STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229672 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2596 · P5191 |
This is the info page for Flash #59671 |
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EPISODE 01 |
A Dragon's Destiny Episode 1 Remake |
www.adragonsdestiny.tk |
PLAY MOVIE |
PART B |
Cargo Ship... Target Located |
// Desc: move from target to target ACTION patrol { if(MY._FORCE == 0) { MY._FORCE = 1; } if(MY._MOVEMODE == 0) { MY._MOVEMODE = _MODE_WALKING; } if(MY._WALKFRAMES == 0) { MY._WALKFRAMES = DEFAULT_WALK; } if(MY._RUNFRAMES == 0) { MY._RUNFRAMES = DEFAULT_RUN; } if(MY._WALKSOUND == 0) { MY._WALKSOUND = _SOUND_WALKER; } anim_init(); // find next start position MY._TARGET_X = MY.X; MY._TARGET_Y = MY.Y; MY._TARGET_Z = MY.Z; scan_sector.PAN = 360; _scan_target(); while(MY._MOVEMODE > 0) { // find direction MY_POS.X = MY._TARGET_X - MY.X; MY_POS.Y = MY._TARGET_Y - MY.Y; MY_POS.Z = 0; result = vec_to_angle(MY_ANGLE,MY_POS); // 10/31/00 replace TO_ANGLE if (result < 30) // near target? Find next { scan_sector.PAN = 20; _scan_target(); } force = MY._FORCE * 2; actor_turn();// look to target force = MY._FORCE; if(abs(aforce.PAN) > MY._FORCE) // reduce speed if turning { force *= 0.5; } if(MY_ANGLE.Z < 40) // reduce speed near target { force *= 0.5; } actor_move(); // Wait one tick, then repeat wait(1); } } // Desc: move along a path action patrol_path { actor_init(); // attach next path temp.pan = 360; temp.tilt = 180; temp.z = 1000; result = scan_path(my.x,temp); if (result == 0) { my._MOVEMODE = 0; }// no path found // find first waypoint ent_waypoint(my._TARGET_X,1); while (my._MOVEMODE > 0) { // find direction temp.x = MY._TARGET_X - MY.X; temp.y = MY._TARGET_Y - MY.Y; temp.z = 0; result = vec_to_angle(my_angle,temp); force = MY._FORCE; // near target? Find next waypoint // compare radius must exceed the turning cycle! if (result < 25) { ent_nextpoint(my._TARGET_X); } // turn and walk towards target actor_turnto(my_angle.PAN); actor_move(); // Wait one tick, then repeat wait(1); } |
ALL SYSTEMS ONLINE |
Autopilot: Engaged |
A Dragon's Destiny by OmegaDragon3000 |
Directed by OmegaDragon3000 Story by OmegaDragon3000 All "may day" stock photos by [DV]Suicidecommando Other stock photos found around the net Graphics, art, sound editing, music editing, 3d models, animations, special effects, "Colonizing Dragonis", film Editing and EVERYTHING else by OmegaDragon3000 Cast (as they appeared) Narrator: KireBlade Monk#1: Sejuay Monk#2: Catapult Beetle Monk#3: Gouki22 Marathe': OmegaDragon3000 BG Chatter: Gouki22 Clan Pilot: Sejuay Drazaek: Catapult Beetle EDU Soldier: Gouki22 Hudson: Sejuay EDU Soldier #2: Catapult Beetle Clanner 1: Stryder Dragonian Soldier: Stryder Driver: Stryder Delta 1: Sejuay Delta 2: Gouki22 Delta 3: Catapult Beetle Dragonian Soldier 2: Sejuay Com1: Gouki22 Com2: Catapult Beetle Cargo Ship Pilot: Stryder Cargo Ship Pilot 2: Sejuay Endteckung II: Catapult Beetle Special Thanks: Everyone who offered help!, Newgrounds, [DV]Suicidecommando, Karl Heinz, Muwi, "W", the BKTK, all punks around the world!! Special super Thanks goes to: [DV]SUICIDECOMMANDO!!!!!! Music by: Dead Can Dance David Arnold Posthumus Children of Bodom Kreator To be continued... |
Coming soon from OmegaDragon3000 |
Story by Draco Shadowfire + OD3K |
ActionScript [AS1/AS2]
Frame 1loadpercent = "0%"; loadBytes = ("0 of " + (Math.round((_root.getBytesTotal() / 1024) * 1000) / 1000)) + " Kb";Frame 2loadPercent = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) + "%"; loadBytes = (((Math.round((_root.getBytesLoaded() / 1024) * 1000) / 1000) + " Kb of ") + (Math.round((_root.getBytesTotal() / 1024) * 1000) / 1000)) + " Kb total Loaded."; if (_root.getBytesLoaded() == _root.getBytesTotal()) { loadPercent = "100%"; loadBytes = (((Math.round((_root.getBytesLoaded() / 1024) * 1000) / 1000) + " Kb of ") + (Math.round((_root.getBytesTotal() / 1024) * 1000) / 1000)) + " Kb total Loaded."; gotoAndPlay (5); }Frame 3gotoAndPlay (2);Frame 4stop();Frame 38stop();Symbol 11 MovieClip Frame 1this._xscale = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100;Symbol 11 MovieClip Frame 2gotoAndPlay (1);Symbol 25 MovieClip Frame 21stop();Symbol 26 Buttonon (release) { getURL ("http://www.adragonsdestiny.tk", "_blank"); }Symbol 30 MovieClip Frame 21stop();Symbol 31 Buttonon (release) { nextFrame(); play(); }Symbol 146 MovieClip Frame 22stop();Symbol 173 MovieClip Frame 23stop();
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Instance Names
"LoadBarFill" | Frame 1 | Symbol 11 MovieClip |
Labels
"Button" | Frame 4 |
Dynamic Text Variables
loadPercent | Symbol 14 EditableText | "" |
loadBytes | Symbol 16 EditableText | "" |
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