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Ragdoll Avalanche.swf

This is the info page for
Flash #60356

(Click the ID number above for more basic data on this flash file.)


Text
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More RagDoll Games

Play

Ragdoll

Avalanche

Dodge the falling spikes

Move with the arrow keys

By Matteo Guarnieri

More Games at

RagDollSoft.com

ActionScript [AS1/AS2]

Frame 1
stop(); playbutton.onRelease = function () { _root.gotoAndPlay(2); }; linkuz.onRelease = function () { getURL ("http://www.ragdollsoft.com", "_blank"); };
Frame 2
var game = new tgame(); game.init(); onEnterFrame = function () { game.mainloop(); }; stop();
Symbol 27 MovieClip [__Packages.tgame] Frame 0
class tgame { var myformat, time, fpstime, dodgenum, oldmillisecs, moreragdoll, scritta6, scritta3, scritta4, scritta5, triangles, ragobjects; function tgame () { } function init() { comments.init(); myformat = new TextFormat(); myformat.font = "Verdana"; time = 0; fpstime = 0; var _local3; dodgenum = 0; oldmillisecs = getTimer(); moreragdoll = _root.attachMovie("moreragdoll", "moreragdoll", 999); moreragdoll._x = 275; moreragdoll._y = 360; moreragdoll.onRelease = function () { getURL ("http://www.ragdollsoft.com", "blank"); }; moreragdoll._visible = false; scritta6 = _root.createEmptyMovieClip("scritta6", 848); scritta6.createTextField("scritta", 846, 0, 0, 550, 100); scritta6.scritta.text = comments.com[Math.floor(Math.random() * comments.num)]; scritta6.scritta.textColor = 16711680 /* 0xFF0000 */; scritta6.scritta.setTextFormat(myformat); scritta6.scritta.autoSize = true; scritta6._x = 275 - (scritta6._width / 2); scritta6._y = 150; scritta6._xscale = 100; scritta6._yscale = 100; scritta6._visible = false; scritta3 = _root.createEmptyMovieClip("scritta3", 843); scritta3.createTextField("scritta", 846, 0, 0, 200, 200); scritta3.scritta.text = dodgenum; scritta3.scritta.textColor = 16711680 /* 0xFF0000 */; scritta3.scritta.setTextFormat(myformat); scritta3._x = 520; scritta3._y = 10; scritta3._xscale = 100; scritta3._yscale = 100; scritta3._visible = false; scritta4 = _root.createEmptyMovieClip("scritta4", 839); scritta4.createTextField("scritta", 841, 0, 0, 400, 200); scritta4.scritta.text = "You Dodged 46!"; scritta4.scritta.textColor = 16711680 /* 0xFF0000 */; scritta4.scritta.setTextFormat(myformat); scritta4.scritta.autoSize = true; scritta4._visible = false; scritta4._xscale = 200; scritta4._yscale = 200; scritta4._x = 275 - (scritta4._width / 2); scritta4._y = 100; scritta5 = _root.createEmptyMovieClip("scritta5", 838); scritta5.createTextField("scritta", 841, 0, 0, 400, 200); scritta5.scritta.text = "press space to restart"; scritta5.scritta.textColor = 16711680 /* 0xFF0000 */; scritta5.scritta.setTextFormat(myformat); scritta5._xscale = 120; scritta5._yscale = 120; scritta5.scritta.autoSize = true; scritta5._x = 275 - (scritta5._width / 2); scritta5._y = 300; scritta5._visible = false; triangles = new Array(); _local3 = 0; while (_local3 < maxtri) { triangles[_local3] = new ttriangle(); triangles[_local3] = _root.attachMovie("redtri", "trimov" + _local3, 400 + _local3); triangles[_local3]._visible = false; triangles[_local3]._xscale = 20; _local3++; } ragobjects = new Array(); ragobjects[0] = new tman2(); ragobjects[0].init(); } function mainloop() { time = time + 1; fpstime = fpstime + 1; var _local2; var _local3; ragobjects[0].arrowmove(); _local2 = 0; while (_local2 < ragobjects[0].numballs) { ragobjects[0].balls[_local2].oldx = ragobjects[0].balls[_local2].x; ragobjects[0].balls[_local2].oldy = ragobjects[0].balls[_local2].y; ragobjects[0].balls[_local2].yv = ragobjects[0].balls[_local2].yv + 0.3; ragobjects[0].balls[_local2].x = ragobjects[0].balls[_local2].x + ragobjects[0].balls[_local2].xv; ragobjects[0].balls[_local2].y = ragobjects[0].balls[_local2].y + ragobjects[0].balls[_local2].yv; _local2++; } if (random(100) > (96 - (time / 60))) { _local2 = 0; while (_local2 < maxtri) { if (!triangles[_local2]._visible) { dodgenum = dodgenum + 1; triangles[_local2]._visible = true; triangles[_local2]._x = random(550); triangles[_local2]._y = -50; triangles[_local2].yv = 0; break; } _local2++; } } ragobjects[0].updatemaxmin(); _local2 = 0; while (_local2 < maxtri) { if (triangles[_local2]._visible) { triangles[_local2].yv = triangles[_local2].yv + 0.2; triangles[_local2]._y = triangles[_local2]._y + triangles[_local2].yv; if ((((triangles[_local2]._x < ragobjects[0].xmax) and (triangles[_local2]._x > ragobjects[0].xmin)) and (triangles[_local2]._y < ragobjects[0].ymax)) and (triangles[_local2]._y > ragobjects[0].ymin)) { _local3 = 0; while (_local3 < 11) { var _local4 = myf.distancepl(triangles[_local2]._x, triangles[_local2]._y, ragobjects[0].links[_local3].ball2.x, ragobjects[0].links[_local3].ball2.y, ragobjects[0].links[_local3].ball1.x, ragobjects[0].links[1].ball1.y); if (_local4 < ragobjects[0].links[_local3].width) { if (((((_local3 != 2) and (_local3 != 4)) and (_local3 != 8)) and (_local3 != 10)) and (!ragobjects[0].dead)) { scritta4.scritta.text = "You dodged " + dodgenum; scritta4.scritta.setTextFormat(myformat); scritta4._x = 275 - (scritta4._width / 2); scritta4._visible = true; scritta5._visible = true; ragobjects[0].dead = true; moreragdoll._visible = true; scritta6._visible = true; } if (_local3 == 2) { ragobjects[0].tensions[8].active = 0; ragobjects[0].balls[3].attached = false; } if (_local3 == 4) { ragobjects[0].tensions[9].active = 0; ragobjects[0].balls[5].attached = false; } if (_local3 == 8) { ragobjects[0].tensions[4].active = 0; ragobjects[0].balls[9].attached = false; } if (_local3 == 10) { ragobjects[0].balls[11].attached = false; ragobjects[0].tensions[5].active = 0; } ragobjects[0].links[_local3].active = false; } _local3++; } } if (triangles[_local2]._y > 450) { triangles[_local2]._visible = false; } } _local2++; } _local3 = 0; while (_local3 < 5) { ragobjects[0].applyshifts(); ragobjects[0].applytensions(); _local3++; } _local2 = 0; while (_local2 < ragobjects[0].numballs) { ragobjects[0].balls[_local2].xv = ragobjects[0].balls[_local2].x - ragobjects[0].balls[_local2].oldx; ragobjects[0].balls[_local2].yv = ragobjects[0].balls[_local2].y - ragobjects[0].balls[_local2].oldy; ragobjects[0].balls[_local2].checkcollision(myf.xwin, myf.ywin); _local2++; } _local2 = 0; while (_local2 < ragobjects[0].numballs) { ragobjects[0].balls[_local2].clip._x = ragobjects[0].balls[_local2].x; ragobjects[0].balls[_local2].clip._y = ragobjects[0].balls[_local2].y; _local2++; } _local2 = 0; while (_local2 < ragobjects[0].numlinks) { ragobjects[0].links[_local2].placemovieclip(); if (ragobjects[0].links[_local2].active == false) { ragobjects[0].links[_local2].clip._visible = false; } if (ragobjects[0].links[_local2].active == true) { ragobjects[0].links[_local2].clip._visible = true; } _local2++; } if ((getTimer() - oldmillisecs) > 1000) { scritta3.scritta.text = fpstime; scritta3.scritta.setTextFormat(myformat); fpstime = 0; oldmillisecs = getTimer(); } if (Key.isDown(32)) { init(); } } var maxtri = 13; }
Symbol 28 MovieClip [__Packages.comments] Frame 0
class comments { static var com, num; function comments () { } static function init() { com = new Array(); com.push("Wearing a cursed (-10) skill ring?"); com.push("Damn it where is my mantle of evasion when I need it?"); com.push("When everything else fails read the instructions"); com.push("We recommend users to breath while playing"); com.push("Is that the worst you can do?"); com.push("We're sorry, this game is not suitabe for children under age 3"); com.push("We're sorry, this game is not suitable for blind people"); com.push("We're sorry, this game is not suitable for people over age 115"); com.push("Great try... not"); com.push("Yeah its fun to play with one's feet"); com.push("We're sorry but this game is not the RPG you ordered"); com.push("Tip: watch the screen while playing"); com.push("Tip: stop playing if stabbed in the back"); com.push("Don't feed the birds"); com.push("Dont cry, I'm sure you're good at Hearts"); com.push("Hmm, someone needs to change those lenses"); com.push("Hey, that spike curved!"); com.push("Roger the Dodger"); com.push("As agile as a squashed snail"); com.push("Deadly as a blind sniper"); com.push("Forgot your ninja suit?"); com.push("You have no heart, you ragdoll butcher!"); com.push("Batteries not included"); com.push("These comments are NOT random"); com.push("Winners dont use drugs"); com.push("Must have been some good weed"); com.push("Got booze?"); com.push("Yeah, mushrooms of hallucination are a blast"); com.push("48 hours porn marathon?"); com.push("Wow, I've never seen someone quite as bad"); com.push("My granny is totally better than you"); com.push("Do not operate machinery while intoxicated"); com.push("Ragdolls never die"); com.push("Don't try this at home"); com.push("Visit www.ragdollsoft.com!"); com.push("They keyboard in front of you is not a musical instrument"); com.push("Not an avid gamer I see"); com.push("You lost 1786500000 experience points"); com.push("You found a Power Dragon Scale Mail!"); com.push("Got Ninja?"); com.push("Not exactly a ragdoll master"); com.push("One smooth operator"); num = com.push("Man I'm getting good at this"); } }
Symbol 29 MovieClip [__Packages.ttriangle] Frame 0
class ttriangle extends MovieClip { function ttriangle () { super(); } var xv = 0; var yv = 0; }
Symbol 30 MovieClip [__Packages.tragobject] Frame 0
class tragobject { var balls, tensions, links, numtensions, numballs, numlinks, xmax, ymax, xmin, ymin; function tragobject () { } function arrowmove() { if (dead == false) { var _local2 = 10; if (Key.isDown(39)) { balls[0].xv = balls[0].xv + _local2; } if (Key.isDown(37)) { balls[0].xv = balls[0].xv + (-_local2); } if (Key.isDown(38)) { balls[0].yv = balls[0].yv + (-_local2); } if (Key.isDown(40)) { balls[0].yv = balls[0].yv + _local2; } } } function init() { var _local3; tensions = new Array(); balls = new Array(); links = new Array(); numtensions = 3; numballs = 5; numlinks = 4; _local3 = 0; while (_local3 < numballs) { var _local4 = new tball(); _local4.clip = _root.attachMovie("ball0", "ball" + _local3, _local3); _local4.r = 25; _local4.m = 1; _local4.actualmass = 1; _local4.clip._xscale = 2 * _local4.r; _local4.clip._yscale = 2 * _local4.r; _local4.xv = (random(100) - 50) / 10; _local4.yv = (random(100) - 50) / 10; _local4.x = random(300); _local4.y = random(300); _local4.shiftx = 0; _local4.shifty = 0; _local4.oldx = _local4.x; _local4.oldy = _local4.y; balls[_local3] = _local4; _local3++; } _local3 = 0; while (_local3 < numlinks) { links[_local3] = new tlink(); links[_local3].ball1 = balls[_local3]; links[_local3].ball2 = balls[_local3 + 1]; links[_local3].dist = 50; _local3++; } _local3 = 0; while (_local3 < numtensions) { tensions[_local3] = new ttension(); tensions[_local3].ball1 = balls[_local3]; tensions[_local3].ball2 = balls[_local3 + 1]; tensions[_local3].ball3 = balls[_local3 + 2]; tensions[_local3].angle = 180; tensions[_local3].strength = 1000; _local3++; } } function updatemaxmin() { var _local2; xmax = -9999; ymax = -9999; xmin = 9999; ymin = 9999; _local2 = 0; while (_local2 < numballs) { if (balls[_local2].attached) { xmax = Math.max(xmax, balls[_local2].x); ymax = Math.max(ymax, balls[_local2].y); xmin = Math.min(xmin, balls[_local2].x); ymin = Math.min(ymin, balls[_local2].y); } _local2++; } } function applyshifts() { var _local2; _local2 = 0; while (_local2 < numballs) { balls[_local2].shiftx = 0; balls[_local2].shifty = 0; _local2++; } _local2 = 0; while (_local2 < numlinks) { links[_local2].partialshift(); _local2++; } _local2 = 0; while (_local2 < numballs) { balls[_local2].x = balls[_local2].x + balls[_local2].shiftx; balls[_local2].y = balls[_local2].y + balls[_local2].shifty; _local2++; } } function applytensions() { var _local2; _local2 = 0; while (_local2 < numballs) { balls[_local2].shiftx = 0; balls[_local2].shifty = 0; _local2++; } if (dead == false) { _local2 = 0; while (_local2 < numtensions) { tensions[_local2].partialtension(1); _local2++; } _local2 = 0; while (_local2 < numballs) { balls[_local2].x = balls[_local2].x + balls[_local2].shiftx; balls[_local2].y = balls[_local2].y + balls[_local2].shifty; _local2++; } } } var dead = false; }
Symbol 31 MovieClip [__Packages.tball] Frame 0
class tball { var clip, number, x, y; function tball () { } function init() { clip.createEmptyMovieClip("ball" + number, number); clip.attachMovie("ball0", "whatever", 0); clip._xscale = 2 * r; clip._yscale = 2 * r; } function checkcollision(xwin, ywin) { if (x > xwin) { x = xwin - 0.1; xv = xv * -0.8; } if (x < 0) { x = 0.1; xv = xv * -0.8; } if (y > ywin) { y = ywin - 0.1; yv = yv * -0.8; xv = xv * 0.6; } if (y < 0) { y = 0.1; yv = yv * -0.8; } } var xv = (random(100) - 50) / 10; var yv = (random(100) - 50) / 10; var r = 25; var m = 1; var actualmass = 1; var shiftx = 0; var shifty = 0; var attached = true; }
Symbol 32 MovieClip [__Packages.tlink] Frame 0
class tlink { var ball1, ball2, clip, width, dist; function tlink () { } function placemovieclip() { var _local3 = ball1; var _local2 = ball2; var _local5 = Math.sqrt(((_local3.x - _local2.x) * (_local3.x - _local2.x)) + ((_local3.y - _local2.y) * (_local3.y - _local2.y))); var _local6 = ball2.x - ball1.x; var _local4 = ball2.y - ball1.y; clip._x = (_local3.x + _local2.x) / 2; clip._y = (_local3.y + _local2.y) / 2; clip._xscale = _local5; clip._yscale = width; clip._rotation = (Math.atan2(_local4, _local6) * 180) / Math.PI; } function partialshift() { if (active) { var _local3 = ball1; var _local2 = ball2; var _local7 = _local2.x - _local3.x; var _local6 = _local2.y - _local3.y; var _local4 = Math.sqrt(((_local3.x - _local2.x) * (_local3.x - _local2.x)) + ((_local3.y - _local2.y) * (_local3.y - _local2.y))); var _local5 = _local4 - dist; _local3.shiftx = _local3.shiftx + (((((((_local7 / _local4) * _local5) / 2) * _local2.m) / (_local3.m + _local2.m)) * 2) * 0.7); _local2.shiftx = _local2.shiftx - (((((((_local7 / _local4) * _local5) / 2) * _local3.m) / (_local3.m + _local2.m)) * 2) * 0.7); _local3.shifty = _local3.shifty + (((((((_local6 / _local4) * _local5) / 2) * _local2.m) / (_local3.m + _local2.m)) * 2) * 0.7); _local2.shifty = _local2.shifty - (((((((_local6 / _local4) * _local5) / 2) * _local3.m) / (_local3.m + _local2.m)) * 2) * 0.7); } } var active = true; }
Symbol 33 MovieClip [__Packages.ttension] Frame 0
class ttension { var ball1, ball2, ball3; function ttension () { } function partialtension(slower) { if (active) { var _local6 = ball2.y - ball1.y; var _local5 = ball3.y - ball2.y; var _local8 = ball2.x - ball1.x; var _local7 = ball3.x - ball2.x; var _local9 = myf.normangle(((57.2957795130823 * Math.atan2(_local6, -_local8)) - (57.2957795130823 * Math.atan2(_local5, -_local7))) + 180) - angle; var _local10 = myf.normangle2(_local9); var _local4 = (_local6 * _local6) + (_local8 * _local8); var _local3 = (_local5 * _local5) + (_local7 * _local7); if (Math.abs(_local4) < myf.smallnumber) { _local4 = myf.smallnumber; } if (Math.abs(_local3) < myf.smallnumber) { _local3 = myf.smallnumber; } var _local2 = ((_local10 / 400) * strength) * slower; ball1.shiftx = ball1.shiftx + (((_local6 / _local4) * _local2) / ball1.actualmass); ball1.shifty = ball1.shifty + ((_local2 * ((-_local8) / _local4)) / ball1.actualmass); ball2.shiftx = ball2.shiftx + ((((-_local2) * (_local6 / _local4)) - (_local2 * (_local5 / _local3))) / ball2.actualmass); ball2.shifty = ball2.shifty + ((((-_local2) * ((-_local8) / _local4)) - (_local2 * ((-_local7) / _local3))) / ball2.actualmass); ball3.shiftx = ball3.shiftx + ((_local2 * (_local5 / _local3)) / ball3.actualmass); ball3.shifty = ball3.shifty + ((_local2 * ((-_local7) / _local3)) / ball3.actualmass); } } var active = true; var angle = 180; var strength = 1000; }
Symbol 34 MovieClip [__Packages.myf] Frame 0
class myf { function myf () { } static function normangle(angle) { while (angle < 0) { angle = angle + 360; } while (angle >= 360) { angle = angle - 360; } return(angle); } static function normangle2(angle) { while (angle < -180) { angle = angle + 360; } while (angle >= 180) { angle = angle - 360; } return(angle); } static function distancepl(x0, y0, xa, ya, xb, yb) { var _local4 = xb - xa; var _local3 = yb - ya; var _local13 = x0 - xa; var _local12 = y0 - ya; var _local7 = (_local13 * _local4) + (_local3 * _local12); if (_local7 <= 0) { return(Math.sqrt(((x0 - xa) * (x0 - xa)) + ((y0 - ya) * (y0 - ya)))); } var _local9 = (_local4 * _local4) + (_local3 * _local3); if (_local9 <= _local7) { return(Math.sqrt(((x0 - xb) * (x0 - xb)) + ((y0 - yb) * (y0 - yb)))); } var _local8 = _local7 / _local9; var _local11 = xa + (_local8 * _local4); var _local10 = ya + (_local8 * _local3); return(Math.sqrt(((x0 - _local11) * (x0 - _local11)) + ((y0 - _local10) * (y0 - _local10)))); } static function distancepl2(x0, y0, xa, ya, xb, yb) { var _local5 = xa - x0; var _local6 = ya - y0; var _local8 = xb - x0; var _local9 = yb - y0; var _local2 = _local9 - _local6; var _local4 = _local8 - _local5; var _local3 = (-_local2) / _local4; var _local1 = 1; var _local7 = (-_local6) + ((_local5 * _local2) / _local4); var _local10 = Math.abs(_local7) / Math.sqrt((_local3 * _local3) + (_local1 * _local1)); return(_local10); } static var xwin = 550; static var ywin = 400; static var smallnumber = 0.0001; }
Symbol 35 MovieClip [__Packages.tman2] Frame 0
class tman2 extends tragobject { var tensions, balls, links, numtensions, numballs, numlinks; function tman2 () { super(); } function init() { var _local5 = 0.5; var _local3; tensions = new Array(); balls = new Array(); links = new Array(); numtensions = 10; numballs = 12; numlinks = 11; _local3 = 0; while (_local3 < numballs) { var _local4 = new tball(); _local4.clip = _root.attachMovie("ball0", "ball" + _local3, _local3); _local4.r = 10 * _local5; if (_local3 == 0) { _local4.r = 23 * _local5; } _local4.m = 1; _local4.actualmass = 1; _local4.clip._xscale = 2 * _local4.r; _local4.clip._yscale = 2 * _local4.r; _local4.xv = 0; _local4.yv = 0; _local4.x = random(300); _local4.y = random(300); _local4.shiftx = 0; _local4.shifty = 0; _local4.oldx = _local4.x; _local4.oldy = _local4.y; balls[_local3] = _local4; _local3++; } _local3 = 0; while (_local3 < numlinks) { links[_local3] = new tlink(); links[_local3].clip = _root.attachMovie("square", "link" + _local3, _local3 + 100); links[_local3].width = 20 * _local5; _local3++; } _local3 = 0; links[_local3].ball1 = balls[0]; links[_local3].ball2 = balls[1]; links[_local3].dist = 35; _local3 = 1; links[_local3].ball1 = balls[1]; links[_local3].ball2 = balls[2]; links[_local3].dist = 40; _local3 = 2; links[_local3].ball1 = balls[2]; links[_local3].ball2 = balls[3]; links[_local3].dist = 40; _local3 = 3; links[_local3].ball1 = balls[1]; links[_local3].ball2 = balls[4]; links[_local3].dist = 40; _local3 = 4; links[_local3].ball1 = balls[4]; links[_local3].ball2 = balls[5]; links[_local3].dist = 40; _local3 = 5; links[_local3].ball1 = balls[1]; links[_local3].ball2 = balls[6]; links[_local3].dist = 30; _local3 = 6; links[_local3].ball1 = balls[6]; links[_local3].ball2 = balls[7]; links[_local3].dist = 30; _local3 = 7; links[_local3].ball1 = balls[7]; links[_local3].ball2 = balls[8]; links[_local3].dist = 60; _local3 = 8; links[_local3].ball1 = balls[8]; links[_local3].ball2 = balls[9]; links[_local3].dist = 60; _local3 = 9; links[_local3].ball1 = balls[7]; links[_local3].ball2 = balls[10]; links[_local3].dist = 60; _local3 = 10; links[_local3].ball1 = balls[10]; links[_local3].ball2 = balls[11]; links[_local3].dist = 60; _local3 = 0; while (_local3 < numlinks) { links[_local3].dist = links[_local3].dist * _local5; _local3++; } var _local6 = 500; _local3 = 0; tensions[_local3] = new ttension(); tensions[_local3].ball1 = balls[0]; tensions[_local3].ball2 = balls[1]; tensions[_local3].ball3 = balls[6]; tensions[_local3].angle = 180; tensions[_local3].strength = _local6 * 1; _local3 = 1; tensions[_local3] = new ttension(); tensions[_local3].ball1 = balls[1]; tensions[_local3].ball2 = balls[6]; tensions[_local3].ball3 = balls[7]; tensions[_local3].angle = 180; tensions[_local3].strength = _local6 * 2; _local3 = 2; tensions[_local3] = new ttension(); tensions[_local3].ball1 = balls[6]; tensions[_local3].ball2 = balls[7]; tensions[_local3].ball3 = balls[8]; tensions[_local3].angle = 200; tensions[_local3].strength = _local6 * 1; _local3 = 3; tensions[_local3] = new ttension(); tensions[_local3].ball1 = balls[6]; tensions[_local3].ball2 = balls[7]; tensions[_local3].ball3 = balls[10]; tensions[_local3].angle = 160; tensions[_local3].strength = _local6 * 1; _local3 = 4; tensions[_local3] = new ttension(); tensions[_local3].ball1 = balls[7]; tensions[_local3].ball2 = balls[8]; tensions[_local3].ball3 = balls[9]; tensions[_local3].angle = 180; tensions[_local3].strength = _local6 * 1; _local3 = 5; tensions[_local3] = new ttension(); tensions[_local3].ball1 = balls[7]; tensions[_local3].ball2 = balls[10]; tensions[_local3].ball3 = balls[11]; tensions[_local3].angle = 180; tensions[_local3].strength = _local6 * 1; _local3 = 6; tensions[_local3] = new ttension(); tensions[_local3].ball1 = balls[6]; tensions[_local3].ball2 = balls[1]; tensions[_local3].ball3 = balls[2]; tensions[_local3].angle = 90; tensions[_local3].strength = _local6 * 1; _local3 = 7; tensions[_local3] = new ttension(); tensions[_local3].ball1 = balls[6]; tensions[_local3].ball2 = balls[1]; tensions[_local3].ball3 = balls[4]; tensions[_local3].angle = 270; tensions[_local3].strength = _local6 * 1; _local3 = 8; tensions[_local3] = new ttension(); tensions[_local3].ball1 = balls[1]; tensions[_local3].ball2 = balls[2]; tensions[_local3].ball3 = balls[3]; tensions[_local3].angle = 180; tensions[_local3].strength = _local6 * 0.5; _local3 = 9; tensions[_local3] = new ttension(); tensions[_local3].ball1 = balls[1]; tensions[_local3].ball2 = balls[4]; tensions[_local3].ball3 = balls[5]; tensions[_local3].angle = 180; tensions[_local3].strength = _local6 * 0.5; _local3 = 0; while (_local3 < numtensions) { tensions[_local3].strength = (tensions[_local3].strength * _local5) * _local5; _local3++; } } }

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClip [ball0]Uses:1
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClip [square]Uses:3
Symbol 5 FontUsed by:6
Symbol 6 TextUses:5Used by:7
Symbol 7 MovieClip [gamedifferentlink]Uses:6
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClip [redtri]Uses:8
Symbol 10 GraphicUsed by:13
Symbol 11 FontUsed by:12 18 22 23 24 25 26
Symbol 12 TextUses:11Used by:13
Symbol 13 MovieClip [moreragdoll]Uses:10 12
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClip [playbutton]Uses:14Used by:Timeline
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClip [linkuz]Uses:16Used by:Timeline
Symbol 18 TextUses:11Used by:Timeline
Symbol 19 FontUsed by:20 21
Symbol 20 TextUses:19Used by:Timeline
Symbol 21 TextUses:19Used by:Timeline
Symbol 22 TextUses:11Used by:Timeline
Symbol 23 TextUses:11Used by:Timeline
Symbol 24 TextUses:11Used by:Timeline
Symbol 25 TextUses:11Used by:Timeline
Symbol 26 TextUses:11Used by:Timeline
Symbol 27 MovieClip [__Packages.tgame]
Symbol 28 MovieClip [__Packages.comments]
Symbol 29 MovieClip [__Packages.ttriangle]
Symbol 30 MovieClip [__Packages.tragobject]
Symbol 31 MovieClip [__Packages.tball]
Symbol 32 MovieClip [__Packages.tlink]
Symbol 33 MovieClip [__Packages.ttension]
Symbol 34 MovieClip [__Packages.myf]
Symbol 35 MovieClip [__Packages.tman2]

Instance Names

"linkuz"Frame 1Symbol 17 MovieClip [linkuz]
"playbutton"Frame 1Symbol 15 MovieClip [playbutton]

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 2 as "ball0"
ExportAssets (56)Timeline Frame 1Symbol 4 as "square"
ExportAssets (56)Timeline Frame 1Symbol 7 as "gamedifferentlink"
ExportAssets (56)Timeline Frame 1Symbol 9 as "redtri"
ExportAssets (56)Timeline Frame 1Symbol 13 as "moreragdoll"
ExportAssets (56)Timeline Frame 1Symbol 15 as "playbutton"
ExportAssets (56)Timeline Frame 1Symbol 17 as "linkuz"
ExportAssets (56)Timeline Frame 1Symbol 27 as "__Packages.tgame"
ExportAssets (56)Timeline Frame 1Symbol 28 as "__Packages.comments"
ExportAssets (56)Timeline Frame 1Symbol 29 as "__Packages.ttriangle"
ExportAssets (56)Timeline Frame 1Symbol 30 as "__Packages.tragobject"
ExportAssets (56)Timeline Frame 1Symbol 31 as "__Packages.tball"
ExportAssets (56)Timeline Frame 1Symbol 32 as "__Packages.tlink"
ExportAssets (56)Timeline Frame 1Symbol 33 as "__Packages.ttension"
ExportAssets (56)Timeline Frame 1Symbol 34 as "__Packages.myf"
ExportAssets (56)Timeline Frame 1Symbol 35 as "__Packages.tman2"




http://swfchan.com/13/60356/info.shtml
Created: 16/4 -2019 07:37:01 Last modified: 16/4 -2019 07:37:01 Server time: 15/05 -2024 19:48:43