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Newgrounds RPG Demo.swf

This is the info page for
Flash #60479

(Click the ID number above for more basic data on this flash file.)


Text
ye olde
GUN SHOP

Loading... Please hold

back

Next

Strange character: "Hello!"

Bob: "You're in Newgrounds. My name is Bob."

Bob: "Yes. The site is our small business venture..."

Bob: "So, what's your name?"

WriteNameHere

SPEAK

HANKS GUNS

HANKS GUNS

WTF

PAUSED

Welcome!

Welcome to the Newgrounds RPG Demo. We wanted to give you  just a taste of the real game, so we knocked up a small area for you to explore. We know theres not much to show here, but the real game will feature characters such as 'Knox's Clay', 'The Clock Crew', and many more! So go now, enjoy your stay!

Press enter to continue

HP:

/

Game Over

Game Over

Game Over

Game Over

Game Over

Press Enter to return to menu

Total EXP:

Level:

EXP Gained:

Total GG:

GG Found:

Next Level

EXPErIENCE

GrOUNDS GOLD

EXPErIENCE

GrOUNDS GOLD

Back to Walking

'Zup? Need
anything? Click the
drawer to open it

Ka-Ching!
Anything else?

No way! Come back
when you have
more money!

item

Name: Machinegun
Price: 175 Ng's
HP: +/0
MP: +/- 0
Abilities: Weapon, DMG:15x3

Name: AK -47
Price: 300 Ng's
HP: +/- 0
MP: +/- 0
Abilities: Weapon - DMG: 10x10

Name: Pistol
Price: 50 Ng's
HP: +/- 0
MP: +/- 0
Abilities: Weapon - DMG: 10x2

Name: BFG
Price: 1250 Ng's
HP: +/- 0
MP: +/- 0
Abilities: Weapon - DMG:50x10

money

NG's:

1500

:: Credits ::
::Initial Topic Starter::
RuthlessBastard
::Actionscripers::
Eviludy
Flast
Jafit-Man
TheWaste
::Artists & Animators::
axltheman
Az3r
griffenmaster
RagingFlame
SlackerSoha
maakkleine
::Concepts::
MrRombie
RuthlessBastard
saxe
::Forum Administrator::
_LimpNoodle_
Everyone in the game contributed ideas and occasionally made
graphics... but they are listed above for their main contributions.
::Music::
(Battle music)
Time Code - Watching U
(Menu and Credits music)
Various Artists - Om Lounge Vinyl
(Game music)
Aperfectcircle - Wake The Dead
::Audio & Sounds::
Flashkit.com
a1freesoundeffects.com
::Special Thanks::
(Letting us use Madness characters)
Krinkles
(Information about Newgrounds account and submission)
Wade Flup
(Ideas and Concepts)
Everyone who posted on the Newgrounds BBS, in our old
thread, "Great Idea".
(Entire point of making the game, Newgrounds!)
Everyone involved with the creation of Newgrounds... Tom, Wade, liljim, and
every single user, even Sherbert!
Thanks for playing!

ESC to return
to menu

Thanks for playing

<P ALIGN="CENTER"><FONT FACE="Arial" SIZE="16" COLOR="#FFCC66"><A HREF="http://www.geocities.com/nggroupproject/index.html"><B>the old old website</B></A></FONT></P>

<P ALIGN="CENTER"><FONT FACE="Arial" SIZE="16" COLOR="#FFCC66"><A HREF="http://www.ngrpg.tk" target = "_blank"><B>the old website</B></A></FONT></P>

<P ALIGN="CENTER"><FONT FACE="Arial" SIZE="16" COLOR="#FFCC66"><A HREF="http://www.newgrounds.com/bbs/topic.php?id=94336" target = "_blank"><B>&quot;Great idea&quot; topic</B></A></FONT></P>

Log on to

for more info on the actual game.

our forum

our forum

our forum

esc

ActionScript [AS1/AS2]

Frame 1
stop(); _root.movemodequality = "MEDIUM"; _root.battlequality = "LOW"; _root.scrollquality = "LOW"; _root.scrolltype = "snap"; fscommand ("showmenu", false);
Frame 2
stop();
Frame 3
stop();
Frame 4
stop();
Frame 5
stop();
Frame 6
_root.gamestatus = "popup"; _root.questprogress = 0; _root.enterlock = 0; _root.triggerset = "nothing"; _root.globalmusic = new Sound(); _root.globalspeech = new Sound(); _root.globalambient = new Sound(); Math.round((pl_level = 1)); Math.round((pl_exp = 1)); Math.round((pl_strength = 10)); Math.round((pl_defence = 10)); Math.round((pl_totalHP = 200)); Math.round((pl_gg = 6)); Math.round((_root.lvReq = 1000 * ((_root.pl_level * _root.pl_level) * _root.pl_level))); if (_root.pl_level < 100) { if (_root.pl_exp >= _root.lvReq) { _root.pl_level++; Math.round((_root.pl_strength = _root.pl_strength + random(3))); Math.round((_root.pl_defense = _root.pl_defense + random(3))); Math.round((_root.pl_totalhp = _root.pl_totalhp + ((20 * _root.pl_level) + random(_root.pl_level * 20)))); } Math.round((_root.lvReq = 1000 * ((_root.pl_level * _root.pl_level) * _root.pl_level))); } pl_hp = pl_totalhp;
Instance of Symbol 158 MovieClip in Frame 6
onClipEvent (enterFrame) { _rotation = (_rotation + 25); }
Frame 38
gotoAndStop (39);
Frame 39
_root.globalmusic.attachSound("lute"); _root.globalmusic.start(0, 99); stop();
Instance of Symbol 169 MovieClip "fightarea" in Frame 39
onClipEvent (load) { _visible = false; }
Instance of Symbol 171 MovieClip "end" in Frame 39
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 172 MovieClip "shop" in Frame 39
onClipEvent (load) { this._visible = 0; }
Instance of Symbol 176 MovieClip "obsticles" in Frame 39
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (hitTest(_root.player._x + 40, _root.player._y, true)) { _root.player.isWallRight = true; } else { _root.player.isWallRight = false; } if (hitTest(_root.player._x, _root.player._y - 40, true)) { _root.player.isWallUp = true; } else { _root.player.isWallUp = false; } if (hitTest(_root.player._x - 40, _root.player._y, true)) { _root.player.isWallLeft = true; } else { _root.player.isWallLeft = false; } if (hitTest(_root.player._x, _root.player._y + 40, true)) { _root.player.isWallDown = true; } else { _root.player.isWallDown = false; } }
Instance of Symbol 178 MovieClip "tomfulp01" in Frame 39
onClipEvent (load) { name = "Tom Fulp"; breed = "King Of The Portal"; speech = "\"Hey buddy! This is my neck of the woods! Yes i'm Tom Flup, and this is my land I created, all that you see before you. I am the undisputed King of the Portal. Anyway i'll be seeing you in the main game!\""; picnum = 3; } onClipEvent (enterFrame) { speak(this, name, breed, speech, picnum, dialouge, windowtype, trigger); this.swapDepths(((math.round((20 + _y) / 40) * 100) - 100) + math.round((20 + _x) / 40)); }
Instance of Symbol 180 MovieClip "barryguard" in Frame 39
onClipEvent (load) { windowtype = "dialouge"; name = "Barry"; breed = "Madness Deputy"; speech = "\"Sorry sir. New laws... I can't let you into this forest unless you are capible of defending yourself...\""; picnum = "mad03"; dialouge = "speak"; } onClipEvent (enterFrame) { speak(this, name, breed, speech, picnum, dialouge, windowtype, trigger); this.swapDepths(((math.round((20 + _y) / 40) * 100) - 100) + math.round((20 + _x) / 40)); }
Instance of Symbol 182 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 184 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 210 MovieClip "player" in Frame 39
onClipEvent (load) { _root._quality = _root.movemodequality; this.gotoAndStop(4); this.movepixels = 0; this.lookdirection = 4; right = 0; left = 0; down = 0; up = 0; movefinished = 1; _root.battlmovie = 0; } onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); _root.mydepth = ((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40); if (!Key.isDown(Key.Enter)) { if (_root.enterlock == 1) { _root.enterlock = 0; } } if (_root.pauselock == 0) { if (Key.isDown(80)) { _root.pauselock = 1; if (_root.gamestatus == "normal") { _root.gamestatus = "paused"; this.stop(); _root.pausediag.anim.gotoAndPlay(1); _root.pausediag._visible = true; } else if (_root.gamestatus == "paused") { _root.gamestatus = "normal"; _root.pausediag._visible = false; if (_currentframe > 4) { this.play(); } } } } if (!Key.isDown(80)) { _root.pauselock = 0; } if (_root.gamestatus == "normal") { if (this.movepixels <= 0) { if (movefinished == 0) { _root.encounter = random(10); movefinished = 1; } if ((_root.fightarea.hitTest(this._x, this._y, true) && (_root.gamestatus == "normal")) && (_root.encounter == 0)) { _root.encounter = "Battle!"; _root._quality = _root.battlequality; _root.battlemode.play(); } if (_root.shop.hitTest(this._x, this._y, true)) { _root.shopopen.play(); } if (this.lookdirection == 1) { this.gotoAndStop(1); } if (this.lookdirection == 2) { this.gotoAndStop(2); } if (this.lookdirection == 3) { this.gotoAndStop(3); } if (this.lookdirection == 4) { this.gotoAndStop(4); } if (_root.encounter != "Battle!") { if ((((Key.isDown(key.right) && (!Key.isDown(key.up))) && (!Key.isDown(key.left))) && (!Key.isDown(key.down))) && (!Key.isDown(key.shift))) { if (this.hitTest(_root.end)) { _root.wtf = 2; } if (_root.player.isWallRight == false) { this.movepixels = 40; this.lookdirection = 1; this.gotoAndPlay(5); if ((_x == 580) && (_root.scrolltype == "pan")) { right = 1; } } if (_root.player.isWallRight == true) { this.gotoAndStop(1); this.lookdirection = 1; } } if (((((!Key.isDown(key.right)) && (Key.isDown(key.up))) && (!Key.isDown(key.left))) && (!Key.isDown(key.down))) && (!Key.isDown(key.shift))) { if (_root.player.isWallUp == false) { this.movepixels = 40; this.lookdirection = 2; this.gotoAndPlay(16); if ((_y == 20) && (_root.scrolltype == "pan")) { up = 1; } } if (_root.player.isWallUp == true) { this.gotoAndStop(2); this.lookdirection = 2; } } if (((((!Key.isDown(key.right)) && (!Key.isDown(key.up))) && (Key.isDown(key.left))) && (!Key.isDown(key.down))) && (!Key.isDown(key.shift))) { if (_root.player.isWallLeft == false) { this.movepixels = 40; this.lookdirection = 3; this.gotoAndPlay(27); if ((_x == 20) && (_root.scrolltype == "pan")) { left = 1; } } if (_root.player.isWallLeft == true) { this.gotoAndStop(3); this.lookdirection = 3; } } if (((((!Key.isDown(key.right)) && (!Key.isDown(key.up))) && (!Key.isDown(key.left))) && (Key.isDown(key.down))) && (!Key.isDown(key.shift))) { if (_root.player.isWallDown == false) { this.movepixels = 40; this.lookdirection = 4; this.gotoAndPlay(38); if ((_y == 380) && (_root.scrolltype == "pan")) { down = 1; } } if (_root.player.isWallDown == true) { this.gotoAndStop(4); this.lookdirection = 4; } } } } if (this.movepixels >= 4) { this.movepixels = this.movepixels - 4; movefinished = 0; if (this.lookdirection == 1) { _x = (_x + 4); if (_root.scrolltype == "pan") { if (right == 1) { for (var property in _root) { if ((((typeof(_root[property]) == "movieclip") && (_root[property] != _root.popup)) && (_root[property] != _root.battlemode)) && (_root[property] != _root.pausediag)) { _root[property]._x = _root[property]._x - 60; _root._quality = _root.scrollquality; } } } } if (_root.scrolltype == "snap") { if (this._x > 600) { for (var property in _root) { if ((((typeof(_root[property]) == "movieclip") && (_root[property] != _root.popup)) && (_root[property] != _root.battlemode)) && (_root[property] != _root.pausediag)) { _root[property]._x = _root[property]._x - 600; } } } } } if (this.lookdirection == 2) { _y = (_y - 4); if (_root.scrolltype == "pan") { if (up == 1) { for (var property in _root) { if ((((typeof(_root[property]) == "movieclip") && (_root[property] != _root.popup)) && (_root[property] != _root.battlemode)) && (_root[property] != _root.pausediag)) { _root[property]._y = _root[property]._y + 40; _root._quality = _root.scrollquality; } } } } if (_root.scrolltype == "snap") { if (this._y < 0) { for (var property in _root) { if ((((typeof(_root[property]) == "movieclip") && (_root[property] != _root.popup)) && (_root[property] != _root.battlemode)) && (_root[property] != _root.pausediag)) { _root[property]._y = _root[property]._y + 400; } } } } } if (this.lookdirection == 3) { _x = (_x - 4); if (_root.scrolltype == "pan") { if (left == 1) { for (var property in _root) { if ((((typeof(_root[property]) == "movieclip") && (_root[property] != _root.popup)) && (_root[property] != _root.battlemode)) && (_root[property] != _root.pausediag)) { _root[property]._x = _root[property]._x + 60; _root._quality = _root.scrollquality; } } } } if (_root.scrolltype == "snap") { if (this._x < 0) { for (var property in _root) { if ((((typeof(_root[property]) == "movieclip") && (_root[property] != _root.popup)) && (_root[property] != _root.battlemode)) && (_root[property] != _root.pausediag)) { _root[property]._x = _root[property]._x + 600; } } } } } if (this.lookdirection == 4) { _y = (_y + 4); if (_root.scrolltype == "pan") { if (down == 1) { for (var property in _root) { if ((((typeof(_root[property]) == "movieclip") && (_root[property] != _root.popup)) && (_root[property] != _root.battlemode)) && (_root[property] != _root.pausediag)) { _root[property]._y = _root[property]._y - 40; _root._quality = _root.scrollquality; } } } } if (_root.scrolltype == "snap") { if (this._y > 400) { for (var property in _root) { if ((((typeof(_root[property]) == "movieclip") && (_root[property] != _root.popup)) && (_root[property] != _root.battlemode)) && (_root[property] != _root.pausediag)) { _root[property]._y = _root[property]._y - 400; } } } } } } if (_root.scrolltype == "pan") { if (this.movepixels < 4) { right = 0; left = 0; down = 0; up = 0; _root._quality = _root.movemodequality; } } } if (Key.isDown(key.shift)) { if (this.movepixels <= 0) { if (((Key.isDown(key.right) && (!Key.isDown(key.up))) && (!Key.isDown(key.left))) && (!Key.isDown(key.down))) { this.lookdirection = 1; this.gotoAndStop(1); } if ((((!Key.isDown(key.right)) && (Key.isDown(key.up))) && (!Key.isDown(key.left))) && (!Key.isDown(key.down))) { this.lookdirection = 2; this.gotoAndStop(2); } if ((((!Key.isDown(key.right)) && (!Key.isDown(key.up))) && (Key.isDown(key.left))) && (!Key.isDown(key.down))) { this.lookdirection = 3; this.gotoAndStop(3); } if ((((!Key.isDown(key.right)) && (!Key.isDown(key.up))) && (!Key.isDown(key.left))) && (Key.isDown(key.down))) { this.lookdirection = 4; this.gotoAndStop(4); } } } }
Instance of Symbol 213 MovieClip "speak" in Frame 39
onClipEvent (enterFrame) { if (_root.triggerset == "givesword") { _root.hassword = true; _root.barryguard.speech = "\"Okay. You can go through now. But be careful.\""; _root.oldhag.speech = "\"Good luck on your journeys my boy.\""; _root.obsticles.letyoupass._x = _root.obsticles.letyoupass._x - 40; _root.triggerset = "nothing"; } } onClipEvent (load) { _global.speak = function (clip, name, breed, speech, picnum, dialouge, windowtype, trigger) { if (Key.isDown(Key.Enter)) { if (_root.gamestatus == "normal") { if (_root.enterlock == 0) { if (_root.player.movepixels <= 0) { if ((((((_root.player._x == clip._x) && (_root.player._y == (clip._y + 40))) && (_root.player.lookdirection == 2)) || (((_root.player._x == (clip._x + 40)) && (_root.player._y == clip._y)) && (_root.player.lookdirection == 3))) || (((_root.player._x == clip._x) && (_root.player._y == (clip._y - 40))) && (_root.player.lookdirection == 4))) || (((_root.player._x == (clip._x - 40)) && (_root.player._y == clip._y)) && (_root.player.lookdirection == 1))) { _root.enterlock = 1; _root.player.stop(); if (windowtype == "dialouge") { _root.popupname = name; _root.popupbreed = breed; _root.popupspeech = speech; _root.triggerset = trigger; _root.popup.inform.face.gotoAndStop(picnum); _root.globalspeech.attachSound(dialouge); _root.globalspeech.start(); } _root.gamestatus = "popup"; } } } } } if (Key.isDown(Key.Enter)) { if (_root.gamestatus == "popup") { if (_root.enterlock == 0) { _root.enterlock = 1; _root.gamestatus = "normal"; _root.globalspeech.stop(speech); if (_root.player._currentframe > 4) { _root.player.stop(); } } } } }; }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 221 MovieClip in Frame 39
onClipEvent (load) { windowtype = "dialouge"; name = "Directional Sign"; breed = ""; speech = "The sign reads;\r'East - Stickville\rSouth - The City Of Madness\rWest - The Old Hags House'"; picnum = 12; dialouge = "speak"; this.gotoAndStop(5); } onClipEvent (enterFrame) { speak(this, name, breed, speech, picnum, dialouge, windowtype); this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 223 MovieClip in Frame 39
onClipEvent (load) { windowtype = "dialouge"; name = "Blue McSticky"; breed = "Stick Skateboarder"; speech = "\"Sup' man? You should see the big fight... those things always last ages, so I'm gunna go check it out later. Anyways, catch you up...\""; picnum = 7; dialouge = "speak"; } onClipEvent (enterFrame) { speak(this, name, breed, speech, picnum, dialouge, windowtype, trigger); this.swapDepths(((math.round((20 + _y) / 40) * 100) - 100) + math.round((20 + _x) / 40)); }
Instance of Symbol 225 MovieClip in Frame 39
onClipEvent (load) { windowtype = "dialouge"; name = "Red Stickson"; breed = "Stick Villager"; speech = "\"Looks like this ones gonna go on for a while... these guys have been at each others throats for longer than I can remember... jeaz.\""; picnum = 4; dialouge = "speak"; } onClipEvent (enterFrame) { speak(this, name, breed, speech, picnum, dialouge, windowtype, trigger); this.swapDepths(((math.round((20 + _y) / 40) * 100) - 100) + math.round((20 + _x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 227 MovieClip in Frame 39
onClipEvent (load) { windowtype = "dialouge"; name = "John"; breed = "Madness Villager"; speech = "Hey there. This way leads to 'The City Of Madness'. I wish I could tell you another way there, because this is a very dangerous path to take. Many people have stepped into the forest and never be heard from again! But, since the main road is closed maybe the 'Old Hag' can give you something to protect yourself with?"; picnum = "mad01"; dialouge = "speak"; } onClipEvent (enterFrame) { speak(this, name, breed, speech, picnum, dialouge, windowtype, trigger); this.swapDepths(((math.round((20 + _y) / 40) * 100) - 100) + math.round((20 + _x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 229 MovieClip in Frame 39
onClipEvent (load) { windowtype = "dialouge"; name = "Alan Thinsticks"; breed = "Stick Villager"; picnum = 10; dialouge = "speak"; speech = "\"Wahey! Sweet fight this one!\""; } onClipEvent (enterFrame) { speak(this, name, breed, speech, picnum, dialouge, windowtype, trigger); this.swapDepths(((math.round((20 + _y) / 40) * 100) - 100) + math.round((20 + _x) / 40)); }
Instance of Symbol 242 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 244 MovieClip in Frame 39
onClipEvent (load) { windowtype = "dialouge"; name = "Navy Tallstroke"; breed = "Stick Villager"; speech = "\"Go on Frank, hit 'im!\""; picnum = 9; dialouge = "speak"; } onClipEvent (enterFrame) { speak(this, name, breed, speech, picnum, dialouge, windowtype, trigger); this.swapDepths(((math.round((20 + _y) / 40) * 100) - 100) + math.round((20 + _x) / 40)); }
Instance of Symbol 246 MovieClip in Frame 39
onClipEvent (load) { windowtype = "dialouge"; name = "Johnny Stick"; breed = "Stick Villager"; speech = "\"Can't we all just get along?!\""; picnum = 8; dialouge = "speak"; } onClipEvent (enterFrame) { speak(this, name, breed, speech, picnum, dialouge, windowtype, trigger); this.swapDepths(((math.round((20 + _y) / 40) * 100) - 100) + math.round((20 + _x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 269 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 271 MovieClip "oldhag" in Frame 39
onClipEvent (load) { windowtype = "dialouge"; name = "Edna"; breed = "The 'Old Hag'"; picnum = "mad02"; dialouge = "speak"; speech = "\"Greetings. So, you want to get to 'The City Of Madness' aye? Well the only way there is through those trees... and I feel evil there so strong that I would advise no man to go there on their own, unarmed... so take this.\"\r\rRecieved 'Broad Sword'"; trigger = "givesword"; } onClipEvent (enterFrame) { speak(this, name, breed, speech, picnum, dialouge, windowtype, trigger); this.swapDepths(((math.round((20 + _y) / 40) * 100) - 100) + math.round((20 + _x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (load) { windowtype = "dialouge"; name = "tree"; breed = "Pine Tree"; speech = "(Theres something carved into this tree. it says:) 'Why are you looking at trees? theyre not that interesting'"; picnum = "tree1"; dialouge = "speak"; } onClipEvent (enterFrame) { speak(this, name, breed, speech, picnum, dialouge, windowtype); this.swapDepths(((math.round((20 + _y) / 40) * 100) - 100) + math.round((20 + _x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 273 MovieClip in Frame 39
onClipEvent (load) { windowtype = "dialouge"; name = "Sticky Orangeman"; breed = "Stick Villager"; speech = "\"Oh my god! You're hurting him! Stop it!\""; picnum = 17; dialouge = "speak"; } onClipEvent (enterFrame) { speak(this, name, breed, speech, picnum, dialouge, windowtype, trigger); this.swapDepths(((math.round((20 + _y) / 40) * 100) - 100) + math.round((20 + _x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 184 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 279 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 281 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 283 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 285 MovieClip in Frame 39
onClipEvent (load) { windowtype = "dialouge"; name = "Larry"; breed = "Madness Deputy"; speech = "\"Hello Sir. Made it through the forest okay? Good good. Welcome to the 'City of Madness'. Sorry about the hole in the road over there... and I'm afraid the rest of the city has been blocked off by that Marshmellow. Anyway, feel free to have a look around.\""; picnum = "mad03"; dialouge = "speak"; } onClipEvent (enterFrame) { speak(this, name, breed, speech, picnum, dialouge, windowtype, trigger); this.swapDepths(((math.round((20 + _y) / 40) * 100) - 100) + math.round((20 + _x) / 40)); }
Instance of Symbol 287 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 227 MovieClip in Frame 39
onClipEvent (load) { windowtype = "dialouge"; name = "James"; breed = "Madness Guy"; speech = "\"'Lo there.\""; picnum = "mad01"; dialouge = "speak"; } onClipEvent (enterFrame) { speak(this, name, breed, speech, picnum, dialouge, windowtype, trigger); this.swapDepths(((math.round((20 + _y) / 40) * 100) - 100) + math.round((20 + _x) / 40)); }
Instance of Symbol 227 MovieClip in Frame 39
onClipEvent (load) { windowtype = "dialouge"; name = "Bob"; breed = "Your Madness Friend"; speech = ("Hey " + _root.playername) + ", nice to see you again. I had to fight my way past the zombies in there! stuff! Ok well to your right is the end of the demo, but you could stay and wander around for a bit longer, its up to you."; picnum = "mad01"; dialouge = "speak"; } onClipEvent (enterFrame) { speak(this, name, breed, speech, picnum, dialouge, windowtype, trigger); this.swapDepths(((math.round((20 + _y) / 40) * 100) - 100) + math.round((20 + _x) / 40)); }
Instance of Symbol 289 MovieClip in Frame 39
onClipEvent (load) { windowtype = "dialouge"; name = "Gerrald"; breed = "Madness Guy"; speech = "\"Y'know... this happens more than you'd think around here...\""; picnum = "mad01"; dialouge = "speak"; } onClipEvent (enterFrame) { speak(this, name, breed, speech, picnum, dialouge, windowtype, trigger); this.swapDepths(((math.round((20 + _y) / 40) * 100) - 100) + math.round((20 + _x) / 40)); }
Instance of Symbol 180 MovieClip in Frame 39
onClipEvent (load) { windowtype = "dialouge"; name = "Harry"; breed = "Madness Deputy"; speech = "\"Sorry Sir... as you can probably see there's a massive hole in the middle of the road. The only way to the city is through the forest... and that's no picnic I can tell you. There's an entrance near the Old Hag's house.\""; picnum = "mad03"; dialouge = "speak"; } onClipEvent (enterFrame) { speak(this, name, breed, speech, picnum, dialouge, windowtype, trigger); this.swapDepths(((math.round((20 + _y) / 40) * 100) - 100) + math.round((20 + _x) / 40)); }
Instance of Symbol 291 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 283 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 287 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 281 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 281 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 293 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + _y) / 40) * 100) - 100) + math.round((20 + _x) / 40)); }
Instance of Symbol 295 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + _y) / 40) * 100) - 100) + math.round((20 + _x) / 40)); }
Instance of Symbol 299 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + _y) / 40) * 100) - 100) + math.round((20 + _x) / 40)); }
Instance of Symbol 299 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + _y) / 40) * 100) - 100) + math.round((20 + _x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 301 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + _y) / 40) * 100) - 100) + math.round((20 + _x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 221 MovieClip in Frame 39
onClipEvent (load) { windowtype = "dialouge"; name = "Warning Sign"; breed = ""; speech = "The sign reads;\r'Going this way will end the demo. Are you sure you're done playing?'"; picnum = 15; dialouge = "speak"; this.gotoAndStop(2); } onClipEvent (enterFrame) { speak(this, name, breed, speech, picnum, dialouge, windowtype); this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 304 MovieClip "whtf" in Frame 39
onClipEvent (load) { function massacre() { for (var property in _root) { if ((typeof(_root[property]) == "movieclip") && (_root[property] != _root.whtf)) { removeMovieClip(_root[property]); } else if (((((_root[property] != scrollquality) && (_root[property] != scrolltype)) && (_root[property] != movemodequality)) && (_root[property] != battlequality)) && (_root[property] != _root.wtf)) { delete _root[property]; } } } _root.wtf = 0; } onClipEvent (enterFrame) { if (_root.wtf == 1) { massacre(); _x = -259.9; _y = -533.4; stopAllSounds(); _root.gotoAndPlay(2); } else if (_root.wtf == 2) { massacre(); _x = -259.9; _y = -533.4; stopAllSounds(); _root.gotoAndPlay(40); } else if (_root.wtf == 3) { massacre(); _x = -259.9; _y = -533.4; stopAllSounds(); _root.gotoAndPlay(40); } }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 215 MovieClip in Frame 39
onClipEvent (enterFrame) { this.swapDepths(((math.round((20 + this._y) / 40) * 100) - 100) + math.round((20 + this._x) / 40)); }
Instance of Symbol 309 MovieClip "pausediag" in Frame 39
onClipEvent (load) { _visible = false; this.swapDepths(1317); }
Instance of Symbol 339 MovieClip "popup" in Frame 39
onClipEvent (load) { _root.popup.inform._visible = true; this.swapDepths(1318); } onClipEvent (enterFrame) { if (_root.gamestatus == "popup") { _root.popup._visible = true; _root.popup.inform._visible = true; } else { _root.popup._visible = false; } }
Instance of Symbol 496 MovieClip "battlemode" in Frame 39
onClipEvent (load) { this.swapDepths(2318); }
Instance of Symbol 578 MovieClip "shopopen" in Frame 39
onClipEvent (load) { _visible = false; this.swapDepths(3000); }
Frame 40
stop();
Frame 41
stop();
Instance of Symbol 764 MovieClip in Frame 41
onClipEvent (enterFrame) { if (Key.isDown(27)) { _parent.gotoAndPlay(2); } }
Symbol 39 Button
on (release) { getURL ("http://www.newgrounds.com/", "_blank"); }
Symbol 40 MovieClip Frame 45
stop();
Symbol 45 Button
on (release) { _root.play(); }
Symbol 46 MovieClip Frame 1
PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { gotoAndStop (3); }
Instance of Symbol 40 MovieClip "tanklogo" in Symbol 46 MovieClip Frame 1
onClipEvent (load) { stop(); }
Symbol 46 MovieClip Frame 2
gotoAndPlay (1);
Symbol 46 MovieClip Frame 3
tanklogo.play();
Instance of Symbol 56 MovieClip in Symbol 60 MovieClip Frame 1
onClipEvent (load) { _x = (random(40) + 80); _y = (random(40) - 20); xdestine = _x; ydestine = _y; } onClipEvent (enterFrame) { if (_x > xdestine) { _x = (_x - (0.5 + ((_x - xdestine) / 20))); } if (_x < xdestine) { _x = (_x + (0.5 + ((xdestine - _x) / 20))); } if (_y > ydestine) { _y = (_y - (0.5 + ((_y - ydestine) / 20))); } if (_y < ydestine) { _y = (_y + (0.5 + ((ydestine - _y) / 20))); } if ((((_x < (xdestine + 1)) && (_x > (xdestine - 1))) && (_y < (ydestine + 1))) && (_y > (ydestine - 1))) { xdestine = random(40) + 80; ydestine = random(40) - 20; } }
Instance of Symbol 56 MovieClip in Symbol 60 MovieClip Frame 1
onClipEvent (load) { _x = (random(40) + 80); _y = (random(40) - 20); xdestine = _x; ydestine = _y; } onClipEvent (enterFrame) { if (_x > xdestine) { _x = (_x - (0.5 + ((_x - xdestine) / 20))); } if (_x < xdestine) { _x = (_x + (0.5 + ((xdestine - _x) / 20))); } if (_y > ydestine) { _y = (_y - (0.5 + ((_y - ydestine) / 20))); } if (_y < ydestine) { _y = (_y + (0.5 + ((ydestine - _y) / 20))); } if ((((_x < (xdestine + 1)) && (_x > (xdestine - 1))) && (_y < (ydestine + 1))) && (_y > (ydestine - 1))) { xdestine = random(40) + 80; ydestine = random(40) - 20; } }
Instance of Symbol 56 MovieClip in Symbol 60 MovieClip Frame 1
onClipEvent (load) { _x = (random(40) + 80); _y = (random(40) - 20); xdestine = _x; ydestine = _y; } onClipEvent (enterFrame) { if (_x > xdestine) { _x = (_x - (0.5 + ((_x - xdestine) / 20))); } if (_x < xdestine) { _x = (_x + (0.5 + ((xdestine - _x) / 20))); } if (_y > ydestine) { _y = (_y - (0.5 + ((_y - ydestine) / 20))); } if (_y < ydestine) { _y = (_y + (0.5 + ((ydestine - _y) / 20))); } if ((((_x < (xdestine + 1)) && (_x > (xdestine - 1))) && (_y < (ydestine + 1))) && (_y > (ydestine - 1))) { xdestine = random(40) + 80; ydestine = random(40) - 20; } }
Instance of Symbol 56 MovieClip in Symbol 60 MovieClip Frame 1
onClipEvent (load) { _x = (random(40) + 80); _y = (random(40) - 20); xdestine = _x; ydestine = _y; } onClipEvent (enterFrame) { if (_x > xdestine) { _x = (_x - (0.5 + ((_x - xdestine) / 20))); } if (_x < xdestine) { _x = (_x + (0.5 + ((xdestine - _x) / 20))); } if (_y > ydestine) { _y = (_y - (0.5 + ((_y - ydestine) / 20))); } if (_y < ydestine) { _y = (_y + (0.5 + ((ydestine - _y) / 20))); } if ((((_x < (xdestine + 1)) && (_x > (xdestine - 1))) && (_y < (ydestine + 1))) && (_y > (ydestine - 1))) { xdestine = random(40) + 80; ydestine = random(40) - 20; } }
Instance of Symbol 56 MovieClip in Symbol 60 MovieClip Frame 1
onClipEvent (load) { _x = (random(40) + 80); _y = (random(40) - 20); xdestine = _x; ydestine = _y; } onClipEvent (enterFrame) { if (_x > xdestine) { _x = (_x - (0.5 + ((_x - xdestine) / 20))); } if (_x < xdestine) { _x = (_x + (0.5 + ((xdestine - _x) / 20))); } if (_y > ydestine) { _y = (_y - (0.5 + ((_y - ydestine) / 20))); } if (_y < ydestine) { _y = (_y + (0.5 + ((ydestine - _y) / 20))); } if ((((_x < (xdestine + 1)) && (_x > (xdestine - 1))) && (_y < (ydestine + 1))) && (_y > (ydestine - 1))) { xdestine = random(40) + 80; ydestine = random(40) - 20; } }
Instance of Symbol 58 MovieClip in Symbol 60 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.targetalpha > _parent._alpha) { _parent._alpha = _parent._alpha + ((_parent.targetalpha - _parent._alpha) / 3); } if (_parent.targetalpha < _parent._alpha) { _parent._alpha = _parent._alpha - ((_parent._alpha - _parent.targetalpha) / 3); } }
Instance of Symbol 56 MovieClip in Symbol 62 MovieClip Frame 1
onClipEvent (load) { _x = (random(40) + 80); _y = (random(40) - 20); xdestine = _x; ydestine = _y; } onClipEvent (enterFrame) { if (_x > xdestine) { _x = (_x - (0.5 + ((_x - xdestine) / 20))); } if (_x < xdestine) { _x = (_x + (0.5 + ((xdestine - _x) / 20))); } if (_y > ydestine) { _y = (_y - (0.5 + ((_y - ydestine) / 20))); } if (_y < ydestine) { _y = (_y + (0.5 + ((ydestine - _y) / 20))); } if ((((_x < (xdestine + 1)) && (_x > (xdestine - 1))) && (_y < (ydestine + 1))) && (_y > (ydestine - 1))) { xdestine = random(40) + 80; ydestine = random(40) - 20; } }
Instance of Symbol 56 MovieClip in Symbol 62 MovieClip Frame 1
onClipEvent (load) { _x = (random(40) + 80); _y = (random(40) - 20); xdestine = _x; ydestine = _y; } onClipEvent (enterFrame) { if (_x > xdestine) { _x = (_x - (0.5 + ((_x - xdestine) / 20))); } if (_x < xdestine) { _x = (_x + (0.5 + ((xdestine - _x) / 20))); } if (_y > ydestine) { _y = (_y - (0.5 + ((_y - ydestine) / 20))); } if (_y < ydestine) { _y = (_y + (0.5 + ((ydestine - _y) / 20))); } if ((((_x < (xdestine + 1)) && (_x > (xdestine - 1))) && (_y < (ydestine + 1))) && (_y > (ydestine - 1))) { xdestine = random(40) + 80; ydestine = random(40) - 20; } }
Instance of Symbol 56 MovieClip in Symbol 62 MovieClip Frame 1
onClipEvent (load) { _x = (random(40) + 80); _y = (random(40) - 20); xdestine = _x; ydestine = _y; } onClipEvent (enterFrame) { if (_x > xdestine) { _x = (_x - (0.5 + ((_x - xdestine) / 20))); } if (_x < xdestine) { _x = (_x + (0.5 + ((xdestine - _x) / 20))); } if (_y > ydestine) { _y = (_y - (0.5 + ((_y - ydestine) / 20))); } if (_y < ydestine) { _y = (_y + (0.5 + ((ydestine - _y) / 20))); } if ((((_x < (xdestine + 1)) && (_x > (xdestine - 1))) && (_y < (ydestine + 1))) && (_y > (ydestine - 1))) { xdestine = random(40) + 80; ydestine = random(40) - 20; } }
Instance of Symbol 56 MovieClip in Symbol 62 MovieClip Frame 1
onClipEvent (load) { _x = (random(40) + 80); _y = (random(40) - 20); xdestine = _x; ydestine = _y; } onClipEvent (enterFrame) { if (_x > xdestine) { _x = (_x - (0.5 + ((_x - xdestine) / 20))); } if (_x < xdestine) { _x = (_x + (0.5 + ((xdestine - _x) / 20))); } if (_y > ydestine) { _y = (_y - (0.5 + ((_y - ydestine) / 20))); } if (_y < ydestine) { _y = (_y + (0.5 + ((ydestine - _y) / 20))); } if ((((_x < (xdestine + 1)) && (_x > (xdestine - 1))) && (_y < (ydestine + 1))) && (_y > (ydestine - 1))) { xdestine = random(40) + 80; ydestine = random(40) - 20; } }
Instance of Symbol 56 MovieClip in Symbol 62 MovieClip Frame 1
onClipEvent (load) { _x = (random(40) + 80); _y = (random(40) - 20); xdestine = _x; ydestine = _y; } onClipEvent (enterFrame) { if (_x > xdestine) { _x = (_x - (0.5 + ((_x - xdestine) / 20))); } if (_x < xdestine) { _x = (_x + (0.5 + ((xdestine - _x) / 20))); } if (_y > ydestine) { _y = (_y - (0.5 + ((_y - ydestine) / 20))); } if (_y < ydestine) { _y = (_y + (0.5 + ((ydestine - _y) / 20))); } if ((((_x < (xdestine + 1)) && (_x > (xdestine - 1))) && (_y < (ydestine + 1))) && (_y > (ydestine - 1))) { xdestine = random(40) + 80; ydestine = random(40) - 20; } }
Instance of Symbol 58 MovieClip in Symbol 62 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.targetalpha > _parent._alpha) { _parent._alpha = _parent._alpha + ((_parent.targetalpha - _parent._alpha) / 3); } if (_parent.targetalpha < _parent._alpha) { _parent._alpha = _parent._alpha - ((_parent._alpha - _parent.targetalpha) / 3); } }
Instance of Symbol 56 MovieClip in Symbol 64 MovieClip Frame 1
onClipEvent (load) { _x = (random(40) + 80); _y = (random(40) - 20); xdestine = _x; ydestine = _y; } onClipEvent (enterFrame) { if (_x > xdestine) { _x = (_x - (0.5 + ((_x - xdestine) / 20))); } if (_x < xdestine) { _x = (_x + (0.5 + ((xdestine - _x) / 20))); } if (_y > ydestine) { _y = (_y - (0.5 + ((_y - ydestine) / 20))); } if (_y < ydestine) { _y = (_y + (0.5 + ((ydestine - _y) / 20))); } if ((((_x < (xdestine + 1)) && (_x > (xdestine - 1))) && (_y < (ydestine + 1))) && (_y > (ydestine - 1))) { xdestine = random(40) + 80; ydestine = random(40) - 20; } }
Instance of Symbol 56 MovieClip in Symbol 64 MovieClip Frame 1
onClipEvent (load) { _x = (random(40) + 80); _y = (random(40) - 20); xdestine = _x; ydestine = _y; } onClipEvent (enterFrame) { if (_x > xdestine) { _x = (_x - (0.5 + ((_x - xdestine) / 20))); } if (_x < xdestine) { _x = (_x + (0.5 + ((xdestine - _x) / 20))); } if (_y > ydestine) { _y = (_y - (0.5 + ((_y - ydestine) / 20))); } if (_y < ydestine) { _y = (_y + (0.5 + ((ydestine - _y) / 20))); } if ((((_x < (xdestine + 1)) && (_x > (xdestine - 1))) && (_y < (ydestine + 1))) && (_y > (ydestine - 1))) { xdestine = random(40) + 80; ydestine = random(40) - 20; } }
Instance of Symbol 56 MovieClip in Symbol 64 MovieClip Frame 1
onClipEvent (load) { _x = (random(40) + 80); _y = (random(40) - 20); xdestine = _x; ydestine = _y; } onClipEvent (enterFrame) { if (_x > xdestine) { _x = (_x - (0.5 + ((_x - xdestine) / 20))); } if (_x < xdestine) { _x = (_x + (0.5 + ((xdestine - _x) / 20))); } if (_y > ydestine) { _y = (_y - (0.5 + ((_y - ydestine) / 20))); } if (_y < ydestine) { _y = (_y + (0.5 + ((ydestine - _y) / 20))); } if ((((_x < (xdestine + 1)) && (_x > (xdestine - 1))) && (_y < (ydestine + 1))) && (_y > (ydestine - 1))) { xdestine = random(40) + 80; ydestine = random(40) - 20; } }
Instance of Symbol 56 MovieClip in Symbol 64 MovieClip Frame 1
onClipEvent (load) { _x = (random(40) + 80); _y = (random(40) - 20); xdestine = _x; ydestine = _y; } onClipEvent (enterFrame) { if (_x > xdestine) { _x = (_x - (0.5 + ((_x - xdestine) / 20))); } if (_x < xdestine) { _x = (_x + (0.5 + ((xdestine - _x) / 20))); } if (_y > ydestine) { _y = (_y - (0.5 + ((_y - ydestine) / 20))); } if (_y < ydestine) { _y = (_y + (0.5 + ((ydestine - _y) / 20))); } if ((((_x < (xdestine + 1)) && (_x > (xdestine - 1))) && (_y < (ydestine + 1))) && (_y > (ydestine - 1))) { xdestine = random(40) + 80; ydestine = random(40) - 20; } }
Instance of Symbol 56 MovieClip in Symbol 64 MovieClip Frame 1
onClipEvent (load) { _x = (random(40) + 80); _y = (random(40) - 20); xdestine = _x; ydestine = _y; } onClipEvent (enterFrame) { if (_x > xdestine) { _x = (_x - (0.5 + ((_x - xdestine) / 20))); } if (_x < xdestine) { _x = (_x + (0.5 + ((xdestine - _x) / 20))); } if (_y > ydestine) { _y = (_y - (0.5 + ((_y - ydestine) / 20))); } if (_y < ydestine) { _y = (_y + (0.5 + ((ydestine - _y) / 20))); } if ((((_x < (xdestine + 1)) && (_x > (xdestine - 1))) && (_y < (ydestine + 1))) && (_y > (ydestine - 1))) { xdestine = random(40) + 80; ydestine = random(40) - 20; } }
Instance of Symbol 58 MovieClip in Symbol 64 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.targetalpha > _parent._alpha) { _parent._alpha = _parent._alpha + ((_parent.targetalpha - _parent._alpha) / 3); } if (_parent.targetalpha < _parent._alpha) { _parent._alpha = _parent._alpha - ((_parent._alpha - _parent.targetalpha) / 3); } }
Instance of Symbol 56 MovieClip in Symbol 66 MovieClip Frame 1
onClipEvent (load) { _x = (random(40) + 80); _y = (random(40) - 20); xdestine = _x; ydestine = _y; } onClipEvent (enterFrame) { if (_x > xdestine) { _x = (_x - (0.5 + ((_x - xdestine) / 20))); } if (_x < xdestine) { _x = (_x + (0.5 + ((xdestine - _x) / 20))); } if (_y > ydestine) { _y = (_y - (0.5 + ((_y - ydestine) / 20))); } if (_y < ydestine) { _y = (_y + (0.5 + ((ydestine - _y) / 20))); } if ((((_x < (xdestine + 1)) && (_x > (xdestine - 1))) && (_y < (ydestine + 1))) && (_y > (ydestine - 1))) { xdestine = random(40) + 80; ydestine = random(40) - 20; } }
Instance of Symbol 56 MovieClip in Symbol 66 MovieClip Frame 1
onClipEvent (load) { _x = (random(40) + 80); _y = (random(40) - 20); xdestine = _x; ydestine = _y; } onClipEvent (enterFrame) { if (_x > xdestine) { _x = (_x - (0.5 + ((_x - xdestine) / 20))); } if (_x < xdestine) { _x = (_x + (0.5 + ((xdestine - _x) / 20))); } if (_y > ydestine) { _y = (_y - (0.5 + ((_y - ydestine) / 20))); } if (_y < ydestine) { _y = (_y + (0.5 + ((ydestine - _y) / 20))); } if ((((_x < (xdestine + 1)) && (_x > (xdestine - 1))) && (_y < (ydestine + 1))) && (_y > (ydestine - 1))) { xdestine = random(40) + 80; ydestine = random(40) - 20; } }
Instance of Symbol 56 MovieClip in Symbol 66 MovieClip Frame 1
onClipEvent (load) { _x = (random(40) + 80); _y = (random(40) - 20); xdestine = _x; ydestine = _y; } onClipEvent (enterFrame) { if (_x > xdestine) { _x = (_x - (0.5 + ((_x - xdestine) / 20))); } if (_x < xdestine) { _x = (_x + (0.5 + ((xdestine - _x) / 20))); } if (_y > ydestine) { _y = (_y - (0.5 + ((_y - ydestine) / 20))); } if (_y < ydestine) { _y = (_y + (0.5 + ((ydestine - _y) / 20))); } if ((((_x < (xdestine + 1)) && (_x > (xdestine - 1))) && (_y < (ydestine + 1))) && (_y > (ydestine - 1))) { xdestine = random(40) + 80; ydestine = random(40) - 20; } }
Instance of Symbol 56 MovieClip in Symbol 66 MovieClip Frame 1
onClipEvent (load) { _x = (random(40) + 80); _y = (random(40) - 20); xdestine = _x; ydestine = _y; } onClipEvent (enterFrame) { if (_x > xdestine) { _x = (_x - (0.5 + ((_x - xdestine) / 20))); } if (_x < xdestine) { _x = (_x + (0.5 + ((xdestine - _x) / 20))); } if (_y > ydestine) { _y = (_y - (0.5 + ((_y - ydestine) / 20))); } if (_y < ydestine) { _y = (_y + (0.5 + ((ydestine - _y) / 20))); } if ((((_x < (xdestine + 1)) && (_x > (xdestine - 1))) && (_y < (ydestine + 1))) && (_y > (ydestine - 1))) { xdestine = random(40) + 80; ydestine = random(40) - 20; } }
Instance of Symbol 56 MovieClip in Symbol 66 MovieClip Frame 1
onClipEvent (load) { _x = (random(40) + 80); _y = (random(40) - 20); xdestine = _x; ydestine = _y; } onClipEvent (enterFrame) { if (_x > xdestine) { _x = (_x - (0.5 + ((_x - xdestine) / 20))); } if (_x < xdestine) { _x = (_x + (0.5 + ((xdestine - _x) / 20))); } if (_y > ydestine) { _y = (_y - (0.5 + ((_y - ydestine) / 20))); } if (_y < ydestine) { _y = (_y + (0.5 + ((ydestine - _y) / 20))); } if ((((_x < (xdestine + 1)) && (_x > (xdestine - 1))) && (_y < (ydestine + 1))) && (_y > (ydestine - 1))) { xdestine = random(40) + 80; ydestine = random(40) - 20; } }
Instance of Symbol 58 MovieClip in Symbol 66 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.targetalpha > _parent._alpha) { _parent._alpha = _parent._alpha + ((_parent.targetalpha - _parent._alpha) / 3); } if (_parent.targetalpha < _parent._alpha) { _parent._alpha = _parent._alpha - ((_parent._alpha - _parent.targetalpha) / 3); } }
Symbol 71 MovieClip Frame 1
stopAllSounds();
Instance of Symbol 60 MovieClip "button4" in Symbol 71 MovieClip Frame 1
onClipEvent (load) { this._alpha = 40; } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, false) && (_parent._currentframe == 16)) { this.targetalpha = 100; } else { this.targetalpha = 40; } } on (press) { _x = (_x + 3); _y = (_y + 3); } on (release) { _x = (_x - 3); _y = (_y - 3); if (_parent._currentframe == 16) { _parent.gotoAndPlay("Start"); this.targetalpha = 100; _root.gotoscene = 41; } } on (releaseOutside) { _x = (_x - 3); _y = (_y - 3); }
Instance of Symbol 62 MovieClip "button1" in Symbol 71 MovieClip Frame 1
onClipEvent (load) { this._alpha = 40; } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, false) && (_parent._currentframe == 16)) { this.targetalpha = 100; } else { this.targetalpha = 40; } } on (press) { _x = (_x + 3); _y = (_y + 3); } on (release) { _x = (_x - 3); _y = (_y - 3); if (_parent._currentframe == 16) { _parent.gotoAndPlay("Start"); this.targetalpha = 100; _root.gotoscene = 5; } } on (releaseOutside) { _x = (_x - 3); _y = (_y - 3); }
Instance of Symbol 64 MovieClip "button3" in Symbol 71 MovieClip Frame 1
onClipEvent (load) { this._alpha = 40; } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, false) && (_parent._currentframe == 16)) { this.targetalpha = 100; } else { this.targetalpha = 40; } } on (press) { _x = (_x + 3); _y = (_y + 3); } on (release) { _x = (_x - 3); _y = (_y - 3); if (_parent._currentframe == 16) { _parent.gotoAndPlay("Start"); this.targetalpha = 100; _root.gotoscene = 4; } } on (releaseOutside) { _x = (_x - 3); _y = (_y - 3); }
Instance of Symbol 66 MovieClip "button2" in Symbol 71 MovieClip Frame 1
onClipEvent (load) { this._alpha = 40; } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, false) && (_parent._currentframe == 16)) { this.targetalpha = 100; } else { this.targetalpha = 40; } } on (press) { _x = (_x + 3); _y = (_y + 3); } on (release) { _x = (_x - 3); _y = (_y - 3); if (_parent._currentframe == 16) { _parent.gotoAndPlay("Start"); this.targetalpha = 100; _root.gotoscene = 3; } } on (releaseOutside) { _x = (_x - 3); _y = (_y - 3); }
Symbol 71 MovieClip Frame 16
stop();
Symbol 71 MovieClip Frame 32
_root.gotoAndPlay(_root.gotoscene);
Instance of Symbol 60 MovieClip "button4" in Symbol 71 MovieClip Frame 32
onClipEvent (load) { this._alpha = 7; } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { this.targetalpha = 100; } else { this.targetalpha = 7; } } on (press) { _x = (_x + 3); _y = (_y + 3); } on (release) { _x = (_x - 3); _y = (_y - 3); } on (releaseOutside) { _x = (_x - 3); _y = (_y - 3); }
Instance of Symbol 62 MovieClip "button1" in Symbol 71 MovieClip Frame 32
onClipEvent (load) { this._alpha = 7; } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { this.targetalpha = 100; } else { this.targetalpha = 7; } } on (press) { _x = (_x + 3); _y = (_y + 3); } on (release) { _x = (_x - 3); _y = (_y - 3); _parent.gotoAndPlay("Start"); this.targetalpha = 100; } on (releaseOutside) { _x = (_x - 3); _y = (_y - 3); }
Instance of Symbol 64 MovieClip "button3" in Symbol 71 MovieClip Frame 32
onClipEvent (load) { this._alpha = 7; } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { this.targetalpha = 100; } else { this.targetalpha = 7; } } on (press) { _x = (_x + 3); _y = (_y + 3); } on (release) { _x = (_x - 3); _y = (_y - 3); } on (releaseOutside) { _x = (_x - 3); _y = (_y - 3); }
Instance of Symbol 66 MovieClip "button2" in Symbol 71 MovieClip Frame 32
onClipEvent (load) { this._alpha = 7; } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { this.targetalpha = 100; } else { this.targetalpha = 7; } } on (press) { _x = (_x + 3); _y = (_y + 3); } on (release) { _x = (_x - 3); _y = (_y - 3); } on (releaseOutside) { _x = (_x - 3); _y = (_y - 3); }
Symbol 83 Button
on (press) { startDrag ("", false, left, top, right, bottom); showx = _x; } on (release) { stopDrag(); _x = (math.round(_x / 80) * 80); _parent.slider.value = math.round(_x / 80); }
Instance of Symbol 84 MovieClip "slider" in Symbol 85 MovieClip Frame 1
onClipEvent (load) { initx = _x; left = _x - 80; right = _x + 80; top = _y; bottom = _y; if (_root.movemodequality == "HIGH") { value = 2; _x = 160; } if (_root.movemodequality == "MEDIUM") { value = 1; _x = 80; } if (_root.movemodequality == "LOW") { value = 0; _x = 0; } } onClipEvent (enterFrame) { if (value == 0) { _root.movemodequality = "LOW"; _parent.bar01._alpha = 100; _parent.bar02._alpha = 30; _parent.bar03._alpha = 30; } if (value == 1) { _root.movemodequality = "MEDIUM"; _parent.bar01._alpha = 30; _parent.bar02._alpha = 1000; _parent.bar03._alpha = 30; } if (value == 2) { _root.movemodequality = "HIGH"; _parent.bar01._alpha = 30; _parent.bar02._alpha = 30; _parent.bar03._alpha = 100; } }
Instance of Symbol 84 MovieClip "slider" in Symbol 86 MovieClip Frame 1
onClipEvent (load) { initx = _x; left = _x - 80; right = _x + 80; top = _y; bottom = _y; if (_root.battlequality == "HIGH") { value = 2; _x = 160; } if (_root.battlequality == "MEDIUM") { value = 1; _x = 80; } if (_root.battlequality == "LOW") { value = 0; _x = 0; } } onClipEvent (enterFrame) { if (value == 0) { _root.battlequality = "LOW"; _parent.bar01._alpha = 100; _parent.bar02._alpha = 30; _parent.bar03._alpha = 30; } if (value == 1) { _root.battlequality = "MEDIUM"; _parent.bar01._alpha = 30; _parent.bar02._alpha = 1000; _parent.bar03._alpha = 30; } if (value == 2) { _root.battlequality = "HIGH"; _parent.bar01._alpha = 30; _parent.bar02._alpha = 30; _parent.bar03._alpha = 100; } }
Instance of Symbol 84 MovieClip "slider" in Symbol 87 MovieClip Frame 1
onClipEvent (load) { initx = _x; left = _x - 80; right = _x + 80; top = _y; bottom = _y; if ((_root.scrollquality == "HIGH") && (_root.scrolltype == "pan")) { value = 2; _x = 160; } if ((_root.scrollquality == "MEDIUM") && (_root.scrolltype == "pan")) { value = 1; _x = 80; } if ((_root.scrollquality == "LOW") && (_root.scrolltype == "snap")) { value = 0; _x = 0; } } onClipEvent (enterFrame) { if (value == 0) { _root.scrollquality = "LOW"; _root.scrolltype = "snap"; _parent.bar01._alpha = 100; _parent.bar02._alpha = 30; _parent.bar03._alpha = 30; } if (value == 1) { _root.scrollquality = "MEDIUM"; _root.scrolltype = "pan"; _parent.bar01._alpha = 30; _parent.bar02._alpha = 100; _parent.bar03._alpha = 30; } if (value == 2) { _root.scrollquality = "HIGH"; _root.scrolltype = "pan"; _parent.bar01._alpha = 30; _parent.bar02._alpha = 30; _parent.bar03._alpha = 100; } }
Symbol 96 Button
on (release) { _root.qualitymenu.gotoAndPlay(26); }
Symbol 98 MovieClip Frame 25
stop();
Symbol 98 MovieClip Frame 42
_root.gotoAndStop(2);
Symbol 103 Button
on (release) { _root.controlhelp.gotoAndStop(25); }
Symbol 104 Button
on (release) { _root.controlhelp.gotoAndPlay(26); }
Symbol 107 Button
on (release) { _root.controlhelp.gotoAndStop(24); }
Symbol 110 MovieClip Frame 24
stop();
Symbol 110 MovieClip Frame 41
_root.gotoAndPlay(2);
Symbol 150 Button
on (press) { if (_root.playername != "") { if (_root.playername != "WriteNameHere") { play(); } } }
Symbol 156 MovieClip Frame 208
speech = "You: *urgh* \"Where am I?\"";
Symbol 156 MovieClip Frame 330
speech = "You: \"Newgrounds? Isn't that a website?\"";
Symbol 156 MovieClip Frame 573
stop(); _root.speech = "You: \"My name is...\"";
Symbol 156 MovieClip Frame 574
_root.speech = ((_root.playername + ": \"My name is ") + _root.playername) + ".\"";
Symbol 156 MovieClip Frame 634
speech = ("Bob: \"Okay " + _root.playername) + ". I'll see you around.\"";
Symbol 156 MovieClip Frame 773
_root.play();
Instance of Symbol 337 MovieClip "face" in Symbol 338 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (20); }
Symbol 351 MovieClip Frame 1
if (_root.battlmovie == 1) { stop(); this._visible = 0; }
Symbol 351 MovieClip Frame 53
stopAllSounds();
Symbol 351 MovieClip Frame 110
stop(); _root.battlmovie = 1; _parent.play();
Symbol 356 MovieClip Frame 33
stop();
Symbol 361 MovieClip Frame 10
if (random(10) <= 0) { play(); } else { gotoAndPlay (1); }
Instance of Symbol 372 MovieClip in Symbol 375 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.battlemode.enemy1_weapon + 2); }
Instance of Symbol 372 MovieClip in Symbol 376 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.battlemode.enemy1_weapon + 2); }
Instance of Symbol 372 MovieClip in Symbol 380 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.battlemode.enemy1_weapon + 2); }
Symbol 380 MovieClip Frame 8
_root.battlemode.enemy1_attacking = false;
Symbol 382 MovieClip Frame 1
_root.battlemode.enemy1_blocking = true;
Instance of Symbol 372 MovieClip in Symbol 382 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.battlemode.enemy1_weapon + 2); }
Symbol 382 MovieClip Frame 11
_root.battlemode.enemy1_blocking = false; _root.battlemode.enemy1.gotoAndStop("standing");
Symbol 384 MovieClip Frame 1
_root.battlemode.enemy1_hp = _root.battlemode.enemy1_hp - _root.battlemode.pl_cutvalue; _root.battlemode.enemy1_pain = true;
Instance of Symbol 372 MovieClip in Symbol 384 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.battlemode.enemy1_weapon + 2); }
Symbol 384 MovieClip Frame 11
_root.battlemode.enemy1_pain = false; _root.battlemode.enemy1_block = false; _root.battlemode.enemy1.gotoAndStop("standing");
Symbol 390 MovieClip Frame 1
_root.battlemode.enemy1_dead = true;
Instance of Symbol 372 MovieClip in Symbol 390 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.battlemode.enemy1_weapon + 2); }
Instance of Symbol 372 MovieClip in Symbol 390 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(_root.battlemode.enemy1_weapon + 2); }
Instance of Symbol 372 MovieClip in Symbol 390 MovieClip Frame 26
onClipEvent (load) { this.gotoAndStop(_root.battlemode.enemy1_weapon + 2); }
Instance of Symbol 372 MovieClip in Symbol 390 MovieClip Frame 43
onClipEvent (load) { this.gotoAndStop(_root.battlemode.enemy1_weapon + 2); }
Instance of Symbol 372 MovieClip in Symbol 390 MovieClip Frame 44
onClipEvent (load) { this.gotoAndStop(_root.battlemode.enemy1_weapon + 2); }
Instance of Symbol 372 MovieClip in Symbol 390 MovieClip Frame 45
onClipEvent (load) { this.gotoAndStop(_root.battlemode.enemy1_weapon + 2); }
Instance of Symbol 372 MovieClip in Symbol 390 MovieClip Frame 46
onClipEvent (load) { this.gotoAndStop(_root.battlemode.enemy1_weapon + 2); }
Instance of Symbol 372 MovieClip in Symbol 390 MovieClip Frame 47
onClipEvent (load) { this.gotoAndStop(_root.battlemode.enemy1_weapon + 2); }
Instance of Symbol 372 MovieClip in Symbol 390 MovieClip Frame 48
onClipEvent (load) { this.gotoAndStop(_root.battlemode.enemy1_weapon + 2); }
Instance of Symbol 372 MovieClip in Symbol 390 MovieClip Frame 49
onClipEvent (load) { this.gotoAndStop(_root.battlemode.enemy1_weapon + 2); }
Instance of Symbol 372 MovieClip in Symbol 390 MovieClip Frame 50
onClipEvent (load) { this.gotoAndStop(_root.battlemode.enemy1_weapon + 2); }
Instance of Symbol 372 MovieClip in Symbol 390 MovieClip Frame 51
onClipEvent (load) { this.gotoAndStop(_root.battlemode.enemy1_weapon + 2); }
Instance of Symbol 372 MovieClip in Symbol 390 MovieClip Frame 52
onClipEvent (load) { this.gotoAndStop(_root.battlemode.enemy1_weapon + 2); }
Instance of Symbol 372 MovieClip in Symbol 390 MovieClip Frame 53
onClipEvent (load) { this.gotoAndStop(_root.battlemode.enemy1_weapon + 2); }
Instance of Symbol 372 MovieClip in Symbol 390 MovieClip Frame 54
onClipEvent (load) { this.gotoAndStop(_root.battlemode.enemy1_weapon + 2); }
Symbol 390 MovieClip Frame 55
stop();
Instance of Symbol 372 MovieClip in Symbol 390 MovieClip Frame 55
onClipEvent (load) { this.gotoAndStop(_root.battlemode.enemy1_weapon + 2); }
Symbol 391 MovieClip Frame 40
_root.battlemode.enemy1.gotoAndStop("standing");
Symbol 392 MovieClip Frame 1
stop();
Symbol 392 MovieClip Frame 2
stop();
Symbol 392 MovieClip Frame 3
stop();
Symbol 392 MovieClip Frame 4
stop();
Symbol 392 MovieClip Frame 5
stop();
Symbol 392 MovieClip Frame 6
stop();
Symbol 392 MovieClip Frame 7
stop();
Symbol 395 MovieClip Frame 1
stop();
Symbol 395 MovieClip Frame 4
_root.battlemode.player.swipe1 = false;
Symbol 397 MovieClip Frame 1
stop();
Symbol 397 MovieClip Frame 4
_root.battlemode.player.swipe2 = false;
Symbol 433 MovieClip Frame 5
_root.battlemode.player.gotoAndPlay("standing");
Symbol 434 MovieClip Frame 4
_root.battlemode.player.swipe1 = true;
Symbol 434 MovieClip Frame 8
_root.battlemode.pl_attack1 = false; _root.battlemode.player.gotoAndPlay("standing");
Symbol 435 MovieClip Frame 5
_root.battlemode.player.swipe2 = true;
Symbol 435 MovieClip Frame 8
_root.battlemode.pl_attack2 = false; _root.battlemode.player.gotoAndPlay("standing");
Symbol 438 MovieClip Frame 1
_root.battlemode.jumping = true;
Symbol 438 MovieClip Frame 15
_root.battlemode.jumping = false;
Symbol 441 MovieClip Frame 1
_root.battlemode.crouching = true;
Symbol 441 MovieClip Frame 15
_root.battlemode.crouching = false; _root.battlemode.speed = 0; _root.battlemode.player.gotoAndStop(standing);
Symbol 442 MovieClip Frame 4
_root.battlemode.crouching = true; stop();
Symbol 443 MovieClip Frame 3
_root.battlemode.crouching = false;
Symbol 444 MovieClip Frame 3
stop();
Symbol 445 MovieClip Frame 4
_root.battlemode.pl_blocking = false; _root.battlemode.pl_pain = false; _root.battlemode.player.gotoAndStop("standing");
Symbol 446 MovieClip Frame 1
_root.battlemode.pl_pain = true;
Symbol 446 MovieClip Frame 6
_root.battlemode.pl_pain = false;
Symbol 447 MovieClip Frame 1
_root.pl_hp = _root.pl_hp - _root.battlemode.enemy1_cutvalue; _root.battlemode.pl_pain = true;
Symbol 447 MovieClip Frame 5
_root.battlemode.pl_pain = false; _root.battlemode.player.gotoAndStop("standing");
Symbol 448 MovieClip Frame 26
stop(); _root.battlemode.lose = true;
Symbol 449 MovieClip Frame 1
_root.battlemode.standing = true; _root.battlemode.jumping = false; _root.battlemode.pl_blocking = false; _root.battlemode.pl_pain = false; stop();
Symbol 449 MovieClip Frame 2
_root.battlemode.standing = false; stop();
Symbol 449 MovieClip Frame 3
_root.battlemode.standing = true; stop();
Symbol 449 MovieClip Frame 4
_root.battlemode.standing = true; stop();
Symbol 449 MovieClip Frame 5
_root.battlemode.standing = false; stop();
Symbol 449 MovieClip Frame 6
_root.battlemode.standing = false; _root.battlemode.jumping = true; stop();
Symbol 449 MovieClip Frame 7
_root.battlemode.standing = false; stop();
Symbol 449 MovieClip Frame 8
_root.battlemode.standing = false; stop();
Symbol 449 MovieClip Frame 9
_root.battlemode.standing = false; stop();
Symbol 449 MovieClip Frame 10
_root.battlemode.standing = true; _root.battlemode.pl_blocking = true; stop();
Symbol 449 MovieClip Frame 11
_root.battlemode.standing = true; _root.battlemode.pl_blocking = true; stop();
Symbol 449 MovieClip Frame 12
_root.battlemode.standing = true; _root.battlemode.pl_blocking = true; stop();
Symbol 449 MovieClip Frame 13
_root.battlemode.standing = true; stop();
Symbol 449 MovieClip Frame 14
_root.battlemode.standing = true; stop();
Symbol 461 Button
on (press) { gotoAndPlay (190); }
Symbol 478 MovieClip Frame 1
stop();
Symbol 480 MovieClip Frame 1
stop();
Symbol 485 MovieClip Frame 1
stop();
Symbol 494 Button
on (release) { play(); }
Symbol 496 MovieClip Frame 1
stop();
Symbol 496 MovieClip Frame 2
stop(); if (_root.battlmovie == 1) { play(); }
Symbol 496 MovieClip Frame 3
fight = false; i = 0; while (i <= 15) { this["flipped" + i] = false; i++; } lose = false; fx1flipped = false; fx2flipped = false; currentHead = "none"; currentBody = "none"; currentArms = "none"; currentLegs = "none"; currentWeapon = "none"; limit = 20; stopping = 1; crouching = false; pl_facingRight = true; pl_facingLeft = false; pl_blocking = false; jumping = false; friction = 0.5; speed = 0; thrust = 4; standing = true; pl_pain = false; pl_dead = false; pl_attack1 = false; pl_attack2 = false; enemy1_totalhp = random(100) + 100; enemy1_hp = enemy1_totalhp; enemy1_dead = false; enemy1_weapon = random(3); enemy1_pain = false; enemy1_flipped = true; enemy1_attacking = false; enemy1_blocking = false; enemy1_strength = 10; Math.round((expup = random(enemy1_totalhp / 3) + (enemy1_totalhp / 2))); Math.round((ggup = (random(enemy1_totalhp / 3) + (enemy1_totalhp / 2)) / 10)); _root.gamestatus = "battle"; _root.encounter == 10;
Symbol 496 MovieClip Frame 4
_root.globalmusic.stop("lute");
Symbol 496 MovieClip Frame 36
_root.globalmusic.attachSound("battle"); _root.globalmusic.start(0, 99); enemy1.gotoAndStop("entrance"); player.gotoAndStop("standing"); player._visible = false; _root.battlemode.plhealth.healthbar._xscale = (_root.pl_hp / _root.pl_totalhp) * 100; _root.battlemode.plhealth.healthbartrail._xscale = (_root.pl_hp / _root.pl_totalhp) * 100; i = 0; while (i <= 15) { if (pl_facingRight) { this["piece" + i]._x = player._x + player.animation["anim" + i]._x; this["piece" + i]._y = player._y + player.animation["anim" + i]._y; this["piece" + i]._rotation = player.animation["anim" + i]._rotation; } if (pl_facingLeft) { this["piece" + i]._x = player._x - player.animation["anim" + i]._x; this["piece" + i]._y = player._y + player.animation["anim" + i]._y; this["piece" + i]._rotation = -player.animation["anim" + i]._rotation; } if (i != 12) { if ((!this["flipped" + i]) && (pl_facingLeft)) { this["piece" + i]._xscale = this["piece" + i]._xscale - (this["piece" + i]._xscale * 2); this["flipped" + i] = true; } if (this["flipped" + i] && (pl_facingRight)) { this["piece" + i]._xscale = this["piece" + i]._xscale - (this["piece" + i]._xscale * 2); this["flipped" + i] = false; } } else if (i == 12) { if (standing) { if ((!this["flipped" + i]) && (pl_facingLeft)) { this["piece" + i]._xscale = this["piece" + i]._xscale - (this["piece" + i]._xscale * 2); this["flipped" + i] = true; } if (this["flipped" + i] && (pl_facingRight)) { this["piece" + i]._xscale = this["piece" + i]._xscale - (this["piece" + i]._xscale * 2); this["flipped" + i] = false; } } else if (!standing) { this["piece" + i]._rotation = this["piece" + i]._rotation + 180; if (this["flipped" + i] && (pl_facingLeft)) { this["piece" + i]._xscale = this["piece" + i]._xscale - (this["piece" + i]._xscale * 2); this["flipped" + i] = false; } if ((!this["flipped" + i]) && (pl_facingRight)) { this["piece" + i]._xscale = this["piece" + i]._xscale - (this["piece" + i]._xscale * 2); this["flipped" + i] = true; } } } i++; }
Symbol 496 MovieClip Frame 79
fight = true;
Symbol 496 MovieClip Frame 80
stop(); this.onEnterFrame = function () { if (fight) { player._visible = false; pl_cutvalue = random(_root.pl_strength / 2) + (_root.pl_strength * 2); player._x = player._x + speed; if (!pl_dead) { if ((((!jumping) && (Key.isDown(37))) && (Key.isDown(39))) && (Key.isDown(40))) { player.gotoAndStop("jump"); } if (((((((!pl_blocking) && (!pl_attack1)) && (!pl_attack2)) && (!crouching)) && (!jumping)) && (!pl_pain)) && (Key.isDown(37))) { standing = false; speed = speed - thrust; player.gotoAndStop("running"); if (!pl_facingLeft) { player._xscale = player._xscale - (player._xscale * 2); pl_facingRight = false; pl_facingLeft = true; } } if (((((((!pl_blocking) && (!pl_attack1)) && (!pl_attack2)) && (!crouching)) && (!jumping)) && (!pl_pain)) && (Key.isDown(39))) { standing = false; speed = speed + thrust; player.gotoAndStop("running"); if (!pl_facingRight) { player._xscale = player._xscale - (player._xscale * 2); pl_facingRight = true; pl_facingLeft = false; } } if (((((((!pl_blocking) && (!pl_attack1)) && (!pl_attack2)) && (!crouching)) && (!jumping)) && (!pl_pain)) && (Key.isDown(38))) { jumping = true; player.gotoAndStop("jump"); } if (((((((!pl_blocking) && (!pl_attack1)) && (!pl_attack2)) && (!crouching)) && (!jumping)) && (!pl_pain)) && (Key.isDown(40))) { standing = false; player.gotoAndStop("down"); } if (((((!pl_attack1) && (!pl_attack2)) && (crouching)) && (!jumping)) && (!Key.isDown(40))) { player.gotoAndStop("up"); } if ((((((((!pl_blocking) && (!pl_attack1)) && (!pl_attack2)) && (!crouching)) && (!jumping)) && (!pl_pain)) && (Key.isDown(40))) && (Key.isDown(37) or Key.isDown(39))) { standing = false; crouching = true; player.gotoAndStop("roll"); } if (!Key.isDown(65)) { ready = true; } if ((((((((!pl_blocking) && (!pl_attack1)) && (!pl_attack2)) && (ready)) && (standing)) && (!crouching)) && (!jumping)) && (Key.isDown(65))) { pl_attack1 = true; ready = false; } if ((((((((!pl_blocking) && (!pl_attack1)) && (!pl_attack2)) && (ready)) && (!standing)) && (!crouching)) && (!jumping)) && (Key.isDown(65))) { pl_attack2 = true; ready = false; } if (pl_attack1) { player.gotoAndStop("attack1"); } if (pl_attack2) { player.gotoAndStop("attack2"); if (pl_facingRight) { speed = limit; } if (pl_facingLeft) { speed = -limit; } } if ((((((standing && (!jumping)) && (!pl_attack1)) && (!pl_attack2)) && (!crouching)) && (!pl_pain)) && (Key.isDown(68))) { pl_blocking = true; player.gotoAndStop("defend"); } else if (pl_blocking && (!Key.isDown(68))) { player.gotoAndStop("unblock"); } if (speed > limit) { speed = limit; } if (speed < (-limit)) { speed = -limit; } if (((((((((!pl_blocking) && (!pl_attack1)) && (!pl_attack2)) && (!crouching)) && (!jumping)) && (!pl_pain)) && (!Key.isDown(40))) && ((!Key.isDown(37)) && (!Key.isDown(39)))) or (Key.isDown(37) && (Key.isDown(39)))) { player.gotoAndStop("slower"); standing = true; } if (((!Key.isDown(37)) && (!Key.isDown(39))) or (Key.isDown(37) && (Key.isDown(39)))) { speed = speed * friction; } if ((speed < stopping) && (speed > (-stopping))) { speed = 0; } if ((((((((!pl_attack1) && (!pl_attack2)) && (!crouching)) && (!jumping)) && (!pl_blocking)) && (!pl_pain)) && (!Key.isDown(40))) && ((speed < stopping) && (speed > (-stopping)))) { player.gotoAndStop("standing"); } shadow._x = player._x; pl_hit._x = piece8._x; pl_hit._y = piece8._y; pl_hit._visible = false; _root.battlemode.plhealth.healthbar._xscale = (_root.pl_hp / _root.pl_totalhp) * 100; if (_root.battlemode.plhealth.healthbartrail._xscale > ((_root.pl_hp / _root.pl_totalhp) * 100)) { _root.battlemode.plhealth.healthbartrail._xscale = _root.battlemode.plhealth.healthbartrail._xscale - 1; } if (((!pl_pain) && (!pl_blocking)) && (enemy1.attack.enemy1_cut.hitTest(pl_hit))) { pl_pain = true; pl_attack1 = false; pl_attack2 = false; crouching = false; jumping = false; player.gotoAndStop("hurt"); speed = 0; } else if (((!pl_pain) && (pl_blocking)) && (enemy1.attack.enemy1_cut.hitTest(pl_hit))) { pl_attack1 = false; pl_attack2 = false; crouching = false; jumping = false; pl_pain = false; player.gotoAndStop("blocked"); } if (_root.pl_hp <= 0) { _root.pl_hp = 0; pl_dead = true; player.gotoAndStop("die"); } } i = 0; while (i <= 15) { if (pl_facingRight) { this["piece" + i]._x = player._x + player.animation["anim" + i]._x; this["piece" + i]._y = player._y + player.animation["anim" + i]._y; this["piece" + i]._rotation = player.animation["anim" + i]._rotation; } if (pl_facingLeft) { this["piece" + i]._x = player._x - player.animation["anim" + i]._x; this["piece" + i]._y = player._y + player.animation["anim" + i]._y; this["piece" + i]._rotation = -player.animation["anim" + i]._rotation; } if (i != 12) { if ((!this["flipped" + i]) && (pl_facingLeft)) { this["piece" + i]._xscale = this["piece" + i]._xscale - (this["piece" + i]._xscale * 2); this["flipped" + i] = true; } if (this["flipped" + i] && (pl_facingRight)) { this["piece" + i]._xscale = this["piece" + i]._xscale - (this["piece" + i]._xscale * 2); this["flipped" + i] = false; } } else if (i == 12) { if (standing) { if ((!this["flipped" + i]) && (pl_facingLeft)) { this["piece" + i]._xscale = this["piece" + i]._xscale - (this["piece" + i]._xscale * 2); this["flipped" + i] = true; } if (this["flipped" + i] && (pl_facingRight)) { this["piece" + i]._xscale = this["piece" + i]._xscale - (this["piece" + i]._xscale * 2); this["flipped" + i] = false; } } else if (!standing) { this["piece" + i]._rotation = this["piece" + i]._rotation + 180; if (this["flipped" + i] && (pl_facingLeft)) { this["piece" + i]._xscale = this["piece" + i]._xscale - (this["piece" + i]._xscale * 2); this["flipped" + i] = false; } if ((!this["flipped" + i]) && (pl_facingRight)) { this["piece" + i]._xscale = this["piece" + i]._xscale - (this["piece" + i]._xscale * 2); this["flipped" + i] = true; } } } i++; } i = 1; while (i <= 2) { if (this.player["swipe" + i]) { this["cut" + i]._visible = true; this["cut" + i].play(); } else if (!this.player["swipe" + i]) { this["cut" + i]._visible = false; } if (pl_facingRight) { this["cut" + i]._x = player._x + player.animation["fx" + i]._x; this["cut" + i]._y = player._y + player.animation["fx" + i]._y; } if (pl_facingLeft) { this["cut" + i]._x = player._x - player.animation["fx" + i]._x; this["cut" + i]._y = player._y + player.animation["fx" + i]._y; } if ((!this[("fx" + i) + "flipped"]) && (pl_facingLeft)) { this["cut" + i]._xscale = this["cut" + i]._xscale - (this["cut" + i]._xscale * 2); this[("fx" + i) + "flipped"] = true; } if (this[("fx" + i) + "flipped"] && (pl_facingRight)) { this["cut" + i]._xscale = this["cut" + i]._xscale - (this["cut" + i]._xscale * 2); this[("fx" + i) + "flipped"] = false; } i++; } enemy1_cutvalue = random(enemy1_strength / 2) + enemy1_strength; enemy1_hit._visible = false; enemy1_hit._x = enemy1._x; enemy1_hit._y = enemy1._y; enemyhealth._x = enemy1._x; enemyhealth.healthbar._xscale = (enemy1_hp / enemy1_totalhp) * 100; if (enemyhealth.healthbartrail._xscale > ((enemy1_hp / enemy1_totalhp) * 100)) { enemyhealth.healthbartrail._xscale = enemyhealth.healthbartrail._xscale - 1; } if (enemy1_dead && (enemyhealth.healthbartrail._xscale == 0)) { enemyhealth._alpha = enemyhealth._alpha * 0.95; if (enemyhealth._alpha <= 0.01) { enemyhealth._alpha = 0; gotoAndPlay (131); } } if (lose) { gotoAndPlay (81); } enemy1_blockprob = random(3); if ((!enemy1_dead) or (!enemy1_pain)) { if (player._x < enemy1._x) { enemy1_distance = enemy1._x - player._x; enemy1_totheleft = true; if (!enemy1_flipped) { enemy1._xscale = enemy1._xscale - (enemy1._xscale * 2); enemy1_flipped = true; } } if (player._x > enemy1._x) { enemy1_distance = player._x - enemy1._x; enemy1_totheleft = false; if (enemy1_flipped) { enemy1._xscale = enemy1._xscale - (enemy1._xscale * 2); enemy1_flipped = false; } } if (((!enemy1_blocking) && (!enemy1_pain)) && (enemy1_blockprob <= 0)) { enemy1_block = true; } else if (((!enemy1_blocking) && (!enemy1_pain)) && (enemy1_blockprob >= 2)) { enemy1_block = false; } i = 1; while (i <= 2) { if (((!enemy1_block) && (this["pl_attack" + i])) && (this["cut" + i].hitTest(enemy1_hit))) { enemy1_pain = true; enemy1_attacking = false; enemy1_blocking = false; enemy1.gotoAndStop("hurt"); } if ((enemy1_block && (this["pl_attack" + i])) && (this["cut" + i].hitTest(enemy1_hit))) { enemy1_pain = false; enemy1_blocking = true; enemy1_attacking = false; enemy1.gotoAndStop("defend"); } if (enemy1_hp <= 0) { enemy1_hp = 0; enemy1.gotoAndStop("die"); } i++; } if (((((!enemy1_blocking) && (!enemy1_attacking)) && (enemy1_distance < 60)) && (!enemy1_pain)) && (random(11) == 0)) { enemy1_attacking = true; enemy1.gotoAndStop("attack"); } else if (((!enemy1_blocking) && (!enemy1_pain)) && (!enemy1_attacking)) { enemy1.gotoAndStop("standing"); } if (((!enemy1_blocking) && (enemy1_totheleft)) && (enemy1_distance >= 60)) { enemy1._x = enemy1._x - 8; enemy1.gotoAndStop("moving"); } if (((!enemy1_blocking) && (!enemy1_totheleft)) && (enemy1_distance >= 60)) { enemy1._x = enemy1._x + 8; enemy1.gotoAndStop("moving"); } } } };
Symbol 496 MovieClip Frame 81
fight = false; enemy1.gotoAndStop("standing"); _root.globalmusic.stop();
Symbol 496 MovieClip Frame 130
stop();
Instance of Symbol 468 MovieClip in Symbol 496 MovieClip Frame 130
onClipEvent (enterFrame) { if (Key.isDown(13)) { _root.wtf = 1; } }
Symbol 496 MovieClip Frame 131
fight = false;
Symbol 496 MovieClip Frame 135
stopAllSounds();
Symbol 496 MovieClip Frame 164
Math.round((_root.pl_exp = _root.pl_exp + expup)); exp_text.play(); expup = 0; Math.round((_root.lvReq = 1000 * (_root.pl_level * _root.pl_level))); if (_root.pl_level < 100) { if (_root.pl_exp >= _root.lvReq) { _root.pl_level++; level_text.play(); Math.round((_root.pl_strength = _root.pl_strength + random(3))); Math.round((_root.pl_defense = _root.pl_defense + random(3))); Math.round((_root.pl_totalhp = _root.pl_totalhp + ((20 * _root.pl_level) + random(_root.pl_level * 20)))); } Math.round((_root.lvReq = 1000 * ((_root.pl_level * _root.pl_level) * _root.pl_level))); }
Symbol 496 MovieClip Frame 185
stop(); _root.pl_gg = _root.pl_gg + ggup; gg_text.play(); ggup = 0;
Symbol 496 MovieClip Frame 190
_root._quality = _root.movemodequality;
Symbol 496 MovieClip Frame 191
stopAllSounds();
Symbol 496 MovieClip Frame 192
_root.globalmusic.attachSound("lute"); _root.globalmusic.start(0, 99);
Symbol 496 MovieClip Frame 195
_root.gamestatus = "normal"; _root.encounter = "Finished Battle"; gotoAndStop (1);
Symbol 536 Button
on (rollOver) { _root.Madness_Itemwindow.gotoAndStop("BFG"); } on (rollOut) { _root.Madness_Itemwindow.gotoAndStop("blank"); } on (release) { _root.Madness_speech.gotoAndStop("buy"); } on (release) { _root.score = _root.score - 1250; }
Symbol 539 Button
on (release) { _root.MadnessShop_Drawer.MadnessShop_Drawer2.gotoAndPlay(2); }
Symbol 541 Button
on (release) { _root.MadnessShop_Drawer.MadnessShop_Drawer2.gotoAndPlay(16); }
Symbol 542 MovieClip Frame 1
stop(); stop();
Symbol 542 MovieClip Frame 15
stop();
Symbol 546 Button
on (rollOver) { _root.Madness_Itemwindow.gotoAndStop("AK"); } on (rollOut) { _root.Madness_Itemwindow.gotoAndStop("blank"); } on (release) { _root.Madness_speech.gotoAndStop("buy"); } on (release) { _root.score = _root.score - 300; }
Symbol 549 Button
on (rollOver) { _root.Madness_Itemwindow.gotoAndStop("Pistol"); } on (rollOut) { _root.Madness_Itemwindow.gotoAndStop("blank"); } on (release) { _root.Madness_speech.gotoAndStop("buy"); } on (release) { _root.score = _root.score - 50; }
Symbol 552 Button
on (rollOver) { _root.Madness_Itemwindow.gotoAndStop("M-gun"); } on (rollOut) { _root.Madness_Itemwindow.gotoAndStop("blank"); } on (release) { _root.Madness_speech.gotoAndStop("buy"); } on (release) { _root.score = _root.score - 150; }
Symbol 555 Button
on (release) { _root.MadnessShop_Drawer.MadnessShop_Drawer1.gotoAndPlay(2); }
Symbol 557 Button
on (release) { _root.MadnessShop_Drawer.MadnessShop_Drawer1.gotoAndPlay(16); }
Symbol 558 MovieClip Frame 1
stop(); stop();
Symbol 558 MovieClip Frame 15
stop();
Symbol 565 MovieClip Frame 1
stop();
Symbol 565 MovieClip Frame 2
stop();
Symbol 565 MovieClip Frame 3
stop();
Symbol 572 MovieClip Frame 1
stop();
Symbol 578 MovieClip Frame 1
stop();
Symbol 609 MovieClip Frame 31
gotoAndPlay (14);
Symbol 615 MovieClip Frame 24
gotoAndPlay (11);
Symbol 625 MovieClip Frame 109
stop();
Symbol 746 MovieClip Frame 305
_root.play();
Symbol 760 Button
on (release) { getURL ("http://www.ngrpgbbs.tk"); }
Symbol 762 MovieClip Frame 732
_root.esc_txt.removeTextField();
Symbol 762 MovieClip Frame 2029
stop();

Library Items

Symbol 1 Sound [lute]
Symbol 2 Sound [speak]
Symbol 3 Sound [battle]
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Symbol 727 GraphicUsed by:732
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Symbol 733 MovieClipUses:660 675 696 732Used by:735
Symbol 734 ButtonUses:634Used by:735
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Symbol 736 GraphicUsed by:744
Symbol 737 GraphicUsed by:743
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Symbol 740 GraphicUsed by:743
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Symbol 745 GraphicUsed by:746
Symbol 746 MovieClipUses:625 626 627 581 735 744 745Used by:Timeline
Symbol 747 TextUses:306Used by:762
Symbol 748 SoundUsed by:762
Symbol 749 EditableTextUses:306Used by:762
Symbol 750 TextUses:306Used by:761
Symbol 751 EditableTextUses:133 306Used by:761
Symbol 752 EditableTextUses:133 306Used by:761
Symbol 753 EditableTextUses:133 306Used by:761
Symbol 754 TextUses:306Used by:761
Symbol 755 TextUses:306Used by:761
Symbol 756 GraphicUsed by:760
Symbol 757 TextUses:306Used by:760
Symbol 758 TextUses:306Used by:760
Symbol 759 TextUses:306Used by:760
Symbol 760 ButtonUses:756 757 758 759Used by:761
Symbol 761 MovieClipUses:750 751 752 753 754 755 760Used by:762
Symbol 762 MovieClipUses:747 748 749 761Used by:Timeline
Symbol 763 EditableTextUses:306Used by:764
Symbol 764 MovieClipUses:763Used by:Timeline
Streaming Sound 1Used by:Symbol 156 MovieClip
Streaming Sound 2Used by:Symbol 351 MovieClip
Streaming Sound 3Used by:Symbol 478 MovieClip
Streaming Sound 4Used by:Symbol 480 MovieClip

Instance Names

"qualitymenu"Frame 3Symbol 98 MovieClip
"controlhelp"Frame 4Symbol 110 MovieClip
"intromc"Frame 5Symbol 156 MovieClip
"background"Frame 39Symbol 167 MovieClip
"fightarea"Frame 39Symbol 169 MovieClip
"end"Frame 39Symbol 171 MovieClip
"shop"Frame 39Symbol 172 MovieClip
"obsticles"Frame 39Symbol 176 MovieClip
"tomfulp01"Frame 39Symbol 178 MovieClip
"barryguard"Frame 39Symbol 180 MovieClip
"player"Frame 39Symbol 210 MovieClip
"speak"Frame 39Symbol 213 MovieClip
"oldhag"Frame 39Symbol 271 MovieClip
"whtf"Frame 39Symbol 304 MovieClip
"pausediag"Frame 39Symbol 309 MovieClip
"popup"Frame 39Symbol 339 MovieClip
"battlemode"Frame 39Symbol 496 MovieClip
"shopopen"Frame 39Symbol 578 MovieClip
"bar"Symbol 46 MovieClip Frame 1Symbol 32 MovieClip
"tanklogo"Symbol 46 MovieClip Frame 1Symbol 40 MovieClip
"button4"Symbol 71 MovieClip Frame 1Symbol 60 MovieClip
"button1"Symbol 71 MovieClip Frame 1Symbol 62 MovieClip
"button3"Symbol 71 MovieClip Frame 1Symbol 64 MovieClip
"button2"Symbol 71 MovieClip Frame 1Symbol 66 MovieClip
"button4"Symbol 71 MovieClip Frame 32Symbol 60 MovieClip
"button1"Symbol 71 MovieClip Frame 32Symbol 62 MovieClip
"button3"Symbol 71 MovieClip Frame 32Symbol 64 MovieClip
"button2"Symbol 71 MovieClip Frame 32Symbol 66 MovieClip
"theinsidebutton"Symbol 84 MovieClip Frame 1Symbol 83 Button
"bar01"Symbol 85 MovieClip Frame 1Symbol 75 MovieClip
"bar02"Symbol 85 MovieClip Frame 1Symbol 77 MovieClip
"bar03"Symbol 85 MovieClip Frame 1Symbol 79 MovieClip
"slider"Symbol 85 MovieClip Frame 1Symbol 84 MovieClip
"bar01"Symbol 86 MovieClip Frame 1Symbol 75 MovieClip
"bar02"Symbol 86 MovieClip Frame 1Symbol 77 MovieClip
"bar03"Symbol 86 MovieClip Frame 1Symbol 79 MovieClip
"slider"Symbol 86 MovieClip Frame 1Symbol 84 MovieClip
"bar01"Symbol 87 MovieClip Frame 1Symbol 75 MovieClip
"bar02"Symbol 87 MovieClip Frame 1Symbol 77 MovieClip
"bar03"Symbol 87 MovieClip Frame 1Symbol 79 MovieClip
"slider"Symbol 87 MovieClip Frame 1Symbol 84 MovieClip
"letyoupass"Symbol 176 MovieClip Frame 1Symbol 175 MovieClip
"face"Symbol 338 MovieClip Frame 1Symbol 337 MovieClip
"inform"Symbol 339 MovieClip Frame 1Symbol 338 MovieClip
"enemy1_cut"Symbol 380 MovieClip Frame 4Symbol 378 MovieClip
"attack"Symbol 392 MovieClip Frame 3Symbol 380 MovieClip
"anim15"Symbol 428 MovieClip Frame 1Symbol 399 MovieClip
"anim14"Symbol 428 MovieClip Frame 1Symbol 401 MovieClip
"anim13"Symbol 428 MovieClip Frame 1Symbol 403 MovieClip
"anim12"Symbol 428 MovieClip Frame 1Symbol 405 MovieClip
"anim11"Symbol 428 MovieClip Frame 1Symbol 407 MovieClip
"anim10"Symbol 428 MovieClip Frame 1Symbol 409 MovieClip
"anim9"Symbol 428 MovieClip Frame 1Symbol 411 MovieClip
"anim8"Symbol 428 MovieClip Frame 1Symbol 413 MovieClip
"anim7"Symbol 428 MovieClip Frame 1Symbol 415 MovieClip
"anim6"Symbol 428 MovieClip Frame 1Symbol 417 MovieClip
"anim5"Symbol 428 MovieClip Frame 1Symbol 419 MovieClip
"anim4"Symbol 428 MovieClip Frame 1Symbol 421 MovieClip
"anim3"Symbol 428 MovieClip Frame 1Symbol 423 MovieClip
"anim2"Symbol 428 MovieClip Frame 1Symbol 425 MovieClip
"anim1"Symbol 428 MovieClip Frame 1Symbol 427 MovieClip
"anim15"Symbol 431 MovieClip Frame 1Symbol 399 MovieClip
"anim14"Symbol 431 MovieClip Frame 1Symbol 401 MovieClip
"anim13"Symbol 431 MovieClip Frame 1Symbol 403 MovieClip
"anim12"Symbol 431 MovieClip Frame 1Symbol 405 MovieClip
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"anim15"Symbol 433 MovieClip Frame 1Symbol 399 MovieClip
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"anim4"Symbol 433 MovieClip Frame 1Symbol 421 MovieClip
"anim3"Symbol 433 MovieClip Frame 1Symbol 423 MovieClip
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"anim1"Symbol 433 MovieClip Frame 1Symbol 427 MovieClip
"leftarm"Symbol 433 MovieClip Frame 5Symbol 399 MovieClip
"leftforearm"Symbol 433 MovieClip Frame 5Symbol 415 MovieClip
"lefthand"Symbol 433 MovieClip Frame 5Symbol 417 MovieClip
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"anim14"Symbol 434 MovieClip Frame 1Symbol 401 MovieClip
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"body"Symbol 443 MovieClip Frame 3Symbol 411 MovieClip
"anim15"Symbol 444 MovieClip Frame 1Symbol 399 MovieClip
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"anim15"Symbol 445 MovieClip Frame 1Symbol 399 MovieClip
"anim14"Symbol 445 MovieClip Frame 1Symbol 401 MovieClip
"anim13"Symbol 445 MovieClip Frame 1Symbol 403 MovieClip
"anim12"Symbol 445 MovieClip Frame 1Symbol 405 MovieClip
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"anim9"Symbol 445 MovieClip Frame 1Symbol 411 MovieClip
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"anim15"Symbol 447 MovieClip Frame 1Symbol 399 MovieClip
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"anim11"Symbol 447 MovieClip Frame 1Symbol 407 MovieClip
"anim10"Symbol 447 MovieClip Frame 1Symbol 409 MovieClip
"anim9"Symbol 447 MovieClip Frame 1Symbol 411 MovieClip
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"anim6"Symbol 447 MovieClip Frame 1Symbol 417 MovieClip
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"anim4"Symbol 447 MovieClip Frame 1Symbol 421 MovieClip
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"anim15"Symbol 448 MovieClip Frame 1Symbol 399 MovieClip
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"anim10"Symbol 448 MovieClip Frame 1Symbol 409 MovieClip
"anim9"Symbol 448 MovieClip Frame 1Symbol 411 MovieClip
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"anim6"Symbol 448 MovieClip Frame 1Symbol 417 MovieClip
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"anim4"Symbol 448 MovieClip Frame 1Symbol 421 MovieClip
"anim3"Symbol 448 MovieClip Frame 1Symbol 423 MovieClip
"anim2"Symbol 448 MovieClip Frame 1Symbol 425 MovieClip
"anim1"Symbol 448 MovieClip Frame 1Symbol 427 MovieClip
"animation"Symbol 449 MovieClip Frame 1Symbol 428 MovieClip
"animation"Symbol 449 MovieClip Frame 2Symbol 431 MovieClip
"animation"Symbol 449 MovieClip Frame 3Symbol 433 MovieClip
"animation"Symbol 449 MovieClip Frame 4Symbol 434 MovieClip
"animation"Symbol 449 MovieClip Frame 5Symbol 435 MovieClip
"animation"Symbol 449 MovieClip Frame 6Symbol 438 MovieClip
"animation"Symbol 449 MovieClip Frame 7Symbol 441 MovieClip
"animation"Symbol 449 MovieClip Frame 8Symbol 442 MovieClip
"animation"Symbol 449 MovieClip Frame 9Symbol 443 MovieClip
"animation"Symbol 449 MovieClip Frame 10Symbol 444 MovieClip
"animation"Symbol 449 MovieClip Frame 11Symbol 445 MovieClip
"animation"Symbol 449 MovieClip Frame 12Symbol 446 MovieClip
"animation"Symbol 449 MovieClip Frame 13Symbol 447 MovieClip
"animation"Symbol 449 MovieClip Frame 14Symbol 448 MovieClip
"healthbartrail"Symbol 454 MovieClip Frame 1Symbol 452 MovieClip
"healthbar"Symbol 454 MovieClip Frame 1Symbol 452 MovieClip
"enemy1_hit"Symbol 496 MovieClip Frame 36Symbol 364 MovieClip
"enemy1"Symbol 496 MovieClip Frame 36Symbol 392 MovieClip
"shadow"Symbol 496 MovieClip Frame 36Symbol 393 MovieClip
"cut1"Symbol 496 MovieClip Frame 36Symbol 395 MovieClip
"cut2"Symbol 496 MovieClip Frame 36Symbol 397 MovieClip
"player"Symbol 496 MovieClip Frame 36Symbol 449 MovieClip
"pl_hit"Symbol 496 MovieClip Frame 36Symbol 364 MovieClip
"piece15"Symbol 496 MovieClip Frame 36Symbol 399 MovieClip
"piece14"Symbol 496 MovieClip Frame 36Symbol 401 MovieClip
"piece13"Symbol 496 MovieClip Frame 36Symbol 403 MovieClip
"piece12"Symbol 496 MovieClip Frame 36Symbol 405 MovieClip
"piece11"Symbol 496 MovieClip Frame 36Symbol 407 MovieClip
"piece10"Symbol 496 MovieClip Frame 36Symbol 409 MovieClip
"piece9"Symbol 496 MovieClip Frame 36Symbol 411 MovieClip
"piece8"Symbol 496 MovieClip Frame 36Symbol 413 MovieClip
"piece7"Symbol 496 MovieClip Frame 36Symbol 415 MovieClip
"piece6"Symbol 496 MovieClip Frame 36Symbol 417 MovieClip
"piece5"Symbol 496 MovieClip Frame 36Symbol 419 MovieClip
"piece4"Symbol 496 MovieClip Frame 36Symbol 421 MovieClip
"piece3"Symbol 496 MovieClip Frame 36Symbol 423 MovieClip
"piece2"Symbol 496 MovieClip Frame 36Symbol 425 MovieClip
"piece1"Symbol 496 MovieClip Frame 36Symbol 427 MovieClip
"enemyhealth"Symbol 496 MovieClip Frame 36Symbol 454 MovieClip
"plhealth"Symbol 496 MovieClip Frame 36Symbol 454 MovieClip
"dark"Symbol 496 MovieClip Frame 36Symbol 355 MovieClip
"anim15"Symbol 496 MovieClip Frame 135Symbol 399 MovieClip
"anim8"Symbol 496 MovieClip Frame 135Symbol 413 MovieClip
"anim7"Symbol 496 MovieClip Frame 135Symbol 415 MovieClip
"anim6"Symbol 496 MovieClip Frame 135Symbol 417 MovieClip
"anim5"Symbol 496 MovieClip Frame 135Symbol 419 MovieClip
"anim4"Symbol 496 MovieClip Frame 135Symbol 421 MovieClip
"anim3"Symbol 496 MovieClip Frame 135Symbol 423 MovieClip
"anim2"Symbol 496 MovieClip Frame 135Symbol 425 MovieClip
"anim1"Symbol 496 MovieClip Frame 135Symbol 427 MovieClip
"exp_text"Symbol 496 MovieClip Frame 135Symbol 478 MovieClip
"gg_text"Symbol 496 MovieClip Frame 135Symbol 480 MovieClip
"level_text"Symbol 496 MovieClip Frame 135Symbol 485 MovieClip
"MadnessShop_Drawer2"Symbol 559 MovieClip Frame 1Symbol 542 MovieClip
"MadnessShop_Drawer1"Symbol 559 MovieClip Frame 1Symbol 558 MovieClip
"MadnessShop_Drawer"Symbol 578 MovieClip Frame 1Symbol 559 MovieClip
"Madness_Speech"Symbol 578 MovieClip Frame 1Symbol 565 MovieClip
"Madness_itemwindow"Symbol 578 MovieClip Frame 1Symbol 572 MovieClip
"esc_txt"Symbol 762 MovieClip Frame 732Symbol 749 EditableText

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "lute"
ExportAssets (56)Timeline Frame 1Symbol 2 as "speak"
ExportAssets (56)Timeline Frame 1Symbol 3 as "battle"

Labels

"loaded"Symbol 46 MovieClip Frame 3
"Start"Symbol 71 MovieClip Frame 17
"HELLO_"Symbol 156 MovieClip Frame 167
"WHERE AM I?_"Symbol 156 MovieClip Frame 208
"_YOU ARE IN NG MY NAME IS BOB"Symbol 156 MovieClip Frame 248
"_ISNT NEWGROUNDS A WEBSITE?"Symbol 156 MovieClip Frame 330
"_Yes, the site is our small business venture."Symbol 156 MovieClip Frame 410
"_WHAT IS YOUR NAME?"Symbol 156 MovieClip Frame 500
"_MY NAME IS..."Symbol 156 MovieClip Frame 573
"_OK I'LL SEE U AROUND"Symbol 156 MovieClip Frame 634
"mad01"Symbol 337 MovieClip Frame 5
"mad02"Symbol 337 MovieClip Frame 11
"mad03"Symbol 337 MovieClip Frame 18
"tree1"Symbol 337 MovieClip Frame 19
"standing"Symbol 392 MovieClip Frame 1
"move"Symbol 392 MovieClip Frame 2
"attack"Symbol 392 MovieClip Frame 3
"defend"Symbol 392 MovieClip Frame 4
"hurt"Symbol 392 MovieClip Frame 5
"Die"Symbol 392 MovieClip Frame 6
"entrance"Symbol 392 MovieClip Frame 7
"standing"Symbol 449 MovieClip Frame 1
"running"Symbol 449 MovieClip Frame 2
"slower"Symbol 449 MovieClip Frame 3
"attack1"Symbol 449 MovieClip Frame 4
"attack2"Symbol 449 MovieClip Frame 5
"jump"Symbol 449 MovieClip Frame 6
"roll"Symbol 449 MovieClip Frame 7
"down"Symbol 449 MovieClip Frame 8
"up"Symbol 449 MovieClip Frame 9
"defend"Symbol 449 MovieClip Frame 10
"unblock"Symbol 449 MovieClip Frame 11
"blocked"Symbol 449 MovieClip Frame 12
"hurt"Symbol 449 MovieClip Frame 13
"die"Symbol 449 MovieClip Frame 14
"battle"Symbol 496 MovieClip Frame 80
"game over"Symbol 496 MovieClip Frame 81
"battle end"Symbol 496 MovieClip Frame 131
"endingbattle"Symbol 496 MovieClip Frame 190
"start"Symbol 565 MovieClip Frame 1
"buy"Symbol 565 MovieClip Frame 2
"nomoney"Symbol 565 MovieClip Frame 3
"blank"Symbol 572 MovieClip Frame 1
"M-gun"Symbol 572 MovieClip Frame 2
"AK"Symbol 572 MovieClip Frame 3
"Pistol"Symbol 572 MovieClip Frame 4
"BFG"Symbol 572 MovieClip Frame 5

Dynamic Text Variables

speechSymbol 135 EditableText""
speechSymbol 139 EditableText""
_root.speechSymbol 145 EditableText""
_root.playernameSymbol 146 EditableText"WriteNameHere"
_root.speechSymbol 151 EditableText""
speechSymbol 152 EditableText""
_root.popupnameSymbol 311 EditableText"Welcome!"
_root.popupbreedSymbol 312 EditableText" "
_root.popupspeechSymbol 313 EditableText"Welcome to the Newgrounds RPG Demo. We wanted to give you  just a taste of the real game, so we knocked up a small area for you to explore. We know theres not much to show here, but the real game will feature characters such as 'Knox's Clay', 'The Clock Crew', and many more! So go now, enjoy your stay!"
_root.pl_hpSymbol 456 EditableText""
_root.pl_totalhpSymbol 458 EditableText""
expupSymbol 472 EditableText""
ggupSymbol 475 EditableText""
_root.pl_expSymbol 477 EditableText""
_root.pl_ggSymbol 479 EditableText""
_root.lvReqSymbol 481 EditableText""
_root.pl_levelSymbol 483 EditableText""
_root.scoreSymbol 576 EditableText"1500"




http://swfchan.com/13/60479/info.shtml
Created: 16/4 -2019 05:13:13 Last modified: 16/4 -2019 05:13:13 Server time: 22/12 -2024 14:37:06