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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/27883617?noj=FRM27883617-22DC" width="1" height="1"></div>

Arachnid Wars 1.5.swf

This is the info page for
Flash #59521

(Click the ID number above for more basic data on this flash file.)


Text
show_quality

<p align="left"><font face="Courier" size="13" color="#c9bb93" letterSpacing="0.000000" kerning="1"><b> </b></font></p>

<p align="right"><font face="Courier" size="13" color="#cdbf98" letterSpacing="0.000000" kerning="1"><b> </b></font></p>

So whats new in AW1.5?

I've completely rewritten the gameplay! The
grater change is that now you can actually control
every unit like in a classic strategy game. So this is
officially a turn-based tactical strategy now :P

Feel free to redistribute this game in any way
you want. You dont need to ask me for permission
if you want to put it on your site!

quality settings

Q - toggle quality

v 1.5.3

<p align="center"><font face="Impact" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b> </b></font></p>

Protect the
Spider Queen

Unlocked units:

Starting army:

<p align="right"><font face="Times New Roman" size="12" color="#ffffcc" letterSpacing="0.000000" kerning="1">Round: 1 fps: 99</font></p>

<p align="center"><font face="Arial Black" size="13" color="#ffff33" letterSpacing="0.000000" kerning="1">x99</font></p>

<p align="center"><font face="Arial" size="14" color="#ffff99" letterSpacing="0.000000" kerning="1">99/99/99</font></p>

<p align="center"><font face="Arial Black" size="15" color="#ffff66" letterSpacing="0.000000" kerning="1">Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff YiffYiff </font></p>

Read next step

1/7

2/7

3/7

Action Points

Movement Points

Active Unit

Hit 'SPACE' to skip
current turn.

4/7

5/7

6/7

7/7

STEP 1 Upgrade/Evolve

Lets start with upgrading stuff. Go to Upgrades (Evolution)
Menu and use up all the Evolution Points. In this tutorial you
have 10 Evolution Points given to you from the beginning, on all
other levels you will have to earn EP by killing enemies. Each
kill gives you 1 Evolution Point.
Upgrade Intelligence to Control more units.

STEP 2 Purchase units

Time to purchase some units. Go to Spawn Menu, select
units you want to buy and hit Spawn button.
Spawn Points are the equivalent of money in this game. You
receive SP at the beginning of each round AND each time you
kill an enemy unit.

STEP 3 Gameplay Basics (1)

This is a turn-based strategy game, so all units act in turn.
When your turn comes, one of your spiders will be highlighted
with a green circle.
Click once to select target, click it again to go there and/or
attack. You can target empty space to move there or enemy
unit to attack.

STEP 3 Gameplay Basics (2)

Each unit has Movement Points and Action Points. MP
determines how far it can move per turn, AP - how many
attacks it can do per turn. Most units have 1 or 2 Action Points.

STEP 4 Attack!

Move your units towards enemy base and destroy it! Protect
the spider queen!

If the gameplay seems too slow, you can
accelerate it up to x16!

Spying / Psi Points

These are your Psi Points. Use them to get
info on  enemy units/resources. You receive 2 Psi
points each round and you cant have more than
4.

Click the PSI button and then click either enemy unit (-1
point) or base (-3 points) to get info.

Resources

Control Points - limit the amount of units you can
spawn. Upgrade your Intelligence to increase Control
Points.

Spawn Points  are used to buy units. You receive SP at
the end of each round and each time you kill an enemy
unit.

Evolution Points are used to unlock new units and
upgrade Intelligence.  You receive one EP each time you
kill an enemy unit.

<p align="center"><font face="Arial Black" size="10" color="#00ff00" letterSpacing="0.000000" kerning="1">10/10</font></p>

<p align="center"><font face="Arial" size="17" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>Enemy control points: 99</b></font></p>

<p align="center"><font face="Arial" size="17" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>Enemy spawn points: 99</b></font></p>

music

<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Attack type: Ranged / NO Splash</font></p>

<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Damage: (50-120) x 1</font></p>

<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Poison: 0 / Duration: 0</font></p>

<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Initiative: 1111</font></p>

<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Movement speed: 5</font></p>

<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Regeneration: 5% per round</font></p>

<p align="center"><font face="Courier" size="13" color="#ffff00" letterSpacing="0.000000" kerning="1">special special special special special special special special </font></p>

xxxxxxxx

Exp: 0/30

Poisoned: 0/0

Arachnid I

Control cost:

Attack type:see if this unit is a
close combat type or can it shoot.

Damage:how much damage
can this unit do per
round. For example:
5-10 x 3 +50% exp bonus
this unit will attack 3
times and overall
damage will be raised
by 50% due to
experience points.

Poison:shows whether
this unit is poisonous.
For example:
50 / Duration 10
Poisoned target will
lose 50 hit points at
the end of each round,
for 10 rounds.

Initiative: units with
higher initiative are
the first to
move\attack.

Movement speed:
determines how far can
this unit move per
round.

Regeneration: units natural
healing rate. For example: 5%
regeneration, unit with 200 hit
points will regain 10 hit points
at the end of each round.

<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Attack type: Ranged / NO Splash</font></p>

<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Damage: (50-120) x 1</font></p>

<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Poison: 0 / Duration: 0</font></p>

<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Initiative: 1111</font></p>

<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Movement speed: 5</font></p>

<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Regeneration: 5% per round</font></p>

<p align="center"><font face="Courier" size="13" color="#ffff00" letterSpacing="0.000000" kerning="1">special special special special special special special special </font></p>

xxxxxxxx

Exp: 0/30

Poisoned: 0/0

<p align="justify"><font face="Arial Black" size="14" color="#00ff00" letterSpacing="0.000000" kerning="1">Behavior: stay near the nest, attack enemies on sight &nbsp;</font></p>

Setup this unit's
behaviour, you will
see the result of your
settings below.

What will this unit do next turn.

Setup how far this
unit will be able to
go per turn.

Show this unit's
characteristics.

Experience point is obtained each
time this unit hits an enemy. Exp
provides higher damage (150%
max)

xxxxxxx

<p align="left"><font face="Times New Roman" size="12" color="#ffffcc" letterSpacing="0.000000" kerning="1">Killed: 9999 Losr: 9999</font></p>

<p align="center"><font face="Impact" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>ROUND </b></font></p>

ASDDFG6456DFG4
SDF668 99
999444 HJH
651
297JKL DDD
HJGSDTP767 N
SDF5675
77149567936
45
1
HHJASEE 7874
2356LBB 77
SDF-56
GG7-1
DDDFR;
AQWEWNM567
ASDDFG6456DFG4
SDF668 99
999444 HJH
651
297JKL DDD
HJGSDTP767 N
SDF5675
77149567936
45
1
HHJASEE 7874
2356LBB 77
SDF-56
GG7-1
DDDFR;
AQWEWNM567

INTELLIGENCE

<p align="center"><font face="Arial Black" size="13" color="#ffff00" letterSpacing="-0.500000" kerning="1">Lvl: 99/99</font></p>

1/1

<p align="center"><font face="Arial Black" size="13" color="#ffff99" letterSpacing="-0.500000" kerning="1">99/99</font></p>

<p align="center"><font face="Arial Black" size="15" color="#00ccff" letterSpacing="0.500000" kerning="1">Free Evolution Points: 99</font></p>

You receive 1 evolution point for each kill.
Use evolution points to unlock new minions or upgrade intelligence.
Intelligence determines your COntrol Points i.e. the more Int you have, the
more units you can spawn.

<p align="center"><font face="Arial Black" size="20" color="#00ff00" letterSpacing="0.000000" kerning="1">Orange Tarantula</font></p>

<p align="center"><font face="Arial Black" size="20" color="#ff0000" letterSpacing="0.000000" kerning="1">Not enough Control Points</font></p>

<p align="center"><font face="Courier" size="15" color="#ffff99" letterSpacing="0.000000" kerning="1">Attack type: Ranged</font></p>

<p align="center"><font face="Courier" size="15" color="#ffff99" letterSpacing="0.000000" kerning="1">Damage: 99-100</font></p>

<p align="center"><font face="Courier" size="15" color="#ffff99" letterSpacing="0.000000" kerning="1">Poison: none</font></p>

<p align="center"><font face="Courier" size="15" color="#ffff99" letterSpacing="0.000000" kerning="1">Initiative: </font></p>

<p align="center"><font face="Courier" size="15" color="#ffff99" letterSpacing="0.000000" kerning="1">Movement Speed: </font></p>

<p align="center"><font face="Courier" size="15" color="#ffff99" letterSpacing="0.000000" kerning="1">Regeneration: </font></p>

<p align="center"><font face="Courier" size="15" color="#ffff33" letterSpacing="0.000000" kerning="1">special special special special special special special special special special </font></p>

<p align="center"><font face="Courier" size="15" color="#ffcc33" letterSpacing="0.000000" kerning="1"><b>Spawn Point cost: 99-100</b></font></p>

<p align="center"><font face="Courier" size="15" color="#ffcc33" letterSpacing="0.000000" kerning="1"><b>Control Points Required: 99-100</b></font></p>

<p align="center"><font face="Courier" size="15" color="#ffff99" letterSpacing="0.000000" kerning="1">Hit points: 999</font></p>

Spawn Points are the equivalent of
money. You need them to buy new
units. SP are obtained at the end of
each round and each time you kill an
enemy unit (60% of its cost).
Earned per round - how much SP you
will receive at the end of each
round.
Control Points determine the amount
of units you can control
simultaneously. Upgrade your
Intelligence to increase your
Control Points.
Upgrade Might, Constitution and
Agility to unlock new units.

<p align="center"><font face="Arial Black" size="15" color="#00ccff" letterSpacing="0.500000" kerning="1">Spawn points: 99/99</font></p>

<p align="center"><font face="Arial Black" size="15" color="#ffff00" letterSpacing="0.500000" kerning="1">Earned per round: 99</font></p>

<p align="center"><font face="Arial Black" size="15" color="#ff6600" letterSpacing="0.500000" kerning="1">Controll points: 99/99</font></p>

ActionScript [AS1/AS2]

Frame 1
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Frame 2
Mouse.show(); gotoAndStop (1);
Frame 3
stopAllSounds();
Frame 4
stop(); Mouse.show(); _root.easymode = 0; _root.loadmap_id = 1;
Frame 15
function initialize_obstacles() { yy = 0; var _local2 = 1; while (_local2 <= _root.field_length) { name_ = (("node" + _local2) + "_") + yy; _root.astar.nodes[name_] = _root.astar.solidOb; _local2++; } yy = 22; _local2 = 1; while (_local2 <= _root.field_length) { name_ = (("node" + _local2) + "_") + yy; _root.astar.nodes[name_] = _root.astar.solidOb; _local2++; } xx = 0; _local2 = 1; while (_local2 <= _root.field_height) { name_ = (("node" + xx) + "_") + _local2; _root.astar.nodes[name_] = _root.astar.solidOb; _local2++; } xx = 29; _local2 = 1; while (_local2 <= _root.field_height) { name_ = (("node" + xx) + "_") + _local2; _root.astar.nodes[name_] = _root.astar.solidOb; _local2++; } var _local3 = 1; while (_local3 <= _root.field_height) { _local2 = 1; while (_local2 <= _root.field_length) { var _local4 = map_array_1[_local3 - 1][_local2 - 1]; if (_local4 eq 1) { name_ = (("node" + _local2) + "_") + _local3; _root.astar.nodes[name_] = _root.astar.solidOb; } _local2++; } _local3++; } _local2 = 0; while (_local2 < enemy_ammount) { trgt1 = _root.yiff["enemy_" + _local2]; if (trgt1) { xx = cell_name_calculation(trgt1._x, trgt1._y)[0]; yy = cell_name_calculation(trgt1._x, trgt1._y)[1]; name_ = (("node" + xx) + "_") + yy; _root.astar.nodes[name_] = _root.astar.solidOb; } _local2++; } trgt1 = _root.yiff.character; if (trgt1 and (trgt1.dmg < trgt1.hp)) { xx = cell_name_calculation(trgt1._x, trgt1._y)[0]; yy = cell_name_calculation(trgt1._x, trgt1._y)[1]; name_ = (("node" + xx) + "_") + yy; _root.astar.nodes[name_] = _root.astar.solidOb; } } function obstacle_exclude(trgt1) { xx = cell_name_calculation(trgt1._x, trgt1._y)[0]; yy = cell_name_calculation(trgt1._x, trgt1._y)[1]; name_ = (("node" + xx) + "_") + yy; _root.astar.nodes[name_] = _root.astar.passableFloor; } function delete_shownpath() { var _local2 = 0; while (_local2 <= 500) { trgt = _root.yiff["pathpointer" + _local2]; if (trgt) { removeMovieClip(trgt); } _local2++; } } function showpath(path_array) { delete_shownpath(); pathlength = path_array.length; _root.pathpointer_depth_local = _root.pathpointer_depth; nowstopdrawingpath = 0; var _local2 = 0; while (_local2 <= pathlength) { xx = path_array[_local2][0]; yy = path_array[_local2][1]; var _local4 = ((xx - 1) * spacing) + (spacing / 2); var _local3 = ((yy - 1) * spacing) + (spacing / 2); if (targetedanimal2009 != 0) { tr19 = targetedanimal2009; tr29 = current_participant; distance = CALC_Dist_Xv_Yv(tr19._x, tr19._y, tr29._x, tr29._y)[0]; if (distance <= current_participant.attack_radius) { nowstopdrawingpath = 1; } } if (_local4 and _local3) { _root.yiff.attachMovie("pathpointer", "pathpointer" + _local2, ++_root.pathpointer_depth_local); _root.yiff["pathpointer" + _local2]._x = _local4; _root.yiff["pathpointer" + _local2]._y = _local3; if (_local2 < current_participant.movepoints) { _root.yiff["pathpointer" + _local2].gotoAndStop(2); } if (nowstopdrawingpath eq 1) { removeMovieClip(_root.yiff["pathpointer" + _local2]); } } if (targetedanimal2009 != 0) { tr19 = targetedanimal2009; tr29 = _root.yiff["pathpointer" + _local2]; distance = CALC_Dist_Xv_Yv(tr19._x, tr19._y, tr29._x, tr29._y)[0]; if (distance <= current_participant.attack_radius) { nowstopdrawingpath = 1; } } _local2++; } nowstopdrawingpath = 0; } function astarCalcAndShowPath(start_x, start_y, end_x, end_y, doshowpath) { xx = cell_name_calculation(start_x, start_y)[0]; yy = cell_name_calculation(start_x, start_y)[1]; astar.s.x = xx; astar.s.y = yy; xx = cell_name_calculation(end_x, end_y)[0]; yy = cell_name_calculation(end_x, end_y)[1]; astar.g.x = xx; astar.g.y = yy; thepath = astar.search(); if ((_root.astarfailed != 1) and (doshowpath eq "true")) { showpath(thepath); } if (_root.astarfailed eq 1) { thepath = "none"; } return(thepath); } function removeShowPath() { var _local2 = 0; while (_local2 <= 100) { if (_root.yiff["pathpointer" + _local2]) { removeMovieClip(_root.yiff["pathpointer" + _local2]); } _local2++; } } astar = {}; astar.initialize = function () { this.solidOb = {solid:true, exists:true}; this.passableFloor = {solid:false, exists:false}; this.maxSearchTime = 333; this.s = {}; this.g = {}; this.open = []; this.closed = []; this.nodes = {}; this.preventClipping = true; }; astar.findHeuristic = function (x, y) { var _local3 = Math.abs(x - this.g.x); var _local2 = Math.abs(y - this.g.y); var _local5 = Math.min(_local3, _local2) * 1.41; var _local4 = Math.max(_local3, _local2) - Math.min(_local3, _local2); return(_local5 + _local4); }; astar.cost = function (who, newx, newy) { var _local3 = 1; if (((who.x - newx) != 0) && ((who.y - newy) != 0)) { _local3 = 1.41; if (this.preventClipping) { var _local4 = (who.x - newx) / Math.abs(who.x - newx); var _local5 = (who.y - newy) / Math.abs(who.y - newy); var _local9 = who.x - _local4; var _local7 = who.y; var _local12 = this.nodes[(("node" + _local9) + "_") + _local7]; var _local8 = who.x; var _local6 = who.y - _local5; var _local10 = this.nodes[(("node" + _local8) + "_") + _local6]; if (_local12.solid || (_local10.solid)) { _local3 = 100000 /* 0x0186A0 */; } } } return(_local3); }; astar.checkNode = function (newx, newy, whoName) { var _local7 = this.nodes[whoName]; var _local4 = (("node" + newx) + "_") + newy; var _local8 = _local7.g + this.cost(_local7, newx, newy); if ((_local7.x == this.g.x) && (_local7.y == this.g.y)) { this.keepSearching = false; } if (!this.nodes[_local4].exists) { this.addOpen(newx, newy, _local8, whoName); } else if (!this.nodes[_local4].solid) { if (_local8 < this.nodes[_local4].g) { var _local5 = this.nodes[_local4]; _local5.parent = whoName; _local5.g = _local8; _local5.f = _local5.h + _local8; var _local6 = _local5.f; if (this.nodes[_local4].where == "open") { var _local3 = 0; while (_local3 < this.open.length) { if (this.open[_local3].name == _local4) { this.open.splice(_local3, 1); } _local3++; } var _local2 = 0; while (_local2 < this.open.length) { if (_local6 < this.open[_local2].f) { this.open.splice(_local2, 0, _local5); this.nodes[_local4] = this.open[_local2]; break; } if (_local2 == (this.open.length - 1)) { this.open.push(_local5); this.nodes[_local4] = astar.open[_local2 + 1]; break; } _local2++; } } if (this.nodes[_local4].where == "closed") { var _local3 = 0; while (_local3 < this.closed.length) { if (this.closed[_local3].name == _local4) { this.closed.splice(_local3, 1); } _local3++; } } } } }; astar.buildPath = function (name) { name = (("node" + this.g.x) + "_") + this.g.y; var _local2 = this.nodes[name].parent; this.path = []; while (_local2 != null) { this.path.push([this.nodes[_local2].x, this.nodes[_local2].y]); _local2 = this.nodes[_local2].parent; } this.path.reverse(); this.path.shift(); this.path.push([this.g.x, this.g.y]); }; astar.expandNode = function (index) { var _local6 = this.open[index]; var _local3 = _local6.x; var _local2 = _local6.y; var _local4 = (("node" + _local3) + "_") + _local2; this.checkNode(_local3 + 1, _local2, _local4); this.checkNode(_local3 + 1, _local2 - 1, _local4); this.checkNode(_local3, _local2 - 1, _local4); this.checkNode(_local3 - 1, _local2 - 1, _local4); this.checkNode(_local3 - 1, _local2, _local4); this.checkNode(_local3 - 1, _local2 + 1, _local4); this.checkNode(_local3, _local2 + 1, _local4); this.checkNode(_local3 + 1, _local2 + 1, _local4); var _local5 = this.open[index]; _local5.where = "closed"; this.open.splice(index, 1); this.closed.push(_local5); if (!this.keepSearching) { this.buildPath(); } }; astar.addOpen = function (x, y, g, parent) { var _local9 = this.findHeuristic(x, y); var _local5 = g + _local9; var _local3 = (("node" + x) + "_") + y; var _local4 = {x:x, y:y, g:g, h:_local9, f:_local5, name:_local3, parent:parent, exists:true, where:"open"}; if (parent == null) { this.open.push(_local4); this.nodes[_local3] = open[0]; } var _local2 = 0; while (_local2 < this.open.length) { if (_local5 < this.open[_local2].f) { this.open.splice(_local2, 0, _local4); this.nodes[_local3] = this.open[_local2]; break; } if (_local2 == (this.open.length - 1)) { this.open.push(_local4); this.nodes[_local3] = astar.open[_local2 + 1]; break; } _local2++; } }; astar.search = function () { delete this.path; this.now = getTimer(); this.addOpen(astar.s.x, astar.s.y, 0, null); this.keepSearching = true; while (this.keepSearching) { this.expandNode(0); _root.astarfailed = 0; if ((getTimer() - this.now) > this.maxSearchTime) { trace("no solution"); this.keepSearching = false; _root.astarfailed = 1; } } st.text = getTimer() - this.now; this.initialize(); return(this.path); }; function snd_spider_bite() { aaaa = random(2) + 1; _root.trs["spider_bite_" + aaaa].start(); } function snd_scorp_die() { aaaa = random(6) + 1; _root.trs["scorp_die_" + aaaa].start(); } function snd_spider_die() { aaaa = random(6) + 1; _root.trs["spider_die_" + aaaa].start(); } function snd_scorpion_hurt() { aaaa = random(4) + 1; _root.trs["scorpion_hurt_" + aaaa].start(); } function snd_spider_hurt() { aaaa = random(4) + 1; _root.trs["spider_hurt_" + aaaa].start(); } function snd_big_goo() { aaaa = random(2) + 1; _root.trs["big_goo_" + aaaa].start(); } function snd_small_goo() { aaaa = random(2) + 1; _root.trs["small_goo_" + aaaa].start(); } function sndAndMusicVolume() { _root.overallsound.setVolume(_root.sound_volume); if ((_root.music_on eq 1) and (turningoff != 1)) { if (was_it_off != 0) { was_it_off = 0; _root.music_shell.music.start(0, 9999); } } if (_root.music_on eq 0) { was_it_off = 1; _root.music_shell.music.stop("music"); } if ((dosoundrestarttimeryiff eq 1) and (_root.music_on eq 1)) { dfgfdgdfgiii8888 = 1; dosoundrestarttimeryiff = 0; } if (dfgfdgdfgiii8888 != 0) { dfgfdgdfgiii8888++; if (dfgfdgdfgiii8888 eq 5) { _root.music_on = 0; } if (dfgfdgdfgiii8888 > 7) { _root.music_on = 1; dfgfdgdfgiii8888 = 0; } } } function create_yiffingField() { this.createEmptyMovieClip("yiff", _root.yiff_depth); yiff._x = game_location_x; yiff._y = game_location_y; this.createEmptyMovieClip("status_layer", _root.status_layer_depth); status_layer._x = game_location_x; status_layer._y = game_location_y; yiff.createEmptyMovieClip("corpse_shell", _root.corpse_shell_depth); yiff.createEmptyMovieClip("shooting_shell", _root.shooting_shell_depth); yiff.corpse_shell.cacheAsBitmap = true; yiff.cacheAsBitmap = true; _root.attachMovie("fps_counter", "fps_counter", _root.upper_indicators_depth++); _root.fps_counter._x = 765; _root.fps_counter._y = 5; _root.attachMovie("indicator_kills", "indicator_kills", _root.upper_indicators_depth++); _root.indicator_kills._x = 135; _root.indicator_kills._y = 14; _root.attachMovie("bottommenu", "bottommenu", _root.bottommenu_depth); _root.bottommenu._x = 0; _root.bottommenu._y = 0; _root.bottommenu.cacheAsBitmap = true; } function place_destination(cell_num_x, cell_num_y) { _root.yiff.attachMovie("destination", "destination", _root.destination_depth); _root.yiff.destination._x = (cell_num_x - 1) * spacing; _root.yiff.destination._y = (cell_num_y - 1) * spacing; } function spawn_bases() { spiderbaseiks = 3; spiderbaseigrik = 18; scorpbaseiks = 25; scorpbaseigrik = 3; Spawn_units(100, 0, spiderbaseiks, spiderbaseigrik); Spawn_units(100, 0, spiderbaseiks + 1, spiderbaseigrik); Spawn_units(100, 0, spiderbaseiks, spiderbaseigrik + 1); Spawn_units(100, 0, spiderbaseiks + 1, spiderbaseigrik + 1); Spawn_units(200, 0, scorpbaseiks, scorpbaseigrik); Spawn_units(200, 0, scorpbaseiks + 1, scorpbaseigrik); Spawn_units(200, 0, scorpbaseiks, scorpbaseigrik + 1); Spawn_units(200, 0, scorpbaseiks + 1, scorpbaseigrik + 1); cellname = (("cell" + scorpbaseiks) + "_") + scorpbaseigrik; scorpbase_loc_x = _root.yiff[cellname]._x; scorpbase_loc_y = _root.yiff[cellname]._y; cellname = (("cell" + spiderbaseiks) + "_") + spiderbaseigrik; spiderbase_loc_x = _root.yiff[cellname]._x; spiderbase_loc_y = _root.yiff[cellname]._y; _root.yiff.attachMovie("spider_base", "spider_base", _root.spider_base_depth); _root.yiff.attachMovie("scorpion_base", "scorpion_base", _root.scorpion_base_depth); _root.yiff.attachMovie("base_showhp_1", "base_showhp_1", _root.base_showhp_depth + 1); _root.yiff.attachMovie("base_showhp_2", "base_showhp_2", _root.base_showhp_depth + 2); _root.yiff.spider_base._x = spiderbase_loc_x; _root.yiff.spider_base._y = spiderbase_loc_y; _root.yiff.scorpion_base._x = scorpbase_loc_x; _root.yiff.scorpion_base._y = scorpbase_loc_y; _root.yiff.base_showhp_1._x = spiderbase_loc_x - 14; _root.yiff.base_showhp_1._y = spiderbase_loc_y - 15; _root.yiff.base_showhp_2._x = (scorpbase_loc_x - 14) + 5; _root.yiff.base_showhp_2._y = (scorpbase_loc_y - 15) + 7; } function Spawn_units(id, base, cellx, celly, experienced) { if (base eq 0) { respawn_x = _root.yiff[(("cell" + cellx) + "_") + celly]._x; respawn_y = _root.yiff[(("cell" + cellx) + "_") + celly]._y; } else { if ((base eq 1) or (base eq "spider")) { startcell_x = 1; endcell_x = 8; startcell_y = 15; endcell_y = 21; } else if ((base eq 2) or (base eq "scorpion")) { startcell_x = 21; endcell_x = 28; startcell_y = 1; endcell_y = 7; } arrayofcellstorespawn = createArray_of_Unoccupied_cells(startcell_x, startcell_y, endcell_x, endcell_y); if (arrayofcellstorespawn.length > 0) { destcell = arrayofcellstorespawn[random(arrayofcellstorespawn.length)]; respawn_x = destcell._x; respawn_y = destcell._y; } else { return(undefined); } } vacantspace = "none"; i = 0; while (i < _root.enemy_ammount_map) { if (_root.yiff["enemy_" + i]) { } else { vacantspace = i; break; } i++; } if (vacantspace eq "none") { return(undefined); } en_id = id; _root.yiff.attachMovie("enemy_type_" + en_id, "enemy_" + vacantspace, _root.enemy_depth + vacantspace); trgt = _root.yiff["enemy_" + vacantspace]; trgt.en_id = en_id; trgt._x = respawn_x; trgt._y = respawn_y; trgt._rotation = random(360); trgt.hp_max = _root["enemy_hp_" + en_id] * _root.hp_modifier; trgt.speed = _root["enemy_speed_" + en_id]; trgt.speed_slow = trgt.speed; trgt.initiative_base = _root["enemy_initiative_" + en_id]; trgt.initiative = trgt.initiative_base + (random(9999) / 10000); trgt.movepoints_max_real = _root["enemy_movepoints_" + en_id]; trgt.movepoints_max = trgt.movepoints_max_real; trgt.movepoints = trgt.movepoints_max; trgt.actpoints_max = _root["enemy_actpoints_" + en_id]; trgt.actpoints = trgt.actpoints_max; trgt.visibility_radius = _root["enemy_visibility_radius_" + en_id]; trgt.hp = _root["enemy_hp_" + en_id]; trgt.dmg = 0; if (experienced eq 1) { trgt.expp = _root.exp_max; } else { trgt.expp = 0; } trgt.dmg_min_base = _root["enemy_dmg_min_" + en_id]; trgt.dmg_max_base = _root["enemy_dmg_max_" + en_id]; trgt.dmg_min = trgt.dmg_min_base; trgt.dmg_max = trgt.dmg_max_base; trgt.team = _root["enemy_team_" + en_id]; trgt.attack_radius = _root["enemy_attack_radius_" + en_id]; trgt.fogreduce_radius = _root["enemy_fogreduce_radius_" + en_id]; trgt.poison_time = _root["enemy_poison_time_" + en_id]; trgt.poison_dmg = _root["enemy_poison_dmg_" + en_id] * _root.hp_modifier; trgt.regeneration_percent = _root["enemy_regeneration_percent_" + en_id]; trgt.command = 2; trgt.control = _root["enemy_control_" + en_id]; trgt.cost = _root["enemy_cost_" + en_id]; trgt.button_shell.trgt = trgt; trgt.button_shell.showradius.trgt = trgt; if ((id != 100) and (id != 200)) { iyiff = _root.yiff.shooting_shell.getNextHighestDepth(); _root.yiff.shooting_shell.attachMovie("respawn_lightup", "lightup" + iyiff, iyiff); trgt9 = _root.yiff.shooting_shell["lightup" + iyiff]; trgt9._x = respawn_x; trgt9._y = respawn_y; } if ((id != 100) and (id != 200)) { trgt.hp_max = trgt.hp_max + Math.floor((trgt.hp_max * ((random(2 * _root.birth_difference_percent) + 1) - _root.birth_difference_percent)) / 100); trgt.hp = trgt.hp_max; trgt.dmg_min = trgt.dmg_min + Math.floor((trgt.dmg_min * ((random(2 * _root.birth_difference_percent) + 1) - _root.birth_difference_percent)) / 100); trgt.dmg_max = trgt.dmg_max + Math.floor((trgt.dmg_max * ((random(2 * _root.birth_difference_percent) + 1) - _root.birth_difference_percent)) / 100); } if (trgt.team eq 1) { trgt.insect_type = "spider"; } else if (trgt.team eq 2) { trgt.insect_type = "scorpion"; } } function Spawn_character(cellx, celly) { id = 666; respawn_x = _root.yiff[(("cell" + cellx) + "_") + celly]._x; respawn_y = _root.yiff[(("cell" + cellx) + "_") + celly]._y; vacantspace = "none"; i = 0; while (i < _root.enemy_ammount_map) { if (_root.yiff["enemy_" + i]) { } else { vacantspace = i; break; } i++; } if (vacantspace eq "none") { return(undefined); } en_id = id; _root.yiff.attachMovie("character", "enemy_" + vacantspace, _root.enemy_depth + vacantspace); trgt = _root.yiff["enemy_" + vacantspace]; trgt.en_id = en_id; trgt._x = respawn_x; trgt._y = respawn_y; trgt._rotation = random(360); trgt.hp_max = _root["enemy_hp_" + en_id]; trgt.speed = _root["enemy_speed_" + en_id]; trgt.speed_slow = trgt.speed; trgt.initiative = _root["enemy_initiative_" + en_id]; trgt.movepoints_max_real = _root["enemy_movepoints_" + en_id]; trgt.movepoints_max = trgt.movepoints_max_real; trgt.movepoints = trgt.movepoints_max; trgt.actpoints_max = _root["enemy_actpoints_" + en_id]; trgt.actpoints = trgt.actpoints_max; trgt.visibility_radius = _root["enemy_visibility_radius_" + en_id]; trgt.hp = _root["enemy_hp_" + en_id]; trgt.dmg = 0; if (experienced eq 1) { trgt.expp = _root.exp_max; } else { trgt.expp = 0; } trgt.dmg_min_base = _root["enemy_dmg_min_" + en_id]; trgt.dmg_max_base = _root["enemy_dmg_max_" + en_id]; trgt.dmg_min = trgt.dmg_min_base; trgt.dmg_max = trgt.dmg_max_base; trgt.team = _root["enemy_team_" + en_id]; trgt.attack_radius = _root["enemy_attack_radius_" + en_id]; trgt.fogreduce_radius = _root["enemy_fogreduce_radius_" + en_id]; trgt.poison_time = _root["enemy_poison_time_" + en_id]; trgt.poison_dmg = _root["enemy_poison_dmg_" + en_id] * _root.hp_modifier; trgt.regeneration_percent = _root["enemy_regeneration_percent_" + en_id]; trgt.command = 2; trgt.control = _root["enemy_control_" + en_id]; trgt.cost = _root["enemy_cost_" + en_id]; trgt.button_shell.trgt = trgt; if ((id != 100) and (id != 200)) { iyiff = _root.yiff.shooting_shell.getNextHighestDepth(); _root.yiff.shooting_shell.attachMovie("respawn_lightup", "lightup" + iyiff, iyiff); trgt9 = _root.yiff.shooting_shell["lightup" + iyiff]; trgt9._x = respawn_x; trgt9._y = respawn_y; } if ((id != 100) and (id != 200)) { trgt.hp_max = trgt.hp_max + Math.floor((trgt.hp_max * ((random(2 * _root.birth_difference_percent) + 1) - _root.birth_difference_percent)) / 100); trgt.hp = trgt.hp_max; trgt.dmg_min = trgt.dmg_min + Math.floor((trgt.dmg_min * ((random(2 * _root.birth_difference_percent) + 1) - _root.birth_difference_percent)) / 100); trgt.dmg_max = trgt.dmg_max + Math.floor((trgt.dmg_max * ((random(2 * _root.birth_difference_percent) + 1) - _root.birth_difference_percent)) / 100); } if (trgt.team eq 1) { trgt.insect_type = "spider"; } else if (trgt.team eq 2) { trgt.insect_type = "scorpion"; } } function initBackground() { if (_root.loadmap_id eq 999) { uppr = "background_up_" + _root.map_selected; btmb = "background_floor_" + _root.map_selected; } else { uppr = "background_up_" + _root.loadmap_id; btmb = "background_floor_" + _root.loadmap_id; } _root.yiff.attachMovie(uppr, "background_up", _root.background_up_depth); _root.yiff.background_up._x = _root.yiff.background_up._x - game_location_x; _root.yiff.background_up._y = _root.yiff.background_up._y - game_location_y; _root.attachMovie(btmb, "background_floor", _root.background_floor_depth); } function buildGrid() { var _local4 = 1; while (_local4 <= _root.field_height) { var _local3 = 1; while (_local3 <= _root.field_length) { var _local2 = (("cell" + _local3) + "_") + _local4; var _local7 = ((_local3 - 1) * spacing) + (spacing / 2); var _local6 = ((_local4 - 1) * spacing) + (spacing / 2); var _local5 = map_array_1[_local4 - 1][_local3 - 1]; if (_local5 eq 1) { whichtile = "tile_block"; } else { whichtile = "tile_empty"; } _root.yiff.attachMovie(whichtile, _local2, ++_root.cells_depth); _root.yiff[_local2]._x = _local7; _root.yiff[_local2]._y = _local6; _root.yiff[_local2].xx = _local7; _root.yiff[_local2].yy = _local6; _root.yiff[_local2].cellname = _local2; _root.yiff[_local2]._type_ = _local5; _root.yiff[_local2].clip = _root.yiff[_local2]; _local3++; } _local4++; } } function character_movement(dir) { trgt = _root.yiff.character; if (dir == "right") { var _local6 = (trgt.xx + trgt.radius) + trgt.speed; var _local5 = trgt.yy; var _local7 = Math.ceil(_local6 / spacing); var _local2 = Math.ceil(_local5 / spacing); trgt.current_cell = [_local7, _local2]; dontgo = 0; if (_local7 > 28) { dontgo = 1; } var _local4 = _root.yiff[(("cell" + _local7) + "_") + _local2]; if ((_local4._type_ != 1) and (dontgo != 1)) { trgt.xx = trgt.xx + trgt.speed; trgt._x = trgt.xx; // unexpected jump } return(undefined); } if (dir == "left") { var _local6 = (trgt.xx - trgt.radius) - trgt.speed; var _local5 = trgt.yy; var _local7 = Math.ceil(_local6 / spacing); var _local2 = Math.ceil(_local5 / spacing); var _local4 = _root.yiff[(("cell" + _local7) + "_") + _local2]; dontgo = 0; if (_local7 < 1) { dontgo = 1; } if ((_local4._type_ != 1) and (dontgo != 1)) { trgt.xx = trgt.xx - trgt.speed; trgt._x = trgt.xx; // unexpected jump } return(undefined); } if (dir == "up") { var _local6 = trgt.xx; var _local5 = (trgt.yy - trgt.radius) - trgt.speed; var _local7 = Math.ceil(_local6 / spacing); var _local2 = Math.ceil(_local5 / spacing); var _local4 = _root.yiff[(("cell" + _local7) + "_") + _local2]; dontgo = 0; if (_local2 < 1) { dontgo = 1; } if ((_local4._type_ != 1) and (dontgo != 1)) { trgt.yy = trgt.yy - trgt.speed; trgt._y = trgt.yy; // unexpected jump } return(undefined); } if (dir == "down") { var _local6 = trgt.xx; var _local5 = (trgt.yy + trgt.radius) + trgt.speed; var _local7 = Math.ceil(_local6 / spacing); var _local2 = Math.ceil(_local5 / spacing); var _local4 = _root.yiff[(("cell" + _local7) + "_") + _local2]; dontgo = 0; if (_local2 > 17) { dontgo = 1; } if ((_local4._type_ != 1) and (dontgo != 1)) { trgt.yy = trgt.yy + trgt.speed; trgt._y = trgt.yy; } else { return(undefined); } } } function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } function yiffIntegrity() { if ((_root.showgrid eq 1) and (_root.grid_visible != 1)) { _root.showgrid = 0; _root.grid_visible = 1; showhideGrid("show"); } else if ((_root.showgrid eq 1) and (_root.grid_visible eq 1)) { _root.showgrid = 0; _root.grid_visible = 0; showhideGrid("hide"); } if ((_root.question_mode_stop > 0) and (_root.question_mode_stop < 4)) { _root.question_mode_stop++; } if (_root.question_mode_stop eq 4) { _root.question_mode_stop = 0; _root.question_mode = 0; } if (_root.question_mode eq 1) { kursor.gotoAndStop(3); } else if (current_participant.actpoints > 0) { if (((_root.mouseoverunit.team eq 2) and (manual_controll_on eq 1)) and (activate_CHARmovment_function eq 0)) { kursor.gotoAndStop(2); } else { kursor.gotoAndStop(1); } } else { kursor.gotoAndStop(1); } if (_root.tutorial_step eq 3) { var _local3 = new Array(); i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (((trgten and (trgten.en_id != 100)) and (trgten.en_id != 200)) and (trgten.team eq 1)) { _local3.push(trgten); } i++; } tut_units_number = _local3.length; var _local4 = new Array(); var _local5 = new Array(); z = 0; while (z < tut_units_number) { trgttt = _local3[z]; if (trgttt.com_move eq 1) { } else if (trgttt.com_move eq 2) { _local4.push(trgttt); } z++; } if (_local4.length > 1) { _root.tutorial_step = 4; _root.attachMovie("tutorial_step_4", "tutorial_step_4", _root.tutorial_stepz_depth); _root.tutorial_step_4._x = 180; _root.tutorial_step_4._y = 574; } } if (spawn_points_1 > spawn_points_max) { spawn_points_1 = spawn_points_max; } if (spawn_points_2 > spawn_points_max) { spawn_points_2 = spawn_points_max; } control_used = 0; i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (((trgten and (trgten.en_id != 100)) and (trgten.en_id != 200)) and (trgten.team eq 1)) { control_used = control_used + trgten.control; } i++; } if (intel < 5) { max_control = 5; } else { max_control = intel; } free_control_points = max_control - control_used; base_dmg_1 = 0; base_dmg_2 = 0; i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (trgten and (trgten.en_id eq 100)) { base_dmg_1 = base_dmg_1 + trgten.dmg; } if (trgten and (trgten.en_id eq 200)) { base_dmg_2 = base_dmg_2 + trgten.dmg; } i++; } baselifepersent_1 = (base_hp_1 - base_dmg_1) / base_hp_1; baselifepersent_2 = (base_hp_2 - base_dmg_2) / base_hp_2; i = 1; while (i < 3) { trgt = _root.yiff["base_showhp_" + i]; if ((trgt.mousover eq 1) or (_root.globalshowhp eq 1)) { trgt.selection_._visible = true; trgt.hpbar._visible = true; trgt.selection_._rotation = trgt.selection_._rotation + 5; if (_root["baselifepersent_" + i] < 0) { trgt.hpbar._width = 0.1; } else { trgt.hpbar._width = trgt.hpbar.widthdef * _root["baselifepersent_" + i]; } } else { trgt.selection_._visible = false; trgt.hpbar._visible = false; } i++; } if ((base_hp_1 < base_dmg_1) and (spider_base_dead != 1)) { spider_base_dead = 1; _root.yiff.spider_base.gotoAndStop(2); removeMovieClip(_root.yiff.base_showhp_1); i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (trgten and (trgten.en_id eq 100)) { removeMovieClip(trgten); } i++; } iyiff = _root.yiff.shooting_shell.getNextHighestDepth(); trs.queendeath_sound.start(); trs.goo_sound.start(); _root.yiff.shooting_shell.attachMovie("baseDeathAnimation", "baseDeathAnimation", iyiff); _root.yiff.shooting_shell.baseDeathAnimation._x = _root.yiff.spider_base._x; _root.yiff.shooting_shell.baseDeathAnimation._y = _root.yiff.spider_base._y; i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (trgten and (trgten.team eq 1)) { trgten.dmg = 9999999 /* 0x98967F */; } i++; } _root.attachMovie("defeat_menu", "defeat_menu", _root.defeat_depth); _root.defeat_menu._x = 400; _root.defeat_menu._y = 300; _root.defeat_menu.cacheAsBitmap = true; } if ((base_hp_2 < base_dmg_2) and (scorpion_base_dead != 1)) { scorpion_base_dead = 1; _root.yiff.scorpion_base.gotoAndStop(2); removeMovieClip(_root.yiff.base_showhp_2); i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (trgten and (trgten.en_id eq 200)) { removeMovieClip(trgten); } i++; } iyiff = _root.yiff.shooting_shell.getNextHighestDepth(); trs.goo_sound.start(); _root.yiff.shooting_shell.attachMovie("baseDeathAnimation", "baseDeathAnimation", iyiff); _root.yiff.shooting_shell.baseDeathAnimation._x = _root.yiff.scorpion_base._x; _root.yiff.shooting_shell.baseDeathAnimation._y = _root.yiff.scorpion_base._y; i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (trgten and (trgten.team eq 2)) { trgten.dmg = 9999999 /* 0x98967F */; } i++; } _root.attachMovie("victory_menu", "victory_menu", _root.victory_depth); _root.victory_menu._x = 400; _root.victory_menu._y = 300; _root.victory_menu.cacheAsBitmap = true; if (agcom != 1) { if (_root.loadmap_id eq 1) { __com_mochibot__("c7ae9181", this, 10301, true); } else if (_root.loadmap_id eq 2) { __com_mochibot__("11e1178b", this, 10301, true); } else if (_root.loadmap_id eq 3) { __com_mochibot__("cfc1b6ab", this, 10301, true); } else if (_root.loadmap_id eq 4) { __com_mochibot__("c2bc529e", this, 10301, true); } else if (_root.loadmap_id eq 5) { __com_mochibot__("addbab3e", this, 10301, true); } else if (_root.loadmap_id eq 6) { __com_mochibot__("2e7e4142", this, 10301, true); } } if (_root.loadmap_id != 999) { ssave = SharedObject.getLocal("ArachnidSaves"); saveslot = ssave.data; mid = _root.loadmap_id; if (_root.hardcore_mode eq 1) { _root["gold_medal_received_" + mid] = 1; saveslot["gold_medal_received_" + mid] = 1; } else if (_root.easymode eq 1) { _root["bronse_medal_received_" + mid] = 1; saveslot["bronse_medal_received_" + mid] = 1; } else { _root["silver_medal_received_" + mid] = 1; saveslot["silver_medal_received_" + mid] = 1; } if (mid eq 6) { _root.map_unlocked_1 = 1; saveslot.map_unlocked_1 = 1; } else if (mid eq 5) { _root.game_finished = 1; saveslot.game_finished = 1; } else { _root["map_unlocked_" + (mid + 1)] = 1; saveslot["map_unlocked_" + (mid + 1)] = 1; } } } } function deleteAllDrestroyEverything() { was_it_off = 1; _root.music_shell.music.stop("music"); turningoff = 1; for (var _local3 in this) { if (this[_local3] instanceof MovieClip) { if ((this[_local3] != _root.show_quality) and (this[_local3] != _root.knopkaq)) { removeMovieClip(this[_local3]); } } } } function roundAnnouncement() { _root.attachMovie("round", "round_", _root.showroundcount_depth); _root.round_.shellmsg.showvar = "ROUND: " + (_root.currentround + 1); _root.round_._x = 407; _root.round_._y = 284; } function enemyIntegrity() { i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if ((trgten and (trgten.en_id != 100)) and (trgten.en_id != 200)) { if (targetedanimal2009 eq trgten) { trgten.button_shell.red_selection._visible = true; trgten.button_shell.red_selection._rotation = trgten.button_shell.red_selection._rotation + 5; } else { trgten.button_shell.red_selection._visible = false; } trgten.speed = trgten.speed_slow * _root.global_acceleration; if (_root.global_acceleration > 8) { _root.quickcombat = 1; } else { _root.quickcombat = 0; } trgten.selection_._visible = false; if (((current_participant eq trgten) and (trgten.team eq 1)) and (activate_CHARmovment_function != 1)) { trgten.selection_._visible = true; trgten.selection_._rotation = trgten.selection_._rotation + 5; } recalcHPindicatoretcFXD2(trgten); curexpbonus = (trgten.expp / _root.exp_max) * (_root.exp_maxDmgBonus_percent / 100); trgten.dmg_min = trgten.dmg_min_base + ((curexpbonus * trgten.dmg_min_base) / trgten.actpoints_max); trgten.dmg_max = trgten.dmg_max_base + ((curexpbonus * trgten.dmg_min_base) / trgten.actpoints_max); if ((_root.globalshowhp eq 1) or (trgten.button_shell.showstatus eq 1)) { if (trgten.hpbar._visible eq false) { trgten.hpbar._visible = true; } } else if (trgten.hpbar._visible eq true) { trgten.hpbar._visible = false; } curpoislableid = trgten.getDepth(); curpoislable = _root.status_layer["poisonedlable" + curpoislableid]; if ((trgten.button_shell.showstatus eq 1) and (trgten.poison_time_received > 0)) { if (curpoislable) { } else { _root.status_layer.attachMovie("poisoned_lable", "poisonedlable" + curpoislableid, curpoislableid + 1); curpoislable = _root.status_layer["poisonedlable" + curpoislableid]; curpoislable._x = trgten._x; curpoislable._y = trgten._y; } } else if (curpoislable) { removeMovieClip(curpoislable); } if (trgten.controllzallset != 1) { trgten.controllzallset = 1; if (trgten.com_move) { } else { trgten.com_move = 1; } if (trgten.com_att) { } else { trgten.com_att = 1; } if (trgten.com_fr) { } else { trgten.com_fr = 0; } } if (trgten.com_move eq 1) { trgten.command = 1; } else if (trgten.com_move eq 2) { trgten.command = 2; } if (trgten.com_fr eq 1) { trgten.command = 0; } if ((trgten.com_fr eq 0) and (trgten.com_move eq 0)) { trgten.com_move = 1; } with (trgten) { if (gfgfg != 1) { gfgfg = 1; widthres = hpbar._width; timeryiff1 = 0; timeryiff2 = 0; } hhh.gotoAndStop(command + 1); timeryiff2 = timeryiff2 + 0.0333333333333333; if (timeryiff2 > (0.1 + (random(9999) / 100000))) { timeryiff2 = 0; hhh._rotation = -_rotation; } } if ((trgten.dmg > trgten.hp) or (trgten.dmg eq trgten.hp)) { iyiff = _root.yiff.corpse_shell.getNextHighestDepth(); _root.yiff.corpse_shell.attachMovie("dead_enemy_type_" + trgten.en_id, "enemy_" + iyiff, iyiff); trgtrtrt = _root.yiff.corpse_shell["enemy_" + iyiff]; trgtrtrt._x = trgten._x; trgtrtrt._y = trgten._y; trgtrtrt.cacheAsBitmap = true; trgtrtrt._rotation = trgten._rotation; statusid2 = trgten.getDepth(); curstatus2 = _root.status_layer["statusicons" + statusid]; removeMovieClip(curstatus2); if (trgten.team eq 2) { _root.evolution_points++; } if (trgten.team eq 2) { snd_scorp_die(); _root.your_kills++; spawn_points_1 = spawn_points_1 + Math.floor(trgten.cost * 0.65); } if (trgten.team eq 1) { snd_spider_die(); _root.enemy_kills++; spawn_points_2 = spawn_points_2 + Math.floor(trgten.cost * 0.65); } removeMovieClip(trgten); } } i++; } } function do_poison_dmg() { } function recalcHPindicatoretc(trgten) { } function recalcHPindicatoretcFXD(trgten) { } function recalcHPindicatoretcFXD2(trgten) { if ((trgten.hpbar.dmg != trgten.dmg) and (trgten.hpbar._visible eq true)) { trgten.hpbar.dmg = 0; trgten.hpbar.dmg = trgten.dmg; trgten.rememberrotation = hpbar._rotation; trgten.hpbar._rotation = 0; trgten.hpbar._width = _root.hpbarwidthres * ((trgten.hp - trgten.dmg) / trgten.hp); trace(_root.hpbarwidthres + " HPBARWIDTHRES"); trgten.hpbar._rotation = trgten.rememberrotation; } if (trgten.hpbar._rotation != (-trgten._rotation)) { trgten.hpbar._rotation = -trgten._rotation; } } function otletaniedamaga(xx, yy, msg, type, poisoned) { iyiff = _root.yiff.shooting_shell.getNextHighestDepth(); _root.yiff.shooting_shell.attachMovie("otletalka", "otletalka" + iyiff, iyiff); _root.yiff.shooting_shell["otletalka" + iyiff]._x = xx; _root.yiff.shooting_shell["otletalka" + iyiff]._y = yy; _root.yiff.shooting_shell["otletalka" + iyiff].show_.tehtextfield.text = msg; if (!poisoned) { poisoned = ""; } _root.yiff.shooting_shell["otletalka" + iyiff].show_.poison = poisoned; var _local2 = new TextFormat(); _local2.size = 10; if (type eq "dmg") { _local2.color = 16711680 /* 0xFF0000 */; } else if (type eq "poison") { _local2.color = 65280; } else if (type eq "regeneration") { _local2.color = 52479; } _root.yiff.shooting_shell["otletalka" + iyiff].show_.tehtextfield.setTextFormat(_local2); } function check_for_obstacle_between_2_points(x1, y1, x2, y2) { shag = spacing * 0.95; yiffdgdfg = CALC_Dist_Xv_Yv(x2, y2, x1, y1); xmod = yiffdgdfg[1]; ymod = yiffdgdfg[2]; xmod_ = xmod; ymod_ = ymod; distance = yiffdgdfg[0]; aaayiff = distance; if (aaayiff < (spacing * 2)) { return(0); } var _local2 = 1; while (_local2 < 990) { checkx = x1 + ((xmod_ * shag) * _local2); checky = y1 + ((ymod_ * shag) * _local2); cellname = cell_name_calculation(checkx, checky)[2]; walldetected = 0; if (_root.yiff[cellname]._type_ eq 1) { walldetected = 1; break; } distcheck = CALC_Dist_Xv_Yv(checkx, checky, x1, y1)[0]; if (aaayiff < distcheck) { break; } _local2++; } return(walldetected); } function cell_name_calculation(xx, yy) { var _local2 = Math.ceil(xx / spacing); var _local1 = Math.ceil(yy / spacing); cellname = (("cell" + _local2) + "_") + _local1; return([_local2, _local1, cellname]); } function CALC_Dist_Xv_Yv(x1, y1, x2, y2) { A = {}; B = {}; A.xx = x1; A.yy = y1; B.xx = x2; B.yy = y2; dx = A.xx - B.xx; dy = A.yy - B.yy; distance = Math.sqrt((dx * dx) + (dy * dy)); dx_a = Math.abs(dx); dy_a = Math.abs(dy); if ((dx > 0) or (dx eq 0)) { xmod = 1; } else { xmod = -1; } if ((dy > 0) or (dy eq 0)) { ymod = 1; } else { ymod = -1; } if (dx_a > dy_a) { spdmod = dy_a / dx_a; x_modifier = xmod; y_modifier = ymod * spdmod; } else if (dx_a < dy_a) { spdmod = dx_a / dy_a; x_modifier = xmod * spdmod; y_modifier = ymod; } else { x_modifier = xmod; y_modifier = ymod; } return([distance, x_modifier, y_modifier, dx, dy]); } function rotation_towards_movement(trg, xspeed, yspeed) { if (_root.quickcombat eq 1) { speedpovorota = 1; } else { speedpovorota = 0.4; } dx = xspeed; dy = yspeed; angle1 = Math.atan2(dy, dx) * 57.2957795130823; angle2 = trg._rotation; if (angle2 < 0) { angle2 = angle2 + 360; } if (angle1 < 0) { angle1 = angle1 + 360; } aa = angle2 - angle1; if (aa > 180) { aa = aa - 360; } else if (aa < -180) { aa = aa + 360; } aa = aa * speedpovorota; if (Math.abs(aa) > 0.01) { trg._rotation = trg._rotation - aa; } else { trg._rotation = angle1; } } function rotation_face_target(trgt1, trgt2) { mewmewmewmewmewmew = CALC_Dist_Xv_Yv(trgt2._x, trgt2._y, trgt1._x, trgt1._y); speedpovorota = 1; trg = trgt1; dx = mewmewmewmewmewmew[3]; dy = mewmewmewmewmewmew[4]; angle1 = Math.atan2(dy, dx) * 57.2957795130823; angle2 = trg._rotation; if (angle2 < 0) { angle2 = angle2 + 360; } if (angle1 < 0) { angle1 = angle1 + 360; } aa = angle2 - angle1; if (aa > 180) { aa = aa - 360; } else if (aa < -180) { aa = aa + 360; } aa = aa * speedpovorota; if (Math.abs(aa) > 0.01) { trg._rotation = trg._rotation - aa; } else { trg._rotation = angle1; } } function createArray_of_Unoccupied_cells(startcell_x, startcell_y, endcell_x, endcell_y) { recheck_cell_occupation(); var _local4 = new Array(); var _local3 = startcell_y; while (_local3 <= endcell_y) { var _local2 = startcell_x; while (_local2 <= endcell_x) { cellname = _root.yiff[(("cell" + _local2) + "_") + _local3]; if (cellname.occupied eq 0) { _local4.push(cellname); } _local2++; } _local3++; } return(_local4); } function recheck_cell_occupation() { var _local2 = 1; while (_local2 <= _root.field_height) { var _local3 = 1; while (_local3 <= _root.field_length) { cellname = _root.yiff[(("cell" + _local3) + "_") + _local2]; cellname.occupied = 0; _local3++; } _local2++; } var _local3 = 0; while (_local3 < (_root.enemy_ammount_map + 10)) { trtrgt = _root.yiff["enemy_" + _local3]; if (trtrgt) { sdgsdfg = cell_name_calculation(trtrgt._x, trtrgt._y)[2]; _root.yiff[sdgsdfg].occupied = trtrgt; } _local3++; } } function checkForBeingSurrounded(who) { recheck_cell_occupation(); cellx1 = cell_name_calculation(who._x, who._y)[0]; celly1 = cell_name_calculation(who._x, who._y)[1]; cellx2 = cellx1 - 1; celly2 = celly1 - 1; checkcell = _root.yiff[(("cell" + cellx2) + "_") + celly2]; if ((checkcell.occupied.team != who.team) and (checkcell._type_ != 1)) { return("not surrounded"); } cellx2 = cellx1; celly2 = celly1 - 1; checkcell = _root.yiff[(("cell" + cellx2) + "_") + celly2]; if ((checkcell.occupied.team != who.team) and (checkcell._type_ != 1)) { return("not surrounded"); } cellx2 = cellx1 + 1; celly2 = celly1 - 1; checkcell = _root.yiff[(("cell" + cellx2) + "_") + celly2]; if ((checkcell.occupied.team != who.team) and (checkcell._type_ != 1)) { return("not surrounded"); } cellx2 = cellx1 - 1; celly2 = celly1; checkcell = _root.yiff[(("cell" + cellx2) + "_") + celly2]; if ((checkcell.occupied.team != who.team) and (checkcell._type_ != 1)) { return("not surrounded"); } cellx2 = cellx1 + 1; celly2 = celly1; checkcell = _root.yiff[(("cell" + cellx2) + "_") + celly2]; if ((checkcell.occupied.team != who.team) and (checkcell._type_ != 1)) { return("not surrounded"); } cellx2 = cellx1 - 1; celly2 = celly1 + 1; checkcell = _root.yiff[(("cell" + cellx2) + "_") + celly2]; if ((checkcell.occupied.team != who.team) and (checkcell._type_ != 1)) { return("not surrounded"); } cellx2 = cellx1; celly2 = celly1 + 1; checkcell = _root.yiff[(("cell" + cellx2) + "_") + celly2]; if ((checkcell.occupied.team != who.team) and (checkcell._type_ != 1)) { return("not surrounded"); } cellx2 = cellx1 + 1; celly2 = celly1 + 1; checkcell = _root.yiff[(("cell" + cellx2) + "_") + celly2]; if ((checkcell.occupied.team != who.team) and (checkcell._type_ != 1)) { return("not surrounded"); } return("true"); } function create_area_array(center_x, center_y, radius, sector) { areaCellsArray = []; if (sector eq 1) { xstart = center_x; xfinish = center_x + radius; ystart = center_y; yfinish = center_y + radius; } else if (sector eq 2) { xstart = center_x - radius; xfinish = center_x + radius; ystart = center_y + (radius - 1); yfinish = center_y + radius; } else if (sector eq 3) { xstart = center_x - radius; xfinish = center_x; ystart = center_y; yfinish = center_y + radius; } else if (sector eq 4) { xstart = center_x + (radius - 1); xfinish = center_x + radius; ystart = center_y - radius; yfinish = center_y + radius; } else if (sector eq 5) { xstart = center_x - radius; xfinish = center_x - (radius - 1); ystart = center_y - radius; yfinish = center_y + radius; } else if (sector eq 6) { xstart = center_x; xfinish = center_x + radius; ystart = center_y - radius; yfinish = center_y; } else if (sector eq 7) { xstart = center_x - radius; xfinish = center_x + radius; ystart = center_y - radius; yfinish = center_y - (radius - 1); } else if (sector eq 8) { xstart = center_x - radius; xfinish = center_x; ystart = center_y - radius; yfinish = center_y; } else if (sector eq 0) { xstart = center_x - 1; xfinish = center_x + 1; ystart = center_y - 1; yfinish = center_y + 1; } else { xstart = center_x - radius; xfinish = center_x + radius; ystart = center_y - radius; yfinish = center_y + radius; } i = xstart; while (i <= xfinish) { j = ystart; while (j <= yfinish) { if ((((i > 0) and (j > 0)) and (i < (field_length + 1))) and (j < (field_height + 1))) { cellnam6e = _root.yiff[(("cell" + i) + "_") + j]; if (cellnam6e._type_ != 1) { if (cellnam6e.occupied eq 0) { areaCellsArray.push([i, j]); } } } j++; } i++; } return(areaCellsArray); } function create_area_array2(x_min, x_max, y_min, y_max) { areaCellsArray2 = []; i = x_min; while (i <= x_max) { j = y_min; while (j <= y_max) { if ((((i > 0) and (j > 0)) and (i < (field_length + 1))) and (j < (field_height + 1))) { cellnam6e = _root.yiff[(("cell" + i) + "_") + j]; if (cellnam6e._type_ != 1) { if (cellnam6e.occupied eq 0) { areaCellsArray2.push([i, j]); } } } j++; } i++; } return(areaCellsArray2); } function create_area_array3(center_x, center_y, radius) { areaCellsArray3 = []; xstart = center_x - radius; xfinish = center_x + radius; ystart = center_y - radius; yfinish = center_y + radius; trace((((((xstart + " ") + xfinish) + " ") + ystart) + " ") + yfinish); i = xstart; while (i <= xfinish) { j = ystart; while (j <= yfinish) { if ((((i > 0) and (j > 0)) and (i < (field_length + 1))) and (j < (field_height + 1))) { areaCellsArray3.push([i, j]); } j++; } i++; } return(areaCellsArray3); } function doSplashDMGnineCells(cur_dmg, who_fired, center_cell_x, center_cell_y) { recheck_cell_occupation(); cellx = center_cell_x; celly = center_cell_y; cellname = _root.yiff[(("cell" + cellx) + "_") + celly]; cellname.occupied.dmg = cellname.occupied.dmg + cur_dmg; recalcHPindicatoretc(cellname.occupied); msg = "-" + Math.floor(cur_dmg); otletaniedamaga(cellname.occupied._x, cellname.occupied._y, msg, "dmg"); cellx = center_cell_x - 1; celly = center_cell_y - 1; cellname = _root.yiff[(("cell" + cellx) + "_") + celly]; if (cellname.occupied != who_fired) { cellname.occupied.dmg = cellname.occupied.dmg + (cur_dmg * 0.5); recalcHPindicatoretc(cellname.occupied); msg = "-" + Math.floor(cur_dmg * 0.5); otletaniedamaga(cellname.occupied._x, cellname.occupied._y, msg, "dmg"); } cellx = center_cell_x; celly = center_cell_y - 1; cellname = _root.yiff[(("cell" + cellx) + "_") + celly]; if (cellname.occupied != who_fired) { cellname.occupied.dmg = cellname.occupied.dmg + (cur_dmg * 0.5); recalcHPindicatoretc(cellname.occupied); msg = "-" + Math.floor(cur_dmg * 0.5); otletaniedamaga(cellname.occupied._x, cellname.occupied._y, msg, "dmg"); } cellx = center_cell_x + 1; celly = center_cell_y - 1; cellname = _root.yiff[(("cell" + cellx) + "_") + celly]; if (cellname.occupied != who_fired) { cellname.occupied.dmg = cellname.occupied.dmg + (cur_dmg * 0.5); recalcHPindicatoretc(cellname.occupied); msg = "-" + Math.floor(cur_dmg * 0.5); otletaniedamaga(cellname.occupied._x, cellname.occupied._y, msg, "dmg"); } cellx = center_cell_x - 1; celly = center_cell_y; cellname = _root.yiff[(("cell" + cellx) + "_") + celly]; if (cellname.occupied != who_fired) { cellname.occupied.dmg = cellname.occupied.dmg + (cur_dmg * 0.5); recalcHPindicatoretc(cellname.occupied); msg = "-" + Math.floor(cur_dmg * 0.5); otletaniedamaga(cellname.occupied._x, cellname.occupied._y, msg, "dmg"); } cellx = center_cell_x + 1; celly = center_cell_y; cellname = _root.yiff[(("cell" + cellx) + "_") + celly]; if (cellname.occupied != who_fired) { cellname.occupied.dmg = cellname.occupied.dmg + (cur_dmg * 0.5); recalcHPindicatoretc(cellname.occupied); msg = "-" + Math.floor(cur_dmg * 0.5); otletaniedamaga(cellname.occupied._x, cellname.occupied._y, msg, "dmg"); } cellx = center_cell_x - 1; celly = center_cell_y + 1; cellname = _root.yiff[(("cell" + cellx) + "_") + celly]; if (cellname.occupied != who_fired) { cellname.occupied.dmg = cellname.occupied.dmg + (cur_dmg * 0.5); recalcHPindicatoretc(cellname.occupied); msg = "-" + Math.floor(cur_dmg * 0.5); otletaniedamaga(cellname.occupied._x, cellname.occupied._y, msg, "dmg"); } cellx = center_cell_x; celly = center_cell_y + 1; cellname = _root.yiff[(("cell" + cellx) + "_") + celly]; if (cellname.occupied != who_fired) { cellname.occupied.dmg = cellname.occupied.dmg + (cur_dmg * 0.5); recalcHPindicatoretc(cellname.occupied); msg = "-" + Math.floor(cur_dmg * 0.5); otletaniedamaga(cellname.occupied._x, cellname.occupied._y, msg, "dmg"); } cellx = center_cell_x + 1; celly = center_cell_y + 1; cellname = _root.yiff[(("cell" + cellx) + "_") + celly]; if (cellname.occupied != who_fired) { cellname.occupied.dmg = cellname.occupied.dmg + (cur_dmg * 0.5); recalcHPindicatoretc(cellname.occupied); msg = "-" + Math.floor(cur_dmg * 0.5); otletaniedamaga(cellname.occupied._x, cellname.occupied._y, msg, "dmg"); } } function showhideGrid(what) { if (what eq "show") { var _local3 = 1; while (_local3 <= _root.field_height) { var _local2 = 1; while (_local2 <= _root.field_length) { cellname = _root.yiff[(("cell" + _local2) + "_") + _local3]; if (cellname._type_ eq 0) { cellname.gotoAndStop(2); } _local2++; } _local3++; } } else if (what eq "hide") { var _local3 = 1; while (_local3 <= _root.field_height) { var _local2 = 1; while (_local2 <= _root.field_length) { cellname = _root.yiff[(("cell" + _local2) + "_") + _local3]; cellname.gotoAndStop(1); _local2++; } _local3++; } } } function ClickCellMakePath() { yifxxx = cell_name_calculation(_root.yiff._xmouse, _root.yiff._ymouse)[0]; yifyyy = cell_name_calculation(_root.yiff._xmouse, _root.yiff._ymouse)[1]; trgtcell = _root.yiff[(("cell" + yifxxx) + "_") + yifyyy]; targetedanimal2009 = 0; if (trgtcell) { if (trgtcell.activatedastarget eq 1) { activate_CHARmovment_function = 1; charmovement_step_12_5 = "go"; } else if (trgtcell.activatedastarget eq 2) { activate_CHARmovment_function2 = 1; mov2trgt_step5 = "go"; } else { var _local3 = 1; while (_local3 <= _root.field_height) { var _local2 = 1; while (_local2 <= _root.field_length) { cellname = _root.yiff[(("cell" + _local2) + "_") + _local3]; cellname.activatedastarget = 0; _local2++; } _local3++; } recheck_cell_occupation(); if ((trgtcell.occupied eq 0) and (trgtcell._type_ != 1)) { thepath = "none"; tr1 = _root.current_participant; initialize_obstacles(); thepath = astarCalcAndShowPath(tr1._x, tr1._y, trgtcell._x, trgtcell._y, "true"); if (thepath != "none") { trgtcell.activatedastarget = 1; } tr1.thepath = thepath; } else if (((trgtcell.occupied.team != 1) and (trgtcell._type_ != 1)) and (trgtcell.occupied != 0)) { if (current_participant.actpoints > 0) { targetedanimal2009 = trgtcell.occupied; thepath = "none"; tr1 = _root.current_participant; initialize_obstacles(); obstacle_exclude(trgtcell.occupied); thepath = astarCalcAndShowPath(tr1._x, tr1._y, trgtcell._x, trgtcell._y, "true"); if (thepath != "none") { trgtcell.activatedastarget = 2; } tr1.thepath = thepath; clicked_target = trgtcell.occupied; } } } } } function CHAR_movement() { if (charmovement_step_12_5 eq "go") { charmovement_step_12_5 = "done"; if (current_participant.movepoints > 0) { charmovement_step_13 = "go"; charmovement_step_13_sidestep1 = "go"; charmovement_step_13_sidestep2 = "done"; } else { removeShowPath(); current_participant.gotoAndStop(1); endturnCHeck(); activate_CHARmovment_function = 0; } } if (charmovement_step_13 eq "go") { if (charmovement_step_13_sidestep1 eq "go") { charmovement_step_13_sidestep1 = "done"; trgt1 = current_participant; charmovement_step_13_sidestep3_5 = "go"; if (trgt1.thepath.length > 0) { charmovement_step_13_sidestep2 = "go"; } else { endturnCHeck(); activate_CHARmovment_function = 0; removeShowPath(); current_participant.gotoAndStop(1); charmovement_step_13 = "done"; charmovement_step_13_sidestep2 = "done"; } cellarray = trgt1.thepath.shift(); trgt1.gowhere = _root.yiff[(("cell" + cellarray[0]) + "_") + cellarray[1]]; trgt2 = trgt1.gowhere; yiffdgdfg = CALC_Dist_Xv_Yv(trgt2._x, trgt2._y, trgt1._x, trgt1._y); trgt1.xmod = yiffdgdfg[1]; trgt1.ymod = yiffdgdfg[2]; } if (charmovement_step_13_sidestep2 eq "go") { yiffdgdfg = CALC_Dist_Xv_Yv(trgt2._x, trgt2._y, trgt1._x, trgt1._y); trgt1.distance = yiffdgdfg[0]; if (trgt1.distance <= trgt1.speed) { trgt1._x = trgt2._x; trgt1._y = trgt2._y; trgt1.movepoints--; if (do_combat_trace eq 1) { trace("trgt1.movepoints--; Target Cell REACHED"); } charmovement_step_13 = "done"; charmovement_step_13_sidestep2 = "done"; charmovement_step_13_sidestep2 = "done"; charmovement_step_12_5 = "go"; } else { trgt = current_participant; charmovement_step_13_sidestep3_5 = "done"; charmovement_step_13_sidestep4 = "go"; if (charmovement_step_13_sidestep4 eq "go") { charmovement_step_13_sidestep4 = "done"; trgt1.gotoAndStop(2); if (do_combat_trace eq 1) { trace("start walking animation"); } } if (do_combat_trace eq 1) { trace("Moving"); } xspeed = trgt1.speed * trgt1.xmod; yspeed = trgt1.speed * trgt1.ymod; trgt1._x = trgt1._x + xspeed; trgt1._y = trgt1._y + yspeed; rotation_towards_movement(trgt1, xspeed, yspeed); } } } } function endturnCHeck(forceSkip) { if ((current_participant.movepoints eq 0) or (forceSkip eq "true")) { if ((current_participant.actpoints eq 0) or (forceSkip eq "true")) { removeShowPath(); manual_controll_on = 0; roundprogress_step2 = "go"; } else { trgt = current_participant; if (do_combat_trace eq 1) { trace("com_att eq 1 - attacking"); } tempvaryiff665 = "none"; current_participant.current_target = "none"; tempvaryiff665 = poisk_blijaishei_vidimoi_celi(trgt); current_participant.current_target = tempvaryiff665; if (current_participant.current_target eq "none") { manual_controll_on = 0; roundprogress_step2 = "go"; } else { endturncheck_DORadiusCHeck = "go"; } if (endturncheck_DORadiusCHeck eq "go") { endturncheck_DORadiusCHeck = "gone"; tr1 = current_participant.current_target; tr2 = current_participant; yiffdgdfg6786 = CALC_Dist_Xv_Yv(tr1._x, tr1._y, tr2._x, tr2._y); distance = yiffdgdfg6786[0]; if (distance < tr2.attack_radius) { } else { manual_controll_on = 0; roundprogress_step2 = "go"; } } } } } function CHAR_movement2enemy() { if (mov2trgt_end eq "go") { mov2trgt_end = "done"; removeShowPath(); current_participant.gotoAndStop(1); endturnCHeck(); activate_CHARmovment_function2 = 0; } if (mov2trgt_step5 eq "go") { mov2trgt_step5 = "done"; tr1 = clicked_target; current_participant.current_target = tr1; tr2 = current_participant; yiffdgdfg6786 = CALC_Dist_Xv_Yv(tr1._x, tr1._y, tr2._x, tr2._y); distance = yiffdgdfg6786[0]; if (distance < tr2.attack_radius) { mov2trgt_step8 = "go"; } else { mov2trgt_step12_5 = "go"; } } if (mov2trgt_step12_5 eq "go") { mov2trgt_step12_5 = "done"; if (current_participant.movepoints > 0) { mov2trgt_step_13 = "go"; mov2trgt_step_13_sidestep1 = "go"; mov2trgt_step_13_sidestep2 = "done"; } else { mov2trgt_end = "go"; } } if (mov2trgt_step_13 eq "go") { if (mov2trgt_step_13_sidestep1 eq "go") { mov2trgt_step_13_sidestep1 = "done"; trgt1 = current_participant; mov2trgt_step_13_sidestep3_5 = "go"; if (trgt1.thepath.length > 1) { mov2trgt_step_13_sidestep2 = "go"; } else { mov2trgt_step_13 = "done"; mov2trgt_step_13_sidestep2 = "done"; mov2trgt_step_14 = "go"; } cellarray = trgt1.thepath.shift(); trgt1.gowhere = _root.yiff[(("cell" + cellarray[0]) + "_") + cellarray[1]]; trgt2 = trgt1.gowhere; yiffdgdfg = CALC_Dist_Xv_Yv(trgt2._x, trgt2._y, trgt1._x, trgt1._y); trgt1.xmod = yiffdgdfg[1]; trgt1.ymod = yiffdgdfg[2]; } if (mov2trgt_step_13_sidestep2 eq "go") { yiffdgdfg = CALC_Dist_Xv_Yv(trgt2._x, trgt2._y, trgt1._x, trgt1._y); trgt1.distance = yiffdgdfg[0]; if (trgt1.distance <= trgt1.speed) { trgt1._x = trgt2._x; trgt1._y = trgt2._y; trgt1.movepoints--; mov2trgt_step_13 = "done"; mov2trgt_step_13_sidestep2 = "done"; mov2trgt_step_13_sidestep2 = "done"; mov2trgt_step5 = "go"; } else { trgt = current_participant; mov2trgt_step_13_sidestep3_5 = "done"; mov2trgt_step_13_sidestep4 = "go"; if (mov2trgt_step_13_sidestep4 eq "go") { mov2trgt_step_13_sidestep4 = "done"; trgt1.gotoAndStop(2); } xspeed = trgt1.speed * trgt1.xmod; yspeed = trgt1.speed * trgt1.ymod; trgt1._x = trgt1._x + xspeed; trgt1._y = trgt1._y + yspeed; rotation_towards_movement(trgt1, xspeed, yspeed); } } } if (mov2trgt_step_14 eq "go") { mov2trgt_step_14 = "done"; tr1 = clicked_target; tr2 = current_participant; yiffdgdfg6786 = CALC_Dist_Xv_Yv(tr1._x, tr1._y, tr2._x, tr2._y); distance = yiffdgdfg6786[0]; if (distance < tr2.attack_radius) { mov2trgt_step8 = "go"; } else { mov2trgt_end = "go"; } } if (mov2trgt_step8 eq "go") { mov2trgt_step8 = "done"; if (current_participant.actpoints > 0) { mov2trgt_step9 = "go"; mov2trgt_step9_part_1 = "go"; } else { mov2trgt_end = "go"; } } if (mov2trgt_step9 eq "go") { trgth = current_participant; if (mov2trgt_step9_part_1 eq "go") { _root.trigger_1 = 1; mov2trgt_step9_part_1 = "done"; ranged_att = "done"; melee_att = "done"; if (trgth.attack_radius > (spacing * 2)) { if (do_combat_trace eq 1) { trace("Ranged attack GO!"); } ranged_att = "go"; ranged_p0 = "go"; ranged_p_minus1 = "go"; } else { if (do_combat_trace eq 1) { trace("MELEE attack GO!"); } melee_att = "go"; melee_att_step_0 = "go"; trace("mele attack begin"); } } if (ranged_att eq "go") { if (ranged_p0 eq "go") { if (ranged_p_minus1 eq "go") { ranged_p_minus1 eq "done"; trgth.gotoAndStop(3); if (do_combat_trace eq 1) { trace("Attack animation trgth.gotoAndStop(3);"); } rotation_face_target(current_participant, current_participant.current_target); } if (trgth.animation.shot eq 1) { if (do_combat_trace eq 1) { trace("trgth.animation.shot - true"); } ranged_p0 = "done"; ranged_p1 = "go"; returtostop = "go"; } } if (returtostop eq "go") { if (trgth.animation.done) { returtostop = 0; trgth.gotoAndStop(1); if (do_combat_trace eq 1) { trace("trgth.gotoAndStop(1);"); } } } if (ranged_p1 eq "go") { ranged_p1 = "done"; ranged_p2 = "go"; trgt1 = trgth; trgt2 = current_participant.current_target; yiffdgdfg = CALC_Dist_Xv_Yv(trgt2._x, trgt2._y, trgt1._x, trgt1._y); xmod = yiffdgdfg[1]; ymod = yiffdgdfg[2]; distancetomuzzle = 11; if (_root.quickcombat eq 1) { bulletspeed = 20; } else { bulletspeed = 10; } if (do_combat_trace eq 1) { trace("Bullet Speed and direction set."); } iyiff = _root.yiff.shooting_shell.getNextHighestDepth(); _root.yiff.shooting_shell.attachMovie("projectile_1", "cur_proj", iyiff); trgt3 = _root.yiff.shooting_shell.cur_proj; trgt3._x = trgth._x; trgt3._y = trgth._y; trgt3.xmod = xmod; trgt3.ymod = ymod; trgt3._x = trgt3._x + (distancetomuzzle * trgt3.xmod); trgt3._y = trgt3._y + (distancetomuzzle * trgt3.ymod); if (current_participant.insect_type eq "spider") { trs.spider_ranged_attack.start(); } else { trs.scorp_ranged_attack.start(); } } if (ranged_p2 eq "go") { trgt2 = current_participant.current_target; yiffdgdf1g = CALC_Dist_Xv_Yv(trgt2._x, trgt2._y, trgt3._x, trgt3._y); distance = yiffdgdf1g[0]; if (distance <= bulletspeed) { removeMovieClip(trgt3); ranged_p2 = "done"; ranged_p3 = "go"; iyiff = _root.yiff.shooting_shell.getNextHighestDepth(); if ((current_participant.en_id eq 3) or (current_participant.en_id eq 14)) { _root.yiff.shooting_shell.attachMovie("explosion_2", "cur_expl", iyiff); snd_small_goo(); } else { snd_big_goo(); _root.yiff.shooting_shell.attachMovie("explosion_1", "cur_expl", iyiff); } _root.yiff.shooting_shell.cur_expl._x = trgt2._x; _root.yiff.shooting_shell.cur_expl._y = trgt2._y; if (do_combat_trace eq 1) { trace("Bullet Remove. Explosion BOOM!"); } } else { if (do_combat_trace eq 1) { trace("Bullet fly"); } xspeed = bulletspeed * trgt3.xmod; yspeed = bulletspeed * trgt3.ymod; trgt3._x = trgt3._x + xspeed; trgt3._y = trgt3._y + yspeed; } } if (ranged_p3 eq "go") { if (_root.yiff.shooting_shell.cur_expl) { } else { ranged_p3 = "done"; ranged_p4 = "go"; if (do_combat_trace eq 1) { trace("Explosion done"); } } } if (ranged_p4 eq "go") { ranged_p4 = "done"; ranged_att = "done"; mov2trgt_step9 = "done"; mov2trgt_end = "go"; current_participant.gotoAndStop(1); current_participant.actpoints--; if (do_combat_trace eq 1) { trace("actpoints--; doSplashDMGnineCells(); (splash ne vsegda)"); } tr1 = current_participant; tr2 = current_participant.current_target; cur_dmg = (tr1.dmg_min + 1) + random(tr1.dmg_max - tr1.dmg_min); center_cell_x = cell_name_calculation(tr2._x, tr2._y)[0]; center_cell_y = cell_name_calculation(tr2._x, tr2._y)[1]; who_fired = current_participant; if ((current_participant.en_id eq 3) or (current_participant.en_id eq 14)) { tr2.dmg = tr2.dmg + cur_dmg; msg = "-" + Math.floor(cur_dmg); otletaniedamaga(tr2._x, tr2._y, msg, "dmg"); } else { doSplashDMGnineCells(cur_dmg, who_fired, center_cell_x, center_cell_y); } if (do_combat_trace eq 1) { trace("EXP point obtained"); } if (tr1.expp < _root.exp_max) { tr1.expp++; } } } if (melee_att eq "go") { if (melee_att_step_0 != "done") { melee_att_step_0 = "done"; trgth.current_target.gotoAndStop(1); trgth.current_target.idle.gotoAndPlay(2); trgth.gotoAndStop(3); if (do_combat_trace eq 1) { trace("Start MELEE attack and Target Hurt ANIMATIONS"); } rotation_face_target(current_participant, current_participant.current_target); } if (trgth.animation.ended eq 1) { melee_att = "done"; mov2trgt_step9 = "done"; mov2trgt_end = "go"; current_participant.gotoAndStop(1); current_participant.actpoints--; if (do_combat_trace eq 1) { trace("actpoints--; Melee Attack DOne, dmg scrpt done"); } tr1 = current_participant; tr2 = current_participant.current_target; playsnd = 0; if (random(100) eq _root.miss_chance_percent) { msg = "*MISS*"; otletaniedamaga(tr2._x, tr2._y, msg, "dmg"); playsnd = 1; } else { curdmg444 = (tr1.dmg_min + 1) + random(tr1.dmg_max - tr1.dmg_min); tr2.dmg = tr2.dmg + curdmg444; playsnd = 2; if (((random(100) < _root.critical_chance_percent) and (tr2.en_id != 100)) and (tr2.en_id != 200)) { tr2.dmg = tr2.dmg + 55000; playsnd = 3; msg = "*CRITICAL HIT*"; otletaniedamaga(tr2._x, tr2._y, msg, "dmg"); } else { msg = "-" + Math.floor(curdmg444); if (((tr1.poison_time > 0) and (tr2.en_id != 100)) and (tr2.en_id != 200)) { otletaniedamaga(tr2._x, tr2._y, msg, "dmg", "*poisoned*"); } else { otletaniedamaga(tr2._x, tr2._y, msg, "dmg"); } } if (playsnd eq 1) { trs.miss.start(); } else if (playsnd eq 2) { if (tr1.insect_type eq "spider") { snd_spider_bite(); } else { trs.scorpion_bite.start(); } } else if (playsnd eq 3) { if (tr1.insect_type eq "spider") { trs.critical_spider.start(); } else { trs.critical_scorpion.start(); } } if (tr2.insect_type eq "spider") { snd_spider_hurt(); } else if (tr2.insect_type eq "scorpion") { snd_scorpion_hurt(); } if (do_combat_trace eq 1) { trace("EXP point obtained"); } if (tr1.expp < _root.exp_max) { tr1.expp++; } if ((((tr1.poison_time > 0) and (tr2.poisoned_for_dmg <= tr1.poison_dmg)) and (tr2.en_id != 100)) and (tr2.en_id != 200)) { tr2.poison_time_received = tr1.poison_time; tr2.poisoned_for_dmg = tr1.poison_dmg; if (do_combat_trace eq 1) { trace((("Target Poisoned " + tr2.poison_time_received) + " ") + tr2.poisoned_for_dmg); } } if (((tr1.en_id eq 15) and (tr2.en_id != 100)) and (tr2.en_id != 200)) { tr2.blackwidowbittten = 1; if (do_combat_trace eq 1) { trace("tr2.blackwidowbittten = 1;"); } } recalcHPindicatoretc(tr2); if (do_combat_trace eq 1) { trace("recalcHPindicatoretc(tr2);"); } } } } } } function do_poison_dmg_and_regeneration() { i = 0; while (i < _root.enemy_ammount_map) { trgten = _root.yiff["enemy_" + i]; if ((trgten and (trgten.en_id != 100)) and (trgten.en_id != 200)) { if (trgten.poison_time_received > 0) { trgten.poison_time_received--; trgten.dmg = trgten.dmg + trgten.poisoned_for_dmg; msg = "-" + Math.floor(trgten.poisoned_for_dmg); otletaniedamaga(trgten._x, trgten._y, msg, "poison"); } else { regenheal = trgten.hp * (trgten.regeneration_percent / 100); dmgwas11 = trgten.dmg; trgten.dmg = trgten.dmg - regenheal; if (dmgwas11 > regenheal) { showheal11 = regenheal; } else { showheal11 = dmgwas11; } if (trgten.dmg < 0) { trgten.dmg = 0; } if (dmgwas11 != 0) { msg = "+" + Math.floor(showheal11); otletaniedamaga(trgten._x, trgten._y, msg, "regeneration"); } } } i++; } } function poisk_blijaishei_vidimoi_celi(watcher) { skolko_bragov = _root.enemy_ammount_map; var _local4 = new Array(); i = 0; while (i < skolko_bragov) { trgt = _root.yiff["enemy_" + i]; if ((trgt and (trgt != watcher)) and (trgt.team != watcher.team)) { if (do_combat_trace eq 1) { trace("All enemies on the map (different team): " + trgt); } tr1 = trgt; tr2 = watcher; distance = CALC_Dist_Xv_Yv(tr1._x, tr1._y, tr2._x, tr2._y)[0]; tr1.tempvar_distance = distance; if ((distance < watcher.visibility_radius) and (tr1.team != tr2.team)) { if ((trgt.blackwidowbittten eq 1) and (tr2.en_id eq 15)) { } else { _local4.push(trgt); } } } i++; } if (_local4.length eq 0) { return("none"); } thelengthyiff666 = _local4.length; var _local5 = new Array(); i = 0; while (i < thelengthyiff666) { trgt1 = _local4[i]; this["targetobj" + i] = {}; this["targetobj" + i].distance = trgt1.tempvar_distance; this["targetobj" + i].id_absolute = trgt1; _local5.push(this["targetobj" + i]); i++; } _local5.sortOn("distance", Array.NUMERIC); thelengthyiff666 = _local5.length; returnresult = "none"; i = 0; while (i < thelengthyiff666) { trgt1 = _local5[i]; chk = check_for_obstacle_between_2_points(watcher._x, watcher._y, trgt1.id_absolute._x, trgt1.id_absolute._y); if (chk eq 0) { returnresult = trgt1.id_absolute; break; } i++; } if (watcher eq returnresult) { returnresult = "none"; } if (do_combat_trace eq 1) { } return(returnresult); } function AIdonefn() { if (do_combat_trace eq 1) { trace("**[AI DOne]**"); } _root.current_ating_unit.gotoAndStop(1); _root.current_ating_unit = 0; alreadyIdled = 1; roundprogress_AIdone = "done"; roundprogress_step2 = "go"; roundprogress_step1 = "done"; roundprogress_step3 = "done"; roundprogress_step4 = "done"; roundprogress_step5 = "done"; roundprogress_step6 = "done"; roundprogress_step7 = "done"; roundprogress_step8 = "done"; roundprogress_step9 = "done"; roundprogress_step10 = "done"; roundprogress_step11 = "done"; roundprogress_step12 = "done"; roundprogress_step12_5 = "done"; roundprogress_step13 = "done"; roundprogress_step14 = "done"; roundprogress_step15 = "done"; roundprogress_step16 = "done"; } function roundProgressing_integrity() { if (roundprogress_RoundEnd eq "go") { if (do_combat_trace eq 1) { trace("*****[ROUND END]*****"); } do_poison_dmg_and_regeneration(); i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (trgten) { trgten.initiative = trgten.initiative_base + (random(9999) / 10000); } i++; } _root.current_ating_unit.gotoAndStop(1); _root.current_ating_unit = 0; _root.currentround++; roundAnnouncement(); roundprogress_RoundEnd = "done"; _root.game_on_hold = 0; roundprogress_step1 = "go"; roundprogress_step2 = "done"; roundprogress_step2_5 = "done"; roundprogress_step3 = "done"; roundprogress_step4 = "done"; roundprogress_step5 = "done"; roundprogress_step6 = "done"; roundprogress_step6_5 = "done"; roundprogress_step7 = "done"; roundprogress_step8 = "done"; roundprogress_step9 = "done"; roundprogress_step10 = "done"; roundprogress_step11 = "done"; roundprogress_step12 = "done"; roundprogress_step12_5 = "done"; roundprogress_step13 = "done"; roundprogress_step13_5 = "done"; roundprogress_step14 = "done"; roundprogress_step15 = "done"; roundprogress_step16 = "done"; if (spawn_points_1 < spawn_points_max) { spawn_points_1 = spawn_points_1 + spawn_points_surplus_1; } else { spawn_points_1 = spawn_points_max; } if (spawn_points_2 < spawn_points_max2) { spawn_points_2 = spawn_points_2 + spawn_points_surplus_2; } else { spawn_points_2 = spawn_points_max2; } execute_enemy_ai(); _root.free_psi_points = _root.free_psi_points + 2; if (_root.free_psi_points > 4) { _root.free_psi_points = 4; } } if (roundprogress_AIdone eq "go") { AIdonefn(); } if (roundprogress_step1 eq "go") { if (do_combat_trace eq 1) { trace("[Step 1]"); } _root.game_on_hold = 0; roundprogress_step1 = "done"; enemy_ammount = _root.enemy_ammount_map_1; initial_participants = []; i = 0; while (i < enemy_ammount) { trgt1 = _root.yiff["enemy_" + i]; if (trgt1 and (trgt1.dmg < trgt1.hp)) { this["enemy_identificator" + i] = {}; this["enemy_identificator" + i].initiative = trgt1.initiative; this["enemy_identificator" + i].id = "enemy_" + i; _root.initial_participants.push(this["enemy_identificator" + i]); } i++; } i = current_participants.length; this["enemy_identificator" + i] = {}; this["enemy_identificator" + i].initiative = _root.yiff.character.initiative; this["enemy_identificator" + i].id = "character"; _root.initial_participants.push(this["enemy_identificator" + i]); _root.initial_participants.sortOn("initiative", Array.NUMERIC); _root.initial_participants.reverse(); roundprogress_step2 = "go"; } if (roundprogress_step2 eq "go") { roundprogress_step2 = "done"; if (do_combat_trace eq 1) { trace("[Step 2]"); } if (_root.initial_participants.length > 0) { _root.queue_array = _root.initial_participants; showQueue(); current_participant = _root.initial_participants.shift(); } else { roundprogress_RoundEnd = "go"; } current_participant = current_participant.id; trtrgt = _root.yiff[current_participant]; current_participant = trtrgt; if ((trtrgt.team eq 1) and (trtrgt.en_id != 100)) { trtrgt.actpoints = trtrgt.actpoints_max; trtrgt.movepoints = trtrgt.movepoints_max; var _local3 = 1; while (_local3 <= _root.field_height) { var i = 1; while (i <= _root.field_length) { cellname = _root.yiff[(("cell" + i) + "_") + _local3]; cellname.activatedastarget = 0; i++; } _local3++; } manual_controll_on = 1; if (do_combat_trace eq 1) { trace("************CHARACTER SELECTED*************"); } surrounded = checkForBeingSurrounded(trtrgt); if (surrounded eq "true") { manual_controll_on = 0; roundprogress_step2 = "go"; } } else { if (trtrgt.dmg < trtrgt.hp) { roundprogress_step2_4 = "go"; } else { roundprogress_step2 = "go"; } if ((trtrgt.en_id eq 100) or (trtrgt.en_id eq 200)) { roundprogress_step2_4 = "dontgo"; roundprogress_step2 = "go"; } _root.current_ating_unit = trtrgt; if (trtrgt.team eq 1) { do_combat_trace = 1; } else { do_combat_trace = 0; } do_combat_trace = 0; if (do_combat_trace eq 1) { trace(("[][][][] Unit Chosen: " + trtrgt) + " [][][][][][]"); trace(("[][][][] Unit Chosen: " + trtrgt) + " [][][][][][]"); trace(("[][][][] Unit Chosen: " + trtrgt) + " [][][][][][]"); trace(("[][][][] Unit Chosen: " + trtrgt) + " [][][][][][]"); trace(("[][][][] Unit Chosen: " + trtrgt) + " [][][][][][]"); trace(("[][][][] Unit Chosen: " + trtrgt) + " [][][][][][]"); trace(("[][][][] Unit Chosen: " + trtrgt) + " [][][][][][]"); trace(("[][][][] Unit Chosen: " + trtrgt) + " [][][][][][]"); trace(("[][][][] Unit Chosen: " + trtrgt) + " [][][][][][]"); trace("Unit team: " + trtrgt.team); trace("Unit ID: " + trtrgt.en_id); } } } if (roundprogress_step2_4 eq "go") { roundprogress_step2_4 = "done"; roundprogress_step2_5 = "go"; } if (roundprogress_step2_5 eq "go") { if (do_combat_trace eq 1) { trace("[Step 2_5]"); } roundprogress_step2_5 = "done"; trtrgt.actpoints = trtrgt.actpoints_max; trtrgt.movepoints = trtrgt.movepoints_max; if (do_combat_trace eq 1) { trace("COmbat and action points RESET"); } roundprogress_step3 = "go"; if (zeromovepoints eq 1) { zeromovepoints = 0; trtrgt.movepoints = 0; trace("Move points set to 0"); } } if (roundprogress_step3 eq "go") { if (do_combat_trace eq 1) { trace("[Step 3]"); } trtrgt = _root.current_participant; trgt = trtrgt; if (!trgt.idletime) { trgt.idletime = 0; } trgt.idletime = trgt.idletime + 0.0333333333333333; if (_root.quickcombat eq 1) { trgt.idletime = 999999999 /* 0x3B9AC9FF */; } if (do_combat_trace eq 1) { trace("Idling"); } if (trgt.idletime > _root.idle_time_max) { trgt.idletime = 0; roundprogress_step3 = "done"; if (trgt.com_att eq 1) { if (do_combat_trace eq 1) { trace("com_att eq 1 - attacking"); } roundprogress_step4 = "go"; } else { if (do_combat_trace eq 1) { trace("com_att != 1"); } roundprogress_step12 = "go"; } trgt.ring._visible = false; } else { trgt.ring._visible = true; } } if (roundprogress_step4 eq "go") { if (do_combat_trace eq 1) { trace("[Step 4]"); } roundprogress_step4 = "done"; trgt = _root.current_ating_unit; current_participant = trgt; if (do_combat_trace eq 1) { trace("Unit.gotoand stop 1 - stop animation"); } _root.current_ating_unit.gotoAndStop(1); if (current_participant.com_att eq 0) { if (do_combat_trace eq 1) { trace("com_att eq 0 - do not attack"); } roundprogress_step12 = "go"; } else { if (do_combat_trace eq 1) { trace("com_att eq 1 - attacking"); } tempvaryiff665 = "none"; current_participant.current_target = "none"; tempvaryiff665 = poisk_blijaishei_vidimoi_celi(trgt); current_participant.current_target = tempvaryiff665; if (do_combat_trace eq 1) { trace((("Closest Target Search. Victim found: " + current_participant.current_target) + " Attacker: ") + current_participant); } if (current_participant.current_target eq "none") { roundprogress_step12 = "go"; } else { roundprogress_step5 = "go"; } } } if (roundprogress_step5 eq "go") { if (do_combat_trace eq 1) { trace("[Step 5]"); } roundprogress_step5 = "done"; tr1 = current_participant.current_target; tr2 = current_participant; yiffdgdfg6786 = CALC_Dist_Xv_Yv(tr1._x, tr1._y, tr2._x, tr2._y); distance = yiffdgdfg6786[0]; if (do_combat_trace eq 1) { trace("check distance to target"); } if (distance < tr2.attack_radius) { _root.current_ating_unit.gotoAndStop(1); roundprogress_step8 = "go"; if (do_combat_trace eq 1) { trace("Target IN ATTACK RADIUS"); } } else { if (do_combat_trace eq 1) { trace("Target TOO FAR TO ATTACK"); } roundprogress_step6 = "go"; } } if (roundprogress_step6 eq "go") { if (do_combat_trace eq 1) { trace("[Step 6]"); } roundprogress_step6 = "done"; if (current_participant.movepoints > 0) { if (current_participant.com_dostop eq 1) { roundprogress_AIdone = "go"; if (do_combat_trace eq 1) { trace("COMMAND STOP - dont move"); } } else { roundprogress_step6_5 = "go"; if (do_combat_trace eq 1) { trace("Movement points > 0 OK!"); } } } else { if (do_combat_trace eq 1) { trace("Movement points < 0 :("); trace("Movement points set to maximum"); } roundprogress_AIdone = "go"; current_participant.movepoints = current_participant.movepoints_max; if (zeromovepoints eq 1) { zeromovepoints = 0; current_participant.movepoints = 0; if (do_combat_trace eq 1) { trace("Movement points set to 0"); } } } } if (roundprogress_step6_5 eq "go") { if (do_combat_trace eq 1) { trace("[Step 6_5]"); } roundprogress_step6_5 = "done"; ourtrg = current_participant.current_target; yifxxx = cell_name_calculation(ourtrg._x, ourtrg._y)[0]; yifyyy = cell_name_calculation(ourtrg._x, ourtrg._y)[1]; trgtcell = _root.yiff[(("cell" + yifxxx) + "_") + yifyyy]; if (do_combat_trace eq 1) { trace("Finding cell where our target is. RESULT: " + trgtcell); } recalculate_map_obstacles(); astar.initialize(); initialize_obstacles(); obstacle_exclude(current_participant); obstacle_exclude(ourtrg); tr1 = current_participant; tr2 = trgtcell; thepath = "none"; thepath = astarCalcAndShowPath(tr1._x, tr1._y, tr2._x, tr2._y, doshowpath); current_participant.thepath = thepath; if (do_combat_trace eq 1) { trace("recalculate_map_obstacles();"); trace("astar.initialize();"); trace("initialize_obstacles();"); trace("obstacle_exclude(current_participant)"); trace("obstacle_exclude(ourtrg);"); trace("RESULT: current_participant.thepath = " + current_participant.thepath); } if (thepath eq "none") { roundprogress_step12 = "go"; } else { roundprogress_step7 = "go"; rndstep7_sidestep1 = "go"; } } if (roundprogress_step7 eq "go") { if (do_combat_trace eq 1) { trace("[Step 7]"); } if (rndstep7_sidestep1 eq "go") { rndstep7_sidestep1 = "done"; if (random(_root.playmovesndradnomiser) eq 1) { if (current_participant.insect_type eq "spider") { trs.spider_move.start(); } else { trs.scorpion_move.start(); } } if (do_combat_trace eq 1) { trace("[Step 7_side1]"); } trgt1 = current_participant; rndstep7_sidestep4 = "go"; rndstep7_sidestep2 = "done"; if (trgt1.thepath.length > 0) { rndstep7_sidestep2 = "go"; } else { rndstep7_sidestep2 = "done"; roundprogress_step7 = "done"; roundprogress_step4 = "go"; } cellarray = trgt1.thepath.shift(); if (do_combat_trace eq 1) { trace("cellarray = trgt1.thepath.shift()"); } trgt1.gowhere = _root.yiff[(("cell" + cellarray[0]) + "_") + cellarray[1]]; trgt2 = trgt1.gowhere; yiffdgdfg = CALC_Dist_Xv_Yv(trgt2._x, trgt2._y, trgt1._x, trgt1._y); trgt1.xmod = yiffdgdfg[1]; trgt1.ymod = yiffdgdfg[2]; } if (rndstep7_sidestep2 eq "go") { yiffdgdfg = CALC_Dist_Xv_Yv(trgt2._x, trgt2._y, trgt1._x, trgt1._y); trgt1.distance = yiffdgdfg[0]; if (trgt1.distance <= trgt1.speed) { trgt1._x = trgt2._x; trgt1._y = trgt2._y; trgt1.movepoints--; if (do_combat_trace eq 1) { trace("Cell reached: movepoints--"); } roundprogress_step7 = "done"; rndstep7_sidestep2 = "done"; roundprogress_step5 = "go"; } else { if (rndstep7_sidestep4 eq "go") { rndstep7_sidestep4 = "done"; trgt1.gotoAndStop(2); } xspeed = trgt1.speed * trgt1.xmod; yspeed = trgt1.speed * trgt1.ymod; trgt1._x = trgt1._x + xspeed; trgt1._y = trgt1._y + yspeed; if (do_combat_trace eq 1) { trace("moving to next cell"); } rotation_towards_movement(trgt1, xspeed, yspeed); } } } if (roundprogress_step8 eq "go") { if (do_combat_trace eq 1) { trace("[Step 8]"); } roundprogress_step8 = "done"; if (current_participant.actpoints > 0) { if (do_combat_trace eq 1) { trace("roundprogress_step9 = go;"); } roundprogress_step9 = "go"; step9_part_1 = "go"; if (do_combat_trace eq 1) { trace("Action points: " + current_participant.actpoints); } } else { if (do_combat_trace eq 1) { trace("Action points: 0"); trace("Set action points to maximum"); } current_participant.actpoints = current_participant.actpoints_max; roundprogress_AIdone = "go"; } } if (roundprogress_step9 eq "go") { trgth = current_participant; if (step9_part_1 eq "go") { if (do_combat_trace eq 1) { trace("[Step 9]"); } _root.trigger_1 = 1; step9_part_1 = "done"; ranged_att = "done"; melee_att = "done"; if (trgth.attack_radius > (spacing * 2)) { if (do_combat_trace eq 1) { trace("Ranged attack GO!"); } ranged_att = "go"; ranged_p0 = "go"; ranged_p_minus1 = "go"; } else { if (do_combat_trace eq 1) { trace("MELEE attack GO!"); } melee_att = "go"; melee_att_step_0 = "go"; trace("mele attack begin"); } } if (ranged_att eq "go") { if (ranged_p0 eq "go") { if (ranged_p_minus1 eq "go") { ranged_p_minus1 eq "done"; trgth.gotoAndStop(3); if (do_combat_trace eq 1) { trace("Attack animation trgth.gotoAndStop(3);"); } rotation_face_target(current_participant, current_participant.current_target); } if (trgth.animation.shot eq 1) { if (do_combat_trace eq 1) { trace("trgth.animation.shot - true"); } ranged_p0 = "done"; ranged_p1 = "go"; returtostop = "go"; } } if (returtostop eq "go") { if (trgth.animation.done) { returtostop = 0; trgth.gotoAndStop(1); if (do_combat_trace eq 1) { trace("trgth.gotoAndStop(1);"); } } } if (ranged_p1 eq "go") { ranged_p1 = "done"; ranged_p2 = "go"; trgt1 = trgth; trgt2 = current_participant.current_target; yiffdgdfg = CALC_Dist_Xv_Yv(trgt2._x, trgt2._y, trgt1._x, trgt1._y); xmod = yiffdgdfg[1]; ymod = yiffdgdfg[2]; distancetomuzzle = 11; if (_root.quickcombat eq 1) { bulletspeed = 20; } else { bulletspeed = 10; } if (do_combat_trace eq 1) { trace("Bullet Speed and direction set."); } iyiff = _root.yiff.shooting_shell.getNextHighestDepth(); _root.yiff.shooting_shell.attachMovie("projectile_1", "cur_proj", iyiff); trgt3 = _root.yiff.shooting_shell.cur_proj; trgt3._x = trgth._x; trgt3._y = trgth._y; trgt3.xmod = xmod; trgt3.ymod = ymod; trgt3._x = trgt3._x + (distancetomuzzle * trgt3.xmod); trgt3._y = trgt3._y + (distancetomuzzle * trgt3.ymod); if (current_participant.insect_type eq "spider") { trs.spider_ranged_attack.start(); } else { trs.scorp_ranged_attack.start(); } } if (ranged_p2 eq "go") { trgt2 = current_participant.current_target; yiffdgdf1g = CALC_Dist_Xv_Yv(trgt2._x, trgt2._y, trgt3._x, trgt3._y); distance = yiffdgdf1g[0]; if (distance <= bulletspeed) { removeMovieClip(trgt3); ranged_p2 = "done"; ranged_p3 = "go"; iyiff = _root.yiff.shooting_shell.getNextHighestDepth(); if ((current_participant.en_id eq 3) or (current_participant.en_id eq 14)) { _root.yiff.shooting_shell.attachMovie("explosion_2", "cur_expl", iyiff); snd_small_goo(); } else { snd_big_goo(); _root.yiff.shooting_shell.attachMovie("explosion_1", "cur_expl", iyiff); } _root.yiff.shooting_shell.cur_expl._x = trgt2._x; _root.yiff.shooting_shell.cur_expl._y = trgt2._y; if (do_combat_trace eq 1) { trace("Bullet Remove. Explosion BOOM!"); } } else { if (do_combat_trace eq 1) { trace("Bullet fly"); } xspeed = bulletspeed * trgt3.xmod; yspeed = bulletspeed * trgt3.ymod; trgt3._x = trgt3._x + xspeed; trgt3._y = trgt3._y + yspeed; } } if (ranged_p3 eq "go") { if (_root.yiff.shooting_shell.cur_expl) { } else { ranged_p3 = "done"; ranged_p4 = "go"; if (do_combat_trace eq 1) { trace("Explosion done"); } } } if (ranged_p4 eq "go") { ranged_p4 = "done"; ranged_att = "done"; roundprogress_step9 = "done"; roundprogress_step10 = "go"; current_participant.gotoAndStop(1); current_participant.actpoints--; if (do_combat_trace eq 1) { trace("actpoints--; doSplashDMGnineCells(); (splash ne vsegda)"); } tr1 = current_participant; tr2 = current_participant.current_target; cur_dmg = (tr1.dmg_min + 1) + random(tr1.dmg_max - tr1.dmg_min); center_cell_x = cell_name_calculation(tr2._x, tr2._y)[0]; center_cell_y = cell_name_calculation(tr2._x, tr2._y)[1]; who_fired = current_participant; if ((current_participant.en_id eq 3) or (current_participant.en_id eq 14)) { tr2.dmg = tr2.dmg + cur_dmg; msg = "-" + Math.floor(cur_dmg); otletaniedamaga(tr2._x, tr2._y, msg, "dmg"); } else { doSplashDMGnineCells(cur_dmg, who_fired, center_cell_x, center_cell_y); } if (do_combat_trace eq 1) { trace("EXP point obtained"); } if (tr1.expp < _root.exp_max) { tr1.expp++; } } } if (melee_att eq "go") { if (melee_att_step_0 != "done") { melee_att_step_0 = "done"; trgth.current_target.gotoAndStop(1); trgth.current_target.idle.gotoAndPlay(2); trgth.gotoAndStop(3); if (do_combat_trace eq 1) { trace("Start MELEE attack and Target Hurt ANIMATIONS"); } rotation_face_target(current_participant, current_participant.current_target); } if (trgth.animation.ended eq 1) { melee_att = "done"; roundprogress_step9 = "done"; roundprogress_step10 = "go"; current_participant.gotoAndStop(1); current_participant.actpoints--; if (do_combat_trace eq 1) { trace("actpoints--; Melee Attack DOne, dmg scrpt done"); } tr1 = current_participant; tr2 = current_participant.current_target; playsnd = 0; if (random(100) eq _root.miss_chance_percent) { msg = "*MISS*"; otletaniedamaga(tr2._x, tr2._y, msg, "dmg"); playsnd = 1; } else { curdmg444 = (tr1.dmg_min + 1) + random(tr1.dmg_max - tr1.dmg_min); tr2.dmg = tr2.dmg + curdmg444; playsnd = 2; if (((random(100) < _root.critical_chance_percent) and (tr2.en_id != 100)) and (tr2.en_id != 200)) { tr2.dmg = tr2.dmg + 55000; playsnd = 3; msg = "*CRITICAL HIT*"; otletaniedamaga(tr2._x, tr2._y, msg, "dmg"); } else { msg = "-" + Math.floor(curdmg444); if (((tr1.poison_time > 0) and (tr2.en_id != 100)) and (tr2.en_id != 200)) { otletaniedamaga(tr2._x, tr2._y, msg, "dmg", "*poisoned*"); } else { otletaniedamaga(tr2._x, tr2._y, msg, "dmg"); } } if (playsnd eq 1) { trs.miss.start(); } else if (playsnd eq 2) { if (tr1.insect_type eq "spider") { snd_spider_bite(); } else { trs.scorpion_bite.start(); } } else if (playsnd eq 3) { if (tr1.insect_type eq "spider") { trs.critical_spider.start(); } else { trs.critical_scorpion.start(); } } if (tr2.insect_type eq "spider") { snd_spider_hurt(); } else if (tr2.insect_type eq "scorpion") { snd_scorpion_hurt(); } if (do_combat_trace eq 1) { trace("EXP point obtained"); } if (tr1.expp < _root.exp_max) { tr1.expp++; } if ((((tr1.poison_time > 0) and (tr2.poisoned_for_dmg <= tr1.poison_dmg)) and (tr2.en_id != 100)) and (tr2.en_id != 200)) { tr2.poison_time_received = tr1.poison_time; tr2.poisoned_for_dmg = tr1.poison_dmg; if (do_combat_trace eq 1) { trace((("Target Poisoned " + tr2.poison_time_received) + " ") + tr2.poisoned_for_dmg); } } if (((tr1.en_id eq 15) and (tr2.en_id != 100)) and (tr2.en_id != 200)) { tr2.blackwidowbittten = 1; if (do_combat_trace eq 1) { trace("tr2.blackwidowbittten = 1;"); } } recalcHPindicatoretc(tr2); if (do_combat_trace eq 1) { trace("recalcHPindicatoretc(tr2);"); } } } } } if (roundprogress_step10 eq "go") { if (do_combat_trace eq 1) { trace("[Step 10]"); } roundprogress_step10 = "done"; ttrtr = current_participant.current_target; if ((current_participant.en_id eq 15) and (ttrtr.blackwidowbittten eq 1)) { roundprogress_step4 = "go"; if (do_combat_trace eq 1) { trace("BlackwidowBitten CHECKE - TRUE! goto step 4"); } } else if (ttrtr.dmg < ttrtr.hp) { if (do_combat_trace eq 1) { trace("ttrtr.dmg<ttrtr.hp"); } roundprogress_step5 = "go"; } else { if (do_combat_trace eq 1) { trace("FALSE: ttrtr.dmg<ttrtr.hp"); } roundprogress_step4 = "go"; } } if (roundprogress_step12 eq "go") { if (do_combat_trace eq 1) { trace("[Step 12]"); } roundprogress_step12 = "done"; gttr = current_participant; _root.current_ating_unit.gotoAndStop(1); if (do_combat_trace eq 1) { trace("Stop animation: unit.gotoAndStop(1);"); } step12_p0 = "go"; if (step12_p0 eq "go") { step12_p0 = "done"; if (do_combat_trace eq 1) { trace("step12_p0"); } if (gttr.command eq 1) { if (do_combat_trace eq 1) { trace("command eq 1 => DEFEND"); trace("setting dest_loc_x and y; creating dest_loc_array"); } step12_p1 = "go"; if (gttr.team eq 1) { dest_loc_xmin = 1; dest_loc_xmax = 8; dest_loc_ymin = 15; dest_loc_ymax = 21; recheck_cell_occupation(); dest_loc_array = create_area_array2(dest_loc_xmin, dest_loc_xmax, dest_loc_ymin, dest_loc_ymax); } else { step12_p1 = "go"; dest_loc_xmin = 21; dest_loc_xmax = 28; dest_loc_ymin = 1; dest_loc_ymax = 7; recheck_cell_occupation(); dest_loc_array = create_area_array2(dest_loc_xmin, dest_loc_xmax, dest_loc_ymin, dest_loc_ymax); } } else if (gttr.command eq 2) { step12_p1 = "go"; if (do_combat_trace eq 1) { trace("command eq 2 => ATTACK"); trace("setting dest_loc_x and y; creating dest_loc_array"); } if (gttr.team eq 1) { dest_loc_xmin = 21; dest_loc_xmax = 28; dest_loc_ymin = 1; dest_loc_ymax = 7; recheck_cell_occupation(); dest_loc_array = create_area_array2(dest_loc_xmin, dest_loc_xmax, dest_loc_ymin, dest_loc_ymax); } else { dest_loc_xmin = 1; dest_loc_xmax = 8; dest_loc_ymin = 15; dest_loc_ymax = 21; recheck_cell_occupation(); dest_loc_array = create_area_array2(dest_loc_xmin, dest_loc_xmax, dest_loc_ymin, dest_loc_ymax); } } else { step12_p2 = "go"; } } if (step12_p1 eq "go") { step12_p1 = "done"; if (do_combat_trace eq 1) { trace("step12_p1"); } ylength = dest_loc_array.length; randomcellu = random(ylength); yifxxx = dest_loc_array[randomcellu][0]; yifyyy = dest_loc_array[randomcellu][1]; trgtcell = _root.yiff[(("cell" + yifxxx) + "_") + yifyyy]; recalculate_map_obstacles(); astar.initialize(); initialize_obstacles(); obstacle_exclude(current_participant); if (do_combat_trace eq 1) { trace("recalculate_map_obstacles();astar.initialize();initialize_obstacles();obstacle_exclude(current_participant);"); } tr1 = current_participant; tr2 = trgtcell; thepath = "none"; thepath = astarCalcAndShowPath(tr1._x, tr1._y, tr2._x, tr2._y, doshowpath); current_participant.thepath = thepath; if (do_combat_trace eq 1) { trace("****current_participant.thepath = " + current_participant.thepath); } if (thepath eq "none") { step12_p3 = "go"; } else { roundprogress_step12_5 = "go"; } } if (step12_p3 eq "go") { if (do_combat_trace eq 1) { trace("step12_p3"); } step12_p3 = "done"; xxx = cell_name_calculation(gttr._x, gttr._y)[0]; yyy = cell_name_calculation(gttr._x, gttr._y)[1]; if ((xxx < dest_loc_xmin) and (yyy < dest_loc_ymin)) { sector = 1; } else if (((xxx > dest_loc_xmin) and (xxx < dest_loc_xmax)) and (yyy < dest_loc_ymin)) { sector = 2; } else if ((xxx > dest_loc_xmax) and (yyy < dest_loc_ymin)) { sector = 3; } else if (((xxx < dest_loc_xmin) and (yyy > dest_loc_ymin)) and (yyy < dest_loc_ymax)) { sector = 4; } else if (((xxx > dest_loc_xmax) and (yyy > dest_loc_ymin)) and (yyy < dest_loc_ymax)) { sector = 5; } else if ((xxx < dest_loc_xmin) and (yyy > dest_loc_ymax)) { sector = 6; } else if (((xxx > dest_loc_xmin) and (xxx < dest_loc_xmax)) and (yyy > dest_loc_ymax)) { sector = 7; } else if ((xxx > dest_loc_xmax) and (yyy > dest_loc_ymax)) { sector = 8; if (do_combat_trace eq 1) { trace("Destlock => SECTOR: " + sector); } } else { if (do_combat_trace eq 1) { trace("sector = 0; Unit inside the targeted area, movepoints set to 1;"); } gttr.movepoints = 1; zeromovepoints = 1; sector = 0; } recheck_cell_occupation(); ycellarrayzz = create_area_array(xxx, yyy, gttr.movepoints_max, sector); if (do_combat_trace eq 1) { trace("recheck_cell_occupation();"); trace("ycellarrayzz = create_area_array(xxx, yyy, gttr.movepoints_max, sector);"); } ylength = ycellarrayzz.length; randomcellu = random(ylength); yifxxx = ycellarrayzz[randomcellu][0]; yifyyy = ycellarrayzz[randomcellu][1]; trgtcell = _root.yiff[(("cell" + yifxxx) + "_") + yifyyy]; recalculate_map_obstacles(); astar.initialize(); initialize_obstacles(); obstacle_exclude(current_participant); if (starttrace eq 1) { trace(current_participant); } tr1 = current_participant; tr2 = trgtcell; thepath = "none"; thepath = astarCalcAndShowPath(tr1._x, tr1._y, tr2._x, tr2._y, doshowpath); current_participant.thepath = thepath; if (do_combat_trace eq 1) { trace("recalculate_map_obstacles();astar.initialize();initialize_obstacles();obstacle_exclude(current_participant);"); trace("THE PATH: " + current_participant.thepath); } if (thepath eq "none") { roundprogress_AIdone = "go"; } else { roundprogress_step12_5 = "go"; } } if (step12_p2 eq "go") { step12_p2 = "done"; if (do_combat_trace eq 1) { trace("step12_p2);"); trace("FINDING PATH TO RANDOM CELL WITHIN MOVEPOINTS"); } xxx = cell_name_calculation(gttr._x, gttr._y)[0]; yyy = cell_name_calculation(gttr._x, gttr._y)[1]; recheck_cell_occupation(); ycellarrayzz = create_area_array(xxx, yyy, gttr.movepoints_max, "none"); ylength = ycellarrayzz.length; randomcellu = random(ylength); yifxxx = ycellarrayzz[randomcellu][0]; yifyyy = ycellarrayzz[randomcellu][1]; trgtcell = _root.yiff[(("cell" + yifxxx) + "_") + yifyyy]; recalculate_map_obstacles(); astar.initialize(); initialize_obstacles(); obstacle_exclude(current_participant); if (starttrace eq 1) { trace(current_participant); } tr1 = current_participant; tr2 = trgtcell; thepath = "none"; thepath = astarCalcAndShowPath(tr1._x, tr1._y, tr2._x, tr2._y, doshowpath); current_participant.thepath = thepath; if (do_combat_trace eq 1) { trace("recalculate_map_obstacles();astar.initialize();initialize_obstacles();obstacle_exclude(current_participant);"); trace("THE PATH: " + current_participant.thepath); } if (thepath eq "none") { roundprogress_AIdone = "go"; } else { roundprogress_step12_5 = "go"; } } } if (roundprogress_step12_5 eq "go") { roundprogress_step12_5 = "done"; if (do_combat_trace eq 1) { trace("[Step 12_5]"); } if (current_participant.movepoints > 0) { if (current_participant.com_dostop eq 1) { roundprogress_AIdone = "go"; if (do_combat_trace eq 1) { trace("COMMAND STOP - dont move"); } } else { roundprogress_step13 = "go"; rndstep13_sidestep1 = "go"; rndstep13_sidestep2 = "done"; if (do_combat_trace eq 1) { trace("movepoints>0 - true"); } } } else { trace("movepoints = 0 - true; SET movepoints to maximum"); current_participant.movepoints = current_participant.movepoints_max; roundprogress_AIdone = "go"; } } if (roundprogress_step13 eq "go") { roundprogress_step12_5 = "done"; roundprogress_step12 = "done"; if (rndstep13_sidestep1 eq "go") { if (do_combat_trace eq 1) { trace("[Step 13]"); } if (random(_root.playmovesndradnomiser) eq 1) { if (current_participant.insect_type eq "spider") { trs.spider_move.start(); } else { trs.scorpion_move.start(); } } rndstep13_sidestep1 = "done"; trgt1 = current_participant; rndstep13_sidestep3_5 = "go"; if (trgt1.thepath.length > 0) { rndstep13_sidestep2 = "go"; } else { roundprogress_step12 = "go"; rndstep13_sidestep2 = "done"; } cellarray = trgt1.thepath.shift(); trgt1.gowhere = _root.yiff[(("cell" + cellarray[0]) + "_") + cellarray[1]]; trgt2 = trgt1.gowhere; yiffdgdfg = CALC_Dist_Xv_Yv(trgt2._x, trgt2._y, trgt1._x, trgt1._y); trgt1.xmod = yiffdgdfg[1]; trgt1.ymod = yiffdgdfg[2]; if (do_combat_trace eq 1) { trace("Target Cell set; cellarray = trgt1.thepath.shift();"); } } if (rndstep13_sidestep2 eq "go") { yiffdgdfg = CALC_Dist_Xv_Yv(trgt2._x, trgt2._y, trgt1._x, trgt1._y); trgt1.distance = yiffdgdfg[0]; if (trgt1.distance <= trgt1.speed) { trgt1._x = trgt2._x; trgt1._y = trgt2._y; trgt1.movepoints--; if (do_combat_trace eq 1) { trace("trgt1.movepoints--; Target Cell REACHED"); } roundprogress_step13 = "done"; st13_5_p1 = "go"; roundprogress_step13_5 = "go"; rndstep13_sidestep2 = "done"; } else { trgt = current_participant; rndstep13_sidestep3_5 = "done"; rndstep13_sidestep4 = "go"; if (rndstep13_sidestep4 eq "go") { rndstep13_sidestep4 = "done"; trgt1.gotoAndStop(2); if (do_combat_trace eq 1) { trace("start walking animation"); } } if (do_combat_trace eq 1) { trace("Moving"); } xspeed = trgt1.speed * trgt1.xmod; yspeed = trgt1.speed * trgt1.ymod; trgt1._x = trgt1._x + xspeed; trgt1._y = trgt1._y + yspeed; rotation_towards_movement(trgt1, xspeed, yspeed); } } } if (roundprogress_step13_5 eq "go") { trgt1 = current_participant; if (do_combat_trace eq 1) { trace("[Step 13_5]"); } if (st13_5_p1 eq "go") { st13_5_p1 eq "done"; if (trgt1.actpoints > 0) { if (trgt1.com_att eq 0) { if (do_combat_trace eq 1) { trace("com_att eq 0 - do not attack, move on"); } roundprogress_step13_5 = "done"; roundprogress_step12_5 = "go"; st13_5_p2 = "done"; } else { st13_5_p2 = "go"; if (do_combat_trace eq 1) { trace("Action points: " + trgt1.actpoints); } } } else { if (do_combat_trace eq 1) { trace("Action points: 0 "); } roundprogress_step13_5 = "done"; roundprogress_step12_5 = "go"; } } if (st13_5_p2 eq "go") { st13_5_p2 eq "done"; roundprogress_step13_5 = "done"; tempvaryiff78787 = poisk_blijaishei_vidimoi_celi(trgt1); current_participant.current_target = tempvaryiff78787; if (do_combat_trace eq 1) { trace("poisk_blijaishei_vidimoi_celi(trgt1)"); trace("TARGET FOUND: " + current_participant.current_target); } if (current_participant.current_target eq "none") { roundprogress_step12_5 = "go"; } else { roundprogress_step5 = "go"; } } } } function execute_enemy_ai() { yiffinhell = 1; if ((_root.loadmap_id eq 1) and (_root.easymode != 1)) { yiffinhell = 2; } if ((_root.loadmap_id eq 3) and (_root.hardcore_mode eq 1)) { yiffinhell = 2; } if ((_root.loadmap_id eq 4) and (_root.hardcore_mode eq 1)) { yiffinhell = 2; } if ((_root.loadmap_id eq 5) and (_root.hardcore_mode eq 1)) { yiffinhell = 2; } if (scorpion_base_dead != 1) { yAIff = 0; while (yAIff < yiffinhell) { _root["enemyAI_" + _root.loadmap_id](); yAIff++; } } } function enemyAI_1() { var _local2 = new Array(); i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (((trgten and (trgten.en_id != 100)) and (trgten.en_id != 200)) and (trgten.team eq 2)) { _local2.push(trgten); } i++; } enemy_units_number = _local2.length; controlled2 = 0; z = 0; while (z < enemy_units_number) { controlled2 = controlled2 + _local2[z].control; z++; } freecontrollpoints2 = max_control2 - controlled2; easyspawnblock = 0; if (_root.easymode eq 1) { if (random(2) eq 1) { easyspawnblock = 1; } } if (((freecontrollpoints2 > 0) and (spawn_points_2 > 2)) and (easyspawnblock != 1)) { if (spawn_points_2 >= _root.enemy_cost_10) { a = random(3); if (a eq 0) { Spawn_units(1, 2); spawn_points_2 = spawn_points_2 - _root.enemy_cost_1; } else if (a eq 1) { Spawn_units(10, 2); spawn_points_2 = spawn_points_2 - _root.enemy_cost_10; } else if (a eq 2) { Spawn_units(11, 2); spawn_points_2 = spawn_points_2 - _root.enemy_cost_11; } } else if (spawn_points_2 > _root.enemy_cost_1) { a = random(2); if (a eq 0) { Spawn_units(1, 2); spawn_points_2 = spawn_points_2 - _root.enemy_cost_1; } else if (a eq 1) { Spawn_units(11, 2); spawn_points_2 = spawn_points_2 - _root.enemy_cost_11; } } } arrlength = base_array_2.length; recheck_cell_occupation(); _root.trigger_2 = 0; i = 0; while (i < arrlength) { xxx = base_array_2[i][0]; yyy = base_array_2[i][1]; cellname = _root.yiff[(("cell" + xxx) + "_") + yyy]; if ((cellname.occupied != 0) and (cellname.occupied.team eq 1)) { _root.trigger_2 = 1; } i++; } if (_root.currentround > 1) { _root.trigger_1 = 1; } if (_root.trigger_1 != 1) { z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; trgttt.com_dostop = 0; trgttt.com_fr = 1; trgttt.com_move = 0; trgttt.com_att = 1; z++; } } else { z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; if (trgttt.com_fr eq 1) { trgttt.com_fr = 0; trgttt.com_move = 1; } z++; } var _local4 = new Array(); var _local3 = new Array(); z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; if (trgttt.com_move eq 1) { _local3.push(trgttt); } else if (trgttt.com_move eq 2) { _local4.push(trgttt); } z++; } defenders_number = _local3.length; attackers_number = _local4.length; if (attackers_number < 2) { _local3[0].com_move = 2; _local3[1].com_move = 2; trgttt.com_fr = 0; } if (enemy_units_number < 4) { z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; trgttt.com_move = 1; trgttt.com_fr = 0; z++; } } } if (_root.trigger_2 eq 1) { z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; trgttt.com_move = 1; trgttt.com_fr = 0; z++; } } } function enemyAI_2() { var _local2 = new Array(); i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (((trgten and (trgten.en_id != 100)) and (trgten.en_id != 200)) and (trgten.team eq 2)) { _local2.push(trgten); } i++; } enemy_units_number = _local2.length; controlled2 = 0; z = 0; while (z < enemy_units_number) { controlled2 = controlled2 + _local2[z].control; z++; } freecontrollpoints2 = max_control2 - controlled2; if (enemy_units_number < 5) { aaaz = random(3); if (aaaz eq 0) { dospawnkogo = 1; } else if (aaaz eq 1) { dospawnkogo = 10; } else { dospawnkogo = 11; } } else if (random(2) eq 1) { dospawnkogo = 12; } else { dospawnkogo = 9; } thiscost = _root["enemy_cost_" + dospawnkogo]; thiscontrolcost = _root["enemy_control_" + dospawnkogo]; easyspawnblock = 0; if (_root.easymode eq 1) { if (random(2) eq 1) { easyspawnblock = 1; } } if (((freecontrollpoints2 >= thiscontrolcost) and (spawn_points_2 >= thiscost)) and (easyspawnblock != 1)) { Spawn_units(dospawnkogo, 2); spawn_points_2 = spawn_points_2 - thiscost; } if (_root.trigger_2 eq 1) { if (random(2) eq 1) { dospawnkogo = 1; } else { dospawnkogo = 11; } thiscost = _root["enemy_cost_" + dospawnkogo]; thiscontrolcost = _root["enemy_control_" + dospawnkogo]; freecontrollpoints2 = max_control2 - controlled2; if (((freecontrollpoints2 >= thiscontrolcost) and (spawn_points_2 >= thiscost)) and (easyspawnblock != 1)) { Spawn_units(dospawnkogo, 2); spawn_points_2 = spawn_points_2 - thiscost; controlled2 = controlled2 + thiscontrolcost; } } arrlength = base_array_2.length; recheck_cell_occupation(); _root.trigger_2 = 0; i = 0; while (i < arrlength) { xxx = base_array_2[i][0]; yyy = base_array_2[i][1]; cellname = _root.yiff[(("cell" + xxx) + "_") + yyy]; if ((cellname.occupied != 0) and (cellname.occupied.team eq 1)) { _root.trigger_2 = 1; } i++; } var _local4 = new Array(); var _local3 = new Array(); z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; if (trgttt.com_move eq 1) { _local3.push(trgttt); } else if (trgttt.com_move eq 2) { _local4.push(trgttt); } z++; } defenders_number = _local3.length; attackers_number = _local4.length; if (defenders_number > 5) { aaa = random(defenders_number); _local3[aaa].com_move = 2; } if (spawn_points_2 > (0.5 * spawn_points_max2)) { z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; trgttt.com_move = 2; trgttt.com_fr = 0; z++; } } if (_root.trigger_2 eq 1) { z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; trgttt.com_move = 1; trgttt.com_fr = 0; z++; } } } function enemyAI_3() { var _local2 = new Array(); i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (((trgten and (trgten.en_id != 100)) and (trgten.en_id != 200)) and (trgten.team eq 2)) { _local2.push(trgten); } i++; } enemy_units_number = _local2.length; number_strelu4ih_vragov = 0; i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (trgten and (trgten.en_id eq 14)) { number_strelu4ih_vragov++; } i++; } controlled2 = 0; z = 0; while (z < enemy_units_number) { controlled2 = controlled2 + _local2[z].control; z++; } trace(controlled2); if (((enemy_units_number < 6) or (_root.easymode eq 1)) or (number_strelu4ih_vragov > 3)) { aaaz = random(5); if (aaaz eq 0) { dospawnkogo = 1; } else if (aaaz eq 1) { dospawnkogo = 10; } else if (aaaz eq 2) { dospawnkogo = 11; } else if (aaaz eq 3) { dospawnkogo = 12; } else if (aaaz eq 4) { dospawnkogo = 9; } } else { dospawnkogo = 14; } if ((random(30) eq 5) and (number_strelu4ih_vragov < 2)) { dospawnkogo = 14; } freecontrollpoints2 = max_control2 - controlled2; if (_root.hardcore_mode eq 1) { dfjgdfg66 = 3; } else { dfjgdfg66 = 2; } z = 0; while (z < dfjgdfg66) { thiscost = _root["enemy_cost_" + dospawnkogo]; thiscontrolcost = _root["enemy_control_" + dospawnkogo]; if ((freecontrollpoints2 >= thiscontrolcost) and (spawn_points_2 >= thiscost)) { Spawn_units(dospawnkogo, 2); spawn_points_2 = spawn_points_2 - thiscost; } z++; } arrlength = base_array_2.length; recheck_cell_occupation(); _root.trigger_2 = 0; i = 0; while (i < arrlength) { xxx = base_array_2[i][0]; yyy = base_array_2[i][1]; cellname = _root.yiff[(("cell" + xxx) + "_") + yyy]; if ((cellname.occupied != 0) and (cellname.occupied.team eq 1)) { _root.trigger_2 = 1; } i++; } var _local4 = new Array(); var _local3 = new Array(); z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; if (trgttt.com_move eq 1) { _local3.push(trgttt); } else if (trgttt.com_move eq 2) { _local4.push(trgttt); } z++; } defenders_number = _local3.length; attackers_number = _local4.length; if (defenders_number > 5) { aaa = random(defenders_number); if (_local3[aaa].en_id != 14) { _local3[aaa].com_move = 2; } } if (spawn_points_2 > (0.8 * spawn_points_max2)) { z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; if (trgttt.en_id != 14) { trgttt.com_move = 2; trgttt.com_fr = 0; } if (_root.hardcore_mode eq 1) { trgttt.com_move = 2; trgttt.com_fr = 0; } z++; } } if (_root.trigger_2 eq 1) { z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; trgttt.com_move = 1; trgttt.com_fr = 0; z++; } } } function enemyAI_4() { var _local2 = new Array(); i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (((trgten and (trgten.en_id != 100)) and (trgten.en_id != 200)) and (trgten.team eq 2)) { _local2.push(trgten); } i++; } enemy_units_number = _local2.length; number_strelu4ih_vragov = 0; i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (trgten) { if ((trgten.en_id eq 14) or (trgten.en_id eq 7)) { number_strelu4ih_vragov++; } } i++; } controlled2 = 0; z = 0; while (z < enemy_units_number) { controlled2 = controlled2 + _local2[z].control; z++; } trace(controlled2); if (enemy_units_number < 10) { aaaz = random(5); if (aaaz eq 0) { dospawnkogo = 9; } else if (aaaz eq 1) { dospawnkogo = 10; } else if (aaaz eq 2) { dospawnkogo = 11; } else if (aaaz eq 3) { dospawnkogo = 12; } else if (aaaz eq 4) { dospawnkogo = 9; } } else if (random(2) eq 1) { dospawnkogo = 7; } else { dospawnkogo = 14; } if (_root.hardcore_mode eq 1) { aaaz = random(6); if (aaaz eq 0) { dospawnkogo = 9; } else if (aaaz eq 1) { dospawnkogo = 10; } else if (aaaz eq 2) { dospawnkogo = 11; } else if (aaaz eq 3) { dospawnkogo = 12; } else if (aaaz eq 4) { dospawnkogo = 9; } else if (aaaz eq 5) { dospawnkogo = 14; } } if (_root.hardcore_mode eq 1) { shotersnum = 5; } else { shotersnum = 3; } if (number_strelu4ih_vragov < 2) { if (random(2) eq 1) { dospawnkogo = 7; } else { dospawnkogo = 14; } } if ((number_strelu4ih_vragov > shotersnum) or (number_strelu4ih_vragov eq shotersnum)) { aaaz = random(6); if (aaaz eq 0) { dospawnkogo = 1; } else if (aaaz eq 1) { dospawnkogo = 10; } else if (aaaz eq 2) { dospawnkogo = 11; } else if (aaaz eq 3) { dospawnkogo = 12; } else if (aaaz eq 4) { dospawnkogo = 9; } else if (aaaz eq 4) { dospawnkogo = 19; } } if ((_root.trigger_2 eq 1) and (random(2) eq 1)) { dospawnkogo = 19; } if (random(60) eq 5) { dospawnkogo = 19; } freecontrollpoints2 = max_control2 - controlled2; if (_root.hardcore_mode eq 1) { dfjgdfg66 = 5; } else { dfjgdfg66 = 3; } z = 0; while (z < dfjgdfg66) { thiscost = _root["enemy_cost_" + dospawnkogo]; thiscontrolcost = _root["enemy_control_" + dospawnkogo]; if ((freecontrollpoints2 >= thiscontrolcost) and (spawn_points_2 >= thiscost)) { Spawn_units(dospawnkogo, 2); spawn_points_2 = spawn_points_2 - thiscost; } z++; } arrlength = base_array_2.length; recheck_cell_occupation(); _root.trigger_2 = 0; i = 0; while (i < arrlength) { xxx = base_array_2[i][0]; yyy = base_array_2[i][1]; cellname = _root.yiff[(("cell" + xxx) + "_") + yyy]; if ((cellname.occupied != 0) and (cellname.occupied.team eq 1)) { _root.trigger_2 = 1; } i++; } var _local4 = new Array(); var _local3 = new Array(); z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; if (trgttt.com_move eq 1) { _local3.push(trgttt); } else if (trgttt.com_move eq 2) { _local4.push(trgttt); } z++; } defenders_number = _local3.length; attackers_number = _local4.length; z = 0; while (z < 3) { if (defenders_number > 10) { aaa = random(defenders_number); _local3[aaa].com_move = 2; } z++; } if (spawn_points_2 > (0.9 * spawn_points_max2)) { z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; if ((trgttt.en_id != 14) and (trgttt.en_id != 7)) { trgttt.com_move = 2; trgttt.com_fr = 0; } if (_root.hardcore_mode eq 1) { trgttt.com_move = 2; trgttt.com_fr = 0; } z++; } } if (_root.trigger_2 eq 1) { z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; trgttt.com_move = 1; trgttt.com_fr = 0; z++; } } } function enemyAI_5() { spawn_points_surplus_1 = 7; spawn_points_surplus_2 = 7; illll = 0; while (illll < 5) { enemyAI_5_respawnPolicy(); illll++; } arrlength = base_array_2.length; recheck_cell_occupation(); _root.trigger_2 = 0; i = 0; while (i < arrlength) { xxx = base_array_2[i][0]; yyy = base_array_2[i][1]; cellname = _root.yiff[(("cell" + xxx) + "_") + yyy]; if ((cellname.occupied != 0) and (cellname.occupied.team eq 1)) { _root.trigger_2 = 1; } i++; } var _local2 = new Array(); i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (((trgten and (trgten.en_id != 100)) and (trgten.en_id != 200)) and (trgten.team eq 2)) { _local2.push(trgten); } i++; } enemy_units_number = _local2.length; number_strelu4ih_vragov = 0; i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (trgten) { if ((trgten.en_id eq 14) or (trgten.en_id eq 7)) { number_strelu4ih_vragov++; } } i++; } controlled2 = 0; z = 0; while (z < enemy_units_number) { controlled2 = controlled2 + _local2[z].control; z++; } var _local4 = new Array(); var _local3 = new Array(); z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; if (trgttt.com_move eq 1) { _local3.push(trgttt); } else if (trgttt.com_move eq 2) { _local4.push(trgttt); } z++; } defenders_number = _local3.length; attackers_number = _local4.length; if ((freecontrollpoints2 < Math.floor(0.3 * max_control2)) and (attackers_number < 3)) { z = 0; while (z < Math.floor(defenders_number / 2)) { aaa = random(defenders_number); _local3[aaa].com_move = 2; z++; } } if (_root.trigger_2 eq 1) { z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; trgttt.com_move = 1; trgttt.com_fr = 0; z++; } } } function enemyAI_5_respawnPolicy() { var _local2 = new Array(); i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (((trgten and (trgten.en_id != 100)) and (trgten.en_id != 200)) and (trgten.team eq 2)) { _local2.push(trgten); } i++; } enemy_units_number = _local2.length; number_strelu4ih_vragov = 0; i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (trgten) { if ((trgten.en_id eq 14) or (trgten.en_id eq 7)) { number_strelu4ih_vragov++; } } i++; } controlled2 = 0; z = 0; while (z < enemy_units_number) { controlled2 = controlled2 + _local2[z].control; z++; } aaa = random(6); if (aaa eq 0) { dospawnkogo = 12; } else if (aaa eq 1) { dospawnkogo = 9; } else if (aaa eq 2) { dospawnkogo = 14; } else if (aaa eq 3) { dospawnkogo = 7; } else if (aaa eq 4) { dospawnkogo = 8; } else if (aaa eq 5) { dospawnkogo = 19; } if (number_strelu4ih_vragov > 3) { if ((dospawnkogo eq 14) or (dospawnkogo eq 7)) { dospawnkogo = 10; } } else if (number_strelu4ih_vragov < 4) { if (random(2) eq 1) { dospawnkogo = 7; } else { dospawnkogo = 14; } } freecontrollpoints2 = max_control2 - controlled2; thiscost = _root["enemy_cost_" + dospawnkogo]; thiscontrolcost = _root["enemy_control_" + dospawnkogo]; trace(456456); if ((freecontrollpoints2 >= thiscontrolcost) and (spawn_points_2 >= thiscost)) { Spawn_units(dospawnkogo, 2); spawn_points_2 = spawn_points_2 - thiscost; } } function enemyAI_6() { } function enemyAI_999() { if (_root.your_kills < 10) { spawn_points_surplus_1 = 1; } else if ((_root.your_kills > 9) and (_root.your_kills < 15)) { spawn_points_surplus_1 = 2; } else if ((_root.your_kills > 14) and (_root.your_kills < 40)) { spawn_points_surplus_1 = 3; } else if ((_root.your_kills > 39) and (_root.your_kills < 55)) { spawn_points_surplus_1 = 4; } else if ((_root.your_kills > 54) and (_root.your_kills < 60)) { spawn_points_surplus_1 = 5; } else if ((_root.your_kills > 59) and (_root.your_kills < 70)) { spawn_points_surplus_1 = 6; } else if (_root.your_kills > 70) { spawn_points_surplus_1 = 7; } if (_root.enemy_kills < 10) { spawn_points_surplus_2 = 1; } else if ((_root.enemy_kills > 9) and (_root.enemy_kills < 15)) { spawn_points_surplus_2 = 2; } else if ((_root.enemy_kills > 14) and (_root.enemy_kills < 40)) { spawn_points_surplus_2 = 3; } else if ((_root.enemy_kills > 39) and (_root.enemy_kills < 55)) { spawn_points_surplus_2 = 4; } else if ((_root.enemy_kills > 54) and (_root.enemy_kills < 60)) { spawn_points_surplus_2 = 5; } else if ((_root.enemy_kills > 59) and (_root.enemy_kills < 70)) { spawn_points_surplus_2 = 6; } else if (_root.enemy_kills > 70) { spawn_points_surplus_2 = 7; } if (_root.hardcore_mode eq 1) { if (_root.enemy_kills < 11) { max_control2 = 5 + _root.enemy_kills; } else if ((_root.enemy_kills > 10) and (_root.enemy_kills < 31)) { max_control2 = 15; } else if ((_root.enemy_kills > 30) and (_root.enemy_kills < 41)) { max_control2 = (15 + _root.enemy_kills) - 30; } else if ((_root.enemy_kills > 40) and (_root.enemy_kills < 46)) { max_control2 = 25; } else if ((_root.enemy_kills > 50) and (_root.enemy_kills < 56)) { max_control2 = (25 + _root.enemy_kills) - 55; } else if (_root.enemy_kills > 56) { max_control2 = 30; } } else if (_root.enemy_kills < 11) { max_control2 = 5 + _root.enemy_kills; } else if ((_root.enemy_kills > 10) and (_root.enemy_kills < 31)) { max_control2 = 15; } else if ((_root.enemy_kills > 30) and (_root.enemy_kills < 41)) { max_control2 = (15 + _root.enemy_kills) - 30; } else if ((_root.enemy_kills > 40) and (_root.enemy_kills < 56)) { max_control2 = 25; } else if ((_root.enemy_kills > 55) and (_root.enemy_kills < 61)) { max_control2 = (25 + _root.enemy_kills) - 55; } else if (_root.enemy_kills > 60) { max_control2 = 30; } i = 0; while (i < 25) { _root["enemy_unlocked_" + i] = 0; i++; } enemy_unlocked_1 = 1; if (_root.hardcore_mode eq 1) { if (_root.enemy_kills > 14) { enemy_unlocked_10 = 1; enemy_unlocked_11 = 1; } if (_root.enemy_kills > 19) { enemy_unlocked_12 = 1; enemy_unlocked_1 = 0; } if (_root.enemy_kills > 25) { enemy_unlocked_9 = 1; enemy_unlocked_1 = 0; enemy_unlocked_10 = 0; enemy_unlocked_11 = 0; } if (_root.enemy_kills > 45) { enemy_unlocked_14 = 1; enemy_unlocked_7 = 1; } if (_root.enemy_kills > 60) { enemy_unlocked_19 = 1; enemy_unlocked_8 = 1; } } else { if (_root.enemy_kills > 14) { enemy_unlocked_10 = 1; enemy_unlocked_11 = 1; } if (_root.enemy_kills > 19) { enemy_unlocked_12 = 1; enemy_unlocked_1 = 0; } if (_root.enemy_kills > 29) { enemy_unlocked_9 = 1; enemy_unlocked_1 = 0; enemy_unlocked_10 = 0; enemy_unlocked_11 = 0; } if (_root.enemy_kills > 54) { enemy_unlocked_14 = 1; enemy_unlocked_7 = 1; } if (_root.enemy_kills > 69) { enemy_unlocked_19 = 1; enemy_unlocked_8 = 1; } } var _local4 = new Array(); i = 0; while (i < 25) { meow = _root["enemy_unlocked_" + i]; if (meow eq 1) { _local4.push(i); } i++; } trace("unlocked ids: " + _local4); _root.unlockedEnemyIDs = _local4; illll = 0; while (illll < 5) { enemyAI_999_respawnPolicy(); illll++; } arrlength = base_array_2.length; recheck_cell_occupation(); _root.trigger_2 = 0; i = 0; while (i < arrlength) { xxx = base_array_2[i][0]; yyy = base_array_2[i][1]; cellname = _root.yiff[(("cell" + xxx) + "_") + yyy]; if ((cellname.occupied != 0) and (cellname.occupied.team eq 1)) { _root.trigger_2 = 1; } i++; } var _local2 = new Array(); i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (((trgten and (trgten.en_id != 100)) and (trgten.en_id != 200)) and (trgten.team eq 2)) { _local2.push(trgten); } i++; } enemy_units_number = _local2.length; number_strelu4ih_vragov = 0; i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (trgten) { if ((trgten.en_id eq 14) or (trgten.en_id eq 7)) { number_strelu4ih_vragov++; } } i++; } controlled2 = 0; z = 0; while (z < enemy_units_number) { controlled2 = controlled2 + _local2[z].control; z++; } var _local5 = new Array(); var _local3 = new Array(); z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; if (trgttt.com_move eq 1) { _local3.push(trgttt); } else if (trgttt.com_move eq 2) { _local5.push(trgttt); } z++; } defenders_number = _local3.length; attackers_number = _local5.length; if ((freecontrollpoints2 < Math.floor(0.3 * max_control2)) and (attackers_number < 3)) { z = 0; while (z < Math.floor(defenders_number / 2)) { aaa = random(defenders_number); _local3[aaa].com_move = 2; z++; } } if (_root.trigger_2 eq 1) { z = 0; while (z < enemy_units_number) { trgttt = _local2[z]; trgttt.com_move = 1; trgttt.com_fr = 0; z++; } } } function enemyAI_999_respawnPolicy() { var _local2 = new Array(); i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (((trgten and (trgten.en_id != 100)) and (trgten.en_id != 200)) and (trgten.team eq 2)) { _local2.push(trgten); } i++; } enemy_units_number = _local2.length; number_strelu4ih_vragov = 0; i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (trgten) { if ((trgten.en_id eq 14) or (trgten.en_id eq 7)) { number_strelu4ih_vragov++; } } i++; } controlled2 = 0; z = 0; while (z < enemy_units_number) { controlled2 = controlled2 + _local2[z].control; z++; } skolko_unlocked = unlockedEnemyIDs.length; if (skolko_unlocked eq 1) { dospawnkogo = 1; } else if (skolko_unlocked > 1) { dospawnkogo = unlockedEnemyIDs[random(skolko_unlocked)]; } if (number_strelu4ih_vragov > 4) { if ((dospawnkogo eq 14) or (dospawnkogo eq 7)) { dospawnkogo = 10; } } freecontrollpoints2 = max_control2 - controlled2; thiscost = _root["enemy_cost_" + dospawnkogo]; thiscontrolcost = _root["enemy_control_" + dospawnkogo]; trace(456456); if ((freecontrollpoints2 >= thiscontrolcost) and (spawn_points_2 >= thiscost)) { Spawn_units(dospawnkogo, 2); spawn_points_2 = spawn_points_2 - thiscost; } } function miscMenuIntegrity() { if (((_root.manual_controll_on eq 1) and (_root.activate_CHARmovment_function != 1)) and (_root.activate_CHARmovment_function2 != 1)) { } else if (_root.spawnMenu) { } trgt0 = bottommenu.active_unit_indicator; if (current_participant.en_id) { trgt0.cc.gotoAndStop(current_participant.movepoints + 1); trgt0.bb.gotoAndStop(current_participant.actpoints + 1); trgt0.aa.gotoAndStop(current_participant.en_id + 1); } else { trgt0.cc.gotoAndStop(1); trgt0.aa.gotoAndStop(1); trgt0.bb.gotoAndStop(1); } _root.yiffyifftimergtgsef6 = _root.yiffyifftimergtgsef6 + 0.0333333333333333; if (_root.yiffyifftimergtgsef6 > 0.6) { bottommenu.show_control.showvar = (free_control_points + "/") + max_control; bottommenu.show_spawn.showvar = (spawn_points_1 + "/") + spawn_points_max; bottommenu.show_evolve.showvar = evolution_points; } } function spawnIntelMenu() { _root.attachMovie("intel_info", "intel_info", _root.unit_settings_depth); _root.intel_info._x = 422; _root.intel_info._y = 253; } function setunitproperties(trgt) { _root.trgtdfrprprts = trgt; trace("jjjjjjjjjjjjjjjllllllll"); _root.attachMovie("unit_settings", "unit_settings", _root.unit_settings_depth); _root.unit_settings._x = 415; _root.unit_settings._y = 263; } function unPropMenuIntegrity() { if (_root.current_ating_unit eq _root.trgtdfrprprts) { _root.trgtdfrprprts = 0; removeMovieClip(_root.unit_settings); } trgtmn = _root.unit_settings; trgtun = _root.trgtdfrprprts; trgtmn.theid = trgtun.en_id; _root.yiffyifftimer569311 = _root.yiffyifftimer569311 + 0.0333333333333333; if (trgtmn and (_root.yiffyifftimer569311 > 0.8)) { _root.yiffyifftimer569311 = 0; if (trgtun.en_id eq 2) { trgtmn.name_.unit_name = "Tarantula"; } else if (trgtun.en_id eq 4) { trgtmn.name_.unit_name = "Blue Tarantula"; } else if (trgtun.en_id eq 5) { trgtmn.name_.unit_name = "Green Tarantula"; } else if (trgtun.en_id eq 17) { trgtmn.name_.unit_name = "Purple Tarantula"; } else if (trgtun.en_id eq 6) { trgtmn.name_.unit_name = "Red Tarantula"; } else if (trgtun.en_id eq 18) { trgtmn.name_.unit_name = "Fire Tarantula"; } else if (trgtun.en_id eq 13) { trgtmn.name_.unit_name = "Crusher"; } else if (trgtun.en_id eq 15) { trgtmn.name_.unit_name = "Black Widow"; } else if (trgtun.en_id eq 3) { trgtmn.name_.unit_name = "Yellow Argiope"; } else if (trgtun.en_id eq 16) { trgtmn.name_.unit_name = "Red Argiope"; } trgtmn.hp = trgtun.hp; trgtmn.realhp = Math.floor(trgtun.hp - trgtun.dmg); trgtmn.show_hp = (("Hit Points: " + trgtmn.realhp) + "/") + trgtun.hp; trgtmn.show_control = "Control cost: " + _root["enemy_control_" + trgtun.en_id]; trgtmn.show_exp = (("Exp: " + trgtun.expp) + "/") + _root.exp_max; if (trgtun.poison_time_received > 0) { trgtmn.show_poisoned = (("Poisoned: " + trgtun.poisoned_for_dmg) + "/") + trgtun.poison_time_received; } else { trgtmn.show_poisoned = "Poisoned: no"; } if (trgtun.attack_radius > (1.6 * _root.spacing)) { if ((trgtun.en_id eq 16) or (trgtun.en_id eq 7)) { trgtmn.show_attacktype = "Attack type: Ranged / Splash"; } else { trgtmn.show_attacktype = "Attack type: Ranged / No splash"; } } else { trgtmn.show_attacktype = "Attack type: Melee"; } trgtmn.show_dmg = ((((((("DMG: " + trgtun.dmg_min_base) + "-") + trgtun.dmg_max_base) + " x ") + trgtun.actpoints_max) + " +") + Math.floor((trgtun.expp / _root.exp_max) * _root.exp_maxDmgBonus_percent)) + "% EXP bonus"; trgtmn.show_poison = (("Poison: " + trgtun.poison_dmg) + " / Duration: ") + trgtun.poison_time; trgtmn.show_init = "Initiative: " + (Math.floor((trgtun.initiative - 2) * 10) / 10); trgtmn.show_speed = ("Movement speed: " + trgtun.movepoints_max_real) + " (max)"; trgtmn.show_regen = ("Regeneration: " + trgtun.regeneration_percent) + " % per round"; trgtmn.show_special = ""; if (trgtun.en_id eq "4") { trgtmn.show_special = "Two attacks per round double the chance of a Critical."; } else if (trgtun.en_id eq "18") { trgtmn.show_special = "Superfast regeneration. Multiple attacks."; } else if (trgtun.en_id eq "13") { trgtmn.show_special = "Slow but hard to kill. Attacks twice!"; } else if (trgtun.en_id eq "15") { trgtmn.show_special = "Deadly poison! Multiple attacks per round."; } else if (trgtun.en_id eq "16") { trgtmn.show_special = "Will do damage (50%) to ALL units around the target."; } } } function spawnMainMenu() { if (_root.main_menu) { removeMovieClip(_root.main_menu); } else { removeMovieClip(quitgame_q); removeMovieClip(startnewgame_q); removeMovieClip(powercommandmenu); removeMovieClip(_root.unit_settings); removeMovieClip(_root.spawnMenu); removeMovieClip(_root.upgradesMenu); _root.attachMovie("main_menu", "main_menu", _root.main_menu_depth); _root.main_menu._x = 436; _root.main_menu._y = 269; } } function spawnEvolutionMenu() { if (_root.upgradesMenu) { removeMovieClip(_root.upgradesMenu); } else { _root.attachMovie("upgradesMenu", "upgradesMenu", _root.upgradesMenu_depth); _root.upgradesMenu._x = 427; _root.upgradesMenu._y = 287; } } function spawnSpawnMenu() { if (_root.spawnMenu) { removeMovieClip(_root.spawnMenu); } else { _root.attachMovie("spawnMenu", "spawnMenu", _root.upgradesMenu_depth); _root.spawnMenu._x = 427; _root.spawnMenu._y = 287; } } function primaryMenusIntegrity() { if (_root.intel_info) { _root.yiffytmr0909 = _root.yiffytmr0909 + 0.0333333333333333; if (_root.yiffytmr0909 > 0.5) { _root.yiffytmr0909 = 0; trmn = _root.intel_info; var _local2 = new Array(); i = 0; while (i < enemy_ammount) { trgten = _root.yiff["enemy_" + i]; if (((trgten and (trgten.en_id != 100)) and (trgten.en_id != 200)) and (trgten.team eq 2)) { _local2.push(trgten); } i++; } enemy_units_number = _local2.length; controlled2 = 0; z = 0; while (z < enemy_units_number) { controlled2 = controlled2 + _local2[z].control; z++; } freecontrollpoints2 = max_control2 - controlled2; trmn.showcontrol = (("Enemy control points: " + freecontrollpoints2) + "/") + max_control2; trmn.showspawn = (("Enemy spawn points: " + spawn_points_2) + "/") + spawn_points_max2; } } else { _root.yiffytmr0909 = 999; } if (_root.upgradesMenu) { trmn = _root.upgradesMenu; _root.yiffyifftimer666777 = _root.yiffyifftimer666777 + 0.0333333333333333; if (_root.yiffyifftimer666777 > 0.5) { _root.yiffyifftimer666777 = 0; trmn.sfep.show_free_evolve_points = "Free Evolution Points: " + _root.evolution_points; trmn.show_int.showvar = (("Lvl: " + intel) + "/") + int_limit; trmn = _root.upgradesMenu; id = 0; while (id < 30) { trgth = trmn["info_" + id]; if (trgth) { trgth.showvar = (_root["unit_evolve_points_" + id] + "/") + _root["unit_evolve_cost_" + id]; } id++; } } trmn.int_lock._visible = false; trmn.agi_lock._visible = false; trmn.might_lock._visible = false; trmn.const_lock._visible = false; trmn.ev_lim_rchd._visible = false; if (_root.evolution_points_used < evolution_limit) { _root.evolution_lockdown = 0; } else { _root.evolution_lockdown = 1; trmn.int_lock._visible = true; trmn.agi_lock._visible = true; trmn.might_lock._visible = true; trmn.const_lock._visible = true; trmn.ev_lim_rchd._visible = true; } if (_root.intel < _root.int_limit) { } else { trmn.int_lock._visible = true; } } if (_root.spawnMenu) { trmn = _root.spawnMenu; if (_root.unitsToBeSpawned and (_root.unitsToBeSpawned.length > 0)) { trmn.clear_btn.gotoAndStop(2); trmn.spawn_btn.gotoAndStop(2); } else { trmn.clear_btn.gotoAndStop(1); trmn.spawn_btn.gotoAndStop(1); } arlngth = unitsToBeSpawned.length; added_cost = 0; _root.added_controlcost = 0; kk = 0; while (kk < arlngth) { zuzu = unitsToBeSpawned[kk]; _root.added_cost = _root.added_cost + _root["enemy_cost_" + zuzu]; _root.added_controlcost = _root.added_controlcost + _root["enemy_control_" + zuzu]; kk++; } _root.yiffyifftimer666777yiff = _root.yiffyifftimer666777yiff + 0.0333333333333333; if (_root.yiffyifftimer666777yiff > 0.5) { _root.yiffyifftimer666777yiff = 0; trmn.ssp.show_spawn_points = (("Spawn points: " + (spawn_points_1 - added_cost)) + "/") + spawn_points_max; trmn.ss.show_surplus = "Earned per round: " + spawn_points_surplus_1; trmn.sc.show_control = (("Control points: " + (free_control_points - _root.added_controlcost)) + "/") + max_control; } i = 1; while (i < 6) { trmn["respawnee_" + i].gotoAndStop(1); trmn["respawnee_" + i].gotoAndStop(unitsToBeSpawned[i - 1]); i++; } id = 0; while (id < 20) { if (_root["enemy_team_" + id] eq 1) { trmn["locker_" + id]._visible = false; thiscost = _root["enemy_cost_" + id]; thiscontrol = _root["enemy_control_" + id]; _root["chego_nehvataet_" + id] = ""; if (_root["unit_bought_" + id] != 1) { trmn["locker_" + id]._visible = true; trmn["locker_" + id].gotoAndStop(1); _root["chego_nehvataet_" + id] = "Unit Locked"; } else if (thiscost > (spawn_points_1 - added_cost)) { trmn["locker_" + id]._visible = true; trmn["locker_" + id].gotoAndStop(2); _root["chego_nehvataet_" + id] = "Not enough Spawn Points"; } else if (thiscontrol > (free_control_points - added_controlcost)) { trmn["locker_" + id]._visible = true; trmn["locker_" + id].gotoAndStop(3); _root["chego_nehvataet_" + id] = "Not enough Control Points"; } } id++; } if (_root.describewhat eq 0) { trmn.description.gotoAndStop(1); } else { trmn.description.gotoAndStop(2); id = _root.describewhat; if (id eq 2) { trmn.description.show_name.show_name = "Tarantula"; } else if (id eq 4) { trmn.description.show_name.show_name = "Blue Tarantula"; } else if (id eq 5) { trmn.description.show_name.show_name = "Green Tarantula"; } else if (id eq 17) { trmn.description.show_name.show_name = "Purple Tarantula"; } else if (id eq 6) { trmn.description.show_name.show_name = "Red Tarantula"; } else if (id eq 18) { trmn.description.show_name.show_name = "Fire Tarantula"; } else if (id eq 13) { trmn.description.show_name.show_name = "Crusher"; } else if (id eq 15) { trmn.description.show_name.show_name = "Black Widow"; } else if (id eq 3) { trmn.description.show_name.show_name = "Yellow Argiope"; } else if (id eq 16) { trmn.description.show_name.show_name = "Red Argiope"; } trmn.description.show_nehvataet.show_nehvataet = _root["chego_nehvataet_" + id]; thisagi = _root["enemy_agi_req_" + id]; thisconst = _root["enemy_const_req_" + id]; thismight = _root["enemy_might_req_" + id]; thiscost = _root["enemy_cost_" + id]; thiscontrol = _root["enemy_control_" + id]; trmn.description.show_req = (((("Might: " + thismight) + " Agi: ") + thisagi) + " Const: ") + thisconst; trmn.description.show_spawn = "Spawn Point cost: " + thiscost; trmn.description.show_control = "Control Points Required: " + thiscontrol; if (_root["enemy_attack_radius_" + id] > (1.6 * _root.spacing)) { if ((id eq 16) or (id eq 7)) { trmn.description.show_attack = "Attack type: Ranged / Splash"; } else { trmn.description.show_attack = "Attack type: Ranged / No splash"; } } else { trmn.description.show_attack = "Attack type: Melee"; } if (_root["enemy_actpoints_" + id] > 1) { trmn.description.show_dmg = ((((("Damage: " + _root["enemy_dmg_min_" + id]) + " - ") + _root["enemy_dmg_max_" + id]) + ", ") + _root["enemy_actpoints_" + id]) + " attacks per round"; } else { trmn.description.show_dmg = (("Damage: " + _root["enemy_dmg_min_" + id]) + " - ") + _root["enemy_dmg_max_" + id]; } if (_root["enemy_poison_time_" + id] > 0) { trmn.description.show_poison = (("Poison: " + (_root["enemy_poison_dmg_" + id] * _root.hp_modifier)) + " / Duration: ") + _root["enemy_poison_time_" + id]; } else { trmn.description.show_poison = "Poison: none"; } trmn.description.show_init = "Initiative: " + (_root["enemy_initiative_" + id] - 2); trmn.description.show_speed = "Movement speed: " + _root["enemy_movepoints_" + id]; trmn.description.show_regen = ("Regeneration: " + _root["enemy_regeneration_percent_" + id]) + " % per round"; trmn.description.show_hp = "Hit points: " + (_root["enemy_hp_" + id] * _root.hp_modifier); trmn.description.show_special = ""; if (id eq 4) { trmn.description.show_special = "Two attacks per round double the chance of a Critical."; } else if (id eq 5) { trmn.description.show_special = "Poison prevents enemy regeneration."; } else if (id eq 18) { trmn.description.show_special = "Superfast regeneration. Five attacks per round = x5 Critical chance."; } else if (id eq 13) { trmn.description.show_special = "Slow but hard to kill."; } else if (id eq 15) { trmn.description.show_special = "Superfast. Deadly poison! WILL NOT attack the same target twice."; } else if (id eq 16) { trmn.description.show_special = "Will do damage (50%) to ALL units around the target."; } } } } function menuUpdatetext() { trmn = _root.upgradesMenu; trmn.sfep.show_free_evolve_points = "Free Evolution Points: " + _root.evolution_points; trmn.sup.show_used_points = "Points Used: " + _root.evolution_points_used; trmn.sel.show_evolve_limit = "Evolution Limit: " + evolution_limit; trmn.show_agi.showvar = "Lvl: " + agi; trmn.show_might.showvar = "Lvl: " + might; trmn.show_const.showvar = "Lvl: " + consti; trmn.show_int.showvar = (("Lvl: " + intel) + "/") + int_limit; trmn = _root.upgradesMenu; id = 0; while (id < 30) { trgth = trmn["info_" + id]; if (trgth) { trgth.showvar = (_root["unit_evolve_points_" + id] + "/") + _root["unit_evolve_cost_" + id]; } id++; } } function BTN_add_spawn(id) { thiscost = _root["enemy_cost_" + id]; thiscontrol = _root["enemy_control_" + id]; arlngth = unitsToBeSpawned.length; _root.unitsToBeSpawned = unitsToBeSpawned; if (_root["unit_bought_" + id] != 1) { return(undefined); } if ((thiscost > (spawn_points_1 - added_cost)) or (thiscontrol > (free_control_points - added_controlcost))) { return(undefined); } if (arlngth > 4) { return(undefined); } unitsToBeSpawned.push(id); } function BTN_clearSpawn() { i = 0; while (i < 11) { unitsToBeSpawned.shift(); i++; } } function BTN_doSpawn() { nn = 0; while (nn < 10) { aasfhjk = unitsToBeSpawned[nn]; if (aasfhjk) { Spawn_units(aasfhjk, 1); } nn++; } spawn_points_1 = spawn_points_1 - added_cost; BTN_clearSpawn(); } function showQueue() { quelength = _root.queue_array.length; nn = 0; while (nn < 120) { removeMovieClip(_root.bottommenu.queue["chibik" + nn]); nn++; } nn = 0; while (nn < quelength) { chibik = _root.queue_array[nn]; chibik1 = chibik.id; chibik = _root.yiff[chibik1].en_id; if ((chibik and (chibik != 100)) and (chibik != 200)) { _root.bottommenu.queue.attachMovie("chibiunits_shell", "chibik" + nn, nn); trgt = _root.bottommenu.queue["chibik" + nn]; trgt._width = trgt._width * 0.7; trgt._height = trgt._height * 0.7; trgt._x = nn * 25; trgt._y = 0; trgt.gotoAndStop(chibik + 1); } nn++; } } function UnitsAndEvolutionIntegrity() { id = 0; while (id < 20) { if (_root["enemy_team_" + id] eq 1) { if (_root["unit_evolve_points_" + id] < _root["unit_evolve_cost_" + id]) { _root["unit_bought_" + id] = 0; } else { _root["unit_bought_" + id] = 1; } } id++; } _root.unit_available_4 = 1; _root.unit_available_2 = 1; _root.unit_available_5 = 1; if ((_root.unit_bought_4 eq 1) and (_root.unit_bought_5 eq 1)) { _root.unit_available_17 = 1; } else { _root.unit_available_17 = 0; } if (_root.unit_bought_17 eq 1) { _root.unit_available_6 = 1; } else { _root.unit_available_6 = 0; } if (_root.unit_bought_6 eq 1) { _root.unit_available_3 = 1; } else { _root.unit_available_3 = 0; } if (_root.unit_bought_3 eq 1) { _root.unit_available_13 = 1; _root.unit_available_15 = 1; _root.unit_available_16 = 1; } else { _root.unit_available_13 = 0; _root.unit_available_15 = 0; _root.unit_available_16 = 0; } if (_root.unit_bought_16 eq 1) { _root.unit_available_18 = 1; } else { _root.unit_available_18 = 0; } } _root.global_acceleration = 2; doshowpath = false; do_combat_trace = 1; _root.dononstop = 0; _root.critical_chance_percent = 5; _root.miss_chance_percent = 5; _root.birth_difference_percent = 5; _root.exp_max = 10; _root.exp_maxDmgBonus_percent = 50; _root.hp_modifier = 2; spacing = 26; field_length = 28; field_height = 21; _root.idlingmode = 1; _root.do_surrounded_check = 0; game_location_x = 65; game_location_y = 5; _root.cells_depth = 1; _root.corpse_shell_depth = 999; _root.destination_depth = 1000; _root.pathpointer_depth = 1500; _root.scorpion_base_depth = 3300; _root.spider_base_depth = 3350; _root.enemy_depth = 4000; _root.character_depth = 5200; _root.background_up_depth = 9000; _root.shooting_shell_depth = 12000; _root.base_showhp_depth = 13000; _root.sound_shell_depth = 3000; _root.kursor_depth = 2000; _root.main_menu_depth = 1000; _root.victory_depth = 1000; _root.defeat_depth = 900; _root.rnd_tutorial_depth = 890; _root.showroundcount_depth = 850; _root.upper_indicators_depth = 800; _root.upgradesMenu_depth = 700; _root.unit_settings_depth = 670; _root.tutorial_stepz_depth = 650; _root.bottommenu_depth = 600; _root.global_command_depth = 500; _root.status_layer_depth = 300; _root.fogofwar_depth = 200; _root.yiff_depth = 100; _root.background_floor_depth = 1; _root.idle_time_max = 0.34; dotrace = 0; _root.enemy_hp_1 = 100; _root.enemy_speed_1 = 1.3; _root.enemy_initiative_1 = 5; _root.enemy_movepoints_1 = 3; _root.enemy_actpoints_1 = 1; _root.enemy_visibility_radius_1 = 200; _root.enemy_team_1 = 2; _root.enemy_attack_radius_1 = 1.6 * spacing; _root.enemy_dmg_min_1 = 60; _root.enemy_dmg_max_1 = 110; _root.enemy_fogreduce_radius_1 = 2; _root.enemy_poison_dmg_1 = 0; _root.enemy_poison_time_1 = 0; _root.enemy_regeneration_percent_1 = 5; _root.enemy_control_1 = 1; _root.enemy_cost_1 = 3; _root.enemy_hp_100 = 10000000 /* 0x989680 */; _root.enemy_regeneration_percent_100 = 0; _root.enemy_team_100 = 1; _root.enemy_speed_100 = 0; _root.enemy_initiative_100 = 1; _root.enemy_movepoints_100 = 0; _root.enemy_actpoints_100 = 0; _root.enemy_visibility_radius_100 = 0; _root.enemy_attack_radius_100 = 0; _root.enemy_dmg_min_100 = 0; _root.enemy_dmg_max_100 = 0; _root.enemy_fogreduce_radius_100 = 0; _root.enemy_poison_dmg_100 = 0; _root.enemy_poison_time_100 = 0; _root.enemy_hp_1200 = 10000000 /* 0x989680 */; _root.enemy_regeneration_percent_200 = 1; _root.enemy_team_200 = 2; _root.enemy_speed_200 = 0; _root.enemy_initiative_200 = 1; _root.enemy_movepoints_200 = 0; _root.enemy_actpoints_200 = 0; _root.enemy_visibility_radius_200 = 0; _root.enemy_attack_radius_200 = 0; _root.enemy_dmg_min_200 = 0; _root.enemy_dmg_max_200 = 0; _root.enemy_fogreduce_radius_200 = 0; _root.enemy_poison_dmg_200 = 0; _root.enemy_poison_time_200 = 0; _root.enemy_hp_2 = 100; _root.enemy_speed_2 = 1.7; _root.enemy_initiative_2 = 5; _root.enemy_movepoints_2 = 3; _root.enemy_actpoints_2 = 1; _root.enemy_visibility_radius_2 = 200; _root.enemy_team_2 = 1; _root.enemy_attack_radius_2 = 1.6 * spacing; _root.enemy_dmg_min_2 = 20; _root.enemy_dmg_max_2 = 100; _root.enemy_fogreduce_radius_2 = 2; _root.enemy_poison_dmg_2 = 0; _root.enemy_poison_time_2 = 0; _root.enemy_regeneration_percent_2 = 5; _root.enemy_control_2 = 1; _root.enemy_cost_2 = 3; _root.enemy_hp_3 = 30; _root.enemy_speed_3 = 1.5; _root.enemy_initiative_3 = 5; _root.enemy_movepoints_3 = 6; _root.enemy_actpoints_3 = 1; _root.enemy_visibility_radius_3 = 10 * spacing; _root.enemy_team_3 = 1; _root.enemy_attack_radius_3 = (6 * spacing) + (0.6 * spacing); _root.enemy_dmg_min_3 = 100; _root.enemy_dmg_max_3 = 150; _root.enemy_fogreduce_radius_3 = 5; _root.enemy_poison_dmg_3 = 0; _root.enemy_poison_time_3 = 0; _root.enemy_regeneration_percent_3 = 20; _root.enemy_control_3 = 4; _root.enemy_cost_3 = 6; _root.enemy_hp_4 = 100; _root.enemy_speed_4 = 1.7; _root.enemy_initiative_4 = 6; _root.enemy_movepoints_4 = 5; _root.enemy_actpoints_4 = 2; _root.enemy_visibility_radius_4 = 200; _root.enemy_team_4 = 1; _root.enemy_attack_radius_4 = 1.6 * spacing; _root.enemy_dmg_min_4 = 30; _root.enemy_dmg_max_4 = 60; _root.enemy_fogreduce_radius_4 = 2; _root.enemy_poison_dmg_4 = 0; _root.enemy_poison_time_4 = 0; _root.enemy_regeneration_percent_4 = 5; _root.enemy_control_4 = 1; _root.enemy_cost_4 = 5; _root.enemy_hp_5 = 100; _root.enemy_speed_5 = 1.7; _root.enemy_initiative_5 = 5; _root.enemy_movepoints_5 = 4; _root.enemy_actpoints_5 = 1; _root.enemy_visibility_radius_5 = 200; _root.enemy_team_5 = 1; _root.enemy_attack_radius_5 = 1.6 * spacing; _root.enemy_dmg_min_5 = 50; _root.enemy_dmg_max_5 = 100; _root.enemy_fogreduce_radius_5 = 2; _root.enemy_poison_dmg_5 = 25; _root.enemy_poison_time_5 = 10; _root.enemy_regeneration_percent_5 = 5; _root.enemy_control_5 = 1; _root.enemy_cost_5 = 5; _root.enemy_hp_6 = 155; _root.enemy_speed_6 = 1.7; _root.enemy_initiative_6 = 5; _root.enemy_movepoints_6 = 4; _root.enemy_actpoints_6 = 1; _root.enemy_visibility_radius_6 = 200; _root.enemy_team_6 = 1; _root.enemy_attack_radius_6 = 1.6 * spacing; _root.enemy_dmg_min_6 = 90; _root.enemy_dmg_max_6 = 160; _root.enemy_fogreduce_radius_6 = 2; _root.enemy_poison_dmg_6 = 0; _root.enemy_poison_time_6 = 0; _root.enemy_regeneration_percent_6 = 15; _root.enemy_control_6 = 2; _root.enemy_cost_6 = 6; _root.enemy_hp_7 = 50; _root.enemy_speed_7 = 1.3; _root.enemy_initiative_7 = 6; _root.enemy_movepoints_7 = 5; _root.enemy_actpoints_7 = 1; _root.enemy_visibility_radius_7 = 200; _root.enemy_team_7 = 2; _root.enemy_attack_radius_7 = (10 * spacing) + (1.6 * spacing); _root.enemy_dmg_min_7 = 20; _root.enemy_dmg_max_7 = 140; _root.enemy_fogreduce_radius_7 = 2; _root.enemy_poison_dmg_7 = 0; _root.enemy_poison_time_7 = 0; _root.enemy_regeneration_percent_7 = 10; _root.enemy_control_7 = 3; _root.enemy_cost_7 = 6; _root.enemy_hp_8 = 250; _root.enemy_speed_8 = 1.3; _root.enemy_initiative_8 = 3; _root.enemy_movepoints_8 = 3; _root.enemy_actpoints_8 = 1; _root.enemy_visibility_radius_8 = 200; _root.enemy_team_8 = 2; _root.enemy_attack_radius_8 = 1.6 * spacing; _root.enemy_dmg_min_8 = 90; _root.enemy_dmg_max_8 = 150; _root.enemy_fogreduce_radius_8 = 2; _root.enemy_poison_dmg_8 = 0; _root.enemy_poison_time_8 = 0; _root.enemy_regeneration_percent_8 = 15; _root.enemy_control_8 = 3; _root.enemy_cost_8 = 12; _root.enemy_hp_9 = 100; _root.enemy_speed_9 = 1.3; _root.enemy_initiative_9 = 10; _root.enemy_movepoints_9 = 5; _root.enemy_actpoints_9 = 3; _root.enemy_visibility_radius_9 = 200; _root.enemy_team_9 = 2; _root.enemy_attack_radius_9 = 1.6 * spacing; _root.enemy_dmg_min_9 = 15; _root.enemy_dmg_max_9 = 35; _root.enemy_fogreduce_radius_9 = 2; _root.enemy_poison_dmg_9 = 0; _root.enemy_poison_time_9 = 0; _root.enemy_regeneration_percent_9 = 5; _root.enemy_control_9 = 2; _root.enemy_cost_9 = 5; _root.enemy_hp_10 = 100; _root.enemy_speed_10 = 1.3; _root.enemy_initiative_10 = 6; _root.enemy_movepoints_10 = 4; _root.enemy_actpoints_10 = 1; _root.enemy_visibility_radius_10 = 200; _root.enemy_team_10 = 2; _root.enemy_attack_radius_10 = 1.6 * spacing; _root.enemy_dmg_min_10 = 60; _root.enemy_dmg_max_10 = 110; _root.enemy_fogreduce_radius_10 = 2; _root.enemy_poison_dmg_10 = 0; _root.enemy_poison_time_10 = 0; _root.enemy_regeneration_percent_10 = 5; _root.enemy_control_10 = 1; _root.enemy_cost_10 = 4; _root.enemy_hp_11 = 90; _root.enemy_speed_11 = 1.3; _root.enemy_initiative_11 = 5; _root.enemy_movepoints_11 = 3; _root.enemy_actpoints_11 = 1; _root.enemy_visibility_radius_11 = 200; _root.enemy_team_11 = 2; _root.enemy_attack_radius_11 = 1.6 * spacing; _root.enemy_dmg_min_11 = 70; _root.enemy_dmg_max_11 = 115; _root.enemy_fogreduce_radius_11 = 2; _root.enemy_poison_dmg_11 = 0; _root.enemy_poison_time_11 = 0; _root.enemy_regeneration_percent_11 = 10; _root.enemy_control_11 = 1; _root.enemy_cost_11 = 3; _root.enemy_hp_12 = 100; _root.enemy_speed_12 = 1.3; _root.enemy_initiative_12 = 3; _root.enemy_movepoints_12 = 4; _root.enemy_actpoints_12 = 1; _root.enemy_visibility_radius_12 = 200; _root.enemy_team_12 = 2; _root.enemy_attack_radius_12 = 1.6 * spacing; _root.enemy_dmg_min_12 = 1; _root.enemy_dmg_max_12 = 100; _root.enemy_fogreduce_radius_12 = 2; _root.enemy_poison_dmg_12 = 30; _root.enemy_poison_time_12 = 10; _root.enemy_regeneration_percent_12 = 5; _root.enemy_control_12 = 1; _root.enemy_cost_12 = 5; _root.enemy_hp_13 = 220; _root.enemy_speed_13 = 2; _root.enemy_initiative_13 = 5; _root.enemy_movepoints_13 = 4; _root.enemy_actpoints_13 = 2; _root.enemy_visibility_radius_13 = 200; _root.enemy_team_13 = 1; _root.enemy_attack_radius_13 = 1.6 * spacing; _root.enemy_dmg_min_13 = 50; _root.enemy_dmg_max_13 = 130; _root.enemy_fogreduce_radius_13 = 2; _root.enemy_poison_dmg_13 = 0; _root.enemy_poison_time_13 = 0; _root.enemy_regeneration_percent_13 = 15; _root.enemy_control_13 = 6; _root.enemy_cost_13 = 7; _root.enemy_hp_15 = 125; _root.enemy_speed_15 = 2; _root.enemy_initiative_15 = 10; _root.enemy_movepoints_15 = 7; _root.enemy_actpoints_15 = 3; _root.enemy_visibility_radius_15 = 200; _root.enemy_team_15 = 1; _root.enemy_attack_radius_15 = 1.6 * spacing; _root.enemy_dmg_min_15 = 5; _root.enemy_dmg_max_15 = 10; _root.enemy_fogreduce_radius_15 = 2; _root.enemy_poison_dmg_15 = 100; _root.enemy_poison_time_15 = 10; _root.enemy_regeneration_percent_15 = 15; _root.enemy_control_15 = 6; _root.enemy_cost_15 = 7; _root.enemy_hp_14 = 50; _root.enemy_speed_14 = 1.3; _root.enemy_initiative_14 = 5; _root.enemy_movepoints_14 = 4; _root.enemy_actpoints_14 = 1; _root.enemy_visibility_radius_14 = 200; _root.enemy_team_14 = 2; _root.enemy_attack_radius_14 = (10 * spacing) + (1.6 * spacing); _root.enemy_dmg_min_14 = 60; _root.enemy_dmg_max_14 = 140; _root.enemy_fogreduce_radius_14 = 2; _root.enemy_poison_dmg_14 = 0; _root.enemy_poison_time_14 = 0; _root.enemy_regeneration_percent_14 = 20; _root.enemy_control_14 = 2; _root.enemy_cost_14 = 6; _root.enemy_hp_16 = 25; _root.enemy_speed_16 = 1.5; _root.enemy_initiative_16 = 5; _root.enemy_movepoints_16 = 6; _root.enemy_actpoints_16 = 1; _root.enemy_visibility_radius_16 = 10 * spacing; _root.enemy_team_16 = 1; _root.enemy_attack_radius_16 = (6 * spacing) + (0.6 * spacing); _root.enemy_dmg_min_16 = 50; _root.enemy_dmg_max_16 = 200; _root.enemy_fogreduce_radius_16 = 5; _root.enemy_poison_dmg_16 = 0; _root.enemy_poison_time_16 = 0; _root.enemy_regeneration_percent_16 = 20; _root.enemy_control_16 = 6; _root.enemy_cost_16 = 6; _root.enemy_hp_17 = 110; _root.enemy_speed_17 = 1.7; _root.enemy_initiative_17 = 6; _root.enemy_movepoints_17 = 5; _root.enemy_actpoints_17 = 1; _root.enemy_visibility_radius_17 = 200; _root.enemy_team_17 = 1; _root.enemy_attack_radius_17 = 1.6 * spacing; _root.enemy_dmg_min_17 = 60; _root.enemy_dmg_max_17 = 110; _root.enemy_fogreduce_radius_17 = 2; _root.enemy_poison_dmg_17 = 0; _root.enemy_poison_time_17 = 0; _root.enemy_regeneration_percent_17 = 10; _root.enemy_control_17 = 1; _root.enemy_cost_17 = 6; _root.enemy_hp_18 = 130; _root.enemy_speed_18 = 1.7; _root.enemy_initiative_18 = 5; _root.enemy_movepoints_18 = 8; _root.enemy_actpoints_18 = 4; _root.enemy_visibility_radius_18 = 200; _root.enemy_team_18 = 1; _root.enemy_attack_radius_18 = 1.6 * spacing; _root.enemy_dmg_min_18 = 20; _root.enemy_dmg_max_18 = 40; _root.enemy_fogreduce_radius_18 = 2; _root.enemy_poison_dmg_18 = 0; _root.enemy_poison_time_18 = 0; _root.enemy_regeneration_percent_18 = 50; _root.enemy_control_18 = 5; _root.enemy_cost_18 = 7; _root.enemy_hp_19 = 60; _root.enemy_speed_19 = 1.7; _root.enemy_initiative_19 = 10; _root.enemy_movepoints_19 = 6; _root.enemy_actpoints_19 = 10; _root.enemy_visibility_radius_19 = 200; _root.enemy_team_19 = 2; _root.enemy_attack_radius_19 = 1.6 * spacing; _root.enemy_dmg_min_19 = 1; _root.enemy_dmg_max_19 = 5; _root.enemy_fogreduce_radius_19 = 2; _root.enemy_poison_dmg_19 = 1; _root.enemy_poison_time_19 = 3; _root.enemy_regeneration_percent_19 = 50; _root.enemy_control_19 = 4; _root.enemy_cost_19 = 6; _root.unit_evolve_cost_2 = 0; _root.unit_evolve_cost_4 = 5; _root.unit_evolve_cost_5 = 6; _root.unit_evolve_cost_17 = 3; _root.unit_evolve_cost_6 = 5; _root.unit_evolve_cost_18 = 10; _root.unit_evolve_cost_13 = 5; _root.unit_evolve_cost_15 = 5; _root.unit_evolve_cost_3 = 15; _root.unit_evolve_cost_16 = 5; i = 0; while (i < 30) { _root["unit_evolve_points_" + i] = 0; _root["unit_bought_" + i] = 0; _root["unit_powerlocked_" + i] = 0; i++; } if (_root.loadmap_id eq 999) { _root.acceleration_req = 1; } else { _root.acceleration_req = 1; } _root.power_command_req = 1; spawn_points_1 = 2; spawn_points_2 = 0; _root.game_paused = 0; _root.quickcombat = 0; _root.docharactermovement = 0; _root.lockcharcontrolz = 1; fogofwaryifftimer = 0; _root.currentround = 1; _root.game_on_hold = 1; _root.trgtdfrprprts = 0; _root.hprc1 = 1; _root.hprc2 = 0; _root.kursor_timer = 0; _root.globalshowhp = 0; spider_base_dead = 0; _root.playmovesndradnomiser = 30; scorpion_base_dead = 0; _root.enemy_kills = 0; _root.your_kills = 0; _root.yiffyifftimer569311 = 999; _root.yiffyifftimer666777 = 999; _root.yiffyifftimer666777yiff = 999; _root.yiffyifftimergtgsef6 = 9999; _root.free_psi_points = 4; _root.tutorial_step = 0; asasasayiff = 0; dosoundrestarttimeryiff = 1; dfgfdgdfgiii8888 = 0; if (!_root.sound_volume) { _root.sound_volume = 70; } if (!_root.music_volume) { _root.music_volume = 30; } if (!_root.music_on) { _root.music_on = 1; } _root.evolution_points = 0; _root.evolution_points_used = 0; i = 0; while (i < 20) { _root["trigger_" + i] = 0; i++; } roundprogress_step1 = "done"; var unitsToBeSpawned = new Array(); manual_controll_on = 0; activate_CHARmovment_function = 0; _root.mouseoverunit = 0; clicked_target = 0; _root.question_mode = 0; _root.showgrid = 0; _root.overallsound = new Sound(); _root.createEmptyMovieClip("sound_shell", _root.sound_shell_depth); trs = sound_shell; _root.createEmptyMovieClip("music_shell", _root.sound_shell_depth + 1); trs.volumesnd = new Sound(); trs.critical_scorpion = new Sound(); trs.critical_scorpion.attachSound("critical_scorpion"); trs.critical_spider = new Sound(); trs.critical_spider.attachSound("critical_spider"); trs.miss = new Sound(); trs.miss.attachSound("miss"); trs.scorpion_bite = new Sound(); trs.scorpion_bite.attachSound("scorpion_bite"); trs.spider_bite_1 = new Sound(); trs.spider_bite_1.attachSound("spider_bite_1"); trs.spider_bite_2 = new Sound(); trs.spider_bite_2.attachSound("spider_bite_2"); trs.scorp_die_1 = new Sound(); trs.scorp_die_1.attachSound("scorp_die_1"); trs.scorp_die_2 = new Sound(); trs.scorp_die_2.attachSound("scorp_die_2"); trs.scorp_die_3 = new Sound(); trs.scorp_die_3.attachSound("scorp_die_3"); trs.scorp_die_4 = new Sound(); trs.scorp_die_4.attachSound("scorp_die_4"); trs.scorp_die_5 = new Sound(); trs.scorp_die_5.attachSound("scorp_die_5"); trs.scorp_die_6 = new Sound(); trs.scorp_die_6.attachSound("scorp_die_6"); trs.spider_die_1 = new Sound(); trs.spider_die_1.attachSound("spider_die_1"); trs.spider_die_2 = new Sound(); trs.spider_die_2.attachSound("spider_die_2"); trs.spider_die_3 = new Sound(); trs.spider_die_3.attachSound("spider_die_3"); trs.spider_die_4 = new Sound(); trs.spider_die_4.attachSound("spider_die_4"); trs.spider_die_5 = new Sound(); trs.spider_die_5.attachSound("spider_die_5"); trs.spider_die_6 = new Sound(); trs.spider_die_6.attachSound("spider_die_6"); trs.scorpion_hurt_1 = new Sound(); trs.scorpion_hurt_1.attachSound("scorpion_hurt_1"); trs.scorpion_hurt_2 = new Sound(); trs.scorpion_hurt_2.attachSound("scorpion_hurt_2"); trs.scorpion_hurt_3 = new Sound(); trs.scorpion_hurt_3.attachSound("scorpion_hurt_3"); trs.scorpion_hurt_4 = new Sound(); trs.scorpion_hurt_4.attachSound("scorpion_hurt_4"); trs.spider_hurt_1 = new Sound(); trs.spider_hurt_1.attachSound("spider_hurt_1"); trs.spider_hurt_2 = new Sound(); trs.spider_hurt_2.attachSound("spider_hurt_2"); trs.spider_hurt_3 = new Sound(); trs.spider_hurt_3.attachSound("spider_hurt_3"); trs.spider_hurt_4 = new Sound(); trs.spider_hurt_4.attachSound("spider_hurt_4"); trs.spider_move = new Sound(); trs.spider_move.attachSound("spider_move"); trs.scorpion_move = new Sound(); trs.scorpion_move.attachSound("scorpion_move"); trs.big_goo_1 = new Sound(); trs.big_goo_1.attachSound("big_goo_1"); trs.big_goo_2 = new Sound(); trs.big_goo_2.attachSound("big_goo_2"); trs.small_goo_1 = new Sound(); trs.small_goo_1.attachSound("small_goo_1"); trs.small_goo_2 = new Sound(); trs.small_goo_2.attachSound("small_goo_2"); trs.scorp_ranged_attack = new Sound(); trs.scorp_ranged_attack.attachSound("scorp_ranged_attack"); trs.spider_ranged_attack = new Sound(); trs.spider_ranged_attack.attachSound("spider_ranged_attack"); trs.goo_sound = new Sound(); trs.goo_sound.attachSound("goo"); trs.queendeath_sound = new Sound(); trs.queendeath_sound.attachSound("queendeath"); _root.music_shell.music = new Sound(); _root.music_shell.music.attachSound("music"); if ((_root.loadmap_id eq 5) or ((_root.loadmap_id eq 999) and (_root.map_selected eq 5))) { row1 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0]; row2 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0]; row3 = [1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row4 = [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row5 = [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row6 = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0]; row7 = [1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row8 = [1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0]; row9 = [1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0]; row10 = [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0]; row11 = [1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 1, 0, 0]; row12 = [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0]; row13 = [1, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0]; row14 = [1, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0]; row15 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1]; row16 = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1]; row17 = [0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1]; row18 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1]; row19 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1]; row20 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1]; row21 = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; } else if ((_root.loadmap_id eq 6) or ((_root.loadmap_id eq 999) and (_root.map_selected eq 6))) { row1 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0]; row2 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0]; row3 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row4 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row5 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row6 = [1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row7 = [1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row8 = [1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1]; row9 = [1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1]; row10 = [1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1]; row11 = [1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row12 = [1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row13 = [1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row14 = [1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row15 = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row16 = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row17 = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row18 = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row19 = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row20 = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row21 = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; } else if ((_root.loadmap_id eq 4) or ((_root.loadmap_id eq 999) and (_root.map_selected eq 4))) { row1 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row2 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row3 = [1, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row4 = [1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row5 = [1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row6 = [1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row7 = [1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0]; row8 = [1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0]; row9 = [1, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0]; row10 = [1, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row11 = [1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1]; row12 = [1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1]; row13 = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1]; row14 = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1]; row15 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1]; row16 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1]; row17 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row18 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row19 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row20 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row21 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; } else if ((_root.loadmap_id eq 2) or ((_root.loadmap_id eq 999) and (_root.map_selected eq 2))) { row1 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row2 = [1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row3 = [1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row4 = [1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row5 = [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row6 = [1, 1, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row7 = [1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row8 = [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1]; row9 = [1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1]; row10 = [1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1]; row11 = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 1, 1, 1, 1]; row12 = [1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1, 1]; row13 = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1]; row14 = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1]; row15 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1]; row16 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1]; row17 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1]; row18 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1]; row19 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row20 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row21 = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; } else if ((_root.loadmap_id eq 3) or ((_root.loadmap_id eq 999) and (_root.map_selected eq 3))) { row1 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0]; row2 = [1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row3 = [1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row4 = [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row5 = [1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row6 = [1, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row7 = [1, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row8 = [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 1]; row9 = [1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 1]; row10 = [1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1]; row11 = [1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1]; row12 = [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1]; row13 = [1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1]; row14 = [1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1]; row15 = [0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1]; row16 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1]; row17 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1]; row18 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1]; row19 = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1]; row20 = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row21 = [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; } else if ((_root.loadmap_id eq 1) or ((_root.loadmap_id eq 999) and (_root.map_selected eq 1))) { row1 = [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row2 = [1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row3 = [1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row4 = [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row5 = [1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row6 = [1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row7 = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row8 = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row9 = [1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0, 1, 0]; row10 = [1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0]; row11 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row12 = [0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; row13 = [0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1]; row14 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1]; row15 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1]; row16 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1]; row17 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1]; row18 = [0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1]; row19 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1]; row20 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; row21 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; } var map_array_1 = new Array(); i = 1; while (i <= field_height) { map_array_1.push(this["row" + i]); i++; } var map_enemy_array_1 = new Array(); _root.enemy_ammount_map_1 = 112; _root.enemy_ammount_map = _root.enemy_ammount_map_1; var base_array_1 = new Array(); i = 1; while (i <= 8) { j = 15; while (j <= 21) { base_array_1.push([i, j]); j++; } i++; } var base_array_2 = new Array(); i = 21; while (i <= 28) { j = 1; while (j <= 7) { base_array_2.push([i, j]); j++; } i++; } spawn_points_surplus_map_1 = 3; spawn_points_easy_bonus_map_1 = 2; spawn_points_max_map_1 = 20; if (_root.hardcore_mode eq 1) { spawn_points_max2_map_1 = 30; max_control_2_map_1 = 11; } else { spawn_points_max2_map_1 = 20; max_control_2_map_1 = 10; } if (_root.easymode eq 1) { max_control_2_map_1 = 8; } starting_int_map_1 = 5; int_limit_map_1 = 12; base_1_hp_map_1 = 1000; base_2_hp_map_1 = 700; if (_root.easymode eq 1) { base_2_hp_map_1 = 300; } var startingEnemies_forMap_1 = new Array(); startingEnemies_forMap_1.push([1, 2]); startingEnemies_forMap_1.push([10, 2]); startingEnemies_forMap_1.push([11, 2]); startingEnemies_forMap_1.push([5, 1]); if (_root.easymode eq 1) { startingEnemies_forMap_1.push([5, 1]); startingEnemies_forMap_1.push([5, 1]); } else if (_root.hardcore_mode != 1) { startingEnemies_forMap_1.push([4, 1]); } spawn_points_surplus_map_2 = 2; spawn_points_easy_bonus_map_2 = 1; if (_root.hardcore_mode eq 1) { spawn_points_max2_map_2 = 20; max_control_2_map_2 = 16; } else { spawn_points_max2_map_2 = 13; max_control_2_map_2 = 12; } spawn_points_max_map_2 = 25; evolution_limit_map_2 = 25; starting_agi_map_2 = 5; starting_might_map_2 = 4; starting_const_map_2 = 1; starting_int_map_2 = 5; int_limit_map_2 = 15; base_1_hp_map_2 = 1000; base_2_hp_map_2 = 700; var startingEnemies_forMap_2 = new Array(); startingEnemies_forMap_2.push([8, 2]); startingEnemies_forMap_2.push([1, 2]); startingEnemies_forMap_2.push([1, 2]); startingEnemies_forMap_2.push([5, 1]); startingEnemies_forMap_2.push([6, 1]); startingEnemies_forMap_2.push([6, 1]); if (_root.easymode eq 1) { startingEnemies_forMap_2.push([5, 1]); } spawn_points_surplus_map_3 = 4; spawn_points_easy_bonus_map_3 = 3; spawn_points_max_map_3 = 35; if (_root.hardcore_mode eq 1) { spawn_points_max2_map_3 = 23; max_control_2_map_3 = 17; } else { spawn_points_max2_map_3 = 20; max_control_2_map_3 = 14; } evolution_limit_map_3 = 20; starting_agi_map_3 = 8; starting_might_map_3 = 8; starting_const_map_3 = 8; starting_int_map_3 = 15; int_limit_map_3 = 20; if (_root.easymode eq 1) { int_limit_map_3 = 25; } base_1_hp_map_3 = 1000; base_2_hp_map_3 = 1000; var startingEnemies_forMap_3 = new Array(); startingEnemies_forMap_3.push([9, 2]); startingEnemies_forMap_3.push([9, 2]); startingEnemies_forMap_3.push([14, 2]); startingEnemies_forMap_3.push([3, 1]); startingEnemies_forMap_3.push([6, 1]); startingEnemies_forMap_3.push([6, 1]); if (_root.easymode eq 1) { startingEnemies_forMap_3.push([3, 1]); } if (_root.hardcore_mode eq 1) { startingEnemies_forMap_3.push([14, 2]); } spawn_points_surplus_map_4 = 5; spawn_points_easy_bonus_map_4 = 2; spawn_points_max_map_4 = 45; if (_root.hardcore_mode eq 1) { spawn_points_max2_map_4 = 40; max_control_2_map_4 = 25; } else { spawn_points_max2_map_4 = 30; max_control_2_map_4 = 20; } starting_int_map_4 = 20; int_limit_map_4 = 30; base_1_hp_map_4 = 1000; base_2_hp_map_4 = 1500; var startingEnemies_forMap_4 = new Array(); startingEnemies_forMap_4.push([8, 2]); startingEnemies_forMap_4.push([7, 2]); startingEnemies_forMap_4.push([19, 2]); startingEnemies_forMap_4.push([13, 1]); startingEnemies_forMap_4.push([16, 1]); startingEnemies_forMap_4.push([15, 1]); if (_root.easymode eq 1) { startingEnemies_forMap_4.push([13, 1]); } spawn_points_easy_bonus_map_5 = 3; spawn_points_max_map_5 = 45; spawn_points_max2_map_5 = 45; if (_root.hardcore_mode eq 1) { max_control_2_map_5 = 30; } else { max_control_2_map_5 = 25; } starting_int_map_5 = 20; int_limit_map_5 = 35; base_1_hp_map_5 = 1000; base_2_hp_map_5 = 2000; var startingEnemies_forMap_5 = new Array(); startingEnemies_forMap_5.push([14, 2]); startingEnemies_forMap_5.push([14, 2]); startingEnemies_forMap_5.push([7, 2]); startingEnemies_forMap_5.push([19, 2]); startingEnemies_forMap_5.push([19, 2]); startingEnemies_forMap_5.push([19, 2]); startingEnemies_forMap_5.push([9, 2]); startingEnemies_forMap_5.push([9, 2]); startingEnemies_forMap_5.push([9, 2]); startingEnemies_forMap_5.push([9, 2]); startingEnemies_forMap_5.push([9, 2]); startingEnemies_forMap_5.push([9, 2]); startingEnemies_forMap_5.push([7, 2]); startingEnemies_forMap_5.push([8, 2]); startingEnemies_forMap_5.push([8, 2]); startingEnemies_forMap_5.push([8, 2]); startingEnemies_forMap_5.push([8, 2]); if (_root.easymode != 1) { startingEnemies_forMap_5.push([8, 2]); } else { startingEnemies_forMap_5.push([13, 1]); startingEnemies_forMap_5.push([13, 1]); } startingEnemies_forMap_5.push([18, 1]); startingEnemies_forMap_5.push([18, 1]); startingEnemies_forMap_5.push([18, 1]); startingEnemies_forMap_5.push([5, 1]); startingEnemies_forMap_5.push([5, 1]); startingEnemies_forMap_5.push([6, 1]); startingEnemies_forMap_5.push([6, 1]); startingEnemies_forMap_5.push([15, 1]); startingEnemies_forMap_5.push([15, 1]); spawn_points_surplus_map_6 = 10; spawn_points_easy_bonus_map_6 = 0; spawn_points_max_map_6 = 50; spawn_points_max2_map_6 = 1; max_control_2_map_6 = 10; evolution_limit_map_6 = 10; starting_agi_map_6 = 0; starting_might_map_6 = 0; starting_const_map_6 = 0; starting_int_map_6 = 5; int_limit_map_6 = 10; base_1_hp_map_6 = 700; base_2_hp_map_6 = 400; var startingEnemies_forMap_6 = new Array(); startingEnemies_forMap_6.push([1, 2]); startingEnemies_forMap_6.push([10, 2]); startingEnemies_forMap_6.push([11, 2]); startingEnemies_forMap_6.push([1, 2]); startingEnemies_forMap_6.push([10, 2]); startingEnemies_forMap_6.push([11, 2]); startingEnemies_forMap_6.push([1, 2]); startingEnemies_forMap_6.push([3, 1]); if (_root.hardcore_mode eq 1) { startingEnemies_forMap_6.push([14, 2]); } spawn_points_surplus_map_999 = 1; spawn_points_easy_bonus_map_999 = 2; spawn_points_max_map_999 = 50; spawn_points_max2_map_999 = 50; max_control_2_map_999 = 20; evolution_limit_map_999 = 99; starting_agi_map_999 = 0; starting_might_map_999 = 0; starting_const_map_999 = 0; starting_int_map_999 = 5; int_limit_map_999 = 35; base_1_hp_map_999 = 2000; base_2_hp_map_999 = 2000; var startingEnemies_forMap_999 = new Array(); if (_root.starting_army eq 2) { startingEnemies_forMap_999.push([4, 1]); startingEnemies_forMap_999.push([4, 1]); startingEnemies_forMap_999.push([4, 1]); startingEnemies_forMap_999.push([4, 1]); startingEnemies_forMap_999.push([6, 1]); startingEnemies_forMap_999.push([6, 1]); startingEnemies_forMap_999.push([6, 1]); startingEnemies_forMap_999.push([6, 1]); startingEnemies_forMap_999.push([13, 1]); startingEnemies_forMap_999.push([12, 2]); startingEnemies_forMap_999.push([12, 2]); startingEnemies_forMap_999.push([12, 2]); startingEnemies_forMap_999.push([12, 2]); startingEnemies_forMap_999.push([9, 2]); startingEnemies_forMap_999.push([9, 2]); startingEnemies_forMap_999.push([9, 2]); startingEnemies_forMap_999.push([9, 2]); startingEnemies_forMap_999.push([9, 2]); startingEnemies_forMap_999.push([9, 2]); startingEnemies_forMap_999.push([8, 2]); startingEnemies_forMap_999.push([14, 2]); startingEnemies_forMap_999.push([14, 2]); startingEnemies_forMap_999.push([14, 2]); startingEnemies_forMap_999.push([14, 2]); } else if (_root.starting_army eq 3) { startingEnemies_forMap_999.push([2, 1]); startingEnemies_forMap_999.push([2, 1]); startingEnemies_forMap_999.push([2, 1]); startingEnemies_forMap_999.push([2, 1]); startingEnemies_forMap_999.push([2, 1]); startingEnemies_forMap_999.push([2, 1]); startingEnemies_forMap_999.push([2, 1]); startingEnemies_forMap_999.push([2, 1]); startingEnemies_forMap_999.push([2, 1]); startingEnemies_forMap_999.push([2, 1]); startingEnemies_forMap_999.push([4, 1]); startingEnemies_forMap_999.push([4, 1]); startingEnemies_forMap_999.push([4, 1]); startingEnemies_forMap_999.push([4, 1]); startingEnemies_forMap_999.push([4, 1]); startingEnemies_forMap_999.push([6, 1]); startingEnemies_forMap_999.push([6, 1]); startingEnemies_forMap_999.push([6, 1]); startingEnemies_forMap_999.push([6, 1]); startingEnemies_forMap_999.push([13, 1]); startingEnemies_forMap_999.push([13, 1]); startingEnemies_forMap_999.push([13, 1]); startingEnemies_forMap_999.push([13, 1]); startingEnemies_forMap_999.push([15, 1]); startingEnemies_forMap_999.push([15, 1]); startingEnemies_forMap_999.push([15, 1]); startingEnemies_forMap_999.push([3, 1]); startingEnemies_forMap_999.push([3, 1]); startingEnemies_forMap_999.push([3, 1]); startingEnemies_forMap_999.push([16, 1]); startingEnemies_forMap_999.push([16, 1]); startingEnemies_forMap_999.push([16, 1]); startingEnemies_forMap_999.push([1, 2]); startingEnemies_forMap_999.push([1, 2]); startingEnemies_forMap_999.push([1, 2]); startingEnemies_forMap_999.push([1, 2]); startingEnemies_forMap_999.push([10, 2]); startingEnemies_forMap_999.push([10, 2]); startingEnemies_forMap_999.push([10, 2]); startingEnemies_forMap_999.push([10, 2]); startingEnemies_forMap_999.push([9, 2]); startingEnemies_forMap_999.push([9, 2]); startingEnemies_forMap_999.push([9, 2]); startingEnemies_forMap_999.push([9, 2]); startingEnemies_forMap_999.push([9, 2]); startingEnemies_forMap_999.push([19, 2]); startingEnemies_forMap_999.push([19, 2]); startingEnemies_forMap_999.push([19, 2]); startingEnemies_forMap_999.push([19, 2]); startingEnemies_forMap_999.push([19, 2]); startingEnemies_forMap_999.push([19, 2]); startingEnemies_forMap_999.push([19, 2]); startingEnemies_forMap_999.push([8, 2]); startingEnemies_forMap_999.push([8, 2]); startingEnemies_forMap_999.push([8, 2]); startingEnemies_forMap_999.push([8, 2]); startingEnemies_forMap_999.push([8, 2]); startingEnemies_forMap_999.push([8, 2]); startingEnemies_forMap_999.push([8, 2]); startingEnemies_forMap_999.push([14, 2]); startingEnemies_forMap_999.push([14, 2]); startingEnemies_forMap_999.push([14, 2]); startingEnemies_forMap_999.push([7, 2]); startingEnemies_forMap_999.push([7, 2]); startingEnemies_forMap_999.push([7, 2]); startingEnemies_forMap_999.push([7, 2]); } else { startingEnemies_forMap_999.push([2, 1]); } create_yiffingField(); buildGrid(); initBackground(); astar.initialize(); initialize_walls(); spawn_bases(); onMouseDown = function () { if (((manual_controll_on eq 1) and (activate_CHARmovment_function != 1)) and (activate_CHARmovment_function2 != 1)) { if (((((!_root.main_menu) and (!_root.intel_info)) and (!_root.unit_settings)) and (!_root.upgradesMenu)) and (!_root.spawnMenu)) { if (_root.question_mode != 1) { ClickCellMakePath(); } } } if (_root.question_mode eq 1) { _root.question_mode_stop = 1; } }; onMouseUp = function () { }; _root.attachMovie("kursor", "kursor", _root.kursor_depth); startDrag ("_root.kursor", true); Mouse.hide(); onEnterFrame = function () { if (_root.upgradesMenu or _root.spawnMenu) { UnitsAndEvolutionIntegrity(); } if (Key.isDown(32)) { if (((manual_controll_on eq 1) and (activate_CHARmovment_function != 1)) and (activate_CHARmovment_function2 != 1)) { if (_root.space_is_down != 1) { _root.space_is_down = 1; endturnCHeck("true"); } } } else { _root.space_is_down = 0; } if (activate_CHARmovment_function eq 1) { CHAR_movement(); } if (activate_CHARmovment_function2 eq 1) { CHAR_movement2enemy(); } enemy_ammount = enemy_ammount_map_1; sndAndMusicVolume(); yiffIntegrity(); miscMenuIntegrity(); primaryMenusIntegrity(); unPropMenuIntegrity(); enemyIntegrity(); if ((_root.game_paused != 1) and (manual_controll_on != 1)) { roundProgressing_integrity(); } if (_root.lockcharcontrolz eq 1) { } _root.kursor_timer = _root.kursor_timer + 0.0333333333333333; if (_root.kursor_timer > 1) { _root.kursor_timer = 0; startDrag ("_root.kursor", true); Mouse.hide(); } if ((_root.game_on_hold eq 1) and (_root.dononstop eq 1)) { _root.roundprogress_step1 = "go"; if (_root.game_paused eq 1) { _root.quickcombat = 0; _root.game_paused = 0; } } bottommenu.enemy_info = (((((((((("Enemy spawn points: " + spawn_points_2) + "/") + spawn_points_max2) + " Enemy free control points: ") + freecontrollpoints2) + "/") + max_control2) + " kills: ") + _root.enemy_kills) + " your kills: ") + _root.your_kills; }; mapid = _root.loadmap_id; starting_enemies_number = _root["startingEnemies_forMap_" + mapid].length; spawn_points_max = _root["spawn_points_max_map_" + mapid]; spawn_points_max2 = _root["spawn_points_max2_map_" + mapid]; spawn_points_surplus_1 = _root["spawn_points_surplus_map_" + mapid]; spawn_points_easy_bonus = _root["spawn_points_easy_bonus_map_" + mapid]; if (mapid eq 6) { _root.unit_powerlocked_2 = 0; _root.unit_powerlocked_4 = 0; _root.unit_powerlocked_5 = 1; _root.unit_powerlocked_17 = 1; _root.unit_powerlocked_6 = 1; _root.unit_powerlocked_3 = 1; _root.unit_powerlocked_16 = 1; _root.unit_powerlocked_15 = 1; _root.unit_powerlocked_13 = 1; _root.unit_powerlocked_18 = 1; } else if (mapid eq 1) { _root.unit_powerlocked_2 = 0; _root.unit_powerlocked_4 = 0; _root.unit_powerlocked_5 = 0; _root.unit_powerlocked_17 = 1; _root.unit_powerlocked_6 = 1; _root.unit_powerlocked_3 = 1; _root.unit_powerlocked_16 = 1; _root.unit_powerlocked_15 = 1; _root.unit_powerlocked_13 = 1; _root.unit_powerlocked_18 = 1; } else if (mapid eq 2) { _root.unit_powerlocked_2 = 0; _root.unit_powerlocked_4 = 0; _root.unit_powerlocked_5 = 0; _root.unit_powerlocked_17 = 0; _root.unit_powerlocked_6 = 0; _root.unit_powerlocked_3 = 1; _root.unit_powerlocked_16 = 1; _root.unit_powerlocked_15 = 1; _root.unit_powerlocked_13 = 1; _root.unit_powerlocked_18 = 1; } else if (mapid eq 3) { _root.unit_powerlocked_2 = 0; _root.unit_powerlocked_4 = 0; _root.unit_powerlocked_5 = 0; _root.unit_powerlocked_17 = 0; _root.unit_powerlocked_6 = 0; _root.unit_powerlocked_3 = 0; _root.unit_powerlocked_16 = 1; _root.unit_powerlocked_15 = 1; _root.unit_powerlocked_13 = 1; _root.unit_powerlocked_18 = 1; } else if (mapid eq 4) { _root.unit_powerlocked_2 = 0; _root.unit_powerlocked_4 = 0; _root.unit_powerlocked_5 = 0; _root.unit_powerlocked_17 = 0; _root.unit_powerlocked_6 = 0; _root.unit_powerlocked_3 = 0; _root.unit_powerlocked_16 = 0; _root.unit_powerlocked_15 = 0; _root.unit_powerlocked_13 = 1; _root.unit_powerlocked_18 = 1; } else if (mapid eq 5) { _root.unit_powerlocked_2 = 0; _root.unit_powerlocked_4 = 0; _root.unit_powerlocked_5 = 0; _root.unit_powerlocked_17 = 0; _root.unit_powerlocked_6 = 0; _root.unit_powerlocked_3 = 0; _root.unit_powerlocked_16 = 0; _root.unit_powerlocked_15 = 0; _root.unit_powerlocked_13 = 0; _root.unit_powerlocked_18 = 0; } else if (mapid eq 999) { _root.unit_powerlocked_2 = 0; _root.unit_powerlocked_4 = 0; _root.unit_powerlocked_5 = 0; _root.unit_powerlocked_17 = 0; _root.unit_powerlocked_6 = 0; _root.unit_powerlocked_3 = 0; _root.unit_powerlocked_16 = 0; _root.unit_powerlocked_15 = 0; _root.unit_powerlocked_13 = 0; _root.unit_powerlocked_18 = 0; } spawn_points_surplus_2 = spawn_points_surplus_1; if (_root.easymode eq 1) { spawn_points_surplus_1 = spawn_points_surplus_1 + spawn_points_easy_bonus; } max_control2 = _root["max_control_2_map_" + mapid]; evolution_limit = _root["evolution_limit_map_" + mapid]; agi = _root["starting_agi_map_" + mapid]; might = _root["starting_might_map_" + mapid]; consti = _root["starting_const_map_" + mapid]; intel = _root["starting_int_map_" + mapid]; int_limit = _root["int_limit_map_" + mapid]; base_hp_1 = _root["base_1_hp_map_" + mapid]; base_hp_2 = _root["base_2_hp_map_" + mapid]; z = 0; while (z < starting_enemies_number) { one1 = _root["startingEnemies_forMap_" + mapid][z][0]; two2 = _root["startingEnemies_forMap_" + mapid][z][1]; Spawn_units(one1, two2, 0, 0, 1); z++; } if (mapid eq 6) { _root.evolution_points = 10; spawn_points_1 = 20; _root.tutorial_step = 1; _root.attachMovie("tut1", "tut1", _root.tutorial_stepz_depth); _root.attachMovie("tut2", "tut2", _root.tutorial_stepz_depth + 2); _root.attachMovie("tut3", "tut3", _root.tutorial_stepz_depth + 3); _root.attachMovie("tut4", "tut4", _root.tutorial_stepz_depth + 4); _root.tut1._x = 135; _root.tut1._y = 32; _root.tut2._x = 122; _root.tut2._y = 449; _root.tut3._x = 150; _root.tut3._y = 500; _root.tut4._x = 545; _root.tut4._y = 432; _root.tut1.cacheAsBitmap = true; _root.tut2.cacheAsBitmap = true; _root.tut3.cacheAsBitmap = true; _root.tut4.cacheAsBitmap = true; } if ((mapid eq 5) or (mapid eq 999)) { i = 0; while (i < 100) { trgten = _root.yiff["enemy_" + i]; if (((((trgten and (trgten.en_id != 100)) and (trgten.en_id != 200)) and (trgten.team eq 2)) and (trgten.en_id != 14)) and (trgten.en_id != 7)) { trgten.com_move = 2; } if (_root.hardcore_mode eq 1) { if (((trgten and (trgten.en_id != 100)) and (trgten.en_id != 200)) and (trgten.team eq 2)) { trgten.com_move = 2; } } i++; } } spawn_points_1 = spawn_points_max; spawn_points_2 = spawn_points_max2; if (mapid eq 1) { _root.unit_evolve_points_4 = _root.unit_evolve_cost_4; } if (mapid eq 2) { _root.unit_evolve_points_4 = _root.unit_evolve_cost_4; _root.unit_evolve_points_5 = _root.unit_evolve_cost_5; } if (mapid eq 3) { _root.unit_evolve_points_4 = _root.unit_evolve_cost_4; _root.unit_evolve_points_5 = _root.unit_evolve_cost_5; _root.unit_evolve_points_17 = _root.unit_evolve_cost_17; _root.unit_evolve_points_6 = _root.unit_evolve_cost_6; } if (mapid eq 4) { _root.unit_evolve_points_4 = _root.unit_evolve_cost_4; _root.unit_evolve_points_5 = _root.unit_evolve_cost_5; _root.unit_evolve_points_17 = _root.unit_evolve_cost_17; _root.unit_evolve_points_6 = _root.unit_evolve_cost_6; _root.unit_evolve_points_3 = _root.unit_evolve_cost_3; } if (mapid eq 5) { _root.unit_evolve_points_4 = _root.unit_evolve_cost_4; _root.unit_evolve_points_5 = _root.unit_evolve_cost_5; _root.unit_evolve_points_17 = _root.unit_evolve_cost_17; _root.unit_evolve_points_6 = _root.unit_evolve_cost_6; _root.unit_evolve_points_3 = _root.unit_evolve_cost_3; _root.unit_evolve_points_15 = _root.unit_evolve_cost_15; _root.unit_evolve_points_16 = _root.unit_evolve_cost_16; } _root.roundprogress_step1 = "go"; _root.game_on_hold = 0; stop();
Frame 25
function load_curvar(curvar) { ssave = SharedObject.getLocal("ArachnidSaves"); saveslot = ssave.data; if (!_root[curvar]) { if (saveslot[curvar]) { _root[curvar] = saveslot[curvar]; } else { _root[curvar] = 0; } } } stop(); Mouse.hide(); startDrag ("jursor", true); _root.menu_temp_diff_settings = 2; _root.map_selected = 0; _root.starting_army = 1; if (_root.forceselectmap) { _root.map_selected = _root.forceselectmap; _root.forceselectmap = 0; } i = 0; while (i < 7) { load_curvar("map_unlocked_" + i); load_curvar("gold_medal_received_" + i); load_curvar("bronse_medal_received_" + i); load_curvar("silver_medal_received_" + i); i++; } load_curvar("game_finished"); _root.map_unlocked_6 = 1; _root.map_unlocked_1 = 1; turningoff = 0;
Instance of Symbol 235 MovieClip "zomgsecret" in Frame 25
onClipEvent (enterFrame) { if (((((_root.codenum_0 eq 1) and (_root.codenum_3 eq 1)) and (_root.codenum_1 eq 1)) and (_root.codenum_9 eq 2)) and (_root.codenum_5 eq 1)) { gotoAndStop (3); } }
Instance of Symbol 406 MovieClip "campaign_menu" in Frame 25
onClipEvent (load) { this.cacheAsBitmap = true; if (_root.doopencampaignmenu eq 1) { _root.doopencampaignmenu = 0; } else { _visible = false; } }
Instance of Symbol 432 MovieClip "skirmish_menu" in Frame 25
onClipEvent (load) { _visible = false; this.cacheAsBitmap = true; }
Instance of Symbol 435 MovieClip [fps_counter] in Frame 25
onClipEvent (load) { hghghgh3.inmenu = 1; }
Instance of Symbol 452 MovieClip "tutorial_warning" in Frame 25
onClipEvent (load) { _visible = false; this.cacheAsBitmap = true; }
Instance of Symbol 483 MovieClip "showcredits" in Frame 25
onClipEvent (load) { _visible = false; this.cacheAsBitmap = true; }
Frame 30
stop();
Instance of Symbol 590 MovieClip in Frame 30
/* no clip actions */
Frame 31
stop();
Frame 32
stop();
Frame 33
gotoAndStop (25);
Frame 42
stopAllSounds(); gotoAndPlay (12);
Instance of Symbol 5 MovieClip in Symbol 13 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 14 MovieClip [show_quality] Frame 2
if (play_ eq 1) { gotoAndPlay (3); } else { gotoAndPlay (1); }
Instance of Symbol 13 MovieClip in Symbol 14 MovieClip [show_quality] Frame 3
onClipEvent (enterFrame) { if (_root.global_quality eq 1) { gotoAndStop (2); } else if (_root.global_quality eq 2) { gotoAndStop (3); } else if (_root.global_quality eq 3) { gotoAndStop (4); } else if (_root.global_quality eq 4) { gotoAndStop (5); } }
Symbol 14 MovieClip [show_quality] Frame 4
if (play_ eq 1) { gotoAndPlay (3); } else { gotoAndPlay (1); }
Symbol 17 MovieClip [adcore] Frame 1
var adBox = adshell.createEmptyMovieClip("adBox", 1); adshell.adBox._x = 1; adshell.adBox._y = 0; var CPMStarPoolID = 1052; var CPMStarSubPoolID = 20; System.security.allowDomain("server.cpmstar.com"); adBox.loadMovie((("http://server.cpmstar.com/adviewas2.swf?poolid=" + CPMStarPoolID) + "&subpoolid=") + CPMStarSubPoolID);
Symbol 40 Button
on (release) { _root.gotoAndPlay(29); }
Symbol 41 MovieClip Frame 1
stop();
Symbol 41 MovieClip Frame 34
stop(); if (_root.fucked eq 1) { nextFrame(); }
Symbol 41 MovieClip Frame 35
stop();
Symbol 45 MovieClip Frame 1
var suka2 = adshell.createEmptyMovieClip("suka1", 2000); ramka.swapDepths(suka2); removeMovieClip(suka2); this.attachMovie("adcore", "adcore", 1); adcore._x = 0; adcore._y = 0;
Instance of Symbol 44 MovieClip "ramka" in Symbol 45 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 52 MovieClip Frame 1
stop();
Symbol 62 MovieClip Frame 1
stop();
Symbol 65 MovieClip Frame 2
if (_root.global_quality eq 1) { _root._quality = "low"; } else if (_root.global_quality eq 2) { _root._quality = "medium"; } else if (_root.global_quality eq 3) { _root._quality = "high"; } else if (_root.global_quality eq 4) { _root._quality = "best"; }
Symbol 68 Button
on (keyPress "Q") { gotoAndPlay (2); if (_root.global_quality < 4) { _root.global_quality = _root.global_quality + 1; } else if (_root.global_quality eq 4) { _root.global_quality = 1; } } on (keyPress "q") { gotoAndPlay (2); if (_root.global_quality < 4) { _root.global_quality = _root.global_quality + 1; } else if (_root.global_quality eq 4) { _root.global_quality = 1; } }
Symbol 69 MovieClip Frame 1
stop();
Symbol 69 MovieClip Frame 2
_root.show_quality.play_ = 1;
Symbol 69 MovieClip Frame 35
_root.show_quality.play_ = 0;
Symbol 70 MovieClip Frame 1
stop();
Symbol 79 MovieClip Frame 31
stop();
Symbol 94 MovieClip Frame 10
stop();
Symbol 96 Button
on (release) { _root.showcredits._visible = false; _root.tutorial_warning._visible = false; if (_root.campaign_menu._visible eq true) { _root.campaign_menu._visible = false; } else { _root.skirmish_menu._visible = false; _root.campaign_menu._visible = true; } }
Symbol 97 MovieClip Frame 10
stop();
Symbol 99 Button
on (release) { _root.showcredits._visible = false; if (_root.skirmish_menu._visible eq true) { _root.skirmish_menu._visible = false; } else { _root.campaign_menu._visible = false; _root.skirmish_menu._visible = true; } }
Symbol 100 MovieClip Frame 10
stop();
Symbol 102 Button
on (release) { getURL ("http://armorgames.com/", "_blank"); }
Symbol 103 MovieClip Frame 10
stop();
Symbol 105 Button
on (release) { _root.campaign_menu._visible = false; _root.skirmish_menu._visible = false; if (_root.showcredits._visible eq true) { _root.showcredits._visible = false; } else { _root.showcredits._visible = true; } }
Symbol 106 MovieClip Frame 28
stop();
Instance of Symbol 107 MovieClip in Symbol 108 MovieClip Frame 1
onClipEvent (load) { cacheAsBitmap = true; }
Instance of Symbol 107 MovieClip in Symbol 109 MovieClip Frame 1
onClipEvent (load) { cacheAsBitmap = true; }
Symbol 116 MovieClip Frame 50
stop(); stop();
Symbol 120 Button
on (release) { getURL ("http://dz2001.newgrounds.com/", "_blank"); }
Symbol 125 Button
on (release) { getURL ("http://requie.deviantart.com/", "_blank"); }
Symbol 132 Button
on (release) { getURL ("http://www.armorgames.com/", "_blank"); }
Symbol 134 Button
on (release) { sdfsdaf++; if (sdfsdaf > 15) { nextFrame(); } }
Symbol 141 Button
on (release) { if (dostop != 1) { if (((((a eq 0) or (a eq 3)) or (a eq 1)) or (a eq 9)) or (a eq 5)) { _root["codenum_" + a]++; dostop = 1; } else { dostop = 1; _root["codenum_" + random(10)]++; } } }
Instance of Symbol 142 MovieClip in Symbol 143 MovieClip Frame 1
onClipEvent (load) { tehtimer = 0; bbb = random(3); } onClipEvent (enterFrame) { tehtimer = tehtimer + 0.0333333333333333; if (random(40) eq 1) { start1 = 1; } if (((tehtimer > (1 + bbb)) and (dostop != 1)) and (start1 eq 1)) { a = random(10); tehtimer = 0; } }
Symbol 145 Button
on (release) { gotoAndStop (1); }
Symbol 161 Button
on (release) { _root.zomgsecret.gotoAndStop(1); }
Symbol 166 Button
on (release) { nextFrame(); }
Symbol 171 Button
on (release) { prevFrame(); }
Symbol 174 Button
on (press) { startDrag (this); } on (release, releaseOutside) { stopDrag(); startDrag (_root.jursor, true); }
Symbol 221 Button
on (release) { gotoAndStop (1); }
Symbol 222 MovieClip Frame 1
stop();
Symbol 232 Button
on (release) { gotoAndStop (1); }
Symbol 235 MovieClip Frame 1
stop(); _root.codenum_0 = 0; _root.codenum_3 = 0; _root.codenum_1 = 0; _root.codenum_9 = 0; _root.codenum_5 = 0; sdfsdaf = 0;
Symbol 235 MovieClip Frame 2
_root.codenum_0 = 0; _root.codenum_3 = 0; _root.codenum_1 = 0; _root.codenum_9 = 0; _root.codenum_5 = 0; stop();
Symbol 235 MovieClip Frame 3
function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } __com_mochibot__("ddfbcea2", this, 10301, true); fscommand ("fullscreen", "true"); fscommand ("allowscale", "true"); fscommand ("showmenu", "true");
Symbol 301 Button
on (release) { _root.was_it_off = 999; _root.loadmap_id = _root.map_selected; if (_root.menu_temp_diff_settings eq 1) { _root.easymode = 1; _root.hardcore_mode = 0; } else if (_root.menu_temp_diff_settings eq 2) { _root.easymode = 0; _root.hardcore_mode = 0; } else if (_root.menu_temp_diff_settings eq 3) { _root.easymode = 0; _root.hardcore_mode = 1; } _root.gotoAndPlay(38); }
Instance of Symbol 319 MovieClip in Symbol 330 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root["bronse_medal_received_" + _root.map_selected] eq 1) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 324 MovieClip in Symbol 330 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root["silver_medal_received_" + _root.map_selected] eq 1) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 329 MovieClip in Symbol 330 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root["gold_medal_received_" + _root.map_selected] eq 1) { gotoAndStop (2); } else { gotoAndStop (1); } }
Symbol 337 Button
on (release) { _root.menu_temp_diff_settings = 2; }
Symbol 342 Button
on (release) { _root.menu_temp_diff_settings = 3; }
Symbol 344 Button
on (release) { _root.menu_temp_diff_settings = 1; }
Instance of Symbol 345 MovieClip in Symbol 349 MovieClip Frame 2
onClipEvent (enterFrame) { gotoAndStop(_root.menu_temp_diff_settings); }
Instance of Symbol 348 MovieClip in Symbol 349 MovieClip Frame 2
onClipEvent (enterFrame) { gotoAndStop(_root.menu_temp_diff_settings); }
Symbol 387 Button
on (release) { if (_root.map_selected eq aaa) { _root.map_selected = 0; } else { _root.map_selected = aaa; } }
Symbol 397 Button
on (release) { this._visible = false; _root.map_selected = 0; }
Instance of Symbol 292 MovieClip in Symbol 406 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.map_selected + 1); }
Instance of Symbol 302 MovieClip in Symbol 406 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.map_selected eq 0) { gotoAndStop (1); } else { gotoAndStop (2); } }
Instance of Symbol 314 MovieClip in Symbol 406 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.map_selected eq 0) { gotoAndStop (1); } else { gotoAndStop (2); } }
Instance of Symbol 330 MovieClip in Symbol 406 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.map_selected eq 0) { gotoAndStop (1); } else { gotoAndStop (2); } }
Instance of Symbol 349 MovieClip in Symbol 406 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.map_selected eq 0) { gotoAndStop (1); } else { gotoAndStop (2); } }
Instance of Symbol 362 MovieClip in Symbol 406 MovieClip Frame 1
onClipEvent (enterFrame) { aaa = 1; if (_root["map_unlocked_" + aaa] eq 1) { if (_root.map_selected eq aaa) { gotoAndStop (3); } else { gotoAndStop (2); } } else { gotoAndStop (1); } }
Instance of Symbol 366 MovieClip in Symbol 406 MovieClip Frame 1
onClipEvent (enterFrame) { aaa = 2; if (_root["map_unlocked_" + aaa] eq 1) { if (_root.map_selected eq aaa) { gotoAndStop (3); } else { gotoAndStop (2); } } else { gotoAndStop (1); } }
Instance of Symbol 370 MovieClip in Symbol 406 MovieClip Frame 1
onClipEvent (enterFrame) { aaa = 3; if (_root["map_unlocked_" + aaa] eq 1) { if (_root.map_selected eq aaa) { gotoAndStop (3); } else { gotoAndStop (2); } } else { gotoAndStop (1); } }
Instance of Symbol 374 MovieClip in Symbol 406 MovieClip Frame 1
onClipEvent (enterFrame) { aaa = 4; if (_root["map_unlocked_" + aaa] eq 1) { if (_root.map_selected eq aaa) { gotoAndStop (3); } else { gotoAndStop (2); } } else { gotoAndStop (1); } }
Instance of Symbol 378 MovieClip in Symbol 406 MovieClip Frame 1
onClipEvent (enterFrame) { aaa = 5; if (_root["map_unlocked_" + aaa] eq 1) { if (_root.map_selected eq aaa) { gotoAndStop (3); } else { gotoAndStop (2); } } else { gotoAndStop (1); } }
Instance of Symbol 382 MovieClip in Symbol 406 MovieClip Frame 1
onClipEvent (enterFrame) { aaa = 6; if (_root["map_unlocked_" + aaa] eq 1) { if (_root.map_selected eq aaa) { gotoAndStop (3); } else { gotoAndStop (2); } } else { gotoAndStop (1); } }
Instance of Symbol 384 MovieClip in Symbol 406 MovieClip Frame 1
onClipEvent (load) { }
Instance of Symbol 388 MovieClip in Symbol 406 MovieClip Frame 1
onClipEvent (load) { aaa = 2; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = true; } else { _visible = false; } }
Instance of Symbol 388 MovieClip in Symbol 406 MovieClip Frame 1
onClipEvent (load) { aaa = 1; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = true; } else { _visible = false; } }
Instance of Symbol 388 MovieClip in Symbol 406 MovieClip Frame 1
onClipEvent (load) { aaa = 6; }
Instance of Symbol 388 MovieClip in Symbol 406 MovieClip Frame 1
onClipEvent (load) { aaa = 5; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = true; } else { _visible = false; } }
Instance of Symbol 388 MovieClip in Symbol 406 MovieClip Frame 1
onClipEvent (load) { aaa = 4; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = true; } else { _visible = false; } }
Instance of Symbol 388 MovieClip in Symbol 406 MovieClip Frame 1
onClipEvent (load) { aaa = 3; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = true; } else { _visible = false; } }
Instance of Symbol 392 MovieClip in Symbol 406 MovieClip Frame 1
onClipEvent (load) { aaa = 1; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = false; } else { _visible = true; } }
Instance of Symbol 393 MovieClip in Symbol 406 MovieClip Frame 1
onClipEvent (load) { aaa = 2; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = false; } else { _visible = true; } }
Instance of Symbol 393 MovieClip in Symbol 406 MovieClip Frame 1
onClipEvent (load) { aaa = 5; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = false; } else { _visible = true; } }
Instance of Symbol 393 MovieClip in Symbol 406 MovieClip Frame 1
onClipEvent (load) { aaa = 4; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = false; } else { _visible = true; } }
Instance of Symbol 393 MovieClip in Symbol 406 MovieClip Frame 1
onClipEvent (load) { aaa = 3; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = false; } else { _visible = true; } }
Symbol 411 Button
on (release) { _root.was_it_off = 999; _root.loadmap_id = 999; if (_root.menu_temp_diff_settings eq 1) { _root.easymode = 1; _root.hardcore_mode = 0; } else if (_root.menu_temp_diff_settings eq 2) { _root.easymode = 0; _root.hardcore_mode = 0; } else if (_root.menu_temp_diff_settings eq 3) { _root.easymode = 0; _root.hardcore_mode = 1; } _root.gotoAndPlay(38); }
Symbol 418 Button
on (release) { _root.starting_army = 2; }
Symbol 422 Button
on (release) { _root.starting_army = 3; }
Symbol 424 Button
on (release) { _root.starting_army = 1; }
Instance of Symbol 314 MovieClip in Symbol 432 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.map_selected eq 0) { gotoAndStop (1); } else { gotoAndStop (2); } }
Instance of Symbol 349 MovieClip in Symbol 432 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.map_selected eq 0) { gotoAndStop (1); } else { gotoAndStop (2); } }
Instance of Symbol 412 MovieClip in Symbol 432 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.map_selected eq 0) { gotoAndStop (1); } else { gotoAndStop (2); } }
Instance of Symbol 427 MovieClip in Symbol 432 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.starting_army); if (_root.map_selected eq 0) { _visible = false; } else { _visible = true; } } onClipEvent (load) { _visible = false; }
Instance of Symbol 362 MovieClip in Symbol 432 MovieClip Frame 1
onClipEvent (enterFrame) { aaa = 1; if (_root["map_unlocked_" + aaa] eq 1) { if (_root.map_selected eq aaa) { gotoAndStop (3); } else { gotoAndStop (2); } } else { gotoAndStop (1); } }
Instance of Symbol 366 MovieClip in Symbol 432 MovieClip Frame 1
onClipEvent (enterFrame) { aaa = 2; if (_root["map_unlocked_" + aaa] eq 1) { if (_root.map_selected eq aaa) { gotoAndStop (3); } else { gotoAndStop (2); } } else { gotoAndStop (1); } }
Instance of Symbol 370 MovieClip in Symbol 432 MovieClip Frame 1
onClipEvent (enterFrame) { aaa = 3; if (_root["map_unlocked_" + aaa] eq 1) { if (_root.map_selected eq aaa) { gotoAndStop (3); } else { gotoAndStop (2); } } else { gotoAndStop (1); } }
Instance of Symbol 374 MovieClip in Symbol 432 MovieClip Frame 1
onClipEvent (enterFrame) { aaa = 4; if (_root["map_unlocked_" + aaa] eq 1) { if (_root.map_selected eq aaa) { gotoAndStop (3); } else { gotoAndStop (2); } } else { gotoAndStop (1); } }
Instance of Symbol 378 MovieClip in Symbol 432 MovieClip Frame 1
onClipEvent (enterFrame) { aaa = 5; if (_root["map_unlocked_" + aaa] eq 1) { if (_root.map_selected eq aaa) { gotoAndStop (3); } else { gotoAndStop (2); } } else { gotoAndStop (1); } }
Instance of Symbol 382 MovieClip in Symbol 432 MovieClip Frame 1
onClipEvent (enterFrame) { aaa = 6; if (_root.game_finished eq 1) { if (_root.map_selected eq aaa) { gotoAndStop (3); } else { gotoAndStop (2); } } else { gotoAndStop (1); } }
Instance of Symbol 388 MovieClip in Symbol 432 MovieClip Frame 1
onClipEvent (load) { aaa = 2; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = true; } else { _visible = false; } }
Instance of Symbol 388 MovieClip in Symbol 432 MovieClip Frame 1
onClipEvent (load) { aaa = 1; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = true; } else { _visible = false; } }
Instance of Symbol 388 MovieClip in Symbol 432 MovieClip Frame 1
onClipEvent (load) { aaa = 6; } onClipEvent (enterFrame) { if (_root.game_finished eq 1) { _visible = true; } else { _visible = false; } }
Instance of Symbol 388 MovieClip in Symbol 432 MovieClip Frame 1
onClipEvent (load) { aaa = 5; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = true; } else { _visible = false; } }
Instance of Symbol 388 MovieClip in Symbol 432 MovieClip Frame 1
onClipEvent (load) { aaa = 4; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = true; } else { _visible = false; } }
Instance of Symbol 388 MovieClip in Symbol 432 MovieClip Frame 1
onClipEvent (load) { aaa = 3; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = true; } else { _visible = false; } }
Instance of Symbol 392 MovieClip in Symbol 432 MovieClip Frame 1
onClipEvent (load) { aaa = 1; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = false; } else { _visible = true; } }
Instance of Symbol 393 MovieClip in Symbol 432 MovieClip Frame 1
onClipEvent (load) { aaa = 2; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = false; } else { _visible = true; } }
Instance of Symbol 393 MovieClip in Symbol 432 MovieClip Frame 1
onClipEvent (load) { aaa = 5; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = false; } else { _visible = true; } }
Instance of Symbol 393 MovieClip in Symbol 432 MovieClip Frame 1
onClipEvent (load) { aaa = 4; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = false; } else { _visible = true; } }
Instance of Symbol 393 MovieClip in Symbol 432 MovieClip Frame 1
onClipEvent (load) { aaa = 3; } onClipEvent (enterFrame) { if (_root["map_unlocked_" + aaa] eq 1) { _visible = false; } else { _visible = true; } }
Instance of Symbol 392 MovieClip in Symbol 432 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.game_finished eq 1) { _visible = false; } else { _visible = true; } }
Instance of Symbol 434 MovieClip "hghghgh3" in Symbol 435 MovieClip [fps_counter] Frame 1
onClipEvent (load) { timeA = 0; ghghgyiffhgjt = 999; median_fps_sum = 0; median_fps_mod = 5; median_fps_count = 0; median_fps_sum2 = 0; median_fps_mod2 = 25; median_fps_count2 = 0; } onClipEvent (enterFrame) { timeB = getTimer(); var fps_rough = Math.floor(1000 / (this.timeB - this.timeA)); timeA = timeB; if (median_fps_count < median_fps_mod) { median_fps_count++; median_fps_sum = median_fps_sum + fps_rough; } else { this.current_fps = Math.floor(median_fps_sum / this.median_fps_count); this.median_fps_sum = 0; this.median_fps_count = 0; } if (median_fps_count2 < median_fps_mod2) { median_fps_count2++; median_fps_sum2 = median_fps_sum2 + fps_rough; } else { this.current_fps2 = Math.floor(median_fps_sum2 / this.median_fps_count2); this.median_fps_sum2 = 0; this.median_fps_count2 = 0; } ghghgyiffhgjt = ghghgyiffhgjt + 0.0333333333333333; if (ghghgyiffhgjt > 0.5) { ghghgyiffhgjt = 30; if (inmenu eq 1) { showvar = ("fps: " + current_fps) + " "; } else { showvar = ((("Round: " + _root.currentround) + " fps: ") + current_fps) + " "; } } }
Symbol 446 Button
on (release) { _visible = false; }
Symbol 513 MovieClip [kursor] Frame 1
stop();
Symbol 513 MovieClip [kursor] Frame 3
stop();
Symbol 552 MovieClip Frame 38
stop();
Symbol 576 MovieClip Frame 37
stop();
Instance of Symbol 583 MovieClip in Symbol 584 MovieClip Frame 1
onClipEvent (enterFrame) { aa._rotation = aa._rotation + 0.5; }
Instance of Symbol 587 MovieClip in Symbol 588 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation - 0.1); }
Symbol 590 MovieClip Frame 164
_root.play();
Symbol 594 Button
on (release) { play(); }
Symbol 621 MovieClip Frame 81
stop(); _root.play();
Symbol 625 MovieClip Frame 117
_root.play();
Symbol 626 MovieClip Frame 1
stop();
Symbol 661 MovieClip Frame 1
stop();
Symbol 661 MovieClip Frame 2
stop();
Symbol 663 Button
on (press) { if (trgt.team eq 1) { if (_root.trgtdfrprprts eq trgt) { removeMovieClip(_root.unit_settings); _root.trgtdfrprprts = 0; } else { _root.setunitproperties(trgt); } } else if (_root.question_mode eq 1) { trace(666000); if (_root.trgtdfrprprts eq trgt) { removeMovieClip(_root.unit_settings); _root.trgtdfrprprts = 0; } else { _root.setunitproperties(trgt); } } } on (rollOver, dragOver) { showstatus = 1; _root.mouseoverunit = trgt; if (trgt.team eq 1) { trgt.showstatus = 1; _root.bottommenu.showinfo = "Your minion"; } else if (_root.question_mode eq 1) { if (_root.free_psi_points > 0) { _root.bottommenu.showinfo = "Enemy unit. Click to view info (-1 Psi Point)"; } else { _root.bottommenu.showinfo = "Enemy unit. Not enough psi points to view info"; } } else { _root.bottommenu.showinfo = "Enemy unit."; } } on (rollOut, dragOut) { _root.mouseoverunit = 0; showstatus = 0; _root.bottommenu.showinfo = ""; if (trgt.team eq 1) { trgt.showstatus = 0; } }
Instance of Symbol 665 MovieClip "red_selection" in Symbol 666 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 672 MovieClip Frame 2
ended = 0;
Symbol 672 MovieClip Frame 6
ended = 1;
Symbol 673 MovieClip [enemy_type_18] Frame 1
stop();
Instance of Symbol 631 MovieClip "hpbar" in Symbol 673 MovieClip [enemy_type_18] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 669 MovieClip "ring" in Symbol 673 MovieClip [enemy_type_18] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 690 Button
on (release) { _root.hghghyiffyiffyiffdfgdfg = 1; if (_root.global_acceleration < 8) { _root.global_acceleration++; } else { _root.global_acceleration = 16; } } on (rollOver, dragOver) { _root.bottommenu.showinfo = "Increase Combat Speed"; } on (rollOut, dragOut) { _root.bottommenu.showinfo = ""; }
Symbol 691 Button
on (release) { _root.hghghyiffyiffyiffdfgdfg = 1; if (_root.global_acceleration > 1) { _root.global_acceleration--; } if (_root.global_acceleration > 8) { _root.global_acceleration = 8; } } on (rollOver, dragOver) { _root.bottommenu.showinfo = "Decrease Combat Speed"; } on (rollOut, dragOut) { _root.bottommenu.showinfo = ""; }
Symbol 693 Button
on (rollOver, dragOver) { _root.bottommenu.showinfo = "Combat Speed"; } on (rollOut, dragOut) { _root.bottommenu.showinfo = ""; }
Instance of Symbol 695 MovieClip in Symbol 696 MovieClip Frame 1
onClipEvent (load) { asdfsdafasf = 5550; } onClipEvent (enterFrame) { if (_root.hghghyiffyiffyiffdfgdfg eq 1) { _root.hghghyiffyiffyiffdfgdfg = 0; asdfsdafasf = 5550; } asdfsdafasf = asdfsdafasf + 0.0333333333333333; if (asdfsdafasf > 0.5) { asdfsdafasf = 0; showvar = "x" + _root.global_acceleration; } }
Symbol 705 Button
on (rollOver, dragOver) { _root.bottommenu.showinfo = "To get info: click enemy unit (-1 Psi Point) or enemy base (-3 PP)"; } on (rollOut, dragOut) { _root.bottommenu.showinfo = ""; } on (release) { _root.question_mode = 1; }
Symbol 707 Button
on (rollOver, dragOver) { _root.bottommenu.showinfo = "Psi Points (+2 each round)"; } on (rollOut, dragOut) { _root.bottommenu.showinfo = ""; }
Symbol 715 Button
on (press) { _root.globalshowhp = 1; } on (release, releaseOutside) { _root.globalshowhp = 0; } on (rollOver, dragOver) { _root.bottommenu.showinfo = "View hitpoints"; } on (rollOut, dragOut) { _root.bottommenu.showinfo = ""; }
Symbol 790 Button
on (release) { _root.endturnCHeck("true"); } on (rollOver, dragOver) { _root.bottommenu.showinfo = "Skip current unit's turn. Hotkey: 'SPACE'"; } on (rollOut, dragOut) { _root.bottommenu.showinfo = ""; }
Instance of Symbol 791 MovieClip in Symbol 792 MovieClip Frame 1
onClipEvent (enterFrame) { if (((_root.manual_controll_on eq 1) and (_root.activate_CHARmovment_function != 1)) and (_root.activate_CHARmovment_function2 != 1)) { _visible = true; } else { _visible = false; } }
Symbol 796 Button
on (release) { if (_root.showgrid eq 1) { _root.showgrid = 0; } else { _root.showgrid = 1; } } on (rollOver, dragOver) { _root.bottommenu.showinfo = "Show grid"; } on (rollOut, dragOut) { _root.bottommenu.showinfo = ""; }
Symbol 798 Button
on (rollOver, dragOver) { _root.bottommenu.showinfo = "Turn queue"; } on (rollOut, dragOut) { _root.bottommenu.showinfo = ""; }
Symbol 807 Button
on (rollOver, dragOver) { _root.bottommenu.showinfo = "Main menu"; } on (rollOut, dragOut) { _root.bottommenu.showinfo = ""; } on (press) { _root.spawnMainMenu(); }
Symbol 815 Button
on (press) { _root.spawnEvolutionMenu(); removeMovieClip(_root.main_menu); } on (rollOver, dragOver) { _root.bottommenu.showinfo = "Evolution menu"; } on (rollOut, dragOut) { _root.bottommenu.showinfo = ""; }
Symbol 820 Button
on (press) { _root.spawnSpawnMenu(); removeMovieClip(_root.main_menu); } on (rollOver, dragOver) { _root.bottommenu.showinfo = "Spawn menu"; } on (rollOut, dragOut) { _root.bottommenu.showinfo = ""; }
Symbol 841 Button
on (release) { i = 0; while (i < 200) { trgten = _root.yiff["enemy_" + i]; if (trgten.en_id eq 200) { trgten.dmg = 100000 /* 0x0186A0 */; } i++; } }
Symbol 843 Button
on (release) { i = 0; while (i < 200) { trgten = _root.yiff["enemy_" + i]; if (trgten.en_id eq 100) { trgten.dmg = 100000 /* 0x0186A0 */; } i++; } }
Symbol 845 Button
on (release) { _root.evolution_points = 500; _root.spawn_points = 500; }
Symbol 848 Button
on (rollOver, dragOver) { _root.bottommenu.showinfo = "Spawn points"; } on (rollOut, dragOut) { _root.bottommenu.showinfo = ""; }
Symbol 849 Button
on (rollOver, dragOver) { _root.bottommenu.showinfo = "Control points"; } on (rollOut, dragOut) { _root.bottommenu.showinfo = ""; }
Symbol 850 Button
on (rollOver, dragOver) { _root.bottommenu.showinfo = "Evolution points"; } on (rollOut, dragOut) { _root.bottommenu.showinfo = ""; }
Symbol 863 MovieClip [bottommenu] Frame 1
showinfo = "";
Instance of Symbol 708 MovieClip in Symbol 863 MovieClip [bottommenu] Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.free_psi_points + 1); }
Instance of Symbol 846 MovieClip in Symbol 863 MovieClip [bottommenu] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 851 MovieClip "counter_explanation" in Symbol 863 MovieClip [bottommenu] Frame 1
onClipEvent (enterFrame) { if (_root.counters_simple_mode eq 1) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 857 MovieClip in Symbol 863 MovieClip [bottommenu] Frame 1
onClipEvent (enterFrame) { if (_root.upgradesMenu) { _visible = true; } else { _visible = false; } }
Instance of Symbol 859 MovieClip in Symbol 863 MovieClip [bottommenu] Frame 1
onClipEvent (enterFrame) { if (_root.spawnMenu) { _visible = true; } else { _visible = false; } }
Instance of Symbol 862 MovieClip in Symbol 863 MovieClip [bottommenu] Frame 1
onClipEvent (enterFrame) { if (_root.main_menu) { _visible = true; } else { _visible = false; } }
Symbol 871 Button
on (release) { removeMovieClip(this); }
Symbol 973 MovieClip [tut4] Frame 1
stop();
Symbol 983 Button
on (release) { removeMovieClip(this); }
Symbol 987 Button
on (release) { _root.attachMovie("startnewgame_q", "startnewgame_q", _root.main_menu_depth + 1); _root.startnewgame_q._x = 432; _root.startnewgame_q._y = 262; removeMovieClip(this); }
Symbol 991 Button
on (release) { getURL ("http://armorgames.com/", "_blank"); }
Symbol 995 Button
on (release) { getURL ("http://dz2001.newgrounds.com/", "_blank"); }
Symbol 999 Button
on (release) { _root.attachMovie("quitgame_q", "quitgame_q", _root.main_menu_depth + 1); _root.quitgame_q._x = 432; _root.quitgame_q._y = 262; removeMovieClip(this); }
Symbol 1005 Button
on (press) { pluspressed = 1; if (aaa < a_max) { if (deltavar eq 5) { aaa = aaa + 5; } else { aaa++; } } } on (release) { pluspressed = 0; }
Symbol 1006 Button
on (press) { minuspressed = 1; if (aaa > a_min) { if (deltavar eq 5) { aaa = aaa - 5; } else { aaa--; } } } on (release) { minuspressed = 0; }
Instance of Symbol 1007 MovieClip "sndset" in Symbol 1008 MovieClip Frame 1
onClipEvent (enterFrame) { deltavar = 5; a_min = 0; a_max = 100; if (yiffffffff != "fhtagn") { yiffffffff = "fhtagn"; aaa = _root.sound_volume; } else { _root.sound_volume = aaa; } display_var = aaa + "%"; if (pluspressed eq 1) { zutimer = zutimer + 0.0333333333333333; if (zutimer > 0.3) { if (aaa < a_max) { if (deltavar eq 5) { aaa = aaa + 5; } else { aaa++; } } } } else { zutimer = 0; } if (minuspressed eq 1) { zutimer2 = zutimer2 + 0.0333333333333333; if (zutimer2 > 0.3) { if (aaa > a_min) { if (deltavar eq 5) { aaa = aaa - 5; } else { aaa--; } } } } else { zutimer2 = 0; } }
Symbol 1009 Button
on (release) { removeMovieClip(this); }
Symbol 1020 Button
on (release) { _root.music_on = 1; }
Symbol 1024 Button
on (release) { _root.music_on = 0; }
Instance of Symbol 1025 MovieClip in Symbol 1028 MovieClip [main_menu] Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.music_on + 1); }
Symbol 1031 Button
on (release) { _root.gotoAndPlay(20); _root.deleteAllDrestroyEverything(); }
Symbol 1035 Button
on (release) { removeMovieClip(this); }
Symbol 1039 Button
on (release) { _root.gotoAndPlay(1); _root.deleteAllDrestroyEverything(); }
Symbol 1051 Button
on (release) { removeMovieClip(this); }
Symbol 1133 MovieClip [tile_empty] Frame 1
stop();
Symbol 1135 MovieClip [tile_block] Frame 1
stop();
Symbol 1144 MovieClip [pathpointer] Frame 1
stop();
Symbol 1144 MovieClip [pathpointer] Frame 2
stop();
Symbol 1145 MovieClip Frame 1
stop();
Symbol 1148 MovieClip Frame 2
ended = 0;
Symbol 1148 MovieClip Frame 6
ended = 1;
Symbol 1149 MovieClip [enemy_type_2] Frame 1
stop();
Instance of Symbol 631 MovieClip "hpbar" in Symbol 1149 MovieClip [enemy_type_2] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 669 MovieClip "ring" in Symbol 1149 MovieClip [enemy_type_2] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1150 MovieClip Frame 1
stop();
Symbol 1152 MovieClip Frame 2
ended = 0;
Symbol 1152 MovieClip Frame 5
if (_root.quickcombat eq 1) { gotoAndPlay (9); }
Symbol 1152 MovieClip Frame 10
ended = 1;
Symbol 1153 MovieClip [enemy_type_1] Frame 1
stop(); stop();
Instance of Symbol 631 MovieClip "hpbar" in Symbol 1153 MovieClip [enemy_type_1] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 669 MovieClip "ring" in Symbol 1153 MovieClip [enemy_type_1] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1154 MovieClip Frame 11
stop();
Symbol 1159 MovieClip [dead_enemy_type_1] Frame 86
stop();
Symbol 1161 MovieClip Frame 9
stop();
Symbol 1165 MovieClip [dead_enemy_type_2] Frame 95
stop();
Symbol 1186 MovieClip [explosion_1] Frame 5
if (_root.quickcombat eq 1) { }
Symbol 1186 MovieClip [explosion_1] Frame 13
removeMovieClip(this);
Symbol 1228 Button
on (release) { _root.trgtdfrprprts = 0; removeMovieClip(this); }
Symbol 1269 Button
on (release) { removeMovieClip(this); _root.trgtdfrprprts = 0; }
Symbol 1277 Button
on (release) { _root.trgtdfrprprts.com_fr = 0; _root.trgtdfrprprts.com_dostop = 0; if ((_root.trgtdfrprprts.com_move eq 0) or (_root.trgtdfrprprts.com_move eq 2)) { _root.trgtdfrprprts.com_move = 1; } else { _root.trgtdfrprprts.com_move = 2; } }
Symbol 1278 Button
on (release) { _root.trgtdfrprprts.com_fr = 0; if (_root.trgtdfrprprts.com_att eq 1) { _root.trgtdfrprprts.com_att = 0; } else { _root.trgtdfrprprts.com_att = 1; } }
Symbol 1282 Button
on (release) { _root.trgtdfrprprts.com_dostop = 0; if (_root.trgtdfrprprts.com_fr eq 0) { _root.trgtdfrprprts.com_fr = 1; _root.trgtdfrprprts.com_move = 0; _root.trgtdfrprprts.com_att = 1; } else { _root.trgtdfrprprts.com_fr = 0; _root.trgtdfrprprts.com_move = 1; _root.trgtdfrprprts.com_att = 1; } }
Symbol 1283 Button
on (release) { if (_root.trgtdfrprprts.com_fr eq 1) { _root.trgtdfrprprts.com_fr = 0; _root.trgtdfrprprts.com_move = 1; } if ((_root.trgtdfrprprts.com_dostop eq 0) or (!_root.trgtdfrprprts.com_dostop)) { _root.trgtdfrprprts.com_dostop = 1; } else { _root.trgtdfrprprts.com_dostop = 0; } }
Symbol 1291 Button
on (release) { nextFrame(); }
Symbol 1306 MovieClip [unit_settings] Frame 1
gotoAndPlay (6);
Symbol 1306 MovieClip [unit_settings] Frame 7
this.cacheAsBitmap = true; if (_root.trgtdfrprprts.team != 1) { if (_root.free_psi_points > 0) { _root.free_psi_points--; gotoAndStop (10); } else { removeMovieClip(this); } }
Symbol 1306 MovieClip [unit_settings] Frame 9
iconshow.gotoAndStop(theid); stop();
Symbol 1306 MovieClip [unit_settings] Frame 10
stop();
Symbol 1306 MovieClip [unit_settings] Frame 22
iconshow.gotoAndStop(theid); iconshow.cacheAsBitmap = true; this.cacheAsBitmap = true; stop();
Instance of Symbol 1263 MovieClip in Symbol 1306 MovieClip [unit_settings] Frame 22
onClipEvent (enterFrame) { if (_root.trgtdfrprprts.com_dostop eq 1) { gotoAndStop (1); } else { gotoAndStop(_root.trgtdfrprprts.com_fr + 1); } }
Instance of Symbol 1264 MovieClip in Symbol 1306 MovieClip [unit_settings] Frame 22
onClipEvent (enterFrame) { if (_root.trgtdfrprprts.com_dostop eq 1) { gotoAndStop (1); } else { gotoAndStop(_root.trgtdfrprprts.com_move + 1); } }
Instance of Symbol 1265 MovieClip in Symbol 1306 MovieClip [unit_settings] Frame 22
onClipEvent (enterFrame) { if (_root.trgtdfrprprts.com_att eq 1) { gotoAndStop (2); } else { gotoAndStop (3); } }
Instance of Symbol 1271 MovieClip in Symbol 1306 MovieClip [unit_settings] Frame 22
onClipEvent (enterFrame) { if (_root.trgtdfrprprts.com_dostop eq 1) { part1 = "Behavior: "; if (_root.trgtdfrprprts.com_att eq 1) { part2 = "DO NOT MOVE! Attack only if enemy in range."; } else { part2 = "DO NOT MOVE! DO NOT ATTACK! DO NOTHING."; } showvar = part1 + part2; } else if (_root.trgtdfrprprts.com_fr eq 1) { showvar = "Behavior: scout randomly, attack enemies on sight"; } else { if (_root.trgtdfrprprts.com_move eq 1) { part1 = "Behavior: stay near the nest, "; } else { part1 = "Behavior: go to enemy base, "; } if (_root.trgtdfrprprts.com_att eq 1) { part2 = "attack enemies on sight."; } else { part2 = "DO NOT attack enemies."; } showvar = part1 + part2; } }
Instance of Symbol 1263 MovieClip in Symbol 1306 MovieClip [unit_settings] Frame 22
onClipEvent (enterFrame) { if (_root.trgtdfrprprts.com_dostop eq 1) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 1007 MovieClip in Symbol 1306 MovieClip [unit_settings] Frame 22
onClipEvent (enterFrame) { a_min = 1; a_max = _root.trgtdfrprprts.movepoints_max_real; if (yiffffffff != "fhtagn") { yiffffffff = "fhtagn"; aaa = _root.trgtdfrprprts.movepoints_max; } else { _root.trgtdfrprprts.movepoints_max = aaa; } display_var = (aaa + "/") + a_max; }
Symbol 1307 MovieClip [statusicons] Frame 1
stop();
Symbol 1307 MovieClip [statusicons] Frame 2
stop();
Symbol 1308 MovieClip Frame 1
stop();
Symbol 1310 MovieClip Frame 3
shot = 1;
Symbol 1310 MovieClip Frame 7
done = 1;
Symbol 1311 MovieClip [enemy_type_3] Frame 1
stop();
Instance of Symbol 631 MovieClip "hpbar" in Symbol 1311 MovieClip [enemy_type_3] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 669 MovieClip "ring" in Symbol 1311 MovieClip [enemy_type_3] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1313 MovieClip Frame 11
stop();
Symbol 1316 MovieClip [dead_enemy_type_3] Frame 65
stop();
Symbol 1317 MovieClip Frame 1
stop();
Symbol 1320 MovieClip Frame 2
ended = 0;
Symbol 1320 MovieClip Frame 6
ended = 1;
Symbol 1321 MovieClip [enemy_type_4] Frame 1
stop();
Instance of Symbol 629 MovieClip "selection_" in Symbol 1321 MovieClip [enemy_type_4] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 631 MovieClip "hpbar" in Symbol 1321 MovieClip [enemy_type_4] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 669 MovieClip "ring" in Symbol 1321 MovieClip [enemy_type_4] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1323 MovieClip Frame 9
stop();
Symbol 1327 MovieClip [dead_enemy_type_4] Frame 95
stop();
Symbol 1328 MovieClip Frame 1
stop();
Symbol 1331 MovieClip Frame 2
ended = 0;
Symbol 1331 MovieClip Frame 6
ended = 1;
Symbol 1332 MovieClip [enemy_type_5] Frame 1
stop();
Instance of Symbol 631 MovieClip "hpbar" in Symbol 1332 MovieClip [enemy_type_5] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 669 MovieClip "ring" in Symbol 1332 MovieClip [enemy_type_5] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1334 MovieClip Frame 9
stop();
Symbol 1338 MovieClip [dead_enemy_type_5] Frame 95
stop();
Symbol 1339 MovieClip Frame 1
stop();
Symbol 1342 MovieClip Frame 2
ended = 0;
Symbol 1342 MovieClip Frame 6
ended = 1;
Symbol 1343 MovieClip [enemy_type_6] Frame 1
stop();
Instance of Symbol 631 MovieClip "hpbar" in Symbol 1343 MovieClip [enemy_type_6] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 669 MovieClip "ring" in Symbol 1343 MovieClip [enemy_type_6] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1345 MovieClip Frame 9
stop();
Symbol 1349 MovieClip [dead_enemy_type_6] Frame 95
stop();
Symbol 1350 MovieClip Frame 1
stop();
Symbol 1352 MovieClip Frame 5
shot = 1;
Symbol 1352 MovieClip Frame 15
done = 1;
Symbol 1353 MovieClip [enemy_type_7] Frame 1
stop();
Instance of Symbol 631 MovieClip "hpbar" in Symbol 1353 MovieClip [enemy_type_7] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 669 MovieClip "ring" in Symbol 1353 MovieClip [enemy_type_7] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1355 MovieClip Frame 11
stop();
Symbol 1358 MovieClip [dead_enemy_type_7] Frame 59
stop();
Symbol 1359 MovieClip Frame 1
stop();
Symbol 1361 MovieClip Frame 2
ended = 0;
Symbol 1361 MovieClip Frame 15
ended = 1;
Symbol 1362 MovieClip [enemy_type_8] Frame 1
stop();
Instance of Symbol 629 MovieClip "selection_" in Symbol 1362 MovieClip [enemy_type_8] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 631 MovieClip "hpbar" in Symbol 1362 MovieClip [enemy_type_8] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 669 MovieClip "ring" in Symbol 1362 MovieClip [enemy_type_8] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1364 MovieClip Frame 11
stop();
Symbol 1367 MovieClip [dead_enemy_type_8] Frame 59
stop();
Symbol 1368 MovieClip Frame 1
stop();
Symbol 1370 MovieClip Frame 2
ended = 0;
Symbol 1370 MovieClip Frame 5
if (_root.quickcombat eq 1) { gotoAndPlay (9); }
Symbol 1370 MovieClip Frame 10
ended = 1;
Symbol 1371 MovieClip [enemy_type_9] Frame 1
stop(); stop();
Instance of Symbol 631 MovieClip "hpbar" in Symbol 1371 MovieClip [enemy_type_9] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 669 MovieClip "ring" in Symbol 1371 MovieClip [enemy_type_9] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1372 MovieClip Frame 11
stop();
Symbol 1376 MovieClip [dead_enemy_type_9] Frame 80
stop();
Symbol 1377 MovieClip Frame 1
stop();
Symbol 1379 MovieClip Frame 2
ended = 0;
Symbol 1379 MovieClip Frame 5
if (_root.quickcombat eq 1) { gotoAndPlay (9); }
Symbol 1379 MovieClip Frame 10
ended = 1;
Symbol 1380 MovieClip [enemy_type_10] Frame 1
stop(); stop();
Instance of Symbol 631 MovieClip "hpbar" in Symbol 1380 MovieClip [enemy_type_10] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 669 MovieClip "ring" in Symbol 1380 MovieClip [enemy_type_10] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1381 MovieClip Frame 11
stop();
Symbol 1385 MovieClip [dead_enemy_type_10] Frame 85
stop();
Symbol 1386 MovieClip Frame 1
stop();
Symbol 1388 MovieClip Frame 2
ended = 0;
Symbol 1388 MovieClip Frame 5
if (_root.quickcombat eq 1) { gotoAndPlay (9); }
Symbol 1388 MovieClip Frame 10
ended = 1;
Symbol 1389 MovieClip [enemy_type_11] Frame 1
stop(); stop();
Instance of Symbol 631 MovieClip "hpbar" in Symbol 1389 MovieClip [enemy_type_11] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 669 MovieClip "ring" in Symbol 1389 MovieClip [enemy_type_11] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1390 MovieClip Frame 11
stop();
Symbol 1394 MovieClip [dead_enemy_type_11] Frame 85
stop();
Symbol 1395 MovieClip Frame 1
stop();
Symbol 1397 MovieClip Frame 2
ended = 0;
Symbol 1397 MovieClip Frame 5
if (_root.quickcombat eq 1) { gotoAndPlay (9); }
Symbol 1397 MovieClip Frame 10
ended = 1;
Symbol 1398 MovieClip [enemy_type_12] Frame 1
stop(); stop();
Instance of Symbol 631 MovieClip "hpbar" in Symbol 1398 MovieClip [enemy_type_12] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 669 MovieClip "ring" in Symbol 1398 MovieClip [enemy_type_12] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1399 MovieClip Frame 11
stop();
Symbol 1403 MovieClip [dead_enemy_type_12] Frame 85
stop();
Symbol 1405 MovieClip Frame 9
stop();
Symbol 1408 MovieClip [dead_enemy_type_13] Frame 95
stop();
Symbol 1409 MovieClip Frame 1
stop();
Symbol 1410 MovieClip Frame 2
ended = 0;
Symbol 1410 MovieClip Frame 9
ended = 1;
Symbol 1411 MovieClip [enemy_type_13] Frame 1
stop();
Instance of Symbol 629 MovieClip "selection_" in Symbol 1411 MovieClip [enemy_type_13] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 631 MovieClip "hpbar" in Symbol 1411 MovieClip [enemy_type_13] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 669 MovieClip "ring" in Symbol 1411 MovieClip [enemy_type_13] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1412 MovieClip Frame 1
stop();
Symbol 1414 MovieClip Frame 5
shot = 1;
Symbol 1414 MovieClip Frame 15
done = 1;
Symbol 1415 MovieClip [enemy_type_14] Frame 1
stop();
Instance of Symbol 631 MovieClip "hpbar" in Symbol 1415 MovieClip [enemy_type_14] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 669 MovieClip "ring" in Symbol 1415 MovieClip [enemy_type_14] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1417 MovieClip Frame 11
stop();
Symbol 1420 MovieClip [dead_enemy_type_14] Frame 59
stop();
Symbol 1422 MovieClip Frame 9
stop();
Symbol 1424 MovieClip [dead_enemy_type_15] Frame 95
stop();
Symbol 1425 MovieClip Frame 1
stop();
Symbol 1427 MovieClip Frame 2
ended = 0;
Symbol 1427 MovieClip Frame 9
ended = 1;
Symbol 1428 MovieClip [enemy_type_15] Frame 1
stop();
Instance of Symbol 629 MovieClip "selection_" in Symbol 1428 MovieClip [enemy_type_15] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 631 MovieClip "hpbar" in Symbol 1428 MovieClip [enemy_type_15] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 669 MovieClip "ring" in Symbol 1428 MovieClip [enemy_type_15] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1429 MovieClip Frame 1
stop();
Symbol 1431 MovieClip Frame 3
shot = 1;
Symbol 1431 MovieClip Frame 7
done = 1;
Symbol 1432 MovieClip [enemy_type_16] Frame 1
stop();
Instance of Symbol 631 MovieClip "hpbar" in Symbol 1432 MovieClip [enemy_type_16] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 669 MovieClip "ring" in Symbol 1432 MovieClip [enemy_type_16] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1434 MovieClip Frame 11
stop();
Symbol 1436 MovieClip [dead_enemy_type_16] Frame 73
stop();
Symbol 1437 MovieClip Frame 1
stop();
Symbol 1440 MovieClip Frame 2
ended = 0;
Symbol 1440 MovieClip Frame 6
ended = 1;
Symbol 1441 MovieClip [enemy_type_17] Frame 1
stop();
Instance of Symbol 631 MovieClip "hpbar" in Symbol 1441 MovieClip [enemy_type_17] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 669 MovieClip "ring" in Symbol 1441 MovieClip [enemy_type_17] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1443 MovieClip Frame 9
stop();
Symbol 1446 MovieClip [dead_enemy_type_17] Frame 95
stop();
Symbol 1448 MovieClip Frame 9
stop();
Symbol 1451 MovieClip [dead_enemy_type_18] Frame 95
stop();
Symbol 1459 MovieClip [scorpion_base] Frame 1
stop();
Symbol 1498 MovieClip Frame 1
stop();
Symbol 1499 MovieClip Frame 46
stop();
Instance of Symbol 1498 MovieClip in Symbol 1499 MovieClip Frame 46
onClipEvent (enterFrame) { if (random(200) eq 1) { gotoAndStop(random(7) + 1); } }
Symbol 1502 MovieClip [spider_base] Frame 1
stop();
Symbol 1504 MovieClip [enemy_type_100] Frame 1
stop();
Symbol 1506 Button
on (rollOver, dragOver) { _root.yiff.base_showhp_2.mousover = 1; _root.mouseoverunit = this; _root.bottommenu.showinfo = "Enemy base."; if (_root.question_mode eq 1) { if (_root.free_psi_points > 2) { _root.bottommenu.showinfo = "Enemy base. Click to view enemy resources. (-3 Psy Points)"; } else { _root.bottommenu.showinfo = "Enemy base. 3 Psy Points required to view enemy resources"; } } } on (rollOut, dragOut) { _root.yiff.base_showhp_2.mousover = 0; _root.mouseoverunit = 0; _root.bottommenu.showinfo = ""; } on (press) { if (_root.question_mode eq 1) { if (_root.free_psi_points > 2) { _root.free_psi_points = _root.free_psi_points - 3; _root.spawnIntelMenu(); } } }
Symbol 1508 Button
on (release) { trace(this); }
Symbol 1509 MovieClip [enemy_type_200] Frame 1
stop();
Symbol 1513 MovieClip [otletalka] Frame 35
removeMovieClip(this);
Symbol 1533 MovieClip [explosion_2] Frame 7
if (_root.quickcombat eq 1) { }
Symbol 1533 MovieClip [explosion_2] Frame 19
removeMovieClip(this);
Symbol 1536 MovieClip [poisoned_lable] Frame 15
removeMovieClip(this);
Symbol 1576 MovieClip [respawn_lightup] Frame 26
removeMovieClip(this);
Symbol 1580 Button
on (rollOver, dragOver) { mousover = 1; _root.bottommenu.showinfo = "Spider Queen"; } on (rollOut, dragOut) { _root.bottommenu.showinfo = ""; mousover = 0; }
Instance of Symbol 1578 MovieClip "hpbar" in Symbol 1581 MovieClip [base_showhp_1] Frame 1
onClipEvent (load) { widthdef = _width; _visible = false; }
Instance of Symbol 629 MovieClip "selection_" in Symbol 1581 MovieClip [base_showhp_1] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 1578 MovieClip "hpbar" in Symbol 1582 MovieClip [base_showhp_2] Frame 1
onClipEvent (load) { widthdef = _width; _visible = false; }
Instance of Symbol 629 MovieClip "selection_" in Symbol 1582 MovieClip [base_showhp_2] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1593 MovieClip Frame 13
stop();
Symbol 1594 MovieClip [baseDeathAnimation] Frame 39
removeMovieClip(this);
Symbol 1595 MovieClip Frame 1
stop();
Symbol 1601 MovieClip Frame 2
ended = 0;
Symbol 1601 MovieClip Frame 5
if (_root.quickcombat eq 1) { gotoAndPlay (9); }
Symbol 1601 MovieClip Frame 10
ended = 1;
Symbol 1602 MovieClip [enemy_type_19] Frame 1
stop(); stop();
Instance of Symbol 1597 MovieClip "hpbar" in Symbol 1602 MovieClip [enemy_type_19] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 1599 MovieClip "ring" in Symbol 1602 MovieClip [enemy_type_19] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1603 MovieClip Frame 11
stop();
Symbol 1607 MovieClip [dead_enemy_type_19] Frame 48
stop();
Instance of Symbol 1609 MovieClip in Symbol 1610 MovieClip [indicator_kills] Frame 1
onClipEvent (load) { asd = 10; } onClipEvent (enterFrame) { asd = asd + 0.0333333333333333; if (asd > 1) { asd = 0; showvar = (("Killed: " + _root.your_kills) + " Lost: ") + _root.enemy_kills; } }
Symbol 1613 MovieClip Frame 35
stop();
Symbol 1622 Button
on (release) { _root.gotoAndPlay(20); if ((_root.loadmap_id != 999) and (_root.loadmap_id != 5)) { _root.doopencampaignmenu = 1; _root.forceselectmap = _root.loadmap_id + 1; } if (_root.loadmap_id eq 6) { _root.doopencampaignmenu = 1; _root.forceselectmap = 1; } _root.deleteAllDrestroyEverything(); }
Symbol 1624 MovieClip [victory_menu] Frame 12
_root.quickcombat = 0; _root.game_paused = 1; if (_root.current_participant._currentframe eq 2) { _root.yyyffstopdone = 1; _root.current_participant.gotoAndStop(1); }
Symbol 1624 MovieClip [victory_menu] Frame 30
stop();
Symbol 1631 Button
on (release) { _root.gotoAndPlay(20); if (_root.loadmap_id != 999) { _root.doopencampaignmenu = 1; _root.forceselectmap = _root.loadmap_id; } _root.deleteAllDrestroyEverything(); }
Symbol 1633 MovieClip [defeat_menu] Frame 15
_root.quickcombat = 0; _root.game_paused = 1; if (_root.current_participant._currentframe eq 2) { _root.yyyffstopdone = 1; _root.current_participant.gotoAndStop(1); }
Symbol 1633 MovieClip [defeat_menu] Frame 30
stop();
Symbol 1636 MovieClip [round] Frame 47
removeMovieClip(this);
Symbol 1641 Button
on (release) { if ((_root.evolution_points > 0) and (_root.intel < _root.int_limit)) { _root.evolution_points--; _root.intel++; } _root.menuUpdatetext(); } on (rollOver, dragOver) { _root.describewhat = 4; } on (rollOut, dragOut) { _root.describewhat = 0; }
Symbol 1692 MovieClip Frame 1
stop();
Symbol 1744 Button
on (release) { if ((_root["unit_powerlocked_" + id] != 1) and (_root["unit_available_" + id] eq 1)) { if ((_root["unit_evolve_cost_" + id] > _root["unit_evolve_points_" + id]) and (_root.evolution_points > 0)) { _root.evolution_points--; _root["unit_evolve_points_" + id]++; } } _root.menuUpdatetext(); }
Symbol 1746 Button
on (release) { if (_root["unit_powerlocked_" + id] != 1) { if ((_root["unit_evolve_cost_" + id] > _root["unit_evolve_points_" + id]) and (_root.evolution_points > 0)) { _root.evolution_points--; _root["unit_evolve_points_" + id]++; } } _root.menuUpdatetext(); }
Symbol 1748 Button
on (release) { if ((_root["unit_evolve_cost_" + id] > _root["unit_evolve_points_" + id]) and (_root.evolution_points > 0)) { _root.evolution_points--; _root["unit_evolve_points_" + id]++; } _root.menuUpdatetext(); }
Symbol 1772 Button
on (release) { if (_root.tutorial_step eq 1) { _root.tutorial_step = 2; _root.attachMovie("tutorial_step_2", "tutorial_step_2", _root.tutorial_stepz_depth); _root.tutorial_step_2._x = 174; _root.tutorial_step_2._y = 463; } removeMovieClip(this); }
Symbol 1774 MovieClip [upgradesMenu] Frame 1
this.cacheAsBitmap = true; _root.describewhat = 0; _root.describewhat = 0;
Instance of Symbol 1692 MovieClip "int_core111" in Symbol 1774 MovieClip [upgradesMenu] Frame 1
onClipEvent (enterFrame) { if (_root.describewhat eq 4) { gotoAndStop (2); yf.yiffc_1.play(); yf.yiffc_2.play(); yf.yiffc_3.play(); yf.yiffc_3.aa.bb.play(); } else { gotoAndStop (1); yf.yiffc_1.stop(); yf.yiffc_2.stop(); yf.yiffc_3.stop(); yf.yiffc_3.aa.bb.stop(); } }
Instance of Symbol 1706 MovieClip in Symbol 1774 MovieClip [upgradesMenu] Frame 1
onClipEvent (enterFrame) { if (_root.unit_bought_4 eq 1) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 1710 MovieClip in Symbol 1774 MovieClip [upgradesMenu] Frame 1
onClipEvent (enterFrame) { if (_root.unit_powerlocked_5 eq 1) { gotoAndStop (1); } else if (_root.unit_bought_5 eq 1) { gotoAndStop (3); } else { gotoAndStop (2); } }
Instance of Symbol 1714 MovieClip in Symbol 1774 MovieClip [upgradesMenu] Frame 1
onClipEvent (enterFrame) { id = 17; if ((_root["unit_available_" + id] eq 1) and (_root["unit_powerlocked_" + id] != 1)) { if (_root["unit_bought_" + id] eq 1) { gotoAndStop (3); } else { gotoAndStop (2); } } else { gotoAndStop (1); } }
Instance of Symbol 1718 MovieClip in Symbol 1774 MovieClip [upgradesMenu] Frame 1
onClipEvent (enterFrame) { id = 6; if ((_root["unit_available_" + id] eq 1) and (_root["unit_powerlocked_" + id] != 1)) { if (_root["unit_bought_" + id] eq 1) { gotoAndStop (3); } else { gotoAndStop (2); } } else { gotoAndStop (1); } }
Instance of Symbol 1722 MovieClip in Symbol 1774 MovieClip [upgradesMenu] Frame 1
onClipEvent (enterFrame) { id = 3; if ((_root["unit_available_" + id] eq 1) and (_root["unit_powerlocked_" + id] != 1)) { if (_root["unit_bought_" + id] eq 1) { gotoAndStop (3); } else { gotoAndStop (2); } } else { gotoAndStop (1); } }
Instance of Symbol 1726 MovieClip in Symbol 1774 MovieClip [upgradesMenu] Frame 1
onClipEvent (enterFrame) { id = 16; if ((_root["unit_available_" + id] eq 1) and (_root["unit_powerlocked_" + id] != 1)) { if (_root["unit_bought_" + id] eq 1) { gotoAndStop (3); } else { gotoAndStop (2); } } else { gotoAndStop (1); } }
Instance of Symbol 1730 MovieClip in Symbol 1774 MovieClip [upgradesMenu] Frame 1
onClipEvent (enterFrame) { id = 13; if ((_root["unit_available_" + id] eq 1) and (_root["unit_powerlocked_" + id] != 1)) { if (_root["unit_bought_" + id] eq 1) { gotoAndStop (3); } else { gotoAndStop (2); } } else { gotoAndStop (1); } }
Instance of Symbol 1734 MovieClip in Symbol 1774 MovieClip [upgradesMenu] Frame 1
onClipEvent (enterFrame) { id = 15; if ((_root["unit_available_" + id] eq 1) and (_root["unit_powerlocked_" + id] != 1)) { if (_root["unit_bought_" + id] eq 1) { gotoAndStop (3); } else { gotoAndStop (2); } } else { gotoAndStop (1); } }
Instance of Symbol 1738 MovieClip in Symbol 1774 MovieClip [upgradesMenu] Frame 1
onClipEvent (enterFrame) { id = 18; if ((_root["unit_available_" + id] eq 1) and (_root["unit_powerlocked_" + id] != 1)) { if (_root["unit_bought_" + id] eq 1) { gotoAndStop (3); } else { gotoAndStop (2); } } else { gotoAndStop (1); } }
Instance of Symbol 1745 MovieClip in Symbol 1774 MovieClip [upgradesMenu] Frame 1
onClipEvent (enterFrame) { id = 17; if (((_root["unit_available_" + id] eq 1) and (_root["unit_powerlocked_" + id] != 1)) and (_root["unit_bought_" + id] != 1)) { _visible = true; } else { _visible = false; } }
Instance of Symbol 1745 MovieClip in Symbol 1774 MovieClip [upgradesMenu] Frame 1
onClipEvent (enterFrame) { id = 6; if (((_root["unit_available_" + id] eq 1) and (_root["unit_powerlocked_" + id] != 1)) and (_root["unit_bought_" + id] != 1)) { _visible = true; } else { _visible = false; } }
Instance of Symbol 1745 MovieClip in Symbol 1774 MovieClip [upgradesMenu] Frame 1
onClipEvent (enterFrame) { id = 3; if (((_root["unit_available_" + id] eq 1) and (_root["unit_powerlocked_" + id] != 1)) and (_root["unit_bought_" + id] != 1)) { _visible = true; } else { _visible = false; } }
Instance of Symbol 1745 MovieClip in Symbol 1774 MovieClip [upgradesMenu] Frame 1
onClipEvent (enterFrame) { id = 13; if (((_root["unit_available_" + id] eq 1) and (_root["unit_powerlocked_" + id] != 1)) and (_root["unit_bought_" + id] != 1)) { _visible = true; } else { _visible = false; } }
Instance of Symbol 1745 MovieClip in Symbol 1774 MovieClip [upgradesMenu] Frame 1
onClipEvent (enterFrame) { id = 15; if (((_root["unit_available_" + id] eq 1) and (_root["unit_powerlocked_" + id] != 1)) and (_root["unit_bought_" + id] != 1)) { _visible = true; } else { _visible = false; } }
Instance of Symbol 1745 MovieClip in Symbol 1774 MovieClip [upgradesMenu] Frame 1
onClipEvent (enterFrame) { id = 18; if (((_root["unit_available_" + id] eq 1) and (_root["unit_powerlocked_" + id] != 1)) and (_root["unit_bought_" + id] != 1)) { _visible = true; } else { _visible = false; } }
Instance of Symbol 1745 MovieClip in Symbol 1774 MovieClip [upgradesMenu] Frame 1
onClipEvent (enterFrame) { id = 16; if (((_root["unit_available_" + id] eq 1) and (_root["unit_powerlocked_" + id] != 1)) and (_root["unit_bought_" + id] != 1)) { _visible = true; } else { _visible = false; } }
Instance of Symbol 1747 MovieClip in Symbol 1774 MovieClip [upgradesMenu] Frame 1
onClipEvent (enterFrame) { id = 5; if (((_root["unit_available_" + id] eq 1) and (_root["unit_powerlocked_" + id] != 1)) and (_root["unit_bought_" + id] != 1)) { _visible = true; } else { _visible = false; } }
Instance of Symbol 1749 MovieClip in Symbol 1774 MovieClip [upgradesMenu] Frame 1
onClipEvent (enterFrame) { id = 4; if (((_root["unit_available_" + id] eq 1) and (_root["unit_powerlocked_" + id] != 1)) and (_root["unit_bought_" + id] != 1)) { _visible = true; } else { _visible = false; } }
Instance of Symbol 1773 MovieClip in Symbol 1774 MovieClip [upgradesMenu] Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { id = 5; if (_root["unit_powerlocked_" + id] eq 1) { _visible = true; } else { _visible = false; } }
Instance of Symbol 1773 MovieClip in Symbol 1774 MovieClip [upgradesMenu] Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { id = 17; if (_root["unit_powerlocked_" + id] eq 1) { _visible = true; } else { _visible = false; } }
Instance of Symbol 1773 MovieClip in Symbol 1774 MovieClip [upgradesMenu] Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { id = 6; if (_root["unit_powerlocked_" + id] eq 1) { _visible = true; } else { _visible = false; } }
Instance of Symbol 1773 MovieClip in Symbol 1774 MovieClip [upgradesMenu] Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { id = 3; if (_root["unit_powerlocked_" + id] eq 1) { _visible = true; } else { _visible = false; } }
Instance of Symbol 1773 MovieClip in Symbol 1774 MovieClip [upgradesMenu] Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { id = 13; if (_root["unit_powerlocked_" + id] eq 1) { _visible = true; } else { _visible = false; } }
Instance of Symbol 1773 MovieClip in Symbol 1774 MovieClip [upgradesMenu] Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { id = 15; if (_root["unit_powerlocked_" + id] eq 1) { _visible = true; } else { _visible = false; } }
Instance of Symbol 1773 MovieClip in Symbol 1774 MovieClip [upgradesMenu] Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { id = 16; if (_root["unit_powerlocked_" + id] eq 1) { _visible = true; } else { _visible = false; } }
Instance of Symbol 1773 MovieClip in Symbol 1774 MovieClip [upgradesMenu] Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { id = 18; if (_root["unit_powerlocked_" + id] eq 1) { _visible = true; } else { _visible = false; } }
Symbol 1792 Button
on (release) { _root.BTN_clearSpawn(); }
Symbol 1797 Button
on (release) { _root.BTN_doSpawn(); removeMovieClip(_root.spawnMenu); }
Symbol 1800 Button
on (release) { _root.BTN_add_spawn(2); } on (rollOver, dragOver) { _root.describewhat = 2; } on (rollOut, dragOut) { _root.describewhat = 0; }
Symbol 1801 Button
on (release) { _root.BTN_add_spawn(4); } on (rollOver, dragOver) { _root.describewhat = 4; } on (rollOut, dragOut) { _root.describewhat = 0; }
Symbol 1802 Button
on (release) { _root.BTN_add_spawn(5); } on (rollOver, dragOver) { _root.describewhat = 5; } on (rollOut, dragOut) { _root.describewhat = 0; }
Symbol 1803 Button
on (release) { _root.BTN_add_spawn(17); } on (rollOver, dragOver) { _root.describewhat = 17; } on (rollOut, dragOut) { _root.describewhat = 0; }
Symbol 1804 Button
on (release) { _root.BTN_add_spawn(6); } on (rollOver, dragOver) { _root.describewhat = 6; } on (rollOut, dragOut) { _root.describewhat = 0; }
Symbol 1805 Button
on (release) { _root.BTN_add_spawn(3); } on (rollOver, dragOver) { _root.describewhat = 3; } on (rollOut, dragOut) { _root.describewhat = 0; }
Symbol 1806 Button
on (release) { _root.BTN_add_spawn(16); } on (rollOver, dragOver) { _root.describewhat = 16; } on (rollOut, dragOut) { _root.describewhat = 0; }
Symbol 1807 Button
on (release) { _root.BTN_add_spawn(18); } on (rollOver, dragOver) { _root.describewhat = 18; } on (rollOut, dragOut) { _root.describewhat = 0; }
Symbol 1808 Button
on (release) { _root.BTN_add_spawn(15); } on (rollOver, dragOver) { _root.describewhat = 15; } on (rollOut, dragOut) { _root.describewhat = 0; }
Symbol 1809 Button
on (release) { _root.BTN_add_spawn(13); } on (rollOver, dragOver) { _root.describewhat = 13; } on (rollOut, dragOut) { _root.describewhat = 0; }
Symbol 1846 Button
on (release) { _root.BTN_clearSpawn(); removeMovieClip(this); }
Symbol 1847 MovieClip [spawnMenu] Frame 1
this.cacheAsBitmap = true; _root.describewhat = 0;
Instance of Symbol 1833 MovieClip "locker_2" in Symbol 1847 MovieClip [spawnMenu] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 1833 MovieClip "locker_4" in Symbol 1847 MovieClip [spawnMenu] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 1833 MovieClip "locker_5" in Symbol 1847 MovieClip [spawnMenu] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 1833 MovieClip "locker_17" in Symbol 1847 MovieClip [spawnMenu] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 1833 MovieClip "locker_6" in Symbol 1847 MovieClip [spawnMenu] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 1833 MovieClip "locker_3" in Symbol 1847 MovieClip [spawnMenu] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 1833 MovieClip "locker_16" in Symbol 1847 MovieClip [spawnMenu] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 1833 MovieClip "locker_18" in Symbol 1847 MovieClip [spawnMenu] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 1833 MovieClip "locker_15" in Symbol 1847 MovieClip [spawnMenu] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 1833 MovieClip "locker_13" in Symbol 1847 MovieClip [spawnMenu] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1848 MovieClip Frame 1
stop();
Instance of Symbol 673 MovieClip [enemy_type_18] in Symbol 1848 MovieClip Frame 1
onClipEvent (load) { if (!_root.hpbarwidthres) { _root.hpbarwidthres = hpbar._width; } }

Library Items

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Symbol 6 GraphicUsed by:7
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Symbol 16 MovieClipUsed by:17
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Symbol 21 BitmapUsed by:22
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Symbol 847 GraphicUsed by:848 849 850
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Symbol 1092 Sound [scorpion_hurt_1]Used by:1128
Symbol 1093 Sound [scorp_die_1]Used by:1128
Symbol 1094 Sound [goo]Used by:1128
Symbol 1095 Sound [critical_scorpion]Used by:1128
Symbol 1096 Sound [scorp_die_2]Used by:1128
Symbol 1097 Sound [scorpion_hurt_2]Used by:1128
Symbol 1098 Sound [big_goo_2]Used by:1128
Symbol 1099 Sound [queendeath]Used by:1128
Symbol 1100 Sound [critical_spider]Used by:1128
Symbol 1101 Sound [scorp_die_3]Used by:1128
Symbol 1102 Sound [scorpion_hurt_3]Used by:1128
Symbol 1103 Sound [scorp_die_4]Used by:1128
Symbol 1104 Sound [scorp_ranged_attack]Used by:1128
Symbol 1105 Sound [miss]Used by:1128
Symbol 1106 Sound [scorpion_hurt_4]Used by:1128
Symbol 1107 Sound [scorp_die_5]Used by:1128
Symbol 1108 Sound [small_goo_1]Used by:1128
Symbol 1109 Sound [scorpion_bite]Used by:1128
Symbol 1110 Sound [spider_hurt_1]Used by:1128
Symbol 1111 Sound [scorp_die_6]Used by:1128
Symbol 1112 Sound [spider_hurt_3]Used by:1128
Symbol 1113 Sound [small_goo_2]Used by:1128
Symbol 1114 Sound [spider_bite_1]Used by:1128
Symbol 1115 Sound [spider_die_1]Used by:1128
Symbol 1116 Sound [spider_hurt_2]Used by:1128
Symbol 1117 Sound [spider_bite_2]Used by:1128
Symbol 1118 Sound [spider_ranged_attack]Used by:1128
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Symbol 1121 Sound [spider_die_3]Used by:1128
Symbol 1122 Sound [scorpion_move]Used by:1128
Symbol 1123 Sound [spider_die_4]Used by:1128
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Symbol 1125 Sound [spider_die_5]Used by:1128
Symbol 1126 Sound [spider_die_6]Used by:1128
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Symbol 1315 GraphicUsed by:1316 1436
Symbol 1316 MovieClip [dead_enemy_type_3]Uses:1312 1313 1314 1315Used by:1848
Symbol 1317 MovieClipUses:260 261Used by:1321
Symbol 1318 MovieClipUses:260 261Used by:1319
Symbol 1319 MovieClipUses:1318Used by:1321
Symbol 1320 MovieClipUses:260 261Used by:1321
Symbol 1321 MovieClip [enemy_type_4]Uses:1317 629 631 661 666 669 1319 1320Used by:1848
Symbol 1322 ShapeTweeningUsed by:1327
Symbol 1323 MovieClipUses:260 261Used by:1327
Symbol 1324 ShapeTweeningUsed by:1327
Symbol 1325 ShapeTweeningUsed by:1327
Symbol 1326 GraphicUsed by:1327
Symbol 1327 MovieClip [dead_enemy_type_4]Uses:1322 1323 1324 1325 1326Used by:1848
Symbol 1328 MovieClipUses:263 264Used by:1332
Symbol 1329 MovieClipUses:263 264Used by:1330
Symbol 1330 MovieClipUses:1329Used by:1332
Symbol 1331 MovieClipUses:263 264Used by:1332
Symbol 1332 MovieClip [enemy_type_5]Uses:1328 629 631 661 666 669 1330 1331Used by:1848
Symbol 1333 ShapeTweeningUsed by:1338
Symbol 1334 MovieClipUses:263 264Used by:1338
Symbol 1335 ShapeTweeningUsed by:1338
Symbol 1336 ShapeTweeningUsed by:1338
Symbol 1337 GraphicUsed by:1338 1408 1424 1446
Symbol 1338 MovieClip [dead_enemy_type_5]Uses:1333 1334 1335 1336 1337Used by:1848
Symbol 1339 MovieClipUses:272 273Used by:1343
Symbol 1340 MovieClipUses:272 273Used by:1341
Symbol 1341 MovieClipUses:1340Used by:1343
Symbol 1342 MovieClipUses:272 273Used by:1343
Symbol 1343 MovieClip [enemy_type_6]Uses:1339 629 631 661 666 669 1341 1342Used by:1848
Symbol 1344 ShapeTweeningUsed by:1349
Symbol 1345 MovieClipUses:272 273Used by:1349
Symbol 1346 ShapeTweeningUsed by:1349
Symbol 1347 ShapeTweeningUsed by:1349
Symbol 1348 GraphicUsed by:1349 1451
Symbol 1349 MovieClip [dead_enemy_type_6]Uses:1344 1345 1346 1347 1348Used by:1848
Symbol 1350 MovieClipUses:740 741 742 743 744Used by:1353
Symbol 1351 MovieClipUses:740 741 742 743 744Used by:1353
Symbol 1352 MovieClipUses:740 741 742 743 744Used by:1353
Symbol 1353 MovieClip [enemy_type_7]Uses:1350 629 631 661 666 669 1351 1352Used by:1848
Symbol 1354 ShapeTweeningUsed by:1358
Symbol 1355 MovieClipUses:740 741 742 743 744Used by:1358
Symbol 1356 ShapeTweeningUsed by:1358
Symbol 1357 GraphicUsed by:1358
Symbol 1358 MovieClip [dead_enemy_type_7]Uses:1354 1355 1356 1357Used by:1848
Symbol 1359 MovieClipUses:749 750 751 752 753Used by:1362
Symbol 1360 MovieClipUses:749 750 751 752 753Used by:1362
Symbol 1361 MovieClipUses:749 750 751 752 753Used by:1362
Symbol 1362 MovieClip [enemy_type_8]Uses:1359 629 631 661 666 669 1360 1361Used by:1848
Symbol 1363 ShapeTweeningUsed by:1367
Symbol 1364 MovieClipUses:749 750 751 752 753Used by:1367
Symbol 1365 ShapeTweeningUsed by:1367
Symbol 1366 GraphicUsed by:1367
Symbol 1367 MovieClip [dead_enemy_type_8]Uses:1363 1364 1365 1366Used by:1848
Symbol 1368 MovieClipUses:754 755 756 757 758Used by:1371
Symbol 1369 MovieClipUses:754 755 756 757 758Used by:1371
Symbol 1370 MovieClipUses:754 755 756 757 758Used by:1371
Symbol 1371 MovieClip [enemy_type_9]Uses:1368 629 631 666 669 1369 1370Used by:1848
Symbol 1372 MovieClipUses:754 755 756 757 758Used by:1376
Symbol 1373 ShapeTweeningUsed by:1376
Symbol 1374 ShapeTweeningUsed by:1376
Symbol 1375 GraphicUsed by:1376
Symbol 1376 MovieClip [dead_enemy_type_9]Uses:1372 1373 1374 1375Used by:1848
Symbol 1377 MovieClipUses:759 745 760 761 762Used by:1380
Symbol 1378 MovieClipUses:759 745 760 761 762Used by:1380
Symbol 1379 MovieClipUses:759 745 760 761 762Used by:1380
Symbol 1380 MovieClip [enemy_type_10]Uses:1377 629 631 666 669 1378 1379Used by:1848
Symbol 1381 MovieClipUses:759 745 760 761 762Used by:1385
Symbol 1382 ShapeTweeningUsed by:1385
Symbol 1383 ShapeTweeningUsed by:1385
Symbol 1384 ShapeTweeningUsed by:1385
Symbol 1385 MovieClip [dead_enemy_type_10]Uses:1381 1382 1383 1384 1158Used by:1848
Symbol 1386 MovieClipUses:763 764 765 766 767Used by:1389
Symbol 1387 MovieClipUses:763 764 765 766 767Used by:1389
Symbol 1388 MovieClipUses:763 764 765 766 767Used by:1389
Symbol 1389 MovieClip [enemy_type_11]Uses:1386 629 631 666 669 1387 1388Used by:1848
Symbol 1390 MovieClipUses:763 764 765 766 767Used by:1394
Symbol 1391 ShapeTweeningUsed by:1394
Symbol 1392 ShapeTweeningUsed by:1394
Symbol 1393 ShapeTweeningUsed by:1394
Symbol 1394 MovieClip [dead_enemy_type_11]Uses:1390 1391 1392 1393 1158Used by:1848
Symbol 1395 MovieClipUses:768 769 770 771 772Used by:1398
Symbol 1396 MovieClipUses:768 769 770 771 772Used by:1398
Symbol 1397 MovieClipUses:768 769 770 771 772Used by:1398
Symbol 1398 MovieClip [enemy_type_12]Uses:1395 629 631 666 669 1396 1397Used by:1848
Symbol 1399 MovieClipUses:768 769 770 771 772Used by:1403
Symbol 1400 ShapeTweeningUsed by:1403
Symbol 1401 ShapeTweeningUsed by:1403
Symbol 1402 GraphicUsed by:1403
Symbol 1403 MovieClip [dead_enemy_type_12]Uses:1399 1400 1401 1402Used by:1848
Symbol 1404 ShapeTweeningUsed by:1408
Symbol 1405 MovieClipUses:111 112Used by:1408
Symbol 1406 ShapeTweeningUsed by:1408
Symbol 1407 ShapeTweeningUsed by:1408
Symbol 1408 MovieClip [dead_enemy_type_13]Uses:1404 1405 1406 1407 1337Used by:1848
Symbol 1409 MovieClipUses:111 112Used by:1411
Symbol 1410 MovieClipUses:111 112Used by:1411
Symbol 1411 MovieClip [enemy_type_13]Uses:1409 629 631 661 666 669 113 1410Used by:1848
Symbol 1412 MovieClipUses:773 774 742 776 743 778 779Used by:1415
Symbol 1413 MovieClipUses:773 774 742 776 743 778 779Used by:1415
Symbol 1414 MovieClipUses:773 774 742 776 743 778 779Used by:1415
Symbol 1415 MovieClip [enemy_type_14]Uses:1412 629 631 661 666 669 1413 1414Used by:1848
Symbol 1416 ShapeTweeningUsed by:1420
Symbol 1417 MovieClipUses:773 774 742 776 743 778 779Used by:1420
Symbol 1418 ShapeTweeningUsed by:1420
Symbol 1419 GraphicUsed by:1420
Symbol 1420 MovieClip [dead_enemy_type_14]Uses:1416 1417 1418 1419Used by:1848
Symbol 1421 ShapeTweeningUsed by:1424
Symbol 1422 MovieClipUses:288 289Used by:1424
Symbol 1423 ShapeTweeningUsed by:1424
Symbol 1424 MovieClip [dead_enemy_type_15]Uses:1421 1422 1423 1337Used by:1848
Symbol 1425 MovieClipUses:288 289Used by:1428
Symbol 1426 MovieClipUses:288 289Used by:1428
Symbol 1427 MovieClipUses:288 289Used by:1428
Symbol 1428 MovieClip [enemy_type_15]Uses:1425 629 631 661 666 669 1426 1427Used by:1848
Symbol 1429 MovieClipUses:285 286 283 284Used by:1432
Symbol 1430 MovieClipUses:285 286 283 284Used by:1432
Symbol 1431 MovieClipUses:285 286 283 284Used by:1432
Symbol 1432 MovieClip [enemy_type_16]Uses:1429 629 631 666 669 1430 1431Used by:1848
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Symbol 1434 MovieClipUses:283 284 285 286Used by:1436
Symbol 1435 ShapeTweeningUsed by:1436
Symbol 1436 MovieClip [dead_enemy_type_16]Uses:1433 1434 1435 1315Used by:1848
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Symbol 1438 MovieClipUses:266 268 269 270Used by:1439
Symbol 1439 MovieClipUses:1438Used by:1441
Symbol 1440 MovieClipUses:266 268 269 270Used by:1441
Symbol 1441 MovieClip [enemy_type_17]Uses:1437 629 631 661 666 669 1439 1440Used by:1848
Symbol 1442 ShapeTweeningUsed by:1446
Symbol 1443 MovieClipUses:266 268 269 270Used by:1446
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Symbol 1446 MovieClip [dead_enemy_type_17]Uses:1442 1443 1444 1445 1337Used by:1848
Symbol 1447 ShapeTweeningUsed by:1451
Symbol 1448 MovieClipUses:275 276Used by:1451
Symbol 1449 ShapeTweeningUsed by:1451
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Symbol 1451 MovieClip [dead_enemy_type_18]Uses:1447 1448 1449 1450 1348Used by:1848
Symbol 1452 BitmapUsed by:1453
Symbol 1453 GraphicUses:1452Used by:1454
Symbol 1454 MovieClipUses:1453Used by:1455
Symbol 1455 MovieClipUses:1454Used by:1459
Symbol 1456 BitmapUsed by:1457
Symbol 1457 GraphicUses:1456Used by:1458
Symbol 1458 MovieClipUses:1457Used by:1459
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Symbol 1461 GraphicUses:1460Used by:1462
Symbol 1462 MovieClipUses:1461Used by:1502
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Symbol 1464 GraphicUses:1463Used by:1465
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Symbol 1467 GraphicUses:1466Used by:1468
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Symbol 1471 MovieClipUses:1470Used by:1499
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Symbol 1477 MovieClipUses:1476Used by:1499
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Symbol 1482 GraphicUses:1481Used by:1483
Symbol 1483 MovieClipUses:1482Used by:1499
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Symbol 1501 GraphicUses:1500Used by:1502
Symbol 1502 MovieClip [spider_base]Uses:1462 1499 1501Used by:1848
Symbol 1503 GraphicUsed by:1504
Symbol 1504 MovieClip [enemy_type_100]Uses:1503Used by:1848
Symbol 1505 GraphicUsed by:1506
Symbol 1506 ButtonUses:1505Used by:1509
Symbol 1507 GraphicUsed by:1508
Symbol 1508 ButtonUses:1507 697Used by:1509
Symbol 1509 MovieClip [enemy_type_200]Uses:1506 1508Used by:1848
Symbol 1510 EditableTextUses:58Used by:1512
Symbol 1511 EditableTextUses:58Used by:1512
Symbol 1512 MovieClipUses:1510 1511Used by:1513
Symbol 1513 MovieClip [otletalka]Uses:1512Used by:1848
Symbol 1514 GraphicUsed by:1531
Symbol 1515 GraphicUsed by:1531
Symbol 1516 GraphicUsed by:1531
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Symbol 1529 GraphicUsed by:1531
Symbol 1530 GraphicUsed by:1531
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Symbol 1532 GraphicUsed by:1533
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Symbol 1534 GraphicUsed by:1535
Symbol 1535 MovieClipUses:1534Used by:1536
Symbol 1536 MovieClip [poisoned_lable]Uses:1535Used by:1848
Symbol 1537 ShapeTweeningUsed by:1576
Symbol 1538 BitmapUsed by:1539
Symbol 1539 GraphicUses:1538Used by:1574
Symbol 1540 BitmapUsed by:1541
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Symbol 1542 BitmapUsed by:1543
Symbol 1543 GraphicUses:1542Used by:1574
Symbol 1544 BitmapUsed by:1545
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Symbol 1568 BitmapUsed by:1569
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Symbol 1575 GraphicUsed by:1576
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Symbol 1577 GraphicUsed by:1578
Symbol 1578 MovieClipUses:1577Used by:1581 1582
Symbol 1579 GraphicUsed by:1580
Symbol 1580 ButtonUses:1579Used by:1581
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Symbol 1582 MovieClip [base_showhp_2]Uses:1578 629Used by:1848
Symbol 1583 GraphicUsed by:1593
Symbol 1584 ShapeTweeningUsed by:1593
Symbol 1585 GraphicUsed by:1593
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Symbol 1596 MovieClipUses:627Used by:1602
Symbol 1597 MovieClipUses:630Used by:1602
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Symbol 1601 MovieClipUses:780 781 782 783 784Used by:1602
Symbol 1602 MovieClip [enemy_type_19]Uses:1595 1596 1597 666 1599 1600 1601Used by:1848
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Symbol 1606 GraphicUsed by:1607
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Symbol 1608 EditableTextUses:2Used by:1609
Symbol 1609 MovieClipUses:1608Used by:1610
Symbol 1610 MovieClip [indicator_kills]Uses:1609Used by:1848
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Symbol 1612 ButtonUses:1611 78Used by:1613
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Symbol 1623 GraphicUses:46Used by:1624 1633
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Symbol 1634 EditableTextUses:138Used by:1635
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Symbol 1638 GraphicUsed by:1639
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Symbol 1642 GraphicUsed by:1691
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Symbol 1644 TextUses:58Used by:1645
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Symbol 1755 EditableTextUses:58Used by:1756
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Symbol 1770 GraphicUses:35Used by:1771 1790 1795
Symbol 1771 MovieClipUses:1769 1770Used by:1774
Symbol 1772 ButtonUses:229 230 231Used by:1774
Symbol 1773 MovieClipUses:391Used by:1774
Symbol 1774 MovieClip [upgradesMenu]Uses:1639 1641 1692 1696 1698 1700 1706 1710 1714 1718 1722 1726 1730 1734 1738 1742 1745 1747 1749 1753 1754 1756 1758 1759 1761 1765 1768 1771 1772 1773Used by:1848
Symbol 1775 GraphicUsed by:1776
Symbol 1776 MovieClipUses:1775Used by:1788
Symbol 1777 BitmapUsed by:1778 1779 1780 1781 1782 1783 1784 1785 1786 1787
Symbol 1778 GraphicUses:1777Used by:1788
Symbol 1779 GraphicUses:1777Used by:1788
Symbol 1780 GraphicUses:1777Used by:1788
Symbol 1781 GraphicUses:1777Used by:1788
Symbol 1782 GraphicUses:1777Used by:1788
Symbol 1783 GraphicUses:1777Used by:1788
Symbol 1784 GraphicUses:1777Used by:1788
Symbol 1785 GraphicUses:1777Used by:1788
Symbol 1786 GraphicUses:1777Used by:1788
Symbol 1787 GraphicUses:1777Used by:1788
Symbol 1788 MovieClipUses:78 1776 1778 1779 1780 1781 1782 1783 1784 1785 1786 1787Used by:1847
Symbol 1789 GraphicUsed by:1790
Symbol 1790 MovieClipUses:1789 1770Used by:1792 1793
Symbol 1791 GraphicUsed by:1792
Symbol 1792 ButtonUses:1790 1791Used by:1793
Symbol 1793 MovieClipUses:1790 1792Used by:1847
Symbol 1794 GraphicUsed by:1795
Symbol 1795 MovieClipUses:1794 1770Used by:1797 1798
Symbol 1796 GraphicUsed by:1797
Symbol 1797 ButtonUses:1795 1796Used by:1798
Symbol 1798 MovieClipUses:1795 1797Used by:1847
Symbol 1799 GraphicUses:1225 1207 1209 1211 1213 1215 1217 1219 1221 1223Used by:1847
Symbol 1800 ButtonUses:1743 159 39Used by:1847
Symbol 1801 ButtonUses:1743 159 39Used by:1847
Symbol 1802 ButtonUses:1743 159 39Used by:1847
Symbol 1803 ButtonUses:1743 159 39Used by:1847
Symbol 1804 ButtonUses:1743 159 39Used by:1847
Symbol 1805 ButtonUses:1743 159 39Used by:1847
Symbol 1806 ButtonUses:1743 159 39Used by:1847
Symbol 1807 ButtonUses:1743 159 39Used by:1847
Symbol 1808 ButtonUses:1743 159 39Used by:1847
Symbol 1809 ButtonUses:1743 159 39Used by:1847
Symbol 1810 GraphicUsed by:1830
Symbol 1811 BitmapUsed by:1812
Symbol 1812 GraphicUses:1811Used by:1813
Symbol 1813 MovieClipUses:1812Used by:1814
Symbol 1814 MovieClipUses:1813Used by:1830
Symbol 1815 EditableTextUses:58Used by:1816
Symbol 1816 MovieClipUses:1815Used by:1830
Symbol 1817 EditableTextUses:58Used by:1818
Symbol 1818 MovieClipUses:1817Used by:1830
Symbol 1819 EditableTextUses:1190Used by:1830
Symbol 1820 EditableTextUses:1190Used by:1830
Symbol 1821 EditableTextUses:1190Used by:1830
Symbol 1822 EditableTextUses:1190Used by:1830
Symbol 1823 EditableTextUses:1190Used by:1830
Symbol 1824 EditableTextUses:1190Used by:1830
Symbol 1825 EditableTextUses:1190Used by:1830
Symbol 1826 EditableTextUses:29Used by:1830
Symbol 1827 EditableTextUses:29Used by:1830
Symbol 1828 EditableTextUses:1190Used by:1830
Symbol 1829 TextUses:29Used by:1830
Symbol 1830 MovieClipUses:1810 1814 1816 1818 1819 1820 1821 1822 1823 1824 1825 1826 1827 1828 1829Used by:1847
Symbol 1831 GraphicUsed by:1832
Symbol 1832 MovieClipUses:1831Used by:1833
Symbol 1833 MovieClipUses:391 829 1832 826Used by:1847
Symbol 1834 EditableTextUses:58Used by:1835
Symbol 1835 MovieClipUses:1834Used by:1847
Symbol 1836 EditableTextUses:58Used by:1837
Symbol 1837 MovieClipUses:1836Used by:1847
Symbol 1838 EditableTextUses:58Used by:1839
Symbol 1839 MovieClipUses:1838Used by:1847
Symbol 1840 GraphicUses:46Used by:1847
Symbol 1841 GraphicUses:239Used by:1842
Symbol 1842 MovieClipUses:1841Used by:1843
Symbol 1843 MovieClipUses:1842Used by:1847
Symbol 1844 GraphicUsed by:1845
Symbol 1845 MovieClipUses:1844 399Used by:1847
Symbol 1846 ButtonUses:229 230 231Used by:1847
Symbol 1847 MovieClip [spawnMenu]Uses:1639 1788 1793 1798 1799 1800 1801 1802 1803 1804 1805 1806 1807 1808 1809 1830 1833 1835 1837 1839 1840 1765 1843 1753 1768 1845 1846Used by:1848
Symbol 1848 MovieClipUses:673 674 677 680 71 863 874 881 889 973 1028 1038 1042 1054 1055 1057 1060 1063 1066 1069 1072 1075 1078 1081 1084 1087 1089 1128 1129 1133 1135 1137 1141 1144 1149 1153 1159 1165 1172 1186 1306 1307 1311 1316 1321 1327 1332 1338 1343 1349 1353 1358 1362 1367 1371 1376 1380 1385 1389 1394 1398 1403 1408 1411 1415 1420 1424 1428 1432 1436 1441 1446 1451 1459 1502 1504 1509 1513 1533 513 1536 1576 1581 1582 1594 1602 1607 279 284 278 435 1610 786 1624 1633 1636 1774 1847Used by:Timeline
Streaming Sound 1Used by:Symbol 216 MovieClip
Streaming Sound 2Used by:Symbol 590 MovieClip
Streaming Sound 3Used by:Symbol 625 MovieClip

Instance Names

"loader"Frame 1Symbol 41 MovieClip
"knopkaq"Frame 1Symbol 70 MovieClip
"zomgsecret"Frame 25Symbol 235 MovieClip
"campaign_menu"Frame 25Symbol 406 MovieClip
"skirmish_menu"Frame 25Symbol 432 MovieClip
"tutorial_warning"Frame 25Symbol 452 MovieClip
"showcredits"Frame 25Symbol 483 MovieClip
"jursor"Frame 25Symbol 513 MovieClip [kursor]
"adshell"Symbol 17 MovieClip [adcore] Frame 1Symbol 16 MovieClip
"loadingbar"Symbol 41 MovieClip Frame 1Symbol 28 MovieClip
"bytesshow"Symbol 41 MovieClip Frame 1Symbol 31 MovieClip
"persentshow"Symbol 41 MovieClip Frame 1Symbol 33 MovieClip
"ramka"Symbol 45 MovieClip Frame 1Symbol 44 MovieClip
"hghghgh3"Symbol 435 MovieClip [fps_counter] Frame 1Symbol 434 MovieClip
"aa"Symbol 583 MovieClip Frame 1Symbol 582 MovieClip
"movement"Symbol 661 MovieClip Frame 2Symbol 647 MovieClip
"attack"Symbol 661 MovieClip Frame 2Symbol 655 MovieClip
"red_selection"Symbol 666 MovieClip Frame 1Symbol 665 MovieClip
"idle"Symbol 673 MovieClip [enemy_type_18] Frame 1Symbol 626 MovieClip
"selection_"Symbol 673 MovieClip [enemy_type_18] Frame 1Symbol 629 MovieClip
"hpbar"Symbol 673 MovieClip [enemy_type_18] Frame 1Symbol 631 MovieClip
"status_"Symbol 673 MovieClip [enemy_type_18] Frame 1Symbol 661 MovieClip
"button_shell"Symbol 673 MovieClip [enemy_type_18] Frame 1Symbol 666 MovieClip
"ring"Symbol 673 MovieClip [enemy_type_18] Frame 1Symbol 669 MovieClip
"animation"Symbol 673 MovieClip [enemy_type_18] Frame 3Symbol 672 MovieClip
"bb"Symbol 792 MovieClip Frame 1Symbol 725 MovieClip
"cc"Symbol 792 MovieClip Frame 1Symbol 739 MovieClip
"aa"Symbol 792 MovieClip Frame 1Symbol 786 MovieClip [chibiunits_shell]
"queue"Symbol 863 MovieClip [bottommenu] Frame 1Symbol 710 MovieClip [queue]
"active_unit_indicator"Symbol 863 MovieClip [bottommenu] Frame 1Symbol 792 MovieClip
"show_control"Symbol 863 MovieClip [bottommenu] Frame 1Symbol 823 MovieClip
"show_spawn"Symbol 863 MovieClip [bottommenu] Frame 1Symbol 823 MovieClip
"show_evolve"Symbol 863 MovieClip [bottommenu] Frame 1Symbol 823 MovieClip
"counter_explanation"Symbol 863 MovieClip [bottommenu] Frame 1Symbol 851 MovieClip
"sndset"Symbol 1008 MovieClip Frame 1Symbol 1007 MovieClip
"zomg"Symbol 1028 MovieClip [main_menu] Frame 1Symbol 1008 MovieClip
"idle"Symbol 1149 MovieClip [enemy_type_2] Frame 1Symbol 1145 MovieClip
"selection_"Symbol 1149 MovieClip [enemy_type_2] Frame 1Symbol 629 MovieClip
"hpbar"Symbol 1149 MovieClip [enemy_type_2] Frame 1Symbol 631 MovieClip
"button_shell"Symbol 1149 MovieClip [enemy_type_2] Frame 1Symbol 666 MovieClip
"ring"Symbol 1149 MovieClip [enemy_type_2] Frame 1Symbol 669 MovieClip
"animation"Symbol 1149 MovieClip [enemy_type_2] Frame 3Symbol 1148 MovieClip
"idle"Symbol 1153 MovieClip [enemy_type_1] Frame 1Symbol 1150 MovieClip
"selection_"Symbol 1153 MovieClip [enemy_type_1] Frame 1Symbol 629 MovieClip
"hpbar"Symbol 1153 MovieClip [enemy_type_1] Frame 1Symbol 631 MovieClip
"button_shell"Symbol 1153 MovieClip [enemy_type_1] Frame 1Symbol 666 MovieClip
"ring"Symbol 1153 MovieClip [enemy_type_1] Frame 1Symbol 669 MovieClip
"animation"Symbol 1153 MovieClip [enemy_type_1] Frame 3Symbol 1152 MovieClip
"name_"Symbol 1306 MovieClip [unit_settings] Frame 9Symbol 1202 MovieClip
"iconshow"Symbol 1306 MovieClip [unit_settings] Frame 9Symbol 1227 MovieClip
"iconshow"Symbol 1306 MovieClip [unit_settings] Frame 22Symbol 1227 MovieClip
"movement"Symbol 1307 MovieClip [statusicons] Frame 2Symbol 647 MovieClip
"attack"Symbol 1307 MovieClip [statusicons] Frame 2Symbol 655 MovieClip
"idle"Symbol 1311 MovieClip [enemy_type_3] Frame 1Symbol 1308 MovieClip
"selection_"Symbol 1311 MovieClip [enemy_type_3] Frame 1Symbol 629 MovieClip
"hpbar"Symbol 1311 MovieClip [enemy_type_3] Frame 1Symbol 631 MovieClip
"button_shell"Symbol 1311 MovieClip [enemy_type_3] Frame 1Symbol 666 MovieClip
"ring"Symbol 1311 MovieClip [enemy_type_3] Frame 1Symbol 669 MovieClip
"animation"Symbol 1311 MovieClip [enemy_type_3] Frame 3Symbol 1310 MovieClip
"idle"Symbol 1321 MovieClip [enemy_type_4] Frame 1Symbol 1317 MovieClip
"selection_"Symbol 1321 MovieClip [enemy_type_4] Frame 1Symbol 629 MovieClip
"hpbar"Symbol 1321 MovieClip [enemy_type_4] Frame 1Symbol 631 MovieClip
"status_"Symbol 1321 MovieClip [enemy_type_4] Frame 1Symbol 661 MovieClip
"button_shell"Symbol 1321 MovieClip [enemy_type_4] Frame 1Symbol 666 MovieClip
"ring"Symbol 1321 MovieClip [enemy_type_4] Frame 1Symbol 669 MovieClip
"animation"Symbol 1321 MovieClip [enemy_type_4] Frame 3Symbol 1320 MovieClip
"idle"Symbol 1332 MovieClip [enemy_type_5] Frame 1Symbol 1328 MovieClip
"selection_"Symbol 1332 MovieClip [enemy_type_5] Frame 1Symbol 629 MovieClip
"hpbar"Symbol 1332 MovieClip [enemy_type_5] Frame 1Symbol 631 MovieClip
"status_"Symbol 1332 MovieClip [enemy_type_5] Frame 1Symbol 661 MovieClip
"button_shell"Symbol 1332 MovieClip [enemy_type_5] Frame 1Symbol 666 MovieClip
"ring"Symbol 1332 MovieClip [enemy_type_5] Frame 1Symbol 669 MovieClip
"animation"Symbol 1332 MovieClip [enemy_type_5] Frame 3Symbol 1331 MovieClip
"idle"Symbol 1343 MovieClip [enemy_type_6] Frame 1Symbol 1339 MovieClip
"selection_"Symbol 1343 MovieClip [enemy_type_6] Frame 1Symbol 629 MovieClip
"hpbar"Symbol 1343 MovieClip [enemy_type_6] Frame 1Symbol 631 MovieClip
"status_"Symbol 1343 MovieClip [enemy_type_6] Frame 1Symbol 661 MovieClip
"button_shell"Symbol 1343 MovieClip [enemy_type_6] Frame 1Symbol 666 MovieClip
"ring"Symbol 1343 MovieClip [enemy_type_6] Frame 1Symbol 669 MovieClip
"animation"Symbol 1343 MovieClip [enemy_type_6] Frame 3Symbol 1342 MovieClip
"idle"Symbol 1353 MovieClip [enemy_type_7] Frame 1Symbol 1350 MovieClip
"selection_"Symbol 1353 MovieClip [enemy_type_7] Frame 1Symbol 629 MovieClip
"hpbar"Symbol 1353 MovieClip [enemy_type_7] Frame 1Symbol 631 MovieClip
"status_"Symbol 1353 MovieClip [enemy_type_7] Frame 1Symbol 661 MovieClip
"button_shell"Symbol 1353 MovieClip [enemy_type_7] Frame 1Symbol 666 MovieClip
"ring"Symbol 1353 MovieClip [enemy_type_7] Frame 1Symbol 669 MovieClip
"animation"Symbol 1353 MovieClip [enemy_type_7] Frame 3Symbol 1352 MovieClip
"idle"Symbol 1362 MovieClip [enemy_type_8] Frame 1Symbol 1359 MovieClip
"selection_"Symbol 1362 MovieClip [enemy_type_8] Frame 1Symbol 629 MovieClip
"hpbar"Symbol 1362 MovieClip [enemy_type_8] Frame 1Symbol 631 MovieClip
"status_"Symbol 1362 MovieClip [enemy_type_8] Frame 1Symbol 661 MovieClip
"button_shell"Symbol 1362 MovieClip [enemy_type_8] Frame 1Symbol 666 MovieClip
"ring"Symbol 1362 MovieClip [enemy_type_8] Frame 1Symbol 669 MovieClip
"animation"Symbol 1362 MovieClip [enemy_type_8] Frame 3Symbol 1361 MovieClip
"idle"Symbol 1371 MovieClip [enemy_type_9] Frame 1Symbol 1368 MovieClip
"selection_"Symbol 1371 MovieClip [enemy_type_9] Frame 1Symbol 629 MovieClip
"hpbar"Symbol 1371 MovieClip [enemy_type_9] Frame 1Symbol 631 MovieClip
"button_shell"Symbol 1371 MovieClip [enemy_type_9] Frame 1Symbol 666 MovieClip
"ring"Symbol 1371 MovieClip [enemy_type_9] Frame 1Symbol 669 MovieClip
"animation"Symbol 1371 MovieClip [enemy_type_9] Frame 3Symbol 1370 MovieClip
"idle"Symbol 1380 MovieClip [enemy_type_10] Frame 1Symbol 1377 MovieClip
"selection_"Symbol 1380 MovieClip [enemy_type_10] Frame 1Symbol 629 MovieClip
"hpbar"Symbol 1380 MovieClip [enemy_type_10] Frame 1Symbol 631 MovieClip
"button_shell"Symbol 1380 MovieClip [enemy_type_10] Frame 1Symbol 666 MovieClip
"ring"Symbol 1380 MovieClip [enemy_type_10] Frame 1Symbol 669 MovieClip
"animation"Symbol 1380 MovieClip [enemy_type_10] Frame 3Symbol 1379 MovieClip
"idle"Symbol 1389 MovieClip [enemy_type_11] Frame 1Symbol 1386 MovieClip
"selection_"Symbol 1389 MovieClip [enemy_type_11] Frame 1Symbol 629 MovieClip
"hpbar"Symbol 1389 MovieClip [enemy_type_11] Frame 1Symbol 631 MovieClip
"button_shell"Symbol 1389 MovieClip [enemy_type_11] Frame 1Symbol 666 MovieClip
"ring"Symbol 1389 MovieClip [enemy_type_11] Frame 1Symbol 669 MovieClip
"animation"Symbol 1389 MovieClip [enemy_type_11] Frame 3Symbol 1388 MovieClip
"idle"Symbol 1398 MovieClip [enemy_type_12] Frame 1Symbol 1395 MovieClip
"selection_"Symbol 1398 MovieClip [enemy_type_12] Frame 1Symbol 629 MovieClip
"hpbar"Symbol 1398 MovieClip [enemy_type_12] Frame 1Symbol 631 MovieClip
"button_shell"Symbol 1398 MovieClip [enemy_type_12] Frame 1Symbol 666 MovieClip
"ring"Symbol 1398 MovieClip [enemy_type_12] Frame 1Symbol 669 MovieClip
"animation"Symbol 1398 MovieClip [enemy_type_12] Frame 3Symbol 1397 MovieClip
"idle"Symbol 1411 MovieClip [enemy_type_13] Frame 1Symbol 1409 MovieClip
"selection_"Symbol 1411 MovieClip [enemy_type_13] Frame 1Symbol 629 MovieClip
"hpbar"Symbol 1411 MovieClip [enemy_type_13] Frame 1Symbol 631 MovieClip
"status_"Symbol 1411 MovieClip [enemy_type_13] Frame 1Symbol 661 MovieClip
"button_shell"Symbol 1411 MovieClip [enemy_type_13] Frame 1Symbol 666 MovieClip
"ring"Symbol 1411 MovieClip [enemy_type_13] Frame 1Symbol 669 MovieClip
"animation"Symbol 1411 MovieClip [enemy_type_13] Frame 3Symbol 1410 MovieClip
"idle"Symbol 1415 MovieClip [enemy_type_14] Frame 1Symbol 1412 MovieClip
"selection_"Symbol 1415 MovieClip [enemy_type_14] Frame 1Symbol 629 MovieClip
"hpbar"Symbol 1415 MovieClip [enemy_type_14] Frame 1Symbol 631 MovieClip
"status_"Symbol 1415 MovieClip [enemy_type_14] Frame 1Symbol 661 MovieClip
"button_shell"Symbol 1415 MovieClip [enemy_type_14] Frame 1Symbol 666 MovieClip
"ring"Symbol 1415 MovieClip [enemy_type_14] Frame 1Symbol 669 MovieClip
"animation"Symbol 1415 MovieClip [enemy_type_14] Frame 3Symbol 1414 MovieClip
"idle"Symbol 1428 MovieClip [enemy_type_15] Frame 1Symbol 1425 MovieClip
"selection_"Symbol 1428 MovieClip [enemy_type_15] Frame 1Symbol 629 MovieClip
"hpbar"Symbol 1428 MovieClip [enemy_type_15] Frame 1Symbol 631 MovieClip
"status_"Symbol 1428 MovieClip [enemy_type_15] Frame 1Symbol 661 MovieClip
"button_shell"Symbol 1428 MovieClip [enemy_type_15] Frame 1Symbol 666 MovieClip
"ring"Symbol 1428 MovieClip [enemy_type_15] Frame 1Symbol 669 MovieClip
"animation"Symbol 1428 MovieClip [enemy_type_15] Frame 3Symbol 1427 MovieClip
"idle"Symbol 1432 MovieClip [enemy_type_16] Frame 1Symbol 1429 MovieClip
"selection_"Symbol 1432 MovieClip [enemy_type_16] Frame 1Symbol 629 MovieClip
"hpbar"Symbol 1432 MovieClip [enemy_type_16] Frame 1Symbol 631 MovieClip
"button_shell"Symbol 1432 MovieClip [enemy_type_16] Frame 1Symbol 666 MovieClip
"ring"Symbol 1432 MovieClip [enemy_type_16] Frame 1Symbol 669 MovieClip
"animation"Symbol 1432 MovieClip [enemy_type_16] Frame 3Symbol 1431 MovieClip
"idle"Symbol 1441 MovieClip [enemy_type_17] Frame 1Symbol 1437 MovieClip
"selection_"Symbol 1441 MovieClip [enemy_type_17] Frame 1Symbol 629 MovieClip
"hpbar"Symbol 1441 MovieClip [enemy_type_17] Frame 1Symbol 631 MovieClip
"status_"Symbol 1441 MovieClip [enemy_type_17] Frame 1Symbol 661 MovieClip
"button_shell"Symbol 1441 MovieClip [enemy_type_17] Frame 1Symbol 666 MovieClip
"ring"Symbol 1441 MovieClip [enemy_type_17] Frame 1Symbol 669 MovieClip
"animation"Symbol 1441 MovieClip [enemy_type_17] Frame 3Symbol 1440 MovieClip
"tehtextfield"Symbol 1512 MovieClip Frame 1Symbol 1510 EditableText
"show_"Symbol 1513 MovieClip [otletalka] Frame 1Symbol 1512 MovieClip
"hpbar"Symbol 1581 MovieClip [base_showhp_1] Frame 1Symbol 1578 MovieClip
"selection_"Symbol 1581 MovieClip [base_showhp_1] Frame 1Symbol 629 MovieClip
"hpbar"Symbol 1582 MovieClip [base_showhp_2] Frame 1Symbol 1578 MovieClip
"selection_"Symbol 1582 MovieClip [base_showhp_2] Frame 1Symbol 629 MovieClip
"idle"Symbol 1602 MovieClip [enemy_type_19] Frame 1Symbol 1595 MovieClip
"selection_"Symbol 1602 MovieClip [enemy_type_19] Frame 1Symbol 1596 MovieClip
"hpbar"Symbol 1602 MovieClip [enemy_type_19] Frame 1Symbol 1597 MovieClip
"button_shell"Symbol 1602 MovieClip [enemy_type_19] Frame 1Symbol 666 MovieClip
"ring"Symbol 1602 MovieClip [enemy_type_19] Frame 1Symbol 1599 MovieClip
"animation"Symbol 1602 MovieClip [enemy_type_19] Frame 3Symbol 1601 MovieClip
"shellmsg"Symbol 1636 MovieClip [round] Frame 1Symbol 1635 MovieClip
"bb"Symbol 1646 MovieClip Frame 1Symbol 1645 MovieClip
"aa"Symbol 1647 MovieClip Frame 1Symbol 1646 MovieClip
"yiffc_3"Symbol 1691 MovieClip Frame 1Symbol 1647 MovieClip
"yiffc_2"Symbol 1691 MovieClip Frame 1Symbol 1679 MovieClip
"yiffc_1"Symbol 1691 MovieClip Frame 1Symbol 1690 MovieClip
"yf"Symbol 1692 MovieClip Frame 1Symbol 1691 MovieClip
"int_core111"Symbol 1774 MovieClip [upgradesMenu] Frame 1Symbol 1692 MovieClip
"show_int"Symbol 1774 MovieClip [upgradesMenu] Frame 1Symbol 1698 MovieClip
"info_4"Symbol 1774 MovieClip [upgradesMenu] Frame 1Symbol 1756 MovieClip
"info_5"Symbol 1774 MovieClip [upgradesMenu] Frame 1Symbol 1756 MovieClip
"info_17"Symbol 1774 MovieClip [upgradesMenu] Frame 1Symbol 1756 MovieClip
"info_6"Symbol 1774 MovieClip [upgradesMenu] Frame 1Symbol 1756 MovieClip
"info_16"Symbol 1774 MovieClip [upgradesMenu] Frame 1Symbol 1756 MovieClip
"info_3"Symbol 1774 MovieClip [upgradesMenu] Frame 1Symbol 1756 MovieClip
"info_13"Symbol 1774 MovieClip [upgradesMenu] Frame 1Symbol 1756 MovieClip
"info_15"Symbol 1774 MovieClip [upgradesMenu] Frame 1Symbol 1756 MovieClip
"info_18"Symbol 1774 MovieClip [upgradesMenu] Frame 1Symbol 1756 MovieClip
"sfep"Symbol 1774 MovieClip [upgradesMenu] Frame 1Symbol 1758 MovieClip
"show_name"Symbol 1830 MovieClip Frame 2Symbol 1816 MovieClip
"show_nehvataet"Symbol 1830 MovieClip Frame 2Symbol 1818 MovieClip
"respawnee_1"Symbol 1847 MovieClip [spawnMenu] Frame 1Symbol 1788 MovieClip
"respawnee_2"Symbol 1847 MovieClip [spawnMenu] Frame 1Symbol 1788 MovieClip
"respawnee_3"Symbol 1847 MovieClip [spawnMenu] Frame 1Symbol 1788 MovieClip
"respawnee_4"Symbol 1847 MovieClip [spawnMenu] Frame 1Symbol 1788 MovieClip
"respawnee_5"Symbol 1847 MovieClip [spawnMenu] Frame 1Symbol 1788 MovieClip
"clear_btn"Symbol 1847 MovieClip [spawnMenu] Frame 1Symbol 1793 MovieClip
"spawn_btn"Symbol 1847 MovieClip [spawnMenu] Frame 1Symbol 1798 MovieClip
"description"Symbol 1847 MovieClip [spawnMenu] Frame 1Symbol 1830 MovieClip
"locker_2"Symbol 1847 MovieClip [spawnMenu] Frame 1Symbol 1833 MovieClip
"locker_4"Symbol 1847 MovieClip [spawnMenu] Frame 1Symbol 1833 MovieClip
"locker_5"Symbol 1847 MovieClip [spawnMenu] Frame 1Symbol 1833 MovieClip
"locker_17"Symbol 1847 MovieClip [spawnMenu] Frame 1Symbol 1833 MovieClip
"locker_6"Symbol 1847 MovieClip [spawnMenu] Frame 1Symbol 1833 MovieClip
"locker_3"Symbol 1847 MovieClip [spawnMenu] Frame 1Symbol 1833 MovieClip
"locker_16"Symbol 1847 MovieClip [spawnMenu] Frame 1Symbol 1833 MovieClip
"locker_18"Symbol 1847 MovieClip [spawnMenu] Frame 1Symbol 1833 MovieClip
"locker_15"Symbol 1847 MovieClip [spawnMenu] Frame 1Symbol 1833 MovieClip
"locker_13"Symbol 1847 MovieClip [spawnMenu] Frame 1Symbol 1833 MovieClip
"ssp"Symbol 1847 MovieClip [spawnMenu] Frame 1Symbol 1835 MovieClip
"ss"Symbol 1847 MovieClip [spawnMenu] Frame 1Symbol 1837 MovieClip
"sc"Symbol 1847 MovieClip [spawnMenu] Frame 1Symbol 1839 MovieClip
"bottommenu"Symbol 1848 MovieClip Frame 2Symbol 863 MovieClip [bottommenu]
"kursor"Symbol 1848 MovieClip Frame 3Symbol 513 MovieClip [kursor]

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "seifrotate"
ExportAssets (56)Timeline Frame 1Symbol 14 as "show_quality"
ExportAssets (56)Timeline Frame 1Symbol 17 as "adcore"
ExportAssets (56)Timeline Frame 25Symbol 435 as "fps_counter"
ExportAssets (56)Timeline Frame 25Symbol 513 as "kursor"
ExportAssets (56)Timeline Frame 40Symbol 673 as "enemy_type_18"
ExportAssets (56)Timeline Frame 40Symbol 677 as "background_floor_5"
ExportAssets (56)Timeline Frame 40Symbol 680 as "background_up_5"
ExportAssets (56)Timeline Frame 40Symbol 710 as "queue"
ExportAssets (56)Timeline Frame 40Symbol 786 as "chibiunits_shell"
ExportAssets (56)Timeline Frame 40Symbol 863 as "bottommenu"
ExportAssets (56)Timeline Frame 40Symbol 874 as "tut1"
ExportAssets (56)Timeline Frame 40Symbol 881 as "tut2"
ExportAssets (56)Timeline Frame 40Symbol 888 as "tut3"
ExportAssets (56)Timeline Frame 40Symbol 973 as "tut4"
ExportAssets (56)Timeline Frame 40Symbol 1028 as "main_menu"
ExportAssets (56)Timeline Frame 40Symbol 1038 as "startnewgame_q"
ExportAssets (56)Timeline Frame 40Symbol 1042 as "quitgame_q"
ExportAssets (56)Timeline Frame 40Symbol 1054 as "intel_info"
ExportAssets (56)Timeline Frame 40Symbol 1057 as "temp_border"
ExportAssets (56)Timeline Frame 40Symbol 1060 as "background_floor_6"
ExportAssets (56)Timeline Frame 40Symbol 1063 as "background_up_6"
ExportAssets (56)Timeline Frame 40Symbol 1066 as "background_floor_1"
ExportAssets (56)Timeline Frame 40Symbol 1069 as "background_up_1"
ExportAssets (56)Timeline Frame 40Symbol 1072 as "background_floor_2"
ExportAssets (56)Timeline Frame 40Symbol 1075 as "background_up_2"
ExportAssets (56)Timeline Frame 40Symbol 1078 as "background_floor_3"
ExportAssets (56)Timeline Frame 40Symbol 1081 as "background_up_3"
ExportAssets (56)Timeline Frame 40Symbol 1084 as "background_floor_4"
ExportAssets (56)Timeline Frame 40Symbol 1087 as "background_up_4"
ExportAssets (56)Timeline Frame 40Symbol 1091 as "big_goo_1"
ExportAssets (56)Timeline Frame 40Symbol 1092 as "scorpion_hurt_1"
ExportAssets (56)Timeline Frame 40Symbol 1093 as "scorp_die_1"
ExportAssets (56)Timeline Frame 40Symbol 1094 as "goo"
ExportAssets (56)Timeline Frame 40Symbol 1095 as "critical_scorpion"
ExportAssets (56)Timeline Frame 40Symbol 1096 as "scorp_die_2"
ExportAssets (56)Timeline Frame 40Symbol 1097 as "scorpion_hurt_2"
ExportAssets (56)Timeline Frame 40Symbol 1098 as "big_goo_2"
ExportAssets (56)Timeline Frame 40Symbol 1099 as "queendeath"
ExportAssets (56)Timeline Frame 40Symbol 1100 as "critical_spider"
ExportAssets (56)Timeline Frame 40Symbol 1101 as "scorp_die_3"
ExportAssets (56)Timeline Frame 40Symbol 1102 as "scorpion_hurt_3"
ExportAssets (56)Timeline Frame 40Symbol 1103 as "scorp_die_4"
ExportAssets (56)Timeline Frame 40Symbol 1104 as "scorp_ranged_attack"
ExportAssets (56)Timeline Frame 40Symbol 1105 as "miss"
ExportAssets (56)Timeline Frame 40Symbol 1106 as "scorpion_hurt_4"
ExportAssets (56)Timeline Frame 40Symbol 1107 as "scorp_die_5"
ExportAssets (56)Timeline Frame 40Symbol 1108 as "small_goo_1"
ExportAssets (56)Timeline Frame 40Symbol 1109 as "scorpion_bite"
ExportAssets (56)Timeline Frame 40Symbol 1110 as "spider_hurt_1"
ExportAssets (56)Timeline Frame 40Symbol 1111 as "scorp_die_6"
ExportAssets (56)Timeline Frame 40Symbol 1112 as "spider_hurt_3"
ExportAssets (56)Timeline Frame 40Symbol 1113 as "small_goo_2"
ExportAssets (56)Timeline Frame 40Symbol 1114 as "spider_bite_1"
ExportAssets (56)Timeline Frame 40Symbol 1115 as "spider_die_1"
ExportAssets (56)Timeline Frame 40Symbol 1116 as "spider_hurt_2"
ExportAssets (56)Timeline Frame 40Symbol 1117 as "spider_bite_2"
ExportAssets (56)Timeline Frame 40Symbol 1118 as "spider_ranged_attack"
ExportAssets (56)Timeline Frame 40Symbol 1119 as "spider_die_2"
ExportAssets (56)Timeline Frame 40Symbol 1120 as "spider_hurt_4"
ExportAssets (56)Timeline Frame 40Symbol 1121 as "spider_die_3"
ExportAssets (56)Timeline Frame 40Symbol 1122 as "scorpion_move"
ExportAssets (56)Timeline Frame 40Symbol 1123 as "spider_die_4"
ExportAssets (56)Timeline Frame 40Symbol 1124 as "spider_move"
ExportAssets (56)Timeline Frame 40Symbol 1125 as "spider_die_5"
ExportAssets (56)Timeline Frame 40Symbol 1126 as "spider_die_6"
ExportAssets (56)Timeline Frame 40Symbol 1127 as "music"
ExportAssets (56)Timeline Frame 40Symbol 1133 as "tile_empty"
ExportAssets (56)Timeline Frame 40Symbol 1135 as "tile_block"
ExportAssets (56)Timeline Frame 40Symbol 1137 as "destination"
ExportAssets (56)Timeline Frame 40Symbol 1141 as "character"
ExportAssets (56)Timeline Frame 40Symbol 1144 as "pathpointer"
ExportAssets (56)Timeline Frame 40Symbol 1149 as "enemy_type_2"
ExportAssets (56)Timeline Frame 40Symbol 1153 as "enemy_type_1"
ExportAssets (56)Timeline Frame 40Symbol 1159 as "dead_enemy_type_1"
ExportAssets (56)Timeline Frame 40Symbol 1165 as "dead_enemy_type_2"
ExportAssets (56)Timeline Frame 40Symbol 1172 as "projectile_1"
ExportAssets (56)Timeline Frame 40Symbol 1186 as "explosion_1"
ExportAssets (56)Timeline Frame 40Symbol 1306 as "unit_settings"
ExportAssets (56)Timeline Frame 40Symbol 1307 as "statusicons"
ExportAssets (56)Timeline Frame 40Symbol 1311 as "enemy_type_3"
ExportAssets (56)Timeline Frame 40Symbol 1316 as "dead_enemy_type_3"
ExportAssets (56)Timeline Frame 40Symbol 1321 as "enemy_type_4"
ExportAssets (56)Timeline Frame 40Symbol 1327 as "dead_enemy_type_4"
ExportAssets (56)Timeline Frame 40Symbol 1332 as "enemy_type_5"
ExportAssets (56)Timeline Frame 40Symbol 1338 as "dead_enemy_type_5"
ExportAssets (56)Timeline Frame 40Symbol 1343 as "enemy_type_6"
ExportAssets (56)Timeline Frame 40Symbol 1349 as "dead_enemy_type_6"
ExportAssets (56)Timeline Frame 40Symbol 1353 as "enemy_type_7"
ExportAssets (56)Timeline Frame 40Symbol 1358 as "dead_enemy_type_7"
ExportAssets (56)Timeline Frame 40Symbol 1362 as "enemy_type_8"
ExportAssets (56)Timeline Frame 40Symbol 1367 as "dead_enemy_type_8"
ExportAssets (56)Timeline Frame 40Symbol 1371 as "enemy_type_9"
ExportAssets (56)Timeline Frame 40Symbol 1376 as "dead_enemy_type_9"
ExportAssets (56)Timeline Frame 40Symbol 1380 as "enemy_type_10"
ExportAssets (56)Timeline Frame 40Symbol 1385 as "dead_enemy_type_10"
ExportAssets (56)Timeline Frame 40Symbol 1389 as "enemy_type_11"
ExportAssets (56)Timeline Frame 40Symbol 1394 as "dead_enemy_type_11"
ExportAssets (56)Timeline Frame 40Symbol 1398 as "enemy_type_12"
ExportAssets (56)Timeline Frame 40Symbol 1403 as "dead_enemy_type_12"
ExportAssets (56)Timeline Frame 40Symbol 1408 as "dead_enemy_type_13"
ExportAssets (56)Timeline Frame 40Symbol 1411 as "enemy_type_13"
ExportAssets (56)Timeline Frame 40Symbol 1415 as "enemy_type_14"
ExportAssets (56)Timeline Frame 40Symbol 1420 as "dead_enemy_type_14"
ExportAssets (56)Timeline Frame 40Symbol 1424 as "dead_enemy_type_15"
ExportAssets (56)Timeline Frame 40Symbol 1428 as "enemy_type_15"
ExportAssets (56)Timeline Frame 40Symbol 1432 as "enemy_type_16"
ExportAssets (56)Timeline Frame 40Symbol 1436 as "dead_enemy_type_16"
ExportAssets (56)Timeline Frame 40Symbol 1441 as "enemy_type_17"
ExportAssets (56)Timeline Frame 40Symbol 1446 as "dead_enemy_type_17"
ExportAssets (56)Timeline Frame 40Symbol 1451 as "dead_enemy_type_18"
ExportAssets (56)Timeline Frame 40Symbol 1459 as "scorpion_base"
ExportAssets (56)Timeline Frame 40Symbol 1502 as "spider_base"
ExportAssets (56)Timeline Frame 40Symbol 1504 as "enemy_type_100"
ExportAssets (56)Timeline Frame 40Symbol 1509 as "enemy_type_200"
ExportAssets (56)Timeline Frame 40Symbol 1513 as "otletalka"
ExportAssets (56)Timeline Frame 40Symbol 1533 as "explosion_2"
ExportAssets (56)Timeline Frame 40Symbol 1536 as "poisoned_lable"
ExportAssets (56)Timeline Frame 40Symbol 1576 as "respawn_lightup"
ExportAssets (56)Timeline Frame 40Symbol 1581 as "base_showhp_1"
ExportAssets (56)Timeline Frame 40Symbol 1582 as "base_showhp_2"
ExportAssets (56)Timeline Frame 40Symbol 1594 as "baseDeathAnimation"
ExportAssets (56)Timeline Frame 40Symbol 1602 as "enemy_type_19"
ExportAssets (56)Timeline Frame 40Symbol 1607 as "dead_enemy_type_19"
ExportAssets (56)Timeline Frame 40Symbol 1610 as "indicator_kills"
ExportAssets (56)Timeline Frame 40Symbol 1624 as "victory_menu"
ExportAssets (56)Timeline Frame 40Symbol 1633 as "defeat_menu"
ExportAssets (56)Timeline Frame 40Symbol 1636 as "round"
ExportAssets (56)Timeline Frame 40Symbol 1774 as "upgradesMenu"
ExportAssets (56)Timeline Frame 40Symbol 1847 as "spawnMenu"

Dynamic Text Variables

showvarSymbol 30 EditableText"<p align="left"><font face="Courier" size="13" color="#c9bb93" letterSpacing="0.000000" kerning="1"><b> </b></font></p>"
showvarSymbol 32 EditableText"<p align="right"><font face="Courier" size="13" color="#cdbf98" letterSpacing="0.000000" kerning="1"><b> </b></font></p>"
aSymbol 139 EditableText"<p align="center"><font face="Impact" size="15" color="#00ff00" letterSpacing="0.000000" kerning="1"><b> </b></font></p>"
showvarSymbol 433 EditableText"<p align="right"><font face="Times New Roman" size="12" color="#ffffcc" letterSpacing="0.000000" kerning="1">Round: 1 fps: 99</font></p>"
showvarSymbol 694 EditableText"<p align="center"><font face="Arial Black" size="13" color="#ffff33" letterSpacing="0.000000" kerning="1">x99</font></p>"
showvarSymbol 822 EditableText"<p align="center"><font face="Arial" size="14" color="#ffff99" letterSpacing="0.000000" kerning="1">99/99/99</font></p>"
showinfoSymbol 834 EditableText"<p align="center"><font face="Arial Black" size="15" color="#ffff66" letterSpacing="0.000000" kerning="1">Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff Yiff YiffYiff </font></p>"
display_varSymbol 1000 EditableText"<p align="center"><font face="Arial Black" size="10" color="#00ff00" letterSpacing="0.000000" kerning="1">10/10</font></p>"
showcontrolSymbol 1049 EditableText"<p align="center"><font face="Arial" size="17" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>Enemy control points: 99</b></font></p>"
showspawnSymbol 1050 EditableText"<p align="center"><font face="Arial" size="17" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>Enemy spawn points: 99</b></font></p>"
show_attacktypeSymbol 1191 EditableText"<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Attack type: Ranged / NO Splash</font></p>"
show_dmgSymbol 1192 EditableText"<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Damage: (50-120) x 1</font></p>"
show_poisonSymbol 1193 EditableText"<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Poison: 0 / Duration: 0</font></p>"
show_initSymbol 1194 EditableText"<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Initiative: 1111</font></p>"
show_speedSymbol 1195 EditableText"<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Movement speed: 5</font></p>"
show_regenSymbol 1196 EditableText"<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Regeneration: 5% per round</font></p>"
show_specialSymbol 1197 EditableText"<p align="center"><font face="Courier" size="13" color="#ffff00" letterSpacing="0.000000" kerning="1">special special special special special special special special </font></p>"
show_hpSymbol 1198 EditableText"xxxxxxxx"
show_expSymbol 1199 EditableText"Exp: 0/30"
show_poisonedSymbol 1200 EditableText"Poisoned: 0/0"
unit_nameSymbol 1201 EditableText"Arachnid I"
show_controlSymbol 1203 EditableText"Control cost: "
show_attacktypeSymbol 1247 EditableText"<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Attack type: Ranged / NO Splash</font></p>"
show_dmgSymbol 1248 EditableText"<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Damage: (50-120) x 1</font></p>"
show_poisonSymbol 1249 EditableText"<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Poison: 0 / Duration: 0</font></p>"
show_initSymbol 1250 EditableText"<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Initiative: 1111</font></p>"
show_speedSymbol 1251 EditableText"<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Movement speed: 5</font></p>"
show_regenSymbol 1252 EditableText"<p align="center"><font face="Courier" size="13" color="#d8ffca" letterSpacing="0.000000" kerning="1">Regeneration: 5% per round</font></p>"
show_specialSymbol 1253 EditableText"<p align="center"><font face="Courier" size="13" color="#ffff00" letterSpacing="0.000000" kerning="1">special special special special special special special special </font></p>"
show_hpSymbol 1256 EditableText"xxxxxxxx"
show_expSymbol 1257 EditableText"Exp: 0/30"
show_poisonedSymbol 1258 EditableText"Poisoned: 0/0"
showvarSymbol 1270 EditableText"<p align="justify"><font face="Arial Black" size="14" color="#00ff00" letterSpacing="0.000000" kerning="1">Behavior: stay near the nest, attack enemies on sight &nbsp;</font></p>"
poisonSymbol 1511 EditableText""
showvarSymbol 1608 EditableText"<p align="left"><font face="Times New Roman" size="12" color="#ffffcc" letterSpacing="0.000000" kerning="1">Killed: 9999 Losr: 9999</font></p>"
showvarSymbol 1634 EditableText"<p align="center"><font face="Impact" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>ROUND </b></font></p>"
showvarSymbol 1697 EditableText"<p align="center"><font face="Arial Black" size="13" color="#ffff00" letterSpacing="-0.500000" kerning="1">Lvl: 99/99</font></p>"
showvarSymbol 1755 EditableText"<p align="center"><font face="Arial Black" size="13" color="#ffff99" letterSpacing="-0.500000" kerning="1">99/99</font></p>"
show_free_evolve_pointsSymbol 1757 EditableText"<p align="center"><font face="Arial Black" size="15" color="#00ccff" letterSpacing="0.500000" kerning="1">Free Evolution Points: 99</font></p>"
show_nameSymbol 1815 EditableText"<p align="center"><font face="Arial Black" size="20" color="#00ff00" letterSpacing="0.000000" kerning="1">Orange Tarantula</font></p>"
show_nehvataetSymbol 1817 EditableText"<p align="center"><font face="Arial Black" size="20" color="#ff0000" letterSpacing="0.000000" kerning="1">Not enough Control Points</font></p>"
show_attackSymbol 1819 EditableText"<p align="center"><font face="Courier" size="15" color="#ffff99" letterSpacing="0.000000" kerning="1">Attack type: Ranged</font></p>"
show_dmgSymbol 1820 EditableText"<p align="center"><font face="Courier" size="15" color="#ffff99" letterSpacing="0.000000" kerning="1">Damage: 99-100</font></p>"
show_poisonSymbol 1821 EditableText"<p align="center"><font face="Courier" size="15" color="#ffff99" letterSpacing="0.000000" kerning="1">Poison: none</font></p>"
show_initSymbol 1822 EditableText"<p align="center"><font face="Courier" size="15" color="#ffff99" letterSpacing="0.000000" kerning="1">Initiative: </font></p>"
show_speedSymbol 1823 EditableText"<p align="center"><font face="Courier" size="15" color="#ffff99" letterSpacing="0.000000" kerning="1">Movement Speed: </font></p>"
show_regenSymbol 1824 EditableText"<p align="center"><font face="Courier" size="15" color="#ffff99" letterSpacing="0.000000" kerning="1">Regeneration: </font></p>"
show_specialSymbol 1825 EditableText"<p align="center"><font face="Courier" size="15" color="#ffff33" letterSpacing="0.000000" kerning="1">special special special special special special special special special special </font></p>"
show_spawnSymbol 1826 EditableText"<p align="center"><font face="Courier" size="15" color="#ffcc33" letterSpacing="0.000000" kerning="1"><b>Spawn Point cost: 99-100</b></font></p>"
show_controlSymbol 1827 EditableText"<p align="center"><font face="Courier" size="15" color="#ffcc33" letterSpacing="0.000000" kerning="1"><b>Control Points Required: 99-100</b></font></p>"
show_hpSymbol 1828 EditableText"<p align="center"><font face="Courier" size="15" color="#ffff99" letterSpacing="0.000000" kerning="1">Hit points: 999</font></p>"
show_spawn_pointsSymbol 1834 EditableText"<p align="center"><font face="Arial Black" size="15" color="#00ccff" letterSpacing="0.500000" kerning="1">Spawn points: 99/99</font></p>"
show_surplusSymbol 1836 EditableText"<p align="center"><font face="Arial Black" size="15" color="#ffff00" letterSpacing="0.500000" kerning="1">Earned per round: 99</font></p>"
show_controlSymbol 1838 EditableText"<p align="center"><font face="Arial Black" size="15" color="#ff6600" letterSpacing="0.500000" kerning="1">Controll points: 99/99</font></p>"




http://swfchan.com/12/59521/info.shtml
Created: 16/4 -2019 17:22:22 Last modified: 16/4 -2019 17:22:22 Server time: 22/12 -2024 08:39:28