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The Elder Scrolls - K.C..swf

This is the info page for
Flash #59541

(Click the ID number above for more basic data on this flash file.)


Text
<P ALIGN="LEFT"><FONT FACE="_sans" SIZE="12" COLOR="#000000"> </FONT></P>

English

Türkçe

New Game

Yeni Oyun

Continue Game

Oyuna Devam

Change Quality

Kalite Degistir

Tayfun Tuna & Esen Andiç
Online Version 1.1

Tayfun Tuna & Esen Andiç
Online Version 1.1

THE ELDER SCROLLS:
KINGDOM'S CALL

THE ELDER SCROLLS:
KINGDOM'S CALL

UZAK DiYAR
DESTANLARI

UZAK DiYAR
DESTANLARI

0

Epicscore:

Destan
Skoru:

Epicscore Table

Skor Tablosu

DEBUG MODE

Back to Menu

Menüye Dön

0

Enter your name
and click the button

Enter your name
and click the button

İsminizi girip
Düğmeye  Basın

İsminizi girip
Düğmeye  Basın

Thanks to Glen Rhodes for his tutorial about the scoreboard system.

See your ranking
around the world by
uploading your epicscore!
(requires internet connection)

Click here to
refresh the list only

Destan skorunuzu
internete yükleyerek
dünyadaki sıranızı görün!
(internet bağlantısı gerektirir.)

Sadece listeyi görmek
için buraya tıklayın

Name:
STATS:
Endurance
Strength
Casting
Ability
Total
Points
Menu        Start

İsim:
ÖZELLÝKLER:
Dayanıklık
Kuvvet
Büyü Gücü
Yetenek
Toplam
Puan
Menü        Başla

Where am I?

Neredeyim ben?

Left & Right Arrow keys:
Character Movement
Up Arrow Key: Action

Sol & Sað Ok Tuþlarý:
Karakter Yönlendirme
Yukarý Ok tuþu: Etkileþim

I don't feel like sleeping.

Uykum Yok.

0

/

100

1

Experience   Next    Level

Tecrube    Hedef  Seviye

Health          Strength  Casting  Ability

Time:

Epicscore

Gold

Saglik           Kuvvet   Büyü  Yetenek

Saat:

Destan Skoru

Altin

50

19

:

0

Quit

Çıkış

Food

Yemek

All unsaved process will be lost .
Would you like to quit anyway?
(Go to sleep to save the game)

Kaydedilmemiþ ilerlemeniz
silinecek. Emin misiniz?
(Uyuduðunuzda oyun kaydolur.)

x

0

0

0

Click on a food to eat.

Food       Quantity

DONE

Yemek için üzerlerine tıklayın.

Yiyecek     Miktarý

TAMAM

You've reached
a new level.
Choose the skill
you want to upgrade:

ENDURANCE

STRENGTH

CASTING

ABILITY

POINTS LEFT:

Yeni bir seviyeye
ulaþtýnýz. Geliþtirmek
istediðiniz özelliðinizi
seçin:

DAYANIKLILIK

KUVVET

BÜYÜ GÜCÜ

YETENEK

KALAN PUAN:

Hello young man.
I see, you look okay.

Who are you?
Where am I?

My name is Heusam.
..and You are in our
peaceful town.

How did I come here?

I don't know, I thought you'd
know that. I found you at the
seashore and brought you
here.

Really...
I don't remember.

Do you remember your
name, son?

Yeah... My name is...

Okay, son. Since you don't
remember anything, this
place is your new home.

What? No... I can't live
here. I mean...
How can I go to
the airport?

Airport?
I've never heard any place
like that before. But you look
like you're from Earth.

Yeah?
And you are from Mars?

This planet, Synta Nefeu,
is my motherland.
Once there was Tamriel,
which has been destroyed..

Synta ne... Oh come on...
You mean this place is not
Earth?

Far from it...

Just great...

Don't worry, you're safe
here. Just rest a while, and
explore the town.

Ok...
You got anything to eat?

Visit the girl's store to the
south of town, she sells
fruits and vegetables.

Thank you..
Is this place yours?

It was. Not anymore.

What do you mean?

I'm leaving.

Where will you go?

Beneath the ground, there
are hundreds of dungeons...
Those dungeons are evil,
and I'll fight against the evil..

Oh... Alright.
Thank you for your help.

Here is some gold for you...
Good luck to you, my son!

Merhaba genç adam.
Görüyorum ki pek iyisin.

Dede, sen kimsin?
Neredeyim ben?

Benim adým Hüsam.
..ve bu topraklar da bizim
huzur dolu kasabamýz.

Peki ben buraya nasıl
geldim?

Bilmem, sen bilirsin
sanmýþtým. Seni sahilde
buldum ve buraya getirdim.

Ciddi mi...
Hatırlamıyorum...

Evlat,
adýný bari hatýrlýyor musun?

Evet, benim adım...

Peki oðlum... Madem
bir þey hatýrlamýyorsun,
burasý artýk yeni evin.

Ne? Yoo.. Ben burada
kalamam... Yani...
Dede, en yakın otogar ya
da havaalanı nerede?

Havaalaný mý?
Öyle bir yeri hiç duymadým..
Ama sen bir dünyalý gibisin.

Nasıl yani?
Sen Marslı mısın sanki
dede?

Benim anavataným bu
gezegen; Synta Nefeu.

Synta ne... Hadi be...
Yani burası dünya değil
mi?

Alakasý yok...

Haydaaa...

Endiþelenme, buralarda
güvendesin. Dinlen biraz,
sonra kasabayý gezersin.

Peki... Dede, burada
yiyecek bir şeyler var mı?

Kasabanýn güneyinde
meyve sebze satan bir
kýzýn dükkaný var.

Sağolasın...
Bu mekan senin mi?

Öyleydi... Artýk deðil.

Nasıl yani?

Gidiyorum ben.

Nereye??

Yerin altýnda yüzlerce
zindan var, kötü varlýklarla
dolu... Ben de kötülüðe karþý
savaþ vereceðim...

...peki, tekrar sağolasın.
Kendine dikkat et!

Al bakalým, burada biraz
altýn var..
Kolay gelsin evlat!

HOME

Old man left me
this house.
This is the place
I can sleep in peace.

EViM

Bu evi bana
dede bırakmıştı..
Burada rahatça
uyuyup dinlenebilirim.

BLACKSMITH

This is where
I can buy and
sell weapons.

DEMİRCİ

Burada silah
alıp satabilirim.

MARKET

This is where
I can buy goods
and sell what's
in my inventory.

PAZAR

Burada bir sürü
mal satın alabilir,
envanterimdekileri
de satabilirim.

NOTICE BOARD

I can learn a lot
about news and
missions here.

HABER PANOSU

Bu panodan
duyuruları okuyabilir,
görevleri
öğrenebilirim.

LEAVE TOWN

KASABADAN
AYRIL

It's dangerous
to leave the town at night.

Gece vakti kasabadan
ayrılmak tehlikeli.

It's closed.
I can't go there at night.

Kapalı...
Sabahı beklemeliyim.

MAGICIAN

This is where
I can find staffs
If I want to fight
by magic.

BÜYÜCÜ

Büyü gücümle
savaşmak
için buradan
asa satın alabilirim.

FARM

This is a place
where they grow
various vegetables
and fruits in town.

ÇİFTLİK

Burası meyve
sebze yetiştirmek
için kasabanın
en uygun yerlerinden.

Tayfun Tuna

Tayfun Tuna

Esen Andic

Esen Andic

5000

BLACKSMITH

Here you can buy or
sell weapons. When
you buy a new weapon,
it's replaced with the
one you have.

My Weapon:

Weapon                  Price

Back
To Map

Value:

SELL

DEMİRCİ

Burada silah alýp
satabilirsiniz.
Yeni aldýðýnýz silah,
eskisiyle deðiþtirilir.

Silahım:

Silah                     Fiyatı

Haritaya
Dön

Değeri:

SAT

50

500

2500

0

MAGICIAN

Here you can buy or
sell staffs. When you
buy a new staff, it's
replaced with the one
you have.

BÜYÜCÜ

Burada asa alýp
satabilirsiniz.
Yeni aldýðýnýz asa,
eskisiyle deðiþtirilir.

0

To buy or
sell goods,
click on the
gold icon
next to the
good.

INVENTORY                                    MARKET

Item       Quantity   Value

Item       Price

Alýp satmak
istediðinizin
yanýndaki
altýn ikonu
ile alýþveriþ
yapabilirsiniz.

ENVANTER                                       PAZAR

Mal         Miktarý    Deðeri

Mal       Fiyatý

0

0

0

6

10

8

14

12

The Synta Nefeu kingdom
has discovered a new
cave on the island.
Townsfolk will be pleased
with those who destroy
the evil lurks under the ground.
Your reward shall be the
treasure you find in caves.

CAVE  #

(The location is  marked
on the island map.)

Synta Nefeu krallýðý
adada yeni bir maðara keþfetti.
Kasaba halký, bu maðaralarýn
derinliklerindeki kötülüðü
yok edenlere minnettar
olacaktýr.
Savaþçýnýn ödülü, maðaralarda
eline geçen her türlü ganimettir.

MAĞARA  #

(Mağaranın yeri ada
haritasına işaretlendi.)

Whoever destroys the evil
of 33 caves in Synta Nefeu,
will become a knight and
then he must fight against
Angevil, the empress
of the underworld.
Cleanse 33 caves
and come back again.

KINGDOM'S CALL

Synta Nefeu'da bulunan
33 maðaranýn kötülüðünü
her kim yok ederse, bir
þövalye olacak ve sonra
yeraltýnýn kraliçesi Angevil
ile yüzleþebilecek.
33 maðarayý
temizleyip gelin.

KRALLIK MESAJI

Whoever destroys the evil
of 33 caves in Synta Nefeu,
will become a knight and
then he must fight against
Angevil, the empress
of the underworld.
FIGHT THE
EMPRESS

Synta Nefeu'da bulunan
33 maðaranýn kötülüðünü
her kim yok ederse, bir
þövalye olacak ve sonra
yeraltýnýn kraliçesi Angevil
ile yüzleþebilecek.
KRALÝÇEYLE
SAVAÞ

Go through the portal
and fight against a soldier
of the Angevil army!
CLICK HERE
WHEN READY

Portaldan geçerek
Angevil ordusundaki
askerlerden biriyle savaþýn!
ÞÝMDÝ
SAVAÞ

Tomato farm with a small garden.
There is also an alchemy room.

FARM FOR SALE

COST: 2000 GOLD

BUY IT

Küçük bahçeli domates çiftliði, ayrýca
bir de simya odasý mevcuttur.

SATILIK ÇİFTLİK

FİYATI: 2000 ALTIN

SATIN AL

What would you like to do?

Make a potion
Work in the garden

Ne yapmak istersiniz?

İksir yapımı
Bahçe çalışması

x 66

x 33

x 33

x 40

x 99

Here you can
try and make
some potions.
You just need
the required
amount of
ingredients.

POTION OF POWER

POTION OF MAGIC

POTION OF EXPERIENCE

POTION OF TALENT

POTION OF WEALTH

MEGA POTION

Burada yeni
iksirler
oluþturmayý
deneyebilirsiniz.
Tek ihtiyacýnýz
olan gerekli
malzemeler!

GÜÇ İKSİRİ

BÜYÜ İKSİRİ

TECRÜBE İKSİRİ

BECERİ İKSİRİ

REFAH İKSİRİ

SÜPER MANYAK İKSİR

0

0

0

Water the
tomato plants

Domatesleri
Sula

Stop and
Look Around

Dur ve
Etrafa Bakın

I'm tired and it's dangerous
to wander around in the night.
I should go to the town and rest.

Çok yoruldum ve gece vakti
kasabanın dışında dolanmak çok
güvenli değil. Gidip dinlenmeliyim.

This cave has been cleansed
of evil. I can check the board
if there is a new one.

Bu mağara kötülükten temizlendi.
Kasabadaki panodan yeni bir
mağara olup olmadığına bakabilirim.

I found a bag here.

Burada bir kese buldum.

0

0

0

BAG

Item       Quantity

PICK THEM UP

KESE

Eþya       Miktarý

HEPSİNİ AL

I found a chest here.

Burada bir sandık buldum.

0

I found some gold
in the chest!

PICK UP

Sandýkta bir miktar
altýn buldum!

ALTINLARI AL

I can't open it.
Even my lock-picking
ability doesn't help.

LEAVE IT

Bu sandýðý açamadým.
Benim yeteneklerimin
ötesinde görünüyor...

VAZGEÇ

ATTACK           CURE           FIREBALL        LIGHTNING

SALDIRI          TEDAVİ       ATEŞ TOPU         YILDIRIM

Congratulations!
You've defeated
the enemy.

Experience
Earned

Gold

DONE

Tebrikler!
Düþmanýnýzý
yendiniz.

Kazanılan
Tecrübe

Altın

TAMAM

Enemy Health

Enemy Health

Dusman Sagligi

Düsman Sagligi

0

0

0

It ends. Now.

Hosgeldin...
Sonuna hazirlan.

Congratulations!
You've defeated
the empress!

Tebrikler!
Kraliçe Angevil'i
yendiniz.

Congratulations, son!
I can't believe you've
managed to defeat her!

Hey! I didn't know
that I'd see you again.
Thank you, old man..

You are such a warrior.

Well.. yeah. Anyway.

But I'm afraid there are
terrible news!

What?
Isn't the danger over?

We thought it was!
But the empress Angevil
created an army of her
copies!

Oh my... Whatever...
They'll no longer be
a problem.

I trust you, young warrior.

So...
Where will you go again?

I don't know this time...
But I'll find out.
Thank you son.

Ok then... and thanks
again for your help!

Goodbye!

Tebrikler evlat!
Onu yenebildiðine
inanamýyorum!

Aaa.. Seni tekrar
göreceğimi sanmıyordum
dede :)    Teşekkürler...

Muhteþem bir savaþçýsýn.

Sağol dede,
Allah senden razı olsun...

Ama korkarým ki sana çok
kötü bir haberim var!

Ne? Ne oldu?
Tehlike geçmedi mi artık?

Öyle sandýk...
...ama kraliçe Angevil,
kendi kopyalarýndan bir
ordu yaratmýþ!

Hasss... Neyse...
Ben artık bu kadar
güçlüyken problem
olacaklarını sanmıyorum.

Sana güvenim sonsuz,
genç savaþçý...

Sağol...
Eee, şimdi ne yapacaksın?

Bilmiyorum, ama bulurum...
Teþekkür ederim evladým.

Ben teşekkür ederim dede!
Kal sağlıcakla :)

Görüþmek üzere...

GAME OVER

OYUN BiTTi

ActionScript [AS1/AS2]

Frame 61
stop();
Frame 85
_root.pos = sharedobject.getLocal("epicsave"); _root.epic = _root.pos.data.epic;
Frame 86
if (lang == 2) { tellTarget ("title1") { gotoAndStop (2); }; tellTarget ("title2") { gotoAndStop (2); }; tellTarget ("title3") { gotoAndStop (2); }; tellTarget ("title4") { gotoAndStop (2); }; tellTarget ("title5") { gotoAndStop (2); }; tellTarget ("scoretitle") { gotoAndStop (2); }; tellTarget ("logo") { gotoAndStop (2); }; } stop();
Frame 92
if (lang == 2) { tellTarget ("title1") { gotoAndStop (2); }; tellTarget ("title2") { gotoAndStop (2); }; tellTarget ("title3") { gotoAndStop (2); }; tellTarget ("scoretitle") { gotoAndStop (2); }; tellTarget ("logo") { gotoAndStop (2); }; setProperty("yollabuton", _visible , "1"); } stop();
Frame 97
play();
Frame 101
setProperty("arrow", _visible , 0); if (lang == 2) { tellTarget ("01-stats") { gotoAndStop (2); }; } total = 4; endur = 10; power = 10; cast = 10; ablty = 10; stop();
Frame 102
play();
Frame 372
if (lang == 2) { tellTarget ("_root.balown1") { lang = 2; }; }
Frame 456
day = 1; hr = 10; mn = 30; gold = 0; epic = 0; exp_crrnt = 0; exp_limit = 100; level = 1; health_limit = endur * 10; health_crrnt = health_limit; note1 = 1; dede = 1; ourweapon = 0; attack = 0; wpnvalue = 0; our1 = 0; our2 = 0; our3 = 0; dungeonvisible = 0; dungeoncomplete = 0; dungeonno = 1; ourfarm = 0; firstnight = 1; sulama = 0; viktorya = 0; points = 0;
Frame 457
if (day == 2) { tellTarget ("room") { gotoAndStop (50); }; } if (room1enter == 1) { setProperty("hero", _x , "500"); setProperty("hero", _xscale , "-45"); } else if (room1enter == 2) { setProperty("hero", _x , "270"); setProperty("hero", _xscale , "45"); } setProperty("Wall1", _visible , "0"); setProperty("Wall2", _visible , "0"); setProperty("door", _visible , "0"); stop(); if (lang == 2) { tellTarget ("exp.experience") { gotoAndStop (2); }; } if (lang == 2) { tellTarget ("hudd") { gotoAndStop (2); }; if (lang == 2) { tellTarget ("_root.balowntext1") { lang = 2; }; } if (lang == 2) { tellTarget ("quit") { gotoAndStop (2); }; if (lang == 2) { tellTarget ("food") { gotoAndStop (2); }; } } if (lang == 2) { tellTarget ("_root.balowntext1") { lang = 2; }; } }
Instance of Symbol 212 MovieClip "hero" in Frame 457
onClipEvent (load) { movespeed = 9; } onClipEvent (enterFrame) { if (Key.isDown(39)) { play(); _xscale = 45; _x = (_x + movespeed); } if (Key.isDown(37)) { play(); _xscale = -45; _x = (_x - movespeed); } if (Key.isDown(38)) { if (this.hitTest(_root.door) & (this._xscale == 45)) { _root.note1 = 0; _root.room2enter = 1; tellTarget ("_root.fade") { going = "right"; play(); }; } } } onClipEvent (keyUp) { this.gotoAndStop(1); } onClipEvent (enterFrame) { if (this.hitTest(_root.Wall1)) { _x = (_x + 10); } if (this.hitTest(_root.Wall2)) { _x = (_x - 10); } }
Frame 467
if (day == 2) { tellTarget ("room") { gotoAndStop (50); }; } if (room2enter == 1) { setProperty("hero", _x , "160"); setProperty("hero", _xscale , "45"); } else if (room2enter == 2) { setProperty("hero", _x , "400"); setProperty("hero", _xscale , "-45"); } if (dede == 0) { setProperty("dedem", _visible , "0"); } setProperty("Wall1", _visible , "0"); setProperty("Wall2", _visible , "0"); setProperty("door", _visible , "0"); setProperty("dedesohbet", _visible , "0"); stop();
Instance of Symbol 212 MovieClip "hero" in Frame 467
onClipEvent (load) { movespeed = 9; } onClipEvent (enterFrame) { if (Key.isDown(39)) { play(); _xscale = 45; _x = (_x + movespeed); } if (Key.isDown(37)) { play(); _xscale = -45; _x = (_x - movespeed); } if (Key.isDown(38)) { if (this.hitTest(_root.door) & (this._xscale == -45)) { _root.room1enter = 1; tellTarget ("_root.fade") { going = "left"; play(); }; } else if (this.hitTest(_root.dedesohbet)) { if (_root.dede == 1) { _root.dede = 0; _root.gotoAndPlay("dedechat"); } } } } onClipEvent (keyUp) { this.gotoAndStop(1); } onClipEvent (enterFrame) { if (this.hitTest(_root.Wall1)) { _x = (_x + 10); } if (this.hitTest(_root.Wall2)) { _x = (_x - 10); } if (this.hitTest(_root.dedem)) { if (_root.dede == 1) { _x = (_x - 10); } } }
Frame 477
if (lang == 2) { tellTarget ("sohbet1") { gotoAndStop ("tr"); }; } stop();
Frame 478
if (day == 2) { tellTarget ("room") { gotoAndStop (50); }; } if (room3enter == 1) { setProperty("hero", _x , "140"); setProperty("hero", _xscale , "45"); } else if (room3enter == 2) { setProperty("hero", _x , "400"); setProperty("hero", _xscale , "-45"); } setProperty("Wall1", _visible , "0"); setProperty("Wall2", _visible , "0"); setProperty("door", _visible , "0"); stop();
Instance of Symbol 212 MovieClip "hero" in Frame 478
onClipEvent (load) { movespeed = 9; } onClipEvent (enterFrame) { if (Key.isDown(39)) { play(); _xscale = 45; _x = (_x + movespeed); } if (Key.isDown(37)) { play(); _xscale = -45; _x = (_x - movespeed); } if (Key.isDown(38)) { if (this.hitTest(_root.door) & (this._xscale == -45)) { tellTarget ("_root.fade") { going = "left"; play(); }; } } } onClipEvent (keyUp) { this.gotoAndStop(1); } onClipEvent (enterFrame) { if (this.hitTest(_root.Wall1)) { _x = (_x + 10); } if (this.hitTest(_root.Wall2)) { _x = (_x - 10); } if (this.hitTest(_root.dedem)) { if (_root.dede == 1) { _x = (_x - 10); } } }
Frame 488
setProperty("building1", _visible , "0"); setProperty("building2", _visible , "0"); setProperty("building3", _visible , "0"); setProperty("building4", _visible , "0"); setProperty("building5", _visible , "0"); setProperty("building6", _visible , "0"); setProperty("building7", _visible , "0"); setProperty("food", _visible , "1"); setProperty("foodbuton", _visible , "1"); if (day == 2) { tellTarget ("room") { gotoAndStop (50); }; } if (lang == 2) { tellTarget ("building1.building1text") { gotoAndStop (2); }; } if (lang == 2) { tellTarget ("building2.building2text") { gotoAndStop (2); }; if (lang == 2) { tellTarget ("building3.building3text") { gotoAndStop (2); }; } if (lang == 2) { tellTarget ("building4.building4text") { gotoAndStop (2); }; } if (lang == 2) { tellTarget ("building5.building5text") { gotoAndStop (2); }; } if (lang == 2) { tellTarget ("building6.building6text") { gotoAndStop (2); }; if (lang == 2) { tellTarget ("building7.building7text") { gotoAndStop (2); }; } } } stop();
Frame 498
play();
Frame 501
tellTarget ("clock") { _root.hr = (Number(_root.hr) + 1) % 24; if (Number(_root.hr) < 10) { _root.hr = "0" + Number(_root.hr); } };
Frame 504
tellTarget ("clock") { _root.hr = (Number(_root.hr) + 1) % 24; if (Number(_root.hr) < 10) { _root.hr = "0" + Number(_root.hr); } };
Frame 507
tellTarget ("clock") { _root.hr = (Number(_root.hr) + 1) % 24; if (Number(_root.hr) < 10) { _root.hr = "0" + Number(_root.hr); } };
Frame 510
tellTarget ("clock") { _root.hr = (Number(_root.hr) + 1) % 24; if (Number(_root.hr) < 10) { _root.hr = "0" + Number(_root.hr); } };
Frame 511
if (firstnight == 1) { tellTarget ("_root.intromovie") { nextFrame(); }; firstnight = 0; stop(); } else { play(); }
Frame 513
tellTarget ("clock") { _root.hr = (Number(_root.hr) + 1) % 24; if (Number(_root.hr) < 10) { _root.hr = "0" + Number(_root.hr); } };
Frame 516
tellTarget ("clock") { _root.hr = (Number(_root.hr) + 1) % 24; if (Number(_root.hr) < 10) { _root.hr = "0" + Number(_root.hr); } };
Frame 519
tellTarget ("clock") { _root.hr = (Number(_root.hr) + 1) % 24; if (Number(_root.hr) < 10) { _root.hr = "0" + Number(_root.hr); } };
Frame 522
tellTarget ("clock") { _root.hr = (Number(_root.hr) + 1) % 24; if (Number(_root.hr) < 10) { _root.hr = "0" + Number(_root.hr); } };
Frame 525
tellTarget ("clock") { _root.hr = (Number(_root.hr) + 1) % 24; if (Number(_root.hr) < 10) { _root.hr = "0" + Number(_root.hr); } };
Frame 528
tellTarget ("clock") { _root.hr = (Number(_root.hr) + 1) % 24; if (Number(_root.hr) < 10) { _root.hr = "0" + Number(_root.hr); } };
Frame 531
tellTarget ("clock") { _root.hr = (Number(_root.hr) + 1) % 24; if (Number(_root.hr) < 10) { _root.hr = "0" + Number(_root.hr); } };
Frame 532
epic = Number(epic) + 62;
Frame 533
_root.pos = sharedobject.getLocal("epicsave"); _root.pos.data.dede = _root.dede; _root.pos.data.note1 = _root.note1; _root.pos.data.health_limit = _root.health_limit; _root.pos.data.endur = _root.endur; _root.pos.data.power = _root.power; _root.pos.data.ablty = _root.ablty; _root.pos.data.cast = _root.cast; _root.pos.data.exp_crrnt = _root.exp_crrnt; _root.pos.data.exp_limit = _root.exp_limit; _root.pos.data.level = _root.level; _root.pos.data.hr = _root.hr; _root.pos.data.mn = _root.mn; _root.pos.data.gold = _root.gold; _root.pos.data.epic = _root.epic; _root.pos.data.name = _root.name; _root.pos.data.ourweapon = _root.ourweapon; _root.pos.data.attack = _root.attack; _root.pos.data.wpnvalue = _root.wpnvalue; _root.pos.data.dungeonvisible = _root.dungeonvisible; _root.pos.data.dungeoncomplete = _root.dungeoncomplete; _root.pos.data.dungeonno = _root.dungeonno; _root.pos.data.dungeyonx = _root.dungeyonx; _root.pos.data.dungeyony = _root.dungeyony; _root.pos.data.firstnight = _root.firstnight; _root.pos.data.ourfarm = _root.ourfarm; _root.pos.data.our1 = _root.our1; _root.pos.data.our2 = _root.our2; _root.pos.data.our3 = _root.our3; _root.pos.data.sulama = _root.sulama; _root.pos.data.viktorya = _root.viktorya; _root.pos.data.points = _root.points; gotoAndPlay (535);
Frame 534
if (lang == 2) { tellTarget ("exp.experience") { gotoAndStop (2); }; } if (lang == 2) { tellTarget ("hudd") { gotoAndStop (2); }; } _root.pos = sharedobject.getLocal("epicsave"); _root.dede = _root.pos.data.dede; _root.note1 = _root.pos.data.note1; _root.health_limit = _root.pos.data.health_limit; _root.endur = _root.pos.data.endur; _root.power = _root.pos.data.power; _root.ablty = _root.pos.data.ablty; _root.cast = _root.pos.data.cast; _root.exp_crrnt = _root.pos.data.exp_crrnt; _root.exp_limit = _root.pos.data.exp_limit; _root.level = _root.pos.data.level; _root.hr = _root.pos.data.hr; _root.mn = _root.pos.data.mn; _root.gold = _root.pos.data.gold; _root.name = _root.pos.data.name; _root.ourweapon = _root.pos.data.ourweapon; _root.attack = _root.pos.data.attack; _root.wpnvalue = _root.pos.data.wpnvalue; _root.dungeonvisible = _root.pos.data.dungeonvisible; _root.dungeoncomplete = _root.pos.data.dungeoncomplete; _root.dungeonno = _root.pos.data.dungeonno; _root.dungeyonx = _root.pos.data.dungeyonx; _root.dungeyony = _root.pos.data.dungeyony; _root.firstnight = _root.pos.data.firstnight; _root.ourfarm = _root.pos.data.ourfarm; _root.our1 = _root.pos.data.our1; _root.our2 = _root.pos.data.our2; _root.our3 = _root.pos.data.our3; _root.sulama = _root.pos.data.sulama; _root.viktorya = _root.pos.data.viktorya; _root.points = _root.pos.data.points; play();
Frame 535
if (lang == 2) { tellTarget ("quit") { gotoAndStop (2); }; if (lang == 2) { tellTarget ("food") { gotoAndStop (2); }; } } health_crrnt = health_limit; day = 1; if (sulama == 1) { domates = 1; } play();
Frame 595
room1enter = 2; gotoAndStop (457);
Frame 596
if (lang == 2) { tellTarget ("Blacksmith") { gotoAndStop (2); }; } if (ourweapon == 0) { tellTarget ("our_weapon") { gotoAndStop (1); }; } else if (ourweapon == 1) { tellTarget ("our_weapon") { gotoAndStop (2); }; } else if (ourweapon == 2) { tellTarget ("our_weapon") { gotoAndStop (3); }; } else if (ourweapon == 3) { tellTarget ("our_weapon") { gotoAndStop (4); }; } else if (ourweapon == 4) { tellTarget ("our_weapon") { gotoAndStop (5); }; } else if (ourweapon == 5) { tellTarget ("our_weapon") { gotoAndStop (6); }; } else if (ourweapon == 6) { tellTarget ("our_weapon") { gotoAndStop (7); }; } else if (ourweapon == 7) { tellTarget ("our_weapon") { gotoAndStop (8); }; } else if (ourweapon == 8) { tellTarget ("our_weapon") { gotoAndStop (9); }; } stop();
Frame 606
if (lang == 2) { tellTarget ("Blacksmith") { gotoAndStop (2); }; } if (ourweapon == 0) { tellTarget ("our_weapon") { gotoAndStop (1); }; } else if (ourweapon == 1) { tellTarget ("our_weapon") { gotoAndStop (2); }; } else if (ourweapon == 2) { tellTarget ("our_weapon") { gotoAndStop (3); }; } else if (ourweapon == 3) { tellTarget ("our_weapon") { gotoAndStop (4); }; } else if (ourweapon == 4) { tellTarget ("our_weapon") { gotoAndStop (5); }; } else if (ourweapon == 5) { tellTarget ("our_weapon") { gotoAndStop (6); }; } else if (ourweapon == 6) { tellTarget ("our_weapon") { gotoAndStop (7); }; } else if (ourweapon == 7) { tellTarget ("our_weapon") { gotoAndStop (8); }; } else if (ourweapon == 8) { tellTarget ("our_weapon") { gotoAndStop (9); }; } stop();
Frame 616
if (lang == 2) { tellTarget ("Market") { gotoAndStop (2); }; } stop();
Frame 626
if (day == 2) { tellTarget ("room") { gotoAndStop (50); }; } if ((_root.dungeonno < 3) or (_root.viktorya == 1)) { setProperty("sikrol", _visible , "0"); } else { setProperty("sikrol", _visible , "1"); } if (_root.viktorya == 0) { setProperty("sikrol2", _visible , "0"); } else { setProperty("sikrol2", _visible , "1"); } stop();
Frame 636
if (day == 2) { tellTarget ("room") { gotoAndStop (50); }; } stop();
Frame 646
if (day == 2) { tellTarget ("room") { gotoAndStop (50); }; } if (lang == 2) { tellTarget ("farmtextuhu") { gotoAndStop (2); }; } stop();
Frame 656
if (day == 2) { tellTarget ("room") { gotoAndStop (50); }; } if (lang == 2) { tellTarget ("alkemitext") { gotoAndStop (2); }; } stop();
Frame 666
if (day == 2) { tellTarget ("room") { gotoAndStop (50); }; } if (lang == 2) { tellTarget ("tomatotext") { gotoAndStop (2); }; } if (domates == 1) { setProperty("tomatobuton", _visible , "0"); setProperty("tomatotext", _visible , "0"); setProperty("domates1", _visible , "1"); setProperty("domates2", _visible , "1"); setProperty("domates3", _visible , "1"); domates = 0; sulama = 0; } else { setProperty("tomatobuton", _visible , "1"); setProperty("tomatotext", _visible , "1"); setProperty("domates1", _visible , "0"); setProperty("domates2", _visible , "0"); setProperty("domates3", _visible , "0"); } stop();
Frame 676
if (day == 2) { tellTarget ("room") { gotoAndStop (50); }; } if (lang == 2) { tellTarget ("lookaround") { gotoAndStop (2); }; } setProperty("lookaround", _visible , "0"); setProperty("lookbuton", _visible , "0"); setProperty("beetle", _x , xofbeetle); setProperty("beetle", _y , yofbeetle); setProperty("area_casaba", _visible , "0"); setProperty("area_land", _visible , "0"); setProperty("area_seaside", _visible , "0"); if (dungeonvisible == 0) { setProperty("dungeyon", _x , -50); } else if (dungeonvisible == 1) { setProperty("dungeyon", _x , dungeyonx); setProperty("dungeyon", _y , dungeyony); } stop();
Instance of Symbol 714 MovieClip "puck" in Frame 676
onClipEvent (load) { _x = _root.beetle._x; _y = _root.beetle._y; } onClipEvent (mouseDown) { if (((((_root._xmouse > 40) && (_root._xmouse < 600)) && (_root._ymouse < 370)) && (_root._ymouse > 90)) && (_root.beetle.clickmode)) { _x = _root._xmouse; _y = _root._ymouse; } } onClipEvent (enterFrame) { if (_root.beetle.clickMode) { _rotation = (_rotation + 20); } }
Instance of Symbol 716 MovieClip "beetle" in Frame 676
onClipEvent (load) { clickSpot_x = _x; clickSpot_y = _y; speed = 5; clickMode = true; turnMode = false; } onClipEvent (mouseDown) { if ((((clickmode && (_root._xmouse > 40)) && (_root._xmouse < 600)) && (_root._ymouse < 370)) && (_root._ymouse > 90)) { clickSpot_x = _root._xmouse; clickSpot_y = _root._ymouse; } } onClipEvent (enterFrame) { _root.curve._visible = turnMode; _root.pointer._visible = !clickMode; if (clickMode) { gotoSpotX = clickSpot_x; gotoSpotY = clickSpot_y; } else { gotoSpotX = _root._xmouse; gotoSpotY = _root._ymouse; } delta_x = _x - gotoSpotX; delta_y = _y - gotoSpotY; targetRotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); if (turnMode) { if (_rotation < targetRotation) { _rotation = (_rotation + 10); } if (_rotation > targetRotation) { _rotation = (_rotation - 10); } } else { _rotation = targetRotation; } if (Math.sqrt((delta_x * delta_x) + (delta_y * delta_y)) > speed) { _y = (_y - (speed * Math.cos(_rotation * (Math.PI/180)))); _x = (_x + (speed * Math.sin(_rotation * (Math.PI/180)))); } if (_y < 90) { stop(); } if (_y > 370) { stop(); } if (_x < 40) { stop(); } if (_x > 600) { stop(); } }
Frame 686
setProperty("hero", _x , "130"); setProperty("hero", _xscale , "45"); setProperty("pouchindex", _visible , 0); pouch1 = random(4); if (pouch1 == 1) { tellTarget ("balown6") { gotoAndPlay (2); }; setProperty("pouch", _visible , 1); } else { setProperty("pouch", _visible , 0); } tellTarget ("random") { gotoAndStop(random(8) + 1); }; willrain = random(5); if (willrain == 1) { tellTarget ("raining") { gotoAndPlay (2); }; } stop();
Instance of Symbol 212 MovieClip "hero" in Frame 686
onClipEvent (load) { movespeed = 9; } onClipEvent (enterFrame) { if (Key.isDown(39)) { play(); _xscale = 45; _x = (_x + movespeed); } if (Key.isDown(37)) { play(); _xscale = -45; _x = (_x - movespeed); } if (Key.isDown(38)) { if (this.hitTest(_root.door)) { tellTarget ("_root.fade") { going = "left"; play(); }; } } } onClipEvent (keyUp) { this.gotoAndStop(1); } onClipEvent (enterFrame) { if (this.hitTest(_root.door1) or this.hitTest(_root.door2)) { tellTarget ("_root.fade") { going = "leave"; play(); }; } }
Frame 696
setProperty("hero", _x , "140"); setProperty("hero", _xscale , "45"); setProperty("door2", _visible , "0"); tellTarget ("random") { gotoAndStop(random(3) + 1); }; stop();
Instance of Symbol 212 MovieClip "hero" in Frame 696
onClipEvent (load) { movespeed = 9; } onClipEvent (enterFrame) { if (Key.isDown(39)) { play(); _xscale = 45; _x = (_x + movespeed); } if (Key.isDown(37)) { play(); _xscale = -45; _x = (_x - movespeed); } if (Key.isDown(38)) { if (this.hitTest(_root.door)) { tellTarget ("_root.fade") { going = "left"; play(); }; } } } onClipEvent (keyUp) { this.gotoAndStop(1); } onClipEvent (enterFrame) { if (this.hitTest(_root.door1)) { tellTarget ("_root.fade") { going = "leave"; play(); }; } else if (this.hitTest(_root.door2)) { _x = (_x - 10); } }
Frame 706
setProperty("hero", _x , "130"); setProperty("hero", _xscale , "45"); tellTarget ("random") { gotoAndStop(random(8) + 1); }; setProperty("chestindex", _visible , 0); tellTarget ("chests") { gotoAndStop(random(3) + 1); }; tellTarget ("balown7") { gotoAndPlay (2); }; chesthardness = 4 + random(17); chestopen = 0; willrain = random(5); if (willrain == 1) { tellTarget ("raining") { gotoAndPlay (2); }; } stop();
Instance of Symbol 212 MovieClip "hero" in Frame 706
onClipEvent (load) { movespeed = 9; } onClipEvent (enterFrame) { if (Key.isDown(39)) { play(); _xscale = 45; _x = (_x + movespeed); } if (Key.isDown(37)) { play(); _xscale = -45; _x = (_x - movespeed); } if (Key.isDown(38)) { if (this.hitTest(_root.door)) { tellTarget ("_root.fade") { going = "left"; play(); }; } } } onClipEvent (keyUp) { this.gotoAndStop(1); } onClipEvent (enterFrame) { if (this.hitTest(_root.door1) or this.hitTest(_root.door2)) { tellTarget ("_root.fade") { going = "leave"; play(); }; } }
Frame 716
setProperty("food", _visible , "0"); setProperty("foodbuton", _visible , "0"); if (lang == 2) { tellTarget ("enemyhealthtext") { gotoAndStop (2); }; } tellTarget ("random") { gotoAndStop(random(8) + 1); }; if (level < 10) { enemyhealth = 95 + random(6); enemypower = 5 + random(6); } else { enemyhealth = 140 + random(11); enemypower = 8 + random(8); } willrain = random(5); if (willrain == 1) { tellTarget ("raining") { gotoAndPlay (2); }; } tellTarget ("fightmenu") { gotoAndStop (2); }; stop();
Frame 726
willrain = random(5); if (willrain == 1) { tellTarget ("raining") { gotoAndPlay (2); }; } stop();
Instance of Symbol 212 MovieClip "hero" in Frame 726
onClipEvent (load) { movespeed = 9; } onClipEvent (enterFrame) { if (Key.isDown(39)) { play(); _xscale = 45; _x = (_x + movespeed); } if (Key.isDown(37)) { play(); _xscale = -45; _x = (_x - movespeed); } if (Key.isDown(38)) { if (this.hitTest(_root.door)) { tellTarget ("_root.fade") { going = "left"; play(); }; } } } onClipEvent (keyUp) { this.gotoAndStop(1); } onClipEvent (enterFrame) { if (this.hitTest(_root.door1) or this.hitTest(_root.door2)) { tellTarget ("_root.fade") { going = "leave"; play(); }; } }
Frame 736
setProperty("hero", _x , "140"); setProperty("hero", _xscale , "45"); setProperty("door2", _visible , "0"); stop();
Instance of Symbol 212 MovieClip "hero" in Frame 736
onClipEvent (load) { movespeed = 9; } onClipEvent (enterFrame) { if (Key.isDown(39)) { play(); _xscale = 45; _x = (_x + movespeed); } if (Key.isDown(37)) { play(); _xscale = -45; _x = (_x - movespeed); } if (Key.isDown(38)) { if (this.hitTest(_root.door)) { tellTarget ("_root.fade") { going = "left"; play(); }; } } } onClipEvent (keyUp) { this.gotoAndStop(1); } onClipEvent (enterFrame) { if (this.hitTest(_root.door1)) { tellTarget ("_root.fade") { going = "dungeon2"; play(); }; } else if (this.hitTest(_root.door2)) { _x = (_x + 10); } }
Frame 746
setProperty("food", _visible , "0"); setProperty("foodbuton", _visible , "0"); if (lang == 2) { tellTarget ("enemyhealthtext") { gotoAndStop (2); }; } tellTarget ("random") { gotoAndStop(random(3) + 3); }; if (level < 10) { enemyhealth = 120 + random(6); enemypower = 10 + random(6); } else { enemyhealth = 240 + random(11); enemypower = 15 + random(11); } tellTarget ("fightmenu") { gotoAndStop (2); }; stop();
Frame 756
setProperty("hero", _x , "170"); setProperty("hero", _xscale , "45"); setProperty("door2", _visible , "0"); stop();
Instance of Symbol 212 MovieClip "hero" in Frame 756
onClipEvent (load) { movespeed = 9; } onClipEvent (enterFrame) { if (Key.isDown(39)) { play(); _xscale = 45; _x = (_x + movespeed); } if (Key.isDown(37)) { play(); _xscale = -45; _x = (_x - movespeed); } if (Key.isDown(38)) { if (this.hitTest(_root.door)) { tellTarget ("_root.fade") { going = "left"; play(); }; } } } onClipEvent (keyUp) { this.gotoAndStop(1); } onClipEvent (enterFrame) { if (this.hitTest(_root.door1)) { tellTarget ("_root.fade") { going = "dungeon3"; play(); }; } else if (this.hitTest(_root.door2)) { _x = (_x + 10); } }
Frame 766
setProperty("hero", _x , "130"); setProperty("hero", _xscale , "45"); setProperty("pouchindex", _visible , 0); pouch1 = 1; if (pouch1 == 1) { tellTarget ("balown6") { gotoAndPlay (2); }; setProperty("pouch", _visible , 1); } else { setProperty("pouch", _visible , 0); } tellTarget ("random") { gotoAndStop(random(3) + 3); }; stop();
Instance of Symbol 212 MovieClip "hero" in Frame 766
onClipEvent (load) { movespeed = 9; } onClipEvent (enterFrame) { if (Key.isDown(39)) { play(); _xscale = 45; _x = (_x + movespeed); } if (Key.isDown(37)) { play(); _xscale = -45; _x = (_x - movespeed); } if (Key.isDown(38)) { if (this.hitTest(_root.door)) { tellTarget ("_root.fade") { going = "left"; play(); }; } } } onClipEvent (keyUp) { this.gotoAndStop(1); } onClipEvent (enterFrame) { if (this.hitTest(_root.door1)) { nolcek1 = random(3); if (nolcek1 == 0) { tellTarget ("_root.fade") { going = "dungeon2"; play(); }; } else if (nolcek1 > 0) { tellTarget ("_root.fade") { going = "dungeon4"; play(); }; } } else if (this.hitTest(_root.door2)) { _x = (_x + 10); } }
Frame 776
setProperty("food", _visible , "0"); setProperty("foodbuton", _visible , "0"); if (lang == 2) { tellTarget ("enemyhealthtext") { gotoAndStop (2); }; } if (level < 10) { enemyhealth = 145 + random(6); enemypower = 15 + random(6); } else { enemyhealth = 240 + random(11); enemypower = 20 + random(11); } tellTarget ("fightmenu") { gotoAndStop (2); }; stop();
Frame 870
stopAllSounds();
Frame 871
if (lang == 2) { tellTarget ("_root.balown1") { lang = 2; }; } if (viktorya == 1) { setProperty("_root.balown1", _visible , "0"); }
Frame 922
setProperty("food", _visible , "0"); setProperty("foodbuton", _visible , "0"); if (lang == 2) { tellTarget ("enemyhealthtext") { gotoAndStop (2); }; } if (level < 25) { enemyhealth = 950 + random(51); enemypower = 30 + random(11); } else { enemyhealth = 1450 + random(51); enemypower = 35 + random(11); } tellTarget ("fightmenu") { gotoAndStop (2); }; stop();
Frame 932
play();
Frame 976
if (_root.lang == 2) { tellTarget ("victorytext") { gotoAndStop (2); }; } added_exp = 3333; added_gold = 999; _root.exp_crrnt = Number(_root.exp_crrnt) + added_exp; _root.gold = Number(_root.gold) + added_gold; _root.epic = Number(_root.epic) + 3100; _root.wpnvalue = (Number(_root.wpnvalue) + 90) + random(10); stop();
Frame 1060
if (viktorya == 1) { gotoAndPlay (488); }
Frame 1061
if (lang == 2) { tellTarget ("sohbet2") { gotoAndStop ("tr"); }; } stop();
Frame 1062
if (lang == 2) { tellTarget ("over") { gotoAndStop (2); }; } play(); stopAllSounds();
Frame 1122
gotoAndPlay (86);
Symbol 5 MovieClip [FLabelSymbol] Frame 1
#initclip 2 _global.FLabelClass = function () { if (this.hostComponent == undefined) { this.hostComponent = ((this._parent.controller == undefined) ? (this._parent) : (this._parent.controller)); } if (this.customTextStyle == undefined) { if (this.hostComponent.textStyle == undefined) { this.hostComponent.textStyle = new TextFormat(); } this.textStyle = this.hostComponent.textStyle; this.enable = true; } }; FLabelClass.prototype = new MovieClip(); Object.registerClass("FLabelSymbol", FLabelClass); FLabelClass.prototype.setLabel = function (label) { var val = this.hostComponent.styleTable.embedFonts.value; if (val != undefined) { this.labelField.embedFonts = val; } this.labelField.setNewTextFormat(this.textStyle); this.labelField.text = label; this.labelField._height = this.labelField.textHeight + 2; }; FLabelClass.prototype.setSize = function (width) { this.labelField._width = width; }; FLabelClass.prototype.setEnabled = function (enable) { this.enable = enable; var tmpColor = this.hostComponent.styleTable[(enable ? "textColor" : "textDisabled")].value; if (tmpColor == undefined) { tmpColor = (enable ? 0 : 8947848); } this.setColor(tmpColor); }; FLabelClass.prototype.getLabel = function () { return(this.labelField.text); }; FLabelClass.prototype.setColor = function (col) { this.labelField.textColor = col; }; #endinitclip
Symbol 14 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(frame5, "face"); component.registerSkinElement(frame3, "shadow"); component.registerSkinElement(frame1, "darkshadow"); component.registerSkinElement(frame4, "highlight"); component.registerSkinElement(frame2, "highlight3D");
Symbol 20 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(frame5, "face"); component.registerSkinElement(frame3, "shadow"); component.registerSkinElement(frame1, "darkshadow"); component.registerSkinElement(frame4, "highlight"); component.registerSkinElement(frame2, "highlight3D");
Symbol 26 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(frame5, "face"); component.registerSkinElement(frame4, "shadow"); component.registerSkinElement(frame2, "darkshadow"); component.registerSkinElement(frame3, "highlight"); component.registerSkinElement(frame1, "highlight3D");
Symbol 32 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(frame5, "face"); component.registerSkinElement(frame3, "shadow"); component.registerSkinElement(frame1, "darkshadow"); component.registerSkinElement(frame4, "highlight"); component.registerSkinElement(frame2, "highlight3D");
Symbol 33 MovieClip [fpb_states] Frame 1
stop();
Symbol 33 MovieClip [fpb_states] Frame 2
stop();
Symbol 33 MovieClip [fpb_states] Frame 3
stop();
Symbol 33 MovieClip [fpb_states] Frame 4
stop();
Symbol 34 MovieClip [FUIComponentSymbol] Frame 1
#initclip 1 function FUIComponentClass() { this.init(); } FUIComponentClass.prototype = new MovieClip(); FUIComponentClass.prototype.init = function () { this.enable = true; this.focused = false; this.useHandCursor = false; this._accImpl = new Object(); this._accImpl.stub = true; this.styleTable = new Array(); if (_global.globalStyleFormat == undefined) { _global.globalStyleFormat = new FStyleFormat(); globalStyleFormat.isGlobal = true; _global._focusControl = new Object(); _global._focusControl.onSetFocus = function (oldFocus, newFocus) { oldFocus.myOnKillFocus(); newFocus.myOnSetFocus(); }; Selection.addListener(_global._focusControl); } if (this._name != undefined) { this._focusrect = false; this.tabEnabled = true; this.focusEnabled = true; this.tabChildren = false; this.tabFocused = true; if (this.hostStyle == undefined) { globalStyleFormat.addListener(this); } else { this.styleTable = this.hostStyle; } this.deadPreview._visible = false; this.deadPreview._width = (this.deadPreview._height = 1); this.methodTable = new Object(); this.keyListener = new Object(); this.keyListener.controller = this; this.keyListener.onKeyDown = function () { this.controller.myOnKeyDown(); }; this.keyListener.onKeyUp = function () { this.controller.myOnKeyUp(); }; for (var i in this.styleFormat_prm) { this.setStyleProperty(i, this.styleFormat_prm[i]); } } }; FUIComponentClass.prototype.setEnabled = function (enabledFlag) { this.enable = ((arguments.length > 0) ? (enabledFlag) : true); this.tabEnabled = (this.focusEnabled = enabledFlag); if ((!this.enable) && (this.focused)) { Selection.setFocus(undefined); } }; FUIComponentClass.prototype.getEnabled = function () { return(this.enable); }; FUIComponentClass.prototype.setSize = function (w, h) { this.width = w; this.height = h; this.focusRect.removeMovieClip(); }; FUIComponentClass.prototype.setChangeHandler = function (chng, obj) { this.handlerObj = ((obj == undefined) ? (this._parent) : (obj)); this.changeHandler = chng; }; FUIComponentClass.prototype.invalidate = function (methodName) { this.methodTable[methodName] = true; this.onEnterFrame = this.cleanUI; }; FUIComponentClass.prototype.cleanUI = function () { if (this.methodTable.setSize) { this.setSize(this.width, this.height); } else { this.cleanUINotSize(); } this.methodTable = new Object(); delete this.onEnterFrame; }; FUIComponentClass.prototype.cleanUINotSize = function () { for (var funct in this.methodTable) { this[funct](); } }; FUIComponentClass.prototype.drawRect = function (x, y, w, h) { var inner = this.styleTable.focusRectInner.value; var outer = this.styleTable.focusRectOuter.value; if (inner == undefined) { inner = 16777215 /* 0xFFFFFF */; } if (outer == undefined) { outer = 0; } this.createEmptyMovieClip("focusRect", 1000); this.focusRect.controller = this; this.focusRect.lineStyle(1, outer); this.focusRect.moveTo(x, y); this.focusRect.lineTo(x + w, y); this.focusRect.lineTo(x + w, y + h); this.focusRect.lineTo(x, y + h); this.focusRect.lineTo(x, y); this.focusRect.lineStyle(1, inner); this.focusRect.moveTo(x + 1, y + 1); this.focusRect.lineTo((x + w) - 1, y + 1); this.focusRect.lineTo((x + w) - 1, (y + h) - 1); this.focusRect.lineTo(x + 1, (y + h) - 1); this.focusRect.lineTo(x + 1, y + 1); }; FUIComponentClass.prototype.pressFocus = function () { this.tabFocused = false; this.focusRect.removeMovieClip(); Selection.setFocus(this); }; FUIComponentClass.prototype.drawFocusRect = function () { this.drawRect(-2, -2, this.width + 4, this.height + 4); }; FUIComponentClass.prototype.myOnSetFocus = function () { this.focused = true; Key.addListener(this.keyListener); if (this.tabFocused) { this.drawFocusRect(); } }; FUIComponentClass.prototype.myOnKillFocus = function () { this.tabFocused = true; this.focused = false; this.focusRect.removeMovieClip(); Key.removeListener(this.keyListener); }; FUIComponentClass.prototype.executeCallBack = function () { this.handlerObj[this.changeHandler](this); }; FUIComponentClass.prototype.updateStyleProperty = function (styleFormat, propName) { this.setStyleProperty(propName, styleFormat[propName], styleFormat.isGlobal); }; FUIComponentClass.prototype.setStyleProperty = function (propName, value, isGlobal) { if (value == "") { return(undefined); } var tmpValue = parseInt(value); if (!isNaN(tmpValue)) { value = tmpValue; } var global = ((arguments.length > 2) ? (isGlobal) : false); if (this.styleTable[propName] == undefined) { this.styleTable[propName] = new Object(); this.styleTable[propName].useGlobal = true; } if (this.styleTable[propName].useGlobal || (!global)) { this.styleTable[propName].value = value; if (this.setCustomStyleProperty(propName, value)) { } else if (propName == "embedFonts") { this.invalidate("setSize"); } else if (propName.subString(0, 4) == "text") { if (this.textStyle == undefined) { this.textStyle = new TextFormat(); } var textProp = propName.subString(4, propName.length); this.textStyle[textProp] = value; this.invalidate("setSize"); } else { for (var j in this.styleTable[propName].coloredMCs) { var myColor = new Color(this.styleTable[propName].coloredMCs[j]); if (this.styleTable[propName].value == undefined) { var myTObj = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; myColor.setTransform(myTObj); } else { myColor.setRGB(value); } } } this.styleTable[propName].useGlobal = global; } }; FUIComponentClass.prototype.registerSkinElement = function (skinMCRef, propName) { if (this.styleTable[propName] == undefined) { this.styleTable[propName] = new Object(); this.styleTable[propName].useGlobal = true; } if (this.styleTable[propName].coloredMCs == undefined) { this.styleTable[propName].coloredMCs = new Object(); } this.styleTable[propName].coloredMCs[skinMCRef] = skinMCRef; if (this.styleTable[propName].value != undefined) { var myColor = new Color(skinMCRef); myColor.setRGB(this.styleTable[propName].value); } }; _global.FStyleFormat = function () { this.nonStyles = {listeners:true, isGlobal:true, isAStyle:true, addListener:true, removeListener:true, nonStyles:true, applyChanges:true}; this.listeners = new Object(); this.isGlobal = false; if (arguments.length > 0) { for (var i in arguments[0]) { this[i] = arguments[0][i]; } } }; _global.FStyleFormat.prototype = new Object(); FStyleFormat.prototype.addListener = function () { var arg = 0; while (arg < arguments.length) { var mcRef = arguments[arg]; this.listeners[arguments[arg]] = mcRef; for (var i in this) { if (this.isAStyle(i)) { mcRef.updateStyleProperty(this, i.toString()); } } arg++; } }; FStyleFormat.prototype.removeListener = function (component) { this.listeners[component] = undefined; for (var prop in this) { if (this.isAStyle(prop)) { if (component.styleTable[prop].useGlobal == this.isGlobal) { component.styleTable[prop].useGlobal = true; var value = (this.isGlobal ? undefined : (globalStyleFormat[prop])); component.setStyleProperty(prop, value, true); } } } }; FStyleFormat.prototype.applyChanges = function () { var count = 0; for (var i in this.listeners) { var component = this.listeners[i]; if (arguments.length > 0) { var j = 0; while (j < arguments.length) { if (this.isAStyle(arguments[j])) { component.updateStyleProperty(this, arguments[j]); } j++; } } else { for (var j in this) { if (this.isAStyle(j)) { component.updateStyleProperty(this, j.toString()); } } } } }; FStyleFormat.prototype.isAStyle = function (name) { return((this.nonStyles[name] ? false : true)); }; #endinitclip
Symbol 38 MovieClip [FBoundingBoxSymbol] Frame 1
var component = _parent; component.registerSkinElement(boundingBox, "background"); stop();
Symbol 38 MovieClip [FBoundingBoxSymbol] Frame 2
component.registerSkinElement(boundingBox2, "backgroundDisabled"); stop();
Symbol 41 MovieClip [FPushButtonSymbol] Frame 1
#initclip 3 function FPushButtonClass() { this.init(); } FPushButtonClass.prototype = new FUIComponentClass(); Object.registerClass("FPushButtonSymbol", FPushButtonClass); FPushButtonClass.prototype.init = function () { super.setSize(this._width, this._height); this.boundingBox_mc.unloadMovie(); this.attachMovie("fpb_states", "fpbState_mc", 1); this.attachMovie("FLabelSymbol", "fLabel_mc", 2); this.attachMovie("fpb_hitArea", "fpb_hitArea_mc", 3); super.init(); this.btnState = false; this.setClickHandler(this.clickHandler); this._xscale = 100; this._yscale = 100; this.setSize(this.width, this.height); if (this.label != undefined) { this.setLabel(this.label); } this.ROLE_SYSTEM_PUSHBUTTON = 43; this.STATE_SYSTEM_PRESSED = 8; this.EVENT_OBJECT_STATECHANGE = 32778; this.EVENT_OBJECT_NAMECHANGE = 32780; this._accImpl.master = this; this._accImpl.stub = false; this._accImpl.get_accRole = this.get_accRole; this._accImpl.get_accName = this.get_accName; this._accImpl.get_accState = this.get_accState; this._accImpl.get_accDefaultAction = this.get_accDefaultAction; this._accImpl.accDoDefaultAction = this.accDoDefaultAction; }; FPushButtonClass.prototype.setHitArea = function (w, h) { var hit = this.fpb_hitArea_mc; this.hitArea = hit; hit._visible = false; hit._width = w; hit._height = ((arguments.length > 1) ? (h) : (hit._height)); }; FPushButtonClass.prototype.setSize = function (w, h) { w = ((w < 6) ? 6 : (w)); if (arguments.length > 1) { if (h < 6) { h = 6; } } super.setSize(w, h); this.setLabel(this.getLabel()); this.arrangeLabel(); this.setHitArea(w, h); this.boundingBox_mc._width = w; this.boundingBox_mc._height = h; this.drawFrame(); if (this.focused) { super.myOnSetFocus(); } this.initContentPos("fLabel_mc"); }; FPushButtonClass.prototype.arrangeLabel = function () { var label = this.fLabel_mc; var h = this.height; var w = (this.width - 2); var b = 1; this.fLabel_mc.setSize(w - (b * 4)); label._x = b * 3; label._y = (h / 2) - (label._height / 2); }; FPushButtonClass.prototype.getLabel = function () { return(this.fLabel_mc.labelField.text); }; FPushButtonClass.prototype.setLabel = function (label) { this.fLabel_mc.setLabel(label); this.txtFormat(); this.arrangeLabel(); if (Accessibility.isActive()) { Accessibility.sendEvent(this, 0, this.EVENT_OBJECT_NAMECHANGE); } }; FPushButtonClass.prototype.getEnabled = function () { return(this.enabled); }; FPushButtonClass.prototype.setEnabled = function (enable) { if (enable || (enable == undefined)) { this.gotoFrame(1); this.drawFrame(); this.flabel_mc.setEnabled(true); this.enabled = true; super.setEnabled(true); } else { this.gotoFrame(4); this.drawFrame(); this.flabel_mc.setEnabled(false); this.enabled = false; super.setEnabled(false); } }; FPushButtonClass.prototype.txtFormat = function () { var txtS = this.textStyle; var sTbl = this.styleTable; txtS.align = ((sTbl.textAlign.value == undefined) ? ((txtS.align = "center")) : undefined); txtS.leftMargin = ((sTbl.textLeftMargin.value == undefined) ? ((txtS.leftMargin = 1)) : undefined); txtS.rightMargin = ((sTbl.textRightMargin.value == undefined) ? ((txtS.rightMargin = 1)) : undefined); if (this.fLabel_mc._height > this.height) { super.setSize(this.width, this.fLabel_mc._height); } else { super.setSize(this.width, this.height); } this.fLabel_mc.labelField.setTextFormat(this.textStyle); this.setEnabled(this.enable); }; FPushButtonClass.prototype.drawFrame = function () { var b = 1; var x1 = 0; var y1 = 0; var x2 = this.width; var y2 = this.height; var mc_array = ["up_mc", "over_mc", "down_mc", "disabled_mc"]; var frame = mc_array[this.fpbState_mc._currentframe - 1]; var mc = "frame"; var i = 0; while (i < 6) { x1 = x1 + ((i % 2) * b); y1 = y1 + ((i % 2) * b); x2 = x2 - (((i + 1) % 2) * b); y2 = y2 - (((i + 1) % 2) * b); var w = (Math.abs(x1 - x2) + (2 * b)); var h = (Math.abs(y1 - y2) + (2 * b)); this.fpbState_mc[frame][mc + i]._width = w; this.fpbState_mc[frame][mc + i]._height = h; this.fpbState_mc[frame][mc + i]._x = x1 - b; this.fpbState_mc[frame][mc + i]._y = y1 - b; i++; } }; FPushButtonClass.prototype.setClickHandler = function (chng, obj) { this.handlerObj = ((arguments.length < 2) ? (this._parent) : (obj)); this.clickHandler = chng; }; FPushButtonClass.prototype.executeCallBack = function () { this.handlerObj[this.clickHandler](this); }; FPushButtonClass.prototype.initContentPos = function (mc) { this.incrVal = 1; this.initx = this[mc]._x - (this.getBtnState() * this.incrVal); this.inity = this[mc]._y - (this.getBtnState() * this.incrVal); this.togx = this.initx + this.incrVal; this.togy = this.inity + this.incrVal; }; FPushButtonClass.prototype.setBtnState = function (state) { this.btnState = state; if (state) { this.fLabel_mc._x = this.togx; this.fLabel_mc._y = this.togy; } else { this.fLabel_mc._x = this.initx; this.fLabel_mc._y = this.inity; } }; FPushButtonClass.prototype.getBtnState = function () { return(this.btnState); }; FPushButtonClass.prototype.myOnSetFocus = function () { this.focused = true; super.myOnSetFocus(); }; FPushButtonClass.prototype.onPress = function () { this.pressFocus(); this.fpbState_mc.gotoAndStop(3); this.drawFrame(); this.setBtnState(true); if (Accessibility.isActive()) { Accessibility.sendEvent(this, 0, this.EVENT_OBJECT_STATECHANGE, true); } }; FPushButtonClass.prototype.onRelease = function () { this.fpbState_mc.gotoAndStop(2); this.drawFrame(); this.executeCallBack(); this.setBtnState(false); if (Accessibility.isActive()) { Accessibility.sendEvent(this, 0, this.EVENT_OBJECT_STATECHANGE, true); } }; FPushButtonClass.prototype.onRollOver = function () { this.fpbState_mc.gotoAndStop(2); this.drawFrame(); }; FPushButtonClass.prototype.onRollOut = function () { this.fpbState_mc.gotoAndStop(1); this.drawFrame(); }; FPushButtonClass.prototype.onReleaseOutside = function () { this.setBtnState(false); this.fpbState_mc.gotoAndStop(1); this.drawFrame(); }; FPushButtonClass.prototype.onDragOut = function () { this.setBtnState(false); this.fpbState_mc.gotoAndStop(1); this.drawFrame(); }; FPushButtonClass.prototype.onDragOver = function () { this.setBtnState(true); this.fpbState_mc.gotoAndStop(3); this.drawFrame(); }; FPushButtonClass.prototype.myOnKeyDown = function () { if ((Key.getCode() == 32) && (this.pressOnce == undefined)) { this.onPress(); this.pressOnce = 1; } }; FPushButtonClass.prototype.myOnKeyUp = function () { if (Key.getCode() == 32) { this.onRelease(); this.pressOnce = undefined; } }; FPushButtonClass.prototype.get_accRole = function (childId) { return(this.master.ROLE_SYSTEM_PUSHBUTTON); }; FPushButtonClass.prototype.get_accName = function (childId) { return(this.master.getLabel()); }; FPushButtonClass.prototype.get_accState = function (childId) { if (this.pressOnce) { return(this.master.STATE_SYSTEM_PRESSED); } return(this.master.STATE_SYSTEM_DEFAULT); }; FPushButtonClass.prototype.get_accDefaultAction = function (childId) { return("Press"); }; FPushButtonClass.prototype.accDoDefaultAction = function (childId) { this.master.onPress(); this.master.onRelease(); }; #endinitclip boundingBox_mc._visible = false; deadPreview._visible = false;
Symbol 49 Button
on (release) { _highquality = 1; _root.play(); }
Symbol 50 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { bar._xscale = PercentLoaded; } else { gotoAndStop (3); }
Symbol 50 MovieClip Frame 2
gotoAndPlay (1);
Symbol 60 Button
on (release) { lang = 2; play(); }
Symbol 61 Button
on (release) { lang = 1; play(); }
Symbol 69 Button
on (release) { gotoAndPlay (97); }
Symbol 72 MovieClip Frame 1
stop();
Symbol 72 MovieClip Frame 2
stop();
Symbol 75 MovieClip Frame 1
stop();
Symbol 75 MovieClip Frame 2
stop();
Symbol 76 Button
on (release) { toggleHighQuality(); }
Symbol 79 MovieClip Frame 1
stop();
Symbol 79 MovieClip Frame 2
stop();
Symbol 90 MovieClip Frame 1
stop();
Symbol 90 MovieClip Frame 2
stop();
Symbol 97 MovieClip Frame 1
stop();
Symbol 97 MovieClip Frame 2
stop();
Symbol 98 Button
on (release) { gotoAndPlay (92); }
Symbol 101 MovieClip Frame 1
stop();
Symbol 101 MovieClip Frame 2
stop();
Symbol 102 Button
on (release) { name = "Debugger"; endur = 33; power = 55; ablty = 33; cast = 33; day = 1; level = 1; gold = 99999 /* 0x01869F */; exp_crrnt = 10; exp_limit = 100; health_limit = endur * 10; health_crrnt = Number(health_limit) - 15; note1 = 0; dede = 0; ourweapon = 0; attack = 0; wpnvalue = 0; our1 = 999; our2 = 999; our3 = 999; dungeonvisible = 0; dungeonno = 50; dungeoncomplete = 0; ourfarm = 0; firstnight = 0; sulama = 0; viktorya = 0; gotoAndStop (488); }
Symbol 106 Button
on (release) { gotoAndStop (86); }
Symbol 109 MovieClip Frame 1
stop();
Symbol 109 MovieClip Frame 2
stop();
Symbol 137 Button
on (release) { scoretable.filename = "scores/score.sco"; scoretable.scoresize = 10; scoretable.action = "INSERT"; scoretable.viewtype = "FLASH"; scoretable.winname = _root.scorename; scoretable.winscore = _root.epic; scoretable.loadVariables("http://www.inativa.com/tayfun/scores.php", "GET"); setProperty("_root.yollabuton", _visible , "0"); }
Symbol 144 MovieClip Frame 1
stop();
Symbol 144 MovieClip Frame 2
stop();
Symbol 148 Button
on (release) { scoretable.filename = "scores/score.sco"; scoretable.scoresize = 10; scoretable.action = "VIEW"; scoretable.viewtype = "FLASH"; scoretable.loadVariables("http://www.inativa.com/tayfun/scores.php", "GET"); }
Symbol 153 MovieClip Frame 1
stop();
Symbol 153 MovieClip Frame 2
stop();
Symbol 168 Button
on (release) { if (Number(endur) > 8) { endur = endur - 1; total = Number(total) + 1; } else { stop(); } }
Symbol 172 Button
on (release) { if (Number(total) > 0) { endur = Number(endur) + 1; total = total - 1; } else { stop(); } }
Symbol 175 Button
on (release) { if (Number(power) > 8) { power = power - 1; total = Number(total) + 1; } else { stop(); } }
Symbol 176 Button
on (release) { if (Number(total) > 0) { power = Number(power) + 1; total = total - 1; } else { stop(); } }
Symbol 178 Button
on (release) { if (Number(cast) > 8) { cast = cast - 1; total = Number(total) + 1; } else { stop(); } }
Symbol 179 Button
on (release) { if (Number(total) > 0) { cast = Number(cast) + 1; total = total - 1; } else { stop(); } }
Symbol 181 Button
on (release) { if (Number(ablty) > 8) { ablty = ablty - 1; total = Number(total) + 1; } else { stop(); } }
Symbol 182 Button
on (release) { if (Number(total) > 0) { ablty = Number(ablty) + 1; total = total - 1; } else { stop(); } }
Symbol 185 Button
on (release) { if (name == null) { setProperty("arrow", _visible , 1); } else { play(); } }
Symbol 188 MovieClip Frame 1
stop();
Symbol 188 MovieClip Frame 2
stop();
Symbol 208 MovieClip Frame 1
stop();
Symbol 208 MovieClip Frame 2
stop();
Symbol 209 MovieClip Frame 10
if (lang == 2) { tellTarget ("text") { gotoAndStop (2); }; }
Symbol 210 MovieClip Frame 1
stop();
Symbol 210 MovieClip Frame 50
stop();
Symbol 212 MovieClip Frame 1
stop();
Symbol 212 MovieClip Frame 22
gotoAndPlay (5);
Symbol 220 MovieClip Frame 1
stop();
Symbol 220 MovieClip Frame 2
stop();
Symbol 223 Button
on (release) { _root.note1 = 0; setProperty("_root.balowntext1", _visible , "0"); }
Symbol 224 MovieClip Frame 1
if (_root.note1 == 0) { stop(); } else { play(); }
Symbol 224 MovieClip Frame 50
if (_root.lang == 2) { tellTarget ("balownnote1") { gotoAndStop (2); }; } stop();
Symbol 232 Button
on (release, keyPress "<Up>") { if (hero._x < 290) { if (day == 1) { tellTarget ("balowntext2") { nextFrame(); }; } else if (day == 2) { tellTarget ("fade") { going = "sleep"; play(); }; } } }
Symbol 236 MovieClip Frame 1
stop();
Symbol 236 MovieClip Frame 2
stop();
Symbol 237 Button
on (release) { gotoAndStop (1); }
Symbol 238 MovieClip Frame 1
stop();
Symbol 238 MovieClip Frame 2
play();
Symbol 238 MovieClip Frame 10
if (_root.lang == 2) { tellTarget ("balownnote2") { gotoAndStop (2); }; } stop();
Symbol 248 MovieClip Frame 1
stop();
Symbol 248 MovieClip Frame 2
stop();
Symbol 249 MovieClip Frame 1
play();
Symbol 249 MovieClip Frame 10
if (_root.exp_crrnt >= _root.exp_limit) { play(); } else { gotoAndPlay (1); }
Symbol 249 MovieClip Frame 11
_root.level = Number(_root.level) + 1; _root.exp_limit = (Number(_root.exp_limit) * 2) - Math.ceil(_root.exp_limit / 2); _root.epic = Number(_root.epic) + 310; _root.points = Number(_root.points) + 3; tellTarget ("_root.levelup") { gotoAndStop (2); };
Symbol 260 MovieClip Frame 1
stop();
Symbol 260 MovieClip Frame 2
stop();
Symbol 268 MovieClip Frame 1
play();
Symbol 268 MovieClip Frame 20
_root.mn = Number(_root.mn) + 1; if (Number(_root.mn) < 10) { _root.mn = "0" + Number(_root.mn); } if (Number(_root.hr) < 10) { _root.hr = "0" + Number(_root.hr); } if (Number(_root.mn) == 60) { _root.mn = "00"; _root.hr = Number(_root.hr) + 1; if (_root.hr == 24) { _root.hr = 0; } } if ((_root.hr == 19) and (_root.mn == 59)) { _root.day = 2; tellTarget ("_root.room") { gotoAndPlay (2); }; } else if ((_root.hr == 5) and (_root.mn == 59)) { _root.day = 1; tellTarget ("_root.room") { gotoAndPlay (51); }; } gotoAndPlay (1);
Symbol 271 Button
on (release) { tellTarget ("balowntext0") { nextFrame(); }; }
Symbol 274 MovieClip Frame 1
stop();
Symbol 274 MovieClip Frame 2
stop();
Symbol 275 Button
on (release) { tellTarget ("foodfade") { nextFrame(); }; }
Symbol 278 MovieClip Frame 1
stop();
Symbol 278 MovieClip Frame 2
stop();
Symbol 281 Button
on (release) { if ((hr > 7) & (hr < 18)) { hr = Number(hr) + 1; } }
Symbol 283 MovieClip Frame 1
stop();
Symbol 283 MovieClip Frame 15
if (going == "sleep") { _root.gotoAndStop("sleep"); } else if (going == "right") { _root.gotoAndStop("dederoom"); }
Symbol 287 MovieClip Frame 1
stop();
Symbol 287 MovieClip Frame 2
stop();
Symbol 288 Button
on (release) { gotoAndStop (1); }
Symbol 291 Button
on (release) { stopAllSounds(); _root.gotoAndStop("Menu", "menu"); }
Symbol 292 MovieClip Frame 1
stop();
Symbol 292 MovieClip Frame 2
play();
Symbol 292 MovieClip Frame 10
if (_root.lang == 2) { tellTarget ("balownnote1") { gotoAndStop (2); }; } stop();
Symbol 295 Button
on (release) { _root.foodfade.gotoAndStop(1); }
Symbol 297 Button
on (release) { if (_root.our1 > 0) { _root.our1 = Number(_root.our1) - 1; _root.health_crrnt = (Number(_root.health_crrnt) + 3) + random(3); if (_root.health_crrnt > _root.health_limit) { _root.health_crrnt = Number(_root.health_limit); } tellTarget ("eat") { play(); }; } }
Symbol 299 Button
on (release) { if (_root.our2 > 0) { _root.our2 = Number(_root.our2) - 1; _root.health_crrnt = (Number(_root.health_crrnt) + 5) + random(3); if (_root.health_crrnt > _root.health_limit) { _root.health_crrnt = Number(_root.health_limit); } tellTarget ("eat") { play(); }; } }
Symbol 310 MovieClip Frame 1
stop();
Symbol 310 MovieClip Frame 2
stop();
Symbol 312 Button
on (release) { if (_root.our3 > 0) { _root.our3 = Number(_root.our3) - 1; _root.health_crrnt = (Number(_root.health_crrnt) + 4) + random(3); if (_root.health_crrnt > _root.health_limit) { _root.health_crrnt = Number(_root.health_limit); } tellTarget ("eat") { play(); }; } }
Symbol 316 MovieClip Frame 1
stop();
Symbol 316 MovieClip Frame 2
play();
Symbol 316 MovieClip Frame 4
gotoAndStop (1);
Symbol 316 MovieClip Frame 5
play();
Symbol 316 MovieClip Frame 7
gotoAndStop (1);
Symbol 317 MovieClip Frame 1
if (_root.lang == 2) { tellTarget ("foody") { nextFrame(); }; }
Symbol 318 MovieClip Frame 1
stop();
Symbol 318 MovieClip Frame 2
play();
Symbol 318 MovieClip Frame 15
stop();
Symbol 321 Button
on (release) { _root.health_limit = Number(_root.health_limit) + Number(_root.endur); _root.health_crrnt = Number(_root.health_limit); _root.points = Number(_root.points) - 1; if (_root.points == 0) { gotoAndStop (1); } }
Symbol 322 Button
on (release) { _root.power = Number(_root.power) + 1; _root.points = Number(_root.points) - 1; if (_root.points == 0) { gotoAndStop (1); } }
Symbol 323 Button
on (release) { _root.cast = Number(_root.cast) + 1; _root.points = Number(_root.points) - 1; if (_root.points == 0) { gotoAndStop (1); } }
Symbol 324 Button
on (release) { _root.ablty = Number(_root.ablty) + 1; _root.points = Number(_root.points) - 1; if (_root.points == 0) { gotoAndStop (1); } }
Symbol 337 MovieClip Frame 1
stop();
Symbol 337 MovieClip Frame 2
stop();
Symbol 339 MovieClip Frame 1
stop();
Symbol 339 MovieClip Frame 2
if (_root.lang == 2) { tellTarget ("leveluptext") { gotoAndStop (2); }; } stop();
Symbol 344 MovieClip Frame 1
stop();
Symbol 344 MovieClip Frame 50
stop();
Symbol 347 Button
on (release, keyPress "<Up>") { if ((hero._x > 420) & (hero._xscale == 45)) { _root.room3enter = 2; _root.room2enter = 2; tellTarget ("fade") { going = "right"; play(); }; } }
Symbol 348 MovieClip Frame 1
stop();
Symbol 348 MovieClip Frame 15
if (going == "left") { _root.gotoAndStop("ourroom"); } else if (going == "right") { _root.gotoAndStop("home"); }
Symbol 410 MovieClip Frame 1
stop();
Symbol 410 MovieClip Frame 8
neym = _root.name + ".";
Symbol 410 MovieClip Frame 9
neym = _root.name + "...";
Symbol 410 MovieClip Frame 28
_root.ilerle1._visible = 0; play();
Symbol 410 MovieClip Frame 42
_root.dedesohbet._x = 700; _root.dedem._x = 700; _root.epic = Number(_root.epic) + 124; _root.exp_crrnt = Number(_root.exp_crrnt) + 60; _root.gold = Number(_root.gold) + 60; _root.gotoAndStop("dederoom");
Symbol 410 MovieClip Frame 43
stop();
Symbol 410 MovieClip Frame 50
neym = _root.name + ".";
Symbol 410 MovieClip Frame 51
neym = _root.name + "...";
Symbol 410 MovieClip Frame 70
_root.ilerle1._visible = 0; play();
Symbol 410 MovieClip Frame 84
_root.dedesohbet._x = 700; _root.dedem._x = 700; _root.epic = Number(_root.epic) + 124; _root.exp_crrnt = Number(_root.exp_crrnt) + 60; _root.gold = Number(_root.gold) + 60; _root.gotoAndStop("dederoom");
Symbol 411 Button
on (release) { tellTarget ("sohbet1") { nextFrame(); }; }
Symbol 416 MovieClip Frame 1
stop();
Symbol 416 MovieClip Frame 50
stop();
Symbol 417 Button
on (release, keyPress "<Up>") { if ((hero._x > 380) & (hero._xscale == 45)) { _root.room2enter = 2; tellTarget ("fade") { going = "right"; play(); }; } }
Symbol 418 MovieClip Frame 1
stop();
Symbol 418 MovieClip Frame 15
if (going == "left") { _root.gotoAndStop("map"); } else if (going == "right") { _root.gotoAndStop("dederoom"); }
Symbol 423 MovieClip Frame 1
stop();
Symbol 423 MovieClip Frame 50
stop();
Symbol 425 Button
on (rollOver) { setProperty("building1", _visible , "1"); } on (rollOut) { setProperty("building1", _visible , "0"); } on (release) { setProperty("building1", _visible , "0"); room3enter = 1; tellTarget ("fade") { going = "home"; play(); }; }
Symbol 426 Button
on (rollOver) { setProperty("building2", _visible , "1"); } on (rollOut) { setProperty("building2", _visible , "0"); } on (release) { setProperty("building2", _visible , "0"); if (day == 2) { tellTarget ("balowntext3") { nextFrame(); }; } else if (day == 1) { tellTarget ("fade") { going = "smith"; play(); }; } }
Symbol 427 Button
on (rollOver) { setProperty("building4", _visible , "1"); } on (rollOut) { setProperty("building4", _visible , "0"); } on (release) { setProperty("building4", _visible , "0"); tellTarget ("fade") { going = "board"; play(); }; }
Symbol 428 Button
on (rollOver) { setProperty("building3", _visible , "1"); } on (rollOut) { setProperty("building3", _visible , "0"); } on (release) { setProperty("building3", _visible , "0"); if (day == 2) { tellTarget ("balowntext3") { nextFrame(); }; } else if (day == 1) { tellTarget ("fade") { going = "market"; play(); }; } }
Symbol 429 Button
on (rollOver) { setProperty("building5", _visible , "1"); } on (rollOut) { setProperty("building5", _visible , "0"); } on (release) { setProperty("building5", _visible , "0"); if (day == 2) { tellTarget ("balowntext4") { nextFrame(); }; } else if (day == 1) { tellTarget ("fade") { going = "leave"; play(); }; } }
Symbol 430 Button
on (rollOver) { setProperty("building6", _visible , "1"); } on (rollOut) { setProperty("building6", _visible , "0"); } on (release) { setProperty("building6", _visible , "0"); if (day == 2) { tellTarget ("balowntext3") { nextFrame(); }; } else if (day == 1) { tellTarget ("fade") { going = "magician"; play(); }; } }
Symbol 431 Button
on (rollOver) { setProperty("building7", _visible , "1"); } on (rollOut) { setProperty("building7", _visible , "0"); } on (release) { setProperty("building7", _visible , "0"); if (ourfarm == 1) { tellTarget ("fade") { going = "farm1"; play(); }; } else { tellTarget ("fade") { going = "farm0"; play(); }; } }
Symbol 436 MovieClip Frame 1
stop();
Symbol 436 MovieClip Frame 2
stop();
Symbol 442 MovieClip Frame 1
stop();
Symbol 442 MovieClip Frame 2
stop();
Symbol 448 MovieClip Frame 1
stop();
Symbol 448 MovieClip Frame 2
stop();
Symbol 454 MovieClip Frame 1
stop();
Symbol 454 MovieClip Frame 2
stop();
Symbol 459 MovieClip Frame 1
stop();
Symbol 459 MovieClip Frame 2
stop();
Symbol 464 MovieClip Frame 1
stop();
Symbol 464 MovieClip Frame 2
stop();
Symbol 465 Button
on (release) { gotoAndStop (1); }
Symbol 466 MovieClip Frame 1
stop();
Symbol 466 MovieClip Frame 2
play();
Symbol 466 MovieClip Frame 10
if (_root.lang == 2) { tellTarget ("balownnote4") { gotoAndStop (2); }; } stop();
Symbol 469 MovieClip Frame 1
stop();
Symbol 469 MovieClip Frame 2
stop();
Symbol 470 Button
on (release) { gotoAndStop (1); }
Symbol 471 MovieClip Frame 1
stop();
Symbol 471 MovieClip Frame 2
play();
Symbol 471 MovieClip Frame 10
if (_root.lang == 2) { tellTarget ("balownnote3") { gotoAndStop (2); }; } stop();
Symbol 476 MovieClip Frame 1
stop();
Symbol 476 MovieClip Frame 2
stop();
Symbol 482 MovieClip Frame 1
stop();
Symbol 482 MovieClip Frame 2
stop();
Symbol 484 MovieClip Frame 1
stop();
Symbol 484 MovieClip Frame 15
if (going == "home") { _root.gotoAndStop("home"); } else if (going == "smith") { _root.gotoAndStop("smith"); } else if (going == "market") { _root.gotoAndStop("market"); } else if (going == "board") { _root.gotoAndStop("board"); } else if (going == "magician") { _root.gotoAndStop("magician"); } else if (going == "farm0") { _root.gotoAndStop("farm0"); } else if (going == "farm1") { _root.gotoAndStop("farm1"); } else if (going == "leave") { _root.xofbeetle = 340; _root.yofbeetle = 230; _root.gotoAndStop("bigmap"); }
Symbol 501 MovieClip Frame 1
stop();
Symbol 501 MovieClip Frame 2
play();
Symbol 501 MovieClip Frame 451
_root.play();
Symbol 507 Button
on (release) { if ((ourweapon != 1) & (gold > 49)) { epic = Number(epic) + 31; ourweapon = 1; gold = (Number(gold) - 50) + Number(wpnvalue); wpnvalue = 25; power = Number(power) - Number(attack); attack = 10; power = Number(power) + Number(attack); tellTarget ("our_weapon") { gotoAndStop (2); }; } }
Symbol 508 Button
on (release) { if ((ourweapon != 2) & (gold > 499)) { epic = Number(epic) + 62; ourweapon = 2; gold = (Number(gold) - 500) + Number(wpnvalue); wpnvalue = 250; power = Number(power) - Number(attack); attack = 20; power = Number(power) + Number(attack); tellTarget ("our_weapon") { gotoAndStop (3); }; } }
Symbol 509 Button
on (release) { if ((ourweapon != 3) & (gold > 2499)) { epic = Number(epic) + 93; ourweapon = 3; gold = (Number(gold) - 2500) + Number(wpnvalue); wpnvalue = 1250; power = Number(power) - Number(attack); attack = 30; power = Number(power) + Number(attack); tellTarget ("our_weapon") { gotoAndStop (4); }; } }
Symbol 510 Button
on (release) { if ((ourweapon != 4) & (gold > 4999)) { epic = Number(epic) + 124; ourweapon = 4; gold = (Number(gold) - 5000) + Number(wpnvalue); wpnvalue = 2500; power = Number(power) - Number(attack); attack = 40; power = Number(power) + Number(attack); tellTarget ("our_weapon") { gotoAndStop (5); }; } }
Symbol 511 Button
on (release) { if ((ourweapon > 0) & (ourweapon < 5)) { epic = Number(epic) + 31; ourweapon = 0; tellTarget ("our_weapon") { gotoAndStop (1); }; gold = Number(gold) + Number(wpnvalue); wpnvalue = 0; power = Number(power) - Number(attack); attack = 0; } }
Symbol 526 MovieClip Frame 1
stop();
Symbol 526 MovieClip Frame 2
stop();
Symbol 535 MovieClip Frame 1
stop();
Symbol 535 MovieClip Frame 2
stop();
Symbol 535 MovieClip Frame 3
stop();
Symbol 535 MovieClip Frame 4
stop();
Symbol 535 MovieClip Frame 5
stop();
Symbol 535 MovieClip Frame 6
stop();
Symbol 535 MovieClip Frame 7
stop();
Symbol 535 MovieClip Frame 8
stop();
Symbol 535 MovieClip Frame 9
stop();
Symbol 536 Button
on (release) { tellTarget ("fade") { going = "leave"; play(); }; }
Symbol 542 MovieClip Frame 1
stop();
Symbol 542 MovieClip Frame 2
play();
Symbol 542 MovieClip Frame 15
if (going == "leave") { _root.gotoAndStop("map"); } else if (going == "farm1") { _root.gotoAndStop("farm1"); } else if (going == "alkemi") { _root.gotoAndStop("alkemi"); } else if (going == "domatees") { _root.gotoAndStop("tomatoes"); } else if (going == "portal") { _root.gotoAndStop("portal"); }
Symbol 543 Button
on (release) { if ((ourweapon != 5) & (gold > 49)) { epic = Number(epic) + 31; ourweapon = 5; gold = (Number(gold) - 50) + Number(wpnvalue); wpnvalue = 25; cast = Number(cast) - Number(attack); attack = 5; cast = Number(cast) + Number(attack); tellTarget ("our_weapon") { gotoAndStop (6); }; } }
Symbol 544 Button
on (release) { if ((ourweapon != 6) & (gold > 499)) { epic = Number(epic) + 62; ourweapon = 6; gold = (Number(gold) - 500) + Number(wpnvalue); wpnvalue = 250; cast = Number(cast) - Number(attack); attack = 10; cast = Number(cast) + Number(attack); tellTarget ("our_weapon") { gotoAndStop (7); }; } }
Symbol 545 Button
on (release) { if ((ourweapon != 7) & (gold > 2499)) { epic = Number(epic) + 93; ourweapon = 7; gold = (Number(gold) - 2500) + Number(wpnvalue); wpnvalue = 1250; cast = Number(cast) - Number(attack); attack = 15; cast = Number(cast) + Number(attack); tellTarget ("our_weapon") { gotoAndStop (8); }; } }
Symbol 546 Button
on (release) { if ((ourweapon != 8) & (gold > 4999)) { epic = Number(epic) + 124; ourweapon = 8; gold = (Number(gold) - 5000) + Number(wpnvalue); wpnvalue = 2500; cast = Number(cast) - Number(attack); attack = 20; cast = Number(cast) + Number(attack); tellTarget ("our_weapon") { gotoAndStop (9); }; } }
Symbol 547 Button
on (release) { if (ourweapon > 4) { epic = Number(epic) + 31; ourweapon = 0; tellTarget ("our_weapon") { gotoAndStop (1); }; gold = Number(gold) + Number(wpnvalue); wpnvalue = 0; cast = Number(cast) - Number(attack); attack = 0; } }
Symbol 552 MovieClip Frame 1
stop();
Symbol 552 MovieClip Frame 2
stop();
Symbol 563 MovieClip Frame 1
stop();
Symbol 563 MovieClip Frame 2
stop();
Symbol 568 Button
on (release) { if (our1 > 0) { epic = Number(epic) + 31; gold = Number(gold) + 6; our1 = Number(our1) - 1; } }
Symbol 569 Button
on (release) { if (our2 > 0) { epic = Number(epic) + 31; gold = Number(gold) + 10; our2 = Number(our2) - 1; } }
Symbol 570 Button
on (release) { if (our3 > 0) { epic = Number(epic) + 31; gold = Number(gold) + 8; our3 = Number(our3) - 1; } }
Symbol 574 Button
on (release) { if (gold > 9) { gold = Number(gold) - 10; our1 = Number(our1) + 1; } }
Symbol 575 Button
on (release) { if (gold > 13) { gold = Number(gold) - 14; our2 = Number(our2) + 1; } }
Symbol 576 Button
on (release) { if (gold > 11) { gold = Number(gold) - 12; our3 = Number(our3) + 1; } }
Symbol 592 MovieClip Frame 1
stop();
Symbol 592 MovieClip Frame 50
stop();
Symbol 596 Button
on (release) { tellTarget ("boardmenu") { gotoAndStop (2); }; }
Symbol 597 Button
on (release) { if (_root.dungeonno < 34) { tellTarget ("boardmenu2") { gotoAndStop (2); }; } else { tellTarget ("boardmenu2") { gotoAndStop (3); }; } }
Symbol 598 Button
on (release) { tellTarget ("boardmenu3") { gotoAndStop (2); }; }
Symbol 607 MovieClip Frame 1
stop();
Symbol 607 MovieClip Frame 2
stop();
Symbol 609 MovieClip Frame 1
stop();
Symbol 609 MovieClip Frame 2
if (_root.lang == 2) { tellTarget ("boardtext") { gotoAndStop (2); }; } if (_root.dungeonvisible == 0) { _root.dungeyonx = 80 + random(500); _root.dungeyony = 125 + random(225); } _root.dungeonvisible = 1;
Symbol 616 MovieClip Frame 1
stop();
Symbol 616 MovieClip Frame 2
stop();
Symbol 617 Button
on (release) { _root.gotoAndPlay("portal"); }
Symbol 620 MovieClip Frame 1
stop();
Symbol 620 MovieClip Frame 2
stop();
Symbol 621 MovieClip Frame 1
stop();
Symbol 621 MovieClip Frame 2
if (_root.lang == 2) { tellTarget ("boardtext2") { gotoAndStop (2); }; }
Symbol 621 MovieClip Frame 3
if (_root.lang == 2) { tellTarget ("boardtext2") { gotoAndStop (2); }; }
Symbol 626 MovieClip Frame 1
stop();
Symbol 626 MovieClip Frame 2
stop();
Symbol 627 MovieClip Frame 1
stop();
Symbol 627 MovieClip Frame 2
if (_root.lang == 2) { tellTarget ("boardtext2") { gotoAndStop (2); }; }
Symbol 632 MovieClip Frame 1
stop();
Symbol 632 MovieClip Frame 50
stop();
Symbol 633 Button
on (release) { tellTarget ("farmmenu") { gotoAndStop (2); }; }
Symbol 636 Button
on (release) { if (_root.gold > 1999) { _root.ourfarm = 1; _root.gold = Number(_root.gold) - 2000; _root.sulama = 0; tellTarget ("_root.fade") { going = "farm1"; play(); }; } }
Symbol 645 MovieClip Frame 1
stop();
Symbol 645 MovieClip Frame 2
stop();
Symbol 646 MovieClip Frame 1
stop();
Symbol 646 MovieClip Frame 2
if (_root.lang == 2) { tellTarget ("farmtext") { gotoAndStop (2); }; }
Symbol 647 Button
on (release) { tellTarget ("fade") { going = "alkemi"; nextFrame(); }; }
Symbol 648 Button
on (release) { tellTarget ("fade") { going = "domatees"; nextFrame(); }; }
Symbol 653 MovieClip Frame 1
stop();
Symbol 653 MovieClip Frame 2
stop();
Symbol 656 Button
on (release) { gotoAndStop (646); }
Symbol 658 Button
on (release) { if ((our1 > 65) & (our2 > 32)) { epic = Number(epic) + 31; our1 = Number(our1) - 66; our2 = Number(our2) - 33; power = Number(power) + 3; } }
Symbol 661 Button
on (release) { if ((our1 > 32) & (our2 > 65)) { epic = Number(epic) + 62; our1 = Number(our1) - 33; our2 = Number(our2) - 66; cast = Number(cast) + 3; } }
Symbol 662 Button
on (release) { if ((our1 > 65) & (our2 > 65)) { epic = Number(epic) + 93; our1 = Number(our1) - 66; our2 = Number(our2) - 66; exp_crrnt = (Number(exp_crrnt) + 200) + random(51); } }
Symbol 663 Button
on (release) { if (((our1 > 32) & (our2 > 32)) & (our3 > 32)) { epic = Number(epic) + 124; our1 = Number(our1) - 33; our2 = Number(our2) - 33; our3 = Number(our3) - 33; ablty = Number(ablty) + 3; } }
Symbol 665 Button
on (release) { if (((our1 > 39) & (our2 > 39)) & (our3 > 39)) { epic = Number(epic) + 155; our1 = Number(our1) - 40; our2 = Number(our2) - 40; our3 = Number(our3) - 40; gold = Number(gold) + 1111; } }
Symbol 667 Button
on (release) { if (((our1 > 98) & (our2 > 98)) & (our3 > 98)) { epic = Number(epic) + 186; our1 = Number(our1) - 99; our2 = Number(our2) - 99; our3 = Number(our3) - 99; power = Number(power) + 3; cast = Number(cast) + 3; ablty = Number(ablty) + 3; } }
Symbol 684 MovieClip Frame 1
stop();
Symbol 684 MovieClip Frame 2
stop();
Symbol 690 Button
on (release) { tellTarget ("sulaa") { gotoAndPlay (5); }; sulama = 1; }
Symbol 693 MovieClip Frame 1
stop();
Symbol 693 MovieClip Frame 2
stop();
Symbol 694 Button
on (release) { _root.our3 = Number(_root.our3) + 1; _root.epic = Number(_root.epic) + 31; setProperty("_root.domates1", _visible , "0"); }
Symbol 695 Button
on (release) { _root.our3 = Number(_root.our3) + 1; _root.epic = Number(_root.epic) + 31; setProperty("_root.domates3", _visible , "0"); }
Symbol 696 Button
on (release) { _root.our3 = Number(_root.our3) + 1; _root.epic = Number(_root.epic) + 31; setProperty("_root.domates2", _visible , "0"); }
Symbol 702 MovieClip Frame 1
stop();
Symbol 702 MovieClip Frame 50
stop();
Symbol 723 Button
on (release) { xofbeetle = _root.beetle._x; yofbeetle = _root.beetle._y; if (beetle.hitTest(area_casaba)) { tellTarget ("fade") { going = "map"; play(); }; } else if (day == 2) { tellTarget ("balowntext5") { nextFrame(); }; } else if ((day == 1) & beetle.hitTest(area_land)) { randomplace = random(5) + 1; if (randomplace == 3) { tellTarget ("fade") { going = "found_chest"; play(); }; } else if (randomplace == 5) { tellTarget ("fade") { going = "found_enemy"; play(); }; } else { tellTarget ("fade") { going = "random_land"; play(); }; } } else if ((day == 1) & beetle.hitTest(area_seaside)) { tellTarget ("fade") { going = "random_sea"; play(); }; } }
Symbol 726 MovieClip Frame 1
stop();
Symbol 726 MovieClip Frame 2
stop();
Symbol 727 Button
on (release) { setProperty("_root.lookaround", _visible , "1"); setProperty("_root.lookbuton", _visible , "1"); }
Symbol 730 Button
on (release) { if (day == 2) { tellTarget ("balowntext5") { nextFrame(); }; } else { tellTarget ("fade") { going = "dungeon"; play(); }; } }
Symbol 731 MovieClip Frame 1
stop();
Symbol 731 MovieClip Frame 15
if (going == "map") { _root.gotoAndStop("map"); } else if (going == "random_land") { _root.gotoAndStop("random_land"); } else if (going == "random_sea") { _root.gotoAndStop("random_sea"); } else if (going == "found_chest") { _root.gotoAndStop("found_chest"); } else if (going == "found_enemy") { _root.gotoAndStop("found_enemy"); } else if (going == "dungeon") { _root.gotoAndStop("dungeon"); }
Symbol 734 MovieClip Frame 1
stop();
Symbol 734 MovieClip Frame 2
stop();
Symbol 735 Button
on (release) { gotoAndStop (1); }
Symbol 736 MovieClip Frame 1
stop();
Symbol 736 MovieClip Frame 2
play();
Symbol 736 MovieClip Frame 10
if (_root.lang == 2) { tellTarget ("balownnote5") { gotoAndStop (2); }; } stop();
Symbol 740 MovieClip Frame 1
stop();
Symbol 740 MovieClip Frame 2
stop();
Symbol 741 Button
on (release) { gotoAndStop (1); }
Symbol 742 MovieClip Frame 1
if (_root.dungeoncomplete == 1) { play(); } else { stop(); }
Symbol 742 MovieClip Frame 2
play();
Symbol 742 MovieClip Frame 10
if (_root.lang == 2) { tellTarget ("balownnote8") { gotoAndStop (2); }; } _root.dungeoncomplete = 0; _root.dungeonno = Number(_root.dungeonno) + 1; stop();
Symbol 759 MovieClip Frame 1
stop();
Symbol 759 MovieClip Frame 2
stop();
Symbol 759 MovieClip Frame 3
stop();
Symbol 759 MovieClip Frame 4
stop();
Symbol 759 MovieClip Frame 5
stop();
Symbol 759 MovieClip Frame 6
stop();
Symbol 759 MovieClip Frame 7
stop();
Symbol 759 MovieClip Frame 8
stop();
Symbol 762 MovieClip Frame 1
stop();
Symbol 762 MovieClip Frame 2
stop();
Symbol 764 Button
on (release, keyPress "<Up>") { if ((pouch1 == 1) & ((hero._x > 270) & (hero._x < 360))) { pouch1 = 0; epic = Number(epic) + 31; tellTarget ("pouch") { nextFrame(); }; tellTarget ("balown6") { gotoAndStop (1); }; setProperty("pouchindex", _visible , 1); } }
Symbol 767 MovieClip Frame 1
stop();
Symbol 767 MovieClip Frame 2
stop();
Symbol 768 Button
on (release) { gotoAndStop (1); }
Symbol 769 MovieClip Frame 1
stop();
Symbol 769 MovieClip Frame 2
play();
Symbol 769 MovieClip Frame 10
if (_root.lang == 2) { tellTarget ("balownnote6") { gotoAndStop (2); }; } stop();
Symbol 771 Button
on (release) { _root.our1 = Number(_root.our1) + Number(pouch01); _root.our2 = Number(_root.our2) + Number(pouch02); _root.gold = Number(_root.gold) + Number(pouch03); setProperty("_root.pouchindex", _visible , 0); }
Symbol 781 MovieClip Frame 1
stop();
Symbol 781 MovieClip Frame 2
stop();
Symbol 782 MovieClip Frame 1
if (_root.lang == 2) { tellTarget ("pouchy") { nextFrame(); }; } pouch01 = 1 + random(3); pouch02 = random(3); pouch03 = 5 + random(6);
Symbol 789 MovieClip Frame 1
stop();
Symbol 789 MovieClip Frame 2
play();
Symbol 789 MovieClip Frame 19
gotoAndPlay (3);
Symbol 790 MovieClip Frame 1
stop();
Symbol 790 MovieClip Frame 15
stopAllSounds(); if (going == "leave") { _root.gotoAndStop("bigmap"); } else if (going == "dungeon2") { _root.gotoAndStop("dungeon2"); } else if (going == "dungeon3") { _root.gotoAndStop("dungeon3"); } else if (going == "dungeon4") { _root.gotoAndStop("dungeon4"); }
Symbol 797 MovieClip Frame 1
stop();
Symbol 797 MovieClip Frame 2
stop();
Symbol 797 MovieClip Frame 3
stop();
Symbol 802 MovieClip Frame 1
stop();
Symbol 802 MovieClip Frame 2
stop();
Symbol 802 MovieClip Frame 3
stop();
Symbol 803 Button
on (release, keyPress "<Up>") { if ((hero._x > 410) & (hero._x < 540)) { tellTarget ("balown7") { gotoAndStop (1); }; if (chestopen == 0) { setProperty("chestindex", _visible , 1); } else { setProperty("chestindex", _visible , 0); } if (ablty >= chesthardness) { tellTarget ("chestindex") { gotoAndStop (2); }; } else { tellTarget ("chestindex") { gotoAndStop (3); }; } } }
Symbol 806 MovieClip Frame 1
stop();
Symbol 806 MovieClip Frame 2
stop();
Symbol 807 Button
on (release) { gotoAndStop (1); }
Symbol 808 MovieClip Frame 1
stop();
Symbol 808 MovieClip Frame 2
play();
Symbol 808 MovieClip Frame 10
if (_root.lang == 2) { tellTarget ("balownnote7") { gotoAndStop (2); }; } stop();
Symbol 811 Button
on (release) { _root.gold = Number(_root.gold) + Number(pouch02); _root.chestopen = 1; _root.epic = Number(_root.epic) + 31; setProperty("_root.chestindex", _visible , 0); }
Symbol 817 MovieClip Frame 1
stop();
Symbol 817 MovieClip Frame 2
stop();
Symbol 819 Button
on (release) { setProperty("_root.chestindex", _visible , 0); }
Symbol 824 MovieClip Frame 1
stop();
Symbol 824 MovieClip Frame 2
stop();
Symbol 825 MovieClip Frame 1
stop();
Symbol 825 MovieClip Frame 2
if (_root.lang == 2) { tellTarget ("chesty") { nextFrame(); }; } pouch02 = (Number(_root.ablty) * 2) + random(20);
Symbol 825 MovieClip Frame 3
if (_root.lang == 2) { tellTarget ("chesty2") { nextFrame(); }; } pouch01 = random(5); pouch02 = random(3); pouch03 = random(6);
Symbol 826 MovieClip Frame 1
if (_root.ourweapon == 0) { gotoAndStop (1); } else if (_root.ourweapon == 1) { gotoAndStop (2); } else if (_root.ourweapon == 2) { gotoAndStop (3); } else if (_root.ourweapon == 3) { gotoAndStop (4); } else if (_root.ourweapon == 4) { gotoAndStop (5); } else if (_root.ourweapon == 5) { gotoAndStop (6); } else if (_root.ourweapon == 6) { gotoAndStop (7); } else if (_root.ourweapon == 7) { gotoAndStop (8); } else if (_root.ourweapon == 8) { gotoAndStop (9); } stop();
Symbol 826 MovieClip Frame 2
stop();
Symbol 826 MovieClip Frame 3
stop();
Symbol 826 MovieClip Frame 4
stop();
Symbol 826 MovieClip Frame 5
stop();
Symbol 826 MovieClip Frame 6
stop();
Symbol 826 MovieClip Frame 7
stop();
Symbol 826 MovieClip Frame 8
stop();
Symbol 826 MovieClip Frame 9
stop();
Symbol 860 MovieClip Frame 1
stop();
Symbol 860 MovieClip Frame 2
tellTarget ("_root.enemy") { type = 1; gotoAndPlay ("gethurt"); }; play();
Symbol 860 MovieClip Frame 31
gotoAndStop (1);
Symbol 860 MovieClip Frame 32
play();
Symbol 860 MovieClip Frame 38
_root.health_crrnt = Number(_root.health_crrnt) + Number(_root.cast); if (_root.health_crrnt > _root.health_limit) { _root.health_crrnt = _root.health_limit; }
Symbol 860 MovieClip Frame 61
enemydecision = random(3); if (enemydecision == 0) { tellTarget ("_root.enemy") { gotoAndPlay ("castheal"); }; } else { tellTarget ("_root.enemy") { gotoAndPlay ("attack"); }; } gotoAndStop (1);
Symbol 860 MovieClip Frame 62
tellTarget ("_root.enemy") { type = 2; gotoAndPlay ("gethurt"); }; play();
Symbol 860 MovieClip Frame 91
gotoAndStop (1);
Symbol 860 MovieClip Frame 92
tellTarget ("_root.enemy") { type = 3; gotoAndPlay ("gethurt"); }; play();
Symbol 860 MovieClip Frame 121
gotoAndStop (1);
Symbol 860 MovieClip Frame 122
play();
Symbol 860 MovieClip Frame 151
if (_root.health_crrnt > 0) { gotoAndStop (1); } else { gotoAndPlay (152); }
Symbol 860 MovieClip Frame 152
play();
Symbol 860 MovieClip Frame 181
_root.gotoAndPlay("gameover");
Symbol 875 MovieClip Frame 1
stop();
Symbol 875 MovieClip Frame 2
play(); tellTarget ("_root.hero") { gotoAndPlay ("gethurt"); };
Symbol 875 MovieClip Frame 13
_root.health_crrnt = Number(_root.health_crrnt) - (Number(_root.enemypower) + random(5));
Symbol 875 MovieClip Frame 31
if (_root.health_crrnt > 0) { tellTarget ("_root.fightmenu") { gotoAndStop (2); }; } gotoAndStop (1);
Symbol 875 MovieClip Frame 32
play();
Symbol 875 MovieClip Frame 43
if (type == 1) { _root.enemyhealth = Number(_root.enemyhealth) - (Number(_root.power) + random(5)); } else if (type == 2) { _root.enemyhealth = Number(_root.enemyhealth) - (Number(_root.cast) + random(5)); } else if (type == 3) { _root.enemyhealth = Number(_root.enemyhealth) - (Math.ceil(_root.cast / 2) + random(4)); _root.health_crrnt = Number(_root.health_crrnt) + (Math.ceil(_root.cast / 2) + random(4)); if (_root.health_crrnt > _root.health_limit) { _root.health_crrnt = Number(_root.health_limit); } } if (_root.enemyhealth < 0) { _root.enemyhealth = 0; }
Symbol 875 MovieClip Frame 61
if (_root.enemyhealth > 0) { enemydecision = random(3); if (enemydecision == 0) { gotoAndPlay (62); } else { gotoAndPlay (2); } } else { gotoAndPlay (92); }
Symbol 875 MovieClip Frame 62
play();
Symbol 875 MovieClip Frame 72
_root.enemyhealth = (Number(_root.enemyhealth) + 5) + random(5);
Symbol 875 MovieClip Frame 91
tellTarget ("_root.fightmenu") { gotoAndStop (2); }; gotoAndStop (1);
Symbol 875 MovieClip Frame 92
play();
Symbol 875 MovieClip Frame 121
tellTarget ("_root.victory") { gotoAndStop (2); }; stop();
Symbol 879 Button
on (release) { tellTarget ("_root.hero") { gotoAndPlay ("attack"); }; gotoAndStop (1); }
Symbol 880 Button
on (release) { tellTarget ("_root.hero") { gotoAndPlay ("castheal"); }; gotoAndStop (1); }
Symbol 881 Button
on (release) { tellTarget ("_root.hero") { gotoAndPlay ("castfire"); }; gotoAndStop (1); }
Symbol 882 Button
on (release) { tellTarget ("_root.hero") { gotoAndPlay ("castlight"); }; gotoAndStop (1); }
Symbol 885 MovieClip Frame 1
stop();
Symbol 885 MovieClip Frame 2
stop();
Symbol 886 MovieClip Frame 1
stop();
Symbol 886 MovieClip Frame 2
if (_root.lang == 2) { tellTarget ("fightext") { gotoAndStop (2); }; }
Symbol 889 Button
on (release) { tellTarget ("_root.fade") { going = "leave"; play(); }; gotoAndStop (1); }
Symbol 898 MovieClip Frame 1
stop();
Symbol 898 MovieClip Frame 2
stop();
Symbol 901 MovieClip Frame 1
stop();
Symbol 901 MovieClip Frame 2
if (_root.lang == 2) { tellTarget ("victorytext") { gotoAndStop (2); }; } if (_root.level < 10) { added_exp = 25 + random(11); added_gold = 35 + random(15); } else { added_exp = 175 + random(26); added_gold = 65 + random(11); } _root.exp_crrnt = Number(_root.exp_crrnt) + added_exp; _root.gold = Number(_root.gold) + added_gold; _root.epic = Number(_root.epic) + 155; _root.wpnvalue = (Number(_root.wpnvalue) + 2) + random(4); stop();
Symbol 907 MovieClip Frame 1
stop();
Symbol 907 MovieClip Frame 2
stop();
Symbol 908 MovieClip Frame 1
stop();
Symbol 908 MovieClip Frame 15
stopAllSounds(); if (going == "death") { _root.gotoAndStop("gameover"); } else if (going == "leave") { setProperty("_root.food", _visible , "1"); setProperty("_root.foodbuton", _visible , "1"); _root.gotoAndStop("bigmap"); }
Symbol 912 Button
on (release, keyPress "<Up>") { if ((hero._x > 350) & (hero._x < 500)) { tellTarget ("fade") { going = "dungeonenter"; play(); }; } }
Symbol 913 MovieClip Frame 1
stop();
Symbol 913 MovieClip Frame 15
stopAllSounds(); if (going == "leave") { _root.gotoAndStop("bigmap"); } else if (going == "dungeonenter") { _root.gotoAndStop("dungeon1"); }
Symbol 924 MovieClip Frame 1
stop();
Symbol 924 MovieClip Frame 2
stop();
Symbol 924 MovieClip Frame 3
stop();
Symbol 924 MovieClip Frame 4
stop();
Symbol 924 MovieClip Frame 5
stop();
Symbol 924 MovieClip Frame 6
stop();
Symbol 942 MovieClip Frame 1
stop();
Symbol 942 MovieClip Frame 2
play(); tellTarget ("_root.hero") { gotoAndPlay ("gethurt"); };
Symbol 942 MovieClip Frame 15
_root.health_crrnt = Number(_root.health_crrnt) - (Number(_root.enemypower) + random(5));
Symbol 942 MovieClip Frame 31
if (_root.health_crrnt > 0) { tellTarget ("_root.fightmenu") { gotoAndStop (2); }; } gotoAndStop (1);
Symbol 942 MovieClip Frame 32
play();
Symbol 942 MovieClip Frame 43
if (type == 1) { _root.enemyhealth = Number(_root.enemyhealth) - (Number(_root.power) + random(5)); } else if (type == 2) { _root.enemyhealth = Number(_root.enemyhealth) - (Number(_root.cast) + random(5)); } else if (type == 3) { _root.enemyhealth = Number(_root.enemyhealth) - (Math.ceil(_root.cast / 2) + random(4)); _root.health_crrnt = Number(_root.health_crrnt) + (Math.ceil(_root.cast / 2) + random(4)); if (_root.health_crrnt > _root.health_limit) { _root.health_crrnt = Number(_root.health_limit); } } if (_root.enemyhealth < 0) { _root.enemyhealth = 0; }
Symbol 942 MovieClip Frame 61
if (_root.enemyhealth > 0) { enemydecision = random(3); if (enemydecision == 0) { gotoAndPlay (62); } else { gotoAndPlay (2); } } else { gotoAndPlay (92); }
Symbol 942 MovieClip Frame 62
play();
Symbol 942 MovieClip Frame 72
_root.enemyhealth = (Number(_root.enemyhealth) + 10) + random(5);
Symbol 942 MovieClip Frame 91
tellTarget ("_root.fightmenu") { gotoAndStop (2); }; gotoAndStop (1);
Symbol 942 MovieClip Frame 92
play();
Symbol 942 MovieClip Frame 121
tellTarget ("_root.victory") { gotoAndStop (2); }; stop();
Symbol 943 Button
on (release) { tellTarget ("_root.fade") { going = "leave"; play(); }; gotoAndStop (1); }
Symbol 946 MovieClip Frame 1
stop();
Symbol 946 MovieClip Frame 2
if (_root.lang == 2) { tellTarget ("victorytext") { gotoAndStop (2); }; } if (_root.level < 10) { added_exp = 70 + random(6); added_gold = 75 + random(26); } else if ((_root.level >= 10) & (_root.level < 15)) { added_exp = 225 + random(26); added_gold = 125 + random(26); } else { added_exp = 475 + random(26); added_gold = 175 + random(26); } _root.exp_crrnt = Number(_root.exp_crrnt) + added_exp; _root.gold = Number(_root.gold) + added_gold; _root.epic = Number(_root.epic) + 217; _root.wpnvalue = (Number(_root.wpnvalue) + 7) + random(4); stop();
Symbol 948 MovieClip Frame 1
stop();
Symbol 948 MovieClip Frame 15
stopAllSounds(); if (going == "death") { _root.gotoAndStop("gameover"); } else if (going == "leave") { setProperty("_root.food", _visible , "1"); setProperty("_root.foodbuton", _visible , "1"); _root.gotoAndStop("dungeon2a"); }
Symbol 952 MovieClip Frame 1
if (_root.lang == 2) { tellTarget ("pouchy") { nextFrame(); }; } pouch01 = 5 + random(5); pouch02 = 3 + random(3); pouch03 = 30 + random(21);
Symbol 960 MovieClip Frame 1
stop();
Symbol 960 MovieClip Frame 2
play(); tellTarget ("_root.hero") { gotoAndPlay ("gethurt"); };
Symbol 960 MovieClip Frame 13
_root.health_crrnt = Number(_root.health_crrnt) - (Number(_root.enemypower) + random(5));
Symbol 960 MovieClip Frame 31
if (_root.health_crrnt > 0) { tellTarget ("_root.fightmenu") { gotoAndStop (2); }; } gotoAndStop (1);
Symbol 960 MovieClip Frame 32
play();
Symbol 960 MovieClip Frame 43
if (type == 1) { _root.enemyhealth = Number(_root.enemyhealth) - (Number(_root.power) + random(5)); } else if (type == 2) { _root.enemyhealth = Number(_root.enemyhealth) - (Number(_root.cast) + random(5)); } else if (type == 3) { _root.enemyhealth = Number(_root.enemyhealth) - (Math.ceil(_root.cast / 2) + random(4)); _root.health_crrnt = Number(_root.health_crrnt) + (Math.ceil(_root.cast / 2) + random(4)); if (_root.health_crrnt > _root.health_limit) { _root.health_crrnt = Number(_root.health_limit); } } if (_root.enemyhealth < 0) { _root.enemyhealth = 0; }
Symbol 960 MovieClip Frame 61
if (_root.enemyhealth > 0) { enemydecision = random(3); if (enemydecision == 0) { gotoAndPlay (62); } else { gotoAndPlay (2); } } else { gotoAndPlay (92); }
Symbol 960 MovieClip Frame 62
play();
Symbol 960 MovieClip Frame 72
_root.enemyhealth = (Number(_root.enemyhealth) + 10) + random(10);
Symbol 960 MovieClip Frame 91
tellTarget ("_root.fightmenu") { gotoAndStop (2); }; gotoAndStop (1);
Symbol 960 MovieClip Frame 92
play();
Symbol 960 MovieClip Frame 121
tellTarget ("_root.victory") { gotoAndStop (2); }; stop();
Symbol 961 Button
on (release) { tellTarget ("_root.fade") { going = "leave"; play(); }; gotoAndStop (1); }
Symbol 964 MovieClip Frame 1
stop();
Symbol 964 MovieClip Frame 2
if (_root.lang == 2) { tellTarget ("victorytext") { gotoAndStop (2); }; } if (_root.level < 10) { added_exp = 125 + random(26); added_gold = 200 + random(51); } else if ((_root.level >= 10) & (_root.level < 15)) { added_exp = 475 + random(26); added_gold = 275 + random(26); } else { added_exp = 800 + random(201); added_gold = 300 + random(101); } _root.exp_crrnt = Number(_root.exp_crrnt) + added_exp; _root.gold = Number(_root.gold) + added_gold; _root.epic = Number(_root.epic) + 310; _root.wpnvalue = (Number(_root.wpnvalue) + 12) + random(4); stop();
Symbol 966 MovieClip Frame 1
stop();
Symbol 966 MovieClip Frame 15
stopAllSounds(); if (going == "death") { _root.gotoAndStop("gameover"); } else if (going == "leave") { setProperty("_root.food", _visible , "1"); setProperty("_root.foodbuton", _visible , "1"); _root.dungeoncomplete = 1; _root.dungeonvisible = 0; _root.gotoAndStop("bigmap"); }
Symbol 972 MovieClip Frame 200
gotoAndPlay (1);
Symbol 973 MovieClip Frame 1
play();
Symbol 973 MovieClip Frame 18
gotoAndPlay (2);
Symbol 999 MovieClip Frame 1
stop();
Symbol 999 MovieClip Frame 2
stop();
Symbol 1000 MovieClip Frame 6
if (lang == 2) { tellTarget ("text") { gotoAndStop (2); }; }
Symbol 1003 MovieClip Frame 1
stop();
Symbol 1003 MovieClip Frame 2
play(); tellTarget ("_root.hero") { gotoAndPlay ("gethurt"); };
Symbol 1003 MovieClip Frame 15
_root.health_crrnt = Number(_root.health_crrnt) - (Number(_root.enemypower) + random(5));
Symbol 1003 MovieClip Frame 31
if (_root.health_crrnt > 0) { tellTarget ("_root.fightmenu") { gotoAndStop (2); }; } gotoAndStop (1);
Symbol 1003 MovieClip Frame 32
play();
Symbol 1003 MovieClip Frame 38
_root.enemyhealth = (Number(_root.enemyhealth) + 20) + random(15);
Symbol 1003 MovieClip Frame 61
tellTarget ("_root.fightmenu") { gotoAndStop (2); }; gotoAndStop (1);
Symbol 1003 MovieClip Frame 62
play(); tellTarget ("_root.hero") { gotoAndPlay ("gethurt"); };
Symbol 1003 MovieClip Frame 74
_root.health_crrnt = Number(_root.health_crrnt) - (Number(_root.enemypower) - random(5));
Symbol 1003 MovieClip Frame 91
tellTarget ("_root.fightmenu") { gotoAndStop (2); }; gotoAndStop (1);
Symbol 1003 MovieClip Frame 92
play();
Symbol 1003 MovieClip Frame 105
if (type == 1) { _root.enemyhealth = Number(_root.enemyhealth) - (Number(_root.power) + random(5)); } else if (type == 2) { _root.enemyhealth = Number(_root.enemyhealth) - (Number(_root.cast) + random(5)); } else if (type == 3) { _root.enemyhealth = Number(_root.enemyhealth) - (Math.ceil(_root.cast / 2) + random(4)); _root.health_crrnt = Number(_root.health_crrnt) + (Math.ceil(_root.cast / 2) + random(4)); if (_root.health_crrnt > _root.health_limit) { _root.health_crrnt = Number(_root.health_limit); } } if (_root.enemyhealth < 0) { _root.enemyhealth = 0; }
Symbol 1003 MovieClip Frame 121
if (_root.enemyhealth > 0) { enemydecision = random(4); if (enemydecision == 0) { gotoAndPlay (32); } else if (enemydecision == 1) { gotoAndPlay (62); } else { gotoAndPlay (2); } } else { gotoAndPlay (122); }
Symbol 1003 MovieClip Frame 122
play();
Symbol 1003 MovieClip Frame 140
_root.gotoAndPlay("finishher");
Symbol 1007 Button
on (release) { play(); }
Symbol 1010 MovieClip Frame 1
stop();
Symbol 1010 MovieClip Frame 2
stop();
Symbol 1043 MovieClip Frame 1
neym = _root.name + "!"; stop();
Symbol 1043 MovieClip Frame 14
_root.ilerle1._visible = 0; play();
Symbol 1043 MovieClip Frame 28
_root.epic = Number(_root.epic) + 124; _root.viktorya = 1; _root.gotoAndStop("map");
Symbol 1043 MovieClip Frame 29
neym = _root.name + "!"; stop();
Symbol 1043 MovieClip Frame 42
_root.ilerle1._visible = 0; play();
Symbol 1043 MovieClip Frame 56
_root.epic = Number(_root.epic) + 124; _root.viktorya = 1; _root.gotoAndStop("map");
Symbol 1044 Button
on (release) { tellTarget ("sohbet2") { nextFrame(); }; }
Symbol 1045 MovieClip Frame 1
play();
Symbol 1045 MovieClip Frame 15
stop();
Symbol 1048 MovieClip Frame 1
stop();
Symbol 1048 MovieClip Frame 2
stop();

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Instance Names

"title1"Frame 86Symbol 72 MovieClip
"title3"Frame 86Symbol 75 MovieClip
"title2"Frame 86Symbol 79 MovieClip
"logo"Frame 86Symbol 90 MovieClip
"scoretitle"Frame 86Symbol 97 MovieClip
"title4"Frame 86Symbol 101 MovieClip
"title1"Frame 92Symbol 109 MovieClip
"scoretable"Frame 92Symbol 133 MovieClip
"yollabuton"Frame 92Symbol 137 Button
"title2"Frame 92Symbol 144 MovieClip
"title3"Frame 92Symbol 153 MovieClip
"01-stats"Frame 101Symbol 188 MovieClip
"arrow"Frame 101Symbol 190 MovieClip
"balown1"Frame 372Symbol 209 MovieClip
"room"Frame 457Symbol 210 MovieClip
"hero"Frame 457Symbol 212 MovieClip
"balowntext1"Frame 457Symbol 224 MovieClip
"Wall2"Frame 457Symbol 226 MovieClip
"Wall1"Frame 457Symbol 226 MovieClip
"door"Frame 457Symbol 228 Button
"balowntext2"Frame 457Symbol 238 MovieClip
"exp"Frame 457Symbol 249 MovieClip
"hudd"Frame 457Symbol 260 MovieClip
"clock"Frame 457Symbol 268 MovieClip
"quit"Frame 457Symbol 274 MovieClip
"foodbuton"Frame 457Symbol 275 Button
"food"Frame 457Symbol 278 MovieClip
"fade"Frame 457Symbol 283 MovieClip
"balowntext0"Frame 457Symbol 292 MovieClip
"foodfade"Frame 457Symbol 318 MovieClip
"levelup"Frame 457Symbol 339 MovieClip
"room"Frame 467Symbol 344 MovieClip
"hero"Frame 467Symbol 212 MovieClip
"dedem"Frame 467Symbol 346 MovieClip
"dedesohbet"Frame 467Symbol 228 Button
"fade"Frame 467Symbol 348 MovieClip
"hero"Frame 477Symbol 351 MovieClip
"sohbet1"Frame 477Symbol 410 MovieClip
"ilerle1"Frame 477Symbol 411 Button
"room"Frame 478Symbol 416 MovieClip
"hero"Frame 478Symbol 212 MovieClip
"Wall2"Frame 478Symbol 226 MovieClip
"Wall1"Frame 478Symbol 226 MovieClip
"door"Frame 478Symbol 228 Button
"fade"Frame 478Symbol 418 MovieClip
"room"Frame 488Symbol 423 MovieClip
"building1"Frame 488Symbol 437 MovieClip
"building2"Frame 488Symbol 443 MovieClip
"building3"Frame 488Symbol 449 MovieClip
"building4"Frame 488Symbol 455 MovieClip
"building5"Frame 488Symbol 460 MovieClip
"balowntext4"Frame 488Symbol 466 MovieClip
"balowntext3"Frame 488Symbol 471 MovieClip
"building6"Frame 488Symbol 477 MovieClip
"building7"Frame 488Symbol 483 MovieClip
"fade"Frame 488Symbol 484 MovieClip
"intromovie"Frame 511Symbol 501 MovieClip
"Blacksmith"Frame 596Symbol 526 MovieClip
"our_weapon"Frame 596Symbol 535 MovieClip
"fade"Frame 596Symbol 542 MovieClip
"Blacksmith"Frame 606Symbol 552 MovieClip
"Market"Frame 616Symbol 563 MovieClip
"room"Frame 626Symbol 592 MovieClip
"sikrol"Frame 626Symbol 597 Button
"sikrol2"Frame 626Symbol 598 Button
"boardmenu"Frame 626Symbol 609 MovieClip
"boardmenu2"Frame 626Symbol 621 MovieClip
"boardmenu3"Frame 626Symbol 627 MovieClip
"room"Frame 636Symbol 632 MovieClip
"farmmenu"Frame 636Symbol 646 MovieClip
"foodbuton"Frame 646Symbol 647 Button
"foodbuton"Frame 646Symbol 648 Button
"farmtextuhu"Frame 646Symbol 653 MovieClip
"foodbuton"Frame 656Symbol 658 Button
"foodbuton"Frame 656Symbol 661 Button
"foodbuton"Frame 656Symbol 662 Button
"foodbuton"Frame 656Symbol 663 Button
"foodbuton"Frame 656Symbol 665 Button
"foodbuton"Frame 656Symbol 667 Button
"alkemitext"Frame 656Symbol 684 MovieClip
"tomatobuton"Frame 666Symbol 690 Button
"tomatotext"Frame 666Symbol 693 MovieClip
"domates1"Frame 666Symbol 694 Button
"domates3"Frame 666Symbol 695 Button
"domates2"Frame 666Symbol 696 Button
"sulaa"Frame 666Symbol 316 MovieClip
"room"Frame 676Symbol 702 MovieClip
"puck"Frame 676Symbol 714 MovieClip
"beetle"Frame 676Symbol 716 MovieClip
"area_seaside"Frame 676Symbol 718 MovieClip
"area_land"Frame 676Symbol 720 MovieClip
"area_casaba"Frame 676Symbol 722 MovieClip
"lookbuton"Frame 676Symbol 723 Button
"lookaround"Frame 676Symbol 726 MovieClip
"dungeyon"Frame 676Symbol 730 Button
"fade"Frame 676Symbol 731 MovieClip
"balowntext5"Frame 676Symbol 736 MovieClip
"balowntext8"Frame 676Symbol 742 MovieClip
"random"Frame 686Symbol 759 MovieClip
"pouch"Frame 686Symbol 762 MovieClip
"hero"Frame 686Symbol 212 MovieClip
"door1"Frame 686Symbol 228 Button
"door2"Frame 686Symbol 228 Button
"balown6"Frame 686Symbol 769 MovieClip
"pouchindex"Frame 686Symbol 782 MovieClip
"raining"Frame 686Symbol 789 MovieClip
"fade"Frame 686Symbol 790 MovieClip
"random"Frame 696Symbol 797 MovieClip
"hero"Frame 696Symbol 212 MovieClip
"random"Frame 706Symbol 759 MovieClip
"chests"Frame 706Symbol 802 MovieClip
"hero"Frame 706Symbol 212 MovieClip
"balown7"Frame 706Symbol 808 MovieClip
"chestindex"Frame 706Symbol 825 MovieClip
"raining"Frame 706Symbol 789 MovieClip
"hero"Frame 716Symbol 860 MovieClip
"enemy"Frame 716Symbol 875 MovieClip
"fightmenu"Frame 716Symbol 886 MovieClip
"victory"Frame 716Symbol 901 MovieClip
"enemyhealthtext"Frame 716Symbol 907 MovieClip
"fade"Frame 716Symbol 908 MovieClip
"hero"Frame 726Symbol 212 MovieClip
"door1"Frame 726Symbol 228 Button
"door2"Frame 726Symbol 228 Button
"fade"Frame 726Symbol 913 MovieClip
"hero"Frame 736Symbol 212 MovieClip
"fade"Frame 736Symbol 790 MovieClip
"random"Frame 746Symbol 924 MovieClip
"hero"Frame 746Symbol 860 MovieClip
"enemy"Frame 746Symbol 942 MovieClip
"fightmenu"Frame 746Symbol 886 MovieClip
"victory"Frame 746Symbol 946 MovieClip
"enemyhealthtext"Frame 746Symbol 907 MovieClip
"fade"Frame 746Symbol 948 MovieClip
"hero"Frame 756Symbol 212 MovieClip
"door1"Frame 756Symbol 228 Button
"door2"Frame 756Symbol 228 Button
"fade"Frame 756Symbol 790 MovieClip
"pouch"Frame 766Symbol 762 MovieClip
"hero"Frame 766Symbol 212 MovieClip
"balown6"Frame 766Symbol 769 MovieClip
"pouchindex"Frame 766Symbol 952 MovieClip
"hero"Frame 776Symbol 860 MovieClip
"enemy"Frame 776Symbol 960 MovieClip
"fightmenu"Frame 776Symbol 886 MovieClip
"victory"Frame 776Symbol 964 MovieClip
"enemyhealthtext"Frame 776Symbol 907 MovieClip
"fade"Frame 776Symbol 966 MovieClip
"balown1"Frame 871Symbol 1000 MovieClip
"hero"Frame 922Symbol 860 MovieClip
"enemy"Frame 922Symbol 1003 MovieClip
"fightmenu"Frame 922Symbol 886 MovieClip
"enemyhealthtext"Frame 922Symbol 907 MovieClip
"victorytext"Frame 976Symbol 1010 MovieClip
"hero"Frame 1061Symbol 351 MovieClip
"dedem"Frame 1061Symbol 346 MovieClip
"sohbet2"Frame 1061Symbol 1043 MovieClip
"ilerle1"Frame 1061Symbol 1044 Button
"over"Frame 1063Symbol 1048 MovieClip
"labelField"Symbol 5 MovieClip [FLabelSymbol] Frame 1Symbol 4 EditableText
"frame1"Symbol 14 MovieClip Frame 1Symbol 7 MovieClip
"frame2"Symbol 14 MovieClip Frame 1Symbol 8 MovieClip
"frame3"Symbol 14 MovieClip Frame 1Symbol 10 MovieClip
"frame4"Symbol 14 MovieClip Frame 1Symbol 11 MovieClip
"frame5"Symbol 14 MovieClip Frame 1Symbol 13 MovieClip
"frame1"Symbol 20 MovieClip Frame 1Symbol 15 MovieClip
"frame2"Symbol 20 MovieClip Frame 1Symbol 16 MovieClip
"frame3"Symbol 20 MovieClip Frame 1Symbol 17 MovieClip
"frame4"Symbol 20 MovieClip Frame 1Symbol 18 MovieClip
"frame5"Symbol 20 MovieClip Frame 1Symbol 19 MovieClip
"frame1"Symbol 26 MovieClip Frame 1Symbol 21 MovieClip
"frame2"Symbol 26 MovieClip Frame 1Symbol 22 MovieClip
"frame3"Symbol 26 MovieClip Frame 1Symbol 23 MovieClip
"frame4"Symbol 26 MovieClip Frame 1Symbol 24 MovieClip
"frame5"Symbol 26 MovieClip Frame 1Symbol 25 MovieClip
"frame1"Symbol 32 MovieClip Frame 1Symbol 27 MovieClip
"frame2"Symbol 32 MovieClip Frame 1Symbol 28 MovieClip
"frame3"Symbol 32 MovieClip Frame 1Symbol 29 MovieClip
"frame4"Symbol 32 MovieClip Frame 1Symbol 30 MovieClip
"frame5"Symbol 32 MovieClip Frame 1Symbol 31 MovieClip
"up_mc"Symbol 33 MovieClip [fpb_states] Frame 1Symbol 14 MovieClip
"over_mc"Symbol 33 MovieClip [fpb_states] Frame 2Symbol 20 MovieClip
"down_mc"Symbol 33 MovieClip [fpb_states] Frame 3Symbol 26 MovieClip
"disabled_mc"Symbol 33 MovieClip [fpb_states] Frame 4Symbol 32 MovieClip
"boundingBox"Symbol 38 MovieClip [FBoundingBoxSymbol] Frame 1Symbol 36 MovieClip
"boundingBox2"Symbol 38 MovieClip [FBoundingBoxSymbol] Frame 2Symbol 36 MovieClip
"boundingBox_mc"Symbol 41 MovieClip [FPushButtonSymbol] Frame 1Symbol 38 MovieClip [FBoundingBoxSymbol]
"deadPreview"Symbol 41 MovieClip [FPushButtonSymbol] Frame 1Symbol 40 MovieClip
"bar"Symbol 50 MovieClip Frame 1Symbol 43 MovieClip
"text"Symbol 209 MovieClip Frame 10Symbol 208 MovieClip
"balownnote1"Symbol 224 MovieClip Frame 50Symbol 220 MovieClip
"balownnote2"Symbol 238 MovieClip Frame 10Symbol 236 MovieClip
"experience"Symbol 249 MovieClip Frame 1Symbol 248 MovieClip
"balownnote1"Symbol 292 MovieClip Frame 10Symbol 287 MovieClip
"Foody"Symbol 317 MovieClip Frame 1Symbol 310 MovieClip
"eat"Symbol 317 MovieClip Frame 1Symbol 316 MovieClip
"leveluptext"Symbol 339 MovieClip Frame 2Symbol 337 MovieClip
"building1text"Symbol 437 MovieClip Frame 1Symbol 436 MovieClip
"building2text"Symbol 443 MovieClip Frame 1Symbol 442 MovieClip
"building3text"Symbol 449 MovieClip Frame 1Symbol 448 MovieClip
"building4text"Symbol 455 MovieClip Frame 1Symbol 454 MovieClip
"building5text"Symbol 460 MovieClip Frame 1Symbol 459 MovieClip
"balownnote4"Symbol 466 MovieClip Frame 10Symbol 464 MovieClip
"balownnote3"Symbol 471 MovieClip Frame 10Symbol 469 MovieClip
"building6text"Symbol 477 MovieClip Frame 1Symbol 476 MovieClip
"building7text"Symbol 483 MovieClip Frame 1Symbol 482 MovieClip
"boardtext"Symbol 609 MovieClip Frame 2Symbol 607 MovieClip
"boardtext2"Symbol 621 MovieClip Frame 2Symbol 616 MovieClip
"boardtext2"Symbol 621 MovieClip Frame 3Symbol 620 MovieClip
"boardtext2"Symbol 627 MovieClip Frame 2Symbol 626 MovieClip
"farmtext"Symbol 646 MovieClip Frame 2Symbol 645 MovieClip
"balownnote5"Symbol 736 MovieClip Frame 10Symbol 734 MovieClip
"balownnote8"Symbol 742 MovieClip Frame 10Symbol 740 MovieClip
"balownnote6"Symbol 769 MovieClip Frame 10Symbol 767 MovieClip
"pouchy"Symbol 782 MovieClip Frame 1Symbol 781 MovieClip
"balownnote7"Symbol 808 MovieClip Frame 10Symbol 806 MovieClip
"chesty"Symbol 825 MovieClip Frame 2Symbol 817 MovieClip
"chesty2"Symbol 825 MovieClip Frame 3Symbol 824 MovieClip
"fightext"Symbol 886 MovieClip Frame 2Symbol 885 MovieClip
"victorytext"Symbol 901 MovieClip Frame 2Symbol 898 MovieClip
"victorytext"Symbol 946 MovieClip Frame 2Symbol 898 MovieClip
"pouchy"Symbol 952 MovieClip Frame 1Symbol 781 MovieClip
"victorytext"Symbol 964 MovieClip Frame 2Symbol 898 MovieClip
"text"Symbol 1000 MovieClip Frame 6Symbol 999 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 2 as "fpb_hitArea"
ExportAssets (56)Timeline Frame 1Symbol 5 as "FLabelSymbol"
ExportAssets (56)Timeline Frame 1Symbol 33 as "fpb_states"
ExportAssets (56)Timeline Frame 1Symbol 34 as "FUIComponentSymbol"
ExportAssets (56)Timeline Frame 1Symbol 38 as "FBoundingBoxSymbol"
ExportAssets (56)Timeline Frame 1Symbol 41 as "FPushButtonSymbol"

Labels

"menu"Frame 86
"epixcore"Frame 92
"stats"Frame 97
"ourroom"Frame 457
"dederoom"Frame 467
"dedechat"Frame 477
"home"Frame 478
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"sleep"Frame 498
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"load"Frame 534
"wakeup"Frame 535
"smith"Frame 596
"magician"Frame 606
"market"Frame 616
"board"Frame 626
"farm0"Frame 636
"farm1"Frame 646
"alkemi"Frame 656
"tomatoes"Frame 666
"bigmap"Frame 676
"random_land"Frame 686
"random_sea"Frame 696
"found_chest"Frame 706
"found_enemy"Frame 716
"dungeon"Frame 726
"dungeon1"Frame 736
"dungeon2"Frame 746
"dungeon2a"Frame 756
"dungeon3"Frame 766
"dungeon4"Frame 776
"portal"Frame 786
"finishher"Frame 932
","Frame 1061
"gameover"Frame 1062
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"attack"Symbol 1003 MovieClip Frame 2
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"castfire"Symbol 1003 MovieClip Frame 62
"gethurt"Symbol 1003 MovieClip Frame 92
"die"Symbol 1003 MovieClip Frame 122
"tr"Symbol 1043 MovieClip Frame 29

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totalSymbol 173 EditableText""
powerSymbol 174 EditableText""
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powerSymbol 261 EditableText""
castSymbol 262 EditableText""
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epicSymbol 269 EditableText"0"
goldSymbol 270 EditableText""
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http://swfchan.com/12/59541/info.shtml
Created: 11/8 -2019 05:30:42 Last modified: 11/8 -2019 05:30:42 Server time: 22/12 -2024 08:01:26