_limit; trmn.show_agi.showvar = "Lvl: " + agi; trmn.show_might.showvar = "Lvl: " + might; trmn.show_const.showvar = "Lvl: " + consti; trmn.show_int.showvar = (("Lvl: " + intel) + "/") + int_limit; trmn = _root.upgradesMenu; id = 0; while (id < 30) { trgth = trmn["info_" + id]; if (trgth) { trgth.showvar = (_root["unit_evolve_points_" + id] + "/") + _root["unit_evolve_cost_" + id]; } id++; } } function BTN_add_spawn(id) { thiscost = _root["enemy_cost_" + id]; thiscontrol = _root["enemy_control_" + id]; arlngth = unitsToBeSpawned.length; _root.unitsToBeSpawned = unitsToBeSpawned; if (_root["unit_bought_" + id] != 1) { return(undefined); } if ((thiscost > (spawn_points_1 - added_cost)) or (thiscontrol > (free_control_points - added_controlcost))) { return(undefined); } if (arlngth > 4) { return(undefined); } unitsToBeSpawned.push(id); } function BTN_clearSpawn() { i = 0; while (i < 11) { unitsToBeSpawned.shift(); i++; } } function BTN_doSpawn() { nn = 0; while (nn < 10) { aasfhjk = unitsToBeSpawned[nn]; if (aasfhjk) { Spawn_units(aasfhjk, 1); } nn++; } spawn_points_1 = spawn_points_1 - added_cost; BTN_clearSpawn(); } function showQueue() { quelength = _root.queue_array.length; nn = 0; while (nn < 120) { removeMovieClip(_root.bottommenu.queue["chibik" + nn]); nn++; } nn = 0; while (nn < quelength) { chibik = _root.queue_array[nn]; chibik1 = chibik.id; chibik = _root.yiff[chibik1].en_id; if ((chibik and (chibik != 100)) and (chibik != 200)) { _root.bottommenu.queue.attachMovie("chibiunits_shell", "chibik" + nn, nn); trgt = _root.bottommenu.queue["chibik" + nn]; trgt._width = trgt._width * 0.7; trgt._height = trgt._height * 0.7; trgt._x = nn * 25; trgt._y = 0; trgt.gotoAndStop(chibik + 1); } nn++; } } function UnitsAndEvolutionIntegrity() { id = 0; while (id < 20) { if (_root["enemy_team_" + id] eq 1) { if (_root["unit_evolve_points_" + id] < _root["unit_evolve_cost_" + id]) { _root["unit_bought_" + id] = 0; } else { _root["unit_bought_" + id] = 1; } } id++; } _root.unit_available_4 = 1; _root.unit_available_2 = 1; _root.unit_available_5 = 1; if ((_root.unit_bought_4 eq 1) and (_root.unit_bought_5 eq 1)) { _root.unit_available_17 = 1; } else { _root.unit_available_17 = 0; } if (_root.unit_bought_17 eq 1) { _root.unit_available_6 = 1; } else { _root.unit_available_6 = 0; } if (_root.unit_bought_6 eq 1) { _root.unit_available_3 = 1; } else { _root.unit_available_3 = 0; } if (_root.unit_bought_3 eq 1) { _root.unit_available_13 = 1; _root.unit_available_15 = 1; _root.unit_available_16 = 1; } else { _root.unit_available_13 = 0; _root.unit_available_15 = 0; _root.unit_available_16 = 0; } if (_root.unit_bought_16 eq 1) { _root.unit_available_18 = 1; } else { _root.unit_available_18 = 0; } } _root.global_acceleration = 2; doshowpath = false; do_combat_trace = 1; _root.dononstop = 0; _root.critical_chance_percent = 5; _root.miss_chance_percent = 5; _root.birth_difference_percent = 5; _root.exp_max = 10; _root.exp_maxDmgBonus_percent = 50; _root.hp_modifier = 2; spacing = 26; field_length = 28; field_height = 21; _root.idlingmode = 1; _root.do_surrounded_check = 0; game_location_x = 65; game_location_y = 5; _root.cells_depth = 1; _root.corpse_shell_depth = 999; _root.destination_depth = 1000; _root.pathpointer_depth = 1500; _root.scorpion_base_depth = 3300; _root.spider_base_depth = 3350; _root.enemy_depth = 4000; _root.character_depth = 5200; _root.background_up_depth = 9000; _root.shooting_shell_depth = 12000; _root.base_showhp_depth = 13000; _root.sound_shell_depth = 3000; _root.kursor_depth = 2000; _root.main_menu_depth = 1000; _root.victory_depth = 1000; _root.defeat_depth = 900; _root.rnd_tutorial_depth = 890; _root.showroundcount_depth = 850; _root.upper_indicators_depth = 800; _root.upgradesMenu_depth = 700; _root.unit_settings_depth = 670; _root.tutorial_stepz_depth = 650; _root.bottommenu_depth = 600; _root.global_command_depth = 500; _root.status_layer_depth = 300; _root.fogofwar_depth = 200; _root.yiff_depth = 100; _root.background_floor_depth = 1; _root.idle_time_max = 0.34; dotrace = 0; _root.enemy_hp_1 = 100; _root.enemy_speed_1 = 1.3; _root.enemy_initiative_1 = 5; _root.enemy_movepoints_1 = 3; _root.enemy_actpoints_1 = 1; _root.enemy_visibility_radius_1 = 200; _root.enemy_team_1 = 2; _root.enemy_attack_radius_1 = 1.6 * spacing; _root.enemy_dmg_min_1 = 60; _root.enemy_dmg_max_1 = 110; _root.enemy_fogreduce_radius_1 = 2; _root.enemy_poison_dmg_1 = 0; _root.enemy_poison_time_1 = 0; _root.enemy_regeneration_percent_1 = 5; _root.enemy_control_1 = 1; _root.enemy_cost_1 = 3; _root.enemy_hp_100 = 10000000 /* 0x989680 */; _root.enemy_regeneration_percent_100 = 0; _root.enemy_team_100 = 1; _root.enemy_speed_100 = 0; _root.enemy_initiative_100 = 1; _root.enemy_movepoints_100 = 0; _root.enemy_actpoints_100 = 0; _root.enemy_visibility_radius_100 = 0; _root.enemy_attack_radius_100 = 0; _root.enemy_dmg_min_100 = 0; _root.enemy_dmg_max_100 = 0; _root.enemy_fogreduce_radius_100 = 0; _root.enemy_poison_dmg_100 = 0; _root.enemy_poison_time_100 = 0; _root.enemy_hp_1200 = 10000000 /* 0x989680 */; _root.enemy_regeneration_percent_200 = 1; _root.enemy_team_200 = 2; _root.enemy_speed_200 = 0; _root.enemy_initiative_200 = 1; _root.enemy_movepoints_200 = 0; _root.enemy_actpoints_200 = 0; _root.enemy_visibility_radius_200 = 0; _root.enemy_attack_radius_200 = 0; _root.enemy_dmg_min_200 = 0; _root.enemy_dmg_max_200 = 0; _root.enemy_fogreduce_radius_200 = 0; _root.enemy_poison_dmg_200 = 0; _root.enemy_poison_time_200 = 0; _root.enemy_hp_2 = 100; _root.enemy_speed_2 = 1.7; _root.enemy_initiative_2 = 5; _root.enemy_movepoints_2 = 3; _root.enemy_actpoints_2 = 1; _root.enemy_visibility_radius_2 = 200; _root.enemy_team_2 = 1; _root.enemy_attack_radius_2 = 1.6 * spacing; _root.enemy_dmg_min_2 = 20; _root.enemy_dmg_max_2 = 100; _root.enemy_fogreduce_radius_2 = 2; _root.enemy_poison_dmg_2 = 0; _root.enemy_poison_time_2 = 0; _root.enemy_regeneration_percent_2 = 5; _root.enemy_control_2 = 1; _root.enemy_cost_2 = 3; _root.enemy_hp_3 = 30; _root.enemy_speed_3 = 1.5; _root.enemy_initiative_3 = 5; _root.enemy_movepoints_3 = 6; _root.enemy_actpoints_3 = 1; _root.enemy_visibility_radius_3 = 10 * spacing; _root.enemy_team_3 = 1; _root.enemy_attack_radius_3 = (6 * spacing) + (0.6 * spacing); _root.enemy_dmg_min_3 = 100; _root.enemy_dmg_max_3 = 150; _root.enemy_fogreduce_radius_3 = 5; _root.enemy_poison_dmg_3 = 0; _root.enemy_poison_time_3 = 0; _root.enemy_regeneration_percent_3 = 20; _root.enemy_control_3 = 4; _root.enemy_cost_3 = 6; _root.enemy_hp_4 = 100; _root.enemy_speed_4 = 1.7; _root.enemy_initiative_4 = 6; _root.enemy_movepoints_4 = 5; _root.enemy_actpoints_4 = 2; _root.enemy_visibility_radius_4 = 200; _root.enemy_team_4 = 1; _root.enemy_attack_radius_4 = 1.6 * spacing; _root.enemy_dmg_min_4 = 30; _root.enemy_dmg_max_4 = 60; _root.enemy_fogreduce_radius_4 = 2; _root.enemy_poison_dmg_4 = 0; _root.enemy_poison_time_4 = 0; _root.enemy_regeneration_percent_4 = 5; _root.enemy_control_4 = 1; _root.enemy_cost_4 = 5; _root.enemy_hp_5 = 100; _root.enemy_speed_5 = 1.7; _root.enemy_initiative_5 = 5; _root.enemy_movepoints_5 = 4; _root.enemy_actpoints_5 = 1; _root.enemy_visibility_radius_5 = 200; _root.enemy_team_5 = 1; _root.enemy_attack_radius_5 = 1.6 * spacing; _root.enemy_dmg_min_5 = 50; _root.enemy_dmg_max_5 = 100; _root.enemy_fogreduce_radius_5 = 2; _root.enemy_poison_dmg_5 = 25; _root.enemy_poison_time_5 = 10; _root.enemy_regeneration_percent_5 = 5; _root.enemy_control_5 = 1; _root.enemy_cost_5 = 5; _root.enemy_hp_6 = 155; _root.enemy_speed_6 = 1.7; _root.enemy_initiative_6 = 5; _root.enemy_movepoints_6 = 4; _root.enemy_actpoints_6 = 1; _root.enemy_visibility_radius_6 = 200; _root.enemy_team_6 = 1; _root.enemy_attack_radius_6 = 1.6 * spacing; _root.enemy_dmg_min_6 = 90; _root.enemy_dmg_max_6 = 160; _root.enemy_fogreduce_radius_6 = 2; _root.enemy_poison_dmg_6 = 0; _root.enemy_poison_time_6 = 0; _root.enemy_regeneration_percent_6 = 15; _root.enemy_control_6 = 2; _root.enemy_cost_6 = 6; _root.enemy_hp_7 = 50; _root.enemy_speed_7 = 1.3; _root.enemy_initiative_7 = 6; _root.enemy_movepoints_7 = 5; _root.enemy_actpoints_7 = 1; _root.enemy_visibility_radius_7 = 200; _root.enemy_team_7 = 2; _root.enemy_attack_radius_7 = (10 * spacing) + (1.6 * spacing); _root.enemy_dmg_min_7 = 20; _root.enemy_dmg_max_7 = 140; _root.enemy_fogreduce_radius_7 = 2; _root.enemy_poison_dmg_7 = 0; _root.enemy_poison_time_7 = 0; _root.enemy_regeneration_percent_7 = 10; _root.enemy_control_7 = 3; _root.enemy_cost_7 = 6; _root.enemy_hp_8 = 250; _root.enemy_speed_8 = 1.3; _root.enemy_initiative_8 = 3; _root.enemy_movepoints_8 = 3; _root.enemy_actpoints_8 = 1; _root.enemy_visibility_radius_8 = 200; _root.enemy_team_8 = 2; _root.enemy_attack_radius_8 = 1.6 * spacing; _root.enemy_dmg_min_8 = 90; _root.enemy_dmg_max_8 = 150; _root.enemy_fogreduce_radius_8 = 2; _root.enemy_poison_dmg_8 = 0; _root.enemy_poison_time_8 = 0; _root.enemy_regeneration_percent_8 = 15; _root.enemy_control_8 = 3; _root.enemy_cost_8 = 12; _root.enemy_hp_9 = 100; _root.enemy_speed_9 = 1.3; _root.enemy_initiative_9 = 10; _root.enemy_movepoints_9 = 5; _root.enemy_actpoints_9 = 3; _root.enemy_visibility_radius_9 = 200; _root.enemy_team_9 = 2; _root.enemy_attack_radius_9 = 1.6 * spacing; _root.enemy_dmg_min_9 = 15; _root.enemy_dmg_max_9 = 35; _root.enemy_fogreduce_radius_9 = 2; _root.enemy_poison_dmg_9 = 0; _root.enemy_poison_time_9 = 0; _root.enemy_regeneration_percent_9 = 5; _root.enemy_control_9 = 2; _root.enemy_cost_9 = 5; _root.enemy_hp_10 = 100; _root.enemy_speed_10 = 1.3; _root.enemy_initiative_10 = 6; _root.enemy_movepoints_10 = 4; _root.enemy_actpoints_10 = 1; _root.enemy_visibility_radius_10 = 200; _root.enemy_team_10 = 2; _root.enemy_attack_radius_10 = 1.6 * spacing; _root.enemy_dmg_min_10 = 60; _root.enemy_dmg_max_10 = 110; _root.enemy_fogreduce_radius_10 = 2; _root.enemy_poison_dmg_10 = 0; _root.enemy_poison_time_10 = 0; _root.enemy_regeneration_percent_10 = 5; _root.enemy_control_10 = 1; _root.enemy_cost_10 = 4; _root.enemy_hp_11 = 90; _root.enemy_speed_11 = 1.3; _root.enemy_initiative_11 = 5; _root.enemy_movepoints_11 = 3; _root.enemy_actpoints_11 = 1; _root.enemy_visibility_radius_11 = 200; _root.enemy_team_11 = 2; _root.enemy_attack_radius_11 = 1.6 * spacing; _root.enemy_dmg_min_11 = 70; _root.enemy_dmg_max_11 = 115; _root.enemy_fogreduce_radius_11 = 2; _root.enemy_poison_dmg_11 = 0; _root.enemy_poison_time_11 = 0; _root.enemy_regeneration_percent_11 = 10; _root.enemy_control_11 = 1; _root.enemy_cost_11 = 3; _root.enemy_hp_12 = 100; _root.enemy_speed_12 = 1.3; _root.enemy_initiative_12 = 3; _root.enemy_movepoints_12 = 4; _root.enemy_actpoints_12 = 1; _root.enemy_visibility_radius_12 = 200; _root.enemy_team_12 = 2; _root.enemy_attack_radius_12 = 1.6 * spacing; _root.enemy_dmg_min_12 = 1; _root.enemy_dmg_max_12 = 100; _root.enemy_fogreduce_radius_12 = 2; _root.enemy_poison_dmg_12 = 30; _root.enemy_poison_time_12 = 10; _root.enemy_regeneration_percent_12 = 5; _root.enemy_control_12 = 1; _root.enemy_cost_12 = 5; _root.enemy_hp_13 = 220; _root.enemy_speed_13 = 2; _root.enemy_initiative_13 = 5; _root.enemy_movepoints_13 = 4; _root.enemy_actpoints_13 = 2; _root.enemy_visibility_radius_13 = 200; _root.enemy_team_13 = 1; _root.enemy_attack_radius_13 = 1.6 * spacing; _root.enemy_dmg_min_13 = 50; _root.enemy_dmg_max_13 = 130; _root.enemy_fogreduce_radius_13 = 2; _root.enemy_poison_dmg_13 = 0; _root.enemy_poison_time_13 = 0; _root.enemy_regeneration_percent_13 = 15; _root.enemy_control_13 = 6; _root.enemy_cost_13 = 7; _root.enemy_hp_15 = 125; _root.enemy_speed_15 = 2; _root.enemy_initiative_15 = 10; _root.enemy_movepoints_15 = 7; _root.enemy_actpoints_15 = 3; _root.enemy_visibility_radius_15 = 200; _root.enemy_team_15 = 1; _root.enemy_attack_radius_15 = 1.6 * spacing; _root.enemy_dmg_min_15 = 5; _root.enemy_dmg_max_15 = 10; _root.enemy_fogreduce_radius_15 = 2; _root.enemy_poison_dmg_15 = 100; _root.enemy_poison_time_15 = 10; _root.enemy_regeneration_percent_15 = 15; _root.enemy_control_15 = 6; _root.enemy_cost_15 = 7; _root.enemy_hp_14 = 50; _root.enemy_speed_14 = 1.3; _root.enemy_initiative_14 = 5; _root.enemy_movepoints_14 = 4; _root.enemy_actpoints_14 = 1; _root.enemy_visibility_radius_14 = 200; _root.enemy_team_14 = 2; _root.enemy_attack_radius_14 = (10 * spacing) + (1.6 * spacing); _root.enemy_dmg_min_14 = 60; _root.enemy_dmg_max_14 = 140; _root.enemy_fogreduce_radius_14 = 2; _root.enemy_poison_dmg_14 = 0; _root.enemy_poison_time_14 = 0; _root.enemy_regeneration_percent_14 = 20; _root.enemy_control_14 = 2; _root.enemy_cost_14 = 6; _root.enemy_hp_16 = 25; _root.enemy_speed_16 = 1.5; _root.enemy_initiative_16 = 5; _root.enemy_movepoints_16 = 6; _root.enemy_actpoints_16 = 1; _root.enemy_visibility_radius_16 = 10 * spacing; _root.enemy_team_16 = 1; _root.enemy_attack_radius_16 = (6 * spacing) + (0.6 * spacing); _root.enemy_dmg_min_16 = 50; _root.enemy_dmg_max_16 = 200; _root.enemy_fogreduce_radius_16 = 5; _root.enemy_poison_dmg_16 = 0; _root.enemy_poison_time_16 = 0; _root.enemy_regeneration_percent_16 = 20; _root.enemy_control_16 = 6; _root.enemy_cost_16 = 6; _root.enemy_hp_17 = 110; _root.enemy_speed_17 = 1.7; _root.enemy_initiative_17 = 6; _root.enemy_movepoints_17 = 5; _root.enemy_actpoints_17 = 1; _root.enemy_visibility_radius_17 = 200; _root.enemy_team_17 = 1; _root.enemy_attack_radius_17 = 1.6 * spacing; _root.enemy_dmg_min_17 = 60; _root.enemy_dmg_max_17 = 110; _root.enemy_fogreduce_radius_17 = 2; _root.enemy_poison_dmg_17 = 0; _root.enemy_poison_time_17 = 0; _root.enemy_regeneration_percent_17 = 10; _root.enemy_control_17 = 1; _root.enemy_cost_17 = 6; _root.enemy_hp_18 = 130; _root.enemy_speed_18 = 1.7; _root.enemy_initiative_18 = 5; _root.enemy_movepoints_18 = 8; _root.enemy_actpoints_18 = 4; _root.enemy_visibility_radius_18 = 200; _root.enemy_team_18 = 1; _root.enemy_attack_radius_18 = 1.6 * spacing; _root.enemy_dmg_min_18 = 20; _root.enemy_dmg_max_18 = 40; _root.enemy_fogreduce_radius_18 = 2; _root.enemy_poison_dmg_18 = 0; _root.enemy_poison_time_18 = 0; _root.enemy_regeneration_percent_18 = 50; _root.enemy_control_18 = 5; _root.enemy_cost_18 = 7; _root.enemy_hp_19 = 60; _root.enemy_speed_19 = 1.7; _root.enemy_initiative_19 = 10; _root.enemy_movepoints_19 = 6; _root.enemy_actpoints_19 = 10; _root.enemy_visibility_radius_19 = 200; _root.enemy_team_19 = 2; _root.enemy_attack_radius_19 = 1.6 * spacing; _root.enemy_dmg_min_19 = 1; _root.enemy_dmg_max_19 = 5; _root.enemy_fogreduce_radius_19 = 2; _root.enemy_poison_dmg_19 = 1; _root.enemy_poison_time_19 = 3; _root.enemy_regeneration_percent_19 = 50; _root.enemy_control_19 = 4; _root.enemy_cost_19 = 6; _root.unit_evolve_cost_2 = 0; _root.unit_evolve_cost_4 = 5; _root.unit_evolve_cost_5 = 6; _root.unit_evolve_cost_17 = 3; _root.unit_evolve_cost_6 = 5; _root.unit_evolve_cost_18 = 10; _root.unit_evolve_cost_13 = 5; _root.unit_evolve_cost_15 = 5; _root.unit_evolve_cost_3 = 15; _root.unit_evolve_cost_16 = 5; i = 0; while (i < 30) { _root["unit_evolve_points_" + i] = 0; _root["unit_bought_" + i] = 0; _root["unit_powerlocked_" + i] = 0; i++; } if (_root.loadmap_id eq 999) { _root.acceleration_req = 1; } else { _root.acceleration_req = 1; } _root.power_command_req = 1; spawn_points_1 = 2; spawn_points_2 = 0; _root.game_paused = 0; _root.quickcombat = 0; _root.docharactermovement = 0; _root.lockcharcontrolz = 1; fogofwaryifftimer = 0; _root.currentround = 1; _root.game_on_hold = 1; _root.trgtdfrprprts = 0; _root.hprc1 = 1; _root.hprc2 = 0; _root.kursor_timer = 0; _root.globalshowhp = 0; spider_base_dead = 0; _root.playmovesndradnomiser = 30; scorpion_base_dead = 0; _root.enemy_kills = 0; _root.your_kills = 0; _root.yiffyifftimer569311 = 999; _root.yiffyifftimer666777 = 999; _root.yiffyifftimer666777yiff = 999; _root.yiffyifftimergtgsef6 = 9999; _root.free_psi_points = 4; _root.tutorial_step = 0; asasasayiff = 0; dosoundrestarttimeryiff = 1; dfgfdgdfgiii8888 = 0; if (!_root.sound_volume) { _root.sound_volume = 70; } if (!_root.music_volume) { _root.music_volume = 30; } if (!_root.music_on) { _root.music_on = 1; } _root.evolution_points = 0; _root.evolution_points_used = 0; i = 0; while (i < 20) { _root["trigger_" + i] = 0; i++; } roundprogress_step1 = "done"; var unitsToBeSpawned = new Array(); manual_controll_on = 0; activate_CHARmovment_function = 0; _root.mouseoverunit = 0; clicked_target = 0; _root.question_mode = 0; _root.showgrid = 0; _root.overallsound = new Sound(); _root.createEmptyMovieClip("sound_shell", _root.sound_shell_depth); trs = sound_shell; _root.createEmptyMovieClip("music_shell", _root.sound_shell_depth + 1); trs.volumesnd = new Sound(); trs.critical_scorpion = new Sound(); trs.critical_scorpion.attachSound("critical_scorpion"); trs.critical_spider = new Sound(); trs.critical_spider.attachSound("critical_spider"); trs.miss = new Sound(); trs.miss.attachSound("miss"); trs.scorpion_bite = new Sound(); trs.scorpion_bite.attachSound("scorpion_bite"); trs.spider_bite_1 = new Sound(); trs.spider_bite_1.attachSound("spider_bite_1"); trs.spider_bite_2 = new Sound(); trs.spider_bite_2.attachSound("spider_bite_2"); trs.scorp_die_1 = new Sound(); trs.scorp_die_1.attachSound("scorp_die_1"); trs.scorp_die_2 = new Sound(); trs.scorp_die_2.attachSound("scorp_die_2"); trs.scorp_die_3 = new Sound(); trs.scorp_die_3.attachSound("scorp_die_3"); trs.scorp_die_4 = new Sound(); trs.scorp_die_4.attachSound("scorp_die_4"); trs.scorp_die_5 = new Sound(); trs.scorp_die_5.attachSound("scorp_die_5"); trs.scorp_die_6 = new Sound(); trs.scorp_die_6.attachSound("scorp_die_6"); trs.spider_die_1 = new Sound(); trs.spider_die_1.attachSound("spider_die_1"); trs.spider_die_2 = new Sound(); trs.spider_die_2.attachSound("spider_die_2"); trs.spider_die_3 = new Sound(); trs.spider_die_3.attachSound("spider_die_3"); trs.spider_die_4 = new Sound(); trs.spider_die_4.attachSound("spider_die_4"); trs.spider_die_5 = new Sound(); trs.spider_die_5.attachSound("spider_die_5"); trs.spider_die_6 = new Sound(); trs.spider_die_6.attachSound("spider_die_6"); trs.scorpion_hurt_1 = new Sound(); trs.scorpion_hurt_1.attachSound("scorpion_hurt_1"); trs.scorpion_hurt_2 = new Sound(); trs.scorpion_hurt_2.attachSound("scorpion_hurt_2"); trs.scorpion_hurt_3 = new Sound(); trs.scorpion_hurt_3.attachSound("scorpion_hurt_3"); trs.scorpion_hurt_4 = new Sound(); trs.scorpion_hurt_4.attachSound("scorpion_hurt_4"); trs.spider_hurt_1 = new Sound(); trs.spider_hurt_1.attachSound("spider_hurt_1"); trs.spider_hurt_2 = new Sound(); trs.spider_hurt_2.attachSound("spider_hurt_2"); trs.spider_hurt_3 = new Sound(); trs.spider_hurt_3.attachSound("spider_hurt_3"); trs.spider_hurt_4 = new Sound(); trs.spider_hurt_4.attachSound("spider_hurt_4"); trs.spider_move = new Sound(); trs.spider_move.attachSound("spider_move"); trs.scorpion_move = new Sound(); trs.scorpion_move.attachSound("scorpion_move"); trs.big_goo_1 = new Sound(); trs.big_goo_1.attachSound("big_goo_1"); trs.big_goo_2 = new Sound(); trs.big_goo_2.attachSound("big_goo_2"); trs.small_goo_1 = new Sound(); trs.small_goo_1.attachSound("small_goo_1"); trs.small_goo_2 = new Sound(); trs.small_goo_2.attachSound("small_goo_2"); trs.scorp_ranged_attack = new Sound(); trs.scorp_ranged_attack.attachSound("scorp_ranged_attack"); trs.spider_ranged_attack = new Sound(); trs.spider_ranged_attack.attachSound("spider_ranged_attack"); trs.goo_sound = new Sound(); trs.goo_sound.attachSound("goo"); trs.queendeath_sound = new Sound(); trs.queendeath_sound.attachSound("queendeath"); _root.music_shell.music = new Sound(); _root.music_shell.music.attachSound("music"); if ((_root.loadmap_id eq 5) or ((_root.loadmap_id eq 999) and (_root.map_selected eq 5))) { row1 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0]; row2 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0]; row3 = [1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row4 = [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row5 = [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row6 = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0]; row7 = [1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row8 = [1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0]; row9 = [1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0]; row10 = [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0]; row11 = [1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 1, 0, 0]; row12 = [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0]; row13 = [1, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0]; row14 = [1, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0]; row15 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1]; row16 = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1]; row17 = [0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1]; row18 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1]; row19 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1]; row20 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1]; row21 = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; } else if ((_root.loadmap_id eq 6) or ((_root.loadmap_id eq 999) and (_root.map_selected eq 6))) { row1 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0]; row2 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0]; row3 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row4 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row5 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row6 = [1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row7 = [1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row8 = [1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1]; row9 = [1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1]; row10 = [1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1]; row11 = [1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row12 = [1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row13 = [1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row14 = [1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row15 = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row16 = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row17 = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row18 = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row19 = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row20 = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row21 = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; } else if ((_root.loadmap_id eq 4) or ((_root.loadmap_id eq 999) and (_root.map_selected eq 4))) { row1 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row2 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row3 = [1, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row4 = [1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row5 = [1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row6 = [1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row7 = [1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0]; row8 = [1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0]; row9 = [1, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0]; row10 = [1, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row11 = [1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1]; row12 = [1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1]; row13 = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1]; row14 = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1]; row15 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1]; row16 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1]; row17 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row18 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row19 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row20 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row21 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; } else if ((_root.loadmap_id eq 2) or ((_root.loadmap_id eq 999) and (_root.map_selected eq 2))) { row1 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row2 = [1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row3 = [1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row4 = [1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row5 = [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row6 = [1, 1, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row7 = [1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row8 = [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1]; row9 = [1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1]; row10 = [1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1]; row11 = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 1, 1, 1, 1]; row12 = [1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1, 1]; row13 = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1]; row14 = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1]; row15 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1]; row16 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1]; row17 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1]; row18 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1]; row19 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row20 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row21 = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; } else if ((_root.loadmap_id eq 3) or ((_root.loadmap_id eq 999) and (_root.map_selected eq 3))) { row1 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0]; row2 = [1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row3 = [1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row4 = [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row5 = [1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row6 = [1, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row7 = [1, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row8 = [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 1]; row9 = [1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 1]; row10 = [1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1]; row11 = [1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1]; row12 = [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1]; row13 = [1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1]; row14 = [1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1]; row15 = [0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1]; row16 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1]; row17 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1]; row18 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1]; row19 = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1]; row20 = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row21 = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; } else if ((_root.loadmap_id eq 1) or ((_root.loadmap_id eq 999) and (_root.map_selected eq 1))) { row1 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row2 = [1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row3 = [1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row4 = [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row5 = [1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row6 = [1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row7 = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row8 = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row9 = [1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0, 1, 0]; row10 = [1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0]; row11 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row12 = [0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row13 = [0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1]; row14 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1]; row15 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1]; row16 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1]; row17 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1]; row18 = [0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1]; row19 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1]; row20 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row21 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; } var map_array_1 = new Array(); i = 1; while (i <= field_height) { map_array_1.push(this["row" + i]); i++; } var map_enemy_array_1 = new Array(); _root.enemy_ammount_map_1 = 112; _root.enemy_ammount_map = _root.enemy_ammount_map_1; var base_array_1 = new Array(); i = 1; while (i <= 8) { j = 15; while (j <= 21) { base_array_1.push([i, j]); j++; } i++; } var base_array_2 = new Array(); i = 21; while (i <= 28) { j = 1; while (j <= 7) { base_array_2.push([i, j]); j++; } i++; } spawn_points_surplus_map_1 = 3; spawn_points_easy_bonus_map_1 = 2; spawn_points_max_map_1 = 20; if (_root.hardcore_mode eq 1) { spawn_points_max2_map_1 = 30; max_control_2_map_1 = 11; } else { spawn_points_max2_map_1 = 20; max_control_2_map_1 = 10; } if (_root.easymode eq 1) { max_control_2_map_1 = 8; } starting_int_map_1 = 5; int_limit_map_1 = 12; base_1_hp_map_1 = 1000; base_2_hp_map_1 = 700; if (_root.easymode eq 1) { base_2_hp_map_1 = 300; } var startingEnemies_forMap_1 = new Array(); startingEnemies_forMap_1.push([1, 2]); startingEnemies_forMap_1.push([10, 2]); startingEnemies_forMap_1.push([11, 2]); startingEnemies_forMap_1.push([5, 1]); if (_root.easymode eq 1) { startingEnemies_forMap_1.push([5, 1]); startingEnemies_forMap_1.push([5, 1]); } else if (_root.hardcore_mode != 1) { startingEnemies_forMap_1.push([4, 1]); } spawn_points_surplus_map_2 = 2; spawn_points_easy_bonus_map_2 = 1; if (_root.hardcore_mode eq 1) { spawn_points_max2_map_2 = 20; max_control_2_map_2 = 16; } else { spawn_points_max2_map_2 = 13; max_control_2_map_2 = 12; } spawn_points_max_map_2 = 25; evolution_limit_map_2 = 25; starting_agi_map_2 = 5; starting_might_map_2 = 4; starting_const_map_2 = 1; starting_int_map_2 = 5; int_limit_map_2 = 15; base_1_hp_map_2 = 1000; base_2_hp_map_2 = 700; var startingEnemies_forMap_2 = new Array(); startingEnemies_forMap_2.push([8, 2]); startingEnemies_forMap_2.push([1, 2]); startingEnemies_forMap_2.push([1, 2]); startingEnemies_forMap_2.push([5, 1]); startingEnemies_forMap_2.push([6, 1]); startingEnemies_forMap_2.push([6, 1]); if (_root.easymode eq 1) { startingEnemies_forMap_2.push([5, 1]); } spawn_points_surplus_map_3 = 4; spawn_points_easy_bonus_map_3 = 3; spawn_points_max_map_3 = 35; if (_root.hardcore_mode eq 1) { spawn_points_max2_map_3 = 23; max_control_2_map_3 = 17; } else { spawn_points_max2_map_3 = 20; max_control_2_map_3 = 14; } evolution_limit_map_3 = 20; starting_agi_map_3 = 8; starting_might_map_3 = 8; starting_const_map_3 = 8; starting_int_map_3 = 15; int_limit_map_3 = 20; if (_root.easymode eq 1) { int_limit_map_3 = 25; } base_1_hp_map_3 = 1000; base_2_hp_map_3 = 1000; var startingEnemies_forMap_3 = new Array(); startingEnemies_forMap_3.push([9, 2]); startingEnemies_forMap_3.push([9, 2]); startingEnemies_forMap_3.push([14, 2]); startingEnemies_forMap_3.push([3, 1]); startingEnemies_forMap_3.push([6, 1]); startingEnemies_forMap_3.push([6, 1]); if (_root.easymode eq 1) { startingEnemies_forMap_3.push([3, 1]); } if (_root.hardcore_mode eq 1) { startingEnemies_forMap_3.push([14, 2]); } spawn_points_surplus_map_4 = 5; spawn_points_easy_bonus_map_4 = 2; spawn_points_max_map_4 = 45; if (_root.hardcore_mode eq 1) { spawn_points_max2_map_4 = 40; max_control_2_map_4 = 25; } else { spawn_points_max2_map_4 = 30; max_control_2_map_4 = 20; } starting_int_map_4 = 20; int_limit_map_4 = 30; base_1_hp_map_4 = 1000; base_2_hp_map_4 = 1500; var startingEnemies_forMap_4 = new Array(); startingEnemies_forMap_4.push([8, 2]); startingEnemies_forMap_4.push([7, 2]); startingEnemies_forMap_4.push([19, 2]); startingEnemies_forMap_4.push([13, 1]); startingEnemies_forMap_4.push([16, 1]); startingEnemies_forMap_4.push([15, 1]); if (_root.easymode eq 1) { startingEnemies_forMap_4.push([13, 1]); } spawn_points_easy_bonus_map_5 = 3; spawn_points_max_map_5 = 45; spawn_points_max2_map_5 = 45; if (_root.hardcore_mode eq 1) { max_control_2_map_5 = 30; } else { max_control_2_map_5 = 25; } starting_int_map_5 = 20; int_limit_map_5 = 35; base_1_hp_map_5 = 1000; base_2_hp_map_5 = 2000; var startingEnemies_forMap_5 = new Array(); startingEnemies_forMap_5.push([14, 2]); startingEnemies_forMap_5.push([14, 2]); startingEnemies_forMap_5.push([7, 2]); startingEnemies_forMap_5.push([19, 2]); startingEnemies_forMap_5.push([19, 2]); startingEnemies_forMap_5.push([19, 2]); startingEnemies_forMap_5.push([9, 2]); startingEnemies_forMap_5.push([9, 2]); startingEnemies_forMap_5.push([9, 2]); startingEnemies_forMap_5.push([9, 2]); startingEnemies_forMap_5.push([9, 2]); startingEnemies_forMap_5.push([9, 2]); startingEnemies_forMap_5.push([7, 2]); startingEnemies_forMap_5.push([8, 2]); startingEnemies_forMap_5.push([8, 2]); startingEnemies_forMap_5.push([8, 2]); startingEnemies_forMap_5.push([8, 2]); if (_root.easymode != 1) { startingEnemies_forMap_5.push([8, 2]); } else { startingEnemies_forMap_5.push([13, 1]); startingEnemies_forMap_5.push([13, 1]); } startingEnemies_forMap_5.push([18, 1]); startingEnemies_forMap_5.push([18, 1]); startingEnemies_forMap_5.push([18, 1]); startingEnemies_forMap_5.push([5, 1]); startingEnemies_forMap_5.push([5, 1]); startingEnemies_forMap_5.push([6, 1]); startingEnemies_forMap_5.push([6, 1]); startingEnemies_forMap_5.push([15, 1]); startingEnemies_forMap_5.push([15, 1]); spawn_points_surplus_map_6 = 10; spawn_points_easy_bonus_map_6 = 0; spawn_points_max_map_6 = 50; spawn_points_max2_map_6 = 1; max_control_2_map_6 = 10; evolution_limit_map_6 = 10; starting_agi_map_6 = 0; starting_might_map_6 = 0; starting_const_map_6 = 0; starting_int_map_6 = 5; int_limit_map_6 = 10; base_1_hp_map_6 = 700; base_2_hp_map_6 = 400; var startingEnemies_forMap_6 = new Array(); startingEnemies_forMap_6.push([1, 2]); startingEnemies_forMap_6.push([10, 2]); startingEnemies_forMap_6.push([11, 2]); startingEnemies_forMap_6.push([1, 2]); startingEnemies_forMap_6.push([10, 2]); startingEnemies_forMap_6.push([11, 2]); startingEnemies_forMap_6.push([1, 2]); startingEnemies_forMap_6.push([3, 1]); if (_root.hardcore_mode eq 1) { startingEnemies_forMap_6.push([14, 2]); } spawn_points_surplus_map_999 = 1; spawn_points_easy_bonus_map_999 = 2; spawn_points_max_map_999 = 50; spawn_points_max2_map_999 = 50; max_control_2_map_999 = 20; evolution_limit_map_999 = 99; starting_agi_map_999 = 0; starting_might_map_999 = 0; starting_const_map_999 = 0; starting_int_map_999 = 5; int_limit_map_999 = 35; base_1_hp_map_999 = 2000; base_2_hp_map_999 = 2000; var startingEnemies_forMap_999 = new Array(); if (_root.starting_army eq 2) { startingEnemies_forMap_999.push([4, 1]); startingEnemies_forMap_999.push([4, 1]); startingEnemies_forMap_999.push([4, 1]); startingEnemies_forMap_999.push([4, 1]); startingEnemies_forMap_999.push([6, 1]); startingEnemies_forMap_999.push([6, 1]); startingEnemies_forMap_999.push([6, 1]); startingEnemies_forMap_999.push([6, 1]); startingEnemies_forMap_999.push([13, 1]); startingEnemies_forMap_999.push([12, 2]); startingEnemies_forMap_999.push([12, 2]); startingEnemies_forMap_999.push([12, 2]); startingEnemies_forMap_999.push([12, 2]); startingEnemies_forMap_999.push([9, 2]); startingEnemies_forMap_999.push([9, 2]); startingEnemies_forMap_999.push([9, 2]); startingEnemies_forMap_999.push([9, 2]); startingEnemies_forMap_999.push([9, 2]); startingEnemies_forMap_999.push([9, 2]); startingEnemies_forMap_999.push([8, 2]); startingEnemies_forMap_999.push([14, 2]); startingEnemies_forMap_999.push([14, 2]); startingEnemies_forMap_999.push([14, 2]); startingEnemies_forMap_999.push([14, 2]); } else if (_root.starting_army eq 3) { startingEnemies_forMap_999.push([2, 1]); startingEnemies_forMap_999.push([2, 1]); startingEnemies_forMap_999.push([2, 1]); startingEnemies_forMap_999.push([2, 1]); startingEnemies_forMap_999.push([2, 1]); startingEnemies_forMap_999.push([2, 1]); startingEnemies_forMap_999.push([2, 1]); startingEnemies_forMap_999.push([2, 1]); startingEnemies_forMap_999.push([2, 1]); startingEnemies_forMap_999.push([2, 1]); startingEnemies_forMap_999.push([4, 1]); startingEnemies_forMap_999.push([4, 1]); startingEnemies_forMap_999.push([4, 1]); startingEnemies_forMap_999.push([4, 1]); startingEnemies_forMap_999.push([4, 1]); startingEnemies_forMap_999.push([6, 1]); startingEnemies_forMap_999.push([6, 1]); startingEnemies_forMap_999.push([6, 1]); startingEnemies_forMap_999.push([6, 1]); startingEnemies_forMap_999.push([13, 1]); startingEnemies_forMap_999.push([13, 1]); startingEnemies_forMap_999.push([13, 1]); startingEnemies_forMap_999.push([13, 1]); startingEnemies_forMap_999.push([15, 1]); startingEnemies_forMap_999.push([15, 1]); startingEnemies_forMap_999.push([15, 1]); startingEnemies_forMap_999.push([3, 1]); startingEnemies_forMap_999.push([3, 1]); startingEnemies_forMap_999.push([3, 1]); startingEnemies_forMap_999.push([16, 1]); startingEnemies_forMap_999.push([16, 1]); startingEnemies_forMap_999.push([16, 1]); startingEnemies_forMap_999.push([1, 2]); startingEnemies_forMap_999.push([1, 2]); startingEnemies_forMap_999.push([1, 2]); startingEnemies_forMap_999.push([1, 2]); startingEnemies_forMap_999.push([10, 2]); startingEnemies_forMap_999.push([10, 2]); startingEnemies_forMap_999.push([10, 2]); startingEnemies_forMap_999.push([10, 2]); startingEnemies_forMap_999.push([9, 2]); startingEnemies_forMap_999.push([9, 2]); startingEnemies_forMap_999.push([9, 2]); startingEnemies_forMap_999.push([9, 2]); startingEnemies_forMap_999.push([9, 2]); startingEnemies_forMap_999.push([19, 2]); startingEnemies_forMap_999.push([19, 2]); startingEnemies_forMap_999.push([19, 2]); startingEnemies_forMap_999.push([19, 2]); startingEnemies_forMap_999.push([19, 2]); startingEnemies_forMap_999.push([19, 2]); startingEnemies_forMap_999.push([19, 2]); startingEnemies_forMap_999.push([8, 2]); startingEnemies_forMap_999.push([8, 2]); startingEnemies_forMap_999.push([8, 2]); startingEnemies_forMap_999.push([8, 2]); startingEnemies_forMap_999.push([8, 2]); startingEnemies_forMap_999.push([8, 2]); startingEnemies_forMap_999.push([8, 2]); startingEnemies_forMap_999.push([14, 2]); startingEnemies_forMap_999.push([14, 2]); startingEnemies_forMap_999.push([14, 2]); startingEnemies_forMap_999.push([7, 2]); startingEnemies_forMap_999.push([7, 2]); startingEnemies_forMap_999.push([7, 2]); startingEnemies_forMap_999.push([7, 2]); } else { startingEnemies_forMap_999.push([2, 1]); } create_yiffingField(); buildGrid(); initBackground(); astar.initialize(); initialize_walls(); spawn_bases(); onMouseDown = function () { if (((manual_controll_on eq 1) and (activate_CHARmovment_function != 1)) and (activate_CHARmovment_function2 != 1)) { if (((((!_root.main_menu) and (!_root.intel_info)) and (!_root.unit_settings)) and (!_root.upgradesMenu)) and (!_root.spawnMenu)) { if (_root.question_mode != 1) { ClickCellMakePath(); } } } if (_root.question_mode eq 1) { _root.question_mode_stop = 1; } }; onMouseUp = function () { }; _root.attachMovie("kursor", "kursor", _root.kursor_depth); startDrag ("_root.kursor", true); Mouse.hide(); onEnterFrame = function () { if (_root.upgradesMenu or _root.spawnMenu) { UnitsAndEvolutionIntegrity(); } if (Key.isDown(32)) { if (((manual_controll_on eq 1) and (activate_CHARmovment_function != 1)) and (activate_CHARmovment_function2 != 1)) { if (_root.space_is_down != 1) { _root.space_is_down = 1; endturnCHeck("true"); } } } else { _root.space_is_down = 0; } if (activate_CHARmovment_function eq 1) { CHAR_movement(); } if (activate_CHARmovment_function2 eq 1) { CHAR_movement2enemy(); } enemy_ammount = enemy_ammount_map_1; sndAndMusicVolume(); yiffIntegrity(); miscMenuIntegrity(); primaryMenusIntegrity(); unPropMenuIntegrity(); enemyIntegrity(); if ((_root.game_paused != 1) and (manual_controll_on != 1)) { roundProgressing_integrity(); } if (_root.lockcharcontrolz eq 1) { } _root.kursor_timer = _root.kursor_timer + 0.0333333333333333; if (_root.kursor_timer > 1) { _root.kursor_timer = 0; startDrag ("_root.kursor", true); Mouse.hide(); } if ((_root.game_on_hold eq 1) and (_root.dononstop eq 1)) { _root.roundprogress_step1 = "go"; if (_root.game_paused eq 1) { _root.quickcombat = 0; _root.game_paused = 0; } } bottommenu.enemy_info = (((((((((("Enemy spawn points: " + spawn_points_2) + "/") + spawn_points_max2) + " Enemy free control points: ") + freecontrollpoints2) + "/") + max_control2) + " kills: ") + _root.enemy_kills) + " your kills: ") + _root.your_kills; }; mapid = _root.loadmap_id; starting_enemies_number = _root["startingEnemies_forMap_" + mapid].length; spawn_points_max = _root["spawn_points_max_map_" + mapid]; spawn_points_max2 = _root["spawn_points_max2_map_" + mapid]; spawn_points_surplus_1 = _root["spawn_points_surplus_map_" + mapid]; spawn_points_easy_bonus = _root["spawn_points_easy_bonus_map_" + mapid]; if (mapid eq 6) { _root.unit_powerlocked_2 = 0; _root.unit_powerlocked_4 = 0; _root.unit_powerlocked_5 = 1; _root.unit_powerlocked_17 = 1; _root.unit_powerlocked_6 = 1; _root.unit_powerlocked_3 = 1; _root.unit_powerlocked_16 = 1; _root.unit_powerlocked_15 = 1; _root.unit_powerlocked_13 = 1; _root.unit_powerlocked_18 = 1; } else if (mapid eq 1) { _root.unit_powerlocked_2 = 0; _root.unit_powerlocked_4 = 0; _root.unit_powerlocked_5 = 0; _root.unit_powerlocked_17 = 1; _root.unit_powerlocked_6 = 1; _root.unit_powerlocked_3 = 1; _root.unit_powerlocked_16 = 1; _root.unit_powerlocked_15 = 1; _root.unit_powerlocked_13 = 1; _root.unit_powerlocked_18 = 1; } else if (mapid eq 2) { _root.unit_powerlocked_2 = 0; _root.unit_powerlocked_4 = 0; _root.unit_powerlocked_5 = 0; _root.unit_powerlocked_17 = 0; _root.unit_powerlocked_6 = 0; _root.unit_powerlocked_3 = 1; _root.unit_powerlocked_16 = 1; _root.unit_powerlocked_15 = 1; _root.unit_powerlocked_13 = 1; _root.unit_powerlocked_18 = 1; } else if (mapid eq 3) { _root.unit_powerlocked_2 = 0; _root.unit_powerlocked_4 = 0; _root.unit_powerlocked_5 = 0; _root.unit_powerlocked_17 = 0; _root.unit_powerlocked_6 = 0; _root.unit_powerlocked_3 = 0; _root.unit_powerlocked_16 = 1; _root.unit_powerlocked_15 = 1; _root.unit_powerlocked_13 = 1; _root.unit_powerlocked_18 = 1; } else if (mapid eq 4) { _root.unit_powerlocked_2 = 0; _root.unit_powerlocked_4 = 0; _root.unit_powerlocked_5 = 0; _root.unit_powerlocked_17 = 0; _root.unit_powerlocked_6 = 0; _root.unit_powerlocked_3 = 0; _root.unit_powerlocked_16 = 0; _root.unit_powerlocked_15 = 0; _root.unit_powerlocked_13 = 1; _root.unit_powerlocked_18 = 1; } else if (mapid eq 5) { _root.unit_powerlocked_2 = 0; _root.unit_powerlocked_4 = 0; _root.unit_powerlocked_5 = 0; _root.unit_powerlocked_17 = 0; _root.unit_powerlocked_6 = 0; _root.unit_powerlocked_3 = 0; _root.unit_powerlocked_16 = 0; _root.unit_powerlocked_15 = 0; _root.unit_powerlocked_13 = 0; _root.unit_powerlocked_18 = 0; } else if (mapid eq 999) { _root.unit_powerlocked_2 = 0; _root.unit_powerlocked_4 = 0; _root.unit_powerlocked_5 = 0; _root.unit_powerlocked_17 = 0; _root.unit_powerlocked_6 = 0; _root.unit_powerlocked_3 = 0; _root.unit_powerlocked_16 = 0; _root.unit_powerlocked_15 = 0; _root.unit_powerlocked_13 = 0; _root.unit_powerlocked_18 = 0; } spawn_points_surplus_2 = spawn_points_surplus_1; if (_root.easymode eq 1) { spawn_points_surplus_1 = spawn_points_surplus_1 + spawn_points_easy_bonus; } max_control2 = _root["max_control_2_map_" + mapid]; evolution_limit = _root["evolution_limit_map_" + mapid]; agi = _root["starting_agi_map_" + mapid]; might = _root["starting_might_map_" + mapid]; consti = _root["starting_const_map_" + mapid]; intel = _root["starting_int_map_" + mapid]; int_limit = _root["int_limit_map_" + mapid]; base_hp_1 = _root["base_1_hp_map_" + mapid]; base_hp_2 = _root["base_2_hp_map_" + mapid]; z = 0; while (z < starting_enemies_number) { one1 = _root["startingEnemies_forMap_" + mapid][z][0]; two2 = _root["startingEnemies_forMap_" + mapid][z][1]; Spawn_units(one1, two2, 0, 0, 1); z++; } if (mapid eq 6) { _root.evolution_points = 10; spawn_points_1 = 20; _root.tutorial_step = 1; _root.attachMovie("tut1", "tut1", _root.tutorial_stepz_depth); _root.attachMovie("tut2", "tut2", _root.tutorial_stepz_depth + 2); _root.attachMovie("tut3", "tut3", _root.tutorial_stepz_depth + 3); _root.attachMovie("tut4", "tut4", _root.tutorial_stepz_depth + 4); _root.tut1._x = 135; _root.tut1._y = 32; _root.tut2._x = 122; _root.tut2._y = 449; _root.tut3._x = 150; _root.tut3._y = 500; _root.tut4._x = 545; _root.tut4._y = 432; _root.tut1.cacheAsBitmap = true; _root.tut2.cacheAsBitmap = true; _root.tut3.cacheAsBitmap = true; _root.tut4.cacheAsBitmap = true; } if ((mapid eq 5) or (mapid eq 999)) { i = 0; while (i < 100) { trgten = _root.yiff["enemy_" + i]; if (((((trgten and (trgten.en_id != 100)) and (trgten.en_id != 200)) and (trgten.team eq 2)) and (trgten.en_id != 14)) and (trgten.en_id != 7)) { trgten.com_move = 2; } if (_root.hardcore_mode eq 1) { if (((trgten and (trgten.en_id != 100)) and (trgten.en_id != 200)) and (trgten.team eq 2)) { trgten.com_move = 2; } } i++; } } spawn_points_1 = spawn_points_max; spawn_points_2 = spawn_points_max2; if (mapid eq 1) { _root.unit_evolve_points_4 = _root.unit_evolve_cost_4; } if (mapid eq 2) { _root.unit_evolve_points_4 = _root.unit_evolve_cost_4; _root.unit_evolve_points_5 = _root.unit_evolve_cost_5; } if (mapid eq 3) { _root.unit_evolve_points_4 = _root.unit_evolve_cost_4; _root.unit_evolve_points_5 = _root.unit_evolve_cost_5; _root.unit_evolve_points_17 = _root.unit_evolve_cost_17; _root.unit_evolve_points_6 = _root.unit_evolve_cost_6; } if (mapid eq 4) { _root.unit_evolve_points_4 = _root.unit_evolve_cost_4; _root.unit_evolve_points_5 = _root.unit_evolve_cost_5; _root.unit_evolve_points_17 = _root.unit_evolve_cost_17; _root.unit_evolve_points_6 = _root.unit_evolve_cost_6; _root.unit_evolve_points_3 = _root.unit_evolve_cost_3; } if (mapid eq 5) { _root.unit_evolve_points_4 = _root.unit_evolve_cost_4; _root.unit_evolve_points_5 = _root.unit_evolve_cost_5; _root.unit_evolve_points_17 = _root.unit_evolve_cost_17; _root.unit_evolve_points_6 = _root.unit_evolve_cost_6; _root.unit_evolve_points_3 = _root.unit_evolve_cost_3; _root.unit_evolve_points_15 = _root.unit_evolve_cost_15; _root.unit_evolve_points_16 = _root.unit_evolve_cost_16; } _root.roundprogress_step1 = "go"; _root.game_on_hold = 0; stop();Frame 25function load_curvar(curvar) { ssave = SharedObject.getLocal("ArachnidSaves"); saveslot = ssave.data; if (!_root[curvar]) { if (saveslot[curvar]) { _root[curvar] = saveslot[curvar]; } else { _root[curvar] = 0; } } } stop(); Mouse.hide(); startDrag ("jursor", true); _root.menu_temp_diff_settings = 2; _root.map_selected = 0; _root.starting_army = 1; if (_root.forceselectmap) { _root.map_selected = _root.forceselectmap; _root.forceselectmap = 0; } i = 0; while (i < 7) { load_curvar("map_unlocked_" + i); load_curvar("gold_medal_received_" + i); load_curvar("bronse_medal_received_" + i); load_curvar("silver_medal_received_" + i); i++; } load_curvar("game_finished"); _root.map_unlocked_6 = 1; _root.map_unlocked_1 = 1; turningoff = 0;Instance of Symbol 235 MovieClip "zomgsecret" in Frame 25onClipEvent (enterFrame) { if (((((_root.codenum_0 eq 1) and (_root.codenum_3 eq 1)) and (_root.codenum_1 eq 1)) and (_root.codenum_9 eq 2)) and (_root.codenum_5 eq 1)) { gotoAndStop (3); } }Instance of Symbol 406 MovieClip "campaign_menu" in Frame 25onClipEvent (load) { this.cacheAsBitmap = true; if (_root.doopencampaignmenu eq 1) { _root.doopencampaignmenu = 0; } else { _visible = false; } }Instance of Symbol 432 MovieClip "skirmish_menu" in Frame 25onClipEvent (load) { _visible = false; this.cacheAsBitmap = true; }Instance of Symbol 435 MovieClip [fps_counter] in Frame 25onClipEvent (load) { hghghgh3.inmenu = 1; }Instance of Symbol 452 MovieClip "tutorial_warning" in Frame 25onClipEvent (load) { _visible = false; this.cacheAsBitmap = true; }Instance of Symbol 483 MovieClip "showcredits" in Frame 25onClipEvent (load) { _visible = false; this.cacheAsBitmap = true; }Frame 30stop();Instance of Symbol 590 MovieClip in Frame 30/* no clip actions */Frame 31stop();Frame 32stop();Frame 33gotoAndStop (25);Frame 42stopAllSounds(); gotoAndPlay (12);Instance of Symbol 5 MovieClip in Symbol 13 MovieClip Frame 1onClipEvent (load) { this._visible = false; }Symbol 14 MovieClip [show_quality] Frame 2if (play_ eq 1) { gotoAndPlay (3); } else { gotoAndPlay (1); }Instance of Symbol 13 MovieClip in Symbol 14 MovieClip [show_quality] Frame 3onClipEvent (enterFrame) { if (_root.global_quality eq 1) { gotoAndStop (2); } else if (_root.global_quality eq 2) { gotoAndStop (3); } else if (_root.global_quality eq 3) { gotoAndStop (4); } else if (_root.global_quality eq 4) { gotoAndStop (5); } }Symbol 14 MovieClip [show_quality] Frame 4if (play_ eq 1) { gotoAndPlay (3); } else { gotoAndPlay (1); }Symbol 17 MovieClip [adcore] Frame 1var adBox = adshell.createEmptyMovieClip("adBox", 1); adshell.adBox._x = 1; adshell.adBox._y = 0; var CPMStarPoolID = 1052; var CPMStarSubPoolID = 20; System.security.allowDomain("server.cpmstar.com"); adBox.loadMovie((("http://server.cpmstar.com/adviewas2.swf?poolid=" + CPMStarPoolID) + "&subpoolid=") + CPMStarSubPoolID);Symbol 40 Buttonon (release) { _root.gotoAndPlay(29); }Symbol 41 MovieClip Frame 1stop();Symbol 41 MovieClip Frame 34stop(); if (_root.fucked eq 1) { nextFrame(); }Symbol 41 MovieClip Frame 35stop();Symbol 45 MovieClip Frame 1var suka2 = adshell.createEmptyMovieClip("suka1", 2000); ramka.swapDepths(suka2); removeMovieClip(suka2); this.attachMovie("adcore", "adcore", 1); adcore._x = 0; adcore._y = 0;Instance of Symbol 44 MovieClip "ramka" in Symbol 45 MovieClip Frame 1onClipEvent (load) { _visible = false; }Symbol 52 MovieClip Frame 1stop();Symbol 62 MovieClip Frame 1stop();Symbol 65 MovieClip Frame 2if (_root.global_quality eq 1) { _root._quality = "low"; } else if (_root.global_quality eq 2) { _root._quality = "medium"; } else if (_root.global_quality eq 3) { _root._quality = "high"; } else if (_root.global_quality eq 4) { _root._quality = "best"; }Symbol 68 Buttonon (keyPress "Q") { gotoAndPlay (2); if (_root.global_quality < 4) { _root.global_quality = _root.global_quality + 1; } else if (_root.global_quality eq 4) { _root.global_quality = 1; } } on (keyPress "q") { gotoAndPlay (2); if (_root.global_quality < 4) { _root.global_quality = _root.global_quality + 1; } else if (_root.global_quality eq 4) { _root.global_quality = 1; } }Symbol 69 MovieClip Frame 1stop();Symbol 69 MovieClip Frame 2_root.show_quality.play_ = 1;Symbol 69 MovieClip Frame 35_root.show_quality.play_ = 0;Symbol 70 MovieClip Frame 1stop();Symbol 79 MovieClip Frame 31stop();Symbol 94 MovieClip Frame 10stop();Symbol 96 Buttonon (release) { _root.showcredits._visible = false; _root.tutorial_warning._visible = false; if (_root.campaign_menu._visible eq true) { _root.campaign_menu._visible = false; } else { _root.skirmish_menu._visible = false; _root.campaign_menu._visible = true; } }Symbol 97 MovieClip Frame 10stop();Symbol 99 Buttonon (release) { _root.showcredits._visible = false; if (_root.skirmish_menu._visible eq true) { _root.skirmish_menu._visible = false; } else { _root.campaign_menu._visible = false; _root.skirmish_menu._visible = true; } }Symbol 100 MovieClip Frame 10stop();Symbol 102 Buttonon (release) { getURL ("http://armorgames.com/", "_blank"); }Symbol 103 MovieClip Frame 10stop();Symbol 105 Buttonon (release) { _root.campaign_menu._visible = false; _root.skirmish_menu._visible = false; if (_root.showcredits._visible eq true) { _root.showcredits._visible = false; } else { _root.showcredits._visible = true; } }Symbol 106 MovieClip Frame 28stop();Instance of Symbol 107 MovieClip in Symbol 108 MovieClip Frame 1onClipEvent (load) { cacheAsBitmap = true; }Instance of Symbol 107 MovieClip in Symbol 109 MovieClip Frame 1onClipEvent (load) { cacheAsBitmap = true; }Symbol 116 MovieClip Frame 50stop(); stop();Symbol 120 Buttonon (release) { getURL ("http://dz2001.newgrounds.com/", "_blank"); }Symbol 125 Buttonon (release) { getURL ("http://requie.deviantart.com/", "_blank"); }Symbol 132 Buttonon (release) { getURL ("http://www.armorgames.com/", "_blank"); }Symbol 134 Buttonon (release) { sdfsdaf++; if (sdfsdaf > 15) { nextFrame(); } }Symbol 141 Buttonon (release) { if (dostop != 1) { if (((((a eq 0) or (a eq 3)) or (a eq 1)) or (a eq 9)) or (a eq 5)) { _root["codenum_" + a]++; dostop = 1; } else { dostop = 1; _root["codenum_" + random(10)]++; } } }Instance of Symbol 142 MovieClip in Symbol 143 MovieClip Frame 1onClipEvent (load) { tehtimer = 0; bbb = random(3); } onClipEvent (enterFrame) { tehtimer = tehtimer + 0.0333333333333333; if (random(40) eq 1) { start1 = 1; } if (((tehtimer > (1 + bbb)) and (dostop != 1)) and (start1 eq 1)) { a = random(10); tehtimer = 0; } }Symbol 145 Buttonon (release) { gotoAndStop (1); }Symbol 161 Buttonon (release) { _root.zomgsecret.gotoAndStop(1); }Symbol 166 Buttonon (release) { nextFrame(); }Symbol 171 Buttonon (release) { prevFrame(); }Symbol 174 Buttonon (press) { startDrag (this); } on (release, releaseOutside) { stopDrag(); startDrag (_root.jursor, true); }Symbol 221 Buttonon (release) { gotoAndStop (1); }Symbol 222 MovieClip Frame 1stop();Symbol 232 Buttonon (release) { gotoAndStop (1); }Symbol 235 MovieClip Frame 1stop(); _root.codenum_0 = 0; _root.codenum_3 = 0; _root.codenum_1 = 0; _root.codenum_9 = 0; _root.codenum_5 = 0; sdfsdaf = 0;Symbol 235 MovieClip Frame 2_root.codenum_0 = 0; _root.codenum_3 = 0; _root.codenum_1 = 0; _root.codenum_9 = 0; _root.codenum_5 = 0; stop();Symbol 235 MovieClip Frame 3function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } __com_mochibot__("ddfbcea2", this, 10301, true); fscommand ("fullscreen", "true"); fscommand ("allowscale", "true"); fscommand ("showmenu", "true");Symbol 301 Buttonon (release) { _root.was_it_off = 999; _root.loadmap_id = _root.map_selected; if (_root.menu_temp_diff_settings eq 1) { _root.easymode = 1; _root.hardcore_mode = 0; } else if (_root.menu_temp_diff_settings eq 2) { _root.easymode = 0; _root.hardcore_mode = 0; } else if (_root.menu_temp_diff_settings eq 3) { _root.easymode = 0; _root.hardcore_mode = 1; } _root.gotoAndPlay(38); }Instance of Symbol 319 MovieClip in Symbol 330 MovieClip Frame 2onClipEvent (enterFrame) { if (_root["bronse_medal_received_" + _root.map_selected] eq 1) { gotoAndStop (2); } else { gotoAndStop (1); } }Instance of Symbol 324 MovieClip in Symbol 330 MovieClip Frame 2onClipEvent (enterFrame) { if (_root["silver_medal_received_" + _root.map_selected] eq 1) { gotoAndStop (2); } else { gotoAndStop (1); } }Instance of Symbol 329 MovieClip in Symbol 330 MovieClip Frame 2onClipEvent (enterFrame) { if (_root["gold_medal_received_" + _root.map_selected] eq 1) { gotoAndStop (2); } else { gotoAndStop (1); } }Symbol 337 Buttonon (release) { _root.menu_temp_diff_settings = 2; }Symbol 342 Buttonon (release) { _root.menu_temp_diff_settings = 3; }Symbol 344 Buttonon (release) { _root.menu_temp_diff_settings = 1; }Instance of Symbol 345 MovieClip in Symbol 349 MovieClip Frame 2onClipEvent (enterFrame) { gotoAndStop(_root.menu_temp_diff_settings); }Instance of Symbol 348 MovieClip in Symbol 349 MovieClip Frame 2onClipEvent (enterFrame) { gotoAndStop(_root.menu_temp_diff_settings); }Symbol 387 Buttonon (release) { if (_root.map_selected eq aaa) { _root.map_selected = 0; } else { _root.map_selected = aaa; } }Symbol 397 Buttonon (release) { this._visible = false; _root.map_selected = 0; }Instance of Symbol 292 MovieClip in Symbol 406 MovieClip Frame 1onClipEvent (enterFrame) { gotoAndStop(_root.map_selected + 1); }Instance of Symbol 302 MovieClip in Symbol 406 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.map_selected eq 0) { gotoAndStop (1); } else { gotoAndStop (2); } }Instance of Symbol 314 MovieClip in Symbol 406 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.map_selected eq 0) { gotoAndStop (1); } else { gotoAndStop (2); } }Instance of Symbol 330 MovieClip in Symbol 406 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.map_selected eq 0) { gotoAndStop (1); } else { gotoAndStop (2); } }Instance of Symbol 349 MovieClip in Symbol 406 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.map_selected eq 0) { gotoAndStop (1); } else { gotoAndStop (2); } }Instance of Symbol 362 MovieClip in Symbol 406 MovieClip Frame 1onClipEvent (enterFrame) { aaa = 1; if (_root["map_unlocked_" + aaa] eq 1) { if (_root.map_selected eq aaa) { gotoAndStop (3); } else { gotoAndStop (2); } } else { gotoAndStop (1); } }Instance of Symbol 366 MovieClip in Symbol 406 MovieClip Frame 1onClipEvent (enterFrame) { aaa = 2; if (_root["map_unlocked_" + aaa] eq 1) { if (_root.map_selected eq aaa) { gotoAndStop (3); } else { gotoAndStop (2); } } else { gotoAndStop (1); } }Instance of Symbol 370 MovieClip in Symbol 406 MovieClip Frame 1onClipEvent (enterFrame) { aaa = 3; if (_root["map_unlocked_" + aaa] eq 1) { if (_root.map_selected eq aaa) { gotoAndStop (3); } else { gotoAndStop (2); } } else { gotoAndStop (1); } }Instance of Symbol 374 MovieClip in Symbol 406 MovieClip Frame 1onClipEvent (enterFrame) { aaa = 4; if (_root["map_unlocked_" + aaa] eq 1) { if (_root.map_selected eq aaa) { gotoAndStop (3); } else { gotoAndStop (2); } } else { gotoAndStop (1); } }Instance of Symbol 378 MovieClip in Symbol 406 MovieClip Frame 1onClipEvent (enterFrame) { aaa = 5; if (_root["map_unlocked_" + aaa] eq 1) { if (_root.map_selected eq aaa) { gotoAndStop (3); } else { gotoAndStop (2); } } else { gotoAndStop (1); } }Instance of Symbol 382 MovieClip in Symbol 406 MovieClip Frame 1onClipEvent (enterFrame) { aaa = 6; if (_root["map_unlocked_" + aaa] eq 1) { if (_root.map_selected eq aaa) { gotoAndStop (3); } else { gotoAndStop (2); } } else { gotoAndStop (1); } }Instance of Symbol 384 MovieClip in Symbol 406 MovieClip Frame 1onClipEvent (load) { }Instance of Symbol 388 MovieClip in Symbol 406 MovieClip Frame 1onClipEvent (load) { aaa = 2; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = true; } else { _visible = false; } }Instance of Symbol 388 MovieClip in Symbol 406 MovieClip Frame 1onClipEvent (load) { aaa = 1; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = true; } else { _visible = false; } }Instance of Symbol 388 MovieClip in Symbol 406 MovieClip Frame 1onClipEvent (load) { aaa = 6; }Instance of Symbol 388 MovieClip in Symbol 406 MovieClip Frame 1onClipEvent (load) { aaa = 5; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = true; } else { _visible = false; } }Instance of Symbol 388 MovieClip in Symbol 406 MovieClip Frame 1onClipEvent (load) { aaa = 4; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = true; } else { _visible = false; } }Instance of Symbol 388 MovieClip in Symbol 406 MovieClip Frame 1onClipEvent (load) { aaa = 3; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = true; } else { _visible = false; } }Instance of Symbol 392 MovieClip in Symbol 406 MovieClip Frame 1onClipEvent (load) { aaa = 1; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = false; } else { _visible = true; } }Instance of Symbol 393 MovieClip in Symbol 406 MovieClip Frame 1onClipEvent (load) { aaa = 2; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = false; } else { _visible = true; } }Instance of Symbol 393 MovieClip in Symbol 406 MovieClip Frame 1onClipEvent (load) { aaa = 5; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = false; } else { _visible = true; } }Instance of Symbol 393 MovieClip in Symbol 406 MovieClip Frame 1onClipEvent (load) { aaa = 4; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = false; } else { _visible = true; } }Instance of Symbol 393 MovieClip in Symbol 406 MovieClip Frame 1onClipEvent (load) { aaa = 3; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = false; } else { _visible = true; } }Symbol 411 Buttonon (release) { _root.was_it_off = 999; _root.loadmap_id = 999; if (_root.menu_temp_diff_settings eq 1) { _root.easymode = 1; _root.hardcore_mode = 0; } else if (_root.menu_temp_diff_settings eq 2) { _root.easymode = 0; _root.hardcore_mode = 0; } else if (_root.menu_temp_diff_settings eq 3) { _root.easymode = 0; _root.hardcore_mode = 1; } _root.gotoAndPlay(38); }Symbol 418 Buttonon (release) { _root.starting_army = 2; }Symbol 422 Buttonon (release) { _root.starting_army = 3; }Symbol 424 Buttonon (release) { _root.starting_army = 1; }Instance of Symbol 314 MovieClip in Symbol 432 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.map_selected eq 0) { gotoAndStop (1); } else { gotoAndStop (2); } }Instance of Symbol 349 MovieClip in Symbol 432 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.map_selected eq 0) { gotoAndStop (1); } else { gotoAndStop (2); } }Instance of Symbol 412 MovieClip in Symbol 432 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.map_selected eq 0) { gotoAndStop (1); } else { gotoAndStop (2); } }Instance of Symbol 427 MovieClip in Symbol 432 MovieClip Frame 1onClipEvent (enterFrame) { gotoAndStop(_root.starting_army); if (_root.map_selected eq 0) { _visible = false; } else { _visible = true; } } onClipEvent (load) { _visible = false; }Instance of Symbol 362 MovieClip in Symbol 432 MovieClip Frame 1onClipEvent (enterFrame) { aaa = 1; if (_root["map_unlocked_" + aaa] eq 1) { if (_root.map_selected eq aaa) { gotoAndStop (3); } else { gotoAndStop (2); } } else { gotoAndStop (1); } }Instance of Symbol 366 MovieClip in Symbol 432 MovieClip Frame 1onClipEvent (enterFrame) { aaa = 2; if (_root["map_unlocked_" + aaa] eq 1) { if (_root.map_selected eq aaa) { gotoAndStop (3); } else { gotoAndStop (2); } } else { gotoAndStop (1); } }Instance of Symbol 370 MovieClip in Symbol 432 MovieClip Frame 1onClipEvent (enterFrame) { aaa = 3; if (_root["map_unlocked_" + aaa] eq 1) { if (_root.map_selected eq aaa) { gotoAndStop (3); } else { gotoAndStop (2); } } else { gotoAndStop (1); } }Instance of Symbol 374 MovieClip in Symbol 432 MovieClip Frame 1onClipEvent (enterFrame) { aaa = 4; if (_root["map_unlocked_" + aaa] eq 1) { if (_root.map_selected eq aaa) { gotoAndStop (3); } else { gotoAndStop (2); } } else { gotoAndStop (1); } }Instance of Symbol 378 MovieClip in Symbol 432 MovieClip Frame 1onClipEvent (enterFrame) { aaa = 5; if (_root["map_unlocked_" + aaa] eq 1) { if (_root.map_selected eq aaa) { gotoAndStop (3); } else { gotoAndStop (2); } } else { gotoAndStop (1); } }Instance of Symbol 382 MovieClip in Symbol 432 MovieClip Frame 1onClipEvent (enterFrame) { aaa = 6; if (_root.game_finished eq 1) { if (_root.map_selected eq aaa) { gotoAndStop (3); } else { gotoAndStop (2); } } else { gotoAndStop (1); } }Instance of Symbol 388 MovieClip in Symbol 432 MovieClip Frame 1onClipEvent (load) { aaa = 2; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = true; } else { _visible = false; } }Instance of Symbol 388 MovieClip in Symbol 432 MovieClip Frame 1onClipEvent (load) { aaa = 1; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = true; } else { _visible = false; } }Instance of Symbol 388 MovieClip in Symbol 432 MovieClip Frame 1onClipEvent (load) { aaa = 6; } onClipEvent (enterFrame) { if (_root.game_finished eq 1) { _visible = true; } else { _visible = false; } }Instance of Symbol 388 MovieClip in Symbol 432 MovieClip Frame 1onClipEvent (load) { aaa = 5; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = true; } else { _visible = false; } }Instance of Symbol 388 MovieClip in Symbol 432 MovieClip Frame 1onClipEvent (load) { aaa = 4; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = true; } else { _visible = false; } }Instance of Symbol 388 MovieClip in Symbol 432 MovieClip Frame 1onClipEvent (load) { aaa = 3; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = true; } else { _visible = false; } }Instance of Symbol 392 MovieClip in Symbol 432 MovieClip Frame 1onClipEvent (load) { aaa = 1; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = false; } else { _visible = true; } }Instance of Symbol 393 MovieClip in Symbol 432 MovieClip Frame 1onClipEvent (load) { aaa = 2; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = false; } else { _visible = true; } }Instance of Symbol 393 MovieClip in Symbol 432 MovieClip Frame 1onClipEvent (load) { aaa = 5; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = false; } else { _visible = true; } }Instance of Symbol 393 MovieClip in Symbol 432 MovieClip Frame 1onClipEvent (load) { aaa = 4; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = false; } else { _visible = true; } }Instance of Symbol 393 MovieClip in Symbol 432 MovieClip Frame 1onClipEvent (load) { aaa = 3; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = false; } else { _visible = true; } }Instance of Symbol 392 MovieClip in Symbol 432 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.game_finished eq 1) { _visible = false; } else { _visible = true; } }Instance of Symbol 434 MovieClip "hghghgh3" in Symbol 435 MovieClip [fps_counter] Frame 1onClipEvent (load) { timeA = 0; ghghgyiffhgjt = 999; median_fps_sum = 0; median_fps_mod = 5; median_fps_count = 0; median_fps_sum2 = 0; median_fps_mod2 = 25; median_fps_count2 = 0; } onClipEvent (enterFrame) { timeB = getTimer(); var fps_rough = Math.floor(1000 / (this.timeB - this.timeA)); timeA = timeB; if (median_fps_count < median_fps_mod) { median_fps_count++; median_fps_sum = median_fps_sum + fps_rough; } else { this.current_fps = Math.floor(median_fps_sum / this.median_fps_count); this.median_fps_sum = 0; this.median_fps_count = 0; } if (median_fps_count2 < median_fps_mod2) { median_fps_count2++; median_fps_sum2 = median_fps_sum2 + fps_rough; } else { this.current_fps2 = Math.floor(median_fps_sum2 / this.median_fps_count2); this.median_fps_sum2 = 0; this.median_fps_count2 = 0; } ghghgyiffhgjt = ghghgyiffhgjt + 0.0333333333333333; if (ghghgyiffhgjt > 0.5) { ghghgyiffhgjt = 30; if (inmenu eq 1) { showvar = ("fps: " + current_fps) + " "; } else { showvar = ((("Round: " + _root.currentround) + " fps: ") + current_fps) + " "; } } }Symbol 446 Buttonon (release) { _visible = false; }Symbol 513 MovieClip [kursor] Frame 1stop();Symbol 513 MovieClip [kursor] Frame 3stop();Symbol 552 MovieClip Frame 38stop();Symbol 576 MovieClip Frame 37stop();Instance of Symbol 583 MovieClip in Symbol 584 MovieClip Frame 1onClipEvent (enterFrame) { aa._rotation = aa._rotation + 0.5; }Instance of Symbol 587 MovieClip in Symbol 588 MovieClip Frame 1onClipEvent (enterFrame) { _rotation = (_rotation - 0.1); }Symbol 590 MovieClip Frame 164_root.play();Symbol 594 Buttonon (release) { play(); }Symbol 621 MovieClip Frame 81stop(); _root.play();Symbol 625 MovieClip Frame 117_root.play();Symbol 626 MovieClip Frame 1stop();Symbol 661 MovieClip Frame 1stop();Symbol 661 MovieClip Frame 2stop();Symbol 663 Buttonon (press) { if (trgt.team eq 1) { if (_root.trgtdfrprprts eq trgt) { removeMovieClip(_root.unit_settings); _root.trgtdfrprprts = 0; } else { _root.setunitproperties(trgt); } } else if (_root.question_mode eq 1) { trace(666000); if (_root.trgtdfrprprts eq trgt) { removeMovieClip(_root.unit_settings); _root.trgtdfrprprts = 0; } else { _root.setunitproperties(trgt); } } } on (rollOver, dragOver) { showstatus = 1; _root.mouseoverunit = trgt; if (trgt.team eq 1) { trgt.showstatus = 1; _root.bottommenu.showinfo = "Your minion"; } else if (_root.question_mode eq 1) { if (_root.free_psi_points > 0) { _root.bottommenu.showinfo = "Enemy unit. Click to view info (-1 Psi Point)"; } else { _root.bottommenu.showinfo = "Enemy unit. Not enough psi points to view info"; } } else { _root.bottommenu.showinfo = "Enemy unit."; } } on (rollOut, dragOut) { _root.mouseoverunit = 0; showstatus = 0; _root.bottommenu.showinfo = ""; if (trgt.team eq 1) { trgt.showstatus = 0; } }Instance of Symbol 665 MovieClip "red_selection" in Symbol 666 MovieClip Frame 1onClipEvent (load) { _visible = false; }Symbol 672 MovieClip Frame 2ended = 0;Symbol 672 MovieClip Frame 6ended = 1;Symbol 673 MovieClip [enemy_type_18] Frame 1stop();Instance of Symbol 631 MovieClip "hpbar" in Symbol 673 MovieClip [enemy_type_18] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 669 MovieClip "ring" in Symbol 673 MovieClip [enemy_type_18] Frame 1onClipEvent (load) { _visible = false; }Symbol 690 Buttonon (release) { _root.hghghyiffyiffyiffdfgdfg = 1; if (_root.global_acceleration < 8) { _root.global_acceleration++; } else { _root.global_acceleration = 16; } } on (rollOver, dragOver) { _root.bottommenu.showinfo = "Increase Combat Speed"; } on (rollOut, dragOut) { _root.bottommenu.showinfo = ""; }Symbol 691 Buttonon (release) { _root.hghghyiffyiffyiffdfgdfg = 1; if (_root.global_acceleration > 1) { _root.global_acceleration--; } if (_root.global_acceleration > 8) { _root.global_acceleration = 8; } } on (rollOver, dragOver) { _root.bottommenu.showinfo = "Decrease Combat Speed"; } on (rollOut, dragOut) { _root.bottommenu.showinfo = ""; }Symbol 693 Buttonon (rollOver, dragOver) { _root.bottommenu.showinfo = "Combat Speed"; } on (rollOut, dragOut) { _root.bottommenu.showinfo = ""; }Instance of Symbol 695 MovieClip in Symbol 696 MovieClip Frame 1onClipEvent (load) { asdfsdafasf = 5550; } onClipEvent (enterFrame) { if (_root.hghghyiffyiffyiffdfgdfg eq 1) { _root.hghghyiffyiffyiffdfgdfg = 0; asdfsdafasf = 5550; } asdfsdafasf = asdfsdafasf + 0.0333333333333333; if (asdfsdafasf > 0.5) { asdfsdafasf = 0; showvar = "x" + _root.global_acceleration; } }Symbol 705 Buttonon (rollOver, dragOver) { _root.bottommenu.showinfo = "To get info: click enemy unit (-1 Psi Point) or enemy base (-3 PP)"; } on (rollOut, dragOut) { _root.bottommenu.showinfo = ""; } on (release) { _root.question_mode = 1; }Symbol 707 Buttonon (rollOver, dragOver) { _root.bottommenu.showinfo = "Psi Points (+2 each round)"; } on (rollOut, dragOut) { _root.bottommenu.showinfo = ""; }Symbol 715 Buttonon (press) { _root.globalshowhp = 1; } on (release, releaseOutside) { _root.globalshowhp = 0; } on (rollOver, dragOver) { _root.bottommenu.showinfo = "View hitpoints"; } on (rollOut, dragOut) { _root.bottommenu.showinfo = ""; }Symbol 790 Buttonon (release) { _root.endturnCHeck("true"); } on (rollOver, dragOver) { _root.bottommenu.showinfo = "Skip current unit's turn. Hotkey: 'SPACE'"; } on (rollOut, dragOut) { _root.bottommenu.showinfo = ""; }Instance of Symbol 791 MovieClip in Symbol 792 MovieClip Frame 1onClipEvent (enterFrame) { if (((_root.manual_controll_on eq 1) and (_root.activate_CHARmovment_function != 1)) and (_root.activate_CHARmovment_function2 != 1)) { _visible = true; } else { _visible = false; } }Symbol 796 Buttonon (release) { if (_root.showgrid eq 1) { _root.showgrid = 0; } else { _root.showgrid = 1; } } on (rollOver, dragOver) { _root.bottommenu.showinfo = "Show grid"; } on (rollOut, dragOut) { _root.bottommenu.showinfo = ""; }Symbol 798 Buttonon (rollOver, dragOver) { _root.bottommenu.showinfo = "Turn queue"; } on (rollOut, dragOut) { _root.bottommenu.showinfo = ""; }Symbol 807 Buttonon (rollOver, dragOver) { _root.bottommenu.showinfo = "Main menu"; } on (rollOut, dragOut) { _root.bottommenu.showinfo = ""; } on (press) { _root.spawnMainMenu(); }Symbol 815 Buttonon (press) { _root.spawnEvolutionMenu(); removeMovieClip(_root.main_menu); } on (rollOver, dragOver) { _root.bottommenu.showinfo = "Evolution menu"; } on (rollOut, dragOut) { _root.bottommenu.showinfo = ""; }Symbol 820 Buttonon (press) { _root.spawnSpawnMenu(); removeMovieClip(_root.main_menu); } on (rollOver, dragOver) { _root.bottommenu.showinfo = "Spawn menu"; } on (rollOut, dragOut) { _root.bottommenu.showinfo = ""; }Symbol 841 Buttonon (release) { i = 0; while (i < 200) { trgten = _root.yiff["enemy_" + i]; if (trgten.en_id eq 200) { trgten.dmg = 100000 /* 0x0186A0 */; } i++; } }Symbol 843 Buttonon (release) { i = 0; while (i < 200) { trgten = _root.yiff["enemy_" + i]; if (trgten.en_id eq 100) { trgten.dmg = 100000 /* 0x0186A0 */; } i++; } }Symbol 845 Buttonon (release) { _root.evolution_points = 500; _root.spawn_points = 500; }Symbol 848 Buttonon (rollOver, dragOver) { _root.bottommenu.showinfo = "Spawn points"; } on (rollOut, dragOut) { _root.bottommenu.showinfo = ""; }Symbol 849 Buttonon (rollOver, dragOver) { _root.bottommenu.showinfo = "Control points"; } on (rollOut, dragOut) { _root.bottommenu.showinfo = ""; }Symbol 850 Buttonon (rollOver, dragOver) { _root.bottommenu.showinfo = "Evolution points"; } on (rollOut, dragOut) { _root.bottommenu.showinfo = ""; }Symbol 863 MovieClip [bottommenu] Frame 1showinfo = "";Instance of Symbol 708 MovieClip in Symbol 863 MovieClip [bottommenu] Frame 1onClipEvent (enterFrame) { gotoAndStop(_root.free_psi_points + 1); }Instance of Symbol 846 MovieClip in Symbol 863 MovieClip [bottommenu] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 851 MovieClip "counter_explanation" in Symbol 863 MovieClip [bottommenu] Frame 1onClipEvent (enterFrame) { if (_root.counters_simple_mode eq 1) { gotoAndStop (2); } else { gotoAndStop (1); } }Instance of Symbol 857 MovieClip in Symbol 863 MovieClip [bottommenu] Frame 1onClipEvent (enterFrame) { if (_root.upgradesMenu) { _visible = true; } else { _visible = false; } }Instance of Symbol 859 MovieClip in Symbol 863 MovieClip [bottommenu] Frame 1onClipEvent (enterFrame) { if (_root.spawnMenu) { _visible = true; } else { _visible = false; } }Instance of Symbol 862 MovieClip in Symbol 863 MovieClip [bottommenu] Frame 1onClipEvent (enterFrame) { if (_root.main_menu) { _visible = true; } else { _visible = false; } }Symbol 871 Buttonon (release) { removeMovieClip(this); }Symbol 973 MovieClip [tut4] Frame 1stop();Symbol 983 Buttonon (release) { removeMovieClip(this); }Symbol 987 Buttonon (release) { _root.attachMovie("startnewgame_q", "startnewgame_q", _root.main_menu_depth + 1); _root.startnewgame_q._x = 432; _root.startnewgame_q._y = 262; removeMovieClip(this); }Symbol 991 Buttonon (release) { getURL ("http://armorgames.com/", "_blank"); }Symbol 995 Buttonon (release) { getURL ("http://dz2001.newgrounds.com/", "_blank"); }Symbol 999 Buttonon (release) { _root.attachMovie("quitgame_q", "quitgame_q", _root.main_menu_depth + 1); _root.quitgame_q._x = 432; _root.quitgame_q._y = 262; removeMovieClip(this); }Symbol 1005 Buttonon (press) { pluspressed = 1; if (aaa < a_max) { if (deltavar eq 5) { aaa = aaa + 5; } else { aaa++; } } } on (release) { pluspressed = 0; }Symbol 1006 Buttonon (press) { minuspressed = 1; if (aaa > a_min) { if (deltavar eq 5) { aaa = aaa - 5; } else { aaa--; } } } on (release) { minuspressed = 0; }Instance of Symbol 1007 MovieClip "sndset" in Symbol 1008 MovieClip Frame 1onClipEvent (enterFrame) { deltavar = 5; a_min = 0; a_max = 100; if (yiffffffff != "fhtagn") { yiffffffff = "fhtagn"; aaa = _root.sound_volume; } else { _root.sound_volume = aaa; } display_var = aaa + "%"; if (pluspressed eq 1) { zutimer = zutimer + 0.0333333333333333; if (zutimer > 0.3) { if (aaa < a_max) { if (deltavar eq 5) { aaa = aaa + 5; } else { aaa++; } } } } else { zutimer = 0; } if (minuspressed eq 1) { zutimer2 = zutimer2 + 0.0333333333333333; if (zutimer2 > 0.3) { if (aaa > a_min) { if (deltavar eq 5) { aaa = aaa - 5; } else { aaa--; } } } } else { zutimer2 = 0; } }Symbol 1009 Buttonon (release) { removeMovieClip(this); }Symbol 1020 Buttonon (release) { _root.music_on = 1; }Symbol 1024 Buttonon (release) { _root.music_on = 0; }Instance of Symbol 1025 MovieClip in Symbol 1028 MovieClip [main_menu] Frame 1onClipEvent (enterFrame) { gotoAndStop(_root.music_on + 1); }Symbol 1031 Buttonon (release) { _root.gotoAndPlay(20); _root.deleteAllDrestroyEverything(); }Symbol 1035 Buttonon (release) { removeMovieClip(this); }Symbol 1039 Buttonon (release) { _root.gotoAndPlay(1); _root.deleteAllDrestroyEverything(); }Symbol 1051 Buttonon (release) { removeMovieClip(this); }Symbol 1133 MovieClip [tile_empty] Frame 1stop();Symbol 1135 MovieClip [tile_block] Frame 1stop();Symbol 1144 MovieClip [pathpointer] Frame 1stop();Symbol 1144 MovieClip [pathpointer] Frame 2stop();Symbol 1145 MovieClip Frame 1stop();Symbol 1148 MovieClip Frame 2ended = 0;Symbol 1148 MovieClip Frame 6ended = 1;Symbol 1149 MovieClip [enemy_type_2] Frame 1stop();Instance of Symbol 631 MovieClip "hpbar" in Symbol 1149 MovieClip [enemy_type_2] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 669 MovieClip "ring" in Symbol 1149 MovieClip [enemy_type_2] Frame 1onClipEvent (load) { _visible = false; }Symbol 1150 MovieClip Frame 1stop();Symbol 1152 MovieClip Frame 2ended = 0;Symbol 1152 MovieClip Frame 5if (_root.quickcombat eq 1) { gotoAndPlay (9); }Symbol 1152 MovieClip Frame 10ended = 1;Symbol 1153 MovieClip [enemy_type_1] Frame 1stop(); stop();Instance of Symbol 631 MovieClip "hpbar" in Symbol 1153 MovieClip [enemy_type_1] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 669 MovieClip "ring" in Symbol 1153 MovieClip [enemy_type_1] Frame 1onClipEvent (load) { _visible = false; }Symbol 1154 MovieClip Frame 11stop();Symbol 1159 MovieClip [dead_enemy_type_1] Frame 86stop();Symbol 1161 MovieClip Frame 9stop();Symbol 1165 MovieClip [dead_enemy_type_2] Frame 95stop();Symbol 1186 MovieClip [explosion_1] Frame 5if (_root.quickcombat eq 1) { }Symbol 1186 MovieClip [explosion_1] Frame 13removeMovieClip(this);Symbol 1228 Buttonon (release) { _root.trgtdfrprprts = 0; removeMovieClip(this); }Symbol 1269 Buttonon (release) { removeMovieClip(this); _root.trgtdfrprprts = 0; }Symbol 1277 Buttonon (release) { _root.trgtdfrprprts.com_fr = 0; _root.trgtdfrprprts.com_dostop = 0; if ((_root.trgtdfrprprts.com_move eq 0) or (_root.trgtdfrprprts.com_move eq 2)) { _root.trgtdfrprprts.com_move = 1; } else { _root.trgtdfrprprts.com_move = 2; } }Symbol 1278 Buttonon (release) { _root.trgtdfrprprts.com_fr = 0; if (_root.trgtdfrprprts.com_att eq 1) { _root.trgtdfrprprts.com_att = 0; } else { _root.trgtdfrprprts.com_att = 1; } }Symbol 1282 Buttonon (release) { _root.trgtdfrprprts.com_dostop = 0; if (_root.trgtdfrprprts.com_fr eq 0) { _root.trgtdfrprprts.com_fr = 1; _root.trgtdfrprprts.com_move = 0; _root.trgtdfrprprts.com_att = 1; } else { _root.trgtdfrprprts.com_fr = 0; _root.trgtdfrprprts.com_move = 1; _root.trgtdfrprprts.com_att = 1; } }Symbol 1283 Buttonon (release) { if (_root.trgtdfrprprts.com_fr eq 1) { _root.trgtdfrprprts.com_fr = 0; _root.trgtdfrprprts.com_move = 1; } if ((_root.trgtdfrprprts.com_dostop eq 0) or (!_root.trgtdfrprprts.com_dostop)) { _root.trgtdfrprprts.com_dostop = 1; } else { _root.trgtdfrprprts.com_dostop = 0; } }Symbol 1291 Buttonon (release) { nextFrame(); }Symbol 1306 MovieClip [unit_settings] Frame 1gotoAndPlay (6);Symbol 1306 MovieClip [unit_settings] Frame 7this.cacheAsBitmap = true; if (_root.trgtdfrprprts.team != 1) { if (_root.free_psi_points > 0) { _root.free_psi_points--; gotoAndStop (10); } else { removeMovieClip(this); } }Symbol 1306 MovieClip [unit_settings] Frame 9iconshow.gotoAndStop(theid); stop();Symbol 1306 MovieClip [unit_settings] Frame 10stop();Symbol 1306 MovieClip [unit_settings] Frame 22iconshow.gotoAndStop(theid); iconshow.cacheAsBitmap = true; this.cacheAsBitmap = true; stop();Instance of Symbol 1263 MovieClip in Symbol 1306 MovieClip [unit_settings] Frame 22onClipEvent (enterFrame) { if (_root.trgtdfrprprts.com_dostop eq 1) { gotoAndStop (1); } else { gotoAndStop(_root.trgtdfrprprts.com_fr + 1); } }Instance of Symbol 1264 MovieClip in Symbol 1306 MovieClip [unit_settings] Frame 22onClipEvent (enterFrame) { if (_root.trgtdfrprprts.com_dostop eq 1) { gotoAndStop (1); } else { gotoAndStop(_root.trgtdfrprprts.com_move + 1); } }Instance of Symbol 1265 MovieClip in Symbol 1306 MovieClip [unit_settings] Frame 22onClipEvent (enterFrame) { if (_root.trgtdfrprprts.com_att eq 1) { gotoAndStop (2); } else { gotoAndStop (3); } }Instance of Symbol 1271 MovieClip in Symbol 1306 MovieClip [unit_settings] Frame 22onClipEvent (enterFrame) { if (_root.trgtdfrprprts.com_dostop eq 1) { part1 = "Behavior: "; if (_root.trgtdfrprprts.com_att eq 1) { part2 = "DO NOT MOVE! Attack only if enemy in range."; } else { part2 = "DO NOT MOVE! DO NOT ATTACK! DO NOTHING."; } showvar = part1 + part2; } else if (_root.trgtdfrprprts.com_fr eq 1) { showvar = "Behavior: scout randomly, attack enemies on sight"; } else { if (_root.trgtdfrprprts.com_move eq 1) { part1 = "Behavior: stay near the nest, "; } else { part1 = "Behavior: go to enemy base, "; } if (_root.trgtdfrprprts.com_att eq 1) { part2 = "attack enemies on sight."; } else { part2 = "DO NOT attack enemies."; } showvar = part1 + part2; } }Instance of Symbol 1263 MovieClip in Symbol 1306 MovieClip [unit_settings] Frame 22onClipEvent (enterFrame) { if (_root.trgtdfrprprts.com_dostop eq 1) { gotoAndStop (2); } else { gotoAndStop (1); } }Instance of Symbol 1007 MovieClip in Symbol 1306 MovieClip [unit_settings] Frame 22onClipEvent (enterFrame) { a_min = 1; a_max = _root.trgtdfrprprts.movepoints_max_real; if (yiffffffff != "fhtagn") { yiffffffff = "fhtagn"; aaa = _root.trgtdfrprprts.movepoints_max; } else { _root.trgtdfrprprts.movepoints_max = aaa; } display_var = (aaa + "/") + a_max; }Symbol 1307 MovieClip [statusicons] Frame 1stop();Symbol 1307 MovieClip [statusicons] Frame 2stop();Symbol 1308 MovieClip Frame 1stop();Symbol 1310 MovieClip Frame 3shot = 1;Symbol 1310 MovieClip Frame 7done = 1;Symbol 1311 MovieClip [enemy_type_3] Frame 1stop();Instance of Symbol 631 MovieClip "hpbar" in Symbol 1311 MovieClip [enemy_type_3] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 669 MovieClip "ring" in Symbol 1311 MovieClip [enemy_type_3] Frame 1onClipEvent (load) { _visible = false; }Symbol 1313 MovieClip Frame 11stop();Symbol 1316 MovieClip [dead_enemy_type_3] Frame 65stop();Symbol 1317 MovieClip Frame 1stop();Symbol 1320 MovieClip Frame 2ended = 0;Symbol 1320 MovieClip Frame 6ended = 1;Symbol 1321 MovieClip [enemy_type_4] Frame 1stop();Instance of Symbol 629 MovieClip "selection_" in Symbol 1321 MovieClip [enemy_type_4] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 631 MovieClip "hpbar" in Symbol 1321 MovieClip [enemy_type_4] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 669 MovieClip "ring" in Symbol 1321 MovieClip [enemy_type_4] Frame 1onClipEvent (load) { _visible = false; }Symbol 1323 MovieClip Frame 9stop();Symbol 1327 MovieClip [dead_enemy_type_4] Frame 95stop();Symbol 1328 MovieClip Frame 1stop();Symbol 1331 MovieClip Frame 2ended = 0;Symbol 1331 MovieClip Frame 6ended = 1;Symbol 1332 MovieClip [enemy_type_5] Frame 1stop();Instance of Symbol 631 MovieClip "hpbar" in Symbol 1332 MovieClip [enemy_type_5] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 669 MovieClip "ring" in Symbol 1332 MovieClip [enemy_type_5] Frame 1onClipEvent (load) { _visible = false; }Symbol 1334 MovieClip Frame 9stop();Symbol 1338 MovieClip [dead_enemy_type_5] Frame 95stop();Symbol 1339 MovieClip Frame 1stop();Symbol 1342 MovieClip Frame 2ended = 0;Symbol 1342 MovieClip Frame 6ended = 1;Symbol 1343 MovieClip [enemy_type_6] Frame 1stop();Instance of Symbol 631 MovieClip "hpbar" in Symbol 1343 MovieClip [enemy_type_6] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 669 MovieClip "ring" in Symbol 1343 MovieClip [enemy_type_6] Frame 1onClipEvent (load) { _visible = false; }Symbol 1345 MovieClip Frame 9stop();Symbol 1349 MovieClip [dead_enemy_type_6] Frame 95stop();Symbol 1350 MovieClip Frame 1stop();Symbol 1352 MovieClip Frame 5shot = 1;Symbol 1352 MovieClip Frame 15done = 1;Symbol 1353 MovieClip [enemy_type_7] Frame 1stop();Instance of Symbol 631 MovieClip "hpbar" in Symbol 1353 MovieClip [enemy_type_7] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 669 MovieClip "ring" in Symbol 1353 MovieClip [enemy_type_7] Frame 1onClipEvent (load) { _visible = false; }Symbol 1355 MovieClip Frame 11stop();Symbol 1358 MovieClip [dead_enemy_type_7] Frame 59stop();Symbol 1359 MovieClip Frame 1stop();Symbol 1361 MovieClip Frame 2ended = 0;Symbol 1361 MovieClip Frame 15ended = 1;Symbol 1362 MovieClip [enemy_type_8] Frame 1stop();Instance of Symbol 629 MovieClip "selection_" in Symbol 1362 MovieClip [enemy_type_8] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 631 MovieClip "hpbar" in Symbol 1362 MovieClip [enemy_type_8] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 669 MovieClip "ring" in Symbol 1362 MovieClip [enemy_type_8] Frame 1onClipEvent (load) { _visible = false; }Symbol 1364 MovieClip Frame 11stop();Symbol 1367 MovieClip [dead_enemy_type_8] Frame 59stop();Symbol 1368 MovieClip Frame 1stop();Symbol 1370 MovieClip Frame 2ended = 0;Symbol 1370 MovieClip Frame 5if (_root.quickcombat eq 1) { gotoAndPlay (9); }Symbol 1370 MovieClip Frame 10ended = 1;Symbol 1371 MovieClip [enemy_type_9] Frame 1stop(); stop();Instance of Symbol 631 MovieClip "hpbar" in Symbol 1371 MovieClip [enemy_type_9] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 669 MovieClip "ring" in Symbol 1371 MovieClip [enemy_type_9] Frame 1onClipEvent (load) { _visible = false; }Symbol 1372 MovieClip Frame 11stop();Symbol 1376 MovieClip [dead_enemy_type_9] Frame 80stop();Symbol 1377 MovieClip Frame 1stop();Symbol 1379 MovieClip Frame 2ended = 0;Symbol 1379 MovieClip Frame 5if (_root.quickcombat eq 1) { gotoAndPlay (9); }Symbol 1379 MovieClip Frame 10ended = 1;Symbol 1380 MovieClip [enemy_type_10] Frame 1stop(); stop();Instance of Symbol 631 MovieClip "hpbar" in Symbol 1380 MovieClip [enemy_type_10] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 669 MovieClip "ring" in Symbol 1380 MovieClip [enemy_type_10] Frame 1onClipEvent (load) { _visible = false; }Symbol 1381 MovieClip Frame 11stop();Symbol 1385 MovieClip [dead_enemy_type_10] Frame 85stop();Symbol 1386 MovieClip Frame 1stop();Symbol 1388 MovieClip Frame 2ended = 0;Symbol 1388 MovieClip Frame 5if (_root.quickcombat eq 1) { gotoAndPlay (9); }Symbol 1388 MovieClip Frame 10ended = 1;Symbol 1389 MovieClip [enemy_type_11] Frame 1stop(); stop();Instance of Symbol 631 MovieClip "hpbar" in Symbol 1389 MovieClip [enemy_type_11] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 669 MovieClip "ring" in Symbol 1389 MovieClip [enemy_type_11] Frame 1onClipEvent (load) { _visible = false; }Symbol 1390 MovieClip Frame 11stop();Symbol 1394 MovieClip [dead_enemy_type_11] Frame 85stop();Symbol 1395 MovieClip Frame 1stop();Symbol 1397 MovieClip Frame 2ended = 0;Symbol 1397 MovieClip Frame 5if (_root.quickcombat eq 1) { gotoAndPlay (9); }Symbol 1397 MovieClip Frame 10ended = 1;Symbol 1398 MovieClip [enemy_type_12] Frame 1stop(); stop();Instance of Symbol 631 MovieClip "hpbar" in Symbol 1398 MovieClip [enemy_type_12] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 669 MovieClip "ring" in Symbol 1398 MovieClip [enemy_type_12] Frame 1onClipEvent (load) { _visible = false; }Symbol 1399 MovieClip Frame 11stop();Symbol 1403 MovieClip [dead_enemy_type_12] Frame 85stop();Symbol 1405 MovieClip Frame 9stop();Symbol 1408 MovieClip [dead_enemy_type_13] Frame 95stop();Symbol 1409 MovieClip Frame 1stop();Symbol 1410 MovieClip Frame 2ended = 0;Symbol 1410 MovieClip Frame 9ended = 1;Symbol 1411 MovieClip [enemy_type_13] Frame 1stop();Instance of Symbol 629 MovieClip "selection_" in Symbol 1411 MovieClip [enemy_type_13] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 631 MovieClip "hpbar" in Symbol 1411 MovieClip [enemy_type_13] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 669 MovieClip "ring" in Symbol 1411 MovieClip [enemy_type_13] Frame 1onClipEvent (load) { _visible = false; }Symbol 1412 MovieClip Frame 1stop();Symbol 1414 MovieClip Frame 5shot = 1;Symbol 1414 MovieClip Frame 15done = 1;Symbol 1415 MovieClip [enemy_type_14] Frame 1stop();Instance of Symbol 631 MovieClip "hpbar" in Symbol 1415 MovieClip [enemy_type_14] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 669 MovieClip "ring" in Symbol 1415 MovieClip [enemy_type_14] Frame 1onClipEvent (load) { _visible = false; }Symbol 1417 MovieClip Frame 11stop();Symbol 1420 MovieClip [dead_enemy_type_14] Frame 59stop();Symbol 1422 MovieClip Frame 9stop();Symbol 1424 MovieClip [dead_enemy_type_15] Frame 95stop();Symbol 1425 MovieClip Frame 1stop();Symbol 1427 MovieClip Frame 2ended = 0;Symbol 1427 MovieClip Frame 9ended = 1;Symbol 1428 MovieClip [enemy_type_15] Frame 1stop();Instance of Symbol 629 MovieClip "selection_" in Symbol 1428 MovieClip [enemy_type_15] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 631 MovieClip "hpbar" in Symbol 1428 MovieClip [enemy_type_15] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 669 MovieClip "ring" in Symbol 1428 MovieClip [enemy_type_15] Frame 1onClipEvent (load) { _visible = false; }Symbol 1429 MovieClip Frame 1stop();Symbol 1431 MovieClip Frame 3shot = 1;Symbol 1431 MovieClip Frame 7done = 1;Symbol 1432 MovieClip [enemy_type_16] Frame 1stop();Instance of Symbol 631 MovieClip "hpbar" in Symbol 1432 MovieClip [enemy_type_16] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 669 MovieClip "ring" in Symbol 1432 MovieClip [enemy_type_16] Frame 1onClipEvent (load) { _visible = false; }Symbol 1434 MovieClip Frame 11stop();Symbol 1436 MovieClip [dead_enemy_type_16] Frame 73stop();Symbol 1437 MovieClip Frame 1stop();Symbol 1440 MovieClip Frame 2ended = 0;Symbol 1440 MovieClip Frame 6ended = 1;Symbol 1441 MovieClip [enemy_type_17] Frame 1stop();Instance of Symbol 631 MovieClip "hpbar" in Symbol 1441 MovieClip [enemy_type_17] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 669 MovieClip "ring" in Symbol 1441 MovieClip [enemy_type_17] Frame 1onClipEvent (load) { _visible = false; }Symbol 1443 MovieClip Frame 9stop();Symbol 1446 MovieClip [dead_enemy_type_17] Frame 95stop();Symbol 1448 MovieClip Frame 9stop();Symbol 1451 MovieClip [dead_enemy_type_18] Frame 95stop();Symbol 1459 MovieClip [scorpion_base] Frame 1stop();Symbol 1498 MovieClip Frame 1stop();Symbol 1499 MovieClip Frame 46stop();Instance of Symbol 1498 MovieClip in Symbol 1499 MovieClip Frame 46onClipEvent (enterFrame) { if (random(200) eq 1) { gotoAndStop(random(7) + 1); } }Symbol 1502 MovieClip [spider_base] Frame 1stop();Symbol 1504 MovieClip [enemy_type_100] Frame 1stop();Symbol 1506 Buttonon (rollOver, dragOver) { _root.yiff.base_showhp_2.mousover = 1; _root.mouseoverunit = this; _root.bottommenu.showinfo = "Enemy base."; if (_root.question_mode eq 1) { if (_root.free_psi_points > 2) { _root.bottommenu.showinfo = "Enemy base. Click to view enemy resources. (-3 Psy Points)"; } else { _root.bottommenu.showinfo = "Enemy base. 3 Psy Points required to view enemy resources"; } } } on (rollOut, dragOut) { _root.yiff.base_showhp_2.mousover = 0; _root.mouseoverunit = 0; _root.bottommenu.showinfo = ""; } on (press) { if (_root.question_mode eq 1) { if (_root.free_psi_points > 2) { _root.free_psi_points = _root.free_psi_points - 3; _root.spawnIntelMenu(); } } }Symbol 1508 Buttonon (release) { trace(this); }Symbol 1509 MovieClip [enemy_type_200] Frame 1stop();Symbol 1513 MovieClip [otletalka] Frame 35removeMovieClip(this);Symbol 1533 MovieClip [explosion_2] Frame 7if (_root.quickcombat eq 1) { }Symbol 1533 MovieClip [explosion_2] Frame 19removeMovieClip(this);Symbol 1536 MovieClip [poisoned_lable] Frame 15removeMovieClip(this);Symbol 1576 MovieClip [respawn_lightup] Frame 26removeMovieClip(this);Symbol 1580 Buttonon (rollOver, dragOver) { mousover = 1; _root.bottommenu.showinfo = "Spider Queen"; } on (rollOut, dragOut) { _root.bottommenu.showinfo = ""; mousover = 0; }Instance of Symbol 1578 MovieClip "hpbar" in Symbol 1581 MovieClip [base_showhp_1] Frame 1onClipEvent (load) { widthdef = _width; _visible = false; }Instance of Symbol 629 MovieClip "selection_" in Symbol 1581 MovieClip [base_showhp_1] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 1578 MovieClip "hpbar" in Symbol 1582 MovieClip [base_showhp_2] Frame 1onClipEvent (load) { widthdef = _width; _visible = false; }Instance of Symbol 629 MovieClip "selection_" in Symbol 1582 MovieClip [base_showhp_2] Frame 1onClipEvent (load) { _visible = false; }Symbol 1593 MovieClip Frame 13stop();Symbol 1594 MovieClip [baseDeathAnimation] Frame 39removeMovieClip(this);Symbol 1595 MovieClip Frame 1stop();Symbol 1601 MovieClip Frame 2ended = 0;Symbol 1601 MovieClip Frame 5if (_root.quickcombat eq 1) { gotoAndPlay (9); }Symbol 1601 MovieClip Frame 10ended = 1;Symbol 1602 MovieClip [enemy_type_19] Frame 1stop(); stop();Instance of Symbol 1597 MovieClip "hpbar" in Symbol 1602 MovieClip [enemy_type_19] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 1599 MovieClip "ring" in Symbol 1602 MovieClip [enemy_type_19] Frame 1onClipEvent (load) { _visible = false; }Symbol 1603 MovieClip Frame 11stop();Symbol 1607 MovieClip [dead_enemy_type_19] Frame 48stop();Instance of Symbol 1609 MovieClip in Symbol 1610 MovieClip [indicator_kills] Frame 1onClipEvent (load) { asd = 10; } onClipEvent (enterFrame) { asd = asd + 0.0333333333333333; if (asd > 1) { asd = 0; showvar = (("Killed: " + _root.your_kills) + " Lost: ") + _root.enemy_kills; } }Symbol 1613 MovieClip Frame 35stop();Symbol 1622 Buttonon (release) { _root.gotoAndPlay(20); if ((_root.loadmap_id != 999) and (_root.loadmap_id != 5)) { _root.doopencampaignmenu = 1; _root.forceselectmap = _root.loadmap_id + 1; } if (_root.loadmap_id eq 6) { _root.doopencampaignmenu = 1; _root.forceselectmap = 1; } _root.deleteAllDrestroyEverything(); }Symbol 1624 MovieClip [victory_menu] Frame 12_root.quickcombat = 0; _root.game_paused = 1; if (_root.current_participant._currentframe eq 2) { _root.yyyffstopdone = 1; _root.current_participant.gotoAndStop(1); }Symbol 1624 MovieClip [victory_menu] Frame 30stop();Symbol 1631 Buttonon (release) { _root.gotoAndPlay(20); if (_root.loadmap_id != 999) { _root.doopencampaignmenu = 1; _root.forceselectmap = _root.loadmap_id; } _root.deleteAllDrestroyEverything(); }Symbol 1633 MovieClip [defeat_menu] Frame 15_root.quickcombat = 0; _root.game_paused = 1; if (_root.current_participant._currentframe eq 2) { _root.yyyffstopdone = 1; _root.current_participant.gotoAndStop(1); }Symbol 1633 MovieClip [defeat_menu] Frame 30stop();Symbol 1636 MovieClip [round] Frame 47removeMovieClip(this);Symbol 1641 Buttonon (release) { if ((_root.evolution_points > 0) and (_root.intel < _root.int_limit)) { _root.evolution_points--; _root.intel++; } _root.menuUpdatetext(); } on (rollOver, dragOver) { _root.describewhat = 4; } on (rollOut, dragOut) { _root.describewhat = 0; }Symbol 1692 MovieClip Frame 1stop();Symbol 1744 Buttonon (release) { if ((_root["unit_powerlocked_" + id] != 1) and (_root["unit_available_" + id] eq 1)) { if ((_root["unit_evolve_cost_" + id] > _root["unit_evolve_points_" + id]) and (_root.evolution_points > 0)) { _root.evolution_points--; _root["unit_evolve_points_" + id]++; } } _root.menuUpdatetext(); }Symbol 1746 Buttonon (release) { if (_root["unit_powerlocked_" + id] != 1) { if ((_root["unit_evolve_cost_" + id] > _root["unit_evolve_points_" + id]) and (_root.evolution_points > 0)) { _root.evolution_points--; _root["unit_evolve_points_" + id]++; } } _root.menuUpdatetext(); }Symbol 1748 Buttonon (release) { if ((_root["unit_evolve_cost_" + id] > _root["unit_evolve_points_" + id]) and (_root.evolution_points > 0)) { _root.evolution_points--; _root["unit_evolve_points_" + id]++; } _root.menuUpdatetext(); }Symbol 1772 Buttonon (release) { if (_root.tutorial_step eq 1) { _root.tutorial_step = 2; _root.attachMovie("tutorial_step_2", "tutorial_step_2", _root.tutorial_stepz_depth); _root.tutorial_step_2._x = 174; _root.tutorial_step_2._y = 463; } removeMovieClip(this); }Symbol 1774 MovieClip [upgradesMenu] Frame 1this.cacheAsBitmap = true; _root.describewhat = 0; _root.describewhat = 0;Instance of Symbol 1692 MovieClip "int_core111" in Symbol 1774 MovieClip [upgradesMenu] Frame 1onClipEvent (enterFrame) { if (_root.describewhat eq 4) { gotoAndStop (2); yf.yiffc_1.play(); yf.yiffc_2.play(); yf.yiffc_3.play(); yf.yiffc_3.aa.bb.play(); } else { gotoAndStop (1); yf.yiffc_1.stop(); yf.yiffc_2.stop(); yf.yiffc_3.stop(); yf.yiffc_3.aa.bb.stop(); } }Instance of Symbol 1706 MovieClip in Symbol 1774 MovieClip [upgradesMenu] Frame 1onClipEvent (enterFrame) { if (_root.unit_bought_4 eq 1) { gotoAndStop (2); } else { gotoAndStop (1); } }Instance of Symbol 1710 MovieClip in Symbol 1774 MovieClip [upgradesMenu] Frame 1onClipEvent (enterFrame) { if (_root.unit_powerlocked_5 eq 1) { gotoAndStop (1); } else if (_root.unit_bought_5 eq 1) { gotoAndStop (3); } else { gotoAndStop (2); } }Instance of Symbol 1714 MovieClip in Symbol 1774 MovieClip [upgradesMenu] Frame 1onClipEvent (enterFrame) { id = 17; if ((_root["unit_available_" + id] eq 1) and (_root["unit_powerlocked_" + id] != 1)) { if (_root["unit_bought_" + id] eq 1) { gotoAndStop (3); } else { gotoAndStop (2); } } else { gotoAndStop (1); } }Instance of Symbol 1718 MovieClip in Symbol 1774 MovieClip [upgradesMenu] Frame 1onClipEvent (enterFrame) { id = 6; if ((_root["unit_available_" + id] eq 1) and (_root["unit_powerlocked_" + id] != 1)) { if (_root["unit_bought_" + id] eq 1) { gotoAndStop (3); } else { gotoAndStop (2); } } else { gotoAndStop (1); } }Instance of Symbol 1722 MovieClip in Symbol 1774 MovieClip [upgradesMenu] Frame 1onClipEvent (enterFrame) { id = 3; if ((_root["unit_available_" + id] eq 1) and (_root["unit_powerlocked_" + id] != 1)) { if (_root["unit_bought_" + id] eq 1) { gotoAndStop (3); } else { gotoAndStop (2); } } else { gotoAndStop (1); } }Instance of Symbol 1726 MovieClip in Symbol 1774 MovieClip [upgradesMenu] Frame 1onClipEvent (enterFrame) { id = 16; if ((_root["unit_available_" + id] eq 1) and (_root["unit_powerlocked_" + id] != 1)) { if (_root["unit_bought_" + id] eq 1) { gotoAndStop (3); } else { gotoAndStop (2); } } else { gotoAndStop (1); } }Instance of Symbol 1730 MovieClip in Symbol 1774 MovieClip [upgradesMenu] Frame 1onClipEvent (enterFrame) { id = 13; if ((_root["unit_available_" + id] eq 1) and (_root["unit_powerlocked_" + id] != 1)) { if (_root["unit_bought_" + id] eq 1) { gotoAndStop (3); } else { gotoAndStop (2); } } else { gotoAndStop (1); } }Instance of Symbol 1734 MovieClip in Symbol 1774 MovieClip [upgradesMenu] Frame 1onClipEvent (enterFrame) { id = 15; if ((_root["unit_available_" + id] eq 1) and (_root["unit_powerlocked_" + id] != 1)) { if (_root["unit_bought_" + id] eq 1) { gotoAndStop (3); } else { gotoAndStop (2); } } else { gotoAndStop (1); } }Instance of Symbol 1738 MovieClip in Symbol 1774 MovieClip [upgradesMenu] Frame 1onClipEvent (enterFrame) { id = 18; if ((_root["unit_available_" + id] eq 1) and (_root["unit_powerlocked_" + id] != 1)) { if (_root["unit_bought_" + id] eq 1) { gotoAndStop (3); } else { gotoAndStop (2); } } else { gotoAndStop (1); } }Instance of Symbol 1745 MovieClip in Symbol 1774 MovieClip [upgradesMenu] Frame 1onClipEvent (enterFrame) { id = 17; if (((_root["unit_available_" + id] eq 1) and (_root["unit_powerlocked_" + id] != 1)) and (_root["unit_bought_" + id] != 1)) { _visible = true; } else { _visible = false; } }Instance of Symbol 1745 MovieClip in Symbol 1774 MovieClip [upgradesMenu] Frame 1onClipEvent (enterFrame) { id = 6; if (((_root["unit_available_" + id] eq 1) and (_root["unit_powerlocked_" + id] != 1)) and (_root["unit_bought_" + id] != 1)) { _visible = true; } else { _visible = false; } }Instance of Symbol 1745 MovieClip in Symbol 1774 MovieClip [upgradesMenu] Frame 1onClipEvent (enterFrame) { id = 3; if (((_root["unit_available_" + id] eq 1) and (_root["unit_powerlocked_" + id] != 1)) and (_root["unit_bought_" + id] != 1)) { _visible = true; } else { _visible = false; } }Instance of Symbol 1745 MovieClip in Symbol 1774 MovieClip [upgradesMenu] Frame 1onClipEvent (enterFrame) { id = 13; if (((_root["unit_available_" + id] eq 1) and (_root["unit_powerlocked_" + id] != 1)) and (_root["unit_bought_" + id] != 1)) { _visible = true; } else { _visible = false; } }Instance of Symbol 1745 MovieClip in Symbol 1774 MovieClip [upgradesMenu] Frame 1onClipEvent (enterFrame) { id = 15; if (((_root["unit_available_" + id] eq 1) and (_root["unit_powerlocked_" + id] != 1)) and (_root["unit_bought_" + id] != 1)) { _visible = true; } else { _visible = false; } }Instance of Symbol 1745 MovieClip in Symbol 1774 MovieClip [upgradesMenu] Frame 1onClipEvent (enterFrame) { id = 18; if (((_root["unit_available_" + id] eq 1) and (_root["unit_powerlocked_" + id] != 1)) and (_root["unit_bought_" + id] != 1)) { _visible = true; } else { _visible = false; } }Instance of Symbol 1745 MovieClip in Symbol 1774 MovieClip [upgradesMenu] Frame 1onClipEvent (enterFrame) { id = 16; if (((_root["unit_available_" + id] eq 1) and (_root["unit_powerlocked_" + id] != 1)) and (_root["unit_bought_" + id] != 1)) { _visible = true; } else { _visible = false; } }Instance of Symbol 1747 MovieClip in Symbol 1774 MovieClip [upgradesMenu] Frame 1onClipEvent (enterFrame) { id = 5; if (((_root["unit_available_" + id] eq 1) and (_root["unit_powerlocked_" + id] != 1)) and (_root["unit_bought_" + id] != 1)) { _visible = true; } else { _visible = false; } }Instance of Symbol 1749 MovieClip in Symbol 1774 MovieClip [upgradesMenu] Frame 1onClipEvent (enterFrame) { id = 4; if (((_root["unit_available_" + id] eq 1) and (_root["unit_powerlocked_" + id] != 1)) and (_root["unit_bought_" + id] != 1)) { _visible = true; } else { _visible = false; } }Instance of Symbol 1773 MovieClip in Symbol 1774 MovieClip [upgradesMenu] Frame 1onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { id = 5; if (_root["unit_powerlocked_" + id] eq 1) { _visible = true; } else { _visible = false; } }Instance of Symbol 1773 MovieClip in Symbol 1774 MovieClip [upgradesMenu] Frame 1onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { id = 17; if (_root["unit_powerlocked_" + id] eq 1) { _visible = true; } else { _visible = false; } }Instance of Symbol 1773 MovieClip in Symbol 1774 MovieClip [upgradesMenu] Frame 1onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { id = 6; if (_root["unit_powerlocked_" + id] eq 1) { _visible = true; } else { _visible = false; } }Instance of Symbol 1773 MovieClip in Symbol 1774 MovieClip [upgradesMenu] Frame 1onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { id = 3; if (_root["unit_powerlocked_" + id] eq 1) { _visible = true; } else { _visible = false; } }Instance of Symbol 1773 MovieClip in Symbol 1774 MovieClip [upgradesMenu] Frame 1onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { id = 13; if (_root["unit_powerlocked_" + id] eq 1) { _visible = true; } else { _visible = false; } }Instance of Symbol 1773 MovieClip in Symbol 1774 MovieClip [upgradesMenu] Frame 1onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { id = 15; if (_root["unit_powerlocked_" + id] eq 1) { _visible = true; } else { _visible = false; } }Instance of Symbol 1773 MovieClip in Symbol 1774 MovieClip [upgradesMenu] Frame 1onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { id = 16; if (_root["unit_powerlocked_" + id] eq 1) { _visible = true; } else { _visible = false; } }Instance of Symbol 1773 MovieClip in Symbol 1774 MovieClip [upgradesMenu] Frame 1onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { id = 18; if (_root["unit_powerlocked_" + id] eq 1) { _visible = true; } else { _visible = false; } }Symbol 1792 Buttonon (release) { _root.BTN_clearSpawn(); }Symbol 1797 Buttonon (release) { _root.BTN_doSpawn(); removeMovieClip(_root.spawnMenu); }Symbol 1800 Buttonon (release) { _root.BTN_add_spawn(2); } on (rollOver, dragOver) { _root.describewhat = 2; } on (rollOut, dragOut) { _root.describewhat = 0; }Symbol 1801 Buttonon (release) { _root.BTN_add_spawn(4); } on (rollOver, dragOver) { _root.describewhat = 4; } on (rollOut, dragOut) { _root.describewhat = 0; }Symbol 1802 Buttonon (release) { _root.BTN_add_spawn(5); } on (rollOver, dragOver) { _root.describewhat = 5; } on (rollOut, dragOut) { _root.describewhat = 0; }Symbol 1803 Buttonon (release) { _root.BTN_add_spawn(17); } on (rollOver, dragOver) { _root.describewhat = 17; } on (rollOut, dragOut) { _root.describewhat = 0; }Symbol 1804 Buttonon (release) { _root.BTN_add_spawn(6); } on (rollOver, dragOver) { _root.describewhat = 6; } on (rollOut, dragOut) { _root.describewhat = 0; }Symbol 1805 Buttonon (release) { _root.BTN_add_spawn(3); } on (rollOver, dragOver) { _root.describewhat = 3; } on (rollOut, dragOut) { _root.describewhat = 0; }Symbol 1806 Buttonon (release) { _root.BTN_add_spawn(16); } on (rollOver, dragOver) { _root.describewhat = 16; } on (rollOut, dragOut) { _root.describewhat = 0; }Symbol 1807 Buttonon (release) { _root.BTN_add_spawn(18); } on (rollOver, dragOver) { _root.describewhat = 18; } on (rollOut, dragOut) { _root.describewhat = 0; }Symbol 1808 Buttonon (release) { _root.BTN_add_spawn(15); } on (rollOver, dragOver) { _root.describewhat = 15; } on (rollOut, dragOut) { _root.describewhat = 0; }Symbol 1809 Buttonon (release) { _root.BTN_add_spawn(13); } on (rollOver, dragOver) { _root.describewhat = 13; } on (rollOut, dragOut) { _root.describewhat = 0; }Symbol 1846 Buttonon (release) { _root.BTN_clearSpawn(); removeMovieClip(this); }Symbol 1847 MovieClip [spawnMenu] Frame 1this.cacheAsBitmap = true; _root.describewhat = 0;Instance of Symbol 1833 MovieClip "locker_2" in Symbol 1847 MovieClip [spawnMenu] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 1833 MovieClip "locker_4" in Symbol 1847 MovieClip [spawnMenu] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 1833 MovieClip "locker_5" in Symbol 1847 MovieClip [spawnMenu] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 1833 MovieClip "locker_17" in Symbol 1847 MovieClip [spawnMenu] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 1833 MovieClip "locker_6" in Symbol 1847 MovieClip [spawnMenu] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 1833 MovieClip "locker_3" in Symbol 1847 MovieClip [spawnMenu] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 1833 MovieClip "locker_16" in Symbol 1847 MovieClip [spawnMenu] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 1833 MovieClip "locker_18" in Symbol 1847 MovieClip [spawnMenu] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 1833 MovieClip "locker_15" in Symbol 1847 MovieClip [spawnMenu] Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 1833 MovieClip "locker_13" in Symbol 1847 MovieClip [spawnMenu] Frame 1onClipEvent (load) { _visible = false; }Symbol 1848 MovieClip Frame 1stop();Instance of Symbol 673 MovieClip [enemy_type_18] in Symbol 1848 MovieClip Frame 1onClipEvent (load) { if (!_root.hpbarwidthres) { _root.hpbarwidthres = hpbar._width; } }
Library Items
Symbol 1 Sound [seifrotate] | Used by:552 | |
Symbol 2 Font | Used by:3 66 433 1608 | |
Symbol 3 Text | Uses:2 | Used by:14 |
Symbol 4 Graphic | Used by:5 8 | |
Symbol 5 MovieClip | Uses:4 | Used by:13 |
Symbol 6 Graphic | Used by:7 | |
Symbol 7 MovieClip | Uses:6 | Used by:13 |
Symbol 8 MovieClip | Uses:4 | Used by:13 |
Symbol 9 Graphic | Used by:10 | |
Symbol 10 MovieClip | Uses:9 | Used by:13 |
Symbol 11 Graphic | Used by:12 | |
Symbol 12 MovieClip | Uses:11 | Used by:13 |
Symbol 13 MovieClip | Uses:5 7 8 10 12 | Used by:14 |
Symbol 14 MovieClip [show_quality] | Uses:3 13 | |
Symbol 15 Graphic | Used by:17 | |
Symbol 16 MovieClip | Used by:17 | |
Symbol 17 MovieClip [adcore] | Uses:15 16 | Used by:Timeline |
Symbol 18 Bitmap | Used by:19 | |
Symbol 19 Graphic | Uses:18 | Used by:20 |
Symbol 20 MovieClip | Uses:19 | Used by:28 |
Symbol 21 Bitmap | Used by:22 | |
Symbol 22 Graphic | Uses:21 | Used by:28 |
Symbol 23 Bitmap | Used by:24 | |
Symbol 24 Graphic | Uses:23 | Used by:25 |
Symbol 25 MovieClip | Uses:24 | Used by:28 |
Symbol 26 Bitmap | Used by:27 | |
Symbol 27 Graphic | Uses:26 | Used by:28 |
Symbol 28 MovieClip | Uses:20 22 25 27 | Used by:41 |
Symbol 29 Font | Used by:30 32 1239 1240 1241 1242 1243 1244 1826 1827 1829 | |
Symbol 30 EditableText | Uses:29 | Used by:31 |
Symbol 31 MovieClip | Uses:30 | Used by:41 |
Symbol 32 EditableText | Uses:29 | Used by:33 |
Symbol 33 MovieClip | Uses:32 | Used by:41 |
Symbol 34 Graphic | Used by:37 | |
Symbol 35 Bitmap | Used by:36 51 85 90 224 244 247 251 297 332 335 339 341 399 448 456 459 476 479 553 577 979 1011 1045 1618 1629 1770 | |
Symbol 36 Graphic | Uses:35 | Used by:37 |
Symbol 37 MovieClip | Uses:34 36 | Used by:40 41 |
Symbol 38 Graphic | Used by:40 | |
Symbol 39 Sound | Used by:40 96 99 102 105 337 342 344 387 418 422 424 715 983 987 991 995 999 1031 1035 1039 1641 1744 1746 1748 1800 1801 1802 1803 1804 1805 1806 1807 1808 1809 | |
Symbol 40 Button | Uses:37 38 39 | Used by:41 |
Symbol 41 MovieClip | Uses:28 31 33 37 40 | Used by:Timeline |
Symbol 42 Graphic | Used by:49 | |
Symbol 43 Graphic | Used by:44 | |
Symbol 44 MovieClip | Uses:43 | Used by:45 |
Symbol 45 MovieClip | Uses:44 | Used by:49 |
Symbol 46 Bitmap | Used by:47 146 899 1623 1840 | |
Symbol 47 Graphic | Uses:46 | Used by:48 |
Symbol 48 MovieClip | Uses:47 | Used by:49 |
Symbol 49 MovieClip | Uses:42 45 48 | Used by:Timeline |
Symbol 50 Graphic | Used by:52 | |
Symbol 51 Graphic | Uses:35 | Used by:52 |
Symbol 52 MovieClip | Uses:50 51 | Used by:53 107 |
Symbol 53 MovieClip | Uses:52 | Used by:Timeline |
Symbol 54 Bitmap | Used by:55 233 450 481 1026 1052 1188 1766 | |
Symbol 55 Graphic | Uses:54 | Used by:56 |
Symbol 56 MovieClip | Uses:55 | Used by:Timeline |
Symbol 57 Graphic | Used by:62 | |
Symbol 58 Font | Used by:59 60 61 694 834 893 896 904 908 913 914 915 916 925 932 940 952 954 955 956 957 958 959 960 961 962 963 964 965 966 967 969 970 971 972 1000 1198 1199 1200 1201 1203 1256 1257 1258 1270 1297 1298 1299 1300 1301 1510 1511 1644 1697 1754 1755 1757 1759 1815 1817 1834 1836 1838 | |
Symbol 59 Text | Uses:58 | Used by:62 |
Symbol 60 Text | Uses:58 | Used by:62 |
Symbol 61 Text | Uses:58 | Used by:62 |
Symbol 62 MovieClip | Uses:57 59 60 61 | Used by:Timeline |
Symbol 63 Font | Used by:64 | |
Symbol 64 Text | Uses:63 | Used by:65 |
Symbol 65 MovieClip | Uses:64 | Used by:Timeline |
Symbol 66 Text | Uses:2 | Used by:68 |
Symbol 67 Graphic | Used by:68 | |
Symbol 68 Button | Uses:66 67 | Used by:69 |
Symbol 69 MovieClip | Uses:68 | Used by:70 |
Symbol 70 MovieClip | Uses:69 | Used by:Timeline |
Symbol 71 Graphic | Used by:1848 Timeline | |
Symbol 72 Bitmap | Used by:73 | |
Symbol 73 Graphic | Uses:72 | Used by:74 |
Symbol 74 MovieClip | Uses:73 | Used by:Timeline |
Symbol 75 Bitmap | Used by:76 | |
Symbol 76 Graphic | Uses:75 | Used by:77 |
Symbol 77 MovieClip | Uses:76 | Used by:Timeline |
Symbol 78 Graphic | Used by:79 222 1031 1039 1043 1187 1611 1612 1637 1788 | |
Symbol 79 MovieClip | Uses:78 | Used by:Timeline |
Symbol 80 Graphic | Used by:81 | |
Symbol 81 MovieClip | Uses:80 | Used by:Timeline |
Symbol 82 Font | Used by:83 1049 1050 | |
Symbol 83 Text | Uses:82 | Used by:Timeline |
Symbol 84 Graphic | Used by:86 | |
Symbol 85 Graphic | Uses:35 | Used by:86 88 93 |
Symbol 86 MovieClip | Uses:84 85 | Used by:94 96 106 |
Symbol 87 Graphic | Used by:88 | |
Symbol 88 MovieClip | Uses:87 85 | Used by:97 99 106 |
Symbol 89 Graphic | Used by:91 | |
Symbol 90 Graphic | Uses:35 | Used by:91 |
Symbol 91 MovieClip | Uses:89 90 | Used by:100 102 106 |
Symbol 92 Graphic | Used by:93 | |
Symbol 93 MovieClip | Uses:92 85 | Used by:103 105 106 |
Symbol 94 MovieClip | Uses:86 | Used by:96 |
Symbol 95 Graphic | Used by:96 | |
Symbol 96 Button | Uses:86 94 95 39 | Used by:106 |
Symbol 97 MovieClip | Uses:88 | Used by:99 |
Symbol 98 Graphic | Used by:99 337 | |
Symbol 99 Button | Uses:88 97 98 39 | Used by:106 |
Symbol 100 MovieClip | Uses:91 | Used by:102 |
Symbol 101 Graphic | Used by:102 | |
Symbol 102 Button | Uses:91 100 101 39 | Used by:106 |
Symbol 103 MovieClip | Uses:93 | Used by:105 |
Symbol 104 Graphic | Used by:105 | |
Symbol 105 Button | Uses:93 103 104 39 | Used by:106 |
Symbol 106 MovieClip | Uses:86 88 91 93 96 99 102 105 | Used by:Timeline |
Symbol 107 MovieClip | Uses:52 | Used by:108 109 |
Symbol 108 MovieClip | Uses:107 | Used by:116 |
Symbol 109 MovieClip | Uses:107 | Used by:116 |
Symbol 110 Graphic | Used by:115 | |
Symbol 111 Graphic | Used by:113 291 786 1405 1409 1410 | |
Symbol 112 Graphic | Used by:113 291 786 1405 1409 1410 | |
Symbol 113 MovieClip | Uses:111 112 | Used by:114 1411 |
Symbol 114 MovieClip | Uses:113 | Used by:115 |
Symbol 115 MovieClip | Uses:110 114 | Used by:116 |
Symbol 116 MovieClip | Uses:108 109 115 | Used by:Timeline |
Symbol 117 Bitmap | Used by:118 | |
Symbol 118 Graphic | Uses:117 | Used by:119 120 |
Symbol 119 MovieClip | Uses:118 | Used by:120 |
Symbol 120 Button | Uses:119 118 | Used by:235 1624 1633 |
Symbol 121 Bitmap | Used by:122 | |
Symbol 122 Graphic | Uses:121 | Used by:123 |
Symbol 123 MovieClip | Uses:122 | Used by:125 |
Symbol 124 Graphic | Used by:125 | |
Symbol 125 Button | Uses:123 124 | Used by:235 |
Symbol 126 Graphic | Used by:127 | |
Symbol 127 MovieClip | Uses:126 | Used by:130 132 513 625 653 654 |
Symbol 128 Graphic | Used by:129 | |
Symbol 129 MovieClip | Uses:128 | Used by:130 132 625 |
Symbol 130 MovieClip | Uses:127 129 | Used by:132 |
Symbol 131 Graphic | Used by:132 | |
Symbol 132 Button | Uses:130 127 129 131 | Used by:235 1624 1633 |
Symbol 133 Graphic | Used by:134 | |
Symbol 134 Button | Uses:133 | Used by:235 |
Symbol 135 Graphic | Used by:136 | |
Symbol 136 Button | Uses:135 | Used by:137 |
Symbol 137 MovieClip | Uses:136 | Used by:235 1038 1042 |
Symbol 138 Font | Used by:139 1129 1634 | |
Symbol 139 EditableText | Uses:138 | Used by:142 |
Symbol 140 Graphic | Used by:141 | |
Symbol 141 Button | Uses:140 | Used by:142 |
Symbol 142 MovieClip | Uses:139 141 | Used by:143 |
Symbol 143 MovieClip | Uses:142 | Used by:235 |
Symbol 144 Graphic | Used by:145 | |
Symbol 145 Button | Uses:144 | Used by:235 |
Symbol 146 Graphic | Uses:46 | Used by:147 |
Symbol 147 MovieClip | Uses:146 | Used by:235 1038 1042 |
Symbol 148 Graphic | Used by:149 | |
Symbol 149 MovieClip | Uses:148 | Used by:235 |
Symbol 150 Graphic | Used by:222 | |
Symbol 151 Bitmap | Used by:153 | |
Symbol 152 Bitmap | Used by:153 | |
Symbol 153 Graphic | Uses:151 152 | Used by:154 |
Symbol 154 MovieClip | Uses:153 | Used by:222 |
Symbol 155 Graphic | Used by:156 | |
Symbol 156 MovieClip | Uses:155 | Used by:222 |
Symbol 157 Graphic | Used by:158 | |
Symbol 158 MovieClip | Uses:157 | Used by:161 |
Symbol 159 Graphic | Used by:161 220 1743 1744 1746 1748 1800 1801 1802 1803 1804 1805 1806 1807 1808 1809 | |
Symbol 160 Sound | Used by:161 301 411 1624 | |
Symbol 161 Button | Uses:158 159 160 | Used by:222 |
Symbol 162 Graphic | Used by:166 171 221 | |
Symbol 163 Graphic | Used by:166 171 221 | |
Symbol 164 Graphic | Used by:166 171 221 | |
Symbol 165 Graphic | Used by:166 171 221 | |
Symbol 166 Button | Uses:162 163 164 165 | Used by:222 973 |
Symbol 167 Graphic | Used by:222 973 | |
Symbol 168 Bitmap | Used by:169 | |
Symbol 169 Graphic | Uses:168 | Used by:170 |
Symbol 170 MovieClip | Uses:169 | Used by:222 |
Symbol 171 Button | Uses:162 163 164 165 | Used by:222 973 |
Symbol 172 Bitmap | Used by:173 | |
Symbol 173 Graphic | Uses:172 | Used by:174 |
Symbol 174 Button | Uses:173 | Used by:175 |
Symbol 175 MovieClip | Uses:174 | Used by:222 |
Symbol 176 Bitmap | Used by:177 | |
Symbol 177 Graphic | Uses:176 | Used by:178 |
Symbol 178 MovieClip | Uses:177 | Used by:222 |
Symbol 179 Bitmap | Used by:180 | |
Symbol 180 Graphic | Uses:179 | Used by:181 |
Symbol 181 MovieClip | Uses:180 | Used by:222 |
Symbol 182 Bitmap | Used by:183 | |
Symbol 183 Graphic | Uses:182 | Used by:184 |
Symbol 184 MovieClip | Uses:183 | Used by:222 |
Symbol 185 Bitmap | Used by:186 | |
Symbol 186 Graphic | Uses:185 | Used by:187 |
Symbol 187 MovieClip | Uses:186 | Used by:222 |
Symbol 188 Bitmap | Used by:189 | |
Symbol 189 Graphic | Uses:188 | Used by:190 |
Symbol 190 MovieClip | Uses:189 | Used by:222 |
Symbol 191 Graphic | Used by:192 | |
Symbol 192 MovieClip | Uses:191 | Used by:222 |
Symbol 193 Bitmap | Used by:194 | |
Symbol 194 Graphic | Uses:193 | Used by:195 |
Symbol 195 MovieClip | Uses:194 | Used by:222 |
Symbol 196 Bitmap | Used by:197 | |
Symbol 197 Graphic | Uses:196 | Used by:198 |
Symbol 198 MovieClip | Uses:197 | Used by:222 |
Symbol 199 Bitmap | Used by:202 | |
Symbol 200 Bitmap | Used by:202 | |
Symbol 201 Bitmap | Used by:202 | |
Symbol 202 Graphic | Uses:199 200 201 | Used by:203 |
Symbol 203 MovieClip | Uses:202 | Used by:206 |
Symbol 204 Graphic | Used by:205 | |
Symbol 205 MovieClip | Uses:204 | Used by:206 |
Symbol 206 MovieClip | Uses:203 205 | Used by:222 |
Symbol 207 Bitmap | Used by:209 | |
Symbol 208 Bitmap | Used by:209 | |
Symbol 209 Graphic | Uses:207 208 | Used by:210 |
Symbol 210 MovieClip | Uses:209 | Used by:222 |
Symbol 211 Bitmap | Used by:212 | |
Symbol 212 Graphic | Uses:211 | Used by:213 |
Symbol 213 MovieClip | Uses:212 | Used by:222 |
Symbol 214 Bitmap | Used by:215 | |
Symbol 215 Graphic | Uses:214 | Used by:216 |
Symbol 216 MovieClip | Uses:215 SS1 | Used by:222 |
Symbol 217 Graphic | Used by:220 | |
Symbol 218 Graphic | Used by:220 | |
Symbol 219 Graphic | Used by:220 | |
Symbol 220 Button | Uses:217 218 219 159 | Used by:222 |
Symbol 221 Button | Uses:162 163 164 165 | Used by:222 |
Symbol 222 MovieClip | Uses:150 154 156 161 166 167 170 171 78 175 178 181 184 187 190 192 195 198 206 210 213 216 220 221 | Used by:235 |
Symbol 223 Graphic | Used by:225 | |
Symbol 224 Graphic | Uses:35 | Used by:225 |
Symbol 225 MovieClip | Uses:223 224 | Used by:235 |
Symbol 226 Graphic | Used by:227 | |
Symbol 227 MovieClip | Uses:226 | Used by:228 |
Symbol 228 MovieClip | Uses:227 | Used by:229 |
Symbol 229 MovieClip | Uses:228 | Used by:232 397 1009 1772 1846 |
Symbol 230 Graphic | Used by:232 397 1009 1772 1846 | |
Symbol 231 Sound | Used by:232 397 1009 1269 1772 1846 | |
Symbol 232 Button | Uses:229 230 231 | Used by:235 |
Symbol 233 Graphic | Uses:54 | Used by:234 |
Symbol 234 MovieClip | Uses:233 | Used by:235 |
Symbol 235 MovieClip | Uses:120 125 132 134 137 143 145 147 149 222 225 232 234 | Used by:Timeline |
Symbol 236 Graphic | Used by:237 238 | |
Symbol 237 MovieClip | Uses:236 | Used by:238 |
Symbol 238 Button | Uses:237 236 | Used by:406 432 |
Symbol 239 Bitmap | Used by:240 346 407 442 445 1841 | |
Symbol 240 Graphic | Uses:239 | Used by:406 |
Symbol 241 Font | Used by:242 249 408 | |
Symbol 242 Text | Uses:241 | Used by:406 432 |
Symbol 243 Graphic | Used by:245 | |
Symbol 244 Graphic | Uses:35 | Used by:245 |
Symbol 245 MovieClip | Uses:243 244 | Used by:406 432 |
Symbol 246 Graphic | Used by:248 | |
Symbol 247 Graphic | Uses:35 | Used by:248 |
Symbol 248 MovieClip | Uses:246 247 | Used by:406 |
Symbol 249 Text | Uses:241 | Used by:406 |
Symbol 250 Graphic | Used by:252 | |
Symbol 251 Graphic | Uses:35 | Used by:252 254 410 |
Symbol 252 MovieClip | Uses:250 251 | Used by:406 |
Symbol 253 Graphic | Used by:254 | |
Symbol 254 MovieClip | Uses:253 251 | Used by:406 432 |
Symbol 255 Graphic | Used by:292 | |
Symbol 256 Graphic | Used by:292 | |
Symbol 257 Graphic | Used by:259 786 1145 1146 1148 1161 | |
Symbol 258 Graphic | Used by:259 786 1145 1146 1148 1161 | |
Symbol 259 MovieClip | Uses:257 258 | Used by:292 |
Symbol 260 Graphic | Used by:262 786 1317 1318 1320 1323 | |
Symbol 261 Graphic | Used by:262 786 1317 1318 1320 1323 | |
Symbol 262 MovieClip | Uses:260 261 | Used by:292 |
Symbol 263 Graphic | Used by:265 786 1328 1329 1331 1334 | |
Symbol 264 Graphic | Used by:265 786 1328 1329 1331 1334 | |
Symbol 265 MovieClip | Uses:263 264 | Used by:292 |
Symbol 266 Graphic | Used by:271 786 1437 1438 1440 1443 | |
Symbol 267 Graphic | Used by:268 | |
Symbol 268 MovieClip | Uses:267 | Used by:271 786 1437 1438 1440 1443 |
Symbol 269 Graphic | Used by:271 786 1437 1438 1440 1443 | |
Symbol 270 Graphic | Used by:271 786 1437 1438 1440 1443 | |
Symbol 271 MovieClip | Uses:266 268 269 270 | Used by:292 |
Symbol 272 Graphic | Used by:274 317 786 1339 1340 1342 1345 | |
Symbol 273 Graphic | Used by:274 317 786 1339 1340 1342 1345 | |
Symbol 274 MovieClip | Uses:272 273 | Used by:292 |
Symbol 275 Graphic | Used by:277 626 670 672 786 1448 | |
Symbol 276 Graphic | Used by:277 626 670 672 786 1448 | |
Symbol 277 MovieClip | Uses:275 276 | Used by:292 |
Symbol 278 Graphic | Used by:282 786 1308 1309 1310 1313 1848 | |
Symbol 279 Graphic | Used by:282 786 1308 1309 1310 1313 1848 | |
Symbol 280 Graphic | Used by:282 786 1308 1309 1310 1313 | |
Symbol 281 Graphic | Used by:282 786 1308 1309 1310 1313 | |
Symbol 282 MovieClip | Uses:278 279 280 281 | Used by:292 |
Symbol 283 Graphic | Used by:287 786 1429 1430 1431 1434 | |
Symbol 284 Graphic | Used by:287 786 1429 1430 1431 1434 1848 | |
Symbol 285 Graphic | Used by:287 786 1429 1430 1431 1434 | |
Symbol 286 Graphic | Used by:287 786 1429 1430 1431 1434 | |
Symbol 287 MovieClip | Uses:283 284 285 286 | Used by:292 |
Symbol 288 Graphic | Used by:290 786 1422 1425 1426 1427 | |
Symbol 289 Graphic | Used by:290 786 1422 1425 1426 1427 | |
Symbol 290 MovieClip | Uses:288 289 | Used by:292 |
Symbol 291 MovieClip | Uses:111 112 | Used by:292 |
Symbol 292 MovieClip | Uses:255 256 259 262 265 271 274 277 282 287 290 291 | Used by:406 |
Symbol 293 Bitmap | Used by:294 | |
Symbol 294 Graphic | Uses:293 | Used by:295 |
Symbol 295 MovieClip | Uses:294 | Used by:299 301 411 |
Symbol 296 Graphic | Used by:298 | |
Symbol 297 Graphic | Uses:35 | Used by:298 |
Symbol 298 MovieClip | Uses:296 297 | Used by:299 301 411 |
Symbol 299 MovieClip | Uses:295 298 | Used by:302 412 |
Symbol 300 Graphic | Used by:301 411 | |
Symbol 301 Button | Uses:295 298 300 160 | Used by:302 |
Symbol 302 MovieClip | Uses:299 301 | Used by:406 |
Symbol 303 Graphic | Used by:314 330 349 | |
Symbol 304 Bitmap | Used by:305 | |
Symbol 305 Graphic | Uses:304 | Used by:306 |
Symbol 306 MovieClip | Uses:305 | Used by:314 |
Symbol 307 Bitmap | Used by:308 | |
Symbol 308 Graphic | Uses:307 | Used by:309 |
Symbol 309 MovieClip | Uses:308 | Used by:314 |
Symbol 310 Graphic | Used by:311 | |
Symbol 311 MovieClip | Uses:310 | Used by:314 |
Symbol 312 Graphic | Used by:313 | |
Symbol 313 MovieClip | Uses:312 | Used by:314 |
Symbol 314 MovieClip | Uses:303 306 309 311 313 | Used by:406 432 |
Symbol 315 Graphic | Used by:316 | |
Symbol 316 MovieClip | Uses:315 | Used by:318 |
Symbol 317 MovieClip | Uses:272 273 | Used by:318 322 327 348 |
Symbol 318 MovieClip | Uses:316 317 | Used by:319 |
Symbol 319 MovieClip | Uses:318 | Used by:330 |
Symbol 320 Graphic | Used by:321 | |
Symbol 321 MovieClip | Uses:320 | Used by:323 |
Symbol 322 MovieClip | Uses:317 | Used by:323 |
Symbol 323 MovieClip | Uses:321 322 | Used by:324 |
Symbol 324 MovieClip | Uses:323 | Used by:330 |
Symbol 325 Graphic | Used by:326 | |
Symbol 326 MovieClip | Uses:325 | Used by:328 |
Symbol 327 MovieClip | Uses:317 | Used by:328 |
Symbol 328 MovieClip | Uses:326 327 | Used by:329 |
Symbol 329 MovieClip | Uses:328 | Used by:330 |
Symbol 330 MovieClip | Uses:303 319 324 329 | Used by:406 |
Symbol 331 Graphic | Used by:333 | |
Symbol 332 Graphic | Uses:35 | Used by:333 414 416 420 431 898 |
Symbol 333 MovieClip | Uses:331 332 | Used by:344 345 |
Symbol 334 Graphic | Used by:336 | |
Symbol 335 Graphic | Uses:35 | Used by:336 |
Symbol 336 MovieClip | Uses:334 335 | Used by:337 345 |
Symbol 337 Button | Uses:336 98 39 | Used by:345 |
Symbol 338 Graphic | Used by:340 | |
Symbol 339 Graphic | Uses:35 | Used by:340 |
Symbol 340 MovieClip | Uses:338 339 | Used by:342 345 |
Symbol 341 Graphic | Uses:35 | Used by:342 |
Symbol 342 Button | Uses:340 341 39 | Used by:345 |
Symbol 343 Graphic | Used by:344 | |
Symbol 344 Button | Uses:333 343 39 | Used by:345 |
Symbol 345 MovieClip | Uses:333 337 342 344 336 340 | Used by:349 |
Symbol 346 Graphic | Uses:239 | Used by:347 |
Symbol 347 MovieClip | Uses:346 | Used by:348 |
Symbol 348 MovieClip | Uses:317 347 | Used by:349 |
Symbol 349 MovieClip | Uses:303 345 348 | Used by:406 432 |
Symbol 350 Bitmap | Used by:351 | |
Symbol 351 Graphic | Uses:350 | Used by:352 |
Symbol 352 MovieClip | Uses:351 | Used by:406 432 |
Symbol 353 Bitmap | Used by:354 | |
Symbol 354 Graphic | Uses:353 | Used by:406 432 |
Symbol 355 Bitmap | Used by:356 | |
Symbol 356 Graphic | Uses:355 | Used by:357 |
Symbol 357 MovieClip | Uses:356 | Used by:362 |
Symbol 358 Graphic | Used by:361 | |
Symbol 359 Graphic | Used by:360 | |
Symbol 360 MovieClip | Uses:359 | Used by:361 |
Symbol 361 MovieClip | Uses:358 360 | Used by:362 366 370 374 378 382 |
Symbol 362 MovieClip | Uses:357 361 | Used by:406 432 |
Symbol 363 Bitmap | Used by:364 | |
Symbol 364 Graphic | Uses:363 | Used by:365 |
Symbol 365 MovieClip | Uses:364 | Used by:366 |
Symbol 366 MovieClip | Uses:365 361 | Used by:406 432 |
Symbol 367 Bitmap | Used by:368 | |
Symbol 368 Graphic | Uses:367 | Used by:369 |
Symbol 369 MovieClip | Uses:368 | Used by:370 |
Symbol 370 MovieClip | Uses:369 361 | Used by:406 432 |
Symbol 371 Bitmap | Used by:372 | |
Symbol 372 Graphic | Uses:371 | Used by:373 |
Symbol 373 MovieClip | Uses:372 | Used by:374 |
Symbol 374 MovieClip | Uses:373 361 | Used by:406 432 |
Symbol 375 Bitmap | Used by:376 | |
Symbol 376 Graphic | Uses:375 | Used by:377 |
Symbol 377 MovieClip | Uses:376 | Used by:378 |
Symbol 378 MovieClip | Uses:377 361 | Used by:406 432 |
Symbol 379 Bitmap | Used by:380 | |
Symbol 380 Graphic | Uses:379 | Used by:381 |
Symbol 381 MovieClip | Uses:380 | Used by:382 |
Symbol 382 MovieClip | Uses:381 361 | Used by:406 432 |
Symbol 383 Graphic | Used by:384 | |
Symbol 384 MovieClip | Uses:383 | Used by:406 |
Symbol 385 Graphic | Used by:386 387 | |
Symbol 386 MovieClip | Uses:385 | Used by:387 |
Symbol 387 Button | Uses:386 385 39 | Used by:388 |
Symbol 388 MovieClip | Uses:387 | Used by:406 432 |
Symbol 389 Bitmap | Used by:390 | |
Symbol 390 Graphic | Uses:389 | Used by:391 785 |
Symbol 391 MovieClip | Uses:390 | Used by:392 393 1773 1833 |
Symbol 392 MovieClip | Uses:391 | Used by:406 432 |
Symbol 393 MovieClip | Uses:391 | Used by:406 432 |
Symbol 394 Bitmap | Used by:395 | |
Symbol 395 Graphic | Uses:394 | Used by:396 |
Symbol 396 MovieClip | Uses:395 | Used by:406 432 |
Symbol 397 Button | Uses:229 230 231 | Used by:406 432 |
Symbol 398 Graphic | Used by:400 | |
Symbol 399 Graphic | Uses:35 | Used by:400 1845 |
Symbol 400 MovieClip | Uses:398 399 | Used by:406 |
Symbol 401 Bitmap | Used by:402 | |
Symbol 402 Graphic | Uses:401 | Used by:406 432 |
Symbol 403 Bitmap | Used by:404 | |
Symbol 404 Graphic | Uses:403 | Used by:405 |
Symbol 405 MovieClip | Uses:404 | Used by:406 432 |
Symbol 406 MovieClip | Uses:238 240 242 245 248 249 252 254 292 302 314 330 349 352 354 362 366 370 374 378 382 384 388 392 393 396 397 400 402 405 | Used by:Timeline |
Symbol 407 Graphic | Uses:239 | Used by:432 |
Symbol 408 Text | Uses:241 | Used by:432 |
Symbol 409 Graphic | Used by:410 | |
Symbol 410 MovieClip | Uses:409 251 | Used by:432 |
Symbol 411 Button | Uses:295 298 300 160 | Used by:412 |
Symbol 412 MovieClip | Uses:299 411 | Used by:432 |
Symbol 413 Graphic | Used by:414 | |
Symbol 414 MovieClip | Uses:413 332 | Used by:424 427 |
Symbol 415 Graphic | Used by:416 | |
Symbol 416 MovieClip | Uses:415 332 | Used by:418 427 |
Symbol 417 Graphic | Used by:418 | |
Symbol 418 Button | Uses:416 417 39 | Used by:427 |
Symbol 419 Graphic | Used by:420 | |
Symbol 420 MovieClip | Uses:419 332 | Used by:422 427 |
Symbol 421 Graphic | Used by:422 | |
Symbol 422 Button | Uses:420 421 39 | Used by:427 |
Symbol 423 Graphic | Used by:424 | |
Symbol 424 Button | Uses:414 423 39 | Used by:427 |
Symbol 425 Graphic | Used by:426 | |
Symbol 426 MovieClip | Uses:425 | Used by:427 |
Symbol 427 MovieClip | Uses:414 418 422 424 416 426 420 | Used by:432 |
Symbol 428 Graphic | Used by:429 | |
Symbol 429 MovieClip | Uses:428 | Used by:432 |
Symbol 430 Graphic | Used by:431 | |
Symbol 431 MovieClip | Uses:430 332 | Used by:432 |
Symbol 432 MovieClip | Uses:238 407 242 245 408 254 314 349 410 412 427 429 352 354 362 366 370 374 378 382 388 392 393 396 402 397 431 405 | Used by:Timeline |
Symbol 433 EditableText | Uses:2 | Used by:434 |
Symbol 434 MovieClip | Uses:433 | Used by:435 |
Symbol 435 MovieClip [fps_counter] | Uses:434 | Used by:1848 Timeline |
Symbol 436 Graphic | Used by:437 438 | |
Symbol 437 MovieClip | Uses:436 | Used by:438 |
Symbol 438 Button | Uses:437 436 | Used by:452 |
Symbol 439 Graphic | Used by:440 | |
Symbol 440 MovieClip | Uses:439 | Used by:441 |
Symbol 441 MovieClip | Uses:440 | Used by:444 446 1051 1228 1622 1631 |
Symbol 442 Graphic | Uses:239 | Used by:443 |
Symbol 443 MovieClip | Uses:442 | Used by:446 1031 1035 1039 1051 1228 1622 1631 |
Symbol 444 MovieClip | Uses:441 | Used by:446 1051 1228 1622 1631 |
Symbol 445 Graphic | Uses:239 | Used by:446 1051 1228 1622 1631 |
Symbol 446 Button | Uses:441 443 444 445 | Used by:452 483 |
Symbol 447 Graphic | Used by:449 | |
Symbol 448 Graphic | Uses:35 | Used by:449 |
Symbol 449 MovieClip | Uses:447 448 | Used by:452 |
Symbol 450 Graphic | Uses:54 | Used by:451 |
Symbol 451 MovieClip | Uses:450 | Used by:452 |
Symbol 452 MovieClip | Uses:438 446 449 451 | Used by:Timeline |
Symbol 453 Graphic | Used by:454 | |
Symbol 454 Button | Uses:453 | Used by:483 |
Symbol 455 Graphic | Used by:457 | |
Symbol 456 Graphic | Uses:35 | Used by:457 |
Symbol 457 MovieClip | Uses:455 456 | Used by:483 |
Symbol 458 Graphic | Used by:460 | |
Symbol 459 Graphic | Uses:35 | Used by:460 462 464 466 468 470 472 474 |
Symbol 460 MovieClip | Uses:458 459 | Used by:483 |
Symbol 461 Graphic | Used by:462 | |
Symbol 462 MovieClip | Uses:461 459 | Used by:483 |
Symbol 463 Graphic | Used by:464 | |
Symbol 464 MovieClip | Uses:463 459 | Used by:483 |
Symbol 465 Graphic | Used by:466 | |
Symbol 466 MovieClip | Uses:465 459 | Used by:483 |
Symbol 467 Graphic | Used by:468 | |
Symbol 468 MovieClip | Uses:467 459 | Used by:483 |
Symbol 469 Graphic | Used by:470 | |
Symbol 470 MovieClip | Uses:469 459 | Used by:483 |
Symbol 471 Graphic | Used by:472 | |
Symbol 472 MovieClip | Uses:471 459 | Used by:483 |
Symbol 473 Graphic | Used by:474 | |
Symbol 474 MovieClip | Uses:473 459 | Used by:483 |
Symbol 475 Graphic | Used by:477 | |
Symbol 476 Graphic | Uses:35 | Used by:477 |
Symbol 477 MovieClip | Uses:475 476 | Used by:483 |
Symbol 478 Graphic | Used by:480 | |
Symbol 479 Graphic | Uses:35 | Used by:480 |
Symbol 480 MovieClip | Uses:478 479 | Used by:483 |
Symbol 481 Graphic | Uses:54 | Used by:482 |
Symbol 482 MovieClip | Uses:481 | Used by:483 |
Symbol 483 MovieClip | Uses:454 446 457 460 462 464 466 468 470 472 474 477 480 482 | Used by:Timeline |
Symbol 484 Bitmap | Used by:485 | |
Symbol 485 Graphic | Uses:484 | Used by:508 |
Symbol 486 Bitmap | Used by:487 | |
Symbol 487 Graphic | Uses:486 | Used by:508 |
Symbol 488 Bitmap | Used by:489 | |
Symbol 489 Graphic | Uses:488 | Used by:508 |
Symbol 490 Bitmap | Used by:491 | |
Symbol 491 Graphic | Uses:490 | Used by:508 |
Symbol 492 Bitmap | Used by:493 | |
Symbol 493 Graphic | Uses:492 | Used by:508 |
Symbol 494 Bitmap | Used by:495 | |
Symbol 495 Graphic | Uses:494 | Used by:508 |
Symbol 496 Bitmap | Used by:497 | |
Symbol 497 Graphic | Uses:496 | Used by:508 |
Symbol 498 Bitmap | Used by:499 | |
Symbol 499 Graphic | Uses:498 | Used by:508 |
Symbol 500 Bitmap | Used by:501 | |
Symbol 501 Graphic | Uses:500 | Used by:508 |
Symbol 502 Bitmap | Used by:503 | |
Symbol 503 Graphic | Uses:502 | Used by:508 |
Symbol 504 Bitmap | Used by:505 | |
Symbol 505 Graphic | Uses:504 | Used by:508 |
Symbol 506 Bitmap | Used by:507 | |
Symbol 507 Graphic | Uses:506 | Used by:508 |
Symbol 508 MovieClip | Uses:485 487 489 491 493 495 497 499 501 503 505 507 | Used by:513 |
Symbol 509 Graphic | Used by:512 | |
Symbol 510 Graphic | Used by:511 | |
Symbol 511 MovieClip | Uses:510 | Used by:512 |
Symbol 512 MovieClip | Uses:509 511 | Used by:513 |
Symbol 513 MovieClip [kursor] | Uses:508 127 512 | Used by:1848 Timeline |
Symbol 514 Sound | Used by:Timeline | |
Symbol 515 Graphic | Used by:590 | |
Symbol 516 Graphic | Used by:517 | |
Symbol 517 MovieClip | Uses:516 | Used by:552 |
Symbol 518 Graphic | Used by:519 | |
Symbol 519 MovieClip | Uses:518 | Used by:552 |
Symbol 520 Graphic | Used by:521 | |
Symbol 521 MovieClip | Uses:520 | Used by:552 |
Symbol 522 Graphic | Used by:523 | |
Symbol 523 MovieClip | Uses:522 | Used by:552 |
Symbol 524 Sound | Used by:552 | |
Symbol 525 Graphic | Used by:526 | |
Symbol 526 MovieClip | Uses:525 | Used by:552 |
Symbol 527 Graphic | Used by:528 | |
Symbol 528 MovieClip | Uses:527 | Used by:552 |
Symbol 529 Graphic | Used by:530 | |
Symbol 530 MovieClip | Uses:529 | Used by:552 |
Symbol 531 Sound | Used by:552 | |
Symbol 532 Graphic | Used by:533 | |
Symbol 533 MovieClip | Uses:532 | Used by:552 |
Symbol 534 Sound | Used by:552 | |
Symbol 535 Graphic | Used by:536 | |
Symbol 536 MovieClip | Uses:535 | Used by:552 |
Symbol 537 Graphic | Used by:538 | |
Symbol 538 MovieClip | Uses:537 | Used by:552 |
Symbol 539 Graphic | Used by:540 | |
Symbol 540 MovieClip | Uses:539 | Used by:552 |
Symbol 541 Graphic | Used by:542 | |
Symbol 542 MovieClip | Uses:541 | Used by:552 |
Symbol 543 Graphic | Used by:544 | |
Symbol 544 MovieClip | Uses:543 | Used by:552 |
Symbol 545 Graphic | Used by:546 | |
Symbol 546 MovieClip | Uses:545 | Used by:552 |
Symbol 547 Graphic | Used by:548 | |
Symbol 548 MovieClip | Uses:547 | Used by:552 |
Symbol 549 Graphic | Used by:550 | |
Symbol 550 MovieClip | Uses:549 | Used by:552 |
Symbol 551 Sound | Used by:552 | |
Symbol 552 MovieClip | Uses:517 519 521 523 524 526 528 530 531 533 534 536 538 1 540 542 544 546 548 550 551 | Used by:554 |
Symbol 553 Graphic | Uses:35 | Used by:554 |
Symbol 554 MovieClip | Uses:552 553 | Used by:555 |
Symbol 555 MovieClip | Uses:554 | Used by:590 |
Symbol 556 Graphic | Used by:557 | |
Symbol 557 MovieClip | Uses:556 | Used by:576 |
Symbol 558 Graphic | Used by:559 | |
Symbol 559 MovieClip | Uses:558 | Used by:576 |
Symbol 560 Graphic | Used by:561 | |
Symbol 561 MovieClip | Uses:560 | Used by:576 |
Symbol 562 Graphic | Used by:563 | |
Symbol 563 MovieClip | Uses:562 | Used by:576 |
Symbol 564 Graphic | Used by:565 | |
Symbol 565 MovieClip | Uses:564 | Used by:576 |
Symbol 566 Graphic | Used by:567 | |
Symbol 567 MovieClip | Uses:566 | Used by:576 |
Symbol 568 Graphic | Used by:569 | |
Symbol 569 MovieClip | Uses:568 | Used by:576 |
Symbol 570 Graphic | Used by:571 | |
Symbol 571 MovieClip | Uses:570 | Used by:576 |
Symbol 572 Graphic | Used by:573 | |
Symbol 573 MovieClip | Uses:572 | Used by:576 |
Symbol 574 Graphic | Used by:575 | |
Symbol 575 MovieClip | Uses:574 | Used by:576 |
Symbol 576 MovieClip | Uses:557 559 561 563 565 567 569 571 573 575 | Used by:578 |
Symbol 577 Graphic | Uses:35 | Used by:578 |
Symbol 578 MovieClip | Uses:576 577 | Used by:579 |
Symbol 579 MovieClip | Uses:578 | Used by:590 |
Symbol 580 Bitmap | Used by:581 | |
Symbol 581 Graphic | Uses:580 | Used by:582 |
Symbol 582 MovieClip | Uses:581 | Used by:583 |
Symbol 583 MovieClip | Uses:582 | Used by:584 |
Symbol 584 MovieClip | Uses:583 | Used by:590 |
Symbol 585 Bitmap | Used by:586 | |
Symbol 586 Graphic | Uses:585 | Used by:587 |
Symbol 587 MovieClip | Uses:586 | Used by:588 |
Symbol 588 MovieClip | Uses:587 | Used by:590 |
Symbol 589 Sound | Used by:590 | |
Symbol 590 MovieClip | Uses:515 555 579 584 588 589 SS2 | Used by:Timeline |
Symbol 591 Graphic | Used by:592 | |
Symbol 592 MovieClip | Uses:591 | Used by:594 |
Symbol 593 Graphic | Used by:594 | |
Symbol 594 Button | Uses:592 593 | Used by:Timeline |
Symbol 595 Graphic | Used by:596 | |
Symbol 596 MovieClip | Uses:595 | Used by:621 |
Symbol 597 Graphic | Used by:621 | |
Symbol 598 Bitmap | Used by:599 | |
Symbol 599 Graphic | Uses:598 | Used by:600 604 |
Symbol 600 MovieClip | Uses:599 | Used by:621 |
Symbol 601 Bitmap | Used by:602 | |
Symbol 602 Graphic | Uses:601 | Used by:603 606 |
Symbol 603 MovieClip | Uses:602 | Used by:621 |
Symbol 604 MovieClip | Uses:599 | Used by:605 |
Symbol 605 MovieClip | Uses:604 | Used by:621 |
Symbol 606 MovieClip | Uses:602 | Used by:607 |
Symbol 607 MovieClip | Uses:606 | Used by:621 |
Symbol 608 Sound | Used by:621 | |
Symbol 609 Graphic | Used by:610 | |
Symbol 610 MovieClip | Uses:609 | Used by:621 |
Symbol 611 Sound | Used by:621 | |
Symbol 612 Graphic | Used by:613 | |
Symbol 613 MovieClip | Uses:612 | Used by:621 |
Symbol 614 Graphic | Used by:615 | |
Symbol 615 MovieClip | Uses:614 | Used by:621 |
Symbol 616 Graphic | Used by:617 | |
Symbol 617 MovieClip | Uses:616 | Used by:621 |
Symbol 618 Bitmap | Used by:619 | |
Symbol 619 Graphic | Uses:618 | Used by:620 |
Symbol 620 MovieClip | Uses:619 | Used by:621 |
Symbol 621 MovieClip | Uses:596 597 600 603 605 607 608 610 611 613 615 617 620 | Used by:Timeline |
Symbol 622 Graphic | Used by:625 | |
Symbol 623 Graphic | Used by:625 | |
Symbol 624 Graphic | Used by:625 | |
Symbol 625 MovieClip | Uses:127 622 623 624 129 SS3 | Used by:Timeline |
Symbol 626 MovieClip | Uses:275 276 | Used by:673 |
Symbol 627 Graphic | Used by:628 1596 | |
Symbol 628 MovieClip | Uses:627 | Used by:629 |
Symbol 629 MovieClip | Uses:628 | Used by:673 1149 1153 1311 1321 1332 1343 1353 1362 1371 1380 1389 1398 1411 1415 1428 1432 1441 1581 1582 |
Symbol 630 Graphic | Used by:631 1143 1597 1645 | |
Symbol 631 MovieClip | Uses:630 | Used by:673 1149 1153 1311 1321 1332 1343 1353 1362 1371 1380 1389 1398 1411 1415 1428 1432 1441 |
Symbol 632 Graphic | Used by:633 | |
Symbol 633 MovieClip | Uses:632 | Used by:636 |
Symbol 634 Graphic | Used by:635 | |
Symbol 635 MovieClip | Uses:634 | Used by:636 |
Symbol 636 MovieClip | Uses:633 635 | Used by:639 |
Symbol 637 Graphic | Used by:638 | |
Symbol 638 MovieClip | Uses:637 | Used by:639 |
Symbol 639 MovieClip | Uses:636 638 | Used by:647 1306 |
Symbol 640 Graphic | Used by:641 | |
Symbol 641 MovieClip | Uses:640 | Used by:647 1306 |
Symbol 642 Graphic | Used by:643 1006 1142 | |
Symbol 643 MovieClip | Uses:642 | Used by:646 |
Symbol 644 Graphic | Used by:645 | |
Symbol 645 MovieClip | Uses:644 | Used by:646 |
Symbol 646 MovieClip | Uses:643 645 | Used by:647 1306 |
Symbol 647 MovieClip | Uses:639 641 646 | Used by:661 1307 |
Symbol 648 Graphic | Used by:649 | |
Symbol 649 MovieClip | Uses:648 | Used by:652 |
Symbol 650 Graphic | Used by:651 | |
Symbol 651 MovieClip | Uses:650 | Used by:652 |
Symbol 652 MovieClip | Uses:649 651 | Used by:653 |
Symbol 653 MovieClip | Uses:127 652 | Used by:655 1306 |
Symbol 654 MovieClip | Uses:127 | Used by:655 1306 |
Symbol 655 MovieClip | Uses:653 654 | Used by:661 1307 |
Symbol 656 Graphic | Used by:657 | |
Symbol 657 MovieClip | Uses:656 | Used by:660 |
Symbol 658 Graphic | Used by:659 | |
Symbol 659 MovieClip | Uses:658 | Used by:660 |
Symbol 660 MovieClip | Uses:657 659 | Used by:661 1306 1307 |
Symbol 661 MovieClip | Uses:647 655 660 | Used by:673 1321 1332 1343 1353 1362 1411 1415 1428 1441 |
Symbol 662 Graphic | Used by:663 | |
Symbol 663 Button | Uses:662 | Used by:666 |
Symbol 664 Graphic | Used by:665 | |
Symbol 665 MovieClip | Uses:664 | Used by:666 |
Symbol 666 MovieClip | Uses:663 665 | Used by:673 1149 1153 1311 1321 1332 1343 1353 1362 1371 1380 1389 1398 1411 1415 1428 1432 1441 1602 |
Symbol 667 Graphic | Used by:668 1598 | |
Symbol 668 MovieClip | Uses:667 | Used by:669 |
Symbol 669 MovieClip | Uses:668 | Used by:673 1149 1153 1311 1321 1332 1343 1353 1362 1371 1380 1389 1398 1411 1415 1428 1432 1441 |
Symbol 670 MovieClip | Uses:275 276 | Used by:671 |
Symbol 671 MovieClip | Uses:670 | Used by:673 |
Symbol 672 MovieClip | Uses:275 276 | Used by:673 |
Symbol 673 MovieClip [enemy_type_18] | Uses:626 629 631 661 666 669 671 672 | Used by:1848 |
Symbol 674 Graphic | Used by:1848 | |
Symbol 675 Bitmap | Used by:676 1088 | |
Symbol 676 Graphic | Uses:675 | Used by:677 |
Symbol 677 MovieClip [background_floor_5] | Uses:676 | Used by:1848 |
Symbol 678 Bitmap | Used by:679 | |
Symbol 679 Graphic | Uses:678 | Used by:680 |
Symbol 680 MovieClip [background_up_5] | Uses:679 | Used by:1848 |
Symbol 681 Graphic | Used by:863 | |
Symbol 682 Bitmap | Used by:685 | |
Symbol 683 Bitmap | Used by:685 | |
Symbol 684 Bitmap | Used by:685 | |
Symbol 685 Graphic | Uses:682 683 684 | Used by:696 |
Symbol 686 Bitmap | Used by:687 | |
Symbol 687 Graphic | Uses:686 | Used by:688 |
Symbol 688 MovieClip | Uses:687 | Used by:690 691 |
Symbol 689 Graphic | Used by:690 691 | |
Symbol 690 Button | Uses:688 689 | Used by:696 |
Symbol 691 Button | Uses:688 689 | Used by:696 |
Symbol 692 Graphic | Used by:693 | |
Symbol 693 Button | Uses:692 | Used by:696 |
Symbol 694 EditableText | Uses:58 | Used by:695 |
Symbol 695 MovieClip | Uses:694 | Used by:696 |
Symbol 696 MovieClip | Uses:685 690 691 693 695 | Used by:863 |
Symbol 697 Graphic | Used by:698 699 700 701 1508 | |
Symbol 698 MovieClip | Uses:697 | Used by:708 |
Symbol 699 MovieClip | Uses:697 | Used by:708 |
Symbol 700 MovieClip | Uses:697 | Used by:708 |
Symbol 701 MovieClip | Uses:697 | Used by:708 |
Symbol 702 Graphic | Used by:703 | |
Symbol 703 MovieClip | Uses:702 | Used by:705 |
Symbol 704 Graphic | Used by:705 | |
Symbol 705 Button | Uses:703 704 | Used by:708 |
Symbol 706 Graphic | Used by:707 | |
Symbol 707 Button | Uses:706 | Used by:708 |
Symbol 708 MovieClip | Uses:698 699 700 701 705 707 | Used by:863 |
Symbol 709 Graphic | Used by:710 | |
Symbol 710 MovieClip [queue] | Uses:709 | Used by:863 |
Symbol 711 Bitmap | Used by:712 | |
Symbol 712 Graphic | Uses:711 | Used by:713 |
Symbol 713 MovieClip | Uses:712 | Used by:715 |
Symbol 714 Graphic | Used by:715 | |
Symbol 715 Button | Uses:713 714 39 | Used by:863 |
Symbol 716 Graphic | Used by:717 | |
Symbol 717 MovieClip | Uses:716 | Used by:718 |
Symbol 718 MovieClip | Uses:717 | Used by:725 |
Symbol 719 Graphic | Used by:725 | |
Symbol 720 Graphic | Used by:725 | |
Symbol 721 Graphic | Used by:725 | |
Symbol 722 Graphic | Used by:725 | |
Symbol 723 Graphic | Used by:725 | |
Symbol 724 Graphic | Used by:725 | |
Symbol 725 MovieClip | Uses:718 719 720 721 722 723 724 | Used by:792 |
Symbol 726 Graphic | Used by:727 | |
Symbol 727 MovieClip | Uses:726 | Used by:728 |
Symbol 728 MovieClip | Uses:727 | Used by:739 |
Symbol 729 Graphic | Used by:739 | |
Symbol 730 Graphic | Used by:739 | |
Symbol 731 Graphic | Used by:739 | |
Symbol 732 Graphic | Used by:739 | |
Symbol 733 Graphic | Used by:739 | |
Symbol 734 Graphic | Used by:739 | |
Symbol 735 Graphic | Used by:739 | |
Symbol 736 Graphic | Used by:739 | |
Symbol 737 Graphic | Used by:739 | |
Symbol 738 Graphic | Used by:739 | |
Symbol 739 MovieClip | Uses:728 729 730 731 732 733 734 735 736 737 738 | Used by:792 |
Symbol 740 Graphic | Used by:786 1150 1151 1152 1154 1350 1351 1352 1355 | |
Symbol 741 Graphic | Used by:786 1350 1351 1352 1355 | |
Symbol 742 Graphic | Used by:786 1350 1351 1352 1355 1412 1413 1414 1417 | |
Symbol 743 Graphic | Used by:786 1350 1351 1352 1355 1412 1413 1414 1417 | |
Symbol 744 Graphic | Used by:786 1350 1351 1352 1355 | |
Symbol 745 Graphic | Used by:786 1150 1151 1152 1154 1377 1378 1379 1381 | |
Symbol 746 Graphic | Used by:786 1150 1151 1152 1154 | |
Symbol 747 Graphic | Used by:786 1150 1151 1152 1154 | |
Symbol 748 Graphic | Used by:786 1150 1151 1152 1154 | |
Symbol 749 Graphic | Used by:786 1359 1360 1361 1364 | |
Symbol 750 Graphic | Used by:786 1359 1360 1361 1364 | |
Symbol 751 Graphic | Used by:786 1359 1360 1361 1364 | |
Symbol 752 Graphic | Used by:786 1359 1360 1361 1364 | |
Symbol 753 Graphic | Used by:786 1359 1360 1361 1364 | |
Symbol 754 Graphic | Used by:786 1368 1369 1370 1372 | |
Symbol 755 Graphic | Used by:786 1368 1369 1370 1372 | |
Symbol 756 Graphic | Used by:786 1368 1369 1370 1372 | |
Symbol 757 Graphic | Used by:786 1368 1369 1370 1372 | |
Symbol 758 Graphic | Used by:786 1368 1369 1370 1372 | |
Symbol 759 Graphic | Used by:786 1377 1378 1379 1381 | |
Symbol 760 Graphic | Used by:786 1377 1378 1379 1381 | |
Symbol 761 Graphic | Used by:786 1377 1378 1379 1381 | |
Symbol 762 Graphic | Used by:786 1377 1378 1379 1381 | |
Symbol 763 Graphic | Used by:786 1386 1387 1388 1390 | |
Symbol 764 Graphic | Used by:786 1386 1387 1388 1390 | |
Symbol 765 Graphic | Used by:786 1386 1387 1388 1390 | |
Symbol 766 Graphic | Used by:786 1386 1387 1388 1390 | |
Symbol 767 Graphic | Used by:786 1386 1387 1388 1390 | |
Symbol 768 Graphic | Used by:786 1395 1396 1397 1399 | |
Symbol 769 Graphic | Used by:786 1395 1396 1397 1399 | |
Symbol 770 Graphic | Used by:786 1395 1396 1397 1399 | |
Symbol 771 Graphic | Used by:786 1395 1396 1397 1399 | |
Symbol 772 Graphic | Used by:786 1395 1396 1397 1399 | |
Symbol 773 Graphic | Used by:786 1412 1413 1414 1417 | |
Symbol 774 Graphic | Used by:786 1412 1413 1414 1417 | |
Symbol 775 Graphic | Used by:776 | |
Symbol 776 MovieClip | Uses:775 | Used by:786 1412 1413 1414 1417 |
Symbol 777 Graphic | Used by:778 | |
Symbol 778 MovieClip | Uses:777 | Used by:786 1412 1413 1414 1417 |
Symbol 779 Graphic | Used by:786 1412 1413 1414 1417 | |
Symbol 780 Graphic | Used by:786 1595 1600 1601 1603 | |
Symbol 781 Graphic | Used by:786 1595 1600 1601 1603 | |
Symbol 782 Graphic | Used by:786 1595 1600 1601 1603 | |
Symbol 783 Graphic | Used by:786 1595 1600 1601 1603 | |
Symbol 784 Graphic | Used by:786 1595 1600 1601 1603 | |
Symbol 785 MovieClip | Uses:390 | Used by:786 |
Symbol 786 MovieClip [chibiunits_shell] | Uses:740 741 742 743 744 745 746 747 748 257 258 278 279 280 281 260 261 263 264 272 273 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 111 112 773 774 776 778 779 288 289 283 284 285 286 266 268 269 270 275 276 780 781 782 783 784 785 | Used by:792 1848 |
Symbol 787 Graphic | Used by:788 | |
Symbol 788 MovieClip | Uses:787 | Used by:790 |
Symbol 789 Graphic | Used by:790 | |
Symbol 790 Button | Uses:788 789 | Used by:791 |
Symbol 791 MovieClip | Uses:790 | Used by:792 |
Symbol 792 MovieClip | Uses:725 739 786 791 | Used by:863 |
Symbol 793 Graphic | Used by:794 | |
Symbol 794 MovieClip | Uses:793 | Used by:796 |
Symbol 795 Graphic | Used by:796 | |
Symbol 796 Button | Uses:794 795 | Used by:863 |
Symbol 797 Graphic | Used by:798 | |
Symbol 798 Button | Uses:797 | Used by:863 |
Symbol 799 Bitmap | Used by:800 860 | |
Symbol 800 Graphic | Uses:799 | Used by:801 |
Symbol 801 MovieClip | Uses:800 | Used by:807 |
Symbol 802 Bitmap | Used by:803 860 | |
Symbol 803 Graphic | Uses:802 | Used by:804 |
Symbol 804 MovieClip | Uses:803 | Used by:807 |
Symbol 805 Graphic | Used by:807 | |
Symbol 806 Sound | Used by:807 815 820 | |
Symbol 807 Button | Uses:801 804 805 806 | Used by:863 |
Symbol 808 Bitmap | Used by:809 | |
Symbol 809 Graphic | Uses:808 | Used by:810 852 |
Symbol 810 MovieClip | Uses:809 | Used by:815 820 858 |
Symbol 811 Bitmap | Used by:812 | |
Symbol 812 Graphic | Uses:811 | Used by:813 853 |
Symbol 813 MovieClip | Uses:812 | Used by:815 |
Symbol 814 Graphic | Used by:815 983 | |
Symbol 815 Button | Uses:810 813 814 806 | Used by:863 |
Symbol 816 Bitmap | Used by:817 | |
Symbol 817 Graphic | Uses:816 | Used by:818 820 858 |
Symbol 818 MovieClip | Uses:817 | Used by:820 |
Symbol 819 Graphic | Used by:820 | |
Symbol 820 Button | Uses:810 817 818 819 806 | Used by:863 |
Symbol 821 Font | Used by:822 | |
Symbol 822 EditableText | Uses:821 | Used by:823 |
Symbol 823 MovieClip | Uses:822 | Used by:863 |
Symbol 824 Bitmap | Used by:825 | |
Symbol 825 Graphic | Uses:824 | Used by:826 |
Symbol 826 MovieClip | Uses:825 | Used by:833 1833 |
Symbol 827 Bitmap | Used by:828 | |
Symbol 828 Graphic | Uses:827 | Used by:829 |
Symbol 829 MovieClip | Uses:828 | Used by:833 1833 |
Symbol 830 Bitmap | Used by:831 | |
Symbol 831 Graphic | Uses:830 | Used by:832 |
Symbol 832 MovieClip | Uses:831 | Used by:833 |
Symbol 833 MovieClip | Uses:826 829 832 | Used by:863 |
Symbol 834 EditableText | Uses:58 | Used by:863 |
Symbol 835 Bitmap | Used by:836 | |
Symbol 836 Graphic | Uses:835 | Used by:863 |
Symbol 837 Bitmap | Used by:838 | |
Symbol 838 Graphic | Uses:837 | Used by:839 |
Symbol 839 MovieClip | Uses:838 | Used by:863 |
Symbol 840 Graphic | Used by:841 | |
Symbol 841 Button | Uses:840 | Used by:846 |
Symbol 842 Graphic | Used by:843 | |
Symbol 843 Button | Uses:842 | Used by:846 |
Symbol 844 Graphic | Used by:845 | |
Symbol 845 Button | Uses:844 | Used by:846 |
Symbol 846 MovieClip | Uses:841 843 845 | Used by:863 |
Symbol 847 Graphic | Used by:848 849 850 | |
Symbol 848 Button | Uses:847 | Used by:851 |
Symbol 849 Button | Uses:847 | Used by:851 |
Symbol 850 Button | Uses:847 | Used by:851 |
Symbol 851 MovieClip | Uses:848 849 850 | Used by:863 |
Symbol 852 MovieClip | Uses:809 | Used by:854 |
Symbol 853 MovieClip | Uses:812 | Used by:854 |
Symbol 854 MovieClip | Uses:852 853 | Used by:857 |
Symbol 855 Graphic | Used by:856 | |
Symbol 856 MovieClip | Uses:855 | Used by:857 859 862 |
Symbol 857 MovieClip | Uses:854 856 | Used by:863 |
Symbol 858 MovieClip | Uses:810 817 | Used by:859 |
Symbol 859 MovieClip | Uses:858 856 | Used by:863 |
Symbol 860 Graphic | Uses:802 799 | Used by:861 |
Symbol 861 MovieClip | Uses:860 | Used by:862 |
Symbol 862 MovieClip | Uses:861 856 | Used by:863 |
Symbol 863 MovieClip [bottommenu] | Uses:681 696 708 710 715 792 796 798 807 815 820 823 833 834 836 839 846 851 857 859 862 | Used by:1848 |
Symbol 864 Graphic | Used by:865 | |
Symbol 865 MovieClip | Uses:864 | Used by:874 |
Symbol 866 Graphic | Used by:867 | |
Symbol 867 MovieClip | Uses:866 | Used by:874 |
Symbol 868 Graphic | Used by:869 | |
Symbol 869 MovieClip | Uses:868 | Used by:871 |
Symbol 870 Graphic | Used by:871 | |
Symbol 871 Button | Uses:869 870 | Used by:874 881 888 |
Symbol 872 Graphic | Used by:873 | |
Symbol 873 MovieClip | Uses:872 | Used by:874 |
Symbol 874 MovieClip [tut1] | Uses:865 867 871 873 | Used by:1848 |
Symbol 875 Graphic | Used by:876 | |
Symbol 876 MovieClip | Uses:875 | Used by:881 |
Symbol 877 Graphic | Used by:878 | |
Symbol 878 MovieClip | Uses:877 | Used by:881 |
Symbol 879 Graphic | Used by:880 | |
Symbol 880 MovieClip | Uses:879 | Used by:881 |
Symbol 881 MovieClip [tut2] | Uses:876 878 871 880 | Used by:1848 |
Symbol 882 Graphic | Used by:883 | |
Symbol 883 MovieClip | Uses:882 | Used by:888 |
Symbol 884 Graphic | Used by:885 | |
Symbol 885 MovieClip | Uses:884 | Used by:888 |
Symbol 886 Graphic | Used by:887 | |
Symbol 887 MovieClip | Uses:886 | Used by:888 |
Symbol 888 MovieClip [tut3] | Uses:883 885 871 887 | Used by:889 |
Symbol 889 MovieClip | Uses:888 | Used by:1848 |
Symbol 890 Graphic | Used by:891 | |
Symbol 891 MovieClip | Uses:890 | Used by:973 |
Symbol 892 Graphic | Used by:973 | |
Symbol 893 Text | Uses:58 | Used by:973 |
Symbol 894 Graphic | Used by:895 | |
Symbol 895 MovieClip | Uses:894 | Used by:973 |
Symbol 896 Text | Uses:58 | Used by:973 |
Symbol 897 Graphic | Used by:898 | |
Symbol 898 MovieClip | Uses:897 332 | Used by:973 |
Symbol 899 Graphic | Uses:46 | Used by:900 |
Symbol 900 MovieClip | Uses:899 | Used by:973 |
Symbol 901 Graphic | Used by:973 | |
Symbol 902 Graphic | Used by:903 | |
Symbol 903 MovieClip | Uses:902 | Used by:973 |
Symbol 904 Text | Uses:58 | Used by:973 |
Symbol 905 Graphic | Used by:973 | |
Symbol 906 Graphic | Used by:907 | |
Symbol 907 MovieClip | Uses:906 | Used by:973 |
Symbol 908 Text | Uses:58 | Used by:973 |
Symbol 909 Graphic | Used by:973 | |
Symbol 910 Bitmap | Used by:911 | |
Symbol 911 Graphic | Uses:910 | Used by:912 |
Symbol 912 MovieClip | Uses:911 | Used by:973 |
Symbol 913 Text | Uses:58 | Used by:973 |
Symbol 914 Text | Uses:58 | Used by:973 |
Symbol 915 Text | Uses:58 | Used by:973 |
Symbol 916 Text | Uses:58 | Used by:973 |
Symbol 917 Graphic | Used by:918 | |
Symbol 918 MovieClip | Uses:917 | Used by:973 |
Symbol 919 Graphic | Used by:920 | |
Symbol 920 MovieClip | Uses:919 | Used by:973 |
Symbol 921 Graphic | Used by:922 | |
Symbol 922 MovieClip | Uses:921 | Used by:973 |
Symbol 923 Graphic | Used by:924 | |
Symbol 924 MovieClip | Uses:923 | Used by:973 |
Symbol 925 Text | Uses:58 | Used by:973 |
Symbol 926 Graphic | Used by:973 | |
Symbol 927 Bitmap | Used by:928 | |
Symbol 928 Graphic | Uses:927 | Used by:929 |
Symbol 929 MovieClip | Uses:928 | Used by:973 |
Symbol 930 Graphic | Used by:931 | |
Symbol 931 MovieClip | Uses:930 | Used by:973 |
Symbol 932 Text | Uses:58 | Used by:973 |
Symbol 933 Graphic | Used by:973 | |
Symbol 934 Bitmap | Used by:935 | |
Symbol 935 Graphic | Uses:934 | Used by:936 |
Symbol 936 MovieClip | Uses:935 | Used by:937 |
Symbol 937 MovieClip | Uses:936 | Used by:973 |
Symbol 938 Graphic | Used by:939 | |
Symbol 939 MovieClip | Uses:938 | Used by:973 |
Symbol 940 Text | Uses:58 | Used by:973 |
Symbol 941 Bitmap | Used by:942 943 945 947 968 | |
Symbol 942 Graphic | Uses:941 | Used by:973 |
Symbol 943 Graphic | Uses:941 | Used by:944 |
Symbol 944 MovieClip | Uses:943 | Used by:973 |
Symbol 945 Graphic | Uses:941 | Used by:946 |
Symbol 946 MovieClip | Uses:945 | Used by:973 |
Symbol 947 Graphic | Uses:941 | Used by:948 |
Symbol 948 MovieClip | Uses:947 | Used by:973 |
Symbol 949 Graphic | Used by:950 | |
Symbol 950 MovieClip | Uses:949 | Used by:973 |
Symbol 951 Graphic | Used by:973 | |
Symbol 952 Text | Uses:58 | Used by:973 |
Symbol 953 Graphic | Used by:973 | |
Symbol 954 Text | Uses:58 | Used by:973 |
Symbol 955 Text | Uses:58 | Used by:973 |
Symbol 956 Text | Uses:58 | Used by:973 |
Symbol 957 Text | Uses:58 | Used by:973 |
Symbol 958 Text | Uses:58 | Used by:973 |
Symbol 959 Text | Uses:58 | Used by:973 |
Symbol 960 Text | Uses:58 | Used by:973 |
Symbol 961 Text | Uses:58 | Used by:973 |
Symbol 962 Text | Uses:58 | Used by:973 |
Symbol 963 Text | Uses:58 | Used by:973 |
Symbol 964 Text | Uses:58 | Used by:973 |
Symbol 965 Text | Uses:58 | Used by:973 |
Symbol 966 Text | Uses:58 | Used by:973 |
Symbol 967 Text | Uses:58 | Used by:973 |
Symbol 968 Graphic | Uses:941 | Used by:973 |
Symbol 969 Text | Uses:58 | Used by:973 |
Symbol 970 Text | Uses:58 | Used by:973 |
Symbol 971 Text | Uses:58 | Used by:973 |
Symbol 972 Text | Uses:58 | Used by:973 |
Symbol 973 MovieClip [tut4] | Uses:891 892 893 895 166 167 896 898 900 901 903 171 904 905 907 908 909 912 913 914 915 916 918 920 922 924 925 926 929 931 932 933 937 939 940 942 944 946 948 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 | Used by:1848 |
Symbol 974 Graphic | Used by:975 976 | |
Symbol 975 MovieClip | Uses:974 | Used by:976 |
Symbol 976 Button | Uses:975 974 | Used by:1028 |
Symbol 977 Graphic | Used by:978 | |
Symbol 978 MovieClip | Uses:977 | Used by:980 |
Symbol 979 Graphic | Uses:35 | Used by:980 982 985 989 993 997 1016 1037 1041 |
Symbol 980 MovieClip | Uses:978 979 | Used by:1028 |
Symbol 981 Graphic | Used by:982 | |
Symbol 982 MovieClip | Uses:981 979 | Used by:983 |
Symbol 983 Button | Uses:982 814 39 | Used by:1028 |
Symbol 984 Graphic | Used by:985 | |
Symbol 985 MovieClip | Uses:984 979 | Used by:987 |
Symbol 986 Graphic | Used by:987 | |
Symbol 987 Button | Uses:985 986 39 | Used by:1028 |
Symbol 988 Graphic | Used by:989 | |
Symbol 989 MovieClip | Uses:988 979 | Used by:991 |
Symbol 990 Graphic | Used by:991 | |
Symbol 991 Button | Uses:989 990 39 | Used by:1028 |
Symbol 992 Graphic | Used by:993 | |
Symbol 993 MovieClip | Uses:992 979 | Used by:995 |
Symbol 994 Graphic | Used by:995 | |
Symbol 995 Button | Uses:993 994 39 | Used by:1028 |
Symbol 996 Graphic | Used by:997 | |
Symbol 997 MovieClip | Uses:996 979 | Used by:999 |
Symbol 998 Graphic | Used by:999 | |
Symbol 999 Button | Uses:997 998 39 | Used by:1028 |
Symbol 1000 EditableText | Uses:58 | Used by:1007 |
Symbol 1001 Graphic | Used by:1005 | |
Symbol 1002 Graphic | Used by:1003 | |
Symbol 1003 MovieClip | Uses:1002 | Used by:1005 1006 |
Symbol 1004 Graphic | Used by:1005 1006 | |
Symbol 1005 Button | Uses:1001 1003 1004 | Used by:1007 |
Symbol 1006 Button | Uses:642 1003 1004 | Used by:1007 |
Symbol 1007 MovieClip | Uses:1000 1005 1006 | Used by:1008 1306 |
Symbol 1008 MovieClip | Uses:1007 | Used by:1028 |
Symbol 1009 Button | Uses:229 230 231 | Used by:1028 |
Symbol 1010 Graphic | Used by:1012 | |
Symbol 1011 Graphic | Uses:35 | Used by:1012 |
Symbol 1012 MovieClip | Uses:1010 1011 | Used by:1028 |
Symbol 1013 Graphic | Used by:1014 | |
Symbol 1014 MovieClip | Uses:1013 | Used by:1028 |
Symbol 1015 Graphic | Used by:1016 | |
Symbol 1016 MovieClip | Uses:1015 979 | Used by:1028 |
Symbol 1017 Graphic | Used by:1018 | |
Symbol 1018 MovieClip | Uses:1017 | Used by:1020 1025 |
Symbol 1019 Graphic | Used by:1020 | |
Symbol 1020 Button | Uses:1018 1019 | Used by:1025 |
Symbol 1021 Graphic | Used by:1022 | |
Symbol 1022 MovieClip | Uses:1021 | Used by:1024 1025 |
Symbol 1023 Graphic | Used by:1024 | |
Symbol 1024 Button | Uses:1022 1023 | Used by:1025 |
Symbol 1025 MovieClip | Uses:1020 1022 1018 1024 | Used by:1028 |
Symbol 1026 Graphic | Uses:54 | Used by:1027 |
Symbol 1027 MovieClip | Uses:1026 | Used by:1028 |
Symbol 1028 MovieClip [main_menu] | Uses:976 980 983 987 991 995 999 1008 1009 1012 1014 1016 1025 1027 | Used by:1848 |
Symbol 1029 Graphic | Used by:1030 | |
Symbol 1030 MovieClip | Uses:1029 | Used by:1031 1039 |
Symbol 1031 Button | Uses:443 1030 78 39 | Used by:1038 |
Symbol 1032 Graphic | Used by:1033 | |
Symbol 1033 MovieClip | Uses:1032 | Used by:1035 |
Symbol 1034 Graphic | Used by:1035 | |
Symbol 1035 Button | Uses:443 1033 1034 39 | Used by:1038 1042 |
Symbol 1036 Graphic | Used by:1037 | |
Symbol 1037 MovieClip | Uses:1036 979 | Used by:1038 |
Symbol 1038 MovieClip [startnewgame_q] | Uses:137 1031 1035 1037 147 | Used by:1848 |
Symbol 1039 Button | Uses:443 1030 78 39 | Used by:1042 |
Symbol 1040 Graphic | Used by:1041 | |
Symbol 1041 MovieClip | Uses:1040 979 | Used by:1042 |
Symbol 1042 MovieClip [quitgame_q] | Uses:137 1039 1035 1041 147 | Used by:1848 |
Symbol 1043 MovieClip | Uses:78 | Used by:1054 |
Symbol 1044 Graphic | Used by:1046 | |
Symbol 1045 Graphic | Uses:35 | Used by:1046 1048 |
Symbol 1046 MovieClip | Uses:1044 1045 | Used by:1054 |
Symbol 1047 Graphic | Used by:1048 | |
Symbol 1048 MovieClip | Uses:1047 1045 | Used by:1054 |
Symbol 1049 EditableText | Uses:82 | Used by:1054 |
Symbol 1050 EditableText | Uses:82 | Used by:1054 |
Symbol 1051 Button | Uses:441 443 444 445 | Used by:1054 |
Symbol 1052 Graphic | Uses:54 | Used by:1053 |
Symbol 1053 MovieClip | Uses:1052 | Used by:1054 |
Symbol 1054 MovieClip [intel_info] | Uses:1043 1046 1048 1049 1050 1051 1053 | Used by:1848 |
Symbol 1055 Graphic | Used by:1848 | |
Symbol 1056 Graphic | Used by:1057 | |
Symbol 1057 MovieClip [temp_border] | Uses:1056 | Used by:1848 |
Symbol 1058 Bitmap | Used by:1059 | |
Symbol 1059 Graphic | Uses:1058 | Used by:1060 |
Symbol 1060 MovieClip [background_floor_6] | Uses:1059 | Used by:1848 |
Symbol 1061 Bitmap | Used by:1062 | |
Symbol 1062 Graphic | Uses:1061 | Used by:1063 |
Symbol 1063 MovieClip [background_up_6] | Uses:1062 | Used by:1848 |
Symbol 1064 Bitmap | Used by:1065 | |
Symbol 1065 Graphic | Uses:1064 | Used by:1066 |
Symbol 1066 MovieClip [background_floor_1] | Uses:1065 | Used by:1848 |
Symbol 1067 Bitmap | Used by:1068 | |
Symbol 1068 Graphic | Uses:1067 | Used by:1069 |
Symbol 1069 MovieClip [background_up_1] | Uses:1068 | Used by:1848 |
Symbol 1070 Bitmap | Used by:1071 | |
Symbol 1071 Graphic | Uses:1070 | Used by:1072 |
Symbol 1072 MovieClip [background_floor_2] | Uses:1071 | Used by:1848 |
Symbol 1073 Bitmap | Used by:1074 | |
Symbol 1074 Graphic | Uses:1073 | Used by:1075 |
Symbol 1075 MovieClip [background_up_2] | Uses:1074 | Used by:1848 |
Symbol 1076 Bitmap | Used by:1077 | |
Symbol 1077 Graphic | Uses:1076 | Used by:1078 |
Symbol 1078 MovieClip [background_floor_3] | Uses:1077 | Used by:1848 |
Symbol 1079 Bitmap | Used by:1080 | |
Symbol 1080 Graphic | Uses:1079 | Used by:1081 |
Symbol 1081 MovieClip [background_up_3] | Uses:1080 | Used by:1848 |
Symbol 1082 Bitmap | Used by:1083 | |
Symbol 1083 Graphic | Uses:1082 | Used by:1084 |
Symbol 1084 MovieClip [background_floor_4] | Uses:1083 | Used by:1848 |
Symbol 1085 Bitmap | Used by:1086 | |
Symbol 1086 Graphic | Uses:1085 | Used by:1087 |
Symbol 1087 MovieClip [background_up_4] | Uses:1086 | Used by:1848 |
Symbol 1088 Graphic | Uses:675 | Used by:1089 |
Symbol 1089 MovieClip | Uses:1088 | Used by:1848 |
Symbol 1090 Graphic | Used by:1128 | |
Symbol 1091 Sound [big_goo_1] | Used by:1128 | |
Symbol 1092 Sound [scorpion_hurt_1] | Used by:1128 | |
Symbol 1093 Sound [scorp_die_1] | Used by:1128 | |
Symbol 1094 Sound [goo] | Used by:1128 | |
Symbol 1095 Sound [critical_scorpion] | Used by:1128 | |
Symbol 1096 Sound [scorp_die_2] | Used by:1128 | |
Symbol 1097 Sound [scorpion_hurt_2] | Used by:1128 | |
Symbol 1098 Sound [big_goo_2] | Used by:1128 | |
Symbol 1099 Sound [queendeath] | Used by:1128 | |
Symbol 1100 Sound [critical_spider] | Used by:1128 | |
Symbol 1101 Sound [scorp_die_3] | Used by:1128 | |
Symbol 1102 Sound [scorpion_hurt_3] | Used by:1128 | |
Symbol 1103 Sound [scorp_die_4] | Used by:1128 | |
Symbol 1104 Sound [scorp_ranged_attack] | Used by:1128 | |
Symbol 1105 Sound [miss] | Used by:1128 | |
Symbol 1106 Sound [scorpion_hurt_4] | Used by:1128 | |
Symbol 1107 Sound [scorp_die_5] | Used by:1128 | |
Symbol 1108 Sound [small_goo_1] | Used by:1128 | |
Symbol 1109 Sound [scorpion_bite] | Used by:1128 | |
Symbol 1110 Sound [spider_hurt_1] | Used by:1128 | |
Symbol 1111 Sound [scorp_die_6] | Used by:1128 | |
Symbol 1112 Sound [spider_hurt_3] | Used by:1128 | |
Symbol 1113 Sound [small_goo_2] | Used by:1128 | |
Symbol 1114 Sound [spider_bite_1] | Used by:1128 | |
Symbol 1115 Sound [spider_die_1] | Used by:1128 | |
Symbol 1116 Sound [spider_hurt_2] | Used by:1128 | |
Symbol 1117 Sound [spider_bite_2] | Used by:1128 | |
Symbol 1118 Sound [spider_ranged_attack] | Used by:1128 | |
Symbol 1119 Sound [spider_die_2] | Used by:1128 | |
Symbol 1120 Sound [spider_hurt_4] | Used by:1128 | |
Symbol 1121 Sound [spider_die_3] | Used by:1128 | |
Symbol 1122 Sound [scorpion_move] | Used by:1128 | |
Symbol 1123 Sound [spider_die_4] | Used by:1128 | |
Symbol 1124 Sound [spider_move] | Used by:1128 | |
Symbol 1125 Sound [spider_die_5] | Used by:1128 | |
Symbol 1126 Sound [spider_die_6] | Used by:1128 | |
Symbol 1127 Sound [music] | Used by:1128 | |
Symbol 1128 MovieClip | Uses:1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 | Used by:1848 |
Symbol 1129 Text | Uses:138 | Used by:1848 |
Symbol 1130 Graphic | Used by:1131 | |
Symbol 1131 MovieClip | Uses:1130 | Used by:1133 |
Symbol 1132 Graphic | Used by:1133 | |
Symbol 1133 MovieClip [tile_empty] | Uses:1131 1132 | Used by:1848 |
Symbol 1134 Graphic | Used by:1135 | |
Symbol 1135 MovieClip [tile_block] | Uses:1134 | Used by:1848 |
Symbol 1136 Graphic | Used by:1137 | |
Symbol 1137 MovieClip [destination] | Uses:1136 | Used by:1848 |
Symbol 1138 Graphic | Used by:1139 | |
Symbol 1139 MovieClip | Uses:1138 | Used by:1141 |
Symbol 1140 Graphic | Used by:1141 | |
Symbol 1141 MovieClip [character] | Uses:1139 1140 | Used by:1848 |
Symbol 1142 MovieClip | Uses:642 | Used by:1144 |
Symbol 1143 MovieClip | Uses:630 | Used by:1144 |
Symbol 1144 MovieClip [pathpointer] | Uses:1142 1143 | Used by:1848 |
Symbol 1145 MovieClip | Uses:257 258 | Used by:1149 |
Symbol 1146 MovieClip | Uses:257 258 | Used by:1147 |
Symbol 1147 MovieClip | Uses:1146 | Used by:1149 |
Symbol 1148 MovieClip | Uses:257 258 | Used by:1149 |
Symbol 1149 MovieClip [enemy_type_2] | Uses:1145 629 631 666 669 1147 1148 | Used by:1848 |
Symbol 1150 MovieClip | Uses:740 745 746 747 748 | Used by:1153 |
Symbol 1151 MovieClip | Uses:740 745 746 747 748 | Used by:1153 |
Symbol 1152 MovieClip | Uses:740 745 746 747 748 | Used by:1153 |
Symbol 1153 MovieClip [enemy_type_1] | Uses:1150 629 631 666 669 1151 1152 | Used by:1848 |
Symbol 1154 MovieClip | Uses:740 745 746 747 748 | Used by:1159 |
Symbol 1155 ShapeTweening | Used by:1159 | |
Symbol 1156 ShapeTweening | Used by:1159 | |
Symbol 1157 ShapeTweening | Used by:1159 | |
Symbol 1158 Graphic | Used by:1159 1385 1394 | |
Symbol 1159 MovieClip [dead_enemy_type_1] | Uses:1154 1155 1156 1157 1158 | Used by:1848 |
Symbol 1160 ShapeTweening | Used by:1165 | |
Symbol 1161 MovieClip | Uses:257 258 | Used by:1165 |
Symbol 1162 ShapeTweening | Used by:1165 | |
Symbol 1163 ShapeTweening | Used by:1165 | |
Symbol 1164 Graphic | Used by:1165 | |
Symbol 1165 MovieClip [dead_enemy_type_2] | Uses:1160 1161 1162 1163 1164 | Used by:1848 |
Symbol 1166 ShapeTweening | Used by:1171 | |
Symbol 1167 ShapeTweening | Used by:1171 | |
Symbol 1168 ShapeTweening | Used by:1171 | |
Symbol 1169 ShapeTweening | Used by:1171 | |
Symbol 1170 Graphic | Used by:1171 | |
Symbol 1171 MovieClip | Uses:1166 1167 1168 1169 1170 | Used by:1172 |
Symbol 1172 MovieClip [projectile_1] | Uses:1171 | Used by:1848 |
Symbol 1173 Graphic | Used by:1186 | |
Symbol 1174 ShapeTweening | Used by:1186 | |
Symbol 1175 Graphic | Used by:1186 | |
Symbol 1176 Graphic | Used by:1186 | |
Symbol 1177 Graphic | Used by:1186 | |
Symbol 1178 Graphic | Used by:1186 | |
Symbol 1179 Graphic | Used by:1186 | |
Symbol 1180 Graphic | Used by:1186 | |
Symbol 1181 Graphic | Used by:1186 | |
Symbol 1182 Graphic | Used by:1186 | |
Symbol 1183 Graphic | Used by:1186 1593 | |
Symbol 1184 Graphic | Used by:1186 1593 | |
Symbol 1185 Graphic | Used by:1186 1593 | |
Symbol 1186 MovieClip [explosion_1] | Uses:1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 | Used by:1848 |
Symbol 1187 Button | Uses:78 | Used by:1306 |
Symbol 1188 Graphic | Uses:54 | Used by:1189 |
Symbol 1189 MovieClip | Uses:1188 | Used by:1306 |
Symbol 1190 Font | Used by:1191 1192 1193 1194 1195 1196 1197 1239 1240 1241 1242 1243 1244 1247 1248 1249 1250 1251 1252 1253 1819 1820 1821 1822 1823 1824 1825 1828 | |
Symbol 1191 EditableText | Uses:1190 | Used by:1306 |
Symbol 1192 EditableText | Uses:1190 | Used by:1306 |
Symbol 1193 EditableText | Uses:1190 | Used by:1306 |
Symbol 1194 EditableText | Uses:1190 | Used by:1306 |
Symbol 1195 EditableText | Uses:1190 | Used by:1306 |
Symbol 1196 EditableText | Uses:1190 | Used by:1306 |
Symbol 1197 EditableText | Uses:1190 | Used by:1306 |
Symbol 1198 EditableText | Uses:58 | Used by:1306 |
Symbol 1199 EditableText | Uses:58 | Used by:1306 |
Symbol 1200 EditableText | Uses:58 | Used by:1306 |
Symbol 1201 EditableText | Uses:58 | Used by:1202 |
Symbol 1202 MovieClip | Uses:1201 | Used by:1306 |
Symbol 1203 EditableText | Uses:58 | Used by:1306 |
Symbol 1204 Graphic | Used by:1227 | |
Symbol 1205 Graphic | Used by:1206 | |
Symbol 1206 MovieClip | Uses:1205 | Used by:1227 |
Symbol 1207 Bitmap | Used by:1208 1739 1799 | |
Symbol 1208 Graphic | Uses:1207 | Used by:1227 |
Symbol 1209 Bitmap | Used by:1210 1719 1799 | |
Symbol 1210 Graphic | Uses:1209 | Used by:1227 |
Symbol 1211 Bitmap | Used by:1212 1701 1799 | |
Symbol 1212 Graphic | Uses:1211 | Used by:1227 |
Symbol 1213 Bitmap | Used by:1214 1707 1799 | |
Symbol 1214 Graphic | Uses:1213 | Used by:1227 |
Symbol 1215 Bitmap | Used by:1216 1715 1799 | |
Symbol 1216 Graphic | Uses:1215 | Used by:1227 |
Symbol 1217 Bitmap | Used by:1218 1727 1799 | |
Symbol 1218 Graphic | Uses:1217 | Used by:1227 |
Symbol 1219 Bitmap | Used by:1220 1731 1799 | |
Symbol 1220 Graphic | Uses:1219 | Used by:1227 |
Symbol 1221 Bitmap | Used by:1222 1723 1799 | |
Symbol 1222 Graphic | Uses:1221 | Used by:1227 |
Symbol 1223 Bitmap | Used by:1224 1711 1799 | |
Symbol 1224 Graphic | Uses:1223 | Used by:1227 |
Symbol 1225 Bitmap | Used by:1226 1735 1799 | |
Symbol 1226 Graphic | Uses:1225 | Used by:1227 |
Symbol 1227 MovieClip | Uses:1204 1206 1208 1210 1212 1214 1216 1218 1220 1222 1224 1226 | Used by:1306 |
Symbol 1228 Button | Uses:441 443 444 445 | Used by:1306 |
Symbol 1229 Graphic | Used by:1230 | |
Symbol 1230 MovieClip | Uses:1229 | Used by:1231 |
Symbol 1231 MovieClip | Uses:1230 | Used by:1234 1305 |
Symbol 1232 Graphic | Used by:1233 | |
Symbol 1233 MovieClip | Uses:1232 | Used by:1234 1305 |
Symbol 1234 MovieClip | Uses:1231 1233 | Used by:1246 |
Symbol 1235 Graphic | Used by:1236 | |
Symbol 1236 MovieClip | Uses:1235 | Used by:1246 |
Symbol 1237 Graphic | Used by:1238 | |
Symbol 1238 MovieClip | Uses:1237 | Used by:1246 |
Symbol 1239 Text | Uses:29 1190 | Used by:1246 |
Symbol 1240 Text | Uses:29 1190 | Used by:1246 |
Symbol 1241 Text | Uses:29 1190 | Used by:1246 |
Symbol 1242 Text | Uses:29 1190 | Used by:1246 |
Symbol 1243 Text | Uses:29 1190 | Used by:1246 |
Symbol 1244 Text | Uses:29 1190 | Used by:1246 |
Symbol 1245 Graphic | Used by:1246 | |
Symbol 1246 Button | Uses:1234 1236 1238 1239 1240 1241 1242 1243 1244 1245 | Used by:1306 |
Symbol 1247 EditableText | Uses:1190 | Used by:1306 |
Symbol 1248 EditableText | Uses:1190 | Used by:1306 |
Symbol 1249 EditableText | Uses:1190 | Used by:1306 |
Symbol 1250 EditableText | Uses:1190 | Used by:1306 |
Symbol 1251 EditableText | Uses:1190 | Used by:1306 |
Symbol 1252 EditableText | Uses:1190 | Used by:1306 |
Symbol 1253 EditableText | Uses:1190 | Used by:1306 |
Symbol 1254 Graphic | Used by:1255 | |
Symbol 1255 MovieClip | Uses:1254 | Used by:1306 |
Symbol 1256 EditableText | Uses:58 | Used by:1306 |
Symbol 1257 EditableText | Uses:58 | Used by:1306 |
Symbol 1258 EditableText | Uses:58 | Used by:1306 |
Symbol 1259 Graphic | Used by:1260 | |
Symbol 1260 MovieClip | Uses:1259 | Used by:1263 1264 1265 |
Symbol 1261 Graphic | Used by:1262 | |
Symbol 1262 MovieClip | Uses:1261 | Used by:1263 1264 1265 |
Symbol 1263 MovieClip | Uses:1260 1262 | Used by:1306 |
Symbol 1264 MovieClip | Uses:1260 1262 | Used by:1306 |
Symbol 1265 MovieClip | Uses:1260 1262 | Used by:1306 |
Symbol 1266 Graphic | Used by:1267 | |
Symbol 1267 MovieClip | Uses:1266 | Used by:1269 |
Symbol 1268 Graphic | Used by:1269 | |
Symbol 1269 Button | Uses:1267 1268 231 | Used by:1306 |
Symbol 1270 EditableText | Uses:58 | Used by:1271 |
Symbol 1271 MovieClip | Uses:1270 | Used by:1306 |
Symbol 1272 Graphic | Used by:1273 | |
Symbol 1273 MovieClip | Uses:1272 | Used by:1306 |
Symbol 1274 Graphic | Used by:1275 | |
Symbol 1275 MovieClip | Uses:1274 | Used by:1277 1278 |
Symbol 1276 Graphic | Used by:1277 1278 | |
Symbol 1277 Button | Uses:1275 1276 | Used by:1306 |
Symbol 1278 Button | Uses:1275 1276 | Used by:1306 |
Symbol 1279 Graphic | Used by:1280 | |
Symbol 1280 MovieClip | Uses:1279 | Used by:1282 1283 |
Symbol 1281 Graphic | Used by:1282 1283 | |
Symbol 1282 Button | Uses:1280 1281 | Used by:1306 |
Symbol 1283 Button | Uses:1280 1281 | Used by:1306 |
Symbol 1284 Graphic | Used by:1285 | |
Symbol 1285 MovieClip | Uses:1284 | Used by:1306 |
Symbol 1286 Graphic | Used by:1287 | |
Symbol 1287 MovieClip | Uses:1286 | Used by:1291 |
Symbol 1288 Graphic | Used by:1289 | |
Symbol 1289 MovieClip | Uses:1288 | Used by:1291 |
Symbol 1290 Graphic | Used by:1291 | |
Symbol 1291 Button | Uses:1287 1289 1290 | Used by:1306 |
Symbol 1292 Graphic | Used by:1293 | |
Symbol 1293 MovieClip | Uses:1292 | Used by:1306 |
Symbol 1294 Graphic | Used by:1305 | |
Symbol 1295 Graphic | Used by:1296 | |
Symbol 1296 MovieClip | Uses:1295 | Used by:1305 |
Symbol 1297 Text | Uses:58 | Used by:1305 |
Symbol 1298 Text | Uses:58 | Used by:1305 |
Symbol 1299 Text | Uses:58 | Used by:1305 |
Symbol 1300 Text | Uses:58 | Used by:1305 |
Symbol 1301 Text | Uses:58 | Used by:1305 |
Symbol 1302 Graphic | Used by:1303 | |
Symbol 1303 MovieClip | Uses:1302 | Used by:1305 |
Symbol 1304 Graphic | Used by:1305 | |
Symbol 1305 Button | Uses:1231 1233 1294 1296 1297 1298 1299 1300 1301 1303 1304 | Used by:1306 |
Symbol 1306 MovieClip [unit_settings] | Uses:1187 1189 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1202 1203 1227 1228 1246 1247 1248 1249 1250 1251 1252 1253 1255 1256 1257 1258 654 641 639 653 1263 660 1264 1265 1269 1271 646 1273 1277 1278 1282 1283 1285 1291 1293 1007 1305 | Used by:1848 |
Symbol 1307 MovieClip [statusicons] | Uses:647 655 660 | Used by:1848 |
Symbol 1308 MovieClip | Uses:280 281 278 279 | Used by:1311 |
Symbol 1309 MovieClip | Uses:280 281 278 279 | Used by:1311 |
Symbol 1310 MovieClip | Uses:280 281 278 279 | Used by:1311 |
Symbol 1311 MovieClip [enemy_type_3] | Uses:1308 629 631 666 669 1309 1310 | Used by:1848 |
Symbol 1312 ShapeTweening | Used by:1316 | |
Symbol 1313 MovieClip | Uses:278 279 280 281 | Used by:1316 |
Symbol 1314 ShapeTweening | Used by:1316 | |
Symbol 1315 Graphic | Used by:1316 1436 | |
Symbol 1316 MovieClip [dead_enemy_type_3] | Uses:1312 1313 1314 1315 | Used by:1848 |
Symbol 1317 MovieClip | Uses:260 261 | Used by:1321 |
Symbol 1318 MovieClip | Uses:260 261 | Used by:1319 |
Symbol 1319 MovieClip | Uses:1318 | Used by:1321 |
Symbol 1320 MovieClip | Uses:260 261 | Used by:1321 |
Symbol 1321 MovieClip [enemy_type_4] | Uses:1317 629 631 661 666 669 1319 1320 | Used by:1848 |
Symbol 1322 ShapeTweening | Used by:1327 | |
Symbol 1323 MovieClip | Uses:260 261 | Used by:1327 |
Symbol 1324 ShapeTweening | Used by:1327 | |
Symbol 1325 ShapeTweening | Used by:1327 | |
Symbol 1326 Graphic | Used by:1327 | |
Symbol 1327 MovieClip [dead_enemy_type_4] | Uses:1322 1323 1324 1325 1326 | Used by:1848 |
Symbol 1328 MovieClip | Uses:263 264 | Used by:1332 |
Symbol 1329 MovieClip | Uses:263 264 | Used by:1330 |
Symbol 1330 MovieClip | Uses:1329 | Used by:1332 |
Symbol 1331 MovieClip | Uses:263 264 | Used by:1332 |
Symbol 1332 MovieClip [enemy_type_5] | Uses:1328 629 631 661 666 669 1330 1331 | Used by:1848 |
Symbol 1333 ShapeTweening | Used by:1338 | |
Symbol 1334 MovieClip | Uses:263 264 | Used by:1338 |
Symbol 1335 ShapeTweening | Used by:1338 | |
Symbol 1336 ShapeTweening | Used by:1338 | |
Symbol 1337 Graphic | Used by:1338 1408 1424 1446 | |
Symbol 1338 MovieClip [dead_enemy_type_5] | Uses:1333 1334 1335 1336 1337 | Used by:1848 |
Symbol 1339 MovieClip | Uses:272 273 | Used by:1343 |
Symbol 1340 MovieClip | Uses:272 273 | Used by:1341 |
Symbol 1341 MovieClip | Uses:1340 | Used by:1343 |
Symbol 1342 MovieClip | Uses:272 273 | Used by:1343 |
Symbol 1343 MovieClip [enemy_type_6] | Uses:1339 629 631 661 666 669 1341 1342 | Used by:1848 |
Symbol 1344 ShapeTweening | Used by:1349 | |
Symbol 1345 MovieClip | Uses:272 273 | Used by:1349 |
Symbol 1346 ShapeTweening | Used by:1349 | |
Symbol 1347 ShapeTweening | Used by:1349 | |
Symbol 1348 Graphic | Used by:1349 1451 | |
Symbol 1349 MovieClip [dead_enemy_type_6] | Uses:1344 1345 1346 1347 1348 | Used by:1848 |
Symbol 1350 MovieClip | Uses:740 741 742 743 744 | Used by:1353 |
Symbol 1351 MovieClip | Uses:740 741 742 743 744 | Used by:1353 |
Symbol 1352 MovieClip | Uses:740 741 742 743 744 | Used by:1353 |
Symbol 1353 MovieClip [enemy_type_7] | Uses:1350 629 631 661 666 669 1351 1352 | Used by:1848 |
Symbol 1354 ShapeTweening | Used by:1358 | |
Symbol 1355 MovieClip | Uses:740 741 742 743 744 | Used by:1358 |
Symbol 1356 ShapeTweening | Used by:1358 | |
Symbol 1357 Graphic | Used by:1358 | |
Symbol 1358 MovieClip [dead_enemy_type_7] | Uses:1354 1355 1356 1357 | Used by:1848 |
Symbol 1359 MovieClip | Uses:749 750 751 752 753 | Used by:1362 |
Symbol 1360 MovieClip | Uses:749 750 751 752 753 | Used by:1362 |
Symbol 1361 MovieClip | Uses:749 750 751 752 753 | Used by:1362 |
Symbol 1362 MovieClip [enemy_type_8] | Uses:1359 629 631 661 666 669 1360 1361 | Used by:1848 |
Symbol 1363 ShapeTweening | Used by:1367 | |
Symbol 1364 MovieClip | Uses:749 750 751 752 753 | Used by:1367 |
Symbol 1365 ShapeTweening | Used by:1367 | |
Symbol 1366 Graphic | Used by:1367 | |
Symbol 1367 MovieClip [dead_enemy_type_8] | Uses:1363 1364 1365 1366 | Used by:1848 |
Symbol 1368 MovieClip | Uses:754 755 756 757 758 | Used by:1371 |
Symbol 1369 MovieClip | Uses:754 755 756 757 758 | Used by:1371 |
Symbol 1370 MovieClip | Uses:754 755 756 757 758 | Used by:1371 |
Symbol 1371 MovieClip [enemy_type_9] | Uses:1368 629 631 666 669 1369 1370 | Used by:1848 |
Symbol 1372 MovieClip | Uses:754 755 756 757 758 | Used by:1376 |
Symbol 1373 ShapeTweening | Used by:1376 | |
Symbol 1374 ShapeTweening | Used by:1376 | |
Symbol 1375 Graphic | Used by:1376 | |
Symbol 1376 MovieClip [dead_enemy_type_9] | Uses:1372 1373 1374 1375 | Used by:1848 |
Symbol 1377 MovieClip | Uses:759 745 760 761 762 | Used by:1380 |
Symbol 1378 MovieClip | Uses:759 745 760 761 762 | Used by:1380 |
Symbol 1379 MovieClip | Uses:759 745 760 761 762 | Used by:1380 |
Symbol 1380 MovieClip [enemy_type_10] | Uses:1377 629 631 666 669 1378 1379 | Used by:1848 |
Symbol 1381 MovieClip | Uses:759 745 760 761 762 | Used by:1385 |
Symbol 1382 ShapeTweening | Used by:1385 | |
Symbol 1383 ShapeTweening | Used by:1385 | |
Symbol 1384 ShapeTweening | Used by:1385 | |
Symbol 1385 MovieClip [dead_enemy_type_10] | Uses:1381 1382 1383 1384 1158 | Used by:1848 |
Symbol 1386 MovieClip | Uses:763 764 765 766 767 | Used by:1389 |
Symbol 1387 MovieClip | Uses:763 764 765 766 767 | Used by:1389 |
Symbol 1388 MovieClip | Uses:763 764 765 766 767 | Used by:1389 |
Symbol 1389 MovieClip [enemy_type_11] | Uses:1386 629 631 666 669 1387 1388 | Used by:1848 |
Symbol 1390 MovieClip | Uses:763 764 765 766 767 | Used by:1394 |
Symbol 1391 ShapeTweening | Used by:1394 | |
Symbol 1392 ShapeTweening | Used by:1394 | |
Symbol 1393 ShapeTweening | Used by:1394 | |
Symbol 1394 MovieClip [dead_enemy_type_11] | Uses:1390 1391 1392 1393 1158 | Used by:1848 |
Symbol 1395 MovieClip | Uses:768 769 770 771 772 | Used by:1398 |
Symbol 1396 MovieClip | Uses:768 769 770 771 772 | Used by:1398 |
Symbol 1397 MovieClip | Uses:768 769 770 771 772 | Used by:1398 |
Symbol 1398 MovieClip [enemy_type_12] | Uses:1395 629 631 666 669 1396 1397 | Used by:1848 |
Symbol 1399 MovieClip | Uses:768 769 770 771 772 | Used by:1403 |
Symbol 1400 ShapeTweening | Used by:1403 | |
Symbol 1401 ShapeTweening | Used by:1403 | |
Symbol 1402 Graphic | Used by:1403 | |
Symbol 1403 MovieClip [dead_enemy_type_12] | Uses:1399 1400 1401 1402 | Used by:1848 |
Symbol 1404 ShapeTweening | Used by:1408 | |
Symbol 1405 MovieClip | Uses:111 112 | Used by:1408 |
Symbol 1406 ShapeTweening | Used by:1408 | |
Symbol 1407 ShapeTweening | Used by:1408 | |
Symbol 1408 MovieClip [dead_enemy_type_13] | Uses:1404 1405 1406 1407 1337 | Used by:1848 |
Symbol 1409 MovieClip | Uses:111 112 | Used by:1411 |
Symbol 1410 MovieClip | Uses:111 112 | Used by:1411 |
Symbol 1411 MovieClip [enemy_type_13] | Uses:1409 629 631 661 666 669 113 1410 | Used by:1848 |
Symbol 1412 MovieClip | Uses:773 774 742 776 743 778 779 | Used by:1415 |
Symbol 1413 MovieClip | Uses:773 774 742 776 743 778 779 | Used by:1415 |
Symbol 1414 MovieClip | Uses:773 774 742 776 743 778 779 | Used by:1415 |
Symbol 1415 MovieClip [enemy_type_14] | Uses:1412 629 631 661 666 669 1413 1414 | Used by:1848 |
Symbol 1416 ShapeTweening | Used by:1420 | |
Symbol 1417 MovieClip | Uses:773 774 742 776 743 778 779 | Used by:1420 |
Symbol 1418 ShapeTweening | Used by:1420 | |
Symbol 1419 Graphic | Used by:1420 | |
Symbol 1420 MovieClip [dead_enemy_type_14] | Uses:1416 1417 1418 1419 | Used by:1848 |
Symbol 1421 ShapeTweening | Used by:1424 | |
Symbol 1422 MovieClip | Uses:288 289 | Used by:1424 |
Symbol 1423 ShapeTweening | Used by:1424 | |
Symbol 1424 MovieClip [dead_enemy_type_15] | Uses:1421 1422 1423 1337 | Used by:1848 |
Symbol 1425 MovieClip | Uses:288 289 | Used by:1428 |
Symbol 1426 MovieClip | Uses:288 289 | Used by:1428 |
Symbol 1427 MovieClip | Uses:288 289 | Used by:1428 |
Symbol 1428 MovieClip [enemy_type_15] | Uses:1425 629 631 661 666 669 1426 1427 | Used by:1848 |
Symbol 1429 MovieClip | Uses:285 286 283 284 | Used by:1432 |
Symbol 1430 MovieClip | Uses:285 286 283 284 | Used by:1432 |
Symbol 1431 MovieClip | Uses:285 286 283 284 | Used by:1432 |
Symbol 1432 MovieClip [enemy_type_16] | Uses:1429 629 631 666 669 1430 1431 | Used by:1848 |
Symbol 1433 ShapeTweening | Used by:1436 | |
Symbol 1434 MovieClip | Uses:283 284 285 286 | Used by:1436 |
Symbol 1435 ShapeTweening | Used by:1436 | |
Symbol 1436 MovieClip [dead_enemy_type_16] | Uses:1433 1434 1435 1315 | Used by:1848 |
Symbol 1437 MovieClip | Uses:266 268 269 270 | Used by:1441 |
Symbol 1438 MovieClip | Uses:266 268 269 270 | Used by:1439 |
Symbol 1439 MovieClip | Uses:1438 | Used by:1441 |
Symbol 1440 MovieClip | Uses:266 268 269 270 | Used by:1441 |
Symbol 1441 MovieClip [enemy_type_17] | Uses:1437 629 631 661 666 669 1439 1440 | Used by:1848 |
Symbol 1442 ShapeTweening | Used by:1446 | |
Symbol 1443 MovieClip | Uses:266 268 269 270 | Used by:1446 |
Symbol 1444 ShapeTweening | Used by:1446 | |
Symbol 1445 ShapeTweening | Used by:1446 | |
Symbol 1446 MovieClip [dead_enemy_type_17] | Uses:1442 1443 1444 1445 1337 | Used by:1848 |
Symbol 1447 ShapeTweening | Used by:1451 | |
Symbol 1448 MovieClip | Uses:275 276 | Used by:1451 |
Symbol 1449 ShapeTweening | Used by:1451 | |
Symbol 1450 ShapeTweening | Used by:1451 | |
Symbol 1451 MovieClip [dead_enemy_type_18] | Uses:1447 1448 1449 1450 1348 | Used by:1848 |
Symbol 1452 Bitmap | Used by:1453 | |
Symbol 1453 Graphic | Uses:1452 | Used by:1454 |
Symbol 1454 MovieClip | Uses:1453 | Used by:1455 |
Symbol 1455 MovieClip | Uses:1454 | Used by:1459 |
Symbol 1456 Bitmap | Used by:1457 | |
Symbol 1457 Graphic | Uses:1456 | Used by:1458 |
Symbol 1458 MovieClip | Uses:1457 | Used by:1459 |
Symbol 1459 MovieClip [scorpion_base] | Uses:1455 1458 | Used by:1848 |
Symbol 1460 Bitmap | Used by:1461 | |
Symbol 1461 Graphic | Uses:1460 | Used by:1462 |
Symbol 1462 MovieClip | Uses:1461 | Used by:1502 |
Symbol 1463 Bitmap | Used by:1464 | |
Symbol 1464 Graphic | Uses:1463 | Used by:1465 |
Symbol 1465 MovieClip | Uses:1464 | Used by:1499 |
Symbol 1466 Bitmap | Used by:1467 | |
Symbol 1467 Graphic | Uses:1466 | Used by:1468 |
Symbol 1468 MovieClip | Uses:1467 | Used by:1499 |
Symbol 1469 Bitmap | Used by:1470 | |
Symbol 1470 Graphic | Uses:1469 | Used by:1471 |
Symbol 1471 MovieClip | Uses:1470 | Used by:1499 |
Symbol 1472 Bitmap | Used by:1473 | |
Symbol 1473 Graphic | Uses:1472 | Used by:1474 |
Symbol 1474 MovieClip | Uses:1473 | Used by:1499 |
Symbol 1475 Bitmap | Used by:1476 | |
Symbol 1476 Graphic | Uses:1475 | Used by:1477 |
Symbol 1477 MovieClip | Uses:1476 | Used by:1499 |
Symbol 1478 Bitmap | Used by:1479 | |
Symbol 1479 Graphic | Uses:1478 | Used by:1480 |
Symbol 1480 MovieClip | Uses:1479 | Used by:1499 |
Symbol 1481 Bitmap | Used by:1482 | |
Symbol 1482 Graphic | Uses:1481 | Used by:1483 |
Symbol 1483 MovieClip | Uses:1482 | Used by:1499 |
Symbol 1484 Bitmap | Used by:1485 | |
Symbol 1485 Graphic | Uses:1484 | Used by:1498 |
Symbol 1486 Bitmap | Used by:1487 | |
Symbol 1487 Graphic | Uses:1486 | Used by:1498 |
Symbol 1488 Bitmap | Used by:1489 | |
Symbol 1489 Graphic | Uses:1488 | Used by:1498 |
Symbol 1490 Bitmap | Used by:1491 | |
Symbol 1491 Graphic | Uses:1490 | Used by:1498 |
Symbol 1492 Bitmap | Used by:1493 | |
Symbol 1493 Graphic | Uses:1492 | Used by:1498 |
Symbol 1494 Bitmap | Used by:1495 | |
Symbol 1495 Graphic | Uses:1494 | Used by:1498 |
Symbol 1496 Bitmap | Used by:1497 | |
Symbol 1497 Graphic | Uses:1496 | Used by:1498 |
Symbol 1498 MovieClip | Uses:1485 1487 1489 1491 1493 1495 1497 | Used by:1499 |
Symbol 1499 MovieClip | Uses:1465 1468 1471 1474 1477 1480 1483 1498 | Used by:1502 |
Symbol 1500 Bitmap | Used by:1501 | |
Symbol 1501 Graphic | Uses:1500 | Used by:1502 |
Symbol 1502 MovieClip [spider_base] | Uses:1462 1499 1501 | Used by:1848 |
Symbol 1503 Graphic | Used by:1504 | |
Symbol 1504 MovieClip [enemy_type_100] | Uses:1503 | Used by:1848 |
Symbol 1505 Graphic | Used by:1506 | |
Symbol 1506 Button | Uses:1505 | Used by:1509 |
Symbol 1507 Graphic | Used by:1508 | |
Symbol 1508 Button | Uses:1507 697 | Used by:1509 |
Symbol 1509 MovieClip [enemy_type_200] | Uses:1506 1508 | Used by:1848 |
Symbol 1510 EditableText | Uses:58 | Used by:1512 |
Symbol 1511 EditableText | Uses:58 | Used by:1512 |
Symbol 1512 MovieClip | Uses:1510 1511 | Used by:1513 |
Symbol 1513 MovieClip [otletalka] | Uses:1512 | Used by:1848 |
Symbol 1514 Graphic | Used by:1531 | |
Symbol 1515 Graphic | Used by:1531 | |
Symbol 1516 Graphic | Used by:1531 | |
Symbol 1517 Graphic | Used by:1531 | |
Symbol 1518 Graphic | Used by:1531 | |
Symbol 1519 Graphic | Used by:1531 | |
Symbol 1520 Graphic | Used by:1531 | |
Symbol 1521 Graphic | Used by:1531 | |
Symbol 1522 Graphic | Used by:1531 | |
Symbol 1523 Graphic | Used by:1531 | |
Symbol 1524 Graphic | Used by:1531 | |
Symbol 1525 Graphic | Used by:1531 | |
Symbol 1526 Graphic | Used by:1531 | |
Symbol 1527 Graphic | Used by:1531 | |
Symbol 1528 Graphic | Used by:1531 | |
Symbol 1529 Graphic | Used by:1531 | |
Symbol 1530 Graphic | Used by:1531 | |
Symbol 1531 MovieClip | Uses:1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 | Used by:1533 |
Symbol 1532 Graphic | Used by:1533 | |
Symbol 1533 MovieClip [explosion_2] | Uses:1531 1532 | Used by:1848 |
Symbol 1534 Graphic | Used by:1535 | |
Symbol 1535 MovieClip | Uses:1534 | Used by:1536 |
Symbol 1536 MovieClip [poisoned_lable] | Uses:1535 | Used by:1848 |
Symbol 1537 ShapeTweening | Used by:1576 | |
Symbol 1538 Bitmap | Used by:1539 | |
Symbol 1539 Graphic | Uses:1538 | Used by:1574 |
Symbol 1540 Bitmap | Used by:1541 | |
Symbol 1541 Graphic | Uses:1540 | Used by:1574 |
Symbol 1542 Bitmap | Used by:1543 | |
Symbol 1543 Graphic | Uses:1542 | Used by:1574 |
Symbol 1544 Bitmap | Used by:1545 | |
Symbol 1545 Graphic | Uses:1544 | Used by:1574 |
Symbol 1546 Bitmap | Used by:1547 | |
Symbol 1547 Graphic | Uses:1546 | Used by:1574 |
Symbol 1548 Bitmap | Used by:1549 | |
Symbol 1549 Graphic | Uses:1548 | Used by:1574 |
Symbol 1550 Bitmap | Used by:1551 | |
Symbol 1551 Graphic | Uses:1550 | Used by:1574 |
Symbol 1552 Bitmap | Used by:1553 | |
Symbol 1553 Graphic | Uses:1552 | Used by:1574 |
Symbol 1554 Bitmap | Used by:1555 | |
Symbol 1555 Graphic | Uses:1554 | Used by:1574 |
Symbol 1556 Bitmap | Used by:1557 | |
Symbol 1557 Graphic | Uses:1556 | Used by:1574 |
Symbol 1558 Bitmap | Used by:1559 | |
Symbol 1559 Graphic | Uses:1558 | Used by:1574 |
Symbol 1560 Bitmap | Used by:1561 | |
Symbol 1561 Graphic | Uses:1560 | Used by:1574 |
Symbol 1562 Bitmap | Used by:1563 | |
Symbol 1563 Graphic | Uses:1562 | Used by:1574 |
Symbol 1564 Bitmap | Used by:1565 | |
Symbol 1565 Graphic | Uses:1564 | Used by:1574 |
Symbol 1566 Bitmap | Used by:1567 | |
Symbol 1567 Graphic | Uses:1566 | Used by:1574 |
Symbol 1568 Bitmap | Used by:1569 | |
Symbol 1569 Graphic | Uses:1568 | Used by:1574 |
Symbol 1570 Bitmap | Used by:1571 | |
Symbol 1571 Graphic | Uses:1570 | Used by:1574 |
Symbol 1572 Bitmap | Used by:1573 | |
Symbol 1573 Graphic | Uses:1572 | Used by:1574 |
Symbol 1574 MovieClip | Uses:1539 1541 1543 1545 1547 1549 1551 1553 1555 1557 1559 1561 1563 1565 1567 1569 1571 1573 | Used by:1576 |
Symbol 1575 Graphic | Used by:1576 | |
Symbol 1576 MovieClip [respawn_lightup] | Uses:1537 1574 1575 | Used by:1848 |
Symbol 1577 Graphic | Used by:1578 | |
Symbol 1578 MovieClip | Uses:1577 | Used by:1581 1582 |
Symbol 1579 Graphic | Used by:1580 | |
Symbol 1580 Button | Uses:1579 | Used by:1581 |
Symbol 1581 MovieClip [base_showhp_1] | Uses:1578 629 1580 | Used by:1848 |
Symbol 1582 MovieClip [base_showhp_2] | Uses:1578 629 | Used by:1848 |
Symbol 1583 Graphic | Used by:1593 | |
Symbol 1584 ShapeTweening | Used by:1593 | |
Symbol 1585 Graphic | Used by:1593 | |
Symbol 1586 Graphic | Used by:1593 | |
Symbol 1587 Graphic | Used by:1593 | |
Symbol 1588 Graphic | Used by:1593 | |
Symbol 1589 Graphic | Used by:1593 | |
Symbol 1590 Graphic | Used by:1593 | |
Symbol 1591 Graphic | Used by:1593 | |
Symbol 1592 Graphic | Used by:1593 | |
Symbol 1593 MovieClip | Uses:1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1183 1184 1185 | Used by:1594 |
Symbol 1594 MovieClip [baseDeathAnimation] | Uses:1593 | Used by:1848 |
Symbol 1595 MovieClip | Uses:780 781 782 783 784 | Used by:1602 |
Symbol 1596 MovieClip | Uses:627 | Used by:1602 |
Symbol 1597 MovieClip | Uses:630 | Used by:1602 |
Symbol 1598 MovieClip | Uses:667 | Used by:1599 |
Symbol 1599 MovieClip | Uses:1598 | Used by:1602 |
Symbol 1600 MovieClip | Uses:780 781 782 783 784 | Used by:1602 |
Symbol 1601 MovieClip | Uses:780 781 782 783 784 | Used by:1602 |
Symbol 1602 MovieClip [enemy_type_19] | Uses:1595 1596 1597 666 1599 1600 1601 | Used by:1848 |
Symbol 1603 MovieClip | Uses:780 781 782 783 784 | Used by:1607 |
Symbol 1604 ShapeTweening | Used by:1607 | |
Symbol 1605 ShapeTweening | Used by:1607 | |
Symbol 1606 Graphic | Used by:1607 | |
Symbol 1607 MovieClip [dead_enemy_type_19] | Uses:1603 1604 1605 1606 | Used by:1848 |
Symbol 1608 EditableText | Uses:2 | Used by:1609 |
Symbol 1609 MovieClip | Uses:1608 | Used by:1610 |
Symbol 1610 MovieClip [indicator_kills] | Uses:1609 | Used by:1848 |
Symbol 1611 MovieClip | Uses:78 | Used by:1612 |
Symbol 1612 Button | Uses:1611 78 | Used by:1613 |
Symbol 1613 MovieClip | Uses:1612 | Used by:1624 1633 |
Symbol 1614 Graphic | Used by:1624 | |
Symbol 1615 Graphic | Used by:1616 | |
Symbol 1616 MovieClip | Uses:1615 | Used by:1624 1633 |
Symbol 1617 Graphic | Used by:1619 | |
Symbol 1618 Graphic | Uses:35 | Used by:1619 |
Symbol 1619 MovieClip | Uses:1617 1618 | Used by:1624 |
Symbol 1620 Graphic | Used by:1621 | |
Symbol 1621 MovieClip | Uses:1620 | Used by:1624 |
Symbol 1622 Button | Uses:441 443 444 445 | Used by:1624 |
Symbol 1623 Graphic | Uses:46 | Used by:1624 1633 |
Symbol 1624 MovieClip [victory_menu] | Uses:1613 1614 1616 1619 1621 1622 1623 120 132 160 | Used by:1848 |
Symbol 1625 Graphic | Used by:1633 | |
Symbol 1626 Graphic | Used by:1627 | |
Symbol 1627 MovieClip | Uses:1626 | Used by:1633 |
Symbol 1628 Graphic | Used by:1630 | |
Symbol 1629 Graphic | Uses:35 | Used by:1630 |
Symbol 1630 MovieClip | Uses:1628 1629 | Used by:1633 |
Symbol 1631 Button | Uses:441 443 444 445 | Used by:1633 |
Symbol 1632 Sound | Used by:1633 | |
Symbol 1633 MovieClip [defeat_menu] | Uses:1613 1625 1616 1627 1630 1631 1623 120 132 1632 | Used by:1848 |
Symbol 1634 EditableText | Uses:138 | Used by:1635 |
Symbol 1635 MovieClip | Uses:1634 | Used by:1636 |
Symbol 1636 MovieClip [round] | Uses:1635 | Used by:1848 |
Symbol 1637 MovieClip | Uses:78 | Used by:1639 |
Symbol 1638 Graphic | Used by:1639 | |
Symbol 1639 Button | Uses:1637 1638 | Used by:1774 1847 |
Symbol 1640 Graphic | Used by:1641 | |
Symbol 1641 Button | Uses:1640 39 | Used by:1774 |
Symbol 1642 Graphic | Used by:1691 | |
Symbol 1643 Graphic | Used by:1646 | |
Symbol 1644 Text | Uses:58 | Used by:1645 |
Symbol 1645 MovieClip | Uses:630 1644 | Used by:1646 |
Symbol 1646 MovieClip | Uses:1643 1645 | Used by:1647 |
Symbol 1647 MovieClip | Uses:1646 | Used by:1691 |
Symbol 1648 Graphic | Used by:1679 | |
Symbol 1649 Graphic | Used by:1679 | |
Symbol 1650 Graphic | Used by:1679 | |
Symbol 1651 Graphic | Used by:1679 | |
Symbol 1652 Graphic | Used by:1679 | |
Symbol 1653 Graphic | Used by:1679 | |
Symbol 1654 Graphic | Used by:1679 | |
Symbol 1655 Graphic | Used by:1679 | |
Symbol 1656 Graphic | Used by:1679 | |
Symbol 1657 Graphic | Used by:1679 | |
Symbol 1658 Graphic | Used by:1679 | |
Symbol 1659 Graphic | Used by:1679 | |
Symbol 1660 Graphic | Used by:1679 | |
Symbol 1661 Graphic | Used by:1679 | |
Symbol 1662 Graphic | Used by:1679 | |
Symbol 1663 Graphic | Used by:1679 | |
Symbol 1664 Graphic | Used by:1679 | |
Symbol 1665 Graphic | Used by:1679 | |
Symbol 1666 Graphic | Used by:1679 | |
Symbol 1667 Graphic | Used by:1679 | |
Symbol 1668 Graphic | Used by:1679 | |
Symbol 1669 Graphic | Used by:1679 | |
Symbol 1670 Graphic | Used by:1679 | |
Symbol 1671 Graphic | Used by:1679 | |
Symbol 1672 Graphic | Used by:1679 | |
Symbol 1673 Graphic | Used by:1679 | |
Symbol 1674 Graphic | Used by:1679 | |
Symbol 1675 Graphic | Used by:1679 | |
Symbol 1676 Graphic | Used by:1679 | |
Symbol 1677 Graphic | Used by:1679 | |
Symbol 1678 Graphic | Used by:1679 | |
Symbol 1679 MovieClip | Uses:1648 1649 1650 1651 1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662 1663 1664 1665 1666 1667 1668 1669 1670 1671 1672 1673 1674 1675 1676 1677 1678 | Used by:1691 |
Symbol 1680 Font | Used by:1681 | |
Symbol 1681 Text | Uses:1680 | Used by:1691 |
Symbol 1682 Bitmap | Used by:1683 | |
Symbol 1683 Graphic | Uses:1682 | Used by:1684 |
Symbol 1684 MovieClip | Uses:1683 | Used by:1685 |
Symbol 1685 MovieClip | Uses:1684 | Used by:1686 |
Symbol 1686 MovieClip | Uses:1685 | Used by:1687 |
Symbol 1687 MovieClip | Uses:1686 | Used by:1691 |
Symbol 1688 Graphic | Used by:1689 | |
Symbol 1689 MovieClip | Uses:1688 | Used by:1690 |
Symbol 1690 MovieClip | Uses:1689 | Used by:1691 |
Symbol 1691 MovieClip | Uses:1642 1647 1679 1681 1687 1690 | Used by:1692 |
Symbol 1692 MovieClip | Uses:1691 | Used by:1774 |
Symbol 1693 Bitmap | Used by:1694 | |
Symbol 1694 Graphic | Uses:1693 | Used by:1695 |
Symbol 1695 MovieClip | Uses:1694 | Used by:1696 |
Symbol 1696 MovieClip | Uses:1695 | Used by:1774 |
Symbol 1697 EditableText | Uses:58 | Used by:1698 |
Symbol 1698 MovieClip | Uses:1697 | Used by:1774 |
Symbol 1699 Graphic | Used by:1700 | |
Symbol 1700 MovieClip | Uses:1699 | Used by:1774 |
Symbol 1701 Graphic | Uses:1211 | Used by:1702 |
Symbol 1702 MovieClip | Uses:1701 | Used by:1706 |
Symbol 1703 Graphic | Used by:1706 | |
Symbol 1704 Graphic | Used by:1705 | |
Symbol 1705 MovieClip | Uses:1704 | Used by:1706 1710 1714 1718 1722 1726 1730 1734 1738 1742 |
Symbol 1706 MovieClip | Uses:1702 1703 1705 | Used by:1774 |
Symbol 1707 Graphic | Uses:1213 | Used by:1708 |
Symbol 1708 MovieClip | Uses:1707 | Used by:1710 |
Symbol 1709 Graphic | Used by:1710 | |
Symbol 1710 MovieClip | Uses:1708 1709 1705 | Used by:1774 |
Symbol 1711 Graphic | Uses:1223 | Used by:1712 |
Symbol 1712 MovieClip | Uses:1711 | Used by:1714 |
Symbol 1713 Graphic | Used by:1714 | |
Symbol 1714 MovieClip | Uses:1712 1713 1705 | Used by:1774 |
Symbol 1715 Graphic | Uses:1215 | Used by:1716 |
Symbol 1716 MovieClip | Uses:1715 | Used by:1718 |
Symbol 1717 Graphic | Used by:1718 | |
Symbol 1718 MovieClip | Uses:1716 1717 1705 | Used by:1774 |
Symbol 1719 Graphic | Uses:1209 | Used by:1720 |
Symbol 1720 MovieClip | Uses:1719 | Used by:1722 |
Symbol 1721 Graphic | Used by:1722 | |
Symbol 1722 MovieClip | Uses:1720 1721 1705 | Used by:1774 |
Symbol 1723 Graphic | Uses:1221 | Used by:1724 |
Symbol 1724 MovieClip | Uses:1723 | Used by:1726 |
Symbol 1725 Graphic | Used by:1726 | |
Symbol 1726 MovieClip | Uses:1724 1725 1705 | Used by:1774 |
Symbol 1727 Graphic | Uses:1217 | Used by:1728 |
Symbol 1728 MovieClip | Uses:1727 | Used by:1730 |
Symbol 1729 Graphic | Used by:1730 | |
Symbol 1730 MovieClip | Uses:1728 1729 1705 | Used by:1774 |
Symbol 1731 Graphic | Uses:1219 | Used by:1732 |
Symbol 1732 MovieClip | Uses:1731 | Used by:1734 |
Symbol 1733 Graphic | Used by:1734 | |
Symbol 1734 MovieClip | Uses:1732 1733 1705 | Used by:1774 |
Symbol 1735 Graphic | Uses:1225 | Used by:1736 |
Symbol 1736 MovieClip | Uses:1735 | Used by:1738 |
Symbol 1737 Graphic | Used by:1738 | |
Symbol 1738 MovieClip | Uses:1736 1737 1705 | Used by:1774 |
Symbol 1739 Graphic | Uses:1207 | Used by:1740 |
Symbol 1740 MovieClip | Uses:1739 | Used by:1742 |
Symbol 1741 Graphic | Used by:1742 | |
Symbol 1742 MovieClip | Uses:1740 1741 1705 | Used by:1774 |
Symbol 1743 MovieClip | Uses:159 | Used by:1744 1746 1748 1800 1801 1802 1803 1804 1805 1806 1807 1808 1809 |
Symbol 1744 Button | Uses:1743 159 39 | Used by:1745 |
Symbol 1745 MovieClip | Uses:1744 | Used by:1774 |
Symbol 1746 Button | Uses:1743 159 39 | Used by:1747 |
Symbol 1747 MovieClip | Uses:1746 | Used by:1774 |
Symbol 1748 Button | Uses:1743 159 39 | Used by:1749 |
Symbol 1749 MovieClip | Uses:1748 | Used by:1774 |
Symbol 1750 Bitmap | Used by:1751 | |
Symbol 1751 Graphic | Uses:1750 | Used by:1752 |
Symbol 1752 MovieClip | Uses:1751 | Used by:1753 |
Symbol 1753 MovieClip | Uses:1752 | Used by:1774 1847 |
Symbol 1754 Text | Uses:58 | Used by:1774 |
Symbol 1755 EditableText | Uses:58 | Used by:1756 |
Symbol 1756 MovieClip | Uses:1755 | Used by:1774 |
Symbol 1757 EditableText | Uses:58 | Used by:1758 |
Symbol 1758 MovieClip | Uses:1757 | Used by:1774 |
Symbol 1759 Text | Uses:58 | Used by:1774 |
Symbol 1760 Graphic | Used by:1761 | |
Symbol 1761 MovieClip | Uses:1760 | Used by:1774 |
Symbol 1762 Bitmap | Used by:1763 | |
Symbol 1763 Graphic | Uses:1762 | Used by:1764 |
Symbol 1764 MovieClip | Uses:1763 | Used by:1765 |
Symbol 1765 MovieClip | Uses:1764 | Used by:1774 1847 |
Symbol 1766 Graphic | Uses:54 | Used by:1767 |
Symbol 1767 MovieClip | Uses:1766 | Used by:1768 |
Symbol 1768 MovieClip | Uses:1767 | Used by:1774 1847 |
Symbol 1769 Graphic | Used by:1771 | |
Symbol 1770 Graphic | Uses:35 | Used by:1771 1790 1795 |
Symbol 1771 MovieClip | Uses:1769 1770 | Used by:1774 |
Symbol 1772 Button | Uses:229 230 231 | Used by:1774 |
Symbol 1773 MovieClip | Uses:391 | Used by:1774 |
Symbol 1774 MovieClip [upgradesMenu] | Uses:1639 1641 1692 1696 1698 1700 1706 1710 1714 1718 1722 1726 1730 1734 1738 1742 1745 1747 1749 1753 1754 1756 1758 1759 1761 1765 1768 1771 1772 1773 | Used by:1848 |
Symbol 1775 Graphic | Used by:1776 | |
Symbol 1776 MovieClip | Uses:1775 | Used by:1788 |
Symbol 1777 Bitmap | Used by:1778 1779 1780 1781 1782 1783 1784 1785 1786 1787 | |
Symbol 1778 Graphic | Uses:1777 | Used by:1788 |
Symbol 1779 Graphic | Uses:1777 | Used by:1788 |
Symbol 1780 Graphic | Uses:1777 | Used by:1788 |
Symbol 1781 Graphic | Uses:1777 | Used by:1788 |
Symbol 1782 Graphic | Uses:1777 | Used by:1788 |
Symbol 1783 Graphic | Uses:1777 | Used by:1788 |
Symbol 1784 Graphic | Uses:1777 | Used by:1788 |
Symbol 1785 Graphic | Uses:1777 | Used by:1788 |
Symbol 1786 Graphic | Uses:1777 | Used by:1788 |
Symbol 1787 Graphic | Uses:1777 | Used by:1788 |
Symbol 1788 MovieClip | Uses:78 1776 1778 1779 1780 1781 1782 1783 1784 1785 1786 1787 | Used by:1847 |
Symbol 1789 Graphic | Used by:1790 | |
Symbol 1790 MovieClip | Uses:1789 1770 | Used by:1792 1793 |
Symbol 1791 Graphic | Used by:1792 | |
Symbol 1792 Button | Uses:1790 1791 | Used by:1793 |
Symbol 1793 MovieClip | Uses:1790 1792 | Used by:1847 |
Symbol 1794 Graphic | Used by:1795 | |
Symbol 1795 MovieClip | Uses:1794 1770 | Used by:1797 1798 |
Symbol 1796 Graphic | Used by:1797 | |
Symbol 1797 Button | Uses:1795 1796 | Used by:1798 |
Symbol 1798 MovieClip | Uses:1795 1797 | Used by:1847 |
Symbol 1799 Graphic | Uses:1225 1207 1209 1211 1213 1215 1217 1219 1221 1223 | Used by:1847 |
Symbol 1800 Button | Uses:1743 159 39 | Used by:1847 |
Symbol 1801 Button | Uses:1743 159 39 | Used by:1847 |
Symbol 1802 Button | Uses:1743 159 39 | Used by:1847 |
Symbol 1803 Button | Uses:1743 159 39 | Used by:1847 |
Symbol 1804 Button | Uses:1743 159 39 | Used by:1847 |
Symbol 1805 Button | Uses:1743 159 39 | Used by:1847 |
Symbol 1806 Button | Uses:1743 159 39 | Used by:1847 |
Symbol 1807 Button | Uses:1743 159 39 | Used by:1847 |
Symbol 1808 Button | Uses:1743 159 39 | Used by:1847 |
Symbol 1809 Button | Uses:1743 159 39 | Used by:1847 |
Symbol 1810 Graphic | Used by:1830 | |
Symbol 1811 Bitmap | Used by:1812 | |
Symbol 1812 Graphic | Uses:1811 | Used by:1813 |
Symbol 1813 MovieClip | Uses:1812 | Used by:1814 |
Symbol 1814 MovieClip | Uses:1813 | Used by:1830 |
Symbol 1815 EditableText | Uses:58 | Used by:1816 |
Symbol 1816 MovieClip | Uses:1815 | Used by:1830 |
Symbol 1817 EditableText | Uses:58 | Used by:1818 |
Symbol 1818 MovieClip | Uses:1817 | Used by:1830 |
Symbol 1819 EditableText | Uses:1190 | Used by:1830 |
Symbol 1820 EditableText | Uses:1190 | Used by:1830 |
Symbol 1821 EditableText | Uses:1190 | Used by:1830 |
Symbol 1822 EditableText | Uses:1190 | Used by:1830 |
Symbol 1823 EditableText | Uses:1190 | Used by:1830 |
Symbol 1824 EditableText | Uses:1190 | Used by:1830 |
Symbol 1825 EditableText | Uses:1190 | Used by:1830 |
Symbol 1826 EditableText | Uses:29 | Used by:1830 |
Symbol 1827 EditableText | Uses:29 | Used by:1830 |
Symbol 1828 EditableText | Uses:1190 | Used by:1830 |
Symbol 1829 Text | Uses:29 | Used by:1830 |
Symbol 1830 MovieClip | Uses:1810 1814 1816 1818 1819 1820 1821 1822 1823 1824 1825 1826 1827 1828 1829 | Used by:1847 |
Symbol 1831 Graphic | Used by:1832 | |
Symbol 1832 MovieClip | Uses:1831 | Used by:1833 |
Symbol 1833 MovieClip | Uses:391 829 1832 826 | Used by:1847 |
Symbol 1834 EditableText | Uses:58 | Used by:1835 |
Symbol 1835 MovieClip | Uses:1834 | Used by:1847 |
Symbol 1836 EditableText | Uses:58 | Used by:1837 |
Symbol 1837 MovieClip | Uses:1836 | Used by:1847 |
Symbol 1838 EditableText | Uses:58 | Used by:1839 |
Symbol 1839 MovieClip | Uses:1838 | Used by:1847 |
Symbol 1840 Graphic | Uses:46 | Used by:1847 |
Symbol 1841 Graphic | Uses:239 | Used by:1842 |
Symbol 1842 MovieClip | Uses:1841 | Used by:1843 |
Symbol 1843 MovieClip | Uses:1842 | Used by:1847 |
Symbol 1844 Graphic | Used by:1845 | |
Symbol 1845 MovieClip | Uses:1844 399 | Used by:1847 |
Symbol 1846 Button | Uses:229 230 231 | Used by:1847 |
Symbol 1847 MovieClip [spawnMenu] | Uses:1639 1788 1793 1798 1799 1800 1801 1802 1803 1804 1805 1806 1807 1808 1809 1830 1833 1835 1837 1839 1840 1765 1843 1753 1768 1845 1846 | Used by:1848 |
Symbol 1848 MovieClip | Uses:673 674 677 680 71 863 874 881 889 973 1028 1038 1042 1054 1055 1057 1060 1063 1066 1069 1072 1075 1078 1081 1084 1087 1089 1128 1129 1133 1135 1137 1141 1144 1149 1153 1159 1165 1172 1186 1306 1307 1311 1316 1321 1327 1332 1338 1343 1349 1353 1358 1362 1367 1371 1376 1380 1385 1389 1394 1398 1403 1408 1411 1415 1420 1424 1428 1432 1436 1441 1446 1451 1459 1502 1504 1509 1513 1533 513 1536 1576 1581 1582 1594 1602 1607 279 284 278 435 1610 786 1624 1633 1636 1774 1847 | Used by:Timeline |
Streaming Sound 1 | Used by:Symbol 216 MovieClip | |
Streaming Sound 2 | Used by:Symbol 590 MovieClip | |
Streaming Sound 3 | Used by:Symbol 625 MovieClip |
Instance Names
"loader" | Frame 1 | Symbol 41 MovieClip |
"knopkaq" | Frame 1 | Symbol 70 MovieClip |
"zomgsecret" | Frame 25 | Symbol 235 MovieClip |
"campaign_menu" | Frame 25 | Symbol 406 MovieClip |
"skirmish_menu" | Frame 25 | Symbol 432 MovieClip |
"tutorial_warning" | Frame 25 | Symbol 452 MovieClip |
"showcredits" | Frame 25 | Symbol 483 MovieClip |
"jursor" | Frame 25 | Symbol 513 MovieClip [kursor] |
"adshell" | Symbol 17 MovieClip [adcore] Frame 1 | Symbol 16 MovieClip |
"loadingbar" | Symbol 41 MovieClip Frame 1 | Symbol 28 MovieClip |
"bytesshow" | Symbol 41 MovieClip Frame 1 | Symbol 31 MovieClip |
"persentshow" | Symbol 41 MovieClip Frame 1 | Symbol 33 MovieClip |
"ramka" | Symbol 45 MovieClip Frame 1 | Symbol 44 MovieClip |
"hghghgh3" | Symbol 435 MovieClip [fps_counter] Frame 1 | Symbol 434 MovieClip |
"aa" | Symbol 583 MovieClip Frame 1 | Symbol 582 MovieClip |
"movement" | Symbol 661 MovieClip Frame 2 | Symbol 647 MovieClip |
"attack" | Symbol 661 MovieClip Frame 2 | Symbol 655 MovieClip |
"red_selection" | Symbol 666 MovieClip Frame 1 | Symbol 665 MovieClip |
"idle" | Symbol 673 MovieClip [enemy_type_18] Frame 1 | Symbol 626 MovieClip |
"selection_" | Symbol 673 MovieClip [enemy_type_18] Frame 1 | Symbol 629 MovieClip |
"hpbar" | Symbol 673 MovieClip [enemy_type_18] Frame 1 | Symbol 631 MovieClip |
"status_" | Symbol 673 MovieClip [enemy_type_18] Frame 1 | Symbol 661 MovieClip |
"button_shell" | Symbol 673 MovieClip [enemy_type_18] Frame 1 | Symbol 666 MovieClip |
"ring" | Symbol 673 MovieClip [enemy_type_18] Frame 1 | Symbol 669 MovieClip |
"animation" | Symbol 673 MovieClip [enemy_type_18] Frame 3 | Symbol 672 MovieClip |
"bb" | Symbol 792 MovieClip Frame 1 | Symbol 725 MovieClip |
"cc" | Symbol 792 MovieClip Frame 1 | Symbol 739 MovieClip |
"aa" | Symbol 792 MovieClip Frame 1 | Symbol 786 MovieClip [chibiunits_shell] |
"queue" | Symbol 863 MovieClip [bottommenu] Frame 1 | Symbol 710 MovieClip [queue] |
"active_unit_indicator" | Symbol 863 MovieClip [bottommenu] Frame 1 | Symbol 792 MovieClip |
"show_control" | Symbol 863 MovieClip [bottommenu] Frame 1 | Symbol 823 MovieClip |
"show_spawn" | Symbol 863 MovieClip [bottommenu] Frame 1 | Symbol 823 MovieClip |
"show_evolve" | Symbol 863 MovieClip [bottommenu] Frame 1 | Symbol 823 MovieClip |
"counter_explanation" | Symbol 863 MovieClip [bottommenu] Frame 1 | Symbol 851 MovieClip |
"sndset" | Symbol 1008 MovieClip Frame 1 | Symbol 1007 MovieClip |
"zomg" | Symbol 1028 MovieClip [main_menu] Frame 1 | Symbol 1008 MovieClip |
"idle" | Symbol 1149 MovieClip [enemy_type_2] Frame 1 | Symbol 1145 MovieClip |
"selection_" | Symbol 1149 MovieClip [enemy_type_2] Frame 1 | Symbol 629 MovieClip |
"hpbar" | Symbol 1149 MovieClip [enemy_type_2] Frame 1 | Symbol 631 MovieClip |
"button_shell" | Symbol 1149 MovieClip [enemy_type_2] Frame 1 | Symbol 666 MovieClip |
"ring" | Symbol 1149 MovieClip [enemy_type_2] Frame 1 | Symbol 669 MovieClip |
"animation" | Symbol 1149 MovieClip [enemy_type_2] Frame 3 | Symbol 1148 MovieClip |
"idle" | Symbol 1153 MovieClip [enemy_type_1] Frame 1 | Symbol 1150 MovieClip |
"selection_" | Symbol 1153 MovieClip [enemy_type_1] Frame 1 | Symbol 629 MovieClip |
"hpbar" | Symbol 1153 MovieClip [enemy_type_1] Frame 1 | Symbol 631 MovieClip |
"button_shell" | Symbol 1153 MovieClip [enemy_type_1] Frame 1 | Symbol 666 MovieClip |
"ring" | Symbol 1153 MovieClip [enemy_type_1] Frame 1 | Symbol 669 MovieClip |
"animation" | Symbol 1153 MovieClip [enemy_type_1] Frame 3 | Symbol 1152 MovieClip |
"name_" | Symbol 1306 MovieClip [unit_settings] Frame 9 | Symbol 1202 MovieClip |
"iconshow" | Symbol 1306 MovieClip [unit_settings] Frame 9 | Symbol 1227 MovieClip |
"iconshow" | Symbol 1306 MovieClip [unit_settings] Frame 22 | Symbol 1227 MovieClip |
"movement" | Symbol 1307 MovieClip [statusicons] Frame 2 | Symbol 647 MovieClip |
"attack" | Symbol 1307 MovieClip [statusicons] Frame 2 | Symbol 655 MovieClip |
"idle" | Symbol 1311 MovieClip [enemy_type_3] Frame 1 | Symbol 1308 MovieClip |
"selection_" | Symbol 1311 MovieClip [enemy_type_3] Frame 1 | Symbol 629 MovieClip |
"hpbar" | Symbol 1311 MovieClip [enemy_type_3] Frame 1 | Symbol 631 MovieClip |
"button_shell" | Symbol 1311 MovieClip [enemy_type_3] Frame 1 | Symbol 666 MovieClip |
"ring" | Symbol 1311 MovieClip [enemy_type_3] Frame 1 | Symbol 669 MovieClip |
"animation" | Symbol 1311 MovieClip [enemy_type_3] Frame 3 | Symbol 1310 MovieClip |
"idle" | Symbol 1321 MovieClip [enemy_type_4] Frame 1 | Symbol 1317 MovieClip |
"selection_" | Symbol 1321 MovieClip [enemy_type_4] Frame 1 | Symbol 629 MovieClip |
"hpbar" | Symbol 1321 MovieClip [enemy_type_4] Frame 1 | Symbol 631 MovieClip |
"status_" | Symbol 1321 MovieClip [enemy_type_4] Frame 1 | Symbol 661 MovieClip |
"button_shell" | Symbol 1321 MovieClip [enemy_type_4] Frame 1 | Symbol 666 MovieClip |
"ring" | Symbol 1321 MovieClip [enemy_type_4] Frame 1 | Symbol 669 MovieClip |
"animation" | Symbol 1321 MovieClip [enemy_type_4] Frame 3 | Symbol 1320 MovieClip |
"idle" | Symbol 1332 MovieClip [enemy_type_5] Frame 1 | Symbol 1328 MovieClip |
"selection_" | Symbol 1332 MovieClip [enemy_type_5] Frame 1 | Symbol 629 MovieClip |
"hpbar" | Symbol 1332 MovieClip [enemy_type_5] Frame 1 | Symbol 631 MovieClip |
"status_" | Symbol 1332 MovieClip [enemy_type_5] Frame 1 | Symbol 661 MovieClip |
"button_shell" | Symbol 1332 MovieClip [enemy_type_5] Frame 1 | Symbol 666 MovieClip |
"ring" | Symbol 1332 MovieClip [enemy_type_5] Frame 1 | Symbol 669 MovieClip |
"animation" | Symbol 1332 MovieClip [enemy_type_5] Frame 3 | Symbol 1331 MovieClip |
"idle" | Symbol 1343 MovieClip [enemy_type_6] Frame 1 | Symbol 1339 MovieClip |
"selection_" | Symbol 1343 MovieClip [enemy_type_6] Frame 1 | Symbol 629 MovieClip |
"hpbar" | Symbol 1343 MovieClip [enemy_type_6] Frame 1 | Symbol 631 MovieClip |
"status_" | Symbol 1343 MovieClip [enemy_type_6] Frame 1 | Symbol 661 MovieClip |
"button_shell" | Symbol 1343 MovieClip [enemy_type_6] Frame 1 | Symbol 666 MovieClip |
"ring" | Symbol 1343 MovieClip [enemy_type_6] Frame 1 | Symbol 669 MovieClip |
"animation" | Symbol 1343 MovieClip [enemy_type_6] Frame 3 | Symbol 1342 MovieClip |
"idle" | Symbol 1353 MovieClip [enemy_type_7] Frame 1 | Symbol 1350 MovieClip |
"selection_" | Symbol 1353 MovieClip [enemy_type_7] Frame 1 | Symbol 629 MovieClip |
"hpbar" | Symbol 1353 MovieClip [enemy_type_7] Frame 1 | Symbol 631 MovieClip |
"status_" | Symbol 1353 MovieClip [enemy_type_7] Frame 1 | Symbol 661 MovieClip |
"button_shell" | Symbol 1353 MovieClip [enemy_type_7] Frame 1 | Symbol 666 MovieClip |
"ring" | Symbol 1353 MovieClip [enemy_type_7] Frame 1 | Symbol 669 MovieClip |
"animation" | Symbol 1353 MovieClip [enemy_type_7] Frame 3 | Symbol 1352 MovieClip |
"idle" | Symbol 1362 MovieClip [enemy_type_8] Frame 1 | Symbol 1359 MovieClip |
"selection_" | Symbol 1362 MovieClip [enemy_type_8] Frame 1 | Symbol 629 MovieClip |
"hpbar" | Symbol 1362 MovieClip [enemy_type_8] Frame 1 | Symbol 631 MovieClip |
"status_" | Symbol 1362 MovieClip [enemy_type_8] Frame 1 | Symbol 661 MovieClip |
"button_shell" | Symbol 1362 MovieClip [enemy_type_8] Frame 1 | Symbol 666 MovieClip |
"ring" | Symbol 1362 MovieClip [enemy_type_8] Frame 1 | Symbol 669 MovieClip |
"animation" | Symbol 1362 MovieClip [enemy_type_8] Frame 3 | Symbol 1361 MovieClip |
"idle" | Symbol 1371 MovieClip [enemy_type_9] Frame 1 | Symbol 1368 MovieClip |
"selection_" | Symbol 1371 MovieClip [enemy_type_9] Frame 1 | Symbol 629 MovieClip |
"hpbar" | Symbol 1371 MovieClip [enemy_type_9] Frame 1 | Symbol 631 MovieClip |
"button_shell" | Symbol 1371 MovieClip [enemy_type_9] Frame 1 | Symbol 666 MovieClip |
"ring" | Symbol 1371 MovieClip [enemy_type_9] Frame 1 | Symbol 669 MovieClip |
"animation" | Symbol 1371 MovieClip [enemy_type_9] Frame 3 | Symbol 1370 MovieClip |
"idle" | Symbol 1380 MovieClip [enemy_type_10] Frame 1 | Symbol 1377 MovieClip |
"selection_" | Symbol 1380 MovieClip [enemy_type_10] Frame 1 | Symbol 629 MovieClip |
"hpbar" | Symbol 1380 MovieClip [enemy_type_10] Frame 1 | Symbol 631 MovieClip |
"button_shell" | Symbol 1380 MovieClip [enemy_type_10] Frame 1 | Symbol 666 MovieClip |
"ring" | Symbol 1380 MovieClip [enemy_type_10] Frame 1 | Symbol 669 MovieClip |
"animation" | Symbol 1380 MovieClip [enemy_type_10] Frame 3 | Symbol 1379 MovieClip |
"idle" | Symbol 1389 MovieClip [enemy_type_11] Frame 1 | Symbol 1386 MovieClip |
"selection_" | Symbol 1389 MovieClip [enemy_type_11] Frame 1 | Symbol 629 MovieClip |
"hpbar" | Symbol 1389 MovieClip [enemy_type_11] Frame 1 | Symbol 631 MovieClip |
"button_shell" | Symbol 1389 MovieClip [enemy_type_11] Frame 1 | Symbol 666 MovieClip |
"ring" | Symbol 1389 MovieClip [enemy_type_11] Frame 1 | Symbol 669 MovieClip |
"animation" | Symbol 1389 MovieClip [enemy_type_11] Frame 3 | Symbol 1388 MovieClip |
"idle" | Symbol 1398 MovieClip [enemy_type_12] Frame 1 | Symbol 1395 MovieClip |
"selection_" | Symbol 1398 MovieClip [enemy_type_12] Frame 1 | Symbol 629 MovieClip |
"hpbar" | Symbol 1398 MovieClip [enemy_type_12] Frame 1 | Symbol 631 MovieClip |
"button_shell" | Symbol 1398 MovieClip [enemy_type_12] Frame 1 | Symbol 666 MovieClip |
"ring" | Symbol 1398 MovieClip [enemy_type_12] Frame 1 | Symbol 669 MovieClip |
"animation" | Symbol 1398 MovieClip [enemy_type_12] Frame 3 | Symbol 1397 MovieClip |
"idle" | Symbol 1411 MovieClip [enemy_type_13] Frame 1 | Symbol 1409 MovieClip |
"selection_" | Symbol 1411 MovieClip [enemy_type_13] Frame 1 | Symbol 629 MovieClip |
"hpbar" | Symbol 1411 MovieClip [enemy_type_13] Frame 1 | Symbol 631 MovieClip |
"status_" | Symbol 1411 MovieClip [enemy_type_13] Frame 1 | Symbol 661 MovieClip |
"button_shell" | Symbol 1411 MovieClip [enemy_type_13] Frame 1 | Symbol 666 MovieClip |
"ring" | Symbol 1411 MovieClip [enemy_type_13] Frame 1 | Symbol 669 MovieClip |
"animation" | Symbol 1411 MovieClip [enemy_type_13] Frame 3 | Symbol 1410 MovieClip |
"idle" | Symbol 1415 MovieClip [enemy_type_14] Frame 1 | Symbol 1412 MovieClip |
"selection_" | Symbol 1415 MovieClip [enemy_type_14] Frame 1 | Symbol 629 MovieClip |
"hpbar" | Symbol 1415 MovieClip [enemy_type_14] Frame 1 | Symbol 631 MovieClip |
"status_" | Symbol 1415 MovieClip [enemy_type_14] Frame 1 | Symbol 661 MovieClip |
"button_shell" | Symbol 1415 MovieClip [enemy_type_14] Frame 1 | Symbol 666 MovieClip |
"ring" | Symbol 1415 MovieClip [enemy_type_14] Frame 1 | Symbol 669 MovieClip |
"animation" | Symbol 1415 MovieClip [enemy_type_14] Frame 3 | Symbol 1414 MovieClip |
"idle" | Symbol 1428 MovieClip [enemy_type_15] Frame 1 | Symbol 1425 MovieClip |
"selection_" | Symbol 1428 MovieClip [enemy_type_15] Frame 1 | Symbol 629 MovieClip |
"hpbar" | Symbol 1428 MovieClip [enemy_type_15] Frame 1 | Symbol 631 MovieClip |
"status_" | Symbol 1428 MovieClip [enemy_type_15] Frame 1 | Symbol 661 MovieClip |
"button_shell" | Symbol 1428 MovieClip [enemy_type_15] Frame 1 | Symbol 666 MovieClip |
"ring" | Symbol 1428 MovieClip [enemy_type_15] Frame 1 | Symbol 669 MovieClip |
"animation" | Symbol 1428 MovieClip [enemy_type_15] Frame 3 | Symbol 1427 MovieClip |
"idle" | Symbol 1432 MovieClip [enemy_type_16] Frame 1 | Symbol 1429 MovieClip |
"selection_" | Symbol 1432 MovieClip [enemy_type_16] Frame 1 | Symbol 629 MovieClip |
"hpbar" | Symbol 1432 MovieClip [enemy_type_16] Frame 1 | Symbol 631 MovieClip |
"button_shell" | Symbol 1432 MovieClip [enemy_type_16] Frame 1 | Symbol 666 MovieClip |
"ring" | Symbol 1432 MovieClip [enemy_type_16] Frame 1 | Symbol 669 MovieClip |
"animation" | Symbol 1432 MovieClip [enemy_type_16] Frame 3 | Symbol 1431 MovieClip |
"idle" | Symbol 1441 MovieClip [enemy_type_17] Frame 1 | Symbol 1437 MovieClip |
"selection_" | Symbol 1441 MovieClip [enemy_type_17] Frame 1 | Symbol 629 MovieClip |
"hpbar" | Symbol 1441 MovieClip [enemy_type_17] Frame 1 | Symbol 631 MovieClip |
"status_" | Symbol 1441 MovieClip [enemy_type_17] Frame 1 | Symbol 661 MovieClip |
"button_shell" | Symbol 1441 MovieClip [enemy_type_17] Frame 1 | Symbol 666 MovieClip |
"ring" | Symbol 1441 MovieClip [enemy_type_17] Frame 1 | Symbol 669 MovieClip |
"animation" | Symbol 1441 MovieClip [enemy_type_17] Frame 3 | Symbol 1440 MovieClip |
"tehtextfield" | Symbol 1512 MovieClip Frame 1 | Symbol 1510 EditableText |
"show_" | Symbol 1513 MovieClip [otletalka] Frame 1 | Symbol 1512 MovieClip |
"hpbar" | Symbol 1581 MovieClip [base_showhp_1] Frame 1 | Symbol 1578 MovieClip |
"selection_" | Symbol 1581 MovieClip [base_showhp_1] Frame 1 | Symbol 629 MovieClip |
"hpbar" | Symbol 1582 MovieClip [base_showhp_2] Frame 1 | Symbol 1578 MovieClip |
"selection_" | Symbol 1582 MovieClip [base_showhp_2] Frame 1 | Symbol 629 MovieClip |
"idle" | Symbol 1602 MovieClip [enemy_type_19] Frame 1 | Symbol 1595 MovieClip |
"selection_" | Symbol 1602 MovieClip [enemy_type_19] Frame 1 | Symbol 1596 MovieClip |
"hpbar" | Symbol 1602 MovieClip [enemy_type_19] Frame 1 | Symbol 1597 MovieClip |
"button_shell" | Symbol 1602 MovieClip [enemy_type_19] Frame 1 | Symbol 666 MovieClip |
"ring" | Symbol 1602 MovieClip [enemy_type_19] Frame 1 | Symbol 1599 MovieClip |
"animation" | Symbol 1602 MovieClip [enemy_type_19] Frame 3 | Symbol 1601 MovieClip |
"shellmsg" | Symbol 1636 MovieClip [round] Frame 1 | Symbol 1635 MovieClip |
"bb" | Symbol 1646 MovieClip Frame 1 | Symbol 1645 MovieClip |
"aa" | Symbol 1647 MovieClip Frame 1 | Symbol 1646 MovieClip |
"yiffc_3" | Symbol 1691 MovieClip Frame 1 | Symbol 1647 MovieClip |
"yiffc_2" | Symbol 1691 MovieClip Frame 1 | Symbol 1679 MovieClip |
"yiffc_1" | Symbol 1691 MovieClip Frame 1 | Symbol 1690 MovieClip |
"yf" | Symbol 1692 MovieClip Frame 1 | Symbol 1691 MovieClip |
"int_core111" | Symbol 1774 MovieClip [upgradesMenu] Frame 1 | Symbol 1692 MovieClip |
"show_int" | Symbol 1774 MovieClip [upgradesMenu] Frame 1 | Symbol 1698 MovieClip |
"info_4" | Symbol 1774 MovieClip [upgradesMenu] Frame 1 | Symbol 1756 MovieClip |
"info_5" | Symbol 1774 MovieClip [upgradesMenu] Frame 1 | Symbol 1756 MovieClip |
"info_17" | Symbol 1774 MovieClip [upgradesMenu] Frame 1 | Symbol 1756 MovieClip |
"info_6" | Symbol 1774 MovieClip [upgradesMenu] Frame 1 | Symbol 1756 MovieClip |
"info_16" | Symbol 1774 MovieClip [upgradesMenu] Frame 1 | Symbol 1756 MovieClip |
"info_3" | Symbol 1774 MovieClip [upgradesMenu] Frame 1 | Symbol 1756 MovieClip |
"info_13" | Symbol 1774 MovieClip [upgradesMenu] Frame 1 | Symbol 1756 MovieClip |
"info_15" | Symbol 1774 MovieClip [upgradesMenu] Frame 1 | Symbol 1756 MovieClip |
"info_18" | Symbol 1774 MovieClip [upgradesMenu] Frame 1 | Symbol 1756 MovieClip |
"sfep" | Symbol 1774 MovieClip [upgradesMenu] Frame 1 | Symbol 1758 MovieClip |
"show_name" | Symbol 1830 MovieClip Frame 2 | Symbol 1816 MovieClip |
"show_nehvataet" | Symbol 1830 MovieClip Frame 2 | Symbol 1818 MovieClip |
"respawnee_1" | Symbol 1847 MovieClip [spawnMenu] Frame 1 | Symbol 1788 MovieClip |
"respawnee_2" | Symbol 1847 MovieClip [spawnMenu] Frame 1 | Symbol 1788 MovieClip |
"respawnee_3" | Symbol 1847 MovieClip [spawnMenu] Frame 1 | Symbol 1788 MovieClip |
"respawnee_4" | Symbol 1847 MovieClip [spawnMenu] Frame 1 | Symbol 1788 MovieClip |
"respawnee_5" | Symbol 1847 MovieClip [spawnMenu] Frame 1 | Symbol 1788 MovieClip |
"clear_btn" | Symbol 1847 MovieClip [spawnMenu] Frame 1 | Symbol 1793 MovieClip |
"spawn_btn" | Symbol 1847 MovieClip [spawnMenu] Frame 1 | Symbol 1798 MovieClip |
"description" | Symbol 1847 MovieClip [spawnMenu] Frame 1 | Symbol 1830 MovieClip |
"locker_2" | Symbol 1847 MovieClip [spawnMenu] Frame 1 | Symbol 1833 MovieClip |
"locker_4" | Symbol 1847 MovieClip [spawnMenu] Frame 1 | Symbol 1833 MovieClip |
"locker_5" | Symbol 1847 MovieClip [spawnMenu] Frame 1 | Symbol 1833 MovieClip |
"locker_17" | Symbol 1847 MovieClip [spawnMenu] Frame 1 | Symbol 1833 MovieClip |
"locker_6" | Symbol 1847 MovieClip [spawnMenu] Frame 1 | Symbol 1833 MovieClip |
"locker_3" | Symbol 1847 MovieClip [spawnMenu] Frame 1 | Symbol 1833 MovieClip |
"locker_16" | Symbol 1847 MovieClip [spawnMenu] Frame 1 | Symbol 1833 MovieClip |
"locker_18" | Symbol 1847 MovieClip [spawnMenu] Frame 1 | Symbol 1833 MovieClip |
"locker_15" | Symbol 1847 MovieClip [spawnMenu] Frame 1 | Symbol 1833 MovieClip |
"locker_13" | Symbol 1847 MovieClip [spawnMenu] Frame 1 | Symbol 1833 MovieClip |
"ssp" | Symbol 1847 MovieClip [spawnMenu] Frame 1 | Symbol 1835 MovieClip |
"ss" | Symbol 1847 MovieClip [spawnMenu] Frame 1 | Symbol 1837 MovieClip |
"sc" | Symbol 1847 MovieClip [spawnMenu] Frame 1 | Symbol 1839 MovieClip |
"bottommenu" | Symbol 1848 MovieClip Frame 2 | Symbol 863 MovieClip [bottommenu] |
"kursor" | Symbol 1848 MovieClip Frame 3 | Symbol 513 MovieClip [kursor] |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "seifrotate" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "show_quality" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "adcore" |
ExportAssets (56) | Timeline Frame 25 | Symbol 435 as "fps_counter" |
ExportAssets (56) | Timeline Frame 25 | Symbol 513 as "kursor" |
ExportAssets (56) | Timeline Frame 40 | Symbol 673 as "enemy_type_18" |
ExportAssets (56) | Timeline Frame 40 | Symbol 677 as "background_floor_5" |
ExportAssets (56) | Timeline Frame 40 | Symbol 680 as "background_up_5" |
ExportAssets (56) | Timeline Frame 40 | Symbol 710 as "queue" |
ExportAssets (56) | Timeline Frame 40 | Symbol 786 as "chibiunits_shell" |
ExportAssets (56) | Timeline Frame 40 | Symbol 863 as "bottommenu" |
ExportAssets (56) | Timeline Frame 40 | Symbol 874 as "tut1" |
ExportAssets (56) | Timeline Frame 40 | Symbol 881 as "tut2" |
ExportAssets (56) | Timeline Frame 40 | Symbol 888 as "tut3" |
ExportAssets (56) | Timeline Frame 40 | Symbol 973 as "tut4" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1028 as "main_menu" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1038 as "startnewgame_q" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1042 as "quitgame_q" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1054 as "intel_info" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1057 as "temp_border" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1060 as "background_floor_6" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1063 as "background_up_6" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1066 as "background_floor_1" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1069 as "background_up_1" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1072 as "background_floor_2" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1075 as "background_up_2" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1078 as "background_floor_3" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1081 as "background_up_3" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1084 as "background_floor_4" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1087 as "background_up_4" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1091 as "big_goo_1" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1092 as "scorpion_hurt_1" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1093 as "scorp_die_1" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1094 as "goo" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1095 as "critical_scorpion" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1096 as "scorp_die_2" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1097 as "scorpion_hurt_2" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1098 as "big_goo_2" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1099 as "queendeath" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1100 as "critical_spider" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1101 as "scorp_die_3" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1102 as "scorpion_hurt_3" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1103 as "scorp_die_4" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1104 as "scorp_ranged_attack" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1105 as "miss" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1106 as "scorpion_hurt_4" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1107 as "scorp_die_5" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1108 as "small_goo_1" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1109 as "scorpion_bite" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1110 as "spider_hurt_1" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1111 as "scorp_die_6" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1112 as "spider_hurt_3" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1113 as "small_goo_2" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1114 as "spider_bite_1" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1115 as "spider_die_1" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1116 as "spider_hurt_2" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1117 as "spider_bite_2" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1118 as "spider_ranged_attack" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1119 as "spider_die_2" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1120 as "spider_hurt_4" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1121 as "spider_die_3" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1122 as "scorpion_move" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1123 as "spider_die_4" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1124 as "spider_move" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1125 as "spider_die_5" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1126 as "spider_die_6" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1127 as "music" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1133 as "tile_empty" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1135 as "tile_block" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1137 as "destination" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1141 as "character" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1144 as "pathpointer" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1149 as "enemy_type_2" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1153 as "enemy_type_1" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1159 as "dead_enemy_type_1" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1165 as "dead_enemy_type_2" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1172 as "projectile_1" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1186 as "explosion_1" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1306 as "unit_settings" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1307 as "statusicons" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1311 as "enemy_type_3" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1316 as "dead_enemy_type_3" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1321 as "enemy_type_4" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1327 as "dead_enemy_type_4" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1332 as "enemy_type_5" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1338 as "dead_enemy_type_5" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1343 as "enemy_type_6" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1349 as "dead_enemy_type_6" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1353 as "enemy_type_7" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1358 as "dead_enemy_type_7" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1362 as "enemy_type_8" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1367 as "dead_enemy_type_8" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1371 as "enemy_type_9" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1376 as "dead_enemy_type_9" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1380 as "enemy_type_10" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1385 as "dead_enemy_type_10" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1389 as "enemy_type_11" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1394 as "dead_enemy_type_11" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1398 as "enemy_type_12" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1403 as "dead_enemy_type_12" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1408 as "dead_enemy_type_13" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1411 as "enemy_type_13" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1415 as "enemy_type_14" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1420 as "dead_enemy_type_14" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1424 as "dead_enemy_type_15" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1428 as "enemy_type_15" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1432 as "enemy_type_16" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1436 as "dead_enemy_type_16" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1441 as "enemy_type_17" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1446 as "dead_enemy_type_17" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1451 as "dead_enemy_type_18" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1459 as "scorpion_base" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1502 as "spider_base" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1504 as "enemy_type_100" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1509 as "enemy_type_200" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1513 as "otletalka" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1533 as "explosion_2" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1536 as "poisoned_lable" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1576 as "respawn_lightup" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1581 as "base_showhp_1" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1582 as "base_showhp_2" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1594 as "baseDeathAnimation" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1602 as "enemy_type_19" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1607 as "dead_enemy_type_19" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1610 as "indicator_kills" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1624 as "victory_menu" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1633 as "defeat_menu" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1636 as "round" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1774 as "upgradesMenu" |
ExportAssets (56) | Timeline Frame 40 | Symbol 1847 as "spawnMenu" |
Dynamic Text Variables
showvar | Symbol 30 EditableText | "<p align="left"><font face="Courier" size="13" color="#c9bb93" letterSpacing="0.000000" kerning="1"><b> </b></font></p>" |
showvar | Symbol 32 EditableText | "<p align="right"><font face="Courier" size="13" color="#cdbf98" letterSpacing="0.000000" kerning="1"><b> </b></font></p>" |
a | Symbol 139 EditableText | "<p align="center"><font face="Impact" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b> </b></font></p>" |
showvar | Symbol 433 EditableText | "<p align="right"><font face="Times New Roman" size="12" color="#ffffcc" letterSpacing="0.000000" kerning="1">Round: 1 fps: 99</font></p>" |
showvar | Symbol 694 EditableText | "<p align="center"><font face="Arial Black" size="13" color="#ffff33" letterSpacing="0.000000" kerning="1">x99</font></p>" |
showvar | Symbol 822 EditableText | "<p align="center"><font face="Arial" size="14" color="#ffff99" letterSpacing="0.000000" kerning="1">99/99/99</font></p>" |
showinfo | Symbol 834 EditableText | "<p align="center"><font face="Arial Black" size="15" color="#ffff66" letterSpacing="0.000000" kerning="1">Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff YiffYiff </font></p>" |
display_var | Symbol 1000 EditableText | "<p align="center"><font face="Arial Black" size="10" color="#00ff00" letterSpacing="0.000000" kerning="1">10/10</font></p>" |
showcontrol | Symbol 1049 EditableText | "<p align="center"><font face="Arial" size="17" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>Enemy control points: 99</b></font></p>" |
showspawn | Symbol 1050 EditableText | "<p align="center"><font face="Arial" size="17" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>Enemy spawn points: 99</b></font></p>" |
show_attacktype | Symbol 1191 EditableText | "<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Attack type: Ranged / NO Splash</font></p>" |
show_dmg | Symbol 1192 EditableText | "<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Damage: (50-120) x 1</font></p>" |
show_poison | Symbol 1193 EditableText | "<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Poison: 0 / Duration: 0</font></p>" |
show_init | Symbol 1194 EditableText | "<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Initiative: 1111</font></p>" |
show_speed | Symbol 1195 EditableText | "<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Movement speed: 5</font></p>" |
show_regen | Symbol 1196 EditableText | "<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Regeneration: 5% per round</font></p>" |
show_special | Symbol 1197 EditableText | "<p align="center"><font face="Courier" size="13" color="#ffff00" letterSpacing="0.000000" kerning="1">special special special special special special special special </font></p>" |
show_hp | Symbol 1198 EditableText | "xxxxxxxx" |
show_exp | Symbol 1199 EditableText | "Exp: 0/30" |
show_poisoned | Symbol 1200 EditableText | "Poisoned: 0/0" |
unit_name | Symbol 1201 EditableText | "Arachnid I" |
show_control | Symbol 1203 EditableText | "Control cost: " |
show_attacktype | Symbol 1247 EditableText | "<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Attack type: Ranged / NO Splash</font></p>" |
show_dmg | Symbol 1248 EditableText | "<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Damage: (50-120) x 1</font></p>" |
show_poison | Symbol 1249 EditableText | "<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Poison: 0 / Duration: 0</font></p>" |
show_init | Symbol 1250 EditableText | "<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Initiative: 1111</font></p>" |
show_speed | Symbol 1251 EditableText | "<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Movement speed: 5</font></p>" |
show_regen | Symbol 1252 EditableText | "<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Regeneration: 5% per round</font></p>" |
show_special | Symbol 1253 EditableText | "<p align="center"><font face="Courier" size="13" color="#ffff00" letterSpacing="0.000000" kerning="1">special special special special special special special special </font></p>" |
show_hp | Symbol 1256 EditableText | "xxxxxxxx" |
show_exp | Symbol 1257 EditableText | "Exp: 0/30" |
show_poisoned | Symbol 1258 EditableText | "Poisoned: 0/0" |
showvar | Symbol 1270 EditableText | "<p align="justify"><font face="Arial Black" size="14" color="#00ff00" letterSpacing="0.000000" kerning="1">Behavior: stay near the nest, attack enemies on sight </font></p>" |
poison | Symbol 1511 EditableText | "" |
showvar | Symbol 1608 EditableText | "<p align="left"><font face="Times New Roman" size="12" color="#ffffcc" letterSpacing="0.000000" kerning="1">Killed: 9999 Losr: 9999</font></p>" |
showvar | Symbol 1634 EditableText | "<p align="center"><font face="Impact" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>ROUND </b></font></p>" |
showvar | Symbol 1697 EditableText | "<p align="center"><font face="Arial Black" size="13" color="#ffff00" letterSpacing="-0.500000" kerning="1">Lvl: 99/99</font></p>" |
showvar | Symbol 1755 EditableText | "<p align="center"><font face="Arial Black" size="13" color="#ffff99" letterSpacing="-0.500000" kerning="1">99/99</font></p>" |
show_free_evolve_points | Symbol 1757 EditableText | "<p align="center"><font face="Arial Black" size="15" color="#00ccff" letterSpacing="0.500000" kerning="1">Free Evolution Points: 99</font></p>" |
show_name | Symbol 1815 EditableText | "<p align="center"><font face="Arial Black" size="20" color="#00ff00" letterSpacing="0.000000" kerning="1">Orange Tarantula</font></p>" |
show_nehvataet | Symbol 1817 EditableText | "<p align="center"><font face="Arial Black" size="20" color="#ff0000" letterSpacing="0.000000" kerning="1">Not enough Control Points</font></p>" |
show_attack | Symbol 1819 EditableText | "<p align="center"><font face="Courier" size="15" color="#ffff99" letterSpacing="0.000000" kerning="1">Attack type: Ranged</font></p>" |
show_dmg | Symbol 1820 EditableText | "<p align="center"><font face="Courier" size="15" color="#ffff99" letterSpacing="0.000000" kerning="1">Damage: 99-100</font></p>" |
show_poison | Symbol 1821 EditableText | "<p align="center"><font face="Courier" size="15" color="#ffff99" letterSpacing="0.000000" kerning="1">Poison: none</font></p>" |
show_init | Symbol 1822 EditableText | "<p align="center"><font face="Courier" size="15" color="#ffff99" letterSpacing="0.000000" kerning="1">Initiative: </font></p>" |
show_speed | Symbol 1823 EditableText | "<p align="center"><font face="Courier" size="15" color="#ffff99" letterSpacing="0.000000" kerning="1">Movement Speed: </font></p>" |
show_regen | Symbol 1824 EditableText | "<p align="center"><font face="Courier" size="15" color="#ffff99" letterSpacing="0.000000" kerning="1">Regeneration: </font></p>" |
show_special | Symbol 1825 EditableText | "<p align="center"><font face="Courier" size="15" color="#ffff33" letterSpacing="0.000000" kerning="1">special special special special special special special special special special </font></p>" |
show_spawn | Symbol 1826 EditableText | "<p align="center"><font face="Courier" size="15" color="#ffcc33" letterSpacing="0.000000" kerning="1"><b>Spawn Point cost: 99-100</b></font></p>" |
show_control | Symbol 1827 EditableText | "<p align="center"><font face="Courier" size="15" color="#ffcc33" letterSpacing="0.000000" kerning="1"><b>Control Points Required: 99-100</b></font></p>" |
show_hp | Symbol 1828 EditableText | "<p align="center"><font face="Courier" size="15" color="#ffff99" letterSpacing="0.000000" kerning="1">Hit points: 999</font></p>" |
show_spawn_points | Symbol 1834 EditableText | "<p align="center"><font face="Arial Black" size="15" color="#00ccff" letterSpacing="0.500000" kerning="1">Spawn points: 99/99</font></p>" |
show_surplus | Symbol 1836 EditableText | "<p align="center"><font face="Arial Black" size="15" color="#ffff00" letterSpacing="0.500000" kerning="1">Earned per round: 99</font></p>" |
show_control | Symbol 1838 EditableText | "<p align="center"><font face="Arial Black" size="15" color="#ff6600" letterSpacing="0.500000" kerning="1">Controll points: 99/99</font></p>" |
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