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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/24669006?noj=FRM24669006-10DC" width="1" height="1"></div>

MADNESS - Hank's Nemesis.swf

This is the info page for
Flash #59887

(Click the ID number above for more basic data on this flash file.)


Text
<Press SPACE to start>

Welcome to the tutorial:
Dr. Lee was hired to create and train a clone
capable of defeating Hank. Right now, you
and 9 other clones are going to pass some
"selection" tests. Each trap kills you inmidiatly.
* You are the one with the arrow.
* Keys: Arrows to move, Space to jump.
* You must not die.

PLAY

CREDITS

<p align="center"><font face="Agency FB" size="14" color="#009900" letterSpacing="0.000000" kerning="0"><b>MUSIC ON</b></font></p>

<p align="center"><font face="Agency FB" size="14" color="#ff0000" letterSpacing="0.000000" kerning="0"><b>MUSIC OFF</b></font></p>

BACK

Original Concept:
Krinkels
Art, Animation, Programming:
JPGarcia
September 22th, 2008.
MADNESS: Hank's Nemesis.
Happy Madness Day!

NEXT

Hank is out of control, that's why Dr. Lee was
hired to create a clone as powerful as Hank.
Right now he is testing ten of his clones to
decide wich one will be the chosen one for
the task. You are one of those clones.

You will have to survive Dr. Lee's
ultimate weapon: his Laser, wich will
instantly kill you. And that's not all,
there's also a number of enemies that
you will have to avoid if you want to
stay alive. The Laser can also kill
these enemies, so shielding behind it
might be a good idea.

START

You can only avoid traps by moving with
the ARROWS or jumping with SPACE.
Enemies choose a target so being the
only one left is not a good idea.
READY?!

<p align="center"></p>

<p align="center"><font face="Agency FB" size="60" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>You </b><font color="#ff0000"><b>Died</b></font><b>.</b></font></p>

<p align="center"><font face="Agency FB" size="40" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>Your </b><font color="#ff0000"><b>score</b></font><b> is:</b></font></p>

<p align="center"><font face="Agency FB" size="40" color="#ff0000" letterSpacing="0.000000" kerning="0"><b>Thanks</b><font color="#ffffff"><b> for playing!</b></font></font></p>

<p align="center"><font face="Agency FB" size="40" color="#ff0000" letterSpacing="0.000000" kerning="0"><b>HAPPY MADNESS DAY 2008</b></font></p>

RETRY

ActionScript [AS1/AS2]

Frame 1
stop();
Frame 2
song = new Sound(); song.attachSound("song"); song.start(0, 500);
Frame 3
stop();
Frame 8
stop(); var game = new Madness(); var scoreholder = 0; onEnterFrame = function () { game.Loop(); laser.Loop(); if (bot1.alive) { game.score = game.score + 0.5; if (Key.isDown(37)) { bot1.walkleft(); } if (Key.isDown(39)) { bot1.walkright(); } if (Key.isDown(38)) { bot1.walkup(); } if (Key.isDown(40)) { bot1.walkdown(); } if (Key.isDown(32)) { bot1.jump(); } } else if (game != null) { removeMovieClip(flecha); _root.gotoAndStop(9); scoreholder = game.score; var _local2 = 0; while (_local2 <= 30) { var _local3 = 0; while (_local3 <= 3) { _root.blood.removeMovieClip(); _local3++; } _root.game.enemies[_local2].removeMovieClip(); _root["bot" + _local2].removeMovieClip(); _root["sha" + _local2].removeMovieClip(); _root["path" + _local2].removeMovieClip(); _local2++; } _root.walls.removeMovieClip(); _root.trap.removeMovieClip(); game = null; } };
Symbol 4 MovieClip Frame 1
_parent.busy = false;
Symbol 15 MovieClip Frame 1
_parent.busy = false;
Symbol 15 MovieClip Frame 27
_parent.gotoAndStop("stand");
Symbol 29 MovieClip Frame 1
_parent.busy = true;
Symbol 29 MovieClip Frame 15
_parent.biting = true;
Symbol 29 MovieClip Frame 17
_parent.biting = false;
Symbol 29 MovieClip Frame 21
_parent.gotoAndStop("stand"); _parent.busy = false;
Symbol 36 MovieClip Frame 6
stop();
Symbol 44 MovieClip Frame 8
stop();
Symbol 57 MovieClip Frame 280
_parent.removeMovieClip();
Symbol 58 MovieClip [giant] Frame 1
#initclip 11 Object.registerClass("giant", Giant); #endinitclip stop();
Symbol 62 MovieClip [esymZ] Frame 12
removeMovieClip(this);
Symbol 70 MovieClip [esym] Frame 7
removeMovieClip(this);
Symbol 70 MovieClip [esym] Frame 14
removeMovieClip(this);
Symbol 101 MovieClip [laser] Frame 1
#initclip 7 Object.registerClass("laser", Laser); #endinitclip
Symbol 101 MovieClip [laser] Frame 47
rdy = true;
Symbol 101 MovieClip [laser] Frame 50
gotoAndPlay (47);
Symbol 101 MovieClip [laser] Frame 51
rdy = false; _root.game.wait = false;
Symbol 101 MovieClip [laser] Frame 94
_root.attachMovie("inter", "inter", 800, {_x:275, _y:200}); _root.inter.gotoAndStop(2); removeMovieClip(this);
Symbol 107 MovieClip Frame 5
stop();
Symbol 117 MovieClip [die2] Frame 280
_parent.removeMovieClip();
Symbol 128 MovieClip [die1] Frame 7
Symbol 128 MovieClip [die1] Frame 280
_parent.removeMovieClip();
Symbol 150 MovieClip Frame 12
_parent.gotoAndStop("stand");
Symbol 151 MovieClip [bot] Frame 1
#initclip 8 Object.registerClass("bot", Hank); #endinitclip stop();
Symbol 153 MovieClip [shadow] Frame 1
stop();
Symbol 153 MovieClip [shadow] Frame 30
gotoAndStop (1);
Symbol 155 MovieClip Frame 1
_parent.busy = false;
Symbol 168 MovieClip Frame 1
_parent.busy = false;
Symbol 168 MovieClip Frame 12
_parent.gotoAndStop("stand");
Symbol 185 MovieClip Frame 1
_parent.busy = true;
Symbol 185 MovieClip Frame 11
_root.attachMovie("esymZ", "esymZ", _root.getNextHighestDepth(), {_x:_parent._x, _y:_parent._y - 80});
Symbol 185 MovieClip Frame 15
_parent.biting = true;
Symbol 185 MovieClip Frame 17
_parent.biting = false;
Symbol 185 MovieClip Frame 22
_parent.gotoAndStop("stand"); _parent.busy = false;
Symbol 197 MovieClip Frame 280
_parent.removeMovieClip();
Symbol 198 MovieClip [zombie] Frame 1
#initclip 9 Object.registerClass("zombie", Zombie); #endinitclip stop();
Symbol 204 Button
on (keyPress "<Space>") { _root.attachMovie("laser", "trap", _root.getNextHighestDepth(), {_x:275, _y:14}); _root.inter.removeMovieClip(); }
Symbol 208 MovieClip [inter] Frame 1
stop();
Symbol 208 MovieClip [inter] Frame 2
stop();
Symbol 210 MovieClip [path] Frame 21
stop();
Symbol 214 MovieClip [blood] Frame 54
stop();
Symbol 216 MovieClip [slash] Frame 15
removeMovieClip(this);
Symbol 220 MovieClip [fzz] Frame 16
removeMovieClip(this);
Symbol 222 MovieClip Frame 1
_parent.busy = false;
Symbol 235 MovieClip Frame 1
_parent.busy = false;
Symbol 235 MovieClip Frame 12
_parent.gotoAndStop("stand");
Symbol 250 MovieClip Frame 1
_parent.busy = true;
Symbol 250 MovieClip Frame 10
_parent.biting = true;
Symbol 250 MovieClip Frame 12
_parent.biting = false;
Symbol 250 MovieClip Frame 14
_parent.gotoAndStop("stand"); _parent.busy = false;
Symbol 265 MovieClip Frame 280
_parent.removeMovieClip();
Symbol 266 MovieClip [soldier] Frame 1
#initclip 10 Object.registerClass("soldier", Zombie); #endinitclip stop();
Symbol 286 Button
on (release) { getURL ("http://www.newgrounds.com/collection/madness", (target = "_blank")); }
Symbol 293 MovieClip Frame 29
gotoAndPlay (1);
Symbol 293 MovieClip Frame 65
gotoAndPlay ("ready_loop");
Symbol 293 MovieClip Frame 85
_root.play();
Symbol 299 Button
on (press) { _root.loader.hank.gotoAndPlay("go"); play(); }
Symbol 300 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { bar._xscale = PercentLoaded; } else { gotoAndStop ("loaded"); _root.loader.hank.gotoAndPlay("ready"); }
Symbol 300 MovieClip Frame 2
gotoAndPlay (1);
Symbol 300 MovieClip Frame 5
stop();
Symbol 375 MovieClip [__Packages.Laser] Frame 0
class Laser extends MovieClip { var realy, chase, ePixels, _currentframe, targe, setX, setY, _y, _x; function Laser () { super(); realy = 322; chase = true; } function think() { ePixels = (realy * 0.7) - 190; if (((timer >= 40) && (_currentframe > 46)) && (_currentframe < 51)) { timer = 0; if (chase) { var _local3 = _root["bot" + (random(_root.game.totalbots) + 1)]; if ((_local3 == _root.bot1) && (Math.random() >= 0.4)) { timer = 40; } if (_local3.alive) { targe = _local3; } else { timer = 40; } setX = targe._x; setY = targe.realy; } else { setY = 280 + random(80); setX = (95 - (setY * 0.7)) + random(365 + ((2 * setY) * 0.7)); } action = true; if (Math.random() >= 0.2) { _root.attachMovie("fzz", "fzz", 576, {_x:_x, _y:(_y + 100) + random(200)}); } } if (action) { Move(setX, setY); _y = realy - 308; if (path >= 30) { path = 0; } } } function Move(toX, toY) { timer++; if (Math.abs(realy - toY) >= 3) { if (realy < toY) { walkdown(); } else { walkup(); } } if (Math.abs(_x - toX) >= 3) { if (_x < toX) { walkright(); } else { walkleft(); } } Path(); } function Kill(who) { if ((rdy && (Math.abs(who.realy - realy) <= 14)) && (Math.abs(who._x - _x) <= 22)) { who._y = who.realy; who.shad.removeMovieClip(); if (who.alive) { _root.game.botsalive--; who.alive = false; kills++; if (Math.random() > 0.5) { who.gotoAndStop("die1"); } else { who.gotoAndStop("die2"); } _root.attachMovie("slash", "slash", _root.getNextHighestDepth(), {_x:who._x, _y:who._y - 80}); _root.attachMovie("blood", "blood", 10 + who.ID, {_x:who._x + (Math.random() * 10), _y:(who.realy + (Math.random() * 4)) + 31}); _root.attachMovie("blood", "blood", 20 + who.ID, {_x:(who._x + (Math.random() * 10)) - 10, _y:(who.realy + (Math.random() * 8)) + 31}); } } } function Path() { _root.attachMovie("path", "path" + path, 70 + path, {_x:_x, _y:realy + 36}); path++; } function walkleft() { if (_x >= 85) { _x = _x - spd; } } function walkright() { if (_x <= 465) { _x = _x + spd; } } function walkup() { if (realy >= 280) { realy = realy - (spd * 0.7); _x = _x + ((275 - _x) / 100); } } function walkdown() { if (realy <= 350) { realy = realy + (spd * 0.7); _x = _x - ((275 - _x) / 100); } } var action = false; var timer = 40; var spd = 1.5; var path = 0; var rdy = false; var kills = 0; }
Symbol 376 MovieClip [__Packages.Hank] Frame 0
class Hank extends MovieClip { var alive, spd, realy, _y, jumps, brain, ePixels, gotoAndStop, shad, _x, _xscale; function Hank () { super(); alive = true; spd = 4; realy = _y; jumps = 15; } function Loop() { if (alive) { brain.think(); } ePixels = (realy * 0.7) - 190; if (air) { _y = _y - jumps; jumps = jumps - 1; } else { _y = realy; } if (_y >= realy) { air = false; jumps = 15; _y = realy; } } function jump() { if (!air) { gotoAndStop("jump"); air = true; shad.gotoAndPlay(2); } } function walkleft() { if (_x >= (95 - ePixels)) { gotoAndStop("walk"); _xscale = -100; _x = _x - spd; } } function walkright() { if (_x <= (455 + ePixels)) { gotoAndStop("walk"); _xscale = 100; _x = _x + spd; } } function walkup() { if (realy >= 280) { gotoAndStop("walk"); realy = realy - 2.8; _x = _x + ((275 - _x) / 100); } } function walkdown() { if (realy <= 350) { gotoAndStop("walk"); realy = realy + 2.8; _x = _x - ((275 - _x) / 100); } } var air = false; var hitting = false; }
Symbol 377 MovieClip [__Packages.Zombie] Frame 0
class Zombie extends MovieClip { var _currentframe, targe, action, _y, _x, _xscale, gotoAndStop, ID; function Zombie () { super(); } function think() { if (alive) { if ((timer >= 50) && (_currentframe != 3)) { timer = 0; var _local3 = _root["bot" + (random(_root.game.totalbots) + 1)]; if (_local3.alive) { targe = _local3; } else { timer = 50; } action = "Move"; } if (action == "Move") { Move(targe._x, targe.realy); } else if (action == "Avoid") { Avoid(); } if ((((Math.abs(targe.realy - _y) <= 10) && (Math.abs(targe._x - _x) <= 32)) && (((targe._x - _x) / _xscale) >= 0)) && (_currentframe != 3)) { gotoAndStop("bite"); if (((Math.random() >= 0.15) && (targe.alive)) && (targe != _root.bot1)) { targe.jump(); } } if ((((!targe.air) && (biting)) && (Math.abs(targe.realy - _y) <= 10)) && (targe.hitTest(_x + ((24 * _xscale) / 100), _y - 10, true))) { targe.alive = false; targe.gotoAndStop("die2"); targe.shad.removeMovieClip(); _root.attachMovie("blood", "blood", 10 + targe.ID, {_x:targe._x + (Math.random() * 10), _y:(targe.realy + (Math.random() * 4)) + 31}); _root.attachMovie("blood", "blood", 20 + targe.ID, {_x:(targe._x + (Math.random() * 10)) - 10, _y:(targe.realy + (Math.random() * 8)) + 31}); _root.attachMovie("slash", "slash", _root.getNextHighestDepth(), {_x:targe._x, _y:targe._y - 80}); timer = 50; } if ((((Math.random() > 0.2) && (_root.trap != undefined)) && (Math.abs(_root.trap.realy - _y) <= 20)) && (Math.abs(_root.trap._x - _x) <= 30)) { action = "Avoid"; } if (((_root.trap != undefined) && (Math.abs(_root.trap.realy - _y) <= 14)) && (Math.abs(_root.trap._x - _x) <= 22)) { alive = false; gotoAndStop("die"); _root.attachMovie("slash", "slash", _root.getNextHighestDepth(), {_x:_x, _y:_y - 80}); _root.attachMovie("blood", "blood", 30 + ID, {_x:_x + (Math.random() * 10), _y:(_y + (Math.random() * 4)) + 31}); _root.attachMovie("blood", "blood", 40 + ID, {_x:(_x + (Math.random() * 10)) - 10, _y:(_y + (Math.random() * 8)) + 31}); _root.game.enemies.splice(ID, 1); } } } function Move(toX, toY) { timer = timer + 0.5; if ((Math.abs(_y - toY) >= 3) && (busy == false)) { if (_y < toY) { walkdown(); } else { walkup(); } } if ((Math.abs(_x - toX) >= 26) && (busy == false)) { if (_x < toX) { walkright(); } else { walkleft(); } } } function Avoid() { timer = timer + 10; if (_y < _root.trap.realy) { walkup(); } else { walkdown(); } if (_x < _root.trap._x) { walkleft(); } else { walkright(); } } function walkleft() { if (_x >= (95 - ((_y * 0.7) - 190))) { gotoAndStop("walk"); _xscale = -100; _x = _x - spd; } } function walkright() { if (_x <= (455 + ((_y * 0.7) - 190))) { gotoAndStop("walk"); _xscale = 100; _x = _x + spd; } } function walkup() { if (_y >= 280) { gotoAndStop("walk"); _y = _y - 2; _x = _x + ((275 - _x) / 100); } } function walkdown() { if (_y <= 350) { gotoAndStop("walk"); _y = _y + 2; _x = _x - ((275 - _x) / 100); } } var spd = 2.4; var alive = true; var timer = 50; var busy = false; var biting = false; }
Symbol 378 MovieClip [__Packages.Giant] Frame 0
class Giant extends MovieClip { var _currentframe, targe, action, _y, _x, _xscale, gotoAndStop, ID; function Giant () { super(); } function think() { if (alive) { if ((timer >= 50) && (_currentframe != 3)) { timer = 0; var _local3 = _root["bot" + (random(_root.game.totalbots) + 1)]; if (_local3.alive) { targe = _local3; } else { timer = 50; } action = "Move"; } if (action == "Move") { Move(targe._x, targe.realy); } else if (action == "Avoid") { Avoid(); } if ((((Math.abs(targe.realy - _y) <= 10) && (Math.abs(targe._x - _x) <= 32)) && (((targe._x - _x) / _xscale) >= 0)) && (_currentframe != 3)) { gotoAndStop("bite"); if (((Math.random() >= 0.15) && (targe.alive)) && (targe != _root.bot1)) { targe.jump(); } } if ((((!targe.air) && (biting)) && (Math.abs(targe.realy - _y) <= 10)) && (targe.hitTest(_x + ((24 * _xscale) / 100), _y - 10, true))) { targe.alive = false; targe.gotoAndStop("die2"); targe.shad.removeMovieClip(); _root.attachMovie("blood", "blood", 10 + targe.ID, {_x:targe._x + (Math.random() * 10), _y:(targe.realy + (Math.random() * 4)) + 31}); _root.attachMovie("blood", "blood", 20 + targe.ID, {_x:(targe._x + (Math.random() * 10)) - 10, _y:(targe.realy + (Math.random() * 8)) + 31}); _root.attachMovie("slash", "slash", _root.getNextHighestDepth(), {_x:targe._x, _y:targe._y - 80}); timer = 50; } if ((((Math.random() > 0.2) && (_root.trap != undefined)) && (Math.abs(_root.trap.realy - _y) <= 28)) && (Math.abs(_root.trap._x - _x) <= 40)) { action = "Avoid"; } if (((_root.trap != undefined) && (Math.abs(_root.trap.realy - _y) <= 26)) && (Math.abs(_root.trap._x - _x) <= 36)) { alive = false; gotoAndStop("die"); _root.attachMovie("slash", "slash", _root.getNextHighestDepth(), {_x:_x, _y:_y - 80}); _root.attachMovie("blood", "blood", 30 + ID, {_x:(_x + (Math.random() * 10)) + (20 * (_xscale / 100)), _y:(_y + (Math.random() * 4)) + 31}); _root.attachMovie("blood", "blood", 40 + ID, {_x:((_x + (Math.random() * 10)) - 10) + (70 * (_xscale / 100)), _y:(_y + (Math.random() * 8)) + 31}); _root.game.enemies.splice(ID, 1); } } } function Move(toX, toY) { timer = timer + 0.5; if ((Math.abs(_y - toY) >= 3) && (busy == false)) { if (_y < toY) { walkdown(); } else { walkup(); } } if ((Math.abs(_x - toX) >= 26) && (busy == false)) { if (_x < toX) { walkright(); } else { walkleft(); } } } function Avoid() { timer = timer + 10; if (_y < _root.trap.realy) { walkup(); } else { walkdown(); } if (_x < _root.trap._x) { walkleft(); } else { walkright(); } } function walkleft() { if (_x >= (95 - ((_y * 0.7) - 190))) { gotoAndStop("walk"); _xscale = -100; _x = _x - spd; } } function walkright() { if (_x <= (455 + ((_y * 0.7) - 190))) { gotoAndStop("walk"); _xscale = 100; _x = _x + spd; } } function walkup() { if (_y >= 280) { gotoAndStop("walk"); _y = _y - 2; _x = _x + ((275 - _x) / 100); } } function walkdown() { if (_y <= 350) { gotoAndStop("walk"); _y = _y + 2; _x = _x - ((275 - _x) / 100); } } var spd = 1.8; var alive = true; var timer = 50; var busy = false; var biting = false; }
Symbol 379 MovieClip [__Packages.Madness] Frame 0
class Madness { function Madness () { _root.walls.swapDepths(350); _root.music.swapDepths(351); var _local3 = 1; while (_local3 <= totalbots) { _root.attachMovie("bot", "bot" + _local3, 400 + _local3, {_x:95 + random(365), _y:280 + random(80)}); _root["bot" + _local3].ID = _local3; if (_local3 != 1) { _root["bot" + _local3].brain = new AI(_root["bot" + _local3]); } _root.attachMovie("shadow", "sha" + _local3, 50 + _local3); _root["bot" + _local3].shad = _root["sha" + _local3]; _local3++; } _root.attachMovie("flecha", "flecha", 500, {_x:_root.bot1._x, _y:_root.bot1.realy - 70}); _root.flecha.onEnterFrame = function () { this._x = _root.bot1._x; this._y = _root.bot1._y - 70; }; } function Loop() { _root.walls.timex.text = Math.floor(timer); _root.walls.scorex.text = "SCORE: " + Math.floor(score); _root.Fscore.text = Math.floor(score); if (timer >= 0) { timer = timer - 0.07; } else { level++; timer = 30; Next(); } var _local3 = 0; while (_local3 <= length(enemies)) { if (enemies[_local3].alive) { enemies[_local3].think(); } _local3++; } if (botsalive >= 7) { _root.trap.chase = true; } else { _root.trap.chase = false; } _root.trap.think(); NPCs(); if (_root.bot1.reload > 0) { _root.bot1.reload--; } _local3 = 1; while (_local3 <= totalbots) { _root["bot" + _local3].Loop(); _root.trap.Kill(_root["bot" + _local3]); _root["sha" + _local3]._x = _root["bot" + _local3]._x; _root["sha" + _local3]._y = _root["bot" + _local3].realy + 38; FixD(_root.trap, _root["bot" + _local3], _root.trap.realy, _root["bot" + _local3].realy); var _local5 = 0; while (_local5 <= length(enemies)) { FixD(enemies[_local5], _root["bot" + _local3], enemies[_local5]._y, _root["bot" + _local3].realy); FixD(enemies[_local5], _root.trap, enemies[_local5]._y, _root.trap.realy); _local5++; } var _local4 = 1; while (_local4 <= totalbots) { if (_root["bot" + _local3].hitTest(_root["bot" + _local4]) && (_root["bot" + _local3] != _root["bot" + _local4])) { if (_root["bot" + _local4].realy != undefined) { if ((_root["bot" + _local3].realy < _root["bot" + _local4].realy) && (_root["bot" + _local3].getDepth() > _root["bot" + _local4].getDepth())) { _root["bot" + _local3].swapDepths(_root["bot" + _local4]); } } } _local4++; } _local3++; } } function FixD(who1, who2, how1, how2) { if (who1.hitTest(who2)) { if ((how1 < how2) && (who1.getDepth() > who2.getDepth())) { who1.swapDepths(who2); } else if ((how1 > how2) && (who1.getDepth() < who2.getDepth())) { who1.swapDepths(who2); } } } function NPCs() { var _local2 = 1; while (_local2 <= 2) { if (Math.random() <= 0.1) { _root["m" + _local2].play(); } _local2++; } } function Near(p1, p2, Ay, Ax) { if ((Math.abs(p1.realy - p2.realy) <= Ay) && (Math.abs(p1._x - p2._x) <= Ax)) { return(true); } return(false); } function Next() { switch (level) { case 1 : Enemy("zombie", "e" + length(enemies)); break; case 2 : Enemy("soldier", "e" + length(enemies)); break; case 3 : Enemy("giant", "e" + length(enemies)); break; case 4 : Enemy("zombie", "e" + length(enemies)); Enemy("soldier", "e" + length(enemies)); break; case 5 : Enemy("zombie", "e" + length(enemies)); Enemy("zombie", "e" + length(enemies)); Enemy("zombie", "e" + length(enemies)); break; case 6 : Enemy("giant", "e" + length(enemies)); Enemy("soldier", "e" + length(enemies)); Enemy("soldier", "e" + length(enemies)); break; case 7 : Enemy("giant", "e" + length(enemies)); Enemy("giant", "e" + length(enemies)); break; case 8 : Enemy("soldier", "e" + length(enemies)); Enemy("soldier", "e" + length(enemies)); Enemy("soldier", "e" + length(enemies)); Enemy("soldier", "e" + length(enemies)); break; case 9 : Enemy("soldier", "e" + length(enemies)); Enemy("soldier", "e" + length(enemies)); Enemy("giant", "e" + length(enemies)); Enemy("soldier", "e" + length(enemies)); Enemy("soldier", "e" + length(enemies)); break; case 10 : Enemy("giant", "e" + length(enemies)); Enemy("giant", "e" + length(enemies)); Enemy("giant", "e" + length(enemies)); Enemy("giant", "e" + length(enemies)); } _root.walls.door.play(); } function Enemy(kinda, named) { _root.attachMovie(kinda, named, 412 + length(enemies), {_x:275, _y:280}); enemies.push(_root[named]); _root[named].ID = length(enemies) - 1; } var totalbots = 10; var botsalive = 10; var score = 0; var enemies = []; var timer = 30; var level = 0; }
Symbol 380 MovieClip [__Packages.AI] Frame 0
class AI { var me, setY, setX, action; function AI (who) { me = who; } function think() { if ((timer >= 40) && (me._currentframe == 1)) { timer = 0; if (Math.random() >= 0.15) { setY = 280 + random(80); setX = (95 - (setY * 0.7)) + random(365 + ((2 * setY) * 0.7)); action = "Move"; } else { action = "Rest"; } } if (action == "Move") { Move(setX, setY); } else if (action == "Rest") { Rest(); } else if (action == "Avoid") { Avoid(); } if ((Math.random() * 100) < 0.5) { me.jump(); } if ((((Math.random() > 0.15) && (_root.trap != undefined)) && (Math.abs(_root.trap.realy - me.realy) <= 30)) && (Math.abs(_root.trap._x - me._x) <= 38)) { action = "Avoid"; _root.attachMovie("esym", "esym" + me.ID, 700 + me.ID, {_x:me._x, _y:me._y - 80}); if (Math.random() >= 0.5) { _root["esym" + me.ID].gotoAndPlay(8); } } } function Move(toX, toY) { timer++; if (Math.abs(me.realy - toY) >= 3) { if (me.realy < toY) { me.walkdown(); } else { me.walkup(); } } if (Math.abs(me._x - toX) >= 3) { if (me._x < toX) { me.walkright(); } else { me.walkleft(); } } } function Rest() { timer = timer + 4; } function Avoid() { timer = timer + 6; if (me.realy < _root.trap.realy) { me.walkup(); } else { me.walkdown(); } if (me._x < _root.trap._x) { me.walkleft(); } else { me.walkright(); } } var timer = 40; var chase = true; }
Symbol 310 Button
on (release) { _root.gotoAndStop("tut"); }
Symbol 311 Button
on (release) { gotoAndStop ("cred"); }
Symbol 312 Button
on (release) { gotoAndStop (2); stopAllSounds(); }
Symbol 314 Button
on (release) { gotoAndStop (1); _root.song.start(0, 500); }
Symbol 316 MovieClip Frame 1
stop();
Symbol 316 MovieClip Frame 2
stop();
Symbol 318 Button
on (release) { gotoAndStop ("main"); }
Symbol 321 Button
on (release) { gotoAndStop (6); }
Symbol 325 Button
on (release) { gotoAndStop (5); }
Symbol 326 Button
on (release) { gotoAndStop (7); }
Symbol 331 Button
on (release) { _root.attachMovie("laser", "trap", 399, {_x:275, _y:14}); gotoAndStop (8); }
Symbol 344 MovieClip Frame 1
stop();
Symbol 355 MovieClip Frame 1
stop();
Symbol 366 MovieClip Frame 1
stop();
Symbol 366 MovieClip Frame 7
gotoAndStop (1);

Library Items

Symbol 1 Sound [song]
Symbol 2 GraphicUsed by:58 153 198 266
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClipUses:3Used by:58
Symbol 5 GraphicUsed by:15
Symbol 6 GraphicUsed by:15
Symbol 7 GraphicUsed by:15
Symbol 8 GraphicUsed by:15
Symbol 9 GraphicUsed by:15
Symbol 10 GraphicUsed by:15
Symbol 11 GraphicUsed by:15
Symbol 12 GraphicUsed by:15
Symbol 13 GraphicUsed by:15
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClipUses:5 6 7 8 9 10 11 12 13 14Used by:58
Symbol 16 GraphicUsed by:29
Symbol 17 GraphicUsed by:29
Symbol 18 GraphicUsed by:29
Symbol 19 GraphicUsed by:29
Symbol 20 GraphicUsed by:29
Symbol 21 GraphicUsed by:29
Symbol 22 GraphicUsed by:29
Symbol 23 GraphicUsed by:29
Symbol 24 GraphicUsed by:29
Symbol 25 GraphicUsed by:29
Symbol 26 GraphicUsed by:29
Symbol 27 GraphicUsed by:29
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:16 17 18 19 20 21 22 23 24 25 26 27 28Used by:58
Symbol 30 GraphicUsed by:57
Symbol 31 GraphicUsed by:36
Symbol 32 GraphicUsed by:36
Symbol 33 GraphicUsed by:36
Symbol 34 GraphicUsed by:36
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClipUses:31 32 33 34 35Used by:57 117 128 197
Symbol 37 GraphicUsed by:44
Symbol 38 GraphicUsed by:44
Symbol 39 GraphicUsed by:44
Symbol 40 GraphicUsed by:44
Symbol 41 GraphicUsed by:44
Symbol 42 GraphicUsed by:44
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:37 38 39 40 41 42 43Used by:57 117 128 197
Symbol 45 GraphicUsed by:57
Symbol 46 GraphicUsed by:57
Symbol 47 GraphicUsed by:57
Symbol 48 GraphicUsed by:57
Symbol 49 GraphicUsed by:57
Symbol 50 GraphicUsed by:57
Symbol 51 GraphicUsed by:57
Symbol 52 GraphicUsed by:57
Symbol 53 GraphicUsed by:57
Symbol 54 GraphicUsed by:57
Symbol 55 GraphicUsed by:57
Symbol 56 GraphicUsed by:57
Symbol 57 MovieClipUses:30 36 44 45 46 47 48 49 50 51 52 53 54 55 56Used by:58
Symbol 58 MovieClip [giant]Uses:2 4 15 29 57
Symbol 59 GraphicUsed by:62
Symbol 60 GraphicUsed by:62
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClip [esymZ]Uses:59 60 61
Symbol 63 GraphicUsed by:70
Symbol 64 GraphicUsed by:70
Symbol 65 GraphicUsed by:70
Symbol 66 GraphicUsed by:70
Symbol 67 GraphicUsed by:70
Symbol 68 GraphicUsed by:70
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClip [esym]Uses:63 64 65 66 67 68 69
Symbol 71 GraphicUsed by:101
Symbol 72 GraphicUsed by:101
Symbol 73 GraphicUsed by:101
Symbol 74 GraphicUsed by:101
Symbol 75 GraphicUsed by:101
Symbol 76 GraphicUsed by:101
Symbol 77 GraphicUsed by:101
Symbol 78 GraphicUsed by:101
Symbol 79 GraphicUsed by:101
Symbol 80 GraphicUsed by:101
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClipUses:81Used by:101  Timeline
Symbol 83 GraphicUsed by:101
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:84Used by:101
Symbol 86 GraphicUsed by:101
Symbol 87 GraphicUsed by:101
Symbol 88 GraphicUsed by:101
Symbol 89 GraphicUsed by:101
Symbol 90 GraphicUsed by:101
Symbol 91 GraphicUsed by:101
Symbol 92 GraphicUsed by:101
Symbol 93 GraphicUsed by:101
Symbol 94 GraphicUsed by:101
Symbol 95 GraphicUsed by:101
Symbol 96 GraphicUsed by:101
Symbol 97 GraphicUsed by:101
Symbol 98 GraphicUsed by:101
Symbol 99 GraphicUsed by:101
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClip [laser]Uses:71 72 73 74 75 76 77 78 79 80 82 83 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100
Symbol 102 GraphicUsed by:117
Symbol 103 GraphicUsed by:107
Symbol 104 GraphicUsed by:107
Symbol 105 GraphicUsed by:107
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:103 104 105 106Used by:117 128 197
Symbol 108 GraphicUsed by:117
Symbol 109 GraphicUsed by:117
Symbol 110 GraphicUsed by:117
Symbol 111 GraphicUsed by:117
Symbol 112 GraphicUsed by:117
Symbol 113 GraphicUsed by:117
Symbol 114 GraphicUsed by:117
Symbol 115 GraphicUsed by:117
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClip [die2]Uses:102 36 107 44 108 109 110 111 112 113 114 115 116Used by:151
Symbol 118 GraphicUsed by:128
Symbol 119 GraphicUsed by:128
Symbol 120 GraphicUsed by:128
Symbol 121 GraphicUsed by:128
Symbol 122 GraphicUsed by:128
Symbol 123 GraphicUsed by:128
Symbol 124 GraphicUsed by:128
Symbol 125 GraphicUsed by:128
Symbol 126 GraphicUsed by:128
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClip [die1]Uses:118 36 44 107 119 120 121 122 123 124 125 126 127Used by:151
Symbol 129 GraphicUsed by:137
Symbol 130 GraphicUsed by:137
Symbol 131 GraphicUsed by:137
Symbol 132 GraphicUsed by:137
Symbol 133 GraphicUsed by:137
Symbol 134 GraphicUsed by:137
Symbol 135 GraphicUsed by:137
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:129 130 131 132 133 134 135 136Used by:151
Symbol 138 GraphicUsed by:150
Symbol 139 GraphicUsed by:150
Symbol 140 GraphicUsed by:150
Symbol 141 GraphicUsed by:150
Symbol 142 GraphicUsed by:150
Symbol 143 GraphicUsed by:150
Symbol 144 GraphicUsed by:150
Symbol 145 GraphicUsed by:150
Symbol 146 GraphicUsed by:150
Symbol 147 GraphicUsed by:150
Symbol 148 GraphicUsed by:150
Symbol 149 GraphicUsed by:150
Symbol 150 MovieClipUses:138 139 140 141 142 143 144 145 146 147 148 149Used by:151
Symbol 151 MovieClip [bot]Uses:137 150 128 117
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClip [shadow]Uses:152 2
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClipUses:154Used by:198
Symbol 156 GraphicUsed by:168
Symbol 157 GraphicUsed by:168
Symbol 158 GraphicUsed by:168
Symbol 159 GraphicUsed by:168
Symbol 160 GraphicUsed by:168
Symbol 161 GraphicUsed by:168
Symbol 162 GraphicUsed by:168
Symbol 163 GraphicUsed by:168
Symbol 164 GraphicUsed by:168
Symbol 165 GraphicUsed by:168
Symbol 166 GraphicUsed by:168
Symbol 167 GraphicUsed by:168
Symbol 168 MovieClipUses:156 157 158 159 160 161 162 163 164 165 166 167Used by:198
Symbol 169 GraphicUsed by:185
Symbol 170 GraphicUsed by:185
Symbol 171 GraphicUsed by:185
Symbol 172 GraphicUsed by:185
Symbol 173 GraphicUsed by:185
Symbol 174 GraphicUsed by:185
Symbol 175 GraphicUsed by:185
Symbol 176 GraphicUsed by:185
Symbol 177 GraphicUsed by:185
Symbol 178 GraphicUsed by:185
Symbol 179 GraphicUsed by:185
Symbol 180 GraphicUsed by:185
Symbol 181 GraphicUsed by:185
Symbol 182 GraphicUsed by:185
Symbol 183 GraphicUsed by:185
Symbol 184 GraphicUsed by:185
Symbol 185 MovieClipUses:169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184Used by:198
Symbol 186 GraphicUsed by:197
Symbol 187 GraphicUsed by:197
Symbol 188 GraphicUsed by:197
Symbol 189 GraphicUsed by:197
Symbol 190 GraphicUsed by:197
Symbol 191 GraphicUsed by:197
Symbol 192 GraphicUsed by:197
Symbol 193 GraphicUsed by:197
Symbol 194 GraphicUsed by:197
Symbol 195 GraphicUsed by:197
Symbol 196 GraphicUsed by:197
Symbol 197 MovieClipUses:186 36 44 187 188 107 189 190 191 192 193 194 195 196Used by:198
Symbol 198 MovieClip [zombie]Uses:2 155 168 185 197
Symbol 199 GraphicUsed by:208
Symbol 200 GraphicUsed by:204
Symbol 201 FontUsed by:202 207
Symbol 202 TextUses:201Used by:204
Symbol 203 GraphicUsed by:204
Symbol 204 ButtonUses:200 202 203Used by:208
Symbol 205 FontUsed by:207
Symbol 206 FontUsed by:207
Symbol 207 TextUses:201 205 206Used by:208
Symbol 208 MovieClip [inter]Uses:199 204 207
Symbol 209 GraphicUsed by:210
Symbol 210 MovieClip [path]Uses:209
Symbol 211 GraphicUsed by:212
Symbol 212 MovieClip [flecha]Uses:211
Symbol 213 GraphicUsed by:214
Symbol 214 MovieClip [blood]Uses:213
Symbol 215 GraphicUsed by:216
Symbol 216 MovieClip [slash]Uses:215
Symbol 217 GraphicUsed by:220
Symbol 218 GraphicUsed by:220
Symbol 219 GraphicUsed by:220
Symbol 220 MovieClip [fzz]Uses:217 218 219
Symbol 221 GraphicUsed by:222
Symbol 222 MovieClipUses:221Used by:266
Symbol 223 GraphicUsed by:235
Symbol 224 GraphicUsed by:235
Symbol 225 GraphicUsed by:235
Symbol 226 GraphicUsed by:235
Symbol 227 GraphicUsed by:235
Symbol 228 GraphicUsed by:235
Symbol 229 GraphicUsed by:235
Symbol 230 GraphicUsed by:235
Symbol 231 GraphicUsed by:235
Symbol 232 GraphicUsed by:235
Symbol 233 GraphicUsed by:235
Symbol 234 GraphicUsed by:235
Symbol 235 MovieClipUses:223 224 225 226 227 228 229 230 231 232 233 234Used by:266
Symbol 236 GraphicUsed by:250
Symbol 237 GraphicUsed by:250
Symbol 238 GraphicUsed by:250
Symbol 239 GraphicUsed by:250
Symbol 240 GraphicUsed by:250
Symbol 241 GraphicUsed by:250
Symbol 242 GraphicUsed by:250
Symbol 243 GraphicUsed by:250
Symbol 244 GraphicUsed by:250
Symbol 245 GraphicUsed by:250
Symbol 246 GraphicUsed by:250
Symbol 247 GraphicUsed by:250
Symbol 248 GraphicUsed by:250
Symbol 249 GraphicUsed by:250
Symbol 250 MovieClipUses:236 237 238 239 240 241 242 243 244 245 246 247 248 249Used by:266
Symbol 251 GraphicUsed by:265
Symbol 252 GraphicUsed by:265
Symbol 253 GraphicUsed by:265
Symbol 254 GraphicUsed by:265
Symbol 255 GraphicUsed by:265
Symbol 256 GraphicUsed by:265
Symbol 257 GraphicUsed by:265
Symbol 258 GraphicUsed by:265
Symbol 259 GraphicUsed by:265
Symbol 260 GraphicUsed by:265
Symbol 261 GraphicUsed by:265
Symbol 262 GraphicUsed by:265
Symbol 263 GraphicUsed by:265
Symbol 264 GraphicUsed by:265
Symbol 265 MovieClipUses:251 252 253 254 255 256 257 258 259 260 261 262 263 264Used by:266
Symbol 266 MovieClip [soldier]Uses:2 222 235 250 265
Symbol 267 GraphicUsed by:300
Symbol 268 GraphicUsed by:269
Symbol 269 MovieClipUses:268Used by:300
Symbol 270 GraphicUsed by:300
Symbol 271 GraphicUsed by:293
Symbol 272 GraphicUsed by:293
Symbol 273 GraphicUsed by:274
Symbol 274 MovieClipUses:273Used by:275
Symbol 275 MovieClipUses:274Used by:293
Symbol 276 GraphicUsed by:293
Symbol 277 BitmapUsed by:278
Symbol 278 GraphicUses:277Used by:293
Symbol 279 BitmapUsed by:280
Symbol 280 GraphicUses:279Used by:281
Symbol 281 MovieClipUses:280Used by:282
Symbol 282 MovieClipUses:281Used by:293
Symbol 283 GraphicUsed by:284
Symbol 284 MovieClipUses:283Used by:293
Symbol 285 GraphicUsed by:286
Symbol 286 ButtonUses:285Used by:293
Symbol 287 SoundUsed by:293
Symbol 288 GraphicUsed by:293
Symbol 289 GraphicUsed by:293
Symbol 290 SoundUsed by:293
Symbol 291 GraphicUsed by:293
Symbol 292 GraphicUsed by:293
Symbol 293 MovieClipUses:271 272 275 276 278 282 284 286 287 288 289 290 291 292Used by:300
Symbol 294 GraphicUsed by:299
Symbol 295 GraphicUsed by:296 299
Symbol 296 MovieClipUses:295Used by:297 298
Symbol 297 MovieClipUses:296Used by:299
Symbol 298 MovieClipUses:296Used by:299
Symbol 299 ButtonUses:294 297 298 295Used by:300
Symbol 300 MovieClipUses:267 269 270 293 299Used by:Timeline
Symbol 301 GraphicUsed by:Timeline
Symbol 375 MovieClip [__Packages.Laser]
Symbol 376 MovieClip [__Packages.Hank]
Symbol 377 MovieClip [__Packages.Zombie]
Symbol 378 MovieClip [__Packages.Giant]
Symbol 379 MovieClip [__Packages.Madness]
Symbol 380 MovieClip [__Packages.AI]
Symbol 302 BitmapUsed by:303
Symbol 303 GraphicUses:302Used by:Timeline
Symbol 304 FontUsed by:305 306 313 315 317 319 320 323 328 330 332 360 369 370 371 372 373 374
Symbol 305 TextUses:304Used by:Timeline
Symbol 306 TextUses:304Used by:Timeline
Symbol 307 GraphicUsed by:308
Symbol 308 MovieClipUses:307Used by:Timeline
Symbol 309 GraphicUsed by:310 311 312 314 318 321 325 326 331
Symbol 310 ButtonUses:309Used by:Timeline
Symbol 311 ButtonUses:309Used by:Timeline
Symbol 312 ButtonUses:309Used by:316
Symbol 313 EditableTextUses:304Used by:316
Symbol 314 ButtonUses:309Used by:316
Symbol 315 EditableTextUses:304Used by:316
Symbol 316 MovieClipUses:312 313 314 315Used by:Timeline
Symbol 317 TextUses:304Used by:Timeline
Symbol 318 ButtonUses:309Used by:Timeline
Symbol 319 TextUses:304Used by:Timeline
Symbol 320 TextUses:304Used by:Timeline
Symbol 321 ButtonUses:309Used by:Timeline
Symbol 322 GraphicUsed by:Timeline
Symbol 323 TextUses:304Used by:Timeline
Symbol 324 GraphicUsed by:Timeline
Symbol 325 ButtonUses:309Used by:Timeline
Symbol 326 ButtonUses:309Used by:Timeline
Symbol 327 GraphicUsed by:Timeline
Symbol 328 TextUses:304Used by:Timeline
Symbol 329 GraphicUsed by:Timeline
Symbol 330 TextUses:304Used by:Timeline
Symbol 331 ButtonUses:309Used by:Timeline
Symbol 332 TextUses:304Used by:Timeline
Symbol 333 GraphicUsed by:Timeline
Symbol 334 GraphicUsed by:344
Symbol 335 GraphicUsed by:344
Symbol 336 GraphicUsed by:344
Symbol 337 GraphicUsed by:344
Symbol 338 GraphicUsed by:344
Symbol 339 GraphicUsed by:344
Symbol 340 GraphicUsed by:344
Symbol 341 GraphicUsed by:344
Symbol 342 GraphicUsed by:344
Symbol 343 GraphicUsed by:344
Symbol 344 MovieClipUses:334 335 336 337 338 339 340 341 342 343Used by:Timeline
Symbol 345 GraphicUsed by:Timeline
Symbol 346 GraphicUsed by:355
Symbol 347 GraphicUsed by:355
Symbol 348 GraphicUsed by:355
Symbol 349 GraphicUsed by:355
Symbol 350 GraphicUsed by:355
Symbol 351 GraphicUsed by:355
Symbol 352 GraphicUsed by:355
Symbol 353 GraphicUsed by:355
Symbol 354 GraphicUsed by:355
Symbol 355 MovieClipUses:346 347 348 349 350 351 352 353 354Used by:Timeline
Symbol 356 GraphicUsed by:Timeline
Symbol 357 GraphicUsed by:368
Symbol 358 FontUsed by:359
Symbol 359 EditableTextUses:358Used by:368
Symbol 360 EditableTextUses:304Used by:368
Symbol 361 GraphicUsed by:366
Symbol 362 GraphicUsed by:366
Symbol 363 GraphicUsed by:366
Symbol 364 GraphicUsed by:366
Symbol 365 GraphicUsed by:366
Symbol 366 MovieClipUses:361 362 363 364 365Used by:368
Symbol 367 GraphicUsed by:368
Symbol 368 MovieClipUses:357 359 360 366 367Used by:Timeline
Symbol 369 EditableTextUses:304Used by:Timeline
Symbol 370 EditableTextUses:304Used by:Timeline
Symbol 371 EditableTextUses:304Used by:Timeline
Symbol 372 EditableTextUses:304Used by:Timeline
Symbol 373 EditableTextUses:304Used by:Timeline
Symbol 374 TextUses:304Used by:Timeline

Instance Names

"loader"Frame 1Symbol 300 MovieClip
"music"Frame 3Symbol 316 MovieClip
"m1"Frame 8Symbol 344 MovieClip
"m2"Frame 8Symbol 355 MovieClip
"walls"Frame 8Symbol 368 MovieClip
"stand"Symbol 151 MovieClip [bot] Frame 1Symbol 137 MovieClip
"walk"Symbol 151 MovieClip [bot] Frame 2Symbol 150 MovieClip
"Bite"Symbol 198 MovieClip [zombie] Frame 3Symbol 185 MovieClip
"bar"Symbol 300 MovieClip Frame 1Symbol 269 MovieClip
"hank"Symbol 300 MovieClip Frame 1Symbol 293 MovieClip
"timex"Symbol 368 MovieClip Frame 1Symbol 359 EditableText
"scorex"Symbol 368 MovieClip Frame 1Symbol 360 EditableText
"door"Symbol 368 MovieClip Frame 1Symbol 366 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "song"
ExportAssets (56)Timeline Frame 1Symbol 58 as "giant"
ExportAssets (56)Timeline Frame 1Symbol 62 as "esymZ"
ExportAssets (56)Timeline Frame 1Symbol 70 as "esym"
ExportAssets (56)Timeline Frame 1Symbol 101 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 117 as "die2"
ExportAssets (56)Timeline Frame 1Symbol 128 as "die1"
ExportAssets (56)Timeline Frame 1Symbol 151 as "bot"
ExportAssets (56)Timeline Frame 1Symbol 153 as "shadow"
ExportAssets (56)Timeline Frame 1Symbol 198 as "zombie"
ExportAssets (56)Timeline Frame 1Symbol 208 as "inter"
ExportAssets (56)Timeline Frame 1Symbol 210 as "path"
ExportAssets (56)Timeline Frame 1Symbol 212 as "flecha"
ExportAssets (56)Timeline Frame 1Symbol 214 as "blood"
ExportAssets (56)Timeline Frame 1Symbol 216 as "slash"
ExportAssets (56)Timeline Frame 1Symbol 220 as "fzz"
ExportAssets (56)Timeline Frame 1Symbol 266 as "soldier"
ExportAssets (56)Timeline Frame 1Symbol 375 as "__Packages.Laser"
ExportAssets (56)Timeline Frame 1Symbol 376 as "__Packages.Hank"
ExportAssets (56)Timeline Frame 1Symbol 377 as "__Packages.Zombie"
ExportAssets (56)Timeline Frame 1Symbol 378 as "__Packages.Giant"
ExportAssets (56)Timeline Frame 1Symbol 379 as "__Packages.Madness"
ExportAssets (56)Timeline Frame 1Symbol 380 as "__Packages.AI"

Labels

"main"Frame 3
"cred"Frame 4
"tut"Frame 5
"stand"Symbol 58 MovieClip [giant] Frame 1
"walk"Symbol 58 MovieClip [giant] Frame 2
"bite"Symbol 58 MovieClip [giant] Frame 3
"die"Symbol 58 MovieClip [giant] Frame 4
"stand"Symbol 151 MovieClip [bot] Frame 1
"walk"Symbol 151 MovieClip [bot] Frame 2
"die1"Symbol 151 MovieClip [bot] Frame 3
"die2"Symbol 151 MovieClip [bot] Frame 4
"stand"Symbol 198 MovieClip [zombie] Frame 1
"walk"Symbol 198 MovieClip [zombie] Frame 2
"bite"Symbol 198 MovieClip [zombie] Frame 3
"die"Symbol 198 MovieClip [zombie] Frame 4
"stand"Symbol 266 MovieClip [soldier] Frame 1
"walk"Symbol 266 MovieClip [soldier] Frame 2
"bite"Symbol 266 MovieClip [soldier] Frame 3
"die"Symbol 266 MovieClip [soldier] Frame 4
"ready"Symbol 293 MovieClip Frame 30
"ready_loop"Symbol 293 MovieClip Frame 40
"go"Symbol 293 MovieClip Frame 70
"loaded"Symbol 300 MovieClip Frame 3

Dynamic Text Variables

scoreholderSymbol 369 EditableText""




http://swfchan.com/12/59887/info.shtml
Created: 16/4 -2019 14:05:31 Last modified: 16/4 -2019 14:05:31 Server time: 10/05 -2024 16:14:39