STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229671 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2596 · P5191 |
This is the info page for Flash #60510 |
Black Cat Ops |
Black Cat Ops |
Black Cat Ops |
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Black Cat Ops |
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Black Cat Ops |
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Black Cat Ops |
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Black Cat Ops |
© 2004 by Brian Sexton and his licensors. All rights reserved. |
Design, Programming, & Art by Brian Sexton |
"Halloween Madness" Music by "Rubbertje" (via Newgrounds) |
"Mega Jam (Edit)" Music by "VegetarianMeat" (via Newgrounds) |
Original Sound Effects Licensed from Soundrangers (Modified by Brian Sexton) |
Original Background Images Licensed from Hemera Technologies (Modified by Brian Sexton) |
ActionScript [AS1/AS2]
Frame 1game = new GameEngine();Frame 2stop(); if (_root.backgroundMusic) { _root.backgroundMusic.stop(); } CustomTools.setButtonLabel(buttonOne, "Play"); buttonOne.onRelease = function () { gotoAndStop (3); };Frame 3GameEngine.start();Symbol 111 MovieClip [Haunted Mocha of Doom] Frame 1#initclip 12 Object.registerClass("Haunted Mocha of Doom", EndBoss); #endinitclipSymbol 113 MovieClip [Skull and Crossbones] Frame 1#initclip 6 Object.registerClass("Skull and Crossbones", Enemy); #endinitclipSymbol 115 MovieClip [Bottle - Purple] Frame 1#initclip 7 Object.registerClass("Bottle - Purple", Bottle); #endinitclipSymbol 117 MovieClip [Bottle - Blue] Frame 1#initclip 8 Object.registerClass("Bottle - Blue", Bottle); #endinitclipSymbol 119 MovieClip [Bottle - Brown] Frame 1#initclip 9 Object.registerClass("Bottle - Brown", Bottle); #endinitclipSymbol 121 MovieClip [Bottle - Green] Frame 1#initclip 10 Object.registerClass("Bottle - Green", Bottle); #endinitclipSymbol 123 MovieClip [Bottle - Orange] Frame 1#initclip 11 Object.registerClass("Bottle - Orange", Bottle); #endinitclipSymbol 128 MovieClip Frame 1_root.stop(); if (_root.getBytesLoaded() < _root.getBytesTotal()) { this.progressBar._xscale = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; } else { this.progressBar._xscale = 100; _root.play(); }Symbol 128 MovieClip Frame 2this.gotoAndPlay(1);Symbol 219 MovieClip [__Packages.GameEngine] Frame 0class GameEngine { function GameEngine () { if (_root.mainMask == null) { _root.createEmptyMovieClip("mainMask", _root.getNextHighestDepth()); } with (_root.mainMask) { moveTo(0, 0); beginFill(0, 100); lineTo(getWidth(), 0); lineTo(getWidth(), getHeight()); lineTo(0, getHeight()); lineTo(0, 0); endFill(); } _root.setMask(_root.mainMask); Stage.showMenu = false; disableScaling(); } static function getWidth() { return(width); } static function getHeight() { return(height); } static function disableScaling() { Stage.scaleMode = "noScale"; } static function enableScaling() { Stage.scaleMode = "showAll"; } static function runFullScreen() { fscommand ("fullscreen", true); } static function runWindowed() { fscommand ("fullscreen", false); } static function cycleQuality() { if (readyToCycleQuality == true) { if (_quality == "MEDIUM") { _quality = "LOW"; } else if (_quality == "LOW") { _quality = "HIGH"; } else { _quality = "MEDIUM"; } readyToCycleQuality = false; _root.qualityInterval = setInterval(function () { clearInterval(_root.qualityInterval); GameEngine.readyToCycleQuality = true; }, 500); } } static function start() { introduceArea(1); } static function displaySwatVisualEffect(x, y) { var _local2 = _root.SwatEffects.getNextHighestDepth(); var swatVisualEffect = _root.SwatEffects.attachMovie("Swat Visual Effect", "swatVisualEffect" + _local2, _local2); swatVisualEffect._x = x; swatVisualEffect._y = y; if (x < (getWidth() / 4)) { swatVisualEffect._rotation = -60; } else if (x > (getWidth() - (getWidth() / 4))) { swatVisualEffect._rotation = 60; } else if (Math.round(Math.random()) == 0) { swatVisualEffect._rotation = 45; } else { swatVisualEffect._rotation = -45; } swatVisualEffect.interval = setInterval(function () { clearInterval(swatVisualEffect.interval); swatVisualEffect.removeMovieClip(); }, 100); } static function playSwatSoundEffect() { _root.swatSoundEffect = new Sound(); _root.swatSoundEffect.attachSound("Swat Sound Effect"); _root.swatSoundEffect.start(); } static function displayHitEffect(x, y) { var _local2 = _root.HitEffects.getNextHighestDepth(); var hitEffect = _root.HitEffects.attachMovie("Hit Effect", "hitEffect" + _local2, _local2); hitEffect._x = x; hitEffect._y = y; hitEffect.interval = setInterval(function () { clearInterval(hitEffect.interval); hitEffect.removeMovieClip(); }, 100); } static function countMembers(containerClip, memberClass) { var _local2 = 0; for (var _local4 in containerClip) { if (containerClip[_local4] instanceof memberClass) { _local2++; } } return(_local2); } static function introduceArea(area) { _quality = "HIGH"; _root.background.gotoAndStop(area); _root.messages.gotoAndStop(area); if (_root.messages._y != (getHeight() / 2)) { _root.messages._y = getHeight() / 2; } if (_root.backgroundMusic && (_root.backgroundMusic.duration != 97698)) { _root.backgroundMusic.stop(); _root.backgroundMusic = new Sound(); _root.backgroundMusic.attachSound("Background Music"); _root.backgroundMusic.start(0, 999); } else if (!_root.backgroundMusic) { _root.backgroundMusic = new Sound(); _root.backgroundMusic.attachSound("Background Music"); _root.backgroundMusic.start(0, 999); } _root.messages.onMouseDown = function () { if (_root.messages.hitTest(_root._xmouse, _root._ymouse, false)) { _root.messages.onMouseDown = null; _root.messages._y = -_root.messages._height; GameEngine.startArea(area); } }; } static function startArea(area) { _quality = "MEDIUM"; _root.onEnterFrame = function () { if (Key.isDown(113) || (Key.isDown(81))) { GameEngine.cycleQuality(); } }; if (_root.Enemies == null) { _root.createEmptyMovieClip("Enemies", _root.getNextHighestDepth()); } if (_root.SwatEffects == null) { _root.createEmptyMovieClip("SwatEffects", _root.getNextHighestDepth()); } if (_root.HitEffects == null) { _root.createEmptyMovieClip("HitEffects", _root.getNextHighestDepth()); } if (area == 1) { spawnEnemy("Apparition", 2); spawnEnemy("Skull and Crossbones", 3); _root.spawnInterval = setInterval(function () { var _local2 = GameEngine.countMembers(_root.Enemies, Enemy); if ((_local2 > 0) && (_local2 < 10)) { GameEngine.spawnEnemy("Apparition"); GameEngine.spawnEnemy("Skull and Crossbones"); } }, 5000); } else if (area == 2) { spawnEnemy("Apparition", 2); spawnEnemy("Skull and Crossbones", 2); spawnEnemy("Jack-o-Lantern", 2); _root.spawnInterval = setInterval(function () { var _local2 = GameEngine.countMembers(_root.Enemies, Enemy); if ((_local2 > 0) && (_local2 < 10)) { GameEngine.spawnEnemy("Jack-o-Lantern"); GameEngine.spawnEnemy("Skull and Crossbones"); } }, 5000); } else if (area == 3) { spawnEnemy("Apparition", 2); spawnEnemy("Skull and Crossbones", 3); spawnEnemy("Bottle - Blue", 1); spawnEnemy("Bottle - Brown", 1); spawnEnemy("Bottle - Green", 1); spawnEnemy("Bottle - Orange", 1); spawnEnemy("Bottle - Purple", 1); _root.spawnInterval = setInterval(function () { var _local2 = GameEngine.countMembers(_root.Enemies, Enemy); if ((_local2 > 0) && (_local2 < 10)) { GameEngine.spawnEnemy("Jack-o-Lantern"); GameEngine.spawnEnemy("Skull and Crossbones"); GameEngine.spawnEnemy("Bottle"); } }, 5000); } else if (area == 4) { spawnEnemy("Apparition", 2); spawnEnemy("Skull and Crossbones", 2); spawnEnemy("Jack-o-Lantern", 2); spawnEnemy("Bottle - Blue", 1); spawnEnemy("Bottle - Brown", 1); spawnEnemy("Bottle - Green", 1); spawnEnemy("Bottle - Orange", 1); spawnEnemy("Bottle - Purple", 1); _root.spawnInterval = setInterval(function () { var _local2 = GameEngine.countMembers(_root.Enemies, Enemy); if ((_local2 > 0) && (_local2 < 10)) { GameEngine.spawnEnemy("Jack-o-Lantern"); GameEngine.spawnEnemy("Skull and Crossbones"); GameEngine.spawnEnemy("Bottle"); GameEngine.spawnEnemy("Bottle"); GameEngine.spawnEnemy("Bottle"); } }, 5000); } else if (area == 5) { spawnEnemy("Apparition", 1); spawnEnemy("Skull and Crossbones", 3); spawnEnemy("Jack-o-Lantern", 1); spawnEnemy("Bottle - Blue", 1); spawnEnemy("Bottle - Brown", 1); spawnEnemy("Bottle - Green", 1); spawnEnemy("Bottle - Orange", 1); spawnEnemy("Bottle - Purple", 1); spawnEnemy("Haunted Mocha of Doom", 1); _root.spawnInterval = setInterval(function () { var _local2 = GameEngine.countMembers(_root.Enemies, Enemy); if ((_local2 > 0) && (_local2 < 10)) { GameEngine.spawnEnemy("Apparition"); GameEngine.spawnEnemy("Skull and Crossbones"); GameEngine.spawnEnemy("Jack-o-Lantern"); GameEngine.spawnEnemy("Bottle"); GameEngine.spawnEnemy("Bottle"); GameEngine.spawnEnemy("Bottle"); } }, 5000); } _root.Enemies.onMouseDown = function () { if ((((_root._xmouse >= 0) && (_root._xmouse <= GameEngine.getWidth())) && (_root._ymouse >= 0)) && (_root._ymouse <= GameEngine.getHeight())) { GameEngine.displaySwatVisualEffect(_root._xmouse, _root._ymouse); GameEngine.playSwatSoundEffect(); for (var _local2 in _root.Enemies) { if (_root.Enemies[_local2].hitTest(_root._xmouse, _root._ymouse, false)) { if (area < 4) { _root.Enemies[_local2].takeDamage(1); } else { _root.Enemies[_local2].takeDamage(2); } GameEngine.displayHitEffect(_root._xmouse, _root._ymouse); } } } }; _root.enemyInterval = setInterval(function () { if (GameEngine.countMembers(_root.Enemies, Enemy) == 0) { clearInterval(_root.spawnInterval); clearInterval(_root.enemyInterval); if (_root.qualityInterval) { clearInterval(_root.qualityInterval); } _root.Enemies.onMouseDown = null; _root.onEnterFrame = null; if (area < _root.background._totalframes) { GameEngine.introduceArea(area + 1); } else { GameEngine.displayEnding(1); } } }, 200); } static function spawnEnemy(enemyType, quantity) { if (quantity == null) { quantity = 1; } if (enemyType == "Apparition") { var _local5 = "apparition"; var _local6 = {hitPoints:4}; } else if (enemyType == "Skull and Crossbones") { var _local5 = "skullAndCrossbones"; var _local6 = {hitPoints:2}; } else if (enemyType == "Jack-o-Lantern") { var _local5 = "jack-o-lantern"; var _local6 = {hitPoints:6}; } else if (enemyType == "Bottle - Blue") { var _local5 = "bottle"; var _local6 = {hitPoints:1}; } else if (enemyType == "Bottle - Brown") { var _local5 = "bottle"; var _local6 = {hitPoints:1}; } else if (enemyType == "Bottle - Green") { var _local5 = "bottle"; var _local6 = {hitPoints:1}; } else if (enemyType == "Bottle - Orange") { var _local5 = "bottle"; var _local6 = {hitPoints:1}; } else if (enemyType == "Bottle - Purple") { var _local5 = "bottle"; var _local6 = {hitPoints:1}; } else if (enemyType == "Bottle") { var _local8 = Math.round(Math.random() * 4); if (_local8 == 0) { enemyType = "Bottle - Blue"; } else if (_local8 == 1) { enemyType = "Bottle - Brown"; } else if (_local8 == 2) { enemyType = "Bottle - Green"; } else if (_local8 == 3) { enemyType = "Bottle - Orange"; } else { enemyType = "Bottle - Purple"; } var _local5 = "bottle"; var _local6 = {hitPoints:1}; } else if (enemyType == "Haunted Mocha of Doom") { var _local5 = "mocha"; var _local6 = {hitPoints:50}; } else { var _local5 = "enemy"; } var _local4 = 0; while (_local4 < quantity) { var _local2 = _root.Enemies.getNextHighestDepth(); if (_local6) { _root.Enemies.attachMovie(enemyType, _local5 + _local2, _local2, _local6); } else { _root.Enemies.attachMovie(enemyType, _local5 + _local2, _local2); } _local4++; } } static function displayEnding(ending) { if (_root.backgroundMusic) { _root.backgroundMusic.stop(); } _root.backgroundMusic = new Sound(); _root.backgroundMusic.attachSound("Ending Music"); _root.backgroundMusic.start(0, 999); _quality = "HIGH"; _root.messages._y = getHeight() / 2; if (ending == 0) { _root.messages.gotoAndStop(7); } else if (ending == 1) { _root.messages.gotoAndStop(6); _root.createEmptyMovieClip("Buttons", _root.getNextHighestDepth()); _root.Buttons.attachMovie("Menu Button", "buttonOne", _root.Buttons.getNextHighestDepth()); _root.Buttons.attachMovie("Menu Button", "buttonTwo", _root.Buttons.getNextHighestDepth()); _root.Buttons.attachMovie("Menu Button", "buttonThree", _root.Buttons.getNextHighestDepth()); CustomTools.setButtonLabel(_root.Buttons.buttonOne, "Play Again"); CustomTools.setButtonLabel(_root.Buttons.buttonTwo, "Title Screen"); CustomTools.setButtonLabel(_root.Buttons.buttonThree, "Gravitas Games"); _root.Buttons.buttonOne._x = 220; _root.Buttons.buttonOne._y = 280; _root.Buttons.buttonTwo._x = 220; _root.Buttons.buttonTwo._y = 330; _root.Buttons.buttonThree._x = 220; _root.Buttons.buttonThree._y = 380; _root.Buttons.buttonOne.onRelease = function () { removeMovieClip(_root.Buttons); GameEngine.start(); }; _root.Buttons.buttonTwo.onRelease = function () { removeMovieClip(_root.Buttons); gotoAndPlay (1); }; _root.Buttons.buttonThree.onRelease = function () { _root.getURL("http://www.gravitasgames.com/", "_blank"); }; } } static var height = Stage.height; static var width = Stage.width; static var readyToCycleQuality = true; }Symbol 220 MovieClip [__Packages.Enemy] Frame 0class Enemy extends MovieClip { var hitPoints, minimumX, _width, maximumX, minimumY, maximumY, speed, _x, _y, _height, onEnterFrame, xDirection, flightAngle, removeMovieClip; function Enemy () { super(); if (hitPoints == null) { hitPoints = 1; } minimumX = -_width; maximumX = GameEngine.getWidth() + _width; minimumY = -_width; maximumY = GameEngine.getHeight() + _width; speed = Math.round(Math.random() * 9) + 1; if (Math.round(Math.random()) == 0) { _x = minimumX; } else { _x = maximumX; } _y = Math.round(Math.random() * (GameEngine.getHeight() - _height)) + _height; onEnterFrame = function () { this.move(); }; } function move() { if (_x <= minimumX) { xDirection = "right"; } else if (_x >= maximumX) { xDirection = "left"; } if ((xDirection == "right") && (_y <= minimumY)) { flightAngle = Math.round(Math.random() * 50) + 100; } else if ((xDirection == "right") && (_y >= maximumY)) { flightAngle = Math.round(Math.random() * 50) + 30; } else if ((xDirection == "right") && (_x <= minimumX)) { flightAngle = Math.round(Math.random() * 120) + 30; } else if ((xDirection == "left") && (_y <= minimumY)) { flightAngle = -(Math.round(Math.random() * 50) + 100); } else if ((xDirection == "left") && (_y >= maximumY)) { flightAngle = -(Math.round(Math.random() * 50) + 30); } else if ((xDirection == "left") && (_x >= maximumX)) { flightAngle = -(Math.round(Math.random() * 120) + 30); } _x = _x + (speed * Math.cos(((90 - flightAngle) * Math.PI) / 180)); _y = _y - (speed * Math.sin(((90 - flightAngle) * Math.PI) / 180)); } function takeDamage(amount) { hitPoints = hitPoints - amount; if (hitPoints <= 0) { destroy(); } } function destroy() { _root.enemyDefeatSoundEffect = new Sound(); _root.enemyDefeatSoundEffect.attachSound("Enemy Defeat Sound Effect"); _root.enemyDefeatSoundEffect.start(); removeMovieClip(); } }Symbol 221 MovieClip [__Packages.CustomTools] Frame 0class CustomTools { function CustomTools () { } static function setButtonLabel(button, newText) { for (var _local3 in button) { if ((button[_local3] instanceof TextField) && (button[_local3].type == "dynamic")) { button[_local3].text = newText; } } } }Symbol 222 MovieClip [__Packages.Bottle] Frame 0class Bottle extends Enemy { var _xscale, _yscale, minimumX, _x, xDirection, maximumX, _rotation, speed; function Bottle () { super(); var _local3 = Math.round(Math.random() * 4) + 1; _xscale = 100 / _local3; _yscale = 100 / _local3; } function move() { if (_x <= minimumX) { xDirection = "right"; } else if (_x >= maximumX) { xDirection = "left"; } if (xDirection == "right") { _rotation = _rotation + speed; } else { _rotation = _rotation - speed; } if (xDirection == "right") { _x = _x + speed; } else if (xDirection == "left") { _x = _x - speed; } } }Symbol 223 MovieClip [__Packages.EndBoss] Frame 0class EndBoss extends Enemy { var _xscale, _yscale, speed, xDirection, _rotation, removeMovieClip; function EndBoss () { super(); var _local3 = Math.round(Math.random() * 4) + 1; _xscale = 100 / _local3; _yscale = 100 / _local3; speed = 15; } function move() { if (xDirection == "right") { _rotation = _rotation + speed; } else { _rotation = _rotation - speed; } super.move(); } function destroy() { _root.enemyDefeatSoundEffect = new Sound(); _root.enemyDefeatSoundEffect.attachSound("End Boss Defeat Sound Effect"); _root.enemyDefeatSoundEffect.start(); removeMovieClip(); } }Symbol 140 MovieClip [Apparition] Frame 1#initclip 14 Object.registerClass("Apparition", Enemy); #endinitclipSymbol 146 MovieClip [Jack-o-Lantern] Frame 1#initclip 13 Object.registerClass("Jack-o-Lantern", Enemy); #endinitclipSymbol 152 MovieClip Frame 1stop();Symbol 190 MovieClip Frame 60stop();
Library Items
Symbol 1 Graphic [Hit Effect] | Used by:3 | |
Symbol 2 Graphic [Hit Effect] | Used by:3 | |
Symbol 3 MovieClip [Hit Effect] | Uses:2 1 | |
Symbol 4 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 5 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 6 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 7 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 8 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 9 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 10 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 11 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 12 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 13 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 14 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 15 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 16 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 17 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 18 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 19 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 20 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 21 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 22 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 23 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 24 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 25 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 26 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 27 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 28 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 29 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 30 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 31 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 32 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 33 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 34 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 35 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 36 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 37 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 38 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 39 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 40 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 41 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 42 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 43 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 44 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 45 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 46 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 47 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 48 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 49 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 50 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 51 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 52 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 53 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 54 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 55 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 56 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 57 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 58 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 59 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 60 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 61 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 62 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 63 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 64 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 65 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 66 Graphic [Swat Visual Effect] | Used by:67 | |
Symbol 67 MovieClip [Swat Visual Effect] | Uses:66 65 64 19 18 63 62 61 14 60 59 58 13 42 57 56 55 54 5 53 52 51 50 49 48 47 46 45 44 43 41 40 39 38 37 36 35 34 33 32 31 30 29 28 10 27 26 25 24 23 22 21 20 17 16 15 12 11 9 8 7 6 4 | |
Symbol 68 Graphic [Haunted Mocha of Doom] | Used by:111 | |
Symbol 69 Graphic [Haunted Mocha of Doom] | Used by:111 | |
Symbol 70 Graphic [Haunted Mocha of Doom] | Used by:111 | |
Symbol 71 Graphic [Haunted Mocha of Doom] | Used by:111 | |
Symbol 72 Graphic [Haunted Mocha of Doom] | Used by:111 | |
Symbol 73 Graphic [Haunted Mocha of Doom] | Used by:111 | |
Symbol 74 Graphic [Haunted Mocha of Doom] | Used by:111 | |
Symbol 75 Graphic [Haunted Mocha of Doom] | Used by:111 | |
Symbol 76 Graphic [Haunted Mocha of Doom] | Used by:111 | |
Symbol 77 Graphic [Haunted Mocha of Doom] | Used by:111 | |
Symbol 78 Graphic [Haunted Mocha of Doom] | Used by:111 | |
Symbol 79 Graphic [Haunted Mocha of Doom] | Used by:111 | |
Symbol 80 Graphic [Haunted Mocha of Doom] | Used by:111 | |
Symbol 81 Graphic [Haunted Mocha of Doom] | Used by:111 | |
Symbol 82 Graphic [Haunted Mocha of Doom] | Used by:111 | |
Symbol 83 Graphic [Haunted Mocha of Doom] | Used by:111 | |
Symbol 84 Graphic [Haunted Mocha of Doom] | Used by:111 | |
Symbol 85 Graphic [Haunted Mocha of Doom] | Used by:111 | |
Symbol 86 Graphic [Haunted Mocha of Doom] | Used by:111 | |
Symbol 87 Graphic [Haunted Mocha of Doom] | Used by:111 | |
Symbol 88 Graphic [Haunted Mocha of Doom] | Used by:111 | |
Symbol 89 Graphic [Haunted Mocha of Doom] | Used by:111 | |
Symbol 90 Graphic [Haunted Mocha of Doom] | Used by:111 | |
Symbol 91 Graphic [Haunted Mocha of Doom] | Used by:111 | |
Symbol 92 Graphic [Haunted Mocha of Doom] | Used by:111 | |
Symbol 93 Graphic [Haunted Mocha of Doom] | Used by:111 | |
Symbol 94 Graphic [Haunted Mocha of Doom] | Used by:111 | |
Symbol 95 Graphic [Haunted Mocha of Doom] | Used by:111 | |
Symbol 96 Graphic [Haunted Mocha of Doom] | Used by:111 | |
Symbol 97 Graphic [Haunted Mocha of Doom] | Used by:111 | |
Symbol 98 Graphic [Haunted Mocha of Doom] | Used by:111 | |
Symbol 99 Graphic [Haunted Mocha of Doom] | Used by:111 | |
Symbol 100 Graphic [Haunted Mocha of Doom] | Used by:111 | |
Symbol 101 Graphic [Haunted Mocha of Doom] | Used by:111 | |
Symbol 102 Graphic [Haunted Mocha of Doom] | Used by:111 | |
Symbol 103 Graphic [Haunted Mocha of Doom] | Used by:111 | |
Symbol 104 Graphic [Haunted Mocha of Doom] | Used by:111 | |
Symbol 105 Graphic [Haunted Mocha of Doom] | Used by:111 | |
Symbol 106 Graphic [Haunted Mocha of Doom] | Used by:111 | |
Symbol 107 Graphic [Haunted Mocha of Doom] | Used by:111 | |
Symbol 108 Graphic [Haunted Mocha of Doom] | Used by:111 | |
Symbol 109 Graphic [Haunted Mocha of Doom] | Used by:111 | |
Symbol 110 Graphic [Haunted Mocha of Doom] | Used by:111 | |
Symbol 111 MovieClip [Haunted Mocha of Doom] | Uses:110 109 108 107 106 102 105 104 103 101 100 99 98 97 96 95 94 93 92 91 90 89 88 87 86 85 84 83 82 81 80 79 78 77 76 75 74 73 72 71 70 69 68 | |
Symbol 112 Graphic | Used by:113 | |
Symbol 113 MovieClip [Skull and Crossbones] | Uses:112 | |
Symbol 114 Graphic | Used by:115 | |
Symbol 115 MovieClip [Bottle - Purple] | Uses:114 | |
Symbol 116 Graphic | Used by:117 | |
Symbol 117 MovieClip [Bottle - Blue] | Uses:116 | |
Symbol 118 Graphic | Used by:119 | |
Symbol 119 MovieClip [Bottle - Brown] | Uses:118 | |
Symbol 120 Graphic | Used by:121 | |
Symbol 121 MovieClip [Bottle - Green] | Uses:120 | |
Symbol 122 Graphic | Used by:123 | |
Symbol 123 MovieClip [Bottle - Orange] | Uses:122 | |
Symbol 124 Bitmap | Used by:125 | |
Symbol 125 Graphic | Uses:124 | Used by:128 |
Symbol 126 Graphic | Used by:127 | |
Symbol 127 MovieClip | Uses:126 | Used by:128 |
Symbol 128 MovieClip | Uses:125 127 | Used by:Timeline |
Symbol 219 MovieClip [__Packages.GameEngine] | ||
Symbol 220 MovieClip [__Packages.Enemy] | ||
Symbol 221 MovieClip [__Packages.CustomTools] | ||
Symbol 222 MovieClip [__Packages.Bottle] | ||
Symbol 223 MovieClip [__Packages.EndBoss] | ||
Symbol 129 Graphic | Used by:152 | |
Symbol 130 Graphic | Used by:140 | |
Symbol 131 Graphic | Used by:140 | |
Symbol 132 Graphic | Used by:140 | |
Symbol 133 Graphic | Used by:140 | |
Symbol 134 Graphic | Used by:140 | |
Symbol 135 Graphic | Used by:140 | |
Symbol 136 Graphic | Used by:140 | |
Symbol 137 Graphic | Used by:140 | |
Symbol 138 Graphic | Used by:140 | |
Symbol 139 Graphic | Used by:140 | |
Symbol 140 MovieClip [Apparition] | Uses:130 131 132 133 134 135 136 137 138 139 | Used by:152 |
Symbol 141 Graphic | Used by:146 | |
Symbol 142 Graphic | Used by:146 | |
Symbol 143 Graphic | Used by:146 | |
Symbol 144 Graphic | Used by:146 | |
Symbol 145 Graphic | Used by:146 | |
Symbol 146 MovieClip [Jack-o-Lantern] | Uses:141 142 143 144 145 | Used by:152 |
Symbol 147 Sound [Background Music] | Used by:152 | |
Symbol 148 Sound [Ending Music] | Used by:152 | |
Symbol 149 Sound [Swat Sound Effect] | Used by:152 | |
Symbol 150 Sound [Enemy Defeat Sound Effect] | Used by:152 | |
Symbol 151 Sound [End Boss Defeat Sound Effect] | Used by:152 | |
Symbol 152 MovieClip | Uses:129 140 146 147 148 149 150 151 | Used by:Timeline |
Symbol 153 Graphic | Used by:190 | |
Symbol 154 Graphic | Used by:190 209 | |
Symbol 155 Font | Used by:156 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 189 | |
Symbol 156 EditableText | Uses:155 | Used by:190 |
Symbol 157 Graphic | Used by:190 | |
Symbol 158 EditableText | Uses:155 | Used by:188 |
Symbol 159 EditableText | Uses:155 | Used by:188 |
Symbol 160 EditableText | Uses:155 | Used by:188 |
Symbol 161 EditableText | Uses:155 | Used by:188 |
Symbol 162 EditableText | Uses:155 | Used by:188 |
Symbol 163 EditableText | Uses:155 | Used by:188 |
Symbol 164 EditableText | Uses:155 | Used by:188 |
Symbol 165 EditableText | Uses:155 | Used by:188 |
Symbol 166 EditableText | Uses:155 | Used by:188 |
Symbol 167 EditableText | Uses:155 | Used by:188 |
Symbol 168 EditableText | Uses:155 | Used by:188 |
Symbol 169 EditableText | Uses:155 | Used by:188 |
Symbol 170 EditableText | Uses:155 | Used by:188 |
Symbol 171 EditableText | Uses:155 | Used by:188 |
Symbol 172 EditableText | Uses:155 | Used by:188 |
Symbol 173 EditableText | Uses:155 | Used by:188 |
Symbol 174 EditableText | Uses:155 | Used by:188 |
Symbol 175 EditableText | Uses:155 | Used by:188 |
Symbol 176 EditableText | Uses:155 | Used by:188 |
Symbol 177 EditableText | Uses:155 | Used by:188 |
Symbol 178 EditableText | Uses:155 | Used by:188 |
Symbol 179 EditableText | Uses:155 | Used by:188 |
Symbol 180 EditableText | Uses:155 | Used by:188 |
Symbol 181 EditableText | Uses:155 | Used by:188 |
Symbol 182 EditableText | Uses:155 | Used by:188 |
Symbol 183 EditableText | Uses:155 | Used by:188 |
Symbol 184 EditableText | Uses:155 | Used by:188 |
Symbol 185 EditableText | Uses:155 | Used by:188 |
Symbol 186 EditableText | Uses:155 | Used by:188 |
Symbol 187 EditableText | Uses:155 | Used by:188 |
Symbol 188 MovieClip | Uses:158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 | Used by:190 |
Symbol 189 EditableText | Uses:155 | Used by:190 |
Symbol 190 MovieClip | Uses:153 154 156 157 188 189 | Used by:Timeline |
Symbol 191 Font | Used by:192 193 194 195 196 197 | |
Symbol 192 Text | Uses:191 | Used by:Timeline |
Symbol 193 Text | Uses:191 | Used by:Timeline |
Symbol 194 Text | Uses:191 | Used by:Timeline |
Symbol 195 Text | Uses:191 | Used by:Timeline |
Symbol 196 Text | Uses:191 | Used by:Timeline |
Symbol 197 Text | Uses:191 | Used by:Timeline |
Symbol 198 Graphic | Used by:203 | |
Symbol 199 Font | Used by:200 | |
Symbol 200 EditableText | Uses:199 | Used by:203 |
Symbol 201 Graphic | Used by:203 | |
Symbol 202 Graphic | Used by:203 | |
Symbol 203 Button [Menu Button] | Uses:198 200 201 202 | Used by:Timeline |
Symbol 204 Graphic | Used by:209 | |
Symbol 205 Graphic | Used by:209 | |
Symbol 206 Graphic | Used by:209 | |
Symbol 207 Graphic | Used by:209 | |
Symbol 208 Graphic | Used by:209 | |
Symbol 209 MovieClip | Uses:154 204 205 206 207 208 | Used by:Timeline |
Symbol 210 Graphic | Used by:218 | |
Symbol 211 Graphic | Used by:218 | |
Symbol 212 Graphic | Used by:218 | |
Symbol 213 Graphic | Used by:218 | |
Symbol 214 Graphic | Used by:218 | |
Symbol 215 Graphic | Used by:218 | |
Symbol 216 Graphic | Used by:218 | |
Symbol 217 Graphic | Used by:218 | |
Symbol 218 MovieClip | Uses:210 211 212 213 214 215 216 217 | Used by:Timeline |
Instance Names
"buttonOne" | Frame 2 | Symbol 203 Button [Menu Button] |
"background" | Frame 3 | Symbol 209 MovieClip |
"messages" | Frame 3 | Symbol 218 MovieClip |
"progressBar" | Symbol 128 MovieClip Frame 1 | Symbol 127 MovieClip |
"Symbols" | Symbol 152 MovieClip Frame 2 | Symbol 146 MovieClip [Jack-o-Lantern] |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Hit Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "Hit Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "Hit Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "Hit Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "Hit Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65533 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 16 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 18 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 20 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 22 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 23 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65533 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 24 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 25 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 26 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 27 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65533 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65533 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 28 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 29 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 30 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65533 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 32 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 33 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65533 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65533 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 34 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 35 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 36 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 37 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65533 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 38 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 39 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 40 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 41 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 42 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65533 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 44 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65533 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 47 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 48 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65533 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 49 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 51 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 53 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65533 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 55 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 56 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 57 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65533 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65533 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 58 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65533 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 61 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 62 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 63 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65533 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65533 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 64 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 66 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 66 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 64 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 18 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 63 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 62 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 61 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 58 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 42 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 57 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 56 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 55 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 54 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 53 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 52 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 51 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 50 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 49 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 18 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 48 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 47 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 44 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 43 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 42 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 41 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 40 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 39 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 38 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 37 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 36 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 35 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 34 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 18 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 33 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 32 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 31 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 30 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 29 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 28 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 27 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 26 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 25 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 24 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 23 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 22 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 20 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 18 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 16 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 67 as "Swat Visual Effect" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 69 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 70 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 71 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 72 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 73 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 74 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 75 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 76 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 77 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 78 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 79 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 80 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 81 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 82 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 83 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65533 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 84 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 85 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 86 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 87 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 88 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 89 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 90 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 91 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 93 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65533 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 94 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 95 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 96 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 97 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 98 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 99 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 100 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 101 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 102 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 103 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65533 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 104 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65533 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 105 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65533 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 106 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 107 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 108 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 109 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 110 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 110 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 109 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 108 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 107 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 106 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 102 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 105 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 102 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 104 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 102 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 103 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 102 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 101 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 100 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 99 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 98 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 97 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 96 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 95 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 94 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 93 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 93 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 92 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 91 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 90 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 89 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 88 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 87 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 86 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 85 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 84 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 93 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 83 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 82 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 81 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 80 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 79 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 78 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 77 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 76 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 75 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 74 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 73 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 72 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 71 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 70 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 69 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 111 as "Haunted Mocha of Doom" |
ExportAssets (56) | Timeline Frame 1 | Symbol 113 as "Skull and Crossbones" |
ExportAssets (56) | Timeline Frame 1 | Symbol 115 as "Bottle - Purple" |
ExportAssets (56) | Timeline Frame 1 | Symbol 117 as "Bottle - Blue" |
ExportAssets (56) | Timeline Frame 1 | Symbol 119 as "Bottle - Brown" |
ExportAssets (56) | Timeline Frame 1 | Symbol 121 as "Bottle - Green" |
ExportAssets (56) | Timeline Frame 1 | Symbol 123 as "Bottle - Orange" |
ExportAssets (56) | Timeline Frame 1 | Symbol 219 as "__Packages.GameEngine" |
ExportAssets (56) | Timeline Frame 1 | Symbol 220 as "__Packages.Enemy" |
ExportAssets (56) | Timeline Frame 1 | Symbol 221 as "__Packages.CustomTools" |
ExportAssets (56) | Timeline Frame 1 | Symbol 222 as "__Packages.Bottle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 223 as "__Packages.EndBoss" |
ExportAssets (56) | Timeline Frame 2 | Symbol 140 as "Apparition" |
ExportAssets (56) | Timeline Frame 2 | Symbol 146 as "Jack-o-Lantern" |
ExportAssets (56) | Timeline Frame 2 | Symbol 147 as "Background Music" |
ExportAssets (56) | Timeline Frame 2 | Symbol 148 as "Ending Music" |
ExportAssets (56) | Timeline Frame 2 | Symbol 149 as "Swat Sound Effect" |
ExportAssets (56) | Timeline Frame 2 | Symbol 150 as "Enemy Defeat Sound Effect" |
ExportAssets (56) | Timeline Frame 2 | Symbol 151 as "End Boss Defeat Sound Effect" |
ExportAssets (56) | Timeline Frame 2 | Symbol 203 as "Menu Button" |
Labels
"Symbols" | Symbol 152 MovieClip Frame 2 |
"Background Music" | Symbol 152 MovieClip Frame 2 |
"Ending Music" | Symbol 152 MovieClip Frame 3 |
"Swat Sound Effect" | Symbol 152 MovieClip Frame 4 |
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